Simulation results for the Viterbi decoding algorithm
NASA Technical Reports Server (NTRS)
Batson, B. H.; Moorehead, R. W.; Taqvi, S. Z. H.
1972-01-01
Concepts involved in determining the performance of coded digital communications systems are introduced. The basic concepts of convolutional encoding and decoding are summarized, and hardware implementations of sequential and maximum likelihood decoders are described briefly. Results of parametric studies of the Viterbi decoding algorithm are summarized. Bit error probability is chosen as the measure of performance and is calculated, by using digital computer simulations, for various encoder and decoder parameters. Results are presented for code rates of one-half and one-third, for constraint lengths of 4 to 8, for both hard-decision and soft-decision bit detectors, and for several important systematic and nonsystematic codes. The effect of decoder block length on bit error rate also is considered, so that a more complete estimate of the relationship between performance and decoder complexity can be made.
Simulation Results of the Huygens Probe Entry and Descent Trajectory Reconstruction Algorithm
NASA Technical Reports Server (NTRS)
Kazeminejad, B.; Atkinson, D. H.; Perez-Ayucar, M.
2005-01-01
Cassini/Huygens is a joint NASA/ESA mission to explore the Saturnian system. The ESA Huygens probe is scheduled to be released from the Cassini spacecraft on December 25, 2004, enter the atmosphere of Titan in January, 2005, and descend to Titan s surface using a sequence of different parachutes. To correctly interpret and correlate results from the probe science experiments and to provide a reference set of data for "ground-truthing" Orbiter remote sensing measurements, it is essential that the probe entry and descent trajectory reconstruction be performed as early as possible in the postflight data analysis phase. The Huygens Descent Trajectory Working Group (DTWG), a subgroup of the Huygens Science Working Team (HSWT), is responsible for developing a methodology and performing the entry and descent trajectory reconstruction. This paper provides an outline of the trajectory reconstruction methodology, preliminary probe trajectory retrieval test results using a simulated synthetic Huygens dataset developed by the Huygens Project Scientist Team at ESA/ESTEC, and a discussion of strategies for recovery from possible instrument failure.
NASA Astrophysics Data System (ADS)
Plach, Andreas; Proschek, Veronika; Kirchengast, Gottfried
2014-05-01
We employ the Low Earth Orbit (LEO-LEO) microwave and infrared-laser occultation (LMIO) method to derive a full set of thermodynamic state variables from microwave signals and climate benchmark profiling of greenhouse gases (GHGs) and line-of-sight (l.o.s.) wind using infrared-laser signals. The focus lies on the upper troposphere/lower stratosphere region (UTLS - 5 km to 35 km). The GHG retrieval errors are generally smaller than 1% to 3% r.m.s., at a vertical resolution of about 1 km. In this study we focus on the infrared-laser part of LMIO, where we introduce a new, advanced wind retrieval algorithm to derive accurate l.o.s. wind profiles. The wind retrieval uses the reasonable assumption of the wind blowing along spherical shells (horizontal winds) and therefore the l.o.s. wind speed can be retrieved by using an Abel integral transform. A 'delta-differential transmission' principle is applied to two thoroughly selected infrared-laser signals placed at the wings of the highly symmetric C18OO absorption line (nominally ±0.004 cm-1 from the line center near 4767 cm-1) plus a related 'off-line' reference signal. The delta-differential transmission obtained by differencing these signals is clear from atmospheric broadband effects and is proportional to the wind-induced Doppler shift; it serves as the integrand of the Abel transform. The Doppler frequency shift calculated along with the wind retrieval is in turn also used in the GHG retrieval to correct the frequency of GHG-sensitive infrared-laser signals for the wind-induced Doppler shift, which enables improved GHG estimation. This step therefore provides the capability to correct potential wind-induced residual errors of the GHG retrieval in case of strong winds. We performed end-to-end simulations to test the performance of the new retrieval in windy air. The simulations used realistic atmospheric conditions (thermodynamic state variables and wind profiles) from an analysis field of the European Centre for
A retrodictive stochastic simulation algorithm
Vaughan, T.G. Drummond, P.D.; Drummond, A.J.
2010-05-20
In this paper we describe a simple method for inferring the initial states of systems evolving stochastically according to master equations, given knowledge of the final states. This is achieved through the use of a retrodictive stochastic simulation algorithm which complements the usual predictive stochastic simulation approach. We demonstrate the utility of this new algorithm by applying it to example problems, including the derivation of likely ancestral states of a gene sequence given a Markovian model of genetic mutation.
Fractal Landscape Algorithms for Environmental Simulations
NASA Astrophysics Data System (ADS)
Mao, H.; Moran, S.
2014-12-01
Natural science and geographical research are now able to take advantage of environmental simulations that more accurately test experimental hypotheses, resulting in deeper understanding. Experiments affected by the natural environment can benefit from 3D landscape simulations capable of simulating a variety of terrains and environmental phenomena. Such simulations can employ random terrain generation algorithms that dynamically simulate environments to test specific models against a variety of factors. Through the use of noise functions such as Perlin noise, Simplex noise, and diamond square algorithms, computers can generate simulations that model a variety of landscapes and ecosystems. This study shows how these algorithms work together to create realistic landscapes. By seeding values into the diamond square algorithm, one can control the shape of landscape. Perlin noise and Simplex noise are also used to simulate moisture and temperature. The smooth gradient created by coherent noise allows more realistic landscapes to be simulated. Terrain generation algorithms can be used in environmental studies and physics simulations. Potential studies that would benefit from simulations include the geophysical impact of flash floods or drought on a particular region and regional impacts on low lying area due to global warming and rising sea levels. Furthermore, terrain generation algorithms also serve as aesthetic tools to display landscapes (Google Earth), and simulate planetary landscapes. Hence, it can be used as a tool to assist science education. Algorithms used to generate these natural phenomena provide scientists a different approach in analyzing our world. The random algorithms used in terrain generation not only contribute to the generating the terrains themselves, but are also capable of simulating weather patterns.
NASA Technical Reports Server (NTRS)
Guo, Li-Wen; Cardullo, Frank M.; Telban, Robert J.; Houck, Jacob A.; Kelly, Lon C.
2003-01-01
A study was conducted employing the Visual Motion Simulator (VMS) at the NASA Langley Research Center, Hampton, Virginia. This study compared two motion cueing algorithms, the NASA adaptive algorithm and a new optimal control based algorithm. Also, the study included the effects of transport delays and the compensation thereof. The delay compensation algorithm employed is one developed by Richard McFarland at NASA Ames Research Center. This paper reports on the analyses of the results of analyzing the experimental data collected from preliminary simulation tests. This series of tests was conducted to evaluate the protocols and the methodology of data analysis in preparation for more comprehensive tests which will be conducted during the spring of 2003. Therefore only three pilots were used. Nevertheless some useful results were obtained. The experimental conditions involved three maneuvers; a straight-in approach with a rotating wind vector, an offset approach with turbulence and gust, and a takeoff with and without an engine failure shortly after liftoff. For each of the maneuvers the two motion conditions were combined with four delay conditions (0, 50, 100 & 200ms), with and without compensation.
Formation Algorithms and Simulation Testbed
NASA Technical Reports Server (NTRS)
Wette, Matthew; Sohl, Garett; Scharf, Daniel; Benowitz, Edward
2004-01-01
Formation flying for spacecraft is a rapidly developing field that will enable a new era of space science. For one of its missions, the Terrestrial Planet Finder (TPF) project has selected a formation flying interferometer design to detect earth-like planets orbiting distant stars. In order to advance technology needed for the TPF formation flying interferometer, the TPF project has been developing a distributed real-time testbed to demonstrate end-to-end operation of formation flying with TPF-like functionality and precision. This is the Formation Algorithms and Simulation Testbed (FAST) . This FAST was conceived to bring out issues in timing, data fusion, inter-spacecraft communication, inter-spacecraft sensing and system-wide formation robustness. In this paper we describe the FAST and show results from a two-spacecraft formation scenario. The two-spacecraft simulation is the first time that precision end-to-end formation flying operation has been demonstrated in a distributed real-time simulation environment.
Recursive Branching Simulated Annealing Algorithm
NASA Technical Reports Server (NTRS)
Bolcar, Matthew; Smith, J. Scott; Aronstein, David
2012-01-01
This innovation is a variation of a simulated-annealing optimization algorithm that uses a recursive-branching structure to parallelize the search of a parameter space for the globally optimal solution to an objective. The algorithm has been demonstrated to be more effective at searching a parameter space than traditional simulated-annealing methods for a particular problem of interest, and it can readily be applied to a wide variety of optimization problems, including those with a parameter space having both discrete-value parameters (combinatorial) and continuous-variable parameters. It can take the place of a conventional simulated- annealing, Monte-Carlo, or random- walk algorithm. In a conventional simulated-annealing (SA) algorithm, a starting configuration is randomly selected within the parameter space. The algorithm randomly selects another configuration from the parameter space and evaluates the objective function for that configuration. If the objective function value is better than the previous value, the new configuration is adopted as the new point of interest in the parameter space. If the objective function value is worse than the previous value, the new configuration may be adopted, with a probability determined by a temperature parameter, used in analogy to annealing in metals. As the optimization continues, the region of the parameter space from which new configurations can be selected shrinks, and in conjunction with lowering the annealing temperature (and thus lowering the probability for adopting configurations in parameter space with worse objective functions), the algorithm can converge on the globally optimal configuration. The Recursive Branching Simulated Annealing (RBSA) algorithm shares some features with the SA algorithm, notably including the basic principles that a starting configuration is randomly selected from within the parameter space, the algorithm tests other configurations with the goal of finding the globally optimal
Phase unwrapping algorithms in laser propagation simulation
NASA Astrophysics Data System (ADS)
Du, Rui; Yang, Lijia
2013-08-01
Currently simulating on laser propagation in atmosphere usually need to deal with beam in strong turbulence, which may lose a part of information via Fourier Transform to simulate the transmission, makes the phase of beam as a 2-D array wrap by 2π . An effective unwrapping algorithm is needed for continuing result and faster calculation. The unwrapping algorithms in atmospheric propagation are similar to the unwrapping algorithm in radar or 3-D surface rebuilding, but not the same. In this article, three classic unwrapping algorithms: the block least squares (BLS), mask-cut (MCUT), and the Flynn's minimal discontinuity algorithm (FMD) are tried in wave-front reconstruction simulation. Each of those algorithms are tested 100 times in 6 same conditions, including low(64x64), medium(128x128), and high(256x256) resolution phase array, with and without noises. Compared the results, the conclusions are delivered as follows. The BLS-based algorithm is the fastest, and the result is acceptable in low resolution environment without noise. The MCUT are higher in accuracy, though they are slower with the array resolution increased, and it is sensitive to noise, resulted in large area errors. Flynn's algorithm has the better accuracy, and it occupies large memory in calculation. After all, the article delivered a new algorithm that based on Active on Vertex (AOV) Network, to build a logical graph to cut the search space then find minimal discontinuity solution. The AOV is faster than MCUT in dealing with high resolution phase arrays, and better accuracy as FMD that has been tested.
Feedback algorithm for simulation of multi-segmented cracks
Chady, T.; Napierala, L.
2011-06-23
In this paper, a method for obtaining a three dimensional crack model from a radiographic image is discussed. A genetic algorithm aiming at close simulation of crack's shape is presented. Results obtained with genetic algorithm are compared to those achieved in authors' previous work. The described algorithm has been tested on both simulated and real-life cracks.
The systems biology simulation core algorithm
2013-01-01
Background With the increasing availability of high dimensional time course data for metabolites, genes, and fluxes, the mathematical description of dynamical systems has become an essential aspect of research in systems biology. Models are often encoded in formats such as SBML, whose structure is very complex and difficult to evaluate due to many special cases. Results This article describes an efficient algorithm to solve SBML models that are interpreted in terms of ordinary differential equations. We begin our consideration with a formal representation of the mathematical form of the models and explain all parts of the algorithm in detail, including several preprocessing steps. We provide a flexible reference implementation as part of the Systems Biology Simulation Core Library, a community-driven project providing a large collection of numerical solvers and a sophisticated interface hierarchy for the definition of custom differential equation systems. To demonstrate the capabilities of the new algorithm, it has been tested with the entire SBML Test Suite and all models of BioModels Database. Conclusions The formal description of the mathematics behind the SBML format facilitates the implementation of the algorithm within specifically tailored programs. The reference implementation can be used as a simulation backend for Java™-based programs. Source code, binaries, and documentation can be freely obtained under the terms of the LGPL version 3 from http://simulation-core.sourceforge.net. Feature requests, bug reports, contributions, or any further discussion can be directed to the mailing list simulation-core-development@lists.sourceforge.net. PMID:23826941
Clutter discrimination algorithm simulation in pulse laser radar imaging
NASA Astrophysics Data System (ADS)
Zhang, Yan-mei; Li, Huan; Guo, Hai-chao; Su, Xuan; Zhu, Fule
2015-10-01
Pulse laser radar imaging performance is greatly influenced by different kinds of clutter. Various algorithms are developed to mitigate clutter. However, estimating performance of a new algorithm is difficult. Here, a simulation model for estimating clutter discrimination algorithms is presented. This model consists of laser pulse emission, clutter jamming, laser pulse reception and target image producing. Additionally, a hardware platform is set up gathering clutter data reflected by ground and trees. The data logging is as clutter jamming input in the simulation model. The hardware platform includes a laser diode, a laser detector and a high sample rate data logging circuit. The laser diode transmits short laser pulses (40ns FWHM) at 12.5 kilohertz pulse rate and at 905nm wavelength. An analog-to-digital converter chip integrated in the sample circuit works at 250 mega samples per second. The simulation model and the hardware platform contribute to a clutter discrimination algorithm simulation system. Using this system, after analyzing clutter data logging, a new compound pulse detection algorithm is developed. This new algorithm combines matched filter algorithm and constant fraction discrimination (CFD) algorithm. Firstly, laser echo pulse signal is processed by matched filter algorithm. After the first step, CFD algorithm comes next. Finally, clutter jamming from ground and trees is discriminated and target image is produced. Laser radar images are simulated using CFD algorithm, matched filter algorithm and the new algorithm respectively. Simulation result demonstrates that the new algorithm achieves the best target imaging effect of mitigating clutter reflected by ground and trees.
Application of genetic algorithms to autopiloting in aerial combat simulation
NASA Astrophysics Data System (ADS)
Kim, Dai Hyun; Erwin, Daniel A.; Kostrzewski, Andrew A.; Kim, Jeongdal; Savant, Gajendra D.
1998-10-01
An autopilot algorithm that controls a fighter aircraft in simulated aerial combat is presented. A fitness function, whose arguments are the control settings of the simulated fighter, is continuously maximized by a fuzzied genetic algorithm. Results are presented for one-to-one combat simulated on a personal computer. Generalization to many-to-many combat is discussed.
New Results in Astrodynamics Using Genetic Algorithms
NASA Technical Reports Server (NTRS)
Coverstone-Carroll, V.; Hartmann, J. W.; Williams, S. N.; Mason, W. J.
1998-01-01
Generic algorithms have gained popularity as an effective procedure for obtaining solutions to traditionally difficult space mission optimization problems. In this paper, a brief survey of the use of genetic algorithms to solve astrodynamics problems is presented and is followed by new results obtained from applying a Pareto genetic algorithm to the optimization of low-thrust interplanetary spacecraft missions.
Machine Protection System algorithm compiler and simulator
White, G.R.; Sherwin, G.
1993-04-01
The Machine Protection System (MPS) component of the SLC`s beam selection system, in which integrated current is continuously monitored and limited to safe levels through careful selection and feedback of the beam repetition rate, is described elsewhere in these proceedings. The novel decision making mechanism by which that system can evaluate ``safe levels,`` and choose an appropriate repetition rate in real-time, is described here. The algorithm that this mechanism uses to make its decision is written in text files and expressed in states of the accelerator and its devices, one file per accelerator region. Before being used, a file is ``compiled`` to a binary format which can be easily processed as a forward-chaining decision tree. It is processed by distributed microcomputers local to the accelerator regions. A parent algorithm evaluates all results, and reports directly to the beam control microprocessor. Operators can test new algorithms, or changes they make to them, with an online graphical NPS simulator.
Wake Vortex Algorithm Scoring Results
NASA Technical Reports Server (NTRS)
Robins, R. E.; Delisi, D. P.; Hinton, David (Technical Monitor)
2002-01-01
This report compares the performance of two models of trailing vortex evolution for which interaction with the ground is not a significant factor. One model uses eddy dissipation rate (EDR) and the other uses the kinetic energy of turbulence fluctuations (TKE) to represent the effect of turbulence. In other respects, the models are nearly identical. The models are evaluated by comparing their predictions of circulation decay, vertical descent, and lateral transport to observations for over four hundred cases from Memphis and Dallas/Fort Worth International Airports. These observations were obtained during deployments in support of NASA's Aircraft Vortex Spacing System (AVOSS). The results of the comparisons show that the EDR model usually performs slightly better than the TKE model.
A simulation algorithm for ultrasound liver backscattered signals.
Zatari, D; Botros, N; Dunn, F
1995-11-01
In this study, we present a simulation algorithm for the backscattered ultrasound signal from liver tissue. The algorithm simulates backscattered signals from normal liver and three different liver abnormalities. The performance of the algorithm has been tested by statistically comparing the simulated signals with corresponding signals obtained from a previous in vivo study. To verify that the simulated signals can be classified correctly we have applied a classification technique based on an artificial neural network. The acoustic features extracted from the spectrum over a 2.5 MHz bandwidth are the attenuation coefficient and the change of speed of sound with frequency (dispersion). Our results show that the algorithm performs satisfactorily. Further testing of the algorithm is conducted by the use of a data acquisition and analysis system designed by the authors, where several simulated signals are stored in memory chips and classified according to their abnormalities. PMID:8560631
Empirical study of parallel LRU simulation algorithms
NASA Technical Reports Server (NTRS)
Carr, Eric; Nicol, David M.
1994-01-01
This paper reports on the performance of five parallel algorithms for simulating a fully associative cache operating under the LRU (Least-Recently-Used) replacement policy. Three of the algorithms are SIMD, and are implemented on the MasPar MP-2 architecture. Two other algorithms are parallelizations of an efficient serial algorithm on the Intel Paragon. One SIMD algorithm is quite simple, but its cost is linear in the cache size. The two other SIMD algorithm are more complex, but have costs that are independent on the cache size. Both the second and third SIMD algorithms compute all stack distances; the second SIMD algorithm is completely general, whereas the third SIMD algorithm presumes and takes advantage of bounds on the range of reference tags. Both MIMD algorithm implemented on the Paragon are general and compute all stack distances; they differ in one step that may affect their respective scalability. We assess the strengths and weaknesses of these algorithms as a function of problem size and characteristics, and compare their performance on traces derived from execution of three SPEC benchmark programs.
A splitting algorithm for Vlasov simulation with filamentation filtration
NASA Technical Reports Server (NTRS)
Klimas, A. J.; Farrell, W. M.
1994-01-01
A Fourier-Fourier transformed version of the splitting algorithm for simulating solutions of the Vlasov-Poisson system of equations is introduced. It is shown that with the inclusion of filamentation filtration in this transformed algorithm it is both faster and more stable than the standard splitting algorithm. It is further shown that in a scalar computer environment this new algorithm is approximately equal in speed and far less noisy than its particle-in-cell counterpart. It is conjectured that in a multiprocessor environment the filtered splitting algorithm would be faster while producing more precise results.
NASA Technical Reports Server (NTRS)
Entekhabi, Dara; Njoku, Eni E.; O'Neill, Peggy E.; Kellogg, Kent H.; Entin, Jared K.
2010-01-01
Talk outline 1. Derivation of SMAP basic and applied science requirements from the NRC Earth Science Decadal Survey applications 2. Data products and latencies 3. Algorithm highlights 4. SMAP Algorithm Testbed 5. SMAP Working Groups and community engagement
An exact accelerated stochastic simulation algorithm
Mjolsness, Eric; Orendorff, David; Chatelain, Philippe; Koumoutsakos, Petros
2009-01-01
An exact method for stochastic simulation of chemical reaction networks, which accelerates the stochastic simulation algorithm (SSA), is proposed. The present “ER-leap” algorithm is derived from analytic upper and lower bounds on the multireaction probabilities sampled by SSA, together with rejection sampling and an adaptive multiplicity for reactions. The algorithm is tested on a number of well-quantified reaction networks and is found experimentally to be very accurate on test problems including a chaotic reaction network. At the same time ER-leap offers a substantial speedup over SSA with a simulation time proportional to the 2∕3 power of the number of reaction events in a Galton–Watson process. PMID:19368432
Genetic Algorithms for Digital Quantum Simulations
NASA Astrophysics Data System (ADS)
Las Heras, U.; Alvarez-Rodriguez, U.; Solano, E.; Sanz, M.
2016-06-01
We propose genetic algorithms, which are robust optimization techniques inspired by natural selection, to enhance the versatility of digital quantum simulations. In this sense, we show that genetic algorithms can be employed to increase the fidelity and optimize the resource requirements of digital quantum simulation protocols while adapting naturally to the experimental constraints. Furthermore, this method allows us to reduce not only digital errors but also experimental errors in quantum gates. Indeed, by adding ancillary qubits, we design a modular gate made out of imperfect gates, whose fidelity is larger than the fidelity of any of the constituent gates. Finally, we prove that the proposed modular gates are resilient against different gate errors.
A hierarchical exact accelerated stochastic simulation algorithm
Orendorff, David; Mjolsness, Eric
2012-01-01
A new algorithm, “HiER-leap” (hierarchical exact reaction-leaping), is derived which improves on the computational properties of the ER-leap algorithm for exact accelerated simulation of stochastic chemical kinetics. Unlike ER-leap, HiER-leap utilizes a hierarchical or divide-and-conquer organization of reaction channels into tightly coupled “blocks” and is thereby able to speed up systems with many reaction channels. Like ER-leap, HiER-leap is based on the use of upper and lower bounds on the reaction propensities to define a rejection sampling algorithm with inexpensive early rejection and acceptance steps. But in HiER-leap, large portions of intra-block sampling may be done in parallel. An accept/reject step is used to synchronize across blocks. This method scales well when many reaction channels are present and has desirable asymptotic properties. The algorithm is exact, parallelizable and achieves a significant speedup over the stochastic simulation algorithm and ER-leap on certain problems. This algorithm offers a potentially important step towards efficient in silico modeling of entire organisms. PMID:23231214
Acoustic simulation in architecture with parallel algorithm
NASA Astrophysics Data System (ADS)
Li, Xiaohong; Zhang, Xinrong; Li, Dan
2004-03-01
In allusion to complexity of architecture environment and Real-time simulation of architecture acoustics, a parallel radiosity algorithm was developed. The distribution of sound energy in scene is solved with this method. And then the impulse response between sources and receivers at frequency segment, which are calculated with multi-process, are combined into whole frequency response. The numerical experiment shows that parallel arithmetic can improve the acoustic simulating efficiency of complex scene.
Extrapolated gradientlike algorithms for molecular dynamics and celestial mechanics simulations.
Omelyan, I P
2006-09-01
A class of symplectic algorithms is introduced to integrate the equations of motion in many-body systems. The algorithms are derived on the basis of an advanced gradientlike decomposition approach. Its main advantage over the standard gradient scheme is the avoidance of time-consuming evaluations of force gradients by force extrapolation without any loss of precision. As a result, the efficiency of the integration improves significantly. The algorithms obtained are analyzed and optimized using an error-function theory. The best among them are tested in actual molecular dynamics and celestial mechanics simulations for comparison with well-known nongradient and gradient algorithms such as the Störmer-Verlet, Runge-Kutta, Cowell-Numerov, Forest-Ruth, Suzuki-Chin, and others. It is demonstrated that for moderate and high accuracy, the extrapolated algorithms should be considered as the most efficient for the integration of motion in molecular dynamics simulations. PMID:17025782
Genetic Algorithms for Digital Quantum Simulations.
Las Heras, U; Alvarez-Rodriguez, U; Solano, E; Sanz, M
2016-06-10
We propose genetic algorithms, which are robust optimization techniques inspired by natural selection, to enhance the versatility of digital quantum simulations. In this sense, we show that genetic algorithms can be employed to increase the fidelity and optimize the resource requirements of digital quantum simulation protocols while adapting naturally to the experimental constraints. Furthermore, this method allows us to reduce not only digital errors but also experimental errors in quantum gates. Indeed, by adding ancillary qubits, we design a modular gate made out of imperfect gates, whose fidelity is larger than the fidelity of any of the constituent gates. Finally, we prove that the proposed modular gates are resilient against different gate errors. PMID:27341220
Computational algorithms for simulations in atmospheric optics.
Konyaev, P A; Lukin, V P
2016-04-20
A computer simulation technique for atmospheric and adaptive optics based on parallel programing is discussed. A parallel propagation algorithm is designed and a modified spectral-phase method for computer generation of 2D time-variant random fields is developed. Temporal power spectra of Laguerre-Gaussian beam fluctuations are considered as an example to illustrate the applications discussed. Implementation of the proposed algorithms using Intel MKL and IPP libraries and NVIDIA CUDA technology is shown to be very fast and accurate. The hardware system for the computer simulation is an off-the-shelf desktop with an Intel Core i7-4790K CPU operating at a turbo-speed frequency up to 5 GHz and an NVIDIA GeForce GTX-960 graphics accelerator with 1024 1.5 GHz processors. PMID:27140113
Piloted simulation of an on-board trajectory optimization algorithm
NASA Technical Reports Server (NTRS)
Price, D. B.; Calise, A. J.; Moerder, D. D.
1981-01-01
This paper will describe a real time piloted simulation of algorithms designed for on-board computation of time-optimal intercept trajectories for an F-8 aircraft. The algorithms, which were derived using singular perturbation theory, generate commands that are displayed to the pilot on flight director needles on the 8-ball. By flying the airplane so as to zero the horizontal and vertical needles, the pilot flies an approximation to a time-optimal intercept trajectory. The various display and computation modes that are available will be described and results will be presented illustrating the performance of the algorithms with a pilot in the loop.
Open cherry picker simulation results
NASA Technical Reports Server (NTRS)
Nathan, C. A.
1982-01-01
The simulation program associated with a key piece of support equipment to be used to service satellites directly from the Shuttle is assessed. The Open Cherry Picker (OCP) is a manned platform mounted at the end of the remote manipulator system (RMS) and is used to enhance extra vehicular activities (EVA). The results of simulations performed on the Grumman Large Amplitude Space Simulator (LASS) and at the JSC Water Immersion Facility are summarized.
Fast computation algorithms for speckle pattern simulation
Nascov, Victor; Samoilă, Cornel; Ursuţiu, Doru
2013-11-13
We present our development of a series of efficient computation algorithms, generally usable to calculate light diffraction and particularly for speckle pattern simulation. We use mainly the scalar diffraction theory in the form of Rayleigh-Sommerfeld diffraction formula and its Fresnel approximation. Our algorithms are based on a special form of the convolution theorem and the Fast Fourier Transform. They are able to evaluate the diffraction formula much faster than by direct computation and we have circumvented the restrictions regarding the relative sizes of the input and output domains, met on commonly used procedures. Moreover, the input and output planes can be tilted each to other and the output domain can be off-axis shifted.
Concluding Report: Quantitative Tomography Simulations and Reconstruction Algorithms
Aufderheide, M B; Martz, H E; Slone, D M; Jackson, J A; Schach von Wittenau, A E; Goodman, D M; Logan, C M; Hall, J M
2002-02-01
In this report we describe the original goals and final achievements of this Laboratory Directed Research and Development project. The Quantitative was Tomography Simulations and Reconstruction Algorithms project (99-ERD-015) funded as a multi-directorate, three-year effort to advance the state of the art in radiographic simulation and tomographic reconstruction by improving simulation and including this simulation in the tomographic reconstruction process. Goals were to improve the accuracy of radiographic simulation, and to couple advanced radiographic simulation tools with a robust, many-variable optimization algorithm. In this project, we were able to demonstrate accuracy in X-Ray simulation at the 2% level, which is an improvement of roughly a factor of 5 in accuracy, and we have successfully coupled our simulation tools with the CCG (Constrained Conjugate Gradient) optimization algorithm, allowing reconstructions that include spectral effects and blurring in the reconstructions. Another result of the project was the assembly of a low-scatter X-Ray imaging facility for use in nondestructive evaluation applications. We conclude with a discussion of future work.
Parallel algorithm strategies for circuit simulation.
Thornquist, Heidi K.; Schiek, Richard Louis; Keiter, Eric Richard
2010-01-01
Circuit simulation tools (e.g., SPICE) have become invaluable in the development and design of electronic circuits. However, they have been pushed to their performance limits in addressing circuit design challenges that come from the technology drivers of smaller feature scales and higher integration. Improving the performance of circuit simulation tools through exploiting new opportunities in widely-available multi-processor architectures is a logical next step. Unfortunately, not all traditional simulation applications are inherently parallel, and quickly adapting mature application codes (even codes designed to parallel applications) to new parallel paradigms can be prohibitively difficult. In general, performance is influenced by many choices: hardware platform, runtime environment, languages and compilers used, algorithm choice and implementation, and more. In this complicated environment, the use of mini-applications small self-contained proxies for real applications is an excellent approach for rapidly exploring the parameter space of all these choices. In this report we present a multi-core performance study of Xyce, a transistor-level circuit simulation tool, and describe the future development of a mini-application for circuit simulation.
Efficient algorithms for wildland fire simulation
NASA Astrophysics Data System (ADS)
Kondratenko, Volodymyr Y.
In this dissertation, we develop the multiple-source shortest path algorithms and examine their application importance in real world problems, such as wildfire modeling. The theoretical basis and its implementation in the Weather Research Forecasting (WRF) model coupled with the fire spread code SFIRE (WRF-SFIRE model) are described. We present a data assimilation method that gives the fire spread model the ability to start the fire simulation from an observed fire perimeter instead of an ignition point. While the model is running, the fire state in the model changes in accordance with the new arriving data by data assimilation. As the fire state changes, the atmospheric state (which is strongly effected by heat flux) does not stay consistent with the fire state. The main difficulty of this methodology occurs in coupled fire-atmosphere models, because once the fire state is modified to match a given starting perimeter, the atmospheric circulation is no longer in sync with it. One of the possible solutions to this problem is a formation of the artificial time of ignition history from an earlier fire state, which is later used to replay the fire progression to the new perimeter with the proper heat fluxes fed into the atmosphere, so that the fire induced circulation is established. In this work, we develop efficient algorithms that start from the fire arrival times given at the set of points (called a perimeter) and create the artificial fire time of ignition and fire spread rate history. Different algorithms were developed in order to suit possible demands of the user, such as implementation in parallel programming, minimization of the required amount of iterations and memory use, and use of the rate of spread as a time dependent variable. For the algorithms that deal with the homogeneous rate of spread, it was proven that the values of fire arrival times they produce are optimal. It was also shown that starting from arbitrary initial state the algorithms have
Final Technical Report "Multiscale Simulation Algorithms for Biochemical Systems"
Petzold, Linda R.
2012-10-25
Biochemical systems are inherently multiscale and stochastic. In microscopic systems formed by living cells, the small numbers of reactant molecules can result in dynamical behavior that is discrete and stochastic rather than continuous and deterministic. An analysis tool that respects these dynamical characteristics is the stochastic simulation algorithm (SSA, Gillespie, 1976), a numerical simulation procedure that is essentially exact for chemical systems that are spatially homogeneous or well stirred. Despite recent improvements, as a procedure that simulates every reaction event, the SSA is necessarily inefficient for most realistic problems. There are two main reasons for this, both arising from the multiscale nature of the underlying problem: (1) stiffness, i.e. the presence of multiple timescales, the fastest of which are stable; and (2) the need to include in the simulation both species that are present in relatively small quantities and should be modeled by a discrete stochastic process, and species that are present in larger quantities and are more efficiently modeled by a deterministic differential equation (or at some scale in between). This project has focused on the development of fast and adaptive algorithms, and the fun- damental theory upon which they must be based, for the multiscale simulation of biochemical systems. Areas addressed by this project include: (1) Theoretical and practical foundations for ac- celerated discrete stochastic simulation (tau-leaping); (2) Dealing with stiffness (fast reactions) in an efficient and well-justified manner in discrete stochastic simulation; (3) Development of adaptive multiscale algorithms for spatially homogeneous discrete stochastic simulation; (4) Development of high-performance SSA algorithms.
An advanced dispatch simulator with advanced dispatch algorithm
Kafka, R.J. ); Fink, L.H. ); Balu, N.J. ); Crim, H.G. )
1989-01-01
This paper reports on an interactive automatic generation control (AGC) simulator. Improved and timely information regarding fossil fired plant performance is potentially useful in the economic dispatch of system generating units. Commonly used economic dispatch algorithms are not able to take full advantage of this information. The dispatch simulator was developed to test and compare economic dispatch algorithms which might be able to show improvement over standard economic dispatch algorithms if accurate unit information were available. This dispatch simulator offers substantial improvements over previously available simulators. In addition, it contains an advanced dispatch algorithm which shows control and performance advantages over traditional dispatch algorithms for both plants and electric systems.
Simulating and Synthesizing Substructures Using Neural Network and Genetic Algorithms
NASA Technical Reports Server (NTRS)
Liu, Youhua; Kapania, Rakesh K.; VanLandingham, Hugh F.
1997-01-01
The feasibility of simulating and synthesizing substructures by computational neural network models is illustrated by investigating a statically indeterminate beam, using both a 1-D and a 2-D plane stress modelling. The beam can be decomposed into two cantilevers with free-end loads. By training neural networks to simulate the cantilever responses to different loads, the original beam problem can be solved as a match-up between two subsystems under compatible interface conditions. The genetic algorithms are successfully used to solve the match-up problem. Simulated results are found in good agreement with the analytical or FEM solutions.
Parallel conjugate gradient algorithms for manipulator dynamic simulation
NASA Technical Reports Server (NTRS)
Fijany, Amir; Scheld, Robert E.
1989-01-01
Parallel conjugate gradient algorithms for the computation of multibody dynamics are developed for the specialized case of a robot manipulator. For an n-dimensional positive-definite linear system, the Classical Conjugate Gradient (CCG) algorithms are guaranteed to converge in n iterations, each with a computation cost of O(n); this leads to a total computational cost of O(n sq) on a serial processor. A conjugate gradient algorithms is presented that provide greater efficiency using a preconditioner, which reduces the number of iterations required, and by exploiting parallelism, which reduces the cost of each iteration. Two Preconditioned Conjugate Gradient (PCG) algorithms are proposed which respectively use a diagonal and a tridiagonal matrix, composed of the diagonal and tridiagonal elements of the mass matrix, as preconditioners. Parallel algorithms are developed to compute the preconditioners and their inversions in O(log sub 2 n) steps using n processors. A parallel algorithm is also presented which, on the same architecture, achieves the computational time of O(log sub 2 n) for each iteration. Simulation results for a seven degree-of-freedom manipulator are presented. Variants of the proposed algorithms are also developed which can be efficiently implemented on the Robot Mathematics Processor (RMP).
Sheng, Zheng; Wang, Jun; Zhou, Shudao; Zhou, Bihua
2014-03-01
This paper introduces a novel hybrid optimization algorithm to establish the parameters of chaotic systems. In order to deal with the weaknesses of the traditional cuckoo search algorithm, the proposed adaptive cuckoo search with simulated annealing algorithm is presented, which incorporates the adaptive parameters adjusting operation and the simulated annealing operation in the cuckoo search algorithm. Normally, the parameters of the cuckoo search algorithm are kept constant that may result in decreasing the efficiency of the algorithm. For the purpose of balancing and enhancing the accuracy and convergence rate of the cuckoo search algorithm, the adaptive operation is presented to tune the parameters properly. Besides, the local search capability of cuckoo search algorithm is relatively weak that may decrease the quality of optimization. So the simulated annealing operation is merged into the cuckoo search algorithm to enhance the local search ability and improve the accuracy and reliability of the results. The functionality of the proposed hybrid algorithm is investigated through the Lorenz chaotic system under the noiseless and noise condition, respectively. The numerical results demonstrate that the method can estimate parameters efficiently and accurately in the noiseless and noise condition. Finally, the results are compared with the traditional cuckoo search algorithm, genetic algorithm, and particle swarm optimization algorithm. Simulation results demonstrate the effectiveness and superior performance of the proposed algorithm. PMID:24697395
Sheng, Zheng; Wang, Jun; Zhou, Bihua; Zhou, Shudao
2014-03-15
This paper introduces a novel hybrid optimization algorithm to establish the parameters of chaotic systems. In order to deal with the weaknesses of the traditional cuckoo search algorithm, the proposed adaptive cuckoo search with simulated annealing algorithm is presented, which incorporates the adaptive parameters adjusting operation and the simulated annealing operation in the cuckoo search algorithm. Normally, the parameters of the cuckoo search algorithm are kept constant that may result in decreasing the efficiency of the algorithm. For the purpose of balancing and enhancing the accuracy and convergence rate of the cuckoo search algorithm, the adaptive operation is presented to tune the parameters properly. Besides, the local search capability of cuckoo search algorithm is relatively weak that may decrease the quality of optimization. So the simulated annealing operation is merged into the cuckoo search algorithm to enhance the local search ability and improve the accuracy and reliability of the results. The functionality of the proposed hybrid algorithm is investigated through the Lorenz chaotic system under the noiseless and noise condition, respectively. The numerical results demonstrate that the method can estimate parameters efficiently and accurately in the noiseless and noise condition. Finally, the results are compared with the traditional cuckoo search algorithm, genetic algorithm, and particle swarm optimization algorithm. Simulation results demonstrate the effectiveness and superior performance of the proposed algorithm.
NASA Astrophysics Data System (ADS)
Sheng, Zheng; Wang, Jun; Zhou, Shudao; Zhou, Bihua
2014-03-01
This paper introduces a novel hybrid optimization algorithm to establish the parameters of chaotic systems. In order to deal with the weaknesses of the traditional cuckoo search algorithm, the proposed adaptive cuckoo search with simulated annealing algorithm is presented, which incorporates the adaptive parameters adjusting operation and the simulated annealing operation in the cuckoo search algorithm. Normally, the parameters of the cuckoo search algorithm are kept constant that may result in decreasing the efficiency of the algorithm. For the purpose of balancing and enhancing the accuracy and convergence rate of the cuckoo search algorithm, the adaptive operation is presented to tune the parameters properly. Besides, the local search capability of cuckoo search algorithm is relatively weak that may decrease the quality of optimization. So the simulated annealing operation is merged into the cuckoo search algorithm to enhance the local search ability and improve the accuracy and reliability of the results. The functionality of the proposed hybrid algorithm is investigated through the Lorenz chaotic system under the noiseless and noise condition, respectively. The numerical results demonstrate that the method can estimate parameters efficiently and accurately in the noiseless and noise condition. Finally, the results are compared with the traditional cuckoo search algorithm, genetic algorithm, and particle swarm optimization algorithm. Simulation results demonstrate the effectiveness and superior performance of the proposed algorithm.
Efficient algorithms for distributed simulation and related problems
Kumar, D.
1987-01-01
This thesis presents efficient algorithms for distributed simulation, and for the related problems of termination detection and sequential simulation. Distributed simulation algorithms applicable to the simulation of special classes of systems, such that almost no overhead messages are required are presented. By contrast, previous distributed simulation algorithms, although applicable to the general class of any discrete-event system, usually require too many overhead messages. First, a simple distributed simulation algorithm is defined with nearly zero overhead messages for simulating feedforward systems. An approximate method is developed to predict its performance in simulating a class of feedforward-queuing networks. Performance of the scheme is evaluated in simulating specific subclasses of these queuing networks. It is shown that the scheme offers a high performance for serial-parallel networks. Next, another distributed simulation scheme is defined for a class of distributed systems whose topologies may have cycles. One important problem in devising distributed simulation algorithms is that of efficient detection of termination. With this in mind, a class of termination-detection algorithms using markers is devised. Finally, a new sequential simulation algorithm is developed, based on a distributed one. This algorithm often reduces the event-list manipulations of traditional-event list-driven simulation.
A spectral unaveraged algorithm for free electron laser simulations
Andriyash, I.A.; Lehe, R.; Malka, V.
2015-02-01
We propose and discuss a numerical method to model electromagnetic emission from the oscillating relativistic charged particles and its coherent amplification. The developed technique is well suited for free electron laser simulations, but it may also be useful for a wider range of physical problems involving resonant field–particles interactions. The algorithm integrates the unaveraged coupled equations for the particles and the electromagnetic fields in a discrete spectral domain. Using this algorithm, it is possible to perform full three-dimensional or axisymmetric simulations of short-wavelength amplification. In this paper we describe the method, its implementation, and we present examples of free electron laser simulations comparing the results with the ones provided by commonly known free electron laser codes.
A parallel algorithm for implicit depletant simulations
NASA Astrophysics Data System (ADS)
Glaser, Jens; Karas, Andrew S.; Glotzer, Sharon C.
2015-11-01
We present an algorithm to simulate the many-body depletion interaction between anisotropic colloids in an implicit way, integrating out the degrees of freedom of the depletants, which we treat as an ideal gas. Because the depletant particles are statistically independent and the depletion interaction is short-ranged, depletants are randomly inserted in parallel into the excluded volume surrounding a single translated and/or rotated colloid. A configurational bias scheme is used to enhance the acceptance rate. The method is validated and benchmarked both on multi-core processors and graphics processing units for the case of hard spheres, hemispheres, and discoids. With depletants, we report novel cluster phases in which hemispheres first assemble into spheres, which then form ordered hcp/fcc lattices. The method is significantly faster than any method without cluster moves and that tracks depletants explicitly, for systems of colloid packing fraction ϕc < 0.50, and additionally enables simulation of the fluid-solid transition.
Adaptively resizing populations: Algorithm, analysis, and first results
NASA Technical Reports Server (NTRS)
Smith, Robert E.; Smuda, Ellen
1993-01-01
Deciding on an appropriate population size for a given Genetic Algorithm (GA) application can often be critical to the algorithm's success. Too small, and the GA can fall victim to sampling error, affecting the efficacy of its search. Too large, and the GA wastes computational resources. Although advice exists for sizing GA populations, much of this advice involves theoretical aspects that are not accessible to the novice user. An algorithm for adaptively resizing GA populations is suggested. This algorithm is based on recent theoretical developments that relate population size to schema fitness variance. The suggested algorithm is developed theoretically, and simulated with expected value equations. The algorithm is then tested on a problem where population sizing can mislead the GA. The work presented suggests that the population sizing algorithm may be a viable way to eliminate the population sizing decision from the application of GA's.
Algorithm for Simulating Atmospheric Turbulence and Aeroelastic Effects on Simulator Motion Systems
NASA Technical Reports Server (NTRS)
Ercole, Anthony V.; Cardullo, Frank M.; Kelly, Lon C.; Houck, Jacob A.
2012-01-01
Atmospheric turbulence produces high frequency accelerations in aircraft, typically greater than the response to pilot input. Motion system equipped flight simulators must present cues representative of the aircraft response to turbulence in order to maintain the integrity of the simulation. Currently, turbulence motion cueing produced by flight simulator motion systems has been less than satisfactory because the turbulence profiles have been attenuated by the motion cueing algorithms. This report presents a new turbulence motion cueing algorithm, referred to as the augmented turbulence channel. Like the previous turbulence algorithms, the output of the channel only augments the vertical degree of freedom of motion. This algorithm employs a parallel aircraft model and an optional high bandwidth cueing filter. Simulation of aeroelastic effects is also an area where frequency content must be preserved by the cueing algorithm. The current aeroelastic implementation uses a similar secondary channel that supplements the primary motion cue. Two studies were conducted using the NASA Langley Visual Motion Simulator and Cockpit Motion Facility to evaluate the effect of the turbulence channel and aeroelastic model on pilot control input. Results indicate that the pilot is better correlated with the aircraft response, when the augmented channel is in place.
The Aquarius Salinity Retrieval Algorithm: Early Results
NASA Technical Reports Server (NTRS)
Meissner, Thomas; Wentz, Frank J.; Lagerloef, Gary; LeVine, David
2012-01-01
The Aquarius L-band radiometer/scatterometer system is designed to provide monthly salinity maps at 150 km spatial scale to a 0.2 psu accuracy. The sensor was launched on June 10, 2011, aboard the Argentine CONAE SAC-D spacecraft. The L-band radiometers and the scatterometer have been taking science data observations since August 25, 2011. The first part of this presentation gives an overview over the Aquarius salinity retrieval algorithm. The instrument calibration converts Aquarius radiometer counts into antenna temperatures (TA). The salinity retrieval algorithm converts those TA into brightness temperatures (TB) at a flat ocean surface. As a first step, contributions arising from the intrusion of solar, lunar and galactic radiation are subtracted. The antenna pattern correction (APC) removes the effects of cross-polarization contamination and spillover. The Aquarius radiometer measures the 3rd Stokes parameter in addition to vertical (v) and horizontal (h) polarizations, which allows for an easy removal of ionospheric Faraday rotation. The atmospheric absorption at L-band is almost entirely due to O2, which can be calculated based on auxiliary input fields from numerical weather prediction models and then successively removed from the TB. The final step in the TA to TB conversion is the correction for the roughness of the sea surface due to wind. This is based on the radar backscatter measurements by the scatterometer. The TB of the flat ocean surface can now be matched to a salinity value using a surface emission model that is based on a model for the dielectric constant of sea water and an auxiliary field for the sea surface temperature. In the current processing (as of writing this abstract) only v-pol TB are used for this last process and NCEP winds are used for the roughness correction. Before the salinity algorithm can be operationally implemented and its accuracy assessed by comparing versus in situ measurements, an extensive calibration and validation
Large Eddy Simulations using Lattice Boltzmann algorithms. Final report
Serling, J.D.
1993-09-28
This report contains the results of a study performed to implement eddy-viscosity models for Large-Eddy-Simulations (LES) into Lattice Boltzmann (LB) algorithms for simulating fluid flows. This implementation requires modification of the LB method of simulating the incompressible Navier-Stokes equations to allow simulation of the filtered Navier-Stokes equations with some subgrid model for the Reynolds stress term. We demonstrate that the LB method can indeed be used for LES by simply locally adjusting the value of the BGK relaxation time to obtain the desired eddy-viscosity. Thus, many forms of eddy-viscosity models including the standard Smagorinsky model or the Dynamic model may be implemented using LB algorithms. Since underresolved LB simulations often lead to instability, the LES model actually serves to stabilize the method. An alternative method of ensuring stability is presented which requires that entropy increase during the collision step of the LB method. Thus, an alternative collision operator is locally applied if the entropy becomes too low. This stable LB method then acts as an LES scheme that effectively introduces its own eddy viscosity to damp short wavelength oscillations.
Daylighting simulation: methods, algorithms, and resources
Carroll, William L.
1999-12-01
This document presents work conducted as part of Subtask C, ''Daylighting Design Tools'', Subgroup C2, ''New Daylight Algorithms'', of the IEA SHC Task 21 and the ECBCS Program Annex 29 ''Daylight in Buildings''. The search for and collection of daylighting analysis methods and algorithms led to two important observations. First, there is a wide range of needs for different types of methods to produce a complete analysis tool. These include: Geometry; Light modeling; Characterization of the natural illumination resource; Materials and components properties, representations; and Usability issues (interfaces, interoperability, representation of analysis results, etc). Second, very advantageously, there have been rapid advances in many basic methods in these areas, due to other forces. They are in part driven by: The commercial computer graphics community (commerce, entertainment); The lighting industry; Architectural rendering and visualization for projects; and Academia: Course materials, research. This has led to a very rich set of information resources that have direct applicability to the small daylighting analysis community. Furthermore, much of this information is in fact available online. Because much of the information about methods and algorithms is now online, an innovative reporting strategy was used: the core formats are electronic, and used to produce a printed form only secondarily. The electronic forms include both online WWW pages and a downloadable .PDF file with the same appearance and content. Both electronic forms include live primary and indirect links to actual information sources on the WWW. In most cases, little additional commentary is provided regarding the information links or citations that are provided. This in turn allows the report to be very concise. The links are expected speak for themselves. The report consists of only about 10+ pages, with about 100+ primary links, but with potentially thousands of indirect links. For purposes of
Atmospheric channel for bistatic optical communication: simulation algorithms
NASA Astrophysics Data System (ADS)
Belov, V. V.; Tarasenkov, M. V.
2015-11-01
Three algorithms of statistical simulation of the impulse response (IR) for the atmospheric optical communication channel are considered, including algorithms of local estimate and double local estimate and the algorithm suggested by us. On the example of a homogeneous molecular atmosphere it is demonstrated that algorithms of double local estimate and the suggested algorithm are more efficient than the algorithm of local estimate. For small optical path length, the proposed algorithm is more efficient, and for large optical path length, the algorithm of double local estimate is more efficient. Using the proposed algorithm, the communication quality is estimated for a particular case of the atmospheric channel under conditions of intermediate turbidity. The communication quality is characterized by the maximum IR, time of maximum IR, integral IR, and bandwidth of the communication channel. Calculations of these criteria demonstrated that communication is most efficient when the point of intersection of the directions toward the source and the receiver is most close to the source point.
Motion Cueing Algorithm Modification for Improved Turbulence Simulation
NASA Technical Reports Server (NTRS)
Ercole, Anthony V.; Cardullo, Frank M.; Zaychik, Kirill; Kelly, Lon C.; Houck, Jacob
2009-01-01
Atmospheric turbulence cueing produced by flight simulator motion systems has been less than satisfactory because the turbulence profiles have been attenuated by the motion cueing algorithms. Cardullo and Ellor initially addressed this problem by directly porting the turbulence model output to the motion system. Reid and Robinson addressed the problem by employing a parallel aircraft model, which is only stimulated by the turbulence inputs and adding a filter specially designed to pass the higher turbulence frequencies. There have been advances in motion cueing algorithm development at the Man-Machine Systems Laboratory, at SUNY Binghamton. In particular, the system used to generate turbulence cues has been studied. The Reid approach, implemented by Telban and Cardullo, was employed to augment the optimal motion cueing algorithm installed at the NASA LaRC Simulation Laboratory, driving the Visual Motion Simulator. In this implementation, the output of the primary flight channel was added to the output of the turbulence channel and then sent through a non-linear cueing filter. The cueing filter is an adaptive filter; therefore, it is not desirable for the output of the turbulence channel to be augmented by this type of filter. The likelihood of the signal becoming divergent was also an issue in this design. After testing on-site it became apparent that the architecture of the turbulence algorithm was generating unacceptable cues. As mentioned above, this cueing algorithm comprised a filter that was designed to operate at low bandwidth. Therefore, the turbulence was also filtered, augmenting the cues generated by the model. If any filtering is to be done to the turbulence, it will utilize a filter with a much higher bandwidth, above the frequencies produced by the aircraft response to turbulence. The authors have developed an implementation wherein only the signal from the primary flight channel passes through the nonlinear cueing filter. This paper discusses three
A New Simulation Algorithm Combining Fluid and Kinetic Properties
NASA Astrophysics Data System (ADS)
Larson, David; Hewett, Dennis
2007-11-01
Complex Particle Kinetics (CPK) [1,2] uses particles with internal degrees of freedom in an effort to simulate the transition between continuum and kinetic dynamics. Recent work [3] has provided a new path towards extending the adaptive particle capabilities of CPK. The resulting algorithm bridges the gap between fluid and kinetic regimes. The method uses an ensemble of macro-particles with a Gaussian spatial profile and a Mawellian velocity distribution to represent particle distributions in phase space. In addition to the standard PIC quantities of location, drift velocity, mass, and charge, the macro-particles also carry width, thermal velocity, and an internal velocity. The particle shape, internal velocity, and drift velocity respond to internal and eternal forces. The particles can contract, expand, rotate, and pass through one another. The algorithm allows arbitrary collisionality and functions effectively in the collision-dominated limit. We will present details of the algorithm as well as the results from several simulations. [1] D. W. Hewett, J. Comp. Phys. 189 (2003). [2] D. J. Larson, J. Comp. Phys. 188 (2003). [3] C. Gauger, et.al., SIAM J. Numer. Anal. 37 (2000).
Parametric Quantum Search Algorithm as Quantum Walk: A Quantum Simulation
NASA Astrophysics Data System (ADS)
Ellinas, Demosthenes; Konstandakis, Christos
2016-02-01
Parametric quantum search algorithm (PQSA) is a form of quantum search that results by relaxing the unitarity of the original algorithm. PQSA can naturally be cast in the form of quantum walk, by means of the formalism of oracle algebra. This is due to the fact that the completely positive trace preserving search map used by PQSA, admits a unitarization (unitary dilation) a la quantum walk, at the expense of introducing auxiliary quantum coin-qubit space. The ensuing QW describes a process of spiral motion, chosen to be driven by two unitary Kraus generators, generating planar rotations of Bloch vector around an axis. The quadratic acceleration of quantum search translates into an equivalent quadratic saving of the number of coin qubits in the QW analogue. The associated to QW model Hamiltonian operator is obtained and is shown to represent a multi-particle long-range interacting quantum system that simulates parametric search. Finally, the relation of PQSA-QW simulator to the QW search algorithm is elucidated.
Direct simulation Monte Carlo method with a focal mechanism algorithm
NASA Astrophysics Data System (ADS)
Rachman, Asep Nur; Chung, Tae Woong; Yoshimoto, Kazuo; Yun, Sukyoung
2015-01-01
To simulate the observation of the radiation pattern of an earthquake, the direct simulation Monte Carlo (DSMC) method is modified by implanting a focal mechanism algorithm. We compare the results of the modified DSMC method (DSMC-2) with those of the original DSMC method (DSMC-1). DSMC-2 shows more or similarly reliable results compared to those of DSMC-1, for events with 12 or more recorded stations, by weighting twice for hypocentral distance of less than 80 km. Not only the number of stations, but also other factors such as rough topography, magnitude of event, and the analysis method influence the reliability of DSMC-2. The most reliable result by DSMC-2 is obtained by the best azimuthal coverage by the largest number of stations. The DSMC-2 method requires shorter time steps and a larger number of particles than those of DSMC-1 to capture a sufficient number of arrived particles in the small-sized receiver.
Developments in Human Centered Cueing Algorithms for Control of Flight Simulator Motion Systems
NASA Technical Reports Server (NTRS)
Houck, Jacob A.; Telban, Robert J.; Cardullo, Frank M.
1997-01-01
The authors conducted further research with cueing algorithms for control of flight simulator motion systems. A variation of the so-called optimal algorithm was formulated using simulated aircraft angular velocity input as a basis. Models of the human vestibular sensation system, i.e. the semicircular canals and otoliths, are incorporated within the algorithm. Comparisons of angular velocity cueing responses showed a significant improvement over a formulation using angular acceleration input. Results also compared favorably with the coordinated adaptive washout algorithm, yielding similar results for angular velocity cues while eliminating false cues and reducing the tilt rate for longitudinal cues. These results were confirmed in piloted tests on the current motion system at NASA-Langley, the Visual Motion Simulator (VMS). Proposed future developments by the authors in cueing algorithms are revealed. The new motion system, the Cockpit Motion Facility (CMF), where the final evaluation of the cueing algorithms will be conducted, is also described.
Simulating mesoscopic reaction-diffusion systems using the Gillespie algorithm
Bernstein, David
2004-12-12
We examine an application of the Gillespie algorithm to simulating spatially inhomogeneous reaction-diffusion systems in mesoscopic volumes such as cells and microchambers. The method involves discretizing the chamber into elements and modeling the diffusion of chemical species by the movement of molecules between neighboring elements. These transitions are expressed in the form of a set of reactions which are added to the chemical system. The derivation of the rates of these diffusion reactions is by comparison with a finite volume discretization of the heat equation on an unevenly spaced grid. The diffusion coefficient of each species is allowed to be inhomogeneous in space, including discontinuities. The resulting system is solved by the Gillespie algorithm using the fast direct method. We show that in an appropriate limit the method reproduces exact solutions of the heat equation for a purely diffusive system and the nonlinear reaction-rate equation describing the cubic autocatalytic reaction.
Simulating mesoscopic reaction-diffusion systems using the Gillespie algorithm.
Bernstein, David
2005-04-01
We examine an application of the Gillespie algorithm to simulating spatially inhomogeneous reaction-diffusion systems in mesoscopic volumes such as cells and microchambers. The method involves discretizing the chamber into elements and modeling the diffusion of chemical species by the movement of molecules between neighboring elements. These transitions are expressed in the form of a set of reactions which are added to the chemical system. The derivation of the rates of these diffusion reactions is by comparison with a finite volume discretization of the heat equation on an unevenly spaced grid. The diffusion coefficient of each species is allowed to be inhomogeneous in space, including discontinuities. The resulting system is solved by the Gillespie algorithm using the fast direct method. We show that in an appropriate limit the method reproduces exact solutions of the heat equation for a purely diffusive system and the nonlinear reaction-rate equation describing the cubic autocatalytic reaction. PMID:15903653
Fast Particle Pair Detection Algorithms for Particle Simulations
NASA Astrophysics Data System (ADS)
Iwai, T.; Hong, C.-W.; Greil, P.
New algorithms with O(N) complexity have been developed for fast particle-pair detections in particle simulations like the discrete element method (DEM) and molecular dynamic (MD). They exhibit robustness against broad particle size distributions when compared with conventional boxing methods. Almost similar calculation speeds are achieved at particle size distributions from is mono-size to 1:10 while the linked-cell method results in calculations more than 20 times. The basic algorithm, level-boxing, uses the variable search range according to each particle. The advanced method, multi-level boxing, employs multiple cell layers to reduce the particle size discrepancy. Another method, indexed-level boxing, reduces the size of cell arrays by introducing the hash procedure to access the cell array, and is effective for sparse particle systems with a large number of particles.
D-leaping: Accelerating stochastic simulation algorithms for reactions with delays
Bayati, Basil; Chatelain, Philippe; Koumoutsakos, Petros
2009-09-01
We propose a novel, accelerated algorithm for the approximate stochastic simulation of biochemical systems with delays. The present work extends existing accelerated algorithms by distributing, in a time adaptive fashion, the delayed reactions so as to minimize the computational effort while preserving their accuracy. The accuracy of the present algorithm is assessed by comparing its results to those of the corresponding delay differential equations for a representative biochemical system. In addition, the fluctuations produced from the present algorithm are comparable to those from an exact stochastic simulation with delays. The algorithm is used to simulate biochemical systems that model oscillatory gene expression. The results indicate that the present algorithm is competitive with existing works for several benchmark problems while it is orders of magnitude faster for certain systems of biochemical reactions.
Adaptive mesh and algorithm refinement using direct simulation Monte Carlo
Garcia, A.L.; Bell, J.B.; Crutchfield, W.Y.; Alder, B.J.
1999-09-01
Adaptive mesh and algorithm refinement (AMAR) embeds a particle method within a continuum method at the finest level of an adaptive mesh refinement (AMR) hierarchy. The coupling between the particle region and the overlaying continuum grid is algorithmically equivalent to that between the fine and coarse levels of AMR. Direct simulation Monte Carlo (DSMC) is used as the particle algorithm embedded within a Godunov-type compressible Navier-Stokes solver. Several examples are presented and compared with purely continuum calculations.
Duality quantum algorithm efficiently simulates open quantum systems
Wei, Shi-Jie; Ruan, Dong; Long, Gui-Lu
2016-01-01
Because of inevitable coupling with the environment, nearly all practical quantum systems are open system, where the evolution is not necessarily unitary. In this paper, we propose a duality quantum algorithm for simulating Hamiltonian evolution of an open quantum system. In contrast to unitary evolution in a usual quantum computer, the evolution operator in a duality quantum computer is a linear combination of unitary operators. In this duality quantum algorithm, the time evolution of the open quantum system is realized by using Kraus operators which is naturally implemented in duality quantum computer. This duality quantum algorithm has two distinct advantages compared to existing quantum simulation algorithms with unitary evolution operations. Firstly, the query complexity of the algorithm is O(d3) in contrast to O(d4) in existing unitary simulation algorithm, where d is the dimension of the open quantum system. Secondly, By using a truncated Taylor series of the evolution operators, this duality quantum algorithm provides an exponential improvement in precision compared with previous unitary simulation algorithm. PMID:27464855
Duality quantum algorithm efficiently simulates open quantum systems
NASA Astrophysics Data System (ADS)
Wei, Shi-Jie; Ruan, Dong; Long, Gui-Lu
2016-07-01
Because of inevitable coupling with the environment, nearly all practical quantum systems are open system, where the evolution is not necessarily unitary. In this paper, we propose a duality quantum algorithm for simulating Hamiltonian evolution of an open quantum system. In contrast to unitary evolution in a usual quantum computer, the evolution operator in a duality quantum computer is a linear combination of unitary operators. In this duality quantum algorithm, the time evolution of the open quantum system is realized by using Kraus operators which is naturally implemented in duality quantum computer. This duality quantum algorithm has two distinct advantages compared to existing quantum simulation algorithms with unitary evolution operations. Firstly, the query complexity of the algorithm is O(d3) in contrast to O(d4) in existing unitary simulation algorithm, where d is the dimension of the open quantum system. Secondly, By using a truncated Taylor series of the evolution operators, this duality quantum algorithm provides an exponential improvement in precision compared with previous unitary simulation algorithm.
Duality quantum algorithm efficiently simulates open quantum systems.
Wei, Shi-Jie; Ruan, Dong; Long, Gui-Lu
2016-01-01
Because of inevitable coupling with the environment, nearly all practical quantum systems are open system, where the evolution is not necessarily unitary. In this paper, we propose a duality quantum algorithm for simulating Hamiltonian evolution of an open quantum system. In contrast to unitary evolution in a usual quantum computer, the evolution operator in a duality quantum computer is a linear combination of unitary operators. In this duality quantum algorithm, the time evolution of the open quantum system is realized by using Kraus operators which is naturally implemented in duality quantum computer. This duality quantum algorithm has two distinct advantages compared to existing quantum simulation algorithms with unitary evolution operations. Firstly, the query complexity of the algorithm is O(d(3)) in contrast to O(d(4)) in existing unitary simulation algorithm, where d is the dimension of the open quantum system. Secondly, By using a truncated Taylor series of the evolution operators, this duality quantum algorithm provides an exponential improvement in precision compared with previous unitary simulation algorithm. PMID:27464855
Architecture and algorithm of a circuit simulator
NASA Astrophysics Data System (ADS)
Marranghello, Norian; Damiani, Furio
1990-11-01
Software-based circuit simulators had a ten-fold speed improvement in the last 15 years. Despite this they are not fast enough to cost- effectively deal with current VLSI circuits. In this paper we describe the current status of the ABACUS circuit simulator project, which takes advantage of both a dedicated hardware to speed up circuit simulation and a new methodology, where each parallel processor behaves like a circuit element.
A fast recursive algorithm for molecular dynamics simulation
NASA Technical Reports Server (NTRS)
Jain, A.; Vaidehi, N.; Rodriguez, G.
1993-01-01
The present recursive algorithm for solving molecular systems' dynamical equations of motion employs internal variable models that reduce such simulations' computation time by an order of magnitude, relative to Cartesian models. Extensive use is made of spatial operator methods recently developed for analysis and simulation of the dynamics of multibody systems. A factor-of-450 speedup over the conventional O(N-cubed) algorithm is demonstrated for the case of a polypeptide molecule with 400 residues.
Radar simulation program upgrade and algorithm development
NASA Technical Reports Server (NTRS)
Britt, Charles L.
1991-01-01
The NASA Radar Simulation Program is a comprehensive calculation of the expected output of an airborne coherent pulse Doppler radar system viewing a low level microburst along or near the approach path. Inputs to the program include the radar system parameters and data files that contain the characteristics of the microbursts to be simulated, the ground clutter map, and the discrete target data base which provides a simulation of the moving ground clutter. For each range bin, the simulation calculates the received signal amplitude level by integrating the product of the antenna gain pattern and the scattering source amplitude and phase of a spherical shell volume segment defined by the pulse width, radar range, and ground plane intersection. A series of in-phase and quadrature pulses are generated and stored for further processing if desired. In addition, various signal processing techniques are used to derive the simulated velocity and hazard measurements, and store them for use in plotting and display programs.
An assessment of 'shuffle algorithm' collision mechanics for particle simulations
NASA Technical Reports Server (NTRS)
Feiereisen, William J.; Boyd, Iain D.
1991-01-01
Among the algorithms for collision mechanics used at present, the 'shuffle algorithm' of Baganoff (McDonald and Baganoff, 1988; Baganoff and McDonald, 1990) not only allows efficient vectorization, but also discretizes the possible outcomes of a collision. To assess the applicability of the shuffle algorithm, a simulation was performed of flows in monoatomic gases and the calculated characteristics of shock waves was compared with those obtained using a commonly employed isotropic scattering law. It is shown that, in general, the shuffle algorithm adequately represents the collision mechanics in cases when the goal of calculations are mean profiles of density and temperature.
Fully explicit algorithms for fluid simulation
NASA Astrophysics Data System (ADS)
Clausen, Jonathan
2011-11-01
Computing hardware is trending towards distributed, massively parallel architectures in order to achieve high computational throughput. For example, Intrepid at Argonne uses 163,840 cores, and next generation machines, such as Sequoia at Lawrence Livermore, will use over one million cores. Harnessing the increasingly parallel nature of computational resources will require algorithms that scale efficiently on these architectures. The advent of GPU-based computation will serve to accelerate this behavior, as a single GPU contains hundreds of processor ``cores.'' Explicit algorithms avoid the communication associated with a linear solve, thus parallel scalability of these algorithms is typically high. This work will explore the efficiency and accuracy of three explicit solution methodologies for the Navier-Stokes equations: traditional artificial compressibility schemes, the lattice-Boltzmann method, and the recently proposed kinetically reduced local Navier-Stokes equations [Borok, Ansumali, and Karlin (2007)]. Sandia National Laboratories is a multi-program laboratory managed and operated by Sandia Corporation, a wholly owned subsidiary of Lockheed Martin Corporation, for the U.S. Department of Energy's National Nuclear Security Administration under contract DE-AC04-94AL85000.
NASA Technical Reports Server (NTRS)
Krosel, S. M.; Milner, E. J.
1982-01-01
The application of Predictor corrector integration algorithms developed for the digital parallel processing environment are investigated. The algorithms are implemented and evaluated through the use of a software simulator which provides an approximate representation of the parallel processing hardware. Test cases which focus on the use of the algorithms are presented and a specific application using a linear model of a turbofan engine is considered. Results are presented showing the effects of integration step size and the number of processors on simulation accuracy. Real time performance, interprocessor communication, and algorithm startup are also discussed.
Enhanced quasi-static PIC simulation with pipelining algorithm for e-cloud instability
NASA Astrophysics Data System (ADS)
Feng, Bing; Huang, Chengkun; Decyk, Viktor; Mori, Warren; Muggli, Patric; Katsouleas, Tom
2008-11-01
Simulating the electron cloud effect on a beam that circulates thousands of turns in circular machines is highly computationally demanding. A novel algorithm, the pipelining algorithm is applied to the fully parallelized quasi-static particle-in-cell code QuickPIC to overcome the limit of the maximum number of processors can be used for each time step. The pipelining algorithm divides the processors into subgroups and each subgroup focuses on different partition of the beam and performs the calculation in series. With this novel algorithm, the accuracy of the simulation is preserved; the speed of the simulation is improved by one order of magnitude with more than 10^2 processors are used. The long term simulation results of the CERN-LHC and the Main Injector at FNAL from the QuickPIC with pipelining algorithm are presented. This work is supported by SiDAC and US Department of Energy
An algorithm to build mock galaxy catalogues using MICE simulations
NASA Astrophysics Data System (ADS)
Carretero, J.; Castander, F. J.; Gaztañaga, E.; Crocce, M.; Fosalba, P.
2015-02-01
We present a method to build mock galaxy catalogues starting from a halo catalogue that uses halo occupation distribution (HOD) recipes as well as the subhalo abundance matching (SHAM) technique. Combining both prescriptions we are able to push the absolute magnitude of the resulting catalogue to fainter luminosities than using just the SHAM technique and can interpret our results in terms of the HOD modelling. We optimize the method by populating with galaxies friends-of-friends dark matter haloes extracted from the Marenostrum Institut de Ciències de l'Espai dark matter simulations and comparing them to observational constraints. Our resulting mock galaxy catalogues manage to reproduce the observed local galaxy luminosity function and the colour-magnitude distribution as observed by the Sloan Digital Sky Survey. They also reproduce the observed galaxy clustering properties as a function of luminosity and colour. In order to achieve that, the algorithm also includes scatter in the halo mass-galaxy luminosity relation derived from direct SHAM and a modified Navarro-Frenk-White mass density profile to place satellite galaxies in their host dark matter haloes. Improving on general usage of the HOD that fits the clustering for given magnitude limited samples, our catalogues are constructed to fit observations at all luminosities considered and therefore for any luminosity subsample. Overall, our algorithm is an economic procedure of obtaining galaxy mock catalogues down to faint magnitudes that are necessary to understand and interpret galaxy surveys.
Model predictive driving simulator motion cueing algorithm with actuator-based constraints
NASA Astrophysics Data System (ADS)
Garrett, Nikhil J. I.; Best, Matthew C.
2013-08-01
The simulator motion cueing problem has been considered extensively in the literature; approaches based on linear filtering and optimal control have been presented and shown to perform reasonably well. More recently, model predictive control (MPC) has been considered as a variant of the optimal control approach; MPC is perhaps an obvious candidate for motion cueing due to its ability to deal with constraints, in this case the platform workspace boundary. This paper presents an MPC-based cueing algorithm that, unlike other algorithms, uses the actuator positions and velocities as the constraints. The result is a cueing algorithm that can make better use of the platform workspace whilst ensuring that its bounds are never exceeded. The algorithm is shown to perform well against the classical cueing algorithm and an algorithm previously proposed by the authors, both in simulation and in tests with human drivers.
SARDA HITL Simulations: System Performance Results
NASA Technical Reports Server (NTRS)
Gupta, Gautam
2012-01-01
This presentation gives an overview of the 2012 SARDA human-in-the-loop simulation, and presents a summary of system performance results from the simulation, including delay, throughput and fuel consumption
Algorithm design for a gun simulator based on image processing
NASA Astrophysics Data System (ADS)
Liu, Yu; Wei, Ping; Ke, Jun
2015-08-01
In this paper, an algorithm is designed for shooting games under strong background light. Six LEDs are uniformly distributed on the edge of a game machine screen. They are located at the four corners and in the middle of the top and the bottom edges. Three LEDs are enlightened in the odd frames, and the other three are enlightened in the even frames. A simulator is furnished with one camera, which is used to obtain the image of the LEDs by applying inter-frame difference between the even and odd frames. In the resulting images, six LED are six bright spots. To obtain the LEDs' coordinates rapidly, we proposed a method based on the area of the bright spots. After calibrating the camera based on a pinhole model, four equations can be found using the relationship between the image coordinate system and the world coordinate system with perspective transformation. The center point of the image of LEDs is supposed to be at the virtual shooting point. The perspective transformation matrix is applied to the coordinate of the center point. Then we can obtain the virtual shooting point's coordinate in the world coordinate system. When a game player shoots a target about two meters away, using the method discussed in this paper, the calculated coordinate error is less than ten mm. We can obtain 65 coordinate results per second, which meets the requirement of a real-time system. It proves the algorithm is reliable and effective.
NASA Astrophysics Data System (ADS)
Wu, Zhi-Xu; Bai, Hua; Cui, Xiang-Qun
2015-05-01
The wavefront measuring range and recovery precision of a curvature sensor can be improved by an intensity compensation algorithm. However, in a focal system with a fast f-number, especially a telescope with a large field of view, the accuracy of this algorithm cannot meet the requirements. A theoretical analysis of the corrected intensity compensation algorithm in a focal system with a fast f-number is first introduced and afterwards the mathematical equations used in this algorithm are expressed. The corrected result is then verified through simulation. The method used by such a simulation can be described as follows. First, the curvature signal from a focal system with a fast f-number is simulated by Monte Carlo ray tracing; then the wavefront result is calculated by the inner loop of the FFT wavefront recovery algorithm and the outer loop of the intensity compensation algorithm. Upon comparing the intensity compensation algorithm of an ideal system with the corrected intensity compensation algorithm, we reveal that the recovered precision of the curvature sensor can be greatly improved by the corrected intensity compensation algorithm. Supported by the National Natural Science Foundation of China.
Improved delay-leaping simulation algorithm for biochemical reaction systems with delays
NASA Astrophysics Data System (ADS)
Yi, Na; Zhuang, Gang; Da, Liang; Wang, Yifei
2012-04-01
In biochemical reaction systems dominated by delays, the simulation speed of the stochastic simulation algorithm depends on the size of the wait queue. As a result, it is important to control the size of the wait queue to improve the efficiency of the simulation. An improved accelerated delay stochastic simulation algorithm for biochemical reaction systems with delays, termed the improved delay-leaping algorithm, is proposed in this paper. The update method for the wait queue is effective in reducing the size of the queue as well as shortening the storage and access time, thereby accelerating the simulation speed. Numerical simulation on two examples indicates that this method not only obtains a more significant efficiency compared with the existing methods, but also can be widely applied in biochemical reaction systems with delays.
Zhang, Hongjun; Zhang, Rui; Li, Yong; Zhang, Xuliang
2014-01-01
Service oriented modeling and simulation are hot issues in the field of modeling and simulation, and there is need to call service resources when simulation task workflow is running. How to optimize the service resource allocation to ensure that the task is complete effectively is an important issue in this area. In military modeling and simulation field, it is important to improve the probability of success and timeliness in simulation task workflow. Therefore, this paper proposes an optimization algorithm for multipath service resource parallel allocation, in which multipath service resource parallel allocation model is built and multiple chains coding scheme quantum optimization algorithm is used for optimization and solution. The multiple chains coding scheme quantum optimization algorithm is to extend parallel search space to improve search efficiency. Through the simulation experiment, this paper investigates the effect for the probability of success in simulation task workflow from different optimization algorithm, service allocation strategy, and path number, and the simulation result shows that the optimization algorithm for multipath service resource parallel allocation is an effective method to improve the probability of success and timeliness in simulation task workflow. PMID:24963506
Convergence Results on Iteration Algorithms to Linear Systems
Wang, Zhuande; Yang, Chuansheng; Yuan, Yubo
2014-01-01
In order to solve the large scale linear systems, backward and Jacobi iteration algorithms are employed. The convergence is the most important issue. In this paper, a unified backward iterative matrix is proposed. It shows that some well-known iterative algorithms can be deduced with it. The most important result is that the convergence results have been proved. Firstly, the spectral radius of the Jacobi iterative matrix is positive and the one of backward iterative matrix is strongly positive (lager than a positive constant). Secondly, the mentioned two iterations have the same convergence results (convergence or divergence simultaneously). Finally, some numerical experiments show that the proposed algorithms are correct and have the merit of backward methods. PMID:24991640
Gotway, C.A.; Rutherford, B.M.
1993-09-01
Stochastic simulation has been suggested as a viable method for characterizing the uncertainty associated with the prediction of a nonlinear function of a spatially-varying parameter. Geostatistical simulation algorithms generate realizations of a random field with specified statistical and geostatistical properties. A nonlinear function is evaluated over each realization to obtain an uncertainty distribution of a system response that reflects the spatial variability and uncertainty in the parameter. Crucial management decisions, such as potential regulatory compliance of proposed nuclear waste facilities and optimal allocation of resources in environmental remediation, are based on the resulting system response uncertainty distribution. Many geostatistical simulation algorithms have been developed to generate the random fields, and each algorithm will produce fields with different statistical properties. These different properties will result in different distributions for system response, and potentially, different managerial decisions. The statistical properties of the resulting system response distributions are not completely understood, nor is the ability of the various algorithms to generate response distributions that adequately reflect the associated uncertainty. This paper reviews several of the algorithms available for generating random fields. Algorithms are compared in a designed experiment using seven exhaustive data sets with different statistical and geostatistical properties. For each exhaustive data set, a number of realizations are generated using each simulation algorithm. The realizations are used with each of several deterministic transfer functions to produce a cumulative uncertainty distribution function of a system response. The uncertainty distributions are then compared to the single value obtained from the corresponding exhaustive data set.
List-Based Simulated Annealing Algorithm for Traveling Salesman Problem
Zhan, Shi-hua; Lin, Juan; Zhang, Ze-jun
2016-01-01
Simulated annealing (SA) algorithm is a popular intelligent optimization algorithm which has been successfully applied in many fields. Parameters' setting is a key factor for its performance, but it is also a tedious work. To simplify parameters setting, we present a list-based simulated annealing (LBSA) algorithm to solve traveling salesman problem (TSP). LBSA algorithm uses a novel list-based cooling schedule to control the decrease of temperature. Specifically, a list of temperatures is created first, and then the maximum temperature in list is used by Metropolis acceptance criterion to decide whether to accept a candidate solution. The temperature list is adapted iteratively according to the topology of the solution space of the problem. The effectiveness and the parameter sensitivity of the list-based cooling schedule are illustrated through benchmark TSP problems. The LBSA algorithm, whose performance is robust on a wide range of parameter values, shows competitive performance compared with some other state-of-the-art algorithms. PMID:27034650
List-Based Simulated Annealing Algorithm for Traveling Salesman Problem.
Zhan, Shi-hua; Lin, Juan; Zhang, Ze-jun; Zhong, Yi-wen
2016-01-01
Simulated annealing (SA) algorithm is a popular intelligent optimization algorithm which has been successfully applied in many fields. Parameters' setting is a key factor for its performance, but it is also a tedious work. To simplify parameters setting, we present a list-based simulated annealing (LBSA) algorithm to solve traveling salesman problem (TSP). LBSA algorithm uses a novel list-based cooling schedule to control the decrease of temperature. Specifically, a list of temperatures is created first, and then the maximum temperature in list is used by Metropolis acceptance criterion to decide whether to accept a candidate solution. The temperature list is adapted iteratively according to the topology of the solution space of the problem. The effectiveness and the parameter sensitivity of the list-based cooling schedule are illustrated through benchmark TSP problems. The LBSA algorithm, whose performance is robust on a wide range of parameter values, shows competitive performance compared with some other state-of-the-art algorithms. PMID:27034650
Energy conserving continuum algorithms for kinetic & gyrokinetic simulations of plasmas
NASA Astrophysics Data System (ADS)
Hakim, A.; Hammett, G. W.; Shi, E.; Stoltzfus-Dueck, T.
2015-11-01
We present high-order, energy conserving, continuum algorithms for the solution of gyrokinetic equations for use in edge turbulence simulations. The distribution function is evolved with a discontinuous Galerkin scheme, while the fields are evolved with a continuous finite-element method. These algorithms work for a general, possibly non-canonical, Poisson bracket operator and conserve energy exactly. Benchmark simulations with ETG turbulence in 3X/2V are shown, as well as initial applications of the algorithms to turbulence in a simplified SOL geometry. Sheath boundary conditions with recycling and secondary electron emission are implemented, and a Lenard-Bernstein collision operator is included. Extension of these algorithms to full Vlasov-Maxwell equations are presented. It is shown that with a particular choice of numerical fluxes the total (particle+field) energy is conserved. Algorithms are implemented in a flexible and open-source framework, Gkeyll, which also includes fluid models, allowing potential hybrid simulations of various plasma problems. Supported by the Max-Planck/Princeton Center for Plasma Physics, and DOE Contract DE-AC02-09CH11466.
Stochastic search in structural optimization - Genetic algorithms and simulated annealing
NASA Technical Reports Server (NTRS)
Hajela, Prabhat
1993-01-01
An account is given of illustrative applications of genetic algorithms and simulated annealing methods in structural optimization. The advantages of such stochastic search methods over traditional mathematical programming strategies are emphasized; it is noted that these methods offer a significantly higher probability of locating the global optimum in a multimodal design space. Both genetic-search and simulated annealing can be effectively used in problems with a mix of continuous, discrete, and integer design variables.
Analysis of a simulation algorithm for direct brain drug delivery
Rosenbluth, Kathryn Hammond; Eschermann, Jan Felix; Mittermeyer, Gabriele; Thomson, Rowena; Mittermeyer, Stephan; Bankiewicz, Krystof S.
2011-01-01
Convection enhanced delivery (CED) achieves targeted delivery of drugs with a pressure-driven infusion through a cannula placed stereotactically in the brain. This technique bypasses the blood brain barrier and gives precise distributions of drugs, minimizing off-target effects of compounds such as viral vectors for gene therapy or toxic chemotherapy agents. The exact distribution is affected by the cannula positioning, flow rate and underlying tissue structure. This study presents an analysis of a simulation algorithm for predicting the distribution using baseline MRI images acquired prior to inserting the cannula. The MRI images included diffusion tensor imaging (DTI) to estimate the tissue properties. The algorithm was adapted for the devices and protocols identified for upcoming trials and validated with direct MRI visualization of Gadolinium in 20 infusions in non-human primates. We found strong agreement between the size and location of the simulated and gadolinium volumes, demonstrating the clinical utility of this surgical planning algorithm. PMID:21945468
Evaluation of registration, compression and classification algorithms. Volume 1: Results
NASA Technical Reports Server (NTRS)
Jayroe, R.; Atkinson, R.; Callas, L.; Hodges, J.; Gaggini, B.; Peterson, J.
1979-01-01
The registration, compression, and classification algorithms were selected on the basis that such a group would include most of the different and commonly used approaches. The results of the investigation indicate clearcut, cost effective choices for registering, compressing, and classifying multispectral imagery.
Evolutionary algorithms, simulated annealing, and Tabu search: a comparative study
NASA Astrophysics Data System (ADS)
Youssef, Habib; Sait, Sadiq M.; Adiche, Hakim
1998-10-01
Evolutionary algorithms, simulated annealing (SA), and Tabu Search (TS) are general iterative algorithms for combinatorial optimization. The term evolutionary algorithm is used to refer to any probabilistic algorithm whose design is inspired by evolutionary mechanisms found in biological species. Most widely known algorithms of this category are Genetic Algorithms (GA). GA, SA, and TS have been found to be very effective and robust in solving numerous problems from a wide range of application domains.Furthermore, they are even suitable for ill-posed problems where some of the parameters are not known before hand. These properties are lacking in all traditional optimization techniques. In this paper we perform a comparative study among GA, SA, and TS. These algorithms have many similarities, but they also possess distinctive features, mainly in their strategies for searching the solution state space. the three heuristics are applied on the same optimization problem and compared with respect to (1) quality of the best solution identified by each heuristic, (2) progress of the search from initial solution(s) until stopping criteria are met, (3) the progress of the cost of the best solution as a function of time, and (4) the number of solutions found at successive intervals of the cost function. The benchmark problem was is the floorplanning of very large scale integrated circuits. This is a hard multi-criteria optimization problem. Fuzzy logic is used to combine all objective criteria into a single fuzzy evaluation function, which is then used to rate competing solutions.
Recycling random numbers in the stochastic simulation algorithm.
Yates, Christian A; Klingbeil, Guido
2013-03-01
The stochastic simulation algorithm (SSA) was introduced by Gillespie and in a different form by Kurtz. Since its original formulation there have been several attempts at improving the efficiency and hence the speed of the algorithm. We briefly discuss some of these methods before outlining our own simple improvement, the recycling direct method (RDM), and demonstrating that it is capable of increasing the speed of most stochastic simulations. The RDM involves the statistically acceptable recycling of random numbers in order to reduce the computational cost associated with their generation and is compatible with several of the pre-existing improvements on the original SSA. Our improvement is also sufficiently simple (one additional line of code) that we hope will be adopted by both trained mathematical modelers and experimentalists wishing to simulate their model systems. PMID:23485273
Understanding disordered systems through numerical simulation and algorithm development
NASA Astrophysics Data System (ADS)
Sweeney, Sean Michael
Disordered systems arise in many physical contexts. Not all matter is uniform, and impurities or heterogeneities can be modeled by fixed random disorder. Numerous complex networks also possess fixed disorder, leading to applications in transportation systems, telecommunications, social networks, and epidemic modeling, to name a few. Due to their random nature and power law critical behavior, disordered systems are difficult to study analytically. Numerical simulation can help overcome this hurdle by allowing for the rapid computation of system states. In order to get precise statistics and extrapolate to the thermodynamic limit, large systems must be studied over many realizations. Thus, innovative algorithm development is essential in order reduce memory or running time requirements of simulations. This thesis presents a review of disordered systems, as well as a thorough study of two particular systems through numerical simulation, algorithm development and optimization, and careful statistical analysis of scaling properties. Chapter 1 provides a thorough overview of disordered systems, the history of their study in the physics community, and the development of techniques used to study them. Topics of quenched disorder, phase transitions, the renormalization group, criticality, and scale invariance are discussed. Several prominent models of disordered systems are also explained. Lastly, analysis techniques used in studying disordered systems are covered. In Chapter 2, minimal spanning trees on critical percolation clusters are studied, motivated in part by an analytic perturbation expansion by Jackson and Read that I check against numerical calculations. This system has a direct mapping to the ground state of the strongly disordered spin glass. We compute the path length fractal dimension of these trees in dimensions d = {2, 3, 4, 5} and find our results to be compatible with the analytic results suggested by Jackson and Read. In Chapter 3, the random bond Ising
The VIIRS ocean data simulator enhancements and results
NASA Astrophysics Data System (ADS)
Robinson, Wayne D.; Patt, Frederick S.; Franz, Bryan A.; Turpie, Kevin R.; McClain, Charles R.
2011-10-01
The VIIRS Ocean Science Team (VOST) has been developing an Ocean Data Simulator to create realistic VIIRS SDR datasets based on MODIS water-leaving radiances. The simulator is helping to assess instrument performance and scientific processing algorithms. Several changes were made in the last two years to complete the simulator and broaden its usefulness. The simulator is now fully functional and includes all sensor characteristics measured during prelaunch testing, including electronic and optical crosstalk influences, polarization sensitivity, and relative spectral response. Also included is the simulation of cloud and land radiances to make more realistic data sets and to understand their important influence on nearby ocean color data. The atmospheric tables used in the processing, including aerosol and Rayleigh reflectance coefficients, have been modeled using VIIRS relative spectral responses. The capabilities of the simulator were expanded to work in an unaggregated sample mode and to produce scans with additional samples beyond the standard scan. These features improve the capability to realistically add artifacts which act upon individual instrument samples prior to aggregation and which may originate from beyond the actual scan boundaries. The simulator was expanded to simulate all 16 M-bands and the EDR processing was improved to use these bands to make an SST product. The simulator is being used to generate global VIIRS data from and in parallel with the MODIS Aqua data stream. Studies have been conducted using the simulator to investigate the impact of instrument artifacts. This paper discusses the simulator improvements and results from the artifact impact studies.
The VIIRS Ocean Data Simulator Enhancements and Results
NASA Technical Reports Server (NTRS)
Robinson, Wayne D.; Patt, Fredrick S.; Franz, Bryan A.; Turpie, Kevin R.; McClain, Charles R.
2011-01-01
The VIIRS Ocean Science Team (VOST) has been developing an Ocean Data Simulator to create realistic VIIRS SDR datasets based on MODIS water-leaving radiances. The simulator is helping to assess instrument performance and scientific processing algorithms. Several changes were made in the last two years to complete the simulator and broaden its usefulness. The simulator is now fully functional and includes all sensor characteristics measured during prelaunch testing, including electronic and optical crosstalk influences, polarization sensitivity, and relative spectral response. Also included is the simulation of cloud and land radiances to make more realistic data sets and to understand their important influence on nearby ocean color data. The atmospheric tables used in the processing, including aerosol and Rayleigh reflectance coefficients, have been modeled using VIIRS relative spectral responses. The capabilities of the simulator were expanded to work in an unaggregated sample mode and to produce scans with additional samples beyond the standard scan. These features improve the capability to realistically add artifacts which act upon individual instrument samples prior to aggregation and which may originate from beyond the actual scan boundaries. The simulator was expanded to simulate all 16 M-bands and the EDR processing was improved to use these bands to make an SST product. The simulator is being used to generate global VIIRS data from and in parallel with the MODIS Aqua data stream. Studies have been conducted using the simulator to investigate the impact of instrument artifacts. This paper discusses the simulator improvements and results from the artifact impact studies.
NASA Astrophysics Data System (ADS)
Telban, Robert J.
While the performance of flight simulator motion system hardware has advanced substantially, the development of the motion cueing algorithm, the software that transforms simulated aircraft dynamics into realizable motion commands, has not kept pace. To address this, new human-centered motion cueing algorithms were developed. A revised "optimal algorithm" uses time-invariant filters developed by optimal control, incorporating human vestibular system models. The "nonlinear algorithm" is a novel approach that is also formulated by optimal control, but can also be updated in real time. It incorporates a new integrated visual-vestibular perception model that includes both visual and vestibular sensation and the interaction between the stimuli. A time-varying control law requires the matrix Riccati equation to be solved in real time by a neurocomputing approach. Preliminary pilot testing resulted in the optimal algorithm incorporating a new otolith model, producing improved motion cues. The nonlinear algorithm vertical mode produced a motion cue with a time-varying washout, sustaining small cues for longer durations and washing out large cues more quickly compared to the optimal algorithm. The inclusion of the integrated perception model improved the responses to longitudinal and lateral cues. False cues observed with the NASA adaptive algorithm were absent. As a result of unsatisfactory sensation, an augmented turbulence cue was added to the vertical mode for both the optimal and nonlinear algorithms. The relative effectiveness of the algorithms, in simulating aircraft maneuvers, was assessed with an eleven-subject piloted performance test conducted on the NASA Langley Visual Motion Simulator (VMS). Two methods, the quasi-objective NASA Task Load Index (TLX), and power spectral density analysis of pilot control, were used to assess pilot workload. TLX analysis reveals, in most cases, less workload and variation among pilots with the nonlinear algorithm. Control input
Milestone M4900: Simulant Mixing Analytical Results
Kaplan, D.I.
2001-07-26
This report addresses Milestone M4900, ''Simulant Mixing Sample Analysis Results,'' and contains the data generated during the ''Mixing of Process Heels, Process Solutions, and Recycle Streams: Small-Scale Simulant'' task. The Task Technical and Quality Assurance Plan for this task is BNF-003-98-0079A. A report with a narrative description and discussion of the data will be issued separately.
DKIST Adaptive Optics System: Simulation Results
NASA Astrophysics Data System (ADS)
Marino, Jose; Schmidt, Dirk
2016-05-01
The 4 m class Daniel K. Inouye Solar Telescope (DKIST), currently under construction, will be equipped with an ultra high order solar adaptive optics (AO) system. The requirements and capabilities of such a solar AO system are beyond those of any other solar AO system currently in operation. We must rely on solar AO simulations to estimate and quantify its performance.We present performance estimation results of the DKIST AO system obtained with a new solar AO simulation tool. This simulation tool is a flexible and fast end-to-end solar AO simulator which produces accurate solar AO simulations while taking advantage of current multi-core computer technology. It relies on full imaging simulations of the extended field Shack-Hartmann wavefront sensor (WFS), which directly includes important secondary effects such as field dependent distortions and varying contrast of the WFS sub-aperture images.
SCEC Earthquake Simulator Comparison Results for California
NASA Astrophysics Data System (ADS)
Tullis, T. E.; Richards-Dinger, K. B.; Barall, M.; Dieterich, J. H.; Field, E. H.; Heien, E. M.; Kellogg, L. H.; Pollitz, F. F.; Rundle, J. B.; Sachs, M. K.; Turcotte, D. L.; Ward, S. N.; Zielke, O.
2011-12-01
This is our first report on comparisons of earthquake simulator results with one another and with actual earthquake data for all of California, excluding Cascadia. Earthquake simulators are computer programs that simulate long sequences of earthquakes and therefore allow study of a much longer earthquake history than is possible from instrumental, historical and paleoseismic data. The usefulness of simulated histories for anticipating the probabilities of future earthquakes and for contributing to public policy decisions depends on whether simulated earthquake catalogs properly represent actual earthquakes. Thus, we compare simulated histories generated by five different earthquake simulators with one another and with what is known about actual earthquake history in order to evaluate the usefulness of the simulator results. Although sharing common features, our simulators differ from one another in their details in many important ways. All simulators use the same fault geometry and the same ~15,000, 3x3 km elements to represent the strike-slip and thrust faults in California. The set of faults and the input slip rates on them are essentially those of the UCERF2 fault and deformation model; we will switch to the UCERF3 model once it is available. All simulators use the boundary element method to compute stress transfer between elements. Differences between the simulators include how they represent fault friction and what assumptions they make to promote rupture propagation from one element to another. The behavior of the simulators is encouragingly similar and the results are similar to what is known about real earthquakes, although some refinements are being made to some of the simulators to improve these comparisons as a result of our initial results. The frequency magnitude distributions of simulated events from M6 to M7.5 for a 30,000 year simulated history agree well with instrumental observations for all of California. Scaling relations, as seen on plots of
A Contextual Fire Detection Algorithm for Simulated HJ-1B Imagery
Qian, Yonggang; Yan, Guangjian; Duan, Sibo; Kong, Xiangsheng
2009-01-01
The HJ-1B satellite, which was launched on September 6, 2008, is one of the small ones placed in the constellation for disaster prediction and monitoring. HJ-1B imagery was simulated in this paper, which contains fires of various sizes and temperatures in a wide range of terrestrial biomes and climates, including RED, NIR, MIR and TIR channels. Based on the MODIS version 4 contextual algorithm and the characteristics of HJ-1B sensor, a contextual fire detection algorithm was proposed and tested using simulated HJ-1B data. It was evaluated by the probability of fire detection and false alarm as functions of fire temperature and fire area. Results indicate that when the simulated fire area is larger than 45 m2 and the simulated fire temperature is larger than 800 K, the algorithm has a higher probability of detection. But if the simulated fire area is smaller than 10 m2, only when the simulated fire temperature is larger than 900 K, may the fire be detected. For fire areas about 100 m2, the proposed algorithm has a higher detection probability than that of the MODIS product. Finally, the omission and commission error were evaluated which are important factors to affect the performance of this algorithm. It has been demonstrated that HJ-1B satellite data are much sensitive to smaller and cooler fires than MODIS or AVHRR data and the improved capabilities of HJ-1B data will offer a fine opportunity for the fire detection. PMID:22399950
Coalescent simulation in continuous space: algorithms for large neighbourhood size.
Kelleher, J; Etheridge, A M; Barton, N H
2014-08-01
Many species have an essentially continuous distribution in space, in which there are no natural divisions between randomly mating subpopulations. Yet, the standard approach to modelling these populations is to impose an arbitrary grid of demes, adjusting deme sizes and migration rates in an attempt to capture the important features of the population. Such indirect methods are required because of the failure of the classical models of isolation by distance, which have been shown to have major technical flaws. A recently introduced model of extinction and recolonisation in two dimensions solves these technical problems, and provides a rigorous technical foundation for the study of populations evolving in a spatial continuum. The coalescent process for this model is simply stated, but direct simulation is very inefficient for large neighbourhood sizes. We present efficient and exact algorithms to simulate this coalescent process for arbitrary sample sizes and numbers of loci, and analyse these algorithms in detail. PMID:24910324
A simple algorithm for analyzing uncertainty of accident reconstruction results.
Zou, Tiefang; Hu, Lin; Li, Pingfan; Wu, Hequan
2015-12-01
In order to analyzing the uncertainty in accident reconstruction, based on the theory of extreme value and the convex model theory, the uncertainty analysis problem is turn to an extreme value problem. In order to calculate the range of the dependent variable, the extreme value in the definition domain and on the boundary of the definition domain are calculated independently, and then the upper and lower bound of the dependent variable can be given by these obtained extreme values. Based on such idea and through analyzing five numerical cases, a simple algorithm for calculating the range of an accident reconstruction result was given; appropriate results can be obtained through the proposed algorithm in these cases. Finally, a real world vehicle-motorcycle accident was given, the range of the reconstructed velocity of the vehicle was calculated by employing the Pc-Crash, the response surface methodology and the new proposed algorithm, the range was [66.1-67.3] km/h. This research will provide another choice for uncertainty analysis in accident reconstruction. PMID:26386339
SMMR Simulator radiative transfer calibration model. 2: Algorithm development
NASA Technical Reports Server (NTRS)
Link, S.; Calhoon, C.; Krupp, B.
1980-01-01
Passive microwave measurements performed from Earth orbit can be used to provide global data on a wide range of geophysical and meteorological phenomena. A Scanning Multichannel Microwave Radiometer (SMMR) is being flown on the Nimbus-G satellite. The SMMR Simulator duplicates the frequency bands utilized in the spacecraft instruments through an amalgamate of radiometer systems. The algorithm developed utilizes data from the fall 1978 NASA CV-990 Nimbus-G underflight test series and subsequent laboratory testing.
Predicting patchy particle crystals: variable box shape simulations and evolutionary algorithms.
Bianchi, Emanuela; Doppelbauer, Günther; Filion, Laura; Dijkstra, Marjolein; Kahl, Gerhard
2012-06-01
We consider several patchy particle models that have been proposed in literature and we investigate their candidate crystal structures in a systematic way. We compare two different algorithms for predicting crystal structures: (i) an approach based on Monte Carlo simulations in the isobaric-isothermal ensemble and (ii) an optimization technique based on ideas of evolutionary algorithms. We show that the two methods are equally successful and provide consistent results on crystalline phases of patchy particle systems. PMID:22697525
Sampling of general correlators in worm-algorithm based simulations
NASA Astrophysics Data System (ADS)
Rindlisbacher, Tobias; Åkerlund, Oscar; de Forcrand, Philippe
2016-08-01
Using the complex ϕ4-model as a prototype for a system which is simulated by a worm algorithm, we show that not only the charged correlator <ϕ* (x) ϕ (y) >, but also more general correlators such as < | ϕ (x) | | ϕ (y) | > or < arg (ϕ (x)) arg (ϕ (y)) >, as well as condensates like < | ϕ | >, can be measured at every step of the Monte Carlo evolution of the worm instead of on closed-worm configurations only. The method generalizes straightforwardly to other systems simulated by worms, such as spin or sigma models.
An improved sink particle algorithm for SPH simulations
NASA Astrophysics Data System (ADS)
Hubber, D. A.; Walch, S.; Whitworth, A. P.
2013-04-01
Numerical simulations of star formation frequently rely on the implementation of sink particles: (a) to avoid expending computational resource on the detailed internal physics of individual collapsing protostars, (b) to derive mass functions, binary statistics and clustering kinematics (and hence to make comparisons with observation), and (c) to model radiative and mechanical feedback; sink particles are also used in other contexts, for example to represent accreting black holes in galactic nuclei. We present a new algorithm for creating and evolving sink particles in smoothed particle hydrodynamic (SPH) simulations, which appears to represent a significant improvement over existing algorithms - particularly in situations where sinks are introduced after the gas has become optically thick to its own cooling radiation and started to heat up by adiabatic compression. (i) It avoids spurious creation of sinks. (ii) It regulates the accretion of matter on to a sink so as to mitigate non-physical perturbations in the vicinity of the sink. (iii) Sinks accrete matter, but the associated angular momentum is transferred back to the surrounding medium. With the new algorithm - and modulo the need to invoke sufficient resolution to capture the physics preceding sink formation - the properties of sinks formed in simulations are essentially independent of the user-defined parameters of sink creation, or the number of SPH particles used.
The Effect of Pansharpening Algorithms on the Resulting Orthoimagery
NASA Astrophysics Data System (ADS)
Agrafiotis, P.; Georgopoulos, A.; Karantzalos, K.
2016-06-01
This paper evaluates the geometric effects of pansharpening algorithms on automatically generated DSMs and thus on the resulting orthoimagery through a quantitative assessment of the accuracy on the end products. The main motivation was based on the fact that for automatically generated Digital Surface Models, an image correlation step is employed for extracting correspondences between the overlapping images. Thus their accuracy and reliability is strictly related to image quality, while pansharpening may result into lower image quality which may affect the DSM generation and the resulting orthoimage accuracy. To this direction, an iterative methodology was applied in order to combine the process described by Agrafiotis and Georgopoulos (2015) with different pansharpening algorithms and check the accuracy of orthoimagery resulting from pansharpened data. Results are thoroughly examined and statistically analysed. The overall evaluation indicated that the pansharpening process didn't affect the geometric accuracy of the resulting DSM with a 10m interval, as well as the resulting orthoimagery. Although some residuals in the orthoimages were observed, their magnitude cannot adversely affect the accuracy of the final orthoimagery.
A Parallel, Finite-Volume Algorithm for Large-Eddy Simulation of Turbulent Flows
NASA Technical Reports Server (NTRS)
Bui, Trong T.
1999-01-01
A parallel, finite-volume algorithm has been developed for large-eddy simulation (LES) of compressible turbulent flows. This algorithm includes piecewise linear least-square reconstruction, trilinear finite-element interpolation, Roe flux-difference splitting, and second-order MacCormack time marching. Parallel implementation is done using the message-passing programming model. In this paper, the numerical algorithm is described. To validate the numerical method for turbulence simulation, LES of fully developed turbulent flow in a square duct is performed for a Reynolds number of 320 based on the average friction velocity and the hydraulic diameter of the duct. Direct numerical simulation (DNS) results are available for this test case, and the accuracy of this algorithm for turbulence simulations can be ascertained by comparing the LES solutions with the DNS results. The effects of grid resolution, upwind numerical dissipation, and subgrid-scale dissipation on the accuracy of the LES are examined. Comparison with DNS results shows that the standard Roe flux-difference splitting dissipation adversely affects the accuracy of the turbulence simulation. For accurate turbulence simulations, only 3-5 percent of the standard Roe flux-difference splitting dissipation is needed.
Box length search algorithm for molecular simulation of systems containing periodic structures.
Schultz, A J; Hall, C K; Genzer, J
2004-01-22
We have developed a box length search algorithm to efficiently find the appropriate box dimensions for constant-volume molecular simulation of periodic structures. The algorithm works by finding the box lengths that equalize the pressure in each direction while maintaining constant total volume. Maintaining the volume at a fixed value ensures that quantitative comparisons can be made between simulation and experimental, theoretical or other simulation results for systems that are incompressible or nearly incompressible. We test the algorithm on a system of phase-separated block copolymers that has a preferred box length in one dimension. We also describe and test a Monte Carlo algorithm that allows the box lengths to change while maintaining constant volume. We find that the box length search algorithm converges at least two orders of magnitude more quickly than the variable box length Monte Carlo method. Although the box length search algorithm is not ergodic, it successfully finds the box length that minimizes the free energy of the system. We verify this by examining the free energy as determined by the Monte Carlo simulation. PMID:15268341
Massively parallel algorithms for trace-driven cache simulations
NASA Technical Reports Server (NTRS)
Nicol, David M.; Greenberg, Albert G.; Lubachevsky, Boris D.
1991-01-01
Trace driven cache simulation is central to computer design. A trace is a very long sequence of reference lines from main memory. At the t(exp th) instant, reference x sub t is hashed into a set of cache locations, the contents of which are then compared with x sub t. If at the t sup th instant x sub t is not present in the cache, then it is said to be a miss, and is loaded into the cache set, possibly forcing the replacement of some other memory line, and making x sub t present for the (t+1) sup st instant. The problem of parallel simulation of a subtrace of N references directed to a C line cache set is considered, with the aim of determining which references are misses and related statistics. A simulation method is presented for the Least Recently Used (LRU) policy, which regradless of the set size C runs in time O(log N) using N processors on the exclusive read, exclusive write (EREW) parallel model. A simpler LRU simulation algorithm is given that runs in O(C log N) time using N/log N processors. Timings are presented of the second algorithm's implementation on the MasPar MP-1, a machine with 16384 processors. A broad class of reference based line replacement policies are considered, which includes LRU as well as the Least Frequently Used and Random replacement policies. A simulation method is presented for any such policy that on any trace of length N directed to a C line set runs in the O(C log N) time with high probability using N processors on the EREW model. The algorithms are simple, have very little space overhead, and are well suited for SIMD implementation.
Advanced time integration algorithms for dislocation dynamics simulations of work hardening
Sills, Ryan B.; Aghaei, Amin; Cai, Wei
2016-04-25
Efficient time integration is a necessity for dislocation dynamics simulations of work hardening to achieve experimentally relevant strains. In this work, an efficient time integration scheme using a high order explicit method with time step subcycling and a newly-developed collision detection algorithm are evaluated. First, time integrator performance is examined for an annihilating Frank–Read source, showing the effects of dislocation line collision. The integrator with subcycling is found to significantly out-perform other integration schemes. The performance of the time integration and collision detection algorithms is then tested in a work hardening simulation. The new algorithms show a 100-fold speed-up relativemore » to traditional schemes. As a result, subcycling is shown to improve efficiency significantly while maintaining an accurate solution, and the new collision algorithm allows an arbitrarily large time step size without missing collisions.« less
An Event-Driven Hybrid Molecular Dynamics and Direct Simulation Monte Carlo Algorithm
Donev, A; Garcia, A L; Alder, B J
2007-07-30
A novel algorithm is developed for the simulation of polymer chains suspended in a solvent. The polymers are represented as chains of hard spheres tethered by square wells and interact with the solvent particles with hard core potentials. The algorithm uses event-driven molecular dynamics (MD) for the simulation of the polymer chain and the interactions between the chain beads and the surrounding solvent particles. The interactions between the solvent particles themselves are not treated deterministically as in event-driven algorithms, rather, the momentum and energy exchange in the solvent is determined stochastically using the Direct Simulation Monte Carlo (DSMC) method. The coupling between the solvent and the solute is consistently represented at the particle level, however, unlike full MD simulations of both the solvent and the solute, the spatial structure of the solvent is ignored. The algorithm is described in detail and applied to the study of the dynamics of a polymer chain tethered to a hard wall subjected to uniform shear. The algorithm closely reproduces full MD simulations with two orders of magnitude greater efficiency. Results do not confirm the existence of periodic (cycling) motion of the polymer chain.
A parallel simulated annealing algorithm for standard cell placement on a hypercube computer
NASA Technical Reports Server (NTRS)
Jones, Mark Howard
1987-01-01
A parallel version of a simulated annealing algorithm is presented which is targeted to run on a hypercube computer. A strategy for mapping the cells in a two dimensional area of a chip onto processors in an n-dimensional hypercube is proposed such that both small and large distance moves can be applied. Two types of moves are allowed: cell exchanges and cell displacements. The computation of the cost function in parallel among all the processors in the hypercube is described along with a distributed data structure that needs to be stored in the hypercube to support parallel cost evaluation. A novel tree broadcasting strategy is used extensively in the algorithm for updating cell locations in the parallel environment. Studies on the performance of the algorithm on example industrial circuits show that it is faster and gives better final placement results than the uniprocessor simulated annealing algorithms. An improved uniprocessor algorithm is proposed which is based on the improved results obtained from parallelization of the simulated annealing algorithm.
An Initial Examination for Verifying Separation Algorithms by Simulation
NASA Technical Reports Server (NTRS)
White, Allan L.; Neogi, Natasha; Herencia-Zapana, Heber
2012-01-01
An open question in algorithms for aircraft is what can be validated by simulation where the simulation shows that the probability of undesirable events is below some given level at some confidence level. The problem is including enough realism to be convincing while retaining enough efficiency to run the large number of trials needed for high confidence. The paper first proposes a goal based on the number of flights per year in several regions. The paper examines the probabilistic interpretation of this goal and computes the number of trials needed to establish it at an equivalent confidence level. Since any simulation is likely to consider the algorithms for only one type of event and there are several types of events, the paper examines under what conditions this separate consideration is valid. This paper is an initial effort, and as such, it considers separation maneuvers, which are elementary but include numerous aspects of aircraft behavior. The scenario includes decisions under uncertainty since the position of each aircraft is only known to the other by broadcasting where GPS believes each aircraft to be (ADS-B). Each aircraft operates under feedback control with perturbations. It is shown that a scenario three or four orders of magnitude more complex is feasible. The question of what can be validated by simulation remains open, but there is reason to be optimistic.
Cassini radar : system concept and simulation results
NASA Astrophysics Data System (ADS)
Melacci, P. T.; Orosei, R.; Picardi, G.; Seu, R.
1998-10-01
The Cassini mission is an international venture, involving NASA, the European Space Agency (ESA) and the Italian Space Agency (ASI), for the investigation of the Saturn system and, in particular, Titan. The Cassini radar will be able to see through Titan's thick, optically opaque atmosphere, allowing us to better understand the composition and the morphology of its surface, but the interpretation of the results, due to the complex interplay of many different factors determining the radar echo, will not be possible without an extensive modellization of the radar system functioning and of the surface reflectivity. In this paper, a simulator of the multimode Cassini radar will be described, after a brief review of our current knowledge of Titan and a discussion of the contribution of the Cassini radar in answering to currently open questions. Finally, the results of the simulator will be discussed. The simulator has been implemented on a RISC 6000 computer by considering only the active modes of operation, that is altimeter and synthetic aperture radar. In the instrument simulation, strict reference has been made to the present planned sequence of observations and to the radar settings, including burst and single pulse duration, pulse bandwidth, pulse repetition frequency and all other parameters which may be changed, and possibly optimized, according to the operative mode. The observed surfaces are simulated by a facet model, allowing the generation of surfaces with Gaussian or non-Gaussian roughness statistic, together with the possibility of assigning to the surface an average behaviour which can represent, for instance, a flat surface or a crater. The results of the simulation will be discussed, in order to check the analytical evaluations of the models of the average received echoes and of the attainable performances. In conclusion, the simulation results should allow the validation of the theoretical evaluations of the capabilities of microwave instruments, when
Gui, Zhipeng; Yu, Manzhu; Yang, Chaowei; Jiang, Yunfeng; Chen, Songqing; Xia, Jizhe; Huang, Qunying; Liu, Kai; Li, Zhenlong; Hassan, Mohammed Anowarul; Jin, Baoxuan
2016-01-01
Dust storm has serious disastrous impacts on environment, human health, and assets. The developments and applications of dust storm models have contributed significantly to better understand and predict the distribution, intensity and structure of dust storms. However, dust storm simulation is a data and computing intensive process. To improve the computing performance, high performance computing has been widely adopted by dividing the entire study area into multiple subdomains and allocating each subdomain on different computing nodes in a parallel fashion. Inappropriate allocation may introduce imbalanced task loads and unnecessary communications among computing nodes. Therefore, allocation is a key factor that may impact the efficiency of parallel process. An allocation algorithm is expected to consider the computing cost and communication cost for each computing node to minimize total execution time and reduce overall communication cost for the entire simulation. This research introduces three algorithms to optimize the allocation by considering the spatial and communicational constraints: 1) an Integer Linear Programming (ILP) based algorithm from combinational optimization perspective; 2) a K-Means and Kernighan-Lin combined heuristic algorithm (K&K) integrating geometric and coordinate-free methods by merging local and global partitioning; 3) an automatic seeded region growing based geometric and local partitioning algorithm (ASRG). The performance and effectiveness of the three algorithms are compared based on different factors. Further, we adopt the K&K algorithm as the demonstrated algorithm for the experiment of dust model simulation with the non-hydrostatic mesoscale model (NMM-dust) and compared the performance with the MPI default sequential allocation. The results demonstrate that K&K method significantly improves the simulation performance with better subdomain allocation. This method can also be adopted for other relevant atmospheric and numerical
Gui, Zhipeng; Yu, Manzhu; Yang, Chaowei; Jiang, Yunfeng; Chen, Songqing; Xia, Jizhe; Huang, Qunying; Liu, Kai; Li, Zhenlong; Hassan, Mohammed Anowarul; Jin, Baoxuan
2016-01-01
Dust storm has serious disastrous impacts on environment, human health, and assets. The developments and applications of dust storm models have contributed significantly to better understand and predict the distribution, intensity and structure of dust storms. However, dust storm simulation is a data and computing intensive process. To improve the computing performance, high performance computing has been widely adopted by dividing the entire study area into multiple subdomains and allocating each subdomain on different computing nodes in a parallel fashion. Inappropriate allocation may introduce imbalanced task loads and unnecessary communications among computing nodes. Therefore, allocation is a key factor that may impact the efficiency of parallel process. An allocation algorithm is expected to consider the computing cost and communication cost for each computing node to minimize total execution time and reduce overall communication cost for the entire simulation. This research introduces three algorithms to optimize the allocation by considering the spatial and communicational constraints: 1) an Integer Linear Programming (ILP) based algorithm from combinational optimization perspective; 2) a K-Means and Kernighan-Lin combined heuristic algorithm (K&K) integrating geometric and coordinate-free methods by merging local and global partitioning; 3) an automatic seeded region growing based geometric and local partitioning algorithm (ASRG). The performance and effectiveness of the three algorithms are compared based on different factors. Further, we adopt the K&K algorithm as the demonstrated algorithm for the experiment of dust model simulation with the non-hydrostatic mesoscale model (NMM-dust) and compared the performance with the MPI default sequential allocation. The results demonstrate that K&K method significantly improves the simulation performance with better subdomain allocation. This method can also be adopted for other relevant atmospheric and numerical
Self-adaptive genetic algorithms with simulated binary crossover.
Deb, K; Beyer, H G
2001-01-01
Self-adaptation is an essential feature of natural evolution. However, in the context of function optimization, self-adaptation features of evolutionary search algorithms have been explored mainly with evolution strategy (ES) and evolutionary programming (EP). In this paper, we demonstrate the self-adaptive feature of real-parameter genetic algorithms (GAs) using a simulated binary crossover (SBX) operator and without any mutation operator. The connection between the working of self-adaptive ESs and real-parameter GAs with the SBX operator is also discussed. Thereafter, the self-adaptive behavior of real-parameter GAs is demonstrated on a number of test problems commonly used in the ES literature. The remarkable similarity in the working principle of real-parameter GAs and self-adaptive ESs shown in this study suggests the need for emphasizing further studies on self-adaptive GAs. PMID:11382356
An algorithm for protein engineering: simulations of recursive ensemble mutagenesis.
Arkin, A P; Youvan, D C
1992-01-01
An algorithm for protein engineering, termed recursive ensemble mutagenesis, has been developed to produce diverse populations of phenotypically related mutants whose members differ in amino acid sequence. This method uses a feedback mechanism to control successive rounds of combinatorial cassette mutagenesis. Starting from partially randomized "wild-type" DNA sequences, a highly parallel search of sequence space for peptides fitting an experimenter's criteria is performed. Each iteration uses information gained from the previous rounds to search the space more efficiently. Simulations of the technique indicate that, under a variety of conditions, the algorithm can rapidly produce a diverse population of proteins fitting specific criteria. In the experimental analog, genetic selection or screening applied during recursive ensemble mutagenesis should force the evolution of an ensemble of mutants to a targeted cluster of related phenotypes. Images PMID:1502200
A conflict-free, path-level parallelization approach for sequential simulation algorithms
NASA Astrophysics Data System (ADS)
Rasera, Luiz Gustavo; Machado, Péricles Lopes; Costa, João Felipe C. L.
2015-07-01
Pixel-based simulation algorithms are the most widely used geostatistical technique for characterizing the spatial distribution of natural resources. However, sequential simulation does not scale well for stochastic simulation on very large grids, which are now commonly found in many petroleum, mining, and environmental studies. With the availability of multiple-processor computers, there is an opportunity to develop parallelization schemes for these algorithms to increase their performance and efficiency. Here we present a conflict-free, path-level parallelization strategy for sequential simulation. The method consists of partitioning the simulation grid into a set of groups of nodes and delegating all available processors for simulation of multiple groups of nodes concurrently. An automated classification procedure determines which groups are simulated in parallel according to their spatial arrangement in the simulation grid. The major advantage of this approach is that it does not require conflict resolution operations, and thus allows exact reproduction of results. Besides offering a large performance gain when compared to the traditional serial implementation, the method provides efficient use of computational resources and is generic enough to be adapted to several sequential algorithms.
Concurrent Algorithm For Particle-In-Cell Simulations
NASA Technical Reports Server (NTRS)
Liewer, Paulett C.; Decyk, Viktor K.
1990-01-01
Separate decompositions used for particle-motion and field calculations. General Concurrent Particle-in-Cell (GCPIC) algorithm used to implement motions of individual plasma particles (ions and electrons) under influence of particle-in-cell (PIC) computer codes on concurrent processors. Simulates motions of individual plasma particles under influence of electromagnetic fields generated by particles themselves. Performed to study variety of nonlinear problems in plasma physics, including magnetic and inertial fusion, plasmas in outer space, propagation of electron and ion beams, free-electron lasers, and particle accelerators.
Titan's organic chemistry: Results of simulation experiments
NASA Technical Reports Server (NTRS)
Sagan, Carl; Thompson, W. Reid; Khare, Bishun N.
1992-01-01
Recent low pressure continuous low plasma discharge simulations of the auroral electron driven organic chemistry in Titan's mesosphere are reviewed. These simulations yielded results in good accord with Voyager observations of gas phase organic species. Optical constants of the brownish solid tholins produced in similar experiments are in good accord with Voyager observations of the Titan haze. Titan tholins are rich in prebiotic organic constituents; the Huygens entry probe may shed light on some of the processes that led to the origin of life on Earth.
A permutation based simulated annealing algorithm to predict pseudoknotted RNA secondary structures.
Tsang, Herbert H; Wiese, Kay C
2015-01-01
Pseudoknots are RNA tertiary structures which perform essential biological functions. This paper discusses SARNA-Predict-pk, a RNA pseudoknotted secondary structure prediction algorithm based on Simulated Annealing (SA). The research presented here extends previous work of SARNA-Predict and further examines the effect of the new algorithm to include prediction of RNA secondary structure with pseudoknots. An evaluation of the performance of SARNA-Predict-pk in terms of prediction accuracy is made via comparison with several state-of-the-art prediction algorithms using 20 individual known structures from seven RNA classes. We measured the sensitivity and specificity of nine prediction algorithms. Three of these are dynamic programming algorithms: Pseudoknot (pknotsRE), NUPACK, and pknotsRG-mfe. One is using the statistical clustering approach: Sfold and the other five are heuristic algorithms: SARNA-Predict-pk, ILM, STAR, IPknot and HotKnots algorithms. The results presented in this paper demonstrate that SARNA-Predict-pk can out-perform other state-of-the-art algorithms in terms of prediction accuracy. This supports the use of the proposed method on pseudoknotted RNA secondary structure prediction of other known structures. PMID:26558299
Chen, Zaigao; Wang, Jianguo; Wang, Yue; Qiao, Hailiang; Zhang, Dianhui; Guo, Weijie
2013-11-15
Optimal design method of high-power microwave source using particle simulation and parallel genetic algorithms is presented in this paper. The output power, simulated by the fully electromagnetic particle simulation code UNIPIC, of the high-power microwave device is given as the fitness function, and the float-encoding genetic algorithms are used to optimize the high-power microwave devices. Using this method, we encode the heights of non-uniform slow wave structure in the relativistic backward wave oscillators (RBWO), and optimize the parameters on massively parallel processors. Simulation results demonstrate that we can obtain the optimal parameters of non-uniform slow wave structure in the RBWO, and the output microwave power enhances 52.6% after the device is optimized.
Constant-complexity stochastic simulation algorithm with optimal binning
Sanft, Kevin R.; Othmer, Hans G.
2015-08-21
At the molecular level, biochemical processes are governed by random interactions between reactant molecules, and the dynamics of such systems are inherently stochastic. When the copy numbers of reactants are large, a deterministic description is adequate, but when they are small, such systems are often modeled as continuous-time Markov jump processes that can be described by the chemical master equation. Gillespie’s Stochastic Simulation Algorithm (SSA) generates exact trajectories of these systems, but the amount of computational work required for each step of the original SSA is proportional to the number of reaction channels, leading to computational complexity that scales linearly with the problem size. The original SSA is therefore inefficient for large problems, which has prompted the development of several alternative formulations with improved scaling properties. We describe an exact SSA that uses a table data structure with event time binning to achieve constant computational complexity with respect to the number of reaction channels for weakly coupled reaction networks. We present a novel adaptive binning strategy and discuss optimal algorithm parameters. We compare the computational efficiency of the algorithm to existing methods and demonstrate excellent scaling for large problems. This method is well suited for generating exact trajectories of large weakly coupled models, including those that can be described by the reaction-diffusion master equation that arises from spatially discretized reaction-diffusion processes.
Upper cervical injuries: Clinical results using a new treatment algorithm
Joaquim, Andrei F.; Ghizoni, Enrico; Tedeschi, Helder; Yacoub, Alexandre R. D.; Brodke, Darrel S.; Vaccaro, Alexander R.; Patel, Alpesh A.
2015-01-01
Introduction: Upper cervical injuries (UCI) have a wide range of radiological and clinical presentation due to the unique complex bony, ligamentous and vascular anatomy. We recently proposed a rational approach in an attempt to unify prior classification system and guide treatment. In this paper, we evaluate the clinical results of our algorithm for UCI treatment. Materials and Methods: A prospective cohort series of patients with UCI was performed. The primary outcome was the AIS. Surgical treatment was proposed based on our protocol: Ligamentous injuries (abnormal misalignment, facet perched or locked, increase atlanto-dens interval) were treated surgically. Bone fractures without ligamentous injuries were treated with a rigid cervical orthosis, with exception of fractures in the dens base with risk factors for non-union. Results: Twenty-three patients treated initially conservatively had some follow-up (mean of 171 days, range from 60 to 436 days). All of them were neurologically intact. None of the patients developed a new neurological deficit. Fifteen patients were initially surgically treated (mean of 140 days of follow-up, ranging from 60 to 270 days). In the surgical group, preoperatively, 11 (73.3%) patients were AIS E, 2 (13.3%) AIS C and 2 (13.3%) AIS D. At the final follow-up, the American Spine Injury Association (ASIA) score was: 13 (86.6%) AIS E and 2 (13.3%) AIS D. None of the patients had neurological worsening during the follow-up. Conclusions: This prospective cohort suggested that our UCI treatment algorithm can be safely used. Further prospective studies with longer follow-up are necessary to further establish its clinical validity and safety. PMID:25788816
Sensitivity of CO2 Simulation in a GCM to the Convective Transport Algorithms
NASA Technical Reports Server (NTRS)
Zhu, Z.; Pawson, S.; Collatz, G. J.; Gregg, W. W.; Kawa, S. R.; Baker, D.; Ott, L.
2014-01-01
Convection plays an important role in the transport of heat, moisture and trace gases. In this study, we simulated CO2 concentrations with an atmospheric general circulation model (GCM). Three different convective transport algorithms were used. One is a modified Arakawa-Shubert scheme that was native to the GCM; two others used in two off-line chemical transport models (CTMs) were added to the GCM here for comparison purposes. Advanced CO2 surfaced fluxes were used for the simulations. The results were compared to a large quantity of CO2 observation data. We find that the simulation results are sensitive to the convective transport algorithms. Overall, the three simulations are quite realistic and similar to each other in the remote marine regions, but are significantly different in some land regions with strong fluxes such as Amazon and Siberia during the convection seasons. Large biases against CO2 measurements are found in these regions in the control run, which uses the original GCM. The simulation with the simple diffusive algorithm is better. The difference of the two simulations is related to the very different convective transport speed.
Modifications to Axially Symmetric Simulations Using New DSMC (2007) Algorithms
NASA Technical Reports Server (NTRS)
Liechty, Derek S.
2008-01-01
Several modifications aimed at improving physical accuracy are proposed for solving axially symmetric problems building on the DSMC (2007) algorithms introduced by Bird. Originally developed to solve nonequilibrium, rarefied flows, the DSMC method is now regularly used to solve complex problems over a wide range of Knudsen numbers. These new algorithms include features such as nearest neighbor collisions excluding the previous collision partners, separate collision and sampling cells, automatically adaptive variable time steps, a modified no-time counter procedure for collisions, and discontinuous and event-driven physical processes. Axially symmetric solutions require radial weighting for the simulated molecules since the molecules near the axis represent fewer real molecules than those farther away from the axis due to the difference in volume of the cells. In the present methodology, these radial weighting factors are continuous, linear functions that vary with the radial position of each simulated molecule. It is shown that how one defines the number of tentative collisions greatly influences the mean collision time near the axis. The method by which the grid is treated for axially symmetric problems also plays an important role near the axis, especially for scalar pressure. A new method to treat how the molecules are traced through the grid is proposed to alleviate the decrease in scalar pressure at the axis near the surface. Also, a modification to the duplication buffer is proposed to vary the duplicated molecular velocities while retaining the molecular kinetic energy and axially symmetric nature of the problem.
Verifying Algorithms for Autonomous Aircraft by Simulation Generalities and Example
NASA Technical Reports Server (NTRS)
White, Allan L.
2010-01-01
An open question in Air Traffic Management is what procedures can be validated by simulation where the simulation shows that the probability of undesirable events is below the required level at some confidence level. The problem is including enough realism to be convincing while retaining enough efficiency to run the large number of trials needed for high confidence. The paper first examines the probabilistic interpretation of a typical requirement by a regulatory agency and computes the number of trials needed to establish the requirement at an equivalent confidence level. Since any simulation is likely to consider only one type of event and there are several types of events, the paper examines under what conditions this separate consideration is valid. The paper establishes a separation algorithm at the required confidence level where the aircraft operates under feedback control as is subject to perturbations. There is a discussion where it is shown that a scenario three of four orders of magnitude more complex is feasible. The question of what can be validated by simulation remains open, but there is reason to be optimistic.
An adaptive multi-level simulation algorithm for stochastic biological systems
NASA Astrophysics Data System (ADS)
Lester, C.; Yates, C. A.; Giles, M. B.; Baker, R. E.
2015-01-01
Discrete-state, continuous-time Markov models are widely used in the modeling of biochemical reaction networks. Their complexity often precludes analytic solution, and we rely on stochastic simulation algorithms (SSA) to estimate system statistics. The Gillespie algorithm is exact, but computationally costly as it simulates every single reaction. As such, approximate stochastic simulation algorithms such as the tau-leap algorithm are often used. Potentially computationally more efficient, the system statistics generated suffer from significant bias unless tau is relatively small, in which case the computational time can be comparable to that of the Gillespie algorithm. The multi-level method [Anderson and Higham, "Multi-level Monte Carlo for continuous time Markov chains, with applications in biochemical kinetics," SIAM Multiscale Model. Simul. 10(1), 146-179 (2012)] tackles this problem. A base estimator is computed using many (cheap) sample paths at low accuracy. The bias inherent in this estimator is then reduced using a number of corrections. Each correction term is estimated using a collection of paired sample paths where one path of each pair is generated at a higher accuracy compared to the other (and so more expensive). By sharing random variables between these paired paths, the variance of each correction estimator can be reduced. This renders the multi-level method very efficient as only a relatively small number of paired paths are required to calculate each correction term. In the original multi-level method, each sample path is simulated using the tau-leap algorithm with a fixed value of τ. This approach can result in poor performance when the reaction activity of a system changes substantially over the timescale of interest. By introducing a novel adaptive time-stepping approach where τ is chosen according to the stochastic behaviour of each sample path, we extend the applicability of the multi-level method to such cases. We demonstrate the
An adaptive multi-level simulation algorithm for stochastic biological systems
Lester, C. Giles, M. B.; Baker, R. E.; Yates, C. A.
2015-01-14
Discrete-state, continuous-time Markov models are widely used in the modeling of biochemical reaction networks. Their complexity often precludes analytic solution, and we rely on stochastic simulation algorithms (SSA) to estimate system statistics. The Gillespie algorithm is exact, but computationally costly as it simulates every single reaction. As such, approximate stochastic simulation algorithms such as the tau-leap algorithm are often used. Potentially computationally more efficient, the system statistics generated suffer from significant bias unless tau is relatively small, in which case the computational time can be comparable to that of the Gillespie algorithm. The multi-level method [Anderson and Higham, “Multi-level Monte Carlo for continuous time Markov chains, with applications in biochemical kinetics,” SIAM Multiscale Model. Simul. 10(1), 146–179 (2012)] tackles this problem. A base estimator is computed using many (cheap) sample paths at low accuracy. The bias inherent in this estimator is then reduced using a number of corrections. Each correction term is estimated using a collection of paired sample paths where one path of each pair is generated at a higher accuracy compared to the other (and so more expensive). By sharing random variables between these paired paths, the variance of each correction estimator can be reduced. This renders the multi-level method very efficient as only a relatively small number of paired paths are required to calculate each correction term. In the original multi-level method, each sample path is simulated using the tau-leap algorithm with a fixed value of τ. This approach can result in poor performance when the reaction activity of a system changes substantially over the timescale of interest. By introducing a novel adaptive time-stepping approach where τ is chosen according to the stochastic behaviour of each sample path, we extend the applicability of the multi-level method to such cases. We demonstrate the
A piloted simulator evaluation of a ground-based 4D descent advisor algorithm
NASA Technical Reports Server (NTRS)
Green, Steven M.; Davis, Thomas J.; Erzberger, Heinz
1987-01-01
A ground-based, four-dimensional (4D) descent-advisor algorithm is under development at NASA Ames Research Center. The algorithm combines detailed aerodynamic, propulsive, and atmospheric models with an efficient numerical integration scheme to generate 4D descent advisories. This paper investigates the ability of the 4D descent advisor algorithm to provide adequate control of arrival time for aircraft not equipped with on-board 4D guidance systems. A piloted simulation was conducted to determine the precision with which the descent advisor could predict the 4D trajectories of typical straight-in descents flown by airline pilots under different wind conditions. The effects of errors in the estimation of wind and initial aircraft weight were also studied. A description of the descent advisor as well as the results of the simulation studies are presented.
A piloted simulator evaluation of a ground-based 4-D descent advisor algorithm
NASA Technical Reports Server (NTRS)
Davis, Thomas J.; Green, Steven M.; Erzberger, Heinz
1990-01-01
A ground-based, four dimensional (4D) descent-advisor algorithm is under development at NASA-Ames. The algorithm combines detailed aerodynamic, propulsive, and atmospheric models with an efficient numerical integration scheme to generate 4D descent advisories. The ability is investigated of the 4D descent advisor algorithm to provide adequate control of arrival time for aircraft not equipped with on-board 4D guidance systems. A piloted simulation was conducted to determine the precision with which the descent advisor could predict the 4D trajectories of typical straight-in descents flown by airline pilots under different wind conditions. The effects of errors in the estimation of wind and initial aircraft weight were also studied. A description of the descent advisor as well as the result of the simulation studies are presented.
R-leaping: Accelerating the stochastic simulation algorithm by reaction leaps
NASA Astrophysics Data System (ADS)
Auger, Anne; Chatelain, Philippe; Koumoutsakos, Petros
2006-08-01
A novel algorithm is proposed for the acceleration of the exact stochastic simulation algorithm by a predefined number of reaction firings (R-leaping) that may occur across several reaction channels. In the present approach, the numbers of reaction firings are correlated binomial distributions and the sampling procedure is independent of any permutation of the reaction channels. This enables the algorithm to efficiently handle large systems with disparate rates, providing substantial computational savings in certain cases. Several mechanisms for controlling the accuracy and the appearance of negative species are described. The advantages and drawbacks of R-leaping are assessed by simulations on a number of benchmark problems and the results are discussed in comparison with established methods.
Efficient parallel algorithm for statistical ion track simulations in crystalline materials
NASA Astrophysics Data System (ADS)
Jeon, Byoungseon; Grønbech-Jensen, Niels
2009-02-01
We present an efficient parallel algorithm for statistical Molecular Dynamics simulations of ion tracks in solids. The method is based on the Rare Event Enhanced Domain following Molecular Dynamics (REED-MD) algorithm, which has been successfully applied to studies of, e.g., ion implantation into crystalline semiconductor wafers. We discuss the strategies for parallelizing the method, and we settle on a host-client type polling scheme in which a multiple of asynchronous processors are continuously fed to the host, which, in turn, distributes the resulting feed-back information to the clients. This real-time feed-back consists of, e.g., cumulative damage information or statistics updates necessary for the cloning in the rare event algorithm. We finally demonstrate the algorithm for radiation effects in a nuclear oxide fuel, and we show the balanced parallel approach with high parallel efficiency in multiple processor configurations.
Kinetic simulation of fiber amplifier based on parallelizable and bidirectional algorithm
NASA Astrophysics Data System (ADS)
Chen, Haihuan; Yang, Huanbi; Wu, Wenhan
2015-10-01
The simulation of light waves propagating in fibers oppositely has to handle the extremely huge volume of data when employing sequential and unidirectional methods, where the simulation is in a coordinate system that moves along with the light waves. Therefore, alternative simulation algorithm should be used when calculating counter propagating light waves. Parallelizable and bidirectional (PB) algorithm simulates the light waves matching in time domain instead of space domain, does not need iteration, and permits efficient parallelization on multiple processors. The PB method is proposed to calculate the propagation of dispersing Gaussian pulse and a bit stream in fibers. However, PB method also has apparent advantages when simulating pulses in fiber laser amplifiers, which has not been investigated detailed yet. In this paper, we perform the simulation of pulses in a rare-earth-ions doped fiber amplifier. The influence of pump power, signal power, repetition rate, pulse width and fiber length on the amplifier's output average power, peak power, pulse energy and pulse shape are investigated. The results indicate that the PB method is effective when simulating high power amplification of pulses in fiber amplifier. Furthermore, nonlinear effects can be added into the simulation conveniently. The work in this paper will provide a more economic and efficient method to simulate power amplification of fiber lasers.
Monte Carlo algorithm for simulating fermions on Lefschetz thimbles
NASA Astrophysics Data System (ADS)
Alexandru, Andrei; Başar, Gökçe; Bedaque, Paulo
2016-01-01
A possible solution of the notorious sign problem preventing direct Monte Carlo calculations for systems with nonzero chemical potential is to deform the integration region in the complex plane to a Lefschetz thimble. We investigate this approach for a simple fermionic model. We introduce an easy to implement Monte Carlo algorithm to sample the dominant thimble. Our algorithm relies only on the integration of the gradient flow in the numerically stable direction, which gives it a distinct advantage over the other proposed algorithms. We demonstrate the stability and efficiency of the algorithm by applying it to an exactly solvable fermionic model and compare our results with the analytical ones. We report a very good agreement for a certain region in the parameter space where the dominant contribution comes from a single thimble, including a region where standard methods suffer from a severe sign problem. However, we find that there are also regions in the parameter space where the contribution from multiple thimbles is important, even in the continuum limit.
The design and results of an algorithm for intelligent ground vehicles
NASA Astrophysics Data System (ADS)
Duncan, Matthew; Milam, Justin; Tote, Caleb; Riggins, Robert N.
2010-01-01
This paper addresses the design, design method, test platform, and test results of an algorithm used in autonomous navigation for intelligent vehicles. The Bluefield State College (BSC) team created this algorithm for its 2009 Intelligent Ground Vehicle Competition (IGVC) robot called Anassa V. The BSC robotics team is comprised of undergraduate computer science, engineering technology, marketing students, and one robotics faculty advisor. The team has participated in IGVC since the year 2000. A major part of the design process that the BSC team uses each year for IGVC is a fully documented "Post-IGVC Analysis." Over the nine years since 2000, the lessons the students learned from these analyses have resulted in an ever-improving, highly successful autonomous algorithm. The algorithm employed in Anassa V is a culmination of past successes and new ideas, resulting in Anassa V earning several excellent IGVC 2009 performance awards, including third place overall. The paper will discuss all aspects of the design of this autonomous robotic system, beginning with the design process and ending with test results for both simulation and real environments.
On constructing optimistic simulation algorithms for the discrete event system specification
Nutaro, James J
2008-01-01
This article describes a Time Warp simulation algorithm for discrete event models that are described in terms of the Discrete Event System Specification (DEVS). The article shows how the total state transition and total output function of a DEVS atomic model can be transformed into an event processing procedure for a logical process. A specific Time Warp algorithm is constructed around this logical process, and it is shown that the algorithm correctly simulates a DEVS coupled model that consists entirely of interacting atomic models. The simulation algorithm is presented abstractly; it is intended to provide a basis for implementing efficient and scalable parallel algorithms that correctly simulate DEVS models.
Numerical simulations of catastrophic disruption: Recent results
NASA Technical Reports Server (NTRS)
Benz, W.; Asphaug, E.; Ryan, E. V.
1994-01-01
Numerical simulations have been used to study high velocity two-body impacts. In this paper, a two-dimensional Largrangian finite difference hydro-code and a three-dimensional smooth particle hydro-code (SPH) are described and initial results reported. These codes can be, and have been, used to make specific predictions about particular objects in our solar system. But more significantly, they allow us to explore a broad range of collisional events. Certain parameters (size, time) can be studied only over a very restricted range within the laboratory; other parameters (initial spin, low gravity, exotic structure or composition) are difficult to study at all experimentally. The outcomes of numerical simulations lead to a more general and accurate understanding of impacts in their many forms.
NASA Astrophysics Data System (ADS)
Pereira, Ana I.; Lima, José; Costa, Paulo
2013-10-01
There are several approaches to create the Humanoid robot gait planning. This problem presents a large number of unknown parameters that should be found to make the humanoid robot to walk. Optimization in simulation models can be used to find the gait based on several criteria such as energy minimization, acceleration, step length among the others. The presented paper addresses a comparison between two optimization methods, the Stretched Simulated Annealing and the Genetic Algorithm, that runs in an accurate and stable simulation model. Final results show the comparative study and demonstrate that optimization is a valid gait planning technique.
Evaluation of effective-stress-function algorithm for nuclear fuel simulation
Kim, H. C.; Yang, Y. S.; Koo, Y. H.
2013-07-01
In a pressurized water reactor (PWR), the mechanical integrity of nuclear fuel is the most critical issue as it is an important barrier for fission products released into the environment. The integrity of zirconium cladding that surrounds uranium oxide can be threatened during off-normal operation owing to a pellet-cladding mechanical interaction (PCMI). To analyze the fuel and cladding behavior during off-operation, the fuel performance code should calculate an inelastic analysis in two - or three-dimensional calculations. In this paper, the effective stress function (ESF) algorithm based on a two-dimensional FE module has been implemented to simulate the inelastic behavior of the cladding with stability and accuracy. The ESF algorithm solves the governing equations of the inelastic constitutive behavior by calculating the zero of the appropriate effective-stress-function. To verify the accuracy of the ESF algorithm for an inelastic analysis, a code-to-code benchmark was performed using the commercial FE code, ANSYS 13.0. To demonstrate the stability and convergence of the implemented algorithm, the number of iterations in the ESF algorithm was compared with that in a sequential algorithm in the case of an inelastic problem. Consequently, the evaluation results demonstrate that the implemented ESF algorithm improves the efficiency of the computation without a loss of accuracy for an inelastic analysis. (authors)
NASA Technical Reports Server (NTRS)
Merrill, W. C.; Delaat, J. C.
1986-01-01
An advanced sensor failure detection, isolation, and accommodation (ADIA) algorithm has been developed for use with an aircraft turbofan engine control system. In a previous paper the authors described the ADIA algorithm and its real-time implementation. Subsequent improvements made to the algorithm and implementation are discussed, and the results of an evaluation presented. The evaluation used a real-time, hybrid computer simulation of an F100 turbofan engine.
NASA Technical Reports Server (NTRS)
Merrill, W. C.; Delaat, J. C.
1986-01-01
An advanced sensor failure detection, isolation, and accommodation (ADIA) algorithm has been developed for use with an aircraft turbofan engine control system. In a previous paper the authors described the ADIA algorithm and its real-time implementation. Subsequent improvements made to the algorithm and implementation are discussed, and the results of an evaluation presented. The evaluation used a real-time, hybrid computer simulation of an F100 turbofan engine.
Fast Plasma Instrument for MMS: Simulation Results
NASA Technical Reports Server (NTRS)
Figueroa-Vinas, Adolfo; Adrian, Mark L.; Lobell, James V.; Simpson, David G.; Barrie, Alex; Winkert, George E.; Yeh, Pen-Shu; Moore, Thomas E.
2008-01-01
Magnetospheric Multiscale (MMS) mission will study small-scale reconnection structures and their rapid motions from closely spaced platforms using instruments capable of high angular, energy, and time resolution measurements. The Dual Electron Spectrometer (DES) of the Fast Plasma Instrument (FPI) for MMS meets these demanding requirements by acquiring the electron velocity distribution functions (VDFs) for the full sky with high-resolution angular measurements every 30 ms. This will provide unprecedented access to electron scale dynamics within the reconnection diffusion region. The DES consists of eight half-top-hat energy analyzers. Each analyzer has a 6 deg. x 11.25 deg. Full-sky coverage is achieved by electrostatically stepping the FOV of each of the eight sensors through four discrete deflection look directions. Data compression and burst memory management will provide approximately 30 minutes of high time resolution data during each orbit of the four MMS spacecraft. Each spacecraft will intelligently downlink the data sequences that contain the greatest amount of temporal structure. Here we present the results of a simulation of the DES analyzer measurements, data compression and decompression, as well as ground-based analysis using as a seed re-processed Cluster/PEACE electron measurements. The Cluster/PEACE electron measurements have been reprocessed through virtual DES analyzers with their proper geometrical, energy, and timing scale factors and re-mapped via interpolation to the DES angular and energy phase-space sampling measurements. The results of the simulated DES measurements are analyzed and the full moments of the simulated VDFs are compared with those obtained from the Cluster/PEACE spectrometer using a standard quadrature moment, a newly implemented spectral spherical harmonic method, and a singular value decomposition method. Our preliminary moment calculations show a remarkable agreement within the uncertainties of the measurements, with the
Application of Simulated Annealing and Related Algorithms to TWTA Design
NASA Technical Reports Server (NTRS)
Radke, Eric M.
2004-01-01
Simulated Annealing (SA) is a stochastic optimization algorithm used to search for global minima in complex design surfaces where exhaustive searches are not computationally feasible. The algorithm is derived by simulating the annealing process, whereby a solid is heated to a liquid state and then cooled slowly to reach thermodynamic equilibrium at each temperature. The idea is that atoms in the solid continually bond and re-bond at various quantum energy levels, and with sufficient cooling time they will rearrange at the minimum energy state to form a perfect crystal. The distribution of energy levels is given by the Boltzmann distribution: as temperature drops, the probability of the presence of high-energy bonds decreases. In searching for an optimal design, local minima and discontinuities are often present in a design surface. SA presents a distinct advantage over other optimization algorithms in its ability to escape from these local minima. Just as high-energy atomic configurations are visited in the actual annealing process in order to eventually reach the minimum energy state, in SA highly non-optimal configurations are visited in order to find otherwise inaccessible global minima. The SA algorithm produces a Markov chain of points in the design space at each temperature, with a monotonically decreasing temperature. A random point is started upon, and the objective function is evaluated at that point. A stochastic perturbation is then made to the parameters of the point to arrive at a proposed new point in the design space, at which the objection function is evaluated as well. If the change in objective function values (Delta)E is negative, the proposed new point is accepted. If (Delta)E is positive, the proposed new point is accepted according to the Metropolis criterion: rho((Delta)f) = exp((-Delta)E/T), where T is the temperature for the current Markov chain. The process then repeats for the remainder of the Markov chain, after which the temperature is
Simulating Future GPS Clock Scenarios with Two Composite Clock Algorithms
NASA Technical Reports Server (NTRS)
Suess, Matthias; Matsakis, Demetrios; Greenhall, Charles A.
2010-01-01
Using the GPS Toolkit, the GPS constellation is simulated using 31 satellites (SV) and a ground network of 17 monitor stations (MS). At every 15-minutes measurement epoch, the monitor stations measure the time signals of all satellites above a parameterized elevation angle. Once a day, the satellite clock estimates the station and satellite clocks. The first composite clock (B) is based on the Brown algorithm, and is now used by GPS. The second one (G) is based on the Greenhall algorithm. The composite clock of G and B performance are investigated using three ground-clock models. Model C simulates the current GPS configuration, in which all stations are equipped with cesium clocks, except for masers at USNO and Alternate Master Clock (AMC) sites. Model M is an improved situation in which every station is equipped with active hydrogen masers. Finally, Models F and O are future scenarios in which the USNO and AMC stations are equipped with fountain clocks instead of masers. Model F is a rubidium fountain, while Model O is more precise but futuristic Optical Fountain. Each model is evaluated using three performance metrics. The timing-related user range error having all satellites available is the first performance index (PI1). The second performance index (PI2) relates to the stability of the broadcast GPS system time itself. The third performance index (PI3) evaluates the stability of the time scales computed by the two composite clocks. A distinction is made between the "Signal-in-Space" accuracy and that available through a GNSS receiver.
Fawley, William M.
2002-03-25
We discuss the underlying reasoning behind and the details of the numerical algorithm used in the GINGER free-electron laser(FEL) simulation code to load the initial shot noise microbunching on the electron beam. In particular, we point out that there are some additional subtleties which must be followed for multi-dimensional codes which are not necessary for one-dimensional formulations. Moreover, requiring that the higher harmonics of the microbunching also be properly initialized with the correct statistics leads to additional complexities. We present some numerical results including the predicted incoherent, spontaneous emission as tests of the shot noise algorithm's correctness.
NASA Astrophysics Data System (ADS)
Fawley, William M.
2002-07-01
We discuss the underlying reasoning behind and the details of the numerical algorithm used in the GINGER free-electron laser simulation code to load the initial shot noise microbunching on the electron beam. In particular, we point out that there are some additional subtleties which must be followed for multidimensional codes which are not necessary for one-dimensional formulations. Moreover, requiring that the higher harmonics of the microbunching also be properly initialized with the correct statistics leads to additional complexities. We present some numerical results including the predicted incoherent, spontaneous emission as tests of the shot noise algorithm's correctness.
The fast simulated annealing algorithm applied to the search problem in LEED
NASA Astrophysics Data System (ADS)
Nascimento, V. B.; de Carvalho, V. E.; de Castilho, C. M. C.; Costa, B. V.; Soares, E. A.
2001-07-01
In this work we present new results obtained from the application of the fast simulated algorithm (FSA) to the surface structure determination of the Ag(1 1 0) and CdTe(1 1 0) systems. The influence of a control parameter, the "initial temperature", on the FSA search process was investigated. A scaling behaviour, that measures the efficiency of a search method as a function of the number of parameters to be varied, was obtained for the FSA algorithm, and indicated a favourable linear scaling ( N1).
Simulation System of Car Crash Test in C-NCAP Analysis Based on an Improved Apriori Algorithm*
NASA Astrophysics Data System (ADS)
Xiang, LI
In order to analysis car crash test in C-NCAP, an improved algorithm is given based on Apriori algorithm in this paper. The new algorithm is implemented with vertical data layout, breadth first searching, and intersecting. It takes advantage of the efficiency of vertical data layout and intersecting, and prunes candidate frequent item sets like Apriori. Finally, the new algorithm is applied in simulation of car crash test analysis system. The result shows that the relations will affect the C-NCAP test results, and it can provide a reference for the automotive design.
NASA Astrophysics Data System (ADS)
Deng, Guobao; Zhu, Xiangping
2015-02-01
The development decoding algorithms of two-dimensional cross strip anodes image readouts for applications in UV astronomy are described. We present results with Monte Carlo simulation by GEANT4 toolkit, the results show that when the cross strip anode period is 0.5mm and the electrode width is 0.4mm, the spatial resolution accuracy is sufficient to reach better than 5 μm, the temporal resolution accuracy of the event detection can be as low as 100 ps. The influences of the cross strip detector parameters, such as the anode period, the width of anode fingers (electrode), the width of the charge footprint at the anode (determined by the distance and the field between the MCP and the anode), the gain of the MCP and equivalent noise charge (ENC) are also discussed. The development decoding algorithms and simulation results can be useful for the designing and performance improvement of future photon counting imaging detectors for UV Astronomy.
Adaptive Sampling Algorithms for Probabilistic Risk Assessment of Nuclear Simulations
Diego Mandelli; Dan Maljovec; Bei Wang; Valerio Pascucci; Peer-Timo Bremer
2013-09-01
Nuclear simulations are often computationally expensive, time-consuming, and high-dimensional with respect to the number of input parameters. Thus exploring the space of all possible simulation outcomes is infeasible using finite computing resources. During simulation-based probabilistic risk analysis, it is important to discover the relationship between a potentially large number of input parameters and the output of a simulation using as few simulation trials as possible. This is a typical context for performing adaptive sampling where a few observations are obtained from the simulation, a surrogate model is built to represent the simulation space, and new samples are selected based on the model constructed. The surrogate model is then updated based on the simulation results of the sampled points. In this way, we attempt to gain the most information possible with a small number of carefully selected sampled points, limiting the number of expensive trials needed to understand features of the simulation space. We analyze the specific use case of identifying the limit surface, i.e., the boundaries in the simulation space between system failure and system success. In this study, we explore several techniques for adaptively sampling the parameter space in order to reconstruct the limit surface. We focus on several adaptive sampling schemes. First, we seek to learn a global model of the entire simulation space using prediction models or neighborhood graphs and extract the limit surface as an iso-surface of the global model. Second, we estimate the limit surface by sampling in the neighborhood of the current estimate based on topological segmentations obtained locally. Our techniques draw inspirations from topological structure known as the Morse-Smale complex. We highlight the advantages and disadvantages of using a global prediction model versus local topological view of the simulation space, comparing several different strategies for adaptive sampling in both
Plenoptic camera image simulation for reconstruction algorithm verification
NASA Astrophysics Data System (ADS)
Schwiegerling, Jim
2014-09-01
Plenoptic cameras have emerged in recent years as a technology for capturing light field data in a single snapshot. A conventional digital camera can be modified with the addition of a lenslet array to create a plenoptic camera. Two distinct camera forms have been proposed in the literature. The first has the camera image focused onto the lenslet array. The lenslet array is placed over the camera sensor such that each lenslet forms an image of the exit pupil onto the sensor. The second plenoptic form has the lenslet array relaying the image formed by the camera lens to the sensor. We have developed a raytracing package that can simulate images formed by a generalized version of the plenoptic camera. Several rays from each sensor pixel are traced backwards through the system to define a cone of rays emanating from the entrance pupil of the camera lens. Objects that lie within this cone are integrated to lead to a color and exposure level for that pixel. To speed processing three-dimensional objects are approximated as a series of planes at different depths. Repeating this process for each pixel in the sensor leads to a simulated plenoptic image on which different reconstruction algorithms can be tested.
Experiences with serial and parallel algorithms for channel routing using simulated annealing
NASA Technical Reports Server (NTRS)
Brouwer, Randall Jay
1988-01-01
Two algorithms for channel routing using simulated annealing are presented. Simulated annealing is an optimization methodology which allows the solution process to back up out of local minima that may be encountered by inappropriate selections. By properly controlling the annealing process, it is very likely that the optimal solution to an NP-complete problem such as channel routing may be found. The algorithm presented proposes very relaxed restrictions on the types of allowable transformations, including overlapping nets. By freeing that restriction and controlling overlap situations with an appropriate cost function, the algorithm becomes very flexible and can be applied to many extensions of channel routing. The selection of the transformation utilizes a number of heuristics, still retaining the pseudorandom nature of simulated annealing. The algorithm was implemented as a serial program for a workstation, and a parallel program designed for a hypercube computer. The details of the serial implementation are presented, including many of the heuristics used and some of the resulting solutions.
A method for data handling numerical results in parallel OpenFOAM simulations
NASA Astrophysics Data System (ADS)
Anton, Alin; Muntean, Sebastian
2015-12-01
Parallel computational fluid dynamics simulations produce vast amount of numerical result data. This paper introduces a method for reducing the size of the data by replaying the interprocessor traffic. The results are recovered only in certain regions of interest configured by the user. A known test case is used for several mesh partitioning scenarios using the OpenFOAM toolkit®[1]. The space savings obtained with classic algorithms remain constant for more than 60 Gb of floating point data. Our method is most efficient on large simulation meshes and is much better suited for compressing large scale simulation results than the regular algorithms.
A method for data handling numerical results in parallel OpenFOAM simulations
Anton, Alin; Muntean, Sebastian
2015-12-31
Parallel computational fluid dynamics simulations produce vast amount of numerical result data. This paper introduces a method for reducing the size of the data by replaying the interprocessor traffic. The results are recovered only in certain regions of interest configured by the user. A known test case is used for several mesh partitioning scenarios using the OpenFOAM toolkit{sup ®}[1]. The space savings obtained with classic algorithms remain constant for more than 60 Gb of floating point data. Our method is most efficient on large simulation meshes and is much better suited for compressing large scale simulation results than the regular algorithms.
Robotic space simulation integration of vision algorithms into an orbital operations simulation
NASA Technical Reports Server (NTRS)
Bochsler, Daniel C.
1987-01-01
In order to successfully plan and analyze future space activities, computer-based simulations of activities in low earth orbit will be required to model and integrate vision and robotic operations with vehicle dynamics and proximity operations procedures. The orbital operations simulation (OOS) is configured and enhanced as a testbed for robotic space operations. Vision integration algorithms are being developed in three areas: preprocessing, recognition, and attitude/attitude rates. The vision program (Rice University) was modified for use in the OOS. Systems integration testing is now in progress.
NASA Astrophysics Data System (ADS)
Jokar, Ali; Godarzi, Ali Abbasi; Saber, Mohammad; Shafii, Mohammad Behshad
2016-01-01
In this paper, a novel approach has been presented to simulate and optimize the pulsating heat pipes (PHPs). The used pulsating heat pipe setup was designed and constructed for this study. Due to the lack of a general mathematical model for exact analysis of the PHPs, a method has been applied for simulation and optimization using the natural algorithms. In this way, the simulator consists of a kind of multilayer perceptron neural network, which is trained by experimental results obtained from our PHP setup. The results show that the complex behavior of PHPs can be successfully described by the non-linear structure of this simulator. The input variables of the neural network are input heat flux to evaporator (q″), filling ratio (FR) and inclined angle (IA) and its output is thermal resistance of PHP. Finally, based upon the simulation results and considering the heat pipe's operating constraints, the optimum operating point of the system is obtained by using genetic algorithm (GA). The experimental results show that the optimum FR (38.25 %), input heat flux to evaporator (39.93 W) and IA (55°) that obtained from GA are acceptable.
An improved real-time endovascular guidewire position simulation using shortest path algorithm.
Qiu, Jianpeng; Qu, Zhiyi; Qiu, Haiquan; Zhang, Xiaomin
2016-09-01
In this study, we propose a new graph-theoretical method to simulate guidewire paths inside the carotid artery. The minimum energy guidewire path can be obtained by applying the shortest path algorithm, such as Dijkstra's algorithm for graphs, based on the principle of the minimal total energy. Compared to previous results, experiments of three phantoms were validated, revealing that the first and second phantoms overlap completely between simulated and real guidewires. In addition, 95 % of the third phantom overlaps completely, and the remaining 5 % closely coincides. The results demonstrate that our method achieves 87 and 80 % improvements for the first and third phantoms under the same conditions, respectively. Furthermore, 91 % improvements were obtained for the second phantom under the condition with reduced graph construction complexity. PMID:26467345
Medical Simulation Practices 2010 Survey Results
NASA Technical Reports Server (NTRS)
McCrindle, Jeffrey J.
2011-01-01
Medical Simulation Centers are an essential component of our learning infrastructure to prepare doctors and nurses for their careers. Unlike the military and aerospace simulation industry, very little has been published regarding the best practices currently in use within medical simulation centers. This survey attempts to provide insight into the current simulation practices at medical schools, hospitals, university nursing programs and community college nursing programs. Students within the MBA program at Saint Joseph's University conducted a survey of medical simulation practices during the summer 2010 semester. A total of 115 institutions responded to the survey. The survey resus discuss overall effectiveness of current simulation centers as well as the tools and techniques used to conduct the simulation activity
The small-voxel tracking algorithm for simulating chemical reactions among diffusing molecules
Gillespie, Daniel T. Gillespie, Carol A.; Seitaridou, Effrosyni
2014-12-21
Simulating the evolution of a chemically reacting system using the bimolecular propensity function, as is done by the stochastic simulation algorithm and its reaction-diffusion extension, entails making statistically inspired guesses as to where the reactant molecules are at any given time. Those guesses will be physically justified if the system is dilute and well-mixed in the reactant molecules. Otherwise, an accurate simulation will require the extra effort and expense of keeping track of the positions of the reactant molecules as the system evolves. One molecule-tracking algorithm that pays careful attention to the physics of molecular diffusion is the enhanced Green's function reaction dynamics (eGFRD) of Takahashi, Tănase-Nicola, and ten Wolde [Proc. Natl. Acad. Sci. U.S.A. 107, 2473 (2010)]. We introduce here a molecule-tracking algorithm that has the same theoretical underpinnings and strategic aims as eGFRD, but a different implementation procedure. Called the small-voxel tracking algorithm (SVTA), it combines the well known voxel-hopping method for simulating molecular diffusion with a novel procedure for rectifying the unphysical predictions of the diffusion equation on the small spatiotemporal scale of molecular collisions. Indications are that the SVTA might be more computationally efficient than eGFRD for the problematic class of non-dilute systems. A widely applicable, user-friendly software implementation of the SVTA has yet to be developed, but we exhibit some simple examples which show that the algorithm is computationally feasible and gives plausible results.
The small-voxel tracking algorithm for simulating chemical reactions among diffusing molecules
NASA Astrophysics Data System (ADS)
Gillespie, Daniel T.; Seitaridou, Effrosyni; Gillespie, Carol A.
2014-12-01
Simulating the evolution of a chemically reacting system using the bimolecular propensity function, as is done by the stochastic simulation algorithm and its reaction-diffusion extension, entails making statistically inspired guesses as to where the reactant molecules are at any given time. Those guesses will be physically justified if the system is dilute and well-mixed in the reactant molecules. Otherwise, an accurate simulation will require the extra effort and expense of keeping track of the positions of the reactant molecules as the system evolves. One molecule-tracking algorithm that pays careful attention to the physics of molecular diffusion is the enhanced Green's function reaction dynamics (eGFRD) of Takahashi, Tănase-Nicola, and ten Wolde [Proc. Natl. Acad. Sci. U.S.A. 107, 2473 (2010)]. We introduce here a molecule-tracking algorithm that has the same theoretical underpinnings and strategic aims as eGFRD, but a different implementation procedure. Called the small-voxel tracking algorithm (SVTA), it combines the well known voxel-hopping method for simulating molecular diffusion with a novel procedure for rectifying the unphysical predictions of the diffusion equation on the small spatiotemporal scale of molecular collisions. Indications are that the SVTA might be more computationally efficient than eGFRD for the problematic class of non-dilute systems. A widely applicable, user-friendly software implementation of the SVTA has yet to be developed, but we exhibit some simple examples which show that the algorithm is computationally feasible and gives plausible results.
NASA Technical Reports Server (NTRS)
Merrill, Walter C.; Delaat, John C.; Kroszkewicz, Steven M.; Abdelwahab, Mahmood
1987-01-01
The objective of the advanced detection, isolation, and accommodation (ADIA) program is to improve the overall demonstrated reliability of digital electronic control systems for turbine engines. For this purpose, algorithms were developed which detect, isolate, and accommodate sensor failures using analytical redundancy. Preliminary results of a full scale engine demonstration of the ADIA algorithm are presented. Minimum detectable levels of sensor failures for an F100 turbofan engine control system are determined and compared to those obtained during a previous evaluation of this algorithm using a real-time hybrid computer simulation of the engine.
NASA Astrophysics Data System (ADS)
Merrill, Walter C.; Delaat, John C.; Kroszkewicz, Steven M.; Abdelwahab, Mahmood
The objective of the advanced detection, isolation, and accommodation (ADIA) program is to improve the overall demonstrated reliability of digital electronic control systems for turbine engines. For this purpose, algorithms were developed which detect, isolate, and accommodate sensor failures using analytical redundancy. Preliminary results of a full scale engine demonstration of the ADIA algorithm are presented. Minimum detectable levels of sensor failures for an F100 turbofan engine control system are determined and compared to those obtained during a previous evaluation of this algorithm using a real-time hybrid computer simulation of the engine.
NASA Technical Reports Server (NTRS)
Merrill, Walter C.; Delaat, John C.; Kroszkewicz, Steven M.; Abdelwahab, Mahmood
1987-01-01
The objective of the advanced detection, isolation, and accommodation (ADIA) program is to improve the overall demonstrated reliability of digital electronic control systems for turbine engines. For this purpose, algorithms were developed which detect, isolate, and accommodate sensor failures using analytical redundancy. Preliminary results of a full scale engine demonstration of the ADIA algorithm are presented. Minimum detectable levels of sensor failures for an F100 turbofan engine control system are determined and compared to those obtained during a previous evaluation of this algorithm using a real-time hybrid computer simulation of the engine.
Efficient photoheating algorithms in time-dependent photoionization simulations
NASA Astrophysics Data System (ADS)
Lee, Kai-Yan; Mellema, Garrelt; Lundqvist, Peter
2016-02-01
We present an extension to the time-dependent photoionization code C2-RAY to calculate photoheating in an efficient and accurate way. In C2-RAY, the thermal calculation demands relatively small time-steps for accurate results. We describe two novel methods to reduce the computational cost associated with small time-steps, namely, an adaptive time-step algorithm and an asynchronous evolution approach. The adaptive time-step algorithm determines an optimal time-step for the next computational step. It uses a fast ray-tracing scheme to quickly locate the relevant cells for this determination and only use these cells for the calculation of the time-step. Asynchronous evolution allows different cells to evolve with different time-steps. The asynchronized clocks of the cells are synchronized at the times where outputs are produced. By only evolving cells which may require short time-steps with these short time-steps instead of imposing them to the whole grid, the computational cost of the calculation can be substantially reduced. We show that our methods work well for several cosmologically relevant test problems and validate our results by comparing to the results of another time-dependent photoionization code.
Interhemispheric Field-Aligned Currents: Simulation Results
NASA Astrophysics Data System (ADS)
Lyatsky, Sonya
2016-04-01
We present simulation results of the 3-D magnetosphere-ionosphere current system including the Region 1, Region 2, and interhemispheric (IHC) field-aligned currents flowing between the Northern and Southern conjugate ionospheres in the case of asymmetry in ionospheric conductivities in two hemispheres (observed, for instance, during the summer-winter seasons). We also computed the maps of ionospheric and equivalent ionospheric currents in two hemispheres. The IHCs are an important part of the global 3-D current system in high-latitude ionospheres. These currents are especially significant during summer and winter months. In the winter ionosphere, they may be comparable and even exceed both Region 1 and Region 2 field-aligned currents. An important feature of these interhemispheric currents is that they link together processes in two hemispheres, so that the currents observed in one hemisphere can provide us with information about the currents in the opposite hemisphere. Despite the significant role of these IHCs in the global 3-D current system, they have not been sufficiently studied yet. The main results of our research may be summarized as follows: 1) In winter hemisphere, the IHCs may significantly exceed and be a substitute for the local Region 1 and Region 2 currents; 2) The IHCs may strongly affect the magnitude, location, and direction of the ionospheric and equivalent ionospheric currents (especially in the nightside winter auroral ionosphere). 3) The IHCs in winter hemisphere may be, in fact, an important (and sometimes even major) source of the Westward Auroral Electrojet, observed in both hemispheres during substorm activity. The study of the contribution from the IHCs into the total global 3-D current system allows us to improve the understanding and forecasting of geomagnetic, auroral, and ionospheric disturbances in two hemispheres. The results of our studies of the Interhemispheric currents are presented in papers: (note: for publications my last
SALTSTONE MATRIX CHARACTERIZATION AND STADIUM SIMULATION RESULTS
Langton, C.
2009-07-30
SIMCO Technologies, Inc. was contracted to evaluate the durability of the saltstone matrix material and to measure saltstone transport properties. This information will be used to: (1) Parameterize the STADIUM{reg_sign} service life code, (2) Predict the leach rate (degradation rate) for the saltstone matrix over 10,000 years using the STADIUM{reg_sign} concrete service life code, and (3) Validate the modeled results by conducting leaching (water immersion) tests. Saltstone durability for this evaluation is limited to changes in the matrix itself and does not include changes in the chemical speciation of the contaminants in the saltstone. This report summarized results obtained to date which include: characterization data for saltstone cured up to 365 days and characterization of saltstone cured for 137 days and immersed in water for 31 days. Chemicals for preparing simulated non-radioactive salt solution were obtained from chemical suppliers. The saltstone slurry was mixed according to directions provided by SRNL. However SIMCO Technologies Inc. personnel made a mistake in the premix proportions. The formulation SIMCO personnel used to prepare saltstone premix was not the reference mix proportions: 45 wt% slag, 45 wt% fly ash, and 10 wt% cement. SIMCO Technologies Inc. personnel used the following proportions: 21 wt% slag, 65 wt% fly ash, and 14 wt% cement. The mistake was acknowledged and new mixes have been prepared and are curing. The results presented in this report are assumed to be conservative since the excessive fly ash was used in the SIMCO saltstone. The SIMCO mixes are low in slag which is very reactive in the caustic salt solution. The impact is that the results presented in this report are expected to be conservative since the samples prepared were deficient in slag and contained excess fly ash. The hydraulic reactivity of slag is about four times that of fly ash so the amount of hydrated binder formed per unit volume in the SIMCO saltstone samples is
A pencil beam algorithm for intensity modulated proton therapy derived from Monte Carlo simulations.
Soukup, Martin; Fippel, Matthias; Alber, Markus
2005-11-01
A pencil beam algorithm as a component of an optimization algorithm for intensity modulated proton therapy (IMPT) is presented. The pencil beam algorithm is tuned to the special accuracy requirements of IMPT, where in heterogeneous geometries both the position and distortion of the Bragg peak and the lateral scatter pose problems which are amplified by the spot weight optimization. Heterogeneity corrections are implemented by a multiple raytracing approach using fluence-weighted sub-spots. In order to derive nuclear interaction corrections, Monte Carlo simulations were performed. The contribution of long ranged products of nuclear interactions is taken into account by a fit to the Monte Carlo results. Energy-dependent stopping power ratios are also implemented. Scatter in optional beam line accessories such as range shifters or ripple filters is taken into account. The collimator can also be included, but without additional scattering. Finally, dose distributions are benchmarked against Monte Carlo simulations, showing 3%/1 mm agreement for simple heterogeneous phantoms. In the case of more complicated phantoms, principal shortcomings of pencil beam algorithms are evident. The influence of these effects on IMPT dose distributions is shown in clinical examples. PMID:16237243
Optimized simulations of Olami-Feder-Christensen systems using parallel algorithms
NASA Astrophysics Data System (ADS)
Dominguez, Rachele; Necaise, Rance; Montag, Eric
The sequential nature of the Olami-Feder-Christensen (OFC) model for earthquake simulations limits the benefits of parallel computing approaches because of the frequent communication required between processors. We developed a parallel version of the OFC algorithm for multi-core processors. Our data, even for relatively small system sizes and low numbers of processors, indicates that increasing the number of processors provides significantly faster simulations; producing more efficient results than previous attempts that used network-based Beowulf clusters. Our algorithm optimizes performance by exploiting the multi-core processor architecture, minimizing communication time in contrast to the networked Beowulf-cluster approaches. Our multi-core algorithm is the basis for a new algorithm using GPUs that will drastically increase the number of processors available. Previous studies incorporating realistic structural features of faults into OFC models have revealed spatial and temporal patterns observed in real earthquake systems. The computational advances presented here will allow for studying interacting networks of faults, rather than individual faults, further enhancing our understanding of the relationship between the earth's structure and the triggering process. Support for this project comes from the Chenery Research Fund, the Rashkind Family Endowment, the Walter Williams Craigie Teaching Endowment, and the Schapiro Undergraduate Research Fellowship.
NASA Astrophysics Data System (ADS)
Jiang, Tianzi; Cui, Qinghua; Shi, Guihua; Ma, Songde
2003-08-01
In this paper, a novel hybrid algorithm combining genetic algorithms and tabu search is presented. In the proposed hybrid algorithm, the idea of tabu search is applied to the crossover operator. We demonstrate that the hybrid algorithm can be applied successfully to the protein folding problem based on a hydrophobic-hydrophilic lattice model. The results show that in all cases the hybrid algorithm works better than a genetic algorithm alone. A comparison with other methods is also made.
Wastewater neutralization control based in fuzzy logic: Simulation results
Garrido, R.; Adroer, M.; Poch, M.
1997-05-01
Neutralization is a technique widely used as a part of wastewater treatment processes. Due to the importance of this technique, extensive study has been devoted to its control. However, industrial wastewater neutralization control is a procedure with a lot of problems--nonlinearity of the titration curve, variable buffering, changes in loading--and despite the efforts devoted to this subject, the problem has not been totally solved. in this paper, the authors present the development of a controller based in fuzzy logic (FLC). In order to study its effectiveness, it has been compared, by simulation, with other advanced controllers (using identification techniques and adaptive control algorithms using reference models) when faced with various types of wastewater with different buffer capacity or when changes in the concentration of the acid present in the wastewater take place. Results obtained show that FLC could be considered as a powerful alternative for wastewater neutralization processes.
Pronk, Sander; Pouya, Iman; Lundborg, Magnus; Rotskoff, Grant; Wesén, Björn; Kasson, Peter M; Lindahl, Erik
2015-06-01
Computational chemistry and other simulation fields are critically dependent on computing resources, but few problems scale efficiently to the hundreds of thousands of processors available in current supercomputers-particularly for molecular dynamics. This has turned into a bottleneck as new hardware generations primarily provide more processing units rather than making individual units much faster, which simulation applications are addressing by increasingly focusing on sampling with algorithms such as free-energy perturbation, Markov state modeling, metadynamics, or milestoning. All these rely on combining results from multiple simulations into a single observation. They are potentially powerful approaches that aim to predict experimental observables directly, but this comes at the expense of added complexity in selecting sampling strategies and keeping track of dozens to thousands of simulations and their dependencies. Here, we describe how the distributed execution framework Copernicus allows the expression of such algorithms in generic workflows: dataflow programs. Because dataflow algorithms explicitly state dependencies of each constituent part, algorithms only need to be described on conceptual level, after which the execution is maximally parallel. The fully automated execution facilitates the optimization of these algorithms with adaptive sampling, where undersampled regions are automatically detected and targeted without user intervention. We show how several such algorithms can be formulated for computational chemistry problems, and how they are executed efficiently with many loosely coupled simulations using either distributed or parallel resources with Copernicus. PMID:26575558
Results of a new polarization simulation
NASA Astrophysics Data System (ADS)
Fetrow, Matthew P.; Wellems, David; Sposato, Stephanie H.; Bishop, Kenneth P.; Caudill, Thomas R.; Davis, Michael L.; Simrell, Elizabeth R.
2002-01-01
Including polarization signatures of material samples in passive sensing may enhance target detection capabilities. To obtain more information on this potential improvement, a simulation is being developed to aid in interpreting IR polarization measurements in a complex environment. The simulation accounts for the background, or incident illumination, and the scattering and emission from the target into the sensor. MODTRAN, in combination with a dipole approximation to singly scattered radiance, is used to polarimetrically model the background, or sky conditions. The scattering and emission from rough surfaces are calculated using an energy conserving polarimetric Torrance and Sparrow BRDF model. The simulation can be used to examine the surface properties of materials in a laboratory environment, to investigate IR polarization signatures in the field, or a complex environment, and to predict trends in LWIR polarization data. In this paper we discuss the simulation architecture, the process for determining and roughness as a function of wavelength, which involves making polarization measurements of flat glass plates at various angles and temperatures in the laboratory at Kirtland AF Base, and the comparison of the simulation with field dat taken at Elgin Air Force Base. The later process entails using the extrapolated index of refraction and surface roughness, and a polarimetric incident sky dome generated by MODTRAN. We also present some parametric studies in which the sky condition, the sky temperature and the sensor declination angle were all varied.
Viola, Francesco; Coe, Ryan L.; Owen, Kevin; Guenther, Drake A.; Walker, William F.
2008-01-01
Image registration and motion estimation play central roles in many fields, including RADAR, SONAR, light microscopy, and medical imaging. Because of its central significance, estimator accuracy, precision, and computational cost are of critical importance. We have previously presented a highly accurate, spline-based time delay estimator that directly determines sub-sample time delay estimates from sampled data. The algorithm uses cubic splines to produce a continuous representation of a reference signal and then computes an analytical matching function between this reference and a delayed signal. The location of the minima of this function yields estimates of the time delay. In this paper we describe the MUlti-dimensional Spline-based Estimator (MUSE) that allows accurate and precise estimation of multidimensional displacements/strain components from multidimensional data sets. We describe the mathematical formulation for two- and three-dimensional motion/strain estimation and present simulation results to assess the intrinsic bias and standard deviation of this algorithm and compare it to currently available multi-dimensional estimators. In 1000 noise-free simulations of ultrasound data we found that 2D MUSE exhibits maximum bias of 2.6 × 10−4 samples in range and 2.2 × 10−3 samples in azimuth (corresponding to 4.8 and 297 nm, respectively). The maximum simulated standard deviation of estimates in both dimensions was comparable at roughly 2.8 × 10−3 samples (corresponding to 54 nm axially and 378 nm laterally). These results are between two and three orders of magnitude better than currently used 2D tracking methods. Simulation of performance in 3D yielded similar results to those observed in 2D. We also present experimental results obtained using 2D MUSE on data acquired by an Ultrasonix Sonix RP imaging system with an L14-5/38 linear array transducer operating at 6.6 MHz. While our validation of the algorithm was performed using ultrasound data, MUSE
Blocking Moving Window algorithm: Conditioning multiple-point simulations to hydrogeological data
NASA Astrophysics Data System (ADS)
Alcolea, Andres; Renard, Philippe
2010-08-01
Connectivity constraints and measurements of state variables contain valuable information on aquifer architecture. Multiple-point (MP) geostatistics allow one to simulate aquifer architectures, presenting a predefined degree of global connectivity. In this context, connectivity data are often disregarded. The conditioning to state variables is usually carried out by minimizing a suitable objective function (i.e., solving an inverse problem). However, the discontinuous nature of lithofacies distributions and of the corresponding objective function discourages the use of traditional sensitivity-based inversion techniques. This work presents the Blocking Moving Window algorithm (BMW), aimed at overcoming these limitations by conditioning MP simulations to hydrogeological data such as connectivity and heads. The BMW evolves iteratively until convergence: (1) MP simulation of lithofacies from geological/geophysical data and connectivity constraints, where only a random portion of the domain is simulated at every iteration (i.e., the blocking moving window, whose size is user-defined); (2) population of hydraulic properties at the intrafacies; (3) simulation of state variables; and (4) acceptance or rejection of the MP simulation depending on the quality of the fit of measured state variables. The outcome is a stack of MP simulations that (1) resemble a prior geological model depicted by a training image, (2) honor lithological data and connectivity constraints, (3) correlate with geophysical data, and (4) fit available measurements of state variables well. We analyze the performance of the algorithm on a 2-D synthetic example. Results show that (1) the size of the blocking moving window controls the behavior of the BMW, (2) conditioning to state variable data enhances dramatically the initial simulation (which accounts for geological/geophysical data only), and (3) connectivity constraints speed up the convergence but do not enhance the stack if the number of iterations
Material growth in thermoelastic continua: Theory, algorithmics, and simulation
NASA Astrophysics Data System (ADS)
Vignes, Chet Monroe
Within the medical community, there has been increasing interest in understanding material growth in biomaterials. Material growth is the capability of a biomaterial to gain or lose mass. This research interest is driven by the host of health implications and medical problems related to this unique biomaterial property. Health providers are keen to understand the role of growth in healing and recovery so that surgical techniques, medical procedures, and physical therapy may be designed and implemented to stimulate healing and minimize recovery time. With this motivation, research seeks to identify and model mechanisms of material growth as well as growth-inducing factors in biomaterials. To this end, a theoretical formulation of stress-induced volumetric material growth in thermoelastic continua is developed. The theory derives, without the classical continuum mechanics assumption of mass conservation, the balance laws governing the mechanics of solids capable of growth. Also, a proposed extension of classical thermodynamic theory provides a foundation for developing general constitutive relations. The theory is consistent in the sense that classical thermoelastic continuum theory is embedded as a special case. Two growth mechanisms, a kinematic and a constitutive contribution, coupled in the most general case of growth, are identified. This identification allows for the commonly employed special cases of density-preserving growth and volume-preserving growth to be easily recovered. In the theory, material growth is regulated by a three-surface activation criterion and corresponding flow rules. A simple model for rate-independent finite growth is proposed based on this formulation. The associated algorithmic implementation, including a method for solving the underlying differential/algebraic equations for growth, is examined in the context of an implicit finite element method. Selected numerical simulations are presented that showcase the predictive capacity of the
MODA: a new algorithm to compute optical depths in multidimensional hydrodynamic simulations
NASA Astrophysics Data System (ADS)
Perego, Albino; Gafton, Emanuel; Cabezón, Rubén; Rosswog, Stephan; Liebendörfer, Matthias
2014-08-01
Aims: We introduce the multidimensional optical depth algorithm (MODA) for the calculation of optical depths in approximate multidimensional radiative transport schemes, equally applicable to neutrinos and photons. Motivated by (but not limited to) neutrino transport in three-dimensional simulations of core-collapse supernovae and neutron star mergers, our method makes no assumptions about the geometry of the matter distribution, apart from expecting optically transparent boundaries. Methods: Based on local information about opacities, the algorithm figures out an escape route that tends to minimize the optical depth without assuming any predefined paths for radiation. Its adaptivity makes it suitable for a variety of astrophysical settings with complicated geometry (e.g., core-collapse supernovae, compact binary mergers, tidal disruptions, star formation, etc.). We implement the MODA algorithm into both a Eulerian hydrodynamics code with a fixed, uniform grid and into an SPH code where we use a tree structure that is otherwise used for searching neighbors and calculating gravity. Results: In a series of numerical experiments, we compare the MODA results with analytically known solutions. We also use snapshots from actual 3D simulations and compare the results of MODA with those obtained with other methods, such as the global and local ray-by-ray method. It turns out that MODA achieves excellent accuracy at a moderate computational cost. In appendix we also discuss implementation details and parallelization strategies.
A parallel algorithm for switch-level timing simulation on a hypercube multiprocessor
NASA Technical Reports Server (NTRS)
Rao, Hariprasad Nannapaneni
1989-01-01
The parallel approach to speeding up simulation is studied, specifically the simulation of digital LSI MOS circuitry on the Intel iPSC/2 hypercube. The simulation algorithm is based on RSIM, an event driven switch-level simulator that incorporates a linear transistor model for simulating digital MOS circuits. Parallel processing techniques based on the concepts of Virtual Time and rollback are utilized so that portions of the circuit may be simulated on separate processors, in parallel for as large an increase in speed as possible. A partitioning algorithm is also developed in order to subdivide the circuit for parallel processing.
NASA Astrophysics Data System (ADS)
Zhu, Jiulong; Wang, Shijun
Presently water resource in most watersheds in China is distributed in terms of administrative instructions. This kind of allocation method has many disadvantages and hampers the instructional effect of market mechanism on water allocation. The paper studies South-to-North Water Transfer Project and discusses water allocation of the node lakes along the Project. Firstly, it advanced four assumptions. Secondly, it analyzed constraint conditions of water allocation in terms of present state of water allocation in China. Thirdly, it established a goal model of water allocation and set up a systematic model from the angle of comprehensive profits of water utilization and profits of the node lakes. Fourthly, it discussed calculation method of the model by means of Simulated Annealing Hybrid Genetic Algorithm (SHGA). Finally, it validated the rationality and validity of the model by a simulation testing.
Some Algorithms For Simulating Size-resolved Aerosol Dynamics Models
NASA Astrophysics Data System (ADS)
Debry, E.; Sportisse, B.
Physics, Wiley- 1 interscience, 1998 [2] Binkowski,F.S. and Shankar,U. The regional particulate matter model : Model de- scription and preliminary results Journal of geophysical research, 1995 [3] Whitby,E.R. and McMurry,P.H. Modal Aerosol Dynamics Modeling Aerosol Sci- ence and Technology, 1997 [4] Jacobson,M.Z. and Turco,R.P. and Jensen,E.J. and Toon,O.B. Modeling coagu- lation among particles of different composition and size Atmospheric Environment, 1994, [5] Dhaniyala,S. and Wexler,A.S., Numerical schemes to model condensation and evaporation of aerosols, Atmospheric environment,1995, [6] Sandu, A. A Spectral Method for Solving Aerosol Dynamics Submitted to Applied Numerical Mathematics, August 2001 [7] Debry, E. and Jourdain, B. and Sportisse, B. Modelling aerosol dynamics : a stochastic algorithm article in preparation, 2001
Design and simulation of imaging algorithm for Fresnel telescopy imaging system
NASA Astrophysics Data System (ADS)
Lv, Xiao-yu; Liu, Li-ren; Yan, Ai-min; Sun, Jian-feng; Dai, En-wen; Li, Bing
2011-06-01
Fresnel telescopy (short for Fresnel telescopy full-aperture synthesized imaging ladar) is a new high resolution active laser imaging technique. This technique is a variant of Fourier telescopy and optical scanning holography, which uses Fresnel zone plates to scan target. Compare with synthetic aperture imaging ladar(SAIL), Fresnel telescopy avoids problem of time synchronization and space synchronization, which decreasing technical difficulty. In one-dimensional (1D) scanning operational mode for moving target, after time-to-space transformation, spatial distribution of sampling data is non-uniform because of the relative motion between target and scanning beam. However, as we use fast Fourier transform (FFT) in the following imaging algorithm of matched filtering, distribution of data should be regular and uniform. We use resampling interpolation to transform the data into two-dimensional (2D) uniform distribution, and accuracy of resampling interpolation process mainly affects the reconstruction results. Imaging algorithms with different resampling interpolation algorithms have been analysis and computer simulation are also given. We get good reconstruction results of the target, which proves that the designed imaging algorithm for Fresnel telescopy imaging system is effective. This work is found to have substantial practical value and offers significant benefit for high resolution imaging system of Fresnel telescopy laser imaging ladar.
A fast algorithm for voxel-based deterministic simulation of X-ray imaging
NASA Astrophysics Data System (ADS)
Li, Ning; Zhao, Hua-Xia; Cho, Sang-Hyun; Choi, Jung-Gil; Kim, Myoung-Hee
2008-04-01
Deterministic method based on ray tracing technique is known as a powerful alternative to the Monte Carlo approach for virtual X-ray imaging. The algorithm speed is a critical issue in the perspective of simulating hundreds of images, notably to simulate tomographic acquisition or even more, to simulate X-ray radiographic video recordings. We present an algorithm for voxel-based deterministic simulation of X-ray imaging using voxel-driven forward and backward perspective projection operations and minimum bounding rectangles (MBRs). The algorithm is fast, easy to implement, and creates high-quality simulated radiographs. As a result, simulated radiographs can typically be obtained in split seconds with a simple personal computer. Program summaryProgram title: X-ray Catalogue identifier: AEAD_v1_0 Program summary URL:http://cpc.cs.qub.ac.uk/summaries/AEAD_v1_0.html Program obtainable from: CPC Program Library, Queen's University, Belfast, N. Ireland Licensing provisions: Standard CPC licence, http://cpc.cs.qub.ac.uk/licence/licence.html No. of lines in distributed program, including test data, etc.: 416 257 No. of bytes in distributed program, including test data, etc.: 6 018 263 Distribution format: tar.gz Programming language: C (Visual C++) Computer: Any PC. Tested on DELL Precision 380 based on a Pentium D 3.20 GHz processor with 3.50 GB of RAM Operating system: Windows XP Classification: 14, 21.1 Nature of problem: Radiographic simulation of voxelized objects based on ray tracing technique. Solution method: The core of the simulation is a fast routine for the calculation of ray-box intersections and minimum bounding rectangles, together with voxel-driven forward and backward perspective projection operations. Restrictions: Memory constraints. There are three programs in all. A. Program for test 3.1(1): Object and detector have axis-aligned orientation; B. Program for test 3.1(2): Object in arbitrary orientation; C. Program for test 3.2: Simulation of X-ray video
Simulation Results for Airborne Precision Spacing along Continuous Descent Arrivals
NASA Technical Reports Server (NTRS)
Barmore, Bryan E.; Abbott, Terence S.; Capron, William R.; Baxley, Brian T.
2008-01-01
This paper describes the results of a fast-time simulation experiment and a high-fidelity simulator validation with merging streams of aircraft flying Continuous Descent Arrivals through generic airspace to a runway at Dallas-Ft Worth. Aircraft made small speed adjustments based on an airborne-based spacing algorithm, so as to arrive at the threshold exactly at the assigned time interval behind their Traffic-To-Follow. The 40 aircraft were initialized at different altitudes and speeds on one of four different routes, and then merged at different points and altitudes while flying Continuous Descent Arrivals. This merging and spacing using flight deck equipment and procedures to augment or implement Air Traffic Management directives is called Flight Deck-based Merging and Spacing, an important subset of a larger Airborne Precision Spacing functionality. This research indicates that Flight Deck-based Merging and Spacing initiated while at cruise altitude and well prior to the Terminal Radar Approach Control entry can significantly contribute to the delivery of aircraft at a specified interval to the runway threshold with a high degree of accuracy and at a reduced pilot workload. Furthermore, previously documented work has shown that using a Continuous Descent Arrival instead of a traditional step-down descent can save fuel, reduce noise, and reduce emissions. Research into Flight Deck-based Merging and Spacing is a cooperative effort between government and industry partners.
A fast and efficient algorithm for Slater determinant updates in quantum Monte Carlo simulations
Nukala, Phani K. V. V.; Kent, P. R. C.
2009-05-28
We present an efficient low-rank updating algorithm for updating the trial wave functions used in quantum Monte Carlo (QMC) simulations. The algorithm is based on low-rank updating of the Slater determinants. In particular, the computational complexity of the algorithm is O(kN) during the kth step compared to traditional algorithms that require O(N{sup 2}) computations, where N is the system size. For single determinant trial wave functions the new algorithm is faster than the traditional O(N{sup 2}) Sherman-Morrison algorithm for up to O(N) updates. For multideterminant configuration-interaction-type trial wave functions of M+1 determinants, the new algorithm is significantly more efficient, saving both O(MN{sup 2}) work and O(MN{sup 2}) storage. The algorithm enables more accurate and significantly more efficient QMC calculations using configuration-interaction-type wave functions.
A fast and efficient algorithm for Slater determinant updates in quantum Monte Carlo simulations
NASA Astrophysics Data System (ADS)
Nukala, Phani K. V. V.; Kent, P. R. C.
2009-05-01
We present an efficient low-rank updating algorithm for updating the trial wave functions used in quantum Monte Carlo (QMC) simulations. The algorithm is based on low-rank updating of the Slater determinants. In particular, the computational complexity of the algorithm is O(kN) during the kth step compared to traditional algorithms that require O(N2) computations, where N is the system size. For single determinant trial wave functions the new algorithm is faster than the traditional O(N2) Sherman-Morrison algorithm for up to O(N ) updates. For multideterminant configuration-interaction-type trial wave functions of M +1 determinants, the new algorithm is significantly more efficient, saving both O(MN2) work and O(MN2) storage. The algorithm enables more accurate and significantly more efficient QMC calculations using configuration-interaction-type wave functions.
A fast and efficient algorithm for Slater determinant updates in quantum Monte Carlo simulations.
Nukala, Phani K V V; Kent, P R C
2009-05-28
We present an efficient low-rank updating algorithm for updating the trial wave functions used in quantum Monte Carlo (QMC) simulations. The algorithm is based on low-rank updating of the Slater determinants. In particular, the computational complexity of the algorithm is O(kN) during the kth step compared to traditional algorithms that require O(N(2)) computations, where N is the system size. For single determinant trial wave functions the new algorithm is faster than the traditional O(N(2)) Sherman-Morrison algorithm for up to O(N) updates. For multideterminant configuration-interaction-type trial wave functions of M+1 determinants, the new algorithm is significantly more efficient, saving both O(MN(2)) work and O(MN(2)) storage. The algorithm enables more accurate and significantly more efficient QMC calculations using configuration-interaction-type wave functions. PMID:19485435
A Fast and efficient Algorithm for Slater Determinant Updates in Quantum Monte Carlo Simulations
Nukala, Phani K; Kent, Paul R
2009-01-01
We present an efficient low-rank updating algorithm for updating the trial wavefunctions used in Quantum Monte Carlo (QMC) simulations. The algorithm is based on low-rank updating of the Slater determinants. In particular, the computational complexity of the algorithm is $\\mathcal{O}(k N)$ during the $k$-th step compared with traditional algorithms that require $\\mathcal{O}(N^2)$ computations, where $N$ is the system size. For single determinant trial wavefunctions the new algorithm is faster than the traditional $\\mathcal{O}(N^2)$ Sherman-Morrison algorithm for up to $\\mathcal{O}(N)$ updates. For multideterminant configuration-interaction type trial wavefunctions of $M+1$ determinants, the new algorithm is significantly more efficient, saving both $\\mathcal{O}(MN^2)$ work and $\\mathcal{O}(MN^2)$ storage. The algorithm enables more accurate and significantly more efficient QMC calculations using configuration interaction type wavefunctions.
NASA Astrophysics Data System (ADS)
Bulyha, Alena; Heitzinger, Clemens
2011-04-01
In this work, a Monte-Carlo algorithm in the constant-voltage ensemble for the calculation of 3d charge concentrations at charged surfaces functionalized with biomolecules is presented. The motivation for this work is the theoretical understanding of biofunctionalized surfaces in nanowire field-effect biosensors (BioFETs). This work provides the simulation capability for the boundary layer that is crucial in the detection mechanism of these sensors; slight changes in the charge concentration in the boundary layer upon binding of analyte molecules modulate the conductance of nanowire transducers. The simulation of biofunctionalized surfaces poses special requirements on the Monte-Carlo simulations and these are addressed by the algorithm. The constant-voltage ensemble enables us to include the right boundary conditions; the dna strands can be rotated with respect to the surface; and several molecules can be placed in a single simulation box to achieve good statistics in the case of low ionic concentrations relevant in experiments. Simulation results are presented for the leading example of surfaces functionalized with pna and with single- and double-stranded dna in a sodium-chloride electrolyte. These quantitative results make it possible to quantify the screening of the biomolecule charge due to the counter-ions around the biomolecules and the electrical double layer. The resulting concentration profiles show a three-layer structure and non-trivial interactions between the electric double layer and the counter-ions. The numerical results are also important as a reference for the development of simpler screening models.
Ferrauto, Tomassino; Parisi, Domenico; Di Stefano, Gabriele; Baldassarre, Gianluca
2013-01-01
Organisms that live in groups, from microbial symbionts to social insects and schooling fish, exhibit a number of highly efficient cooperative behaviors, often based on role taking and specialization. These behaviors are relevant not only for the biologist but also for the engineer interested in decentralized collective robotics. We address these phenomena by carrying out experiments with groups of two simulated robots controlled by neural networks whose connection weights are evolved by using genetic algorithms. These algorithms and controllers are well suited to autonomously find solutions for decentralized collective robotic tasks based on principles of self-organization. The article first presents a taxonomy of role-taking and specialization mechanisms related to evolved neural network controllers. Then it introduces two cooperation tasks, which can be accomplished by either role taking or specialization, and uses these tasks to compare four different genetic algorithms to evaluate their capacity to evolve a suitable behavioral strategy, which depends on the task demands. Interestingly, only one of the four algorithms, which appears to have more biological plausibility, is capable of evolving role taking or specialization when they are needed. The results are relevant for both collective robotics and biology, as they can provide useful hints on the different processes that can lead to the emergence of specialization in robots and organisms. PMID:23514239
Generalized SIMD algorithm for efficient EM-PIC simulations on modern CPUs
NASA Astrophysics Data System (ADS)
Fonseca, Ricardo; Decyk, Viktor; Mori, Warren; Silva, Luis
2012-10-01
There are several relevant plasma physics scenarios where highly nonlinear and kinetic processes dominate. Further understanding of these scenarios is generally explored through relativistic particle-in-cell codes such as OSIRIS [1], but this algorithm is computationally intensive, and efficient use high end parallel HPC systems, exploring all levels of parallelism available, is required. In particular, most modern CPUs include a single-instruction-multiple-data (SIMD) vector unit that can significantly speed up the calculations. In this work we present a generalized PIC-SIMD algorithm that is shown to work efficiently with different CPU (AMD, Intel, IBM) and vector unit types (2-8 way, single/double). Details on the algorithm will be given, including the vectorization strategy and memory access. We will also present performance results for the various hardware variants analyzed, focusing on floating point efficiency. Finally, we will discuss the applicability of this type of algorithm for EM-PIC simulations on GPGPU architectures [2]. [4pt] [1] R. A. Fonseca et al., LNCS 2331, 342, (2002)[0pt] [2] V. K. Decyk, T. V. Singh; Comput. Phys. Commun. 182, 641-648 (2011)
Synchronization Algorithms for Co-Simulation of Power Grid and Communication Networks
Ciraci, Selim; Daily, Jeffrey A.; Agarwal, Khushbu; Fuller, Jason C.; Marinovici, Laurentiu D.; Fisher, Andrew R.
2014-09-11
The ongoing modernization of power grids consists of integrating them with communication networks in order to achieve robust and resilient control of grid operations. To understand the operation of the new smart grid, one approach is to use simulation software. Unfortunately, current power grid simulators at best utilize inadequate approximations to simulate communication networks, if at all. Cooperative simulation of specialized power grid and communication network simulators promises to more accurately reproduce the interactions of real smart grid deployments. However, co-simulation is a challenging problem. A co-simulation must manage the exchange of informa- tion, including the synchronization of simulator clocks, between all simulators while maintaining adequate computational perfor- mance. This paper describes two new conservative algorithms for reducing the overhead of time synchronization, namely Active Set Conservative and Reactive Conservative. We provide a detailed analysis of their performance characteristics with respect to the current state of the art including both conservative and optimistic synchronization algorithms. In addition, we provide guidelines for selecting the appropriate synchronization algorithm based on the requirements of the co-simulation. The newly proposed algorithms are shown to achieve as much as 14% and 63% im- provement, respectively, over the existing conservative algorithm.
New Algorithms for Computing the Time-to-Collision in Freeway Traffic Simulation Models
Hou, Jia; List, George F.; Guo, Xiucheng
2014-01-01
Ways to estimate the time-to-collision are explored. In the context of traffic simulation models, classical lane-based notions of vehicle location are relaxed and new, fast, and efficient algorithms are examined. With trajectory conflicts being the main focus, computational procedures are explored which use a two-dimensional coordinate system to track the vehicle trajectories and assess conflicts. Vector-based kinematic variables are used to support the calculations. Algorithms based on boxes, circles, and ellipses are considered. Their performance is evaluated in the context of computational complexity and solution time. Results from these analyses suggest promise for effective and efficient analyses. A combined computation process is found to be very effective. PMID:25628650
NASA Astrophysics Data System (ADS)
Gumerov, Nail A.; Karavaev, Alexey V.; Surjalal Sharma, A.; Shao, Xi; Papadopoulos, Konstantinos D.
2011-04-01
Efficient spectral and pseudospectral algorithms for simulation of linear and nonlinear 3D whistler waves in a cold electron plasma are developed. These algorithms are applied to the simulation of whistler waves generated by loop antennas and spheromak-like stationary waves of considerable amplitude. The algorithms are linearly stable and show good stability properties for computations of nonlinear waves over tens of thousands of time steps. Additional speedups by factors of 10-20 (comparing single core CPU and one GPU) are achieved by using graphics processors (GPUs), which enable efficient numerical simulation of the wave propagation on relatively high resolution meshes (tens of millions nodes) in personal computing environment. Comparisons of the numerical results with analytical solutions and experiments show good agreement. The limitations of the codes and the performance of the GPU computing are discussed.
Parallel simulations of Grover's algorithm for closest match search in neutron monitor data
NASA Astrophysics Data System (ADS)
Kussainov, Arman; White, Yelena
We are studying the parallel implementations of Grover's closest match search algorithm for neutron monitor data analysis. This includes data formatting, and matching quantum parameters to a conventional structure of a chosen programming language and selected experimental data type. We have employed several workload distribution models based on acquired data and search parameters. As a result of these simulations, we have an understanding of potential problems that may arise during configuration of real quantum computational devices and the way they could run tasks in parallel. The work was supported by the Science Committee of the Ministry of Science and Education of the Republic of Kazakhstan Grant #2532/GF3.
Foam flooding reservoir simulation algorithm improvement and application
NASA Astrophysics Data System (ADS)
Wang, Yining; Wu, Xiaodong; Wang, Ruihe; Lai, Fengpeng; Zhang, Hanhan
2014-05-01
As one of the important enhanced oil recovery (EOR) technologies, Foam flooding is being used more and more widely in the oil field development. In order to describe and predict foam flooding, experts at domestic and abroad have established a number of mathematical models of foam flooding (mechanism, empirical and semi-empirical models). Empirical models require less data and apply conveniently, but the accuracy is not enough. The aggregate equilibrium model can describe foam generation, burst and coalescence by mechanism studying, but it is very difficult to accurately describe. The research considers the effects of critical water saturation, critical concentration of foaming agent and critical oil saturation on the sealing ability of foam and considers the effect of oil saturation on the resistance factor for obtaining the gas phase relative permeability and the results were amended by laboratory test, so the accuracy rate is higher. Through the reservoir development concepts simulation and field practical application, the calculation is more accurate and higher.
An advanced dispatch simulator with advanced dispatch algorithm
Kafka, R.J.; Crim, H.G. Jr. ); Fink, L.H. ); Balu, N.J. . Electrical Systems Div.)
1989-10-01
This article describes the development of an automatic generation control algorithm, which is capable of using accurate real-time unit data and has control performance advantages over existing algorithms. Utilities use automatic generation control to match total generation and total laod at minimum cost. Since it is impractical to measure total load directly, it is determined from total generation for a control area, the total tie-line flow error, and a component proportional to the frequency error. One part of the AGC system then assigns this total generation requirement to all the generators in the control area in an economic manner by using an economic dispatch algorithm. Another part of the AGC system keeps track of each generator and attempts to correct individual unit errors and total system errors that can be caused by unit response problems, normal changes in system load, metering errors, and system disturbances.
Fokker-Planck-DSMC algorithm for simulations of rarefied gas flows
NASA Astrophysics Data System (ADS)
Gorji, M. Hossein; Jenny, Patrick
2015-04-01
A Fokker-Planck based particle Monte Carlo algorithm was devised recently for simulations of rarefied gas flows by the authors [1-3]. The main motivation behind the Fokker-Planck (FP) model is computational efficiency, which could be gained due to the fact that the resulting stochastic processes are continuous in velocity space. This property of the model leads to simulations where the computational cost becomes independent of the Knudsen number (Kn) [3]. However, the Fokker-Planck model which can be seen as a diffusion approximation of the Boltzmann equation, becomes less accurate as Kn increases. In this study we propose a hybrid Fokker-Planck-Direct Simulation Monte Carlo (FP-DSMC) solution method, which is applicable for the whole range of Kn. The objective of this algorithm is to retain the efficiency of the FP scheme at low Kn (Kn ≪ 1) and to employ conventional DSMC at high Kn (Kn ≫ 1). Since the computational particles employed by the FP model represent the same data as in DSMC, the coupling between the two methods is straightforward. The new ingredient is a switching criterion which would ideally result in a hybrid scheme with the efficiency of the FP method and the accuracy of DSMC for the whole Kn-range. Here, we adopt the number of collisions in a given computational cell and for a given time step size as a decision criterion in order to switch between the FP model and DSMC. For assessment of the hybrid algorithm, different test cases including flow impingement and flow expansion through a slit were studied. Both accuracy and efficiency of the model are shown to be excellent for the presented test cases.
The Research on Web-Based Testing Environment Using Simulated Annealing Algorithm
2014-01-01
The computerized evaluation is now one of the most important methods to diagnose learning; with the application of artificial intelligence techniques in the field of evaluation, the computerized adaptive testing gradually becomes one of the most important evaluation methods. In this test, the computer dynamic updates the learner's ability level and selects tailored items from the item pool. In order to meet the needs of the test it requires that the system has a relatively high efficiency of the implementation. To solve this problem, we proposed a novel method of web-based testing environment based on simulated annealing algorithm. In the development of the system, through a series of experiments, we compared the simulated annealing method and other methods of the efficiency and efficacy. The experimental results show that this method ensures choosing nearly optimal items from the item bank for learners, meeting a variety of assessment needs, being reliable, and having valid judgment in the ability of learners. In addition, using simulated annealing algorithm to solve the computing complexity of the system greatly improves the efficiency of select items from system and near-optimal solutions. PMID:24959600
An algorithm for fast DNS cavitating flows simulations using homogeneous mixture approach
NASA Astrophysics Data System (ADS)
Žnidarčič, A.; Coutier-Delgosha, O.; Marquillie, M.; Dular, M.
2015-12-01
A new algorithm for fast DNS cavitating flows simulations is developed. The algorithm is based on Kim and Moin projection method form. Homogeneous mixture approach with transport equation for vapour volume fraction is used to model cavitation and various cavitation models can be used. Influence matrix and matrix diagonalisation technique enable fast parallel computations.
DESIGNING SUSTAINABLE PROCESSES WITH SIMULATION: THE WASTE REDUCTION (WAR) ALGORITHM
The WAR Algorithm, a methodology for determining the potential environmental impact (PEI) of a chemical process, is presented with modifications that account for the PEI of the energy consumed within that process. From this theory, four PEI indexes are used to evaluate the envir...
Optical simulation of quantum algorithms using programmable liquid-crystal displays
Puentes, Graciana; La Mela, Cecilia; Ledesma, Silvia; Iemmi, Claudio; Paz, Juan Pablo; Saraceno, Marcos
2004-04-01
We present a scheme to perform an all optical simulation of quantum algorithms and maps. The main components are lenses to efficiently implement the Fourier transform and programmable liquid-crystal displays to introduce space dependent phase changes on a classical optical beam. We show how to simulate Deutsch-Jozsa and Grover's quantum algorithms using essentially the same optical array programmed in two different ways.
Piloted simulation of an algorithm for onboard control of time-optimal intercept
NASA Technical Reports Server (NTRS)
Price, D. B.; Calise, A. J.; Moerder, D. D.
1985-01-01
A piloted simulation of algorithms for onboard computation of trajectories for time-optimal intercept of a moving target by an F-8 aircraft is described. The algorithms, use singular perturbation techniques, generate commands in the cockpit. By centering the horizontal and vertical needles, the pilot flies an approximation to a time-optimal intercept trajectory. Example simulations are shown and statistical data on the pilot's performance when presented with different display and computation modes are described.
Temporal Gillespie Algorithm: Fast Simulation of Contagion Processes on Time-Varying Networks
Vestergaard, Christian L.; Génois, Mathieu
2015-01-01
Stochastic simulations are one of the cornerstones of the analysis of dynamical processes on complex networks, and are often the only accessible way to explore their behavior. The development of fast algorithms is paramount to allow large-scale simulations. The Gillespie algorithm can be used for fast simulation of stochastic processes, and variants of it have been applied to simulate dynamical processes on static networks. However, its adaptation to temporal networks remains non-trivial. We here present a temporal Gillespie algorithm that solves this problem. Our method is applicable to general Poisson (constant-rate) processes on temporal networks, stochastically exact, and up to multiple orders of magnitude faster than traditional simulation schemes based on rejection sampling. We also show how it can be extended to simulate non-Markovian processes. The algorithm is easily applicable in practice, and as an illustration we detail how to simulate both Poissonian and non-Markovian models of epidemic spreading. Namely, we provide pseudocode and its implementation in C++ for simulating the paradigmatic Susceptible-Infected-Susceptible and Susceptible-Infected-Recovered models and a Susceptible-Infected-Recovered model with non-constant recovery rates. For empirical networks, the temporal Gillespie algorithm is here typically from 10 to 100 times faster than rejection sampling. PMID:26517860
Hendrickson, B.; Plimpton, S.; Attaway, S.; Swegle, J.
1996-09-01
Transient dynamics simulations are commonly used to model phenomena such as car crashes, underwater explosions, and the response of shipping containers to high-speed impacts. Physical objects in such a simulation are typically represented by Lagrangian meshes because the meshes can move and deform with the objects as they undergo stress. Fluids (gasoline, water) or fluid-like materials (earth) in the simulation can be modeled using the techniques of smoothed particle hydrodynamics. Implementing a hybrid mesh/particle model on a massively parallel computer poses several difficult challenges. One challenge is to simultaneously parallelize and load-balance both the mesh and particle portions of the computation. A second challenge is to efficiently detect the contacts that occur within the deforming mesh and between mesh elements and particles as the simulation proceeds. These contacts impart forces to the mesh elements and particles which must be computed at each timestep to accurately capture the physics of interest. In this paper we describe new parallel algorithms for smoothed particle hydrodynamics and contact detection which turn out to have several key features in common. Additionally, we describe how to join the new algorithms with traditional parallel finite element techniques to create an integrated particle/mesh transient dynamics simulation. Our approach to this problem differs from previous work in that we use three different parallel decompositions, a static one for the finite element analysis and dynamic ones for particles and for contact detection. We have implemented our ideas in a parallel version of the transient dynamics code PRONTO-3D and present results for the code running on a large Intel Paragon.
NASA Astrophysics Data System (ADS)
Aleksandrova, A. G.; Galushina, T. Yu.
2015-12-01
The paper describes the software package developed for the numerical simulation of the breakups of natural and artificial objects and algorithms on which it is based. A new software "Numerical model of breakups" includes models of collapse of the spacecraft (SC) as a result of the explosion and collision as well as two models of the explosion of an asteroid.
Simulated annealing algorithm for solving chambering student-case assignment problem
NASA Astrophysics Data System (ADS)
Ghazali, Saadiah; Abdul-Rahman, Syariza
2015-12-01
The problem related to project assignment problem is one of popular practical problem that appear nowadays. The challenge of solving the problem raise whenever the complexity related to preferences, the existence of real-world constraints and problem size increased. This study focuses on solving a chambering student-case assignment problem by using a simulated annealing algorithm where this problem is classified under project assignment problem. The project assignment problem is considered as hard combinatorial optimization problem and solving it using a metaheuristic approach is an advantage because it could return a good solution in a reasonable time. The problem of assigning chambering students to cases has never been addressed in the literature before. For the proposed problem, it is essential for law graduates to peruse in chambers before they are qualified to become legal counselor. Thus, assigning the chambering students to cases is a critically needed especially when involving many preferences. Hence, this study presents a preliminary study of the proposed project assignment problem. The objective of the study is to minimize the total completion time for all students in solving the given cases. This study employed a minimum cost greedy heuristic in order to construct a feasible initial solution. The search then is preceded with a simulated annealing algorithm for further improvement of solution quality. The analysis of the obtained result has shown that the proposed simulated annealing algorithm has greatly improved the solution constructed by the minimum cost greedy heuristic. Hence, this research has demonstrated the advantages of solving project assignment problem by using metaheuristic techniques.
Joldes, Grand Roman; Wittek, Adam; Miller, Karol
2008-01-01
Real time computation of soft tissue deformation is important for the use of augmented reality devices and for providing haptic feedback during operation or surgeon training. This requires algorithms that are fast, accurate and can handle material nonlinearities and large deformations. A set of such algorithms is presented in this paper, starting with the finite element formulation and the integration scheme used and addressing common problems such as hourglass control and locking. The computation examples presented prove that by using these algorithms, real time computations become possible without sacrificing the accuracy of the results. For a brain model having more than 7000 degrees of freedom, we computed the reaction forces due to indentation with frequency of around 1000 Hz using a standard dual core PC. Similarly, we conducted simulation of brain shift using a model with more than 50 000 degrees of freedom in less than a minute. The speed benefits of our models results from combining the Total Lagrangian formulation with explicit time integration and low order finite elements. PMID:19152791
Superspreading: molecular dynamics simulations and experimental results
NASA Astrophysics Data System (ADS)
Theodorakis, Panagiotis; Kovalchuk, Nina; Starov, Victor; Muller, Erich; Craster, Richard; Matar, Omar
2015-11-01
The intriguing ability of certain surfactant molecules to drive the superspreading of liquids to complete wetting on hydrophobic substrates is central to numerous applications that range from coating flow technology to enhanced oil recovery. Recently, we have observed that for superspreading to occur, two key conditions must be simultaneously satisfied: the adsorption of surfactants from the liquid-vapor surface onto the three-phase contact line augmented by local bilayer formation. Crucially, this must be coordinated with the rapid replenishment of liquid-vapor and solid-liquid interfaces with surfactants from the interior of the droplet. Here, we present the structural characteristics and kinetics of the droplet spreading during the different stages of this process, and we compare our results with experimental data for trisiloxane and poly oxy ethylene surfactants. In this way, we highlight and explore the differences between surfactants, paving the way for the design of molecular architectures tailored specifically for applications that rely on the control of wetting. EPSRC Platform Grant MACIPh (EP/L020564/).
A Linac Simulation Code for Macro-Particles Tracking and Steering Algorithm Implementation
sun, yipeng
2012-05-03
In this paper, a linac simulation code written in Fortran90 is presented and several simulation examples are given. This code is optimized to implement linac alignment and steering algorithms, and evaluate the accelerator errors such as RF phase and acceleration gradient, quadrupole and BPM misalignment. It can track a single particle or a bunch of particles through normal linear accelerator elements such as quadrupole, RF cavity, dipole corrector and drift space. One-to-one steering algorithm and a global alignment (steering) algorithm are implemented in this code.
Performance of Thorup's Shortest Path Algorithm for Large-Scale Network Simulation
NASA Astrophysics Data System (ADS)
Sakumoto, Yusuke; Ohsaki, Hiroyuki; Imase, Makoto
In this paper, we investigate the performance of Thorup's algorithm by comparing it to Dijkstra's algorithm for large-scale network simulations. One of the challenges toward the realization of large-scale network simulations is the efficient execution to find shortest paths in a graph with N vertices and M edges. The time complexity for solving a single-source shortest path (SSSP) problem with Dijkstra's algorithm with a binary heap (DIJKSTRA-BH) is O((M+N)log N). An sophisticated algorithm called Thorup's algorithm has been proposed. The original version of Thorup's algorithm (THORUP-FR) has the time complexity of O(M+N). A simplified version of Thorup's algorithm (THORUP-KL) has the time complexity of O(Mα(N)+N) where α(N) is the functional inverse of the Ackerman function. In this paper, we compare the performances (i.e., execution time and memory consumption) of THORUP-KL and DIJKSTRA-BH since it is known that THORUP-FR is at least ten times slower than Dijkstra's algorithm with a Fibonaccii heap. We find that (1) THORUP-KL is almost always faster than DIJKSTRA-BH for large-scale network simulations, and (2) the performances of THORUP-KL and DIJKSTRA-BH deviate from their time complexities due to the presence of the memory cache in the microprocessor.
Experimental Results in the Comparison of Search Algorithms Used with Room Temperature Detectors
Guss, P., Yuan, D., Cutler, M., Beller, D.
2010-11-01
Analysis of time sequence data was run for several higher resolution scintillation detectors using a variety of search algorithms, and results were obtained in predicting the relative performance for these detectors, which included a slightly superior performance by CeBr{sub 3}. Analysis of several search algorithms shows that inclusion of the RSPRT methodology can improve sensitivity.
NASA Astrophysics Data System (ADS)
Roh, Min K.; Daigle, Bernie J.; Gillespie, Dan T.; Petzold, Linda R.
2011-12-01
In recent years there has been substantial growth in the development of algorithms for characterizing rare events in stochastic biochemical systems. Two such algorithms, the state-dependent weighted stochastic simulation algorithm (swSSA) and the doubly weighted SSA (dwSSA) are extensions of the weighted SSA (wSSA) by H. Kuwahara and I. Mura [J. Chem. Phys. 129, 165101 (2008)], 10.1063/1.2987701. The swSSA substantially reduces estimator variance by implementing system state-dependent importance sampling (IS) parameters, but lacks an automatic parameter identification strategy. In contrast, the dwSSA provides for the automatic determination of state-independent IS parameters, thus it is inefficient for systems whose states vary widely in time. We present a novel modification of the dwSSA—the state-dependent doubly weighted SSA (sdwSSA)—that combines the strengths of the swSSA and the dwSSA without inheriting their weaknesses. The sdwSSA automatically computes state-dependent IS parameters via the multilevel cross-entropy method. We apply the method to three examples: a reversible isomerization process, a yeast polarization model, and a lac operon model. Our results demonstrate that the sdwSSA offers substantial improvements over previous methods in terms of both accuracy and efficiency.
Developing a Moving-Solid Algorithm for Simulating Tsunamis Induced by Rock Sliding
NASA Astrophysics Data System (ADS)
Chuang, M.; Wu, T.; Huang, C.; Wang, C.; Chu, C.; Chen, M.
2012-12-01
The landslide generated tsunami is one of the most devastating nature hazards. However, the involvement of the moving obstacle and dynamic free-surface movement makes the numerical simulation a difficult task. To describe the fluid motion, we use modified two-step projection method to decouple the velocity and pressure fields with 3D LES turbulent model. The free-surface movement is tracked by volume of fluid (VOF) method (Wu, 2004). To describe the effect from the moving obstacle on the fluid, a newly developed moving-solid algorithm (MSA) is developed. We combine the ideas from immersed boundary method (IBM) and partial-cell treatment (PCT) for specifying the contacting speed on the solid face and for presenting the obstacle blocking effect, respectively. By using the concept of IBM, the cell-center and cell-face velocities can be specified arbitrarily. And because we move the solid obstacle on a fixed grid, the boundary of the solid seldom coincides with the cell faces, which makes it inappropriate to assign the solid boundary velocity to the cell faces. To overcome this problem, the PCT is adopted. Using this algorithm, the solid surface is conceptually coincided with the cell faces, and the cell face velocity is able to be specified as the obstacle velocity. The advantage of using this algorithm is obtaining the stable pressure field which is extremely important for coupling with a force-balancing model which describes the solid motion. This model is therefore able to simulate incompressible high-speed fluid motion. In order to describe the solid motion, the DEM (Discrete Element Method) is adopted. The new-time solid movement can be predicted and divided into translation and rotation based on the Newton's equations and Euler's equations respectively. The detail of the moving-solid algorithm is presented in this paper. This model is then applied to studying the rock-slide generated tsunami. The results are validated with the laboratory data (Liu and Wu, 2005
On the rejection-based algorithm for simulation and analysis of large-scale reaction networks
NASA Astrophysics Data System (ADS)
Thanh, Vo Hong; Zunino, Roberto; Priami, Corrado
2015-06-01
Stochastic simulation for in silico studies of large biochemical networks requires a great amount of computational time. We recently proposed a new exact simulation algorithm, called the rejection-based stochastic simulation algorithm (RSSA) [Thanh et al., J. Chem. Phys. 141(13), 134116 (2014)], to improve simulation performance by postponing and collapsing as much as possible the propensity updates. In this paper, we analyze the performance of this algorithm in detail, and improve it for simulating large-scale biochemical reaction networks. We also present a new algorithm, called simultaneous RSSA (SRSSA), which generates many independent trajectories simultaneously for the analysis of the biochemical behavior. SRSSA improves simulation performance by utilizing a single data structure across simulations to select reaction firings and forming trajectories. The memory requirement for building and storing the data structure is thus independent of the number of trajectories. The updating of the data structure when needed is performed collectively in a single operation across the simulations. The trajectories generated by SRSSA are exact and independent of each other by exploiting the rejection-based mechanism. We test our new improvement on real biological systems with a wide range of reaction networks to demonstrate its applicability and efficiency.
On the rejection-based algorithm for simulation and analysis of large-scale reaction networks
Thanh, Vo Hong; Zunino, Roberto; Priami, Corrado
2015-06-28
Stochastic simulation for in silico studies of large biochemical networks requires a great amount of computational time. We recently proposed a new exact simulation algorithm, called the rejection-based stochastic simulation algorithm (RSSA) [Thanh et al., J. Chem. Phys. 141(13), 134116 (2014)], to improve simulation performance by postponing and collapsing as much as possible the propensity updates. In this paper, we analyze the performance of this algorithm in detail, and improve it for simulating large-scale biochemical reaction networks. We also present a new algorithm, called simultaneous RSSA (SRSSA), which generates many independent trajectories simultaneously for the analysis of the biochemical behavior. SRSSA improves simulation performance by utilizing a single data structure across simulations to select reaction firings and forming trajectories. The memory requirement for building and storing the data structure is thus independent of the number of trajectories. The updating of the data structure when needed is performed collectively in a single operation across the simulations. The trajectories generated by SRSSA are exact and independent of each other by exploiting the rejection-based mechanism. We test our new improvement on real biological systems with a wide range of reaction networks to demonstrate its applicability and efficiency.
NASA Astrophysics Data System (ADS)
Jiang, Chunhua; Yang, Guobin; Zhu, Peng; Nishioka, Michi; Yokoyama, Tatsuhiro; Zhou, Chen; Song, Huan; Lan, Ting; Zhao, Zhengyu; Zhang, Yuannong
2016-05-01
This paper presents a new method to reconstruct the vertical electron density profile based on vertical Total Electron Content (TEC) using the simulated annealing algorithm. The present technique used the Quasi-parabolic segments (QPS) to model the bottomside ionosphere. The initial parameters of the ionosphere model were determined from both International Reference Ionosphere (IRI) (Bilitza et al., 2014) and vertical TEC (vTEC). Then, the simulated annealing algorithm was used to search the best-fit parameters of the ionosphere model by comparing with the GPS-TEC. The performance and robust of this technique were verified by ionosonde data. The critical frequency (foF2) and peak height (hmF2) of the F2 layer obtained from ionograms recorded at different locations and on different days were compared with those calculated by the proposed method. The analysis of results shows that the present method is inspiring for obtaining foF2 from vTEC. However, the accuracy of hmF2 needs to be improved in the future work.
Godfrey, Brendan B.; Vay, Jean-Luc
2013-09-01
Rapidly growing numerical instabilities routinely occur in multidimensional particle-in-cell computer simulations of plasma-based particle accelerators, astrophysical phenomena, and relativistic charged particle beams. Reducing instability growth to acceptable levels has necessitated higher resolution grids, high-order field solvers, current filtering, etc. except for certain ratios of the time step to the axial cell size, for which numerical growth rates and saturation levels are reduced substantially. This paper derives and solves the cold beam dispersion relation for numerical instabilities in multidimensional, relativistic, electromagnetic particle-in-cell programs employing either the standard or the Cole–Karkkainnen finite difference field solver on a staggered mesh and the common Esirkepov current-gathering algorithm. Good overall agreement is achieved with previously reported results of the WARP code. In particular, the existence of select time steps for which instabilities are minimized is explained. Additionally, an alternative field interpolation algorithm is proposed for which instabilities are almost completely eliminated for a particular time step in ultra-relativistic simulations.
An efficient algorithm for the stochastic simulation of the hybridization of DNA to microarrays
2009-01-01
Background Although oligonucleotide microarray technology is ubiquitous in genomic research, reproducibility and standardization of expression measurements still concern many researchers. Cross-hybridization between microarray probes and non-target ssDNA has been implicated as a primary factor in sensitivity and selectivity loss. Since hybridization is a chemical process, it may be modeled at a population-level using a combination of material balance equations and thermodynamics. However, the hybridization reaction network may be exceptionally large for commercial arrays, which often possess at least one reporter per transcript. Quantification of the kinetics and equilibrium of exceptionally large chemical systems of this type is numerically infeasible with customary approaches. Results In this paper, we present a robust and computationally efficient algorithm for the simulation of hybridization processes underlying microarray assays. Our method may be utilized to identify the extent to which nucleic acid targets (e.g. cDNA) will cross-hybridize with probes, and by extension, characterize probe robustnessusing the information specified by MAGE-TAB. Using this algorithm, we characterize cross-hybridization in a modified commercial microarray assay. Conclusions By integrating stochastic simulation with thermodynamic prediction tools for DNA hybridization, one may robustly and rapidly characterize of the selectivity of a proposed microarray design at the probe and "system" levels. Our code is available at http://www.laurenzi.net. PMID:20003312
Physics and Algorithm Enhancements for a Validated MCNP/X Monte Carlo Simulation Tool, Phase VII
McKinney, Gregg W
2012-07-17
Currently the US lacks an end-to-end (i.e., source-to-detector) radiation transport simulation code with predictive capability for the broad range of DHS nuclear material detection applications. For example, gaps in the physics, along with inadequate analysis algorithms, make it difficult for Monte Carlo simulations to provide a comprehensive evaluation, design, and optimization of proposed interrogation systems. With the development and implementation of several key physics and algorithm enhancements, along with needed improvements in evaluated data and benchmark measurements, the MCNP/X Monte Carlo codes will provide designers, operators, and systems analysts with a validated tool for developing state-of-the-art active and passive detection systems. This project is currently in its seventh year (Phase VII). This presentation will review thirty enhancements that have been implemented in MCNPX over the last 3 years and were included in the 2011 release of version 2.7.0. These improvements include 12 physics enhancements, 4 source enhancements, 8 tally enhancements, and 6 other enhancements. Examples and results will be provided for each of these features. The presentation will also discuss the eight enhancements that will be migrated into MCNP6 over the upcoming year.
NASA Astrophysics Data System (ADS)
Chen, Da-Ching; Yu, Tommy; Yao, Kung; Pottie, Gregory J.
1999-11-01
For single-input multiple-output (SIMO) systems blind deconvolution based on second-order statistics has been shown promising given that the sources and channels meet certain assumptions. In our previous paper we extend the work to multiple-input multiple-output (MIMO) systems by introducing a blind deconvolution algorithm to remove all channel dispersion followed by a blind decorrelation algorithm to separate different sources from their instantaneous mixture. In this paper we first explore more details embedded in our algorithm. Then we present simulation results to show that our algorithm is applicable to MIMO systems excited by a broad class of signals such as speech, music and digitally modulated symbols.
A fast algorithm for the simulation of arterial pulse waves
NASA Astrophysics Data System (ADS)
Du, Tao; Hu, Dan; Cai, David
2016-06-01
One-dimensional models have been widely used in studies of the propagation of blood pulse waves in large arterial trees. Under a periodic driving of the heartbeat, traditional numerical methods, such as the Lax-Wendroff method, are employed to obtain asymptotic periodic solutions at large times. However, these methods are severely constrained by the CFL condition due to large pulse wave speed. In this work, we develop a new numerical algorithm to overcome this constraint. First, we reformulate the model system of pulse wave propagation using a set of Riemann variables and derive a new form of boundary conditions at the inlet, the outlets, and the bifurcation points of the arterial tree. The new form of the boundary conditions enables us to design a convergent iterative method to enforce the boundary conditions. Then, after exchanging the spatial and temporal coordinates of the model system, we apply the Lax-Wendroff method in the exchanged coordinate system, which turns the large pulse wave speed from a liability to a benefit, to solve the wave equation in each artery of the model arterial system. Our numerical studies show that our new algorithm is stable and can perform ∼15 times faster than the traditional implementation of the Lax-Wendroff method under the requirement that the relative numerical error of blood pressure be smaller than one percent, which is much smaller than the modeling error.
Microwave holography of large reflector antennas - Simulation algorithms
NASA Technical Reports Server (NTRS)
Rahmat-Samii, Y.
1985-01-01
The performance of large reflector antennas can be improved by identifying the location and amount of their surface distortions and correcting them. To determine the accuracy of the constructed surface profiles, simulation studies are used to incorporate both the effects of systematic and random distortions, particularly the effects of the displaced surface panels. In this paper, different simulation models are investigated, emphasizing a model based on the vector diffraction analysis of a curved reflector with displaced panels. The simulated far-field patterns are then used to reconstruct the location and amount of displacement of the surface panels by employing a fast Fourier transform/iterative procedure. The sensitivity of the microwave holography technique based on the number of far-field sampled points, level of distortions, polarizations, illumination tapers, etc., is also examined.
A super-resolution algorithm for enhancement of flash lidar data: flight test results
NASA Astrophysics Data System (ADS)
Bulyshev, Alexander; Amzajerdian, Farzin; Roback, Eric; Reisse, Robert
2013-03-01
This paper describes the results of a 3D super-resolution algorithm applied to the range data obtained from a recent Flash Lidar helicopter flight test. The flight test was conducted by the NASA's Autonomous Landing and Hazard Avoidance Technology (ALHAT) project over a simulated lunar terrain facility at NASA Kennedy Space Center. ALHAT is developing the technology for safe autonomous landing on the surface of celestial bodies: Moon, Mars, asteroids. One of the test objectives was to verify the ability of 3D super-resolution technique to generate high resolution digital elevation models (DEMs) and to determine time resolved relative positions and orientations of the vehicle. 3D super-resolution algorithm was developed earlier and tested in computational modeling, and laboratory experiments, and in a few dynamic experiments using a moving truck. Prior to the helicopter flight test campaign, a 100mX100m hazard field was constructed having most of the relevant extraterrestrial hazard: slopes, rocks, and craters with different sizes. Data were collected during the flight and then processed by the super-resolution code. The detailed DEM of the hazard field was constructed using independent measurement to be used for comparison. ALHAT navigation system data were used to verify abilities of super-resolution method to provide accurate relative navigation information. Namely, the 6 degree of freedom state vector of the instrument as a function of time was restored from super-resolution data. The results of comparisons show that the super-resolution method can construct high quality DEMs and allows for identifying hazards like rocks and craters within the accordance of ALHAT requirements.
A Super-Resolution Algorithm for Enhancement of FLASH LIDAR Data: Flight Test Results
NASA Technical Reports Server (NTRS)
Bulyshev, Alexander; Amzajerdian, Farzin; Roback, Eric; Reisse Robert
2014-01-01
This paper describes the results of a 3D super-resolution algorithm applied to the range data obtained from a recent Flash Lidar helicopter flight test. The flight test was conducted by the NASA's Autonomous Landing and Hazard Avoidance Technology (ALHAT) project over a simulated lunar terrain facility at NASA Kennedy Space Center. ALHAT is developing the technology for safe autonomous landing on the surface of celestial bodies: Moon, Mars, asteroids. One of the test objectives was to verify the ability of 3D super-resolution technique to generate high resolution digital elevation models (DEMs) and to determine time resolved relative positions and orientations of the vehicle. 3D super-resolution algorithm was developed earlier and tested in computational modeling, and laboratory experiments, and in a few dynamic experiments using a moving truck. Prior to the helicopter flight test campaign, a 100mX100m hazard field was constructed having most of the relevant extraterrestrial hazard: slopes, rocks, and craters with different sizes. Data were collected during the flight and then processed by the super-resolution code. The detailed DEM of the hazard field was constructed using independent measurement to be used for comparison. ALHAT navigation system data were used to verify abilities of super-resolution method to provide accurate relative navigation information. Namely, the 6 degree of freedom state vector of the instrument as a function of time was restored from super-resolution data. The results of comparisons show that the super-resolution method can construct high quality DEMs and allows for identifying hazards like rocks and craters within the accordance of ALHAT requirements.
A process-based algorithm for simulating terraces in SWAT
Technology Transfer Automated Retrieval System (TEKTRAN)
Terraces in crop fields are one of the most important soil and water conservation measures that affect runoff and erosion processes in a watershed. In large hydrological programs such as the Soil and Water Assessment Tool (SWAT), terrace effects are simulated by adjusting the slope length and the US...
Simulating Multivariate Nonnormal Data Using an Iterative Algorithm
ERIC Educational Resources Information Center
Ruscio, John; Kaczetow, Walter
2008-01-01
Simulating multivariate nonnormal data with specified correlation matrices is difficult. One especially popular method is Vale and Maurelli's (1983) extension of Fleishman's (1978) polynomial transformation technique to multivariate applications. This requires the specification of distributional moments and the calculation of an intermediate…
Aubry, Jean-Francois; Beaulieu, Frederic; Sevigny, Caroline; Beaulieu, Luc; Tremblay, Daniel
2006-12-15
Inverse planning in external beam radiotherapy often requires a scalar objective function that incorporates importance factors to mimic the planner's preferences between conflicting objectives. Defining those importance factors is not straightforward, and frequently leads to an iterative process in which the importance factors become variables of the optimization problem. In order to avoid this drawback of inverse planning, optimization using algorithms more suited to multiobjective optimization, such as evolutionary algorithms, has been suggested. However, much inverse planning software, including one based on simulated annealing developed at our institution, does not include multiobjective-oriented algorithms. This work investigates the performance of a modified simulated annealing algorithm used to drive aperture-based intensity-modulated radiotherapy inverse planning software in a multiobjective optimization framework. For a few test cases involving gastric cancer patients, the use of this new algorithm leads to an increase in optimization speed of a little more than a factor of 2 over a conventional simulated annealing algorithm, while giving a close approximation of the solutions produced by a standard simulated annealing. A simple graphical user interface designed to facilitate the decision-making process that follows an optimization is also presented.
NASA Astrophysics Data System (ADS)
Endres, F.; Steinmann, P.
2014-12-01
Molecular dynamics (MD) simulations of ferroelectric materials have improved tremendously over the last few decades. Specifically, the core-shell model has been commonly used for the simulation of ferroelectric materials such as barium titanate. However, due to the computational costs of MD, the calculation of ferroelectric hysteresis behaviour, and especially the stress-strain relation, has been a computationally intense task. In this work a molecular statics algorithm, similar to a finite element method for nonlinear trusses, has been implemented. From this, an algorithm to calculate the stress dependent continuum deformation of a discrete particle system, such as a ferroelectric crystal, has been devised. Molecular statics algorithms for the atomistic simulation of ferroelectric materials have been previously described. However, in contrast to the prior literature the algorithm proposed in this work is also capable of effectively computing the macroscopic ferroelectric butterfly hysteresis behaviour. Therefore the advocated algorithm is able to calculate the piezoelectric effect as well as the converse piezoelectric effect simultaneously on atomistic and continuum length scales. Barium titanate has been simulated using the core-shell model to validate the developed algorithm.
Fast Plasma Instrument for MMS: Data Compression Simulation Results
NASA Technical Reports Server (NTRS)
Barrie, A.; Adrian, Mark L.; Yeh, P.-S.; Winkert, G. E.; Lobell, J. V.; Vinas, A.F.; Simpson, D. J.; Moore, T. E.
2008-01-01
Magnetospheric Multiscale (MMS) mission will study small-scale reconnection structures and their rapid motions from closely spaced platforms using instruments capable of high angular, energy, and time resolution measurements. To meet these requirements, the Fast Plasma Instrument (FPI) consists of eight (8) identical half top-hat electron sensors and eights (8) identical ion sensors and an Instrument Data Processing Unit (IDPU). The sensors (electron or ion) are grouped into pairs whose 6 deg x 180 deg fields-of-view (FOV) are set 90 deg apart. Each sensor is equipped with electrostatic aperture steering to allow the sensor to scan a 45 deg x 180 deg fan about its nominal viewing (0 deg deflection) direction. Each pair of sensors, known as the Dual Electron Spectrometer (DES) and the Dual Ion Spectrometer (DIS), occupies a quadrant on the MMS spacecraft and the combination of the eight electron/ion sensors, employing aperture steering, image the full-sky every 30-ms (electrons) and 150-ms (ions), respectively. To probe the results in the DES complement of a given spacecraft generating 6.5-Mbs(exp -1) of electron data while the DIS generates 1.1-Mbs(exp -1) of ion data yielding an FPI total data rate of 6.6-MBs(exp -1). The FPI electron/ion data is collected by the IDPU then transmitted to the Central Data Instrument Processor (CIDP) on the spacecraft for science interest ranking. Only data sequences that contain the greatest amount of temporal/spatial structure will be intelligently down-linked by the spacecraft. Currently, the FPI data rate allocation to the CIDP is 1.5-Mbs(exp -1). Consequently, the FPI-IDPU must employ data/image compression to meet this CIDP telemetry allocation. Here, we present simulations of the CCSDS 122.0-B-1 algorithm-based compression of the FPI-DES electron data. Compression analysis is based upon a seed of re-processed Cluster/PEACE electron measurements. Topics to be discussed include: review of compression algorithm; data quality
Fast Plasma Instrument for MMS: Data Compression Simulation Results
NASA Astrophysics Data System (ADS)
Barrie, A.; Adrian, M. L.; Yeh, P.; Winkert, G.; Lobell, J.; Vinas, A. F.; Simpson, D. G.
2009-12-01
Magnetospheric Multiscale (MMS) mission will study small-scale reconnection structures and their rapid motions from closely spaced platforms using instruments capable of high angular, energy, and time resolution measurements. To meet these requirements, the Fast Plasma Instrument (FPI) consists of eight (8) identical half top-hat electron sensors and eight (8) identical ion sensors and an Instrument Data Processing Unit (IDPU). The sensors (electron or ion) are grouped into pairs whose 6° x 180° fields-of-view (FOV) are set 90° apart. Each sensor is equipped with electrostatic aperture steering to allow the sensor to scan a 45° x 180° fan about the its nominal viewing (0° deflection) direction. Each pair of sensors, known as the Dual Electron Spectrometer (DES) and the Dual Ion Spectrometer (DIS), occupies a quadrant on the MMS spacecraft and the combination of the eight electron/ion sensors, employing aperture steering, image the full-sky every 30-ms (electrons) and 150-ms (ions), respectively. To probe the diffusion regions of reconnection, the highest temporal/spatial resolution mode of FPI results in the DES complement of a given spacecraft generating 6.5-Mb s-1 of electron data while the DIS generates 1.1-Mb s-1 of ion data yielding an FPI total data rate of 6.6-Mb s-1. The FPI electron/ion data is collected by the IDPU then transmitted to the Central Data Instrument Processor (CIDP) on the spacecraft for science interest ranking. Only data sequences that contain the greatest amount of temporal/spatial structure will be intelligently down-linked by the spacecraft. Currently, the FPI data rate allocation to the CIDP is 1.5-Mb s-1. Consequently, the FPI-IDPU must employ data/image compression to meet this CIDP telemetry allocation. Here, we present updated simulations of the CCSDS 122.0-B-1 algorithm-based compression of the FPI-DES electron data as well as the FPI-DIS ion data. Compression analysis is based upon a seed of re-processed Cluster
Fast Plasma Instrument for MMS: Data Compression Simulation Results
NASA Astrophysics Data System (ADS)
Barrie, A. C.; Adrian, M. L.; Yeh, P.; Winkert, G. E.; Lobell, J. V.; Viňas, A. F.; Simpson, D. G.; Moore, T. E.
2008-12-01
Magnetospheric Multiscale (MMS) mission will study small-scale reconnection structures and their rapid motions from closely spaced platforms using instruments capable of high angular, energy, and time resolution measurements. To meet these requirements, the Fast Plasma Instrument (FPI) consists of eight (8) identical half top-hat electron sensors and eight (8) identical ion sensors and an Instrument Data Processing Unit (IDPU). The sensors (electron or ion) are grouped into pairs whose 6° × 180° fields-of-view (FOV) are set 90° apart. Each sensor is equipped with electrostatic aperture steering to allow the sensor to scan a 45° × 180° fan about the its nominal viewing (0° deflection) direction. Each pair of sensors, known as the Dual Electron Spectrometer (DES) and the Dual Ion Spectrometer (DIS), occupies a quadrant on the MMS spacecraft and the combination of the eight electron/ion sensors, employing aperture steering, image the full-sky every 30-ms (electrons) and 150-ms (ions), respectively. To probe the diffusion regions of reconnection, the highest temporal/spatial resolution mode of FPI results in the DES complement of a given spacecraft generating 6.5-Mb s-1 of electron data while the DIS generates 1.1-Mb s-1 of ion data yielding an FPI total data rate of 7.6-Mb s-1. The FPI electron/ion data is collected by the IDPU then transmitted to the Central Data Instrument Processor (CIDP) on the spacecraft for science interest ranking. Only data sequences that contain the greatest amount of temporal/spatial structure will be intelligently down-linked by the spacecraft. Currently, the FPI data rate allocation to the CIDP is 1.5-Mb s-1. Consequently, the FPI-IDPU must employ data/image compression to meet this CIDP telemetry allocation. Here, we present simulations of the CCSDS 122.0-B-1 algorithm- based compression of the FPI-DES electron data. Compression analysis is based upon a seed of re- processed Cluster/PEACE electron measurements. Topics to be
NASA Astrophysics Data System (ADS)
Romano, Paul Kollath
Monte Carlo particle transport methods are being considered as a viable option for high-fidelity simulation of nuclear reactors. While Monte Carlo methods offer several potential advantages over deterministic methods, there are a number of algorithmic shortcomings that would prevent their immediate adoption for full-core analyses. In this thesis, algorithms are proposed both to ameliorate the degradation in parallel efficiency typically observed for large numbers of processors and to offer a means of decomposing large tally data that will be needed for reactor analysis. A nearest-neighbor fission bank algorithm was proposed and subsequently implemented in the OpenMC Monte Carlo code. A theoretical analysis of the communication pattern shows that the expected cost is O( N ) whereas traditional fission bank algorithms are O(N) at best. The algorithm was tested on two supercomputers, the Intrepid Blue Gene/P and the Titan Cray XK7, and demonstrated nearly linear parallel scaling up to 163,840 processor cores on a full-core benchmark problem. An algorithm for reducing network communication arising from tally reduction was analyzed and implemented in OpenMC. The proposed algorithm groups only particle histories on a single processor into batches for tally purposes---in doing so it prevents all network communication for tallies until the very end of the simulation. The algorithm was tested, again on a full-core benchmark, and shown to reduce network communication substantially. A model was developed to predict the impact of load imbalances on the performance of domain decomposed simulations. The analysis demonstrated that load imbalances in domain decomposed simulations arise from two distinct phenomena: non-uniform particle densities and non-uniform spatial leakage. The dominant performance penalty for domain decomposition was shown to come from these physical effects rather than insufficient network bandwidth or high latency. The model predictions were verified with
Stochastic algorithms for the analysis of numerical flame simulations
Bell, John B.; Day, Marcus S.; Grcar, Joseph F.; Lijewski, Michael J.
2004-04-26
Recent progress in simulation methodologies and high-performance parallel computers have made it is possible to perform detailed simulations of multidimensional reacting flow phenomena using comprehensive kinetics mechanisms. As simulations become larger and more complex, it becomes increasingly difficult to extract useful information from the numerical solution, particularly regarding the interactions of the chemical reaction and diffusion processes. In this paper we present a new diagnostic tool for analysis of numerical simulations of reacting flow. Our approach is based on recasting an Eulerian flow solution in a Lagrangian frame. Unlike a conventional Lagrangian view point that follows the evolution of a volume of the fluid, we instead follow specific chemical elements, e.g., carbon, nitrogen, etc., as they move through the system . From this perspective an ''atom'' is part of some molecule of a species that is transported through the domain by advection and diffusion. Reactions cause the atom to shift from one chemical host species to another and the subsequent transport of the atom is given by the movement of the new species. We represent these processes using a stochastic particle formulation that treats advection deterministically and models diffusion and chemistry as stochastic processes. In this paper, we discuss the numerical issues in detail and demonstrate that an ensemble of stochastic trajectories can accurately capture key features of the continuum solution. The capabilities of this diagnostic are then demonstrated by applications to study the modulation of carbon chemistry during a vortex-flame interaction, and the role of cyano chemistry in rm NO{sub x} production for a steady diffusion flame.
Parallel algorithms for simulating continuous time Markov chains
NASA Technical Reports Server (NTRS)
Nicol, David M.; Heidelberger, Philip
1992-01-01
We have previously shown that the mathematical technique of uniformization can serve as the basis of synchronization for the parallel simulation of continuous-time Markov chains. This paper reviews the basic method and compares five different methods based on uniformization, evaluating their strengths and weaknesses as a function of problem characteristics. The methods vary in their use of optimism, logical aggregation, communication management, and adaptivity. Performance evaluation is conducted on the Intel Touchstone Delta multiprocessor, using up to 256 processors.
Building a LiDAR point cloud simulator: Testing algorithms for high resolution topographic change
NASA Astrophysics Data System (ADS)
Carrea, Dario; Abellán, Antonio; Derron, Marc-Henri; Jaboyedoff, Michel
2014-05-01
(erosion, landslide monitoring, etc) and we then tested the use of filtering techniques using 3D moving windows along the space and time, which considerably reduces data scattering due to the benefits of data redundancy. In conclusion, the simulator allowed us to improve our different algorithms and to understand how instrumental error affects final results. And also, improve the methodology of scans acquisition to find the best compromise between point density, positioning and acquisition time with the best accuracy possible to characterize the topographic change.
Registration of range data using a hybrid simulated annealing and iterative closest point algorithm
LUCK,JASON; LITTLE,CHARLES Q.; HOFF,WILLIAM
2000-04-17
The need to register data is abundant in applications such as: world modeling, part inspection and manufacturing, object recognition, pose estimation, robotic navigation, and reverse engineering. Registration occurs by aligning the regions that are common to multiple images. The largest difficulty in performing this registration is dealing with outliers and local minima while remaining efficient. A commonly used technique, iterative closest point, is efficient but is unable to deal with outliers or avoid local minima. Another commonly used optimization algorithm, simulated annealing, is effective at dealing with local minima but is very slow. Therefore, the algorithm developed in this paper is a hybrid algorithm that combines the speed of iterative closest point with the robustness of simulated annealing. Additionally, a robust error function is incorporated to deal with outliers. This algorithm is incorporated into a complete modeling system that inputs two sets of range data, registers the sets, and outputs a composite model.
Advanced time integration algorithms for dislocation dynamics simulations of work hardening
NASA Astrophysics Data System (ADS)
Sills, Ryan B.; Aghaei, Amin; Cai, Wei
2016-05-01
Efficient time integration is a necessity for dislocation dynamics simulations of work hardening to achieve experimentally relevant strains. In this work, an efficient time integration scheme using a high order explicit method with time step subcycling and a newly-developed collision detection algorithm are evaluated. First, time integrator performance is examined for an annihilating Frank–Read source, showing the effects of dislocation line collision. The integrator with subcycling is found to significantly out-perform other integration schemes. The performance of the time integration and collision detection algorithms is then tested in a work hardening simulation. The new algorithms show a 100-fold speed-up relative to traditional schemes. Subcycling is shown to improve efficiency significantly while maintaining an accurate solution, and the new collision algorithm allows an arbitrarily large time step size without missing collisions.
Jung, Jaewoon; Mori, Takaharu; Kobayashi, Chigusa; Matsunaga, Yasuhiro; Yoda, Takao; Feig, Michael; Sugita, Yuji
2015-01-01
GENESIS (Generalized-Ensemble Simulation System) is a new software package for molecular dynamics (MD) simulations of macromolecules. It has two MD simulators, called ATDYN and SPDYN. ATDYN is parallelized based on an atomic decomposition algorithm for the simulations of all-atom force-field models as well as coarse-grained Go-like models. SPDYN is highly parallelized based on a domain decomposition scheme, allowing large-scale MD simulations on supercomputers. Hybrid schemes combining OpenMP and MPI are used in both simulators to target modern multicore computer architectures. Key advantages of GENESIS are (1) the highly parallel performance of SPDYN for very large biological systems consisting of more than one million atoms and (2) the availability of various REMD algorithms (T-REMD, REUS, multi-dimensional REMD for both all-atom and Go-like models under the NVT, NPT, NPAT, and NPγT ensembles). The former is achieved by a combination of the midpoint cell method and the efficient three-dimensional Fast Fourier Transform algorithm, where the domain decomposition space is shared in real-space and reciprocal-space calculations. Other features in SPDYN, such as avoiding concurrent memory access, reducing communication times, and usage of parallel input/output files, also contribute to the performance. We show the REMD simulation results of a mixed (POPC/DMPC) lipid bilayer as a real application using GENESIS. GENESIS is released as free software under the GPLv2 licence and can be easily modified for the development of new algorithms and molecular models. WIREs Comput Mol Sci 2015, 5:310–323. doi: 10.1002/wcms.1220 PMID:26753008
Algorithm for calculating turbine cooling flow and the resulting decrease in turbine efficiency
NASA Technical Reports Server (NTRS)
Gauntner, J. W.
1980-01-01
An algorithm is presented for calculating both the quantity of compressor bleed flow required to cool the turbine and the decrease in turbine efficiency caused by the injection of cooling air into the gas stream. The algorithm, which is intended for an axial flow, air routine in a properly written thermodynamic cycle code. Ten different cooling configurations are available for each row of cooled airfoils in the turbine. Results from the algorithm are substantiated by comparison with flows predicted by major engine manufacturers for given bulk metal temperatures and given cooling configurations. A list of definitions for the terms in the subroutine is presented.
Grover search algorithm with Rydberg-blockaded atoms: quantum Monte Carlo simulations
NASA Astrophysics Data System (ADS)
Petrosyan, David; Saffman, Mark; Mølmer, Klaus
2016-05-01
We consider the Grover search algorithm implementation for a quantum register of size N={2}k using k (or k+1) microwave- and laser-driven Rydberg-blockaded atoms, following the proposal by Mølmer et al (2011 J. Phys. B 44 184016). We suggest some simplifications for the microwave and laser couplings, and analyze the performance of the algorithm for up to k = 4 multilevel atoms under realistic experimental conditions using quantum stochastic (Monte Carlo) wavefunction simulations.
Cobb, J.W.; Leboeuf, J.N.
1994-10-01
The authors present a particle algorithm to extend simulation capabilities for plasma based materials processing reactors. The orbit integrator uses a syncopated leap-frog algorithm in cylindrical coordinates, which maintains second order accuracy, and minimizes computational complexity. Plasma source terms are accumulated orbit consistently directly in the frequency and azimuthal mode domains. Finally they discuss the numerical analysis of this algorithm. Orbit consistency greatly reduces the computational cost for a given level of precision. The computational cost is independent of the degree of time scale separation.
Shuttle Entry Air Data System (SEADS) - Optimization of preflight algorithms based on flight results
NASA Technical Reports Server (NTRS)
Wolf, H.; Henry, M. W.; Siemers, Paul M., III
1988-01-01
The SEADS pressure model algorithm results were tested against other sources of air data, in particular, the Shuttle Best Estimated Trajectory (BET). The algorithm basis was also tested through a comparison of flight-measured pressure distribution vs the wind tunnel database. It is concluded that the successful flight of SEADS and the subsequent analysis of the data shows good agreement between BET and SEADS air data.
Simulation of Biochemical Pathway Adaptability Using Evolutionary Algorithms
Bosl, W J
2005-01-26
The systems approach to genomics seeks quantitative and predictive descriptions of cells and organisms. However, both the theoretical and experimental methods necessary for such studies still need to be developed. We are far from understanding even the simplest collective behavior of biomolecules, cells or organisms. A key aspect to all biological problems, including environmental microbiology, evolution of infectious diseases, and the adaptation of cancer cells is the evolvability of genomes. This is particularly important for Genomes to Life missions, which tend to focus on the prospect of engineering microorganisms to achieve desired goals in environmental remediation and climate change mitigation, and energy production. All of these will require quantitative tools for understanding the evolvability of organisms. Laboratory biodefense goals will need quantitative tools for predicting complicated host-pathogen interactions and finding counter-measures. In this project, we seek to develop methods to simulate how external and internal signals cause the genetic apparatus to adapt and organize to produce complex biochemical systems to achieve survival. This project is specifically directed toward building a computational methodology for simulating the adaptability of genomes. This project investigated the feasibility of using a novel quantitative approach to studying the adaptability of genomes and biochemical pathways. This effort was intended to be the preliminary part of a larger, long-term effort between key leaders in computational and systems biology at Harvard University and LLNL, with Dr. Bosl as the lead PI. Scientific goals for the long-term project include the development and testing of new hypotheses to explain the observed adaptability of yeast biochemical pathways when the myosin-II gene is deleted and the development of a novel data-driven evolutionary computation as a way to connect exploratory computational simulation with hypothesis
Carvajal, M A; García-Pareja, S; Guirado, D; Vilches, M; Anguiano, M; Palma, A J; Lallena, A M
2009-10-21
In this work we have developed a simulation tool, based on the PENELOPE code, to study the response of MOSFET devices to irradiation with high-energy photons. The energy deposited in the extremely thin silicon dioxide layer has been calculated. To reduce the statistical uncertainties, an ant colony algorithm has been implemented to drive the application of splitting and Russian roulette as variance reduction techniques. In this way, the uncertainty has been reduced by a factor of approximately 5, while the efficiency is increased by a factor of above 20. As an application, we have studied the dependence of the response of the pMOS transistor 3N163, used as a dosimeter, with the incidence angle of the radiation for three common photons sources used in radiotherapy: a (60)Co Theratron-780 and the 6 and 18 MV beams produced by a Mevatron KDS LINAC. Experimental and simulated results have been obtained for gantry angles of 0 degrees, 15 degrees, 30 degrees, 45 degrees, 60 degrees and 75 degrees. The agreement obtained has permitted validation of the simulation tool. We have studied how to reduce the angular dependence of the MOSFET response by using an additional encapsulation made of brass in the case of the two LINAC qualities considered. PMID:19794247
A sweep algorithm for massively parallel simulation of circuit-switched networks
NASA Technical Reports Server (NTRS)
Gaujal, Bruno; Greenberg, Albert G.; Nicol, David M.
1992-01-01
A new massively parallel algorithm is presented for simulating large asymmetric circuit-switched networks, controlled by a randomized-routing policy that includes trunk-reservation. A single instruction multiple data (SIMD) implementation is described, and corresponding experiments on a 16384 processor MasPar parallel computer are reported. A multiple instruction multiple data (MIMD) implementation is also described, and corresponding experiments on an Intel IPSC/860 parallel computer, using 16 processors, are reported. By exploiting parallelism, our algorithm increases the possible execution rate of such complex simulations by as much as an order of magnitude.
Cao Yang . E-mail: ycao@cs.ucsb.edu; Gillespie, Dan . E-mail: GillespieDT@mailaps.org; Petzold, Linda . E-mail: petzold@engineering.ucsb.edu
2005-07-01
In this paper, we introduce a multiscale stochastic simulation algorithm (MSSA) which makes use of Gillespie's stochastic simulation algorithm (SSA) together with a new stochastic formulation of the partial equilibrium assumption (PEA). This method is much more efficient than SSA alone. It works even with a very small population of fast species. Implementation details are discussed, and an application to the modeling of the heat shock response of E. Coli is presented which demonstrates the excellent efficiency and accuracy obtained with the new method.
The Moment Condensed History Algorithm for Monte Carlo Electron Transport Simulations
Tolar, D R; Larsen, E W
2001-02-27
We introduce a new Condensed History algorithm for the Monte Carlo simulation of electron transport. To obtain more accurate simulations, the new algorithm preserves the mean position and the variance in the mean position exactly for electrons that have traveled a given path length and are traveling in a given direction. This is accomplished by deriving the zeroth-, first-, and second-order spatial moments of the Spencer-Lewis equation and employing this information directly in the Condensed History process. Numerical calculations demonstrate the advantages of our method over standard Condensed History methods.
Improving Efficiency in SMD Simulations Through a Hybrid Differential Relaxation Algorithm.
Ramírez, Claudia L; Zeida, Ari; Jara, Gabriel E; Roitberg, Adrián E; Martí, Marcelo A
2014-10-14
The fundamental object for studying a (bio)chemical reaction obtained from simulations is the free energy profile, which can be directly related to experimentally determined properties. Although quite accurate hybrid quantum (DFT based)-classical methods are available, achieving statistically accurate and well converged results at a moderate computational cost is still an open challenge. Here, we present and thoroughly test a hybrid differential relaxation algorithm (HyDRA), which allows faster equilibration of the classical environment during the nonequilibrium steering of a (bio)chemical reaction. We show and discuss why (in the context of Jarzynski's Relationship) this method allows obtaining accurate free energy profiles with smaller number of independent trajectories and/or faster pulling speeds, thus reducing the overall computational cost. Moreover, due to the availability and straightforward implementation of the method, we expect that it will foster theoretical studies of key enzymatic processes. PMID:26588154
NASA Technical Reports Server (NTRS)
Kaushik, Dinesh K.; Baysal, Oktay
1997-01-01
Accurate computation of acoustic wave propagation may be more efficiently performed when their dispersion relations are considered. Consequently, computational algorithms which attempt to preserve these relations have been gaining popularity in recent years. In the present paper, the extensions to one such scheme are discussed. By solving the linearized, 2-D Euler and Navier-Stokes equations with such a method for the acoustic wave propagation, several issues were investigated. Among them were higher-order accuracy, choice of boundary conditions and differencing stencils, effects of viscosity, low-storage time integration, generalized curvilinear coordinates, periodic series, their reflections and interference patterns from a flat wall and scattering from a circular cylinder. The results were found to be promising en route to the aeroacoustic simulations of realistic engineering problems.
Hybrid-PIC Algorithms for Simulation of Large-Scale Plasma Jet Accelerators
NASA Astrophysics Data System (ADS)
Thoma, Carsten; Welch, Dale
2009-11-01
Merging coaxial plasma jets are envisioned for use in magneto-inertial fusion schemes as the source of an imploding plasma liner. An experimental program at HyperV is considering the generation of large plasma jets (length scales on the order of centimeters) at high densities (10^16-10^17 cm-3) in long coaxial accelerators. We describe the Hybrid particle-in-cell (PIC) methods implemented in the code LSP for this parameter regime and present simulation results of the HyperV accelerator. A radiation transport algorithm has also been implemented into LSP so that the effect of radiation cooling on the jet mach number can be included self-consistently into the Hybrid PIC formalism.
[The utility boiler low NOx combustion optimization based on ANN and simulated annealing algorithm].
Zhou, Hao; Qian, Xinping; Zheng, Ligang; Weng, Anxin; Cen, Kefa
2003-11-01
With the developing restrict environmental protection demand, more attention was paid on the low NOx combustion optimizing technology for its cheap and easy property. In this work, field experiments on the NOx emissions characteristics of a 600 MW coal-fired boiler were carried out, on the base of the artificial neural network (ANN) modeling, the simulated annealing (SA) algorithm was employed to optimize the boiler combustion to achieve a low NOx emissions concentration, and the combustion scheme was obtained. Two sets of SA parameters were adopted to find a better SA scheme, the result show that the parameters of T0 = 50 K, alpha = 0.6 can lead to a better optimizing process. This work can give the foundation of the boiler low NOx combustion on-line control technology. PMID:14768567
2014-01-01
Background Eukaryotic transcriptional regulation is known to be highly connected through the networks of cooperative transcription factors (TFs). Measuring the cooperativity of TFs is helpful for understanding the biological relevance of these TFs in regulating genes. The recent advances in computational techniques led to various predictions of cooperative TF pairs in yeast. As each algorithm integrated different data resources and was developed based on different rationales, it possessed its own merit and claimed outperforming others. However, the claim was prone to subjectivity because each algorithm compared with only a few other algorithms and only used a small set of performance indices for comparison. This motivated us to propose a series of indices to objectively evaluate the prediction performance of existing algorithms. And based on the proposed performance indices, we conducted a comprehensive performance evaluation. Results We collected 14 sets of predicted cooperative TF pairs (PCTFPs) in yeast from 14 existing algorithms in the literature. Using the eight performance indices we adopted/proposed, the cooperativity of each PCTFP was measured and a ranking score according to the mean cooperativity of the set was given to each set of PCTFPs under evaluation for each performance index. It was seen that the ranking scores of a set of PCTFPs vary with different performance indices, implying that an algorithm used in predicting cooperative TF pairs is of strength somewhere but may be of weakness elsewhere. We finally made a comprehensive ranking for these 14 sets. The results showed that Wang J's study obtained the best performance evaluation on the prediction of cooperative TF pairs in yeast. Conclusions In this study, we adopted/proposed eight performance indices to make a comprehensive performance evaluation on the prediction results of 14 existing cooperative TFs identification algorithms. Most importantly, these proposed indices can be easily applied to
Dong, S.
2015-02-15
We present a family of physical formulations, and a numerical algorithm, based on a class of general order parameters for simulating the motion of a mixture of N (N⩾2) immiscible incompressible fluids with given densities, dynamic viscosities, and pairwise surface tensions. The N-phase formulations stem from a phase field model we developed in a recent work based on the conservations of mass/momentum, and the second law of thermodynamics. The introduction of general order parameters leads to an extremely strongly-coupled system of (N−1) phase field equations. On the other hand, the general form enables one to compute the N-phase mixing energy density coefficients in an explicit fashion in terms of the pairwise surface tensions. We show that the increased complexity in the form of the phase field equations associated with general order parameters in actuality does not cause essential computational difficulties. Our numerical algorithm reformulates the (N−1) strongly-coupled phase field equations for general order parameters into 2(N−1) Helmholtz-type equations that are completely de-coupled from one another. This leads to a computational complexity comparable to that for the simplified phase field equations associated with certain special choice of the order parameters. We demonstrate the capabilities of the method developed herein using several test problems involving multiple fluid phases and large contrasts in densities and viscosities among the multitude of fluids. In particular, by comparing simulation results with the Langmuir–de Gennes theory of floating liquid lenses we show that the method using general order parameters produces physically accurate results for multiple fluid phases.
Kalpathy-Cramer, Jayashree; Zhao, Binsheng; Goldgof, Dmitry; Gu, Yuhua; Wang, Xingwei; Yang, Hao; Tan, Yongqiang; Gillies, Robert; Napel, Sandy
2016-08-01
Tumor volume estimation, as well as accurate and reproducible borders segmentation in medical images, are important in the diagnosis, staging, and assessment of response to cancer therapy. The goal of this study was to demonstrate the feasibility of a multi-institutional effort to assess the repeatability and reproducibility of nodule borders and volume estimate bias of computerized segmentation algorithms in CT images of lung cancer, and to provide results from such a study. The dataset used for this evaluation consisted of 52 tumors in 41 CT volumes (40 patient datasets and 1 dataset containing scans of 12 phantom nodules of known volume) from five collections available in The Cancer Imaging Archive. Three academic institutions developing lung nodule segmentation algorithms submitted results for three repeat runs for each of the nodules. We compared the performance of lung nodule segmentation algorithms by assessing several measurements of spatial overlap and volume measurement. Nodule sizes varied from 29 μl to 66 ml and demonstrated a diversity of shapes. Agreement in spatial overlap of segmentations was significantly higher for multiple runs of the same algorithm than between segmentations generated by different algorithms (p < 0.05) and was significantly higher on the phantom dataset compared to the other datasets (p < 0.05). Algorithms differed significantly in the bias of the measured volumes of the phantom nodules (p < 0.05) underscoring the need for assessing performance on clinical data in addition to phantoms. Algorithms that most accurately estimated nodule volumes were not the most repeatable, emphasizing the need to evaluate both their accuracy and precision. There were considerable differences between algorithms, especially in a subset of heterogeneous nodules, underscoring the recommendation that the same software be used at all time points in longitudinal studies. PMID:26847203