Sample records for adventure learning al

  1. The Practical Enactment of Adventure Learning: Where Will You AL@?

    ERIC Educational Resources Information Center

    Miller, Brant G.; Hougham, R. Justin; Eitel, Karla Bradley

    2013-01-01

    The Adventure Learning (AL) approach to designing and implementing learning experiences has great potential for practitioners. This manuscript delineates the practical enactment of AL to support the K-12 community, teacher educators, and residential environmental science program providers in the conceptualization and delivery of their own AL…

  2. Adventure Learning: Theory and Implementation of Hybrid Learning

    NASA Astrophysics Data System (ADS)

    Doering, A.

    2008-12-01

    Adventure Learning (AL), a hybrid distance education approach, provides students and teachers with the opportunity to learn about authentic curricular content areas while interacting with adventurers, students, and content experts at various locations throughout the world within an online learning environment (Doering, 2006). An AL curriculum and online environment provides collaborative community spaces where traditional hierarchical classroom roles are blurred and learning is transformed. AL has most recently become popular in K-12 classrooms nationally and internationally with millions of students participating online. However, in the literature, the term "adventure learning" many times gets confused with phrases such as "virtual fieldtrip" and activities where someone "exploring" is posting photos and text. This type of "adventure learning" is not "Adventure Learning" (AL), but merely a slideshow of their activities. The learning environment may not have any curricular and/or social goals, and if it does, the environment design many times does not support these objectives. AL, on the other hand, is designed so that both teachers and students understand that their online and curriculum activities are in synch and supportive of the curricular goals. In AL environments, there are no disparate activities as the design considers the educational, social, and technological affordances (Kirschner, Strijbos, Kreijns, & Beers, 2004); in other words, the artifacts of the learning environment encourage and support the instructional goals, social interactions, collaborative efforts, and ultimately learning. AL is grounded in two major theoretical approaches to learning - experiential and inquiry-based learning. As Kolb (1984) noted, in experiential learning, a learner creates meaning from direct experiences and reflections. Such is the goal of AL within the classroom. Additionally, AL affords learners a real-time authentic online learning experience concurrently as they

  3. A Review of Adventure Learning

    ERIC Educational Resources Information Center

    Veletsianos, George; Kleanthous, Irene

    2009-01-01

    Adventure learning (AL) is an approach for the design of digitally-enhanced teaching and learning environments driven by a framework of guidelines grounded on experiential and inquiry-based education. The purpose of this paper is to review the adventure learning literature and to describe the status quo of the practice by identifying the current…

  4. Adventure Learning: Situating Learning in an Authentic Context

    ERIC Educational Resources Information Center

    Doering, Aaron

    2007-01-01

    In this paper, Aaron Doering describes an adventure learning project that connected students to explorers and researchers participating in a trans-Arctic dogsled expedition. Adventure learning (AL) uses a hybrid online educational environment to provide students with opportunities to explore real-world issues through authentic learning…

  5. Adventure Learning: Transformative Hybrid Online Education

    ERIC Educational Resources Information Center

    Doering, Aaron

    2006-01-01

    Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. This article defines this online distance education approach, outlines an AL framework, and showcases an AL archetype. In AL…

  6. Adventure-Based Learning across Domains.

    ERIC Educational Resources Information Center

    Garside, Colleen

    With "adventure-based" learning, instructors present activities in a way that allows the group to develop its own abilities, with guidance from the instructor when appropriate. Adventure-based learning activities (which emphasize the importance of play) lend themselves to inclusion in the basic speech communication course, particularly…

  7. Adventure Learning @ Greenland

    NASA Astrophysics Data System (ADS)

    Miller, B. G.; Cox, C. J.; Hougham, J.; Walden, V. P.; Eitel, K.; Albano, A.

    2013-12-01

    Teaching the general public and K-12 communities about scientific research has taken on greater importance as climate change increasingly impacts the world we live in. Science researchers and the educational community have a widening responsibility to produce and deliver curriculum and content that is timely, scientifically sound and engaging. To address this challenge, in the summer of 2012 the Adventure Learning @ Greenland (AL@GL) project, a United States' National Science Foundation (NSF) funded initiative, used hands-on and web-based climate science experiences for high school students to promote climate and science literacy. This presentation will report on an innovative approach to education and outreach for environmental science research known as Adventure Learning (AL). The purpose of AL@GL was to engage high school students in the US, and in Greenland, in atmospheric research that is being conducted in the Arctic to enhance climate and science literacy. Climate and science literacy was explored via three fundamental concepts: radiation, the greenhouse effect, and climate vs. weather. Over the course of the project, students in each location engaged in activities and conducted experiments through the use of scientific instrumentation. Students were taught science research principles associated with an atmospheric observatory at Summit Station, Greenland with the objective of connecting climate science in the Arctic to student's local environments. Summit Station is located on the Greenland Ice Sheet [72°N, 38°W, 3200 m] and was the primary location of interest. Approximately 35 students at multiple locations in Idaho, USA, and Greenland participated in the hybrid learning environments as part of this project. The AL@GL project engaged students in an inquiry-based curriculum with content that highlighted a cutting-edge geophysical research initiative at Summit: the Integrated Characterization of Energy, Clouds, Atmospheric state, and Precipitation at

  8. Adventure Learning and Learner-Engagement: Frameworks for Designers and Educators

    ERIC Educational Resources Information Center

    Henrickson, Jeni; Doering, Aaron

    2013-01-01

    There is a recognized need for theoretical frameworks that can guide designers and educators in the development of engagement-rich learning experiences that incorporate emerging technologies in pedagogically sound ways. This study investigated one such promising framework, adventure learning (AL). Data were gathered via surveys, interviews, direct…

  9. Adventure Learning: Motivating Students in a Minnesota Middle School

    ERIC Educational Resources Information Center

    Moos, Daniel C.; Honkomp, Brian

    2011-01-01

    Adventure learning has emerged as a promising technology forum that provides students with opportunities to explore real-world issues through authentic learning experiences. Despite these promises, Adventure learning has received little empirical attention. This study examined how adventure learning affects motivation and learning outcomes with…

  10. Understanding Complex Ecologies: An Investigation of Student Experiences in Adventure Learning Programs

    ERIC Educational Resources Information Center

    Koseoglu, Suzan; Doering, Aaron

    2011-01-01

    The GoNorth! Adventure Learning (AL) Series delivered educational programs about global climate change and sustainability from 2006 to 2010 via a hybrid-learning environment that included a curriculum designed with activities that worked in conjunction with the travels of Team GoNorth! as they dog sledded throughout the circumpolar Arctic. This…

  11. Curriculum at Forty below: A Phenomenological Inquiry of an Educator/Explorer's Experience with Adventure Learning in the Arctic

    ERIC Educational Resources Information Center

    Miller, Charles; Veletsianos, George; Doering, Aaron

    2008-01-01

    Grounded in the theoretical approaches of experiential learning and inquiry-based learning, adventure learning (AL) is a hybrid distance education approach that seeks to transform the experiences of students by having learners explore real-world issues and pursue answers to their own questions in an authentic, anchor-based environment. In this…

  12. The Impact of Adventure Video Games on Foreign Language Learning and the Perceptions of Learners

    ERIC Educational Resources Information Center

    Chen, Hao-Jan Howard; Yang, Ting-Yu Christine

    2013-01-01

    Several researchers have highlighted the potential of applying adventure video games in second language acquisition; however, few studies have investigated the impact of adventure games on foreign language learning. This study aimed to examine the effects of a commercial adventure video game on foreign language learning and learners' perceptions…

  13. Adventure Programming.

    ERIC Educational Resources Information Center

    Miles, John C., Ed.; Priest, Simon, Ed.

    Adventure programming is the deliberate use of adventurous experiences to create learning in individuals or groups, often with the goal of improving society or communities. Adventure programming may focus on recreation, education, individual or group development, or therapy, or on a combination of these. This second edition contains 61 chapters by…

  14. Adventure Education: Redux

    ERIC Educational Resources Information Center

    Brown, Mike; Beames, Simon

    2017-01-01

    This article discusses the meanings of adventure and its role in learning. An analysis of literature from the fields of education, recreation and tourism suggests that definitions of adventure are constantly undergoing reinterpretation. We highlight how "narrow" views of adventure, which appeal to notions of risk and danger, are…

  15. Transforming Physical Educators through Adventure-Based Learning

    ERIC Educational Resources Information Center

    Ressler, James Donald

    2012-01-01

    Adventure-based Learning (ABL) is the purposeful use of activities in sequence to improve personal and social development of participants (Cosgriff, 2000). ABL goes beyond instant activities (i.e. ice-breakers, cooperative games) to create an environment in which students enjoy the challenge while developing emotional and social competencies…

  16. The Virginia Geocoin Adventure: An Experiential Geospatial Learning Activity

    ERIC Educational Resources Information Center

    Johnson, Laura; McGee, John; Campbell, James; Hays, Amy

    2013-01-01

    Geospatial technologies have become increasingly prevalent across our society. Educators at all levels have expressed a need for additional resources that can be easily adopted to support geospatial literacy and state standards of learning, while enhancing the overall learning experience. The Virginia Geocoin Adventure supports the needs of 4-H…

  17. The ABC's of Delivering A Research-Driven Adventure Learning Program From the Field

    NASA Astrophysics Data System (ADS)

    Pregont, P.; Porsild, M.

    2008-12-01

    A is for anchoring the delivery of your research to your audience in a standard-aligned curriculum. B is for BGAN Satellite Communication System assisting in delivering real-time authentic media. C is for a collaborative online learning environment to engage learners" Z is for the peaceful sleep you will get once your program is up and running! As part of Team GoNorth! (http://www.PolarHusky.com) it is our job to deliver adventure learning. We set out to do this back when the computer was a 4-foot, 50-lb box powered by a hand-crank where one would have a window of ten minutes in a 24-hour period to catch the satellite (before Al Gore created the Internet!). Every year we review the quantum leaps in what is now possible from the field and in the classroom, and over the years we have wrestled technical issues, solutions and numerous re-structures in the process of our of curriculum development. With this presentation we will provide some basic ABC's on how you can remained focused on your research, yet deliver an adventure learning program for learners to investigate real-world issues within your scientific research. Our scales are most likely different. The volume of our curriculum is an annual production of 4-500 pages to be used from Kindergarden through 12th grade around the world. The framework of our online learning environment must be able to supports millions of users at a time. "In the field" means on a a 3-4 month dogsled expedition - so sending out our live updates involve thawing out the computers and setting up the satellite communication system to work in a ground blizzard! But regardless of the scope and location of your field research, you can probably build on some of our experiences in the planning of an upcoming adventure learning program to engage learners of all or any ages in your scientific explorations!

  18. Situating the "beyond": Adventure-Learning and Indigenous Cultural Competence

    ERIC Educational Resources Information Center

    Hill, Barbara; Mills, Jane

    2013-01-01

    In 2010, an Indigenous Elder from the Wiradjuri nation and a group of academics from Charles Sturt University travelled to Menindee, a small locality on the edge of the Australian outback. They were embarked upon an "adventure-learning" research journey to study ways of learning by creating a community of practice with an Elder from the…

  19. The Effects of a Treatment Curriculum on the Learning Transfer of Prosocial Behavior in Adventure Education

    ERIC Educational Resources Information Center

    Furman, Nathan Neil

    2011-01-01

    The issue of learning transfer is of prime importance to the field of adventure education. Adventure education programs are designed to promote a variety of personal development outcomes for participants, and a significant amount of research has validated these outcomes. However, in order for students to use the learning gained during their…

  20. GoNorth! - An Adventure Learning Case Study

    NASA Astrophysics Data System (ADS)

    Porsild, M.; Doering, A.; Pregont, P.

    2008-12-01

    GoNorth! is an adventure learning series developed at the University of Minnesota in collaboration with NOMADS Online Expeditions. GoNorth! uses real-time experiences of dogsled expeditions on a multimedia saturated website at http://www.PolarHusky.com to motivate and engage millions of K-12 students and teachers. The program is free and research (Doering & Veletsianos, 2007) shows that it can be adopted by any teacher who signs up to use the program. It is currently utilized in 3400+ classrooms across the 50 US States and in 29 countries worldwide. Research (Doering & Veletsianos, 2007; 2008) notes that students working with GoNorth! are excited, motivated, and eager to engage with authentic tasks, solve real-world problems, collaborate with colleagues and experts, and initiate actions in their own community. Our team of educators, scientists and explorers circumnavigate the Arctic traveling by dog team to a new Arctic locale every year. Driven by an environmental question of particular relevance to the given Arctic region, each year a comprehensive natural and social science GoNorth! Curriculum & Activity Guide (450+ pages) is developed reflecting the expedition's current Arctic locale and its indigenous culture. The associated online learning environment delivers comprehensive resources about the region of travel, collaborative opportunities, live field updates and field research findings synched real-time to the curriculum. Field research relevant to understanding patterns of climate change and polar science is conducted with independent researchers featured as "Cool GoNorth! Scientists." Collaborations span from scientists at NASA and the United States Department of Agriculture to student observers in pan-Arctic communities as part of the NSF-supported initiative "What Is Climate Change to You?." This scientific research and fieldwork in turn coincides with the curriculum. The result is a community of learners on the Internet gaining knowledge from Arctic

  1. Mechanisms of Learning Transfer in Adventure Education: Qualitative Results from the NOLS Transfer Survey

    ERIC Educational Resources Information Center

    Sibthorp, Jim; Furman, Nate; Paisley, Karen; Gookin, John; Schumann, Scott

    2011-01-01

    Transfer of learning from adventure programs remains of critical interest to adventure education professionals. Although some research has investigated what transfers, notably less has focused on mechanisms that might influence transfer. This paper explores the mechanisms of transfer reported by a stratified random sample of National Outdoor…

  2. Reactions to Implementing Adventure-Based Learning in Physical Education

    ERIC Educational Resources Information Center

    Sutherland, Sue; Stuhr, Paul T.

    2014-01-01

    The purpose of this qualitative study was to explore the reactions of 13 pre-service teachers (PTs) implementing an adventure-based learning (ABL) unit through the lens of occupational socialization. Data were collected through interviews, critical reflections and reflection of videotaped ABL lesson. Analysis of the data resulted in two themes:…

  3. Communicating climate science to high school students in the Arctic: Adventure Learning @ Greenland

    NASA Astrophysics Data System (ADS)

    Hougham, R. J.; Miller, B.; Cox, C. J.

    2012-12-01

    Adventure Learning @ Greenland (AL@GL) engaged high school students in atmospheric research in the Arctic and in local environments to enhance climate literacy. The overarching objective for this project was to support climate literacy in high school students, specifically the concept of energy exchange between the Earth, atmosphere, and space. The goal then is to produce a model of education and outreach for remote STEM research that can be used to meaningfully engage K-12 and public communities. Over the course of the program experience, students conducted scientific inquiry associated with their place that supported a more focused science content at a field location. Approximately 45 students participated in the hybrid learning environments as part of this project at multiple locations in Idaho, USA, and Greenland. In Greenland, the Summit Camp research station located on the Greenland Ice Sheet was the primary location. The AL@GL project provided a compelling opportunity to engage students in an inquiry-based curriculum alongside a cutting-edge geophysical experiment at Summit: the Integrated Characterization of Energy, Clouds, Atmospheric state, and Precipitation at Summit (ICECAPS) experiment. ICECAPS measures parameters that are closely tied to those identified in student misconceptions. Thus, ICECAPS science and the AL@ approach combined to create a learning environment that was practical, rich, and engaging. Students participating in this project were diverse, rural, and traditionally underrepresented. Groups included: students participating in a field school at Kangerlussuaq, Greenland and Summit Station as members of the JSEP; students at MOSS will were part of the Upward Bound Math Science (UBMS) and HOIST (Helping Orient Indian Students and Teachers) project. These project serve high school students who are first college generation and from low-income families. JSEP is an international group of students from the United States, Greenland, and Denmark

  4. Learning Transferable Skills through Adventure Education: The Role of an Authentic Process

    ERIC Educational Resources Information Center

    Sibthorp, Jim

    2003-01-01

    The purpose of this study is threefold: (a) to explore what 18 adolescents learned while participating in a three week long adventure program, (b) to examine how they learned while on the program, and (c) to determine what program outcomes they considered most applicable to their home environments, or which learning is "transferable". To address…

  5. The Seventh Generation in Adventure Therapy.

    ERIC Educational Resources Information Center

    Itin, Christian

    Hypnotic language provides a powerful tool for the transfer of learning in adventure therapy. It allows the therapeutic adventure practitioner to use the client's experiential language to enhance the isomorphic connections of the adventure activity and to draw upon and develop the client's unconscious resources to support client goals. This paper…

  6. Learning in Action and Adventure Sports

    ERIC Educational Resources Information Center

    Ellmer, Eva; Rynne, Steven

    2016-01-01

    The exponential growth in action and adventure sport (e.g. snowboarding, bicycle motorcross (BMX), surfing, parkour) participation over the past two decades has been showcased in world championship events and the inclusion in Olympic programs. Yet, by virtue of their alternative, escapist and/or adventure-based origins, these sports do not fully…

  7. Museums, Adventures, Discovery Activities: Gifted Curriculum Intrinsically Differentiated.

    ERIC Educational Resources Information Center

    Haensly, Patricia A.

    This paper discusses how museums, adventure programs, and discovery activities can become an intrinsically differentiated gifted curriculum for gifted learners. Museums and adventure programs are a forum for meaningful learning activities. The contextual characteristics of effectively designed settings for learning activities can, if the…

  8. Student Support using Project Adventure

    NASA Astrophysics Data System (ADS)

    Kawanishi, Toshimasa

    University students become maladjustment at the time of entrance to school not to have friends. Project adventure is effective in the making of friend and brings up confidence with persons. General concepts of project adventure make from experimental learning cycle, full value contract and challenge by choice. This paper explains purpose of PA, practice, ice breaking, trust and initiative.

  9. A Mind for Adventure

    ERIC Educational Resources Information Center

    Strother, Mark A.

    2007-01-01

    Formal schooling began centuries before scientists would discover how the brains of children actually learn. Not surprisingly, traditional teaching was often boring and brain antagonistic. But great teachers in every era intuitively recognized what has now been validated by neuroscience: powerful learning is an adventure of the mind. Students,…

  10. Brain Resilience: Shedding Light into the Black Box of Adventure Procesess

    ERIC Educational Resources Information Center

    Allan, John F.; McKenna, Jim; Hind, Karen

    2012-01-01

    Understanding of the active beneficial processes of adventure learning remains elusive. Resilience may provide one foundation for understanding the positive adaptation derived from Outdoor Adventure Education (OAE) and Adventure Therapy (AT) programming. From a neurological perspective, resilience may be explained by the brain's innate capability…

  11. Students' Perception of Relationship Skills during an Adventure-Based Learning Unit within Physical Education

    ERIC Educational Resources Information Center

    Stuhr, Paul T.; Sutherland, Sue; Ressler, James; Ortiz-Stuhr, Esther M.

    2015-01-01

    Adventure-based learning (ABL) is a sequenced curriculum using structured physical and team building activities that create the space for participants to work on group communication, cooperation, trust, and problem solving. Reflection (i.e., debriefing) is an essential aspect of the ABL curriculum (Cosgriff, 2000). A debrief in ABL is the…

  12. An Exploration of Transformational Learning in Adults as a Result of Adventure Travel Experiences

    ERIC Educational Resources Information Center

    Bennett, Michael

    2013-01-01

    The purpose of this exploratory qualitative research study was to identify the elements of adventure travel experiences that contribute to the process of transformational learning in adults. A qualitative research design was employed for this study. The sources of data were twelve pre-existing and de-identified interview transcriptions. A textual…

  13. Teaching Tip: Active Learning via a Sample Database: The Case of Microsoft's Adventure Works

    ERIC Educational Resources Information Center

    Mitri, Michel

    2015-01-01

    This paper describes the use and benefits of Microsoft's Adventure Works (AW) database to teach advanced database skills in a hands-on, realistic environment. Database management and querying skills are a key element of a robust information systems curriculum, and active learning is an important way to develop these skills. To facilitate active…

  14. Higher Learning: Impacts of a High-Altitude Adventure-Based Field School on College Student Development

    ERIC Educational Resources Information Center

    Harper, Nevin J.; Webster, Anthony L.

    2017-01-01

    Student learning can be enhanced through applied experience of theoretical knowledge. The purpose of this study was to identify and articulate personal and educational impacts experienced by students during a mentally and physically challenging international adventure-based field school. Nineteen students and two faculty members participated in a…

  15. Bridges to Accessibility: A Primer for Including Persons with Disabilities in Adventure Curricula.

    ERIC Educational Resources Information Center

    Havens, Mark D.

    This book encourages the inclusion of persons with disabilities in ongoing adventure programs, motivates adventure leaders to learn more about people with disabilities, and assists specialists in advocating for integrated adventure programming. Centered on attitudinal awareness, the book encourages practitioners to want to make their services…

  16. Learning Academic Content the Adventure Way.

    ERIC Educational Resources Information Center

    Lopez, Hector

    1997-01-01

    Describes and gives examples of integrating adventure activities into existing classroom curricula at three levels: review or metaphors, interwoven activities for content delivery, and total integration into classroom design. Example activities include "Speed Rabbit,""Have You Ever,""Stepping Stones,""Whale Watch," and "Mine Field." (SAS)

  17. Adventure Education.

    ERIC Educational Resources Information Center

    Miles, John C., Ed.; Priest, Simon, Ed.

    Adventure education seeks to promote individual growth and development through the purposeful planning and implementation of educational processes that include risk in some way. This book introduces major topics in the broad literature of adventure education by bringing together 53 writings of adventure education practitioners. The writings are…

  18. Impact of the Extended Learning Opportunities Summer Adventures in Learning (ELO SAIL) Program on Student Academic Performance: Part 1, Results from Fall 2012 to Fall 2015

    ERIC Educational Resources Information Center

    Cooper-Martin, Elizabeth; Wolanin, Natalie; Jang, Seong; Modarresi, Shahpar; Zhao, Huafang

    2016-01-01

    Extended Learning Opportunities Summer Adventures in Learning (ELO SAIL) is a Montgomery County Public Schools summer program for students in all Title I elementary schools; it targets students who will be in kindergarten-Grade 2 in the fall following the program. This report analyzed demographic characteristics of attendees and the impact of the…

  19. Viata! Bringing Adventure to Romania.

    ERIC Educational Resources Information Center

    Bates, Dana; Bates, Brandi

    2000-01-01

    An adventure education program combines environmental education, character education, and service learning with ropes courses, orienteering, and rock climbing to offer Romanian youth opportunities for trust building and reconciliation in the wake of the economic, environmental, and moral devastation left by the Communist dictator. An ecotourism…

  20. Adventure.

    ERIC Educational Resources Information Center

    Ongena, Jim

    1981-01-01

    Addresses the issue of whether there is reasonable justification to warrant public school sponsorship of adventure programs; considers accident rates, advantages and values, legal implications, and program implementation effects including staffing, facilities, equipment, and scheduling. Concludes that adventure education is a healthy, valuable,…

  1. Improving student understanding in web programming material through multimedia adventure games

    NASA Astrophysics Data System (ADS)

    Fitriasari, N. S.; Ashiddiqi, M. F.; Nurdin, E. A.

    2018-05-01

    This study aims to make multimedia adventure games and find out the improvement of learners’ understanding after being given treatment of using multimedia adventure game in learning Web Programming. Participants of this study are students of class X (ten) in one of the Vocational Schools (SMK) in Indonesia. The material of web programming is a material that difficult enough to be understood by the participant therefore needed tools to facilitate the participants to understand the material. Solutions offered in this study is by using multimedia adventures game. Multimedia has been created using Construct2 and measured understood with method Non-equivalent Control Group Design. Pre-test and post-test has given to learners who received treatment using the multimedia adventure showed increase in understanding web programming material.

  2. Mathematical Adventures in Role Play

    ERIC Educational Resources Information Center

    Tyce, Constance

    2002-01-01

    The provision of role play is vital in every early years setting. It provides opportunities for the development of all areas of learning. With careful thought and planning, all role play situations can provide children with mathematical adventures. Many examples of good quality role play had been observed in a variety of settings throughout…

  3. A Primer on Adventure Education in the Camp Setting.

    ERIC Educational Resources Information Center

    Nei, Eric

    2003-01-01

    Basic concepts of experiential learning theory are presented to assist camp directors in choosing knowledgeable staff and developing successful adventure programs. These concepts include assessment of learner (camper) readiness, activity sequencing, learning cycle, comfort zone, activity framing, task goals versus process goals, and five stages of…

  4. Reconceptualising Outdoor Adventure Education: Activity in Search of an Appropriate Theory

    ERIC Educational Resources Information Center

    Brown, Mike

    2009-01-01

    Experiential approaches to learning underpin teaching and learning strategies in outdoor adventure education (OAE). Recent critiques of experiential learning have problematised the individualistic and overly cognitive focus of this approach which creates binaries between experience-reflection and the learner-situation. This paper summarises these…

  5. The Nature of Adventure Education.

    ERIC Educational Resources Information Center

    Cousineau, Claude

    Man answers a natural call for adventure in many ways including escape into fantasy, vertigo seeking, kinetic euphoria, and by exercising the pioneer spirit. Adventure education can help equip people to satisfy their need for adventure in meaningful, enriching ways. A reaction to unsatisfactory educational milieus, adventure education has emerged…

  6. [Efficacy of the program "Testas's (mis)adventures" to promote the deep approach to learning].

    PubMed

    Rosário, Pedro; González-Pienda, Julio Antonio; Cerezo, Rebeca; Pinto, Ricardo; Ferreira, Pedro; Abilio, Lourenço; Paiva, Olimpia

    2010-11-01

    This paper provides information about the efficacy of a tutorial training program intended to enhance elementary fifth graders' study processes and foster their deep approaches to learning. The program "Testas's (mis)adventures" consists of a set of books in which Testas, a typical student, reveals and reflects upon his life experiences during school years. These life stories are nothing but an opportunity to present and train a wide range of learning strategies and self-regulatory processes, designed to insure students' deeper preparation for present and future learning challenges. The program has been developed along a school year, in a one hour weekly tutorial sessions. The training program had a semi-experimental design, included an experimental group (n=50) and a control one (n=50), and used pre- and posttest measures (learning strategies' declarative knowledge, learning approaches and academic achievement). Data suggest that the students enrolled in the training program, comparing with students in the control group, showed a significant improvement in their declarative knowledge of learning strategies and in their deep approach to learning, consequently lowering their use of a surface approach. In spite of this, in what concerns to academic achievement, no statistically significant differences have been found.

  7. Teaching Through Adventure: A Practical Approach.

    ERIC Educational Resources Information Center

    1976

    Presenting four basic adventure education concepts as defined by Project Adventure (a Demonstrator/Developer Project within the National Diffusion Network and operating out of Massachusetts), this book describes a number of successful high school and middle high adventure programs. Major adventure education concepts are identified as: adventure…

  8. Family Adventure Programming for Troubled Adolescents.

    ERIC Educational Resources Information Center

    Gerstein, Jaclyn S.

    The family adventure program merges traditional family therapy and adventure therapy to provide a more effective therapeutic process for the troubled adolescent. Family adventure programming is based on the assumption that the family has the skills and resources for positive change and growth. The stressful nature of adventure activities removes…

  9. Adventure Programming and Spirituality: Integration Models, Methods, and Research.

    ERIC Educational Resources Information Center

    Anderson-Hanley, Cay

    1997-01-01

    Reviews the literature on the relationship of adventure education and experiential learning to spiritual experiences and development. Discusses definitions of spirituality, religion, and related terms; two frameworks for integration of psychology and spirituality and their application to experiential education; specific strategies for integrating…

  10. The Universe Adventure - Developers

    Science.gov Websites

    The Universe Adventure home | help | links | teachers | developers | credits | glossary | feedback Go Developers This page is meant for developers of the Universe Adventure. It contains various design

  11. Fostering Experiential Self-Regulation through Outdoor Adventure Education

    ERIC Educational Resources Information Center

    Sibthorp, Jim; Collins, Rachel; Rathunde, Kevin; Paisley, Karen; Schumann, Scott; Pohja, Mandy; Gookin, John; Baynes, Sheila

    2015-01-01

    Learners thrive when they have the capacity to regulate interest and goal direction. Through direct experiences that are interesting and goal-relevant, learners can internalize and better understand their own agency in the learning process. This article further examines this premise in an outdoor adventure education (OAE) context through two…

  12. IT-Adventures: A Program to Spark IT Interest in High School Students Using Inquiry-Based Learning with Cyber Defense, Game Design, and Robotics

    ERIC Educational Resources Information Center

    Rursch, Julie A.; Luse, Andy; Jacobson, Doug

    2010-01-01

    The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming, and robotics. The program combines secondary, post-secondary, and industry partnerships in educational programming,…

  13. Safety in New Zealand's adventure tourism industry: the client accident experience of adventure tourism operators.

    PubMed

    Bentley , T A; Page, S J; Laird, I S

    2000-01-01

    Injuries and fatalities among participants of adventure tourism activities have the potential to seriously impact on New Zealand's tourism industry. However, the absence of statistics for tourist accidents in New Zealand, and the lack of detailed academic research into adventure tourism safety, means the extent of the problem is unknown. The aims of the present study were to determine the incidence of client injuries across a range of adventure tourism activity sectors, and to identify common accident events and contributory risk factors. A postal questionnaire survey of New Zealand adventure tourism operators was used. Operators were asked to provide information related to their business; the number of recorded client injuries during the preceding 12 month period, January to December 1998; common accident and injury events associated with their activity; and perceived risk factors for accidents in their sector of the adventure tourism industry. The survey was responded to by 142 New Zealand adventure tourism operators. The operators' reported client injury experience suggests the incidence of serious client injuries is very low. Highest client injury incidence rates were found for activities that involved the risk of falling from a moving vehicle or animal (e.g., cycle tours, quad biking, horse riding, and white-water rafting). Slips, trips, and falls on the level were common accident events across most sectors of the industry. Perceived accident/incident causes were most commonly related to the client, and in particular, failure to attend to and follow instructions. The prevalence of client injuries in activity sectors not presently covered by government regulation, suggests policy makers should look again at extending codes of practice to a wider range of adventure tourism activities. Further research considering adventure tourism involvement in overseas visitor hospitalized injuries in New Zealand, is currently in progress. This will provide supporting evidence

  14. Adventure Behavior Seeking Scale

    PubMed Central

    Próchniak, Piotr

    2017-01-01

    This article presents a new tool—the Adventure Behavior Seeking Scale (ABSS). The Adventure Behavior Seeking Scale was developed to assess individuals’ highly stimulating behaviors in natural environments. An exploratory factor analysis was conducted with 466 participants and resulted in one factor. The internal consistency was 0.80. A confirmatory factor analysis was performed using another sample of 406 participants, and results verified the one-factor structure. The findings indicate that people with a lot of experience in outdoor adventure have a higher score on the ABSS scale than control groups without such experience. The results also suggest that the 8-item ABSS scores were highly related to sensation seeking. The author discusses findings in regard to the ABSS as an instrument to measure outdoor adventure. However, further studies need to be carried out in other sample groups to further validate the scale. PMID:28555018

  15. Two Faces of Outdoor Adventure Leadership: Educational Adventure Programs and Guided Trips

    ERIC Educational Resources Information Center

    Ewert, Alan; Wu, Guan-Jang

    2007-01-01

    Outdoor adventure activities such as whitewater boating, caving, rock climbing, and mountaineering continue to be popular among the public. As a result of this popularity, numerous organizations "contract out" the leadership and delivery of the adventure portion of their curriculum. This paper explores two widely used venues for offering outdoor…

  16. An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring Processes

    ERIC Educational Resources Information Center

    Mehm, Florian; Göbel, Stefan; Steinmetz, Ralf

    2013-01-01

    The genre of educational adventure games is a common and successful choice in game-based learning. The games combine captivating narratives that motivate players to continue playing with game mechanics that are conductive to learning: the gameplay is slow-paced, allowing players to learn at their own pace, and focused on puzzles that can be…

  17. Risk and Adventure Education.

    ERIC Educational Resources Information Center

    Nichols, Geoff

    2002-01-01

    In adventure education, risk is important to achieving program objectives. An increased concern with legal liability and the concentration of media attention on negative outcomes have contributed to an increased social aversion to risk. Adventure education must establish that risk leads to personal growth and can be managed constructively in the…

  18. Sustaining Adventure in New Zealand Outdoor Education: Perspectives from Renowned New Zealand Outdoor Adventurers on the Contested Cultural Understanding of Adventure

    ERIC Educational Resources Information Center

    Kane, Maurice; Tucker, Hazel

    2007-01-01

    One of the foundations of New Zealand's representation of itself to the world has been as a premier place of adventure. New Zealanders who have gained world recognition in outdoor leisure pursuits are used to promote this adventurous depiction of New Zealand. They are the focus of and contribute to the discourse which guides the New Zealand…

  19. Injuries to New Zealanders participating in adventure tourism and adventure sports: an analysis of Accident Compensation Corporation (ACC) claims.

    PubMed

    Bentley, Tim; Macky, Keith; Edwards, Jo

    2006-12-15

    The aim of this study was to examine the involvement of adventure tourism and adventure sports activity in injury claims made to the Accident Compensation Corporation (ACC). Epidemiological analysis of ACC claims for the period, July 2004 to June 2005, where adventure activities were involved in the injury. 18,697 adventure tourism and adventure sports injury claims were identified from the data, representing 28 activity sectors. Injuries were most common during the summer months, and were most frequently located in the major population centres. The majority of injuries were incurred by claimants in the 20-50 years age groups, although claimants over 50 years of age had highest claims costs. Males incurred 60% of all claims. Four activities (horse riding, mountain biking, tramping/hiking, and surfing) were responsible for approximately 60% of all adventure tourism and adventure sports-related injuries. Slips, trips, and falls were the most common injury initiating events, and injuries were most often to the back/spine, shoulder, and knee. These findings suggest the need to investigate whether regulatory intervention in the form of codes of practice for high injury count activities such as horse riding and mountain biking may be necessary. Health promotion messages and education programs should focus on these and other high-injury risk areas. Improved risk management practices are required for commercial adventure tourism and adventure sports operators in New Zealand if safety is to be improved across this sector.

  20. Personal Growth through Adventure.

    ERIC Educational Resources Information Center

    Hopkins, David; Putnam, Roger

    This book aims to provide a succinct and clear overview of the principles and practices associated with adventure education in order to help practitioners do their work more effectively. Implicit in the book is a belief that adventure education has a positive impact on an individual's self-confidence, understanding of the world, and actual…

  1. Technology-Enriched STEM Investigations of Place: Using Technology to Extend the Senses and Build Connections to and between Places in Science Education

    ERIC Educational Resources Information Center

    Hougham, R. Justin; Eitel, Karla C. Bradley; Miller, Brant G.

    2015-01-01

    In this article we explore how reconceptualizing the role of technology in place-based education (PBE) enhances place responsive pedagogies through technology. Combining the strengths of adventure learning (AL) and PBE, Adventure Learning @ (AL@) advances both place responsive education and online learning in science education. This is needed, as…

  2. Outdoor Adventure Programs Fulfilling Heroic Archetypal Patterns.

    ERIC Educational Resources Information Center

    Lee, Johnny

    The experiences found in adventure programs often parallel the archetypes depicted in mythological quests. Drawing on the work of Joseph Campbell, the stages and trials of adventure participants are compared to similar rites of passage and epic adventures experienced by heroes and heroines in epic literature and mythology. The basic pattern of…

  3. Adventure Playgrounds

    ERIC Educational Resources Information Center

    McGuire, Robert F.

    1971-01-01

    At the Milpitas City-School Recreation Department's "adventure playground," piles of scrap wood, cardboard, and other building materials are provided for building at the youngsters' inclinations. (MB)

  4. Conceptualizing the Adventure-Sports Coach

    ERIC Educational Resources Information Center

    Collins, Loel; Collins, Dave

    2012-01-01

    As a comparatively recent development, the adventure-sports coach struggles for a clear and distinct identity. The generic term "instructor" no longer characterizes the role and function of this subgroup of outdoor professionals. Indeed, although the fields of adventure/outdoor education and leadership are comparatively well researched,…

  5. Philosophical Issues in Adventure Education.

    ERIC Educational Resources Information Center

    Wurdinger, Scott D.

    Adventure education is filled with "doers," which improves practice but does not necessarily enhance theory. This book addresses that gap by examining the philosophy of adventure education. Chapter 1 examines foundational principles, which have their roots in the ideas of philosophers such as Plato, Aristotle, Rousseau, and Dewey, and…

  6. The Conscious Use (or Avoidance) of Metaphor in Outdoor Adventure Education

    ERIC Educational Resources Information Center

    Beames, Simon

    2012-01-01

    Facilitated discussion before, during and after experiences is widely accepted practice in the field of outdoor adventure education. Much of the literature appears to house the assumption that individual learning may be considerably restricted if participants' experiences are not processed with the help of an external facilitator, as they may not…

  7. Seven day Lanzarote adventure: seven innovations in university learning and teaching

    NASA Astrophysics Data System (ADS)

    Reavey, Duncan

    2010-05-01

    An annual residential field course in Lanzarote, Canary Islands, gives university students of Environmental Science, Adventure Education, and Primary Science Education diverse opportunities for deep learning that challenges and motivates. Comments from students range from 'the best chemistry lesson ever' to 'life-changing'. Here I reflect on seven strengths from the student experience: (1) Our goal is for students to learn to ask scientific questions. Anyone can answer questions, but only the best scientists can ask questions that matter. (2) Field work fits the diverse learning styles of our diverse students. For example, students model bathymetry using sand and pebbles on a beach; students start to explore social issues around waste disposal on Lanzarote by taking part in a commando raid on a municipal rubbish tip! (3) Students learn from local experts but then learn from each other. For example, half the group explores agricultural practices while the other half explores traditional uses of plants; a student from one group is then paired with a student from the other group for them to teach each other what they have learned. (4) An overview of current research on the island (volcanic origins, indigenous species, trace elements in the wines!) comes from students reflecting on abstracts of 25 recent papers from mainstream journals and sharing their understanding with each other. (5) We replicate a real world experience. One part of the student assessment requires them to write a grant application for a scientific research project using the real-world pro forma and meeting the criteria set out by the real-world funding agency. (6) Students work as teams to write these grant applications (as they would do in the real world). They receive a single mark for their work, but the students then divide the mark among themselves according to the quality of the contributions they have made. In this way the university teachers assess the product, and the students assess the

  8. All-Girls Adventure Programmes: What Are the Benefits?

    ERIC Educational Resources Information Center

    Whittington, Anja; Mack, Erica Nixon; Budbill, Nadine W.; McKenney, Priscilla

    2011-01-01

    This study examined the benefits of all-girls adventure programmes from the perspective of adolescent girls. Participants included 361 girls aged 10-17 years from diverse ethnic and socio-economic backgrounds who completed a variety of adventure programmes. Adventure activities included rock climbing, sea kayaking, mountaineering, backpacking,…

  9. The Role of Outdoor Adventure Education in Facilitating Groupwork in Higher Education

    ERIC Educational Resources Information Center

    Cooley, Sam J.; Burns, Victoria E.; Cumming, Jennifer

    2015-01-01

    Groupwork is an increasingly popular method of learning in higher education and the ability to work effectively with others is important for academic success and employability. This systematic review investigated the use of outdoor adventure education (OAE) in facilitating the development of transferable groupwork skills in higher education. The…

  10. Reality Television: Altering Participants' Expectations of Adventure Programs

    ERIC Educational Resources Information Center

    Lindner, Kevin

    2008-01-01

    In this article, the author shares his views on how reality television shows have altered participants' expectations of adventure programs and explores how such changes affect what leaders do with groups who sign on for an adventure education program. For some individuals, the chance to participate in an adventure program focused on group building…

  11. Infections associated with adventure travel: A systematic review.

    PubMed

    Gundacker, Nathan D; Rolfe, Robert J; Rodriguez, J Martin

    To review infections associated with adventure travel. The PubMed, Embase and Scopus databases were searched combining the words infection with the following keywords: rafting, whitewater, surfing, (surfer* or windsurf*), (caves or caving or spelunking), (triathlon or trekking) or (hiking or adventure race), bicycling, backpacking, (mountain climb* or bouldering), horseback riding, orienteering, trekking, and skiing. Adventure travel is becoming much more common among travelers and it is associated with a subset of infectious diseases including: leptospirosis, schistosomiasis, viral hemorrhagic fevers, rickettsial diseases and endemic mycosis. Caving and whitewater rafting places individuals at particular risk of leptospirosis, schistosomiasis and endemic mycosis, while adventure races also place individuals at high risk of a variety of infections including campylobacter, norovirus and leptospirosis. Travel practitioners need to be aware of the risks associated with adventure travel and should educate individuals about the risks associated with various activities. Doxycycline prophylaxis should be considered for travelers who are susceptible to leptospirosis due to participation in high-risk sports such as whitewater rafting, caving or adventure races. Copyright © 2017 Elsevier Ltd. All rights reserved.

  12. Administrative Practices of Accredited Adventure Programs.

    ERIC Educational Resources Information Center

    Gass, Michael, Ed.

    In response to the growth and diversification of adventure programming, the Association for Experiential Education developed an accreditation process that addresses both the fluid nature of adventure programming and the need for specificity in standards. This book describes exemplary administrative practices and policies of accredited adventure…

  13. El Arte de Aprender: Una Aventura Cooperativa. Un guia de recursos para trabajar con ninos jovenes. (Learning: A Cooperative Adventure. A Resource Guide for Working with Young Children.)

    ERIC Educational Resources Information Center

    Arizona State Dept. of Education, Phoenix.

    Due to the large numbers of children from Spanish-speaking homes, many districts send both English and Spanish written communication to parents and community members. Therefore this booklet, a Spanish translation of "Learning: A Cooperative Adventure" (ED 119 868), was prepared to provide parents and preschool and kindergarten staff members with…

  14. Integrated Outdoor Education and Adventure Programs.

    ERIC Educational Resources Information Center

    Schleien, Stuart J.; And Others

    This guide presents a comprehensive framework for the development and provision of outdoor education and adventure programs for people of all abilities, including those who significantly challenge the service delivery system. Chapter 1 provides a rationale for the integration of disabled persons into outdoor education and adventure programs, and…

  15. Sequencing Adventure Activities: A New Perspective.

    ERIC Educational Resources Information Center

    Bisson, Christian

    Sequencing in adventure education involves putting activities in an order appropriate to the needs of the group. Contrary to the common assumption that each adventure sequence is unique, a review of literature concerning five sequencing models reveals a certain universality. These models present sequences that move through four phases: group…

  16. Family Adventure Questionnaire: Results and Discussion.

    ERIC Educational Resources Information Center

    Gillis, H. L.; And Others

    This article presents the results of a survey conducted with 44 adventure programs working with families. Results of the survey show that the majority of families served by family adventure programs are step families. The source of the programs' primary referrals were mental health or medical staff. Programs reported that they worked almost…

  17. "A Question of Balance:" A Conference on Risk and Adventure in Society.

    ERIC Educational Resources Information Center

    Reed, Chris

    2000-01-01

    In November 2000, a conference in London hosted by three outdoor education associations examined the growing culture of risk aversion in the United Kingdom, the role of risk in learning, the increasing difficulty of finding a balance between risk and adventure, and the challenges of tempting children away from computer games and dealing with…

  18. Effects of pretesting with the Adventure Recreation Model instrument

    Treesearch

    Anderson Young; Lynn Anderson; Dale Anderson

    2002-01-01

    The Adventure Recreation Model, first proposed and tested by Ewert and Hollenhorst (1989), attempts to describe participant characteristics and patterns of use in adventure recreation activities. The Adventure Recreation Model is based on the relationship of level of engagement in an outdoor recreation activity (ranging from beginner, to development, to commitment)...

  19. Skrammellegepladsen: Denmark's first adventure play area

    Treesearch

    Amanda Rae O' Connor; James F. Palmer

    2003-01-01

    This paper reviews the philosophy of the adventure playground movement and particularly the goals of the original adventure playground, Skrammellegepladsen in Copenhagen, Denmark. We then present a case study investigation of the ways that Skrammellegepladsen is used, the perceptions of the users, and the extent that the play area embodies its original philosophy. The...

  20. Adventures in Manipulation

    ERIC Educational Resources Information Center

    Christensen, Bonniejean

    1971-01-01

    Objects to an alleged misrepresentation and inaccurate presentation of a J. R. R. Tolkien quotation in "Adventures in Reading" (Harcourt, Brace & World, 1969), a ninth grade literature anthology. (RD)

  1. Therapy within Adventure: Proceedings of the International Adventure Therapy Conference (2nd, Augsburg, Germany, March 20-24, 2000).

    ERIC Educational Resources Information Center

    Richards, Kaye, Ed.; Smith, Barbara, Ed.

    This proceedings presents a variety of international perspectives on the nature of adventure therapy and charts new insights into its historical, philosophical, theoretical, and practical realms. Following an editorial "Adventure and Therapy: 'Dancing in the Moonlight'" (Kaye Richards, Barbara Smith), the 21 papers are: (1)…

  2. Outdoor Adventure Education: Applying Transformative Learning Theory to Understanding Instrumental Learning and Personal Growth in Environmental Education

    ERIC Educational Resources Information Center

    D'Amato, Laura Galen; Krasny, Marianne E.

    2011-01-01

    We conducted a qualitative study of the experiences of 23 Outdoor Adventure Education (OAE) participants to determine what participants found significant about their course and to what course elements they attributed this significance. Participants experienced personal transformations, which they attributed to spending extended time in pristine…

  3. Enhancing Fidelity in Adventure Education and Adventure Therapy

    ERIC Educational Resources Information Center

    Tucker, Anita R.; Rheingold, Alison

    2010-01-01

    Although the importance of addressing and evaluating treatment and program fidelity is clearly emphasized in the literature on psychology, education, and health, little attention has been given to fidelity in adventure literature or research. Program fidelity refers to whether or not, and how well, a specific intervention or program was…

  4. Safety in Outdoor Adventure Programs. S.O.A.P. Safety Policy.

    ERIC Educational Resources Information Center

    MacDonald, Wayne, Comp.; And Others

    Drafted in 1978 as a working document for Safety in Outdoor Adventure Programs (S.O.A.P.) by a council of outdoor adventure programmers, checklists outline standard accepted safety policy for Outdoor Adventure Programs and Wilderness Adventure Programs conducted through public or private agencies in California. Safety policy emphasizes: the…

  5. International Adventures: A Recreational Main Course with Some Learning on the Side

    ERIC Educational Resources Information Center

    Mertz, Tim

    2008-01-01

    This past Winter, Stout Adventures at the University of Wisconsin-Stout took off for its first International Trip. Nine students, two student trip leaders and the author traveled New Zealand's South Island for twenty-two days. Jumping out of planes, rafting rivers, leaping off bungy platforms, sea-kayaking both Milford Sound and Abel Tasman…

  6. The safety experience of New Zealand adventure tourism operators.

    PubMed

    Bentley, Tim A; Page, Stephen; Walker, Linda

    2004-01-01

    This survey examined parameters of the New Zealand adventure tourism industry client injury risk. The research also sought to establish priorities for intervention to reduce adventure tourism risk, and identify client injury control measures currently in place (or absent) in the New Zealand adventure tourism industry, with a view to establishing guidelines for the development of effective adventure tourism safety management systems. This 2003 survey builds upon an exploratory study of New Zealand adventure tourism safety conducted by us during 1999. A postal questionnaire was used to survey all identifiable New Zealand adventure tourism operators. The questionnaire asked respondents about their recorded client injury experience, perceptions of client injury risk factors, safety management practices, and barriers to safety. Some 27 adventure tourism activities were represented among the responding sample (n=96). The highest client injury risk was reported in the snow sports, bungee jumping and horse riding sectors, although serious underreporting of minor injuries was evident across the industry. Slips, trips and falls (STF) were the major client injury mechanisms, and a range of risk factors for client injuries were identified. Safety management measures were inconsistently applied across the industry. The industry should consider the implications of poor injury reporting standards and safety management practices generally. Specifically, the industry should consider risk management that focuses on minor (e.g., STF) as well as catastrophic events.

  7. Adventure and Extreme Sports.

    PubMed

    Gomez, Andrew Thomas; Rao, Ashwin

    2016-03-01

    Adventure and extreme sports often involve unpredictable and inhospitable environments, high velocities, and stunts. These activities vary widely and include sports like BASE jumping, snowboarding, kayaking, and surfing. Increasing interest and participation in adventure and extreme sports warrants understanding by clinicians to facilitate prevention, identification, and treatment of injuries unique to each sport. This article covers alpine skiing and snowboarding, skateboarding, surfing, bungee jumping, BASE jumping, and whitewater sports with emphasis on epidemiology, demographics, general injury mechanisms, specific injuries, chronic injuries, fatality data, and prevention. Overall, most injuries are related to overuse, trauma, and environmental or microbial exposure. Copyright © 2016 Elsevier Inc. All rights reserved.

  8. PROP taster status and self-perceived food adventurousness influence food preferences.

    PubMed

    Ullrich, Natalia V; Touger-Decker, Riva; O'sullivan-Maillet, Julie; Tepper, Beverly J

    2004-04-01

    To determine the influence of 6-n-propylthiouracil (PROP) taster status and food adventurousness on liking of bitter, hot, and pungent foods. Self-reported survey of food likes/dislikes for 70 foods. Subjects were classified as tasters or nontasters of PROP using a standard screening procedure. By their response to a query regarding their perceived frequency of trying unfamiliar foods, subjects were characterized as being more or less adventurous. A convenience sample of 232 healthy adults, 18 to 55 years of age, was recruited from the local community. Statistical analyses Individual foods were grouped using Principal Component Analysis. Analysis of variance was used to assess differences in liking of food groups as a function of PROP status and food adventurousness. PROP tasters who were more food adventurous liked chili peppers and hot sauce, other pungent condiments, strong alcohol, and bitter fruits and vegetables more than tasters who were less food adventurous (P< or =.05-.001). Nontasters liked most foods, and food adventurousness had little influence on food liking for these individuals. Food adventurous PROP tasters liked a wide variety of strong-tasting foods, whereas tasters who were less food adventurous showed the classic dislike of bitter, hot, and pungent foods. Previous studies might have overestimated the influence of PROP taster status on rejection of strong-tasting foods by not distinguishing individuals by food adventurousness.

  9. Astronomy Adventures.

    ERIC Educational Resources Information Center

    Braus, Judy, Ed.

    1986-01-01

    Ranger Rick's NatureScope is a creative education series dedicated to inspiring in children an understanding and appreciation of the natural world while developing the skills they will need to make responsible decisions about the environment. The topic of this issue is "Astronomy Adventures." Contents are organized into the following…

  10. The Task of Adventure within the Peace and Reconciliation Process.

    ERIC Educational Resources Information Center

    Bartle, Mike

    This paper introduces the notion of a spiritual component of adventure, with reference to the potential role of adventure within the peace and reconciliation process in Northern Ireland. Influenced by tradition and culture, past constructions of adventure have often associated it with educational benefits and personal development of specific…

  11. Adventure Recreation: Coming Soon to Your Community

    ERIC Educational Resources Information Center

    Moorman, Marta; Schlatter, Barbara E.; Hurd, Amy R.

    2007-01-01

    Adventure recreation activities like mountain biking, bouldering, and kayaking used to require considerable travel to unique locations. This is changing, however, as the new trend emerges in the United State of providing adventure recreation experiences in cities and towns, such as New York City and Golden, Colorado. This article highlights…

  12. Professional judgement and decision-making in adventure sports coaching: the role of interaction.

    PubMed

    Collins, Loel; Collins, Dave

    2016-01-01

    This qualitative study presents the view that coaching practice places demands on the coach's adaptability and flexibility. These requirements for being adaptive and flexible are met through a careful process of professional judgement and decision-making based on context-appropriate bodies of knowledge. Adventure sports coaches were selected for study on the basis that adventure sports create a hyper-dynamic environment in which these features can be examined. Thematic analysis revealed that coaches were generally well informed and practised with respect to the technical aspects of their sporting disciplines. Less positively, however, they often relied on ad hoc contextualisation of generalised theories of coaching practice to respond to the hyper-dynamic environments encountered in adventure sports. We propose that coaching practice reflects the demands of the environment, individual learning needs of the students and the task at hand. Together, these factors outwardly resemble a constraints-led approach but, we suggest, actually reflect manipulation of these parameters from a cognitive rather than an ecological perspective. This process is facilitated by a refined judgement and decision-making process, sophisticated epistemology and an explicit interaction of coaching components.

  13. Adventure Racing for the Rest of Us

    ERIC Educational Resources Information Center

    Moorman, Marta K.; English, Kathleen A.

    2015-01-01

    Adventure racing got started in the 1990s. The Eco-Challenge and Primal Quest races were multi-day events that included challenging physical activities and extreme conditions. Today, highly publicized adventure races like the Eco-Challenge and Amazing Race usually feature elite athletes or celebrities completing exotic tasks or globe-hopping to…

  14. Gestalt and Adventure Therapy: Parallels and Perspectives.

    ERIC Educational Resources Information Center

    Gilsdorf, Rudiger

    This paper calls attention to parallels in the literature of adventure education and that of Gestalt therapy, demonstrating that both are rooted in an experiential tradition. The philosophies of adventure or experiential education and Gestalt therapy have the following areas in common: (1) emphasis on personal growth and the development of present…

  15. Our Heroic Adventure: Creating a Personal Mythology

    ERIC Educational Resources Information Center

    Rubin, Lawrence C.

    2009-01-01

    Utilizing Joseph Campbell's concept of the hero's adventure, this article provides a technique through which clients can story their lives and challenges as an unfolding personal myth or epic adventure. The use of personal narrative and storytelling has found efficacy in the counseling field and, as such, forms a useful foundation for clinical…

  16. CSI Web Adventures: A Forensics Virtual Apprenticeship for Teaching Science and Inspiring STEM Careers

    ERIC Educational Resources Information Center

    Miller, Leslie; Chang, Ching-I; Hoyt, Daniel

    2010-01-01

    CSI: The Experience, a traveling museum exhibit and a companion web adventure, was created through a grant from the National Science Foundation as a potential model for informal learning. The website was designed to enrich and complement the exhibit by modeling the forensic process. Substantive science, real-world lab techniques, and higher-level…

  17. Toward an Ecological Paradigm in Adventure Programming

    ERIC Educational Resources Information Center

    Beringer, Almut

    2004-01-01

    Many forms of adventure therapy, in particular wilderness therapy, rely on challenges in the outdoors to achieve objectives of client change. While nature is drawn on as a medium for therapy and healing, some adventure therapists give nature little if any mention when it comes to explaining therapeutic success. The dominant paradigm in psychology…

  18. Why Randomized Trials Are Challenging within Adventure Therapy Research: Lessons Learned in Norway

    ERIC Educational Resources Information Center

    Gabrielsen, Leiv Einar; Fernee, Carina Ribe; Aasen, Gunnar Oland; Eskedal, Leif Torvald

    2016-01-01

    There are few high-quality studies using randomized controlled trials (RCTs) in the adventure and wilderness therapy literature. Thus, a unison call is heard for more such studies to be carried out. This article presents a Norwegian wilderness therapy research project that planned to incorporate this "gold standard" that is regarded as…

  19. How safe is adventure tourism in New Zealand? An exploratory analysis.

    PubMed

    Bentley, T; Page, S; Meyer, D; Chalmers, D; Laird, I

    2001-08-01

    The paper reports findings from a multidisciplinary programme of research, the major aims of which were to determine the nature and extent of the New Zealand adventure tourism injury problem. Analysis of hospital discharge and mortality data for a 15-year period identified adventure tourism-related activities as contributing to approximately 20% of overseas visitor injuries, and 22% of fatalities. Activities that commonly involve independent-unguided adventure tourism, notably mountaineering, skiing and tramping, contributed most to injury and fatality incidence. Horse riding and cycling activities were identified from hospital discharge data and adventure tourism operators' reported client injury-incidence, as the commercial adventure tourism activities most frequently involved in client injuries. Falls were the most common injury events, and a range of client, equipment, environmental and organisational risk factors were identified. Possible interventions to reduce injury risk among overseas and domestic adventure tourists are discussed.

  20. The Adventure Therapy Experience Scale: The Psychometric Properties of a Scale to Measure the Unique Factors Moderating an Adventure Therapy Experience

    ERIC Educational Resources Information Center

    Russell, Keith; Gillis, Harold L.

    2017-01-01

    Adventure therapy (AT) is defined as "the prescriptive use of adventure experiences provided by mental health professionals, often conducted in natural settings, that kinesthetically engage clients on cognitive, affective, and behavioral levels". Despite an increase in research and evaluation in recent years examining the relative…

  1. Food for Thought: Eating Disorders and Outdoor Adventure.

    ERIC Educational Resources Information Center

    Richards, Kaye; Allin, Linda

    2001-01-01

    The history and etiology of eating disorders are briefly outlined, with attention to their prevalence in adolescent girls. A critical examination of the links among outdoor adventure, eating disorders, and physicality shows how adventure programs can reinforce eating disorders. Strategies are presented that illustrate the potential of outdoor…

  2. Physical Activity Levels during Adventure-Physical Education Lessons

    ERIC Educational Resources Information Center

    Gehris, Jeffrey; Myers, Elizabeth; Whitaker, Robert

    2012-01-01

    Adventure-physical education has been proposed to promote adolescents' physical development, but little is known about physical activity levels during such lessons. Using the System for Observing Fitness Instruction Time, we observed students' (ages 11-14 years) physical activity levels in co-educational classes during 43 adventure-physical…

  3. Adventurous Physical Activity Environments: A Mainstream Intervention for Mental Health.

    PubMed

    Clough, Peter; Houge Mackenzie, Susan; Mallabon, Liz; Brymer, Eric

    2016-07-01

    Adventurous physical activity has traditionally been considered the pastime of a small minority of people with deviant personalities or characteristics that compel them to voluntarily take great risks purely for the sake of thrills and excitement. An unintended consequence of these traditional narratives is the relative absence of adventure activities in mainstream health and well-being discourses and in large-scale governmental health initiatives. However, recent research has demonstrated that even the most extreme adventurous physical activities are linked to enhanced psychological health and well-being outcomes. These benefits go beyond traditional 'character building' concepts and emphasize more positive frameworks that rely on the development of effective environmental design. Based on emerging research, this paper demonstrates why adventurous physical activity should be considered a mainstream intervention for positive mental health. Furthermore, the authors argue that understanding how to design environments that effectively encourage appropriate adventure should be considered a serious addition to mainstream health and well-being discourse.

  4. Advancing Adventure Education Using Digital Motion-Sensing Games

    ERIC Educational Resources Information Center

    Shih, Ju-Ling; Hsu, Yu-Jen

    2016-01-01

    This study used the Xbox Kinect and Unity 3D game engine to develop two motion-sensing games in which the participants, in simulated scenarios, could experience activities that are unattainable in real life, become immersed in collaborative activities, and explore the value of adventure education. Adventure Education involves courses that…

  5. Promoting Resiliency in Adolescent Girls through Adventure Programming

    ERIC Educational Resources Information Center

    Whittington, Anja; Aspelmeier, Jeffery E.; Budbill, Nadine W.

    2016-01-01

    This study examined whether participation in an adventure program increased the resiliency of adolescent girls. Eighty-seven girls who participated in Dirt Divas, a non-profit, adventure program, completed the Resiliency Scale for Children and Adolescents® before and after their experience. Means-comparison tests for within-subjects designs were…

  6. Revisiting the Common Adventure Concept: An Annotated Review of the Literature, Misconceptions and Contemporary Perspectives.

    ERIC Educational Resources Information Center

    Watters, Ron

    In the 1970s a new form of outdoor trip programming appeared. Known as "common adventure," its best known trait is the absence of a designated leader. In 1970, Gary Grimm, the University of Oregon's first outdoor program coordinator, laid out the key principles: self-directed learning, formation of groups of people with similar interests…

  7. Cultural Bridging through Shared Adventure: Cross-Cultural Perspectives on Adventure Therapy

    ERIC Educational Resources Information Center

    Norton, Christine L.; Hsieh, Chi-Mou

    2011-01-01

    This paper examines the importance of the therapeutic relationship and the need for cultural competence in adventure therapy. Cultural differences between therapist and client can sometimes result in possible misinterpretation and conflict, which can lead to problems in the therapeutic relationship and negatively affect treatment outcomes. This…

  8. Outdoor Recreation and Adventure Tourism: Unique but Allied Industries

    ERIC Educational Resources Information Center

    Bailey, Andrew W.; Kang, H. K.; Lewis, T. Grant

    2017-01-01

    Outdoor recreation and adventure tourism are overlapping industries serving similar clientele. While descriptive marketing research exists for both industries (George Washington University School of Business [GW], Adventure Travel Trade Association [ATTA], & Xola Consulting [XC], 2010; Outdoor Foundation [OF], 2014), there is no clear…

  9. Choose Your Own Adventure: A Hypertext Writing Experience.

    ERIC Educational Resources Information Center

    Schulze, Patricia

    The writing program described in this lesson plan guides students to plan an adventure story, write different endings to the story, and create web sites with the parts of the story hyperlinked to each other. During six to eight 50-minute lessons, students will: understand the structure of Choose Your Own Adventure stories; become familiar with the…

  10. Controversial Issues in Adventure Education: A Critical Examination.

    ERIC Educational Resources Information Center

    Wurdinger, Scott D.; Potter, Tom G.

    Adventure education has its own set of unique questions that help to define what it is and how it differs from other fields of education. Adventure education has grown rapidly over the past several decades, and with its evolution, many critical topics for deliberation have emerged. This book contains 15 chapters, each arranged in a debate format…

  11. Adolescent Girls and Body Image: Influence of Outdoor Adventure on Healthy Living

    ERIC Educational Resources Information Center

    Barr-Wilson, Susie K.; Roberts, Nina S.

    2016-01-01

    Outdoor adventure may improve body image. However, minimal research exists on the effect outdoor adventure has on body image in adolescent girls, a demographic continually plagued by negative body image. In response, this exploratory study considered the influence of one outdoor adventure program in the San Francisco Bay Area. Through…

  12. Aging Adventure Athletes Assess Achievements and Alter Aspirations to Maintain Self-Esteem

    PubMed Central

    Buckley, Ralf C.

    2018-01-01

    Achievements and capabilities influence the self-esteem of skilled adventure athletes. Self-esteem affects individual mental health. Aging commonly reduces adventure capabilities. To avoid loss in self-esteem, aging adventure athletes are forced to adjust their aspirations. Here, I examine this process using participant observation, ethnographic and autoethnographic approaches. The qualitative data for this analysis are derived from 60 years’ experience in outdoor adventure activities, and ∼30,000 person-hours of participant observation. I argue that individuals assess their own capabilities against a set of specific feats. For some activities, successful completion of a specific feat is known as nailing it. The selection of these feats depends on factors such as activity and geographic location, as well as individual experience and peer comparisons. I examine the detailed process using a single feat repeated over a period of decades, the bubble-line kayak run through Lava Falls on the Grand Canyon of the Colorado River. I compare other examples of nail or fail to construct a general framework for self-esteem in aging adventure athletes, with both physical and psychological feedback loops. I also identify two key thresholds, as aging adventure athletes recognize their declining skills. These may apply to aging more broadly, beyond outdoor adventure. PMID:29541044

  13. Aging Adventure Athletes Assess Achievements and Alter Aspirations to Maintain Self-Esteem.

    PubMed

    Buckley, Ralf C

    2018-01-01

    Achievements and capabilities influence the self-esteem of skilled adventure athletes. Self-esteem affects individual mental health. Aging commonly reduces adventure capabilities. To avoid loss in self-esteem, aging adventure athletes are forced to adjust their aspirations. Here, I examine this process using participant observation, ethnographic and autoethnographic approaches. The qualitative data for this analysis are derived from 60 years' experience in outdoor adventure activities, and ∼30,000 person-hours of participant observation. I argue that individuals assess their own capabilities against a set of specific feats. For some activities, successful completion of a specific feat is known as nailing it. The selection of these feats depends on factors such as activity and geographic location, as well as individual experience and peer comparisons. I examine the detailed process using a single feat repeated over a period of decades, the bubble-line kayak run through Lava Falls on the Grand Canyon of the Colorado River. I compare other examples of nail or fail to construct a general framework for self-esteem in aging adventure athletes, with both physical and psychological feedback loops. I also identify two key thresholds, as aging adventure athletes recognize their declining skills. These may apply to aging more broadly, beyond outdoor adventure.

  14. The Eustress Paradigm: A Strategy for Decreasing Stress in Wilderness Adventure Programming.

    ERIC Educational Resources Information Center

    Estrellas, Anjanette

    This essay proposes that stress has been misused in traditional adventure education and presents a new model of risk taking based on the literature on stress and feminist perspectives in adventure education. Proponents of the traditional adventure perspective state that the intentional use of stress is central to the change process in wilderness…

  15. Minimizing Accidents and Risks in High Adventure Outdoor Pursuits.

    ERIC Educational Resources Information Center

    Meier, Joel

    The fundamental dilemma in adventure programming is eliminating unreasonable risks to participants without also reducing levels of excitement, challenge, and stress. Most accidents are caused by a combination of unsafe conditions, unsafe acts, and error judgments. The best and only way to minimize critical human error in adventure programs is…

  16. Educational Adventure Games.

    ERIC Educational Resources Information Center

    Williams, Fred D.

    An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…

  17. Risk and Hazard Management in High Adventure Outdoor Pursuits.

    ERIC Educational Resources Information Center

    Meier, Joel

    The dilemma in adventure education is to eliminate unreasonable risks to participants without reducing the levels of excitement, challenge, and stress that are inherent in adventure programming. Most accidents in outdoor pursuits are caused by a combination of unsafe conditions; unsafe acts (usually on the part of the student); and error judgments…

  18. Quarked! - Adventures in Particle Physics Education

    NASA Astrophysics Data System (ADS)

    MacDonald, Teresa; Bean, Alice

    2009-01-01

    Particle physics is a subject that can send shivers down the spines of students and educators alike-with visions of long mathematical equations and inscrutable ideas. This perception, along with a full curriculum, often leaves this topic the road less traveled until the latter years of school. Particle physics, including quarks, is typically not introduced until high school or university.1,2 Many of these concepts can be made accessible to younger students when presented in a fun and engaging way. Informal science institutions are in an ideal position to communicate new and challenging science topics in engaging and innovative ways and offer a variety of educational enrichment experiences for students that support and enhance science learning.3 Quarked!™ Adventures in the Subatomic Universe, a National Science Foundation EPSCoR-funded particle physics education program, provides classroom programs and online educational resources.

  19. Understanding Action and Adventure Sports Participation-An Ecological Dynamics Perspective.

    PubMed

    Immonen, Tuomas; Brymer, Eric; Orth, Dominic; Davids, Keith; Feletti, Francesco; Liukkonen, Jarmo; Jaakkola, Timo

    2017-12-01

    Previous research has considered action and adventure sports using a variety of associated terms and definitions which has led to confusing discourse and contradictory research findings. Traditional narratives have typically considered participation exclusively as the pastime of young people with abnormal characteristics or personalities having unhealthy and pathological tendencies to take risks because of the need for thrill, excitement or an adrenaline 'rush'. Conversely, recent research has linked even the most extreme forms of action and adventure sports to positive physical and psychological health and well-being outcomes. Here, we argue that traditional frameworks have led to definitions, which, as currently used by researchers, ignore key elements constituting the essential merit of these sports. In this paper, we suggest that this lack of conceptual clarity in understanding cognitions, perception and action in action and adventure sports requires a comprehensive explanatory framework, ecological dynamics which considers person-environment interactions from a multidisciplinary perspective. Action and adventure sports can be fundamentally conceptualized as activities which flourish through creative exploration of novel movement experiences, continuously expanding and evolving beyond predetermined environmental, physical, psychological or sociocultural boundaries. The outcome is the emergence of a rich variety of participation styles and philosophical differences within and across activities. The purpose of this paper is twofold: (a) to point out some limitations of existing research on action and adventure sports; (b) based on key ideas from emerging research and an ecological dynamics approach, to propose a holistic multidisciplinary model for defining and understanding action and adventure sports that may better guide future research and practical implications.

  20. Emotional Safety in Adventure Therapy Programs: Can It Be Defined?

    ERIC Educational Resources Information Center

    Vincent, Suzanne M.

    1995-01-01

    Ninety-eight adventure therapy professionals analyzed a proposed definition of emotional safety and rated 26 factors hypothesized to affect an individual's level of emotional safety during adventure activities. Factors were related to specific techniques used by instructors, instructor skills and abilities, the physical environment, and group…

  1. The Universe Adventure - Teachers

    Science.gov Websites

    Go Teachers The Universe Adventure provides a variety of supplementary resources to bring cosmology Bangs Activity .doc .rtf List of Relevant California Science Standards .doc .rtf Class Discussion Calendar" Activity .doc .rtf Practice with Orders of Magnitude Activity .doc .rtf Ordering the Events

  2. Psychosynthesis and Adventure Counseling.

    ERIC Educational Resources Information Center

    Moore, Jim

    This paper describes the theory of psychosynthesis and suggests how it may be applied to the facilitation of adventure groups. Robert Assagioli's theory of psychosynthesis emphasizes inner psychological parts or elements and their interrelationships. He theorizes that integration or synthesis of these elements is possible. The goal then of…

  3. Mitigating Litigation for Adventure Recreation Operators: The Ski Safety Act

    ERIC Educational Resources Information Center

    Brgoch, Shea; Lower, Leeann M.

    2017-01-01

    Adventure tourism is a rapidly growing segment of the tourism industry, which can be regarded as specific activities that are alluring for their uncertain and potentially dangerous outcomes. Risk-taking attitudes and behaviors may be common among adventure recreationists and increase the potential for litigation against recreation operators. In…

  4. Going Pro: Point of View Cameras in Adventure Sports Research

    ERIC Educational Resources Information Center

    French, Graham

    2016-01-01

    The role of the adventure sports coach was first identified by Collins and Collins (2012) who suggested that the sports coaching process is significantly different in an adventurous context. Whilst there is a growing body of literature surrounding coaching pedagogy (Hay, Dickens, Crudginton, & Engstrom, 2012), investigation of coaching…

  5. Adventure in a Bun.

    ERIC Educational Resources Information Center

    Loynes, Chris

    1998-01-01

    Aspects of outdoor adventure education such as sport and risk are increasingly commercialized, whereas the core value of connection--to community, the environment, or other people--is being lost. A shift from providing challenge to encouraging exploration may enable programs emphasizing connection to find a home in the "third sector"…

  6. Outdoor Program Models: Placing Cooperative Adventure and Adventure Education Models on the Continuum.

    ERIC Educational Resources Information Center

    Guthrie, Steven P.

    In two articles on outdoor programming models, Watters distinguished four models on a continuum ranging from the common adventure model, with minimal organizational structure and leadership control, to the guide service model, in which leaders are autocratic and trips are highly structured. Club programs and instructional programs were in between,…

  7. The Use of Adventure Programming in Traditional Substance Abuse Treatment Programs: An Exploratory Investigation.

    ERIC Educational Resources Information Center

    Moraes, Ricardo

    As a valuable addition to substance abuse treatment, adventure programming can have positive impacts on clients' self-efficacy, social behavior, and problem solving. A study explored the extent to which traditional substance abuse treatment programs use adventure programming, the level of adventure training and experience among substance abuse…

  8. Exploring Adventure Therapy as an Early Intervention for Struggling Adolescents

    ERIC Educational Resources Information Center

    Dobud, Will

    2016-01-01

    This paper presents an account of a research project that explored the experiences of adolescents struggling with behavioral and emotional issues, who participated in a 14-day adventure therapy program in Australia referred to by the pseudonym, "Onward Adventures". All participants of this program over the age of 16 who completed within…

  9. Adventure Therapy with Youth

    ERIC Educational Resources Information Center

    Norton, Christine Lynn; Tucker, Anita; Russell, Keith C.; Bettmann, Joanna E.; Gass, Michael A.; Gillis, H. L.; Behrens, Ellen

    2014-01-01

    This state of knowledge article provides an overview of Adventure Therapy (AT) as it is practiced with adolescents in North America, presenting (a) current findings in AT research with adolescents, (b) critical issues in AT, (c) the need for training and professional development in AT, and (d) professionalization in AT. Implications of current…

  10. Using Outdoor Adventure Education to Develop Students' Groupwork Skills: A Quantitative Exploration of Reaction and Learning

    ERIC Educational Resources Information Center

    Cooley, Sam J.; Burns, Victoria E.; Cumming, Jennifer

    2016-01-01

    This study investigates the initial development of groupwork skills through outdoor adventure education (OAE) and the factors that predict the extent of this development, using the first two levels of Kirkpatrick's model of training evaluation. University students (N = 238) completed questionnaires measuring their initial reactions to OAE (Level 1…

  11. "The Adventures of Huckleberry Finn" in Arabic Translations: A Case Study

    ERIC Educational Resources Information Center

    Abdulmalik, Mariam

    2016-01-01

    This dissertation examines "The Adventures of Huckleberry Finn" in Arabic Translations, and how translators transformed this masterpiece into Arabic. By examining "The Adventures of Huckleberry Finn," I adopt the "Translation as Problem and Solution Approach" to investigate translation issues at three levels of…

  12. The Meaning of Adventurous Activities for "Women in the Outdoors"

    ERIC Educational Resources Information Center

    Boniface, Maggie

    2006-01-01

    Adventurous activities are growing in popularity as a form of leisure and recreation, yet many non-participants find it difficult to understand what motivates people to seek out situations in which there is an element of danger and risk. This research examines the meanings of long-term participation in outdoor adventure for women working in…

  13. Outcomes of Adventure Program Participation by Adolescents Involved in Psychiatric Treatment.

    ERIC Educational Resources Information Center

    Witman, Jeffrey P.

    The purpose of this study was to determine the impact of adventure program participation upon adolescents in psychiatric treatment. All adventure programs included goal setting, awareness, cooperative and trust activities, and group and individual problem-solving. Participants' total hours of program participation ranged from 8-22 hours. A random…

  14. Using e-learning for maintenance of ALS competence.

    PubMed

    Jensen, Morten Lind; Mondrup, Frederik; Lippert, Freddy; Ringsted, Charlotte

    2009-08-01

    A well-suited e-learning program might be a feasible strategy to maintain competence following a resuscitation course. This study had 2 aims: (1) to examine the effect of an e-learning program as a booster of competence acquired from an Advanced Life Support (ALS) course. (2) To identify factors related to the use of the e-learning program. The study contained two parts pertaining to the two aims. The first part was a prospective single blinded randomised controlled study on junior doctors. The intervention was the monthly use of an e-learning program during one year and effect was measured as ALS-competence, a composite of a knowledge and skills test. The second part was a telephone interview of the intervention group. An interview guide was constructed based on existing knowledge of e-learning. In order to identify factors explaining the use of e-learning a univariate correlation was used to select significant variables to be included in a multiple regression analysis. Of the 134 invited to participate, 103 accepted the invitation. There were 79/103 (77%) participants, 40/51 in the intervention group and 39/52 in the control group. There was no difference between the groups with regards to ALS competence. Only 'social interaction' was an individually significant factor influencing the use of the e-learning program. This study did not demonstrate an effect of an e-learning program as a booster of competence acquired from an ALS course. The primary factor influencing the use of e-learning was the lack of social interaction.

  15. Secrets of the Sediments: Using ANDRILL's Scientific Adventure on Ice to Transfer Climate Change Science to K-12 Audiences

    NASA Astrophysics Data System (ADS)

    Huffman, L. T.; Dahlman, L.; Frisch-Gleason, R.; Harwood, D.; Pound, K.; Rack, F.; Riesselman, C.; Trummel, E.; Tuzzi, E.; Winter, D.

    2008-12-01

    Antarctica's harsh environment and the compelling story of living and working there, provides the backdrop for hooking the interest of young learners on science research and the nature of science. By using the adventure stories of today's researcher-explorers, teachers accompanying the ANDRILL team have taken the technical science of drilling rock cores to understand the history of climate change and the advance and retreat of the Antarctic ice sheet, and translated it for non-technical audiences from K-12 school children, to adult community groups. In order to understand the important issues surrounding global climate change, members of the public need access to accurate and relevant information, high quality educational materials, and a variety of learning opportunities in different learning environments. By taking lessons learned from early virtual polar adventure learning expeditions like Will Steger's Trans-Antarctic Expedition, coupled with educators-in-the-field programs like TEA (Teachers Experiencing Antarctica and the Arctic), ARMADA and Polar Trec, ANDRILL's Education and Outreach Program has evolved into successful and far-reaching integrated education projects including 1) the ARISE (ANDRILL Research Immersion for Science Educators) Program, 2) Climate Change Student Summits, 3) the development of Flexhibit (flexible exhibit) teaching resources, 4) virtual online learning communities, and 5) partnering young researchers with teachers and classrooms. Formal evaluations indicate lasting interest in science studies on the part of students and an increase in teachers' scientific background knowledge.

  16. Career Adventures from Learning Languages

    ERIC Educational Resources Information Center

    Kaye, Paul

    2016-01-01

    Learning and using languages has been a central feature of most of Paul Kaye's working life. In his current job, he helps to promote multilingualism, language learning, and the language industry in the UK, as well as to raise awareness of careers in the EU civil service for those with language knowledge. He is on temporary secondment from the…

  17. The Romance of Risk: Adventure's Incorporation in Risk Society

    ERIC Educational Resources Information Center

    Bell, Martha

    2017-01-01

    Adventure has outgrown its use as a metaphor and motive for educational journeys into the cultural outdoors. Self-reliance cannot counter the mechanisation of everyday life. "Adventure" is produced and serviced by the very people who felt its worth to their own individualisation and now advance its professionalisation for their own…

  18. 1979 Worldwide Adventure TravelGuide.

    ERIC Educational Resources Information Center

    1979

    Guidebook descriptions of the 3000 worldwide adventure trips open to public participation include highlights, itinerary, level of experience necessary, requirements, location, duration, dates, cost, and addresses and telephone numbers of the operating organizations. The guidebook is organized in four major sections and, within each section, into…

  19. Effective Leadership in Adventure Programming.

    ERIC Educational Resources Information Center

    Priest, Simon; Gass, Michael A.

    Organized as a text for undergraduate and graduate students, this book presents the principles and practices of outdoor leadership in a variety of adventure applications: recreational, educational, developmental, and therapeutic. The introduction addresses the need for effective outdoor leadership and examines current research. Part I,…

  20. Interpretative Techniques for Adventure Experiences.

    ERIC Educational Resources Information Center

    Baker, Peter

    1996-01-01

    Adventure educators must elevate participants' experience beyond a parade in the environment. Innovative right-brain strategies that can be used before, during, and after the encounter to capture the wonder of the "natural moment" include visualization, sensitizing, treating flora and fauna as celebrities, thematic photography, the mind…

  1. Adventure Education and Resilience Enhancement

    ERIC Educational Resources Information Center

    Beightol, Jesse; Jevertson, Jenn; Carter, Susan; Gray, Sky; Gass, Michael

    2012-01-01

    This study assessed the effect of an experiential, adventure-based program on levels of resilience in fifth-grade Latino students. A mixed methods, quasi-experimental design was used to measure the impact of the Santa Fe Mountain Center's Anti-Bullying Initiative on internal assets commonly associated with resilient individuals. Results indicated…

  2. Practical Implications for the Development of Applied Metaphor in Adventure Therapy

    ERIC Educational Resources Information Center

    Hartford, Gary

    2011-01-01

    This paper considers the definitions, role, and use of metaphor in adventure therapy. It provides an overview of theoretical perspectives on metaphor and the related ways in which metaphor is used in adventure therapy. Research on the use of metaphor in counselling and from neuropsychology and linguistics is applied to a model of metaphor use in…

  3. A Portrait of Social and Emotional Learning within Sequoia National Park

    ERIC Educational Resources Information Center

    Stuhr, Paul T.; Lecomte, Hugo; Sutherland, Sue

    2017-01-01

    Outdoor adventure-based experiences allow students to engage in physical activities and process learning tasks within a novel, open environment that is unlike any classroom. Past outdoor adventure-based research has indicated two primary participant outcomes: intrapersonal and interpersonal relationship skills or IIRS (Moore & Russell, 2002).…

  4. Teaching neuroscience through Web adventures: adolescents reconstruct the history and science of opioids.

    PubMed

    Miller, Leslie; Schweingruber, Heidi; Oliver, Robert; Mayes, Janice; Smith, Donna

    2002-02-01

    New technological and cultural developments surrounding adolescents' use of the World Wide Web offer an opportunity for turning aspects of the Internet gaming phenomenon to the advantage of neuroscience education. Specifically, an experimental project to transmit aspects of problem-based learning and the National Science Standards through an interactive Web adventure is reported here. The Reconstructors is an episodic Web-based adventure series entitled Medicinal Mysteries from History. It is funded by the National Institute on Drug Abuse, and the first series focuses on opioids. It was created with the input of middle school students and teachers. Through the use of multimedia technologies, middle school students enter a futuristic world in which they become "reconstructors," members of an elite scientific unit charged with recovering lost medical knowledge about analgesic drugs. Two of the four episodes have been evaluated through a comprehensive review process involving middle school students, teachers, neuroscience researchers, and clinicians. Analysis of the pretest and posttest scores demonstrated significant knowledge gain that validly can be attributed to use of the game. These data provide evidence that science content can be transmitted through innovative online techniques without sacrificing compelling content or effective pedagogical strategies.

  5. Wilderness Medicine: Considerations of Adventure Travel in Tropical Areas of Latin America.

    ERIC Educational Resources Information Center

    Cochran, Brent

    Adventure travel to Latin America requires careful planning, implementation, and followup to ensure safe, healthy experiences. This paper provides an overview of basic principles of prevention, assessment, and treatment of medical problems common to adventure travel in tropical areas. A brief introduction defines the vegetation and climatic…

  6. Encounters with Transcendence in Adventure Programmes.

    ERIC Educational Resources Information Center

    McGowan, Michael L.

    1991-01-01

    Problem solving in adventure programs contains physical, social, philosophical, and transcendent (insightful) elements. Through transcendent experiences students reach a high level of performance, tolerance, and understanding. Instructors often attempt to facilitate transcendent experiences through such activities as the Native American…

  7. Streets of Learning

    ERIC Educational Resources Information Center

    Rueff, Joyce

    2007-01-01

    To showcase the students and their classroom experiences, last February the author and her colleagues hosted an "Academics Avenues" Learning Fair at their school. They invited parents and community members, and everyone was handed a "Roadmap to Learning" so that they could see what educational adventures were taking place in each classroom. The…

  8. Nutritional status of adventure racers.

    PubMed

    Zalcman, Ioná; Guarita, Heloisa Vidigal; Juzwiak, Claudia Ridel; Crispim, Cibele Aparecida; Antunes, Hanna Karen Moreira; Edwards, Ben; Tufik, Sérgio; de Mello, Marco Túlio

    2007-05-01

    We describe the usual food intake, body composition, and biochemical profile of adventure racers during their training season and evaluate their energy and nutrient intake in relation to current recommendations for ultraendurance athletes. Twenty-four adventure race athletes (18 men and 6 women), 24 to 42 y of age, participated in the study. Food intake was determined with a 3-d food record and body composition by plethysmography. Blood samples were obtained from all subjects for biochemical analyses. All assessments were made during the usual training phase. Female athletes had a higher body fat percentage than did male athletes (20.2 +/- 5.7% versus 12.5 +/- 3.5%). For men and women, food intake was high in protein (1.9 +/- 0.5 g/kg in men, 2.0 +/- 0.4 g/kg in women) and fat (1.6 +/- 0.3 g/kg in men, 1.5 +/- 1.3 g/kg in women). Carbohydrate intake of male athletes was at the lower limit of that recommended (5.9 +/- 1.8 g/kg). For most vitamins and minerals, athletes' intake was adequate, with the exception of magnesium, zinc, and potassium in men and women and vitamin E and calcium in women, which presented a high probability of being inadequate compared with reference values. High blood levels of total cholesterol and low-density lipoprotein cholesterol were found in female athletes (201.0 +/- 44.7 and 104.1 +/- 43.1 mg/dL, respectively) and all other biochemical analyses were within normal reference values. The adventure racers presented an inadequate nutritional profile when compared with recommendations for endurance exercise. These athletes need to be educated about consuming an adequate diet to meet the nutritional needs of their activity.

  9. Effects of a Developmental Adventure on the Self-Esteem of College Students

    ERIC Educational Resources Information Center

    Paquette, Linda; Brassard, Audrey; Guérin, Audrey; Fortin-Chevalier, Justine; Tanguay-Beaudoin, Laurence

    2014-01-01

    This study examines the effects of outdoor developmental adventure programming (ODA) on college students' self-esteem. Although some previous studies have shown that outdoor adventure programming has positive effects on self-esteem, others did not find any effect. A quasi-experimental study was conducted over 5 months, which included two pretests…

  10. Smackdown: Adventures in Simulation Standards and Interoperability

    NASA Technical Reports Server (NTRS)

    Elfrey, Priscilla R.; Zacharewicz, Gregory; Ni, marcus

    2011-01-01

    The paucity of existing employer-driven simulation education and the need for workers broadly trained in Modeling & Simulation (M&S) poses a critical need that the simulation community as a whole must address. This paper will describe how this need became an impetus for a new inter-university activity that allows students to learn about simulation by doing it. The event, called Smackdown, was demonstrated for the first time in April at the Spring Simulation Multi-conference. Smackdown is an adventure in international cooperation. Students and faculty took part from the US and Europe supported by IEEE/SISO standards, industry software and National Aeronautics and Space Administration (NASA) content of are supply mission to the Moon. The developers see Smackdown providing all participants with a memorable, interactive, problem-solving experience, which can contribute, importantly to the workforce of the future. This is part of the larger need to increase undergraduate education in simulation and could be a prime candidate for senior design projects.

  11. The effectiveness of an outdoor adventure programme for young children with autism spectrum disorder: a controlled study.

    PubMed

    Zachor, Ditza A; Vardi, Shira; Baron-Eitan, Shani; Brodai-Meir, Inbal; Ginossar, Noa; Ben-Itzchak, Esther

    2017-05-01

    Outdoor adventure programmes aim to improve interpersonal relationships using adventurous activities. The current study examined the effectiveness of an outdoor adventure programme in children with autism spectrum disorders (ASD). The study included 51 participants (40 males, 11 females; age 3y 4mo-7y 4mo) enrolled in ASD special education kindergartens. Only the intervention group (n=30) participated in the outdoor adventure programme for 13 weeks, completing challenging physical activities that required cooperation and communication with peers and instructors. The control group (n=21) was not significantly different from the research group in age, sex, cognitive, and adaptive behaviour measures. Outcomes after the intervention revealed significant improvement in social-communication and different directions in the two groups in the social cognition, social motivation, and autistic mannerisms subdomains of the Social Responsiveness Scale. While the group that received an outdoor adventure programme showed a tendency toward a reduction in severity, the control group showed the opposite (p<0.010). The outdoor adventure programme required problem-solving skills and forced the child to communicate in exciting situations. This study suggests that an outdoor adventure programme may be an effective intervention in addition to traditional treatments in young children with ASD. Future studies should examine the outcome of outdoor adventure programmes delivered for longer periods of time and maintenance of the achievements over time. © 2016 Mac Keith Press.

  12. Myiasis During Adventure Sports Race

    PubMed Central

    Virolainen-Julkunen, Anni; Kakko, Iiro; Vilkamaa, Pekka; Meri, Seppo

    2004-01-01

    Travelers who have visited tropical areas may exhibit aggressive forms of obligatory myiases, in which the larvae (maggots) invasively feed on living tissue. The risk of a traveler’s acquiring a screwworm infestation has been considered negligible, but with the increasing popularity of adventure sports and wildlife travel, this risk may need to be reassessed. PMID:15078610

  13. Integrated Outdoor Education/Adventure. Feature Issue.

    ERIC Educational Resources Information Center

    Schleien, Stuart J., Ed.; And Others

    1992-01-01

    The 12 brief articles in this "feature" or theme issue describe successful approaches to development of outdoor education programs which successfully integrate individuals with and without disabilities. Titles and authors are: "Outdoor Education and Adventure: Challenges and Rewards for All" (Stuart J. Schleien); "Benefits of Integrated Outdoor…

  14. Adventures of Geo: Using comics as a learning tool

    NASA Astrophysics Data System (ADS)

    Lee, K. K. M.; Wallenta, A.

    2015-12-01

    Illustrations are a good way to visualize what is not readily seen. To take this medium a step further, we use illustrations in the form of comics as a way to teach Earth science concepts. The comic book format lends itself to engaging reading for young and old alike and has been used recently by the American Physical Society (APS) and by NASA as an outreach teaching tool. Due to their sequential nature, comic books make it easy for readers to follow a story and grasp concepts that are covered. The limited text in each panel can also help those where reading is a challenge or for those who become nervous and/or discouraged with long text passages. The illustrations also add visual clues that can aid in understanding the concepts being laid out. In the second installment of "Adventures of Geo," we use the comic book format to introduce the Moon, its formation, evolution, orbit and its interplay with Earth. The exploration of such faraway places is readily disseminated to the public through such a graphical approach. The comic books are aimed at middle school students in the New Haven Public Schools (NHPS) where Earth Science topics are covered in the curriculum.

  15. Adventures of Geo: Using comics as a learning tool

    NASA Astrophysics Data System (ADS)

    Lee, K. K. M.; Wallenta, A.

    2014-12-01

    Illustrations are a good way to visualize what is not readily seen. To take this medium a step further, we use illustrations in the form of comics as a way to teach Earth science concepts. The comic book format lends itself to engaging reading for young and old alike and has been used recently by the American Physical Society (APS) and by NASA as an outreach teaching tool. Due to their sequential nature, comic books make it easy for readers to follow a story and grasp concepts that are covered. The limited text in each panel can also help those where reading is a challenge or for those who become nervous and/or discouraged with long text passages. The illustrations also add visual clues that can aid in understanding the concepts being laid out. In the second installment of "Adventures of Geo," we use the comic book format to introduce the Moon, its formation, evolution, orbit and its interplay with Earth. The exploration of such faraway places is readily disseminated to the public through such a graphical approach. The comic books are aimed at middle school students in the New Haven Public Schools (NHPS) where Earth Science topics are covered in the curriculum.

  16. Decisions and the Environmental-Adventure Model.

    ERIC Educational Resources Information Center

    Lindenmeier, Donna K.

    Historically, outdoor recreation/education (ORE) has been associated with environmental recreation/education, but in the past few decades has become increasingly associated with adventure education/recreation. Many outdoor programs have attempted to combine the two elements; others question the combination of the two elements in a single program.…

  17. "The Mirror of the Sea": Narrative Identity, Sea Kayak Adventuring and Implications for Outdoor Adventure Education

    ERIC Educational Resources Information Center

    Miles, Beau; Wattchow, Brian

    2015-01-01

    This paper explores the complex and changing nature of adventure as a form of cultural practice. Borrowing from Joseph Conrad's memoirs "The Mirror of The Sea" (1907), sea kayaking is contextualized here as a journey that takes place just as much between "landfall and departure" as it does between the paddler's ears (i.e., in…

  18. Student Participation Styles in Adventure Education

    ERIC Educational Resources Information Center

    Zmudy, Mark H.; Curtner-Smith, Matthew D.; Steffen, Jeff

    2009-01-01

    Sport pedagogy researchers have contributed much to the literature on physical education teaching by describing the participation styles of children, youth and young adults in various settings. The purpose of this study was to describe the participation styles of children enrolled in two consecutive week-long summer adventure camps. Primary…

  19. Psychological Benefits of Outdoor Adventure Activities.

    ERIC Educational Resources Information Center

    Teaff, Joseph; Kablach, John

    1987-01-01

    Reports psychological benefits of participation in caving, rock climbing, ropes, and teams course of 30-day adventure program by 56 delinquent youth (ages 11-18). Concludes rope course satisfied independence, rewards, and variety more than caving; rock climbing satisfied independence and rewards more than caving; caving less beneficial than other…

  20. Adventure Counseling as an Adjunct to Group Counseling in Hospital and Clinical Settings

    ERIC Educational Resources Information Center

    Gillen, Mark C.; Balkin, Richard S.

    2006-01-01

    Adventure counseling has been thought of as a highly specialized application of group counseling skills in a wilderness environment. In fact, adventure counseling is based on a developmental theory of group, can be useful for a variety of clients, and can be thoughtfully integrated into clinical and hospital settings. This article describes the…

  1. Adventures in Evaluation: Reviewing a CD-ROM Based Adventure Game Designed for Young People Recovering from Psychosis

    ERIC Educational Resources Information Center

    Shrimpton, Bradley; Hurworth, Rosalind

    2005-01-01

    Recently the Centre for Program Evaluation (CPE) at the University of Melbourne was approached by a mental health agency to undertake the unique and challenging task of evaluating a prototype CD-ROM based adventure game designed for young people recovering from psychosis. This unusual and inventive game, titled Pogo's Pledge, used…

  2. "All the Places We Were Not Supposed to Go": A Case Study of Formative Class and Gender "Habitus" in Adventure Climbing

    ERIC Educational Resources Information Center

    Holland-Smith, David

    2016-01-01

    This paper explores the origins of meaning in adventurous activities. Specifically, the paper reports on a study of 10 adventure climbers in the Scottish mountaineering community. The study explores how formative experiences have influenced engagement in adventure climbing. Work has been done on the phenomenology of adventure and how individuals…

  3. Outdoor Adventure Leadership at Laurentian University

    ERIC Educational Resources Information Center

    Little, Jim

    2007-01-01

    Graduating with a Bachelor of Physical and Health Education (BPHE) degree with a specialty in Outdoor Adventure Leadership (ADVL) is a unique reality in Canada offered by Sudbury's Laurentian University. Developed over 20 years ago, the ADVL program has been one of Laurentian's six landmark Human Kinetics programs. From a scholastic perspective…

  4. Perception and Reception: The Introduction of Licensing of Adventure Activities in Great Britain

    ERIC Educational Resources Information Center

    Woollven, Rowland; Allison, Pete; Higgins, Peter

    2007-01-01

    The Lyme Bay kayaking incident of 1993, in which four children died, led to an Act of Parliament and the introduction by the British Government of the Adventure Activities Licensing Authority (AALA), a body established to regulate adventurous recreational and educational outdoor activities. The perception at the time, a view to which some …

  5. Adventure as Therapy: Using Adventure as Part of Therapeutic Programmes with Young People in Trouble and at Risk.

    ERIC Educational Resources Information Center

    McNutt, Brendan

    This paper defines "adventure-based intervention,""young people," and "trouble and risk" in light of the therapeutic work done at Bryn Melyn Community (Bala, Wales), a therapeutic treatment center. Bryn Melyn provides intensive individualized therapy to young people, aged 15-18, who are in the care of social services…

  6. Contemporary Youth and the Postmodern Adventure

    ERIC Educational Resources Information Center

    Best, Steven; Kellner, Douglas

    2003-01-01

    Contemporary youth are major players in the postmodern adventure because it is they who will enter the future and further shape the world to come. For youth today, change is the name of the game and they are forced to adapt to a rapidly mutating and crisis-ridden world characterized by novel information, computer and genetic technologies; a…

  7. Connecting to the Good Life through Outdoor Adventure Leadership Experiences Designed for Indigenous Youth

    ERIC Educational Resources Information Center

    Ritchie, Stephen D.; Wabano, Mary Jo; Corbiere, Rita G.; Restoule, Brenda M.; Russell, Keith C.; Young, Nancy L.

    2015-01-01

    Indigenous voices are largely silent in the outdoor education and adventure therapy literature. The purpose of this research collaboration was to understand how a 10-day outdoor adventure leadership experience (OALE) may promote resilience and well-being for Indigenous youth through their participation in the program. The process was examined…

  8. Outdoor Education and Bush Adventure Therapy: A Socio-Ecological Approach to Health and Wellbeing

    ERIC Educational Resources Information Center

    Pryor, Anita; Carpenter, Cathryn; Townsend, Mardie

    2005-01-01

    Together, outdoor education and bush adventure therapy can be seen to constitute a population-wide health intervention strategy. Whether in educational or therapeutic settings, the intentional use of contact with nature, small groups, and adventure provides a unique approach in the promotion of health and wellbeing for the general population, and…

  9. It's Time for an Adventure

    NASA Astrophysics Data System (ADS)

    Eldam Pommer, R.

    2017-12-01

    In recent years, studies have repeatedly illustrated the significance of children seeing themselves reflected in careers and cultures that they may not typically identify with. The current lack of diversity in accessible media, however, limits the potential for self-reflection from children of different socioeconomic, racial, and gender identity backgrounds. This isolates substantial sections of our population from experiencing these moments of recognition and inspiration. As scientists in a rapidly evolving field that requires diversity in perspective and ideas, it is incumbent upon us to innovate new ways to engage with these future generations in the pursuit of inspiring future earth scientists. Inspired by the work of others (e.g. Doc McStuffins, The Sandwich Swap) and through a successful crowdfunding campaign, I was able to develop a project which integrates children's love of adventure with foundational critical thinking skills. That project is MD and Finn. MD and Finn is a self-written/published children's book series which was developed to address the lack of diversity in children's literature. MD is a little girl who continuously explores, discovers, and builds the world around her with her best friend, Finn the fox. They encourage one another to ask questions, brainstorm, make mistakes, and learn from absolutely everything. While the primary goal of the series is to create a character in which young girls can see themselves solving problems, learning from mistakes, and enjoying the little pieces of science in daily life, as the project progresses, characters from different races, ethnicities, gender identities, religions, and disabilities are purposefully introduced. In bringing these books to life, I have been given the unique opportunity to regularly engage with classrooms and families who may be meeting an actual scientist for the very first time. For a few young girls, they may also finally be seeing just a little bit of themselves - in a lab coat

  10. Outdoor Education Opportunities for Middle School Students: Academic and Social Impacts of Adventure Programs

    ERIC Educational Resources Information Center

    Gordon, Lisa

    2011-01-01

    This study examines components of outdoor adventure programs for middle school students, using a school with a successful program as a model. Outdoor education is often left out of these years for financial and safety reasons, however the benefits of adventure programs are both measurable and profound to self-concept, confidence, identity growth,…

  11. An Exploratory Examination of Families Engaged in a Children's Adventure Running Program

    ERIC Educational Resources Information Center

    Isnor, Heather; Dawson, Kimberley A.

    2017-01-01

    The purpose of this study was to qualitatively explore the experiences of families who participated in an adventure running program (ARP) in Canada. Adventure running is a unique sport that combines navigation and running in a forested setting. Six parents (four males, two females) and five children (two females, three males) were interviewed.…

  12. The Tipping Point and the Adventure Advantage.

    ERIC Educational Resources Information Center

    Prouty, Dick

    1998-01-01

    Insights from chaos theory--the interconnectedness of everything, nonlinear cause and effect, leverage and the "tipping point," and the importance of aligning interventions within a system--are applied to social action and illustrated via the role of adventure education in school and community interventions in the Brattleboro (Vermont) Leadership…

  13. AIM: Adventures in Movement for the Handicapped.

    ERIC Educational Resources Information Center

    Adventures In Movement for the Handicapped, Inc., Dayton, OH.

    The handbook on Adventures in Movement for the Handicapped (AIM) gives information about general organizational goals and suggests activities for use by volunteer teachers with blind, deaf, crippled, cerebral palsied, mentally retarded, and autistic children at five ability/age levels. General Information given about each handicap usually includes…

  14. A Research Summary for Corporate Adventure Training (CAT) and Experience-Based Training and Development (EBTD).

    ERIC Educational Resources Information Center

    Priest, Simon

    Experience-based training and development (EBTD), also known as Outdoor Management Development (OMD) in Great Britain and corporate adventure training (CAT) in Canada and Australia, is a field that uses adventure activities to bring beneficial change to organizations, primarily corporations. Activities used in EBTD and CAT programs include…

  15. Cultural Issues in Adventure Programming: Applying Hofstede's Five Dimensions to Assessment and Practice

    ERIC Educational Resources Information Center

    Chang, Te-Hsin; Tucker, Anita R.; Norton, Christine Lynn; Gass, Michael A.; Javorski, Stephen E.

    2017-01-01

    Adventure programming has seen considerable growth throughout the world. While newly established programs aim to meet the needs of their prospective clients, failing to account for cultural differences when conducting or designing programs may impede this goal. Non-western approaches to implementing adventure programs have rarely been discussed,…

  16. Outdoor Adventure in Australian Outdoor Education: Is It a Case of Roast for Christmas Dinner?

    ERIC Educational Resources Information Center

    Lugg, Alison

    2004-01-01

    Outdoor adventure activities, typically originating from other countries, form the basis of most Australian outdoor education programs. Research on adventure-based outdoor education in Australia and elsewhere has tended to focus on determining the benefits of participating in such programs. Less attention has been paid to a critical examination of…

  17. My Lessons for Living from Adventure Therapy.

    ERIC Educational Resources Information Center

    Eilers, Gayleen M.

    1997-01-01

    A woman treated for eating disorders, long-term depression, and attempted suicide describes how adventure therapy helped her to confront her personal issues, deal with feelings of inadequacy, take risks, trust other people, and enjoy the beauty of nature. Discusses the role of the facilitator in ensuring a safe environment and leading reflective…

  18. Re-Examining Group Development in Adventure Therapy Groups.

    ERIC Educational Resources Information Center

    DeGraaf, Don; Ashby, Jeff

    1998-01-01

    Small-group development is an important aspect of adventure therapy. Supplementing knowledge of sequential stages of group development with knowledge concerning within-stage nonsequential development yields a richer understanding of groups. Integrating elements of the individual counseling relationship (working alliance, transference, and real…

  19. Adventures in Space Medicine

    NASA Technical Reports Server (NTRS)

    Billica, Roger D.

    1999-01-01

    Human space flight experience has demonstrated a variety of hazards and risks to health and performance. In developing ways to help respond to these issues, the field of space medicine has developed a comprehensive program of space flight health risk management that has resulted in positive contributions to medicine and society in general. Examples include accelerated focus on critical health issues such as aging and osteoporosis, and development of new technologies such as non-invasive diagnostic testing for diabetics. The role of health care professionals in human space exploration represents a fulfillment of new adventures and expanding frontiers.

  20. Ecology and Task Structures in Adventure Education

    ERIC Educational Resources Information Center

    Zmudy, Mark H.; Curtner-Smith, Matthew D.; Steffen, Jeff

    2009-01-01

    Many of the characteristics of effective physical education lessons have been discovered by sport pedagogy researchers by employing what has become known as the ecological or task structures perspective. The purpose of this study was to describe the task structures and ecology that existed in two consecutive 7-day summer adventure camps run by an…

  1. The Universe Adventure - The Beginnings of Cosmology

    Science.gov Websites

    The Universe Adventure [ next ] [ home ] Go The Beginnings of Cosmology Since the beginning of of stars? What do the stars tell us about the future? Where did the Universe come from? Cosmology is will introduce you to Cosmology and the study of the structure, history, and fate of the Universe. In

  2. Manual of Accreditation Standards for Adventure Programs 1995.

    ERIC Educational Resources Information Center

    Williamson, John E., Comp.; Gass, Michael, Comp.

    This manual presents standards for adventure education programs seeking accreditation from the Association for Experiential Education. The manual is set up sequentially, focusing both on objective standards such as technical risk management aspects, and on subjective standards such as teaching approaches used in programs. Chapter titles provide…

  3. U-ALS: A Ubiquitous Learning Environment

    ERIC Educational Resources Information Center

    Piovesan, Sandra Dutra; Passerino, Liliana Maria; Medina, Roseclea Duarte

    2012-01-01

    The diffusion of the use of the learning virtual environments presents a great potential for the development of an application which meet the necessities in the education area. In view of the importance of a more dynamic application and that can adapt itself continuously to the students' necessities, the "U-ALS" (Ubiquitous Adapted Learning…

  4. Detecting emotion in others: increased insula and decreased medial prefrontal cortex activation during emotion processing in elite adventure racers

    PubMed Central

    Johnson, Douglas C.; Flagan, Taru; Simmons, Alan N.; Kotturi, Sante A.; Van Orden, Karl F.; Potterat, Eric G.; Swain, Judith L.; Paulus, Martin P.

    2014-01-01

    Understanding the neural processes that characterize elite performers is a first step to develop a neuroscience model that can be used to improve performance in stressful circumstances. Adventure racers are elite athletes that operate in small teams in the context of environmental and physical extremes. In particular, awareness of team member’s emotional status is critical to the team’s ability to navigate high-magnitude stressors. Thus, this functional magnetic resonance imaging (fMRI) study examined the hypothesis that adventure racers would show altered emotion processing in brain areas that are important for resilience and social awareness. Elite adventure racers (n = 10) were compared with healthy volunteers (n = 12) while performing a simple emotion face-processing (modified Hariri) task during fMRI. Across three types of emotional faces, adventure racers showed greater activation in right insula, left amygdala and dorsal anterior cingulate. Additionally, compared with healthy controls adventure racers showed attenuated right medial prefrontal cortex activation. These results are consistent with previous studies showing elite performers differentially activate neural substrates underlying interoception. Thus, adventure racers differentially deploy brain resources in an effort to recognize and process the internal sensations associated with emotions in others, which could be advantageous for team-based performance under stress. PMID:23171614

  5. The Sweat Lodge Ceremony in Challenge/Adventure Programming.

    ERIC Educational Resources Information Center

    Quinn, William J.; Smith, Thomas E.

    This paper advocates the potentials of "sweat lodge" rituals for adventure education programs. Historically, rituals and ceremonies have been instrumental in passing major philosophical and sociological paradigms from one generation to the next. However, there is little theory and research about how ritual and ceremony results in the…

  6. The Chemical Adventures of Sherlock Holmes: The Baker Street Burning.

    ERIC Educational Resources Information Center

    Waddell, Thomas G.; Rybolt, Thomas R.

    1998-01-01

    Presents the ninth story in a series of chemical mysteries with emphasis on forensic chemistry, physical properties, and qualitative organic analysis. The mystery centers around the adventures of Sherlock Holmes. (DDR)

  7. The Legal System as a Proponent of Adventure Programming

    ERIC Educational Resources Information Center

    Rankin, Janna S.

    1978-01-01

    A survey of the law with respect to high risk or adventure programs and activities indicates that the probability of an agency being found liable due to negligence is generally less with more venturous activities than with more traditional programming. (Author)

  8. Monitoring injury in the New Zealand adventure tourism sector: an operator survey.

    PubMed

    Bentley, Tim A; Page, Stephen; Edwards, Joanna

    2008-01-01

    Client safety is a major risk management concern for the commercial adventure tourism sector in New Zealand. This study built on previous exploratory analyses of New Zealand adventure tourism safety, including industry surveys conducted by these authors in 1999 and 2003. The aims of the study were to provide a continuation of injury monitoring across the sector through data collected from self-reported injury incidence by industry operators and to compare findings with those from other primary and secondary research studies conducted by the authors. A postal questionnaire was used to survey all identifiable New Zealand adventure tourism operators during 2006. The questionnaire asked respondents about their recorded client injury experience, perceptions of client injury risk factors, and safety management practices. Some 21 adventure tourism activities were represented among the responding sample (n = 127), with most operations being very small in terms of staff numbers, although responding operators catered to nearly 1 million clients in total annually. Highest ranked risk factors for client injury included clients not following instructions; level of client skill, ability, and fitness; and changeable/unpredictable weather conditions. Highest client injury was reported for horse riding, ecotourism, and white water rafting sectors, although serious underreporting of minor injuries was evidenced across the sector. Slips, trips, and falls were the most frequently reported injury mechanism, while safety management measures were inconsistently applied across the sector. The industry should address reporting culture issues and safety management practices generally. Specifically, the industry should consider risk management that focuses on minor (eg, falls) as well as catastrophic events.

  9. The Social System in Outdoor Adventure Education Programs

    ERIC Educational Resources Information Center

    Sibthorp, Jim; Jostad, Jeremy

    2014-01-01

    Many components of the social system interact with one another to produce group-level behavior that determines the functionality of the small group in outdoor adventure education (OAE). This article synthesizes the contemporary literature and theory regarding eight aspects of the OAE social system: (a) Macro Contextual Factors, (b) Student…

  10. Assessment techniques for a learning-centered curriculum: evaluation design for adventures in supercomputing

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Helland, B.; Summers, B.G.

    1996-09-01

    As the classroom paradigm shifts from being teacher-centered to being learner-centered, student assessments are evolving from typical paper and pencil testing to other methods of evaluation. Students should be probed for understanding, reasoning, and critical thinking abilities rather than their ability to return memorized facts. The assessment of the Department of Energy`s pilot program, Adventures in Supercomputing (AiS), offers one example of assessment techniques developed for learner-centered curricula. This assessment has employed a variety of methods to collect student data. Methods of assessment used were traditional testing, performance testing, interviews, short questionnaires via email, and student presentations of projects. Themore » data obtained from these sources have been analyzed by a professional assessment team at the Center for Children and Technology. The results have been used to improve the AiS curriculum and establish the quality of the overall AiS program. This paper will discuss the various methods of assessment used and the results.« less

  11. Australian senior adventure travellers to Peru: Maximising older tourists' travel health experience.

    PubMed

    Bauer, Irmgard

    2012-03-01

    Financially comfortable, with ample spare time and much better health, older people travel more than ever and to more adventurous destinations. Taking Australian senior adventure travellers to Peru as an example, travel health preparations need to take into account the phenomenon 'senior traveller', the destination with its attractions and challenges, and age-related changes and restrictions. The need for routine travel health advice, vaccinations and prophylaxis remains unchanged. However, more emphasis should be placed on locality-specific issues so that age-appropriate advice and preparations maximize the chances for a safe and memorable travel experience. Copyright © 2012 Elsevier Ltd. All rights reserved.

  12. Service at the Heart of Learning: Teachers' Writings.

    ERIC Educational Resources Information Center

    Cousins, Emily, Ed.; Mednick, Amy, Ed.

    Expeditionary Learning Outward Bound (ELOB) is a framework for comprehensive school improvement that uses the philosophy and pedagogy of Outward Bound to make learning more hands-on, project-based, and adventurous. One of the 10 ELOB design principles is service and compassion. This book by teachers in ELOB schools contains accounts of students'…

  13. Autonomous Student Experiences in Outdoor and Adventure Education

    ERIC Educational Resources Information Center

    Daniel, Brad; Bobilya, Andrew J.; Kalisch, Kenneth R.; McAvoy, Leo H.

    2014-01-01

    This article explores the current state of knowledge regarding the use of autonomous student experiences (ASE) in outdoor and adventure education (OAE) programs. ASE are defined as components (e.g., solo, final expedition) in which participants have a greater measure of choice and control over the planning, execution, and outcomes of their…

  14. The Meaning Associated with the Experience of a Sea Kayaking Adventure among Adults with Visual Impairment

    Treesearch

    Nancy Eagan

    2004-01-01

    What is the meaning associated with participation in an outdoor adventure for a person with a disability? A number of studies have investigated the topic of adventure program outcomes for people with and without disabilities. The author located two studies about kayaking with individuals with disabilities: 1) Siegel Taylor and Evans McGruder (1995) found “subjects...

  15. Captain Haddock's health issues in the adventures of Tintin. Comparison with Tintin's health issues.

    PubMed

    Caumes, Eric; Epelboin, Loïc; Guermonprez, Geraldine; Leturcq, France; Clarke, Peter

    2016-01-01

    We currently lack a comprehensive and systematic description of the challenges and health impairments (HI) faced by Captain Haddock over the course of the 15 Tintin adventures in which he appears. Their respective HIs have yet to be compared. We evaluated the spectrum of HIs that Haddock sustains in these 15 adventures as well as their causes, consequences, and their relationship to alcohol or travel beyond Belgium. We diagnosed Haddock's HIs according to descriptive terms in the text. We then classified HIs as traumatic and non-traumatic, and distinguished between intentional and unintentional events. We compared the depiction of HIs involving Haddock and Tintin. We found 225 events leading to 249 HIs, two hospitalisations, and three medical consultations. There was a median of 19 HIs/adventure (range 4-27/adventure) with 193 cases of trauma (77.5%) and 56 non-traumatic problems (22.5%). There were 109 cases of concussion (43% of all HI, 56% of all trauma). We encountered 12 burns including ten relating to Haddock's tobacco habit. The most common forms of non-traumatic problems were linked to alcoholism (57%), and specifically drunkenness (37%). Haddock is diagnosed with cirrhosis early in Tintin's adventures. He significantly decreases his consumption of alcohol after he meets Tintin (58.3% of HI before vs 10.7% of HI after; P<0.001; OR 5.4) but not his use of tobacco. He is also susceptible to certain travel-related illnesses such as mosquito bites, ear discomfort, exposure to exotic animals, and perhaps jet lag. Overall, Haddock presents as many HIs (249 vs 244) and trauma (190 vs 193) as Tintin, but suffers significantly more HIs/adventure than Tintin (median 19 vs 8, P=0.03), and the traumas are significantly less severe, LoCs accounting for 23% of Tintin's traumatic HIs vs 2.5% for Haddock (P<0.001; OR: 5.1). Traumatic HIs and concussion are the leading cause of HIs for Tintin and Haddock but are clearly less severe for Haddock. Haddock evolves from

  16. The Goat Portage: Students' Stories and Learning from Canoe Trips.

    ERIC Educational Resources Information Center

    Horwood, Bert

    This study explores how high school students learn from their experiences in an extracurricular adventure program and illustrates how students' narrative inquiries relate to experiential learning. Twelve canoe trips were studied by participant observation methods. Data were collected from recorded interviews with students and staff, field notes,…

  17. A Socio-Environmental Case for Skill in Outdoor Adventure

    ERIC Educational Resources Information Center

    Mullins, Philip M.

    2014-01-01

    In response to the crisis of sustainability, this paper revisits understandings of human--environment relations established through skill-based outdoor activities that are used commonly among adventure recreation, education, and tourism. Reconsidering a predominant focus on risk and a persistent tension between technical and environmental…

  18. Tort Liability and Risk Management in Adventure Education.

    ERIC Educational Resources Information Center

    Rubendall, Robert L., Jr.

    On the premise that the benefits of adventure education far outweigh risks in any well managed program, this document provides such programs, which stand on relatively untested ground in the eye of the law in this litigious society, with strategies for reduction of risk by controlling the nature and frequency of accidents. The first section…

  19. Passages: Helping College Students Matriculate through Outdoor Adventure.

    ERIC Educational Resources Information Center

    Stremba, Bob

    Since 1985, freshman entering the University of Puget Sound in Tacoma, Washington, have embarked on a 3-day outdoor adventure program as part of their orientation experience prior to their first semester. Most of the 700-800 freshmen entering the university participate in the program titled "Passages." While half of the group is on…

  20. Directory of Experiential Therapy and Adventure-Based Counseling Programs.

    ERIC Educational Resources Information Center

    Gerstein, Jackie, Ed.

    This directory lists 257 organizations with therapeutic adventure and experiential programs for special needs populations. The information was generated from a survey of members of the Association for Experiential Education. Special needs populations include youth-at-risk, persons with addictions, juvenile and adult offenders, inpatient and…

  1. Exploring Diversity through Adventure: Feeling Good or Making Change?

    ERIC Educational Resources Information Center

    Washington, Sharon

    1998-01-01

    Adventure programs should go beyond the "four Fs" of diversity activities (food, fashion, festivals, and facts) to explore differences and their implications for social justice. Possible group activities include sharing ethnic and family traditions surrounding a person's name and focusing on the cycle of socialization related to…

  2. An Environmental Scan of Adventure Therapy in Canada

    ERIC Educational Resources Information Center

    Ritchie, Stephen D.; Patrick, Krysten; Corbould, Gordon Marcus; Harper, Nevin J.; Oddson, Bruce E.

    2016-01-01

    We report on an environmental scan (ES) of adventure therapy (AT) literature, organizations, and activities in Canada. The ES methodology involved (a) an examination of final reports related to a series of national symposiums on AT in Canada, (b) a review of academic literature related to AT in Canada, and (c) a summary of AT programs and courses…

  3. Social psychological benefits of a wilderness adventure program

    Treesearch

    Todd Paxton; Leo H. McAvoy

    2000-01-01

    Wilderness-based outdoor adventure programs are intended to produce positive change in participants. There are a significant number of these programs, with Hattie and others (1997) reporting that in 1994 alone, there were over 40,000 students participating in Outward Bound programs. Not all of these programs occur in wilderness, but significant portions of them do. A...

  4. Integration of professional judgement and decision-making in high-level adventure sports coaching practice.

    PubMed

    Collins, Loel; Collins, Dave

    2015-01-01

    This study examined the integration of professional judgement and decision-making processes in adventure sports coaching. The study utilised a thematic analysis approach to investigate the decision-making practices of a sample of high-level adventure sports coaches over a series of sessions. Results revealed that, in order to make judgements and decisions in practice, expert coaches employ a range of practical and pedagogic management strategies to create and opportunistically use time for decision-making. These approaches include span of control and time management strategies to facilitate the decision-making process regarding risk management, venue selection, aims, objectives, session content, and differentiation of the coaching process. The implication for coaches, coach education, and accreditation is the recognition and training of the approaches that "create time" for the judgements in practice, namely "creating space to think". The paper concludes by offering a template for a more expertise-focused progression in adventure sports coaching.

  5. The Adventure Sports Coach: All Show and No Substance?

    ERIC Educational Resources Information Center

    Gray, Paul; Collins, Dave

    2016-01-01

    The primary objective of this research was to establish the range of interpersonal strategies, tools and techniques used by adventure sports coaches (ASCs) to influence participants' actions and behaviours, and to determine where these strategies were acquired. An interpretative approach was employed using semi-structured interviews with a…

  6. Can Communitas Explain How Young People Achieve Identity Development in Outdoor Adventure in Light of Contemporary Individualised Life?

    ERIC Educational Resources Information Center

    Ashworth, Dianne

    2017-01-01

    In contemporary life, young people's identity development is a popular topic for investigation. This includes better understanding their development and their participation in outdoor adventure. From ancient times to modern days, literature conveys the benefits of outdoor adventure on their identity development and more recently there is a growing…

  7. Cardiovascular disease in the Adventures of Sherlock Holmes.

    PubMed

    Ramanan, S V

    2001-03-12

    The Adventures of Sherlock Holmes by Sir Arthur Conan Doyle contains many incidents of medical interest. While disorders of the cardiovascular system do not play an important role in these tales, there are, nevertheless, some illnesses that invite speculation. Eleven such incidents are reviewed and discussed in light of the times in which they occurred and in light of current medical knowledge.

  8. Adventure into the Woods: Pathways to Forest Schools

    ERIC Educational Resources Information Center

    McKinney, Kelly

    2012-01-01

    As a child the author had the ability to roam and adventure in green space. Every day as a child she had the ability to lead herself in the 700 hectares of forest that was her backyard. The ability to explore in nature alone is not a common activity for children today. A telling study from Sheffield, England (Derbyshire, 2007) highlights the way…

  9. Decision Making and Risk Management in Adventure Sports Coaching

    ERIC Educational Resources Information Center

    Collins, Loel; Collins, Dave

    2013-01-01

    Adventure sport coaches practice in environments that are dynamic and high in risk, both perceived and actual. The inherent risks associated with these activities, individuals' responses and the optimal exploitation of both combine to make the processes of risk management more complex and hazardous than the traditional sports where risk management…

  10. Summer Adventure: You Can Make It Happen in Your Community.

    ERIC Educational Resources Information Center

    Butler, Bill

    Summer Adventure, a university-based, full-day, community education program for kindergartners and elementary students is described. The program offers physical and enrichment activities, an "extravaganza," and production and leadership in training activities. The physical activities include golf, swimming, volleyball, and gymnastics. Fitness…

  11. Camp Adventure: Bringing A Slice of America to Military Dependents Overseas.

    ERIC Educational Resources Information Center

    Edginton, Christopher R.; Little, Sandra L.

    1988-01-01

    Looks at the mission of Camp Adventure, a U.S. cultural contact summer camp program contracted between the Department of Defense and the University of Oregon for the children of military personnel overseas. (RWB)

  12. Outdoor adventure therapy to increase physical activity in young adult cancer survivors.

    PubMed

    Gill, Elizabeth; Goldenberg, Marni; Starnes, Heather; Phelan, Suzanne

    2016-01-01

    Despite the health benefits of physical activity (PA), limited research has examined PA interventions in young adult cancer survivors (YACS). This study used a two-group parallel design to examine the effects of a 7-day outdoor adventure camp vs. waitlist control on PA levels among YACS. Secondary aims examined effects on sedentary behavior and PA correlates. 50 camp and 66 control participants were assessed at baseline, end of camp, and 3 months. Intent-to-treat analyses indicated that, relative to baseline, camp participants had significantly (p = 0.0001) greater increases in PA than controls during camp (+577 vs. +9 minutes/week) and 3 months post-camp (+133 vs. -75 minutes/week, p = 0.001). Camp participants also reported significantly greater improvements in TV viewing (p = 0.001), hours sitting (p = 0.001), PA variety (p = 0.0001), barriers to PA (p = 0.007), and enjoyment of structured activities (p = 0.04) during camp but not 3 months post-camp. A week-long outdoor adventure therapy camp increased PA levels during camp and 3 months after camp termination, although effects were attenuated over time. Outdoor adventure therapy camps may increase PA and its correlates in YACS, but future research should explore methods to promote sustained PA after camp termination.

  13. Philosophical Adventures in the Lands of Oz and Ev

    ERIC Educational Resources Information Center

    Matthews, Gareth B.

    2009-01-01

    In this article, the author talks about the philosophical adventures of the characters in L. Frank Baum's Lands of Oz and Ev stories and discusses how such stories can stimulate reflections on philosophically interesting questions. Frank Baum is considered as the first American writer of philosophical fantasy for children for writing "The…

  14. A Psychological Rationale for Adventure Therapy with Hospitalized Adolescents.

    ERIC Educational Resources Information Center

    Gillis, H. L.; And Others

    The purpose of this study was to examine the Wechsler Intelligence Scale for Children-Revised (WISC-R) profiles of two treatment populations and present a theoretical rationale for using adventure therapy. Data for the first group were obtained from the psychological testing records of 150 randomly selected inpatients (81 males, 69 females)…

  15. Camp Greentop's Adventure Camp: We Ain't No Rudypoo's.

    ERIC Educational Resources Information Center

    Groff, Diane; Albright, Brian; Purvis, Katie; Creamer, Justin; Pease, Alicia

    2002-01-01

    A day-by-day account describes Camp Greentop's first 5-day adventure camping trip, which was attended by five individuals with disabilities and their counselors. The first day was spent in games and initiatives designed to develop communication, teamwork, and dependability. Other days were devoted to hiking, rock climbing, and whitewater rafting.…

  16. Factors that Influence Women's Technical Skill Development in Outdoor Adventure

    ERIC Educational Resources Information Center

    Warren, Karen; Loeffler, TA

    2006-01-01

    This article provides a theoretical foundation for understanding women's technical skill development (TSD) in outdoor adventure. An examination of societal and biological factors influencing women's TSD focuses on gender role socialization, sense of competence, technical conditioning, sexism, spatial ability, and risk-taking. The article suggests…

  17. Artificial Intelligence in a German Adventure Game: Spion in PROLOG.

    ERIC Educational Resources Information Center

    Molla, Steven R.; And Others

    1988-01-01

    Spion, an adventure game for intermediate and advanced college German students, requires players to communicate with a fictitious agent in complete, correct German sentences. The spy game was written in PROLOG, runs on an IBM-PC, and is available at no cost for noncommercial purposes. (Author/CB)

  18. The Censorship of the "Adventures of Huckleberry Finn": An Investigation.

    ERIC Educational Resources Information Center

    Cloonan, Michele V.

    1984-01-01

    Explores reasons why "Adventures of Huckleberry Finn" has been continuously censored from its publication in 1885 to present. Historical precedents for censorship of library materials in the United States and specific censorship attempts are discussed. Controversial passages are examined in light of both praise and criticism.…

  19. Introducing the Use of a Semi-Structured Video Diary Room to Investigate Students' Learning Experiences during an Outdoor Adventure Education Groupwork Skills Course

    ERIC Educational Resources Information Center

    Cooley, Sam J.; Holland, Mark J.; Cumming, Jennifer; Novakovic, Emily G.; Burns, Victoria E.

    2014-01-01

    Outdoor adventure education courses are used in higher education to develop transferable skills such as groupwork and problem-solving skills. There is a need for exploratory investigation into students' perceptions of this experience. This study aimed to develop an innovative qualitative data collection method, and to use it to explore…

  20. The Role of the Environment in Adventure and Outdoor Education.

    ERIC Educational Resources Information Center

    Miner, Todd

    2003-01-01

    Decreasing emphasis on the environment in outdoor and adventure education is resulting in ecologically less knowledgeable participants. It is critical that the environment continue to be part of these programs for three reasons: citizenship and stewardship; empathy and counterbalancing a narcissistic focus on thrills; and opportunities to get in…

  1. Conceptualizing Skill within a Participatory Ecological Approach to Outdoor Adventure

    ERIC Educational Resources Information Center

    Mullins, Philip M.

    2014-01-01

    To answer calls for an ecological approach to outdoor adventure that can respond to the crisis of sustainability, this paper suggests greater theoretical and empirical attention to skill and skill development as shaping participant interactions with and experiences of environments, landscapes, places, and inhabitants. The paper reviews calls for…

  2. Implementation Into Curriculum of Wilderness Adventure Program. Summer of 1978.

    ERIC Educational Resources Information Center

    Bonney, James D.

    Environmental awareness, one of eleven components of a Wilderness Adventure Program, is the focus of this guide for teachers. Introductory sections put forth the philosophy and goals of the program and list specific objectives for its components, which include first-aid, emergency preparedness, outdoor skills, and the outdoor solo experience. The…

  3. Evaluation of Team Development in a Corporate Adventure Training Program.

    ERIC Educational Resources Information Center

    Bronson, Jim; And Others

    1992-01-01

    An intact work unit of 17 corporate managers participated in a 3-day adventure training program to develop teamwork and group unity. The unit improved significantly on 8 of 10 items of the Team Development Inventory, administered before and 2 months after training, relative to an intact control group. (SV)

  4. Echo the Bat and the Pigeon Adventure

    NASA Technical Reports Server (NTRS)

    Butcher, Ginger

    2000-01-01

    A multimedia, CD ROM to teach 2nd graders about remote sensing was created and developed into a web site. Distribution was expanded for Grades K-4 or 5-8. The idea was to have a story introduction, interactive story and a teacher's website. Interactive Multimedia Adventures in Grade School Education using Remote Sensing (I.M.A.G.E.R.S.) was created. The lessons are easy to use, readily available and aligned with national standards. This resource combines hands-on activities with an interactive web site

  5. Wilderness adventure therapy effects on the mental health of youth participants.

    PubMed

    Bowen, Daniel J; Neill, James T; Crisp, Simon J R

    2016-10-01

    Adventure therapy offers a prevention, early intervention, and treatment modality for people with behavioural, psychological, and psychosocial issues. It can appeal to youth-at-risk who are often less responsive to traditional psychotherapeutic interventions. This study evaluated Wilderness Adventure Therapy (WAT) outcomes based on participants' pre-program, post-program, and follow-up responses to self-report questionnaires. The sample consisted of 36 adolescent out-patients with mixed mental health issues who completed a 10-week, manualised WAT intervention. The overall short-term standardised mean effect size was small, positive, and statistically significant (0.26), with moderate, statistically significant improvements in psychological resilience and social self-esteem. Total short-term effects were within age-based adventure therapy meta-analytic benchmark 90% confidence intervals, except for the change in suicidality which was lower than the comparable benchmark. The short-term changes were retained at the three-month follow-up, except for family functioning (significant reduction) and suicidality (significant improvement). For participants in clinical ranges pre-program, there was a large, statistically significant reduction in depressive symptomology, and large to very large, statistically significant improvements in behavioural and emotional functioning. These changes were retained at the three-month follow-up. These findings indicate that WAT is as effective as traditional psychotherapy techniques for clinically symptomatic people. Future research utilising a comparison or wait-list control group, multiple sources of data, and a larger sample, could help to qualify and extend these findings. Copyright © 2016 The Authors. Published by Elsevier Ltd.. All rights reserved.

  6. Grounds for Play. An Extension of "In Search of Adventure."

    ERIC Educational Resources Information Center

    Benjamin, Joe

    A report on adventure or "junk" playgrounds--areas that provide opportunities for children to build, dig, and play with materials under their own direction--begins with brief sections on the establishment of the original playground in Copenhagen, and the first American experiment, in Minneapolis, in 1950. The main body of the report is…

  7. Thrill and adventure seeking in risky driving at work: The moderating role of safety climate.

    PubMed

    Wishart, Darren; Somoray, Klaire; Evenhuis, Amanda

    2017-12-01

    Introduction Within many industrialized countries, the leading cause of worker fatalities and serious injuries can be attributed to road trauma. In non-occupational research, high levels of sensation seeking personality, and specifically thrill and adventure seeking, have been associated with risky driving behaviors. In work driving literature, high organizational safety climate has been associated with reduced risky driving in work drivers. However, the extent that factors such as safety climate and thrill seeking interact in regard to work driving safety remains unclear, and the current research examined this interaction. Methods A total of 1,011 work drivers from four organizations participated in the research. Surveys were distributed online and hardcopies were sent via mail. The survey included measures of thrill and adventure seeking, safety climate and work-related driving behaviors, as well as questions relating to participant demographics and information about their work driving. Results The results demonstrated that safety climate significantly moderated the effect of thrill and adventure seeking trait on driving errors, driving violations, and driving while fatigued. Conclusion These results suggest that the development of a strong safety climate has the potential to improve work driving safety outcomes by reducing the impact of particular personality traits such as thrill seeking within an organizational context. Practical application To improve work driving safety, organizations and management need to develop strategies to encourage and foster positive work driving safety climate, particularly within work settings that may attract thrill and adventure seeking employees. Copyright © 2017. Published by Elsevier Ltd.

  8. Using Systematic Feedback and Reflection to Improve Adventure Education Teaching Skills

    ERIC Educational Resources Information Center

    Richardson, Rick; Kalvaitis, Darius; Delparte, Donna

    2014-01-01

    This study examined how adventure educators could use systematic feedback to improve their teaching skills. Evaluative instruments demonstrated a statistically significant improvement in teaching skills when applied at an outdoor education center in Western Canada. Concurrent focus group interviews enabled instructors to reflect on student…

  9. A Case Study of Russification in Two Translations of "Alice's Adventures in Wonderland" by Vladimir Nabokov and Boris Zakhoder

    ERIC Educational Resources Information Center

    Park, Mee Ryoung

    2018-01-01

    This paper examines the domestication of children literature through the comparative study of two translations of "Alice's Adventures in Wonderland" by Vladimir Nabokov and Boris Zakhoder. "Alice's Adventures in Wonderland" has a reputation for being difficult to translate into foreign languages due to its strong linguistic…

  10. Using the Adventure Model to Teach about Diversity and Tolerance

    ERIC Educational Resources Information Center

    Latess, Dennis R.; Walker, Richard L.

    2011-01-01

    There are a variety of curricular approaches in physical education, any one of which can provide a framework and scheme that is the foundation of a physical education unit of study. This article will discuss the use of an adventure model to teach about diversity, multi-cultural understanding and tolerance. Teaching children diversity and tolerance…

  11. Understanding Groups in Outdoor Adventure Education through Social Network Analysis

    ERIC Educational Resources Information Center

    Jostad, Jeremy; Sibthorp, Jim; Paisley, Karen

    2013-01-01

    Relationships are a critical component to the experience of an outdoor adventure education (OAE) program, therefore, more fruitful ways of investigating groups is needed. Social network analysis (SNA) is an effective tool to study the relationship structure of small groups. This paper provides an explanation of SNA and shows how it was used by the…

  12. Landfullness in Adventure-Based Programming: Promoting Reconnection to the Land

    ERIC Educational Resources Information Center

    Baker, Molly

    2005-01-01

    Nearly a half-century ago. Aldo Leopold acknowledged the threat of "landlessness" in our society as measured by the loss of our collective awareness of, and admiration for, the land (Leopold. 1966). At present, this disconnect has evolved to the point where participants in adventure-based programs may find themselves traveling through "Any Woods,…

  13. Learning through the Adventure of Youth Sport

    ERIC Educational Resources Information Center

    Newman, Tarkington J.; Kim, Melissa; Tucker, Anita R.; Alvarez, M. Antonio G.

    2018-01-01

    Background: Participation in youth sport is often associated with a variety of positive development outcomes. In order to effectively utilize sport as a context of learning and development, the sport must be intentionally designed and programed. One often-used approach is known as sport-based positive youth development (PYD). Recently, to further…

  14. Risk Management in Adventure Programs with Special Populations: Two Hidden Dangers.

    ERIC Educational Resources Information Center

    Stich, Thomas; Gaylor, Michael S.

    The paper addresses two significant risk management considerations in conducting an adventure program in a therapeutic setting: the potential hazards of psychiatric medications and psychological emergencies. Focusing on the potential hazards of psychiatric medications, the first section discusses climatic conditions (heat, cold, and sun) and the…

  15. TOP Outdoors: Outdoor and Adventurous Activities for Every Teacher and Child.

    ERIC Educational Resources Information Center

    Haskins, David; Perry, Frank

    1999-01-01

    The Youth Sport Trust developed a package of activities to support the teaching of outdoor and adventurous activities, integrated into the British national curriculum through physical education programs for preschool through secondary school age. Activity categories are physical challenges, trails, and orienteering. Teaching resources and their…

  16. Adventures in supercomputing: Scientific exploration in an era of change

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Gentry, E.; Helland, B.; Summers, B.

    1997-11-01

    Students deserve the opportunity to explore the world of science surrounding them. Therefore it is important that scientific exploration and investigation be a part of each student`s educational career. The Department of Energy`s Adventures in Superconducting (AiS) takes students beyond mere scientific literacy to a rich embodiment of scientific exploration. AiS provides today`s science and math students with a greater opportunity to investigate science problems, propose solutions, explore different methods of solving the problem, organize their work into a technical paper, and present their results. Students learn at different rates in different ways. Science classes with students having varying learningmore » styles and levels of achievement have always been a challenge for teachers. The AiS {open_quotes}hands-on, minds-on{close_quotes} project-based method of teaching science meets the challenge of this diversity heads on! AiS uses the development of student chosen projects as the means of achieving a lifelong enthusiasm for scientific proficiency. One goal of AiS is to emulate the research that takes place in the everyday environment of scientists. Students work in teams and often collaborate with students nationwide. With the help of mentors from the academic and scientific community, students pose a problem in science, investigate possible solutions, design a mathematical and computational model for the problem, exercise the model to achieve results, and evaluate the implications of the results. The students then have the opportunity to present the project to their peers, teachers, and scientists. Using this inquiry-based technique, students learn more than science skills, they learn to reason and think -- going well beyond the National Science Education Standard. The teacher becomes a resource person actively working together with the students in their quest for scientific knowledge.« less

  17. Shakespeare Troupe: An Adventure in Words, Fluid Text, and Comedy

    ERIC Educational Resources Information Center

    Biondo-Hench, Susan C.

    2009-01-01

    Though classroom time is an adventure of its own, it is when working with the Carlisle High School Shakespeare Troupe, an extracurricular acting company, that the author most consistently and happily experiences this illusion of indefinite time. She has been working steadily with the troupe since the fall of 1984, and the troupe has produced a…

  18. Woven into the Fabric of Experience: Residential Adventure Education and Complexity

    ERIC Educational Resources Information Center

    Williams, Randall

    2013-01-01

    Residential adventure education is a surprisingly powerful developmental experience. This paper reports on a mixed-methods study focused on English primary school pupils aged 9-11, which used complexity theory to throw light on the synergistic inter-relationships between the different aspects of that experience. Broadly expressed, the research…

  19. Anatomy adventure: a board game for enhancing understanding of anatomy.

    PubMed

    Anyanwu, Emeka G

    2014-01-01

    Certain negative factors such as fear, loss of concentration and interest in the course, lack of confidence, and undue stress have been associated with the study of anatomy. These are factors most often provoked by the unusually large curriculum, nature of the course, and the psychosocial impact of dissection. As a palliative measure, Anatomy Adventure, a board game on anatomy was designed to reduce some of these pressures, emphasize student centered and collaborative learning styles, and add fun to the process of learning while promoting understanding and retention of the subject. To assess these objectives, 95 out of over 150 medical and dental students who expressed willingness to be part of the study were recruited and divided into a Game group and a Non-game group. A pretest written examination was given to both groups, participants in the Game group were allowed to play the game for ten days, after which a post-test examination was also given. A 20-item questionnaire rated on a three-point scale to access student's perception of the game was given to the game group. The post-test scores of the game group were significantly higher (P < 0.05) than those of the non-game counterparts. Also the post-test score of the game based group was significantly better (P < 0.05) than their pretest. The students in their feedback noted in very high proportions that the game was interesting, highly informative, encouraged team work, improved their attitude, and perception to gross anatomy. © 2013 American Association of Anatomists.

  20. Effects of a College Adventure Orientation Program on Student Development Behaviors

    ERIC Educational Resources Information Center

    Vlamis, Ekaterini; Bell, Brent J.; Gass, Michael

    2011-01-01

    This study examined the effects of an adventure orientation program on the student development behaviors of incoming first-year students at Hartwick College in Oneonta, New York. Student development was measured by a condensed version of the Student Development Task Inventory-2 (CSDTI-2; Gass, 1986; Winston, Miller, & Prince, 1979). Data…

  1. Building Self-Esteem of Children and Adolescents through Adventure-Based Counseling.

    ERIC Educational Resources Information Center

    Nassar-McMillan, Sylvia C.; Cashwell, Craig S.

    1997-01-01

    Explores ways in which communities and school counselors can foster self-esteem in children and adolescents through adventure-based counseling (ABC). Discusses the importance of self-esteem, the philosophy and tenets of ABC, the effectiveness of ABC, and ways to integrate ABC concepts into groups. Focuses on prevention and intervention. (RJM)

  2. Gender Matters: Exploring the Process of Developing Resilience through Outdoor Adventure

    ERIC Educational Resources Information Center

    Overholt, Jillisa R.; Ewert, Alan

    2015-01-01

    This two-phase study investigates the process of developing resilience through participation in outdoor adventure programming. In this study, resilience is conceptualized as experiencing growth through a disruptive event. In the first phase, a pre-post survey measure was used to assess resilience in university students who were enrolled in a…

  3. Berlin Kompass: Multimodal Gameful Empowerment for Foreign Language Learning

    ERIC Educational Resources Information Center

    Kallioniemi, Pekka; Posti, Laura-Pihkala; Hakulinen, Jaakko; Turunen, Markku; Keskinen, Tuuli; Raisamo, Roope

    2015-01-01

    This article presents an innovative, gameful, multimodal, and authentic learning environment for training of oral communication in a foreign language--a virtual adventure called Berlin Kompass. After a brief presentation of the pedagogical and technological backgrounds, the system is described. Central results of a series of pilots in autumn 2013…

  4. Adlerian Adventure-Based Counseling to Enhance Self-Esteem in School Children

    ERIC Educational Resources Information Center

    Wagner, Holly H.; Elliott, Anna

    2014-01-01

    This article provides a rationale for using adventure-based counseling (ABC) principles to promote children's self-esteem through group work within the school setting. The effectiveness of combining Adlerian theory with ABC to promote self-esteem is established. The process that would allow a school counselor to plan, organize, facilitate,…

  5. Cognitive and Physiological Impacts of Adventure Activities: Beyond Self-Report Data

    ERIC Educational Resources Information Center

    Bailey, Andrew W.; Johann, Josh; Kang, Hyoung-Kil

    2017-01-01

    Outdoor adventure activities have been used to facilitate a variety of positive outcomes. However, the practical challenge of collecting data in the field and a heavy reliance on self-report data render it difficult to understand the process of the experience. This study examined the association between self-reported valence and arousal and…

  6. A Profile of Outdoor Adventure Interventions for Young People in Australia

    ERIC Educational Resources Information Center

    Bowen, Daniel J.; Neill, James T.; Williams, Ian R.; Mak, Anita S.; Allen, Nicholas B.; Olsson, Craig A.

    2016-01-01

    In this study, we describe characteristics of outdoor adventure interventions (OAIs) that aim to address problem behaviors in young people in Australia. A national online survey was completed by 98 program leaders and 24 program managers. OAIs for youth in Australia are diverse, but typically incorporate several days in the outdoors, during which…

  7. Multiple Methods for Identifying Outcomes of a High Challenge Adventure Activity

    ERIC Educational Resources Information Center

    Davidson, Curt; Ewert, Alan; Chang, Yun

    2016-01-01

    The purpose of this study was to provide insight into what occurs in moments of high challenge within participants during an outdoor adventure education (OAE) program. Given the inherent risk and remote locations often associated with OAE programs, it has remained challenging to measure selected psychological constructs while the program is taking…

  8. Crossing the Threshold Mindfully: Exploring Rites of Passage Models in Adventure Therapy

    ERIC Educational Resources Information Center

    Norris, Julian

    2011-01-01

    Rites of passage models, drawing from ethnographic descriptions of ritualized transition, are widespread in adventure therapy programmes. However, critical literature suggests that: (a) contemporary rites of passage models derive from a selective and sometimes misleading use of ethnographic materials, and (b) the appropriation of initiatory…

  9. Murder on Grimm Isle: The Impact of Game Narrative Design in an Educational Game-Based Learning Environment

    ERIC Educational Resources Information Center

    Dickey, Michele D.

    2011-01-01

    The purpose of this research is to investigate the impact of narrative design in a game-based learning environment. Specifically, this investigation focuses the narrative design in an adventure-styled, game-based learning environment for fostering argumentation writing by looking at how the game narrative impacted player/learner (1) intrinsic…

  10. Innovative Technology Gives Potential Dropouts a New Lease on Learning.

    ERIC Educational Resources Information Center

    Eckenrod, James; Wheeler, Carl

    1987-01-01

    To give at-risk teenagers the best chance for high school graduation and further schooling or employment, Baltimore schools created Student Adventures in Learning (SAIL), a remedial computer-assisted instruction program. Over 100 eighth graders identified as potential dropouts instead improved academically and made secure transitions to high…

  11. Ethical, Legal, and Administrative Considerations for Preparticipation Evaluation for Wilderness Sports and Adventures.

    PubMed

    Young, Craig C; Campbell, Aaron D; Lemery, Jay; Young, David S

    2015-09-01

    Preparticipation evaluations (PPEs) are common in team, organized, or traditional sports but not common in wilderness sports or adventures. Regarding ethical, legal, and administrative considerations, the same principles can be used as in traditional sports. Clinicians should be trained to perform such a PPE to avoid missing essential components and to maximize the quality of the PPE. In general, participants' privacy should be observed; office-based settings may be best for professional and billing purposes, and adequate documentation of a complete evaluation, including clearance issues, should be essential components. Additional environmental and personal health issues relative to the wilderness activity should be documented, and referral for further screening should be made as deemed necessary, if unable to be performed by the primary clinician. Travel medicine principles should be incorporated, and recommendations for travel or adventure insurance should be made.

  12. First Steps to the Last Frontier: Programming Suggestions for Alaskan Adventures.

    ERIC Educational Resources Information Center

    Miner, Todd

    This article provides an overview of trip programming in Alaska for those seeking a low-cost wilderness adventure. Alaska is a land of glaciers, mountains, lakes, rivers, forests, and wildlife. Safety is a major concern when traveling in Alaska. A local guide or outdoor educator can assist with safety and logistical planning. Travelers should plan…

  13. Field-Based Professional Development of Teachers Engaged in Distance Education: Experiences from the Arctic

    ERIC Educational Resources Information Center

    Veletsianos, George; Doering, Aaron; Henrickson, Jeni

    2012-01-01

    We examine the experiences of five teachers who traveled with a team of educators, scientists, and explorers on circumpolar Arctic expeditions to deliver adventure learning (AL) programs to K-12 students at a distance. Results highlight the personal and professional impacts this opportunity had on teachers, including their empowering, fulfilling,…

  14. Early Literacy and Assessment for Learning (K-3) Series: Little Book Insert: Little Honu's Journey

    ERIC Educational Resources Information Center

    Noto, Lee

    2005-01-01

    This illustrated children's story accompanies "Exploring Comprehension through Retelling: A Teacher's Story", part of the Early Literacy and Assessment for Learning (K-3) Series (ED490189). It describes a baby turtle's adventures on his journey to the ocean.

  15. Ethical, Legal, and Administrative Considerations for Preparticipation Evaluation for Wilderness Sports and Adventures.

    PubMed

    Young, Craig C; Campbell, Aaron D; Lemery, Jay; Young, David S

    2015-12-01

    Preparticipation evaluations (PPEs) are common in team, organized, or traditional sports but not common in wilderness sports or adventures. Regarding ethical, legal, and administrative considerations, the same principles can be used as in traditional sports. Clinicians should be trained to perform such a PPE to avoid missing essential components and to maximize the quality of the PPE. In general, participants' privacy should be observed; office-based settings may be best for professional and billing purposes, and adequate documentation of a complete evaluation, including clearance issues, should be essential components. Additional environmental and personal health issues relative to the wilderness activity should be documented, and referral for further screening should be made as deemed necessary, if unable to be performed by the primary clinician. Travel medicine principles should be incorporated, and recommendations for travel or adventure insurance should be made. Copyright © 2015. Published by Elsevier Inc.

  16. Positive Motivational Experience over a Three-Day Outdoor Adventure Trek in Peru

    ERIC Educational Resources Information Center

    Houge Mackenzie, Susan; Kerr, John H.

    2017-01-01

    This study investigated the motivational and emotional experience of an experienced outdoor activity participant during a three-day guided adventure trek in Colca Canyon, Peru. The research adopted a qualitative autoethnographic approach which provided unique data in the form of diary entries, experiential diagrams, field notes and email content.…

  17. Constructing the Runaway Youth Problem: Boy Adventurers to Girl Prostitutes, 1960-1978.

    ERIC Educational Resources Information Center

    Staller, Karen M.

    2003-01-01

    Examines, using a qualitative case study of stories printed in "The New York Times," the social construction of "runaway youth" in print media during 1960-1978. Finds that running away was an unconstructed problem (or simmering social condition) in the early 1960s and featured harmless adventures. Contributes to the…

  18. Reflections about Outdoor Adventure Sports and Professional Competencies of Physical Education Students

    ERIC Educational Resources Information Center

    Marinho, Alcyane; dos Santos, Priscila Mari; Manfroi, Miraíra Noal; de Paula Figueiredo, Juliana; Brasil, Vinicius Zeilmann

    2017-01-01

    Universities have been entrusted with the task of qualifying professionals for their future practice. In light of this, the present study analysed the competencies perceived by 80 physical education students of a public university in the state of Santa Catarina, Brazil, enrolled in the subject Outdoor Adventure Sports. An exploratory descriptive…

  19. Co-creating Emotionally Safe Environments at Camp: Training Staff To Facilitate Adventure Activities.

    ERIC Educational Resources Information Center

    Brownlee, Matt; Yerkes, Rita

    2003-01-01

    An emotionally safe environment helps campers participate in adventure activities. Staff development tips for creating a safe environment include using cooperative goal setting; using parallel training processes; developing working lesson plans that outline facilitation techniques for creating emotionally safe environments; and using co-created…

  20. Orienteering with Adventure Education: New Games for the 21st Century

    ERIC Educational Resources Information Center

    Hammes, Ryan

    2007-01-01

    Orienteering is an outdoor pursuit in which participants try to locate a series of different control points, using only a map and compass (Laubach, 1998). It is a life-long skill that can be taught to all ages in both a natural and urban setting. Adventure education is an approach to teaching where an individual is placed in an unfamiliar…

  1. The Influence of Short-Term Adventure-Based Experiences on Levels of Resilience

    ERIC Educational Resources Information Center

    Ewert, Alan; Yoshino, Aiko

    2011-01-01

    This exploratory study investigated the impact of participation in a three-week adventure education (AE) expedition upon levels of resilience of university students. Resilience is considered to be a dynamic process of positive adaptation to significant threat or adversity and may be an important variable to study as college students often live…

  2. The "Nature" of Leadership Philosophy in Outdoor and Adventure Education: Partnership or Predation

    ERIC Educational Resources Information Center

    Uhlik, Kim S.

    2006-01-01

    Nature continually impresses humans in its role as an omnipresent, if not ultimate, source of power. One hallmark of outdoor and adventure education (OAE) has been its presumption that humans' interaction with aspects of Nature's "power" promotes the antecedents of leadership: measurable, persistent psychological effects and behavioral…

  3. The Identity, Epistemology and Developmental Experiences of High-Level Adventure Sports Coaches

    ERIC Educational Resources Information Center

    Christian, Ed; Berry, Matt; Kearney, Phil

    2017-01-01

    The aim of this research was to further the literature on the identity and practices of adventure sports coaches (ASCs). Current research indicates that these coaches hold well-defined epistemic beliefs that underpin their approaches to coaching. We sought to explore whether these findings applied to a more diverse sample and to examine their…

  4. A Wilderness Adventure Program as an Alternative for Juvenile Probationers: An Evaluation.

    ERIC Educational Resources Information Center

    Winterdyk, John Albert

    A true experimental design with 60 male probationers, ages 13-16, was used to evaluate the viability of an Ontario-based 21-day wilderness adventure program as an alternative for adjudicated juveniles placed on probation. Participants were randomly assigned to a control group and an experimental group. The experimental group was subdivided into 3…

  5. Bringing People Together in the Wilderness: Conjoint Adventure Trips for Special Populations.

    ERIC Educational Resources Information Center

    Lais, Greg; Smith, Tom

    The article describes a 5-day winter camping expedition experienced conjointly by two groups: one a blend of able-bodied and physically disabled adults, and the second consisting of sexually exploited adolescents who were placed in a group home setting. The first group were members of Wilderness Inquiry II, a community based adventure program that…

  6. Without Criteria: Art and Learning and the Adventure of Pedagogy

    ERIC Educational Resources Information Center

    Atkinson, Dennis

    2017-01-01

    A key aim of this article is to present a discursus on learning and teaching in the context of art education that softens transcendent historical and ideological framings of art education and its purpose. In contrast it places emphasis upon the immanence and necessary transcendence of local events of learning that occur in whatever framing and…

  7. Autistic phenomena in The Adventures of Pinocchio.

    PubMed

    Smith, Adrian

    2017-04-01

    This paper seeks to demonstrate that the protagonist of Carlo Collodi's The Adventures of Pinocchio illustrates numerous autistic phenomena such as communication difficulties, sensory and perceptual distortions and mindblindness. While Pinocchio is viewed as a literary construct with contraindications of autism, it will be argued that his autistic traits are sufficient to suggest the possibility that Collodi had a partial intuition of the syndrome 60 years before it was identified by Leo Kanner. Approaching Collodi's text in this manner is taken as an opportunity to survey and reflect upon the psychoanalytic literature on autism and to position it in relation to contemporary theories from cognitive neuroscience. © 2017, The Society of Analytical Psychology.

  8. Exploring Post-Program Psychological Adjustment for Adult Staff Facilitating a Wilderness Adventure Program

    ERIC Educational Resources Information Center

    Lawrence-Wood, Ellie; Raymond, Ivan

    2011-01-01

    This paper outlines a pilot study of the post-program psychological adjustment outcomes of adult staff facilitating an Australian-based wilderness adventure program for youth at risk. The descriptive and correlational survey study (N = 62) examined the psychological adjustment processes staff underwent following program completion, and the factors…

  9. Adventure Education and the Acculturation of First-Generation Chinese Canadians in Vancouver, Canada

    ERIC Educational Resources Information Center

    Lo, Simon; Gidlow, Bob; Cushman, Grant

    2014-01-01

    This article reports on research that demonstrates how parents in first-generation Chinese families in Vancouver, Canada, most of them from Hong Kong, control their children's involvement in local adventure education (AE) programs and in so doing minimize the likelihood of intergenerational culture conflict involving those children. The research…

  10. Students' Views on Physical Development and Physical Self-Concept in Adventure-Physical Education

    ERIC Educational Resources Information Center

    Gehris, Jeffrey; Kress, Jeff; Swalm, Ricky

    2010-01-01

    This study investigated 10th-grade students' views concerning the physical effects of an adventure-physical education curriculum and the potential of such a curriculum to enhance components of a multidimensional model of physical self-concept. Semistructured interviews were used to obtain students' views and participant observations were conducted…

  11. Cranking Out Adventure: A Bike Leader's Guide to Trial and Error Touring.

    ERIC Educational Resources Information Center

    Rohnke, Karl

    The product of a 3,355 mile bicycle trip involving a co-ed group of teenagers and a leader (N=12), this guide to bike riding trips presents practical and philosophical insights gained by the Project Adventure leader who conducted the trip. Detailed lists of pre- and on-trip requirements are presented. Specifically, there are sections devoted to…

  12. Judgment and Decision Making in Outdoor Adventure Leadership: A Dual-Process Model

    ERIC Educational Resources Information Center

    Culp, Clinton A.

    2016-01-01

    From an examination of the current textbooks and literature concerning judgment and decision-making models used in outdoor adventure leadership, it is easy to see that they are still deeply rooted in the classical decision-making theory. In this article, I will (a) outline the importance of good judgment and decision making in an outdoor adventure…

  13. Rethinking the Adventure Education Experience: An Inquiry of Meanings, Culture and Educational Virtue

    ERIC Educational Resources Information Center

    Ingman, Benjamin Charles

    2013-01-01

    This study is an investigation of the adventure education (AE) experience with particular attention to what happens during the AE experience, the meanings participants ascribe to the experience, how personal backgrounds and institutional cultures coalesce in AE, and the significance of the AE experience for schooling. These topics are explored…

  14. Dangerous Liaisons: Exploring Employer Engagement Relationships in Vocational Undergraduate Adventure and Outdoor Management Degrees

    ERIC Educational Resources Information Center

    Melhuish, Lynsey

    2017-01-01

    This article explores the aspects of employer engagement in higher education (HE). The vocational field of the adventure and outdoor industry provides the context, with associated undergraduate degrees offering contemporary "real-world" provision, underpinned by values of inclusivity and widening participation--an approach that addresses…

  15. Adult Learners' Understanding in Learning Islam Using Andragogy Approach: A Study in Kampung Siglap Mosque and Al-Zuhri Higher Learning Institute

    ERIC Educational Resources Information Center

    Bin Kadir, Mohd Amin; Arifin, Syamsul; Latipun; Fuad, Ahmad Nur

    2016-01-01

    This study describes adult learners' understanding in learning Islam using andragogy approach in which the study was conducted in Kampung Siglap Mosque and Al-Zuhri Higher Learning Institute. Prophet Muhammad (peace be upon him) educate his companions of who are adults from the shackles of "jahiliyyah," spiritual and intellectual…

  16. Outdoor Adventure Education in East Asia: Interpreting Data from Outward Bound Hong Kong

    ERIC Educational Resources Information Center

    Sibthorp, Jim; Funnell, Aaron; Riley, Mike; Chan, Bacon; Meerts-Brandsma, Lisa

    2018-01-01

    Outdoor adventure education (OAE) is philosophically rooted in Western values, yet it has been implemented in non-Western cultures, such as East Asia. This paper examines how OAE functions in East Asia, through data from Hong Kong. Although some cultural differences are clear, there is no compelling evidence that OAE cannot provide benefits in…

  17. From risky behaviour to sexy adventures: reconceptualising young people's online sexual activities.

    PubMed

    Naezer, Marijke

    2018-06-01

    Western discourses about young people and sexuality centre around the concept of risk. Anxieties have been fuelled by the increasing popularity of social media and practices such as 'sexting' and watching 'sexually explicit' materials online. Research has shown however that such risk discourses mainly serve to moralise about, pathologise and police particular behaviours and children. In order to counter such paternalism, researchers advocated a reconceptualisation of youth not as passive victims, but as active agents who actively negotiate sexual experiences and discourses. In this paper, which is based on ethnographic fieldwork among young people in The Netherlands, I argue that we need a reconceptualisation not only of youth, but also of their sexual practices, especially their online sexual practices. Mobilising an interdisciplinary interaction between critical socio-cultural studies of risk, feminist theory and adventure studies, I propose to reconceptualise these practices as 'adventures' rather than 'risky behaviour'. This opens up possibilities for a more reasoned analysis that acknowledges: (1) the distinction between risks and outcomes of an activity; (2) the constructive potential of risk; and (3) the subjective, dynamic character of risk and pleasure.

  18. The Possibilities of "Doing" Outdoor and/or Adventure Education in Physical Education/Teacher Education

    ERIC Educational Resources Information Center

    Sutherland, Sue; Legge, Maureen

    2016-01-01

    Background: Physical education has a long association with teaching outdoor and/or adventure education (OAE). As physical education teacher educators, with a special interest in teaching OAE, we wanted to examine perceptions of models based practices in physical education/teacher education. Purpose: This manuscript; explores and critiques a range…

  19. Learning Disability: An Educational Adventure. The 1967 Kappa Delta Pi Lecture.

    ERIC Educational Resources Information Center

    Kephart, Newell C.

    Educational implications and symptoms are described for learning disorders, the disruption in the processing of information within the central nervous system caused by brain damage, emotional disturbance, or inadequate presentation of learning experiences. Developmental sequences, developmental progression, and restoration of development are…

  20. What Lies beyond Effectiveness and Efficiency? Adventure Learning Design

    ERIC Educational Resources Information Center

    Doering, Aaron; Veletsianos, George

    2008-01-01

    Educational technology and instructional design research has focused on evaluating interventions and innovations in terms of their effectiveness, efficiency, and appeal. While such indicators of learning outcomes are important, designers should also strive for engaging, socially just, and transformational instruction. To illuminate the…

  1. It's Never Too Late to Dare: Outdoor Adventure Programming for the Age Wave

    ERIC Educational Resources Information Center

    Kluge, Mary Ann

    2005-01-01

    The population pyramid is being turned upside down. Baby boomers are beginning to flood the market for goods and services. It is never too late to encourage people of all ages to "dare" to be active through outdoor adventure activities. This article provides readers with a general understanding of older adults' needs and interests as they relate…

  2. Longitudinal Associations of Explosive and Adventurous Temperament Profiles With Character Development: The Modifying Effects of Social Support and Attachment.

    PubMed

    Saarinen, Aino I L; Rosenström, Tom H; Hakulinen, Christian A; Cloninger, Claude Robert; Hintsanen, Mirka H M; Pulkki-Råback, Laura M; Lehtimäki, Terho; Raitakari, Olli T; Keltikangas-Järvinen, Liisa

    The aim of this study was to examine (a) whether adventurous and explosive temperament profiles (presumed precursors of antisocial and borderline personality) are associated with character traits over a 15-year follow-up and (b) whether social support and attachment security modify the relationship between temperament profiles and character development. 2,028 subjects of the Young Finns study completed the Temperament and Character Inventory, the Multidimensional Scale of Perceived Social Support, and the Relationship Questionnaire at 3 assessment points between 1997 and 2012. Both explosive and adventurous temperament profiles seemed to predispose individuals to have less mature personalities; that is, these profiles were consistently associated with lower cooperativeness (P < .001), and explosive temperament also with lower self-directedness (P < .001), over the entire follow-up period. These relationships did not vary significantly at the individual level and were sustained after controlling for age, gender, and socioeconomic status. However, the presence of high social support and secure attachment was found to decrease the likelihood that explosive temperament would lead to an immature adulthood character (P < .001). In contrast, persons with the adventurous temperament were likely to have a more mature character under low social support and an immature one under high experienced social support (P < .05). Individuals with the explosive temperament benefit from high social support and secure attachment. From the point of view of the therapy process, this knowledge might be of importance. In contrast, individuals with the adventurous temperament were able to direct their behavior better in social environments that were not likely to support their basic temperaments. © Copyright 2018 Physicians Postgraduate Press, Inc.

  3. Evolution of modern treatment of childhood acute leukemia and cancer: adventures and battles in the 1970s and 1980s.

    PubMed

    Ravindranath, Yaddanapudi

    2015-02-01

    This article summarizes the adventures and explorations in the 1970s and 1980s in the treatment of children with leukemia and cancer that paved the way for the current success in childhood cancers. Indeed, these were adventures and bold steps into unchartered waters. Because childhood leukemia the most common of the childhood cancers, success in childhood leukemia was pivotal in the push toward cure of all childhood cancers. The success in childhood leukemia illustrates how treatment programs were designed using clinical- and biology-based risk factors seen in the patients. Copyright © 2015. Published by Elsevier Inc.

  4. An Investigation of Highly Effective Leaders in Outdoor Adventure Programs Using a Multi-Method Approach

    ERIC Educational Resources Information Center

    Hobbs, William D.

    2009-01-01

    Research on leadership in outdoor adventure programs has focused primarily on Educational and Outdoor Skills. Anecdotal and practical experience has suggested that the performance of highly effective leaders may depend instead on distinctive qualities and components closely tied to individual character--a perspective of transformational…

  5. Fostering Creativity through Inquiry and Adventure in Informal Learning Environment Design

    ERIC Educational Resources Information Center

    Doering, Aaron; Henrickson, Jeni

    2015-01-01

    Self-directed, inquiry-based learning opportunities focused on transdisciplinary real-world problem solving have been shown to foster creativity in learners. What tools might we provide classroom teachers to scaffold them and their students through this creative process? This study examines an online informal learning environment and the role the…

  6. Adventurous Lives: Teacher Qualities for 21st Century Learning

    ERIC Educational Resources Information Center

    Faulkner, Julie; Latham, Gloria

    2016-01-01

    What kinds of teachers are needed for 21st century learners? While there is recognition that curriculum content, classroom practices and learning environments must alter, there is less attention focussed on the teachers' dispositions for negotiating uncertainty. In this paper, the authors turn their attention to the importance of teachers' lives…

  7. Self-learning kinetic Monte Carlo simulations of Al diffusion in Mg

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Nandipati, Giridhar; Govind, Niranjan; Andersen, Amity

    2016-03-16

    Atomistic on-lattice self-learning kinetic Monte Carlo (SLKMC) method was used to examine the vacancy-mediated diffusion of an Al atom in pure hcp Mg. Local atomic environment dependent activation barriers for vacancy-atom exchange processes were calculated on-the-fly using climbing image nudged-elastic band method (CI-NEB) and using a Mg-Al binary modified embedded-atom method (MEAM) interatomic potential. Diffusivities of vacancy and Al atom in pure Mg were obtained from SLKMC simulations and are compared with values available in the literature that are obtained from experiments and first-principle calculations. Al Diffusivities obtained from SLKMC simulations are lower, due to larger activation barriers and lowermore » diffusivity prefactors, than those available in the literature but have same order of magnitude. We present all vacancy-Mg and vacancy-Al atom exchange processes and their activation barriers that were identified in SLKMC simulations. We will describe a simple mapping scheme to map a hcp lattice on to a simple cubic lattice that would enable hcp lattices to be simulated in an on-lattice KMC framework. We also present the pattern recognition scheme used in SLKMC simulations.« less

  8. Amazing Soil Stories: Adventure and Activity Book [and] Teacher's Guide to the Activity Book.

    ERIC Educational Resources Information Center

    California Association of Resource Conservation Districts, Sacramento.

    The student activity book offers a variety of written exercises and "hands on" experiments and demonstrations for students at the fourth grade level. The book begins with a cartoon story that follows the adventures of a student investigating a soil erosion crisis and what her community can do to prevent soil erosion. Interspersed within…

  9. A medical perspective on the adventures of Sherlock Holmes.

    PubMed

    Reed, J

    2001-12-01

    The adventures of Sherlock Holmes, although primarily famous as stories of detection of crime, offer a considerable amount to interest the medical reader. There are many medical references in the stories, and the influence of Conan Doyle's medical background is clearly seen in the main characters. Aspects of the stories also reflect Conan Doyle's medical career, and also something of his attitude towards the profession. From Holmes's sayings and accounts of his methods, parallels can be drawn between Holmesian deduction and the diagnostic process. It is concluded, however, that deduction cannot be used as a direct paradigm since medical problems are rarely soluble through a process of logic alone.

  10. What Would Happen if...? About the Elective Affinity between Adventure and the "Coniunctivus Potentialis"

    ERIC Educational Resources Information Center

    Becker, Peter

    2007-01-01

    Adventure is a playful pacemaker for real border crossings from reality to possibility; it can, from a benevolent point of view, be the trigger for individual changes of reality, a provider of impulses for the development of self. Confronted with the unpredictability of the wilderness, the turbulences of torrents, the chaotic state of the oceans,…

  11. Influence of Occupational Socialization on the Practices and Perspectives of Two Inexperienced Adventure Educators

    ERIC Educational Resources Information Center

    Zmudy, Mark H.; Curtner-Smith, Matthew D.; Steffen, Jeff

    2009-01-01

    A relatively small number of researchers have found it interesting and useful to examine why and how persons choose to be and become adventure educators (AEs) and why they teach as they do. The implications of this knowledge are: (1) gaining insight into novice AEs' perceptions of what is required to provide in-depth and high quality instruction…

  12. "Adventures in Science": Casting Scientifically Talented Youth as National Resources on American Radio, 1942-1958

    ERIC Educational Resources Information Center

    Terzian, Sevan G.

    2008-01-01

    From 1942 to 1958, a national weekly programme on CBS radio and presented by Science Service, Inc. devoted 37 of its broadcasts to profiling American high school students' achievements in science talent searches, clubs and fairs. These "Adventures in Science" radio programmes cast scientifically talented youth as potential contributors to national…

  13. Something Old, Something New, Something Borrowed, and Something Blue. New Ideas for Challenge and Adventure Programs.

    ERIC Educational Resources Information Center

    Cain, Jim

    This paper provides information sources and ideas for challenge and adventure activities. Main information sources are listed: libraries, ERIC, and several publishers and programs. Some useful publications are described that provide activities and ideas related to outdoor education, environmental issues, games, special populations, educational…

  14. OEI, GTTP and Adventurers of the Universe: training teachers and disseminating science in the South of Brazil

    NASA Astrophysics Data System (ADS)

    Pavani, D. B.; Saraiva, M. F. O.; Dottori, H.

    2014-10-01

    Itinerant Educative Observatory (OEI) is a permanent program of our Department of Astronomy since 1999. It aims to lecture Astronomy to teachers of fundamental and middle levels, using attractive resources such as telescopic observations, audiovisuals, and multimedia. The training courses are requested by different cities of Rio Grande do Sul and nearby states and are organized by a local committee of the requesting city. In 2014, with federal funds, we are uniting efforts with other extension project: the Galileo Teacher Training Program (GTTP). This is an international program developed to train teachers in the effective use of astronomy education tools and resources in their science classes. The program, that is a legacy of IYA2009, aims to create a worldwide network of Galileo Ambassadors the promoters of the training workshops and Galileo Teachers the teachers who bring the learned methodologies into classroom. To supplement these activities, we initiated a new program in 2012 called Adventurers of the Universe. University professors, undergraduates students and teachers of high-school and elementary school of social vulnerable communities develop transdiciplinary didactic sequences where Astronomy is the central focus to motivate different processes of teaching and learning, considering different learning levels, designed for direct use in the classroom. The objective of the program is to contribute to the didactic transposition through the discussion about how to relate astronomy with other science and non-science disciplines. In 2012 we collaborated with 20 teachers of one school, and 900 students. In 2013, the collaborations were expanded to include teachers and students of 3 other schools.

  15. "Nurseries of Ignorance"? Private Adventure and Dame Schools for the Working Classes in Nineteenth-Century Wales

    ERIC Educational Resources Information Center

    Grigg, G. R.

    2005-01-01

    This article explores whether private adventure and dame schools were anything more than "nurseries of ignorance" in nineteenth-century Wales. It traces the origins, development and make-up of these small schools, through an analysis of educational reports, biographical material, census returns and other sources. Private adventure…

  16. Connecting Informal and Formal Learning Experiences in the Age of Participatory Media: Commentary on Bull et al. (2008)

    ERIC Educational Resources Information Center

    Greenhow, Christine

    2008-01-01

    The recent editorial in this journal by Bull et al. ("Connecting Informal and Formal Learning Experiences in the Age of Participatory Media" Vol 8, Iss 2) discussed the challenges of bridging formal learning practices and informal learning opportunities within the context of today's Web-enhanced world. In this commentary, Christine…

  17. Final Report of the Development of an International Adult Learning Module (OECD AL Module): Recommendations on Methods, Concepts and Questions in International Adult Learning Surveys. OECD Education Working Papers, No. 21

    ERIC Educational Resources Information Center

    Kuwan, Helmut; Larsson, Ann-Charlotte

    2008-01-01

    Policy interest in international surveys on Adult Learning (AL) has increased strongly. AL survey data are used as benchmarks for a country's educational system. However, results of key indicators like participation in learning activities often vary remarkably between different data sources. Stating that these differences are due to varying…

  18. Breaking Down the Stigma of Mental Illness through an Adventure Camp: A Collaborative Education Initiative.

    ERIC Educational Resources Information Center

    Stuhlmiller, Cynthia M.

    2003-01-01

    Describes an outdoor adventure camp to help mental health consumers and nursing students explore the issues of mental health and illness through experiential and perceived risk challenges. Evaluation data reveals a breakdown in the stigma of mental illness as consumers and students came to know, trust, and count on each other in order to succeed…

  19. More than Activities: Using a "Sense of Place" to Enrich Student Experience in Adventure Sport

    ERIC Educational Resources Information Center

    Leather, Mark; Nicholls, Fiona

    2016-01-01

    There has been increasing interest in recent years in the significance of a sense of place in the literature of outdoor adventure education. In the UK relationships between outdoor education and the environment still appear largely focused on the science of the natural environment and the activity in question. In this paper, we present empirical…

  20. The Family Expedition Program: Adventure Family Therapy in the Home As Well As in the Outdoors.

    ERIC Educational Resources Information Center

    Gass, Michael; Dolcino, Carina

    The Family Expedition is a federally funded program designed to foster healthy changes in families with troubled adolescents through multifamily adventure therapy experiences. Each Family Expedition cycle is 4 months long, consisting of six multifamily sessions and three home visits. Each 90-minute home visit gives families time to focus on…

  1. Why ghosts don’t touch: a tale of two adventurers falling one after another into a black hole

    NASA Astrophysics Data System (ADS)

    Kassner, Klaus

    2017-01-01

    The case for the utility of Kruskal-Szekeres coordinates in the classroom made by Augousti et al in this journal (2012 Eur. J. Phys. 33 1-11) is strengthened by extending their discussion beyond the event horizon of the black hole. Observations made by two adventurers following one another into a Schwarzschild black hole are examined in terms of these nonsingular coordinates. Two scenarios are considered, the first corresponding to one observer following the other closely, the second to a significant distance between the two of them, precluding the existence of a common inertial system. In particular, the concepts of distance and temporal separation near the horizon and the redshift of the first infaller's image as seen by the second are investigated. The results show that the notion of ‘touching ghosts’ does not correspond to the local physics of two observers falling into a black hole. The story line is interesting enough and the mathematical details are sufficiently simple to use the example in a general relativity course, even at the undergraduate level.

  2. Young Children Learning for the Environment: Researching a Forest Adventure

    ERIC Educational Resources Information Center

    Gambino, Agatha; Davis, Julie; Rowntree, Noeleen

    2009-01-01

    Field experiences for young children are an ideal medium for environmental education/education for sustainability because of opportunities for direct experience in nature, integrated learning, and high community involvement. This research documented the development--in 4-5 year old Prep children--of knowledge, attitudes and actions/advocacy in…

  3. A Preliminary Exploration of the Influence of Short-Term Adventure-Based Expeditions on Levels of Resilience

    ERIC Educational Resources Information Center

    Ewert, Alan; Yoshino, Aiko

    2008-01-01

    The purpose of this study was to investigate the effect of participation in a three-week adventure-based expedition on levels and types of resiliency. Defined as an individual constellation of characteristics and capacities that mitigate the impact of biological, psychological and social factors that threaten an individual's health (Kaplan, 1999;…

  4. Let's Begin Again: Sierra On-Line and the Origins of the Graphical Adventure Game

    ERIC Educational Resources Information Center

    Nooney, Laine

    2017-01-01

    The author retells the origin story of Sierra On-Line and its historic first product, the graphical adventure game "Mystery House." She reviews the academic and journalistic writing that placed the story almost exclusively inside a narrative about early computer games, treating it as a saga of the competition between the graphic…

  5. Adventure-Based Experiential Therapy with Inpatients in Child and Adolescent Psychiatry: An Approach to Practicability and Evaluation

    ERIC Educational Resources Information Center

    Eckstein, Florian; Rüth, Ulrich

    2015-01-01

    This article examines the use of adventure-based experiential therapy (AET) with child and adolescent psychiatry inpatients. AET environments, indications, practicality, therapeutic effects and research are outlined and clinical findings are reported. Activities such as rock-climbing, exploring a creek and caving are discussed and the limitations…

  6. Infusing a Peer-to-Peer Support Program with Adventure Therapy for Adolescent Students with Autism Spectrum Disorder

    ERIC Educational Resources Information Center

    Karoff, Maggie; Tucker, Anita R.; Alvarez, Tony; Kovacs, Patricia

    2017-01-01

    Background: Key findings from the literature on treatment interventions with youth with Autism Spectrum Disorder (ASD) indicate that the most successful approaches allow frequent opportunities for uncontrived social interactions and are customizable to the needs of individuals and the group. Adventure therapy meets these criteria while providing…

  7. Satisfying Psychological Needs on the High Seas: Explaining Increases Self-Esteem Following an Adventure Education Programme

    ERIC Educational Resources Information Center

    Scarf, Damian; Kafka, Sarah; Hayhurst, Jill; Jang, Kyungho; Boyes, Mike; Thomson, Ruth; Hunter, John A.

    2018-01-01

    A number of recent studies have revealed that taking part in a sail-training-based Adventure Education Programme elevates youths' self-esteem. Across two studies, we sought to examine the extent to which youths' sense of belonging contributed to this increase in self-esteem. Study 1 revealed that participants who completed the voyage showed an…

  8. Measuring the Unmeasurable: Upholding Rigor in Quantitative Studies of Personal and Social Development in Outdoor Adventure Education

    ERIC Educational Resources Information Center

    Scrutton, Roger; Beames, Simon

    2015-01-01

    Outdoor adventure education (OAE) has a long history of being credited with the personal and social development (PSD) of its participants. PSD is notoriously difficult to measure quantitatively, yet stakeholders demand statistical evidence that given approaches to eliciting PSD are effective in their methods. Rightly or wrongly, many stakeholders…

  9. The Andean Geotrail (1): A scientific adventure

    NASA Astrophysics Data System (ADS)

    Sassier, C.; Galland, O.; Raufaste, C.; Mair, K.

    2009-12-01

    The role of Geosciences in our society is of primary importance. Its implications for humanity relate to major challenges such as climate change, managing energy resources, natural hazard mitigation, and water scarcity. Despite these issues being familiar to specialists, this is in general not the case for the public. In a world, where the impact of human activity is beginning to be seen on the environment, knowledge of the Earth and its history is paramount to make informed decisions that will influence our future. The necessity to educate the global population and raise awareness of Geosciences has led UNESCO to designate 2009 the International Year of the Planet Earth. In this context and with the label of the UNESCO, we organized and performed a popular science adventure that was followed in real time by both school children and many adults around the world. The Andean Geotrail consisted of a cycling expedition through a spectacular geological environment, the Andean Cordillera. During the nine month expedition, we cycled 8000 km and walked 400 km from Ushuaia in the Southern tip of Argentina to Nazca in Peru to encounter a rich variety of geological environments: active volcanoes, earthquakes, mineral and hydrocarbon deposits, and fantastic geological scenery. All this makes the Andes a great pedagogical natural laboratory. During the expedition, we visited spectacular geological localities that illustrate key Earth Science phenomena (such as mines and hydrocarbon deposits, erupting volcanoes and seismogenically active areas, and national parks) and discovered their implications for the local people. Along the way, we interviewed local geologists and scientists who helped us understand the geology of their areas. We gathered our own observations with those of the local specialists and published essays, articles and photographs on our website and blog (www.georouteandine.fr/English, http://georouteandine.blogspot.com). Seventeen schools in France and Norway

  10. To Capture Student Interest in Geosciences, Plan an Adventure

    NASA Astrophysics Data System (ADS)

    Sassier, Caroline; Galland, Olivier; Mair, Karen

    2011-01-01

    It is dawn, -17°C, and 4700 meters above sea level, and two young scientists are alone in a tiny tent in the middle of the immense desert of the Bolivian Altiplano. Their bicycles and sleeping bags are coated with a thin layer of ice. Muscles aching, as they did yesterday and probably will tomorrow, they shrug off their sleepiness as the sunrise heats up their tent. After a simple breakfast, the researchers peek out and feast their eyes on a stunning view of high volcanic peaks and salt lakes. They are on the Andean Geotrail, a 9-month bike adventure through the Andes mountains, from Ushuaia in Argentinean Tierra del Fuego to Nazca, Peru (see Figure 1). Their goal is to share this spectacular geological setting with primary-, secondary- and high-school students.

  11. The Foci of In-Action Professional Judgement and Decision-Making in High-Level Adventure Sports Coaching Practice

    ERIC Educational Resources Information Center

    Collins, Loel; Collins, Dave

    2017-01-01

    This article continues a theme of previous investigations by the authors and examines the focus of in-action reflection as a component of professional judgement and decision-making (PJDM) processes in high-level adventure sports coaching. We utilised a thematic analysis approach to investigate the decision-making practices of a sample of…

  12. "A New Kind of Rule": The Subversive Narrator in "Alice's Adventures in Wonderland" and "The Pied Piper of Hamelin."

    ERIC Educational Resources Information Center

    Blackburn, William

    1986-01-01

    Compares "Alice's Adventures in Wonderland" to "The Pied Piper of Hamelin," noting that both: (1) were begun for the amusement of specific children; (2) use a subterranean journey as a device; (3) are critical of social authority; and (4) have problematic endings. (SRT)

  13. The Use of Adventure Therapy in Community-Based Mental Health: Decreases in Problem Severity among Youth Clients

    ERIC Educational Resources Information Center

    Tucker, Anita R.; Javorski, Steve; Tracy, Julie; Beale, Bobbi

    2013-01-01

    Background: There is an increasing need to identify effective mental health treatment practices for children and adolescents in community-based settings, due to current mixed findings of existing interventions. This study looked at adventure therapy (AT) as a viable option to meet this need. Objective: Using a sample of 1,135 youth from a…

  14. If You Go down to the Woods Today...: Developing a Whole-School Culture Where It Is Safe to Take Risks

    ERIC Educational Resources Information Center

    Peacock, Alison

    2008-01-01

    Children have much to learn from the natural environment and from working in partnership with each other. This article explores the real-life challenges of encouraging creative adventurous play within the perceived confines of the primary curriculum. The author shares the story of a whole-school learning adventure and aims to remind us of the…

  15. Investigating the Experience of Outdoor and Adventurous Project Work in an Educational Setting Using a Self-Determination Framework

    ERIC Educational Resources Information Center

    Sproule, John; Martindale, Russell; Wang, John; Allison, Peter; Nash, Christine; Gray, Shirley

    2013-01-01

    The purpose of this study was to carry out a preliminary investigation to explore the use of outdoor and adventurous project work (PW) within an educational setting. Specifically, differences between the PW and normal academic school experiences were examined using a self-determination theory framework integrated with a goal orientation and…

  16. Alien Adventures

    ERIC Educational Resources Information Center

    Hateley, Elliott

    2010-01-01

    It has been the author's experience that children are most engaged and eager to investigate, discover and learn when immersed in creativity, be it their own or that of other people. In this article, the author describes how he created a unique way to engage his class in learning about the solar system using reality television. The theme of the…

  17. Differences in motivations over time by level of development: an examination of pre/post adventure recreation experiences

    Treesearch

    Sharon L. Todd; Lynn Anderson; Anderson Young; Dale Anderson

    2003-01-01

    The purpose of this study was to examine changes in motivations for outdoor adventure recreation pursuits over a short period of time (pre- to posttest) for participants with different levels of development. Subjects were 100 undergraduate recreation majors from separate similar summer session Outdoor Education Practicum courses, each of which included 7 days in a camp...

  18. Improving Children's Mental Health with a Digital Social Skills Development Game: A Randomized Controlled Efficacy Trial of Adventures aboard the S.S. GRIN.

    PubMed

    Sanchez, Rebecca; Brown, Emily; Kocher, Kelly; DeRosier, Melissa

    2017-02-01

    The purpose of this study was to investigate whether a computer-based game to improve social skills and mental health in children with social skills deficits would be efficacious. The program, Adventures aboard the S.S. GRIN, translates a proven in-person intervention into a nine-episode interactive online adventure game that provides opportunity for knowledge acquisition and skill practice. Participants (children aged 7-11 years with social skills challenges) were randomly assigned to immediate treatment group (n = 33) or waitlist control group (n = 36). Children in the immediate treatment condition completed the game at home over the course of 9 weeks. Before playing the game and again within 1 week of game completion, children completed surveys about social literacy, social anxiety, bullying, social self-efficacy, and social satisfaction. Children who played Adventures improved significantly more from pretest to posttest than children who did not play the game in social literacy, social anxiety, bullying victimization, and social satisfaction. Online interactive games can be effective in improving mental health for children who struggle with social skills. For children who can access them, serious games have the potential to increase the reach of effective programs by overcoming the logistical and implementation barriers (such as cost, travel, and accessibility) that limit traditionally delivered mental health interventions.

  19. The Degree of Applying E-Learning in English Departments at Al-Balqa Applied University from Instructors' Perspectives

    ERIC Educational Resources Information Center

    Alzu'bi, Mohammad Akram Mohammad

    2018-01-01

    The study aimed at identifying the degree of applying e-learning in Al-Balqa Applied University from instructors' perspectives so the researcher designed a questionnaire of 20 items which is applied on a sample of 48 lecturers. The study showed that the percentage of (64.0%) out of 48 participants apply e-learning in English departments at…

  20. Hazing Rites/Rights: Using Outdoor- and Adventure Education-Based Orientation to Effect Positive Change for First-Year Athletes

    ERIC Educational Resources Information Center

    johnson, jay; Chin, Jessica W.

    2016-01-01

    This study is a qualitative examination of the experiences and impact of participating in an outdoor-based and adventure education-based orientation as an alternative to traditional forms of sport team initiation. Traditional forms of initiation for the participants in this study had included hazing ceremonies, whereby new team members were forced…

  1. Adventure-Based Programming and Social Skill Development in the Lives of Diverse Youth: Perspectives from Two Research Projects

    ERIC Educational Resources Information Center

    Shirilla, Paul

    2009-01-01

    Social skill development is emerging as an important issue for educators and practitioners in their work with adolescent youth. This presentation will use the results from two ongoing research projects to examine the relationship between adventure-based programming and social skill development in the lives of diverse youth. The first project is…

  2. Adventures with Cyanobacteria: A Personal Perspective

    PubMed Central

    Govindjee; Shevela, Dmitriy

    2011-01-01

    Cyanobacteria, or the blue-green algae as they used to be called until 1974, are the oldest oxygenic photosynthesizers. We summarize here adventures with them since the early 1960s. This includes studies on light absorption by cyanobacteria, excitation energy transfer at room temperature down to liquid helium temperature, fluorescence (kinetics as well as spectra) and its relationship to photosynthesis, and afterglow (or thermoluminescence) from them. Further, we summarize experiments on their two-light reaction – two-pigment system, as well as the unique role of bicarbonate (hydrogen carbonate) on the electron-acceptor side of their photosystem II, PSII. This review, in addition, includes a discussion on the regulation of changes in phycobilins (mostly in PSII) and chlorophyll a (Chl a; mostly in photosystem I, PSI) under oscillating light, on the relationship of the slow fluorescence increase (the so-called S to M rise, especially in the presence of diuron) in minute time scale with the so-called state-changes, and on the possibility of limited oxygen evolution in mixotrophic PSI (minus) mutants, up to 30 min, in the presence of glucose. We end this review with a brief discussion on the position of cyanobacteria in the evolution of photosynthetic systems. PMID:22645530

  3. Effectiveness of an integrated adventure-based training and health education program in promoting regular physical activity among childhood cancer survivors.

    PubMed

    Li, H C William; Chung, Oi Kwan Joyce; Ho, Ka Yan; Chiu, Sau Ying; Lopez, Violeta

    2013-11-01

    There is growing concern about declining levels of physical activity in childhood cancer survivors. This study aimed to examine the effectiveness of an integrated adventure-based training and health education program in promoting changes in exercise behavior and enhancing the physical activity levels, self-efficacy, and quality of life of Hong Kong Chinese childhood cancer survivors. A randomized controlled trial, two-group pretest and repeated post-test, between-subjects design was conducted to 71 childhood cancer survivors (9- to 16-year-olds). Participants in the experimental group joined a 4-day integrated adventure-based training and health education program. Control group participants received the same amount of time and attention as the experimental group but not in such a way as to have any specific effect on the outcome measures. Participants' exercise behavior changes, levels of physical activity, self-efficacy, and quality of life were assessed at the time of recruitment, 3, 6, and 9 months after starting the intervention. Participants in the experimental group reported statistically significant differences in physical activity stages of change (p < 0.001), higher levels of physical activity (p < 0.001) and self-efficacy (p = 0.04) than those in the control group. Besides, there were statistically significant mean differences (p < 0.001) in physical activity levels (-2.6), self-efficacy (-2.0), and quality of life (-4.3) of participants in the experimental group from baseline to 9 months after starting the intervention. The integrated adventure-based training and health education program was found to be Copyright © 2013 John Wiley & Sons, Ltd.

  4. A Case Study Examining the Impact of Adventure Based Counseling on High School Adolescent Self-Esteem, Empathy, and Racism

    ERIC Educational Resources Information Center

    Cale, Chris

    2010-01-01

    This study investigated the effectiveness of Adventure Based Counseling upon high school adolescents. The goals of this study were to (a) explore the effectiveness of ABC Counseling in increasing levels of self-esteem and empathy among adolescents; (b) study the efficacy of ABC counseling in reducing perceived racial discrimination, racist…

  5. Eagle Adventure: School-Based Type 2 Diabetes Prevention Program Results in Improved Outcomes Related to Food and Physical Activity

    ERIC Educational Resources Information Center

    Stovall-Amos, Angelina; Parker, Stephany; Mata, Sara; Fox, Jill; Jackson, Teresa; Miracle, Sarah; Hermann, Janice

    2014-01-01

    The Eagle Adventure program was designed as a semester-long, SNAP-Ed program to address food and physical activity choices important for prevention of type 2 diabetes, obesity, and other chronic diseases. The program was developed for implementation in Grades 1-3. This article presents findings from two participating grade centers inclusive of…

  6. An "Adventure" of MBA Students in Europe: How Volcanic Ash Produced an Incidental Learning Experience

    ERIC Educational Resources Information Center

    Vazquez, Ana Claudia Souza; Ruas, Roberto Lima; Cervo, Clarissa S.; Hutz, Claudio Simon

    2013-01-01

    Because the volcanic ash that affected air travel in Western Europe in 2010 was considered as one of the most meaningful learning experiences by a group of MBA students, this article aims to outline the main aspects of an incidental learning situation, rarely described on management education literature. Incidental learning is an unsystematic…

  7. The Spelling Bee and Me: A Real-Life Adventure in Learning

    ERIC Educational Resources Information Center

    Small, Gail; Yoshinaga, Kendra

    2006-01-01

    This book documents the real-life story of Kendra Yoshinaga, a young speller who won her first qualifying bee at the young age of nine. Now eleven years old, she is preparing for future events after tying for 27th in the 2004 National Spelling Bee. Gail Small, author of Joyful Learning: No One Ever Wants To Go To Recess!, taught Kendra for first,…

  8. Its All Action, Its All Learning: Action Learning in SMEs

    ERIC Educational Resources Information Center

    Clarke, Jean; Thorpe, Richard; Anderson, Lisa; Gold, Jeff

    2006-01-01

    Purpose: The purpose of this paper is to argue that action learning (AL) may provide a means of successfully developing small to medium-sized enterprises (SMEs). Design/methodology/approach: The literature around SME learning suggests a number of processes are important for SME learning which similarity, it is argued, are encompassed in AL. AL may…

  9. Advanced life support (ALS) instructors experience of ALS education in Western Australia: a qualitative exploratory research study.

    PubMed

    Taplin, John; McConigley, Ruth

    2015-04-01

    When cardiac arrest occurs, timely competent advanced life support (ALS) interventions by nursing staff can influence patient outcomes. Ongoing ALS education influences maintenance of competency and avoids skill decay. To explore the methods of ALS education delivery for nurses in the workplace; describe the issues relating to maintaining ALS competency; explore ALS competency decay for nurses and develop recommendations for the provision of continuing ALS education. A qualitative exploratory design was used to study ALS education provision in the workplace. Data were collected from ALS nurse experts in Western Australia by face-to-face and phone interviews. Semi-structured interviews were conducted and organised around a set of predetermined questions. Two major themes were identified; the first theme Demand and Supply describes the increasing demand for ALS education for nurses and the challenges with providing timely cost effective traditional face-to-face ALS education. The second theme, Choosing The Best Education Options describes new ways to provide ALS education using emerging technologies. The study suggested that using e-learning methods would assist with educating the maximum amount of nurses in a timely manner and e-learning and teleconferencing offer opportunities to reach nurses in distant locations. Delivering ALS education more frequently than annually would increase skills maintenance and lessen skill decay. Further research is required to explore which blended e-learning model is best suited to ALS education. Copyright © 2014 Elsevier Ltd. All rights reserved.

  10. Extreme event medicine: considerations for the organisation of out-of-hospital care during obstacle, adventure and endurance competitions.

    PubMed

    Laskowski-Jones, Linda; Caudell, Michael J; Hawkins, Seth C; Jones, Lawrence J; Dymond, Chelsea A; Cushing, Tracy; Gupta, Sanjey; Young, David S; Starling, Jennifer M; Bounds, Richard

    2017-10-01

    Obstacle, adventure and endurance competitions in challenging or remote settings are increasing in popularity. A literature search indicates a dearth of evidence-based research on the organisation of medical care for wilderness competitions. The organisation of medical care for each event is best tailored to specific race components, participant characteristics, geography, risk assessments, legal requirements, and the availability of both local and outside resources. Considering the health risks and logistical complexities inherent in these events, there is a compelling need for guiding principles that bridge the fields of wilderness medicine and sports medicine in providing a framework for the organisation of medical care delivery during wilderness and remote obstacle, adventure and endurance competitions. This narrative review, authored by experts in wilderness and operational medicine, provides such a framework. The primary goal is to assist organisers and medical providers in planning for sporting events in which participants are in situations or locations that exceed the capacity of local emergency medical services resources. © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2017. All rights reserved. No commercial use is permitted unless otherwise expressly granted.

  11. Going beyond: an adventure- and recreation-based group intervention promotes well-being and weight loss in schizophrenia.

    PubMed

    Voruganti, Lakshmi N P; Whatham, Jeff; Bard, Eleanor; Parker, Gayle; Babbey, Candice; Ryan, Janet; Lee, Suganya; MacCrimmon, Duncan J

    2006-08-01

    To undertake a preliminary study to assess the feasibility of clinical implementation and evaluate the effectiveness of a novel adventure- and recreation-based group intervention in the rehabilitation of individuals with schizophrenia. In a 2-year, prospective, case-control study, 23 consecutively referred, clinically stabilized schizophrenia patients received the new intervention over an 8-month period; 31 patients on the wait list, considered the control group, received standard clinical care that included some recreational activities. Symptom severity, self-esteem, self-appraised cognitive abilities, and functioning were documented for both groups with standardized rating scales administered at baseline, on completion of treatment, and at 12 months posttreatment. Treatment adherence was 97%, and there were no dropouts. Patients in the study group showed marginal improvement in perceived cognitive abilities and on domain-specific functioning measures but experienced a significant improvement in their self-esteem and global functioning (P < 0.05), as well as a weight loss of over 12 lb. Improvement was sustained over 1 year with further occupational and social gains. In the context of overcoming barriers to providing early intervention for youth and preventing metabolic problems among older adults with schizophrenia, adventure- and recreation-based interventions could play a useful complementary role.

  12. Stamina, speed and adventure: Australian women and competitive cycling in the 1890s.

    PubMed

    Kinsey, Fiona

    2011-01-01

    The scholarship surrounding women's cycling in Australia during the 1890s is slim. However, a focus on female competitive cycling, just one of many diverse cycling activities that women pursued in this era, reveals a rich seam of information. Accordingly, this paper surveys endurance riding, adventure touring and racing, introducing new historical and biographical detail and highlighting the significance of competitive cycling for women in the late nineteenth century. The discussion shows that women's competitive cycling constituted a significant component of Australian cycling history, and helped to re-define women's identity in an era when feminine roles were in flux and the traditional gender order was being contested.

  13. Psychosocial outcomes of an inclusive adapted sport and adventurous training course for military personnel.

    PubMed

    Carless, David; Peacock, Suzanne; McKenna, Jim; Cooke, Carlton

    2013-01-01

    To explore the psychosocial outcomes of an inclusive adapted sport and adventurous training course that aims to support the rehabilitation and personal development of military personnel who have sustained physical and/or psychological disability. Narrative life story interviews were conducted with 11 men aged 20-43 taking part in one of the 5-day courses. A thematic narrative analysis was conducted, focusing on accounts that provided insights into personally meaningful psychosocial outcomes of the course. We identified six themes, falling into two distinct clusters. "Bringing me back to myself" was achieved through the themes of (1) returning to activity, (2) rediscovering a sense of purpose, and (3) reconnecting to others. "New rooms to explore" was realised through (4) experiencing new activities, (5) being valued/respected/cared for and (6) being inspired by other people. Involvement in the course stimulated a balance of present- and future-oriented psychosocial outcomes through which participants both recreated aspects of themselves that had been lost through injury/trauma and moved forward with their lives as a result of new horizons of possibility. This 5-day inclusive adapted sport and adventurous training course offered meaningful psychosocial outcomes among military personnel who had experienced physical and/or psychological disability. The course helped participants recover aspects of their previous life and self through becoming physically active again, rediscovering a sense of purpose and reconnecting to others. Participants describe a broadening of life horizons as a result of the course, through new activities, being valued/respected/cared for, and being inspired by other people.

  14. Adventure-based training to promote physical activity and reduce fatigue among childhood cancer survivors: A randomized controlled trial.

    PubMed

    Li, William H C; Ho, K Y; Lam, K K W; Lam, H S; Chui, S Y; Chan, Godfrey C F; Cheung, A T; Ho, L L K; Chung, O K

    2018-04-14

    Cancer-related fatigue is one of the most distressing symptoms reported by childhood cancer survivors. Despite the body of evidence that regular physical activity helps alleviate cancer-related fatigue, insufficient participation in physical activity is frequently observed among childhood cancer survivors. This study examined the effectiveness of an adventure-based training programme in promoting physical activity, reducing fatigue, and enhancing self-efficacy and quality of life among Hong Kong Chinese childhood cancer survivors. A prospective randomised controlled trial. A paediatric oncology outpatient clinic, a non-governmental organisation, and a non-profit voluntary organisation. Hong Kong Chinese childhood cancer survivors aged 9-16 years who reported symptoms of fatigue and had not engaged in regular physical exercise in the past 6 months. The experimental group underwent a 4-day adventure-based training programme. The control group received a placebo intervention. The primary outcome was fatigue at 12 months. Secondary outcomes were physical activity levels, self-efficacy and quality of life at 12 months. Data collection was conducted at baseline, and 6 and 12 months after the intervention began. We performed intention-to-treat analyses. From 6 January, 2014 to 8 June, 2015, we randomly assigned 222 eligible childhood cancer survivors to either an experimental (n = 117) or a control group (n = 105). The experimental group showed statistically significantly lower levels of cancer-related fatigue (P < 0.001), higher levels of self-efficacy (P < 0.001) and physical activity (P < 0.001), and better quality of life (P < 0.01) than the control group at 12 months. This study provides evidence that adventure-based training is effective in promoting physical activity, reducing cancer-related fatigue, and enhancing self-efficacy and quality of life among Hong Kong Chinese childhood cancer survivors. These results may help inform parents and

  15. Telling It Like It Is--And Like It Is Not: Fiction in the Service of Science in Jay Hosler's "The Sandwalk Adventures"

    ERIC Educational Resources Information Center

    Porat, Michal

    2015-01-01

    Biologist and graphic novelist Jay Hosler has long been introducing young readers to biological subjects through entertaining narratives combining strongly fictional elements with nonfictional ones. Extensive application of fiction to nonfictional subject matter is uncommon, even in graphic novels, but Hosler's "The Sandwalk Adventures"…

  16. Using an Action Learning Set (ALS) to Support the Nurse and Allied Health Professional Consultant Role

    ERIC Educational Resources Information Center

    Richardson, Janet; Ainsworth, Roberta; Allison, Rhoda; Billyard, Jo; Corley, Reine; Viner, Jane

    2008-01-01

    Advanced clinical practice roles are now an integral feature of many healthcare services and have been adopted in a diversity of areas. However, mentoring of these roles is not well documented in the literature and formal mechanisms of support are limited. An action learning set (ALS) was developed to provide support for consultants currently in…

  17. Learning to Teach in Second Life: A Novice Adventure in Virtual Reality

    ERIC Educational Resources Information Center

    Ellis, Maureen; Anderson, Patricia

    2011-01-01

    Second Life (SL) is a social virtual world, which emphasizes the general use of immersive worlds for supporting a variety of human activities and interactions, presenting a plethora of new opportunities and challenges for enriching how we learn, work and play (Boulos, Hetherington & Wheeler, 2007; Prasolova-Førland, Sourin & Sourina,…

  18. Adventures with Cell Phones

    ERIC Educational Resources Information Center

    Kolb, Liz

    2011-01-01

    Teachers are finding creative ways to turn the basic cell phone from a digital distraction into a versatile learning tool. In this article, the author explains why cell phones are important in learning and suggests rather than banning them that they be integrated into learning. She presents activities that can be done on a basic cell phone with a…

  19. Book of Metaphors: Volume II.

    ERIC Educational Resources Information Center

    Gass, Michael A., Comp.

    This book presents group activities that use metaphors to enhance learning for participants in adventure-based programs. The first chapter provides an overview of approaches to facilitating adventure experiences, including letting the experience speak for itself, speaking for the experience, debriefing the experience, directly frontloading the…

  20. Socio-Cultural Factors in Second Language Learning: A Case Study of Adventurous Adult Language Learners

    ERIC Educational Resources Information Center

    Ozfidan, Burhan; Machtmes, Krisanna L.; Demir, Husamettin

    2014-01-01

    Sociocultural theories consider language learning as a social practice examines students as active participants in the construction of learning processes. This study investigates sociocultural theories' central concepts, which includes peer interaction and feedback, private speech, and self-efficacy. The present study is a case study of twenty…

  1. Pre-Participation Medical Evaluation for Adventure and Wilderness Watersports.

    PubMed

    Nathanson, Andrew T; Young, Justin Mark J; Young, Craig

    2015-12-01

    A request for a preparticipation medical evaluation for wilderness watersports may be made by guiding agencies, instructional camps, or by patients presenting for an annual visit. Although guidelines have been published regarding preparticipation physical evaluation for traditional competitive high school and collegiate sports, little has been written about medical evaluations for those wishing to engage in wilderness and adventure watersports. in this article, we offer guidance based on literature review and expert opinion. Watersports are among the most common recreational activities in the United states and are generally safe. Drowning, however, is a significant risk, particularly in small, self-propelled craft, and among children. Medical counseling before participation in watersports should include screening for medical conditions which may impair swimming ability, including a history of seizures, heart disease, and lung disease. Physicians should also promote preventive health measures such as use of lifejackets and sun protection, as well as alcohol avoidance. Swim testing tailored to specific activities should be strongly considered for children and those with questionable swimming ability. Copyright © 2015. Published by Elsevier Inc.

  2. Aboriginal Adventure.

    ERIC Educational Resources Information Center

    Armstrong, Sherry

    2003-01-01

    Describes an art project for high school students in which they create Aboriginal-style paintings using cotton swabs. Discusses the process of creating the works of art in detail. Includes learning objectives, art materials, and a bibliography. (CMK)

  3. Adventures in supercomputing: An innovative program for high school teachers

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Oliver, C.E.; Hicks, H.R.; Summers, B.G.

    1994-12-31

    Within the realm of education, seldom does an innovative program become available with the potential to change an educator`s teaching methodology. Adventures in Supercomputing (AiS), sponsored by the U.S. Department of Energy (DOE), is such a program. It is a program for high school teachers that changes the teacher paradigm from a teacher-directed approach of teaching to a student-centered approach. {open_quotes}A student-centered classroom offers better opportunities for development of internal motivation, planning skills, goal setting and perseverance than does the traditional teacher-directed mode{close_quotes}. Not only is the process of teaching changed, but the cross-curricula integration within the AiS materials ismore » remarkable. Written from a teacher`s perspective, this paper will describe the AiS program and its effects on teachers and students, primarily at Wartburg Central High School, in Wartburg, Tennessee. The AiS program in Tennessee is sponsored by Oak Ridge National Laboratory (ORNL).« less

  4. Nature in the City.

    ERIC Educational Resources Information Center

    Ferbert, Mary Lou

    1981-01-01

    Describes a science program developed by the Cleveland Museum of Natural History, "Nature in the City," in which students and teachers learn together about the natural community surrounding their school. Includes program's rationale, list of "adventures," and methods. Discusses strategies of Sherlock Holmes'"adventure" focusing on animal tracks…

  5. Energy Adventure.

    ERIC Educational Resources Information Center

    Oak Ridge Associated Universities, TN.

    Designed as an interdisciplinary, supplemental teaching guide, this document provides fundamental information about energy supply, use, and conservation and related learning activities for secondary students. Eight units address the following topics: energy history, petroleum, natural gas, coal, electricity, alternative sources, energy…

  6. Efficacy of MedMyst: an Internet Teaching Tool for Middle School Microbiology.

    PubMed

    Miller, Leslie M; Moreno, Janette; Estrera, Vicky; Lane, David

    2004-05-01

    Can web-based technology be used to effectively introduce or reinforce aspects of microbiology to middle school students? This central hypothesis examines whether brief exposure to a web adventure format containing virtual lab experiments and computer games within an engaging story line can impact student learning. An episodic adventure series, MedMyst (http://medmyst.rice.edu), focuses on infectious diseases and the microbes that cause them. The website is not intended to replace classroom instruction, but rather to engage students in problem-solving activities not likely to be encountered elsewhere. It also provides scientists with a resource to introduce microbiology to adolescent audiences through outreach activities. In the online adventure, the player (student) enters a futuristic world in which he or she becomes a "Reconstructor," a member of an elite team charged with preventing the spread of infectious disease. The series consists of three "missions," each lasting approximately 30 to 40 minutes and designed to address a limited set of learning objectives. Middle school students participated in the creation of the characters and the stylized design through focus groups. Classroom teachers oversaw the alignment of the web adventure objectives with the National Science Content Standards. Scientists and clinicians reviewed the web adventure for content and accuracy. A field test involving over 700 students from nine different schools assessed the knowledge gains attributable to playing MedMyst. Gain scores from pretest to posttest indicated that middle school students retained important information by interacting with the online material for as little as 30 minutes per adventure; however, gains for high school students were less persuasive, perhaps indicating a different learning tool or content is required for this age audience.

  7. Feasibility and Students' Preliminary Views on Parkour in a Group of Primary School Children

    ERIC Educational Resources Information Center

    Fernández-Río, Javier; Suarez, Carlos

    2016-01-01

    Background: Adventure education is an instructional model where students participate in adventurous activities to acquire physical, cognitive, and affective skills. It also has strong connections with cooperative learning. Parkour is a fast-growing sport practiced by thousands of youngsters all over the world. The media does not portray it as an…

  8. Other Ways of Learning: Outdoor Adventure Education and Experiential Learning in School and Youth Work. Proceedings of the European Congress for Outdoor Adventure Education and Experiential Learning (4th, Rimforsa, Sweden, September 9-13, 2000).

    ERIC Educational Resources Information Center

    2001

    A European conference convened 90 participants from 14 countries to consider "other ways of learning," such as experiential methods and aesthetic-sensual perception, which have been marginalized by the overemphasis on instrumental rationality in our societies and schools. This proceedings presents 18 papers and paper abstracts on outdoor…

  9. Feasibility, safety and outcomes of playing Kinect Adventures!™ for people with Parkinson's disease: a pilot study.

    PubMed

    Pompeu, J E; Arduini, L A; Botelho, A R; Fonseca, M B F; Pompeu, S M A A; Torriani-Pasin, C; Deutsch, J E

    2014-06-01

    To assess the feasibility, safety and outcomes of playing Microsoft Kinect Adventures™ for people with Parkinson's disease in order to guide the design of a randomised clinical trial. Single-group, blinded trial. Rehabilitation Center of São Camilo University, Brazil. Seven patients (six males, one female) with Parkinson's disease (Hoehn and Yahr Stages 2 and 3). Fourteen 60-minute sessions, three times per week, playing four games of Kinect Adventures! The feasibility and safety outcomes were patients' game performance and adverse events, respectively. The clinical outcomes were the 6-minute walk test, Balance Evaluation System Test, Dynamic Gait Index and Parkinson's Disease Questionnaire (PDQ-39). Patients' scores for the four games showed improvement. The mean [standard deviation (SD)] scores in the first and last sessions of the Space Pop game were 151 (36) and 198 (29), respectively [mean (SD) difference 47 (7), 95% confidence interval 15 to 79]. There were no adverse events. Improvements were also seen in the 6-minute walk test, Balance Evaluation System Test, Dynamic Gait Index and PDQ-39 following training. Kinect-based training was safe and feasible for people with Parkinson's disease (Hoehn and Yahr Stages 2 and 3). Patients improved their scores for all four games. No serious adverse events occurred during training with Kinect Adventures!, which promoted improvement in activities (balance and gait), body functions (cardiopulmonary aptitude) and participation (quality of life). Copyright © 2013 Chartered Society of Physiotherapy. Published by Elsevier Ltd. All rights reserved.

  10. Map Adventures.

    ERIC Educational Resources Information Center

    Geological Survey (Dept. of Interior), Reston, VA.

    This curriculum packet about maps, with seven accompanying lessons, is appropriate for students in grades K-3. Students learn basic concepts for visualizing objects from different perspectives and how to understand and use maps. Lessons in the packet center on a story about a little girl, Nikki, who rides in a hot-air balloon that gives her, and…

  11. "Touched by the Earth": A Place-Based Outdoor Learning Programme Incorporating the Arts

    ERIC Educational Resources Information Center

    Gray, Tonia; Birrell, Carol

    2015-01-01

    With growing disconnection from the natural world, educators who work in the outdoors need to philosophically rethink their "modus operandi". Past efforts by adventure and outdoor educators to promote connection with nature have often centred upon risk-centric approaches incorporating adventure-fuelled and high-adrenalin activities. This…

  12. Mental health benefits of outdoor adventures: Results from two pilot studies.

    PubMed

    Mutz, Michael; Müller, Johannes

    2016-06-01

    This paper investigates potential mental health benefits of outdoor and adventure education programs. It is argued that experiences made in successful programs can increase self-efficacy, mindfulness and subjective well-being. Furthermore, programs may reduce feelings of time pressure and mental stress amongst participants. Evidence comes from two pilot studies: In the school project "Crossing the Alps" (Study 1), 14-year-old participants reported an increase in life satisfaction, mindfulness and a decrease in the PSQ Subscale 'demand' after a successful nine-day hike through the German, Austrian, and Italian Alps. In the university project "Friluftsliv" (Study 2) participants scored higher in life satisfaction, happiness, mindfulness, and self-efficacy and lower in perceived stress after having spent eight days in the wilderness of the Norwegian Hardangervidda region, miles away from the next locality. The findings suggest that outdoor education and wilderness programs can foster mental health in youths and young adults. Copyright © 2016 The Authors. Published by Elsevier Ltd.. All rights reserved.

  13. Lessons learned from the NEPTUNE power system, and other deep-sea adventures

    NASA Astrophysics Data System (ADS)

    Kirkham, Harold

    2006-11-01

    The development of underwater science systems presents some challenging technical issues. It seems that the best efforts of the engineers and scientists involved are sometimes inadequate, and projects that once seemed straightforward end up being late or over-budget, or cancelled. This paper will review some of the lessons that may be learned from the examples of three science projects in the deep ocean: the Deep Underwater Muon and Neutrino Detector neutrino detector, the H2O observatory, and the power system part of the NEPTUNE regional cabled observatory.

  14. An empirical investigation of adventure-based incentive travel programs: exploring the relationship between benefits sought, demographic and travel behavior variables, and expected activity level

    Treesearch

    Kelly Bricker; Stuart Cottrell; Peter Verhoven

    1998-01-01

    The purpose of this empirical study was to examine benefits sought from an incentive travel experience prior to departure and individuals' subsequent involvement in various activities during the experience. During September-November, 1996, a California-based adventure travel company organized two incentive travel experiences to Fiji and Kenya for radio stations in...

  15. Outdoor adventure program builds confidence and competence to help new graduate RNs become "everyday" leaders at the point of care.

    PubMed

    Greer-Day, Susan; Medland, Jackie; Watson, Lynn; Bojak, Sarah

    2015-01-01

    A nontraditional approach to leadership development promoted successful transition of new graduate RN residents to professional nurses. Utilizing an outdoor adventure program increased nurses' feelings of competence by boosting their confidence, facilitating an environment where leadership at the bedside became an ingrained part of their nursing practice. RN residents at a Midwestern medical center represented only 17% of the nursing population but reshaped the culture of the entire organization by becoming dynamic "everyday" leaders.

  16. Narrative transformation among military personnel on an adventurous training and sport course.

    PubMed

    Carless, David

    2014-10-01

    In the wake of recent wars, some military personnel face considerable physical and mental health problems. In this article I explore the effects of an adapted sport and inclusive adventurous training course for military personnel who have experienced physical injury and/or psychological trauma. Using a dialogical narrative approach, I analyzed stories shared by six soldiers during the course to explore the effects of involvement. Participation in the course seemed to facilitate a narrative transformation or opening corresponding to a broadening identity and sense of self. Story plots progressed from a failing monological narrative, through a chaos narrative, toward a dialogical quest narrative prioritizing immersion in an intense present, a developing self, and a relational orientation. On the basis of narrative theory, I suggest this transformation holds positive consequences for the health and well-being of military personnel who have experienced injury and/or trauma. © The Author(s) 2014.

  17. Learning and dynamics in social systems. Comment on "Collective learning modeling based on the kinetic theory of active particles" by D. Burini et al.

    NASA Astrophysics Data System (ADS)

    Dolfin, Marina

    2016-03-01

    The interesting novelty of the paper by Burini et al. [1] is that the authors present a survey and a new approach of collective learning based on suitable development of methods of the kinetic theory [2] and theoretical tools of evolutionary game theory [3]. Methods of statistical dynamics and kinetic theory lead naturally to stochastic and collective dynamics. Indeed, the authors propose the use of games where the state of the interacting entities is delivered by probability distributions.

  18. Developing a Lifetime Adventure-Skills Curriculum, the Southeast Alaska Model: Multi-Age Classrooms, Far-Flung Schools, No Physical Educators--and You Thought You Had Problems?

    ERIC Educational Resources Information Center

    Wallstrom, Timothy J.

    2005-01-01

    This article discusses the project developed by the Southeast Island School District (SISD) to improve their physical education curriculum. The challenge faced by SISD was to determine a way to provide training that had immediate impact. An important aspect of the project was the incorporation of adventure activities--such as using kayaks,…

  19. Alternative Education, Not Alternative Location

    ERIC Educational Resources Information Center

    Mills, Anna-Marie; O'Dwyer, Kevin

    2007-01-01

    The Adventure Based Learning Experience (ABLE) program is designed for students who require a non-traditional approach to learning with varied program delivery options or need a flexible learning landscape. This unique experiential learning program provides students from Mississauga and Brampton the opportunity to "learn from doing" in…

  20. The Effects of Accelerated Learning on Tertiary Students Learning To Write.

    ERIC Educational Resources Information Center

    Fretz, Barbara L.

    A study investigated how Accelerated Learning (AL), a teaching methodology that purports to increase the quantity and improve the quality of learning, affected tertiary students' knowledge of and skills in writing and their feelings towards writing. AL has its origins in G. Lozanov's "suggestopedia." Believing that formal teaching…

  1. Action Learning, Team Learning and Co-Operation in the Czech Republic

    ERIC Educational Resources Information Center

    Kubatova, Slava

    2012-01-01

    This account of practice presents two cases of the application of Action Learning (AL) communication methodology as described by Marquardt [2004. "Optimising the power of action learning". Mountain View, CA: Davies-Black Publishing]. The teams were Czech and international top management teams. The AL methodology was used to improve…

  2. Performance Measurement Of Mel Frequency Ceptral Coefficient (MFCC) Method In Learning System Of Al- Qur’an Based In Nagham Pattern Recognition

    NASA Astrophysics Data System (ADS)

    Afrillia, Yesy; Mawengkang, Herman; Ramli, Marwan; Fadlisyah; Putra Fhonna, Rizky

    2017-12-01

    Most of research have used signal and speech processing in order to recognize makhraj pattern and tajwid reading in Al-Quran by exploring the mel frequency ceptral coefficient (MFCC). However, to our knowledge so far there is no research has been conducted to recognize the chanting of Al-Quran verse using MFCC. This term is also well-known as nagham Al-Quran. The characteristics of nagham Al-Quran pattern is much more complex then makhraj and tajwid pattern. In nagham the wave of the sound has more variation which implies the level of noice is much higher and has sound duration longer. The data testing in this research was taken term by real-time recording. The evaluation measurement in the system performance of nagham Al-Quran pattern is based on true and false detection parameter with accuracy 80%. To measure this accuracy it is necessary to modify the MFCC or to give more data learning process with more variation.

  3. Learning Excitement.

    ERIC Educational Resources Information Center

    Sudore, Gail M.

    1987-01-01

    Provides directions for 18 environmental activities/concepts for adventure programming including games (clam free, habitat lap sit, spirals); warm-ups/stretches (bug tug, stork stretch); trust builders/group initiatives (willow in wind, opossum ferry); low elements (all aboard, trolley); medium elements (rebirth, tire on pole); and high elements…

  4. Using Experiential Learning Through Science Experiments to Increase the Motivation of Students Classified as Emotionally Disturbed

    NASA Astrophysics Data System (ADS)

    Crozier, Marisa

    When learning is an adventure rather than an exercise in memorization, students can enjoy the process and be motivated to participate in classroom activities (Clem, Mennicke, & Beasley, 2014). Students classified as emotionally disturbed are prone to disruptive behaviors and struggle learning in a traditional science classroom consisting of lecture and demonstrations. They cannot maintain the necessary level of attention nor have the strong reading, writing or memory skills needed to succeed. Therefore, this study examined whether the use of experiential learning would increase on-task behavior and improve the motivation of emotionally disturbed, middle school students in science. Students completed four hands-on experiments aligned with the science curriculum. The data collection methods implemented were an observation checklist with corresponding journal entries, a summative assessment in the form of lab sheets, and student interviews. Through triangulation and analysis, data revealed that the students had more on-task behaviors, were engaged in the lessons, and improved grades in science.

  5. Mountaineers' risk perception in outdoor-adventure sports: a study of sex and sports experience.

    PubMed

    Demirhan, Giyasettin

    2005-06-01

    The purpose of this study was to examine mountaineers' (expert, less-experienced, nonparticipant) risk perception in 19 outdoor-adventure sports related to their sex and sports experience. A total of 299 experienced mountaineers (90 women, 209 men), 321 less-experienced mountaineers (110 women, 211 men) and 193 volunteers nonparticipants in sport (95 women and 98 men) took part. Data were collected with items on a Likert-type 5-point scale. Test-retest over 15 days ranged from .64-86. A two-way variance analysis of sex x group showed that men's mean risk perception was lower than that of women for orienteering, mountain biking, rowing, surfing, sailing, nordic skiing, tour skiing, snowboarding, parachuting, and cliff jumping. Also, experienced mountaineers' mean risk perception was lower than that of those less experienced.

  6. A Tiny Adventure: The Introduction of Problem Based Learning in an Undergraduate Chemistry Course

    ERIC Educational Resources Information Center

    Williams, Dylan P.; Woodward, Jonathan R.; Symons, Sarah L.; Davies, David L.

    2010-01-01

    Year 1 of the chemistry degree at the University of Leicester has been significantly changed by the integration of a problem based learning (PBL) component into the introductory inorganic/physical chemistry module, "Chemical Principles". Small groups of 5-6 students were given a series of problems with real world scenarios and were then…

  7. Choices and Consequences.

    ERIC Educational Resources Information Center

    Thorp, Carmany

    1995-01-01

    Describes student use of Hyperstudio computer software to create history adventure games. History came alive while students learned efficient writing skills; learned to understand and manipulate cause, effect choice and consequence; and learned to incorporate succinct locational, climatic, and historical detail. (ET)

  8. NASA's Universe of Learning: Engaging Learners in Discovery

    NASA Astrophysics Data System (ADS)

    Cominsky, L.; Smith, D. A.; Lestition, K.; Greene, M.; Squires, G.

    2016-12-01

    NASA's Universe of Learning is one of 27 competitively awarded education programs selected by NASA's Science Mission Directorate (SMD) to enable scientists and engineers to more effectively engage with learners of all ages. The NASA's Universe of Learning program is created through a partnership between the Space Telescope Science Institute, Chandra X-ray Center, IPAC at Caltech, Jet Propulsion Laboratory Exoplanet Exploration Program, and Sonoma State University. The program will connect the scientists, engineers, science, technology and adventure of NASA Astrophysics with audience needs, proven infrastructure, and a network of over 500 partners to advance the objectives of SMD's newly restructured education program. The multi-institutional team will develop and deliver a unified, consolidated suite of education products, programs, and professional development offerings that spans the full spectrum of NASA Astrophysics, including the Exoplanet Exploration theme. Program elements include enabling educational use of Astrophysics mission data and offering participatory experiences; creating multimedia and immersive experiences; designing exhibits and community programs; providing professional development for pre-service educators, undergraduate instructors, and informal educators; and, producing resources for special needs and underserved/underrepresented audiences. This presentation will provide an overview of the program and process for mapping discoveries to products and programs for informal, lifelong, and self-directed learning environments.

  9. Adventures in Education

    ERIC Educational Resources Information Center

    Macknight, A. D. C.

    2016-01-01

    In this article, the author acknowledges that tertiary education has remained relatively unchanged for centuries, delivering information to students through lectures, books, and laboratories where appropriate. However, new technologies are removing the need for traditional teaching because of better understanding of how people actually learn. We…

  10. MDA ALS Caregiver's Guide

    MedlinePlus

    ... new ALS diagnoses and their families. I Remember Running , by Darcy Wakefield, De Capo Press, 2005 Learning ... twist your hand back up between your shoulder blades. • Neck stretch: Lower your ear to your shoulder ...

  11. Supporting Authentic Learning Contexts Beyond Classroom Walls

    NASA Astrophysics Data System (ADS)

    Herrington, Jan; Specht, Marcus; Brickell, Gwyn; Harper, Barry

    At the classroom level, contexts for learning are often limited in the experiential component. Teachers and trainers feel overwhelmed by the difficulty of inventing authentic learning contexts, and creating tasks that truly reflect the way knowledge would be used in the real world (Herrington et al. 2004). However, there are growing numbers of examples of how such authentic learning environments are being used in schools, higher education, and professional development in a variety of contexts and discipline areas, such as in literacy education (Ferry et al. 2006), in physical activity fitness and health (Rice et al. 1999), in Indigenous education (Marshall et al. 2001), in evaluation (Agostinho 2006), in multimedia and ICT (Bennett et al. 2001), in literature (Fitzsimmons 2006), and in business writing (Pennell et al. 1997). Teachers and trainers who subscribe to this approach to learning can be very inventive in developing learner perceptions of authentic contexts, but often financial, situational and time constraints limit the experiential elements of authentic learning settings.

  12. Karns's Learning Styles and Learning Effectiveness: A Rejoinder

    ERIC Educational Resources Information Center

    Morrison, Mark; Sweeney, Arthur; Heffernan, Troy

    2006-01-01

    Debate over the link between student learning styles and effective teaching has a long tradition, made more interesting by Karns's recent article "Learning Style Differences in the Perceived Effectiveness of Learning Activities." Fundamentally he asserts, in critiquing Morrison et al. (2003), that marketing educators should not adopt "a high…

  13. Adventures in public data.

    PubMed

    Zaharevitz, Dan W

    2011-10-14

    This article contains the slides and transcript of a talk given by Dan Zaharevitz at the "Visions of a Semantic Molecular Future" symposium held at the University of Cambridge Department of Chemistry on 2011-01-19. A recording of the talk is available on the University Computing Service's Streaming Media Service archive at http://sms.cam.ac.uk/media/1095515 (unfortunately the first part of the recording was corrupted, so the talk appears to begin at slide 6, 'At a critical time'). We believe that Dan's message comes over extremely well in the textual transcript and that it would be poorer for serious editing. In addition we have added some explanations and references of some of the concepts in the slides and text. (Charlotte Bolton; Peter Murray-Rust, University of Cambridge) EDITORIAL PREFACE: The following paper is part of a series of publications which arose from a Symposium held at the Unilever Centre for Molecular Informatics at the University of Cambridge to celebrate the lifetime achievements of Peter Murray-Rust. One of the motives of Peter's work was and is a better transport and preservation of data and information in scientific publications. In both respects the following publication is relevant: it is about public data and their representation, and the publication represents a non-standard experiment of transporting the content of the scientific presentation. As you will see, it consists of the original slides used by Dan Zaharevitz in his talk "Adventures in Public Data" at the Unilever Centre together with a diligent transcript of his speech. The transcribers have gone through great effort to preserve the original spirit of the talk by preserving colloquial language as it is used at such occasions. For reasons known to us, the original speaker was unable to submit the manuscript in a more conventional form. We, the Editors, have discussed in depth whether such a format is suitable for a scientific journal. We have eventually decided to publish this

  14. Conceptualizing Learning in the Climate Justice Movement

    ERIC Educational Resources Information Center

    Kluttz, Jenalee; Walter, Pierre

    2018-01-01

    This article extends Scandrett et al.'s conceptual framework for social movement learning to understand learning and knowledge creation in the climate justice movement. Drawing on radical pluralist theoretical approaches to social movement learning, learning in the climate justice movement is conceptualized at the micro, meso, and macro levels,…

  15. Understanding the Advising Learning Process Using Learning Taxonomies

    ERIC Educational Resources Information Center

    Muehleck, Jeanette K.; Smith, Cathleen L.; Allen, Janine M.

    2014-01-01

    To better understand the learning that transpires in advising, we used Anderson et al.'s (2001) revision of Bloom's (1956) taxonomy and Krathwohl, Bloom, and Masia's (1964) affective taxonomy to analyze eight student-reported advising outcomes from Smith and Allen (2014). Using the cognitive processes and knowledge domains of Anderson et al.'s…

  16. My revolutionary adventures in the development of modern emergency medical systems in our country.

    PubMed

    Edlich, Richard F

    2008-05-01

    The purpose of this article is to describe my exciting adventures in the development of the emergency medical systems in our country. After my training in plastic surgery at the University of Virginia, I accepted the position of Acting Director of the Emergency Room at the University of Virginia Health Science Center. Working with gifted physicians, basic scientists, nurses, and students, we coordinated the development of an emergency medical system that has been replicated throughout our country. Our system included the following: State legislation for the sexual assault victim, public access by the 9-1-1 telephone number, training of rescue squads, emergency radio communication system, trauma centers, poison control centers, emergency medical plan for the President of the United States, national telecommunications system for the deaf, and the first air medical transportation system in Virginia.

  17. Search Science Adventures at Fermilab

    Science.gov Websites

    and learn with real fossils from the Field Museum. Create your own prehistoric landscape. Learn about a Participant Information Form and bring it to class the first day. Fee: $225/person Session 1: June . You must also fill out a Participant Information Form and bring it to class the first day. Fee: $225

  18. Technology Enhanced Learning: Virtual Realities; Concrete Results--Case Study on the Impact of TEL on Learning

    ERIC Educational Resources Information Center

    Al-Khatib, Hayat

    2011-01-01

    Technology Enhanced Learning is a feature of 21st century education. Innovations in ICT have provided unbound access to information in support of the learning process (APTEL, 2010; Allert et al, 2002; Baldry et al, 2006; Frustenberg et al, 2001; Sarkis, 2010). LMS has been extensively put to use in universities and educational institutions to…

  19. A Puffin Adventure

    ERIC Educational Resources Information Center

    Fore, Kaley

    2005-01-01

    In the late winter, curriculum at school shifts from studying the environment to birds and mammals. After contacting the local chapter of the Audubon Society and researching a variety of indigenous species to feature, the Atlantic puffin was chosen as an introduction and main theme of study. Students learn how puffins once thrived off the coast of…

  20. Communication and technology advancements will break the mold

    NASA Astrophysics Data System (ADS)

    Vachon, R.

    2008-12-01

    Being a science teach once was about transferring information to students; now it is understood that concepts are better learned when students become invested in their learning through investigation and adventure learning (AL). Since most K-12 science teachers have little time to conduct their own research, and many researchers are not trained at teaching - a vacuum is formed between the scientists and teachers/students. Liaison materials are therefore required for effective teaching. Wonderful teacher trainings and well-designed labs/interactive curriculum are starting to fill in the gap. Indeed, while students are growing new limbs: knowledge and perspective, yet they may be missing the one of the drivers behind science: the vitality and purpose engendered when one helps close in, two steps forward/one step back, on one of the ever-present unknowns in or new perspective on a timely study or issue. Since there are mandates that both NSF and NASA funded grants have outreach components, the void becomes opportunity. This is where the numerous applications of the technology (e.g. high-speed internet; video conferencing; blogging; video/animation illustrations, and student collection of and reporting on data) are coming to life. However, to take full advantage of this asset scientists and teachers need liaisons - companies; corners of an institute or department, or individuals who facilitate connections between educators and willing scientists, data, learning tools or otherwise. It is truly an enterprising time when the science community is able to explore the delivery of Adventure Learning, in ways that grow in number by the day. This presentation sites and uses examples of what are effective/unique mechanisms for bringing students all the more closer to science and business possibilities where the vacuum remains gaping.

  1. Action learning sets in a nursing and midwifery practice learning context: a realistic evaluation.

    PubMed

    Machin, Alison I; Pearson, Pauline

    2014-08-01

    Action learning sets (ALS) are used widely for organisational and workforce development, including in nursing (Anderson and Thorpe, 2004; Pounder, 2009; Young et al., 2010). In the United Kingdom, a multi-faceted educational Pilot programme for new nurses and midwives was implemented to accelerate their clinical practice and leadership development (NHS Education Scotland, 2010). Action Learning Sets were provided for peer support and personal development. The Realistic Evaluation study reported in this paper explored issues of context, mechanism and outcome (Pawson and Tilley, 1997) influencing the action learning experiences of: programme participants (recently qualified nurses and midwives, from different practice settings); and programme supporters. A range of data were collected via: online questionnaires from 66 participants and 29 supporters; three focus groups, each comprising between eight and 10 programme participants; and one focus group with three action learning facilitators. The qualitative data pertaining to the ALS are presented in this paper. Thematic data analysis of context, mechanism and outcome configurations, generated five themes: creating and sustaining a collective learning environment; challenging constructively; collective support; the role of feedback; and effectiveness of ALS. Study outcomes suggest nursing and midwifery action learning should (a) be facilitated positively to improve participants' experience; (b) be renamed to avoid learning methodology confusion; and (c) be outcome focused to evidence impact on practice. Copyright © 2014 Elsevier Ltd. All rights reserved.

  2. U.S. Counterinsurgency Doctrine (1980-2003)

    DTIC Science & Technology

    2010-05-04

    Adventure in Iraq, Thomas E. Ricks wrote that "[U.S. forces] were following their training, performing according to doctrine, and busting their hearts...units remained focused on conventional operations against an unconventional threat. Major Isaiah Wilson, who served as an official Army historian in...Learn from the Past (New York: The New Press, 2007), 27. · 6 Thomas E. Ricks, Fiasco: The American Militmy Adventure in Iraq (New York: Penguin Books

  3. Adventures in public data

    PubMed Central

    2011-01-01

    This article contains the slides and transcript of a talk given by Dan Zaharevitz at the "Visions of a Semantic Molecular Future" symposium held at the University of Cambridge Department of Chemistry on 2011-01-19. A recording of the talk is available on the University Computing Service's Streaming Media Service archive at http://sms.cam.ac.uk/media/1095515 (unfortunately the first part of the recording was corrupted, so the talk appears to begin at slide 6, 'At a critical time'). We believe that Dan's message comes over extremely well in the textual transcript and that it would be poorer for serious editing. In addition we have added some explanations and references of some of the concepts in the slides and text. (Charlotte Bolton; Peter Murray-Rust, University of Cambridge) Editorial preface The following paper is part of a series of publications which arose from a Symposium held at the Unilever Centre for Molecular Informatics at the University of Cambridge to celebrate the lifetime achievements of Peter Murray-Rust. One of the motives of Peter's work was and is a better transport and preservation of data and information in scientific publications. In both respects the following publication is relevant: it is about public data and their representation, and the publication represents a non-standard experiment of transporting the content of the scientific presentation. As you will see, it consists of the original slides used by Dan Zaharevitz in his talk "Adventures in Public Data" at the Unilever Centre together with a diligent transcript of his speech. The transcribers have gone through great effort to preserve the original spirit of the talk by preserving colloquial language as it is used at such occasions. For reasons known to us, the original speaker was unable to submit the manuscript in a more conventional form. We, the Editors, have discussed in depth whether such a format is suitable for a scientific journal. We have eventually decided to publish this "as

  4. Effects of nurses' personality traits and their environmental characteristics on their workplace learning and nursing competence.

    PubMed

    Takase, Miyuki; Yamamoto, Masako; Sato, Yoko

    2018-04-01

    A good fit between an individual's personality traits and job characteristics motivates employees, and thus enhances their work behavior. However, how nurses' personality traits and their environmental characteristics relate to nurses' engagement in workplace learning, which improves their competence, has not been investigated. The aim of this study was to investigate how nurses' personality traits, environmental characteristics, and workplace learning were related to nursing competence. A cross-sectional survey design was used. Questionnaires were distributed to 1167 Japanese registered nurses. Multiple regression analysis was used to examine the relationships between nurses' personality traits, the environmental characteristics, the nurses' engagement in workplace learning, and their competence. A total of 315 nurses returned questionnaires (i.e., a return rate of 27.0%). The results showed that both the personality traits (extraversion, conscientiousness, openness to experience) and environmental characteristics (autonomy at work and feedback given) were related to workplace learning and self-rated nursing competence. The results also showed that the relationship between extraversion (active, adventurous and ambitious dispositions of an individual) and self-rated nursing competence was moderated by environmental characteristics, and partially mediated by workplace learning. Positive personality traits, such as extraversion, conscientiousness, and openness to experience could enhance workplace learning and nursing competence. Moreover, environmental characteristics that allow nurses to express their personality traits have the potential to improve their learning and competence further. © 2017 Japan Academy of Nursing Science.

  5. Scalable, Flexible and Active Learning on Distributions

    DTIC Science & Technology

    2016-09-01

    enthusiasm about widely varying research ideas was inspiring. Junier Oliva always knew the right way to think about something when I got stuck. Tzu -Kuo...109 Bibliography 113 iii iv Chapter 1 Introduction Traditional machine learning approaches focus on learning problems defined on...with Tzu -Kuo (TK) Huang. 2 et al. 2012; Ntampaka, Trac, Sutherland, Battaglia, et al. 2015; Jin 2016; Jin et al. 2016; Sutherland, J. B. Oliva, et al

  6. Understanding the Causal Path between Action, Learning, and Solutions: Maximizing the Power of Action Learning to Achieve Great Results

    ERIC Educational Resources Information Center

    Leonard, H. Skipton

    2015-01-01

    Clients and practitioners alike are often confused about the ultimate purpose of action learning (AL). Because of the title of the method, many believe the primary goal of AL is to generate learning. This article clarifies the relationship between action, learning, and solutions. It also provides historical evidence to support the conclusion that…

  7. The Effect of Flipped Learning (Revised Learning) on Iranian Students' Learning Outcomes

    ERIC Educational Resources Information Center

    Yousefzadeh, Malahat; Salimi, Asghar

    2015-01-01

    The purpose of this study was to investigate whether the flipped (revised) learning had effect on student learning outcome. Lage et al (2000) describes the flipped classroom as " Inverting the classroom means that events that have traditionally take place inside the classroom now take place outside the class and vice versa" (p.32). The…

  8. Can Cooperative Learning Achieve the Four Learning Outcomes of Physical Education? A Review of Literature

    ERIC Educational Resources Information Center

    Casey, Ashley; Goodyear, Victoria A.

    2015-01-01

    Physical learning, cognitive learning, social learning, and affective learning are positioned as the legitimate learning outcomes of physical education. It has been argued that these four learning outcomes go toward facilitating students' engagement with the physically active life (Bailey et al., 2009; Kirk, 2013). With Cooperative Learning…

  9. An Experiential Approach to Sport for Youth Development

    ERIC Educational Resources Information Center

    Newman, Tarkington J.; Alvarez, M. Antonio G.; Kim, Melissa

    2017-01-01

    Experiential learning has been used to inform programming and practices in a wide variety of contexts such as adventure therapy and outdoor education. Furthermore, experiential learning has been used to explain the learning process of individuals, groups, and teams. Its relationship with the context of youth sport, however, has yet to be fully…

  10. Teamwork & Teamplay: A Guide to Cooperative, Challenge and Adventure Activities That Build Confidence, Cooperation, Teamwork, Creativity, Trust, Decision Making, Conflict Resolution, Resource Management, Communication, Effective Feedback and Problem Solving Skills.

    ERIC Educational Resources Information Center

    Cain, Jim; Jolliff, Barry

    Challenge and adventure programs create situations that challenge the abilities of individuals and groups and that are metaphors for the problems and challenges of daily life. This book describes dozens of group activities that foster individual and group skills such as cooperation, problem solving, and communication. Each activity has a…

  11. Enhancing Learning Performance and Adaptability for Complex Tasks

    DTIC Science & Technology

    2005-03-30

    development of active learning interventions and techniques that influence the focus and quality of learner regulatory activity (Kozlowski Toney et al...what are the effects of these goal representations on learning strategies, performance, and adaptability? Can active learning inductions, that influence...and mindful process - active learning - are generally associated with improved skill acquisition and adaptability for complex tasks (Smith et al

  12. Dr. S. Donald (Don) Stookey (1915-2014): Pioneering Researcher and Adventurer

    NASA Astrophysics Data System (ADS)

    Beall, George H.

    2016-07-01

    Don Stookey, the father of glass-ceramics, was a pioneer in inducing and understanding internal nucleation phenomena in glass. His early work on dense opal glasses and photosensitive precipitation of gold and silver in glass led to an amazing series of inventions: Fotalite, a photosensitive opal, chemically machined Fotoform and Fotoceram, and TiO2-nucleated Pyroceram products including missile nosecones and oven-proof cookware. He received a basic patent on glass-ceramics, which was contested and affirmed in court. Don was able to demonstrate a clear photochromic glass that showed reversible darkening for thousands of cycles. This material became a fixture in the ophthalmic industry. He went on to invent a full-color polychromatic glass, capable of yielding a permanent patterned and monolithic stained glass. In his life outside science, Don chaired an interfaith group that founded a home for the elderly in Corning. He was also a wilderness enthusiast, surviving a plane crash in the Arctic and two boat capsizings. Even in his later years, he continued fishing off the coast of Florida and on Lake Ontario and went solo on a trip to the Patagonian Andes. Don Stookey was a special person by any measure: an unassuming optimist, eminent scientist and inventor, adventurer, and a beloved family man. Introduction

  13. Evaluation of students' experience with Problem-based Learning (PBL) applied at the College of Medicine, Al-Jouf University, Saudi Arabia.

    PubMed

    Alduraywish, Abdulrahman Abdulwahab; Mohager, Mazin Omer; Alenezi, Mohammed Jayed; Nail, Abdelsalam Mohammed; Aljafari, Alfatih Saifudinn

    2017-12-01

    To evaluate the students' experience with problem-based learning. This cross-sectional, qualitative study was conducted at the College of Medicine, Al Jouf University, Sakakah, Saudi Arabia, in October 2015, and comprised medical students of the 1st to 5th levels. Interviews were conducted using Students' Course Experience Questionnaire. The questionnaire contained 37 questions covering six evaluative categories: appropriate assessment, appropriate workload, clear goals and standards, generic skills, good teaching, and overall satisfaction. The questionnaire follows the Likert's scale model. Mean values were interpreted as: >2.5= at least disagree, 2.5->3= neither/nor (uncertain), and 3 or more= at least agree. Of the 170 respondents, 72(42.7%) agreed that there was an appropriate assessment accompanied with the problem-based learning. Also, 107(63.13%) students agreed that there was a heavy workload on them. The goal and standards of the course were clear for 71(42.35%) students, 104(61.3%) agreed that problem-based learning improved their generic skills, 65(38.07%) agreed the teaching was good and 82(48.08%) students showed overall satisfaction. The students were satisfied with their experience with the problem-based learning.

  14. Assessment and Learning: Some Reflections

    ERIC Educational Resources Information Center

    Wiliam, Dylan

    2017-01-01

    In this article, Dylan William states that the central claim in Baird, et al.'s piece is that if theories of assessment take into account theories of learning, assessments will somehow be more valid, and some of the more egregious effects of assessment on learning will be ameliorated. William responds to this claim by arguing that it seems…

  15. Implementing and Sustaining Higher Education Service-Learning Initiatives: Revisiting Young et al.'s Organizational Tactics

    ERIC Educational Resources Information Center

    Bennett, Dawn; Sunderland, Naomi; Bartleet, Brydie-Leigh; Power, Anne

    2016-01-01

    Although the value of service-learning opportunities has long been aligned to student engagement, global citizenship, and employability, the rhetoric can be far removed from the reality of coordinating such activities within higher education. This article stems from arts-based service-learning initiatives with Indigenous communities in Australia.…

  16. Learning Circulant Sensing Kernels

    DTIC Science & Technology

    2014-03-01

    Furthermore, we test learning the circulant sensing matrix/operator and the nonparametric dictionary altogether and obtain even better performance. We...scale. Furthermore, we test learning the circulant sensing matrix/operator and the nonparametric dictionary altogether and obtain even better performance...matrices, Tropp et al.[28] de - scribes a random filter for acquiring a signal x̄; Haupt et al.[12] describes a channel estimation problem to identify a

  17. Imagine the Universe! Version 3. [CD-ROM].

    ERIC Educational Resources Information Center

    Whitlock, Laura; Bene, Meredith; Granger, Kara

    This CD-ROM contains four astronomy and space science learning center sites individually captured from the World Wide Web in January of 1999. Each site contains its own learning adventure full of facts, fun, music, beautiful images, movies, and excitement. Space science learning sites include: (1) Imagine the Universe! geared for ages 14 and up…

  18. Evaluate Wiki Technology as e-Learning Tool from the Point View of Al-Baha University Students: A Pilot Study with Undergraduate Students in Both Faculties of Science and Education

    ERIC Educational Resources Information Center

    Alzahrani, Ibraheem

    2012-01-01

    Wikis technologies are one of Web 2.0 applications that can be used to improve the learning method and to engage students in learning with others in a collaborative environment. This paper investigates the potential use of wiki technology in Al-Baha University through students' perceptions; the study seeks to answer the main question. How to…

  19. Place-Based Learning: Action Learning in MA Program for Educational Practitioners

    ERIC Educational Resources Information Center

    Glassner, Amnon; Eran-Zoran, Yael

    2016-01-01

    The study presents a new pedagogical idea and practice for educational practitioners. The practice was developed as a workshop of MA program in order to change and expand the meaning of education for the wellbeing of the community. The "place-based learning" workshop combined action learning (AL) with project-based learning (PBL). The…

  20. Incidental Learning of Rewarded Associations Bolsters Learning on an Associative Task

    ERIC Educational Resources Information Center

    Freedberg, Michael; Schacherer, Jonathan; Hazeltine, Eliot

    2016-01-01

    Reward has been shown to change behavior as a result of incentive learning (by motivating the individual to increase their effort) and instrumental learning (by increasing the frequency of a particular behavior). However, Palminteri et al. (2011) demonstrated that reward can also improve the incidental learning of a motor skill even when…

  1. Teaching for Deep Learning

    ERIC Educational Resources Information Center

    Smith, Tracy Wilson; Colby, Susan A.

    2007-01-01

    The authors have been engaged in research focused on students' depth of learning as well as teachers' efforts to foster deep learning. Findings from a study examining the teaching practices and student learning outcomes of sixty-four teachers in seventeen different states (Smith et al. 2005) indicated that most of the learning in these classrooms…

  2. Rethinking Active Learning in the Context of Japanese Higher Education

    ERIC Educational Resources Information Center

    Ito, Hiroshi

    2017-01-01

    This paper reconsiders active learning (AL) in the context of Japanese higher education. AL encourages students to actively engage with learning, enhancing their generic and employability skills. In Japan, AL has become increasingly popular but lacks a clear definition. AL proponents suggest that it is the use of instructional methods that…

  3. Flipping my environmental geochemistry classroom using Team-Based Learning

    NASA Astrophysics Data System (ADS)

    Griffith, E. M.

    2016-02-01

    Recent studies indicate that active learning disproportionately benefits STEM students from disadvantaged backgrounds and women in male-dominated fields (Lorenzo et al., 2006; Haak et al., 2011). Freeman et al. (2014) went so far as to suggest that increasing the number of STEM graduates could be done, at least in part, by "abandoning traditional lecturing in favor of active learning". Motivated in part by these previous studies and working at a Hispanic-Serving Institution, I decided to flip my environmental geochemistry course, using Team-Based Learning (TBL) - an instructional strategy for using active learning in small groups (Michaelsen et al., 1982). The course is taught over a 3 hour long class period (once a week) with a mix of upper division undergraduate and graduate students from environmental science, geology, engineering, chemistry, and biological sciences. One of the major learning outcomes of my course is that students "will be able to explain and discuss environmental geochemical data and its significance with their peers." This is practiced each class period throughout the course using TBL, where both undergraduate and graduate students learn from each other and uncover misconceptions. It is essentially one version of a flipped classroom where the students' experience changes from acquiring course content in the classroom to applying course content in the classroom in teams. I will share an overview of the teaching and learning strategy and my experience as well as examples of activities done in the classroom. Cited references: Freeman et al. (2014) PNAS 111: 8410-8415; Haak et al. (2011) Science 332: 1213-1216; Lorenzo et al. (2006) Am J Phys 74: 118-122; Michaelsen et al. (1982) Organ Behav Teaching 7: 13-22.

  4. The Diversity Project: An Ethnography of Social Justice Experiential Education Programming

    ERIC Educational Resources Information Center

    Vernon, Franklin

    2016-01-01

    Whilst adventure-based experiential education traditions have long-standing claims of progressive, democratic learning potential, little research has examined practice from within democratic theories of participation and learning. Focusing on a complex network making up a disturbing interaction in an outdoor education programme, I posit forms of…

  5. On the Trail of History in Montana: Crossing Great Distances of Time and Place, Six Rural Teachers and Their Students Plunge Together into the Enduring Lessons of Lewis and Clark.

    ERIC Educational Resources Information Center

    Weeks, Denise Jarrett

    2003-01-01

    A project to help teachers use technology to enhance learning is tied to the Lewis and Clark Expedition bicentennial, to bring a sense of adventure to learning. Four examples of projects along the Montana section of the expedition's trail show how outdoor, experiential learning is enhanced by the use of global positioning systems, digital cameras,…

  6. Teaching with Technology. CD Learning Adventures.

    ERIC Educational Resources Information Center

    Allen, Denise

    1996-01-01

    Reviews three geography and history CD-ROMs: "GeoSafari Platinum Edition," a multimedia game on history, geography, and science; "Destination: Time Trip USA," which allows students to create an interactive electronic book while exploring a fictional town; and "SkyTrip America," with which students fly across America, reviewing maps, time lines,…

  7. The Adventures of Miranda in the Brave New World: Learning in a Web 2.0 Millennium

    ERIC Educational Resources Information Center

    Barnes, Cameron; Tynan, Belinda

    2007-01-01

    This paper looks at the implications of Web 2.0 technologies for university teaching and learning. The latest generation of undergraduates already live in a Web 2.0 world. They have new service expectations and are increasingly dissatisfied with teacher-centred pedagogies. To attract and retain these students, universities will need to rethink…

  8. E-Learning--Organizational Infrastructure and Tools for Specific Areas

    ERIC Educational Resources Information Center

    Pontes, Elvis, Ed.; Silva, Anderson, Ed.; Guelfi, Adilson, Ed.; Kofuji, Sergio Takeo, Ed.

    2012-01-01

    Chapters in this book include: (1) Factors that Influence Academic Teacher's Acceptance of E-Learning Technology in Blended Learning Environment (Snjezana Babic); (2) Towards Economical E-Learning Educational Environments for Physically Challenged Students (Amir Zeid, Sarah S. Sakit, Noor A. Al-AbdulRazzaq, Mariam M. Al-Tattan, Fatima S. Sakit,…

  9. Is Cheese Food Really Food? a.k.a. Some Conscious Alternatives to Overprocessing Experience.

    ERIC Educational Resources Information Center

    Estes, Cheryl A.; Tomb, Steven

    The increasing emphasis on teacher-directed processing of adventure experiences may be devaluing both the learning experience and the promotion of self-reliance among students. The problem with "overprocessing" is that the teacher, not the student, decides what was learned and its relative value. In addition, this approach emphasizes…

  10. Adventures in Cosmogony

    NASA Astrophysics Data System (ADS)

    Cameron, A. G. W.

    I was born and educated in Canada, obtaining my PhD in experimental nuclear physics. When I learned that technetium had been found in stellar spectra, I taught myself some astrophysics and began to study stellar nucleosynthesis. This is an account of those studies and of the pathway through much of theoretical astrophysics and planetary physics that was a natural outgrowth of the pursuit of nucleosynthesis problems. I also discuss my experiences in government service and in academia, in organization of conferences, in governmental advising, and in academic administration. In particular, I emphasize the logical connections among the various scientific themes that I have pursued.

  11. Candida albicans Agglutinin-Like Sequence (Als) Family Vignettes: A Review of Als Protein Structure and Function

    PubMed Central

    Hoyer, Lois L.; Cota, Ernesto

    2016-01-01

    Approximately two decades have passed since the description of the first gene in the Candida albicans ALS (agglutinin-like sequence) family. Since that time, much has been learned about the composition of the family and the function of its encoded cell-surface glycoproteins. Solution of the structure of the Als adhesive domain provides the opportunity to evaluate the molecular basis for protein function. This review article is formatted as a series of fundamental questions and explores the diversity of the Als proteins, as well as their role in ligand binding, aggregative effects, and attachment to abiotic surfaces. Interaction of Als proteins with each other, their functional equivalence, and the effects of protein abundance on phenotypic conclusions are also examined. Structural features of Als proteins that may facilitate invasive function are considered. Conclusions that are firmly supported by the literature are presented while highlighting areas that require additional investigation to reveal basic features of the Als proteins, their relatedness to each other, and their roles in C. albicans biology. PMID:27014205

  12. Grand adventures: combing backcountry enthusiasts with machine learning to improve pollinator biodiversity and conservation across North America

    NASA Astrophysics Data System (ADS)

    Prudic, K.; Toshack, M.; Hickson, B.; Hutchinson, R.

    2017-12-01

    Far too many species do not have proven means of assessment or effective conservation across the globe. We must gain better insights into the biological, environmental, and behavioral influences on the health and wealth of biodiversity to make a difference for various species and habitats as the environment changes due to human activities. Pollinator biodiversity information necessary for conservation is difficult to collect at a local level, let alone across a continent. Particularly, what pollinators are doing in more remote locations across elevational clines and how is climate change affecting them? Here we showcase a citizen-science project which takes advantage of the human ability to catch and photograph butterfly and their nectar plants coupled with machine learning to identify species, phenology shifts and diversity hotspots. We use this combined approach of human-computer collaboration to represent patterns of pollinator and nectar plant occurrences and diversity across broad spatial and temporal scales. We also improve data quality by taking advantage of the synergies between human computation and mechanical computation. We call this a human-machine learning network, whose core is an active learning feedback loop between humans and computers. We explore how this approach can leverage the contributions of human observers and process their contributed data with artificial intelligence algorithms leading to a computational power that far exceeds the sum of the individual parts providing important data products and visualizations for pollinator conservation research across a continent.

  13. Sailing through Leadership Theory

    ERIC Educational Resources Information Center

    Northup, Kimberly R.

    2006-01-01

    The University of Tampa's Leadership and Sailing program introduces students to leadership and sailing simultaneously by situating their learning about leadership in the context of sailing. By combining outdoor adventure and leadership training, the program is designed to help students learn the basic components of a sailboat and operate the boat…

  14. NASA Langley/CNU Distance Learning Programs

    NASA Technical Reports Server (NTRS)

    Caton, Randall; Pinelli, Thomas E.

    2002-01-01

    NASA Langley Research Center and Christopher Newport University (CNU) provide, free to the public, distance learning programs that focus on math, science, and/or technology over a spectrum of education levels from K-adult. The effort started in 1997, and we currently have a suite of five distance-learning programs. We have around 450,000 registered educators and 12.5 million registered students in 60 countries. Partners and affiliates include the American Institute of Aeronautics and Astronautics (AIAA), the Aerospace Education Coordinating Committee (AECC), the Alliance for Community Media, the National Educational Telecommunications Association, Public Broadcasting System (PBS) affiliates, the NASA Learning Technologies Channel, the National Council of Teachers of Mathematics (NCTM), the Council of the Great City Schools, Hampton City Public Schools, Sea World Adventure Parks, Busch Gardens, ePALS.com, and Riverdeep. Our mission is based on the "Horizon of Learning," a vision for inspiring learning across a continuum of educational experiences. The programs form a continuum of educational experiences for elementary youth through adult learners. The strategic plan for the programs will evolve to reflect evolving national educational needs, changes within NASA, and emerging system initiatives. Plans for each program component include goals, objectives, learning outcomes, and rely on sound business models. It is well documented that if technology is used properly it can be a powerful partner in education. Our programs employ both advances in information technology and in effective pedagogy to produce a broad range of materials to complement and enhance other educational efforts. Collectively, the goals of the five programs are to increase educational excellence; enhance and enrich the teaching of mathematics, science, and technology; increase scientific and technological literacy; and communicate the results of NASA discovery, exploration, innovation and research

  15. e-Learning in Advanced Life Support-What factors influence assessment outcome?

    PubMed

    Thorne, C J; Lockey, A S; Kimani, P K; Bullock, I; Hampshire, S; Begum-Ali, S; Perkins, G D

    2017-05-01

    To establish variables which are associated with favourable Advanced Life Support (ALS) course assessment outcomes, maximising learning effect. Between 1 January 2013 and 30 June 2014, 8218 individuals participated in a Resuscitation Council (UK) e-learning Advanced Life Support (e-ALS) course. Participants completed 5-8h of online e-learning prior to attending a one day face-to-face course. e-Learning access data were collected through the Learning Management System (LMS). All participants were assessed by a multiple choice questionnaire (MCQ) before and after the face-to-face aspect alongside a practical cardiac arrest simulation (CAS-Test). Participant demographics and assessment outcomes were analysed. The mean post e-learning MCQ score was 83.7 (SD 7.3) and the mean post-course MCQ score was 87.7 (SD 7.9). The first attempt CAS-Test pass rate was 84.6% and overall pass rate 96.6%. Participants with previous ALS experience, ILS experience, or who were a core member of the resuscitation team performed better in the post-course MCQ, CAS-Test and overall assessment. Median time spent on the e-learning was 5.2h (IQR 3.7-7.1). There was a large range in the degree of access to e-learning content. Increased time spent accessing e-learning had no effect on the overall result (OR 0.98, P=0.367) on simulated learning outcome. Clinical experience through membership of cardiac arrest teams and previous ILS or ALS training were independent predictors of performance on the ALS course whilst time spent accessing e-learning materials did not affect course outcomes. This supports the blended approach to e-ALS which allows participants to tailor their e-learning experience to their specific needs. Copyright © 2017 Elsevier B.V. All rights reserved.

  16. What Am I to Action Learning and What Is Action Learning to Me?

    ERIC Educational Resources Information Center

    Doherty, Daniel

    2016-01-01

    This account of practice charts one organisation development practitioner's experience of the influence of action learning (AL) at various points in his career, from the early 1970s to the present day. It explores the impact of AL upon his practice over the years, chronicling various episodes which had strongest impact. It contrasts AL as it was…

  17. Playing the Literacy Game: A Case Study in Adult Education

    ERIC Educational Resources Information Center

    Kambouri, Maria; Thomas, Siobhan; Mellar, Harvey

    2006-01-01

    Runner is a high-quality educational game designed by the University for Industry (UfI/"learndirect") to attract young adults who find learning in formal educational contexts difficult. A case study evaluation of this novel application of an adventure game genre to literacy learning is discussed, based on observations and interviews in…

  18. Fifty-four Years of Adventures in Infrared Astronomy

    NASA Astrophysics Data System (ADS)

    Becklin, Eric Eric

    2018-01-01

    My adventures in infrared astronomy started when I was a grad student in 1965 with the discovery of an infrared-bright object (now known as the Becklin-Neugebauer Object) in the Orion Nebula. In 1966, I made the first measurements of the infrared radiation from the center of the Milky Way Galaxy. I was fortunate enough to be able to take advantage of the 2.2 micron sky survey carried out by Neugebauer and Leighton (1969), which produced many remarkable discoveries, the most spectacular being the heavily dust-embedded carbon star IRC+10216, thebrightest object in the sky at 5 microns outside the solar system. In the 1970’s there was a growth in Infrared astronomy with the availability of many new facilities such as the Kuiper Airborne Observatory, (KAO) which I used extensively with Mike Werner and Ian Gatley for many unique observations. In 1977, I moved to Hawaii to work on the NASA IRTF 3- meter telescope. Many discoveries were made, including the first direct measurements of the rings of Jupiter at 2.2 microns (with Gareth Wynn-Williams) and the discovery of the first L dwarf star around a white dwarf (with Ben Zuckerman). In the 1980’s the introduction of large format arrays changed the way we did infrared astronomy. With Ian McLean, I moved to UCLA in 1990 to start the IR lab and get involved in Keck development and science. In 1995, Andrea, Ghez, Mark Morris and I started looking for evidence of a possible massive Black Hole in the Galactic Center. Spectacular observations using the Keck10 meter telescopes with large format near-infrared arrays and adaptive optics led to the confirmation of the presence of such a black hole and an estimate of its mass (4xE6 M (Sun)). In 1996, I began working on the Stratospheric Observatory For Infrared Astronomy (SOFIA) and I will finish my talk by discussing SOFIA observations of the ring of dust and gas orbiting the massive black hole in the center

  19. A Learning Framework for the Small Business Environment

    ERIC Educational Resources Information Center

    Kelliher, Felicity; Henderson, Joan Bernadette

    2006-01-01

    Purpose: The aim of this article is to offer insight into the factors affecting individual and organisational learning in a small business; specifically the identification of the learning relationships that are unique to the small business environment. Design/methodology/approach: The authors apply Crossan et al.'s (1997, 1999) Organisational…

  20. Exploring Essential Conditions: A Commentary on Bull et al. (2008)

    ERIC Educational Resources Information Center

    Borthwick, Arlene; Hansen, Randall; Gray, Lucy; Ziemann, Irina

    2008-01-01

    The editorial by Bull et al. (2008) on connections between informal and formal learning made explicit one element of solving what Koehler and Mishra (2008) termed a "wicked problem." This wicked (complex, ill-structured) problem involves working with teachers for effective integration of technology in support of student learning. The…

  1. Al-Qaeda's operational evolution: behavioral and organizational perspectives.

    PubMed

    Borum, Randy; Gelles, Michael

    2005-01-01

    Al-Qaeda is widely regarded by the military, law enforcement, diplomatic, and intelligence communities as being the foremost threat to U.S. national security and safety. The nature of this threat, however, has changed since al-Qaeda first emerged in the late 1980s. This article describes the emergence of a new form of transnational terrorism and details al-Qaeda's progression from being an organization to an ideological movement. Drawing on a theory of social movements, we analyze its trajectory and the levels of influence. We also offer a behavioral perspective in explaining how al-Qaeda has adapted as a learning organization with new leadership, tactics, and patterns of recruitment and training.

  2. The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory

    NASA Astrophysics Data System (ADS)

    Jia, Bing; Zhong, Shaochun; Zheng, Tianyang; Liu, Zhiyong

    Adaptive learning is an effective way to improve the learning outcomes, that is, the selection of learning content and presentation should be adapted to each learner's learning context, learning levels and learning ability. Adaptive Learning System (ALS) can provide effective support for adaptive learning. This paper proposes a new ALS based on fuzzy set theory. It can effectively estimate the learner's knowledge level by test according to learner's target. Then take the factors of learner's cognitive ability and preference into consideration to achieve self-organization and push plan of knowledge. This paper focuses on the design and implementation of domain model and user model in ALS. Experiments confirmed that the system providing adaptive content can effectively help learners to memory the content and improve their comprehension.

  3. Adventures of an EPDA Fellow

    ERIC Educational Resources Information Center

    Karwowski, Ken

    1977-01-01

    A Wisconsin welding instructor tells how he learned about the Education Professions Development Act (EPDA) graduate fellowships in leadership training being offered to vocational personnel, the selection process, and the program of work combined with classes that he experienced in his EPDA year at Colorado State University. (MF)

  4. Education and distance learning: changing the trends.

    PubMed

    Merrell, Ronald C

    2004-01-01

    Training and instruction are activities deeply ingrained in human relations and derive from the critical need for the young to learn survival skills. The responsibility in primitive society for such training almost certainly fell to parents who continued their pedagogical role after childhood issues to include hunting, gathering, fine motor activities and other life skills needed for personal or family survival. Such instruction only ended when the young were ready for independent life and- contribution to tribal well-being. Delegation of teaching to others was inevitable. Teaching has become a specialty and has at least one interesting story in ancient literature. Ulysses was certain to be away at the Trojan War and subsequent adventures for many years. He would not be able to provide his son, Telemachus, with the guidance and training to prepare him for adulthood. Therefore, he asked Mentor to act In Loco Parentis and instruct the young man toward competence and adult success. Teaching as a profession and discipline has been through many stages and many controversies. Socrates was a great teacher with a distinct technique for learning by questioning. His influence on his students was profound. Plato was such a good student he recorded all the master's works. Socrates has never been credited with even the briefest lecture note. As great as he was Socrates was forced to drink the bitter hemlock because his teaching was considered a corruption of youth rather than a proper preparation for effective adulthood. Dissonance between the expectations of learners, parents and teachers has a rich history. Certainly even now education is not something the professoriate may invent for the naïve learner and then expect grateful acquiesce with faithful learning. Learning has -dimensions in human psychology and communication. The learners' autonomy, privacy and motivation cannot be denied. Learning is collaboration with teacher and the endpoint is the acquisition of new

  5. Brain structural substrates of cognitive procedural learning in alcoholic patients early in abstinence.

    PubMed

    Ritz, Ludivine; Segobin, Shailendra; Le Berre, Anne Pascale; Lannuzel, Coralie; Boudehent, Céline; Vabret, François; Eustache, Francis; Pitel, Anne Lise; Beaunieux, Hélène

    2014-08-01

    Procedural learning allows for the acquisition of new behavioral skills. Previous studies have shown that chronic alcoholism is characterized by impaired cognitive procedural learning and brain abnormalities affecting regions that are involved in the automation of new cognitive procedures in healthy individuals. The goal of the present study was to investigate the brain structural substrates of cognitive procedural learning in alcoholic patients (ALs) early in abstinence. Thirty-one ALs and 31 control participants (NCs) performed the Tower of Toronto task (4 daily learning sessions, each comprising 10 trials) to assess cognitive procedural learning. We also assessed episodic and working memory, executive functions, and visuospatial abilities. ALs underwent 1.5T structural magnetic resonance imaging. The initial cognitive phase was longer in the AL group than in the NC group, whereas the autonomous phase was shorter. In ALs, the longer cognitive phase was predicted by poorer planning and visuospatial working memory abilities, and by smaller gray matter (GM) volumes in the angular gyrus and caudate nucleus. ALs' planning abilities correlated with smaller GM volume in the angular gyrus. Cognitive procedural learning was impaired in ALs, with a delayed transition from the cognitive to the autonomous phase. This slowdown in the automation of the cognitive procedure was related to lower planning abilities, which may have hampered the initial generation of the procedure to be learned. In agreement with this neuropsychological finding, a persistent relationship was found between learning performance and the GM volumes of the angular gyrus and caudate nucleus, which are usually regarded as markers of planning and initial learning of the cognitive procedure. Copyright © 2014 by the Research Society on Alcoholism.

  6. Course of Discovery: Educators Living along the Route Traveled by Lewis and Clark Infuse Their Teaching with Modern Tools for Exploration.

    ERIC Educational Resources Information Center

    Boss, Suzie

    2003-01-01

    A project to help teachers use technology to enhance learning is tied to the Lewis and Clark Expedition bicentennial, to bring a sense of adventure to learning. A 3-day outdoor workshop emphasizing the Nez Perce role in the expedition and a mapping project tracing changes in Lewiston (Idaho) had 8th-graders using global positioning systems,…

  7. Mixed Reality Games

    ERIC Educational Resources Information Center

    Marty, Jean-Charles; Carron, Thibault; Pernelle, Philippe; Talbot, Stéphane; Houzet, Gregory

    2015-01-01

    The authors' research work deals with the development of new game-based learning (gbl) environments. They think that the way of acquiring knowledge during a learning session is similar to following an adventure in a role-playing game and they apply the metaphor of exploring a virtual world, where each student embarks on a quest in order to collect…

  8. Adventures in Flipping College Algebra

    ERIC Educational Resources Information Center

    Van Sickle, Jenna

    2015-01-01

    This paper outlines the experience of a university professor who implemented flipped learning in two sections of college algebra courses for two semesters. It details how the courses were flipped, what technology was used, advantages, challenges, and results. It explains what students do outside of class, what they do inside class, and discusses…

  9. Assessing the Incremental Algorithm: A Response to Krahmer et al.

    ERIC Educational Resources Information Center

    van Deemter, Kees; Gatt, Albert; van der Sluis, Ielka; Power, Richard

    2012-01-01

    This response discusses the experiment reported in Krahmer et al.'s Letter to the Editor of "Cognitive Science". We observe that their results do not tell us whether the Incremental Algorithm is better or worse than its competitors, and we speculate about implications for reference in complex domains, and for learning from "normal" (i.e.,…

  10. Active Learning with Statistical Models.

    DTIC Science & Technology

    1995-01-01

    Active Learning with Statistical Models ASC-9217041, NSF CDA-9309300 6. AUTHOR(S) David A. Cohn, Zoubin Ghahramani, and Michael I. Jordan 7. PERFORMING...TERMS 15. NUMBER OF PAGES Al, MIT, Artificial Intelligence, active learning , queries, locally weighted 6 regression, LOESS, mixtures of gaussians...COMPUTATIONAL LEARNING DEPARTMENT OF BRAIN AND COGNITIVE SCIENCES A.I. Memo No. 1522 January 9. 1995 C.B.C.L. Paper No. 110 Active Learning with

  11. Astronomy Outreach Adventures in Rural Guatemala

    NASA Astrophysics Data System (ADS)

    Strubbe, L.

    2015-03-01

    Astronomy can be an inspirational gateway to learning science and analytical reasoning, and to careers in STEM fields-particularly important in developing countries where educational opportunities can be scarce. Following this idea and my interest in learning about other cultures, I decided to spend 6 weeks in late 2011 (between Ph.D. and postdoc) doing astronomy public outreach in Guatemala. I volunteered through a Spanish language school embedded in a poor rural community (typical earning ~ $3/day), working mostly with children. My teaching goals were primarily attitudinal: to encourage people to observe and ask questions about the world around them, and to show them that phenomena have explanations that we can understand.

  12. The Universe Adventure - Video Contest

    Science.gov Websites

    high school students to share their science know-how with the world. By joining our Student Video , 2009, and the contest is open to California high school students only. Examples of student videos that to engage high school teachers and their students in a creative learning process combining social

  13. Adventure in Environment, Outdoor Book.

    ERIC Educational Resources Information Center

    National Park Foundation, Washington, DC.

    Presented in this handbook are questions and ideas for students to consider while studying their environment out-of-doors. Developed to accompany the National Environmental Education Development (NEED) program, it was written to help the student learn to look at familiar places and things in new ways. It utilizes the concept of "strand"…

  14. Learning a constrained conditional random field for enhanced segmentation of fallen trees in ALS point clouds

    NASA Astrophysics Data System (ADS)

    Polewski, Przemyslaw; Yao, Wei; Heurich, Marco; Krzystek, Peter; Stilla, Uwe

    2018-06-01

    In this study, we present a method for improving the quality of automatic single fallen tree stem segmentation in ALS data by applying a specialized constrained conditional random field (CRF). The entire processing pipeline is composed of two steps. First, short stem segments of equal length are detected and a subset of them is selected for further processing, while in the second step the chosen segments are merged to form entire trees. The first step is accomplished using the specialized CRF defined on the space of segment labelings, capable of finding segment candidates which are easier to merge subsequently. To achieve this, the CRF considers not only the features of every candidate individually, but incorporates pairwise spatial interactions between adjacent segments into the model. In particular, pairwise interactions include a collinearity/angular deviation probability which is learned from training data as well as the ratio of spatial overlap, whereas unary potentials encode a learned probabilistic model of the laser point distribution around each segment. Each of these components enters the CRF energy with its own balance factor. To process previously unseen data, we first calculate the subset of segments for merging on a grid of balance factors by minimizing the CRF energy. Then, we perform the merging and rank the balance configurations according to the quality of their resulting merged trees, obtained from a learned tree appearance model. The final result is derived from the top-ranked configuration. We tested our approach on 5 plots from the Bavarian Forest National Park using reference data acquired in a field inventory. Compared to our previous segment selection method without pairwise interactions, an increase in detection correctness and completeness of up to 7 and 9 percentage points, respectively, was observed.

  15. NASA’s Universe of Learning: Connecting Scientists, Educators, and Learners

    NASA Astrophysics Data System (ADS)

    Smith, Denise A.; Lestition, Kathleen; Squires, Gordon K.; Greene, W. M.; Biferno, Anya A.; Cominsky, Lynn R.; Goodman, Irene; Walker, Allyson; Universe of Learning Team

    2017-01-01

    NASA’s Universe of Learning (UoL) is one of 27 competitively awarded education programs selected by NASA’s Science Mission Directorate (SMD) in its newly restructured education effort. Through these 27 programs, SMD aims to infuse NASA science experts and content more effectively and efficiently into learning environments serving audiences of all ages. UoL is a unique partnership between the Space Telescope Science Institute, Chandra X-ray Center, IPAC at Caltech, Jet Propulsion Laboratory Exoplanet Exploration Program, and Sonoma State University that will connect the scientists, engineers, science, technology and adventure of NASA Astrophysics with audience needs, proven infrastructure, and a network of partners to advance SMD education objectives. External evaluation is provided through a partnership with Goodman Research Group and Cornerstone Evaluation Associates. The multi-institutional team is working to develop and deliver a unified, consolidated and externally evaluated suite of education products, programs, and professional development offerings that spans the full spectrum of NASA Astrophysics, including the Cosmic Origins, Physics of the Cosmos, and Exoplanet Exploration themes. Products and programs focus on out-of-school-time learning environments and include enabling educational use of Astrophysics mission data and offering participatory experiences; creating multimedia and immersive experiences; designing exhibits and community programs; and producing resources for special needs and underserved/underrepresented audiences. The UoL team also works with a network of partners to provide professional learning experiences for informal educators, pre-service educators, and undergraduate instructors. This presentation will provide an overview of the UoL team’s approach to partnering scientists and educators to engage learners in Astrophysics discoveries and data; progress to date; and pathways for science community involvement.

  16. What's statistical about learning? Insights from modelling statistical learning as a set of memory processes

    PubMed Central

    2017-01-01

    Statistical learning has been studied in a variety of different tasks, including word segmentation, object identification, category learning, artificial grammar learning and serial reaction time tasks (e.g. Saffran et al. 1996 Science 274, 1926–1928; Orban et al. 2008 Proceedings of the National Academy of Sciences 105, 2745–2750; Thiessen & Yee 2010 Child Development 81, 1287–1303; Saffran 2002 Journal of Memory and Language 47, 172–196; Misyak & Christiansen 2012 Language Learning 62, 302–331). The difference among these tasks raises questions about whether they all depend on the same kinds of underlying processes and computations, or whether they are tapping into different underlying mechanisms. Prior theoretical approaches to statistical learning have often tried to explain or model learning in a single task. However, in many cases these approaches appear inadequate to explain performance in multiple tasks. For example, explaining word segmentation via the computation of sequential statistics (such as transitional probability) provides little insight into the nature of sensitivity to regularities among simultaneously presented features. In this article, we will present a formal computational approach that we believe is a good candidate to provide a unifying framework to explore and explain learning in a wide variety of statistical learning tasks. This framework suggests that statistical learning arises from a set of processes that are inherent in memory systems, including activation, interference, integration of information and forgetting (e.g. Perruchet & Vinter 1998 Journal of Memory and Language 39, 246–263; Thiessen et al. 2013 Psychological Bulletin 139, 792–814). From this perspective, statistical learning does not involve explicit computation of statistics, but rather the extraction of elements of the input into memory traces, and subsequent integration across those memory traces that emphasize consistent information (Thiessen and Pavlik

  17. What's statistical about learning? Insights from modelling statistical learning as a set of memory processes.

    PubMed

    Thiessen, Erik D

    2017-01-05

    Statistical learning has been studied in a variety of different tasks, including word segmentation, object identification, category learning, artificial grammar learning and serial reaction time tasks (e.g. Saffran et al. 1996 Science 274: , 1926-1928; Orban et al. 2008 Proceedings of the National Academy of Sciences 105: , 2745-2750; Thiessen & Yee 2010 Child Development 81: , 1287-1303; Saffran 2002 Journal of Memory and Language 47: , 172-196; Misyak & Christiansen 2012 Language Learning 62: , 302-331). The difference among these tasks raises questions about whether they all depend on the same kinds of underlying processes and computations, or whether they are tapping into different underlying mechanisms. Prior theoretical approaches to statistical learning have often tried to explain or model learning in a single task. However, in many cases these approaches appear inadequate to explain performance in multiple tasks. For example, explaining word segmentation via the computation of sequential statistics (such as transitional probability) provides little insight into the nature of sensitivity to regularities among simultaneously presented features. In this article, we will present a formal computational approach that we believe is a good candidate to provide a unifying framework to explore and explain learning in a wide variety of statistical learning tasks. This framework suggests that statistical learning arises from a set of processes that are inherent in memory systems, including activation, interference, integration of information and forgetting (e.g. Perruchet & Vinter 1998 Journal of Memory and Language 39: , 246-263; Thiessen et al. 2013 Psychological Bulletin 139: , 792-814). From this perspective, statistical learning does not involve explicit computation of statistics, but rather the extraction of elements of the input into memory traces, and subsequent integration across those memory traces that emphasize consistent information (Thiessen and Pavlik

  18. Energy Adventure Center. Activity Book.

    ERIC Educational Resources Information Center

    Carlton, Linda L.

    Energy activities are provided in this student activity book. They include: (1) an energy walk; (2) forms of energy in the home; (3) energy conversion; (4) constructing a solar hot dog cooker (with instructions for drawing a parabola); (5) interviewing senior citizens to learn about energy use in the past; (6) packaging materials; (7) insulation;…

  19. The Early Years: Animal Adventures

    ERIC Educational Resources Information Center

    Ashbrook, Peggy

    2007-01-01

    Children can have a new favorite animal every week or even every hour. The more familiar the children become with an animal, the more they will be able to understand how its body form and behavior allow it to survive. Learning about the characteristics of organisms and how organisms relate to their environment is part of the National Science…

  20. Context, Learning, and Extinction

    ERIC Educational Resources Information Center

    Gershman, Samuel J.; Blei, David M.; Niv, Yael

    2010-01-01

    A. Redish et al. (2007) proposed a reinforcement learning model of context-dependent learning and extinction in conditioning experiments, using the idea of "state classification" to categorize new observations into states. In the current article, the authors propose an interpretation of this idea in terms of normative statistical inference. They…

  1. Al Sahawa - The Awakening. Volume 4: Al Anbar Province, Area of Operations Topeka, Ramadi

    DTIC Science & Technology

    2016-08-01

    is a multimedia instructional package to accom- modate different teaching and learning styles. B. Collection Interviews were conducted in the...the city of Fallujah in November 2004 to rid the city of insurgents. For more information , see Matt M. Matthews, Operation AL FAJR: A Study in Army... communities . Some of the messages explicitly thanked the community “for the information that you are providing on the insurgents.” This technique served

  2. Al Sahawa - The Awakening, Volume 4: Al Anbar Province, Area of Operations Topeka, Ramadi

    DTIC Science & Technology

    2016-08-01

    is a multimedia instructional package to accom- modate different teaching and learning styles. B. Collection Interviews were conducted in the...the city of Fallujah in November 2004 to rid the city of insurgents. For more information , see Matt M. Matthews, Operation AL FAJR: A Study in Army... communities . Some of the messages explicitly thanked the community “for the information that you are providing on the insurgents.” This technique served

  3. Sustainability of an Integrated Adventure-Based Training and Health Education Program to Enhance Quality of Life Among Chinese Childhood Cancer Survivors: A Randomized Controlled Trial.

    PubMed

    Chung, Oi Kwan Joyce; Li, Ho Cheung William; Chiu, Sau Ying; Ho, Ka Yan; Lopez, Violeta

    2015-01-01

    Physical activity is of paramount importance to enhance the quality of life of childhood cancer survivors. The objectives of this study were to examine the sustainability, feasibility, and acceptability of an adventure-based training and health education program in changing the exercise behavior and enhancing the physical activity levels, self-efficacy, and quality of life of childhood cancer survivors. A follow-up study (12 and 18 months) of a previous study was conducted. Participants in the experimental group (n = 33) joined a 4-day integrated adventure-based training and health education program. The control group (n = 36) received the standard medical care. Changes in exercise behavior, levels of physical activity, self-efficacy, and quality of life were assessed from the time of recruitment, and at 12 and 18 months after starting the intervention. Process evaluation was conducted to determine whether the program was feasible and acceptable to participants. From baseline to 18 months after the intervention, the experimental group reported statistically significant differences in the stages of change in physical activity and higher levels of physical activity, self-efficacy, and quality of life than did the control group. The results of process evaluation revealed that the program was both feasible and acceptable to participants. The program was found to have substantial effects on enhancing the physical activity levels, self-efficacy, and quality of life of childhood cancer survivors over at least 18 months. Healthcare professionals should consider adopting such programs to promote the regular physical activity among childhood cancer survivors.

  4. Search Science Adventures at Fermilab

    Science.gov Websites

    fossils from the Field Museum. Create your own prehistoric landscape. Learn about the new finds in Information Form and bring it to class the first day. Fee: $225/person Session 1: June 25-29, 2018, 9:00 AM a Participant Information Form and bring it to class the first day. Fee: $225/person Session 1: June

  5. Dust in the Primary Classroom.

    ERIC Educational Resources Information Center

    Pritchard, Alan

    1990-01-01

    Described is the use of a commercial computer software package, "Dust," to enhance mathematical learning in the classroom. Samples of mathematics problems presented in this game which is a simulation of an adventure in outer space are presented. (CW)

  6. A High Intensity, Short-Term, Tutorial/Enrichment Program in Reading.

    ERIC Educational Resources Information Center

    Martin, Rita J.; And Others.

    1981-01-01

    The Summer Adventure in Learning (SAIL) program was developed to train prospective teachers in tutorial methods intended to improve reading achievement. The program's primary instructional objective was to decrease the pupil reading rate resulting in improved reading comprehension. (JN)

  7. Halley's Comet and Beyond.

    ERIC Educational Resources Information Center

    Sneider, Cary; DeVore, Edna

    1986-01-01

    Reviews software packages under these headings: (1) simulations of experiments; (2) space flight simulators; (3) planetariums; (4) space adventure games; and (5) drill and practice packages (designed for testing purposes or for helping students learn basic astronomy vocabulary). (JN)

  8. Less is more: Sampling chemical space with active learning

    NASA Astrophysics Data System (ADS)

    Smith, Justin S.; Nebgen, Ben; Lubbers, Nicholas; Isayev, Olexandr; Roitberg, Adrian E.

    2018-06-01

    The development of accurate and transferable machine learning (ML) potentials for predicting molecular energetics is a challenging task. The process of data generation to train such ML potentials is a task neither well understood nor researched in detail. In this work, we present a fully automated approach for the generation of datasets with the intent of training universal ML potentials. It is based on the concept of active learning (AL) via Query by Committee (QBC), which uses the disagreement between an ensemble of ML potentials to infer the reliability of the ensemble's prediction. QBC allows the presented AL algorithm to automatically sample regions of chemical space where the ML potential fails to accurately predict the potential energy. AL improves the overall fitness of ANAKIN-ME (ANI) deep learning potentials in rigorous test cases by mitigating human biases in deciding what new training data to use. AL also reduces the training set size to a fraction of the data required when using naive random sampling techniques. To provide validation of our AL approach, we develop the COmprehensive Machine-learning Potential (COMP6) benchmark (publicly available on GitHub) which contains a diverse set of organic molecules. Active learning-based ANI potentials outperform the original random sampled ANI-1 potential with only 10% of the data, while the final active learning-based model vastly outperforms ANI-1 on the COMP6 benchmark after training to only 25% of the data. Finally, we show that our proposed AL technique develops a universal ANI potential (ANI-1x) that provides accurate energy and force predictions on the entire COMP6 benchmark. This universal ML potential achieves a level of accuracy on par with the best ML potentials for single molecules or materials, while remaining applicable to the general class of organic molecules composed of the elements CHNO.

  9. Organizational Learning, Change and Socialization. Symposium.

    ERIC Educational Resources Information Center

    2002

    This symposium is comprised of three papers on organizational learning, change, and socialization. "A Study of the Organizational Learning Profile (OLP)" (Rae Dorai, Adela J. McMurray) reports findings that show the OLP (Pace et al. 1998) is a reliable instrument for measuring organizational learning and its content validity is high.…

  10. The Forgetful Professor and the Space Biology Adventure

    NASA Technical Reports Server (NTRS)

    Massa, Gioia D.; Jones, Wanda; Munoz, Angela; Santora, Joshua

    2014-01-01

    This video was created as one of the products of the 2013 ISS Faculty Fellows Summer Program. Our High School science teacher faculty fellows developed this video as an elementary/middle school education component. The video shows a forgetful professor who is trying to remember something, and along the journey she learns more about the space station, space station related plant science, and the Kennedy Space Center. She learns about the Veggie hardware, LED lighting for plant growth, the rotating garden concept, and generally about space exploration and the space station. Lastly she learns about the space shuttle Atlantis.

  11. Deep Reading and Learning

    DTIC Science & Technology

    2017-10-01

    works better to learn two different functions rather than sharing the same function for both guiding the search and selecting the final output. 4.2 Co...actions and the other to select the best among the remaining merge actions (Ma et al. 2014). Both of these heuristics are learned by imitating the...decisions that contribute zero loss are considered good for selection . Learning occurs by adjusting weights of the heuristic and the pruning functions

  12. Reflective Practices in Professional Learning Communities: A Case Study of the Missouri Professional Learning Communities Project

    ERIC Educational Resources Information Center

    Burns, Mary Ann

    2012-01-01

    Dewey (1933) provided the foundation for reflective practice in education with the notion that learning is not in the doing, but rather it is in the thinking about the doing that creates learning. Evidence is growing about the importance of reflection for improving teaching and learning practices to increase student achievement (York-Barr, et al.,…

  13. Organisational adaptation in an activist network: social networks, leadership, and change in al-Muhajiroun.

    PubMed

    Kenney, Michael; Horgan, John; Horne, Cale; Vining, Peter; Carley, Kathleen M; Bigrigg, Michael W; Bloom, Mia; Braddock, Kurt

    2013-09-01

    Social networks are said to facilitate learning and adaptation by providing the connections through which network nodes (or agents) share information and experience. Yet, our understanding of how this process unfolds in real-world networks remains underdeveloped. This paper explores this gap through a case study of al-Muhajiroun, an activist network that continues to call for the establishment of an Islamic state in Britain despite being formally outlawed by British authorities. Drawing on organisation theory and social network analysis, we formulate three hypotheses regarding the learning capacity and social network properties of al-Muhajiroun (AM) and its successor groups. We then test these hypotheses using mixed methods. Our methods combine quantitative analysis of three agent-based networks in AM measured for structural properties that facilitate learning, including connectedness, betweenness centrality and eigenvector centrality, with qualitative analysis of interviews with AM activists focusing organisational adaptation and learning. The results of these analyses confirm that al-Muhajiroun activists respond to government pressure by changing their operations, including creating new platforms under different names and adjusting leadership roles among movement veterans to accommodate their spiritual leader's unwelcome exodus to Lebanon. Simple as they are effective, these adaptations have allowed al-Muhajiroun and its successor groups to continue their activism in an increasingly hostile environment. Copyright © 2012 Elsevier Ltd and The Ergonomics Society. All rights reserved.

  14. Brain structural substrates of cognitive procedural learning in alcoholic patients early in abstinence

    PubMed Central

    Ritz, Ludivine; Segobin, Shailendra; Le Berre, Anne Pascale; Lannuzel, Coralie; Boudehent, Céline; Vabret, François; Eustache, Francis; Pitel, Anne Lise; Beaunieux, Hélène

    2014-01-01

    Background Procedural learning allows for the acquisition of new behavioral skills. Previous studies have shown that chronic alcoholism is characterized by impaired cognitive procedural learning and brain abnormalities affecting regions that are involved in the automation of new cognitive procedures in healthy individuals. The goal of the present study was to investigate the brain structural substrates of cognitive procedural learning in alcoholic patients (ALs) early in abstinence. Methods Thirty-one ALs and 31 control participants (NCs) performed the Tower of Toronto task (4 daily learning sessions, each comprising 10 trials) to assess cognitive procedural learning. We also assessed episodic and working memory, executive functions, and visuospatial abilities. ALs underwent 1.5T structural magnetic resonance imaging. Results The initial cognitive phase was longer in the AL group than in the NC group, whereas the autonomous phase was shorter. In ALs, the longer cognitive phase was predicted by poorer planning and visuospatial working memory abilities, and by smaller gray matter (GM) volumes in the angular gyrus and caudate nucleus. ALs’ planning abilities correlated with smaller GM volume in the angular gyrus. Conclusions Cognitive procedural learning was impaired in ALs, with a delayed transition from the cognitive to the autonomous phase. This slowdown in the automation of the cognitive procedure was related to lower planning abilities, which may have hampered the initial generation of the procedure to be learned. In agreement with this neuropsychological finding, a persistent relationship was found between learning performance and the GM volumes of the angular gyrus and caudate nucleus, which are usually regarded as markers of planning and initial learning of the cognitive procedure. PMID:25156613

  15. A Study on Social Intelligence in Relation to Scholastic Achievement of Student Teachers of B.Ed. and TTI

    ERIC Educational Resources Information Center

    Brindhamani, M.; Manichander, T.

    2014-01-01

    These are difficult times for educators who believe that learning is worth pursuing for its own sake and that the chief purpose of school is the nurturing of students as whole human beings. Higher test scores seem to be the order of the day. The adventure of learning, the wonder of nature and culture, the richness of human experience, and the…

  16. Functional connectivity changes in second language vocabulary learning.

    PubMed

    Ghazi Saidi, Ladan; Perlbarg, Vincent; Marrelec, Guillaume; Pélégrini-Issac, Mélani; Benali, Habib; Ansaldo, Ana-Inés

    2013-01-01

    Functional connectivity changes in the language network (Price, 2010), and in a control network involved in second language (L2) processing (Abutalebi & Green, 2007) were examined in a group of Persian (L1) speakers learning French (L2) words. Measures of network integration that characterize the global integrative state of a network (Marrelec, Bellec et al., 2008) were gathered, in the shallow and consolidation phases of L2 vocabulary learning. Functional connectivity remained unchanged across learning phases for L1, whereas total, between- and within-network integration levels decreased as proficiency for L2 increased. The results of this study provide the first functional connectivity evidence regarding the dynamic role of the language processing and cognitive control networks in L2 learning (Abutalebi, Cappa, & Perani, 2005; Altarriba & Heredia, 2008; Leonard et al., 2011; Parker-Jones et al., 2011). Thus, increased proficiency results in a higher degree of automaticity and lower cognitive effort (Segalowitz & Hulstijn, 2005). Copyright © 2012 Elsevier Inc. All rights reserved.

  17. Galleons, Magic Potions, and Quidditch: The Mathematics of Harry Potter

    ERIC Educational Resources Information Center

    Barta, Jim; L'Ai, Linda

    2004-01-01

    Literacy curriculum connections through books give advantage to teachers to use adventure to enhance mathematical learning among children. The way the children enhanced their mathematical competence by developing exciting mathematical activities and applications by using Harry Potter book episodes is discussed.

  18. Experiments on Learning by Back Propagation.

    ERIC Educational Resources Information Center

    Plaut, David C.; And Others

    This paper describes further research on a learning procedure for layered networks of deterministic, neuron-like units, described by Rumelhart et al. The units, the way they are connected, the learning procedure, and the extension to iterative networks are presented. In one experiment, a network learns a set of filters, enabling it to discriminate…

  19. Using Technology to Learn from Travelmates' Adventures.

    ERIC Educational Resources Information Center

    Braun, Joseph A., Jr.; Kraft, Christine

    1995-01-01

    Describes a thematic curriculum unit in which elementary students simulate travel around the world and record their experiences using word processors and databases. Includes figures listing student directions and an actual student journal entry. Asserts that technology can heighten student motivation and improve knowledge about the world. (CFR)

  20. Learning To Fly: The Wright Brothers' Adventure.

    ERIC Educational Resources Information Center

    National Aeronautics and Space Administration, Washington, DC.

    This educator guide provides background information on Wilbur and Orville Wright and activities on aeronautics that provide templates for building the 1900, 1901, and 1902 Gliders and the 1903 Flyer. Activities include: (1) Early Aviation; (2) Your First Interview; (3) Your First Report; (4) Build a Model of the 1900 Glider; (5) Questions on the…

  1. A neural framework for organization and flexible utilization of episodic memory in cumulatively learning baby humanoids.

    PubMed

    Mohan, Vishwanathan; Sandini, Giulio; Morasso, Pietro

    2014-12-01

    Cumulatively developing robots offer a unique opportunity to reenact the constant interplay between neural mechanisms related to learning, memory, prospection, and abstraction from the perspective of an integrated system that acts, learns, remembers, reasons, and makes mistakes. Situated within such interplay lie some of the computationally elusive and fundamental aspects of cognitive behavior: the ability to recall and flexibly exploit diverse experiences of one's past in the context of the present to realize goals, simulate the future, and keep learning further. This article is an adventurous exploration in this direction using a simple engaging scenario of how the humanoid iCub learns to construct the tallest possible stack given an arbitrary set of objects to play with. The learning takes place cumulatively, with the robot interacting with different objects (some previously experienced, some novel) in an open-ended fashion. Since the solution itself depends on what objects are available in the "now," multiple episodes of past experiences have to be remembered and creatively integrated in the context of the present to be successful. Starting from zero, where the robot knows nothing, we explore the computational basis of organization episodic memory in a cumulatively learning humanoid and address (1) how relevant past experiences can be reconstructed based on the present context, (2) how multiple stored episodic memories compete to survive in the neural space and not be forgotten, (3) how remembered past experiences can be combined with explorative actions to learn something new, and (4) how multiple remembered experiences can be recombined to generate novel behaviors (without exploration). Through the resulting behaviors of the robot as it builds, breaks, learns, and remembers, we emphasize that mechanisms of episodic memory are fundamental design features necessary to enable the survival of autonomous robots in a real world where neither everything can be known

  2. Permaculture in higher education: Teaching sustainability through action learning

    NASA Astrophysics Data System (ADS)

    Battisti, Bryce Thomas

    This is a case study of the use of Action Learning (AL) theory to teach and confer degrees in Permaculture and other forms of sustainability at the newly formed Gaia University International (GUI). In Chapter Two I argue that GUI, as an institution of higher learning, is organized to provide support for learning. The goal of the university structure is to provide students, called Associates, with a vehicle for accumulation of credit towards a bachelor's degree. This organizational structure is necessary, but insufficient for AL because Associates need more than an organization to provide and coordinate their degree programs. In other words, just because the network of university structures are organized in ways that make AL possible and convenient, it does not necessarily follow that Action Learning will occur for any individual Associate. The support structures within GUI's degrees are discussed in Chapter Three. To a greater or lesser degree GUI provides support for personal learning among Associates as advisors and advisees with the goal of helping Associates complete and document the outcomes of world-change projects. The support structures are necessary, but not sufficient for AL because the personal learning process occurring for each Associate requires transformative reflection. Additionally, because Associates' attrition rate is very high, many Associates do not remain enrolled in GUI long enough to benefit from the support structures. At the simplest organizational level I discuss the reflection process conducted in the patterned interactions of assigned learning groups called Guilds (Chapter Four). These groups of Associates work to provide each other with the best possible environment for personal learning through reflection. As its Associates experience transformative reflection, GUI is able to help elevate the quality of world-change efforts in the Permaculture community. Provided the organizational and support structures are in place, this reflection

  3. Books on Wheels: Cooperative Learning through Thematic Units.

    ERIC Educational Resources Information Center

    McArthur, Janice; McGuire, Barbara E.

    Designed as an integrated package for thematic instruction, this book helps librarians and teachers select appropriate reading materials to use in specific areas of study and promote reading to students in primary grades. Sixteen chapters include such popular themes as: (1) "Risky Reading: Adventure Stories"; (2) "Old MacDonald's Place: Farm…

  4. Psychological Climates in Action Learning Sets: A Manager's Perspective

    ERIC Educational Resources Information Center

    Yeadon-Lee, Annie

    2015-01-01

    Action learning (AL) is often viewed as a process that facilitates professional learning through the creation of a positive psychological climate [Marquardt, M. J. 2000. "Action Learning and Leadership." "The Learning Organisation" 7 (5): 233-240; Schein, E. H. 1979. "Personal Change Through Interpersonal…

  5. Learning to Teach: Pedagogical Content Knowledge in Adventure-Based Learning

    ERIC Educational Resources Information Center

    Sutherland, Sue; Stuhr, Paul T.; Ayvazo, Shiri

    2016-01-01

    Background: Many alternative curricular models exist in physical education to better meet the needs of students than the multi-activity team sports curriculum that dominates in the USA. These alternative curricular models typically require different content knowledge (CK) and pedagogical CK (PCK) to implement successfully. One of the complexities…

  6. Semantic Processing for Communicative Exercises in Foreign-Language Learning.

    ERIC Educational Resources Information Center

    Mulford, George W.

    1989-01-01

    Outlines the history of semantically based programs that have influenced the design of computer assisted language instruction (CALI) programs. Describes early attempts to make intelligent CALI as well as current projects, including the Foreign Language Adventure Game, developed at the University of Delaware. Describes some important…

  7. Lessons learned from IDeAl - 33 recommendations from the IDeAl-net about design and analysis of small population clinical trials.

    PubMed

    Hilgers, Ralf-Dieter; Bogdan, Malgorzata; Burman, Carl-Fredrik; Dette, Holger; Karlsson, Mats; König, Franz; Male, Christoph; Mentré, France; Molenberghs, Geert; Senn, Stephen

    2018-05-11

    IDeAl (Integrated designs and analysis of small population clinical trials) is an EU funded project developing new statistical design and analysis methodologies for clinical trials in small population groups. Here we provide an overview of IDeAl findings and give recommendations to applied researchers. The description of the findings is broken down by the nine scientific IDeAl work packages and summarizes results from the project's more than 60 publications to date in peer reviewed journals. In addition, we applied text mining to evaluate the publications and the IDeAl work packages' output in relation to the design and analysis terms derived from in the IRDiRC task force report on small population clinical trials. The results are summarized, describing the developments from an applied viewpoint. The main result presented here are 33 practical recommendations drawn from the work, giving researchers a comprehensive guidance to the improved methodology. In particular, the findings will help design and analyse efficient clinical trials in rare diseases with limited number of patients available. We developed a network representation relating the hot topics developed by the IRDiRC task force on small population clinical trials to IDeAl's work as well as relating important methodologies by IDeAl's definition necessary to consider in design and analysis of small-population clinical trials. These network representation establish a new perspective on design and analysis of small-population clinical trials. IDeAl has provided a huge number of options to refine the statistical methodology for small-population clinical trials from various perspectives. A total of 33 recommendations developed and related to the work packages help the researcher to design small population clinical trial. The route to improvements is displayed in IDeAl-network representing important statistical methodological skills necessary to design and analysis of small-population clinical trials. The methods

  8. The significance of clinical experience on learning outcome from resuscitation training-a randomised controlled study.

    PubMed

    Jensen, Morten Lind; Lippert, Freddy; Hesselfeldt, Rasmus; Rasmussen, Maria Birkvad; Mogensen, Simon Skibsted; Jensen, Michael Kammer; Frost, Torben; Ringsted, Charlotte

    2009-02-01

    The impact of clinical experience on learning outcome from a resuscitation course has not been systematically investigated. To determine whether half a year of clinical experience before participation in an Advanced Life Support (ALS) course increases the immediate learning outcome and retention of learning. This was a prospective single blinded randomised controlled study of the learning outcome from a standard ALS course on a volunteer sample of the entire cohort of newly graduated doctors from Copenhagen University. The outcome measurement was ALS-competence assessed using a validated composite test including assessment of skills and knowledge. The intervention was half a year of clinical work before an ALS course. The intervention group received the course after a half-year of clinical experience. The control group participated in an ALS course immediately following graduation. Invitation to participate was accepted by 154/240 (64%) graduates and 117/154 (76%) completed the study. There was no difference between the intervention and control groups with regard to the immediate learning outcome. The intervention group had significantly higher retention of learning compared to the control group, intervention group mean 82% (CI 80-83), control group mean 78% (CI 76-80), P=0.002. The magnitude of this difference was medium (effect size=0.57). Half a year of clinical experience, before participation in an ALS course had a small but statistically significant impact on the retention of learning, but not on the immediate learning outcome.

  9. Dynamics of the cognitive procedural learning in alcoholics with Korsakoff's syndrome.

    PubMed

    Beaunieux, Hélène; Pitel, Anne L; Witkowski, Thomas; Vabret, François; Viader, Fausto; Eustache, Francis

    2013-06-01

    While procedures acquired before the development of amnesia are likely to be preserved in alcoholic patients with Korsakoff's syndrome, the ability of Korsakoff patients (KS) to learn new cognitive procedures is called in question. According to the Adaptive Control of Thoughts model, learning a new cognitive procedure requires highly controlled processes in the initial cognitive phase, which may be difficult for KS with episodic and working memory deficits. The goals of the present study were to examine the learning dynamics of KS compared with uncomplicated alcoholic patients (AL) and control subjects (CS) and to determine the contribution of episodic and working memory abilities in cognitive procedural learning performance. Fourteen KS, 15 AL, and 15 CS were submitted to 40 trials (4 daily learning sessions) of the Tower of Toronto task (disk-transfer task similar to the tower of Hanoi task) as well as episodic and working memory tasks. The 10 KS who were able to perform the cognitive procedural learning task obtained lower results than both CS and AL. The cognitive phase was longer in the Korsakoff's syndrome group than in the other 2 groups but did not differ between the 3 groups any more when episodic memory abilities were controlled. Our results indicate that KS have impaired cognitive procedural learning abilities compared with both AL and CS. Episodic memory deficits observed in KS result in a delayed transition from the cognitive learning phase to more advanced learning phases and, as a consequence, in an absence of automation of the procedure within 40 trials. Copyright © 2012 by the Research Society on Alcoholism.

  10. Regularized spherical polar fourier diffusion MRI with optimal dictionary learning.

    PubMed

    Cheng, Jian; Jiang, Tianzi; Deriche, Rachid; Shen, Dinggang; Yap, Pew-Thian

    2013-01-01

    Compressed Sensing (CS) takes advantage of signal sparsity or compressibility and allows superb signal reconstruction from relatively few measurements. Based on CS theory, a suitable dictionary for sparse representation of the signal is required. In diffusion MRI (dMRI), CS methods proposed for reconstruction of diffusion-weighted signal and the Ensemble Average Propagator (EAP) utilize two kinds of Dictionary Learning (DL) methods: 1) Discrete Representation DL (DR-DL), and 2) Continuous Representation DL (CR-DL). DR-DL is susceptible to numerical inaccuracy owing to interpolation and regridding errors in a discretized q-space. In this paper, we propose a novel CR-DL approach, called Dictionary Learning - Spherical Polar Fourier Imaging (DL-SPFI) for effective compressed-sensing reconstruction of the q-space diffusion-weighted signal and the EAP. In DL-SPFI, a dictionary that sparsifies the signal is learned from the space of continuous Gaussian diffusion signals. The learned dictionary is then adaptively applied to different voxels using a weighted LASSO framework for robust signal reconstruction. Compared with the start-of-the-art CR-DL and DR-DL methods proposed by Merlet et al. and Bilgic et al., respectively, our work offers the following advantages. First, the learned dictionary is proved to be optimal for Gaussian diffusion signals. Second, to our knowledge, this is the first work to learn a voxel-adaptive dictionary. The importance of the adaptive dictionary in EAP reconstruction will be demonstrated theoretically and empirically. Third, optimization in DL-SPFI is only performed in a small subspace resided by the SPF coefficients, as opposed to the q-space approach utilized by Merlet et al. We experimentally evaluated DL-SPFI with respect to L1-norm regularized SPFI (L1-SPFI), which uses the original SPF basis, and the DR-DL method proposed by Bilgic et al. The experiment results on synthetic and real data indicate that the learned dictionary produces

  11. Meta-Analysis and Empirical Research of Learning Style Theories in Higher Education: The Case of Slovenia

    ERIC Educational Resources Information Center

    Penger, Sandra; Tekavcic, Metka; Dimovski, Vlado

    2008-01-01

    Researchers have pointed out that students learn effectively in a harmonic environment and by using teaching aids which match the students' learning style preferences (Li et al., 2008). The learning styles literature is having a revival during last years. Although learning styles have been heavily researched (Coffield et al., 2004; Reynold &…

  12. Supervised machine learning and active learning in classification of radiology reports.

    PubMed

    Nguyen, Dung H M; Patrick, Jon D

    2014-01-01

    This paper presents an automated system for classifying the results of imaging examinations (CT, MRI, positron emission tomography) into reportable and non-reportable cancer cases. This system is part of an industrial-strength processing pipeline built to extract content from radiology reports for use in the Victorian Cancer Registry. In addition to traditional supervised learning methods such as conditional random fields and support vector machines, active learning (AL) approaches were investigated to optimize training production and further improve classification performance. The project involved two pilot sites in Victoria, Australia (Lake Imaging (Ballarat) and Peter MacCallum Cancer Centre (Melbourne)) and, in collaboration with the NSW Central Registry, one pilot site at Westmead Hospital (Sydney). The reportability classifier performance achieved 98.25% sensitivity and 96.14% specificity on the cancer registry's held-out test set. Up to 92% of training data needed for supervised machine learning can be saved by AL. AL is a promising method for optimizing the supervised training production used in classification of radiology reports. When an AL strategy is applied during the data selection process, the cost of manual classification can be reduced significantly. The most important practical application of the reportability classifier is that it can dramatically reduce human effort in identifying relevant reports from the large imaging pool for further investigation of cancer. The classifier is built on a large real-world dataset and can achieve high performance in filtering relevant reports to support cancer registries. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions.

  13. Electronic learning in advanced resuscitation training: The perspective of the candidate.

    PubMed

    Lockey, Andrew S; Dyal, Laura; Kimani, Peter K; Lam, Jenny; Bullock, Ian; Buck, Dominic; Davies, Robin P; Perkins, Gavin D

    2015-12-01

    Studies have shown that blended approaches combining e-learning with face-to-face training reduces costs whilst maintaining similar learning outcomes. The preferences in learning approach for healthcare providers to this new style of learning have not been comprehensively studied. The aim of this study is to evaluate the acceptability of blended learning to advanced resuscitation training. Participants taking part in the traditional and blended electronic advanced life support (e-ALS) courses were invited to complete a written evaluation of the course. Participants' views were captured on a 6-point Likert scale and in free text written comments covering the content, delivery and organisation of the course. Proportional-odds cumulative logit models were used to compare quantitative responses. Thematic analysis was used to synthesise qualitative feedback. 2848 participants from 31 course centres took part in the study (2008-2010). Candidates consistently scored content delivered face-to-face over the same content delivered over the e-learning platform. Candidates valued practical hands on training which included simulation highly. Within the e-ALS group, a common theme was a feeling of "time pressure" and they "preferred the face-to-face teaching". However, others felt that e-ALS "suited their learning style", was "good for those recertifying", and allowed candidates to "use the learning materials at their own pace". The e-ALS course was well received by most, but not all participants. The majority felt the e-learning module was beneficial. There was universal agreement that the face-to-face training was invaluable. Individual learning styles of the candidates affected their reaction to the course materials. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  14. A Fruitful Endeavor: Modeling ALS in the Fruit Fly

    PubMed Central

    Casci, Ian; Pandey, Udai Bhan

    2014-01-01

    For over a century Drosophila melanogaster, commonly known as the fruit fly, has been instrumental in genetics research and disease modeling. In more recent years, it has been a powerful tool for modeling and studying neurodegenerative diseases, including the devastating and fatal amyotrophic lateral sclerosis (ALS). The success of this model organism in ALS research comes from the availability of tools to manipulate gene/protein expression in a number of desired cell-types, and the subsequent recapitulation of cellular and molecular phenotypic features of the disease. Several Drosophila models have now been developed for studying the roles of ALS-associated genes in disease pathogenesis that allowed us to understand the molecular pathways that lead to motor neuron degeneration in ALS patients. Our primary goal in this review is to highlight the lessons we have learned using Drosophila models pertaining to ALS research. PMID:25289585

  15. Characterizing Reinforcement Learning Methods through Parameterized Learning Problems

    DTIC Science & Technology

    2011-06-03

    extraneous. The agent could potentially adapt these representational aspects by applying methods from feature selection ( Kolter and Ng, 2009; Petrik et al...611–616. AAAI Press. Kolter , J. Z. and Ng, A. Y. (2009). Regularization and feature selection in least-squares temporal difference learning. In A. P

  16. Outdoor Wilderness Program: A Campus Makes a Commitment to the Individual.

    ERIC Educational Resources Information Center

    Grimm, Gary; Neal, Larry

    1980-01-01

    A resource room containing information about outdoor programs generates individual and cooperative learning activities and outdoor experiences. Although adventure participants are responsible for decisions and risks undertaken, the program should attempt to enhance experiences by reducing difficulties brought on by outsiders, institutions, and red…

  17. Same Sneakers, New Tricks: Curricular Alternatives for Physical Education.

    ERIC Educational Resources Information Center

    Lund, Jacalyn L.

    1993-01-01

    As societal demands for health and fitness are changing, physical education curricula must also change. The traditional multiactivity curriculum is inadequate, because poorly skilled students lack enough time to learn the necessary skills. Three alternative curriculum models (adventure education, physical fitness, and sports education)…

  18. Machine learning and next-generation asteroid surveys

    NASA Astrophysics Data System (ADS)

    Nugent, Carrie R.; Dailey, John; Cutri, Roc M.; Masci, Frank J.; Mainzer, Amy K.

    2017-10-01

    Next-generation surveys such as NEOCam (Mainzer et al., 2016) will sift through tens of millions of point source detections daily to detect and discover asteroids. This requires new, more efficient techniques to distinguish between solar system objects, background stars and galaxies, and artifacts such as cosmic rays, scattered light and diffraction spikes.Supervised machine learning is a set of algorithms that allows computers to classify data on a training set, and then apply that classification to make predictions on new datasets. It has been employed by a broad range of fields, including computer vision, medical diagnoses, economics, and natural language processing. It has also been applied to astronomical datasets, including transient identification in the Palomar Transient Factory pipeline (Masci et al., 2016), and in the Pan-STARRS1 difference imaging (D. E. Wright et al., 2015).As part of the NEOCam extended phase A work we apply machine learning techniques to the problem of asteroid detection. Asteroid detection is an ideal application of supervised learning, as there is a wealth of metrics associated with each extracted source, and suitable training sets are easily created. Using the vetted NEOWISE dataset (E. L. Wright et al., 2010, Mainzer et al., 2011) as a proof-of-concept of this technique, we applied the python package sklearn. We report on reliability, feature set selection, and the suitability of various algorithms.

  19. Outdoor Adventures: Tracking Eastern Box Turtles

    ERIC Educational Resources Information Center

    Somers, Ann Berry; Matthews, Catherine E.; Bennett, Kristin R.; Seymour, Sarah; Rucker, John

    2003-01-01

    A thematic and hands-on approach to learning ensures that students develop a deeper understanding and retain information longer. Bouillion and Gomez (2001) argue that real-world problems and school-community partnerships help engage students to connect with school science. When there is a disconnect between the activities of school science and…

  20. Learning Structured Classifiers with Dual Coordinate Ascent

    DTIC Science & Technology

    2010-06-01

    stochastic gradient descent (SGD) [LeCun et al., 1998], and the margin infused relaxed algorithm (MIRA) [ Crammer et al., 2006]. This paper presents a...evaluate these methods on the Prague Dependency Treebank us- ing online large-margin learning tech- niques ( Crammer et al., 2003; McDonald et al., 2005...between two kinds of factors: hard constraint factors, which are used to rule out forbidden par- tial assignments by mapping them to zero potential values

  1. Deep learning predictions of survival based on MRI in amyotrophic lateral sclerosis.

    PubMed

    van der Burgh, Hannelore K; Schmidt, Ruben; Westeneng, Henk-Jan; de Reus, Marcel A; van den Berg, Leonard H; van den Heuvel, Martijn P

    2017-01-01

    Amyotrophic lateral sclerosis (ALS) is a progressive neuromuscular disease, with large variation in survival between patients. Currently, it remains rather difficult to predict survival based on clinical parameters alone. Here, we set out to use clinical characteristics in combination with MRI data to predict survival of ALS patients using deep learning, a machine learning technique highly effective in a broad range of big-data analyses. A group of 135 ALS patients was included from whom high-resolution diffusion-weighted and T1-weighted images were acquired at the first visit to the outpatient clinic. Next, each of the patients was monitored carefully and survival time to death was recorded. Patients were labeled as short, medium or long survivors, based on their recorded time to death as measured from the time of disease onset. In the deep learning procedure, the total group of 135 patients was split into a training set for deep learning (n = 83 patients), a validation set (n = 20) and an independent evaluation set (n = 32) to evaluate the performance of the obtained deep learning networks. Deep learning based on clinical characteristics predicted survival category correctly in 68.8% of the cases. Deep learning based on MRI predicted 62.5% correctly using structural connectivity and 62.5% using brain morphology data. Notably, when we combined the three sources of information, deep learning prediction accuracy increased to 84.4%. Taken together, our findings show the added value of MRI with respect to predicting survival in ALS, demonstrating the advantage of deep learning in disease prognostication.

  2. Designing an eMap to Teach Multimedia Applications Online

    ERIC Educational Resources Information Center

    Ruffini, Michael F.

    2004-01-01

    Teachers and students use multimedia software to create interactive presentations and content projects. Popular multimedia programs include: Microsoft's PowerPoint[R], Knowledge Adventure's HyperStudio[R], and Macromedia's Director MX 2004[R]. Creating multimedia projects engage students in active learning and thinking as they complete projects…

  3. Learning, Action and Solutions in Action Learning: Investigation of Facilitation Practice Using the Concept of Living Theories

    ERIC Educational Resources Information Center

    Sanyal, Chandana

    2018-01-01

    This paper explores the practice of action learning (AL) facilitation in supporting AL set members to address their 'messy' problems through a self-reflexive approach using the concept of 'living theory' [Whitehead, J., and J. McNiff. 2006. "Action Research Living Theory." London: Sage]. The facilitation practice is investigated through…

  4. Virtual Action Learning: Practices and Challenges

    ERIC Educational Resources Information Center

    Dickenson, Mollie; Burgoyne, John; Pedler, Mike

    2010-01-01

    This paper reports findings from research that set out to explore virtual action learning (VAL) as an emerging variety of action learning (AL). In bringing together geographically dispersed individuals within and across organizations, and possibly across time, VAL has obvious potential in both educational and commercial contexts. Whilst there is…

  5. Inter-Labeler and Intra-Labeler Variability of Condition Severity Classification Models Using Active and Passive Learning Methods

    PubMed Central

    Nissim, Nir; Shahar, Yuval; Boland, Mary Regina; Tatonetti, Nicholas P; Elovici, Yuval; Hripcsak, George; Moskovitch, Robert

    2018-01-01

    Background and Objectives Labeling instances by domain experts for classification is often time consuming and expensive. To reduce such labeling efforts, we had proposed the application of active learning (AL) methods, introduced our CAESAR-ALE framework for classifying the severity of clinical conditions, and shown its significant reduction of labeling efforts. The use of any of three AL methods (one well known [SVM-Margin], and two that we introduced [Exploitation and Combination_XA]) significantly reduced (by 48% to 64%) condition labeling efforts, compared to standard passive (random instance-selection) SVM learning. Furthermore, our new AL methods achieved maximal accuracy using 12% fewer labeled cases than the SVM-Margin AL method. However, because labelers have varying levels of expertise, a major issue associated with learning methods, and AL methods in particular, is how to best to use the labeling provided by a committee of labelers. First, we wanted to know, based on the labelers’ learning curves, whether using AL methods (versus standard passive learning methods) has an effect on the Intra-labeler variability (within the learning curve of each labeler) and inter-labeler variability (among the learning curves of different labelers). Then, we wanted to examine the effect of learning (either passively or actively) from the labels created by the majority consensus of a group of labelers. Methods We used our CAESAR-ALE framework for classifying the severity of clinical conditions, the three AL methods and the passive learning method, as mentioned above, to induce the classifications models. We used a dataset of 516 clinical conditions and their severity labeling, represented by features aggregated from the medical records of 1.9 million patients treated at Columbia University Medical Center. We analyzed the variance of the classification performance within (intra-labeler), and especially among (inter-labeler) the classification models that were induced by

  6. Inter-labeler and intra-labeler variability of condition severity classification models using active and passive learning methods.

    PubMed

    Nissim, Nir; Shahar, Yuval; Elovici, Yuval; Hripcsak, George; Moskovitch, Robert

    2017-09-01

    Labeling instances by domain experts for classification is often time consuming and expensive. To reduce such labeling efforts, we had proposed the application of active learning (AL) methods, introduced our CAESAR-ALE framework for classifying the severity of clinical conditions, and shown its significant reduction of labeling efforts. The use of any of three AL methods (one well known [SVM-Margin], and two that we introduced [Exploitation and Combination_XA]) significantly reduced (by 48% to 64%) condition labeling efforts, compared to standard passive (random instance-selection) SVM learning. Furthermore, our new AL methods achieved maximal accuracy using 12% fewer labeled cases than the SVM-Margin AL method. However, because labelers have varying levels of expertise, a major issue associated with learning methods, and AL methods in particular, is how to best to use the labeling provided by a committee of labelers. First, we wanted to know, based on the labelers' learning curves, whether using AL methods (versus standard passive learning methods) has an effect on the Intra-labeler variability (within the learning curve of each labeler) and inter-labeler variability (among the learning curves of different labelers). Then, we wanted to examine the effect of learning (either passively or actively) from the labels created by the majority consensus of a group of labelers. We used our CAESAR-ALE framework for classifying the severity of clinical conditions, the three AL methods and the passive learning method, as mentioned above, to induce the classifications models. We used a dataset of 516 clinical conditions and their severity labeling, represented by features aggregated from the medical records of 1.9 million patients treated at Columbia University Medical Center. We analyzed the variance of the classification performance within (intra-labeler), and especially among (inter-labeler) the classification models that were induced by using the labels provided by seven

  7. Characterizing learning-through-service students in engineering by gender and academic year

    NASA Astrophysics Data System (ADS)

    Carberry, Adam Robert

    Service is increasingly being viewed as an integral part of education nationwide. Service-based courses and programs are growing in popularity as opportunities for students to learn and experience their discipline. Widespread adoption of learning-through-service (LTS) in engineering is stymied by a lack of a body of rigorous research supporting the effectiveness of these experiences. In this study, I examine learning-through-service through a nationwide survey of engineering undergraduate and graduate students participating in a variety of LTS experiences. Students (N = 322) participating in some form of service -- service-learning courses or extra-curricular service programs -- from eighty-seven different institutions across the United States completed a survey measuring demographic information (institution, gender, academic year, age, major, and grade point average), self-perceived sources of learning (service and traditional coursework), engineering epistemological beliefs, personality traits, and self-concepts (self-efficacy, motivation, expectancy, and anxiety) toward engineering design. Responses to the survey were used to characterize engineering LTS students and identify differences in these variables in terms of gender and academic year. The overall findings were that LTS students perceived their service experience to be a beneficial source for learning professional skills and, to a lesser degree, technical skills, held moderately sophisticated engineering epistemological beliefs, and were generally outgoing, compassionate, and adventurous. Self-perceived sources of learning, epistemological beliefs, and personality traits were shown to be poor predictors of student engineering achievement. Self-efficacy, motivation, and outcome expectancy toward engineering design were generally high for all LTS students; most possessed rather low anxiety levels toward engineering design. These trends were generally consistent between genders and across the five academic

  8. Programming for Fun: MUDs as a Context for Collaborative Learning.

    ERIC Educational Resources Information Center

    Bruckman, Amy

    Multi-User Dungeons (MUDs), are text-based virtual reality environments in which participants separated by great physical distances can communicate and collaborate in programming. Most MUDs started out as adventure games but are quickly being adapted for more "serious" endeavors. This paper presents a case study of the experiences of a…

  9. Action Learning in Postgraduate Research Training

    ERIC Educational Resources Information Center

    Marchand, Trevor

    2017-01-01

    This account of practice explores the benefits and challenges of using Action Learning (AL) with junior researchers. Findings are grounded in an AL set of six doctoral students, organised and convened by the author. The case study reveals the range of emotional and structural hurdles that Ph.D. candidates typically face in completing their…

  10. Development and assessment of a chemistry-based computer video game as a learning tool

    NASA Astrophysics Data System (ADS)

    Martinez-Hernandez, Kermin Joel

    The chemistry-based computer video game is a multidisciplinary collaboration between chemistry and computer graphics and technology fields developed to explore the use of video games as a possible learning tool. This innovative approach aims to integrate elements of commercial video game and authentic chemistry context environments into a learning experience through gameplay. The project consists of three areas: development, assessment, and implementation. However, the foci of this study were the development and assessment of the computer video game including possible learning outcomes and game design elements. A chemistry-based game using a mixed genre of a single player first-person game embedded with action-adventure and puzzle components was developed to determine if students' level of understanding of chemistry concepts change after gameplay intervention. Three phases have been completed to assess students' understanding of chemistry concepts prior and after gameplay intervention. Two main assessment instruments (pre/post open-ended content survey and individual semi-structured interviews) were used to assess student understanding of concepts. In addition, game design elements were evaluated for future development phases. Preliminary analyses of the interview data suggest that students were able to understand most of the chemistry challenges presented in the game and the game served as a review for previously learned concepts as well as a way to apply such previous knowledge. To guarantee a better understanding of the chemistry concepts, additions such as debriefing and feedback about the content presented in the game seem to be needed. The use of visuals in the game to represent chemical processes, game genre, and game idea appear to be the game design elements that students like the most about the current computer video game.

  11. Shed a Tear for Suicide Hill

    ERIC Educational Resources Information Center

    Hollander, Allen

    1977-01-01

    Emphasizing the importance of open, non-structured space, this article asserts that it is in using these spaces to act out their fantasies that children bring life and meaning to the worlds of literature and legends and learn to experience the spice of danger, adventure, and mystery. (JC)

  12. J.D., D.B., Sonny, Sunny, and Holden.

    ERIC Educational Resources Information Center

    Ducharme, Edward R.

    1968-01-01

    Several people have tried, unsuccessfully, to learn the facts about J. D. Salinger's life. The little information available from secondary sources about Salinger indicates that "The Catcher in the Rye" has autobiographical elements. Salinger's life parallels Holden's fictional adventures in that Salinger (1) was born and reared through…

  13. A Tale of Three Journals: A Study of Papers Published in "AJOE," "JAEOL" and "JEE" between 1998 and 2007

    ERIC Educational Resources Information Center

    Thomas, Glyn; Potter, Tom; Allison, Pete

    2009-01-01

    We provide an analysis of refereed papers published in the "Australian Journal of Outdoor Education," the "Journal of Adventure Education and Outdoor Learning," and the "Journal of Experiential Education" over the last decade. We developed a framework to classify the papers in terms of the authors' affiliations, the…

  14. An Unofficial Guide to Web-Based Instructional Gaming and Simulation Resources.

    ERIC Educational Resources Information Center

    Kirk, James J.

    Games and digital-based games and simulations are slowly becoming an accepted learning strategy. Public school teachers, college professors, corporate trainers, and military trainers are embracing games as an effective means of motivating learners and teaching complex concepts. Popular games include action games, adventure games,arcade games,…

  15. Teacher Preparation: A High Intensity Integrated Social Studies Summer Program in a Clinical Setting.

    ERIC Educational Resources Information Center

    Van Cleaf, David W.; And Others

    This paper describes and evaluates a summer program in teacher education--Summer Adventure in Learning (SAIL). The project's major objective was to help preservice teachers design educational materials which would improve the reading accuracy and comprehension of their students. Primary objectives of project SAIL were to provide field-based…

  16. Don't Waste Your Time

    ERIC Educational Resources Information Center

    Leigh, Doug; Watkins, Ryan

    2011-01-01

    Efforts to improve human and organizational performance are often courageous adventures full of unexpected twists and turns and frequently leading to unexpected destinations. From mentoring and succession planning to e-learning and beyond, the activities that can be leveraged to improve performance are vast. Comparing, contrasting, selecting, and…

  17. Encountering Nanotechnology in an Interactive Exhibition

    ERIC Educational Resources Information Center

    Murriello, Sandra E.; Knobel, Marcelo

    2008-01-01

    This article offers findings from a learning sciences-informed evaluation of a nanoscience and nanotechnology exhibition called Nano-Aventura (NanoAdventure), based on four interactive-collaborative games and two narrated videos. This traveling exhibition was developed in Brazil by the Museu Exploratorio de Ciencias for children and teenagers…

  18. Math Safari.

    ERIC Educational Resources Information Center

    Nelson, Vaunda; Stanko, Anne

    1992-01-01

    Describes Math Safari, a mathematical, scientific, geographic, informational adventure for fourth grade students. It integrates all curriculum areas and other skills by using information children must find in books to pose math problems about animals. It encourages cooperative learning, critical reading, analysis, and use of research skills. (SM)

  19. Magic From the Woods. A Teacher's Handbook for Environmental Education.

    ERIC Educational Resources Information Center

    Warren, Mark

    This workbook contains suggestions for environmental learning adventures for elementary school children in a forest. The activities are classified under various concepts such as sound, growth, adaptation, force, variety, water, habitat, design time, and conservation. The concept is first defined. Then a preparation exercise to get the students…

  20. The Mountaineer-Malaysia Connection.

    ERIC Educational Resources Information Center

    Young, Jeff

    1997-01-01

    A 26-day summer field course of West Virginia University's (WVU) Recreation and Parks Department took students to Malaysia's mountains and rainforests to observe how Malaysians are managing national parks, problem elephants, and population pressures on parks. The adventure provided powerful learning experiences. Further exchanges between WVU and…