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Sample records for 3d visualization technique

  1. Techniques for interactive 3-D scientific visualization

    SciTech Connect

    Glinert, E.P. . Dept. of Computer Science); Blattner, M.M. Hospital and Tumor Inst., Houston, TX . Dept. of Biomathematics California Univ., Davis, CA . Dept. of Applied Science Lawrence Livermore National Lab., CA ); Becker, B.G. . Dept. of Applied Science Lawrence Livermore National La

    1990-09-24

    Interest in interactive 3-D graphics has exploded of late, fueled by (a) the allure of using scientific visualization to go where no-one has gone before'' and (b) by the development of new input devices which overcome some of the limitations imposed in the past by technology, yet which may be ill-suited to the kinds of interaction required by researchers active in scientific visualization. To resolve this tension, we propose a flat 5-D'' environment in which 2-D graphics are augmented by exploiting multiple human sensory modalities using cheap, conventional hardware readily available with personal computers and workstations. We discuss how interactions basic to 3-D scientific visualization, like searching a solution space and comparing two such spaces, are effectively carried out in our environment. Finally, we describe 3DMOVE, an experimental microworld we have implemented to test out some of our ideas. 40 refs., 4 figs.

  2. Three-dimensional (3D) shadowgraph technique visualizes thermal convection

    NASA Astrophysics Data System (ADS)

    Huang, Jinzi; Zhang, Jun; Physics; Maths Research Institutes, NYU Shanghai Team; Applied Maths Lab, NYU Team

    2016-11-01

    Shadowgraph technique has been widely used in thermal convection, and in other types of convection and advection processes in fluids. The technique reveals minute density differences in the fluid, which is otherwise transparent to the eyes and to light-sensitive devices. However, such technique normally integrates the fluid information along the depth of view and collapses the 3D density field onto a 2D plane. In this work, we introduce a stereoscopic shadowgraph technique that preserves the information of the fluid depth by using two cross-field shadowgraphs. The two shadowgraphs are coded with different and complementary colors, and each is seen by only one eye of the viewer. The two shadowgraphs can also be temporally modulated to achieve the same stereoscopic vision of the convective fluid. We further discuss ways to make use of this technique in order to extract useful information for research in fluids.

  3. New techniques in 3D scalar and vector field visualization

    SciTech Connect

    Max, N.; Crawfis, R.; Becker, B.

    1993-05-05

    At Lawrence Livermore National Laboratory (LLNL) we have recently developed several techniques for volume visualization of scalar and vector fields, all of which use back-to-front compositing. The first renders volume density clouds by compositing polyhedral volume cells or their faces. The second is a ``splatting`` scheme which composites textures used to reconstruct the scalar or vector fields. One version calculates the necessary texture values in software, and another takes advantage of hardware texture mapping. The next technique renders contour surface polygons using semi-transparent textures, which adjust appropriately when the surfaces deform in a flow, or change topology. The final one renders the ``flow volume`` of smoke or dye tracer swept out by a fluid flowing through a small generating polygon. All of these techniques are applied to a climate model data set, to visualize cloud density and wind velocity.

  4. Comparing and visualizing titanium implant integration in rat bone using 2D and 3D techniques.

    PubMed

    Arvidsson, Anna; Sarve, Hamid; Johansson, Carina B

    2015-01-01

    The aim was to compare the osseointegration of grit-blasted implants with and without a hydrogen fluoride treatment in rat tibia and femur, and to visualize bone formation using state-of-the-art 3D visualization techniques. Grit-blasted implants were inserted in femur and tibia of 10 Sprague-Dawley rats (4 implants/rat). Four weeks after insertion, bone implant samples were retrieved. Selected samples were imaged in 3D using Synchrotron Radiation-based μCT (SRμCT). The 3D data was quantified and visualized using two novel visualization techniques, thread fly-through and 2D unfolding. All samples were processed to cut and ground sections and 2D histomorphometrical comparisons of bone implant contact (BIC), bone area (BA), and mirror image area (MI) were performed. BA values were statistically significantly higher for test implants than controls (p < 0.05), but BIC and MI data did not differ significantly. Thus, the results partly indicate improved bone formation at blasted and hydrogen fluoride treated implants, compared to blasted implants. The 3D analysis was a valuable complement to 2D analysis, facilitating improved visualization. However, further studies are required to evaluate aspects of 3D quantitative techniques, with relation to light microscopy that traditionally is used for osseointegration studies.

  5. 3D visualization of biomedical CT images based on OpenGL and VRML techniques

    NASA Astrophysics Data System (ADS)

    Yin, Meng; Luo, Qingming; Xia, Fuhua

    2002-04-01

    Current high-performance computers and advanced image processing capabilities have made the application of three- dimensional visualization objects in biomedical computer tomographic (CT) images facilitate the researches on biomedical engineering greatly. Trying to cooperate with the update technology using Internet, where 3D data are typically stored and processed on powerful servers accessible by using TCP/IP, we should hold the results of the isosurface be applied in medical visualization generally. Furthermore, this project is a future part of PACS system our lab is working on. So in this system we use the 3D file format VRML2.0, which is used through the Web interface for manipulating 3D models. In this program we implemented to generate and modify triangular isosurface meshes by marching cubes algorithm. Then we used OpenGL and MFC techniques to render the isosurface and manipulating voxel data. This software is more adequate visualization of volumetric data. The drawbacks are that 3D image processing on personal computers is rather slow and the set of tools for 3D visualization is limited. However, these limitations have not affected the applicability of this platform for all the tasks needed in elementary experiments in laboratory or data preprocessed.

  6. Suitability of online 3D visualization technique in oil palm plantation management

    NASA Astrophysics Data System (ADS)

    Mat, Ruzinoor Che; Nordin, Norani; Zulkifli, Abdul Nasir; Yusof, Shahrul Azmi Mohd

    2016-08-01

    Oil palm industry has been the backbone for the growth of Malaysia economy. The exports of this commodity increasing almost every year. Therefore, there are many studies focusing on how to help this industry increased its productivity. In order to increase the productivity, the management of oil palm plantation need to be improved and strengthen. One of the solution in helping the oil palm manager is by implementing online 3D visualization technique for oil palm plantation using game engine technology. The potential of this application is that it can helps in fertilizer and irrigation management. For this reason, the aim of this paper is to investigate the issues in managing oil palm plantation from the view of oil palm manager by interview. The results from this interview will helps in identifying the suitable issues could be highlight in implementing online 3D visualization technique for oil palm plantation management.

  7. Optimization of site characterization and remediation methods using 3-D geoscience modeling and visualization techniques

    SciTech Connect

    Hedegaard, R.F.; Ho, J.; Eisert, J.

    1996-12-31

    Three-dimensional (3-D) geoscience volume modeling can be used to improve the efficiency of the environmental investigation and remediation process. At several unsaturated zone spill sites at two Superfund (CERCLA) sites (Military Installations) in California, all aspects of subsurface contamination have been characterized using an integrated computerized approach. With the aide of software such as LYNX GMS{trademark}, Wavefront`s Data Visualizer{trademark} and Gstools (public domain), the authors have created a central platform from which to map a contaminant plume, visualize the same plume three-dimensionally, and calculate volumes of contaminated soil or groundwater above important health risk thresholds. The developed methodology allows rapid data inspection for decisions such that the characterization process and remedial action design are optimized. By using the 3-D geoscience modeling and visualization techniques, the technical staff are able to evaluate the completeness and spatial variability of the data and conduct 3-D geostatistical predictions of contaminant and lithologic distributions. The geometry of each plume is estimated using 3-D variography on raw analyte values and indicator thresholds for the kriged model. Three-dimensional lithologic interpretation is based on either {open_quote}linked{close_quote} parallel cross sections or on kriged grid estimations derived from borehole data coded with permeability indicator thresholds. Investigative borings, as well as soil vapor extraction/injection wells, are sighted and excavation costs are estimated using these results. The principal advantages of the technique are the efficiency and rapidity with which meaningful results are obtained and the enhanced visualization capability which is a desirable medium to communicate with both the technical staff as well as nontechnical audiences.

  8. Monitoring the solid-liquid interface in tanks using profiling sonar and 3D visualization techniques

    NASA Astrophysics Data System (ADS)

    Sood, Nitin; Zhang, Jinsong; Roelant, David; Srivastava, Rajiv

    2005-03-01

    Visualization of the interface between settled solids and the optically opaque liquid above is necessary to facilitate efficient retrieval of the high-level radioactive waste (HLW) from underground storage tanks. A profiling sonar was used to generate 2-D slices across the settled solids at the bottom of the tank. By incrementally rotating the sonar about its centerline, slices of the solid-liquid interface can be imaged and a 3-D image of the settled solids interface generated. To demonstrate the efficacy of the sonar in real-time solid-liquid interface monitoring systems inside HLW tanks, two sets of experiments were performed. First, various solid objects and kaolin clay (10 μm dia) were successfully imaged while agitating with 30% solids (by weight) entrained in the liquid. Second, a solid with a density similar to that of the immersed fluid density was successfully imaged. Two dimensional (2-D) sonar images and the accuracy and limitations of the in-tank imaging will be presented for these two experiments. In addition, a brief review of how to utilize a 2-D sonar image to generate a 3-D surface of the settled layer within a tank will be discussed.

  9. The research of 3D visualization techniques for the test of laser energy distribution

    NASA Astrophysics Data System (ADS)

    Liu, Lixin; Wang, Bo

    2013-07-01

    In the process of laser transmission in the atmosphere, the complexity and instability of the atmospheric composition that seriously interfere with, even change, the performance of the laser beam. The image of laser energy distribution can be captured and analyzed through infrared CCD and digital image processing technology. The basic features of laser energy density distribution, such as the location and power of the peak point and other basic parameters could be acquired; laser energy density distribution can display in real time continuous multi-frame; the 3D visualization of pseudo-color for laser energy density distribution could be displayed, that reflect the relative size and position of the energy distribution in the different regions of the laser spot, using the VC++, windows APIs and OpenGL programming. The laser energy density distribution can be observed from all angles.

  10. Managing Construction Operations Visually: 3-D Techniques for Complex Topography and Restricted Visibility

    ERIC Educational Resources Information Center

    Rodriguez, Walter; Opdenbosh, Augusto; Santamaria, Juan Carlos

    2006-01-01

    Visual information is vital in planning and managing construction operations, particularly, where there is complex terrain topography and salvage operations with limited accessibility and visibility. From visually-assessing site operations and preventing equipment collisions to simulating material handling activities to supervising remotes sites…

  11. 3D Immersive Visualization with Astrophysical Data

    NASA Astrophysics Data System (ADS)

    Kent, Brian R.

    2017-01-01

    We present the refinement of a new 3D immersion technique for astrophysical data visualization.Methodology to create 360 degree spherical panoramas is reviewed. The 3D software package Blender coupled with Python and the Google Spatial Media module are used together to create the final data products. Data can be viewed interactively with a mobile phone or tablet or in a web browser. The technique can apply to different kinds of astronomical data including 3D stellar and galaxy catalogs, images, and planetary maps.

  12. Interactive 3D Mars Visualization

    NASA Technical Reports Server (NTRS)

    Powell, Mark W.

    2012-01-01

    The Interactive 3D Mars Visualization system provides high-performance, immersive visualization of satellite and surface vehicle imagery of Mars. The software can be used in mission operations to provide the most accurate position information for the Mars rovers to date. When integrated into the mission data pipeline, this system allows mission planners to view the location of the rover on Mars to 0.01-meter accuracy with respect to satellite imagery, with dynamic updates to incorporate the latest position information. Given this information so early in the planning process, rover drivers are able to plan more accurate drive activities for the rover than ever before, increasing the execution of science activities significantly. Scientifically, this 3D mapping information puts all of the science analyses to date into geologic context on a daily basis instead of weeks or months, as was the norm prior to this contribution. This allows the science planners to judge the efficacy of their previously executed science observations much more efficiently, and achieve greater science return as a result. The Interactive 3D Mars surface view is a Mars terrain browsing software interface that encompasses the entire region of exploration for a Mars surface exploration mission. The view is interactive, allowing the user to pan in any direction by clicking and dragging, or to zoom in or out by scrolling the mouse or touchpad. This set currently includes tools for selecting a point of interest, and a ruler tool for displaying the distance between and positions of two points of interest. The mapping information can be harvested and shared through ubiquitous online mapping tools like Google Mars, NASA WorldWind, and Worldwide Telescope.

  13. Illustrative visualization of 3D city models

    NASA Astrophysics Data System (ADS)

    Doellner, Juergen; Buchholz, Henrik; Nienhaus, Marc; Kirsch, Florian

    2005-03-01

    This paper presents an illustrative visualization technique that provides expressive representations of large-scale 3D city models, inspired by the tradition of artistic and cartographic visualizations typically found in bird"s-eye view and panoramic maps. We define a collection of city model components and a real-time multi-pass rendering algorithm that achieves comprehensible, abstract 3D city model depictions based on edge enhancement, color-based and shadow-based depth cues, and procedural facade texturing. Illustrative visualization provides an effective visual interface to urban spatial information and associated thematic information complementing visual interfaces based on the Virtual Reality paradigm, offering a huge potential for graphics design. Primary application areas include city and landscape planning, cartoon worlds in computer games, and tourist information systems.

  14. A Three Pronged Approach for Improved Data Understanding: 3-D Visualization, Use of Gaming Techniques, and Intelligent Advisory Agents

    DTIC Science & Technology

    2006-10-01

    immersion environment with new displays and multi-sensory interaction, using concepts such as deliberate synesthesia , will enhance the ability for...transformations for deliberate synesthesia Deliberate Synesthesia • Sonification • Visification Advanced 3-D visualization and role-playing game (RPG...by exploring concepts such as multi- sensory interaction, dynamic computer-guided focus of attention, deliberate synesthesia , utilization of

  15. Teaching Geography with 3-D Visualization Technology

    ERIC Educational Resources Information Center

    Anthamatten, Peter; Ziegler, Susy S.

    2006-01-01

    Technology that helps students view images in three dimensions (3-D) can support a broad range of learning styles. "Geo-Wall systems" are visualization tools that allow scientists, teachers, and students to project stereographic images and view them in 3-D. We developed and presented 3-D visualization exercises in several undergraduate courses.…

  16. Application of 3D WebGIS and real-time technique in earthquake information publishing and visualization

    NASA Astrophysics Data System (ADS)

    Li, Boren; Wu, Jianping; Pan, Mao; Huang, Jing

    2015-06-01

    In hazard management, earthquake researchers have utilized GIS to ease the process of managing disasters. Researchers use WebGIS to assess hazards and seismic risk. Although they can provide a visual analysis platform based on GIS technology, they lack a general description in the extensibility of WebGIS for processing dynamic data, especially real-time data. In this paper, we propose a novel approach for real-time 3D visual earthquake information publishing model based on WebGIS and digital globe to improve the ability of processing real-time data in systems based on WebGIS. On the basis of the model, we implement a real-time 3D earthquake information publishing system—EqMap3D. The system can not only publish real-time earthquake information but also display these data and their background geoscience information in a 3D scene. It provides a powerful tool for display, analysis, and decision-making for researchers and administrators. It also facilitates better communication between researchers engaged in geosciences and the interested public.

  17. Techniques for efficient, real-time, 3D visualization of multi-modality cardiac data using consumer graphics hardware.

    PubMed

    Levin, David; Aladl, Usaf; Germano, Guido; Slomka, Piotr

    2005-09-01

    We exploit consumer graphics hardware to perform real-time processing and visualization of high-resolution, 4D cardiac data. We have implemented real-time, realistic volume rendering, interactive 4D motion segmentation of cardiac data, visualization of multi-modality cardiac data and 3D display of multiple series cardiac MRI. We show that an ATI Radeon 9700 Pro can render a 512x512x128 cardiac Computed Tomography (CT) study at 0.9 to 60 frames per second (fps) depending on rendering parameters and that 4D motion based segmentation can be performed in real-time. We conclude that real-time rendering and processing of cardiac data can be implemented on consumer graphics cards.

  18. Volumetric visualization of 3D data

    NASA Technical Reports Server (NTRS)

    Russell, Gregory; Miles, Richard

    1989-01-01

    In recent years, there has been a rapid growth in the ability to obtain detailed data on large complex structures in three dimensions. This development occurred first in the medical field, with CAT (computer aided tomography) scans and now magnetic resonance imaging, and in seismological exploration. With the advances in supercomputing and computational fluid dynamics, and in experimental techniques in fluid dynamics, there is now the ability to produce similar large data fields representing 3D structures and phenomena in these disciplines. These developments have produced a situation in which currently there is access to data which is too complex to be understood using the tools available for data reduction and presentation. Researchers in these areas are becoming limited by their ability to visualize and comprehend the 3D systems they are measuring and simulating.

  19. 3D visualization of polymer nanostructure

    SciTech Connect

    Werner, James H

    2009-01-01

    Soft materials and structured polymers are extremely useful nanotechnology building blocks. Block copolymers, in particular, have served as 2D masks for nanolithography and 3D scaffolds for photonic crystals, nanoparticle fabrication, and solar cells. F or many of these applications, the precise 3 dimensional structure and the number and type of defects in the polymer is important for ultimate function. However, directly visualizing the 3D structure of a soft material from the nanometer to millimeter length scales is a significant technical challenge. Here, we propose to develop the instrumentation needed for direct 3D structure determination at near nanometer resolution throughout a nearly millimeter-cubed volume of a soft, potentially heterogeneous, material. This new capability will be a valuable research tool for LANL missions in chemistry, materials science, and nanoscience. Our approach to soft materials visualization builds upon exciting developments in super-resolution optical microscopy that have occurred over the past two years. To date, these new, truly revolutionary, imaging methods have been developed and almost exclusively used for biological applications. However, in addition to biological cells, these super-resolution imaging techniques hold extreme promise for direct visualization of many important nanostructured polymers and other heterogeneous chemical systems. Los Alamos has a unique opportunity to lead the development of these super-resolution imaging methods for problems of chemical rather than biological significance. While these optical methods are limited to systems transparent to visible wavelengths, we stress that many important functional chemicals such as polymers, glasses, sol-gels, aerogels, or colloidal assemblies meet this requirement, with specific examples including materials designed for optical communication, manipulation, or light-harvesting Our Research Goals are: (1) Develop the instrumentation necessary for imaging materials

  20. 3D Flow Visualization Using Texture Advection

    NASA Technical Reports Server (NTRS)

    Kao, David; Zhang, Bing; Kim, Kwansik; Pang, Alex; Moran, Pat (Technical Monitor)

    2001-01-01

    Texture advection is an effective tool for animating and investigating 2D flows. In this paper, we discuss how this technique can be extended to 3D flows. In particular, we examine the use of 3D and 4D textures on 3D synthetic and computational fluid dynamics flow fields.

  1. 3-D Flyover Visualization of Veil Nebula

    NASA Video Gallery

    This 3-D visualization flies across a small portion of the Veil Nebula as photographed by the Hubble Space Telescope. This region is a small part of a huge expanding remnant from a star that explod...

  2. The 3D widgets for exploratory scientific visualization

    NASA Technical Reports Server (NTRS)

    Herndon, Kenneth P.; Meyer, Tom

    1995-01-01

    Computational fluid dynamics (CFD) techniques are used to simulate flows of fluids like air or water around such objects as airplanes and automobiles. These techniques usually generate very large amounts of numerical data which are difficult to understand without using graphical scientific visualization techniques. There are a number of commercial scientific visualization applications available today which allow scientists to control visualization tools via textual and/or 2D user interfaces. However, these user interfaces are often difficult to use. We believe that 3D direct-manipulation techniques for interactively controlling visualization tools will provide opportunities for powerful and useful interfaces with which scientists can more effectively explore their datasets. A few systems have been developed which use these techniques. In this paper, we will present a variety of 3D interaction techniques for manipulating parameters of visualization tools used to explore CFD datasets, and discuss in detail various techniques for positioning tools in a 3D scene.

  3. 3-D visualization of geologic structures and processes

    NASA Astrophysics Data System (ADS)

    Pflug, R.; Klein, H.; Ramshorn, Ch.; Genter, M.; Stärk, A.

    Interactive 3-D computer graphics techniques are used to visualize geologic structures and simulated geologic processes. Geometric models that serve as input to 3-D viewing programs are generated from contour maps, from serial sections, or directly from simulation program output. Choice of viewing parameters strongly affects the perception of irregular surfaces. An interactive 3-D rendering program and its graphical user interface provide visualization tools for structural geology, seismic interpretation, and visual post-processing of simulations. Dynamic display of transient ground-water simulations and sedimentary process simulations can visualize processes developing through time.

  4. Nitric oxide spatial distribution in single cultured hippocampus neurons: investigation by projection of reconstructed 3-D image and visualization technique.

    PubMed

    Yang, Yong; Ning, Gang-Min; Kutor, John; Hong, Di-Hui; Zhang, Mu; Zheng, Xiao-Xiang

    2004-01-01

    Recent studies have revealed a non-homogeneous distribution of nitric oxide synthase (NOS) in neurons. However, it is not yet clear whether the intracellular distribution of NOS represents the intracellular nitric oxide (NO) distribution. In the present study, software developed in our laboratory was applied to the reconstructed image obtained from confocal slice images in order to project the 3-D reconstructed images in any direction and to cut the neuron in different sections. This enabled the spatial distribution of NO to be visualized in any direction and section. In single neurons, NO distribution was seen to be heterogeneous. After stimulation with glutamate, the spatial changes in different areas of the neuron were different. These findings are consistent with immunocytochemical data on the intracellular localization of nNOS in hippocampus neurons, and will help to elucidate the specificity of nitric oxide signaling. Finally, the administration of SNAP and L-NAME was used to examine DAF-2 distribution in the neurons. The results showed this distribution to be homogenous; therefore, it did not account for the NO distribution results.

  5. Spatial Visualization by Realistic 3D Views

    ERIC Educational Resources Information Center

    Yue, Jianping

    2008-01-01

    In this study, the popular Purdue Spatial Visualization Test-Visualization by Rotations (PSVT-R) in isometric drawings was recreated with CAD software that allows 3D solid modeling and rendering to provide more realistic pictorial views. Both the original and the modified PSVT-R tests were given to students and their scores on the two tests were…

  6. Visualization of 3-D tensor fields

    NASA Technical Reports Server (NTRS)

    Hesselink, L.

    1996-01-01

    Second-order tensor fields have applications in many different areas of physics, such as general relativity and fluid mechanics. The wealth of multivariate information in tensor fields makes them more complex and abstract than scalar and vector fields. Visualization is a good technique for scientists to gain new insights from them. Visualizing a 3-D continuous tensor field is equivalent to simultaneously visualizing its three eigenvector fields. In the past, research has been conducted in the area of two-dimensional tensor fields. It was shown that degenerate points, defined as points where eigenvalues are equal to each other, are the basic singularities underlying the topology of tensor fields. Moreover, it was shown that eigenvectors never cross each other except at degenerate points. Since we live in a three-dimensional world, it is important for us to understand the underlying physics of this world. In this report, we describe a new method for locating degenerate points along with the conditions for classifying them in three-dimensional space. Finally, we discuss some topological features of three-dimensional tensor fields, and interpret topological patterns in terms of physical properties.

  7. 3D Visualization Development of SIUE Campus

    NASA Astrophysics Data System (ADS)

    Nellutla, Shravya

    Geographic Information Systems (GIS) has progressed from the traditional map-making to the modern technology where the information can be created, edited, managed and analyzed. Like any other models, maps are simplified representations of real world. Hence visualization plays an essential role in the applications of GIS. The use of sophisticated visualization tools and methods, especially three dimensional (3D) modeling, has been rising considerably due to the advancement of technology. There are currently many off-the-shelf technologies available in the market to build 3D GIS models. One of the objectives of this research was to examine the available ArcGIS and its extensions for 3D modeling and visualization and use them to depict a real world scenario. Furthermore, with the advent of the web, a platform for accessing and sharing spatial information on the Internet, it is possible to generate interactive online maps. Integrating Internet capacity with GIS functionality redefines the process of sharing and processing the spatial information. Enabling a 3D map online requires off-the-shelf GIS software, 3D model builders, web server, web applications and client server technologies. Such environments are either complicated or expensive because of the amount of hardware and software involved. Therefore, the second objective of this research was to investigate and develop simpler yet cost-effective 3D modeling approach that uses available ArcGIS suite products and the free 3D computer graphics software for designing 3D world scenes. Both ArcGIS Explorer and ArcGIS Online will be used to demonstrate the way of sharing and distributing 3D geographic information on the Internet. A case study of the development of 3D campus for the Southern Illinois University Edwardsville is demonstrated.

  8. Visualizing realistic 3D urban environments

    NASA Astrophysics Data System (ADS)

    Lee, Aaron; Chen, Tuolin; Brunig, Michael; Schmidt, Hauke

    2003-05-01

    Visualizing complex urban environments has been an active research topic due to its wide variety of applications in city planning: road construction, emergency facilities planning, and optimal placement of wireless carrier base stations. Traditional 2D visualizations have been around for a long time but they only provide a schematic line-drawing bird's eye view and are sometimes confusing to understand due to the lack of depth information. Early versions of 3D systems have been developed for very expensive graphics workstations which seriously limited the availability. In this paper we describe a 3D visualization system for a desktop PC which integrates multiple resolutions of data and provides a realistic view of the urban environment.

  9. 3D Visualization of Cooperative Trajectories

    NASA Technical Reports Server (NTRS)

    Schaefer, John A.

    2014-01-01

    Aerodynamicists and biologists have long recognized the benefits of formation flight. When birds or aircraft fly in the upwash region of the vortex generated by leaders in a formation, induced drag is reduced for the trail bird or aircraft, and efficiency improves. The major consequence of this is that fuel consumption can be greatly reduced. When two aircraft are separated by a large enough longitudinal distance, the aircraft are said to be flying in a cooperative trajectory. A simulation has been developed to model autonomous cooperative trajectories of aircraft; however it does not provide any 3D representation of the multi-body system dynamics. The topic of this research is the development of an accurate visualization of the multi-body system observable in a 3D environment. This visualization includes two aircraft (lead and trail), a landscape for a static reference, and simplified models of the vortex dynamics and trajectories at several locations between the aircraft.

  10. Accelerated 3D catheter visualization from triplanar MR projection images.

    PubMed

    Schirra, Carsten Oliver; Weiss, Steffen; Krueger, Sascha; Caulfield, Denis; Pedersen, Steen F; Razavi, Reza; Kozerke, Sebastian; Schaeffter, Tobias

    2010-07-01

    One major obstacle for MR-guided catheterizations is long acquisition times associated with visualizing interventional devices. Therefore, most techniques presented hitherto rely on single-plane imaging to visualize the catheter. Recently, accelerated three-dimensional (3D) imaging based on compressed sensing has been proposed to reduce acquisition times. However, frame rates with this technique remain low, and the 3D reconstruction problem yields a considerable computational load. In X-ray angiography, it is well understood that the shape of interventional devices can be derived in 3D space from a limited number of projection images. In this work, this fact is exploited to develop a method for 3D visualization of active catheters from multiplanar two-dimensional (2D) projection MR images. This is favorable to 3D MRI as the overall number of acquired profiles, and consequently the acquisition time, is reduced. To further reduce measurement times, compressed sensing is employed. Furthermore, a novel single-channel catheter design is presented that combines a solenoidal tip coil in series with a single-loop antenna, enabling simultaneous tip tracking and shape visualization. The tracked tip and catheter properties provide constraints for compressed sensing reconstruction and subsequent 2D/3D curve fitting. The feasibility of the method is demonstrated in phantoms and in an in vivo pig experiment.

  11. 3d visualization of atomistic simulations on every desktop

    NASA Astrophysics Data System (ADS)

    Peled, Dan; Silverman, Amihai; Adler, Joan

    2013-08-01

    Once upon a time, after making simulations, one had to go to a visualization center with fancy SGI machines to run a GL visualization and make a movie. More recently, OpenGL and its mesa clone have let us create 3D on simple desktops (or laptops), whether or not a Z-buffer card is present. Today, 3D a la Avatar is a commodity technique, presented in cinemas and sold for home TV. However, only a few special research centers have systems large enough for entire classes to view 3D, or special immersive facilities like visualization CAVEs or walls, and not everyone finds 3D immersion easy to view. For maximum physics with minimum effort a 3D system must come to each researcher and student. So how do we create 3D visualization cheaply on every desktop for atomistic simulations? After several months of attempts to select commodity equipment for a whole room system, we selected an approach that goes back a long time, even predating GL. The old concept of anaglyphic stereo relies on two images, slightly displaced, and viewed through colored glasses, or two squares of cellophane from a regular screen/projector or poster. We have added this capability to our AViz atomistic visualization code in its new, 6.1 version, which is RedHat, CentOS and Ubuntu compatible. Examples using data from our own research and that of other groups will be given.

  12. DspaceOgreTerrain 3D Terrain Visualization Tool

    NASA Technical Reports Server (NTRS)

    Myint, Steven; Jain, Abhinandan; Pomerantz, Marc I.

    2012-01-01

    DspaceOgreTerrain is an extension to the DspaceOgre 3D visualization tool that supports real-time visualization of various terrain types, including digital elevation maps, planets, and meshes. DspaceOgreTerrain supports creating 3D representations of terrains and placing them in a scene graph. The 3D representations allow for a continuous level of detail, GPU-based rendering, and overlaying graphics like wheel tracks and shadows. It supports reading data from the SimScape terrain- modeling library. DspaceOgreTerrain solves the problem of displaying the results of simulations that involve very large terrains. In the past, it has been used to visualize simulations of vehicle traverses on Lunar and Martian terrains. These terrains were made up of billions of vertices and would not have been renderable in real-time without using a continuous level of detail rendering technique.

  13. Advanced Data Visualization in Astrophysics: The X3D Pathway

    NASA Astrophysics Data System (ADS)

    Vogt, Frédéric P. A.; Owen, Chris I.; Verdes-Montenegro, Lourdes; Borthakur, Sanchayeeta

    2016-02-01

    Most modern astrophysical data sets are multi-dimensional; a characteristic that can nowadays generally be conserved and exploited scientifically during the data reduction/simulation and analysis cascades. However, the same multi-dimensional data sets are systematically cropped, sliced, and/or projected to printable two-dimensional diagrams at the publication stage. In this article, we introduce the concept of the “X3D pathway” as a mean of simplifying and easing the access to data visualization and publication via three-dimensional (3D) diagrams. The X3D pathway exploits the facts that (1) the X3D 3D file format lies at the center of a product tree that includes interactive HTML documents, 3D printing, and high-end animations, and (2) all high-impact-factor and peer-reviewed journals in astrophysics are now published (some exclusively) online. We argue that the X3D standard is an ideal vector for sharing multi-dimensional data sets because it provides direct access to a range of different data visualization techniques, is fully open source, and is a well-defined standard from the International Organization for Standardization. Unlike other earlier propositions to publish multi-dimensional data sets via 3D diagrams, the X3D pathway is not tied to specific software (prone to rapid and unexpected evolution), but instead is compatible with a range of open-source software already in use by our community. The interactive HTML branch of the X3D pathway is also actively supported by leading peer-reviewed journals in the field of astrophysics. Finally, this article provides interested readers with a detailed set of practical astrophysical examples designed to act as a stepping stone toward the implementation of the X3D pathway for any other data set.

  14. Glnemo2: Interactive Visualization 3D Program

    NASA Astrophysics Data System (ADS)

    Lambert, Jean-Charles

    2011-10-01

    Glnemo2 is an interactive 3D visualization program developed in C++ using the OpenGL library and Nokia QT 4.X API. It displays in 3D the particles positions of the different components of an nbody snapshot. It quickly gives a lot of information about the data (shape, density area, formation of structures such as spirals, bars, or peanuts). It allows for in/out zooms, rotations, changes of scale, translations, selection of different groups of particles and plots in different blending colors. It can color particles according to their density or temperature, play with the density threshold, trace orbits, display different time steps, take automatic screenshots to make movies, select particles using the mouse, and fly over a simulation using a given camera path. All these features are accessible from a very intuitive graphic user interface. Glnemo2 supports a wide range of input file formats (Nemo, Gadget 1 and 2, phiGrape, Ramses, list of files, realtime gyrfalcON simulation) which are automatically detected at loading time without user intervention. Glnemo2 uses a plugin mechanism to load the data, so that it is easy to add a new file reader. It's powered by a 3D engine which uses the latest OpenGL technology, such as shaders (glsl), vertex buffer object, frame buffer object, and takes in account the power of the graphic card used in order to accelerate the rendering. With a fast GPU, millions of particles can be rendered in real time. Glnemo2 runs on Linux, Windows (using minGW compiler), and MaxOSX, thanks to the QT4API.

  15. Immersive 3D Visualization of Astronomical Data

    NASA Astrophysics Data System (ADS)

    Schaaff, A.; Berthier, J.; Da Rocha, J.; Deparis, N.; Derriere, S.; Gaultier, P.; Houpin, R.; Normand, J.; Ocvirk, P.

    2015-09-01

    The immersive-3D visualization, or Virtual Reality in our study, was previously dedicated to specific uses (research, flight simulators, etc.) The investment in infrastructure and its cost was reserved to large laboratories or companies. Lately we saw the development of immersive-3D masks intended for wide distribution, for example the Oculus Rift and the Sony Morpheus projects. The usual reaction is to say that these tools are primarily intended for games since it is easy to imagine a player in a virtual environment and the added value to conventional 2D screens. Yet it is likely that there are many applications in the professional field if these tools are becoming common. Introducing this technology into existing applications or new developments makes sense only if interest is properly evaluated. The use in Astronomy is clear for education, it is easy to imagine mobile and light planetariums or to reproduce poorly accessible environments (e.g., large instruments). In contrast, in the field of professional astronomy the use is probably less obvious and it requires to conduct studies to determine the most appropriate ones and to assess the contributions compared to the other display modes.

  16. Assessing 3d Photogrammetry Techniques in Craniometrics

    NASA Astrophysics Data System (ADS)

    Moshobane, M. C.; de Bruyn, P. J. N.; Bester, M. N.

    2016-06-01

    Morphometrics (the measurement of morphological features) has been revolutionized by the creation of new techniques to study how organismal shape co-varies with several factors such as ecophenotypy. Ecophenotypy refers to the divergence of phenotypes due to developmental changes induced by local environmental conditions, producing distinct ecophenotypes. None of the techniques hitherto utilized could explicitly address organismal shape in a complete biological form, i.e. three-dimensionally. This study investigates the use of the commercial software, Photomodeler Scanner® (PMSc®) three-dimensional (3D) modelling software to produce accurate and high-resolution 3D models. Henceforth, the modelling of Subantarctic fur seal (Arctocephalus tropicalis) and Antarctic fur seal (Arctocephalus gazella) skulls which could allow for 3D measurements. Using this method, sixteen accurate 3D skull models were produced and five metrics were determined. The 3D linear measurements were compared to measurements taken manually with a digital caliper. In addition, repetitive measurements were recorded by varying researchers to determine repeatability. To allow for comparison straight line measurements were taken with the software, assuming that close accord with all manually measured features would illustrate the model's accurate replication of reality. Measurements were not significantly different demonstrating that realistic 3D skull models can be successfully produced to provide a consistent basis for craniometrics, with the additional benefit of allowing non-linear measurements if required.

  17. Stereoscopic display of 3D models for design visualization

    NASA Astrophysics Data System (ADS)

    Gilson, Kevin J.

    2006-02-01

    Advances in display technology and 3D design visualization applications have made real-time stereoscopic visualization of architectural and engineering projects a reality. Parsons Brinkerhoff (PB) is a transportation consulting firm that has used digital visualization tools from their inception and has helped pioneer the application of those tools to large scale infrastructure projects. PB is one of the first Architecture/Engineering/Construction (AEC) firms to implement a CAVE- an immersive presentation environment that includes stereoscopic rear-projection capability. The firm also employs a portable stereoscopic front-projection system, and shutter-glass systems for smaller groups. PB is using commercial real-time 3D applications in combination with traditional 3D modeling programs to visualize and present large AEC projects to planners, clients and decision makers in stereo. These presentations create more immersive and spatially realistic presentations of the proposed designs. This paper will present the basic display tools and applications, and the 3D modeling techniques PB is using to produce interactive stereoscopic content. The paper will discuss several architectural and engineering design visualizations we have produced.

  18. Recent Advances in Visualizing 3D Flow with LIC

    NASA Technical Reports Server (NTRS)

    Interrante, Victoria; Grosch, Chester

    1998-01-01

    Line Integral Convolution (LIC), introduced by Cabral and Leedom in 1993, is an elegant and versatile technique for representing directional information via patterns of correlation in a texture. Although most commonly used to depict 2D flow, or flow over a surface in 3D, LIC methods can equivalently be used to portray 3D flow through a volume. However, the popularity of LIC as a device for illustrating 3D flow has historically been limited both by the computational expense of generating and rendering such a 3D texture and by the difficulties inherent in clearly and effectively conveying the directional information embodied in the volumetric output textures that are produced. In an earlier paper, we briefly discussed some of the factors that may underlie the perceptual difficulties that we can encounter with dense 3D displays and outlined several strategies for more effectively visualizing 3D flow with volume LIC. In this article, we review in more detail techniques for selectively emphasizing critical regions of interest in a flow and for facilitating the accurate perception of the 3D depth and orientation of overlapping streamlines, and we demonstrate new methods for efficiently incorporating an indication of orientation into a flow representation and for conveying additional information about related scalar quantities such as temperature or vorticity over a flow via subtle, continuous line width and color variations.

  19. 3D Stereoscopic Visualization of Fenestrated Stent Grafts

    SciTech Connect

    Sun Zhonghua; Squelch, Andrew; Bartlett, Andrew; Cunningham, Kylie; Lawrence-Brown, Michael

    2009-09-15

    The purpose of this study was to present a technique of stereoscopic visualization in the evaluation of patients with abdominal aortic aneurysm treated with fenestrated stent grafts compared with conventional 2D visualizations. Two patients with abdominal aortic aneurysm undergoing fenestrated stent grafting were selected for inclusion in the study. Conventional 2D views including axial, multiplanar reformation, maximum-intensity projection, and volume rendering and 3D stereoscopic visualizations were assessed by two experienced reviewers independently with regard to the treatment outcomes of fenestrated repair. Interobserver agreement was assessed with Kendall's W statistic. Multiplanar reformation and maximum-intensity projection visualizations were scored the highest in the evaluation of parameters related to the fenestrated stent grafting, while 3D stereoscopic visualization was scored as valuable in the evaluation of appearance (any distortions) of the fenestrated stent. Volume rendering was found to play a limited role in the follow-up of fenestrated stent grafting. 3D stereoscopic visualization adds additional information that assists endovascular specialists to identify any distortions of the fenestrated stents when compared with 2D visualizations.

  20. Real-Time 3D Visualization

    NASA Technical Reports Server (NTRS)

    1997-01-01

    Butler Hine, former director of the Intelligent Mechanism Group (IMG) at Ames Research Center, and five others partnered to start Fourth Planet, Inc., a visualization company that specializes in the intuitive visual representation of dynamic, real-time data over the Internet and Intranet. Over a five-year period, the then NASA researchers performed ten robotic field missions in harsh climes to mimic the end- to-end operations of automated vehicles trekking across another world under control from Earth. The core software technology for these missions was the Virtual Environment Vehicle Interface (VEVI). Fourth Planet has released VEVI4, the fourth generation of the VEVI software, and NetVision. VEVI4 is a cutting-edge computer graphics simulation and remote control applications tool. The NetVision package allows large companies to view and analyze in virtual 3D space such things as the health or performance of their computer network or locate a trouble spot on an electric power grid. Other products are forthcoming. Fourth Planet is currently part of the NASA/Ames Technology Commercialization Center, a business incubator for start-up companies.

  1. Optimization Techniques for 3D Graphics Deployment on Mobile Devices

    NASA Astrophysics Data System (ADS)

    Koskela, Timo; Vatjus-Anttila, Jarkko

    2015-03-01

    3D Internet technologies are becoming essential enablers in many application areas including games, education, collaboration, navigation and social networking. The use of 3D Internet applications with mobile devices provides location-independent access and richer use context, but also performance issues. Therefore, one of the important challenges facing 3D Internet applications is the deployment of 3D graphics on mobile devices. In this article, we present an extensive survey on optimization techniques for 3D graphics deployment on mobile devices and qualitatively analyze the applicability of each technique from the standpoints of visual quality, performance and energy consumption. The analysis focuses on optimization techniques related to data-driven 3D graphics deployment, because it supports off-line use, multi-user interaction, user-created 3D graphics and creation of arbitrary 3D graphics. The outcome of the analysis facilitates the development and deployment of 3D Internet applications on mobile devices and provides guidelines for future research.

  2. Large Terrain Continuous Level of Detail 3D Visualization Tool

    NASA Technical Reports Server (NTRS)

    Myint, Steven; Jain, Abhinandan

    2012-01-01

    This software solved the problem of displaying terrains that are usually too large to be displayed on standard workstations in real time. The software can visualize terrain data sets composed of billions of vertices, and can display these data sets at greater than 30 frames per second. The Large Terrain Continuous Level of Detail 3D Visualization Tool allows large terrains, which can be composed of billions of vertices, to be visualized in real time. It utilizes a continuous level of detail technique called clipmapping to support this. It offloads much of the work involved in breaking up the terrain into levels of details onto the GPU (graphics processing unit) for faster processing.

  3. On Alternative Approaches to 3D Image Perception: Monoscopic 3D Techniques

    NASA Astrophysics Data System (ADS)

    Blundell, Barry G.

    2015-06-01

    In the eighteenth century, techniques that enabled a strong sense of 3D perception to be experienced without recourse to binocular disparities (arising from the spatial separation of the eyes) underpinned the first significant commercial sales of 3D viewing devices and associated content. However following the advent of stereoscopic techniques in the nineteenth century, 3D image depiction has become inextricably linked to binocular parallax and outside the vision science and arts communities relatively little attention has been directed towards earlier approaches. Here we introduce relevant concepts and terminology and consider a number of techniques and optical devices that enable 3D perception to be experienced on the basis of planar images rendered from a single vantage point. Subsequently we allude to possible mechanisms for non-binocular parallax based 3D perception. Particular attention is given to reviewing areas likely to be thought-provoking to those involved in 3D display development, spatial visualization, HCI, and other related areas of interdisciplinary research.

  4. Enhanced visualization of angiograms using 3D models

    NASA Astrophysics Data System (ADS)

    Marovic, Branko S.; Duckwiler, Gary R.; Villablanca, Pablo; Valentino, Daniel J.

    1999-05-01

    The 3D visualization of intracranial vasculature can facilitate the planning of endovascular therapy and the evaluation of interventional result. To create 3D visualizations, volumetric datasets from x-ray computed tomography angiography (CTA) and magnetic resonance angiography (MRA) are commonly rendered using maximum intensity projection (MIP), volume rendering, or surface rendering techniques. However, small aneurysms and mild stenoses are very difficult to detect using these methods. Furthermore, the instruments used during endovascular embolization or surgical treatment produce artifacts that typically make post-intervention CTA inapplicable, and the presence of magnetic material prohibits the use of MRA. Therefore, standard digital angiography is typically used. In order to address these problems, we developed a visualization and modeling system that displays 2D and 3D angiographic images using a simple Web-based interface. Polygonal models of vasculature were generated from CT and MR data using 3D segmentation of bones and vessels and polygonal surface extraction and simplification. A web-based 3D environment was developed for interactive examination of reconstructed surface models, creation of oblique cross- sections and maximum intensity projections, and distance measurements and annotations. This environment uses a multi- tier client/server approach employing VRML and Java. The 3D surface model and angiographic images can be aligned and displayed simultaneously to permit better perception of complex vasculature and to determine optical viewing positions and angles before starting an angiographic sessions. Polygonal surface reconstruction allows interactive display of complex spatial structures on inexpensive platforms such as personal computers as well as graphic workstations. The aneurysm assessment procedure demonstrated the utility of web-based technology for clinical visualization. The resulting system facilitated the treatment of serious vascular

  5. 3D visualization of gene clusters and networks

    NASA Astrophysics Data System (ADS)

    Zhang, Leishi; Sheng, Weiguo; Liu, Xiaohui

    2005-03-01

    In this paper, we try to provide a global view of DNA microarray gene expression data analysis and modeling process by combining novel and effective visualization techniques with data mining algorithms. An integrated framework has been proposed to model and visualize short, high-dimensional gene expression data. The framework reduces the dimensionality of variables before applying appropriate temporal modeling method. Prototype has been built using Java3D to visualize the framework. The prototype takes gene expression data as input, clusters the genes, displays the clustering results using a novel graph layout algorithm, models individual gene clusters using Dynamic Bayesian Network and then visualizes the modeling results using simple but effective visualization techniques.

  6. 3-D Visualizations At (Almost) No Expense

    NASA Astrophysics Data System (ADS)

    Sedlock, R. L.

    2003-12-01

    Like most teaching-oriented public universities, San José State University (part of the California State University system) currently faces severe budgetary constraints. These circumstances prohibit the construction of one or more Geo-Walls on-campus. Nevertheless, the Department of Geology has pursued alternatives that enable our students to benefit from 3-D visualizations such as those used with the Geo-Wall. This experience - a sort of virtual virtuality - depends only on the availability of a computer lab and an optional plotter. Starting in June 2003, we have used the methods described here with two diverse groups of participants: middle- and high-school teachers taking professional development workshops through grants funded by NSF and NASA, and regular university students enrolled in introductory earth science and geology laboratory courses. We use two types of three-dimensional images with our students: visualizations from the on-line Gallery of Virtual Topography (Steve Reynolds), and USGS digital topographic quadrangles that have been transformed into anaglyph files for viewing with 3-D glasses. The procedure for transforming DEMs into these anaglyph files, developed by Paul Morin, is available at http://geosun.sjsu.edu/~sedlock/anaglyph.html. The resulting images can be used with students in one of two ways. First, maps can be printed on a suitable plotter, laminated (optional but preferable), and used repeatedly with different classes. Second, the images can be viewed in school computer labs or by students on their own computers. Chief advantages of the plotter option are (1) full-size maps (single or tiled) viewable in their entirety, and (2) dependability (independent of Internet connections and electrical power). Chief advantages of the computer option are (1) minimal preparation time and no other needed resources, assuming a computer lab with Internet access, and (2) students can work with the images outside of regularly scheduled courses. Both

  7. Virtual reality and 3D animation in forensic visualization.

    PubMed

    Ma, Minhua; Zheng, Huiru; Lallie, Harjinder

    2010-09-01

    Computer-generated three-dimensional (3D) animation is an ideal media to accurately visualize crime or accident scenes to the viewers and in the courtrooms. Based upon factual data, forensic animations can reproduce the scene and demonstrate the activity at various points in time. The use of computer animation techniques to reconstruct crime scenes is beginning to replace the traditional illustrations, photographs, and verbal descriptions, and is becoming popular in today's forensics. This article integrates work in the areas of 3D graphics, computer vision, motion tracking, natural language processing, and forensic computing, to investigate the state-of-the-art in forensic visualization. It identifies and reviews areas where new applications of 3D digital technologies and artificial intelligence could be used to enhance particular phases of forensic visualization to create 3D models and animations automatically and quickly. Having discussed the relationships between major crime types and level-of-detail in corresponding forensic animations, we recognized that high level-of-detail animation involving human characters, which is appropriate for many major crime types but has had limited use in courtrooms, could be useful for crime investigation.

  8. A 3-D chimera grid embedding technique

    NASA Technical Reports Server (NTRS)

    Benek, J. A.; Buning, P. G.; Steger, J. L.

    1985-01-01

    A three-dimensional (3-D) chimera grid-embedding technique is described. The technique simplifies the construction of computational grids about complex geometries. The method subdivides the physical domain into regions which can accommodate easily generated grids. Communication among the grids is accomplished by interpolation of the dependent variables at grid boundaries. The procedures for constructing the composite mesh and the associated data structures are described. The method is demonstrated by solution of the Euler equations for the transonic flow about a wing/body, wing/body/tail, and a configuration of three ellipsoidal bodies.

  9. Comparative visual analysis of 3D urban wind simulations

    NASA Astrophysics Data System (ADS)

    Röber, Niklas; Salim, Mohamed; Grawe, David; Leitl, Bernd; Böttinger, Michael; Schlünzen, Heinke

    2016-04-01

    Climate simulations are conducted in large quantity for a variety of different applications. Many of these simulations focus on global developments and study the Earth's climate system using a coupled atmosphere ocean model. Other simulations are performed on much smaller regional scales, to study very small fine grained climatic effects. These microscale climate simulations pose similar, yet also different, challenges for the visualization and the analysis of the simulation data. Modern interactive visualization and data analysis techniques are very powerful tools to assist the researcher in answering and communicating complex research questions. This presentation discusses comparative visualization for several different wind simulations, which were created using the microscale climate model MITRAS. The simulations differ in wind direction and speed, but are all centered on the same simulation domain: An area of Hamburg-Wilhelmsburg that hosted the IGA/IBA exhibition in 2013. The experiments contain a scenario case to analyze the effects of single buildings, as well as examine the impact of the Coriolis force within the simulation. The scenario case is additionally compared with real measurements from a wind tunnel experiment to ascertain the accuracy of the simulation and the model itself. We also compare different approaches for tree modeling and evaluate the stability of the model. In this presentation, we describe not only our workflow to efficiently and effectively visualize microscale climate simulation data using common 3D visualization and data analysis techniques, but also discuss how to compare variations of a simulation and how to highlight the subtle differences in between them. For the visualizations we use a range of different 3D tools that feature techniques for statistical data analysis, data selection, as well as linking and brushing.

  10. 3D thermography imaging standardization technique for inflammation diagnosis

    NASA Astrophysics Data System (ADS)

    Ju, Xiangyang; Nebel, Jean-Christophe; Siebert, J. Paul

    2005-01-01

    We develop a 3D thermography imaging standardization technique to allow quantitative data analysis. Medical Digital Infrared Thermal Imaging is very sensitive and reliable mean of graphically mapping and display skin surface temperature. It allows doctors to visualise in colour and quantify temperature changes in skin surface. The spectrum of colours indicates both hot and cold responses which may co-exist if the pain associate with an inflammatory focus excites an increase in sympathetic activity. However, due to thermograph provides only qualitative diagnosis information, it has not gained acceptance in the medical and veterinary communities as a necessary or effective tool in inflammation and tumor detection. Here, our technique is based on the combination of visual 3D imaging technique and thermal imaging technique, which maps the 2D thermography images on to 3D anatomical model. Then we rectify the 3D thermogram into a view independent thermogram and conform it a standard shape template. The combination of these imaging facilities allows the generation of combined 3D and thermal data from which thermal signatures can be quantified.

  11. Interactive visualization of multiresolution image stacks in 3D.

    PubMed

    Trotts, Issac; Mikula, Shawn; Jones, Edward G

    2007-04-15

    Conventional microscopy, electron microscopy, and imaging techniques such as MRI and PET commonly generate large stacks of images of the sectioned brain. In other domains, such as neurophysiology, variables such as space or time are also varied along a stack axis. Digital image sizes have been progressively increasing and in virtual microscopy, it is now common to work with individual image sizes that are several hundred megapixels and several gigabytes in size. The interactive visualization of these high-resolution, multiresolution images in 2D has been addressed previously [Sullivan, G., and Baker, R., 1994. Efficient quad-tree coding of images and video. IEEE Trans. Image Process. 3 (3), 327-331]. Here, we describe a method for interactive visualization of multiresolution image stacks in 3D. The method, characterized as quad-tree based multiresolution image stack interactive visualization using a texel projection based criterion, relies on accessing and projecting image tiles from multiresolution image stacks in such a way that, from the observer's perspective, image tiles all appear approximately the same size even though they are accessed from different tiers within the images comprising the stack. This method enables efficient navigation of high-resolution image stacks. We implement this method in a program called StackVis, which is a Windows-based, interactive 3D multiresolution image stack visualization system written in C++ and using OpenGL. It is freely available at http://brainmaps.org.

  12. 3D visualization of port simulation.

    SciTech Connect

    Horsthemke, W. H.; Macal, C. M.; Nevins, M. R.

    1999-06-14

    Affordable and realistic three dimensional visualization technology can be applied to large scale constructive simulations such as the port simulation model, PORTSIM. These visualization tools enhance the experienced planner's ability to form mental models of how seaport operations will unfold when the simulation model is implemented and executed. They also offer unique opportunities to train new planners not only in the use of the simulation model but on the layout and design of seaports. Simulation visualization capabilities are enhanced by borrowing from work on interface design, camera control, and data presentation. Using selective fidelity, the designers of these visualization systems can reduce their time and efforts by concentrating on those features which yield the most value for their simulation. Offering the user various observational tools allows the freedom to simply watch or engage in the simulation without getting lost. Identifying the underlying infrastructure or cargo items with labels can provide useful information at the risk of some visual clutter. The PortVis visualization expands the PORTSIM user base which can benefit from the results provided by this capability, especially in strategic planning, mission rehearsal, and training. Strategic planners will immediately reap the benefits of seeing the impact of increased throughput visually without keeping track of statistical data. Mission rehearsal and training users will have an effective training tool to supplement their operational training exercises which are limited in number because of their high costs. Having another effective training modality in this visualization system allows more training to take place and more personnel to gain an understanding of seaport operations. This simulation and visualization training can be accomplished at lower cost than would be possible for the operational training exercises alone. The application of PORTSIM and PortVis will lead to more efficient

  13. 2D/3D Visual Tracker for Rover Mast

    NASA Technical Reports Server (NTRS)

    Bajracharya, Max; Madison, Richard W.; Nesnas, Issa A.; Bandari, Esfandiar; Kunz, Clayton; Deans, Matt; Bualat, Maria

    2006-01-01

    A visual-tracker computer program controls an articulated mast on a Mars rover to keep a designated feature (a target) in view while the rover drives toward the target, avoiding obstacles. Several prior visual-tracker programs have been tested on rover platforms; most require very small and well-estimated motion between consecutive image frames a requirement that is not realistic for a rover on rough terrain. The present visual-tracker program is designed to handle large image motions that lead to significant changes in feature geometry and photometry between frames. When a point is selected in one of the images acquired from stereoscopic cameras on the mast, a stereo triangulation algorithm computes a three-dimensional (3D) location for the target. As the rover moves, its body-mounted cameras feed images to a visual-odometry algorithm, which tracks two-dimensional (2D) corner features and computes their old and new 3D locations. The algorithm rejects points, the 3D motions of which are inconsistent with a rigid-world constraint, and then computes the apparent change in the rover pose (i.e., translation and rotation). The mast pan and tilt angles needed to keep the target centered in the field-of-view of the cameras (thereby minimizing the area over which the 2D-tracking algorithm must operate) are computed from the estimated change in the rover pose, the 3D position of the target feature, and a model of kinematics of the mast. If the motion between the consecutive frames is still large (i.e., 3D tracking was unsuccessful), an adaptive view-based matching technique is applied to the new image. This technique uses correlation-based template matching, in which a feature template is scaled by the ratio between the depth in the original template and the depth of pixels in the new image. This is repeated over the entire search window and the best correlation results indicate the appropriate match. The program could be a core for building application programs for systems

  14. 3D-printer visualization of neuron models.

    PubMed

    McDougal, Robert A; Shepherd, Gordon M

    2015-01-01

    Neurons come in a wide variety of shapes and sizes. In a quest to understand this neuronal diversity, researchers have three-dimensionally traced tens of thousands of neurons; many of these tracings are freely available through online repositories like NeuroMorpho.Org and ModelDB. Tracings can be visualized on the computer screen, used for statistical analysis of the properties of different cell types, used to simulate neuronal behavior, and more. We introduce the use of 3D printing as a technique for visualizing traced morphologies. Our method for generating printable versions of a cell or group of cells is to expand dendrite and axon diameters and then to transform the tracing into a 3D object with a neuronal surface generating algorithm like Constructive Tessellated Neuronal Geometry (CTNG). We show that 3D printed cells can be readily examined, manipulated, and compared with other neurons to gain insight into both the biology and the reconstruction process. We share our printable models in a new database, 3DModelDB, and encourage others to do the same with cells that they generate using our code or other methods. To provide additional context, 3DModelDB provides a simulatable version of each cell, links to papers that use or describe it, and links to associated entries in other databases.

  15. 3D-printer visualization of neuron models

    PubMed Central

    McDougal, Robert A.; Shepherd, Gordon M.

    2015-01-01

    Neurons come in a wide variety of shapes and sizes. In a quest to understand this neuronal diversity, researchers have three-dimensionally traced tens of thousands of neurons; many of these tracings are freely available through online repositories like NeuroMorpho.Org and ModelDB. Tracings can be visualized on the computer screen, used for statistical analysis of the properties of different cell types, used to simulate neuronal behavior, and more. We introduce the use of 3D printing as a technique for visualizing traced morphologies. Our method for generating printable versions of a cell or group of cells is to expand dendrite and axon diameters and then to transform the tracing into a 3D object with a neuronal surface generating algorithm like Constructive Tessellated Neuronal Geometry (CTNG). We show that 3D printed cells can be readily examined, manipulated, and compared with other neurons to gain insight into both the biology and the reconstruction process. We share our printable models in a new database, 3DModelDB, and encourage others to do the same with cells that they generate using our code or other methods. To provide additional context, 3DModelDB provides a simulatable version of each cell, links to papers that use or describe it, and links to associated entries in other databases. PMID:26175684

  16. Visualization of 3D Geological Models on Google Earth

    NASA Astrophysics Data System (ADS)

    Choi, Y.; Um, J.; Park, M.

    2013-05-01

    Google Earth combines satellite imagery, aerial photography, thematic maps and various data sets to make a three-dimensional (3D) interactive image of the world. Currently, Google Earth is a popular visualization tool in a variety of fields and plays an increasingly important role not only for private users in daily life, but also for scientists, practitioners, policymakers and stakeholders in research and application. In this study, a method to visualize 3D geological models on Google Earth is presented. COLLAborative Design Activity (COLLADA, an open standard XML schema for establishing interactive 3D applications) was used to represent different 3D geological models such as borehole, fence section, surface-based 3D volume and 3D grid by triangle meshes (a set of triangles connected by their common edges or corners). In addition, we designed Keyhole Markup Language (KML, the XML-based scripting language of Google Earth) codes to import the COLLADA files into the 3D render window of Google Earth. The method was applied to the Grosmont formation in Alberta, Canada. The application showed that the combination of COLLADA and KML enables Google Earth to effectively visualize 3D geological structures and properties.; Visualization of the (a) boreholes, (b) fence sections, (c) 3D volume model and (d) 3D grid model of Grossmont formation on Google Earth

  17. Visualization of 3D Geological Data using COLLADA and KML

    NASA Astrophysics Data System (ADS)

    Choi, Yosoon; Um, Jeong-Gi; Park, Myong-Ho

    2013-04-01

    This study presents a method to visualize 3D geological data using COLLAborative Design Activity(COLLADA, an open standard XML schema for establishing interactive 3D applications) and Keyhole Markup Language(KML, the XML-based scripting language of Google Earth).We used COLLADA files to represent different 3D geological data such as borehole, fence section, surface-based 3D volume and 3D grid by triangle meshes(a set of triangles connected by their common edges or corners). The COLLADA files were imported into the 3D render window of Google Earth using KML codes. An application to the Grosmont formation in Alberta, Canada showed that the combination of COLLADA and KML enables Google Earth to visualize 3D geological structures and properties.

  18. 3-D visualization in biomedical applications.

    PubMed

    Robb, R A

    1999-01-01

    Visualizable objects in biology and medicine extend across a vast range of scale, from individual molecules and cells through the varieties of tissue and interstitial interfaces to complete organs, organ systems, and body parts. These objects include functional attributes of these systems, such as biophysical, biomechanical, and physiological properties. Visualization in three dimensions of such objects and their functions is now possible with the advent of high-resolution tomographic scanners and imaging systems. Medical applications include accurate anatomy and function mapping, enhanced diagnosis, accurate treatment planning and rehearsal, and education/training. Biologic applications include study and analysis of structure-to-function relationships in individual cells and organelles. The potential for revolutionary innovation in the practice of medicine and in biologic investigations lies in direct, fully immersive, real-time multisensory fusion of real and virtual information data streams into online, real-time visualizations available during actual clinical procedures or biological experiments. Current high-performance computing, advanced image processing, and high-fidelity rendering capabilities have facilitated major progress toward realization of these goals. With these advances in hand, there are several important applications of three-dimensional visualization that will have a significant impact on the practice of medicine and on biological research.

  19. 3D Immersive Visualization: An Educational Tool in Geosciences

    NASA Astrophysics Data System (ADS)

    Pérez-Campos, N.; Cárdenas-Soto, M.; Juárez-Casas, M.; Castrejón-Pineda, R.

    2007-05-01

    3D immersive visualization is an innovative tool currently used in various disciplines, such as medicine, architecture, engineering, video games, etc. Recently, the Universidad Nacional Autónoma de México (UNAM) mounted a visualization theater (Ixtli) with leading edge technology, for academic and research purposes that require immersive 3D tools for a better understanding of the concepts involved. The Division of Engineering in Earth Sciences of the School of Engineering, UNAM, is running a project focused on visualization of geoscience data. Its objective is to incoporate educational material in geoscience courses in order to support and to improve the teaching-learning process, especially in well-known difficult topics for students. As part of the project, proffessors and students are trained in visualization techniques, then their data are adapted and visualized in Ixtli as part of a class or a seminar, where all the attendants can interact, not only among each other but also with the object under study. As part of our results, we present specific examples used in basic geophysics courses, such as interpreted seismic cubes, seismic-wave propagation models, and structural models from bathymetric, gravimetric and seismological data; as well as examples from ongoing applied projects, such as a modeled SH upward wave, the occurrence of an earthquake cluster in 1999 in the Popocatepetl volcano, and a risk atlas from Delegación Alvaro Obregón in Mexico City. All these examples, plus those to come, constitute a library for students and professors willing to explore another dimension of the teaching-learning process. Furthermore, this experience can be enhaced by rich discussions and interactions by videoconferences with other universities and researchers.

  20. Case study: The Avengers 3D: cinematic techniques and digitally created 3D

    NASA Astrophysics Data System (ADS)

    Clark, Graham D.

    2013-03-01

    Marvel's THE AVENGERS was the third film Stereo D collaborated on with Marvel; it was a summation of our artistic development of what Digitally Created 3D and Stereo D's artists and toolsets affords Marvel's filmmakers; the ability to shape stereographic space to support the film and story, in a way that balances human perception and live photography. We took our artistic lead from the cinematic intentions of Marvel, the Director Joss Whedon, and Director of Photography Seamus McGarvey. In the digital creation of a 3D film from a 2D image capture, recommendations to the filmmakers cinematic techniques are offered by Stereo D at each step from pre-production onwards, through set, into post. As the footage arrives at our facility we respond in depth to the cinematic qualities of the imagery in context of the edit and story, with the guidance of the Directors and Studio, creating stereoscopic imagery. Our involvement in The Avengers was early in production, after reading the script we had the opportunity and honor to meet and work with the Director Joss Whedon, and DP Seamus McGarvey on set, and into post. We presented what is obvious to such great filmmakers in the ways of cinematic techniques as they related to the standard depth cues and story points we would use to evaluate depth for their film. Our hope was any cinematic habits that supported better 3D would be emphasized. In searching for a 3D statement for the studio and filmmakers we arrived at a stereographic style that allowed for comfort and maximum visual engagement to the viewer.

  1. 3D visualization for research and teaching in geosciences

    NASA Astrophysics Data System (ADS)

    Manea, Marina; Constantin Manea, Vlad

    2010-05-01

    Today, we are provided with an abundance of visual images from a variety of sources. In doing research, data visualization represents an important part, and sophisticated models require special tools that should enhance the comprehension of modeling results. Also, helping our students gain visualization skills is an important way to foster greater comprehension when studying geosciences. For these reasons we build a 3D stereo-visualization system, or a GeoWall, that permits to explore in depth 3D modeling results and provide for students an attractive way for data visualization. In this study, we present the architecture of such low cost system, and how is used. The system consists of three main parts: a DLP-3D capable display, a high performance workstation and several pairs of wireless liquid crystal shutter eyewear. The system is capable of 3D stereo visualization of Google Earth and/or 3D numeric modeling results. Also, any 2D image or movie can be instantly viewed in 3D stereo. Such flexible-easy-to-use visualization system proved to be an essential research and teaching tool.

  2. Designing stereoscopic information visualization for 3D-TV: What can we can learn from S3D gaming?

    NASA Astrophysics Data System (ADS)

    Schild, Jonas; Masuch, Maic

    2012-03-01

    This paper explores graphical design and spatial alignment of visual information and graphical elements into stereoscopically filmed content, e.g. captions, subtitles, and especially more complex elements in 3D-TV productions. The method used is a descriptive analysis of existing computer- and video games that have been adapted for stereoscopic display using semi-automatic rendering techniques (e.g. Nvidia 3D Vision) or games which have been specifically designed for stereoscopic vision. Digital games often feature compelling visual interfaces that combine high usability with creative visual design. We explore selected examples of game interfaces in stereoscopic vision regarding their stereoscopic characteristics, how they draw attention, how we judge effect and comfort and where the interfaces fail. As a result, we propose a list of five aspects which should be considered when designing stereoscopic visual information: explicit information, implicit information, spatial reference, drawing attention, and vertical alignment. We discuss possible consequences, opportunities and challenges for integrating visual information elements into 3D-TV content. This work shall further help to improve current editing systems and identifies a need for future editing systems for 3DTV, e.g., live editing and real-time alignment of visual information into 3D footage.

  3. Integrating 3D Visualization and GIS in Planning Education

    ERIC Educational Resources Information Center

    Yin, Li

    2010-01-01

    Most GIS-related planning practices and education are currently limited to two-dimensional mapping and analysis although 3D GIS is a powerful tool to study the complex urban environment in its full spatial extent. This paper reviews current GIS and 3D visualization uses and development in planning practice and education. Current literature…

  4. [3D visualization and information interaction in biomedical applications].

    PubMed

    Pu, F; Fan, Y; Jiang, W; Zhang, M; Mak, A F; Chen, J

    2001-06-01

    3D visualization and virtual reality are important trend in the development of modern science and technology, and as well in the studies on biomedical engineering. This paper presents a computer procedure developed for 3D visualization in biomedical applications. The biomedical models are constructed in slice sequences based on polygon cells and information interaction is realized on the basis of OpenGL selection mode in particular consideration of the specialties in this field such as irregularity in geometry and complexity in material etc. The software developed has functions of 3D model construction and visualization, real-time modeling transformation, information interaction and so on. It could serve as useful platform for 3D visualization in biomedical engineering research.

  5. DspaceOgre 3D Graphics Visualization Tool

    NASA Technical Reports Server (NTRS)

    Jain, Abhinandan; Myin, Steven; Pomerantz, Marc I.

    2011-01-01

    This general-purpose 3D graphics visualization C++ tool is designed for visualization of simulation and analysis data for articulated mechanisms. Examples of such systems are vehicles, robotic arms, biomechanics models, and biomolecular structures. DspaceOgre builds upon the open-source Ogre3D graphics visualization library. It provides additional classes to support the management of complex scenes involving multiple viewpoints and different scene groups, and can be used as a remote graphics server. This software provides improved support for adding programs at the graphics processing unit (GPU) level for improved performance. It also improves upon the messaging interface it exposes for use as a visualization server.

  6. Restoring Fort Frontenac in 3D: Effective Usage of 3D Technology for Heritage Visualization

    NASA Astrophysics Data System (ADS)

    Yabe, M.; Goins, E.; Jackson, C.; Halbstein, D.; Foster, S.; Bazely, S.

    2015-02-01

    This paper is composed of three elements: 3D modeling, web design, and heritage visualization. The aim is to use computer graphics design to inform and create an interest in historical visualization by rebuilding Fort Frontenac using 3D modeling and interactive design. The final model will be integr ated into an interactive website to learn more about the fort's historic imp ortance. It is apparent that using computer graphics can save time and money when it comes to historical visualization. Visitors do not have to travel to the actual archaeological buildings. They can simply use the Web in their own home to learn about this information virtually. Meticulously following historical records to create a sophisticated restoration of archaeological buildings will draw viewers into visualizations, such as the historical world of Fort Frontenac. As a result, it allows the viewers to effectively understand the fort's social sy stem, habits, and historical events.

  7. Visual search is influenced by 3D spatial layout.

    PubMed

    Finlayson, Nonie J; Grove, Philip M

    2015-10-01

    Many activities necessitate the deployment of attention to specific distances and directions in our three-dimensional (3D) environment. However, most research on how attention is deployed is conducted with two dimensional (2D) computer displays, leaving a large gap in our understanding about the deployment of attention in 3D space. We report how each of four parameters of 3D visual space influence visual search: 3D display volume, distance in depth, number of depth planes, and relative target position in depth. Using a search task, we find that visual search performance depends on 3D volume, relative target position in depth, and number of depth planes. Our results demonstrate an asymmetrical preference for targets in the front of a display unique to 3D search and show that arranging items into more depth planes reduces search efficiency. Consistent with research using 2D displays, we found slower response times to find targets in displays with larger 3D volumes compared with smaller 3D volumes. Finally, in contrast to the importance of target depth relative to other distractors, target depth relative to the fixation point did not affect response times or search efficiency.

  8. Optical 3D imaging and visualization of concealed objects

    NASA Astrophysics Data System (ADS)

    Berginc, G.; Bellet, J.-B.; Berechet, I.; Berechet, S.

    2016-09-01

    This paper gives new insights on optical 3D imagery. In this paper we explore the advantages of laser imagery to form a three-dimensional image of the scene. 3D laser imaging can be used for three-dimensional medical imaging and surveillance because of ability to identify tumors or concealed objects. We consider the problem of 3D reconstruction based upon 2D angle-dependent laser images. The objective of this new 3D laser imaging is to provide users a complete 3D reconstruction of objects from available 2D data limited in number. The 2D laser data used in this paper come from simulations that are based on the calculation of the laser interactions with the different meshed objects of the scene of interest or from experimental 2D laser images. We show that combining the Radom transform on 2D laser images with the Maximum Intensity Projection can generate 3D views of the considered scene from which we can extract the 3D concealed object in real time. With different original numerical or experimental examples, we investigate the effects of the input contrasts. We show the robustness and the stability of the method. We have developed a new patented method of 3D laser imaging based on three-dimensional reflective tomographic reconstruction algorithms and an associated visualization method. In this paper we present the global 3D reconstruction and visualization procedures.

  9. Visualizing Terrestrial and Aquatic Systems in 3-D

    EPA Science Inventory

    The environmental modeling community has a long-standing need for affordable, easy-to-use tools that support 3-D visualization of complex spatial and temporal model output. The Visualization of Terrestrial and Aquatic Systems project (VISTAS) aims to help scientists produce effe...

  10. Automatic visualization of 3D geometry contained in online databases

    NASA Astrophysics Data System (ADS)

    Zhang, Jie; John, Nigel W.

    2003-04-01

    In this paper, the application of the Virtual Reality Modeling Language (VRML) for efficient database visualization is analyzed. With the help of JAVA programming, three examples of automatic visualization from a database containing 3-D Geometry are given. The first example is used to create basic geometries. The second example is used to create cylinders with a defined start point and end point. The third example is used to processs data from an old copper mine complex in Cheshire, United Kingdom. Interactive 3-D visualization of all geometric data in an online database is achieved with JSP technology.

  11. Visualization and analysis of 3D microscopic images.

    PubMed

    Long, Fuhui; Zhou, Jianlong; Peng, Hanchuan

    2012-01-01

    In a wide range of biological studies, it is highly desirable to visualize and analyze three-dimensional (3D) microscopic images. In this primer, we first introduce several major methods for visualizing typical 3D images and related multi-scale, multi-time-point, multi-color data sets. Then, we discuss three key categories of image analysis tasks, namely segmentation, registration, and annotation. We demonstrate how to pipeline these visualization and analysis modules using examples of profiling the single-cell gene-expression of C. elegans and constructing a map of stereotyped neurite tracts in a fruit fly brain.

  12. Visualization and Analysis of 3D Microscopic Images

    PubMed Central

    Long, Fuhui; Zhou, Jianlong; Peng, Hanchuan

    2012-01-01

    In a wide range of biological studies, it is highly desirable to visualize and analyze three-dimensional (3D) microscopic images. In this primer, we first introduce several major methods for visualizing typical 3D images and related multi-scale, multi-time-point, multi-color data sets. Then, we discuss three key categories of image analysis tasks, namely segmentation, registration, and annotation. We demonstrate how to pipeline these visualization and analysis modules using examples of profiling the single-cell gene-expression of C. elegans and constructing a map of stereotyped neurite tracts in a fruit fly brain. PMID:22719236

  13. An annotation system for 3D fluid flow visualization

    NASA Technical Reports Server (NTRS)

    Loughlin, Maria M.; Hughes, John F.

    1995-01-01

    Annotation is a key activity of data analysis. However, current systems for data analysis focus almost exclusively on visualization. We propose a system which integrates annotations into a visualization system. Annotations are embedded in 3D data space, using the Post-it metaphor. This embedding allows contextual-based information storage and retrieval, and facilitates information sharing in collaborative environments. We provide a traditional database filter and a Magic Lens filter to create specialized views of the data. The system has been customized for fluid flow applications, with features which allow users to store parameters of visualization tools and sketch 3D volumes.

  14. Visualizing 3D velocity fields near contour surfaces

    SciTech Connect

    Max, N.; Crawfis, R.; Grant, C.

    1994-03-01

    Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfaces. The first uses motion blurred particles in a thickened region around the surface. The second uses a voxel grid to contain integral curves of the vector field. The third uses many antialiased lines through the surface, and the fourth uses hairs sprouting from the surface and then bending in the direction of the vector field. All the methods use the graphite pipeline, allowing real time rotation and interaction, and the first two methods can animate the texture to move in the flow determined by the velocity field.

  15. Development of visual 3D virtual environment for control software

    NASA Technical Reports Server (NTRS)

    Hirose, Michitaka; Myoi, Takeshi; Amari, Haruo; Inamura, Kohei; Stark, Lawrence

    1991-01-01

    Virtual environments for software visualization may enable complex programs to be created and maintained. A typical application might be for control of regional electric power systems. As these encompass broader computer networks than ever, construction of such systems becomes very difficult. Conventional text-oriented environments are useful in programming individual processors. However, they are obviously insufficient to program a large and complicated system, that includes large numbers of computers connected to each other; such programming is called 'programming in the large.' As a solution for this problem, the authors are developing a graphic programming environment wherein one can visualize complicated software in virtual 3D world. One of the major features of the environment is the 3D representation of concurrent process. 3D representation is used to supply both network-wide interprocess programming capability (capability for 'programming in the large') and real-time programming capability. The authors' idea is to fuse both the block diagram (which is useful to check relationship among large number of processes or processors) and the time chart (which is useful to check precise timing for synchronization) into a single 3D space. The 3D representation gives us a capability for direct and intuitive planning or understanding of complicated relationship among many concurrent processes. To realize the 3D representation, a technology to enable easy handling of virtual 3D object is a definite necessity. Using a stereo display system and a gesture input device (VPL DataGlove), our prototype of the virtual workstation has been implemented. The workstation can supply the 'sensation' of the virtual 3D space to a programmer. Software for the 3D programming environment is implemented on the workstation. According to preliminary assessments, a 50 percent reduction of programming effort is achieved by using the virtual 3D environment. The authors expect that the 3D

  16. Digital 3D Borobudur - Integration of 3D surveying and modeling techniques

    NASA Astrophysics Data System (ADS)

    Suwardhi, D.; Menna, F.; Remondino, F.; Hanke, K.; Akmalia, R.

    2015-08-01

    The Borobudur temple (Indonesia) is one of the greatest Buddhist monuments in the world, now listed as an UNESCO World Heritage Site. The present state of the temple is the result of restorations after being exposed to natural disasters several times. Today there is still a growing rate of deterioration of the building stones whose causes need further researches. Monitoring programs, supported at institutional level, have been effectively executed to observe the problem. The paper presents the latest efforts to digitally document the Borobudur Temple and its surrounding area in 3D with photogrammetric techniques. UAV and terrestrial images were acquired to completely digitize the temple, produce DEM, orthoimages and maps at 1:100 and 1:1000 scale. The results of the project are now employed by the local government organizations to manage the heritage area and plan new policies for the conservation and preservation of the UNESCO site. In order to help data management and policy makers, a web-based information system of the heritage area was also built to visualize and easily access all the data and achieved 3D results.

  17. Visualizing 3D Fracture Morphology in Granular Media

    NASA Astrophysics Data System (ADS)

    Dalbe, M. J.; Juanes, R.

    2015-12-01

    Multiphase flow in porous media plays a fundamental role in many natural and engineered subsurface processes. The interplay between fluid flow, medium deformation and fracture is essential in geoscience problems as disparate as fracking for unconventional hydrocarbon production, conduit formation and methane venting from lake and ocean sediments, and desiccation cracks in soil. Recent work has pointed to the importance of capillary forces in some relevant regimes of fracturing of granular materials (Sandnes et al., Nat. Comm. 2011), leading to the term hydro-capillary fracturing (Holtzman et al., PRL 2012). Most of these experimental and computational investigations have focused, however, on 2D or quasi-2D systems. Here, we develop an experimental set-up that allows us to observe two-phase flow in a 3D granular bed, and control the level of confining stress. We use an index matching technique to directly visualize the injection of a liquid in a granular media saturated with another, immiscible liquid. We determine the key dimensionless groups that control the behavior of the system, and elucidate different regimes of the invasion pattern. We present result for the 3D morphology of the invasion, with particular emphasis on the fracturing regime.

  18. Visualizing 3D fracture morphology in granular media

    NASA Astrophysics Data System (ADS)

    Dalbe, Marie-Julie; Juanes, Ruben

    2015-11-01

    Multiphase flow in porous media plays a fundamental role in many natural and engineered subsurface processes. The interplay between fluid flow, medium deformation and fracture is essential in geoscience problems as disparate as fracking for unconventional hydrocarbon production, conduit formation and methane venting from lake and ocean sediments, and desiccation cracks in soil. Recent work has pointed to the importance of capillary forces in some relevant regimes of fracturing of granular materials (Sandnes et al., Nat. Comm. 2011), leading to the term hydro-capillary fracturing (Holtzman et al., PRL 2012). Most of these experimental and computational investigations have focused, however, on 2D or quasi-2D systems. Here, we develop an experimental set-up that allows us to observe two-phase flow in a 3D granular bed, and control the level of confining stress. We use an index matching technique to directly visualize the injection of a liquid in a granular media saturated with another, immiscible liquid. We determine the key dimensionless groups that control the behavior of the system, and elucidate different regimes of the invasion pattern. We present result for the 3D morphology of the invasion, with particular emphasis on the fracturing regime.

  19. 3D web visualization of huge CityGML models

    NASA Astrophysics Data System (ADS)

    Prandi, F.; Devigili, F.; Soave, M.; Di Staso, U.; De Amicis, R.

    2015-08-01

    Nowadays, rapid technological development into acquiring geo-spatial information; joined to the capabilities to process these data in a relative short period of time, allows the generation of detailed 3D textured city models that will become an essential part of the modern city information infrastructure (Spatial Data Infrastructure) and, can be used to integrate various data from different sources for public accessible visualisation and many other applications. One of the main bottlenecks, which at the moment limit the use of these datasets to few experts, is a lack on efficient visualization systems through the web and interoperable frameworks that allow standardising the access to the city models. The work presented in this paper tries to satisfy these two requirements developing a 3D web-based visualization system based on OGC standards and effective visualization concepts. The architectural framework, based on Services Oriented Architecture (SOA) concepts, provides the 3D city data to a web client designed to support the view process in a very effective way. The first part of the work is to design a framework compliant to the 3D Portrayal Service drafted by the of the Open Geospatial Consortium (OGC) 3D standardization working group. The latter is related to the development of an effective web client able to render in an efficient way the 3D city models.

  20. 3D visualization of the human cerebral vasculature

    NASA Astrophysics Data System (ADS)

    Zrimec, Tatjana; Mander, Tom; Lambert, Timothy; Parker, Geoffrey

    1995-04-01

    Computer assisted 3D visualization of the human cerebro-vascular system can help to locate blood vessels during diagnosis and to approach them during treatment. Our aim is to reconstruct the human cerebro-vascular system from the partial information collected from a variety of medical imaging instruments and to generate a 3D graphical representation. This paper describes a tool developed for 3D visualization of cerebro-vascular structures. It also describes a symbolic approach to modeling vascular anatomy. The tool, called Ispline, is used to display the graphical information stored in a symbolic model of the vasculature. The vascular model was developed to assist image processing and image fusion. The model consists of a structural symbolic representation using frames and a geometrical representation of vessel shapes and vessel topology. Ispline has proved to be useful for visualizing both the synthetically constructed vessels of the symbolic model and the vessels extracted from a patient's MR angiograms.

  1. Measuring visual discomfort associated with 3D displays

    NASA Astrophysics Data System (ADS)

    Lambooij, M.; Fortuin, M.; Ijsselsteijn, W. A.; Heynderickx, I.

    2009-02-01

    Some people report visual discomfort when watching 3D displays. For both the objective measurement of visual fatigue and the subjective measurement of visual discomfort, we would like to arrive at general indicators that are easy to apply in perception experiments. Previous research yielded contradictory results concerning such indicators. We hypothesize two potential causes for this: 1) not all clinical tests are equally appropriate to evaluate the effect of stereoscopic viewing on visual fatigue, and 2) there is a natural variation in susceptibility to visual fatigue amongst people with normal vision. To verify these hypotheses, we designed an experiment, consisting of two parts. Firstly, an optometric screening was used to differentiate participants in susceptibility to visual fatigue. Secondly, in a 2×2 within-subjects design (2D vs 3D and two-view vs nine-view display), a questionnaire and eight optometric tests (i.e. binocular acuity, fixation disparity with and without fusion lock, heterophoria, convergent and divergent fusion, vergence facility and accommodation response) were administered before and immediately after a reading task. Results revealed that participants found to be more susceptible to visual fatigue during screening showed a clinically meaningful increase in fusion amplitude after having viewed 3D stimuli. Two questionnaire items (i.e., pain and irritation) were significantly affected by the participants' susceptibility, while two other items (i.e., double vision and sharpness) were scored differently between 2D and 3D for all participants. Our results suggest that a combination of fusion range measurements and self-report is appropriate for evaluating visual fatigue related to 3D displays.

  2. Visual Semantic Based 3D Video Retrieval System Using HDFS

    PubMed Central

    Kumar, C.Ranjith; Suguna, S.

    2016-01-01

    This paper brings out a neoteric frame of reference for visual semantic based 3d video search and retrieval applications. Newfangled 3D retrieval application spotlight on shape analysis like object matching, classification and retrieval not only sticking up entirely with video retrieval. In this ambit, we delve into 3D-CBVR (Content Based Video Retrieval) concept for the first time. For this purpose, we intent to hitch on BOVW and Mapreduce in 3D framework. Instead of conventional shape based local descriptors, we tried to coalesce shape, color and texture for feature extraction. For this purpose, we have used combination of geometric & topological features for shape and 3D co-occurrence matrix for color and texture. After thriving extraction of local descriptors, TB-PCT (Threshold Based- Predictive Clustering Tree) algorithm is used to generate visual codebook and histogram is produced. Further, matching is performed using soft weighting scheme with L2 distance function. As a final step, retrieved results are ranked according to the Index value and acknowledged to the user as a feedback .In order to handle prodigious amount of data and Efficacious retrieval, we have incorporated HDFS in our Intellection. Using 3D video dataset, we future the performance of our proposed system which can pan out that the proposed work gives meticulous result and also reduce the time intricacy. PMID:28003793

  3. Visual Semantic Based 3D Video Retrieval System Using HDFS.

    PubMed

    Kumar, C Ranjith; Suguna, S

    2016-08-01

    This paper brings out a neoteric frame of reference for visual semantic based 3d video search and retrieval applications. Newfangled 3D retrieval application spotlight on shape analysis like object matching, classification and retrieval not only sticking up entirely with video retrieval. In this ambit, we delve into 3D-CBVR (Content Based Video Retrieval) concept for the first time. For this purpose, we intent to hitch on BOVW and Mapreduce in 3D framework. Instead of conventional shape based local descriptors, we tried to coalesce shape, color and texture for feature extraction. For this purpose, we have used combination of geometric & topological features for shape and 3D co-occurrence matrix for color and texture. After thriving extraction of local descriptors, TB-PCT (Threshold Based- Predictive Clustering Tree) algorithm is used to generate visual codebook and histogram is produced. Further, matching is performed using soft weighting scheme with L2 distance function. As a final step, retrieved results are ranked according to the Index value and acknowledged to the user as a feedback .In order to handle prodigious amount of data and Efficacious retrieval, we have incorporated HDFS in our Intellection. Using 3D video dataset, we future the performance of our proposed system which can pan out that the proposed work gives meticulous result and also reduce the time intricacy.

  4. ProteinVista: a fast molecular visualization system using Microsoft Direct3D.

    PubMed

    Park, Chan-Yong; Park, Sung-Hee; Park, Soo-Jun; Park, Sun-Hee; Hwang, Chi-Jung

    2008-09-01

    Many tools have been developed to visualize protein and molecular structures. Most high quality protein visualization tools use the OpenGL graphics library as a 3D graphics system. Currently, the performance of recent 3D graphics hardware has rapidly improved. Recent high-performance 3D graphics hardware support Microsoft Direct3D graphics library more than OpenGL and have become very popular in personal computers (PCs). In this paper, a molecular visualization system termed ProteinVista is proposed. ProteinVista is well-designed visualization system using the Microsoft Direct3D graphics library. It provides various visualization styles such as the wireframe, stick, ball and stick, space fill, ribbon, and surface model styles, in addition to display options for 3D visualization. As ProteinVista is optimized for recent 3D graphics hardware platforms and because it uses a geometry instancing technique, its rendering speed is 2.7 times faster compared to other visualization tools.

  5. Measuring the Visual Salience of 3D Printed Objects.

    PubMed

    Wang, Xi; Lindlbauer, David; Lessig, Christian; Maertens, Marianne; Alexa, Marc

    2016-01-01

    To investigate human viewing behavior on physical realizations of 3D objects, the authors use an eye tracker with scene camera and fiducial markers on 3D objects to gather fixations on the presented stimuli. They use this data to validate assumptions regarding visual saliency that so far have experimentally only been analyzed for flat stimuli. They provide a way to compare fixation sequences from different subjects and developed a model for generating test sequences of fixations unrelated to the stimuli. Their results suggest that human observers agree in their fixations for the same object under similar viewing conditions. They also developed a simple procedure to validate computational models for visual saliency of 3D objects and found that popular models of mesh saliency based on center surround patterns fail to predict fixations.

  6. 3D scientific visualization of reservoir simulation post-processing

    SciTech Connect

    Sousa, M.C.; Miranda-Filho, D.N.

    1994-12-31

    This paper describes a 3D visualization software designed at PETROBRAS and TecGraf/PUC-RJ in Brazil for the analysis of reservoir engineering post-processing data. It offers an advanced functional environment on graphical workstations with intuitive and ergonomic interface. Applications to real reservoir models show the enriching features of the software.

  7. Point Cloud Visualization in AN Open Source 3d Globe

    NASA Astrophysics Data System (ADS)

    De La Calle, M.; Gómez-Deck, D.; Koehler, O.; Pulido, F.

    2011-09-01

    During the last years the usage of 3D applications in GIS is becoming more popular. Since the appearance of Google Earth, users are familiarized with 3D environments. On the other hand, nowadays computers with 3D acceleration are common, broadband access is widespread and the public information that can be used in GIS clients that are able to use data from the Internet is constantly increasing. There are currently several libraries suitable for this kind of applications. Based on these facts, and using libraries that are already developed and connected to our own developments, we are working on the implementation of a real 3D GIS with analysis capabilities. Since a 3D GIS such as this can be very interesting for tasks like LiDAR or Laser Scanner point clouds rendering and analysis, special attention is given to get an optimal handling of very large data sets. Glob3 will be a multidimensional GIS in which 3D point clouds could be explored and analysed, even if they are consist of several million points.The latest addition to our visualization libraries is the development of a points cloud server that works regardless of the cloud's size. The server receives and processes petitions from a 3d client (for example glob3, but could be any other, such as one based on WebGL) and delivers the data in the form of pre-processed tiles, depending on the required level of detail.

  8. Volumetric image display for complex 3D data visualization

    NASA Astrophysics Data System (ADS)

    Tsao, Che-Chih; Chen, Jyh Shing

    2000-05-01

    A volumetric image display is a new display technology capable of displaying computer generated 3D images in a volumetric space. Many viewers can walk around the display and see the image from omni-directions simultaneously without wearing any glasses. The image is real and possesses all major elements in both physiological and psychological depth cues. Due to the volumetric nature of its image, the VID can provide the most natural human-machine interface in operations involving 3D data manipulation and 3D targets monitoring. The technology creates volumetric 3D images by projecting a series of profiling images distributed in the space form a volumetric image because of the after-image effect of human eyes. Exemplary applications in biomedical image visualization were tested on a prototype display, using different methods to display a data set from Ct-scans. The features of this display technology make it most suitable for applications that require quick understanding of the 3D relations, need frequent spatial interactions with the 3D images, or involve time-varying 3D data. It can also be useful for group discussion and decision making.

  9. 3D Modeling Techniques for Print and Digital Media

    NASA Astrophysics Data System (ADS)

    Stephens, Megan Ashley

    In developing my thesis, I looked to gain skills using ZBrush to create 3D models, 3D scanning, and 3D printing. The models created compared the hearts of several vertebrates and were intended for students attending Comparative Vertebrate Anatomy. I used several resources to create a model of the human heart and was able to work from life while creating heart models from other vertebrates. I successfully learned ZBrush and 3D scanning, and successfully printed 3D heart models. ZBrush allowed me to create several intricate models for use in both animation and print media. The 3D scanning technique did not fit my needs for the project, but may be of use for later projects. I was able to 3D print using two different techniques as well.

  10. 3D Visualization for Phoenix Mars Lander Science Operations

    NASA Technical Reports Server (NTRS)

    Edwards, Laurence; Keely, Leslie; Lees, David; Stoker, Carol

    2012-01-01

    Planetary surface exploration missions present considerable operational challenges in the form of substantial communication delays, limited communication windows, and limited communication bandwidth. A 3D visualization software was developed and delivered to the 2008 Phoenix Mars Lander (PML) mission. The components of the system include an interactive 3D visualization environment called Mercator, terrain reconstruction software called the Ames Stereo Pipeline, and a server providing distributed access to terrain models. The software was successfully utilized during the mission for science analysis, site understanding, and science operations activity planning. A terrain server was implemented that provided distribution of terrain models from a central repository to clients running the Mercator software. The Ames Stereo Pipeline generates accurate, high-resolution, texture-mapped, 3D terrain models from stereo image pairs. These terrain models can then be visualized within the Mercator environment. The central cross-cutting goal for these tools is to provide an easy-to-use, high-quality, full-featured visualization environment that enhances the mission science team s ability to develop low-risk productive science activity plans. In addition, for the Mercator and Viz visualization environments, extensibility and adaptability to different missions and application areas are key design goals.

  11. How 3D immersive visualization is changing medical diagnostics

    NASA Astrophysics Data System (ADS)

    Koning, Anton H. J.

    2011-03-01

    Originally the only way to look inside the human body without opening it up was by means of two dimensional (2D) images obtained using X-ray equipment. The fact that human anatomy is inherently three dimensional leads to ambiguities in interpretation and problems of occlusion. Three dimensional (3D) imaging modalities such as CT, MRI and 3D ultrasound remove these drawbacks and are now part of routine medical care. While most hospitals 'have gone digital', meaning that the images are no longer printed on film, they are still being viewed on 2D screens. However, this way valuable depth information is lost, and some interactions become unnecessarily complex or even unfeasible. Using a virtual reality (VR) system to present volumetric data means that depth information is presented to the viewer and 3D interaction is made possible. At the Erasmus MC we have developed V-Scope, an immersive volume visualization system for visualizing a variety of (bio-)medical volumetric datasets, ranging from 3D ultrasound, via CT and MRI, to confocal microscopy, OPT and 3D electron-microscopy data. In this talk we will address the advantages of such a system for both medical diagnostics as well as for (bio)medical research.

  12. Advanced 3D Sensing and Visualization System for Unattended Monitoring

    SciTech Connect

    Carlson, J.J.; Little, C.Q.; Nelson, C.L.

    1999-01-01

    The purpose of this project was to create a reliable, 3D sensing and visualization system for unattended monitoring. The system provides benefits for several of Sandia's initiatives including nonproliferation, treaty verification, national security and critical infrastructure surety. The robust qualities of the system make it suitable for both interior and exterior monitoring applications. The 3D sensing system combines two existing sensor technologies in a new way to continuously maintain accurate 3D models of both static and dynamic components of monitored areas (e.g., portions of buildings, roads, and secured perimeters in addition to real-time estimates of the shape, location, and motion of humans and moving objects). A key strength of this system is the ability to monitor simultaneous activities on a continuous basis, such as several humans working independently within a controlled workspace, while also detecting unauthorized entry into the workspace. Data from the sensing system is used to identi~ activities or conditions that can signi~ potential surety (safety, security, and reliability) threats. The system could alert a security operator of potential threats or could be used to cue other detection, inspection or warning systems. An interactive, Web-based, 3D visualization capability was also developed using the Virtual Reality Modeling Language (VRML). The intex%ace allows remote, interactive inspection of a monitored area (via the Internet or Satellite Links) using a 3D computer model of the area that is rendered from actual sensor data.

  13. Using 3D visualization and seismic attributes to improve structural and stratigraphic resolution of reservoirs

    SciTech Connect

    Kerr, J. ); Jones, G.L. )

    1996-01-01

    Recent advances in hardware and software have given the interpreter and engineer new ways to view 3D seismic data and well bore information. Recent papers have also highlighted the use of various statistics and seismic attributes. By combining new 3D rendering technologies with recent trends in seismic analysis, the interpreter can improve the structural and stratigraphic resolution of hydrocarbon reservoirs. This paper gives several examples using 3D visualization to better define both the structural and stratigraphic aspects of several different structural types from around the world. Statistics, 3D visualization techniques and rapid animation are used to show complex faulting and detailed channel systems. These systems would be difficult to map using either 2D or 3D data with conventional interpretation techniques.

  14. Using 3D visualization and seismic attributes to improve structural and stratigraphic resolution of reservoirs

    SciTech Connect

    Kerr, J.; Jones, G.L.

    1996-12-31

    Recent advances in hardware and software have given the interpreter and engineer new ways to view 3D seismic data and well bore information. Recent papers have also highlighted the use of various statistics and seismic attributes. By combining new 3D rendering technologies with recent trends in seismic analysis, the interpreter can improve the structural and stratigraphic resolution of hydrocarbon reservoirs. This paper gives several examples using 3D visualization to better define both the structural and stratigraphic aspects of several different structural types from around the world. Statistics, 3D visualization techniques and rapid animation are used to show complex faulting and detailed channel systems. These systems would be difficult to map using either 2D or 3D data with conventional interpretation techniques.

  15. A new visualization method for 3D head MRA data

    NASA Astrophysics Data System (ADS)

    Ohashi, Satoshi; Hatanaka, Masahiko

    2008-03-01

    In this paper, we propose a new visualization method for head MRA data which supports the user to easily determine the positioning of MPR images and/or MIP images based on the blood vessel network structure (the anatomic location of blood vessels). This visualization method has following features: (a) the blood vessel (cerebral artery) network structure in 3D head MRA data is portrayed the 3D line structure; (b) the MPR or MIP images are combined with the blood vessel network structure and displayed in a 3D visualization space; (c) the positioning of MPR or MIP is decided based on the anatomic location of blood vessels; (d) The image processing and drawing can be operated at real-time without a special hardware accelerator. As a result, we believe that our method is available to position MPR images or MIP images related to the blood vessel network structure. Moreover, we think that the user using this method can obtain the 3D information (position, angle, direction) of both these images and the blood vessel network structure.

  16. 3-D Visualization on Workspace of Parallel Manipulators

    NASA Astrophysics Data System (ADS)

    Tanaka, Yoshito; Yokomichi, Isao; Ishii, Junko; Makino, Toshiaki

    In parallel mechanisms, the form and volume of workspace also change variously with the attitude of a platform. This paper presents a method to search for the workspace of parallel mechanisms with 6-DOF and 3D visualization of the workspace. Workspace is a search for the movable range of the central point of a platform when it moves with a given orientation. In order to search workspace, geometric analysis based on inverse kinematics is considered. Plots of 2D of calculations are compared with those measured by position sensors. The test results are shown to have good agreement with simulation results. The workspace variations are demonstrated in terms of 3D and 2D plots for prototype mechanisms. The workspace plots are created with OpenGL and Visual C++ by implementation of the algorithm. An application module is developed, which displays workspace of the mechanism in 3D images. The effectiveness and practicability of 3D visualization on workspace are successfully demonstrated by 6-DOF parallel mechanisms.

  17. 3D Visualization of Machine Learning Algorithms with Astronomical Data

    NASA Astrophysics Data System (ADS)

    Kent, Brian R.

    2016-01-01

    We present innovative machine learning (ML) methods using unsupervised clustering with minimum spanning trees (MSTs) to study 3D astronomical catalogs. Utilizing Python code to build trees based on galaxy catalogs, we can render the results with the visualization suite Blender to produce interactive 360 degree panoramic videos. The catalogs and their ML results can be explored in a 3D space using mobile devices, tablets or desktop browsers. We compare the statistics of the MST results to a number of machine learning methods relating to optimization and efficiency.

  18. Toward mobile 3D visualization for structural biologists.

    PubMed

    Tanramluk, Duangrudee; Akavipat, Ruj; Charoensawan, Varodom

    2013-12-01

    Technological advances in crystallography have led to the ever-rapidly increasing number of biomolecular structures deposited in public repertoires. This undoubtedly shifts the bottleneck of structural biology research from obtaining high-quality structures to data analysis and interpretation. The recently available glasses-free autostereoscopic laptop offers an unprecedented opportunity to visualize and study 3D structures using a much more affordable, and for the first time, portable device. Together with a gamepad re-programmed for 3D structure controlling, we describe how the gaming technologies can deliver the output 3D images for high-quality viewing, comparable to that of a passive stereoscopic system, and can give the user more control and flexibility than the conventional controlling setup using only a mouse and a keyboard.

  19. Visual fatigue evaluation based on depth in 3D videos

    NASA Astrophysics Data System (ADS)

    Wang, Feng-jiao; Sang, Xin-zhu; Liu, Yangdong; Shi, Guo-zhong; Xu, Da-xiong

    2013-08-01

    In recent years, 3D technology has become an emerging industry. However, visual fatigue always impedes the development of 3D technology. In this paper we propose some factors affecting human perception of depth as new quality metrics. These factors are from three aspects of 3D video--spatial characteristics, temporal characteristics and scene movement characteristics. They play important roles for the viewer's visual perception. If there are many objects with a certain velocity and the scene changes fast, viewers will feel uncomfortable. In this paper, we propose a new algorithm to calculate the weight values of these factors and analyses their effect on visual fatigue.MSE (Mean Square Error) of different blocks is taken into consideration from the frame and inter-frame for 3D stereoscopic videos. The depth frame is divided into a number of blocks. There are overlapped and sharing pixels (at half of the block) in the horizontal and vertical direction. Ignoring edge information of objects in the image can be avoided. Then the distribution of all these data is indicated by kurtosis with regard of regions which human eye may mainly gaze at. Weight values can be gotten by the normalized kurtosis. When the method is used for individual depth, spatial variation can be achieved. When we use it in different frames between current and previous one, we can get temporal variation and scene movement variation. Three factors above are linearly combined, so we can get objective assessment value of 3D videos directly. The coefficients of three factors can be estimated based on the liner regression. At last, the experimental results show that the proposed method exhibits high correlation with subjective quality assessment results.

  20. Met.3D - a new open-source tool for interactive 3D visualization of ensemble weather forecasts

    NASA Astrophysics Data System (ADS)

    Rautenhaus, Marc; Kern, Michael; Schäfler, Andreas; Westermann, Rüdiger

    2015-04-01

    We introduce Met.3D, a new open-source tool for the interactive 3D visualization of numerical ensemble weather predictions. The tool has been developed to support weather forecasting during aircraft-based atmospheric field campaigns, however, is applicable to further forecasting, research and teaching activities. Our work approaches challenging topics related to the visual analysis of numerical atmospheric model output -- 3D visualisation, ensemble visualization, and how both can be used in a meaningful way suited to weather forecasting. Met.3D builds a bridge from proven 2D visualization methods commonly used in meteorology to 3D visualization by combining both visualization types in a 3D context. It implements methods that address the issue of spatial perception in the 3D view as well as approaches to using the ensemble in order to assess forecast uncertainty. Interactivity is key to the Met.3D approach. The tool uses modern graphics hardware technology to achieve interactive visualization of present-day numerical weather prediction datasets on standard consumer hardware. Met.3D supports forecast data from the European Centre for Medium Range Weather Forecasts and operates directly on ECMWF hybrid sigma-pressure level grids. In this presentation, we provide an overview of the software --illustrated with short video examples--, and give information on its availability.

  1. 3-D visualization and animation technologies in anatomical imaging.

    PubMed

    McGhee, John

    2010-02-01

    This paper explores a 3-D computer artist's approach to the creation of three-dimensional computer-generated imagery (CGI) derived from clinical scan data. Interpretation of scientific imagery, such as magnetic resonance imaging (MRI), is restricted to the eye of the trained medical practitioner in a clinical or scientific context. In the research work described here, MRI data are visualized and interpreted by a 3-D computer artist using the tools of the digital animator to navigate image complexity and widen interaction. In this process, the artefact moves across disciplines; it is no longer tethered to its diagnostic origins. It becomes an object that has visual attributes such as light, texture and composition, and a visual aesthetic of its own. The introduction of these visual attributes provides a platform for improved accessibility by a lay audience. The paper argues that this more artisan approach to clinical data visualization has a potential real-world application as a communicative tool for clinicians and patients during consultation.

  2. 3-D visualization and animation technologies in anatomical imaging

    PubMed Central

    McGhee, John

    2010-01-01

    This paper explores a 3-D computer artist’s approach to the creation of three-dimensional computer-generated imagery (CGI) derived from clinical scan data. Interpretation of scientific imagery, such as magnetic resonance imaging (MRI), is restricted to the eye of the trained medical practitioner in a clinical or scientific context. In the research work described here, MRI data are visualized and interpreted by a 3-D computer artist using the tools of the digital animator to navigate image complexity and widen interaction. In this process, the artefact moves across disciplines; it is no longer tethered to its diagnostic origins. It becomes an object that has visual attributes such as light, texture and composition, and a visual aesthetic of its own. The introduction of these visual attributes provides a platform for improved accessibility by a lay audience. The paper argues that this more artisan approach to clinical data visualization has a potential real-world application as a communicative tool for clinicians and patients during consultation. PMID:20002229

  3. DYNAMIC 3D QSAR TECHNIQUES: APPLICATIONS IN TOXICOLOGY

    EPA Science Inventory

    Two dynamic techniques recently developed to account for conformational flexibility of chemicals in 3D QSARs are presented. In addition to the impact of conformational flexibility of chemicals in 3D QSAR models, the applicability of various molecular descriptors is discussed. The...

  4. Breast tumour visualization using 3D quantitative ultrasound methods

    NASA Astrophysics Data System (ADS)

    Gangeh, Mehrdad J.; Raheem, Abdul; Tadayyon, Hadi; Liu, Simon; Hadizad, Farnoosh; Czarnota, Gregory J.

    2016-04-01

    Breast cancer is one of the most common cancer types accounting for 29% of all cancer cases. Early detection and treatment has a crucial impact on improving the survival of affected patients. Ultrasound (US) is non-ionizing, portable, inexpensive, and real-time imaging modality for screening and quantifying breast cancer. Due to these attractive attributes, the last decade has witnessed many studies on using quantitative ultrasound (QUS) methods in tissue characterization. However, these studies have mainly been limited to 2-D QUS methods using hand-held US (HHUS) scanners. With the availability of automated breast ultrasound (ABUS) technology, this study is the first to develop 3-D QUS methods for the ABUS visualization of breast tumours. Using an ABUS system, unlike the manual 2-D HHUS device, the whole patient's breast was scanned in an automated manner. The acquired frames were subsequently examined and a region of interest (ROI) was selected in each frame where tumour was identified. Standard 2-D QUS methods were used to compute spectral and backscatter coefficient (BSC) parametric maps on the selected ROIs. Next, the computed 2-D parameters were mapped to a Cartesian 3-D space, interpolated, and rendered to provide a transparent color-coded visualization of the entire breast tumour. Such 3-D visualization can potentially be used for further analysis of the breast tumours in terms of their size and extension. Moreover, the 3-D volumetric scans can be used for tissue characterization and the categorization of breast tumours as benign or malignant by quantifying the computed parametric maps over the whole tumour volume.

  5. Using 3D Interactive Visualizations In Teacher Workshops

    NASA Astrophysics Data System (ADS)

    Kilb, D.; Cooper, I.; de Groot, R.; Shindle, W.; Mellors, R.; Benthien, M.

    2004-12-01

    Extending Earth Science learning activities from 2D to 3D was central to this year's second annual Teacher Education Workshop, which was held at the Scripps Institution of Oceanography's Visualization Center (SIO VizCenter; http://siovizcenter.ucsd.edu/). Educational specialists and researchers from several institutions led this collaborative workshop , which was supported by the Southern California Earthquake Center (SCEC; http://www.scec.org/education), the U.S. Geological Survey (USGS), the SIO VizCenter, San Diego State University (SDSU) and the Incorporated Research Institutions for Seismology (IRIS). The workshop was the latest in a series of teacher workshops run by SCEC and the USGS with a focus on earthquakes and seismic hazard. A particular emphasis of the 2004 workshop was the use of sophisticated computer visualizations that easily illustrated geospatial relationships. These visualizations were displayed on a large wall-sized curved screen, which allowed the workshop participants to be literally immersed in the images being discussed. In this way, the teachers explored current geoscience datasets in a novel and interactive fashion, which increased their understanding of basic concepts relevant to the national science education standards and alleviated some of their misconceptions. For example, earthquake hypocenter data were viewed in interactive 3D and the teachers immediately understood that: (1) The faults outlined by the earthquake locations are 3D planes, not 2D lines; (2) The earthquakes map out plate tectonic boundaries, where the 3D structure of some boundaries are more complex than others; (3) The deepest earthquakes occur in subduction zones, whereas transform and divergent plate boundaries tend to have shallower quakes. A major advantage is that these concepts are immediately visible in 3D and do not require elaborate explanations, as is often necessary with traditional 2D maps. This enhances the teachers' understanding in an efficient and

  6. EarthServer - 3D Visualization on the Web

    NASA Astrophysics Data System (ADS)

    Wagner, Sebastian; Herzig, Pasquale; Bockholt, Ulrich; Jung, Yvonne; Behr, Johannes

    2013-04-01

    EarthServer (www.earthserver.eu), funded by the European Commission under its Seventh Framework Program, is a project to enable the management, access and exploration of massive, multi-dimensional datasets using Open GeoSpatial Consortium (OGC) query and processing language standards like WCS 2.0 and WCPS. To this end, a server/client architecture designed to handle Petabyte/Exabyte volumes of multi-dimensional data is being developed and deployed. As an important part of the EarthServer project, six Lighthouse Applications, major scientific data exploitation initiatives, are being established to make cross-domain, Earth Sciences related data repositories available in an open and unified manner, as service endpoints based on solutions and infrastructure developed within the project. Clients technology developed and deployed in EarthServer ranges from mobile and web clients to immersive virtual reality systems, all designed to interact with a physically and logically distributed server infrastructure using exclusively OGC standards. In this contribution, we would like to present our work on a web-based 3D visualization and interaction client for Earth Sciences data using only technology found in standard web browsers without requiring the user to install plugins or addons. Additionally, we are able to run the earth data visualization client on a wide range of different platforms with very different soft- and hardware requirements such as smart phones (e.g. iOS, Android), different desktop systems etc. High-quality, hardware-accelerated visualization of 3D and 4D content in standard web browsers can be realized now and we believe it will become more and more common to use this fast, lightweight and ubiquitous platform to provide insights into big datasets without requiring the user to set up a specialized client first. With that in mind, we will also point out some of the limitations we encountered using current web technologies. Underlying the EarthServer web client

  7. Imaging fault zones using 3D seismic image processing techniques

    NASA Astrophysics Data System (ADS)

    Iacopini, David; Butler, Rob; Purves, Steve

    2013-04-01

    Significant advances in structural analysis of deep water structure, salt tectonic and extensional rift basin come from the descriptions of fault system geometries imaged in 3D seismic data. However, even where seismic data are excellent, in most cases the trajectory of thrust faults is highly conjectural and still significant uncertainty exists as to the patterns of deformation that develop between the main faults segments, and even of the fault architectures themselves. Moreover structural interpretations that conventionally define faults by breaks and apparent offsets of seismic reflectors are commonly conditioned by a narrow range of theoretical models of fault behavior. For example, almost all interpretations of thrust geometries on seismic data rely on theoretical "end-member" behaviors where concepts as strain localization or multilayer mechanics are simply avoided. Yet analogue outcrop studies confirm that such descriptions are commonly unsatisfactory and incomplete. In order to fill these gaps and improve the 3D visualization of deformation in the subsurface, seismic attribute methods are developed here in conjunction with conventional mapping of reflector amplitudes (Marfurt & Chopra, 2007)). These signal processing techniques recently developed and applied especially by the oil industry use variations in the amplitude and phase of the seismic wavelet. These seismic attributes improve the signal interpretation and are calculated and applied to the entire 3D seismic dataset. In this contribution we will show 3D seismic examples of fault structures from gravity-driven deep-water thrust structures and extensional basin systems to indicate how 3D seismic image processing methods can not only build better the geometrical interpretations of the faults but also begin to map both strain and damage through amplitude/phase properties of the seismic signal. This is done by quantifying and delineating the short-range anomalies on the intensity of reflector amplitudes

  8. Advances in 3D visualization of air quality data

    NASA Astrophysics Data System (ADS)

    San José, R.; Pérez, J. L.; González, R. M.

    2012-10-01

    The air quality models produce a considerable amount of data, raw data can be hard to conceptualize, particularly when the size of the data sets can be terabytes, so to understand the atmospheric processes and consequences of air pollution it is necessary to analyse the results of the air pollution simulations. The basis of the development of the visualization is shaped by the requirements of the different group of users. We show different possibilities to represent 3D atmospheric data and geographic data. We present several examples developed with IDV software, which is a generic tool that can be used directly with the simulation results. The rest of solutions are specific applications developed by the authors which are the integration of different tools and technologies. In the case of the buildings has been necessary to make a 3D model from the buildings data using COLLADA standard format. In case of the Google Earth approach, for the atmospheric part we use Ferret software. In the case of gvSIG.-3D for the atmospheric visualization we have used different geometric figures available: "QuadPoints", "Polylines", "Spheres" and isosurfaces. The last one is also displayed following the VRML standard.

  9. User benefits of visualization with 3-D stereoscopic displays

    NASA Astrophysics Data System (ADS)

    Wichansky, Anna M.

    1991-08-01

    The power of today''s supercomputers promises tremendous benefits to users in terms of productivity, creativity, and excitement in computing. A study of a stereoscopic display system for computer workstations was conducted with 20 users and third-party software developers, to determine whether 3-D stereo displays were perceived as better than flat, 2- 1/2D displays. Users perceived more benefits of 3-D stereo in applications such as molecular modeling and cell biology, which involved viewing of complex, abstract, amorphous objects. Users typically mentioned clearer visualization and better understanding of data, easier recognition of form and pattern, and more fun and excitement at work as the chief benefits of stereo displays. Human factors issues affecting the usefulness of stereo included use of 3-D glasses over regular eyeglasses, difficulties in group viewing, lack of portability, and need for better input devices. The future marketability of 3-D stereo displays would be improved by eliminating the need for users to wear equipment, reducing cost, and identifying markets where the abstract display value can be maximized.

  10. Visualization and Analysis of 3D Gene Expression Data

    SciTech Connect

    Bethel, E. Wes; Rubel, Oliver; Weber, Gunther H.; Hamann, Bernd; Hagen, Hans

    2007-10-25

    Recent methods for extracting precise measurements ofspatial gene expression patterns from three-dimensional (3D) image dataopens the way for new analysis of the complex gene regulatory networkscontrolling animal development. To support analysis of this novel andhighly complex data we developed PointCloudXplore (PCX), an integratedvisualization framework that supports dedicated multi-modal, physical andinformation visualization views along with algorithms to aid in analyzingthe relationships between gene expression levels. Using PCX, we helpedour science stakeholders to address many questions in 3D gene expressionresearch, e.g., to objectively define spatial pattern boundaries andtemporal profiles of genes and to analyze how mRNA patterns arecontrolled by their regulatory transcription factors.

  11. Summary on several key techniques in 3D geological modeling.

    PubMed

    Mei, Gang

    2014-01-01

    Several key techniques in 3D geological modeling including planar mesh generation, spatial interpolation, and surface intersection are summarized in this paper. Note that these techniques are generic and widely used in various applications but play a key role in 3D geological modeling. There are two essential procedures in 3D geological modeling: the first is the simulation of geological interfaces using geometric surfaces and the second is the building of geological objects by means of various geometric computations such as the intersection of surfaces. Discrete geometric surfaces that represent geological interfaces can be generated by creating planar meshes first and then spatially interpolating; those surfaces intersect and then form volumes that represent three-dimensional geological objects such as rock bodies. In this paper, the most commonly used algorithms of the key techniques in 3D geological modeling are summarized.

  12. Summary on Several Key Techniques in 3D Geological Modeling

    PubMed Central

    2014-01-01

    Several key techniques in 3D geological modeling including planar mesh generation, spatial interpolation, and surface intersection are summarized in this paper. Note that these techniques are generic and widely used in various applications but play a key role in 3D geological modeling. There are two essential procedures in 3D geological modeling: the first is the simulation of geological interfaces using geometric surfaces and the second is the building of geological objects by means of various geometric computations such as the intersection of surfaces. Discrete geometric surfaces that represent geological interfaces can be generated by creating planar meshes first and then spatially interpolating; those surfaces intersect and then form volumes that represent three-dimensional geological objects such as rock bodies. In this paper, the most commonly used algorithms of the key techniques in 3D geological modeling are summarized. PMID:24772029

  13. Laser origami: a new technique for assembling 3D microstructures

    NASA Astrophysics Data System (ADS)

    Piqué, Alberto; Mathews, Scott A.; Charipar, Nicholas A.; Birnbaum, Andrew J.

    2012-03-01

    The ability to manufacture and assemble complex three-dimensional (3D) systems via traditional photolithographic techniques has attracted increasing attention. However, most of the work to date still utilizes the traditional patterning and etching processes designed for the semiconductor industry where 2D structures are first fabricated, followed by some alternative technique for releasing these structures out-of-plane. Here we present a novel technique called Laser Origami, which has demonstrated the ability to generate 3D microstructures through the controlled out-of-plane folding of 2D patterns. This non-lithographic, and non silicon-based process is capable of microfabricating 3D structures of arbitrary shape and geometric complexity on a variety of substrates. The Laser Origami technique allows for the design and fabrication of arrays of 3D microstructures, where each microstructure can be made to fold independently of the others. Application of these folded micro-assemblies might make possible the development of highly complex and interconnected electrical, optical and mechanical 3D systems. This article will describe the unique advantages and capabilities of Laser Origami, discuss its applications and explore its role for the assembly and generation of 3D microstructures.

  14. Interactive 3D visualization speeds well, reservoir planning

    SciTech Connect

    Petzet, G.A.

    1997-11-24

    Texaco Exploration and Production has begun making expeditious analyses and drilling decisions that result from interactive, large screen visualization of seismic and other three dimensional data. A pumpkin shaped room or pod inside a 3,500 sq ft, state-of-the-art facility in Southwest Houston houses a supercomputer and projection equipment Texaco said will help its people sharply reduce 3D seismic project cycle time, boost production from existing fields, and find more reserves. Oil and gas related applications of the visualization center include reservoir engineering, plant walkthrough simulation for facilities/piping design, and new field exploration. The center houses a Silicon Graphics Onyx2 infinite reality supercomputer configured with 8 processors, 3 graphics pipelines, and 6 gigabytes of main memory.

  15. Visual discomfort caused by color asymmetry in 3D displays

    NASA Astrophysics Data System (ADS)

    Chen, Zaiqing; Huang, Xiaoqiao; Tai, Yonghan; Shi, Junsheng; Yun, Lijun

    2016-10-01

    Color asymmetry is a common phenomenon in 3D displays, which can cause serious visual discomfort. To ensure safe and comfortable stereo viewing, the color difference between the left and right eyes should not exceed a threshold value, named comfortable color difference limit (CCDL). In this paper, we have experimentally measured the CCDL for five sample color points which were selected from the 1976 CIE u'v' chromaticity diagram. By human observers viewing brief presentations of color asymmetry image pairs, a psychophysical experiment is conducted. As the color asymmetry image pairs, left and right circular patches are horizontally adjusted on image pixels with five levels of disparities: 0, ±60, ±120 arc minutes, along six color directions. The experimental results showed that CCDLs for each sample point varied with the level of disparity and color direction. The minimum of CCDL is 0.019Δu' v' , and the maximum of CCDL is 0.133 Δu' v'. The database collected in this study might help 3D system design and 3D content creation.

  16. Web-Based Interactive 3D Visualization as a Tool for Improved Anatomy Learning

    ERIC Educational Resources Information Center

    Petersson, Helge; Sinkvist, David; Wang, Chunliang; Smedby, Orjan

    2009-01-01

    Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain…

  17. SERVIR Viz: A 3D Visualization Tool for Mesoamerica.

    NASA Astrophysics Data System (ADS)

    Mercurio, M.; Coughlin, J.; Deneau, D.

    2007-05-01

    SERVIR Viz is a customized version of NASA's WorldWind, which is a freely distributed, open-source, web- enabled, 3D earth exploration tool. IAGT developed SERVIR Viz in a joint effort with SERVIR research partners to create a visualization framework for geospatial data resources available to the SERVIR project. SERVIR Viz is customized by providing users with newly developed custom tools, enhancements to existing open source tools and a specialized toolbar that allows shortcut access to existing tools. Another key feature is the ability to visualize remotely-hosted framework GIS data layers, maps, real-time satellite images, and other SERVIR products relevant to the Mesoamerica region using the NASA WorldWind visualization engine and base mapping layers. The main users of SERVIR Viz are the seven countries of Mesoamerica, SERVIR participants, educators, scientists, decision-makers, and the general public. SERVIR Viz enhances the SERVIR project infrastructure by providing access to NASA GEOSS data products and internet served Mesoamerica centric GIS data products within a tool developed specifically to promote use of GIS and visualization technologies in the decision support goals of the SERVIR project. In addition, SERVIZ Viz can be toggled between English and Spanish to support a wide cross section of users and development still continues to support new data and user requirements. This presentation will include a live demonstration of SERVIR Viz.

  18. Postprocessing techniques for 3D non-linear structures

    NASA Technical Reports Server (NTRS)

    Gallagher, Richard S.

    1987-01-01

    How graphics postprocessing techniques are currently used to examine the results of 3-D nonlinear analyses, some new techniques which take advantage of recent technology, and how these results relate to both the finite element model and its geometric parent are reviewed.

  19. JHelioviewer: Visualizing the Sun and Heliosphere in 3D

    NASA Astrophysics Data System (ADS)

    Mueller, D.; Spoerri, S.; Pagel, S.

    2012-12-01

    The next generation of heliophysics missions, Solar Orbiter and Solar Probe Plus, will focus on exploring the linkage between the Sun and the heliosphere. These new missions will collect unique data that will allow us to study, e.g., the coupling between macroscopic physical processes to those on kinetic scales, the generation of solar energetic particles and their propagation into the heliosphere and the origin and acceleration of solar wind plasma. Already today, NASA's Solar Dynamics Observatory returns 1.4 TB/day of high-resolution solar images, magnetograms and EUV irradiance data. Within a few years, the scientific community will thus have access to petabytes of multidimensional remote-sensinng and complex in-situ observations from different vantage points, complemented by petabytes of simulation data. Answering overarching science questions like "How do solar transients drive heliospheric variability and space weather?" will only be possible if the community has the necessary tools at hand. As of today, there is an obvious lack of capability to both visualize these data and assimilate them into sophisticated models to advance our knowledge. A key piece needed to bridge the gap between observables, derived quantities like vector fields and model output is a tool to routinely and intuitively visualize large heterogeneous, multidimensional, time-dependent data sets. While a few tools exist to visualize, e.g., 3D data sets for a small number of time steps, the space sciences community is lacking the equipment to do this (i) on a routine basis, (ii) for complex multidimensional data sets from various instruments and vantage points and (iii) in an extensible and modular way that is open for future improvements and interdisciplinary usage. In this contribution, we will present recent progress in visualizing the Sun and its magnetic field in 3D using the open-source JHelioviewer framework, which is part of the ESA/NASA Helioviewer Project. Among other features

  20. Recent advances in 3D computed tomography techniques for simulation and navigation in hepatobiliary pancreatic surgery.

    PubMed

    Uchida, Masafumi

    2014-04-01

    A few years ago it could take several hours to complete a 3D image using a 3D workstation. Thanks to advances in computer science, obtaining results of interest now requires only a few minutes. Many recent 3D workstations or multimedia computers are equipped with onboard 3D virtual patient modeling software, which enables patient-specific preoperative assessment and virtual planning, navigation, and tool positioning. Although medical 3D imaging can now be conducted using various modalities, including computed tomography (CT), magnetic resonance imaging (MRI), positron emission tomography (PET), and ultrasonography (US) among others, the highest quality images are obtained using CT data, and CT images are now the most commonly used source of data for 3D simulation and navigation image. If the 2D source image is bad, no amount of 3D image manipulation in software will provide a quality 3D image. In this exhibition, the recent advances in CT imaging technique and 3D visualization of the hepatobiliary and pancreatic abnormalities are featured, including scan and image reconstruction technique, contrast-enhanced techniques, new application of advanced CT scan techniques, and new virtual reality simulation and navigation imaging.

  1. Visualization of large scale geologically related data in virtual 3D scenes with OpenGL

    NASA Astrophysics Data System (ADS)

    Seng, Dewen; Liang, Xi; Wang, Hongxia; Yue, Guoying

    2007-11-01

    This paper demonstrates a method for three-dimensional (3D) reconstruction and visualization of large scale multidimensional surficial, geological and mine planning data with the programmable visualization environment OpenGL. A simulation system developed by the authors is presented for importing, filtering and visualizing of multidimensional geologically related data. The approach for the visual simulation of complicated mining engineering environment implemented in the system is described in detail. Aspects like presentations of multidimensional data with spatial dependence, navigation in the surficial and geological frame of reference and in time, interaction techniques are presented. The system supports real 3D landscape representations. Furthermore, the system provides many visualization methods for rendering multidimensional data within virtual 3D scenes and combines them with several navigation techniques. Real data derived from an iron mine in Wuhan City of China demonstrates the effectiveness and efficiency of the system. A case study with the results and benefits achieved by using real 3D representations and navigations of the system is given.

  2. Strategies for Effectively Visualizing a 3D Flow Using Volume Line Integral Convolution

    NASA Technical Reports Server (NTRS)

    Interrante, Victoria; Grosch, Chester

    1997-01-01

    This paper discusses strategies for effectively portraying 3D flow using volume line integral convolution. Issues include defining an appropriate input texture, clarifying the distinct identities and relative depths of the advected texture elements, and selectively highlighting regions of interest in both the input and output volumes. Apart from offering insights into the greater potential of 3D LIC as a method for effectively representing flow in a volume, a principal contribution of this work is the suggestion of a technique for generating and rendering 3D visibility-impeding 'halos' that can help to intuitively indicate the presence of depth discontinuities between contiguous elements in a projection and thereby clarify the 3D spatial organization of elements in the flow. The proposed techniques are applied to the visualization of a hot, supersonic, laminar jet exiting into a colder, subsonic coflow.

  3. [Visualization of the lower cranial nerves by 3D-FIESTA].

    PubMed

    Okumura, Yusuke; Suzuki, Masayuki; Takemura, Akihiro; Tsujii, Hideo; Kawahara, Kazuhiro; Matsuura, Yukihiro; Takada, Tadanori

    2005-02-20

    MR cisternography has been introduced for use in neuroradiology. This method is capable of visualizing tiny structures such as blood vessels and cranial nerves in the cerebrospinal fluid (CSF) space because of its superior contrast resolution. The cranial nerves and small vessels are shown as structures of low intensity surrounded by marked hyperintensity of the CSF. In the present study, we evaluated visualization of the lower cranial nerves (glossopharyngeal, vagus, and accessory) by the three-dimensional fast imaging employing steady-state acquisition (3D-FIESTA) sequence and multiplanar reformation (MPR) technique. The subjects were 8 men and 3 women, ranging in age from 21 to 76 years (average, 54 years). We examined the visualization of a total of 66 nerves in 11 subjects by 3D-FIESTA. The results were classified into four categories ranging from good visualization to non-visualization. In all cases, all glossopharyngeal and vagus nerves were identified to some extent, while accessory nerves were visualized either partially or entirely in only 16 cases. The total visualization rate was about 91%. In conclusion, 3D-FIESTA may be a useful method for visualization of the lower cranial nerves.

  4. Autostereoscopic 3D visualization and image processing system for neurosurgery.

    PubMed

    Meyer, Tobias; Kuß, Julia; Uhlemann, Falk; Wagner, Stefan; Kirsch, Matthias; Sobottka, Stephan B; Steinmeier, Ralf; Schackert, Gabriele; Morgenstern, Ute

    2013-06-01

    A demonstrator system for planning neurosurgical procedures was developed based on commercial hardware and software. The system combines an easy-to-use environment for surgical planning with high-end visualization and the opportunity to analyze data sets for research purposes. The demonstrator system is based on the software AMIRA. Specific algorithms for segmentation, elastic registration, and visualization have been implemented and adapted to the clinical workflow. Modules from AMIRA and the image processing library Insight Segmentation and Registration Toolkit (ITK) can be combined to solve various image processing tasks. Customized modules tailored to specific clinical problems can easily be implemented using the AMIRA application programming interface and a self-developed framework for ITK filters. Visualization is done via autostereoscopic displays, which provide a 3D impression without viewing aids. A Spaceball device allows a comfortable, intuitive way of navigation in the data sets. Via an interface to a neurosurgical navigation system, the demonstrator system can be used intraoperatively. The precision, applicability, and benefit of the demonstrator system for planning of neurosurgical interventions and for neurosurgical research were successfully evaluated by neurosurgeons using phantom and patient data sets.

  5. 3D panorama stereo visual perception centering on the observers

    NASA Astrophysics Data System (ADS)

    Tang, YiPing; Zhou, Jingkai; Xu, Haitao; Xiang, Yun

    2015-09-01

    For existing three-dimensional (3D) laser scanners, acquiring geometry and color information of the objects simultaneously is difficult. Moreover, the current techniques cannot store, modify, and model the point clouds efficiently. In this work, we have developed a novel sensor system, which is called active stereo omni-directional vision sensor (ASODVS), to address those problems. ASODVS is an integrated system composed of a single-view omni-directional vision sensor and a mobile planar green laser generator platform. Driven by a stepper motor, the laser platform can move vertically along the axis of the ASODVS. During the scanning of the laser generators, the panoramic images of the environment are captured and the characteristics and space location information of the laser points are calculated accordingly. Based on the image information of the laser points, the 3D space can be reconstructed. Experimental results demonstrate that the proposed ASODVS system can measure and reconstruct the 3D space in real-time and with high quality.

  6. 3D visualization of membrane failures in fuel cells

    NASA Astrophysics Data System (ADS)

    Singh, Yadvinder; Orfino, Francesco P.; Dutta, Monica; Kjeang, Erik

    2017-03-01

    Durability issues in fuel cells, due to chemical and mechanical degradation, are potential impediments in their commercialization. Hydrogen leak development across degraded fuel cell membranes is deemed a lifetime-limiting failure mode and potential safety issue that requires thorough characterization for devising effective mitigation strategies. The scope and depth of failure analysis has, however, been limited by the 2D nature of conventional imaging. In the present work, X-ray computed tomography is introduced as a novel, non-destructive technique for 3D failure analysis. Its capability to acquire true 3D images of membrane damage is demonstrated for the very first time. This approach has enabled unique and in-depth analysis resulting in novel findings regarding the membrane degradation mechanism; these are: significant, exclusive membrane fracture development independent of catalyst layers, localized thinning at crack sites, and demonstration of the critical impact of cracks on fuel cell durability. Evidence of crack initiation within the membrane is demonstrated, and a possible new failure mode different from typical mechanical crack development is identified. X-ray computed tomography is hereby established as a breakthrough approach for comprehensive 3D characterization and reliable failure analysis of fuel cell membranes, and could readily be extended to electrolyzers and flow batteries having similar structure.

  7. A workflow for the 3D visualization of meteorological data

    NASA Astrophysics Data System (ADS)

    Helbig, Carolin; Rink, Karsten

    2014-05-01

    In the future, climate change will strongly influence our environment and living conditions. To predict possible changes, climate models that include basic and process conditions have been developed and big data sets are produced as a result of simulations. The combination of various variables of climate models with spatial data from different sources helps to identify correlations and to study key processes. For our case study we use results of the weather research and forecasting (WRF) model of two regions at different scales that include various landscapes in Northern Central Europe and Baden-Württemberg. We visualize these simulation results in combination with observation data and geographic data, such as river networks, to evaluate processes and analyze if the model represents the atmospheric system sufficiently. For this purpose, a continuous workflow that leads from the integration of heterogeneous raw data to visualization using open source software (e.g. OpenGeoSys Data Explorer, ParaView) is developed. These visualizations can be displayed on a desktop computer or in an interactive virtual reality environment. We established a concept that includes recommended 3D representations and a color scheme for the variables of the data based on existing guidelines and established traditions in the specific domain. To examine changes over time in observation and simulation data, we added the temporal dimension to the visualization. In a first step of the analysis, the visualizations are used to get an overview of the data and detect areas of interest such as regions of convection or wind turbulences. Then, subsets of data sets are extracted and the included variables can be examined in detail. An evaluation by experts from the domains of visualization and atmospheric sciences establish if they are self-explanatory and clearly arranged. These easy-to-understand visualizations of complex data sets are the basis for scientific communication. In addition, they have

  8. A web-based solution for 3D medical image visualization

    NASA Astrophysics Data System (ADS)

    Hou, Xiaoshuai; Sun, Jianyong; Zhang, Jianguo

    2015-03-01

    In this presentation, we present a web-based 3D medical image visualization solution which enables interactive large medical image data processing and visualization over the web platform. To improve the efficiency of our solution, we adopt GPU accelerated techniques to process images on the server side while rapidly transferring images to the HTML5 supported web browser on the client side. Compared to traditional local visualization solution, our solution doesn't require the users to install extra software or download the whole volume dataset from PACS server. By designing this web-based solution, it is feasible for users to access the 3D medical image visualization service wherever the internet is available.

  9. Microfluidic techniques for development of 3D vascularized tissue.

    PubMed

    Hasan, Anwarul; Paul, Arghya; Vrana, Nihal E; Zhao, Xin; Memic, Adnan; Hwang, Yu-Shik; Dokmeci, Mehmet R; Khademhosseini, Ali

    2014-08-01

    Development of a vascularized tissue is one of the key challenges for the successful clinical application of tissue engineered constructs. Despite the significant efforts over the last few decades, establishing a gold standard to develop three dimensional (3D) vascularized tissues has still remained far from reality. Recent advances in the application of microfluidic platforms to the field of tissue engineering have greatly accelerated the progress toward the development of viable vascularized tissue constructs. Numerous techniques have emerged to induce the formation of vascular structure within tissues which can be broadly classified into two distinct categories, namely (1) prevascularization-based techniques and (2) vasculogenesis and angiogenesis-based techniques. This review presents an overview of the recent advancements in the vascularization techniques using both approaches for generating 3D vascular structure on microfluidic platforms.

  10. Microfluidic Techniques for Development of 3D Vascularized Tissue

    PubMed Central

    Hasan, Anwarul; Paul, Arghya; Vrana, Nihal Engin; Zhao, Xin; Memic, Adnan; Hwang, Yu-Shik; Dokmeci, Mehmet R.; Khademhosseini, Ali

    2014-01-01

    Development of a vascularized tissue is one of the key challenges for the successful clinical application of tissue engineered constructs. Despite the significant efforts over the last few decades, establishing a gold standard to develop three dimensional (3D) vascularized tissues has still remained far from reality. Recent advances in the application of microfluidic platforms to the field of tissue engineering have greatly accelerated the progress toward the development of viable vascularized tissue constructs. Numerous techniques have emerged to induce the formation of vascular structure within tissues which can be broadly classified into two distinct categories, namely (1) prevascularization-based techniques and (2) vasculogenesis and angiogenesis-based techniques. This review presents an overview of the recent advancements in the vascularization techniques using both approaches for generating 3D vascular structure on microfluidic platforms. PMID:24906345

  11. The 3D visualization technology research of submarine pipeline based Horde3D GameEngine

    NASA Astrophysics Data System (ADS)

    Yao, Guanghui; Ma, Xiushui; Chen, Genlang; Ye, Lingjian

    2013-10-01

    With the development of 3D display and virtual reality technology, its application gets more and more widespread. This paper applies 3D display technology to the monitoring of submarine pipeline. We reconstruct the submarine pipeline and its surrounding submarine terrain in computer using Horde3D graphics rendering engine on the foundation database "submarine pipeline and relative landforms landscape synthesis database" so as to display the virtual scene of submarine pipeline based virtual reality and show the relevant data collected from the monitoring of submarine pipeline.

  12. The performance & flow visualization studies of three-dimensional (3-D) wind turbine blade models

    NASA Astrophysics Data System (ADS)

    Sutrisno, Prajitno, Purnomo, W., Setyawan B.

    2016-06-01

    Recently, studies on the design of 3-D wind turbine blades have a less attention even though 3-D blade products are widely sold. In contrary, advanced studies in 3-D helicopter blade tip have been studied rigorously. Studies in wind turbine blade modeling are mostly assumed that blade spanwise sections behave as independent two-dimensional airfoils, implying that there is no exchange of momentum in the spanwise direction. Moreover, flow visualization experiments are infrequently conducted. Therefore, a modeling study of wind turbine blade with visualization experiment is needed to be improved to obtain a better understanding. The purpose of this study is to investigate the performance of 3-D wind turbine blade models with backward-forward swept and verify the flow patterns using flow visualization. In this research, the blade models are constructed based on the twist and chord distributions following Schmitz's formula. Forward and backward swept are added to the rotating blades. Based on this, the additional swept would enhance or diminish outward flow disturbance or stall development propagation on the spanwise blade surfaces to give better blade design. Some combinations, i. e., b lades with backward swept, provide a better 3-D favorable rotational force of the rotor system. The performance of the 3-D wind turbine system model is measured by a torque meter, employing Prony's braking system. Furthermore, the 3-D flow patterns around the rotating blade models are investigated by applying "tuft-visualization technique", to study the appearance of laminar, separated, and boundary layer flow patterns surrounding the 3-dimentional blade system.

  13. 3D Orbit Visualization for Earth-Observing Missions

    NASA Technical Reports Server (NTRS)

    Jacob, Joseph C.; Plesea, Lucian; Chafin, Brian G.; Weiss, Barry H.

    2011-01-01

    This software visualizes orbit paths for the Orbiting Carbon Observatory (OCO), but was designed to be general and applicable to any Earth-observing mission. The software uses the Google Earth user interface to provide a visual mechanism to explore spacecraft orbit paths, ground footprint locations, and local cloud cover conditions. In addition, a drill-down capability allows for users to point and click on a particular observation frame to pop up ancillary information such as data product filenames and directory paths, latitude, longitude, time stamp, column-average dry air mole fraction of carbon dioxide, and solar zenith angle. This software can be integrated with the ground data system for any Earth-observing mission to automatically generate daily orbit path data products in Google Earth KML format. These KML data products can be directly loaded into the Google Earth application for interactive 3D visualization of the orbit paths for each mission day. Each time the application runs, the daily orbit paths are encapsulated in a KML file for each mission day since the last time the application ran. Alternatively, the daily KML for a specified mission day may be generated. The application automatically extracts the spacecraft position and ground footprint geometry as a function of time from a daily Level 1B data product created and archived by the mission s ground data system software. In addition, ancillary data, such as the column-averaged dry air mole fraction of carbon dioxide and solar zenith angle, are automatically extracted from a Level 2 mission data product. Zoom, pan, and rotate capability are provided through the standard Google Earth interface. Cloud cover is indicated with an image layer from the MODIS (Moderate Resolution Imaging Spectroradiometer) aboard the Aqua satellite, which is automatically retrieved from JPL s OnEarth Web service.

  14. Tools for 3D scientific visualization in computational aerodynamics

    NASA Technical Reports Server (NTRS)

    Bancroft, Gordon; Plessel, Todd; Merritt, Fergus; Watson, Val

    1989-01-01

    The purpose is to describe the tools and techniques in use at the NASA Ames Research Center for performing visualization of computational aerodynamics, for example visualization of flow fields from computer simulations of fluid dynamics about vehicles such as the Space Shuttle. The hardware used for visualization is a high-performance graphics workstation connected to a super computer with a high speed channel. At present, the workstation is a Silicon Graphics IRIS 3130, the supercomputer is a CRAY2, and the high speed channel is a hyperchannel. The three techniques used for visualization are post-processing, tracking, and steering. Post-processing analysis is done after the simulation. Tracking analysis is done during a simulation but is not interactive, whereas steering analysis involves modifying the simulation interactively during the simulation. Using post-processing methods, a flow simulation is executed on a supercomputer and, after the simulation is complete, the results of the simulation are processed for viewing. The software in use and under development at NASA Ames Research Center for performing these types of tasks in computational aerodynamics is described. Workstation performance issues, benchmarking, and high-performance networks for this purpose are also discussed as well as descriptions of other hardware for digital video and film recording.

  15. Interactive Visualization of 3D Medical Data. Revision

    DTIC Science & Technology

    1989-04-01

    difficult and error-prone. It has long been recognized that computer-generated imagery might be an effective means for presenting three-dimensional...or ten years. ., App,. T- a. iuEE: Cm!te,.AL-: " D’t-,,:-. r : T ) P0Jr in IEEE C ~rnputer , Auqust -- 1989.- m. m m I j! RENDERING TECHNIQUES Three...ineractive setting. Initial visualizations made without the benefit of object definition would he used to guide scene analysis and segmentation algorithms

  16. Super stereoscopy technique for comfortable and realistic 3D displays.

    PubMed

    Akşit, Kaan; Niaki, Amir Hossein Ghanbari; Ulusoy, Erdem; Urey, Hakan

    2014-12-15

    Two well-known problems of stereoscopic displays are the accommodation-convergence conflict and the lack of natural blur for defocused objects. We present a new technique that we name Super Stereoscopy (SS3D) to provide a convenient solution to these problems. Regular stereoscopic glasses are replaced by SS3D glasses which deliver at least two parallax images per eye through pinholes equipped with light selective filters. The pinholes generate blur-free retinal images so as to enable correct accommodation, while the delivery of multiple parallax images per eye creates an approximate blur effect for defocused objects. Experiments performed with cameras and human viewers indicate that the technique works as desired. In case two, pinholes equipped with color filters per eye are used; the technique can be used on a regular stereoscopic display by only uploading a new content, without requiring any change in display hardware, driver, or frame rate. Apart from some tolerable loss in display brightness and decrease in natural spatial resolution limit of the eye because of pinholes, the technique is quite promising for comfortable and realistic 3D vision, especially enabling the display of close objects that are not possible to display and comfortably view on regular 3DTV and cinema.

  17. 3D visualization of unsteady 2D airplane wake vortices

    NASA Technical Reports Server (NTRS)

    Ma, Kwan-Liu; Zheng, Z. C.

    1994-01-01

    Air flowing around the wing tips of an airplane forms horizontal tornado-like vortices that can be dangerous to following aircraft. The dynamics of such vortices, including ground and atmospheric effects, can be predicted by numerical simulation, allowing the safety and capacity of airports to be improved. In this paper, we introduce three-dimensional techniques for visualizing time-dependent, two-dimensional wake vortex computations, and the hazard strength of such vortices near the ground. We describe a vortex core tracing algorithm and a local tiling method to visualize the vortex evolution. The tiling method converts time-dependent, two-dimensional vortex cores into three-dimensional vortex tubes. Finally, a novel approach calculates the induced rolling moment on the following airplane at each grid point within a region near the vortex tubes and thus allows three-dimensional visualization of the hazard strength of the vortices. We also suggest ways of combining multiple visualization methods to present more information simultaneously.

  18. 3D goes digital: from stereoscopy to modern 3D imaging techniques

    NASA Astrophysics Data System (ADS)

    Kerwien, N.

    2014-11-01

    In the 19th century, English physicist Charles Wheatstone discovered stereopsis, the basis for 3D perception. His construction of the first stereoscope established the foundation for stereoscopic 3D imaging. Since then, many optical instruments were influenced by these basic ideas. In recent decades, the advent of digital technologies revolutionized 3D imaging. Powerful readily available sensors and displays combined with efficient pre- or post-processing enable new methods for 3D imaging and applications. This paper draws an arc from basic concepts of 3D imaging to modern digital implementations, highlighting instructive examples from its 175 years of history.

  19. Analysis and dynamic 3D visualization of cerebral blood flow combining 3D and 4D MR image sequences

    NASA Astrophysics Data System (ADS)

    Forkert, Nils Daniel; Säring, Dennis; Fiehler, Jens; Illies, Till; Möller, Dietmar; Handels, Heinz

    2009-02-01

    In this paper we present a method for the dynamic visualization of cerebral blood flow. Spatio-temporal 4D magnetic resonance angiography (MRA) image datasets and 3D MRA datasets with high spatial resolution were acquired for the analysis of arteriovenous malformations (AVMs). One of the main tasks is the combination of the information of the 3D and 4D MRA image sequences. Initially, in the 3D MRA dataset the vessel system is segmented and a 3D surface model is generated. Then, temporal intensity curves are analyzed voxelwise in the 4D MRA image sequences. A curve fitting of the temporal intensity curves to a patient individual reference curve is used to extract the bolus arrival times in the 4D MRA sequences. After non-linear registration of both MRA datasets the extracted hemodynamic information is transferred to the surface model where the time points of inflow can be visualized color coded dynamically over time. The dynamic visualizations computed using the curve fitting method for the estimation of the bolus arrival times were rated superior compared to those computed using conventional approaches for bolus arrival time estimation. In summary the procedure suggested allows a dynamic visualization of the individual hemodynamic situation and better understanding during the visual evaluation of cerebral vascular diseases.

  20. Effects of 3-D Visualization of Groundwater Modeling for Water Resource Decision Making

    NASA Astrophysics Data System (ADS)

    Block, J. L.; Arrowsmith, R.

    2006-12-01

    The rise of 3-D visualization hardware and software technology provides important opportunities to advance scientific and policy research. Although the petroleum industry has used immersive 3-D technology since the early 1990's for the visualization of geologic data among experts, there has been little use of this technology for decision making. The Decision Theater at ASU is a new facility using immersive visualization technology designed to combine scientific research at the university with policy decision making in the community. I document a case study in the use of 3-D immersive technology for water resource management in Arizona. Since the turn of the 20th century, natural hydrologic processes in the greater Phoenix region (Salt River Valley) have been shut down via the construction of dams, canals, wells, water treatment plants, and recharge facilities. Water from rivers that once naturally recharged the groundwater aquifer have thus been diverted while continuing groundwater outflow from wells has drawn the aquifer down hundreds of feet. MODFLOW is used to simulate groundwater response to the different water management decisions which impact the artificial and natural inflow and outflow. The East Valley Water Forum, a partnership of water providers east of Phoenix, used the 3-D capabilities of the Decision Theater to build visualizations of the East Salt River Valley groundwater system based on MODFLOW outputs to aid the design of a regional groundwater management plan. The resulting visualizations are now being integrated into policy decisions about long term water management. I address challenges in visualizing scientific information for policy making and highlight the roles of policy actors, specifically geologists, computer scientists, and political decision makers, involved in designing the visualizations. The results show that policy actors respond differently to the 3-D visualization techniques based on their experience, background, and objectives

  1. MEVA - An Interactive Visualization Application for Validation of Multifaceted Meteorological Data with Multiple 3D Devices

    PubMed Central

    Helbig, Carolin; Bilke, Lars; Bauer, Hans-Stefan; Böttinger, Michael; Kolditz, Olaf

    2015-01-01

    Background To achieve more realistic simulations, meteorologists develop and use models with increasing spatial and temporal resolution. The analyzing, comparing, and visualizing of resulting simulations becomes more and more challenging due to the growing amounts and multifaceted character of the data. Various data sources, numerous variables and multiple simulations lead to a complex database. Although a variety of software exists suited for the visualization of meteorological data, none of them fulfills all of the typical domain-specific requirements: support for quasi-standard data formats and different grid types, standard visualization techniques for scalar and vector data, visualization of the context (e.g., topography) and other static data, support for multiple presentation devices used in modern sciences (e.g., virtual reality), a user-friendly interface, and suitability for cooperative work. Methods and Results Instead of attempting to develop yet another new visualization system to fulfill all possible needs in this application domain, our approach is to provide a flexible workflow that combines different existing state-of-the-art visualization software components in order to hide the complexity of 3D data visualization tools from the end user. To complete the workflow and to enable the domain scientists to interactively visualize their data without advanced skills in 3D visualization systems, we developed a lightweight custom visualization application (MEVA - multifaceted environmental data visualization application) that supports the most relevant visualization and interaction techniques and can be easily deployed. Specifically, our workflow combines a variety of different data abstraction methods provided by a state-of-the-art 3D visualization application with the interaction and presentation features of a computer-games engine. Our customized application includes solutions for the analysis of multirun data, specifically with respect to data

  2. Sub aquatic 3D visualization and temporal analysis utilizing ArcGIS online and 3D applications

    EPA Science Inventory

    We used 3D Visualization tools to illustrate some complex water quality data we’ve been collecting in the Great Lakes. These data include continuous tow data collected from our research vessel the Lake Explorer II, and continuous water quality data collected from an autono...

  3. 3-D AE visualization of bone-cement fatigue locations.

    PubMed

    Qi, G; Pujol, J; Fan, Z

    2000-11-01

    This study addresses the visualization of crack locations in bone-cement material using a three-dimensional acoustic emission source location technique. Computer software based on an earthquake location technique was developed to determine AE source locations and was used to investigate material cracks formed at the tip of a notch in bone cement. The computed locations show that the cracks form linear features with dimensions between 0.1 and 0.2 mm although larger linear features (almost 3.5 mm) also are present. There is a difference of about 2.5 mm between the average of the event locations, and the location of the tip of the notch is 2.5 mm, which may be due to the finite size of the sensors (5 mm in diameter).

  4. Post-processing methods of rendering and visualizing 3-D reconstructed tomographic images

    SciTech Connect

    Wong, S.T.C.

    1997-02-01

    The purpose of this presentation is to discuss the computer processing techniques of tomographic images, after they have been generated by imaging scanners, for volume visualization. Volume visualization is concerned with the representation, manipulation, and rendering of volumetric data. Since the first digital images were produced from computed tomography (CT) scanners in the mid 1970s, applications of visualization in medicine have expanded dramatically. Today, three-dimensional (3D) medical visualization has expanded from using CT data, the first inherently digital source of 3D medical data, to using data from various medical imaging modalities, including magnetic resonance scanners, positron emission scanners, digital ultrasound, electronic and confocal microscopy, and other medical imaging modalities. We have advanced from rendering anatomy to aid diagnosis and visualize complex anatomic structures to planning and assisting surgery and radiation treatment. New, more accurate and cost-effective procedures for clinical services and biomedical research have become possible by integrating computer graphics technology with medical images. This trend is particularly noticeable in current market-driven health care environment. For example, interventional imaging, image-guided surgery, and stereotactic and visualization techniques are now stemming into surgical practice. In this presentation, we discuss only computer-display-based approaches of volumetric medical visualization. That is, we assume that the display device available is two-dimensional (2D) in nature and all analysis of multidimensional image data is to be carried out via the 2D screen of the device. There are technologies such as holography and virtual reality that do provide a {open_quotes}true 3D screen{close_quotes}. To confine the scope, this presentation will not discuss such approaches.

  5. Educational Visualizations in 3D Collaborative Virtual Environments: A Methodology

    ERIC Educational Resources Information Center

    Fominykh, Mikhail; Prasolova-Forland, Ekaterina

    2012-01-01

    Purpose: Collaborative virtual environments (CVEs) have become increasingly popular in educational settings and the role of 3D content is becoming more and more important. Still, there are many challenges in this area, such as lack of empirical studies that provide design for educational activities in 3D CVEs and lack of norms of how to support…

  6. Automated objective characterization of visual field defects in 3D

    NASA Technical Reports Server (NTRS)

    Fink, Wolfgang (Inventor)

    2006-01-01

    A method and apparatus for electronically performing a visual field test for a patient. A visual field test pattern is displayed to the patient on an electronic display device and the patient's responses to the visual field test pattern are recorded. A visual field representation is generated from the patient's responses. The visual field representation is then used as an input into a variety of automated diagnostic processes. In one process, the visual field representation is used to generate a statistical description of the rapidity of change of a patient's visual field at the boundary of a visual field defect. In another process, the area of a visual field defect is calculated using the visual field representation. In another process, the visual field representation is used to generate a statistical description of the volume of a patient's visual field defect.

  7. Visualizing Terrestrial and Aquatic Systems in 3D

    EPA Science Inventory

    The need for better visualization tools for environmental science is well documented, and the Visualization for Terrestrial and Aquatic Systems project (VISTAS) aims to both help scientists produce effective environmental science visualizations and to determine which visualizatio...

  8. Evaluation of passive polarized stereoscopic 3D display for visual & mental fatigues.

    PubMed

    Amin, Hafeez Ullah; Malik, Aamir Saeed; Mumtaz, Wajid; Badruddin, Nasreen; Kamel, Nidal

    2015-01-01

    Visual and mental fatigues induced by active shutter stereoscopic 3D (S3D) display have been reported using event-related brain potentials (ERP). An important question, that is whether such effects (visual & mental fatigues) can be found in passive polarized S3D display, is answered here. Sixty-eight healthy participants are divided into 2D and S3D groups and subjected to an oddball paradigm after being exposed to S3D videos with passive polarized display or 2D display. The age and fluid intelligence ability of the participants are controlled between the groups. ERP results do not show any significant differences between S3D and 2D groups to find the aftereffects of S3D in terms of visual and mental fatigues. Hence, we conclude that passive polarized S3D display technology may not induce visual and/or mental fatigue which may increase the cognitive load and suppress the ERP components.

  9. A 3D visualization system for molecular structures

    NASA Technical Reports Server (NTRS)

    Green, Terry J.

    1989-01-01

    The properties of molecules derive in part from their structures. Because of the importance of understanding molecular structures various methodologies, ranging from first principles to empirical technique, were developed for computing the structure of molecules. For large molecules such as polymer model compounds, the structural information is difficult to comprehend by examining tabulated data. Therefore, a molecular graphics display system, called MOLDS, was developed to help interpret the data. MOLDS is a menu-driven program developed to run on the LADC SNS computer systems. This program can read a data file generated by the modeling programs or data can be entered using the keyboard. MOLDS has the following capabilities: draws the 3-D representation of a molecule using stick, ball and ball, or space filled model from Cartesian coordinates, draws different perspective views of the molecule; rotates the molecule on the X, Y, Z axis or about some arbitrary line in space, zooms in on a small area of the molecule in order to obtain a better view of a specific region; and makes hard copy representation of molecules on a graphic printer. In addition, MOLDS can be easily updated and readily adapted to run on most computer systems.

  10. Image processing and 3D visualization in the interpretation of patterned injury of the skin

    NASA Astrophysics Data System (ADS)

    Oliver, William R.; Altschuler, Bruce R.

    1995-09-01

    The use of image processing is becoming increasingly important in the evaluation of violent crime. While much work has been done in the use of these techniques for forensic purposes outside of forensic pathology, its use in the pathologic examination of wounding has been limited. We are investigating the use of image processing in the analysis of patterned injuries and tissue damage. Our interests are currently concentrated on 1) the use of image processing techniques to aid the investigator in observing and evaluating patterned injuries in photographs, 2) measurement of the 3D shape characteristics of surface lesions, and 3) correlation of patterned injuries with deep tissue injury as a problem in 3D visualization. We are beginning investigations in data-acquisition problems for performing 3D scene reconstructions from the pathology perspective of correlating tissue injury to scene features and trace evidence localization. Our primary tool for correlation of surface injuries with deep tissue injuries has been the comparison of processed surface injury photographs with 3D reconstructions from antemortem CT and MRI data. We have developed a prototype robot for the acquisition of 3D wound and scene data.

  11. Visual Short-Term Memory Benefit for Objects on Different 3-D Surfaces

    ERIC Educational Resources Information Center

    Xu, Yaoda; Nakayama, Ken

    2007-01-01

    Visual short-term memory (VSTM) plays an important role in visual cognition. Although objects are located on different 3-dimensional (3-D) surfaces in the real world, how VSTM capacity may be influenced by the presence of multiple 3-D surfaces has never been examined. By manipulating binocular disparities of visual displays, the authors found that…

  12. Image processing and 3D visualization in forensic pathologic examination

    NASA Astrophysics Data System (ADS)

    Oliver, William R.; Altschuler, Bruce R.

    1996-02-01

    The use of image processing is becoming increasingly important in the evaluation of violent crime. While much work has been done in the use of these techniques for forensic purposes outside of forensic pathology, its use in the pathologic examination of wounding has been limited. We are investigating the use of image processing and three-dimensional visualization in the analysis of patterned injuries and tissue damage. While image processing will never replace classical understanding and interpretation of how injuries develop and evolve, it can be a useful tool in helping an observer notice features in an image, may help provide correlation of surface to deep tissue injury, and provide a mechanism for the development of a metric for analyzing how likely it may be that a given object may have caused a given wound. We are also exploring methods of acquiring three-dimensional data for such measurements, which is the subject of a second paper.

  13. Visualization of gravitational potential wells using 3D printing technology

    NASA Astrophysics Data System (ADS)

    Su, Jun; Wang, Weiguo; Lu, Meishu; Xu, Xinran; Yan, Qi Fan; Lu, Jianlong

    2016-12-01

    There have been many studies of the dynamics of a ball rolling on different types of surfaces. Most of these studies have been theoretical, with only a few experimental. We have found that 3D printing offers a novel experimental approach to investigating this topic. In this paper, we use a 3D printer to create four different surfaces and experimentally investigate the dynamics of a ball rolling on these surfaces. Our results are then compared to theory.

  14. 3D Visualizations of Abstract DataSets

    DTIC Science & Technology

    2010-08-01

    5000 Ultimate Free SDK, $2000; Single Seat $4000 Basic $250, Professional $1000, Studio $ 3000 Kind of Free Overall UI (ease of use) 5...full, high definition ( HD ) stereoscopic 3D display. It works by synching LCD wireless active shutter glasses through an IR emitter and advanced...software, to a Samsung SyncMaster 2233RZ, 120 Hz, LCD display that provides the full HD stereoscopic 3D. Subjects will view the display, seated at the

  15. NASA VERVE: Interactive 3D Visualization Within Eclipse

    NASA Technical Reports Server (NTRS)

    Cohen, Tamar; Allan, Mark B.

    2014-01-01

    At NASA, we develop myriad Eclipse RCP applications to provide situational awareness for remote systems. The Intelligent Robotics Group at NASA Ames Research Center has developed VERVE - a high-performance, robot user interface that provides scientists, robot operators, and mission planners with powerful, interactive 3D displays of remote environments.VERVE includes a 3D Eclipse view with an embedded Java Ardor3D scenario, including SWT and mouse controls which interact with the Ardor3D camera and objects in the scene. VERVE also includes Eclipse views for exploring and editing objects in the Ardor3D scene graph, and a HUD (Heads Up Display) framework allows Growl-style notifications and other textual information to be overlayed onto the 3D scene. We use VERVE to listen to telemetry from robots and display the robots and associated scientific data along the terrain they are exploring; VERVE can be used for any interactive 3D display of data.VERVE is now open source. VERVE derives from the prior Viz system, which was developed for Mars Polar Lander (2001) and used for the Mars Exploration Rover (2003) and the Phoenix Lander (2008). It has been used for ongoing research with IRG's K10 and KRex rovers in various locations. VERVE was used on the International Space Station during two experiments in 2013 - Surface Telerobotics, in which astronauts controlled robots on Earth from the ISS, and SPHERES, where astronauts control a free flying robot on board the ISS.We will show in detail how to code with VERVE, how to interact between SWT controls to the Ardor3D scenario, and share example code.

  16. Visualization of hepatic arteries with 3D ultrasound during intra-arterial therapies

    NASA Astrophysics Data System (ADS)

    Gérard, Maxime; Tang, An; Badoual, Anaïs.; Michaud, François; Bigot, Alexandre; Soulez, Gilles; Kadoury, Samuel

    2016-03-01

    Liver cancer represents the second most common cause of cancer-related mortality worldwide. The prognosis is poor with an overall mortality of 95%. Moreover, most hepatic tumors are unresectable due to their advanced stage at discovery or poor underlying liver function. Tumor embolization by intra-arterial approaches is the current standard of care for advanced cases of hepatocellular carcinoma. These therapies rely on the fact that the blood supply of primary hepatic tumors is predominantly arterial. Feedback on blood flow velocities in the hepatic arteries is crucial to ensure maximal treatment efficacy on the targeted masses. Based on these velocities, the intra-arterial injection rate is modulated for optimal infusion of the chemotherapeutic drugs into the tumorous tissue. While Doppler ultrasound is a well-documented technique for the assessment of blood flow, 3D visualization of vascular anatomy with ultrasound remains challenging. In this paper we present an image-guidance pipeline that enables the localization of the hepatic arterial branches within a 3D ultrasound image of the liver. A diagnostic Magnetic resonance angiography (MRA) is first processed to automatically segment the hepatic arteries. A non-rigid registration method is then applied on the portal phase of the MRA volume with a 3D ultrasound to enable the visualization of the 3D mesh of the hepatic arteries in the Doppler images. To evaluate the performance of the proposed workflow, we present initial results from porcine models and patient images.

  17. The OpenEarth Framework (OEF) for the 3D Visualization of Integrated Earth Science Data

    NASA Astrophysics Data System (ADS)

    Nadeau, David; Moreland, John; Baru, Chaitan; Crosby, Chris

    2010-05-01

    Data integration is increasingly important as we strive to combine data from disparate sources and assemble better models of the complex processes operating at the Earth's surface and within its interior. These data are often large, multi-dimensional, and subject to differing conventions for data structures, file formats, coordinate spaces, and units of measure. When visualized, these data require differing, and sometimes conflicting, conventions for visual representations, dimensionality, symbology, and interaction. All of this makes the visualization of integrated Earth science data particularly difficult. The OpenEarth Framework (OEF) is an open-source data integration and visualization suite of applications and libraries being developed by the GEON project at the University of California, San Diego, USA. Funded by the NSF, the project is leveraging virtual globe technology from NASA's WorldWind to create interactive 3D visualization tools that combine and layer data from a wide variety of sources to create a holistic view of features at, above, and beneath the Earth's surface. The OEF architecture is open, cross-platform, modular, and based upon Java. The OEF's modular approach to software architecture yields an array of mix-and-match software components for assembling custom applications. Available modules support file format handling, web service communications, data management, user interaction, and 3D visualization. File parsers handle a variety of formal and de facto standard file formats used in the field. Each one imports data into a general-purpose common data model supporting multidimensional regular and irregular grids, topography, feature geometry, and more. Data within these data models may be manipulated, combined, reprojected, and visualized. The OEF's visualization features support a variety of conventional and new visualization techniques for looking at topography, tomography, point clouds, imagery, maps, and feature geometry. 3D data such as

  18. Synthetic Aperture Focusing Technique 3D-CAD-SAFT

    NASA Astrophysics Data System (ADS)

    Schmitz, V.; Kröning, M.; Chakhlov, S.; Fischer, W.

    2000-05-01

    Till the 80's ultrasonic holography has been used as an analyzing technique, a procedure which has been replaced by the Synthetic Aperture Focusing Technique "SAFT." This technique has been applied on metallic components in different power plants, mostly on pipe systems on pressure vessels or on specimen made of composite or concrete material. SAFT exists in different versions, either in 2D or 3D, for plane or arbitrarily shaped surfaces, for pulse echo or pitch- and catch arrangements. The defect sizes ranged from 100 μm in turbine shafts till fractures of meters in research pressure vessels. The paper covers the lastest results of the SAFT-reconstruction technique under Windows NT which has been guided by the experience obtained in the field. It contributes to the currently discussed question of the possible benefit using TOFD—techniques versus pulse echo techniques; the target has been a fatigue crack in a pipe segment which was investigated by different insonification angles, wave modes and probe arrangements. The results are evaluated with respect to signal-to-noise ratio improvement; problems of TOFD are demonstrated using an animation procedure which allows to walk through the weld in three orthogonal directions. A special example will be shown from a bore hole inspection of water power station valves where the reconstruction procedure follows the radial axial insonification planes. The multi-line SAFT images can be cut according to the situation of the crack position and orientation.

  19. The Effect Of 3D Audio And Other Audio Techniques On Virtual Reality Experience.

    PubMed

    Brinkman, Willem-Paul; Hoekstra, Allart R D; van Egmond, René

    2015-01-01

    Three studies were conducted to examine the effect of audio on people's experience in a virtual world. The first study showed that people could distinguish between mono, stereo, Dolby surround and 3D audio of a wasp. The second study found significant effects for audio techniques on people's self-reported anxiety, presence, and spatial perception. The third study found that adding sound to a visual virtual world had a significant effect on people's experience (including heart rate), while it found no difference in experience between stereo and 3D audio.

  20. Improving Semantic Updating Method on 3d City Models Using Hybrid Semantic-Geometric 3d Segmentation Technique

    NASA Astrophysics Data System (ADS)

    Sharkawi, K.-H.; Abdul-Rahman, A.

    2013-09-01

    Cities and urban areas entities such as building structures are becoming more complex as the modern human civilizations continue to evolve. The ability to plan and manage every territory especially the urban areas is very important to every government in the world. Planning and managing cities and urban areas based on printed maps and 2D data are getting insufficient and inefficient to cope with the complexity of the new developments in big cities. The emergence of 3D city models have boosted the efficiency in analysing and managing urban areas as the 3D data are proven to represent the real world object more accurately. It has since been adopted as the new trend in buildings and urban management and planning applications. Nowadays, many countries around the world have been generating virtual 3D representation of their major cities. The growing interest in improving the usability of 3D city models has resulted in the development of various tools for analysis based on the 3D city models. Today, 3D city models are generated for various purposes such as for tourism, location-based services, disaster management and urban planning. Meanwhile, modelling 3D objects are getting easier with the emergence of the user-friendly tools for 3D modelling available in the market. Generating 3D buildings with high accuracy also has become easier with the availability of airborne Lidar and terrestrial laser scanning equipments. The availability and accessibility to this technology makes it more sensible to analyse buildings in urban areas using 3D data as it accurately represent the real world objects. The Open Geospatial Consortium (OGC) has accepted CityGML specifications as one of the international standards for representing and exchanging spatial data, making it easier to visualize, store and manage 3D city models data efficiently. CityGML able to represents the semantics, geometry, topology and appearance of 3D city models in five well-defined Level-of-Details (LoD), namely LoD0

  1. 3D painting documentation: evaluation of conservation conditions with 3D imaging and ranging techniques

    NASA Astrophysics Data System (ADS)

    Abate, D.; Menna, F.; Remondino, F.; Gattari, M. G.

    2014-06-01

    The monitoring of paintings, both on canvas and wooden support, is a crucial issue for the preservation and conservation of this kind of artworks. Many environmental factors (e.g. humidity, temperature, illumination, etc.), as well as bad conservation practices (e.g. wrong restorations, inappropriate locations, etc.), can compromise the material conditions over time and deteriorate an artwork. The article presents an on-going project realized by a multidisciplinary team composed by the ENEA UTICT 3D GraphLab, the 3D Optical Metrology Unit of the Bruno Kessler Foundation and the Soprintendenza per i Beni Storico Artistici ed Etnoantropologici of Bologna (Italy). The goal of the project is the multi-temporal 3D documentation and monitoring of paintings - at the moment in bad conservation's situation - and the provision of some metrics to quantify the deformations and damages.

  2. Tensor3D: A computer graphics program to simulate 3D real-time deformation and visualization of geometric bodies

    NASA Astrophysics Data System (ADS)

    Pallozzi Lavorante, Luca; Dirk Ebert, Hans

    2008-07-01

    Tensor3D is a geometric modeling program with the capacity to simulate and visualize in real-time the deformation, specified through a tensor matrix and applied to triangulated models representing geological bodies. 3D visualization allows the study of deformational processes that are traditionally conducted in 2D, such as simple and pure shears. Besides geometric objects that are immediately available in the program window, the program can read other models from disk, thus being able to import objects created with different open-source or proprietary programs. A strain ellipsoid and a bounding box are simultaneously shown and instantly deformed with the main object. The principal axes of strain are visualized as well to provide graphical information about the orientation of the tensor's normal components. The deformed models can also be saved, retrieved later and deformed again, in order to study different steps of progressive strain, or to make this data available to other programs. The shape of stress ellipsoids and the corresponding Mohr circles defined by any stress tensor can also be represented. The application was written using the Visualization ToolKit, a powerful scientific visualization library in the public domain. This development choice, allied to the use of the Tcl/Tk programming language, which is independent on the host computational platform, makes the program a useful tool for the study of geometric deformations directly in three dimensions in teaching as well as research activities.

  3. Registration and 3D visualization of large microscopy images

    NASA Astrophysics Data System (ADS)

    Mosaliganti, Kishore; Pan, Tony; Sharp, Richard; Ridgway, Randall; Iyengar, Srivathsan; Gulacy, Alexandra; Wenzel, Pamela; de Bruin, Alain; Machiraju, Raghu; Huang, Kun; Leone, Gustavo; Saltz, Joel

    2006-03-01

    Inactivation of the retinoblastoma gene in mouse embryos causes tissue infiltrations into critical sections of the placenta, which has been shown to affect fetal survivability. Our collaborators in cancer genetics are extremely interested in examining the three dimensional nature of these infiltrations given a stack of two dimensional light microscopy images. Three sets of wildtype and mutant placentas was sectioned serially and digitized using a commercial light microscopy scanner. Each individual placenta dataset consisted of approximately 1000 images totaling 700 GB in size, which were registered into a volumetric dataset using National Library of Medicine's (NIH/NLM) Insight Segmentation and Registration Toolkit (ITK). This paper describes our method for image registration to aid in volume visualization of tissue level intermixing for both wildtype and Rb - specimens. The registration process faces many challenges arising from the large image sizes, damages during sectioning, staining gradients both within and across sections, and background noise. These issues limit the direct application of standard registration techniques due to frequent convergence to local solutions. In this work, we develop a mixture of automated and semi-automated enhancements with ground-truth validation for the mutual information-based registration algorithm. Our final volume renderings clearly show tissue intermixing differences between both wildtype and Rb - specimens which are not obvious prior to registration.

  4. 3D motion adapted gating (3D MAG): a new navigator technique for accelerated acquisition of free breathing navigator gated 3D coronary MR-angiography.

    PubMed

    Hackenbroch, M; Nehrke, K; Gieseke, J; Meyer, C; Tiemann, K; Litt, H; Dewald, O; Naehle, C P; Schild, H; Sommer, T

    2005-08-01

    This study aimed to evaluate the influence of a new navigator technique (3D MAG) on navigator efficiency, total acquisition time, image quality and diagnostic accuracy. Fifty-six patients with suspected coronary artery disease underwent free breathing navigator gated coronary MRA (Intera, Philips Medical Systems, 1.5 T, spatial resolution 0.9x0.9x3 mm3) with and without 3D MAG. Evaluation of both sequences included: 1) navigator scan efficiency, 2) total acquisition time, 3) assessment of image quality and 4) detection of stenoses >50%. Average navigator efficiencies of the LCA and RCA were 43+/-12% and 42+/-12% with and 36+/-16% and 35+/-16% without 3D MAG (P<0.01). Scan time was reduced from 12 min 7 s without to 8 min 55 s with 3D MAG for the LCA and from 12 min 19 s to 9 min 7 s with 3D MAG for the RCA (P<0.01). The average scores of image quality of the coronary MRAs with and without 3D MAG were 3.5+/-0.79 and 3.46+/-0.84 (P>0.05). There was no significant difference in the sensitivity and specificity in the detection of coronary artery stenoses between coronary MRAs with and without 3D MAG (P>0.05). 3D MAG provides accelerated acquisition of navigator gated coronary MRA by about 19% while maintaining image quality and diagnostic accuracy.

  5. Handheld underwater 3D sensor based on fringe projection technique

    NASA Astrophysics Data System (ADS)

    Bräuer-Burchardt, Christian; Heinze, Matthias; Schmidt, Ingo; Meng, Lichun; Ramm, Roland; Kühmstedt, Peter; Notni, Gunther

    2015-05-01

    A new, handheld 3D surface scanner was developed especially for underwater use until a diving depth of about 40 meters. Additionally, the sensor is suitable for the outdoor use under bad weather circumstance like splashing water, wind, and bad illumination conditions. The optical components of the sensor are two cameras and one projector. The measurement field is about 250 mm x 200 mm. The depth resolution is about 50 μm and the lateral resolution is approximately 150 μm. The weight of the scanner is about 10 kg. The housing was produced of synthetic powder using a 3D printing technique. The measurement time for one scan is between a third and a half second. The computer for measurement control and data analysis is already integrated into the housing of the scanner. A display on the backside presents the results of each measurement graphically for a real-time evaluation of the user during the recording of the measurement data.

  6. Real-time auto-stereoscopic visualization of 3D medical images

    NASA Astrophysics Data System (ADS)

    Portoni, Luisa; Patak, Alexandre; Noirard, Pierre; Grossetie, Jean-Claude; van Berkel, Cees

    2000-04-01

    The work here described regards multi-viewer auto- stereoscopic visualization of 3D models of anatomical structures and organs of the human body. High-quality 3D models of more than 1600 anatomical structures have been reconstructed using the Visualization Toolkit, a freely available C++ class library for 3D graphics and visualization. 2D images used for 3D reconstruction comes from the Visible Human Data Set. Auto-stereoscopic 3D image visualization is obtained using a prototype monitor developed at Philips Research Labs, UK. This special multiview 3D-LCD screen has been connected directly to a SGI workstation, where 3D reconstruction and medical imaging applications are executed. Dedicated software has been developed to implement multiview capability. A number of static or animated contemporary views of the same object can simultaneously be seen on the 3D-LCD screen by several observers, having a real 3D perception of the visualized scene without the use of extra media as dedicated glasses or head-mounted displays. Developed software applications allow real-time interaction with visualized 3D models, didactical animations and movies have been realized as well.

  7. Augmented depth perception visualization in 2D/3D image fusion.

    PubMed

    Wang, Jian; Kreiser, Matthias; Wang, Lejing; Navab, Nassir; Fallavollita, Pascal

    2014-12-01

    2D/3D image fusion applications are widely used in endovascular interventions. Complaints from interventionists about existing state-of-art visualization software are usually related to the strong compromise between 2D and 3D visibility or the lack of depth perception. In this paper, we investigate several concepts enabling improvement of current image fusion visualization found in the operating room. First, a contour enhanced visualization is used to circumvent hidden information in the X-ray image. Second, an occlusion and depth color-coding scheme is considered to improve depth perception. To validate our visualization technique both phantom and clinical data are considered. An evaluation is performed in the form of a questionnaire which included 24 participants: ten clinicians and fourteen non-clinicians. Results indicate that the occlusion correction method provides 100% correctness when determining the true position of an aneurysm in X-ray. Further, when integrating an RGB or RB color-depth encoding in the image fusion both perception and intuitiveness are improved.

  8. 3D Display Calibration by Visual Pattern Analysis.

    PubMed

    Hwang, Hyoseok; Chang, Hyun Sung; Nam, Dongkyung; Kweon, In So

    2017-02-06

    Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The observed images tend to get distorted. In this paper, we propose a novel display calibration method to fix the situation. In our method, a pattern image is displayed on the panel and a camera takes its pictures twice at different positions. Then, based on a quantitative model, we extract all display parameters (i.e., pitch, slanted angle, gap or thickness, offset) from the observed patterns in the captured images. For high accuracy and robustness, our method analyzes the patterns mostly in frequency domain. We conduct two types of experiments for validation; one with optical simulation for quantitative results and the other with real-life displays for qualitative assessment. Experimental results demonstrate that our method is quite accurate, about a half order of magnitude higher than prior work; is efficient, spending less than 2 s for computation; and is robust to noise, working well in the SNR regime as low as 6 dB.

  9. ProSAT+: visualizing sequence annotations on 3D structure.

    PubMed

    Stank, Antonia; Richter, Stefan; Wade, Rebecca C

    2016-08-01

    PRO: tein S: tructure A: nnotation T: ool-plus (ProSAT(+)) is a new web server for mapping protein sequence annotations onto a protein structure and visualizing them simultaneously with the structure. ProSAT(+) incorporates many of the features of the preceding ProSAT and ProSAT2 tools but also provides new options for the visualization and sharing of protein annotations. Data are extracted from the UniProt KnowledgeBase, the RCSB PDB and the PDBe SIFTS resource, and visualization is performed using JSmol. User-defined sequence annotations can be added directly to the URL, thus enabling visualization and easy data sharing. ProSAT(+) is available at http://prosat.h-its.org.

  10. Multispectral photon counting integral imaging system for color visualization of photon limited 3D scenes

    NASA Astrophysics Data System (ADS)

    Moon, Inkyu

    2014-06-01

    This paper provides an overview of a colorful photon-counting integral imaging system using Bayer elemental images for 3D visualization of photon limited scenes. The color image sensor with a format of Bayer color filter array, i.e., a red, a green, or a blue filter in a repeating pattern, captures elemental image set of a photon limited three-dimensional (3D) scene. It is assumed that the observed photon count in each channel (red, green or blue) follows Poisson statistics. The reconstruction of 3D scene with a format of Bayer is obtained by applying computational geometrical ray back propagation algorithm and parametric maximum likelihood estimator to the photon-limited Bayer elemental images. Finally, several standard demosaicing algorithms are applied in order to convert the 3D reconstruction with a Bayer format into a RGB per pixel format. Experimental results demonstrate that the gradient corrected linear interpolation technique achieves better performance in regard with acceptable PSNR and less computational complexity.

  11. Data Visualization for ESM and ELINT: Visualizing 3D and Hyper Dimensional Data

    DTIC Science & Technology

    2011-06-01

    obturateur ACL, coûte environ 2 000 $. Le présent projet vise à étudier la technologie d’affichage et les techniques de visualisation de données 3D...consommation, combinés à la concurrence, continueront à faire baisser les prix et améliorer les performances de la technologie 3D. Le présent projet vise à...travail, les technologies sont classées comme suit : les lunettes à obturateur ACL sont les meilleures, elles sont suivies par les stéréogrammes à

  12. The Visual Priming of Motion-Defined 3D Objects

    PubMed Central

    Jiang, Xiong; Jiang, Yang

    2015-01-01

    The perception of a stimulus can be influenced by previous perceptual experience, a phenomenon known as perceptual priming. However, there has been limited investigation on perceptual priming of shape perception of three-dimensional object structures defined by moving dots. Here we examined the perceptual priming of a 3D object shape defined purely by motion-in-depth cues (i.e., Shape-From-Motion, SFM) using a classic prime-target paradigm. The results from the first two experiments revealed a significant increase in accuracy when a “cloudy” SFM stimulus (whose object structure was difficult to recognize due to the presence of strong noise) was preceded by an unambiguous SFM that clearly defined the same transparent 3D shape. In contrast, results from Experiment 3 revealed no change in accuracy when a “cloudy” SFM stimulus was preceded by a static shape or a semantic word that defined the same object shape. Instead, there was a significant decrease in accuracy when preceded by a static shape or a semantic word that defined a different object shape. These results suggested that the perception of a noisy SFM stimulus can be facilitated by a preceding unambiguous SFM stimulus—but not a static image or a semantic stimulus—that defined the same shape. The potential neural and computational mechanisms underlying the difference in priming are discussed. PMID:26658496

  13. 2D and 3D MALDI-imaging: conceptual strategies for visualization and data mining.

    PubMed

    Thiele, Herbert; Heldmann, Stefan; Trede, Dennis; Strehlow, Jan; Wirtz, Stefan; Dreher, Wolfgang; Berger, Judith; Oetjen, Janina; Kobarg, Jan Hendrik; Fischer, Bernd; Maass, Peter

    2014-01-01

    3D imaging has a significant impact on many challenges in life sciences, because biology is a 3-dimensional phenomenon. Current 3D imaging-technologies (various types MRI, PET, SPECT) are labeled, i.e. they trace the localization of a specific compound in the body. In contrast, 3D MALDI mass spectrometry-imaging (MALDI-MSI) is a label-free method imaging the spatial distribution of molecular compounds. It complements 3D imaging labeled methods, immunohistochemistry, and genetics-based methods. However, 3D MALDI-MSI cannot tap its full potential due to the lack of statistical methods for analysis and interpretation of large and complex 3D datasets. To overcome this, we established a complete and robust 3D MALDI-MSI pipeline combined with efficient computational data analysis methods for 3D edge preserving image denoising, 3D spatial segmentation as well as finding colocalized m/z values, which will be reviewed here in detail. Furthermore, we explain, why the integration and correlation of the MALDI imaging data with other imaging modalities allows to enhance the interpretation of the molecular data and provides visualization of molecular patterns that may otherwise not be apparent. Therefore, a 3D data acquisition workflow is described generating a set of 3 different dimensional images representing the same anatomies. First, an in-vitro MRI measurement is performed which results in a three-dimensional image modality representing the 3D structure of the measured object. After sectioning the 3D object into N consecutive slices, all N slices are scanned using an optical digital scanner, enabling for performing the MS measurements. Scanning the individual sections results into low-resolution images, which define the base coordinate system for the whole pipeline. The scanned images conclude the information from the spatial (MRI) and the mass spectrometric (MALDI-MSI) dimension and are used for the spatial three-dimensional reconstruction of the object performed by image

  14. Optimizing visual comfort for stereoscopic 3D display based on color-plus-depth signals.

    PubMed

    Shao, Feng; Jiang, Qiuping; Fu, Randi; Yu, Mei; Jiang, Gangyi

    2016-05-30

    Visual comfort is a long-facing problem in stereoscopic 3D (S3D) display. In this paper, targeting to produce S3D content based on color-plus-depth signals, a general framework for depth mapping to optimize visual comfort for S3D display is proposed. The main motivation of this work is to remap the depth range of color-plus-depth signals to a new depth range that is suitable to comfortable S3D display. Towards this end, we first remap the depth range globally based on the adjusted zero disparity plane, and then present a two-stage global and local depth optimization solution to solve the visual comfort problem. The remapped depth map is used to generate the S3D output. We demonstrate the power of our approach on perceptually uncomfortable and comfortable stereoscopic images.

  15. KENO3D Visualization Tool for KENO V.a and KENO-VI Geometry Models

    SciTech Connect

    Horwedel, J.E.; Bowman, S.M.

    2000-06-01

    Criticality safety analyses often require detailed modeling of complex geometries. Effective visualization tools can enhance checking the accuracy of these models. This report describes the KENO3D visualization tool developed at the Oak Ridge National Laboratory (ORNL) to provide visualization of KENO V.a and KENO-VI criticality safety models. The development of KENO3D is part of the current efforts to enhance the SCALE (Standardized Computer Analyses for Licensing Evaluations) computer software system.

  16. Indoor space 3D visual reconstruction using mobile cart with laser scanner and cameras

    NASA Astrophysics Data System (ADS)

    Gashongore, Prince Dukundane; Kawasue, Kikuhito; Yoshida, Kumiko; Aoki, Ryota

    2017-02-01

    Indoor space 3D visual reconstruction has many applications and, once done accurately, it enables people to conduct different indoor activities in an efficient manner. For example, an effective and efficient emergency rescue response can be accomplished in a fire disaster situation by using 3D visual information of a destroyed building. Therefore, an accurate Indoor Space 3D visual reconstruction system which can be operated in any given environment without GPS has been developed using a Human-Operated mobile cart equipped with a laser scanner, CCD camera, omnidirectional camera and a computer. By using the system, accurate indoor 3D Visual Data is reconstructed automatically. The obtained 3D data can be used for rescue operations, guiding blind or partially sighted persons and so forth.

  17. New software for visualizing 3D geological data in coal mines

    NASA Astrophysics Data System (ADS)

    Lee, Sungjae; Choi, Yosoon

    2015-04-01

    This study developed new software to visualize 3D geological data in coal mines. The Visualization Tool Kit (VTK) library and Visual Basic.NET 2010 were used to implement the software. The software consists of several modules providing functionalities: (1) importing and editing borehole data; (2) modelling of coal seams in 3D; (3) modelling of coal properties using 3D ordinary Kriging method; (4) calculating economical values of 3D blocks; (5) pit boundary optimization for identifying economical coal reserves based on the Lerchs-Grosmann algorithm; and (6) visualizing 3D geological, geometrical and economical data. The software has been applied to a small-scale open-pit coal mine in Indonesia revealed that it can provide useful information supporting the planning and design of open-pit coal mines.

  18. The role of 3-D interactive visualization in blind surveys of H I in galaxies

    NASA Astrophysics Data System (ADS)

    Punzo, D.; van der Hulst, J. M.; Roerdink, J. B. T. M.; Oosterloo, T. A.; Ramatsoku, M.; Verheijen, M. A. W.

    2015-09-01

    Upcoming H I surveys will deliver large datasets, and automated processing using the full 3-D information (two positional dimensions and one spectral dimension) to find and characterize H I objects is imperative. In this context, visualization is an essential tool for enabling qualitative and quantitative human control on an automated source finding and analysis pipeline. We discuss how Visual Analytics, the combination of automated data processing and human reasoning, creativity and intuition, supported by interactive visualization, enables flexible and fast interaction with the 3-D data, helping the astronomer to deal with the analysis of complex sources. 3-D visualization, coupled to modeling, provides additional capabilities helping the discovery and analysis of subtle structures in the 3-D domain. The requirements for a fully interactive visualization tool are: coupled 1-D/2-D/3-D visualization, quantitative and comparative capabilities, combined with supervised semi-automated analysis. Moreover, the source code must have the following characteristics for enabling collaborative work: open, modular, well documented, and well maintained. We review four state of-the-art, 3-D visualization packages assessing their capabilities and feasibility for use in the case of 3-D astronomical data.

  19. Development of 3D interactive visual objects using the Scripps Institution of Oceanography's Visualization Center

    NASA Astrophysics Data System (ADS)

    Kilb, D.; Reif, C.; Peach, C.; Keen, C. S.; Smith, B.; Mellors, R. J.

    2003-12-01

    Within the last year scientists and educators at the Scripps Institution of Oceanography (SIO), the Birch Aquarium at Scripps and San Diego State University have collaborated with education specialists to develop 3D interactive graphic teaching modules for use in the classroom and in teacher workshops at the SIO Visualization center (http://siovizcenter.ucsd.edu). The unique aspect of the SIO Visualization center is that the center is designed around a 120 degree curved Panoram floor-to-ceiling screen (8'6" by 28'4") that immerses viewers in a virtual environment. The center is powered by an SGI 3400 Onyx computer that is more powerful, by an order of magnitude in both speed and memory, than typical base systems currently used for education and outreach presentations. This technology allows us to display multiple 3D data layers (e.g., seismicity, high resolution topography, seismic reflectivity, draped interferometric synthetic aperture radar (InSAR) images, etc.) simultaneously, render them in 3D stereo, and take a virtual flight through the data as dictated on the spot by the user. This system can also render snapshots, images and movies that are too big for other systems, and then export smaller size end-products to more commonly used computer systems. Since early 2002, we have explored various ways to provide informal education and outreach focusing on current research presented directly by the researchers doing the work. The Center currently provides a centerpiece for instruction on southern California seismology for K-12 students and teachers for various Scripps education endeavors. Future plans are in place to use the Visualization Center at Scripps for extended K-12 and college educational programs. In particular, we will be identifying K-12 curriculum needs, assisting with teacher education, developing assessments of our programs and products, producing web-accessible teaching modules and facilitating the development of appropriate teaching tools to be

  20. Advanced Visualization and Analysis of Climate Data using DV3D and UV-CDAT

    NASA Astrophysics Data System (ADS)

    Maxwell, T. P.

    2012-12-01

    This paper describes DV3D, a Vistrails package of high-level modules for the Ultra-scale Visualization Climate Data Analysis Tools (UV-CDAT) interactive visual exploration system that enables exploratory analysis of diverse and rich data sets stored in the Earth System Grid Federation (ESGF). DV3D provides user-friendly workflow interfaces for advanced visualization and analysis of climate data at a level appropriate for scientists. The application builds on VTK, an open-source, object-oriented library, for visualization and analysis. DV3D provides the high-level interfaces, tools, and application integrations required to make the analysis and visualization power of VTK readily accessible to users without exposing burdensome details such as actors, cameras, renderers, and transfer functions. It can run as a desktop application or distributed over a set of nodes for hyperwall or distributed visualization applications. DV3D is structured as a set of modules which can be linked to create workflows in Vistrails. Figure 1 displays a typical DV3D workflow as it would appear in the Vistrails workflow builder interface of UV-CDAT and, on the right, the visualization spreadsheet output of the workflow. Each DV3D module encapsulates a complex VTK pipeline with numerous supporting objects. Each visualization module implements a unique interactive 3D display. The integrated Vistrails visualization spreadsheet offers multiple synchronized visualization displays for desktop or hyperwall. The currently available displays include volume renderers, volume slicers, 3D isosurfaces, 3D hovmoller, and various vector plots. The DV3D GUI offers a rich selection of interactive query, browse, navigate, and configure options for all displays. All configuration operations are saved as Vistrails provenance. DV3D's seamless integration with UV-CDAT's climate data management system (CDMS) and other climate data analysis tools provides a wide range of climate data analysis operations, e

  1. PointCloudXplore: a visualization tool for 3D gene expressiondata

    SciTech Connect

    Rubel, Oliver; Weber, Gunther H.; Keranen, Soile V.E.; Fowlkes,Charles C.; Luengo Hendriks, Cristian L.; Simirenko, Lisa; Shah, NameetaY.; Eisen, Michael B.; Biggn, Mark D.; Hagen, Hans; Sudar, Damir J.; Malik, Jitendra; Knowles, David W.; Hamann, Bernd

    2006-10-01

    The Berkeley Drosophila Transcription Network Project (BDTNP) has developed a suite of methods that support quantitative, computational analysis of three-dimensional (3D) gene expression patterns with cellular resolution in early Drosophila embryos, aiming at a more in-depth understanding of gene regulatory networks. We describe a new tool, called PointCloudXplore (PCX), that supports effective 3D gene expression data exploration. PCX is a visualization tool that uses the established visualization techniques of multiple views, brushing, and linking to support the analysis of high-dimensional datasets that describe many genes' expression. Each of the views in PointCloudXplore shows a different gene expression data property. Brushing is used to select and emphasize data associated with defined subsets of embryo cells within a view. Linking is used to show in additional views the expression data for a group of cells that have first been highlighted as a brush in a single view, allowing further data subset properties to be determined. In PCX, physical views of the data are linked to abstract data displays such as parallel coordinates. Physical views show the spatial relationships between different genes' expression patterns within an embryo. Abstract gene expression data displays on the other hand allow for an analysis of relationships between different genes directly in the gene expression space. We discuss on parallel coordinates as one example abstract data view currently available in PCX. We have developed several extensions to standard parallel coordinates to facilitate brushing and the visualization of 3D gene expression data.

  2. A simple, fast, and repeatable survey method for underwater visual 3D benthic mapping and monitoring.

    PubMed

    Pizarro, Oscar; Friedman, Ariell; Bryson, Mitch; Williams, Stefan B; Madin, Joshua

    2017-03-01

    Visual 3D reconstruction techniques provide rich ecological and habitat structural information from underwater imagery. However, an unaided swimmer or diver struggles to navigate precisely over larger extents with consistent image overlap needed for visual reconstruction. While underwater robots have demonstrated systematic coverage of areas much larger than the footprint of a single image, access to suitable robotic systems is limited and requires specialized operators. Furthermore, robots are poor at navigating hydrodynamic habitats such as shallow coral reefs. We present a simple approach that constrains the motion of a swimmer using a line unwinding from a fixed central drum. The resulting motion is the involute of a circle, a spiral-like path with constant spacing between revolutions. We test this survey method at a broad range of habitats and hydrodynamic conditions encircling Lizard Island in the Great Barrier Reef, Australia. The approach generates fast, structured, repeatable, and large-extent surveys (~110 m(2) in 15 min) that can be performed with two people and are superior to the commonly used "mow the lawn" method. The amount of image overlap is a design parameter, allowing for surveys that can then be reliably used in an automated processing pipeline to generate 3D reconstructions, orthographically projected mosaics, and structural complexity indices. The individual images or full mosaics can also be labeled for benthic diversity and cover estimates. The survey method we present can serve as a standard approach to repeatedly collecting underwater imagery for high-resolution 2D mosaics and 3D reconstructions covering spatial extents much larger than a single image footprint without requiring sophisticated robotic systems or lengthy deployment of visual guides. As such, it opens up cost-effective novel observations to inform studies relating habitat structure to ecological processes and biodiversity at scales and spatial resolutions not readily

  3. 3D shape modeling by integration visual and tactile cues

    NASA Astrophysics Data System (ADS)

    Xiong, Hanwei; Xu, Jun; Xu, Chenxi; Pan, Ming

    2015-10-01

    With the progress in CAD (Computer Aided Design) systems, many mechanical components can be designed efficiently with high precision. But, such a system is unfit for some organic shapes, for example, a toy. In this paper, an easy way to dealing with such shapes is presented, combing visual perception with tangible interaction. The method is divided into three phases: two tangible interaction phases and one visual reconstruction. In the first tangible phase, a clay model is used to represent the raw shape, and the designer can change the shape intuitively with his hands. Then the raw shape is scanned into a digital volume model through a low cost vision system. In the last tangible phase, a desktop haptic device from SensAble is used to refine the scanned volume model and convert it into a surface model. A physical clay model and a virtual clay mode are all used in this method to deal with the main shape and the details respectively, and the vision system is used to bridge the two tangible phases. The vision reconstruction system is only made of a camera to acquire raw shape through shape from silhouettes method. All of the systems are installed on a single desktop, make it convenient for designers. The vision system details and a design example are presented in the papers.

  4. Alignment-independent technique for 3D QSAR analysis.

    PubMed

    Wilkes, Jon G; Stoyanova-Slavova, Iva B; Buzatu, Dan A

    2016-04-01

    Molecular biochemistry is controlled by 3D phenomena but structure-activity models based on 3D descriptors are infrequently used for large data sets because of the computational overhead for determining molecular conformations. A diverse dataset of 146 androgen receptor binders was used to investigate how different methods for defining molecular conformations affect the performance of 3D-quantitative spectral data activity relationship models. Molecular conformations tested: (1) global minimum of molecules' potential energy surface; (2) alignment-to-templates using equal electronic and steric force field contributions; (3) alignment using contributions "Best-for-Each" template; (4) non-energy optimized, non-aligned (2D > 3D). Aggregate predictions from models were compared. Highest average coefficients of determination ranged from R Test (2) = 0.56 to 0.61. The best model using 2D > 3D (imported directly from ChemSpider) produced R Test (2) = 0.61. It was superior to energy-minimized and conformation-aligned models and was achieved in only 3-7 % of the time required using the other conformation strategies. Predictions averaged from models built on different conformations achieved a consensus R Test (2) = 0.65. The best 2D > 3D model was analyzed for underlying structure-activity relationships. For the compound strongest binding to the androgen receptor, 10 substructural features contributing to binding were flagged. Utility of 2D > 3D was compared for two other activity endpoints, each modeling a medium sized data set. Results suggested that large scale, accurate predictions using 2D > 3D SDAR descriptors may be produced for interactions involving endocrine system nuclear receptors and other data sets in which strongest activities are produced by fairly inflexible substrates.

  5. Alignment-independent technique for 3D QSAR analysis

    NASA Astrophysics Data System (ADS)

    Wilkes, Jon G.; Stoyanova-Slavova, Iva B.; Buzatu, Dan A.

    2016-04-01

    Molecular biochemistry is controlled by 3D phenomena but structure-activity models based on 3D descriptors are infrequently used for large data sets because of the computational overhead for determining molecular conformations. A diverse dataset of 146 androgen receptor binders was used to investigate how different methods for defining molecular conformations affect the performance of 3D-quantitative spectral data activity relationship models. Molecular conformations tested: (1) global minimum of molecules' potential energy surface; (2) alignment-to-templates using equal electronic and steric force field contributions; (3) alignment using contributions "Best-for-Each" template; (4) non-energy optimized, non-aligned (2D > 3D). Aggregate predictions from models were compared. Highest average coefficients of determination ranged from R Test 2 = 0.56 to 0.61. The best model using 2D > 3D (imported directly from ChemSpider) produced R Test 2 = 0.61. It was superior to energy-minimized and conformation-aligned models and was achieved in only 3-7 % of the time required using the other conformation strategies. Predictions averaged from models built on different conformations achieved a consensus R Test 2 = 0.65. The best 2D > 3D model was analyzed for underlying structure-activity relationships. For the compound strongest binding to the androgen receptor, 10 substructural features contributing to binding were flagged. Utility of 2D > 3D was compared for two other activity endpoints, each modeling a medium sized data set. Results suggested that large scale, accurate predictions using 2D > 3D SDAR descriptors may be produced for interactions involving endocrine system nuclear receptors and other data sets in which strongest activities are produced by fairly inflexible substrates.

  6. Application of multi-resolution 3D techniques in crime scene documentation with bloodstain pattern analysis.

    PubMed

    Hołowko, Elwira; Januszkiewicz, Kamil; Bolewicki, Paweł; Sitnik, Robert; Michoński, Jakub

    2016-10-01

    In forensic documentation with bloodstain pattern analysis (BPA) it is highly desirable to obtain non-invasively overall documentation of a crime scene, but also register in high resolution single evidence objects, like bloodstains. In this study, we propose a hierarchical 3D scanning platform designed according to the top-down approach known from the traditional forensic photography. The overall 3D model of a scene is obtained via integration of laser scans registered from different positions. Some parts of a scene being particularly interesting are documented using midrange scanner, and the smallest details are added in the highest resolution as close-up scans. The scanning devices are controlled using developed software equipped with advanced algorithms for point cloud processing. To verify the feasibility and effectiveness of multi-resolution 3D scanning in crime scene documentation, our platform was applied to document a murder scene simulated by the BPA experts from the Central Forensic Laboratory of the Police R&D, Warsaw, Poland. Applying the 3D scanning platform proved beneficial in the documentation of a crime scene combined with BPA. The multi-resolution 3D model enables virtual exploration of a scene in a three-dimensional environment, distance measurement, and gives a more realistic preservation of the evidences together with their surroundings. Moreover, high-resolution close-up scans aligned in a 3D model can be used to analyze bloodstains revealed at the crime scene. The result of BPA such as trajectories, and the area of origin are visualized and analyzed in an accurate model of a scene. At this stage, a simplified approach considering the trajectory of blood drop as a straight line is applied. Although the 3D scanning platform offers a new quality of crime scene documentation with BPA, some of the limitations of the technique are also mentioned.

  7. Visualizing the process of interaction in a 3D environment

    NASA Astrophysics Data System (ADS)

    Vaidya, Vivek; Suryanarayanan, Srikanth; Krishnan, Kajoli; Mullick, Rakesh

    2007-03-01

    As the imaging modalities used in medicine transition to increasingly three-dimensional data the question of how best to interact with and analyze this data becomes ever more pressing. Immersive virtual reality systems seem to hold promise in tackling this, but how individuals learn and interact in these environments is not fully understood. Here we will attempt to show some methods in which user interaction in a virtual reality environment can be visualized and how this can allow us to gain greater insight into the process of interaction/learning in these systems. Also explored is the possibility of using this method to improve understanding and management of ergonomic issues within an interface.

  8. The effect of sound on visual fidelity perception in stereoscopic 3-D.

    PubMed

    Rojas, David; Kapralos, Bill; Hogue, Andrew; Collins, Karen; Nacke, Lennart; Cristancho, Sayra; Conati, Cristina; Dubrowski, Adam

    2013-12-01

    Visual and auditory cues are important facilitators of user engagement in virtual environments and video games. Prior research supports the notion that our perception of visual fidelity (quality) is influenced by auditory stimuli. Understanding exactly how our perception of visual fidelity changes in the presence of multimodal stimuli can potentially impact the design of virtual environments, thus creating more engaging virtual worlds and scenarios. Stereoscopic 3-D display technology provides the users with additional visual information (depth into and out of the screen plane). There have been relatively few studies that have investigated the impact that auditory stimuli have on our perception of visual fidelity in the presence of stereoscopic 3-D. Building on previous work, we examine the effect of auditory stimuli on our perception of visual fidelity within a stereoscopic 3-D environment.

  9. Image-Based Modeling Techniques for Architectural Heritage 3d Digitalization: Limits and Potentialities

    NASA Astrophysics Data System (ADS)

    Santagati, C.; Inzerillo, L.; Di Paola, F.

    2013-07-01

    3D reconstruction from images has undergone a revolution in the last few years. Computer vision techniques use photographs from data set collection to rapidly build detailed 3D models. The simultaneous applications of different algorithms (MVS), the different techniques of image matching, feature extracting and mesh optimization are inside an active field of research in computer vision. The results are promising: the obtained models are beginning to challenge the precision of laser-based reconstructions. Among all the possibilities we can mainly distinguish desktop and web-based packages. Those last ones offer the opportunity to exploit the power of cloud computing in order to carry out a semi-automatic data processing, thus allowing the user to fulfill other tasks on its computer; whereas desktop systems employ too much processing time and hard heavy approaches. Computer vision researchers have explored many applications to verify the visual accuracy of 3D model but the approaches to verify metric accuracy are few and no one is on Autodesk 123D Catch applied on Architectural Heritage Documentation. Our approach to this challenging problem is to compare the 3Dmodels by Autodesk 123D Catch and 3D models by terrestrial LIDAR considering different object size, from the detail (capitals, moldings, bases) to large scale buildings for practitioner purpose.

  10. A Simple 3D Visual Text Retrieval Interface

    DTIC Science & Technology

    2002-08-01

    space. Latent Semantic Analysis . Latent Semantic Analysis. Latent Semantic ... 4.2.2 Method two: relatively positioned overlays. techniques. Although... Latent Semantic Anaysis has shown... In this method a semi transparent rectangle was overlaid on www.cs.brown.edu/courses/cs295-3

  11. Introduction of 3D Printing Technology in the Classroom for Visually Impaired Students

    ERIC Educational Resources Information Center

    Jo, Wonjin; I, Jang Hee; Harianto, Rachel Ananda; So, Ji Hyun; Lee, Hyebin; Lee, Heon Ju; Moon, Myoung-Woon

    2016-01-01

    The authors investigate how 3D printing technology could be utilized for instructional materials that allow visually impaired students to have full access to high-quality instruction in history class. Researchers from the 3D Printing Group of the Korea Institute of Science and Technology (KIST) provided the Seoul National School for the Blind with…

  12. Sector mapping method for 3D detached retina visualization.

    PubMed

    Zhai, Yi-Ran; Zhao, Yong; Zhong, Jie; Li, Ke; Lu, Cui-Xin; Zhang, Bing

    2016-10-01

    A new sphere-mapping algorithm called sector mapping is introduced to map sector images to the sphere of an eyeball. The proposed sector-mapping algorithm is evaluated and compared with the plane-mapping algorithm adopted in previous work. A simulation that maps an image of concentric circles to the sphere of the eyeball and an analysis of the difference in distance between neighboring points in a plane and sector were used to compare the two mapping algorithms. A three-dimensional model of a whole retina with clear retinal detachment was generated using the Visualization Toolkit software. A comparison of the mapping results shows that the central part of the retina near the optic disc is stretched and its edges are compressed when the plane-mapping algorithm is used. A better mapping result is obtained by the sector-mapping algorithm than by the plane-mapping algorithm in both the simulation results and real clinical retinal detachment three-dimensional reconstruction.

  13. Modelling honeybee visual guidance in a 3-D environment.

    PubMed

    Portelli, G; Serres, J; Ruffier, F; Franceschini, N

    2010-01-01

    In view of the behavioral findings published on bees during the last two decades, it was proposed to decipher the principles underlying bees' autopilot system, focusing in particular on these insects' use of the optic flow (OF). Based on computer-simulated experiments, we developed a vision-based autopilot that enables a "simulated bee" to travel along a tunnel, controlling both its speed and its clearance from the right wall, left wall, ground, and roof. The flying agent thus equipped enjoys three translational degrees of freedom on the surge (x), sway (y), and heave (z) axes, which are uncoupled. This visuo-motor control system, which is called ALIS (AutopiLot using an Insect based vision System), is a dual OF regulator consisting of two interdependent feedback loops, each of which has its own OF set-point. The experiments presented here showed that the simulated bee was able to navigate safely along a straight or tapered tunnel and to react appropriately to any untoward OF perturbations, such as those resulting from the occasional lack of texture on one wall or the tapering of the tunnel. The minimalistic visual system used here (involving only eight pixels) suffices to jointly control both the clearance from the four walls and the forward speed, without having to measure any speeds or distances. The OF sensors and the simple visuo-motor control system we have developed account well for the results of ethological studies performed on honeybees flying freely along straight and tapered corridors.

  14. Scalable nanohelices for predictive studies and enhanced 3D visualization.

    PubMed

    Meagher, Kwyn A; Doblack, Benjamin N; Ramirez, Mercedes; Davila, Lilian P

    2014-11-12

    Spring-like materials are ubiquitous in nature and of interest in nanotechnology for energy harvesting, hydrogen storage, and biological sensing applications. For predictive simulations, it has become increasingly important to be able to model the structure of nanohelices accurately. To study the effect of local structure on the properties of these complex geometries one must develop realistic models. To date, software packages are rather limited in creating atomistic helical models. This work focuses on producing atomistic models of silica glass (SiO₂) nanoribbons and nanosprings for molecular dynamics (MD) simulations. Using an MD model of "bulk" silica glass, two computational procedures to precisely create the shape of nanoribbons and nanosprings are presented. The first method employs the AWK programming language and open-source software to effectively carve various shapes of silica nanoribbons from the initial bulk model, using desired dimensions and parametric equations to define a helix. With this method, accurate atomistic silica nanoribbons can be generated for a range of pitch values and dimensions. The second method involves a more robust code which allows flexibility in modeling nanohelical structures. This approach utilizes a C++ code particularly written to implement pre-screening methods as well as the mathematical equations for a helix, resulting in greater precision and efficiency when creating nanospring models. Using these codes, well-defined and scalable nanoribbons and nanosprings suited for atomistic simulations can be effectively created. An added value in both open-source codes is that they can be adapted to reproduce different helical structures, independent of material. In addition, a MATLAB graphical user interface (GUI) is used to enhance learning through visualization and interaction for a general user with the atomistic helical structures. One application of these methods is the recent study of nanohelices via MD simulations for

  15. Scalable Nanohelices for Predictive Studies and Enhanced 3D Visualization

    PubMed Central

    Meagher, Kwyn A.; Doblack, Benjamin N.; Ramirez, Mercedes; Davila, Lilian P.

    2014-01-01

    Spring-like materials are ubiquitous in nature and of interest in nanotechnology for energy harvesting, hydrogen storage, and biological sensing applications.  For predictive simulations, it has become increasingly important to be able to model the structure of nanohelices accurately.  To study the effect of local structure on the properties of these complex geometries one must develop realistic models.  To date, software packages are rather limited in creating atomistic helical models.  This work focuses on producing atomistic models of silica glass (SiO2) nanoribbons and nanosprings for molecular dynamics (MD) simulations. Using an MD model of “bulk” silica glass, two computational procedures to precisely create the shape of nanoribbons and nanosprings are presented.  The first method employs the AWK programming language and open-source software to effectively carve various shapes of silica nanoribbons from the initial bulk model, using desired dimensions and parametric equations to define a helix.  With this method, accurate atomistic silica nanoribbons can be generated for a range of pitch values and dimensions.  The second method involves a more robust code which allows flexibility in modeling nanohelical structures.  This approach utilizes a C++ code particularly written to implement pre-screening methods as well as the mathematical equations for a helix, resulting in greater precision and efficiency when creating nanospring models.  Using these codes, well-defined and scalable nanoribbons and nanosprings suited for atomistic simulations can be effectively created.  An added value in both open-source codes is that they can be adapted to reproduce different helical structures, independent of material.  In addition, a MATLAB graphical user interface (GUI) is used to enhance learning through visualization and interaction for a general user with the atomistic helical structures.  One application of these methods is the recent study of nanohelices

  16. 3D pattern of brain atrophy in HIV/AIDS visualized using tensor-based morphometry

    PubMed Central

    Chiang, Ming-Chang; Dutton, Rebecca A.; Hayashi, Kiralee M.; Lopez, Oscar L.; Aizenstein, Howard J.; Toga, Arthur W.; Becker, James T.; Thompson, Paul M.

    2011-01-01

    35% of HIV-infected patients have cognitive impairment, but the profile of HIV-induced brain damage is still not well understood. Here we used tensor-based morphometry (TBM) to visualize brain deficits and clinical/anatomical correlations in HIV/AIDS. To perform TBM, we developed a new MRI-based analysis technique that uses fluid image warping, and a new α-entropy-based information-theoretic measure of image correspondence, called the Jensen–Rényi divergence (JRD). Methods 3D T1-weighted brain MRIs of 26 AIDS patients (CDC stage C and/or 3 without HIV-associated dementia; 47.2 ± 9.8 years; 25M/1F; CD4+ T-cell count: 299.5 ± 175.7/µl; log10 plasma viral load: 2.57 ± 1.28 RNA copies/ml) and 14 HIV-seronegative controls (37.6 ± 12.2 years; 8M/6F) were fluidly registered by applying forces throughout each deforming image to maximize the JRD between it and a target image (from a control subject). The 3D fluid registration was regularized using the linearized Cauchy–Navier operator. Fine-scale volumetric differences between diagnostic groups were mapped. Regions were identified where brain atrophy correlated with clinical measures. Results Severe atrophy (~15–20% deficit) was detected bilaterally in the primary and association sensorimotor areas. Atrophy of these regions, particularly in the white matter, correlated with cognitive impairment (P=0.033) and CD4+ T-lymphocyte depletion (P=0.005). Conclusion TBM facilitates 3D visualization of AIDS neuropathology in living patients scanned with MRI. Severe atrophy in frontoparietal and striatal areas may underlie early cognitive dysfunction in AIDS patients, and may signal the imminent onset of AIDS dementia complex. PMID:17035049

  17. Enhancing photogrammetric 3d city models with procedural modeling techniques for urban planning support

    NASA Astrophysics Data System (ADS)

    Schubiger-Banz, S.; Arisona, S. M.; Zhong, C.

    2014-02-01

    This paper presents a workflow to increase the level of detail of reality-based 3D urban models. It combines the established workflows from photogrammetry and procedural modeling in order to exploit distinct advantages of both approaches. The combination has advantages over purely automatic acquisition in terms of visual quality, accuracy and model semantics. Compared to manual modeling, procedural techniques can be much more time effective while maintaining the qualitative properties of the modeled environment. In addition, our method includes processes for procedurally adding additional features such as road and rail networks. The resulting models meet the increasing needs in urban environments for planning, inventory, and analysis.

  18. Reconstruction of 3D angiography data using the algebraic reconstruction technique (ART)

    NASA Astrophysics Data System (ADS)

    Hampton, Carnell J.; Hemler, Paul F.

    2001-07-01

    Three-dimensional angiographic reconstrcution has emerged as an alternative to the traditional depiction of aneurysm angioarchitecture provided by 2-D perspective projections acquired by digital subtraction angiography (DSA) and fluoroscopy. One clinical application of research involving 3-D angiographic reconstruction is intraoperative localization and visualization during aneurysm embolization procedures. For this procedure, reconstruction quality is important for the 3-D reconstruction of anatomy as well as for the reconstrucution of intraaneurysm coils imaged endovascularly and subsequently rendered within an existing 3-D anatomic representation. Rotational angiography involves the acquisition of a series of 2-D, cone-beam projections of intracranial anatomy by a rotating x-ray gantry following a single injection of contrast media. Our investigation focuses on the practicality of using methods that employ algebraic reconstruction techniques (ART) to reconstruct 3-D data from 2-D cone-beam projections acquired using rotational angiography during embolization procedures. Important to our investigation are issues that arise within the implementation of the projection, correction and backprojection steps of the reconstruction algorithm that affect reconstruction quality. Several methods are discussed to perform accurate voxel grid projection and backprojection. Various parameters of the reconstruction algorithm implementation are also investigated. Preliminary results indicating that quality 3-D reconstructions from 2-D projections of synthetic volumes are presented. Further modifications to our implementation hold the promise of achieving accurate reconstruction results with a lower computation cost than the algorithm implemention used for this study. We have concluded that methods to extend the traditional ART algorithm for cone-beam projection acquisition produce quality 3-D reconstructions.

  19. 3D Vision on Mars: Stereo processing and visualizations for NASA and ESA rover missions

    NASA Astrophysics Data System (ADS)

    Huber, Ben

    2016-07-01

    Three dimensional (3D) vision processing is an essential component of planetary rover mission planning and scientific data analysis. Standard ground vision processing products are digital terrain maps, panoramas, and virtual views of the environment. Such processing is currently developed for the PanCam instrument of ESA's ExoMars Rover mission by the PanCam 3D Vision Team under JOANNEUM RESEARCH coordination. Camera calibration, quality estimation of the expected results and the interfaces to other mission elements such as operations planning, rover navigation system and global Mars mapping are a specific focus of the current work. The main goals of the 3D Vision team in this context are: instrument design support & calibration processing: Development of 3D vision functionality Visualization: development of a 3D visualization tool for scientific data analysis. 3D reconstructions from stereo image data during the mission Support for 3D scientific exploitation to characterize the overall landscape geomorphology, processes, and the nature of the geologic record using the reconstructed 3D models. The developed processing framework PRoViP establishes an extensible framework for 3D vision processing in planetary robotic missions. Examples of processing products and capabilities are: Digital Terrain Models, Ortho images, 3D meshes, occlusion, solar illumination-, slope-, roughness-, and hazard-maps. Another important processing capability is the fusion of rover and orbiter based images with the support of multiple missions and sensors (e.g. MSL Mastcam stereo processing). For 3D visualization a tool called PRo3D has been developed to analyze and directly interpret digital outcrop models. Stereo image products derived from Mars rover data can be rendered in PRo3D, enabling the user to zoom, rotate and translate the generated 3D outcrop models. Interpretations can be digitized directly onto the 3D surface, and simple measurements of the outcrop and sedimentary features

  20. Does visual fatigue from 3D displays affect autonomic regulation and heart rhythm?

    PubMed

    Park, S; Won, M J; Mun, S; Lee, E C; Whang, M

    2014-02-15

    Most investigations into the negative effects of viewing stereoscopic 3D content on human health have addressed 3D visual fatigue and visually induced motion sickness (VIMS). Very few, however, have looked into changes in autonomic balance and heart rhythm, which are homeostatic factors that ought to be taken into consideration when assessing the overall impact of 3D video viewing on human health. In this study, 30 participants were randomly assigned to two groups: one group watching a 2D video, (2D-group) and the other watching a 3D video (3D-group). The subjects in the 3D-group showed significantly increased heart rates (HR), indicating arousal, and an increased VLF/HF (Very Low Frequency/High Frequency) ratio (a measure of autonomic balance), compared to those in the 2D-group, indicating that autonomic balance was not stable in the 3D-group. Additionally, a more disordered heart rhythm pattern and increasing heart rate (as determined by the R-peak to R-peak (RR) interval) was observed among subjects in the 3D-group compared to subjects in the 2D-group, further indicating that 3D viewing induces lasting activation of the sympathetic nervous system and interrupts autonomic balance.

  1. Recovery and Visualization of 3D Structure of Chromosomes from Tomographic Reconstruction Images

    NASA Astrophysics Data System (ADS)

    Babu, Sabarish; Liao, Pao-Chuan; Shin, Min C.; Tsap, Leonid V.

    2006-12-01

    The objectives of this work include automatic recovery and visualization of a 3D chromosome structure from a sequence of 2D tomographic reconstruction images taken through the nucleus of a cell. Structure is very important for biologists as it affects chromosome functions, behavior of the cell, and its state. Analysis of chromosome structure is significant in the detection of diseases, identification of chromosomal abnormalities, study of DNA structural conformation, in-depth study of chromosomal surface morphology, observation of in vivo behavior of the chromosomes over time, and in monitoring environmental gene mutations. The methodology incorporates thresholding based on a histogram analysis with a polyline splitting algorithm, contour extraction via active contours, and detection of the 3D chromosome structure by establishing corresponding regions throughout the slices. Visualization using point cloud meshing generates a 3D surface. The 3D triangular mesh of the chromosomes provides surface detail and allows a user to interactively analyze chromosomes using visualization software.

  2. Recovery and Visualization of 3D Structure of Chromosomes from Tomographic Reconstruction Images

    SciTech Connect

    Babu, S; Liao, P; Shin, M C; Tsap, L V

    2004-04-28

    The objectives of this work include automatic recovery and visualization of a 3D chromosome structure from a sequence of 2D tomographic reconstruction images taken through the nucleus of a cell. Structure is very important for biologists as it affects chromosome functions, behavior of the cell and its state. Chromosome analysis is significant in the detection of deceases and in monitoring environmental gene mutations. The algorithm incorporates thresholding based on a histogram analysis with a polyline splitting algorithm, contour extraction via active contours, and detection of the 3D chromosome structure by establishing corresponding regions throughout the slices. Visualization using point cloud meshing generates a 3D surface. The 3D triangular mesh of the chromosomes provides surface detail and allows a user to interactively analyze chromosomes using visualization software.

  3. Dynamic visual image modeling for 3D synthetic scenes in agricultural engineering

    NASA Astrophysics Data System (ADS)

    Gao, Li; Yan, Juntao; Li, Xiaobo; Ji, Yatai; Li, Xin

    The dynamic visual image modeling for 3D synthetic scenes by using dynamic multichannel binocular visual image based on the mobile self-organizing network. Technologies of 3D modeling synthetic scenes have been widely used in kinds of industries. The main purpose of this paper is to use multiple networks of dynamic visual monitors and sensors to observe an unattended area, to use the advantages of mobile network in rural areas for improving existing mobile network information service further and providing personalized information services. The goal of displaying is to provide perfect representation of synthetic scenes. Using low-power dynamic visual monitors and temperature/humidity sensor or GPS installed in the node equipment, monitoring data will be sent at scheduled time. Then through the mobile self-organizing network, 3D model is rebuilt by synthesizing the returned images. On this basis, we formalize a novel algorithm for multichannel binocular visual 3D images based on fast 3D modeling. Taking advantage of these low prices mobile, mobile self-organizing networks can get a large number of video from where is not suitable for human observation or unable to reach, and accurately synthetic 3D scene. This application will play a great role in promoting its application in agriculture.

  4. Seeing More Is Knowing More: V3D Enables Real-Time 3D Visualization and Quantitative Analysis of Large-Scale Biological Image Data Sets

    NASA Astrophysics Data System (ADS)

    Peng, Hanchuan; Long, Fuhui

    Everyone understands seeing more is knowing more. However, for large-scale 3D microscopic image analysis, it has not been an easy task to efficiently visualize, manipulate and understand high-dimensional data in 3D, 4D or 5D spaces. We developed a new 3D+ image visualization and analysis platform, V3D, to meet this need. The V3D system provides 3D visualization of gigabyte-sized microscopy image stacks in real time on current laptops and desktops. V3D streamlines the online analysis, measurement and proofreading of complicated image patterns by combining ergonomic functions for selecting a location in an image directly in 3D space and for displaying biological measurements, such as from fluorescent probes, using the overlaid surface objects. V3D runs on all major computer platforms and can be enhanced by software plug-ins to address specific biological problems. To demonstrate this extensibility, we built a V3Dbased application, V3D-Neuron, to reconstruct complex 3D neuronal structures from high-resolution brain images. V3D-Neuron can precisely digitize the morphology of a single neuron in a fruitfly brain in minutes, with about a 17-fold improvement in reliability and tenfold savings in time compared with other neuron reconstruction tools. Using V3D-Neuron, we demonstrate the feasibility of building a high-resolution 3D digital atlas of neurite tracts in the fruitfly brain. V3D can be easily extended using a simple-to-use and comprehensive plugin interface.

  5. Autonomic nervous system responses can reveal visual fatigue induced by 3D displays.

    PubMed

    Kim, Chi Jung; Park, Sangin; Won, Myeung Ju; Whang, Mincheol; Lee, Eui Chul

    2013-09-26

    Previous research has indicated that viewing 3D displays may induce greater visual fatigue than viewing 2D displays. Whether viewing 3D displays can evoke measureable emotional responses, however, is uncertain. In the present study, we examined autonomic nervous system responses in subjects viewing 2D or 3D displays. Autonomic responses were quantified in each subject by heart rate, galvanic skin response, and skin temperature. Viewers of both 2D and 3D displays showed strong positive correlations with heart rate, which indicated little differences between groups. In contrast, galvanic skin response and skin temperature showed weak positive correlations with average difference between viewing 2D and 3D. We suggest that galvanic skin response and skin temperature can be used to measure and compare autonomic nervous responses in subjects viewing 2D and 3D displays.

  6. 3D Cultivation Techniques for Primary Human Hepatocytes

    PubMed Central

    Bachmann, Anastasia; Moll, Matthias; Gottwald, Eric; Nies, Cordula; Zantl, Roman; Wagner, Helga; Burkhardt, Britta; Sánchez, Juan J. Martínez; Ladurner, Ruth; Thasler, Wolfgang; Damm, Georg; Nussler, Andreas K.

    2015-01-01

    One of the main challenges in drug development is the prediction of in vivo toxicity based on in vitro data. The standard cultivation system for primary human hepatocytes is based on monolayer cultures, even if it is known that these conditions result in a loss of hepatocyte morphology and of liver-specific functions, such as drug-metabolizing enzymes and transporters. As it has been demonstrated that hepatocytes embedded between two sheets of collagen maintain their function, various hydrogels and scaffolds for the 3D cultivation of hepatocytes have been developed. To further improve or maintain hepatic functions, 3D cultivation has been combined with perfusion. In this manuscript, we discuss the benefits and drawbacks of different 3D microfluidic devices. For most systems that are currently available, the main issues are the requirement of large cell numbers, the low throughput, and expensive equipment, which render these devices unattractive for research and the drug-developing industry. A higher acceptance of these devices could be achieved by their simplification and their compatibility with high-throughput, as both aspects are of major importance for a user-friendly device. PMID:27600213

  7. Desktop Cloud Visualization: the new technology to remote access 3D interactive applications in the Cloud.

    PubMed

    Torterolo, Livia; Ruffino, Francesco

    2012-01-01

    In the proposed demonstration we will present DCV (Desktop Cloud Visualization): a unique technology that allows users to remote access 2D and 3D interactive applications over a standard network. This allows geographically dispersed doctors work collaboratively and to acquire anatomical or pathological images and visualize them for further investigations.

  8. How Spatial Abilities and Dynamic Visualizations Interplay When Learning Functional Anatomy with 3D Anatomical Models

    ERIC Educational Resources Information Center

    Berney, Sandra; Bétrancourt, Mireille; Molinari, Gaëlle; Hoyek, Nady

    2015-01-01

    The emergence of dynamic visualizations of three-dimensional (3D) models in anatomy curricula may be an adequate solution for spatial difficulties encountered with traditional static learning, as they provide direct visualization of change throughout the viewpoints. However, little research has explored the interplay between learning material…

  9. 3D Shape Perception in Posterior Cortical Atrophy: A Visual Neuroscience Perspective

    PubMed Central

    Gillebert, Céline R.; Schaeverbeke, Jolien; Bastin, Christine; Neyens, Veerle; Bruffaerts, Rose; De Weer, An-Sofie; Seghers, Alexandra; Sunaert, Stefan; Van Laere, Koen; Versijpt, Jan; Vandenbulcke, Mathieu; Salmon, Eric; Todd, James T.; Orban, Guy A.

    2015-01-01

    Posterior cortical atrophy (PCA) is a rare focal neurodegenerative syndrome characterized by progressive visuoperceptual and visuospatial deficits, most often due to atypical Alzheimer's disease (AD). We applied insights from basic visual neuroscience to analyze 3D shape perception in humans affected by PCA. Thirteen PCA patients and 30 matched healthy controls participated, together with two patient control groups with diffuse Lewy body dementia (DLBD) and an amnestic-dominant phenotype of AD, respectively. The hierarchical study design consisted of 3D shape processing for 4 cues (shading, motion, texture, and binocular disparity) with corresponding 2D and elementary feature extraction control conditions. PCA and DLBD exhibited severe 3D shape-processing deficits and AD to a lesser degree. In PCA, deficient 3D shape-from-shading was associated with volume loss in the right posterior inferior temporal cortex. This region coincided with a region of functional activation during 3D shape-from-shading in healthy controls. In PCA patients who performed the same fMRI paradigm, response amplitude during 3D shape-from-shading was reduced in this region. Gray matter volume in this region also correlated with 3D shape-from-shading in AD. 3D shape-from-disparity in PCA was associated with volume loss slightly more anteriorly in posterior inferior temporal cortex as well as in ventral premotor cortex. The findings in right posterior inferior temporal cortex and right premotor cortex are consistent with neurophysiologically based models of the functional anatomy of 3D shape processing. However, in DLBD, 3D shape deficits rely on mechanisms distinct from inferior temporal structural integrity. SIGNIFICANCE STATEMENT Posterior cortical atrophy (PCA) is a neurodegenerative syndrome characterized by progressive visuoperceptual dysfunction and most often an atypical presentation of Alzheimer's disease (AD) affecting the ventral and dorsal visual streams rather than the medial

  10. Visualization and analysis of 3D gene expression patterns in zebrafish using web services

    NASA Astrophysics Data System (ADS)

    Potikanond, D.; Verbeek, F. J.

    2012-01-01

    The analysis of patterns of gene expression patterns analysis plays an important role in developmental biology and molecular genetics. Visualizing both quantitative and spatio-temporal aspects of gene expression patterns together with referenced anatomical structures of a model-organism in 3D can help identifying how a group of genes are expressed at a certain location at a particular developmental stage of an organism. In this paper, we present an approach to provide an online visualization of gene expression data in zebrafish (Danio rerio) within 3D reconstruction model of zebrafish in different developmental stages. We developed web services that provide programmable access to the 3D reconstruction data and spatial-temporal gene expression data maintained in our local repositories. To demonstrate this work, we develop a web application that uses these web services to retrieve data from our local information systems. The web application also retrieve relevant analysis of microarray gene expression data from an external community resource; i.e. the ArrayExpress Atlas. All the relevant gene expression patterns data are subsequently integrated with the reconstruction data of the zebrafish atlas using ontology based mapping. The resulting visualization provides quantitative and spatial information on patterns of gene expression in a 3D graphical representation of the zebrafish atlas in a certain developmental stage. To deliver the visualization to the user, we developed a Java based 3D viewer client that can be integrated in a web interface allowing the user to visualize the integrated information over the Internet.

  11. Three-dimensional (3D) visualization of reflow porosity and modeling of deformation in Pb-free solder joints

    SciTech Connect

    Dudek, M.A.; Hunter, L.; Kranz, S.; Williams, J.J.; Lau, S.H.; Chawla, N.

    2010-04-15

    The volume, size, and dispersion of porosity in solder joints are known to affect mechanical performance and reliability. Most of the techniques used to characterize the three-dimensional (3D) nature of these defects are destructive. With the enhancements in high resolution computed tomography (CT), the detection limits of intrinsic microstructures have been significantly improved. Furthermore, the 3D microstructure of the material can be used in finite element models to understand their effect on microscopic deformation. In this paper we describe a technique utilizing high resolution (< 1 {mu}m) X-ray tomography for the three-dimensional (3D) visualization of pores in Sn-3.9Ag-0.7Cu/Cu joints. The characteristics of reflow porosity, including volume fraction and distribution, were investigated for two reflow profiles. The size and distribution of porosity size were visualized in 3D for four different solder joints. In addition, the 3D virtual microstructure was incorporated into a finite element model to quantify the effect of voids on the lap shear behavior of a solder joint. The presence, size, and location of voids significantly increased the severity of strain localization at the solder/copper interface.

  12. Advanced Visualization of Experimental Data in Real Time Using LiveView3D

    NASA Technical Reports Server (NTRS)

    Schwartz, Richard J.; Fleming, Gary A.

    2006-01-01

    LiveView3D is a software application that imports and displays a variety of wind tunnel derived data in an interactive virtual environment in real time. LiveView3D combines the use of streaming video fed into a three-dimensional virtual representation of the test configuration with networked communications to the test facility Data Acquisition System (DAS). This unified approach to real time data visualization provides a unique opportunity to comprehend very large sets of diverse forms of data in a real time situation, as well as in post-test analysis. This paper describes how LiveView3D has been implemented to visualize diverse forms of aerodynamic data gathered during wind tunnel experiments, most notably at the NASA Langley Research Center Unitary Plan Wind Tunnel (UPWT). Planned future developments of the LiveView3D system are also addressed.

  13. Advanced Infusion Techniques with 3-D Printed Tooling

    SciTech Connect

    Nuttall, David; Elliott, Amy; Post, Brian K.; Love, Lonnie J.

    2016-05-10

    The manufacturing of tooling for large, contoured surfaces for fiber-layup applications requires significant effort to understand the geometry and then to subtractively manufacture the tool. Traditional methods for the auto industry use clay that is hand sculpted. In the marine pleasure craft industry, the exterior of the model is formed from a foam lay-up that is either hand cut or machined to create smooth lines. Engineers and researchers at Oak Ridge National Laboratory s Manufacturing Demonstration Facility (ORNL MDF) collaborated with Magnum Venus Products (MVP) in the development of a process for reproducing legacy whitewater adventure craft via digital scanning and large scale 3-D printed layup molds. The process entailed 3D scanning a legacy canoe form, converting that form to a CAD model, additively manufacturing (3-D Print) the mold tool, and subtractively finishing the mold s transfer surfaces. Future work will include applying a gelcoat to the mold transfer surface and infusing using vacuum assisted resin transfer molding, or VARTM principles, to create a watertight vessel. The outlined steps were performed on a specific canoe geometry found by MVP s principal participant. The intent of utilizing this geometry is to develop an energy efficient and marketable process for replicating complex shapes, specifically focusing on this particular watercraft, and provide a finished product for demonstration to the composites industry. The culminating part produced through this agreement has been slated for public presentation and potential demonstration at the 2016 CAMX (Composites and Advanced Materials eXpo) exposition in Anaheim, CA. Phase I of this collaborative research and development agreement (MDF-15-68) was conducted under CRADA NFE-15-05575 and was initiated on May 7, 2015, with an introduction to the MVP product line, and concluded in March of 2016 with the printing of and processing of a canoe mold. The project partner Magnum Venous Products (MVP) is

  14. Highly porous 3D nanofiber scaffold using an electrospinning technique.

    PubMed

    Kim, Geunhyung; Kim, WanDoo

    2007-04-01

    A successful 3D tissue-engineering scaffold must have a highly porous structure and good mechanical stability. High porosity and optimally designed pore size provide structural space for cell accommodation and migration and enable the exchange of nutrients between the scaffold and environment. Poly(epsilon-carprolactone) fibers were electrospun using an auxiliary electrode and chemical blowing agent (BA), and characterized according to porosity, pore size, and their mechanical properties. We also investigated the effect of the BA on the electrospinning processability. The growth characteristic of human dermal fibroblasts cells cultured in the webs showed the good adhesion with the blown web relative to a normal electrospun mat. The blown nanofiber web had good tensile properties and high porosity compared to a typical electrospun nanofiber scaffold.

  15. Web Based Interactive Anaglyph Stereo Visualization of 3D Model of Geoscience Data

    NASA Astrophysics Data System (ADS)

    Han, J.

    2014-12-01

    The objectives of this study were to create interactive online tool for generating and viewing the anaglyph 3D stereo image on a Web browser via Internet. To achieve this, we designed and developed the prototype system. Three-dimensional visualization is well known and becoming popular in recent years to understand the target object and the related physical phenomena. Geoscience data have the complex data model, which combines large extents with rich small scale visual details. So, the real-time visualization of 3D geoscience data model on the Internet is a challenging work. In this paper, we show the result of creating which can be viewed in 3D anaglyph of geoscience data in any web browser which supports WebGL. We developed an anaglyph image viewing prototype system, and some representative results are displayed by anaglyph 3D stereo image generated in red-cyan colour from pairs of air-photo/digital elevation model and geological map/digital elevation model respectively. The best viewing is achieved by using suitable 3D red-cyan glasses, although alternatively red-blue or red-green spectacles can be also used. The middle mouse wheel can be used to zoom in/out the anaglyph image on a Web browser. Application of anaglyph 3D stereo image is a very important and easy way to understand the underground geologic system and active tectonic geomorphology. The integrated strata with fine three-dimensional topography and geologic map data can help to characterise the mineral potential area and the active tectonic abnormal characteristics. To conclude, it can be stated that anaglyph 3D stereo image provides a simple and feasible method to improve the relief effect of geoscience data such as geomorphology and geology. We believe that with further development, the anaglyph 3D stereo imaging system could as a complement to 3D geologic modeling, constitute a useful tool for better understanding of the underground geology and the active tectonic

  16. LiveView3D: Real Time Data Visualization for the Aerospace Testing Environment

    NASA Technical Reports Server (NTRS)

    Schwartz, Richard J.; Fleming, Gary A.

    2006-01-01

    This paper addresses LiveView3D, a software package and associated data visualization system for use in the aerospace testing environment. The LiveView3D system allows researchers to graphically view data from numerous wind tunnel instruments in real time in an interactive virtual environment. The graphical nature of the LiveView3D display provides researchers with an intuitive view of the measurement data, making it easier to interpret the aerodynamic phenomenon under investigation. LiveView3D has been developed at the NASA Langley Research Center and has been applied in the Langley Unitary Plan Wind Tunnel (UPWT). This paper discusses the capabilities of the LiveView3D system, provides example results from its application in the UPWT, and outlines features planned for future implementation.

  17. Characteristics of visual fatigue under the effect of 3D animation.

    PubMed

    Chang, Yu-Shuo; Hsueh, Ya-Hsin; Tung, Kwong-Chung; Jhou, Fong-Yi; Lin, David Pei-Cheng

    2015-01-01

    Visual fatigue is commonly encountered in modern life. Clinical visual fatigue characteristics caused by 2-D and 3-D animations may be different, but have not been characterized in detail. This study tried to distinguish the differential effects on visual fatigue caused by 2-D and 3-D animations. A total of 23 volunteers were subjected to accommodation and vergence assessments, followed by a 40-min video game program designed to aggravate their asthenopic symptoms. The volunteers were then assessed for accommodation and vergence parameters again and directed to watch a 5-min 3-D video program, and then assessed again for the parameters. The results support that the 3-D animations caused similar characteristics in vision fatigue parameters in some specific aspects as compared to that caused by 2-D animations. Furthermore, 3-D animations may lead to more exhaustion in both ciliary and extra-ocular muscles, and such differential effects were more evident in the high demand of near vision work. The current results indicated that an arbitrary set of indexes may be promoted in the design of 3-D display or equipments.

  18. A novel 3D wavelet based filter for visualizing features in noisy biological data

    SciTech Connect

    Moss, W C; Haase, S; Lyle, J M; Agard, D A; Sedat, J W

    2005-01-05

    We have developed a 3D wavelet-based filter for visualizing structural features in volumetric data. The only variable parameter is a characteristic linear size of the feature of interest. The filtered output contains only those regions that are correlated with the characteristic size, thus denoising the image. We demonstrate the use of the filter by applying it to 3D data from a variety of electron microscopy samples including low contrast vitreous ice cryogenic preparations, as well as 3D optical microscopy specimens.

  19. Visualization of high-density 3D graphs using nonlinear visual space transformations

    NASA Astrophysics Data System (ADS)

    Hao, Ming C.; Dayal, Umeshwar; Garg, Pankaj; Machiraju, Vijay

    2002-03-01

    The real world data distribution is seldom uniform. Clutter and sparsity commonly occur in visualization. Often, clutter results in overplotting, in which certain data items are not visible because other data items occlude them. Sparsity results in the inefficient use of the available display space. Common mechanisms to overcome this include reducing the amount of information displayed or using multiple representations with a varying amount of detail. This paper describes out experiments on Non-Linear Visual Space Transformations (NLVST). NLVST encompasses several innovative techniques: (1) employing a histogram for calculating the density of data distribution; (2) mapping the raw data values to a non-linear scale for stretching a high-density area; (3) tightening the sparse area to save the display space; (4) employing different color ranges of values on a non-linear scale according to the local density. We have applied NLVST to several web applications: market basket analysis, transactions observation, and IT search behavior analysis.

  20. 3D functional ultrasound imaging of the cerebral visual system in rodents.

    PubMed

    Gesnik, Marc; Blaize, Kevin; Deffieux, Thomas; Gennisson, Jean-Luc; Sahel, José-Alain; Fink, Mathias; Picaud, Serge; Tanter, Mickaël

    2017-02-03

    3D functional imaging of the whole brain activity during visual task is a challenging task in rodents due to the complex tri-dimensional shape of involved brain regions and the fine spatial and temporal resolutions required to reveal the visual tract. By coupling functional ultrasound (fUS) imaging with a translational motorized stage and an episodic visual stimulation device, we managed to accurately map and to recover the activity of the visual cortices, the Superior Colliculus (SC) and the Lateral Geniculate Nuclei (LGN) in 3D. Cerebral Blood Volume (CBV) responses during visual stimuli were found to be highly correlated with the visual stimulus time profile in visual cortices (r=0.6), SC (r=0.7) and LGN (r=0.7). These responses were found dependent on flickering frequency and contrast, and optimal stimulus parameters for largest CBV increases were obtained. In particular, increasing the flickering frequency higher than 7Hz revealed a decrease of visual cortices response while the SC response was preserved. Finally, cross-correlation between CBV signals exhibited significant delays (d=0.35s +/-0.1s) between blood volume response in SC and visual cortices in response to our visual stimulus. These results emphasize the interest of fUS imaging as a whole brain neuroimaging modality for brain vision studies in rodent models.

  1. 3D Printing Meets Astrophysics: A New Way to Visualize and Communicate Science

    NASA Astrophysics Data System (ADS)

    Madura, Thomas Ignatius; Steffen, Wolfgang; Clementel, Nicola; Gull, Theodore R.

    2015-08-01

    3D printing has the potential to improve the astronomy community’s ability to visualize, understand, interpret, and communicate important scientific results. I summarize recent efforts to use 3D printing to understand in detail the 3D structure of a complex astrophysical system, the supermassive binary star Eta Carinae and its surrounding bipolar ‘Homunculus’ nebula. Using mapping observations of molecular hydrogen line emission obtained with the ESO Very Large Telescope, we obtained a full 3D model of the Homunculus, allowing us to 3D print, for the first time, a detailed replica of a nebula (Steffen et al. 2014, MNRAS, 442, 3316). I also present 3D prints of output from supercomputer simulations of the colliding stellar winds in the highly eccentric binary located near the center of the Homunculus (Madura et al. 2015, arXiv:1503.00716). These 3D prints, the first of their kind, reveal previously unknown ‘finger-like’ structures at orbital phases shortly after periastron (when the two stars are closest to each other) that protrude outward from the spiral wind-wind collision region. The results of both efforts have received significant media attention in recent months, including two NASA press releases (http://www.nasa.gov/content/goddard/astronomers-bring-the-third-dimension-to-a-doomed-stars-outburst/ and http://www.nasa.gov/content/goddard/nasa-observatories-take-an-unprecedented-look-into-superstar-eta-carinae/), demonstrating the potential of using 3D printing for astronomy outreach and education. Perhaps more importantly, 3D printing makes it possible to bring the wonders of astronomy to new, often neglected, audiences, i.e. the blind and visually impaired.

  2. MRI depiction and 3D visualization of three anterior cruciate ligament bundles.

    PubMed

    Otsubo, H; Akatsuka, Y; Takashima, H; Suzuki, T; Suzuki, D; Kamiya, T; Ikeda, Y; Matsumura, T; Yamashita, T; Shino, K

    2017-03-01

    The anterior cruciate ligament (ACL) is divided into three fiber bundles (AM-M: anteromedial-medial, AM-L: anteromedial-lateral, PL: posterolateral). We attempted to depict the three bundles of the human ACL on MRI images and to obtain 3-dimensional visualization of them. Twenty-four knees of healthy volunteers (14 males, 10 females) were scanned by 3T-MRI using the fat suppression 3D coherent oscillatory state acquisition for the manipulation of imaging contrast (FS 3D-COSMIC). The scanned images were reconstructed after the isotropic voxel data, which allows the images to be reconstructed in any plane, was acquired. We conducted statistical examination on the identification rate of the three ACL bundles by 2D planes. Segmentation and 3D visualization of the fiber bundles using volume rendering were performed. The triple-bundle ACL was best depicted in the oblique axial plane. While the AM-M and AM-L bundles were clearly depicted in all cases, the PL bundle was not clearly visualized in two knees (8%). Therefore, the three ACL bundles were depicted in 22 knees (92%). The results of 3D visualization of the fiber arrangement agreed well with macroscopic findings of previous anatomical studies. 3T-MRI and the isotropic voxel data from FS 3D-COSMIC made it possible to demonstrate the identifiable depiction of three ACL bundles in nearly all cases. 3D visualization of the bundles could be a useful tool to understand the ACL fiber arrangement. Clin. Anat. 30:276-283, 2017. 2016 The Authors. Clinical Anatomy published by Wiley Periodicals, Inc. on behalf of American Association of Clinical Anatomists.

  3. A Taxonomy of 3D Occluded Objects Recognition Techniques

    NASA Astrophysics Data System (ADS)

    Soleimanizadeh, Shiva; Mohamad, Dzulkifli; Saba, Tanzila; Al-ghamdi, Jarallah Saleh

    2016-03-01

    The overall performances of object recognition techniques under different condition (e.g., occlusion, viewpoint, and illumination) have been improved significantly in recent years. New applications and hardware are shifted towards digital photography, and digital media. This faces an increase in Internet usage requiring object recognition for certain applications; particularly occulded objects. However occlusion is still an issue unhandled, interlacing the relations between extracted feature points through image, research is going on to develop efficient techniques and easy to use algorithms that would help users to source images; this need to overcome problems and issues regarding occlusion. The aim of this research is to review recognition occluded objects algorithms and figure out their pros and cons to solve the occlusion problem features, which are extracted from occluded object to distinguish objects from other co-existing objects by determining the new techniques, which could differentiate the occluded fragment and sections inside an image.

  4. Trans3D: a free tool for dynamical visualization of EEG activity transmission in the brain.

    PubMed

    Blinowski, Grzegorz; Kamiński, Maciej; Wawer, Dariusz

    2014-08-01

    The problem of functional connectivity in the brain is in the focus of attention nowadays, since it is crucial for understanding information processing in the brain. A large repertoire of measures of connectivity have been devised, some of them being capable of estimating time-varying directed connectivity. Hence, there is a need for a dedicated software tool for visualizing the propagation of electrical activity in the brain. To this aim, the Trans3D application was developed. It is an open access tool based on widely available libraries and supporting both Windows XP/Vista/7(™), Linux and Mac environments. Trans3D can create animations of activity propagation between electrodes/sensors, which can be placed by the user on the scalp/cortex of a 3D model of the head. Various interactive graphic functions for manipulating and visualizing components of the 3D model and input data are available. An application of the Trans3D tool has helped to elucidate the dynamics of the phenomena of information processing in motor and cognitive tasks, which otherwise would have been very difficult to observe. Trans3D is available at: http://www.eeg.pl/.

  5. Memory and visual search in naturalistic 2D and 3D environments

    PubMed Central

    Li, Chia-Ling; Aivar, M. Pilar; Kit, Dmitry M.; Tong, Matthew H.; Hayhoe, Mary M.

    2016-01-01

    The role of memory in guiding attention allocation in daily behaviors is not well understood. In experiments with two-dimensional (2D) images, there is mixed evidence about the importance of memory. Because the stimulus context in laboratory experiments and daily behaviors differs extensively, we investigated the role of memory in visual search, in both two-dimensional (2D) and three-dimensional (3D) environments. A 3D immersive virtual apartment composed of two rooms was created, and a parallel 2D visual search experiment composed of snapshots from the 3D environment was developed. Eye movements were tracked in both experiments. Repeated searches for geometric objects were performed to assess the role of spatial memory. Subsequently, subjects searched for realistic context objects to test for incidental learning. Our results show that subjects learned the room-target associations in 3D but less so in 2D. Gaze was increasingly restricted to relevant regions of the room with experience in both settings. Search for local contextual objects, however, was not facilitated by early experience. Incidental fixations to context objects do not necessarily benefit search performance. Together, these results demonstrate that memory for global aspects of the environment guides search by restricting allocation of attention to likely regions, whereas task relevance determines what is learned from the active search experience. Behaviors in 2D and 3D environments are comparable, although there is greater use of memory in 3D. PMID:27299769

  6. Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization

    NASA Astrophysics Data System (ADS)

    Johnston, Semay; Renambot, Luc; Sauter, Daniel

    2013-03-01

    Web Graphics Library (WebGL), the forthcoming web standard for rendering native 3D graphics in a browser, represents an important addition to the biomedical visualization toolset. It is projected to become a mainstream method of delivering 3D online content due to shrinking support for third-party plug-ins. Additionally, it provides a virtual reality (VR) experience to web users accommodated by the growing availability of stereoscopic displays (3D TV, desktop, and mobile). WebGL's value in biomedical visualization has been demonstrated by applications for interactive anatomical models, chemical and molecular visualization, and web-based volume rendering. However, a lack of instructional literature specific to the field prevents many from utilizing this technology. This project defines a WebGL design methodology for a target audience of biomedical artists with a basic understanding of web languages and 3D graphics. The methodology was informed by the development of an interactive web application depicting the anatomy and various pathologies of the human eye. The application supports several modes of stereoscopic displays for a better understanding of 3D anatomical structures.

  7. Influence of Gsd for 3d City Modeling and Visualization from Aerial Imagery

    NASA Astrophysics Data System (ADS)

    Alrajhi, Muhamad; Alam, Zafare; Afroz Khan, Mohammad; Alobeid, Abdalla

    2016-06-01

    Ministry of Municipal and Rural Affairs (MOMRA), aims to establish solid infrastructure required for 3D city modelling, for decision making to set a mark in urban development. MOMRA is responsible for the large scale mapping 1:1,000; 1:2,500; 1:10,000 and 1:20,000 scales for 10cm, 20cm and 40 GSD with Aerial Triangulation data. As 3D city models are increasingly used for the presentation exploration, and evaluation of urban and architectural designs. Visualization capabilities and animations support of upcoming 3D geo-information technologies empower architects, urban planners, and authorities to visualize and analyze urban and architectural designs in the context of the existing situation. To make use of this possibility, first of all 3D city model has to be created for which MOMRA uses the Aerial Triangulation data and aerial imagery. The main concise for 3D city modelling in the Kingdom of Saudi Arabia exists due to uneven surface and undulations. Thus real time 3D visualization and interactive exploration support planning processes by providing multiple stakeholders such as decision maker, architects, urban planners, authorities, citizens or investors with a three - dimensional model. Apart from advanced visualization, these 3D city models can be helpful for dealing with natural hazards and provide various possibilities to deal with exotic conditions by better and advanced viewing technological infrastructure. Riyadh on one side is 5700m above sea level and on the other hand Abha city is 2300m, this uneven terrain represents a drastic change of surface in the Kingdom, for which 3D city models provide valuable solutions with all possible opportunities. In this research paper: influence of different GSD (Ground Sample Distance) aerial imagery with Aerial Triangulation is used for 3D visualization in different region of the Kingdom, to check which scale is more sophisticated for obtaining better results and is cost manageable, with GSD (7.5cm, 10cm, 20cm and 40cm

  8. Exploratory Climate Data Visualization and Analysis Using DV3D and UVCDAT

    NASA Technical Reports Server (NTRS)

    Maxwell, Thomas

    2012-01-01

    Earth system scientists are being inundated by an explosion of data generated by ever-increasing resolution in both global models and remote sensors. Advanced tools for accessing, analyzing, and visualizing very large and complex climate data are required to maintain rapid progress in Earth system research. To meet this need, NASA, in collaboration with the Ultra-scale Visualization Climate Data Analysis Tools (UVCOAT) consortium, is developing exploratory climate data analysis and visualization tools which provide data analysis capabilities for the Earth System Grid (ESG). This paper describes DV3D, a UV-COAT package that enables exploratory analysis of climate simulation and observation datasets. OV3D provides user-friendly interfaces for visualization and analysis of climate data at a level appropriate for scientists. It features workflow inte rfaces, interactive 40 data exploration, hyperwall and stereo visualization, automated provenance generation, and parallel task execution. DV30's integration with CDAT's climate data management system (COMS) and other climate data analysis tools provides a wide range of high performance climate data analysis operations. DV3D expands the scientists' toolbox by incorporating a suite of rich new exploratory visualization and analysis methods for addressing the complexity of climate datasets.

  9. Advancement on Visualization Techniques

    DTIC Science & Technology

    1980-10-01

    Aeroa and As ronautics Massachusetts Institute of Technology Cambridge, MA 02139 USA I !ii 1 I This AGARDograph was prepared at the request of the...the fields of science § and technology relating to aerospace for the following purposes: - Exchanging of scientific and technical information...Techniques for providing the pilot visualization have grown rapidly. Technology has developed fron mechanical gauges through electro-mechanical

  10. Demonstration of three gorges archaeological relics based on 3D-visualization technology

    NASA Astrophysics Data System (ADS)

    Xu, Wenli

    2015-12-01

    This paper mainly focuses on the digital demonstration of three gorges archeological relics to exhibit the achievements of the protective measures. A novel and effective method based on 3D-visualization technology, which includes large-scaled landscape reconstruction, virtual studio, and virtual panoramic roaming, etc, is proposed to create a digitized interactive demonstration system. The method contains three stages: pre-processing, 3D modeling and integration. Firstly, abundant archaeological information is classified according to its history and geographical information. Secondly, build up a 3D-model library with the technology of digital images processing and 3D modeling. Thirdly, use virtual reality technology to display the archaeological scenes and cultural relics vividly and realistically. The present work promotes the application of virtual reality to digital projects and enriches the content of digital archaeology.

  11. Role of Interaction in Enhancing the Epistemic Utility of 3D Mathematical Visualizations

    ERIC Educational Resources Information Center

    Liang, Hai-Ning; Sedig, Kamran

    2010-01-01

    Many epistemic activities, such as spatial reasoning, sense-making, problem solving, and learning, are information-based. In the context of epistemic activities involving mathematical information, learners often use interactive 3D mathematical visualizations (MVs). However, performing such activities is not always easy. Although it is generally…

  12. Proteopedia: 3D Visualization and Annotation of Transcription Factor-DNA Readout Modes

    ERIC Educational Resources Information Center

    Dantas Machado, Ana Carolina; Saleebyan, Skyler B.; Holmes, Bailey T.; Karelina, Maria; Tam, Julia; Kim, Sharon Y.; Kim, Keziah H.; Dror, Iris; Hodis, Eran; Martz, Eric; Compeau, Patricia A.; Rohs, Remo

    2012-01-01

    3D visualization assists in identifying diverse mechanisms of protein-DNA recognition that can be observed for transcription factors and other DNA binding proteins. We used Proteopedia to illustrate transcription factor-DNA readout modes with a focus on DNA shape, which can be a function of either nucleotide sequence (Hox proteins) or base pairing…

  13. Network-based visualization of 3D landscapes and city models.

    PubMed

    Royan, Jérôme; Gioia, Patrick; Cavagna, Romain; Bouville, Christian

    2007-01-01

    To improve the visualization of large 3D landscapes and city models in a network environment, the authors use two different types of hierarchical level-of-detail models for terrain and groups of buildings. They also leverage the models to implement progressive streaming in both client-server and peer-to-peer network architectures.

  14. 3D surface reconstruction and visualization of the Drosophila wing imaginal disc at cellular resolution

    NASA Astrophysics Data System (ADS)

    Bai, Linge; Widmann, Thomas; Jülicher, Frank; Dahmann, Christian; Breen, David

    2013-01-01

    Quantifying and visualizing the shape of developing biological tissues provide information about the morphogenetic processes in multicellular organisms. The size and shape of biological tissues depend on the number, size, shape, and arrangement of the constituting cells. To better understand the mechanisms that guide tissues into their final shape, it is important to investigate the cellular arrangement within tissues. Here we present a data processing pipeline to generate 3D volumetric surface models of epithelial tissues, as well as geometric descriptions of the tissues' apical cell cross-sections. The data processing pipeline includes image acquisition, editing, processing and analysis, 2D cell mesh generation, 3D contourbased surface reconstruction, cell mesh projection, followed by geometric calculations and color-based visualization of morphological parameters. In their first utilization we have applied these procedures to construct a 3D volumetric surface model at cellular resolution of the wing imaginal disc of Drosophila melanogaster. The ultimate goal of the reported effort is to produce tools for the creation of detailed 3D geometric models of the individual cells in epithelial tissues. To date, 3D volumetric surface models of the whole wing imaginal disc have been created, and the apicolateral cell boundaries have been identified, allowing for the calculation and visualization of cell parameters, e.g. apical cross-sectional area of cells. The calculation and visualization of morphological parameters show position-dependent patterns of cell shape in the wing imaginal disc. Our procedures should offer a general data processing pipeline for the construction of 3D volumetric surface models of a wide variety of epithelial tissues.

  15. Advanced in Visualization of 3D Time-Dependent CFD Solutions

    NASA Technical Reports Server (NTRS)

    Lane, David A.; Lasinski, T. A. (Technical Monitor)

    1995-01-01

    Numerical simulations of complex 3D time-dependent (unsteady) flows are becoming increasingly feasible because of the progress in computing systems. Unfortunately, many existing flow visualization systems were developed for time-independent (steady) solutions and do not adequately depict solutions from unsteady flow simulations. Furthermore, most systems only handle one time step of the solutions individually and do not consider the time-dependent nature of the solutions. For example, instantaneous streamlines are computed by tracking the particles using one time step of the solution. However, for streaklines and timelines, particles need to be tracked through all time steps. Streaklines can reveal quite different information about the flow than those revealed by instantaneous streamlines. Comparisons of instantaneous streamlines with dynamic streaklines are shown. For a complex 3D flow simulation, it is common to generate a grid system with several millions of grid points and to have tens of thousands of time steps. The disk requirement for storing the flow data can easily be tens of gigabytes. Visualizing solutions of this magnitude is a challenging problem with today's computer hardware technology. Even interactive visualization of one time step of the flow data can be a problem for some existing flow visualization systems because of the size of the grid. Current approaches for visualizing complex 3D time-dependent CFD solutions are described. The flow visualization system developed at NASA Ames Research Center to compute time-dependent particle traces from unsteady CFD solutions is described. The system computes particle traces (streaklines) by integrating through the time steps. This system has been used by several NASA scientists to visualize their CFD time-dependent solutions. The flow visualization capabilities of this system are described, and visualization results are shown.

  16. Clinical Study of 3D Imaging and 3D Printing Technique for Patient-Specific Instrumentation in Total Knee Arthroplasty.

    PubMed

    Qiu, Bing; Liu, Fei; Tang, Bensen; Deng, Biyong; Liu, Fang; Zhu, Weimin; Zhen, Dong; Xue, Mingyuan; Zhang, Mingjiao

    2017-01-25

    Patient-specific instrumentation (PSI) was designed to improve the accuracy of preoperative planning and postoperative prosthesis positioning in total knee arthroplasty (TKA). However, better understanding needs to be achieved due to the subtle nature of the PSI systems. In this study, 3D printing technique based on the image data of computed tomography (CT) has been utilized for optimal controlling of the surgical parameters. Two groups of TKA cases have been randomly selected as PSI group and control group with no significant difference of age and sex (p > 0.05). The PSI group is treated with 3D printed cutting guides whereas the control group is treated with conventional instrumentation (CI). By evaluating the proximal osteotomy amount, distal osteotomy amount, valgus angle, external rotation angle, and tibial posterior slope angle of patients, it can be found that the preoperative quantitative assessment and intraoperative changes can be controlled with PSI whereas CI is relied on experience. In terms of postoperative parameters, such as hip-knee-ankle (HKA), frontal femoral component (FFC), frontal tibial component (FTC), and lateral tibial component (LTC) angles, there is a significant improvement in achieving the desired implant position (p < 0.05). Assigned from the morphology of patients' knees, the PSI represents the convergence of congruent designs with current personalized treatment tools. The PSI can achieve less extremity alignment and greater accuracy of prosthesis implantation compared against control method, which indicates potential for optimal HKA, FFC, and FTC angles.

  17. Depth cues in human visual perception and their realization in 3D displays

    NASA Astrophysics Data System (ADS)

    Reichelt, Stephan; Häussler, Ralf; Fütterer, Gerald; Leister, Norbert

    2010-04-01

    Over the last decade, various technologies for visualizing three-dimensional (3D) scenes on displays have been technologically demonstrated and refined, among them such of stereoscopic, multi-view, integral imaging, volumetric, or holographic type. Most of the current approaches utilize the conventional stereoscopic principle. But they all lack of their inherent conflict between vergence and accommodation since scene depth cannot be physically realized but only feigned by displaying two views of different perspective on a flat screen and delivering them to the corresponding left and right eye. This mismatch requires the viewer to override the physiologically coupled oculomotor processes of vergence and eye focus that may cause visual discomfort and fatigue. This paper discusses the depth cues in the human visual perception for both image quality and visual comfort of direct-view 3D displays. We concentrate our analysis especially on near-range depth cues, compare visual performance and depth-range capabilities of stereoscopic and holographic displays, and evaluate potential depth limitations of 3D displays from a physiological point of view.

  18. How spatial abilities and dynamic visualizations interplay when learning functional anatomy with 3D anatomical models.

    PubMed

    Berney, Sandra; Bétrancourt, Mireille; Molinari, Gaëlle; Hoyek, Nady

    2015-01-01

    The emergence of dynamic visualizations of three-dimensional (3D) models in anatomy curricula may be an adequate solution for spatial difficulties encountered with traditional static learning, as they provide direct visualization of change throughout the viewpoints. However, little research has explored the interplay between learning material presentation formats, spatial abilities, and anatomical tasks. First, to understand the cognitive challenges a novice learner would be faced with when first exposed to 3D anatomical content, a six-step cognitive task analysis was developed. Following this, an experimental study was conducted to explore how presentation formats (dynamic vs. static visualizations) support learning of functional anatomy, and affect subsequent anatomical tasks derived from the cognitive task analysis. A second aim was to investigate the interplay between spatial abilities (spatial visualization and spatial relation) and presentation formats when the functional anatomy of a 3D scapula and the associated shoulder flexion movement are learned. Findings showed no main effect of the presentation formats on performances, but revealed the predictive influence of spatial visualization and spatial relation abilities on performance. However, an interesting interaction between presentation formats and spatial relation ability for a specific anatomical task was found. This result highlighted the influence of presentation formats when spatial abilities are involved as well as the differentiated influence of spatial abilities on anatomical tasks.

  19. Integrating Data Clustering and Visualization for the Analysis of 3D Gene Expression Data

    SciTech Connect

    Data Analysis and Visualization and the Department of Computer Science, University of California, Davis, One Shields Avenue, Davis CA 95616, USA,; nternational Research Training Group ``Visualization of Large and Unstructured Data Sets,'' University of Kaiserslautern, Germany; Computational Research Division, Lawrence Berkeley National Laboratory, One Cyclotron Road, Berkeley, CA 94720, USA; Genomics Division, Lawrence Berkeley National Laboratory, One Cyclotron Road, Berkeley CA 94720, USA; Life Sciences Division, Lawrence Berkeley National Laboratory, One Cyclotron Road, Berkeley CA 94720, USA,; Computer Science Division,University of California, Berkeley, CA, USA,; Computer Science Department, University of California, Irvine, CA, USA,; All authors are with the Berkeley Drosophila Transcription Network Project, Lawrence Berkeley National Laboratory,; Rubel, Oliver; Weber, Gunther H.; Huang, Min-Yu; Bethel, E. Wes; Biggin, Mark D.; Fowlkes, Charless C.; Hendriks, Cris L. Luengo; Keranen, Soile V. E.; Eisen, Michael B.; Knowles, David W.; Malik, Jitendra; Hagen, Hans; Hamann, Bernd

    2008-05-12

    The recent development of methods for extracting precise measurements of spatial gene expression patterns from three-dimensional (3D) image data opens the way for new analyses of the complex gene regulatory networks controlling animal development. We present an integrated visualization and analysis framework that supports user-guided data clustering to aid exploration of these new complex datasets. The interplay of data visualization and clustering-based data classification leads to improved visualization and enables a more detailed analysis than previously possible. We discuss (i) integration of data clustering and visualization into one framework; (ii) application of data clustering to 3D gene expression data; (iii) evaluation of the number of clusters k in the context of 3D gene expression clustering; and (iv) improvement of overall analysis quality via dedicated post-processing of clustering results based on visualization. We discuss the use of this framework to objectively define spatial pattern boundaries and temporal profiles of genes and to analyze how mRNA patterns are controlled by their regulatory transcription factors.

  20. Vibration Analysis using 3D Image Correlation Technique

    NASA Astrophysics Data System (ADS)

    Siebert, T.; Splitthof, K.

    2010-06-01

    Digital speckle correlation techniques have already been successfully proven to be an accurate displacement analysis tool for a wide range of applications. With the use of two cameras, three dimensional measurements of contours and displacements can be carried out. With a simple setup it opens a wide range of applications. Rapid new developments in the field of digital imaging and computer technology opens further applications for these measurement methods to high speed deformation and strain analysis, e.g. in the fields of material testing, fracture mechanics, advanced materials and component testing. The high resolution of the deformation measurements in space and time opens a wide range of applications for vibration analysis of objects. Since the system determines the absolute position and displacements of the object in space, it is capable of measuring high amplitudes and even objects with rigid body movements. The absolute resolution depends on the field of view and is scalable. Calibration of the optical setup is a crucial point which will be discussed in detail. Examples of the analysis of harmonic vibration and transient events from material research and industrial applications are presented. The results show typical features of the system.

  1. Image guidance of breast cancer surgery using 3-D ultrasound images and augmented reality visualization.

    PubMed

    Sato, Y; Nakamoto, M; Tamaki, Y; Sasama, T; Sakita, I; Nakajima, Y; Monden, M; Tamura, S

    1998-10-01

    This paper describes augmented reality visualization for the guidance of breast-conservative cancer surgery using ultrasonic images acquired in the operating room just before surgical resection. By combining an optical three-dimensional (3-D) position sensor, the position and orientation of each ultrasonic cross section are precisely measured to reconstruct geometrically accurate 3-D tumor models from the acquired ultrasonic images. Similarly, the 3-D position and orientation of a video camera are obtained to integrate video and ultrasonic images in a geometrically accurate manner. Superimposing the 3-D tumor models onto live video images of the patient's breast enables the surgeon to perceive the exact 3-D position of the tumor, including irregular cancer invasions which cannot be perceived by touch, as if it were visible through the breast skin. Using the resultant visualization, the surgeon can determine the region for surgical resection in a more objective and accurate manner, thereby minimizing the risk of a relapse and maximizing breast conservation. The system was shown to be effective in experiments using phantom and clinical data.

  2. GPU-accelerated 3D mipmap for real-time visualization of ultrasound volume data.

    PubMed

    Kwon, Koojoo; Lee, Eun-Seok; Shin, Byeong-Seok

    2013-10-01

    Ultrasound volume rendering is an efficient method for visualizing the shape of fetuses in obstetrics and gynecology. However, in order to obtain high-quality ultrasound volume rendering, noise removal and coordinates conversion are essential prerequisites. Ultrasound data needs to undergo a noise filtering process; otherwise, artifacts and speckle noise cause quality degradation in the final images. Several two-dimensional (2D) noise filtering methods have been used to reduce this noise. However, these 2D filtering methods ignore relevant information in-between adjacent 2D-scanned images. Although three-dimensional (3D) noise filtering methods are used, they require more processing time than 2D-based methods. In addition, the sampling position in the ultrasonic volume rendering process has to be transformed between conical ultrasound coordinates and Cartesian coordinates. We propose a 3D-mipmap-based noise reduction method that uses graphics hardware, as a typical 3D mipmap requires less time to be generated and less storage capacity. In our method, we compare the density values of the corresponding points on consecutive mipmap levels and find the noise area using the difference in the density values. We also provide a noise detector for adaptively selecting the mipmap level using the difference of two mipmap levels. Our method can visualize 3D ultrasound data in real time with 3D noise filtering.

  3. A 3D contact analysis approach for the visualization of the electrical contact asperities

    PubMed Central

    Swingler, Jonathan

    2017-01-01

    The electrical contact is an important phenomenon that should be given into consideration to achieve better performance and long term reliability for the design of devices. Based upon this importance, the electrical contact interface has been visualized as a ‘‘3D Contact Map’’ and used in order to investigate the contact asperities. The contact asperities describe the structures above and below the contact spots (the contact spots define the 3D contact map) to the two conductors which make the contact system. The contact asperities require the discretization of the 3D microstructures of the contact system into voxels. A contact analysis approach has been developed and introduced in this paper which shows the way to the 3D visualization of the contact asperities of a given contact system. For the discretization of 3D microstructure of contact system into voxels, X-ray Computed Tomography (CT) method is used in order to collect the data of a 250 V, 16 A rated AC single pole rocker switch which is used as a contact system for investigation. PMID:28105383

  4. Intuitive Visualization of Transient Flow: Towards a Full 3D Tool

    NASA Astrophysics Data System (ADS)

    Michel, Isabel; Schröder, Simon; Seidel, Torsten; König, Christoph

    2015-04-01

    Visualization of geoscientific data is a challenging task especially when targeting a non-professional audience. In particular, the graphical presentation of transient vector data can be a significant problem. With STRING Fraunhofer ITWM (Kaiserslautern, Germany) in collaboration with delta h Ingenieurgesellschaft mbH (Witten, Germany) developed a commercial software for intuitive 2D visualization of 3D flow problems. Through the intuitive character of the visualization experts can more easily transport their findings to non-professional audiences. In STRING pathlets moving with the flow provide an intuition of velocity and direction of both steady-state and transient flow fields. The visualization concept is based on the Lagrangian view of the flow which means that the pathlets' movement is along the direction given by pathlines. In order to capture every detail of the flow an advanced method for intelligent, time-dependent seeding of the pathlets is implemented based on ideas of the Finite Pointset Method (FPM) originally conceived at and continuously developed by Fraunhofer ITWM. Furthermore, by the same method pathlets are removed during the visualization to avoid visual cluttering. Additional scalar flow attributes, for example concentration or potential, can either be mapped directly to the pathlets or displayed in the background of the pathlets on the 2D visualization plane. The extensive capabilities of STRING are demonstrated with the help of different applications in groundwater modeling. We will discuss the strengths and current restrictions of STRING which have surfaced during daily use of the software, for example by delta h. Although the software focusses on the graphical presentation of flow data for non-professional audiences its intuitive visualization has also proven useful to experts when investigating details of flow fields. Due to the popular reception of STRING and its limitation to 2D, the need arises for the extension to a full 3D tool

  5. 3D visualization of movements can amplify motor cortex activation during subsequent motor imagery

    PubMed Central

    Sollfrank, Teresa; Hart, Daniel; Goodsell, Rachel; Foster, Jonathan; Tan, Tele

    2015-01-01

    A repetitive movement practice by motor imagery (MI) can influence motor cortical excitability in the electroencephalogram (EEG). This study investigated if a realistic visualization in 3D of upper and lower limb movements can amplify motor related potentials during subsequent MI. We hypothesized that a richer sensory visualization might be more effective during instrumental conditioning, resulting in a more pronounced event related desynchronization (ERD) of the upper alpha band (10–12 Hz) over the sensorimotor cortices thereby potentially improving MI based brain-computer interface (BCI) protocols for motor rehabilitation. The results show a strong increase of the characteristic patterns of ERD of the upper alpha band components for left and right limb MI present over the sensorimotor areas in both visualization conditions. Overall, significant differences were observed as a function of visualization modality (VM; 2D vs. 3D). The largest upper alpha band power decrease was obtained during MI after a 3-dimensional visualization. In total in 12 out of 20 tasks the end-user of the 3D visualization group showed an enhanced upper alpha ERD relative to 2D VM group, with statistical significance in nine tasks.With a realistic visualization of the limb movements, we tried to increase motor cortex activation during subsequent MI. The feedback and the feedback environment should be inherently motivating and relevant for the learner and should have an appeal of novelty, real-world relevance or aesthetic value (Ryan and Deci, 2000; Merrill, 2007). Realistic visual feedback, consistent with the participant’s MI, might be helpful for accomplishing successful MI and the use of such feedback may assist in making BCI a more natural interface for MI based BCI rehabilitation. PMID:26347642

  6. 3D visualization of movements can amplify motor cortex activation during subsequent motor imagery.

    PubMed

    Sollfrank, Teresa; Hart, Daniel; Goodsell, Rachel; Foster, Jonathan; Tan, Tele

    2015-01-01

    A repetitive movement practice by motor imagery (MI) can influence motor cortical excitability in the electroencephalogram (EEG). This study investigated if a realistic visualization in 3D of upper and lower limb movements can amplify motor related potentials during subsequent MI. We hypothesized that a richer sensory visualization might be more effective during instrumental conditioning, resulting in a more pronounced event related desynchronization (ERD) of the upper alpha band (10-12 Hz) over the sensorimotor cortices thereby potentially improving MI based brain-computer interface (BCI) protocols for motor rehabilitation. The results show a strong increase of the characteristic patterns of ERD of the upper alpha band components for left and right limb MI present over the sensorimotor areas in both visualization conditions. Overall, significant differences were observed as a function of visualization modality (VM; 2D vs. 3D). The largest upper alpha band power decrease was obtained during MI after a 3-dimensional visualization. In total in 12 out of 20 tasks the end-user of the 3D visualization group showed an enhanced upper alpha ERD relative to 2D VM group, with statistical significance in nine tasks.With a realistic visualization of the limb movements, we tried to increase motor cortex activation during subsequent MI. The feedback and the feedback environment should be inherently motivating and relevant for the learner and should have an appeal of novelty, real-world relevance or aesthetic value (Ryan and Deci, 2000; Merrill, 2007). Realistic visual feedback, consistent with the participant's MI, might be helpful for accomplishing successful MI and the use of such feedback may assist in making BCI a more natural interface for MI based BCI rehabilitation.

  7. Research on steady-state visual evoked potentials in 3D displays

    NASA Astrophysics Data System (ADS)

    Chien, Yu-Yi; Lee, Chia-Ying; Lin, Fang-Cheng; Huang, Yi-Pai; Ko, Li-Wei; Shieh, Han-Ping D.

    2015-05-01

    Brain-computer interfaces (BCIs) are intuitive systems for users to communicate with outer electronic devices. Steady state visual evoked potential (SSVEP) is one of the common inputs for BCI systems due to its easy detection and high information transfer rates. An advanced interactive platform integrated with liquid crystal displays is leading a trend to provide an alternative option not only for the handicapped but also for the public to make our lives more convenient. Many SSVEP-based BCI systems have been studied in a 2D environment; however there is only little literature about SSVEP-based BCI systems using 3D stimuli. 3D displays have potentials in SSVEP-based BCI systems because they can offer vivid images, good quality in presentation, various stimuli and more entertainment. The purpose of this study was to investigate the effect of two important 3D factors (disparity and crosstalk) on SSVEPs. Twelve participants participated in the experiment with a patterned retarder 3D display. The results show that there is a significant difference (p-value<0.05) between large and small disparity angle, and the signal-to-noise ratios (SNRs) of small disparity angles is higher than those of large disparity angles. The 3D stimuli with smaller disparity and lower crosstalk are more suitable for applications based on the results of 3D perception and SSVEP responses (SNR). Furthermore, we can infer the 3D perception of users by SSVEP responses, and modify the proper disparity of 3D images automatically in the future.

  8. Visualization and mapping of neurosurgical functional brain data onto a 3-D MR-based model of the brain surface.

    PubMed

    Modayur, B R; Prothero, J; Rosse, C; Jakobovits, R; Brinkley, J F

    1996-01-01

    The Human Brain Project was initiated with the goal of developing methods for managing and sharing information about the brain. As a prototype Human Brain Project application we are developing a system for organizing, visualizing, integrating and sharing information about human language function. The goal of the brain mapping component of our work, described in this article, is to generate the 3D location and extent of cortical language sites with respect to a uniform, 3D patient coordinate system. The language sites of individual patients can then be combined with or related to other patient data in terms of a Talairach, surface-based, or other deformable coordinate systems. Language site mapping is done by visually comparing an intraoperative photograph with the rendered image (from MRI data). The techniques outlined in this article have been utilized to map cortical language sites of six patients. Preliminary results point to the adequacy of our volume visualizations for language mapping. The strength of the visualization scheme lies in the combination of interactive segmentation with volume and surface visualization. We are now in the process of acquiring more patient data to further validate the usefulness of our method.

  9. A medical application integrating remote 3D visualization tools to access picture archiving and communication system on mobile devices.

    PubMed

    He, Longjun; Ming, Xing; Liu, Qian

    2014-04-01

    With computing capability and display size growing, the mobile device has been used as a tool to help clinicians view patient information and medical images anywhere and anytime. However, for direct interactive 3D visualization, which plays an important role in radiological diagnosis, the mobile device cannot provide a satisfactory quality of experience for radiologists. This paper developed a medical system that can get medical images from the picture archiving and communication system on the mobile device over the wireless network. In the proposed application, the mobile device got patient information and medical images through a proxy server connecting to the PACS server. Meanwhile, the proxy server integrated a range of 3D visualization techniques, including maximum intensity projection, multi-planar reconstruction and direct volume rendering, to providing shape, brightness, depth and location information generated from the original sectional images for radiologists. Furthermore, an algorithm that changes remote render parameters automatically to adapt to the network status was employed to improve the quality of experience. Finally, performance issues regarding the remote 3D visualization of the medical images over the wireless network of the proposed application were also discussed. The results demonstrated that this proposed medical application could provide a smooth interactive experience in the WLAN and 3G networks.

  10. Micro3D: computer program for three-dimensional reconstruction visualization, and analysis of neuronal populations and barin regions.

    PubMed

    Bjaalie, Jan G; Leergaard, Trygve B; Pettersen, Christian

    2006-04-01

    This article presents a computer program, Micro3D, designed for 3-D reconstruction, visualization, and analysis of coordinate-data (points and lines) recorded from serial sections. The software has primarily been used for studying shapes and dimension of brain regions (contour line data) and distributions of cellular elements such as neuronal cell bodies or axonal terminal fields labeled with tract-tracing techniques (point data). The tissue elements recorded could equally well be labeled with use of other techniques, the only requirement being that the data collected are saved as x,y,z coordinates. Data are typically imported from image-combining computerized microscopy systems or image analysis systems, such as Neurolucida (MicroBrightField, Colchester, VT) or analySIS (Soft Imaging System, Gmbh, Münster, Germany). System requirements are a PC running LINUX. Reconstructions in Micro3D may be rotated and zoomed in real-time, and submitted to perspective viewing and stereo-imaging. Surfaces are re-synthesized on the basis of stacks of contour lines. Clipping is used for defining section-independent subdivisions of the reconstruction. Flattening of curved sheets of points layers (e.g., neurons in a layer) facilitates inspection of complicated distribution patterns. Micro3D computes color-coded density maps. Opportunities for translation of data from different reconstructions into common coordinate systems are also provided. This article demonstrates the use of Micro3D for visualization of complex neuronal distribution patterns in somatosensory and auditory systems. The software is available for download on conditions posted at the NeSys home pages (http://www.nesys.uio.no/) and at The Rodent Brain Workbench (http://www.rbwb.org/).

  11. Smartphone as a Remote Touchpad to Facilitate Visualization of 3D Cerebral Angiograms during Aneurysm Surgery.

    PubMed

    Eftekhar, Behzad

    2017-03-01

    Background During aneurysm surgery, neurosurgeons may need to look at the cerebral angiograms again to better orient themselves to the aneurysm and also the surrounding vascular anatomy. Simplification of the intraoperative imaging review and reduction of the time interval between the view under the microscope and the angiogram review can theoretically improve orientation. Objective To describe the use of a smartphone as a remote touchpad to simplify intraoperative visualization of three-dimensional (3D) cerebral angiograms and reduce the time interval between the view under the microscope and the angiogram review. Methods Anonymized 3D angiograms of the patients in Virtual Reality Modelling Language format are securely uploaded to sketchfab.com, accessible through smartphone Web browsers. A simple software has been developed and made available to facilitate the workflow. The smartphone is connected wirelessly to an external monitor using a Chromecast device and is used intraoperatively as a remote touchpad to view/rotate/zoom the 3D aneurysms angiograms on the external monitor. Results Implementation of the method is practical and helpful for the surgeon in certain cases. It also helps the operating staff, registrars, and students to orient themselves to the surgical anatomy. I present 10 of the uploaded angiograms published online. Conclusion The concept and method of using the smartphone as a remote touchpad to improve intraoperative visualization of 3D cerebral angiograms is described. The implementation is practical, using easily available hardware and software, in most neurosurgical centers worldwide. The method and concept have potential for further development.

  12. System for the Analysis and Visualization of Large 3D Anatomical Trees

    PubMed Central

    Yu, Kun-Chang; Ritman, Erik L.; Higgins, William E.

    2007-01-01

    Modern micro-CT and multi-detector helical CT scanners can produce high-resolution 3D digital images of various anatomical trees. The large size and complexity of these trees make it essentially impossible to define them interactively. Automatic approaches have been proposed for a few specific problems, but none of these approaches guarantee extracting geometrically accurate multi-generational tree structures. This paper proposes an interactive system for defining and visualizing large anatomical trees and for subsequent quantitative data mining. The system consists of a large number of tools for automatic image analysis, semi-automatic and interactive tree editing, and an assortment of visualization tools. Results are presented for a variety of 3D high-resolution images. PMID:17669390

  13. 2-D and 3-D Visualization of the Freshwater/Saltwater Mixing Front, and Zones of Preferential Groundwater Flow in the Karst Biscayne Coastal Aquifer using Electromagnetic Induction Techniques, Miami, Southeastern Florida.

    NASA Astrophysics Data System (ADS)

    Stalker, J. C.; Glaccum, R.

    2005-05-01

    The Biscayne aquifer is unconfined, composed primarily of Karst limestone, and underlies all of Miami-Dade County and much of Biscayne Bay in southeastern Florida. It is the sole source of drinking water for the 3 million inhabitants of the city of Miami and Miami-Dade County, as well as portions of Broward and Monroe Counties. Saltwater intrusion is a prominent problem for all coastal aquifers including the Biscayne aquifer. Simple and quick detection of the three-dimensional saltwater/freshwater interface has been problematic without the use of extensive sounding surveys or multiple well sampling. We are developing a technique combining rapid EM-31 surface surveys with EM-31 vertical soundings to model the depth to the saltwater/freshwater front at two sites located within a half mile of Biscayne Bay. The EM-31 has a maximum signal penetration of about 25ft allowing for accurate near shore surveys. Depths to the saltwater have ranged from over 25 ft inland to less than 2-3 ft near the Bay and saltwater mangroves. Changes in conductivity along survey lines of equal elevation that are equidistant from the Bay may indicate zones of preferential flow due to conduit networks or the presence of backfill, both of which exacerbate saltwater intrusion. All surveys show a rapid change from fresh to brackish water as you move toward the Bay indicating a shallow and abrupt mixing zone. Using a simple depth-modeling program, a wire frame contour map of the mixing zone can be constructed. This technique has proven to be a quick, inexpensive method for first-order hydrogeological and spatial analysis of the saltwater/freshwater interface. In an allied study we are using down-hole electromagnetic induction techniques with an EM-39 tool on existing wells, analyzing fluctuations in conductivity within the saltwater zone to look for zones of high permeability in the aquifer. Conductivity fluctuates within the mixing zone from brackish values to values equivalent to Biscayne Bay

  14. The Effect of 3D Visual Simulator on Children’s Visual Acuity - A Pilot Study Comparing Two Different Modalities

    PubMed Central

    Ide, Takeshi; Ishikawa, Mariko; Tsubota, Kazuo; Miyao, Masaru

    2013-01-01

    Purpose : To evaluate the efficacy of two non-surgical interventions of vision improvement in children. Methods : A prospective, randomized, pilot study to compare fogging method and the use of head mounted 3D display. Subjects were children, between 5 to 15 years old, with normal best corrected visual acuity (BCVA) and up to -3D myopia. Subjects played a video game as near point work, and received one of the two methods of treatments. Measurements of uncorrected far visual acuity (UCVA), refraction with autorefractometer, and subjective accommodative amplitude were taken 3 times, at the baseline, after the near work, and after the treatment. Results : Both methods applied after near work, improved UCVA. Head mounted 3D display group showed significant improvement in UCVA and resulted in better UCVA than baseline. Fogging group showed improvement in subjective accommodative amplitude. While 3D display group did not show change in the refraction, fogging group’s myopic refraction showed significant increase indicating the eyes showed myopic change of eyes after near work and treatment. Discussion : Despite our lack of clear knowledge in the mechanisms, both methods improved UCVA after the treatments. The improvement in UCVA was not correlated to measured refraction values. Conclusion : UCVA after near work can be improved by repeating near and distant accommodation by fogging and 3D image viewing, although at the different degrees. Further investigation on mechanisms of improvements and their clinical significance are warranted. PMID:24222810

  15. Analysis and 3D visualization of structures of animal brains obtained from histological sections

    NASA Astrophysics Data System (ADS)

    Forero-Vargas, Manuel G.; Fuentes, Veronica; Lopez, D.; Moscoso, A.; Merchan, Miguel A.

    2002-11-01

    This paper presents a new application for the analysis of histological sections and their 3D visualization. The process is performed in few steps. First, a manual process is necessary to determine the regions of interest, including image digitalization, drawing of borders and alignment between all images. Then, a reconstruction process is made. After sampling the contour, the structure of interest is displayed. The application is experimentally validated and some results on histological sections of a rodent's brain (hamster and rat) are shown.

  16. Hierarchical storage and visualization of real-time 3D data

    NASA Astrophysics Data System (ADS)

    Parry, Mitchell; Hannigan, Brendan; Ribarsky, William; Shaw, Christopher D.; Faust, Nickolas L.

    2001-08-01

    In this paper 'real-time 3D data' refers to volumetric data that are acquired and used as they are produced. Large scale, real-time data are difficult to store and analyze, either visually or by some other means, within the time frames required. Yet this is often quite important to do when decision-makers must receive and quickly act on new information. An example is weather forecasting, where forecasters must act on information received on severe storm development and movement. To meet the real-time requirements crude heuristics are often used to gather information from the original data. This is in spite of the fact that better and better real-time data are becoming available, the full use of which could significantly improve decisions. The work reported here addresses these issues by providing comprehensive data acquisition, analysis, and storage components with time budgets for the data management of each component. These components are put into a global geospatial hierarchical structure. The volumetric data are placed into this global structure, and it is shown how levels of detail can be derived and used within this structure. A volumetric visualization procedure is developed that conforms to the hierarchical structure and uses the levels of detail. These general methods are focused on the specific case of the VGIS global hierarchical structure and rendering system,. The real-time data considered are from collections of time- dependent 3D Doppler radars although the methods described here apply more generally to time-dependent volumetric data. This paper reports on the design and construction of the above hierarchical structures and volumetric visualizations. It also reports result for the specific application of 3D Doppler radar displayed over photo textured terrain height fields. Results are presented results for the specific application of 3D Doppler radar displayed over photo textured terrain height fields. Results are presented for display of time

  17. 3D Visualization Types in Multimedia Applications for Science Learning: A Case Study for 8th Grade Students in Greece

    ERIC Educational Resources Information Center

    Korakakis, G.; Pavlatou, E. A.; Palyvos, J. A.; Spyrellis, N.

    2009-01-01

    This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the learning process of 13- and 14- years-old students in science courses. The study was carried out with 212 8th grade students in Greece. This…

  18. Reducing Non-Uniqueness in Satellite Gravity Inversion using 3D Object Oriented Image Analysis Techniques

    NASA Astrophysics Data System (ADS)

    Fadel, I.; van der Meijde, M.; Kerle, N.

    2013-12-01

    Non-uniqueness of satellite gravity interpretation has been usually reduced by using a priori information from various sources, e.g. seismic tomography models. The reduction in non-uniqueness has been based on velocity-density conversion formulas or user interpretation for 3D subsurface structures (objects) in seismic tomography models. However, these processes introduce additional uncertainty through the conversion relations due to the dependency on the other physical parameters such as temperature and pressure, or through the bias in the interpretation due to user choices and experience. In this research, a new methodology is introduced to extract the 3D subsurface structures from 3D geophysical data using a state-of-art 3D Object Oriented Image Analysis (OOA) technique. 3D OOA is tested using a set of synthetic models that simulate the real situation in the study area of this research. Then, 3D OOA is used to extract 3D subsurface objects from a real 3D seismic tomography model. The extracted 3D objects are used to reconstruct a forward model and its response is compared with the measured satellite gravity. Finally, the result of the forward modelling, based on the extracted 3D objects, is used to constrain the inversion process of satellite gravity data. Through this work, a new object-based approach is introduced to interpret and extract the 3D subsurface objects from 3D geophysical data. This can be used to constrain modelling and inversion of potential field data using the extracted 3D subsurface structures from other methods. In summary, a new approach is introduced to constrain inversion of satellite gravity measurements and enhance interpretation capabilities.

  19. UCVM: An Open Source Software Package for Querying and Visualizing 3D Velocity Models

    NASA Astrophysics Data System (ADS)

    Gill, D.; Small, P.; Maechling, P. J.; Jordan, T. H.; Shaw, J. H.; Plesch, A.; Chen, P.; Lee, E. J.; Taborda, R.; Olsen, K. B.; Callaghan, S.

    2015-12-01

    Three-dimensional (3D) seismic velocity models provide foundational data for ground motion simulations that calculate the propagation of earthquake waves through the Earth. The Southern California Earthquake Center (SCEC) has developed the Unified Community Velocity Model (UCVM) package for both Linux and OS X. This unique framework provides a cohesive way for querying and visualizing 3D models. UCVM v14.3.0, supports many Southern California velocity models including CVM-S4, CVM-H 11.9.1, and CVM-S4.26. The last model was derived from 26 full-3D tomographic iterations on CVM-S4. Recently, UCVM has been used to deliver a prototype of a new 3D model of central California (CCA) also based on full-3D tomographic inversions. UCVM was used to provide initial plots of this model and will be used to deliver CCA to users when the model is publicly released. Visualizing models is also possible with UCVM. Integrated within the platform are plotting utilities that can generate 2D cross-sections, horizontal slices, and basin depth maps. UCVM can also export models in NetCDF format for easy import into IDV and ParaView. UCVM has also been prototyped to export models that are compatible with IRIS' new Earth Model Collaboration (EMC) visualization utility. This capability allows for user-specified horizontal slices and cross-sections to be plotted in the same 3D Earth space. UCVM was designed to help a wide variety of researchers. It is currently being use to generate velocity meshes for many SCEC wave propagation codes, including AWP-ODC-SGT and Hercules. It is also used to provide the initial input to SCEC's CyberShake platform. For those interested in specific data points, the software framework makes it easy to extract P and S wave propagation speeds and other material properties from 3D velocity models by providing a common interface through which researchers can query earth models for a given location and depth. Also included in the last release was the ability to add small

  20. NEW 3D TECHNIQUES FOR RANKING AND PRIORITIZATION OF CHEMICAL INVENTORIES

    EPA Science Inventory

    New three-dimensional quantitative structure activity (3-D QSAR) techniques for prioritizing chemical inventories for endocrine activity will be presented. The Common Reactivity Pattern (COREPA) approach permits identification of common steric and/or electronic patterns associate...

  1. Enhanced Visual-Attention Model for Perceptually Improved 3D Object Modeling in Virtual Environments

    NASA Astrophysics Data System (ADS)

    Chagnon-Forget, Maude; Rouhafzay, Ghazal; Cretu, Ana-Maria; Bouchard, Stéphane

    2016-12-01

    Three-dimensional object modeling and interactive virtual environment applications require accurate, but compact object models that ensure real-time rendering capabilities. In this context, the paper proposes a 3D modeling framework employing visual attention characteristics in order to obtain compact models that are more adapted to human visual capabilities. An enhanced computational visual attention model with additional saliency channels, such as curvature, symmetry, contrast and entropy, is initially employed to detect points of interest over the surface of a 3D object. The impact of the use of these supplementary channels is experimentally evaluated. The regions identified as salient by the visual attention model are preserved in a selectively-simplified model obtained using an adapted version of the QSlim algorithm. The resulting model is characterized by a higher density of points in the salient regions, therefore ensuring a higher perceived quality, while at the same time ensuring a less complex and more compact representation for the object. The quality of the resulting models is compared with the performance of other interest point detectors incorporated in a similar manner in the simplification algorithm. The proposed solution results overall in higher quality models, especially at lower resolutions. As an example of application, the selectively-densified models are included in a continuous multiple level of detail (LOD) modeling framework, in which an original neural-network solution selects the appropriate size and resolution of an object.

  2. Interactive 3D visualization of structural changes in the brain of a person with corticobasal syndrome.

    PubMed

    Hänel, Claudia; Pieperhoff, Peter; Hentschel, Bernd; Amunts, Katrin; Kuhlen, Torsten

    2014-01-01

    The visualization of the progression of brain tissue loss in neurodegenerative diseases like corticobasal syndrome (CBS) can provide not only information about the localization and distribution of the volume loss, but also helps to understand the course and the causes of this neurodegenerative disorder. The visualization of such medical imaging data is often based on 2D sections, because they show both internal and external structures in one image. Spatial information, however, is lost. 3D visualization of imaging data is capable to solve this problem, but it faces the difficulty that more internally located structures may be occluded by structures near the surface. Here, we present an application with two designs for the 3D visualization of the human brain to address these challenges. In the first design, brain anatomy is displayed semi-transparently; it is supplemented by an anatomical section and cortical areas for spatial orientation, and the volumetric data of volume loss. The second design is guided by the principle of importance-driven volume rendering: A direct line-of-sight to the relevant structures in the deeper parts of the brain is provided by cutting out a frustum-like piece of brain tissue. The application was developed to run in both, standard desktop environments and in immersive virtual reality environments with stereoscopic viewing for improving the depth perception. We conclude, that the presented application facilitates the perception of the extent of brain degeneration with respect to its localization and affected regions.

  3. Interactive Visualization of 3-D Mantle Convection Extended Through AJAX Applications

    NASA Astrophysics Data System (ADS)

    McLane, J. C.; Czech, W.; Yuen, D.; Greensky, J.; Knox, M. R.

    2008-12-01

    We have designed a new software system for real-time interactive visualization of results taken directly from large-scale simulations of 3-D mantle convection and other large-scale simulations. This approach allows for intense visualization sessions for a couple of hours as opposed to storing massive amounts of data in a storage system. Our data sets consist of 3-D data for volume rendering with over 10 million unknowns at each timestep. Large scale visualization on a display wall holding around 13 million pixels has already been accomplished with extension to hand-held devices, such as the OQO and Nokia N800 and recently the iPHONE. We are developing web-based software in Java to extend the use of this system across long distances. The software is aimed at creating an interactive and functional application capable of running on multiple browsers by taking advantage of two AJAX-enabled web frameworks: Echo2 and Google Web Toolkit. The software runs in two modes allowing for a user to control an interactive session or observe a session controlled by another user. Modular build of the system allows for components to be swapped out for new components so that other forms of visualization could be accommodated such as Molecular Dynamics in mineral physics or 2-D data sets from lithospheric regional models.

  4. Novel 3D/VR interactive environment for MD simulations, visualization and analysis.

    PubMed

    Doblack, Benjamin N; Allis, Tim; Dávila, Lilian P

    2014-12-18

    The increasing development of computing (hardware and software) in the last decades has impacted scientific research in many fields including materials science, biology, chemistry and physics among many others. A new computational system for the accurate and fast simulation and 3D/VR visualization of nanostructures is presented here, using the open-source molecular dynamics (MD) computer program LAMMPS. This alternative computational method uses modern graphics processors, NVIDIA CUDA technology and specialized scientific codes to overcome processing speed barriers common to traditional computing methods. In conjunction with a virtual reality system used to model materials, this enhancement allows the addition of accelerated MD simulation capability. The motivation is to provide a novel research environment which simultaneously allows visualization, simulation, modeling and analysis. The research goal is to investigate the structure and properties of inorganic nanostructures (e.g., silica glass nanosprings) under different conditions using this innovative computational system. The work presented outlines a description of the 3D/VR Visualization System and basic components, an overview of important considerations such as the physical environment, details on the setup and use of the novel system, a general procedure for the accelerated MD enhancement, technical information, and relevant remarks. The impact of this work is the creation of a unique computational system combining nanoscale materials simulation, visualization and interactivity in a virtual environment, which is both a research and teaching instrument at UC Merced.

  5. Comparison of User Performance with Interactive and Static 3d Visualization - Pilot Study

    NASA Astrophysics Data System (ADS)

    Herman, L.; Stachoň, Z.

    2016-06-01

    Interactive 3D visualizations of spatial data are currently available and popular through various applications such as Google Earth, ArcScene, etc. Several scientific studies have focused on user performance with 3D visualization, but static perspective views are used as stimuli in most of the studies. The main objective of this paper is to try to identify potential differences in user performance with static perspective views and interactive visualizations. This research is an exploratory study. An experiment was designed as a between-subject study and a customized testing tool based on open web technologies was used for the experiment. The testing set consists of an initial questionnaire, a training task and four experimental tasks. Selection of the highest point and determination of visibility from the top of a mountain were used as the experimental tasks. Speed and accuracy of each task performance of participants were recorded. The movement and actions in the virtual environment were also recorded within the interactive variant. The results show that participants deal with the tasks faster when using static visualization. The average error rate was also higher in the static variant. The findings from this pilot study will be used for further testing, especially for formulating of hypotheses and designing of subsequent experiments.

  6. Novel 3D/VR Interactive Environment for MD Simulations, Visualization and Analysis

    PubMed Central

    Doblack, Benjamin N.; Allis, Tim; Dávila, Lilian P.

    2014-01-01

    The increasing development of computing (hardware and software) in the last decades has impacted scientific research in many fields including materials science, biology, chemistry and physics among many others. A new computational system for the accurate and fast simulation and 3D/VR visualization of nanostructures is presented here, using the open-source molecular dynamics (MD) computer program LAMMPS. This alternative computational method uses modern graphics processors, NVIDIA CUDA technology and specialized scientific codes to overcome processing speed barriers common to traditional computing methods. In conjunction with a virtual reality system used to model materials, this enhancement allows the addition of accelerated MD simulation capability. The motivation is to provide a novel research environment which simultaneously allows visualization, simulation, modeling and analysis. The research goal is to investigate the structure and properties of inorganic nanostructures (e.g., silica glass nanosprings) under different conditions using this innovative computational system. The work presented outlines a description of the 3D/VR Visualization System and basic components, an overview of important considerations such as the physical environment, details on the setup and use of the novel system, a general procedure for the accelerated MD enhancement, technical information, and relevant remarks. The impact of this work is the creation of a unique computational system combining nanoscale materials simulation, visualization and interactivity in a virtual environment, which is both a research and teaching instrument at UC Merced. PMID:25549300

  7. Open source 3D visualization and interaction dedicated to hydrological models

    NASA Astrophysics Data System (ADS)

    Richard, Julien; Giangola-Murzyn, Agathe; Gires, Auguste; Tchiguirinskaia, Ioulia; Schertzer, Daniel

    2014-05-01

    Climate change and surface urbanization strongly modify the hydrological cycle in urban areas, increasing the consequences of extreme events such as floods or draughts. These issues lead to the development of the Multi-Hydro model at the Ecole des Ponts ParisTech (A. Giangola-Murzyn et al., 2012). This fully distributed model allows to compute the hydrological response of urban and peri-urban areas. Unfortunately such models are seldom user friendly. Indeed generating the inputs before launching a new simulation is usually a tricky tasks, and understanding and interpreting the outputs remains specialist tasks not accessible to the wider public. The MH-AssimTool was developed to overcome these issues. To enable an easier and improved understanding of the model outputs, we decided to convert the raw output data (grids file in ascii format) to a 3D display. Some commercial paying models provide a 3D visualization. Because of the cost of their licenses, this kind of tools may not be accessible to the most concerned stakeholders. So, we are developing a new tool based on C++ for the computation, Qt for the graphic user interface, QGIS for the geographical side and OpenGL for the 3D display. All these languages and libraries are open source and multi-platform. We will discuss some preprocessing issues for the data conversion from 2.5D to 3D. Indeed, the GIS data, is considered as a 2.5D (e.i. 2D polygon + one height) and the its transform to 3D display implies a lot of algorithms. For example,to visualize in 3D one building, it is needed to have for each point the coordinates and the elevation according to the topography. Furthermore one have to create new points to represent the walls. Finally the interactions between the model and stakeholders through this new interface and how this helps converting a research tool into a an efficient operational decision tool will be discussed. This ongoing research on the improvement of the visualization methods is supported by the

  8. Localizing Protein in 3D Neural Stem Cell Culture: a Hybrid Visualization Methodology

    PubMed Central

    Fai, Stephen; Bennett, Steffany A.L.

    2010-01-01

    The importance of 3-dimensional (3D) topography in influencing neural stem and progenitor cell (NPC) phenotype is widely acknowledged yet challenging to study. When dissociated from embryonic or post-natal brain, single NPCs will proliferate in suspension to form neurospheres. Daughter cells within these cultures spontaneously adopt distinct developmental lineages (neurons, oligodendrocytes, and astrocytes) over the course of expansion despite being exposed to the same extracellular milieu. This progression recapitulates many of the stages observed over the course of neurogenesis and gliogenesis in post-natal brain and is often used to study basic NPC biology within a controlled environment. Assessing the full impact of 3D topography and cellular positioning within these cultures on NPC fate is, however, difficult. To localize target proteins and identify NPC lineages by immunocytochemistry, free-floating neurospheres must be plated on a substrate or serially sectioned. This processing is required to ensure equivalent cell permeabilization and antibody access throughout the sphere. As a result, 2D epifluorescent images of cryosections or confocal reconstructions of 3D Z-stacks can only provide spatial information about cell position within discrete physical or digital 3D slices and do not visualize cellular position in the intact sphere. Here, to reiterate the topography of the neurosphere culture and permit spatial analysis of protein expression throughout the entire culture, we present a protocol for isolation, expansion, and serial sectioning of post-natal hippocampal neurospheres suitable for epifluorescent or confocal immunodetection of target proteins. Connexin29 (Cx29) is analyzed as an example. Next, using a hybrid of graphic editing and 3D modelling softwares rigorously applied to maintain biological detail, we describe how to re-assemble the 3D structural positioning of these images and digitally map labelled cells within the complete neurosphere. This

  9. Touch Interaction with 3D Geographical Visualization on Web: Selected Technological and User Issues

    NASA Astrophysics Data System (ADS)

    Herman, L.; Stachoň, Z.; Stuchlík, R.; Hladík, J.; Kubíček, P.

    2016-10-01

    The use of both 3D visualization and devices with touch displays is increasing. In this paper, we focused on the Web technologies for 3D visualization of spatial data and its interaction via touch screen gestures. At the first stage, we compared the support of touch interaction in selected JavaScript libraries on different hardware (desktop PCs with touch screens, tablets, and smartphones) and software platforms. Afterward, we realized simple empiric test (within-subject design, 6 participants, 2 simple tasks, LCD touch monitor Acer and digital terrain models as stimuli) focusing on the ability of users to solve simple spatial tasks via touch screens. An in-house testing web tool was developed and used based on JavaScript, PHP, and X3DOM languages and Hammer.js libraries. The correctness of answers, speed of users' performances, used gestures, and a simple gesture metric was recorded and analysed. Preliminary results revealed that the pan gesture is most frequently used by test participants and it is also supported by the majority of 3D libraries. Possible gesture metrics and future developments including the interpersonal differences are discussed in the conclusion.

  10. Disentangling the intragroup HI in Compact Groups of galaxies by means of X3D visualization

    NASA Astrophysics Data System (ADS)

    Verdes-Montenegro, Lourdes; Vogt, Frederic; Aubery, Claire; Duret, Laetitie; Garrido, Julián; Sánchez, Susana; Yun, Min S.; Borthakur, Sanchayeeta; Hess, Kelley; Cluver, Michelle; Del Olmo, Ascensión; Perea, Jaime

    2017-03-01

    As an extreme kind of environment, Hickson Compact groups (HCGs) have shown to be very complex systems. HI-VLA observations revealed an intrincated network of HI tails and bridges, tracing pre-processing through extreme tidal interactions. We found HCGs to show a large HI deficiency supporting an evolutionary sequence where gas-rich groups transform via tidal interactions and ISM (interstellar medium) stripping into gas-poor systems. We detected as well a diffuse HI component in the groups, increasing with evolutionary phase, although with uncertain distribution. The complex net of detected HI as observed with the VLA seems hence so puzzling as the missing one. In this talk we revisit the existing VLA information on the HI distribution and kinematics of HCGs by means of X3D visualization. X3D constitutes a powerful tool to extract the most from HI data cubes and a mean of simplifying and easing the access to data visualization and publication via three-dimensional (3-D) diagrams.

  11. PACS-based interface for 3D anatomical structure visualization and surgical planning

    NASA Astrophysics Data System (ADS)

    Koehl, Christophe; Soler, Luc; Marescaux, Jacques

    2002-05-01

    The interpretation of radiological image is routine but it remains a rather difficult task for physicians. It requires complex mental processes, that permit translation from 2D slices into 3D localization and volume determination of visible diseases. An easier and more extensive visualization and exploitation of medical images can be reached through the use of computer-based systems that provide real help from patient admission to post-operative followup. In this way, we have developed a 3D visualization interface linked to a PACS database that allows manipulation and interaction on virtual organs delineated from CT-scan or MRI. This software provides the 3D real-time surface rendering of anatomical structures, an accurate evaluation of volumes and distances and the improvement of radiological image analysis and exam annotation through a negatoscope tool. It also provides a tool for surgical planning allowing the positioning of an interactive laparoscopic instrument and the organ resection. The software system could revolutionize the field of computerized imaging technology. Indeed, it provides a handy and portable tool for pre-operative and intra-operative analysis of anatomy and pathology in various medical fields. This constitutes the first step of the future development of augmented reality and surgical simulation systems.

  12. Laser 3-D measuring system and real-time visual feedback for teaching and correcting breathing.

    PubMed

    Povšič, Klemen; Fležar, Matjaž; Možina, Janez; Jezeršek, Matija

    2012-03-01

    We present a novel method for real-time 3-D body-shape measurement during breathing based on the laser multiple-line triangulation principle. The laser projector illuminates the measured surface with a pattern of 33 equally inclined light planes. Simultaneously, the camera records the distorted light pattern from a different viewpoint. The acquired images are transferred to a personal computer, where the 3-D surface reconstruction, shape analysis, and display are performed in real time. The measured surface displacements are displayed with a color palette, which enables visual feedback to the patient while breathing is being taught. The measuring range is approximately 400×600×500 mm in width, height, and depth, respectively, and the accuracy of the calibrated apparatus is ±0.7 mm. The system was evaluated by means of its capability to distinguish between different breathing patterns. The accuracy of the measured volumes of chest-wall deformation during breathing was verified using standard methods of volume measurements. The results show that the presented 3-D measuring system with visual feedback has great potential as a diagnostic and training assistance tool when monitoring and evaluating the breathing pattern, because it offers a simple and effective method of graphical communication with the patient.

  13. The Visual Representation of 3D Object Orientation in Parietal Cortex

    PubMed Central

    Cowan, Noah J.; Angelaki, Dora E.

    2013-01-01

    An accurate representation of three-dimensional (3D) object orientation is essential for interacting with the environment. Where and how the brain visually encodes 3D object orientation remains unknown, but prior studies suggest the caudal intraparietal area (CIP) may be involved. Here, we develop rigorous analytical methods for quantifying 3D orientation tuning curves, and use these tools to the study the neural coding of surface orientation. Specifically, we show that single neurons in area CIP of the rhesus macaque jointly encode the slant and tilt of a planar surface, and that across the population, the distribution of preferred slant-tilts is not statistically different from uniform. This suggests that all slant-tilt combinations are equally represented in area CIP. Furthermore, some CIP neurons are found to also represent the third rotational degree of freedom that determines the orientation of the image pattern on the planar surface. Together, the present results suggest that CIP is a critical neural locus for the encoding of all three rotational degrees of freedom specifying an object's 3D spatial orientation. PMID:24305830

  14. Imaging Techniques for Dense 3D reconstruction of Swimming Aquatic Life using Multi-view Stereo

    NASA Astrophysics Data System (ADS)

    Daily, David; Kiser, Jillian; McQueen, Sarah

    2016-11-01

    Understanding the movement characteristics of how various species of fish swim is an important step to uncovering how they propel themselves through the water. Previous methods have focused on profile capture methods or sparse 3D manual feature point tracking. This research uses an array of 30 cameras to automatically track hundreds of points on a fish as they swim in 3D using multi-view stereo. Blacktip sharks, sting rays, puffer fish, turtles and more were imaged in collaboration with the National Aquarium in Baltimore, Maryland using the multi-view stereo technique. The processes for data collection, camera synchronization, feature point extraction, 3D reconstruction, 3D alignment, biological considerations, and lessons learned will be presented. Preliminary results of the 3D reconstructions will be shown and future research into mathematically characterizing various bio-locomotive maneuvers will be discussed.

  15. Investigation Of Integrating Three-Dimensional (3-D) Geometry Into The Visual Anatomical Injury Descriptor (Visual AID) Using WebGL

    DTIC Science & Technology

    2011-08-01

    into the Visual Anatomical Injury Descriptor (Visual AID) Using WebGL AUTUMN KULAGA MENTOR: PATRICK GILLICH WARFIGHTER SURVIVABILITY BRANCH...Investigation Of Integrating Three-Dimensional (3-D) Geometry Into The Visual Anatomical Injury Descriptor (Visual AID) Using WebGL 5a. CONTRACT...discusses the Web-based 3-D environment prototype being developed to understand the feasibility of integrating WebGL into Visual AID. Using WebGL will

  16. 3D Geo-Structures Visualization Education Project (3dgeostructuresvis.ucdavis.edu)

    NASA Astrophysics Data System (ADS)

    Billen, M. I.

    2014-12-01

    Students of field-based geology must master a suite of challenging skills from recognizing rocks, to measuring orientations of features in the field, to finding oneself (and the outcrop) on a map and placing structural information on maps. Students must then synthesize this information to derive meaning from the observations and ultimately to determine the three-dimensional (3D) shape of the deformed structures and their kinematic history. Synthesizing this kind of information requires sophisticated visualizations skills in order to extrapolate observations into the subsurface or missing (eroded) material. The good news is that students can learn 3D visualization skills through practice, and virtual tools can help provide some of that practice. Here I present a suite of learning modules focused at developing students' ability to imagine (visualize) complex 3D structures and their exposure through digital topographic surfaces. Using the software 3DVisualizer, developed by KeckCAVES (keckcaves.org) we have developed visualizations of common geologic structures (e.g., syncline, dipping fold) in which the rock is represented by originally flat-lying layers of sediment, each with a different color, which have been subsequently deformed. The exercises build up in complexity, first focusing on understanding the structure in 3D (penetrative understanding), and then moving to the exposure of the structure at a topographic surface. Individual layers can be rendered as a transparent feature to explore how the layer extends above and below the topographic surface (e.g., to follow an eroded fold limb across a valley). The exercises are provided using either movies of the visualization (which can also be used for examples during lectures), or the data and software can be downloaded to allow for more self-driven exploration and learning. These virtual field models and exercises can be used as "practice runs" before going into the field, as make-up assignments, as a field

  17. A Shell/3D Modeling Technique for the Analysis of Delaminated Composite Laminates

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald; OBrien, T. Kevin

    2000-01-01

    A shell/3D modeling technique was developed for which a local solid finite element model is used only in the immediate vicinity of the delamination front. The goal was to combine the accuracy of the full three-dimensional solution with the computational efficiency of a shell finite element model. Multi-point constraints provided a kinematically compatible interface between the local 3D model and the global structural model which has been meshed with shell finite elements. Double Cantilever Beam, End Notched Flexure, and Single Leg Bending specimens were analyzed first using full 3D finite element models to obtain reference solutions. Mixed mode strain energy release rate distributions were computed using the virtual crack closure technique. The analyses were repeated using the shell/3D technique to study the feasibility for pure mode I, mode II and mixed mode I/II cases. Specimens with a unidirectional layup and with a multidirectional layup were simulated. For a local 3D model, extending to a minimum of about three specimen thicknesses on either side of the delamination front, the results were in good agreement with mixed mode strain energy release rates obtained from computations where the entire specimen had been modeled with solid elements. For large built-up composite structures the shell/3D modeling technique offers a great potential for reducing the model size, since only a relatively small section in the vicinity of the delamination front needs to be modeled with solid elements.

  18. 2D and 3D visualization methods of endoscopic panoramic bladder images

    NASA Astrophysics Data System (ADS)

    Behrens, Alexander; Heisterklaus, Iris; Müller, Yannick; Stehle, Thomas; Gross, Sebastian; Aach, Til

    2011-03-01

    While several mosaicking algorithms have been developed to compose endoscopic images of the internal urinary bladder wall into panoramic images, the quantitative evaluation of these output images in terms of geometrical distortions have often not been discussed. However, the visualization of the distortion level is highly desired for an objective image-based medical diagnosis. Thus, we present in this paper a method to create quality maps from the characteristics of transformation parameters, which were applied to the endoscopic images during the registration process of the mosaicking algorithm. For a global first view impression, the quality maps are laid over the panoramic image and highlight image regions in pseudo-colors according to their local distortions. This illustration supports then surgeons to identify geometrically distorted structures easily in the panoramic image, which allow more objective medical interpretations of tumor tissue in shape and size. Aside from introducing quality maps in 2-D, we also discuss a visualization method to map panoramic images onto a 3-D spherical bladder model. Reference points are manually selected by the surgeon in the panoramic image and the 3-D model. Then the panoramic image is mapped by the Hammer-Aitoff equal-area projection onto the 3-D surface using texture mapping. Finally the textured bladder model can be freely moved in a virtual environment for inspection. Using a two-hemisphere bladder representation, references between panoramic image regions and their corresponding space coordinates within the bladder model are reconstructed. This additional spatial 3-D information thus assists the surgeon in navigation, documentation, as well as surgical planning.

  19. 3D tumor spheroids: an overview on the tools and techniques used for their analysis.

    PubMed

    Costa, Elisabete C; Moreira, André F; de Melo-Diogo, Duarte; Gaspar, Vítor M; Carvalho, Marco P; Correia, Ilídio J

    2016-12-01

    In comparison with 2D cell culture models, 3D spheroids are able to accurately mimic some features of solid tumors, such as their spatial architecture, physiological responses, secretion of soluble mediators, gene expression patterns and drug resistance mechanisms. These unique characteristics highlight the potential of 3D cellular aggregates to be used as in vitro models for screening new anticancer therapeutics, both at a small and large scale. Nevertheless, few reports have focused on describing the tools and techniques currently available to extract significant biological data from these models. Such information will be fundamental to drug and therapeutic discovery process using 3D cell culture models. The present review provides an overview of the techniques that can be employed to characterize and evaluate the efficacy of anticancer therapeutics in 3D tumor spheroids.

  20. An engineering perspective on 3D printed personalized scaffolds for tracheal suspension technique

    PubMed Central

    An, Jia

    2016-01-01

    3D printing is a large family of many distinct technologies covering a wide range of topics. From an engineering point of view, there should be considerations for selection of design, material, and process when using 3D printing for surgical technique innovation such as personalized scaffolds. Moreover, cost should also be considered if there are equally effective alternatives to the innovation. Furthermore, engineering considerations and options should be clearly communicated and readily available to surgeons for advancement in future. PMID:28149624

  1. An engineering perspective on 3D printed personalized scaffolds for tracheal suspension technique.

    PubMed

    An, Jia; Chua, Chee Kai

    2016-12-01

    3D printing is a large family of many distinct technologies covering a wide range of topics. From an engineering point of view, there should be considerations for selection of design, material, and process when using 3D printing for surgical technique innovation such as personalized scaffolds. Moreover, cost should also be considered if there are equally effective alternatives to the innovation. Furthermore, engineering considerations and options should be clearly communicated and readily available to surgeons for advancement in future.

  2. Application of Lidar Data and 3D-City Models in Visual Impact Simulations of Tall Buildings

    NASA Astrophysics Data System (ADS)

    Czynska, K.

    2015-04-01

    The paper examines possibilities and limitations of application of Lidar data and digital 3D-city models to provide specialist urban analyses of tall buildings. The location and height of tall buildings is a subject of discussions, conflicts and controversies in many cities. The most important aspect is the visual influence of tall buildings to the city landscape, significant panoramas and other strategic city views. It is an actual issue in contemporary town planning worldwide. Over 50% of high-rise buildings on Earth were built in last 15 years. Tall buildings may be a threat especially for historically developed cities - typical for Europe. Contemporary Earth observation, more and more available Lidar scanning and 3D city models are a new tool for more accurate urban analysis of the tall buildings impact. The article presents appropriate simulation techniques, general assumption of geometric and computational algorithms - available methodologies and individual methods develop by author. The goal is to develop the geometric computation methods for GIS representation of the visual impact of a selected tall building to the structure of large city. In reference to this, the article introduce a Visual Impact Size method (VIS). Presented analyses were developed by application of airborne Lidar / DSM model and more processed models (like CityGML), containing the geometry and it's semantics. Included simulations were carried out on an example of the agglomeration of Berlin.

  3. Holographic particle velocimetry - A 3D measurement technique for vortex interactions, coherent structures and turbulence

    NASA Astrophysics Data System (ADS)

    Meng, Hui; Hussain, Fazle

    1991-10-01

    To understand the topology and dynamics of coherent structures (CS), the interactions of CS with fine-scale turbulence, and the effects of CS on entrainment, mixing and combustion, experimental tools are needed that can measure velocity (preferably vorticity) vector fields in both 3D space and time. While traditional measurement techniques are not able to serve this purpose, holographic particle velocimetry (HPV) appears to be promising. In a demonstration experiment, the instantaneous 3D velocity vector fields in some simple vortical flows have been obtained using the HPV technique. In this preliminary report, the principles of the HPV technique are illustrated and the key issues in its implementation are discussed.

  4. TractRender: a new generalized 3D medical image visualization and output platform

    NASA Astrophysics Data System (ADS)

    Hwang, Darryl H.; Tsao, Sinchai; Gajawelli, Niharika; Law, Meng; Lepore, Natasha

    2015-01-01

    Diffusion MRI allows us not only voxelized diffusion characteristics but also the potential to delineate neuronal fiber path through tractography. There is a dearth of flexible open source tractography software programs for visualizing these complicated 3D structures. Moreover, rendering these structures using various shading, lighting, and representations will result in vastly different graphical feel. In addition, the ability to output these objects in various formats increases the utility of this platform. We have created TractRender that leverages openGL features through Matlab, allowing for maximum ease of use but still maintain the flexibility of custom scene rendering.

  5. Generation of 3D Model for Urban area using Ikonos and Cartosat-1 Satellite Imageries with RS and GIS Techniques

    NASA Astrophysics Data System (ADS)

    Rajpriya, N. R.; Vyas, A.; Sharma, S. A.

    2014-11-01

    Urban design is a subject that is concerned with the shape, the surface and its physical arrangement of all kinds of urban elements. Although urban design is a practice process and needs much detailed and multi-dimensional description. 3D city models based spatial analysis gives the possibility of solving these problems. Ahmedabad is third fastest growing cities in the world with large amount of development in infrastructure and planning. The fabric of the city is changing and expanding at the same time, which creates need of 3d visualization of the city to develop a sustainable planning for the city. These areas have to be monitored and mapped on a regular basis and satellite remote sensing images provide a valuable and irreplaceable source for urban monitoring. With this, the derivation of structural urban types or the mapping of urban biotopes becomes possible. The present study focused at development of technique for 3D modeling of buildings for urban area analysis and to implement encoding standards prescribed in "OGC City GML" for urban features. An attempt has been to develop a 3D city model with level of details 1 (LOD 1) for part of city of Ahmedabad in State of Gujarat, India. It shows the capability to monitor urbanization in 2D and 3D.

  6. 3D and Education

    NASA Astrophysics Data System (ADS)

    Meulien Ohlmann, Odile

    2013-02-01

    Today the industry offers a chain of 3D products. Learning to "read" and to "create in 3D" becomes an issue of education of primary importance. 25 years professional experience in France, the United States and Germany, Odile Meulien set up a personal method of initiation to 3D creation that entails the spatial/temporal experience of the holographic visual. She will present some different tools and techniques used for this learning, their advantages and disadvantages, programs and issues of educational policies, constraints and expectations related to the development of new techniques for 3D imaging. Although the creation of display holograms is very much reduced compared to the creation of the 90ies, the holographic concept is spreading in all scientific, social, and artistic activities of our present time. She will also raise many questions: What means 3D? Is it communication? Is it perception? How the seeing and none seeing is interferes? What else has to be taken in consideration to communicate in 3D? How to handle the non visible relations of moving objects with subjects? Does this transform our model of exchange with others? What kind of interaction this has with our everyday life? Then come more practical questions: How to learn creating 3D visualization, to learn 3D grammar, 3D language, 3D thinking? What for? At what level? In which matter? for whom?

  7. Noninvasive CT to Iso-C3D registration for improved intraoperative visualization in computer assisted orthopedic surgery

    NASA Astrophysics Data System (ADS)

    Rudolph, Tobias; Ebert, Lars; Kowal, Jens

    2006-03-01

    Supporting surgeons in performing minimally invasive surgeries can be considered as one of the major goals of computer assisted surgery. Excellent intraoperative visualization is a prerequisite to achieve this aim. The Siremobil Iso-C 3D has become a widely used imaging device, which, in combination with a navigation system, enables the surgeon to directly navigate within the acquired 3D image volume without any extra registration steps. However, the image quality is rather low compared to a CT scan and the volume size (approx. 12 cm 3) limits its application. A regularly used alternative in computer assisted orthopedic surgery is to use of a preoperatively acquired CT scan to visualize the operating field. But, the additional registration step, necessary in order to use CT stacks for navigation is quite invasive. Therefore the objective of this work is to develop a noninvasive registration technique. In this article a solution is being proposed that registers a preoperatively acquired CT scan to the intraoperatively acquired Iso-C 3D image volume, thereby registering the CT to the tracked anatomy. The procedure aligns both image volumes by maximizing the mutual information, an algorithm that has already been applied to similar registration problems and demonstrated good results. Furthermore the accuracy of such a registration method was investigated in a clinical setup, integrating a navigated Iso-C 3D in combination with an tracking system. Initial tests based on cadaveric animal bone resulted in an accuracy ranging from 0.63mm to 1.55mm mean error.

  8. 3D dynamic model of healthy and pathologic arteries for ultrasound technique evaluation.

    PubMed

    Balocco, Simone; Basset, Olivier; Azencot, Jacques; Tortoli, Piero; Cachard, Christian

    2008-12-01

    A 3D model reproducing the biomechanical behavior of human blood vessels is presented. The model, based on a multilayer geometry composed of right generalized cylinders, enables the representation of different vessel morphologies, including bifurcations, either healthy or affected by stenoses. Using a finite element approach, blood flow is simulated by considering a dynamic displacement of the scatterers (erythrocytes), while arterial pulsation due to the hydraulic pressure is taken into account through a fluid-structure interaction based on a wall model. Each region is acoustically characterized using FIELD II software, which produces the radio frequency echo signals corresponding to echographic scans. Three acoustic physiological phantoms of carotid arteries surrounded by elastic tissue are presented to illustrate the model's capability. The first corresponds to a healthy blood vessel, the second includes a 50% stenosis, and the third represents a carotid bifurcation. Examples of M mode, B mode and color Doppler images derived from these phantoms are shown. Two examples of M-mode image segmentation and the identification of the atherosclerotic plaque boundaries on Doppler color images are reported. The model could be used as a tool for the preliminary evaluation of ultrasound signal processing and visualization techniques.

  9. Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtual Environments

    NASA Technical Reports Server (NTRS)

    Ellis, S. R.; Adelstein, B. D.; Baumeler, S.; Jense, G. J.; Jacoby, R. H.; Trejo, Leonard (Technical Monitor)

    1998-01-01

    Several common defects that we have sought to minimize in immersing virtual environments are: static sensor spatial distortion, visual latency, and low update rates. Human performance within our environments during large amplitude 3D tracking was assessed by objective and subjective methods in the presence and absence of these defects. Results show that 1) removal of our relatively small spatial sensor distortion had minor effects on the tracking activity, 2) an Adapted Cooper-Harper controllability scale proved the most sensitive subjective indicator of the degradation of dynamic fidelity caused by increasing latency and decreasing frame rates, and 3) performance, as measured by normalized RMS tracking error or subjective impressions, was more markedly influenced by changing visual latency than by update rate.

  10. Fast 3D visualization of endogenous brain signals with high-sensitivity laser scanning photothermal microscopy

    PubMed Central

    Miyazaki, Jun; Iida, Tadatsune; Tanaka, Shinji; Hayashi-Takagi, Akiko; Kasai, Haruo; Okabe, Shigeo; Kobayashi, Takayoshi

    2016-01-01

    A fast, high-sensitivity photothermal microscope was developed by implementing a spatially segmented balanced detection scheme into a laser scanning microscope. We confirmed a 4.9 times improvement in signal-to-noise ratio in the spatially segmented balanced detection compared with that of conventional detection. The system demonstrated simultaneous bi-modal photothermal and confocal fluorescence imaging of transgenic mouse brain tissue with a pixel dwell time of 20 μs. The fluorescence image visualized neurons expressing yellow fluorescence proteins, while the photothermal signal detected endogenous chromophores in the mouse brain, allowing 3D visualization of the distribution of various features such as blood cells and fine structures probably due to lipids. This imaging modality was constructed using compact and cost-effective laser diodes, and will thus be widely useful in the life and medical sciences. PMID:27231615

  11. Autostereoscopic 3D Display with Long Visualization Depth Using Referential Viewing Area-Based Integral Photography.

    PubMed

    Hongen Liao; Dohi, Takeyoshi; Nomura, Keisuke

    2011-11-01

    We developed an autostereoscopic display for distant viewing of 3D computer graphics (CG) images without using special viewing glasses or tracking devices. The images are created by employing referential viewing area-based CG image generation and pixel distribution algorithm for integral photography (IP) and integral videography (IV) imaging. CG image rendering is used to generate IP/IV elemental images. The images can be viewed from each viewpoint within a referential viewing area and the elemental images are reconstructed from rendered CG images by pixel redistribution and compensation method. The elemental images are projected onto a screen that is placed at the same referential viewing distance from the lens array as in the image rendering. Photographic film is used to record the elemental images through each lens. The method enables 3D images with a long visualization depth to be viewed from relatively long distances without any apparent influence from deviated or distorted lenses in the array. We succeeded in creating an actual autostereoscopic images with an image depth of several meters in front of and behind the display that appear to have 3D even when viewed from a distance.

  12. In vivo 3D visualization of peripheral circulatory system using linear optoacoustic array

    NASA Astrophysics Data System (ADS)

    Ermilov, Sergey A.; Brecht, Hans-Peter; Fronheiser, Matthew P.; Nadvoretsky, Vyacheslav; Su, Richard; Conjusteau, Andre; Oraevsky, Alexander A.

    2010-02-01

    In this work we modified light illumination of the laser optoacoustic (OA) imaging system to improve the 3D visualization of human forearm vasculature. The computer modeling demonstrated that the new illumination design that features laser beams converging on the surface of the skin in the imaging plane of the probe provides superior OA images in comparison to the images generated by the illumination with parallel laser beams. We also developed the procedure for vein/artery differentiation based on OA imaging with 690 nm and 1080 nm laser wavelengths. The procedure includes statistical analysis of the intensities of OA images of the neighboring blood vessels. Analysis of the OA images generated by computer simulation of a human forearm illuminated at 690 nm and 1080 nm resulted in successful differentiation of veins and arteries. In vivo scanning of a human forearm provided high contrast 3D OA image of a forearm skin and a superficial blood vessel. The blood vessel image contrast was further enhanced after it was automatically traced using the developed software. The software also allowed evaluation of the effective blood vessel diameter at each step of the scan. We propose that the developed 3D OA imaging system can be used during preoperative mapping of forearm vessels that is essential for hemodialysis treatment.

  13. Scientific rotoscoping: a morphology-based method of 3-D motion analysis and visualization.

    PubMed

    Gatesy, Stephen M; Baier, David B; Jenkins, Farish A; Dial, Kenneth P

    2010-06-01

    Three-dimensional skeletal movement is often impossible to accurately quantify from external markers. X-ray imaging more directly visualizes moving bones, but extracting 3-D kinematic data is notoriously difficult from a single perspective. Stereophotogrammetry is extremely powerful if bi-planar fluoroscopy is available, yet implantation of three radio-opaque markers in each segment of interest may be impractical. Herein we introduce scientific rotoscoping (SR), a new method of motion analysis that uses articulated bone models to simultaneously animate and quantify moving skeletons without markers. The three-step process is described using examples from our work on pigeon flight and alligator walking. First, the experimental scene is reconstructed in 3-D using commercial animation software so that frames of undistorted fluoroscopic and standard video can be viewed in their correct spatial context through calibrated virtual cameras. Second, polygonal models of relevant bones are created from CT or laser scans and rearticulated into a hierarchical marionette controlled by virtual joints. Third, the marionette is registered to video images by adjusting each of its degrees of freedom over a sequence of frames. SR outputs high-resolution 3-D kinematic data for multiple, unmarked bones and anatomically accurate animations that can be rendered from any perspective. Rather than generating moving stick figures abstracted from the coordinates of independent surface points, SR is a morphology-based method of motion analysis deeply rooted in osteological and arthrological data.

  14. 3D nano/microfabrication techniques and nanobiomaterials for neural tissue regeneration.

    PubMed

    Zhu, Wei; O'Brien, Christopher; O'Brien, Joseph R; Zhang, Lijie Grace

    2014-05-01

    Injuries of the nervous system occur commonly among people of many different ages and backgrounds. Currently, there are no effective strategies to improve neural regeneration; however, tissue engineering provides a promising avenue for regeneration of many tissue types, including the neural context. Functional nerve conduits derived from tissue engineering techniques present bioengineered 3D artificial substitutes for implantation and rehabilitation of injured nerves. In particular, nanotechnology as a versatile vehicle to create biomimetic nanostructured tissue-engineered neural scaffolds provides great potential for the development of innovative and successful nerve grafts. Nanostructured conduits derived from traditional and novel tissue engineering techniques have been shown to be superior for successful neural function construction due to a high degree of biomimetic character. In this paper, we will focus on current progress in developing 3D nano/microstructured neural scaffolds via electrospinning, emerging 3D printing and self-assembly techniques, nanobiomaterials and bioactive cues for enhanced neural tissue regeneration.

  15. On 3D radar data visualization and merging with camera images

    NASA Astrophysics Data System (ADS)

    Kjellgren, J.

    2008-10-01

    The possibilities to support the interpretation of spatial 3D-radar data visually both with and without camera images are studied. Radar measurements and camera pictures of a person are analyzed. First, the received signal amplitudes distributed in three dimensions, spherical range and two angles, are fed to a selection procedure using amplitude and the scene volume of interest. A number of resolution cells will then form images based on a volume representation depending upon the amplitude and location. Projecting the images of all the cells upon an imaging plane then forms the total image. Different images of a radar data set are performed for different projecting planes. The images were studied to find efficient aspect angles to get the target information of most interest. Rotating the target data around a suitable axis may perform such search. In addition, a visualization method for presenting radar data merged with a camera picture has been developed. An aim in this part of the work has been to keep the high information content of the camera image in the merged image. From the 3D-radar measurements the radar data may be projected upon the imaging plane of a camera with an arbitrary viewing center. This possibility is presented in examples with one camera looking at the target scene from the radar location and another camera looking from an aspect angle differing 45° relative to the aspect angle of the radar.

  16. FaceWarehouse: a 3D facial expression database for visual computing.

    PubMed

    Cao, Chen; Weng, Yanlin; Zhou, Shun; Tong, Yiying; Zhou, Kun

    2014-03-01

    We present FaceWarehouse, a database of 3D facial expressions for visual computing applications. We use Kinect, an off-the-shelf RGBD camera, to capture 150 individuals aged 7-80 from various ethnic backgrounds. For each person, we captured the RGBD data of her different expressions, including the neutral expression and 19 other expressions such as mouth-opening, smile, kiss, etc. For every RGBD raw data record, a set of facial feature points on the color image such as eye corners, mouth contour, and the nose tip are automatically localized, and manually adjusted if better accuracy is required. We then deform a template facial mesh to fit the depth data as closely as possible while matching the feature points on the color image to their corresponding points on the mesh. Starting from these fitted face meshes, we construct a set of individual-specific expression blendshapes for each person. These meshes with consistent topology are assembled as a rank-3 tensor to build a bilinear face model with two attributes: identity and expression. Compared with previous 3D facial databases, for every person in our database, there is a much richer matching collection of expressions, enabling depiction of most human facial actions. We demonstrate the potential of FaceWarehouse for visual computing with four applications: facial image manipulation, face component transfer, real-time performance-based facial image animation, and facial animation retargeting from video to image.

  17. Efficient data exchange: Integrating a vector GIS with an object-oriented, 3-D visualization system

    SciTech Connect

    Kuiper, J.; Ayers, A.; Johnson, R.; Tolbert-Smith, M.

    1996-03-01

    A common problem encountered in Geographic Information System (GIS) modeling is the exchange of data between different software packages to best utilize the unique features of each package. This paper describes a project to integrate two systems through efficient data exchange. The first is a widely used GIS based on a relational data model. This system has a broad set of data input, processing, and output capabilities, but lacks three-dimensional (3-D) visualization and certain modeling functions. The second system is a specialized object-oriented package designed for 3-D visualization and modeling. Although this second system is useful for subsurface modeling and hazardous waste site characterization, it does not provide many of the, capabilities of a complete GIS. The system-integration project resulted in an easy-to-use program to transfer information between the systems, making many of the more complex conversion issues transparent to the user. The strengths of both systems are accessible, allowing the scientist more time to focus on analysis. This paper details the capabilities of the two systems, explains the technical issues associated with data exchange and how they were solved, and outlines an example analysis project that used the integrated systems.

  18. Visualization and 3D Reconstruction of Flame Cells of Taenia solium (Cestoda)

    PubMed Central

    Valverde-Islas, Laura E.; Arrangoiz, Esteban; Vega, Elio; Robert, Lilia; Villanueva, Rafael; Reynoso-Ducoing, Olivia; Willms, Kaethe; Zepeda-Rodríguez, Armando; Fortoul, Teresa I.; Ambrosio, Javier R.

    2011-01-01

    Background Flame cells are the terminal cells of protonephridial systems, which are part of the excretory systems of invertebrates. Although the knowledge of their biological role is incomplete, there is a consensus that these cells perform excretion/secretion activities. It has been suggested that the flame cells participate in the maintenance of the osmotic environment that the cestodes require to live inside their hosts. In live Platyhelminthes, by light microscopy, the cells appear beating their flames rapidly and, at the ultrastructural, the cells have a large body enclosing a tuft of cilia. Few studies have been performed to define the localization of the cytoskeletal proteins of these cells, and it is unclear how these proteins are involved in cell function. Methodology/Principal Findings Parasites of two different developmental stages of T. solium were used: cysticerci recovered from naturally infected pigs and intestinal adults obtained from immunosuppressed and experimentally infected golden hamsters. Hamsters were fed viable cysticerci to recover adult parasites after one month of infection. In the present studies focusing on flame cells of cysticerci tissues was performed. Using several methods such as video, confocal and electron microscopy, in addition to computational analysis for reconstruction and modeling, we have provided a 3D visual rendition of the cytoskeletal architecture of Taenia solium flame cells. Conclusions/Significance We consider that visual representations of cells open a new way for understanding the role of these cells in the excretory systems of Platyhelminths. After reconstruction, the observation of high resolution 3D images allowed for virtual observation of the interior composition of cells. A combination of microscopic images, computational reconstructions and 3D modeling of cells appears to be useful for inferring the cellular dynamics of the flame cell cytoskeleton. PMID:21412407

  19. Visualizing Earthquakes in '3D' using the IRIS Earthquake Browser (IEB) Website

    NASA Astrophysics Data System (ADS)

    Welti, R.; McQuillan, P. J.; Weertman, B. R.

    2012-12-01

    The distribution of earthquakes is often easier to interpret in 3D, but most 3D visualization tools require the installation of specialized software and some practice in their use. To reduce this barrier for students and the general public, a pseudo-3D seismicity viewer has been developed which runs in a web browser as part of the IRIS Earthquake Browser (IEB). IEB is an interactive map for viewing earthquake epicenters all over the world, and is composed of a Google map, HTML, JavaScript and a fast earthquake hypocenter web service. The web service accesses seismic data at IRIS from the early 1960s until present. Users can change the region, the number of events, and the depth and magnitude ranges to display. Earthquakes may also be viewed as a table, or exported to various formats. Predefined regions can be selected and zoomed to, and bookmarks generally preserve whatever region and settings are in effect when bookmarked, allowing the easy sharing of particular "scenarios" with other users. Plate boundaries can be added to the display. The 3DV viewer displays events for the currently-selected IEB region in a separate window. They can be rotated and zoomed, with a fast response for plots of up to several thousand events. Rotation can be done manually by dragging or automatically at a set rate, and tectonic plate boundaries turned on or off. 3DV uses a geographical projection algorithm provided by Gary Pavils and collaborators. It is written in HTML5, and is based on CanvasMol by Branislav Ulicny.; A region SE of Fiji, selected in IRIS Earthquake Browser. ; The same region as viewed in 3D Viewer.

  20. Consideration of techniques to mitigate the unauthorized 3D printing production of keys

    NASA Astrophysics Data System (ADS)

    Straub, Jeremy; Kerlin, Scott

    2016-05-01

    The illicit production of 3D printed keys based on remote-sensed imagery is problematic as it allows a would-be intruder to access a secured facility without the attack attempt being as obviously detectable as conventional techniques. This paper considers the problem from multiple perspectives. First, it looks at different attack types and considers the prospective attack from a digital information perspective. Second, based on this, techniques for securing keys are considered. Third, the design of keys is considered from the perspective of making them more difficult to duplicate using visible light sensing and 3D printing. Policy and legal considerations are discussed.

  1. 3D visualization of ultra-fine ICON climate simulation data

    NASA Astrophysics Data System (ADS)

    Röber, Niklas; Spickermann, Dela; Böttinger, Michael

    2016-04-01

    Advances in high performance computing and model development allow the simulation of finer and more detailed climate experiments. The new ICON model is based on an unstructured triangular grid and can be used for a wide range of applications, ranging from global coupled climate simulations down to very detailed and high resolution regional experiments. It consists of an atmospheric and an oceanic component and scales very well for high numbers of cores. This allows us to conduct very detailed climate experiments with ultra-fine resolutions. ICON is jointly developed in partnership with DKRZ by the Max Planck Institute for Meteorology and the German Weather Service. This presentation discusses our current workflow for analyzing and visualizing this high resolution data. The ICON model has been used for eddy resolving (<10km) ocean simulations, as well as for ultra-fine cloud resolving (120m) atmospheric simulations. This results in very large 3D time dependent multi-variate data that need to be displayed and analyzed. We have developed specific plugins for the free available visualization software ParaView and Vapor, which allows us to read and handle that much data. Within ParaView, we can additionally compare prognostic variables with performance data side by side to investigate the performance and scalability of the model. With the simulation running in parallel on several hundred nodes, an equal load balance is imperative. In our presentation we show visualizations of high-resolution ICON oceanographic and HDCP2 atmospheric simulations that were created using ParaView and Vapor. Furthermore we discuss our current efforts to improve our visualization capabilities, thereby exploring the potential of regular in-situ visualization, as well as of in-situ compression / post visualization.

  2. Remote web-based 3D visualization of hydrological forecasting datasets.

    NASA Astrophysics Data System (ADS)

    van Meersbergen, Maarten; Drost, Niels; Blower, Jon; Griffiths, Guy; Hut, Rolf; van de Giesen, Nick

    2015-04-01

    As the possibilities for larger and more detailed simulations of geoscientific data expand, the need for smart solutions in data visualization grow as well. Large volumes of data should be quickly accessible from anywhere in the world without the need for transferring the simulation results. We aim to provide tools for both processing and the handling of these large datasets. As an example, the eWaterCycle project (www.ewatercycle.org) aims to provide a running 14-day ensemble forecast to predict water related stress around the globe. The large volumes of simulation results with uncertainty data that are generated through ensemble hydrological predictions provide a challenge for existing visualization solutions. One possible solution for this challenge lies in the use of web-enabled technology for visualization and analysis of these datasets. Web-based visualization provides an additional benefit in that it eliminates the need for any software installation and configuration and allows for the easy communication of research results between collaborating research parties. Providing interactive tools for the exploration of these datasets will not only help in the analysis of the data by researchers, it can also aid in the dissemination of the research results to the general public. In Vienna, we will present a working open source solution for remote visualization of large volumes of global geospatial data based on the proven open-source 3D web visualization software package Cesium (cesiumjs.org), the ncWMS software package provided by the Reading e-Science Centre and the WebGL and NetCDF standards.

  3. New techniques of determining focus position in gamma knife operation using 3D image reconstruction

    NASA Astrophysics Data System (ADS)

    Xiong, Yingen; Wang, Dezong; Zhou, Quan

    1994-09-01

    In this paper, new techniques of determining the focus of a disease position in a gamma knife operation are presented. In these techniques, the transparent 3D color image of the human body organ is reconstructed using a new three-dimensional reconstruction method, and then the position, the area, and the volume of focus of a disease such as cancer or a tumor are calculated. They are used in the gamma knife operation. The CT pictures are input into a digital image processing system. The useful information is extracted and the original data are obtained. Then the transparent 3D color image is reconstructed using these original data. By using this transparent 3D color image, the positions of the human body organ and the focus of a disease are determined in a coordinate system. While the 3D image is reconstructed, the area and the volume of human body organ and focus of a disease can be calculated at the same time. It is expressed through actual application that the positions of human body organ and focus of a disease can be determined exactly by using the transparent 3D color image. It is very useful in gamma knife operation or other surgical operation. The techniques presented in this paper have great application value.

  4. Visualizing and Tracking Evolving Features in 3D Unstructured and Adaptive Datasets

    SciTech Connect

    Silver, D.; Zabusky, N.

    2002-08-01

    The massive amounts of time-varying datasets being generated demand new visualization and quantification techniques. Visualization alone is not sufficient. Without proper measurement information/computations real science cannot be done. Our focus is this work was to combine visualization with quantification of the data to allow for advanced querying and searching. As part of this proposal, we have developed a feature extraction adn tracking methodology which allows researcher to identify features of interest and follow their evolution over time. The implementation is distributed and operates over data In-situ: where it is stored and when it was computed.

  5. Developing a 3D Game Design Authoring Package to Assist Students' Visualization Process in Design Thinking

    ERIC Educational Resources Information Center

    Kuo, Ming-Shiou; Chuang, Tsung-Yen

    2013-01-01

    The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…

  6. Fuzzy zoning for feature matching technique in 3D reconstruction of nasal endoscopic images.

    PubMed

    Rattanalappaiboon, Surapong; Bhongmakapat, Thongchai; Ritthipravat, Panrasee

    2015-12-01

    3D reconstruction from nasal endoscopic images greatly supports an otolaryngologist in examining nasal passages, mucosa, polyps, sinuses, and nasopharyx. In general, structure from motion is a popular technique. It consists of four main steps; (1) camera calibration, (2) feature extraction, (3) feature matching, and (4) 3D reconstruction. Scale Invariant Feature Transform (SIFT) algorithm is normally used for both feature extraction and feature matching. However, SIFT algorithm relatively consumes computational time particularly in the feature matching process because each feature in an image of interest is compared with all features in the subsequent image in order to find the best matched pair. A fuzzy zoning approach is developed for confining feature matching area. Matching between two corresponding features from different images can be efficiently performed. With this approach, it can greatly reduce the matching time. The proposed technique is tested with endoscopic images created from phantoms and compared with the original SIFT technique in terms of the matching time and average errors of the reconstructed models. Finally, original SIFT and the proposed fuzzy-based technique are applied to 3D model reconstruction of real nasal cavity based on images taken from a rigid nasal endoscope. The results showed that the fuzzy-based approach was significantly faster than traditional SIFT technique and provided similar quality of the 3D models. It could be used for creating a nasal cavity taken by a rigid nasal endoscope.

  7. Visualization of the 3-D topography of the optic nerve head through a passive stereo vision model

    NASA Astrophysics Data System (ADS)

    Ramirez, Juan M.; Mitra, Sunanda; Morales, Jose

    1999-01-01

    This paper describes a system for surface recovery and visualization of the 3D topography of the optic nerve head, as support of early diagnosis and follow up to glaucoma. In stereo vision, depth information is obtained from triangulation of corresponding points in a pair of stereo images. In this paper, the use of the cepstrum transformation as a disparity measurement technique between corresponding windows of different block sizes is described. This measurement process is embedded within a coarse-to-fine depth-from-stereo algorithm, providing an initial range map with the depth information encoded as gray levels. These sparse depth data are processed through a cubic B-spline interpolation technique in order to obtain a smoother representation. This methodology is being especially refined to be used with medical images for clinical evaluation of some eye diseases such as open angle glaucoma, and is currently under testing for clinical evaluation and analysis of reproducibility and accuracy.

  8. An Accuracy Assessment of Automated Photogrammetric Techniques for 3d Modeling of Complex Interiors

    NASA Astrophysics Data System (ADS)

    Georgantas, A.; Brédif, M.; Pierrot-Desseilligny, M.

    2012-07-01

    This paper presents a comparison of automatic photogrammetric techniques to terrestrial laser scanning for 3D modelling of complex interior spaces. We try to evaluate the automated photogrammetric techniques not only in terms of their geometric quality compared to laser scanning but also in terms of cost in money, acquisition and computational time. To this purpose we chose as test site a modern building's stairway. APERO/MICMAC ( ©IGN )which is an Open Source photogrammetric software was used for the production of the 3D photogrammetric point cloud which was compared to the one acquired by a Leica Scanstation 2 laser scanner. After performing various qualitative and quantitative controls we present the advantages and disadvantages of each 3D modelling method applied in a complex interior of a modern building.

  9. On the Usability and Usefulness of 3d (geo)visualizations - a Focus on Virtual Reality Environments

    NASA Astrophysics Data System (ADS)

    Çöltekin, A.; Lokka, I.; Zahner, M.

    2016-06-01

    Whether and when should we show data in 3D is an on-going debate in communities conducting visualization research. A strong opposition exists in the information visualization (Infovis) community, and seemingly unnecessary/unwarranted use of 3D, e.g., in plots, bar or pie charts, is heavily criticized. The scientific visualization (Scivis) community, on the other hand, is more supportive of the use of 3D as it allows `seeing' invisible phenomena, or designing and printing things that are used in e.g., surgeries, educational settings etc. Geographic visualization (Geovis) stands between the Infovis and Scivis communities. In geographic information science, most visuo-spatial analyses have been sufficiently conducted in 2D or 2.5D, including analyses related to terrain and much of the urban phenomena. On the other hand, there has always been a strong interest in 3D, with similar motivations as in Scivis community. Among many types of 3D visualizations, a popular one that is exploited both for visual analysis and visualization is the highly realistic (geo)virtual environments. Such environments may be engaging and memorable for the viewers because they offer highly immersive experiences. However, it is not yet well-established if we should opt to show the data in 3D; and if yes, a) what type of 3D we should use, b) for what task types, and c) for whom. In this paper, we identify some of the central arguments for and against the use of 3D visualizations around these three considerations in a concise interdisciplinary literature review.

  10. 3D fibre deposition and stereolithography techniques for the design of multifunctional nanocomposite magnetic scaffolds.

    PubMed

    De Santis, Roberto; D'Amora, Ugo; Russo, Teresa; Ronca, Alfredo; Gloria, Antonio; Ambrosio, Luigi

    2015-10-01

    Magnetic nanocomposite scaffolds based on poly(ε-caprolactone) and poly(ethylene glycol) were fabricated by 3D fibre deposition modelling (FDM) and stereolithography techniques. In addition, hybrid coaxial and bilayer magnetic scaffolds were produced by combining such techniques. The aim of the current research was to analyse some structural and functional features of 3D magnetic scaffolds obtained by the 3D fibre deposition technique and by stereolithography as well as features of multimaterial scaffolds in the form of coaxial and bilayer structures obtained by the proper integration of such methods. The compressive mechanical behaviour of these scaffolds was investigated in a wet environment at 37 °C, and the morphological features were analysed through scanning electron microscopy (SEM) and X-ray micro-computed tomography. The capability of a magnetic scaffold to absorb magnetic nanoparticles (MNPs) in water solution was also assessed. confocal laser scanning microscopy was used to assess the in vitro biological behaviour of human mesenchymal stem cells (hMSCs) seeded on 3D structures. Results showed that a wide range of mechanical properties, covering those spanning hard and soft tissues, can be obtained by 3D FDM and stereolithography techniques. 3D virtual reconstruction and SEM showed the precision with which the scaffolds were fabricated, and a good-quality interface between poly(ε-caprolactone) and poly(ethylene glycol) based scaffolds was observed for bilayer and coaxial scaffolds. Magnetised scaffolds are capable of absorbing water solution of MNPs, and a preliminary information on cell adhesion and spreading of hMSCs was obtained without the application of an external magnetic field.

  11. 3D Visualization of Hydrological Model Outputs For a Better Understanding of Multi-Scale Phenomena

    NASA Astrophysics Data System (ADS)

    Richard, J.; Schertzer, D. J. M.; Tchiguirinskaia, I.

    2014-12-01

    During the last decades, many hydrological models has been created to simulate extreme events or scenarios on catchments. The classical outputs of these models are 2D maps, time series or graphs, which are easily understood by scientists, but not so much by many stakeholders, e.g. mayors or local authorities, and the general public. One goal of the Blue Green Dream project is to create outputs that are adequate for them. To reach this goal, we decided to convert most of the model outputs into a unique 3D visualization interface that combines all of them. This conversion has to be performed with an hydrological thinking to keep the information consistent with the context and the raw outputs.We focus our work on the conversion of the outputs of the Multi-Hydro (MH) model, which is physically based, fully distributed and with a GIS data interface. MH splits the urban water cycle into 4 components: the rainfall, the surface runoff, the infiltration and the drainage. To each of them, corresponds a modeling module with specific inputs and outputs. The superimposition of all this information will highlight the model outputs and help to verify the quality of the raw input data. For example, the spatial and the time variability of the rain generated by the rainfall module will be directly visible in 4D (3D + time) before running a full simulation. It is the same with the runoff module: because the result quality depends of the resolution of the rasterized land use, it will confirm or not the choice of the cell size.As most of the inputs and outputs are GIS files, two main conversions will be applied to display the results into 3D. First, a conversion from vector files to 3D objects. For example, buildings are defined in 2D inside a GIS vector file. Each polygon can be extruded with an height to create volumes. The principle is the same for the roads but an intrusion, instead of an extrusion, is done inside the topography file. The second main conversion is the raster

  12. Geoinformation techniques for the 3D visualisation of historic buildings and representation of a building's pathology

    NASA Astrophysics Data System (ADS)

    Tsilimantou, Elisavet; Delegou, Ekaterini; Ioannidis, Charalabos; Moropoulou, Antonia

    2016-08-01

    In this paper, the documentation of an historic building registered as Cultural Heritage asset is presented. The aim of the survey is to create a 3D geometric representation of a historic building and in accordance with multidisciplinary study extract useful information regarding the extent of degradation, constructions' durability etc. For the implementation of the survey, a combination of different types of acquisition technologies is used. The project focuses on the study of Villa Klonaridi, in Athens, Greece. For the complete documentation of the building, conventional topography, photogrammetric and laser scanning techniques is combined. Close range photogrammetric techniques are used for the acquisition of the façades and architectural details. One of the main objectives is the development of an accurate 3D model, where the photorealistic representation of the building is achieved, along with the decay pathology, historical phases and architectural components. In order to achieve a suitable graphical representation for the study of the material and decay patterns beyond the 2D representation, 3D modelling and additional information modelling is performed for comparative analysis. The study provides various conclusions regarding the scale of deterioration obtained by the 2D and 3D analysis respectively. Considering the variation in material and decay patterns, comparative results are obtained regarding the degradation of the building. Overall, the paper describes a process performed on a Historic Building, where the 3D digital acquisition of the monuments' structure is realized with the combination of close range surveying and laser scanning methods.

  13. On the Estimation of Forest Resources Using 3D Remote Sensing Techniques and Point Cloud Data

    NASA Astrophysics Data System (ADS)

    Karjalainen, Mika; Karila, Kirsi; Liang, Xinlian; Yu, Xiaowei; Huang, Guoman; Lu, Lijun

    2016-08-01

    In recent years, 3D capable remote sensing techniques have shown great potential in forest biomass estimation because of their ability to measure the forest canopy structure, tree height and density. The objective of the Dragon3 forest resources research project (ID 10667) and the supporting ESA young scientist project (ESA contract NO. 4000109483/13/I-BG) was to study the use of satellite based 3D techniques in forest tree height estimation, and consequently in forest biomass and biomass change estimation, by combining satellite data with terrestrial measurements. Results from airborne 3D techniques were also used in the project. Even though, forest tree height can be estimated from 3D satellite SAR data to some extent, there is need for field reference plots. For this reason, we have also been developing automated field plot measurement techniques based on Terrestrial Laser Scanning data, which can be used to train and calibrate satellite based estimation models. In this paper, results of canopy height models created from TerraSAR-X stereo and TanDEM-X INSAR data are shown as well as preliminary results from TLS field plot measurement system. Also, results from the airborne CASMSAR system to measure forest canopy height from P- and X- band INSAR are presented.

  14. 3D Online Visualization and Synergy of NASA A-Train Data using Google Earth

    NASA Astrophysics Data System (ADS)

    Chen, A.; Kempler, S. J.; Leptoukh, G. G.; Smith, P. M.

    2010-12-01

    Google Earth provides a convenient virtual 3D platform for organizing, visualizing, publishing, and synergizing Earth science data. This kind of platform is increasingly playing an important role in scientific research that involves geospatial data. NASA Goddard Earth Science (GES) Data and Information Service Center (DISC) has had a dedicated Google Earth-based scientific research program for several years. We have implemented numerous tools for a) visualizing two-, three- and four-dimensional Earth science data on Google Earth; b) visualizing and synergizing analyzed results derived from GES DISC’s online analysis system; and c) visualizing results derived from other standard web services (e.g. OGC WMS). All those implementations produce KMZ files that can be opened via Google Earth client and Earth science data are visualized on Google Earth. Google Earth can be used as both a client and a web browser plug-in. Currently, Google Earth’s plug-in in web browser is integrated with GES DISC’s online analysis system as a virtual three dimensional platform to facilitate three-dimensional online interactive data analysis and results visualization. Multiple Google Earth windows are available in one browser window for users visualizing, comparing and synergizing online Earth science data. By utilizing the available GES DISC’s online system, users can interactively select and refine their data products of interest and then generate downloadable KMZ files. These KMZ files are automatically opened in the user’s Google Earth client. Google Earth is used to overlay and manipulate the contained data layers thus providing the ability of data synergy and the inter-comparison and analysis of a wide variety of online scientific measurements. We illustrate our system design and implementation and demonstrate our operation system here. The work at GES DISC allows greater integration between online scientific data analysis systems and three-dimensional visualization, and

  15. Design and implementation of a 3D ocean virtual reality and visualization engine

    NASA Astrophysics Data System (ADS)

    Chen, Ge; Li, Bo; Tian, Fenglin; Ji, Pengbo; Li, Wenqing

    2012-12-01

    In this study, a 3D virtual reality and visualization engine for rendering the ocean, named VV-Ocean, is designed for marine applications. The design goals of VV-Ocean aim at high fidelity simulation of ocean environment, visualization of massive and multidimensional marine data, and imitation of marine lives. VV-Ocean is composed of five modules, i.e. memory management module, resources management module, scene management module, rendering process management module and interaction management module. There are three core functions in VV-Ocean: reconstructing vivid virtual ocean scenes, visualizing real data dynamically in real time, imitating and simulating marine lives intuitively. Based on VV-Ocean, we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface. Environment factors such as ocean current and wind field have been considered in this simulation. On this platform oil spilling process can be abstracted as movements of abundant oil particles. The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering. VV-Ocean can be widely used in ocean applications such as demonstrating marine operations, facilitating maritime communications, developing ocean games, reducing marine hazards, forecasting the weather over oceans, serving marine tourism, and so on. Finally, further technological improvements of VV-Ocean are discussed.

  16. Integration of camera and range sensors for 3D pose estimation in robot visual servoing

    NASA Astrophysics Data System (ADS)

    Hulls, Carol C. W.; Wilson, William J.

    1998-10-01

    Range-vision sensor systems can incorporate range images or single point measurements. Research incorporating point range measurements has focused on the area of map generation for mobile robots. These systems can utilize the fact that the objects sensed tend to be large and planar. The approach presented in this paper fuses information obtained from a point range measurement with visual information to produce estimates of the relative 3D position and orientation of a small, non-planar object with respect to a robot end- effector. The paper describes a real-time sensor fusion system for performing dynamic visual servoing using a camera and a point laser range sensor. The system is based upon the object model reference approach. This approach, which can be used to develop multi-sensor fusion systems that fuse dynamic sensor data from diverse sensors in real-time, uses a description of the object to be sensed in order to develop a combined observation-dependency sensor model. The range- vision sensor system is evaluated in terms of accuracy and robustness. The results show that the use of a range sensor significantly improves the system performance when there is poor or insufficient camera information. The system developed is suitable for visual servoing applications, particularly robot assembly operations.

  17. The effects of task difficulty on visual search strategy in virtual 3D displays

    PubMed Central

    Pomplun, Marc; Garaas, Tyler W.; Carrasco, Marisa

    2013-01-01

    Analyzing the factors that determine our choice of visual search strategy may shed light on visual behavior in everyday situations. Previous results suggest that increasing task difficulty leads to more systematic search paths. Here we analyze observers' eye movements in an “easy” conjunction search task and a “difficult” shape search task to study visual search strategies in stereoscopic search displays with virtual depth induced by binocular disparity. Standard eye-movement variables, such as fixation duration and initial saccade latency, as well as new measures proposed here, such as saccadic step size, relative saccadic selectivity, and x−y target distance, revealed systematic effects on search dynamics in the horizontal-vertical plane throughout the search process. We found that in the “easy” task, observers start with the processing of display items in the display center immediately after stimulus onset and subsequently move their gaze outwards, guided by extrafoveally perceived stimulus color. In contrast, the “difficult” task induced an initial gaze shift to the upper-left display corner, followed by a systematic left-right and top-down search process. The only consistent depth effect was a trend of initial saccades in the easy task with smallest displays to the items closest to the observer. The results demonstrate the utility of eye-movement analysis for understanding search strategies and provide a first step toward studying search strategies in actual 3D scenarios. PMID:23986539

  18. A MATLAB function for 3-D and 4-D topographical visualization in geosciences

    NASA Astrophysics Data System (ADS)

    Zekollari, Harry

    2016-04-01

    Combining topographical information and spatially varying variables in visualizations is often crucial and inherent to geoscientific problems. Despite this, it is often an impossible or a very time-consuming and difficult task to create such figures by using classic software packages. This is also the case in the widely used numerical computing environment MATLAB. Here a MATLAB function is introduced for plotting a variety of natural environments with a pronounced topography, such as for instance glaciers, volcanoes and lakes in mountainous regions. Landscapes can be visualized in 3-D, with a single colour defining a featured surface type (e.g. ice, snow, water, lava), or with a colour scale defining the magnitude of a variable (e.g. ice thickness, snow depth, water depth, surface velocity, gradient, elevation). As an input only the elevation of the subsurface (typically the bedrock) and the surface are needed, which can be complemented by various input parameters in order to adapt the figure to specific needs. The figures are particularly suited to make time-evolving animations of natural processes, such as for instance a glacier retreat or a lake drainage event. Several visualization examples will be provided alongside with animations. The function, which is freely available for download, only requires the basic package of MATLAB and can be run on any standard stationary or portable personal computer.

  19. Augmented reality system for oral surgery using 3D auto stereoscopic visualization.

    PubMed

    Tran, Huy Hoang; Suenaga, Hideyuki; Kuwana, Kenta; Masamune, Ken; Dohi, Takeyoshi; Nakajima, Susumu; Liao, Hongen

    2011-01-01

    We present an augmented reality system for oral and maxillofacial surgery in this paper. Instead of being displayed on a separated screen, three-dimensional (3D) virtual presentations of osseous structures and soft tissues are projected onto the patient's body, providing surgeons with exact knowledge of depth information of high risk tissues inside the bone. We employ a 3D integral imaging technique which produce motion parallax in both horizontal and vertical direction over a wide viewing area in this study. In addition, surgeons are able to check the progress of the operation in real-time through an intuitive 3D based interface which is content-rich, hardware accelerated. These features prevent surgeons from penetrating into high risk areas and thus help improve the quality of the operation. Operational tasks such as hole drilling, screw fixation were performed using our system and showed an overall positional error of less than 1 mm. Feasibility of our system was also verified with a human volunteer experiment.

  20. Techniques for Revealing 3d Hidden Archeological Features: Morphological Residual Models as Virtual-Polynomial Texture Maps

    NASA Astrophysics Data System (ADS)

    Pires, H.; Martínez Rubio, J.; Elorza Arana, A.

    2015-02-01

    The recent developments in 3D scanning technologies are not been accompanied by visualization interfaces. We are still using the same types of visual codes as when maps and drawings were made by hand. The available information in 3D scanning data sets is not being fully exploited by current visualization techniques. In this paper we present recent developments regarding the use of 3D scanning data sets for revealing invisible information from archaeological sites. These sites are affected by a common problem, decay processes, such as erosion, that never ceases its action and endangers the persistence of last vestiges of some peoples and cultures. Rock art engravings, or epigraphical inscriptions, are among the most affected by these processes because they are, due to their one nature, carved at the surface of rocks often exposed to climatic agents. The study and interpretation of these motifs and texts is strongly conditioned by the degree of conservation of the imprints left by our ancestors. Every single detail in the remaining carvings can make a huge difference in the conclusions taken by specialists. We have selected two case-studies severely affected by erosion to present the results of the on-going work dedicated to explore in new ways the information contained in 3D scanning data sets. A new method for depicting subtle morphological features in the surface of objects or sites has been developed. It allows to contrast human patterns still present at the surface but invisible to naked eye or by any other archaeological inspection technique. It was called Morphological Residual Model (MRM) because of its ability to contrast the shallowest morphological details, to which we refer as residuals, contained in the wider forms of the backdrop. Afterwards, we have simulated the process of building Polynomial Texture Maps - a widespread technique that as been contributing to archaeological studies for some years - in a 3D virtual environment using the results of MRM

  1. Intraoperative 3D stereo visualization for image-guided cardiac ablation

    NASA Astrophysics Data System (ADS)

    Azizian, Mahdi; Patel, Rajni

    2011-03-01

    There are commercial products which provide 3D rendered volumes, reconstructed from electro-anatomical mapping and/or pre-operative CT/MR images of a patient's heart with tools for highlighting target locations for cardiac ablation applications. However, it is not possible to update the three-dimensional (3D) volume intraoperatively to provide the interventional cardiologist with more up-to-date feedback at each instant of time. In this paper, we describe the system we have developed for real-time three-dimensional stereo visualization for cardiac ablation. A 4D ultrasound probe is used to acquire and update a 3D image volume. A magnetic tracking device is used to track the distal part of the ablation catheter in real time and a master-slave robot-assisted system is developed for actuation of a steerable catheter. Three-dimensional ultrasound image volumes go through some processing to make the heart tissue and the catheter more visible. The rendered volume is shown in a virtual environment. The catheter can also be added as a virtual tool to this environment to achieve a higher update rate on the catheter's position. The ultrasound probe is also equipped with an EM tracker which is used for online registration of the ultrasound images and the catheter tracking data. The whole augmented reality scene can be shown stereoscopically to enhance depth perception for the user. We have used transthoracic echocardiography (TTE) instead of the conventional transoesophageal (TEE) or intracardiac (ICE) echocardiogram. A beating heart model has been used to perform the experiments. This method can be used both for diagnostic and therapeutic applications as well as training interventional cardiologists.

  2. 3D-VAS--initial results from computerized visualization of dynamic occlusion.

    PubMed

    Ruge, S; Kordass, B

    2008-01-01

    Visualization of the dynamic occlusion is one of the central tasks in both clinical dentistry and dental engineering. Many aspects of dynamic occlusion, such as the interocclusal function in the posterior region, cannot be seen directly clinically and at best can be recorded with contact paper. Therefore, analyses of the dynamic occlusion using mounted models in the articulator are unavoidable in many cases for reproduction of dynamic occlusion. However, the reproduction of dynamic occlusion in the mechanical articulator has clear restrictions inherent to the process, but also caused by biological variability. Virtual articulators can expediently supplement mechanical articulators, since with them it is possible to display in relation to time unusual and extraordinary perspectives, such as sectional images and flowing, sliding contact points. One of the latest developments in the field of virtual articulation is the 3D virtual articulation system module of the Zebris company, D-Isny. By means of a specially developed coupling tray, 3D-scanned rows of teeth can be matched with computerized motion recordings of mandibular function. The software displays the movements of the 3D-scanned rows of teeth not only with jaw motion but also with chewing motion--therefore movements under chewing pressure--in real time and facilitates special analytical methods transcending mechanical occlusion analysis in conventional articulators: This includes displays of the strength of the contact points and surfaces, the occurrence of the contact points in relation to time, sectional images of the dentition, analyses of the interocclusal gap in the occlusal region, etc. This software and its possibilities are described and explained by reference to individual cases.

  3. Are There Side Effects to Watching 3D Movies? A Prospective Crossover Observational Study on Visually Induced Motion Sickness

    PubMed Central

    Solimini, Angelo G.

    2013-01-01

    Background The increasing popularity of commercial movies showing three dimensional (3D) images has raised concern about possible adverse side effects on viewers. Methods and Findings A prospective carryover observational study was designed to assess the effect of exposure (3D vs. 2D movie views) on self reported symptoms of visually induced motion sickness. The standardized Simulator Sickness Questionnaire (SSQ) was self administered on a convenience sample of 497 healthy adult volunteers before and after the vision of 2D and 3D movies. Viewers reporting some sickness (SSQ total score>15) were 54.8% of the total sample after the 3D movie compared to 14.1% of total sample after the 2D movie. Symptom intensity was 8.8 times higher than baseline after exposure to 3D movie (compared to the increase of 2 times the baseline after the 2D movie). Multivariate modeling of visually induced motion sickness as response variables pointed out the significant effects of exposure to 3D movie, history of car sickness and headache, after adjusting for gender, age, self reported anxiety level, attention to the movie and show time. Conclusions Seeing 3D movies can increase rating of symptoms of nausea, oculomotor and disorientation, especially in women with susceptible visual-vestibular system. Confirmatory studies which include examination of clinical signs on viewers are needed to pursue a conclusive evidence on the 3D vision effects on spectators. PMID:23418530

  4. Reconstruction and Visualization of Coordinated 3D Cell Migration Based on Optical Flow.

    PubMed

    Kappe, Christopher P; Schütz, Lucas; Gunther, Stefan; Hufnagel, Lars; Lemke, Steffen; Leitte, Heike

    2016-01-01

    Animal development is marked by the repeated reorganization of cells and cell populations, which ultimately determine form and shape of the growing organism. One of the central questions in developmental biology is to understand precisely how cells reorganize, as well as how and to what extent this reorganization is coordinated. While modern microscopes can record video data for every cell during animal development in 3D+t, analyzing these videos remains a major challenge: reconstruction of comprehensive cell tracks turned out to be very demanding especially with decreasing data quality and increasing cell densities. In this paper, we present an analysis pipeline for coordinated cellular motions in developing embryos based on the optical flow of a series of 3D images. We use numerical integration to reconstruct cellular long-term motions in the optical flow of the video, we take care of data validation, and we derive a LIC-based, dense flow visualization for the resulting pathlines. This approach allows us to handle low video quality such as noisy data or poorly separated cells, and it allows the biologists to get a comprehensive understanding of their data by capturing dynamic growth processes in stills. We validate our methods using three videos of growing fruit fly embryos.

  5. PointCloudExplore 2: Visual exploration of 3D gene expression

    SciTech Connect

    International Research Training Group Visualization of Large and Unstructured Data Sets, University of Kaiserslautern, Germany; Institute for Data Analysis and Visualization, University of California, Davis, CA; Computational Research Division, Lawrence Berkeley National Laboratory , Berkeley, CA; Genomics Division, LBNL; Computer Science Department, University of California, Irvine, CA; Computer Science Division,University of California, Berkeley, CA; Life Sciences Division, LBNL; Department of Molecular and Cellular Biology and the Center for Integrative Genomics, University of California, Berkeley, CA; Ruebel, Oliver; Rubel, Oliver; Weber, Gunther H.; Huang, Min-Yu; Bethel, E. Wes; Keranen, Soile V.E.; Fowlkes, Charless C.; Hendriks, Cris L. Luengo; DePace, Angela H.; Simirenko, L.; Eisen, Michael B.; Biggin, Mark D.; Hagen, Hand; Malik, Jitendra; Knowles, David W.; Hamann, Bernd

    2008-03-31

    To better understand how developmental regulatory networks are defined inthe genome sequence, the Berkeley Drosophila Transcription Network Project (BDNTP)has developed a suite of methods to describe 3D gene expression data, i.e.,the output of the network at cellular resolution for multiple time points. To allow researchersto explore these novel data sets we have developed PointCloudXplore (PCX).In PCX we have linked physical and information visualization views via the concept ofbrushing (cell selection). For each view dedicated operations for performing selectionof cells are available. In PCX, all cell selections are stored in a central managementsystem. Cells selected in one view can in this way be highlighted in any view allowingfurther cell subset properties to be determined. Complex cell queries can be definedby combining different cell selections using logical operations such as AND, OR, andNOT. Here we are going to provide an overview of PointCloudXplore 2 (PCX2), thelatest publicly available version of PCX. PCX2 has shown to be an effective tool forvisual exploration of 3D gene expression data. We discuss (i) all views available inPCX2, (ii) different strategies to perform cell selection, (iii) the basic architecture ofPCX2., and (iv) illustrate the usefulness of PCX2 using selected examples.

  6. PDB explorer -- a web based algorithm for protein annotation viewer and 3D visualization.

    PubMed

    Nayarisseri, Anuraj; Shardiwal, Rakesh Kumar; Yadav, Mukesh; Kanungo, Neha; Singh, Pooja; Shah, Pratik; Ahmed, Sheaza

    2014-12-01

    The PDB file format, is a text format characterizing the three dimensional structures of macro molecules available in the Protein Data Bank (PDB). Determined protein structure are found in coalition with other molecules or ions such as nucleic acids, water, ions, Drug molecules and so on, which therefore can be described in the PDB format and have been deposited in PDB database. PDB is a machine generated file, it's not human readable format, to read this file we need any computational tool to understand it. The objective of our present study is to develop a free online software for retrieval, visualization and reading of annotation of a protein 3D structure which is available in PDB database. Main aim is to create PDB file in human readable format, i.e., the information in PDB file is converted in readable sentences. It displays all possible information from a PDB file including 3D structure of that file. Programming languages and scripting languages like Perl, CSS, Javascript, Ajax, and HTML have been used for the development of PDB Explorer. The PDB Explorer directly parses the PDB file, calling methods for parsed element secondary structure element, atoms, coordinates etc. PDB Explorer is freely available at http://www.pdbexplorer.eminentbio.com/home with no requirement of log-in.

  7. Use of 3D conformal symbology on HMD for a safer flight in degraded visual environment

    NASA Astrophysics Data System (ADS)

    Klein, Ofer; Doehler, Hans-Ullrich; Trousil, Thomas; Peleg-Marzan, Ruthy

    2012-06-01

    Since the entry of coalition forces to Afghanistan and Iraq, a steep rise at the rate of accidents has occurred as a result of flying and landing in Degraded Visual Environment (DVE) conditions. Such conditions exist in various areas around the world and include bad weather, dust and snow landing (Brownout and whiteout) and low illumination at dark nights. A promising solution is a novel 3D conformal symbology displayed on head-tracked helmet mounted display (HMD). The 3D conformal symbology approach provides space stabilized three-dimensional symbology presented on the pilot helmet mounted display and has the potential of presenting a step function in HMD performance. It offers an intuitive way for presenting crucial information to the pilots in order to increase Situational Awareness, lower the pilots' workload and thus enhancing safety of flight dramatically. The pilots can fly "heads out" while the necessary flight and mission information is presented in intuitive manner, conformal with the real world and in real-time. . Several Evaluation trials had been conducted in the UK, US and Israel using systems that were developed by Elbit Systems to prove the embodied potential of the system to provide a solution for DVE flight conditions: technology, concept and the specific systems.

  8. CheS-Mapper - Chemical Space Mapping and Visualization in 3D

    PubMed Central

    2012-01-01

    Analyzing chemical datasets is a challenging task for scientific researchers in the field of chemoinformatics. It is important, yet difficult to understand the relationship between the structure of chemical compounds, their physico-chemical properties, and biological or toxic effects. To that respect, visualization tools can help to better comprehend the underlying correlations. Our recently developed 3D molecular viewer CheS-Mapper (Chemical Space Mapper) divides large datasets into clusters of similar compounds and consequently arranges them in 3D space, such that their spatial proximity reflects their similarity. The user can indirectly determine similarity, by selecting which features to employ in the process. The tool can use and calculate different kind of features, like structural fragments as well as quantitative chemical descriptors. These features can be highlighted within CheS-Mapper, which aids the chemist to better understand patterns and regularities and relate the observations to established scientific knowledge. As a final function, the tool can also be used to select and export specific subsets of a given dataset for further analysis. PMID:22424447

  9. Interactive toothbrushing education by a smart toothbrush system via 3D visualization.

    PubMed

    Kim, Kyeong-Seop; Yoon, Tae-Ho; Lee, Jeong-Whan; Kim, Dong-Jun

    2009-11-01

    The very first step for keeping good dental hygiene is to employ the correct toothbrushing style. Due to the possible occurrence of periodontal disease at an early age, it is critical to begin correct toothbrushing patterns as early as possible. With this aim, we proposed a novel toothbrush monitoring and training system to interactively educate on toothbrushing behavior in terms of the correct brushing motion and grip axis orientation. Our intelligent toothbrush monitoring system first senses a user's brushing pattern by analyzing the waveforms acquired from a built-in accelerometer and magnetic sensor. To discern the inappropriate toothbrushing style, a real-time interactive three dimensional display system, based on an OpenGL 3D surface rendering scheme, is applied to visualize a subject's brushing patterns and subsequently advise on the correct brushing method.

  10. Thoracic cavity definition for 3D PET/CT analysis and visualization.

    PubMed

    Cheirsilp, Ronnarit; Bascom, Rebecca; Allen, Thomas W; Higgins, William E

    2015-07-01

    X-ray computed tomography (CT) and positron emission tomography (PET) serve as the standard imaging modalities for lung-cancer management. CT gives anatomical details on diagnostic regions of interest (ROIs), while PET gives highly specific functional information. During the lung-cancer management process, a patient receives a co-registered whole-body PET/CT scan pair and a dedicated high-resolution chest CT scan. With these data, multimodal PET/CT ROI information can be gleaned to facilitate disease management. Effective image segmentation of the thoracic cavity, however, is needed to focus attention on the central chest. We present an automatic method for thoracic cavity segmentation from 3D CT scans. We then demonstrate how the method facilitates 3D ROI localization and visualization in patient multimodal imaging studies. Our segmentation method draws upon digital topological and morphological operations, active-contour analysis, and key organ landmarks. Using a large patient database, the method showed high agreement to ground-truth regions, with a mean coverage=99.2% and leakage=0.52%. Furthermore, it enabled extremely fast computation. For PET/CT lesion analysis, the segmentation method reduced ROI search space by 97.7% for a whole-body scan, or nearly 3 times greater than that achieved by a lung mask. Despite this reduction, we achieved 100% true-positive ROI detection, while also reducing the false-positive (FP) detection rate by >5 times over that achieved with a lung mask. Finally, the method greatly improved PET/CT visualization by eliminating false PET-avid obscurations arising from the heart, bones, and liver. In particular, PET MIP views and fused PET/CT renderings depicted unprecedented clarity of the lesions and neighboring anatomical structures truly relevant to lung-cancer assessment.

  11. An AR system with intuitive user interface for manipulation and visualization of 3D medical data.

    PubMed

    Vogt, Sebastian; Khamene, Ali; Niemann, Heinrich; Sauer, Frank

    2004-01-01

    We report on a stereoscopic video-see-through augmented reality system which we developed for medical applications. Our system allows interactive in-situ visualization of 3D medical imaging data. For high-quality rendering of the augmented scene we utilize the capabilities of the latest graphics card generations. Fast high-precision MPR generation ("multiplanar reconstruction") and volume rendering is realized with OpenGL 3D textures. We provide a tracked hand-held tool to interact with the medical imaging data in its actual location. This tool is represented as a virtual tool in the space of the medical data. The user can assign different functionality to it: select arbitrary MPR cross-sections, guide a local volume rendered cube through the medical data, change the transfer function, etc. Tracking works in conjunction with retroreflective markers, which frame the workspace for head tracking respectively are attached to instruments for tool tracking. We use a single head-mounted tracking camera, which is rigidly fixed to the stereo pair of cameras that provide the live video view of the real scene. The user's spatial perception is based on stereo depth cues as well as on the kinetic depth cues that he receives with the viewpoint variations and the interactive data visualization. The AR system has a compelling real-time performance with 30 stereo-frames/second and exhibits no time lag between the video images and the augmenting graphics. Thus, the physician can interactively explore the medical imaging information in-situ.

  12. Thoracic Cavity Definition for 3D PET/CT Analysis and Visualization

    PubMed Central

    Cheirsilp, Ronnarit; Bascom, Rebecca; Allen, Thomas W.; Higgins, William E.

    2015-01-01

    X-ray computed tomography (CT) and positron emission tomography (PET) serve as the standard imaging modalities for lung-cancer management. CT gives anatomical detail on diagnostic regions of interest (ROIs), while PET gives highly specific functional information. During the lung-cancer management process, a patient receives a co-registered whole-body PET/CT scan pair and a dedicated high-resolution chest CT scan. With these data, multimodal PET/CT ROI information can be gleaned to facilitate disease management. Effective image segmentation of the thoracic cavity, however, is needed to focus attention on the central chest. We present an automatic method for thoracic cavity segmentation from 3D CT scans. We then demonstrate how the method facilitates 3D ROI localization and visualization in patient multimodal imaging studies. Our segmentation method draws upon digital topological and morphological operations, active-contour analysis, and key organ landmarks. Using a large patient database, the method showed high agreement to ground-truth regions, with a mean coverage = 99.2% and leakage = 0.52%. Furthermore, it enabled extremely fast computation. For PET/CT lesion analysis, the segmentation method reduced ROI search space by 97.7% for a whole-body scan, or nearly 3 times greater than that achieved by a lung mask. Despite this reduction, we achieved 100% true-positive ROI detection, while also reducing the false-positive (FP) detection rate by >5 times over that achieved with a lung mask. Finally, the method greatly improved PET/CT visualization by eliminating false PET-avid obscurations arising from the heart, bones, and liver. In particular, PET MIP views and fused PET/CT renderings depicted unprecedented clarity of the lesions and neighboring anatomical structures truly relevant to lung-cancer assessment. PMID:25957746

  13. Web-based interactive 2D/3D medical image processing and visualization software.

    PubMed

    Mahmoudi, Seyyed Ehsan; Akhondi-Asl, Alireza; Rahmani, Roohollah; Faghih-Roohi, Shahrooz; Taimouri, Vahid; Sabouri, Ahmad; Soltanian-Zadeh, Hamid

    2010-05-01

    There are many medical image processing software tools available for research and diagnosis purposes. However, most of these tools are available only as local applications. This limits the accessibility of the software to a specific machine, and thus the data and processing power of that application are not available to other workstations. Further, there are operating system and processing power limitations which prevent such applications from running on every type of workstation. By developing web-based tools, it is possible for users to access the medical image processing functionalities wherever the internet is available. In this paper, we introduce a pure web-based, interactive, extendable, 2D and 3D medical image processing and visualization application that requires no client installation. Our software uses a four-layered design consisting of an algorithm layer, web-user-interface layer, server communication layer, and wrapper layer. To compete with extendibility of the current local medical image processing software, each layer is highly independent of other layers. A wide range of medical image preprocessing, registration, and segmentation methods are implemented using open source libraries. Desktop-like user interaction is provided by using AJAX technology in the web-user-interface. For the visualization functionality of the software, the VRML standard is used to provide 3D features over the web. Integration of these technologies has allowed implementation of our purely web-based software with high functionality without requiring powerful computational resources in the client side. The user-interface is designed such that the users can select appropriate parameters for practical research and clinical studies.

  14. Webs on the Web (WOW): 3D visualization of ecological networks on the WWW for collaborative research and education

    NASA Astrophysics Data System (ADS)

    Yoon, Ilmi; Williams, Rich; Levine, Eli; Yoon, Sanghyuk; Dunne, Jennifer; Martinez, Neo

    2004-06-01

    This paper describes information technology being developed to improve the quality, sophistication, accessibility, and pedagogical simplicity of ecological network data, analysis, and visualization. We present designs for a WWW demonstration/prototype web site that provides database, analysis, and visualization tools for research and education related to food web research. Our early experience with a prototype 3D ecological network visualization guides our design of a more flexible architecture design. 3D visualization algorithms include variable node and link sizes, placements according to node connectivity and tropic levels, and visualization of other node and link properties in food web data. The flexible architecture includes an XML application design, FoodWebML, and pipelining of computational components. Based on users" choices of data and visualization options, the WWW prototype site will connect to an XML database (Xindice) and return the visualization in VRML format for browsing and further interactions.

  15. DataViewer3D: An Open-Source, Cross-Platform Multi-Modal Neuroimaging Data Visualization Tool

    PubMed Central

    Gouws, André; Woods, Will; Millman, Rebecca; Morland, Antony; Green, Gary

    2008-01-01

    Integration and display of results from multiple neuroimaging modalities [e.g. magnetic resonance imaging (MRI), magnetoencephalography, EEG] relies on display of a diverse range of data within a common, defined coordinate frame. DataViewer3D (DV3D) is a multi-modal imaging data visualization tool offering a cross-platform, open-source solution to simultaneous data overlay visualization requirements of imaging studies. While DV3D is primarily a visualization tool, the package allows an analysis approach where results from one imaging modality can guide comparative analysis of another modality in a single coordinate space. DV3D is built on Python, a dynamic object-oriented programming language with support for integration of modular toolkits, and development of cross-platform software for neuroimaging. DV3D harnesses the power of the Visualization Toolkit (VTK) for two-dimensional (2D) and 3D rendering, calling VTK's low level C++ functions from Python. Users interact with data via an intuitive interface that uses Python to bind wxWidgets, which in turn calls the user's operating system dialogs and graphical user interface tools. DV3D currently supports NIfTI-1, ANALYZE™ and DICOM formats for MRI data display (including statistical data overlay). Formats for other data types are supported. The modularity of DV3D and ease of use of Python allows rapid integration of additional format support and user development. DV3D has been tested on Mac OSX, RedHat Linux and Microsoft Windows XP. DV3D is offered for free download with an extensive set of tutorial resources and example data. PMID:19352444

  16. DataViewer3D: An Open-Source, Cross-Platform Multi-Modal Neuroimaging Data Visualization Tool.

    PubMed

    Gouws, André; Woods, Will; Millman, Rebecca; Morland, Antony; Green, Gary

    2009-01-01

    Integration and display of results from multiple neuroimaging modalities [e.g. magnetic resonance imaging (MRI), magnetoencephalography, EEG] relies on display of a diverse range of data within a common, defined coordinate frame. DataViewer3D (DV3D) is a multi-modal imaging data visualization tool offering a cross-platform, open-source solution to simultaneous data overlay visualization requirements of imaging studies. While DV3D is primarily a visualization tool, the package allows an analysis approach where results from one imaging modality can guide comparative analysis of another modality in a single coordinate space. DV3D is built on Python, a dynamic object-oriented programming language with support for integration of modular toolkits, and development of cross-platform software for neuroimaging. DV3D harnesses the power of the Visualization Toolkit (VTK) for two-dimensional (2D) and 3D rendering, calling VTK's low level C++ functions from Python. Users interact with data via an intuitive interface that uses Python to bind wxWidgets, which in turn calls the user's operating system dialogs and graphical user interface tools. DV3D currently supports NIfTI-1, ANALYZE and DICOM formats for MRI data display (including statistical data overlay). Formats for other data types are supported. The modularity of DV3D and ease of use of Python allows rapid integration of additional format support and user development. DV3D has been tested on Mac OSX, RedHat Linux and Microsoft Windows XP. DV3D is offered for free download with an extensive set of tutorial resources and example data.

  17. Art-Science-Technology collaboration through immersive, interactive 3D visualization

    NASA Astrophysics Data System (ADS)

    Kellogg, L. H.

    2014-12-01

    At the W. M. Keck Center for Active Visualization in Earth Sciences (KeckCAVES), a group of geoscientists and computer scientists collaborate to develop and use of interactive, immersive, 3D visualization technology to view, manipulate, and interpret data for scientific research. The visual impact of immersion in a CAVE environment can be extremely compelling, and from the outset KeckCAVES scientists have collaborated with artists to bring this technology to creative works, including theater and dance performance, installations, and gamification. The first full-fledged collaboration designed and produced a performance called "Collapse: Suddenly falling down", choreographed by Della Davidson, which investigated the human and cultural response to natural and man-made disasters. Scientific data (lidar scans of disaster sites, such as landslides and mine collapses) were fully integrated into the performance by the Sideshow Physical Theatre. This presentation will discuss both the technological and creative characteristics of, and lessons learned from the collaboration. Many parallels between the artistic and scientific process emerged. We observed that both artists and scientists set out to investigate a topic, solve a problem, or answer a question. Refining that question or problem is an essential part of both the creative and scientific workflow. Both artists and scientists seek understanding (in this case understanding of natural disasters). Differences also emerged; the group noted that the scientists sought clarity (including but not limited to quantitative measurements) as a means to understanding, while the artists embraced ambiguity, also as a means to understanding. Subsequent art-science-technology collaborations have responded to evolving technology for visualization and include gamification as a means to explore data, and use of augmented reality for informal learning in museum settings.

  18. Using Computer-Aided Design Software and 3D Printers to Improve Spatial Visualization

    ERIC Educational Resources Information Center

    Katsio-Loudis, Petros; Jones, Millie

    2015-01-01

    Many articles have been published on the use of 3D printing technology. From prefabricated homes and outdoor structures to human organs, 3D printing technology has found a niche in many fields, but especially education. With the introduction of AutoCAD technical drawing programs and now 3D printing, learners can use 3D printed models to develop…

  19. A Shell/3D Modeling Technique for Delaminations in Composite Laminates

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald

    1999-01-01

    A shell/3D modeling technique was developed for which a local solid finite element model is used only in the immediate vicinity of the delamination front. The goal was to combine the accuracy of the full three-dimensional solution with the computational efficiency of a plate or shell finite element model. Multi-point constraints provide a kinematically compatible interface between the local 3D model and the global structural model which has been meshed with plate or shell finite elements. For simple double cantilever beam (DCB), end notched flexure (ENF), and single leg bending (SLB) specimens, mixed mode energy release rate distributions were computed across the width from nonlinear finite element analyses using the virtual crack closure technique. The analyses served to test the accuracy of the shell/3D technique for the pure mode I case (DCB), mode II case (ENF) and a mixed mode I/II case (SLB). Specimens with a unidirectional layup where the delamination is located between two 0 plies, as well as a multidirectional layup where the delamination is located between two non-zero degree plies, were simulated. For a local 3D model extending to a minimum of about three specimen thicknesses in front of and behind the delamination front, the results were in good agreement with mixed mode strain energy release rates obtained from computations where the entire specimen had been modeled with solid elements. For large built-up composite structures modeled with plate elements, the shell/3D modeling technique offers a great potential, since only a relatively small section in the vicinity of the delamination front needs to be modeled with solid elements.

  20. Photographing Internal Fractures of the Archaeological Statues with 3D Visualization of Ground Penetrating Radar Data

    NASA Astrophysics Data System (ADS)

    Kadioglu, S.; Kadioglu, Y. K.

    2009-04-01

    PHOTOGRAPHING INTERNAL FRACTURES OF THE ARCHAEOLOGICAL STATUES WITH 3D VISUALIZATION OF GROUND PENETRATING RADAR DATA Selma KADIOGLU1 and Yusuf K. KADIOGLU2 1Ankara University, Faculty of Engineering, Department of Geophysical Engineering, 06100 Tandogan/ANKARA-TURKEY kadioglu@eng.ankara.edu.tr 2Ankara University, Faculty of Engineering, Department of Geological Engineering, 06100 Tandogan/ANKARA-TURKEY kadi@eng.ankara.edu.tr The aim of the study is to illustrate a new approach to image the discontinuities in the archaeological statues before restoration studies using ground penetrating radar (GPR) method. The method was successfully applied to detect and map the fractures and cavities of the two monument groups and lion statues in Mustafa Kemal ATATURK's tumb (ANITKABIR) in Ankara-Turkey. The tumb, which has been started to build in 1944 and completed in 1953, represents Turkish people and Ataturk, who is founder of the Republic of Turkey. Therefore this monument is very important for Turkish people. The monument groups and lion statues have been built from travertine rocks. These travertine have vesicular textures with the percent of 12. They have been mainly composed of calcite, aragonite with rare amount of plant relict and clay minerals. The concentrations of Fe, Mg, Cl and Mn may lead to verify their colours changing from white through pale green to beige. The atmospheric contamination of Ankara has been caused to cover some parts of the surface of these travertine with a thin film of Pb as blackish in colour. The micro fractures have been observed specially at the rim of the vesicular of the rocks by the polarizing microscope. Parallel two dimensional (2D) GPR profile data with 10cm profile space were acquired by RAMAC CU II system with 1600 MHz shielded antenna on the monument groups (three women, three men and 24 lion statues) and then a three dimensional (3D) data volume were built using parallel 2D GPR data. Air-filled fractures and cavities in the

  1. Towards a gestural 3D interaction for tangible and three-dimensional GIS visualizations

    NASA Astrophysics Data System (ADS)

    Partsinevelos, Panagiotis; Agadakos, Ioannis; Pattakos, Nikolas; Maragakis, Michail

    2014-05-01

    The last decade has been characterized by a significant increase of spatially dependent applications that require storage, visualization, analysis and exploration of geographic information. GIS analysis of spatiotemporal geographic data is operated by highly trained personnel under an abundance of software and tools, lacking interoperability and friendly user interaction. Towards this end, new forms of querying and interaction are emerging, including gestural interfaces. Three-dimensional GIS representations refer to either tangible surfaces or projected representations. Making a 3D tangible geographic representation touch-sensitive may be a convenient solution, but such an approach raises the cost significantly and complicates the hardware and processing required to combine touch-sensitive material (for pinpointing points) with deformable material (for displaying elevations). In this study, a novel interaction scheme upon a three dimensional visualization of GIS data is proposed. While gesture user interfaces are not yet fully acceptable due to inconsistencies and complexity, a non-tangible GIS system where 3D visualizations are projected, calls for interactions that are based on three-dimensional, non-contact and gestural procedures. Towards these objectives, we use the Microsoft Kinect II system which includes a time of flight camera, allowing for a robust and real time depth map generation, along with the capturing and translation of a variety of predefined gestures from different simultaneous users. By incorporating these features into our system architecture, we attempt to create a natural way for users to operate on GIS data. Apart from the conventional pan and zoom features, the key functions addressed for the 3-D user interface is the ability to pinpoint particular points, lines and areas of interest, such as destinations, waypoints, landmarks, closed areas, etc. The first results shown, concern a projected GIS representation where the user selects points

  2. 3D Visualization of Sheath Folds in Roman Marble from Ephesus, Turkey

    NASA Astrophysics Data System (ADS)

    Wex, Sebastian; Passchier, Cornelis W.; de Kemp, Eric A.; Ilhan, Sinan

    2013-04-01

    Excavation of a palatial 2nd century AD house (Terrace House Two) in the ancient city of Ephesus, Turkey in the 1970s produced 10.313 pieces of colored, folded marble which belonged to 54 marble plates of 1.6 cm thickness that originally covered the walls of the banquet hall of the house. The marble plates were completely reassembled and restored by a team of workers over the last 6 years. The plates were recognized as having been sawn from two separate large blocks of "Cipollino verde", a green mylonitized marble from Karystos on the Island of Euboea, Greece. After restoration, it became clear that all slabs had been placed on the wall in approximately the sequence in which they had been cut off by a Roman stone saw. As a result, the marble plates give a full 3D insight in the folded internal structure of 1m3 block of mylonite. The restoration of the slabs was recognized as a first, unique opportunity for detailed reconstruction of the 3D geometry of m-scale folds in mylonitized marble. Photographs were taken of each slab and used to reconstruct their exact arrangement within the originally quarried blocks. Outlines of layers were digitized and a full 3D reconstruction of the internal structure of the block was created using ArcMap and GOCAD. Fold structures in the block include curtain folds and multilayered sheath folds. Several different layers showing these structures were digitized on the photographs of the slab surfaces and virtually mounted back together within the model of the marble block. Due to the serial sectioning into slabs, with cm-scale spacing, the visualization of the 3D geometry of sheath folds was accomplished with a resolution better than 4 cm. Final assembled 3D images reveal how sheath folds emerge from continuous layers and show their overall consistency as well as a constant hinge line orientation of the fold structures. Observations suggest that a single deformation phase was responsible for the evolution of "Cipollino verde" structures

  3. In situ visualization of magma deformation at high temperature using time-lapse 3D tomography

    NASA Astrophysics Data System (ADS)

    Godinho, jose; Lee, Peter; Lavallee, Yan; Kendrick, Jackie; Von-Aulock, Felix

    2016-04-01

    We use synchrotron based x-ray computed micro-tomography (sCT) to visualize, in situ, the microstructural evolution of magma samples 3 mm diameter with a resolution of 3 μm during heating and uniaxial compression at temperatures up to 1040 °C. The interaction between crystals, melt and gas bubbles is analysed in 4D (3D + time) during sample deformation. The ability to observe the changes of the microstructure as a function of time allow us to: a) study the effect of temperature in the ability of magma to fracture or deform; b) quantify bubble nucleation and growth rates during heating; c) study the relation between crystal displacement and volatile exsolution. We will show unique beautiful videos of how bubbles grow and coalescence, how samples and crystals within the sample fracture, heal and deform. Our study establishes in situ sCT as a powerful tool to quantify and visualize with micro-scale resolution fast processes taking place in magma that are essential to understand ascent in a volcanic conduit and validate existing models for determining the explosivity of volcanic eruptions. Tracking simultaneously the time and spatial changes of magma microstructures is shown to be primordial to study disequilibrium processes between crystals, melt and gas phases.

  4. Research on conflict detection algorithm in 3D visualization environment of urban rail transit line

    NASA Astrophysics Data System (ADS)

    Wang, Li; Xiong, Jing; You, Kuokuo

    2017-03-01

    In this paper, a method of collision detection is introduced, and the theory of three-dimensional modeling of underground buildings and urban rail lines is realized by rapidly extracting the buildings that are in conflict with the track area in the 3D visualization environment. According to the characteristics of the buildings, CSG and B-rep are used to model the buildings based on CSG and B-rep. On the basis of studying the modeling characteristics, this paper proposes to use the AABB level bounding volume method to detect the first conflict and improve the detection efficiency, and then use the triangular rapid intersection detection algorithm to detect the conflict, and finally determine whether the building collides with the track area. Through the algorithm of this paper, we can quickly extract buildings colliding with the influence area of the track line, so as to help the line design, choose the best route and calculate the cost of land acquisition in the three-dimensional visualization environment.

  5. Earthscape, a Multi-Purpose Interactive 3d Globe Viewer for Hybrid Data Visualization and Analysis

    NASA Astrophysics Data System (ADS)

    Sarthou, A.; Mas, S.; Jacquin, M.; Moreno, N.; Salamon, A.

    2015-08-01

    The hybrid visualization and interaction tool EarthScape is presented here. The software is able to display simultaneously LiDAR point clouds, draped videos with moving footprint, volume scientific data (using volume rendering, isosurface and slice plane), raster data such as still satellite images, vector data and 3D models such as buildings or vehicles. The application runs on touch screen devices such as tablets. The software is based on open source libraries, such as OpenSceneGraph, osgEarth and OpenCV, and shader programming is used to implement volume rendering of scientific data. The next goal of EarthScape is to perform data analysis using ENVI Services Engine, a cloud data analysis solution. EarthScape is also designed to be a client of Jagwire which provides multisource geo-referenced video fluxes. When all these components will be included, EarthScape will be a multi-purpose platform that will provide at the same time data analysis, hybrid visualization and complex interactions. The software is available on demand for free at france@exelisvis.com.

  6. Cluster Analysis and Web-Based 3-D Visualization of Large-scale Geophysical Data

    NASA Astrophysics Data System (ADS)

    Kadlec, B. J.; Yuen, D. A.; Bollig, E. F.; Dzwinel, W.; da Silva, C. R.

    2004-05-01

    We present a problem-solving environment WEB-IS (Web-based Data Interrogative System), which we have developed for remote analysis and visualization of geophysical data [Garbow et. al., 2003]. WEB-IS employs agglomerative clustering methods intended for feature extraction and studying the predictions of large magnitude earthquake events. Data-mining is accomplished using a mutual nearest meighbor (MNN) algorithm for extracting event clusters of different density and shapes based on a hierarchical proximity measure. Clustering schemes used in molecular dynamics [Da Silva et. al., 2002] are also considered for increasing computational efficiency using a linked cell algorithm for creating a Verlet neighbor list (VNL) and extracting different cluster structures by applying a canonical backtracking search on the VNL. Space and time correlations between the events are visualized dynamically in 3-D through a filter by showing clusters at different timescales according to defined units of time ranging from days to years. This WEB-IS functionality was tested both on synthetic [Eneva and Ben-Zion, 1997] and actual earthquake catalogs of Japanese earthquakes and can be applied to the soft-computing data mining methods used in hydrology and geoinformatics. Da Silva, C.R.S., Justo, J.F., Fazzio, A., Phys Rev B, vol., 65, 2002. Eneva, M., Ben-Zion, Y.,J. Geophys. Res., 102, 17785-17795, 1997. Garbow, Z.A., Yuen, D.A., Erlebacher, G., Bollig, E.F., Kadlec, B.J., Vis. Geosci., 2003.

  7. A Review of 3D Printing Techniques and the Future in Biofabrication of Bioprinted Tissue.

    PubMed

    Patra, Satyajit; Young, Vanesa

    2016-06-01

    3D printing has been around in the art, micro-engineering, and manufacturing worlds for decades. Similarly, research for traditionally engineered skin tissue has been in the works since the 1990s. As of recent years, the medical field also began to take advantage of the untapped potential of 3D printing for the biofabrication of tissue. To do so, researchers created a set of goals for fabricated tissues based on the characteristics of natural human tissues and organs. Fabricated tissue was then measured against this set of standards. Researchers were interested in not only creating tissue that functioned like natural tissues but in creating techniques for 3D printing that would print tissues quickly, efficiently, and ultimately result in the ability to mass produce fabricated tissues. Three promising methods of 3D printing emerged from their research: thermal inkjet printing with bioink, direct-write bioprinting, and organ printing using tissue spheroids. This review will discuss all three printing techniques, as well as their advantages, disadvantages, and the possibility of future advancements in the field of tissue fabrication.

  8. Volume-rendering on a 3D hyperwall: A molecular visualization platform for research, education and outreach.

    PubMed

    MacDougall, Preston J; Henze, Christopher E; Volkov, Anatoliy

    2016-11-01

    We present a unique platform for molecular visualization and design that uses novel subatomic feature detection software in tandem with 3D hyperwall visualization technology. We demonstrate the fleshing-out of pharmacophores in drug molecules, as well as reactive sites in catalysts, focusing on subatomic features. Topological analysis with picometer resolution, in conjunction with interactive volume-rendering of the Laplacian of the electronic charge density, leads to new insight into docking and catalysis. Visual data-mining is done efficiently and in parallel using a 4×4 3D hyperwall (a tiled array of 3D monitors driven independently by slave GPUs but displaying high-resolution, synchronized and functionally-related images). The visual texture of images for a wide variety of molecular systems are intuitive to experienced chemists but also appealing to neophytes, making the platform simultaneously useful as a tool for advanced research as well as for pedagogical and STEM education outreach purposes.

  9. Combined scanning probe nanotomography and optical microspectroscopy: a correlative technique for 3D characterization of nanomaterials.

    PubMed

    Mochalov, Konstantin E; Efimov, Anton E; Bobrovsky, Alexey; Agapov, Igor I; Chistyakov, Anton A; Oleinikov, Vladimir; Sukhanova, Alyona; Nabiev, Igor

    2013-10-22

    Combination of 3D structural analysis with optical characterization of the same sample area on the nanoscale is a highly demanded approach in nanophotonics, materials science, and quality control of nanomaterial. We have developed a correlative microscopy technique where the 3D structure of the sample is reconstructed on the nanoscale by means of a "slice-and-view" combination of ultramicrotomy and scanning probe microscopy (scanning probe nanotomography, SPNT), and its optical characteristics are analyzed using microspectroscopy. This approach has been used to determine the direct quantitative relationship of the 3D structural characteristics of nanovolumes of materials with their microscopic optical properties. This technique has been applied to 3D structural and optical characterization of a hybrid material consisting of cholesteric liquid crystals doped with fluorescent quantum dots (QDs) that can be used for photochemical patterning and image recording through the changes in the dissymmetry factor of the circular polarization of QD emission. The differences in the polarization images and fluorescent spectra of this hybrid material have proved to be correlated with the arrangement of the areas of homogeneous distribution and heterogeneous clustering of QDs. The reconstruction of the 3D nanostructure of the liquid crystal matrix in the areas of homogeneous QDs distribution has shown that QDs do not perturb the periodic planar texture of the cholesteric liquid crystal matrix, whereas QD clusters do perturb it. The combined microspectroscopy-nanotomography technique will be important for evaluating the effects of nanoparticles on the structural organization of organic and liquid crystal matrices and biomedical materials, as well as quality control of nanotechnology fabrication processes and products.

  10. RVA. 3-D Visualization and Analysis Software to Support Management of Oil and Gas Resources

    SciTech Connect

    Keefer, Donald A.; Shaffer, Eric G.; Storsved, Brynne; Vanmoer, Mark; Angrave, Lawrence; Damico, James R.; Grigsby, Nathan

    2015-12-01

    A free software application, RVA, has been developed as a plugin to the US DOE-funded ParaView visualization package, to provide support in the visualization and analysis of complex reservoirs being managed using multi-fluid EOR techniques. RVA, for Reservoir Visualization and Analysis, was developed as an open-source plugin to the 64 bit Windows version of ParaView 3.14. RVA was developed at the University of Illinois at Urbana-Champaign, with contributions from the Illinois State Geological Survey, Department of Computer Science and National Center for Supercomputing Applications. RVA was designed to utilize and enhance the state-of-the-art visualization capabilities within ParaView, readily allowing joint visualization of geologic framework and reservoir fluid simulation model results. Particular emphasis was placed on enabling visualization and analysis of simulation results highlighting multiple fluid phases, multiple properties for each fluid phase (including flow lines), multiple geologic models and multiple time steps. Additional advanced functionality was provided through the development of custom code to implement data mining capabilities. The built-in functionality of ParaView provides the capacity to process and visualize data sets ranging from small models on local desktop systems to extremely large models created and stored on remote supercomputers. The RVA plugin that we developed and the associated User Manual provide improved functionality through new software tools, and instruction in the use of ParaView-RVA, targeted to petroleum engineers and geologists in industry and research. The RVA web site (http://rva.cs.illinois.edu) provides an overview of functions, and the development web site (https://github.com/shaffer1/RVA) provides ready access to the source code, compiled binaries, user manual, and a suite of demonstration data sets. Key functionality has been included to support a range of reservoirs visualization and analysis needs, including

  11. Recovering a collapsed medieval fresco by using 3D modeling techniques

    NASA Astrophysics Data System (ADS)

    Chiabrando, F.; Rinaudo, F.

    2014-05-01

    The paper presents the results of a reconstruction of the 3D model of a dome and of a medieval fresco, collapsed after an earthquake and now reconstructed in significant portions, to offer to the visitors a possible reconstruction of the lost masterpiece of medieval art. After the earthquake the collapsed dome was replaced by means of a concrete sphere connected with the survived portions of the old dome's timber. The old dome shape and the fresco were virtually reconstructed thanks to a set of historical pictures obtained by Italian, USA and German archives; those images have been calibrated and oriented by using modern digital photogrammetric approach and a realistic 3D model of the old inner surface of the dome has been realised. By using a LiDAR survey the 3D model of the apse and of the dome, has been set up and the boundaries between original and new structures have been reconstructed by visual evidences.The new dome has been virtually erased and the old dome with the fresco 3D model inserted allowing the reconstruction of the apse as it was before the earthquake. This virtual 3D model has been used to realise a 1:1 scale model of the old dome where the restorers fit some parts of the old fresco fragments recovered just after the earthquake, cleaned and classified. The fresco images correctly oriented inside the reconstructed dome have been projected on plane surfaces by using azimuthal orthographic projections of small portions of the dome in order to reduce the geometric deformations and to allow the mosaicking of these small planes onto a spherical surface.

  12. Micro-CT images reconstruction and 3D visualization for small animal studying

    NASA Astrophysics Data System (ADS)

    Gong, Hui; Liu, Qian; Zhong, Aijun; Ju, Shan; Fang, Quan; Fang, Zheng

    2005-01-01

    A small-animal x-ray micro computed tomography (micro-CT) system has been constructed to screen laboratory small animals and organs. The micro-CT system consists of dual fiber-optic taper-coupled CCD detectors with a field-of-view of 25x50 mm2, a microfocus x-ray source, a rotational subject holder. For accurate localization of rotation center, coincidence between the axis of rotation and centre of image was studied by calibration with a polymethylmethacrylate cylinder. Feldkamp"s filtered back-projection cone-beam algorithm is adopted for three-dimensional reconstruction on account of the effective corn-beam angle is 5.67° of the micro-CT system. 200x1024x1024 matrix data of micro-CT is obtained with the magnification of 1.77 and pixel size of 31x31μm2. In our reconstruction software, output image size of micro-CT slices data, magnification factor and rotation sample degree can be modified in the condition of different computational efficiency and reconstruction region. The reconstructed image matrix data is processed and visualization by Visualization Toolkit (VTK). Data parallelism of VTK is performed in surface rendering of reconstructed data in order to improve computing speed. Computing time of processing a 512x512x512 matrix datasets is about 1/20 compared with serial program when 30 CPU is used. The voxel size is 54x54x108 μm3. The reconstruction and 3-D visualization images of laboratory rat ear are presented.

  13. Enhanced NURBS modeling and visualization for large 3D geoengineering applications: An example from the Jinping first-level hydropower engineering project, China

    NASA Astrophysics Data System (ADS)

    Zhong, Deng-Hua; Li, Ming-Chao; Song, Ling-Guang; Wang, Gang

    2006-11-01

    Large engineering projects with complex underlying geologic structures require 3D geological integration and analysis. Presented is an example of a large hydroelectric dam, highlighting the need for 3D visualization and modeling as a requirement for the engineering design and construction process. Due to the complex nature of these projects, geological analysis using 3D modeling is commonly necessary. In this paper we present an integrated 3D geological modeling methodology for the analysis of large amounts of exploration data, and subsequent geological interpretation based on the non-uniform rational B-spline (NURBS) technique, the triangulated irregular network (TIN) algorithm and boundary representation. The procedural details and application of the proposed approach are demonstrated with reference to an actual hydropower engineering project. The new approach offered a good scheme to solve the inconsistencies among storage, accuracy and operational speed of the model. A 3D model was developed and validated using testing data from the engineering project. Visual analysis of the 3D model helps engineers to comprehend the complexity of geological structures, and enables arbitrary cutting, rock-mass quality classification, and digital drilling.

  14. Recording, Visualization and Documentation of 3D Spatial Data for Monitoring Topography in Areas of Cultural Heritage

    NASA Astrophysics Data System (ADS)

    Maravelakis, Emmanouel; Konstantaras, Antonios; Axaridou, Anastasia; Chrysakis, Ioannis; Xinogalos, Michalis

    2014-05-01

    . allowing them to interchange their knowledge, findings and observations at different time frames. Results outline the successful application of the above systems in certain Greek areas of important cultural heritage [3,11] were significant efforts are being made for their preservation through time. Acknowledgement The authors wish to thank the General Secretariat for Research and Technology of Ministry of Education and Religious Affairs, Culture and Sports in Greece for their financial support via program Cooperation: Partnership of Production and Research Institutions in Small and Medium Scale Projects, Project Title: "3D-SYSTEK - Development of a novel system for 3D Documentation, Promotion and Exploitation of Cultural Heritage Monuments via 3D data acquisition, 3D modeling and metadata recording". Keywords spatial data, land degradation monitoring, 3D modeling and visualization, terrestrial laser scanning, documentation and metadata repository, protection of cultural heritage References [1] Shalaby, A., and Tateishi, R.: Remote sensing and GIS for mapping and monitoring land cover and land-use changes in the northwestern coastal zone of egypt. Applied Geography, 27(1), 28-41, (2007) [2] Poesen, J. W. A., and Hooke, J. M.: Erosion, flooding and channel management in mediterranean environments of southern europe. Progress in Physical Geography, 21(2), 157-199, (1997) [3] Maravelakis, E., Bilalis, N., Mantzorou, I., Konstantaras, A., Antoniadis, A.: 3D modeling of the oldest olive tree of the world. IJCER 2(2), 340-347 (2012) [4] Manferdini, A.M., Remondino, F.: Reality-Based 3D Modeling, Segmentation and Web- Based Visualization. In: Ioannides, M., Fellner, D., Georgopoulos, A., Hadjimitsis, D.G. (eds.) EuroMed 2010. LNCS, vol. 6436, pp. 110-124. Springer, Heidelberg (2010) [5] Tapete, D., Casagli, N., Luzi, G., Fanti, R., Gigli, G., Leva, D.: Integrating radar and laserbased remote sensing techniques for monitoring structural deformation of archaeological monuments

  15. Shifting Sands and Turning Tides: Using 3D Visualization Technology to Shape the Environment for Undergraduate Students

    NASA Astrophysics Data System (ADS)

    Jenkins, H. S.; Gant, R.; Hopkins, D.

    2014-12-01

    Teaching natural science in a technologically advancing world requires that our methods reach beyond the traditional computer interface. Innovative 3D visualization techniques and real-time augmented user interfaces enable students to create realistic environments to understand the world around them. Here, we present a series of laboratory activities that utilize an Augmented Reality Sandbox to teach basic concepts of hydrology, geology, and geography to undergraduates at Harvard University and the University of Redlands. The Augmented Reality (AR) Sandbox utilizes a real sandbox that is overlain by a digital projection of topography and a color elevation map. A Microsoft Kinect 3D camera feeds altimetry data into a software program that maps this information onto the sand surface using a digital projector. Students can then manipulate the sand and observe as the Sandbox augments their manipulations with projections of contour lines, an elevation color map, and a simulation of water. The idea for the AR Sandbox was conceived at MIT by the Tangible Media Group in 2002 and the simulation software used here was written and developed by Dr. Oliver Kreylos of the University of California - Davis as part of the NSF funded LakeViz3D project. Between 2013 and 2014, we installed AR Sandboxes at Harvard and the University of Redlands, respectively, and developed laboratory exercises to teach flooding hazard, erosion and watershed development in undergraduate earth and environmental science courses. In 2013, we introduced a series of AR Sandbox laboratories in Introductory Geology, Hydrology, and Natural Disasters courses. We found laboratories that utilized the AR Sandbox at both universities allowed students to become quickly immersed in the learning process, enabling a more intuitive understanding of the processes that govern the natural world. The physical interface of the AR Sandbox reduces barriers to learning, can be used to rapidly illustrate basic concepts of geology

  16. 3D visualization of Thoraco-Lumbar Spinal Lesions in German Shepherd Dog

    SciTech Connect

    Azpiroz, J.; Krafft, J.; Cadena, M.; Rodriguez, A. O.

    2006-09-08

    Computed tomography (CT) has been found to be an excellent imaging modality due to its sensitivity to characterize the morphology of the spine in dogs. This technique is considered to be particularly helpful for diagnosing spinal cord atrophy and spinal stenosis. The three-dimensional visualization of organs and bones can significantly improve the diagnosis of certain diseases in dogs. CT images were acquired of a German shepherd's dog spinal cord to generate stacks and digitally process them to arrange them in a volume image. All imaging experiments were acquired using standard clinical protocols on a clinical CT scanner. The three-dimensional visualization allowed us to observe anatomical structures that otherwise are not possible to observe with two-dimensional images. The combination of an imaging modality like CT together with imaging processing techniques can be a powerful tool for the diagnosis of a number of animal diseases.

  17. Remote Visualization and Navigation of 3d Models of Archeological Sites

    NASA Astrophysics Data System (ADS)

    Callieri, M.; Dellepiane, M.; Scopigno, R.

    2015-02-01

    The remote visualization and navigation of 3D data directly inside the web browser is becoming a viable option, due to the recent efforts in standardizing the components for 3D rendering on the web platform. Nevertheless, handling complex models may be a challenge, especially when a more generic solution is needed to handle different cases. In particular, archeological and architectural models are usually hard to handle, since their navigation can be managed in several ways, and a completely free navigation may be misleading and not realistic. In this paper we present a solution for the remote navigation of these dataset in a WebGL component. The navigation has two possible modes: the "bird's eye" mode, where the user is able to see the model from above, and the "first person" mode, where the user can move inside the structure. The two modalities are linked by a point of interest, that helps the user to control the navigation in an intuitive fashion. Since the terrain may not be flat, and the architecture may be complex, it's necessary to handle these issues, possibly without implementing complex mesh-based collision mechanisms. Hence, a complete navigation is obtained by storing the height and collision information in an image, which provides a very simple source of data. Moreover, the same image-based approach can be used to store additional information that could enhance the navigation experience. The method has been tested in two complex test cases, showing that a simple yet powerful interaction can be obtained with limited pre-processing of data.

  18. 3D precision measurements of meter sized surfaces using low cost illumination and camera techniques

    NASA Astrophysics Data System (ADS)

    Ekberg, Peter; Daemi, Bita; Mattsson, Lars

    2017-04-01

    Using dedicated stereo camera systems and structured light is a well-known method for measuring the 3D shape of large surfaces. However the problem is not trivial when high accuracy, in the range of few tens of microns, is needed. Many error sources need to be handled carefully in order to obtain high quality results. In this study, we present a measurement method based on low-cost camera and illumination solutions combined with high-precision image analysis and a new approach in camera calibration and 3D reconstruction. The setup consists of two ordinary digital cameras and a Gobo projector as a structured light source. A matrix of dots is projected onto the target area. The two cameras capture the images of the projected pattern on the object. The images are processed by advanced subpixel resolution algorithms prior to the application of the 3D reconstruction technique. The strength of the method lays in a different approach for calibration, 3D reconstruction, and high-precision image analysis algorithms. Using a 10 mm pitch pattern of the light dots, the method is capable of reconstructing the 3D shape of surfaces. The precision (1σ repeatability) in the measurements is  <10 µm over a volume of 60  ×  50  ×  10 cm3 at a hardware cost of ~2% of available advanced measurement techniques. The expanded uncertainty (95% confidence level) is estimated to be 83 µm, with the largest uncertainty contribution coming from the absolute length of the metal ruler used as reference.

  19. Areal 3-D seismic technique for reservoir delineation: Case history from offshore Niger Delta

    SciTech Connect

    Idowu, A.O. )

    1993-02-01

    In the 1950s, early exploration period in the Niger Delta witnessed the use of 2-D (two dimensional) seismic reflection method which adequate for imaging large subsurface geologic features including growth faulting and roll-over anticlines. This technique involves the Common-Depth-Point method (CDP) which acquires a plane of seismic information in distance along the surface and in time into the geological section, and is used to improve the signal-to-noise (S/N) ratio, to remove multiples and consequently give a representation of the subsurface particularly if the data are collected up- or downdip. By mid-1980s, the obvious geological structures have, in general, been discovered and it became necessary to adopt a more sophisticated technique such as the 3-D (three dimensional) seismic method to delineate more subtle reservoirs and resolve complex fault patterns in order to aid exploration as well as facilitate efficient field development. The case history discussed in this paper involves the use of areal 3-D seismic method for delineating the reservoir characterization of the O-field located in a shallow water area of the western Niger Delta. The areal 3-D seismic technique is superior to the earlier CDP method in that a cube of seismic data can be collected in two dimensions in space and one in time by a variety of techniques including the swath seismic shooting pattern adopted for gathering the 3-D data for the O-field's reservoir which involves the line of sources. The objective is to adequately sample the subsurface so that changes in various parameters such as the amplitude phase or power in the siesmic signal or velocity of propagation can be mapped areally and interpreted as an indication of changes in the physical properties of the rock matrix.

  20. NDE of a 3-D surface crack using closely coupled probes for DCPD technique

    SciTech Connect

    Saka, M.; Abe, H.; Hirota, D.; Komura, I.

    1998-11-01

    A procedure of applying the d-c potential drop technique using the closely coupled probes to NDE of a 3-D surface crack is newly developed. The calibration equation for three sensors which differ in the distance between the probes is derived. Experiments validated the use of the calibration equation for the NDE of cracks. The method to use the three sensors properly based on the measuring sensitivity is shown.

  1. Atlas and feature based 3D pathway visualization enhancement for skull base pre-operative fast planning from head CT

    NASA Astrophysics Data System (ADS)

    Aghdasi, Nava; Li, Yangming; Berens, Angelique; Moe, Kris S.; Bly, Randall A.; Hannaford, Blake

    2015-03-01

    Minimally invasive neuroendoscopic surgery provides an alternative to open craniotomy for many skull base lesions. These techniques provides a great benefit to the patient through shorter ICU stays, decreased post-operative pain and quicker return to baseline function. However, density of critical neurovascular structures at the skull base makes planning for these procedures highly complex. Furthermore, additional surgical portals are often used to improve visualization and instrument access, which adds to the complexity of pre-operative planning. Surgical approach planning is currently limited and typically involves review of 2D axial, coronal, and sagittal CT and MRI images. In addition, skull base surgeons manually change the visualization effect to review all possible approaches to the target lesion and achieve an optimal surgical plan. This cumbersome process relies heavily on surgeon experience and it does not allow for 3D visualization. In this paper, we describe a rapid pre-operative planning system for skull base surgery using the following two novel concepts: importance-based highlight and mobile portal. With this innovation, critical areas in the 3D CT model are highlighted based on segmentation results. Mobile portals allow surgeons to review multiple potential entry portals in real-time with improved visualization of critical structures located inside the pathway. To achieve this we used the following methods: (1) novel bone-only atlases were manually generated, (2) orbits and the center of the skull serve as features to quickly pre-align the patient's scan with the atlas, (3) deformable registration technique was used for fine alignment, (4) surgical importance was assigned to each voxel according to a surgical dictionary, and (5) pre-defined transfer function was applied to the processed data to highlight important structures. The proposed idea was fully implemented as independent planning software and additional

  2. A package for 3-D unstructured grid generation, finite-element flow solution and flow field visualization

    NASA Technical Reports Server (NTRS)

    Parikh, Paresh; Pirzadeh, Shahyar; Loehner, Rainald

    1990-01-01

    A set of computer programs for 3-D unstructured grid generation, fluid flow calculations, and flow field visualization was developed. The grid generation program, called VGRID3D, generates grids over complex configurations using the advancing front method. In this method, the point and element generation is accomplished simultaneously, VPLOT3D is an interactive, menudriven pre- and post-processor graphics program for interpolation and display of unstructured grid data. The flow solver, VFLOW3D, is an Euler equation solver based on an explicit, two-step, Taylor-Galerkin algorithm which uses the Flux Corrected Transport (FCT) concept for a wriggle-free solution. Using these programs, increasingly complex 3-D configurations of interest to aerospace community were gridded including a complete Space Transportation System comprised of the space-shuttle orbitor, the solid-rocket boosters, and the external tank. Flow solutions were obtained on various configurations in subsonic, transonic, and supersonic flow regimes.

  3. Data mining and visualization techniques

    DOEpatents

    Wong, Pak Chung; Whitney, Paul; Thomas, Jim

    2004-03-23

    Disclosed are association rule identification and visualization methods, systems, and apparatus. An association rule in data mining is an implication of the form X.fwdarw.Y where X is a set of antecedent items and Y is the consequent item. A unique visualization technique that provides multiple antecedent, consequent, confidence, and support information is disclosed to facilitate better presentation of large quantities of complex association rules.

  4. Visualization and Interpretation in 3D Virtual Reality of Topographic and Geophysical Data from the Chicxulub Impact Crater

    NASA Astrophysics Data System (ADS)

    Rosen, J.; Kinsland, G. L.; Borst, C.

    2011-12-01

    We have assembled Shuttle Radar Topography Mission (SRTM) data (Borst and Kinsland, 2005), gravity data (Bedard, 1977), horizontal gravity gradient data (Hildebrand et al., 1995), magnetic data (Pilkington et al., 2000) and GPS topography data (Borst and Kinsland, 2005) from the Chicxulub Impact Crater buried on the Yucatan Peninsula of Mexico. These data sets are imaged as gridded surfaces and are all georegistered, within an interactive 3D virtual reality (3DVR) visualization and interpretation system created and maintained in the Center for Advanced Computer Studies at the University of Louisiana at Lafayette. We are able to view and interpret the data sets individually or together and to scale and move the data or to move our physical head position so as to achieve the best viewing perspective for interpretation. A feature which is especially valuable for understanding the relationships between the various data sets is our ability to "interlace" the 3D images. "Interlacing" is a technique we have developed whereby the data surfaces are moved along a common axis so that they interpenetrate. This technique leads to rapid and positive identification of spatially corresponding features in the various data sets. We present several images from the 3D system, which demonstrate spatial relationships amongst the features in the data sets. Some of the anomalies in gravity are very nearly coincident with anomalies in the magnetic data as one might suspect if the causal bodies are the same. Other gravity and magnetic anomalies are not spatially coincident indicating different causal bodies. Topographic anomalies display a strong spatial correspondence with many gravity anomalies. In some cases small gravity anomalies and topographic valleys are caused by shallow dissolution within the Tertiary cover along faults or fractures propagated upward from the buried structure. In other cases the sources of the gravity anomalies are in the more deeply buried structure from which

  5. 3D MRI-based tumor delineation of ocular melanoma and its comparison with conventional techniques

    SciTech Connect

    Daftari, Inder k; Aghaian, Elsa; O'Brien, Joan M.; Dillon, William; Phillips, Theodore L.

    2005-11-15

    The aim of this study is to (1) compare the delineation of the tumor volume for ocular melanoma on high-resolution three-dimensional (3D) T2-weighted fast spin echo magnetic resonance imaging (MRI) images with conventional techniques of A- and B-scan ultrasound, transcleral illumination, and placement of tantalum markers around tumor base and (2) to evaluate whether the surgically placed marker ring tumor delineation can be replaced by 3D MRI based tumor delineation. High-resolution 3D T2-weighted fast spin echo (3D FSE) MRI scans were obtained for 60 consecutive ocular melanoma patients using a 1.5 T MRI (GE Medical Systems, Milwaukee, WI), in a standard head coil. These patients were subsequently treated with proton beam therapy at the UC Davis Cyclotron, Davis, CA. The tumor was delineated by placement of tantalum rings (radio-opaque markers) around the tumor periphery as defined by pupillary transillumination during surgery. A point light source, placed against the sclera, was also used to confirm ring agreement with indirect ophthalmoscopy. When necessary, intraoperative ultrasound was also performed. The patients were planned using EYEPLAN software and the tumor volumes were obtained. For analysis, the tumors were divided into four categories based on tumor height and basal diameter. In order to assess the impact of high-resolution 3D T2 FSE MRI, the tumor volumes were outlined on the MRI scans by two independent observers and the tumor volumes calculated for each patient. Six (10%) of 60 patients had tumors, which were not visible on 3D MRI images. These six patients had tumors with tumor heights {<=}3 mm. A small intraobserver variation with a mean of (-0.22{+-}4)% was seen in tumor volumes delineated by 3D T2 FSE MR images. The ratio of tumor volumes measured on MRI to EYEPLAN for the largest to the smallest tumor volumes varied between 0.993 and 1.02 for 54 patients. The tumor volumes measured directly on 3D T2 FSE MRI ranged from 4.03 to 0.075 cm{sup 3

  6. 3D MRI-based tumor delineation of ocular melanoma and its comparison with conventional techniques.

    PubMed

    Daftari, Inder k; Aghaian, Elsa; O'Brien, Joan M; Dillon, William; Phillips, Theodore L

    2005-11-01

    The aim of this study is to (1) compare the delineation of the tumor volume for ocular melanoma on high-resolution three-dimensional (3D) T2-weighted fast spin echo magnetic resonance imaging (MRI) images with conventional techniques of A- and B-scan ultrasound, transcleral illumination, and placement of tantalum markers around tumor base and (2) to evaluate whether the surgically placed marker ring tumor delineation can be replaced by 3D MRI based tumor delineation. High-resolution 3D T2-weighted fast spin echo (3D FSE) MRI scans were obtained for 60 consecutive ocular melanoma patients using a 1.5 T MRI (GE Medical Systems, Milwaukee, WI), in a standard head coil. These patients were subsequently treated with proton beam therapy at the UC Davis Cyclotron, Davis, CA. The tumor was delineated by placement of tantalum rings (radio-opaque markers) around the tumor periphery as defined by pupillary transillumination during surgery. A point light source, placed against the sclera, was also used to confirm ring agreement with indirect ophthalmoscopy. When necessary, intraoperative ultrasound was also performed. The patients were planned using EYEPLAN software and the tumor volumes were obtained. For analysis, the tumors were divided into four categories based on tumor height and basal diameter. In order to assess the impact of high-resolution 3D T2 FSE MRI, the tumor volumes were outlined on the MRI scans by two independent observers and the tumor volumes calculated for each patient. Six (10%) of 60 patients had tumors, which were not visible on 3D MRI images. These six patients had tumors with tumor heights < or = 3 mm. A small intraobserver variation with a mean of (-0.22 +/- 4)% was seen in tumor volumes delineated by 3D T2 FSE MR images. The ratio of tumor volumes measured on MRI to EYEPLAN for the largest to the smallest tumor volumes varied between 0.993 and 1.02 for 54 patients. The tumor volumes measured directly on 3D T2 FSE MRI ranged from 4.03 to 0.075 cm3

  7. Generation and visualization of four-dimensional MR angiography data using an undersampled 3-D projection trajectory.

    PubMed

    Liu, Jing; Redmond, Michael J; Brodsky, Ethan K; Alexander, Andrew L; Lu, Aiming; Thornton, Francis J; Schulte, Michael J; Grist, Thomas M; Pipe, James G; Block, Walter F

    2006-02-01

    Time-resolved contrast-enhanced magnetic resonance (MR) angiography (CE-MRA) has gained in popularity relative to X-ray Digital Subtraction Angiography because it provides three-dimensional (3-D) spatial resolution and it is less invasive. We have previously presented methods that improve temporal resolution in CE-MRA while providing high spatial resolution by employing an undersampled 3-D projection (3D PR) trajectory. The increased coverage and isotropic resolution of the 3D PR acquisition simplify visualization of the vasculature from any perspective. We present a new algorithm to develop a set of time-resolved 3-D image volumes by preferentially weighting the 3D PR data according to its acquisition time. An iterative algorithm computes a series of density compensation functions for a regridding reconstruction, one for each time frame, that exploit the variable sampling density in 3D PR. The iterative weighting procedure simplifies the calculation of appropriate density compensation for arbitrary sampling patterns, which improve sampling efficiency and, thus, signal-to-noise ratio and contrast-to-noise ratio, since it is does not require a closed-form calculation based on geometry. Current medical workstations can display these large four-dimensional studies, however, interactive cine animation of the data is only possible at significantly degraded resolution. Therefore, we also present a method for interactive visualization using powerful graphics cards and distributed processing. Results from volunteer and patient studies demonstrate the advantages of dynamic imaging with high spatial resolution.

  8. A new approach of building 3D visualization framework for multimodal medical images display and computed assisted diagnosis

    NASA Astrophysics Data System (ADS)

    Li, Zhenwei; Sun, Jianyong; Zhang, Jianguo

    2012-02-01

    As more and more CT/MR studies are scanning with larger volume of data sets, more and more radiologists and clinician would like using PACS WS to display and manipulate these larger data sets of images with 3D rendering features. In this paper, we proposed a design method and implantation strategy to develop 3D image display component not only with normal 3D display functions but also with multi-modal medical image fusion as well as compute-assisted diagnosis of coronary heart diseases. The 3D component has been integrated into the PACS display workstation of Shanghai Huadong Hospital, and the clinical practice showed that it is easy for radiologists and physicians to use these 3D functions such as multi-modalities' (e.g. CT, MRI, PET, SPECT) visualization, registration and fusion, and the lesion quantitative measurements. The users were satisfying with the rendering speeds and quality of 3D reconstruction. The advantages of the component include low requirements for computer hardware, easy integration, reliable performance and comfortable application experience. With this system, the radiologists and the clinicians can manipulate with 3D images easily, and use the advanced visualization tools to facilitate their work with a PACS display workstation at any time.

  9. Use and Evaluation of 3D GeoWall Visualizations in Undergraduate Space Science Classes

    NASA Astrophysics Data System (ADS)

    Turner, N. E.; Hamed, K. M.; Lopez, R. E.; Mitchell, E. J.; Gray, C. L.; Corralez, D. S.; Robinson, C. A.; Soderlund, K. M.

    2005-12-01

    One persistent difficulty many astronomy students face is the lack of 3- dimensional mental model of the systems being studied, in particular the Sun-Earth-Moon system. Students without such a mental model can have a very hard time conceptualizing the geometric relationships that cause, for example, the cycle of lunar phases or the pattern of seasons. The GeoWall is a recently developed and affordable projection mechanism for three-dimensional stereo visualization which is becoming a popular tool in classrooms and research labs for use in geology classes, but as yet very little work has been done involving the GeoWall for astronomy classes. We present results from a large study involving over 1000 students of varied backgrounds: some students were tested at the University of Texas at El Paso, a large public university on the US-Mexico border and other students were from the Florida Institute of Technology, a small, private, technical school in Melbourne Florida. We wrote a lecture tutorial-style lab to go along with a GeoWall 3D visual of the Earth-Moon system and tested the students before and after with several diagnostics. Students were given pre and post tests using the Lunar Phase Concept Inventory (LPCI) as well as a separate evaluation written specifically for this project. We found the lab useful for both populations of students, but not equally effective for all. We discuss reactions from the students and their improvement, as well as whether the students are able to correctly assess the usefullness of the project for their own learning.

  10. Total-Field Technique for 3-D Modeling of Short Period Teleseismic Waves

    NASA Astrophysics Data System (ADS)

    Monteiller, V.; Beller, S.; Operto, S.; Nissen-Meyer, T.; Tago Pacheco, J.; Virieux, J.

    2014-12-01

    The massive development of dense seismic arrays and the rapid increase in computing capacity allow today to consider application of full waveform inversion of teleseismic data for high-resolution lithospheric imaging. We present an hybrid numerical method that allows for the modellingof short period teleseismic waves in 3D lithospheric target with both the discontinuous Galerkin finite elements method and finite difference method, opening the possibility to perform waveform inversion of seismograms recorded by dense regional broadband arrays. However, despite the supercomputer ability, the forward-problem remains expensive at global scale for teleseismic configuration especially when 3D numerical methods are considered. In order to perform the forward problem in a reasonable amount of time, we reduce the computational domain in which full waveform modelling is performed. We define a 3D regional domain located below the seismological network that is embedded in a homogeneous background or axisymmetric model, in which the seismic wavefield can be computed efficiently. The background wavefield is used to compute the full wavefield in the 3D regional domain using the so-called total-field/scattered-field technique. This method relies on the decomposition of the wavefield into a background and a scattered wavefields. The computational domain is subdivided into three sub-domains: an outer domain formed by the perfectly-matched absorbing layers, an intermediate domain in which only the outgoing wavefield scattered by the lithospheric heterogeneities is computed, and the inner domain formed by the lithospheric target in which the full wavefield is computed. In this study, we shall present simulations in realistic lithospheric target when the axisymetric background wavefield is computed with the AxiSEM softwave and the 3D simulation in lithospheric target model is performed with the discontinuous Galerkin or finite difference method.

  11. Visualization and dissemination of 3D geological property models of the Netherlands

    NASA Astrophysics Data System (ADS)

    Stafleu, Jan; Sobisch, Hans-Georg; Maljers, Denise; Hummelman, Jan; Dambrink, Roula M.; Gunnink, Jan L.

    2013-04-01

    The Geological Survey of the Netherlands (GSN) systematically produces 3D geological models of the Netherlands. To date, we build and maintain two different types of nation-wide models: (1) layer-based models in which the subsurface is represented by a series of tops and bases of geological or hydrogeological units, and (2) voxel models in which the subsurface is subdivided in a regular grid of voxels that can contain different properties. Our models are disseminated free-of-charge through the DINO-portal (www.dinoloket.nl) in a number of ways, including in an on-line map viewer with the option to create vertical cross-sections through the models, and as a series of downloadable GIS products. A recent addition to the portal is the freely downloadable SubsurfaceViewer software (developed by INSIGHT GmbH), allowing users to download and visualize both the layer-based models and the voxel models on their desktop computers. The SubsurfaceViewer allows visualization and analysis of geological layer-based and voxel models of different data structures and origin and includes a selection of data used to construct the respective model (maps, cross-sections, borehole data, etc.). The user is presented both a classical map view and an interactive 3D view. In addition, the SubsurfaceViewer offers a one dimensional vertical view as a synthetic borehole as well as a vertical cross-section view. The data structure is based on XML and linked ASCII-files and allows the hybrid usage of layers (tin and 2D raster) and voxels (3D raster). A recent development in the SubsurfaceViewer is the introduction of a data structure supporting irregular voxels. We have chosen a simple data structure consisting of a plain ASCII-file containing the x,y,z -coordinates of the lower left and upper right corner of each voxel followed by a list of property values (e.g. the geological unit the voxel belongs to, the lithological composition and the hydraulic conductivity). Irregular voxels are used to

  12. 3D visualization of sheath folds in Ancient Roman marble wall coverings from Ephesos, Turkey

    NASA Astrophysics Data System (ADS)

    Wex, Sebastian; Passchier, Cees W.; de Kemp, Eric A.; İlhan, Sinan

    2014-10-01

    Archaeological excavations and restoration of a palatial Roman housing complex in Ephesos, Turkey yielded 40 wall-decorating plates of folded mylonitic marble (Cipollino verde), derived from the internal Hellenides near Karystos, Greece. Cipollino verde was commonly used for decoration purposes in Roman buildings. The plates were serial-sectioned from a single quarried block of 1,25 m3 and provided a research opportunity for detailed reconstruction of the 3D geometry of meterscale folds in mylonitized marble. A GOCAD model is used to visualize the internal fold structures of the marble, comprising curtain folds and multilayered sheath folds. The sheath folds are unusual in that they have their intermediate axis normal to the parent layering. This agrees with regional tectonic studies, which suggest that Cipollino verde structures formed by local constrictional non-coaxial flow. Sheath fold cross-section geometry, exposed on the surface of a plate or outcrop, is found to be independent of the intersection angle of the fold structure with the studied plane. Consequently, a single surface cannot be used as an indicator of the three-dimensional geometry of transected sheath folds.

  13. 3D Visualization of Monte-Carlo Simulation's of HZE Track Structure and Initial Chemical Species

    NASA Technical Reports Server (NTRS)

    Plante, Ianik; Cucinotta, Francis A.

    2009-01-01

    Heavy ions biophysics is important for space radiation risk assessment [1] and hadron-therapy [2]. The characteristic of heavy ions tracks include a very high energy deposition region close to the track (<20 nm) denoted as the track core, and an outer penumbra region consisting of individual secondary electrons (6-rays). A still open question is the radiobiological effects of 6- rays relative to the track core. Of importance is the induction of double-strand breaks (DSB) [3] and oxidative damage to the biomolecules and the tissue matrix, considered the most important lesions for acute and long term effects of radiation. In this work, we have simulated a 56Fe26+ ion track of 1 GeV/amu with our Monte-Carlo code RITRACKS [4]. The simulation results have been used to calculate the energy depiction and initial chemical species in a "voxelized" space, which is then visualized in 3D. Several voxels with dose >1000 Gy are found in the penumbra, some located 0.1 mm from the track core. In computational models, the DSB induction probability is calculated with radial dose [6], which may not take into account the higher RBE of electron track ends for DSB induction. Therefore, these simulations should help improve models of DSB induction and our understanding of heavy ions biophysics.

  14. Optoacoustic 3D visualization of changes in physiological properties of mouse tissues from live to postmortem

    NASA Astrophysics Data System (ADS)

    Su, Richard; Ermiliov, Sergey A.; Liopo, Anton V.; Oraevsky, Alexander A.

    2012-02-01

    Using the method of 3D optoacoustic tomography, we studied changes in tissues of the whole body of nude mice as the changes manifested themselves from live to postmortem. The studies provided the necessary baseline for optoacoustic imaging of necrotizing tissue, acute and chronic hypoxia, and reperfusion. They also establish a new optoacoustic model of early postmortem conditions of the whole mouse body. Animals were scanned in a 37°C water bath using a three-dimensional optoacoustic tomography system previously shown to provide high contrast maps of vasculature and organs based on changes in the optical absorbance. The scans were performed right before, 5 minutes after, 2 hours and 1 day after a lethal injection of KCl. The near-infrared laser wavelength of 765 nm was used to evaluate physiological features of postmortem changes. Our data showed that optoacoustic imaging is well suited for visualization of both live and postmortem tissues. The images revealed changes of optical properties in mouse organs and tissues. Specifically, we observed improvements in contrast of the vascular network and organs after the death of the animal. We associated these with reduced optical scattering, loss of motion artifacts, and blood coagulation.

  15. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands.

    PubMed

    Mateo, Carlos M; Gil, Pablo; Torres, Fernando

    2016-05-05

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object's surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand's fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments.

  16. 3D Visual Data-Driven Spatiotemporal Deformations for Non-Rigid Object Grasping Using Robot Hands

    PubMed Central

    Mateo, Carlos M.; Gil, Pablo; Torres, Fernando

    2016-01-01

    Sensing techniques are important for solving problems of uncertainty inherent to intelligent grasping tasks. The main goal here is to present a visual sensing system based on range imaging technology for robot manipulation of non-rigid objects. Our proposal provides a suitable visual perception system of complex grasping tasks to support a robot controller when other sensor systems, such as tactile and force, are not able to obtain useful data relevant to the grasping manipulation task. In particular, a new visual approach based on RGBD data was implemented to help a robot controller carry out intelligent manipulation tasks with flexible objects. The proposed method supervises the interaction between the grasped object and the robot hand in order to avoid poor contact between the fingertips and an object when there is neither force nor pressure data. This new approach is also used to measure changes to the shape of an object’s surfaces and so allows us to find deformations caused by inappropriate pressure being applied by the hand’s fingers. Test was carried out for grasping tasks involving several flexible household objects with a multi-fingered robot hand working in real time. Our approach generates pulses from the deformation detection method and sends an event message to the robot controller when surface deformation is detected. In comparison with other methods, the obtained results reveal that our visual pipeline does not use deformations models of objects and materials, as well as the approach works well both planar and 3D household objects in real time. In addition, our method does not depend on the pose of the robot hand because the location of the reference system is computed from a recognition process of a pattern located place at the robot forearm. The presented experiments demonstrate that the proposed method accomplishes a good monitoring of grasping task with several objects and different grasping configurations in indoor environments. PMID

  17. Experimental analysis of mechanical response of stabilized occipitocervical junction by 3D mark tracking technique

    NASA Astrophysics Data System (ADS)

    Germaneau, A.; Doumalin, P.; Dupré, J. C.; Brèque, C.; Brémand, F.; D'Houtaud, S.; Rigoard, P.

    2010-06-01

    This study is about a biomechanical comparison of some stabilization solutions for the occipitocervical junction. Four kinds of occipito-cervical fixations are analysed in this work: lateral plates fixed by two kinds of screws, lateral plates fixed by hooks and median plate. To study mechanical rigidity of each one, tests have been performed on human skulls by applying loadings and by studying mechanical response of fixations and bone. For this experimental analysis, a specific setup has been developed to impose a load corresponding to the flexion-extension physiological movements. 3D mark tracking technique is employed to measure 3D displacement fields on the bone and on the fixations. Observations of displacement evolution on the bone according to the fixation show different rigidities given by each solution.

  18. Monoplane 3D Overlay Roadmap versus Conventional Biplane 2D Roadmap Technique for Neurointervenional Procedures

    PubMed Central

    Jang, Dong-Kyu; Stidd, David A.; Schafer, Sebastian; Chen, Michael; Moftakhar, Roham

    2016-01-01

    Purpose We investigated whether a 3D overlay roadmap using monoplane fluoroscopy offers advantages over a conventional 2D roadmap using biplane fluoroscopy during endovascular aneurysm treatment. Materials and Methods A retrospective chart review was conducted for 131 consecutive cerebral aneurysm embolizations by three neurointerventionalists at a single institution. Allowing for a transition period, the periods from January 2012 to August 2012 (Time Period 1) and February 2013 to July 2013 (Time Period 2) were analyzed for radiation exposure, contrast administration, fluoroscopy time, procedure time, angiographic results, and perioperative complications. Two neurointerventionalists (Group 1) used a conventional 2D roadmap for both Time Periods, and one neurointerventionalist (Group 2) transitioned from a 2D roadmap during Time Period 1 to a 3D overlay roadmap during Time Period 2. Results During Time Period 2, Group 2 demonstrated reduced fluoroscopy time (p<0.001), procedure time (P=0.023), total radiation dose (p=0.001), and fluoroscopy dose (P=0.017) relative to Group 1. During Time Period 2, there was no difference of immediate angiographic results and procedure complications between the two groups. Through the transition from Time Period 1 to Time Period 2, Group 2 demonstrated decreased fluoroscopy time (p< 0.001), procedure time (p=0.022), and procedure complication rate (p=0.041) in Time Period 2 relative to Time Period 1. Conclusion The monoplane 3D overlay roadmap technique reduced fluoroscopy dose and fluoroscopy time during neurointervention of cerebral aneurysms with similar angiographic occlusions and complications rate relative to biplane 2D roadmap, which implies possible compensation of limitations of monoplane fluoroscopy by 3D overlay technique. PMID:27621947

  19. Wound Measurement Techniques: Comparing the Use of Ruler Method, 2D Imaging and 3D Scanner.

    PubMed

    Shah, Aj; Wollak, C; Shah, J B

    2013-12-01

    The statistics on the growing number of non-healing wounds is alarming. In the United States, chronic wounds affect 6.5 million patients. An estimated US $25 billion is spent annually on treatment of chronic wounds and the burden is rapidly growing due to increasing health care costs, an aging population and a sharp rise in the incidence of diabetes and obesity worldwide.(1) Accurate wound measurement techniques will help health care personnel to monitor the wounds which will indirectly help improving care.(7,9) The clinical practice of measuring wounds has not improved even today.(2,3) A common method like the ruler method to measure wounds has poor interrater and intrarater reliability.(2,3) Measuring the greatest length by the greatest width perpendicular to the greatest length, the perpendicular method, is more valid and reliable than other ruler based methods.(2) Another common method like acetate tracing is more accurate than the ruler method but still has its disadvantages. These common measurement techniques are time consuming with variable inaccuracies. In this study, volumetric measurements taken with a non-contact 3-D scanner are benchmarked against the common ruler method, acetate grid tracing, and 2-D image planimetry volumetric measurement technique. A liquid volumetric fill method is used as the control volume. Results support the hypothesis that the 3-D scanner consistently shows accurate volumetric measurements in comparison to standard volumetric measurements obtained by the waterfill technique (average difference of 11%). The 3-D scanner measurement technique was found more reliable and valid compared to other three techniques, the ruler method (average difference of 75%), acetate grid tracing (average difference of 41%), and 2D planimetric measurements (average difference of 52%). Acetate tracing showed more accurate measurements compared to the ruler method (average difference of 41% (acetate tracing) compared to 75% (ruler method)). Improving

  20. Wound Measurement Techniques: Comparing the Use of Ruler Method, 2D Imaging and 3D Scanner

    PubMed Central

    Shah, Aj; Wollak, C.; Shah, J.B.

    2015-01-01

    The statistics on the growing number of non-healing wounds is alarming. In the United States, chronic wounds affect 6.5 million patients. An estimated US $25 billion is spent annually on treatment of chronic wounds and the burden is rapidly growing due to increasing health care costs, an aging population and a sharp rise in the incidence of diabetes and obesity worldwide.1 Accurate wound measurement techniques will help health care personnel to monitor the wounds which will indirectly help improving care.7,9 The clinical practice of measuring wounds has not improved even today.2,3 A common method like the ruler method to measure wounds has poor interrater and intrarater reliability.2,3 Measuring the greatest length by the greatest width perpendicular to the greatest length, the perpendicular method, is more valid and reliable than other ruler based methods.2 Another common method like acetate tracing is more accurate than the ruler method but still has its disadvantages. These common measurement techniques are time consuming with variable inaccuracies. In this study, volumetric measurements taken with a non-contact 3-D scanner are benchmarked against the common ruler method, acetate grid tracing, and 2-D image planimetry volumetric measurement technique. A liquid volumetric fill method is used as the control volume. Results support the hypothesis that the 3-D scanner consistently shows accurate volumetric measurements in comparison to standard volumetric measurements obtained by the waterfill technique (average difference of 11%). The 3-D scanner measurement technique was found more reliable and valid compared to other three techniques, the ruler method (average difference of 75%), acetate grid tracing (average difference of 41%), and 2D planimetric measurements (average difference of 52%). Acetate tracing showed more accurate measurements compared to the ruler method (average difference of 41% (acetate tracing) compared to 75% (ruler method)). Improving the

  1. Improved Visualization of Intracranial Vessels with Intraoperative Coregistration of Rotational Digital Subtraction Angiography and Intraoperative 3D Ultrasound

    PubMed Central

    Podlesek, Dino; Meyer, Tobias; Morgenstern, Ute; Schackert, Gabriele; Kirsch, Matthias

    2015-01-01

    Introduction Ultrasound can visualize and update the vessel status in real time during cerebral vascular surgery. We studied the depiction of parent vessels and aneurysms with a high-resolution 3D intraoperative ultrasound imaging system during aneurysm clipping using rotational digital subtraction angiography as a reference. Methods We analyzed 3D intraoperative ultrasound in 39 patients with cerebral aneurysms to visualize the aneurysm intraoperatively and the nearby vascular tree before and after clipping. Simultaneous coregistration of preoperative subtraction angiography data with 3D intraoperative ultrasound was performed to verify the anatomical assignment. Results Intraoperative ultrasound detected 35 of 43 aneurysms (81%) in 39 patients. Thirty-nine intraoperative ultrasound measurements were matched with rotational digital subtraction angiography and were successfully reconstructed during the procedure. In 7 patients, the aneurysm was partially visualized by 3D-ioUS or was not in field of view. Post-clipping intraoperative ultrasound was obtained in 26 and successfully reconstructed in 18 patients (69%) despite clip related artefacts. The overlap between 3D-ioUS aneurysm volume and preoperative rDSA aneurysm volume resulted in a mean accuracy of 0.71 (Dice coefficient). Conclusions Intraoperative coregistration of 3D intraoperative ultrasound data with preoperative rotational digital subtraction angiography is possible with high accuracy. It allows the immediate visualization of vessels beyond the microscopic field, as well as parallel assessment of blood velocity, aneurysm and vascular tree configuration. Although spatial resolution is lower than for standard angiography, the method provides an excellent vascular overview, advantageous interpretation of 3D-ioUS and immediate intraoperative feedback of the vascular status. A prerequisite for understanding vascular intraoperative ultrasound is image quality and a successful match with preoperative

  2. A Shell/3D Modeling Technique for the Analyses of Delaminated Composite Laminates

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald; OBrien, T. Kevin

    2001-01-01

    A shell/3D modeling technique was developed for which a local three-dimensional solid finite element model is used only in the immediate vicinity of the delamination front. The goal was to combine the accuracy of the full three-dimensional solution with the computational efficiency of a plate or shell finite element model. Multi-point constraints provided a kinematically compatible interface between the local three-dimensional model and the global structural model which has been meshed with plate or shell finite elements. Double Cantilever Beam (DCB), End Notched Flexure (ENF), and Single Leg Bending (SLB) specimens were modeled using the shell/3D technique to study the feasibility for pure mode I (DCB), mode II (ENF) and mixed mode I/II (SLB) cases. Mixed mode strain energy release rate distributions were computed across the width of the specimens using the virtual crack closure technique. Specimens with a unidirectional layup and with a multidirectional layup where the delamination is located between two non-zero degree plies were simulated. For a local three-dimensional model, extending to a minimum of about three specimen thicknesses on either side of the delamination front, the results were in good agreement with mixed mode strain energy release rates obtained from computations where the entire specimen had been modeled with solid elements. For large built-up composite structures modeled with plate elements, the shell/3D modeling technique offers a great potential for reducing the model size, since only a relatively small section in the vicinity of the delamination front needs to be modeled with solid elements.

  3. Ghost particle velocimetry: accurate 3D flow visualization using standard lab equipment.

    PubMed

    Buzzaccaro, Stefano; Secchi, Eleonora; Piazza, Roberto

    2013-07-26

    We describe and test a new approach to particle velocimetry, based on imaging and cross correlating the scattering speckle pattern generated on a near-field plane by flowing tracers with a size far below the diffraction limit, which allows reconstructing the velocity pattern in microfluidic channels without perturbing the flow. As a matter of fact, adding tracers is not even strictly required, provided that the sample displays sufficiently refractive-index fluctuations. For instance, phase separation in liquid mixtures in the presence of shear is suitable to be directly investigated by this "ghost particle velocimetry" technique, which just requires a microscope with standard lamp illumination equipped with a low-cost digital camera. As a further bonus, the peculiar spatial coherence properties of the illuminating source, which displays a finite longitudinal coherence length, allows for a 3D reconstruction of the profile with a resolution of few tenths of microns and makes the technique suitable to investigate turbid samples with negligible multiple scattering effects.

  4. A novel skeleton based quantification and 3-D volumetric visualization of left atrium fibrosis using late gadolinium enhancement magnetic resonance imaging.

    PubMed

    Ravanelli, Daniele; dal Piaz, Elena Costanza; Centonze, Maurizio; Casagranda, Giulia; Marini, Massimiliano; Del Greco, Maurizio; Karim, Rashed; Rhode, Kawal; Valentini, Aldo

    2014-02-01

    This work presents the results of a new tool for 3-D segmentation, quantification and visualization of cardiac left atrium fibrosis, based on late gadolinium enhancement magnetic resonance imaging (LGE-MRI), for stratifying patients with atrial fibrillation (AF) that are candidates for radio-frequency catheter ablation. In this study 10 consecutive patients suffering AF with different grades of atrial fibrosis were considered. LGE-MRI and magnetic resonance angiography (MRA) images were used to detect and quantify fibrosis of the left atrium using a threshold and 2-D skeleton based approach. Quantification and 3-D volumetric views of atrial fibrosis were compared with quantification and 3-D bipolar voltage maps measured with an electro-anatomical mapping (EAM) system, the clinical reference standard technique for atrial substrate characterization. Segmentation and quantification of fibrosis areas proved to be clinically reliable among all different fibrosis stages. The proposed tool obtains discrepancies in fibrosis quantification less than 4% from EAM results and yields accurate 3-D volumetric views of fibrosis of left atrium. The novel 3-D visualization and quantification tool based on LGE-MRI allows detection of cardiac left atrium fibrosis areas. This noninvasive method provides a clinical alternative to EAM systems for quantification and localization of atrial fibrosis.

  5. [Free hand acquisition, reconstruction and visualization of 3D and 4D ultrasound].

    PubMed

    Sakas, G; Walter, S; Grimm, M; Richtscheid, M

    2000-03-01

    3D Ultrasound will find in the next years a wide popularity under the medical imaging applications. The method expands the well-known sonography on the third dimension, therefore it becomes possible to generate spatial 3D views of internal organs. It is further possible to display static (3D) as well as dynamic organs (4D, e.g. pulsating heart). The clarity of the three-dimensional presentation supports very effectively the navigation. In this article we review the upgrading of conventional ultrasound devices on 3D and 4D capabilities, as well as the display of the datasets by corresponding visualisation and filtering approaches.

  6. 3D cell culture: a review of current approaches and techniques.

    PubMed

    Haycock, John W

    2011-01-01

    Cell culture in two dimensions has been routinely and diligently undertaken in thousands of laboratories worldwide for the past four decades. However, the culture of cells in two dimensions is arguably primitive and does not reproduce the anatomy or physiology of a tissue for informative or useful study. Creating a third dimension for cell culture is clearly more relevant, but requires a multidisciplinary approach and multidisciplinary expertise. When entering the third dimension, investigators need to consider the design of scaffolds for supporting the organisation of cells or the use of bioreactors for controlling nutrient and waste product exchange. As 3D culture systems become more mature and relevant to human and animal physiology, the ability to design and develop co-cultures becomes possible as does the ability to integrate stem cells. The primary objectives for developing 3D cell culture systems vary widely - and range from engineering tissues for clinical delivery through to the development of models for drug screening. The intention of this review is to provide a general overview of the common approaches and techniques for designing 3D culture models.

  7. Determining the chronological order of crossing lines using 3D imaging techniques

    NASA Astrophysics Data System (ADS)

    Heikkinen, V.; Barbeau, C.; Kassamakov, I.; Lehto, S.; Reinikainen, T.; Aaltonen, J.; Hæggström, E.

    2010-10-01

    The chronological order of creation of crossing lines scratched into a copper surface was determined using 3D profiles measured with SWLI and CM. As the methods used are based only on the deformations of the surface and since the imaging techniques can be used for different materials, the proposed methods are potentially effective also on other materials. Determining the chronological order of orthogonally crossing lines is studied in forensic science. The order of creation of such lines allows in some cases determination of the history of an object without comparing it to other objects.. Methods based on two dimensional (2D) imaging have been used for this task, but such methods are ineffective if the lines are made with a similar tool. We apply Scanning White Light Interferometry (SWLI) and Confocal Microscopy (CM) to study crossing lines on a copper surface scratched with a scratching device. Both SWLI and CM quantitatively measure the 3D surface profiles with sufficient accuracy for forensic applications. 3D image processing allows removing unimportant features, such as surface form and roughness, as well as measurement noise from the measured profiles. Separating inherent features in the crossing area, from other surface characteristics allows one to determine the sequence of creation of the lines even on a rough and wavy surface.

  8. Predicate-Based Focus-and-Context Visualization for 3D Ultrasound.

    PubMed

    Schulte zu Berge, Christian; Baust, Maximilian; Kapoor, Ankur; Navab, Nassir

    2014-12-01

    Direct volume visualization techniques offer powerful insight into volumetric medical images and are part of the clinical routine for many applications. Up to now, however, their use is mostly limited to tomographic imaging modalities such as CT or MRI. With very few exceptions, such as fetal ultrasound, classic volume rendering using one-dimensional intensity-based transfer functions fails to yield satisfying results in case of ultrasound volumes. This is particularly due its gradient-like nature, a high amount of noise and speckle, and the fact that individual tissue types are rather characterized by a similar texture than by similar intensity values. Therefore, clinicians still prefer to look at 2D slices extracted from the ultrasound volume. In this work, we present an entirely novel approach to the classification and compositing stage of the volume rendering pipeline, specifically designed for use with ultrasonic images. We introduce point predicates as a generic formulation for integrating the evaluation of not only low-level information like local intensity or gradient, but also of high-level information, such as non-local image features or even anatomical models. Thus, we can successfully filter clinically relevant from non-relevant information. In order to effectively reduce the potentially high dimensionality of the predicate configuration space, we propose the predicate histogram as an intuitive user interface. This is augmented by a scribble technique to provide a comfortable metaphor for selecting predicates of interest. Assigning importance factors to the predicates allows for focus-and-context visualization that ensures to always show important (focus) regions of the data while maintaining as much context information as possible. Our method naturally integrates into standard ray casting algorithms and yields superior results in comparison to traditional methods in terms of visualizing a specific target anatomy in ultrasound volumes.

  9. 3D Visualization of "Frozen" Dynamic Magma Chambers in the Duluth Complex, Northeastern Minnesota

    NASA Astrophysics Data System (ADS)

    Peterson, D. M.; Hauck, S. A.

    2005-12-01

    The Mesoproterozoic Duluth Complex and associated intrusions of the Midcontinent Rift in northeastern Minnesota constitute one of the largest, semi-continuous, mafic intrusive complexes in the world, second only to the Bushveld Complex of South Africa. These rocks cover an arcuate area of over 5,000 square kilometers and give rise to two strong gravity anomalies (+50 & +70 mgal) that imply intrusive roots to more than 13 km depth. The geometry of three large mafic intrusions within the Duluth Complex have been modeled by the integration of field mapping and drill hole data with maps of gravity and magnetic anomalies. The igneous bodies include the South Kawishiwi, Partridge River, and Bald Eagle intrusions that collectively outcrop over an area of > 800 square kilometers. The South Kawishiwi and Partridge River intrusions host several billion tons of low-grade Cu-Ni-PGE mineralization near their base, while the geophysical expressions of the Bald Eagle intrusion have the same shape and dimensions as the "bulls eye" pattern of low velocity seismic reflection anomalies along the East Pacific Rise. These anomalies are interpreted to define regions of melt concentrations, i.e., active magma chambers. This suggests that the funnel-shaped Bald Eagle intrusion could be an example of a "frozen" dynamic magma chamber. In support of this analogy we note that the magmatic systems of intracontinental rifts, mid-ocean ridges, extensional regimes in back-arc environments, and ophiolites have a common characteristic: the emplacement of magma in extensional environments, and the common products in all four are varieties of layered intrusions, dikes and sills, and overlying volcanic rocks. 3D visualization of these intrusions is integral to the understanding of the Duluth Complex magmatic system and associated mineralization, and can be used as a proxy for study of similar systems, such as the Antarctic Ferrar dolerites, worldwide.

  10. A simulation technique for 3D MR-guided acoustic radiation force imaging

    PubMed Central

    Payne, Allison; de Bever, Josh; Farrer, Alexis; Coats, Brittany; Parker, Dennis L.; Christensen, Douglas A.

    2015-01-01

    Purpose: In magnetic resonance-guided focused ultrasound (MRgFUS) therapies, the in situ characterization of the focal spot location and quality is critical. MR acoustic radiation force imaging (MR-ARFI) is a technique that measures the tissue displacement caused by the radiation force exerted by the ultrasound beam. This work presents a new technique to model the displacements caused by the radiation force of an ultrasound beam in a homogeneous tissue model. Methods: When a steady-state point-source force acts internally in an infinite homogeneous medium, the displacement of the material in all directions is given by the Somigliana elastostatic tensor. The radiation force field, which is caused by absorption and reflection of the incident ultrasound intensity pattern, will be spatially distributed, and the tensor formulation takes the form of a convolution of a 3D Green’s function with the force field. The dynamic accumulation of MR phase during the ultrasound pulse can be theoretically accounted for through a time-of-arrival weighting of the Green’s function. This theoretical model was evaluated experimentally in gelatin phantoms of varied stiffness (125-, 175-, and 250-bloom). The acoustic and mechanical properties of the phantoms used as parameters of the model were measured using independent techniques. Displacements at focal depths of 30- and 45-mm in the phantoms were measured by a 3D spin echo MR-ARFI segmented-EPI sequence. Results: The simulated displacements agreed with the MR-ARFI measured displacements for all bloom values and focal depths with a normalized RMS difference of 0.055 (range 0.028–0.12). The displacement magnitude decreased and the displacement pattern broadened with increased bloom value for both focal depths, as predicted by the theory. Conclusions: A new technique that models the displacements caused by the radiation force of an ultrasound beam in a homogeneous tissue model theory has been rigorously validated through comparison

  11. A simulation technique for 3D MR-guided acoustic radiation force imaging

    SciTech Connect

    Payne, Allison; Bever, Josh de; Farrer, Alexis; Coats, Brittany; Parker, Dennis L.; Christensen, Douglas A.

    2015-02-15

    Purpose: In magnetic resonance-guided focused ultrasound (MRgFUS) therapies, the in situ characterization of the focal spot location and quality is critical. MR acoustic radiation force imaging (MR-ARFI) is a technique that measures the tissue displacement caused by the radiation force exerted by the ultrasound beam. This work presents a new technique to model the displacements caused by the radiation force of an ultrasound beam in a homogeneous tissue model. Methods: When a steady-state point-source force acts internally in an infinite homogeneous medium, the displacement of the material in all directions is given by the Somigliana elastostatic tensor. The radiation force field, which is caused by absorption and reflection of the incident ultrasound intensity pattern, will be spatially distributed, and the tensor formulation takes the form of a convolution of a 3D Green’s function with the force field. The dynamic accumulation of MR phase during the ultrasound pulse can be theoretically accounted for through a time-of-arrival weighting of the Green’s function. This theoretical model was evaluated experimentally in gelatin phantoms of varied stiffness (125-, 175-, and 250-bloom). The acoustic and mechanical properties of the phantoms used as parameters of the model were measured using independent techniques. Displacements at focal depths of 30- and 45-mm in the phantoms were measured by a 3D spin echo MR-ARFI segmented-EPI sequence. Results: The simulated displacements agreed with the MR-ARFI measured displacements for all bloom values and focal depths with a normalized RMS difference of 0.055 (range 0.028–0.12). The displacement magnitude decreased and the displacement pattern broadened with increased bloom value for both focal depths, as predicted by the theory. Conclusions: A new technique that models the displacements caused by the radiation force of an ultrasound beam in a homogeneous tissue model theory has been rigorously validated through comparison

  12. Movement-based estimation and visualization of space use in 3D for wildlife ecology and conservation

    USGS Publications Warehouse

    Tracey, Jeff A.; Sheppard, James; Zhu, Jun; Wei, Fu-Wen; Swaisgood, Ronald R.; Fisher, Robert N.

    2014-01-01

    Advances in digital biotelemetry technologies are enabling the collection of bigger and more accurate data on the movements of free-ranging wildlife in space and time. Although many biotelemetry devices record 3D location data with x, y, and z coordinates from tracked animals, the third z coordinate is typically not integrated into studies of animal spatial use. Disregarding the vertical component may seriously limit understanding of animal habitat use and niche separation. We present novel movement-based kernel density estimators and computer visualization tools for generating and exploring 3D home ranges based on location data. We use case studies of three wildlife species – giant panda, dugong, and California condor – to demonstrate the ecological insights and conservation management benefits provided by 3D home range estimation and visualization for terrestrial, aquatic, and avian wildlife research.

  13. Movement-Based Estimation and Visualization of Space Use in 3D for Wildlife Ecology and Conservation

    PubMed Central

    Tracey, Jeff A.; Sheppard, James; Zhu, Jun; Wei, Fuwen; Swaisgood, Ronald R.; Fisher, Robert N.

    2014-01-01

    Advances in digital biotelemetry technologies are enabling the collection of bigger and more accurate data on the movements of free-ranging wildlife in space and time. Although many biotelemetry devices record 3D location data with x, y, and z coordinates from tracked animals, the third z coordinate is typically not integrated into studies of animal spatial use. Disregarding the vertical component may seriously limit understanding of animal habitat use and niche separation. We present novel movement-based kernel density estimators and computer visualization tools for generating and exploring 3D home ranges based on location data. We use case studies of three wildlife species – giant panda, dugong, and California condor – to demonstrate the ecological insights and conservation management benefits provided by 3D home range estimation and visualization for terrestrial, aquatic, and avian wildlife research. PMID:24988114

  14. Movement-based estimation and visualization of space use in 3D for wildlife ecology and conservation.

    PubMed

    Tracey, Jeff A; Sheppard, James; Zhu, Jun; Wei, Fuwen; Swaisgood, Ronald R; Fisher, Robert N

    2014-01-01

    Advances in digital biotelemetry technologies are enabling the collection of bigger and more accurate data on the movements of free-ranging wildlife in space and time. Although many biotelemetry devices record 3D location data with x, y, and z coordinates from tracked animals, the third z coordinate is typically not integrated into studies of animal spatial use. Disregarding the vertical component may seriously limit understanding of animal habitat use and niche separation. We present novel movement-based kernel density estimators and computer visualization tools for generating and exploring 3D home ranges based on location data. We use case studies of three wildlife species--giant panda, dugong, and California condor--to demonstrate the ecological insights and conservation management benefits provided by 3D home range estimation and visualization for terrestrial, aquatic, and avian wildlife research.

  15. Visualizing 3D Objects from 2D Cross Sectional Images Displayed "In-Situ" versus "Ex-Situ"

    ERIC Educational Resources Information Center

    Wu, Bing; Klatzky, Roberta L.; Stetten, George

    2010-01-01

    The present research investigates how mental visualization of a 3D object from 2D cross sectional images is influenced by displacing the images from the source object, as is customary in medical imaging. Three experiments were conducted to assess people's ability to integrate spatial information over a series of cross sectional images in order to…

  16. The Impact of Co-Presence and Visual Elements in 3D VLEs on Interpersonal Emotional Connection in Telecollaboration

    ERIC Educational Resources Information Center

    Matsui, Hisae

    2014-01-01

    The purpose of this study is to examine participant's perception of the usefulness of the visual elements in 3D Virtual Learning Environments, which represent co-presence, in developing interpersonal emotional connections with their partners in the initial stage of telecollaboration. To fulfill the purpose, two Japanese students and two American…

  17. 3D Simulation Technology as an Effective Instructional Tool for Enhancing Spatial Visualization Skills in Apparel Design

    ERIC Educational Resources Information Center

    Park, Juyeon; Kim, Dong-Eun; Sohn, MyungHee

    2011-01-01

    The purpose of this study is to explore the effectiveness of 3D simulation technology for enhancing spatial visualization skills in apparel design education and further to suggest an innovative teaching approach using the technology. Apparel design majors in an introductory patternmaking course, at a large Midwestern University in the United…

  18. 3-D Surface Visualization of pH Titration "Topos": Equivalence Point Cliffs, Dilution Ramps, and Buffer Plateaus

    ERIC Educational Resources Information Center

    Smith, Garon C.; Hossain, Md Mainul; MacCarthy, Patrick

    2014-01-01

    3-D topographic surfaces ("topos") can be generated to visualize how pH behaves during titration and dilution procedures. The surfaces are constructed by plotting computed pH values above a composition grid with volume of base added in one direction and overall system dilution on the other. What emerge are surface features that…

  19. Services Oriented Smart City Platform Based On 3d City Model Visualization

    NASA Astrophysics Data System (ADS)

    Prandi, F.; Soave, M.; Devigili, F.; Andreolli, M.; De Amicis, R.

    2014-04-01

    The rapid technological evolution, which is characterizing all the disciplines involved within the wide concept of smart cities, is becoming a key factor to trigger true user-driven innovation. However to fully develop the Smart City concept to a wide geographical target, it is required an infrastructure that allows the integration of heterogeneous geographical information and sensor networks into a common technological ground. In this context 3D city models will play an increasingly important role in our daily lives and become an essential part of the modern city information infrastructure (Spatial Data Infrastructure). The work presented in this paper describes an innovative Services Oriented Architecture software platform aimed at providing smartcities services on top of 3D urban models. 3D city models are the basis of many applications and can became the platform for integrating city information within the Smart-Cites context. In particular the paper will investigate how the efficient visualisation of 3D city models using different levels of detail (LODs) is one of the pivotal technological challenge to support Smart-Cities applications. The goal is to provide to the final user realistic and abstract 3D representations of the urban environment and the possibility to interact with a massive amounts of semantic information contained into the geospatial 3D city model. The proposed solution, using OCG standards and a custom service to provide 3D city models, lets the users to consume the services and interact with the 3D model via Web in a more effective way.

  20. Modeling Airport Ground Operations using Discrete Event Simulation (DES) and X3D Visualization

    DTIC Science & Technology

    2008-03-01

    studies, because it offers a number of features as for example: 12 1. Open source 2. Character animation support (CAL3D) 3. Game engine with...Simulation, DES, Simkit, Diskit, Viskit, Savage, XML, Distributed Interactive Simulation, DIS, Blender , X3D Edit 16. PRICE CODE 17. SECURITY...10 5. Blender Authoring Tool

  1. Visualizing Terrestrial and Aquatic Systems in 3D - in IEEE VisWeek 2014

    EPA Science Inventory

    The need for better visualization tools for environmental science is well documented, and the Visualization for Terrestrial and Aquatic Systems project (VISTAS) aims to both help scientists produce effective environmental science visualizations and to determine which visualizatio...

  2. Openwebglobe 2: Visualization of Complex 3D-GEODATA in the (mobile) Webbrowser

    NASA Astrophysics Data System (ADS)

    Christen, M.

    2016-06-01

    Providing worldwide high resolution data for virtual globes consists of compute and storage intense tasks for processing data. Furthermore, rendering complex 3D-Geodata, such as 3D-City models with an extremely high polygon count and a vast amount of textures at interactive framerates is still a very challenging task, especially on mobile devices. This paper presents an approach for processing, caching and serving massive geospatial data in a cloud-based environment for large scale, out-of-core, highly scalable 3D scene rendering on a web based virtual globe. Cloud computing is used for processing large amounts of geospatial data and also for providing 2D and 3D map data to a large amount of (mobile) web clients. In this paper the approach for processing, rendering and caching very large datasets in the currently developed virtual globe "OpenWebGlobe 2" is shown, which displays 3D-Geodata on nearly every device.

  3. From digital mapping to GIS-based 3D visualization of geological maps: example from the Western Alps geological units

    NASA Astrophysics Data System (ADS)

    Balestro, Gianni; Cassulo, Roberto; Festa, Andrea; Fioraso, Gianfranco; Nicolò, Gabriele; Perotti, Luigi

    2015-04-01

    Collection of field geological data and sharing of geological maps are nowadays greatly enhanced by using digital tools and IT (Information Technology) applications. Portable hardware allows accurate GPS localization of data and homogeneous storing of information in field databases, whereas GIS (Geographic Information Systems) applications enable generalization of field data and realization of geological map databases. A further step in the digital processing of geological map information consists of building virtual visualization by means of GIS-based 3D viewers, that allow projection and draping of significant geological features over photo-realistic terrain models. Digital fieldwork activities carried out by the Authors in the Western Alps, together with building of geological map databases and related 3D visualizations, are an example of application of the above described digital technologies. Digital geological mapping was performed by means of a GIS mobile software loaded on a rugged handheld device, and lithological, structural and geomorphological features with their attributes were stored in different layers that form the field database. The latter was then generalized through usual map processing steps such as outcrops interpolation, characterization of geological boundaries and selection of meaningful punctual observations. This map databases was used for building virtual visualizations through a GIS-based 3D-viewer that loaded detailed DTM (resolution of 5 meters) and aerial images. 3D visualizations were focused on projection and draping of significant stratigraphic contacts (e.g. contacts that separate different Quaternary deposits) and tectonic contacts (i.e. exhumation-related contacts that dismembered original ophiolite sequences). In our experience digital geological mapping and related databases ensured homogeneous data storing and effective sharing of information, and allowed subsequent building of 3D GIS-based visualizations. The latters gave

  4. Educational Material for 3D Visualization of Spine Procedures: Methods for Creation and Dissemination.

    PubMed

    Cramer, Justin; Quigley, Edward; Hutchins, Troy; Shah, Lubdha

    2017-01-12

    Spine anatomy can be difficult to master and is essential for performing spine procedures. We sought to utilize the rapidly expanding field of 3D technology to create freely available, interactive educational materials for spine procedures. Our secondary goal was to convey lessons learned about 3D modeling and printing. This project involved two parallel processes: the creation of 3D-printed physical models and interactive digital models. We segmented illustrative CT studies of the lumbar and cervical spine to create 3D models and then printed them using a consumer 3D printer and a professional 3D printing service. We also included downloadable versions of the models in an interactive eBook and platform-independent web viewer. We then provided these educational materials to residents with a pretest and posttest to assess efficacy. The "Spine Procedures in 3D" eBook has been downloaded 71 times as of October 5, 2016. All models used in the book are available for download and printing. Regarding test results, the mean exam score improved from 70 to 86%, with the most dramatic improvement seen in the least experienced trainees. Participants reported increased confidence in performing lumbar punctures after exposure to the material. We demonstrate the value of 3D models, both digital and printed, in learning spine procedures. Moreover, 3D printing and modeling is a rapidly expanding field with a large potential role for radiologists. We have detailed our process for creating and sharing 3D educational materials in the hopes of motivating and enabling similar projects.

  5. Single cell visualization of transcription kinetics variance of highly mobile identical genes using 3D nanoimaging

    PubMed Central

    Annibale, Paolo; Gratton, Enrico

    2015-01-01

    Multi-cell biochemical assays and single cell fluorescence measurements revealed that the elongation rate of Polymerase II (PolII) in eukaryotes varies largely across different cell types and genes. However, there is not yet a consensus whether intrinsic factors such as the position, local mobility or the engagement by an active molecular mechanism of a genetic locus could be the determinants of the observed heterogeneity. Here by employing high-speed 3D fluorescence nanoimaging techniques we resolve and track at the single cell level multiple, distinct regions of mRNA synthesis within the model system of a large transgene array. We demonstrate that these regions are active transcription sites that release mRNA molecules in the nucleoplasm. Using fluctuation spectroscopy and the phasor analysis approach we were able to extract the local PolII elongation rate at each site as a function of time. We measured a four-fold variation in the average elongation between identical copies of the same gene measured simultaneously within the same cell, demonstrating a correlation between local transcription kinetics and the movement of the transcription site. Together these observations demonstrate that local factors, such as chromatin local mobility and the microenvironment of the transcription site, are an important source of transcription kinetics variability. PMID:25788248

  6. Visualizing nanoscale 3D compositional fluctuation of lithium in advanced lithium-ion battery cathodes

    SciTech Connect

    Devaraj, Arun; Gu, Meng; Colby, Robert J.; Yan, Pengfei; Wang, Chong M.; Zheng, Jianming; Xiao, Jie; Genc, Arda; Zhang, Jiguang; Belharouak, Ilias; Wang, Dapeng; Amine, Khalil; Thevuthasan, Suntharampillai

    2015-08-14

    The distribution and concentration of lithium in Li-ion battery cathodes at different stages of cycling is a pivotal factor in determining battery performance. Non-uniform distribution of the transition metal cations has been shown to affect cathode performance; however, the Li is notoriously challenging to characterize with typical high-spatial-resolution imaging techniques. Here, for the first time, laser–assisted atom probe tomography is applied to two advanced Li-ion battery oxide cathode materials—layered Li1.2Ni0.2Mn0.6O2 and spinel LiNi0.5Mn1.5O4—to unambiguously map the three dimensional (3D) distribution of Li at sub-nanometer spatial resolution and correlate it with the distribution of the transition metal cations (M) and the oxygen. The as-fabricated layered Li1.2Ni0.2Mn0.6O2 is shown to have Li-rich Li2MO3 phase regions and Li-depleted Li(Ni0.5Mn0.5)O2 regions while in the cycled layered Li1.2Ni0.2Mn0.6O2 an overall loss of Li and presence of Ni rich regions, Mn rich regions and Li rich regions are shown in addition to providing the first direct evidence for Li loss on cycling of layered LNMO cathodes. The spinel LiNi0.5Mn1.5O4 cathode is shown to have a uniform distribution of all cations. These results were additionally validated by correlating with energy dispersive spectroscopy mapping of these nanoparticles in a scanning transmission electron microscope. Thus, we have opened the door for probing the nanoscale compositional fluctuations in crucial Li-ion battery cathode materials at an unprecedented spatial resolution of sub-nanometer scale in 3D which can provide critical information for understanding capacity decay mechanisms in these advanced cathode materials.

  7. Visualizing nanoscale 3D compositional fluctuation of lithium in advanced lithium-ion battery cathodes

    DOE PAGES

    Devaraj, Arun; Gu, Meng; Colby, Robert J.; ...

    2015-08-14

    The distribution and concentration of lithium in Li-ion battery cathodes at different stages of cycling is a pivotal factor in determining battery performance. Non-uniform distribution of the transition metal cations has been shown to affect cathode performance; however, the Li is notoriously challenging to characterize with typical high-spatial-resolution imaging techniques. Here, for the first time, laser–assisted atom probe tomography is applied to two advanced Li-ion battery oxide cathode materials—layered Li1.2Ni0.2Mn0.6O2 and spinel LiNi0.5Mn1.5O4—to unambiguously map the three dimensional (3D) distribution of Li at sub-nanometer spatial resolution and correlate it with the distribution of the transition metal cations (M) and themore » oxygen. The as-fabricated layered Li1.2Ni0.2Mn0.6O2 is shown to have Li-rich Li2MO3 phase regions and Li-depleted Li(Ni0.5Mn0.5)O2 regions while in the cycled layered Li1.2Ni0.2Mn0.6O2 an overall loss of Li and presence of Ni rich regions, Mn rich regions and Li rich regions are shown in addition to providing the first direct evidence for Li loss on cycling of layered LNMO cathodes. The spinel LiNi0.5Mn1.5O4 cathode is shown to have a uniform distribution of all cations. These results were additionally validated by correlating with energy dispersive spectroscopy mapping of these nanoparticles in a scanning transmission electron microscope. Thus, we have opened the door for probing the nanoscale compositional fluctuations in crucial Li-ion battery cathode materials at an unprecedented spatial resolution of sub-nanometer scale in 3D which can provide critical information for understanding capacity decay mechanisms in these advanced cathode materials.« less

  8. In vitro vascularization of a combined system based on a 3D printing technique.

    PubMed

    Zhao, Xinru; Liu, Libiao; Wang, Jiayin; Xu, Yufan; Zhang, Weiming; Khang, Gilson; Wang, Xiaohong

    2016-10-01

    A vital challenge in complex organ manufacturing is to vascularize large combined tissues. The aim of this study is to vascularize in vitro an adipose-derived stem cell (ADSC)/fibrin/collagen incorporated three-dimensional (3D) poly(d,l-lactic-co-glycolic acid) (PLGA) scaffold (10 × 10 × 10 mm(3) ) with interconnected channels. A low-temperature 3D printing technique was employed to build the PLGA scaffold. A step-by-step cocktail procedure was designed to engage or steer the ADSCs in the PLGA channels towards both endothelial and smooth muscle cell lineages. The combined system had sufficient mechanical properties to support the cell/fibrin/collagen hydrogel inside the predefined PLGA channels. The ADSCs encapsulated in the fibrin/collagen hydrogel differentiated to endothelial and smooth muscle cell lineage, respectively, corresponding to their respective locations in the construct and formed vascular-like structures. This technique allows in vitro vascularization of the predefined PLGA channels and provides a choice for complex organ manufacture. Copyright © 2014 John Wiley & Sons, Ltd.

  9. Fabrication of capacitive acoustic resonators combining 3D printing and 2D inkjet printing techniques.

    PubMed

    Haque, Rubaiyet Iftekharul; Ogam, Erick; Loussert, Christophe; Benaben, Patrick; Boddaert, Xavier

    2015-10-14

    A capacitive acoustic resonator developed by combining three-dimensional (3D) printing and two-dimensional (2D) printed electronics technique is described. During this work, a patterned bottom structure with rigid backplate and cavity is fabricated directly by a 3D printing method, and then a direct write inkjet printing technique has been employed to print a silver conductive layer. A novel approach has been used to fabricate a diaphragm for the acoustic sensor as well, where the conductive layer is inkjet-printed on a pre-stressed thin organic film. After assembly, the resulting structure contains an electrically conductive diaphragm positioned at a distance from a fixed bottom electrode separated by a spacer. Measurements confirm that the transducer acts as capacitor. The deflection of the diaphragm in response to the incident acoustic single was observed by a laser Doppler vibrometer and the corresponding change of capacitance has been calculated, which is then compared with the numerical result. Observation confirms that the device performs as a resonator and provides adequate sensitivity and selectivity at its resonance frequency.

  10. Fabrication of Capacitive Acoustic Resonators Combining 3D Printing and 2D Inkjet Printing Techniques

    PubMed Central

    Haque, Rubaiyet Iftekharul; Ogam, Erick; Loussert, Christophe; Benaben, Patrick; Boddaert, Xavier

    2015-01-01

    A capacitive acoustic resonator developed by combining three-dimensional (3D) printing and two-dimensional (2D) printed electronics technique is described. During this work, a patterned bottom structure with rigid backplate and cavity is fabricated directly by a 3D printing method, and then a direct write inkjet printing technique has been employed to print a silver conductive layer. A novel approach has been used to fabricate a diaphragm for the acoustic sensor as well, where the conductive layer is inkjet-printed on a pre-stressed thin organic film. After assembly, the resulting structure contains an electrically conductive diaphragm positioned at a distance from a fixed bottom electrode separated by a spacer. Measurements confirm that the transducer acts as capacitor. The deflection of the diaphragm in response to the incident acoustic single was observed by a laser Doppler vibrometer and the corresponding change of capacitance has been calculated, which is then compared with the numerical result. Observation confirms that the device performs as a resonator and provides adequate sensitivity and selectivity at its resonance frequency. PMID:26473878

  11. Development and comparison of projection and image space 3D nodule insertion techniques

    NASA Astrophysics Data System (ADS)

    Robins, Marthony; Solomon, Justin; Sahbaee, Pooyan; Samei, Ehsan

    2016-04-01

    This study aimed to develop and compare two methods of inserting computerized virtual lesions into CT datasets. 24 physical (synthetic) nodules of three sizes and four morphologies were inserted into an anthropomorphic chest phantom (LUNGMAN, KYOTO KAGAKU). The phantom was scanned (Somatom Definition Flash, Siemens Healthcare) with and without nodules present, and images were reconstructed with filtered back projection and iterative reconstruction (SAFIRE) at 0.6 mm slice thickness using a standard thoracic CT protocol at multiple dose settings. Virtual 3D CAD models based on the physical nodules were virtually inserted (accounting for the system MTF) into the nodule-free CT data using two techniques. These techniques include projection-based and image-based insertion. Nodule volumes were estimated using a commercial segmentation tool (iNtuition, TeraRecon, Inc.). Differences were tested using paired t-tests and R2 goodness of fit between the virtually and physically inserted nodules. Both insertion techniques resulted in nodule volumes very similar to the real nodules (<3% difference) and in most cases the differences were not statistically significant. Also, R2 values were all <0.97 for both insertion techniques. These data imply that these techniques can confidently be used as a means of inserting virtual nodules in CT datasets. These techniques can be instrumental in building hybrid CT datasets composed of patient images with virtually inserted nodules.

  12. Visualizing 3D objects from 2D cross sectional images displayed in-situ versus ex-situ.

    PubMed

    Wu, Bing; Klatzky, Roberta L; Stetten, George

    2010-03-01

    The present research investigates how mental visualization of a 3D object from 2D cross sectional images is influenced by displacing the images from the source object, as is customary in medical imaging. Three experiments were conducted to assess people's ability to integrate spatial information over a series of cross sectional images in order to visualize an object posed in 3D space. Participants used a hand-held tool to reveal a virtual rod as a sequence of cross-sectional images, which were displayed either directly in the space of exploration (in-situ) or displaced to a remote screen (ex-situ). They manipulated a response stylus to match the virtual rod's pitch (vertical slant), yaw (horizontal slant), or both. Consistent with the hypothesis that spatial colocation of image and source object facilitates mental visualization, we found that although single dimensions of slant were judged accurately with both displays, judging pitch and yaw simultaneously produced differences in systematic error between in-situ and ex-situ displays. Ex-situ imaging also exhibited errors such that the magnitude of the response was approximately correct but the direction was reversed. Regression analysis indicated that the in-situ judgments were primarily based on spatiotemporal visualization, while the ex-situ judgments relied on an ad hoc, screen-based heuristic. These findings suggest that in-situ displays may be useful in clinical practice by reducing error and facilitating the ability of radiologists to visualize 3D anatomy from cross sectional images.

  13. Strengthening of 3D Printed Fused Deposition Manufactured Parts Using the Fill Compositing Technique

    PubMed Central

    Belter, Joseph T.; Dollar, Aaron M.

    2015-01-01

    In this paper, we present a technique for increasing the strength of thermoplastic fused deposition manufactured printed parts while retaining the benefits of the process such as ease, speed of implementation, and complex part geometries. By carefully placing voids in the printed parts and filling them with high-strength resins, we can improve the overall part strength and stiffness by up to 45% and 25%, respectively. We discuss the process parameters necessary to use this strengthening technique and the theoretically possible strength improvements to bending beam members. We then show three-point bend testing data comparing solid printed ABS samples with those strengthened through the fill compositing process, as well as examples of 3D printed parts used in real-world applications. PMID:25880807

  14. 3D Sound Techniques for Sound Source Elevation in a Loudspeaker Listening Environment

    NASA Astrophysics Data System (ADS)

    Kim, Yong Guk; Jo, Sungdong; Kim, Hong Kook; Jang, Sei-Jin; Lee, Seok-Pil

    In this paper, we propose several 3D sound techniques for sound source elevation in stereo loudspeaker listening environments. The proposed method integrates a head-related transfer function (HRTF) for sound positioning and early reflection for adding reverberant circumstance. In addition, spectral notch filtering and directional band boosting techniques are also included for increasing elevation perception capability. In order to evaluate the elevation performance of the proposed method, subjective listening tests are conducted using several kinds of sound sources such as white noise, sound effects, speech, and music samples. It is shown from the tests that the degrees of perceived elevation by the proposed method are around the 17º to 21º when the stereo loudspeakers are located on the horizontal plane.

  15. Strengthening of 3D printed fused deposition manufactured parts using the fill compositing technique.

    PubMed

    Belter, Joseph T; Dollar, Aaron M

    2015-01-01

    In this paper, we present a technique for increasing the strength of thermoplastic fused deposition manufactured printed parts while retaining the benefits of the process such as ease, speed of implementation, and complex part geometries. By carefully placing voids in the printed parts and filling them with high-strength resins, we can improve the overall part strength and stiffness by up to 45% and 25%, respectively. We discuss the process parameters necessary to use this strengthening technique and the theoretically possible strength improvements to bending beam members. We then show three-point bend testing data comparing solid printed ABS samples with those strengthened through the fill compositing process, as well as examples of 3D printed parts used in real-world applications.

  16. Depth-resolved 3D visualization of coronary microvasculature with optical microangiography

    NASA Astrophysics Data System (ADS)

    Qin, Wan; Roberts, Meredith A.; Qi, Xiaoli; Murry, Charles E.; Zheng, Ying; Wang, Ruikang K.

    2016-11-01

    In this study, we propose a novel implementation of optical coherence tomography-based angiography combined with ex vivo perfusion of fixed hearts to visualize coronary microvascular structure and function. The extracorporeal perfusion of Intralipid solution allows depth-resolved angiographic imaging, control of perfusion pressure, and high-resolution optical microangiography. The imaging technique offers new opportunities for microcirculation research in the heart, which has been challenging due to motion artifacts and the lack of independent control of pressure and flow. With the ability to precisely quantify structural and functional features, this imaging platform has broad potential for the study of the pathophysiology of microvasculature in the heart as well as other organs.

  17. 3D Visual Tracking of an Articulated Robot in Precision Automated Tasks

    PubMed Central

    Alzarok, Hamza; Fletcher, Simon; Longstaff, Andrew P.

    2017-01-01

    The most compelling requirements for visual tracking systems are a high detection accuracy and an adequate processing speed. However, the combination between the two requirements in real world applications is very challenging due to the fact that more accurate tracking tasks often require longer processing times, while quicker responses for the tracking system are more prone to errors, therefore a trade-off between accuracy and speed, and vice versa is required. This paper aims to achieve the two requirements together by implementing an accurate and time efficient tracking system. In this paper, an eye-to-hand visual system that has the ability to automatically track a moving target is introduced. An enhanced Circular Hough Transform (CHT) is employed for estimating the trajectory of a spherical target in three dimensions, the colour feature of the target was carefully selected by using a new colour selection process, the process relies on the use of a colour segmentation method (Delta E) with the CHT algorithm for finding the proper colour of the tracked target, the target was attached to the six degree of freedom (DOF) robot end-effector that performs a pick-and-place task. A cooperation of two Eye-to Hand cameras with their image Averaging filters are used for obtaining clear and steady images. This paper also examines a new technique for generating and controlling the observation search window in order to increase the computational speed of the tracking system, the techniques is named Controllable Region of interest based on Circular Hough Transform (CRCHT). Moreover, a new mathematical formula is introduced for updating the depth information of the vision system during the object tracking process. For more reliable and accurate tracking, a simplex optimization technique was employed for the calculation of the parameters for camera to robotic transformation matrix. The results obtained show the applicability of the proposed approach to track the moving robot

  18. 3D Visual Tracking of an Articulated Robot in Precision Automated Tasks.

    PubMed

    Alzarok, Hamza; Fletcher, Simon; Longstaff, Andrew P

    2017-01-07

    The most compelling requirements for visual tracking systems are a high detection accuracy and an adequate processing speed. However, the combination between the two requirements in real world applications is very challenging due to the fact that more accurate tracking tasks often require longer processing times, while quicker responses for the tracking system are more prone to errors, therefore a trade-off between accuracy and speed, and vice versa is required. This paper aims to achieve the two requirements together by implementing an accurate and time efficient tracking system. In this paper, an eye-to-hand visual system that has the ability to automatically track a moving target is introduced. An enhanced Circular Hough Transform (CHT) is employed for estimating the trajectory of a spherical target in three dimensions, the colour feature of the target was carefully selected by using a new colour selection process, the process relies on the use of a colour segmentation method (Delta E) with the CHT algorithm for finding the proper colour of the tracked target, the target was attached to the six degree of freedom (DOF) robot end-effector that performs a pick-and-place task. A cooperation of two Eye-to Hand cameras with their image Averaging filters are used for obtaining clear and steady images. This paper also examines a new technique for generating and controlling the observation search window in order to increase the computational speed of the tracking system, the techniques is named Controllable Region of interest based on Circular Hough Transform (CRCHT). Moreover, a new mathematical formula is introduced for updating the depth information of the vision system during the object tracking process. For more reliable and accurate tracking, a simplex optimization technique was employed for the calculation of the parameters for camera to robotic transformation matrix. The results obtained show the applicability of the proposed approach to track the moving robot

  19. Lessons in modern digital field geology: Open source software, 3D techniques, and the new world of digital mapping

    NASA Astrophysics Data System (ADS)

    Pavlis, Terry; Hurtado, Jose; Langford, Richard; Serpa, Laura

    2014-05-01

    Although many geologists refuse to admit it, it is time to put paper-based geologic mapping into the historical archives and move to the full potential of digital mapping techniques. For our group, flat map digital geologic mapping is now a routine operation in both research and instruction. Several software options are available, and basic proficiency with the software can be learned in a few hours of instruction and practice. The first practical field GIS software, ArcPad, remains a viable, stable option on Windows-based systems. However, the vendor seems to be moving away from ArcPad in favor of mobile software solutions that are difficult to implement without GIS specialists. Thus, we have pursued a second software option based on the open source program QGIS. Our QGIS system uses the same shapefile-centric data structure as our ArcPad system, including similar pop-up data entry forms and generic graphics for easy data management in the field. The advantage of QGIS is that the same software runs on virtually all common platforms except iOS, although the Android version remains unstable as of this writing. A third software option we are experimenting with for flat map-based field work is Fieldmove, a derivative of the 3D-capable program Move developed by Midland Valley. Our initial experiments with Fieldmove are positive, particularly with the new, inexpensive (<300Euros) Windows tablets. However, the lack of flexibility in data structure makes for cumbersome workflows when trying to interface our existing shapefile-centric data structures to Move. Nonetheless, in spring 2014 we will experiment with full-3D immersion in the field using the full Move software package in combination with ground based LiDAR and photogrammetry. One new workflow suggested by our initial experiments is that field geologists should consider using photogrammetry software to capture 3D visualizations of key outcrops. This process is now straightforward in several software packages, and

  20. The 3D Visualization of Slope Terrain in Sun Moon Lake.

    NASA Astrophysics Data System (ADS)

    Deng, F.; Gwo-shyn, S.; Pei-Kun, L.

    2015-12-01

    side-slope using the multi-beam sounder below the water surface. Finally, the image of the side-scan sonar is taken and merges with contour lines produced from underwater topographic DTM data. Combining those data, our purpose is by creating different 3D images to have good visualization checking the data of side-slope DTM surveys if they are in well qualified controlled.

  1. Analysis and Visualization of 3D Motion Data for UPDRS Rating of Patients with Parkinson's Disease.

    PubMed

    Piro, Neltje E; Piro, Lennart K; Kassubek, Jan; Blechschmidt-Trapp, Ronald A

    2016-06-21

    Remote monitoring of Parkinson's Disease (PD) patients with inertia sensors is a relevant method for a better assessment of symptoms. We present a new approach for symptom quantification based on motion data: the automatic Unified Parkinson Disease Rating Scale (UPDRS) classification in combination with an animated 3D avatar giving the neurologist the impression of having the patient live in front of him. In this study we compared the UPDRS ratings of the pronation-supination task derived from: (a) an examination based on video recordings as a clinical reference; (b) an automatically classified UPDRS; and (c) a UPDRS rating from the assessment of the animated 3D avatar. Data were recorded using Magnetic, Angular Rate, Gravity (MARG) sensors with 15 subjects performing a pronation-supination movement of the hand. After preprocessing, the data were classified with a J48 classifier and animated as a 3D avatar. Video recording of the movements, as well as the 3D avatar, were examined by movement disorder specialists and rated by UPDRS. The mean agreement between the ratings based on video and (b) the automatically classified UPDRS is 0.48 and with (c) the 3D avatar it is 0.47. The 3D avatar is similarly suitable for assessing the UPDRS as video recordings for the examined task and will be further developed by the research team.

  2. Analysis of Composite Panel-Stiffener Debonding Using a Shell/3D Modeling Technique

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald; Ratcliffe, James; Minguet, Pierre J.

    2007-01-01

    Interlaminar fracture mechanics has proven useful for characterizing the onset of delaminations in composites and has been used successfully primarily to investigate onset in fracture toughness specimens and laboratory size coupon type specimens. Future acceptance of the methodology by industry and certification authorities, however, requires the successful demonstration of the methodology on the structural level. For this purpose, a panel was selected that is reinforced with stiffeners. Shear loading causes the panel to buckle, and the resulting out-of-plane deformations initiate skin/stiffener separation at the location of an embedded defect. A small section of the stiffener foot, web and noodle as well as the panel skin in the vicinity of the delamination front were modeled with a local 3D solid model. Across the width of the stiffener foot, the mixedmode strain energy release rates were calculated using the virtual crack closure technique. A failure index was calculated by correlating the results with a mixed-mode failure criterion of the graphite/epoxy material. Computed failure indices were compared to corresponding results where the entire web was modeled with shell elements and only a small section of the stiffener foot and panel were modeled locally with solid elements. Including the stiffener web in the local 3D solid model increased the computed failure index. Further including the noodle and transition radius in the local 3D solid model changed the local distribution across the width. The magnitude of the failure index decreased with increasing transition radius and noodle area. For the transition radii modeled, the material properties used for the noodle area had a negligible effect on the results. The results of this study are intended to be used as a guide for conducting finite element and fracture mechanics analyses of delamination and debonding in complex structures such as integrally stiffened panels.

  3. RADStation3G: a platform for cardiovascular image analysis integrating PACS, 3D+t visualization and grid computing.

    PubMed

    Perez, F; Huguet, J; Aguilar, R; Lara, L; Larrabide, I; Villa-Uriol, M C; López, J; Macho, J M; Rigo, A; Rosselló, J; Vera, S; Vivas, E; Fernàndez, J; Arbona, A; Frangi, A F; Herrero Jover, J; González Ballester, M A

    2013-06-01

    RADStation3G is a software platform for cardiovascular image analysis and surgery planning. It provides image visualization and management in 2D, 3D and 3D+t; data storage (images or operational results) in a PACS (using DICOM); and exploitation of patients' data such as images and pathologies. Further, it provides support for computationally expensive processes with grid technology. In this article we first introduce the platform and present a comparison with existing systems, according to the platform's modules (for cardiology, angiology, PACS archived enriched searching and grid computing), and then RADStation3G is described in detail.

  4. Interactive 3D Visualization of the Great Lakes of the World (GLOW) as a Tool to Facilitate Informal Science Education

    NASA Astrophysics Data System (ADS)

    Yikilmaz, M.; Harwood, C. L.; Hsi, S.; Kellogg, L. H.; Kreylos, O.; McDermott, J.; Pellett, B.; Schladow, G.; Segale, H. M.; Yalowitz, S.

    2013-12-01

    Three-dimensional (3D) visualization is a powerful research tool that has been used to investigate complex scientific problems in various fields. It allows researchers to explore and understand processes and features that are not directly observable and help with building of new models. It has been shown that 3D visualization creates a more engaging environment for public audiences. Interactive 3D visualization can allow individuals to explore scientific concepts on their own. We present an NSF funded project developed in collaboration with UC Davis KeckCAVES, UC Davis Tahoe Environmental Research Center, ECHO Lake Aquarium & Science Center, and Lawrence Hall of Science. The Great Lakes of the World (GLOW) project aims to build interactive 3D visualization of some of the major lakes and reservoirs of the world to enhance public awareness and increase understanding and stewardship of freshwater lake ecosystems, habitats, and earth science processes. The project includes a collection of publicly available satellite imagery and digital elevation models at various resolutions for the 20 major lakes of the world as well as the bathymetry data for the 12 lakes. It also includes the vector based 'Global Lakes and Wetlands Database (GLWD)' by the World Wildlife Foundation (WWF) and the Center for Environmental System Research University of Kassel, Germany and the CIA World DataBank II data sets to show wetlands and water reservoirs at global scale. We use a custom virtual globe (Crusta) developed at the UC Davis KeckCAVES. Crusta is designed to specifically allow for visualization and mapping of features in very high spatial resolution (< 1m) and large extent (1000's of km2) raster imagery and topographic data. In addition to imagery, a set of pins, labels and billboards are used to provide textual information about these lakes. Users can interactively learn about the lake and watershed processes as well as geologic processes (e.g. faulting, landslide, glacial, volcanic

  5. Monitoring of resin transfer in CFRP molding using 3D-DIC technique

    NASA Astrophysics Data System (ADS)

    Chen, Dingding; Arakawa, Kazuo; Uchino, Masakazu

    2014-06-01

    Vacuum-assisted resin transfer molding (VARTM) is a manufacturing process that is used to make large and complex composite structures. While promising, VARTM still suffers from relatively low fiber volume fractions and high void content in the final products. The infusion step of VARTM is very important, because the quality of the final product is usually decided by this process. Consequently, a comprehensive understanding of the infusion process is essential. In this study, a three-dimensional digital image correlation (3D-DIC) testing system was set up to research the entire infusion process through the monitor of the thickness change of the laminates in this process. Two distinct VARTM processes, with and without a rigid cover mold, were designed to be studied. The 3D-DIC technique proved to be a valid method that not only can monitor the thickness evolution of isolated points but also can give a full-field distribution of the thickness change of the laminate. The results showed that, without the use of a rigid cover mold, the stack of reinforcements initially shrank and then expanded as the resin filled the cavities before closing the inlet, while when using a rigid cover mold there was an additional expansion period before the shrinkage occurred. Such an expansion stage could promote the flow of the resin, shortening the infusion time.

  6. Panel Stiffener Debonding Analysis using a Shell/3D Modeling Technique

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald; Ratcliffe, James G.; Minguet, Pierre J.

    2008-01-01

    A shear loaded, stringer reinforced composite panel is analyzed to evaluate the fidelity of computational fracture mechanics analyses of complex structures. Shear loading causes the panel to buckle. The resulting out -of-plane deformations initiate skin/stringer separation at the location of an embedded defect. The panel and surrounding load fixture were modeled with shell elements. A small section of the stringer foot, web and noodle as well as the panel skin near the delamination front were modeled with a local 3D solid model. Across the width of the stringer fo to, the mixed-mode strain energy release rates were calculated using the virtual crack closure technique. A failure index was calculated by correlating the results with a mixed-mode failure criterion of the graphite/epoxy material. The objective was to study the effect of the fidelity of the local 3D finite element model on the computed mixed-mode strain energy release rates and the failure index.

  7. Application Of Metric Space Technique (mst) In 2-d And 3-d To Sdss Dr5

    NASA Astrophysics Data System (ADS)

    Wu, Yongfeng; Batuski, D. J.; Khalil, A.

    2009-01-01

    The Metric Space Technique (MST) is a 2-D analysis method using multiple measures for quantitative analysis of any type of structure in an `image'. All potential values of the measures for such distributions are thus coordinates in a multi-parameter space, and the analysis is based on considering a sample's measures (called `output functions'), and their distance from the origin, which corresponds to the measures of the observed SDSS sample, in this multi-parameter space. Applications of this method to thin (approximately 2-D) slices of SDSS DR5 have yielded a detailed comparison of numerical models (Berlind et al. 2006, Croton et al. 2005) against the SDSS galaxy 2-D distribution structure in multi-parameter space. We present those results, including discussion of the effects of transforming from physical space to redshift space on the statistics at different scales. We also extended this 2-D method into 3-D, and we present comparisons of the SDSS galaxy 3-D distribution versus the same numerical simulations.

  8. Panel-Stiffener Debonding and Analysis Using a Shell/3D Modeling Technique

    NASA Technical Reports Server (NTRS)

    Krueger, Ronald; Ratcliffe, James G.; Minguet, Pierre J.

    2007-01-01

    A shear loaded, stringer reinforced composite panel is analyzed to evaluate the fidelity of computational fracture mechanics analyses of complex structures. Shear loading causes the panel to buckle. The resulting out-of-plane deformations initiate skin/stringer separation at the location of an embedded defect. The panel and surrounding load fixture were modeled with shell elements. A small section of the stringer foot, web and noodle as well as the panel skin near the delamination front were modeled with a local 3D solid model. Across the width of the stringer foot, the mixed-mode strain energy release rates were calculated using the virtual crack closure technique. A failure index was calculated by correlating the results with a mixed-mode failure criterion of the graphite/epoxy material. The objective was to study the effect of the fidelity of the local 3D finite element model on the computed mixed-mode strain energy release rates and the failure index.

  9. Using 3D Glyph Visualization to Explore Real-time Seismic Data on Immersive and High-resolution Display Systems

    NASA Astrophysics Data System (ADS)

    Nayak, A. M.; Lindquist, K.; Kilb, D.; Newman, R.; Vernon, F.; Leigh, J.; Johnson, A.; Renambot, L.

    2003-12-01

    The study of time-dependent, three-dimensional natural phenomena like earthquakes can be enhanced with innovative and pertinent 3D computer graphics. Here we display seismic data as 3D glyphs (graphics primitives or symbols with various geometric and color attributes), allowing us to visualize the measured, time-dependent, 3D wave field from an earthquake recorded by a certain seismic network. In addition to providing a powerful state-of-health diagnostic of the seismic network, the graphical result presents an intuitive understanding of the real-time wave field that is hard to achieve with traditional 2D visualization methods. We have named these 3D icons `seismoglyphs' to suggest visual objects built from three components of ground motion data (north-south, east-west, vertical) recorded by a seismic sensor. A seismoglyph changes color with time, spanning the spectrum, to indicate when the seismic amplitude is largest. The spatial extent of the glyph indicates the polarization of the wave field as it arrives at the recording station. We compose seismoglyphs using the real time ANZA broadband data (http://www.eqinfo.ucsd.edu) to understand the 3D behavior of a seismic wave field in Southern California. Fifteen seismoglyphs are drawn simultaneously with a 3D topography map of Southern California, as real time data is piped into the graphics software using the Antelope system. At each station location, the seismoglyph evolves with time and this graphical display allows a scientist to observe patterns and anomalies in the data. The display also provides visual clues to indicate wave arrivals and ~real-time earthquake detection. Future work will involve adding phase detections, network triggers and near real-time 2D surface shaking estimates. The visuals can be displayed in an immersive environment using the passive stereoscopic Geowall (http://www.geowall.org). The stereographic projection allows for a better understanding of attenuation due to distance and earth

  10. MO-B-BRD-03: Principles, Pitfalls and Techniques of 3D Printing for Bolus and Compensators

    SciTech Connect

    Baker, J.

    2015-06-15

    This session is designed so that the learning objectives are practical. The intent is that the attendee may take home an understanding of not just the technology, but also the logistical steps necessary to execute these 3D printing techniques in the clinic. Four practical 3D printing topics will be discussed: (i) Creating bolus and compensators for photon machines; (ii) tools for proton therapy; (iii) clinical applications in imaging; (iv) custom phantom design for clinic and research use. The use of 3D printers within the radiation oncology setting is proving to be a useful tool for creating patient specific bolus and compensators with the added benefit of cost savings. Creating the proper protocol is essential to ensuring that the desired effect is achieved and modeled in the treatment planning system. The critical choice of printer material (since it determines the interaction with the radiation) will be discussed. Selection of 3D printer type, design methods, verification of dose calculation, and the printing process will be detailed to give the basis for establishing your own protocol for electron and photon fields. A practical discussion of likely obstacles that may be encountered will be included. The diversity of systems and techniques in proton facilities leads to different facilities having very different requirements for beam modifying hardware and quality assurance devices. Many departments find the need to design and fabricate facility-specific equipment, making 3D printing an attractive technology. 3D printer applications in proton therapy will be discussed, including beam filters and compensators, and the design of proton therapy specific quality assurance tools. Quality control specific to 3D printing in proton therapy will be addressed. Advantages and disadvantages of different printing technology for these applications will also be discussed. 3D printing applications using high-resolution radiology-based imaging data will be presented. This data

  11. Method for visualization and presentation of priceless old prints based on precise 3D scan

    NASA Astrophysics Data System (ADS)

    Bunsch, Eryk; Sitnik, Robert

    2014-02-01

    Graphic prints and manuscripts constitute main part of the cultural heritage objects created by the most of the known civilizations. Their presentation was always a problem due to their high sensitivity to light and changes of external conditions (temperature, humidity). Today it is possible to use an advanced digitalization techniques for documentation and visualization of mentioned objects. In the situation when presentation of the original heritage object is impossible, there is a need to develop a method allowing documentation and then presentation to the audience of all the aesthetical features of the object. During the course of the project scans of several pages of one of the most valuable books in collection of Museum of Warsaw Archdiocese were performed. The book known as "Great Dürer Trilogy" consists of three series of woodcuts by the Albrecht Dürer. The measurement system used consists of a custom designed, structured light-based, high-resolution measurement head with automated digitization system mounted on the industrial robot. This device was custom built to meet conservators' requirements, especially the lack of ultraviolet or infrared radiation emission in the direction of measured object. Documentation of one page from the book requires about 380 directional measurements which constitute about 3 billion sample points. The distance between the points in the cloud is 20 μm. Provided that the measurement with MSD (measurement sampling density) of 2500 points makes it possible to show to the publicity the spatial structure of this graphics print. An important aspect is the complexity of the software environment created for data processing, in which massive data sets can be automatically processed and visualized. Very important advantage of the software which is using directly clouds of points is the possibility to manipulate freely virtual light source.

  12. 3-D visualization and quantitation of microvessels in transparent human colorectal carcinoma [corrected].

    PubMed

    Liu, Yuan-An; Pan, Shien-Tung; Hou, Yung-Chi; Shen, Ming-Yin; Peng, Shih-Jung; Tang, Shiue-Cheng; Chung, Yuan-Chiang

    2013-01-01

    Microscopic analysis of tumor vasculature plays an important role in understanding the progression and malignancy of colorectal carcinoma. However, due to the geometry of blood vessels and their connections, standard microtome-based histology is limited in providing the spatial information of the vascular network with a 3-dimensional (3-D) continuum. To facilitate 3-D tissue analysis, we prepared transparent human colorectal biopsies by optical clearing for in-depth confocal microscopy with CD34 immunohistochemistry. Full-depth colons were obtained from colectomies performed for colorectal carcinoma. Specimens were prepared away from (control) and at the tumor site. Taking advantage of the transparent specimens, we acquired anatomic information up to 200 μm in depth for qualitative and quantitative analyses of the vasculature. Examples are given to illustrate: (1) the association between the tumor microstructure and vasculature in space, including the perivascular cuffs of tumor outgrowth, and (2) the difference between the 2-D and 3-D quantitation of microvessels. We also demonstrate that the optically cleared mucosa can be retrieved after 3-D microscopy to perform the standard microtome-based histology (H&E staining and immunohistochemistry) for systematic integration of the two tissue imaging methods. Overall, we established a new tumor histological approach to integrate 3-D imaging, illustration, and quantitation of human colonic microvessels in normal and cancerous specimens. This approach has significant promise to work with the standard histology to better characterize the tumor microenvironment in colorectal carcinoma.

  13. Quasi-Facial Communication for Online Learning Using 3D Modeling Techniques

    ERIC Educational Resources Information Center

    Wang, Yushun; Zhuang, Yueting

    2008-01-01

    Online interaction with 3D facial animation is an alternative way of face-to-face communication for distance education. 3D facial modeling is essential for virtual educational environments establishment. This article presents a novel 3D facial modeling solution that facilitates quasi-facial communication for online learning. Our algorithm builds…

  14. Pattern Transformation of Heat-Shrinkable Polymer by Three-Dimensional (3D) Printing Technique

    PubMed Central

    Zhang, Quan; Yan, Dong; Zhang, Kai; Hu, Gengkai

    2015-01-01

    A significant challenge in conventional heat-shrinkable polymers is to produce controllable microstructures. Here we report that the polymer material fabricated by three-dimensional (3D) printing technique has a heat-shrinkable property, whose initial microstructure can undergo a spontaneous pattern transformation under heating. The underlying mechanism is revealed by evaluating internal strain of the printed polymer from its fabricating process. It is shown that a uniform internal strain is stored in the polymer during the printing process and can be released when heated above its glass transition temperature. Furthermore, the internal strain can be used to trigger the pattern transformation of the heat-shrinkable polymer in a controllable way. Our work provides insightful ideas to understand a novel mechanism on the heat-shrinkable effect of printed material, but also to present a simple approach to fabricate heat-shrinkable polymer with a controllable thermo-structural response. PMID:25757881

  15. Accurate visualization and quantification of coronary vasculature by 3D/4D fusion from biplane angiography and intravascular ultrasound

    NASA Astrophysics Data System (ADS)

    Wahle, Andreas; Mitchell, Steven C.; Olszewski, Mark E.; Long, Ryan M.; Sonka, Milan

    2001-01-01

    In the rapidly evolving field of intravascular ultrasound (IVUS) for tissue characterization and visualization, the assessment of vessel morphology still lacks a geometrically correct 3D reconstruction. The IVUS frames are usually stacked up to form a straight vessel, neglecting curvature and the axial twisting of the catheter during the pullback. This paper presents a comprehensive system for geometrically correct reconstruction of IVUS images by fusion with biplane angiography, thus combining the advantages of both modalities. Vessel cross-section and tissue characteristics are obtained form IVUS, while the 3D locations are derived by geometrical reconstruction from the angiographic projections. ECG-based timing ensures a proper match of the image data with the respective heart phase. The fusion is performed for each heart phase individually, thus yielding the 4-D data as a set of 3-D reconstructions.

  16. Transparent 3D Visualization of Archaeological Remains in Roman Site in Ankara-Turkey with Ground Penetrating Radar Method

    NASA Astrophysics Data System (ADS)

    Kadioglu, S.

    2009-04-01

    Transparent 3D Visualization of Archaeological Remains in Roman Site in Ankara-Turkey with Ground Penetrating Radar Method Selma KADIOGLU Ankara University, Faculty of Engineering, Department of Geophysical Engineering, 06100 Tandogan/ANKARA-TURKEY kadioglu@eng.ankara.edu.tr Anatolia has always been more the point of transit, a bridge between West and East. Anatolia has been a home for ideas moving from all directions. So it is that in the Roman and post-Roman periods the role of Anatolia in general and of Ancyra (the Roman name of Ankara) in particular was of the greatest importance. Now, the visible archaeological remains of Roman period in Ankara are Roman Bath, Gymnasium, the Temple of Augustus of Rome, Street, Theatre, City Defence-Wall. The Caesar Augustus, the first Roman Emperor, conquered Asia Minor in 25 BC. Then a marble temple was built in Ancyra, the administrative capital of province, today the capital of Turkish Republic, Ankara. This monument was consecrated to the Empreror and to the Goddess Rome. This temple is supposed to have built over an earlier temple dedicated to Kybele and Men between 25 -20 BC. After the death of the Augustus in 14AD, a copy of the text of "Res Gestae Divi Augusti" was inscribed on the interior of the pronaos in Latin, whereas a Greek translation is also present on an exterior wall of the cella. In the 5th century, it was converted in to a church by the Byzantines. The aim of this study is to determine old buried archaeological remains in the Augustus temple, Roman Bath and in the governorship agora in Ulus district. These remains were imaged with transparent three dimensional (3D) visualization of the ground penetrating radar (GPR) data. Parallel two dimensional (2D) GPR profile data were acquired in the study areas, and then a 3D data volume were built using parallel 2D GPR data. A simplified amplitude-colour range and appropriate opacity function were constructed and transparent 3D image were obtained to activate buried

  17. Fusion of CTA and XA data using 3D centerline registration for plaque visualization during coronary intervention

    NASA Astrophysics Data System (ADS)

    Kaila, Gaurav; Kitslaar, Pieter; Tu, Shengxian; Penicka, Martin; Dijkstra, Jouke; Lelieveldt, Boudewijn

    2016-03-01

    Coronary Artery Disease (CAD) results in the buildup of plaque below the intima layer inside the vessel wall of the coronary arteries causing narrowing of the vessel and obstructing blood flow. Percutaneous coronary intervention (PCI) is usually done to enlarge the vessel lumen and regain back normal flow of blood to the heart. During PCI, X-ray imaging is done to assist guide wire movement through the vessels to the area of stenosis. While X-ray imaging allows for good lumen visualization, information on plaque type is unavailable. Also due to the projection nature of the X-ray imaging, additional drawbacks such as foreshortening and overlap of vessels limit the efficacy of the cardiac intervention. Reconstruction of 3D vessel geometry from biplane X-ray acquisitions helps to overcome some of these projection drawbacks. However, the plaque type information remains an issue. In contrast, imaging using computed tomography angiography (CTA) can provide us with information on both lumen and plaque type and allows us to generate a complete 3D coronary vessel tree unaffected by the foreshortening and overlap problems of the X-ray imaging. In this paper, we combine x-ray biplane images with CT angiography to visualize three plaque types (dense calcium, fibrous fatty and necrotic core) on x-ray images. 3D registration using three different registration methods is done between coronary centerlines available from x-ray images and from the CTA volume along with 3D plaque information available from CTA. We compare the different registration methods and evaluate their performance based on 3D root mean squared errors. Two methods are used to project this 3D information onto 2D plane of the x-ray biplane images. Validation of our approach is performed using artificial biplane x-ray datasets.

  18. Technical note: Reliability of Suchey-Brooks and Buckberry-Chamberlain methods on 3D visualizations from CT and laser scans.

    PubMed

    Villa, Chiara; Buckberry, Jo; Cattaneo, Cristina; Lynnerup, Niels

    2013-05-01

    Previous studies have reported that the ageing method of Suchey-Brooks (pubic bone) and some of the features applied by Lovejoy et al. and Buckberry-Chamberlain (auricular surface) can be confidently performed on 3D visualizations from CT-scans. In this study, seven observers applied the Suchey-Brooks and the Buckberry-Chamberlain methods on 3D visualizations based on CT-scans and, for the first time, on 3D visualizations from laser scans. We examined how the bone features can be evaluated on 3D visualizations and whether the different modalities (direct observations of bones, 3D visualization from CT-scan and from laser scans) are alike to different observers. We found the best inter-observer agreement for the bones versus 3D visualizations, with the highest values for the auricular surface. Between the 3D modalities, less variability was obtained for the 3D laser visualizations. Fair inter-observer agreement was obtained in the evaluation of the pubic bone in all modalities. In 3D visualizations of the auricular surfaces, transverse organization and apical changes could be evaluated, although with high inter-observer variability; micro-, macroporosity and surface texture were very difficult to score. In conclusion, these methods were developed for dry bones, where they perform best. The Suchey-Brooks method can be applied on 3D visualizations from CT or laser, but with less accuracy than on dry bone. The Buckberry-Chamberlain method should be modified before application on 3D visualizations. Future investigation should focus on a different approach and different features: 3D laser scans could be analyzed with mathematical approaches and sub-surface features should be explored on CT-scans.

  19. A Web platform for the interactive visualization and analysis of the 3D fractal dimension of MRI data.

    PubMed

    Jiménez, J; López, A M; Cruz, J; Esteban, F J; Navas, J; Villoslada, P; Ruiz de Miras, J

    2014-10-01

    This study presents a Web platform (http://3dfd.ujaen.es) for computing and analyzing the 3D fractal dimension (3DFD) from volumetric data in an efficient, visual and interactive way. The Web platform is specially designed for working with magnetic resonance images (MRIs) of the brain. The program estimates the 3DFD by calculating the 3D box-counting of the entire volume of the brain, and also of its 3D skeleton. All of this is done in a graphical, fast and optimized way by using novel technologies like CUDA and WebGL. The usefulness of the Web platform presented is demonstrated by its application in a case study where an analysis and characterization of groups of 3D MR images is performed for three neurodegenerative diseases: Multiple Sclerosis, Intrauterine Growth Restriction and Alzheimer's disease. To the best of our knowledge, this is the first Web platform that allows the users to calculate, visualize, analyze and compare the 3DFD from MRI images in the cloud.

  20. Thermal characterization of a liquid resin for 3D printing using photothermal techniques

    NASA Astrophysics Data System (ADS)

    Jiménez-Pérez, José L.; Pincel, Pavel Vieyra; Cruz-Orea, Alfredo; Correa-Pacheco, Zormy N.

    2016-05-01

    Thermal properties of a liquid resin were studied by thermal lens spectrometry (TLS) and open photoacoustic cell (OPC), respectively. In the case of the TLS technique, the two mismatched mode experimental configuration was used with a He-Ne laser, as a probe beam and an Argon laser was used as the excitation source. The characteristic time constant of the transient thermal lens was obtained by fitting the theoretical expression to the experimental data in order to obtain the thermal diffusivity ( α) of the resin. On the other hand, the sample thermal effusivity ( e) was obtained by using the OPC technique. In this technique, an Argon laser was used as the excitation source and was operated at 514 nm with an output power of 30 mW. From the obtained thermal diffusivity ( α) and thermal effusivity ( e) values, the thermal conductivity ( k) and specific heat capacity per unit volume ( ρc) of resin were calculated through the relationships k = e( α)1/2 and ρc = e/( α)1/2. The obtained thermal parameters were compared with the thermal parameters of the literature. To our knowledge, the thermal characterization of resin has not been reported until now. The present study has applications in laser stereo-lithography to manufacture 3D printing pieces.

  1. Comparative validation of single-shot optical techniques for laparoscopic 3-D surface reconstruction.

    PubMed

    Maier-Hein, L; Groch, A; Bartoli, A; Bodenstedt, S; Boissonnat, G; Chang, P-L; Clancy, N T; Elson, D S; Haase, S; Heim, E; Hornegger, J; Jannin, P; Kenngott, H; Kilgus, T; Müller-Stich, B; Oladokun, D; Röhl, S; Dos Santos, T R; Schlemmer, H-P; Seitel, A; Speidel, S; Wagner, M; Stoyanov, D

    2014-10-01

    Intra-operative imaging techniques for obtaining the shape and morphology of soft-tissue surfaces in vivo are a key enabling technology for advanced surgical systems. Different optical techniques for 3-D surface reconstruction in laparoscopy have been proposed, however, so far no quantitative and comparative validation has been performed. Furthermore, robustness of the methods to clinically important factors like smoke or bleeding has not yet been assessed. To address these issues, we have formed a joint international initiative with the aim of validating different state-of-the-art passive and active reconstruction methods in a comparative manner. In this comprehensive in vitro study, we investigated reconstruction accuracy using different organs with various shape and texture and also tested reconstruction robustness with respect to a number of factors like the pose of the endoscope as well as the amount of blood or smoke present in the scene. The study suggests complementary advantages of the different techniques with respect to accuracy, robustness, point density, hardware complexity and computation time. While reconstruction accuracy under ideal conditions was generally high, robustness is a remaining issue to be addressed. Future work should include sensor fusion and in vivo validation studies in a specific clinical context. To trigger further research in surface reconstruction, stereoscopic data of the study will be made publically available at www.open-CAS.com upon publication of the paper.

  2. Visualization of Mesenchymal Stromal Cells in 2Dand 3D-Cultures by Scanning Electron Microscopy with Lanthanide Contrasting.

    PubMed

    Novikov, I A; Vakhrushev, I V; Antonov, E N; Yarygin, K N; Subbot, A M

    2017-02-01

    Mesenchymal stromal cells from deciduous teeth in 2D- and 3D-cultures on culture plastic, silicate glass, porous polystyrene, and experimental polylactoglycolide matrices were visualized by scanning electron microscopy with lanthanide contrasting. Supravital staining of cell cultures with a lanthanide-based dye (neodymium chloride) preserved normal cell morphology and allowed assessment of the matrix properties of the carriers. The developed approach can be used for the development of biomaterials for tissue engineering.

  3. 3D Visualization of Cultural Heritage Artefacts with Virtual Reality devices

    NASA Astrophysics Data System (ADS)

    Gonizzi Barsanti, S.; Caruso, G.; Micoli, L. L.; Covarrubias Rodriguez, M.; Guidi, G.

    2015-08-01

    Although 3D models are useful to preserve the information about historical artefacts, the potential of these digital contents are not fully accomplished until they are not used to interactively communicate their significance to non-specialists. Starting from this consideration, a new way to provide museum visitors with more information was investigated. The research is aimed at valorising and making more accessible the Egyptian funeral objects exhibited in the Sforza Castle in Milan. The results of the research will be used for the renewal of the current exhibition, at the Archaeological Museum in Milan, by making it more attractive. A 3D virtual interactive scenario regarding the "path of the dead", an important ritual in ancient Egypt, was realized to augment the experience and the comprehension of the public through interactivity. Four important artefacts were considered for this scope: two ushabty, a wooden sarcophagus and a heart scarab. The scenario was realized by integrating low-cost Virtual Reality technologies, as the Oculus Rift DK2 and the Leap Motion controller, and implementing a specific software by using Unity. The 3D models were implemented by adding responsive points of interest in relation to important symbols or features of the artefact. This allows highlighting single parts of the artefact in order to better identify the hieroglyphs and provide their translation. The paper describes the process for optimizing the 3D models, the implementation of the interactive scenario and the results of some test that have been carried out in the lab.

  4. 3D Visualization of Radar Backscattering Diagrams Based on OpenGL

    NASA Astrophysics Data System (ADS)

    Zhulina, Yulia V.

    2004-12-01

    A digital method of calculating the radar backscattering diagrams is presented. The method uses a digital model of an arbitrary scattering object in the 3D graphics package "OpenGL" and calculates the backscattered signal in the physical optics approximation. The backscattering diagram is constructed by means of rotating the object model around the radar-target line.

  5. Web-Based 3D Technology for Scenario Authoring and Visualization: The Savage Project

    DTIC Science & Technology

    2001-01-01

    Prescod, 2001). XML provides numerous benefits for extensibility and componentization . It is also important to note that XML forms the infrastructure...generating battlespace terrain, to include representation of built-up areas and vegetation cover, for use in the Web3D environment. § Automating

  6. Development of a Top-View Numeric Coding Teaching-Learning Trajectory within an Elementary Grades 3-D Visualization Design Research Project

    ERIC Educational Resources Information Center

    Sack, Jacqueline J.

    2013-01-01