Science.gov

Sample records for 10-part video series

  1. Winter Video Series Coming in January | Poster

    Cancer.gov

    The Scientific Library’s annual Summer Video Series was so successful that it will be offering a new Winter Video Series beginning in January. For this inaugural event, the staff is showing the eight-part series from National Geographic titled “American Genius.” 

  2. 4-H Science Inquiry Video Series

    ERIC Educational Resources Information Center

    Green, Jeremy W.; Black, Lynette; Willis, Patrick

    2013-01-01

    Studies support science inquiry as a positive method and approach for 4-H professionals and volunteers to use for teaching science-based practices to youth. The development of a science inquiry video series has yielded positive results as it relates to youth development education and science. The video series highlights how to conduct science-rich…

  3. The Biology and Space Exploration Video Series

    NASA Technical Reports Server (NTRS)

    William, Jacqueline M.; Murthy, Gita; Rapa, Steve; Hargens, Alan R.

    1995-01-01

    The Biology and Space Exploration video series illustrates NASA's commitment to increasing the public awareness and understanding of life sciences in space. The video series collection, which was initiated by Dr. Joan Vernikos at NASA headquarters and Dr. Alan Hargens at NASA Ames Research Center, will be distributed to universities and other institutions around the United States. The video series parallels the "Biology and Space Exploration" course taught by NASA Ames scientists at Stanford University, Palo Alto, California. In the past, students have shown considerable enthusiasm for this course and have gained a much better appreciation and understanding of space life sciences and exploration. However, due to the unique nature of the topics and the scarcity of available educational materials, most students in other universities around the country are unable to benefit from this educational experience. Therefore, with the assistance of Ames experts, we are producing a video series on selected aspects of life sciences in space to expose undergraduate students to the effects of gravity on living systems. Additionally, the video series collection contains space flight footage, graphics, charts, pictures, and interviews to make the materials interesting and intelligible to viewers.

  4. Focus on Government Video Series. Teacher's Guide.

    ERIC Educational Resources Information Center

    Monk, Linda R., Ed.; Edwards, Amy N.

    The "Focus on Government" video series consist of four parts: (1) "Congress and the Legislative Branch"; (2) "The Presidency and the Executive Branch"; (3) "The Supreme Court and the Constitution"; and (4) "The Media and Public Policy." Each of these parts is approximately twelve minutes long and…

  5. Scientific Library to Hold Annual Winter Video Series | Poster

    Cancer.gov

    The Scientific Library is getting ready for its Annual Winter Video Series. Beginning on Monday, January 9 and concluding on Friday, February 17, the Winter Video Series will consist of two different PBS programs, each with three episodes.

  6. Whole Effluent Toxicity Training Video Series

    EPA Science Inventory

    The video and this report provide details on initiating, renewing, and terminating tests based on the expertise of the personnel at the EPA's Mid-Continent Ecology Division (MED) in Duluth, Minnesota (EPA-Duluth)

  7. Painting in the Year 2000: A Classroom Video Series.

    ERIC Educational Resources Information Center

    Szekely, George

    2000-01-01

    Focuses on a video series showing elementary students discovering new approaches to painting. Describes performances and questions that expand children's views on painting, including painting objects, seeing different ideas for the canvas, and exploring new paint brush forms. (CMK)

  8. Introducing the ‘Science Myths Revealed’ Misconception Video Series

    NASA Astrophysics Data System (ADS)

    Eisenhamer, Bonnie; Villard, R.; Estacion, M.; Hassan, J.; Ryer, H.

    2012-05-01

    A misconception is a preconceived and inaccurate view of how the world works. There are many common science misconceptions held by students and the public alike about various topics in astronomy - including but not limited to galaxies, black holes, light and color, and the solar system. It is critical to identify and address misconceptions because they can stand in the way of new learning and impeded one’s ability to apply science principals meaningfully to everyday life. In response, the News and Education teams at the Space Telescope Science Institute worked in collaboration with a consultant to develop the “Science Myths Revealed” misconception video series. The purpose of this video series is to present common astronomy misconceptions in a brief and visually engaging manner while also presenting and reinforcing the truth of the universe and celestial phenomena within it. Viewers can the watch the videos to get more information about specific astronomy misconceptions as well as the facts to dispel them. Visual cues and demonstrations provide viewers with a more concrete representation of what are often abstract and misunderstood concepts - making the videos ideal as both engagement and instructional tools. Three videos in the series have been produced and are currently being field-tested within the education community.

  9. Cosmic Concepts: A Video Series for Scaffolded Learning

    NASA Astrophysics Data System (ADS)

    Eisenhamer, Bonnie; Summers, Frank; Maple, John

    2016-01-01

    Scaffolding is widely considered to be an essential element of effective teaching and is used to help bridge knowledge gaps for learners. Scaffolding is especially important for distance-learning programs and computer-based learning environments. Preliminary studies are showing that when students learn about complex topics within computer-based learning environments without scaffolding, they fail to gain a conceptual understanding of the topic. As a result, researchers have begun to emphasize the importance of scaffolding for web-based as well as in-person instruction.To support scaffolded teaching practices and techniques, while addressing the needs of life-long learners, we have created the Cosmic Concepts video series. The series consists of short, one-topic videos that address scientific concepts with a special emphasis on those that traditionally cause confusion or are layered with misconceptions. Each video focuses on one idea at a time and provides a clear explanation of phenomena that is succinct enough for on-demand reference usage by all types of learners. Likewise, the videos can be used by educators to scaffold the scientific concepts behind astronomical images, or can be sequenced together to create well-structured pathways for presenting deeper and more layered ideas. This approach is critical for communicating information about astronomical discoveries that are often dense with unfamiliar concepts, complex ideas, and highly technical details. Additionally, learning tools in video formats support multi-sensory presentation approaches that can make astronomy more accessible to a variety of learners.

  10. Internet and Information Management. GIS Video Series No. 57. [Videotape].

    ERIC Educational Resources Information Center

    A M Productions Inc., Vancouver (British Columbia).

    This video covers the "Internet for Information Management" session of the "Eco-Informa '96" conference. Four speakers presented information on the use of the World Wide Web to disseminate ecological information provided by their agencies. Each speaker introduced their agency, discussing its mission and the kinds of information they present over…

  11. External Video for the Macintosh. Microcomputing Working Paper Series.

    ERIC Educational Resources Information Center

    Drexel Univ., Philadelphia, PA. Microcomputing Program.

    This paper offers technical information on implementing external video capability on the Apple Macintosh Computer, which has no simple provisions for implementing this type of capability because it uses a non-standard horizontal line rate of 22.35KHz and lacks protection against the emission of RFI (radio frequency interference). The information…

  12. Spatial Pyramid Covariance based Compact Video Code for Robust Face Retrieval in TV-series.

    PubMed

    Li, Yan; Wang, Ruiping; Cui, Zhen; Shan, Shiguang; Chen, Xilin

    2016-10-10

    We address the problem of face video retrieval in TV-series which searches video clips based on the presence of specific character, given one face track of his/her. This is tremendously challenging because on one hand, faces in TV-series are captured in largely uncontrolled conditions with complex appearance variations, and on the other hand retrieval task typically needs efficient representation with low time and space complexity. To handle this problem, we propose a compact and discriminative representation for the huge body of video data, named Compact Video Code (CVC). Our method first models the face track by its sample (i.e., frame) covariance matrix to capture the video data variations in a statistical manner. To incorporate discriminative information and obtain more compact video signature suitable for retrieval, the high-dimensional covariance representation is further encoded as a much lower-dimensional binary vector, which finally yields the proposed CVC. Specifically, each bit of the code, i.e., each dimension of the binary vector, is produced via supervised learning in a max margin framework, which aims to make a balance between the discriminability and stability of the code. Besides, we further extend the descriptive granularity of covariance matrix from traditional pixel-level to more general patchlevel, and proceed to propose a novel hierarchical video representation named Spatial Pyramid Covariance (SPC) along with a fast calculation method. Face retrieval experiments on two challenging TV-series video databases, i.e., the Big Bang Theory and Prison Break, demonstrate the competitiveness of the proposed CVC over state-of-the-art retrieval methods. In addition, as a general video matching algorithm, CVC is also evaluated in traditional video face recognition task on a standard Internet database, i.e., YouTube Celebrities, showing its quite promising performance by using an extremely compact code with only 128 bits.

  13. Social Studies. Teacher-to-Teacher Video Series for Secondary Educators.

    ERIC Educational Resources Information Center

    Louisiana State Dept. of Education, Baton Rouge.

    This packet contains the Louisiana state standards-based lessons presented on the Louisiana Public Broadcasting (LPB) series "Reaching for Results: Teacher-to-Teacher." The lessons in the packet are for high school classroom teachers and include necessary handouts and references (the video is not required), as well as detailed procedures…

  14. Tutorial Video Series: Using Stakeholder Outreach to Increase Usage of ToxCast Data (SOT)

    EPA Science Inventory

    Christina Baghdikian1, Tina Bahadori2, Russell S. Thomas2, Kevin Crofton2 and Monica Linnenbrink2; 1ASPPH Fellow Hosted by U.S. EPA Office of Research and Development, 2U.S. EPA Office of Research and Development, Durham, NCTutorial Video Series: Using Stakeholder Outreach to Inc...

  15. Introducing Statistical Research to Undergraduate Mathematical Statistics Students Using the Guitar Hero Video Game Series

    ERIC Educational Resources Information Center

    Ramler, Ivan P.; Chapman, Jessica L.

    2011-01-01

    In this article we describe a semester-long project, based on the popular video game series Guitar Hero, designed to introduce upper-level undergraduate statistics students to statistical research. Some of the goals of this project are to help students develop statistical thinking that allows them to approach and answer open-ended research…

  16. The Earth and Environmental Systems Podcast, and the Earth Explorations Video Series

    NASA Astrophysics Data System (ADS)

    Shorey, C. V.

    2015-12-01

    The Earth and Environmental Systems Podcast, a complete overview of the theoretical basics of Earth Science in 64 episodes, was completed in 2009, but has continued to serve the worldwide community as evidenced by listener feedback (e.g. "I am a 65 year old man. I have been retired for awhile and thought that retirement would be nothing more than waiting for the grave. However I want to thank you for your geo podcasts. They have given me a new lease on life and taught me a great deal." - FP, 2015). My current project is a video series on the practical basics of Earth Science titled "Earth Explorations". Each video is under 12 minutes long and tackles a major Earth Science concept. These videos go beyond a talking head, or even voice-over with static pictures or white-board graphics. Moving images are combined with animations created with Adobe After Effects, and aerial shots using a UAV. The dialog is scripted in a way to make it accessible at many levels, and the episodes as they currently stand have been used in K-12, and Freshman college levels with success. Though these videos are made to be used at this introductory level, they are also designed as remedial episodes for upper level classes, freeing up time given to review for new content. When completed, the series should contain close to 200 episodes, and this talk will cover the full range of resources I have produced, plan to produce, and how to access these resources. Both resources are available on iTunesU, and the videos are also available on YouTube.

  17. Super synchronization for fused video and time-series neural network training

    SciTech Connect

    Elliott, C.J.; Pepin, J.; Gillmann, R.

    1996-06-01

    A key element in establishing neural networks for traffic monitoring is the ground truth data set that verifies the sensor data. The sensors we use have time series data gathered from loop and piezo sensors embedded in the highway. These signals are analyzed and parsed into vehicle events. Features are extracted from these sensors and combine to form the vehicle vectors. The vehicle vectors are combined together with the video data in a data fusion process thereby providing the neural network with its training set. We examine two studies, one by Georgia Tech Research Institute (GTRI) and another by Los Alamos National Laboratory (LANL) that use video information and have had difficulties in establishing the fusion process. That is to say, the correspondence between the video events recorded as the ground truth data and the sensor events has been uncertain. We show that these uncertainties can be removed by establishing a more precise and accurate time measurement for the video events. The principal that the video time information is inherently precise to better than a frame (1/30 s) and that by tracing the factors causing imprecision in the timing of events, we can achieve precisions required for unique vehicle identification we call super synchronization. In the Georgia data study there was an imprecision on the order of 3 seconds and in the LANL study an imprecision of early a second. In both cases, the imprecision had led to lack of proper identification of sensor events. In the case of the Georgia 120 study sensors were placed at various distances downstream, up to 250 meters, from the ground truth camera. The original analysis assumed that there was a fixed time offset corresponding to the downstream location. For this case we show that when we restrict the analysis to passenger cars and take into account the speed of the car we can achieve a precision of approximately 0.3 s. This value is an order of magnitude less than the previous procedure.

  18. Blind summarization: content-adaptive video summarization using time-series analysis

    NASA Astrophysics Data System (ADS)

    Divakaran, Ajay; Radhakrishnan, Regunathan; Peker, Kadir A.

    2006-01-01

    Severe complexity constraints on consumer electronic devices motivate us to investigate general-purpose video summarization techniques that are able to apply a common hardware setup to multiple content genres. On the other hand, we know that high quality summaries can only be produced with domain-specific processing. In this paper, we present a time-series analysis based video summarization technique that provides a general core to which we are able to add small content-specific extensions for each genre. The proposed time-series analysis technique consists of unsupervised clustering of samples taken through sliding windows from the time series of features obtained from the content. We classify content into two broad categories, scripted content such as news and drama, and unscripted content such as sports and surveillance. The summarization problem then reduces to finding either finding semantic boundaries of the scripted content or detecting highlights in the unscripted content. The proposed technique is essentially an event detection technique and is thus best suited to unscripted content, however, we also find applications to scripted content. We thoroughly examine the trade-off between content-neutral and content-specific processing for effective summarization for a number of genres, and find that our core technique enables us to minimize the complexity of the content-specific processing and to postpone it to the final stage. We achieve the best results with unscripted content such as sports and surveillance video in terms of quality of summaries and minimizing content-specific processing. For other genres such as drama, we find that more content-specific processing is required. We also find that judicious choice of key audio-visual object detectors enables us to minimize the complexity of the content-specific processing while maintaining its applicability to a broad range of genres. We will present a demonstration of our proposed technique at the conference.

  19. Cherry Featured in NCI’s Spotlight on Scientists Video Series | Poster

    Cancer.gov

    James Cherry, Ph.D., learned at an early age that education is crucial to success. He credits his mentors, some of whom include his grandmother, Shepherd University professor Burton Lidgerding, Ph.D., David Munroe, Ph.D., Frederick National Lab, and Robert J. Hohman, Ph.D., National Institute of Allergy and Infectious Diseases, for guiding him to the career he has today. Cherry, scientific program director, Office of Scientific Operations (OSO), NCI at Frederick, is one of the scientists featured in NCI’s Spotlight on Scientists video series.

  20. Water Under Fire: A Seven Part Video Series on Canada's Water

    NASA Astrophysics Data System (ADS)

    Mrazek, R.; Byrne, J.; Rabe, N.; Gallant, G.

    2003-12-01

    Canada's water is under escalating pressure from a host of threats. Increasingly, our water is being tainted, misused and over allocated. Experts have identified a multitude of threats to water quantity and quality. Among them, climate change impacts on water supply, and the effects of pesticides, pathogens, industrial waste, urban runoff, and rising demands. These and other threats are the roots to a serious shortage of high quality, safe water sources. In the 1990s, waterborne diseases have re-emerged as one of the primary health issues on a national and global scale. This seven-part video series brings science voices together and provides a nationwide context. The first six programs in the series explore regional concerns: Rocky Mountains, Prairie Waters, Northern Waters, Great Lakes Basin, St. Lawrence and Atlantic Canada. The final program covers the national and international perspectives.

  1. Use of Entertainment Elements in an Online Video Mini-Series to Train Pharmacy Preceptors

    PubMed Central

    Cheon, Jongpil; Crooks, Steven M.; Lee, Jaehoon; Curtis, Jacob D.

    2017-01-01

    Objective. To create an entertaining approach to training pharmacy preceptors. Design. A training program was developed to provide an innovative, entertaining, and flexible continuing education program for pharmacy preceptors. Three instructional design principles – providing an authentic context, offering a diversity of content, and engaging and maintaining attention – were foundational to this concept. The mini-series consisted of 12 online video episodes. Participants completed three reflective questions and one evaluation after watching each episode. Three months following completion of the training, a survey was distributed to analyze the long-term impact of the mini-series on precepting skills. Assessment. Two hundred two participants completed all 12 episodes. After completing the training series, the participants’ confidence level in their knowledge pertaining to the objectives was significantly greater than before they started. Among the 32% of participants who responded to the three-month follow-up survey, the mean score for precepting confidence was 6.8 on a scale of 1 to 10 on which 1=no increase to 10=big increase. Also, 99% of participants indicated they would complete a similar training program and recommend to others. Conclusions. Feedback from the mini-series provides evidence of the effectiveness of its delivery format and use as a preceptor learning tool. PMID:28289302

  2. Exploring Our World with Dr. Ryan: an adventure-science video series

    NASA Astrophysics Data System (ADS)

    vachon, R. W.; Kramer, N.

    2011-12-01

    Science is embedded in all that we do and experience. It brings perspective to the simplest and most complex systems: A rocket breaking free of the Earth's gravitational field to single stream recycling of waste. Everything! To many of us, these concepts are acknowledged as a part of our lives, but remain at arm's length because we don't understand the fundamental principles that make them all possible. However individuals, armed with information, make wise decisions about their lives and the world that we share. The adults of tomorrow are quickly growing up, which makes effective science outreach to youth all the more important, even urgent. In this presentation we shall describe the infrastructure behind the exciting Exploring Our World with Dr. Ryan series. These stirring, web-based videos (~4 min) are designed to educate audiences (with a target age of 8-12 years old) about various aspects of the world in which we live. Currently we are working on a Climate Change sub-series. The well-produced films are designed to be placed into the hands of educators but are appealing to youth outside of the classroom. The short vignettes are concise descriptions of fascinating and timely scientific topics, making them ideal multimodal teaching tools, introductions to topics of discussion and alternative perspectives to textbook-based curriculum. The series leverages enthusiastic hosting, otherwise inaccessible scientific expertise and authentic illustrations of experimentation. Additionally, each episode is strengthened by a carefully conceived work-flow that not only emphasizes the desired content but encourages critical thinking, models scientific methodology, humanizes scientists and celebrates collaborations that lead to clearer understandings of the Big Picture. Robust social networking is the capsicum to the series successful outreach. Example episode: http://vimeo.com/22397380

  3. Dosage Effect and the Efficacy of a Video-Based Teamwork-Building Series with Urban Elementary School Children

    ERIC Educational Resources Information Center

    Mokrue, Kathariya; Elias, Maurice J.; Bry, Brenna H.

    2005-01-01

    This study examines the role of implementation dosage in the effectiveness of a school-based social and emotional skills building curriculum, The Talking with TJ video series, among urban, predominantly minority elementary school children. It was hypothesized that children in higher dosage schools will exhibit greater improvements in their social…

  4. The Efficacy of a Video-Based Teamwork-Building Series with Urban Elementary School Students: A Pilot Investigation.

    ERIC Educational Resources Information Center

    Dilworth, Janean E'guya; Mokrue, Kathariya; Elias, Maurice J.

    2002-01-01

    The "Talking with TJ" teamwork-building series is a video-based program designed to promote social/emotional competence in elementary school children. The program emphasizes group planning, diversity appreciation, and teamwork. Presents data on the program's effectiveness with a sample of high-risk students. Results reveal significant positive…

  5. The NASA "Why?" Files: The Case of the Phenomenal Weather. Program 7 in 2001-2002 Video Series. [Videotape].

    ERIC Educational Resources Information Center

    National Aeronautics and Space Administration, Hampton, VA. Langley Research Center.

    The National Aeronautics and Space Administration (NASA) has produced a distance learning series of four 60-minute video programs with an accompanying Web site and companion teacher guides designed for students in grades 3-5. The story lines of each program or episode involve six inquisitive school children who meet in a treehouse. They seek the…

  6. Video Production for School Library Media Specialists: Communication and Production Techniques. Professional Growth Series.

    ERIC Educational Resources Information Center

    McConnell, Terry; Sprouse, Harry W.

    This book aims to help show school librarians how camcorders and other video production equipment can help them communicate more effectively with students, teachers, parents, and administrators. The book sees video production as an integral part of a library media center program because learning how to produce videos is an excellent way to learn…

  7. My Green Car: The Adventure Begins (Ep. 1) – DOE Lab-Corps Video Series

    SciTech Connect

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-09-08

    One key difference between a great technology that stays in the lab and one that reaches the marketplace is customer interest. In Episode 1, the Lab’s MyGreenCar team gets ready to step outside the lab and test their technology’s value to consumers in a scientific way. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  8. My Green Car: Painting Motor City Green (Ep. 2) – DOE Lab-Corps Video Series

    SciTech Connect

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-09-08

    The Lab’s MyGreenCar team kicks off its customer discovery process in Detroit with a business boot camp designed for scientists developing energy-related technologies. Customer interviews lead to late night discussions and insights on less-than-receptive consumers. Back in Berkeley, the team decides to fine tune targeted customer segments. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  9. Video-Out Projection and Lecture Hall Set-Up. Microcomputing Working Paper Series.

    ERIC Educational Resources Information Center

    Gibson, Chris

    This paper details the considerations involved in determining suitable video projection systems for displaying the Apple Macintosh's screen to large groups of people, both in classrooms with approximately 25 people, and in lecture halls with approximately 250. To project the Mac screen to groups in lecture halls, the Electrohome EDP-57 video…

  10. Legal and Ethical Issues in the Use of Video in Education Research. Working Paper Series.

    ERIC Educational Resources Information Center

    Arafeh, Sousan; McLaughlin, Mary

    The National Center for Education Statistics (NCES), through the Education Statistics Services Institute, supported the research in this report to help frame future discussions about the use of video research techniques in educational settings. This paper addresses the context of technological, legal, and ethical change facing researchers who use…

  11. Fast auto-acquisition tomography tilt series by using HD video camera in ultra-high voltage electron microscope.

    PubMed

    Nishi, Ryuji; Cao, Meng; Kanaji, Atsuko; Nishida, Tomoki; Yoshida, Kiyokazu; Isakozawa, Shigeto

    2014-11-01

    The ultra-high voltage electron microscope (UHVEM) H-3000 with the world highest acceleration voltage of 3 MV can observe remarkable three dimensional microstructures of microns-thick samples[1]. Acquiring a tilt series of electron tomography is laborious work and thus an automatic technique is highly desired. We proposed the Auto-Focus system using image Sharpness (AFS)[2,3] for UHVEM tomography tilt series acquisition. In the method, five images with different defocus values are firstly acquired and the image sharpness are calculated. The sharpness are then fitted to a quasi-Gaussian function to decide the best focus value[3]. Defocused images acquired by the slow scan CCD (SS-CCD) camera (Hitachi F486BK) are of high quality but one minute is taken for acquisition of five defocused images.In this study, we introduce a high-definition video camera (HD video camera; Hamamatsu Photonics K. K. C9721S) for fast acquisition of images[4]. It is an analog camera but the camera image is captured by a PC and the effective image resolution is 1280×1023 pixels. This resolution is lower than that of the SS-CCD camera of 4096×4096 pixels. However, the HD video camera captures one image for only 1/30 second. In exchange for the faster acquisition the S/N of images are low. To improve the S/N, 22 captured frames are integrated so that each image sharpness is enough to become lower fitting error. As countermeasure against low resolution, we selected a large defocus step, which is typically five times of the manual defocus step, to discriminate different defocused images.By using HD video camera for autofocus process, the time consumption for each autofocus procedure was reduced to about six seconds. It took one second for correction of an image position and the total correction time was seven seconds, which was shorter by one order than that using SS-CCD camera. When we used SS-CCD camera for final image capture, it took 30 seconds to record one tilt image. We can obtain a tilt

  12. Video game therapy for emotional regulation and impulsivity control in a series of treated cases with bulimia nervosa.

    PubMed

    Fagundo, Ana B; Santamaría, Juan J; Forcano, Laura; Giner-Bartolomé, Cristina; Jiménez-Murcia, Susana; Sánchez, Isabel; Granero, Roser; Ben-Moussa, Maher; Magnenat-Thalmann, Nadia; Konstantas, Dimitri; Lam, Tony; Lucas, Mikkel; Nielsen, Jeppe; Bults, Richard G A; Tarrega, Salomé; Menchón, José M; de la Torre, Rafael; Cardi, Valentina; Treasure, Janet; Fernández-Aranda, Fernando

    2013-11-01

    Although standard psychological treatments have been successful in treating several core features in eating disorders (ED), other characteristics such as emotional regulation or impulsivity appear to be more resistant to change. There is a growing body of evidence to support the efficacy of cognitive remediation for cognitive and emotional difficulties in ED. Playmancer/ Islands is a video game (VG) designed to specifically treat mental disorders, characterized by problems in impulse control. The objective of the game is to increase self-control over emotions, decision making and behaviours. The aim of this study is to describe the results from a consecutive series of nine bulimia nervosa patients who were treated with the VG in addition to cognitive behaviour therapy (CBT). The outcomes included clinical and psychopathological questionnaires, and physiological measures were obtained during the VG. Emotional regulation improved, heart rate variability increased, and respiratory rate and impulsivity measures reduced after the treatment. These findings suggest that VG training may enhance treatment for ED.

  13. “If I Were Nick”: Men’s Responses to an Interactive Video Drama Series to Support Smoking Cessation

    PubMed Central

    2015-01-01

    Background Men continue to smoke in greater numbers than women; however, few interventions have been developed and tested to support men’s cessation. Men tend to rely on quitting strategies associated with stereotypical manliness, such as willpower, stoicism, and independence, but they may lack the self-efficacy skills required to sustain a quit. In this paper, we describe the development of and reception to an interactive video drama (IVD) series, composed of 7 brief scenarios, to support and strengthen men’s smoking cessation efforts. The value of IVD in health promotion is predicated on the evidence that viewers engage with the material when they are presented characters with whom they can personally identify. The video dramatizes the challenges unfolding in the life of the main character, Nick, on the first day of his quit and models the skills necessary to embark upon a sustainable quit. Objective The objective was to describe men’s responses to the If I were Nick IVD series as part of a study of QuitNow Men, an innovative smoking cessation website designed for men. Specific objectives were to explore the resonance of the main character of the IVD series with end-users and explore men’s perceptions of the effectiveness of the IVD series for supporting their quit self-management. Methods Seven brief IVD scenarios were developed, filmed with a professional actor, and uploaded to a new online smoking cessation website, QuitNow Men. A sample of 117 men who smoked were recruited into the study and provided baseline data prior to access to the QuitNow Men website for a 6-month period. During this time, 47 men chose to view the IVDs. Their responses to questions about the IVDs were collected in online surveys at 3-month and 6-month time points and analyzed using descriptive statistics. Results The majority of participants indicated they related to the main character, Nick. Participants who “strongly agreed” they could relate to Nick perceived

  14. Semantic Segmentation and Difference Extraction via Time Series Aerial Video Camera and its Application

    NASA Astrophysics Data System (ADS)

    Amit, S. N. K.; Saito, S.; Sasaki, S.; Kiyoki, Y.; Aoki, Y.

    2015-04-01

    Google earth with high-resolution imagery basically takes months to process new images before online updates. It is a time consuming and slow process especially for post-disaster application. The objective of this research is to develop a fast and effective method of updating maps by detecting local differences occurred over different time series; where only region with differences will be updated. In our system, aerial images from Massachusetts's road and building open datasets, Saitama district datasets are used as input images. Semantic segmentation is then applied to input images. Semantic segmentation is a pixel-wise classification of images by implementing deep neural network technique. Deep neural network technique is implemented due to being not only efficient in learning highly discriminative image features such as road, buildings etc., but also partially robust to incomplete and poorly registered target maps. Then, aerial images which contain semantic information are stored as database in 5D world map is set as ground truth images. This system is developed to visualise multimedia data in 5 dimensions; 3 dimensions as spatial dimensions, 1 dimension as temporal dimension, and 1 dimension as degenerated dimensions of semantic and colour combination dimension. Next, ground truth images chosen from database in 5D world map and a new aerial image with same spatial information but different time series are compared via difference extraction method. The map will only update where local changes had occurred. Hence, map updating will be cheaper, faster and more effective especially post-disaster application, by leaving unchanged region and only update changed region.

  15. My Green Car: Taking it to the Streets (Ep. 3) – DOE Lab-Corps Video Series

    ScienceCinema

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-10-12

    The researcher team finds enthusiastic consumers at familiar Berkeley hangouts. Then Industry Mentor Russell Carrington pushes the group to consider who will pay for the information the fuel economy app provides. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  16. My Green Car: Taking it to the Streets (Ep. 3) – DOE Lab-Corps Video Series

    SciTech Connect

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-09-08

    The researcher team finds enthusiastic consumers at familiar Berkeley hangouts. Then Industry Mentor Russell Carrington pushes the group to consider who will pay for the information the fuel economy app provides. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  17. My Green Car: The Adventure Begins (Ep. 1) – DOE Lab-Corps Video Series

    ScienceCinema

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-10-12

    One key difference between a great technology that stays in the lab and one that reaches the marketplace is customer interest. In Episode 1, the Lab’s MyGreenCar team gets ready to step outside the lab and test their technology’s value to consumers in a scientific way. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  18. My Green Car: Painting Motor City Green (Ep. 2) – DOE Lab-Corps Video Series

    ScienceCinema

    Saxena, Samveg; Shah, Nihar; Hansen, Dana

    2016-10-12

    The Lab’s MyGreenCar team kicks off its customer discovery process in Detroit with a business boot camp designed for scientists developing energy-related technologies. Customer interviews lead to late night discussions and insights on less-than-receptive consumers. Back in Berkeley, the team decides to fine tune targeted customer segments. What makes a new technology compelling enough to transition out of the lab and become a consumer product? That’s the question Berkeley Lab researchers Samveg Saxena, Nihar Shah, and Dana Hansen plus industry mentor Russell Carrington set out to answer for MyGreenCar, an app providing personalized fuel economy or electric vehicle range estimates for consumers researching new cars. DOE’s Lab-Corps program offered the technology team some answers. The EERE-funded program, based on the National Science Foundation’s I-Corps™ model for entrepreneurial training, provides tools and training to move energy-related inventions to the marketplace. During Lab-Corp’s intensive six-week session, technology teams interview 100 customer and value chain members to discover which potential products based on their technologies will have significant market pull. A six video series follows the MyGreenCar team’s Lab-Corps experience, from pre-training preparation with the Lab’s Innovation and Partnerships Office through the ups and downs of the customer discovery process. Will the app make it to the marketplace? You’ll just have to watch.

  19. NASA's What's Up Astronomy and Mission video series celebrates the Year of the Solar System: Fall 2010 - late summer 2012

    NASA Astrophysics Data System (ADS)

    Houston Jones, J.; Alice Wessen, Manager Of Solar System Eduction; Public Engagement

    2010-12-01

    NASA's What's Up video podcast supports the Year of the Solar System (YSS) October 2010 - August 2012. During YSS each podcast pairs a popular night sky viewing target (Moon, Comet, Planets, solar system features) with a mission event (launch, flyby, orbit insertion, landing). This product has proven popular with public, formal and informal audiences and will compliment and augment other programming material.

  20. Video Games and Learning: Teaching and Participatory Culture in the Digital Age. Technology, Education--Connections (the TEC Series)

    ERIC Educational Resources Information Center

    Squire, Kurt

    2011-01-01

    Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…

  1. Teaching Youth Media: A Critical Guide to Literacy, Video Production, & Social Change. The Series on School Reform.

    ERIC Educational Resources Information Center

    Goodman, Steven

    This book explores the power of using media education to help urban teenagers develop their critical thinking and literacy skills. Drawing on 20 years of experience working with inner-city youth at the Educational Video Center (EVC) in New York City, the author looks at both the problems and possibilities of this model of media education.…

  2. Conversation Therapy with People with Aphasia and Conversation Partners using Video Feedback: A Group and Case Series Investigation of Changes in Interaction

    PubMed Central

    Best, Wendy; Maxim, Jane; Heilemann, Claudia; Beckley, Firle; Johnson, Fiona; Edwards, Susan I.; Howard, David; Beeke, Suzanne

    2016-01-01

    Conversation therapies employing video for feedback and to facilitate outcome measurement are increasingly used with people with post-stroke aphasia and their conversation partners; however the evidence base for change in everyday interaction remains limited. We investigated the effect of Better Conversations with Aphasia (BCA), an intervention that is freely available online at https://extend.ucl.ac.uk/. Eight people with chronic agrammatic aphasia, and their regular conversation partners participated in the tailored 8 week program involving significant video feedback. We explored changes in: (i) conversation facilitators (such as multi-modal turns by people with aphasia); and (ii) conversation barriers (such as use of test questions by conversation partners). The outcome of intervention was evaluated directly by measuring change in video-recorded everyday conversations. The study employed a pre-post design with multiple 5 minute samples of conversation before and after intervention, scored by trained raters blind to the point of data collection. Group level analysis showed no significant increase in conversation facilitators. There was, however, a significant reduction in the number of conversation barriers. The case series data revealed variability in conversation behaviors across occasions for the same dyad and between different dyads. Specifically, post-intervention there was a significant increase in facilitator behaviors for two dyads, a decrease for one and no significant change for five dyads. There was a significant decrease in barrier behaviors for five dyads and no significant change for three dyads. The reduction in barrier behaviors was considerable; on average change from over eight to fewer than three barrier behaviors in 5 minutes of conversation. The pre-post design has the limitation of no comparison group. However, change occurs in targeted conversational behaviors and in people with chronic aphasia and their partners. The findings suggest

  3. Biomechanical and mathematical analysis of human movement in medical rehabilitation science using time-series data from two video cameras and force-plate sensor

    NASA Astrophysics Data System (ADS)

    Tsuruoka, Masako; Shibasaki, Ryosuke; Box, Elgene O.; Murai, Shunji; Mori, Eiji; Wada, Takao; Kurita, Masahiro; Iritani, Makoto; Kuroki, Yoshikatsu

    1994-08-01

    In medical rehabilitation science, quantitative understanding of patient movement in 3-D space is very important. The patient with any joint disorder will experience its influence on other body parts in daily movement. The alignment of joints in movement is able to improve under medical therapy process. In this study, the newly developed system is composed of two non- metri CCD video cameras and a force plate sensor, which are controlled simultaneously by a personal computer. By this system time-series digital data from 3-D image photogrammetry, each foot pressure and its center position, is able to provide efficient information for biomechanical and mathematical analysis of human movement. Each specific and common points are indicated in any patient movement. This study suggests more various, quantitative understanding in medical rehabilitation science.

  4. Embodying Art and Art History: An Experiment with a Class Video Happening for the Series "Access Denied"

    ERIC Educational Resources Information Center

    Cempellin, Leda

    2013-01-01

    A book written in a foreign language and migrated to the US along with its author, an art historian, finds a new communicative dimension by becoming a ready-made for art making purposes. Starting with an introduction explaining the genesis of the collaborative project "Access Denied," this article focuses on one of the series'…

  5. Fall incidents unraveled: a series of 26 video-based real-life fall events in three frail older persons

    PubMed Central

    2013-01-01

    Background For prevention and detection of falls, it is essential to unravel the way in which older people fall. This study aims to provide a description of video-based real-life fall events and to examine real-life falls using the classification system by Noury and colleagues, which divides a fall into four phases (the prefall, critical, postfall and recovery phase). Methods Observational study of three older persons at high risk for falls, residing in assisted living or residential care facilities: a camera system was installed in each participant’s room covering all areas, using a centralized PC platform in combination with standard Internet Protocol (IP) cameras. After a fall, two independent researchers analyzed recorded images using the camera position with the clearest viewpoint. Results A total of 30 falls occurred of which 26 were recorded on camera over 17 months. Most falls happened in the morning or evening (62%), when no other persons were present (88%). Participants mainly fell backward (initial fall direction and landing configuration) on the pelvis or torso and none could get up unaided. In cases where a call alarm was used (54%), an average of 70 seconds (SD=64; range 15–224) was needed to call for help. Staff responded to the call after an average of eight minutes (SD=8.4; range 2–33). Mean time on the ground was 28 minutes (SD=25.4; range 2–59) without using a call alarm compared to 11 minutes (SD=9.2; range 3–38) when using a call alarm (p=0.445). The real life falls were comparable with the prefall and recovery phase of Noury’s classification system. The critical phase, however, showed a prolonged duration in all falls. We suggest distinguishing two separate phases: a prolonged loss of balance phase and the actual descending phase after failure to recover balance, resulting in the impact of the body on the ground. In contrast to the theoretical description, the postfall phase was not typically characterized by inactivity; this

  6. Excessive Video Game Use, Sleep Deprivation, and Poor Work Performance Among U.S. Marines Treated in a Military Mental Health Clinic: A Case Series.

    PubMed

    Eickhoff, Erin; Yung, Kathryn; Davis, Diane L; Bishop, Frank; Klam, Warren P; Doan, Andrew P

    2015-07-01

    Excessive use of video games may be associated with sleep deprivation, resulting in poor job performance and atypical mood disorders. Three active duty service members in the U.S. Marine Corps were offered mental health evaluation for sleep disturbance and symptoms of blunted affect, low mood, poor concentration, inability to focus, irritability, and drowsiness. All three patients reported insomnia as their primary complaint. When asked about online video games and sleep hygiene practices, all three patients reported playing video games from 30 hours to more than 60 hours per week in addition to maintaining a 40-hour or more workweek. Our patients endorsed sacrificing sleep to maintain their video gaming schedules without insight into the subsequent sleep deprivation. During the initial interviews, they exhibited blunted affects and depressed moods, but appeared to be activated with enthusiasm and joy when discussing their video gaming with the clinical provider. Our article illustrates the importance of asking about online video gaming in patients presenting with sleep disturbances, poor work performance, and depressive symptoms. Because excessive video gaming is becoming more prevalent worldwide, military mental health providers should ask about video gaming when patients report problems with sleep.

  7. Rheumatoid Arthritis Educational Video Series

    MedlinePlus Videos and Cool Tools

    ... is Happening to the Joints? Rheumatoid Arthritis: Gaining Control – Working with your Rheumatologist Rheumatoid Arthritis: Additional Conditions ... Arthritis Nutrition & Rheumatoid Arthritis Arthritis and Health-related Quality of Life Rehabilitation Management for Rheumatoid Arthritis Patients ...

  8. Dashboard Videos

    ERIC Educational Resources Information Center

    Gleue, Alan D.; Depcik, Chris; Peltier, Ted

    2012-01-01

    Last school year, I had a web link emailed to me entitled "A Dashboard Physics Lesson." The link, created and posted by Dale Basier on his "Lab Out Loud" blog, illustrates video of a car's speedometer synchronized with video of the road. These two separate video streams are compiled into one video that students can watch and analyze. After seeing…

  9. "Is Your Man Stepping Out?" An Online Pilot Study to Evaluate Acceptability of a Guide-Enhanced HIV Prevention Soap Opera Video Series and Feasibility of Recruitment by Facebook Advertising.

    PubMed

    Jones, Rachel; Lacroix, Lorraine J; Nolte, Kerry

    2015-01-01

    Love, Sex, and Choices (LSC) is a 12-episode soap opera video series developed to reduce HIV risk among at-risk Black urban women. We added a video guide commentator to offer insights at critical dramatic moments. An online pilot study evaluated acceptability of the Guide-Enhanced LSC (GELSC) and feasibility of Facebook advertising, streaming to smartphones, and retention. Facebook ads targeted high-HIV-prevalence areas. In 30 days, Facebook ads generated 230 screening interviews: 84 were high risk, 40 watched GELSC, and 39 followed up at 30 days. Recruitment of high-risk participants was 10 per week, compared to seven per week in previous field recruitment. Half the sample was Black; 12% were Latina. Findings suggest GELSC influenced sex scripts and behaviors. It was feasible to recruit young urban women from a large geographic area via Facebook and to retain the sample. We extended the reach to at-risk women by streaming to mobile devices.

  10. Comparison of McGrath® Series 5 video laryngoscope with Macintosh laryngoscope: A prospective, randomised trial in patients with normal airways

    PubMed Central

    Sargin, Mehmet; Uluer, Mehmet Selcuk

    2016-01-01

    Objective: The McGrath Video laryngoscope is a newly developed video laryngoscope that significantly improves laryngeal view and facilitates endotracheal intubation in difficult airways. However in patients with normal airway that is not mentioned before. The aim of this study was to compare the McGrath video laryngoscope with the Macintosh laryngoscope in patients with normal airways. Methods: A total of 100 patients requiring orotracheal intubation, were randomized to either having intubation with the McGrath video laryngoscope or the Macintosh laryngoscope. The primary outcome was the laryngoscopy view using percentage of glottic opening (POGO) score. Secondary outcomes included Cormack and Lehane grading system, time to intubation, number of failed intubations, number of attempts before successful intubation and hemodynamic parameters during intubation. Results: POGO scores were significantly higher in the McGrath group compared with the Macintosh group (p<0.001) despite time to successful intubation was similar in both groups. The McGrath video laryngoscope provided more Grade-I laryngoscopic views than the Macintosh laryngoscope (p<0.001). Number of more than one attempts in order to achieve success was significantly higher in the Macintosh group (p=0.001). The number of minor complications were significantly higher in the Macintosh group (p=0.004). There were no significant changes in hemodynamic responses between the two groups (p>0.05). Conclusion: McGrath video laryngoscope allows patients with normal airways to achieve higher POGO scores and significantly more Grade-I laryngoscopic views when compared with the Macintosh laryngoscope. PMID:27648030

  11. 9 CFR 51.10 - Part 53 of this chapter not applicable.

    Code of Federal Regulations, 2010 CFR

    2010-01-01

    ... DESTROYED BECAUSE OF BRUCELLOSIS Indemnity for Cattle, Bison, and Swine § 51.10 Part 53 of this chapter not applicable. No claim for indemnity for animals destroyed because of brucellosis shall hereafter be paid...

  12. Artificial Video for Video Analysis

    ERIC Educational Resources Information Center

    Gallis, Michael R.

    2010-01-01

    This paper discusses the use of video analysis software and computer-generated animations for student activities. The use of artificial video affords the opportunity for students to study phenomena for which a real video may not be easy or even possible to procure, using analysis software with which the students are already familiar. We will…

  13. Immersive video

    NASA Astrophysics Data System (ADS)

    Moezzi, Saied; Katkere, Arun L.; Jain, Ramesh C.

    1996-03-01

    Interactive video and television viewers should have the power to control their viewing position. To make this a reality, we introduce the concept of Immersive Video, which employs computer vision and computer graphics technologies to provide remote users a sense of complete immersion when viewing an event. Immersive Video uses multiple videos of an event, captured from different perspectives, to generate a full 3D digital video of that event. That is accomplished by assimilating important information from each video stream into a comprehensive, dynamic, 3D model of the environment. Using this 3D digital video, interactive viewers can then move around the remote environment and observe the events taking place from any desired perspective. Our Immersive Video System currently provides interactive viewing and `walkthrus' of staged karate demonstrations, basketball games, dance performances, and typical campus scenes. In its full realization, Immersive Video will be a paradigm shift in visual communication which will revolutionize television and video media, and become an integral part of future telepresence and virtual reality systems.

  14. Secure authenticated video equipment

    SciTech Connect

    Doren, N.E.

    1993-07-01

    In the verification technology arena, there is a pressing need for surveillance and monitoring equipment that produces authentic, verifiable records of observed activities. Such a record provides the inspecting party with confidence that observed activities occurred as recorded, without undetected tampering or spoofing having taken place. The secure authenticated video equipment (SAVE) system provides an authenticated series of video images of an observed activity. Being self-contained and portable, it can be installed as a stand-alone surveillance system or used in conjunction with existing monitoring equipment in a non-invasive manner. Security is provided by a tamper-proof camera enclosure containing a private, electronic authentication key. Video data is transferred communication link consisting of a coaxial cable, fiber-optic link or other similar media. A video review station, located remotely from the camera, receives, validates, displays and stores the incoming data. Video data is validated within the review station using a public key, a copy of which is held by authorized panics. This scheme allows the holder of the public key to verify the authenticity of the recorded video data but precludes undetectable modification of the data generated by the tamper-protected private authentication key.

  15. Dashboard Videos

    NASA Astrophysics Data System (ADS)

    Gleue, Alan D.; Depcik, Chris; Peltier, Ted

    2012-11-01

    Last school year, I had a web link emailed to me entitled "A Dashboard Physics Lesson." The link, created and posted by Dale Basier on his Lab Out Loud blog, illustrates video of a car's speedometer synchronized with video of the road. These two separate video streams are compiled into one video that students can watch and analyze. After seeing this website and video, I decided to create my own dashboard videos to show to my high school physics students. I have produced and synchronized 12 separate dashboard videos, each about 10 minutes in length, driving around the city of Lawrence, KS, and Douglas County, and posted them to a website.2 Each video reflects different types of driving: both positive and negative accelerations and constant speeds. As shown in Fig. 1, I was able to capture speed, distance, and miles per gallon from my dashboard instrumentation. By linking this with a stopwatch, each of these quantities can be graphed with respect to time. I anticipate and hope that teachers will find these useful in their own classrooms, i.e., having physics students watch the videos and create their own motion maps (distance-time, speed-time) for study.

  16. Picturing Video

    NASA Technical Reports Server (NTRS)

    2000-01-01

    Video Pics is a software program that generates high-quality photos from video. The software was developed under an SBIR contract with Marshall Space Flight Center by Redhawk Vision, Inc.--a subsidiary of Irvine Sensors Corporation. Video Pics takes information content from multiple frames of video and enhances the resolution of a selected frame. The resulting image has enhanced sharpness and clarity like that of a 35 mm photo. The images are generated as digital files and are compatible with image editing software.

  17. 10. PART 2 OF 2 PART PANORAMA WITH CA265W9 OF ...

    Library of Congress Historic Buildings Survey, Historic Engineering Record, Historic Landscapes Survey

    10. PART 2 OF 2 PART PANORAMA WITH CA-265-W-9 OF YORK BOULEVARD ACCESS ROAD FOR SOUTHBOUND LANES OF ARROYO SECO PARKWAY. NOTE SMALL ISLAND FOR EXIT AND ENTRANCE LANES. LOOKING 70°ENE. - Arroyo Seco Parkway, York Boulevard Bridge, Milepost 29.50, Los Angeles, Los Angeles County, CA

  18. “Is Your Man Stepping Out?” An online pilot study to evaluate acceptability of a guide-enhanced HIV prevention soap opera video series and feasibility of recruitment by Facebook© advertising

    PubMed Central

    Jones, Rachel; Lacroix, Lorraine J.; Nolte, Kerry

    2015-01-01

    Love, Sex, and Choices (LSC) is a 12-episode soap opera video series developed to reduce HIV risk among at-risk Black urban women. We added a video guide commentator to offer insights at critical dramatic moments. An online pilot study evaluated acceptability of the Guide Enhanced LSC (GELSC) and feasibility of Facebook© advertising, streaming to smartphones, and retention. Facebook© ads targeted high HIV-prevalence areas. In 30 days, Facebook© ads generated 230 screening interviews; 84 were high risk, 40 watched GELSC, and 39 followed up at 30 days. Recruitment of high-risk participants was 10 per week compared to 7 per week in previous field recruitment. Half the sample was Black; 12% were Latina. Findings suggest GELSC influenced sex scripts and behaviors. It was feasible to recruit young urban women from a large geographic area via Facebook© and to retain the sample. We extended the reach to at-risk women by streaming to mobile devices. PMID:26066692

  19. Video games.

    PubMed

    Funk, Jeanne B

    2005-06-01

    The video game industry insists that it is doing everything possible to provide information about the content of games so that parents can make informed choices; however, surveys indicate that ratings may not reflect consumer views of the nature of the content. This article describes some of the currently popular video games, as well as developments that are on the horizon, and discusses the status of research on the positive and negative impacts of playing video games. Recommendations are made to help parents ensure that children play games that are consistent with their values.

  20. Video flowmeter

    DOEpatents

    Lord, David E.; Carter, Gary W.; Petrini, Richard R.

    1983-01-01

    A video flowmeter is described that is capable of specifying flow nature and pattern and, at the same time, the quantitative value of the rate of volumetric flow. An image of a determinable volumetric region within a fluid (10) containing entrained particles (12) is formed and positioned by a rod optic lens assembly (31) on the raster area of a low-light level television camera (20). The particles (12) are illuminated by light transmitted through a bundle of glass fibers (32) surrounding the rod optic lens assembly (31). Only particle images having speeds on the raster area below the raster line scanning speed may be used to form a video picture which is displayed on a video screen (40). The flowmeter is calibrated so that the locus of positions of origin of the video picture gives a determination of the volumetric flow rate of the fluid (10).

  1. Video flowmeter

    DOEpatents

    Lord, D.E.; Carter, G.W.; Petrini, R.R.

    1981-06-10

    A video flowmeter is described that is capable of specifying flow nature and pattern and, at the same time, the quantitative value of the rate of volumetric flow. An image of a determinable volumetric region within a fluid containing entrained particles is formed and positioned by a rod optic lens assembly on the raster area of a low-light level television camera. The particles are illuminated by light transmitted through a bundle of glass fibers surrounding the rod optic lens assembly. Only particle images having speeds on the raster area below the raster line scanning speed may be used to form a video picture which is displayed on a video screen. The flowmeter is calibrated so that the locus of positions of origin of the video picture gives a determination of the volumetric flow rate of the fluid.

  2. Video flowmeter

    DOEpatents

    Lord, D.E.; Carter, G.W.; Petrini, R.R.

    1983-08-02

    A video flowmeter is described that is capable of specifying flow nature and pattern and, at the same time, the quantitative value of the rate of volumetric flow. An image of a determinable volumetric region within a fluid containing entrained particles is formed and positioned by a rod optic lens assembly on the raster area of a low-light level television camera. The particles are illuminated by light transmitted through a bundle of glass fibers surrounding the rod optic lens assembly. Only particle images having speeds on the raster area below the raster line scanning speed may be used to form a video picture which is displayed on a video screen. The flowmeter is calibrated so that the locus of positions of origin of the video picture gives a determination of the volumetric flow rate of the fluid. 4 figs.

  3. Video Library.

    ERIC Educational Resources Information Center

    Neugebauer, Bonnie

    1993-01-01

    Reviews videos for early childhood programs that focus on staff training, child care selection, building children's self-esteem, farm animals, and children's books by Judith Viorst and Robert McCloskey. (HOD)

  4. Coastal changes in the Sendai area from the impact of the 2011 Tōhoku-oki tsunami: Interpretations of time series satellite images, helicopter-borne video footage and field observations

    NASA Astrophysics Data System (ADS)

    Tappin, David R.; Evans, Hannah M.; Jordan, Colm J.; Richmond, Bruce; Sugawara, Daisuke; Goto, Kazuhisa

    2012-12-01

    A combination of time-series satellite imagery, helicopter-borne video footage and field observation is used to identify the impact of a major tsunami on a low-lying coastal zone located in eastern Japan. A comparison is made between the coast protected by armoured 'engineered' sea walls and the coast without. Changes are mapped from before and after imagery, and sedimentary processes identified from the video footage. The results are validated by field observations. The impact along a 'natural' coast, with minimal defences, is erosion focussed on the back beach. Along coasts with hard engineered protection constructed to defend against erosion, the presence of three to six metre high concrete-faced embankments results in severe erosion on their landward faces. The erosion is due to the tsunami wave accelerating through a hydraulic jump as it passes over the embankment, resulting in the formation of a ditch into which the foundations collapse. Engineered coastal defences are thus found to be small defence against highly energetic tsunami waves that overtop them. There is little erosion (or sedimentation) of the whole beach, and where active, it mainly forms V-shaped channels. These channels are probably initiated during tsunami inflow and then further developed during tsunami backflow. Tsunami backflow on such a low lying area takes place energetically as sheet flow immediately after tsunami flooding has ceased. Subsequently, when the water level landward of the coastal dune ridges falls below their elevation, flow becomes confined to rivers and breaches in the coast formed during tsunami inflow. Enigmatic, short lived, 'strand lines' are attributed to the slow fall of sea level after such a major tsunami. Immediately after the tsunami coastal reconstruction begins, sourced from the sediment recently flushed into the sea by tsunami backflow.

  5. Video Golf

    NASA Technical Reports Server (NTRS)

    1995-01-01

    George Nauck of ENCORE!!! invented and markets the Advanced Range Performance (ARPM) Video Golf System for measuring the result of a golf swing. After Nauck requested their assistance, Marshall Space Flight Center scientists suggested video and image processing/computing technology, and provided leads on commercial companies that dealt with the pertinent technologies. Nauck contracted with Applied Research Inc. to develop a prototype. The system employs an elevated camera, which sits behind the tee and follows the flight of the ball down range, catching the point of impact and subsequent roll. Instant replay of the video on a PC monitor at the tee allows measurement of the carry and roll. The unit measures distance and deviation from the target line, as well as distance from the target when one is selected. The information serves as an immediate basis for making adjustments or as a record of skill level progress for golfers.

  6. A Powerful Teaching Tool: Self-Produced Videos

    ERIC Educational Resources Information Center

    Case, Patty; Hino, Jeff

    2010-01-01

    Video--once complex and expensive to create with high distribution costs--has become more affordable and highly accessible in addition to being a powerful teaching tool. Self-produced videos are one way educators can connect with a growing number of on-line learners. The authors describe a pilot project in which a series of video clips were…

  7. (Video 4 of 8) Proteomics: Proteins At Work

    NASA Video Gallery

    NASA’s Human Research Program is releasing the first half of a video series entitled Omics: Exploring Space Through You to highlight its Twins Study, in conjunction with National DNA Day. The serie...

  8. (Video 5 of 8) Epigenomics: Your Epigenome and Environment

    NASA Video Gallery

    NASA’s Human Research Program is releasing the first half of a video series entitled Omics: Exploring Space Through You to highlight its Twins Study, in conjunction with National DNA Day. The serie...

  9. (Video 3 of 8) Transcriptomics: Releasing the Messengers

    NASA Video Gallery

    NASA’s Human Research Program is releasing the first half of a video series entitled Omics: Exploring Space Through You to highlight its Twins Study, in conjunction with National DNA Day. The serie...

  10. Celiac Family Health Education Video Series

    MedlinePlus Videos and Cool Tools

    ... kit Accepted health insurances More Office of Faculty Development Fellowships and Opportunities Harvard Medical School Promotion Criteria ... Innovation & Digital Health Accelerator (IDHA) Technology and Innovation Development Office (TIDO) Areas of Focus Initiatives More Innovation ...

  11. Parent's Journal. [Videotape Series].

    ERIC Educational Resources Information Center

    1999

    Parent's Journal is a set of 16 videotapes for parents of prenatal, infant, and toddler-age children, created by the Alaska Native Home Base Video Project of the Tlingit and Haida Head Start Program. This series offers culturally relevant solutions to the challenges of parenting, drawing on the life stories and experiences of capable mothers and…

  12. Family Feathers. [Videotape Series].

    ERIC Educational Resources Information Center

    1999

    Family Feathers is a set of 18 videotapes for parents of preschool children, created by the Alaska Native Home Base Video Project of the Tlingit and Haida Head Start Program. This series offers culturally relevant solutions to the challenges of parenting, drawing on practical advice from Tlingit and Haida parents, wisdom from elders, and some of…

  13. Marketing through Video Presentations.

    ERIC Educational Resources Information Center

    Newhart, Donna

    1989-01-01

    Discusses the advantages of using video presentations as marketing tools. Includes information about video news releases, public service announcements, and sales/marketing presentations. Describes the three stages in creating a marketing video: preproduction planning; production; and postproduction. (JOW)

  14. No Fuss Video

    ERIC Educational Resources Information Center

    Doyle, Al

    2006-01-01

    Ever since video became readily available with the advent of the VCR, educators have been clamoring for easier ways to integrate the medium into the classroom. Today, thanks to broadband access and ever-expanding offerings, engaging students with high-quality video has never been easier. Video-on-demand (VOD) services provide bite-size video clips…

  15. Do-It-Yourself Whiteboard-Style Physics Video Lectures

    NASA Astrophysics Data System (ADS)

    Douglas, Scott Samuel; Aiken, John Mark; Greco, Edwin; Schatz, Michael; Lin, Shih-Yin

    2017-01-01

    Video lectures are increasingly being used in physics instruction. For example, video lectures can be used to "flip" the classroom, i.e., to deliver, via the Internet, content that is traditionally transmitted by in-class lectures (e.g., presenting concepts, working examples, etc.), thereby freeing up classroom time for more interactive instruction. To date, most video lectures are live lecture recordings or screencasts. The hand-animated "whiteboard" video is an alternative to these more common styles and affords unique creative opportunities such as stop-motion animation or visual "demonstrations" of phenomena that would be difficult to demo in a classroom. In the spring of 2013, a series of whiteboard-style videos were produced to provide video lecture content for Georgia Tech introductory physics instruction, including flipped courses and a MOOC. This set of videos (which also includes screencasts and live recordings) can be found on the "Your World is Your Lab" YouTube channel. In this article, we describe this method of video production, which is suitable for an instructor working solo or in collaboration with students; we explore students' engagement with these videos in a separate work. A prominent example of whiteboard animation is the "Minute Physics" video series by Henry Reich, whose considerable popularity and accessible, cartoony style were the original inspiration for our own video lectures.

  16. Video Screen Capture Basics

    ERIC Educational Resources Information Center

    Dunbar, Laura

    2014-01-01

    This article is an introduction to video screen capture. Basic information of two software programs, QuickTime for Mac and BlueBerry Flashback Express for PC, are also discussed. Practical applications for video screen capture are given.

  17. Video Event Detection Framework on Large-Scale Video Data

    ERIC Educational Resources Information Center

    Park, Dong-Jun

    2011-01-01

    Detection of events and actions in video entails substantial processing of very large, even open-ended, video streams. Video data present a unique challenge for the information retrieval community because properly representing video events is challenging. We propose a novel approach to analyze temporal aspects of video data. We consider video data…

  18. 47 CFR 79.3 - Video description of video programming.

    Code of Federal Regulations, 2013 CFR

    2013-10-01

    ... 47 Telecommunication 4 2013-10-01 2013-10-01 false Video description of video programming. 79.3... CLOSED CAPTIONING AND VIDEO DESCRIPTION OF VIDEO PROGRAMMING § 79.3 Video description of video programming. (a) Definitions. For purposes of this section the following definitions shall apply:...

  19. 47 CFR 79.3 - Video description of video programming.

    Code of Federal Regulations, 2014 CFR

    2014-10-01

    ... 47 Telecommunication 4 2014-10-01 2014-10-01 false Video description of video programming. 79.3... ACCESSIBILITY OF VIDEO PROGRAMMING Video Programming Owners, Providers, and Distributors § 79.3 Video description of video programming. (a) Definitions. For purposes of this section the following...

  20. Developing a Promotional Video

    ERIC Educational Resources Information Center

    Epley, Hannah K.

    2014-01-01

    There is a need for Extension professionals to show clientele the benefits of their program. This article shares how promotional videos are one way of reaching audiences online. An example is given on how a promotional video has been used and developed using iMovie software. Tips are offered for how professionals can create a promotional video and…

  1. Secure video communications system

    DOEpatents

    Smith, Robert L.

    1991-01-01

    A secure video communications system having at least one command network formed by a combination of subsystems. The combination of subsystems to include a video subsystem, an audio subsystem, a communications subsystem, and a control subsystem. The video communications system to be window driven and mouse operated, and having the ability to allow for secure point-to-point real-time teleconferencing.

  2. Independent Video in Britain.

    ERIC Educational Resources Information Center

    Stewart, David

    Maintaining the status quo as well as the attitude toward cultural funding and development that it imposes on video are detrimental to the formation of a thriving video network, and also out of key with the present social and political situation in Britain. Independent video has some quite specific advantages as a medium for cultural production…

  3. Video: Modalities and Methodologies

    ERIC Educational Resources Information Center

    Hadfield, Mark; Haw, Kaye

    2012-01-01

    In this article, we set out to explore what we describe as the use of video in various modalities. For us, modality is a synthesizing construct that draws together and differentiates between the notion of "video" both as a method and as a methodology. It encompasses the use of the term video as both product and process, and as a data…

  4. Video Self-Modeling

    ERIC Educational Resources Information Center

    Buggey, Tom; Ogle, Lindsey

    2012-01-01

    Video self-modeling (VSM) first appeared on the psychology and education stage in the early 1970s. The practical applications of VSM were limited by lack of access to tools for editing video, which is necessary for almost all self-modeling videos. Thus, VSM remained in the research domain until the advent of camcorders and VCR/DVD players and,…

  5. Video Cartridges and Cassettes.

    ERIC Educational Resources Information Center

    Kletter, Richard C.; Hudson, Heather

    The economic and social significance of video cassettes (viewer-controlled playback system) is explored in this report. The potential effect of video cassettes on industrial training, education, libraries, and television is analyzed in conjunction with the anticipated hardware developments. The entire video cassette industry is reviewed firm by…

  6. Video Captions Benefit Everyone

    PubMed Central

    Gernsbacher, Morton Ann

    2016-01-01

    Video captions, also known as same-language subtitles, benefit everyone who watches videos (children, adolescents, college students, and adults). More than 100 empirical studies document that captioning a video improves comprehension of, attention to, and memory for the video. Captions are particularly beneficial for persons watching videos in their non-native language, for children and adults learning to read, and for persons who are D/deaf or hard of hearing. However, despite U.S. laws, which require captioning in most workplace and educational contexts, many video audiences and video creators are naïve about the legal mandate to caption, much less the empirical benefit of captions. PMID:28066803

  7. Adventure Racing and Organizational Behavior: Using Eco Challenge Video Clips to Stimulate Learning

    ERIC Educational Resources Information Center

    Kenworthy-U'Ren, Amy; Erickson, Anthony

    2009-01-01

    In this article, the Eco Challenge race video is presented as a teaching tool for facilitating theory-based discussion and application in organizational behavior (OB) courses. Before discussing the intricacies of the video series itself, the authors present a pedagogically based rationale for using reality TV-based video segments in a classroom…

  8. DanceChemistry: Helping Students Visualize Chemistry Concepts through Dance Videos

    ERIC Educational Resources Information Center

    Tay, Gidget C.; Edwards, Kimberly D.

    2015-01-01

    A visual aid teaching tool, the DanceChemistry video series, has been developed to teach fundamental chemistry concepts through dance. These educational videos portray chemical interactions at the molecular level using dancers to represent chemical species. Students reported that the DanceChemistry videos helped them visualize chemistry ideas in a…

  9. VideoANT: Extending Online Video Annotation beyond Content Delivery

    ERIC Educational Resources Information Center

    Hosack, Bradford

    2010-01-01

    This paper expands the boundaries of video annotation in education by outlining the need for extended interaction in online video use, identifying the challenges faced by existing video annotation tools, and introducing Video-ANT, a tool designed to create text-based annotations integrated within the time line of a video hosted online. Several…

  10. Semantic-preload video model based on VOP coding

    NASA Astrophysics Data System (ADS)

    Yang, Jianping; Zhang, Jie; Chen, Xiangjun

    2013-03-01

    all, this research was unfolded is based on analyzed the characteristic of the existing video mode, and with reference to MPEG series standard.

  11. Electronic evaluation for video commercials by impression index.

    PubMed

    Kong, Wanzeng; Zhao, Xinxin; Hu, Sanqing; Vecchiato, Giovanni; Babiloni, Fabio

    2013-12-01

    How to evaluate the effect of commercials is significantly important in neuromarketing. In this paper, we proposed an electronic way to evaluate the influence of video commercials on consumers by impression index. The impression index combines both the memorization and attention index during consumers observing video commercials by tracking the EEG activity. It extracts features from scalp EEG to evaluate the effectiveness of video commercials in terms of time-frequency-space domain. And, the general global field power was used as an impression index for evaluation of video commercial scenes as time series. Results of experiment demonstrate that the proposed approach is able to track variations of the cerebral activity related to cognitive task such as observing video commercials, and help to judge whether the scene in video commercials is impressive or not by EEG signals.

  12. (Video 1 of 8) Introduction to Omics: 360 Degree View of You

    NASA Video Gallery

    NASA’s Human Research Program is releasing the first half of a video series entitled Omics: Exploring Space Through You to highlight its Twins Study, in conjunction with National DNA Day. The serie...

  13. (Video 2 of 8) Genomics: Genome, The Long and Winding Road

    NASA Video Gallery

    NASA’s Human Research Program is releasing the first half of a video series entitled Omics: Exploring Space Through You to highlight its Twins Study, in conjunction with National DNA Day. The serie...

  14. Video Toroid Cavity Imager

    DOEpatents

    Gerald, II, Rex E.; Sanchez, Jairo; Rathke, Jerome W.

    2004-08-10

    A video toroid cavity imager for in situ measurement of electrochemical properties of an electrolytic material sample includes a cylindrical toroid cavity resonator containing the sample and employs NMR and video imaging for providing high-resolution spectral and visual information of molecular characteristics of the sample on a real-time basis. A large magnetic field is applied to the sample under controlled temperature and pressure conditions to simultaneously provide NMR spectroscopy and video imaging capabilities for investigating electrochemical transformations of materials or the evolution of long-range molecular aggregation during cooling of hydrocarbon melts. The video toroid cavity imager includes a miniature commercial video camera with an adjustable lens, a modified compression coin cell imager with a fiat circular principal detector element, and a sample mounted on a transparent circular glass disk, and provides NMR information as well as a video image of a sample, such as a polymer film, with micrometer resolution.

  15. From Video to Photo

    NASA Technical Reports Server (NTRS)

    2004-01-01

    Ever wonder whether a still shot from a home video could serve as a "picture perfect" photograph worthy of being framed and proudly displayed on the mantle? Wonder no more. A critical imaging code used to enhance video footage taken from spaceborne imaging instruments is now available within a portable photography tool capable of producing an optimized, high-resolution image from multiple video frames.

  16. Sampling video compression system

    NASA Technical Reports Server (NTRS)

    Matsumoto, Y.; Lum, H. (Inventor)

    1977-01-01

    A system for transmitting video signal of compressed bandwidth is described. The transmitting station is provided with circuitry for dividing a picture to be transmitted into a plurality of blocks containing a checkerboard pattern of picture elements. Video signals along corresponding diagonal rows of picture elements in the respective blocks are regularly sampled. A transmitter responsive to the output of the sampling circuitry is included for transmitting the sampled video signals of one frame at a reduced bandwidth over a communication channel. The receiving station is provided with a frame memory for temporarily storing transmitted video signals of one frame at the original high bandwidth frequency.

  17. Green Power Partnership Videos

    EPA Pesticide Factsheets

    The Green Power Partnership develops videos on a regular basis that explore a variety of topics including, Green Power partnership, green power purchasing, Renewable energy certificates, among others.

  18. Animals in Winter. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    de Sairigne, Catherine

    This book is written for children 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume introduces the habits of a variety of animals during the winter. Topics include: (1) surviving during winter, including concepts such as migration, hibernation, and skin color change; (2) changing…

  19. Crocodiles and Alligators. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Farre, Marie

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume describes the physical characteristics, behavior, and peculiar habits of crocodiles, including how to distinguish them from close relatives such as alligators, cayman, and gharials. (YP)

  20. All About Wool. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Jobin, Claire

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume includes information about the history of sheep raising and making cloth from wool, as well as the many uses of wool and methods of producing it. An activity for making a doll from wool is…

  1. Animals Underground. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Ruffault, Charlotte

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume explores the natural history of animals that live underground. Animals included are porcupine, insects, earthworm, mole, badger, rabbit, prairie dog, and beach animals. (YP)

  2. Grains of Salt. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Joly, Dominique

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume provides information on the origin and uses of salt, both in the ancient world and today. Topics are: (1) relationship of salt to the human body; (2) collection methods; (3) uses for human life;…

  3. Undersea Giants. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Geistdoerfer, Patrick

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume provides an introduction to whales and other sea mammals. Topics included are: (1) kinds of whales; (2) distribution of whales; (3) behavior of whales; (4) hunting whales; and (5) other sea…

  4. Video Image Stabilization and Registration

    NASA Technical Reports Server (NTRS)

    Hathaway, David H. (Inventor); Meyer, Paul J. (Inventor)

    2002-01-01

    A method of stabilizing and registering a video image in multiple video fields of a video sequence provides accurate determination of the image change in magnification, rotation and translation between video fields, so that the video fields may be accurately corrected for these changes in the image in the video sequence. In a described embodiment, a key area of a key video field is selected which contains an image which it is desired to stabilize in a video sequence. The key area is subdivided into nested pixel blocks and the translation of each of the pixel blocks from the key video field to a new video field is determined as a precursor to determining change in magnification, rotation and translation of the image from the key video field to the new video field.

  5. Video Image Stabilization and Registration

    NASA Technical Reports Server (NTRS)

    Hathaway, David H. (Inventor); Meyer, Paul J. (Inventor)

    2003-01-01

    A method of stabilizing and registering a video image in multiple video fields of a video sequence provides accurate determination of the image change in magnification, rotation and translation between video fields, so that the video fields may be accurately corrected for these changes in the image in the video sequence. In a described embodiment, a key area of a key video field is selected which contains an image which it is desired to stabilize in a video sequence. The key area is subdivided into nested pixel blocks and the translation of each of the pixel blocks from the key video field to a new video field is determined as a precursor to determining change in magnification, rotation and translation of the image from the key video field to the new video field.

  6. The Value of Video

    ERIC Educational Resources Information Center

    Thompson, Douglas E.

    2011-01-01

    Video connects sight and sound, creating a composite experience greater than either alone. More than any other single technology, video is the most powerful way to communicate with others--and an ideal medium for sharing with others the vital learning occurring in music classrooms. In this article, the author leads readers through the process of…

  7. Digital Video Editing

    ERIC Educational Resources Information Center

    McConnell, Terry

    2004-01-01

    Monica Adams, head librarian at Robinson Secondary in Fairfax country, Virginia, states that librarians should have the technical knowledge to support projects related to digital video editing. The process of digital video editing and the cables, storage issues and the computer system with software is described.

  8. 2016 Perseids: outreach video

    NASA Astrophysics Data System (ADS)

    Madiedo, Jose Maria

    2016-02-01

    In order to promote the observation of the Perseids in August 2016 I have prepared an outreach video. The video contains computer animations and actual footage related to this meteor shower. It has been released by the University of Huelva and the Institute of Astrophysics of Andalusia in two versions: English and Spanish.

  9. Policy for Instructional Video.

    ERIC Educational Resources Information Center

    Lipson, Joseph I.

    An examination of the general uses of video in instruction helps to formulate appropriate policy for maximizing video production and use. Wide use of instructional television makes advanced knowledge more usable and increases public awareness of new discoveries, reduces the time lag between conception and application of ideas which change society,…

  10. Writing in Video.

    ERIC Educational Resources Information Center

    Carraher, David; Nemirovsky, Ricardo; DiMattia, Cara; Lara-Meloy, Teresa; Earnest, Darrell

    1999-01-01

    Video and electronic media have the potential to bridge the gap between classroom research and practice by providing rich and detailed data for grounded discussions about teaching and learning. Describes attempts to use digital video technologies to increase collaboration between researchers and practitioners. (WRM)

  11. Video Communication Program.

    ERIC Educational Resources Information Center

    Haynes, Leonard Stanley

    This thesis describes work done as part of the Video Console Indexing Project (VICI), a program to improve the quality and reduce the time and work involved in indexing documents. The objective of the work described was to design a video terminal system which could be connected to a main computer to provide rapid natural communication between the…

  12. The Video Generation.

    ERIC Educational Resources Information Center

    Provenzo, Eugene F., Jr.

    1992-01-01

    Video games are neither neutral nor harmless but represent very specific social and symbolic constructs. Research on the social content of today's video games reveals that sex bias and gender stereotyping are widely evident throughout the Nintendo games. Violence and aggression also pervade the great majority of the games. (MLF)

  13. Design-Based Research and Video Game Based Learning: Developing the Educational Video Game "Citizen Science"

    ERIC Educational Resources Information Center

    Gaydos, Matthew J.

    2013-01-01

    This paper presents a series of studies detailing the research and development of the educational science video game "Citizen Science." It documents the design process, beginning with the initial grant and ending with a case study of two teachers who used the game in their classrooms. Following a design-based research approach, this…

  14. Echocardiogram video summarization

    NASA Astrophysics Data System (ADS)

    Ebadollahi, Shahram; Chang, Shih-Fu; Wu, Henry D.; Takoma, Shin

    2001-05-01

    This work aims at developing innovative algorithms and tools for summarizing echocardiogram videos. Specifically, we summarize the digital echocardiogram videos by temporally segmenting them into the constituent views and representing each view by the most informative frame. For the segmentation we take advantage of the well-defined spatio- temporal structure of the echocardiogram videos. Two different criteria are used: presence/absence of color and the shape of the region of interest (ROI) in each frame of the video. The change in the ROI is due to different modes of echocardiograms present in one study. The representative frame is defined to be the frame corresponding to the end- diastole of the heart cycle. To locate the end-diastole we track the ECG of each frame to find the exact time the time- marker on the ECG crosses the peak of the end-diastole we track the ECG of each frame to find the exact time the time- marker on the ECG crosses the peak of the R-wave. The corresponding frame is chosen to be the key-frame. The entire echocardiogram video can be summarized into either a static summary, which is a storyboard type of summary and a dynamic summary, which is a concatenation of the selected segments of the echocardiogram video. To the best of our knowledge, this if the first automated system for summarizing the echocardiogram videos base don visual content.

  15. Interventional video tomography

    NASA Astrophysics Data System (ADS)

    Truppe, Michael J.; Pongracz, Ferenc; Ploder, Oliver; Wagner, Arne; Ewers, Rolf

    1995-05-01

    Interventional Video Tomography (IVT) is a new imaging modality for Image Directed Surgery to visualize in real-time intraoperatively the spatial position of surgical instruments relative to the patient's anatomy. The video imaging detector is based on a special camera equipped with an optical viewing and lighting system and electronic 3D sensors. When combined with an endoscope it is used for examining the inside of cavities or hollow organs of the body from many different angles. The surface topography of objects is reconstructed from a sequence of monocular video or endoscopic images. To increase accuracy and speed of the reconstruction the relative movement between objects and endoscope is continuously tracked by electronic sensors. The IVT image sequence represents a 4D data set in stereotactic space and contains image, surface topography and motion data. In ENT surgery an IVT image sequence of the planned and so far accessible surgical path is acquired prior to surgery. To simulate the surgical procedure the cross sectional imaging data is superimposed with the digitally stored IVT image sequence. During surgery the video sequence component of the IVT simulation is substituted by the live video source. The IVT technology makes obsolete the use of 3D digitizing probes for the patient image coordinate transformation. The image fusion of medical imaging data with live video sources is the first practical use of augmented reality in medicine. During surgery a head-up display is used to overlay real-time reformatted cross sectional imaging data with the live video image.

  16. Video game epilepsy.

    PubMed

    Singh, R; Bhalla, A; Lehl, S S; Sachdev, A

    2001-12-01

    Reflex epilepsy is the commonest form of epilepsy in which seizures are provoked by specific external stimulus. Photosensitive reflex epilepsy is provoked by environmental flicker stimuli. Video game epilepsy is considered to be its variant or a pattern sensitive epilepsy. The mean age of onset is around puberty and boys suffer more commonly as they are more inclined to play video games. Television set or computer screen is the commonest precipitants. The treatment remains the removal of the offending stimulus along with drug therapy. Long term prognosis in these patients is better as photosensitivity gradually declines with increasing age. We present two such case of epilepsy induced by video game.

  17. Correlative video-light-electron microscopy: development, impact and perspectives.

    PubMed

    Rizzo, Riccardo; Parashuraman, Seetharaman; Luini, Alberto

    2014-08-01

    Green fluorescent protein (GFP)-based video microscopy can provide profound insight into biological processes by generating information on the 'history,' or dynamics, of the cellular structures involved in such processes in live cells. A crucial limitation of this approach, however, is that many such structures may not be resolved by light microscopy. Like more recent super-resolution techniques, correlative video-light-electron microscopy (CLEM) was developed to overcome this limitation. CLEM integrates GFP-based video microscopy and electron microscopy through a series of ancillary techniques, such as proper fixation, hybrid labeling and retracing, and so provides sufficient resolution as well as, crucially, cellular 'context' to the fluorescent dynamic structures of interest. CLEM 'multiplies' the power of video microscopy and is having an important impact in several areas cell and developmental biology. Here, we discuss potential, limitations and perspectives of correlative approaches aimed at integrating the unique insight generated by video microscopy with information from other forms of imaging.

  18. Rap video vs. traditional video for teaching nutrition.

    PubMed

    Connelly, J O; Berryman, T; Tolley, E A

    1996-01-01

    This study compared the effectiveness of a rap video with a traditional video in providing nutrition information. Sixty pregnant African-American females (ages 14 through 18) were randomly assigned to view either a rap video or a traditional video about good nutrition. The data revealed no significant difference in scores between the two versions; both videos produced significant learning; and 17 and 18 year olds scored higher than 15 and 16 year olds.

  19. Learning from Online Video Lectures

    ERIC Educational Resources Information Center

    Brecht, H. David

    2012-01-01

    This study empirically examines the instructional value of online video lectures--videos that a course's instructor prepares to supplement classroom or online-broadcast lectures. The study examines data from a classroom course, where the videos have a slower, more step-by-step lecture style than the classroom lectures; student use of videos is…

  20. Industrial-Strength Streaming Video.

    ERIC Educational Resources Information Center

    Avgerakis, George; Waring, Becky

    1997-01-01

    Corporate training, financial services, entertainment, and education are among the top applications for streaming video servers, which send video to the desktop without downloading the whole file to the hard disk, saving time and eliminating copyrights questions. Examines streaming video technology, lists ten tips for better net video, and ranks…

  1. Analyzing crime scene videos

    NASA Astrophysics Data System (ADS)

    Cunningham, Cindy C.; Peloquin, Tracy D.

    1999-02-01

    Since late 1996 the Forensic Identification Services Section of the Ontario Provincial Police has been actively involved in state-of-the-art image capture and the processing of video images extracted from crime scene videos. The benefits and problems of this technology for video analysis are discussed. All analysis is being conducted on SUN Microsystems UNIX computers, networked to a digital disk recorder that is used for video capture. The primary advantage of this system over traditional frame grabber technology is reviewed. Examples from actual cases are presented and the successes and limitations of this approach are explored. Suggestions to companies implementing security technology plans for various organizations (banks, stores, restaurants, etc.) will be made. Future directions for this work and new technologies are also discussed.

  2. NREL Buildings Research Video

    SciTech Connect

    2009-01-01

    Through research, the National Renewable Energy Laboratory (NREL) has developed many strategies and design techniques to ensure both commercial and residential buildings use as little energy as possible and also work well with the surroundings. Here you will find a video that introduces the work of NREL Buildings Research, highlights some of the facilities on the NREL campus, and demonstrates these efficient building strategies. Watch this video to see design highlights of the Science and Technology Facility on the NREL campus—the first Federal building to be LEED® Platinum certified. Additionally, the video demonstrates the energy-saving features of NRELs Thermal Test Facility. For a text version of this video visit http://www.nrel.gov/buildings/about_research_text_version.html

  3. IRIS First Light Video

    NASA Video Gallery

    First Interface Region Imaging Spectrograph (IRIS) movie, 21 hours after opening the telescope door. This video has been slowed forty percent and looped four times to show greater detail. Credit: N...

  4. NREL Buildings Research Video

    ScienceCinema

    None

    2016-07-12

    Through research, the National Renewable Energy Laboratory (NREL) has developed many strategies and design techniques to ensure both commercial and residential buildings use as little energy as possible and also work well with the surroundings. Here you will find a video that introduces the work of NREL Buildings Research, highlights some of the facilities on the NREL campus, and demonstrates these efficient building strategies. Watch this video to see design highlights of the Science and Technology Facility on the NREL campus—the first Federal building to be LEED® Platinum certified. Additionally, the video demonstrates the energy-saving features of NRELs Thermal Test Facility. For a text version of this video visit http://www.nrel.gov/buildings/about_research_text_version.html

  5. Video Views and Reviews

    ERIC Educational Resources Information Center

    Watters, Christopher D.

    2003-01-01

    This article reviews three "Molecular Biology of the Cell" movies. These include videos on nuclear dynamics and nuclear localization signals, spindle and chromosomal movements during mitosis, and fibroblast motility and substrate adhesiveness. (Contains 5 figures.)

  6. Video image position determination

    DOEpatents

    Christensen, Wynn; Anderson, Forrest L.; Kortegaard, Birchard L.

    1991-01-01

    An optical beam position controller in which a video camera captures an image of the beam in its video frames, and conveys those images to a processing board which calculates the centroid coordinates for the image. The image coordinates are used by motor controllers and stepper motors to position the beam in a predetermined alignment. In one embodiment, system noise, used in conjunction with Bernoulli trials, yields higher resolution centroid coordinates.

  7. Android Video Streaming

    DTIC Science & Technology

    2014-05-01

    Android Video Streaming by Jonathan Fletcher, David Doria, and David Bruno ARL-TR-6947 May 2014...the originator. Army Research Laboratory Aberdeen Proving Ground, MD 21005-5067 ARL-TR-6947 May 2014 Android Video Streaming...1. REPORT DATE (DD-MM-YYYY) May 2014 2. REPORT TYPE Final 3. DATES COVERED (From - To) July 2013–September 2013 4. TITLE AND SUBTITLE Android

  8. The Uses and Effects of Video Viewing among Swedish Adolescents. An Ethnographic Study of Adolescent Video Users. Media Panel Report No. 31.

    ERIC Educational Resources Information Center

    Roe, Keith; Salomonsson, Karin

    This report is one in a series dealing with Swedish adolescents' uses of video based upon the Media Panel research program, a three-wave, longitudinal research program on video use conducted at the Department of Sociology, the University of Lund, and the Department for Information Techniques, the University College of Vaxjo, Sweden. Data were…

  9. Improving Web-Based Student Learning Through Online Video Demonstrations

    NASA Astrophysics Data System (ADS)

    Miller, Scott; Redman, S.

    2010-01-01

    Students in online courses continue to lag their peers in comparable face-to-face (F2F) courses (Ury 2004, Slater & Jones 2004). A meta-study of web-based vs. classroom instruction by Sitzmann et al (2006) discovered that the degree of learner control positively influences the effectiveness of instruction: students do better when they are in control of their own learning. In particular, web-based courses are more effective when they incorporate a larger variety of instructional methods. To address this need, we developed a series of online videos to demonstrate various astronomical concepts and provided them to students enrolled in an online introductory astronomy course at Penn State University. We found that the online students performed worse than the F2F students on questions unrelated to the videos (t = -2.84), but that the online students who watched the videos performed better than the F2F students on related examination questions (t = 2.11). We also found that the online students who watched the videos performed significantly better than those who did not (t = 3.43). While the videos in general proved helpful, some videos were more helpful than others. We will discuss our thoughts on why this might be, and future plans to improve upon this study. These videos are freely available on iTunesU, YouTube, and Google Video.

  10. Design of video interface conversion system based on FPGA

    NASA Astrophysics Data System (ADS)

    Zhao, Heng; Wang, Xiang-jun

    2014-11-01

    This paper presents a FPGA based video interface conversion system that enables the inter-conversion between digital and analog video. Cyclone IV series EP4CE22F17C chip from Altera Corporation is used as the main video processing chip, and single-chip is used as the information interaction control unit between FPGA and PC. The system is able to encode/decode messages from the PC. Technologies including video decoding/encoding circuits, bus communication protocol, data stream de-interleaving and de-interlacing, color space conversion and the Camera Link timing generator module of FPGA are introduced. The system converts Composite Video Broadcast Signal (CVBS) from the CCD camera into Low Voltage Differential Signaling (LVDS), which will be collected by the video processing unit with Camera Link interface. The processed video signals will then be inputted to system output board and displayed on the monitor.The current experiment shows that it can achieve high-quality video conversion with minimum board size.

  11. Subjective video quality assessment methods for recognition tasks

    NASA Astrophysics Data System (ADS)

    Ford, Carolyn G.; McFarland, Mark A.; Stange, Irena W.

    2009-02-01

    To develop accurate objective measurements (models) for video quality assessment, subjective data is traditionally collected via human subject testing. The ITU has a series of Recommendations that address methodology for performing subjective tests in a rigorous manner. These methods are targeted at the entertainment application of video. However, video is often used for many applications outside of the entertainment sector, and generally this class of video is used to perform a specific task. Examples of these applications include security, public safety, remote command and control, and sign language. For these applications, video is used to recognize objects, people or events. The existing methods, developed to assess a person's perceptual opinion of quality, are not appropriate for task-based video. The Institute for Telecommunication Sciences, under a program from the Department of Homeland Security and the National Institute for Standards and Technology's Office of Law Enforcement, has developed a subjective test method to determine a person's ability to perform recognition tasks using video, thereby rating the quality according to the usefulness of the video quality within its application. This new method is presented, along with a discussion of two examples of subjective tests using this method.

  12. Personal video manager: managing and mining home video collections

    NASA Astrophysics Data System (ADS)

    Wu, Peng; Obrador, Pere

    2005-07-01

    Home video collections constitute an important source of content to be experienced within the digital entertainment context. To make such content easy to access and reuse, various video analysis technologies have been researched and developed to extract video assets for management tasks, including video shot/scene detection, keyframe extraction, and video skimming/summarization. However, one less addressed issue is to investigate how useful those assets are in helping consumers managing their video collections and the usage pattern of the assets. In this paper, we present Personal Video Manager, both as a home video management system and an explorative research platform to enable a systematic analysis and understanding of consumers" demand on video assets and video processing technologies. For understanding consumer"s interest, PVM adopts database management technologies to model and archive how consumers identify video assets and utilize them for management tasks. The PVM mining engine performs data mining on such archived data to mine useful knowledge of consumer"s preference on video assets and behavior on utilizing the assets. As revealed in the experiment, consumer's interaction embeds rich information to be leveraged in developing more effective video analysis technologies.

  13. Video resolution enhancement

    NASA Astrophysics Data System (ADS)

    Schultz, Richard R.; Stevenson, Robert L.

    1995-03-01

    With the advent of High Definition Television, it will become desirable to convert existing video sequence data into higher-resolution formats. This conversion process already occurs within the human visual system to some extent, since the perceived spatial resolution of a sequence appears much higher than the actual spatial resolution of an individual frame. This paper addresses how to utilize both the spatial and temporal information present in a sequence in order to generate high-resolution video. A novel observation model based on motion compensated subsampling is proposed for a video sequence. Since the reconstruction problem is ill-posed, Bayesian restoration with a discontinuity-preserving prior image model is used to extract high-resolution image sequences will be shown, with dramatic improvements provided over various single frame interpolation methods.

  14. NASA Video Catalog

    NASA Technical Reports Server (NTRS)

    2006-01-01

    This issue of the NASA Video Catalog cites video productions listed in the NASA STI database. The videos listed have been developed by the NASA centers, covering Shuttle mission press conferences; fly-bys of planets; aircraft design, testing and performance; environmental pollution; lunar and planetary exploration; and many other categories related to manned and unmanned space exploration. Each entry in the publication consists of a standard bibliographic citation accompanied by an abstract. The Table of Contents shows how the entries are arranged by divisions and categories according to the NASA Scope and Subject Category Guide. For users with specific information, a Title Index is available. A Subject Term Index, based on the NASA Thesaurus, is also included. Guidelines for usage of NASA audio/visual material, ordering information, and order forms are also available.

  15. Brains on video games.

    PubMed

    Bavelier, Daphne; Green, C Shawn; Han, Doug Hyun; Renshaw, Perry F; Merzenich, Michael M; Gentile, Douglas A

    2011-11-18

    The popular press is replete with stories about the effects of video and computer games on the brain. Sensationalist headlines claiming that video games 'damage the brain' or 'boost brain power' do not do justice to the complexities and limitations of the studies involved, and create a confusing overall picture about the effects of gaming on the brain. Here, six experts in the field shed light on our current understanding of the positive and negative ways in which playing video games can affect cognition and behaviour, and explain how this knowledge can be harnessed for educational and rehabilitation purposes. As research in this area is still in its early days, the contributors of this Viewpoint also discuss several issues and challenges that should be addressed to move the field forward.

  16. Brains on video games

    PubMed Central

    Bavelier, Daphne; Green, C. Shawn; Han, Doug Hyun; Renshaw, Perry F.; Merzenich, Michael M.; Gentile, Douglas A.

    2015-01-01

    The popular press is replete with stories about the effects of video and computer games on the brain. Sensationalist headlines claiming that video games ‘damage the brain’ or ‘boost brain power’ do not do justice to the complexities and limitations of the studies involved, and create a confusing overall picture about the effects of gaming on the brain. Here, six experts in the field shed light on our current understanding of the positive and negative ways in which playing video games can affect cognition and behaviour, and explain how this knowledge can be harnessed for educational and rehabilitation purposes. As research in this area is still in its early days, the contributors of this Viewpoint also discuss several issues and challenges that should be addressed to move the field forward. PMID:22095065

  17. First Video Game

    ScienceCinema

    Takacs, Peter

    2016-07-12

    More than fifty years ago, before either arcades or home video games, visitors waited in line at Brookhaven National Laboratory to play Tennis for Two, an electronic tennis game that is unquestionably a forerunner of the modern video game. Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen. The game's creator, William Higinbotham, was a physicist who lobbied for nuclear nonproliferation as the first chair of the Federation of American Scientists.

  18. User aware video streaming

    NASA Astrophysics Data System (ADS)

    Kerofsky, Louis; Jagannath, Abhijith; Reznik, Yuriy

    2015-03-01

    We describe the design of a video streaming system using adaptation to viewing conditions to reduce the bitrate needed for delivery of video content. A visual model is used to determine sufficient resolution needed under various viewing conditions. Sensors on a mobile device estimate properties of the viewing conditions, particularly the distance to the viewer. We leverage the framework of existing adaptive bitrate streaming systems such as HLS, Smooth Streaming or MPEG-DASH. The client rate selection logic is modified to include a sufficient resolution computed using the visual model and the estimated viewing conditions. Our experiments demonstrate significant bitrate savings compare to conventional streaming methods which do not exploit viewing conditions.

  19. First Video Game

    SciTech Connect

    Takacs, Peter

    2008-10-21

    More than fifty years ago, before either arcades or home video games, visitors waited in line at Brookhaven National Laboratory to play Tennis for Two, an electronic tennis game that is unquestionably a forerunner of the modern video game. Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen. The game's creator, William Higinbotham, was a physicist who lobbied for nuclear nonproliferation as the first chair of the Federation of American Scientists.

  20. Innovative Solution to Video Enhancement

    NASA Technical Reports Server (NTRS)

    2001-01-01

    Through a licensing agreement, Intergraph Government Solutions adapted a technology originally developed at NASA's Marshall Space Flight Center for enhanced video imaging by developing its Video Analyst(TM) System. Marshall's scientists developed the Video Image Stabilization and Registration (VISAR) technology to help FBI agents analyze video footage of the deadly 1996 Olympic Summer Games bombing in Atlanta, Georgia. VISAR technology enhanced nighttime videotapes made with hand-held camcorders, revealing important details about the explosion. Intergraph's Video Analyst System is a simple, effective, and affordable tool for video enhancement and analysis. The benefits associated with the Video Analyst System include support of full-resolution digital video, frame-by-frame analysis, and the ability to store analog video in digital format. Up to 12 hours of digital video can be stored and maintained for reliable footage analysis. The system also includes state-of-the-art features such as stabilization, image enhancement, and convolution to help improve the visibility of subjects in the video without altering underlying footage. Adaptable to many uses, Intergraph#s Video Analyst System meets the stringent demands of the law enforcement industry in the areas of surveillance, crime scene footage, sting operations, and dash-mounted video cameras.

  1. Teaching Surgical Procedures with Movies: Tips for High-quality Video Clips

    PubMed Central

    Jacquemart, Mathieu; Bouletreau, Pierre; Breton, Pierre; Mojallal, Ali

    2016-01-01

    Summary: Video must now be considered as a precious tool for learning surgery. However, the medium does present production challenges, and currently, quality movies are not always accessible. We developed a series of 7 surgical videos and made them available on a publicly accessible internet website. Our videos have been viewed by thousands of people worldwide. High-quality educational movies must respect strategic and technical points to be reliable. PMID:27757342

  2. Jouons a la video. (Let's Play with Video.)

    ERIC Educational Resources Information Center

    Bourgeois, Raoul; And Others

    1983-01-01

    Drawing on experience and frustration in encouraging the use of video in French instruction, a humorous story about an unsophisticated video user and a game of "Video-Goose" are presented to emphasize the problems of technology and attitude frequently encountered. (MSE)

  3. Guerrilla Video: A New Protocol for Producing Classroom Video

    ERIC Educational Resources Information Center

    Fadde, Peter; Rich, Peter

    2010-01-01

    Contemporary changes in pedagogy point to the need for a higher level of video production value in most classroom video, replacing the default video protocol of an unattended camera in the back of the classroom. The rich and complex environment of today's classroom can be captured more fully using the higher level, but still easily manageable,…

  4. Streaming Video--The Wave of the Video Future!

    ERIC Educational Resources Information Center

    Brown, Laura

    2004-01-01

    Videos and DVDs give the teachers more flexibility than slide projectors, filmstrips, and 16mm films but teachers and students are excited about a new technology called streaming. Streaming allows the educators to view videos on demand via the Internet, which works through the transfer of digital media like video, and voice data that is received…

  5. Next-Gen Video

    ERIC Educational Resources Information Center

    Arnn, Barbara

    2007-01-01

    This article discusses how schools across the US are using the latest videoconference and audio/video streaming technologies creatively to move to the next level of their very specific needs. At the Georgia Institute of Technology in Atlanta, the technology that is the backbone of the school's extensive distance learning program has to be…

  6. Computer Augmented Video Education.

    ERIC Educational Resources Information Center

    Sousa, M. B.

    1979-01-01

    Describes project CAVE (Computer Augmented Video Education), an ongoing effort at the U.S. Naval Academy to present lecture material on videocassette tape, reinforced by drill and practice through an interactive computer system supported by a 12 channel closed circuit television distribution and production facility. (RAO)

  7. Video Telescope Operating Microscopy.

    PubMed

    Divers, Stephen J

    2015-09-01

    Exotic pet veterinarians frequently have to operate on small animals, and magnification is commonly used. Existing endoscopy equipment can be used with a mechanical arm and telescope to enable video telescope operating microscopy. The additional equipment items and their specifics are described, and several case examples are provided.

  8. Online Library Videos

    ERIC Educational Resources Information Center

    Power, June

    2010-01-01

    One of the challenges of access services is letting patrons know what one has to offer at his or her library, and then communicating how they may avail themselves of those services. Increasingly, libraries are doing this through more than the traditional handouts and newsletters, but also through blogs, Facebook pages, podcasts, and videos. This…

  9. Deep Web video

    SciTech Connect

    None Available

    2009-06-01

    To make the web work better for science, OSTI has developed state-of-the-art technologies and services including a deep web search capability. The deep web includes content in searchable databases available to web users but not accessible by popular search engines, such as Google. This video provides an introduction to the deep web search engine.

  10. Jack & the Video Camera

    ERIC Educational Resources Information Center

    Charlan, Nathan

    2010-01-01

    This article narrates how the use of video camera has transformed the life of Jack Williams, a 10-year-old boy from Colorado Springs, Colorado, who has autism. The way autism affected Jack was unique. For the first nine years of his life, Jack remained in his world, alone. Functionally non-verbal and with motor skill problems that affected his…

  11. Caught on Video

    ERIC Educational Resources Information Center

    Sprankle, Bob

    2008-01-01

    When cheaper video cameras with built-in USB connectors were first introduced, the author relates that he pined for one so he introduced the technology into the classroom. The author believes that it would not only be a great tool for students to capture their own learning, but also make his job of collecting authentic assessment more streamlined…

  12. Astronomy Video Contest

    NASA Astrophysics Data System (ADS)

    McFarland, John

    2008-05-01

    One of Galileo's staunchest supporters during his lifetime was Johannes Kepler, Imperial Mathematician to the Holy Roman Emperor. Johannes Kepler will be in St. Louis to personally offer a tribute to Galileo. Set Galileo's astronomy discoveries to music and you get the newest song by the well known acappella group, THE CHROMATICS. The song, entitled "Shoulders of Giants” was written specifically for IYA-2009 and will be debuted at this conference. The song will also be used as a base to create a music video by synchronizing a person's own images to the song's lyrics and tempo. Thousands of people already do this for fun and post their videos on YOU TUBE and other sites. The ASTRONOMY VIDEO CONTEST will be launched as a vehicle to excite, enthuse and educate people about astronomy and science. It will be an annual event administered by the Johannes Kepler Project and will continue to foster the goals of IYA-2009 for years to come. The Astronomy Video poster will contain all the basic information about the contest including: categories, rules, prizes, web address for more info and how to download the new song, "Shoulders of Giants.”

  13. Astronomy Video Contest

    NASA Astrophysics Data System (ADS)

    McFarland, John

    2008-05-01

    During Galileo's lifetime his staunchest supporter was Johannes Kepler, Imperial Mathematician to the Holy Roman Emperor. Johannes Kepler will be in St. Louis to personally offer a tribute to Galileo. Set Galileo's astronomy discoveries to music and you get the newest song by the well known acappella group, THE CHROMATICS. The song, entitled "Shoulders of Giants” was written specifically for IYA-2009 and will be debuted at this conference. The song will also be used as a base to create a music video by synchronizing a person's own images to the song's lyrics and tempo. Thousands of people already do this for fun and post their videos on YOU TUBE and other sites. The ASTRONOMY VIDEO CONTEST will be launched as a vehicle to excite, enthuse and educate people about astronomy and science. It will be an annual event administered by the Johannes Kepler Project and will continue to foster the goals of IYA-2009 for years to come. During this presentation the basic categories, rules, and prizes for the Astronomy Video Contest will be covered and finally the new song "Shoulders of Giants” by THE CHROMATICS will be unveiled

  14. Deep Web video

    ScienceCinema

    None Available

    2016-07-12

    To make the web work better for science, OSTI has developed state-of-the-art technologies and services including a deep web search capability. The deep web includes content in searchable databases available to web users but not accessible by popular search engines, such as Google. This video provides an introduction to the deep web search engine.

  15. The Compressed Video Experience.

    ERIC Educational Resources Information Center

    Weber, John

    In the fall semester 1995, Southern Arkansas University- Magnolia (SAU-M) began a two semester trial delivering college classes via a compressed video link between SAU-M and its sister school Southern Arkansas University Tech (SAU-T) in Camden. As soon as the University began broadcasting and receiving classes, it was discovered that using the…

  16. Video: reprogramming cells.

    PubMed

    2008-12-19

    This video introduction to Science's year-end special issue features Shinya Yamanaka of Kyoto University, George Daley of Harvard University, and Science's Gretchen Vogel reviewing some of the work that led studies in reprogramming cells to be tagged the top scientific story for 2008.

  17. Video Game Controversies.

    ERIC Educational Resources Information Center

    Funk, Jeanne B.; Buchman, Debra D.

    1995-01-01

    Reviews the literature on: (1) health-related effects of video games (VGs), including seizures, physiologic responses, and musculoskeletal injuries; (2) eye-hand coordination in VGs; (3) psychological adjustment related to VGs, including possible psychopathologies and violence-related effects; and (4) the educational impact of VGs. Also examines…

  18. Innovative Uses of Video Analysis

    ERIC Educational Resources Information Center

    Brown, Douglas; Cox, Anne J.

    2009-01-01

    The value of video analysis in physics education is well established, and both commercial and free educational video analysis programs are readily available. The video format is familiar to students, contains a wealth of spatial and temporal data, and provides a bridge between direct observations and abstract representations of physical phenomena.…

  19. Participatory Video in Community Development.

    ERIC Educational Resources Information Center

    Anderson, Keith

    1988-01-01

    Discusses the use of participatory video in rural underdeveloped countries and describes a video project in Costa Rica that helped farmers with agricultural management and soil erosion problems. Video production considerations are described, and the use of role playing to supplement documentation is explained. (four references) (LRW)

  20. Video Analysis of Rolling Cylinders

    ERIC Educational Resources Information Center

    Phommarach, S.; Wattanakasiwich, P.; Johnston, I.

    2012-01-01

    In this work, we studied the rolling motion of solid and hollow cylinders down an inclined plane at different angles. The motions were captured on video at 300 frames s[superscript -1], and the videos were analyzed frame by frame using video analysis software. Data from the real motion were compared with the theory of rolling down an inclined…

  1. An Overview of Digital Video.

    ERIC Educational Resources Information Center

    Barron, Ann E.

    1995-01-01

    Factors driving the shift from analog to digital video storage and retrieval are discussed, including improved compression techniques, reduced hardware costs, and increased network demands. Characteristics of digital video and various compression procedures are described. Applications and guidelines for use of digital video in higher education…

  2. We All Stream for Video

    ERIC Educational Resources Information Center

    Technology & Learning, 2008

    2008-01-01

    More than ever, teachers are using digital video to enhance their lessons. In fact, the number of schools using video streaming increased from 30 percent to 45 percent between 2004 and 2006, according to Market Data Retrieval. Why the popularity? For starters, video-streaming products are easy to use. They allow teachers to punctuate lessons with…

  3. Social Properties of Mobile Video

    NASA Astrophysics Data System (ADS)

    Mitchell, April Slayden; O'Hara, Kenton; Vorbau, Alex

    Mobile video is now an everyday possibility with a wide array of commercially available devices, services, and content. These new technologies have created dramatic shifts in the way video-based media can be produced, consumed, and delivered by people beyond the familiar behaviors associated with fixed TV and video technologies. Such technology revolutions change the way users behave and change their expectations in regards to their mobile video experiences. Building upon earlier studies of mobile video, this paper reports on a study using diary techniques and ethnographic interviews to better understand how people are using commercially available mobile video technologies in their everyday lives. Drawing on reported episodes of mobile video behavior, the study identifies the social motivations and values underpinning these behaviors that help characterize mobile video consumption beyond the simplistic notion of viewing video only to kill time. This paper also discusses the significance of user-generated content and the usage of video in social communities through the description of two mobile video technology services that allow users to create and share content. Implications for adoption and design of mobile video technologies and services are discussed as well.

  4. Video Games: Competing with Machines.

    ERIC Educational Resources Information Center

    Hanson, Jarice

    This study was designed to compare the attitudinal and lifestyle patterns of video game players with the amount of time they play, the number of games they play, and the types of video games they play, to determine whether their personal use of time and attitude toward leisure is different when playing video games. Subjects were 200 individuals…

  5. Using Video to Enhance Instruction.

    ERIC Educational Resources Information Center

    Quigley, Brooke

    The first of eight major sections in this report on the use of instructional video at the University of Washington focuses on the usefulness of video. The second section provides an overview of videotape and videodisc technology, and the third lists instructional goals which may be achieved through instructional video. Examples of the use of video…

  6. Video Games and Digital Literacies

    ERIC Educational Resources Information Center

    Steinkuehler, Constance

    2010-01-01

    Today's youth are situated in a complex information ecology that includes video games and print texts. At the basic level, video game play itself is a form of digital literacy practice. If we widen our focus from the "individual player + technology" to the online communities that play them, we find that video games also lie at the nexus of a…

  7. The Impact of Infant-Directed Videos on Parent-Child Interaction

    ERIC Educational Resources Information Center

    Pempek, Tiffany A.; Demers, Lindsay B.; Hanson, Katherine G.; Kirkorian, Heather L.; Anderson, Daniel R.

    2011-01-01

    This study assessed whether infant-directed videos designed to promote parent-child interactions actually support such engagement. Parents watched videos from the "Baby Einstein" or the "Sesame Beginnings" series for 2 weeks at home with their 12- or 18-month-old infants. "Baby Einstein" encourages parents to label objects and actions; "Sesame…

  8. Improving Instructor Presence in An Online Introductory Astronomy Course through Video Demonstrations

    ERIC Educational Resources Information Center

    Miller, Scott T.; Redman, Stephen L.

    2010-01-01

    We created a series of videos for an online introductory astronomy course at the Pennsylvania State University in part to address the lack of personal presence in online courses. Based on surveys administered to the students during the semester, we found that these videos were effective in creating an instructor presence within the online course.…

  9. Evaluating the Use of Problem-Based Video Podcasts to Teach Mathematics in Higher Education

    ERIC Educational Resources Information Center

    Kay, Robin; Kletskin, Ilona

    2012-01-01

    Problem-based video podcasts provide short, web-based, audio-visual explanations of how to solve specific procedural problems in subject areas such as mathematics or science. A series of 59 problem-based video podcasts covering five key areas (operations with functions, solving equations, linear functions, exponential and logarithmic functions,…

  10. A Dataset for Education-Related Majors' Performance Measures with Pre/Post-Video Game Practice

    ERIC Educational Resources Information Center

    Novak, Elena; Tassell, Janet Lynne

    2015-01-01

    This dataset includes a series of 30 education-related majors' performance measures before and after they completed a 10-hour video game practice in a computer lab. The goal of the experimental study was to examine the effects of action video gaming on students' mathematics performance and mathematics anxiety as mediated by the effect of attention…

  11. Video Analytics for Indexing, Summarization and Searching of Video Archives

    SciTech Connect

    Trease, Harold E.; Trease, Lynn L.

    2009-08-01

    This paper will be submitted to the proceedings The Eleventh IASTED International Conference on. Signal and Image Processing. Given a video or video archive how does one effectively and quickly summarize, classify, and search the information contained within the data? This paper addresses these issues by describing a process for the automated generation of a table-of-contents and keyword, topic-based index tables that can be used to catalogue, summarize, and search large amounts of video data. Having the ability to index and search the information contained within the videos, beyond just metadata tags, provides a mechanism to extract and identify "useful" content from image and video data.

  12. Representing videos in tangible products

    NASA Astrophysics Data System (ADS)

    Fageth, Reiner; Weiting, Ralf

    2014-03-01

    Videos can be taken with nearly every camera, digital point and shoot cameras, DSLRs as well as smartphones and more and more with so-called action cameras mounted on sports devices. The implementation of videos while generating QR codes and relevant pictures out of the video stream via a software implementation was contents in last years' paper. This year we present first data about what contents is displayed and how the users represent their videos in printed products, e.g. CEWE PHOTOBOOKS and greeting cards. We report the share of the different video formats used, the number of images extracted out of the video in order to represent the video, the positions in the book and different design strategies compared to regular books.

  13. "Bacon Brains": Video Games for Teaching the Science of Addiction

    ERIC Educational Resources Information Center

    Epstein, Joel; Noel, Jeffrey; Finnegan, Megan; Watkins, Kate

    2016-01-01

    Researchers have developed many different computerized interventions designed to teach students about the dangers of substance use. Following in this tradition, we produced a series of video games called "Bacon Brains." However, unlike many other programs, ours focused on the "Science of Addiction," providing lessons on how…

  14. Commercial Video Programs: A Component to Enhance Language Skills.

    ERIC Educational Resources Information Center

    Linares, H. A.

    After the passage of a resolution by the South Dakota Board of Regents to place greater emphasis on the study of foreign language, Northern State College introduced commercial video programs in Spanish for classroom use. After installing a parabolic antenna and the other necessary equipment, the department selected and edited a series of programs,…

  15. "Key Moments" as Pedagogical Windows into the Video Production Process

    ERIC Educational Resources Information Center

    Halverson, Erica; Gibbons, Damiana

    2010-01-01

    In this article, we trace learning across the digital video production process through case studies with four youth media arts organizations (YMAOs) across the United States. We hypothesize that what these organizations share is a series of key moments throughout the production process in which youth must articulate the relationship between the…

  16. Some Effects of Video Streaming on Educational Achievement

    ERIC Educational Resources Information Center

    Boster, Franklin J.; Meyer, Gary S.; Roberto, Anthony J.; Inge, Carol; Strom, Renee

    2006-01-01

    Although much contemporary thinking leads to the expectation that communication technology, such as video streaming, enhances educational performance on the average, a dearth of strong evidence consistent or inconsistent with this claim precludes a thoughtful evaluation of it. A series of experiments designed to examine this proposition…

  17. Secrets of Science. Videos 1-13. [Videotape.

    ERIC Educational Resources Information Center

    Walt Disney Publishing Group, Burbank, CA. Discover Magazine.

    Discoveries in science and technology are being made at such a rapid pace that it is often difficult for many teachers to stay abreast of new and relevant information. To assist teachers in keeping their students well informed of new discoveries in science, Discover Magazine developed a 13-part video series entitled "Secrets of Science." In each…

  18. Dance Video Games Hit the Floor in Schools

    ERIC Educational Resources Information Center

    Borja, Rhea R.

    2006-01-01

    In an age of rising obesity rates, more students are getting fit in school with the help of the video game series Dance Dance Revolution (DDR) and similar games. Some educators caution that while the trend is positive overall, technology should only supplement--not replace--traditional physical activity, such as running, aerobics, and other…

  19. Developing Interactive Video Resource Materials for Community Dental Health.

    ERIC Educational Resources Information Center

    Bartoli, Claire; And Others

    1986-01-01

    Describes the creation of a series of interactive video modules on dental hygiene at Luzerne County Community College. These modules are intended to supplement instruction in a community dentistry and health education course and to guide students in an assignment to develop and implement dental health projects in their community. (MBR)

  20. Participatory Video: Toward a Method, Advocacy and Voice (MAV) Framework

    ERIC Educational Resources Information Center

    Sitter, Kathleen C.

    2012-01-01

    Using the new conceptual framework of participatory visual media as method, advocacy and voice (MAV), the author explores an action research study using an exemplar in which advocates from the disability community created and distributed a series of videos about love and sexuality as a critical human rights issue in the disability community. The…

  1. Back to School: A Video News Magazine. [videotape

    ERIC Educational Resources Information Center

    North Central Regional Educational Lab., Oak Brook, IL.

    This series of 11 videotapes is intended to make the general public aware of what is happening in schools today and to encourage involvement and interest in the educational system. Topics of feature stories on each of the videos are as follows: (1) an African project in an Illinois school, a middle school in Madison, Wisconsin, the Indianapolis…

  2. Making the Most of Video. Technology in Language Learning Series.

    ERIC Educational Resources Information Center

    Hill, Brian

    A practical guide for language teachers to make the best use of television is presented. The focus is on the establishment of a "portfolio of good practice" with concrete ideas for using the medium, illustrated with examples from British programs. Also included are a chapter to set the scene, some thoughts on organizational alternatives, and a…

  3. Digital cinema video compression

    NASA Astrophysics Data System (ADS)

    Husak, Walter

    2003-05-01

    The Motion Picture Industry began a transition from film based distribution and projection to digital distribution and projection several years ago. Digital delivery and presentation offers the prospect to increase the quality of the theatrical experience for the audience, reduce distribution costs to the distributors, and create new business opportunities for the theater owners and the studios. Digital Cinema also presents an opportunity to provide increased flexibility and security of the movies for the content owners and the theater operators. Distribution of content via electronic means to theaters is unlike any of the traditional applications for video compression. The transition from film-based media to electronic media represents a paradigm shift in video compression techniques and applications that will be discussed in this paper.

  4. Video-Assisted Septoplasty.

    PubMed

    Rahal, Akram; Charron, Marie-Pierre

    2017-02-01

    Teaching and learning septoplasty is challenging due to the limited and intermittent visualization of the surgical site by the resident and the mentor. Our objective was to develop and test the surgical tools required to achieve optimal visualization of the surgical field during septal surgery without having to modify the way conventional septoplasty is performed. A flexible high-definition endoscope is mounted on a modified 50-mm nasal speculum. This allows real-time visualization of all steps of the surgery on the video monitor. The residents can follow all intranasal surgical steps on the monitor while the surgeon is operating. In the same way, the mentor can guide the resident through the surgery and provide more appropriate feedback. All steps of the septal surgery can be recorded for later educational use. Video-assisted septoplasty will help surgeons teach septal surgery more efficiently.

  5. Video integrated measurement system.

    PubMed

    Spector, B; Eilbert, L; Finando, S; Fukuda, F

    1982-06-01

    A Video Integrated Measurement (VIM) System is described which incorporates the use of various noninvasive diagnostic procedures (moire contourography, electromyography, posturometry, infrared thermography, etc.), used individually or in combination, for the evaluation of neuromusculoskeletal and other disorders and their management with biofeedback and other therapeutic procedures. The system provides for measuring individual diagnostic and therapeutic modes, or multiple modes by split screen superimposition, of real time (actual) images of the patient and idealized (ideal-normal) models on a video monitor, along with analog and digital data, graphics, color, and other transduced symbolic information. It is concluded that this system provides an innovative and efficient method by which the therapist and patient can interact in biofeedback training/learning processes and holds considerable promise for more effective measurement and treatment of a wide variety of physical and behavioral disorders.

  6. Video material and epilepsy.

    PubMed

    Harding, G F; Jeavons, P M; Edson, A S

    1994-01-01

    Nine patients who had epileptic attacks while playing computer games were studied in the laboratory. Patients had an EEG recorded as well as their response to intermittent photic stimulation (IPS) at flash rates of 1-60 fps. In addition, pattern sensitivity was assessed in all patients by a gratings pattern. Only 2 patients had no previous history of convulsions, and only 2 had a normal basic EEG. All but 1 were sensitive to IPS, and all but 1 were pattern sensitive. Most patients were male, but although this appears to conflict with previously published literature results regarding the sex ratio in photosensitivity, it was due to the male predominance of video game usage. We compared our results with those reported in the literature. Diagnosing video game epilepsy requires performing an EEG with IPS and pattern stimulation. We propose a standard method of testing.

  7. Indocyanine green video angiography

    NASA Astrophysics Data System (ADS)

    Frambach, Donald A.

    1994-06-01

    Over the last two years, ophthalmologists have begun to use indocyanine green angiography as a supplement to fluorescein angiography. Unlike fluorescein, indocyanine green absorbs near infrared and emits slightly longer infrared light. Therefore, indocyanine green angiography images structures deeper in the retina and through blood, pigment, and turbid serous fluid that accumulates in a number of diseases. In addition, indocyanine green shows very different properties of dye leakage than does fluorescein and this can be used to identify certain abnormal blood vessels that grow beneath the retinas of patients with macular degeneration. Finally, indocyanine green fluoresces only 4% as efficiently as fluorescein which has presented a major technical problem until highly amplified video systems have become available to ophthalmologists. We have used a scanning laser ophthalmoscope to perform video indocyanine green angiography at the Doheny Eye Institute since November, 1991. In this paper, I will present several clinical cases that demonstrate the clinical usefulness of indocyanine green angiography.

  8. Video and image quality

    NASA Astrophysics Data System (ADS)

    Aldridge, Jim

    1995-09-01

    This paper presents some of the results of a UK government research program into methods of improving the effectiveness of CCTV surveillance systems. The paper identifies the major components of video security systems and primary causes of unsatisfactory images. A method is outline for relating the picture detail limitations imposed by each system component on overall system performance. The paper also points out some possible difficulties arising from the use of emerging new technology.

  9. Ultrasound Imaging System Video

    NASA Technical Reports Server (NTRS)

    2002-01-01

    In this video, astronaut Peggy Whitson uses the Human Research Facility (HRF) Ultrasound Imaging System in the Destiny Laboratory of the International Space Station (ISS) to image her own heart. The Ultrasound Imaging System provides three-dimension image enlargement of the heart and other organs, muscles, and blood vessels. It is capable of high resolution imaging in a wide range of applications, both research and diagnostic, such as Echocardiography (ultrasound of the heart), abdominal, vascular, gynecological, muscle, tendon, and transcranial ultrasound.

  10. Utilizing Video Games

    NASA Astrophysics Data System (ADS)

    Blaize, L.

    Almost from its birth, the computer and video gaming industry has done an admirable job of communicating the vision and attempting to convey the experience of traveling through space to millions of gamers from all cultures and demographics. This paper will propose several approaches the 100 Year Starship Study can take to use the power of interactive media to stir interest in the Starship and related projects among a global population. It will examine successful gaming franchises from the past that are relevant to the mission and consider ways in which the Starship Study could cooperate with game development studios to bring the Starship vision to those franchises and thereby to the public. The paper will examine ways in which video games can be used to crowd-source research aspects for the Study, and how video games are already considering many of the same topics that will be examined by this Study. Finally, the paper will propose some mechanisms by which the 100 Year Starship Study can establish very close ties with the gaming industry and foster cooperation in pursuit of the Study's goals.

  11. Video time encoding machines.

    PubMed

    Lazar, Aurel A; Pnevmatikakis, Eftychios A

    2011-03-01

    We investigate architectures for time encoding and time decoding of visual stimuli such as natural and synthetic video streams (movies, animation). The architecture for time encoding is akin to models of the early visual system. It consists of a bank of filters in cascade with single-input multi-output neural circuits. Neuron firing is based on either a threshold-and-fire or an integrate-and-fire spiking mechanism with feedback. We show that analog information is represented by the neural circuits as projections on a set of band-limited functions determined by the spike sequence. Under Nyquist-type and frame conditions, the encoded signal can be recovered from these projections with arbitrary precision. For the video time encoding machine architecture, we demonstrate that band-limited video streams of finite energy can be faithfully recovered from the spike trains and provide a stable algorithm for perfect recovery. The key condition for recovery calls for the number of neurons in the population to be above a threshold value.

  12. Launch Support Video Site

    NASA Technical Reports Server (NTRS)

    OFarrell, Zachary L.

    2013-01-01

    The goal of this project is to create a website that displays video, countdown clock, and event times to customers during launches, without needing to be connected to the internal operations network. The requirements of this project are to also minimize the delay in the clock and events to be less than two seconds. The two parts of this are the webpage, which will display the data and videos to the user, and a server to send clock and event data to the webpage. The webpage is written in HTML with CSS and JavaScript. The JavaScript is responsible for connecting to the server, receiving new clock data, and updating the webpage. JavaScript is used for this because it can send custom HTTP requests from the webpage, and provides the ability to update parts of the webpage without having to refresh the entire page. The server application will act as a relay between the operations network, and the open internet. On the operations network side, the application receives multicast packets that contain countdown clock and events data. It will then parse the data into current countdown times and events, and create a packet with that information that can be sent to webpages. The other part will accept HTTP requests from the webpage, and respond to them with current data. The server is written in C# with some C++ files used to define the structure of data packets. The videos for the webpage will be shown in an embedded player from UStream.

  13. Video display engineering and optimization system

    NASA Technical Reports Server (NTRS)

    Larimer, James (Inventor)

    1997-01-01

    A video display engineering and optimization CAD simulation system for designing a LCD display integrates models of a display device circuit, electro-optics, surface geometry, and physiological optics to model the system performance of a display. This CAD system permits system performance and design trade-offs to be evaluated without constructing a physical prototype of the device. The systems includes a series of modules which permit analysis of design trade-offs in terms of their visual impact on a viewer looking at a display.

  14. Assiniboine Series.

    ERIC Educational Resources Information Center

    Allen, Minerva

    This series of illustrated booklets presents 13 Indian stories in a bilingual format of English and Assiniboine, an Indian tribal language. Written on the first grade level, the stories have the following titles: (1) "Orange Tree in Lodgepole"; (2) "Pretty Flower"; (3) Inktomi and the Rock"; (4) "Inktomi and the…

  15. Method for endobronchial video parsing

    NASA Astrophysics Data System (ADS)

    Byrnes, Patrick D.; Higgins, William E.

    2016-03-01

    Endoscopic examination of the lungs during bronchoscopy produces a considerable amount of endobronchial video. A physician uses the video stream as a guide to navigate the airway tree for various purposes such as general airway examinations, collecting tissue samples, or administering disease treatment. Aside from its intraoperative utility, the recorded video provides high-resolution detail of the airway mucosal surfaces and a record of the endoscopic procedure. Unfortunately, due to a lack of robust automatic video-analysis methods to summarize this immense data source, it is essentially discarded after the procedure. To address this problem, we present a fully-automatic method for parsing endobronchial video for the purpose of summarization. Endoscopic- shot segmentation is first performed to parse the video sequence into structurally similar groups according to a geometric model. Bronchoscope-motion analysis then identifies motion sequences performed during bronchoscopy and extracts relevant information. Finally, representative key frames are selected based on the derived motion information to present a drastically reduced summary of the processed video. The potential of our method is demonstrated on four endobronchial video sequences from both phantom and human data. Preliminary tests show that, on average, our method reduces the number of frames required to represent an input video sequence by approximately 96% and consistently selects salient key frames appropriately distributed throughout the video sequence, enabling quick and accurate post-operative review of the endoscopic examination.

  16. Deep RNNs for video denoising

    NASA Astrophysics Data System (ADS)

    Chen, Xinyuan; Song, Li; Yang, Xiaokang

    2016-09-01

    Video denoising can be described as the problem of mapping from a specific length of noisy frames to clean one. We propose a deep architecture based on Recurrent Neural Network (RNN) for video denoising. The model learns a patch-based end-to-end mapping between the clean and noisy video sequences. It takes the corrupted video sequences as the input and outputs the clean one. Our deep network, which we refer to as deep Recurrent Neural Networks (deep RNNs or DRNNs), stacks RNN layers where each layer receives the hidden state of the previous layer as input. Experiment shows (i) the recurrent architecture through temporal domain extracts motion information and does favor to video denoising, and (ii) deep architecture have large enough capacity for expressing mapping relation between corrupted videos as input and clean videos as output, furthermore, (iii) the model has generality to learned different mappings from videos corrupted by different types of noise (e.g., Poisson-Gaussian noise). By training on large video databases, we are able to compete with some existing video denoising methods.

  17. Monkeys, Apes and Other Primates. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Lucas, Andre

    This book is written for children 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume introduces the primate family, their physiology, and habits. Topics described include: (1) kinds of monkeys, including lemur, chimpanzee, gorilla, squirrel monkey, and marmoset; (2) behaviors when…

  18. The Blue Planet: Seas & Oceans. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    de Beauregard, Diane Costa

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, facinate them and educate them, this volume explores the physical and environmental characteristics of the world's oceans. Topics are: (1) human exploration; (2) the food chain; (3) coral reefs; (4) currents and tides; (5) waves; (6)…

  19. From Oil to Plastic. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Brice, Raphaelle

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume explains in text and pictures how plastic is made from oil, the problems with this nearly indestructible material, and the future of plastics. Topics include: (1) formation of oil; (2) history of…

  20. Bears, Big and Little. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Pfeffer, Pierre

    This book is written for children 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume describes: (1) the eight species of bears, including black bear, brown bear, grizzly bear, spectacled bear, sun bear, sloth bear, polar bear, and giant panda; (2) geographical habitats of bears; (3)…

  1. Living on a Tropical Island. Young Discovery Library Series.

    ERIC Educational Resources Information Center

    Planche, Bernard

    This book is written for children ages 5 through 10. Part of a series designed to develop their curiosity, fascinate them and educate them, this volume describes various aspects of life on the tropical island of Nossi Be, off the coast of Madagascar. Topics include houses, daily life, food, and animals and plants. (YP)

  2. Video and Visualization to Communicate Current Geoscience at Museums and Science Centers

    NASA Astrophysics Data System (ADS)

    Allen, L.; Trakinski, V.; Gardiner, N.; Foutz, S.; Pisut, D.

    2012-12-01

    Science Bulletins, a current-science video exhibition program produced by the American Museum of Natural History, was developed to communicate scientific concepts and results to a wide public and educator audience. Funded by a NOAA Environmental Literacy Grant and developed in collaboration with scientists, a series of Science Bulletins pieces mixes data visualization, video, and non-narrated text to highlight recent issues and findings relevant to short and long-term change in the Earth system. Some of the pieces have been evaluated with audiences to assess learning outcomes and improve practices. Videos, evaluation results, and multiplatform dissemination strategies from this series will be shared and discussed.

  3. Development and Validation of a Video Measure for Assessing Women’s Risk Perception for Alcohol-Related Sexual Assault

    PubMed Central

    Parks, Kathleen A.; Levonyan-Radloff, Kristine; Dearing, Ronda L.; Hequembourg, Amy; Testa, Maria

    2016-01-01

    Objective Using an iterative process, a series of three video scenarios were developed for use as a standardized measure for assessing women’s perception of risks for alcohol-related sexual assault (SA). The videos included ambiguous and clear behavioral and environmental risk cues. Method Focus group discussions with young, female heavy drinkers (N = 42) were used to develop three videos at different risk levels (low, moderate, and high) in Study 1. Realism, reliability, and validity of the videos were assessed using multiple methods in Studies 2 and 3. One hundred-four women were used to compare differences in risk perception across the video risk level in Study 2. In Study 3 (N = 60), we assessed women’s perceptions of the low and high risk videos under conditions of no alcohol and alcohol. Results The realism and reliability of the videos were good. Women who viewed the low risk video compared to women who viewed the moderate and high risk videos perceived less risk for SA. We found an interaction between alcohol and risk perception such that, women in the alcohol condition were less likely to perceive risk when watching the high risk video. Conclusions As the video risk level increased, women’s perception of risk increased. These findings provide convergent evidence for the validity of the video measure. Given the limited number of standardized scenarios for assessing risk perception for sexual assault, our findings suggest that these videos may provide a needed standardized measure. PMID:27747131

  4. Video stabilization using space-time video completion

    NASA Astrophysics Data System (ADS)

    Voronin, V.; Frantc, V.; Marchuk, V.; Shrayfel, I.; Gapon, N.; Agaian, S.

    2016-05-01

    This paper proposes a video stabilization method using space-time video completion for effective static and dynamic textures reconstruction instead of frames cropping. The proposed method can produce full-frame videos by naturally filling in missing image parts by locally aligning image data of neighboring frames. We propose to use a set of descriptors that encapsulate the information of periodical motion of objects necessary to reconstruct missing/corrupted frames. The background is filled-in by extending spatial texture synthesis techniques using set of 3D patches. Experimental results demonstrate the effectiveness of the proposed method in the task of full-frame video stabilization.

  5. Video indirect ophthalmoscopy using a hand-held video camera.

    PubMed

    Shanmugam, Mahesh P

    2011-01-01

    Fundus photography in adults and cooperative children is possible with a fundus camera or by using a slit lamp-mounted digital camera. Retcam TM or a video indirect ophthalmoscope is necessary for fundus imaging in infants and young children under anesthesia. Herein, a technique of converting and using a digital video camera into a video indirect ophthalmoscope for fundus imaging is described. This device will allow anyone with a hand-held video camera to obtain fundus images. Limitations of this technique involve a learning curve and inability to perform scleral depression.

  6. Fostering science communication and outreach through video production in Dartmouth's IGERT Polar Environmental Change graduate program

    NASA Astrophysics Data System (ADS)

    Hammond Wagner, C. R.; McDavid, L. A.; Virginia, R. A.

    2013-12-01

    Dartmouth's NSF-supported IGERT Polar Environmental Change graduate program has focused on using video media to foster interdisciplinary thinking and to improve student skills in science communication and public outreach. Researchers, educators, and funding organizations alike recognize the value of video media for making research results more accessible and relevant to diverse audiences and across cultures. We present an affordable equipment set and the basic video training needed as well as available Dartmouth institutional support systems for students to produce outreach videos on climate change and its associated impacts on people. We highlight and discuss the successes and challenges of producing three types of video products created by graduate and undergraduate students affiliated with the Dartmouth IGERT. The video projects created include 1) graduate student profile videos, 2) a series of short student-created educational videos for Greenlandic high school students, and 3) an outreach video about women in science based on the experiences of women students conducting research during the IGERT field seminar at Summit Station and Kangerlussuaq, Greenland. The 'Science in Greenland--It's a Girl Thing' video was featured on The New York Times Dot Earth blog and the Huffington Post Green blog among others and received international recognition. While producing these videos, students 1) identified an audience and created story lines, 2) worked in front of and behind the camera, 3) utilized low-cost digital editing applications, and 4) shared the videos on multiple platforms from social media to live presentations. The three video projects were designed to reach different audiences, and presented unique challenges for content presentation and dissemination. Based on student and faculty assessment, we conclude that the video projects improved student science communication skills and increased public knowledge of polar science and the effects of climate change.

  7. Saliency-aware video compression.

    PubMed

    Hadizadeh, Hadi; Bajić, Ivan V

    2014-01-01

    In region-of-interest (ROI)-based video coding, ROI parts of the frame are encoded with higher quality than non-ROI parts. At low bit rates, such encoding may produce attention-grabbing coding artifacts, which may draw viewer's attention away from ROI, thereby degrading visual quality. In this paper, we present a saliency-aware video compression method for ROI-based video coding. The proposed method aims at reducing salient coding artifacts in non-ROI parts of the frame in order to keep user's attention on ROI. Further, the method allows saliency to increase in high quality parts of the frame, and allows saliency to reduce in non-ROI parts. Experimental results indicate that the proposed method is able to improve visual quality of encoded video relative to conventional rate distortion optimized video coding, as well as two state-of-the art perceptual video coding methods.

  8. Video conferencing made easy

    NASA Technical Reports Server (NTRS)

    Larsen, D. Gail; Schwieder, Paul R.

    1993-01-01

    Network video conferencing is advancing rapidly throughout the nation, and the Idaho National Engineering Laboratory (INEL), a Department of Energy (DOE) facility, is at the forefront of the development. Engineers at INEL/EG&G designed and installed a very unique DOE videoconferencing system, offering many outstanding features, that include true multipoint conferencing, user-friendly design and operation with no full-time operators required, and the potential for cost effective expansion of the system. One area where INEL/EG&G engineers made a significant contribution to video conferencing was in the development of effective, user-friendly, end station driven scheduling software. A PC at each user site is used to schedule conferences via a windows package. This software interface provides information to the users concerning conference availability, scheduling, initiation, and termination. The menus are 'mouse' controlled. Once a conference is scheduled, a workstation at the hubs monitors the network to initiate all scheduled conferences. No active operator participation is required once a user schedules a conference through the local PC; the workstation automatically initiates and terminates the conference as scheduled. As each conference is scheduled, hard copy notification is also printed at each participating site. Video conferencing is the wave of the future. The use of these user-friendly systems will save millions in lost productivity and travel cost throughout the nation. The ease of operation and conference scheduling will play a key role on the extent industry uses this new technology. The INEL/EG&G has developed a prototype scheduling system for both commercial and federal government use.

  9. Supplementing an Educational Video Series with Video-Related Classroom Activities and Materials

    ERIC Educational Resources Information Center

    Golos, Debbie B.; Moses, Annie M.

    2015-01-01

    Teachers of deaf children express concern over a lack of curricular materials appropriate for and beneficial to the deaf population, particularly for language and literacy development and in early childhood classrooms. In addition, more and more deaf children are attending classrooms in which their teachers may not be fluent in ASL. This, too,…

  10. Techniques for video compression

    NASA Technical Reports Server (NTRS)

    Wu, Chwan-Hwa

    1995-01-01

    In this report, we present our study on multiprocessor implementation of a MPEG2 encoding algorithm. First, we compare two approaches to implementing video standards, VLSI technology and multiprocessor processing, in terms of design complexity, applications, and cost. Then we evaluate the functional modules of MPEG2 encoding process in terms of their computation time. Two crucial modules are identified based on this evaluation. Then we present our experimental study on the multiprocessor implementation of the two crucial modules. Data partitioning is used for job assignment. Experimental results show that high speedup ratio and good scalability can be achieved by using this kind of job assignment strategy.

  11. Aerial Video Imaging

    NASA Technical Reports Server (NTRS)

    1991-01-01

    When Michael Henry wanted to start an aerial video service, he turned to Johnson Space Center for assistance. Two NASA engineers - one had designed and developed TV systems in Apollo, Skylab, Apollo- Soyuz and Space Shuttle programs - designed a wing-mounted fiberglass camera pod. Camera head and angles are adjustable, and the pod is shaped to reduce vibration. The controls are located so a solo pilot can operate the system. A microprocessor displays latitude, longitude, and bearing, and a GPS receiver provides position data for possible legal references. The service has been successfully utilized by railroads, oil companies, real estate companies, etc.

  12. Thermal Video Systems

    NASA Technical Reports Server (NTRS)

    1988-01-01

    Hughes Aircraft Corporation's Probeye Model 3300 Thermal Video System consists of tripod mounted infrared scanner that detects the degree of heat emitted by an object and a TV monitor on which results are displayed. Latest addition to Hughes line of infrared medical applications can detect temperature variations as fine as one-tenth of a degree centigrade. Thermography, proving to be a valuable screening tool in diagnosis, can produce information to preclude necessity of performing more invasive tests that may be painful and hazardous. Also useful in verifying a patient's progress through therapy and rehabilitation.

  13. Evolution-based Virtual Content Insertion with Visually Virtual Interactions in Videos

    NASA Astrophysics Data System (ADS)

    Chang, Chia-Hu; Wu, Ja-Ling

    With the development of content-based multimedia analysis, virtual content insertion has been widely used and studied for video enrichment and multimedia advertising. However, how to automatically insert a user-selected virtual content into personal videos in a less-intrusive manner, with an attractive representation, is a challenging problem. In this chapter, we present an evolution-based virtual content insertion system which can insert virtual contents into videos with evolved animations according to predefined behaviors emulating the characteristics of evolutionary biology. The videos are considered not only as carriers of message conveyed by the virtual content but also as the environment in which the lifelike virtual contents live. Thus, the inserted virtual content will be affected by the videos to trigger a series of artificial evolutions and evolve its appearances and behaviors while interacting with video contents. By inserting virtual contents into videos through the system, users can easily create entertaining storylines and turn their personal videos into visually appealing ones. In addition, it would bring a new opportunity to increase the advertising revenue for video assets of the media industry and online video-sharing websites.

  14. The Outer Limits of Video Pricing.

    ERIC Educational Resources Information Center

    Pitman, Randy

    1995-01-01

    Briefly traces the history of video pricing, emphasizing the pricing disparity for home and public performance use of videos. Provides advice in dealing with vendors and in shopping for reasonably priced videos: when to wait for prices to lower on public performance video or to wait for home video versions. (JKP)

  15. Austin Community College Video Game Development Certificate

    ERIC Educational Resources Information Center

    McGoldrick, Robert

    2008-01-01

    The Video Game Development program is designed and developed by leaders in the Austin video game development industry, under the direction of the ACC Video Game Advisory Board. Courses are taught by industry video game developers for those who want to become video game developers. The program offers a comprehensive approach towards learning what's…

  16. A Moored Airborne Video System with Nearshore Applications

    NASA Astrophysics Data System (ADS)

    Smith, G.; Lippmann, T.

    2004-12-01

    Over the past two decades researchers have developed video-based remote sensing techniques to measure relevant nearshore variables. Measurements made include spatial patterns in sand bar morphology, run-up oscillations, wave breaking distributions, phase speed and wave angle, and most recently, surface currents within the surf zone and swash. In general, vertical (i.e., downward oriented) photography or videography is preferred to high-oblique land-based systems. However, although aircraft-mounted video systems have been under development for several years, the relatively high cost and short dwell time has limited its widespread application. Thus, most video measurements for research applications are obtained through methods whereby arrays of video cameras are fixed on land and oriented obliquely to the surf zone region of interest. The typically high-oblique imagery is limited in spatial ground coverage by rapidly degrading resolution in the far field, as well as lay-over problems associated with a fluctuating sea surface and high incidence look-angle. In order to alleviate these problems, researchers have attempted mounting video (or photographic) sensors on tethered balloons where long time series can be obtained over large regions of the surf zone without limiting resolution in the far field. In our research we have developed a technique for mounting a video system onboard a tethered helikite, a combination kite and helium-filled blimp (Allsopp Helikites, Ltd.). The video system consists of a downward-looking video camera in a custom weather-proof housing mounted on the keel of the helikite. Also included are a differential GPS receiver, tilt and heading sensor for accurate geometrical transformation, micro-processor, onboard power supply, and wireless data link. In this presentation, we will discuss the system in more detail, the image resolution and accuracies, and the expected applications to nearshore processes research. This work is sponsored by the Office

  17. Video. A Guide to the Use of Portable Video Equipment.

    ERIC Educational Resources Information Center

    Rowatt, Robert W.

    This guide describes the portable equipment necessary for preparing a video production, and recommends ways of using that equipment to create a video program. Step by step instructions are provided for setting up the equipment for battery operation or with a mains electricity supply. Information is also given on procedures for recording, playing…

  18. Preferred Length of Video Segments in Interactive Video Programs.

    ERIC Educational Resources Information Center

    Verhagen, P. W.

    This study investigated questions related to the length of video segments in interactive video programs: (1) the preferred segment length if learners decide how much information they want presented before stopping to answer question; (2) the relationship between segment length and direct recall of factual information when segment length is…

  19. Sequential color video to parallel color video converter

    NASA Technical Reports Server (NTRS)

    1975-01-01

    The engineering design, development, breadboard fabrication, test, and delivery of a breadboard field sequential color video to parallel color video converter is described. The converter was designed for use onboard a manned space vehicle to eliminate a flickering TV display picture and to reduce the weight and bulk of previous ground conversion systems.

  20. Visualizing motion in video

    NASA Astrophysics Data System (ADS)

    Brown, Lisa M.; Crayne, Susan

    2000-05-01

    In this paper, we present a visualization system and method for measuring, inspecting and analyzing motion in video. Starting from a simple motion video, the system creates a still image representation which we call a digital strobe photograph. Similar to visualization techniques used in conventional film photography to capture high-speed motion using strobe lamps or very fast shutters, and to capture time-lapse motion where the shutter is left open, this methodology creates a single image showing the motion of one or a small number of objects over time. Based on digital background subtraction, we assume that the background is stationary or at most slowing changing and that the camera position is fixed. The method is capable of displaying the motion based on a parameter indicating the time step between successive movements. It can also overcome problems of visualizing movement that is obscured by previous movements. The method is used in an educational software tool for children to measure and analyze various motions. Examples are given using simple physical objects such as balls and pendulums, astronomical events such as the path of the stars around the north pole at night, or the different types of locomotion used by snakes.

  1. Psychoeducational Management of Disruptive Youth. Treatment of Delinquency Series, Chapter 8.

    ERIC Educational Resources Information Center

    Dembinski, Raymond J.

    The eighth part of a 10-part series, this report was compiled by the Educational Development Center at Wilkes College. The series deals with various aspects of the treatment of delinquents and is intended as a summary of research findings in each of the areas treated. Each report was prepared by a scholar-practitioner and is presented in a way…

  2. Video image stabilization and registration--plus

    NASA Technical Reports Server (NTRS)

    Hathaway, David H. (Inventor)

    2009-01-01

    A method of stabilizing a video image displayed in multiple video fields of a video sequence includes the steps of: subdividing a selected area of a first video field into nested pixel blocks; determining horizontal and vertical translation of each of the pixel blocks in each of the pixel block subdivision levels from the first video field to a second video field; and determining translation of the image from the first video field to the second video field by determining a change in magnification of the image from the first video field to the second video field in each of horizontal and vertical directions, and determining shear of the image from the first video field to the second video field in each of the horizontal and vertical directions.

  3. Digital Video Over Space Systems and Networks

    NASA Technical Reports Server (NTRS)

    Grubbs, Rodney

    2010-01-01

    This slide presentation reviews the improvements and challenges that digital video provides over analog video. The use of digital video over IP options and trade offs, link integrity and latency are reviewed.

  4. Video Games as Moral Educators?

    ERIC Educational Resources Information Center

    Khoo, Angeline

    2012-01-01

    The growing interest in video gaming is matched by a corresponding increase in concerns about the harmful effects on children and adolescents. There are numerous studies on aggression and addiction which spark debates on the negative effects of video gaming. At the same time, there are also studies demonstrating prosocial effects. This paper…

  5. Visual signatures in video visualization.

    PubMed

    Chen, Min; Botchen, Ralf P; Hashim, Rudy R; Weiskopf, Daniel; Ertl, Thomas; Thornton, Ian M

    2006-01-01

    Video visualization is a computation process that extracts meaningful information from original video data sets and conveys the extracted information to users in appropriate visual representations. This paper presents a broad treatment of the subject, following a typical research pipeline involving concept formulation, system development, a path-finding user study, and a field trial with real application data. In particular, we have conducted a fundamental study on the visualization of motion events in videos. We have, for the first time, deployed flow visualization techniques in video visualization. We have compared the effectiveness of different abstract visual representations of videos. We have conducted a user study to examine whether users are able to learn to recognize visual signatures of motions, and to assist in the evaluation of different visualization techniques. We have applied our understanding and the developed techniques to a set of application video clips. Our study has demonstrated that video visualization is both technically feasible and cost-effective. It has provided the first set of evidence confirming that ordinary users can be accustomed to the visual features depicted in video visualizations, and can learn to recognize visual signatures of a variety of motion events.

  6. Videos Determine the Moon's "g"

    ERIC Educational Resources Information Center

    Persson, J. R.; Hagen, J. E.

    2011-01-01

    Determining the acceleration of a free-falling object due to gravity is a standard experiment in physics. Different methods to do this have been developed over the years. This article discusses the use of video-analysis tools as another method. If there is a video available and a known scale it is possible to analyse the motion. The use of video…

  7. Magnetic Braking: A Video Analysis

    ERIC Educational Resources Information Center

    Molina-Bolivar, J. A.; Abella-Palacios, A. J.

    2012-01-01

    This paper presents a laboratory exercise that introduces students to the use of video analysis software and the Lenz's law demonstration. Digital techniques have proved to be very useful for the understanding of physical concepts. In particular, the availability of affordable digital video offers students the opportunity to actively engage in…

  8. Multidimensional Scaling of Video Surrogates.

    ERIC Educational Resources Information Center

    Goodrum, Abby A.

    2001-01-01

    Four types of video surrogates were compared under two tasks. Multidimensional scaling was used to map dimensional dispersions of users' judgments of similarity between videos and surrogates. Congruence between these maps was used to evaluate representativeness of each surrogate type. Congruence was greater for image-based than for text-based…

  9. Visualizing and Writing Video Programs.

    ERIC Educational Resources Information Center

    Floyd, Steve

    1979-01-01

    Reviews 10 steps which serve as guidelines to simplify the creative process of producing a video training program: (1) audience analysis, (2) task analysis, (3) definition of objective, (4) conceptualization, (5) visualization, (6) storyboard, (7) video storyboard, (8) evaluation, (9) revision, and (10) production. (LRA)

  10. Video Distribution and Media Institutes.

    ERIC Educational Resources Information Center

    Vinke, Geert

    1981-01-01

    Briefly discusses the results of two surveys: a questionnaire circulated by ICEM-Holland to determine the points of view in ICEM countries on media distribution in general and video in particular; and a questionnaire sent to secondary schools in the Netherlands to investigate both their opinions on and use of video recorders. (CHC)

  11. Video Streaming in Online Learning

    ERIC Educational Resources Information Center

    Hartsell, Taralynn; Yuen, Steve Chi-Yin

    2006-01-01

    The use of video in teaching and learning is a common practice in education today. As learning online becomes more of a common practice in education, streaming video and audio will play a bigger role in delivering course materials to online learners. This form of technology brings courses alive by allowing online learners to use their visual and…

  12. Video Cases. [SITE 2002 Section].

    ERIC Educational Resources Information Center

    Talley, Sue, Ed.

    This document contains the following papers on video case studies from the SITE (Society for Information Technology & Teacher Education) 2002 conference: (1) "Developing Digital Video Resources To Improve Teaching with Technology: The PT3--'Best Practices' Project"; (2) "Portraits of Three Schools from the U.S.A. Exemplary Technology-Supported…

  13. Colorado Career Development Video Reviews.

    ERIC Educational Resources Information Center

    Feller, Rich; Jacobsen, Brent

    The average number of points assigned by 15-25 reviewers to each of 13 guidance and career development videotapes is recorded in a video quality assessment matrix. Reviewers were participants in Colorado State University's 1989-90 Colorado Career Guidance Video Review Project training sessions and videotapes were rated on: (1) instructional…

  14. The Art of Video Games

    ERIC Educational Resources Information Center

    Johnson, Mark M.

    2012-01-01

    The Smithsonian American Art Museum has created and will tour an exhibition on a most unusual but extremely popular art form--"The Art of Video Games." As one of the largest and first of its type, this exhibition will document and explore a 40-year evolution of video games as an artistic medium, with a focus on striking visual effects and the…

  15. The NASA "Why?" Files: The Case of the Challenging Flight. Program 4 in the 2000-2001 Series.

    ERIC Educational Resources Information Center

    National Aeronautics and Space Administration, Hampton, VA. Langley Research Center.

    The National Aeronautics and Space Administration (NASA) has produced a distance learning series of four 60-minute video programs with an accompanying Web site and companion teacher guides. This teacher guide accompanies the fourth video in the series. The story lines of each program involve six ethnically diverse, inquisitive schoolchildren who…

  16. The NASA "Why?" Files: The Case of the Unknown Stink. Program 1 in the 2000-2001 Series.

    ERIC Educational Resources Information Center

    National Aeronautics and Space Administration, Hampton, VA. Langley Research Center.

    The National Aeronautics and Space Administration (NASA) has produced a distance learning series of four 60-minute video programs with an accompanying Web site and companion teacher guide. This teacher guide accompanies the first video in the series. The story line of each program involves six ethnically diverse, inquisitive schoolchildren who…

  17. The NASA "Why?" Files: The Case of the Electrical Mystery. Program 3 in the 2000-2001 Series.

    ERIC Educational Resources Information Center

    National Aeronautics and Space Administration, Hampton, VA. Langley Research Center.

    The National Aeronautics and Space Administration (NASA) has produced a distance learning series of four 60-minute video programs with an accompanying Web site and companion teacher guide. This teacher guide accompanies the third video in the series. The story line of each program involves six ethnically diverse, inquisitive schoolchildren who…

  18. Video game induced knuckle pad.

    PubMed

    Rushing, Mary E; Sheehan, Daniel J; Davis, Loretta S

    2006-01-01

    Controversy and concern surround the video game playing fascination of children. Scientific reports have explored the negative effects of video games on youth, with a growing number recognizing the actual physical implications of this activity. We offer another reason to discourage children's focus on video games: knuckle pads. A 13-year-old black boy presented with an asymptomatic, slightly hyperpigmented plaque over his right second distal interphalangeal joint. A punch biopsy specimen confirmed knuckle pad as the diagnosis, and a traumatic etiology from video game playing was suspected. Knuckle pads can be painful, cosmetically unappealing, and refractory to treatment. They can now be recognized as yet another potential adverse consequence of chronic video game playing.

  19. Watermarking textures in video games

    NASA Astrophysics Data System (ADS)

    Liu, Huajian; Berchtold, Waldemar; Schäfer, Marcel; Lieb, Patrick; Steinebach, Martin

    2014-02-01

    Digital watermarking is a promising solution to video game piracy. In this paper, based on the analysis of special challenges and requirements in terms of watermarking textures in video games, a novel watermarking scheme for DDS textures in video games is proposed. To meet the performance requirements in video game applications, the proposed algorithm embeds the watermark message directly in the compressed stream in DDS files and can be straightforwardly applied in watermark container technique for real-time embedding. Furthermore, the embedding approach achieves high watermark payload to handle collusion secure fingerprinting codes with extreme length. Hence, the scheme is resistant to collusion attacks, which is indispensable in video game applications. The proposed scheme is evaluated in aspects of transparency, robustness, security and performance. Especially, in addition to classical objective evaluation, the visual quality and playing experience of watermarked games is assessed subjectively in game playing.

  20. Video via radio testbed

    NASA Astrophysics Data System (ADS)

    Szu, Harold H.; Hsu, Charles C.

    2002-03-01

    In this paper, an efficient video compression (CR, compression ratio,approximately equals 1000:1) mechanism is presented, and that preserves not only the visual acuity but also the perception fidelity. This is possible because we have made novel utilization of the Human Vision System (HVS). It is well known that our eyes do not pay attention to image pixels rather to intensity changes. Thus the traditional compression based on pixels' dynamic range reduction at all pixel level could be overkill. We furthermore label the discontinuity of the intensity with the derivative jump value across the boundary as the finger print of the edge, and that label together with its actual gray scale value are called the singularity map (SM) that enable us uniquely identify those corresponding control points among neighbor- hood frames without the usual exhaustive search at all image pixels level. The proposed video compression consists of two parallel operations: (1) sending the lossy compression of full image by the HVS wavelets without, however, the block artifact of DCT of JPEG or MPEG, and (2) inserting the original gray scale edge preserved by the SM before the lossy compression operation. Although we know how HVS can extract the SM without the convolution broadening, effectively if we could separate the address from the actual value, we can derive the address by taking into consideration the usual convolution broadening using the Sobel and Canny or any edge operator. Once the address of SM is sharpened without the broadening by inverse diffusion or other tricks, we can straightforwardly look up the actual image value at the gray scale edge from the original image. Since the correspondence among neighborhood frames of the singularity maps is followed in time, we need only send the change of the address without the need of sending the next frame and that fact further compress the redundancy in time from K bytes per frame to K bits on the average. This is the essential principle

  1. Emergency department orientation utilizing web-based streaming video.

    PubMed

    Mahadevan, Swaminatha V; Gisondi, Michael A; Sovndal, Shannon S; Gilbert, Gregory H

    2004-08-01

    To assure a smooth transition to their new work environment, rotating students and housestaff require detailed orientations to the physical layout and operations of the emergency department. Although such orientations are useful for new staff members, they represent a significant time commitment for the faculty members charged with this task. To address this issue, the authors developed a series of short instructional videos that provide a comprehensive and consistent method of emergency department orientation. The videos are viewed through Web-based streaming technology that allows learners to complete the orientation process from any computer with Internet access before their first shift. This report describes the stepwise process used to produce these videos and discusses the potential benefits of converting to an Internet-based orientation system.

  2. Pediatricians, Well-Baby Visits, and Video Intervention Therapy: Feasibility of a Video-Feedback Infant Mental Health Support Intervention in a Pediatric Primary Health Care Setting

    PubMed Central

    Facchini, Sergio; Martin, Valentina; Downing, George

    2016-01-01

    This case series study evaluated the feasibility and acceptability of a behavioral/cognitive psychological intervention in a pediatric primary health care setting during standard well-baby visits. The aim of the intervention was to support caregivers’ sensitivity and mentalization in order to promote infant mental health (IMH). Four neonates from birth to 8 months were consecutively enrolled to test a short video-feedback intervention (Primary Care – Video Intervention Therapy, an adaptation of George Downing’s Video Intervention Therapy to primary care) conducted by a pediatrician. The 5 min interaction recording and the video-feedback session were performed during the same well-baby visit and in the same pediatrician’s office where the physical examination was conducted. During the study period, six video-feedback sessions were performed for each baby at different ages (1, 2, 3, 4, 6, 8 months). A series of different interactional situations were filmed and discussed: touch, cry, affective matching, descriptive language, feeding, separation and autonomy. The intervention was easily accepted and much appreciated by all four families enrolled. This study aimed to answer a dilemma which pediatric providers generally face: if the provider wishes to respond not only to physical but also IMH issues, how on a practical level can this be done? This case series study indicates that Primary Care – Video Intervention Therapy can be a promising new tool for such a purpose. PMID:26909063

  3. Fully scalable video coding with packed stream

    NASA Astrophysics Data System (ADS)

    Lopez, Manuel F.; Rodriguez, Sebastian G.; Ortiz, Juan Pablo; Dana, Jose Miguel; Ruiz, Vicente G.; Garcia, Inmaculada

    2005-03-01

    Scalable video coding is a technique which allows a compressed video stream to be decoded in several different ways. This ability allows a user to adaptively recover a specific version of a video depending on its own requirements. Video sequences have temporal, spatial and quality scalabilities. In this work we introduce a novel fully scalable video codec. It is based on a motion-compensated temporal filtering (MCTF) of the video sequences and it uses some of the basic elements of JPEG 2000. This paper describes several specific proposals for video on demand and video-conferencing applications over non-reliable packet-switching data networks.

  4. Compressive holographic video

    NASA Astrophysics Data System (ADS)

    Wang, Zihao; Spinoulas, Leonidas; He, Kuan; Tian, Lei; Cossairt, Oliver; Katsaggelos, Aggelos K.; Chen, Huaijin

    2017-01-01

    Compressed sensing has been discussed separately in spatial and temporal domains. Compressive holography has been introduced as a method that allows 3D tomographic reconstruction at different depths from a single 2D image. Coded exposure is a temporal compressed sensing method for high speed video acquisition. In this work, we combine compressive holography and coded exposure techniques and extend the discussion to 4D reconstruction in space and time from one coded captured image. In our prototype, digital in-line holography was used for imaging macroscopic, fast moving objects. The pixel-wise temporal modulation was implemented by a digital micromirror device. In this paper we demonstrate $10\\times$ temporal super resolution with multiple depths recovery from a single image. Two examples are presented for the purpose of recording subtle vibrations and tracking small particles within 5 ms.

  5. Video noise reduction

    NASA Astrophysics Data System (ADS)

    Drewery, J. O.; Storey, R.; Tanton, N. E.

    1984-07-01

    A video noise and film grain reducer is described which is based on a first-order recursive temporal filter. Filtering of moving detail is avoided by inhibiting recursion in response to the amount of motion in a picture. Motion detection is based on the point-by-point power of the picture difference signal coupled with a knowledge of the noise statistics. A control system measures the noise power and adjusts the working point of the motion detector accordingly. A field trial of a manual version of the equipment at Television Center indicated that a worthwhile improvement in the quality of noisy or grainy pictures received by the viewer could be obtained. Subsequent trials of the automated version confirmed that the improvement could be maintained. Commercial equipment based on the design is being manufactured and marketed by Pye T.V.T. under license. It is in regular use on both the BBC1 and BBC2 networks.

  6. Compressive holographic video.

    PubMed

    Wang, Zihao; Spinoulas, Leonidas; He, Kuan; Tian, Lei; Cossairt, Oliver; Katsaggelos, Aggelos K; Chen, Huaijin

    2017-01-09

    Compressed sensing has been discussed separately in spatial and temporal domains. Compressive holography has been introduced as a method that allows 3D tomographic reconstruction at different depths from a single 2D image. Coded exposure is a temporal compressed sensing method for high speed video acquisition. In this work, we combine compressive holography and coded exposure techniques and extend the discussion to 4D reconstruction in space and time from one coded captured image. In our prototype, digital in-line holography was used for imaging macroscopic, fast moving objects. The pixel-wise temporal modulation was implemented by a digital micromirror device. In this paper we demonstrate 10× temporal super resolution with multiple depths recovery from a single image. Two examples are presented for the purpose of recording subtle vibrations and tracking small particles within 5 ms.

  7. Marin Tsunami (video)

    USGS Publications Warehouse

    Filmed and edited by: Loeffler, Kurt; Gesell, Justine

    2010-01-01

    Tsunamis are a constant threat to the coasts of our world. Although tsunamis are infrequent along the West coast of the United States, it is possible and necessary to prepare for potential tsunami hazards to minimize loss of life and property. Community awareness programs are important, as they strive to create an informed society by providing education and training. The Marin coast could be struck by a tsunami. Whether you live in Marin County, visit the beaches, or rent or own a home near the coast, it is vital to understand the tsunami threat and take preparation seriously. Marin Tsunami tells the story of what several West Marin communities are doing to be prepared. This video was produced by the US Geological Survey (USGS) in cooperation with the Marin Office of Emergency Services.

  8. Ranking Highlights in Personal Videos by Analyzing Edited Videos.

    PubMed

    Sun, Min; Farhadi, Ali; Chen, Tseng-Hung; Seitz, Steve

    2016-11-01

    We present a fully automatic system for ranking domain-specific highlights in unconstrained personal videos by analyzing online edited videos. A novel latent linear ranking model is proposed to handle noisy training data harvested online. Specifically, given a targeted domain such as "surfing," our system mines the YouTube database to find pairs of raw and their corresponding edited videos. Leveraging the assumption that an edited video is more likely to contain highlights than the trimmed parts of the raw video, we obtain pair-wise ranking constraints to train our model. The learning task is challenging due to the amount of noise and variation in the mined data. Hence, a latent loss function is incorporated to mitigate the issues caused by the noise. We efficiently learn the latent model on a large number of videos (about 870 min in total) using a novel EM-like procedure. Our latent ranking model outperforms its classification counterpart and is fairly competitive compared with a fully supervised ranking system that requires labels from Amazon Mechanical Turk. We further show that a state-of-the-art audio feature mel-frequency cepstral coefficients is inferior to a state-of-the-art visual feature. By combining both audio-visual features, we obtain the best performance in dog activity, surfing, skating, and viral video domains. Finally, we show that impressive highlights can be detected without additional human supervision for seven domains (i.e., skating, surfing, skiing, gymnastics, parkour, dog activity, and viral video) in unconstrained personal videos.

  9. Video Snapshots: Creating High-Quality Images from Video Clips.

    PubMed

    Sunkavalli, Kalyan; Joshi, Neel; Kang, Sing Bing; Cohen, Michael F; Pfister, Hanspeter

    2012-11-01

    We describe a unified framework for generating a single high-quality still image ("snapshot") from a short video clip. Our system allows the user to specify the desired operations for creating the output image, such as super resolution, noise and blur reduction, and selection of best focus. It also provides a visual summary of activity in the video by incorporating saliency-based objectives in the snapshot formation process. We show examples on a number of different video clips to illustrate the utility and flexibility of our system.

  10. Acquisition and Analysis of Dynamic Responses of a Historic Pedestrian Bridge using Video Image Processing

    NASA Astrophysics Data System (ADS)

    O'Byrne, Michael; Ghosh, Bidisha; Schoefs, Franck; O'Donnell, Deirdre; Wright, Robert; Pakrashi, Vikram

    2015-07-01

    Video based tracking is capable of analysing bridge vibrations that are characterised by large amplitudes and low frequencies. This paper presents the use of video images and associated image processing techniques to obtain the dynamic response of a pedestrian suspension bridge in Cork, Ireland. This historic structure is one of the four suspension bridges in Ireland and is notable for its dynamic nature. A video camera is mounted on the river-bank and the dynamic responses of the bridge have been measured from the video images. The dynamic response is assessed without the need of a reflector on the bridge and in the presence of various forms of luminous complexities in the video image scenes. Vertical deformations of the bridge were measured in this regard. The video image tracking for the measurement of dynamic responses of the bridge were based on correlating patches in time-lagged scenes in video images and utilisinga zero mean normalised cross correlation (ZNCC) metric. The bridge was excited by designed pedestrian movement and by individual cyclists traversing the bridge. The time series data of dynamic displacement responses of the bridge were analysedto obtain the frequency domain response. Frequencies obtained from video analysis were checked against accelerometer data from the bridge obtained while carrying out the same set of experiments used for video image based recognition.

  11. Acquisition and Analysis of Dynamic Responses of a Historic Pedestrian Bridge using Video Image Processing

    NASA Astrophysics Data System (ADS)

    O'Byrne, Michael; Ghosh, Bidisha; Schoefs, Franck; O'Donnell, Deirdre; Wright, Robert; Pakrashi, Vikram

    2015-07-01

    Video based tracking is capable of analysing bridge vibrations that are characterised by large amplitudes and low frequencies. This paper presents the use of video images and associated image processing techniques to obtain the dynamic response of a pedestrian suspension bridge in Cork, Ireland. This historic structure is one of the four suspension bridges in Ireland and is notable for its dynamic nature. A video camera is mounted on the river-bank and the dynamic responses of the bridge have been measured from the video images. The dynamic response is assessed without the need of a reflector on the bridge and in the presence of various forms of luminous complexities in the video image scenes. Vertical deformations of the bridge were measured in this regard. The video image tracking for the measurement of dynamic responses of the bridge were based on correlating patches in time-lagged scenes in video images and utilisinga zero mean normalisedcross correlation (ZNCC) metric. The bridge was excited by designed pedestrian movement and by individual cyclists traversing the bridge. The time series data of dynamic displacement responses of the bridge were analysedto obtain the frequency domain response. Frequencies obtained from video analysis were checked against accelerometer data from the bridge obtained while carrying out the same set of experiments used for video image based recognition.

  12. Motion-based video retrieval with application to computer-assisted retinal surgery.

    PubMed

    Droueche, Zakarya; Lamard, Mathieu; Cazuguel, Guy; Quellec, Gwénolé; Roux, Christian; Cochener, Béatrice

    2012-01-01

    In this paper, we address the problem of computer-aided ophthalmic surgery. In particular, a novel Content-Based Video Retrieval (CBVR) system is presented : given a video stream captured by a digital camera monitoring the current surgery, the system retrieves, within digital archives, videos that resemble the current surgery monitoring video. The search results may be used to guide surgeons' decisions, for example, let the surgeon know what a more experienced fellow worker would do in a similar situation. With this goal, we propose to use motion information contained in MPEG- 4 AVC/H.264 video standard to extract features from videos. We propose two approaches, one of which is based on motion histogram created for every frame of a compressed video sequence to extract motion direction and intensity statistics. The other combine segmentation and tracking to extract region displacements between consecutive frames and therefore characterize region trajectories. To compare videos, an extension of the fast dynamic time warping to multidimensional time series was adopted. The system is applied to a dataset of 69 video-recorded retinal surgery steps. Results are promising: the retrieval efficiency is higher than 69%.

  13. Video personalization for usage environment

    NASA Astrophysics Data System (ADS)

    Tseng, Belle L.; Lin, Ching-Yung; Smith, John R.

    2002-07-01

    A video personalization and summarization system is designed and implemented incorporating usage environment to dynamically generate a personalized video summary. The personalization system adopts the three-tier server-middleware-client architecture in order to select, adapt, and deliver rich media content to the user. The server stores the content sources along with their corresponding MPEG-7 metadata descriptions. Our semantic metadata is provided through the use of the VideoAnnEx MPEG-7 Video Annotation Tool. When the user initiates a request for content, the client communicates the MPEG-21 usage environment description along with the user query to the middleware. The middleware is powered by the personalization engine and the content adaptation engine. Our personalization engine includes the VideoSue Summarization on Usage Environment engine that selects the optimal set of desired contents according to user preferences. Afterwards, the adaptation engine performs the required transformations and compositions of the selected contents for the specific usage environment using our VideoEd Editing and Composition Tool. Finally, two personalization and summarization systems are demonstrated for the IBM Websphere Portal Server and for the pervasive PDA devices.

  14. Video-based fingerprint verification.

    PubMed

    Qin, Wei; Yin, Yilong; Liu, Lili

    2013-09-04

    Conventional fingerprint verification systems use only static information. In this paper, fingerprint videos, which contain dynamic information, are utilized for verification. Fingerprint videos are acquired by the same capture device that acquires conventional fingerprint images, and the user experience of providing a fingerprint video is the same as that of providing a single impression. After preprocessing and aligning processes, "inside similarity" and "outside similarity" are defined and calculated to take advantage of both dynamic and static information contained in fingerprint videos. Match scores between two matching fingerprint videos are then calculated by combining the two kinds of similarity. Experimental results show that the proposed video-based method leads to a relative reduction of 60 percent in the equal error rate (EER) in comparison to the conventional single impression-based method. We also analyze the time complexity of our method when different combinations of strategies are used. Our method still outperforms the conventional method, even if both methods have the same time complexity. Finally, experimental results demonstrate that the proposed video-based method can lead to better accuracy than the multiple impressions fusion method, and the proposed method has a much lower false acceptance rate (FAR) when the false rejection rate (FRR) is quite low.

  15. Deblocking of mobile stereo video

    NASA Astrophysics Data System (ADS)

    Azzari, Lucio; Gotchev, Atanas; Egiazarian, Karen

    2012-02-01

    Most of candidate methods for compression of mobile stereo video apply block-transform based compression based on the H-264 standard with quantization of transform coefficients driven by quantization parameter (QP). The compression ratio and the resulting bit rate are directly determined by the QP level and high compression is achieved for the price of visually noticeable blocking artifacts. Previous studies on perceived quality of mobile stereo video have revealed that blocking artifacts are the most annoying and most influential in the acceptance/rejection of mobile stereo video and can even completely cancel the 3D effect and the corresponding quality added value. In this work, we address the problem of deblocking of mobile stereo video. We modify a powerful non-local transform-domain collaborative filtering method originally developed for denoising of images and video. The method employs grouping of similar block patches residing in spatial and temporal vicinity of a reference block in filtering them collaboratively in a suitable transform domain. We study the most suitable way of finding similar patches in both channels of stereo video and suggest a hybrid four-dimensional transform to process the collected synchronized (stereo) volumes of grouped blocks. The results benefit from the additional correlation available between the left and right channel of the stereo video. Furthermore, addition sharpening is applied through an embedded alpha-rooting in transform domain, which improve the visual appearance of the deblocked frames.

  16. Innovative Uses of Video Analysis

    NASA Astrophysics Data System (ADS)

    Brown, Douglas; Cox, Anne J.

    2009-03-01

    The value of video analysis in physics education is well established,1,2 and both commercial and free educational video analysis programs are readily available.3 The video format is familiar to students, contains a wealth of spatial and temporal data, and provides a bridge between direct observations and abstract representations of physical phenomena. This has made video analysis attractive for many 2D (and sometimes 3D) motion experiments including projectiles, oscillations, collisions, rotations, and even Brownian motion.4 This paper describes the use of Tracker,5 a free Java video analysis tool developed by the Open Source Physics Project,6 to extend video analysis beyond these traditional applications. Specifically, we discuss the following introductory physics video experiments, all of which are available for download from comPADRE or the BQ Learning database:71). 2D collisions in a center-of-mass reference frame. 2). Modeling the air resistance force on falling cupcake cups. 3). Thermal expansion using single-slit diffraction. 4). Nonthermal emission spectra of lasers, gases, fluorescent dyes, and fluorescent lamps.

  17. Interactive Video, The Next Step

    NASA Astrophysics Data System (ADS)

    Strong, L. R.; Wold-Brennon, R.; Cooper, S. K.; Brinkhuis, D.

    2012-12-01

    Video has the ingredients to reach us emotionally - with amazing images, enthusiastic interviews, music, and video game-like animations-- and it's emotion that motivates us to learn more about our new interest. However, watching video is usually passive. New web-based technology is expanding and enhancing the video experience, creating opportunities to use video with more direct interaction. This talk will look at an Educaton and Outreach team's experience producing video-centric curriculum using innovative interactive media tools from TED-Ed and FlixMaster. The Consortium for Ocean Leadership's Deep Earth Academy has partnered with the Center for Dark Energy Biosphere Investigations (C-DEBI) to send educators and a video producer aboard three deep sea research expeditions to the Juan de Fuca plate to install and service sub-seafloor observatories. This collaboration between teachers, students, scientists and media producers has proved a productive confluence, providing new ways of understanding both ground-breaking science and the process of science itself - by experimenting with new ways to use multimedia during ocean-going expeditions and developing curriculum and other projects post-cruise.

  18. Video super-resolution using simultaneous motion and intensity calculations.

    PubMed

    Keller, Sune Høgild; Lauze, François; Nielsen, Mads

    2011-07-01

    In this paper, we propose an energy-based algorithm for motion-compensated video super-resolution (VSR) targeted on upscaling of standard definition (SD) video to high-definition (HD) video. Since the motion (flow field) of the image sequence is generally unknown, we introduce a formulation for the joint estimation of a super-resolution (SR) sequence and its flow field. Via the calculus of variations, this leads to a coupled system of partial differential equations for image sequence and motion estimation. We solve a simplified form of this system and, as a by-product, we indeed provide a motion field for super-resolved sequences. To the best of our knowledge, computing super-resolved flows has not been done before. Most advanced SR methods found in literature cannot be applied to general video with arbitrary scene content and/or arbitrary optical flows, as it is possible with our simultaneous VSR method. A series of experiments shows that our method outperforms other VSR methods when dealing with general video input and that it continues to provide good results even for large scaling factors up to 8 × 8.

  19. Video cameras on wild birds.

    PubMed

    Rutz, Christian; Bluff, Lucas A; Weir, Alex A S; Kacelnik, Alex

    2007-11-02

    New Caledonian crows (Corvus moneduloides) are renowned for using tools for extractive foraging, but the ecological context of this unusual behavior is largely unknown. We developed miniaturized, animal-borne video cameras to record the undisturbed behavior and foraging ecology of wild, free-ranging crows. Our video recordings enabled an estimate of the species' natural foraging efficiency and revealed that tool use, and choice of tool materials, are more diverse than previously thought. Video tracking has potential for studying the behavior and ecology of many other bird species that are shy or live in inaccessible habitats.

  20. Video systems for alarm assessment

    SciTech Connect

    Greenwoll, D.A.; Matter, J.C. ); Ebel, P.E. )

    1991-09-01

    The purpose of this NUREG is to present technical information that should be useful to NRC licensees in designing closed-circuit television systems for video alarm assessment. There is a section on each of the major components in a video system: camera, lens, lighting, transmission, synchronization, switcher, monitor, and recorder. Each section includes information on component selection, procurement, installation, test, and maintenance. Considerations for system integration of the components are contained in each section. System emphasis is focused on perimeter intrusion detection and assessment systems. A glossary of video terms is included. 13 figs., 9 tabs.

  1. Integration of Video-Based Demonstrations to Prepare Students for the Organic Chemistry Laboratory

    NASA Astrophysics Data System (ADS)

    Nadelson, Louis S.; Scaggs, Jonathan; Sheffield, Colin; McDougal, Owen M.

    2015-08-01

    Consistent, high-quality introductions to organic chemistry laboratory techniques effectively and efficiently support student learning in the organic chemistry laboratory. In this work, we developed and deployed a series of instructional videos to communicate core laboratory techniques and concepts. Using a quasi-experimental design, we tested the videos in five traditional laboratory experiments by integrating them with the standard pre-laboratory student preparation presentations and instructor demonstrations. We assessed the influence of the videos on student laboratory knowledge and performance, using sections of students who did not view the videos as the control. Our analysis of pre-quizzes revealed the control group had equivalent scores to the treatment group, while the post-quiz results show consistently greater learning gains for the treatment group. Additionally, the students who watched the videos as part of their pre-laboratory instruction completed their experiments in less time.

  2. Real-time Digital Video Watermark Embedding System based on Software in Commodity PC

    NASA Astrophysics Data System (ADS)

    Yamada, Takaaki; Echizen, Isao; Tezuka, Satoru; Yoshiura, Hiroshi

    Emerging broadband networks and high performance of PCs provide new business opportunities of the live video streaming services for the Internet users in sport events or in music concerts. Digital watermarking for video helps to protect the copyright of the video content and the real-time processing is an essential requirement. For the small start of new business, it should be achieved by flexible software without special equipments. This paper describes a novel real-time watermarking system implemented on a commodity PC. We propose the system architecture and methods to shorten watermarking time by reusing the estimated watermark imperceptibility among neighboring frames. A prototype system enables real time processing in a series of capturing NTSC signals, watermarking the video, encoding it to MPEG4 in QGVA, 1Mbps, 30fps style and storing the video for 12 hours in maximum

  3. Indexing, Browsing, and Searching of Digital Video.

    ERIC Educational Resources Information Center

    Smeaton, Alan F.

    2004-01-01

    Presents a literature review that covers the following topics related to indexing, browsing, and searching of digital video: video coding and standards; conventional approaches to accessing digital video; automatically structuring and indexing digital video; searching, browsing, and summarization; measurement and evaluation of the effectiveness of…

  4. Using Video to Analyze One's Own Teaching

    ERIC Educational Resources Information Center

    Tripp, Tonya; Rich, Peter

    2012-01-01

    Recently, interest in using video to facilitate teacher reflection has increased. Despite this increase, the frameworks employed to help teachers use video to reflect on their teaching are not based on the results of prior video analysis research. There is a need to better understand how and in what ways video has been used to reflect on one's own…

  5. Creating interactive video broadcasting system for VBLHEP

    NASA Astrophysics Data System (ADS)

    Slepov, I. P.

    2016-09-01

    The article describes the creation of a web service, which combines the possibility of organizing video broadcasts and video conferences for the VBLHEP, JINR events. Software and hardware components used for the organization of video streaming and video conferencing are presented.

  6. Improved Techniques for Video Compression and Communication

    ERIC Educational Resources Information Center

    Chen, Haoming

    2016-01-01

    Video compression and communication has been an important field over the past decades and critical for many applications, e.g., video on demand, video-conferencing, and remote education. In many applications, providing low-delay and error-resilient video transmission and increasing the coding efficiency are two major challenges. Low-delay and…

  7. Video concepts in CRM training

    NASA Technical Reports Server (NTRS)

    Yocum, M.

    1984-01-01

    Cockpit resource management (CRM) is discussed in the context of programs developed by Pennsylvania Airlines and Ransome Airlines. Video techniques in flight training are emphasized. Problems in cockpit interpersonal communication are addressed.

  8. Health Videos: MedlinePlus

    MedlinePlus Videos and Cool Tools

    ... MedlinePlus Site Map FAQs Customer Support Health ... features on this page, please enable JavaScript. These animated videos show the anatomy of body parts and organ systems and how diseases and ...

  9. NASA Video Catalog. Supplement 12

    NASA Technical Reports Server (NTRS)

    2002-01-01

    This report lists 1878 video productions from the NASA STI Database. This issue of the NASA Video Catalog cites video productions listed in the NASA STI Database. The videos listed have been developed by the NASA centers, covering Shuttle mission press conferences; fly-bys of planets; aircraft design, testing and performance; environmental pollution; lunar and planetary exploration; and many other categories related to manned and unmanned space exploration. Each entry in the publication consists of a standard bibliographic citation accompanied by an abstract. The listing of the entries is arranged by STAR categories. A complete Table of Contents describes the scope of each category. For users with specific information, a Title Index is available. A Subject Term Index, based on the NASA Thesaurus, is also included. Guidelines for usage of NASA audio/visual material, ordering information, and order forms are also available.

  10. STS-135 Fused Launch Video

    NASA Video Gallery

    Imaging experts funded by the Space Shuttle Program and located at NASA's Ames Research Center prepared this video of the STS-135 launch by merging images taken by a set of six cameras capturing fi...

  11. Videos & Tools: MedlinePlus

    MedlinePlus Videos and Cool Tools

    Skip navigation U.S. National Library of Medicine Menu Health Topics Drugs & Supplements Videos & Tools About MedlinePlus Search Search MedlinePlus GO GO About MedlinePlus Site Map FAQs Customer Support Health ...

  12. Video Zoom into Veil Nebula

    NASA Video Gallery

    This video opens with a backyard view of the nighttime sky centered on the constellation Cygnus, the Swan. We zoom into a vast donut-shaped feature called the Veil Nebula. It is the tattered expand...

  13. Video Production with Fewer Errors.

    ERIC Educational Resources Information Center

    Veilleux, Rene G.

    1991-01-01

    Ten steps to avoid postproduction video revision are needs analysis; use of production, review, and management teams; demonstration for the scriptwriter; script approval; rehearsal; revision; final taping; editing; and final review. (SK)

  14. Multiview video quality enhancement

    NASA Astrophysics Data System (ADS)

    Jovanov, Ljubomir; Luong, Hiêp; Philips, Wilfried

    2016-01-01

    Realistic visualization is crucial for a more intuitive representation of complex data, medical imaging, simulation, and entertainment systems. In this respect, multiview autostereoscopic displays are a great step toward achieving the complete immersive user experience, although providing high-quality content for these types of displays is still a great challenge. Due to the different characteristics/settings of the cameras in the multiview setup and varying photometric characteristics of the objects in the scene, the same object may have a different appearance in the sequences acquired by the different cameras. Images representing views recorded using different cameras, in practice, have different local noise, color, and sharpness characteristics. View synthesis algorithms introduce artifacts due to errors in disparity estimation/bad occlusion handling or due to an erroneous warping function estimation. If the input multiview images are not of sufficient quality and have mismatching color and sharpness characteristics, these artifacts may become even more disturbing. Accordingly, the main goal of our method is to simultaneously perform multiview image sequence denoising, color correction, and the improvement of sharpness in slightly defocused regions. Results show that the proposed method significantly reduces the amount of the artifacts in multiview video sequences, resulting in a better visual experience.

  15. Teaching about TV. Teaching Workshop 3: Media Literacy 1. Teaching for Results Series. [Videotape].

    ERIC Educational Resources Information Center

    Bear, Ellen; Heron, Ellen; Plumb, Don

    This 78 minute videotape represents one in a series of information videos designed for professional development and as an aid to strengthen teaching skills. The subject concerns ways teachers can moderate the effects of television on the elementary school student. Throughout the video are ideas and suggestions for hands-on activities to teach…

  16. Culture Shock: A Teacher's Guide To Accompany the Four-Part PBS Series Premiering January 2000.

    ERIC Educational Resources Information Center

    Jaffee, Cyrisse, Ed.; Sharma, Amina, Ed.

    This teacher's guide accompanies the four videos ("Born to Trouble: Adventures of Huckleberry Finn"; "The Shock of the Nude: Manet's Olympia"; "Hollywood Censored: Movies, Morality and the Production Code"; and "The Devil's Music: 1920s Jazz") of the PBS "Culture Shock" series. The guide suggests that the videos could be used in the…

  17. A beginners guide for video production

    SciTech Connect

    Not Available

    1991-11-01

    The Seattle-King County Hazardous Waste Management Plan provides the framework for an intensive effort to keep Household Hazardous Waste (HHW) and Small Quantity Generator (SQG) wastes from entering the municipal solid and liquid waste streams. Many innovative programs for managing small sources of hazardous waste have been developed in response to the Plan. With the assistance of Urban Consortium grants, the City of Seattle has researched and developed a series of reports describing the planning, operation and evaluation of the plan`s HHW collection programs. Three of the Plan`s programs of particular interest to other jurisdictions are the fixed site and mobile HHW Collection Facilities, and the Business Waste Consultations provided to SQG`s. In 1991, Seattle received an Urban Consortium grant to produce two videos showing how the HHW Collection Facilities and Business Consultations programs work. This report provides an overviews of the video development and production process and a discussion of the lessons learned by the staff directing the production.

  18. Documenting Laboratory Procedures with Video

    PubMed Central

    Wyttenbach, Robert A.

    2015-01-01

    Demonstrating laboratory procedures in person during class time can be time-consuming. When procedures are done under a microscope, live demonstration is also impractical because of the limited number of students who can view the demonstration at once. Creating videos beforehand, which students can watch before class and review during lab sessions, solves both of these problems. This article suggests ways to make and distribute high quality video of microscopic procedures. PMID:26240520

  19. Video games: good, bad, or other?

    PubMed

    Prot, Sara; McDonald, Katelyn A; Anderson, Craig A; Gentile, Douglas A

    2012-06-01

    Video games are a pervasive pastime among children and adolescents. The growing popularity of video games has instigated a debate among parents, researchers, video game producers, and policymakers concerning potential harmful and helpful effects of video games on children. This article provides an overview of research findings on the positive and negative effects of video games, thus providing an empirical answer to the question, are video games good or bad? The article also provides some guidelines to help pediatricians, parents, and other caregivers protect children from negative effects and to maximize positive effects of video games.

  20. Video Encryption and Decryption on Quantum Computers

    NASA Astrophysics Data System (ADS)

    Yan, Fei; Iliyasu, Abdullah M.; Venegas-Andraca, Salvador E.; Yang, Huamin

    2015-08-01

    A method for video encryption and decryption on quantum computers is proposed based on color information transformations on each frame encoding the content of the encoding the content of the video. The proposed method provides a flexible operation to encrypt quantum video by means of the quantum measurement in order to enhance the security of the video. To validate the proposed approach, a tetris tile-matching puzzle game video is utilized in the experimental simulations. The results obtained suggest that the proposed method enhances the security and speed of quantum video encryption and decryption, both properties required for secure transmission and sharing of video content in quantum communication.

  1. Video-A Bottle of Water And Bubbles Rotate on the International Space Station (ISS)

    NASA Technical Reports Server (NTRS)

    2003-01-01

    Saturday Morning Science, the science of opportunity series of applied experiments and demonstrations, performed aboard the International Space Station (ISS) by Expedition 6 astronaut Dr. Don Pettit, revealed some remarkable findings. In this video, Pettit performs a demonstration in which he shook up a bottle that was half full of water, half full of air, so that bubbles formed, then spun it real fast to see what would happen to the bubbles. Watch the video to see the outcome.

  2. Video- Making a Film of Water Aboard the International Space Station (ISS)

    NASA Technical Reports Server (NTRS)

    2002-01-01

    Saturday Morning Science, the science of opportunity series of applied experiments and demonstrations, performed aboard the International Space Station (ISS) by Expedition 6 astronaut Dr. Don Pettit, revealed some remarkable findings. In this video, Dr. Pettit demonstrates how to make films of pure water. Watch the video to see how he does it, see his two-dimensional beaker, and marvel along with him at how tenacious the films are.

  3. Using "Making Sense of Climate Science Denial" MOOC videos in a college course

    NASA Astrophysics Data System (ADS)

    Schuenemann, K. C.; Cook, J.

    2015-12-01

    The Massive Open Online Course (MOOC) "Denial101x: Making Sense of Climate Science Denial" teaches students to make sense of the science and respond to climate change denial. The course is made up of a series of short, myth-debunking lecture videos that can be strategically used in college courses. The videos and the visuals within have proven a great resource for an introductory college level climate change course. Methods for using the videos in both online and in-classroom courses will be presented, as well as student reactions and learning from the videos. The videos introduce and explain a climate science topic, then paraphrase a common climate change myth, explain why the myth is wrong by identifying the characteristic of climate denial used, and concludes by reinforcing the correct science. By focusing on common myths, the MOOC has made an archive of videos that can be used by anyone in need of a 5-minute response to debunk a myth. By also highlighting five characteristics of climate denial: fake experts, logical fallacies, impossible expectations, cherry picking, and conspiracy theories (FLICC), the videos also teach the viewer the skills they need to critically examine myths they may encounter in the real world on a variety of topics. The videos also include a series of expert scientist interviews that can be used to drive home points, as well as put some faces to the science. These videos are freely available outside of the MOOC and can be found under the relevant "Most used climate myths" section on the skepticalscience.com webpage, as well as directly on YouTube. Discover ideas for using videos in future courses, regardless of discipline.

  4. Thematic video indexing to support video database retrieval and query processing

    NASA Astrophysics Data System (ADS)

    Khoja, Shakeel A.; Hall, Wendy

    1999-08-01

    This paper presents a novel video database system, which caters for complex and long videos, such as documentaries, educational videos, etc. As compared to relatively structured format videos like CNN news or commercial advertisements, this database system has the capacity to work with long and unstructured videos.

  5. 47 CFR 76.1503 - Carriage of video programming providers on open video systems.

    Code of Federal Regulations, 2014 CFR

    2014-10-01

    ... 47 Telecommunication 4 2014-10-01 2014-10-01 false Carriage of video programming providers on open... Carriage of video programming providers on open video systems. (a) Non-discrimination principle. Except as... discriminate among video programming providers with regard to carriage on its open video system, and its...

  6. 78 FR 40421 - Inquiry Regarding Video Description in Video Programming Distributed on Television and on the...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2013-07-05

    ... COMMISSION 47 CFR Part 79 Inquiry Regarding Video Description in Video Programming Distributed on Television... comment on issues related to video description in video programming that is delivered via both television... Internet- provided video programming, which must be completed no later than July 1, 2014. DATES:...

  7. 47 CFR 76.1503 - Carriage of video programming providers on open video systems.

    Code of Federal Regulations, 2010 CFR

    2010-10-01

    ... 47 Telecommunication 4 2010-10-01 2010-10-01 false Carriage of video programming providers on open... Carriage of video programming providers on open video systems. (a) Non-discrimination principle. Except as... discriminate among video programming providers with regard to carriage on its open video system, and its...

  8. 47 CFR 76.1503 - Carriage of video programming providers on open video systems.

    Code of Federal Regulations, 2013 CFR

    2013-10-01

    ... 47 Telecommunication 4 2013-10-01 2013-10-01 false Carriage of video programming providers on open... Carriage of video programming providers on open video systems. (a) Non-discrimination principle. Except as... discriminate among video programming providers with regard to carriage on its open video system, and its...

  9. WCE video segmentation using textons

    NASA Astrophysics Data System (ADS)

    Gallo, Giovanni; Granata, Eliana

    2010-03-01

    Wireless Capsule Endoscopy (WCE) integrates wireless transmission with image and video technology. It has been used to examine the small intestine non invasively. Medical specialists look for signicative events in the WCE video by direct visual inspection manually labelling, in tiring and up to one hour long sessions, clinical relevant frames. This limits the WCE usage. To automatically discriminate digestive organs such as esophagus, stomach, small intestine and colon is of great advantage. In this paper we propose to use textons for the automatic discrimination of abrupt changes within a video. In particular, we consider, as features, for each frame hue, saturation, value, high-frequency energy content and the responses to a bank of Gabor filters. The experiments have been conducted on ten video segments extracted from WCE videos, in which the signicative events have been previously labelled by experts. Results have shown that the proposed method may eliminate up to 70% of the frames from further investigations. The direct analysis of the doctors may hence be concentrated only on eventful frames. A graphical tool showing sudden changes in the textons frequencies for each frame is also proposed as a visual aid to find clinically relevant segments of the video.

  10. Motion Entropy Feature and Its Applications to Event-Based Segmentation of Sports Video

    NASA Astrophysics Data System (ADS)

    Chen, Chen-Yu; Wang, Jia-Ching; Wang, Jhing-Fa; Hu, Yu-Hen

    2008-12-01

    An entropy-based criterion is proposed to characterize the pattern and intensity of object motion in a video sequence as a function of time. By applying a homoscedastic error model-based time series change point detection algorithm to this motion entropy curve, one is able to segment the corresponding video sequence into individual sections, each consisting of a semantically relevant event. The proposed method is tested on six hours of sports videos including basketball, soccer, and tennis. Excellent experimental results are observed.

  11. V-NIP Ceaser: Video Stabilization System

    NASA Astrophysics Data System (ADS)

    Manzoor, Kamran; Ahmed, Atique; Ahmad, Sohail; Manzoor, Umar; Nefti, Samia

    In this paper, we propose a practical and robust approach of video stabilization that produces full-frame stabilized videos with good visual quality. While most previous methods end up with producing low resolution stabilized videos, our completion method produces full-frame videos by temporally filling in missing frame parts by locally aligning required data from neighboring frames. The proposed system has been evaluated on large number of real life videos; results were very promising and support the implementation of the solution.

  12. TEM Video Compressive Sensing

    SciTech Connect

    Stevens, Andrew J.; Kovarik, Libor; Abellan, Patricia; Yuan, Xin; Carin, Lawrence; Browning, Nigel D.

    2015-08-02

    One of the main limitations of imaging at high spatial and temporal resolution during in-situ TEM experiments is the frame rate of the camera being used to image the dynamic process. While the recent development of direct detectors has provided the hardware to achieve frame rates approaching 0.1ms, the cameras are expensive and must replace existing detectors. In this paper, we examine the use of coded aperture compressive sensing methods [1, 2, 3, 4] to increase the framerate of any camera with simple, low-cost hardware modifications. The coded aperture approach allows multiple sub-frames to be coded and integrated into a single camera frame during the acquisition process, and then extracted upon readout using statistical compressive sensing inversion. Our simulations show that it should be possible to increase the speed of any camera by at least an order of magnitude. Compressive Sensing (CS) combines sensing and compression in one operation, and thus provides an approach that could further improve the temporal resolution while correspondingly reducing the electron dose rate. Because the signal is measured in a compressive manner, fewer total measurements are required. When applied to TEM video capture, compressive imaging couled improve acquisition speed and reduce the electron dose rate. CS is a recent concept, and has come to the forefront due the seminal work of Candès [5]. Since the publication of Candès, there has been enormous growth in the application of CS and development of CS variants. For electron microscopy applications, the concept of CS has also been recently applied to electron tomography [6], and reduction of electron dose in scanning transmission electron microscopy (STEM) imaging [7]. To demonstrate the applicability of coded aperture CS video reconstruction for atomic level imaging, we simulate compressive sensing on observations of Pd nanoparticles and Ag nanoparticles during exposure to high temperatures and other environmental

  13. CUQI: cardiac ultrasound video quality index

    PubMed Central

    Razaak, Manzoor; Martini, Maria G.

    2016-01-01

    Abstract. Medical images and videos are now increasingly part of modern telecommunication applications, including telemedicinal applications, favored by advancements in video compression and communication technologies. Medical video quality evaluation is essential for modern applications since compression and transmission processes often compromise the video quality. Several state-of-the-art video quality metrics used for quality evaluation assess the perceptual quality of the video. For a medical video, assessing quality in terms of “diagnostic” value rather than “perceptual” quality is more important. We present a diagnostic-quality–oriented video quality metric for quality evaluation of cardiac ultrasound videos. Cardiac ultrasound videos are characterized by rapid repetitive cardiac motions and distinct structural information characteristics that are explored by the proposed metric. Cardiac ultrasound video quality index, the proposed metric, is a full reference metric and uses the motion and edge information of the cardiac ultrasound video to evaluate the video quality. The metric was evaluated for its performance in approximating the quality of cardiac ultrasound videos by testing its correlation with the subjective scores of medical experts. The results of our tests showed that the metric has high correlation with medical expert opinions and in several cases outperforms the state-of-the-art video quality metrics considered in our tests. PMID:27014715

  14. Automated analysis and annotation of basketball video

    NASA Astrophysics Data System (ADS)

    Saur, Drew D.; Tan, Yap-Peng; Kulkarni, Sanjeev R.; Ramadge, Peter J.

    1997-01-01

    Automated analysis and annotation of video sequences are important for digital video libraries, content-based video browsing and data mining projects. A successful video annotation system should provide users with useful video content summary in a reasonable processing time. Given the wide variety of video genres available today, automatically extracting meaningful video content for annotation still remains hard by using current available techniques. However, a wide range video has inherent structure such that some prior knowledge about the video content can be exploited to improve our understanding of the high-level video semantic content. In this paper, we develop tools and techniques for analyzing structured video by using the low-level information available directly from MPEG compressed video. Being able to work directly in the video compressed domain can greatly reduce the processing time and enhance storage efficiency. As a testbed, we have developed a basketball annotation system which combines the low-level information extracted from MPEG stream with the prior knowledge of basketball video structure to provide high level content analysis, annotation and browsing for events such as wide- angle and close-up views, fast breaks, steals, potential shots, number of possessions and possession times. We expect our approach can also be extended to structured video in other domains.

  15. Automated Video Quality Assessment for Deep-Sea Video

    NASA Astrophysics Data System (ADS)

    Pirenne, B.; Hoeberechts, M.; Kalmbach, A.; Sadhu, T.; Branzan Albu, A.; Glotin, H.; Jeffries, M. A.; Bui, A. O. V.

    2015-12-01

    Video provides a rich source of data for geophysical analysis, often supplying detailed information about the environment when other instruments may not. This is especially true of deep-sea environments, where direct visual observations cannot be made. As computer vision techniques improve and volumes of video data increase, automated video analysis is emerging as a practical alternative to labor-intensive manual analysis. Automated techniques can be much more sensitive to video quality than their manual counterparts, so performing quality assessment before doing full analysis is critical to producing valid results.Ocean Networks Canada (ONC), an initiative of the University of Victoria, operates cabled ocean observatories that supply continuous power and Internet connectivity to a broad suite of subsea instruments from the coast to the deep sea, including video and still cameras. This network of ocean observatories has produced almost 20,000 hours of video (about 38 hours are recorded each day) and an additional 8,000 hours of logs from remotely operated vehicle (ROV) dives. We begin by surveying some ways in which deep-sea video poses challenges for automated analysis, including: 1. Non-uniform lighting: Single, directional, light sources produce uneven luminance distributions and shadows; remotely operated lighting equipment are also susceptible to technical failures. 2. Particulate noise: Turbidity and marine snow are often present in underwater video; particles in the water column can have sharper focus and higher contrast than the objects of interest due to their proximity to the light source and can also influence the camera's autofocus and auto white-balance routines. 3. Color distortion (low contrast): The rate of absorption of light in water varies by wavelength, and is higher overall than in air, altering apparent colors and lowering the contrast of objects at a distance.We also describe measures under development at ONC for detecting and mitigating

  16. Hazmat Cam Wireless Video System

    SciTech Connect

    Kevin L. Young

    2006-02-01

    This paper describes the Hazmat Cam Wireless Video System and its application to emergency response involving chemical, biological or radiological contamination. The Idaho National Laboratory designed the Hazmat Cam Wireless Video System to assist the National Guard Weapons of Mass Destruction - Civil Support Teams during their mission of emergency response to incidents involving weapons of mass destruction. The lightweight, handheld camera transmits encrypted, real-time video from inside a contaminated area, or hot-zone, to a command post located a safe distance away. The system includes a small wireless video camera, a true-diversity receiver, viewing console, and an optional extension link that allows the command post to be placed up to five miles from danger. It can be fully deployed by one person in a standalone configuration in less than 10 minutes. The complete system is battery powered. Each rechargeable camera battery powers the camera for 3 hours with the receiver and video monitor battery lasting 22 hours on a single charge. The camera transmits encrypted, low frequency analog video signals to a true-diversity receiver with three antennas. This unique combination of encryption and transmission technologies delivers encrypted, interference-free images to the command post under conditions where other wireless systems fail. The lightweight camera is completely waterproof for quick and easy decontamination after use. The Hazmat Cam Wireless Video System is currently being used by several National Guard Teams, the US Army, and by fire fighters. The system has been proven to greatly enhance situational awareness during the crucial, initial phase of a hazardous response allowing commanders to make better, faster, safer decisions.

  17. Error resiliency of distributed video coding in wireless video communication

    NASA Astrophysics Data System (ADS)

    Ye, Shuiming; Ouaret, Mourad; Dufaux, Frederic; Ansorge, Michael; Ebrahimi, Touradj

    2008-08-01

    Distributed Video Coding (DVC) is a new paradigm in video coding, based on the Slepian-Wolf and Wyner-Ziv theorems. DVC offers a number of potential advantages: flexible partitioning of the complexity between the encoder and decoder, robustness to channel errors due to intrinsic joint source-channel coding, codec independent scalability, and multi-view coding without communications between the cameras. In this paper, we evaluate the performance of DVC in an error-prone wireless communication environment. We also present a hybrid spatial and temporal error concealment approach for DVC. Finally, we perform a comparison with a state-of-the-art AVC/H.264 video coding scheme in the presence of transmission errors.

  18. Video Stabilization Using Feature Point Matching

    NASA Astrophysics Data System (ADS)

    Kulkarni, Shamsundar; Bormane, D. S.; Nalbalwar, S. L.

    2017-01-01

    Video capturing by non-professionals will lead to unanticipated effects. Such as image distortion, image blurring etc. Hence, many researchers study such drawbacks to enhance the quality of videos. In this paper an algorithm is proposed to stabilize jittery videos. A stable output video will be attained without the effect of jitter which is caused due to shaking of handheld camera during video recording. Firstly, salient points from each frame from the input video is identified and processed followed by optimizing and stabilize the video. Optimization includes the quality of the video stabilization. This method has shown good result in terms of stabilization and it discarded distortion from the output videos recorded in different circumstances.

  19. Mobile Video in Everyday Social Interactions

    NASA Astrophysics Data System (ADS)

    Reponen, Erika; Lehikoinen, Jaakko; Impiö, Jussi

    Video recording has become a spontaneous everyday activity for many people, thanks to the video capabilities of modern mobile phones. Internet connectivity of mobile phones enables fluent sharing of captured material even real-time, which makes video an up-and-coming everyday interaction medium. In this article we discuss the effect of the video camera in the social environment, everyday life situations, mainly based on a study where four groups of people used digital video cameras in their normal settings. We also reflect on another study of ours, relating to real-time mobile video communication and discuss future views. The aim of our research is to understand the possibilities in the domain of mobile video. Live and delayed sharing seem to have their special characteristics, live video being used as a virtual window between places whereas delayed video usage has more scope for good-quality content. While this novel way of interacting via mobile video enables new social patterns, it also raises new concerns for privacy and trust between participating persons in all roles, largely due to the widely spreading possibilities of videos. Video in a social situation affects cameramen (who record), targets (who are recorded), passers-by (who are unintentionally in the situation), and the audience (who follow the videos or recording situations) but also the other way around, the participants affect the video by their varying and evolving personal and communicational motivations for recording.

  20. Intersubjectivity in video interview.

    PubMed

    Haddouk, Lise

    2014-01-01

    The concept of relationship has rapidly evolved over the past few years, since the emergence of the internet network and the development of remote communication and exchanges. The emergence of cyberculture with the development of the internet has led to a new representation of the social link, in which communication never stops. In this context, computer mediated intersubjective relationships represent a main line of thinking and research. Thus, can we consider for example that relationship is only composed of an informational exchange? Would there be other dimensions possibly missing in computer mediated relationships? In this case, how could we re-introduce these aspects, "re-humanize" the remote relationships? New practices in psychology emerge with the ICT usage, both in the fields of research and for therapeutic purposes. Some fields like medicine already use remote health platforms that have proven useful in certain situations. In the field of remote clinical psychology, different media are used that contribute to the framework definition of the remote clinical interview, where the concept of relation holds a central place. Videoconference enables the introduction of an important element from the point of view of sensoriality: the body image, which engages the subjects' interaction in a different way than in a written or verbal exchange. But is the use of videoconference sufficient to establish a clinical framework comparable to the traditional one? How can the computer-mediated relationship enable and establish a potential object relation, rather than a mirrored one? Thinking through an online adaptation of the clinical interview framework led to the elaboration of a specific tool dedicated to this purpose and to research into the access to intersubjectivity in clinical video interview. This study's encouraging results have fostered the pursuit of this experience in the form of a platform dedicated to the conduction of clinical interviews through

  1. Video Meteor Fluxes

    NASA Technical Reports Server (NTRS)

    Campbell-Brown, M. D.; Braid, D.

    2011-01-01

    estimate the flux (Love & Brownlee, 1993); here the physical area of the detector is well known, but the masses depend strongly on the unknown velocity distribution. In the same size range, Thomas & Netherway (1989) used the narrow-beam radar at Jindalee to calculate the flux of sporadics. In between these very large and very small sizes, a number of video and photographic observations were reduced by Ceplecha (2001). These fluxes were calculated (details are given in Ceplecha, 1988) taking the Halliday et al. (1984) MORP fireball fluxes, slightly corrected in mass, as a calibration, and adjusting the flux of small cameras to overlap with the number/mass relation from that work.

  2. Parachute Aerodynamics From Video Data

    NASA Technical Reports Server (NTRS)

    Schoenenberger, Mark; Queen, Eric M.; Cruz, Juan R.

    2005-01-01

    A new data analysis technique for the identification of static and dynamic aerodynamic stability coefficients from wind tunnel test video data is presented. This new technique was applied to video data obtained during a parachute wind tunnel test program conducted in support of the Mars Exploration Rover Mission. Total angle-of-attack data obtained from video images were used to determine the static pitching moment curve of the parachute. During the original wind tunnel test program the static pitching moment curve had been determined by forcing the parachute to a specific total angle-of -attack and measuring the forces generated. It is shown with the new technique that this parachute, when free to rotate, trims at an angle-of-attack two degrees lower than was measured during the forced-angle tests. An attempt was also made to extract pitch damping information from the video data. Results suggest that the parachute is dynamically unstable at the static trim point and tends to become dynamically stable away from the trim point. These trends are in agreement with limit-cycle-like behavior observed in the video. However, the chaotic motion of the parachute produced results with large uncertainty bands.

  3. Privacy-protecting video surveillance

    NASA Astrophysics Data System (ADS)

    Wickramasuriya, Jehan; Alhazzazi, Mohanned; Datt, Mahesh; Mehrotra, Sharad; Venkatasubramanian, Nalini

    2005-02-01

    Forms of surveillance are very quickly becoming an integral part of crime control policy, crisis management, social control theory and community consciousness. In turn, it has been used as a simple and effective solution to many of these problems. However, privacy-related concerns have been expressed over the development and deployment of this technology. Used properly, video cameras help expose wrongdoing but typically come at the cost of privacy to those not involved in any maleficent activity. This work describes the design and implementation of a real-time, privacy-protecting video surveillance infrastructure that fuses additional sensor information (e.g. Radio-frequency Identification) with video streams and an access control framework in order to make decisions about how and when to display the individuals under surveillance. This video surveillance system is a particular instance of a more general paradigm of privacy-protecting data collection. In this paper we describe in detail the video processing techniques used in order to achieve real-time tracking of users in pervasive spaces while utilizing the additional sensor data provided by various instrumented sensors. In particular, we discuss background modeling techniques, object tracking and implementation techniques that pertain to the overall development of this system.

  4. Perceptually-driven video coding with the Daala video codec

    NASA Astrophysics Data System (ADS)

    Cho, Yushin; Daede, Thomas J.; Egge, Nathan E.; Martres, Guillaume; Matthews, Tristan; Montgomery, Christopher; Terriberry, Timothy B.; Valin, Jean-Marc

    2016-09-01

    The Daala project is a royalty-free video codec that attempts to compete with the best patent-encumbered codecs. Part of our strategy is to replace core tools of traditional video codecs with alternative approaches, many of them designed to take perceptual aspects into account, rather than optimizing for simple metrics like PSNR. This paper documents some of our experiences with these tools, which ones worked and which did not. We evaluate which tools are easy to integrate into a more traditional codec design, and show results in the context of the codec being developed by the Alliance for Open Media.

  5. A Review of Drug Abuse and Alcohol Abuse Among Children and Youth. Treatment of Delinquency Series, Chapter 7.

    ERIC Educational Resources Information Center

    Lotsof, Antoinette B.

    The seventh part of a 10-part series, this report was compiled by the Educational Development Center at Wilkes College. The series deals with various aspects of the treatment of delinquents and is intended as a summary of research findings in each of the areas treated. Each report was prepared by a scholar-practitioner and is presented in a way…

  6. Color spaces in digital video

    SciTech Connect

    Gaunt, R.

    1997-05-01

    Whether it`s photography, computer graphics, publishing, or video; each medium has a defined color space, or gamut, which defines the extent that a given set of RGB colors can be mixed. When converting from one medium to another, an image must go through some form of conversion which maps colors into the destination color space. The conversion process isn`t always straight forward, easy, or reversible. In video, two common analog composite color spaces are Y`tjv (used in PAL) and Y`IQ (used in NTSC). These two color spaces have been around since the beginning of color television, and are primarily used in video transmission. Another analog scheme used in broadcast studios is Y`, R`-Y`, B`-Y` (used in Betacam and Mll) which is a component format. Y`, R`-Y`,B`-Y` maintains the color information of RGB but in less space. From this, the digital component video specification, ITU-Rec. 601-4 (formerly CCIR Rec. 601) was based. The color space for Rec. 601 is symbolized as Y`CbCr. Digital video formats such as DV, Dl, Digital-S, etc., use Rec. 601 to define their color gamut. Digital composite video (for D2 tape) is digitized analog Y`UV and is seeing decreased use. Because so much information is contained in video, segments of any significant length usually require some form of data compression. All of the above mentioned analog video formats are a means of reducing the bandwidth of RGB video. Video bulk storage devices, such as digital disk recorders, usually store frames in Y`CbCr format, even if no other compression method is used. Computer graphics and computer animations originate in RGB format because RGB must be used to calculate lighting and shadows. But storage of long animations in RGB format is usually cost prohibitive and a 30 frame-per-second data rate of uncompressed RGB is beyond most computers. By taking advantage of certain aspects of the human visual system, true color 24-bit RGB video images can be compressed with minimal loss of visual information

  7. Video game addiction: Impact on teenagers' lifestyle.

    PubMed

    Sharma, Manoj Kumar; Mahindru, Poornima

    2015-01-01

    Use of video games as a leisure-time activity has increased among teenagers. Excessive use of video games is associated with psychosocial dysfunctions in the user's life. Two teenagers came for consultation to our Service for Healthy Use of Technology (SHUT) clinic for management of addiction due to video games. They were assessed using a clinical interview as well as the General Health Questionnaire and Griffith criteria for video games. The cases emphasize the addictive potential of video games and their association with lifestyle changes. Addiction to video games has implications for screening and intervention among teenagers.

  8. Video streaming into the mainstream.

    PubMed

    Garrison, W

    2001-12-01

    Changes in Internet technology are making possible the delivery of a richer mixture of media through data streaming. High-quality, dynamic content, such as video and audio, can be incorporated into Websites simply, flexibly and interactively. Technologies such as G3 mobile communication, ADSL, cable and satellites enable new ways of delivering medical services, information and learning. Systems such as Quicktime, Windows Media and Real Video provide reliable data streams as video-on-demand and users can tailor the experience to their own interests. The Learning Development Centre at the University of Portsmouth have used streaming technologies together with e-learning tools such as dynamic HTML, Flash, 3D objects and online assessment successfully to deliver on-line course content in economics and earth science. The Lifesign project--to develop, catalogue and stream health sciences media for teaching--is described and future medical applications are discussed.

  9. NASA Video Catalog. Supplement 15

    NASA Technical Reports Server (NTRS)

    2005-01-01

    This issue of the NASA Video Catalog cites video productions listed in the NASA STI Database. The videos listed have been developed by the NASA centers, covering Shuttle mission press conferences; fly-bys of planets; aircraft design, testing and performance; environmental pollution; lunar and planetary exploration; and many other categories related to manned and unmanned space exploration. Each entry in the publication consists of a standard bibliographic citation accompanied by an abstract. The Table of Contents shows how the entries are arranged by divisions and categories according to the NASA Scope and Coverage Category Guide. For users with specific information, a Title Index is available. A Subject Term Index, based on the NASA Thesaurus, is also included. Guidelines for usage of NASA audio/visual material, ordering information, and order forms are also available.

  10. Can Direct Measurement Videos Inspire Lab-like Learning?

    NASA Astrophysics Data System (ADS)

    Vonk, M.; Bohacek, P. H.

    2014-12-01

    Hands-on labs can offer students a rare opportunity to confront the laws of physics first hand and to gain experience using science practices. As such, hands-on labs are an important learning tool which have played a foundational role in science education since the time of Galileo. But labs also have features that make them difficult to implement in practice. They are often time consuming for the instructor to plan and setup, time consuming for students to perform, expensive to implement, and fraught with potential missteps that can send confused students into a spiral of misunderstanding. Our Direct Measurement Video team is working to create several series' of videos with an interface that allows students to interact with them in a way that (we hope) will start to feel lab-like, but with fewer of the impediments that tend to undermine lab-learning in the real world. We hope that lab-like videos will soon provide a needed complement to traditional hands-on labs in science classrooms across the nation. In this talk, I will present our vision of the pedagogical possibilities of video and highlight our progress toward the goal. This work is supported by NSF TUES award #1245268

  11. Steganographic embedding of a secret message in a video flow

    NASA Astrophysics Data System (ADS)

    Datcu, Octaviana; Dobre, Robert A.; Stanciu, Mihai

    2016-12-01

    The paper presents a steganographic method which hides a secret message in a video flow. The secret message represents the result of a chaos-based encryption scheme. One of the flaws which make the algorithm unpractical for real-time applications is that, while the elements of the plain-message are represented using 8 bits (ASCII characters) the corresponding encrypted values need to be represented using 16 bits. Since the pixels of a typical image are represented using 24 bits (8 bits for each color component), each encrypted character fits in only one pixel. Moreover, since the resolution of today's video materials is very large, the pixel previously established to carry in its evolution the hidden content will not be obvious to unaware spectators, but only to the one which knows its coordinates. In addition to the steganographic procedure, the work presents preliminary results on the degree of pseudo-randomness of video flows. The study is based upon the idea behind Lyapunov exponents. The evolution of two pixels which initially differ only by the minimum possible value (the color representation's resolution) is followed for a large number of video frames. The distance between such points, for pseudo-random behavior, is known to evolve over time in a Gaussian manner. A Kolmogorov-Smirnov statistic is computed and illustrated in order to conclude over the provenience of the data series representing the evolution of the distance between the two initially neighboring pixels from a standard normal law.

  12. Modeling, clustering, and segmenting video with mixtures of dynamic textures.

    PubMed

    Chan, Antoni B; Vasconcelos, Nuno

    2008-05-01

    A dynamic texture is a spatio-temporal generative model for video, which represents video sequences as observations from a linear dynamical system. This work studies the mixture of dynamic textures, a statistical model for an ensemble of video sequences that is sampled from a finite collection of visual processes, each of which is a dynamic texture. An expectationmaximization (EM) algorithm is derived for learning the parameters of the model, and the model is related to previous works in linear systems, machine learning, time-series clustering, control theory, and computer vision. Through experimentation, it is shown that the mixture of dynamic textures is a suitable representation for both the appearance and dynamics of a variety of visual processes that have traditionally been challenging for computer vision (e.g. fire, steam, water, vehicle and pedestrian traffic, etc.). When compared with state-of-the-art methods in motion segmentation, including both temporal texture methods and traditional representations (e.g. optical flow or other localized motion representations), the mixture of dynamic textures achieves superior performance in the problems of clustering and segmenting video of such processes.

  13. Video Browsing on Handheld Devices

    NASA Astrophysics Data System (ADS)

    Hürst, Wolfgang

    Recent improvements in processing power, storage space, and video codec development enable users now to playback video on their handheld devices in a reasonable quality. However, given the form factor restrictions of such a mobile device, screen size still remains a natural limit and - as the term "handheld" implies - always will be a critical resource. This is not only true for video but any data that is processed on such devices. For this reason, developers have come up with new and innovative ways to deal with large documents in such limited scenarios. For example, if you look at the iPhone, innovative techniques such as flicking have been introduced to skim large lists of text (e.g. hundreds of entries in your music collection). Automatically adapting the zoom level to, for example, the width of table cells when double tapping on the screen enables reasonable browsing of web pages that have originally been designed for large, desktop PC sized screens. A multi touch interface allows you to easily zoom in and out of large text documents and images using two fingers. In the next section, we will illustrate that advanced techniques to browse large video files have been developed in the past years, as well. However, if you look at state-of-the-art video players on mobile devices, normally just simple, VCR like controls are supported (at least at the time of this writing) that only allow users to just start, stop, and pause video playback. If supported at all, browsing and navigation functionality is often restricted to simple skipping of chapters via two single buttons for backward and forward navigation and a small and thus not very sensitive timeline slider.

  14. Video System Highlights Hydrogen Fires

    NASA Technical Reports Server (NTRS)

    Youngquist, Robert C.; Gleman, Stuart M.; Moerk, John S.

    1992-01-01

    Video system combines images from visible spectrum and from three bands in infrared spectrum to produce color-coded display in which hydrogen fires distinguished from other sources of heat. Includes linear array of 64 discrete lead selenide mid-infrared detectors operating at room temperature. Images overlaid on black and white image of same scene from standard commercial video camera. In final image, hydrogen fires appear red; carbon-based fires, blue; and other hot objects, mainly green and combinations of green and red. Where no thermal source present, image remains in black and white. System enables high degree of discrimination between hydrogen flames and other thermal emitters.

  15. Optical stereo video signal processor

    NASA Technical Reports Server (NTRS)

    Craig, G. D. (Inventor)

    1985-01-01

    An otpical video signal processor is described which produces a two-dimensional cross-correlation in real time of images received by a stereo camera system. The optical image of each camera is projected on respective liquid crystal light valves. The images on the liquid crystal valves modulate light produced by an extended light source. This modulated light output becomes the two-dimensional cross-correlation when focused onto a video detector and is a function of the range of a target with respect to the stereo camera. Alternate embodiments utilize the two-dimensional cross-correlation to determine target movement and target identification.

  16. Economical Video Monitoring of Traffic

    NASA Technical Reports Server (NTRS)

    Houser, B. C.; Paine, G.; Rubenstein, L. D.; Parham, O. Bruce, Jr.; Graves, W.; Bradley, C.

    1986-01-01

    Data compression allows video signals to be transmitted economically on telephone circuits. Telephone lines transmit television signals to remote traffic-control center. Lines also carry command signals from center to TV camera and compressor at highway site. Video system with television cameras positioned at critical points on highways allows traffic controllers to determine visually, almost immediately, exact cause of traffic-flow disruption; e.g., accidents, breakdowns, or spills, almost immediately. Controllers can then dispatch appropriate emergency services and alert motorists to minimize traffic backups.

  17. 47 CFR 79.3 - Video description of video programming.

    Code of Federal Regulations, 2012 CFR

    2012-10-01

    ...) Designated Market Areas (DMAs). Unique, county-based geographic areas designated by The Nielsen Company, a... to, broadcast or nonbroadcast television networks and the owners of such programming. (3) Video... 8 to 11 p.m. Monday through Saturday, and 7 to 11 p.m. on Sunday local time, except that in...

  18. CLEAR Instructional Reports Series, Numbers 1-7.

    ERIC Educational Resources Information Center

    Center for Applied Linguistics, Washington, DC. Center for Language Education and Research.

    The complete Instructional Reports Series of the Center for Language Education and Research (CLEAR) is presented. Included are (1) "Using Video in the Foreign Language Classroom" (Ingrid Berdahl); (2) "Strategies for Integrating Language and Content Instruction: Art, Music, and Physical Education" (Carolyn Andrade, Carol Ann…

  19. 2010 NASA Dryden Flight Projects Video

    NASA Video Gallery

    NASA's Dryden Flight Research Center flew a wide variety of research, developmental and environmental science missions during 2010. This video montage produced by the NASA Dryden video team depicts...

  20. Video Player Keyboard Shortcuts: MedlinePlus

    MedlinePlus

    ... of this page: https://medlineplus.gov/hotkeys.html Video Player Keyboard Shortcuts To use the sharing features ... of accessible keyboard shortcuts for our latest Health videos on the MedlinePlus site. These shortcuts allow you ...

  1. Hypervelocity High Speed Projectile Imagery and Video

    NASA Technical Reports Server (NTRS)

    Henderson, Donald J.

    2009-01-01

    This DVD contains video showing the results of hypervelocity impact. One is showing a projectile impact on a Kevlar wrapped Aluminum bottle containing 3000 psi gaseous oxygen. One video show animations of a two stage light gas gun.

  2. Region-based fractal video coding

    NASA Astrophysics Data System (ADS)

    Zhu, Shiping; Belloulata, Kamel

    2008-10-01

    A novel video sequence compression scheme is proposed in order to realize the efficient and economical transmission of video sequence, and also the region-based functionality of MPEG-4. The CPM and NCIM fractal coding scheme is applied on each region independently by a prior image segmentation map (alpha plane) which is exactly the same as defined in MPEG-4. The first n frames of video sequence are encoded as a "set" using the Circular Prediction Mapping (CPM) and encode the remaining frames using the Non Contractive Interframe Mapping (NCIM). The CPM and NCIM accomplish the motion estimation and compensation, which can exploit the high temporal correlations between the adjacent frames of video sequence. The experimental results with the monocular video sequences provide promising performances at low bit rate coding, such as the application in video conference. We believe the proposed fractal video codec will be a powerful and efficient technique for the region-based video sequence coding.

  3. Blue Ribbon Panel 2016 Video Playlist

    Cancer.gov

    Blue Ribbon Panel members discuss recommendations from the panel report that was presented to the National Cancer Advisory Board. The playlist includes an overview video and 10 videos on the specific recommendations.

  4. Electronic Eye: Streaming Video On-Demand.

    ERIC Educational Resources Information Center

    Meulen, Kathleen

    2002-01-01

    Discusses the use of on-demand streaming video in school libraries. Explains how streaming works, considers advantages and technical issues, and describes products from three companies that are pioneering streaming in the educational video market. (LRW)

  5. Innovative Video Diagnostic Equipment for Material Science

    NASA Technical Reports Server (NTRS)

    Capuano, G.; Titomanlio, D.; Soellner, W.; Seidel, A.

    2012-01-01

    Materials science experiments under microgravity increasingly rely on advanced optical systems to determine the physical properties of the samples under investigation. This includes video systems with high spatial and temporal resolution. The acquisition, handling, storage and transmission to ground of the resulting video data are very challenging. Since the available downlink data rate is limited, the capability to compress the video data significantly without compromising the data quality is essential. We report on the development of a Digital Video System (DVS) for EML (Electro Magnetic Levitator) which provides real-time video acquisition, high compression using advanced Wavelet algorithms, storage and transmission of a continuous flow of video with different characteristics in terms of image dimensions and frame rates. The DVS is able to operate with the latest generation of high-performance cameras acquiring high resolution video images up to 4Mpixels@60 fps or high frame rate video images up to about 1000 fps@512x512pixels.

  6. Computerized tomography using video recorded fluoroscopic images

    NASA Technical Reports Server (NTRS)

    Kak, A. C.; Jakowatz, C. V., Jr.; Baily, N. A.; Keller, R. A.

    1975-01-01

    A computerized tomographic imaging system is examined which employs video-recorded fluoroscopic images as input data. By hooking the video recorder to a digital computer through a suitable interface, such a system permits very rapid construction of tomograms.

  7. Music Videos: The Look of the Sound

    ERIC Educational Resources Information Center

    Aufderheide, Pat

    1986-01-01

    Asserts that music videos, rooted in mass marketing culture, are reshaping the language of advertising, affecting the flow of information. Raises question about the society that creates and receives music videos. (MS)

  8. Content-based analysis of news video

    NASA Astrophysics Data System (ADS)

    Yu, Junqing; Zhou, Dongru; Liu, Huayong; Cai, Bo

    2001-09-01

    In this paper, we present a schema for content-based analysis of broadcast news video. First, we separate commercials from news using audiovisual features. Then, we automatically organize news programs into a content hierarchy at various levels of abstraction via effective integration of video, audio, and text data available from the news programs. Based on these news video structure and content analysis technologies, a TV news video Library is generated, from which users can retrieve definite news story according to their demands.

  9. Robust video hashing via multilinear subspace projections.

    PubMed

    Li, Mu; Monga, Vishal

    2012-10-01

    The goal of video hashing is to design hash functions that summarize videos by short fingerprints or hashes. While traditional applications of video hashing lie in database searches and content authentication, the emergence of websites such as YouTube and DailyMotion poses a challenging problem of anti-piracy video search. That is, hashes or fingerprints of an original video (provided to YouTube by the content owner) must be matched against those uploaded to YouTube by users to identify instances of "illegal" or undesirable uploads. Because the uploaded videos invariably differ from the original in their digital representation (owing to incidental or malicious distortions), robust video hashes are desired. We model videos as order-3 tensors and use multilinear subspace projections, such as a reduced rank parallel factor analysis (PARAFAC) to construct video hashes. We observe that, unlike most standard descriptors of video content, tensor-based subspace projections can offer excellent robustness while effectively capturing the spatio-temporal essence of the video for discriminability. We introduce randomization in the hash function by dividing the video into (secret key based) pseudo-randomly selected overlapping sub-cubes to prevent against intentional guessing and forgery. Detection theoretic analysis of the proposed hash-based video identification is presented, where we derive analytical approximations for error probabilities. Remarkably, these theoretic error estimates closely mimic empirically observed error probability for our hash algorithm. Furthermore, experimental receiver operating characteristic (ROC) curves reveal that the proposed tensor-based video hash exhibits enhanced robustness against both spatial and temporal video distortions over state-of-the-art video hashing techniques.

  10. Video Games and Children. ERIC Digest.

    ERIC Educational Resources Information Center

    Cesarone, Bernard

    This digest examines data on video game use by children, explains ratings of video game violence, and reviews research on the effects of video games on children and adolescents. A recent study of seventh and eighth graders found that 65% of males and 57% of females played 1 to 6 hours of video games at home per week, and 38% of males and 16% of…

  11. Swift M31 Video Tour

    NASA Video Gallery

    Between May 25 and July 26, 2008, Swift's Ultraviolet/Optical Telescope (UVOT) acquired 330 images of M31 at wavelengths of 192.8, 224.6, and 260 nanometers. This video will take you on a tour of s...

  12. Video surveillance using JPEG 2000

    NASA Astrophysics Data System (ADS)

    Dufaux, Frederic; Ebrahimi, Touradj

    2004-11-01

    This paper describes a video surveillance system which is composed of three key components, smart cameras, a server, and clients, connected through IP-networks in wired or wireless configurations. The system has been designed so as to protect the privacy of people under surveillance. Smart cameras are based on JPEG 2000 compression where an analysis module allows for events detection and regions of interest identification. The resulting regions of interest can then be encoded with better quality and scrambled. Compressed video streams are scrambled and signed for the purpose of privacy and data integrity verification using JPSEC compliant methods. The same bitstream may also be protected for robustness to transmission errors based on JPWL compliant methods. The server receives, stores, manages and transmits the video sequences on wired and wireless channels to a variety of clients and users with different device capabilities, channel characteristics and preferences. Use of seamless scalable coding of video sequences prevents any need for transcoding operations at any point in the system.

  13. Video Job Shadows. Project SEED.

    ERIC Educational Resources Information Center

    Kucinkas, Gene; Noyce, Gary

    Video Job Shadows encourages students to develop questions about a job and offers them the chance to videotape a business person answering those questions about his or her job. The program can be an effective method of teaching high school students about the world of work and the specific requirements and responsibilities of some jobs in their…

  14. ENERGY STAR Certified Audio Video

    EPA Pesticide Factsheets

    Certified models meet all ENERGY STAR requirements as listed in the Version 3.0 ENERGY STAR Program Requirements for Audio Video Equipment that are effective as of May 1, 2013. A detailed listing of key efficiency criteria are available at http://www.energystar.gov/index.cfm?c=audio_dvd.pr_crit_audio_dvd

  15. Seven Statements on Interactive Video.

    ERIC Educational Resources Information Center

    Gastkemper, F.

    This paper is concerned with the educational significance of interactive video. To clarify this, seven basic educational concepts are reviewed: (1) education and training are organized forms of learning; (2) goals and objectives can be grouped into the cognitive, affective, and psychomotor domains of learning; (3) education refers to learning…

  16. Teaching science through video games

    NASA Astrophysics Data System (ADS)

    Smaldone, Ronald A.; Thompson, Christina M.; Evans, Monica; Voit, Walter

    2016-12-01

    Imagine a class without lessons, tests and homework, but with missions, quests and teamwork. Video games offer an attractive educational platform because they are designed to be fun and engaging, as opposed to traditional approaches to teaching through lectures and assignments.

  17. Color-Video Thermal Maps

    NASA Technical Reports Server (NTRS)

    Wagner, W. R.; Laren, C. A.; Tonis, W. T.

    1987-01-01

    Computer-simulation method produces color-video representation of temperatures in combustion-chamber wall. New method displays two-dimensional or three-dimensional temperature variation. Colors in display represent specific temperature ranges. Colors change to show changes in temperature with flow, pressure, heat flux, and other factors during startup, steady-state operation, and shutdown.

  18. 'How To' Clean Room Video

    NASA Technical Reports Server (NTRS)

    McCarty, Kaley Corinne

    2013-01-01

    One of the projects that I am completing this summer is a Launch Services Program intern 'How to' set up a clean room informational video. The purpose of this video is to go along with a clean room kit that can be checked out by employees at the Kennedy Space Center and to be taken to classrooms to help educate students and intrigue them about NASA. The video will include 'how to' set up and operate a clean room at NASA. This is a group project so we will be acting as a team and contributing our own input and ideas. We will include various activities for children in classrooms to complete, while learning and having fun. Activities that we will explain and film include: helping children understand the proper way to wear a bunny suit, a brief background on cleanrooms, and the importance of maintaining the cleanliness of a space craft. This project will be shown to LSP management and co-workers; we will be presenting the video once it is completed.

  19. Video Games and Civic Engagement

    ERIC Educational Resources Information Center

    Perkins-Gough, Deborah

    2009-01-01

    According to a national telephone survey by the Pew Internet Project, 99 percent of boys and 94 percent of girls ages 12-17 play computer, Web, portable, or console games; and 50 percent play such games daily. The survey report, Teens, Video Games, and Civics, examines the extent and nature of teens' game playing and sheds some light on the…

  20. Video Display Terminals: Radiation Issues.

    ERIC Educational Resources Information Center

    Murray, William E.

    1985-01-01

    Discusses information gathered in past few years related to health effects of video display terminals (VDTs) with particular emphasis given to issues raised by VDT users. Topics covered include radiation emissions, health concerns, radiation surveys, occupational radiation exposure standards, and long-term risks. (17 references) (EJS)

  1. Creating Video Clips for Instruction.

    ERIC Educational Resources Information Center

    Molnar, Michael R.

    1995-01-01

    Describes the use of multimedia applications using Apple's QuickTime(TM) protocol to easily generate video clips or segments with sound and color and incorporate these into a computer-based document that can be used as lecture materials, a course textbook, or a lab manual. (LZ)

  2. Can Video Games Be Educational?

    ERIC Educational Resources Information Center

    Criswell, Chad

    2009-01-01

    One of the biggest debates among music educators today is about whether or not video games are a valid educational tool. As far back as the early 1990s, teachers were using games such as Sid Meier's Civilization to reinforce history and social studies concepts, but until recently games that dealt with areas of music education have been few and far…

  3. Digital Video: Get with It!

    ERIC Educational Resources Information Center

    Van Horn, Royal

    2001-01-01

    Several years after the first audiovisual Macintosh computer appeared, most educators are still oblivious of this technology. Almost every other economic sector (including the porn industry) makes abundant use of digital and streaming video. Desktop movie production is so easy that primary grade students can do it. Tips are provided. (MLH)

  4. Radiation effects on video imagers

    NASA Astrophysics Data System (ADS)

    Yates, G. J.; Bujnosek, J. J.; Jaramillo, S. A.; Walton, R. B.; Martinez, T. M.; Black, J. P.

    Radiation sensitivity of several photoconductive, photoemissive, and solid state silicon-based video imagers was measured by analyzing stored photocharge induced by irradiation with continuous and pulsed sources of high energy photons and neutrons. Transient effects as functions of absorbed dose, dose rate, fluences, and ionizing particle energy are presented.

  5. Radiation effects on video imagers

    NASA Astrophysics Data System (ADS)

    Yates, G. J.; Bujnosek, J. J.; Jaramillo, S. A.; Walton, R. B.; Martinez, T. M.

    1986-02-01

    Radiation senstivity of several photoconductive, photoemissive, and solid state silicon-based video imagers was measured by analysing stored photo-charge induced by irradiation with continuous and pulsed sources of high energy photons and neutrons. Transient effects as functions of absorbed dose, dose rate, fluences, and ionizing particle energy are presented.

  6. Sex, Lies and Video Games

    ERIC Educational Resources Information Center

    Kearney, Paul; Pivec, Maja

    2007-01-01

    Sex and violence in video games is a social issue that confronts us all, especially as many commercial games are now being introduced for game-based learning in schools, and as such this paper polls teenage players about the rules their parents and teachers may or may not have, and surveys the gaming community, ie, game developers to parents, to…

  7. Video coding with dynamic background

    NASA Astrophysics Data System (ADS)

    Paul, Manoranjan; Lin, Weisi; Lau, Chiew Tong; Lee, Bu-Sung

    2013-12-01

    Motion estimation (ME) and motion compensation (MC) using variable block size, sub-pixel search, and multiple reference frames (MRFs) are the major reasons for improved coding performance of the H.264 video coding standard over other contemporary coding standards. The concept of MRFs is suitable for repetitive motion, uncovered background, non-integer pixel displacement, lighting change, etc. The requirement of index codes of the reference frames, computational time in ME & MC, and memory buffer for coded frames limits the number of reference frames used in practical applications. In typical video sequences, the previous frame is used as a reference frame with 68-92% of cases. In this article, we propose a new video coding method using a reference frame [i.e., the most common frame in scene (McFIS)] generated by dynamic background modeling. McFIS is more effective in terms of rate-distortion and computational time performance compared to the MRFs techniques. It has also inherent capability of scene change detection (SCD) for adaptive group of picture (GOP) size determination. As a result, we integrate SCD (for GOP determination) with reference frame generation. The experimental results show that the proposed coding scheme outperforms the H.264 video coding with five reference frames and the two relevant state-of-the-art algorithms by 0.5-2.0 dB with less computational time.

  8. Isothermal Dendritic Growth Experiment Video

    NASA Technical Reports Server (NTRS)

    1997-01-01

    This video, captured during the Isothermal Dendritic Growth Experiment (IDGE) flown on STS-87 as a part of the fourth United States Microgravity payload, shows the growth of a dendrite, and the surface solidification that occurred on the front and back windows of the growth chamber. Dendrites are tiny, tree like structures that form as metals solidify.

  9. No Reference Video-Quality-Assessment Model for Monitoring Video Quality of IPTV Services

    NASA Astrophysics Data System (ADS)

    Yamagishi, Kazuhisa; Okamoto, Jun; Hayashi, Takanori; Takahashi, Akira

    Service providers should monitor the quality of experience of a communication service in real time to confirm its status. To do this, we previously proposed a packet-layer model that can be used for monitoring the average video quality of typical Internet protocol television content using parameters derived from transmitted packet headers. However, it is difficult to monitor the video quality per user using the average video quality because video quality depends on the video content. To accurately monitor the video quality per user, a model that can be used for estimating the video quality per video content rather than the average video quality should be developed. Therefore, to take into account the impact of video content on video quality, we propose a model that calculates the difference in video quality between the video quality of the estimation-target video and the average video quality estimated using a packet-layer model. We first conducted extensive subjective quality assessments for different codecs and video sequences. We then model their characteristics based on parameters related to compression and packet loss. Finally, we verify the performance of the proposed model by applying it to unknown data sets different from the training data sets used for developing the model.

  10. Video Orbits of the Geminids

    NASA Astrophysics Data System (ADS)

    Hajdukova, M.

    2014-07-01

    Geminid meteoroids, observed by the video technique, were analysed with the aim of determining the actual dispersion of their reciprocal semimajor axes 1/a within the stream. Orbits were selected from the European Video Meteor Network Database, EDMOND, (Kornos et al., 2013), from the SonotaCo Shower Catalogue (SonotaCo, 2009), and from the Czech Catalogue of Video Meteor Orbits (Koten et al., 2003). The observed orbital dispersion, including the measurement errors, was compared with that obtained from the precisely-reduced photographic orbits of Geminids from the IAU Meteor Data Center (Lindblad et al., 2003). In this paper, we concentrate on the influence of errors on the orbital dispersion. The size and distribution of observational errors determined from the long-period meteoroid streams (Hajdukova 2013), were applied to determine the real dispersion within this short-period meteoroid stream. The observed dispersions, described by the median absolute deviation in terms of 1/a, range from 0.041 to 0.050 1/au. The deviation of the median reciprocal semimajor axis from the parent (3200) Phaethon, obtained from Japanese video orbits, is 0.009 1/au, and that from the EDMOND data 0.01 1/au. This deviation obtained from the photographic orbits of the IAU Meteor Data Center was significantly greater (Hajdukova 2009). Similar results were obtained from the Czech Video Orbits Catalogue, where the value is 0.05 1/au. The investigation showed that semimajor axes of meteor orbits in both the SonotaCo and EDMOND datasets are systematically biased as a consequence of the method used for the video orbit determination, probably because corrections for atmospheric deceleration were either incorrectly made or were not done at all. Thus, the determined heliocentric velocities are underestimated, and the semimajor axes medians shifted towards smaller values. The observed distributions in 1/a from these video data become biased towards higher values of 1/a. The orbits of the Geminid

  11. Films/Videos for Children.

    ERIC Educational Resources Information Center

    Burger, Mary Louise

    1994-01-01

    Reviews: (1) "If You Change Your Mind"; (2) "Swinging Safari: Really Wild Animals Series"; (3) "Wonders Down Under: Really Wild Animals Series"; (4) "Deep Sea Dive: Really Wild Animals Series"; (5) "Flags of the Nations"; (6) "A New Baby in My House"; (7) "I Dig Fossils"; and…

  12. Earthquake detection by new motion estimation algorithm in video processing

    NASA Astrophysics Data System (ADS)

    Hong, Chien-Shiang; Wang, Chuen-Ching; Tai, Shen-Chuan; Chen, Ji-Feng; Wang, Chung-Yao

    2011-01-01

    As increasing urbanization is taking place worldwide, earthquake hazards pose serious threats to lives and properties for urban areas. A practical earthquake prediction method appears to be far from realization. Generally, the traditional instruments for earthquake detection have the disadvantages of high cost and size. To solve these problems, this paper presents a new method which can detect earthquake intensity using video capture device. The main method is based on a new proposed motion vector algorithm with simple but effective methods to immediately calculate acceleration of a predefined target object. By estimating the motion vector variation, the movement distance of predefined target object can be computed, and therefore the earthquake amplitude can be defined. The effectiveness of the proposed scheme is demonstrated in a series of experimental simulations. It is shown that the scheme successfully detects the earthquake occurrence and identifies the earthquake amplitude from video streams.

  13. Mobile Panoramic Video Applications for Learning

    ERIC Educational Resources Information Center

    Multisilta, Jari

    2014-01-01

    The use of videos on the internet has grown significantly in the last few years. For example, Khan Academy has a large collection of educational videos, especially on STEM subjects, available for free on the internet. Professional panoramic video cameras are expensive and usually not easy to carry because of the large size of the equipment.…

  14. Incorporating Video Games into Physical Education

    ERIC Educational Resources Information Center

    Hayes, Elizabeth; Silberman, Lauren

    2007-01-01

    Contrary to common belief, several studies have found no relationship between video gaming and obesity or physical inactivity. In fact, video gaming is an untapped resource for enhancing young people's motivation and ability to participate in sports and other movement-based activities. Many popular video games offer sophisticated and engaging…

  15. Visual Environments: Simple Video Production Techniques.

    ERIC Educational Resources Information Center

    Adams, Dennis

    1989-01-01

    Suggests that teaching students the processes of video programing helps them become more intelligent video consumers and allows them to use the technology as an extension of themselves by creating art through video. Discusses the use of lighting, sound, and editing in the creative process. (KO)

  16. Video Gameplay, Personality and Academic Performance

    ERIC Educational Resources Information Center

    Ventura, Matthew; Shute, Valerie; Kim, Yoon Jeon

    2012-01-01

    The relationship between video gameplay, video game genre preference, personality, and GPA was investigated in an online correlational study with university students. In addition to administering self-report measures of GPA and personality, we asked three different questions regarding styles of video gameplay. The first asked the average time…

  17. College Student Video Gaming and Parental Influence

    ERIC Educational Resources Information Center

    Chue, Maechi

    2011-01-01

    Video gaming is prevalent among college students, and researchers have documented negative consequences from some students' excessive video gaming, but the study of past and current parental influence on college student video gaming is limited. This study collected data from college students from several Midwestern U.S. universities using an…

  18. Digital Video Revisited: Storytelling, Conferencing, Remixing

    ERIC Educational Resources Information Center

    Godwin-Jones, Robert

    2012-01-01

    Five years ago in the February, 2007, issue of LLT, I wrote about developments in digital video of potential interest to language teachers. Since then, there have been major changes in options for video capture, editing, and delivery. One of the most significant has been the rise in popularity of video-based storytelling, enabled largely by…

  19. Using Videos to Spark Art Learning

    ERIC Educational Resources Information Center

    Stephens, Pam

    2006-01-01

    When appropriately used in the art classroom, videos play an important and vital role in instruction. From addressing diverse learning styles to meeting state standards, videos have the potential to be a significant teaching tool. Knowing when and how to use videos, however, is key to successful implementation. This article examines a few…

  20. Video Game Based Learning in English Grammar

    ERIC Educational Resources Information Center

    Singaravelu, G.

    2008-01-01

    The study enlightens the effectiveness of Video Game Based Learning in English Grammar at standard VI. A Video Game package was prepared and it consisted of self-learning activities in play way manner which attracted the minds of the young learners. Chief objective: Find out the effectiveness of Video-Game based learning in English grammar.…

  1. Tracking Vehicles in traffic Surveillance Video

    SciTech Connect

    Maire, M; Kamath, C

    2005-08-12

    We present a system for detecting and tracking vehicles in surveillance video. Our algorithm uses a simple motion model to determine salient regions in a sequence of video frames. Similar regions are associated between frames and clustered to yield coherent final tracks. The entire process is automatic and uses computation time that scales according to the size of the input video sequence.

  2. Experiences in Personal Lecture Video Capture

    ERIC Educational Resources Information Center

    Chandra, Surendar

    2011-01-01

    The ability of lecture videos to capture the different modalities of a class interaction make them a good review tool. Multimedia capable devices are ubiquitous among contemporary students. Many lecturers are leveraging this popularity by distributing videos of lectures. They depend on the university to provide the video capture infrastructure.…

  3. Cockpit Video: A Low Cost BDA Source

    DTIC Science & Technology

    1993-12-01

    Poor Secondary Imagery Dissemination ................. 11 MISREP Taadequacies ...................... 11 ATO Omissions ... ....................... 12 ...Intel’s Reluctance to Use Onboard Video ............ 12 BDA Work-arounds ........................ .......... 13 Video in the BDA Process...47 Video Joint Munitions Effectiveness Manual Weighting . . . . 49 Enhanee. 5l-,erie. Training .. 50 Revise MISREP Procedures

  4. Technologies and Techniques for Supporting Facilitated Video

    ERIC Educational Resources Information Center

    Linnell, Natalie

    2011-01-01

    Worldwide, demand for education of all kinds is increasing beyond the capacity to provide it. One approach that shows potential for addressing this demand is facilitated video. In facilitated video, an educator is recorded teaching, and that video is sent to a remote site where it is shown to students by a facilitator who creates interaction…

  5. Getting Started in Video Production for Instruction.

    ERIC Educational Resources Information Center

    Lipofsky, B. J.

    Arguing that the use of video in science instruction is an effective way to infuse both action and emotion into the educational setting, this paper chronicles faculty efforts at Brevard Community College (BCC), in Cocoa, Florida, to develop videos for science instruction and provides recommendations for producing similar videos. Following a…

  6. Maximizing Resource Utilization in Video Streaming Systems

    ERIC Educational Resources Information Center

    Alsmirat, Mohammad Abdullah

    2013-01-01

    Video streaming has recently grown dramatically in popularity over the Internet, Cable TV, and wire-less networks. Because of the resource demanding nature of video streaming applications, maximizing resource utilization in any video streaming system is a key factor to increase the scalability and decrease the cost of the system. Resources to…

  7. Enabling a Comprehensive Teaching Strategy: Video Lectures

    ERIC Educational Resources Information Center

    Brecht, H. David; Ogilby, Suzanne M.

    2008-01-01

    This study empirically tests the feasibility and effectiveness of video lectures as a form of video instruction that enables a comprehensive teaching strategy used throughout a traditional classroom course. It examines student use patterns and the videos' effects on student learning, using qualitative and nonparametric statistical analyses of…

  8. Using Informal Education through Music Video Creation

    ERIC Educational Resources Information Center

    Cayari, Christopher

    2014-01-01

    Music video creation provides students a new way to express themselves and become better performers and consumers of media. This article provides a new perspective on Lucy Green's informal music pedagogy by enabling students to create music videos in music classrooms; thus, students are able to create music videos that informally develop…

  9. Real Time Video Scene Detection and Classification.

    ERIC Educational Resources Information Center

    Gauch, John M.; Gauch, Susan; Bouix, Sylvain; Zhu, Xiaolan

    1999-01-01

    Describes the VISION (video indexing for searching over networks) digital video library system which was developed at the University of Kansas as a testbed for evaluating automatic and comprehensive mechanisms for library creation and content-based search and retrieval of video over local and wide area networks. Discusses experimental results.…

  10. Serious Games: Video Games for Good?

    ERIC Educational Resources Information Center

    Sanford, Kathy; Starr, Lisa J.; Merkel, Liz; Bonsor Kurki, Sarah

    2015-01-01

    As video games become a ubiquitous part of today's culture internationally, as educators and parents we need to turn our attention to how video games are being understood and used in informal and formal settings. Serious games have developed as a genre of video games marketed for educating youth about a range of world issues. At face value this…

  11. Computational Thinking in Constructionist Video Games

    ERIC Educational Resources Information Center

    Weintrop, David; Holbert, Nathan; Horn, Michael S.; Wilensky, Uri

    2016-01-01

    Video games offer an exciting opportunity for learners to engage in computational thinking in informal contexts. This paper describes a genre of learning environments called constructionist video games that are especially well suited for developing learners' computational thinking skills. These games blend features of conventional video games with…

  12. Video monitoring system for car seat

    NASA Technical Reports Server (NTRS)

    Elrod, Susan Vinz (Inventor); Dabney, Richard W. (Inventor)

    2004-01-01

    A video monitoring system for use with a child car seat has video camera(s) mounted in the car seat. The video images are wirelessly transmitted to a remote receiver/display encased in a portable housing that can be removably mounted in the vehicle in which the car seat is installed.

  13. Semantic Shot Classification in Sports Video

    NASA Astrophysics Data System (ADS)

    Duan, Ling-Yu; Xu, Min; Tian, Qi

    2003-01-01

    In this paper, we present a unified framework for semantic shot classification in sports videos. Unlike previous approaches, which focus on clustering by aggregating shots with similar low-level features, the proposed scheme makes use of domain knowledge of a specific sport to perform a top-down video shot classification, including identification of video shot classes for each sport, and supervised learning and classification of the given sports video with low-level and middle-level features extracted from the sports video. It is observed that for each sport we can predefine a small number of semantic shot classes, about 5~10, which covers 90~95% of sports broadcasting video. With the supervised learning method, we can map the low-level features to middle-level semantic video shot attributes such as dominant object motion (a player), camera motion patterns, and court shape, etc. On the basis of the appropriate fusion of those middle-level shot classes, we classify video shots into the predefined video shot classes, each of which has a clear semantic meaning. The proposed method has been tested over 4 types of sports videos: tennis, basketball, volleyball and soccer. Good classification accuracy of 85~95% has been achieved. With correctly classified sports video shots, further structural and temporal analysis, such as event detection, video skimming, table of content, etc, will be greatly facilitated.

  14. Reevaluating the Impact of Video Games.

    ERIC Educational Resources Information Center

    Funk, Jeanne B.

    1993-01-01

    Surveyed 357 seventh and eighth graders about video game play and preference. Found that approximately 64% of boys and 56% of girls played one to two hours of video games per week at home; and that, among five categories of video games, those most preferred by the students were games that involved fantasy violence and sports games. (BC)

  15. Do Video Games Promote Positive Youth Development?

    ERIC Educational Resources Information Center

    Adachi, Paul J. C.; Willoughby, Teena

    2013-01-01

    We argue that video game play may meet Larson's (2000) criteria for fostering initiative in youth, and thus, may be related to positive outcomes such as flow, cooperation, problem solving, and reduced in-group bias. However, developmental and social psychologists examining adolescent video game use have focused heavily on how video games are…

  16. Home-video content analysis for MTV-style video generation

    NASA Astrophysics Data System (ADS)

    Lee, Shih-Hung; Yeh, Chia-Hung; Kuo, C. C. J.

    2004-12-01

    Intelligent video pre-processing and authoring techniques that facilitate people to create MTV-style music video clips are investigated in this research. First, we present an automatic approach to detect and remove bad shots often occurring in home video, such as video with poor lighting or motion blur. Then, we consider the generation of MTV-style video clips by performing video and music tempo analysis and seeking an effective way in matching these two tempos. Experiment results are given to demonstrate the feasibility and efficiency of the proposed techniques for home video editing.

  17. Home-video content analysis for MTV-style video generation

    NASA Astrophysics Data System (ADS)

    Lee, Shih-Hung; Yeh, Chia-Hung; Kuo, C. C. J.

    2005-01-01

    Intelligent video pre-processing and authoring techniques that facilitate people to create MTV-style music video clips are investigated in this research. First, we present an automatic approach to detect and remove bad shots often occurring in home video, such as video with poor lighting or motion blur. Then, we consider the generation of MTV-style video clips by performing video and music tempo analysis and seeking an effective way in matching these two tempos. Experiment results are given to demonstrate the feasibility and efficiency of the proposed techniques for home video editing.

  18. Image-guided transorbital procedures with endoscopic video augmentation

    PubMed Central

    DeLisi, Michael P.; Mawn, Louise A.; Galloway, Robert L.

    2014-01-01

    Purpose: Surgical interventions to the orbital space behind the eyeball are limited to highly invasive procedures due to the confined nature of the region along with the presence of several intricate soft tissue structures. A minimally invasive approach to orbital surgery would enable several therapeutic options, particularly new treatment protocols for optic neuropathies such as glaucoma. The authors have developed an image-guided system for the purpose of navigating a thin flexible endoscope to a specified target region behind the eyeball. Navigation within the orbit is particularly challenging despite its small volume, as the presence of fat tissue occludes the endoscopic visual field while the surgeon must constantly be aware of optic nerve position. This research investigates the impact of endoscopic video augmentation to targeted image-guided navigation in a series of anthropomorphic phantom experiments. Methods: A group of 16 surgeons performed a target identification task within the orbits of four skull phantoms. The task consisted of identifying the correct target, indicated by the augmented video and the preoperative imaging frames, out of four possibilities. For each skull, one orbital intervention was performed with video augmentation, while the other was done with the standard image guidance technique, in random order. Results: The authors measured a target identification accuracy of 95.3% and 85.9% for the augmented and standard cases, respectively, with statistically significant improvement in procedure time (Z = −2.044, p = 0.041) and intraoperator mean procedure time (Z = 2.456, p = 0.014) when augmentation was used. Conclusions: Improvements in both target identification accuracy and interventional procedure time suggest that endoscopic video augmentation provides valuable additional orientation and trajectory information in an image-guided procedure. Utilization of video augmentation in transorbital interventions could further minimize

  19. A laboratory evaluation of color video monitors

    SciTech Connect

    Terry, P.L.

    1993-07-01

    Sandia National Laboratories has considerable experience with monochrome video monitors used in alarm assessment video systems. Most of these systems, used for perimeter protection, were designed to classify rather than to identify intruders. There is a growing interest in the identification function of security video systems for both access control and insider protection. Because color video technology is rapidly changing and because color information is useful for identification purposes, Sandia National Laboratories established a program to evaluate the newest relevant color video equipment. This report documents the evaluation of an integral component, color monitors. It briefly discusses a critical parameter, dynamic range, details test procedures, and evaluates the results.

  20. Video Resources for Learning Assistant Development

    NASA Astrophysics Data System (ADS)

    Scherr, Rachel; Goerzen, Renee Michelle

    2012-02-01

    The Video Resource for Learning Assistant Development is a package (under development) of thematic case-based ``video workshops,'' designed to supplement the University of Colorado's widely disseminated LA development program. In a video workshop, short, compelling video episodes are accompanied by captions, transcript, excerpts from instructional materials, and targeted discussion questions to help LAs and faculty explore the principles and values that inform instructor and student behavior. The video episodes for this project will showcase a variety of exemplary (yet real-life) LA-relevant instructional formats including Tutorials in Introductory Physics, Modeling Instruction, Investigative Science Learning Environment, and Open Source Tutorials.

  1. Video Analysis and Modeling in Physics Education

    NASA Astrophysics Data System (ADS)

    Brown, Doug

    2008-03-01

    The Tracker video analysis program allows users to overlay simple dynamical models on a video clip. Video modeling offers advantages over both traditional video analysis and animation-only modeling. In traditional video analysis, for example, students measure ``g'' by tracking a dropped or tossed ball, constructing a position or velocity vs. time graph, and interpreting the graphs to obtain initial conditions and acceleration. In video modeling, by contrast, the students interactively construct theoretical force expressions and define initial conditions for a dynamical particle model that synchs with and draws itself on the video. The behavior of the model is thus compared directly with that of the real-world motion. Tracker uses the Open Source Physics code library so sophisticated models are possible. I will demonstrate and compare video modeling with video analysis and I will discuss the advantages of video modeling over animation-only modeling. The Tracker video analysis program is available at: http://www.cabrillo.edu/˜dbrown/tracker/.

  2. Multiview video codec based on KTA techniques

    NASA Astrophysics Data System (ADS)

    Seo, Jungdong; Kim, Donghyun; Ryu, Seungchul; Sohn, Kwanghoon

    2011-03-01

    Multi-view video coding (MVC) is a video coding standard developed by MPEG and VCEG for multi-view video. It showed average PSNR gain of 1.5dB compared with view-independent coding by H.264/AVC. However, because resolutions of multi-view video are getting higher for more realistic 3D effect, high performance video codec is needed. MVC adopted hierarchical B-picture structure and inter-view prediction as core techniques. The hierarchical B-picture structure removes the temporal redundancy, and the inter-view prediction reduces the inter-view redundancy by compensated prediction from the reconstructed neighboring views. Nevertheless, MVC has inherent limitation in coding efficiency, because it is based on H.264/AVC. To overcome the limit, an enhanced video codec for multi-view video based on Key Technology Area (KTA) is proposed. KTA is a high efficiency video codec by Video Coding Expert Group (VCEG), and it was carried out for coding efficiency beyond H.264/AVC. The KTA software showed better coding gain than H.264/AVC by using additional coding techniques. The techniques and the inter-view prediction are implemented into the proposed codec, which showed high coding gain compared with the view-independent coding result by KTA. The results presents that the inter-view prediction can achieve higher efficiency in a multi-view video codec based on a high performance video codec such as HEVC.

  3. Content-aware objective video quality assessment

    NASA Astrophysics Data System (ADS)

    Ortiz-Jaramillo, Benhur; Niño-Castañeda, Jorge; Platiša, Ljiljana; Philips, Wilfried

    2016-01-01

    Since the end-user of video-based systems is often a human observer, prediction of user-perceived video quality (PVQ) is an important task for increasing the user satisfaction. Despite the large variety of objective video quality measures (VQMs), their lack of generalizability remains a problem. This is mainly due to the strong dependency between PVQ and video content. Although this problem is well known, few existing VQMs directly account for the influence of video content on PVQ. Recently, we proposed a method to predict PVQ by introducing relevant video content features in the computation of video distortion measures. The method is based on analyzing the level of spatiotemporal activity in the video and using those as parameters of the anthropomorphic video distortion models. We focus on the experimental evaluation of the proposed methodology based on a total of five public databases, four different objective VQMs, and 105 content related indexes. Additionally, relying on the proposed method, we introduce an approach for selecting the levels of video distortions for the purpose of subjective quality assessment studies. Our results suggest that when adequately combined with content related indexes, even very simple distortion measures (e.g., peak signal to noise ratio) are able to achieve high performance, i.e., high correlation between the VQM and the PVQ. In particular, we have found that by incorporating video content features, it is possible to increase the performance of the VQM by up to 20% relative to its noncontent-aware baseline.

  4. Telemetry and Communication IP Video Player

    NASA Technical Reports Server (NTRS)

    OFarrell, Zachary L.

    2011-01-01

    Aegis Video Player is the name of the video over IP system for the Telemetry and Communications group of the Launch Services Program. Aegis' purpose is to display video streamed over a network connection to be viewed during launches. To accomplish this task, a VLC ActiveX plug-in was used in C# to provide the basic capabilities of video streaming. The program was then customized to be used during launches. The VLC plug-in can be configured programmatically to display a single stream, but for this project multiple streams needed to be accessed. To accomplish this, an easy to use, informative menu system was added to the program to enable users to quickly switch between videos. Other features were added to make the player more useful, such as watching multiple videos and watching a video in full screen.

  5. Video genre classification using multimodal features

    NASA Astrophysics Data System (ADS)

    Jin, Sung Ho; Bae, Tae Meon; Choo, Jin Ho; Ro, Yong Man

    2003-12-01

    We propose a video genre classification method using multimodal features. The proposed method is applied for the preprocessing of automatic video summarization or the retrieval and classification of broadcasting video contents. Through a statistical analysis of low-level and middle-level audio-visual features in video, the proposed method can achieve good performance in classifying several broadcasting genres such as cartoon, drama, music video, news, and sports. In this paper, we adopt MPEG-7 audio-visual descriptors as multimodal features of video contents and evaluate the performance of the classification by feeding the features into a decision tree-based classifier which is trained by CART. The experimental results show that the proposed method can recognize several broadcasting video genres with a high accuracy and the classification performance with multimodal features is superior to the one with unimodal features in the genre classification.

  6. Stroboscopic artifact in digital video-EEG.

    PubMed

    Quigg, Mark; Taft, William

    2004-01-01

    Combined digital video-EEG (DV-EEG) systems eliminate many familiar technical artifacts of older analog recorders; however, new and unanticipated technical issues are becoming evident. In this report, a case is described that identifies one of these technical limitations that could represent a pitfall to accurate data interpretation. An EEG was recorded on an 18-year-old man with history of photically sensitive generalized tonic-clonic seizures, revealing photoparoxysmal responses that appeared to outlast photic stimulation. However, in an attempted video-EEG correlation, the digital video recording showed variable appearance or absence of photic bursts that did not correlate with EEG photic tick marks, initially suggesting desynchronization between video and EEG signals. However, the absence of flashes seen on the video record resulted from stroboscopic artifact caused by mismatch between strobe frequency, video sampling rate, and video display characteristics. Stroboscopic aliasing is a DV-EEG specific artifact that can complicate accurate interpretation of photoparoxysmal responses.

  7. Receiving Video-Based Feedback in Elite Ice-Hockey: A Player's Perspective

    ERIC Educational Resources Information Center

    Nelson, Lee J.; Potrac, Paul; Groom, Ryan

    2014-01-01

    The aim of this paper was to provide some rich insights into how an elite ice-hockey player responded to his coaches' pedagogical delivery of video-based feedback sessions. Data for this study were gathered through a series of in-depth, semi-structured interviews and a reflective log relating to those interviews. The interviews were transcribed…

  8. Demonstration-Based Training (DBT) in the Design of a Video Tutorial for Software Training

    ERIC Educational Resources Information Center

    van der Meij, Hans; van der Meij, Jan

    2016-01-01

    This study investigates the design and effectiveness of a video tutorial for software training. In accordance with demonstration-based training, the tutorial consisted of a series of task demonstrations, with instructional features added to enhance learning. An experiment is reported in which a demonstration-only control condition was compared…

  9. Integration of Video-Based Demonstrations to Prepare Students for the Organic Chemistry Laboratory

    ERIC Educational Resources Information Center

    Nadelson, Louis S.; Scaggs, Jonathan; Sheffield, Colin; McDougal, Owen M.

    2015-01-01

    Consistent, high-quality introductions to organic chemistry laboratory techniques effectively and efficiently support student learning in the organic chemistry laboratory. In this work, we developed and deployed a series of instructional videos to communicate core laboratory techniques and concepts. Using a quasi-experimental design, we tested the…

  10. Tsunami Preparedness in Washington (video)

    USGS Publications Warehouse

    Loeffler, Kurt; Gesell, Justine

    2010-01-01

    Tsunamis are a constant threat to the coasts of our world. Although tsunamis are infrequent along the West coast of the United States, it is possible and necessary to prepare for potential tsunami hazards to minimize loss of life and property. Community awareness programs are important, as they strive to create an informed society by providing education and training. This video about tsunami preparedness in Washington distinguishes between a local tsunami and a distant event and focus on the specific needs of this region. It offers guidelines for correct tsunami response and community preparedness from local emergency managers, first-responders, and leading experts on tsunami hazards and warnings, who have been working on ways of making the tsunami affected regions safer for the people and communities on a long-term basis. This video was produced by the US Geological Survey (USGS) in cooperation with Washington Emergency Management Division (EMD) and with funding by the National Tsunami Hazard Mitigation Program.

  11. Tsunami Preparedness in Oregon (video)

    USGS Publications Warehouse

    Filmed and edited by: Loeffler, Kurt; Gesell, Justine

    2010-01-01

    Tsunamis are a constant threat to the coasts of our world. Although tsunamis are infrequent along the West coast of the United States, it is possible and necessary to prepare for potential tsunami hazards to minimize loss of life and property. Community awareness programs are important, as they strive to create an informed society by providing education and training. This video about tsunami preparedness in Oregon distinguishes between a local tsunami and a distant event and focus on the specific needs of this region. It offers guidelines for correct tsunami response and community preparedness from local emergency managers, first-responders, and leading experts on tsunami hazards and warnings, who have been working on ways of making the tsunami affected regions safer for the people and communities on a long-term basis. This video was produced by the US Geological Survey (USGS) in cooperation with Oregon Department of Geology and Mineral Industries (DOGAMI).

  12. [Infrared video-nystagmograph tracing].

    PubMed

    Chen, Xuejun; Yang, Yongming; He, Wei

    2012-04-01

    As the infrared image gray distribution of nystagmus video is uneven, the accuracy of pupil edge detection could not be high enough. A pupil location method based on morphology and Canny algorithm was presented in this paper. Some meaningless regions were removed by morphology, and target was smoothed. The connected regions were separated, and the largest connected region-pupil was found. Then the pupil edges were extracted by the designed Canny edge detection algorithm. The coordinates of pupil for each frame images were calculated and the pupil movement tracking was fitted. Finally, desired clinical diagnostic information would be obtained from the tracking. Experimental results showed that the method could be adapted to different gray values for different objects, and could accurately detect the edge of the pupil. As the pupil was tracked well, the experimental results could reflect the eye movement. The method provides a practical way for the pupil location of existing domestic researches in video-nystagmograph.

  13. Video on demand internal trial

    NASA Astrophysics Data System (ADS)

    Sell, Chris

    1993-02-01

    This NYNEX internal trial was designed to test a variety of technical concepts pertaining to a true video on demand system. A three building complex was selected for the trial using coaxial and fiber optic transport systems. The trial period was approximately six weeks long with a total of eighteen movies available twenty four hours a day. A fully automated system was designed at the NYNEX Science and Technology Laboratory that incorporated video equipment and laser disk players. This system is controlled by a pair of Sun Microsystems workstations communicating via a local area network. Valuable knowledge was gained in the area of jukebox design, control systems, and menuing. Fiber optic delivery systems were investigated along with coaxial systems. The user base for this trial consisted of NYNEX employees instead of residential customers. Although the user base was not ideal, we gained insight into how people interact with a fully automated system.

  14. Normalization method for video images

    SciTech Connect

    Donohoe, G.W.; Hush, D.R.

    1992-12-31

    The present invention relates to a method and apparatus for automatically and adaptively normalizing analog signals representative of video images in object detection systems. Such normalization maximizes the average information content of the video images and, thereby, provides optimal digitized images for object detection and identification. The present invention manipulates two system control signals -- gain control signal and offset control signal -- to convert an analog image signal into a transformed analog image signal, such that the corresponding digitized image contains the maximum amount of information achievable with a conventional object detection system. In some embodiments of the present invention, information content is measured using parameters selected from image entropy, image mean, and image variance.

  15. Lunar Excavator Preliminary Test Video

    NASA Technical Reports Server (NTRS)

    2004-01-01

    This video shows a preliminary test of the boom and bucket wheel assembly of the lunar excavator prototype developed by the Center for Commercial Applications of Combustion at the Colorado School of Mines in Golden. According to Michael Duke, director for the center, the wheel on the end of the boom can dig up 45.36 kilograms (100 pounds) of dirt each hour which is several times the weight of the entire device.

  16. Situational simulations in interactive video

    SciTech Connect

    Smith, L.J.

    1991-07-01

    The Westinghouse Hanford Company Advanced Training Technologies section is using situational simulations in several Interactive Video training courses. Two applications of situational simulations will be discussed. In the first, used in the Hanford General Employee Training course, the student evaluates employee's actions in simulations of possible workplace situations. In the second, used in the Criticality Safety course, students must follow well-defined procedures to complete tasks. Design and incorporation of situational simulations will be discussed. 3 refs.

  17. Part Two: Learning Science Through Digital Video: Student Views on Watching and Creating Videos

    NASA Astrophysics Data System (ADS)

    Wade, P.; Courtney, A. R.

    2014-12-01

    The use of digital video for science education has become common with the wide availability of video imagery. This study continues research into aspects of using digital video as a primary teaching tool to enhance student learning in undergraduate science courses. Two survey instruments were administered to undergraduate non-science majors. Survey One focused on: a) What science is being learned from watching science videos such as a "YouTube" clip of a volcanic eruption or an informational video on geologic time and b) What are student preferences with regard to their learning (e.g. using video versus traditional modes of delivery)? Survey Two addressed students' perspectives on the storytelling aspect of the video with respect to: a) sustaining interest, b) providing science information, c) style of video and d) quality of the video. Undergraduate non-science majors were the primary focus group in this study. Students were asked to view video segments and respond to a survey focused on what they learned from the segments. The storytelling aspect of each video was also addressed by students. Students watched 15-20 shorter (3-15 minute science videos) created within the last four years. Initial results of this research support that shorter video segments were preferred and the storytelling quality of each video related to student learning.

  18. Enhanced Video-Oculography System

    NASA Technical Reports Server (NTRS)

    Moore, Steven T.; MacDougall, Hamish G.

    2009-01-01

    A previously developed video-oculography system has been enhanced for use in measuring vestibulo-ocular reflexes of a human subject in a centrifuge, motor vehicle, or other setting. The system as previously developed included a lightweight digital video camera mounted on goggles. The left eye was illuminated by an infrared light-emitting diode via a dichroic mirror, and the camera captured images of the left eye in infrared light. To extract eye-movement data, the digitized video images were processed by software running in a laptop computer. Eye movements were calibrated by having the subject view a target pattern, fixed with respect to the subject s head, generated by a goggle-mounted laser with a diffraction grating. The system as enhanced includes a second camera for imaging the scene from the subject s perspective, and two inertial measurement units (IMUs) for measuring linear accelerations and rates of rotation for computing head movements. One IMU is mounted on the goggles, the other on the centrifuge or vehicle frame. All eye-movement and head-motion data are time-stamped. In addition, the subject s point of regard is superimposed on each scene image to enable analysis of patterns of gaze in real time.

  19. Block loss for ATM video

    NASA Astrophysics Data System (ADS)

    Chan, Sze K.; Leon-Garcia, Alberto

    1993-10-01

    In BISDN, the asynchronous transfer mode (ATM) requires all information to be represented as a sequence of standard data units called cells. Cell los is inherent in ATM networks due to the cell header corruption and buffer overflow in the network. Several studies have shown that cell losses are bursty for an ATM network. In this work, we encoded real video sequences with a variable bit-rate (VBR) version of the H.261 video encoder in order for us to determine the relationship between blocks in a video frame and the number of ATM cells generated. We then considered the impact of bursty cell losses on image block loss probability. Block loss distributions are given at different codec and channel parameters. We also obtained block loss results using a cell loss correction scheme. Three sequences were analyzed to obtain the cumulative block loss probability distribution. Similar maximum and minimum block loss probability values were obtained for each sequence. The block loss probability distribution varies according to the amount and type of motion present in each sequence. We show that the block loss is confined to one group of blocks (GOB). The maximum block loss probability can be two orders of magnitude larger than the channel cell loss probability. By using the cell loss correction scheme, block loss was reduced to a level equivalent to reducing cell loss probability by five orders of magnitude.

  20. Smart sensing surveillance video system

    NASA Astrophysics Data System (ADS)

    Hsu, Charles; Szu, Harold

    2016-05-01

    An intelligent video surveillance system is able to detect and identify abnormal and alarming situations by analyzing object movement. The Smart Sensing Surveillance Video (S3V) System is proposed to minimize video processing and transmission, thus allowing a fixed number of cameras to be connected on the system, and making it suitable for its applications in remote battlefield, tactical, and civilian applications including border surveillance, special force operations, airfield protection, perimeter and building protection, and etc. The S3V System would be more effective if equipped with visual understanding capabilities to detect, analyze, and recognize objects, track motions, and predict intentions. In addition, alarm detection is performed on the basis of parameters of the moving objects and their trajectories, and is performed using semantic reasoning and ontologies. The S3V System capabilities and technologies have great potential for both military and civilian applications, enabling highly effective security support tools for improving surveillance activities in densely crowded environments. It would be directly applicable to solutions for emergency response personnel, law enforcement, and other homeland security missions, as well as in applications requiring the interoperation of sensor networks with handheld or body-worn interface devices.

  1. Modified uniportal video-assisted thoracoscopic surgery (VATS)

    PubMed Central

    Balderson, Stafford S.; D’Amico, Thomas A.

    2016-01-01

    Video-assisted thoracoscopic surgery (VATS) for resectable lung cancer patients has been frequently used in the past decades. The potential beneficial advantages and safety of VATS has been shown in large patient series and meta-analyses. The strategy of limiting access to one incision in one intercostal space (uniportal VATS) has been adopted by some thoracic surgeons in recent years. We have described a modified uniportal VATS technique with its potential advantages. Modified uniportal VATS potentially offers better exposure, beneficial opportunities for education and improved comfort for the thoracic surgery team in clinical usage. PMID:27134839

  2. Scalable Video Transcaling for the Wireless Internet

    NASA Astrophysics Data System (ADS)

    Radha, Hayder; van der Schaar, Mihaela; Karande, Shirish

    2004-12-01

    The rapid and unprecedented increase in the heterogeneity of multimedia networks and devices emphasizes the need for scalable and adaptive video solutions both for coding and transmission purposes. However, in general, there is an inherent trade-off between the level of scalability and the quality of scalable video streams. In other words, the higher the bandwidth variation, the lower the overall video quality of the scalable stream that is needed to support the desired bandwidth range. In this paper, we introduce the notion of wireless video transcaling (TS), which is a generalization of (nonscalable) transcoding. With TS, a scalable video stream, that covers a given bandwidth range, is mapped into one or more scalable video streams covering different bandwidth ranges. Our proposed TS framework exploits the fact that the level of heterogeneity changes at different points of the video distribution tree over wireless and mobile Internet networks. This provides the opportunity to improve the video quality by performing the appropriate TS process. We argue that an Internet/wireless network gateway represents a good candidate for performing TS. Moreover, we describe hierarchical TS (HTS), which provides a "transcaler" with the option of choosing among different levels of TS processes with different complexities. We illustrate the benefits of TS by considering the recently developed MPEG-4 fine granularity scalability (FGS) video coding. Extensive simulation results of video TS over bit rate ranges supported by emerging wireless LANs are presented.

  3. Video game training and the reward system.

    PubMed

    Lorenz, Robert C; Gleich, Tobias; Gallinat, Jürgen; Kühn, Simone

    2015-01-01

    Video games contain elaborate reinforcement and reward schedules that have the potential to maximize motivation. Neuroimaging studies suggest that video games might have an influence on the reward system. However, it is not clear whether reward-related properties represent a precondition, which biases an individual toward playing video games, or if these changes are the result of playing video games. Therefore, we conducted a longitudinal study to explore reward-related functional predictors in relation to video gaming experience as well as functional changes in the brain in response to video game training. Fifty healthy participants were randomly assigned to a video game training (TG) or control group (CG). Before and after training/control period, functional magnetic resonance imaging (fMRI) was conducted using a non-video game related reward task. At pretest, both groups showed strongest activation in ventral striatum (VS) during reward anticipation. At posttest, the TG showed very similar VS activity compared to pretest. In the CG, the VS activity was significantly attenuated. This longitudinal study revealed that video game training may preserve reward responsiveness in the VS in a retest situation over time. We suggest that video games are able to keep striatal responses to reward flexible, a mechanism which might be of critical value for applications such as therapeutic cognitive training.

  4. Video game training and the reward system

    PubMed Central

    Lorenz, Robert C.; Gleich, Tobias; Gallinat, Jürgen; Kühn, Simone

    2015-01-01

    Video games contain elaborate reinforcement and reward schedules that have the potential to maximize motivation. Neuroimaging studies suggest that video games might have an influence on the reward system. However, it is not clear whether reward-related properties represent a precondition, which biases an individual toward playing video games, or if these changes are the result of playing video games. Therefore, we conducted a longitudinal study to explore reward-related functional predictors in relation to video gaming experience as well as functional changes in the brain in response to video game training. Fifty healthy participants were randomly assigned to a video game training (TG) or control group (CG). Before and after training/control period, functional magnetic resonance imaging (fMRI) was conducted using a non-video game related reward task. At pretest, both groups showed strongest activation in ventral striatum (VS) during reward anticipation. At posttest, the TG showed very similar VS activity compared to pretest. In the CG, the VS activity was significantly attenuated. This longitudinal study revealed that video game training may preserve reward responsiveness in the VS in a retest situation over time. We suggest that video games are able to keep striatal responses to reward flexible, a mechanism which might be of critical value for applications such as therapeutic cognitive training. PMID:25698962

  5. Effective Educational Videos: Principles and Guidelines for Maximizing Student Learning from Video Content

    PubMed Central

    Brame, Cynthia J.

    2016-01-01

    Educational videos have become an important part of higher education, providing an important content-delivery tool in many flipped, blended, and online classes. Effective use of video as an educational tool is enhanced when instructors consider three elements: how to manage cognitive load of the video; how to maximize student engagement with the video; and how to promote active learning from the video. This essay reviews literature relevant to each of these principles and suggests practical ways instructors can use these principles when using video as an educational tool. PMID:27789532

  6. Video Compression Study: h.265 vs h.264

    NASA Technical Reports Server (NTRS)

    Pryor, Jonathan

    2016-01-01

    H.265 video compression (also known as High Efficiency Video Encoding (HEVC)) promises to provide double the video quality at half the bandwidth, or the same quality at half the bandwidth of h.264 video compression [1]. This study uses a Tektronix PQA500 to determine the video quality gains by using h.265 encoding. This study also compares two video encoders to see how different implementations of h.264 and h.265 impact video quality at various bandwidths.

  7. An HEVC compressed domain content-based video signature for copy detection and video retrieval

    NASA Astrophysics Data System (ADS)

    Tahboub, Khalid; Gadgil, Neeraj J.; Comer, Mary L.; Delp, Edward J.

    2014-03-01

    Video sharing platforms and social networks have been growing very rapidly for the past few years. The rapid increase in the amount of video content introduces many challenges in terms of copyright violation detection and video search and retrieval. Generating and matching content-based video signatures, or fingerprints, is an effective method to detect copies or "near-duplicate" videos. Video signatures should be robust to changes in the video features used to characterize the signature caused by common signal processing operations. Recent work has focused on generating video signatures based on the uncompressed domain. However, decompression is a computationally intensive operation. In large video databases, it becomes advantageous to create robust signatures directly from the compressed domain. The High Efficiency Video Coding (HEVC) standard has been recently ratified as the latest video coding standard and wide spread adoption is anticipated. We propose a method in which a content-based video signature is generated directly from the HEVC-coded bitstream. Motion vectors from the HEVC-coded bitstream are used as the features. A robust hashing function based on projection on random matrices is used to generate the hashing bits. A sequence of these bits serves as the signature for the video. Our experimental results show that our proposed method generates a signature robust to common signal processing techniques such as resolution scaling, brightness scaling and compression.

  8. Unification and Infinite Series

    ERIC Educational Resources Information Center

    Leyendekkers, J. V.; Shannon, A. G.

    2008-01-01

    Some infinite series are analysed on the basis of the hypergeometric function and integer structure and modular rings. The resulting generalized functions are compared with differentiation of the "mother" series. (Contains 1 table.)

  9. Compression Algorithm Analysis of In-Situ (S)TEM Video: Towards Automatic Event Detection and Characterization

    SciTech Connect

    Teuton, Jeremy R.; Griswold, Richard L.; Mehdi, Beata L.; Browning, Nigel D.

    2015-09-23

    Precise analysis of both (S)TEM images and video are time and labor intensive processes. As an example, determining when crystal growth and shrinkage occurs during the dynamic process of Li dendrite deposition and stripping involves manually scanning through each frame in the video to extract a specific set of frames/images. For large numbers of images, this process can be very time consuming, so a fast and accurate automated method is desirable. Given this need, we developed software that uses analysis of video compression statistics for detecting and characterizing events in large data sets. This software works by converting the data into a series of images which it compresses into an MPEG-2 video using the open source “avconv” utility [1]. The software does not use the video itself, but rather analyzes the video statistics from the first pass of the video encoding that avconv records in the log file. This file contains statistics for each frame of the video including the frame quality, intra-texture and predicted texture bits, forward and backward motion vector resolution, among others. In all, avconv records 15 statistics for each frame. By combining different statistics, we have been able to detect events in various types of data. We have developed an interactive tool for exploring the data and the statistics that aids the analyst in selecting useful statistics for each analysis. Going forward, an algorithm for detecting and possibly describing events automatically can be written based on statistic(s) for each data type.

  10. Web Audio/Video Streaming Tool

    NASA Technical Reports Server (NTRS)

    Guruvadoo, Eranna K.

    2003-01-01

    In order to promote NASA-wide educational outreach program to educate and inform the public of space exploration, NASA, at Kennedy Space Center, is seeking efficient ways to add more contents to the web by streaming audio/video files. This project proposes a high level overview of a framework for the creation, management, and scheduling of audio/video assets over the web. To support short-term goals, the prototype of a web-based tool is designed and demonstrated to automate the process of streaming audio/video files. The tool provides web-enabled users interfaces to manage video assets, create publishable schedules of video assets for streaming, and schedule the streaming events. These operations are performed on user-defined and system-derived metadata of audio/video assets stored in a relational database while the assets reside on separate repository. The prototype tool is designed using ColdFusion 5.0.

  11. ETV GUIDELINES SERIES.

    ERIC Educational Resources Information Center

    SEVEN ARTICLES DEAL WITH VARIOUS ASPECTS OF EDUCATIONAL TV, INCLUDING VIDEO RECORDERS, TV MONITORS, CLOSED CIRCUIT TV CAMERAS, LENSES, AND DISTRIBUTION SYSTEMS. SINGLE COPIES OF THIS DOCUMENT ARE AVAILABLE FREE FROM SCHOOL PROGRESS, 481 UNIVERSITY AVE., TORONTO 2, ONTARIO, CANADA. (MS)

  12. Gross anatomy videos: student satisfaction, usage, and effect on student performance in a condensed curriculum.

    PubMed

    Topping, Daniel B

    2014-01-01

    Anatomy educators are being tasked with delivering the same quantity and quality of material in the face of fewer classroom and laboratory hours. As a result they have turned to computer-aided instruction (CAI) to supplement and augment curriculum delivery. Research on the satisfaction and use of anatomy videos, a form of CAI, on examination performance continues to grow. The purpose of this study was to describe the usage and effect on examination scores of a series of locally produced anatomy videos after an 11% curriculum reduction. First-year medical students (n = 40) were given access to the videos and the prior year's students (n = 40) were used as historical controls. There was no significant difference in demographics between the two groups. The survey response rate was 85% (n = 34) in the experimental group. The students found the videos to be highly satisfying (median = 5 on a five-point Likert scale, interquartile range = 1) and used them on average 1.55 times/week (SD ± 0.77). Availability of the videos did have a statistically significant effect (4% improvement) on the final laboratory examination (p = 0.039). This suggests that the videos were a well-received form of CAI that may be useful in bridging the gap created by a reduction in gross anatomy course contact hours.

  13. Geometric Series via Probability

    ERIC Educational Resources Information Center

    Tesman, Barry

    2012-01-01

    Infinite series is a challenging topic in the undergraduate mathematics curriculum for many students. In fact, there is a vast literature in mathematics education research on convergence issues. One of the most important types of infinite series is the geometric series. Their beauty lies in the fact that they can be evaluated explicitly and that…

  14. Video Analysis of Eddy Structures from Explosive Volcanic Eruptions

    NASA Astrophysics Data System (ADS)

    Fisher, M. A.; Kobs-Nawotniak, S. E.

    2013-12-01

    We present a method of analyzing turbulent eddy structures in explosive volcanic eruptions using high definition video. Film from the eruption of Sakurajima on 25 September 2011 was analyzed using a modified version of FlowJ, a Java-based toolbox released by National Institute of Health. Using the Lucas and Kanade algorithm with a Gaussian derivative gradient, it tracks the change in pixel position over a 23 image buffer to determine the optical flow. This technique assumes that the optical flow, which is the apparent motion of the pixels, is equivalent to the actual flow field. We calculated three flow fields per second for the duration of the video. FlowJ outputs flow fields in pixels per frame that were then converted to meters per second in Matlab using a known distance and video rate. We constructed a low pass filter using proper orthogonal decomposition (POD) and critical point analysis to identify the underlying eddy structure with boundaries determined by tracing the flow lines. We calculated the area of each eddy and noted its position over a series of velocity fields. The changes in shape and position were tracked to determine the eddy growth rate and overall eddy rising velocity. The eddies grow in size 1.5 times quicker than they rise vertically. Presently, this method is most successful in high contrast videos when there is little to no effect of wind on the plumes. Additionally, the pixel movement from the video images represents a 2D flow with no depth, while the actual flow is three dimensional; we are continuing to develop an algorithm that will allow 3D reprojection of the 2D data. Flow in the y-direction lessens the overall velocity magnitude as the true flow motion has larger y-direction component. POD, which only uses the pattern of the flow, and analysis of the critical points (points where flow is zero) is used to determine the shape of the eddies. The method allows for video recorded at remote distances to be used to study eruption dynamics

  15. Network Characteristics of Video Streaming Traffic

    DTIC Science & Technology

    2011-11-01

    character- istics of this traffic. In this paper, we study the network char- acteristics of the two most popular video streaming services, Netflix and... Netflix and YouTube [9]. YouTube is also the most popular source of video streaming traffic in Europe and Latin America [9, 22]. Despite this...popularity, little is known about the strategies used by YouTube and Netflix to stream their videos. These strategies might have a fundamental im- pact on

  16. Real-time video-image analysis

    NASA Technical Reports Server (NTRS)

    Eskenazi, R.; Rayfield, M. J.; Yakimovsky, Y.

    1979-01-01

    Digitizer and storage system allow rapid random access to video data by computer. RAPID (random-access picture digitizer) uses two commercially-available, charge-injection, solid-state TV cameras as sensors. It can continuously update its memory with each frame of video signal, or it can hold given frame in memory. In either mode, it generates composite video output signal representing digitized image in memory.

  17. Multilingual Video and Audio News Alerting

    DTIC Science & Technology

    2004-01-01

    enable searching of multilingual video news sources by a monolingual speaker. In addition to full search capabilities, the system also enables real... Multilingual Video and Audio News Alerting David D. Palmer, Patrick Bray, Marc Reichman, Katherine Rhodes, Noah White Virage Advanced...DATE 2004 2. REPORT TYPE 3. DATES COVERED 00-00-2004 to 00-00-2004 4. TITLE AND SUBTITLE Multilingual Video and Audio News Alerting 5a

  18. Video sensor with range measurement capability

    NASA Technical Reports Server (NTRS)

    Briscoe, Jeri M. (Inventor); Corder, Eric L. (Inventor); Howard, Richard T. (Inventor); Broderick, David J. (Inventor)

    2008-01-01

    A video sensor device is provided which incorporates a rangefinder function. The device includes a single video camera and a fixed laser spaced a predetermined distance from the camera for, when activated, producing a laser beam. A diffractive optic element divides the beam so that multiple light spots are produced on a target object. A processor calculates the range to the object based on the known spacing and angles determined from the light spots on the video images produced by the camera.

  19. A video event trigger for high frame rate, high resolution video technology

    NASA Technical Reports Server (NTRS)

    Williams, Glenn L.

    1991-01-01

    When video replaces film the digitized video data accumulates very rapidly, leading to a difficult and costly data storage problem. One solution exists for cases when the video images represent continuously repetitive 'static scenes' containing negligible activity, occasionally interrupted by short events of interest. Minutes or hours of redundant video frames can be ignored, and not stored, until activity begins. A new, highly parallel digital state machine generates a digital trigger signal at the onset of a video event. High capacity random access memory storage coupled with newly available fuzzy logic devices permits the monitoring of a video image stream for long term or short term changes caused by spatial translation, dilation, appearance, disappearance, or color change in a video object. Pretrigger and post-trigger storage techniques are then adaptable for archiving the digital stream from only the significant video images.

  20. Digital Video Over Space Systems and Networks

    NASA Technical Reports Server (NTRS)

    Grubbs, Rodney

    2010-01-01

    This slide presentation reviews the use of digital video with space systems and networks. The earliest use of video was the use of film precluding live viewing, which gave way to live television from space. This has given way to digital video using internet protocol for transmission. This has provided for many improvements with new challenges. Some of these ehallenges are reviewed. The change to digital video transmitted over space systems can provide incredible imagery, however the process must be viewed as an entire system, rather than piece-meal.

  1. Real-time video image processing

    NASA Astrophysics Data System (ADS)

    Smedley, Kirk G.; Yool, Stephen R.

    1990-11-01

    Lockheed has designed and implemented a prototype real-time Video Enhancement Workbench (VEW) using commercial offtheshelf hardware and custom software. The hardware components include a Sun workstation Aspex PIPE image processor time base corrector VCR video camera and realtime disk subsystem. A cornprehensive set of image processing functions can be invoked by the analyst at any time during processing enabling interactive enhancement and exploitation of video sequences. Processed images can be transmitted and stored within the system in digital or video form. VEW also provides image output to a laser printer and to Interleaf technical publishing software.

  2. VideoBeam portable laser communicator

    NASA Astrophysics Data System (ADS)

    Mecherle, G. Stephen; Holcomb, Terry L.

    1999-01-01

    A VideoBeamTM portable laser communicator has been developed which provides full duplex communication links consisting of high quality analog video and stereo audio. The 3.2-pound unit resembles a binocular-type form factor and has an operational range of over two miles (clear air) with excellent jam-resistance and low probability of interception characteristics. The VideoBeamTM unit is ideally suited for numerous military scenarios, surveillance/espionage, industrial precious mineral exploration, and campus video teleconferencing applications.

  3. System Synchronizes Recordings from Separated Video Cameras

    NASA Technical Reports Server (NTRS)

    Nail, William; Nail, William L.; Nail, Jasper M.; Le, Doung T.

    2009-01-01

    A system of electronic hardware and software for synchronizing recordings from multiple, physically separated video cameras is being developed, primarily for use in multiple-look-angle video production. The system, the time code used in the system, and the underlying method of synchronization upon which the design of the system is based are denoted generally by the term "Geo-TimeCode(TradeMark)." The system is embodied mostly in compact, lightweight, portable units (see figure) denoted video time-code units (VTUs) - one VTU for each video camera. The system is scalable in that any number of camera recordings can be synchronized. The estimated retail price per unit would be about $350 (in 2006 dollars). The need for this or another synchronization system external to video cameras arises because most video cameras do not include internal means for maintaining synchronization with other video cameras. Unlike prior video-camera-synchronization systems, this system does not depend on continuous cable or radio links between cameras (however, it does depend on occasional cable links lasting a few seconds). Also, whereas the time codes used in prior video-camera-synchronization systems typically repeat after 24 hours, the time code used in this system does not repeat for slightly more than 136 years; hence, this system is much better suited for long-term deployment of multiple cameras.

  4. Revealing Event Saliency in Unconstrained Video Collection.

    PubMed

    Zhang, Dingwen; Han, Junwei; Jiang, Lu; Ye, Senmao; Chang, Xiaojun

    2017-04-01

    Recent progresses in multimedia event detection have enabled us to find videos about a predefined event from a large-scale video collection. Research towards more intrinsic unsupervised video understanding is an interesting but understudied field. Specifically, given a collection of videos sharing a common event of interest, the goal is to discover the salient fragments, i.e., the curt video fragments that can concisely portray the underlying event of interest, from each video. To explore this novel direction, this paper proposes an unsupervised event saliency revealing framework. It first extracts features from multiple modalities to represent each shot in the given video collection. Then, these shots are clustered to build the cluster-level event saliency revealing framework, which explores useful information cues (i.e., the intra-cluster prior, inter-cluster discriminability, and inter-cluster smoothness) by a concise optimization model. Compared with the existing methods, our approach could highlight the intrinsic stimulus of the unseen event within a video in an unsupervised fashion. Thus, it could potentially benefit to a wide range of multimedia tasks like video browsing, understanding, and search. To quantitatively verify the proposed method, we systematically compare the method to a number of baseline methods on the TRECVID benchmarks. Experimental results have demonstrated its effectiveness and efficiency.

  5. Streaming Video Modeling for Robotics Teleoperation

    DTIC Science & Technology

    2011-08-11

    using the OpenSceneGraph (OSG) library, and the video is created using FFmpeg , an open source video library. Corrupting the Data Via a simple...Blue Alpha (RGBA) image in system memory. FFmpeg provides a swScale library to resize and convert the RGBA image into the Luma UltraViolet (YUV) 4:2...this is a simple process, configuring the context is one of the most involved parts of using FFmpeg . A complete video context has a format, a video

  6. Subcorneal hematomas in excessive video game play.

    PubMed

    Lennox, Maria; Rizzo, Jason; Lennox, Luke; Rothman, Ilene

    2016-01-01

    We report a case of subcorneal hematomas caused by excessive video game play in a 19-year-old man. The hematomas occurred in a setting of thrombocytopenia secondary to induction chemotherapy for acute myeloid leukemia. It was concluded that thrombocytopenia subsequent to prior friction from heavy use of a video game controller allowed for traumatic subcorneal hemorrhage of the hands. Using our case as a springboard, we summarize other reports with video game associated pathologies in the medical literature. Overall, cognizance of the popularity of video games and related pathologies can be an asset for dermatologists who evaluate pediatric patients.

  7. Video as a format in health information.

    PubMed

    Crow, Suzanne; Ondrusek, Anita

    2002-01-01

    Video is a medium that has passed through a progression of technical advances including the invention of videotape, the incremental refinements to laser videodisc technologies, and the arrival of digital imaging technologies such as CD-ROM, DVD, and the Web's video streaming. Today, video is firmly established as a convenient and effective medium for conveying medical information. One result of these developments is that medical reference librarians can expect to encounter information requests and professional tasks that will require an understanding of these wide-ranging and differing video technologies.

  8. Prevention: lessons from video display installations

    SciTech Connect

    Margach, C.B.

    1983-04-01

    Workers interacting with video display units for periods in excess of two hours per day report significantly increased visual discomfort, fatigue and inefficiencies, as compared with workers performing similar tasks, but without the video viewing component. Difficulties in focusing and the appearance of myopia are among the problems being described. With a view to preventing or minimizing such problems, principles and procedures are presented providing for (a) modification of physical features of the video workstation and (b) improvement in the visual performances of the individual video unit operator.

  9. Surgical education through video broadcasting.

    PubMed

    Nagengast, Eric S; Ramos, Margarita S; Sarma, Hiteswar; Deshpande, Gaurav; Hatcher, Kristin; Magee, William P; Campbell, Alex

    2014-09-01

    Surgical training is facing new obstacles. As advancements in medicine are made, surgeons are expected to know more and to be able to perform more procedures. In the western world, increasing restrictions on residency work hours are adding a new hurdle to surgical training. In low-resource settings, a low attending-to-resident ratio results in limited operative experience for residents. Advances in telemedicine may offer new methods for surgical training. In this article, the authors share their unique experience using live video broadcasting of surgery for educational purposes at a comprehensive cleft care center in Guwahati, India.

  10. Astronauts Exercising in Space Video

    NASA Technical Reports Server (NTRS)

    2001-01-01

    To minimize the effects of weightlessness and partial gravity, astronauts use several counter measures to maintain health and fitness. One counter measure is exercise to help reduce or eliminate muscle atrophy and bone loss, and to improve altered cardiovascular function. This video shows astronauts on the International Space Station (ISS) using the stationary Cycle/ Ergometer Vibration Isolation System (CVIS), the Treadmill Vibration Isolation System (TVIS), and the resistance exercise device. These technologies and activities will be crucial to keeping astronauts healthy and productive during the long missions to the Moon. Mars, and beyond.

  11. Indexed Captioned Searchable Videos: A Learning Companion for STEM Coursework

    ERIC Educational Resources Information Center

    Tuna, Tayfun; Subhlok, Jaspal; Barker, Lecia; Shah, Shishir; Johnson, Olin; Hovey, Christopher

    2017-01-01

    Videos of classroom lectures have proven to be a popular and versatile learning resource. A key shortcoming of the lecture video format is accessing the content of interest hidden in a video. This work meets this challenge with an advanced video framework featuring topical indexing, search, and captioning (ICS videos). Standard optical character…

  12. 47 CFR 76.1513 - Open video dispute resolution.

    Code of Federal Regulations, 2013 CFR

    2013-10-01

    ... 47 Telecommunication 4 2013-10-01 2013-10-01 false Open video dispute resolution. 76.1513 Section... MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Open Video Systems § 76.1513 Open video dispute resolution. (a... with the following additions or changes. (b) Alternate dispute resolution. An open video...

  13. 47 CFR 76.1513 - Open video dispute resolution.

    Code of Federal Regulations, 2014 CFR

    2014-10-01

    ... 47 Telecommunication 4 2014-10-01 2014-10-01 false Open video dispute resolution. 76.1513 Section... MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Open Video Systems § 76.1513 Open video dispute resolution. (a... with the following additions or changes. (b) Alternate dispute resolution. An open video...

  14. 47 CFR 76.1513 - Open video dispute resolution.

    Code of Federal Regulations, 2011 CFR

    2011-10-01

    ... 47 Telecommunication 4 2011-10-01 2011-10-01 false Open video dispute resolution. 76.1513 Section... MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Open Video Systems § 76.1513 Open video dispute resolution. (a... with the following additions or changes. (b) Alternate dispute resolution. An open video...

  15. 47 CFR 76.1513 - Open video dispute resolution.

    Code of Federal Regulations, 2012 CFR

    2012-10-01

    ... 47 Telecommunication 4 2012-10-01 2012-10-01 false Open video dispute resolution. 76.1513 Section... MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Open Video Systems § 76.1513 Open video dispute resolution. (a... with the following additions or changes. (b) Alternate dispute resolution. An open video...

  16. 47 CFR 76.1513 - Open video dispute resolution.

    Code of Federal Regulations, 2010 CFR

    2010-10-01

    ... 47 Telecommunication 4 2010-10-01 2010-10-01 false Open video dispute resolution. 76.1513 Section... MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Open Video Systems § 76.1513 Open video dispute resolution. (a... with the following additions or changes. (b) Alternate dispute resolution. An open video...

  17. Desktop Video Productions. ICEM Guidelines Publications No. 6.

    ERIC Educational Resources Information Center

    Taufour, P. A.

    Desktop video consists of integrating the processing of the video signal in a microcomputer. This definition implies that desktop video can take multiple forms such as virtual editing or digital video. Desktop video, which does not imply any particular technology, has been approached in different ways in different technical fields. It remains a…

  18. Video-Bubbles Inserted Into a Floating Drop of Water on the International Space Station (ISS)

    NASA Technical Reports Server (NTRS)

    2003-01-01

    Saturday Morning Science, the science of opportunity series of applied experiments and demonstrations, performed aboard the International Space Station (ISS) by Expedition 6 astronaut Dr. Don Pettit, revealed some remarkable findings. Inserting a bubble into a floating ball of water in space is difficult, as Pettit demonstrates in this video. Blowing the bubble is the easy part. Getting it to stay in the center of the ball of water is much more difficult. Watch the video to see the technique Dr. Pettit finally uses and see the resulting visual surprise offered by the ensuing optical properties.

  19. Video- Demonstration of Tea and Sugar in Water Onboard the International Space Station (ISS)

    NASA Technical Reports Server (NTRS)

    2003-01-01

    Saturday Morning Science, the science of opportunity series of applied experiments and demonstrations, performed aboard the International Space Station (ISS) by Expedition 6 astronaut Dr. Don Pettit, revealed some remarkable findings. Imagine what would happen if a collection of loosely attractive particles were confined in a relatively small region in the floating environment of space. Would they self organize into a compact structure, loosely organize into a fractal, or just continue to float around in their container? In this video clip, Dr. Pettit explored the possibilities. At one point he remarks, 'These things look like pictures from the Hubble Space Telescope.' Watch the video and see what happens!

  20. A fast video clip retrieval algorithm based on VA-file

    NASA Astrophysics Data System (ADS)

    Liu, Fangjie; Dong, DaoGuo; Miao, Xiaoping; Xue, XiangYang

    2003-12-01

    Video clip retrieval is a significant research topic of content-base multimedia retrieval. Generally, video clip retrieval process is carried out as following: (1) segment a video clip into shots; (2) extract a key frame from each shot as its representative; (3) denote every key frame as a feature vector, and thus a video clip can be denoted as a sequence of feature vectors; (4) retrieve match clip by computing the similarity between the feature vector sequence of a query clip and the feature vector sequence of any clip in database. To carry out fast video clip retrieval the index structure is indispensable. According to our literature survey, S2-tree [17] is the one and only index structure having been applied to support video clip retrieval, which combines the characteristics of both X-tree and Suffix-tree and converts the series vectors retrieval to string matching. But S2-tree structure will not be applicable if the feature vector's dimension is beyond 20, because the X-tree itself cannot be used to sustain similarity query effectively when dimensions of vectors are beyond 20. Furthermore, it cannot support flexible similarity definitions between two vector sequences. VA-file represents the vector approximately by compressing the original data and it maintains the original order when representing vectors in a sequence, which is a very valuable merit for vector sequences matching. In this paper, a new video clip similarity model as well as video clip retrieval algorithm based on VA-File are proposed. The experiments show that our algorithm incredibly shortened the retrieval time compared to sequential scanning without index structure.

  1. Video-based Nearshore Depth Inversion using WDM Method

    NASA Astrophysics Data System (ADS)

    Hampson, R. W.; Kirby, J. T.

    2008-12-01

    A new remote sensing method for estimating nearshore water depths from video imagery has been developed and applied as part of an ongoing field study at Bethany Beach, Delaware. The new method applies Donelan et al's Wavelet Direction Method (WDM) to compact arrays of pixel intensity time series extracted from video images. The WDM generates a non-stationary time series of the wavenumber and wave direction at different frequencies that can be used to create frequency-wavenumber and directional spectrums. The water depth is estimated at the center of each compact array by fitting the linear dispersion relation to the frequency-wavenumber spectrum. Directional spectral results show good correlation to directional spectral results obtained from a slope array located just offshore of Bethany Beach. Additionally, depth estimations from the WDM are compared to depth measurements taken with a kayak survey system at Bethany Beach. Continuous measurements of the bathymetry at Bethany Beach are needed for inputs to fluid dynamics and sediment transport models to study the morphodynamics in the nearshore zone and can be used to monitor the success of the recent beach replenishment project along the Delaware coast.

  2. What Counts as Educational Video?: Working toward Best Practice Alignment between Video Production Approaches and Outcomes

    ERIC Educational Resources Information Center

    Winslett, Greg

    2014-01-01

    The twenty years since the first digital video camera was made commercially available has seen significant increases in the use of low-cost, amateur video productions for teaching and learning. In the same period, production and consumption of professionally produced video has also increased, as has the distribution platforms to access it.…

  3. Learning to Swim Using Video Modelling and Video Feedback within a Self-Management Program

    ERIC Educational Resources Information Center

    Lao, So-An; Furlonger, Brett E.; Moore, Dennis W.; Busacca, Margherita

    2016-01-01

    Although many adults who cannot swim are primarily interested in learning by direct coaching there are options that have a focus on self-directed learning. As an alternative a self-management program combined with video modelling, video feedback and high quality and affordable video technology was used to assess its effectiveness to assisting an…

  4. 76 FR 56658 - Video Description Implementation of the Twenty-First Century Communications and Video...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-09-14

    ... COMMISSION 47 CFR Parts 73 and 79 Video Description Implementation of the Twenty-First Century Communications and Video Accessibility Act of 2010 Action: Final rules; announcement of effective date. SUMMARY: In... issues relating to the video description rules. The final information collection requirements...

  5. 76 FR 68117 - Video Description: Implementation of the Twenty-First Century Communications and Video...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-11-03

    ... No. 11-43; FCC 11-126] Video Description: Implementation of the Twenty-First Century Communications and Video Accessibility Act of 2010 AGENCY: Federal Communications Commission. ACTION: Final rule... September 8, 2011, a document concerning implementation of the Video Description elements of the...

  6. Video Modeling by Experts with Video Feedback to Enhance Gymnastics Skills

    ERIC Educational Resources Information Center

    Boyer, Eva; Miltenberger, Raymond G.; Batsche, Catherine; Fogel, Victoria

    2009-01-01

    The effects of combining video modeling by experts with video feedback were analyzed with 4 female competitive gymnasts (7 to 10 years old) in a multiple baseline design across behaviors. During the intervention, after the gymnast performed a specific gymnastics skill, she viewed a video segment showing an expert gymnast performing the same skill…

  7. 76 FR 55585 - Video Description: Implementation of the Twenty-First Century Communications and Video...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-09-08

    ... COMMISSION 47 CFR Parts 73 and 79 Video Description: Implementation of the Twenty-First Century Communications and Video Accessibility Act of 2010 AGENCY: Federal Communications Commission. ACTION: Final rule. SUMMARY: This Order reinstates the video description rules adopted by the Commission in 2000....

  8. Video in Second Language Teaching: Using, Selecting, and Producing Video for the Classroom.

    ERIC Educational Resources Information Center

    Stempleski, Susan, Ed.; Arcario, Paul, Ed.

    This text provides articles on the practical and principled uses of video cameras and VCRs in the English-as-a-Second-Language classrooms. Articles in this volume include: (1) "Teaching Communication Skills with Authentic Video" (Susan Stempleski); (2) "Using Video in Theme-Based Curricula" (Fredricka L. Stoller); (3) "Teaching Young Children with…

  9. 77 FR 48102 - Closed Captioning and Video Description of Video Programming

    Federal Register 2010, 2011, 2012, 2013, 2014

    2012-08-13

    ... COMMISSION 47 CFR Part 79 Closed Captioning and Video Description of Video Programming AGENCY: Federal... 713(d)(3) of the Act to show that providing captions on their programming would be economically...) establishing requirements for closed captioning on video programming to ensure access by persons with...

  10. Learner-Generated Digital Video: Using Ideas Videos in Teacher Education

    ERIC Educational Resources Information Center

    Kearney, Matthew

    2013-01-01

    This qualitative study investigates the efficacy of "Ideas Videos" (or "iVideos") in pre-service teacher education. It explores the experiences of student teachers and their lecturer engaging with this succinct, advocacy-style video genre designed to evoke emotions about powerful ideas in Education (Wong, Mishra, Koehler, &…

  11. Tiny videos: a large data set for nonparametric video retrieval and frame classification.

    PubMed

    Karpenko, Alexandre; Aarabi, Parham

    2011-03-01

    In this paper, we present a large database of over 50,000 user-labeled videos collected from YouTube. We develop a compact representation called "tiny videos" that achieves high video compression rates while retaining the overall visual appearance of the video as it varies over time. We show that frame sampling using affinity propagation-an exemplar-based clustering algorithm-achieves the best trade-off between compression and video recall. We use this large collection of user-labeled videos in conjunction with simple data mining techniques to perform related video retrieval, as well as classification of images and video frames. The classification results achieved by tiny videos are compared with the tiny images framework [24] for a variety of recognition tasks. The tiny images data set consists of 80 million images collected from the Internet. These are the largest labeled research data sets of videos and images available to date. We show that tiny videos are better suited for classifying scenery and sports activities, while tiny images perform better at recognizing objects. Furthermore, we demonstrate that combining the tiny images and tiny videos data sets improves classification precision in a wider range of categories.

  12. Meteor44 Video Meteor Photometry

    NASA Technical Reports Server (NTRS)

    Swift, Wesley R.; Suggs, Robert M.; Cooke, William J.

    2004-01-01

    Meteor44 is a software system developed at MSFC for the calibration and analysis of video meteor data. The dynamic range of the (8bit) video data is extended by approximately 4 magnitudes for both meteors and stellar images using saturation compensation. Camera and lens specific saturation compensation coefficients are derived from artificial variable star laboratory measurements. Saturation compensation significantly increases the number of meteors with measured intensity and improves the estimation of meteoroid mass distribution. Astrometry is automated to determine each image's plate coefficient using appropriate star catalogs. The images are simultaneously intensity calibrated from the contained stars to determine the photon sensitivity and the saturation level referenced above the atmosphere. The camera s spectral response is used to compensate for stellar color index and typical meteor spectra in order to report meteor light curves in traditional visual magnitude units. Recent efforts include improved camera calibration procedures, long focal length 'streak' meteor photometry and two-station track determination. Meteor44 has been used to analyze data from the 2001, 2002 and 2003 MSFC Leonid observational campaigns as well as several lesser showers. The software is interactive and can be demonstrated using data from recent Leonid campaigns.

  13. Meteor44 Video Meteor Photometry

    NASA Technical Reports Server (NTRS)

    Swift, Wesley R.; Suggs, Robert M.; Cooke, William J.

    2004-01-01

    Meteor44 is a software system developed at MSFC for the calibration and analysis of video meteor data. The dynamic range of the (8bit) video data is extended by approximately 4 magnitudes for both meteors and stellar images using saturation compensation. Camera and lens specific saturation compensation coefficients are derived from artificial variable star laboratory measurements. Saturation compensation significantly increases the number of meteors with measured intensity and improves the estimation of meteoroid mass distribution. Astrometry is automated to determine each image s plate coefficient using appropriate star catalogs. The images are simultaneously intensity calibrated from the contained stars to determine the photon sensitivity and the saturation level referenced above the atmosphere. The camera s spectral response is used to compensate for stellar color index and typical meteor spectra in order to report meteor light curves in traditional visual magnitude units. Recent efforts include improved camera calibration procedures, long focal length "streak" meteor photome&y and two-station track determination. Meteor44 has been used to analyze data from the 2001.2002 and 2003 MSFC Leonid observational campaigns as well as several lesser showers. The software is interactive and can be demonstrated using data from recent Leonid campaigns.

  14. Range-Measuring Video Sensors

    NASA Technical Reports Server (NTRS)

    Howard, Richard T.; Briscoe, Jeri M.; Corder, Eric L.; Broderick, David

    2006-01-01

    Optoelectronic sensors of a proposed type would perform the functions of both electronic cameras and triangulation- type laser range finders. That is to say, these sensors would both (1) generate ordinary video or snapshot digital images and (2) measure the distances to selected spots in the images. These sensors would be well suited to use on robots that are required to measure distances to targets in their work spaces. In addition, these sensors could be used for all the purposes for which electronic cameras have been used heretofore. The simplest sensor of this type, illustrated schematically in the upper part of the figure, would include a laser, an electronic camera (either video or snapshot), a frame-grabber/image-capturing circuit, an image-data-storage memory circuit, and an image-data processor. There would be no moving parts. The laser would be positioned at a lateral distance d to one side of the camera and would be aimed parallel to the optical axis of the camera. When the range of a target in the field of view of the camera was required, the laser would be turned on and an image of the target would be stored and preprocessed to locate the angle (a) between the optical axis and the line of sight to the centroid of the laser spot.

  15. Contraindications for video capsule endoscopy

    PubMed Central

    Bandorski, Dirk; Kurniawan, Niehls; Baltes, Peter; Hoeltgen, Reinhard; Hecker, Matthias; Stunder, Dominik; Keuchel, Martin

    2016-01-01

    Video capsule endoscopy (VCE) has been applied in the last 15 years in an increasing field of applications. Although many contraindications have been put into perspective, some precautions still have to be considered. Known stenosis of the gastrointestinal tract is a clear contraindication for VCE unless surgery is already scheduled or at least has been considered as an optional treatment modality. In patients with a higher incidence of stenosis, as in an established diagnosis of Crohn’s disease, clinical signs of obstruction, prior radiation or surgical small bowel resection, a preceding test with the self-dissolving patency capsule can override this contraindication. Endoscopic placement of the capsule should be considered in patients with swallowing disorders to avoid aspiration. Esophageal or gastric motility disorders may require endoscopic capsule transport or application of prokinetics if the real-time viewer proofs delayed transit. In pregnant women, VCE should be restricted to urgent cases where diagnosis cannot be postponed after delivery, as data on safety are missing. There is theoretical and clinical evidence that patients with implanted cardiac devices such as a pacemaker, cardioverters or left heart assist devices, can safely undergo VCE in spite of still existing contraindication by manufacturers. Children from the age of 2 years have safely undergone VCE. Although video capsules are not proven safe with magnetic resonance imaging (MRI), first single cases of patients incidentally undergoing MRI with an incorporated capsule have been reported, showing susceptibility artifacts but no signs of clinical harm. PMID:28018097

  16. Tsunami Preparedness in California (videos)

    USGS Publications Warehouse

    Filmed and edited by: Loeffler, Kurt; Gesell, Justine

    2010-01-01

    Tsunamis are a constant threat to the coasts of our world. Although tsunamis are infrequent along the West coast of the United States, it is possible and necessary to prepare for potential tsunami hazards to minimize loss of life and property. Community awareness programs are important, as they strive to create an informed society by providing education and training. These videos about tsunami preparedness in California distinguish between a local tsunami and a distant event and focus on the specific needs of each region. They offer guidelines for correct tsunami response and community preparedness from local emergency managers, first-responders, and leading experts on tsunami hazards and warnings, who have been working on ways of making the tsunami affected regions safer for the people and communities on a long-term basis. These videos were produced by the U.S. Geological Survey (USGS) in cooperation with the California Emergency Management Agency (CalEMA) and Pacific Gas and Electric Company (PG&E).

  17. Shipboard Video Observations of Whitecaps

    NASA Astrophysics Data System (ADS)

    Schwendeman, M.; Thomson, J. M.

    2014-12-01

    Video observations of breaking ocean surface waves in deep water (i.e., whitecaps) are useful for determining which waves are breaking and inferring how much energy these breakers are dissipating. We present shipboard video of breaking waves from a research cruise in the North Pacific. As with airborne systems, motion compensation is essential in geo-rectifying the image. A stabilization method based on the location of the horizon in the image is shown to be effective in correcting pitch and roll motions to within one degree, without an IMU (inertial motion unit). After rectification, whitecaps are identified and measured based on the translation of surface foam patches, which appear as groups of bright pixels. Two standard breaking metrics, whitecap coverage and Phillips' Λ(c) distribution, are calculated for the full dataset and compared with other recent observations. In addition, the growth rate of the whitecap foam patches is used to examine a new dissipation function, independent from Λ(c), which was developed in laboratory experiments. Finally, we present preliminary whitecap results from a stereo system. Stereo imaging has the potential to provide much more information about the geometry and kinematics of breaking surface waves in the field, but significant technical challenges remain.

  18. Collusion issue in video watermarking

    NASA Astrophysics Data System (ADS)

    Doerr, Gwenael; Dugelay, Jean-Luc

    2005-03-01

    Digital watermarking has first been introduced as a possible way to ensure intellectual property (IP) protection. However, fifteen years after its infancy, it is still viewed as a young technology and digital watermarking is far from being introduced in Digital Right Management (DRM) frameworks. A possible explanation is that the research community has so far mainly focused on the robustness of the embedded watermark and has almost ignored security aspects. For IP protection applications such as fingerprinting and copyright protection, the watermark should provide means to ensure some kind of trust in a non secure environment. To this end, security against attacks from malicious users has to be considered. This paper will focus on collusion attacks to evaluate security in the context of video watermarking. In particular, security pitfalls will be exhibited when frame-by-frame embedding strategies are enforced for video watermarking. Two alternative strategies will be surveyed: either eavesdropping the watermarking channel to identify some redundant hidden structure, or jamming the watermarking channel to wash out the embedded watermark signal. Finally, the need for a new brand of watermarking schemes will be highlighted if the watermark is to be released in a hostile environment, which is typically the case for IP protection applications.

  19. The interactive digital video interface

    NASA Technical Reports Server (NTRS)

    Doyle, Michael D.

    1989-01-01

    A frequent complaint in the computer oriented trade journals is that current hardware technology is progressing so quickly that software developers cannot keep up. A example of this phenomenon can be seen in the field of microcomputer graphics. To exploit the advantages of new mechanisms of information storage and retrieval, new approaches must be made towards incorporating existing programs as well as developing entirely new applications. A particular area of need is the correlation of discrete image elements to textural information. The interactive digital video (IDV) interface embodies a new concept in software design which addresses these needs. The IDV interface is a patented device and language independent process for identifying image features on a digital video display and which allows a number of different processes to be keyed to that identification. Its capabilities include the correlation of discrete image elements to relevant text information and the correlation of these image features to other images as well as to program control mechanisms. Sophisticated interrelationships can be set up between images, text, and program control mechanisms.

  20. Making Sense of Video Analytics: Lessons Learned from Clickstream Interactions, Attitudes, and Learning Outcome in a Video-Assisted Course

    ERIC Educational Resources Information Center

    Giannakos, Michail N.; Chorianopoulos, Konstantinos; Chrisochoides, Nikos

    2015-01-01

    Online video lectures have been considered an instructional media for various pedagogic approaches, such as the flipped classroom and open online courses. In comparison to other instructional media, online video affords the opportunity for recording student clickstream patterns within a video lecture. Video analytics within lecture videos may…

  1. 75 FR 61101 - Closed Captioning of Video Programming

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-10-04

    ... COMMISSION 47 CFR Part 79 Closed Captioning of Video Programming AGENCY: Federal Communications Commission... and Governmental Affairs Bureau (Bureau), waives in part the requirement that video programming... video programming distributors to place contact information required by this section in local...

  2. Using Video Clips To Teach Social Psychology.

    ERIC Educational Resources Information Center

    Roskos-Ewoldsen, David R.; Roskos-Ewoldsen, Beverly

    2001-01-01

    Explores the effectiveness of using short video clips from feature films to highlight theoretical concepts when teaching social psychology. Reveals that short video clips have many of the same advantages as showing full-length films and demonstrates that students saw the use of these clips as an effective tool. (CMK)

  3. From Watching Newsreels to Making Videos

    ERIC Educational Resources Information Center

    Hammond, Thomas C.; Lee, John

    2009-01-01

    From filmstrips to documentaries to Hollywood movies, social studies teachers have a long tradition of using video in the classroom. In fact, some of the earliest films made were purposefully adapted for social studies instruction as photoplays depicting pivotal events in U.S. history. A key difference between digital video and its predecessors is…

  4. Video and Second Language Learning. Special Issue.

    ERIC Educational Resources Information Center

    Gillespie, Junetta B., Ed.

    1985-01-01

    The extent to which video has come of age with respect to language learning is the focus of this special issue, which provides information on sources of materials and offers practical ideas for the effective and creative use of those materials in second language instruction. Articles include: "Video and Language Learning: A Medium Comes of Age"…

  5. Using Video Games to Understand Thermoregulation

    ERIC Educational Resources Information Center

    Dibley, Jeremiah; Parish, Jamie

    2007-01-01

    Funded by the U.S. Department of Education, a research project was conducted to evaluate the effectiveness of video games as inquiry-based learning experiences for the science classroom. As a result, the video game, "Creature Control: The Quest for Homeostasis" was developed and field-tested in select middle schools in the United States.…

  6. Dreams and Mediation in Music Video.

    ERIC Educational Resources Information Center

    Burns, Gary

    The most extensive use of dream imagery in popular culture occurs in the visual arts, and in the past five years it has become evident that music video (a semi-narrative hybrid of film and television) is the most dreamlike media product of all. The rampant depiction and implication of dreams and media fantasies in music video are often strongly…

  7. 78 FR 11988 - Open Video Systems

    Federal Register 2010, 2011, 2012, 2013, 2014

    2013-02-21

    ... From the Federal Register Online via the Government Publishing Office FEDERAL COMMUNICATIONS COMMISSION 47 CFR Part 76 Open Video Systems AGENCY: Federal Communications Commission. ACTION: Final rule... Open Video Systems. DATES: The amendments to 47 CFR 76.1505(d) and 76.1506(d), (l)(3), and...

  8. High Speed Video for Airborne Instrumentation Application

    NASA Technical Reports Server (NTRS)

    Tseng, Ting; Reaves, Matthew; Mauldin, Kendall

    2006-01-01

    A flight-worthy high speed color video system has been developed. Extensive system development and ground and environmental. testing hes yielded a flight qualified High Speed Video System (HSVS), This HSVS was initially used on the F-15B #836 for the Lifting Insulating Foam Trajectory (LIFT) project.

  9. Diogenes, Dogfaced Soldiers, and Deployment Music Videos

    ERIC Educational Resources Information Center

    Carter, Geoffrey; Williamson, Bill

    2010-01-01

    This webtext explores the cynical/kynical humor of soldier videos, suggesting that amateur videos paradoxically both undercut authority and honor effective leaders, both make light of and also publicly reveal deployment hardships, both distance the performers from military groupthink and celebrate unit camaraderie.

  10. Fulldome Video: An Emerging Technology for Education

    ERIC Educational Resources Information Center

    Law, Linda E.

    2006-01-01

    This article talks about fulldome video, a new technology which has been adopted fairly extensively by the larger, well-funded planetariums. Fulldome video, also called immersive projection, can help teach subjects ranging from geology to history to chemistry. The rapidly advancing progress of projection technology has provided high-resolution…

  11. Video Games as Tillers of Soil

    ERIC Educational Resources Information Center

    Arena, Dylan

    2015-01-01

    Video games are pervasive in today's culture, and the time kids spend playing them may seem, from a teacher's perspective, as time that is lost to education. Sometimes, sadly, this is true. But many good video games, although not explicitly educational in focus, provide powerful experiences that are rich fodder for subsequent instruction. Looking…

  12. Interactive Video and Informal Learning Environments.

    ERIC Educational Resources Information Center

    Morrissey, Kristine A.

    The Michigan State University Museum used an interactive videodisc (IVD) as an introduction to a special exhibit, "Birds in Trouble in Michigan." The hardware components included a videodisc player, a microcomputer, a video monitor, and a mouse. Software included a HyperCard program and the videodisc "Audubon Society's VideoGuide to…

  13. ESL and Digital Video Integration: Case Studies

    ERIC Educational Resources Information Center

    Li, J., Ed.; Gromik, N., Ed.; Edwards, N., Ed.

    2013-01-01

    It should come as no surprise that digital video technology is of particular interest to English language learners; students are drawn to its visual appeal and vibrant creative potential. The seven original case studies in this book demonstrate how video can be an effective and powerful tool to create fluid, fun, interactive, and collaborative…

  14. Animating Classroom Ethnography: Overcoming Video-Fear

    ERIC Educational Resources Information Center

    MacLure, Maggie; Holmes, Rachel; MacRae, Christina; Jones, Liz

    2010-01-01

    This article addresses the use of video in classroom research. Influenced by the work of Deleuze on cinema, it challenges the mundane realism that continues to regulate video method, and its role in perpetuating what Deleuze calls the "everyday banality" that produces and conceals the "intolerable". In failing to interfere with the everyday…

  15. Fine granularity adaptive multireceiver video streaming

    NASA Astrophysics Data System (ADS)

    Eide, Viktor S. Wold; Eliassen, Frank; Michaelsen, Jørgen Andreas; Jensen, Frank

    2007-01-01

    Effcient delivery of video data over computer networks has been studied extensively for decades. Still, multi-receiver video delivery is challenging, due to heterogeneity and variability in network availability, end node capabilities, and receiver preferences. Our earlier work has shown that content-based networking is a viable technology for fine granularity multireceiver video streaming. By exploiting this technology, we have demonstrated that each video receiver is provided with fine grained and independent selectivity along the different video quality dimensions region of interest, signal to noise ratio for the luminance and the chrominance planes, and temporal resolution. Here we propose a novel adaptation scheme combining such video streaming with state-of-the-art techniques from the field of adaptation to provide receiver-driven multi-dimensional adaptive video streaming. The scheme allows each client to individually adapt the quality of the received video according to its currently available resources and own preferences. The proposed adaptation scheme is validated experimentally. The results demonstrate adaptation to variations in available bandwidth and CPU resources roughly over two orders of magnitude and that fine grained adaptation is feasible given radically different user preferences.

  16. Can We Hasten Expertise by Video Simulations?

    ERIC Educational Resources Information Center

    Starkes, Janet L.; Lindley, Susan

    1994-01-01

    Discusses the potential for training perception and cognition in sport through video simulation of game situations. The paper reviews perceptual training studies and data from studies involving slide and video training in basketball. Issues that arise when creating simulations and assessment of transfer are discussed. (SM)

  17. Design Issues in Video Disc Map Display.

    DTIC Science & Technology

    1984-10-01

    Tables: disc storage capacities under various conditions. Photos: map frames. Constanzo , D.J. (1984a), "The Potential for Video Disc Technology in...discs. Constanzo , D.J. (1984b), "Requirements and Specifications for Cartographic Video Discs", presented as a poster paper at the 1984 Army Science

  18. Storing Data and Video on One Tape

    NASA Technical Reports Server (NTRS)

    Nixon, J. H.; Cater, J. P.

    1985-01-01

    Microprocessor-based system originally developed for anthropometric research merges digital data with video images for storage on video cassette recorder. Combined signals later retrieved and displayed simultaneously on television monitor. System also extracts digital portion of stored information and transfers it to solid-state memory.

  19. Infants Learn Baby Signs from Video

    ERIC Educational Resources Information Center

    Dayanim, Shoshana; Namy, Laura L.

    2015-01-01

    There is little evidence that infants learn from infant-oriented educational videos and television programming. This 4-week longitudinal experiment investigated 15-month-olds' (N = 92) ability to learn American Sign Language signs (e.g., patting head for hat) from at-home viewing of instructional video, either with or without parent support,…

  20. Violent video games affecting our children.

    PubMed

    Vessey, J A; Lee, J E

    2000-01-01

    Exposure to media violence is associated with increased aggression and its sequelae. Unfortunately, the majority of entertainment video games contain violence. Moreover, children of both genders prefer games with violent content. As there is no compulsory legislative standards to limit the type and amount of violence in video games, concerned adults must assume an oversight role.

  1. Linking Video Conferencing to the Desktop.

    ERIC Educational Resources Information Center

    McBride, Ronald; Gillan, Robert

    Video conferencing for use in education has included the development of expensive yet sophisticated technology capable of delivering quality instruction to multiple sites. Limitations arise from using a closed network; factors such as cost to establish and operate the network with video compression or satellite technology can potentially affect…

  2. Video Surveillance: All Eyes Turn to IP

    ERIC Educational Resources Information Center

    Raths, David

    2011-01-01

    Many university officials recognize the need to upgrade their older analog video surveillance systems. In a 2010 survey by "Campus Safety" magazine, half of university respondents expressed dissatisfaction with the quality and coverage of their current video surveillance systems. Among the limitations of analog closed-circuit television…

  3. Factors affecting enhanced video quality preferences

    PubMed Central

    Satgunam, PremNandhini; Woods, Russell L; Bronstad, P Matthew; Peli, Eli

    2013-01-01

    The development of video quality metrics requires methods for measuring perceived video quality. Most such metrics are designed and tested using databases of images degraded by compression and scored using opinion ratings. We studied video quality preferences for enhanced images of normally-sighted participants using the method of paired comparisons with a thorough statistical analysis. Participants (n=40) made pair-wise comparisons of high definition (HD) video clips enhanced at four different levels using a commercially available enhancement device. Perceptual scales were computed with binary logistic regression to estimate preferences for each level and to provide statistical inference of the differences among levels and the impact of other variables. While moderate preference for enhanced videos was found, two unexpected effects were also uncovered: (1) Participants could be broadly classified into two groups: those who preferred enhancement ("Sharp") and those who disliked enhancement ("Smooth"). (2) Enhancement preferences depended on video content, particularly for human faces to be enhanced less. The results suggest that algorithms to evaluate image quality (at least for enhancement) may need to be adjusted or applied differentially based on video content and viewer preferences. The possible impact of similar effects on image quality of compressed video needs to be evaluated. PMID:24107400

  4. Video Recording Bridges the "Proceedings Gap."

    ERIC Educational Resources Information Center

    Suchy, John T.; Tressel, George W.

    The authors describe a project designed to facilitate rapid transmission of scientific and technical information through expanded use of television and video-tape recording. The basic system utilizes remotely operated video-tape cameras to record and review conferences and lectures. Since the participants are undisturbed by cameramen and…

  5. Video Games: A Potential New World.

    ERIC Educational Resources Information Center

    Matsushita, Yuriko; Matsushita, Koji

    The paper states that there are negative physical and psychological effects from video games. The physical effects include asthenopia and weight gain. The psychological effects include confusion between reality and fiction, and immature relationships with others. However, video games can also have a therapeutic effect in some cases. Four positive…

  6. Assessing Higher Order Thinking in Video Games

    ERIC Educational Resources Information Center

    Rice, John

    2007-01-01

    Computer video games have become highly interesting to educators and researchers since their sophistication has improved considerably over the last decade. Studies indicate simple video games touting educational benefits are common in classrooms. However, a need for identifying truly useful games for educational purposes exists. This article…

  7. Bullet-Block Science Video Puzzle

    ERIC Educational Resources Information Center

    Shakur, Asif

    2015-01-01

    A science video blog, which has gone viral, shows a wooden block shot by a vertically aimed rifle. The video shows that the block hit dead center goes exactly as high as the one shot off-center. (Fig. 1). The puzzle is that the block shot off-center carries rotational kinetic energy in addition to the gravitational potential energy. This leads a…

  8. Discovering video structure using the pseudosemantic trace

    NASA Astrophysics Data System (ADS)

    Taskiran, Cuneyt M.; Bouman, Charles A.; Delp, Edward J.

    2000-12-01

    In this paper, we describe a framework of analyzing programs belonging to different TV program genres Hidden Markov Models and pseudo-semantic feature s derived from video shots. Clustering using Gaussian mixture models is used to determine the order of the modes. Results for initial genre classification experiments using two simple features derived from video shots are given.

  9. Discovering video structure using the pseudosemantic trace

    NASA Astrophysics Data System (ADS)

    Taskiran, Cuneyt M.; Bouman, Charles A.; Delp, Edward J., III

    2001-01-01

    In this paper, we describe a framework of analyzing programs belonging to different TV program genres Hidden Markov Models and pseudo-semantic feature s derived from video shots. Clustering using Gaussian mixture models is used to determine the order of the modes. Results for initial genre classification experiments using two simple features derived from video shots are given.

  10. Kinematic Measurements from YouTube Videos

    ERIC Educational Resources Information Center

    Ruiz, Michael J.

    2009-01-01

    Video analysis of motion has been in use now for some time. However, some teachers may not have video equipment or may be looking for innovative ways to engage students with interesting applications at no cost. The recent advent of YouTube offers opportunities for students to measure kinematic properties of real-life events using their computers.…

  11. Video Recording Lectures: Student and Professor Perspectives

    ERIC Educational Resources Information Center

    Odhabi, Hamad; Nicks-McCaleb, Lynn

    2011-01-01

    This paper investigated the use of special eyeglasses designed with a built-in video camera and microphone for the purpose of recording classroom activities from the point of view of both the professor and the student. The aim is to eliminate the need for dedicated video recording in the classroom. This paper reviewed the various techniques used…

  12. Video-assisted thoracoscopic lobectomy: operative technique.

    PubMed

    Scarci, Marco; Pardolesi, Alessandro; Caruana, Edward Joseph; Petrella, Francesco; Solli, Piergiorgio

    2015-01-01

    In this study, we present our technique for performing video-assisted lobectomy. This is presented in clear, easy-to-follow, sequential steps, noting variations on the most established technique and the rationale for this divergence. We also provide an instrument preference card, some operative tips and high-quality videos.

  13. Video Analysis with a Web Camera

    ERIC Educational Resources Information Center

    Wyrembeck, Edward P.

    2009-01-01

    Recent advances in technology have made video capture and analysis in the introductory physics lab even more affordable and accessible. The purchase of a relatively inexpensive web camera is all you need if you already have a newer computer and Vernier's Logger Pro 3 software. In addition to Logger Pro 3, other video analysis tools such as…

  14. What Makes a Video Clip Interesting?

    ERIC Educational Resources Information Center

    Linsenmeier, Katherine A.; Sherin, Miriam Gamoran

    2009-01-01

    Classroom video excerpts are often used to help preservice and practicing teachers explore students' mathematical ideas. This article describes several types of video clips that the authors have found to be particularly productive for this purpose. The authors also discuss three dimensions that can be used to characterize the student thinking…

  15. Commercial Video Games in the Science Classroom

    ERIC Educational Resources Information Center

    Angelone, Lauren

    2010-01-01

    There's no denying that middle school students are interested in video games. With such motivation present, we as teachers should harness this media in a productive way in our classrooms. Students today are much more technologically advanced than ever before, and using video games is one more way to use something from their world as a teaching…

  16. Teaching Social Studies with Video Games

    ERIC Educational Resources Information Center

    Maguth, Brad M.; List, Jonathan S.; Wunderle, Matthew

    2015-01-01

    Today's youth have grown up immersed in technology and are increasingly relying on video games to solve problems, engage socially, and find entertainment. Yet research and vignettes of teachers actually using video games to advance student learning in social studies is scarce (Hutchinson 2007). This article showcases how social studies…

  17. Women, Video Gaming and Learning: Beyond Stereotypes

    ERIC Educational Resources Information Center

    Hayes, Elisabeth

    2005-01-01

    While video gaming has grown immensely as an industry over the last decade, with growing numbers of gamers around the globe, including women, gaming continues to be a very gendered practice. The apparent gender divide in video gaming has caught the attention of both the gaming industry and educators, generating considerable discussion and…

  18. Enhancement system of nighttime infrared video image and visible video image

    NASA Astrophysics Data System (ADS)

    Wang, Yue; Piao, Yan

    2016-11-01

    Visibility of Nighttime video image has a great significance for military and medicine areas, but nighttime video image has so poor quality that we can't recognize the target and background. Thus we enhance the nighttime video image by fuse infrared video image and visible video image. According to the characteristics of infrared and visible images, we proposed improved sift algorithm andαβ weighted algorithm to fuse heterologous nighttime images. We would deduced a transfer matrix from improved sift algorithm. The transfer matrix would rapid register heterologous nighttime images. And theαβ weighted algorithm can be applied in any scene. In the video image fusion system, we used the transfer matrix to register every frame and then used αβ weighted method to fuse every frame, which reached the time requirement soft video. The fused video image not only retains the clear target information of infrared video image, but also retains the detail and color information of visible video image and the fused video image can fluency play.

  19. NASA's Myriad Uses of Digital Video

    NASA Technical Reports Server (NTRS)

    Grubbs, Rodney; Lindblom, Walt; George, Sandy

    1999-01-01

    Since it's inception, NASA has created many of the most memorable images seen this Century. From the fuzzy video of Neil Armstrong taking that first step on the moon, to images of the Mars surface available to all on the internet, NASA has provided images to inspire a generation, all because a scientist or researcher had a requirement to see something unusual. Digital Television technology will give NASA unprecedented new tools for acquiring, analyzing, and distributing video. This paper will explore NASA's DTV future. The agency has a requirement to move video from one NASA Center to another, in real time. Specifics will be provided relating to the NASA video infrastructure, including video from the Space Shuttle and from the various Centers. A comparison of the pros and cons of interlace and progressive scanned images will be presented. Film is a major component of NASA's image acquisition for analysis usage. The future of film within the context of DTV will be explored.

  20. Characterizing popularity dynamics of online videos

    NASA Astrophysics Data System (ADS)

    Ren, Zhuo-Ming; Shi, Yu-Qiang; Liao, Hao

    2016-07-01

    Online popularity has a major impact on videos, music, news and other contexts in online systems. Characterizing online popularity dynamics is nature to explain the observed properties in terms of the already acquired popularity of each individual. In this paper, we provide a quantitative, large scale, temporal analysis of the popularity dynamics in two online video-provided websites, namely MovieLens and Netflix. The two collected data sets contain over 100 million records and even span a decade. We characterize that the popularity dynamics of online videos evolve over time, and find that the dynamics of the online video popularity can be characterized by the burst behaviors, typically occurring in the early life span of a video, and later restricting to the classic preferential popularity increase mechanism.