Sample records for instant stereoscopic tomography

  1. Stereoscopic vascular models of the head and neck: A computed tomography angiography visualization.

    PubMed

    Cui, Dongmei; Lynch, James C; Smith, Andrew D; Wilson, Timothy D; Lehman, Michael N

    2016-01-01

    Computer-assisted 3D models are used in some medical and allied health science schools; however, they are often limited to online use and 2D flat screen-based imaging. Few schools take advantage of 3D stereoscopic learning tools in anatomy education and clinically relevant anatomical variations when teaching anatomy. A new approach to teaching anatomy includes use of computed tomography angiography (CTA) images of the head and neck to create clinically relevant 3D stereoscopic virtual models. These high resolution images of the arteries can be used in unique and innovative ways to create 3D virtual models of the vasculature as a tool for teaching anatomy. Blood vessel 3D models are presented stereoscopically in a virtual reality environment, can be rotated 360° in all axes, and magnified according to need. In addition, flexible views of internal structures are possible. Images are displayed in a stereoscopic mode, and students view images in a small theater-like classroom while wearing polarized 3D glasses. Reconstructed 3D models enable students to visualize vascular structures with clinically relevant anatomical variations in the head and neck and appreciate spatial relationships among the blood vessels, the skull and the skin. © 2015 American Association of Anatomists.

  2. Novel microscope-integrated stereoscopic heads-up display for intrasurgical optical coherence tomography

    PubMed Central

    Shen, Liangbo; Carrasco-Zevallos, Oscar; Keller, Brenton; Viehland, Christian; Waterman, Gar; Hahn, Paul S.; Kuo, Anthony N.; Toth, Cynthia A.; Izatt, Joseph A.

    2016-01-01

    Intra-operative optical coherence tomography (OCT) requires a display technology which allows surgeons to visualize OCT data without disrupting surgery. Previous research and commercial intrasurgical OCT systems have integrated heads-up display (HUD) systems into surgical microscopes to provide monoscopic viewing of OCT data through one microscope ocular. To take full advantage of our previously reported real-time volumetric microscope-integrated OCT (4D MIOCT) system, we describe a stereoscopic HUD which projects a stereo pair of OCT volume renderings into both oculars simultaneously. The stereoscopic HUD uses a novel optical design employing spatial multiplexing to project dual OCT volume renderings utilizing a single micro-display. The optical performance of the surgical microscope with the HUD was quantitatively characterized and the addition of the HUD was found not to substantially effect the resolution, field of view, or pincushion distortion of the operating microscope. In a pilot depth perception subject study, five ophthalmic surgeons completed a pre-set dexterity task with 50.0% (SD = 37.3%) higher success rate and in 35.0% (SD = 24.8%) less time on average with stereoscopic OCT vision compared to monoscopic OCT vision. Preliminary experience using the HUD in 40 vitreo-retinal human surgeries by five ophthalmic surgeons is reported, in which all surgeons reported that the HUD did not alter their normal view of surgery and that live surgical maneuvers were readily visible in displayed stereoscopic OCT volumes. PMID:27231616

  3. Stereoscopic augmented reality for laparoscopic surgery.

    PubMed

    Kang, Xin; Azizian, Mahdi; Wilson, Emmanuel; Wu, Kyle; Martin, Aaron D; Kane, Timothy D; Peters, Craig A; Cleary, Kevin; Shekhar, Raj

    2014-07-01

    Conventional laparoscopes provide a flat representation of the three-dimensional (3D) operating field and are incapable of visualizing internal structures located beneath visible organ surfaces. Computed tomography (CT) and magnetic resonance (MR) images are difficult to fuse in real time with laparoscopic views due to the deformable nature of soft-tissue organs. Utilizing emerging camera technology, we have developed a real-time stereoscopic augmented-reality (AR) system for laparoscopic surgery by merging live laparoscopic ultrasound (LUS) with stereoscopic video. The system creates two new visual cues: (1) perception of true depth with improved understanding of 3D spatial relationships among anatomical structures, and (2) visualization of critical internal structures along with a more comprehensive visualization of the operating field. The stereoscopic AR system has been designed for near-term clinical translation with seamless integration into the existing surgical workflow. It is composed of a stereoscopic vision system, a LUS system, and an optical tracker. Specialized software processes streams of imaging data from the tracked devices and registers those in real time. The resulting two ultrasound-augmented video streams (one for the left and one for the right eye) give a live stereoscopic AR view of the operating field. The team conducted a series of stereoscopic AR interrogations of the liver, gallbladder, biliary tree, and kidneys in two swine. The preclinical studies demonstrated the feasibility of the stereoscopic AR system during in vivo procedures. Major internal structures could be easily identified. The system exhibited unobservable latency with acceptable image-to-video registration accuracy. We presented the first in vivo use of a complete system with stereoscopic AR visualization capability. This new capability introduces new visual cues and enhances visualization of the surgical anatomy. The system shows promise to improve the precision and

  4. Use of the stereoscopic virtual reality display system for the detection and characterization of intracranial aneurysms: A Icomparison with conventional computed tomography workstation and 3D rotational angiography.

    PubMed

    Liu, Xiujuan; Tao, Haiquan; Xiao, Xigang; Guo, Binbin; Xu, Shangcai; Sun, Na; Li, Maotong; Xie, Li; Wu, Changjun

    2018-07-01

    This study aimed to compare the diagnostic performance of the stereoscopic virtual reality display system with the conventional computed tomography (CT) workstation and three-dimensional rotational angiography (3DRA) for intracranial aneurysm detection and characterization, with a focus on small aneurysms and those near the bone. First, 42 patients with suspected intracranial aneurysms underwent both 256-row CT angiography (CTA) and 3DRA. Volume rendering (VR) images were captured using the conventional CT workstation. Next, VR images were transferred to the stereoscopic virtual reality display system. Two radiologists independently assessed the results that were obtained using the conventional CT workstation and stereoscopic virtual reality display system. The 3DRA results were considered as the ultimate reference standard. Based on 3DRA images, 38 aneurysms were confirmed in 42 patients. Two cases were misdiagnosed and 1 was missed when the traditional CT workstation was used. The sensitivity, specificity, positive predictive value (PPV), negative predictive value (NPV), and accuracy of the conventional CT workstation were 94.7%, 85.7%, 97.3%, 75%, and99.3%, respectively, on a per-aneurysm basis. The stereoscopic virtual reality display system missed a case. The sensitivity, specificity, PPV, NPV, and accuracy of the stereoscopic virtual reality display system were 100%, 85.7%, 97.4%, 100%, and 97.8%, respectively. No difference was observed in the accuracy of the traditional CT workstation, stereoscopic virtual reality display system, and 3DRA in detecting aneurysms. The stereoscopic virtual reality display system has some advantages in detecting small aneurysms and those near the bone. The virtual reality stereoscopic vision obtained through the system was found as a useful tool in intracranial aneurysm diagnosis and pre-operative 3D imaging. Copyright © 2018 Elsevier B.V. All rights reserved.

  5. Automated volumetric evaluation of stereoscopic disc photography

    PubMed Central

    Xu, Juan; Ishikawa, Hiroshi; Wollstein, Gadi; Bilonick, Richard A; Kagemann, Larry; Craig, Jamie E; Mackey, David A; Hewitt, Alex W; Schuman, Joel S

    2010-01-01

    PURPOSE: To develop a fully automated algorithm (AP) to perform a volumetric measure of the optic disc using conventional stereoscopic optic nerve head (ONH) photographs, and to compare algorithm-produced parameters with manual photogrammetry (MP), scanning laser ophthalmoscope (SLO) and optical coherence tomography (OCT) measurements. METHODS: One hundred twenty-two stereoscopic optic disc photographs (61 subjects) were analyzed. Disc area, rim area, cup area, cup/disc area ratio, vertical cup/disc ratio, rim volume and cup volume were automatically computed by the algorithm. Latent variable measurement error models were used to assess measurement reproducibility for the four techniques. RESULTS: AP had better reproducibility for disc area and cup volume and worse reproducibility for cup/disc area ratio and vertical cup/disc ratio, when the measurements were compared to the MP, SLO and OCT methods. CONCLUSION: AP provides a useful technique for an objective quantitative assessment of 3D ONH structures. PMID:20588996

  6. Stereoscopic 3D graphics generation

    NASA Astrophysics Data System (ADS)

    Li, Zhi; Liu, Jianping; Zan, Y.

    1997-05-01

    Stereoscopic display technology is one of the key techniques of areas such as simulation, multimedia, entertainment, virtual reality, and so on. Moreover, stereoscopic 3D graphics generation is an important part of stereoscopic 3D display system. In this paper, at first, we describe the principle of stereoscopic display and summarize some methods to generate stereoscopic 3D graphics. Secondly, to overcome the problems which came from the methods of user defined models (such as inconvenience, long modifying period and so on), we put forward the vector graphics files defined method. Thus we can design more directly; modify the model simply and easily; generate more conveniently; furthermore, we can make full use of graphics accelerator card and so on. Finally, we discuss the problem of how to speed up the generation.

  7. Compression of stereoscopic video using MPEG-2

    NASA Astrophysics Data System (ADS)

    Puri, A.; Kollarits, Richard V.; Haskell, Barry G.

    1995-10-01

    Many current as well as emerging applications in areas of entertainment, remote operations, manufacturing industry and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are good 3D displays and efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief introduction to the basics of 3D/stereo including issues of depth perception, stereoscopic 3D displays and terminology in stereoscopic imaging and display, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we outilne the various approaches for compression of stereoscopic video and then focus on compatible stereoscopic video coding using MPEG-2 Temporal scalability concepts. Compatible coding employing two different types of prediction structures become potentially possible, disparity compensated prediction and combined disparity and motion compensated predictions. To further improve coding performance and display quality, preprocessing for reducing mismatch between the two views forming stereoscopic video is considered. Results of simulations performed on stereoscopic video of normal TV resolution are then reported comparing the performance of two prediction structures with the simulcast solution. It is found that combined disparity and motion compensated prediction offers the best performance. Results indicate that compression of both views of stereoscopic video of normal TV resolution appears feasible in a total of 6 to 8 Mbit/s. We then discuss regarding multi-viewpoint video, a generalization of stereoscopic video. Finally, we describe

  8. Compression of stereoscopic video using MPEG-2

    NASA Astrophysics Data System (ADS)

    Puri, Atul; Kollarits, Richard V.; Haskell, Barry G.

    1995-12-01

    Many current as well as emerging applications in areas of entertainment, remote operations, manufacturing industry and medicine can benefit from the depth perception offered by stereoscopic video systems which employ two views of a scene imaged under the constraints imposed by human visual system. Among the many challenges to be overcome for practical realization and widespread use of 3D/stereoscopic systems are good 3D displays and efficient techniques for digital compression of enormous amounts of data while maintaining compatibility with normal video decoding and display systems. After a brief introduction to the basics of 3D/stereo including issues of depth perception, stereoscopic 3D displays and terminology in stereoscopic imaging and display, we present an overview of tools in the MPEG-2 video standard that are relevant to our discussion on compression of stereoscopic video, which is the main topic of this paper. Next, we outline the various approaches for compression of stereoscopic video and then focus on compatible stereoscopic video coding using MPEG-2 Temporal scalability concepts. Compatible coding employing two different types of prediction structures become potentially possible, disparity compensated prediction and combined disparity and motion compensated predictions. To further improve coding performance and display quality, preprocessing for reducing mismatch between the two views forming stereoscopic video is considered. Results of simulations performed on stereoscopic video of normal TV resolution are then reported comparing the performance of two prediction structures with the simulcast solution. It is found that combined disparity and motion compensated prediction offers the best performance. Results indicate that compression of both views of stereoscopic video of normal TV resolution appears feasible in a total of 6 to 8 Mbit/s. We then discuss regarding multi-viewpoint video, a generalization of stereoscopic video. Finally, we describe

  9. Differences in Optical Coherence Tomography Assessment of Bruch Membrane Opening Compared to Stereoscopic Photography for Estimating Cup-to-Disc Ratio.

    PubMed

    Mwanza, Jean-Claude; Huang, Linda Y; Budenz, Donald L; Shi, Wei; Huang, Gintien; Lee, Richard K

    2017-12-01

    To compare the vertical and horizontal cup-to-disc ratio (VCDR, HCDR) by an updated optical coherence tomography (OCT) Bruch membrane opening (BMO) algorithm and stereoscopic optic disc photograph readings by glaucoma specialists. Reliability analysis. A total of 195 eyes (116 glaucoma and 79 glaucoma suspect) of 99 patients with stereoscopic photographs and OCT scans of the optic discs taken during the same visit were compared. Optic disc photographs were read by 2 masked glaucoma specialists for VCDR and HCDR estimation. Intraclass correlation coefficient (ICC) and Bland-Altman plots were used to assess the agreement between photograph reading and OCT in estimating CDR. OCT images computed significantly larger VCDR and HCDR than photograph reading before and after stratifying eyes based on disc size (P < .001). The difference in CDR estimates between the 2 methods was equal to or greater than 0.2 in 29% and 35% of the eyes for VCDR and HCDR, respectively, with a mean difference of 0.3 in each case. The ICCs between the readers and OCT ranged between 0.50 and 0.63. The size of disagreement in VCDR correlated weakly with cup area in eyes with medium (r 2  = 0.10, P = .008) and large (r 2  = 0.09, P = .007) discs. OCT and photograph reading by clinicians agree poorly in CDR assessment. The difference in VCDR between the 2 methods was depended on cup area in medium and large discs. These differences should be considered when making conclusions regarding CDRs in clinical practice. Copyright © 2017 Elsevier Inc. All rights reserved.

  10. Using a high-definition stereoscopic video system to teach microscopic surgery

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus; Park, Jonas Jae-Hyun; Labbé, Daniel; Westhofen, Martin

    2007-02-01

    Introduction: While there is an increasing demand for minimally invasive operative techniques in Ear, Nose and Throat surgery, these operations are difficult to learn for junior doctors and demanding to supervise for experienced surgeons. The motivation for this study was to integrate high-definition (HD) stereoscopic video monitoring in microscopic surgery in order to facilitate teaching interaction between senior and junior surgeon. Material and methods: We attached a 1280x1024 HD stereo camera (TrueVisionSystems TM Inc., Santa Barbara, CA, USA) to an operating microscope (Zeiss ProMagis, Zeiss Co., Oberkochen, Germany), whose images were processed online by a PC workstation consisting of a dual Intel® Xeon® CPU (Intel Co., Santa Clara, CA). The live image was displayed by two LCD projectors @ 1280x768 pixels on a 1,25m rear-projection screen by polarized filters. While the junior surgeon performed the surgical procedure based on the displayed stereoscopic image, all other participants (senior surgeon, nurse and medical students) shared the same stereoscopic image from the screen. Results: With the basic setup being performed only once on the day before surgery, fine adjustments required about 10 minutes extra during the operation schedule, which fitted into the time interval between patients and thus did not prolong operation times. As all relevant features of the operative field were demonstrated on one large screen, four major effects were obtained: A) Stereoscopy facilitated orientation for the junior surgeon as well as for medical students. B) The stereoscopic image served as an unequivocal guide for the senior surgeon to demonstrate the next surgical steps to the junior colleague. C) The theatre nurse shared the same image, anticipating the next instruments which were needed. D) Medical students instantly share the information given by all staff and the image, thus avoiding the need for an extra teaching session. Conclusion: High definition

  11. Stereoscopic Vascular Models of the Head and Neck: A Computed Tomography Angiography Visualization

    ERIC Educational Resources Information Center

    Cui, Dongmei; Lynch, James C.; Smith, Andrew D.; Wilson, Timothy D.; Lehman, Michael N.

    2016-01-01

    Computer-assisted 3D models are used in some medical and allied health science schools; however, they are often limited to online use and 2D flat screen-based imaging. Few schools take advantage of 3D stereoscopic learning tools in anatomy education and clinically relevant anatomical variations when teaching anatomy. A new approach to teaching…

  12. [Dendrobium officinale stereoscopic cultivation method].

    PubMed

    Si, Jin-Ping; Dong, Hong-Xiu; Liao, Xin-Yan; Zhu, Yu-Qiu; Li, Hui

    2014-12-01

    The study is aimed to make the most of available space of Dendrobium officinale cultivation facility, reveal the yield and functional components variation of stereoscopic cultivated D. officinale, and improve quality, yield and efficiency. The agronomic traits and yield variation of stereoscopic cultivated D. officinale were studied by operating field experiment. The content of polysaccharide and extractum were determined by using phenol-sulfuric acid method and 2010 edition of "Chinese Pharmacopoeia" Appendix X A. The results showed that the land utilization of stereoscopic cultivated D. officinale increased 2.74 times, the stems, leaves and their total fresh or dry weight in unit area of stereoscopic cultivated D. officinale were all heavier than those of the ground cultivated ones. There was no significant difference in polysaccharide content between stereoscopic cultivation and ground cultivation. But the extractum content and total content of polysaccharide and extractum were significantly higher than those of the ground cultivated ones. In additional, the polysaccharide content and total content of polysaccharide and extractum from the top two levels of stereoscopic culture matrix were significantly higher than that of the ones from the other levels and ground cultivation. Steroscopic cultivation can effectively improves the utilization of space and yield, while the total content of polysaccharides and extractum were significantly higher than that of the ground cultivated ones. The significant difference in Dendrobium polysaccharides among the plants from different height of stereo- scopic culture matrix may be associated with light factor.

  13. Human factors involved in perception and action in a natural stereoscopic world: an up-to-date review with guidelines for stereoscopic displays and stereoscopic virtual reality (VR)

    NASA Astrophysics Data System (ADS)

    Perez-Bayas, Luis

    2001-06-01

    In stereoscopic perception of a three-dimensional world, binocular disparity might be thought of as the most important cue to 3D depth perception. Nevertheless, in reality there are many other factors involved before the 'final' conscious and subconscious stereoscopic perception, such as luminance, contrast, orientation, color, motion, and figure-ground extraction (pop-out phenomenon). In addition, more complex perceptual factors exist, such as attention and its duration (an equivalent of 'brain zooming') in relation to physiological central vision, In opposition to attention to peripheral vision and the brain 'top-down' information in relation to psychological factors like memory of previous experiences and present emotions. The brain's internal mapping of a pure perceptual world might be different from the internal mapping of a visual-motor space, which represents an 'action-directed perceptual world.' In addition, psychological factors (emotions and fine adjustments) are much more involved in a stereoscopic world than in a flat 2D-world, as well as in a world using peripheral vision (like VR, using a curved perspective representation, and displays, as natural vision does) as opposed to presenting only central vision (bi-macular stereoscopic vision) as in the majority of typical stereoscopic displays. Here is presented the most recent and precise information available about the psycho-neuro- physiological factors involved in the perception of stereoscopic three-dimensional world, with an attempt to give practical, functional, and pertinent guidelines for building more 'natural' stereoscopic displays.

  14. Redundancy of stereoscopic images: Experimental evaluation

    NASA Astrophysics Data System (ADS)

    Yaroslavsky, L. P.; Campos, J.; Espínola, M.; Ideses, I.

    2005-12-01

    With the recent advancement in visualization devices over the last years, we are seeing a growing market for stereoscopic content. In order to convey 3D content by means of stereoscopic displays, one needs to transmit and display at least 2 points of view of the video content. This has profound implications on the resources required to transmit the content, as well as demands on the complexity of the visualization system. It is known that stereoscopic images are redundant which may prove useful for compression and may have positive effect on the construction of the visualization device. In this paper we describe an experimental evaluation of data redundancy in color stereoscopic images. In the experiments with computer generated and real life test stereo images, several observers visually tested the stereopsis threshold and accuracy of parallax measurement in anaglyphs and stereograms as functions of the blur degree of one of two stereo images. In addition, we tested the color saturation threshold in one of two stereo images for which full color 3D perception with no visible color degradations was maintained. The experiments support a theoretical estimate that one has to add, to data required to reproduce one of two stereoscopic images, only several percents of that amount of data in order to achieve stereoscopic perception.

  15. Analysis of physiological impact while reading stereoscopic radiographs

    NASA Astrophysics Data System (ADS)

    Unno, Yasuko Y.; Tajima, Takashi; Kuwabara, Takao; Hasegawa, Akira; Natsui, Nobutaka; Ishikawa, Kazuo; Hatada, Toyohiko

    2011-03-01

    A stereoscopic viewing technology is expected to improve diagnostic performance in terms of reading efficiency by adding one more dimension to the conventional 2D images. Although a stereoscopic technology has been applied to many different field including TV, movies and medical applications, physiological fatigue through reading stereoscopic radiographs has been concerned although no established physiological fatigue data have been provided. In this study, we measured the α-amylase concentration in saliva, heart rates and normalized tissue hemoglobin index (nTHI) in blood of frontal area to estimate physiological fatigue through reading both stereoscopic radiographs and the conventional 2D radiographs. In addition, subjective assessments were also performed. As a result, the pupil contraction occurred just after the reading of the stereoscopic images, but the subjective assessments regarding visual fatigue were nearly identical for the reading the conventional 2D and stereoscopic radiographs. The α-amylase concentration and the nTHI continued to decline while examinees read both 2D and stereoscopic images, which reflected the result of subjective assessment that almost half of the examinees reported to feel sleepy after reading. The subjective assessments regarding brain fatigue showed that there were little differences between 2D and stereoscopic reading. In summary, this study shows that the physiological fatigue caused by stereoscopic reading is equivalent to the conventional 2D reading including ocular fatigue and burden imposed on brain.

  16. Polarizing aperture stereoscopic cinema camera

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-03-01

    The art of stereoscopic cinematography has been held back because of the lack of a convenient way to reduce the stereo camera lenses' interaxial to less than the distance between the eyes. This article describes a unified stereoscopic camera and lens design that allows for varying the interaxial separation to small values using a unique electro-optical polarizing aperture design for imaging left and right perspective views onto a large single digital sensor (the size of the standard 35mm frame) with the means to select left and right image information. Even with the added stereoscopic capability the appearance of existing camera bodies will be unaltered.

  17. Polarizing aperture stereoscopic cinema camera

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-07-01

    The art of stereoscopic cinematography has been held back because of the lack of a convenient way to reduce the stereo camera lenses' interaxial to less than the distance between the eyes. This article describes a unified stereoscopic camera and lens design that allows for varying the interaxial separation to small values using a unique electro-optical polarizing aperture design for imaging left and right perspective views onto a large single digital sensor, the size of the standard 35 mm frame, with the means to select left and right image information. Even with the added stereoscopic capability, the appearance of existing camera bodies will be unaltered.

  18. Original and creative stereoscopic film making

    NASA Astrophysics Data System (ADS)

    Criado, Enrique

    2008-02-01

    The stereoscopic cinema has become, once again, a hot topic in the film production. For filmmakers to be successful in this field, a technical background in the principles of binocular perception and how our brain interprets the incoming data from our eyes, are fundamental. It is also paramount for a stereoscopic production to adhere certain rules for comfort and safety. There is an immense variety of options in the art of standard "flat" photography, and the possibilities only can be multiply with the stereo. The stereoscopic imaging has its own unique areas for subjective, original and creative control that allow an incredible range of possible combinations by working inside the standards, and in some cases on the boundaries of the basic stereo rules. The stereoscopic imaging can be approached in a "flat" manner, like channeling sound through an audio equalizer with all the bands at the same level. It can provide a realistic perception, which in many cases can be sufficient, thanks to the rock-solid viewing inherent to the stereoscopic image, but there are many more possibilities. This document describes some of the basic operating parameters and concepts for stereoscopic imaging, but it also offers ideas for a creative process based on the variation and combination of these basic parameters, which can lead into a truly innovative and original viewing experience.

  19. Brief history of electronic stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2012-02-01

    A brief history of recent developments in electronic stereoscopic displays is given concentrating on products that have succeeded in the market place and hence have had a significant influence on future implementations. The concentration is on plano-stereoscopic (two-view) technology because it is now the dominant display modality in the marketplace. Stereoscopic displays were created for the motion picture industry a century ago, and this technology influenced the development of products for science and industry, which in turn influenced product development for entertainment.

  20. Binocular coordination in response to stereoscopic stimuli

    NASA Astrophysics Data System (ADS)

    Liversedge, Simon P.; Holliman, Nicolas S.; Blythe, Hazel I.

    2009-02-01

    Humans actively explore their visual environment by moving their eyes. Precise coordination of the eyes during visual scanning underlies the experience of a unified perceptual representation and is important for the perception of depth. We report data from three psychological experiments investigating human binocular coordination during visual processing of stereoscopic stimuli.In the first experiment participants were required to read sentences that contained a stereoscopically presented target word. Half of the word was presented exclusively to one eye and half exclusively to the other eye. Eye movements were recorded and showed that saccadic targeting was uninfluenced by the stereoscopic presentation, strongly suggesting that complementary retinal stimuli are perceived as a single, unified input prior to saccade initiation. In a second eye movement experiment we presented words stereoscopically to measure Panum's Fusional Area for linguistic stimuli. In the final experiment we compared binocular coordination during saccades between simple dot stimuli under 2D, stereoscopic 3D and real 3D viewing conditions. Results showed that depth appropriate vergence movements were made during saccades and fixations to real 3D stimuli, but only during fixations on stereoscopic 3D stimuli. 2D stimuli did not induce depth vergence movements. Together, these experiments indicate that stereoscopic visual stimuli are fused when they fall within Panum's Fusional Area, and that saccade metrics are computed on the basis of a unified percept. Also, there is sensitivity to non-foveal retinal disparity in real 3D stimuli, but not in stereoscopic 3D stimuli, and the system responsible for binocular coordination responds to this during saccades as well as fixations.

  1. Stereoscopic applications for design visualization

    NASA Astrophysics Data System (ADS)

    Gilson, Kevin J.

    2007-02-01

    Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.

  2. Jig For Stereoscopic Photography

    NASA Technical Reports Server (NTRS)

    Nielsen, David J.

    1990-01-01

    Separations between views adjusted precisely for best results. Simple jig adjusted to set precisely, distance between right and left positions of camera used to make stereoscopic photographs. Camera slides in slot between extreme positions, where it takes stereoscopic pictures. Distance between extreme positions set reproducibly with micrometer. In view of trend toward very-large-scale integration of electronic circuits, training method and jig used to make training photographs useful to many companies to reduce cost of training manufacturing personnel.

  3. Two Eyes, 3D: Stereoscopic Design Principles

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Subbarao, M.; Wyatt, R.

    2013-01-01

    Two Eyes, 3D is a NSF-funded research project about how people perceive highly spatial objects when shown with 2D or stereoscopic ("3D") representations. As part of the project, we produced a short film about SN 2011fe. The high definition film has been rendered in both 2D and stereoscopic formats. It was developed according to a set of stereoscopic design principles we derived from the literature and past experience producing and studying stereoscopic films. Study participants take a pre- and post-test that involves a spatial cognition assessment and scientific knowledge questions about Type-1a supernovae. For the evaluation, participants use iPads in order to record spatial manipulation of the device and look for elements of embodied cognition. We will present early results and also describe the stereoscopic design principles and the rationale behind them. All of our content and software is available under open source licenses. More information is at www.twoeyes3d.org.

  4. A stereoscopic lens for digital cinema cameras

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny; Rupkalvis, John

    2015-03-01

    Live-action stereoscopic feature films are, for the most part, produced using a costly post-production process to convert planar cinematography into stereo-pair images and are only occasionally shot stereoscopically using bulky dual-cameras that are adaptations of the Ramsdell rig. The stereoscopic lens design described here might very well encourage more live-action image capture because it uses standard digital cinema cameras and workflow to save time and money.

  5. DWT-based stereoscopic image watermarking

    NASA Astrophysics Data System (ADS)

    Chammem, A.; Mitrea, M.; Pr"teux, F.

    2011-03-01

    Watermarking already imposed itself as an effective and reliable solution for conventional multimedia content protection (image/video/audio/3D). By persistently (robustly) and imperceptibly (transparently) inserting some extra data into the original content, the illegitimate use of data can be detected without imposing any annoying constraint to a legal user. The present paper deals with stereoscopic image protection by means of watermarking techniques. That is, we first investigate the peculiarities of the visual stereoscopic content from the transparency and robustness point of view. Then, we advance a new watermarking scheme designed so as to reach the trade-off between transparency and robustness while ensuring a prescribed quantity of inserted information. Finally, this method is evaluated on two stereoscopic image corpora (natural image and medical data).

  6. 21 CFR 886.1880 - Fusion and stereoscopic target.

    Code of Federal Regulations, 2010 CFR

    2010-04-01

    ... 21 Food and Drugs 8 2010-04-01 2010-04-01 false Fusion and stereoscopic target. 886.1880 Section... (CONTINUED) MEDICAL DEVICES OPHTHALMIC DEVICES Diagnostic Devices § 886.1880 Fusion and stereoscopic target. (a) Identification. A fusion and stereoscopic target is a device intended for use as a viewing object...

  7. 21 CFR 886.1880 - Fusion and stereoscopic target.

    Code of Federal Regulations, 2011 CFR

    2011-04-01

    ... 21 Food and Drugs 8 2011-04-01 2011-04-01 false Fusion and stereoscopic target. 886.1880 Section... (CONTINUED) MEDICAL DEVICES OPHTHALMIC DEVICES Diagnostic Devices § 886.1880 Fusion and stereoscopic target. (a) Identification. A fusion and stereoscopic target is a device intended for use as a viewing object...

  8. Measuring stereoscopic image quality experience with interpretation based quality methodology

    NASA Astrophysics Data System (ADS)

    Häkkinen, Jukka; Kawai, Takashi; Takatalo, Jari; Leisti, Tuomas; Radun, Jenni; Hirsaho, Anni; Nyman, Göte

    2008-01-01

    Stereoscopic technologies have developed significantly in recent years. These advances require also more understanding of the experiental dimensions of stereoscopic contents. In this article we describe experiments in which we explore the experiences that viewers have when they view stereoscopic contents. We used eight different contents that were shown to the participants in a paired comparison experiment where the task of the participants was to compare the same content in stereoscopic and non-stereoscopic form. The participants indicated their preference but were also interviewed about the arguments they used when making the decision. By conducting a qualitative analysis of the interview texts we categorized the significant experiental factors related to viewing stereoscopic material. Our results indicate that reality-likeness as well as artificiality were often used as arguments in comparing the stereoscopic materials. Also, there were more emotional terms in the descriptions of the stereoscopic films, which might indicate that the stereoscopic projection technique enhances the emotions conveyed by the film material. Finally, the participants indicated that the three-dimensional material required longer presentation time, as there were more interesting details to see.

  9. Stereoscopic Configurations To Minimize Distortions

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.

    1991-01-01

    Proposed television system provides two stereoscopic displays. Two-camera, two-monitor system used in various camera configurations and with stereoscopic images on monitors magnified to various degrees. Designed to satisfy observer's need to perceive spatial relationships accurately throughout workspace or to perceive them at high resolution in small region of workspace. Potential applications include industrial, medical, and entertainment imaging and monitoring and control of telemanipulators, telerobots, and remotely piloted vehicles.

  10. Ghosting in anaglyphic stereoscopic images

    NASA Astrophysics Data System (ADS)

    Woods, Andrew J.; Rourke, Tegan

    2004-05-01

    Anaglyphic 3D images are an easy way of displaying stereoscopic 3D images on a wide range of display types, e.g. CRT, LCD, print, etc. While the anaglyphic 3D image method is cheap and accessible, its use requires a compromise in stereoscopic image quality. A common problem with anaglyphic 3D images is ghosting. Ghosting (or crosstalk) is the leaking of an image to one eye, when it is intended exclusively for the other eye. Ghosting degrades the ability of the observer to fuse the stereoscopic image and hence the quality of the 3D image is reduced. Ghosting is present in various levels with most stereoscopic displays, however it is often particularly evident with anaglyphic 3D images. This paper describes a project whose aim was to characterize the presence of ghosting in anaglyphic 3D images due to spectral issues. The spectral response curves of several different display types and several different brands of anaglyph glasses were measured using a spectroradiometer or spectrophotometer. A mathematical model was then developed to predict the amount of crosstalk in anaglyphic 3D images when different combinations of displays and glasses are used, and therefore predict the best type of anaglyph glasses for use with a particular display type.

  11. Contrast sensitivity function in stereoscopic viewing of Gabor patches on a medical polarized three-dimensional stereoscopic display

    NASA Astrophysics Data System (ADS)

    Rousson, Johanna; Haar, Jérémy; Santal, Sarah; Kumcu, Asli; Platiša, Ljiljana; Piepers, Bastian; Kimpe, Tom; Philips, Wilfried

    2016-03-01

    While three-dimensional (3-D) imaging systems are entering hospitals, no study to date has explored the luminance calibration needs of 3-D stereoscopic diagnostic displays and if they differ from two-dimensional (2-D) displays. Since medical display calibration incorporates the human contrast sensitivity function (CSF), we first assessed the 2-D CSF for benchmarking and then examined the impact of two image parameters on the 3-D stereoscopic CSF: (1) five depth plane (DP) positions (between DP: -171 and DP: 2853 mm), and (2) three 3-D inclinations (0 deg, 45 deg, and 60 deg around the horizontal axis of a DP). Stimuli were stereoscopic images of a vertically oriented 2-D Gabor patch at one of seven frequencies ranging from 0.4 to 10 cycles/deg. CSFs were measured for seven to nine human observers with a staircase procedure. The results indicate that the 2-D CSF model remains valid for a 3-D stereoscopic display regardless of the amount of disparity between the stereo images. We also found that the 3-D CSF at DP≠0 does not differ from the 3-D CSF at DP=0 for DPs and disparities which allow effortless binocular fusion. Therefore, the existing 2-D medical luminance calibration algorithm remains an appropriate tool for calibrating polarized stereoscopic medical displays.

  12. Depth Perception In Remote Stereoscopic Viewing Systems

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B.; Von Sydow, Marika

    1989-01-01

    Report describes theoretical and experimental studies of perception of depth by human operators through stereoscopic video systems. Purpose of such studies to optimize dual-camera configurations used to view workspaces of remote manipulators at distances of 1 to 3 m from cameras. According to analysis, static stereoscopic depth distortion decreased, without decreasing stereoscopitc depth resolution, by increasing camera-to-object and intercamera distances and camera focal length. Further predicts dynamic stereoscopic depth distortion reduced by rotating cameras around center of circle passing through point of convergence of viewing axes and first nodal points of two camera lenses.

  13. An HTML Tool for Production of Interactive Stereoscopic Compositions.

    PubMed

    Chistyakov, Alexey; Soto, Maria Teresa; Martí, Enric; Carrabina, Jordi

    2016-12-01

    The benefits of stereoscopic vision in medical applications were appreciated and have been thoroughly studied for more than a century. The usage of the stereoscopic displays has a proven positive impact on performance in various medical tasks. At the same time the market of 3D-enabled technologies is blooming. New high resolution stereo cameras, TVs, projectors, monitors, and head mounted displays become available. This equipment, completed with a corresponding application program interface (API), could be relatively easy implemented in a system. Such complexes could open new possibilities for medical applications exploiting the stereoscopic depth. This work proposes a tool for production of interactive stereoscopic graphical user interfaces, which could represent a software layer for web-based medical systems facilitating the stereoscopic effect. Further the tool's operation mode and the results of the conducted subjective and objective performance tests will be exposed.

  14. Interlopers 3D: experiences designing a stereoscopic game

    NASA Astrophysics Data System (ADS)

    Weaver, James; Holliman, Nicolas S.

    2014-03-01

    Background In recent years 3D-enabled televisions, VR headsets and computer displays have become more readily available in the home. This presents an opportunity for game designers to explore new stereoscopic game mechanics and techniques that have previously been unavailable in monocular gaming. Aims To investigate the visual cues that are present in binocular and monocular vision, identifying which are relevant when gaming using a stereoscopic display. To implement a game whose mechanics are so reliant on binocular cues that the game becomes impossible or at least very difficult to play in non-stereoscopic mode. Method A stereoscopic 3D game was developed whose objective was to shoot down advancing enemies (the Interlopers) before they reached their destination. Scoring highly required players to make accurate depth judgments and target the closest enemies first. A group of twenty participants played both a basic and advanced version of the game in both monoscopic 2D and stereoscopic 3D. Results The results show that in both the basic and advanced game participants achieved higher scores when playing in stereoscopic 3D. The advanced game showed that by disrupting the depth from motion cue the game became more difficult in monoscopic 2D. Results also show a certain amount of learning taking place over the course of the experiment, meaning that players were able to score higher and finish the game faster over the course of the experiment. Conclusions Although the game was not impossible to play in monoscopic 2D, participants results show that it put them at a significant disadvantage when compared to playing in stereoscopic 3D.

  15. Evaluating methods for controlling depth perception in stereoscopic cinematography

    NASA Astrophysics Data System (ADS)

    Sun, Geng; Holliman, Nick

    2009-02-01

    Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth control function to ensure a compelling 3D viewing experience without visual discomfort. However, current algorithms do not normally support standard Cinematic Storytelling techniques. These techniques, such as object movement, camera motion, and zooming, can result in dynamic scene depth change within and between a series of frames (shots) in stereoscopic cinematography. In this study, we empirically evaluate the following three types of stereoscopic imaging approaches that aim to address this problem. (1) Real-Eye Configuration: set camera separation equal to the nominal human eye interpupillary distance. The perceived depth on the display is identical to the scene depth without any distortion. (2) Mapping Algorithm: map the scene depth to a predefined range on the display to avoid excessive perceived depth. A new method that dynamically adjusts the depth mapping from scene space to display space is presented in addition to an existing fixed depth mapping method. (3) Depth of Field Simulation: apply Depth of Field (DOF) blur effect to stereoscopic images. Only objects that are inside the DOF are viewed in full sharpness. Objects that are far away from the focus plane are blurred. We performed a human-based trial using the ITU-R BT.500-11 Recommendation to compare the depth quality of stereoscopic video sequences generated by the above-mentioned imaging methods. Our results indicate that viewers' practical 3D viewing volumes are different for individual stereoscopic displays and viewers can cope with much larger perceived depth range in viewing stereoscopic cinematography in comparison to static stereoscopic images. Our new dynamic depth mapping method does have an advantage over the fixed depth mapping method in controlling stereo depth perception. The DOF blur effect does not provide the expected improvement for perceived depth quality control in 3D cinematography

  16. Stereoscopic observations from meteorological satellites

    NASA Astrophysics Data System (ADS)

    Hasler, A. F.; Mack, R.; Negri, A.

    The capability of making stereoscopic observations of clouds from meteorological satellites is a new basic analysis tool with a broad spectrum of applications. Stereoscopic observations from satellites were first made using the early vidicon tube weather satellites (e.g., Ondrejka and Conover [1]). However, the only high quality meteorological stereoscopy from low orbit has been done from Apollo and Skylab, (e.g., Shenk et al. [2] and Black [3], [4]). Stereoscopy from geosynchronous satellites was proposed by Shenk [5] and Bristor and Pichel [6] in 1974 which allowed Minzner et al. [7] to demonstrate the first quantitative cloud height analysis. In 1978 Bryson [8] and desJardins [9] independently developed digital processing techniques to remap stereo images which made possible precision height measurement and spectacular display of stereograms (Hasler et al. [10], and Hasler [11]). In 1980 the Japanese Geosynchronous Satellite (GMS) and the U.S. GOES-West satellite were synchronized to obtain stereo over the central Pacific as described by Fujita and Dodge [12] and in this paper. Recently the authors have remapped images from a Low Earth Orbiter (LEO) to the coordinate system of a Geosynchronous Earth Orbiter (GEO) and obtained stereoscopic cloud height measurements which promise to have quality comparable to previous all GEO stereo. It has also been determined that the north-south imaging scan rate of some GEOs can be slowed or reversed. Therefore the feasibility of obtaining stereoscopic observations world wide from combinations of operational GEO and LEO satellites has been demonstrated. Stereoscopy from satellites has many advantages over infrared techniques for the observation of cloud structure because it depends only on basic geometric relationships. Digital remapping of GEO and LEO satellite images is imperative for precision stereo height measurement and high quality displays because of the curvature of the earth and the large angular separation of the

  17. Stereoscopic 3D video games and their effects on engagement

    NASA Astrophysics Data System (ADS)

    Hogue, Andrew; Kapralos, Bill; Zerebecki, Chris; Tawadrous, Mina; Stanfield, Brodie; Hogue, Urszula

    2012-03-01

    With television manufacturers developing low-cost stereoscopic 3D displays, a large number of consumers will undoubtedly have access to 3D-capable televisions at home. The availability of 3D technology places the onus on content creators to develop interesting and engaging content. While the technology of stereoscopic displays and content generation are well understood, there are many questions yet to be answered surrounding its effects on the viewer. Effects of stereoscopic display on passive viewers for film are known, however video games are fundamentally different since the viewer/player is actively (rather than passively) engaged in the content. Questions of how stereoscopic viewing affects interaction mechanics have previously been studied in the context of player performance but very few have attempted to quantify the player experience to determine whether stereoscopic 3D has a positive or negative influence on their overall engagement. In this paper we present a preliminary study of the effects stereoscopic 3D have on player engagement in video games. Participants played a video game in two conditions, traditional 2D and stereoscopic 3D and their engagement was quantified using a previously validated self-reporting tool. The results suggest that S3D has a positive effect on immersion, presence, flow, and absorption.

  18. Matte painting in stereoscopic synthetic imagery

    NASA Astrophysics Data System (ADS)

    Eisenmann, Jonathan; Parent, Rick

    2010-02-01

    While there have been numerous studies concerning human perception in stereoscopic environments, rules of thumb for cinematography in stereoscopy have not yet been well-established. To that aim, we present experiments and results of subject testing in a stereoscopic environment, similar to that of a theater (i.e. large flat screen without head-tracking). In particular we wish to empirically identify thresholds at which different types of backgrounds, referred to in the computer animation industry as matte paintings, can be used while still maintaining the illusion of seamless perspective and depth for a particular scene and camera shot. In monoscopic synthetic imagery, any type of matte painting that maintains proper perspective lines, depth cues, and coherent lighting and textures saves in production costs while still maintaining the illusion of an alternate cinematic reality. However, in stereoscopic synthetic imagery, a 2D matte painting that worked in monoscopy may fail to provide the intended illusion of depth because the viewer has added depth information provided by stereopsis. We intend to observe two stereoscopic perceptual thresholds in this study which will provide practical guidelines indicating when to use each of three types of matte paintings. We ran subject tests in two virtual testing environments, each with varying conditions. Data were collected showing how the choices of the users matched the correct response, and the resulting perceptual threshold patterns are discussed below.

  19. Stereoscopic Integrated Imaging Goggles for Multimodal Intraoperative Image Guidance

    PubMed Central

    Mela, Christopher A.; Patterson, Carrie; Thompson, William K.; Papay, Francis; Liu, Yang

    2015-01-01

    We have developed novel stereoscopic wearable multimodal intraoperative imaging and display systems entitled Integrated Imaging Goggles for guiding surgeries. The prototype systems offer real time stereoscopic fluorescence imaging and color reflectance imaging capacity, along with in vivo handheld microscopy and ultrasound imaging. With the Integrated Imaging Goggle, both wide-field fluorescence imaging and in vivo microscopy are provided. The real time ultrasound images can also be presented in the goggle display. Furthermore, real time goggle-to-goggle stereoscopic video sharing is demonstrated, which can greatly facilitate telemedicine. In this paper, the prototype systems are described, characterized and tested in surgeries in biological tissues ex vivo. We have found that the system can detect fluorescent targets with as low as 60 nM indocyanine green and can resolve structures down to 0.25 mm with large FOV stereoscopic imaging. The system has successfully guided simulated cancer surgeries in chicken. The Integrated Imaging Goggle is novel in 4 aspects: it is (a) the first wearable stereoscopic wide-field intraoperative fluorescence imaging and display system, (b) the first wearable system offering both large FOV and microscopic imaging simultaneously, (c) the first wearable system that offers both ultrasound imaging and fluorescence imaging capacities, and (d) the first demonstration of goggle-to-goggle communication to share stereoscopic views for medical guidance. PMID:26529249

  20. Stereoscopic depth increases intersubject correlations of brain networks.

    PubMed

    Gaebler, Michael; Biessmann, Felix; Lamke, Jan-Peter; Müller, Klaus-Robert; Walter, Henrik; Hetzer, Stefan

    2014-10-15

    Three-dimensional movies presented via stereoscopic displays have become more popular in recent years aiming at a more engaging viewing experience. However, neurocognitive processes associated with the perception of stereoscopic depth in complex and dynamic visual stimuli remain understudied. Here, we investigate the influence of stereoscopic depth on both neurophysiology and subjective experience. Using multivariate statistical learning methods, we compare the brain activity of subjects when freely watching the same movies in 2D and in 3D. Subjective reports indicate that 3D movies are more strongly experienced than 2D movies. On the neural level, we observe significantly higher intersubject correlations of cortical networks when subjects are watching 3D movies relative to the same movies in 2D. We demonstrate that increases in intersubject correlations of brain networks can serve as neurophysiological marker for stereoscopic depth and for the strength of the viewing experience. Copyright © 2014 The Authors. Published by Elsevier Inc. All rights reserved.

  1. Stereoscopic depth perception varies with hues

    NASA Astrophysics Data System (ADS)

    Chen, Zaiqing; Shi, Junsheng; Tai, Yonghang; Yun, Lijun

    2012-09-01

    The contribution of color information to stereopsis is controversial, and whether the stereoscopic depth perception varies with chromaticity is ambiguous. This study examined the changes in depth perception caused by hue variations. Based on the fact that a greater disparity range indicates more efficient stereoscopic perception, the effect of hue variations on depth perception was evaluated through the disparity range with random-dot stereogram stimuli. The disparity range was obtained by constant-stimulus method for eight chromaticity points sampled from the CIE 1931 chromaticity diagram. Eight sample points include four main color hues: red, yellow, green, and blue at two levels of chroma. The results show that the disparity range for the yellow hue is greater than the red hue, the latter being greater than the blue hue and the disparity range for green hue is smallest. We conclude that the perceived depth is not the same for different hues for a given size of disparity. We suggest that the stereoscopic depth perception can vary with chromaticity.

  2. Usability of stereoscopic view in teleoperation

    NASA Astrophysics Data System (ADS)

    Boonsuk, Wutthigrai

    2015-03-01

    Recently, there are tremendous growths in the area of 3D stereoscopic visualization. The 3D stereoscopic visualization technology has been used in a growing number of consumer products such as the 3D televisions and the 3D glasses for gaming systems. This technology refers to the idea that human brain develops depth of perception by retrieving information from the two eyes. Our brain combines the left and right images on the retinas and extracts depth information. Therefore, viewing two video images taken at slightly distance apart as shown in Figure 1 can create illusion of depth [8]. Proponents of this technology argue that the stereo view of 3D visualization increases user immersion and performance as more information is gained through the 3D vision as compare to the 2D view. However, it is still uncertain if additional information gained from the 3D stereoscopic visualization can actually improve user performance in real world situations such as in the case of teleoperation.

  3. Psychometric Assessment of Stereoscopic Head-Mounted Displays

    DTIC Science & Technology

    2016-06-29

    Journal Article 3. DATES COVERED (From – To) Jan 2015 - Dec 2015 4. TITLE AND SUBTITLE PSYCHOMETRIC ASSESSMENT OF STEREOSCOPIC HEAD- MOUNTED DISPLAYS...to render an immersive three-dimensional constructive environment. The purpose of this effort was to quantify the impact of aircrew vision on an...simulated tasks requiring precise depth discrimination. This work will provide an example validation method for future stereoscopic virtual immersive

  4. [Effects of stereoscopic cultivation on photosynthetic characteristics and growth of Tulipa edulis].

    PubMed

    Sun, Yuan; Guo, Qiao-Sheng; Zhu, Zai-Biao; Lin, Jian-Luo; Zhou, Bo-Ya; Zhao, Min-Jie

    2016-06-01

    The effect of stereoscopic cultivation on the growth, photosynthetic characteristics and yield of Tulipa edulis was studied to explore the feasibility of stereoscopic cultivation on efficient cultivation of T.edulis. Total leaf area and photosynthetic parameters of T.edulis under stereoscopic cultivation (the upper, middle and the lower layers ) and the control were measured using LI-3100 leaf area meter and LI-6400XT photosynthesis system in the growing peak period of T.edulis.Plant biomass and biomass allocation were also determined.In addition, the bulb regeneration and yield of T.edulis were measured in the harvesting time.The results indicated that in the middle layer of stereoscopic cultivation, leaf biomass proportion was the highest, but total bulb fresh and dry weight and output growth (fresh weight) were the lowest among the treatments.And total bulb fresh weight in the middle of stereoscopic cultivation reduced significantly, by 22.84%, compared with the control.Light intensity in the lower layer of stereoscopic cultivation was moderate, in which T.edulis net photosynthetic rate and water use efficiency were higher than those of the other layers of stereoscopic cultivation, and bulb biomass proportion was the highest in all the treatments.No significant difference was detected in the total bulb fresh weight, dry weight and output growth (fresh weight) between the middle layer of stereoscopic cultivation and the control.In general, there was no significant difference in the growth status of T.edulis between stereoscopic cultivation and the control.Stereoscopic cultivation increased the yield of T.edulis by 161.66% in fresh weight and 141.35% in dry weight compared with the control in the condition of the same land area, respectively.In conclusion, stereoscopic cultivation can improve space utilization, increase the production, and achieve the high density cultivation of T.edulis. Copyright© by the Chinese Pharmaceutical Association.

  5. "Diabetes has instant consequences…"

    MedlinePlus

    ... Javascript on. Feature: Diabetes Stories "Diabetes has instant consequences…" Past Issues / Fall 2009 Table of Contents Photo: ... to chuck it all. But Diabetes has instant consequences. You learn to be responsible pretty quickly, or ...

  6. A 3-D mixed-reality system for stereoscopic visualization of medical dataset.

    PubMed

    Ferrari, Vincenzo; Megali, Giuseppe; Troia, Elena; Pietrabissa, Andrea; Mosca, Franco

    2009-11-01

    We developed a simple, light, and cheap 3-D visualization device based on mixed reality that can be used by physicians to see preoperative radiological exams in a natural way. The system allows the user to see stereoscopic "augmented images," which are created by mixing 3-D virtual models of anatomies obtained by processing preoperative volumetric radiological images (computed tomography or MRI) with real patient live images, grabbed by means of cameras. The interface of the system consists of a head-mounted display equipped with two high-definition cameras. Cameras are mounted in correspondence of the user's eyes and allow one to grab live images of the patient with the same point of view of the user. The system does not use any external tracker to detect movements of the user or the patient. The movements of the user's head and the alignment of virtual patient with the real one are done using machine vision methods applied on pairs of live images. Experimental results, concerning frame rate and alignment precision between virtual and real patient, demonstrate that machine vision methods used for localization are appropriate for the specific application and that systems based on stereoscopic mixed reality are feasible and can be proficiently adopted in clinical practice.

  7. Stereoscopic advantages for vection induced by radial, circular, and spiral optic flows.

    PubMed

    Palmisano, Stephen; Summersby, Stephanie; Davies, Rodney G; Kim, Juno

    2016-11-01

    Although observer motions project different patterns of optic flow to our left and right eyes, there has been surprisingly little research into potential stereoscopic contributions to self-motion perception. This study investigated whether visually induced illusory self-motion (i.e., vection) is influenced by the addition of consistent stereoscopic information to radial, circular, and spiral (i.e., combined radial + circular) patterns of optic flow. Stereoscopic vection advantages were found for radial and spiral (but not circular) flows when monocular motion signals were strong. Under these conditions, stereoscopic benefits were greater for spiral flow than for radial flow. These effects can be explained by differences in the motion aftereffects generated by these displays, which suggest that the circular motion component in spiral flow selectively reduced adaptation to stereoscopic motion-in-depth. Stereoscopic vection advantages were not observed for circular flow when monocular motion signals were strong, but emerged when monocular motion signals were weakened. These findings show that stereoscopic information can contribute to visual self-motion perception in multiple ways.

  8. Interactive floating windows: a new technique for stereoscopic video games

    NASA Astrophysics Data System (ADS)

    Zerebecki, Chris; Stanfield, Brodie; Tawadrous, Mina; Buckstein, Daniel; Hogue, Andrew; Kapralos, Bill

    2012-03-01

    The film industry has a long history of creating compelling experiences in stereoscopic 3D. Recently, the video game as an artistic medium has matured into an effective way to tell engaging and immersive stories. Given the current push to bring stereoscopic 3D technology into the consumer market there is considerable interest to develop stereoscopic 3D video games. Game developers have largely ignored the need to design their games specifically for stereoscopic 3D and have thus relied on automatic conversion and driver technology. Game developers need to evaluate solutions used in other media, such as film, to correct perceptual problems such as window violations, and modify or create new solutions to work within an interactive framework. In this paper we extend the dynamic floating window technique into the interactive domain enabling the player to position a virtual window in space. Interactively changing the position, size, and the 3D rotation of the virtual window, objects can be made to 'break the mask' dramatically enhancing the stereoscopic effect. By demonstrating that solutions from the film industry can be extended into the interactive space, it is our hope that this initiates further discussion in the game development community to strengthen their story-telling mechanisms in stereoscopic 3D games.

  9. Characterization of crosstalk in stereoscopic display devices.

    PubMed

    Zafar, Fahad; Badano, Aldo

    2014-12-01

    Many different types of stereoscopic display devices are used for commercial and research applications. Stereoscopic displays offer the potential to improve performance in detection tasks for medical imaging diagnostic systems. Due to the variety of stereoscopic display technologies, it remains unclear how these compare with each other for detection and estimation tasks. Different stereo devices have different performance trade-offs due to their display characteristics. Among them, crosstalk is known to affect observer perception of 3D content and might affect detection performance. We measured and report the detailed luminance output and crosstalk characteristics for three different types of stereoscopic display devices. We recorded the effect of other issues on recorded luminance profiles such as viewing angle, use of different eye wear, and screen location. Our results show that the crosstalk signature for viewing 3D content can vary considerably when using different types of 3D glasses for active stereo displays. We also show that significant differences are present in crosstalk signatures when varying the viewing angle from 0 degrees to 20 degrees for a stereo mirror 3D display device. Our detailed characterization can help emulate the effect of crosstalk in conducting computational observer image quality assessment evaluations that minimize costly and time-consuming human reader studies.

  10. Using mental rotation to evaluate the benefits of stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Aitsiselmi, Y.; Holliman, N. S.

    2009-02-01

    Context: The idea behind stereoscopic displays is to create the illusion of depth and this concept could have many practical applications. A common spatial ability test involves mental rotation. Therefore a mental rotation task should be easier if being undertaken on a stereoscopic screen. Aim: The aim of this project is to evaluate stereoscopic displays (3D screen) and to assess whether they are better for performing a certain task than over a 2D display. A secondary aim was to perform a similar study but replicating the conditions of using a stereoscopic mobile phone screen. Method: We devised a spatial ability test involving a mental rotation task that participants were asked to complete on either a 3D or 2D screen. We also design a similar task to simulate the experience on a stereoscopic cell phone. The participants' error rate and response times were recorded. Using statistical analysis, we then compared the error rate and response times of the groups to see if there were any significant differences. Results: We found that the participants got better scores if they were doing the task on a stereoscopic screen as opposed to a 2D screen. However there was no statistically significant difference in the time it took them to complete the task. We also found similar results for 3D cell phone display condition. Conclusions: The results show that the extra depth information given by a stereoscopic display makes it easier to mentally rotate a shape as depth cues are readily available. These results could have many useful implications to certain industries.

  11. Stereoscopic medical imaging collaboration system

    NASA Astrophysics Data System (ADS)

    Okuyama, Fumio; Hirano, Takenori; Nakabayasi, Yuusuke; Minoura, Hirohito; Tsuruoka, Shinji

    2007-02-01

    The computerization of the clinical record and the realization of the multimedia have brought improvement of the medical service in medical facilities. It is very important for the patients to obtain comprehensible informed consent. Therefore, the doctor should plainly explain the purpose and the content of the diagnoses and treatments for the patient. We propose and design a Telemedicine Imaging Collaboration System which presents a three dimensional medical image as X-ray CT, MRI with stereoscopic image by using virtual common information space and operating the image from a remote location. This system is composed of two personal computers, two 15 inches stereoscopic parallax barrier type LCD display (LL-151D, Sharp), one 1Gbps router and 1000base LAN cables. The software is composed of a DICOM format data transfer program, an operation program of the images, the communication program between two personal computers and a real time rendering program. Two identical images of 512×768 pixcels are displayed on two stereoscopic LCD display, and both images show an expansion, reduction by mouse operation. This system can offer a comprehensible three-dimensional image of the diseased part. Therefore, the doctor and the patient can easily understand it, depending on their needs.

  12. Cosmic cookery: making a stereoscopic 3D animated movie

    NASA Astrophysics Data System (ADS)

    Holliman, Nick; Baugh, Carlton; Frenk, Carlos; Jenkins, Adrian; Froner, Barbara; Hassaine, Djamel; Helly, John; Metcalfe, Nigel; Okamoto, Takashi

    2006-02-01

    This paper describes our experience making a short stereoscopic movie visualizing the development of structure in the universe during the 13.7 billion years from the Big Bang to the present day. Aimed at a general audience for the Royal Society's 2005 Summer Science Exhibition, the movie illustrates how the latest cosmological theories based on dark matter and dark energy are capable of producing structures as complex as spiral galaxies and allows the viewer to directly compare observations from the real universe with theoretical results. 3D is an inherent feature of the cosmology data sets and stereoscopic visualization provides a natural way to present the images to the viewer, in addition to allowing researchers to visualize these vast, complex data sets. The presentation of the movie used passive, linearly polarized projection onto a 2m wide screen but it was also required to playback on a Sharp RD3D display and in anaglyph projection at venues without dedicated stereoscopic display equipment. Additionally lenticular prints were made from key images in the movie. We discuss the following technical challenges during the stereoscopic production process; 1) Controlling the depth presentation, 2) Editing the stereoscopic sequences, 3) Generating compressed movies in display specific formats. We conclude that the generation of high quality stereoscopic movie content using desktop tools and equipment is feasible. This does require careful quality control and manual intervention but we believe these overheads are worthwhile when presenting inherently 3D data as the result is significantly increased impact and better understanding of complex 3D scenes.

  13. The compatibility of consumer DLP projectors with time-sequential stereoscopic 3D visualisation

    NASA Astrophysics Data System (ADS)

    Woods, Andrew J.; Rourke, Tegan

    2007-02-01

    A range of advertised "Stereo-Ready" DLP projectors are now available in the market which allow high-quality flickerfree stereoscopic 3D visualization using the time-sequential stereoscopic display method. The ability to use a single projector for stereoscopic viewing offers a range of advantages, including extremely good stereoscopic alignment, and in some cases, portability. It has also recently become known that some consumer DLP projectors can be used for timesequential stereoscopic visualization, however it was not well understood which projectors are compatible and incompatible, what display modes (frequency and resolution) are compatible, and what stereoscopic display quality attributes are important. We conducted a study to test a wide range of projectors for stereoscopic compatibility. This paper reports on the testing of 45 consumer DLP projectors of widely different specifications (brand, resolution, brightness, etc). The projectors were tested for stereoscopic compatibility with various video formats (PAL, NTSC, 480P, 576P, and various VGA resolutions) and video input connections (composite, SVideo, component, and VGA). Fifteen projectors were found to work well at up to 85Hz stereo in VGA mode. Twenty three projectors would work at 60Hz stereo in VGA mode.

  14. Interactive 2D to 3D stereoscopic image synthesis

    NASA Astrophysics Data System (ADS)

    Feldman, Mark H.; Lipton, Lenny

    2005-03-01

    Advances in stereoscopic display technologies, graphic card devices, and digital imaging algorithms have opened up new possibilities in synthesizing stereoscopic images. The power of today"s DirectX/OpenGL optimized graphics cards together with adapting new and creative imaging tools found in software products such as Adobe Photoshop, provide a powerful environment for converting planar drawings and photographs into stereoscopic images. The basis for such a creative process is the focus of this paper. This article presents a novel technique, which uses advanced imaging features and custom Windows-based software that utilizes the Direct X 9 API to provide the user with an interactive stereo image synthesizer. By creating an accurate and interactive world scene with moveable and flexible depth map altered textured surfaces, perspective stereoscopic cameras with both visible frustums and zero parallax planes, a user can precisely model a virtual three-dimensional representation of a real-world scene. Current versions of Adobe Photoshop provide a creative user with a rich assortment of tools needed to highlight elements of a 2D image, simulate hidden areas, and creatively shape them for a 3D scene representation. The technique described has been implemented as a Photoshop plug-in and thus allows for a seamless transition of these 2D image elements into 3D surfaces, which are subsequently rendered to create stereoscopic views.

  15. Stereoscopic game design and evaluation

    NASA Astrophysics Data System (ADS)

    Rivett, Joe; Holliman, Nicolas

    2013-03-01

    We report on a new game design where the goal is to make the stereoscopic depth cue sufficiently critical to success that game play should become impossible without using a stereoscopic 3D (S3D) display and, at the same time, we investigate whether S3D game play is affected by screen size. Before we detail our new game design we review previously unreported results from our stereoscopic game research over the last ten years at the Durham Visualisation Laboratory. This demonstrates that game players can achieve significantly higher scores using S3D displays when depth judgements are an integral part of the game. Method: We design a game where almost all depth cues, apart from the binocular cue, are removed. The aim of the game is to steer a spaceship through a series of oncoming hoops where the viewpoint of the game player is from above, with the hoops moving right to left across the screen towards the spaceship, to play the game it is essential to make decisive depth judgments to steer the spaceship through each oncoming hoop. To confound these judgements we design altered depth cues, for example perspective is reduced as a cue by varying the hoop's depth, radius and cross-sectional size. Results: Players were screened for stereoscopic vision, given a short practice session, and then played the game in both 2D and S3D modes on a seventeen inch desktop display, on average participants achieved a more than three times higher score in S3D than they achieved in 2D. The same experiment was repeated using a four metre S3D projection screen and similar results were found. Conclusions: Our conclusion is that games that use the binocular depth cue in decisive game judgements can benefit significantly from using an S3D display. Based on both our current and previous results we additionally conclude that display size, from cell-phone, to desktop, to projection display does not adversely affect player performance.

  16. Stereoscopic display of 3D models for design visualization

    NASA Astrophysics Data System (ADS)

    Gilson, Kevin J.

    2006-02-01

    Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.

  17. Enduring stereoscopic motion aftereffects induced by prolonged adaptation.

    PubMed

    Bowd, C; Rose, D; Phinney, R E; Patterson, R

    1996-11-01

    This study investigated the effects of prolonged adaptation on the recovery of the stereoscopic motion aftereffect (adaptation induced by moving binocular disparity information). The adapting and test stimuli were stereoscopic grating patterns created from disparity, embedded in dynamic random-dot stereograms. Motion aftereffects induced by luminance stimuli were included in the study for comparison. Adaptation duration was either 1, 2, 4, 8, 16, 32 or 64 min and the duration of the ensuing aftereffect was the variable of interest. The results showed that aftereffect duration was proportional to the square root of adaptation duration for both stereoscopic and luminance stimuli; on log-log axes, the relation between aftereffect duration and adaptation duration was a power law with the slope near 0.5 in both cases. For both kinds of stimuli, there was no sign of adaptation saturation even at the longest adaptation duration.

  18. Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational Model.

    PubMed

    Fang, Yuming; Zhang, Chi; Li, Jing; Lei, Jianjun; Perreira Da Silva, Matthieu; Le Callet, Patrick

    2017-10-01

    In this paper, we investigate the visual attention modeling for stereoscopic video from the following two aspects. First, we build one large-scale eye tracking database as the benchmark of visual attention modeling for stereoscopic video. The database includes 47 video sequences and their corresponding eye fixation data. Second, we propose a novel computational model of visual attention for stereoscopic video based on Gestalt theory. In the proposed model, we extract the low-level features, including luminance, color, texture, and depth, from discrete cosine transform coefficients, which are used to calculate feature contrast for the spatial saliency computation. The temporal saliency is calculated by the motion contrast from the planar and depth motion features in the stereoscopic video sequences. The final saliency is estimated by fusing the spatial and temporal saliency with uncertainty weighting, which is estimated by the laws of proximity, continuity, and common fate in Gestalt theory. Experimental results show that the proposed method outperforms the state-of-the-art stereoscopic video saliency detection models on our built large-scale eye tracking database and one other database (DML-ITRACK-3D).

  19. Production and evaluation of stereoscopic video presentation in surgical training

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus; Kawai, Takashi; Westhofen, Martin; Shibata, Takashi

    2004-05-01

    Stereoscopic video teaching can facilitate understanding for current minimally-invasive operative techniques. This project was created to set up a digital stereoscopic teaching environment for training of ENT residents and medical students. We recorded three ENT operative procedures (tympanoplasty, paranasal sinus operation and laser chordectomy) at the University Hospital Aachen. The material was edited stereoscopically at the Waseda University and converted into a streaming 3-D video format, which does not depend on PAL or NTSC signal standards. Video clips were evaluated by 5 ENT specialists and 11 residents in single sessions on an LCD monitor (8) and a CRT monitor (8). Emphasis was laid on depth perception, visual fatigue and time to achieve stereoscopic impression. Qualitative results were recorded on a visual analogue scale, ranging from 1 (excellent) to 5 (bad). The overall impression was rated 2,06 to 3,13 in the LCD group and 2,0 to 2,62 in the CRT group. The depth impression was rated 1,63 to 2,88 (LCD) and 1,63 to 2,25 (CRT). Stereoscopic video teaching was regarded as useful in ENT training by all participants. Further points for evaluation will be the quantification of depth information as well as the information gain in teaching junior colleagues.

  20. Efficient stereoscopic contents file format on the basis of ISO base media file format

    NASA Astrophysics Data System (ADS)

    Kim, Kyuheon; Lee, Jangwon; Suh, Doug Young; Park, Gwang Hoon

    2009-02-01

    A lot of 3D contents haven been widely used for multimedia services, however, real 3D video contents have been adopted for a limited applications such as a specially designed 3D cinema. This is because of the difficulty of capturing real 3D video contents and the limitation of display devices available in a market. However, diverse types of display devices for stereoscopic video contents for real 3D video contents have been recently released in a market. Especially, a mobile phone with a stereoscopic camera has been released in a market, which provides a user as a consumer to have more realistic experiences without glasses, and also, as a content creator to take stereoscopic images or record the stereoscopic video contents. However, a user can only store and display these acquired stereoscopic contents with his/her own devices due to the non-existence of a common file format for these contents. This limitation causes a user not share his/her contents with any other users, which makes it difficult the relevant market to stereoscopic contents is getting expanded. Therefore, this paper proposes the common file format on the basis of ISO base media file format for stereoscopic contents, which enables users to store and exchange pure stereoscopic contents. This technology is also currently under development for an international standard of MPEG as being called as a stereoscopic video application format.

  1. A comparison of food and nutrient intake between instant noodle consumers and non-instant noodle consumers in Korean adults

    PubMed Central

    Park, Juyeon; Lee, Jung-Sug; Jang, Young Ai; Chung, Hae Rang

    2011-01-01

    Instant noodles are widely consumed in Asian countries. The Korean population consumed the largest quantity of instant noodles in the world in 2008. However, few studies have investigated the relationship between instant noodles and nutritional status in Koreans. The objective of this study was to examine the association between instant noodle consumption and food and nutrient intake in Korean adults. We used dietary data of 6,440 subjects aged 20 years and older who participated in the Korean National Health and Nutrition Examination Survey III. The average age of the instant noodle consumers (INC) was 36.2 and that of the non-instant noodle consumers (non-INC) was 44.9; men consumed more instant noodles than women (P < 0.001). With the exception of cereals and grain products, legumes, seaweeds, eggs, and milk and dairy products, INC consumed significantly fewer potatoes and starches, sugars, seeds and nuts, vegetables, mushrooms, fruits, seasonings, beverages, meats, fishes, and oils and fats compared with those in the non-INC group. The INC group showed significantly higher nutrient intake of energy, fat, sodium, thiamine, and riboflavin; however, the INC group showed a significantly lower intake of protein, calcium, phosphorus, iron, potassium, vitamin A, niacin, and vitamin C compared with those in the non-INC group. This study revealed that consuming instant noodles may lead to excessive intake of energy, fats, and sodium but may also cause increased intake of thiamine and riboflavin. Therefore, nutritional education helping adults to choose a balanced meal while consuming instant noodles should be implemented. Additionally, instant noodle manufacturers should consider nutritional aspects when developing new products. PMID:22125682

  2. A comparison of food and nutrient intake between instant noodle consumers and non-instant noodle consumers in Korean adults.

    PubMed

    Park, Juyeon; Lee, Jung-Sug; Jang, Young Ai; Chung, Hae Rang; Kim, Jeongseon

    2011-10-01

    Instant noodles are widely consumed in Asian countries. The Korean population consumed the largest quantity of instant noodles in the world in 2008. However, few studies have investigated the relationship between instant noodles and nutritional status in Koreans. The objective of this study was to examine the association between instant noodle consumption and food and nutrient intake in Korean adults. We used dietary data of 6,440 subjects aged 20 years and older who participated in the Korean National Health and Nutrition Examination Survey III. The average age of the instant noodle consumers (INC) was 36.2 and that of the non-instant noodle consumers (non-INC) was 44.9; men consumed more instant noodles than women (P < 0.001). With the exception of cereals and grain products, legumes, seaweeds, eggs, and milk and dairy products, INC consumed significantly fewer potatoes and starches, sugars, seeds and nuts, vegetables, mushrooms, fruits, seasonings, beverages, meats, fishes, and oils and fats compared with those in the non-INC group. The INC group showed significantly higher nutrient intake of energy, fat, sodium, thiamine, and riboflavin; however, the INC group showed a significantly lower intake of protein, calcium, phosphorus, iron, potassium, vitamin A, niacin, and vitamin C compared with those in the non-INC group. This study revealed that consuming instant noodles may lead to excessive intake of energy, fats, and sodium but may also cause increased intake of thiamine and riboflavin. Therefore, nutritional education helping adults to choose a balanced meal while consuming instant noodles should be implemented. Additionally, instant noodle manufacturers should consider nutritional aspects when developing new products.

  3. The ghost of Helioth and his stereoscope: the return of a phantom.

    PubMed

    Wade, Nicholas J

    2012-01-01

    Among the myths surrounding the invention of the stereoscope, that of Helioth stands as a supreme example of shoddy scholarship and its subsequent dissemination. Helioth was said to have made a simple stereoscope before Wheatstone presented his mirror stereoscope to the public in 1838. There is no evidence of Helioth's existence prior to a report in the mid-twentieth century, and despite attempts to dispel his ghost it has recently resurfaced.

  4. The rendering context for stereoscopic 3D web

    NASA Astrophysics Data System (ADS)

    Chen, Qinshui; Wang, Wenmin; Wang, Ronggang

    2014-03-01

    3D technologies on the Web has been studied for many years, but they are basically monoscopic 3D. With the stereoscopic technology gradually maturing, we are researching to integrate the binocular 3D technology into the Web, creating a stereoscopic 3D browser that will provide users with a brand new experience of human-computer interaction. In this paper, we propose a novel approach to apply stereoscopy technologies to the CSS3 3D Transforms. Under our model, each element can create or participate in a stereoscopic 3D rendering context, in which 3D Transforms such as scaling, translation and rotation, can be applied and be perceived in a truly 3D space. We first discuss the underlying principles of stereoscopy. After that we discuss how these principles can be applied to the Web. A stereoscopic 3D browser with backward compatibility is also created for demonstration purposes. We take advantage of the open-source WebKit project, integrating the 3D display ability into the rendering engine of the web browser. For each 3D web page, our 3D browser will create two slightly different images, each representing the left-eye view and right-eye view, both to be combined on the 3D display to generate the illusion of depth. And as the result turns out, elements can be manipulated in a truly 3D space.

  5. A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century

    NASA Astrophysics Data System (ADS)

    Karajeh, Huda; Maqableh, Mahmoud; Masa'deh, Ra'ed

    2014-12-01

    In the last few years, stereoscopic developed very rapidly and employed in many different fields such as entertainment. Due to the importance of entertainment aspect of stereoscopic 3D (S3D) applications, a review of the current state of S3D development in entertainment technology is conducted. In this paper, a novel survey of the stereoscopic entertainment aspects is presented by discussing the significant development of a 3D cinema, the major development of 3DTV, the issues related to 3D video content and 3D video games. Moreover, we reviewed some problems that can be caused in the viewers' visual system from watching stereoscopic contents. Some stereoscopic viewers are not satisfied as they are frustrated from wearing glasses, have visual fatigue, complain from unavailability of 3D contents, and/or complain from some sickness. Therefore, we will discuss stereoscopic visual discomfort and to what extend the viewer will have an eye fatigue while watching 3D contents or playing 3D games. The suggested solutions in the literature for this problem are discussed.

  6. An interactive in-game approach to user adjustment of stereoscopic 3D settings

    NASA Astrophysics Data System (ADS)

    Tawadrous, Mina; Hogue, Andrew; Kapralos, Bill; Collins, Karen

    2013-03-01

    Given the popularity of 3D film, content developers have been creating customizable stereoscopic 3D experiences for the user to enjoy at home. Stereoscopic 3D game developers often offer a `white box' approach whereby far too many controls and settings are exposed to the average consumer who may have little knowledge or interest to correctly adjust these settings. Improper settings can lead to users being uncomfortable or unimpressed with their own user-defined stereoscopic 3D experience. We have begun investigating interactive approaches to in-game adjustment of the various stereoscopic 3D parameters to reduce the reliance on the user doing so and thefore creating a more pleasurable stereoscopic 3D experience. In this paper, we describe a preliminary technique for interactively calibrating the various stereoscopic 3D parameters and we compare this interface with the typical slider-based control interface game developers utilize in commercial S3D games. Inspired by standard testing methodologies experienced at an optometrist, we've created a split-screen game with the same stereoscopic 3D game running in both screens, but with different interaxial distances. We expect that the interactive nature of the calibration will impact the final game experience providing us with an indication of whether in-game, interactive, S3D parameter calibration is a mechanism that game developers should adopt.

  7. Semi-autonomous wheelchair system using stereoscopic cameras.

    PubMed

    Nguyen, Jordan S; Nguyen, Thanh H; Nguyen, Hung T

    2009-01-01

    This paper is concerned with the design and development of a semi-autonomous wheelchair system using stereoscopic cameras to assist hands-free control technologies for severely disabled people. The stereoscopic cameras capture an image from both the left and right cameras, which are then processed with a Sum of Absolute Differences (SAD) correlation algorithm to establish correspondence between image features in the different views of the scene. This is used to produce a stereo disparity image containing information about the depth of objects away from the camera in the image. A geometric projection algorithm is then used to generate a 3-Dimensional (3D) point map, placing pixels of the disparity image in 3D space. This is then converted to a 2-Dimensional (2D) depth map allowing objects in the scene to be viewed and a safe travel path for the wheelchair to be planned and followed based on the user's commands. This assistive technology utilising stereoscopic cameras has the purpose of automated obstacle detection, path planning and following, and collision avoidance during navigation. Experimental results obtained in an indoor environment displayed the effectiveness of this assistive technology.

  8. Is eye damage caused by stereoscopic displays?

    NASA Astrophysics Data System (ADS)

    Mayer, Udo; Neumann, Markus D.; Kubbat, Wolfgang; Landau, Kurt

    2000-05-01

    A normal developing child will achieve emmetropia in youth and maintain it. Thereby cornea, lens and axial length of the eye grow astonishingly coordinated. In the last years research has evidenced that this coordinated growing process is a visually controlled closed loop. The mechanism has been studied particularly in animals. It was found that the growth of the axial length of the eyeball is controlled by image focus information from the retina. It was shown that maladjustment can occur by this visually-guided growth control mechanism that result in ametropia. Thereby it has been proven that e.g. short-sightedness is not only caused by heredity, but is acquired under certain visual conditions. It is shown that these conditions are similar to the conditions of viewing stereoscopic displays where the normal accommodation convergence coupling is disjoint. An evaluation is given of the potential of damaging the eyes by viewing stereoscopic displays. Concerning this, different viewing methods for stereoscopic displays are evaluated. Moreover, clues are given how the environment and display conditions shall be set and what users shall be chosen to minimize the risk of eye damages.

  9. Stereoscopic Perception of Women in Real and Virtual Environments: A Study towards Educational Neuroscience

    ERIC Educational Resources Information Center

    Zacharis, Georgios S.; Mikropoulos, Tassos A.; Priovolou, Chryssi

    2013-01-01

    Previous studies report the involvement of specific brain activation in stereoscopic vision and the perception of depth information. This work presents the first comparative results of adult women on the effects of stereoscopic perception in three different static environments; a real, a two dimensional (2D) and a stereoscopic three dimensional…

  10. Analysis of brain activity and response during monoscopic and stereoscopic visualization

    NASA Astrophysics Data System (ADS)

    Calore, Enrico; Folgieri, Raffaella; Gadia, Davide; Marini, Daniele

    2012-03-01

    Stereoscopic visualization in cinematography and Virtual Reality (VR) creates an illusion of depth by means of two bidimensional images corresponding to different views of a scene. This perceptual trick is used to enhance the emotional response and the sense of presence and immersivity of the observers. An interesting question is if and how it is possible to measure and analyze the level of emotional involvement and attention of the observers during a stereoscopic visualization of a movie or of a virtual environment. The research aims represent a challenge, due to the large number of sensorial, physiological and cognitive stimuli involved. In this paper we begin this research by analyzing possible differences in the brain activity of subjects during the viewing of monoscopic or stereoscopic contents. To this aim, we have performed some preliminary experiments collecting electroencephalographic (EEG) data of a group of users using a Brain- Computer Interface (BCI) during the viewing of stereoscopic and monoscopic short movies in a VR immersive installation.

  11. Instant Messaging by SIP

    NASA Astrophysics Data System (ADS)

    Muhi, Daniel; Dulai, Tibor; Jaskó, Szilárd

    2008-11-01

    SIP is a general-purpose application layer protocol which is able to establish sessions between two or more parties. These sessions are mainly telephone calls and multimedia conferences. However it can be used for other purposes like instant messaging and presence service. SIP has a very important role in mobile communication as more and more communicating applications are going mobile. In this paper we would like to show how SIP can be used for instant messaging purposes.

  12. Tele-transmission of stereoscopic images of the optic nerve head in glaucoma via Internet.

    PubMed

    Bergua, Antonio; Mardin, Christian Y; Horn, Folkert K

    2009-06-01

    The objective was to describe an inexpensive system to visualize stereoscopic photographs of the optic nerve head on computer displays and to transmit such images via the Internet for collaborative research or remote clinical diagnosis in glaucoma. Stereoscopic images of glaucoma patients were digitized and stored in a file format (joint photographic stereoimage [jps]) containing all three-dimensional information for both eyes on an Internet Web site (www.trizax.com). The size of jps files was between 0.4 to 1.4 MB (corresponding to a diagonal stereo image size between 900 and 1400 pixels) suitable for Internet protocols. A conventional personal computer system equipped with wireless stereoscopic LCD shutter glasses and a CRT-monitor with high refresh rate (120 Hz) can be used to obtain flicker-free stereo visualization of true-color images with high resolution. Modern thin-film transistor-LCD displays in combination with inexpensive red-cyan goggles achieve stereoscopic visualization with the same resolution but reduced color quality and contrast. The primary aim of our study was met to transmit stereoscopic images via the Internet. Additionally, we found that with both stereoscopic visualization techniques, cup depth, neuroretinal rim shape, and slope of the inner wall of the optic nerve head, can be qualitatively better perceived and interpreted than with monoscopic images. This study demonstrates high-quality and low-cost Internet transmission of stereoscopic images of the optic nerve head from glaucoma patients. The technique allows exchange of stereoscopic images and can be applied to tele-diagnostic and glaucoma research.

  13. Analysis on the 3D crosstalk in stereoscopic display

    NASA Astrophysics Data System (ADS)

    Choi, Hee-Jin

    2010-11-01

    Nowadays, with the rapid progresses in flat panel display (FPD) technologies, the three-dimensional (3D) display is now becoming a next mainstream of display market. Among the various 3D display techniques, the stereoscopic 3D display shows different left/right images for each eye of observer using special glasses and is the most popular 3D technique with the advantages of low price and high 3D resolution. However, current stereoscopic 3D displays suffer with the 3D crosstalk which means the interference between the left eye mage and right eye images since it degrades the quality of 3D image severely. In this paper, the meaning and causes of the 3D crosstalk in stereoscopic 3D display are introduced and the pre-proposed methods of 3D crosstalk measurement vision science are reviewed. Based on them The threshold of 3D crosstalk to realize a 3D display with no degradation is analyzed.

  14. Recording stereoscopic 3D neurosurgery with a head-mounted 3D camera system.

    PubMed

    Lee, Brian; Chen, Brian R; Chen, Beverly B; Lu, James Y; Giannotta, Steven L

    2015-06-01

    Stereoscopic three-dimensional (3D) imaging can present more information to the viewer and further enhance the learning experience over traditional two-dimensional (2D) video. Most 3D surgical videos are recorded from the operating microscope and only feature the crux, or the most important part of the surgery, leaving out other crucial parts of surgery including the opening, approach, and closing of the surgical site. In addition, many other surgeries including complex spine, trauma, and intensive care unit procedures are also rarely recorded. We describe and share our experience with a commercially available head-mounted stereoscopic 3D camera system to obtain stereoscopic 3D recordings of these seldom recorded aspects of neurosurgery. The strengths and limitations of using the GoPro(®) 3D system as a head-mounted stereoscopic 3D camera system in the operating room are reviewed in detail. Over the past several years, we have recorded in stereoscopic 3D over 50 cranial and spinal surgeries and created a library for education purposes. We have found the head-mounted stereoscopic 3D camera system to be a valuable asset to supplement 3D footage from a 3D microscope. We expect that these comprehensive 3D surgical videos will become an important facet of resident education and ultimately lead to improved patient care.

  15. Stereoscopic image production: live, CGI, and integration

    NASA Astrophysics Data System (ADS)

    Criado, Enrique

    2006-02-01

    This paper shortly describes part of the experience gathered in more than 10 years of stereoscopic movie production, some of the most common problems found and the solutions, with more or less fortune, we applied to solve those problems. Our work is mainly focused in the entertainment market, theme parks, museums, and other cultural related locations and events. In our movies, we have been forced to develop our own devices to permit correct stereo shooting (stereoscopic rigs) or stereo monitoring (real-time), and to solve problems found with conventional film editing, compositing and postproduction software. Here, we discuss stereo lighting, monitoring, special effects, image integration (using dummies and more), stereo-camera parameters, and other general 3-D movie production aspects.

  16. Generating Stereoscopic Television Images With One Camera

    NASA Technical Reports Server (NTRS)

    Coan, Paul P.

    1996-01-01

    Straightforward technique for generating stereoscopic television images involves use of single television camera translated laterally between left- and right-eye positions. Camera acquires one of images (left- or right-eye image), and video signal from image delayed while camera translated to position where it acquires other image. Length of delay chosen so both images displayed simultaneously or as nearly simultaneously as necessary to obtain stereoscopic effect. Technique amenable to zooming in on small areas within broad scenes. Potential applications include three-dimensional viewing of geological features and meteorological events from spacecraft and aircraft, inspection of workpieces moving along conveyor belts, and aiding ground and water search-and-rescue operations. Also used to generate and display imagery for public education and general information, and possible for medical purposes.

  17. Case study: using a stereoscopic display for mission planning

    NASA Astrophysics Data System (ADS)

    Kleiber, Michael; Winkelholz, Carsten

    2009-02-01

    This paper reports on the results of a study investigating the benefits of using an autostereoscopic display in the training targeting process of the Germain Air Force. The study examined how stereoscopic 3D visualizations can help to improve flight path planning and the preparation of a mission in general. An autostereoscopic display was used because it allows the operator to perceive the stereoscopic images without shutter glasses which facilitates the integration into a workplace with conventional 2D monitors and arbitrary lighting conditions.

  18. Stereoscopic Viewing Can Induce Changes in the CA/C Ratio.

    PubMed

    Neveu, Pascaline; Roumes, Corinne; Philippe, Matthieu; Fuchs, Philippe; Priot, Anne-Emmanuelle

    2016-08-01

    Stereoscopic displays challenge the neural cross-coupling between accommodation and vergence by inducing a constant accommodative demand and a varying vergence demand. Stereoscopic viewing calls for a decrease in the gain of vergence accommodation, which is the accommodation caused by vergence, quantified by using the convergence-accommodation to convergence (CA/C) ratio. However, its adaptability is still a subject of debate. Cross-coupling (CA/C and AC/A ratios) and tonic components of vergence and accommodation were assessed in 12 participants (27.5 ± 5 years, stereoacuity better than 60 arc seconds, 6/6 acuity with corrected refractive error) before and after a 20-minute exposure to stereoscopic viewing. During stimulation, vergence demand oscillated from 1 to 3 meter angles along a virtual sagittal line in sinusoidal movements, while accommodative demand was fixed at 1.5 diopters. Results showed a decreased CA/C ratio (-10.36%, df = 10, t = 2.835, P = 0.018), with no change in the AC/A ratio (P = 0.090), tonic vergence (P = 0.708), and tonic accommodation (P = 0.493). These findings demonstrated that the CA/C ratio can exhibit adaptive adjustments. The observed nature and amount of the oculomotor modification failed to compensate for the stereoscopic constraint.

  19. Single-channel stereoscopic ophthalmology microscope based on TRD

    NASA Astrophysics Data System (ADS)

    Radfar, Edalat; Park, Jihoon; Lee, Sangyeob; Ha, Myungjin; Yu, Sungkon; Jang, Seulki; Jung, Byungjo

    2016-03-01

    A stereoscopic imaging modality was developed for the application of ophthalmology surgical microscopes. A previous study has already introduced a single-channel stereoscopic video imaging modality based on a transparent rotating deflector (SSVIM-TRD), in which two different view angles, image disparity, are generated by imaging through a transparent rotating deflector (TRD) mounted on a stepping motor and is placed in a lens system. In this case, the image disparity is a function of the refractive index and the rotation angle of TRD. Real-time single-channel stereoscopic ophthalmology microscope (SSOM) based on the TRD is improved by real-time controlling and programming, imaging speed, and illumination method. Image quality assessments were performed to investigate images quality and stability during the TRD operation. Results presented little significant difference in image quality in terms of stability of structural similarity (SSIM). A subjective analysis was performed with 15 blinded observers to evaluate the depth perception improvement and presented significant improvement in the depth perception capability. Along with all evaluation results, preliminary results of rabbit eye imaging presented that the SSOM could be utilized as an ophthalmic operating microscopes to overcome some of the limitations of conventional ones.

  20. 7 CFR 58.249 - Instant nonfat dry milk.

    Code of Federal Regulations, 2011 CFR

    2011-01-01

    ... 7 Agriculture 3 2011-01-01 2011-01-01 false Instant nonfat dry milk. 58.249 Section 58.249... Products Bearing Usda Official Identification § 58.249 Instant nonfat dry milk. (a) Only instant nonfat dry milk manufactured and packaged in accordance with the requirements of this part and with the applicable...

  1. 7 CFR 58.249 - Instant nonfat dry milk.

    Code of Federal Regulations, 2012 CFR

    2012-01-01

    ... 7 Agriculture 3 2012-01-01 2012-01-01 false Instant nonfat dry milk. 58.249 Section 58.249... Products Bearing Usda Official Identification § 58.249 Instant nonfat dry milk. (a) Only instant nonfat dry milk manufactured and packaged in accordance with the requirements of this part and with the applicable...

  2. 7 CFR 58.249 - Instant nonfat dry milk.

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ... 7 Agriculture 3 2014-01-01 2014-01-01 false Instant nonfat dry milk. 58.249 Section 58.249... Products Bearing Usda Official Identification § 58.249 Instant nonfat dry milk. (a) Only instant nonfat dry milk manufactured and packaged in accordance with the requirements of this part and with the applicable...

  3. Usage of stereoscopic visualization in the learning contents of rotational motion.

    PubMed

    Matsuura, Shu

    2013-01-01

    Rotational motion plays an essential role in physics even at an introductory level. In addition, the stereoscopic display of three-dimensional graphics includes is advantageous for the presentation of rotational motions, particularly for depth recognition. However, the immersive visualization of rotational motion has been known to lead to dizziness and even nausea for some viewers. Therefore, the purpose of this study is to examine the onset of nausea and visual fatigue when learning rotational motion through the use of a stereoscopic display. The findings show that an instruction method with intermittent exposure of the stereoscopic display and a simplification of its visual components reduced the onset of nausea and visual fatigue for the viewers, which maintained the overall effect of instantaneous spatial recognition.

  4. Design of multi-view stereoscopic HD video transmission system based on MPEG-21 digital item adaptation

    NASA Astrophysics Data System (ADS)

    Lee, Seokhee; Lee, Kiyoung; Kim, Man Bae; Kim, JongWon

    2005-11-01

    In this paper, we propose a design of multi-view stereoscopic HD video transmission system based on MPEG-21 Digital Item Adaptation (DIA). It focuses on the compatibility and scalability to meet various user preferences and terminal capabilities. There exist a large variety of multi-view 3D HD video types according to the methods for acquisition, display, and processing. By following the MPEG-21 DIA framework, the multi-view stereoscopic HD video is adapted according to user feedback. A user can be served multi-view stereoscopic video which corresponds with his or her preferences and terminal capabilities. In our preliminary prototype, we verify that the proposed design can support two deferent types of display device (stereoscopic and auto-stereoscopic) and switching viewpoints between two available viewpoints.

  5. Viewpoint Dependent Imaging: An Interactive Stereoscopic Display

    NASA Astrophysics Data System (ADS)

    Fisher, Scott

    1983-04-01

    Design and implementation of a viewpoint Dependent imaging system is described. The resultant display is an interactive, lifesize, stereoscopic image. that becomes a window into a three dimensional visual environment. As the user physically changes his viewpoint of the represented data in relation to the display surface, the image is continuously updated. The changing viewpoints are retrieved from a comprehensive, stereoscopic image array stored on computer controlled, optical videodisc and fluidly presented. in coordination with the viewer's, movements as detected by a body-tracking device. This imaging system is an attempt to more closely represent an observers interactive perceptual experience of the visual world by presenting sensory information cues not offered by traditional media technologies: binocular parallax, motion parallax, and motion perspective. Unlike holographic imaging, this display requires, relatively low bandwidth.

  6. Methodology for stereoscopic motion-picture quality assessment

    NASA Astrophysics Data System (ADS)

    Voronov, Alexander; Vatolin, Dmitriy; Sumin, Denis; Napadovsky, Vyacheslav; Borisov, Alexey

    2013-03-01

    Creating and processing stereoscopic video imposes additional quality requirements related to view synchronization. In this work we propose a set of algorithms for detecting typical stereoscopic-video problems, which appear owing to imprecise setup of capture equipment or incorrect postprocessing. We developed a methodology for analyzing the quality of S3D motion pictures and for revealing their most problematic scenes. We then processed 10 modern stereo films, including Avatar, Resident Evil: Afterlife and Hugo, and analyzed changes in S3D-film quality over the years. This work presents real examples of common artifacts (color and sharpness mismatch, vertical disparity and excessive horizontal disparity) in the motion pictures we processed, as well as possible solutions for each problem. Our results enable improved quality assessment during the filming and postproduction stages.

  7. Enhancing Students' Learning: Instant Feedback Cards

    ERIC Educational Resources Information Center

    Mohrweis, Lawrence C.; Shinham, Kathe M.

    2015-01-01

    This study illustrates an active learning approach using instant feedback cards in the first course in accounting. The objectives of this study are to (1) describe instant feedback cards and (2) show how this tool, when used in an active learning environment, can enhance learning. We examined whether students exposed to immediate feedback…

  8. Instant noodles: processing, quality, and nutritional aspects.

    PubMed

    Gulia, Neelam; Dhaka, Vandana; Khatkar, B S

    2014-01-01

    Noodles are one of the staple foods consumed in many Asian countries. Instant noodles have become internationally recognized food, and worldwide consumption is on the rise. The properties of instant noodles like taste, nutrition, convenience, safety, longer shelf-life, and reasonable price have made them popular. Quality factors important for instant noodles are color, flavor, and texture, cooking quality, rehydration rates during final preparation, and the presence or absence of rancid taste after extended storage. Microstructure of dough and noodles has been studied to understand the influence of ingredients and processing variables on the noodle quality by employing scanning electron microscopy. Applications of newer techniques like confocal laser scanning microscopy and epifluorescence light microscopy employed to understand the microstructure changes in dough and noodles have also been discussed. Sincere efforts of researchers are underway to improve the formulation, extend the shelf life, and promote universal fortification of instant noodles. Accordingly, many researchers are exploring the potential of noodle fortification as an effective public health intervention and improve its nutritional properties. This review focuses on the functionality of ingredients, unit operations involved, quality criteria for evaluation, recent trends in fortification, and current knowledge in relation to instant noodles.

  9. Recent developments in stereoscopic and holographic 3D display technologies

    NASA Astrophysics Data System (ADS)

    Sarma, Kalluri

    2014-06-01

    Currently, there is increasing interest in the development of high performance 3D display technologies to support a variety of applications including medical imaging, scientific visualization, gaming, education, entertainment, air traffic control and remote operations in 3D environments. In this paper we will review the attributes of the various 3D display technologies including stereoscopic and holographic 3D, human factors issues of stereoscopic 3D, the challenges in realizing Holographic 3D displays and the recent progress in these technologies.

  10. Experiments on shape perception in stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Leroy, Laure; Fuchs, Philippe; Paljic, Alexis; Moreau, Guillaume

    2009-02-01

    Stereoscopic displays are increasingly used for computer-aided design. The aim is to make virtual prototypes to avoid building real ones, so that time, money and raw materials are saved. But do we really know whether virtual displays render the objects in a realistic way to potential users? In this study, we have performed several experiments in which we compare two virtual shapes to their equivalent in the real world, each of these aiming at a specific issue by a comparison: First, we performed some perception tests to evaluate the importance of head tracking to evaluate if it is better to concentrate our efforts on stereoscopic vision; Second, we have studied the effects of interpupillary distance; Third, we studied the effects of the position of the main object in comparison with the screen. Two different tests are used, the first one using a well-known shape (a sphere) and the second one using an irregular shape but with almost the same colour and dimension. These two tests allow us to determine if symmetry is important in their perception. We show that head tracking has a more important effect on shape perception than stereoscopic vision, especially on depth perception because the subject is able to move around the scene. The study also shows that an object between the subject and the screen is perceived better than an object which is on the screen, even if the latter is better for the eye strain.

  11. Digital stereoscopic convergence where video games and movies for the home user meet

    NASA Astrophysics Data System (ADS)

    Schur, Ethan

    2009-02-01

    Today there is a proliferation of stereoscopic 3D display devices, 3D content, and 3D enabled video games. As we in the S-3D community bring stereoscopic 3D to the home user we have a real opportunity of using stereoscopic 3D to bridge the gap between exciting immersive games and home movies. But to do this, we cannot limit ourselves to current conceptions of gaming and movies. We need, for example, to imagine a movie that is fully rendered using avatars in a stereoscopic game environment. Or perhaps to imagine a pervasive drama where viewers can play too and become an essential part of the drama - whether at home or on the go on a mobile platform. Stereoscopic 3D is the "glue" that will bind these video and movie concepts together. As users feel more immersed, the lines between current media will blur. This means that we have the opportunity to shape the way that we, as humans, view and interact with each other, our surroundings and our most fundamental art forms. The goal of this paper is to stimulate conversation and further development on expanding the current gaming and home theatre infrastructures to support greatly-enhanced experiential entertainment.

  12. Depth Perception and the History of Three-Dimensional Art: Who Produced the First Stereoscopic Images?

    PubMed Central

    2017-01-01

    The history of the expression of three-dimensional structure in art can be traced from the use of occlusion in Palaeolithic cave paintings, through the use of shadow in classical art, to the development of perspective during the Renaissance. However, the history of the use of stereoscopic techniques is controversial. Although the first undisputed stereoscopic images were presented by Wheatstone in 1838, it has been claimed that two sketches by Jacopo Chimenti da Empoli (c. 1600) can be to be fused to yield an impression of stereoscopic depth, while others suggest that Leonardo da Vinci’s Mona Lisa is the world’s first stereogram. Here, we report the first quantitative study of perceived depth in these works, in addition to more recent works by Salvador Dalí. To control for the contribution of monocular depth cues, ratings of the magnitude and coherence of depth were recorded for both stereoscopic and pseudoscopic presentations, with a genuine contribution of stereoscopic cues revealed by a difference between these scores. Although effects were clear for Wheatstone and Dalí’s images, no such effects could be found for works produced earlier. As such, we have no evidence to reject the conventional view that the first producer of stereoscopic imagery was Sir Charles Wheatstone. PMID:28203349

  13. Depth Perception and the History of Three-Dimensional Art: Who Produced the First Stereoscopic Images?

    PubMed

    Brooks, Kevin R

    2017-01-01

    The history of the expression of three-dimensional structure in art can be traced from the use of occlusion in Palaeolithic cave paintings, through the use of shadow in classical art, to the development of perspective during the Renaissance. However, the history of the use of stereoscopic techniques is controversial. Although the first undisputed stereoscopic images were presented by Wheatstone in 1838, it has been claimed that two sketches by Jacopo Chimenti da Empoli (c. 1600) can be to be fused to yield an impression of stereoscopic depth, while others suggest that Leonardo da Vinci's Mona Lisa is the world's first stereogram. Here, we report the first quantitative study of perceived depth in these works, in addition to more recent works by Salvador Dalí. To control for the contribution of monocular depth cues, ratings of the magnitude and coherence of depth were recorded for both stereoscopic and pseudoscopic presentations, with a genuine contribution of stereoscopic cues revealed by a difference between these scores. Although effects were clear for Wheatstone and Dalí's images, no such effects could be found for works produced earlier. As such, we have no evidence to reject the conventional view that the first producer of stereoscopic imagery was Sir Charles Wheatstone.

  14. High-speed switchable lens enables the development of a volumetric stereoscopic display

    PubMed Central

    Love, Gordon D.; Hoffman, David M.; Hands, Philip J.W.; Gao, James; Kirby, Andrew K.; Banks, Martin S.

    2011-01-01

    Stereoscopic displays present different images to the two eyes and thereby create a compelling three-dimensional (3D) sensation. They are being developed for numerous applications including cinema, television, virtual prototyping, and medical imaging. However, stereoscopic displays cause perceptual distortions, performance decrements, and visual fatigue. These problems occur because some of the presented depth cues (i.e., perspective and binocular disparity) specify the intended 3D scene while focus cues (blur and accommodation) specify the fixed distance of the display itself. We have developed a stereoscopic display that circumvents these problems. It consists of a fast switchable lens synchronized to the display such that focus cues are nearly correct. The system has great potential for both basic vision research and display applications. PMID:19724571

  15. The Role of Amodal Surface Completion in Stereoscopic Transparency

    PubMed Central

    Anderson, Barton L.; Schmid, Alexandra C.

    2012-01-01

    Previous work has shown that the visual system can decompose stereoscopic textures into percepts of inhomogeneous transparency. We investigate whether this form of layered image decomposition is shaped by constraints on amodal surface completion. We report a series of experiments that demonstrate that stereoscopic depth differences are easier to discriminate when the stereo images generate a coherent percept of surface color, than when images require amodally integrating a series of color changes into a coherent surface. Our results provide further evidence for the intimate link between the segmentation processes that occur in conditions of transparency and occlusion, and the interpolation processes involved in the formation of amodally completed surfaces. PMID:23060829

  16. Antimutagenicity and catechin content of soluble instant teas.

    PubMed

    Constable, A; Varga, N; Richoz, J; Stadler, R H

    1996-03-01

    The antimutagenic properties of soluble instant teas were examined using the bacterial Ames assay. Inhibition of the numbers of revertants induced from a number of known mutagens indicates that aqueous extracts of instant teas have antimutagenic activity and antioxidative properties, and can inhibit nitrosation reactions. Despite a significant reduction in the amounts of major green tea catechins, quantified using reversed-phase HPLC with electro-chemical detection, no differences in antimutagenicity were observed between the instant teas, a black fermented tea and a green tea. Oxidation of polyphenolic compounds which occurs during the production of instant tea does not therefore decrease the antioxidant, free radical scavenging and antimutagenic properties. This suggests that catechins are not the only compounds responsible for the protective effects of teas.

  17. The compressed average image intensity metric for stereoscopic video quality assessment

    NASA Astrophysics Data System (ADS)

    Wilczewski, Grzegorz

    2016-09-01

    The following article depicts insights towards design, creation and testing of a genuine metric designed for a 3DTV video quality evaluation. The Compressed Average Image Intensity (CAII) mechanism is based upon stereoscopic video content analysis, setting its core feature and functionality to serve as a versatile tool for an effective 3DTV service quality assessment. Being an objective type of quality metric it may be utilized as a reliable source of information about the actual performance of a given 3DTV system, under strict providers evaluation. Concerning testing and the overall performance analysis of the CAII metric, the following paper presents comprehensive study of results gathered across several testing routines among selected set of samples of stereoscopic video content. As a result, the designed method for stereoscopic video quality evaluation is investigated across the range of synthetic visual impairments injected into the original video stream.

  18. Clinically Normal Stereopsis Does Not Ensure Performance Benefit from Stereoscopic 3D Depth Cues

    DTIC Science & Technology

    2014-10-28

    Stereopsis, Binocular Vision, Optometry , Depth Perception, 3D vision, 3D human factors, Stereoscopic displays, S3D, Virtual environment 16...Binocular Vision, Optometry , Depth Perception, 3D vision, 3D human factors, Stereoscopic displays, S3D, Virtual environment 1 Distribution A: Approved

  19. Stereoscopic wide field of view imaging system

    NASA Technical Reports Server (NTRS)

    Prechtl, Eric F. (Inventor); Sedwick, Raymond J. (Inventor); Jonas, Eric M. (Inventor)

    2011-01-01

    A stereoscopic imaging system incorporates a plurality of imaging devices or cameras to generate a high resolution, wide field of view image database from which images can be combined in real time to provide wide field of view or panoramic or omni-directional still or video images.

  20. Acquisition of Stereoscopic Particle Image Velocimetry System for Investigation of Unsteady Flows

    DTIC Science & Technology

    2016-04-30

    SECURITY CLASSIFICATION OF: The objective of the project titled “Acquisition of Stereoscopic Particle Image Velocimetry (S-PIV) System for...Distribution Unlimited UU UU UU UU 30-04-2016 1-Feb-2015 31-Jan-2016 Final Report: Acquisition of Stereoscopic Particle Image Velocimetry System For...ADDRESS (ES) U.S. Army Research Office P.O. Box 12211 Research Triangle Park, NC 27709-2211 Particle Image Velocimetry REPORT DOCUMENTATION PAGE 11

  1. Monoscopic versus stereoscopic photography in screening for clinically significant macular edema.

    PubMed

    Welty, Christopher J; Agarwal, Anita; Merin, Lawrence M; Chomsky, Amy

    2006-01-01

    The purpose of the study was to determine whether monoscopic photography could serve as an accurate tool when used to screen for clinically significant macular edema. In a masked randomized fashion, two readers evaluated monoscopic and stereoscopic retinal photographs of 100 eyes. The photographs were evaluated first individually for probable clinically significant macular edema based on the Early Treatment Diabetic Retinopathy Study criteria and then as stereoscopic pairs. Graders were evaluated for sensitivity and specificity individually and in combination. Individually, reader one had a sensitivity of 0.93 and a specificity of 0.77, and reader two had a sensitivity of 0.88 and a specificity of 0.94. In combination, the readers had a sensitivity of 0.91 and a specificity of 0.86. They correlated on 0.76 of the stereoscopic readings and 0.92 of the monoscopic readings. These results indicate that the use of monoscopic retinal photography may be an accurate screening tool for clinically significant macular edema.

  2. Process Evaluation of the Instant Word Notebook

    ERIC Educational Resources Information Center

    Roberts, Jeannie Ellen

    2010-01-01

    This program evaluation of The Instant Word Notebook was conducted by two educators who created an instructional tool to teach and assess the most frequently occurring words in written text, commonly known as Instant Words. In an effort to increase the reading scores of first and second grade students, teachers were instructed to teach Instant…

  3. Evaluating stereoscopic displays: both efficiency measures and perceived workload sensitive to manipulations in binocular disparity

    NASA Astrophysics Data System (ADS)

    van Beurden, Maurice H. P. H.; Ijsselsteijn, Wijnand A.; de Kort, Yvonne A. W.

    2011-03-01

    Stereoscopic displays are known to offer a number of key advantages in visualizing complex 3D structures or datasets. The large majority of studies that focus on evaluating stereoscopic displays for professional applications use completion time and/or the percentage of correct answers to measure potential performance advantages. However, completion time and accuracy may not fully reflect all the benefits of stereoscopic displays. In this paper, we argue that perceived workload is an additional valuable indicator reflecting the extent to which users can benefit from using stereoscopic displays. We performed an experiment in which participants were asked to perform a visual path-tracing task within a convoluted 3D wireframe structure, varying in level of complexity of the visualised structure and level of disparity of the visualisation. The results showed that an optimal performance (completion time, accuracy and workload), depend both on task difficulty and disparity level. Stereoscopic disparity revealed a faster and more accurate task performance, whereas we observed a trend that performance on difficult tasks stands to benefit more from higher levels of disparity than performance on easy tasks. Perceived workload (as measured using the NASA-TLX) showed a similar response pattern, providing evidence that perceived workload is sensitive to variations in disparity as well as task difficulty. This suggests that perceived workload could be a useful concept, in addition to standard performance indicators, in characterising and measuring human performance advantages when using stereoscopic displays.

  4. Should We Ban Instant Messaging In School?

    ERIC Educational Resources Information Center

    Texley, Sharon; DeGennaro, Donna

    2005-01-01

    This article is a brief debate on the pros and cons of allowing students to use instant messaging (IM) in school. On one hand, teenagers' desire to socialize can overcome other priorities and schools may set policies to ban instant messaging. The contrary view is that schools should embrace the IM technology being popularized by youth and find…

  5. Preservice Teachers' Perceptions of Instant Messaging in Two Educational Contexts

    ERIC Educational Resources Information Center

    Doering, Aaron; Lewis, Cynthia; Veletsianos, George; Nichols-Besel, Kristen

    2008-01-01

    Using an activity theory framework, we investigate how preservice teachers and middle school students utilized instant messaging in educational contexts and the impact of instant messaging on the development of community among preservice teachers. Qualitative results from six focus groups and two personal interviews indicate that instant messaging…

  6. Instant Childhood Immunization Schedule

    MedlinePlus

    ... Recommendations Why Immunize? Vaccines: The Basics Instant Childhood Immunization Schedule Recommend on Facebook Tweet Share Compartir Get ... date. See Disclaimer for additional details. Based on Immunization Schedule for Children 0 through 6 Years of ...

  7. SEISVIZ3D: Stereoscopic system for the representation of seismic data - Interpretation and Immersion

    NASA Astrophysics Data System (ADS)

    von Hartmann, Hartwig; Rilling, Stefan; Bogen, Manfred; Thomas, Rüdiger

    2015-04-01

    The seismic method is a valuable tool for getting 3D-images from the subsurface. Seismic data acquisition today is not only a topic for oil and gas exploration but is used also for geothermal exploration, inspections of nuclear waste sites and for scientific investigations. The system presented in this contribution may also have an impact on the visualization of 3D-data of other geophysical methods. 3D-seismic data can be displayed in different ways to give a spatial impression of the subsurface.They are a combination of individual vertical cuts, possibly linked to a cubical portion of the data volume, and the stereoscopic view of the seismic data. By these methods, the spatial perception for the structures and thus of the processes in the subsurface should be increased. Stereoscopic techniques are e. g. implemented in the CAVE and the WALL, both of which require a lot of space and high technical effort. The aim of the interpretation system shown here is stereoscopic visualization of seismic data at the workplace, i.e. at the personal workstation and monitor. The system was developed with following criteria in mind: • Fast rendering of large amounts of data so that a continuous view of the data when changing the viewing angle and the data section is possible, • defining areas in stereoscopic view to translate the spatial impression directly into an interpretation, • the development of an appropriate user interface, including head-tracking, for handling the increased degrees of freedom, • the possibility of collaboration, i.e. teamwork and idea exchange with the simultaneous viewing of a scene at remote locations. The possibilities offered by the use of a stereoscopic system do not replace a conventional interpretation workflow. Rather they have to be implemented into it as an additional step. The amplitude distribution of the seismic data is a challenge for the stereoscopic display because the opacity level and the scaling and selection of the data have to

  8. An optimized web-based approach for collaborative stereoscopic medical visualization

    PubMed Central

    Kaspar, Mathias; Parsad, Nigel M; Silverstein, Jonathan C

    2013-01-01

    Objective Medical visualization tools have traditionally been constrained to tethered imaging workstations or proprietary client viewers, typically part of hospital radiology systems. To improve accessibility to real-time, remote, interactive, stereoscopic visualization and to enable collaboration among multiple viewing locations, we developed an open source approach requiring only a standard web browser with no added client-side software. Materials and Methods Our collaborative, web-based, stereoscopic, visualization system, CoWebViz, has been used successfully for the past 2 years at the University of Chicago to teach immersive virtual anatomy classes. It is a server application that streams server-side visualization applications to client front-ends, comprised solely of a standard web browser with no added software. Results We describe optimization considerations, usability, and performance results, which make CoWebViz practical for broad clinical use. We clarify technical advances including: enhanced threaded architecture, optimized visualization distribution algorithms, a wide range of supported stereoscopic presentation technologies, and the salient theoretical and empirical network parameters that affect our web-based visualization approach. Discussion The implementations demonstrate usability and performance benefits of a simple web-based approach for complex clinical visualization scenarios. Using this approach overcomes technical challenges that require third-party web browser plug-ins, resulting in the most lightweight client. Conclusions Compared to special software and hardware deployments, unmodified web browsers enhance remote user accessibility to interactive medical visualization. Whereas local hardware and software deployments may provide better interactivity than remote applications, our implementation demonstrates that a simplified, stable, client approach using standard web browsers is sufficient for high quality three

  9. The Effect of Two-dimensional and Stereoscopic Presentation on Middle School Students' Performance of Spatial Cognition Tasks

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Lee, Hee-Sun

    2010-02-01

    We investigated whether and how student performance on three types of spatial cognition tasks differs when worked with two-dimensional or stereoscopic representations. We recruited nineteen middle school students visiting a planetarium in a large Midwestern American city and analyzed their performance on a series of spatial cognition tasks in terms of response accuracy and task completion time. Results show that response accuracy did not differ between the two types of representations while task completion time was significantly greater with the stereoscopic representations. The completion time increased as the number of mental manipulations of 3D objects increased in the tasks. Post-interviews provide evidence that some students continued to think of stereoscopic representations as two-dimensional. Based on cognitive load and cue theories, we interpret that, in the absence of pictorial depth cues, students may need more time to be familiar with stereoscopic representations for optimal performance. In light of these results, we discuss potential uses of stereoscopic representations for science learning.

  10. Instant hot noodles: do they need to burn?

    PubMed

    Wu, C; Tan, A L; Maze, D A E; Holland, A J A

    2013-03-01

    Scalds and contact burns in children may occur as the result of spillage of hot food and drinks, including instant hot noodles. This study sought to determine the frequency of noodle burns in children and investigate the thermal properties of instant hot noodles. Data on instant hot noodle burns in children were retrieved from the New South Wales Severe Burn Injury Database between 2005 and 2010. Five widely available brands of instant hot noodles, including three cup and two packet varieties, were prepared following the manufacturer's instructions. For each preparation the initial temperature after cooking was recorded, together with the time to cool to 50°C. 291 children sustained instant hot noodle burns over the 6 year study period, representing 5.4% of all children referred to our burns unit. Over a third received inadequate first aid. Cup noodles cooked with boiling water reached the highest temperature of over 80°C and took the longest time to cool to 50°C: on average 52.3 min. Cup noodles in smaller, narrower containers achieved higher post-cooking temperatures compared to noodles in wider, bowel shaped containers. Packet noodles cooked in a Microwave oven attained lower peak temperatures and shorter cooling times compared to cup noodles. Although relatively uncommon in children, instant hot noodle burns often received inadequate first aid. When cooked according to manufacturer's instructions, noodles generally exceeded temperatures sufficient to cause a burn. Consumers and parents need to be aware of the risks of burn when preparing these foods. Crown Copyright © 2012. Published by Elsevier Ltd. All rights reserved.

  11. Instant Insanity II

    ERIC Educational Resources Information Center

    Richmond, Tom; Young, Aaron

    2013-01-01

    "Instant Insanity II" is a sliding mechanical puzzle whose solution requires the special alignment of 16 colored tiles. We count the number of solutions of the puzzle's classic challenge and show that the more difficult ultimate challenge has, up to row permutation, exactly two solutions, and further show that no…

  12. Toward a 3D video format for auto-stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Vetro, Anthony; Yea, Sehoon; Smolic, Aljoscha

    2008-08-01

    There has been increased momentum recently in the production of 3D content for cinema applications; for the most part, this has been limited to stereo content. There are also a variety of display technologies on the market that support 3DTV, each offering a different viewing experience and having different input requirements. More specifically, stereoscopic displays support stereo content and require glasses, while auto-stereoscopic displays avoid the need for glasses by rendering view-dependent stereo pairs for a multitude of viewing angles. To realize high quality auto-stereoscopic displays, multiple views of the video must either be provided as input to the display, or these views must be created locally at the display. The former approach has difficulties in that the production environment is typically limited to stereo, and transmission bandwidth for a large number of views is not likely to be available. This paper discusses an emerging 3D data format that enables the latter approach to be realized. A new framework for efficiently representing a 3D scene and enabling the reconstruction of an arbitrarily large number of views prior to rendering is introduced. Several design challenges are also highlighted through experimental results.

  13. Balance and coordination after viewing stereoscopic 3D television

    PubMed Central

    Read, Jenny C. A.; Simonotto, Jennifer; Bohr, Iwo; Godfrey, Alan; Galna, Brook; Rochester, Lynn; Smulders, Tom V.

    2015-01-01

    Manufacturers and the media have raised the possibility that viewing stereoscopic 3D television (S3D TV) may cause temporary disruption to balance and visuomotor coordination. We looked for evidence of such effects in a laboratory-based study. Four hundred and thirty-three people aged 4–82 years old carried out tests of balance and coordination before and after viewing an 80 min movie in either conventional 2D or stereoscopic 3D, while wearing two triaxial accelerometers. Accelerometry produced little evidence of any change in body motion associated with S3D TV. We found no evidence that viewing the movie in S3D causes a detectable impairment in balance or in visuomotor coordination. PMID:26587261

  14. Instant messaging at the hospital: supporting articulation work?

    PubMed

    Iversen, Tobias Buschmann; Melby, Line; Toussaint, Pieter

    2013-09-01

    Clinical work is increasingly fragmented and requires extensive articulation and coordination. Computer systems may support such work. In this study, we investigate how instant messaging functions as a tool for supporting articulation work at the hospital. This paper aims to describe the characteristics of instant messaging communication in terms of number and length of messages, distribution over time, and the number of participants included in conversations. We also aim to determine what kind of articulation work is supported by analysing message content. Analysis of one month's worth of instant messages sent through the perioperative coordination and communication system at a Danish hospital. Instant messaging was found to be used extensively for articulation work, mostly through short, simple conversational exchanges. It is used particularly often for communication concerning the patient, specifically, the coordination and logistics of patient care. Instant messaging is used by all actors involved in the perioperative domain. Articulation work and clinical work are hard to separate in a real clinical setting. Predefined messages and strict workflow design do not suffice when supporting communication in the context of collaborative clinical work. Flexibility is of vital importance, and this needs to be reflected in the design of supportive communication systems. Copyright © 2013 Elsevier Ireland Ltd. All rights reserved.

  15. YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Seele, Sven; Masuch, Maic

    2012-03-01

    Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

  16. Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema

    NASA Astrophysics Data System (ADS)

    Pölönen, Monika; Salmimaa, Marja; Takatalo, Jari; Häkkinen, Jukka

    2012-01-01

    A stereoscopic 3-D version of the film Avatar was shown to 85 people who subsequently answered questions related to sickness, visual strain, stereoscopic image quality, and sense of presence. Viewing Avatar for 165 min induced some symptoms of visual strain and sickness, but the symptom levels remained low. A comparison between Avatar and previously published results for the film U2 3D showed that sickness and visual strain levels were similar despite the films' runtimes. The genre of the film had a significant effect on the viewers' opinions and sense of presence. Avatar, which has been described as a combination of action, adventure, and sci-fi genres, was experienced as more immersive and engaging than the music documentary U2 3D. However, participants in both studies were immersed, focused, and absorbed in watching the stereoscopic 3-D (S3-D) film and were pleased with the film environments. The results also showed that previous stereoscopic 3-D experience significantly reduced the amount of reported eye strain and complaints about the weight of the viewing glasses.

  17. Lol: New Language and Spelling in Instant Messaging

    ERIC Educational Resources Information Center

    Varnhagen, Connie K.; McFall, G. Peggy; Pugh, Nicole; Routledge, Lisa; Sumida-MacDonald, Heather; Kwong, Trudy E.

    2010-01-01

    Written communication in instant messaging, text messaging, chat, and other forms of electronic communication appears to have generated a "new language" of abbreviations, acronyms, word combinations, and punctuation. In this naturalistic study, adolescents collected their instant messaging conversations for a 1-week period and then completed a…

  18. 7 CFR 58.249 - Instant nonfat dry milk.

    Code of Federal Regulations, 2013 CFR

    2013-01-01

    ... Specifications for Dairy Plants Approved for USDA Inspection and Grading Service 1 Requirements for Finished Products Bearing Usda Official Identification § 58.249 Instant nonfat dry milk. (a) Only instant nonfat dry... compliance with these requirements may be identified with the official USDA U.S. Extra Grade, processed and...

  19. 7 CFR 58.249 - Instant nonfat dry milk.

    Code of Federal Regulations, 2010 CFR

    2010-01-01

    ... Specifications for Dairy Plants Approved for USDA Inspection and Grading Service 1 Requirements for Finished Products Bearing Usda Official Identification § 58.249 Instant nonfat dry milk. (a) Only instant nonfat dry... compliance with these requirements may be identified with the official USDA U.S. Extra Grade, processed and...

  20. Parallax scanning methods for stereoscopic three-dimensional imaging

    NASA Astrophysics Data System (ADS)

    Mayhew, Christopher A.; Mayhew, Craig M.

    2012-03-01

    Under certain circumstances, conventional stereoscopic imagery is subject to being misinterpreted. Stereo perception created from two static horizontally separated views can create a "cut out" 2D appearance for objects at various planes of depth. The subject volume looks three-dimensional, but the objects themselves appear flat. This is especially true if the images are captured using small disparities. One potential explanation for this effect is that, although three-dimensional perception comes primarily from binocular vision, a human's gaze (the direction and orientation of a person's eyes with respect to their environment) and head motion also contribute additional sub-process information. The absence of this information may be the reason that certain stereoscopic imagery appears "odd" and unrealistic. Another contributing factor may be the absence of vertical disparity information in a traditional stereoscopy display. Recently, Parallax Scanning technologies have been introduced, which provide (1) a scanning methodology, (2) incorporate vertical disparity, and (3) produce stereo images with substantially smaller disparities than the human interocular distances.1 To test whether these three features would improve the realism and reduce the cardboard cutout effect of stereo images, we have applied Parallax Scanning (PS) technologies to commercial stereoscopic digital cinema productions and have tested the results with a panel of stereo experts. These informal experiments show that the addition of PS information into the left and right image capture improves the overall perception of three-dimensionality for most viewers. Parallax scanning significantly increases the set of tools available for 3D storytelling while at the same time presenting imagery that is easy and pleasant to view.

  1. Research and Construction Lunar Stereoscopic Visualization System Based on Chang'E Data

    NASA Astrophysics Data System (ADS)

    Gao, Xingye; Zeng, Xingguo; Zhang, Guihua; Zuo, Wei; Li, ChunLai

    2017-04-01

    With lunar exploration activities carried by Chang'E-1, Chang'E-2 and Chang'E-3 lunar probe, a large amount of lunar data has been obtained, including topographical and image data covering the whole moon, as well as the panoramic image data of the spot close to the landing point of Chang'E-3. In this paper, we constructed immersive virtual moon system based on acquired lunar exploration data by using advanced stereoscopic visualization technology, which will help scholars to carry out research on lunar topography, assist the further exploration of lunar science, and implement the facilitation of lunar science outreach to the public. In this paper, we focus on the building of lunar stereoscopic visualization system with the combination of software and hardware by using binocular stereoscopic display technology, real-time rendering algorithm for massive terrain data, and building virtual scene technology based on panorama, to achieve an immersive virtual tour of the whole moon and local moonscape of Chang'E-3 landing point.

  2. Use of camera drive in stereoscopic display of learning contents of introductory physics

    NASA Astrophysics Data System (ADS)

    Matsuura, Shu

    2011-03-01

    Simple 3D physics simulations with stereoscopic display were created for a part of introductory physics e-Learning. First, cameras to see the 3D world can be made controllable by the user. This enabled to observe the system and motions of objects from any position in the 3D world. Second, cameras were made attachable to one of the moving object in the simulation so as to observe the relative motion of other objects. By this option, it was found that users perceive the velocity and acceleration more sensibly on stereoscopic display than on non-stereoscopic 3D display. Simulations were made using Adobe Flash ActionScript, and Papervison 3D library was used to render the 3D models in the flash web pages. To display the stereogram, two viewports from virtual cameras were displayed in parallel in the same web page. For observation of stereogram, the images of two viewports were superimposed by using 3D stereogram projection box (T&TS CO., LTD.), and projected on an 80-inch screen. The virtual cameras were controlled by keyboard and also by Nintendo Wii remote controller buttons. In conclusion, stereoscopic display offers learners more opportunities to play with the simulated models, and to perceive the characteristics of motion better.

  3. Perceptual full-reference quality assessment of stereoscopic images by considering binocular visual characteristics.

    PubMed

    Shao, Feng; Lin, Weisi; Gu, Shanbo; Jiang, Gangyi; Srikanthan, Thambipillai

    2013-05-01

    Perceptual quality assessment is a challenging issue in 3D signal processing research. It is important to study 3D signal directly instead of studying simple extension of the 2D metrics directly to the 3D case as in some previous studies. In this paper, we propose a new perceptual full-reference quality assessment metric of stereoscopic images by considering the binocular visual characteristics. The major technical contribution of this paper is that the binocular perception and combination properties are considered in quality assessment. To be more specific, we first perform left-right consistency checks and compare matching error between the corresponding pixels in binocular disparity calculation, and classify the stereoscopic images into non-corresponding, binocular fusion, and binocular suppression regions. Also, local phase and local amplitude maps are extracted from the original and distorted stereoscopic images as features in quality assessment. Then, each region is evaluated independently by considering its binocular perception property, and all evaluation results are integrated into an overall score. Besides, a binocular just noticeable difference model is used to reflect the visual sensitivity for the binocular fusion and suppression regions. Experimental results show that compared with the relevant existing metrics, the proposed metric can achieve higher consistency with subjective assessment of stereoscopic images.

  4. Measuring sensitivity to viewpoint change with and without stereoscopic cues.

    PubMed

    Bell, Jason; Dickinson, Edwin; Badcock, David R; Kingdom, Frederick A A

    2013-12-04

    The speed and accuracy of object recognition is compromised by a change in viewpoint; demonstrating that human observers are sensitive to this transformation. Here we discuss a novel method for simulating the appearance of an object that has undergone a rotation-in-depth, and include an exposition of the differences between perspective and orthographic projections. Next we describe a method by which human sensitivity to rotation-in-depth can be measured. Finally we discuss an apparatus for creating a vivid percept of a 3-dimensional rotation-in-depth; the Wheatstone Eight Mirror Stereoscope. By doing so, we reveal a means by which to evaluate the role of stereoscopic cues in the discrimination of viewpoint rotated shapes and objects.

  5. Instant wireless transmission of radiological images using a personal digital assistant phone for emergency teleconsultation.

    PubMed

    Kim, Dong-Keun; Yoo, Sun K; Kim, Sun H

    2005-01-01

    The instant transmission of radiological images may be important for making rapid clinical decisions about emergency patients. We have examined an instant image transfer system based on a personal digital assistant (PDA) phone with a built-in camera. Images displayed on a picture archiving and communication systems (PACS) monitor can be captured by the camera in the PDA phone directly. Images can then be transmitted from an emergency centre to a remote physician via a wireless high-bandwidth network (CDMA 1 x EVDO). We reviewed the radiological lesions in 10 normal and 10 abnormal cases produced by modalities such as computerized tomography (CT), magnetic resonance (MR) and digital angiography. The images were of 24-bit depth and 1,144 x 880, 1,120 x 840, 1,024 x 768, 800 x 600, 640 x 480 and 320 x 240 pixels. Three neurosurgeons found that for satisfactory remote consultation a minimum size of 640 x 480 pixels was required for CT and MR images and 1,024 x 768 pixels for angiography images. Although higher resolution produced higher clinical satisfaction, it also required more transmission time. At the limited bandwidth employed, higher resolutions could not be justified.

  6. Designing stereoscopic information visualization for 3D-TV: What can we can learn from S3D gaming?

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Masuch, Maic

    2012-03-01

    This paper explores graphical design and spatial alignment of visual information and graphical elements into stereoscopically filmed content, e.g. captions, subtitles, and especially more complex elements in 3D-TV productions. The method used is a descriptive analysis of existing computer- and video games that have been adapted for stereoscopic display using semi-automatic rendering techniques (e.g. Nvidia 3D Vision) or games which have been specifically designed for stereoscopic vision. Digital games often feature compelling visual interfaces that combine high usability with creative visual design. We explore selected examples of game interfaces in stereoscopic vision regarding their stereoscopic characteristics, how they draw attention, how we judge effect and comfort and where the interfaces fail. As a result, we propose a list of five aspects which should be considered when designing stereoscopic visual information: explicit information, implicit information, spatial reference, drawing attention, and vertical alignment. We discuss possible consequences, opportunities and challenges for integrating visual information elements into 3D-TV content. This work shall further help to improve current editing systems and identifies a need for future editing systems for 3DTV, e.g., live editing and real-time alignment of visual information into 3D footage.

  7. Are Instant Messages Speech?

    NASA Astrophysics Data System (ADS)

    Baron, Naomi S.

    Instant messaging (IM) is commonly viewed as a “spoken” medium, in light of its reputation for informality, non-standard spelling and punctuation, and use of lexical shortenings and emoticons. However, the actual nature of IM is an empirical issue that bears linguistic analysis.

  8. Stereoscopic visualization and haptic technology used to create a virtual environment for remote surgery - biomed 2011.

    PubMed

    Bornhoft, J M; Strabala, K W; Wortman, T D; Lehman, A C; Oleynikov, D; Farritor, S M

    2011-01-01

    The objective of this research is to study the effectiveness of using a stereoscopic visualization system for performing remote surgery. The use of stereoscopic vision has become common with the advent of the da Vinci® system (Intuitive, Sunnyvale CA). This system creates a virtual environment that consists of a 3-D display for visual feedback and haptic tactile feedback, together providing an intuitive environment for remote surgical applications. This study will use simple in vivo robotic surgical devices and compare the performance of surgeons using the stereoscopic interfacing system to the performance of surgeons using one dimensional monitors. The stereoscopic viewing system consists of two cameras, two monitors, and four mirrors. The cameras are mounted to a multi-functional miniature in vivo robot; and mimic the depth perception of the actual human eyes. This is done by placing the cameras at a calculated angle and distance apart. Live video streams from the left and right cameras are displayed on the left and right monitors, respectively. A system of angled mirrors allows the left and right eyes to see the video stream from the left and right monitor, respectively, creating the illusion of depth. The haptic interface consists of two PHANTOM Omni® (SensAble, Woburn Ma) controllers. These controllers measure the position and orientation of a pen-like end effector with three degrees of freedom. As the surgeon uses this interface, they see a 3-D image and feel force feedback for collision and workspace limits. The stereoscopic viewing system has been used in several surgical training tests and shows a potential improvement in depth perception and 3-D vision. The haptic system accurately gives force feedback that aids in surgery. Both have been used in non-survival animal surgeries, and have successfully been used in suturing and gallbladder removal. Bench top experiments using the interfacing system have also been conducted. A group of participants completed

  9. Identification of depth information with stereoscopic mammography using different display methods

    NASA Astrophysics Data System (ADS)

    Morikawa, Takamitsu; Kodera, Yoshie

    2013-03-01

    Stereoscopy in radiography was widely used in the late 80's because it could be used for capturing complex structures in the human body, thus proving beneficial for diagnosis and screening. When radiologists observed the images stereoscopically, radiologists usually needed the training of their eyes in order to perceive the stereoscopic effect. However, with the development of three-dimensional (3D) monitors and their use in the medical field, only a visual inspection is no longer required in the medical field. The question then arises as to whether there is any difference in recognizing depth information when using conventional methods and that when using a 3D monitor. We constructed a phantom and evaluated the difference in capacity to identify the depth information between the two methods. The phantom consists of acryl steps and 3mm diameter acryl pillars on the top and bottom of each step. Seven observers viewed these images stereoscopically using the two display methods and were asked to judge the direction of the pillar that was on the top. We compared these judged direction with the direction of the real pillar arranged on the top, and calculated the percentage of correct answerers (PCA). The results showed that PCA obtained using the 3D monitor method was higher PCA by about 5% than that obtained using the naked-eye method. This indicated that people could view images stereoscopically more precisely using the 3D monitor method than when using with conventional methods, like the crossed or parallel eye viewing. We were able to estimate the difference in capacity to identify the depth information between the two display methods.

  10. Evaluation of stereoscopic medical video content on an autostereoscopic display for undergraduate medical education

    NASA Astrophysics Data System (ADS)

    Ilgner, Justus F. R.; Kawai, Takashi; Shibata, Takashi; Yamazoe, Takashi; Westhofen, Martin

    2006-02-01

    Introduction: An increasing number of surgical procedures are performed in a microsurgical and minimally-invasive fashion. However, the performance of surgery, its possibilities and limitations become difficult to teach. Stereoscopic video has evolved from a complex production process and expensive hardware towards rapid editing of video streams with standard and HDTV resolution which can be displayed on portable equipment. This study evaluates the usefulness of stereoscopic video in teaching undergraduate medical students. Material and methods: From an earlier study we chose two clips each of three different microsurgical operations (tympanoplasty type III of the ear, endonasal operation of the paranasal sinuses and laser chordectomy for carcinoma of the larynx). This material was added by 23 clips of a cochlear implantation, which was specifically edited for a portable computer with an autostereoscopic display (PC-RD1-3D, SHARP Corp., Japan). The recording and synchronization of left and right image was performed at the University Hospital Aachen. The footage was edited stereoscopically at the Waseda University by means of our original software for non-linear editing of stereoscopic 3-D movies. Then the material was converted into the streaming 3-D video format. The purpose of the conversion was to present the video clips by a file type that does not depend on a television signal such as PAL or NTSC. 25 4th year medical students who participated in the general ENT course at Aachen University Hospital were asked to estimate depth clues within the six video clips plus cochlear implantation clips. Another 25 4th year students who were shown the material monoscopically on a conventional laptop served as control. Results: All participants noted that the additional depth information helped with understanding the relation of anatomical structures, even though none had hands-on experience with Ear, Nose and Throat operations before or during the course. The monoscopic

  11. Visual discomfort in stereoscopic displays: a review

    NASA Astrophysics Data System (ADS)

    Lambooij, Marc T. M.; IJsselsteijn, Wijnand A.; Heynderickx, Ingrid

    2007-02-01

    Visual discomfort has been the subject of considerable research in relation to stereoscopic and autostereoscopic displays, but remains an ambiguous concept used to denote a variety of subjective symptoms potentially related to different underlying processes. In this paper we clarify the importance of various causes and aspects of visual comfort. Classical causative factors such as excessive binocular parallax and accommodation-convergence conflict appear to be of minor importance when disparity values do not surpass one degree limit of visual angle, which still provides sufficient range to allow for satisfactory depth perception in consumer applications, such as stereoscopic television. Visual discomfort, however, may still occur within this limit and we believe the following factors to be the most pertinent in contributing to this: (1) excessive demand of accommodation-convergence linkage, e.g., by fast motion in depth, viewed at short distances, (2) 3D artefacts resulting from insufficient depth information in the incoming data signal yielding spatial and temporal inconsistencies, and (3) unnatural amounts of blur. In order to adequately characterize and understand visual discomfort, multiple types of measurements, both objective and subjective, are needed.

  12. Grounding in Instant Messaging

    ERIC Educational Resources Information Center

    Fox Tree, Jean E.; Mayer, Sarah A.; Betts, Teresa E.

    2011-01-01

    In two experiments, we investigated predictions of the "collaborative theory of language use" (Clark, 1996) as applied to instant messaging (IM). This theory describes how the presence and absence of different grounding constraints causes people to interact differently across different communicative media (Clark & Brennan, 1991). In Study 1, we…

  13. A systematized WYSIWYG pipeline for digital stereoscopic 3D filmmaking

    NASA Astrophysics Data System (ADS)

    Mueller, Robert; Ward, Chris; Hušák, Michal

    2008-02-01

    Digital tools are transforming stereoscopic 3D content creation and delivery, creating an opportunity for the broad acceptance and success of stereoscopic 3D films. Beginning in late 2005, a series of mostly CGI features has successfully initiated the public to this new generation of highly-comfortable, artifact-free digital 3D. While the response has been decidedly favorable, a lack of high-quality live-action films could hinder long-term success. Liveaction stereoscopic films have historically been more time-consuming, costly, and creatively-limiting than 2D films - thus a need arises for a live-action 3D filmmaking process which minimizes such limitations. A unique 'systematized' what-you-see-is-what-you-get (WYSIWYG) pipeline is described which allows the efficient, intuitive and accurate capture and integration of 3D and 2D elements from multiple shoots and sources - both live-action and CGI. Throughout this pipeline, digital tools utilize a consistent algorithm to provide meaningful and accurate visual depth references with respect to the viewing audience in the target theater environment. This intuitive, visual approach introduces efficiency and creativity to the 3D filmmaking process by eliminating both the need for a 'mathematician mentality' of spreadsheets and calculators, as well as any trial and error guesswork, while enabling the most comfortable, 'pixel-perfect', artifact-free 3D product possible.

  14. Teaching with Stereoscopic Video: Opportunities and Challenges

    NASA Astrophysics Data System (ADS)

    Variano, Evan

    2017-11-01

    I will present my work on creating stereoscopic videos for fluid pedagogy. I discuss a variety of workflows for content creation and a variety of platforms for content delivery. I review the qualitative lessons learned when teaching with this material, and discuss outlook for the future. This work was partially supported by the NSF award ENG-1604026 and the UC Berkeley Student Technology Fund.

  15. Development of 40-in hybrid hologram screen for auto-stereoscopic video display

    NASA Astrophysics Data System (ADS)

    Song, Hyun Ho; Nakashima, Y.; Momonoi, Y.; Honda, Toshio

    2004-06-01

    Usually in auto stereoscopic display, there are two problems. The first problem is that large image display is difficult, and the second problem is that the view zone (which means the zone in which both eyes are put for stereoscopic or 3-D image observation) is very narrow. We have been developing an auto stereoscopic large video display system (over 100 inches diagonal) which a few people can view simultaneously1,2. Usually in displays that are over 100 inches diagonal, an optical video projection system is used. As one of auto stereoscopic display systems the hologram screen has been proposed3,4,5,6. However, if the hologram screen becomes too large, the view zone (corresponding to the reconstructed diffused object) causes color dispersion and color aberration7. We also proposed the additional Fresnel lens attached to the hologram screen. We call the screen a "hybrid hologram screen", (HHS in short). We made the HHS 866mm(H)×433mm(V) (about 40 inch diagonal)8,9,10,11. By using the lens in the reconstruction step, the angle between object light and reference light can be small, compared to without the lens. So, the spread of the view zone by the color dispersion and color aberration becomes small. And also, the virtual image which is reconstructed from the hologram screen can be transformed to a real image (view zone). So, it is not necessary to use a large lens or concave mirror while making a large hologram screen.

  16. Evaluating visual discomfort in stereoscopic projection-based CAVE system with a close viewing distance

    NASA Astrophysics Data System (ADS)

    Song, Weitao; Weng, Dongdong; Feng, Dan; Li, Yuqian; Liu, Yue; Wang, Yongtian

    2015-05-01

    As one of popular immersive Virtual Reality (VR) systems, stereoscopic cave automatic virtual environment (CAVE) system is typically consisted of 4 to 6 3m-by-3m sides of a room made of rear-projected screens. While many endeavors have been made to reduce the size of the projection-based CAVE system, the issue of asthenopia caused by lengthy exposure to stereoscopic images in such CAVE with a close viewing distance was seldom tangled. In this paper, we propose a light-weighted approach which utilizes a convex eyepiece to reduce visual discomfort induced by stereoscopic vision. An empirical experiment was conducted to examine the feasibility of convex eyepiece in a large depth of field (DOF) at close viewing distance both objectively and subjectively. The result shows the positive effects of convex eyepiece on the relief of eyestrain.

  17. Architecture for high performance stereoscopic game rendering on Android

    NASA Astrophysics Data System (ADS)

    Flack, Julien; Sanderson, Hugh; Shetty, Sampath

    2014-03-01

    Stereoscopic gaming is a popular source of content for consumer 3D display systems. There has been a significant shift in the gaming industry towards casual games for mobile devices running on the Android™ Operating System and driven by ARM™ and other low power processors. Such systems are now being integrated directly into the next generation of 3D TVs potentially removing the requirement for an external games console. Although native stereo support has been integrated into some high profile titles on established platforms like Windows PC and PS3 there is a lack of GPU independent 3D support for the emerging Android platform. We describe a framework for enabling stereoscopic 3D gaming on Android for applications on mobile devices, set top boxes and TVs. A core component of the architecture is a 3D game driver, which is integrated into the Android OpenGL™ ES graphics stack to convert existing 2D graphics applications into stereoscopic 3D in real-time. The architecture includes a method of analyzing 2D games and using rule based Artificial Intelligence (AI) to position separate objects in 3D space. We describe an innovative stereo 3D rendering technique to separate the views in the depth domain and render directly into the display buffer. The advantages of the stereo renderer are demonstrated by characterizing the performance in comparison to more traditional render techniques, including depth based image rendering, both in terms of frame rates and impact on battery consumption.

  18. Effect of image scaling on stereoscopic movie experience

    NASA Astrophysics Data System (ADS)

    Häkkinen, Jukka P.; Hakala, Jussi; Hannuksela, Miska; Oittinen, Pirkko

    2011-03-01

    Camera separation affects the perceived depth in stereoscopic movies. Through control of the separation and thereby the depth magnitudes, the movie can be kept comfortable but interesting. In addition, the viewing context has a significant effect on the perceived depth, as a larger display and longer viewing distances also contribute to an increase in depth. Thus, if the content is to be viewed in multiple viewing contexts, the depth magnitudes should be carefully planned so that the content always looks acceptable. Alternatively, the content can be modified for each viewing situation. To identify the significance of changes due to the viewing context, we studied the effect of stereoscopic camera base distance on the viewer experience in three different situations: 1) small sized video and a viewing distance of 38 cm, 2) television and a viewing distance of 158 cm, and 3) cinema and a viewing distance of 6-19 meters. We examined three different animations with positive parallax. The results showed that the camera distance had a significant effect on the viewing experience in small display/short viewing distance situations, in which the experience ratings increased until the maximum disparity in the scene was 0.34 - 0.45 degrees of visual angle. After 0.45 degrees, increasing the depth magnitude did not affect the experienced quality ratings. Interestingly, changes in the camera distance did not affect the experience ratings in the case of television or cinema if the depth magnitudes were below one degree of visual angle. When the depth was greater than one degree, the experience ratings began to drop significantly. These results indicate that depth magnitudes have a larger effect on the viewing experience with a small display. When a stereoscopic movie is viewed from a larger display, other experiences might override the effect of depth magnitudes.

  19. Augmented reality to the rescue of the minimally invasive surgeon. The usefulness of the interposition of stereoscopic images in the Da Vinci™ robotic console.

    PubMed

    Volonté, Francesco; Buchs, Nicolas C; Pugin, François; Spaltenstein, Joël; Schiltz, Boris; Jung, Minoa; Hagen, Monika; Ratib, Osman; Morel, Philippe

    2013-09-01

    Computerized management of medical information and 3D imaging has become the norm in everyday medical practice. Surgeons exploit these emerging technologies and bring information previously confined to the radiology rooms into the operating theatre. The paper reports the authors' experience with integrated stereoscopic 3D-rendered images in the da Vinci surgeon console. Volume-rendered images were obtained from a standard computed tomography dataset using the OsiriX DICOM workstation. A custom OsiriX plugin was created that permitted the 3D-rendered images to be displayed in the da Vinci surgeon console and to appear stereoscopic. These rendered images were displayed in the robotic console using the TilePro multi-input display. The upper part of the screen shows the real endoscopic surgical field and the bottom shows the stereoscopic 3D-rendered images. These are controlled by a 3D joystick installed on the console, and are updated in real time. Five patients underwent a robotic augmented reality-enhanced procedure. The surgeon was able to switch between the classical endoscopic view and a combined virtual view during the procedure. Subjectively, the addition of the rendered images was considered to be an undeniable help during the dissection phase. With the rapid evolution of robotics, computer-aided surgery is receiving increasing interest. This paper details the authors' experience with 3D-rendered images projected inside the surgical console. The use of this intra-operative mixed reality technology is considered very useful by the surgeon. It has been shown that the usefulness of this technique is a step toward computer-aided surgery that will progress very quickly over the next few years. Copyright © 2012 John Wiley & Sons, Ltd.

  20. Windows Instant Messaging App Forensics: Facebook and Skype as Case Studies

    PubMed Central

    Yang, Teing Yee; Dehghantanha, Ali; Choo, Kim-Kwang Raymond; Muda, Zaiton

    2016-01-01

    Instant messaging (IM) has changed the way people communicate with each other. However, the interactive and instant nature of these applications (apps) made them an attractive choice for malicious cyber activities such as phishing. The forensic examination of IM apps for modern Windows 8.1 (or later) has been largely unexplored, as the platform is relatively new. In this paper, we seek to determine the data remnants from the use of two popular Windows Store application software for instant messaging, namely Facebook and Skype on a Windows 8.1 client machine. This research contributes to an in-depth understanding of the types of terrestrial artefacts that are likely to remain after the use of instant messaging services and application software on a contemporary Windows operating system. Potential artefacts detected during the research include data relating to the installation or uninstallation of the instant messaging application software, log-in and log-off information, contact lists, conversations, and transferred files. PMID:26982207

  1. Windows Instant Messaging App Forensics: Facebook and Skype as Case Studies.

    PubMed

    Yang, Teing Yee; Dehghantanha, Ali; Choo, Kim-Kwang Raymond; Muda, Zaiton

    2016-01-01

    Instant messaging (IM) has changed the way people communicate with each other. However, the interactive and instant nature of these applications (apps) made them an attractive choice for malicious cyber activities such as phishing. The forensic examination of IM apps for modern Windows 8.1 (or later) has been largely unexplored, as the platform is relatively new. In this paper, we seek to determine the data remnants from the use of two popular Windows Store application software for instant messaging, namely Facebook and Skype on a Windows 8.1 client machine. This research contributes to an in-depth understanding of the types of terrestrial artefacts that are likely to remain after the use of instant messaging services and application software on a contemporary Windows operating system. Potential artefacts detected during the research include data relating to the installation or uninstallation of the instant messaging application software, log-in and log-off information, contact lists, conversations, and transferred files.

  2. Effects of Seating Location and Stereoscopic Display on Learning Outcomes in an Introductory Physical Geography Class

    ERIC Educational Resources Information Center

    Hirmas, Daniel R.; Slocum, Terry; Halfen, Alan F.; White, Travis; Zautner, Eric; Atchley, Paul; Liu, Huan; Johnson, William C.; Egbert, Stephen; McDermott, Dave

    2014-01-01

    Recently, the use of stereoscopic three-dimensional (3-D) projection displays has increased in geoscience education. One concern in employing 3-D projection systems in large lecture halls, however, is that the 3-D effect is reported to diminish with increased angle and distance from the stereoscopic display. The goal of this work was to study that…

  3. Analysis of Performance of Stereoscopic-Vision Software

    NASA Technical Reports Server (NTRS)

    Kim, Won; Ansar, Adnan; Steele, Robert; Steinke, Robert

    2007-01-01

    A team of JPL researchers has analyzed stereoscopic vision software and produced a document describing its performance. This software is of the type used in maneuvering exploratory robotic vehicles on Martian terrain. The software in question utilizes correlations between portions of the images recorded by two electronic cameras to compute stereoscopic disparities, which, in conjunction with camera models, are used in computing distances to terrain points to be included in constructing a three-dimensional model of the terrain. The analysis included effects of correlation- window size, a pyramidal image down-sampling scheme, vertical misalignment, focus, maximum disparity, stereo baseline, and range ripples. Contributions of sub-pixel interpolation, vertical misalignment, and foreshortening to stereo correlation error were examined theoretically and experimentally. It was found that camera-calibration inaccuracy contributes to both down-range and cross-range error but stereo correlation error affects only the down-range error. Experimental data for quantifying the stereo disparity error were obtained by use of reflective metrological targets taped to corners of bricks placed at known positions relative to the cameras. For the particular 1,024-by-768-pixel cameras of the system analyzed, the standard deviation of the down-range disparity error was found to be 0.32 pixel.

  4. Biorefinery of instant noodle waste to biofuels.

    PubMed

    Yang, Xiaoguang; Lee, Sang Jun; Yoo, Hah Young; Choi, Han Suk; Park, Chulhwan; Kim, Seung Wook

    2014-05-01

    Instant noodle waste, one of the main residues of the modern food industry, was employed as feedstock to convert to valuable biofuels. After isolation of used oil from the instant noodle waste surface, the starch residue was converted to bioethanol by Saccharomyces cerevisiae K35 with simultaneous saccharification and fermentation (SSF). The maximum ethanol concentration and productivity was 61.1g/l and 1.7 g/lh, respectively. After the optimization of fermentation, ethanol conversion rate of 96.8% was achieved within 36 h. The extracted oil was utilized as feedstock for high quality biodiesel conversion with typical chemical catalysts (KOH and H2SO4). The optimum conversion conditions for these two catalysts were estimated; and the highest biodiesel conversion rates were achieved 98.5% and 97.8%, within 2 and 3h, respectively. The high conversion rates of both bioethanol and biodiesel demonstrate that novel substrate instant noodle waste can be an attractive biorefinery feedstock in the biofuels industry. Copyright © 2014 Elsevier Ltd. All rights reserved.

  5. Stereoscopic visual fatigue assessment and modeling

    NASA Astrophysics Data System (ADS)

    Wang, Danli; Wang, Tingting; Gong, Yue

    2014-03-01

    Evaluation of stereoscopic visual fatigue is one of the focuses in the user experience research. It is measured in either subjective or objective methods. Objective measures are more preferred for their capability to quantify the degree of human visual fatigue without being affected by individual variation. However, little research has been conducted on the integration of objective indicators, or the sensibility of each objective indicator in reflecting subjective fatigue. The paper proposes a simply effective method to evaluate visual fatigue more objectively. The stereoscopic viewing process is divided into series of sessions, after each of which viewers rate their visual fatigue with subjective scores (SS) according to a five-grading scale, followed by tests of the punctum maximum accommodation (PMA) and visual reaction time (VRT). Throughout the entire viewing process, their eye movements are recorded by an infrared camera. The pupil size (PS) and percentage of eyelid closure over the pupil over time (PERCLOS) are extracted from the videos processed by the algorithm. Based on the method, an experiment with 14 subjects was conducted to assess visual fatigue induced by 3D images on polarized 3D display. The experiment consisted of 10 sessions (5min per session), each containing the same 75 images displayed randomly. The results show that PMA, VRT and PERCLOS are the most efficient indicators of subjective visual fatigue and finally a predictive model is derived from the stepwise multiple regressions.

  6. Perfect 3-D movies and stereoscopic movies on TV and projection screens: an appraisement

    NASA Astrophysics Data System (ADS)

    Klein, Susanne; Dultz, Wolfgang

    1990-09-01

    Since the invention of stereoscopy (WHEATSTONE 1838) reasons for and against 3-dimensional images have occupied the literature, but there has never been much doubt about the preference of autostereoscopic systems showing a scene which is 3-dimensional and true to life from all sides (perfect 3-dimensional image, HESSE 1939), especially since most stereoscopic movies of the past show serious imperfections with respect to image quality and technical operation. Leave aside that no convincing perfect 3D-TV-system is in sight, there are properties f the stereoscopic movie which are advantageous to certain representations on TV and important for the 3-dimensional motion picture. In this paper we investigate the influence of apparent motions of 3-dimensional images and classify the different projection systems with respect to presence and absence of these spectacular illusions. Apparent motions bring dramatic effects into stereoscopic movies which cannot be created with perfect 3-dimensional systems. In this study we describe their applications and limits for television.

  7. Stereoscopic optical viewing system

    DOEpatents

    Tallman, C.S.

    1986-05-02

    An improved optical system which provides the operator with a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.

  8. Stereoscopic optical viewing system

    DOEpatents

    Tallman, Clifford S.

    1987-01-01

    An improved optical system which provides the operator a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.

  9. Stereoscopic Movies for Teaching and Learning of Astronomy

    NASA Astrophysics Data System (ADS)

    Hayashi, Mitsuru; Kato, Tsunehiko N.; Takeda, Takaaaki; Kokubo, Eiichiro; Miura, Hitoshi; Takahei, Toshiyuki; Miyama, Shoken M.; Kaifu, Norio

    To attract the interest of the public in astronomy we visualize data obtained through simulations by using super computers and observations by using state-of -the-art facilities for example the SUBARU Telescope in the virtual reality system. The system is composed of three soft screens. We use two PC's two DLP projectors with circular polarization filters and one mirror for each screen to realize stereoscopic projection. By wearing glasses of circular polarization filters we can experience immersiveness in the system. Six PC's are connected by using optical fiber cable(1Gbps). Especially we developed the software for synchronization and realized stereoscopic movies(15-30 frames per second). In addition to teaching and learning of astronomy we also utilize the system above for public relations and science itself in NAO Mitaka. The system can provide scientists with the point of view we cannot realize on the earth. We are planning to improve the contents easier for the public to understand and distribute the contents to museums and educational institutions through networks for example Super SINET(the internet backbone connects institutes at 10Gbps) in 2003 in addition to monthly exhibition in NAOMitaka

  10. Teaching-learning: stereoscopic 3D versus Traditional methods in Mexico City.

    PubMed

    Mendoza Oropeza, Laura; Ortiz Sánchez, Ricardo; Ojeda Villagómez, Raúl

    2015-01-01

    In the UNAM Faculty of Odontology, we use a stereoscopic 3D teaching method that has grown more common in the last year, which makes it important to know whether students can learn better with this strategy. The objective of the study is to know, if the 4th year students of the bachelor's degree in dentistry learn more effectively with the use of stereoscopic 3D than the traditional method in Orthodontics. first, we selected the course topics, to be used for both methods; the traditional method using projection of slides and for the stereoscopic third dimension, with the use of videos in digital stereo projection (seen through "passive" polarized 3D glasses). The main topic was supernumerary teeth, including and diverted from their guide eruption. Afterwards we performed an exam on students, containing 24 items, validated by expert judgment in Orthodontics teaching. The results of the data were compared between the two educational methods for determined effectiveness using the model before and after measurement with the statistical package SPSS 20 version. The results presented for the 9 groups of undergraduates in dentistry, were collected with a total of 218 students for 3D and traditional methods, we found in a traditional method a mean 4.91, SD 1.4752 in the pretest and X=6.96, SD 1.26622, St Error 0.12318 for the posttest. The 3D method had a mean 5.21, SD 1.996779 St Error 0.193036 for the pretest X= 7.82, SD =0.963963, St Error 0.09319 posttest; the analysis of Variance between groups F= 5.60 Prob > 0.0000 and Bartlett's test for equal variances 21.0640 Prob > chi2 = 0.007. These results show that the student's learning in 3D means a significant improvement as compared to the traditional teaching method and having a strong association between the two methods. The findings suggest that the stereoscopic 3D method lead to improved student learning compared to traditional teaching.

  11. How much camera separation should be used for the capture and presentation of 3D stereoscopic imagery on binocular HMDs?

    NASA Astrophysics Data System (ADS)

    McIntire, John; Geiselman, Eric; Heft, Eric; Havig, Paul

    2011-06-01

    Designers, researchers, and users of binocular stereoscopic head- or helmet-mounted displays (HMDs) face the tricky issue of what imagery to present in their particular displays, and how to do so effectively. Stereoscopic imagery must often be created in-house with a 3D graphics program or from within a 3D virtual environment, or stereoscopic photos/videos must be carefully captured, perhaps for relaying to an operator in a teleoperative system. In such situations, the question arises as to what camera separation (real or virtual) is appropriate or desirable for end-users and operators. We review some of the relevant literature regarding the question of stereo pair camera separation using deskmounted or larger scale stereoscopic displays, and employ our findings to potential HMD applications, including command & control, teleoperation, information and scientific visualization, and entertainment.

  12. Continuous monitoring of prostate position using stereoscopic and monoscopic kV image guidance

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Stevens, M. Tynan R.; Parsons, Dave D.; Robar, James L.

    2016-05-15

    Purpose: To demonstrate continuous kV x-ray monitoring of prostate motion using both stereoscopic and monoscopic localizations, assess the spatial accuracy of these techniques, and evaluate the dose delivered from the added image guidance. Methods: The authors implemented both stereoscopic and monoscopic fiducial localizations using a room-mounted dual oblique x-ray system. Recently developed monoscopic 3D position estimation techniques potentially overcome the issue of treatment head interference with stereoscopic imaging at certain gantry angles. To demonstrate continuous position monitoring, a gold fiducial marker was placed in an anthropomorphic phantom and placed on the Linac couch. The couch was used as a programmablemore » translation stage. The couch was programmed with a series of patient prostate motion trajectories exemplifying five distinct categories: stable prostate, slow drift, persistent excursion, transient excursion, and high frequency excursions. The phantom and fiducial were imaged using 140 kVp, 0.63 mAs per image at 1 Hz for a 60 s monitoring period. Both stereoscopic and monoscopic 3D localization accuracies were assessed by comparison to the ground-truth obtained from the Linac log file. Imaging dose was also assessed, using optically stimulated luminescence dosimeter inserts in the phantom. Results: Stereoscopic localization accuracy varied between 0.13 ± 0.05 and 0.33 ± 0.30 mm, depending on the motion trajectory. Monoscopic localization accuracy varied from 0.2 ± 0.1 to 1.1 ± 0.7 mm. The largest localization errors were typically observed in the left–right direction. There were significant differences in accuracy between the two monoscopic views, but which view was better varied from trajectory to trajectory. The imaging dose was measured to be between 2 and 15 μGy/mAs, depending on location in the phantom. Conclusions: The authors have demonstrated the first use of monoscopic localization for a room-mounted dual x-ray system

  13. Instant-Form and Light-Front Quantization of Field Theories

    NASA Astrophysics Data System (ADS)

    Kulshreshtha, Usha; Kulshreshtha, Daya Shankar; Vary, James

    2018-05-01

    In this work we consider the instant-form and light-front quantization of some field theories. As an example, we consider a class of gauged non-linear sigma models with different regularizations. In particular, we present the path integral quantization of the gauged non-linear sigma model in the Faddeevian regularization. We also make a comparision of the possible differences in the instant-form and light-front quantization at appropriate places.

  14. Learning Receptive Fields and Quality Lookups for Blind Quality Assessment of Stereoscopic Images.

    PubMed

    Shao, Feng; Lin, Weisi; Wang, Shanshan; Jiang, Gangyi; Yu, Mei; Dai, Qionghai

    2016-03-01

    Blind quality assessment of 3D images encounters more new challenges than its 2D counterparts. In this paper, we propose a blind quality assessment for stereoscopic images by learning the characteristics of receptive fields (RFs) from perspective of dictionary learning, and constructing quality lookups to replace human opinion scores without performance loss. The important feature of the proposed method is that we do not need a large set of samples of distorted stereoscopic images and the corresponding human opinion scores to learn a regression model. To be more specific, in the training phase, we learn local RFs (LRFs) and global RFs (GRFs) from the reference and distorted stereoscopic images, respectively, and construct their corresponding local quality lookups (LQLs) and global quality lookups (GQLs). In the testing phase, blind quality pooling can be easily achieved by searching optimal GRF and LRF indexes from the learnt LQLs and GQLs, and the quality score is obtained by combining the LRF and GRF indexes together. Experimental results on three publicly 3D image quality assessment databases demonstrate that in comparison with the existing methods, the devised algorithm achieves high consistent alignment with subjective assessment.

  15. Virtual workstation - A multimodal, stereoscopic display environment

    NASA Astrophysics Data System (ADS)

    Fisher, S. S.; McGreevy, M.; Humphries, J.; Robinett, W.

    1987-01-01

    A head-mounted, wide-angle, stereoscopic display system controlled by operator position, voice and gesture has been developed for use in a multipurpose interface environment. The system provides a multisensory, interactive display environment in which a user can virtually explore a 360-degree synthesized or remotely sensed environment and can viscerally interact with its components. Primary applications of the system are in telerobotics, management of large-scale integrated information systems, and human factors research. System configuration, application scenarios, and research directions are described.

  16. Comparison of form in potential functions while maintaining upright posture during exposure to stereoscopic video clips.

    PubMed

    Kutsuna, Kenichiro; Matsuura, Yasuyuki; Fujikake, Kazuhiro; Miyao, Masaru; Takada, Hiroki

    2013-01-01

    Visually induced motion sickness (VIMS) is caused by sensory conflict, the disagreement between vergence and visual accommodation while observing stereoscopic images. VIMS can be measured by psychological and physiological methods. We propose a mathematical methodology to measure the effect of three-dimensional (3D) images on the equilibrium function. In this study, body sway in the resting state is compared with that during exposure to 3D video clips on a liquid crystal display (LCD) and on a head mounted display (HMD). In addition, the Simulator Sickness Questionnaire (SSQ) was completed immediately afterward. Based on the statistical analysis of the SSQ subscores and each index for stabilograms, we succeeded in determining the quantity of the VIMS during exposure to the stereoscopic images. Moreover, we discuss the metamorphism in the potential functions to control the standing posture during the exposure to stereoscopic video clips.

  17. Quality Assessment of Physical and Organoleptic Instant Corn Rice on Scale-Up Process

    NASA Astrophysics Data System (ADS)

    Kumalasari, R.; Ekafitri, R.; Indrianti, N.

    2017-12-01

    Development of instant corn rice product has been successfully conducted on a laboratory scale. Corn has high carbohydrate content but low in fiber. The addition of fiber in instant corn rice, intended to improve the functioning of the product, and replace fiber loss during the process. Scale up process of Instant corn rice required to increase the production capacity. Scale up was the process to get identic output on a larger scale based on predetermined production scale. This study aimed to assess the changes and differences in the quality of instant corn rice during scale up. Instant corn rice scale up was done on production capacity 3 kg, 4 kg and 5 kg. Results showed that scale up of instant corn rice producing products with rehydration ratio ranges between 514% - 570%, the absorption rate ranged between 414% - 470%, swelling rate ranging between 119% - 134%, bulk density ranged from 0.3661 to 0.4745 (g/ml) and porosity ranging between 30-37%. The physical quality of instant corn rice on scale up were stable from the ones at laboratory scale on swelling rate, rehydration ratio, and absorption rate but not stable on bulk density and porosity. Organoleptic qualities were stable at increased scale compared on a laboratory scale. Bulk density was higher than those at laboratory scale, and the porosity was lower than those at laboratory scale.

  18. Tissue feature-based intra-fractional motion tracking for stereoscopic x-ray image guided radiotherapy

    NASA Astrophysics Data System (ADS)

    Xie, Yaoqin; Xing, Lei; Gu, Jia; Liu, Wu

    2013-06-01

    Real-time knowledge of tumor position during radiation therapy is essential to overcome the adverse effect of intra-fractional organ motion. The goal of this work is to develop a tumor tracking strategy by effectively utilizing the inherent image features of stereoscopic x-ray images acquired during dose delivery. In stereoscopic x-ray image guided radiation delivery, two orthogonal x-ray images are acquired either simultaneously or sequentially. The essence of markerless tumor tracking is the reliable identification of inherent points with distinct tissue features on each projection image and their association between two images. The identification of the feature points on a planar x-ray image is realized by searching for points with high intensity gradient. The feature points are associated by using the scale invariance features transform descriptor. The performance of the proposed technique is evaluated by using images of a motion phantom and four archived clinical cases acquired using either a CyberKnife equipped with a stereoscopic x-ray imaging system, or a LINAC equipped with an onboard kV imager and an electronic portal imaging device. In the phantom study, the results obtained using the proposed method agree with the measurements to within 2 mm in all three directions. In the clinical study, the mean error is 0.48 ± 0.46 mm for four patient data with 144 sequential images. In this work, a tissue feature-based tracking method for stereoscopic x-ray image guided radiation therapy is developed. The technique avoids the invasive procedure of fiducial implantation and may greatly facilitate the clinical workflow.

  19. Doing Textiles Experiments in Game-Based Virtual Reality: A Design of the Stereoscopic Chemical Laboratory (SCL) for Textiles Education

    ERIC Educational Resources Information Center

    Lau, Kung Wong; Kan, Chi Wai; Lee, Pui Yuen

    2017-01-01

    Purpose: The purpose of this paper is to discuss the use of stereoscopic virtual technology in textile and fashion studies in particular to the area of chemical experiment. The development of a designed virtual platform, called Stereoscopic Chemical Laboratory (SCL), is introduced. Design/methodology/approach: To implement the suggested…

  20. Matching and correlation computations in stereoscopic depth perception.

    PubMed

    Doi, Takahiro; Tanabe, Seiji; Fujita, Ichiro

    2011-03-02

    A fundamental task of the visual system is to infer depth by using binocular disparity. To encode binocular disparity, the visual cortex performs two distinct computations: one detects matched patterns in paired images (matching computation); the other constructs the cross-correlation between the images (correlation computation). How the two computations are used in stereoscopic perception is unclear. We dissociated their contributions in near/far discrimination by varying the magnitude of the disparity across separate sessions. For small disparity (0.03°), subjects performed at chance level to a binocularly opposite-contrast (anti-correlated) random-dot stereogram (RDS) but improved their performance with the proportion of contrast-matched (correlated) dots. For large disparity (0.48°), the direction of perceived depth reversed with an anti-correlated RDS relative to that for a correlated one. Neither reversed nor normal depth was perceived when anti-correlation was applied to half of the dots. We explain the decision process as a weighted average of the two computations, with the relative weight of the correlation computation increasing with the disparity magnitude. We conclude that matching computation dominates fine depth perception, while both computations contribute to coarser depth perception. Thus, stereoscopic depth perception recruits different computations depending on the disparity magnitude.

  1. Perceptual asymmetry reveals neural substrates underlying stereoscopic transparency.

    PubMed

    Tsirlin, Inna; Allison, Robert S; Wilcox, Laurie M

    2012-02-01

    We describe a perceptual asymmetry found in stereoscopic perception of overlaid random-dot surfaces. Specifically, the minimum separation in depth needed to perceptually segregate two overlaid surfaces depended on the distribution of dots across the surfaces. With the total dot density fixed, significantly larger inter-plane disparities were required for perceptual segregation of the surfaces when the front surface had fewer dots than the back surface compared to when the back surface was the one with fewer dots. We propose that our results reflect an asymmetry in the signal strength of the front and back surfaces due to the assignment of the spaces between the dots to the back surface by disparity interpolation. This hypothesis was supported by the results of two experiments designed to reduce the imbalance in the neuronal response to the two surfaces. We modeled the psychophysical data with a network of inter-neural connections: excitatory within-disparity and inhibitory across disparity, where the spread of disparity was modulated according to figure-ground assignment. These psychophysical and computational findings suggest that stereoscopic transparency depends on both inter-neural interactions of disparity-tuned cells and higher-level processes governing figure ground segregation. Copyright © 2011 Elsevier Ltd. All rights reserved.

  2. Digital stereoscopic cinema: the 21st century

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    2008-02-01

    Over 1000 theaters in more than a dozen countries have been outfitted with digital projectors using the Texas Instruments DLP engine equipped to show field-sequential 3-D movies using the polarized method of image selection. Shuttering eyewear and advanced anaglyph products are also being deployed for image selection. Many studios are in production with stereoscopic films, and some have committed to producing their entire output of animated features in 3-D. This is a time of technology change for the motion picture industry.

  3. Instant noodle consumption is associated with cardiometabolic risk factors among college students in Seoul.

    PubMed

    Huh, In Sil; Kim, Hyesook; Jo, Hee Kyung; Lim, Chun Soo; Kim, Jong Seung; Kim, Soo Jin; Kwon, Oran; Oh, Bumjo; Chang, Namsoo

    2017-06-01

    Increased consumption of instant noodles has recently been reported to be positively associated with obesity and cardiometabolic syndrome in South Korea, which has the highest per capita instant noodle consumption worldwide. This study aimed to investigate the association between instant noodle consumption and cardiometabolic risk factors among college students in Seoul. The study subjects consisted of 3,397 college students (1,782 male; 1,615 female) aged 18-29 years who participated in a health checkup. Information on instant noodle consumption was obtained from the participants' answers to a question about their average frequency of instant noodle intake over the 1 year period prior to the survey. Statistical analysis using a general linear model that adjusted for age, body mass index, gender, family income, health-related behaviors, and other dietary factors important for cardiometabolic risk, showed a positive association between the frequency of instant noodle consumption and plasma triglyceride levels, diastolic blood pressure, and fasting blood glucose levels in all subjects. Compared to the group with the lowest frequency of instant noodle intake (≤ 1/month), the odds ratio for hypertriglyceridemia in the group with an intake of ≥ 3/week was 2.639 [95% confidence interval (CI), 1.393-5.000] for all subjects, while it was 2.149 (95% CI, 1.045-4.419) and 5.992 (95% CI, 1.859-21.824) for male and female students, respectively. In female students, diastolic blood pressure was also higher among more frequent consumers of instant noodles. Our results suggest that frequent consumption of instant noodles may be associated with increased cardiometabolic risk factors among apparently healthy college students aged 18-29 years.

  4. Visualization of stereoscopic anatomic models of the paranasal sinuses and cervical vertebrae from the surgical and procedural perspective.

    PubMed

    Chen, Jian; Smith, Andrew D; Khan, Majid A; Sinning, Allan R; Conway, Marianne L; Cui, Dongmei

    2017-11-01

    Recent improvements in three-dimensional (3D) virtual modeling software allows anatomists to generate high-resolution, visually appealing, colored, anatomical 3D models from computed tomography (CT) images. In this study, high-resolution CT images of a cadaver were used to develop clinically relevant anatomic models including facial skull, nasal cavity, septum, turbinates, paranasal sinuses, optic nerve, pituitary gland, carotid artery, cervical vertebrae, atlanto-axial joint, cervical spinal cord, cervical nerve root, and vertebral artery that can be used to teach clinical trainees (students, residents, and fellows) approaches for trans-sphenoidal pituitary surgery and cervical spine injection procedure. Volume, surface rendering and a new rendering technique, semi-auto-combined, were applied in the study. These models enable visualization, manipulation, and interaction on a computer and can be presented in a stereoscopic 3D virtual environment, which makes users feel as if they are inside the model. Anat Sci Educ 10: 598-606. © 2017 American Association of Anatomists. © 2017 American Association of Anatomists.

  5. Disparity profiles in 3DV applications: overcoming the issue of heterogeneous viewing conditions in stereoscopic delivery

    NASA Astrophysics Data System (ADS)

    Boisson, Guillaume; Chamaret, Christel

    2012-03-01

    More and more numerous 3D movies are released each year. Thanks to the current spread of 3D-TV displays, these 3D Video (3DV) contents are about to enter massively the homes. Yet viewing conditions determine the stereoscopic features achievable for 3DV material. Because the conditions at home - screen size and distance to screen - differ significantly from a theater, 3D Cinema movies need to be repurposed before broadcast and replication on 3D Blu-ray Discs for being fully enjoyed at home. In that paper we tackle that particular issue of how to handle the variety of viewing conditions in stereoscopic contents delivery. To that extend we first investigate what is basically at stake for granting stereoscopic viewers' comfort, through the well-known - and sometimes dispraised - vergence-accommodation conflict. Thereby we define a set of basic rules that can serve as guidelines for 3DV creation. We propose disparity profiles as new requirements for 3DV production and repurposing. Meeting proposed background and foreground constraints prevents from visual fatigue, and occupying the whole depth budget available grants optimal 3D effects. We present an efficient algorithm for automatic disparity-based 3DV retargeting depending on the viewing conditions. Variants are proposed depending on the input format (stereoscopic binocular content or depth-based format) and the level of complexity achievable.

  6. The effects of 5.1 sound presentations on the perception of stereoscopic imagery in video games

    NASA Astrophysics Data System (ADS)

    Cullen, Brian; Galperin, Daniel; Collins, Karen; Hogue, Andrew; Kapralos, Bill

    2013-03-01

    Stereoscopic 3D (S3D) content in games, film and other audio-visual media has been steadily increasing over the past number of years. However, there are still open, fundamental questions regarding its implementation, particularly as it relates to a multi-modal experience that involves sound and haptics. Research has shown that sound has considerable impact on our perception of 2D phenomena, but very little research has considered how sound may influence stereoscopic 3D. Here we present the results of an experiment that examined the effects of 5.1 surround sound (5.1) and stereo loudspeaker setups on depth perception in relation to S3D imagery within a video game environment. Our aim was to answer the question: "can 5.1 surround sound enhance the participant's perception of depth in the stereoscopic field when compared to traditional stereo sound presentations?" In addition, our study examined how the presence or absence of Doppler frequency shift and frequency fall-off audio effects can also influence depth judgment under these conditions. Results suggest that 5.1 surround sound presentations enhance the apparent depth of stereoscopic imagery when compared to stereo presentations. Results also suggest that the addition of audio effects such as Doppler shift and frequency fall-off filters can influence the apparent depth of S3D objects.

  7. Visual perception and stereoscopic imaging: an artist's perspective

    NASA Astrophysics Data System (ADS)

    Mason, Steve

    2015-03-01

    This paper continues my 2014 February IS and T/SPIE Convention exploration into the relationship of stereoscopic vision and consciousness (90141F-1). It was proposed then that by using stereoscopic imaging people may consciously experience, or see, what they are viewing and thereby help make them more aware of the way their brains manage and interpret visual information. Environmental imaging was suggested as a way to accomplish this. This paper is the result of further investigation, research, and follow-up imaging. A show of images, that is a result of this research, allows viewers to experience for themselves the effects of stereoscopy on consciousness. Creating dye-infused aluminum prints while employing ChromaDepth® 3D glasses, I hope to not only raise awareness of visual processing but also explore the differences and similarities between the artist and scientist―art increases right brain spatial consciousness, not only empirical thinking, while furthering the viewer's cognizance of the process of seeing. The artist must abandon preconceptions and expectations, despite what the evidence and experience may indicate in order to see what is happening in his work and to allow it to develop in ways he/she could never anticipate. This process is then revealed to the viewer in a show of work. It is in the experiencing, not just from the thinking, where insight is achieved. Directing the viewer's awareness during the experience using stereoscopic imaging allows for further understanding of the brain's function in the visual process. A cognitive transformation occurs, the preverbal "left/right brain shift," in order for viewers to "see" the space. Using what we know from recent brain research, these images will draw from certain parts of the brain when viewed in two dimensions and different ones when viewed stereoscopically, a shift, if one is looking for it, which is quite noticeable. People who have experienced these images in the context of examining their own

  8. Case study: the introduction of stereoscopic games on the Sony PlayStation 3

    NASA Astrophysics Data System (ADS)

    Bickerstaff, Ian

    2012-03-01

    A free stereoscopic firmware update on Sony Computer Entertainment's PlayStation® 3 console provides the potential to increase enormously the popularity of stereoscopic 3D in the home. For this to succeed though, a large selection of content has to become available that exploits 3D in the best way possible. In addition to the existing challenges found in creating 3D movies and television programmes, the stereography must compensate for the dynamic and unpredictable environments found in games. Automatically, the software must map the depth range of the scene into the display's comfort zone, while minimising depth compression. This paper presents a range of techniques developed to solve this problem and the challenge of creating twice as many images as the 2D version without excessively compromising the frame rate or image quality. At the time of writing, over 80 stereoscopic PlayStation 3 games have been released and notable titles are used as examples to illustrate how the techniques have been adapted for different game genres. Since the firmware's introduction in 2010, the industry has matured with a large number of developers now producing increasingly sophisticated 3D content. New technologies such as viewer head tracking and head-mounted displays should increase the appeal of 3D in the home still further.

  9. Using Saliency-Weighted Disparity Statistics for Objective Visual Comfort Assessment of Stereoscopic Images

    NASA Astrophysics Data System (ADS)

    Zhang, Wenlan; Luo, Ting; Jiang, Gangyi; Jiang, Qiuping; Ying, Hongwei; Lu, Jing

    2016-06-01

    Visual comfort assessment (VCA) for stereoscopic images is a particularly significant yet challenging task in 3D quality of experience research field. Although the subjective assessment given by human observers is known as the most reliable way to evaluate the experienced visual discomfort, it is time-consuming and non-systematic. Therefore, it is of great importance to develop objective VCA approaches that can faithfully predict the degree of visual discomfort as human beings do. In this paper, a novel two-stage objective VCA framework is proposed. The main contribution of this study is that the important visual attention mechanism of human visual system is incorporated for visual comfort-aware feature extraction. Specifically, in the first stage, we first construct an adaptive 3D visual saliency detection model to derive saliency map of a stereoscopic image, and then a set of saliency-weighted disparity statistics are computed and combined to form a single feature vector to represent a stereoscopic image in terms of visual comfort. In the second stage, a high dimensional feature vector is fused into a single visual comfort score by performing random forest algorithm. Experimental results on two benchmark databases confirm the superior performance of the proposed approach.

  10. Instability of the perceived world while watching 3D stereoscopic imagery: A likely source of motion sickness symptoms

    PubMed Central

    Hwang, Alex D.; Peli, Eli

    2014-01-01

    Watching 3D content using a stereoscopic display may cause various discomforting symptoms, including eye strain, blurred vision, double vision, and motion sickness. Numerous studies have reported motion-sickness-like symptoms during stereoscopic viewing, but no causal linkage between specific aspects of the presentation and the induced discomfort has been explicitly proposed. Here, we describe several causes, in which stereoscopic capture, display, and viewing differ from natural viewing resulting in static and, importantly, dynamic distortions that conflict with the expected stability and rigidity of the real world. This analysis provides a basis for suggested changes to display systems that may alleviate the symptoms, and suggestions for future studies to determine the relative contribution of the various effects to the unpleasant symptoms. PMID:26034562

  11. Factors Affecting Use of Instant Messaging Software by Information Technology Professionals

    ERIC Educational Resources Information Center

    Pratt, Robert C.

    2010-01-01

    Instant messaging systems--a type of social networking technology that connects people who are physically separated but working together--have seen a dramatic rise in use in globally dispersed organizations, yet there is an absence of academic research in predictive factors of instant messaging adoption. This study examined the factors influencing…

  12. Evaluation of stereoscopic display with visual function and interview

    NASA Astrophysics Data System (ADS)

    Okuyama, Fumio

    1999-05-01

    The influence of binocular stereoscopic (3D) television display on the human eye were compared with one of a 2D display, using human visual function testing and interviews. A 40- inch double lenticular display was used for 2D/3D comparison experiments. Subjects observed the display for 30 minutes at a distance 1.0 m, with a combination of 2D material and one of 3D material. The participants were twelve young adults. Main optometric test with visual function measured were visual acuity, refraction, phoria, near vision point, accommodation etc. The interview consisted of 17 questions. Testing procedures were performed just before watching, just after watching, and forty-five minutes after watching. Changes in visual function are characterized as prolongation of near vision point, decrease of accommodation and increase in phoria. 3D viewing interview results show much more visual fatigue in comparison with 2D results. The conclusions are: 1) change in visual function is larger and visual fatigue is more intense when viewing 3D images. 2) The evaluation method with visual function and interview proved to be very satisfactory for analyzing the influence of stereoscopic display on human eye.

  13. Instant noodle consumption is associated with cardiometabolic risk factors among college students in Seoul

    PubMed Central

    Huh, In Sil; Kim, Hyesook; Jo, Hee Kyung; Lim, Chun Soo; Kim, Jong Seung; Kim, Soo Jin; Kwon, Oran

    2017-01-01

    BACKGROUND/OBJECTIVES Increased consumption of instant noodles has recently been reported to be positively associated with obesity and cardiometabolic syndrome in South Korea, which has the highest per capita instant noodle consumption worldwide. This study aimed to investigate the association between instant noodle consumption and cardiometabolic risk factors among college students in Seoul. SUBJECTS/METHODS The study subjects consisted of 3,397 college students (1,782 male; 1,615 female) aged 18-29 years who participated in a health checkup. Information on instant noodle consumption was obtained from the participants' answers to a question about their average frequency of instant noodle intake over the 1 year period prior to the survey. RESULTS Statistical analysis using a general linear model that adjusted for age, body mass index, gender, family income, health-related behaviors, and other dietary factors important for cardiometabolic risk, showed a positive association between the frequency of instant noodle consumption and plasma triglyceride levels, diastolic blood pressure, and fasting blood glucose levels in all subjects. Compared to the group with the lowest frequency of instant noodle intake (≤ 1/month), the odds ratio for hypertriglyceridemia in the group with an intake of ≥ 3/week was 2.639 [95% confidence interval (CI), 1.393–5.000] for all subjects, while it was 2.149 (95% CI, 1.045–4.419) and 5.992 (95% CI, 1.859–21.824) for male and female students, respectively. In female students, diastolic blood pressure was also higher among more frequent consumers of instant noodles. CONCLUSIONS Our results suggest that frequent consumption of instant noodles may be associated with increased cardiometabolic risk factors among apparently healthy college students aged 18–29 years. PMID:28584580

  14. Portable low-cost devices for videotaping, editing, and displaying field-sequential stereoscopic motion pictures and video

    NASA Astrophysics Data System (ADS)

    Starks, Michael R.

    1990-09-01

    A variety of low cost devices for capturing, editing and displaying field sequential 60 cycle stereoscopic video have recently been marketed by 3D TV Corp. and others. When properly used, they give very high quality images with most consumer and professional equipment. Our stereoscopic multiplexers for creating and editing field sequential video in NTSC or component(SVHS, Betacain, RGB) and Home 3D Theater system employing LCD eyeglasses have made 3D movies and television available to a large audience.

  15. Current status of stereoscopic 3D LCD TV technologies

    NASA Astrophysics Data System (ADS)

    Choi, Hee-Jin

    2011-06-01

    The year 2010 may be recorded as a first year of successful commercial 3D products. Among them, the 3D LCD TVs are expected to be the major one regarding the sales volume. In this paper, the principle of current stereoscopic 3D LCD TV techniques and the required flat panel display (FPD) technologies for the realization of them are reviewed. [Figure not available: see fulltext.

  16. A dataset of stereoscopic images and ground-truth disparity mimicking human fixations in peripersonal space

    PubMed Central

    Canessa, Andrea; Gibaldi, Agostino; Chessa, Manuela; Fato, Marco; Solari, Fabio; Sabatini, Silvio P.

    2017-01-01

    Binocular stereopsis is the ability of a visual system, belonging to a live being or a machine, to interpret the different visual information deriving from two eyes/cameras for depth perception. From this perspective, the ground-truth information about three-dimensional visual space, which is hardly available, is an ideal tool both for evaluating human performance and for benchmarking machine vision algorithms. In the present work, we implemented a rendering methodology in which the camera pose mimics realistic eye pose for a fixating observer, thus including convergent eye geometry and cyclotorsion. The virtual environment we developed relies on highly accurate 3D virtual models, and its full controllability allows us to obtain the stereoscopic pairs together with the ground-truth depth and camera pose information. We thus created a stereoscopic dataset: GENUA PESTO—GENoa hUman Active fixation database: PEripersonal space STereoscopic images and grOund truth disparity. The dataset aims to provide a unified framework useful for a number of problems relevant to human and computer vision, from scene exploration and eye movement studies to 3D scene reconstruction. PMID:28350382

  17. Using Instant Feedback System and Micro Exams to Enhance Active Learning

    ERIC Educational Resources Information Center

    Sabag, N.; Kosolapov, S.

    2012-01-01

    This paper presents the outcomes of the preliminary survey in which the method of IFS was used to integrate motivating questions into the lecture presentations in order to increase the students' involvement. Instant Feedback System (IFS) enables the educators to improve their own teaching by getting instant and real-time feedback about how clear…

  18. An MR-compatible stereoscopic in-room 3D display for MR-guided interventions.

    PubMed

    Brunner, Alexander; Groebner, Jens; Umathum, Reiner; Maier, Florian; Semmler, Wolfhard; Bock, Michael

    2014-08-01

    A commercial three-dimensional (3D) monitor was modified for use inside the scanner room to provide stereoscopic real-time visualization during magnetic resonance (MR)-guided interventions, and tested in a catheter-tracking phantom experiment at 1.5 T. Brightness, uniformity, radio frequency (RF) emissions and MR image interferences were measured. Due to modifications, the center luminance of the 3D monitor was reduced by 14%, and the addition of a Faraday shield further reduced the remaining luminance by 31%. RF emissions could be effectively shielded; only a minor signal-to-noise ratio (SNR) decrease of 4.6% was observed during imaging. During the tracking experiment, the 3D orientation of the catheter and vessel structures in the phantom could be visualized stereoscopically.

  19. Fusion Prevents the Redundant Signals Effect: Evidence from Stereoscopically Presented Stimuli

    ERIC Educational Resources Information Center

    Schroter, Hannes; Fiedler, Anja; Miller, Jeff; Ulrich, Rolf

    2011-01-01

    In a simple reaction time (RT) experiment, visual stimuli were stereoscopically presented either to one eye (single stimulation) or to both eyes (redundant stimulation), with brightness matched for single and redundant stimulations. Redundant stimulation resulted in two separate percepts when noncorresponding retinal areas were stimulated, whereas…

  20. Stereoscopic display technologies, interaction paradigms, and rendering approaches for neurosurgical visualization

    NASA Astrophysics Data System (ADS)

    Cooperstock, Jeremy R.; Wang, Guangyu

    2009-02-01

    We conducted a comparative study of different stereoscopic display modalities (head-mounted display, polarized projection, and multiview lenticular display) to evaluate their efficacy in supporting manipulation and understanding of 3D content, specifically, in the context of neurosurgical visualization. Our study was intended to quantify the differences in resulting task performance between these choices of display technology. The experimental configuration involved a segmented brain vasculature and a simulated tumor. Subjects were asked to manipulate the vasculature and a pen-like virtual probe in order to define a vessel-free path from cortical surface to the targeted tumor. Because of the anatomical complexity, defining such a path can be a challenging task. To evaluate the system, we quantified performance differences under three different stereoscopic viewing conditions. Our results indicate that, on average, participants achieved best performance using polarized projection, and worst with the multiview lenticular display. These quantitative measurements were further reinforced by the subjects' responses to our post-test questionnaire regarding personal preferences.

  1. Stereoscopic Analysis of 19 May and 31 Aug 2007 Filament Eruptions

    NASA Technical Reports Server (NTRS)

    Liewer, Paulett; DeJong, E. M.; Hall, J. R.

    2008-01-01

    The presentation outline includes results from stereoscopic analysis of SECCHI/EUVI data for 19 May 2007 filament eruption, including the determined 3D trajectory of erupting filament, strong evidence for reconnection below erupting filament as consistent with standard model, and comparison of EUVI and H-alpha images during eruption; and results from stereoscopic analytic of 21 August 2007 filament eruption. Slide topics include standard model of filament eruption; 2007 May 19 STEREO A/SECCHI/EUVI 195 and 304 A: CME signatures and filament eruption, 3D reconstruction of erupting prominence; filament's relation to coronal magnetic fields; 3d reconstructions of filament eruption; height-time plot of eruption from 3D reconstructions; detailed pre-eruptions comparison of H-alpha and EUVI 304 at 12:42 UT; comparisons during the eruption; STEREO prominence and CME August 31, 2007; reconstructions of prominence and leading edges of both dark cavity and CME; and 3D reconstructions of prominence and leading edges.

  2. Chemical, Physicochemical, Nutritional, Microbiological, Sensory and Rehydration Characteristics of Instant Whole Beans (Phaseolus vulgaris).

    PubMed

    Ulloa, José Armando; Ibarra-Zavala, Silvia Jazmin; Ramírez-Salas, Silvia Patricia; Rosas-Ulloa, Petra; Ramírez-Ramírez, José Carmen; Ulloa-Rangel, Blanca Estela

    2015-03-01

    Instant whole beans obtained by drying at 25 °C were evaluated for their chemical, physicochemical, nutritional, microbiological, sensory and rehydration characteristics. The proximal composition of instant whole beans was typical of this kind of food, whereas a w and L* , a* and b* values were 0.639, 98.55, -0.28 and -1.52, respectively. In instant whole beans, 75% of the essential amino acids had a value greater or equal to the reference standard for adult humans; the protein quality in terms of chemical score was 95%. Microbiological counts of aerobic mesophilic bacteria, moulds, yeasts and total coliforms of rehydrated instant whole beans were <10 CFU/g, whereas the scores for colour, flavour, texture and overall acceptability were 7.22, 7.68, 7.24 and 7.34, respectively, on a 1-9 hedonic scale. The logarithmic and Pilosof models showed close fits (R 2 >0.99) to the experimental data for drying of cooked beans and rehydration of instant whole beans, respectively. In the light of the chemical, physicochemical, nutritional, microbiological, sensory and rehydration characteristics of instant whole beans found in this study, drying at 25 °C is recommended for the production of such food.

  3. A stereoscopic system for viewing the temporal evolution of brain activity clusters in response to linguistic stimuli

    NASA Astrophysics Data System (ADS)

    Forbes, Angus; Villegas, Javier; Almryde, Kyle R.; Plante, Elena

    2014-03-01

    In this paper, we present a novel application, 3D+Time Brain View, for the stereoscopic visualization of functional Magnetic Resonance Imaging (fMRI) data gathered from participants exposed to unfamiliar spoken languages. An analysis technique based on Independent Component Analysis (ICA) is used to identify statistically significant clusters of brain activity and their changes over time during different testing sessions. That is, our system illustrates the temporal evolution of participants' brain activity as they are introduced to a foreign language through displaying these clusters as they change over time. The raw fMRI data is presented as a stereoscopic pair in an immersive environment utilizing passive stereo rendering. The clusters are presented using a ray casting technique for volume rendering. Our system incorporates the temporal information and the results of the ICA into the stereoscopic 3D rendering, making it easier for domain experts to explore and analyze the data.

  4. Towards An Understanding of Mobile Touch Navigation in a Stereoscopic Viewing Environment for 3D Data Exploration.

    PubMed

    López, David; Oehlberg, Lora; Doger, Candemir; Isenberg, Tobias

    2016-05-01

    We discuss touch-based navigation of 3D visualizations in a combined monoscopic and stereoscopic viewing environment. We identify a set of interaction modes, and a workflow that helps users transition between these modes to improve their interaction experience. In our discussion we analyze, in particular, the control-display space mapping between the different reference frames of the stereoscopic and monoscopic displays. We show how this mapping supports interactive data exploration, but may also lead to conflicts between the stereoscopic and monoscopic views due to users' movement in space; we resolve these problems through synchronization. To support our discussion, we present results from an exploratory observational evaluation with domain experts in fluid mechanics and structural biology. These experts explored domain-specific datasets using variations of a system that embodies the interaction modes and workflows; we report on their interactions and qualitative feedback on the system and its workflow.

  5. Stereoscopic Imaging in Hypersonics Boundary Layers using Planar Laser-Induced Fluorescence

    NASA Technical Reports Server (NTRS)

    Danehy, Paul M.; Bathel, Brett; Inman, Jennifer A.; Alderfer, David W.; Jones, Stephen B.

    2008-01-01

    Stereoscopic time-resolved visualization of three-dimensional structures in a hypersonic flow has been performed for the first time. Nitric Oxide (NO) was seeded into hypersonic boundary layer flows that were designed to transition from laminar to turbulent. A thick laser sheet illuminated and excited the NO, causing spatially-varying fluorescence. Two cameras in a stereoscopic configuration were used to image the fluorescence. The images were processed in a computer visualization environment to provide stereoscopic image pairs. Two methods were used to display these image pairs: a cross-eyed viewing method which can be viewed by naked eyes, and red/blue anaglyphs, which require viewing through red/blue glasses. The images visualized three-dimensional information that would be lost if conventional planar laser-induced fluorescence imaging had been used. Two model configurations were studied in NASA Langley Research Center's 31-Inch Mach 10 Air Wind tunnel. One model was a 10 degree half-angle wedge containing a small protuberance to force the flow to transition. The other model was a 1/3-scale, truncated Hyper-X forebody model with blowing through a series of holes to force the boundary layer flow to transition to turbulence. In the former case, low flowrates of pure NO seeded and marked the boundary layer fluid. In the latter, a trace concentration of NO was seeded into the injected N2 gas. The three-dimensional visualizations have an effective time resolution of about 500 ns, which is fast enough to freeze this hypersonic flow. The 512x512 resolution of the resulting images is much higher than high-speed laser-sheet scanning systems with similar time response, which typically measure 10-20 planes.

  6. Quantitative measurement of eyestrain on 3D stereoscopic display considering the eye foveation model and edge information.

    PubMed

    Heo, Hwan; Lee, Won Oh; Shin, Kwang Yong; Park, Kang Ryoung

    2014-05-15

    We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user's gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD), stereoscopic disparity (SD), frame cancellation effect (FCE), and edge component (EC) of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors.

  7. Hurricane structure and wind fields from stereoscopic and infrared satellite observations and radar data

    NASA Technical Reports Server (NTRS)

    Hasler, A. F.; Morris, K. R.

    1986-01-01

    Hurricane cloud and precipitation structure have been studied by means of IR and stereoscopic visual satellite data from synchronized scanning GOES-East and -West, in combination with ground-based radar data for Hurricane Frederico and time-composited airborne radar data for Hurricane Allen. It is noted that stereoscopically measured cloudtop height in these hurricanes is not as closely correlated to radar reflectivity at lower levels as it is in intense thunderstorms over land. This and other results obtained imply that satellite precipitation estimation techniques for tropical cyclones that are based on cloudtop measurements will not be accurate with respect to time and place scales that are less than several hours and a few hundred km, respectively.

  8. Depth reversals in stereoscopic displays driven by apparent size

    NASA Astrophysics Data System (ADS)

    Sacher, Gunnar; Hayes, Amy; Thornton, Ian M.; Sereno, Margaret E.; Malony, Allen D.

    1998-04-01

    In visual scenes, depth information is derived from a variety of monocular and binocular cues. When in conflict, a monocular cue is sometimes able to override the binocular information. We examined the accuracy of relative depth judgments in orthographic, stereoscopic displays and found that perceived relative size can override binocular disparity as a depth cue in a situation where the relative size information is itself generated from disparity information, not from retinal size difference. A size discrimination task confirmed the assumption that disparity information was perceived and used to generate apparent size differences. The tendency for the apparent size cue to override disparity information can be modulated by varying the strength of the apparent size cue. In addition, an analysis of reaction times provides supporting evidence for this novel depth reversal effect. We believe that human perception must be regarded as an important component of stereoscopic applications. Hence, if applications are to be effective and accurate, it is necessary to take into account the richness and complexity of the human visual perceptual system that interacts with them. We discuss implications of this and similar research for human performance in virtual environments, the design of visual presentations for virtual worlds, and the design of visualization tools.

  9. Intercultural Learning via Instant Messenger Interaction

    ERIC Educational Resources Information Center

    Jin, Li; Erben, Tony

    2007-01-01

    This paper reports on a qualitative study investigating the viability of instant messenger (IM) interaction to facilitate intercultural learning in a foreign language class. Eight students in a Chinese as a foreign language (CFL) class participated in the study. Each student was paired with a native speaker (NS) of Chinese, and each pair…

  10. Self-calibration performance in stereoscopic PIV acquired in a transonic wind tunnel

    DOE PAGES

    Beresh, Steven J.; Wagner, Justin L.; Smith, Barton L.

    2016-03-16

    Three stereoscopic PIV experiments have been examined to test the effectiveness of self-calibration under varied circumstances. Furthermore, we our measurements taken in a streamwise plane yielded a robust self-calibration that returned common results regardless of the specific calibration procedure, but measurements in the crossplane exhibited substantial velocity bias errors whose nature was sensitive to the particulars of the self-calibration approach. Self-calibration is complicated by thick laser sheets and large stereoscopic camera angles and further exacerbated by small particle image diameters and high particle seeding density. In spite of the different answers obtained by varied self-calibrations, each implementation locked onto anmore » apparently valid solution with small residual disparity and converged adjustment of the calibration plane. Thus, the convergence of self-calibration on a solution with small disparity is not sufficient to indicate negligible velocity error due to the stereo calibration.« less

  11. Chemical, Physicochemical, Nutritional, Microbiological, Sensory and Rehydration Characteristics of Instant Whole Beans (Phaseolus vulgaris)

    PubMed Central

    Ibarra-Zavala, Silvia Jazmin; Ramírez-Salas, Silvia Patricia; Rosas-Ulloa, Petra; Ramírez-Ramírez, José Carmen; Ulloa-Rangel, Blanca Estela

    2015-01-01

    Summary Instant whole beans obtained by drying at 25 °C were evaluated for their chemical, physicochemical, nutritional, microbiological, sensory and rehydration characteristics. The proximal composition of instant whole beans was typical of this kind of food, whereas aw and L*, a* and b* values were 0.639, 98.55, –0.28 and –1.52, respectively. In instant whole beans, 75% of the essential amino acids had a value greater or equal to the reference standard for adult humans; the protein quality in terms of chemical score was 95%. Microbiological counts of aerobic mesophilic bacteria, moulds, yeasts and total coliforms of rehydrated instant whole beans were <10 CFU/g, whereas the scores for colour, flavour, texture and overall acceptability were 7.22, 7.68, 7.24 and 7.34, respectively, on a 1–9 hedonic scale. The logarithmic and Pilosof models showed close fits (R2>0.99) to the experimental data for drying of cooked beans and rehydration of instant whole beans, respectively. In the light of the chemical, physicochemical, nutritional, microbiological, sensory and rehydration characteristics of instant whole beans found in this study, drying at 25 °C is recommended for the production of such food. PMID:27904331

  12. LC-MS/MS determination of acrylamide in instant noodles from supermarkets in the Hebei province of China.

    PubMed

    Yang, Li-Xin; Zhang, Gui-Xiang; Yang, Li-Xue; He, Yan

    2012-01-01

    Acrylamide (AA) concentrations in instant noodles (90 samples, covering 10 different brands) from Hebei Province of China were determined by liquid chromatography-tandem mass spectrometry (LC-MS/MS). The instant noodles were sampled from the southern and northern areas of Hebei Province (Shijiazhuang and Tangshan, respectively). The average content of AA for all 10 instant noodle brands was 6-145 µg/kg. The average content of AA in fried instant noodles was 4.47 times of those in non-fried ones, indicating the influence of the frying process. The average content of AA in instant noodles from Shijiazhuang was 1.64 times that of the samples from Tangshan (56 µg/kg). Eighty-four percent of the instant noodle samples in Hebei were contaminated with AA, with an average content of 80 µg/kg. These observations will be helpful for evaluating individual exposure to AA from instant noodles in China.

  13. What is 3D good for? A review of human performance on stereoscopic 3D displays

    NASA Astrophysics Data System (ADS)

    McIntire, John P.; Havig, Paul R.; Geiselman, Eric E.

    2012-06-01

    This work reviews the human factors-related literature on the task performance implications of stereoscopic 3D displays, in order to point out the specific performance benefits (or lack thereof) one might reasonably expect to observe when utilizing these displays. What exactly is 3D good for? Relative to traditional 2D displays, stereoscopic displays have been shown to enhance performance on a variety of depth-related tasks. These tasks include judging absolute and relative distances, finding and identifying objects (by breaking camouflage and eliciting perceptual "pop-out"), performing spatial manipulations of objects (object positioning, orienting, and tracking), and navigating. More cognitively, stereoscopic displays can improve the spatial understanding of 3D scenes or objects, improve memory/recall of scenes or objects, and improve learning of spatial relationships and environments. However, for tasks that are relatively simple, that do not strictly require depth information for good performance, where other strong cues to depth can be utilized, or for depth tasks that lie outside the effective viewing volume of the display, the purported performance benefits of 3D may be small or altogether absent. Stereoscopic 3D displays come with a host of unique human factors problems including the simulator-sickness-type symptoms of eyestrain, headache, fatigue, disorientation, nausea, and malaise, which appear to effect large numbers of viewers (perhaps as many as 25% to 50% of the general population). Thus, 3D technology should be wielded delicately and applied carefully; and perhaps used only as is necessary to ensure good performance.

  14. Deep-level stereoscopic multiple traps of acoustic vortices

    NASA Astrophysics Data System (ADS)

    Li, Yuzhi; Guo, Gepu; Ma, Qingyu; Tu, Juan; Zhang, Dong

    2017-04-01

    Based on the radiation pattern of a planar piston transducer, the mechanisms underlying the generation of axially controllable deep-level stereoscopic multiple traps of acoustic vortices (AV) using sparse directional sources were proposed with explicit formulae. Numerical simulations for the axial and cross-sectional distributions of acoustic pressure and phase were conducted for various ka (product of the wave number and the radius of transducer) values at the frequency of 1 MHz. It was demonstrated that, for bigger ka, besides the main-AV (M-AV) generated by the main lobes of the sources, cone-shaped side-AV (S-AV) produced by the side lobes were closer to the source plane at a relatively lower pressure. Corresponding to the radiation angles of pressure nulls between the main lobe and the side lobes of the sources, vortex valleys with nearly pressure zero could be generated on the central axis to form multiple traps, based on Gor'kov potential theory. The number and locations of vortex valleys could be controlled accurately by the adjustment of ka. With the established eight-source AV generation system, the existence of the axially controllable multiple traps was verified by the measured M-AV and S-AVs as well as the corresponding vortex valleys. The favorable results provided the feasibility of deep-level stereoscopic control of AV and suggested potential application of multiple traps for particle manipulation in the area of biomedical engineering.

  15. Quantitative Measurement of Eyestrain on 3D Stereoscopic Display Considering the Eye Foveation Model and Edge Information

    PubMed Central

    Heo, Hwan; Lee, Won Oh; Shin, Kwang Yong; Park, Kang Ryoung

    2014-01-01

    We propose a new method for measuring the degree of eyestrain on 3D stereoscopic displays using a glasses-type of eye tracking device. Our study is novel in the following four ways: first, the circular area where a user's gaze position exists is defined based on the calculated gaze position and gaze estimation error. Within this circular area, the position where edge strength is maximized can be detected, and we determine this position as the gaze position that has a higher probability of being the correct one. Based on this gaze point, the eye foveation model is defined. Second, we quantitatively evaluate the correlation between the degree of eyestrain and the causal factors of visual fatigue, such as the degree of change of stereoscopic disparity (CSD), stereoscopic disparity (SD), frame cancellation effect (FCE), and edge component (EC) of the 3D stereoscopic display using the eye foveation model. Third, by comparing the eyestrain in conventional 3D video and experimental 3D sample video, we analyze the characteristics of eyestrain according to various factors and types of 3D video. Fourth, by comparing the eyestrain with or without the compensation of eye saccades movement in 3D video, we analyze the characteristics of eyestrain according to the types of eye movements in 3D video. Experimental results show that the degree of CSD causes more eyestrain than other factors. PMID:24834910

  16. Instant noodles as an antifriction device: making the BOP with PPP in PNG.

    PubMed

    Errington, Frederick; Fujikura, Tatsuro; Gewertz, Deborah

    2012-01-01

    Focusing primarily, but not exclusively, on urban and periurban Papua New Guinea (PNG), we discuss the significance of instant ramen noodles to those now known as the “bottom of the pyramid” (BOP). Although instant noodles are remarkable in that they are eaten by virtually everyone in the world, albeit in different amounts and for different reasons, they are marketed in PNG specifically as a “popularly positioned product” (PPP) for the BOP. Cheap, convenient, tasty, filling, and shelf stable, they are a modern addition to Sidney Mintz's classic “proletarian hunger killers” of sugar, tea, and coffee. But, we argue, instant noodles have a distinctive contemporary role: they do more than sustain the poor; they transform them into the aspiring consumers of the BOP. As such, instant noodles can be viewed as an antifriction device, greasing the skids of capitalism as it extends its reach.

  17. Stereoscopic radiographic images with thermal neutrons

    NASA Astrophysics Data System (ADS)

    Silvani, M. I.; Almeida, G. L.; Rogers, J. D.; Lopes, R. T.

    2011-10-01

    Spatial structure of an object can be perceived by the stereoscopic vision provided by eyes or by the parallax produced by movement of the object with regard to the observer. For an opaque object, a technique to render it transparent should be used, in order to make visible the spatial distribution of its inner structure, for any of the two approaches used. In this work, a beam of thermal neutrons at the main port of the Argonauta research reactor of the Instituto de Engenharia Nuclear in Rio de Janeiro/Brazil has been used as radiation to render the inspected objects partially transparent. A neutron sensitive Imaging Plate has been employed as a detector and after exposure it has been developed by a reader using a 0.5 μm laser beam, which defines the finest achievable spatial resolution of the acquired digital image. This image, a radiographic attenuation map of the object, does not represent any specific cross-section but a convoluted projection for each specific attitude of the object with regard to the detector. After taking two of these projections at different object attitudes, they are properly processed and the final image is viewed by a red and green eyeglass. For monochromatic images this processing involves transformation of black and white radiographies into red and white and green and white ones, which are afterwards merged to yield a single image. All the processes are carried out with the software ImageJ. Divergence of the neutron beam unfortunately spoils both spatial and contrast resolutions, which become poorer as object-detector distance increases. Therefore, in order to evaluate the range of spatial resolution corresponding to the 3D image being observed, a curve expressing spatial resolution against object-detector gap has been deduced from the Modulation Transfer Functions experimentally. Typical exposure times, under a reactor power of 170 W, were 6 min for both quantitative and qualitative measurements. In spite of its intrinsic constraints

  18. Evaluation of a stereoscopic camera-based three-dimensional viewing workstation for ophthalmic surgery.

    PubMed

    Bhadri, Prashant R; Rowley, Adrian P; Khurana, Rahul N; Deboer, Charles M; Kerns, Ralph M; Chong, Lawrence P; Humayun, Mark S

    2007-05-01

    To evaluate the effectiveness of a prototype stereoscopic camera-based viewing system (Digital Microsurgical Workstation, three-dimensional (3D) Vision Systems, Irvine, California, USA) for anterior and posterior segment ophthalmic surgery. Institutional-based prospective study. Anterior and posterior segment surgeons performed designated standardized tasks on porcine eyes after training on prosthetic plastic eyes. Both anterior and posterior segment surgeons were able to complete tasks requiring minimal or moderate stereoscopic viewing. The results indicate that the system provides improved ergonomics. Improvements in key viewing performance areas would further enhance the value over a conventional operating microscope. The performance of the prototype system is not at par with the planned commercial system. With continued development of this technology, the three- dimensional system may be a novel viewing system in ophthalmic surgery with improved ergonomics with respect to traditional microscopic viewing.

  19. Interactive and Stereoscopic Hybrid 3D Viewer of Radar Data with Gesture Recognition

    NASA Astrophysics Data System (ADS)

    Goenetxea, Jon; Moreno, Aitor; Unzueta, Luis; Galdós, Andoni; Segura, Álvaro

    This work presents an interactive and stereoscopic 3D viewer of weather information coming from a Doppler radar. The hybrid system shows a GIS model of the regional zone where the radar is located and the corresponding reconstructed 3D volume weather data. To enhance the immersiveness of the navigation, stereoscopic visualization has been added to the viewer, using a polarized glasses based system. The user can interact with the 3D virtual world using a Nintendo Wiimote for navigating through it and a Nintendo Wii Nunchuk for giving commands by means of hand gestures. We also present a dynamic gesture recognition procedure that measures the temporal advance of the performed gesture postures. Experimental results show how dynamic gestures are effectively recognized so that a more natural interaction and immersive navigation in the virtual world is achieved.

  20. Evaluation of stereoscopic video cameras synchronized with the movement of an operator's head on the teleoperation of the actual backhoe shovel

    NASA Astrophysics Data System (ADS)

    Minamoto, Masahiko; Matsunaga, Katsuya

    1999-05-01

    Operator performance while using a remote controlled backhoe shovel is described for three different stereoscopic viewing conditions: direct view, fixed stereoscopic cameras connected to a helmet mounted display (HMD), and rotating stereo camera connected and slaved to the head orientation of a free moving stereo HMD. Results showed that the head- slaved system provided the best performance.

  1. Distortion of depth perception in virtual environments using stereoscopic displays: quantitative assessment and corrective measures

    NASA Astrophysics Data System (ADS)

    Kleiber, Michael; Winkelholz, Carsten

    2008-02-01

    The aim of the presented research was to quantify the distortion of depth perception when using stereoscopic displays. The visualization parameters of the used virtual reality system such as perspective, haploscopic separation and width of stereoscopic separation were varied. The experiment was designed to measure distortion in depth perception according to allocentric frames of reference. The results of the experiments indicate that some of the parameters have an antithetic effect which allows to compensate the distortion of depth perception for a range of depths. In contrast to earlier research which reported underestimation of depth perception we found that depth was overestimated when using true projection parameters according to the position of the eyes of the user and display geometry.

  2. The right view from the wrong location: depth perception in stereoscopic multi-user virtual environments.

    PubMed

    Pollock, Brice; Burton, Melissa; Kelly, Jonathan W; Gilbert, Stephen; Winer, Eliot

    2012-04-01

    Stereoscopic depth cues improve depth perception and increase immersion within virtual environments (VEs). However, improper display of these cues can distort perceived distances and directions. Consider a multi-user VE, where all users view identical stereoscopic images regardless of physical location. In this scenario, cues are typically customized for one "leader" equipped with a head-tracking device. This user stands at the center of projection (CoP) and all other users ("followers") view the scene from other locations and receive improper depth cues. This paper examines perceived depth distortion when viewing stereoscopic VEs from follower perspectives and the impact of these distortions on collaborative spatial judgments. Pairs of participants made collaborative depth judgments of virtual shapes viewed from the CoP or after displacement forward or backward. Forward and backward displacement caused perceived depth compression and expansion, respectively, with greater compression than expansion. Furthermore, distortion was less than predicted by a ray-intersection model of stereo geometry. Collaboration times were significantly longer when participants stood at different locations compared to the same location, and increased with greater perceived depth discrepancy between the two viewing locations. These findings advance our understanding of spatial distortions in multi-user VEs, and suggest a strategy for reducing distortion.

  3. Integrating multi-view transmission system into MPEG-21 stereoscopic and multi-view DIA (digital item adaptation)

    NASA Astrophysics Data System (ADS)

    Lee, Seungwon; Park, Ilkwon; Kim, Manbae; Byun, Hyeran

    2006-10-01

    As digital broadcasting technologies have been rapidly progressed, users' expectations for realistic and interactive broadcasting services also have been increased. As one of such services, 3D multi-view broadcasting has received much attention recently. In general, all the view sequences acquired at the server are transmitted to the client. Then, the user can select a part of views or all the views according to display capabilities. However, this kind of system requires high processing power of the server as well as the client, thus posing a difficulty in practical applications. To overcome this problem, a relatively simple method is to transmit only two view-sequences requested by the client in order to deliver a stereoscopic video. In this system, effective communication between the server and the client is one of important aspects. In this paper, we propose an efficient multi-view system that transmits two view-sequences and their depth maps according to user's request. The view selection process is integrated into MPEG-21 DIA (Digital Item Adaptation) so that our system is compatible to MPEG-21 multimedia framework. DIA is generally composed of resource adaptation and descriptor adaptation. It is one of merits that SVA (stereoscopic video adaptation) descriptors defined in DIA standard are used to deliver users' preferences and device capabilities. Furthermore, multi-view descriptions related to multi-view camera and system are newly introduced. The syntax of the descriptions and their elements is represented in XML (eXtensible Markup Language) schema. If the client requests an adapted descriptor (e.g., view numbers) to the server, then the server sends its associated view sequences. Finally, we present a method which can reduce user's visual discomfort that might occur while viewing stereoscopic video. This phenomenon happens when view changes as well as when a stereoscopic image produces excessive disparity caused by a large baseline between two cameras. To

  4. Effect of whole wheat flour on the quality, texture profile, and oxidation stability of instant fried noodles.

    PubMed

    Cao, Xinlei; Zhou, Sumei; Yi, Cuiping; Wang, Li; Qian, Haifeng; Zhang, Hui; Qi, Xiguang

    2017-12-01

    The effects of whole wheat flour (WWF) on pasting properties of instant fried noodle dry mix and quality of final product were investigated in this research. Refined wheat flour in the recipe for instant-fried noodle was replaced by WWF at different levels. The peak and final viscosities were significantly and negatively correlated to WWF substitution level. With increasing WWF level, the hardness, cohesiveness, adhesiveness, and resilience values of instant fried noodles decreased by 11.63, 16.23, 16.67, 20.00%, respectively. WWF darkened noodle's surface color and increased its oil content (26.63%). A porous and less uniformed structure of the WWF instant fried noodles was observed by a scanning electron microscope. Moreover, the WWF incorporation lowered peroxide values of the instant fried noodles during storage. In conclusion, even though the oil content increased, WWF was helpful to inhibit the oil oxidation and produce instant fried noodles with softer texture and less sticky surface. Refined wheat flour in the recipe for instant-fried noodle was replaced by whole wheat flour (WWF), which is rich in dietary fibers, vitamins, and other bioactive compounds. The addition of WWF delayed the retrogradation tendency of starch in the dry mix. WWF-added instant noodles had softer texture, less sticky surface, and lower peroxide value. Based on the results of this study, the refined wheat flour in the recipe for instant-fried noodle could be partially replaced by WWF to make noodles with better texture profile and higher consumer acceptance. © 2017 Wiley Periodicals, Inc.

  5. The Real Time Correction of Stereoscopic Images: From the Serial to a Parallel Treatment

    NASA Astrophysics Data System (ADS)

    Irki, Zohir; Devy, Michel; Achour, Karim; Azzaz, Mohamed Salah

    2008-06-01

    The correction of the stereoscopic images is a task which consists in replacing acquired images by other images having the same properties but which are simpler to use in the other stages of stereovision. The use of the pre-calculated tables, built during an off line calibration step, made it possible to carry out the off line stereoscopic images rectification. An improvement of the built tables made it possible to carry out the real time rectification. In this paper, we describe an improvement of the real time correction approach so it can be exploited for a possible implementation on an FPGA component. This improvement holds in account the real time aspect of the correction and the available resources that can offer the FPGA Type Stratix 1S40F780C5.

  6. Stereoscopic video analysis of Anopheles gambiae behavior in the field: challenges and opportunities

    USDA-ARS?s Scientific Manuscript database

    Advances in our ability to localize and track individual swarming mosquitoes in the field via stereoscopic image analysis have enabled us to test long standing ideas about individual male behavior and directly observe coupling. These studies further our fundamental understanding of the reproductive ...

  7. Nurses' use of mobile instant messaging applications: A uses and gratifications perspective.

    PubMed

    Bautista, John Robert; Lin, Trisha T C

    2017-10-01

    To explore how and why mobile instant messaging applications are used by Filipino nurses as part of their work. Guided by the uses and gratifications theory, in-depth interviews with 20 staff nurses working in 9 hospitals (ie, 4 private and 5 public hospitals) in the Philippines were conducted in July 2015. Interview data were analysed through a phenomenological perspective to thematic analysis. Results show that mobile instant messaging applications such as Facebook Messenger and Viber were mostly used by staff nurses and these were accessed using their own smartphones. Thematic analysis indicates that they were used to meet staff nurses' need for information exchange, socialization, and catharsis. Moreover, user interactions vary depending on members within a chat group. For instance, communication via mobile instant messaging applications are much formal when superiors are included in a chat group. In general, the results show that mobile instant messaging applications are routinely used by Filipino staff nurses not only for clinical purposes (ie, information exchange) but also for non-clinical purposes (ie, socialization and catharsis). This paper ends with several practical and theoretical implications including future research directions. © 2017 John Wiley & Sons Australia, Ltd.

  8. Evaluating a Novel 3D Stereoscopic Visual Display for Transanal Endoscopic Surgery: A Randomized Controlled Crossover Study.

    PubMed

    Di Marco, Aimee N; Jeyakumar, Jenifa; Pratt, Philip J; Yang, Guang-Zhong; Darzi, Ara W

    2016-01-01

    To compare surgical performance with transanal endoscopic surgery (TES) using a novel 3-dimensional (3D) stereoscopic viewer against the current modalities of a 3D stereoendoscope, 3D, and 2-dimensional (2D) high-definition monitors. TES is accepted as the primary treatment for selected rectal tumors. Current TES systems offer a 2D monitor, or 3D image, viewed directly via a stereoendoscope, necessitating an uncomfortable operating position. To address this and provide a platform for future image augmentation, a 3D stereoscopic display was created. Forty participants, of mixed experience level, completed a simulated TES task using 4 visual displays (novel stereoscopic viewer and currently utilized stereoendoscope, 3D, and 2D high-definition monitors) in a randomly allocated order. Primary outcome measures were: time taken, path length, and accuracy. Secondary outcomes were: task workload and participant questionnaire results. Median time taken and path length were significantly shorter for the novel viewer versus 2D and 3D, and not significantly different to the traditional stereoendoscope. Significant differences were found in accuracy, task workload, and questionnaire assessment in favor of the novel viewer, as compared to all 3 modalities. This novel 3D stereoscopic viewer allows surgical performance in TES equivalent to that achieved using the current stereoendoscope and superior to standard 2D and 3D displays, but with lower physical and mental demands for the surgeon. Participants expressed a preference for this system, ranking it more highly on a questionnaire. Clinical translation of this work has begun with the novel viewer being used in 5 TES patients.

  9. Wide-Field-of-View, High-Resolution, Stereoscopic Imager

    NASA Technical Reports Server (NTRS)

    Prechtl, Eric F.; Sedwick, Raymond J.

    2010-01-01

    A device combines video feeds from multiple cameras to provide wide-field-of-view, high-resolution, stereoscopic video to the user. The prototype under development consists of two camera assemblies, one for each eye. One of these assemblies incorporates a mounting structure with multiple cameras attached at offset angles. The video signals from the cameras are fed to a central processing platform where each frame is color processed and mapped into a single contiguous wide-field-of-view image. Because the resolution of most display devices is typically smaller than the processed map, a cropped portion of the video feed is output to the display device. The positioning of the cropped window will likely be controlled through the use of a head tracking device, allowing the user to turn his or her head side-to-side or up and down to view different portions of the captured image. There are multiple options for the display of the stereoscopic image. The use of head mounted displays is one likely implementation. However, the use of 3D projection technologies is another potential technology under consideration, The technology can be adapted in a multitude of ways. The computing platform is scalable, such that the number, resolution, and sensitivity of the cameras can be leveraged to improve image resolution and field of view. Miniaturization efforts can be pursued to shrink the package down for better mobility. Power savings studies can be performed to enable unattended, remote sensing packages. Image compression and transmission technologies can be incorporated to enable an improved telepresence experience.

  10. Many-core computing for space-based stereoscopic imaging

    NASA Astrophysics Data System (ADS)

    McCall, Paul; Torres, Gildo; LeGrand, Keith; Adjouadi, Malek; Liu, Chen; Darling, Jacob; Pernicka, Henry

    The potential benefits of using parallel computing in real-time visual-based satellite proximity operations missions are investigated. Improvements in performance and relative navigation solutions over single thread systems can be achieved through multi- and many-core computing. Stochastic relative orbit determination methods benefit from the higher measurement frequencies, allowing them to more accurately determine the associated statistical properties of the relative orbital elements. More accurate orbit determination can lead to reduced fuel consumption and extended mission capabilities and duration. Inherent to the process of stereoscopic image processing is the difficulty of loading, managing, parsing, and evaluating large amounts of data efficiently, which may result in delays or highly time consuming processes for single (or few) processor systems or platforms. In this research we utilize the Single-Chip Cloud Computer (SCC), a fully programmable 48-core experimental processor, created by Intel Labs as a platform for many-core software research, provided with a high-speed on-chip network for sharing information along with advanced power management technologies and support for message-passing. The results from utilizing the SCC platform for the stereoscopic image processing application are presented in the form of Performance, Power, Energy, and Energy-Delay-Product (EDP) metrics. Also, a comparison between the SCC results and those obtained from executing the same application on a commercial PC are presented, showing the potential benefits of utilizing the SCC in particular, and any many-core platforms in general for real-time processing of visual-based satellite proximity operations missions.

  11. Stereoscopic virtual reality models for planning tumor resection in the sellar region.

    PubMed

    Wang, Shou-sen; Zhang, Shang-ming; Jing, Jun-jie

    2012-11-28

    It is difficult for neurosurgeons to perceive the complex three-dimensional anatomical relationships in the sellar region. To investigate the value of using a virtual reality system for planning resection of sellar region tumors. The study included 60 patients with sellar tumors. All patients underwent computed tomography angiography, MRI-T1W1, and contrast enhanced MRI-T1W1 image sequence scanning. The CT and MRI scanning data were collected and then imported into a Dextroscope imaging workstation, a virtual reality system that allows structures to be viewed stereoscopically. During preoperative assessment, typical images for each patient were chosen and printed out for use by the surgeons as references during surgery. All sellar tumor models clearly displayed bone, the internal carotid artery, circle of Willis and its branches, the optic nerve and chiasm, ventricular system, tumor, brain, soft tissue and adjacent structures. Depending on the location of the tumors, we simulated the transmononasal sphenoid sinus approach, transpterional approach, and other approaches. Eleven surgeons who used virtual reality models completed a survey questionnaire. Nine of the participants said that the virtual reality images were superior to other images but that other images needed to be used in combination with the virtual reality images. The three-dimensional virtual reality models were helpful for individualized planning of surgery in the sellar region. Virtual reality appears to be promising as a valuable tool for sellar region surgery in the future.

  12. Birth in an Ordinary Instant

    PubMed Central

    De Vries, Charlotte

    2010-01-01

    Our daily lives are a series of ordinary moments and unnoticed thresholds—times that define us in ways we often do not give much attention. While we consider childbirth to be one of life's extra-ordinary events, the hours of labor and birth need not be dramatic (or traumatic) ones. I describe a quiet, well-supported birth in the Netherlands that is cause for celebration of the beauty of an ordinary instant that can define and enrich the human experience. PMID:21629383

  13. Disparity modification in stereoscopic images for emotional enhancement

    NASA Astrophysics Data System (ADS)

    Kawai, Takashi; Atsuta, Daiki; Kim, Sanghyun; Häkkinen, Jukka

    2015-03-01

    This paper describes an experiment that focuses on disparity changes in emotional scenes of stereoscopic (3D) images, in which an examination of the effects on pleasant and arousal was carried out by adding binocular disparity to 2D images that evoke specific emotions, and applying disparity modification based on the disparity analysis of prominent 3D movies. From the results of the experiment, it was found that pleasant and arousal was increased by expanding 3D space to a certain level. In addition, pleasant gradually decreased and arousal gradually increased by expansion of 3D space above a certain level.

  14. Stereoscopic, Force-Feedback Trainer For Telerobot Operators

    NASA Technical Reports Server (NTRS)

    Kim, Won S.; Schenker, Paul S.; Bejczy, Antal K.

    1994-01-01

    Computer-controlled simulator for training technicians to operate remote robots provides both visual and kinesthetic virtual reality. Used during initial stage of training; saves time and expense, increases operational safety, and prevents damage to robots by inexperienced operators. Computes virtual contact forces and torques of compliant robot in real time, providing operator with feel of forces experienced by manipulator as well as view in any of three modes: single view, two split views, or stereoscopic view. From keyboard, user specifies force-reflection gain and stiffness of manipulator hand for three translational and three rotational axes. System offers two simulated telerobotic tasks: insertion of peg in hole in three dimensions, and removal and insertion of drawer.

  15. Multi-level scaling properties of instant-message communications

    NASA Astrophysics Data System (ADS)

    Chen, Guanxiong; Han, Xiaopu; Wang, Binghong

    2010-08-01

    To research the statistical properties of human's communication behaviors is one of the highlight areas of Human Dynamics. In this paper, we analyze the instant message data of QICQ from volunteers, and discover that there are many forms of non-Poisson characters, such as inter-event distributions of sending and receiving messages, communications between two friends, log-in activities, the distribution of online time, quantities of messages, and so on. These distributions not only denote the pattern of human communication activities, but also relate to the statistical property of human behaviors in using software. We find out that most of these exponents distribute between -1 and -2, which indicates that the Instant Message (IM) communication behavior of human is different from Non-IM communication behaviors; there are many fat-tail characters related to IM communication behavior.

  16. Fast Times and Digital Literacy: Participation Roles and Portfolio Construction within Instant Messaging

    ERIC Educational Resources Information Center

    Jacobs, Gloria E.

    2006-01-01

    The purpose of this study was to develop an understanding of adolescent use of instant messaging. Grounded in the New Literacy Studies stance that literacy is a social practice embedded in local contexts and informed by global ideologies (Street, 1995), I argue that participation in digital literacies such as instant messaging has implications for…

  17. Instant Messaging between Students and Faculty: A Tool for Increasing Student-Faculty Interaction

    ERIC Educational Resources Information Center

    Hickerson, Corey A.; Giglio, Matt

    2009-01-01

    This study explores the pedagogical potential of instant messaging in a communication course. Two instructors made themselves available to students via instant messaging as a supplement to other modes of communication (e.g., e-mail, office hours). In order to gauge students' reactions to and use of the technology, the researchers kept logs of…

  18. Optimizing visual comfort for stereoscopic 3D display based on color-plus-depth signals.

    PubMed

    Shao, Feng; Jiang, Qiuping; Fu, Randi; Yu, Mei; Jiang, Gangyi

    2016-05-30

    Visual comfort is a long-facing problem in stereoscopic 3D (S3D) display. In this paper, targeting to produce S3D content based on color-plus-depth signals, a general framework for depth mapping to optimize visual comfort for S3D display is proposed. The main motivation of this work is to remap the depth range of color-plus-depth signals to a new depth range that is suitable to comfortable S3D display. Towards this end, we first remap the depth range globally based on the adjusted zero disparity plane, and then present a two-stage global and local depth optimization solution to solve the visual comfort problem. The remapped depth map is used to generate the S3D output. We demonstrate the power of our approach on perceptually uncomfortable and comfortable stereoscopic images.

  19. Stereoscopically Observing Manipulative Actions

    PubMed Central

    Ferri, S.; Pauwels, K.; Rizzolatti, G.; Orban, G. A.

    2016-01-01

    The purpose of this study was to investigate the contribution of stereopsis to the processing of observed manipulative actions. To this end, we first combined the factors “stimulus type” (action, static control, and dynamic control), “stereopsis” (present, absent) and “viewpoint” (frontal, lateral) into a single design. Four sites in premotor, retro-insular (2) and parietal cortex operated specifically when actions were viewed stereoscopically and frontally. A second experiment clarified that the stereo-action-specific regions were driven by actions moving out of the frontoparallel plane, an effect amplified by frontal viewing in premotor cortex. Analysis of single voxels and their discriminatory power showed that the representation of action in the stereo-action-specific areas was more accurate when stereopsis was active. Further analyses showed that the 4 stereo-action-specific sites form a closed network converging onto the premotor node, which connects to parietal and occipitotemporal regions outside the network. Several of the specific sites are known to process vestibular signals, suggesting that the network combines observed actions in peripersonal space with gravitational signals. These findings have wider implications for the function of premotor cortex and the role of stereopsis in human behavior. PMID:27252350

  20. Dual source and dual detector arrays tetrahedron beam computed tomography for image guided radiotherapy

    NASA Astrophysics Data System (ADS)

    Kim, Joshua; Lu, Weiguo; Zhang, Tiezhi

    2014-02-01

    Cone-beam computed tomography (CBCT) is an important online imaging modality for image guided radiotherapy. But suboptimal image quality and the lack of a real-time stereoscopic imaging function limit its implementation in advanced treatment techniques, such as online adaptive and 4D radiotherapy. Tetrahedron beam computed tomography (TBCT) is a novel online imaging modality designed to improve on the image quality provided by CBCT. TBCT geometry is flexible, and multiple detector and source arrays can be used for different applications. In this paper, we describe a novel dual source-dual detector TBCT system that is specially designed for LINAC radiation treatment machines. The imaging system is positioned in-line with the MV beam and is composed of two linear array x-ray sources mounted aside the electrical portal imaging device and two linear arrays of x-ray detectors mounted below the machine head. The detector and x-ray source arrays are orthogonal to each other, and each pair of source and detector arrays forms a tetrahedral volume. Four planer images can be obtained from different view angles at each gantry position at a frame rate as high as 20 frames per second. The overlapped regions provide a stereoscopic field of view of approximately 10-15 cm. With a half gantry rotation, a volumetric CT image can be reconstructed having a 45 cm field of view. Due to the scatter rejecting design of the TBCT geometry, the system can potentially produce high quality 2D and 3D images with less radiation exposure. The design of the dual source-dual detector system is described, and preliminary results of studies performed on numerical phantoms and simulated patient data are presented.

  1. Instant ticket purchasing by Ontario baby boomers: increasing risk for problem gamblers.

    PubMed

    Papoff, Katharine M; Norris, Joan E

    2009-06-01

    Instant ticket purchase gambling (ITPG) is pervasive in Ontario and has features that mimic slot machine play. Previous researchers have reported that ITPG is one preferred activity for at-risk/problem gamblers. In the general Canadian population, rate of participation in ITPG is second only to lottery ticket gambling. Both are particularly favored by youth and seniors. The next cohort of seniors will be Canada's baby boomers, one-third of whom live in Ontario. Secondary analysis of Statistics Canada data revealed that adults in this cohort who buy instant gambling tickets (N = 1781) are significantly different from the complete group of their age peers (N = 4266) in number of activities pursued and frequency of involvement. At-risk/problem gambling prevalence was 10.2% amongst Ontario baby boomers who participate in instant ticket gambling, significantly higher than the 6.7% found amongst the total group of baby boom gamblers. For those who reported experiencing one or more of the Canadian Problem Gambling Index indicators for problem gambling (N = 237), 73% were buying instant tickets. Future research should consider cohort effects and explore combinations of preferred gambling activities that may increase risk for problem gambling. Social policy recommendations include the use of all ITPG venues as key locations for promoting awareness of problem gambling treatment services.

  2. [Chemical characteristics and uses of instant corn flour II].

    PubMed

    Martínez, F; el-Dahs, A A

    1993-12-01

    The hydrothermal process using corn grits soaked in water at room temperature (28-30 degrees C) for 5 hours and steaming for 1 minute at 118 degrees C did not affect the proximal composition of the corn flour. However, the amino acid content was reduced approximately 18% (specially lysine and tryptophan). Vitamin and pigment contents were few affected. The characteristics of color and shelf life of corn flour were improved with the hydrothermal process. Tortillas prepared with instant corn flour showed better color and texture in comparison to the tortillas prepared by the conventional process. Polentas prepared with instant corn flour with 30 seconds of mixing showed better characteristics of flavor, odor, texture and required less preparation time than commercial polentas.

  3. Parallax Player: a stereoscopic format converter

    NASA Astrophysics Data System (ADS)

    Feldman, Mark H.; Lipton, Lenny

    2003-05-01

    The Parallax Player is a software application that is, in essence, a stereoscopic format converter. Various formats may be inputted and outputted. In addition to being able to take any one of a wide variety of different formats and play them back on many different kinds of PCs and display screens. The Parallax Player has built into it the capability to produce ersatz stereo from a planar still or movie image. The player handles two basic forms of digital content - still images, and movies. It is assumed that all data is digital, either created by means of a photographic film process and later digitized, or directly captured or authored in a digital form. In its current implementation, running on a number of Windows Operating Systems, The Parallax Player reads in a broad selection of contemporary file formats.

  4. Evaluation of the effectiveness of 3D vascular stereoscopic models in anatomy instruction for first year medical students.

    PubMed

    Cui, Dongmei; Wilson, Timothy D; Rockhold, Robin W; Lehman, Michael N; Lynch, James C

    2017-01-01

    The head and neck region is one of the most complex areas featured in the medical gross anatomy curriculum. The effectiveness of using three-dimensional (3D) models to teach anatomy is a topic of much discussion in medical education research. However, the use of 3D stereoscopic models of the head and neck circulation in anatomy education has not been previously studied in detail. This study investigated whether 3D stereoscopic models created from computed tomographic angiography (CTA) data were efficacious teaching tools for the head and neck vascular anatomy. The test subjects were first year medical students at the University of Mississippi Medical Center. The assessment tools included: anatomy knowledge tests (prelearning session knowledge test and postlearning session knowledge test), mental rotation tests (spatial ability; presession MRT and postsession MRT), and a satisfaction survey. Results were analyzed using a Wilcoxon rank-sum test and linear regression analysis. A total of 39 first year medical students participated in the study. The results indicated that all students who were exposed to the stereoscopic 3D vascular models in 3D learning sessions increased their ability to correctly identify the head and neck vascular anatomy. Most importantly, for students with low-spatial ability, 3D learning sessions improved postsession knowledge scores to a level comparable to that demonstrated by students with high-spatial ability indicating that the use of 3D stereoscopic models may be particularly valuable to these students with low-spatial ability. Anat Sci Educ 10: 34-45. © 2016 American Association of Anatomists. © 2016 American Association of Anatomists.

  5. TeleHealth networks: Instant messaging and point-to-point communication over the internet

    NASA Astrophysics Data System (ADS)

    Sachpazidis, Ilias; Ohl, Roland; Kontaxakis, George; Sakas, Georgios

    2006-12-01

    This paper explores the advantages and disadvantages of a medical network based on point-to-point communication and a medical network based on Jabber instant messaging protocol. Instant messaging might be, for many people, a convenient way of chatting over the Internet. We will attempt to illustrate how an instant messaging protocol could serve in the best way medical services and provide great flexibility to the involved parts. Additionally, the directory services and presence status offered by the Jabber protocol make it very attractive to medical applications that need to have real time and store and forward communication. Furthermore, doctors connected to Internet via high-speed networks could benefit by saving time due to the data transmission acceleration over Jabber.

  6. Using Instant Messaging for Online Reference Service

    ERIC Educational Resources Information Center

    Forster, Shirley

    2006-01-01

    Many libraries are using co-browsing chat products to provide reference services to their patrons, whilst their patrons are online and using the internet. The concept of such an online service is highly desirable, but many libraries are concerned that they will never be able to afford such a system. This may have changed: Instant Messaging (IM)…

  7. Virtual and stereoscopic anatomy: when virtual reality meets medical education.

    PubMed

    de Faria, Jose Weber Vieira; Teixeira, Manoel Jacobsen; de Moura Sousa Júnior, Leonardo; Otoch, Jose Pinhata; Figueiredo, Eberval Gadelha

    2016-11-01

    OBJECTIVE The authors sought to construct, implement, and evaluate an interactive and stereoscopic resource for teaching neuroanatomy, accessible from personal computers. METHODS Forty fresh brains (80 hemispheres) were dissected. Images of areas of interest were captured using a manual turntable and processed and stored in a 5337-image database. Pedagogic evaluation was performed in 84 graduate medical students, divided into 3 groups: 1 (conventional method), 2 (interactive nonstereoscopic), and 3 (interactive and stereoscopic). The method was evaluated through a written theory test and a lab practicum. RESULTS Groups 2 and 3 showed the highest mean scores in pedagogic evaluations and differed significantly from Group 1 (p < 0.05). Group 2 did not differ statistically from Group 3 (p > 0.05). Size effects, measured as differences in scores before and after lectures, indicate the effectiveness of the method. ANOVA results showed significant difference (p < 0.05) between groups, and the Tukey test showed statistical differences between Group 1 and the other 2 groups (p < 0.05). No statistical differences between Groups 2 and 3 were found in the practicum. However, there were significant differences when Groups 2 and 3 were compared with Group 1 (p < 0.05). CONCLUSIONS The authors conclude that this method promoted further improvement in knowledge for students and fostered significantly higher learning when compared with traditional teaching resources.

  8. Sound of a cup with and without instant coffee

    NASA Astrophysics Data System (ADS)

    Morrison, Andrew; Rossing, Thomas D.

    2002-05-01

    An empty coffee cup, like an ancient Chinese two-tone bell, emits two distinctly different tones, depending upon where it is tapped. When it is filled with hot water, and some instant coffee is added, however, a whole new set of sounds is heard when the cup is tapped. The pitch rises an octave or more as the foam clears due to the dramatic change in the speed of sound in the bubble-filled liquid. A similar, but smaller, effect was noted in beer by Bragg [The World of Sound (1968)] and in hot chocolate by Crawford [Am. J. Phys. (1982)]. We describe the modes of vibration in a coffee cup and the sound emitted by a coffee cup as filled with instant coffee as the bubble density changes.

  9. Poster - Thurs Eve-16: Just-in-time tomography (JiTT).

    PubMed

    Pang, G; Rowlands, J A

    2008-07-01

    Soft-tissue target motion is one of the main concerns in high-precision radiation therapy. Cone beam computed tomography (CBCT) has been developed recently to image soft-tissue targets in the treatment room for image-guided radiation therapy. However, due to its relatively long image acquisition time the CBCT approach cannot provide images of the target at the instant of the treatment and thus is not adequate for imaging targets with intrafraction motion. In this work, a new concept for image-guided radiation therapy- just-in-time tomography (JiTT) - is introduced. Differing from CBCT, JiTT takes much less time to generate the needed tomographical, beam's-eye-view images of the treatment target at the right moment to guide the radiation therapy treatment. A system to achieve JiTT is proposed and its feasibility is investigated. Research supported by Siemens. © 2008 American Association of Physicists in Medicine.

  10. Field-Sequential Electronic Stereoscopic Projector

    NASA Astrophysics Data System (ADS)

    Lipton, Lenny

    1989-07-01

    Culminating a research and development project spanning many years, StereoGraphics Corporation has succeeded in bringing to market the first field-sequential electronic stereoscopic projector. The product is based on a modification of Electrohome and Barco projectors. Our design goal was to produce a projector capable of displaying an image on a six-foot (or larger) diagonal screen for an audience of 50 or 60 people, or for an individual using a simulator. A second goal was to produce an image that required only passive polarizing glasses rather than powered, tethered visors. Two major design challenges posed themselves. First, it was necessary to create an electro-optical modulator which could switch the characteristic of polarized light at field rate, and second, it was necessary to produce a bright green CRT with short persistence to prevent crosstalk between left and right fields. To solve the first problem, development was undertaken to produce the required electro-optical modulator. The second problem was solved with the help of a vendor specializing in high performance CRT's.

  11. Statis omnidirectional stereoscopic display system

    NASA Astrophysics Data System (ADS)

    Barton, George G.; Feldman, Sidney; Beckstead, Jeffrey A.

    1999-11-01

    A unique three camera stereoscopic omnidirectional viewing system based on the periscopic panoramic camera described in the 11/98 SPIE proceedings (AM13). The 3 panoramic cameras are equilaterally combined so each leg of the triangle approximates the human inter-ocular spacing allowing each panoramic camera to view 240 degree(s) of the panoramic scene, the most counter clockwise 120 degree(s) being the left eye field and the other 120 degree(s) segment being the right eye field. Field definition may be by green/red filtration or time discrimination of the video signal. In the first instance a 2 color spectacle is used in viewing the display or in the 2nd instance LCD goggles are used to differentiate the R/L fields. Radially scanned vidicons or re-mapped CCDs may be used. The display consists of three vertically stacked 120 degree(s) segments of the panoramic field of view with 2 fields/frame. Field A being the left eye display and Field B the right eye display.

  12. Surface topography characterization using 3D stereoscopic reconstruction of SEM images

    NASA Astrophysics Data System (ADS)

    Vedantha Krishna, Amogh; Flys, Olena; Reddy, Vijeth V.; Rosén, B. G.

    2018-06-01

    A major drawback of the optical microscope is its limitation to resolve finer details. Many microscopes have been developed to overcome the limitations set by the diffraction of visible light. The scanning electron microscope (SEM) is one such alternative: it uses electrons for imaging, which have much smaller wavelength than photons. As a result high magnification with superior image resolution can be achieved. However, SEM generates 2D images which provide limited data for surface measurements and analysis. Often many research areas require the knowledge of 3D structures as they contribute to a comprehensive understanding of microstructure by allowing effective measurements and qualitative visualization of the samples under study. For this reason, stereo photogrammetry technique is employed to convert SEM images into 3D measurable data. This paper aims to utilize a stereoscopic reconstruction technique as a reliable method for characterization of surface topography. Reconstructed results from SEM images are compared with coherence scanning interferometer (CSI) results obtained by measuring a roughness reference standard sample. This paper presents a method to select the most robust/consistent surface texture parameters that are insensitive to the uncertainties involved in the reconstruction technique itself. Results from the two-stereoscopic reconstruction algorithms are also documented in this paper.

  13. A foreground object features-based stereoscopic image visual comfort assessment model

    NASA Astrophysics Data System (ADS)

    Jin, Xin; Jiang, G.; Ying, H.; Yu, M.; Ding, S.; Peng, Z.; Shao, F.

    2014-11-01

    Since stereoscopic images provide observers with both realistic and discomfort viewing experience, it is necessary to investigate the determinants of visual discomfort. By considering that foreground object draws most attention when human observing stereoscopic images. This paper proposes a new foreground object based visual comfort assessment (VCA) metric. In the first place, a suitable segmentation method is applied to disparity map and then the foreground object is ascertained as the one having the biggest average disparity. In the second place, three visual features being average disparity, average width and spatial complexity of foreground object are computed from the perspective of visual attention. Nevertheless, object's width and complexity do not consistently influence the perception of visual comfort in comparison with disparity. In accordance with this psychological phenomenon, we divide the whole images into four categories on the basis of different disparity and width, and exert four different models to more precisely predict its visual comfort in the third place. Experimental results show that the proposed VCA metric outperformance other existing metrics and can achieve a high consistency between objective and subjective visual comfort scores. The Pearson Linear Correlation Coefficient (PLCC) and Spearman Rank Order Correlation Coefficient (SROCC) are over 0.84 and 0.82, respectively.

  14. Optoelectronic stereoscopic device for diagnostics, treatment, and developing of binocular vision

    NASA Astrophysics Data System (ADS)

    Pautova, Larisa; Elkhov, Victor A.; Ovechkis, Yuri N.

    2003-08-01

    Operation of the device is based on alternative generation of pictures for left and right eyes on the monitor screen. Controller gives pulses on LCG so that shutter for left or right eye opens synchronously with pictures. The device provides frequency of switching more than 100 Hz, and that is why the flickering is absent. Thus, a separate demonstration of images to the left eye or to the right one in turn is obtained for patients being unaware and creates the conditions of binocular perception clsoe to natural ones without any additional separation of vision fields. LC-cell transfer characteristic coodination with time parameters of monitor screen has enabled to improve stereo image quality. Complicated problem of computer stereo images with LC-glasses is so called 'ghosts' - noise images that come to blocked eye. We reduced its influence by adapting stereo images to phosphor and LC-cells characteristics. The device is intended for diagnostics and treatment of stabismus, amblyopia and other binocular and stereoscopic vision impairments, for cultivating, training and developing of stereoscopic vision, for measurements of horizontal and vertical phoria, phusion reserves, the stereovision acuity and some else, for fixing central scotoma borders, as well as suppression scotoma in strabismus too.

  15. Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes

    PubMed Central

    Boulos, Maged N Kamel; Robinson, Larry R

    2009-01-01

    Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system. PMID:19849837

  16. Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes.

    PubMed

    Boulos, Maged N Kamel; Robinson, Larry R

    2009-10-22

    Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system.

  17. Web GIS in practice VII: stereoscopic 3-D solutions for online maps and virtual globes

    USGS Publications Warehouse

    Boulos, Maged N.K.; Robinson, Larry R.

    2009-01-01

    Because our pupils are about 6.5 cm apart, each eye views a scene from a different angle and sends a unique image to the visual cortex, which then merges the images from both eyes into a single picture. The slight difference between the right and left images allows the brain to properly perceive the 'third dimension' or depth in a scene (stereopsis). However, when a person views a conventional 2-D (two-dimensional) image representation of a 3-D (three-dimensional) scene on a conventional computer screen, each eye receives essentially the same information. Depth in such cases can only be approximately inferred from visual clues in the image, such as perspective, as only one image is offered to both eyes. The goal of stereoscopic 3-D displays is to project a slightly different image into each eye to achieve a much truer and realistic perception of depth, of different scene planes, and of object relief. This paper presents a brief review of a number of stereoscopic 3-D hardware and software solutions for creating and displaying online maps and virtual globes (such as Google Earth) in "true 3D", with costs ranging from almost free to multi-thousand pounds sterling. A practical account is also given of the experience of the USGS BRD UMESC (United States Geological Survey's Biological Resources Division, Upper Midwest Environmental Sciences Center) in setting up a low-cost, full-colour stereoscopic 3-D system.

  18. A novel no-reference objective stereoscopic video quality assessment method based on visual saliency analysis

    NASA Astrophysics Data System (ADS)

    Yang, Xinyan; Zhao, Wei; Ye, Long; Zhang, Qin

    2017-07-01

    This paper proposes a no-reference objective stereoscopic video quality assessment method with the motivation that making the effect of objective experiments close to that of subjective way. We believe that the image regions with different visual salient degree should not have the same weights when designing an assessment metric. Therefore, we firstly use GBVS algorithm to each frame pairs and separate both the left and right viewing images into the regions with strong, general and week saliency. Besides, local feature information like blockiness, zero-crossing and depth are extracted and combined with a mathematical model to calculate a quality assessment score. Regions with different salient degree are assigned with different weights in the mathematical model. Experiment results demonstrate the superiority of our method compared with the existed state-of-the-art no-reference objective Stereoscopic video quality assessment methods.

  19. Stereoscopically Observing Manipulative Actions.

    PubMed

    Ferri, S; Pauwels, K; Rizzolatti, G; Orban, G A

    2016-08-01

    The purpose of this study was to investigate the contribution of stereopsis to the processing of observed manipulative actions. To this end, we first combined the factors "stimulus type" (action, static control, and dynamic control), "stereopsis" (present, absent) and "viewpoint" (frontal, lateral) into a single design. Four sites in premotor, retro-insular (2) and parietal cortex operated specifically when actions were viewed stereoscopically and frontally. A second experiment clarified that the stereo-action-specific regions were driven by actions moving out of the frontoparallel plane, an effect amplified by frontal viewing in premotor cortex. Analysis of single voxels and their discriminatory power showed that the representation of action in the stereo-action-specific areas was more accurate when stereopsis was active. Further analyses showed that the 4 stereo-action-specific sites form a closed network converging onto the premotor node, which connects to parietal and occipitotemporal regions outside the network. Several of the specific sites are known to process vestibular signals, suggesting that the network combines observed actions in peripersonal space with gravitational signals. These findings have wider implications for the function of premotor cortex and the role of stereopsis in human behavior. © The Author 2016. Published by Oxford University Press.

  20. Teaching "Instant Experience" with Graphical Model Validation Techniques

    ERIC Educational Resources Information Center

    Ekstrøm, Claus Thorn

    2014-01-01

    Graphical model validation techniques for linear normal models are often used to check the assumptions underlying a statistical model. We describe an approach to provide "instant experience" in looking at a graphical model validation plot, so it becomes easier to validate if any of the underlying assumptions are violated.

  1. Using an Instant Messenger to Learn a Foreign Language in a Peer-Tutoring Environment

    ERIC Educational Resources Information Center

    Baek, Joeun; Yoo, Yungtai; Lee, Kyungsuk; Jung, Bokmoon; Baek, Youngkyun

    2017-01-01

    This study explores useful ways of using an instant messenger in a peer-tutoring environment when two students exchange their mother languages. Seven learners of Korean and seven Korean students learning English were paired randomly to conduct language exchange via an instant messenger, KakaoTalk. The pairs (five of male and female pair and two of…

  2. Instant Messaging in Dental Education.

    PubMed

    Khatoon, Binish; Hill, Kirsty B; Walmsley, A Damien

    2015-12-01

    Instant messaging (IM) is when users communicate instantly via their mobile devices, and it has become one of the most preferred choices of tools to communicate amongst health professions students. The aim of this study was to understand how dental students communicate via IM, faculty members' perspectives on using IM to communicate with students, and whether such tools are useful in the learning environment. After free-associating themes on online communication, two draft topic guides for structured interviews were designed that focussed on mobile device-related communication activities. A total of 20 students and six faculty members at the University of Birmingham School of Dentistry agreed to take part in the interviews. Students were selected from years 1-5 representing each year group. The most preferred communication tools were emails, social networking, and IM. Emails were used for more formal messages, and IM and social networking sites were used for shorter messages. WhatsApp was the most used IM app because of its popular features such as being able to check if recipients have read and received messages and group work. The students reported that changes were necessary to improve their communication with faculty members. The faculty members reported having mixed feelings toward the use of IM to communicate with students. The students wished to make such tools a permanent part of their learning environment, but only with the approval of faculty members. The faculty members were willing to accept IM as a communication tool only if it is monitored and maintained by the university and has a positive effect on learning.

  3. Passive method of eliminating accommodation/convergence disparity in stereoscopic head-mounted displays

    NASA Astrophysics Data System (ADS)

    Eichenlaub, Jesse B.

    2005-03-01

    The difference in accommodation and convergence distance experienced when viewing stereoscopic displays has long been recognized as a source of visual discomfort. It is especially problematic in head mounted virtual reality and enhanced reality displays, where images must often be displayed across a large depth range or superimposed on real objects. DTI has demonstrated a novel method of creating stereoscopic images in which the focus and fixation distances are closely matched for all parts of the scene from close distances to infinity. The method is passive in the sense that it does not rely on eye tracking, moving parts, variable focus optics, vibrating optics, or feedback loops. The method uses a rapidly changing illumination pattern in combination with a high speed microdisplay to create cones of light that converge at different distances to form the voxels of a high resolution space filling image. A bench model display was built and a series of visual tests were performed in order to demonstrate the concept and investigate both its capabilities and limitations. Results proved conclusively that real optical images were being formed and that observers had to change their focus to read text or see objects at different distances

  4. Stereoscopic display technologies for FHD 3D LCD TV

    NASA Astrophysics Data System (ADS)

    Kim, Dae-Sik; Ko, Young-Ji; Park, Sang-Moo; Jung, Jong-Hoon; Shestak, Sergey

    2010-04-01

    Stereoscopic display technologies have been developed as one of advanced displays, and many TV industrials have been trying commercialization of 3D TV. We have been developing 3D TV based on LCD with LED BLU (backlight unit) since Samsung launched the world's first 3D TV based on PDP. However, the data scanning of panel and LC's response characteristics of LCD TV cause interference among frames (that is crosstalk), and this makes 3D video quality worse. We propose the method to reduce crosstalk by LCD driving and backlight control of FHD 3D LCD TV.

  5. Dual source and dual detector arrays tetrahedron beam computed tomography for image guided radiotherapy.

    PubMed

    Kim, Joshua; Lu, Weiguo; Zhang, Tiezhi

    2014-02-07

    Cone-beam computed tomography (CBCT) is an important online imaging modality for image guided radiotherapy. But suboptimal image quality and the lack of a real-time stereoscopic imaging function limit its implementation in advanced treatment techniques, such as online adaptive and 4D radiotherapy. Tetrahedron beam computed tomography (TBCT) is a novel online imaging modality designed to improve on the image quality provided by CBCT. TBCT geometry is flexible, and multiple detector and source arrays can be used for different applications. In this paper, we describe a novel dual source-dual detector TBCT system that is specially designed for LINAC radiation treatment machines. The imaging system is positioned in-line with the MV beam and is composed of two linear array x-ray sources mounted aside the electrical portal imaging device and two linear arrays of x-ray detectors mounted below the machine head. The detector and x-ray source arrays are orthogonal to each other, and each pair of source and detector arrays forms a tetrahedral volume. Four planer images can be obtained from different view angles at each gantry position at a frame rate as high as 20 frames per second. The overlapped regions provide a stereoscopic field of view of approximately 10-15 cm. With a half gantry rotation, a volumetric CT image can be reconstructed having a 45 cm field of view. Due to the scatter rejecting design of the TBCT geometry, the system can potentially produce high quality 2D and 3D images with less radiation exposure. The design of the dual source-dual detector system is described, and preliminary results of studies performed on numerical phantoms and simulated patient data are presented.

  6. The Effect of Instant Messaging on Lecture Retention

    ERIC Educational Resources Information Center

    McVaugh, Nathan Kant

    2012-01-01

    The impact of instant message interruptions via computer on immediate lecture retention for college students was examined. While watching a 24-minute video of a classroom lecture, students received various numbers of related-to-lecture ("Is consistent use of the eye contact method necessary for success?") versus not-related-to lecture…

  7. Occurrence of deoxynivalenol in wheat flour, instant noodle and biscuits commercialised in Brazil.

    PubMed

    Almeida, Adriana Palma de; Lamardo, Leda Conceição Antonia; Shundo, Luzia; Silva, Simone Alves da; Navas, Sandra Aparecida; Alaburda, Janete; Ruvieri, Valter; Sabino, Myrna

    2016-12-01

    A total of 134 samples, consisting of 58 wheat flour, 40 instant noodle and 36 biscuits, were analysed for the presence of deoxynivalenol (DON). The samples were obtained from retail markets of the city of São Paulo during the period 2010-2014. DON was determined by high performance liquid chromatography with ultraviolet detection and immunoaffinity sample clean-up. Method validation followed international guidelines. The LOD and LOQ were 60 and 200 µg kg -1 , respectively, considering the three different types of samples analysed. The lowest recovery found in this study was 91.8% with RSD 4.5% for instant noodles. DON was detected in 91.4%, 97.5% and 97.2% of samples wheat flour, instant noodles and biscuits, respectively, resulting in a total of 94.8% with levels ranging from LOD to 1720.0 µg kg -1 .

  8. Measuring consumers' interest in instant fortified pearl millet products: a field experiment in Touba, Senegal.

    PubMed

    De Groote, Hugo; Kariuki, Sarah W; Traore, Djibril; Taylor, John Rn; Ferruzzi, Mario G; Hamaker, Bruce R

    2018-04-01

    In Africa, food-processing industries are emerging fast, especially for cereals. New low-cost extrusion cookers give small enterprises an opportunity to enter the market for processed cereal products, in particular instant, fortified and flavoured mixes. Before engaging in the marketing of these products, consumers' interest needs to be assessed. This study used a combination of affective tests and experimental auctions with 200 consumers in Touba, Senegal, to evaluate four new products with conventional pearl millet flour as the control: instant pearl millet flour, instant pearl millet flour with added dry mango and carrot powder (naturally fortified), and the previous products with added conventional chemical micronutrient fortificants. During affective tests, consumers made little distinction between the five products in appearance, aroma, taste and overall appreciation. The experimental auctions showed that, without providing additional information on the products, there was no difference in 'willingness to pay' (WTP) between them. However, after that information is provided, consumers were willing to pay a modest premium for instant flour, and a large premium for added mango and carrot extract and for added micronutrients, but were not willing to pay a premium if those micronutrients came from natural sources. Income increased overall WTP, while education increased WTP for instant flour. There is a potential market in low-income African countries for instant and fortified cereal food products, but likely in the higher income and education groups. The increased cost needs to be compared to the premiums consumers are willing to pay. In the next step, the new and promising products could be tested in pilot markets, with target consumers. © 2017 Society of Chemical Industry. © 2017 Society of Chemical Industry.

  9. The effects of an instant haw beverage on lipid levels, antioxidant enzyme and immune function in hyperlipidemia patients.

    PubMed

    Chen, Jidi; Xue, Bin; Li, Keji; Shi, Jingda; Krempin, D; Zhu, M; Garland, C

    2002-05-01

    To determine the effectiveness of an instant haw beverage in regulating lipid disturbance, enhancing antioxidant enzyme activity and immune function. Data was collected from 60 hyperlipidemic subjects. In this crossover design, each subject randomly received either the instant haw beverage (100 ml corresponding to 3 g of haw powder or 30 g of fresh haw fruit plus the carrier-guar gum plus some starch) or placebo (guar gum 1.5 g plus some starch as the carrier of the beverage) twice daily. Each supplementation lasted 31 days with a 28-day washout period between treatments. The instant haw beverage significantly reduced total serum cholesterol (9.6%), triglyceride (12.1%), LDLC (18%) while significantly increased SOD activities (7.5%). The placebo was shown to have positive results in some of the lipid profiles, though the effects of the instant haw beverage demonstrated greater significance. Serum triglyceride levels were significantly decreased and SOD activity significantly increased only as subjects were supplemented with the instant haw beverage while no significant changes were seen with placebo. Supplementation with the instant haw beverage positively affects blood lipid profile, antioxidant status and immune function in individuals with hyperlipidemia.

  10. Matching methods evaluation framework for stereoscopic breast x-ray images.

    PubMed

    Rousson, Johanna; Naudin, Mathieu; Marchessoux, Cédric

    2016-01-01

    Three-dimensional (3-D) imaging has been intensively studied in the past few decades. Depth information is an important added value of 3-D systems over two-dimensional systems. Special focuses were devoted to the development of stereo matching methods for the generation of disparity maps (i.e., depth information within a 3-D scene). Dedicated frameworks were designed to evaluate and rank the performance of different stereo matching methods but never considering x-ray medical images. Yet, 3-D x-ray acquisition systems and 3-D medical displays have already been introduced into the diagnostic market. To access the depth information within x-ray stereoscopic images, computing accurate disparity maps is essential. We aimed at developing a framework dedicated to x-ray stereoscopic breast images used to evaluate and rank several stereo matching methods. A multiresolution pyramid optimization approach was integrated to the framework to increase the accuracy and the efficiency of the stereo matching techniques. Finally, a metric was designed to score the results of the stereo matching compared with the ground truth. Eight methods were evaluated and four of them [locally scaled sum of absolute differences (LSAD), zero mean sum of absolute differences, zero mean sum of squared differences, and locally scaled mean sum of squared differences] appeared to perform equally good with an average error score of 0.04 (0 is the perfect matching). LSAD was selected for generating the disparity maps.

  11. The Effects of Actual Human Size Display and Stereoscopic Presentation on Users' Sense of Being Together with and of Psychological Immersion in a Virtual Character

    PubMed Central

    Ahn, Dohyun; Seo, Youngnam; Kim, Minkyung; Kwon, Joung Huem; Jung, Younbo; Ahn, Jungsun

    2014-01-01

    Abstract This study examined the role of display size and mode in increasing users' sense of being together with and of their psychological immersion in a virtual character. Using a high-resolution three-dimensional virtual character, this study employed a 2×2 (stereoscopic mode vs. monoscopic mode×actual human size vs. small size display) factorial design in an experiment with 144 participants randomly assigned to each condition. Findings showed that stereoscopic mode had a significant effect on both users' sense of being together and psychological immersion. However, display size affected only the sense of being together. Furthermore, display size was not found to moderate the effect of stereoscopic mode. PMID:24606057

  12. Optical coherence tomography measurement of the retinal nerve fiber layer in normal and juvenile glaucomatous eyes.

    PubMed

    Mrugacz, Malgorzata; Bakunowicz-Lazarczyk, Alina

    2005-01-01

    The aim of this study was to quantitatively assess and compare the thickness of the retinal nerve fiber layer (RNFL) in normal and glaucomatous eyes of children using the optical coherence tomograph. The mean RNFL thickness of normal eyes (n=26) was compared with that of glaucomatous eyes (n=26). The eyes were classified into diagnostic groups based on conventional ophthalmological physical examination, Humphrey 30-2 visual fields, stereoscopic optic nerve head photography, and optical coherence tomography. The mean RNFL was significantly thinner in glaucomatous eyes than in normal eyes: 95+/-26.3 and 132+/-24.5 microm, respectively. More specifically, the RNFL was significantly thinner in glaucomatous eyes than in normal eyes in the inferior quadrant: 87+/-23.5 and 122+/-24.2 microm, respectively. The mean and inferior quadrant RFNL thicknesses as measured by the optical coherence tomograph showed a statistically significant correlation with glaucoma. Optical coherence tomography may contribute to tracking of juvenile glaucoma progression. Copyright (c) 2005 S. Karger AG, Basel.

  13. Instant release fraction corrosion studies of commercial UO2 BWR spent nuclear fuel

    NASA Astrophysics Data System (ADS)

    Martínez-Torrents, Albert; Serrano-Purroy, Daniel; Sureda, Rosa; Casas, Ignasi; de Pablo, Joan

    2017-05-01

    The instant release fraction of a spent nuclear fuel is a matter of concern in the performance assessment of a deep geological repository since it increases the radiological risk. Corrosion studies of two different spent nuclear fuels were performed using bicarbonate water under oxidizing conditions to study their instant release fraction. From each fuel, cladded segments and powder samples obtained at different radial positions were used. The results were normalised using the specific surface area to permit a comparison between fuels and samples. Different radionuclide dissolution patterns were studied in terms of water contact availability and radial distribution in the spent nuclear fuel. The relationship between the results of this work and morphological parameters like the grain size or irradiation parameters such as the burn-up or the linear power density was studied in order to increase the understanding of the instant release fraction formation.

  14. Instant messaging and nursing students' clinical learning experience.

    PubMed

    Pimmer, Christoph; Brühlmann, Florian; Odetola, Titilayo Dorothy; Dipeolu, Oluwafemi; Gröhbiel, Urs; Ajuwon, Ademola J

    2018-05-01

    Although learning in clinical settings is a key element of nursing education, for many learners these are challenging developmental contexts often marked by isolation and a lack of belongingness. Despite the massive appropriation of mobile instant messaging (MIM) platforms and the connective properties attendant to them, very little is known about their role in and impact on nursing students' clinical learning experiences. To address this gap, the study, which was part of a multinational research project on the use of mobile social media in health professions education in developing countries, examined the use of the instant messaging platform WhatsApp by nursing students during placements and potential associations with socio-professional indicators. The survey involved a total number of 196 nursing students from 5 schools in Oyo State, Nigeria. The findings suggest that students used WhatsApp relatively frequently and they perceived that this platform strongly enhanced their communication with other students and nurses. WhatsApp use during placements was positively associated with students' maintained social capital with peer students, the development of a professional identity, placement satisfaction and with reduced feelings of isolation from professional communities. The determinants that influenced WhatsApp use during placements were perceived usefulness and perceived ease of use. No associations were found between WhatsApp use during placement and age, attitude, subjective norms and placement duration. This study is one of the first of its kind that points to the relevance of mobile instant messaging as part of nursing students' (inter)personal learning environments in clinical settings and, particularly, in the development setting under investigation. Further research is needed to corroborate these findings, to enhance the understanding of the impact mechanisms, and to evaluate a more systematic use of MIM in clinical learning contexts. Copyright © 2018

  15. Synchronicity, instant messaging, and performance among financial traders.

    PubMed

    Saavedra, Serguei; Hagerty, Kathleen; Uzzi, Brian

    2011-03-29

    Successful animal systems often manage risk through synchronous behavior that spontaneously arises without leadership. In critical human systems facing risk, such as financial markets or military operations, our understanding of the benefits associated with synchronicity is nascent but promising. Building on previous work illuminating commonalities between ecological and human systems, we compare the activity patterns of individual financial traders with the simultaneous activity of other traders--an individual and spontaneous characteristic we call synchronous trading. Additionally, we examine the association of synchronous trading with individual performance and communication patterns. Analyzing empirical data on day traders' second-to-second trading and instant messaging, we find that the higher the traders' synchronous trading is, the less likely they are to lose money at the end of the day. We also find that the daily instant messaging patterns of traders are closely associated with their level of synchronous trading. This result suggests that synchronicity and vanguard technology may help traders cope with risky decisions in complex systems and may furnish unique prospects for achieving collective and individual goals.

  16. Synchronicity, instant messaging, and performance among financial traders

    PubMed Central

    Saavedra, Serguei; Hagerty, Kathleen; Uzzi, Brian

    2011-01-01

    Successful animal systems often manage risk through synchronous behavior that spontaneously arises without leadership. In critical human systems facing risk, such as financial markets or military operations, our understanding of the benefits associated with synchronicity is nascent but promising. Building on previous work illuminating commonalities between ecological and human systems, we compare the activity patterns of individual financial traders with the simultaneous activity of other traders—an individual and spontaneous characteristic we call synchronous trading. Additionally, we examine the association of synchronous trading with individual performance and communication patterns. Analyzing empirical data on day traders’ second-to-second trading and instant messaging, we find that the higher the traders’ synchronous trading is, the less likely they are to lose money at the end of the day. We also find that the daily instant messaging patterns of traders are closely associated with their level of synchronous trading. This result suggests that synchronicity and vanguard technology may help traders cope with risky decisions in complex systems and may furnish unique prospects for achieving collective and individual goals. PMID:21402941

  17. Clinical Assessment of Stereoacuity and 3-D Stereoscopic Entertainment

    PubMed Central

    Tidbury, Laurence P.; Black, Robert H.; O’Connor, Anna R.

    2015-01-01

    Abstract Background/Aims: The perception of compelling depth is often reported in individuals where no clinically measurable stereoacuity is apparent. We aim to investigate the potential cause of this finding by varying the amount of stereopsis available to the subject, and assessing their perception of depth viewing 3-D video clips and a Nintendo 3DS. Methods: Monocular blur was used to vary interocular VA difference, consequently creating 4 levels of measurable binocular deficit from normal stereoacuity to suppression. Stereoacuity was assessed at each level using the TNO, Preschool Randot®, Frisby, the FD2, and Distance Randot®. Subjects also completed an object depth identification task using the Nintendo 3DS, a static 3DTV stereoacuity test, and a 3-D perception rating task of 6 video clips. Results: As intraocular VA differences increased, stereoacuity of the 57 subjects (aged 16–62 years) decreased (eg, 110”, 280”, 340”, and suppression). The ability to correctly identify depth on the Nintendo 3DS remained at 100% until suppression of one eye occurred. The perception of a compelling 3-D effect when viewing the video clips was rated high until suppression of one eye occurred, where the 3-D effect was still reported as fairly evident. Conclusion: If an individual has any level of measurable stereoacuity, the perception of 3-D when viewing stereoscopic entertainment is present. The presence of motion in stereoscopic video appears to provide cues to depth, where static cues are not sufficient. This suggests there is a need for a dynamic test of stereoacuity to be developed, to allow fully informed patient management decisions to be made. PMID:26669421

  18. Know Your Noodles! Assessing Variations in Sodium Content of Instant Noodles across Countries.

    PubMed

    Farrand, Clare; Charlton, Karen; Crino, Michelle; Santos, Joseph; Rodriguez-Fernandez, Rodrigo; Ni Mhurchu, Cliona; Webster, Jacqui

    2017-06-16

    Reducing salt intake is a cost-effective public health intervention to reduce the global burden of non-communicable disease (NCDs). Ultra-processed foods contribute ~80% of dietary salt in high income countries, and are becoming prominent in low-middle income countries. Instant noodle consumption is particularly high in the Asia Pacific region. The aim of this study was to compare the sodium content of instant noodles sold worldwide to identify potential for reformulation. Analysis was undertaken for 765 instant noodle products from 10 countries using packaged food composition databases of ultra-processed foods compiled by the Global Food Monitoring Group (GFMG) and national shop survey data. Sodium levels were high and variable, within and between countries. Instant noodles in China had the highest mean sodium content (1944 mg/100 g; range: 397-3678/100 g) compared to New Zealand (798 mg/100 g; range: 249-2380 mg/100 g). Average pack size ranged from 57 g (Costa Rica) to 98 g (China). The average packet contributed 35% to 95% of the World Health Organization recommended daily salt intake of <5 g. Forty-one percent of products met the Pacific Island (PICs) regional sodium targets, 37% met the South Africa 2016 targets, and 62% met the UK 2017 targets. This study emphasises a need for stronger regulation and closer monitoring to drive rigorous reformulation of salt in ultra-processed foods.

  19. Trade-offs arising from mixture of color cueing and monocular, binoptic, and stereoscopic cueing information for simulated rotorcraft flight

    NASA Technical Reports Server (NTRS)

    Parrish, Russell V.; Williams, Steven P.

    1993-01-01

    To provide stereopsis, binocular helmet-mounted display (HMD) systems must trade some of the total field of view available from their two monocular fields to obtain a partial overlap region. The visual field then provides a mixture of cues, with monocular regions on both peripheries and a binoptic (the same image in both eyes) region or, if lateral disparity is introduced to produce two images, a stereoscopic region in the overlapped center. This paper reports on in-simulator assessment of the trade-offs arising from the mixture of color cueing and monocular, binoptic, and stereoscopic cueing information in peripheral monitoring displays as utilized in HMD systems. The accompanying effect of stereoscopic cueing in the tracking information in the central region of the display is also assessed. The pilot's task for the study was to fly at a prescribed height above an undulating pathway in the sky while monitoring a dynamic bar chart displayed in the periphery of their field of view. Control of the simulated rotorcraft was limited to the longitudinal and vertical degrees of freedom to ensure the lateral separation of the viewing conditions of the concurrent tasks.

  20. The Effect of Stereoscopic ("3D") vs. 2D Presentation on Learning through Video and Film

    NASA Astrophysics Data System (ADS)

    Price, Aaron; Kasal, E.

    2014-01-01

    Two Eyes, 3D is a NSF-funded research project into the effects of stereoscopy on learning of highly spatial concepts. We report final results on one study of the project which tested the effect of stereoscopic presentation on learning outcomes of two short films about Type 1a supernovae and the morphology of the Milky Way. 986 adults watched either film, randomly distributed between stereoscopic and 2D presentation. They took a pre-test and post-test that included multiple choice and drawing tasks related to the spatial nature of the topics in the film. Orientation of the answering device was also tracked and a spatial cognition pre-test was given to control for prior spatial ability. Data collection took place at the Adler Planetarium's Space Visualization Lab and the project is run through the AAVSO.

  1. Instant Messaging: A Written or an Oral Genre?

    ERIC Educational Resources Information Center

    Majidi, Mojdeh

    2005-01-01

    This study aims to investigate Instant Messaging from the new rhetorical genre perspective. Considering IM as a primary genre (Bakhtin, 1986) I intend to examine its social motive and social and textual features. Also, using Vygotsky's (1978, 1986) concept of situated learning, I will explain how IM users learn the genre to communicate through it.…

  2. Instant tough bonding of hydrogels for soft machines and electronics

    PubMed Central

    Wirthl, Daniela; Pichler, Robert; Drack, Michael; Kettlguber, Gerald; Moser, Richard; Gerstmayr, Robert; Hartmann, Florian; Bradt, Elke; Kaltseis, Rainer; Siket, Christian M.; Schausberger, Stefan E.; Hild, Sabine; Bauer, Siegfried; Kaltenbrunner, Martin

    2017-01-01

    Introducing methods for instant tough bonding between hydrogels and antagonistic materials—from soft to hard—allows us to demonstrate elastic yet tough biomimetic devices and machines with a high level of complexity. Tough hydrogels strongly attach, within seconds, to plastics, elastomers, leather, bone, and metals, reaching unprecedented interfacial toughness exceeding 2000 J/m2. Healing of severed ionic hydrogel conductors becomes feasible and restores function instantly. Soft, transparent multilayered hybrids of elastomers and ionic hydrogels endure biaxial strain with more than 2000% increase in area, facilitating soft transducers, generators, and adaptive lenses. We demonstrate soft electronic devices, from stretchable batteries, self-powered compliant circuits, and autonomous electronic skin for triggered drug delivery. Our approach is applicable in rapid prototyping and in delicate environments inaccessible for extended curing and cross-linking. PMID:28691092

  3. Instant tough bonding of hydrogels for soft machines and electronics.

    PubMed

    Wirthl, Daniela; Pichler, Robert; Drack, Michael; Kettlguber, Gerald; Moser, Richard; Gerstmayr, Robert; Hartmann, Florian; Bradt, Elke; Kaltseis, Rainer; Siket, Christian M; Schausberger, Stefan E; Hild, Sabine; Bauer, Siegfried; Kaltenbrunner, Martin

    2017-06-01

    Introducing methods for instant tough bonding between hydrogels and antagonistic materials-from soft to hard-allows us to demonstrate elastic yet tough biomimetic devices and machines with a high level of complexity. Tough hydrogels strongly attach, within seconds, to plastics, elastomers, leather, bone, and metals, reaching unprecedented interfacial toughness exceeding 2000 J/m 2 . Healing of severed ionic hydrogel conductors becomes feasible and restores function instantly. Soft, transparent multilayered hybrids of elastomers and ionic hydrogels endure biaxial strain with more than 2000% increase in area, facilitating soft transducers, generators, and adaptive lenses. We demonstrate soft electronic devices, from stretchable batteries, self-powered compliant circuits, and autonomous electronic skin for triggered drug delivery. Our approach is applicable in rapid prototyping and in delicate environments inaccessible for extended curing and cross-linking.

  4. The Impact of Stereoscopic Imagery and Motion on Anatomical Structure Recognition and Visual Attention Performance

    ERIC Educational Resources Information Center

    Remmele, Martin; Schmidt, Elena; Lingenfelder, Melissa; Martens, Andreas

    2018-01-01

    Gross anatomy is located in a three-dimensional space. Visualizing aspects of structures in gross anatomy education should aim to provide information that best resembles their original spatial proportions. Stereoscopic three-dimensional imagery might offer possibilities to implement this aim, though some research has revealed potential impairments…

  5. Broadcast-quality-stereoscopic video in a time-critical entertainment and corporate environment

    NASA Astrophysics Data System (ADS)

    Gay, Jean-Philippe

    1995-03-01

    `reality present: Peter Gabrial and Cirque du Soleil' is a 12 minute original work directed and produced by Doug Brown, Jean-Philippe Gay & A. Coogan, which showcases creative content applications of commercial stereoscopic video equipment. For production, a complete equipment package including a Steadicam mount was used in support of the Ikegami LK-33 camera. Remote production units were fielded in the time critical, on-stage and off-stage environments of 2 major live concerts: Peter Gabriel's Secret World performance at the San Diego Sports Arena, and Cirque du Soleil's Saltimbanco performance in Chicago. Twin 60 Hz video channels were captured on Beta SP for maximum post production flexibility. Digital post production and field sequential mastering were effected in D-2 format at studio facilities in Los Angeles. The program was world premiered to a large public at the World of Music, Arts and Dance festivals in Los Angeles and San Francisco, in late 1993. It was presented to the artists in Los Angeles, Montreal and Washington D.C. Additional presentations have been made using a broad range of commercial and experimental stereoscopic video equipment, including projection systems, LCD and passive eyewear, and digital signal processors. Technical packages for live presentation have been fielded on site and off, through to the present.

  6. Stereoscopic 3D entertainment and its effect on viewing comfort: comparison of children and adults.

    PubMed

    Pölönen, Monika; Järvenpää, Toni; Bilcu, Beatrice

    2013-01-01

    Children's and adults' viewing comfort during stereoscopic three-dimensional film viewing and computer game playing was studied. Certain mild changes in visual function, heterophoria and near point of accommodation values, as well as eyestrain and visually induced motion sickness levels were found when single setups were compared. The viewing system had an influence on viewing comfort, in particular for eyestrain levels, but no clear difference between two- and three-dimensional systems was found. Additionally, certain mild changes in visual functions and visually induced motion sickness levels between adults and children were found. In general, all of the system-task combinations caused mild eyestrain and possible changes in visual functions, but these changes in magnitude were small. According to subjective opinions that further support these measurements, using a stereoscopic three-dimensional system for up to 2 h was acceptable for most of the users regardless of their age. Copyright © 2012 Elsevier Ltd and The Ergonomics Society. All rights reserved.

  7. [Elaboration of instant corn flour by hydrothermal process I].

    PubMed

    Martínez B, F; el-Dahs, A A

    1993-12-01

    The objective of this research was to investigate a simplified hydrothermal process for the production of instant corn flour and evaluate some variables that affected the degree of gelatinization of corn flour, and evaluate some technological characteristics of the flour. The use of grits of lesser particle diameter and increasing temperature of the soaking water resulted in an increase in the rate of absorption of water of grits, permitting a reduction of soaking time necessary for the process. The instant corn flour prepared by the hydrothermal process using corn grits soaked in water at room temperature (28-30 degrees C) for 5 hours and steaming for 1 minute at 118 degrees C presented characteristics of viscosity, water absorption index and water solubility index similar to that of flours prepared with grits soaked in water at a temperature higher tan room temperature and different steaming time (5 and 15 minutes). The characteristics of color and shelf life of corn flour were improved with the hydrothermal process.

  8. EDITORIAL: Sixth World Congress on Industrial Process Tomography (WCIPT6) Sixth World Congress on Industrial Process Tomography (WCIPT6)

    NASA Astrophysics Data System (ADS)

    Takei, Masahiro; Xu, Lijun

    2011-10-01

    We are pleased to publish this special feature on the Sixth World Congress on Industrial Process Tomography (WCIPT6) in Measurement Science and Technology. The international congress was successfully held in the campus of Beihang University, Beijing, China, from 6-9 September 2010. It was jointly organized by International Society for Industrial Process Tomography (ISIPT), North China Electric Power University (NCEPU) and Beihang University (BUAA). Process tomography is a tangible tool to visualize and determine the material distribution inside a process non-intrusively in real time. The internal features that can be monitored by process tomography are frequently encountered and required in the design of processes and industrial plants in the fields of chemical, oil, power and metallurgical engineering as well as many other activities such as food, material handling and combustion systems. One of the key characteristics of process tomography is to provide a direct impression and instant and clear understanding of a complex phenomenon. From the viewpoint of practical applications, industries all over the world are currently facing a number of daunting challenges including many wide-range and complex technical problems. The innovative technology of process tomography consistently contributes to providing better and better solutions to the problems as 'seeing is believing'. As a regular event, WCIPT is playing a more and more important role in addressing the challenges to overcome these problems. We are glad to see that this special feature provides a great opportunity for world-wide top-level researchers to discuss and make further developments in process tomography and its applications. The 20 articles included in this issue cover a wide range of relevant topics including sensors and sensing mechanisms, data acquisition systems and instrumentation, electrical, optical, acoustic and hybrid systems, image reconstruction and system evaluation, data and sensor fusion

  9. Stereoscopic neuroanatomy lectures using a three-dimensional virtual reality environment.

    PubMed

    Kockro, Ralf A; Amaxopoulou, Christina; Killeen, Tim; Wagner, Wolfgang; Reisch, Robert; Schwandt, Eike; Gutenberg, Angelika; Giese, Alf; Stofft, Eckart; Stadie, Axel T

    2015-09-01

    Three-dimensional (3D) computer graphics are increasingly used to supplement the teaching of anatomy. While most systems consist of a program which produces 3D renderings on a workstation with a standard screen, the Dextrobeam virtual reality VR environment allows the presentation of spatial neuroanatomical models to larger groups of students through a stereoscopic projection system. Second-year medical students (n=169) were randomly allocated to receive a standardised pre-recorded audio lecture detailing the anatomy of the third ventricle accompanied by either a two-dimensional (2D) PowerPoint presentation (n=80) or a 3D animated tour of the third ventricle with the DextroBeam. Students completed a 10-question multiple-choice exam based on the content learned and a subjective evaluation of the teaching method immediately after the lecture. Students in the 2D group achieved a mean score of 5.19 (±2.12) compared to 5.45 (±2.16) in the 3D group, with the results in the 3D group statistically non-inferior to those of the 2D group (p<0.0001). The students rated the 3D method superior to 2D teaching in four domains (spatial understanding, application in future anatomy classes, effectiveness, enjoyableness) (p<0.01). Stereoscopically enhanced 3D lectures are valid methods of imparting neuroanatomical knowledge and are well received by students. More research is required to define and develop the role of large-group VR systems in modern neuroanatomy curricula. Copyright © 2015 Elsevier GmbH. All rights reserved.

  10. Full-color stereoscopic single-pixel camera based on DMD technology

    NASA Astrophysics Data System (ADS)

    Salvador-Balaguer, Eva; Clemente, Pere; Tajahuerce, Enrique; Pla, Filiberto; Lancis, Jesús

    2017-02-01

    Imaging systems based on microstructured illumination and single-pixel detection offer several advantages over conventional imaging techniques. They are an effective method for imaging through scattering media even in the dynamic case. They work efficiently under low light levels, and the simplicity of the detector makes it easy to design imaging systems working out of the visible spectrum and to acquire multidimensional information. In particular, several approaches have been proposed to record 3D information. The technique is based on sampling the object with a sequence of microstructured light patterns codified onto a programmable spatial light modulator while light intensity is measured with a single-pixel detector. The image is retrieved computationally from the photocurrent fluctuations provided by the detector. In this contribution we describe an optical system able to produce full-color stereoscopic images by using few and simple optoelectronic components. In our setup we use an off-the-shelf digital light projector (DLP) based on a digital micromirror device (DMD) to generate the light patterns. To capture the color of the scene we take advantage of the codification procedure used by the DLP for color video projection. To record stereoscopic views we use a 90° beam splitter and two mirrors, allowing us two project the patterns form two different viewpoints. By using a single monochromatic photodiode we obtain a pair of color images that can be used as input in a 3-D display. To reduce the time we need to project the patterns we use a compressive sampling algorithm. Experimental results are shown.

  11. Effects of Stereoscopic 3D Digital Radar Displays on Air Traffic Controller Performance

    DTIC Science & Technology

    2013-03-01

    between men and women , but no significant influence was found. Experience in ATC was considered as a potential covariate that would be presumed to have...depicts altitude through the use of stereoscopic disparity, permitting vertical separation to be visually represented as differences in disparity...handling information via different sources (e.g., radar screen with a series of automated visual cues, paper or electronic flight progress strips, radio

  12. Development of an instant coffee enriched with chlorogenic acids.

    PubMed

    Corso, Marinês Paula; Vignoli, Josiane Alessandra; Benassi, Marta de Toledo

    2016-03-01

    The objective of this study was to present possible formulations for an instant coffee product enriched with chlorogenic acids for the Brazilian market. Formulations were prepared with different concentrations of freeze dried extracts of green Coffea canephora beans (G) added to freeze dried extracts of roasted Coffea arabica (A) and Coffea canephora (C). Medium (M) and dark (D) roasting degrees instant coffee were produced (AM, AD, CM and CD) to obtain four formulations with green extract addition (AMG, ADG, CMG and CDG). Chlorogenic acids were determined by HPLC, with average contents of 7.2 %. Roasted extracts and formulations were evaluated for 5-CQA and caffeine contents (by HPLC), browned compounds (absorbance 420 nm), and antioxidant activity (ABTS and Folin). Coffee brews of the four formulations were also assessed in a lab-scale test by 42 consumers for acceptance of the color, aroma, flavor and body, overall acceptance and purchase intent, using a 10 cm hybrid scale. The formulations obtained acceptance scores of 6.6 and 7.7 for all attributes, thus they were equally acceptable. Greater purchase intent was observed for ADG, CDG and CMG (6.9) in comparison to AMG (6.1). The formulations had, on average, 2.5 times more 5-CQA than the average obtained from conventional commercial instant coffees. In addition to being more economically viable, the formulations developed with C. canephora (CDG and CMG) showed greater antioxidant potential (32.5 g of Trolox/100 g and 13.8 g of gallic acid equivalent/100 g) due to a balance in the amount of bioactive compounds.

  13. Know Your Noodles! Assessing Variations in Sodium Content of Instant Noodles across Countries

    PubMed Central

    Farrand, Clare; Charlton, Karen; Crino, Michelle; Santos, Joseph; Rodriguez-Fernandez, Rodrigo; Ni Mhurchu, Cliona; Webster, Jacqui

    2017-01-01

    Reducing salt intake is a cost-effective public health intervention to reduce the global burden of non-communicable disease (NCDs). Ultra-processed foods contribute ~80% of dietary salt in high income countries, and are becoming prominent in low-middle income countries. Instant noodle consumption is particularly high in the Asia Pacific region. The aim of this study was to compare the sodium content of instant noodles sold worldwide to identify potential for reformulation. Analysis was undertaken for 765 instant noodle products from 10 countries using packaged food composition databases of ultra-processed foods compiled by the Global Food Monitoring Group (GFMG) and national shop survey data. Sodium levels were high and variable, within and between countries. Instant noodles in China had the highest mean sodium content (1944 mg/100 g; range: 397–3678/100 g) compared to New Zealand (798 mg/100 g; range: 249–2380 mg/100 g). Average pack size ranged from 57 g (Costa Rica) to 98 g (China). The average packet contributed 35% to 95% of the World Health Organization recommended daily salt intake of <5 g. Forty-one percent of products met the Pacific Island (PICs) regional sodium targets, 37% met the South Africa 2016 targets, and 62% met the UK 2017 targets. This study emphasises a need for stronger regulation and closer monitoring to drive rigorous reformulation of salt in ultra-processed foods. PMID:28621720

  14. A clinician's artificial organ? Instant messaging applications in medical care.

    PubMed

    Tazegul, Gokhan; Bozoglan, Humeyra; Ogut, Tahir S; Balcı, Mustafa K

    2017-09-15

    After the development of the first phone at the end of 19th century, communication technologies took a great leap forward in the 20th century. With the birth of the "smartphone" in the 21st century, communication technologies exponentially evolved and became an important part of our daily routine. Effective communications between clinicians is critical in medical care and miscommunications are a source of errors. Although telecommunication technologies have proliferated dramatically in the last decade, there is scarce evidence-based information on the use of this technology in medical care. For the purposes of medical communication, we can now consult each other about patients individually and within a group via instant messaging applications by using text messages, photos, audio messages and even videos. In this review, we examine the uses and drawbacks of instant messaging applications in medical communications.

  15. An interactive, stereoscopic virtual environment for medical imaging visualization, simulation and training

    NASA Astrophysics Data System (ADS)

    Krueger, Evan; Messier, Erik; Linte, Cristian A.; Diaz, Gabriel

    2017-03-01

    Recent advances in medical image acquisition allow for the reconstruction of anatomies with 3D, 4D, and 5D renderings. Nevertheless, standard anatomical and medical data visualization still relies heavily on the use of traditional 2D didactic tools (i.e., textbooks and slides), which restrict the presentation of image data to a 2D slice format. While these approaches have their merits beyond being cost effective and easy to disseminate, anatomy is inherently three-dimensional. By using 2D visualizations to illustrate more complex morphologies, important interactions between structures can be missed. In practice, such as in the planning and execution of surgical interventions, professionals require intricate knowledge of anatomical complexities, which can be more clearly communicated and understood through intuitive interaction with 3D volumetric datasets, such as those extracted from high-resolution CT or MRI scans. Open source, high quality, 3D medical imaging datasets are freely available, and with the emerging popularity of 3D display technologies, affordable and consistent 3D anatomical visualizations can be created. In this study we describe the design, implementation, and evaluation of one such interactive, stereoscopic visualization paradigm for human anatomy extracted from 3D medical images. A stereoscopic display was created by projecting the scene onto the lab floor using sequential frame stereo projection and viewed through active shutter glasses. By incorporating a PhaseSpace motion tracking system, a single viewer can navigate an augmented reality environment and directly manipulate virtual objects in 3D. While this paradigm is sufficiently versatile to enable a wide variety of applications in need of 3D visualization, we designed our study to work as an interactive game, which allows users to explore the anatomy of various organs and systems. In this study we describe the design, implementation, and evaluation of an interactive and stereoscopic

  16. From a Distance: Robust Reference Service via Instant Messaging

    ERIC Educational Resources Information Center

    Meulemans, Yvonne Nalani; Carr, Allison; Ly, Pearl

    2010-01-01

    Reference service via instant messaging (IM) has significant potential to benefit distance learners. There has been wide experimentation with IM to expand reference services in libraries across the US, with mixed results. Concern has been expressed that IM cannot provide the same reference experience as face-to-face interactions. One academic…

  17. Behavioural Sequential Analysis of Using an Instant Response Application to Enhance Peer Interactions in a Flipped Classroom

    ERIC Educational Resources Information Center

    Hsu, Ting-Chia

    2018-01-01

    To stimulate classroom interactions, this study employed two different smartphone application modes, providing an additional instant interaction channel in a flipped classroom teaching fundamental computer science concepts. One instant interaction mode provided the students (N = 36) with anonymous feedback in chronological time sequence, while the…

  18. The Educational Affordances of Mobile Instant Messaging (MIM): Results of Whatsapp® Used in Higher Education

    ERIC Educational Resources Information Center

    Klein, Amarolinda Zanela; da Silva Freitas, José Carlos, Jr.; da Silva, Juliana Vitória Vieira Mattiello Mattiello; Barbosa, Jorge Luis Victória; Baldasso, Lucas

    2018-01-01

    The popularity of Mobile Instant Messaging (MIM) has prompted educators to integrate it in teaching and learning in higher education. WhatsApp® is a multi-platform instant messaging application widely used worldwide, however, there is still little applied research on its use as a platform for educational activities in management higher education.…

  19. A versatile stereoscopic visual display system for vestibular and oculomotor research.

    PubMed

    Kramer, P D; Roberts, D C; Shelhamer, M; Zee, D S

    1998-01-01

    Testing of the vestibular system requires a vestibular stimulus (motion) and/or a visual stimulus. We have developed a versatile, low cost, stereoscopic visual display system, using "virtual reality" (VR) technology. The display system can produce images for each eye that correspond to targets at any virtual distance relative to the subject, and so require the appropriate ocular vergence. We elicited smooth pursuit, "stare" optokinetic nystagmus (OKN) and after-nystagmus (OKAN), vergence for targets at various distances, and short-term adaptation of the vestibulo-ocular reflex (VOR), using both conventional methods and the stereoscopic display. Pursuit, OKN, and OKAN were comparable with both methods. When used with a vestibular stimulus, VR induced appropriate adaptive changes of the phase and gain of the angular VOR. In addition, using the VR display system and a human linear acceleration sled, we adapted the phase of the linear VOR. The VR-based stimulus system not only offers an alternative to more cumbersome means of stimulating the visual system in vestibular experiments, it also can produce visual stimuli that would otherwise be impractical or impossible. Our techniques provide images without the latencies encountered in most VR systems. Its inherent versatility allows it to be useful in several different types of experiments, and because it is software driven it can be quickly adapted to provide a new stimulus. These two factors allow VR to provide considerable savings in time and money, as well as flexibility in developing experimental paradigms.

  20. Cognitive responses and cortical oscillatory processing at various stereoscopic depths - a simultaneous EEG/MEG study.

    PubMed

    Cho, Hohyun; Kang, Min-Koo; Ahn, Sangtae; Kwon, Moonyoung; Yoon, Kuk-Jin; Kim, Kiwoong; Jun, Sung Chan

    2017-01-01

    Due to the recent explosion in various forms of 3D content, the evaluation of such content from a neuroscience perspective is quite interesting. However, existing investigations of cortical oscillatory responses in stereoscopic depth perception are quite rare. Therefore, we investigated spatiotemporal and spatio-temporo-spectral features at four different stereoscopic depths within the comfort zone. We adopted a simultaneous EEG/MEG acquisition technique to collect the oscillatory responses of eight participants. We defined subject-specific retinal disparities and designed a single trial-based stereoscopic viewing experimental paradigm. In the group analysis, we observed that, as the depth increased from Level 1 to Level 3, there was a time-locked increase in the N200 component in MEG and the P300 component in EEG in the occipital and parietal areas, respectively. In addition, initial alpha and beta event-related desynchronizations (ERD) were observed at approximately 500 to 1000 msec, while theta, alpha, and beta event-related synchronizations (ERS) appeared at approximately 1000 to 2000 ms. Interestingly, there was a saturation point in the increase in cognitive responses, including N200, P300, and alpha ERD, even when the depth increased only within the comfort zone. Meanwhile, the magnitude of low beta ERD decreased in the dorsal pathway as depth increased. From these findings, we concluded that cognitive responses are likely to become saturated in the visual comfort zone, while perceptual load may increase with depth.

  1. [Effect of addition of instant corn flour on rheological characteristics of wheat flour and breadmaking III].

    PubMed

    Martínez, F; el-Dahs, A A

    1993-12-01

    The instant corn flour prepared by the hydrothermal process using corn grits soaked in water at room temperature (28-30 degrees C) for 5 hours and steaming for 1 minute at 118 degrees C presented characteristics similar to that of flours prepared with grits soaked in water at temperature higher than room temperature and different steaming time (5 and 15 minutes). The addition of instant corn flour up of a 25% mixture with wheat flour reduced the peak of maximum viscosity during the heating cycle; however, the final viscosity during the cooling cycle was increased. The water absorption was increased with the increase of substitution in the level of wheat flour. Extensibility, maximum resistance and values of area were reduced with an increase in the level of instant corn flour in the mixture. However, extension resistance and proportional number were increased. Bread prepared from a mixture of instant corn flour and wheat flour showed higher weight with low loaf volume, color and texture of the crumb related to bread wheat.

  2. Programming standards for effective S-3D game development

    NASA Astrophysics Data System (ADS)

    Schneider, Neil; Matveev, Alexander

    2008-02-01

    When a video game is in development, more often than not it is being rendered in three dimensions - complete with volumetric depth. It's the PC monitor that is taking this three-dimensional information, and artificially displaying it in a flat, two-dimensional format. Stereoscopic drivers take the three-dimensional information captured from DirectX and OpenGL calls and properly display it with a unique left and right sided view for each eye so a proper stereoscopic 3D image can be seen by the gamer. The two-dimensional limitation of how information is displayed on screen has encouraged programming short-cuts and work-arounds that stifle this stereoscopic 3D effect, and the purpose of this guide is to outline techniques to get the best of both worlds. While the programming requirements do not significantly add to the game development time, following these guidelines will greatly enhance your customer's stereoscopic 3D experience, increase your likelihood of earning Meant to be Seen certification, and give you instant cost-free access to the industry's most valued consumer base. While this outline is mostly based on NVIDIA's programming guide and iZ3D resources, it is designed to work with all stereoscopic 3D hardware solutions and is not proprietary in any way.

  3. Managing the Risks and Rewards of Instant Messaging

    ERIC Educational Resources Information Center

    Goldsborough, Reid

    2004-01-01

    You probably think instant messaging (IM) as something teenagers do to chat up friends online, whether across the street or across the world. But IM has some buttoned-down business benefits, as well as some risks you may not be aware of. Unlike e-mail, in which you fire off messages to recipients who read them when they next check their in-box,…

  4. Instant Messaging Language in Jordanian Female School Students' Writing

    ERIC Educational Resources Information Center

    Rabab'ah, Ghaleb A.; Rabab'ah, Bayan B.; Suleiman, Nour A.

    2016-01-01

    This study seeks to examine the existence of Instant Messaging language phenomenon among female teenagers in some Jordanian private schools and its influence on their learning experience, mainly literacy. It also raises questions about the characteristics of textese as well as teachers' attitude towards their students' use of SMS language in their…

  5. Pedagogical Applications of Instant Messaging Technology for Deaf and Hard-of-Hearing Students in the Science Classroom

    ERIC Educational Resources Information Center

    Pagano, Todd; Quinsland, L. K.

    2007-01-01

    For deaf and hard-of-hearing individuals, the emergence of Instant Messaging technology and digital pagers has been perhaps one of the greatest liberating communication technological breakthroughs since the advent of the TTY. Instant Messaging has evolved into an everyday socially compelling, portable, and "real time" communication mode…

  6. Discussion on Height Systems in Stereoscopic Mapping Using the ZY-3 Satellite Images

    NASA Astrophysics Data System (ADS)

    Zhao, L.; Fu, X.; Zhu, G.; Zhang, J.; Han, C.; Cheng, L.

    2018-04-01

    The ZY-3 is the civil high-resolution optical stereoscopic mapping satellite independently developed by China. It is mainly used for 1 : 50,000 scale topographic mapping. One of the distinguishing features of the ZY-3 is that the panchromatic triplet camera can obtain thousands of kilometers of continuous strip stereo data. The working mode is suitable for wide-range stereoscopic mapping, in particular global DEM extraction. The ZY-3 constellation is operated in a sun-synchronous at an altitude 505 km, with a 10:30 AM equator crossing time and a 29-day revisiting period. The panchromatic triplet sensors have excellent base-to-height ratio, which is advantageous for obtaining good mapping accuracy. In this paper the China quasi-geoid, EGM2008 and the height conversion method are discussed. It is pointed out that according to the current surveying and mapping specifications, almost all maps and charts use mean sea level for elevation. Experiments on bundle adjustment and DEM extraction with different height systems have been carried out in Liaoning Province of China. The results show that the similar accuracy can be obtained using different elevation system. According to the principle of geodesy and photogrammetry, it is recommended to use ellipsoidal height for satellite photogrammetric calculation and use the orthometric height in mapping production.

  7. Figure and Ground in the Visual Cortex: V2 Combines Stereoscopic Cues with Gestalt Rules

    PubMed Central

    Qiu, Fangtu T.; von der Heydt, Rüdiger

    2006-01-01

    Figure-ground organization is a process by which the visual system identifies some image regions as foreground and others as background, inferring three-dimensional (3D) layout from 2D displays. A recent study reported that edge responses of neurons in area V2 are selective for side-of-figure, suggesting that figure-ground organization is encoded in the contour signals (border-ownership coding). Here we show that area V2 combines two strategies of computation, one that exploits binocular stereoscopic information for the definition of local depth order, and another that exploits the global configuration of contours (gestalt factors). These are combined in single neurons so that the ‘near’ side of the preferred 3D edge generally coincides with the preferred side-of-figure in 2D displays. Thus, area V2 represents the borders of 2D figures as edges of surfaces, as if the figures were objects in 3D space. Even in 3D displays gestalt factors influence the responses and can enhance or null the stereoscopic depth information. PMID:15996555

  8. Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization

    NASA Astrophysics Data System (ADS)

    Johnston, Semay; Renambot, Luc; Sauter, Daniel

    2013-03-01

    Web Graphics Library (WebGL), the forthcoming web standard for rendering native 3D graphics in a browser, represents an important addition to the biomedical visualization toolset. It is projected to become a mainstream method of delivering 3D online content due to shrinking support for third-party plug-ins. Additionally, it provides a virtual reality (VR) experience to web users accommodated by the growing availability of stereoscopic displays (3D TV, desktop, and mobile). WebGL's value in biomedical visualization has been demonstrated by applications for interactive anatomical models, chemical and molecular visualization, and web-based volume rendering. However, a lack of instructional literature specific to the field prevents many from utilizing this technology. This project defines a WebGL design methodology for a target audience of biomedical artists with a basic understanding of web languages and 3D graphics. The methodology was informed by the development of an interactive web application depicting the anatomy and various pathologies of the human eye. The application supports several modes of stereoscopic displays for a better understanding of 3D anatomical structures.

  9. Calculation of 3D Coordinates of a Point on the Basis of a Stereoscopic System

    NASA Astrophysics Data System (ADS)

    Mussabayev, R. R.; Kalimoldayev, M. N.; Amirgaliyev, Ye. N.; Tairova, A. T.; Mussabayev, T. R.

    2018-05-01

    The solution of three-dimensional (3D) coordinate calculation task for a material point is considered. Two flat images (a stereopair) which correspond to the left and to the right viewpoints of a 3D scene are used for this purpose. The stereopair is obtained using two cameras with parallel optical axes. The analytical formulas for calculating 3D coordinates of a material point in the scene were obtained on the basis of analysis of the stereoscopic system optical and geometrical schemes. The detailed presentation of the algorithmic and hardware realization of the given method was discussed with the the practical. The practical module was recommended for the determination of the optical system unknown parameters. The series of experimental investigations were conducted for verification of theoretical results. During these experiments the minor inaccuracies were occurred by space distortions in the optical system and by it discrecity. While using the high quality stereoscopic system, the existing calculation inaccuracy enables to apply the given method for the wide range of practical tasks.

  10. Figure and ground in the visual cortex: v2 combines stereoscopic cues with gestalt rules.

    PubMed

    Qiu, Fangtu T; von der Heydt, Rüdiger

    2005-07-07

    Figure-ground organization is a process by which the visual system identifies some image regions as foreground and others as background, inferring 3D layout from 2D displays. A recent study reported that edge responses of neurons in area V2 are selective for side-of-figure, suggesting that figure-ground organization is encoded in the contour signals (border ownership coding). Here, we show that area V2 combines two strategies of computation, one that exploits binocular stereoscopic information for the definition of local depth order, and another that exploits the global configuration of contours (Gestalt factors). These are combined in single neurons so that the "near" side of the preferred 3D edge generally coincides with the preferred side-of-figure in 2D displays. Thus, area V2 represents the borders of 2D figures as edges of surfaces, as if the figures were objects in 3D space. Even in 3D displays, Gestalt factors influence the responses and can enhance or null the stereoscopic depth information.

  11. Toward virtual anatomy: a stereoscopic 3-D interactive multimedia computer program for cranial osteology.

    PubMed

    Trelease, R B

    1996-01-01

    Advances in computer visualization and user interface technologies have enabled development of "virtual reality" programs that allow users to perceive and to interact with objects in artificial three-dimensional environments. Such technologies were used to create an image database and program for studying the human skull, a specimen that has become increasingly expensive and scarce. Stereoscopic image pairs of a museum-quality skull were digitized from multiple views. For each view, the stereo pairs were interlaced into a single, field-sequential stereoscopic picture using an image processing program. The resulting interlaced image files are organized in an interactive multimedia program. At run-time, gray-scale 3-D images are displayed on a large-screen computer monitor and observed through liquid-crystal shutter goggles. Users can then control the program and change views with a mouse and cursor to point-and-click on screen-level control words ("buttons"). For each view of the skull, an ID control button can be used to overlay pointers and captions for important structures. Pointing and clicking on "hidden buttons" overlying certain structures triggers digitized audio spoken word descriptions or mini lectures.

  12. Stereoscopic Feature Tracking System for Retrieving Velocity of Surface Waters

    NASA Astrophysics Data System (ADS)

    Zuniga Zamalloa, C. C.; Landry, B. J.

    2017-12-01

    The present work is concerned with the surface velocity retrieval of flows using a stereoscopic setup and finding the correspondence in the images via feature tracking (FT). The feature tracking provides a key benefit of substantially reducing the level of user input. In contrast to other commonly used methods (e.g., normalized cross-correlation), FT does not require the user to prescribe interrogation window sizes and removes the need for masking when specularities are present. The results of the current FT methodology are comparable to those obtained via Large Scale Particle Image Velocimetry while requiring little to no user input which allowed for rapid, automated processing of imagery.

  13. Looking White and Middle-Class: Stereoscopic Imagery and Technology in the Early Twentieth-Century United States

    ERIC Educational Resources Information Center

    Malin, Brenton J.

    2007-01-01

    This essay explores a series of discourses surrounding the images of the early twentieth-century stereoscope, focusing on Underwood & Underwood of Ottawa, Kansas, and the Keystone View Company, of Meadville, Pennsylvania. By publishing images of particular geographic areas and historical events, as well as compendium volumes that included…

  14. Study of high-definition and stereoscopic head-aimed vision for improved teleoperation of an unmanned ground vehicle

    NASA Astrophysics Data System (ADS)

    Tyczka, Dale R.; Wright, Robert; Janiszewski, Brian; Chatten, Martha Jane; Bowen, Thomas A.; Skibba, Brian

    2012-06-01

    Nearly all explosive ordnance disposal robots in use today employ monoscopic standard-definition video cameras to relay live imagery from the robot to the operator. With this approach, operators must rely on shadows and other monoscopic depth cues in order to judge distances and object depths. Alternatively, they can contact an object with the robot's manipulator to determine its position, but that approach carries with it the risk of detonation from unintentionally disturbing the target or nearby objects. We recently completed a study in which high-definition (HD) and stereoscopic video cameras were used in addition to conventional standard-definition (SD) cameras in order to determine if higher resolutions and/or stereoscopic depth cues improve operators' overall performance of various unmanned ground vehicle (UGV) tasks. We also studied the effect that the different vision modes had on operator comfort. A total of six different head-aimed vision modes were used including normal-separation HD stereo, SD stereo, "micro" (reduced separation) SD stereo, HD mono, and SD mono (two types). In general, the study results support the expectation that higher resolution and stereoscopic vision aid UGV teleoperation, but the degree of improvement was found to depend on the specific task being performed; certain tasks derived notably more benefit from improved depth perception than others. This effort was sponsored by the Joint Ground Robotics Enterprise under Robotics Technology Consortium Agreement #69-200902 T01. Technical management was provided by the U.S. Air Force Research Laboratory's Robotics Research and Development Group at Tyndall AFB, Florida.

  15. Comparison between infrared optical and stereoscopic X-ray technologies for patient setup in image guided stereotactic radiotherapy.

    PubMed

    Tagaste, Barbara; Riboldi, Marco; Spadea, Maria F; Bellante, Simone; Baroni, Guido; Cambria, Raffaella; Garibaldi, Cristina; Ciocca, Mario; Catalano, Gianpiero; Alterio, Daniela; Orecchia, Roberto

    2012-04-01

    To compare infrared (IR) optical vs. stereoscopic X-ray technologies for patient setup in image-guided stereotactic radiotherapy. Retrospective data analysis of 233 fractions in 127 patients treated with hypofractionated stereotactic radiotherapy was performed. Patient setup at the linear accelerator was carried out by means of combined IR optical localization and stereoscopic X-ray image fusion in 6 degrees of freedom (6D). Data were analyzed to evaluate the geometric and dosimetric discrepancy between the two patient setup strategies. Differences between IR optical localization and 6D X-ray image fusion parameters were on average within the expected localization accuracy, as limited by CT image resolution (3 mm). A disagreement between the two systems below 1 mm in all directions was measured in patients treated for cranial tumors. In extracranial sites, larger discrepancies and higher variability were observed as a function of the initial patient alignment. The compensation of IR-detected rotational errors resulted in a significantly improved agreement with 6D X-ray image fusion. On the basis of the bony anatomy registrations, the measured differences were found not to be sensitive to patient breathing. The related dosimetric analysis showed that IR-based patient setup caused limited variations in three cases, with 7% maximum dose reduction in the clinical target volume and no dose increase in organs at risk. In conclusion, patient setup driven by IR external surrogates localization in 6D featured comparable accuracy with respect to procedures based on stereoscopic X-ray imaging. Copyright © 2012 Elsevier Inc. All rights reserved.

  16. Stereoscopic camera and viewing systems with undistorted depth presentation and reduced or eliminated erroneous acceleration and deceleration perceptions, or with perceptions produced or enhanced for special effects

    NASA Technical Reports Server (NTRS)

    Diner, Daniel B. (Inventor)

    1991-01-01

    Methods for providing stereoscopic image presentation and stereoscopic configurations using stereoscopic viewing systems having converged or parallel cameras may be set up to reduce or eliminate erroneously perceived accelerations and decelerations by proper selection of parameters, such as an image magnification factor, q, and intercamera distance, 2w. For converged cameras, q is selected to be equal to Ve - qwl = 0, where V is the camera distance, e is half the interocular distance of an observer, w is half the intercamera distance, and l is the actual distance from the first nodal point of each camera to the convergence point, and for parallel cameras, q is selected to be equal to e/w. While converged cameras cannot be set up to provide fully undistorted three-dimensional views, they can be set up to provide a linear relationship between real and apparent depth and thus minimize erroneously perceived accelerations and decelerations for three sagittal planes, x = -w, x = 0, and x = +w which are indicated to the observer. Parallel cameras can be set up to provide fully undistorted three-dimensional views by controlling the location of the observer and by magnification and shifting of left and right images. In addition, the teachings of this disclosure can be used to provide methods of stereoscopic image presentation and stereoscopic camera configurations to produce a nonlinear relation between perceived and real depth, and erroneously produce or enhance perceived accelerations and decelerations in order to provide special effects for entertainment, training, or educational purposes.

  17. Distance Perception of Stereoscopically Presented Virtual Objects Optically Superimposed on Physical Objects by a Head-Mounted See-Through Display

    NASA Technical Reports Server (NTRS)

    Ellis, Stephen R.; Bucher, Urs J.; Statler, Irving C. (Technical Monitor)

    1994-01-01

    The influence of physically presented background stimuli on the perceived depth of optically overlaid, stereoscopic virtual images has been studied using headmounted stereoscopic, virtual image displays. These displays allow presentation of physically unrealizable stimulus combinations. Positioning of an opaque physical object either at the initial perceived depth of the virtual image or at a position substantially in front of the virtual image, causes the virtual image to perceptually move closer to the observer. In the case of objects positioned substantially in front of the virtual image, subjects often perceive the opaque object to become transparent. Evidence is presented that the apparent change of position caused by interposition of the physical object is not due to occlusion cues. According, it may have an alternative cause such as variation in the binocular vengeance position of the eyes caused by introduction of the physical object. This effect may complicate design of overlaid virtual image displays for near objects and appears to be related to the relative conspicuousness of the overlaid virtual image and the background. Consequently, it may be related to earlier analyses of John Foley which modeled open-loop pointing errors to stereoscopically presented points of light in terms of errors in determination of a reference point for interpretation of observed retinal disparities. Implications for the design of see-through displays for manufacturing will be discussed.

  18. InstantLabs Listeria species food safety kit. Performance tested methods 041304.

    PubMed

    Sharma, Neil; Bambusch, Lauren; Le, Thu; Morey, Amit

    2014-01-01

    The InstantLabs Listeria Species Food SafetyKitwas validated against the International Organization for Standardization (ISO) reference method 11290-1 for the detection of Listeria monocytogenes and other Listeria species. The matrixes (stainless steel, sealed concrete, cheddar cheese, raw shrimp, and hot dogs) were inoculated with approximately 1 CFU/test portion of various Listeria species to generate fractional positives (5-15) in 20 inoculated samples. Enrichments were also fractionally inoculated with L. monocytogenes for side-by-side testing of the InstantLabs Listeria monocytogenes Food Safety Kit. Stainless steel and sealed concrete samples were validated using 4 x 4" and 1 x 1" test areas, respectively, and enriched in Buffered Listeria Enrichment Broth (BLEB) at 35 +/- 1 degrees C for 22-28 h. All food samples were tested at 25 g or 25 mL and enriched in BLEB at 35 +/- 1 degrees C for 24-28 h. All samples were confirmed using the ISO reference method, regardless of initial screen result. The InstantLabs test method performed as well as or better than the reference method for the detection of Listeria species on stainless steel, sealed concrete, cheddar cheese, raw shrimp, and hot dogs. Inclusivity and exclusivity testing revealed no false negatives and no false positives among the 80 Listeria species and 30 non-Listeria species examined. The method was shown to be robust when variations were introduced to the enrichment time, the volume for DNA extraction, and the heat block time (data not shown).

  19. Effects of various iron fortificants on sensory acceptability and shelf-life stability of instant noodles.

    PubMed

    Kongkachuichai, Ratchanee; Kounhawej, Arunwadee; Chavasit, Visith; Charoensiri, Rin

    2007-06-01

    Iron-deficiency anemia is the most common nutritional problem in Thailand and many developing countries. One of the most sustainable and cost-effective strategies for combating iron deficiency is fortification of staple foods with iron. In this study, the feasibility of fortifying instant noodles with different forms of iron fortificants (ferrous sulfate [FS], ferric sodium ethylenediaminetetraacetic acid [NaFeEDTA], and encapsulated H-reduced elemental iron [EEI] was evaluated, and the fortified noodles were compared with unfortified noodles for changes in physical, chemical, and sensory qualities. Wheat flour used to make instant noodles was fortified to produce a concentration of 5 mg of iron per 50-g serving of instant noodles (one-third of the Thai recommended dietary intake). Analytical data showed that the iron contents were close to 5 mg per serving of noodles fortified with FS, NaFeEDTA, or EEI (5.27 +/- 0.10, 4.27 +/- 0.07, and 5.26 +/- 0.47 mg, respectively). The color quality (measured by L*, lightness, and b* yellowness) of the raw dough sheet and of uncooked and cooked instant noodles fortified with FS was lower than that of the unfortified, but color quality was not changed by the addition of NaFeEDTA. The overall sensory acceptability scores of unfortified and fortified noodles were about 6 ("like slightly"). No metallic odor was observed. During 3 months of storage at room temperature, the iron fortificants did not affect the peroxide level, color, or sensory qualities of the product. Iron fortification of wheat flour used to make instant noodles is feasible. NaFeEDTA is the preferred fortificant because of its nonsignificant effect on the color and sensory quality of the products.

  20. Real-Time Computer-Mediated Communication: Email and Instant Messaging Simulation

    ERIC Educational Resources Information Center

    Newman, Amy

    2007-01-01

    As computer-mediated communication becomes increasingly prevalent in the workplace, students need to apply effective writing principles to today's technologies. Email, in particular, requires interns and new hires to manage incoming messages, use an appropriate tone, and craft clear, concise messages. In addition, with instant messaging (IM)…

  1. Assessing the Use of Instant Messaging in Online Learning Environments

    ERIC Educational Resources Information Center

    Contreras-Castillo, Juan; Perez-Fragoso, Carmen; Favela, Jesus

    2006-01-01

    There is a body of evidence supporting the claim that informal interactions in educational environments have positive effects on learning. In order to increase the opportunities of informal interaction in online courses, an instant messaging tool, called CENTERS, was developed and integrated into online learning environments. This tool provides…

  2. Characterization of mutagenic activity in grain-based coffee-substitute blends and instant coffees

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Johansson, M.A.E.; Knize, M.G.; Felton, J.S.

    1994-06-01

    Several grain-based coffee-substitute blends and instant coffees showed a mutagenic response in the Ames/Salmonella test using TA98, YG1024 and YG1O29 with metabolic activation. The beverage powders contained 150 to 500 TA98 and 1150 to 4050 YG1024 revertant colonies/gram, respectively. The mutagenic activity in the beverage powders was shown to be stable to heat and the products varied in resistance to acid nitrite treatment. Characterization of the mutagenic activity, using HPLC-and the Ames test of the collected fractions, showed the coffee-substitutes and instant coffees contain several mutagenic compounds, which are most likely aromatic amines.

  3. Organizational Learning Goes Virtual?: A Study of Employees' Learning Achievement in Stereoscopic 3D Virtual Reality

    ERIC Educational Resources Information Center

    Lau, Kung Wong

    2015-01-01

    Purpose: This study aims to deepen understanding of the use of stereoscopic 3D technology (stereo3D) in facilitating organizational learning. The emergence of advanced virtual technologies, in particular to the stereo3D virtual reality, has fundamentally changed the ways in which organizations train their employees. However, in academic or…

  4. Comparing Short- and Long-Term Learning Effects between Stereoscopic and Two-Dimensional Film at a Planetarium

    ERIC Educational Resources Information Center

    Price, C. Aaron; Lee, Hee-Sun; Subbarao, Mark; Kasal, Evan; Aguileara, Julieta

    2015-01-01

    Science centers such as museums and planetariums have used stereoscopic ("three-dimensional") films to draw interest from and educate their visitors for decades. Despite the fact that most adults who are finished with their formal education get their science knowledge from such free-choice learning settings very little is known about the…

  5. Instant noodles made with fortified wheat flour to improve micronutrient intake in Asia: a review of simulation, nutrient retention and sensory studies.

    PubMed

    Bronder, Kayla L; Zimmerman, Sarah L; van den Wijngaart, Annoek; Codling, Karen; Johns, Kirsten Ag; Pachón, Helena

    2017-03-01

    Consumption of foods made with wheat flour, particularly instant noodles, is increasing in Asia. Given this trend, fortifying wheat flour with vitamins and minerals may improve micronutrient intake in the region. The objective of this review was to understand what is known about fortifying wheat flour used to make instant noodles. A literature review of seven databases was performed using the search terms "noodle" and ("Asian" or "instant"). Grey literature was requested through a food fortification listserv. Articles were title screened first for relevance and duplicity, with exclusion criteria applied during the second round of abstract-level screening. This review considered studies examining simulation, retention, sensory, bioavailability, efficacy, and effectiveness of instant noodles made with fortified wheat flour. Fourteen relevant documents were reviewed for simulation (n=1), retention (n=11), and sensory studies (n=3). The documents revealed that instant noodles produced from fortified wheat flour have potential to improve nutrient intakes, have high retention of most nutrients, and provoke no or minimal changes in sensory characteristics. The available literature indicates that using fortified wheat flour for instant noodle production results in retention of the added nutrients, except thiamin, with no significant sensory change to the final product. Given the rising consumption of instant noodles, production of this item with fortified wheat flour has potential to improve nutrient intakes in Asia. This review provides a resource for the design of a wheat flour fortification program in countries where a large proportion of wheat flour is consumed as instant noodles.

  6. Three-Dimensional Stereoscopic Tracking Velocimetry and Experimental/Numerical Comparison of Directional Solidification

    NASA Technical Reports Server (NTRS)

    Lee, David; Ge, Yi; Cha, Soyoung Stephen; Ramachandran, Narayanan; Rose, M. Franklin (Technical Monitor)

    2001-01-01

    Measurement of three-dimensional (3-D) three-component velocity fields is of great importance in both ground and space experiments for understanding materials processing and fluid physics. The experiments in these fields most likely inhibit the application of conventional planar probes for observing 3-D phenomena. Here, we present the investigation results of stereoscopic tracking velocimetry (STV) for measuring 3-D velocity fields, which include diagnostic technology development, experimental velocity measurement, and comparison with analytical and numerical computation. STV is advantageous in system simplicity for building compact hardware and in software efficiency for continual near-real-time monitoring. It has great freedom in illuminating and observing volumetric fields from arbitrary directions. STV is based on stereoscopic observation of particles-Seeded in a flow by CCD sensors. In the approach, part of the individual particle images that provide data points is likely to be lost or cause errors when their images overlap and crisscross each other especially under a high particle density. In order to maximize the valid recovery of data points, neural networks are implemented for these two important processes. For the step of particle overlap decomposition, the back propagation neural network is utilized because of its ability in pattern recognition with pertinent particle image feature parameters. For the step of particle tracking, the Hopfield neural network is employed to find appropriate particle tracks based on global optimization. Our investigation indicates that the neural networks are very efficient and useful for stereoscopically tracking particles. As an initial assessment of the diagnostic technology performance, laminar water jets with and without pulsation are measured. The jet tip velocity profiles are in good agreement with analytical predictions. Finally, for testing in material processing applications, a simple directional solidification

  7. Stereoscopic Planar Laser-Induced Fluorescence Imaging at 500 kHz

    NASA Technical Reports Server (NTRS)

    Medford, Taylor L.; Danehy, Paul M.; Jones, Stephen B.; Jiang, N.; Webster, M.; Lempert, Walter; Miller, J.; Meyer, T.

    2011-01-01

    A new measurement technique for obtaining time- and spatially-resolved image sequences in hypersonic flows is developed. Nitric-oxide planar laser-induced fluorescence (NO PLIF) has previously been used to investigate transition from laminar to turbulent flow in hypersonic boundary layers using both planar and volumetric imaging capabilities. Low flow rates of NO were typically seeded into the flow, minimally perturbing the flow. The volumetric imaging was performed at a measurement rate of 10 Hz using a thick planar laser sheet that excited NO fluorescence. The fluorescence was captured by a pair of cameras having slightly different views of the flow. Subsequent stereoscopic reconstruction of these images allowed the three-dimensional flow structures to be viewed. In the current paper, this approach has been extended to 50,000 times higher repetition rates. A laser operating at 500 kHz excites the seeded NO molecules, and a camera, synchronized with the laser and fitted with a beam-splitting assembly, acquires two separate images of the flow. The resulting stereoscopic images provide three-dimensional flow visualizations at 500 kHz for the first time. The 200 ns exposure time in each frame is fast enough to freeze the flow while the 500 kHz repetition rate is fast enough to time-resolve changes in the flow being studied. This method is applied to visualize the evolving hypersonic flow structures that propagate downstream of a discrete protuberance attached to a flat plate. The technique was demonstrated in the NASA Langley Research Center s 31-Inch Mach 10 Air Tunnel facility. Different tunnel Reynolds number conditions, NO flow rates and two different cylindrical protuberance heights were investigated. The location of the onset of flow unsteadiness, an indicator of transition, was observed to move downstream during the tunnel runs, coinciding with an increase in the model temperature.

  8. Measuring X-ray anisotropy in solar flares. Prospective stereoscopic capabilities of STIX and MiSolFA

    NASA Astrophysics Data System (ADS)

    Casadei, Diego; Jeffrey, Natasha L. S.; Kontar, Eduard P.

    2017-09-01

    Context. During a solar flare, a large percentage of the magnetic energy released goes into the kinetic energy of non-thermal particles, with X-ray observations providing a direct connection to keV flare-accelerated electrons. However, the electron angular distribution, a prime diagnostic tool of the acceleration mechanism and transport, is poorly known. Aims: During the next solar maximum, two upcoming space-borne X-ray missions, STIX on board Solar Orbiter and MiSolFA, will perform stereoscopic X-ray observations of solar flares at two different locations: STIX at 0.28 AU (at perihelion) and up to inclinations of 25°, and MiSolFA in a low-Earth orbit. The combined observations from these cross-calibrated detectors will allow us to infer the electron anisotropy of individual flares confidently for the first time. Methods: We simulated both instrumental and physical effects for STIX and MiSolFA including thermal shielding, background and X-ray Compton backscattering (albedo effect) in the solar photosphere. We predict the expected number of observable flares available for stereoscopic measurements during the next solar maximum. We also discuss the range of useful spacecraft observation angles for the challenging case of close-to-isotropic flare anisotropy. Results: The simulated results show that STIX and MiSolFA will be capable of detecting low levels of flare anisotropy, for M1-class or stronger flares, even with a relatively small spacecraft angular separation of 20-30°. Both instruments will directly measure the flare X-ray anisotropy of about 40 M- and X-class solar flares during the next solar maximum. Conclusions: Near-future stereoscopic observations with Solar Orbiter/STIX and MiSolFA will help distinguishing between competing flare-acceleration mechanisms, and provide essential constraints regarding collisional and non-collisional transport processes occurring in the flaring atmosphere for individual solar flares.

  9. Instant Recess®: a practical tool for increasing physical activity during the school day.

    PubMed

    Whitt-Glover, Melicia C; Ham, Sandra A; Yancey, Antronette K

    2011-01-01

    An increased prevalence of overweight/obesity among children has led to school district level policies to increase physical activity (PA) among elementary school students. Interventions are needed that increase activity levels without sacrificing time spent in academics. We evaluated a policy implementation intervention for to increase in-school PA in elementary schools in Forsyth County, North Carolina, in a randomized study with a delayed intervention control group. The study included third- through fifth-grade classrooms in eight elementary schools. Instant Recess® was used to introduce 10-minute PA breaks in classrooms on schedules determined by teachers. Direct observation was used to measure activity levels, other student behaviors, and teacher behaviors related to PA in the classrooms. Twenty-eight visits to schools were made during the spring and fall semesters of 2009. At baseline 11% to 44% of intervention and control schools were engaged in classroom-based PA. PA increased from baseline to spring follow-up in intervention schools and was maintained the following fall. Control schools decreased PA from baseline to spring and increased PA once they began the intervention. Students in classrooms engaged in Instant Recess exhibited statistically significant increases in light (51%) and moderate-intensity (16%) PA and increases in time spent in on-task behavior (11%). Control schools experienced similar benefits after they began implementing Instant Recess. Instant Recess is useful for increasing PA and improving behavior among elementary school children. Additional research may be needed to understand how to create policies supporting classroom activity breaks and how to assess policy adherence.

  10. Stereoscopic Three-Dimensional Neuroanatomy Lectures Enhance Neurosurgical Training: Prospective Comparison with Traditional Teaching.

    PubMed

    Clark, Anna D; Guilfoyle, Mathew R; Candy, Nicholas G; Budohoski, Karol P; Hofmann, Riikka; Barone, Damiano G; Santarius, Thomas; Kirollos, Ramez W; Trivedi, Rikin A

    2017-12-01

    Stereoscopic three-dimensional (3D) imaging is increasingly used in the teaching of neuroanatomy and although this is mainly aimed at undergraduate medical students, it has enormous potential for enhancing the training of neurosurgeons. This study aims to assess whether 3D lecturing is an effective method of enhancing the knowledge and confidence of neurosurgeons and how it compares with traditional two-dimensional (2D) lecturing and cadaveric training. Three separate teaching sessions for neurosurgical trainees were organized: 1) 2D course (2D lecture + cadaveric session), 2) 3D lecture alone, and 3) 3D course (3D lecture + cadaveric session). Before and after each session, delegates were asked to complete questionnaires containing questions relating to surgical experience, anatomic knowledge, confidence in performing procedures, and perceived value of 3D, 2D, and cadaveric teaching. Although both 2D and 3D lectures and courses were similarly effective at improving self-rated knowledge and understanding, the 3D lecture and course were associated with significantly greater gains in confidence reported by the delegates for performing a subfrontal approach and sylvian fissure dissection. Stereoscopic 3D lectures provide neurosurgical trainees with greater confidence for performing standard operative approaches and enhances the benefit of subsequent practical experience in developing technical skills in cadaveric dissection. Copyright © 2017. Published by Elsevier Inc.

  11. Disparity modifications and the emotional effects of stereoscopic images

    NASA Astrophysics Data System (ADS)

    Kawai, Takashi; Atsuta, Daiki; Tomiyama, Yuya; Kim, Sanghyun; Morikawa, Hiroyuki; Mitsuya, Reiko; Häkkinen, Jukka

    2014-03-01

    This paper describes a study that focuses on disparity changes in emotional scenes of stereoscopic (3D) images, in which an examination of the effects on pleasant and arousal was carried out by adding binocular disparity to 2D images that evoke specific emotions, and applying disparity modification based on the disparity analysis of famous 3D movies. From the results of the experiment, for pleasant, a significant difference was found only for the main effect of the emotions. On the other hand, for arousal, there was a trend of increasing the evaluation values in the order 2D condition, 3D condition and 3D condition applied the disparity modification for happiness, surprise, and fear. This suggests the possibility that binocular disparity and the modification affect arousal.

  12. Optical cross-talk and visual comfort of a stereoscopic display used in a real-time application

    NASA Astrophysics Data System (ADS)

    Pala, S.; Stevens, R.; Surman, P.

    2007-02-01

    Many 3D systems work by presenting to the observer stereoscopic pairs of images that are combined to give the impression of a 3D image. Discomfort experienced when viewing for extended periods may be due to several factors, including the presence of optical crosstalk between the stereo image channels. In this paper we use two video cameras and two LCD panels viewed via a Helmholtz arrangement of mirrors, to display a stereoscopic image inherently free of crosstalk. Simple depth discrimination tasks are performed whilst viewing the 3D image and controlled amounts of image crosstalk are introduced by electronically mixing the video signals. Error monitoring and skin conductance are used as measures of workload as well as traditional subjective questionnaires. We report qualitative measurements of user workload under a variety of viewing conditions. This pilot study revealed a decrease in task performance and increased workload as crosstalk was increased. The observations will assist in the design of further trials planned to be conducted in a medical environment.

  13. Extending the Life of Virtual Heritage: Reuse of Tls Point Clouds in Synthetic Stereoscopic Spherical Images

    NASA Astrophysics Data System (ADS)

    Garcia Fernandez, J.; Tammi, K.; Joutsiniemi, A.

    2017-02-01

    Recent advances in Terrestrial Laser Scanner (TLS), in terms of cost and flexibility, have consolidated this technology as an essential tool for the documentation and digitalization of Cultural Heritage. However, once the TLS data is used, it basically remains stored and left to waste.How can highly accurate and dense point clouds (of the built heritage) be processed for its reuse, especially to engage a broader audience? This paper aims to answer this question by a channel that minimizes the need for expert knowledge, while enhancing the interactivity with the as-built digital data: Virtual Heritage Dissemination through the production of VR content. Driven by the ProDigiOUs project's guidelines on data dissemination (EU funded), this paper advances in a production path to transform the point cloud into virtual stereoscopic spherical images, taking into account the different visual features that produce depth perception, and especially those prompting visual fatigue while experiencing the VR content. Finally, we present the results of the Hiedanranta's scans transformed into stereoscopic spherical animations.

  14. Measuring the Impact of High Quality Instant Feedback on Learning

    ERIC Educational Resources Information Center

    Nutbrown, Stephen; Higgins, Colin; Beesley, Su

    2016-01-01

    This paper examines the impact of a novel assessment technique that has been used to improve the feedback given to second year Computer Science students at the University of Nottingham. Criteria for effective, high quality feedback are discussed. An automated marking system (The Marker's Apprentice--TMA) produces instant feedback in synergy with…

  15. An unsuspected cause of meal-time morbidity: instant noodle scald burns.

    PubMed

    Koltz, Peter F; Wasicek, Philip; Mays, Chester; Bell, Derek E

    2013-01-01

    Observational analysis revealed a concerning frequency of scald burns secondary to instant noodles. A literature review reveals studies with small sample sizes of pediatric populations and analysis of container engineering. The adult cohort, treatments, and short-term outcomes have been neglected. Considering these deficiencies, we reviewed our institution's experience with burns secondary to instant noodles. Patient encounters due to instant noodle burns from January 1, 2007, through May 15, 2011, were reviewed. Demographics, burn characteristics, treatment, length of stay, number of operative interventions, and complications were analyzed. Eight hundred fifty-two patients were seen (460 were admitted) for scald burns of all pathogenesis. Of these, 121 (14%) were seen for burns secondary to noodles (63 men and 58 women). Of these, 48 were older than age 4 (group 1), and 73 were younger than age 4 (group 2). TBSA was 2.34 in group 1 and 1.64 in group 2 (P = .04). The most commonly burned areas in group 1 were extremities (n = 43) and in group 2 were chest (n = 32) and extremities (n = 31). Seven patients in group 1 and two patients in group 2 required operative intervention. Length of stay in groups 1 and 2 were 3.5 and 6 days, respectively. Noodle scald burns cause morbidity at all ages. Pediatric burns due to noodles are frequently managed conservatively but more often necessitate inpatient treatment. The nonpediatric population has larger TBSA and requires more frequent operative intervention. The morbidity of noodle burns is significant. Increased public education and container re-engineering is warranted.

  16. The Influence of Manifest Strabismus and Stereoscopic Vision on Non-Verbal Abilities of Visually Impaired Children

    ERIC Educational Resources Information Center

    Gligorovic, Milica; Vucinic, Vesna; Eskirovic, Branka; Jablan, Branka

    2011-01-01

    This research was conducted in order to examine the influence of manifest strabismus and stereoscopic vision on non-verbal abilities of visually impaired children aged between 7 and 15. The sample included 55 visually impaired children from the 1st to the 6th grade of elementary schools for visually impaired children in Belgrade. RANDOT stereotest…

  17. PowerON: the use of instant message counseling and the Internet to facilitate HIV/STD education and prevention.

    PubMed

    Moskowitz, David A; Melton, Dan; Owczarzak, Jill

    2009-10-01

    In recent years, Internet-based or online counseling has emerged as an effective way to assess psychological disorders and discuss destructive behaviors with individuals or groups of individuals. This study explores the application of online counseling to HIV/STD risk-taking behavior among men who have sex with men (MSM). PowerON, an organization that provides sexual health information to MSM exclusively online, used instant message technology to counsel MSM in real time through computer-mediated means. A sample of 279 transcripts of instant message exchanges between PowerON counselors and Gay.com users were recorded and qualitatively analyzed. Approximately 43% of the instant message sessions discussed information about HIV/STD testing. Risk-taking behaviors were addressed in 39% of the sessions. Information about HIV/STDs and general counseling were given in 23% and 18% of the counseling sessions, respectively. The data showed these instant message sessions to be a potentially feasible forum for HIV/STD counseling. Information ordinarily disseminated at health clinics could be successfully distributed through the Internet to MSM. 2009 Elsevier Ireland Ltd.

  18. PowerON: The use of instant message counseling and the Internet to facilitate HIV/STD education and prevention

    PubMed Central

    Moskowitz, David A.; Melton, Dan; Owczarzak, Jill

    2015-01-01

    Objective In recent years, Internet-based or online counseling has emerged as an effective way to assess psychological disorders and discuss destructive behaviors with individuals or groups of individuals. This study explores the application of online counseling to HIV/STD risk-taking behavior among men who have sex with men (MSM). Methods PowerON, an organization that provides sexual health information to MSM exclusively online, used instant message technology to counsel MSM in real time through computer-mediated means. A sample of 279 transcripts of instant message exchanges between PowerON counselors and Gay.com users were recorded and qualitatively analyzed. Results Approximately 43% of the instant message sessions discussed information about HIV/STD testing. Risk-taking behaviors were addressed in 39% of the sessions. Information about HIV/STDs and general counseling were given in 23% and 18% of the counseling sessions respectively. Conclusion The data showed these instant message sessions to be a potentially feasible forum for HIV/STD counseling. Practice Implications Information ordinarily disseminated at health clinics could be successfully distributed through the Internet to MSM. PMID:19217742

  19. Lexical Cues of Interaction Involvement in Dyadic Instant Messaging Conversations

    ERIC Educational Resources Information Center

    Nguyen, Duyen T.; Fussell, Susan R.

    2014-01-01

    We explore how people express and interpret lexical cues of interaction involvement in dyadic conversations via instant messaging (IM) in two studies. In Study 1, an experiment with 60 participants, we manipulated level of involvement in a conversation with a distraction task. We examined how participants' uses of verbal cues such as pronouns…

  20. Young People's Everyday Literacies: The Language Features of Instant Messaging

    ERIC Educational Resources Information Center

    Haas, Christina; Takayoshi, Pamela

    2011-01-01

    In this article, we examine writing in the context of new communication technologies as a kind of everyday literacy. Using an inductive approach developed from grounded theory, we analyzed a 32,000-word corpus of college students' Instant Messaging (IM) exchanges. Through our analysis of this corpus, we identify a fifteen-item taxonomy of IM…

  1. The need for command and control instant message adaptive interfaces: lessons learned from Tactical Tomahawk human-in-the-loop simulations.

    PubMed

    Cummings, M L

    2004-12-01

    In the recent development of a human-in-the-loop simulation test bed designed to examine human performance issues for supervisory control of the Navy's new Tactical Tomahawk missile, measurements of operator situation awareness (SA) and workload through secondary tasking were taken through an embedded instant messaging program. Instant message interfaces (otherwise known as "chat"), already a means of communication between Navy ships, allow researchers to query users in real-time in a natural, ecologic setting, and thus provide more realistic and unobtrusive measurements. However, in the course of this testing, results revealed that some subjects fixated on the real-time instant messaging secondary task instead of the primary task of missile control, leading to the overall degradation of mission performance as well as a loss of SA. While this research effort was the first to quantify command and control performance degradation as a result of instant messaging, the military has recognized that in its network centric warfare quest, instant messaging is a critical informal communication tool, but has associated problems. Recently, a military spokesman said that managing chat in current military operations was sometimes a "nightmare," because military personnel have difficulty in handling large amounts of information through chat, and then synthesizing knowledge from this information. This research highlights the need for further investigation of the role of instant messaging interfaces both on task performance and situation awareness, and how the associated problems could be ameliorated through adaptive display design.

  2. [Study of microorganism sterilization by instant microwave and electromagnetic pulse].

    PubMed

    Lu, Zhiyuan; Shi, Pinpin; Zhu, Manzuo; Sun, Wenquan; Ding, Hua; Hou, Jianqiang

    2008-08-01

    The sterilization effects of constant electromagnetic wave and instant pulse on foods and traditional Chinese medical pills are introduced in this paper. From the velum's voltage variation caused by the outward electric filed,the dielectric properties of membranaceous ion and the pass rate of the membranaceous ion, we could analyze the biological heating effect and the biological non-heating effect. The sterilization effect of constant electromagnetic wave is based on the biological heating effect, while the instant electromagnetic pulse is based on the biological non-heating effect. With the applied electronic field, the voltage of membrane could increase, which results in the gates of K+ open, and the flowing out of K+. And the variation of the membranaceous voltage makes the gates of Ca2+ open. The Ca2+ of large consistency could come into the cell by the gradient of voltage. It could induce the death of the cells. The greater the variation of membranaceous voltage becomes, the higher will be the death rate of the cells.

  3. Evaluation of selected properties of gluten-free instant gruels processed under various extrusion-cook- ing conditions.

    PubMed

    Kręcisz, Magdalena; Wójtowicz, Agnieszka

    2017-01-01

    For consumers suffering with gluten intolerance, the only way to manage the condition is to avoid foods which are high in gluten. Instant gruels, processed from gluten-free corn and rice by extrusion cooking, could be used as a ready meal both for children and for adults on a gluten-free diet. The aim of the study was to evaluate the effects of various processing conditions on selected characteristics of corn-rice instant gruels. Corn-rice mixtures (75:25 and 50:50) were processed at 12, 14, 16 and 18% of initial moisture content, using an extruder with screw speeds of 80, 100 and 120 rpm. Bulk density, water absorption and solubility, gel formation, color and sensory characteristics were assessed, under various pro- cessing conditions and with various corn:rice ratios. The composition of the raw materials, initial moisture content and screw speed applied during processing affected the characteristics of the corn-rice extruded instant gruels. Increasing the amount of rice in the recipe from 25 to 50% resulted in decreased bulk density, water solubility, volumetric gel formation ability and b* value. Increasing the initial moisture content increased the bulk density, L*, a* and b* intensity, and gel formation index values of extrudates made with a 75:25 corn-rice recipe. Increased rpm increased extrudate solubility and water absorption, if the initial moisture content was higher than 14%. The highest scores for overall acceptability were found for milk suspensions of 75:25 and 50:50 corn-rice instant gruels processed at 12 and 14% of initial moisture content, at 120 rpm. Corn-rice instant gruels can be successfully produced by extrusion-cooking. Variable param- eters, like the initial moisture content of raw materials or screw speed during processing significantly affected the properties of the products. An understanding of the effects of processing conditions on some qualities of extruded instant gruels allows more desirable products to be created. Moreover, the

  4. Instant Messaging for Creating Interactive and Collaborative m-Learning Environments

    ERIC Educational Resources Information Center

    Kadirire, James

    2007-01-01

    "Instant Messaging" (IM) and "Presence," which is essentially the ability of being able to detect if other users are logged in on the network and send them messages in real time, has become one of the most popular applications of the Internet, causing people to want to stay connected to the Internet for inordinate amounts of…

  5. Social and Virtual Networks: Evaluating Synchronous Online Interviewing Using Instant Messenger

    ERIC Educational Resources Information Center

    Hinchcliffe, Vanessa; Gavin, Helen

    2009-01-01

    This paper describes an evaluation of the quality and utility of synchronous online interviewing for data collection in social network research. Synchronous online interviews facilitated by Instant Messenger as the communication medium, were undertaken with ten final year university students. Quantitative and qualitative content analysis of…

  6. Design of Instant Messaging System of Multi-language E-commerce Platform

    NASA Astrophysics Data System (ADS)

    Yang, Heng; Chen, Xinyi; Li, Jiajia; Cao, Yaru

    2017-09-01

    This paper aims at researching the message system in the instant messaging system based on the multi-language e-commerce platform in order to design the instant messaging system in multi-language environment and exhibit the national characteristics based information as well as applying national languages to e-commerce. In order to develop beautiful and friendly system interface for the front end of the message system and reduce the development cost, the mature jQuery framework is adopted in this paper. The high-performance server Tomcat is adopted at the back end to process user requests, and MySQL database is adopted for data storage to persistently store user data, and meanwhile Oracle database is adopted as the message buffer for system optimization. Moreover, AJAX technology is adopted for the client to actively pull the newest data from the server at the specified time. In practical application, the system has strong reliability, good expansibility, short response time, high system throughput capacity and high user concurrency.

  7. Simulated and Observed Circulation in the Indonesian Seas: 1/12 degree Global HYCOM and the INSTANT Observations

    DTIC Science & Technology

    2010-01-01

    Circulation in the Indonesian Seas: 1/12 degree Global HYCOM and the INSTANT Observations 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c. PROGRAM...SUPPLEMENTARY NOTES 14. ABSTRACT A l/l 2 global version of the HYbrid Coordinate Ocean Model (HYCOM) using 3-hourly atmospheric forcing is analyzed and...TERMS Indonesian Throughflow, global HYCOM, INSTANT, Inter-ocean exchange, ocean modeling 16. SECURITY CLASSIFICATION OF: a. REPORT Unclassified b

  8. Stereoscopic 3D reconstruction using motorized zoom lenses within an embedded system

    NASA Astrophysics Data System (ADS)

    Liu, Pengcheng; Willis, Andrew; Sui, Yunfeng

    2009-02-01

    This paper describes a novel embedded system capable of estimating 3D positions of surfaces viewed by a stereoscopic rig consisting of a pair of calibrated cameras. Novel theoretical and technical aspects of the system are tied to two aspects of the design that deviate from typical stereoscopic reconstruction systems: (1) incorporation of an 10x zoom lens (Rainbow- H10x8.5) and (2) implementation of the system on an embedded system. The system components include a DSP running μClinux, an embedded version of the Linux operating system, and an FPGA. The DSP orchestrates data flow within the system and performs complex computational tasks and the FPGA provides an interface to the system devices which consist of a CMOS camera pair and a pair of servo motors which rotate (pan) each camera. Calibration of the camera pair is accomplished using a collection of stereo images that view a common chess board calibration pattern for a set of pre-defined zoom positions. Calibration settings for an arbitrary zoom setting are estimated by interpolation of the camera parameters. A low-computational cost method for dense stereo matching is used to compute depth disparities for the stereo image pairs. Surface reconstruction is accomplished by classical triangulation of the matched points from the depth disparities. This article includes our methods and results for the following problems: (1) automatic computation of the focus and exposure settings for the lens and camera sensor, (2) calibration of the system for various zoom settings and (3) stereo reconstruction results for several free form objects.

  9. Optimizing dual-energy x-ray parameters for the ExacTrac clinical stereoscopic imaging system to enhance soft-tissue imaging.

    PubMed

    Bowman, Wesley A; Robar, James L; Sattarivand, Mike

    2017-03-01

    Stereoscopic x-ray image guided radiotherapy for lung tumors is often hindered by bone overlap and limited soft-tissue contrast. This study aims to evaluate the feasibility of dual-energy imaging techniques and to optimize parameters of the ExacTrac stereoscopic imaging system to enhance soft-tissue imaging for application to lung stereotactic body radiation therapy. Simulated spectra and a physical lung phantom were used to optimize filter material, thickness, tube potentials, and weighting factors to obtain bone subtracted dual-energy images. Spektr simulations were used to identify material in the atomic number range (3-83) based on a metric defined to separate spectra of high and low-energies. Both energies used the same filter due to time constraints of imaging in the presence of respiratory motion. The lung phantom contained bone, soft tissue, and tumor mimicking materials, and it was imaged with a filter thickness in the range of (0-0.7) mm and a kVp range of (60-80) for low energy and (120,140) for high energy. Optimal dual-energy weighting factors were obtained when the bone to soft-tissue contrast-to-noise ratio (CNR) was minimized. Optimal filter thickness and tube potential were achieved by maximizing tumor-to-background CNR. Using the optimized parameters, dual-energy images of an anthropomorphic Rando phantom with a spherical tumor mimicking material inserted in his lung were acquired and evaluated for bone subtraction and tumor contrast. Imaging dose was measured using the dual-energy technique with and without beam filtration and matched to that of a clinical conventional single energy technique. Tin was the material of choice for beam filtering providing the best energy separation, non-toxicity, and non-reactiveness. The best soft-tissue-weighted image in the lung phantom was obtained using 0.2 mm tin and (140, 60) kVp pair. Dual-energy images of the Rando phantom with the tin filter had noticeable improvement in bone elimination, tumor contrast

  10. Study on Process Parameters of Extraction of γ-aminobutyric Acid Instant Moringa oleifera Powder

    NASA Astrophysics Data System (ADS)

    Tiaokun, Fu; Suhui, Zhang; Neng, Liu; Jihua, Li; Shaodan, Peng; Changqing, Guo; Wei, Zhou

    2017-12-01

    To preliminary optimize the extraction of γ-aminobutyric acid instant tea powder from Moringa oleifera leaves,taking γ-aminobutyric acid Moringa oleifera leaves as raw material and pure water as extraction solvent and GABA content as the main evaluation index,the effects of extraction temperature, ratio of liquid to material and extraction time on biochemical components and sensory qualities of Moringa oleifera leaves extractor was studied by using one-factor-at-a-time experiment.The results showed shat the optimal extraction conditions for γ-aminobutyric acid instant tea powder were extraction temperature of 60 °C, material-to-water ration of 1:10 and extraction time of 40 min.

  11. Head-coupled remote stereoscopic camera system for telepresence applications

    NASA Astrophysics Data System (ADS)

    Bolas, Mark T.; Fisher, Scott S.

    1990-09-01

    The Virtual Environment Workstation Project (VIEW) at NASA's Ames Research Center has developed a remotely controlled stereoscopic camera system that can be used for telepresence research and as a tool to develop and evaluate configurations for head-coupled visual systems associated with space station telerobots and remote manipulation robotic arms. The prototype camera system consists of two lightweight CCD video cameras mounted on a computer controlled platform that provides real-time pan, tilt, and roll control of the camera system in coordination with head position transmitted from the user. This paper provides an overall system description focused on the design and implementation of the camera and platform hardware configuration and the development of control software. Results of preliminary performance evaluations are reported with emphasis on engineering and mechanical design issues and discussion of related psychophysiological effects and objectives.

  12. Subjective evaluation of two stereoscopic imaging systems exploiting visual attention to improve 3D quality of experience

    NASA Astrophysics Data System (ADS)

    Hanhart, Philippe; Ebrahimi, Touradj

    2014-03-01

    Crosstalk and vergence-accommodation rivalry negatively impact the quality of experience (QoE) provided by stereoscopic displays. However, exploiting visual attention and adapting the 3D rendering process on the fly can reduce these drawbacks. In this paper, we propose and evaluate two different approaches that exploit visual attention to improve 3D QoE on stereoscopic displays: an offline system, which uses a saliency map to predict gaze position, and an online system, which uses a remote eye tracking system to measure real time gaze positions. The gaze points were used in conjunction with the disparity map to extract the disparity of the object-of-interest. Horizontal image translation was performed to bring the fixated object on the screen plane. The user preference between standard 3D mode and the two proposed systems was evaluated through a subjective evaluation. Results show that exploiting visual attention significantly improves image quality and visual comfort, with a slight advantage for real time gaze determination. Depth quality is also improved, but the difference is not significant.

  13. Effect of Instant Cooked Giant Embryonic Rice on Body Fat Weight and Plasma Lipid Profile in High Fat-Fed Mice

    PubMed Central

    Chung, Soo Im; Kim, Tae Hyeong; Rico, Catherine W.; Kang, Mi Young

    2014-01-01

    The comparative effects of instant cooked rice made from giant embryo mutant or ordinary normal rice on body weight and lipid profile in high fat-fed mice were investigated. The animals were given experimental diets for seven weeks: normal control (NC), high fat (HF), and HF supplemented with instant normal white (HF-NW), normal brown (HF-NB), giant embryonic white (HF-GW), or giant embryonic brown (HF-GB) rice. The HF group showed markedly higher body weight, body fat, plasma and hepatic triglyceride and cholesterol concentrations, and atherogenic index relative to NC group. However, instant rice supplementation counteracted this high fat-induced hyperlipidemia through regulation of lipogenesis and adipokine production. The GB rice exhibited greater hypolipidemic and body fat-lowering effects than the GW or NB rice. These findings illustrate that the giant embryo mutant may be useful as functional biomaterial for the development of instant rice with strong preventive action against high fat diet-induced hyperlipidemia and obesity. PMID:24932656

  14. Is Instant Messaging the Same in Every Language? A Basque Perspective

    ERIC Educational Resources Information Center

    Cenoz, Jasone; Bereziartua, Garbiñe

    2016-01-01

    This study focuses on computer mediated communication (CMC) in instant messaging using the Basque language in a context where exposure to English is very limited outside the classroom. This context provides an opportunity to analyze the universality of linguistic features identified in CMC in English. The corpus consists of 54 naturalistic dyadic…

  15. Instant detection and identification of concealed explosive-related compounds: Induced Stokes Raman versus infrared.

    PubMed

    Elbasuney, Sherif; El-Sherif, Ashraf F

    2017-01-01

    The instant detection of explosives and explosive-related compounds has become an urgent priority in recent years for homeland security and counter-terrorism applications. Modern techniques should offer enhancement in selectivity, sensitivity, and standoff distances. Miniaturisation, portability, and field-ruggedisation are crucial requirements. This study reports on instant and standoff identification of concealed explosive-related compounds using customized Raman technique. Stokes Raman spectra of common explosive-related compounds were generated and spectrally resolved to create characteristic finger print spectra. The scattered Raman emissions over the band 400:2000cm -1 were compared to infrared absorption using FTIR. It has been demonstrated that the two vibrational spectroscopic techniques were opposite and completing each other. Molecular vibrations with strong absorption in infrared (those involve strong change in dipole moments) induced weak signals in Raman and vice versa. The tailored Raman offered instant detection, high sensitivity, and standoff detection capabilities. Raman demonstrated characteristic fingerprint spectra with stable baseline and sharp intense peaks. Complete correlations of absorption/scattered signals to certain molecular vibrations were conducted to generate an entire spectroscopic profile of explosive-related compounds. This manuscript shades the light on Raman as one of the prevailing technologies for instantaneous detection of explosive-related compounds. Copyright © 2016 Elsevier Ireland Ltd. All rights reserved.

  16. Stereoscopic augmented reality with pseudo-realistic global illumination effects

    NASA Astrophysics Data System (ADS)

    de Sorbier, Francois; Saito, Hideo

    2014-03-01

    Recently, augmented reality has become very popular and has appeared in our daily life with gaming, guiding systems or mobile phone applications. However, inserting object in such a way their appearance seems natural is still an issue, especially in an unknown environment. This paper presents a framework that demonstrates the capabilities of Kinect for convincing augmented reality in an unknown environment. Rather than pre-computing a reconstruction of the scene like proposed by most of the previous method, we propose a dynamic capture of the scene that allows adapting to live changes of the environment. Our approach, based on the update of an environment map, can also detect the position of the light sources. Combining information from the environment map, the light sources and the camera tracking, we can display virtual objects using stereoscopic devices with global illumination effects such as diffuse and mirror reflections, refractions and shadows in real time.

  17. Physico-chemical properties of instant ogbono (Irvingia gabonensis) mix powder

    PubMed Central

    Bamidele, Oluwaseun P; Ojedokun, Omotayo S; Fasogbon, Beatrice M

    2015-01-01

    The main objective of the research is to develop a recipe of instant dry soup mix for easy preparation of ogbono soup. Instant ogbono mix powder was processed using common locally ingredients. Dika kernel powder, dried ugwu leaf, crayfish, stock fish, and a mixture of locust bean, onion, seasoning and Cameroon powder were formulated at different ratios to find the best acceptable ogbono mix powder. The samples were subjected to proximate, functional, vitamin, mineral, and sensory analyses. The formulated sample D with the highest ratio of crayfish and stock fish had the highest value of protein and carbohydrate (24.13 and 35.61%, respectively). The control sample (100% dika kernel powder) was low in moisture content (6.20%) but high in crude fat, other samples followed in this order (control > A > B > C > D) for crude fat. Ash, crude fiber, and carbohydrate showed a significant difference (P < 0.05) in all the samples. The functional properties of the sample showed a significant difference (P < 0.05) in all the samples with the control having the highest value for the water absorption, swelling capacity, and bulk density which may be due to the high crude fiber and low moisture content recorded for the control sample in the proximate analysis. The mineral content of all the samples were higher than the control with phosphorous having the highest value and iron the least value. Vitamin C was the main dominating vitamin in the sample followed by vitamin B2, vitamin A, and vitamin B3. The sensory evaluation revealed that 100% dika kernel powder gave a good attribute of the soup but with less nutritional composition, while some formulated samples showed a similar attribute with higher nutritional value. Sample A with the highest overall acceptability had the best attribute of ogbono soup. Instant ogbono mix powder has higher nutritional value and easy to cook. PMID:26288723

  18. Instant noodle intake and dietary patterns are associated with distinct cardiometabolic risk factors in Korea.

    PubMed

    Shin, Hyun Joon; Cho, Eunyoung; Lee, Hae-Jeung; Fung, Teresa T; Rimm, Eric; Rosner, Bernard; Manson, JoAnn E; Wheelan, Kevin; Hu, Frank B

    2014-08-01

    The consumption of instant noodles is relatively high in Asian populations. It is unclear whether a higher intake of instant noodles is associated with cardiometabolic risk independent of overall dietary patterns. We therefore investigated the association using the Korean National Health and Nutrition Examination Survey IV 2007-2009, a nationally representative cross-sectional survey of the Korean population with a clustered, multistage, stratified, and rolling sampling design. A total of 10,711 adults (54.5% women) 19-64 y of age were analyzed, with adjustment for sampling design complexity. Diet was assessed by using a 63-item food-frequency questionnaire. We identified 2 major dietary patterns with the use of principal components analysis: the "traditional dietary pattern" (TP), rich in rice, fish, vegetables, fruit, and potatoes, and the "meat and fast-food pattern" (MP), with less rice intake but rich in meat, soda, fried food, and fast food including instant noodles. The highest MP quintile was associated with increased prevalence of abdominal obesity (OR: 1.41; 95% CI: 1.05, 1.90), LDL cholesterol ≥130 mg/dL (1.3 g/L) (OR: 1.57, 95% CI 1.26, 1.95), decreased prevalence of low HDL cholesterol (OR: 0.65; 95% CI: 0.53, 0.80), and high triglycerides [≥150 mg/dL (1.5 g/L); OR: 0.73; 95% CI: 0.57, 0.93]. The highest quintile for the TP was associated with decreased prevalence of elevated blood pressure (OR: 0.73; 95% CI: 0.59, 0.90) and marginally lower trends for abdominal obesity (OR: 0.76; 95% CI: 0.58, 0.98; P-trend = 0.06), but neither of the dietary patterns was associated with prevalence of metabolic syndrome. The consumption of instant noodles ≥2 times/wk was associated with a higher prevalence of metabolic syndrome (OR: 1.68; 95% CI: 1.10, 2.55) in women but not in men (OR: 0.93; 95% CI: 0.58, 1.49; P-interaction = 0.04). The 2 major dietary patterns were associated with distinct cardiometabolic risk factors. The consumption of instant noodles was

  19. Consciousness and stereoscopic environmental imaging

    NASA Astrophysics Data System (ADS)

    Mason, Steve

    2014-02-01

    The question of human consciousness has intrigued philosophers and scientists for centuries: its nature, how we perceive our environment, how we think, our very awareness of thought and self. It has been suggested that stereoscopic vision is "a paradigm of how the mind works" 1 In depth perception, laws of perspective are known, reasoned, committed to memory from an early age; stereopsis, on the other hand, is a 3D experience governed by strict laws but actively joined within the brain―one sees it without explanation. How do we, in fact, process two different images into one 3D module within the mind and does an awareness of this process give us insight into the workings of our own consciousness? To translate this idea to imaging I employed ChromaDepth™ 3D glasses that rely on light being refracted in a different direction for each eye―colors of differing wavelengths appearing at varying distances from the viewer resulting in a 3D space. This involves neither calculation nor manufacture of two images or views. Environmental spatial imaging was developed―a 3D image was generated that literally surrounds the viewer. The image was printed and adhered to a semi-circular mount; the viewer then entered the interior to experience colored shapes suspended in a 3D space with an apparent loss of surface, or picture plane, upon which the image is rendered. By focusing our awareness through perception-based imaging we are able to gain a deeper understanding of how the brain works, how we see.

  20. Influence of full cream milk powder on the characteristics of sweet potato puree instant cream soup

    NASA Astrophysics Data System (ADS)

    Sunyoto, Marleen; Djali, Mohamad; Dwiastuti, Intan Btari

    2018-02-01

    A ready to use food such as instant cream soup become the most suitable choice for those who prefer being practical and also can be applied in any emergency situation such as areas affected by disaster. The adding of milk powder as the main ingredient in cream soup creates a complex bounding of fat and starch which complicates the rehydration process and affects other physical appearance. This research was aimed to find the proper concentration of full cream milk powder concentration to obtain the best characteristics of instant cream soup of dried sweet potato puree. The method used in this research was randomized block design with 6 treatments (12.5%, 15%, 17.5%, 20%, 22.5% and 25%, with an addition of full cream milk powder) and twice repetition. Instant cream soup with 20% of full cream milk powder concentration gave the best physical and chemical characteristics. The physical and chemical characteristic shows that it has 6% water content, 95.47% rehydration value, 18% protein, 20.7% fat, 1080.25 cP viscosity and 30.5% rendement.

  1. Alcohol-based instant hand sanitizer use in military settings: a prospective cohort study of Army basic trainees.

    PubMed

    Mott, Peter J; Sisk, Brian W; Arbogast, James W; Ferrazzano-Yaussy, Cristina; Bondi, Cara A M; Sheehan, James J

    2007-11-01

    We investigated the impact of a customized alcohol-based instant hand sanitizer hand-hygiene regimen in an Army basic training setting. The entire population at the U.S. Army Field Artillery Training Center, Fort Sill, Oklahoma, participated in the 13-week prospective cohort study between January 18, 2005 and April 18, 2005. Two training battalions were randomly assigned to the control group, one to the primary intervention group (customized Purell Instant Hand Sanitizer regimen, education, reinforcement) and one to the secondary intervention group (customized Purell Instant Hand Sanitizer regimen). When compared to the control group, intervention groups experienced 40% less respiratory illness (p < 0.001), 48% less gastrointestinal illness (p < 0.02), 44% less lost training time (p < 0.001), and 31% fewer health care encounters (p < 0.001). These findings suggest that this intervention is capable of significantly reducing illness in this setting and has the potential to help reduce absenteeism in the military workforce as a whole.

  2. Development of a stereoscopic three-dimensional drawing application

    NASA Astrophysics Data System (ADS)

    Carver, Donald E.; McAllister, David F.

    1991-08-01

    With recent advances in 3-D technology, computer users have the opportunity to work within a natural 3-D environment; a flat panel LCD computer display of this type, the DTI-100M made by Dimension Technologies, Inc., recently went on the market. In a joint venture between DTI and NCSU, an object-oriented 3-D drawing application, 3-D Draw, was developed to address some issues of human interface design for interactive stereo drawing applications. The focus of this paper is to determine some of the procedures a user would naturally expect to follow while working within a true 3-D environment. The paper discusses (1) the interface between the Macintosh II and DTI-100M during implementation of 3-D Draw, including stereo cursor development and presentation of current 2-D systems, with an additional `depth'' parameter, in the 3-D world, (2) problems in general for human interface into the 3-D environment, and (3) necessary functions and/or problems in developing future stereoscopic 3-D operating systems/tools.

  3. Instant Messaging in On-Site and Online Classes in Higher Education

    ERIC Educational Resources Information Center

    Jeong, Wooseob

    2007-01-01

    In the past, instant messaging (IM) was considered "a teen thing" rather than a serious tool for education. As teenagers who rely on IM as a communication tool arrive on college campuses, however, IM usage will become more prevalent in higher education. IM has generated increasing awareness of its value for educational purposes despite its slow…

  4. Optical coherence tomography applied to the evaluation of wear of composite resin for posterior teeth

    NASA Astrophysics Data System (ADS)

    Mota, Cláudia C. B. O.; Guerra, Bruna A.; Machado, Brena S. A.; Cabral, Adolfo J.; Gomes, Anderson S. L.

    2015-06-01

    Resin composites are widely used as restorative materials due to their excellent aesthetical and mechanical properties. Posterior teeth are constantly submitted to occlusal stress and upon restoration require more resistant resins. The aim of this study was to analyze in vitro the wear suffered over time by restorations in resin composite in posterior teeth, by Optical Coherence Tomography (OCT). 30 molars had occlusal cavities prepared and were randomly divided into three groups (n=10) and restored with resin composite: G1: Filtek P90 (3M/ESPE), G2: Tetric N-Ceram (Ivoclar Vivadent); G3: Filtek P60 (3M/ESPE). Specimens were subjected to initial analysis by OCT (OCP930SR, Thorlabs, axial resolution 6.2 μm) and stereoscopic microscope. Specimens were submitted to thermocycling (500 cycles, 5-55 °C) and subjected to simulated wear through a machine chewing movements (Wear Machine WM001), projecting four years of use. After mechanical cycles, the specimens were submitted to a second evaluation by the OCT and stereoscopic microscopy. As a result, it was observed that 90% of the restorations of both groups had fractures and/or points of stress concentration, considered niches for early dissemination of new fracture lines. It was also found that G1 and G2 had more points of stress concentration, whereas G3 had a higher incidence of fracture lines already propagated. It was concluded that the G3 showed more brittle behavior at the masticatory wear when compared to G1 and G2.

  5. A History of the Chemical Innovations in Silver-Halide Materials for Color PhotographyIII. Dye Tranfer Process — Instant Color Photography

    NASA Astrophysics Data System (ADS)

    Oishi, Yasushi

    A historical review of the technological developments of instant color photographic process, is presented with emphasis on the innovation processes at the following main turning points: 1) the creation of instant photography by E. H. Land in 1948 (one step processing by transfer of image-forming materials), 2) the advent of instant color photography based on dye developer, by Polaroid Corp., in 1963 (departing from dye-forming development, forming a direct positive preformed-dye image with a negative emulsion, but constraining the sensitive-material designs), 3) the introduction of a color instant product containing redox dye releaser with improved auto-positive emulsion, by Eastman Kodak Co., in 1976 (producing much improved color image quality, freed from the design constraints), and 4) the realization of absolute one-step photography by the integral film- unit system, by Polaroid in 1972. And the patent litigation (1976-86) raised by Polaroid against Kodak allegedly infringing on the integral film-unit patents caused the vast impacts on the industry.

  6. Exploring the Use of Text and Instant Messaging in Higher Education Classrooms

    ERIC Educational Resources Information Center

    Lauricella, Sharon; Kay, Robin

    2013-01-01

    This article examined how higher education students used text and instant messaging for academic purposes with their peers and faculty. Specifically, comfort level, frequency of use, usefulness, reasons for messaging and differences between peer-to-peer and peer-to-instructor interactions were examined. Students noted that they were very…

  7. Clinically Normal Stereopsis Does Not Ensure a Performance Benefit from Stereoscopic 3D Depth Cues

    NASA Astrophysics Data System (ADS)

    McIntire, John P.; Havig, Paul R.; Harrington, Lawrence K.; Wright, Steve T.; Watamaniuk, Scott N. J.; Heft, Eric L.

    2014-09-01

    To investigate the effect of manipulating disparity on task performance and viewing comfort, twelve participants were tested on a virtual object precision placement task while viewing a stereoscopic 3D (S3D) display. All participants had normal or corrected-to-normal visual acuity, passed the Titmus stereovision clinical test, and demonstrated normal binocular function, including phorias and binocular fusion ranges. Each participant completed six experimental sessions with different maximum binocular disparity limits. The results for ten of the twelve participants were generally as expected, demonstrating a large performance advantage when S3D cues were provided. The sessions with the larger disparity limits typically resulted in the best performance, and the sessions with no S3D cues the poorest performance. However, one participant demonstrated poorer performance in sessions with smaller disparity limits but improved performance in sessions with the larger disparity limits. Another participant's performance declined whenever any S3D cues were provided. Follow-up testing suggested that the phenomenon of pseudo-stereoanomaly may account for one viewer's atypical performance, while the phenomenon of stereoanomaly might account for the other. Overall, the results demonstrate that a subset of viewers with clinically normal binocular and stereoscopic vision may have difficulty performing depth-related tasks on S3D displays. The possibility of the vergence-accommodation conflict contributing to individual performance differences is also discussed.

  8. High-theabrownins instant dark tea product by Aspergillus niger via submerged fermentation: α-glucosidase and pancreatic lipase inhibition and antioxidant activity.

    PubMed

    Wang, Yuwan; Zhang, Mingyue; Zhang, Zhengzhu; Lu, Hengqian; Gao, Xueling; Yue, Pengxiang

    2017-12-01

    Theabrownins (TB) are bioactive components that are usually extracted from Chinese dark tea, in which they are present at low concentrations. The present study aimed to produce an instant dark tea high in theabrownins via submerged fermentation by the fungus Aspergillus niger. Three fermentation parameters that affect theabrownins content (i.e. inoculum size, liquid-solid ratio and rotation speed) were optimized using response surface methodology. Optimum fermentation conditions were modeled to be an inoculum of 5.40% (v/v), a liquid-solid ratio of 27.45 mL g -1 and a rotation speed of 184 rpm and were predicted to yield 292.99 g kg -1 TB. Under these experimentally conditions, the TB content of the instant dark tea was 291.93 g kg -1 . The antioxidant capacity and α-glucosidase and pancreatic lipase inhibitory activities of the high-TB instant black tea were higher than four other typical instant dark tea products. The results of the present study show that careful management of culture conditions can produce a dark tea high in theabrownins. Furthermore, high-theabrownins instant dark tea could serve as a source of bioactive products and be used in functional foods as an ingredient imparting antioxidant properties and the ability to inhibit pancreatic lipase and α-glucosidase. © 2017 Society of Chemical Industry. © 2017 Society of Chemical Industry.

  9. Alternation frequency thresholds for stereopsis as a technique for exploring stereoscopic difficulties

    PubMed Central

    Rychkova, Svetlana; Ninio, Jacques

    2011-01-01

    When stereoscopic images are presented alternately to the two eyes, stereopsis occurs at F ≥ 1 Hz full-cycle frequencies for very simple stimuli, and F ≥ 3 Hz full-cycle frequencies for random-dot stereograms (eg Ludwig I, Pieper W, Lachnit H, 2007 “Temporal integration of monocular images separated in time: stereopsis, stereoacuity, and binocular luster” Perception & Psychophysics 69 92–102). Using twenty different stereograms presented through liquid crystal shutters, we studied the transition to stereopsis with fifteen subjects. The onset of stereopsis was observed during a stepwise increase of the alternation frequency, and its disappearance was observed during a stepwise decrease in frequency. The lowest F values (around 2.5 Hz) were observed with stimuli involving two to four simple disjoint elements (circles, arcs, rectangles). Higher F values were needed for stimuli containing slanted elements or curved surfaces (about 1 Hz increment), overlapping elements at two different depths (about 2.5 Hz increment), or camouflaged overlapping surfaces (> 7 Hz increment). A textured cylindrical surface with a horizontal axis appeared easier to interpret (5.7 Hz) than a pair of slanted segments separated in depth but forming a cross in projection (8 Hz). Training effects were minimal, and F usually increased as disparities were reduced. The hierarchy of difficulties revealed in the study may shed light on various problems that the brain needs to solve during stereoscopic interpretation. During the construction of the three-dimensional percept, the loss of information due to natural decay of the stimuli traces must be compensated by refreshes of visual input. In the discussion an attempt is made to link our results with recent advances in the comprehension of visual scene memory. PMID:23145225

  10. Real-time photorealistic stereoscopic rendering of fire

    NASA Astrophysics Data System (ADS)

    Rose, Benjamin M.; McAllister, David F.

    2007-02-01

    We propose a method for real-time photorealistic stereo rendering of the natural phenomenon of fire. Applications include the use of virtual reality in fire fighting, military training, and entertainment. Rendering fire in real-time presents a challenge because of the transparency and non-static fluid-like behavior of fire. It is well known that, in general, methods that are effective for monoscopic rendering are not necessarily easily extended to stereo rendering because monoscopic methods often do not provide the depth information necessary to produce the parallax required for binocular disparity in stereoscopic rendering. We investigate the existing techniques used for monoscopic rendering of fire and discuss their suitability for extension to real-time stereo rendering. Methods include the use of precomputed textures, dynamic generation of textures, and rendering models resulting from the approximation of solutions of fluid dynamics equations through the use of ray-tracing algorithms. We have found that in order to attain real-time frame rates, our method based on billboarding is effective. Slicing is used to simulate depth. Texture mapping or 2D images are mapped onto polygons and alpha blending is used to treat transparency. We can use video recordings or prerendered high-quality images of fire as textures to attain photorealistic stereo.

  11. Distributed volume rendering and stereoscopic display for radiotherapy treatment planning

    NASA Astrophysics Data System (ADS)

    Hancock, David J.

    in a single view, large regions of the data are rendered very transparently. This is done to ensure that interesting features buried deep within the data are visible from any viewpoint. Rendering images with high degrees of transparency raises a number of problems, primarily the drop in quality of depth cues in the image, but also the increase in computational requirements over surface-based visualisations. One solution to the increase in image generation times is the use of parallel architectures, which are an attractive platform for large visualisation tasks such as this. A parallel implementation of the direct volume rendering algorithm is described and its performance is evaluated. Several issues must be addressed in implementing an interactive rendering system in a distributed computing environment: principally overcoming the latency and limited bandwidth of the typical network connection. This thesis reports a pipelining strategy developed to improve the level of interactivity in such situations. Stereoscopic image presentation offers a method to offset the reduction in clarity of the depth information in the transparent images. The results of an investigation into the effectiveness of stereoscopic display as an aid to perception in highly transparent images are presented. Subjects were shown scenes of a synthetic test data set in which conventional depth cues were very limited. The experiments were designed to discover what effect stereoscopic viewing of the transparent, volume rendered images had on user's depth perception.

  12. Instant transformation of learned repulsion into motivational "wanting".

    PubMed

    Robinson, Mike J F; Berridge, Kent C

    2013-02-18

    Learned cues for pleasant reward often elicit desire, which, in addicts, may become compulsive. According to the dominant view in addiction neuroscience and reinforcement modeling, such desires are the simple products of learning, coming from a past association with reward outcome. We demonstrate that cravings are more than merely the products of accumulated pleasure memories-even a repulsive learned cue for unpleasantness can become suddenly desired via the activation of mesocorticolimbic circuitry. Rats learned repulsion toward a Pavlovian cue (a briefly-inserted metal lever) that always predicted an unpleasant Dead Sea saltiness sensation. Yet, upon first reencounter in a novel sodium-depletion state to promote mesocorticolimbic reactivity (reflected by elevated Fos activation in ventral tegmentum, nucleus accumbens, ventral pallidum, and the orbitofrontal prefrontal cortex), the learned cue was instantly transformed into an attractive and powerful motivational magnet. Rats jumped and gnawed on the suddenly attractive Pavlovian lever cue, despite never having tasted intense saltiness as anything other than disgusting. Instant desire transformation of a learned cue contradicts views that Pavlovian desires are essentially based on previously learned values (e.g., prediction error or temporal difference models). Instead desire is recomputed at reencounter by integrating Pavlovian information with the current brain/physiological state. This powerful brain transformation reverses strong learned revulsion into avid attraction. When applied to addiction, related mesocorticolimbic transformations (e.g., drugs or neural sensitization) of cues for already-pleasant drug experiences could create even more intense cravings. This cue/state transformation helps define what it means to say that addiction hijacks brain limbic circuits of natural reward. Copyright © 2013 Elsevier Ltd. All rights reserved.

  13. What is stereoscopic vision good for?

    NASA Astrophysics Data System (ADS)

    Read, Jenny C. A.

    2015-03-01

    Stereo vision is a resource-intensive process. Nevertheless, it has evolved in many animals including mammals, birds, amphibians and insects. It must therefore convey significant fitness benefits. It is often assumed that the main benefit is improved accuracy of depth judgments, but camouflage breaking may be as important, particularly in predatory animals. In humans, for the last 150 years, stereo vision has been turned to a new use: helping us reproduce visual reality for artistic purposes. By recreating the different views of a scene seen by the two eyes, stereo achieves unprecedented levels of realism. However, it also has some unexpected effects on viewer experience. The disruption of established mechanisms for interpreting pictures may be one reason why some viewers find stereoscopic content disturbing. Stereo vision also has uses in ophthalmology. Clinical stereoacuity tests are used in the management of conditions such as strabismus and amblyopia as well as vision screening. Stereoacuity can reveal the effectiveness of therapy and even predict long-term outcomes post surgery. Yet current clinical stereo tests fall far short of the accuracy and precision achievable in the lab. At Newcastle University, we are exploiting the recent availability of autostereo 3D tablet computers to design a clinical stereotest app in the form of a game suitable for young children. Our goal is to enable quick, accurate and precise stereoacuity measures which will enable clinicians to obtain better outcomes for children with visual disorders.

  14. Evaluation of the Effectiveness of 3D Vascular Stereoscopic Models in Anatomy Instruction for First Year Medical Students

    ERIC Educational Resources Information Center

    Cui, Dongmei; Wilson, Timothy D.; Rockhold, Robin W.; Lehman, Michael N.; Lynch, James C.

    2017-01-01

    The head and neck region is one of the most complex areas featured in the medical gross anatomy curriculum. The effectiveness of using three-dimensional (3D) models to teach anatomy is a topic of much discussion in medical education research. However, the use of 3D stereoscopic models of the head and neck circulation in anatomy education has not…

  15. Effect of Stereoscopic Anaglyphic 3-Dimensional Video Didactics on Learning Neuroanatomy.

    PubMed

    Goodarzi, Amir; Monti, Sara; Lee, Darrin; Girgis, Fady

    2017-11-01

    The teaching of neuroanatomy in medical education has historically been based on didactic instruction, cadaveric dissections, and intraoperative experience for students. Multiple novel 3-dimensional (3D) modalities have recently emerged. Among these, stereoscopic anaglyphic video is easily accessible and affordable, however, its effects have not yet formally been investigated. This study aimed to investigate if 3D stereoscopic anaglyphic video instruction in neuroanatomy could improve learning for content-naive students, as compared with 2-dimensional (2D) video instruction. A single-site controlled prospective case control study was conducted at the School of Education. Content knowledge was assessed at baseline, followed by the presentation of an instructional neuroanatomy video. Participants viewed the video in either 2D or 3D format and then completed a written test of skull base neuroanatomy. Pretest and post-test performances were analyzed with independent Student's t-tests and analysis of covariance. Our study was completed by 249 subjects. At baseline, the 2D (n = 124, F = 97) and 3D groups (n = 125, F = 96) were similar, although the 3D group was older by 1.7 years (P = 0.0355) and the curricula of participating classes differed (P < 0.0001). Average scores for the 3D group were higher for both pretest (2D, M = 19.9%, standard deviation [SD] = 12.5% vs. 3D, M = 23.9%, SD = 14.9%, P = 0.0234) and post-test performances (2D, M = 68.5%, SD = 18.6% vs. 3D, M = 77.3%, SD = 18.8%, P = 0.003), but the magnitude of improvement across groups did not reach statistical significance (2D, M = 48.7%, SD = 21.3%, vs. 3D, M = 53.5%, SD = 22.7%, P = 0.0855). Incorporation of 3D video instruction into curricula without careful integration is insufficient to promote learning over 2D video. Published by Elsevier Inc.

  16. Achromatized transmission-type holographic screen for a multiview stereoscopic image system

    NASA Astrophysics Data System (ADS)

    Hwang, Seon-Ho; Bobrinev, V. I.; Son, Jung-Young; Shestak, S. A.; Jeon, Hyung-Wook

    1997-09-01

    The main drawback of the use of transmission-type holographic screens is poor color reproduction caused by their high spectral dispersion. For overcoming this drawback, a long, narrow diffusing slit is used as an object when recording the screen. The necessary size and position of the slit relative to the photoplate and to the recording and reconstruction beams are determined by the phase relations of the beams. By use of the slit, holographic screens of 30 cm 40 cm are recorded with a diverging reference beam and are used to display a multiview full-color stereoscopic image. The images displayed on the screen show no sign of color separation except near the edges of the screen. The image brightness on the screen is high enough that it can be watched in a normally illuminated room.

  17. Can Students Really Multitask? An Experimental Study of Instant Messaging while Reading

    ERIC Educational Resources Information Center

    Bowman, Laura L.; Levine, Laura E.; Waite, Bradley M.; Gendron, Michael

    2010-01-01

    Students often "multitask" with electronic media while doing schoolwork. We examined the effects of one form of media often used in such multitasking, instant messaging (IM). We predicted that students who engaged in IMing while reading a typical academic psychology passage online would take longer to read the passage and would perform more poorly…

  18. WhatsApp Goes to School: Mobile Instant Messaging between Teachers and Students

    ERIC Educational Resources Information Center

    Bouhnik, Dan; Deshen, Mor

    2014-01-01

    WhatsApp is a Smartphone application for instant messaging. Lately the application's popularity has risen. One of the unique features of the application is its ability to enhance communication within a group. Classroom communication between teaching faculty and high school students using WhatsApp has not yet, to our knowledge, been researched…

  19. A compact high-definition low-cost digital stereoscopic video camera for rapid robotic surgery development.

    PubMed

    Carlson, Jay; Kowalczuk, Jędrzej; Psota, Eric; Pérez, Lance C

    2012-01-01

    Robotic surgical platforms require vision feedback systems, which often consist of low-resolution, expensive, single-imager analog cameras. These systems are retooled for 3D display by simply doubling the cameras and outboard control units. Here, a fully-integrated digital stereoscopic video camera employing high-definition sensors and a class-compliant USB video interface is presented. This system can be used with low-cost PC hardware and consumer-level 3D displays for tele-medical surgical applications including military medical support, disaster relief, and space exploration.

  20. UHECR mass composition measurement at Telescope Array via stereoscopic observation

    NASA Astrophysics Data System (ADS)

    Stroman, Thomas; Telescope Array Collaboration

    2015-04-01

    The masses of primary ultra-high-energy cosmic-ray (UHECR) nuclei cannot be measured directly on an individual basis, but constraints on the chemical composition can be inferred from the distributions of observable properties. The atmospheric slant depth at which a UHECR-induced extensive air shower reaches its maximum number of particles, Xmax, is particularly sensitive to the mass of the incident nucleus, occurring earlier in the shower's longitudinal development for heavier nuclei at a given energy. The Telescope Array in west-central Utah, the northern hemisphere's largest UHECR detector, is equipped for accurate Xmax and energy measurements via stereoscopic fluorescence observation. Using data from seven years of operation, we will present Xmax distributions at several energies E >10 18 . 2eV , and compare them to distributions predicted by detailed detector simulations under an assortment of assumed UHECR compositions and high-energy hadronic interaction models.

  1. Assessing the precision of gaze following using a stereoscopic 3D virtual reality setting.

    PubMed

    Atabaki, Artin; Marciniak, Karolina; Dicke, Peter W; Thier, Peter

    2015-07-01

    Despite the ecological importance of gaze following, little is known about the underlying neuronal processes, which allow us to extract gaze direction from the geometric features of the eye and head of a conspecific. In order to understand the neuronal mechanisms underlying this ability, a careful description of the capacity and the limitations of gaze following at the behavioral level is needed. Previous studies of gaze following, which relied on naturalistic settings have the disadvantage of allowing only very limited control of potentially relevant visual features guiding gaze following, such as the contrast of iris and sclera, the shape of the eyelids and--in the case of photographs--they lack depth. Hence, in order to get full control of potentially relevant features we decided to study gaze following of human observers guided by the gaze of a human avatar seen stereoscopically. To this end we established a stereoscopic 3D virtual reality setup, in which we tested human subjects' abilities to detect at which target a human avatar was looking at. Following the gaze of the avatar showed all the features of the gaze following of a natural person, namely a substantial degree of precision associated with a consistent pattern of systematic deviations from the target. Poor stereo vision affected performance surprisingly little (only in certain experimental conditions). Only gaze following guided by targets at larger downward eccentricities exhibited a differential effect of the presence or absence of accompanying movements of the avatar's eyelids and eyebrows. Copyright © 2015 Elsevier Ltd. All rights reserved.

  2. An analysis of un-dissolved powders of instant powdered soup by using ultrasonographic image

    NASA Astrophysics Data System (ADS)

    Kawaai, Yukinori; Kato, Kunihito; Yamamoto, Kazuhiko; Kasamatsu, Chinatsu

    2008-11-01

    Nowadays, there are many instant powdered soups around us. When we make instant powdered soup, sometimes we cannot dissolve powders perfectly. Food manufacturers want to improve this problem in order to make better products. Therefore, they have to measure the state and volume of un-dissolved powders. Earlier methods for analyzing removed the un-dissolved powders from the container, the state of the un-dissolved power was changed. Our research using ultrasonographic image can measure the state of un-dissolved powders with no change by taking cross sections of the soup. We then make 3D soup model from these cross sections of soup. Therefore we can observe the inside of soup that we do not have ever seen. We construct accurate 3D model. We can visualize the state and volume of un-dissolved powders with analyzing the 3D soup models.

  3. Extraction and preparation of high-aroma and low-caffeine instant green teas by the novel column chromatographic extraction method with gradient elution.

    PubMed

    Li, Qing-Rong; Wu, Min; Huang, Rui-Jie; Chen, Ya-Fei; Chen, Chan-Jian; Li, Hui; Ni, He; Li, Hai-Hang

    2017-06-01

    The lack of aroma and natural taste is a critical problem in production and consumption of instant green teas. A method to prepare instant green teas high in-natural-aroma and low-caffeine by the novel column chromatographic extraction with gradient elution is reported. This method simultaneously extracted aroma (or volatile) and non-aroma compounds from green tea. Green tea was loaded into columns with 2.0-fold of petroleum ether (PE): ethanol (8:2). After standing for 3 h until the aroma compounds dissolved, the column was sequentially eluted with 3.0-fold 40% ethanol and 3.5-fold water. The eluant was collected together and automatically separated into PE and ethanol aqueous phases. The aroma extracts was obtained by vacuum-evaporation of PE phase at 45 °C. The ethanol aqueous phase was vacuum-concentrated to aqueous and partially or fully decaffeinated with 4% or 9% charcoal at 70 °C. A regular instant green tea with epigallocatechin-3-gallate: caffeine of 3.5:1 and a low-caffeine instant green tea (less than 1% caffeine) with excellent aroma and taste were prepared, by combining the aroma and non-aroma extracts at a 1:10 ratio. This work provides a practical approach to solve the low-aroma and low-taste problems in the production of high quality instant green teas.

  4. Instant Video Revisiting for Reflection: Extending the Learning of Children and Teachers.

    ERIC Educational Resources Information Center

    Hong, Seong B.; Broderick, Jane T.

    This article discusses how instant video revisiting (IVR) promotes reflective thinking for both teachers and children. IVR was used as a daily classroom experience with both the children and the teachers throughout one semester in two preschool classrooms with children 2.5 to 5 years old. The teachers used a digital video camera to generate data…

  5. Efficiency of instant messaging applications in coordination of emergency calls for combat injuries: A pilot study.

    PubMed

    Eksert, Sami; Aşık, Mehmet Burak; Akay, Sinan; Keklikçi, Kenan; Aydın, Fevzi Nuri; Çoban, Mehmet; Kantemir, Ali; Güngör, Onur; Garip, Beyazıt; Turgut, Mustafa Suphi; Olcay, Kenan

    2017-05-01

    Coordination of an emergency response team is an important determinant of prompt treatment for combat injuries in hospitals. The authors hypothesized that instant messaging applications for smartphones could be appropriate tools for notifying emergency response team members. The objective of this study was to investigate the efficiency of a commercial instant messaging application (WhatsApp, Mountain View, CA) as a communication tool for the emergency team in a level-I trauma center. We retrospectively evaluated the messages in the instant messaging application group that was formed to coordinate responses to patients who suffered from combat injuries and who were transported to our hospital via helicopter during an 8-week period. We evaluated the response times, response time periods during or outside of work hours, and the differences in the response times of doctors, nurses, and technicians among the members of the emergency team to the team leader's initial message about the patients. A total of 510 emergency call messages pertaining to 17 combat injury emergency cases were logged. The median time of emergency response was 4.1 minutes, 6 minutes, and 5.3 minutes for doctors, nurses, and the other team members, respectively. The differences in these response times between the groups were statistically significant (p=0.03), with subgroup analyses revealing significant differences between doctors and nurses (p=0.038). However, no statistically significant differences were observed between the doctors and the technicians (p=0.19) or the nurses and the technicians (p=1.0). From the team leader's perspective, using this application reduced the workload and the time loss, and also encouraged the team. Instant messaging applications for smartphones can be efficient, easy-to-operate, and time-saving communication tools in the transfer of medical information and the coordination of emergency response team members in hospitals.

  6. Analysis of scene distortions in stereoscopic images due to the variation of the ideal viewing conditions

    NASA Astrophysics Data System (ADS)

    Viale, Alberto; Villa, Dario

    2011-03-01

    Recently stereoscopy has increased a lot its popularity and various technologies are spreading in theaters and homes allowing observation of stereoscopic images and movies, becoming affordable even for home users. However there are some golden rules that users should follow to ensure a better enjoyment of stereoscopic images, first of all the viewing condition should not be too different from the ideal ones, which were assumed during the production process. To allow the user to perceive stereo depth instead of a flat image, two different views of the same scene are shown to the subject, one is seen just through his left eye and the other just through the right one; the vision process is making the work of merging the two images in a virtual three-dimensional scene, giving to the user the perception of depth. The two images presented to the user were created, either from image synthesis or from more traditional techniques, following the rules of perspective. These rules need some boundary conditions to be explicit, such as eye separation, field of view, parallax distance, viewer position and orientation. In this paper we are interested in studying how the variation of the viewer position and orientation from the ideal ones expressed as specified parameters in the image creation process, is affecting the correctness of the reconstruction of the three-dimensional virtual scene.

  7. Efficacy of Barabasz's Instant Alert Hypnosis in the Treatment of ADHD with Neurotherapy.

    ERIC Educational Resources Information Center

    Anderson, Kathryn; Barabasz, Marianne; Barabasz, Arreed; Warner, Dennis

    2000-01-01

    Tested use of instant alert hypnosis on 16 children diagnosed with attention deficit disorder. Found that EEG beta-theta ratio means were significantly higher in trials of neurotherapy combined with alert hypnosis than neurotherapy alone. Beta was significantly enhanced, whereas theta was inhibited. Identified improved treatment efficacy and…

  8. Surgical approaches to complex vascular lesions: the use of virtual reality and stereoscopic analysis as a tool for resident and student education.

    PubMed

    Agarwal, Nitin; Schmitt, Paul J; Sukul, Vishad; Prestigiacomo, Charles J

    2012-08-01

    Virtual reality training for complex tasks has been shown to be of benefit in fields involving highly technical and demanding skill sets. The use of a stereoscopic three-dimensional (3D) virtual reality environment to teach a patient-specific analysis of the microsurgical treatment modalities of a complex basilar aneurysm is presented. Three different surgical approaches were evaluated in a virtual environment and then compared to elucidate the best surgical approach. These approaches were assessed with regard to the line-of-sight, skull base anatomy and visualisation of the relevant anatomy at the level of the basilar artery and surrounding structures. Overall, the stereoscopic 3D virtual reality environment with fusion of multimodality imaging affords an excellent teaching tool for residents and medical students to learn surgical approaches to vascular lesions. Future studies will assess the educational benefits of this modality and develop a series of metrics for student assessments.

  9. Distributed Adaptive Control: Beyond Single-Instant, Discrete Variables

    NASA Technical Reports Server (NTRS)

    Wolpert, David H.; Bieniawski, Stefan

    2005-01-01

    In extensive form noncooperative game theory, at each instant t, each agent i sets its state x, independently of the other agents, by sampling an associated distribution, q(sub i)(x(sub i)). The coupling between the agents arises in the joint evolution of those distributions. Distributed control problems can be cast the same way. In those problems the system designer sets aspects of the joint evolution of the distributions to try to optimize the goal for the overall system. Now information theory tells us what the separate q(sub i) of the agents are most likely to be if the system were to have a particular expected value of the objective function G(x(sub 1),x(sub 2), ...). So one can view the job of the system designer as speeding an iterative process. Each step of that process starts with a specified value of E(G), and the convergence of the q(sub i) to the most likely set of distributions consistent with that value. After this the target value for E(sub q)(G) is lowered, and then the process repeats. Previous work has elaborated many schemes for implementing this process when the underlying variables x(sub i) all have a finite number of possible values and G does not extend to multiple instants in time. That work also is based on a fixed mapping from agents to control devices, so that the the statistical independence of the agents' moves means independence of the device states. This paper also extends that work to relax all of these restrictions. This extends the applicability of that work to include continuous spaces and Reinforcement Learning. This paper also elaborates how some of that earlier work can be viewed as a first-principles justification of evolution-based search algorithms.

  10. Measurement of compressed breast thickness by optical stereoscopic photogrammetry

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Tyson, Albert H.; Mawdsley, Gordon E.; Yaffe, Martin J.

    2009-02-15

    The determination of volumetric breast density (VBD) from mammograms requires accurate knowledge of the thickness of the compressed breast. In attempting to accurately determine VBD from images obtained on conventional mammography systems, the authors found that the thickness reported by a number of mammography systems in the field varied by as much as 15 mm when compressing the same breast or phantom. In order to evaluate the behavior of mammographic compression systems and to be able to predict the thickness at different locations in the breast on patients, they have developed a method for measuring the local thickness of themore » breast at all points of contact with the compression paddle using optical stereoscopic photogrammetry. On both flat (solid) and compressible phantoms, the measurements were accurate to better than 1 mm with a precision of 0.2 mm. In a pilot study, this method was used to measure thickness on 108 volunteers who were undergoing mammography examination. This measurement tool will allow us to characterize paddle surface deformations, deflections and calibration offsets for mammographic units.« less

  11. Measurement of compressed breast thickness by optical stereoscopic photogrammetry.

    PubMed

    Tyson, Albert H; Mawdsley, Gordon E; Yaffe, Martin J

    2009-02-01

    The determination of volumetric breast density (VBD) from mammograms requires accurate knowledge of the thickness of the compressed breast. In attempting to accurately determine VBD from images obtained on conventional mammography systems, the authors found that the thickness reported by a number of mammography systems in the field varied by as much as 15 mm when compressing the same breast or phantom. In order to evaluate the behavior of mammographic compression systems and to be able to predict the thickness at different locations in the breast on patients, they have developed a method for measuring the local thickness of the breast at all points of contact with the compression paddle using optical stereoscopic photogrammetry. On both flat (solid) and compressible phantoms, the measurements were accurate to better than 1 mm with a precision of 0.2 mm. In a pilot study, this method was used to measure thickness on 108 volunteers who were undergoing mammography examination. This measurement tool will allow us to characterize paddle surface deformations, deflections and calibration offsets for mammographic units.

  12. Telescope Array UHECR composition measurement via stereoscopic fluorescence observation

    NASA Astrophysics Data System (ADS)

    Stroman, Thomas; Bergman, Douglas; Telescope Array Collaboration

    2016-03-01

    When entering Earth's atmosphere at ultra-high energies, cosmic rays (UHECRs) produce extensive air showers whose longitudinal development is influenced by the incident primary particle's mass. Each longitudinal shower profile reaches its maximum particle count at an atmospheric slant depth Xmax, and the distributions of observed Xmax values can be compared to those predicted by detailed simulations of the air-shower physics and the detector; accurately simulated compositions that most closely resemble that found in nature will produce the best agreement between predicted and observed Xmax distributions. This is the basis of composition measurement at the Telescope Array experiment, the largest and most sensitive UHECR detector in the northern hemisphere. At the perimeter of a large surface-detector array are three fluorescence telescope stations, whose overlapping apertures enable high-precision reconstruction of Xmax from stereoscopic observation of air-shower longitudinal profiles. We present the distribution of Xmax observed during eight years of operation, and from comparisons with several simulated combinations of composition and high-energy hadronic physics, we show that a low primary mass is favored at E >10 18 . 2 eV.

  13. Stereoscopic, thermal, and true deep cumulus cloud top heights

    NASA Astrophysics Data System (ADS)

    Llewellyn-Jones, D. T.; Corlett, G. K.; Lawrence, S. P.; Remedios, J. J.; Sherwood, S. C.; Chae, J.; Minnis, P.; McGill, M.

    2004-05-01

    We compare cloud-top height estimates from several sensors: thermal tops from GOES-8 and MODIS, stereoscopic tops from MISR, and directly measured heights from the Goddard Cloud Physics Lidar on board the ER-2, all collected during the CRYSTAL-FACE field campaign. Comparisons reveal a persistent 1-2 km underestimation of cloud-top heights by thermal imagery, even when the finite optical extinctions near cloud top and in thin overlying cirrus are taken into account. The most severe underestimates occur for the tallest clouds. The MISR "best-sinds" and lidar estimates disagree in very similar ways with thermally estimated tops, which we take as evidence of excellent performance by MISR. Encouraged by this, we use MISR to examine variations in cloud penetration and thermal top height errors in several locations of tropical deep convection over multiple seasons. The goals of this are, first, to learn how cloud penetration depends on the near-tropopause environment; and second, to gain further insight into the mysterious underestimation of tops by thermal imagery.

  14. Integrated control system environment for high-throughput tomography

    NASA Astrophysics Data System (ADS)

    Khokhriakov, Igor; Lottermoser, Lars; Beckmann, Felix

    2017-10-01

    The extensive progress in hardware in recent years makes it now possible to develop nearly real time control system for tomography experiments. Such system can perform all the routines that are necessary for the experiment and provide real time feedback to the user. This feedback can be used for instant monitoring and/or for real time reconstruction. The initial design and implementation of such system was presented in the SPIE publication in 2014 [1]. In this paper an update to the system is presented. The paper will cover the following 4 topics. The first topic simply gives an overview of the system. The second topic presents the way how we integrate different software components to achieve simplicity and flexibility. As it is still in research and design phase we need a possibility to easily adjust the system to our needs introducing new components or removing old ones. The third topic presents a hardware driven tomography experiment design implemented at one of our beamlines. The basic idea is that a hardware signal is sent to the instrument hardware (camera, shutter etc). This signal is emitted by the controller of the sample axis which defines the moment when the system is ready to capture the next image i.e. next rotation angle. Finally as our software is in a constant process of evaluation a continuous integration process was implemented to reduce the time cost of redeployment and configuration of new versions.

  15. Constant Companions: Instant Messaging Conversations as Sustainable Supportive Study Structures amongst Undergraduate Peers

    ERIC Educational Resources Information Center

    Timmis, Sue

    2012-01-01

    Universities are facing severe cuts in funding and a transformation of both the economic model underpinning higher education and the relationship between students, tutors and universities and the traditional forms of support for students' learning may be eroded. At the same time, mobile communications, instant messaging and social networking are…

  16. 3 CFR - Improving Availability of Relevant Executive Branch Records to the National Instant Criminal...

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ...) the Department of Defense; (ii) the Department of Health and Human Services; (iii) the Department of... National Instant Criminal Background Check System Memorandum for the Heads of Executive Departments and... its requirements, the NIAA mandated that executive departments and agencies (agencies) provide...

  17. A virtual reality oriented clinical experiment on post-stroke rehabilitation: performance and preference comparison among different stereoscopic displays­

    NASA Astrophysics Data System (ADS)

    Yeh, Shih-Ching; Rizzo, Albert; Sawchuk, Alexander A.

    2007-02-01

    We have developed a novel VR task: the Dynamic Reaching Test, that measures human forearm movement in 3D space. In this task, three different stereoscopic displays: autostereoscopic (AS), shutter glasses (SG) and head mounted display (HMD), are used in tests in which subjects must catch a virtual ball thrown at them. Parameters such as percentage of successful catches, movement efficiency (subject path length compared to minimal path length), and reaction time are measured to evaluate differences in 3D perception among the three stereoscopic displays. The SG produces the highest percentage of successful catches, though the difference between the three displays is small, implying that users can perform the VR task with any of the displays. The SG and HMD produced the best movement efficiency, while the AS was slightly less efficient. Finally, the AS and HMD produced similar reaction times that were slightly higher (by 0.1 s) than the SG. We conclude that SG and HMD displays were the most effective, but only slightly better than the AS display.

  18. On-demand stereoscopic 3D displays for avionic and military applications

    NASA Astrophysics Data System (ADS)

    Sarma, Kalluri; Lu, Kanghua; Larson, Brent; Schmidt, John; Cupero, Frank

    2010-04-01

    High speed AM LCD flat panels are evaluated for use in Field Sequential Stereoscopic (FSS) 3D displays for military and avionic applications. A 120 Hz AM LCD is used in field-sequential mode for constructing eyewear-based as well as autostereoscopic 3D display demonstrators for test and evaluation. The COTS eyewear-based system uses shutter glasses to control left-eye/right-eye images. The autostereoscopic system uses a custom backlight to generate illuminating pupils for left and right eyes. It is driven in synchronization with the images on the LCD. Both displays provide 3D effect in full-color and full-resolution in the AM LCD flat panel. We have realized luminance greater than 200 fL in 3D mode with the autostereoscopic system for sunlight readability. The characterization results and performance attributes of both systems are described.

  19. Preliminary measurements of kinetic dust temperature using stereoscopic particle image velocimetry

    NASA Astrophysics Data System (ADS)

    Williams, Jeremiah; Thomas, Edward

    2004-11-01

    A dusty (or complex) plasma is a four-component system composed of ions, electrons, neutral particles and charged microparticles. The presence of the microparticle (i.e., dust) component alters the plasma environment, giving rise to a wide variety of new plasma phenomena. Recently, the Auburn Plasma Sciences Laboratory (PSL) has acquired and installed a stereoscopic PIV (stereo-PIV) diagnostic tool for dusty plasma investigations [Thomas, et. al., Phys. Plasmas, 11, L37 (2004)]. This presentation discusses the use of the stereo-PIV technique for determining the velocity space distribution function of the microparticle component of a dc glow discharge dusty plasma. These distribution functions are then used to make preliminary estimates of the kinetic temperature of the dust component. The data is compared to a simple energy balance model that relates the dust temperature to the electric field and neutral pressure.

  20. Remote stereoscopic video play platform for naked eyes based on the Android system

    NASA Astrophysics Data System (ADS)

    Jia, Changxin; Sang, Xinzhu; Liu, Jing; Cheng, Mingsheng

    2014-11-01

    As people's life quality have been improved significantly, the traditional 2D video technology can not meet people's urgent desire for a better video quality, which leads to the rapid development of 3D video technology. Simultaneously people want to watch 3D video in portable devices,. For achieving the above purpose, we set up a remote stereoscopic video play platform. The platform consists of a server and clients. The server is used for transmission of different formats of video and the client is responsible for receiving remote video for the next decoding and pixel restructuring. We utilize and improve Live555 as video transmission server. Live555 is a cross-platform open source project which provides solutions for streaming media such as RTSP protocol and supports transmission of multiple video formats. At the receiving end, we use our laboratory own player. The player for Android, which is with all the basic functions as the ordinary players do and able to play normal 2D video, is the basic structure for redevelopment. Also RTSP is implemented into this structure for telecommunication. In order to achieve stereoscopic display, we need to make pixel rearrangement in this player's decoding part. The decoding part is the local code which JNI interface calls so that we can extract video frames more effectively. The video formats that we process are left and right, up and down and nine grids. In the design and development, a large number of key technologies from Android application development have been employed, including a variety of wireless transmission, pixel restructuring and JNI call. By employing these key technologies, the design plan has been finally completed. After some updates and optimizations, the video player can play remote 3D video well anytime and anywhere and meet people's requirement.

  1. Sequential Monte Carlo Instant Radiosity.

    PubMed

    Hedman, Peter; Karras, Tero; Lehtinen, Jaakko

    2017-05-01

    Instant Radiosity and its derivatives are interactive methods for efficiently estimating global (indirect) illumination. They represent the last indirect bounce of illumination before the camera as the composite radiance field emitted by a set of virtual point light sources (VPLs). In complex scenes, current algorithms suffer from a difficult combination of two issues: it remains a challenge to distribute VPLs in a manner that simultaneously gives a high-quality indirect illumination solution for each frame, and to do so in a temporally coherent manner. We address both issues by building, and maintaining over time, an adaptive and temporally coherent distribution of VPLs in locations where they bring indirect light to the image. We introduce a novel heuristic sampling method that strives to only move as few of the VPLs between frames as possible. The result is, to the best of our knowledge, the first interactive global illumination algorithm that works in complex, highly-occluded scenes, suffers little from temporal flickering, supports moving cameras and light sources, and is output-sensitive in the sense that it places VPLs in locations that matter most to the final result.

  2. Effect of multiple freeze-thaw cycles on the quality of instant sea cucumber: Emphatically on water status of by LF-NMR and MRI.

    PubMed

    Tan, Mingqian; Lin, Zhuyi; Zu, Yinxue; Zhu, Beiwei; Cheng, Shasha

    2018-07-01

    Instant sea cucumber has become one popular product due to its convenience to eat, favourable taste and minimal loss of nutrients and bioactive components. However, there was rare information about the water dynamic of instant sea cucumber subjected to multiple freeze-thaw cycles. In this study, low-field nuclear magnetic resonance (LF-NMR) and magnetic resonance image (MRI) were employed to investigate the effect of freeze-thaw cycles on water status of instant sea cucumber. Four water populations corresponding to strongly bound water, weakly bound water, immobile water and free water were observed in instant sea cucumber. With the increase of freeze-thaw cycles, the transverse relaxation time of immobile and free water increased, while the peak area of free water decreased significantly. MRI enabled the visualization of water migration of instant sea cucumber during multiple freeze-thaw cycles. Multiple freeze-thaw cycles also led to significant changes of other quality properties including thawing loss, WHC, color parameters, texture and protein content, and enlarge the interspace between fiber network in microstructure. Good correlations between T 22 , A 22 , A 23 and thaw loss, WHC, L*, hardness and collagen content (0.873 ≤ r ≤ 0.958) revealed LF-NMR may be an effective real-time monitoring method of these physicochemical parameters as a non-destructive technique. Copyright © 2018 Elsevier Ltd. All rights reserved.

  3. Application of instant messaging software in the follow-up of patients using peritoneal dialysis, a randomised controlled trial.

    PubMed

    Cao, Fang; Li, Lanfei; Lin, Miao; Lin, Qinyu; Ruan, Yiping; Hong, Fuyuan

    2018-04-20

    This study aims to investigate the application value of Internet-based instant messaging software in the follow-up of patients using peritoneal dialysis. Peritoneal dialysis is an effective renal replacement treatment for end-stage renal disease. The clinical usefulness of Internet-based instant messaging software in the follow-up of peritoneal dialysis patients, including the incidence of peritonitis and exit-site infection, the levels of albumin and electrolytes and the degree of patients' satisfaction, remains unknown. Between January 2009-April 2016, a total of 160 patients underwent continuous peritoneal dialysis in the Department of Nephrology, Fujian Provincial Hospital were invited to participate voluntarily in this study. The patients were randomly assigned to the instant messenger (QQ) follow-up group (n = 80) and the traditional follow-up group (n = 80). The differences in death, hospitalisation, peritonitis, exit-site infection, and patients' satisfaction were investigated during 1 year of follow-up. The mean follow-up duration is 11.4 ± 1.5 months. Compared with the patients in the traditional follow-up group, patients in the QQ follow-up group showed higher levels of serum albumin (p = .009) and haemoglobin (p = .009), lower levels of phosphorus (p < .001) and calcium-phosphorus product (p = .001), and better degree of satisfaction (p < .001). Internet-based follow-up by instant messaging software appears to be a feasible and acceptable method of delivering peritoneal dialysis treatment for patients with end-stage renal disease. © 2018 John Wiley & Sons Ltd.

  4. Film patterned retarder for stereoscopic three-dimensional display using ink-jet printing method.

    PubMed

    Lim, Young Jin; Yu, Ji Hoon; Song, Ki Hoon; Lee, Myong-Hoon; Ren, Hongwen; Mun, Byung-June; Lee, Gi-Dong; Lee, Seung Hee

    2014-09-22

    We propose a film patterned retarder (FPR) for stereoscopic three-dimensional display with polarization glasses using ink-jet printing method. Conventional FPR process requires coating of photo-alignment and then UV exposure using wire-grid mask, which is very expensive and difficult. The proposed novel fabrication method utilizes a plastic substrate made of polyether sulfone and an alignment layer, poly (4, 4' - (9, 9 -fluorenyl) diphenylene cyclobutanyltetracarboximide) (9FDA/CBDA) in which the former and the latter aligns reactive mesogen along and perpendicular to the rubbing direction, respectively. The ink-jet printing of 9FDA/CBDA line by line allows fabricating the cost effective FPR which can be widely applied for 3D display applications.

  5. Stereoscopic Machine-Vision System Using Projected Circles

    NASA Technical Reports Server (NTRS)

    Mackey, Jeffrey R.

    2010-01-01

    A machine-vision system capable of detecting obstacles large enough to damage or trap a robotic vehicle is undergoing development. The system includes (1) a pattern generator that projects concentric circles of laser light forward onto the terrain, (2) a stereoscopic pair of cameras that are aimed forward to acquire images of the circles, (3) a frame grabber and digitizer for acquiring image data from the cameras, and (4) a single-board computer that processes the data. The system is being developed as a prototype of machine- vision systems to enable robotic vehicles ( rovers ) on remote planets to avoid craters, large rocks, and other terrain features that could capture or damage the vehicles. Potential terrestrial applications of systems like this one could include terrain mapping, collision avoidance, navigation of robotic vehicles, mining, and robotic rescue. This system is based partly on the same principles as those of a prior stereoscopic machine-vision system in which the cameras acquire images of a single stripe of laser light that is swept forward across the terrain. However, this system is designed to afford improvements over some of the undesirable features of the prior system, including the need for a pan-and-tilt mechanism to aim the laser to generate the swept stripe, ambiguities in interpretation of the single-stripe image, the time needed to sweep the stripe across the terrain and process the data from many images acquired during that time, and difficulty of calibration because of the narrowness of the stripe. In this system, the pattern generator does not contain any moving parts and need not be mounted on a pan-and-tilt mechanism: the pattern of concentric circles is projected steadily in the forward direction. The system calibrates itself by use of data acquired during projection of the concentric-circle pattern onto a known target representing flat ground. The calibration- target image data are stored in the computer memory for use as a

  6. Instant Messaging in a Context of Virtual Schooling: Balancing the Affordances and Challenges

    ERIC Educational Resources Information Center

    Murphy, Elizabeth; Manzanares, Maria A. Rodriguez

    2008-01-01

    This article reports on a case study of Instant Messaging (IM) in a context of high-school virtual schooling. Data collection relied on interviews conducted with 20 participants in a context of high-school web-based instruction in Newfoundland and Labrador, Canada. The participants included e-teachers as well as other distance education personnel.…

  7. Optimization of instant dalia dessert pre-mix production by using response surface methodology.

    PubMed

    Jha, Alok; Shalini, B N; Patel, Ashok Ambalal; Singh, Mithilesh; Rasane, Prasad

    2015-02-01

    Dalia, a wheat-based, particulate containing dairy dessert is popularly consumed as a breakfast food and is also considered as a health food. Though popular throughout Northern parts of the country, its limited shelf-life even under refrigeration imposes severe restrictions on its organized manufacture and marketing. In order to promote dalia dessert as a marketable product, in the present study, a process was developed for manufacture of instant dalia pre-mix, as a dry product with long shelf-life, which could be attractively packaged and easily reconstituted for consumption. During the investigation, the effect of different levels of milk solids and wheat solids was studied on dalia pre-mix quality by employing a central composite rotatable design (CCRD). The suggested formulation had 17.82 % milk solids and 2.87 % wheat solids. This formulation was found to be most appropriate for manufacture of instant dalia pre-mix with predicted sensory scores (Max. 100) of 85.35, 41.98 and 67.27 for mouthfeel, consistency and flavor, respectively; the viscosity of the product was 941.0 cp.

  8. How much crosstalk can be allowed in a stereoscopic system at various grey levels?

    NASA Astrophysics Data System (ADS)

    Shestak, Sergey; Kim, Daesik; Kim, Yongie

    2012-03-01

    We have calculated a perceptual threshold of stereoscopic crosstalk on the basis of mathematical model of human vision sensitivity. Instead of linear model of just noticeable difference (JND) known as Weber's law we applied nonlinear Barten's model. The predicted crosstalk threshold varies with the background luminance. The calculated values of threshold are in a reasonable agreement with known experimental data. We calculated perceptual threshold of crosstalk for various combinations of the applied grey level. This result can be applied for the assessment of grey-to-grey crosstalk compensation. Further computational analysis of the applied model predicts the increase of the displayable image contrast with reduction of the maximum displayable luminance.

  9. The design and implementation of stereoscopic 3D scalable vector graphics based on WebKit

    NASA Astrophysics Data System (ADS)

    Liu, Zhongxin; Wang, Wenmin; Wang, Ronggang

    2014-03-01

    Scalable Vector Graphics (SVG), which is a language designed based on eXtensible Markup Language (XML), is used to describe basic shapes embedded in webpages, such as circles and rectangles. However, it can only depict 2D shapes. As a consequence, web pages using classical SVG can only display 2D shapes on a screen. With the increasing development of stereoscopic 3D (S3D) technology, binocular 3D devices have been widely used. Under this circumstance, we intend to extend the widely used web rendering engine WebKit to support the description and display of S3D webpages. Therefore, the extension of SVG is of necessity. In this paper, we will describe how to design and implement SVG shapes with stereoscopic 3D mode. Two attributes representing the depth and thickness are added to support S3D shapes. The elimination of hidden lines and hidden surfaces, which is an important process in this project, is described as well. The modification of WebKit is also discussed, which is made to support the generation of both left view and right view at the same time. As is shown in the result, in contrast to the 2D shapes generated by the Google Chrome web browser, the shapes got from our modified browser are in S3D mode. With the feeling of depth and thickness, the shapes seem to be real 3D objects away from the screen, rather than simple curves and lines as before.

  10. Simplified multi-element analysis of ground and instant coffees by ICP-OES and FAAS.

    PubMed

    Szymczycha-Madeja, Anna; Welna, Maja; Pohl, Pawel

    2015-01-01

    A simplified alternative to the wet digestion sample preparation procedure for roasted ground and instant coffees has been developed and validated for the determination of different elements by inductively coupled plasma optical emission spectrometry (ICP-OES) (Al, Ba, Cd, Co, Cr, Cu, Mn, Ni, Pb, Sr, Zn) and flame atomic absorption spectrometry (FAAS) (Ca, Fe, K, Mg, Na). The proposed procedure, i.e. the ultrasound-assisted solubilisation in aqua regia, is quite fast and simple, requires minimal use of reagents, and demonstrated good analytical performance, i.e. accuracy from -4.7% to 1.9%, precision within 0.5-8.6% and recovery in the range 93.5-103%. Detection limits of elements were from 0.086 ng ml(-1) (Sr) to 40 ng ml(-1) (Fe). A preliminary classification of 18 samples of ground and instant coffees was successfully made based on concentrations of selected elements and using principal component analysis and hierarchic cluster analysis.

  11. Instant polysaccharide-based emulsions: impact of microstructure on lipolysis.

    PubMed

    Torcello-Gómez, Amelia; Foster, Timothy J

    2017-06-21

    The development of emulsion-based products through optimisation of ingredients, reduction in energy-input during manufacture, while fulfilling healthy attributes, are major objectives within the food industry. Instant emulsions can meet these features, but comprehensive studies are necessary to investigate the effect of the initial formulation on the final microstructure and, in turn, on the in vitro lipolysis, comprising the double aim of this work. The instant emulsion is formed within 1.5-3 min after pouring the aqueous phase into the oil phase which contains a mixture of emulsifier (Tween 20), swelling particles (Sephadex) and thickeners (hydroxypropylmethylcellulose, HPMC, and guar gum, GG) under mild shearing (180 rpm). The creation of oil-in-water emulsions is monitored in situ by viscosity analysis, the final microstructure visualised by microscopy and the release of free fatty acids under simulated intestinal conditions quantified by titration. Increasing the concentration and molecular weight (M w ) of GG leads to smaller emulsion droplets due to increased bulk viscosity upon shearing. This droplet size reduction is magnified when increasing the M w of HPMC or swelling capacity of viscosifying particles. In addition, in the absence of the emulsifier Tween 20, the sole use of high-Mw HPMC is effective in emulsification due to combined increased bulk viscosity and interfacial activity. Hence, optimisation of the ingredient choice and usage level is possible when designing microstructures. Finally, emulsions with larger droplet size (>20 μm) display a slower rate and lower extent of lipolysis, while finer emulsions (droplet size ≤20 μm) exhibit maximum rate and extent profiles. This correlates with the extent of emulsion destabilisation observed under intestinal conditions.

  12. ESTABLISHING A STEREOSCOPIC TECHNIQUE FOR DETERMINING THE KINEMATIC PROPERTIES OF SOLAR WIND TRANSIENTS BASED ON A GENERALIZED SELF-SIMILARLY EXPANDING CIRCULAR GEOMETRY

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Davies, J. A.; Perry, C. H.; Harrison, R. A.

    2013-11-10

    The twin-spacecraft STEREO mission has enabled simultaneous white-light imaging of the solar corona and inner heliosphere from multiple vantage points. This has led to the development of numerous stereoscopic techniques to investigate the three-dimensional structure and kinematics of solar wind transients such as coronal mass ejections (CMEs). Two such methods—triangulation and the tangent to a sphere—can be used to determine time profiles of the propagation direction and radial distance (and thereby radial speed) of a solar wind transient as it travels through the inner heliosphere, based on its time-elongation profile viewed by two observers. These techniques are founded on themore » assumption that the transient can be characterized as a point source (fixed φ, FP, approximation) or a circle attached to Sun-center (harmonic mean, HM, approximation), respectively. These geometries constitute extreme descriptions of solar wind transients, in terms of their cross-sectional extent. Here, we present the stereoscopic expressions necessary to derive propagation direction and radial distance/speed profiles of such transients based on the more generalized self-similar expansion (SSE) geometry, for which the FP and HM geometries form the limiting cases; our implementation of these equations is termed the stereoscopic SSE method. We apply the technique to two Earth-directed CMEs from different phases of the STEREO mission, the well-studied event of 2008 December and a more recent event from 2012 March. The latter CME was fast, with an initial speed exceeding 2000 km s{sup –1}, and highly geoeffective, in stark contrast to the slow and ineffectual 2008 December CME.« less

  13. Mobile Immersion: An Experiment Using Mobile Instant Messenger to Support Second-Language Learning

    ERIC Educational Resources Information Center

    Lai, Arthur

    2016-01-01

    Immersion has been an acclaimed approach for second-language acquisition, but is not available to most students. The idea of this study was to create a mobile immersion environment on a smartphone using a mobile instant messenger, WhatsApp™. Forty-five Form-1 (7th grade) students divided into the Mobile Group and Control Group participated in a…

  14. Becoming Embedded: Incorporating Instant Messaging and the Ongoing Evolution of a Virtual Reference Service

    ERIC Educational Resources Information Center

    Stormont, Sam

    2010-01-01

    The creation of an instant messaging (IM) service is described. The challenges encountered in developing, launching, and maintaining the project are examined and include technical support, archiving, balancing different formats, privacy, assessment, training, and the effectiveness of the IM channel. The process of choosing an aggregator and a…

  15. Corrective Feedback via Instant Messenger Learning Activities in NS-NNS and NNS-NNS Dyads

    ERIC Educational Resources Information Center

    Sotillo, Susana

    2005-01-01

    This exploratory study examines corrective feedback in native speaker-nonnative speaker (NS-NNS) and NNS-NNS dyads while participants were engaged in communicative and problem-solving activities via "Yahoo! Instant Messenger" (YIM). As "negotiation of meaning" studies of the 1990s have shown, linguistic items which learners negotiate in…

  16. Positron Emission Tomography - Computed Tomography (PET/CT)

    MedlinePlus

    ... A-Z Positron Emission Tomography - Computed Tomography (PET/CT) Positron emission tomography (PET) uses small amounts of ... What is Positron Emission Tomography – Computed Tomography (PET/CT) Scanning? Positron emission tomography, also called PET imaging ...

  17. Attack of the S. Mutans!: a stereoscopic-3D multiplayer direct-manipulation behavior-modification serious game for improving oral health in pre-teens

    NASA Astrophysics Data System (ADS)

    Hollander, Ari; Rose, Howard; Kollin, Joel; Moss, William

    2011-03-01

    Attack! of the S. Mutans is a multi-player game designed to harness the immersion and appeal possible with wide-fieldof- view stereoscopic 3D to combat the tooth decay epidemic. Tooth decay is one of the leading causes of school absences and costs more than $100B annually in the U.S. In 2008 the authors received a grant from the National Institutes of Health to build a science museum exhibit that included a suite of serious games involving the behaviors and bacteria that cause cavities. The centerpiece is an adventure game where five simultaneous players use modified Wii controllers to battle biofilms and bacteria while immersed in environments generated within a 11-foot stereoscopic WUXGA display. The authors describe the system and interface used in this prototype application and some of the ways they attempted to use the power of immersion and the appeal of S3D revolution to change health attitudes and self-care habits.

  18. A Customized Workflow-Driven Instant Messaging System Support Team Communication in the Hospital.

    PubMed

    Lee, Ying-Li; Chien, Tsai-Feng; Chen, Hsiu-Chin

    2016-01-01

    Effective communication among the healthcare team is a very important skill to support team resource management (TRM). However, we take too much effort to connect with other team members by using traditional telephone communication. In this study, we developed an instant messaging system embedded in the original hospital information system and evaluated the preliminary outcome and the usage of the system.

  19. Optometric measurements predict performance but not comfort on a virtual object placement task with a stereoscopic three-dimensional display

    NASA Astrophysics Data System (ADS)

    McIntire, John P.; Wright, Steve T.; Harrington, Lawrence K.; Havig, Paul R.; Watamaniuk, Scott N. J.; Heft, Eric L.

    2014-06-01

    Twelve participants were tested on a simple virtual object precision placement task while viewing a stereoscopic three-dimensional (S3-D) display. Inclusion criteria included uncorrected or best corrected vision of 20/20 or better in each eye and stereopsis of at least 40 arc sec using the Titmus stereotest. Additionally, binocular function was assessed, including measurements of distant and near phoria (horizontal and vertical) and distant and near horizontal fusion ranges using standard optometric clinical techniques. Before each of six 30 min experimental sessions, measurements of phoria and fusion ranges were repeated using a Keystone View Telebinocular and an S3-D display, respectively. All participants completed experimental sessions in which the task required the precision placement of a virtual object in depth at the same location as a target object. Subjective discomfort was assessed using the simulator sickness questionnaire. Individual placement accuracy in S3-D trials was significantly correlated with several of the binocular screening outcomes: viewers with larger convergent fusion ranges (measured at near distance), larger total fusion ranges (convergent plus divergent ranges, measured at near distance), and/or lower (better) stereoscopic acuity thresholds were more accurate on the placement task. No screening measures were predictive of subjective discomfort, perhaps due to the low levels of discomfort induced.

  20. Relationship of dough thermomechanical properties with oil uptake, cooking and textural properties of instant fried noodles.

    PubMed

    Gulia, Neelam; Khatkar, B S

    2014-04-01

    Instant noodles were prepared from fifteen diverse wheat cultivars varying widely in their flour quality and dough rheology. Dough thermomechanical parameters obtained by Mixolab and flour analytical properties were correlated with the quality of instant noodles including oil uptake, cooking quality and textural attributes. The Mixolab parameters dough development time and dough stability showed significant positive correlation with cooking time, cooked weight, overall acceptability, hardness, springiness, cohesiveness and chewiness of noodles, while negatively correlated with oil uptake and cooking loss, therefore, exhibiting a marked positive effect on quality of instant noodles. Lower protein breakdown represented by C2 torque was also positively related with overall acceptability, hardness, springiness, cohesiveness and chewiness of noodles. Stickiness/adhesiveness of noodles was revealed to be mainly conferred by falling number values (R (2 )= 0.671) and damaged starch (R (2 )= 0.523) content of wheat flour samples. Flour samples with lesser values of protein content, sodium dodecyl sulphate sedimentation volume, thermal stability of proteins, dough stability and dough development time were found to be linked with poor noodle quality. Medium strong flours performed better in noodle making, while weaker flours demonstrated poor noodle quality. Dough rheology of good noodle making flours was characterized with higher dough development time, dough stability, C2, C3, C4 as well as C5 values. Noodles with higher overall acceptability showed a more continuous and uniform protein starch matrix in comparison to the poor counterparts.

  1. Comparison of Automated Analysis of Cirrus HD-OCT™ Spectral Domain Optical Coherence Tomography with Stereo Photos of the Optic Disc

    PubMed Central

    Sharma, Ashish; Oakley, Jonathan D.; Schiffman, Joyce C.; Budenz, Donald L.; Anderson, Douglas R.

    2010-01-01

    OBJECTIVE To evaluate a new automated analysis of optic disc images obtained by spectral domain optical coherence tomography (SD-OCT). Areas of the optic disc, cup, and neural rim in SD-OCT images were compared with these areas from stereoscopic photographs, to represent the current traditional optic nerve evaluation. The repeatability of measurements by each method was determined and compared. DESIGN Evaluation of diagnostic technology. PARTICIPANTS 119 healthy eyes, 23 eyes with glaucoma, and 7 suspect eyes METHODS Optic disc and cup margins were traced from stereoscopic photographs by three individuals independently. Optic disc margins and rim widths were determined automatically in SD-OCT. A subset of photographs was examined and traced a second time, and duplicate SD-OCT images were also analyzed. MAIN OUTCOME MEASUREMENTS Agreement among photograph readers, between duplicate readings, and between SD-OCT and photographs were quantified by the intraclass correlation coefficient (ICC), by the root mean square (RMS), and the standard deviation (SD) of the differences. RESULTS Optic disc areas tended to be slightly larger when judged in photographs than by SD-OCT, while cup areas were similar. Cup and optic disc areas showed good correlation (0.8) between average photographic reading and SD-OCT, but only fair correlation of rim areas (0.4). The SD-OCT was highly reproducible (ICC of 0.96 to 0.99). Each reader was also consistent with himself on duplicate readings of 21 photographs (ICC 0.80 to 0.88 for rim area, 0.95 to 0.98 for all other measurements), but reproducibility was not as good as SD-OCT. Measurements derived from SD-OCT did not differ from photographic readings more than the readings of photographs by different readers differed from each other. CONCLUSIONS Designation of the cup and optic disc boundaries by an automated analysis of SD-OCT was within the range of variable designations by different readers from color stereoscopic photographs, but use of

  2. Deaf and hard of hearing Americans' instant messaging and e-mail use: a national survey.

    PubMed

    Bowe, Frank G

    2002-10-01

    An online survey of 884 deaf and hard of hearing adults asked about their current and past use of communication technologies, notably TTY, telecommunications relay services, e-mail, and instant messaging (IM). Results showed that respondents were using e-mail and IM far more than TTY and relay services. The study participants virtually all had e-mail and IM at home. In fact, about one quarter had a high-speed ("broadband") connection at home. While the vast majority also had and used e-mail at work, just 1 in 3 had IM at his or her place of employment. The findings have several implications. Most important for educators is that strong reading and writing skills are essential if adults who are deaf or hard of hearing are to take advantage of today's communications technologies. Another conclusion is that some workers who are deaf or hard of hearing appear to face discrimination in employment because office policies forbid the use of a highly effective reasonable accommodation, instant messaging.

  3. Stereoscopic perception of real depths at large distances.

    PubMed

    Palmisano, Stephen; Gillam, Barbara; Govan, Donovan G; Allison, Robert S; Harris, Julie M

    2010-06-01

    There has been no direct examination of stereoscopic depth perception at very large observation distances and depths. We measured perceptions of depth magnitude at distances where it is frequently reported without evidence that stereopsis is non-functional. We adapted methods pioneered at distances up to 9 m by R. S. Allison, B. J. Gillam, and E. Vecellio (2009) for use in a 381-m-long railway tunnel. Pairs of Light Emitting Diode (LED) targets were presented either in complete darkness or with the environment lit as far as the nearest LED (the observation distance). We found that binocular, but not monocular, estimates of the depth between pairs of LEDs increased with their physical depths up to the maximum depth separation tested (248 m). Binocular estimates of depth were much larger with a lit foreground than in darkness and increased as the observation distance increased from 20 to 40 m, indicating that binocular disparity can be scaled for much larger distances than previously realized. Since these observation distances were well beyond the range of vertical disparity and oculomotor cues, this scaling must rely on perspective cues. We also ran control experiments at smaller distances, which showed that estimates of depth and distance correlate poorly and that our metric estimation method gives similar results to a comparison method under the same conditions.

  4. Extraction of rutin from Tartary buckwheat milling fractions and evaluation of its thermal stability in an instant fried noodle system.

    PubMed

    Cho, Yong Jin; Lee, Suyong

    2015-06-01

    Extraction conditions of rutin from buckwheat milling fractions were established and a rutin-enriched material (REM, 31.8g/100g of rutin) was successfully obtained by the ultrasonic-assisted ethanol method (steaming, 16-150 mesh particle size, 70% ethanol, and ultrasonication at 40°C for 30min). When REM was applied to instant fried noodles (1% and 2% by weight of wheat flour) for rutin fortification, the levels of rutin in the noodles were determined to be about 250-500mg/100g which corresponded to the recommended daily dose of rutin. While frying temperatures (150-190°C) and times (1-3min) did not negatively affect the level of rutin in the instant fried noodles, the distinct loss of rutin was observed after cooking. Furthermore, REM did not significantly affect the oil uptake and mechanical property of instant fried noodles. The strong antioxidant activity of rutin in REM contributed to retarding the oxidative deterioration of the noodles during storage. Copyright © 2014 Elsevier Ltd. All rights reserved.

  5. Mathematical models and qualities of shredded Thai-style instant rice under a combined gas-fired infrared and air convection drying

    NASA Astrophysics Data System (ADS)

    Nachaisin, Mali; Teeta, Suminya; Deejing, Konlayut; Pharanat, Wanida

    2017-09-01

    Instant food is a product produced for convenience for consumer. Qualities are an important attribute of food materials reflecting consumer acceptance. The most problem of instant rice is casehardening during drying process resulted in the longer rehydration time. The objective of this research was to study the qualities of shredded Thai-style instant rice under a combined gas-fired infrared and air convection drying. Additionally, the mathematical models for gas-fired infrared assisted thin-layer drying of shredded Thai-style rice for traditional was investigated. The thin-layer drying of shredded Thai-style rice was carried out under gas-fired infrared intensities of 1000W/m2, air temperatures of 70°C and air velocities of 1 m/s. The drying occurred in the falling rate of drying period. The Page model was found to satisfactorily describe the drying behavior of shredded Thai-style rice, providing the highest R2 (0.997) and the lowest MBE and RMSE (0.01 and 0.18) respectively. A 9 point hedonic test showed in softness and color, but odor and overall acceptance were very similar.

  6. The effect of an instant hand sanitizer on blood glucose monitoring results.

    PubMed

    Mahoney, John J; Ellison, John M; Glaeser, Danielle; Price, David

    2011-11-01

    People with diabetes mellitus are instructed to clean their skin prior to self-monitoring of blood glucose to remove any dirt or food residue that might affect the reading. Alcohol-based hand sanitizers have become popular when soap and water are not available. The aim of this study was to determine whether a hand sanitizer is compatible with glucose meter testing and effective for the removal of exogenous glucose. We enrolled 34 nonfasting subjects [14 male/20 female, mean ages 45 (standard deviation, 9.4)] years, 2 with diagnosed diabetes/32 without known diabetes]. Laboratory personnel prepared four separate fingers on one hand of each subject by (1) cleaning the second finger with soap and water and towel drying (i.e., control finger), (2) cleaning the third finger with an alcohol-based hand sanitizer, (3) coating the fourth finger with cola and allowing it to air dry, and (4) coating the fifth finger with cola and then cleaning it with the instant hand sanitizer after the cola had dried. Finger sticks were performed on each prepared finger and blood glucose was measured. Several in vitro studies were also performed to investigate the effectiveness of the hand sanitizer for removal of exogenous glucose.z Mean blood glucose values from fingers cleaned with instant hand sanitizer did not differ significantly from the control finger (p = .07 and .08, respectively) and resulted in 100% accurate results. Blood glucose data from the fourth (cola-coated) finger were substantially higher on average compared with the other finger conditions, but glucose data from the fifth finger (cola-coated then cleaned with hand sanitizer) was similar to the control finger. The data from in vitro experiments showed that the hand sanitizer did not adversely affect glucose meter results, but when an exogenous glucose interference was present, the effectiveness of the hand sanitizer on glucose bias (range: 6% to 212%) depended on the surface area and degree of dilution. In our study

  7. The Effect of an Instant Hand Sanitizer on Blood Glucose Monitoring Results

    PubMed Central

    Mahoney, John J; Ellison, John M; Glaeser, Danielle; Price, David

    2011-01-01

    Background People with diabetes mellitus are instructed to clean their skin prior to self-monitoring of blood glucose to remove any dirt or food residue that might affect the reading. Alcohol-based hand sanitizers have become popular when soap and water are not available. The aim of this study was to determine whether a hand sanitizer is compatible with glucose meter testing and effective for the removal of exogenous glucose. Methods We enrolled 34 nonfasting subjects [14 male/20 female, mean ages 45 (standard deviation, 9.4)] years, 2 with diagnosed diabetes/32 without known diabetes]. Laboratory personnel prepared four separate fingers on one hand of each subject by (1) cleaning the second finger with soap and water and towel drying (i.e., control finger), (2) cleaning the third finger with an alcohol-based hand sanitizer, (3) coating the fourth finger with cola and allowing it to air dry, and (4) coating the fifth finger with cola and then cleaning it with the instant hand sanitizer after the cola had dried. Finger sticks were performed on each prepared finger and blood glucose was measured. Several in vitro studies were also performed to investigate the effectiveness of the hand sanitizer for removal of exogenous glucose.z Results Mean blood glucose values from fingers cleaned with instant hand sanitizer did not differ significantly from the control finger (p = .07 and .08, respectively) and resulted in 100% accurate results. Blood glucose data from the fourth (cola-coated) finger were substantially higher on average compared with the other finger conditions, but glucose data from the fifth finger (cola-coated then cleaned with hand sanitizer) was similar to the control finger. The data from in vitro experiments showed that the hand sanitizer did not adversely affect glucose meter results, but when an exogenous glucose interference was present, the effectiveness of the hand sanitizer on glucose bias (range: 6% to 212%) depended on the surface area and degree of

  8. Informatics application provides instant research to practice benefits.

    PubMed Central

    Bowles, K. H.; Peng, T.; Qian, R.; Naylor, M. D.

    2001-01-01

    A web-based research information system was designed to enable our research team to efficiently measure health related quality of life among frail older adults in a variety of health care settings (home care, nursing homes, assisted living, PACE). The structure, process, and outcome data is collected using laptop computers and downloaded to a SQL database. Unique features of this project are the ability to transfer research to practice by instantly sharing individual and aggregate results with the clinicians caring for these elders and directly impacting the quality of their care. Clinicians can also dial in to the database to access standard queries or receive customized reports about the patients in their facilities. This paper will describe the development and implementation of the information system. The conference presentation will include a demonstration and examples of research to practice benefits. PMID:11825156

  9. Introducing a Public Stereoscopic 3D High Dynamic Range (SHDR) Video Database

    NASA Astrophysics Data System (ADS)

    Banitalebi-Dehkordi, Amin

    2017-03-01

    High dynamic range (HDR) displays and cameras are paving their ways through the consumer market at a rapid growth rate. Thanks to TV and camera manufacturers, HDR systems are now becoming available commercially to end users. This is taking place only a few years after the blooming of 3D video technologies. MPEG/ITU are also actively working towards the standardization of these technologies. However, preliminary research efforts in these video technologies are hammered by the lack of sufficient experimental data. In this paper, we introduce a Stereoscopic 3D HDR database of videos that is made publicly available to the research community. We explain the procedure taken to capture, calibrate, and post-process the videos. In addition, we provide insights on potential use-cases, challenges, and research opportunities, implied by the combination of higher dynamic range of the HDR aspect, and depth impression of the 3D aspect.

  10. Integrating Instant Messenger into Online Office Hours to Enhance Synchronous Online Interaction in Teacher Education

    ERIC Educational Resources Information Center

    Lih-Ching, Chen Wang; Beasley, William

    2006-01-01

    Modern communication technologies have modified the tradition of instructor's office hours in numerous ways. This article explores the use of Instant Messenger (IM) software in the context of "online office hours". The authors discuss strengths and weaknesses of IM interactions for instructor/student communication, and examine a sample of such…

  11. Re-engineering the stereoscope for the 21st Century

    NASA Astrophysics Data System (ADS)

    Kollin, Joel S.; Hollander, Ari J.

    2007-02-01

    While discussing the current state of stereo head-mounted and 3D projection displays, the authors came to the realization that flat-panel LCD displays offer higher resolution than projection for stereo display at a low (and continually dropping) cost. More specifically, where head-mounted displays of moderate resolution and field-of-view cost tens of thousands of dollars, we can achieve an angular resolution approaching that of the human eye with a field-of-view (FOV) greater than 90° for less than $1500. For many immersive applications head tracking is unnecessary and sometimes even undesirable, and a low cost/high quality wide FOV display may significantly increase the application space for 3D display. After outlining the problem and potential of this solution we describe the initial construction of a simple Wheatstone stereoscope using 24" LCD displays and then show engineering improvements that increase the FOV and usability of the system. The applicability of a high-immersion, high-resolution display for art, entertainment, and simulation is presented along with a content production system that utilizes the capabilities of the system. We then discuss the potential use of the system for VR pain control therapy, treatment of post-traumatic stress disorders and other serious games applications.

  12. Tweeting in the Classroom: Instant feedback and assessment using a mobile web app

    NASA Astrophysics Data System (ADS)

    Saravanan, R.

    2011-12-01

    Cell phones with texting capabilities are ubiquitous in the college classroom, and smart phones are becoming increasingly common. These phones are used primarily for personal activities, including social networking, and are expected to remain switched off during instruction. The powerful communication capability of these devices, which could potentially facilitate novel forms of "instructional networking", remains untapped. Instead, special-purpose devices ("clickers") are used when instant feedback is desired in the classroom. A number of technical and behavioral challenges need to be overcome before mobile phones can be used routinely to assist in classroom instruction. This presentation will describe the experience of developing and deploying a mobile web app that enables students to provide instant feedback in the classroom using their mobile phones. The web app leverages existing social networking infrastructure, e.g., using the Twitter microblogging service to aggregate text messages sent by students, to promote classroom interaction. The web app was deployed both in a regular lecture hall and in a computer lab. Topics to be discussed include the technical challenges of deploying a mobile web app in a classroom setting, such as internet accessibility and latency, as well as non-technical issues relating to privacy, student reactions, etc.

  13. Streaming video-based 3D reconstruction method compatible with existing monoscopic and stereoscopic endoscopy systems

    NASA Astrophysics Data System (ADS)

    Bouma, Henri; van der Mark, Wannes; Eendebak, Pieter T.; Landsmeer, Sander H.; van Eekeren, Adam W. M.; ter Haar, Frank B.; Wieringa, F. Pieter; van Basten, Jean-Paul

    2012-06-01

    Compared to open surgery, minimal invasive surgery offers reduced trauma and faster recovery. However, lack of direct view limits space perception. Stereo-endoscopy improves depth perception, but is still restricted to the direct endoscopic field-of-view. We describe a novel technology that reconstructs 3D-panoramas from endoscopic video streams providing a much wider cumulative overview. The method is compatible with any endoscope. We demonstrate that it is possible to generate photorealistic 3D-environments from mono- and stereoscopic endoscopy. The resulting 3D-reconstructions can be directly applied in simulators and e-learning. Extended to real-time processing, the method looks promising for telesurgery or other remote vision-guided tasks.

  14. Assessment of Retinal Nerve Fiber Layer Using Optical Coherence Tomography and Scanning Laser Polarimetry in Progressive Glaucomatous Optic Neuropathy

    PubMed Central

    Sehi, Mitra; Greenfield, David S.

    2006-01-01

    Purpose To describe a case of progressive glaucomatous optic neuropathy using scanning laser polarimetry with fixed (SLP-FCC) and variable corneal compensation (SLP-VCC) and optical coherence tomography (OCT). Design Observational case report. Methods A 21-year-old male with juvenile primary open-angle glaucoma developed progression because of noncompliance with therapy. The patient underwent dilated stereoscopic examination and photography of the optic disk, standard automated perimetry (SAP), OCT, and SLP imaging with FCC and VCC at the baseline examination and after four years of follow-up. Results Optic disk, retinal nerve fiber layer (RNFL) atrophy, and SAP progression was observed. Reduction in mean RNFL thickness (average, superior, inferior) was 18, 18, and 27 microns (OCT); 22, 40, and 17 microns (SLP-FCC); and 6, 12, and 12 microns (SLP-VCC), respectively. Conclusions This case demonstrates that digital imaging of the peripapillary RNFL is capable of documentation and measurement of progressive glaucomatous RNFL atrophy. PMID:17157591

  15. InstantLabs Listeria monocytogenes food safety kit. Performance tested method 051304.

    PubMed

    Sharma, Neil; Bambusch, Lauren; Le, Thu; Morey, Amit

    2014-01-01

    The InstantLabs Listeria monocytogenes Food Safety Kit was validated against the International Organization for Standardization (ISO) reference method 11290-1 for the detection of Listeria monocytogenes and other Listeria species. The matrixes (stainless steel, sealed concrete, ice cream, whole milk, cheddar cheese, raw shrimp, hot dogs, deli turkey, and lettuce) were inoculated with approximately 1 CFU/test portion of L. monocytogenes to generate fractional positives (5-15) in 20 inoculated samples. Enrichments were also fractionally inoculated with L. grayii for side-by-side testing of the Listeria Species Food Safety Kit. Stainless steel and sealed concrete samples were validated using 4 x 4" and 1 x 1 " test areas, respectively, and enriched in Buffered Listeria Enrichment Broth (BLEB) at 35 +/- 1degreesC for 22-28 h. All food samples were tested at 25 g and enriched in BLEB at 35 +/- 1 degreesC for 24-28 h. All samples were confirmed using the ISO reference method, regardless of initial screen result. The InstantLabs test method performed as well as or better than the reference method for the detection of L. monocytogenes on stainless steel and sealed concrete and in ice cream, whole milk, cheddar cheese, raw shrimp, hot dogs, deli turkey, and lettuce. Inclusivity and exclusivity testing revealed no false negatives and no false positives among the 50 L. monocytogenes serovars and 30 non-L. monocytogenes species examined. The method was shown to be robust when the enrichment times, volumes for DNA extraction, and heat block times were varied.

  16. User experience while viewing stereoscopic 3D television

    PubMed Central

    Read, Jenny C.A.; Bohr, Iwo

    2014-01-01

    3D display technologies have been linked to visual discomfort and fatigue. In a lab-based study with a between-subjects design, 433 viewers aged from 4 to 82 years watched the same movie in either 2D or stereo 3D (S3D), and subjectively reported on a range of aspects of their viewing experience. Our results suggest that a minority of viewers, around 14%, experience adverse effects due to viewing S3D, mainly headache and eyestrain. A control experiment where participants viewed 2D content through 3D glasses suggests that around 8% may report adverse effects which are not due directly to viewing S3D, but instead are due to the glasses or to negative preconceptions about S3D (the ‘nocebo effect'). Women were slightly more likely than men to report adverse effects with S3D. We could not detect any link between pre-existing eye conditions or low stereoacuity and the likelihood of experiencing adverse effects with S3D. Practitioner Summary: Stereoscopic 3D (S3D) has been linked to visual discomfort and fatigue. Viewers watched the same movie in either 2D or stereo 3D (between-subjects design). Around 14% reported effects such as headache and eyestrain linked to S3D itself, while 8% report adverse effects attributable to 3D glasses or negative expectations. PMID:24874550

  17. Instant Video Revisiting: The Video Camera as a "Tool of the Mind" for Young Children.

    ERIC Educational Resources Information Center

    Forman, George

    1999-01-01

    Once used only to record special events in the classroom, video cameras are now small enough and affordable enough to be used to document everyday events. Video cameras, with foldout screens, allow children to watch their activities immediately after they happen and to discuss them with a teacher. This article coins the term instant video…

  18. Stereoscopic Particle Image Velocimetry Used to Study the Wake Patterns of an Ideal Anguilliform Swimming Motion

    NASA Astrophysics Data System (ADS)

    Taravella, Brandon; Potts, J. Baker; Stegmeir, Matthew

    2014-11-01

    The University of New Orleans recently acquired a self-contained stereoscopic particle image velocimetry system for use in their 125 ft long towing tank. This system is being used to study the wake flow behind an anguilliform swimming robot that swims with an ideal motion that is theorized not to produce any trailing vortices. The presentation will describe the particulars of the SPIV system along with details of installation of the SPIV system within the towing tank. The calibration routine will be discussed in detail and results of the free-flow runs will be discussed. Preliminary results from the anguilliform swimming motion will also be presented.

  19. Formalizing the potential of stereoscopic 3D user experience in interactive entertainment

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Masuch, Maic

    2015-03-01

    The use of stereoscopic 3D vision affects how interactive entertainment has to be developed as well as how it is experienced by the audience. The large amount of possibly impacting factors and variety as well as a certain subtlety of measured effects on user experience make it difficult to grasp the overall potential of using S3D vision. In a comprehensive approach, we (a) present a development framework which summarizes possible variables in display technology, content creation and human factors, and (b) list a scheme of S3D user experience effects concerning initial fascination, emotions, performance, and behavior as well as negative feelings of discomfort and complexity. As a major contribution we propose a qualitative formalization which derives dependencies between development factors and user effects. The argumentation is based on several previously published user studies. We further show how to apply this formula to identify possible opportunities and threats in content creation as well as how to pursue future steps for a possible quantification.

  20. Saliency Detection for Stereoscopic 3D Images in the Quaternion Frequency Domain

    NASA Astrophysics Data System (ADS)

    Cai, Xingyu; Zhou, Wujie; Cen, Gang; Qiu, Weiwei

    2018-06-01

    Recent studies have shown that a remarkable distinction exists between human binocular and monocular viewing behaviors. Compared with two-dimensional (2D) saliency detection models, stereoscopic three-dimensional (S3D) image saliency detection is a more challenging task. In this paper, we propose a saliency detection model for S3D images. The final saliency map of this model is constructed from the local quaternion Fourier transform (QFT) sparse feature and global QFT log-Gabor feature. More specifically, the local QFT feature measures the saliency map of an S3D image by analyzing the location of a similar patch. The similar patch is chosen using a sparse representation method. The global saliency map is generated by applying the wake edge-enhanced gradient QFT map through a band-pass filter. The results of experiments on two public datasets show that the proposed model outperforms existing computational saliency models for estimating S3D image saliency.

  1. The Advanced Gamma-ray Imaging System (AGIS): Real Time Stereoscopic Array Trigger

    NASA Astrophysics Data System (ADS)

    Byrum, K.; Anderson, J.; Buckley, J.; Cundiff, T.; Dawson, J.; Drake, G.; Duke, C.; Haberichter, B.; Krawzcynski, H.; Krennrich, F.; Madhavan, A.; Schroedter, M.; Smith, A.

    2009-05-01

    Future large arrays of Imaging Atmospheric Cherenkov telescopes (IACTs) such as AGIS and CTA are conceived to comprise of 50 - 100 individual telescopes each having a camera with 10**3 to 10**4 pixels. To maximize the capabilities of such IACT arrays with a low energy threshold, a wide field of view and a low background rate, a sophisticated array trigger is required. We describe the design of a stereoscopic array trigger that calculates image parameters and then correlates them across a subset of telescopes. Fast Field Programmable Gate Array technology allows to use lookup tables at the array trigger level to form a real-time pattern recognition trigger tht capitalizes on the multiple view points of the shower at different shower core distances. A proof of principle system is currently under construction. It is based on 400 MHz FPGAs and the goal is for camera trigger rates of up to 10 MHz and a tunable cosmic-ray background suppression at the array level.

  2. Alcohol-free instant hand sanitizer reduces elementary school illness absenteeism.

    PubMed

    Dyer, D L; Shinder, A; Shinder, F

    2000-10-01

    BACKGROUND AND HYPOTHESES: A substantial percentage of school absenteeism among children is related to transmissible infection. Rates of transmission can be reduced by hand washing with soap and water, but such washing occurs infrequently. This study tested whether an alcohol-free instant hand sanitizer (CleanHands) could reduce illness absenteeism in school-age children. A 10-week, open-label, crossover study was performed on 420 elementary school-age children (ages 5-12). Students were given a brief orientation immediately prior to the start of the study on the relationship of germs, illness, and hand washing. Each student in the treatment group then received the test product in individual bottles, with instructions to apply one to two sprays to the hands after coming into the classroom, before eating, and after using the restroom, in addition to their normal hand washing with soap and water. The control group was instructed to continue hand washing as normal with non-medicated soap. After 4 weeks of treatment and a 2-week wash-out period, the control and experimental groups were reversed. Data gathered on absenteeism were classified as gastrointestinal or respiratory related and normalized for nonillness-related absenteeism and school holidays. Compared to the hand washing-only control group, students using CleanHands were found to have 41.9% fewer illness-related absence days, representing a 28.9% and a 49.7% drop in gastrointestinal- and respiratory-related illnesses, respectively. Likewise, absence incidence decreased by 31.7%, consisting of a 44.2% and 50.2% decrease in incidence of gastrointestinal- and respiratory-related illnesses, respectively. No adverse events were reported during the study. Daily use of the instant hand sanitizer was associated with significantly lower rates of illness-related absenteeism.

  3. Effects of Mobile Instant Messaging on Collaborative Learning Processes and Outcomes: The Case of South Korea

    ERIC Educational Resources Information Center

    Kim, Hyewon; Lee, MiYoung; Kim, Minjeong

    2014-01-01

    The purpose of this paper was to investigate the effects of mobile instant messaging on collaborative learning processes and outcomes. The collaborative processes were measured in terms of different types of interactions. We measured the outcomes of the collaborations through both the students' taskwork and their teamwork. The collaborative…

  4. A Context-Aware Ubiquitous Learning Approach for Providing Instant Learning Support in Personal Computer Assembly Activities

    ERIC Educational Resources Information Center

    Hsu, Ching-Kun; Hwang, Gwo-Jen

    2014-01-01

    Personal computer assembly courses have been recognized as being essential in helping students understand computer structure as well as the functionality of each computer component. In this study, a context-aware ubiquitous learning approach is proposed for providing instant assistance to individual students in the learning activity of a…

  5. Deaf and Hard of Hearing Americans' Instant Messaging and E-mail Use: A National Survey.

    ERIC Educational Resources Information Center

    Bowe, Frank G.

    2002-01-01

    A survey of 884 adults with hearing impairments found they were using e-mail and instant messaging (IM) more than TTY and telecommunications relay services. Virtually all participants had e-mail and IM at home. While the vast majority also had and used e-mail at work, just 1 in 3 had IM. (Contains 2 references.) (Author/CR)

  6. Diffuse nitrogen loss simulation and impact assessment of stereoscopic agriculture pattern by integrated water system model and consideration of multiple existence forms

    NASA Astrophysics Data System (ADS)

    Zhang, Yongyong; Gao, Yang; Yu, Qiang

    2017-09-01

    Agricultural nitrogen loss becomes an increasingly important source of water quality deterioration and eutrophication, even threatens water safety for humanity. Nitrogen dynamic mechanism is still too complicated to be well captured at watershed scale due to its multiple existence forms and instability, disturbance of agricultural management practices. Stereoscopic agriculture is a novel agricultural planting pattern to efficiently use local natural resources (e.g., water, land, sunshine, heat and fertilizer). It is widely promoted as a high yield system and can obtain considerable economic benefits, particularly in China. However, its environmental quality implication is not clear. In our study, Qianyanzhou station is famous for its stereoscopic agriculture pattern of Southern China, and an experimental watershed was selected as our study area. Regional characteristics of runoff and nitrogen losses were simulated by an integrated water system model (HEQM) with multi-objective calibration, and multiple agriculture practices were assessed to find the effective approach for the reduction of diffuse nitrogen losses. Results showed that daily variations of runoff and nitrogen forms were well reproduced throughout watershed, i.e., satisfactory performances for ammonium and nitrate nitrogen (NH4-N and NO3-N) loads, good performances for runoff and organic nitrogen (ON) load, and very good performance for total nitrogen (TN) load. The average loss coefficient was 62.74 kg/ha for NH4-N, 0.98 kg/ha for NO3-N, 0.0004 kg/ha for ON and 63.80 kg/ha for TN. The dominating form of nitrogen losses was NH4-N due to the applied fertilizers, and the most dramatic zones aggregated in the middle and downstream regions covered by paddy and orange orchard. In order to control diffuse nitrogen losses, the most effective practices for Qianyanzhou stereoscopic agriculture pattern were to reduce farmland planting scale in the valley by afforestation, particularly for orchard in the

  7. Switching to instant black coffee modulates sodium selenite-induced cataract in rats.

    PubMed

    El Okda, E A; Mohamed, M M; Shaheed, E B; Abdel-Moemin, A R

    2016-01-01

    The influence of daily consumption of some common beverages on the development of cataract in rats was investigated. Total phenol content was determined in the beverages and an oral standardized dose of total phenols from each beverage was given to the treated rats. Weaned male albino rats were used and divided into five groups (n=7). Rats were fed Ain 93G and administered the standardized dose of instant coffee, black tea and hibiscus beverages for 30 days. On day 14 all rats were injected with a single dose of sodium selenite (Na2SeO3) 15 µmol/kg bodyweight, except the control groups NC (negative control, did not receive Na2SeO3) and PC (positive control, was already injected on day 1 of the study). The rats were continued on Ain 93G and the standardized dose for another 16 days. Positive control rats were used. Total phenols were 210, 40, and 44 mg/g dry weight gallic acid equivalent in black coffee, black tea, and hibiscus, respectively. Decreased levels (statistically significant P<0.05) of malondialdehyde, total nitric oxide, Ca-ATPase, tumor necrosis factor-α, interleukin-1β, superoxide dismutase, and conversely, increased levels (statistically significant P<0.05) of total protein, reduced glutathione, catalase were found in the lenses of the coffee group compared to PC. There are co-phenol substances in the instant black coffee that promoted coffee to be the most effective beverage.

  8. Switching to instant black coffee modulates sodium selenite-induced cataract in rats

    PubMed Central

    El Okda, E. A.; Mohamed, M. M.; Shaheed, E. B.; Abdel-Moemin, A. R.

    2016-01-01

    The influence of daily consumption of some common beverages on the development of cataract in rats was investigated. Total phenol content was determined in the beverages and an oral standardized dose of total phenols from each beverage was given to the treated rats. Weaned male albino rats were used and divided into five groups (n=7). Rats were fed Ain 93G and administered the standardized dose of instant coffee, black tea and hibiscus beverages for 30 days. On day 14 all rats were injected with a single dose of sodium selenite (Na2SeO3) 15 µmol/kg bodyweight, except the control groups NC (negative control, did not receive Na2SeO3) and PC (positive control, was already injected on day 1 of the study). The rats were continued on Ain 93G and the standardized dose for another 16 days. Positive control rats were used. Total phenols were 210, 40, and 44 mg/g dry weight gallic acid equivalent in black coffee, black tea, and hibiscus, respectively. Decreased levels (statistically significant P<0.05) of malondialdehyde, total nitric oxide, Ca-ATPase, tumor necrosis factor-α, interleukin-1β, superoxide dismutase, and conversely, increased levels (statistically significant P<0.05) of total protein, reduced glutathione, catalase were found in the lenses of the coffee group compared to PC. There are co-phenol substances in the instant black coffee that promoted coffee to be the most effective beverage. PMID:27158251

  9. Instant preheating in quintessential inflation with α -attractors

    NASA Astrophysics Data System (ADS)

    Dimopoulos, Konstantinos; Wood, Leonora Donaldson; Owen, Charlotte

    2018-03-01

    We investigate a compelling model of quintessential inflation in the context of α -attractors, which naturally result in a scalar potential featuring two flat regions; the inflationary plateau and the quintessential tail. The "asymptotic freedom" of α -attractors, near the kinetic poles, suppresses radiative corrections and interactions, which would otherwise threaten to lift the flatness of the quintessential tail and cause a 5th-force problem respectively. Since this is a nonoscillatory inflation model, we reheat the Universe through instant preheating. The parameter space is constrained by both inflation and dark energy requirements. We find an excellent correlation between the inflationary observables and model predictions, in agreement with the α -attractors setup. We also obtain successful quintessence for natural values of the parameters. Our model predicts potentially sizeable tensor perturbations (at the level of 1%) and a slightly varying equation of state for dark energy, to be probed in the near future.

  10. iCAVE: an open source tool for visualizing biomolecular networks in 3D, stereoscopic 3D and immersive 3D

    PubMed Central

    Liluashvili, Vaja; Kalayci, Selim; Fluder, Eugene; Wilson, Manda; Gabow, Aaron

    2017-01-01

    Abstract Visualizations of biomolecular networks assist in systems-level data exploration in many cellular processes. Data generated from high-throughput experiments increasingly inform these networks, yet current tools do not adequately scale with concomitant increase in their size and complexity. We present an open source software platform, interactome-CAVE (iCAVE), for visualizing large and complex biomolecular interaction networks in 3D. Users can explore networks (i) in 3D using a desktop, (ii) in stereoscopic 3D using 3D-vision glasses and a desktop, or (iii) in immersive 3D within a CAVE environment. iCAVE introduces 3D extensions of known 2D network layout, clustering, and edge-bundling algorithms, as well as new 3D network layout algorithms. Furthermore, users can simultaneously query several built-in databases within iCAVE for network generation or visualize their own networks (e.g., disease, drug, protein, metabolite). iCAVE has modular structure that allows rapid development by addition of algorithms, datasets, or features without affecting other parts of the code. Overall, iCAVE is the first freely available open source tool that enables 3D (optionally stereoscopic or immersive) visualizations of complex, dense, or multi-layered biomolecular networks. While primarily designed for researchers utilizing biomolecular networks, iCAVE can assist researchers in any field. PMID:28814063

  11. iCAVE: an open source tool for visualizing biomolecular networks in 3D, stereoscopic 3D and immersive 3D.

    PubMed

    Liluashvili, Vaja; Kalayci, Selim; Fluder, Eugene; Wilson, Manda; Gabow, Aaron; Gümüs, Zeynep H

    2017-08-01

    Visualizations of biomolecular networks assist in systems-level data exploration in many cellular processes. Data generated from high-throughput experiments increasingly inform these networks, yet current tools do not adequately scale with concomitant increase in their size and complexity. We present an open source software platform, interactome-CAVE (iCAVE), for visualizing large and complex biomolecular interaction networks in 3D. Users can explore networks (i) in 3D using a desktop, (ii) in stereoscopic 3D using 3D-vision glasses and a desktop, or (iii) in immersive 3D within a CAVE environment. iCAVE introduces 3D extensions of known 2D network layout, clustering, and edge-bundling algorithms, as well as new 3D network layout algorithms. Furthermore, users can simultaneously query several built-in databases within iCAVE for network generation or visualize their own networks (e.g., disease, drug, protein, metabolite). iCAVE has modular structure that allows rapid development by addition of algorithms, datasets, or features without affecting other parts of the code. Overall, iCAVE is the first freely available open source tool that enables 3D (optionally stereoscopic or immersive) visualizations of complex, dense, or multi-layered biomolecular networks. While primarily designed for researchers utilizing biomolecular networks, iCAVE can assist researchers in any field. © The Authors 2017. Published by Oxford University Press.

  12. Stereoscopic three-dimensional images of an anatomical dissection of the eyeball and orbit for educational purposes.

    PubMed

    Matsuo, Toshihiko; Takeda, Yoshimasa; Ohtsuka, Aiji

    2013-01-01

    The purpose of this study was to develop a series of stereoscopic anatomical images of the eye and orbit for use in the curricula of medical schools and residency programs in ophthalmology and other specialties. Layer-by-layer dissection of the eyelid, eyeball, and orbit of a cadaver was performed by an ophthalmologist. A stereoscopic camera system was used to capture a series of anatomical views that were scanned in a panoramic three-dimensional manner around the center of the lid fissure. The images could be rotated 360 degrees in the frontal plane and the angle of views could be tilted up to 90 degrees along the anteroposterior axis perpendicular to the frontal plane around the 360 degrees. The skin, orbicularis oculi muscle, and upper and lower tarsus were sequentially observed. The upper and lower eyelids were removed to expose the bulbar conjunctiva and to insert three 25-gauge trocars for vitrectomy at the location of the pars plana. The cornea was cut at the limbus, and the lens with mature cataract was dislocated. The sclera was cut to observe the trocars from inside the eyeball. The sclera was further cut to visualize the superior oblique muscle with the trochlea and the inferior oblique muscle. The eyeball was dissected completely to observe the optic nerve and the ophthalmic artery. The thin bones of the medial and inferior orbital wall were cracked with a forceps to expose the ethmoid and maxillary sinus, respectively. In conclusion, the serial dissection images visualized aspects of the local anatomy specific to various procedures, including the levator muscle and tarsus for blepharoptosis surgery, 25-gauge trocars as viewed from inside the eye globe for vitrectomy, the oblique muscles for strabismus surgery, and the thin medial and inferior orbital bony walls for orbital bone fractures.

  13. Three-Dimensional High-Resolution Optical/X-Ray Stereoscopic Tracking Velocimetry

    NASA Technical Reports Server (NTRS)

    Cha, Soyoung S.; Ramachandran, Narayanan

    2004-01-01

    Measurement of three-dimensional (3-D) three-component velocity fields is of great importance in a variety of research and industrial applications for understanding materials processing, fluid physics, and strain/displacement measurements. The 3-D experiments in these fields most likely inhibit the use of conventional techniques, which are based only on planar and optically-transparent-field observation. Here, we briefly review the current status of 3-D diagnostics for motion/velocity detection, for both optical and x-ray systems. As an initial step for providing 3-D capabilities, we nave developed stereoscopic tracking velocimetry (STV) to measure 3-D flow/deformation through optical observation. The STV is advantageous in system simplicity, for continually observing 3- D phenomena in near real-time. In an effort to enhance the data processing through automation and to avoid the confusion in tracking numerous markers or particles, artificial neural networks are employed to incorporate human intelligence. Our initial optical investigations have proven the STV to be a very viable candidate for reliably measuring 3-D flow motions. With previous activities are focused on improving the processing efficiency, overall accuracy, and automation based on the optical system, the current efforts is directed to the concurrent expansion to the x-ray system for broader experimental applications.

  14. Three-Dimensional High-Resolution Optical/X-Ray Stereoscopic Tracking Velocimetry

    NASA Technical Reports Server (NTRS)

    Cha, Soyoung S.; Ramachandran, Naryanan

    2005-01-01

    Measurement of three-dimensional (3-D) three-component velocity fields is of great importance in a variety of research and industrial applications for understanding materials processing, fluid physics, and strain/displacement measurements. The 3-D experiments in these fields most likely inhibit the use of conventional techniques, which are based only on planar and optically-transparent-field observation. Here, we briefly review the current status of 3-D diagnostics for motion/velocity detection, for both optical and x-ray systems. As an initial step for providing 3-D capabilities, we have developed stereoscopic tracking velocimetry (STV) to measure 3-D flow/deformation through optical observation. The STV is advantageous in system simplicity, for continually observing 3-D phenomena in near real-time. In an effort to enhance the data processing through automation and to avoid the confusion in tracking numerous markers or particles, artificial neural networks are employed to incorporate human intelligence. Our initial optical investigations have proven the STV to be a very viable candidate for reliably measuring 3-D flow motions. With previous activities focused on improving the processing efficiency, overall accuracy, and automation based on the optical system, the current efforts is directed to the concurrent expansion to the x-ray system for broader experimental applications.

  15. Measurements of turbulent premixed flame dynamics using cinema stereoscopic PIV

    NASA Astrophysics Data System (ADS)

    Steinberg, Adam M.; Driscoll, James F.; Ceccio, Steven L.

    2008-06-01

    A new experimental method is described that provides high-speed movies of turbulent premixed flame wrinkling dynamics and the associated vorticity fields. This method employs cinema stereoscopic particle image velocimetry and has been applied to a turbulent slot Bunsen flame. Three-component velocity fields were measured with high temporal and spatial resolutions of 0.9 ms and 140 μm, respectively. The flame-front location was determined using a new multi-step method based on particle image gradients, which is described. Comparisons are made between flame fronts found with this method and simultaneous CH-PLIF images. These show that the flame contour determined corresponds well to the true location of maximum gas density gradient. Time histories of typical eddy-flame interactions are reported and several important phenomena identified. Outwardly rotating eddy pairs wrinkle the flame and are attenuated at they pass through the flamelet. Significant flame-generated vorticity is produced downstream of the wrinkled tip. Similar wrinkles are caused by larger groups of outwardly rotating eddies. Inwardly rotating pairs cause significant convex wrinkles that grow as the flame propagates. These wrinkles encounter other eddies that alter their behavior. The effects of the hydrodynamic and diffusive instabilities are observed and found to be significant contributors to the formation and propagation of wrinkles.

  16. Using instant messaging for Internet-based interviews.

    PubMed

    Stieger, Stefan; Göritz, Anja S

    2006-10-01

    One method of data collection that has rarely been applied online is the one-on-one interview. Because of its widespread use, the Internet-based service instant messaging (IM) seems to be suitable to conduct scientific online interviews. A unique benefit of IM is the existence of public address books. These can be used both as a sampling frame and as a cross-reference to validate respondents' demographic data. The feasibility of IM interviews was examined in a WWW survey as well as in actual IM interviews that were combined with an experimental manipulation of the request for participation. On the basis of self-reports, respondent behavior, and data in the address books, the studies have demonstrated that the risk of receiving false data in IM interviews is small. Not only is the quality of the obtainable data satisfying but the contact rate, response rate, and retention rate as well. Moreover, the experimental test demonstrated that the response rate is influenced by the information provided in the chat request. On the basis of the study results, recommendations are given as to when and how IM interviews should be used as a data collection method.

  17. Intersubject synchronisation analysis of brain activity associated with the instant effects of acupuncture: an fMRI study.

    PubMed

    Jin, Lingmin; Sun, Jinbo; Xu, Ziliang; Yang, Xuejuan; Liu, Peng; Qin, Wei

    2018-02-01

    To use a promising analytical method, namely intersubject synchronisation (ISS), to evaluate the brain activity associated with the instant effects of acupuncture and compare the findings with traditional general linear model (GLM) methods. 30 healthy volunteers were recruited for this study. Block-designed manual acupuncture stimuli were delivered at SP6, and de qi sensations were measured after acupuncture stimulation. All subjects underwent functional MRI (fMRI) scanning during the acupuncture stimuli. The fMRI data were separately analysed by ISS and traditional GLM methods. All subjects experienced de qi sensations. ISS analysis showed that the regions activated during acupuncture stimulation at SP6 were mainly divided into five clusters based on the time courses. The time courses of clusters 1 and 2 were in line with the acupuncture stimulation pattern, and the active regions were mainly involved in the sensorimotor system and salience network. Clusters 3, 4 and 5 displayed an almost contrary time course relative to the stimulation pattern. The brain regions activated included the default mode network, descending pain modulation pathway and visual cortices. GLM analysis indicated that the brain responses associated with the instant effects of acupuncture were largely implicated in sensory and motor processing and sensory integration. The ISS analysis considered the sustained effect of acupuncture and uncovered additional information not shown by GLM analysis. We suggest that ISS may be a suitable approach to investigate the brain responses associated with the instant effects of acupuncture. © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted.

  18. Instant Variations in Velocity and Attenuation of Seismic Waves in a Friable Medium Under a Vibrational Dynamic Loading

    NASA Astrophysics Data System (ADS)

    Geza, N.; Yushin, V.

    2007-12-01

    Instant variations of the velocities and attenuation of seismic waves in a friable medium subjected to dynamic loading have been studied by new experimental techniques using a powerful seismic vibrator. The half-space below the operating vibrator baseplate was scanned by high-frequency elastic waves, and the recorded fluctuations were exposed to a stroboscopic analysis. It was found that the variations of seismic velocities and attenuation are synchronous with the external vibrational load but have phase shift from it. Instant variations of the seismic waves parameters depend on the magnitude and absolute value of deformation, which generally result in decreasing of the elastic-wave velocities. New experimental techniques have a high sensitivity to the dynamic disturbance in the medium and allow one to detect a weak seismic boundaries. The relaxation process after dynamic vibrational loading were investigated and the results of research are presented.

  19. Visual fatigue modeling for stereoscopic video shot based on camera motion

    NASA Astrophysics Data System (ADS)

    Shi, Guozhong; Sang, Xinzhu; Yu, Xunbo; Liu, Yangdong; Liu, Jing

    2014-11-01

    As three-dimensional television (3-DTV) and 3-D movie become popular, the discomfort of visual feeling limits further applications of 3D display technology. The cause of visual discomfort from stereoscopic video conflicts between accommodation and convergence, excessive binocular parallax, fast motion of objects and so on. Here, a novel method for evaluating visual fatigue is demonstrated. Influence factors including spatial structure, motion scale and comfortable zone are analyzed. According to the human visual system (HVS), people only need to converge their eyes to the specific objects for static cameras and background. Relative motion should be considered for different camera conditions determining different factor coefficients and weights. Compared with the traditional visual fatigue prediction model, a novel visual fatigue predicting model is presented. Visual fatigue degree is predicted using multiple linear regression method combining with the subjective evaluation. Consequently, each factor can reflect the characteristics of the scene, and the total visual fatigue score can be indicated according to the proposed algorithm. Compared with conventional algorithms which ignored the status of the camera, our approach exhibits reliable performance in terms of correlation with subjective test results.

  20. Classification and simulation of stereoscopic artifacts in mobile 3DTV content

    NASA Astrophysics Data System (ADS)

    Boev, Atanas; Hollosi, Danilo; Gotchev, Atanas; Egiazarian, Karen

    2009-02-01

    We identify, categorize and simulate artifacts which might occur during delivery stereoscopic video to mobile devices. We consider the stages of 3D video delivery dataflow: content creation, conversion to the desired format (multiview or source-plus-depth), coding/decoding, transmission, and visualization on 3D display. Human 3D vision works by assessing various depth cues - accommodation, binocular depth cues, pictorial cues and motion parallax. As a consequence any artifact which modifies these cues impairs the quality of a 3D scene. The perceptibility of each artifact can be estimated through subjective tests. The material for such tests needs to contain various artifacts with different amounts of impairment. We present a system for simulation of these artifacts. The artifacts are organized in groups with similar origins, and each group is simulated by a block in a simulation channel. The channel introduces the following groups of artifacts: sensor limitations, geometric distortions caused by camera optics, spatial and temporal misalignments between video channels, spatial and temporal artifacts caused by coding, transmission losses, and visualization artifacts. For the case of source-plus-depth representation, artifacts caused by format conversion are added as well.

  1. Usage of the hybrid encryption in a cloud instant messages exchange system

    NASA Astrophysics Data System (ADS)

    Kvyetnyy, Roman N.; Romanyuk, Olexander N.; Titarchuk, Evgenii O.; Gromaszek, Konrad; Mussabekov, Nazarbek

    2016-09-01

    A new approach for constructing cloud instant messaging represented in this article allows users to encrypt data locally by using Diffie - Hellman key exchange protocol. The described approach allows to construct a cloud service which operates only by users encrypted messages; encryption and decryption takes place locally at the user party using a symmetric AES encryption. A feature of the service is the conferences support without the need for messages reecryption for each participant. In the article it is given an example of the protocol implementation on the ECC and RSA encryption algorithms basis, as well as a comparison of these implementations.

  2. In vitro assessment of potential intestinal absorption of some phenolic families and carboxylic acids from commercial instant coffee samples.

    PubMed

    López-Froilán, R; Ramírez-Moreno, E; Podio, N S; Pérez-Rodríguez, M L; Cámara, M; Baroni, M V; Wunderlin, D A; Sánchez-Mata, M C

    2016-06-15

    Coffee is one of the most consumed beverages in the world, being a source of bioactive compounds as well as flavors. Hydroxycinnamic acids, flavonols, and carboxylic acids have been studied in the samples of instant coffee commercialized in Spain. The studies about contents of food components should be complemented with either in vitro or in vivo bioaccessibility studies to know the amount of food components effectively available for functions in the human body. In this sense, a widely used in vitro model has been applied to assess the potential intestinal absorption of phenolic compounds and organic acids. The contents of hydroxycinnamic acids and flavonols were higher in instant regular coffee samples than in the decaffeinated ones. Bioaccessible phenolic compounds in most analyzed samples account for 20-25% of hydroxycinnamic acids and 17-26% of flavonols. This could mean that a great part of them can remain in the gut, acting as potential in situ antioxidants. Quinic, acetic, pyroglutamic, citric and fumaric acids were identified in commercial instant coffee samples. Succinic acid was found in the coffee blend containing chicory. All carboxylic acids showed a very high bioaccessibility. Particularly, acetic acid and quinic acid were found in higher contents in the samples treated with the in vitro simulation of gastrointestinal processes, compared to the original ones, which can be explained by their cleavage from chlorogenic acid during digestion. This is considered as a positive effect, since quinic acid is considered as an antioxidant inducer.

  3. Case study: Beauty and the Beast 3D: benefits of 3D viewing for 2D to 3D conversion

    NASA Astrophysics Data System (ADS)

    Handy Turner, Tara

    2010-02-01

    From the earliest stages of the Beauty and the Beast 3D conversion project, the advantages of accurate desk-side 3D viewing was evident. While designing and testing the 2D to 3D conversion process, the engineering team at Walt Disney Animation Studios proposed a 3D viewing configuration that not only allowed artists to "compose" stereoscopic 3D but also improved efficiency by allowing artists to instantly detect which image features were essential to the stereoscopic appeal of a shot and which features had minimal or even negative impact. At a time when few commercial 3D monitors were available and few software packages provided 3D desk-side output, the team designed their own prototype devices and collaborated with vendors to create a "3D composing" workstation. This paper outlines the display technologies explored, final choices made for Beauty and the Beast 3D, wish-lists for future development and a few rules of thumb for composing compelling 2D to 3D conversions.

  4. Amplified impedimetric immunosensor based on instant catalyst for sensitive determination of ochratoxin A.

    PubMed

    Tang, Juan; Huang, Yapei; Zhang, Cengceng; Liu, Huiqiong; Tang, Dianping

    2016-12-15

    A new impedimetric immunosensor for the fast determination of ochratoxin A (OTA) in food samples was developed based on the instant catalyst as enhancer. Initially, the signal tags were prepared via co-immobilization of anti-OTA antibody and amine-terminated dendrimer (PAMAM) on the graphene oxide nanosheets through the covalent interaction, which were utilized as a good platform for combining manganese ion (anti-OTA-GO-PAMAM-Mn(2+)). Upon target OTA introduction, a competitive-type immunoreaction was implemented between the analyte and the immobilized OTA-BSA on the electrode for the anti-OTA antibody on the graphene oxide nanosheets labels. After a competitive immunoassay format, the anti-OTA-GO-PAMAM-Mn(2+) were captured onto the electrode surface, which could induce the in situ formation of MnO2via classical redox reaction between Mn(2+) and KMnO4 on the immunesensing platform. Moreover, the generated MnO2 nanoparticles act as efficient catalyst could catalyze the 4-chloro-1-naphthol (4-CN) oxidation without H2O2 to generate an insoluble precipitation on the platform. Under the optimal conditions, the instant catalyst based impedimetric immunosensor displayed a wide dynamic working range between 0.1pgmL(-1) and 30ngmL(-1). The detection limit (LOD) of the assay was 0.055pgmL(-1). The developed method exhibited high selectivity and can be used for the determination of OTA in real red wine samples. Copyright © 2016 Elsevier B.V. All rights reserved.

  5. Multiliteracies on Instant Messaging in Negotiating Local, Translocal, and Transnational Affiliations: A Case of an Adolescent Immigrant

    ERIC Educational Resources Information Center

    Lam, Wan Shun Eva

    2009-01-01

    Through an in-depth case study of the instant messaging practices of an adolescent girl who had migrated to the United States from China, this qualitative investigation examines the development of multiliteracies in the context of transnational migration and new media of communication. Data consisted of screen recordings of the youth's digital…

  6. Using Mobile Instant Messaging to Leverage Learner Participation and Transform Pedagogy at a South African University of Technology

    ERIC Educational Resources Information Center

    Rambe, Patient; Bere, Aaron

    2013-01-01

    One of the most complicated academic endeavours in transmission pedagogies is to generate democratic participation of all students and public expression of silenced voices. While the potential of mobile phones, particularly mobile instant messaging (MIM), to trigger broadened academic participation is increasingly acknowledged in literature,…

  7. The use of stereoscopic satellite observation in the determination of the emissivity of cirrus

    NASA Astrophysics Data System (ADS)

    Szejwach, G.; Sletten, T. N.; Hasler, A. F.

    The feasibility of determining cirrus ``emissivity'' from combined stereoscopic and infrared satellite observations in conjunction with radiosounding data is investigated for a particular case study. Simultaneous visible images obtained during SESAME-1979 from two geosynchronous GOES meteorological satellites were processed on the NASA/Goddard interactive system (AOIPS) and were used to determine the stereo cloud top height ZC as described by Hasler [1]. Iso-contours of radiances were outlined on the corresponding infrared image. Total brightness temperature TB and ground surface brightness temperature TS were inferred from the radiances. The special SESAME network of radiosoundings was used to determine the cloud top temperature TCLD at the level defined by ZC. The ``effective cirrus emissivity'' NE where N is the fractional cirrus cloudiness and E is the emissivity in a GOES infrared picture element of about 10 km × 10 km is then computed from TB, TS and TCLD.

  8. Comparative performance of multiview stereoscopic and mammographic display modalities for breast lesion detection

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Webb, Lincoln J.; Samei, Ehsan; Lo, Joseph Y.

    2011-04-15

    Purpose: Mammography is known to be one of the most difficult radiographic exams to interpret. Mammography has important limitations, including the superposition of normal tissue that can obscure a mass, chance alignment of normal tissue to mimic a true lesion and the inability to derive volumetric information. It has been shown that stereomammography can overcome these deficiencies by showing that layers of normal tissue lay at different depths. If standard stereomammography (i.e., a single stereoscopic pair consisting of two projection images) can significantly improve lesion detection, how will multiview stereoscopy (MVS), where many projection images are used, compare to mammography?more » The aim of this study was to assess the relative performance of MVS compared to mammography for breast mass detection. Methods: The MVS image sets consisted of the 25 raw projection images acquired over an arc of approximately 45 deg. using a Siemens prototype breast tomosynthesis system. The mammograms were acquired using a commercial Siemens FFDM system. The raw data were taken from both of these systems for 27 cases and realistic simulated mass lesions were added to duplicates of the 27 images at the same local contrast. The images with lesions (27 mammography and 27 MVS) and the images without lesions (27 mammography and 27 MVS) were then postprocessed to provide comparable and representative image appearance across the two modalities. All 108 image sets were shown to five full-time breast imaging radiologists in random order on a state-of-the-art stereoscopic display. The observers were asked to give a confidence rating for each image (0 for lesion definitely not present, 100 for lesion definitely present). The ratings were then compiled and processed using ROC and variance analysis. Results: The mean AUC for the five observers was 0.614{+-}0.055 for mammography and 0.778{+-}0.052 for multiview stereoscopy. The difference of 0.164{+-}0.065 was statistically significant

  9. Reliability of Smartphone-Based Instant Messaging Application for Diagnosis, Classification, and Decision-making in Pediatric Orthopedic Trauma.

    PubMed

    Stahl, Ido; Katsman, Alexander; Zaidman, Michael; Keshet, Doron; Sigal, Amit; Eidelman, Mark

    2017-07-11

    Smartphones have the ability to capture and send images, and their use has become common in the emergency setting for transmitting radiographic images with the intent to consult an off-site specialist. Our objective was to evaluate the reliability of smartphone-based instant messaging applications for the evaluation of various pediatric limb traumas, as compared with the standard method of viewing images of a workstation-based picture archiving and communication system (PACS). X-ray images of 73 representative cases of pediatric limb trauma were captured and transmitted to 5 pediatric orthopedic surgeons by the Whatsapp instant messaging application on an iPhone 6 smartphone. Evaluators were asked to diagnose, classify, and determine the course of treatment for each case over their personal smartphones. Following a 4-week interval, revaluation was conducted using the PACS. Intraobserver agreement was calculated for overall agreement and per fracture site. The overall results indicate "near perfect agreement" between interpretations of the radiographs on smartphones compared with computer-based PACS, with κ of 0.84, 0.82, and 0.89 for diagnosis, classification, and treatment planning, respectively. Looking at the results per fracture site, we also found substantial to near perfect agreement. Smartphone-based instant messaging applications are reliable for evaluation of a wide range of pediatric limb fractures. This method of obtaining an expert opinion from the off-site specialist is immediately accessible and inexpensive, making smartphones a powerful tool for doctors in the emergency department, primary care clinics, or remote medical centers, enabling timely and appropriate treatment for the injured child. This method is not a substitution for evaluation of the images in the standard method over computer-based PACS, which should be performed before final decision-making.

  10. Tunicate-Inspired Gallic Acid/Metal Ion Complex for Instant and Efficient Treatment of Dentin Hypersensitivity.

    PubMed

    Prajatelistia, Ekavianty; Ju, Sung-Won; Sanandiya, Naresh D; Jun, Sang Ho; Ahn, Jin-Soo; Hwang, Dong Soo

    2016-04-20

    Dentin hypersensitivity is sharp and unpleasant pains caused by exposed dentinal tubules when enamel outside of the tooth wears away. The occlusion of dentinal tubules via in situ remineralization of hydroxyapatite is the best method to alleviate the symptoms caused by dentin hypersensitivity. Commercially available dental desensitizers are generally effective only on a specific area and are relatively toxic, and their performance usually depends on the skill of the clinician. Here, a facile and efficient dentin hypersensitivity treatment with remarkable aesthetic improvement inspired by the tunicate-self-healing process is reported. As pyrogallol groups in tunicate proteins conjugate with metal ions to heal the torn body armor of a tunicate, the ingenious mechanism by introducing gallic acid (GA) as a cheap, abundant, and edible alternative to the pyrogallol groups of the tunicate combined with a varied daily intake of metal ion sources is mimicked. In particular, the GA/Fe(3+) complex exhibits the most promising results, to the instant ≈52% blockage in tubules within 4 min and ≈87% after 7 d of immersion in artificial saliva. Overall, the GA/metal ion complex-mediated coating is facile, instant, and effective, and is suggested as an aesthetic solution for treating dentin hypersensitivity. © 2016 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.

  11. ? and ? nonquadratic stabilisation of discrete-time Takagi-Sugeno systems based on multi-instant fuzzy Lyapunov functions

    NASA Astrophysics Data System (ADS)

    Tognetti, Eduardo S.; Oliveira, Ricardo C. L. F.; Peres, Pedro L. D.

    2015-01-01

    The problem of state feedback control design for discrete-time Takagi-Sugeno (TS) (T-S) fuzzy systems is investigated in this paper. A Lyapunov function, which is quadratic in the state and presents a multi-polynomial dependence on the fuzzy weighting functions at the current and past instants of time, is proposed.This function contains, as particular cases, other previous Lyapunov functions already used in the literature, being able to provide less conservative conditions of control design for TS fuzzy systems. The structure of the proposed Lyapunov function also motivates the design of a new stabilising compensator for Takagi-Sugeno fuzzy systems. The main novelty of the proposed state feedback control law is that the gain is composed of matrices with multi-polynomial dependence on the fuzzy weighting functions at a set of past instants of time, including the current one. The conditions for the existence of a stabilising state feedback control law that minimises an upper bound to the ? or ? norms are given in terms of linear matrix inequalities. Numerical examples show that the approach can be less conservative and more efficient than other methods available in the literature.

  12. Interaction Involvement in Cross-Culture Computer-Mediated Communication: Examination of a Communication Process in Dyadic Instant Messaging Conversations

    ERIC Educational Resources Information Center

    Nguyen, Thi Thao Duyen

    2013-01-01

    This dissertation explores how participants express and interpret verbal cues of interaction involvement in dyadic conversations via text-based Instant Messaging (IM). Moreover, it seeks to discover differences in the way American participants and Chinese participants use verbal cues when they are highly, or lowly involved. Based on previous…

  13. Pixel-level tunable liquid crystal lenses for auto-stereoscopic display

    NASA Astrophysics Data System (ADS)

    Li, Kun; Robertson, Brian; Pivnenko, Mike; Chu, Daping; Zhou, Jiong; Yao, Jun

    2014-02-01

    Mobile video and gaming are now widely used, and delivery of a glass-free 3D experience is of both research and development interest. The key drawbacks of a conventional 3D display based on a static lenticular lenslet array and parallax barriers are low resolution, limited viewing angle and reduced brightness, mainly because of the need of multiple-pixels for each object point. This study describes the concept and performance of pixel-level cylindrical liquid crystal (LC) lenses, which are designed to steer light to the left and right eye sequentially to form stereo parallax. The width of the LC lenses can be as small as 20-30 μm, so that the associated auto-stereoscopic display will have the same resolution as the 2D display panel in use. Such a thin sheet of tunable LC lens array can be applied directly on existing mobile displays, and can deliver 3D viewing experience while maintaining 2D viewing capability. Transparent electrodes were laser patterned to achieve the single pixel lens resolution, and a high birefringent LC material was used to realise a large diffraction angle for a wide field of view. Simulation was carried out to model the intensity profile at the viewing plane and optimise the lens array based on the measured LC phase profile. The measured viewing angle and intensity profile were compared with the simulation results.

  14. Effects of Instant Messaging on School Performance in Adolescents.

    PubMed

    Grover, Karan; Pecor, Keith; Malkowski, Michael; Kang, Lilia; Machado, Sasha; Lulla, Roshni; Heisey, David; Ming, Xue

    2016-06-01

    Instant messaging may compromise sleep quality and school performance in adolescents. We aimed to determine associations between nighttime messaging and daytime sleepiness, self-reported sleep parameters, and/or school performance. Students from 3 high schools in New Jersey completed anonymous questionnaires assessing sleep duration, daytime sleepiness, messaging habits, and academic performance. Of the 2,352 students sampled, 1,537 responses were contrasted among grades, sexes, and messaging duration, both before and after lights out. Students who reported longer duration of messaging after lights out were more likely to report a shorter sleep duration, higher rate of daytime sleepiness, and poorer academic performance. Messaging before lights out was not associated with higher rates of daytime sleepiness or poorer academic performance. Females reported more messaging, more daytime sleepiness, and better academic performance than males. There may be an association between text messaging and school performance in this cohort of students. © The Author(s) 2016.

  15. Initial application of stereoscopic particle image velocimetry to transport and boundary phenomena in dusty plasmas

    NASA Astrophysics Data System (ADS)

    Thomas, Edward; Williams, Jeremiah; Silver, Jennifer

    2004-11-01

    Over the past five years, the Auburn Plasma Sciences Laboratory (PSL) has applied two-dimensional particle image velocimetry (2D-PIV) techniques [E. Thomas, Phys. Plasmas, 6, 2672 (1999)] to make measurements of particle transport in dusty plasmas. Although important information was obtained from these earlier studies, the complex behavior of the charged microparticles clearly indicated that three-dimensional velocity information is needed. The PSL has recently acquired and installed a stereoscopic PIV (stereo-PIV) diagnostic tool for dusty plasma investigations [E. Thomas. et al, Phys. Plasmas, L37 (2004)]. It employs a synchronized dual-laser, dual-camera system for measuring particle transport in three dimensions. Results will be presented on the initial application of stereo-PIV to dusty plasma studies. Additional results will be presented on the use of stereo-PIV for measuring the controlled interaction of two dust clouds.

  16. Informal Math Coaching by Instant Messaging: Two Case Studies of How University Students Coach K-12 Students

    ERIC Educational Resources Information Center

    Hrastinski, Stefan; Edman, Anneli; Andersson, Fredrik; Kawnine, Tanvir; Soames, Carol-Ann

    2014-01-01

    The aim of this study is to describe and explore how instant messaging (IM) can be used to support informal math coaching. We have studied two projects where university students use IM to coach K-12 students in mathematics. The coaches were interviewed with a focus on how informal coaching works by examining coaching challenges, how coaching can…

  17. Determination of gardenia yellow colorants in soft drink, pastry, instant noodles with ultrasound-assisted extraction by high performance liquid chromatography-electrospray ionization tandem mass spectrum.

    PubMed

    Zhou, Wei-E; Zhang, Yuan; Li, Yang; Ling, Yun; Li, Hong-Na; Li, Shao-Hui; Jiang, Shou-Jun; Ren, Zhi-Qin; Huang, Zhi-Qiang; Zhang, Feng

    2016-05-13

    A novel, rapid and simple analytical method was developed for the quantitative determination of crocin, crocetin and geniposide in soft drink, pastry and instant noodles. The solid samples were relatively homogenized into powders and fragments. The gardenia yellow colorants were successively extracted with methanol using ultrasound-assisted extraction. The analytes were quantitatively measured in the extracts by liquid chromatography coupled with electrospray ionization tandem mass spectrometry. High correlation coefficients (r(2)>0.995) of crocin, crocetin and geniposide were obtained within their linear ranges respectively (50-1000ng/mL, 50-1000ng/mL, 15-240ng/mL) by external standard method. The limits of detection (LODs) were 0.02μg/g for crocin, 0.01μg/g for crocetin and 0.002μg/g for geniposide. And the limits of quantitation (LOQs) were in the ranges of 0.05-0.45μg/g for crocin, and in the ranges of 0.042-0.32μg/g for crocetin, and in the ranges of 0.02-0.15μg/g for geniposide in soft drink, pastry and instant noodles samples. The average recoveries of crocin, crocetin and geniposide ranged from 81.3% to 117.6% in soft drink, pastry and instant noodles. The intra- and inter-day precisions were respectively in the range of 1.3-4.8% and 1.7-11.8% in soft drink, pastry and instant noodle. The developed methods were successfully validated and applied to the soft drink, pastry, and instant noodles collected from the located market in Beijing from China. Crocin, crocetin and geniposide were detected in the collected samples. The average concentrations ranged from 0.84 to 4.20mg/g for crocin, and from 0.62 to 3.11mg/g for crocetin, and from 0.18 to 0.79mg/g for gardenia in various food samples. The method can provide evidences for government to determine gardenia yellow pigments and geniposide in food. Copyright © 2016 Elsevier B.V. All rights reserved.

  18. Instant coffee extract with high chlorogenic acids content inhibits hepatic G-6-Pase in vitro, but does not reduce the glycaemia.

    PubMed

    Bassoli, Bruna Kempfer; Cassolla, Priscila; Borba-Murad, Glaucia Regina; Constantin, Jorgete; Salgueiro-Pagadigorria, Clairce Luzia; Bazotte, Roberto Barbosa; de Souza, Helenir Medri

    2015-06-01

    Coffee is the main source of chlorogenic acid in the human diet, and it contains several chlorogenic acid isomers, of which the 5-caffeoylquinic acid (5-CQA) is the predominant isomer. Because there are no available data about the action of chlorogenic acids from instant coffee on hepatic glucose-6-phosphatase (G-6-Pase) activity and blood glucose levels, these effects were investigated in rats. The changes on G-6-Pase activity and liver glucose output induced by 5-CQA were also investigated. Instant coffee extract with high chlorogenic acids content (37.8%) inhibited (p < 0.05) the G-6-Pase activity of the hepatocyte microsomal fraction in a dose-dependent way (up to 53), but IV administration of this extract did not change the glycaemia (p > 0.05). Similarly, 5-CQA (1 mM) reduced (p < 0.05) the activity of microsomal G-6-Pase by about 40%, but had no effect (p > 0.05) on glucose output arising from glycogenolysis in liver perfusion. It was concluded that instant coffee extract with high content of chlorogenic acids inhibited hepatic G-6-Pase in vitro, but failed to reduce the glycaemia probably because the coffee chlorogenic acids did not reach enough levels within the hepatocytes to inhibit the G-6-Pase and reduce the liver glucose output. Copyright © 2015 John Wiley & Sons, Ltd.

  19. Instant noodles, processed food intake, and dietary pattern are associated with atopic dermatitis in an adult population (KNHANES 2009-2011).

    PubMed

    Park, Sunmin; Choi, Hyun-Seok; Bae, Ji-Hyun

    2016-01-01

    The incidence of atopic dermatitis (AD) is continuously increasing in industrialized countries, possibly due to dietary and lifestyle changes. However, the association between processed food intake and AD has not been studied in a large adult population. We investigated the association between dietary habits and AD in 17,497 adults in the 2009-2011 Korean National Health and Nutrition Examination Survey (KNHANES). We identified 4 dietary patterns using principal components analysis of a 63-item food frequency questionnaire: the "traditional dietary pattern", rich in rice and kimchi; the "processed food pattern", with more meat, instant noodles, soda, and processed foods; the "healthy dietary pattern", high in grains, vegetables, fruits, and seaweeds; and the "drinking dietary pattern", mainly drinking coffee and alcohol. Adjusted odds ratios (ORs) for AD were calculated according to dietary patterns after adjusting for potential confounders with incorporation of sample weights for the complex sample design. The "meat and processed food" pattern was associated with a significant 1.57 fold higher OR for atopic dermatitis than the low consumption group. Further analysis revealed that the increased atopic dermatitis was most closely associated with instant noodles. In contrast, the groups with high intake of rice and kimchi exhibited lower ORs, 0.38 and 0.43 folds, compared to the low intake group. Consuming instant noodles, meat and processed foods was associated with increased prevalence of atopic dermatitis, whereas consuming rice and kimchi, and coffee was associated with decreased prevalence of atopic dermatitis.

  20. Determination of the acid value of instant noodles: interlaboratory study.

    PubMed

    Hakoda, Akiko; Sakaida, Kenichi; Suzuki, Tadanao; Yasui, Akemi

    2006-01-01

    An interlaboratory study was performed to evaluate the method for determining the acid value of instant noodles, based on the Japanese Agricultural Standard (JAS), with extraction of lipid using petroleum ether at a volume of 100 mL to the test portion of 25 g. Thirteen laboratories participated and analyzed 5 test samples as blind duplicates. Statistical treatment revealed that the repeatability (RSDr) of acid value was <6.5%, and the reproducibility (RSDR) of acid value was <9.6%. The HorRat values (RSDR/predicted RSDR) were 1.2-1.8, where the RSDR and the predicted RSDR were obtained in terms of free fatty acids in the noodles per unit weight, using the equation [acid value = percent free fatty acids (as oleic) x 1.99] and the extracted lipid contents. This method was shown to have acceptable precision by the present study.

  1. An innovative use of instant messaging technology to support a library's single-service point.

    PubMed

    Horne, Andrea S; Ragon, Bart; Wilson, Daniel T

    2012-01-01

    A library service model that provides reference and instructional services by summoning reference librarians from a single service point is described. The system utilizes Libraryh3lp, an open-source, multioperator instant messaging system. The selection and refinement of this solution and technical challenges encountered are explored, as is the design of public services around this technology, usage of the system, and best practices. This service model, while a major cultural and procedural change at first, is now a routine aspect of customer service for this library.

  2. Full-reference quality assessment of stereoscopic images by learning binocular receptive field properties.

    PubMed

    Shao, Feng; Li, Kemeng; Lin, Weisi; Jiang, Gangyi; Yu, Mei; Dai, Qionghai

    2015-10-01

    Quality assessment of 3D images encounters more challenges than its 2D counterparts. Directly applying 2D image quality metrics is not the solution. In this paper, we propose a new full-reference quality assessment for stereoscopic images by learning binocular receptive field properties to be more in line with human visual perception. To be more specific, in the training phase, we learn a multiscale dictionary from the training database, so that the latent structure of images can be represented as a set of basis vectors. In the quality estimation phase, we compute sparse feature similarity index based on the estimated sparse coefficient vectors by considering their phase difference and amplitude difference, and compute global luminance similarity index by considering luminance changes. The final quality score is obtained by incorporating binocular combination based on sparse energy and sparse complexity. Experimental results on five public 3D image quality assessment databases demonstrate that in comparison with the most related existing methods, the devised algorithm achieves high consistency with subjective assessment.

  3. Towards disparity joint upsampling for robust stereoscopic endoscopic scene reconstruction in robotic prostatectomy

    NASA Astrophysics Data System (ADS)

    Luo, Xiongbiao; McLeod, A. Jonathan; Jayarathne, Uditha L.; Pautler, Stephen E.; Schlacta, Christopher M.; Peters, Terry M.

    2016-03-01

    Three-dimensional (3-D) scene reconstruction from stereoscopic binocular laparoscopic videos is an effective way to expand the limited surgical field and augment the structure visualization of the organ being operated in minimally invasive surgery. However, currently available reconstruction approaches are limited by image noise, occlusions, textureless and blurred structures. In particular, an endoscope inside the body only has the limited light source resulting in illumination non-uniformities in the visualized field. These limitations unavoidably deteriorate the stereo image quality and hence lead to low-resolution and inaccurate disparity maps, resulting in blurred edge structures in 3-D scene reconstruction. This paper proposes an improved stereo correspondence framework that integrates cost-volume filtering with joint upsampling for robust disparity estimation. Joint bilateral upsampling, joint geodesic upsampling, and tree filtering upsampling were compared to enhance the disparity accuracy. The experimental results demonstrate that joint upsampling provides an effective way to boost the disparity estimation and hence to improve the surgical endoscopic scene 3-D reconstruction. Moreover, the bilateral upsampling generally outperforms the other two upsampling methods in disparity estimation.

  4. Instant electronic imaging systems are superior to Polaroid at detecting sight-threatening diabetic retinopathy.

    PubMed

    Ryder, R E; Kong, N; Bates, A S; Sim, J; Welch, J; Kritzinger, E E

    1998-03-01

    Polaroid photography in diabetic retinopathy screening allows instant image availability to enhance the results of ophthalmoscopy. Retinal cameras are now being developed which use video/digital imaging techniques to produce an instant enlarged retinal image on a computer monitor screen. We aimed to compare one such electronic imaging system, attached to a Canon CR5 45NM, with standard Polaroid retinal photography. Two hundred and thirteen eyes from 107 diabetic patients were photographed through dilated pupils by both systems in random order and the images were analysed blind. Diabetic retinopathy was present in 58 eyes of which 55/58 (95%) were detected on the electronic image and only 49/58 (84%) on the Polaroid. Of 34 eyes requiring ophthalmologist referral according to standard European criteria, 34/34 (100%) were detected on the electronic image and only 24/34 (71%) on the Polaroid. Side by side comparisons showed electronic imaging to be superior to Polaroid at lesion detection. Using linear analogue scales, the patients assessed the electronic imaging photographic flash as less uncomfortable than the Polaroid equivalent (p < 0.0001). Other advantages of electronic imaging include: ready storage of the images with other patient clinical data on the diabetes computerized register/database; potential for image enhancement and analysis using image analysis software and electronic transfer of images to ophthalmologist or general practitioner. Electronic imaging systems represent a potential major advance for the improvement of diabetic retinopathy screening.

  5. Instant messages vs. speech: hormones and why we still need to hear each other

    PubMed Central

    Seltzer, Leslie J.; Prososki, Ashley R.; Ziegler, Toni E.; Pollak, Seth D.

    2012-01-01

    Human speech evidently conveys an adaptive advantage, given its apparently rapid dissemination through the ancient world and global use today. As such, speech must be capable of altering human biology in a positive way, possibly through those neuroendocrine mechanisms responsible for strengthening the social bonds between individuals. Indeed, speech between trusted individuals is capable of reducing levels of salivary cortisol, often considered a biomarker of stress, and increasing levels of urinary oxytocin, a hormone involved in the formation and maintenance of positive relationships. It is not clear, however, whether it is the uniquely human grammar, syntax, content and/or choice of words that causes these physiological changes, or whether the prosodic elements of speech, which are present in the vocal cues of many other species, are responsible. In order to tease apart these elements of human communication, we examined the hormonal responses of female children who instant messaged their mothers after undergoing a stressor. We discovered that unlike children interacting with their mothers in person or over the phone, girls who instant messaged did not release oxytocin; instead, these participants showed levels of salivary cortisol as high as control subjects who did not interact with their parents at all. We conclude that the comforting sound of a familiar voice is responsible for the hormonal differences observed and, hence, that similar differences may be seen in other species using vocal cues to communicate. PMID:22337755

  6. Instant messages vs. speech: hormones and why we still need to hear each other.

    PubMed

    Seltzer, Leslie J; Prososki, Ashley R; Ziegler, Toni E; Pollak, Seth D

    2012-01-01

    Human speech evidently conveys an adaptive advantage, given its apparently rapid dissemination through the ancient world and global use today. As such, speech must be capable of altering human biology in a positive way, possibly through those neuroendocrine mechanisms responsible for strengthening the social bonds between individuals. Indeed, speech between trusted individuals is capable of reducing levels of salivary cortisol, often considered a biomarker of stress, and increasing levels of urinary oxytocin, a hormone involved in the formation and maintenance of positive relationships. It is not clear, however, whether it is the uniquely human grammar, syntax, content and/or choice of words that causes these physiological changes, or whether the prosodic elements of speech, which are present in the vocal cues of many other species, are responsible. In order to tease apart these elements of human communication, we examined the hormonal responses of female children who instant messaged their mothers after undergoing a stressor. We discovered that unlike children interacting with their mothers in person or over the phone, girls who instant messaged did not release oxytocin; instead, these participants showed levels of salivary cortisol as high as control subjects who did not interact with their parents at all. We conclude that the comforting sound of a familiar voice is responsible for the hormonal differences observed and, hence, that similar differences may be seen in other species using vocal cues to communicate.

  7. Suitability of instant noodles for iron fortification to combat iron-deficiency anemia among primary schoolchildren in rural Vietnam.

    PubMed

    Le, Huong Thi; Brouwer, Inge D; de Wolf, Corine A; van der Heijden, Lidwien; Nguyen, Khan Cong; Kok, Frans J

    2007-09-01

    Anemia is a significant public health problem among schoolchildren in Vietnam. Food fortification is considered one of the most sustainable long-term strategies to control iron-deficiency anemia in Vietnam. The success of a food-fortification program depends on the choice of the food vehicle. The aim of the present study was to identify an appropriate vehicle for iron fortification to be used in a school-feeding program aimed at improving the iron and anemia status of schoolchildren in rural Vietnam. Children 6 to 8 years of age in two primary schools in Tam Nong District, Phu Tho Province, and their parents were included in this study. The study consisted of three substudies: a food-consumption study with 24-hour recalls of two nonconsecutive days; a food-beliefs study, with focus group discussions, a pile-sorting test, and a food attributes and differences exercise; and a food-acceptance study using noodles and biscuits fortified with sodium iron ethylenediaminetetraacetic acid (NaFeEDTA). The average number of meals consumed daily was 3.2 +/- 0.4, and the average intakes of energy and iron were 1,218 +/- 406 kcal and 7.5 +/- 4.0 mg, respectively. Compared with biscuits and instant rice soup, instant noodles were consumed more frequently and in larger portion sizes and are more acceptable as children's food in the culture of the local people. The iron level of the fortified product did not affect the mean consumption of noodles, but a higher level of iron was associated with a lower mean consumption of biscuits (p < .05). The production process did not affect the NaFeEDTA level in noodles; however, during preparation at least 70% of the iron is leaked into the soup. Instant noodles are a suitable vehicle for iron fortification for use in school-based intervention to improve iron-deficiency anemia among primary schoolchildren in rural Vietnam.

  8. First-trimester screening for chromosomal abnormalities: advantages of an instant results approach.

    PubMed

    Norton, Mary E

    2010-09-01

    Protocols that include first trimester screening for fetal chromosome abnormalities have become standard of care throughout the United States. Earlier screening allows for first trimester diagnostic testing in cases found to be at increased risk. However, first trimester screening requires coordination of the nuchal translucency ultrasound screening (NT) and biochemical screening, during early, specific, narrow, but slightly different gestational age ranges. Instant results can often be provided at the time of the NT ultrasound if preceded by the programs that perform the biochemical analyses; this optimizes the benefits of the first trimester approach while improving efficiency and communication with the patient. This article discusses the benefits and logistics of such an approach. Copyright 2010 Elsevier Inc. All rights reserved.

  9. What visual information is used for stereoscopic depth displacement discrimination?

    PubMed

    Nefs, Harold T; Harris, Julie M

    2010-01-01

    There are two ways to detect a displacement in stereoscopic depth, namely by monitoring the change in disparity over time (CDOT) or by monitoring the interocular velocity difference (IOVD). Though previous studies have attempted to understand which cue is most significant for the visual system, none has designed stimuli that provide a comparison in terms of relative efficiency between them. Here we used two-frame motion and random-dot noise to deliver equivalent strengths of CDOT and IOVD information to the visual system. Using three kinds of random-dot stimuli, we were able to isolate CDOT or IOVD or deliver both simultaneously. The proportion of dots delivering CDOT or IOVD signals could be varied, and we defined the discrimination threshold as the proportion needed to detect the direction of displacement (towards or away). Thresholds were similar for stimuli containing CDOT only, and containing both CDOT and IOVD, but only one participant was able to consistently perceive the displacement for stimuli containing only IOVD. We also investigated the effect of disparity pedestals on discrimination. Performance was best when the displacement crossed the reference plane, but was not significantly different for stimuli containing CDOT only and those containing both CDOT and IOVD. When stimuli are specifically designed to provide equivalent two-frame motion or disparity-change, few participants can reliably detect displacement when IOVD is the only cue. This challenges the notion that IOVD is involved in the discrimination of direction of displacement in two-frame motion displays.

  10. Computed Tomography

    NASA Astrophysics Data System (ADS)

    Castellano, Isabel; Geleijns, Jacob

    After its clinical introduction in 1973, computed tomography developed from an x-ray modality for axial imaging in neuroradiology into a versatile three dimensional imaging modality for a wide range of applications in for example oncology, vascular radiology, cardiology, traumatology and even in interventional radiology. Computed tomography is applied for diagnosis, follow-up studies and screening of healthy subpopulations with specific risk factors. This chapter provides a general introduction in computed tomography, covering a short history of computed tomography, technology, image quality, dosimetry, room shielding, quality control and quality criteria.

  11. Comparison and Analysis of Accuracy of Elevation Extraction Based on the ZY-3 01 and 02 Satellites Stereoscopic Images

    NASA Astrophysics Data System (ADS)

    Zhao, L.; Fu, X.; Dou, X.; Liu, H.; Fang, Z.

    2018-04-01

    The ZY-3 is the civil high-resolution optical stereoscopic mapping satellite independently developed by China. The ZY-3 constellation of the twin satellites operates in a sun-synchronous, near-polar, circular 505 km orbit, with a descending location time of 10:30 AM and a 29-day revisiting period. The panchromatic triplet sensors, pointing forward, nadir, and backward with an angle of 22°, have excellent base-to-height ratio, which is beneficial to the extraction of DEM. In order to extract more detailed and highprecision DEM, the ZY-3 (02) satellite has been upgraded based on the ZY-3 (01), and the GSD of the stereo camera has been optimized from 3.5 to 2.5 meters. In the paper case studies using the ZY-3 01 and the 02 satellite data for block adjustment and DEM extraction have been carried out in Liaoning Province of China. The results show that the planimetric and altimetric accuracy can reach 3 meters, which meet the mapping requirements of 1 : 50,000 national topographic map and the design performance of the satellites. The normalized elevation accuracy index (NEAI) is adopted to evaluate the twin satellite stereoscopic performance, and the NEAIs of the twin ZY-3 satellites are good and the index of the ZY-3(02) is slightly better. The comparison of the overlapping DEMs from the twin ZY-3 satellites and SRTM is analysed. The bias and the standard deviation of all the DEMs are better than 5 meters. In addition, in the process of accuracy comparison, some gross errors of the DEM can be identified, and some elevation changes of the DEM can also be found. The differential DEM becomes a new tool and application.

  12. Immersive Molecular Visualization with Omnidirectional Stereoscopic Ray Tracing and Remote Rendering

    PubMed Central

    Stone, John E.; Sherman, William R.; Schulten, Klaus

    2016-01-01

    Immersive molecular visualization provides the viewer with intuitive perception of complex structures and spatial relationships that are of critical interest to structural biologists. The recent availability of commodity head mounted displays (HMDs) provides a compelling opportunity for widespread adoption of immersive visualization by molecular scientists, but HMDs pose additional challenges due to the need for low-latency, high-frame-rate rendering. State-of-the-art molecular dynamics simulations produce terabytes of data that can be impractical to transfer from remote supercomputers, necessitating routine use of remote visualization. Hardware-accelerated video encoding has profoundly increased frame rates and image resolution for remote visualization, however round-trip network latencies would cause simulator sickness when using HMDs. We present a novel two-phase rendering approach that overcomes network latencies with the combination of omnidirectional stereoscopic progressive ray tracing and high performance rasterization, and its implementation within VMD, a widely used molecular visualization and analysis tool. The new rendering approach enables immersive molecular visualization with rendering techniques such as shadows, ambient occlusion lighting, depth-of-field, and high quality transparency, that are particularly helpful for the study of large biomolecular complexes. We describe ray tracing algorithms that are used to optimize interactivity and quality, and we report key performance metrics of the system. The new techniques can also benefit many other application domains. PMID:27747138

  13. STEREO/SECCHI Stereoscopic Observations Constraining the Initiation of Polar Coronal Jets

    NASA Technical Reports Server (NTRS)

    Patsourakos, S.; Pariat, E.; Vourlidas, A.; Antiochos, S. K.; Wuelser, J. P.

    2008-01-01

    We report on the first stereoscopic observations of polar coronal jets made by the EUVI/SECCHI imagers on board the twin STEREO spacecraft. The significantly separated viewpoints (approximately 11 degrees ) allowed us to infer the 3D dynamics and morphology of a well-defined EUV coronal jet for the first time. Triangulations of the jet's location in simultaneous image pairs led to the true 3D position and thereby its kinematics. Initially the jet ascends slowly at approximately equal to 10-20 kilometers per second and then, after an apparent 'jump' takes place, it accelerates impulsively to velocities exceeding 300 kilometers per second with accelerations exceeding the solar gravity. Helical structure is the most important geometrical feature of the jet which shows evidence of untwisting. The jet structure appears strikingly different from each of the two STEREO viewpoints: face-on in the one viewpoint and edge-on in the other. This provides conclusive evidence that the observed helical structure is real and is not resulting from possible projection effects of single viewpoint observations. The clear demonstration of twisted structure in polar jets compares favorably with synthetic images from a recent MHD simulation of jets invoking magnetic untwisting as their driving mechanism. Therefore, the latter can be considered as a viable mechanism for the initiation of polar jets.

  14. Instant coffee as a source of antioxidant-rich and sugar-free coloured compounds for use in bakery: Application in biscuits.

    PubMed

    Passos, Cláudia P; Kukurová, Kristína; Basil, Eva; Fernandes, Pedro A R; Neto, Andreia; Nunes, Fernando M; Murkovic, Michael; Ciesarová, Zuzana; Coimbra, Manuel A

    2017-09-15

    Ammonia caramels are the most common antioxidant colour agent used in bakery formulations, although their high sugars content. An alternative could be coffee melanoidins, which are brown coloured compounds with antioxidant properties, readily available from instant coffee. However, high caffeine content is limiting its direct application. To evaluate the possibility of obtaining coloured melanoidin-rich, sugars- and caffeine-poor fractions from instant coffee, in this work, simple procedures based on their ethanol insolubility (fraction EtPp) or retention by ultrafiltration (fraction HWSn) were exploited. Melanoidins incorporation into biscuits formulation (amounts of 1, 5 and 10% w/w related to flour content) resulted in acceptable coloured products with higher antioxidant activity. The biscuits supplemented with 1% EtPp or HWSn had a low caffeine content. The caffeine of one espresso coffee was equivalent to 130 biscuits containing EtPp and 31 biscuits containing HWSn. Besides, both fractions did not promote extra formation of acrylamide or 5-hydroxymethylfurfural during baking. Copyright © 2017 Elsevier Ltd. All rights reserved.

  15. Determination of the moisture content of instant noodles: interlaboratory study.

    PubMed

    Hakoda, Akiko; Kasama, Hirotaka; Sakaida, Kenichi; Suzuki, Tadanao; Yasui, Akemi

    2006-01-01

    Determination of the moisture content of instant noodles, currently under discussion by the Codex Alimentarius Commission (CAC) requires 2 methods: one for fried noodles and the other for nonfried noodles. The method to determine the moisture content of fried noodles by drying at 105 degrees C for 2 h used in the Japanese Agricultural Standard (JAS) system of Japan can be applied to this purpose. In the present study, the JAS method for fried noodles was modified to be suitable for nonfried noodles by extending the drying time to 4 h. An interlaboratory study was conducted to evaluate interlaboratory performance statistics for these 2 methods. Ten participating laboratories each analyzed 5 test materials of fried and nonfried noodles as blind duplicates. After removal of outliers statistically, the repeatability (RSDr) and the reproducibility (RSD(R)) of these methods were 1.6-2.6 and 3.9-4.8% for fried noodles, and 0.3-1.5 and 1.3-2.9% for nonfried noodles, respectively.

  16. Using Instant Messaging Systems as a Platform for Electronic Voting

    NASA Astrophysics Data System (ADS)

    Meletiadou, Anastasia; Grimm, Rüdiger

    Many Instant Messaging (IM) systems like Skype or Spark offer ex tended services such as file sharing, VoIP, or a shared whiteboard. As the name suggests, IM applications are predominantly used for spontaneous text-based communication for private or business purposes. In this paper we explore their potential to serve as platforms for secure collaborative applications like electronic contract negotiation, e-payment or electronic voting. Such applications have to deal with challenges like time constraints (“instant” com munication is desired), integration of media channels and the absence of one uni fying “sphere of control” covering all participants. In this paper, we address these challenges by discussing one particular secure collaborative application: secure decision processes for small groups. We provide the following contribu tions: (1) we define three varying scenarios and corresponding security require ments (2) we present an IM-based architecture implementing these scenarios, in cluding a Video-based authentication mechanism, and (3) we discuss poten tial attack patterns.

  17. Stereoscopic particle image velocimetry investigations of the mixed convection exchange flow through a horizontal vent

    NASA Astrophysics Data System (ADS)

    Varrall, Kevin; Pretrel, Hugues; Vaux, Samuel; Vauquelin, Olivier

    2017-10-01

    The exchange flow through a horizontal vent linking two compartments (one above the other) is studied experimentally. This exchange is here governed by both the buoyant natural effect due to the temperature difference of the fluids in both compartments, and the effect of a (forced) mechanical ventilation applied in the lower compartment. Such a configuration leads to uni- or bi-directional flows through the vent. In the experiments, buoyancy is induced in the lower compartment thanks to an electrical resistor. The forced ventilation is applied in exhaust or supply modes and three different values of the vent area. To estimate both velocity fields and flow rates at the vent, measurements are realized at thermal steady state, flush the vent in the upper compartment using stereoscopic particle image velocimetry (SPIV), which is original for this kind of flow. The SPIV measurements allows the area occupied by both upward and downward flows to be determined.

  18. Coding into the Great Unknown: Analyzing Instant Messaging Session Transcripts to Identify User Behaviors and Measure Quality of Service

    ERIC Educational Resources Information Center

    Maximiek, Sarah; Rushton, Erin; Brown, Elizabeth

    2010-01-01

    After one year of providing virtual reference service through an instant messaging (IM) service, Binghamton University (BU) Libraries, under the purview of its Digital Reference Committee (DRC), undertook a study of collected session transcripts. The goals of this work were to determine who was using the IM service and why; if staffing for the…

  19. Parts-based stereoscopic image assessment by learning binocular manifold color visual properties

    NASA Astrophysics Data System (ADS)

    Xu, Haiyong; Yu, Mei; Luo, Ting; Zhang, Yun; Jiang, Gangyi

    2016-11-01

    Existing stereoscopic image quality assessment (SIQA) methods are mostly based on the luminance information, in which color information is not sufficiently considered. Actually, color is part of the important factors that affect human visual perception, and nonnegative matrix factorization (NMF) and manifold learning are in line with human visual perception. We propose an SIQA method based on learning binocular manifold color visual properties. To be more specific, in the training phase, a feature detector is created based on NMF with manifold regularization by considering color information, which not only allows parts-based manifold representation of an image, but also manifests localized color visual properties. In the quality estimation phase, visually important regions are selected by considering different human visual attention, and feature vectors are extracted by using the feature detector. Then the feature similarity index is calculated and the parts-based manifold color feature energy (PMCFE) for each view is defined based on the color feature vectors. The final quality score is obtained by considering a binocular combination based on PMCFE. The experimental results on LIVE I and LIVE Π 3-D IQA databases demonstrate that the proposed method can achieve much higher consistency with subjective evaluations than the state-of-the-art SIQA methods.

  20. Temporal presentation protocols in stereoscopic displays: Flicker visibility, perceived motion, and perceived depth

    PubMed Central

    Hoffman, David M.; Karasev, Vasiliy I.; Banks, Martin S.

    2011-01-01

    Most stereoscopic displays rely on field-sequential presentation to present different images to the left and right eyes. With sequential presentation, images are delivered to each eye in alternation with dark intervals, and each eye receives its images in counter phase with the other eye. This type of presentation can exacerbate image artifacts including flicker, and the appearance of unsmooth motion. To address the flicker problem, some methods repeat images multiple times before updating to new ones. This greatly reduces flicker visibility, but makes motion appear less smooth. This paper describes an investigation of how different presentation methods affect the visibility of flicker, motion artifacts, and distortions in perceived depth. It begins with an examination of these methods in the spatio-temporal frequency domain. From this examination, it describes a series of predictions for how presentation rate, object speed, simultaneity of image delivery to the two eyes, and other properties ought to affect flicker, motion artifacts, and depth distortions, and reports a series of experiments that tested these predictions. The results confirmed essentially all of the predictions. The paper concludes with a summary and series of recommendations for the best approach to minimize these undesirable effects. PMID:21572544

  1. Stereoscopic filming for investigating evasive side-stepping and anterior cruciate ligament injury risk

    NASA Astrophysics Data System (ADS)

    Lee, Marcus J. C.; Bourke, Paul; Alderson, Jacqueline A.; Lloyd, David G.; Lay, Brendan

    2010-02-01

    Non-contact anterior cruciate ligament (ACL) injuries are serious and debilitating, often resulting from the performance of evasive sides-stepping (Ssg) by team sport athletes. Previous laboratory based investigations of evasive Ssg have used generic visual stimuli to simulate realistic time and space constraints that athletes experience in the preparation and execution of the manoeuvre. However, the use of unrealistic visual stimuli to impose these constraints may not be accurately identifying the relationship between the perceptual demands and ACL loading during Ssg in actual game environments. We propose that stereoscopically filmed footage featuring sport specific opposing defender/s simulating a tackle on the viewer, when used as visual stimuli, could improve the ecological validity of laboratory based investigations of evasive Ssg. Due to the need for precision and not just the experience of viewing depth in these scenarios, a rigorous filming process built on key geometric considerations and equipment development to enable a separation of 6.5 cm between two commodity cameras had to be undertaken. Within safety limits, this could be an invaluable tool in enabling more accurate investigations of the associations between evasive Ssg and ACL injury risk.

  2. Construction of an instant structured illumination microscope

    PubMed Central

    Curd, Alistair; Cleasby, Alexa; Makowska, Katarzyna; York, Andrew; Shroff, Hari; Peckham, Michelle

    2015-01-01

    A challenge in biological imaging is to capture high-resolution images at fast frame rates in live cells. The “instant structured illumination microscope” (iSIM) is a system designed for this purpose. Similarly to standard structured illumination microscopy (SIM), an iSIM provides a twofold improvement over widefield microscopy, in x, y and z, but also allows much faster image acquisition, with real-time display of super-resolution images. The assembly of an iSIM is reasonably complex, involving the combination and alignment of many optical components, including three micro-optics arrays (two lenslet arrays and an array of pinholes, all with a pitch of 222 μm) and a double-sided scanning mirror. In addition, a number of electronic components must be correctly controlled. Construction of the system is therefore not trivial, but is highly desirable, particularly for live-cell imaging. We report, and provide instructions for, the construction of an iSIM, including minor modifications to a previous design in both hardware and software. The final instrument allows us to rapidly acquire fluorescence images at rates faster than 100 fps, with approximately twofold improvement in resolution in both x–y and z; sub-diffractive biological features have an apparent size (full width at half maximum) of 145 nm (lateral) and 320 nm (axial), using a 1.49 NA objective and 488 nm excitation. PMID:26210400

  3. Iodine Intake Estimation from the Consumption of Instant Noodles, Drinking Water and Household Salt in Indonesia

    PubMed Central

    Sutrisna, Aang; Knowles, Jacky; Basuni, Abas; Menon, Ravi; Sugihantono, Anung

    2018-01-01

    The objective of this study was to assess the contribution of iodine intake from iodised household salt, iodised salt in instant noodles, and iodine in ground water in five regions of Indonesia. Secondary data analysis was performed using the 2013 Primary Health Research Survey, the 2014 Total Diet Study, and data from food industry research. Iodine intake was estimated among 2719 children, 10–12 years of age (SAC), 13,233 women of reproductive age (WRA), and 578 pregnant women (PW). Combined estimated iodine intake from the three stated sources met 78%, 70%, and 41% of iodine requirements for SAC, WRA and PW, respectively. Household salt iodine contributed about half of the iodine requirements for SAC (49%) and WRA (48%) and a quarter for PW (28%). The following variations were found: for population group, the percentage of estimated dietary iodine requirements met by instant noodle consumption was significantly higher among SAC; for region, estimated iodine intake was significantly higher from ground water for WRA in Java, and from household salt for SAC and WRA in Kalimantan and Java; and for household socio-economic status (SES), iodine intake from household salt was significantly higher in the highest SES households. Enforcement of clear implementing regulations for iodisation of household and food industry salt will promote optimal iodine intake among all population groups with different diets. PMID:29517995

  4. Iodine Intake Estimation from the Consumption of Instant Noodles, Drinking Water and Household Salt in Indonesia.

    PubMed

    Sutrisna, Aang; Knowles, Jacky; Basuni, Abas; Menon, Ravi; Sugihantono, Anung

    2018-03-08

    The objective of this study was to assess the contribution of iodine intake from iodised household salt, iodised salt in instant noodles, and iodine in ground water in five regions of Indonesia. Secondary data analysis was performed using the 2013 Primary Health Research Survey, the 2014 Total Diet Study, and data from food industry research. Iodine intake was estimated among 2719 children, 10-12 years of age (SAC), 13,233 women of reproductive age (WRA), and 578 pregnant women (PW). Combined estimated iodine intake from the three stated sources met 78%, 70%, and 41% of iodine requirements for SAC, WRA and PW, respectively. Household salt iodine contributed about half of the iodine requirements for SAC (49%) and WRA (48%) and a quarter for PW (28%). The following variations were found: for population group, the percentage of estimated dietary iodine requirements met by instant noodle consumption was significantly higher among SAC; for region, estimated iodine intake was significantly higher from ground water for WRA in Java, and from household salt for SAC and WRA in Kalimantan and Java; and for household socio-economic status (SES), iodine intake from household salt was significantly higher in the highest SES households. Enforcement of clear implementing regulations for iodisation of household and food industry salt will promote optimal iodine intake among all population groups with different diets.

  5. Simultaneous Determination of Piperine, Capsaicin, and Dihydrocapsaicin in Korean Instant-Noodle (Ramyun) Soup Base Using High-Performance Liquid Chromatography with Ultraviolet Detection.

    PubMed

    Shim, You-Shin; Kim, Jong-Chan; Jeong, Seung-Weon

    2016-01-01

    A simultaneous analytical method for piperine, capsaicin, and dihydrocapsaicin in Korean instant-noodle soup base using HPLC was validated in terms of precision, accuracy, sensitivity, and linearity. The HPLC separation was performed on a reversed-phase C18 column (5 μm particle size, 4.6 mm id, 250 mm length) using a UV detector fixed at 280 nm. The LOD and LOQ of the HPLC analyses ranged from 0.25 to 1.03 mg/kg. The intraday and interday precisions of the individual piperine, capsaicin, and dihydrocapsaicin were <10.55%, and the recovery values ranged from 85.43 to 94.68%. The calibration curves exhibited good linearity (r(2) = 0.999) within the tested ranges. These results suggest that the analytical method in this study can be used to classify Korean instant noodles based on their levels of spiciness.

  6. [Rehabilitation by hollow obturator prosthesis immediately after total maxillectomy for malignant tumor].

    PubMed

    Li, Xiao-ye; Yan, Ai-hui; Hao, Shuai; Li, Wei; Jiang, Xue-jun; Lu, Li; Qin, Xing-jun; Yan, Hai-xin

    2011-05-01

    The feasibility and clinical effects of hollow obturator prosthesis for the repair of maxillofacial defect immediately after maxillectomy for cancer were assessed. Thirteen patients with T3-4aN0M0 maxillary neoplasm were treated by the prostheses immediately after maxillectomy. According to the 3D-CT reconstruction of nasal sinus, the 3D stereoscopic prototype was constructed before the surgery. Simulating surgery with Surgicare 5.0 software and then the prosthesis 3D stereoscopic model was shaped. The prosthesis was made quickly and precisely with methacrylate resins according to the model and the print mold before surgery, with supplementary tooth at the bottom of prosthesis. In the surgery, the prosthesis was installed instantly after maxillectomy. The patients were followed up at 1, 3 and 6 month after the surgery, respectively. The facial features and the pronunciation clarity were examined and the questionnaires were carried out in the patients, with comparation by paired t-test. The hollow obturator prosthesis would be replaced by permanent prosthesis made of methacrylate resins at 6 month after the surgery. The hollow obturator prostheses were installed accurately and maxillofacial defects were repaired immediately after maxillectomy in the 13 patients. Postoperative follow-up showed there were significant differences in eyeball sagging (t = 4.67, P < 0.05), mid-facial region collapse (t = 5.67, P < 0.05), and pronunciation clarity (t = 16.38, P < 0.05) between patients with and without prostheses. Questionnaires showed that all the patients were satisfied with the retention of prostheses, the improvement of appearance, the improvement of the symptom of water choking and speech definition. Six months after the surgery, the hollow obturator prostheses were replaced smoothly by permanent prostheses in 11 of the 13 patients. The precise and instant repair of maxillofacial defect by prosthesis after maxillectomy can improve survival quality of patient.

  7. Effects of Stereoscopic Depth on Vigilance Performance and Cerebral Hemodynamics.

    PubMed

    Greenlee, Eric T; Funke, Gregory J; Warm, Joel S; Finomore, Victor S; Patterson, Robert E; Barnes, Laura E; Funke, Matthew E; Vidulich, Michael A

    2015-09-01

    We tested the possibility that monitoring a display wherein critical signals for detection were defined by a stereoscopic three-dimensional (3-D) image might be more resistant to the vigilance decrement, and to temporal declines in cerebral blood flow velocity (CBFV), than monitoring a display featuring a customary two-dimensional (2-D) image. Hancock has asserted that vigilance studies typically employ stimuli for detection that do not exemplify those that occur in the natural world. As a result, human performance is suboptimal. From this perspective, tasks that better approximate perception in natural environments should enhance performance efficiency. To test that possibility, we made use of stereopsis, an important means by which observers interact with their everyday surroundings. Observers monitored a circular display in which a vertical line was embedded. Critical signals for detection in a 2-D condition were instances in which the line was rotated clockwise from vertical. In a 3-D condition, critical signals were cases in which the line appeared to move outward toward the observer. The overall level of signal detection and the stability of detection over time were greater when observers monitored for 3-D changes in target depth compared to 2-D changes in target orientation. However, the 3-D display did not retard the temporal decline in CBFV. These results provide the initial demonstration that 3-D displays can enhance performance in vigilance tasks. The use of 3-D displays may be productive in augmenting system reliability when operator vigilance is vital. © 2015, Human Factors and Ergonomics Society.

  8. Psycho-physiological effects of visual artifacts by stereoscopic display systems

    NASA Astrophysics Data System (ADS)

    Kim, Sanghyun; Yoshitake, Junki; Morikawa, Hiroyuki; Kawai, Takashi; Yamada, Osamu; Iguchi, Akihiko

    2011-03-01

    The methods available for delivering stereoscopic (3D) display using glasses can be classified as time-multiplexing and spatial-multiplexing. With both methods, intrinsic visual artifacts result from the generation of the 3D image pair on a flat panel display device. In the case of the time-multiplexing method, an observer perceives three artifacts: flicker, the Mach-Dvorak effect, and a phantom array. These only occur under certain conditions, with flicker appearing in any conditions, the Mach-Dvorak effect during smooth pursuit eye movements (SPM), and a phantom array during saccadic eye movements (saccade). With spatial-multiplexing, the artifacts are temporal-parallax (due to the interlaced video signal), binocular rivalry, and reduced spatial resolution. These artifacts are considered one of the major impediments to the safety and comfort of 3D display users. In this study, the implications of the artifacts for the safety and comfort are evaluated by examining the psychological changes they cause through subjective symptoms of fatigue and the depth sensation. Physiological changes are also measured as objective responses based on analysis of heart and brain activation by visual artifacts. Further, to understand the characteristics of each artifact and the combined effects of the artifacts, four experimental conditions are developed and tested. The results show that perception of artifacts differs according to the visual environment and the display method. Furthermore visual fatigue and the depth sensation are influenced by the individual characteristics of each artifact. Similarly, heart rate variability and regional cerebral oxygenation changes by perception of artifacts in conditions.

  9. Stereoscopic motion analysis in densely packed clusters: 3D analysis of the shimmering behaviour in Giant honey bees.

    PubMed

    Kastberger, Gerald; Maurer, Michael; Weihmann, Frank; Ruether, Matthias; Hoetzl, Thomas; Kranner, Ilse; Bischof, Horst

    2011-02-08

    The detailed interpretation of mass phenomena such as human escape panic or swarm behaviour in birds, fish and insects requires detailed analysis of the 3D movements of individual participants. Here, we describe the adaptation of a 3D stereoscopic imaging method to measure the positional coordinates of individual agents in densely packed clusters. The method was applied to study behavioural aspects of shimmering in Giant honeybees, a collective defence behaviour that deters predatory wasps by visual cues, whereby individual bees flip their abdomen upwards in a split second, producing Mexican wave-like patterns. Stereoscopic imaging provided non-invasive, automated, simultaneous, in-situ 3D measurements of hundreds of bees on the nest surface regarding their thoracic position and orientation of the body length axis. Segmentation was the basis for the stereo matching, which defined correspondences of individual bees in pairs of stereo images. Stereo-matched "agent bees" were re-identified in subsequent frames by the tracking procedure and triangulated into real-world coordinates. These algorithms were required to calculate the three spatial motion components (dx: horizontal, dy: vertical and dz: towards and from the comb) of individual bees over time. The method enables the assessment of the 3D positions of individual Giant honeybees, which is not possible with single-view cameras. The method can be applied to distinguish at the individual bee level active movements of the thoraces produced by abdominal flipping from passive motions generated by the moving bee curtain. The data provide evidence that the z-deflections of thoraces are potential cues for colony-intrinsic communication. The method helps to understand the phenomenon of collective decision-making through mechanoceptive synchronization and to associate shimmering with the principles of wave propagation. With further, minor modifications, the method could be used to study aspects of other mass phenomena that

  10. Stereoscopic motion analysis in densely packed clusters: 3D analysis of the shimmering behaviour in Giant honey bees

    PubMed Central

    2011-01-01

    Background The detailed interpretation of mass phenomena such as human escape panic or swarm behaviour in birds, fish and insects requires detailed analysis of the 3D movements of individual participants. Here, we describe the adaptation of a 3D stereoscopic imaging method to measure the positional coordinates of individual agents in densely packed clusters. The method was applied to study behavioural aspects of shimmering in Giant honeybees, a collective defence behaviour that deters predatory wasps by visual cues, whereby individual bees flip their abdomen upwards in a split second, producing Mexican wave-like patterns. Results Stereoscopic imaging provided non-invasive, automated, simultaneous, in-situ 3D measurements of hundreds of bees on the nest surface regarding their thoracic position and orientation of the body length axis. Segmentation was the basis for the stereo matching, which defined correspondences of individual bees in pairs of stereo images. Stereo-matched "agent bees" were re-identified in subsequent frames by the tracking procedure and triangulated into real-world coordinates. These algorithms were required to calculate the three spatial motion components (dx: horizontal, dy: vertical and dz: towards and from the comb) of individual bees over time. Conclusions The method enables the assessment of the 3D positions of individual Giant honeybees, which is not possible with single-view cameras. The method can be applied to distinguish at the individual bee level active movements of the thoraces produced by abdominal flipping from passive motions generated by the moving bee curtain. The data provide evidence that the z-deflections of thoraces are potential cues for colony-intrinsic communication. The method helps to understand the phenomenon of collective decision-making through mechanoceptive synchronization and to associate shimmering with the principles of wave propagation. With further, minor modifications, the method could be used to study

  11. Instant live-cell super-resolution imaging of cellular structures by nanoinjection of fluorescent probes.

    PubMed

    Hennig, Simon; van de Linde, Sebastian; Lummer, Martina; Simonis, Matthias; Huser, Thomas; Sauer, Markus

    2015-02-11

    Labeling internal structures within living cells with standard fluorescent probes is a challenging problem. Here, we introduce a novel intracellular staining method that enables us to carefully control the labeling process and provides instant access to the inner structures of living cells. Using a hollow glass capillary with a diameter of <100 nm, we deliver functionalized fluorescent probes directly into the cells by (di)electrophoretic forces. The label density can be adjusted and traced directly during the staining process by fluorescence microscopy. We demonstrate the potential of this technique by delivering and imaging a range of commercially available cell-permeable and nonpermeable fluorescent probes to cells.

  12. Risk analysis of information security in a mobile instant messaging and presence system for healthcare.

    PubMed

    Bønes, Erlend; Hasvold, Per; Henriksen, Eva; Strandenaes, Thomas

    2007-09-01

    Instant messaging (IM) is suited for immediate communication because messages are delivered almost in real time. Results from studies of IM use in enterprise work settings make us believe that IM based services may prove useful also within the healthcare sector. However, today's public instant messaging services do not have the level of information security required for adoption of IM in healthcare. We proposed MedIMob, our own architecture for a secure enterprise IM service for use in healthcare. MedIMob supports IM clients on mobile devices in addition to desktop based clients. Security threats were identified in a risk analysis of the MedIMob architecture. The risk analysis process consists of context identification, threat identification, analysis of consequences and likelihood, risk evaluation, and proposals for risk treatment. The risk analysis revealed a number of potential threats to the information security of a service like this. Many of the identified threats are general when dealing with mobile devices and sensitive data; others are threats which are more specific to our service and architecture. Individual threats identified in the risks analysis are discussed and possible counter measures presented. The risk analysis showed that most of the proposed risk treatment measures must be implemented to obtain an acceptable risk level; among others blocking much of the additional functionality of the smartphone. To conclude on the usefulness of this IM service, it will be evaluated in a trial study of the human-computer interaction. Further work also includes an improved design of the proposed MedIMob architecture. 2006 Elsevier Ireland Ltd

  13. Stereoscopic determination of all-sky altitude map of aurora using two ground-based Nikon DSLR cameras

    NASA Astrophysics Data System (ADS)

    Kataoka, R.; Miyoshi, Y.; Shigematsu, K.; Hampton, D.; Mori, Y.; Kubo, T.; Yamashita, A.; Tanaka, M.; Takahei, T.; Nakai, T.; Miyahara, H.; Shiokawa, K.

    2013-09-01

    A new stereoscopic measurement technique is developed to obtain an all-sky altitude map of aurora using two ground-based digital single-lens reflex (DSLR) cameras. Two identical full-color all-sky cameras were set with an 8 km separation across the Chatanika area in Alaska (Poker Flat Research Range and Aurora Borealis Lodge) to find localized emission height with the maximum correlation of the apparent patterns in the localized pixels applying a method of the geographical coordinate transform. It is found that a typical ray structure of discrete aurora shows the broad altitude distribution above 100 km, while a typical patchy structure of pulsating aurora shows the narrow altitude distribution of less than 100 km. Because of its portability and low cost of the DSLR camera systems, the new technique may open a unique opportunity not only for scientists but also for night-sky photographers to complementarily attend the aurora science to potentially form a dense observation network.

  14. Simultaneous Determination of Trigonelline, Caffeine, Chlorogenic Acid and Their Related Compounds in Instant Coffee Samples by HPLC Using an Acidic Mobile Phase Containing Octanesulfonate.

    PubMed

    Arai, Kana; Terashima, Hiroyuki; Aizawa, Sen-ichi; Taga, Atsushi; Yamamoto, Atsushi; Tsutsumiuchi, Kaname; Kodama, Shuji

    2015-01-01

    In order to analyze trigonelline, caffeine, chlorogenic acid, and their related compounds simultaneously, an HPLC method using an InertSustain C18 column and a mobile phase containing octanesulfonate as an ion-pairing reagent under an acidic condition was developed. The optimum mobile phase conditions were determined to be 0.1% phosphoric acid, 4 mM octanesulfonate, and 15% methanol at 35°C. Using the proposed method, trigonelline, nicotinic acid, caffeine, theophylline, chlorogenic acid, and caffeic acid in ten instant coffee samples were analyzed. These analytes except for theophylline were detected in all samples. An increase in the caffeine content in instant coffee samples tended to decrease in both trigonelline and chlorogenic acid contents, and the trigonelline content was found to be correlated well with the chlorogenic acid content (R(2) = 0.887).

  15. Map showing mineral resource potential of the Paiute Instant (Primitive) Study Area, Mohave County, Arizona

    USGS Publications Warehouse

    Villalobos, Hector A.; Hamm, Louis W.

    1981-01-01

    Several areas in the Paiute Instant Study Area are judged to have at best a low mineral potential. These include areas of copper, lead, manganese, molybdenum, nickel, silver, tungsten, and zinc mineralization, as well as occurrences of dumortierite, beryllium, arsenic, barium, gypsum, gem minerals, sand, gravel, and limestone. The metallic deposits and dumortieri te, beryllium, and arsenic occur over small surface areas. Significant production has not resulted from mining activity in mineralized areas. Sand, gravel, limestone, gem minerals, gypsum, and barium occurrences are far from major markets. Currently, there are no active mining operations in the study area.

  16. A study to evaluate the reliability of using two-dimensional photographs, three-dimensional images, and stereoscopic projected three-dimensional images for patient assessment.

    PubMed

    Zhu, S; Yang, Y; Khambay, B

    2017-03-01

    Clinicians are accustomed to viewing conventional two-dimensional (2D) photographs and assume that viewing three-dimensional (3D) images is similar. Facial images captured in 3D are not viewed in true 3D; this may alter clinical judgement. The aim of this study was to evaluate the reliability of using conventional photographs, 3D images, and stereoscopic projected 3D images to rate the severity of the deformity in pre-surgical class III patients. Forty adult patients were recruited. Eight raters assessed facial height, symmetry, and profile using the three different viewing media and a 100-mm visual analogue scale (VAS), and appraised the most informative viewing medium. Inter-rater consistency was above good for all three media. Intra-rater reliability was not significantly different for rating facial height using 2D (P=0.704), symmetry using 3D (P=0.056), and profile using projected 3D (P=0.749). Using projected 3D for rating profile and symmetry resulted in significantly lower median VAS scores than either 3D or 2D images (all P<0.05). For 75% of the raters, stereoscopic 3D projection was the preferred method for rating. The reliability of assessing specific characteristics was dependent on the viewing medium. Clinicians should be aware that the visual information provided when viewing 3D images is not the same as when viewing 2D photographs, especially for facial depth, and this may change the clinical impression. Crown Copyright © 2016. Published by Elsevier Ltd. All rights reserved.

  17. Analysis and lessons learned instituting an instant messaging reference service at an academic health sciences library: the first year.

    PubMed

    Kipnis, Daniel G; Kaplan, Gary E

    2008-01-01

    In February 2006, Thomas Jefferson University went live with a new instant messaging (IM) service. This paper reviews the first 102 transcripts to examine question types and usage patterns. In addition, the paper highlights lessons learned in instituting the service. IM reference represents a small proportion of reference questions, but based on user feedback and technological improvements, the library has decided to continue the service.

  18. Saliency Detection of Stereoscopic 3D Images with Application to Visual Discomfort Prediction

    NASA Astrophysics Data System (ADS)

    Li, Hong; Luo, Ting; Xu, Haiyong

    2017-06-01

    Visual saliency detection is potentially useful for a wide range of applications in image processing and computer vision fields. This paper proposes a novel bottom-up saliency detection approach for stereoscopic 3D (S3D) images based on regional covariance matrix. As for S3D saliency detection, besides the traditional 2D low-level visual features, additional 3D depth features should also be considered. However, only limited efforts have been made to investigate how different features (e.g. 2D and 3D features) contribute to the overall saliency of S3D images. The main contribution of this paper is that we introduce a nonlinear feature integration descriptor, i.e., regional covariance matrix, to fuse both 2D and 3D features for S3D saliency detection. The regional covariance matrix is shown to be effective for nonlinear feature integration by modelling the inter-correlation of different feature dimensions. Experimental results demonstrate that the proposed approach outperforms several existing relevant models including 2D extended and pure 3D saliency models. In addition, we also experimentally verified that the proposed S3D saliency map can significantly improve the prediction accuracy of experienced visual discomfort when viewing S3D images.

  19. Relationship between perception of image resolution and peripheral visual field in stereoscopic images

    NASA Astrophysics Data System (ADS)

    Ogawa, Masahiko; Shidoji, Kazunori

    2011-03-01

    High-resolution stereoscopic images are effective for use in virtual reality and teleoperation systems. However, the higher the image resolution, the higher is the cost of computer processing and communication. To reduce this cost, numerous earlier studies have suggested the use of multi-resolution images, which have high resolution in region of interests and low resolution in other areas. However, observers can perceive unpleasant sensations and incorrect depth because they can see low-resolution areas in their field of vision. In this study, we conducted an experiment to research the relationship between the viewing field and the perception of image resolution, and determined respective thresholds of image-resolution perception for various positions of the viewing field. The results showed that participants could not distinguish between the high-resolution stimulus and the decreased stimulus, 63 ppi, at positions more than 8 deg outside the gaze point. Moreover, with positions shifted a further 11 and 13 deg from the gaze point, participants could not distinguish between the high-resolution stimulus and the decreased stimuli whose resolution densities were 42 and 25 ppi. Hence, we will propose the composition of multi-resolution images in which observers do not perceive unpleasant sensations and incorrect depth with data reduction (compression).

  20. Attempts to counteract phosgene-induced acute lung injury by instant high-dose aerosol exposure to hexamethylenetetramine, cysteine or glutathione.

    PubMed

    Pauluhn, Jürgen; Hai, Chun Xue

    2011-01-01

    Phosgene is an important high-production-volume intermediate with widespread industrial use. Consistent with other lung irritants causing ALI (acute lung injury), mode-of-action-based countermeasures remain rudimentary. This study was conducted to analyze whether extremely short high-level exposure to phosgene gas could be mitigated using three different inhaled nucleophiles administered by inhalation instantly after exposure to phosgene. Groups of young adult male Wistar rats were acutely exposed to carbonyl chloride (phosgene) using a directed-flow nose-only mode of exposure of 600 mg/m³ for 1.5 min (225 ppm × min). Immediately after exposure to phosgene gas the rats were similarly exposed to three strong nucleophiles with and without antioxidant properties for 5 or 15 min. The following nucleophiles were used: hexamethylenetetramine (HMT), l-cysteine (Cys), and l-glutathione (GSH). The concentration of the aerosol (mass median aerodynamic diameter 1.7-2 µm) was targeted to be in the range of 1 mg/L. Cys and GSH have antioxidant properties in addition. The calculated alveolar molar dosage of phosgene was 9 µmol/kg. At 15-min exposure duration, the respective inhaled dose of HMT, Csy, and GSH were 111, 103, and 46 µmol/kg, respectively. The alveolar dose of drugs was ~10-times lower. The efficacy of treatment was judged by protein concentrations in bronchoalveolar lavage fluid (BALF) collected 1 day post-exposure. In spite of using optimized aerosolization techniques, none of the nucleophiles chosen had any mitigating effect on BALF-protein extravasation. This finding appear to suggest that inhaled phosgene gas acylates instantly nucleophilic moieties at the site of initial deposition and that the resultant reaction products can not be reactivated even following instant inhalation treatment with competing nucleophilic agents. In spite of using maximal technically attainable concentrations, it appears to be experimentally challenging to deliver