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Sample records for artificial muscles reality

  1. Electroactive Polymers (EAP) as Artificial Muscles: Reality and Challenges

    SciTech Connect

    Bar-Cohen, Yoseph

    2003-04-30

    Human with bionic muscles is synonymous with science fiction or a superhuman actor in a TV series. With bionic muscles, the character is portrayed as capable of strength and speeds that are far superior to human. Recent development in EAP with large electrically induced strain may one day be used to make such bionics possible. Meanwhile, as this technology evolves novel mechanisms that are biologically inspired are starting to emerge, where EAP materials are providing actuation with lifelike response and more flexible configurations. Even though the actuation force and robustness require further improvement, there have been already several reported successes. In this seminar the current and future efforts will be reviewed.

  2. Electroactive Polymers as Artificial Muscles - Reality and Challenges

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Y.

    2001-01-01

    Electroactive Polymers (EAPs) are emerging as effective displacement actuators. These materials offer the closest resemblance of biological muscle potentially enabling unique capabilities changing the paradigm about robots construction. Under a NASA task, several EAP driven mechanisms were developed including dust wiper, gripper, and robotic arm EAP are inducing a low actuation force limiting the applications that can use their current capability. In recognition of this limitation a series of international forums were established including SPIE conference, Webhub, Newsletter, and Newsgroup. A challenge was posed to the EAP community to have an arm wrestling between robot that is equipped with EAP actuators and human.

  3. Onion artificial muscles

    NASA Astrophysics Data System (ADS)

    Chen, Chien-Chun; Shih, Wen-Pin; Chang, Pei-Zen; Lai, Hsi-Mei; Chang, Shing-Yun; Huang, Pin-Chun; Jeng, Huai-An

    2015-05-01

    Artificial muscles are soft actuators with the capability of either bending or contraction/elongation subjected to external stimulation. However, there are currently no artificial muscles that can accomplish these actions simultaneously. We found that the single layered, latticed microstructure of onion epidermal cells after acid treatment became elastic and could simultaneously stretch and bend when an electric field was applied. By modulating the magnitude of the voltage, the artificial muscle made of onion epidermal cells would deflect in opposing directions while either contracting or elongating. At voltages of 0-50 V, the artificial muscle elongated and had a maximum deflection of -30 μm; at voltages of 50-1000 V, the artificial muscle contracted and deflected 1.0 mm. The maximum force response is 20 μN at 1000 V.

  4. Artificial muscles on heat

    NASA Astrophysics Data System (ADS)

    McKay, Thomas G.; Shin, Dong Ki; Percy, Steven; Knight, Chris; McGarry, Scott; Anderson, Iain A.

    2014-03-01

    Many devices and processes produce low grade waste heat. Some of these include combustion engines, electrical circuits, biological processes and industrial processes. To harvest this heat energy thermoelectric devices, using the Seebeck effect, are commonly used. However, these devices have limitations in efficiency, and usable voltage. This paper investigates the viability of a Stirling engine coupled to an artificial muscle energy harvester to efficiently convert heat energy into electrical energy. The results present the testing of the prototype generator which produced 200 μW when operating at 75°C. Pathways for improved performance are discussed which include optimising the electronic control of the artificial muscle, adjusting the mechanical properties of the artificial muscle to work optimally with the remainder of the system, good sealing, and tuning the resonance of the displacer to minimise the power required to drive it.

  5. Hydraulically actuated artificial muscles

    NASA Astrophysics Data System (ADS)

    Meller, M. A.; Tiwari, R.; Wajcs, K. B.; Moses, C.; Reveles, I.; Garcia, E.

    2012-04-01

    Hydraulic Artificial Muscles (HAMs) consisting of a polymer tube constrained by a nylon mesh are presented in this paper. Despite the actuation mechanism being similar to its popular counterpart, which are pneumatically actuated (PAM), HAMs have not been studied in depth. HAMs offer the advantage of compliance, large force to weight ratio, low maintenance, and low cost over traditional hydraulic cylinders. Muscle characterization for isometric and isobaric tests are discussed and compared to PAMs. A model incorporating the effect of mesh angle and friction have also been developed. In addition, differential swelling of the muscle on actuation has also been included in the model. An application of lab fabricated HAMs for a meso-scale robotic system is also presented.

  6. A two dimensional artificial reality

    NASA Technical Reports Server (NTRS)

    Krueger, Myron W.

    1991-01-01

    The current presumption is that it is necessary to don goggles, gloves and a data suit to experience artificial reality. However, there is another technology that offers an alternative or complement to the encumbering techniques associated with NASA. In VIDEOPLACE, your image appears in a 2D graphic world created by a computer. The VIDEOPLACE computer can analyze a person's image in 1/30 second and can detect when an object is touched. Thus, it can generate a graphic or auditory response to an illusory contact. VIDEOPLACE technology exists in two formats: the VIDEODESK and the VIDEOPLACE. In the VIDEODESK environment, the image of your hands can be used to perform the normal mouse functions, such as menuing and drawing. In addition, you have the advantage of multipoint control. For instance, you can use the thumbs and forefingers of each hand as control points for a spline curve. Perhaps most important, the image of your hands can be compressed and transmitted to a colleague over an ISDN voice channel to appear on the remote screen superimposed over identical information. Likewise, the image of your colleague's hands can appear on both screens. The result is that the two of you can use your hands to point to features on your respective screens as you speak, exactly as you would if you were sitting together. In the VIDEOPLACE environment, you can interact with graphic creatures and the images of other people in other locations in a graphic world. Your whole body can be moved, scaled and rotated in real-time without regard to the laws of physics. Thus, VIDEOPLACE can be used to create a fantasy world in which the laws of cause and effect are composed by an artist.

  7. New twist on artificial muscles

    PubMed Central

    Haines, Carter S.; Li, Na; Spinks, Geoffrey M.; Aliev, Ali E.; Di, Jiangtao; Baughman, Ray H.

    2016-01-01

    Lightweight artificial muscle fibers that can match the large tensile stroke of natural muscles have been elusive. In particular, low stroke, limited cycle life, and inefficient energy conversion have combined with high cost and hysteretic performance to restrict practical use. In recent years, a new class of artificial muscles, based on highly twisted fibers, has emerged that can deliver more than 2,000 J/kg of specific work during muscle contraction, compared with just 40 J/kg for natural muscle. Thermally actuated muscles made from ordinary polymer fibers can deliver long-life, hysteresis-free tensile strokes of more than 30% and torsional actuation capable of spinning a paddle at speeds of more than 100,000 rpm. In this perspective, we explore the mechanisms and potential applications of present twisted fiber muscles and the future opportunities and challenges for developing twisted muscles having improved cycle rates, efficiencies, and functionality. We also demonstrate artificial muscle sewing threads and textiles and coiled structures that exhibit nearly unlimited actuation strokes. In addition to robotics and prosthetics, future applications include smart textiles that change breathability in response to temperature and moisture and window shutters that automatically open and close to conserve energy. PMID:27671626

  8. New twist on artificial muscles.

    PubMed

    Haines, Carter S; Li, Na; Spinks, Geoffrey M; Aliev, Ali E; Di, Jiangtao; Baughman, Ray H

    2016-10-18

    Lightweight artificial muscle fibers that can match the large tensile stroke of natural muscles have been elusive. In particular, low stroke, limited cycle life, and inefficient energy conversion have combined with high cost and hysteretic performance to restrict practical use. In recent years, a new class of artificial muscles, based on highly twisted fibers, has emerged that can deliver more than 2,000 J/kg of specific work during muscle contraction, compared with just 40 J/kg for natural muscle. Thermally actuated muscles made from ordinary polymer fibers can deliver long-life, hysteresis-free tensile strokes of more than 30% and torsional actuation capable of spinning a paddle at speeds of more than 100,000 rpm. In this perspective, we explore the mechanisms and potential applications of present twisted fiber muscles and the future opportunities and challenges for developing twisted muscles having improved cycle rates, efficiencies, and functionality. We also demonstrate artificial muscle sewing threads and textiles and coiled structures that exhibit nearly unlimited actuation strokes. In addition to robotics and prosthetics, future applications include smart textiles that change breathability in response to temperature and moisture and window shutters that automatically open and close to conserve energy.

  9. Knitting and weaving artificial muscles

    PubMed Central

    Maziz, Ali; Concas, Alessandro; Khaldi, Alexandre; Stålhand, Jonas; Persson, Nils-Krister; Jager, Edwin W. H.

    2017-01-01

    A need exists for artificial muscles that are silent, soft, and compliant, with performance characteristics similar to those of skeletal muscle, enabling natural interaction of assistive devices with humans. By combining one of humankind’s oldest technologies, textile processing, with electroactive polymers, we demonstrate here the feasibility of wearable, soft artificial muscles made by weaving and knitting, with tunable force and strain. These textile actuators were produced from cellulose yarns assembled into fabrics and coated with conducting polymers using a metal-free deposition. To increase the output force, we assembled yarns in parallel by weaving. The force scaled linearly with the number of yarns in the woven fabric. To amplify the strain, we knitted a stretchable fabric, exhibiting a 53-fold increase in strain. In addition, the textile construction added mechanical stability to the actuators. Textile processing permits scalable and rational production of wearable artificial muscles, and enables novel ways to design assistive devices. PMID:28138542

  10. Knitting and weaving artificial muscles.

    PubMed

    Maziz, Ali; Concas, Alessandro; Khaldi, Alexandre; Stålhand, Jonas; Persson, Nils-Krister; Jager, Edwin W H

    2017-01-01

    A need exists for artificial muscles that are silent, soft, and compliant, with performance characteristics similar to those of skeletal muscle, enabling natural interaction of assistive devices with humans. By combining one of humankind's oldest technologies, textile processing, with electroactive polymers, we demonstrate here the feasibility of wearable, soft artificial muscles made by weaving and knitting, with tunable force and strain. These textile actuators were produced from cellulose yarns assembled into fabrics and coated with conducting polymers using a metal-free deposition. To increase the output force, we assembled yarns in parallel by weaving. The force scaled linearly with the number of yarns in the woven fabric. To amplify the strain, we knitted a stretchable fabric, exhibiting a 53-fold increase in strain. In addition, the textile construction added mechanical stability to the actuators. Textile processing permits scalable and rational production of wearable artificial muscles, and enables novel ways to design assistive devices.

  11. Fuel-powered artificial muscles.

    PubMed

    Ebron, Von Howard; Yang, Zhiwei; Seyer, Daniel J; Kozlov, Mikhail E; Oh, Jiyoung; Xie, Hui; Razal, Joselito; Hall, Lee J; Ferraris, John P; Macdiarmid, Alan G; Baughman, Ray H

    2006-03-17

    Artificial muscles and electric motors found in autonomous robots and prosthetic limbs are typically battery-powered, which severely restricts the duration of their performance and can necessitate long inactivity during battery recharge. To help solve these problems, we demonstrated two types of artificial muscles that convert the chemical energy of high-energy-density fuels to mechanical energy. The first type stores electrical charge and uses changes in stored charge for mechanical actuation. In contrast with electrically powered electrochemical muscles, only half of the actuator cycle is electrochemical. The second type of fuel-powered muscle provides a demonstrated actuator stroke and power density comparable to those of natural skeletal muscle and generated stresses that are over a hundred times higher.

  12. Electrically controllable artificial PAN muscles

    NASA Astrophysics Data System (ADS)

    Salehpoor, Karim; Shahinpoor, Mohsen; Mojarrad, Mehran

    1996-02-01

    Artificial muscles made with polyacrylonitrile (PAN) fibers are traditionally activated in electrolytic solution by changing the pH of the solution by the addition of acids and/or bases. This usually consumes a considerable amount of weak acids or bases. Furthermore, the synthetic muscle (PAN) itself has to be impregnated with an acid or a base and must have an appropriate enclosure or provision for waste collection after actuation. This work introduces a method by which the PAN muscle may be elongated or contracted in an electric field. We believe this is the first time that this has been achieved with PAN fibers as artificial muscles. In this new development the PAN muscle is first put in close contact with one of the two platinum wires (electrodes) immersed in an aqueous solution of sodium chloride. Applying an electric voltage between the two wires changes the local acidity of the solution in the regions close to the platinum wires. This is because of the ionization of sodium chloride molecules and the accumulation of Na+ and Cl- ions at the negative and positive electrode sites, respectively. This ion accumulation, in turn, is accompanied by a sharp increase and decrease of the local acidity in regions close to either of the platinum wires, respectively. An artificial muscle, in close contact with the platinum wire, because of the change in the local acidity will contract or expand depending on the polarity of the electric field. This scheme allows the experimenter to use a fixed flexible container of an electrolytic solution whose local pH can be modulated by an imposed electric field while the produced ions are basically trapped to stay in the neighborhood of a given electrode. This method of artificial muscle activation has several advantages. First, the need to use a large quantity of acidic or alkaline solutions is eliminated. Second, the use of a compact PAN muscular system is facilitated for applications in active musculoskeletal structures. Third, the

  13. Multidirectional Artificial Muscles from Nylon.

    PubMed

    Mirvakili, Seyed M; Hunter, Ian W

    2017-01-01

    Multidirectional artificial muscles are made from highly oriented nylon filaments. Thanks to the low thermal conductivity of nylon and its anisotropic thermal expansion, bending occurs when a nylon beam is differentially heated. This heat can be generated via a Joule heating mechanism or high power laser pulses.

  14. Torsional carbon nanotube artificial muscles.

    PubMed

    Foroughi, Javad; Spinks, Geoffrey M; Wallace, Gordon G; Oh, Jiyoung; Kozlov, Mikhail E; Fang, Shaoli; Mirfakhrai, Tissaphern; Madden, John D W; Shin, Min Kyoon; Kim, Seon Jeong; Baughman, Ray H

    2011-10-28

    Rotary motors of conventional design can be rather complex and are therefore difficult to miniaturize; previous carbon nanotube artificial muscles provide contraction and bending, but not rotation. We show that an electrolyte-filled twist-spun carbon nanotube yarn, much thinner than a human hair, functions as a torsional artificial muscle in a simple three-electrode electrochemical system, providing a reversible 15,000° rotation and 590 revolutions per minute. A hydrostatic actuation mechanism, as seen in muscular hydrostats in nature, explains the simultaneous occurrence of lengthwise contraction and torsional rotation during the yarn volume increase caused by electrochemical double-layer charge injection. The use of a torsional yarn muscle as a mixer for a fluidic chip is demonstrated.

  15. Torsional Carbon Nanotube Artificial Muscles

    NASA Astrophysics Data System (ADS)

    Foroughi, Javad; Spinks, Geoffrey M.; Wallace, Gordon G.; Oh, Jiyoung; Kozlov, Mikhail E.; Fang, Shaoli; Mirfakhrai, Tissaphern; Madden, John D. W.; Shin, Min Kyoon; Kim, Seon Jeong; Baughman, Ray H.

    2011-10-01

    Rotary motors of conventional design can be rather complex and are therefore difficult to miniaturize; previous carbon nanotube artificial muscles provide contraction and bending, but not rotation. We show that an electrolyte-filled twist-spun carbon nanotube yarn, much thinner than a human hair, functions as a torsional artificial muscle in a simple three-electrode electrochemical system, providing a reversible 15,000° rotation and 590 revolutions per minute. A hydrostatic actuation mechanism, as seen in muscular hydrostats in nature, explains the simultaneous occurrence of lengthwise contraction and torsional rotation during the yarn volume increase caused by electrochemical double-layer charge injection. The use of a torsional yarn muscle as a mixer for a fluidic chip is demonstrated.

  16. Linear artificial molecular muscles.

    PubMed

    Liu, Yi; Flood, Amar H; Bonvallet, Paul A; Vignon, Scott A; Northrop, Brian H; Tseng, Hsian-Rong; Jeppesen, Jan O; Huang, Tony J; Brough, Branden; Baller, Marko; Magonov, Sergei; Solares, Santiago D; Goddard, William A; Ho, Chih-Ming; Stoddart, J Fraser

    2005-07-13

    Two switchable, palindromically constituted bistable [3]rotaxanes have been designed and synthesized with a pair of mechanically mobile rings encircling a single dumbbell. These designs are reminiscent of a "molecular muscle" for the purposes of amplifying and harnessing molecular mechanical motions. The location of the two cyclobis(paraquat-p-phenylene) (CBPQT(4+)) rings can be controlled to be on either tetrathiafulvalene (TTF) or naphthalene (NP) stations, either chemically ((1)H NMR spectroscopy) or electrochemically (cyclic voltammetry), such that switching of inter-ring distances from 4.2 to 1.4 nm mimics the contraction and extension of skeletal muscle, albeit on a shorter length scale. Fast scan-rate cyclic voltammetry at low temperatures reveals stepwise oxidations and movements of one-half of the [3]rotaxane and then of the other, a process that appears to be concerted at room temperature. The active form of the bistable [3]rotaxane bears disulfide tethers attached covalently to both of the CBPQT(4+) ring components for the purpose of its self-assembly onto a gold surface. An array of flexible microcantilever beams, each coated on one side with a monolayer of 6 billion of the active bistable [3]rotaxane molecules, undergoes controllable and reversible bending up and down when it is exposed to the synchronous addition of aqueous chemical oxidants and reductants. The beam bending is correlated with flexing of the surface-bound molecular muscles, whereas a monolayer of the dumbbell alone is inactive under the same conditions. This observation supports the hypothesis that the cumulative nanoscale movements within surface-bound "molecular muscles" can be harnessed to perform larger-scale mechanical work.

  17. Artificial muscle: facts and fiction.

    PubMed

    Schaub, Marcus C

    2011-12-19

    Mechanical devices are sought to support insufficient or paralysed striated muscles including the failing heart. Nickel-titanium alloys (nitinol) present the following two properties: (i) super-elasticity, and (ii) the potential to assume different crystal structures depending on temperature and/or stress. Starting from the martensite state nitinol is able to resume the austenite form (state of low potential energy and high entropy) even against an external resistance. This one-way shape change is deployed in self-expanding vascular stents. Heating induces the force generating transformation from martensite to the austenite state while cooling induces relaxation back to the martensite state. This two-way shape change oscillating between the two states may be used in cyclically contracting support devices of silicon-coated nitinol wires. Such a contractile device sutured to the right atrium has been tested in vitro in a bench model and in vivo in sheep. The contraction properties of natural muscles, specifically of the myocardium, and the tight correlation with ATP production by oxidative phosphorylation in the mitochondria is briefly outlined. Force development by the nitinol device cannot be smoothly regulated as in natural muscle. Its mechanical impact is forced onto the natural muscle regardless of the actual condition with regard to metabolism and Ca2+-homeostasis. The development of artificial muscle on the basis of nitinol wires is still in its infancy. The nitinol artificial muscle will have to prove its viability in the various clinical settings.

  18. Magical Stories: Blending Virtual Reality and Artificial Intelligence.

    ERIC Educational Resources Information Center

    McLellan, Hilary

    Artificial intelligence (AI) techniques and virtual reality (VR) make possible powerful interactive stories, and this paper focuses on examples of virtual characters in three dimensional (3-D) worlds. Waldern, a virtual reality game designer, has theorized about and implemented software design of virtual teammates and opponents that incorporate AI…

  19. Artificial muscles for a novel simulator in minimally invasive spine surgery.

    PubMed

    Hollensteiner, Marianne; Fuerst, David; Schrempf, Andreas

    2014-01-01

    Vertebroplasty and kyphoplasty are commonly used minimally invasive methods to treat vertebral compression fractures. Novice surgeons gather surgical skills in different ways, mainly by "learning by doing" or training on models, specimens or simulators. Currently, a new training modality, an augmented reality simulator for minimally invasive spine surgeries, is going to be developed. An important step in investigating this simulator is the accurate establishment of artificial tissues. Especially vertebrae and muscles, reproducing a comparable haptical feedback during tool insertion, are necessary. Two artificial tissues were developed to imitate natural muscle tissue. The axial insertion force was used as validation parameter. It appropriates the mechanical properties of artificial and natural muscles. Validation was performed on insertion measurement data from fifteen artificial muscle tissues compared to human muscles measurement data. Based on the resulting forces during needle insertion into human muscles, a suitable material composition for manufacturing artificial muscles was found.

  20. Artificial Muscle Kits for the Classroom

    NASA Technical Reports Server (NTRS)

    2004-01-01

    Commonly referred to as "artificial muscles," electroactive polymer (EAP) materials are lightweight strips of highly flexible plastic that bend or stretch when subjected to electric voltage. EAP materials may prove to be a substitution for conventional actuation components such as motors and gears. Since the materials behave similarly to biological muscles, this emerging technology has the potential to develop improved prosthetics and biologically-inspired robots, and may even one day replace damaged human muscles. The practical application of artificial muscles provides a challenge, however, since the material requires improved effectiveness and durability before it can fulfill its potential.

  1. Microfabricated artificial-muscle-based microvalve array

    NASA Astrophysics Data System (ADS)

    He, KeQin; Peteu, Serban F.; Madou, Marc J.

    2001-09-01

    Artificial muscle is defined herein as a blend of a hydrogel and a redox polymer, which dramatically swells and shrinks under environmental stimuli. This actuator can be applied to micro fabricating valves for controlled delivery systems. Previous work in our group has shown that a blend of poly(2- hydroxy ethyl)methacrylate (polyHEMA) and polyaniline displayed significant swelling and shrinking upon application of an electrochemical bias. In this type of artificial muscle, polyaniline, a redox polymer, acts as the 'electronic backbone' for transferring for most of the swelling and shrinking. However, polyHEMA showed only weak swelling an shrinking in a chemimechanical system, thus purpose of the current study is to enhance the artificial muscle actuating properties. An optimized hydrogel swelled up to 1000 percent in alkaline solution and contracted 70 percent in acid solution. An artificial muscle microvalve array was also micro fabricated and tested. These results could lead to a smart wireless drug delivery implanted system.

  2. Biologically inspired toys using artificial muscles

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Y.

    2001-01-01

    Recent developments in electroactive polymers, so-called artificial muscles, could one day be used to make bionics possible. Meanwhile, as this technology evolves novel mechanisms are expected to emerge that are biologically inspired.

  3. Biomimetic actuators using electroactive polymers (EAP) as artificial muscles

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph

    2006-01-01

    Evolution has resolved many of nature's challenges leading to lasting solutions with maximal performance and effective use of resources. Nature's inventions have always inspired human achievements leading to effective materials, structures, tools, mechanisms, processes, algorithms, methods, systems and many other benefits. The field of mimicking nature is known as Biomimetics and one of its topics includes electroactive polymers that gain the moniker artificial muscles. Integrating EAP with embedded sensors, self-repair and many other capabilities that are used in composite materials can add greatly to the capability of smart biomimetic systems. Such development would enable fascinating possibilities potentially turning science fiction ideas into engineering reality.

  4. Experimental comparisons between McKibben type artificial muscles and straight fibers type artificial muscles

    NASA Astrophysics Data System (ADS)

    Nakamura, Taro

    2007-01-01

    This paper describes experimental comparison between a conventional McKibben type artificial muscle and a straight fibers type artificial muscle developed by the authors. A wearable device and a rehabilitation robot which assists a human muscle should have characteristics similar to those of human muscle. In addition, because the wearable device and the rehabilitation robot should be light, an actuator with a high power/weight ratio is needed. At present, the McKibben type is widely used as an artificial muscle, but in fact its physical model is highly nonlinear. Further, the heat and mechanical loss of this actuator are large because of the friction caused by the expansion and contraction of the sleeve. Therefore, the authors have developed an artificial muscle tube in which high strength glass fibers have been built into the tube made from natural latex rubber. As results, experimental results demonstrated that the developed artificial muscle is more effective regarding its fundamental characteristics than that of the McKibben type; the straight fibers types of artificial muscle have more contraction ratio and power, longer lifetime than the McKibben types. And it has almost same characteristics of human muscle for isotonic and isometric that evaluate it dynamically.

  5. Artificial muscle actuators in biorobotic fish fins.

    PubMed

    Phelan, Christopher T; Macdonald, Robert J; Tangorra, James L

    2009-01-01

    Artificial muscle technologies offer the possibility of designing robotic systems that take full advantage of biological architectures. Of current artificial muscle technologies, nickel titanium (Ni-Ti) shape memory alloys are among a few that are readily usable by engineering labs without specialized skills in material science and/or chemistry. Ni-Ti actuators are now being used to replace servomotors in biorobotic fins. This has significantly reduced the volume that is required for actuators, and will enable several fins to be integrated into a multi finned, flexible bodied, biorobotic fish.

  6. Biologically inspired technologies using artificial muscles

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph

    2005-01-01

    One of the newest fields of biomimetics is the electroactive polymers (EAP) that are also known as artificial muscles. To take advantage of these materials, efforts are made worldwide to establish a strong infrastructure addressing the need for comprehensive analytical modeling of their response mechanism and develop effective processing and characterization techniques. The field is still in its emerging state and robust materials are still not readily available however in recent years significant progress has been made and commercial products have already started to appear. This paper covers the current state of- the-art and challenges to making artificial muscles and their potential biomimetic applications.

  7. Artificial muscles based on liquid crystal elastomers.

    PubMed

    Li, Min-Hui; Keller, Patrick

    2006-10-15

    This paper presents our results on liquid crystal (LC) elastomers as artificial muscle, based on the ideas proposed by de Gennes. In the theoretical model, the material consists of a repeated series of main-chain nematic LC polymer blocks, N, and conventional rubber blocks, R, based on the lamellar phase of a triblock copolymer RNR. The motor for the contraction is the reversible macromolecular shape change of the chain, from stretched to spherical, that occurs at the nematic-to-isotropic phase transition in the main-chain nematic LC polymers. We first developed a new kind of muscle-like material based on a network of side-on nematic LC homopolymers. Side-on LC polymers were used instead of main-chain LC polymers for synthetic reasons. The first example of these materials was thermo-responsive, with a typical contraction of around 35-45% and a generated force of around 210 kPa. Subsequently, a photo-responsive material was developed, with a fast photochemically induced contraction of around 20%, triggered by UV light. We then succeeded in preparing a thermo-responsive artificial muscle, RNR, with lamellar structure, using a side-on nematic LC polymer as N block.Micrometre-sized artificial muscles were also prepared. This paper illustrates the bottom-up design of stimuli-responsive materials, in which the overall material response reflects the individual macromolecular response, using LC polymer as building block.

  8. Pneumatic Artificial Muscle Actuation and Modeling

    NASA Astrophysics Data System (ADS)

    Leephakpreeda, Thananchai; Wickramatunge, Kanchana C.

    2009-10-01

    A Pneumatic Artificial Muscle (PAM) yields a natural muscle-like actuator with a high force to weight ratio, a soft and flexible structure, and adaptable compliance for a humanoid robot, rehabilitation and prosthetic appliances to the disabled, etc. To obtain optimum design and usage, the mechanical behavior of the PAM need to be understood. In this study, observations of experimental results reveal an empirical model for relations of physical variables, contraction and air pressure within the PAM, as compared to mechanical characteristics, such as stiffness or/and pulling forces of the PAM available now in market.

  9. Artificial muscle using nonlinear elastomers

    NASA Astrophysics Data System (ADS)

    Ratna, Banahalli

    2002-03-01

    Anisotropic freestanding films or fibers of nematic elastomers from laterally attached side-chain polymers show muscle-like mechanical properties. The orientational order of the liquid crystal side groups imposes a conformational anisotropy in the polymer backbone. When a large change in the order parameter occurs, as at the nematic-isotropic phase transition, there is a concomitant loss of order in the backbone which results in a contraction of the film in the direction of the director orientation. The crosslinked network imposes a symmetry-breaking field on the nematic and drives the nematic-isotropic transition towards a critical point with the application of external stress. Isostrain studies on these nonlinear elastomers, show that there are large deviations from ideal classical rubber elasticity and the contributions from total internal energy to the elastic restoring force cannot be ignored. The liquid crystal elastomers exhibiting anisoptopic contraction/extension coupled with a graded strain response to an applied external stimulus provide an excellent framework for mimicking muscular action. Liquid crystal elastomers by their very chemical nature have a number of ‘handles’ such as the liquid crystalline phase range, density of crosslinking, flexibility of the backbone, coupling between the backbone and the mesogen and the coupling between the mesogen and the external stimulus, that can be tuned to optimize the mechanical properties. We have demonstrated actuation in nematic elastomers under thermal and optical stimuli. We have been able to dope the elastomers with dyes to make them optically active. We have also doped them with carbon nanotubes in order to increase the thermal and electrical conductivity of the elastomer.

  10. A cellular control architecture for compliant artificial muscles.

    PubMed

    Odhner, Lael U; Ueda, Jun; Asada, H Harry

    2006-01-01

    Dividing an artificial muscle material into a network of small cells could provide performance benefits and eliminate unwanted behaviors such as hysteresis. This paper presents a scheme for the position control or compliance control of an artificial muscle having this kind of cellular structure. Each cell contracts or relaxes probabilistically in response to a global feedback control loop, which measures only the aggregate force and displacement of the muscle. The stochastic nature of the cells produces smooth, reliable global behavior in the artificial muscle. By choosing a control law such that the expected response of the artificial muscle is equal to the desired response, good tracking control is achieved.

  11. An ankle-foot orthosis powered by artificial pneumatic muscles.

    PubMed

    Ferris, Daniel P; Czerniecki, Joseph M; Hannaford, Blake

    2005-05-01

    We developed a pneumatically powered orthosis for the human ankle joint. The orthosis consisted of a carbon fiber shell, hinge joint, and two artificial pneumatic muscles. One artificial pneumatic muscle provided plantar flexion torque and the second one provided dorsiflexion torque. Computer software adjusted air pressure in each artificial muscle independently so that artificial muscle force was proportional to rectified low-pass-filtered electromyography (EMG) amplitude (i.e., proportional myoelectric control). Tibialis anterior EMG activated the artificial dorsiflexor and soleus EMG activated the artificial plantar flexor. We collected joint kinematic and artificial muscle force data as one healthy participant walked on a treadmill with the orthosis. Peak plantar flexor torque provided by the orthosis was 70 Nm, and peak dorsiflexor torque provided by the orthosis was 38 Nm. The orthosis could be useful for basic science studies on human locomotion or possibly for gait rehabilitation after neurological injury.

  12. An Ankle-Foot Orthosis Powered by Artificial Pneumatic Muscles

    PubMed Central

    Ferris, Daniel P.; Czerniecki, Joseph M.; Hannaford, Blake

    2005-01-01

    We developed a pneumatically powered orthosis for the human ankle joint. The orthosis consisted of a carbon fiber shell, hinge joint, and two artificial pneumatic muscles. One artificial pneumatic muscle provided plantar flexion torque and the second one provided dorsiflexion torque. Computer software adjusted air pressure in each artificial muscle independently so that artificial muscle force was proportional to rectified low-pass-filtered electromyography (EMG) amplitude (i.e., proportional myoelectric control). Tibialis anterior EMG activated the artificial dorsiflexor and soleus EMG activated the artificial plantar flexor. We collected joint kinematic and artificial muscle force data as one healthy participant walked on a treadmill with the orthosis. Peak plantar flexor torque provided by the orthosis was 70 Nm, and peak dorsiflexor torque provided by the orthosis was 38 Nm. The orthosis could be useful for basic science studies on human locomotion or possibly for gait rehabilitation after neurological injury. PMID:16082019

  13. Biothermal sensing of a torsional artificial muscle

    NASA Astrophysics Data System (ADS)

    Lee, Sung-Ho; Kim, Tae Hyeob; Lima, Márcio D.; Baughman, Ray H.; Kim, Seon Jeong

    2016-02-01

    Biomolecule responsive materials have been studied intensively for use in biomedical applications as smart systems because of their unique property of responding to specific biomolecules under mild conditions. However, these materials have some challenging drawbacks that limit further practical application, including their speed of response and mechanical properties, because most are based on hydrogels. Here, we present a fast, mechanically robust biscrolled twist-spun carbon nanotube yarn as a torsional artificial muscle through entrapping an enzyme linked to a thermally sensitive hydrogel, poly(N-isopropylacrylamide), utilizing the exothermic catalytic reaction of the enzyme. The induced rotation reached an equilibrated angle in less than 2 min under mild temperature conditions (25-37 °C) while maintaining the mechanical properties originating from the carbon nanotubes. This biothermal sensing of a torsional artificial muscle offers a versatile platform for the recognition of various types of biomolecules by replacing the enzyme, because an exothermic reaction is a general property accompanying a biochemical transformation.Biomolecule responsive materials have been studied intensively for use in biomedical applications as smart systems because of their unique property of responding to specific biomolecules under mild conditions. However, these materials have some challenging drawbacks that limit further practical application, including their speed of response and mechanical properties, because most are based on hydrogels. Here, we present a fast, mechanically robust biscrolled twist-spun carbon nanotube yarn as a torsional artificial muscle through entrapping an enzyme linked to a thermally sensitive hydrogel, poly(N-isopropylacrylamide), utilizing the exothermic catalytic reaction of the enzyme. The induced rotation reached an equilibrated angle in less than 2 min under mild temperature conditions (25-37 °C) while maintaining the mechanical properties

  14. Ion-exchange polymer artificial muscle and actuating system

    NASA Astrophysics Data System (ADS)

    Vial, Dominique; Tondu, Bertrand; Lopez, Pierre; Aurelle, Yves; Ricard, Alain

    1996-04-01

    Chemomechanical transformations are used to produce a mechanical force from a reversible chemical reaction in order to generate artificial muscular contraction, on the model of the biological muscle. The design and experimentation of an original artificial muscle using an ion-exchange polymer which reacts inside a soft envelope, derived from research on pneumatic artificial McKibben muscle, is presented. Then a chemomechanical actuator constituted of two artificial muscles has been conceived: first results are shown on position control in open-loop mode.

  15. Flexidrive: a soft artificial muscle motor

    NASA Astrophysics Data System (ADS)

    Anderson, Iain A.; Tse, Tony C. H.; Inamura, Tokushu; O'Brien, Benjamin; McKay, Thomas; Gisby, Todd

    2011-04-01

    We use our thumbs and forefingers to rotate an object such as a control knob on a stereo system by moving our finger relative to our thumb. Motion is imparted without sliding and in a precise manner. In this paper we demonstrate how an artificial muscle membrane can be used to mimic this action. This is achieved by embedding a soft gear within the membrane. Deformation of the membrane results in deformation of the polymer gear and this can be used for motor actuation by rotating the shaft. The soft motors were fabricated from 3M VHB4905 membranes 0.5mm thick that were pre-stretched equibiaxially to a final thickness of 31 μm. Each membrane had polymer acrylic soft gears inserted at the center. Sectors of each membrane (60° sector) were painted on both sides with conducting carbon grease leaving gaps between adjoining sectors to avoid arcing between them. Each sector was electrically connected to a power supply electrode on the rigid acrylic frame via narrow avenues of carbon-grease. The motors were supported in rigid acrylic frames aligned concentrically. A flexible shaft was inserted through both gears. Membranes were charged using a step wave PWM voltage signal delivered using a Biomimetics Lab EAP Control unit. Both membrane viscoelasticity and the resisting torque on the shaft influence motor speed by changing the effective circumference of the flexible gear. This new soft motor opens the door to artificial muscle machines molded as a single part.

  16. Biomimetic artificial sphincter muscles: status and challenges

    NASA Astrophysics Data System (ADS)

    Leung, Vanessa; Fattorini, Elisa; Karapetkova, Maria; Osmani, Bekim; Töpper, Tino; Weiss, Florian; Müller, Bert

    2016-04-01

    Fecal incontinence is the involuntary loss of bowel content and affects more than 12% of the adult population, including 45% of retirement home residents. Severe fecal incontinence is often treated by implanting an artificial sphincter. Currently available implants, however, have long-term reoperation rates of 95% and definitive explantation rates of 40%. These statistics show that the implants fail to reproduce the capabilities of the natural sphincter and that the development of an adaptive, biologically inspired implant is required. Dielectric elastomer actuators (DEA) are being developed as artificial muscles for a biomimetic sphincter, due to their suitable response time, reaction forces, and energy consumption. However, at present the operation voltage of DEAs is too high for artificial muscles implanted in the human body. To reduce the operating voltage to tens of volts, we are using microfabrication to reduce the thickness of the elastomer layer to the nanometer level. Two microfabrication methods are being investigated: molecular beam deposition and electrospray deposition. This communication covers the current status and a perspective on the way forward, including the long-term prospects of constructing a smart sphincter from low-voltage sensors and actuators based on nanometer-thin dielectric elastomer films. As DEA can also provide sensory feedback, a biomimetic sphincter can be designed in accordance with the geometrical and mechanical parameters of its natural counterpart. The availability of such technology will enable fast pressure adaption comparable to the natural feedback mechanism, so that tissue atrophy and erosion can be avoided while maintaining continence du ring daily activities.

  17. Artificial muscles based on synthetic dielectric elastomers.

    PubMed

    Pei, Qibing

    2009-01-01

    Acrylic copolymers, silicone, and thermoplastic block copolymers have been investigated as artificial muscles. These dielectric elastomers exhibit high actuation strain, pressure, and specific energy density when a high driving voltage is applied across the thin polymer films. I will discuss the chemical and processing aspects that are critical to achieving high actuation performance. One successful example is the highly prestrained acrylic elastomer. We have developed interpenetrating polymer networks (IPN) in which the acrylic network is under high tension balanced by the compression of an additive network were investigated to further enhanced actuation performance. The IPN films at zero or nominal prestrain showed up to 300% actuation strain. The calculated values of maximum actuation energy density and electromechanical coupling factor are 3.5 J/g and 93.7%, respectively. Important actuators enabled by the IPN films and prestrained acrylic films will also be presented.

  18. Bending artificial muscle from nylon filaments

    NASA Astrophysics Data System (ADS)

    Mirvakili, Seyed M.; Hunter, Ian W.

    2016-04-01

    Highly oriented nylon and polyethylene fibers shrink in length and expand in diameter when heated. Using this property, in this work, for the first time we are introducing a type of bending artificial muscle from nylon filaments such as fishing line. Reversible radius of curvature of 0.23 mm-1 was achieved with maximum reversible bending amplitude of 115 mm for the nylon bending actuator. Peak force of up to 2040 mN was measured with a catch-state force of up to 40% of the active force. A 3 dB roll-off frequency of around 0.7 Hz was observed in the frequency response of the bending actuator in water.

  19. An artificial reality environment for remote factory control and monitoring

    NASA Technical Reports Server (NTRS)

    Kosta, Charles Paul; Krolak, Patrick D.

    1993-01-01

    Work has begun on the merger of two well known systems, VEOS (HITLab) and CLIPS (NASA). In the recent past, the University of Massachusetts Lowell developed a parallel version of NASA CLIPS, called P-CLIPS. This modification allows users to create smaller expert systems which are able to communicate with each other to jointly solve problems. With the merger of a VEOS message system, PCLIPS-V can now act as a group of entities working within VEOS. To display the 3D virtual world we have been using a graphics package called HOOPS, from Ithaca Software. The artificial reality environment we have set up contains actors and objects as found in our Lincoln Logs Factory of the Future project. The environment allows us to view and control the objects within the virtual world. All communication between the separate CLIPS expert systems is done through VEOS. A graphical renderer generates camera views on X-Windows devices; Head Mounted Devices are not required. This allows more people to make use of this technology. We are experimenting with different types of virtual vehicles to give the user a sense that he or she is actually moving around inside the factory looking ahead through windows and virtual monitors.

  20. Artificial muscles versus natural actuators from frogs to flies

    NASA Astrophysics Data System (ADS)

    Full, Robert J.; Meijer, Kenneth

    2000-06-01

    When is a human-made actuator an artificial muscle. Natural actuators in the animal kingdom vary greatly in their capacity and role. Maximum stress variety by 100-fold as does the velocity at which muscles contract. Some muscles generate near maximum force over broad strain ranges, while others function over only the narrowest ranges. Frequencies of operation range from less than 1 Hz to 1000 Hz. Mass- specific power output can reach over 250 W/kg muscle. Muscles function not simply as force generators, but as springs and dampers. Our isolated muscle experiments on insects show that some muscles function primarily as energy absorber sand have a role in control, while others are effective at power generation. At present, we are evaluating EAPs to see where these actuators fit in the functional space of nature's muscles. EAPs appear particularly promising as artificial muscles for insect-sized robots.

  1. Structure-function relationship of skeletal muscle provides inspiration for design of new artificial muscle

    NASA Astrophysics Data System (ADS)

    Gao, Yingxin; Zhang, Chi

    2015-03-01

    A variety of actuator technologies have been developed to mimic biological skeletal muscle that generates force in a controlled manner. Force generation process of skeletal muscle involves complicated biophysical and biochemical mechanisms; therefore, it is impossible to replace biological muscle. In biological skeletal muscle tissue, the force generation of a muscle depends not only on the force generation capacity of the muscle fiber, but also on many other important factors, including muscle fiber type, motor unit recruitment, architecture, structure and morphology of skeletal muscle, all of which have significant impact on the force generation of the whole muscle or force transmission from muscle fibers to the tendon. Such factors have often been overlooked, but can be incorporated in artificial muscle design, especially with the discovery of new smart materials and the development of innovative fabrication and manufacturing technologies. A better understanding of the physiology and structure-function relationship of skeletal muscle will therefore benefit the artificial muscle design. In this paper, factors that affect muscle force generation are reviewed. Mathematical models used to model the structure-function relationship of skeletal muscle are reviewed and discussed. We hope the review will provide inspiration for the design of a new generation of artificial muscle by incorporating the structure-function relationship of skeletal muscle into the design of artificial muscle.

  2. Design of flat pneumatic artificial muscles

    NASA Astrophysics Data System (ADS)

    Wirekoh, Jackson; Park, Yong-Lae

    2017-03-01

    Pneumatic artificial muscles (PAMs) have gained wide use in the field of robotics due to their ability to generate linear forces and motions with a simple mechanism, while remaining lightweight and compact. However, PAMs are limited by their traditional cylindrical form factors, which must increase radially to improve contraction force generation. Additionally, this form factor results in overly complicated fabrication processes when embedded fibers and sensor elements are required to provide efficient actuation and control of the PAMs while minimizing the bulkiness of the overall robotic system. In order to overcome these limitations, a flat two-dimensional PAM capable of being fabricated using a simple layered manufacturing process was created. Furthermore, a theoretical model was developed using Von Karman’s formulation for large deformations and the energy methods. Experimental characterizations of two different types of PAMs, a single-cell unit and a multi-cell unit, were performed to measure the maximum contraction lengths and forces at input pressures ranging from 0 to 150 kPa. Experimental data were then used to verify the fidelity of the theoretical model.

  3. Electrical activation of artificial muscles containing polyacrylonitrile gel fibers.

    PubMed

    Schreyer, H B; Gebhart, N; Kim, K J; Shahinpoor, M

    2000-01-01

    Gel fibers made from polyacrylonitrile (PAN) are known to elongate and contract when immersed in caustic and acidic solutions, respectively. The amount of contraction for these pH-activated fibers is 50% or greater, and the strength of these fibers is shown to be comparable to that of human muscle. Despite these attributes, the need of strong acids and bases for actuation has limited the use of PAN gel fibers as linear actuators or artificial muscles. Increasing the conductivity by depositing platinum on the fibers or combining the fibers with graphite fibers has allowed for electrical activation of artificial muscles containing gel fibers when placed in an electrochemical cell. The electrolysis of water in such a cell produces hydrogen ions at an artificial muscle anode, thus locally decreasing the pH and causing the muscle to contract. Reversing the electric field allows the PAN muscle to elongate. A greater than 40% contraction in artificial muscle length in less than 10 min is observed when it is placed as an electrode in a 10 mM NaCl electrolyte solution and connected to a 10 V power supply. These results indicate potential in developing electrically activated PAN muscles and linear actuators, which would be much more applicable than chemically activated muscles.

  4. Electrochromic artificial muscles based on nanoporous metal-polymer composites

    NASA Astrophysics Data System (ADS)

    Detsi, E.; Onck, P. R.; De Hosson, J. T. M.

    2013-11-01

    This work shows that a nano-coating of electrochromic polymer grown onto the ligaments of nanoporous gold causes reversible dimensional and color changes during electrochemical actuation. This combination of electromechanical and optical properties opens additional avenues for the applications of artificial muscles, i.e., a metallic muscle exhibits its progress during work by changing color that can be detected by optical means.

  5. Advances in dielectric elastomers for actuators and artificial muscles.

    PubMed

    Brochu, Paul; Pei, Qibing

    2010-01-04

    A number of materials have been explored for their use as artificial muscles. Among these, dielectric elastomers (DEs) appear to provide the best combination of properties for true muscle-like actuation. DEs behave as compliant capacitors, expanding in area and shrinking in thickness when a voltage is applied. Materials combining very high energy densities, strains, and efficiencies have been known for some time. To date, however, the widespread adoption of DEs has been hindered by premature breakdown and the requirement for high voltages and bulky support frames. Recent advances seem poised to remove these restrictions and allow for the production of highly reliable, high-performance transducers for artificial muscle applications.

  6. Design of a biped robot actuated by pneumatic artificial muscles.

    PubMed

    Liu, Yixiang; Zang, Xizhe; Liu, Xinyu; Wang, Lin

    2015-01-01

    High compliant legs are essential for the efficient versatile locomotion and shock absorbency of humans. This study proposes a biped robot actuated by pneumatic artificial muscles to mimic human locomotion. On the basis of the musculoskeletal architecture of human lower limbs, each leg of the biped robot is modeled as a system of three segments, namely, hip joint, knee joint, and ankle joint, and eleven muscles, including both monoarticular and biarticular muscles. Each rotational joint is driven by a pair of antagonistic muscles, enabling joint compliance to be tuned by operating the pressure inside the muscles. Biarticular muscles play an important role in transferring power between joints. Walking simulations verify that biarticular muscles contribute to joint compliance and can absorb impact energy when the robot makes an impact upon ground contact.

  7. Rotating turkeys and self-commutating artificial muscle motors

    NASA Astrophysics Data System (ADS)

    O'Brien, Benjamin M.; McKay, Thomas G.; Gisby, Todd A.; Anderson, Iain A.

    2012-02-01

    Electrostatic motors—first used by Benjamin Franklin to rotisserie a turkey—are making a comeback in the form of high energy density dielectric elastomer artificial muscles. We present a self-commutated artificial muscle motor that uses dielectric elastomer switches in the place of bulky external electronics. The motor simply requires a DC input voltage to rotate a shaft (0.73 Nm/kg, 0.24 Hz) and is a step away from hard metallic electromagnetic motors towards a soft, light, and printable future.

  8. Artificial muscle: the human chimera is the future.

    PubMed

    Tozzi, P

    2011-12-14

    Severe heart failure and cerebral stroke are broadly associated with the impairment of muscular function that conventional treatments struggle to restore. New technologies enable the construction of "smart" materials that could be of great help in treating diseases where the main problem is muscle weakness. These materials "behave" similarly to biological systems, because the material directly converts energy, for example electrical energy into movement. The extension and contraction occur silently like in natural muscles. The real challenge is to transfer this amazing technology into devices that restore or replace the mechanical function of failing muscle. Cardiac assist devices based on artificial muscle technology could envelope a weak heart and temporarily improve its systolic function, or, if placed on top of the atrium, restore the atrial kick in chronic atrial fibrillation. Artificial sphincters could be used to treat urinary incontinence after prostatectomy or faecal incontinence associated with stomas. Artificial muscles can restore the ability of patients with facial paralysis due to stroke or nerve injury to blink. Smart materials could be used to construct an artificial oesophagus including peristaltic movement and lower oesophageal sphincter function to replace the diseased oesophagus thereby avoiding the need for laparotomy to mobilise stomach or intestine. In conclusion, in the near future, smart devices will integrate with the human body to fill functional gaps due to organ failure, and so create a human chimera.

  9. [The artificial pancreas, a dream on the point of becoming reality].

    PubMed

    Renard, Éric; Place, Jérôme; Benbrahim, Najib; Diouri, Omar; Farret, Anne

    2017-04-01

    Almost 45 000 patients with type 1 diabetes are concerned in France by outpatient insulin pump therapy. The first systems of insulin pump therapy guided by glycaemia have evolved driven by the work carried out by multi-disciplinary research teams. Today, the outpatient treatment of type 1 diabetes by an artificial pancreas is on the point of becoming reality.

  10. An Artificial Tendon with Durable Muscle Interface

    PubMed Central

    Melvin, Alan; Litsky, Alan; Mayerson, Joel; Witte, David; Melvin, David; Juncosa-Melvin, Natalia

    2010-01-01

    A coupling mechanism that can permanently fix a forcefully contracting muscle to a bone anchor or any totally inert prosthesis would meet a serious need in orthopaedics. Our group developed the OrthoCoupler™ device to satisfy these demands. The objective of this study was to test OrthoCoupler’s performance in vitro and in vivo in the goat semitendinosus tendon model. For in vitro evaluation, 40 samples were fatigue-tested, cycling at 10 load levels, n=4 each. For in vivo evaluation, the semitendinosus tendon was removed bilaterally in 8 goats. Left sides were reattached with an OrthoCoupler, and right sides were reattached using the Krackow stitch with #5 braided polyester sutures. Specimens were harvested 60 days post-surgery and assigned for biomechanics and histology. Fatigue strength of the devices in vitro was several times the contractile force of the semitendinosus muscle. The in vivo devices were built equivalent to two of the in vitro devices, providing an additional safety factor. In strength testing at necropsy, suture controls pulled out at 120.5 ± 68.3 N, whereas each OrthoCoupler was still holding after the muscle tore, remotely, at 298±111.3N (mean ± SD)(p<0.0003). Muscle tear strength was reached with the fiber-muscle composite produced in healing still soundly intact. This technology may be of value for orthopaedic challenges in oncology, revision arthroplasty, tendon transfer, and sports-injury reconstruction. PMID:19639642

  11. Towards artificial muscles at the nanometric level.

    PubMed

    Jimenez-Molero, Maria Consuelo; Dietrich-Buchecker, Christiane; Sauvage, Jean-Pierre

    2003-07-21

    The authors describe their study of molecular systems suited to the fabrication of machines and (rotory or linear) motors at the molecular level. They indicate that a future application of these molecular'muscles'could be in the area of information storage and processing.

  12. Artificial muscles from fishing line and sewing thread.

    PubMed

    Haines, Carter S; Lima, Márcio D; Li, Na; Spinks, Geoffrey M; Foroughi, Javad; Madden, John D W; Kim, Shi Hyeong; Fang, Shaoli; Jung de Andrade, Mônica; Göktepe, Fatma; Göktepe, Özer; Mirvakili, Seyed M; Naficy, Sina; Lepró, Xavier; Oh, Jiyoung; Kozlov, Mikhail E; Kim, Seon Jeong; Xu, Xiuru; Swedlove, Benjamin J; Wallace, Gordon G; Baughman, Ray H

    2014-02-21

    The high cost of powerful, large-stroke, high-stress artificial muscles has combined with performance limitations such as low cycle life, hysteresis, and low efficiency to restrict applications. We demonstrated that inexpensive high-strength polymer fibers used for fishing line and sewing thread can be easily transformed by twist insertion to provide fast, scalable, nonhysteretic, long-life tensile and torsional muscles. Extreme twisting produces coiled muscles that can contract by 49%, lift loads over 100 times heavier than can human muscle of the same length and weight, and generate 5.3 kilowatts of mechanical work per kilogram of muscle weight, similar to that produced by a jet engine. Woven textiles that change porosity in response to temperature and actuating window shutters that could help conserve energy were also demonstrated. Large-stroke tensile actuation was theoretically and experimentally shown to result from torsional actuation.

  13. Artificial-life researchers try to create social reality.

    PubMed

    Flam, F

    1994-08-12

    Some scientists, among them cosmologist Stephen Hawking, argue that computer viruses are alive. A better case might be made for many of the self-replicating silicon-based creatures featured at the fourth Conference on Artificial Life, held on 5 to 8 July in Boston. Researchers from computer science, biology, and other disciplines presented computer programs that, among other things, evolved cooperative strategies in a selfish world and recreated themselves in ever more complex forms.

  14. Virtual Reality for Artificial Intelligence: human-centered simulation for social science.

    PubMed

    Cipresso, Pietro; Riva, Giuseppe

    2015-01-01

    There is a long last tradition in Artificial Intelligence as use of Robots endowing human peculiarities, from a cognitive and emotional point of view, and not only in shape. Today Artificial Intelligence is more oriented to several form of collective intelligence, also building robot simulators (hardware or software) to deeply understand collective behaviors in human beings and society as a whole. Modeling has also been crucial in the social sciences, to understand how complex systems can arise from simple rules. However, while engineers' simulations can be performed in the physical world using robots, for social scientist this is impossible. For decades, researchers tried to improve simulations by endowing artificial agents with simple and complex rules that emulated human behavior also by using artificial intelligence (AI). To include human beings and their real intelligence within artificial societies is now the big challenge. We present an hybrid (human-artificial) platform where experiments can be performed by simulated artificial worlds in the following manner: 1) agents' behaviors are regulated by the behaviors shown in Virtual Reality involving real human beings exposed to specific situations to simulate, and 2) technology transfers these rules into the artificial world. These form a closed-loop of real behaviors inserted into artificial agents, which can be used to study real society.

  15. TECHNICAL NOTE: Electrospun nanoscale polyacrylonitrile artificial muscle

    NASA Astrophysics Data System (ADS)

    Samatham, R.; Park, I.-S.; Kim, K. J.; Nam, J.-D.; Whisman, N.; Adams, J.

    2006-12-01

    Ionic polymer gels have been known to change in volume due to external stimuli. Activated polyacrylonitrile (PAN) fibers are known to contract and elongate more than 100% in length when immersed in caustic and acidic solutions, respectively. Commercially available PAN fibers with diameters in the range of tens of micrometers have been used in previously reported work. Instead, here we tried to study the phenomenon in fibers with diameters of a few hundred nanometers (Dp<1 µm). These nanometer sized fibers are expected to have faster response times when compared to commercially available fibers. Submicron diameter PAN fibers were made by electrospinning. The fibers were placed in a solution and the change in the shape of the fibers was observed with change in pH. The fibers contracted in acidic solution and expanded in basic solution similarly to reports in the literature. In this work, we measured the in situ variation in the diameter of the fibers using an environmental scanning electron microscope (E-SEM) and an atomic force microscope (AFM) while the change in pH was taking place. It appears that a variation of more than 100% was observed, similar to that observed with conventional fibers of diameter ranging from 10 to 50 µm. Also, the differential scanning calorimetry (DSC) results clearly provide the phase transition information regarding the contraction/elongation of such PAN fibers. These results provide the potential for developing fast actuating PAN muscles and linear actuators, and muscle structures similar to sarcomere/myosin/actin assembly.

  16. Monolayer graphene oxide as a building block for artificial muscles

    NASA Astrophysics Data System (ADS)

    Rogers, Geoffrey W.; Liu, Jefferson Z.

    2013-01-01

    The electromechanical actuation of a highly ordered compound of graphene oxide (GO) is shown via ab initio simulations to produce high-performance quantum-mechanical responses, which mimic the behaviour of mammalian skeletal muscle. In addition to large expansive strains (˜10%), this GO compound (asymmetrically unzipped C4O) exhibits large contractive strains of -4.8% upon -0.15 e/C-atom electron injection. Furthermore, as these contractive strains are coupled with equally high stresses (˜100 GPa) and short response times (˜1 ns), we show that this GO material meets all of the functional requirements of an artificial muscle building block.

  17. Variable recruitment in bundles of miniature pneumatic artificial muscles.

    PubMed

    DeLaHunt, Sylvie A; Pillsbury, Thomas E; Wereley, Norman M

    2016-09-13

    The natural compliance and force generation properties of pneumatic artificial muscles (PAMs) allow them to operate like human muscles in anthropomorphic robotic manipulators. Traditionally, manipulators use a single PAM or multiple PAMs actuated in unison in place of a human muscle. However, these standard manipulators can experience significant efficiency losses when operated outside their target performance ranges at low actuation pressures. This study considers the application of a variable recruitment control strategy to a parallel bundle of miniature PAMs as an attempt to mimic the selective recruitment of motor units in a human muscle. Bundles of miniature PAMs are experimentally characterized, their actuation behavior is modeled, and the efficiency gains and losses associated with the application of a variable recruitment control strategy are assessed. This bio-inspired control strategy allows muscle bundles to operate the fewest miniature PAMs necessary to achieve a desired performance objective, improving the muscle bundle's operating efficiency over larger ranges of force generation and displacement. The study also highlights the need for improved PAM fabrication techniques to facilitate the production of identical miniature PAMs for inclusion in muscle bundles.

  18. Control approach development for variable recruitment artificial muscles

    NASA Astrophysics Data System (ADS)

    Jenkins, Tyler E.; Chapman, Edward M.; Bryant, Matthew

    2016-04-01

    This study characterizes hybrid control approaches for the variable recruitment of fluidic artificial muscles with double acting (antagonistic) actuation. Fluidic artificial muscle actuators have been explored by researchers due to their natural compliance, high force-to-weight ratio, and low cost of fabrication. Previous studies have attempted to improve system efficiency of the actuators through variable recruitment, i.e. using discrete changes in the number of active actuators. While current variable recruitment research utilizes manual valve switching, this paper details the current development of an online variable recruitment control scheme. By continuously controlling applied pressure and discretely controlling the number of active actuators, operation in the lowest possible recruitment state is ensured and working fluid consumption is minimized. Results provide insight into switching control scheme effects on working fluids, fabrication material choices, actuator modeling, and controller development decisions.

  19. Carbon Nanotube Yarn-Based Glucose Sensing Artificial Muscle.

    PubMed

    Lee, Junghan; Ko, Sachan; Kwon, Cheong Hoon; Lima, Márcio D; Baughman, Ray H; Kim, Seon Jeong

    2016-04-01

    Boronic acid (BA), known to be a reversible glucose-sensing material, is conjugated to a nanogel (NG) derived from hyaluronic acid biopolymer and used as a guest material for a carbon multiwalled nanotube (MWNT) yarn. By exploiting the swelling/deswelling of the NG that originates from the internal anionic charge changes resulting from BA binding to glucose, a NG MWNT yarn artificial muscle is obtained that provides reversible torsional actuation that can be used for glucose sensing. This actuator shows a short response time and high sensitivity (in the 5-100 × 10(-3) m range) for monitoring changes in glucose concentration in physiological buffer, without using any additional auxiliary substances or an electrical power source. It may be possible to apply the glucose-sensing MWNT yarn muscles as implantable glucose sensors that automatically release drugs when needed or as an artificial pancreas.

  20. A mechanical actuator driven electrochemically by artificial molecular muscles.

    PubMed

    Juluri, Bala Krishna; Kumar, Ajeet S; Liu, Yi; Ye, Tao; Yang, Ying-Wei; Flood, Amar H; Fang, Lei; Stoddart, J Fraser; Weiss, Paul S; Huang, Tony Jun

    2009-02-24

    A microcantilever, coated with a monolayer of redox-controllable, bistable [3]rotaxane molecules (artificial molecular muscles), undergoes reversible deflections when subjected to alternating oxidizing and reducing electrochemical potentials. The microcantilever devices were prepared by precoating one surface with a gold film and allowing the palindromic [3]rotaxane molecules to adsorb selectively onto one side of the microcantilevers, utilizing thiol-gold chemistry. An electrochemical cell was employed in the experiments, and deflections were monitored both as a function of (i) the scan rate (< or =20 mV s(-1)) and (ii) the time for potential step experiments at oxidizing (>+0.4 V) and reducing (<+0.2 V) potentials. The different directions and magnitudes of the deflections for the microcantilevers, which were coated with artificial molecular muscles, were compared with (i) data from nominally bare microcantilevers precoated with gold and (ii) those coated with two types of control compounds, namely, dumbbell molecules to simulate the redox activity of the palindromic bistable [3]rotaxane molecules and inactive 1-dodecanethiol molecules. The comparisons demonstrate that the artificial molecular muscles are responsible for the deflections, which can be repeated over many cycles. The microcantilevers deflect in one direction following oxidation and in the opposite direction upon reduction. The approximately 550 nm deflections were calculated to be commensurate with forces per molecule of approximately 650 pN. The thermal relaxation that characterizes the device's deflection is consistent with the double bistability associated with the palindromic [3]rotaxane and reflects a metastable contracted state. The use of the cooperative forces generated by these self-assembled, nanometer-scale artificial molecular muscles that are electrically wired to an external power supply constitutes a seminal step toward molecular-machine-based nanoelectromechanical systems (NEMS).

  1. Development of a Simple Structured Artificial Muscle Using SMA Wire

    SciTech Connect

    Ibuki, Ryuta; Maruyama, Shigenao; Komiya, Atsuki

    2006-05-05

    Artificial heart muscle using SMA wire is developed to assist weaken heartbeat. Simple structure design was adopted for large output force, large displacement and rapid cyclic motion of the actuator. The actuator was designed and fabricated from the viewpoint of heat transfer. Moving performance of the actuator was experimentally measured under 10N of loading condition. Under the maximum efficiency condition, the actuator shows cyclic motion with 1mm of displacement and time period of about 2 seconds in one cycle.

  2. Artificial muscle for end-stage heart failure.

    PubMed

    Tozzi, Piergiorgio; Michalis, Alexandre; Hayoz, Daniel; Locca, Didier; von Segesser, Ludwig K

    2012-01-01

    We describe a device made of artificial muscle for the treatment of end-stage heart failure as an alternative to current heart assist devices. The key component is a matrix of nitinol wires and aramidic fibers called Biometal muscle (BM). When heated electrically, it produces a motorless, smooth, and lifelike motion. The BM is connected to a carbon fiber scaffold, tightening the heart and providing simultaneous assistance to the left and right ventricles. A pacemaker-like microprocessor drives the contraction of the BM. We tested the device in a dedicated bench model of diseased heart. It generated a systolic pressure of 75 mm Hg and ejected a maximum of 330 ml/min, with an ejection fraction of 12%. The device required a power supply of 6 V, 250 mA. This could be the beginning of an era in which BMs integrate or replace the mechanical function of natural muscles.

  3. Using reactive artificial muscles to determine water exchange during reactions

    NASA Astrophysics Data System (ADS)

    Otero, T. F.; Martínez, J. G.; Zaifoglu, B.

    2013-10-01

    Artificial muscles based on films of conducting polymers translate film volume variations, driven by electrochemical reactions (Faradaic motors), into macroscopic movements with generation of mechanical energy. The reaction promotes exchange of counterions (anions here) and solvent molecules with the electrolyte. Attributing here both the film volume variation and the movement originated by these exchanges of ions and solvent, the described angles can be used to quantify the exchanged solvent. Different angles described by bending muscles consuming equal driving charges in electrolytes having the same cation and different anions were measured. The number of exchanged counterions is given by the consumed charge and the ion valence: this is a Faradaic reaction. The described angle fraction due to the exchanged anions is given by the number of anions and the crystallographic radius. Taking as reference the anion giving the shorter angle, whatever the consumed charge, the relative number of solvent molecules exchanged by the polymeric membrane during a reversible reaction was determined. Actuators and artificial muscles can be used as useful tools for, at least, an initial study of the solvent exchange during reactions in reactive gels.

  4. Design and optimization of multi-class series-parallel linear electromagnetic array artificial muscle.

    PubMed

    Li, Jing; Ji, Zhenyu; Shi, Xuetao; You, Fusheng; Fu, Feng; Liu, Ruigang; Xia, Junying; Wang, Nan; Bai, Jing; Wang, Zhanxi; Qin, Xiansheng; Dong, Xiuzhen

    2014-01-01

    Skeletal muscle exhibiting complex and excellent precision has evolved for millions of years. Skeletal muscle has better performance and simpler structure compared with existing driving modes. Artificial muscle may be designed by analyzing and imitating properties and structure of skeletal muscle based on bionics, which has been focused on by bionic researchers, and a structure mode of linear electromagnetic array artificial muscle has been designed in this paper. Half sarcomere is the minimum unit of artificial muscle and electromagnetic model has been built. The structural parameters of artificial half sarcomere actuator were optimized to achieve better movement performance. Experimental results show that artificial half sarcomere actuator possesses great motion performance such as high response speed, great acceleration, small weight and size, robustness, etc., which presents a promising application prospect of artificial half sarcomere actuator.

  5. Dynamics and Thermodynamics of Artificial Muscles Based on Nematic Gels

    NASA Astrophysics Data System (ADS)

    Hébert, M.; Kant, R.; de Gennes, P.-G.

    1997-07-01

    A scheme based on nemato-mechanical conversion has been proposed for potential artificial muscle applications (de Gennes P.-G., Hébert M. and Kant R., to appear in Macromol. Symp. (1996)). As the temperature in a nematic gel is reduced through the transition temperature, strong uniaxial deformation is encountered. We briefly expose the dynamics of contraction/elongation in this system. Work and dissipative losses are calculated for an operating cycle to get an approximative expression of the ratio work/losses, which can then be compared with real muscular efficiencies.

  6. Development of a linear induction motor based artificial muscle system.

    PubMed

    Gruber, A; Arguello, E; Silva, R

    2013-01-01

    We present the design of a linear induction motor based on electromagnetic interactions. The engine is capable of producing a linear movement from electricity. The design consists of stators arranged in parallel, which produce a magnetic field sufficient to displace a plunger along its axial axis. Furthermore, the winding has a shell and cap of ferromagnetic material that amplifies the magnetic field. This produces a force along the length of the motor that is similar to that of skeletal muscle. In principle, the objective is to use the engine in the development of an artificial muscle system for prosthetic applications, but it could have multiple applications, not only in the medical field, but in other industries.

  7. Mechanical characterization of artificial muscles with computer vision

    NASA Astrophysics Data System (ADS)

    Verdu, R.; Morales-Sanchez, Juan; Fernandez-Romero, Antonio J.; Cortes, M. T.; Otero, Toribio F.; Weruaga-Prieto, Luis

    2002-07-01

    Conducting polymers are new materials that were developed in the late 1970s as intrinsically electronic conductors at the molecular level. The presence of polymer, solvent, and ionic components reminds one of the composition of the materials chosen by nature to produce muscles, neurons, and skin in living creatures. The ability to transform electrical energy into mechanical energy through an electrochemical reaction, promoting film swelling and shrinking during oxidation or reduction, respectively, produces a macroscopic change in its volume. On specially designed bi-layer polymeric stripes this conformational change gives rise to stripe curl and bending, where the position or angle of the free end of the polymeric stripe is directly related to the degree of oxidation, or charged consumed. Study of these curvature variations has been currently performed only in a manual basis. In this paper we propose a preliminary study of the polymeric muscle electromechanical properties by using a computer vision system. The vision system required is simple: it is composed of cameras for tracking the muscle from different angles and special algorithms, based on active contours, to analyse the deformable motion. Graphical results support the validity of this approach, which opens the way for performing automatic testing on artificial muscles with commercial purposes.

  8. Artificial muscles to restore transport function of diseased atria.

    PubMed

    Tozzi, Piergiorgio; Hayoz, Daniel; Thévenaz, Pierrick; Roulet, Jean-Yves; Salchli, Francois; von Segesser, Ludwig K

    2008-01-01

    Surgical treatment of persistent atrial fibrillation often fails to restore the transport function of the atrium. This study first introduces the concept of an atrial assist device to restore the pump function of the atrium. A micro motorless pump based on artificial muscle technology, is positioned on the external surface of the atrium to compress it and restore its muscular activity. A bench model reproduces the function of fibrillating atrium to assess the circulatory support that this pump can provide. The Atripump is a dome shape silicone coated nitinol actuator mounted on a plastic ring. A pacemaker-like control unit drives the actuator, which compresses the atrium, providing the mechanical support to the blood circulation. The bench model consists of an open circuit made of latex bladder 60 mm in diameter filled with water. The Atripump is placed on the outer surface of the bladder. Pressure, volume, and temperature changes were recorded. The contraction rate was 1 Hz with power supply of 12 V, 400 mA for 200 milliseconds. Preload ranged from 15 to 21 cm H20. The pump produced a maximal work of 16 x 10(-3) J. Maximal volume pumped was 492 ml/min. This artificial muscle pump is compact, and reproduces the hemodynamic performances of normal atrium.

  9. Fullerenol-based electroactive artificial muscles utilizing biocompatible polyetherimide.

    PubMed

    Rajagopalan, Mahendran; Oh, Il-Kwon

    2011-03-22

    Two essential functional requirements for electroactive artificial muscles, which can be used for biomedical active devices, are biocompatibility and sufficient range of motion. Fullerenol nanoparticles and their derivatives have been validated as potential candidates to be used for nanobiomaterials and biomedical applications because of their excellent proton conductivity, hydrophilicity, and biocompatibility. We developed fullerenol-based electroactive artificial muscles utilizing biocompatible polyetherimide. By using a solvent recasting method, present ionic networking membranes have been successfully synthesized with homogeneous dispersion of polyhydroxylated fullerene (PHF) nanoparticles into a sulfonated polyetherimide (SPEI) matrix. In comparison with pure SPEI membranes, the PHF-SPEI nanocomposite membranes show much higher water uptake and proton conductivity, which are both essential characteristics for high-performance ionic polymer actuators. The developed PHF-SPEI actuator shows over three times larger motion ranges and two times higher blocking forces than the pure SPEI actuator. The excellent biocompatibility of PHF and SPEI makes these actuators promising candidate materials for biomedical devices such as active stents and catheters.

  10. Biodegradable and edible gelatine actuators for use as artificial muscles

    NASA Astrophysics Data System (ADS)

    Chambers, L. D.; Winfield, J.; Ieropoulos, I.; Rossiter, J.

    2014-03-01

    The expense and use of non-recyclable materials often requires the retrieval and recovery of exploratory robots. Therefore, conventional materials such as plastics and metals in robotics can be limiting. For applications such as environmental monitoring, a fully biodegradable or edible robot may provide the optimum solution. Materials that provide power and actuation as well as biodegradability provide a compelling dimension to future robotic systems. To highlight the potential of novel biodegradable and edible materials as artificial muscles, the actuation of a biodegradable hydrogel was investigated. The fabricated gelatine based polymer gel was inexpensive, easy to handle, biodegradable and edible. The electro-mechanical performance was assessed using two contactless, parallel stainless steel electrodes immersed in 0.1M NaOH solution and fixed 40 mm apart with the strip actuator pinned directly between the electrodes. The actuation displacement in response to a bias voltage was measured over hydration/de-hydration cycles. Long term (11 days) and short term (1 hour) investigations demonstrated the bending behaviour of the swollen material in response to an electric field. Actuation voltage was low (<10 V) resulting in a slow actuation response with large displacement angles (<55 degrees). The stability of the immersed material decreased within the first hour due to swelling, however, was recovered on de-hydrating between actuations. The controlled degradation of biodegradable and edible artificial muscles could help to drive the development of environmentally friendly robotics.

  11. [The research on linear control of pneumatic artificial muscles used in medical robots].

    PubMed

    Lin, Linang-ming; Tian, She-ping; Yan, Guo-zheng

    2002-01-01

    This paper presents the properties of Pneumatic artificial muscles and its application in medical robots. The linear model construction and minimum predictive error control algorithm for artificial muscles are discussed here too. This paper provides the experimental results of linear adaptive control, which show the control algorithm has certain applicable value.

  12. Pneumatic artificial muscle actuators for compliant robotic manipulators

    NASA Astrophysics Data System (ADS)

    Robinson, Ryan Michael

    Robotic systems are increasingly being utilized in applications that require interaction with humans. In order to enable safe physical human-robot interaction, light weight and compliant manipulation are desirable. These requirements are problematic for many conventional actuation systems, which are often heavy, and typically use high stiffness to achieve high performance, leading to large impact forces upon collision. However, pneumatic artificial muscles (PAMs) are actuators that can satisfy these safety requirements while offering power-to-weight ratios comparable to those of conventional actuators. PAMs are extremely lightweight actuators that produce force in response to pressurization. These muscles demonstrate natural compliance, but have a nonlinear force-contraction profile that complicates modeling and control. This body of research presents solutions to the challenges associated with the implementation of PAMs as actuators in robotic manipulators, particularly with regard to modeling, design, and control. An existing PAM force balance model was modified to incorporate elliptic end geometry and a hyper-elastic constitutive relationship, dramatically improving predictions of PAM behavior at high contraction. Utilizing this improved model, two proof-of-concept PAM-driven manipulators were designed and constructed; design features included parallel placement of actuators and a tendon-link joint design. Genetic algorithm search heuristics were employed to determine an optimal joint geometry; allowing a manipulator to achieve a desired torque profile while minimizing the required PAM pressure. Performance of the manipulators was evaluated in both simulation and experiment employing various linear and nonlinear control strategies. These included output feedback techniques, such as proportional-integral-derivative (PID) and fuzzy logic, a model-based control for computed torque, and more advanced controllers, such as sliding mode, adaptive sliding mode, and

  13. A potential material to cut down infection caused by application of artificial muscles.

    PubMed

    Wang, Jiang-Ning; Li, Xiao-Rong; Wang, De-Cheng

    2013-04-01

    Artificial muscles are so important that can be used to cure prosthetic limbs. A new kind of taurine Schiff base sodium was synthesized by a series of chemical reactions, which may be applied to strengthen antibacterial activity of artificial muscle. The bioactivity of this material was screened by cytotoxicity test, antibacterial test, and thermal gravity test and so on. All results told us that this material had low toxicity, high antibacterial activity and thermal stability. Combine our deep studies on pharmacological activity of the active material with our knowledge on artificial muscles; we want to know if we can put this material into the content of artificial muscle, in order to strengthen its antimicrobial activity, so that the pains of the patients who were applied artificial muscle would be relieved.

  14. IPMC cilia system for artificial muscle applications (Conference Presentation)

    NASA Astrophysics Data System (ADS)

    Hwang, Taeseon; Palmre, Viljar; Stalbaum, Tyler P.; Shen, Qi; Trabia, Sarah; Kim, Kwang Jin

    2016-04-01

    Artificial muscle (AM) technology is an excellent candidate for creating cilia-based structures for bio-inspired locomotion, maneuvering, and acoustic systems. We developed an AM based cilia fiber which are soft, flexible, easily shaped and low power consumption. The developed cilium has a diameter of around 200 µm and prepared through polymer injection technique. Nafion was used for base polymer for cilia and fabricated IPMCs via platinum electroless plating process. The prepared cilia were characterized by Fourier transform infrared spectroscopy, differential scanning calorimetry, and thermogravimetric analysis. The 2 point probe was conducted to measure electrode surface resistance of prepared IPMCs. We further characterized the cross-sectional morphology and studied the electromechanical performances (displacement and blocking force) of the prepared IPMC actuators. Also we created prototype mm-sized AM fiber cilia array (3x20) and tested the actuation of AM cilia fiber under external electric field.

  15. Sensing and Tactile Artificial Muscles from Reactive Materials

    PubMed Central

    Conzuelo, Laura Valero; Arias-Pardilla, Joaquín; Cauich-Rodríguez, Juan V.; Smit, Mascha Afra; Otero, Toribio Fernández

    2010-01-01

    Films of conducting polymers can be oxidized and reduced in a reversible way. Any intermediate oxidation state determines an electrochemical equilibrium. Chemical or physical variables acting on the film may modify the equilibrium potential, so that the film acts as a sensor of the variable. The working potential of polypyrrole/DBSA (Dodecylbenzenesulfonic acid) films, oxidized or reduced under constant currents, changes as a function of the working conditions: electrolyte concentration, temperature or mechanical stress. During oxidation, the reactive material is a sensor of the ambient, the consumed electrical energy being the sensing magnitude. Devices based on any of the electrochemical properties of conducting polymers must act simultaneously as sensors of the working conditions. Artificial muscles, as electrochemical actuators constituted by reactive materials, respond to the ambient conditions during actuation. In this way, they can be used as actuators, sensing the surrounding conditions during actuation. Actuating and sensing signals are simultaneously included by the same two connecting wires. PMID:22319265

  16. Nanothorn electrodes for ionic polymer-metal composite artificial muscles

    NASA Astrophysics Data System (ADS)

    Palmre, Viljar; Pugal, David; Kim, Kwang J.; Leang, Kam K.; Asaka, Kinji; Aabloo, Alvo

    2014-08-01

    Ionic polymer-metal composites (IPMCs) have recently received tremendous interest as soft biomimetic actuators and sensors in various bioengineering and human affinity applications, such as artificial muscles and actuators, aquatic propulsors, robotic end-effectors, and active catheters. Main challenges in developing biomimetic actuators are the attainment of high strain and actuation force at low operating voltage. Here we first report a nanostructured electrode surface design for IPMC comprising platinum nanothorn assemblies with multiple sharp tips. The newly developed actuator with the nanostructured electrodes shows a new way to achieve highly enhanced electromechanical performance over existing flat-surfaced electrodes. We demonstrate that the formation and growth of the nanothorn assemblies at the electrode interface lead to a dramatic improvement (3- to 5-fold increase) in both actuation range and blocking force at low driving voltage (1-3 V). These advances are related to the highly capacitive properties of nanothorn assemblies, increasing significantly the charge transport during the actuation process.

  17. Ultrathin Alvarez lens system actuated by artificial muscles.

    PubMed

    Petsch, S; Grewe, A; Köbele, L; Sinzinger, S; Zappe, H

    2016-04-01

    A key feature of Alvarez lenses is that they may be tuned in focal length using lateral rather than axial translation, thus reducing the overall length of a focus-tunable optical system. Nevertheless the bulk of classical microsystems actuators limits further miniaturization. We present here a new, ultrathin focus-tunable Alvarez lens fabricated using molding techniques and actuated using liquid crystal elastomer (LCE) artificial muscle actuators. The large deformation generated by the LCE actuators permits the integration of the actuators in-plane with the mechanical and optical system and thus reduces the device thickness to only 1.6 mm. Movement of the Alvarez lens pair of 178 μm results in a focal length change of 3.3 mm, based on an initial focal length of 28.4 mm. This design is of considerable interest for realization of ultraflat focus-tunable and zoom systems.

  18. Sensing and tactile artificial muscles from reactive materials.

    PubMed

    Conzuelo, Laura Valero; Arias-Pardilla, Joaquín; Cauich-Rodríguez, Juan V; Smit, Mascha Afra; Otero, Toribio Fernández

    2010-01-01

    Films of conducting polymers can be oxidized and reduced in a reversible way. Any intermediate oxidation state determines an electrochemical equilibrium. Chemical or physical variables acting on the film may modify the equilibrium potential, so that the film acts as a sensor of the variable. The working potential of polypyrrole/DBSA (Dodecylbenzenesulfonic acid) films, oxidized or reduced under constant currents, changes as a function of the working conditions: electrolyte concentration, temperature or mechanical stress. During oxidation, the reactive material is a sensor of the ambient, the consumed electrical energy being the sensing magnitude. Devices based on any of the electrochemical properties of conducting polymers must act simultaneously as sensors of the working conditions. Artificial muscles, as electrochemical actuators constituted by reactive materials, respond to the ambient conditions during actuation. In this way, they can be used as actuators, sensing the surrounding conditions during actuation. Actuating and sensing signals are simultaneously included by the same two connecting wires.

  19. Mechanical performance of artificial pneumatic muscles to power an ankle-foot orthosis.

    PubMed

    Gordon, Keith E; Sawicki, Gregory S; Ferris, Daniel P

    2006-01-01

    We developed a powered ankle-foot orthosis that uses artificial pneumatic muscles to produce active plantar flexor torque. The purpose of this study was to quantify the mechanical performance of the orthosis during human walking. Three subjects walked at a range of speeds wearing ankle-foot orthoses with either one or two artificial muscles working in parallel. The orthosis produced similar total peak plantar flexor torque and network across speeds independent of the number of muscles used. The orthosis generated approximately 57% of the peak ankle plantar flexor torque during stance and performed approximately 70% of the positive plantar flexor work done during normal walking. Artificial muscle bandwidth and force-length properties were the two primary factors limiting torque production. The lack of peak force and work differences between single and double muscle conditions can be explained by force-length properties. Subjects altered their ankle kinematics between conditions resulting in changes in artificial muscle length. In the double muscle condition greater plantar flexion yielded shorter artificial muscles lengths and decreased muscle forces. This finding emphasizes the importance of human testing in the design and development of robotic exoskeleton devices for assisting human movement. The results of this study outline the mechanical performance limitations of an ankle-foot orthosis powered by artificial pneumatic muscles. This orthosis could be valuable for gait rehabilitation and for studies investigating neuromechanical control of human walking.

  20. Variable modulus cellular structures using pneumatic artificial muscles

    NASA Astrophysics Data System (ADS)

    Pontecorvo, Michael E.; Niemiec, Robert J.; Gandhi, Farhan S.

    2014-04-01

    This paper presents a novel variable modulus cellular structure based on a hexagonal unit cell with pneumatic artificial muscle (PAM) inclusions. The cell considered is pin-jointed, loaded in the horizontal direction, with three PAMs (one vertical PAM and two horizontal PAMs) oriented in an "H" configuration between the vertices of the cell. A method for calculation of the hexagonal cell modulus is introduced, as is an expression for the balance of tensile forces between the horizontal and vertical PAMs. An aluminum hexagonal unit cell is fabricated and simulation of the hexagonal cell with PAM inclusions is then compared to experimental measurement of the unit cell modulus in the horizontal direction with all three muscles pressurized to the same value over a pressure range up to 758 kPa. A change in cell modulus by a factor of 1.33 and a corresponding change in cell angle of 0.41° are demonstrated experimentally. A design study via simulation predicts that differential pressurization of the PAMs up to 2068 kPa can change the cell modulus in the horizontal direction by a factor of 6.83 with a change in cell angle of only 2.75°. Both experiment and simulation show that this concept provides a way to decouple the length change of a PAM from the change in modulus to create a structural unit cell whose in-plane modulus in a given direction can be tuned based on the orientation of PAMs within the cell and the pressure supplied to the individual muscles.

  1. Cutting the fat: artificial muscle oscillators for lighter, cheaper, and slimmer devices

    NASA Astrophysics Data System (ADS)

    O'Brien, Benjamin M.; Rosset, Samuel; Shea, Herbert R.; Anderson, Iain A.

    2012-04-01

    Artificial muscles based on dielectric elastomers show enormous promise for a wide range of applications and are slowly moving from the lab to industry. One problem for industrial uptake is the expensive, rigid, heavy and bulky high voltage driver, sensor and control circuitry that artificial muscle devices currently require. One recent development, the Dielectric Elastomer Switch(es) (DES), shows promise for substantially reducing auxiliary circuitry and helping to mature the technology. DES are piezoresistive elements that can be used to form logic, driver, and sensor circuitry. One particularly useful feature of DES is their ability to embed oscillatory behaviour directly into an artificial muscle device. In this paper we will focus on how DES oscillators can break down the barriers to industrial adoption for artificial muscle devices. We have developed an improved artificial muscle ring oscillator and applied it to form a mechanosensitive conveyor. The free running oscillator ran at 4.4 Hz for 1056 cycles before failing due to electrode degradation. With better materials artificial muscle oscillators could open the door to robots with increased power to weight ratios, simple-to-control peristaltic pumps, and commercially viable artificial muscle motors.

  2. Mixed reality simulation of rasping procedure in artificial cervical disc replacement (ACDR) surgery

    PubMed Central

    2010-01-01

    Background Until quite recently spinal disorder problems in the U.S. have been operated by fusing cervical vertebrae instead of replacement of the cervical disc with an artificial disc. Cervical disc replacement is a recently approved procedure in the U.S. It is one of the most challenging surgical procedures in the medical field due to the deficiencies in available diagnostic tools and insufficient number of surgical practices For physicians and surgical instrument developers, it is critical to understand how to successfully deploy the new artificial disc replacement systems. Without proper understanding and practice of the deployment procedure, it is possible to injure the vertebral body. Mixed reality (MR) and virtual reality (VR) surgical simulators are becoming an indispensable part of physicians’ training, since they offer a risk free training environment. In this study, MR simulation framework and intricacies involved in the development of a MR simulator for the rasping procedure in artificial cervical disc replacement (ACDR) surgery are investigated. The major components that make up the MR surgical simulator with motion tracking system are addressed. Findings A mixed reality surgical simulator that targets rasping procedure in the artificial cervical disc replacement surgery with a VICON motion tracking system was developed. There were several challenges in the development of MR surgical simulator. First, the assembly of different hardware components for surgical simulation development that involves knowledge and application of interdisciplinary fields such as signal processing, computer vision and graphics, along with the design and placements of sensors etc . Second challenge was the creation of a physically correct model of the rasping procedure in order to attain critical forces. This challenge was handled with finite element modeling. The third challenge was minimization of error in mapping movements of an actor in real model to a virtual model in a

  3. Soft shape-adaptive gripping device made from artificial muscle

    NASA Astrophysics Data System (ADS)

    Hamburg, E.; Vunder, V.; Johanson, U.; Kaasik, F.; Aabloo, A.

    2016-04-01

    We report on a multifunctional four-finger gripper for soft robotics, suitable for performing delicate manipulation tasks. The gripping device is comprised of separately driven gripping and lifting mechanisms, both made from a separate single piece of smart material - ionic capacitive laminate (ICL) also known as artificial muscle. Compared to other similar devices the relatively high force output of the ICL material allows one to construct a device able to grab and lift objects exceeding multiple times its own weight. Due to flexible design of ICL grips, the device is able to adapt the complex shapes of different objects and allows grasping single or multiple objects simultaneously without damage. The performance of the gripper is evaluated in two different configurations: a) the ultimate grasping strength of the gripping hand; and b) the maximum lifting force of the lifting actuator. The ICL is composed of three main layers: a porous membrane consisting of non-ionic polymer poly(vinylidene fluoride-co-hexafluoropropene) (PVdF-HFP), ionic liquid 1-ethyl-3-methylimidazolium trifluoromethane-sulfonate (EMITFS), and a reinforcing layer of woven fiberglass cloth. Both sides of the membrane are coated with a carbonaceous electrode. The electrodes are additionally covered with thin gold layers, serving as current collectors. Device made of this material operates silently, requires low driving voltage (<3 V), and is suitable for performing tasks in open air environment.

  4. Training effect and fatigue in polypyrrole-based artificial muscles.

    PubMed

    Kaneto, Keiichi; Suematsu, Hirotaka; Yamato, Kentaro

    2008-09-01

    Artificial muscles based on an electrochemomechanical strain (ECMS) in conducting polymers, namely polypyrrole (PPy) film, have been studied from viewpoints of training, fatigue and aging by repeat cycles under tensile loads. ECMS was approximately 2% in a saline solution, resulting from both insertion and exclusion of Na(+) with solvated water molecules as well in the film. Transient responses of ECMS and current induced by voltage stimuli were measured under tensile stresses up to 5 MPa to see the training effect, fatigue and aging of the film. At higher stresses the film showed larger creeping, which resulted from realignment or conformation change, slipping and breaking of polymer chains. After the experience of large stresses, the training effect in ECMS was appreciably observed as an increase of the strain. Without stress the conductivity of the film was stable (no fatigue) upon an electrochemical cycle; however, under high tensile stresses the conductivity decreased remarkably (fatigue and aging). It is to be noted that straightened polymer chains can be easily oxidized and degraded due to lower pi-electron energy. The conversion efficiency from electrical to mechanical energy in this system was found to be less than 0.03%.

  5. Nanothorn electrodes for ionic polymer-metal composite artificial muscles.

    PubMed

    Palmre, Viljar; Pugal, David; Kim, Kwang J; Leang, Kam K; Asaka, Kinji; Aabloo, Alvo

    2014-08-22

    Ionic polymer-metal composites (IPMCs) have recently received tremendous interest as soft biomimetic actuators and sensors in various bioengineering and human affinity applications, such as artificial muscles and actuators, aquatic propulsors, robotic end-effectors, and active catheters. Main challenges in developing biomimetic actuators are the attainment of high strain and actuation force at low operating voltage. Here we first report a nanostructured electrode surface design for IPMC comprising platinum nanothorn assemblies with multiple sharp tips. The newly developed actuator with the nanostructured electrodes shows a new way to achieve highly enhanced electromechanical performance over existing flat-surfaced electrodes. We demonstrate that the formation and growth of the nanothorn assemblies at the electrode interface lead to a dramatic improvement (3- to 5-fold increase) in both actuation range and blocking force at low driving voltage (1-3 V). These advances are related to the highly capacitive properties of nanothorn assemblies, increasing significantly the charge transport during the actuation process.

  6. An artificial neural network approach and sensitivity analysis in predicting skeletal muscle forces.

    PubMed

    Vilimek, Miloslav

    2014-01-01

    This paper presents the use of an artificial neural network (NN) approach for predicting the muscle forces around the elbow joint. The main goal was to create an artificial NN which could predict the musculotendon forces for any general muscle without significant errors. The input parameters for the network were morphological and anatomical musculotendon parameters, plus an activation level experimentally measured during a flexion/extension movement in the elbow. The muscle forces calculated by the 'Virtual Muscle System' provide the output. The cross-correlation coefficient expressing the ability of an artificial NN to predict the "true" force was in the range 0.97-0.98. A sensitivity analysis was used to eliminate the less sensitive inputs, and the final number of inputs for a sufficient prediction was nine. A variant of an artificial NN for a single specific muscle was also studied. The artificial NN for one specific muscle gives better results than a network for general muscles. This method is a good alternative to other approaches to calculation of muscle force.

  7. The effect of virtual reality-based eccentric training on lower extremity muscle activation and balance in stroke patients

    PubMed Central

    Park, Seung Kyu; Yang, Dae Jung; Uhm, Yo Han; Heo, Jae Won; Kim, Je Ho

    2016-01-01

    [Purpose] The purpose of this study was to examine the effect of virtual reality-based eccentric training on lower extremity muscle activity and balance in stroke patients. [Subjects and Methods] Thirty stroke patients participated, with 15 patients allotted to each of two eccentric training groups: one using a slow velocity (group I) and one using a fast velocity (group II). The virtual reality-based eccentric training was performed by the patients for 30 minutes once a day, 5 days a week, for 8 weeks using an Eccentron system. Surface electromyography was used to measure the lower extremity muscle activity, while a BioRescue was used to measure balancing ability. [Results] A significant difference in lower extremity muscle activation and balance ability was observed in group I compared with group II. [Conclusion] This study showed that virtual reality-based eccentric training using a slow velocity is effective for improving lower extremity muscle activity and balance in stroke patients. PMID:27512263

  8. Polypyrrol/chitosan hydrogel hybrid microfiber as sensing artificial muscle

    NASA Astrophysics Data System (ADS)

    Ismail, Yahya A.; Martínez, Jose G.; Al Harrasi, Ahmad S.; Kim, Seon J.; Fernández Otero, Toribio F.

    2011-04-01

    An electrochemical actuator demands that it should act as a sensor of the working conditions for its efficient application in devices. Actuation and sensing characteristics of a biopolymer/conducting polymer hybrid microfiber artificial muscle fabricated through wet spinning of a chitosan solution followed by in situ chemical polymerization with pyrrol employing bis(triflouro methane sulfonyl) imide as dopant and ferric chloride as a catalyst is presented. The polypyrrol/chitosan hybrid microfiber was investigated by FTIR, scanning electron microscopy (SEM), electrical conductivity measurement, cyclic voltammetric and chronopotentiometric methods. The electrochemical measurements related to the sensing abilities were performed as a function of applied current, concentration and temperature keeping two of the variables constant at a given time using NaCl as electrolyte. Cyclic voltammograms confirmed that the electro activity is imparted by polypyrrol (pPy). The fiber showed an electrical conductivity of 3.21x10-1 Scm-1and an average linear electrochemical actuation strain of 0.54%. The chronopotentiometric responses during the oxidation/reduction processes of the microfiber for the different anodic/cathodic currents and the linear fit observed for the consumed electrical energy during the reaction for various applied currents suggested that it can act as a sensor of applied current. The chronopotentiometric responses and the linear fit of consumed electrical energy at different temperatures suggested that the actuator can act as a temperature sensor. Similarly a semi logarithmic dependence of the consumed electrical energy with concentration of the electrolyte during reaction is suggestive of its applicability as a concentration sensor. The demand that an electrochemical actuator to be a sensor of the working conditions, for its efficient application in devices is thus verified in this material.

  9. Analysis of nonlinear elastic behavior in miniature pneumatic artificial muscles

    NASA Astrophysics Data System (ADS)

    Hocking, Erica G.; Wereley, Norman M.

    2013-01-01

    Pneumatic artificial muscles (PAMs) are well known for their excellent actuator characteristics, including high specific work, specific power, and power density. Recent research has focused on miniaturizing this pneumatic actuator technology in order to develop PAMs for use in small-scale mechanical systems, such as those found in robotic or aerospace applications. The first step in implementing these miniature PAMs was to design and characterize the actuator. To that end, this study presents the manufacturing process, experimental characterization, and analytical modeling of PAMs with millimeter-scale diameters. A fabrication method was developed to consistently produce low-cost, high performance, miniature PAMs using commercially available materials. The quasi-static behavior of these PAMs was determined through experimentation on a single actuator with an active length of 39.16 mm (1.54 in) and a diameter of 4.13 mm (0.1625 in). Testing revealed the PAM’s full evolution of force with displacement for operating pressures ranging from 207 to 552 kPa (30-80 psi in 10 psi increments), as well as the blocked force and free contraction at each pressure. Three key nonlinear phenomena were observed: nonlinear PAM stiffness, hysteresis of the force versus displacement response for a given pressure, and a pressure deadband. To address the analysis of the nonlinear response of these miniature PAMs, a nonlinear stress versus strain model, a hysteresis model, and a pressure bias are introduced into a previously developed force balance analysis. Parameters of these nonlinear model refinements are identified from the measured force versus displacement data. This improved nonlinear force balance model is shown to capture the full actuation behavior of the miniature PAMs at each operating pressure and reconstruct miniature PAM response with much more accuracy than previously possible.

  10. In vivo generation of a mature and functional artificial skeletal muscle.

    PubMed

    Fuoco, Claudia; Rizzi, Roberto; Biondo, Antonella; Longa, Emanuela; Mascaro, Anna; Shapira-Schweitzer, Keren; Kossovar, Olga; Benedetti, Sara; Salvatori, Maria L; Santoleri, Sabrina; Testa, Stefano; Bernardini, Sergio; Bottinelli, Roberto; Bearzi, Claudia; Cannata, Stefano M; Seliktar, Dror; Cossu, Giulio; Gargioli, Cesare

    2015-04-01

    Extensive loss of skeletal muscle tissue results in mutilations and severe loss of function. In vitro-generated artificial muscles undergo necrosis when transplanted in vivo before host angiogenesis may provide oxygen for fibre survival. Here, we report a novel strategy based upon the use of mouse or human mesoangioblasts encapsulated inside PEG-fibrinogen hydrogel. Once engineered to express placental-derived growth factor, mesoangioblasts attract host vessels and nerves, contributing to in vivo survival and maturation of newly formed myofibres. When the graft was implanted underneath the skin on the surface of the tibialis anterior, mature and aligned myofibres formed within several weeks as a complete and functional extra muscle. Moreover, replacing the ablated tibialis anterior with PEG-fibrinogen-embedded mesoangioblasts also resulted in an artificial muscle very similar to a normal tibialis anterior. This strategy opens the possibility for patient-specific muscle creation for a large number of pathological conditions involving muscle tissue wasting.

  11. A photoactivated artificial muscle model unit: reversible, photoinduced sliding of nanosheets.

    PubMed

    Nabetani, Yu; Takamura, Hazuki; Hayasaka, Yuika; Shimada, Tetsuya; Takagi, Shinsuke; Tachibana, Hiroshi; Masui, Dai; Tong, Zhiwei; Inoue, Haruo

    2011-11-02

    A novel photoactivated artificial muscle model unit is reported. Here we show that organic/inorganic hybrid nanosheets reversibly slide horizontally on a giant scale and the interlayer spaces in the layered hybrid structure shrink and expand vertically by photoirradiation. The sliding movement of the system on a giant scale is the first example of an artificial muscle model unit having much similarity with that in natural muscle fibrils. In particular, our layered hybrid molecular system exhibits a macroscopic morphological change on a giant scale (~1500 nm) relative to the molecular size of ~1 nm by means of a reversible sliding mechanism.

  12. Treadmill Training with Virtual Reality Improves Gait, Balance, and Muscle Strength in Children with Cerebral Palsy.

    PubMed

    Cho, Chunhee; Hwang, Wonjeong; Hwang, Sujin; Chung, Yijung

    2016-01-01

    Independent walking is an important goal of clinical and community-based rehabilitation for children with cerebral palsy (CP). Virtual reality-based rehabilitation therapy is effective in motivating children with CP. This study investigated the effects of treadmill training with virtual reality on gait, balance, muscular strength, and gross motor function in children with CP. Eighteen children with spastic CP were randomly divided into the virtual reality treadmill training (VRTT) group (9 subjects, mean age, 10.2 years) and treadmill training (TT) group (9 subjects, mean age, 9.4 years). The groups performed their respective programs as well as conventional physical therapy 3 times/week for 8 weeks. Muscle strength was assessed using a digitalized manual muscle tester. Gross motor function was assessed using the Gross Motor Functional Measure (GMFM). Balance was assessed using the Pediatric Balance Scale (PBS). Gait speed was assessed using the 10-meter walk test (10MWT), and gait endurance was assessed using the 2-minute walk test (2MWT). After training, gait and balance was improved in the VRTT compared to the TT group (P < 0.05). Muscular strength was significantly greater in the VRTT group than the TT group, except for right hamstring strength. The improvements in GMFM (standing) and PBS scores were greater in the VRTT group than the TT group (P < 0.05). Furthermore, the VRTT group showed the higher values of 10MWT and 2MWT compared to the TT group (P < 0.05). In conclusion, VRTT programs are effective for improving gait, balance, muscular strength, and gross motor function in children with CP.

  13. High performance electrochemical and electrothermal artificial muscles from twist-spun carbon nanotube yarn

    NASA Astrophysics Data System (ADS)

    Lee, Jae Ah; Baughman, Ray H.; Kim, Seon Jeong

    2015-04-01

    High performance torsional and tensile artificial muscles are described, which utilize thermally- or electrochemically-induced volume changes of twist-spun, guest-filled, carbon nanotube (CNT) yarns. These yarns were prepared by incorporating twist in carbon nanotube sheets drawn from spinnable CNT forests. Inserting high twist into the CNT yarn results in yarn coiling, which can dramatically amplify tensile stroke and work capabilities compared with that for the non-coiled twisted yarn. When electrochemically driven in a liquid electrolyte, these artificial muscles can generate a torsional rotation per muscle length that is over 1000 times higher than for previously reported torsional muscles. All-solid-state torsional electrochemical yarn muscles have provided a large torsional muscle stroke (53° per mm of yarn length) and a tensile stroke of up to 1.3% when lifting loads that are ~25 times heavier than can be lifted by the same diameter human skeletal muscle. Over a million torsional and tensile actuation cycles have been demonstrated for thermally powered CNT hybrid yarns muscles filled with paraffin wax, wherein a muscle spins a rotor at an average 11,500 revolutions/minute or delivers 3% tensile contraction at 1200 cycles/minute. At lower actuation rates, these thermally powered muscles provide tensile strokes of over 10%.

  14. A multiscale approach for modeling actuation response of polymeric artificial muscles.

    PubMed

    Sharafi, Soodabeh; Li, Guoqiang

    2015-05-21

    Artificial muscles are emerging materials in the field of smart materials with applications in aerospace, robotic, and biomedical industries. Despite extensive experimental investigations in this field, there is a need for numerical modeling techniques that facilitate cutting edge research and development. This work aims at studying an artificial muscle made of twisted Nylon 6.6 fibers that are highly cold-drawn. A computationally efficient phenomenological thermo-mechanical constitutive model is developed in which several physical properties of the artificial muscles are incorporated to minimize the trial-and-error numerical curve fitting processes. Two types of molecular chains are considered at the micro-scale level that control training and actuation processes viz. (a) helically oriented chains which are structural switches that store a twisted shape in their low temperature phase and restore their random configuration during the thermal actuation process, and (b) entropic chains which are highly drawn chains that could actuate as soon as the muscle heats up, and saturates when coil contact temperature is reached. The thermal actuation response of the muscle over working temperatures has been elaborated in the Modeling section. The performance of the model is validated by available experiments in the literature. The model may provide a design platform for future artificial muscle developments.

  15. A reconfigurable robot with tensegrity structure using nylon artificial muscle

    NASA Astrophysics Data System (ADS)

    Wu, Lianjun; de Andrade, Monica Jung; Brahme, Tarang; Tadesse, Yonas; Baughman, Ray H.

    2016-04-01

    This paper describes the design and experimental investigation of a self-reconfigurable icosahedral robot for locomotion. The robot consists of novel and modular tensegrity structures, which can potentially maneuver in unstructured environments while carrying a payload. Twisted and Coiled Polymer (TCP) muscles were utilized to actuate the tensegrity structure as needed. The tensegrity system has rigid struts and flexible TCP muscles that allow keeping a payload in the central region. The TCP muscles provide large actuation stroke, high mechanical power per fiber mass and can undergo millions of highly reversible cycles. The muscles are electrothermally driven, and, upon stimulus, the heated muscles reconfigure the shape of the tensegrity structure. Here, we present preliminary experimental results that determine the rolling motion of the structure.

  16. Human-like android face equipped with EAP artificial muscles to endow expressivity

    NASA Astrophysics Data System (ADS)

    Pioggia, Giovanni; Di Francesco, Fabio; Geraci, C.; Chiarelli, P.; De Rossi, Danilo

    2001-07-01

    Electroactive polymer artificial muscles (EAP) can be used to mimic human muscles. In an attempt to exploit these properties we are developing in our laboratory a human-like android unit able to replicate human facial expressions. The android is equipped with linear actuators and is made up of a multisensing acquisition system able to assess rheological and organoleptic properties of food. After the data analysis, the android looks like a man who tastes similar substances. It develops expressions mimicking human responses to the same foodstuff. In this paper we will present the design and relevant features of the artificial muscles and the performance of the android. Human anatomy and mechanical studies were needed to construct the carbon fiber composite holding structure. Location and electromechanical characteristics of EAP actuators were investigated. The system holds sensors, artificial skin and actuators to obtain suitable expressions, implementing the chewing phase, performed by a dedicated actuator, from the expressive phase achieved through multiactuator synergistic drive.

  17. Controllable rectification of the axial expansion in the thermally driven artificial muscle

    NASA Astrophysics Data System (ADS)

    Yue, Donghua; Zhang, Xingyi; Yong, Huadong; Zhou, Jun; Zhou, You-He

    2015-09-01

    At present, the concept of artificial muscle twisted by polymers or fibers has become a hot issue in the field of intelligent material research according to its distinguishing advantages, e.g., high energy density, large-stroke, non-hysteresis, and inexpensive. The axial thermal expansion coefficient is an important parameter which can affect its demanding applications. In this letter, a device with high accuracy capacitive sensor is constructed to measure the axial thermal expansion coefficient of the twisted carbon fibers and yarns of Kevlar, and a theoretical model based on the thermal elasticity and the geometrical features of the twisted structure are also presented to predict the axial expansion coefficient. It is found that the calculated results take good agreements with the experimental data. According to the present experiment and analyses, a method to control the axial thermal expansion coefficient of artificial muscle is proposed. Moreover, the mechanism of this kind of thermally driven artificial muscle is discussed.

  18. Effects of virtual reality-based ankle exercise on the dynamic balance, muscle tone, and gait of stroke patients.

    PubMed

    Yom, Changho; Cho, Hwi-Young; Lee, ByoungHee

    2015-03-01

    [Purpose] The purpose of this study was to investigate the therapeutic effects of virtual reality-based ankle exercise on the dynamic balance, muscle tone, and gait ability of stroke subjects. [Subjects and Methods] Twenty persons who were in the chronic stroke subjects of this study and they were included and assigned to two groups: experimental (VRAE; Virtual Reality-based Ankle Exercise group) (n=10) and control groups (n=10). The VRAE group performed virtual environment system ankle exercise, and the control group watched a video. Both groups performed their respective interventions for 30 minutes per day, 5 times per week over a 6-week period. To confirm the effects of the intervention, dynamic balance, muscle tone, and spatiotemporal gait were evaluated. [Results] The results showed that the dynamic balance and muscle tone was significantly more improved after the intervention compared to before in the VRAE group (dynamic balance: 5.50±2.57; muscle tone: 0.90±0.39), and the improvements were more significant than those in the control (dynamic balance: 1.22±2.05; muscle tone: 0.10±0.21). Spatiotemporal gait measures were significantly more increased in the paretic limb after the intervention compared to before in the VRAE group and the improvements were more significant than those in the control group. [Conclusion] This study demonstrated that virtual reality-based ankle exercise effectively improves the dynamic balance, muscle tone, and gait ability of stroke patients.

  19. Development and evaluation of a removable tissue-engineered muscle with artificial tendons.

    PubMed

    Nakamura, Tomohiro; Takagi, Shunya; Kamon, Takafumi; Yamasaki, Ken-Ichi; Fujisato, Toshia

    2017-02-01

    Tissue-engineered skeletal muscles were potentially useful as physiological and biochemical in vitro models. Currently, most of the similar models were constructed without tendons. In this study, we aimed to develop a simple, highly versatile tissue-engineered muscle with artificial tendons, and to evaluate the contractile, histological and molecular dynamics during differentiation. C2C12 cells were embedded in a cold type-І collagen gel and placed between two artificial tendons on a silicone sheet. The construct shrank and tightly attached to the artificial tendons with differentiation, finally detaching from the silicone sheet within 1 week of culture onset. We successfully developed a tissue-engineered skeletal muscle with two artificial tendons from C2C12 myoblasts embedded in type-І collagen gel. The isometric twitch contractile force (TCF) significantly increased during differentiation. Time to Peak Tension (TPT) and Half-Relaxation Time (1/2RT) were significantly shortened during differentiation. Myogenic regulatory factors were maximally expressed at 2 weeks, and subsequently decreased at 3 weeks of culture. Histological analysis indicated that myotube formation increased markedly from 2 weeks and well-ordered sarcomere structures were observed on the surface of the 3D engineered muscle at 3 weeks of culture. These results suggested that robust muscle structure occurred by 3 weeks in the tissue-engineered skeletal muscle. Moreover, during the developmental process, the artificial tendons might contribute to well-ordered sarcomere formation. Our results indicated that this simple culture system could be used to evaluate the effects of various pharmacological and mechanical cues on muscle contractility in a variety of research areas.

  20. Vibration control of an artificial muscle manipulator with a magnetorheological fluid brake

    NASA Astrophysics Data System (ADS)

    Tomori, H.; Midorikawa, Y.; Nakamura, T.

    2013-02-01

    Recently, proposed applications of robots require them to contact human safely. Therefore, we focus on pneumatic rubber artificial muscle. This actuator is flexible, light, and has high-power density. However, because the artificial muscle is flexible, it vibrates when there is a high load. Therefore, we paid attention to the magnetorheological (MR) fluid. We propose a control method of the MR brake considering energy of the manipulator system. By this control method, MR brake dissipates energy leading to vibration of the manipulator. In this paper, we calculated the energy and controlled the MR brake. And, we deliberated the proposal method by simulation using the dynamic model of the manipulator, and experiment.

  1. Development of artificial muscles based on electroactive ionomeric polymer-metal composites.

    PubMed

    Hirano, Laos A; Escote, Márcia T; Martins-Filho, Luiz S; Mantovani, Gerson L; Scuracchio, Carlos H

    2011-05-01

    This work contextualizes the research of materials that can be applied as artificial muscles. The main motivation of this research is the importance of the development of mechatronic systems for the replacement of traditional devices of actuation and motion based on rotational electrical motors by other devices that reproduce biological muscle movements. Electroactive polymers (EAPs) are materials that respond to electric stimuli with shape and/or dimension changes, and accomplish movements that are smooth enough to mimic biological muscles. Among EAPs, the ionomeric polymer-metal composites (IPMCs) are an interesting alternative to biomimetic devices due to large displacements when submitted to low applied voltage. This article presents a brief review of IPMCs, a sample preparation procedure, and some electromechanical experimental results. We also discuss the applicability of this technology in medical devices and as artificial muscles.

  2. Feasibility of EMG-Based Control of Shoulder Muscle FNS Via Artificial Neural Network

    DTIC Science & Technology

    2007-11-02

    retained voluntary control to control the stimulation to shoulder muscles that are paralyzed. Individuals with C5 tetraplegia typically have paralysis... tetraplegia contain a significant amount of information about shoulder motions and indicate that it should be possible to determine where the arm is positioned...that shoulder horizontal flexion and adduction can be significantly improved in C5 tetraplegia using FNS four or fewer muscles. A simple artificial

  3. Efficient, Absorption-Powered Artificial Muscles Based on Carbon Nanotube Hybrid Yarns.

    PubMed

    Lima, Márcio Dias; Hussain, Mohammad W; Spinks, Geoffrey M; Naficy, Sina; Hagenasr, Daniela; Bykova, Julia S; Tolly, Derrick; Baughman, Ray H

    2015-07-01

    A new type of absorption-powered artificial muscle provides high performance without needing a temperature change. These muscles, comprising coiled carbon nanotube fibers infiltrated with silicone rubber, can contract up to 50% to generate up to 1.2 kJ kg(-1) . The drive mechanism for actuation is the rubber swelling during exposure to a nonpolar solvent. Theoretical energy efficiency conversion can be as high as 16%.

  4. All-solid-state carbon nanotube torsional and tensile artificial muscles.

    PubMed

    Lee, Jae Ah; Kim, Youn Tae; Spinks, Geoffrey M; Suh, Dongseok; Lepró, Xavier; Lima, Mácio D; Baughman, Ray H; Kim, Seon Jeong

    2014-05-14

    We report electrochemically powered, all-solid-state torsional and tensile artificial yarn muscles using a spinnable carbon nanotube (CNT) sheet that provides attractive performance. Large torsional muscle stroke (53°/mm) with minor hysteresis loop was obtained for a low applied voltage (5 V) without the use of a relatively complex three-electrode electromechanical setup, liquid electrolyte, or packaging. Useful tensile muscle strokes were obtained (1.3% at 2.5 V and 0.52% at 1 V) when lifting loads that are ∼25 times heavier than can be lifted by the same diameter human skeletal muscle. Also, the tensile actuator maintained its contraction following charging and subsequent disconnection from the power supply because of its own supercapacitor property at the same time. Possible eventual applications for the individual tensile and torsional muscles are in micromechanical devices, such as for controlling valves and stirring liquids in microfluidic circuits, and in medical catheters.

  5. Bio-inspired artificial muscle structure for integrated sensing and actuation

    NASA Astrophysics Data System (ADS)

    Ye, Zhihang; Faisal, Md. Shahnewaz Sabit; Asmatulu, Ramazan; Chen, Zheng

    2015-04-01

    In this paper, a novel artificial muscle/tendon structure is developed for achieving bio-inspired actuation and self-sensing. The hybrid structure consists of a dielectric elastomer (DE) material connected with carbon fibers, which incorporates the built-in sensing and actuation capability of DE and mechanical, electrical interfacing capability of carbon fibers. DEs are light weight artificial muscles that can generate compliant actuation with low power consumption. Carbon fibers act as artificial tendon due to their high electro-conductivity and mechanical strength. PDMS material is used to electrically and mechanically connect the carbon fibers with the DE material. A strip actuator was fabricated to verify the structure design and characterize its actuation and sensing capabilities. A 3M VHB 4905 tape was used as the DE material. To make compliant electrodes on the VHB tape, carbon black was sprayed on the surface of VHB tape. To join the carbon fibers to the VHB tape, PDMS was used as bonding material. Experiments have been conducted to characterize the actuation and sensing capabilities. The actuation tests have shown that the energy efficiency of artificial muscle can reach up to 0.7% and the strain can reach up to 1%. The sensing tests have verified that the structure is capable of self-sensing through the electrical impedance measurement.

  6. Biologically inspired hexapedal robot using field-effect electroactive elastomer artificial muscles

    NASA Astrophysics Data System (ADS)

    Eckerle, Joseph; Stanford, Scott; Marlow, John; Schmidt, Roger; Oh, Seajin; Low, Thomas; Shastri, Subramanian V.

    2001-06-01

    Small, autonomous mobile robots are needed for applications such as reconnaissance over difficult terrain or internal inspection of large industrial systems. Previous work in experimental biology and with legged robots has revealed the advantages of using leg actuators with inherent compliance for robust, autonomous locomotion over uneven terrain. Recently developed field-effect electroactive elastomer artificial muscle actuators offer such compliance as well as attractive performance parameters such as force/weight and efficiency, so we developed a small (670 g) six-legged robot, FLEX, using AM actuators. Electrically, AM actuators are a capacitive, high-impedance load similar to piezoelectrics, which makes them difficult to rive optimally with conventional circuitry. Still, we were able to devise a modular, microprocessor-based control system capable of driving 12 muscles with up to 5,000 V, operating form an on- board battery. The artificial muscle actuators had excellent compliance and peak performance, but suffered from poor uniformity and degradation over time. FLEX is the first robot of its kind. While there is room for improvement in some of the robot systems such as actuators and their drivers, this work has validated the idea of using artificial muscle actuators in biologically inspired walking robots.

  7. Contribution to the mechanics of worm-like motion systems and artificial muscles.

    PubMed

    Steigenberger, J

    2003-08-01

    In this paper the author presents a mathematical model of a device that can be seen as a segment of an artificial worm (following the paradigm "earthworm") and as an artificial muscle as well. Confining considerations to statics, the model shows up as an ordinary parameter-dependent boundary value problem. It is tackled numerically in various particular forms by means of Maple and thus gives a good view of the segment's behavior during inflation and under longitudinal load. Segments of maximal volume present a useful preliminary stage of the investigations.

  8. The use of artificial neural networks to predict the muscle behavior

    NASA Astrophysics Data System (ADS)

    Kutilek, Patrik; Viteckova, Slavka; Svoboda, Zdenĕk; Smrcka, Pavel

    2013-09-01

    The aim of this article is to introduce methods of prediction of muscle behavior of the lower extremities based on artificial neural networks, which can be used for medical purposes. Our work focuses on predicting muscletendon forces and moments during human gait with the use of angle-time diagram. A group of healthy children and children with cerebral palsy were measured using a Vicon MoCap system. The kinematic data was recorded and the OpenSim software system was used to identify the joint angles, muscle-tendon forces and joint muscle moment, which are presented graphically with time diagrams. The musculus gastrocnemius medialis that is often studied in the context of cerebral palsy have been chosen to study the method of prediction. The diagrams of mean muscle-tendon force and mean moment are plotted and the data about the force-time and moment-time dependencies are used for training neural networks. The new way of prediction of muscle-tendon forces and moments based on neural networks was tested. Neural networks predicted the muscle forces and moments of healthy children and children with cerebral palsy. The designed method of prediction by neural networks could help to identify the difference between muscle behavior of healthy subjects and diseased subjects.

  9. Current and future developments in artificial muscles using electroactive polymers.

    PubMed

    Bar-Cohen, Yoseph

    2005-11-01

    For decades, electroactive polymers received relatively little attention due to their limited actuation capability. However, in the last 15 years, a series of electroactive polymer materials have emerged that produce a significant shape or size change in response to electrical stimulation. These materials have the closest functional similarity to biologic muscles, enabling the engineering of novel capabilities that were, up until recently, impossible to achieve. Efforts are underway to address the many challenges that are hampering the practical application of these materials, and recent progress has already led to dramatic capability improvements. Various novel mechanisms and devices were demonstrated including robotic fish, catheter steering elements, robotic arms, miniature grippers, loudspeakers, active diaphragms, Braille display and dust-wipers. For developers of future medical devices, these materials are offering numerous advantages for their flexibility, fracture toughness and controllability, as well as low mass and low power requirements. This article provides a review of the current status, challenges and potential near-future applications of these materials.

  10. Electrostriction in Field-Structured Composites: Basis for a Fast Artificial Muscle?

    SciTech Connect

    Anderson, R.A.; Martin, J.E.

    1999-01-27

    The electrostriction of composites consisting of dielectric particles embedded in a gel or elastomer is discussed. It is shown that when these particles are organized by a uniaxial field before gelation, the resulting field-structured composites are expected to exhibit enhanced electrostriction in a uniform field applied along the same axis as the structuring field. The associated stresses might be large enough to form the basis of a polymer-based fast artificial muscle.

  11. Electrostriction in field-structured composites: Basis for a fast artificial muscle?

    SciTech Connect

    Martin, J.E.; Anderson, R.A.

    1999-09-01

    The electrostriction of composites consisting of dielectric particles embedded in a gel or elastomer is discussed. It is shown that when these particles are organized by a uniaxial field before gelation, the resulting {ital field-structured} composites are expected to exhibit enhanced electrostriction in a uniform field applied along the same axis as the structuring field. The associated stresses might be large enough to form the basis of a polymer-based fast artificial muscle. {copyright} {ital 1999 American Institute of Physics.}

  12. Soft conductive elastomer materials for stretchable electronics and voltage controlled artificial muscles.

    PubMed

    Stoyanov, Hristiyan; Kollosche, Matthias; Risse, Sebastian; Waché, Rémi; Kofod, Guggi

    2013-01-25

    Block copolymer elastomer conductors (BEC) are mixtures of block copolymers grafted with conducting polymers, which are found to support very large strains, while retaining a high level of conductivity. These novel materials may find use in stretchable electronics. The use of BEC is demonstrated in a capacitive strain sensor and in an artificial muscle of the dielectric elastomer actuator type, supporting more than 100% actuation strain and capacity strain sensitivity up to 300%.

  13. Artificial muscles made of chiral two-way shape memory polymer fibers

    NASA Astrophysics Data System (ADS)

    Yang, Qianxi; Fan, Jizhou; Li, Guoqiang

    2016-10-01

    In this work, we demonstrate the unusual improvement of the tensile actuation of hierarchically chiral structured artificial muscle made of two-way shape memory polymer (2W-SMP) fiber. Experimental results show that the chemically cross-linked poly(ethylene-co-vinyl acetate) 2W-SMP fibers possess an average negative coefficient of thermal expansion (NCTE) that is at least one order higher than that of the polyethylene fiber used previously. As expected, the increase in axial thermal contraction of the precursor fiber leads to an increase in the recovered torque ( 4.4 Nmm ) of the chiral fiber and eventually in the tensile actuation of the twisted-then-coiled artificial muscle ( 67.81 ±1.82 % ). A mechanical model based on Castigliano's second theorem is proposed, and the calculated result is consistent with the experimental result (64.17% tensile stroke). The model proves the significance of the NCTE and the recovered torque on tensile actuation of the artificial muscle and can be used as a guidance for the future design.

  14. Artificial Muscles Based on Electroactive Polymers as an Enabling Tool in Biomimetics

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Y.

    2007-01-01

    Evolution has resolved many of nature's challenges leading to working and lasting solutions that employ principles of physics, chemistry, mechanical engineering, materials science, and many other fields of science and engineering. Nature's inventions have always inspired human achievements leading to effective materials, structures, tools, mechanisms, processes, algorithms, methods, systems, and many other benefits. Some of the technologies that have emerged include artificial intelligence, artificial vision, and artificial muscles, where the latter is the moniker for electroactive polymers (EAPs). To take advantage of these materials and make them practical actuators, efforts are made worldwide to develop capabilities that are critical to the field infrastructure. Researchers are developing analytical model and comprehensive understanding of EAP materials response mechanism as well as effective processing and characterization techniques. The field is still in its emerging state and robust materials are still not readily available; however, in recent years, significant progress has been made and commercial products have already started to appear. In the current paper, the state-of-the-art and challenges to artificial muscles as well as their potential application to biomimetic mechanisms and devices are described and discussed.

  15. Effect of voluntary vs. artificial activation on the relationship of muscle torque to speed

    NASA Technical Reports Server (NTRS)

    Dudley, Gary A.; Harris, Robert T.; Duvoisin, Marc R.; Hather, Bruce M.; Buchanan, Paul

    1990-01-01

    The suggestion by Phillips and Petrofsky (1980) and Wickiewicz et al. (1984) that artificial activation of the knee extensor muscles should result in greater relative changes in torque than those evident with maximal voluntary activation is examined by investigating the speed-torque relationship of the right knee extensor muscle group in eight human subjects in whom activation was achieved by 'maximal' voluntary effort or by electrical stimulation. Torque was measured at a specific knee angle during isokinetic concentric or eccentric actions at velocities between 0.17 and 3.66 rad/s and during isometric actions. It is shown that, with artificial activation, the relative changes in both eccentric and concentric torque were greater as the speed increased; the speed-torque relationship was independed of the extent of activation and was similar to that of an isolated muscle. On the other hand, activation by the central nervous system during maximal effort depended on the speed and the type of muscle action performed.

  16. Hybrid carbon nanotube yarn artificial muscle inspired by spider dragline silk.

    PubMed

    Chun, Kyoung-Yong; Hyeong Kim, Shi; Kyoon Shin, Min; Hoon Kwon, Cheong; Park, Jihwang; Tae Kim, Youn; Spinks, Geoffrey M; Lima, Márcio D; Haines, Carter S; Baughman, Ray H; Jeong Kim, Seon

    2014-01-01

    Torsional artificial muscles generating fast, large-angle rotation have been recently demonstrated, which exploit the helical configuration of twist-spun carbon nanotube yarns. These wax-infiltrated, electrothermally powered artificial muscles are torsionally underdamped, thereby experiencing dynamic oscillations that complicate positional control. Here, using the strategy spiders deploy to eliminate uncontrolled spinning at the end of dragline silk, we have developed ultrafast hybrid carbon nanotube yarn muscles that generated a 9,800 r.p.m. rotation without noticeable oscillation. A high-loss viscoelastic material, comprising paraffin wax and polystyrene-poly(ethylene-butylene)-polystyrene copolymer, was used as yarn guest to give an overdamped dynamic response. Using more than 10-fold decrease in mechanical stabilization time, compared with previous nanotube yarn torsional muscles, dynamic mirror positioning that is both fast and accurate is demonstrated. Scalability to provide constant volumetric torsional work capacity is demonstrated over a 10-fold change in yarn cross-sectional area, which is important for upscaled applications.

  17. Multi-functional dielectric elastomer artificial muscles for soft and smart machines

    NASA Astrophysics Data System (ADS)

    Anderson, Iain A.; Gisby, Todd A.; McKay, Thomas G.; O'Brien, Benjamin M.; Calius, Emilio P.

    2012-08-01

    Dielectric elastomer (DE) actuators are popularly referred to as artificial muscles because their impressive actuation strain and speed, low density, compliant nature, and silent operation capture many of the desirable physical properties of muscle. Unlike conventional robots and machines, whose mechanisms and drive systems rapidly become very complex as the number of degrees of freedom increases, groups of DE artificial muscles have the potential to generate rich motions combining many translational and rotational degrees of freedom. These artificial muscle systems can mimic the agonist-antagonist approach found in nature, so that active expansion of one artificial muscle is taken up by passive contraction in the other. They can also vary their stiffness. In addition, they have the ability to produce electricity from movement. But departing from the high stiffness paradigm of electromagnetic motors and gearboxes leads to new control challenges, and for soft machines to be truly dexterous like their biological analogues, they need precise control. Humans control their limbs using sensory feedback from strain sensitive cells embedded in muscle. In DE actuators, deformation is inextricably linked to changes in electrical parameters that include capacitance and resistance, so the state of strain can be inferred by sensing these changes, enabling the closed loop control that is critical for a soft machine. But the increased information processing required for a soft machine can impose a substantial burden on a central controller. The natural solution is to distribute control within the mechanism itself. The octopus arm is an example of a soft actuator with a virtually infinite number of degrees of freedom (DOF). The arm utilizes neural ganglia to process sensory data at the local "arm" level and perform complex tasks. Recent advances in soft electronics such as the piezoresistive dielectric elastomer switch (DES) have the potential to be fully integrated with actuators

  18. Modeling force-velocity relation in skeletal muscle isotonic contraction using an artificial neural network.

    PubMed

    Dariani, Sharareh; Keshavarz, Mansoor; Parviz, Mohsen; Raoufy, Mohammad Reza; Gharibzadeh, Shahriar

    2007-01-01

    The aim of this study is to design an artificial neural network (ANN) to model force-velocity relation in skeletal muscle isotonic contraction. We obtained the data set, including physiological and morphometric parameters, by myography and morphometric measurements on frog gastrocnemius muscle. Then, we designed a multilayer perceptron ANN, the inputs of which are muscle volume, muscle optimum length, tendon length, preload, and afterload. The output of the ANN is contraction velocity. The experimental data were divided randomly into two parts. The first part was used to train the ANN. In order to validate the model, the second part of experimental data, which was not used in training, was employed to the ANN and then, its output was compared with Hill model and the experimental data. The behavior of ANN in high forces was more similar to experimental data, but in low forces the Hill model had better results. Furthermore, extrapolation of ANN performance showed that our model is more or less able to simulate eccentric contraction. Our results indicate that ANNs represent a powerful tool to capture some essential features of muscle isotonic contraction.

  19. Goat activin receptor type IIB knockdown by muscle specific promoter driven artificial microRNAs.

    PubMed

    Patel, Amrutlal K; Shah, Ravi K; Patel, Utsav A; Tripathi, Ajai K; Joshi, Chaitanya G

    2014-10-10

    Activin receptor type IIB (ACVR2B) is a transmembrane receptor which mediates signaling of TGF beta superfamily ligands known to function in regulation of muscle mass, embryonic development and reproduction. ACVR2B antagonism has shown to enhance the muscle growth in several disease and transgenic models. Here, we show ACVR2B knockdown by RNA interference using muscle creatine kinase (MCK) promoter driven artificial microRNAs (amiRNAs). Among the various promoter elements tested, the ∼1.26 kb MCK promoter region showed maximum transcriptional activity in goat myoblasts cells. We observed up to 20% silencing in non-myogenic 293T cells and up to 32% silencing in myogenic goat myoblasts by MCK directed amiRNAs by transient transfection. Goat myoblasts stably integrated with MCK directed amiRNAs showed merely 8% silencing in proliferating myoblasts which was increased to 34% upon induction of differentiation at transcript level whereas up to 57% silencing at protein level. Knockdown of ACVR2B by 5'-UTR derived amiRNAs resulted in decreased SMAD2/3 signaling, increased expression of myogenic regulatory factors (MRFs) and enhanced proliferation and differentiation of myoblasts. Unexpectedly, knockdown of ACVR2B by 3'-UTR derived amiRNAs resulted in increased SMAD2/3 signaling, reduced expression of MRFs and suppression of myogenesis. Our study offers muscle specific knockdown of ACVR2B as a potential strategy to enhance muscle mass in the farm animal species.

  20. Nature as an engineer: one simple concept of a bio-inspired functional artificial muscle.

    PubMed

    Schmitt, S; Haeufle, D F B; Blickhan, R; Günther, M

    2012-09-01

    The biological muscle is a powerful, flexible and versatile actuator. Its intrinsic characteristics determine the way how movements are generated and controlled. Robotic and prosthetic applications expect to profit from relying on bio-inspired actuators which exhibit natural (muscle-like) characteristics. As of today, when constructing a technical actuator, it is not possible to copy the exact molecular structure of a biological muscle. Alternatively, the question may be put how its characteristics can be realized with known mechanical components. Recently, a mechanical construct for an artificial muscle was proposed, which exhibits hyperbolic force-velocity characteristics. In this paper, we promote the constructing concept which is made by substantiating the mechanical design of biological muscle by a simple model, proving the feasibility of its real-world implementation, and checking their output both for mutual consistency and agreement with biological measurements. In particular, the relations of force, enthalpy rate and mechanical efficiency versus contraction velocity of both the construct's technical implementation and its numerical model were determined in quick-release experiments. All model predictions for these relations and the hardware results are now in good agreement with the biological literature. We conclude that the construct represents a mechanical concept of natural actuation, which is suitable for laying down some useful suggestions when designing bio-inspired actuators.

  1. Preparation of artificial skeletal muscle tissues by a magnetic force-based tissue engineering technique.

    PubMed

    Yamamoto, Yasunori; Ito, Akira; Kato, Masahiro; Kawabe, Yoshinori; Shimizu, Kazunori; Fujita, Hideaki; Nagamori, Eiji; Kamihira, Masamichi

    2009-12-01

    Artificial muscle tissues composed of mouse myoblast C2C12 cells were prepared using a magnetic force-based tissue engineering technique. C2C12 cells labeled with magnetite nanoparticles were seeded into the wells of 24-well ultralow-attachment culture plates. When a magnet was positioned underneath each plate, the cells accumulated evenly on the culture surface and formed multilayered cell sheets. Since the shapes of artificial tissue constructs can be controlled by magnetic force, cellular string-like assemblies were formed by using a linear magnetic field concentrator with a magnet. However, the resulting cellular sheets and strings shrank considerably and did not retain their shapes during additional culture periods for myogenic differentiation. On the other hand, when a silicone plug was positioned at the center of the well during the fabrication of a cell sheet, the cell sheet shrank drastically and formed a ring-like assembly around the plug. A histological examination revealed that the cells in the cellular ring were highly oriented in the direction of the circumference by the tension generated within the structure. Individual cellular rings were hooked around two pins separated by 10 mm, and successfully cultured for 6 d without breakage. After a 6-d culture in differentiation medium, the C2C12 cells differentiated to form myogenin-positive multinucleated myotubes. Highly dense and oriented skeletal muscle tissues were obtained using this technique, suggesting that this procedure may represent a novel strategy for muscle tissue engineering.

  2. The Artificial Gravity Bed Rest Pilot Project: Effects on Knee Extensor and Plantar Flexor Muscle Groups

    NASA Technical Reports Server (NTRS)

    Caiozzo, V. J.; Haddad, F.; Lee, S.; Baker, M.; Baldwin, K. M.

    2007-01-01

    The goal of this project was to examine the effects of artificial gravity (2.5 g) on skeletal muscle strength and key anabolic/catabolic markers known to regulate muscle mass. Two groups of subjects were selected for study: 1) a 21 day-bed rest (BR) control (C) group (N=7); and 2) an AG group (N=8), which was exposed to 21 days of bed-rest plus daily 1 hr exposures to AG (2.5 g). This particular experiment was part of an integrated AG Pilot Project sponsored by NASA/Johnson Space Center. The in vivo torque-velocity relationships of the knee extensors and plantar flexors of the ankle were determined pre and post treatment. Also, pre- and post treatment biopsy samples were obtained from both the vastus lateralis and soleus muscles and were used, in part, for a series of analyses on gene expression (mRNA abundance) of key factors implicated in the anabolic versus catabolic state of the muscle. Post/Pre toque-velocity determinations revealed greater decrements in knee extensor performance in the C versus AG group (P less than 0.04). The plantar flexor muscle group of the AG subjects actually demonstrated a net gain in torque-velocity relationship; whereas, in the C group the overall post/pre responses declined (AG vs C; P less than 0.001). Measurements of muscle fiber cross-sectional area (for both muscles) demonstrated a loss of approx. 20% in the C group while no losses were evident in the AG group. RT-PCR analyses of muscle biopsy specimens demonstrated that markers of growth and cytoskeletal integrity (IGF-1, IGF-1 BP4, mechano growth factor, total RNA, and pro-collagen 3a) were higher in the AG group, whereas catabolic markers (myostatin and atrogen) were elevated in the C group. Importantly, these patterns were seen in both muscles. Based on these observations we conclude that paradigms of AG have the potential to maintain the functional, biochemical, and structural homeostasis of skeletal muscle in the face of chronic unloading states. These findings also

  3. Effective Young's modulus of the artificial muscle twisted by fishing lines: Analysis and experiment

    NASA Astrophysics Data System (ADS)

    Yue, Donghua; Zhang, Xingyi; Zhou, Jun; Zhou, You-He

    2015-09-01

    Artificial muscles transformed by fishing lines or sewing thread, have distinguished advantages, e. g., fast, scalable, nonhysteretic, and long-life, which have been proposed by Haines et al. [Science 343, 868 (2014)]. In this paper, we present a geometrical model to predict the effective Young's modulus of the basic structure that is twisted by three fishing lines with the same diameter. Moreover, series of experiments are carried out to verify the present model, and it is found the theoretical calculations take good agreements with the experimental results.

  4. Dynamic Analysis Method for Electromagnetic Artificial Muscle Actuator under PID Control

    NASA Astrophysics Data System (ADS)

    Nakata, Yoshihiro; Ishiguro, Hiroshi; Hirata, Katsuhiro

    We have been studying an interior permanent magnet linear actuator for an artificial muscle. This actuator mainly consists of a mover and stator. The mover is composed of permanent magnets, magnetic cores and a non-magnetic shaft. The stator is composed of 3-phase coils and a back yoke. In this paper, the dynamic analysis method under PID control is proposed employing the 3-D finite element method (3-D FEM) to compute the dynamic response and current response when the positioning control is active. As a conclusion, computed results show good agreement with measured ones of a prototype.

  5. Propulsion System with Pneumatic Artificial Muscles for Powering Ankle-Foot Orthosis

    NASA Astrophysics Data System (ADS)

    Veneva, Ivanka; Vanderborght, Bram; Lefeber, Dirk; Cherelle, Pierre

    2013-12-01

    The aim of this paper is to present the design of device for control of new propulsion system with pneumatic artificial muscles. The propulsion system can be used for ankle joint articulation, for assisting and rehabilitation in cases of injured ankle-foot complex, stroke patients or elderly with functional weakness. Proposed device for control is composed by microcontroller, generator for muscles contractions and sensor system. The microcontroller receives the control signals from sensors and modulates ankle joint flex- ion and extension during human motion. The local joint control with a PID (Proportional-Integral Derivative) position feedback directly calculates desired pressure levels and dictates the necessary contractions. The main goal is to achieve an adaptation of the system and provide the necessary joint torque using position control with feedback.

  6. An artificial muscle model unit based on inorganic nanosheet sliding by photochemical reaction.

    PubMed

    Nabetani, Yu; Takamura, Hazuki; Hayasaka, Yuika; Sasamoto, Shin; Tanamura, Yoshihiko; Shimada, Tetsuya; Masui, Dai; Takagi, Shinsuke; Tachibana, Hiroshi; Tong, Zhiwei; Inoue, Haruo

    2013-04-21

    From the viewpoint of developing photoresponsive supramolecular systems in microenvironments to exhibit more sophisticated photo-functions even at the macroscopic level, inorganic/organic hybrid compounds based on clay or niobate nanosheets as the microenvironments were prepared, characterized, and examined for their photoreactions. We show here a novel type of artificial muscle model unit having much similarity with that in natural muscle fibrils. Upon photoirradiation, the organic/inorganic hybrid nanosheets reversibly slide horizontally on a giant scale, and the interlayer spaces in the layered hybrid structure shrink and expand vertically. In particular, our layered hybrid molecular system exhibits a macroscopic morphological change on a giant scale (~1500 nm) compared with the molecular size of ~1 nm, based on a reversible sliding mechanism.

  7. Determination of five nitroimidazole residues in artificial porcine muscle tissue samples by capillary electrophoresis.

    PubMed

    Lin, Yingyun; Su, Yan; Liao, Xiulin; Yang, Na; Yang, Xiupei; Choi, Martin M F

    2012-01-15

    A capillary electrophoresis (CE) method with ultraviolet detection has been developed for simultaneous detection and quantification of five nitroimidazoles including benzoylmetronidazole, dimetridazole, metronidazole, ronidazole, and secnidazole in porcine muscles. Nitroimidazoles in samples were extracted by ethyl acetate with subsequent clean-up by a strong cation exchange solid phase extraction column. The clean extracts were subjected to CE separation with optimal experimental conditions: pH 3.0 running buffer containing 25mM sodium phosphate and 0.10mM tetrabutylammonium bromide, 5s hydrodynamic injection at 0.5psi and 28kV separation voltage. The nitroimidazoles could be monitored and detected at 320nm within 18min. The limits of detection were below 1.0μg/kg and limits of quantification were lower than 3.2μg/kg for all nitroimidazoles in the muscle samples. The recoveries and relative standard deviations were 85.4-96.0, 83.5-92.5, 1.3-3.9, and 1.1-4.2%, respectively for the intra-day and inter-day analyses. The proposed CE method has been successfully applied to determine nitroimidazoles in artificial porcine muscle samples with good accuracy and recovery, demonstrating that it has potential for detection and quantification of multi-nitroimidazole residue in real muscle samples.

  8. Cardiomyopathy induced by artificial cardiac pacing: myth or reality sustained by evidence?

    PubMed Central

    Ferrari, Andrés Di Leoni; Borges, Anibal Pires; Albuquerque, Luciano Cabral; Sussenbach, Carolina Pelzer; da Rosa, Priscila Raupp; Piantá, Ricardo Medeiros; Wiehe, Mario; Goldani, Marco Antônio

    2014-01-01

    Implantable cardiac pacing systems are a safe and effective treatment for symptomatic irreversible bradycardia. Under the proper indications, cardiac pacing might bring significant clinical benefit. Evidences from literature state that the action of the artificial pacing system, mainly when the ventricular lead is located at the apex of the right ventricle, produces negative effects to cardiac structure (remodeling, dilatation) and function (dissinchrony). Patients with previously compromised left ventricular function would benefit the least with conventional right ventricle apical pacing, and are exposed to the risk of developing higher incidence of morbidity and mortality for heart failure. However, after almost 6 decades of cardiac pacing, just a reduced portion of patients in general would develop these alterations. In this context, there are not completely clear some issues related to cardiac pacing and the development of this cardiomyopathy. Causality relationships among QRS widening with a left bundle branch block morphology, contractility alterations within the left ventricle, and certain substrates or clinical (previous systolic dysfunction, structural heart disease, time from implant) or electrical conditions (QRS duration, percentage of ventricular stimulation) are still subjecte of debate. This review analyses contemporary data regarding this new entity, and discusses alternatives of how to use cardiac pacing in this context, emphasizing cardiac resynchronization therapy. PMID:25372916

  9. Position control of fishing line artificial muscles (coiled polymer actuators) from nylon thread

    NASA Astrophysics Data System (ADS)

    Arakawa, Takeshi; Takagi, Kentaro; Tahara, Kenji; Asaka, Kinji

    2016-04-01

    Recently, fishing line artificial muscle has been developed and is paid much attention due to the properties such as large contraction, light weight and extremely low cost. Typical fishing line artificial muscle is made from Nylon thread and made by just twisting the polymer. In this paper, because of the structure of the actuator, such actuators may be named as coiled polymer actuators (CPAs). In this paper, a CPA is fabricated from commercial Nylon fishing line and Ni-Cr alloy (Nichrome) wire is wound around it. The CPA contracts by the Joule heat generated by applied voltage to the Nichrome wire. For designing the control system, a simple model is proposed. According to the physical principle of the actuator, two first-order transfer functions are introduced to represent the actuator model. One is a system from the input power to the temperature and the other is a system from the temperature to the deformation. From the system identification result, it is shown that the dominant dynamics is the system from the input power to the temperature. Using the developed model, position control of the voltage-driven CPA is discussed. Firstly, the static nonlinearity from the voltage to the power is eliminated. Then, a 2-DOF PID controller which includes an inversion-based feed forward controller and a PID controller are designed. In order to demonstrate the proposed controller, experimental verification is shown.

  10. Pneumatic artificial muscles for trailing edge flap actuation: a feasibility study

    NASA Astrophysics Data System (ADS)

    Woods, Benjamin K. S.; Kothera, Curt S.; Sirohi, Jayant; Wereley, Norman M.

    2011-10-01

    In this study a novel aircraft trailing edge flap actuation system was developed and tested. Pneumatic artificial muscles (PAMs) were used as the driving elements of this system to demonstrate their feasibility and utility as an alternative aerospace actuation technology. A prototype flap/actuator system was integrated into a model wing section and tested on the bench-top under simulated airloads for flight at 100 m s-1 (M = 0.3) and in an open-jet wind tunnel at free stream velocities ranging up to 45 m s-1 (M = 0.13). Testing was performed for actuator pressures ranging from 0.069 to 0.62 MPa (10-90 psi) and actuation frequencies from 0.1 to 31 Hz. Results show that the PAM-driven trailing edge flap system can generate substantial and sustainable dynamic deflections, thereby proving the feasibility of using pneumatic artificial muscle actuators in a trailing edge flap system. Key issues limiting system performance are identified, that should be resolved in future research.

  11. Improvement of McKibben Artificial Muscle with Long Stroke Motion and Its Application

    NASA Astrophysics Data System (ADS)

    Akagi, Tetsuya; Dohta, Shujiro; Kuno, Hiroaki; Ihara, Michinori

    The actuators required for a wearable system need to be flexible so as not to injure the body. The purpose of this study is to develop a flexible and lightweight actuator which can be safe enough to be attached to the human body. In the previous study, a new type of McKibben artificial muscle that had a long stroke of more than 80 % of its original length was proposed and tested. However, the damages on the tube of the actuator were found. They are caused by a large friction between the slide stage and the tube. Therefore, the life time of the actuator becomes shorter. In this paper, the improved McKibben actuator which consists of a McKibben artificial muscle on the market (FESTO Co. Ltd.), steel balls as a cylinder head and two pairs of slide stages is proposed and tested. The slide stage has steel balls set on the inner bore of the stage to decrease the friction. The steel ball in the McKibben actuator is held by two pairs of slide stages from both sides of the ball. As a result, the minimum driving pressure of the improved actuator decreases about 68 % compared with that of the previous one. The actuator can realize both pushing and pulling motion even if it has flexibility. By using these properties of the actuator, the various rehabilitation devices were proposed and tested.

  12. [Artificial blood in 1990: from a lifelong dream to today's reality].

    PubMed

    Vigneron, C

    1990-10-01

    Human blood is a very complex tissue. Therefore the idea of rediscovery its different cellular and plasmatic constituents would seem to be utopic. To be efficient the oxygen carrier, be it natural or by synthesis, must be stripped of antigenicity, be easily stockable and transportable. Thus these properties permit its use in urgent circumstances (accidents, natural disasters, war...), in those countries where there is a non existent or limited transfusional structure. This, under certain conditions, during very specific pathologies (localised ischemia for example). Among several hypotheses, they are two main lines of research that of "hemoglobin solutions" the oldest and the most physiological. This will be developed here in more lengthy terms due to our personal work on the subject. The second line of research concerns fluorocarbons, the most modern and artificial and without doubt better known to doctors and the public. 1. HEMOGLOBIN SOLUTIONS. Other than nephrotoxicity, which has proved affordable, research han revealed four large limitations with hemoglobin solutions (a high affinity for oxygen due to absence or loss of 2.3 DPG, a short half life due to vascular loss, rapid dimerisation and elimination of urine, insufficient concentration of prepared solutions (70 g/L) with as a result a weak oncotic pressure and oxygen supply, oxidation in methemoglobin). In order to overcome the two inconveniences, proposals were made to modify hemoglobin chemically, the idea coming from the putting into operation of potential analogues to or substitutes for 2.3 DPG which it is advisable to bring or to keep--by covalent bonding--near to the fixation site of the natural ligand. Thus our group has already deposed several patents and is now working on a complex hemoglobin-dextran benzine tetracarboxylate which appears promising. Today, due to the quality and reproduction of the results obtained on animals with chemically modified hemoglobin preparations clinical assays should be

  13. Muscle contracture emulating system for studying artificially induced pathological gait in intact individuals.

    PubMed

    Olensek, Andrej; Matjacic, Zlatko; Bajd, Tadej

    2005-11-01

    When studying pathological gait it is important to correctly identify primary gait anomalies originating from damage to the central nervous and musculoskeletal system and separate them from compensatory changes of gait pattern, which is often challenging due to the lack of knowledge related to biomechanics of pathological gait. A mechanical system consisting of specially designed trousers, special shoe arrangement, and elastic ropes attached to selected locations on the trousers and shoes is proposed to allow emulation of muscle contractures of soleus (SOL) and gastrocnemius (GAS) muscles and both SOL-GAS. The main objective of this study was to evaluate and compare gait variability as recorded in normal gait and when being constrained with the proposed system. Six neurologically and orthopedically intact volunteers walked along a 7-m walkway while gait kinematics and kinetics were recorded using VICON motion analysis system and two AMTI forceplates. Statistical analysis of coefficient of variation of kinematics and kinetics as recorded in normal walking and during the most constrained SOL-GAS condition showed comparable gait variability. Inspection of resulting group averaged gait patterns revealed considerable resemblance to a selected clinical example of spastic diplegia, indicating that the proposed mechanical system potentially represents a novel method for studying emulated pathological gait arising from artificially induced muscle contractures in neurologically intact individuals.

  14. Compact and low-cost humanoid hand powered by nylon artificial muscles.

    PubMed

    Wu, Lianjun; Jung de Andrade, Monica; Saharan, Lokesh Kumar; Rome, Richard Steven; Baughman, Ray H; Tadesse, Yonas

    2017-02-03

    This paper focuses on design, fabrication and characterization of a biomimetic, compact, low-cost and lightweight 3D printed humanoid hand (TCP Hand) that is actuated by twisted and coiled polymeric (TCP) artificial muscles. The TCP muscles were recently introduced and provided unprecedented strain, mechanical work, and lifecycle (Haines et al 2014 Science 343 868-72). The five-fingered humanoid hand is under-actuated and has 16 degrees of freedom (DOF) in total (15 for fingers and 1 at the palm). In the under-actuated hand designs, a single actuator provides coupled motions at the phalanges of each finger. Two different designs are presented along with the essential elements consisting of actuators, springs, tendons and guide systems. Experiments were conducted to investigate the performance of the TCP muscles in response to the power input (power magnitude, type of wave form such as pulsed or square wave, and pulse duration) and the resulting actuation stroke and force generation. A kinematic model of the flexor tendons was developed to simulate the flexion motion and compare with experimental results. For fast finger movements, short high-power pulses were employed. Finally, we demonstrated the grasping of various objects using the humanoid TCP hand showing an array of functions similar to a natural hand.

  15. Exchanged cations and water during reactions in polypyrrole macroions from artificial muscles.

    PubMed

    Valero, Laura; Otero, Toribio F; Martínez, José G

    2014-02-03

    The movement of the bilayer (polypyrrole-dodecylbenzenesulfonate/tape) during artificial muscle bending under flow of current square waves was studied in aqueous solutions of chloride salts. During current flow, polypyrrole redox reactions result in variations in the volumes of the films and macroscopic bending: swelling by reduction with expulsion of cations and shrinking by oxidation with the insertion of cations. The described angles follow a linear function, different in each of the studied salts, of the consumed charge: they are faradaic polymeric muscles. The linearity indicates that cations are the only exchanged ions in the studied potential range. By flow of the same specific charge in every electrolyte, different angles were described by the muscle. The charge and the angle allow the number and volume of both the exchanged cations and the water molecules (related to a reference) between the film to be determined, in addition to the electrolyte per unit of charge during the driving reaction. The attained apparent solvation numbers for the exchanged cations were: 0.8, 0.7, 0.6, 0.5, 0.5, 0.4, 0.25, and 0.0 for Na(+), Mg(2+), La(3+), Li(+), Ca(2+), K(+), Rb(+), and Cs(+), respectively.

  16. Experimental study of a metal hydride driven braided artificial pneumatic muscle

    NASA Astrophysics Data System (ADS)

    Vanderhoff, Alexandra; Kim, Kwang J.

    2009-12-01

    This paper reports the experimental study of a new actuation system that couples a braided artificial pneumatic muscle (BAPM) with a metal hydride driven hydrogen compressor to create a compact, lightweight, noiseless system capable of high forces and smooth actuation. The results indicate that the metal hydride-BAPM system has relatively good second law efficiency average of 30% over the desorption cycle. The thermal efficiency is low, due mainly to the highly endothermic chemical reaction that releases the stored hydrogen gas from the metal hydride. The force to metal hydride weight is very high (~14 000 NForce/kgMH) considering that this system has not been optimized to use the minimum amount of metal hydride required for a full actuation stroke of the fluidic muscle. Also, a thermodynamic model for the complete system is developed. The analysis is restricted in some aspects concerning the complexity of the hydriding/dehydriding chemical process of the system and the three-dimensional geometry of the reactor, but it provides a useful comparison to other actuation devices and clearly reveals the parameters necessary for optimization of the actuation system in future work. The system shows comparable work output and has the benefits of biological muscle-like properties for potential use in robotic systems.

  17. Mathematical modeling of ionic interactions and deformation in ionic polymer-metal composite artificial muscles

    NASA Astrophysics Data System (ADS)

    Firoozbakhsh, K.; Shahinpoor, Mohsen; Shavandi, M.

    1998-07-01

    This paper presents a simple mathematical model for surface deformation due to ionic interaction in connection with ion- exchange polymer-noble metal composites (IPMC) as biomimetic sensors and actuators. These smart composites exhibit characteristics of both actuators and sensors. Strips of these composites can undergo large bending and flapping displacement if an electric field is imposed across their thickness. Thus, in this sense they are large motion actuators. Conversely by bending the composite strip, either quasi-statically or dynamically, a voltage is produced across the thickness of the strip between the two conducting electrodes attached. Thus they are also large motion sensors. In this paper a simple mathematical model is presented for the role of ionic interactions, and in particular the sulfonic group actions and the metallic electrode anions, in surface deformation observed under an electric field in ionic polymeric-metal composite artificial muscles. It is shown that the columbic attraction/repulsion force distribution has its maximum at the edges of the surface and sharply decreases towards the center of the surface. Furthermore, the maximum force is not macroscopically scale dependent. This means that is attains its maximum over a short finite length. This fact can be used to design large force arrays with collective action for a number of industrial and medical applications. According to our findings an optimal muscle in force/motion capability should consist of series of miniaturized IPMC muscle strips similar to the structure of actual biological muscles' myofibrils consisting of sarcomeres. This paper further identifies key parameters involving the contraction/expansion force characteristics of sensors and actuators made of IPMC's.

  18. Spray-coated carbon nanotube carpets for creeping reduction of conducting polymer based artificial muscles

    NASA Astrophysics Data System (ADS)

    Simaite, Aiva; Delagarde, Aude; Tondu, Bertrand; Souères, Philippe; Flahaut, Emmanuel; Bergaud, Christian

    2017-01-01

    During cyclic actuation, conducting polymer based artificial muscles are often creeping from the initial movement range. One of the likely reasons of such behaviour is unbalanced charging during conducting polymer oxidation and reduction. To improve the actuation reversibility and subsequently the long time performance of ionic actuators, we suggest using spray-coated carbon nanotube (CNT) carpets on the surface of the conducting polymer electrodes. We show that carbon nanotubes facilitate a conducting polymer redox reaction and improve its reversibility. Consequently, in the long term, charge accumulation in the polymer film is avoided leading to a significantly improved lifetime performance during cycling actuation. To our knowledge, it is the first time a simple solution to an actuator creeping problem has been suggested.

  19. Spray-coated carbon nanotube carpets for creeping reduction of conducting polymer based artificial muscles.

    PubMed

    Simaite, Aiva; Delagarde, Aude; Tondu, Bertrand; Souères, Philippe; Flahaut, Emmanuel; Bergaud, Christian

    2017-01-13

    During cyclic actuation, conducting polymer based artificial muscles are often creeping from the initial movement range. One of the likely reasons of such behaviour is unbalanced charging during conducting polymer oxidation and reduction. To improve the actuation reversibility and subsequently the long time performance of ionic actuators, we suggest using spray-coated carbon nanotube (CNT) carpets on the surface of the conducting polymer electrodes. We show that carbon nanotubes facilitate a conducting polymer redox reaction and improve its reversibility. Consequently, in the long term, charge accumulation in the polymer film is avoided leading to a significantly improved lifetime performance during cycling actuation. To our knowledge, it is the first time a simple solution to an actuator creeping problem has been suggested.

  20. EDITORIAL: Artificial Muscles: Selected papers from the 5th World Congress on Biomimetics, Artificial Muscles and Nano-Bio (Osaka, Japan, 25-27 November 2009) Artificial Muscles: Selected papers from the 5th World Congress on Biomimetics, Artificial Muscles and Nano-Bio (Osaka, Japan, 25-27 November 2009)

    NASA Astrophysics Data System (ADS)

    Shahinpoor, Mohsen

    2011-12-01

    The 5th World Congress on Biomimetics, Artificial Muscles and Nano-Bio and the 4th International Conference on Artificial Muscles were held in Osaka, Japan, 23-27 November 2009. This special section of Smart Materials and Structures is devoted to a selected number of research papers presented at this international conference and congress. Of the 76 or so papers presented at the conference, only 10 papers were finally selected, reviewed and accepted for this special section, following the regular reviewing procedures of the journal. This special section is focused on polymeric artificial muscles, electroactive polymers, multifunctional nanocomposites and their applications. In particular, an electromechanical model for self-sensing ionic polymer-metal composite actuating devices with patterned surface electrodes is presented which discusses the concept of creating self-sensing ionic polymer-metal composite (IPMC) actuating devices with patterned surface electrodes where actuator and sensor elements are separated by a grounded shielding electrode. Eventually, an electromechanical model of the device is also proposed and validated. Following that, there is broad coverage of polytetrahydrofurane-polyethylene oxide-PEDOT conducting interpenetrating polymer networks (IPNs) for high speed actuators. The conducting polymer (poly(3,4-ethylenedioxythiophene)) is incorporated within the IPNs, which are synthesized from polyethylene oxide (PEO)/polytetrahydrofurane (PTHF) networks. PEO/PTHF IPNs are prepared using poly(ethylene glycol) methacrylate and dimethacrylate and hydroxythelechelic PTHF as starting materials. The conducting IPN actuators are prepared by oxidative polymerization of 3,4-ethylenedioxithiophene (EDOT) using FeCl3 as an oxidizing agent within the PEO/PTHF IPN host matrix. Subsequently, giant and reversible magnetorheology of carrageenan/iron oxide magnetic gels are discussed and the effect of magnetic fields on the viscoelastic properties

  1. Design of an artificial left ventricular muscle: an innovative way to actuate blood pumps?

    PubMed

    Van Der Smissen, Benjamin; Claessens, Tom; Verdonck, Pascal; Van Ransbeeck, Peter; Segers, Patrick

    2009-06-01

    Blood pumps assist or take over the pump function of a failing heart. They are essentially activated by a pusher plate, a pneumatic compression of collapsible sacs, or they are driven by centrifugal pumps. Blood pumps relying upon one of these actuator mechanisms do not account for realistic wall deformation. In this study, we propose an innovative design of a blood pump actuator device which should be able to mimic fairly well global left ventricular (LV) wall deformation patterns in terms of circumferential and longitudinal contraction, as well as torsion. In order to reproduce these basic wall deformation patterns in our actuator device, we designed a novel kind of artificial LV "muscle" composed of multiple actively contracting cells. Its contraction is based on a mechanism by which pressurized air, inside such a cell, causes contraction in one direction and expansion perpendicular to this direction. The organization and geometry of the contractile cells within one artificial LV muscle, the applied pressure in the cells, and the governing LV loading conditions (preload and afterload) together determine the global deformation of the LV wall. Starting from a simple plastic bag, an experimental model based on the above mentioned principle was built and connected to a lumped hydraulic model of the vascular system (including compliance and resistance). The wall deformation pattern of this device was validated visually and its pump performance was studied in terms of LV volume and pressure and heart rate. Our experimental results revealed (i) a global LV motion resembling a real LV, and (ii) a close correlation between our model and a real LV in terms of end-systolic volume and pressure, end-diastolic volume and pressure, stroke volume, ejection fraction and pressure-volume relationship. Our proposed model appears promising and it can be considered as a step forward when compared to currently applied actuator mechanisms, as it will likely result in more physiological

  2. Development and Analysis of Bending Actuator Using McKibben Artificial Muscle

    NASA Astrophysics Data System (ADS)

    Zhao, Feifei; Dohta, Shujiro; Akagi, Tetsuya

    Recent years, the number of nuclear families is rapidly growing. So the development of a human-friendly-robot which can take care of human daily life is strongly desired. This robot has to work just like a human, so, it is needed to have a dexterous soft hand in the robot. Therefore, we have developed an artificial soft gripper. This robot hand which has five fingers is made of silicone rubber. We also developed the hand which could be used to achieve several works just like a human hand. For example, it can grasp some objects that have the different shape and stiffness. Since it is made of silicone rubber, there is little damage to the object. However, the finger could not generate a larger force, less than 3N. In addition, it needs a skill and time to make the finger. In this study, we proposed and tested a bending actuator that could be easily constructed by putting the McKibben artificial muscle into the flexible tube. We also investigated the generated force and bending angle of the actuator. As a result, the generated force of the actuator was improved about 8.5 times as large as previous one. We also improved the bending actuator by changing the tube and the slit of the flexible tube. And the analytical model for the bending actuator was proposed and the calculated results were compared with the experimental ones.

  3. Cerebellar-inspired algorithm for adaptive control of nonlinear dielectric elastomer-based artificial muscle.

    PubMed

    Wilson, Emma D; Assaf, Tareq; Pearson, Martin J; Rossiter, Jonathan M; Anderson, Sean R; Porrill, John; Dean, Paul

    2016-09-01

    Electroactive polymer actuators are important for soft robotics, but can be difficult to control because of compliance, creep and nonlinearities. Because biological control mechanisms have evolved to deal with such problems, we investigated whether a control scheme based on the cerebellum would be useful for controlling a nonlinear dielectric elastomer actuator, a class of artificial muscle. The cerebellum was represented by the adaptive filter model, and acted in parallel with a brainstem, an approximate inverse plant model. The recurrent connections between the two allowed for direct use of sensory error to adjust motor commands. Accurate tracking of a displacement command in the actuator's nonlinear range was achieved by either semi-linear basis functions in the cerebellar model or semi-linear functions in the brainstem corresponding to recruitment in biological muscle. In addition, allowing transfer of training between cerebellum and brainstem as has been observed in the vestibulo-ocular reflex prevented the steady increase in cerebellar output otherwise required to deal with creep. The extensibility and relative simplicity of the cerebellar-based adaptive-inverse control scheme suggests that it is a plausible candidate for controlling this type of actuator. Moreover, its performance highlights important features of biological control, particularly nonlinear basis functions, recruitment and transfer of training.

  4. Electroactive polymer actuators as artificial muscles: are they ready for bioinspired applications?

    PubMed

    Carpi, Federico; Kornbluh, Roy; Sommer-Larsen, Peter; Alici, Gursel

    2011-12-01

    Electroactive polymer (EAP) actuators are electrically responsive materials that have several characteristics in common with natural muscles. Thus, they are being studied as 'artificial muscles' for a variety of biomimetic motion applications. EAP materials are commonly classified into two major families: ionic EAPs, activated by an electrically induced transport of ions and/or solvent, and electronic EAPs, activated by electrostatic forces. Although several EAP materials and their properties have been known for many decades, they have found very limited applications. Such a trend has changed recently as a result of an effective synergy of at least three main factors: key scientific breakthroughs being achieved in some of the existing EAP technologies; unprecedented electromechanical properties being discovered in materials previously developed for different purposes; and higher concentration of efforts for industrial exploitation. As an outcome, after several years of basic research, today the EAP field is just starting to undergo transition from academia into commercialization, with significant investments from large companies. This paper presents a brief overview on the full range of EAP actuator types and the most significant areas of interest for applications. It is hoped that this overview can instruct the reader on how EAPs can enable bioinspired motion systems.

  5. Dynamics of a pneumatic artificial muscle actuation system driving a trailing edge flap

    NASA Astrophysics Data System (ADS)

    Woods, Benjamin K. S.; Kothera, Curt S.; Wang, Gang; Wereley, Norman M.

    2014-09-01

    This study presents a time domain dynamic model of an antagonistic pneumatic artificial muscle (PAM) driven trailing edge flap (TEF) system for next generation active helicopter rotors. Active rotor concepts are currently being widely researched in the rotorcraft community as a means to provide a significant leap forward in performance through primary aircraft control, vibration mitigation and noise reduction. Recent work has shown PAMs to be a promising candidate for active rotor actuation due to their combination of high force, large stroke, light weight, and suitable bandwidth. When arranged into biologically inspired agonist/antagonist muscle pairs they can produce bidirectional torques for effectively driving a TEF. However, there are no analytical dynamic models in the literature that can accurately capture the behavior of such systems across the broad range of frequencies required for this demanding application. This work combines mechanical, pneumatic, and aerodynamic component models into a global flap system model developed for the Bell 407 rotor system. This model can accurately predict pressure, force, and flap angle response to pneumatic control valve inputs over a range of operating frequencies from 7 to 35 Hz (1/rev to 5/rev for the Bell 407) and operating pressures from 30 to 90 psi.

  6. Cerebellar-inspired algorithm for adaptive control of nonlinear dielectric elastomer-based artificial muscle

    PubMed Central

    Assaf, Tareq; Rossiter, Jonathan M.; Porrill, John

    2016-01-01

    Electroactive polymer actuators are important for soft robotics, but can be difficult to control because of compliance, creep and nonlinearities. Because biological control mechanisms have evolved to deal with such problems, we investigated whether a control scheme based on the cerebellum would be useful for controlling a nonlinear dielectric elastomer actuator, a class of artificial muscle. The cerebellum was represented by the adaptive filter model, and acted in parallel with a brainstem, an approximate inverse plant model. The recurrent connections between the two allowed for direct use of sensory error to adjust motor commands. Accurate tracking of a displacement command in the actuator's nonlinear range was achieved by either semi-linear basis functions in the cerebellar model or semi-linear functions in the brainstem corresponding to recruitment in biological muscle. In addition, allowing transfer of training between cerebellum and brainstem as has been observed in the vestibulo-ocular reflex prevented the steady increase in cerebellar output otherwise required to deal with creep. The extensibility and relative simplicity of the cerebellar-based adaptive-inverse control scheme suggests that it is a plausible candidate for controlling this type of actuator. Moreover, its performance highlights important features of biological control, particularly nonlinear basis functions, recruitment and transfer of training. PMID:27655667

  7. New horizons for orthotic and prosthetic technology: artificial muscle for ambulation

    NASA Astrophysics Data System (ADS)

    Herr, Hugh M.; Kornbluh, Roy D.

    2004-07-01

    The rehabilitation community is at the threshold of a new age in which orthotic and prosthetic devices will no longer be separate, lifeless mechanisms, but intimate extensions of the human body-structurally, neurologically, and dynamically. In this paper we discuss scientific and technological advances that promise to accelerate the merging of body and machine, including the development of actuator technologies that behave like muscle and control methodologies that exploit principles of biological movement. We present a state-of-the-art device for leg rehabilitation: a powered ankle-foot orthosis for stroke, cerebral palsy, or multiple sclerosis patients. The device employs a forcecontrollable actuator and a biomimetic control scheme that automatically modulates ankle impedance and motive torque to satisfy patient-specific gait requirements. Although the device has some clinical benefits, problems still remain. The force-controllable actuator comprises an electric motor and a mechanical transmission, resulting in a heavy, bulky, and noisy mechanism. As a resolution of this difficulty, we argue that electroactive polymer-based artificial muscle technologies may offer considerable advantages to the physically challenged, allowing for joint impedance and motive force controllability, noise-free operation, and anthropomorphic device morphologies.

  8. Synthesis and cyclic force characterization of helical polypyrrole actuators for artificial facial muscles

    NASA Astrophysics Data System (ADS)

    Tadesse, Yonas; Grange, Robert W.; Priya, Shashank

    2009-08-01

    This study focuses on the synthesis and characterization of thick and thin film polypyrrole (PPy)-metal composite actuators for application as artificial muscles in facial robotics. The fabrication method consists of three steps based upon the approach proposed by Ding et al (2003 Synth. Met. 138 391-8): (i) winding the conductive spiral structure around the platinum (Pt) wire core, (ii) deposition of PPy film on the Pt wire core, and (iii) removal of the Pt wire core. This approach yielded good performance from the synthesized actuators, but was complex to implement due to the difficulty in implementing the third step. To overcome the problem of mechanical damage occurring during withdrawal of the Pt wire, the core was replaced with a dispensable gold coated polylactide fiber that could be etched at the end of deposition step. Experimental results indicate that thin film actuators perform better in terms of response time and blocking force. A unique muscle-like structure with smoothly varying cross-section was grown by combining layer by layer deposition with changes in position and orientation of the counter electrode in reference to the working electrode.

  9. Characterization of bacterial artificial chromosome transgenic mice expressing mCherry fluorescent protein substituted for the murine smooth muscle-alpha-actin gene

    Technology Transfer Automated Retrieval System (TEKTRAN)

    Smooth muscle a actin (SMA) is a cytoskeletal protein expressed by mesenchymal and smooth muscle cell types, including mural cells(vascular smooth muscle cells and pericytes). Using Bacterial Artificial Chromosome (BAC) recombineering technology, we generated transgenic reporter mice that express a ...

  10. The influence of an artificial playing surface on injury risk and perceptions of muscle soreness in elite Rugby Union.

    PubMed

    Williams, S; Trewartha, G; Kemp, S P T; Michell, R; Stokes, K A

    2016-01-01

    This prospective cohort study investigated the influence of an artificial playing surface on injury risk and perceptions of muscle soreness in elite English Premiership Rugby Union players. Time loss (from 39.5 matches) and abrasion (from 27 matches) injury risk was compared between matches played on artificial turf and natural grass. Muscle soreness was reported over the 4 days following one match played on each surface by 95 visiting players (i.e., normally play on natural grass surfaces). There was a likely trivial difference in the overall injury burden relating to time-loss injuries between playing surfaces [rate ratio = 1.01, 90% confidence interval (CI): 0.73-1.38]. Abrasions were substantially more common on artificial turf (rate ratio = 7.92, 90% CI: 4.39-14.28), although the majority of these were minor and only two resulted in any reported time loss. Muscle soreness was consistently higher over the 4 days following a match on artificial turf in comparison with natural grass, although the magnitude of this effect was small (effect sizes ranging from 0.26 to 0.40). These results suggest that overall injury risk is similar for the two playing surfaces, but further surveillance is required before inferences regarding specific injury diagnoses and smaller differences in overall injury risk can be made.

  11. Targeted Muscle Reinnervation for Real-Time Myoelectric Control of Multifunction Artificial Arms

    PubMed Central

    Kuiken, Todd A.; Li, Guanglin; Lock, Blair A.; Lipschutz, Robert D.; Miller, Laura A.; Stubblefield, Kathy A.; Englehart, Kevin

    2011-01-01

    the average times of control participants. For TMR patients, the average (SD) motion-selection and motion-completion times for hand-grasp patterns were 0.38 s (0.12) and 1.54 s (0.27), respectively. TMR patients successfully completed an average (SD) of 96.3% (3.8) of elbow and wrist movements and 86.9% (13.9) of hand movements within 5 s, compared to 100% (0) and 96.7% (4.7) completed by controls. Three of the patients were able to demonstrate the use of this control system in advanced prostheses including motorized shoulders, elbows, wrists and hands. Conclusion These results suggest that reinnervated muscles can produce sufficient EMG information to control advanced artificial arms. PMID:19211469

  12. Modeling of a corrugated dielectric elastomer actuator for artificial muscle applications

    NASA Astrophysics Data System (ADS)

    Kadooka, Kevin; Taya, Minoru; Naito, Keishi; Saito, Makoto

    2015-04-01

    Dielectric elastomer actuators have many advantages, including light weight, simplicity, high energy density, and silent operation. These features make them suitable to replace conventional actuators and transducers, especially in artificial muscle applications where large contractile strains are necessary for lifelike motions. This paper will introduce the concept of a corrugated dielectric elastomer actuator (DEA), which consists of dielectric elastomer (DE) laminated to a thin elastic layer to induce bending motion at each of the corrugations, resulting in large axial deformation. The location of the DE and elastic layers can be configured to provide tensile or compressive axial strain. Such corrugated DE actuators are also highly scalable: linking multiple actuators in series results in greater deformation, whereas multiple actuators in parallel results in larger force output. Analytical closed-form solutions based on linear elasticity were derived for the displacement and force output of curved unimorph and corrugated DEA, both consisting of an arbitrary number of lamina. A total strain energy analysis and Castigiliano's theorem were used to predict the nonlinear force-displacement behavior of the corrugated actuator. Curved unimorph and corrugated DEA were fabricated using VHB F9469PC as the DE material. Displacement of the actuators observed during testing agreed well with the modeling results. Large contractile strain (25.5%) was achieved by the corrugated DEA. Future work includes investigating higher performance DE materials such as plasticized PVDF terpolymers, processed by thin film deposition methods.

  13. Electrically controllable twisted-coiled artificial muscle actuators using surface-modified polyester fibers

    NASA Astrophysics Data System (ADS)

    Park, Jungwoo; Yoo, Ji Wang; Seo, Hee Won; Lee, Youngkwan; Suhr, Jonghwan; Moon, Hyungpil; Koo, Ja Choon; Ryeol Choi, Hyouk; Hunt, Robert; Kim, Kwang Jin; Kim, Soo Hyun; Nam, Jae-Do

    2017-03-01

    As a new class of thermally activated actuators based on polymeric fibers, we investigated polyethylene terephthalate (PET) yarns for the development of a twisted-coiled polymer fiber actuator (TCA). The PET yarn TCA exhibited the maximum linear actuation up to 8.9% by external heating at above the glass transition temperature, 160 °C–180 °C. The payload of the actuator was successfully correlated with the preload and training-load conditions by an empirical equation. Furthermore, the PET-based TCA was electrically driven by Joule heating after the PET surface was metallization with silver. For the fast and precise control of PET yarn TCA, electroless silver plating was conducted to form electrical conductive layers on the PET fiber surface. The silver plated PET-based TCA was tested by Joule heating and the tensile actuation was increased up to 12.1% (6 V) due to the enhanced surface hardness and slippage of PET fibers. Overall, silver plating of the polymeric yarn provided a fast actuation speed and enhanced actuation performance of the TCA actuator by Joule heating, providing a great potential for being used in artificial muscle for biomimetic machines including robots, industrial actuators and powered exoskeletons.

  14. Bio-inspired online variable recruitment control of fluidic artificial muscles

    NASA Astrophysics Data System (ADS)

    Jenkins, Tyler E.; Chapman, Edward M.; Bryant, Matthew

    2016-12-01

    This paper details the creation of a hybrid variable recruitment control scheme for fluidic artificial muscle (FAM) actuators with an emphasis on maximizing system efficiency and switching control performance. Variable recruitment is the process of altering a system’s active number of actuators, allowing operation in distinct force regimes. Previously, FAM variable recruitment was only quantified with offline, manual valve switching; this study addresses the creation and characterization of novel, on-line FAM switching control algorithms. The bio-inspired algorithms are implemented in conjunction with a PID and model-based controller, and applied to a simulated plant model. Variable recruitment transition effects and chatter rejection are explored via a sensitivity analysis, allowing a system designer to weigh tradeoffs in actuator modeling, algorithm choice, and necessary hardware. Variable recruitment is further developed through simulation of a robotic arm tracking a variety of spline position inputs, requiring several levels of actuator recruitment. Switching controller performance is quantified and compared with baseline systems lacking variable recruitment. The work extends current variable recruitment knowledge by creating novel online variable recruitment control schemes, and exploring how online actuator recruitment affects system efficiency and control performance. Key topics associated with implementing a variable recruitment scheme, including the effects of modeling inaccuracies, hardware considerations, and switching transition concerns are also addressed.

  15. Cerebellar-inspired adaptive control of a robot eye actuated by pneumatic artificial muscles.

    PubMed

    Lenz, Alexander; Anderson, Sean R; Pipe, A G; Melhuish, Chris; Dean, Paul; Porrill, John

    2009-12-01

    In this paper, a model of cerebellar function is implemented and evaluated in the control of a robot eye actuated by pneumatic artificial muscles. The investigated control problem is stabilization of the visual image in response to disturbances. This is analogous to the vestibuloocular reflex (VOR) in humans. The cerebellar model is structurally based on the adaptive filter, and the learning rule is computationally analogous to least-mean squares, where parameter adaptation at the parallel fiber/Purkinje cell synapse is driven by the correlation of the sensory error signal (carried by the climbing fiber) and the motor command signal. Convergence of the algorithm is first analyzed in simulation on a model of the robot and then tested online in both one and two degrees of freedom. The results show that this model of neural function successfully works on a real-world problem, providing empirical evidence for validating: 1) the generic cerebellar learning algorithm; 2) the function of the cerebellum in the VOR; and 3) the signal transmission between functional neural components of the VOR.

  16. Ultimate test bench for pediatric biventricular assist device based on artificial muscles.

    PubMed

    Muradbegovic, Mirza; Taub, Steven; Rizzo, Elena; von Segesser, Ludwig K; Tozzi, Piergiorgio

    2011-01-01

    Ventricular assist devices (VADs) are used in treatment for terminal heart failure or as a bridge to transplantation. We created biVAD using the artificial muscles (AMs) that supports both ventricles at the same time. We developed the test bench (TB) as the in vitro evaluating system to enable the measurement of performance. The biVAD exerts different pressure between left and right ventricle like the heart physiologically does. The heart model based on child's heart was constructed in silicone. This model was fitted with the biVAD. Two pipettes containing water with an ultrasonic sensor placed on top of each and attached to ventricles reproduced the preload and the after load of each ventricle by the real-time measurement of the fluid height variation proportionally to the exerted pressure. The LabVIEW software extrapolated the displaced volume and the pressure generated by each side of our biVAD. The development of a standardized protocol permitted the validation of the TB for in vitro evaluation, measurement of the performances of the AM biVAD herein, and reproducibility of data.

  17. Proof of concept of an artificial muscle: theoretical model, numerical model, and hardware experiment.

    PubMed

    Haeufle, D F B; Günther, M; Blickhan, R; Schmitt, S

    2011-01-01

    Recently, the hyperbolic Hill-type force-velocity relation was derived from basic physical components. It was shown that a contractile element CE consisting of a mechanical energy source (active element AE), a parallel damper element (PDE), and a serial element (SE) exhibits operating points with hyperbolic force-velocity dependency. In this paper, the contraction dynamics of this CE concept were analyzed in a numerical simulation of quick release experiments against different loads. A hyperbolic force-velocity relation was found. The results correspond to measurements of the contraction dynamics of a technical prototype. Deviations from the theoretical prediction could partly be explained by the low stiffness of the SE, which was modeled analog to the metal spring in the hardware prototype. The numerical model and hardware prototype together, are a proof of this CE concept and can be seen as a well-founded starting point for the development of Hill-type artificial muscles. This opens up new vistas for the technical realization of natural movements with rehabilitation devices.

  18. Tracking control of a leg rehabilitation machine driven by pneumatic artificial muscles using composite fuzzy theory.

    PubMed

    Chang, Ming-Kun

    2014-01-01

    It is difficult to achieve excellent tracking performance for a two-joint leg rehabilitation machine driven by pneumatic artificial muscles (PAMs) because the system has a coupling effect, highly nonlinear and time-varying behavior associated with gas compression, and the nonlinear elasticity of bladder containers. This paper therefore proposes a T-S fuzzy theory with supervisory control in order to overcome the above problems. The T-S fuzzy theory decomposes the model of a nonlinear system into a set of linear subsystems. In this manner, the controller in the T-S fuzzy model is able to use simple linear control techniques to provide a systematic framework for the design of a state feedback controller. Then the LMI Toolbox of MATLAB can be employed to solve linear matrix inequalities (LMIs) in order to determine controller gains based on the Lyapunov direct method. Moreover, the supervisory control can overcome the coupling effect for a leg rehabilitation machine. Experimental results show that the proposed controller can achieve excellent tracking performance, and guarantee robustness to system parameter uncertainties.

  19. Effect of bladder wall thickness on miniature pneumatic artificial muscle performance.

    PubMed

    Pillsbury, Thomas E; Kothera, Curt S; Wereley, Norman M

    2015-09-28

    Pneumatic artificial muscles (PAMs) are actuators known for their high power to weight ratio, natural compliance and light weight. Due to these advantages, PAMs have been used for orthotic devices and robotic limbs. Small scale PAMs have the same advantages, as well as requiring greatly reduced volumes with potential application to prostheses and small scale robotics. The bladder of a PAM affects common actuator performance metrics, specifically: blocked force, free contraction, hysteresis, and dead-band pressure. This paper investigates the effect that bladder thickness has on static actuation performance of small scale PAMs. Miniature PAMs were fabricated with a range of bladder thicknesses to quantify the change in common actuator performance metrics specifically: blocked force, free contraction, and dead-band pressure. These PAMs were then experimentally characterized in quasi-static conditions, where results showed that increasing bladder wall thickness decreases blocked force and free contraction, while dead-band pressure increases. A nonlinear model was then applied to determine the structure of the stress-strain relationship that enables accurate modeling and the minimum number of terms. Two nonlinear models are compared and the identified parameters are analyzed to study the effect of the bladder thickness on the model.

  20. Space applications for ionic polymer-metal composite sensors, actuators, and artificial muscles

    NASA Astrophysics Data System (ADS)

    Krishen, Kumar

    2009-06-01

    Ionic polymer-metal composites (IPMCs) are composites of a noble metal, conductive polymer or carbon/graphite, and charged polyelectrolyte membrane. IPMCs have shown considerable progress in producing actuation in electric fields. These composites are also capable of sensing motion by producing a voltage difference when bent by a mechanical force. Work to date has yielded a force greater than 40 times the weight of an IPMC and large bending displacements with very low-input voltages. There is sufficient reason to believe that artificial muscles with viable strength can be produced with these composites. The IPMC, in addition to being resilient and elastic, is also lightweight and has a reaction speed that ranges from 1 microsecond to 1 second. For space missions, devices based on IPMCs will have numerous applications. On planetary surfaces, robotic arms and end effectors, motion-producing motors, actuators, and controllers are just a few examples of devices that can be produced using IPMCs. In this paper, examples of various envisioned space applications of IPMCs will be provided. The impacts of these applications on future space missions will also be discussed.

  1. Tracking Control of a Leg Rehabilitation Machine Driven by Pneumatic Artificial Muscles Using Composite Fuzzy Theory

    PubMed Central

    2014-01-01

    It is difficult to achieve excellent tracking performance for a two-joint leg rehabilitation machine driven by pneumatic artificial muscles (PAMs) because the system has a coupling effect, highly nonlinear and time-varying behavior associated with gas compression, and the nonlinear elasticity of bladder containers. This paper therefore proposes a T-S fuzzy theory with supervisory control in order to overcome the above problems. The T-S fuzzy theory decomposes the model of a nonlinear system into a set of linear subsystems. In this manner, the controller in the T-S fuzzy model is able to use simple linear control techniques to provide a systematic framework for the design of a state feedback controller. Then the LMI Toolbox of MATLAB can be employed to solve linear matrix inequalities (LMIs) in order to determine controller gains based on the Lyapunov direct method. Moreover, the supervisory control can overcome the coupling effect for a leg rehabilitation machine. Experimental results show that the proposed controller can achieve excellent tracking performance, and guarantee robustness to system parameter uncertainties. PMID:24778583

  2. Characterization and dynamic modeling of ionic polymer-metal composites (IPMC): artificial muscles

    NASA Astrophysics Data System (ADS)

    Mudigonda, Ashwin; Zhu, Jianchao J.

    2006-03-01

    This paper deals with the characterization and dynamic modeling of the behavior of two types of the Ionic Polymer Metal Composite (IPMC) "artificial muscle" materials. Environmental Robots, Inc. (ERI) was the initial vendor and its IPMC products required hydration for optimal performance. Virginia Polytechnic Institute and State University (Virginia Tech, VT) subsequently developed their innovative ionic solvent filled IPMCs that obviated hydration. Static tests were conducted to characterize force, displacement and current as a function of applied voltage. Dynamic tests were conducted to observe the frequency response of the material. Fatigue tests were performed on the ERI IPMCs to observe the change in behavior over time. It was found that the VT IPMCs had a bandwidth that was almost half that of the ERI product. However, the obviation of hydration of the VT's IPMC ensured the repeatability of performance and generated increased force densities. A feasibility study is presented to estimate the amount of IPMC materials and power consumption for a biceps exo-muscular assistance device based on the characteristics of the current IPMC materials and a primitive exo-muscular fiber bundle structure.

  3. An Attempt to Make a Large-Scale Stacked-Type Electrostatic Actuator for Artificial Muscles of Robots

    NASA Astrophysics Data System (ADS)

    Ito, Makoto; Saneyoshi, Keiji

    This research introduces the structure and the prototypes of a large-scale stacked-type electrostatic actuator (LSEA) which developed as an artificial muscle of robots. LSEA is lightweight and can have large force and long stroke. In addition, the structure can prevent the gaps between the facing electrodes from overextending. We also measured the spring property and the generative force by measuring the force as a function of stretch length.

  4. A New Approach to Improve Cognition, Muscle Strength, and Postural Balance in Community-Dwelling Elderly with a 3-D Virtual Reality Kayak Program.

    PubMed

    Park, Junhyuck; Yim, JongEun

    2016-01-01

    Aging is usually accompanied with deterioration of physical abilities, such as muscular strength, sensory sensitivity, and functional capacity. Recently, intervention methods with virtual reality have been introduced, providing an enjoyable therapy for elderly. The aim of this study was to investigate whether a 3-D virtual reality kayak program could improve the cognitive function, muscle strength, and balance of community-dwelling elderly. Importantly, kayaking involves most of the upper body musculature and needs the balance control. Seventy-two participants were randomly allocated into the kayak program group (n = 36) and the control group (n = 36). The two groups were well matched with respect to general characteristics at baseline. The participants in both groups performed a conventional exercise program for 30 min, and then the 3-D virtual reality kayak program was performed in the kayak program group for 20 min, two times a week for 6 weeks. Cognitive function was measured using the Montreal Cognitive Assessment. Muscle strength was measured using the arm curl and handgrip strength tests. Standing and sitting balance was measured using the Good Balance system. The post-test was performed in the same manner as the pre-test; the overall outcomes such as cognitive function (p < 0.05), muscle strength (p < 0.05), and balance (standing and sitting balance, p < 0.05) were significantly improved in kayak program group compared to the control group. We propose that the 3-D virtual reality kayak program is a promising intervention method for improving the cognitive function, muscle strength, and balance of elderly.

  5. Design and simulative experiment of an innovative trailing edge morphing mechanism driven by artificial muscles embedded in skin

    NASA Astrophysics Data System (ADS)

    Li, Hongda; Liu, Long; Xiao, Tianhang; Ang, Haisong

    2016-09-01

    In this paper, conceptual design of a tailing edge morphing mechanism developed based on a new kind of artificial muscle embedded in skin, named Driving Skin, is proposed. To demonstrate the feasibility of this conceptual design, an experiment using ordinary fishing lines to simulate the function of artificial muscles was designed and carried out. Some measures were designed to ensure measurement accuracy. The experiment result shows that the contraction ratio and force required by the morphing mechanism can be satisfied by the new artificial muscles, and a relationship between contraction ratios and morphing angles can be found. To demonstrate the practical application feasibility of this conceptual design, a wing section using ordinary ropes to simulate the function of the Driving Skin mechanism was designed and fabricated. The demonstration wing section, extremely light in weight and capable of changing thickness, performs well, with a -30^\\circ /+30^\\circ morphing angle achieved. The trailing edge morphing mechanism is efficient in re-contouring the wing profile.

  6. The effects of training by virtual reality or gym ball on pelvic floor muscle strength in postmenopausal women: a randomized controlled trial

    PubMed Central

    Martinho, Natalia M.; Silva, Valéria R.; Marques, Joseane; Carvalho, Leonardo C.; Iunes, Denise H.; Botelho, Simone

    2016-01-01

    ABSTRACT Objective To evaluate the effectiveness of abdominopelvic training by virtual reality compared to pelvic floor muscle training (PFMT) using a gym ball (a previously tested and efficient protocol) on postmenopausal women’s pelvic floor muscle (PFM) strength. Method A randomized controlled trial was conducted with 60 postmenopausal women, randomly allocated into two groups: Abdominopelvic training by virtual reality – APT_VR (n=30) and PFMT using a gym ball – PFMT_GB (n=30). Both types of training were supervised by the same physical therapist, during 10 sessions each, for 30 minutes. The participants’ PFM strength was evaluated by digital palpation and vaginal dynamometry, considering three different parameters: maximum strength, average strength and endurance. An intention-to-treat approach was used to analyze the participants according to original groups. Results No significant between-group differences were observed in most analyzed parameters. The outcome endurance was higher in the APT_VR group (p=0.003; effect size=0.89; mean difference=1.37; 95% CI=0.46 to 2.28). Conclusion Both protocols have improved the overall PFM strength, suggesting that both are equally beneficial and can be used in clinical practice. Muscle endurance was higher in patients who trained using virtual reality. PMID:27437716

  7. Induced formation and maturation of acetylcholine receptor clusters in a defined 3D bio-artificial muscle.

    PubMed

    Wang, Lin; Shansky, Janet; Vandenburgh, Herman

    2013-12-01

    Dysfunction of the neuromuscular junction is involved in a wide range of muscular diseases. The development of neuromuscular junction through which skeletal muscle is innervated requires the functional modulation of acetylcholine receptor (AchR) clustering on myofibers. However, studies on AchR clustering in vitro are mostly done on monolayer muscle cell culture, which lacks a three-dimensional (3D) structure, a prominent limitation of the two-dimensional (2D) system. To enable a better understanding on the structure-function correlation underlying skeletal muscle innervation, a muscle system with a well-defined geometry mimicking the in vivo muscular setting is needed. Here, we report a 3D bio-artificial muscle (BAM) bioengineered from green fluorescent protein-transduced C3H murine myoblasts as a novel in vitro tissue-based model for muscle innervation studies. Our cell biological and molecular analysis showed that this BAM is structurally similar to in vivo muscle tissue and can reach the perinatal differentiation stage, higher than does 2D culture. Effective clustering and morphological maturation of AchRs on BAMs induced by agrin and laminin indicate the functional activity and plasticity of this BAM system toward innervation. Taken together, our results show that the BAM provides a favorable 3D environment that at least partially recapitulates real physiological skeletal muscle with regard to innervation. With a convenience of fabrication and manipulation, this 3D in vitro system offers a novel model for studying mechanisms underlying skeletal muscle innervation and testing therapeutic strategies for relevant nervous and muscular diseases.

  8. Development and characterization of self-healing carbon fabric/ionomer composite through stitched polymeric artificial muscle

    NASA Astrophysics Data System (ADS)

    Gabriel, Mark Joseph

    Typical cracks in composite materials are hard to detect, because they may be very small or occur inside the material. This study investigates the development and characterization of carbon fiber and an ionomer, self-healing, laminate composite, enhanced with stitched artificial muscle elements. Although the carbon fiber is used as a structural reinforcement, the carbon fiber can also act as a resistive heating element in order to activate the healing elements in a Close-Then-Heal (CTH) approach. However in this study, hot air in an oven was used to activate the, SurlynRTM 8940, self-healing matrix. Artificial muscle was prepared from commercial fishing line to stitch reinforce the carbon laminate composite in the Z plane. Holes were drilled into the final composite and the muscle was stitched into the composite for active reinforcement. Differential scanning calorimetry was used to characterize the matrix and fishing line properties. The resulting smart composite was subjected to low velocity impact tests and consequential damage before healing in an oven, followed by three point bending flexure tests. Cracks in the carbon fiber reinforcement formed more easily than expected after impact because the holes were drilled to facilitate the muscle stitching. The matrix material could heal, but the reinforcement carbon could not. Several equipment issues and failures limited the amount of samples that could be created to continue testing with new parameters.

  9. A bladder-free, non-fluidic, conductive McKibben artificial muscle operated electro-thermally

    NASA Astrophysics Data System (ADS)

    Sangian, Danial; Foroughi, Javad; Farajikhah, Syamak; Naficy, Sina; Spinks, Geoffrey M.

    2017-01-01

    Fluidic McKibben artificial muscles that operate pneumatically or hydraulically provide excellent performance, but require bulky pumps/compressors, valves and connecting lines. Use of a pressure generating material, such as thermally expanding paraffin wax, can eliminate the need for these pumps and associated infrastructure. Here we further develop this concept by introducing the first bladderless McKibben muscle wherein molten paraffin is contained by surface tension within a tailored braid. Incorporation of electrically conductive wires in the braid allows for convenient Joule heating of the paraffin. The muscle is light (0.14 g) with a diameter of 1.4 mm and is capable of generating a tensile stress of 50 kPa (0.039 N) in 20 s. The maximum contraction strain of 10% (7.6 kPa given load) was achieved in 60 s with an applied electrical power of 0.35 W.

  10. Selected papers from the 7th International Conference on Biomimetics, Artificial Muscles and Nano-bio (BAMN2013)

    NASA Astrophysics Data System (ADS)

    Shahinpoor, Mohsen; Oh, Ilkwon

    2014-07-01

    The 7th International Congress on Biomimetics, Artificial Muscles and Nano-Bio was held on the magnificent and beautiful Jeju Island in Korea on 26-30 August 2013. In June 2007, the volcanic island and lava tube cave systems were designated as UNESCO World Natural Heritage Sites for their natural beauty and unique geographical values. The aim of the congress was to offer high-level lectures, extensive discussions and communications covering the state-of-the-art on biomimetics, artificial muscles, and nano-bio technologies providing an overview of their potential applications in the industrial, biomedical, scientific and robotic fields. This conference provided a necessary platform for an ongoing dialogue between researchers from different areas (chemistry, physics, biology, medicine, engineering, robotics, etc) within biomimetics, artificial muscle and nano-bio technologies. This special issue of Smart Materials and Structures is devoted to a selected number of research papers that were presented at BAMN2013. Of the 400 or so papers and over 220 posters presented at this international congress, 15 papers were finally received, reviewed and accepted for this special issue, following the regular peer review procedures of the journal. The special issue covers polymeric artificial muscles, electroactive polymers, multifunctional nanocomposites, and their applications. In particular, electromechanical performance and other characteristics of ionic polymer-metal composites (IPMCs) fabricated with various commercially available ion exchange membranes are discussed. Additionally, the control of free-edge interlaminar stresses in composite laminates using piezoelectric actuators is elaborated on. Further, the electrode effects of a cellulose-based electroactive paper energy harvester are described. Next, a flexible tactile-feedback touch screen using transparent ferroelectric polymer film vibrators is discussed. A broad coverage of bio-applications of IPMC transducers is

  11. Challenges to the Transition of IPMC Artificial Muscle Actuators to Practical Application

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph; Leary, Sean; Oguro, Keisuke; Tadokoro, Satoshi; Harrison, Joycelyn; Smith, Joseph; Su, Ji

    1999-01-01

    Ion-exchange membrane metallic composites (IPMC), which were first reported in 1992, are one of the electroactive materials (EAP) with potential applications as artificial muscle actuators. The recent introduction of perfluorocarboxylate-gold composite with tetra-n-butylammonium and Lithium cations instead of sodium made the most significant improvement of the material electroactivity. Under less than 3 volts, IPMC with the new constituents is capable of bending beyond a complete loop. Taking into account the fact that IMPC materials do not induce a significant force, the authors are extensively seeking applications for these bending EAP. Some of the applications that were demonstrated include dust-wiper, catheter guide, miniature motor, robotic-gripper, micro-manipulator, etc. Generally, space applications are the most demanding in terms of operating conditions, robustness and durability, and the co-authors of this paper are jointly addressing the associated challenges. Specifically, a dust-wiper is being developed for the Nanorover's infrared camera window of the MUSES-CN mission. This joint NASA and the Japanese space agency mission, is scheduled to be launch from Kagoshima, Japan, in January 2002, to explore the surface of a small near-Earth asteroid. Several issues that are critical to the operation of IPMC are addressed including the operation in vacuum, low temperatures, and the effect of the electromechanical characteristic of the IPMC on its actuation capability. Highly efficient IPMC materials, mechanical modeling, unique elements and protective coating were introduced by the authors and are making a high probability the success of the IPMC actuated dust-wiper.

  12. Micro-electro-mechanics of ionic polymeric gels as electrically controllable artificial muscles

    SciTech Connect

    Shahinpoor, M.

    1994-12-31

    A polymer gel is defined as a cross-linked polymer network swollen in a liquid medium. These gels possess an ionic structure in the sense that they are generally composed of a number of fixed ions pertaining to sites of various polymer cross-links and segments and mobile ions (counter ions) due to the presence of a solvent which is electrolytic. Ionic polymeric gels are three-dimensional networks of cross-linked macromolecular polyelectrolytes that swell or shrink in aqueous solutions on addition of alkali or acids, respectively. Linear reversible dilation and contraction of the order of more than 1,000 percent have been observed in the laboratory for polyacrylonitrile (PAN) fibers. Furthermore, it has been experimentally observed that swelling and shrinking of ionic gels can also be induced electrically. Thus, direct computer control of large expansions and contractions of ionic polymeric gels by means of a voltage gradient appears to be possible. A mechanism is presented for the reversible nonhomogeneous large deformations and in particular bending of strips of ionic polymeric gels in the presence of an electric field. Exact expressions are given relating the deformation characteristics of the gel to the electric field strength or voltage gradient, gel dimensions and other physical parameters such as the resistance and the capacitance of the gel strip. It is concluded that direct voltage control of such nonhomogeneous large deformations in ionic polymeric gels is possible. These electrically controlled deformations may find unique applications in robotics, artificial muscles, large motion actuator designs, drug delivery systems and smart materials, adaptive structures and systems.

  13. Fabrication and characterization of fluidic artificial muscles having millimeter-scale diameters

    NASA Astrophysics Data System (ADS)

    Hocking, Erica G.; Wereley, Norman M.

    2012-04-01

    This study presents the manufacturing process, experimental characterization, and analytical modeling of fluidic artificial muscles (FAMs) with millimeter-scale diameters. First, a fabrication method was developed to consistently deliver low-cost, high-performance, miniature FAMs using commercially available materials. The quasi-static behavior of these FAMs was determined through experimentation on a single actuator with an active length of 39.16 mm (1.54 in) and a diameter of 4.13 mm (0.1625 in) using compressed air as the working fluid. Tests were carried out at several discrete actuation pressures ranging from 207 kPa (30 psi) to 552 kPa (80 psi) in order to demonstrate the full evolution of force with displacement over a broad spectrum of operating pressures. The results of these tests also revealed the blocked force and free contraction capabilities of the FAM at each internal pressure. When pressurized to 552 kPa (80 psi), the actuator was capable of delivering a maximum blocked force of 132.9 N (29.87 lb) and a maximum free contraction of ΔL/L0 = 0.0688. Furthermore, it is the goal of this work to compare the data from these experiments to previously developed models for full-scale PAMs. Using two formulations, one derived using a force balance approach and the other obtained using virtual work methods, the experimental data was validated against existing analytical models. With the inclusion of correction factors to account for physical phenomena encountered during testing, comparison between the models and the experimental results indicate that the improved models accurately predict the behavior of these miniature FAMs at low contractions.

  14. PREFACE: Biomimetics, Artificial Muscles & Nano-Bio 2007: Scientists Meet Doctors

    NASA Astrophysics Data System (ADS)

    Fernández Otero, Toribio

    2008-02-01

    invaded by a new virus. A very expensive trial and error (still pseudo-alchemic) procedure has to be initiated to try to enable ill people to get better. Nowadays models from chemical kinetics do not include any quantification of either changes to the molecular interactions inside the system during reaction or structural information about the conformational changes brought about by enzymes or reactive proteins. From our point of view this is one the most important scientific challenges for the 21st century, involving responses to questions related to life, health and illness. Those responses, due to the magnitude of the challenge, can only be obtained by cooperative work involving chemists, physicist, engineers, biologists and clinicians. Figure Figure showing the full distance inside the universe. Small and large systems are submitted as `constant physical' interactions affording quite predictive models. Life is based on chemistry giving rise to simultaneous changes on all the molecular interactions included in the system: their interpretation is outside current chemical or physical models. Most technological advances developed by human beings are inspired by biological systems, organs, or mechanisms present in living creatures. The main difference between human technology and natural organs is the changes in chemical composition occurring inside the wet natural organ during actuation: they are reactive, soft and wet materials. Our artificial machines are constructed of dry materials that maintain a constant composition under actuation. This is the context proposed for the consecutive World Congresses on Biomimetics, Artificial Muscles & Nano-Bio and more specifically for the IVth Congress held in Torre Pacheco, Spain, 6-9 November 2007. The papers selected for this volume of Journal of Physics: Conference Series includes: dry and wet materials, chemically reactive or physically reactive materials, organic and inorganic materials, macroscopic films and nanoparticles

  15. Development of an orthosis for walking assistance using pneumatic artificial muscle: a quantitative assessment of the effect of assistance.

    PubMed

    Kawamura, T; Takanaka, K; Nakamura, T; Osumi, H

    2013-06-01

    In recent years, there is an increase in the number of people that require support during walking as a result of a decrease in the leg muscle strength accompanying aging. An important index for evaluating walking ability is step length. A key cause for a decrease in step length is the loss of muscle strength in the legs. Many researchers have designed and developed orthoses for walking assistance. In this study, we advanced the design of an orthosis for walking assistance that assists the forward swing of the leg to increase step length. We employed a pneumatic artificial muscle as the actuator so that flexible assistance with low rigidity can be achieved. To evaluate the performance of the system, we measured the effect of assistance quantitatively. In this study, we constructed a prototype of the orthosis and measure EMG and step length on fitting it to a healthy subject so as to determine the effect of assistance, noting the increase in the obtained step length. Although there was an increase in EMG stemming from the need to maintain body balance during the stance phase, we observed that the EMG of the sartorius muscle, which helps swing the leg forward, decreased, and the strength of the semitendinosus muscle, which restrains the leg against over-assistance, did not increase but decreased. Our experiments showed that the assistance force provided by the developed orthosis is not adequate for the intended task, and the development of a mechanism that provides appropriate assistance is required in the future.

  16. Artificial selection for high activity favors mighty mini-muscles in house mice.

    PubMed

    Houle-Leroy, Philippe; Guderley, Helga; Swallow, John G; Garland, Theodore

    2003-02-01

    After 14 generations of selection for voluntary wheel running, mice from the four replicate selected lines ran, on average, twice as many revolutions per day as those from the four unselected control lines. To examine whether the selected lines followed distinct strategies in the correlated responses of the size and metabolic capacities of the hindlimb muscles, we examined mice from selected lines, housed for 8 wk in cages with access to running wheels that were either free to rotate ("wheel access" group) or locked ("sedentary"). Thirteen of twenty individuals in one selected line (line 6) and two of twenty in another (line 3) showed a marked reduction ( approximately 50%) in total hindlimb muscle mass, consistent with the previously described expression of a small-muscle phenotype. Individuals with these "mini-muscles" were not significantly smaller in total body mass compared with line-mates with normal-sized muscles. Access to free wheels did not affect the relative mass of the mini-muscles, but did result in typical mammalian training effects for mitochondrial enzyme activities. Individuals with mini-muscles showed a higher mass-specific muscle aerobic capacity as revealed by the maximal in vitro rates of citrate synthase and cytochrome c oxidase. Moreover, these mice showed the highest activities of hexokinase and carnitine palmitoyl transferase. Females with mini-muscles showed the highest levels of phosphofructokinase, and males with mini-muscles the highest levels of pyruvate dehydrogenase. As shown by total muscle enzyme contents, the increase in mass-specific aerobic capacity almost completely compensated for the reduction caused by the "loss" of muscle mass. Moreover, the mini-muscle mice exhibited the lowest contents of lactate dehydrogenase and glycogen phosphorylase. Interestingly, metabolic capacities of mini-muscled mice resemble those of muscles after endurance training. Overall, our results demonstrate that during selection for voluntary wheel

  17. Efficiency testing of hydraulic artificial muscles with variable recruitment using a linear dynamometer

    NASA Astrophysics Data System (ADS)

    Chipka, Jordan B.; Meller, Michael A.; Garcia, Ephrahim

    2015-03-01

    When a task calls for consistent, large amounts of power output, hydraulic actuation is a popular choice. However, for certain systems that require short bursts of high power, followed by a period of low power, the inefficiencies of hydraulics become apparent. One system that fits this description is a legged robot. McKibben muscles prove to be a wise choice for use on legged robots due to their light weight, high force capability, and inherent compliance. Variable recruitment, another novel concept for hydraulic actuation, offers the ability to further improve efficiency for hydraulic systems. This paper will discuss the efficiency characterization of variable recruitment McKibben muscles intended for use on a bipedal robot, but will focus on the novel test apparatus to do so. This device is a hydraulic linear dynamometer that will be controlled such that the muscles experience similar force-stroke levels to what will be required on a bipedal robot. The position of the dynamometer's drive cylinder will be controlled so that the muscles experience the proper position trajectory that will be needed on the robot. The pressure of the muscles will be controlled such that the force they experience will mimic the forces that occur on the robot while walking. Hence, these dynamic tests will ensure that the muscle bundles will meet the force-stroke requirements for the given robot. Once these muscle bundles are integrated onto the walking robot, the power savings of variable recruitment McKibben muscle bundles compared to the traditional hydraulic system will be demonstrated.

  18. Newton Output Blocking Force under Low-Voltage Stimulation for Carbon Nanotube-Electroactive Polymer Composite Artificial Muscles.

    PubMed

    Chen, I-Wen Peter; Yang, Ming-Chia; Yang, Chia-Hui; Zhong, Dai-Xuan; Hsu, Ming-Chun; Chen, YiWen

    2017-02-15

    This is a study on the development of carbon nanotube-based composite actuators using a new ionic liquid-doped electroactive ionic polymer. For scalable production purposes, a simple hot-pressing method was used. Carbon nanotube/ionic liquid-Nafion/carbon nanotube composite films were fabricated that exhibited a large output blocking force and a stable cycling life with low alternating voltage stimuli in air. Of particular interest and importance, a blocking force of 1.5 N was achieved at an applied voltage of 6 V. Operational durability was confirmed by testing in air for over 30 000 cycles (or 43 h). The superior actuation performance of the carbon nanotube/ionic liquid-Nafion/carbon nanotube composite, coupled with easy manufacturability, low driving voltage, and reliable operation, promises great potential for artificial muscle and biomimetic applications.

  19. Modeling and testing of a knitted-sleeve fluidic artificial muscle

    NASA Astrophysics Data System (ADS)

    Ball, Erick J.; Meller, Michael A.; Chipka, Jordan B.; Garcia, Ephrahim

    2016-11-01

    The knitted-sleeve fluidic muscle is similar in design to a traditional McKibben muscle, with a separate bladder and sleeve. However, in place of a braided sleeve, it uses a tubular-knit sleeve made from a thin strand of flexible but inextensible yarn. When the bladder is pressurized, the sleeve expands by letting the loops of fiber slide past each other, changing the dimensions of the rectangular cells in the stitch pattern. Ideally, the internal volume of the sleeve would reach a maximum when its length has contracted by 2/3 from its maximum length, and although this is not reachable in practice, preliminary tests show that free contraction greater than 50% is achievable. The motion relies on using a fiber with a low coefficient of friction in order to reduce hysteresis to an acceptable level. In addition to increased stroke length, potential advantages of this technique include slower force drop-off during the stroke, more useable energy in certain applications, and greater similarity to the force-length relationship of skeletal muscle. Its main limitation is its potentially greater effect from friction compared to other fluidic muscle designs.

  20. Synthesis of an air-working trilayer artificial muscle using a conductive cassava starch biofilm (manihot esculenta, cranz) and polypyrrole (PPy)

    NASA Astrophysics Data System (ADS)

    Núñez D, Y. E.; Arrieta A, Á. A.; Segura B, J. A.; Bertel H, S. D.

    2016-02-01

    In this study, a methodology for obtaining a conductive cassava starch biofilm doped with lithium perchlorate (LiClO4) is shown, as well as the electrochemical technique for the synthesis of polypyrrole films, which are used for developing the trilayer artificial muscle PPy/Biopolymer/PPy designed to operate in air. Furthermore, results from the trilayer movement using chronoamperometric techniques are shown.

  1. Exercise training reverses impaired skeletal muscle metabolism induced by artificial selection for low aerobic capacity

    PubMed Central

    Lessard, Sarah J.; Rivas, Donato A.; Stephenson, Erin J.; Yaspelkis, Ben B.; Koch, Lauren G.; Britton, Steven L.

    2011-01-01

    We have used a novel model of genetically imparted endurance exercise capacity and metabolic health to study the genetic and environmental contributions to skeletal muscle glucose and lipid metabolism. We hypothesized that metabolic abnormalities associated with low intrinsic running capacity would be ameliorated by exercise training. Selective breeding for 22 generations resulted in rat models with a fivefold difference in intrinsic aerobic capacity. Low (LCR)- and high (HCR)-capacity runners remained sedentary (SED) or underwent 6 wk of exercise training (EXT). Insulin-stimulated glucose transport, insulin signal transduction, and rates of palmitate oxidation were lower in LCR SED vs. HCR SED (P < 0.05). Decreases in glucose and lipid metabolism were associated with decreased β2-adrenergic receptor (β2-AR), and reduced expression of Nur77 target proteins that are critical regulators of muscle glucose and lipid metabolism [uncoupling protein-3 (UCP3), fatty acid transporter (FAT)/CD36; P < 0.01 and P < 0.05, respectively]. EXT reversed the impairments to glucose and lipid metabolism observed in the skeletal muscle of LCR, while increasing the expression of β2-AR, Nur77, GLUT4, UCP3, and FAT/CD36 (P < 0.05) in this tissue. However, no metabolic improvements were observed following exercise training in HCR. Our results demonstrate that metabolic impairments resulting from genetic factors (low intrinsic aerobic capacity) can be overcome by an environmental intervention (exercise training). Furthermore, we identify Nur77 as a potential mechanism for improved skeletal muscle metabolism in response to EXT. PMID:21048074

  2. New Types of Artificial Muscles for Large Stroke and High Force Applications

    DTIC Science & Technology

    2012-10-10

    of steel plate. Actuation of the sheets can be used for optimizing nanotube electrodes for organic light-emitting displays, solar cells , charge... solar cells , charge stripping from ion beams, and cold electron field emission. The work on aerogel muscles stimulated development of novel reel...such applications as self-cleaning textiles and Graetzel solar cells . The ability to make biscrolled yarns having Fermat, Archimedean, and dual

  3. Ionic Polymer-Metal Composites (IPMCs) as Biomimetic Sensors, Actuators and Artificial Muscles: A Review

    NASA Technical Reports Server (NTRS)

    Shahinpoor, M.; Bar-Cohen, Y.; Simpson, J. O.; Smith, J.

    1998-01-01

    This paper presents an introduction to ionic polymer-metal composites and some mathematical modeling pertaining to them. It further discusses a number of recent findings in connection with ion-exchange polymer-metal composites (IPMCS) as biomimetic sensors and actuators. Strips of these composites can undergo large bending and flapping displacement if an electric field is imposed across their thickness. Thus, in this sense they are large motion actuators. Conversely by bending the composite strip, either quasi-statically or dynamically, a voltage is produced across the thickness of the strip. Thus, they are also large motion sensors. The output voltage can be calibrated for a standard size sensor and correlated to the applied loads or stresses. They can be manufactured and cut in any size and shape. In this paper first the sensing capability of these materials is reported. The preliminary results show the existence of a linear relationship between the output voltage and the imposed displacement for almost all cases. Furthermore, the ability of these IPMCs as large motion actuators and robotic manipulators is presented. Several muscle configurations are constructed to demonstrate the capabilities of these IPMC actuators. This paper further identifies key parameters involving the vibrational and resonance characteristics of sensors and actuators made with IPMCS. When the applied signal frequency varies, so does the displacement up to a critical frequency called the resonant frequency where maximum deformation is observed, beyond which the actuator response is diminished. A data acquisition system was used to measure the parameters involved and record the results in real time basis. Also the load characterizations of the IPMCs were measured and it was shown that these actuators exhibit good force to weight characteristics in the presence of low applied voltages. Finally reported are the cryogenic properties of these muscles for potential utilization in an outer space

  4. Virtual Reality

    NASA Technical Reports Server (NTRS)

    1991-01-01

    This video presentation discusses how virtual reality enables scientists to 'explore' other worlds without leaving the laboratory. The applicability of virtual reality for scientific visualization is also discussed.

  5. Knitted Carbon-Nanotube-Sheath/Spandex-Core Elastomeric Yarns for Artificial Muscles and Strain Sensing.

    PubMed

    Foroughi, Javad; Spinks, Geoffrey M; Aziz, Shazed; Mirabedini, Azadeh; Jeiranikhameneh, Ali; Wallace, Gordon G; Kozlov, Mikhail E; Baughman, Ray H

    2016-09-08

    Highly stretchable, actuatable, electrically conductive knitted textiles based on Spandex (SPX)/CNT (carbon nanotube) composite yarns were prepared by an integrated knitting procedure. SPX filaments were continuously wrapped with CNT aerogel sheets and supplied directly to an interlocking circular knitting machine to form the three-dimensional electrically conductive and stretchable textiles. By adjusting the SPX/CNT feed ratio, the fabric electrical conductivities could be tailored in the range of 870 to 7092 S/m. The electrical conductivity depended on tensile strain, with a linear and largely hysteresis-free resistance change occurring on loading and unloading between 0 and 80% strain. Electrothermal heating of the stretched fabric caused large tensile contractions of up to 33%, and generated a gravimetric mechanical work capacity during contraction of up to 0.64 kJ/kg and a maximum specific power output of 1.28 kW/kg, which far exceeds that of mammalian skeletal muscle. The knitted textile provides the combination of strain sensing and the ability to control dimensions required for smart clothing that simultaneously monitors the wearer's movements and adjusts the garment fit or exerts forces or pressures on the wearer, according to needs. The developed processing method is scalable for the fabrication of industrial quantities of strain sensing and actuating smart textiles.

  6. Dynamic bending of bionic flexible body driven by pneumatic artificial muscles(PAMs) for spinning gait of quadruped robot

    NASA Astrophysics Data System (ADS)

    Lei, Jingtao; Yu, Huangying; Wang, Tianmiao

    2016-01-01

    The body of quadruped robot is generally developed with the rigid structure. The mobility of quadruped robot depends on the mechanical properties of the body mechanism. It is difficult for quadruped robot with rigid structure to achieve better mobility walking or running in the unstructured environment. A kind of bionic flexible body mechanism for quadruped robot is proposed, which is composed of one bionic spine and four pneumatic artificial muscles(PAMs). This kind of body imitates the four-legged creatures' kinematical structure and physical properties, which has the characteristic of changeable stiffness, lightweight, flexible and better bionics. The kinematics of body bending is derived, and the coordinated movement between the flexible body and legs is analyzed. The relationship between the body bending angle and the PAM length is obtained. The dynamics of the body bending is derived by the floating coordinate method and Lagrangian method, and the driving force of PAM is determined. The experiment of body bending is conducted, and the dynamic bending characteristic of bionic flexible body is evaluated. Experimental results show that the bending angle of the bionic flexible body can reach 18°. An innovation body mechanism for quadruped robot is proposed, which has the characteristic of flexibility and achieve bending by changing gas pressure of PAMs. The coordinated movement of the body and legs can achieve spinning gait in order to improve the mobility of quadruped robot.

  7. Biomimetic FAA-certifiable, artificial muscle structures for commercial aircraft wings

    NASA Astrophysics Data System (ADS)

    Barrett, Ronald M.; Barrett, Cassandra M.

    2014-07-01

    This paper is centered on a new form of adaptive material which functions much in the same way as skeletal muscle tissue, is structurally modeled on plant actuator cells and capable of rapidly expanding or shrinking by as much as an order of magnitude in prescribed directions. Rapid changes of plant cell shape and sizes are often initiated via ion-transport driven fluid migration and resulting turgor pressure variation. Certain plant cellular structures like those in Mimosa pudica (sensitive plant), Albizia julibrissin (Mimosa tree), or Dionaea muscipula (Venus Flytrap) all exhibit actuation physiology which employs such turgor pressure manipulation. The paper begins with dynamic micrographs of a sectioned basal articulation joint from A. julibrissin. These figures show large cellular dimensional changes as the structure undergoes foliage articulation. By mimicking such structures in aircraft flight control mechanisms, extremely lightweight pneumatic control surface actuators can be designed. This paper shows several fundamental layouts of such surfaces with actuator elements made exclusively from FAA-certifiable materials, summarizes their structural mechanics and shows actuator power and energy densities that are higher than nearly all classes of conventional adaptive materials available today. A sample flap structure is shown to possess the ability to change its shape and structural stiffness as its cell pressures are manipulated, which in turn changes the surface lift-curve slope when exposed to airflows. Because the structural stiffness can be altered, it is also shown that the commanded section lift-curve slope can be similarly controlled between 1.2 and 6.2 rad-1. Several aircraft weight reduction principles are also shown to come into play as the need to concentrate loads to pass through point actuators is eliminated. The paper concludes with a summary of interrelated performance and airframe-level improvements including enhanced gust rejection, load

  8. Artificial gravity as a countermeasure to microgravity: a pilot study examining the effects on knee extensor and plantar flexor muscle groups.

    PubMed

    Caiozzo, V J; Haddad, F; Lee, S; Baker, M; Paloski, William; Baldwin, K M

    2009-07-01

    The goal of this project was to examine the effects of artificial gravity (AG) on skeletal muscle strength and key anabolic/catabolic markers known to regulate muscle mass. Two groups of subjects were selected for study: 1) a 21 day-bed rest (BR) group (n = 7) and 2) an AG group (n = 8), which was subjected to 21 days of 6 degrees head-down tilt bed rest plus daily 1-h exposures to AG (2.5 G at the feet). Centrifugation was produced using a short-arm centrifuge with the foot plate approximately 220 cm from the center of rotation. The torque-velocity relationships of the knee extensors and plantar flexors of the ankle were determined pre- and posttreatment. Muscle biopsy samples obtained from the vastus lateralis and soleus muscles were used for a series of gene expression analyses (mRNA abundance) of key factors implicated in the anabolic vs. catabolic state of the muscle. Post/pre torque-velocity determinations revealed greater decrements in knee extensor performance in the BR vs. AG group (P < 0.04). The plantar flexors of the AG subjects actually demonstrated a net gain in the torque-velocity relationship, whereas in the BR group, the responses declined (AG vs. BR, P < 0.001). Muscle fiber cross-sectional area decreased by approximately 20% in the BR group, whereas no losses were evident in the AG group. RT-PCR analyses of muscle biopsy specimens demonstrated that markers of growth and cytoskeletal integrity were higher in the AG group, whereas catabolic markers were elevated in the BR group. Importantly, these patterns were seen in both muscles. We conclude that paradigms of AG have the potential to maintain the functional, biochemical, and structural homeostasis of skeletal muscle in the face of chronic unloading.

  9. [Morphology of oculomotor muscles and their nervous apparatus in lateral amyotrophic sclerosis in conditions during long-term artificial lung ventilation].

    PubMed

    Sakharova, A V; Popova, L M

    2003-01-01

    Light and electron microscopy, histochemical study of acetylcholinesterase (ACE) were used in examination of the state and innervation of ocular muscles in autopsy material from a patient who died of amyotrophic sclerosis (ATS). The patient had lived 14 years under artificial lung ventilation, ATS was diagnosed 22 years before the death. Light microscopy demonstrated the intactness of the muscle fibers and the presence of three types characteristic of the extraocular muscles: thin, granular and rough. Besides typical differences structural changes were observed in some muscle fibers of the myopathic character and inclusions not limited by membrane having filiform or granular structure. Ocular muscles had an intensive innervation. Nervous fiber terminals revealed by a reaction for ACE were represented by single motor plaques and multiple cluster-like endings. Ultrastructurally, nervous endings of two types differed by terminals and fold expression on the postsynaptic membrane. There were no pathological changes in axons and myelin. Thus, ocular muscles were not affected as well as their nervous apparatus at completion of AMS, this indicating the noninvolvement of this muscular allotype in a specific degenerative process.

  10. Comparison of artificial digestion and Baermann's methods for detection of Trichinella spiralis pre-encapsulated larvae in muscles with low-level infections.

    PubMed

    Jiang, Peng; Wang, Zhong-Quan; Cui, Jing; Zhang, Xi

    2012-01-01

    Artificial digestion method is widely used for the detection of Trichinella larvae (mainly the mature larvae, e.g., encapsulated larvae in encapsulated Trichinella) in meat. The previous studies demonstrated that Trichinella spiralis pre-encapsulated larvae (PEL) at 14-18 days postinfection (dpi) had the infectivity to new hosts. However, to our knowledge, there is no report on the detection methods of PEL in meat. The purpose of this study was to compare the efficiency of artificial digestion and Baermann's methods for detection of T. spiralis PEL in meat, and to test the factors affecting the sensitivity of the two methods. Forty-five male Kunming mice were randomly divided into 3 groups (15 mice per group), and each group of mice was orally inoculated with 20, 10, or 5 muscle larvae of T. spiralis, respectively. All infected mice were slaughtered at 18 dpi, and the muscles were minced. The digestion method that was recommended by International Commission on Trichinellosis and Baermann's method were used to detect the PEL in the infected mice. The detection rate of PEL in both mice infected with 20 muscle larvae by digestion and Baermann's method was 100% (15/15); the detection rates of PEL in mice infected with 10 larvae by the two methods just mentioned were 93.33% (14/15) and 100% (15/15), respectively; when the mice infected with 5 larvae were tested, the different detection rate of PEL was achieved by using digestion method (63.33%) and Baermann's method (100%). Additionally, the number of PEL collected from the mice infected with 20, 10, or 5 larvae by Baermann's method was greater than that by digestion methods. The mortality of PEL increased along with the prolongation of digestion duration, because the PEL were not resistant to enzymatic digestion. The results revealed that the Baermann's method is superior to the digestion methods for detection of T. spiralis PEL in muscle samples with low-level infections.

  11. Embedding speech into virtual realities

    NASA Technical Reports Server (NTRS)

    Bohn, Christian-Arved; Krueger, Wolfgang

    1993-01-01

    In this work a speaker-independent speech recognition system is presented, which is suitable for implementation in Virtual Reality applications. The use of an artificial neural network in connection with a special compression of the acoustic input leads to a system, which is robust, fast, easy to use and needs no additional hardware, beside a common VR-equipment.

  12. Biologically inspired robots as artificial inspectors

    NASA Astrophysics Data System (ADS)

    Bar-Cohen, Yoseph

    2002-06-01

    Imagine an inspector conducting an NDE on an aircraft where you notice something is different about him - he is not real but rather he is a robot. Your first reaction would probably be to say 'it's unbelievable but he looks real' just as you would react to an artificial flower that is a good imitation. This science fiction scenario could become a reality at the trend in the development of biologically inspired technologies, and terms like artificial intelligence, artificial muscles, artificial vision and numerous others are increasingly becoming common engineering tools. For many years, the trend has been to automate processes in order to increase the efficiency of performing redundant tasks where various systems have been developed to deal with specific production line requirements. Realizing that some parts are too complex or delicate to handle in small quantities with a simple automatic system, robotic mechanisms were developed. Aircraft inspection has benefitted from this evolving technology where manipulators and crawlers are developed for rapid and reliable inspection. Advancement in robotics towards making them autonomous and possibly look like human, can potentially address the need to inspect structures that are beyond the capability of today's technology with configuration that are not predetermined. The operation of these robots may take place at harsh or hazardous environments that are too dangerous for human presence. Making such robots is becoming increasingly feasible and in this paper the state of the art will be reviewed.

  13. Alternate Realities

    NASA Astrophysics Data System (ADS)

    Jones, Robert

    2010-02-01

    Two identical learners, observing different example input, or the same examples, but in different order, can form different categories and so judge newer/later input differently. (Machine Learning, T. Mitchell, McGraw Hill, 1997 and Asa H., R. Jones, Trans. Kansas Acad. Sci., vol 109, # 3/4, pg 159, 2006) It seems certain that each of us experiences a somewhat different reality, the question is just how widely these realities can vary one from another. Perhaps 4% of people exhibit synesthesia, perceiving letters or numbers as colored, numbers and dates as having personalities or occupying locations in space. (Synesthesia, R. Cytowic, MIT Press, 2002) The Sapir- Whorf hypothesis claims that a speakers language influences his category structure and the way he thinks. (Language, thought, and reality, B. Whorf, MIT Press, 1956) Those who are skillful at mathematics may know an additional language and be able to think thoughts that the layman can not. The philosophers Plato and Descartes claimed to have had, at certain moments in their lives, a new view of the world, its basic constituents, and its rules which were totally different from our conventional view of reality. (Reflections on Kurt Godel, H. Wang, MIT Press, 1987, pg. 46) Fairly large scale differences are experienced by those who believe in (make use of) concepts like spirit(s), soul(s), god(s), life after death, platonism or Everett's many worlds interpretation of quantum mechanics (The Physics of Immortality, F. Tipler, Doubleday, 1994, pg. 176) )

  14. Extended healing validation of an artificial tendon to connect the quadriceps muscle to the Tibia: 180-day study.

    PubMed

    Melvin, Alan J; Litsky, Alan S; Mayerson, Joel L; Stringer, Keith; Juncosa-Melvin, Natalia

    2012-07-01

    Whenever a tendon or its bone insertion is disrupted or removed, existing surgical techniques provide a temporary connection or scaffolding to promote healing, but the interface of living to non-living materials soon breaks down under the stress of these applications, if it must bear the load more than acutely. Patients are thus disabled whose prostheses, defect size, or mere anatomy limit the availability or outcomes of such treatments. Our group developed the OrthoCoupler™ device to join skeletal muscle to prosthetic or natural structures without this interface breakdown. In this study, the goat knee extensor mechanism (quadriceps tendon, patella, and patellar tendon) was removed from the right hind limb in 16 goats. The device connected the quadriceps muscle to a stainless steel bone plate on the tibia. Mechanical testing and histology specimens were collected from each operated leg and contralateral unoperated control legs at 180 days. Maximum forces in the operated leg (vs. unoperated) were 1,400 ± 93 N (vs. 1,179 ± 61 N), linear stiffnesses were 33 ± 3 N/mm (vs. 37 ± 4 N/mm), and elongations at failure were 92.1 ± 5.3 mm (vs. 68.4 ± 3.8 mm; mean ± SEM). Higher maximum forces (p = 0.02) and elongations at failure (p=0.008) of legs with the device versus unoperated controls were significant; linear stiffnesses were not (p=0.3). We believe this technology will yield improved procedures for clinical challenges in orthopedic oncology, revision arthroplasty, tendon transfer, and tendon injury reconstruction.

  15. Biofilm on artificial pacemaker: fiction or reality?

    PubMed

    Santos, Ana Paula Azevedo; Watanabe, Evandro; Andrade, Denise de

    2011-11-01

    Cardiac pacing through cardiac pacemaker is one of the most promising alternatives in the treatment of arrhythmias, but it can cause reactions natural or complex reactions, either early or late. This study aimed to describe the scientific evidence on the risk of infection and biofilm formation associated with cardiac pacemaker. This is a study of integrative literature review. It included 14 publications classified into three thematic categories: diagnosis (microbiological and/or clinical), complications and therapy of infections. Staphylococcus epidermidis and Staphylococcus aureus were the microorganisms most frequently isolated. It was not possible to determine the incidence of infection associated with pacemakers, since the studies were generally of prevalence. In terms of therapy, the complete removal of pacemakers stood out, especially in cases of suspected biofilm. Still controversial is the use of systemic antibiotic prophylaxis in reducing the incidence of infection associated with implantation of a pacemaker.

  16. Intelligent virtual reality in the setting of fuzzy sets

    NASA Technical Reports Server (NTRS)

    Dockery, John; Littman, David

    1992-01-01

    The authors have previously introduced the concept of virtual reality worlds governed by artificial intelligence. Creation of an intelligent virtual reality was further proposed as a universal interface for the handicapped. This paper extends consideration of intelligent virtual realty to a context in which fuzzy set principles are explored as a major tool for implementing theory in the domain of applications to the disabled.

  17. Artificial perception and consciousness

    NASA Astrophysics Data System (ADS)

    Caulfield, H. John; Johnson, John L.

    2000-06-01

    Perception has both unconscious and conscious aspects. In all cases, however, what we perceive is a model of reality. By brain construction through evolution, we divide the world into two parts--our body and the outside world. But the process is the same in both cases. We perceive a construct usually governed by sensed data but always involving memory, goals, fears, expectations, etc. As a first step toward Artificial Perception in man-made systems, we examine perception in general here.

  18. Virtual reality and hallucination: a technoetic perspective

    NASA Astrophysics Data System (ADS)

    Slattery, Diana R.

    2008-02-01

    Virtual Reality (VR), especially in a technologically focused discourse, is defined by a class of hardware and software, among them head-mounted displays (HMDs), navigation and pointing devices; and stereoscopic imaging. This presentation examines the experiential aspect of VR. Putting "virtual" in front of "reality" modifies the ontological status of a class of experience-that of "reality." Reality has also been modified [by artists, new media theorists, technologists and philosophers] as augmented, mixed, simulated, artificial, layered, and enhanced. Modifications of reality are closely tied to modifications of perception. Media theorist Roy Ascott creates a model of three "VR's": Verifiable Reality, Virtual Reality, and Vegetal (entheogenically induced) Reality. The ways in which we shift our perceptual assumptions, create and verify illusions, and enter "the willing suspension of disbelief" that allows us entry into imaginal worlds is central to the experience of VR worlds, whether those worlds are explicitly representational (robotic manipulations by VR) or explicitly imaginal (VR artistic creations). The early rhetoric surrounding VR was interwoven with psychedelics, a perception amplified by Timothy Leary's presence on the historic SIGGRAPH panel, and the Wall Street Journal's tag of VR as "electronic LSD." This paper discusses the connections-philosophical, social-historical, and psychological-perceptual between these two domains.

  19. Confronting an Augmented Reality

    ERIC Educational Resources Information Center

    Munnerley, Danny; Bacon, Matt; Wilson, Anna; Steele, James; Hedberg, John; Fitzgerald, Robert

    2012-01-01

    How can educators make use of augmented reality technologies and practices to enhance learning and why would we want to embrace such technologies anyway? How can an augmented reality help a learner confront, interpret and ultimately comprehend reality itself ? In this article, we seek to initiate a discussion that focuses on these questions, and…

  20. Rhetoric as Reality Construction.

    ERIC Educational Resources Information Center

    Kneupper, Charles W.

    This essay provides an analytic development of a philosophy of rhetoric which focuses its concern on social reality. According to this philosophy, the activity of the human mind invents symbolic constructions of reality. Primary socialization is interpreted as a rhetorical process which tends to maintain prevailing reality constructions.…

  1. Artificial Intelligence.

    ERIC Educational Resources Information Center

    Waltz, David L.

    1982-01-01

    Describes kinds of results achieved by computer programs in artificial intelligence. Topics discussed include heuristic searches, artificial intelligence/psychology, planning program, backward chaining, learning (focusing on Winograd's blocks to explore learning strategies), concept learning, constraint propagation, language understanding…

  2. Artificial Limbs

    MedlinePlus

    ... you are missing an arm or leg, an artificial limb can sometimes replace it. The device, which is ... activities such as walking, eating, or dressing. Some artificial limbs let you function nearly as well as before.

  3. Biologically inspired robotic inspectors: the engineering reality and future outlook (Keynote address)

    NASA Astrophysics Data System (ADS)

    Bar-Cohen, Yoseph

    2005-04-01

    Human errors have long been recognized as a major factor in the reliability of nondestructive evaluation results. To minimize such errors, there is an increasing reliance on automatic inspection tools that allow faster and consistent tests. Crawlers and various manipulation devices are commonly used to perform variety of inspection procedures that include C-scan with contour following capability to rapidly inspect complex structures. The emergence of robots has been the result of the need to deal with parts that are too complex to handle by a simple automatic system. Economical factors are continuing to hamper the wide use of robotics for inspection applications however technology advances are increasingly changing this paradigm. Autonomous robots, which may look like human, can potentially address the need to inspect structures with configuration that are not predetermined. The operation of such robots that mimic biology may take place at harsh or hazardous environments that are too dangerous for human presence. Biomimetic technologies such as artificial intelligence, artificial muscles, artificial vision and numerous others are increasingly becoming common engineering tools. Inspired by science fiction, making biomimetic robots is increasingly becoming an engineering reality and in this paper the state-of-the-art will be reviewed and the outlook for the future will be discussed.

  4. Artificial Intelligence.

    ERIC Educational Resources Information Center

    Information Technology Quarterly, 1985

    1985-01-01

    This issue of "Information Technology Quarterly" is devoted to the theme of "Artificial Intelligence." It contains two major articles: (1) Artificial Intelligence and Law" (D. Peter O'Neill and George D. Wood); (2) "Artificial Intelligence: A Long and Winding Road" (John J. Simon, Jr.). In addition, it contains two sidebars: (1) "Calculating and…

  5. Artificial Intelligence,

    DTIC Science & Technology

    PATTERN RECOGNITION, * ARTIFICIAL INTELLIGENCE , *TEXTBOOKS, COMPUTER PROGRAMMING, MATHEMATICAL LOGIC, ROBOTS, PROBLEM SOLVING, STATISTICAL ANALYSIS, GAME THEORY, NATURAL LANGUAGE, SELF ORGANIZING SYSTEMS.

  6. Reality of Retainers

    MedlinePlus

    ... Room? What Happens in the Operating Room? The Reality of Retainers KidsHealth > For Kids > The Reality of Retainers Print A A A What's in ... minutes each day. You may also notice an increased saliva flow (more spit in your mouth) in ...

  7. The Reality of Experience.

    ERIC Educational Resources Information Center

    Ostrishko, Gail

    This paper outlines the principles of Reality Therapy and Choice Theory, which provide a practical foundation for understanding and influencing human behavior, and relate them to experiential learning. Choice Theory is an explanation of human behavior developed by Dr. William Glasser (1965, 1985); Reality Therapy is the application of Choice…

  8. Illusion and Reality.

    ERIC Educational Resources Information Center

    Hamilton, Virginia

    The fiction writer uses language to create the illusion of reality. A work of fiction is an illusion of life in which characters attempt to transform basic reality by casting their desires and views upon it, thus creating internal conflict between elements of the real and the unreal. Characters must sort out through experiences that enable them to…

  9. Learning in Virtual Reality.

    ERIC Educational Resources Information Center

    Bricken, William

    The essence of the computer revolution is yet to come, for computers are essentially generators of realities. Virtual reality (VR) is the next step in the evolutionary path; the user is placed inside the image and becomes a participant within the computational space. A VR computer generates a direct experience of the computational environment. The…

  10. Virtual reality exposure therapy.

    PubMed

    Rothbaum, B O; Hodges, L; Kooper, R

    1997-01-01

    It has been proposed that virtual reality (VR) exposure may be an alternative to standard in vivo exposure. Virtual reality integrates real-time computer graphics, body tracking devices, visual displays, and other sensory input devices to immerse a participant in a computer-generated virtual environment. Virtual reality exposure is potentially an efficient and cost-effective treatment of anxiety disorders. VR exposure therapy reduced the fear of heights in the first controlled study of virtual reality in treatment of a psychiatric disorder. A case study supported the efficacy of VR exposure therapy for the fear of flying. The potential for virtual reality exposure treatment for these and other disorders is explored, and therapeutic issues surrounding the delivery of VR exposure are discussed.

  11. Your Muscles

    MedlinePlus

    ... Room? What Happens in the Operating Room? Your Muscles KidsHealth > For Kids > Your Muscles A A A ... and skeletal (say: SKEL-uh-tul) muscle. Smooth Muscles Smooth muscles — sometimes also called involuntary muscles — are ...

  12. Artificial Intelligence.

    ERIC Educational Resources Information Center

    Thornburg, David D.

    1986-01-01

    Overview of the artificial intelligence (AI) field provides a definition; discusses past research and areas of future research; describes the design, functions, and capabilities of expert systems and the "Turing Test" for machine intelligence; and lists additional sources for information on artificial intelligence. Languages of AI are…

  13. Virtual Reality as Treatment for Fear of Flying: A Review of Recent Research

    ERIC Educational Resources Information Center

    Price, Matthew; Anderson, Page; Rothbaum, Barbara O.

    2008-01-01

    Virtual reality exposure has recently emerged as an important tool for exposure therapy in the treatment of fear of flying. There have been numerous empirical studies that have evaluated the effectiveness of virtual reality exposure as compared to other treatments including in vivo exposure, progressive muscle relaxation, cognitive therapy,…

  14. Quantum computing: towards reality

    NASA Astrophysics Data System (ADS)

    Trabesinger, Andreas

    2017-03-01

    The concept of computers that harness the laws of quantum mechanics has transformed our thinking about how information can be processed. Now the environment exists to make prototype devices a reality.

  15. Virtual Reality Lab Assistant

    NASA Technical Reports Server (NTRS)

    Saha, Hrishikesh; Palmer, Timothy A.

    1996-01-01

    Virtual Reality Lab Assistant (VRLA) demonstration model is aligned for engineering and material science experiments to be performed by undergraduate and graduate students in the course as a pre-lab simulation experience. This will help students to get a preview of how to use the lab equipment and run experiments without using the lab hardware/software equipment. The quality of the time available for laboratory experiments can be significantly improved through the use of virtual reality technology.

  16. Achieving Presence through Evoked Reality.

    PubMed

    Pillai, Jayesh S; Schmidt, Colin; Richir, Simon

    2013-01-01

    The sense of "Presence" (evolving from "telepresence") has always been associated with virtual reality research and is still an exceptionally mystifying constituent. Now the study of presence clearly spans over various disciplines associated with cognition. This paper attempts to put forth a concept that argues that it's an experience of an "Evoked Reality (ER)" (illusion of reality) that triggers an "Evoked Presence (EP)" (sense of presence) in our minds. A Three Pole Reality Model is proposed to explain this phenomenon. The poles range from Dream Reality to Simulated Reality with Primary (Physical) Reality at the center. To demonstrate the relationship between ER and EP, a Reality-Presence Map is developed. We believe that this concept of ER and the proposed model may have significant applications in the study of presence, and in exploring the possibilities of not just virtual reality but also what we call "reality."

  17. Augmented Reality in astrophysics

    NASA Astrophysics Data System (ADS)

    Vogt, Frédéric P. A.; Shingles, Luke J.

    2013-09-01

    Augmented Reality consists of merging live images with virtual layers of information. The rapid growth in the popularity of smartphones and tablets over recent years has provided a large base of potential users of Augmented Reality technology, and virtual layers of information can now be attached to a wide variety of physical objects. In this article, we explore the potential of Augmented Reality for astrophysical research with two distinct experiments: (1) Augmented Posters and (2) Augmented Articles. We demonstrate that the emerging technology of Augmented Reality can already be used and implemented without expert knowledge using currently available apps. Our experiments highlight the potential of Augmented Reality to improve the communication of scientific results in the field of astrophysics. We also present feedback gathered from the Australian astrophysics community that reveals evidence of some interest in this technology by astronomers who experimented with Augmented Posters. In addition, we discuss possible future trends for Augmented Reality applications in astrophysics, and explore the current limitations associated with the technology. This Augmented Article, the first of its kind, is designed to allow the reader to directly experiment with this technology.

  18. [Magical and physical reality].

    PubMed

    Kállai, János

    2016-01-01

    In the postmodern countries the computer generated virtual reality provides new perceptual domains wherein the evaluation of real and unreal contents generates an essential challenge for both children and adults. The expectances to perceive unreal content which is contradictory with the common sense experiences become seductive for most of people. The time in front of the screen that emits the magic reality gradually rises. The sudden advance in generation of alternative realities demands that we have to recall the basic principles of psychological reality testing and the involving mechanism that produces a distinction between phantasy and reality for both healthy and pathological mind. Frame of reference usually restrains the thinking. This review contains two parts, the first is focuses on the historical aspect of magical and physical reality and the second one, that will be published in a next issue, will present an evaluation of the boundary between self and another person in point of view of the psychopathological phenomenon. This analysis will focus on how the boundary of the self behaves in physically real and magic computer generated environment.

  19. Virtual reality systems

    NASA Technical Reports Server (NTRS)

    Johnson, David W.

    1992-01-01

    Virtual realities are a type of human-computer interface (HCI) and as such may be understood from a historical perspective. In the earliest era, the computer was a very simple, straightforward machine. Interaction was human manipulation of an inanimate object, little more than the provision of an explicit instruction set to be carried out without deviation. In short, control resided with the user. In the second era of HCI, some level of intelligence and control was imparted to the system to enable a dialogue with the user. Simple context sensitive help systems are early examples, while more sophisticated expert system designs typify this era. Control was shared more equally. In this, the third era of the HCI, the constructed system emulates a particular environment, constructed with rules and knowledge about 'reality'. Control is, in part, outside the realm of the human-computer dialogue. Virtual reality systems are discussed.

  20. Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality.

    PubMed

    Grubert, Jens; Langlotz, Tobias; Zollmann, Stefanie; Regenbrecht, Holger

    2016-03-17

    Augmented Reality is a technique that enables users to interact with their physical environment through the overlay of digital information. While being researched for decades, more recently, Augmented Reality moved out of the research labs and into the field. While most of the applications are used sporadically and for one particular task only, current and future scenarios will provide a continuous and multi-purpose user experience. Therefore, in this paper, we present the concept of Pervasive Augmented Reality, aiming to provide such an experience by sensing the user's current context and adapting the AR system based on the changing requirements and constraints. We present a taxonomy for Pervasive Augmented Reality and context-aware Augmented Reality, which classifies context sources and context targets relevant for implementing such a context-aware, continuous Augmented Reality experience. We further summarize existing approaches that contribute towards Pervasive Augmented Reality. Based our taxonomy and survey, we identify challenges for future research directions in Pervasive Augmented Reality.

  1. Summary of the 1st International Workshop on Networked Reality in Telecommunication

    NASA Astrophysics Data System (ADS)

    Davis, T.

    1994-05-01

    s of workshop papers are presented. Networked reality refers to the array of technologies and services involved in collecting a representation of reality at one location and using it to reconstruct an artificial representation of that reality at a remote location. The term encompasses transmission of the required information between the sites, and also includes the psychological, cultural, and legal implications of introducing derived communication systems. Networked reality is clearly derived from the emerging virtual reality technology base but is intended to go beyond the latter to include its integration with the required telecommunication technologies. A noteworthy feature of the Networked Reality '94 technical program is the extent of emphasis on social (particularly medical) impacts of the technology.

  2. Virtual reality for emergency training

    SciTech Connect

    Altinkemer, K.

    1995-12-31

    Virtual reality is a sequence of scenes generated by a computer as a response to the five different senses. These senses are sight, sound, taste, touch, smell. Other senses that can be used in virtual reality include balance, pheromonal, and immunological senses. Many application areas include: leisure and entertainment, medicine, architecture, engineering, manufacturing, and training. Virtual reality is especially important when it is used for emergency training and management of natural disasters including earthquakes, floods, tornados and other situations which are hard to emulate. Classical training methods for these extraordinary environments lack the realistic surroundings that virtual reality can provide. In order for virtual reality to be a successful training tool the design needs to include certain aspects; such as how real virtual reality should be and how much fixed cost is entailed in setting up the virtual reality trainer. There are also pricing questions regarding the price per training session on virtual reality trainer, and the appropriate training time length(s).

  3. JFK: Image and Reality.

    ERIC Educational Resources Information Center

    Giglio, James N.

    1995-01-01

    Investigates the relationship between the reality of the John F. Kennedy White House, its portrayal in the press, and its reception by the public. The manipulated press coverage accurately caught the charm, work ethic, and idealism of the young president but failed to record the sexual escapades, ill health, and marital discord. (MJP)

  4. Curriculum: Managed Visual Reality.

    ERIC Educational Resources Information Center

    Gueulette, David G.

    This paper explores the association between the symbolized and the actualized, beginning with the prehistoric notion of a "reality double," in which no practical difference exists between pictorial representations, visual symbols, and real-life events and situations. Alchemists of the Middle Ages, with their paradoxical vision of the…

  5. Muscle Cramps

    MedlinePlus

    Muscle cramps are sudden, involuntary contractions or spasms in one or more of your muscles. They often occur after exercise or at night, ... to several minutes. It is a very common muscle problem. Muscle cramps can be caused by nerves ...

  6. Muscle Disorders

    MedlinePlus

    Your muscles help you move and help your body work. Different types of muscles have different jobs. There are many problems that can affect muscles. Muscle disorders can cause weakness, pain or even ...

  7. Your Muscles

    MedlinePlus

    ... of the heart because it controls the heartbeat. Skeletal Muscle Now, let's talk about the kind of muscle ... soccer ball into the goal. These are your skeletal muscles — sometimes called striated (say: STRY-ay-tud) muscle ...

  8. Virtual Reality in the Classroom.

    ERIC Educational Resources Information Center

    Pantelidis, Veronica S.

    1993-01-01

    Considers the concept of virtual reality; reviews its history; describes general uses of virtual reality, including entertainment, medicine, and design applications; discusses classroom uses of virtual reality, including a software program called Virtus WalkThrough for use with a computer monitor; and suggests future possibilities. (34 references)…

  9. Shadow Realities in Close Relationships.

    ERIC Educational Resources Information Center

    Roseblatt, Paul C.; Wright, Sara E.

    1984-01-01

    Discusses shadow realities, which include unacceptable and threatening information and interpretations that could undermine negotiated relationship reality. Offers theoretical discussion of shadow realities, reasons people avoid them, gains and risks for exploring them, and the therapeutic applications of therapy within a framework that includes…

  10. Artificial ribonucleases.

    PubMed

    Morrow, J R

    1994-01-01

    Many inorganic and organic compounds promote the reactions catalyzed by RNase A. Both the transesterification step, where a 2',3'-cyclic phosphate is formed with concomitant cleavage of RNA, and the hydrolysis step, where the 2',3'-cyclic phosphate is converted to a phosphate monoester, may be mimicked with compounds that are readily synthesized in the laboratory. Electrophilic activation of the phosphate ester and charge neutralization are generally important means by which artificial RNases promote phosphate diester displacement reactions. Several artificial RNases operate by a bifunctional general acid/general base mechanism, as does RNase A. Provision of an intramolecular nucleophile appears to be an important pathway for metal complex promoted phosphate diester hydrolysis. In contrast to the successful design of compounds that promote the reactions catalyzed by RNase A, there are no artificial nucleases to date that will cleave the 3' P-O bond of RNA or hydrolyze an oligonucleotide of DNA. Artificial RNases based on both metal complexes and organic compounds have been described. Metal complexes may be particularly effective catalysts for both transesterification and hydrolysis reactions of phosphate diesters. Under physiological conditions (37 degrees C and neutral pH), several metal complexes catalyze the transesterification of RNA. Future work should involve the development of metal complexes which are inert to metal ion release but which maintain open coordination sites for catalytic activity. The design of compounds containing multiple amine or imidazole groups that may demonstrate bifunctional catalysis is a promising route to new artificial RNases. Further design of these compounds and careful placement of catalytic groups may yield new RNase mimics that operate under physiological conditions. The attachment of artificial RNases to recognition agents such as oligodeoxynucleotides to create new sequence-specific endoribonucleases is an exciting field of

  11. Artificial Intelligence.

    PubMed

    Lawrence, David R; Palacios-González, César; Harris, John

    2016-04-01

    It seems natural to think that the same prudential and ethical reasons for mutual respect and tolerance that one has vis-à-vis other human persons would hold toward newly encountered paradigmatic but nonhuman biological persons. One also tends to think that they would have similar reasons for treating we humans as creatures that count morally in our own right. This line of thought transcends biological boundaries-namely, with regard to artificially (super)intelligent persons-but is this a safe assumption? The issue concerns ultimate moral significance: the significance possessed by human persons, persons from other planets, and hypothetical nonorganic persons in the form of artificial intelligence (AI). This article investigates why our possible relations to AI persons could be more complicated than they first might appear, given that they might possess a radically different nature to us, to the point that civilized or peaceful coexistence in a determinate geographical space could be impossible to achieve.

  12. Future Cyborgs: Human-Machine Interface for Virtual Reality Applications

    DTIC Science & Technology

    2007-04-01

    to enhance the immersive quality of an environment. Walt Disney World uses the sense of smell during their virtual reality ride “Soaring” to...application. It is the interface that allows the man to become immersed in an artificially created world . It is the interface that allows him to interact... natural and realistic interactions. These revolutionary interfaces should be able to overcome the limitations of the current generation of virtual

  13. Extending applications of dielectric elastomer artificial muscle

    NASA Astrophysics Data System (ADS)

    Chiba, Seiki; Waki, Mikio; Kornbluh, Roy; Pelrine, Ron

    2007-04-01

    Dielectric elastomers have demonstrated high energy density and high strains as well as high electromechanical efficiency and fast speeds of response. These properties, combined with their projected low cost make them attractive for a variety of actuator applications including linear actuators, diaphragm pumps, rotary motors, and haptic displays. Dielectric elastomers have also been shown to offer high energy density, high efficiency, and large strains when operated as generators. Dielectric elastomers have reached a stage of development where standardized products can be applied to new applications. In some cases, dielectric elastomer devices are improvements over existing devices. In other cases, however, dielectric elastomers can enable new types of devices that cannot be made with existing technologies, such as new types of loudspeakers and power generating devices. A new dipole loudspeaker system was developed using a commercially available push-pull diaphragm configuration. This same transducer configuration was used to develop a new power generating system. This generator system enables a power generation of 0.06 to 0.12 W by manually displacing the device by 5 to 6 mm once a second. By introducing a voltage step-down conversion circuit, the device was able to power wireless communications, allowing the control of devices separated by a distance of a few meters. These two devices are examples of the new applications that are enabled as the dielectric elastomer technology commercially emerges. Future improvements to dielectric elastomers could enable new capabilities in clean electrical power generation from ocean waves, for example.

  14. EAP as artificial muscles - progress and challenges

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph

    2004-01-01

    During the last decade and a half new polymers have emerged that respond to electrical stimulation with a significant shape or size change. This capability of electroactive polymer (EAP) materials is attracting the attention of engineers and scientists from many different disciplines.

  15. Optimal haptic feedback control of artificial muscles

    NASA Astrophysics Data System (ADS)

    Chen, Daniel; Besier, Thor; Anderson, Iain; McKay, Thomas

    2014-03-01

    As our population ages, and trends in obesity continue to grow, joint degenerative diseases like osteoarthritis (OA) are becoming increasingly prevalent. With no cure currently in sight, the only effective treatments for OA are orthopaedic surgery and prolonged rehabilitation, neither of which is guaranteed to succeed. Gait retraining has tremendous potential to alter the contact forces in the joints due to walking, reducing the risk of one developing hip and knee OA. Dielectric Elastomer Actuators (DEAs) are being explored as a potential way of applying intuitive haptic feedback to alter a patient's walking gait. The main challenge with the use of DEAs in this application is producing large enough forces and strains to induce sensation when coupled to a patient's skin. A novel controller has been proposed to solve this issue. The controller uses simultaneous capacitive self-sensing and actuation which will optimally apply a haptic sensation to the patient's skin independent of variability in DEAs and patient geometries.

  16. Augmented reality system

    NASA Astrophysics Data System (ADS)

    Lin, Chien-Liang; Su, Yu-Zheng; Hung, Min-Wei; Huang, Kuo-Cheng

    2010-08-01

    In recent years, Augmented Reality (AR)[1][2][3] is very popular in universities and research organizations. The AR technology has been widely used in Virtual Reality (VR) fields, such as sophisticated weapons, flight vehicle development, data model visualization, virtual training, entertainment and arts. AR has characteristics to enhance the display output as a real environment with specific user interactive functions or specific object recognitions. It can be use in medical treatment, anatomy training, precision instrument casting, warplane guidance, engineering and distance robot control. AR has a lot of vantages than VR. This system developed combines sensors, software and imaging algorithms to make users feel real, actual and existing. Imaging algorithms include gray level method, image binarization method, and white balance method in order to make accurate image recognition and overcome the effects of light.

  17. Experiments in mixed reality

    NASA Astrophysics Data System (ADS)

    Krum, David M.; Sadek, Ramy; Kohli, Luv; Olson, Logan; Bolas, Mark

    2010-01-01

    As part of the Institute for Creative Technologies and the School of Cinematic Arts at the University of Southern California, the Mixed Reality lab develops technologies and techniques for presenting realistic immersive training experiences. Such experiences typically place users within a complex ecology of social actors, physical objects, and collections of intents, motivations, relationships, and other psychological constructs. Currently, it remains infeasible to completely synthesize the interactivity and sensory signatures of such ecologies. For this reason, the lab advocates mixed reality methods for training and conducts experiments exploring such methods. Currently, the lab focuses on understanding and exploiting the elasticity of human perception with respect to representational differences between real and virtual environments. This paper presents an overview of three projects: techniques for redirected walking, displays for the representation of virtual humans, and audio processing to increase stress.

  18. Virtual Reality in Denmark

    DTIC Science & Technology

    2005-12-01

    technologies are available in CAVI: VIRTUAL REALITY IN DENMARK 2 - 2 RTO-TR-HFM-121-Part-I • 3D Panorama Cinema Curved screen Active stereo...glasses Tracking Figure 3: 3D Panorama Cinema at CAVI. • The Panorama cinema is a cylinder shaped screen placed in a room that seats approximately...15-20 persons. The size and shape of the screen mean that the visual angle of the spectators is almost covered by the screen . Models are displayed

  19. Models of Reality.

    SciTech Connect

    Brown-VanHoozer, S. A.

    1999-06-02

    Conscious awareness of our environment is based on a feedback loop comprised of sensory input transmitted to the central nervous system leading to construction of our ''model of the world,'' (Lewis et al, 1982). We then assimilate the neurological model at the unconscious level into information we can later consciously consider useful in identifying belief systems and behaviors for designing diverse systems. Thus, we can avoid potential problems based on our open-to-error perceived reality of the world. By understanding how our model of reality is organized, we allow ourselves to transcend content and develop insight into how effective choices and belief systems are generated through sensory derived processes. These are the processes which provide the designer the ability to meta model (build a model of a model) the user; consequently, matching the mental model of the user with that of the designer's and, coincidentally, forming rapport between the two participants. The information shared between the participants is neither assumed nor generalized, it is closer to equivocal; thus minimizing error through a sharing of each other's model of reality. How to identify individual mental mechanisms or processes, how to organize the individual strategies of these mechanisms into useful patterns, and to formulate these into models for success and knowledge based outcomes is the subject of the discussion that follows.

  20. Virtual Reality Hysteroscopy

    PubMed

    Levy

    1996-08-01

    New interactive computer technologies are having a significant influence on medical education, training, and practice. The newest innovation in computer technology, virtual reality, allows an individual to be immersed in a dynamic computer-generated, three-dimensional environment and can provide realistic simulations of surgical procedures. A new virtual reality hysteroscope passes through a sensing device that synchronizes movements with a three-dimensional model of a uterus. Force feedback is incorporated into this model, so the user actually experiences the collision of an instrument against the uterine wall or the sensation of the resistance or drag of a resectoscope as it cuts through a myoma in a virtual environment. A variety of intrauterine pathologies and procedures are simulated, including hyperplasia, cancer, resection of a uterine septum, polyp, or myoma, and endometrial ablation. This technology will be incorporated into comprehensive training programs that will objectively assess hand-eye coordination and procedural skills. It is possible that by incorporating virtual reality into hysteroscopic training programs, a decrease in the learning curve and the number of complications presently associated with the procedures may be realized. Prospective studies are required to assess these potential benefits.

  1. Locality and reality

    SciTech Connect

    Stapp, Henry P.

    1980-10-01

    Einstein's principle that no signal travels faster than suggests that observations in one spacetime region should not depend on whether or not a radioactive decay is detected in a spacelike separated region. This locality property is incompatible with the predictions of quantum theory, and this incompatibility holds independently of the questions of realism, objective reality, and hidden variables. It holds both in the pragmatic quantum theory of Bohr and in realistic frameworks. It is shown here to hold in a completed realistic quantum theory that reconciles Einstein's demand for a description of reality itself with Bohr's contention that quantum theory is complete. This completed realistic quantum theory has no hidden variables, and no objective reality in which observable attributes can become definite independently of observers. The, theory is described in some detail, with particular attention to those aspects related to the question of locality. This completed realistic quantum theory is in principle more comprehensive than Bohr.' s pragmatic quantum theory because it is not limited in principle by the requirement that the observed system be physically separated from the observing one. Applications are discussed.

  2. Artificial exomuscle investigations for applications--metal hydride.

    PubMed

    Crevier, Marie-Charlotte; Richard, Martin; Rittenhouse, D Matheson; Roy, Pierre-Olivier; Bédard, Stéphane

    2007-03-01

    In pursuing the development of bionic devices, Victhom identified a need for technologies that could replace current motorized systems and be better integrated into the human body motion. The actuators used to obtain large displacements are noisy, heavy, and do not adequately reproduce human muscle behavior. Subsequently, a project at Victhom was devoted to the development of active materials to obtain an artificial exomuscle actuator. An exhaustive literature review was done at Victhom to identify promising active materials for the development of artificial muscles. According to this review, metal hydrides were identified as a promising technology for artificial muscle development. Victhom's investigations focused on determining metal hydride actuator potential in the context of bionics technology. Based on metal hydride properties and artificial muscle requirements such as force, displacement and rise time, an exomuscle was built. In addition, a finite element model, including heat and mass transfer in the metal hydride, was developed and implemented in FEMLAB software.

  3. Achieving Presence through Evoked Reality

    PubMed Central

    Pillai, Jayesh S.; Schmidt, Colin; Richir, Simon

    2013-01-01

    The sense of “Presence” (evolving from “telepresence”) has always been associated with virtual reality research and is still an exceptionally mystifying constituent. Now the study of presence clearly spans over various disciplines associated with cognition. This paper attempts to put forth a concept that argues that it’s an experience of an “Evoked Reality (ER)” (illusion of reality) that triggers an “Evoked Presence (EP)” (sense of presence) in our minds. A Three Pole Reality Model is proposed to explain this phenomenon. The poles range from Dream Reality to Simulated Reality with Primary (Physical) Reality at the center. To demonstrate the relationship between ER and EP, a Reality-Presence Map is developed. We believe that this concept of ER and the proposed model may have significant applications in the study of presence, and in exploring the possibilities of not just virtual reality but also what we call “reality.” PMID:23550234

  4. Skeletal muscle

    Technology Transfer Automated Retrieval System (TEKTRAN)

    There are approximately 650-850 muscles in the human body these include skeletal (striated), smooth and cardiac muscle. The approximation is based on what some anatomists consider separate muscle or muscle systems. Muscles are classified based on their anatomy (striated vs. smooth) and if they are v...

  5. Muscle Deoxygenation Causes Muscle Fatigue

    NASA Technical Reports Server (NTRS)

    Murthy, G.; Hargens, A. R.; Lehman, S.; Rempel, D.

    1999-01-01

    Muscle fatigue is a common musculoskeletal disorder in the work place, and may be a harbinger for more disabling cumulative trauma disorders. Although the cause of fatigue is multifactorial, reduced blood flow and muscle oxygenation may be the primary factor in causing muscle fatigue during low intensity muscle exertion. Muscle fatigue is defined as a reduction in muscle force production, and also occurs among astronauts who are subjected to postural constraints while performing lengthy, repetitive tasks. The objectives of this research are to: 1) develop an objective tool to study the role of decreased muscle oxygenation on muscle force production, and 2) to evaluate muscle fatigue during prolonged glovebox work.

  6. Muscle disorder

    MedlinePlus

    Myopathic changes; Myopathy; Muscle problem ... Blood tests sometimes show abnormally high muscle enzymes. If a muscle disorder might also affect other family members, genetic testing may be done. When someone has symptoms and signs ...

  7. Muscle aches

    MedlinePlus

    ... common cause of muscle aches and pain is fibromyalgia , a condition that causes tenderness in your muscles ... imbalance, such as too little potassium or calcium Fibromyalgia Infections, including the flu, Lyme disease , malaria , muscle ...

  8. Confabulation: motivated reality monitoring.

    PubMed

    Fotopoulou, Aikaterini; Conway, Martin A; Solms, Mark

    2007-06-11

    The study addressed the hypothesis that the content of confabulation is emotionally biased. Confabulating amnesic patients were compared with amnesic non-confabulating patients in a memory recognition experiment that manipulated the valence (pleasant, unpleasant), temporal source (past, present, future) and selection agent (self, other) of the to-be-recognised memories. The results revealed that confabulating patients were more likely than amnesic non-confabulating patients to incorrectly recognise past autobiographical events or thoughts as currently relevant memories, and this was more pronounced for pleasant compared to unpleasant events. These findings suggest that motivational factors, along with defective reality and temporality monitoring, contribute to confabulation.

  9. [Truth and reality].

    PubMed

    Schneider, B

    1994-01-01

    Communication presumes the truth of statements. According to H. Weyl, the direct occurrence is subjective and absolute, the objective world relative, represented by figures and symbols, after induction of a co-ordinate system into the world. Sentences shall express relations between persons, things and properties. The message of a sentence is true, if the facts of a case prove right in reality. Thomas von Aquin: "Veritas est adaequatio rei et intellectus." To recognize a fact the reception of both "objective" signs and "subjective" forming of models are necessary. The objective and the subjective are linked strongly in the cognition. A true sentence develops if the meaning of the signs, which derive from the facts are in harmony with those, which come from the sentence by itself. Signs have to be decoded (subjectively). The attempt of making accessible the "objective" world is done with a system of rules and methods, which is without contradiction and clear in itself. Reality can be recognized only in that manner in which language can present it. "A sentence is true, if the facts of the case, which is referred by the sentence, are true." The problem, the reference of this message by itself, was solved by Tarski, inducing the term "object language" and declaring the sentences as objects of the natural (meta-)language. There are no terms as "true" or "wrong" in the object language. K. R. Popper differentiates 3 worlds: world of reality, of subjectivity, and of objectivity. Communication results from the subjective world, she rouses up emotions and reflexes. Nevertheless objectivity remains the controlling instance for messages and imaginations of the subjective ideas. The objective ideas differ from subject ones because of the possibility of associating ideas of a certain class of constellation of signals to the reality (concrete ideas), or because they can be found in a system of rules, which enables one to associate to a constellation of signals and to control this

  10. Kaleidoscopes of reality.

    PubMed

    Franquemont, Sharon

    2014-01-01

    This article addresses the broad context of shifting definitions of how knowledge and reality can be described, including the transition from positivism to postpositivism in the 20th century. It provides an exploration of ways of knowing, from ancient Greek and yogic traditions to Barbara Carper's Fundamental Patterns of Knowing in Nursing (1978). It examines three reported components of modern care (intuition, cultural knowing, and spirituality) which are simultaneously present and absent in nursing. It concludes with an imaginative exploration of how nursing might be changed by transdisciplinary scholarship and education, new knowledge creation through interactive online communities, and the emergence of collective wisdom.

  11. Dissociation in virtual reality: depersonalization and derealization

    NASA Astrophysics Data System (ADS)

    Garvey, Gregory P.

    2010-01-01

    This paper looks at virtual worlds such as Second Life7 (SL) as possible incubators of dissociation disorders as classified by the Diagnostic and Statistical Manual of Mental Disorders, 4th Edition3 (also known as the DSM-IV). Depersonalization is where "a person feels that he or she has changed in some way or is somehow unreal." Derealization when "the same beliefs are held about one's surroundings." Dissociative Identity Disorder (DID), previously known as multiple personality disorder fits users of Second Life who adopt "in-world" avatars and in effect, enact multiple distinct identities or personalities (known as alter egos or alters). Select questions from the Structured Clinical Interview for Depersonalization (SCI-DER)8 will be discussed as they might apply to the user's experience in Second Life. Finally I would like to consider the hypothesis that rather than a pathological disorder, dissociation is a normal response to the "artificial reality" of Second Life.

  12. Artificial proprioception for myoelectric control.

    PubMed

    Pistohl, Tobias; Jackson, Andrew; Gowrishankar, Ganesh; Joshi, Deepak; Nazarpour, Kianoush

    2013-01-01

    The typical control of myoelectric interfaces, be it in real-life prosthetic applications or laboratory settings, largely relies on visual feedback, while proprioceptive feedback from controlling muscles is not very informative about the task carried out. If proprioceptive feedback were artificially provided to a non-controlling limb, could it be effectively integrated into myoelectric control? In a two-dimensional myoelectric-controlled centre-out task, we aimed to restore proprioception by guiding subjects' right hands along the trajectory of a visual cursor they were controlling with isometric muscle contractions in their left hand. Overall task success was equally high with vision alone as it was with the additional proprioceptive signal, indicating that visual feedback was already sufficient. Still, presence of artificial proprioception did enhance control when visual feedback was not available. Interestingly, sensory integration of the proprioceptive information was established while it appeared to be redundant to existing visual feedback. However, utilization of the artificial proprioceptive signal was severely impaired when it was vertically mirrored with respect to visual feedback, outlining the importance of congruence of sensory modalities for implicit multi-sensory integration.

  13. Ultimate Realities: Deterministic and Evolutionary

    ERIC Educational Resources Information Center

    Moxley, Roy A.

    2007-01-01

    References to ultimate reality commonly turn up in the behavioral literature as references to determinism. However, this determinism is often difficult to interpret. There are different kinds of determinisms as well as different kinds of ultimate realities for a behaviorist to consider. To clarify some of the issues involved, the views of ultimate…

  14. When Rural Reality Goes Virtual.

    ERIC Educational Resources Information Center

    Husain, Dilshad D.

    1998-01-01

    In rural towns where sparse population and few business are barriers, virtual reality may be the only way to bring work-based learning to students. A partnership between a small-town high school, the Ohio Supercomputer Center, and a high-tech business will enable students to explore the workplace using virtual reality. (JOW)

  15. About Television Reality and Performance.

    ERIC Educational Resources Information Center

    Howard, Brice

    The author presents the argument that television reality is a new kind of performance in our environment: we don't respond to it and it doesn't acknowledge our presence. The images and sounds of television reality are "its", and our human organisms must be disconcerted by these "its" occuring in the privacy of our homes. We are being taught to…

  16. The Reality-Therapy Diet

    ERIC Educational Resources Information Center

    Strear, Sally

    1977-01-01

    Describes a weight-loss program for 40 obese junior high school students who were divided into five groups, two using reality therapy, two using conventional counseling, and one control group. Reality therapy was shown to be the more effective method of treatment. (Author)

  17. Virtual Reality, Combat, and Communication.

    ERIC Educational Resources Information Center

    Thrush, Emily Austin; Bodary, Michael

    2000-01-01

    Presents a brief examination of the evolution of virtual reality devices that illustrates how the development of this new medium is influenced by emerging technologies and by marketing pressures. Notes that understanding these influences may help prepare for the role of technical communicators in building virtual reality applications for education…

  18. Vertical Vergence Calibration for Augmented Reality Displays

    DTIC Science & Technology

    2006-03-01

    2006 2. REPORT TYPE 3. DATES COVERED 00-00-2006 to 00-00-2006 4. TITLE AND SUBTITLE Vertical Vergence Calibration for Augmented Reality Displays...8-98) Prescribed by ANSI Std Z39-18 Vertical Vergence Calibration for Augmented Reality Displays Mark A. Livingston∗ Adam Lederer Virtual Reality...dimensional Graphics and Realism—Virtual Reality Keywords: augmented reality , head-mounted display, vergence 1 INTRODUCTION Many augmented reality (AR

  19. Art in virtual reality 2010

    NASA Astrophysics Data System (ADS)

    Chang, Ben

    2010-01-01

    For decades, virtual reality artwork has existed in a small but highly influential niche in the world of electronic and new media art. Since the early 1990's, virtual reality installations have come to define an extreme boundary point of both aesthetic experience and technological sophistication. Classic virtual reality artworks have an almost mythological stature - powerful, exotic, and often rarely exhibited. Today, art in virtual environments continues to evolve and mature, encompassing everything from fully immersive CAVE experiences to performance art in Second Life to the use of augmented and mixed reality in public space. Art in Virtual Reality 2010 is a public exhibition of new artwork that showcases the diverse ways that contemporary artists use virtual environments to explore new aesthetic ground and investigate the continually evolving relationship between our selves and our virtual worlds.

  20. Virtual reality at work

    NASA Technical Reports Server (NTRS)

    Brooks, Frederick P., Jr.

    1991-01-01

    The utility of virtual reality computer graphics in telepresence applications is not hard to grasp and promises to be great. When the virtual world is entirely synthetic, as opposed to real but remote, the utility is harder to establish. Vehicle simulators for aircraft, vessels, and motor vehicles are proving their worth every day. Entertainment applications such as Disney World's StarTours are technologically elegant, good fun, and economically viable. Nevertheless, some of us have no real desire to spend our lifework serving the entertainment craze of our sick culture; we want to see this exciting technology put to work in medicine and science. The topics covered include the following: testing a force display for scientific visualization -- molecular docking; and testing a head-mounted display for scientific and medical visualization.

  1. VIRTUAL REALITY HYPNOSIS

    PubMed Central

    Askay, Shelley Wiechman; Patterson, David R.; Sharar, Sam R.

    2010-01-01

    Scientific evidence for the viability of hypnosis as a treatment for pain has flourished over the past two decades (Rainville, Duncan, Price, Carrier and Bushnell, 1997; Montgomery, DuHamel and Redd, 2000; Lang and Rosen, 2002; Patterson and Jensen, 2003). However its widespread use has been limited by factors such as the advanced expertise, time and effort required by clinicians to provide hypnosis, and the cognitive effort required by patients to engage in hypnosis. The theory in developing virtual reality hypnosis was to apply three-dimensional, immersive, virtual reality technology to guide the patient through the same steps used when hypnosis is induced through an interpersonal process. Virtual reality replaces many of the stimuli that the patients have to struggle to imagine via verbal cueing from the therapist. The purpose of this paper is to explore how virtual reality may be useful in delivering hypnosis, and to summarize the scientific literature to date. We will also explore various theoretical and methodological issues that can guide future research. In spite of the encouraging scientific and clinical findings, hypnosis for analgesia is not universally used in medical centres. One reason for the slow acceptance is the extensive provider training required in order for hypnosis to be an effective pain management modality. Training in hypnosis is not commonly offered in medical schools or even psychology graduate curricula. Another reason is that hypnosis requires far more time and effort to administer than an analgesic pill or injection. Hypnosis requires training, skill and patience to deliver in medical centres that are often fast-paced and highly demanding of clinician time. Finally, the attention and cognitive effort required for hypnosis may be more than patients in an acute care setting, who may be under the influence of opiates and benzodiazepines, are able to impart. It is a challenge to make hypnosis a standard part of care in this environment

  2. Not a "reality" show.

    PubMed

    Wrong, Terence; Baumgart, Erica

    2013-01-01

    The authors of the preceding articles raise legitimate questions about patient and staff rights and the unintended consequences of allowing ABC News to film inside teaching hospitals. We explain why we regard their fears as baseless and not supported by what we heard from individuals portrayed in the filming, our decade-long experience making medical documentaries, and the full un-aired context of the scenes shown in the broadcast. The authors don't and can't know what conversations we had, what documents we reviewed, and what protections we put in place in each televised scene. Finally, we hope to correct several misleading examples cited by the authors as well as their offhand mischaracterization of our program as a "reality" show.

  3. Augmented Virtual Reality Laboratory

    NASA Technical Reports Server (NTRS)

    Tully-Hanson, Benjamin

    2015-01-01

    Real time motion tracking hardware has for the most part been cost prohibitive for research to regularly take place until recently. With the release of the Microsoft Kinect in November 2010, researchers now have access to a device that for a few hundred dollars is capable of providing redgreenblue (RGB), depth, and skeleton data. It is also capable of tracking multiple people in real time. For its original intended purposes, i.e. gaming, being used with the Xbox 360 and eventually Xbox One, it performs quite well. However, researchers soon found that although the sensor is versatile, it has limitations in real world applications. I was brought aboard this summer by William Little in the Augmented Virtual Reality (AVR) Lab at Kennedy Space Center to find solutions to these limitations.

  4. Nylon-muscle-actuated robotic finger

    NASA Astrophysics Data System (ADS)

    Wu, Lianjun; Jung de Andrade, Monica; Rome, Richard S.; Haines, Carter; Lima, Marcio D.; Baughman, Ray H.; Tadesse, Yonas

    2015-04-01

    This paper describes the design and experimental analysis of novel artificial muscles, made of twisted and coiled nylon fibers, for powering a biomimetic robotic hand. The design is based on circulating hot and cold water to actuate the artificial muscles and obtain fast finger movements. The actuation system consists of a spring and a coiled muscle within a compliant silicone tube. The silicone tube provides a watertight, expansible compartment within which the coiled muscle contracts when heated and expands when cooled. The fabrication and characterization of the actuating system are discussed in detail. The performance of the coiled muscle fiber in embedded conditions and the related characteristics of the actuated robotic finger are described.

  5. Construction Management Meets Today's Realities.

    ERIC Educational Resources Information Center

    Day, C. William

    1979-01-01

    Construction management--the control of cost and time from concept through construction--grew out of a need to meet the realities of today's economy. A checklist of services a construction manager provides is presented. (Author/MLF)

  6. Ultimate Realities: Deterministic and Evolutionary

    PubMed Central

    Moxley, Roy A

    2007-01-01

    References to ultimate reality commonly turn up in the behavioral literature as references to determinism. However, this determinism is often difficult to interpret. There are different kinds of determinisms as well as different kinds of ultimate realities for a behaviorist to consider. To clarify some of the issues involved, the views of ultimate realities are treated as falling along a continuum, with extreme views of complete indeterminism and complete determinism at either end and various mixes in between. Doing so brings into play evolutionary realities and the movement from indeterminism to determinism, as in Peirce's evolutionary cosmology. In addition, this framework helps to show how the views of determinism by B. F. Skinner and other behaviorists have shifted over time. PMID:22478489

  7. Grade Inflation: Metaphor and Reality

    ERIC Educational Resources Information Center

    Kamber, Richard; Biggs, Mary

    2003-01-01

    Grade inflation has become a general term for teachers and administrators in recent times and is an ambiguous denomination which needs to be identified. The allegory and reality of grade inflation is discussed.

  8. Surgery applications of virtual reality

    NASA Technical Reports Server (NTRS)

    Rosen, Joseph

    1994-01-01

    Virtual reality is a computer-generated technology which allows information to be displayed in a simulated, bus lifelike, environment. In this simulated 'world', users can move and interact as if they were actually a part of that world. This new technology will be useful in many different fields, including the field of surgery. Virtual reality systems can be used to teach surgical anatomy, diagnose surgical problems, plan operations, simulate and perform surgical procedures (telesurgery), and predict the outcomes of surgery. The authors of this paper describe the basic components of a virtual reality surgical system. These components include: the virtual world, the virtual tools, the anatomical model, the software platform, the host computer, the interface, and the head-coupled display. In the chapter they also review the progress towards using virtual reality for surgical training, planning, telesurgery, and predicting outcomes. Finally, the authors present a training system being developed for the practice of new procedures in abdominal surgery.

  9. Variable recruitment of miniature pneumatic artificial muscles and space qualified pneumatic artificial muscles

    NASA Astrophysics Data System (ADS)

    DeLaHunt, Sylvie Adams

    Adaptive Optics Optical Coherence Tomography (AO-OCT) is a high-speed, high-resolution ophthalmic imaging technique offering detailed 3D analysis of retina structure in vivo. However, AO-OCT volume images are sensitive to involuntary eye movements that occur even during steady fixation and include tremor, drifts, and micro-saccades. To correct eye motion artifacts within a volume and to stabilize a sequence of volumes acquired of the same retina area, we propose a stripe-wise 3D image registration algorithm with phase correlation. In addition, using several ideas such as coarse-to-fine approach, spike noise filtering, pre-computation caching, and parallel processing on a GPU, our approach can register a volume of size 512 x 512 x 512 in less than 6 seconds, which is a $33x speedup as compared to an equivalent CPU version in MATLAB. Moreover, our 3D registration approach is reliable even in the presence of large motions (micro-saccades) that distort the volumes. Such motion was an obstacle for a previous en face approach based on 2D projected images. The thesis also investigates GPU implementations for 3D phase correlation and 2D normalized cross-correlation, which could be useful for other image processing algorithms.

  10. Virtual reality via photogrammetry

    NASA Astrophysics Data System (ADS)

    Zahrt, John D.; Papcun, George; Childers, Randy A.; Rubin, Naama

    1996-03-01

    We wish to walk into a photograph just as Alice walked into the looking glass. From a mathematical perspective, this problem is exceedingly ill-posed (e.g. Is that a large, distant object or a small, nearby object?). A human expert can supply a large amount of a priori information that can function as mathematical constraints. The constrained problem can then be attacked with photogrammetry to obtain a great deal of quantitative information which is otherwise only qualitatively apparent. The user determines whether the object to be analyzed contains two or three vanishing points, then selects an appropriate number of points from the photon to enable the code to compute the locations of the vanishing points. Using this information and the standard photogrammetric geometric algorithms, the location of the camera, relative to the structure, is determined. The user must also enter information regarding an absolute sense of scale. As the vectors from the camera to the various points chosen from the photograph are determined, the vector components (coordinates) are handed to a virtual reality software package. Once the objects are entered, the appropriate surfaces of the 3D object are `wallpapered' with the surface from the photograph. The user is then able to move through the virtual scene. A video will demonstrate our work.

  11. Science and Ultimate Reality

    NASA Astrophysics Data System (ADS)

    Barrow, John D.; Davies, Paul C. W.; Harper, Charles L., Jr.

    2004-06-01

    This preview of the future of physics comprises contributions from recognized authorities inspired by the pioneering work of John Wheeler. Quantum theory represents a unifying theme within the book, as it relates to the topics of the nature of physical reality, cosmic inflation, the arrow of time, models of the universe, superstrings, quantum gravity and cosmology. Attempts to formulate a final unification theory of physics are also considered, along with the existence of hidden dimensions of space, hidden cosmic matter, and the strange world of quantum technology. John Archibald Wheeler is one of the most influential scientists of the twentieth century. His extraordinary career has spanned momentous advances in physics, from the birth of the nuclear age to the conception of the quantum computer. Famous for coining the term "black hole," Professor Wheeler helped lay the foundations for the rebirth of gravitation as a mainstream branch of science, triggering the explosive growth in astrophysics and cosmology that followed. His early contributions to physics include the S matrix, the theory of nuclear rotation (with Edward Teller), the theory of nuclear fission (with Niels Bohr), action-at-a-distance electrodynamics (with Richard Feynman), positrons as backward-in-time electrons, the universal Fermi interaction (with Jayme Tiomno), muonic atoms, and the collective model of the nucleus. His inimitable style of thinking, quirky wit, and love of the bizarre have inspired generations of physicists.

  12. Augmented Reality Binoculars.

    PubMed

    Oskiper, Taragay; Sizintsev, Mikhail; Branzoi, Vlad; Samarasekera, Supun; Kumar, Rakesh

    2015-05-01

    In this paper we present an augmented reality binocular system to allow long range high precision augmentation of live telescopic imagery with aerial and terrain based synthetic objects, vehicles, people and effects. The inserted objects must appear stable in the display and must not jitter and drift as the user pans around and examines the scene with the binoculars. The design of the system is based on using two different cameras with wide field of view and narrow field of view lenses enclosed in a binocular shaped shell. Using the wide field of view gives us context and enables us to recover the 3D location and orientation of the binoculars much more robustly, whereas the narrow field of view is used for the actual augmentation as well as to increase precision in tracking. We present our navigation algorithm that uses the two cameras in combination with an inertial measurement unit and global positioning system in an extended Kalman filter and provides jitter free, robust and real-time pose estimation for precise augmentation. We have demonstrated successful use of our system as part of information sharing example as well as a live simulated training system for observer training, in which fixed and rotary wing aircrafts, ground vehicles, and weapon effects are combined with real world scenes.

  13. 100 Years of Reality Learning

    ERIC Educational Resources Information Center

    Zimpher, Nancy L.; Wright Ron, D.

    2006-01-01

    One may have heard of reality TV, but what about reality learning? The latter is probably a term one hasn't seen much, although it is in many ways a clearer and more concise name for a concept that in 2006 marks its 100th anniversary: cooperative education, or "co-op." Co-op, a break-through idea pioneered at the University of Cincinnati by Herman…

  14. Muscle biopsy

    MedlinePlus

    ... Inflammatory diseases of muscle (such as polymyositis or dermatomyositis ) Diseases of the connective tissue and blood vessels ( ... disease that involves inflammation and a skin rash ( dermatomyositis ) Inherited muscle disorder ( Duchenne muscular dystrophy ) Inflammation of ...

  15. Modeling Muscles

    ERIC Educational Resources Information Center

    Goodwyn, Lauren; Salm, Sarah

    2007-01-01

    Teaching the anatomy of the muscle system to high school students can be challenging. Students often learn about muscle anatomy by memorizing information from textbooks or by observing plastic, inflexible models. Although these mediums help students learn about muscle placement, the mediums do not facilitate understanding regarding integration of…

  16. Quantum Nonlocality and Reality

    NASA Astrophysics Data System (ADS)

    Bell, Mary; Gao, Shan

    2016-09-01

    Preface; Part I. John Stewart Bell: The Physicist: 1. John Bell: the Irish connection Andrew Whitaker; 2. Recollections of John Bell Michael Nauenberg; 3. John Bell: recollections of a great scientist and a great man Gian-Carlo Ghirardi; Part II. Bell's Theorem: 4. What did Bell really prove? Jean Bricmont; 5. The assumptions of Bell's proof Roderich Tumulka; 6. Bell on Bell's theorem: the changing face of nonlocality Harvey R. Brown and Christopher G. Timpson; 7. Experimental tests of Bell inequalities Marco Genovese; 8. Bell's theorem without inequalities: on the inception and scope of the GHZ theorem Olival Freire, Jr and Osvaldo Pessoa, Jr; 9. Strengthening Bell's theorem: removing the hidden-variable assumption Henry P. Stapp; Part III. Nonlocality: Illusions or Reality?: 10. Is any theory compatible with the quantum predictions necessarily nonlocal? Bernard d'Espagnat; 11. Local causality, probability and explanation Richard A. Healey; 12. Bell inequality and many-worlds interpretation Lev Vaidman; 13. Quantum solipsism and non-locality Travis Norsen; 14. Lessons of Bell's theorem: nonlocality, yes; action at a distance, not necessarily Wayne C. Myrvold; 15. Bell non-locality, Hardy's paradox and hyperplane dependence Gordon N. Fleming; 16. Some thoughts on quantum nonlocality and its apparent incompatibility with relativity Shan Gao; 17. A reasonable thing that just might work Daniel Rohrlich; 18. Weak values and quantum nonlocality Yakir Aharonov and Eliahu Cohen; Part IV. Nonlocal Realistic Theories: 19. Local beables and the foundations of physics Tim Maudlin; 20. John Bell's varying interpretations of quantum mechanics: memories and comments H. Dieter Zeh; 21. Some personal reflections on quantum non-locality and the contributions of John Bell Basil J. Hiley; 22. Bell on Bohm Sheldon Goldstein; 23. Interactions and inequality Philip Pearle; 24. Gravitation and the noise needed in objective reduction models Stephen L. Adler; 25. Towards an objective

  17. Artificial Intelligence and Robotics.

    DTIC Science & Technology

    1984-02-01

    D-Ai42 488 ARTIFICIAL INEELLIGENCE AND ROBOTICS (U) MASSACHUSETTS i/1 INST OF TECH CAMBRIDGE ARTIFICIAL INTELLIGENCE LAB M BRADY FEB 84 AI-M-756...Subtile) S. TYPE OF REPORT A PERIOD COVERED Artificial Intelligence and Robotics 6. PERFORMING ORG. REPORT NUMBER 7. AUTHOR(*) S. CONTRACT OR GRANT NUMBER...Identify by block niiniber) -. Since Robotics is the field concerned with the connection of perception to action, Artificial Intelligence must have a

  18. Artificial life and Piaget.

    PubMed

    Mueller, Ulrich; Grobman, K H.

    2003-04-01

    Artificial life provides important theoretical and methodological tools for the investigation of Piaget's developmental theory. This new method uses artificial neural networks to simulate living phenomena in a computer. A recent study by Parisi and Schlesinger suggests that artificial life might reinvigorate the Piagetian framework. We contrast artificial life with traditional cognitivist approaches, discuss the role of innateness in development, and examine the relation between physiological and psychological explanations of intelligent behaviour.

  19. Geological myths and reality

    NASA Astrophysics Data System (ADS)

    Ostrihansky, Lubor

    2014-05-01

    Myths are the result of man's attempts to explain noteworthy features of his environment stemming from unfounded imagination. It is unbelievable that in 21st century the explanation of evident lithospheric plates movements and origin of forces causing this movement is still bound to myths, They are the myth about mantle convection, myth about Earth's expansion, myth about mantle heterogeneities causing the movement of plates and myth about mantle plumes. From 1971 to 1978 I performed extensive study (Ostřihanský 1980) about the terrestrial heat flow and radioactive heat production of batholiths in the Bohemian Massive (Czech Republic). The result, gained by extrapolation of the heat flow and heat production relationship, revealed the very low heat flow from the mantle 17.7mW m-2 close to the site of the Quarterly volcano active only 115,000 - 15,000 years ago and its last outbreak happened during Holocene that is less than 10,000 years ago. This volcano Komorní Hůrka (Kammerbühls) was known by J. W. Goethe investigation and the digging of 300 m long gallery in the first half of XIX century to reach the basaltic plug and to confirm the Stromboli type volcano. In this way the 19th century myth of neptunists that basalt was a sedimentary deposit was disproved in spite that famous poet and scientist J.W.Goethe inclined to neptunists. For me the result of very low heat flow and the vicinity of almost recent volcanoes in the Bohemian Massive meant that I refused the hypothesis of mantle convection and I focused my investigation to external forces of tides and solar heat, which evoke volcanic effects, earthquakes and the plate movement. To disclose reality it is necessary to present calculation of acting forces using correct mechanism of their action taking into account tectonic characteristics of geologic unites as the wrench tectonics and the tectonic of planets and satellites of the solar system, realizing an exceptional behavior of the Earth as quickly rotating

  20. Artificial Behavior: An Idea.

    ERIC Educational Resources Information Center

    Steinhauer, Gene D.; Peden, Blaine F.

    1985-01-01

    Contrasts artificial behavior with artificial intelligence, traces Law of Effect's development from a verbal statement into a mathematical model providing algorithms for artificial behavior programs, and describes an attempt to use computer graphics and animation to simulate behavior and teach abstract concepts. (MBR)

  1. Virtual reality for intelligent and interactive operating, training, and visualization systems

    NASA Astrophysics Data System (ADS)

    Freund, Eckhard; Rossmann, Juergen; Schluse, Michael

    2000-10-01

    Virtual Reality Methods allow a new and intuitive way of communication between man and machine. The basic idea of Virtual Reality (VR) is the generation of artificial computer simulated worlds, which the user not only can look at but also can interact with actively using data glove and data helmet. The main emphasis for the use of such techniques at the IRF is the development of a new generation of operator interfaces for the control of robots and other automation components and for intelligent training systems for complex tasks. The basic idea of the methods developed at the IRF for the realization of Projective Virtual Reality is to let the user work in the virtual world as he would act in reality. The user actions are recognized by the Virtual reality System and by means of new and intelligent control software projected onto the automation components like robots which afterwards perform the necessary actions in reality to execute the users task. In this operation mode the user no longer has to be a robot expert to generate tasks for robots or to program them, because intelligent control software recognizes the users intention and generated automatically the commands for nearly every automation component. Now, Virtual Reality Methods are ideally suited for universal man-machine-interfaces for the control and supervision of a big class of automation components, interactive training and visualization systems. The Virtual Reality System of the IRF-COSIMIR/VR- forms the basis for different projects starting with the control of space automation systems in the projects CIROS, VITAL and GETEX, the realization of a comprehensive development tool for the International Space Station and last but not least with the realistic simulation fire extinguishing, forest machines and excavators which will be presented in the final paper in addition to the key ideas of this Virtual Reality System.

  2. Virtual sound for virtual reality

    SciTech Connect

    Blattner, M.M. ||; Papp, A.L. III |

    1993-02-01

    The computational limitations of real-time interactive computing do not meet our requirements for producing realistic images for virtual reality in a convincing manner. Regardless of the real-time restrictions on virtual reality interfaces, the representations can be no better than the graphics. Computer graphics is still limited in its ability to generate complex objects such as landscapes and humans. Nevertheless, useful and convincing visualizations are made through a variety of techniques. The central theme of this article is that a similar situation is true with sound for virtual reality. It is beyond our abilityto create interactive soundscapes that create a faithful reproduction of real world sounds, however, by choosing one`s application carefully and using sound to enhance a display rather than only mimic real-world scenes, a very effective use of sound can be made.

  3. Virtual sound for virtual reality

    SciTech Connect

    Blattner, M.M. Cancer Center, Houston, TX . Dept. of Biomathematics Lawrence Livermore National Lab., CA California Univ., Davis, CA ); Papp, A.L. III Lawrence Livermore National Lab., CA )

    1993-02-01

    The computational limitations of real-time interactive computing do not meet our requirements for producing realistic images for virtual reality in a convincing manner. Regardless of the real-time restrictions on virtual reality interfaces, the representations can be no better than the graphics. Computer graphics is still limited in its ability to generate complex objects such as landscapes and humans. Nevertheless, useful and convincing visualizations are made through a variety of techniques. The central theme of this article is that a similar situation is true with sound for virtual reality. It is beyond our abilityto create interactive soundscapes that create a faithful reproduction of real world sounds, however, by choosing one's application carefully and using sound to enhance a display rather than only mimic real-world scenes, a very effective use of sound can be made.

  4. Augmented Reality Tower Technology Assessment

    NASA Technical Reports Server (NTRS)

    Reisman, Ronald J.; Brown, David M.

    2009-01-01

    Augmented Reality technology may help improve Air Traffic Control Tower efficiency and safety during low-visibility conditions. This paper presents the assessments of five off-duty controllers who shadow-controlled' with an augmented reality prototype in their own facility. Initial studies indicated unanimous agreement that this technology is potentially beneficial, though the prototype used in the study was not adequate for operational use. Some controllers agreed that augmented reality technology improved situational awareness, had potential to benefit clearance, control, and coordination tasks and duties and could be very useful for acquiring aircraft and weather information, particularly aircraft location, heading, and identification. The strongest objections to the prototype used in this study were directed at aircraft registration errors, unacceptable optical transparency, insufficient display performance in sunlight, inadequate representation of the static environment and insufficient symbology.

  5. Computational Virtual Reality (VR) as a human-computer interface in the operation of telerobotic systems

    NASA Technical Reports Server (NTRS)

    Bejczy, Antal K.

    1995-01-01

    This presentation focuses on the application of computer graphics or 'virtual reality' (VR) techniques as a human-computer interface tool in the operation of telerobotic systems. VR techniques offer very valuable task realization aids for planning, previewing and predicting robotic actions, operator training, and for visual perception of non-visible events like contact forces in robotic tasks. The utility of computer graphics in telerobotic operation can be significantly enhanced by high-fidelity calibration of virtual reality images to actual TV camera images. This calibration will even permit the creation of artificial (synthetic) views of task scenes for which no TV camera views are available.

  6. Augmented Reality Comes to Physics

    NASA Astrophysics Data System (ADS)

    Buesing, Mark; Cook, Michael

    2013-04-01

    Augmented reality (AR) is a technology used on computing devices where processor-generated graphics are rendered over real objects to enhance the sensory experience in real time. In other words, what you are really seeing is augmented by the computer. Many AR games already exist for systems such as Kinect and Nintendo 3DS and mobile apps, such as Tagwhat and Star Chart (a must for astronomy class). The yellow line marking first downs in a televised football game2 and the enhanced puck that makes televised hockey easier to follow3 both use augmented reality to do the job.

  7. Advances in artificial lungs.

    PubMed

    Ota, Kei

    2010-04-01

    Artificial lungs have already been developed as complete artificial organs, and results of many investigations based on innovative concepts have been reported continuously. In open-heart surgery, artificial lungs are used for extracorporeal circulation to maintain gas exchange, and the commercial products currently available perform adequately, including providing for antithrombogenicity. However, patients after cardiopulmonary arrest or severe respiratory/circulatory failure have required long-term assist with extracorporeal membrane oxygenation (ECMO). The number of artificial lungs used for ECMO in those cases has shown significant growth in recent years. Therefore, it is expected that durability and antithrombogenicity will ensure the prolonged use of an artificial lung for several weeks or months. Furthermore, interests in research are shifting to use of oxygenators as a bridge to lung transplantation and an implantable artificial lung. This paper discusses recent advances in artificial lungs, focusing on the current state and on trends in research and development.

  8. The role of presence in virtual reality exposure therapy.

    PubMed

    Price, Matthew; Anderson, Page

    2007-01-01

    A growing body of literature suggests that virtual reality is a successful tool for exposure therapy in the treatment of anxiety disorders. Virtual reality (VR) researchers posit the construct of presence, defined as the interpretation of an artificial stimulus as if it were real, to be a presumed factor that enables anxiety to be felt during virtual reality exposure therapy (VRE). However, a handful of empirical studies on the relation between presence and anxiety in VRE have yielded mixed findings. The current study tested the following hypotheses about the relation between presence and anxiety in VRE with a clinical sample of fearful flyers: (1) presence is related to in-session anxiety; (2) presence mediates the extent that pre-existing (pre-treatment) anxiety is experienced during exposure with VR; (3) presence is positively related to the amount of phobic elements included within the virtual environment; (4) presence is related to treatment outcome. Results supported presence as a factor that contributes to the experience of anxiety in the virtual environment as well as a relation between presence and the phobic elements, but did not support a relation between presence and treatment outcome. The study suggests that presence may be a necessary but insufficient requirement for successful VRE.

  9. Muscle force estimation with surface EMG during dynamic muscle contractions: a wavelet and ANN based approach.

    PubMed

    Bai, Fengjun; Chew, Chee-Meng

    2013-01-01

    Human muscle force estimation is important in biomechanics studies, sports and assistive devices fields. Therefore, it is essential to develop an efficient algorithm to estimate force exerted by muscles. The purpose of this study is to predict force/torque exerted by muscles under dynamic muscle contractions based on continuous wavelet transform (CWT) and artificial neural networks (ANN) approaches. Mean frequency (MF) of the surface electromyography (EMG) signals power spectrum was calculated from CWT. ANN models were trained to derive the MF-force relationships from the subset of EMG signals and the measured forces. Then we use the networks to predict the individual muscle forces for different muscle groups. Fourteen healthy subjects (10 males and 4 females) were voluntarily recruited in this study. EMG signals were collected from the biceps brachii, triceps, hamstring and quadriceps femoris muscles to evaluate the proposed method. Root mean square errors (RMSE) and correlation coefficients between the predicted forces and measured actual forces were calculated.

  10. Colour gamuts in polychromatic dielectric elastomer artificial chromatophores

    NASA Astrophysics Data System (ADS)

    Rossiter, Jonathan; Conn, Andrew; Cerruto, Antonio; Winters, Amy; Roke, Calum

    2014-03-01

    Chromatophores are the colour changing organelles in the skins of animals including fish and cephalopods. The ability of cephalopods in particular to rapidly change their colouration in response to environmental changes, for example to camouflage against a new background, and in social situations, for example to attract a mate or repel a rival, is extremely attractive for engineering, medical, active clothing and biomimetic robotic applications. The rapid response of these chromatophores is possible by the direct coupling of fast acting muscle and pigmented saccules. In artificial chromatophores we are able to mimic this structure using electroactive polymer artificial muscles. In contrast to prior research which has demonstrated monochromatic artificial chromatophores, here we consider a novel multi-colour, multi-layer, artificial chromatophore structure inspired by the complex dermal chromatophore unit in nature and which exploits dielectric elastomer artificial muscles as the electroactive actuation mechanism. We investigate the optical properties of this chromatophore unit and explore the range of colours and effects that a single unit and a matrix of chromatophores can produce. The colour gamut of the multi-colour chromatophore is analysed and shows its suitability for practical display and camouflage applications. It is demonstrated how, by varying actuator strain and chromatophore base colour, the gamut can be shifted through colour space, thereby tuning the artificial chromatophore to a specific environment or application.

  11. Exploring Virtual Reality for Classroom Use: The Virtual Reality and Education Lab at East Carolina University.

    ERIC Educational Resources Information Center

    Auld, Lawrence W. S.; Pantelidis, Veronica S.

    1994-01-01

    Describes the Virtual Reality and Education Lab (VREL) established at East Carolina University to study the implications of virtual reality for elementary and secondary education. Highlights include virtual reality software evaluation; hardware evaluation; computer-based curriculum objectives which could use virtual reality; and keeping current…

  12. Therapeutic Pretense in Reality Orientation.

    ERIC Educational Resources Information Center

    Buckholdt, David R.; Gubrium, Jaber F.

    1983-01-01

    Examined aspects of a nursing home staff's work in the application of reality orientation (RO) to confused patients. Argues that, in the application of RO and similar behavioral therapies, a clear analytic separation between patients' problems and the work of caregivers cannot be justified. Caregivers may help constitute problems. (Author/JAC)

  13. The Undereducated: Myth or Reality.

    ERIC Educational Resources Information Center

    Sisco, Burt

    1983-01-01

    Examines three myths regarding the undereducated and discusses the realities in each situation. The myths discussed are: (1) learning and education occur only in the classroom; (2) the more formal education one has, the more one is educated; and (3) those who fail in school are stupid or dumb. (JOW)

  14. Virtual reality and planetary exploration

    NASA Technical Reports Server (NTRS)

    Mcgreevy, Michael W.

    1992-01-01

    Exploring planetary environments is central to NASA's missions and goals. A new computing technology called Virtual Reality has much to offer in support of planetary exploration. This technology augments and extends human presence within computer-generated and remote spatial environments. Historically, NASA has been a leader in many of the fundamental concepts and technologies that comprise Virtual Reality. Indeed, Ames Research Center has a central role in the development of this rapidly emerging approach to using computers. This ground breaking work has inspired researchers in academia, industry, and the military. Further, NASA's leadership in this technology has spun off new businesses, has caught the attention of the international business community, and has generated several years of positive international media coverage. In the future, Virtual Reality technology will enable greatly improved human-machine interactions for more productive planetary surface exploration. Perhaps more importantly, Virtual Reality technology will democratize the experience of planetary exploration and thereby broaden understanding of, and support for, this historic enterprise.

  15. Rural Stress: Myths and Realities.

    ERIC Educational Resources Information Center

    Hansen, Thomas D.; McIntire, Walter G.

    A comparison between the common myths of "rural existence" and the documented realities of rural living explodes the myth that rural living is generally stress free, shows that life stress in rural settings can have deleterious effects on the function of individual and family, and provides a basis for exploring some implications of rural stress…

  16. Virtual reality and stereoscopic telepresence

    SciTech Connect

    Mertens, E.P.

    1994-12-01

    Virtual reality technology is commonly thought to have few, if any, applications beyond the national research laboratories, the aerospace industry, and the entertainment world. A team at Westinghouse Hanford Company (WHC) is developing applications for virtual reality technology that make it a practical, viable, portable, and cost-effective business and training tool. The technology transfer is particularly applicable to the waste management industry and has become a tool that can serve the entire work force spectrum, from industrial sites to business offices. For three and a half years, a small team of WHC personnel has been developing an effective and practical method of bringing virtual reality technology to the job site. The applications are practical, the results are repeatable, and the equipment costs are within the range of present-day office machines. That combination can evolve into a competitive advantage for commercial business interests. The WHC team has contained system costs by using commercially available equipment and personal computers to create effective virtual reality work stations for less than $20,000.

  17. Virtual Reality: Ready or Not!

    ERIC Educational Resources Information Center

    Lewis, Joan E.

    1994-01-01

    Describes the development and current status of virtual reality (VR) and VR research. Market potentials for VR are discussed, including the entertainment industry, health care and medical training, flight and other simulators, and educational possibilities. A glossary of VR-related terms is included. (LRW)

  18. Professional Development Schools: Confronting Realities.

    ERIC Educational Resources Information Center

    Lauter, Nancy J., Ed.

    This collection of articles discusses the realities of Professional Development Schools (PDS) from the perspectives of school teachers, college faculty, college administrators, and other educational administrators. The articles focus on the five dimensions of PDS work (institutionalization, equity, standards and quality, inquiry, and financing).…

  19. Education Hell: Rhetoric vs. Reality

    ERIC Educational Resources Information Center

    Bracey, Gerald W.

    2009-01-01

    Are America's schools broken? "Education Hell: Rhetoric vs. Reality" seeks to address misconceptions about America's schools by taking on the credo "what can be measured matters." To the contrary, Dr. Bracey makes a persuasive case that much of what matters cannot be assessed on a multiple choice test. The challenge for…

  20. Bringing Reality into the Classroom

    ERIC Educational Resources Information Center

    Heck, Andre

    2009-01-01

    Technology offers ample opportunities to bring reality into the classroom. Students and teachers nowadays have many tools to work in an authentic way with real data in mathematics and science education. However, much research and development are still needed to create a consistent learning trajectory out of the many exciting single activities.…

  1. Augmented Reality Comes to Physics

    ERIC Educational Resources Information Center

    Buesing, Mark; Cook, Michael

    2013-01-01

    Augmented reality (AR) is a technology used on computing devices where processor-generated graphics are rendered over real objects to enhance the sensory experience in real time. In other words, what you are really seeing is augmented by the computer. Many AR games already exist for systems such as Kinect and Nintendo 3DS and mobile apps, such as…

  2. Telemedicine, virtual reality, and surgery

    NASA Technical Reports Server (NTRS)

    Mccormack, Percival D.; Charles, Steve

    1994-01-01

    Two types of synthetic experience are covered: virtual reality (VR) and surgery, and telemedicine. The topics are presented in viewgraph form and include the following: geometric models; physiological sensors; surgical applications; virtual cadaver; VR surgical simulation; telesurgery; VR Surgical Trainer; abdominal surgery pilot study; advanced abdominal simulator; examples of telemedicine; and telemedicine spacebridge.

  3. Immersive virtual reality simulations in nursing education.

    PubMed

    Kilmon, Carol A; Brown, Leonard; Ghosh, Sumit; Mikitiuk, Artur

    2010-01-01

    This article explores immersive virtual reality as a potential educational strategy for nursing education and describes an immersive learning experience now being developed for nurses. This pioneering project is a virtual reality application targeting speed and accuracy of nurse response in emergency situations requiring cardiopulmonary resuscitation. Other potential uses and implications for the development of virtual reality learning programs are discussed.

  4. Virtual Reality in Education and Training.

    ERIC Educational Resources Information Center

    Andolsek, Diane L.

    1995-01-01

    Provides an overview of virtual reality from an education perspective. Defines the technology in terms of equipment and participatory experience, examines the potential applications of virtual reality in education and training, and considers the concerns and limitations of the technology. Overall, research indicates that virtual reality offers…

  5. Training Wayfinding: Natural Movement in Mixed Reality

    DTIC Science & Technology

    2007-10-01

    This report describes an experiment that investigated a prototype mixed reality (MR) system, utilizing the Battlefield Augmented Reality System (BARS...for training wayfinding. BARS is a mobile augmented reality system that uses a head mounted display (HMD) and a wireless system that tracks the

  6. Mission Specific Embedded Training Using Mixed Reality

    DTIC Science & Technology

    2011-10-01

    augmented reality (AR) or mixed reality as a training tool for military operations in urban terrain. Our group has developed the Battlefield Augmented ... Reality System (BARS)(trademark), which can be used for a variety of applications, such as situation awareness as well as embedded training. We have

  7. Virtual reality, augmented reality…I call it i-Reality

    PubMed Central

    2015-01-01

    The new term improved reality (i-Reality) is suggested to include virtual reality (VR) and augmented reality (AR). It refers to a real world that includes improved, enhanced and digitally created features that would offer an advantage on a particular occasion (i.e., a medical act). I-Reality may help us bridge the gap between the high demand for medical providers and the low supply of them by improving the interaction between providers and patients. PMID:28293571

  8. Virtual reality, augmented reality…I call it i-Reality.

    PubMed

    Grossmann, Rafael J

    2015-01-01

    The new term improved reality (i-Reality) is suggested to include virtual reality (VR) and augmented reality (AR). It refers to a real world that includes improved, enhanced and digitally created features that would offer an advantage on a particular occasion (i.e., a medical act). I-Reality may help us bridge the gap between the high demand for medical providers and the low supply of them by improving the interaction between providers and patients.

  9. A passive exoskeleton with artificial tendons: design and experimental evaluation.

    PubMed

    van Dijk, Wietse; van der Kooij, Herman; Hekman, Edsko

    2011-01-01

    We developed a passive exoskeleton that was designed to minimize joint work during walking. The exoskeleton makes use of passive structures, called artificial tendons, acting in parallel with the leg. Artificial tendons are elastic elements that are able to store and redistribute energy over the human leg joints. The elastic characteristics of the tendons have been optimized to minimize the mechanical work of the human leg joints. In simulation the maximal reduction was 40 percent. The performance of the exoskeleton was evaluated in an experiment in which nine subjects participated. Energy expenditure and muscle activation were measured during three conditions: Normal walking, walking with the exoskeleton without artificial tendons, and walking with the exoskeleton with the artificial tendons. Normal walking was the most energy efficient. While walking with the exoskeleton, the artificial tendons only resulted in a negligibly small decrease in energy expenditure.

  10. Hybrid Reality Lab Capabilities - Video 2

    NASA Technical Reports Server (NTRS)

    Delgado, Francisco J.; Noyes, Matthew

    2016-01-01

    Our Hybrid Reality and Advanced Operations Lab is developing incredibly realistic and immersive systems that could be used to provide training, support engineering analysis, and augment data collection for various human performance metrics at NASA. To get a better understanding of what Hybrid Reality is, let's go through the two most commonly known types of immersive realities: Virtual Reality, and Augmented Reality. Virtual Reality creates immersive scenes that are completely made up of digital information. This technology has been used to train astronauts at NASA, used during teleoperation of remote assets (arms, rovers, robots, etc.) and other activities. One challenge with Virtual Reality is that if you are using it for real time-applications (like landing an airplane) then the information used to create the virtual scenes can be old (i.e. visualized long after physical objects moved in the scene) and not accurate enough to land the airplane safely. This is where Augmented Reality comes in. Augmented Reality takes real-time environment information (from a camera, or see through window, and places digitally created information into the scene so that it matches with the video/glass information). Augmented Reality enhances real environment information collected with a live sensor or viewport (e.g. camera, window, etc.) with the information-rich visualization provided by Virtual Reality. Hybrid Reality takes Augmented Reality even further, by creating a higher level of immersion where interactivity can take place. Hybrid Reality takes Virtual Reality objects and a trackable, physical representation of those objects, places them in the same coordinate system, and allows people to interact with both objects' representations (virtual and physical) simultaneously. After a short period of adjustment, the individuals begin to interact with all the objects in the scene as if they were real-life objects. The ability to physically touch and interact with digitally created

  11. STANFORD ARTIFICIAL INTELLIGENCE PROJECT.

    DTIC Science & Technology

    ARTIFICIAL INTELLIGENCE , GAME THEORY, DECISION MAKING, BIONICS, AUTOMATA, SPEECH RECOGNITION, GEOMETRIC FORMS, LEARNING MACHINES, MATHEMATICAL MODELS, PATTERN RECOGNITION, SERVOMECHANISMS, SIMULATION, BIBLIOGRAPHIES.

  12. The artificial womb.

    PubMed

    Bulletti, Carlo; Palagiano, Antonio; Pace, Caterina; Cerni, Angelica; Borini, Andrea; de Ziegler, Dominique

    2011-03-01

    The availability of computer-controlled artificial hearts, kidneys, and lungs, as well as the possibility of implanting human embryos in ex vivo uterus models or an artificial endometrium, presents new perspectives for creating an artificial uterus. Survival rates have also improved, with fetuses surviving from as early as 24 weeks of gestation. These advances bring new opportunities for complete or partial ectogenesis through the creation of an artificial womb, one that could sustain the growth and development of fetuses outside of the human body.

  13. Virtual Reality: You Are There

    NASA Technical Reports Server (NTRS)

    1993-01-01

    Telepresence or "virtual reality," allows a person, with assistance from advanced technology devices, to figuratively project himself into another environment. This technology is marketed by several companies, among them Fakespace, Inc., a former Ames Research Center contractor. Fakespace developed a teleoperational motion platform for transmitting sounds and images from remote locations. The "Molly" matches the user's head motion and, when coupled with a stereo viewing device and appropriate software, creates the telepresence experience. Its companion piece is the BOOM-the user's viewing device that provides the sense of involvement in the virtual environment. Either system may be used alone. Because suits, gloves, headphones, etc. are not needed, a whole range of commercial applications is possible, including computer-aided design techniques and virtual reality visualizations. Customers include Sandia National Laboratories, Stanford Research Institute and Mattel Toys.

  14. Simulated maintenance a virtual reality

    SciTech Connect

    Lirvall, P.

    1995-10-01

    The article describes potential applications of personal computer-based virtual reality software. The applications are being investigated by Atomic Energy of Canada Limited`s (AECL) Chalk River Laboratories for the Canadian deuterium-uranium (Candu) reactor. Objectives include: (1) reduction of outage duration and improved safety, (2) cost-effective and safe maintenance of equipment, (3) reduction of exposure times and identification of overexposure situations, (4) cost-effective training in a virtual control room simulator, (5) human factors evaluation of design interface, and (6) visualization of conceptual and detailed designs of critical nuclear field environments. A demonstration model of a typical reactor control room, the use of virtual reality in outage planning, and safety issues are outlined.

  15. Augmented reality building operations tool

    SciTech Connect

    Brackney, Larry J.

    2014-09-09

    A method (700) for providing an augmented reality operations tool to a mobile client (642) positioned in a building (604). The method (700) includes, with a server (660), receiving (720) from the client (642) an augmented reality request for building system equipment (612) managed by an energy management system (EMS) (620). The method (700) includes transmitting (740) a data request for the equipment (612) to the EMS (620) and receiving (750) building management data (634) for the equipment (612). The method (700) includes generating (760) an overlay (656) with an object created based on the building management data (634), which may be sensor data, diagnostic procedures, or the like. The overlay (656) is configured for concurrent display on a display screen (652) of the client (642) with a real-time image of the building equipment (612). The method (700) includes transmitting (770) the overlay (656) to the client (642).

  16. Toy models and stylized realities

    NASA Astrophysics Data System (ADS)

    Marsili, M.

    2007-01-01

    I discuss the role of toy models as theoretical tools for understanding complex systems of interacting agents. I review some concrete examples, in order to illustrate how this approach is able to capture, though in an admittedly stylized way, the interactions and non-linearities which are responsible for the rich phenomenology observed in reality. This allows one to interpret the system's behavior in terms of phase transitions and critical phenomena.

  17. Virtual Reality Enhanced Instructional Learning

    ERIC Educational Resources Information Center

    Nachimuthu, K.; Vijayakumari, G.

    2009-01-01

    Virtual Reality (VR) is a creation of virtual 3D world in which one can feel and sense the world as if it is real. It is allowing engineers to design machines and Educationists to design AV [audiovisual] equipment in real time but in 3-dimensional hologram as if the actual material is being made and worked upon. VR allows a least-cost (energy…

  18. Strategic planning: myth or reality.

    PubMed

    Davidson, D

    2000-06-01

    The reality of strategic planning often falls prey to the unplanned external or internal forces at work in health care. A strategic plan may sit on the shelf as though it were an end unto itself. This article discusses what might need to happen differently to change the outcome of planning generally and describes some of the strengths and weaknesses of planning at the system level.

  19. A new method of artificial latent fingerprint creation using artificial sweat and inkjet printer.

    PubMed

    Hong, Sungwook; Hong, Ingi; Han, Aleum; Seo, Jin Yi; Namgung, Juyoung

    2015-12-01

    In order to study fingerprinting in the field of forensic science, it is very important to have two or more latent fingerprints with identical chemical composition and intensity. However, it is impossible to obtain identical fingerprints, in reality, because fingerprinting comes out slightly differently every time. A previous research study had proposed an artificial fingerprint creation method in which inkjet ink was replaced with amino acids and sodium chloride solution: the components of human sweat. But, this method had some drawbacks: divalent cations were not added while formulating the artificial sweat solution, and diluted solutions were used for creating weakly deposited latent fingerprint. In this study, a method was developed for overcoming the drawbacks of the methods used in the previous study. Several divalent cations were added in this study because the amino acid-ninhydrin (or some of its analogues) complex is known to react with divalent cations to produce a photoluminescent product; and, similarly, the amino acid-1,2-indanedione complex is known to be catalyzed by a small amount of zinc ions to produce a highly photoluminescent product. Also, in this study, a new technique was developed which enables to adjust the intensity when printing the latent fingerprint patterns. In this method, image processing software is used to control the intensity of the master fingerprint patterns, which adjusts the printing intensity of the latent fingerprints. This new method opened the way to produce a more realistic artificial fingerprint in various strengths with one artificial sweat working solution.

  20. Muscle atrophy

    MedlinePlus

    ... damage caused by injury, diabetes, toxins, or alcohol Polio ( poliomyelitis ) Spinal cord injury Although people can adapt to ... Guillain-Barré syndrome Hypotonia Muscle cramps Muscular dystrophy Polio Review Date 1/5/2016 Updated by: Joseph ...

  1. Getting Muscles

    MedlinePlus

    ... muscular as a superhero or your favorite professional athlete? Well, the big muscles you're thinking about ... Superheroes, of course, aren't real, and professional athletes are grownups, whose bodies are different from kids' ...

  2. Muscle twitching

    MedlinePlus

    ... patient with neurologic disease. In: Goldman L, Schafer AI, eds. Goldman's Cecil Medicine . 25th ed. Philadelphia, PA: ... Selcen D. Muscle diseases. In: Goldman L, Schafer AI, eds. Goldman's Cecil Medicine . 25th ed. Philadelphia, PA: ...

  3. Direct Manipulation in Virtual Reality

    NASA Technical Reports Server (NTRS)

    Bryson, Steve

    2003-01-01

    Virtual Reality interfaces offer several advantages for scientific visualization such as the ability to perceive three-dimensional data structures in a natural way. The focus of this chapter is direct manipulation, the ability for a user in virtual reality to control objects in the virtual environment in a direct and natural way, much as objects are manipulated in the real world. Direct manipulation provides many advantages for the exploration of complex, multi-dimensional data sets, by allowing the investigator the ability to intuitively explore the data environment. Because direct manipulation is essentially a control interface, it is better suited for the exploration and analysis of a data set than for the publishing or communication of features found in that data set. Thus direct manipulation is most relevant to the analysis of complex data that fills a volume of three-dimensional space, such as a fluid flow data set. Direct manipulation allows the intuitive exploration of that data, which facilitates the discovery of data features that would be difficult to find using more conventional visualization methods. Using a direct manipulation interface in virtual reality, an investigator can, for example, move a data probe about in space, watching the results and getting a sense of how the data varies within its spatial volume.

  4. Artificial intelligence: Recent developments

    SciTech Connect

    Not Available

    1987-01-01

    This book presents the papers given at a conference on artificial intelligence. Topics considered at the conference included knowledge representation for expert systems, the use of robots in underwater vehicles for resource management, precision logic, an expert system for arc welding, data base management, a knowledge based approach to fault trees, and computer-aided manufacturing using simulation combined with artificial intelligence.

  5. Artificial insemination in poultry

    Technology Transfer Automated Retrieval System (TEKTRAN)

    Artificial insemination is a relative simple yet powerful tool geneticists can employ for the propagation of economically important traits in livestock and poultry. In this chapter, we address the fundamental methods of the artificial insemination of poultry, including semen collection, semen evalu...

  6. Typological Asymmetries in Round Vowel Harmony: Support from Artificial Grammar Learning

    ERIC Educational Resources Information Center

    Finley, Sara

    2012-01-01

    Providing evidence for the universal tendencies of patterns in the world's languages can be difficult, as it is impossible to sample all possible languages, and linguistic samples are subject to interpretation. However, experimental techniques, such as artificial grammar learning paradigms, make it possible to uncover the psychological reality of…

  7. Simulated Classrooms and Artificial Students: The Potential Effects of New Technologies on Teacher Education.

    ERIC Educational Resources Information Center

    Brown, Abbie Howard

    1999-01-01

    Describes and discusses how simulation activities can be used in teacher education to augment the traditional field-experience approach, focusing on artificial intelligence, virtual reality, and intelligent tutoring systems. Includes an overview of simulation as a teaching and learning strategy and specific examples of high-technology simulations…

  8. Recollection, belief and metacognition: a reality check.

    PubMed

    Blank, Hartmut

    2016-10-15

    Non-believed autobiographical memories [e.g. Mazzoni, G., Scoboria, A., & Harvey, L. (2010). Nonbelieved memories. Psychological Science, 21, 1334-1340] are striking examples of divergences between recollective experiences and beliefs in their correspondence to real events. After reviewing a broader range of similar phenomena, I argue that recollection-belief divergences can arise from normal, "healthy" metacognitive monitoring and control processes that balance memory recollections and reality constraints. Such validating "reality checks" draw on general world knowledge and external/social information. Importantly, changes in (perceived) reality constraints can lead to changes in memory beliefs. More generally, both recollection and (external) reality are keys to the past. In many cases, more or less automatic (System 1-type) reliance on recollection is sufficient (or memory would be useless as a system), but sometimes more elaborate (System 2-type) reality checks are needed. I conclude with some ideas about memory-driven and reality-driven recollection-belief divergences.

  9. REALITY OF AUDITORY HALLUCINATIONS IN SCHIZOPHRENIA

    PubMed Central

    Ramanathan, A.

    1982-01-01

    SUMMARY 25 untreated urban living schizophrenics fulfilling the criteria of Feighner et al., having Schneiderian auditory hallucination were studied with the aim of examining the experienced reality of auditory hallucination and the influence on this reality of certain variables. It was found that the hallucinations were more real than unreal. Duration of illness, presence of anxiety prior to hallucination, reality testing ability, duration of each episode of hallucination, and socio-economic status scores influenced the reality negatively. The number of hallucinating days per mouth, position of voice outside sensory range, psychotocism scores, insight scores (higher scores for poorer insight) and duration of hallucination influenced the reality positively. The variables explained 72% of the variations in reality of hallucinations. Findings are discussed and suggestions for future studies are offered. PMID:21965885

  10. A Tracker Alignment Framework for Augmented Reality

    DTIC Science & Technology

    2003-01-01

    A Tracker Alignment Framework for Augmented Reality Yohan Baillot and Simon J. Julier ITT Advanced Engineering & Sciences 2560 Huntington Ave...with as few as three measurements. 1. Introduction Almost all Augmented Reality (AR) systems use a track- ing system to capture motion of objects in...DATES COVERED 00-00-2003 to 00-00-2003 4. TITLE AND SUBTITLE A Tracker Alignment Framework for Augmented Reality 5a. CONTRACT NUMBER 5b. GRANT

  11. Augmented Reality for Maintenance and Repair (ARMAR)

    DTIC Science & Technology

    2007-08-01

    The purpose of this research, Augmented Reality for Maintenance and Repair (ARMAR), was to research the design and development of experimental... augmented reality systems for maintenance job aiding. The goal was to explore and evaluate the feasibility of developing prototype adaptive augmented ... reality systems that can be used to investigate how real time computer graphics, overlaid on and registered with the actual equipment being maintained, can

  12. Developing a New Medical Augmented Reality System.

    DTIC Science & Technology

    1996-05-01

    Augmented reality is a technique for combining supplementary imagery such that it appears as part of the scene and can be used for guidance, training...and locational aids. In the medical domain, augmented reality can be used to combine medical imagery to the physician’s view of a patient to help...the physician establish a direct relation between the imagery and the patient. This project report will examine medical augmented reality systems for

  13. Eyekon: Distributed Augmented Reality for Soldier Teams

    DTIC Science & Technology

    2003-06-01

    Eyekon: Distributed Augmented Reality for Soldier Teams TOPIC: Information Superiority/Information Operations and Information Age... Augmented Reality for Soldier Teams 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S) 5d. PROJECT NUMBER 5e. TASK NUMBER...by ANSI Std Z39-18 Eyekon: Distributed Augmented Reality for Soldier Teams Abstract The battlefield is a place of violence ruled by

  14. Alternate Reality Teaching: OurSpace

    DTIC Science & Technology

    2014-05-31

    Alternate Reality Teaching: OurSpace N00014-11-C-0593 Data contained on this page is subject to restrictions on cover and notice page. Intific...Inc. 1 Alternate Reality Teaching: OurSpace May 31, 2014 Sponsored by Defense Advanced Research Projects Agency (DOD) Issued by Office of...REPORT TYPE Final Phase 2 Report 3. DATES COVERED (From - To) 31-05-2012 – 31-05-2014 4. TITLE AND SUBTITLE Alternate Reality Teaching: Our Space

  15. Artificial Intelligence and Robotics.

    DTIC Science & Technology

    1982-09-20

    8217’AD-A122 414 ARTIFICIAL INTELLIGENCE AND ROBOTICS (.) ARMY SCIENCE 1/j 13OARD WA SH INGTON Od I C PEDEN ET AL. 20 SEP 82 UNCLASSIFIED F/G 15/3 NL LEE...AND ACQUISITION WASHINGTON, D. C. 20310 A RMY CIENCE BOARD AD HOC SUBGROUP REPORT ON ARTIFICIAL INTELLIGENCE AND ROBOTICS SEPTEMBER 1982 DTIC DEC 1 5...TITLE (aid Subtitle) S TYPE OF REPORT & PERIOD COVERED Army Science Board AHSG Report Final Artificial Intelligence and Robotics S. PERFORMING ORG

  16. Augmented Reality vs Virtual Reality for 3D Object Manipulation.

    PubMed

    Krichenbauer, Max; Yamamoto, Goshiro; Taketomi, Takafumi; Sandor, Christian; Kato, Hirokazu

    2017-01-25

    Virtual Reality (VR) Head-Mounted Displays (HMDs) are on the verge of becoming commodity hardware available to the average user and feasible to use as a tool for 3D work. Some HMDs include front-facing cameras, enabling Augmented Reality (AR) functionality. Apart from avoiding collisions with the environment, interaction with virtual objects may also be affected by seeing the real environment. However, whether these effects are positive or negative has not yet been studied extensively. For most tasks it is unknown whether AR has any advantage over VR. In this work we present the results of a user study in which we compared user performance measured in task completion time on a 9 degrees of freedom object selection and transformation task performed either in AR or VR, both with a 3D input device and a mouse. Our results show faster task completion time in AR over VR. When using a 3D input device, a purely VR environment increased task completion time by 22.5% on average compared to AR (p < 0:024). Surprisingly, a similar effect occurred when using a mouse: users were about 17.3% slower in VR than in AR (p < 0:04). Mouse and 3D input device produced similar task completion times in each condition (AR or VR) respectively. We further found no differences in reported comfort.

  17. Is Artificial Intelligence Intelligent?

    ERIC Educational Resources Information Center

    Nielsen, Janni

    In order for information to be stored and processed in a computer, it must be reduced to data and organized and systematized in accordance with the rules and principles of formal logic. Reducing manifold reality to data for use by the computer results in loss of information because an arbitrary screening of data eliminates that gathered by the…

  18. Comparison between two methods for diagnosis of trichinellosis: trichinoscopy and artificial digestion.

    PubMed

    Vignau, M L; del Valle Guardis, M; Risso, M A; Eiras, D F

    1997-01-01

    Two direct methods for the diagnosis of trichinellosis were compared: trichinoscopy and artificial digestion. Muscles from 17 wistar rats, orally infected with 500 Trichinella spiralis encysted larvae were examined. From each of the following muscles: diaphragm, tongue, masseters, intercostals, triceps brachialis and cuadriceps femoralis, 648,440 larvae from 1 g samples were recovered. The linear correlation between trichinoscopy and artificial digestion was very high and significant (r = 0.94, p < 0.0001), showing that both methods for the detection of muscular larvae did not differ significantly. In both methods, significant differences were found in the distribution of larvae per gramme of muscle.

  19. Webizing mobile augmented reality content

    NASA Astrophysics Data System (ADS)

    Ahn, Sangchul; Ko, Heedong; Yoo, Byounghyun

    2014-01-01

    This paper presents a content structure for building mobile augmented reality (AR) applications in HTML5 to achieve a clean separation of the mobile AR content and the application logic for scaling as on the Web. We propose that the content structure contains the physical world as well as virtual assets for mobile AR applications as document object model (DOM) elements and that their behaviour and user interactions are controlled through DOM events by representing objects and places with a uniform resource identifier. Our content structure enables mobile AR applications to be seamlessly developed as normal HTML documents under the current Web eco-system.

  20. Gene therapy: Myth or reality?

    PubMed

    Fischer, Alain

    2016-01-01

    Gene therapy has become a reality, although still a fragile one. Clinical benefit has been achieved over the last 17years in a limited number of medical conditions for which pathophysiological studies determined that they were favorable settings. They include inherited disorders of the immune system, leukodystrophies, possibly hemoglobinopathies, hemophilia B, and retinal dystrophies. Advances in the treatment of B-cell leukemias and lymphomas have also been achieved. Advances in vector development and possible usage of gene editing may lead to significant advances over the next years.

  1. Virtual reality in laparoscopic surgery.

    PubMed

    Uranüs, Selman; Yanik, Mustafa; Bretthauer, Georg

    2004-01-01

    Although the many advantages of laparoscopic surgery have made it an established technique, training in laparoscopic surgery posed problems not encountered in conventional surgical training. Virtual reality simulators open up new perspectives for training in laparoscopic surgery. Under realistic conditions in real time, trainees can tailor their sessions with the VR simulator to suit their needs and goals, and can repeat exercises as often as they wish. VR simulators reduce the number of experimental animals needed for training purposes and are suited to the pursuit of research in laparoscopic surgery.

  2. Intelligence: Real or artificial?

    PubMed Central

    Schlinger, Henry D.

    1992-01-01

    Throughout the history of the artificial intelligence movement, researchers have strived to create computers that could simulate general human intelligence. This paper argues that workers in artificial intelligence have failed to achieve this goal because they adopted the wrong model of human behavior and intelligence, namely a cognitive essentialist model with origins in the traditional philosophies of natural intelligence. An analysis of the word “intelligence” suggests that it originally referred to behavior-environment relations and not to inferred internal structures and processes. It is concluded that if workers in artificial intelligence are to succeed in their general goal, then they must design machines that are adaptive, that is, that can learn. Thus, artificial intelligence researchers must discard their essentialist model of natural intelligence and adopt a selectionist model instead. Such a strategic change should lead them to the science of behavior analysis. PMID:22477051

  3. Artificial upwelling and mixing

    SciTech Connect

    Not Available

    1989-01-01

    The authors present results related to artificial upwelling and coastal mariculture using deep ocean water and mixing in coastal waters. They discuss the application of research results for marine waste disposal.

  4. Inflatable artificial sphincter

    MedlinePlus

    ... wall repair Urethral bulking with artificial material Retropubic suspension Tension-free vaginal tape Description This procedure may ... PA: Elsevier; 2016:chap 145. Chapple CR. Retropubic suspension surgery for incontinence in women. In: Wein AJ, ...

  5. Bibliography: Artificial Intelligence.

    ERIC Educational Resources Information Center

    Smith, Richard L.

    1986-01-01

    Annotates reference material on artificial intelligence, mostly at an introductory level, with applications to education and learning. Topics include: (1) programing languages; (2) expert systems; (3) language instruction; (4) tutoring systems; and (5) problem solving and reasoning. (JM)

  6. Introduction to artificial intelligence

    NASA Technical Reports Server (NTRS)

    Cheeseman, P.; Gevarter, W.

    1986-01-01

    This paper presents an introductory view of Artificial Intelligence (AI). In addition to defining AI, it discusses the foundations on which it rests, research in the field, and current and potential applications.

  7. Inflatable artificial sphincter - slideshow

    MedlinePlus

    ... presentations/100115.htm Inflatable artificial sphincter - series—Normal anatomy To use the sharing features on this page, ... Bethesda, MD 20894 U.S. Department of Health and Human Services National Institutes of Health Page last updated: ...

  8. Learning from nature: constructing integrated graphene-based artificial nacre.

    PubMed

    Cheng, Qunfeng; Duan, Jianli; Zhang, Qi; Jiang, Lei

    2015-03-24

    Natural nacre supplies a number of properties that can be used in designing high-performance bioinspired materials. Likewise, due to the extraordinary properties of graphene, a series of bioinspired graphene-based materials have recently been demonstrated. Compared to other approaches for constructing graphene-based materials, bioinspired concepts result in high-loading graphene, and the resultant high-performance graphene-based artificial nacres demonstrate isotropic mechanical and electrical properties. In this Perspective, we describe how to construct integrated graphene-based artificial nacre through the synergistic relationship between interface interactions and building blocks. These integrated graphene-based artificial nacres show promising applications in many fields, such as aerospace, flexible supercapacitor electrodes, artificial muscle, and tissue engineering.

  9. Physics of Artificial Gravity

    NASA Technical Reports Server (NTRS)

    Bukley, Angie; Paloski, William; Clement, Gilles

    2006-01-01

    This chapter discusses potential technologies for achieving artificial gravity in a space vehicle. We begin with a series of definitions and a general description of the rotational dynamics behind the forces ultimately exerted on the human body during centrifugation, such as gravity level, gravity gradient, and Coriolis force. Human factors considerations and comfort limits associated with a rotating environment are then discussed. Finally, engineering options for designing space vehicles with artificial gravity are presented.

  10. Heidegger and artificial intelligence

    SciTech Connect

    Diaz, G.

    1987-01-01

    The discipline of Artificial Intelligence, in its quest for machine intelligence, showed great promise as long as its areas of application were limited to problems of a scientific and situation neutral nature. The attempts to move beyond these problems to a full simulation of man's intelligence has faltered and slowed it progress, largely because of the inability of Artificial Intelligence to deal with human characteristic, such as feelings, goals, and desires. This dissertation takes the position that an impasse has resulted because Artificial Intelligence has never been properly defined as a science: its objects and methods have never been identified. The following study undertakes to provide such a definition, i.e., the required ground for Artificial Intelligence. The procedure and methods employed in this study are based on Heidegger's philosophy and techniques of analysis as developed in Being and Time. Results of this study show that both the discipline of Artificial Intelligence and the concerns of Heidegger in Being and Time have the same object; fundamental ontology. The application of Heidegger's conclusions concerning fundamental ontology unites the various aspects of Artificial Intelligence and provides the articulation which shows the parts of this discipline and how they are related.

  11. Leg length inequality, pelvic tilt and lumbar back muscle activity during standing.

    PubMed

    Vink, P; Kamphuisen, H A

    1989-05-01

    The influence of an artificial leg length discrepancy on lateral pelvic tilt and on activity of the intrinsic lumbar back muscles was investigated. An artificial leg length discrepancy of up to 50 mm was created by putting boards of different height under the right foot. Lateral pelvic tilt increased linearly with increasing artificial leg length discrepancies. The rectified and averaged e.m.g. of the intrinsic lumbar back muscles showed a small increase at the longer leg side. It increased non-linearly with an increment in slope above a certain artificial leg length discrepancy (mean 34 mm).

  12. Motor rehabilitation using virtual reality

    PubMed Central

    Sveistrup, Heidi

    2004-01-01

    Virtual Reality (VR) provides a unique medium suited to the achievement of several requirements for effective rehabilitation intervention. Specifically, therapy can be provided within a functional, purposeful and motivating context. Many VR applications present opportunities for individuals to participate in experiences, which are engaging and rewarding. In addition to the value of the rehabilitation experience for the user, both therapists and users benefit from the ability to readily grade and document the therapeutic intervention using various systems. In VR, advanced technologies are used to produce simulated, interactive and multi-dimensional environments. Visual interfaces including desktop monitors and head-mounted displays (HMDs), haptic interfaces, and real-time motion tracking devices are used to create environments allowing users to interact with images and virtual objects in real-time through multiple sensory modalities. Opportunities for object manipulation and body movement through virtual space provide frameworks that, in varying degrees, are perceived as comparable to similar opportunities in the real world. This paper reviews current work on motor rehabilitation using virtual environments and virtual reality and where possible, compares outcomes with those achieved in real-world applications. PMID:15679945

  13. Muscle strain (image)

    MedlinePlus

    A muscle strain is the stretching or tearing of muscle fibers. A muscle strain can be caused by sports, exercise, a ... something that is too heavy. Symptoms of a muscle strain include pain, tightness, swelling, tenderness, and the ...

  14. Computer-aided mechanogenesis of skeletal muscle organs from single cells in vitro

    NASA Technical Reports Server (NTRS)

    Vanderburgh, Herman H.; Swasdison, Somporn; Karlisch, Patricia

    1991-01-01

    Complex mechanical forces generated in the growing embryo play an important role in organogenesis. Computerized application of similar forces to differentiating skeletal muscle myoblasts in vitro generate three dimensional artificial muscle organs. These organs contain parallel networks of long unbranched myofibers organized into fascicle-like structures. Tendon development is initiated and the muscles are capable of performing directed, functional work. Kinetically engineered organs provide a new method for studying the growth and development of normal and diseased skeletal muscle.

  15. Computer aided mechanogenesis of skeletal muscle organs from single cells in vitro

    NASA Technical Reports Server (NTRS)

    Vandenburgh, Herman H.; Swasdison, Somporn; Karlisch, Patricia

    1990-01-01

    Complex mechanical forces generated in the growing embryo play an important role in organogenesis. Computerized application of similar forces to differentiating skeletal muscle myoblasts in vitro generate three dimensional artificial muscle organs. These organs contain parallel networks of long unbranched myofibers organized into fascicle-like structures. Tendon development is initiated and the muscles are capable of performing directed, functional work. Kinetically engineered organs provide a new method for studying the growth and development of normal and diseased skeletal muscle.

  16. Bio-inspired Hybrid Carbon Nanotube Muscles

    PubMed Central

    Kim, Tae Hyeob; Kwon, Cheong Hoon; Lee, Changsun; An, Jieun; Phuong, Tam Thi Thanh; Park, Sun Hwa; Lima, Márcio D.; Baughman, Ray H.; Kang, Tong Mook; Kim, Seon Jeong

    2016-01-01

    There has been continuous progress in the development for biomedical engineering systems of hybrid muscle generated by combining skeletal muscle and artificial structure. The main factor affecting the actuation performance of hybrid muscle relies on the compatibility between living cells and their muscle scaffolds during cell culture. Here, we developed a hybrid muscle powered by C2C12 skeletal muscle cells based on the functionalized multi-walled carbon nanotubes (MWCNT) sheets coated with poly(3,4-ethylenedioxythiophene) (PEDOT) to achieve biomimetic actuation. This hydrophilic hybrid muscle is physically durable in solution and responds to electric field stimulation with flexible movement. Furthermore, the biomimetic actuation when controlled by electric field stimulation results in movement similar to that of the hornworm by patterned cell culture method. The contraction and relaxation behavior of the PEDOT/MWCNT-based hybrid muscle is similar to that of the single myotube movement, but has faster relaxation kinetics because of the shape-maintenance properties of the freestanding PEDOT/MWCNT sheets in solution. Our development provides the potential possibility for substantial innovation in the next generation of cell-based biohybrid microsystems. PMID:27220918

  17. Bio-inspired Hybrid Carbon Nanotube Muscles

    NASA Astrophysics Data System (ADS)

    Kim, Tae Hyeob; Kwon, Cheong Hoon; Lee, Changsun; An, Jieun; Phuong, Tam Thi Thanh; Park, Sun Hwa; Lima, Márcio D.; Baughman, Ray H.; Kang, Tong Mook; Kim, Seon Jeong

    2016-05-01

    There has been continuous progress in the development for biomedical engineering systems of hybrid muscle generated by combining skeletal muscle and artificial structure. The main factor affecting the actuation performance of hybrid muscle relies on the compatibility between living cells and their muscle scaffolds during cell culture. Here, we developed a hybrid muscle powered by C2C12 skeletal muscle cells based on the functionalized multi-walled carbon nanotubes (MWCNT) sheets coated with poly(3,4-ethylenedioxythiophene) (PEDOT) to achieve biomimetic actuation. This hydrophilic hybrid muscle is physically durable in solution and responds to electric field stimulation with flexible movement. Furthermore, the biomimetic actuation when controlled by electric field stimulation results in movement similar to that of the hornworm by patterned cell culture method. The contraction and relaxation behavior of the PEDOT/MWCNT-based hybrid muscle is similar to that of the single myotube movement, but has faster relaxation kinetics because of the shape-maintenance properties of the freestanding PEDOT/MWCNT sheets in solution. Our development provides the potential possibility for substantial innovation in the next generation of cell-based biohybrid microsystems.

  18. A strong integrated strength and toughness artificial nacre based on dopamine cross-linked graphene oxide.

    PubMed

    Cui, Wei; Li, Mingzhu; Liu, Jiyang; Wang, Ben; Zhang, Chuck; Jiang, Lei; Cheng, Qunfeng

    2014-09-23

    Demands of the strong integrated materials have substantially increased across various industries. Inspired by the relationship of excellent integration of mechanical properties and hierarchical nano/microscale structure of the natural nacre, we have developed a strategy for fabricating the strong integrated artificial nacre based on graphene oxide (GO) sheets by dopamine cross-linking via evaporation-induced assembly process. The tensile strength and toughness simultaneously show 1.5 and 2 times higher than that of natural nacre. Meanwhile, the artificial nacre shows high electrical conductivity. This type of strong integrated artificial nacre has great potential applications in aerospace, flexible supercapacitor electrodes, artificial muscle, and tissue engineering.

  19. Using Reality Therapy with Adult Offenders.

    ERIC Educational Resources Information Center

    Cohen, Ben-Zion; Sordo, Itzhak

    1984-01-01

    Presents a version of reality therapy with adult offenders. Focuses on the normative principles underlying the theory, and outlines five basic treatment techniques--involvement, current behavior, evaluation of behavior, planning, and commitment, illustrated with case vignettes. Concludes that reality therapy can promote more responsible behavior…

  20. Rescuing Reality: Viewer interpretation of Television Recreations.

    ERIC Educational Resources Information Center

    Sullivan, David B.; Dobkin, Bethami A.

    While contemporary communication perspectives often make a distinction between reality and the televised presentation of reality, viewers may find this distinction difficult to maintain. Television is imbued with perceived objectivity. The use of recreations in popular television programming requires a reconceptualization of how viewers perceive…

  1. Enhancing Education through Mobile Augmented Reality

    ERIC Educational Resources Information Center

    Joan, D. R. Robert

    2015-01-01

    In this article, the author has discussed about the Mobile Augmented Reality and enhancing education through it. The aim of the present study was to give some general information about mobile augmented reality which helps to boost education. Purpose of the current study reveals the mobile networks which are used in the institution campus as well…

  2. Virtual Reality--Learning by Immersion.

    ERIC Educational Resources Information Center

    Dunning, Jeremy

    1998-01-01

    Discusses the use of virtual reality in educational software. Topics include CAVE (Computer-Assisted Virtual Environments); cost-effective virtual environment tools including QTVR (Quick Time Virtual Reality); interactive exercises; educational criteria for technology-based educational tools; and examples of screen displays. (LRW)

  3. Development of Beliefs about Storybook Reality

    ERIC Educational Resources Information Center

    Woolley, Jacqueline D.; Cox, Victoria

    2007-01-01

    The goal of this research was to assess children's beliefs about the reality status of storybook characters and events. In Experiment 1, 156 preschool age children heard realistic, fantastical, or religious stories, and their understanding of the reality status of the characters and events in the stories was assessed. Results revealed that…

  4. Information Filtering for Mobile Augmented Reality

    DTIC Science & Technology

    2000-10-01

    Augmented reality is a potentially powerful paradigm for annotating the environment with computer-generated material. These benefits will be even...greater when augmented reality systems become mobile and wearable. However, to minimize the problem of clutter and maximize the effectiveness of the

  5. Urban Terrain Modeling for Augmented Reality Applications

    DTIC Science & Technology

    2001-01-01

    Augmented reality (AR) systems have arguably some of the most stringent requirements of any kind of three-dimensional synthetic graphic systems. AR...environment for a mobile augmented reality system. We review, describe and compare the effectiveness of a number of different modeling paradigms

  6. Information Filtering for Mobile Augmented Reality

    DTIC Science & Technology

    2002-07-02

    Augmented Reality (AR) has the potential to revolutionise the way in which information is delivered to a user. By tracking the user s position and...on the problem of developing mobile augmented reality systems which can be worn by an individual user operating in a large, complicated environment

  7. Visualizing Compound Rotations with Virtual Reality

    ERIC Educational Resources Information Center

    Flanders, Megan; Kavanagh, Richard C.

    2013-01-01

    Mental rotations are among the most difficult of all spatial tasks to perform, and even those with high levels of spatial ability can struggle to visualize the result of compound rotations. This pilot study investigates the use of the virtual reality-based Rotation Tool, created using the Virtual Reality Modeling Language (VRML) together with…

  8. Augmented Reality for Close Quarters Combat

    SciTech Connect

    2013-09-20

    Sandia National Laboratories has developed a state-of-the-art augmented reality training system for close-quarters combat (CQB). This system uses a wearable augmented reality system to place the user in a real environment while engaging enemy combatants in virtual space (Boston Dynamics DI-Guy). Umbra modeling and simulation environment is used to integrate and control the AR system.

  9. Location-Based Learning through Augmented Reality

    ERIC Educational Resources Information Center

    Chou, Te-Lien; Chanlin, Lih-Juan

    2014-01-01

    A context-aware and mixed-reality exploring tool cannot only effectively provide an information-rich environment to users, but also allows them to quickly utilize useful resources and enhance environment awareness. This study integrates Augmented Reality (AR) technology into smartphones to create a stimulating learning experience at a university…

  10. Augmented Reality for Close Quarters Combat

    ScienceCinema

    None

    2016-07-12

    Sandia National Laboratories has developed a state-of-the-art augmented reality training system for close-quarters combat (CQB). This system uses a wearable augmented reality system to place the user in a real environment while engaging enemy combatants in virtual space (Boston Dynamics DI-Guy). Umbra modeling and simulation environment is used to integrate and control the AR system.

  11. Sweaty Palms! Virtual Reality Applied to Training.

    ERIC Educational Resources Information Center

    Treiber, Karin

    A qualitative case study approach was used to identify the psychosocial effects of the high-fidelity, virtual reality simulation provided in the college-level air traffic control (ATC) training program offered at the Minnesota Air Traffic Control Training Center and to evaluate the applicability of virtual reality to academic/training situations.…

  12. "Reality Shock": New Early Childhood Education Teachers

    ERIC Educational Resources Information Center

    Mahmood, Sehba

    2013-01-01

    Beginning teaching is challenging; this article examines the realities of practice for beginning early childhood teachers. Fourteen participants in their first year of teaching were interviewed; they worked in private and public early childhood education settings. Findings reveal that the reality of moving from the role of the student to teacher…

  13. "Madame Bovary": Illusion and Reality. [Lesson Plan].

    ERIC Educational Resources Information Center

    Carangelo, Audrey

    Based on Gustave Flaubert's novel "Madame Bovary," this lesson plan presents activities designed to help students explore the theme of "illusion versus reality" in the novel; identify and list alternate themes in the novel; and cite specific examples of illusion versus reality from the novel. It includes objectives, materials, procedures,…

  14. Rotaxane-based molecular muscles.

    PubMed

    Bruns, Carson J; Stoddart, J Fraser

    2014-07-15

    CONSPECTUS: More than two decades of investigating the chemistry of bistable mechanically interlocked molecules (MIMs), such as rotaxanes and catenanes, has led to the advent of numerous molecular switches that express controlled translational or circumrotational movement on the nanoscale. Directed motion at this scale is an essential feature of many biomolecular assemblies known as molecular machines, which carry out essential life-sustaining functions of the cell. It follows that the use of bistable MIMs as artificial molecular machines (AMMs) has been long anticipated. This objective is rarely achieved, however, because of challenges associated with coupling the directed motions of mechanical switches with other systems on which they can perform work. A natural source of inspiration for designing AMMs is muscle tissue, since it is a material that relies on the hierarchical organization of molecular machines (myosin) and filaments (actin) to produce the force and motion that underpin locomotion, circulation, digestion, and many other essential life processes in humans and other animals. Muscle is characterized at both microscopic and macroscopic length scales by its ability to generate forces that vary the distance between two points at the expense of chemical energy. Artificial muscles that mimic this ability are highly sought for applications involving the transduction of mechanical energy. Rotaxane-based molecular switches are excellent candidates for artificial muscles because their architectures intrinsically possess movable filamentous molecular components. In this Account, we describe (i) the different types of rotaxane "molecular muscle" architectures that express contractile and extensile motion, (ii) the molecular recognition motifs and corresponding stimuli that have been used to actuate them, and (iii) the progress made on integrating and scaling up these motions for potential applications. We identify three types of rotaxane muscles, namely, "daisy

  15. Homopolar artificial gravity generator based on frame-dragging

    NASA Astrophysics Data System (ADS)

    Tajmar, M.

    2010-05-01

    Space exploration is linked in many ways to the generation and challenges of artificial gravity. Space stations and drag-free satellite platforms are used to provide microgravity environments for scientific experiments. On the other hand, microgravity or reduced gravity environments such as on Moon and Mars are known to put limits for long-term human presence. Large centrifuges in space may provide Earth-like gravity environments during long-term travels, however, such technology certainly has its limits to provide similar environments for human outposts on other moons and planets. One can imagine a different technology using a prediction out of Einstein's general relativity theory which is called frame-dragging. In principle, frame-dragging might be used to generate artificial gravitational fields similar to electric fields generated by time-varying or moving magnetic fields. We will show that it is also possible to generate constant artificial gravitational fields that could provide microgravity or artificial gravity environments. Although such technology is possible in principle, the field strengths calculated from Einstein's theory are too small to be useful so far. However, recently detected anomalies around low-temperature spinning matter as well as fly-by anomalies point to possible enhancement mechanisms that might make an artificial gravity generator based on frame-dragging a reality in the future.

  16. Marshall Engineers Use Virtual Reality

    NASA Technical Reports Server (NTRS)

    1993-01-01

    Virtual Reality (VR) can provide cost effective methods to design and evaluate components and systems for maintenance and refurbishment operations. Marshall Spce Flight Center (MSFC) is begirning to utilize VR for design analysis in the X-34 experimental reusable space vehicle. Analysts at MSFC's Computer Applications and Virtual Environments (CAVE) used Head Mounted Displays (HMD) (pictured), spatial trackers and gesture inputs as a means to animate or inhabit a properly sized virtual human model. These models are used in a VR scenario as a way to determine functionality of space and maintenance requirements for the virtual X-34. The primary functions of the virtual X-34 mockup is to support operations development and design analysis for engine removal, the engine compartment and the aft fuselage. This capability provides general visualization support to engineers and designers at MSFC and to the System Design Freeze Review at Orbital Sciences Corporation (OSC).

  17. Newton's Principia: Myth and Reality

    NASA Astrophysics Data System (ADS)

    Smith, George

    2016-03-01

    Myths about Newton's Principia abound. Some of them, such as the myth that the whole book was initially developed using the calculus and then transformed into a geometric mathematics, stem from remarks he made during the priority controversy with Leibniz over the calculus. Some of the most persistent, and misleading, arose from failures to read the book with care. Among the latter are the myth that he devised his theory of gravity in order to explain the already established ``laws'' of Kepler, and that in doing so he took himself to be establishing that Keplerian motion is ``absolute,'' if not with respect to ``absolute space,'' then at least with respect to the fixed stars taken as what came later to be known as an inertial frame. The talk will replace these two myths with the reality of what Newton took himself to have established.

  18. Towards a separable ``empirical reality''?

    NASA Astrophysics Data System (ADS)

    D'Espagnat, Bernard

    1990-10-01

    “To be” or “to be found”? Some contributions relative to this modern variant of Hamlet's question are presented here. They aim at better apprehending the differences between the points of view of the physicists who consider that present-day quantum measurement theories do reach their objective and those who deny they do. It is pointed out that these two groups have different interpretations of the verbs “to be” and “to have” and of the criterion for truth. These differences are made explicit. A notion of “empirical reality” is constructed within the representation of which the physicists of the first named group can consistently uphold their claim. A detailed way of sharpening this definition so as to make empirical reality free of nonlocal actions at a distance is also described.

  19. Artificial consciousness, artificial emotions, and autonomous robots.

    PubMed

    Cardon, Alain

    2006-12-01

    Nowadays for robots, the notion of behavior is reduced to a simple factual concept at the level of the movements. On another hand, consciousness is a very cultural concept, founding the main property of human beings, according to themselves. We propose to develop a computable transposition of the consciousness concepts into artificial brains, able to express emotions and consciousness facts. The production of such artificial brains allows the intentional and really adaptive behavior for the autonomous robots. Such a system managing the robot's behavior will be made of two parts: the first one computes and generates, in a constructivist manner, a representation for the robot moving in its environment, and using symbols and concepts. The other part achieves the representation of the previous one using morphologies in a dynamic geometrical way. The robot's body will be seen for itself as the morphologic apprehension of its material substrata. The model goes strictly by the notion of massive multi-agent's organizations with a morphologic control.

  20. Artificial vision workbench.

    PubMed

    Frenger, P

    1997-01-01

    Machine vision is an important component of medical systems engineering. Inexpensive miniature solid state cameras are now available. This paper describes how these devices can be used as artificial retinas, to take snapshots and moving pictures in monochrome or color. Used in pairs, they produce a stereoscopic field of vision and enable depth perception. Macular and peripheral vision can be simulated electronically. This paper also presents the author's design of an artificial orbit for this synthetic eye. The orbit supports the eye, protects it, and provides attachment points for the ocular motion control system. Convergence and image fusion can be produced, and saccades simulated, along with the other ocular motions. The use of lenses, filters, irises and focusing mechanisms are also discussed. Typical camera-computer interfaces are described, including the use of "frame grabbers" and analog-to-digital image conversion. Software programs for eye positioning, image manipulation, feature extraction and object recognition are discussed, including the application of artificial neural networks.

  1. Artificial intelligence in nanotechnology.

    PubMed

    Sacha, G M; Varona, P

    2013-11-15

    During the last decade there has been increasing use of artificial intelligence tools in nanotechnology research. In this paper we review some of these efforts in the context of interpreting scanning probe microscopy, the study of biological nanosystems, the classification of material properties at the nanoscale, theoretical approaches and simulations in nanoscience, and generally in the design of nanodevices. Current trends and future perspectives in the development of nanocomputing hardware that can boost artificial-intelligence-based applications are also discussed. Convergence between artificial intelligence and nanotechnology can shape the path for many technological developments in the field of information sciences that will rely on new computer architectures and data representations, hybrid technologies that use biological entities and nanotechnological devices, bioengineering, neuroscience and a large variety of related disciplines.

  2. Artificial recharge of groundwater

    SciTech Connect

    Asano, T.

    1985-01-01

    The vast underground reservoirs formed by aquifers constitute invaluable water supply sources as well as water storage facilities. Because natural replenishment of the supply occurs very slowly, continued excessive exploitation of it causes groundwater levels to decline with time. If not corrected this leads to an eventual depletion of a valuable natural resource. To prevent mining and groundwater pollution, the artificial recharge of groundwater basins is becoming increasingly important in groundwater management as a way to increase this natural supply of water. Artificial recharge can reduce, stop, and even reverse declining levels of groundwater. In addition, it can protect underground freshwater in coastal aquifers against salt-water intrusion from the ocean, and can be used to store surface and reclaimed water for future use. This book is a treatise of the artificial recharge of groundwater, with particular emphasis on recharge with reclaimed municipal wastewater.

  3. Artificial intelligence in nanotechnology

    NASA Astrophysics Data System (ADS)

    Sacha, G. M.; Varona, P.

    2013-11-01

    During the last decade there has been increasing use of artificial intelligence tools in nanotechnology research. In this paper we review some of these efforts in the context of interpreting scanning probe microscopy, the study of biological nanosystems, the classification of material properties at the nanoscale, theoretical approaches and simulations in nanoscience, and generally in the design of nanodevices. Current trends and future perspectives in the development of nanocomputing hardware that can boost artificial-intelligence-based applications are also discussed. Convergence between artificial intelligence and nanotechnology can shape the path for many technological developments in the field of information sciences that will rely on new computer architectures and data representations, hybrid technologies that use biological entities and nanotechnological devices, bioengineering, neuroscience and a large variety of related disciplines.

  4. Direct control of paralysed muscles by cortical neurons.

    PubMed

    Moritz, Chet T; Perlmutter, Steve I; Fetz, Eberhard E

    2008-12-04

    A potential treatment for paralysis resulting from spinal cord injury is to route control signals from the brain around the injury by artificial connections. Such signals could then control electrical stimulation of muscles, thereby restoring volitional movement to paralysed limbs. In previously separate experiments, activity of motor cortex neurons related to actual or imagined movements has been used to control computer cursors and robotic arms, and paralysed muscles have been activated by functional electrical stimulation. Here we show that Macaca nemestrina monkeys can directly control stimulation of muscles using the activity of neurons in the motor cortex, thereby restoring goal-directed movements to a transiently paralysed arm. Moreover, neurons could control functional stimulation equally well regardless of any previous association to movement, a finding that considerably expands the source of control signals for brain-machine interfaces. Monkeys learned to use these artificial connections from cortical cells to muscles to generate bidirectional wrist torques, and controlled multiple neuron-muscle pairs simultaneously. Such direct transforms from cortical activity to muscle stimulation could be implemented by autonomous electronic circuitry, creating a relatively natural neuroprosthesis. These results are the first demonstration that direct artificial connections between cortical cells and muscles can compensate for interrupted physiological pathways and restore volitional control of movement to paralysed limbs.

  5. Direct control of paralyzed muscles by cortical neurons

    PubMed Central

    Moritz, Chet T.; Perlmutter, Steve I.; Fetz, Eberhard E.

    2011-01-01

    A potential treatment for paralysis resulting from spinal cord injury is to route control signals from the brain around the injury via artificial connections. Such signals could then control electrical stimulation of muscles, thereby restoring volitional movement to paralyzed limbs1–3. In previously separate experiments, activity of motor cortex neurons related to actual or imagined movements has been used to control computer cursors and robotic arms4–10, and paralyzed muscles have been activated by functional electrical stimulation (FES)11–13. Here we show that monkeys can directly control stimulation of muscles using the activity of neurons in motor cortex, thereby restoring goal-directed movements to a transiently paralyzed arm. Moreover, neurons could control functional stimulation equally well regardless of any prior association to movement, a finding that significantly expands the source of control signals for brain-machine interfaces. Monkeys learned to utilize these artificial connections from cortical cells to muscles to generate bidirectional wrist torques, and controlled multiple neuron-muscle pairs simultaneously. Such direct transforms from cortical activity to muscle stimulation could be implemented by autonomous electronic circuitry, creating a relatively natural neuroprosthesis. These results are the first demonstration that direct artificial connections between cortical cells and muscles can compensate for interrupted physiological pathways and restore volitional control of movement to paralyzed limbs. PMID:18923392

  6. Muscle-like actuators? A comparison between three electroactive polymers

    NASA Astrophysics Data System (ADS)

    Meijer, Kenneth; Rosenthal, Marc S.; Full, Robert J.

    2001-07-01

    Muscles fulfill several functions within an animal's body. During locomotion they propel and control the limbs in unstructured environments. Therefore, the functional workspace of muscle needs to be represented by variables describing energy management (i.e. power output, efficiency) as well as control aspects (i.e. stiffness, damping). Muscles in the animal kingdom vary greatly with respect to those variables. To study if ElectroActive Polymer's (EAP) can be considered as artificial muscles we are making a direct comparison between the contractile properties of EAP's and biological muscle. We have measured the functional workspace of EAP actuators using the same setup and techniques that we use to test biological muscle. We evaluated the properties of three different EAP materials; the acrylic and silicone dielectric elastomers developed at SRI International and the high-energy electron-irradiated co-polymers (p(VDF-TrFE)) developed at the MRL laboratory at Penn State University. Initial results indicate that the EAP materials partly capture the functional workspace of natural muscle and sometimes even exceed the capabilities of muscle. Based on the data we have collected it seems that both EAP technologies have characteristics that could qualify them as artificial muscles.

  7. Augmented reality for biomedical wellness sensor systems

    NASA Astrophysics Data System (ADS)

    Jenkins, Jeffrey; Szu, Harold

    2013-05-01

    Due to the commercial move and gaming industries, Augmented Reality (AR) technology has matured. By definition of AR, both artificial and real humans can be simultaneously present and realistically interact among one another. With the help of physics and physiology, we can build in the AR tool together with real human day-night webcam inputs through a simple interaction of heat transfer -getting hot, action and reaction -walking or falling, as well as the physiology -sweating due to activity. Knowing the person age, weight and 3D coordinates of joints in the body, we deduce the force, the torque, and the energy expenditure during real human movements and apply to an AR human model. We wish to support the physics-physiology AR version, PPAR, as a BMW surveillance tool for senior home alone (SHA). The functionality is to record senior walking and hand movements inside a home environment. Besides the fringe benefit of enabling more visits from grand children through AR video games, the PP-AR surveillance tool may serve as a means to screen patients in the home for potential falls at points around in house. Moreover, we anticipate PP-AR may help analyze the behavior history of SHA, e.g. enhancing the Smartphone SHA Ubiquitous Care Program, by discovering early symptoms of candidate Alzheimer-like midnight excursions, or Parkinson-like trembling motion for when performing challenging muscular joint movements. Using a set of coordinates corresponding to a set of 3D positions representing human joint locations, we compute the Kinetic Energy (KE) generated by each body segment over time. The Work is then calculated, and converted into calories. Using common graphics rendering pipelines, one could invoke AR technology to provide more information about patients to caretakers. Alerts to caretakers can be prompted by a patient's departure from their personal baseline, and the patient's time ordered joint information can be loaded to a graphics viewer allowing for high

  8. Augmented reality-assisted skull base surgery.

    PubMed

    Cabrilo, I; Sarrafzadeh, A; Bijlenga, P; Landis, B N; Schaller, K

    2014-12-01

    Neuronavigation is widely considered as a valuable tool during skull base surgery. Advances in neuronavigation technology, with the integration of augmented reality, present advantages over traditional point-based neuronavigation. However, this development has not yet made its way into routine surgical practice, possibly due to a lack of acquaintance with these systems. In this report, we illustrate the usefulness and easy application of augmented reality-based neuronavigation through a case example of a patient with a clivus chordoma. We also demonstrate how augmented reality can help throughout all phases of a skull base procedure, from the verification of neuronavigation accuracy to intraoperative image-guidance.

  9. Augmented Reality in Architecture: Rebuilding Archeological Heritage

    NASA Astrophysics Data System (ADS)

    de la Fuente Prieto, J.; Castaño Perea, E.; Labrador Arroyo, F.

    2017-02-01

    With the development in recent years of augmented reality and the appearance of new mobile terminals and storage bases on-line, we find the possibility of using a powerful tool for transmitting architecture. This paper analyzes the relationship between Augmented Reality and Architecture. Firstly, connects the theoretical framework of both disciplines through the Representation concept. Secondly, describes the milestones and possibilities of Augmented Reality in the particular field of archaeological reconstruction. And lastly, once recognized the technology developed, we face the same analysis from a critical point of view, assessing their suitability to the discipline that concerns us is the architecture and within archeology.

  10. Synergistic toughening of graphene oxide-molybdenum disulfide-thermoplastic polyurethane ternary artificial nacre.

    PubMed

    Wan, Sijie; Li, Yuchen; Peng, Jingsong; Hu, Han; Cheng, Qunfeng; Jiang, Lei

    2015-01-27

    Inspired by the ternary structure of natural nacre, robust ternary artificial nacre is constructed through synergistic toughening of graphene oxide (GO) and molybdenum disulfide (MoS2) nanosheets via a vacuum-assisted filtration self-assembly process. The synergistic toughening effect from high mechanical properties of GO and lubrication of MoS2 nanosheets is successfully demonstrated. Meanwhile, the artificial nacre shows high electrical conductivity. This approach for constructing robust artificial nacre by synergistic effect from GO and MoS2 provides a creative opportunity for designing and fabricating integrated artificial nacre in the near future, and this kind of ternary artificial nacre has great potential applications in aerospace, flexible supercapacitor electrodes, artificial muscle, and tissue engineering.

  11. Artificial Gravity Research Plan

    NASA Technical Reports Server (NTRS)

    Cromwell, Ronita

    2014-01-01

    This document describes the forward working plan to identify what countermeasure resources are needed for a vehicle with an artificial gravity module (intermittent centrifugation) and what Countermeasure Resources are needed for a rotating transit vehicle (continuous centrifugation) to minimize the effects of microgravity to Mars Exploration crewmembers.

  12. Artificial Intelligence Study (AIS).

    DTIC Science & Technology

    1987-02-01

    ARTIFICIAL INTELLIGNECE HARDWARE ....... 2-50 AI Architecture ................................... 2-49 AI Hardware ....................................... 2...Epstein (1986) has suggested that this version of PROLOG has been used for business and industrial applications in Eastern Europe. The Japanese have...have been in building expert systems in the business analysis area. Expert systems for policy and rate selection for insurance (i.e., risk analysis) and

  13. Artificial intelligence and robotics

    SciTech Connect

    Peden, I.C.; Braddock, J.V.; Brown, W.; Langendorf, R.M.

    1982-09-01

    This report examines the state-of-the-art in artificial intelligence and robotics technologies and their potential in terms of Army needs. Assessment includes battlefield technology, research and technology insertions, management considerations and recommendations related to research and development personnel, and recommendations regarding the Army's involvement in the automated plant.

  14. Artificial intelligence. Second edition

    SciTech Connect

    Winston, P.H.

    1984-01-01

    This book introduces the basic concepts of the field of artificial intelligence. It contains material covering the latest advances in control, representation, language, vision, and problem solving. Problem solving in design and analysis systems is addressed. Mitcell's version-space learning procedure, Morevec's reduced-images stereo procedure, and the Strips problem solver are covered.

  15. Artificial Intelligence and CALL.

    ERIC Educational Resources Information Center

    Underwood, John H.

    The potential application of artificial intelligence (AI) to computer-assisted language learning (CALL) is explored. Two areas of AI that hold particular interest to those who deal with language meaning--knowledge representation and expert systems, and natural-language processing--are described and examples of each are presented. AI contribution…

  16. Terahertz Artificial Dielectric Lens

    NASA Astrophysics Data System (ADS)

    Mendis, Rajind; Nagai, Masaya; Wang, Yiqiu; Karl, Nicholas; Mittleman, Daniel M.

    2016-03-01

    We have designed, fabricated, and experimentally characterized a lens for the THz regime based on artificial dielectrics. These are man-made media that mimic properties of naturally occurring dielectric media, or even manifest properties that cannot generally occur in nature. For example, the well-known dielectric property, the refractive index, which usually has a value greater than unity, can have a value less than unity in an artificial dielectric. For our lens, the artificial-dielectric medium is made up of a parallel stack of 100 μm thick metal plates that form an array of parallel-plate waveguides. The convergent lens has a plano-concave geometry, in contrast to conventional dielectric lenses. Our results demonstrate that this lens is capable of focusing a 2 cm diameter beam to a spot size of 4 mm, at the design frequency of 0.17 THz. The results further demonstrate that the overall power transmission of the lens can be better than certain conventional dielectric lenses commonly used in the THz regime. Intriguingly, we also observe that under certain conditions, the lens boundary demarcated by the discontinuous plate edges actually resembles a smooth continuous surface. These results highlight the importance of this artificial-dielectric technology for the development of future THz-wave devices.

  17. Artificial Intelligence Project

    DTIC Science & Technology

    1990-01-01

    Computer Science, New Delhi, India , December 1986. (Also University of Texas, Artificial Intelligence Laboratory AITR-41, August 1987). Kumar, V. and...the Tenth ICAI ) A187-55 Expert Systems for Monitoring and Control, D. Dvorak, May 1987. Many large-scale industrial processes and services are

  18. Artificial intelligence and psychiatry.

    PubMed

    Servan-Schreiber, D

    1986-04-01

    This paper provides a brief historical introduction to the new field of artificial intelligence and describes some applications to psychiatry. It focuses on two successful programs: a model of paranoid processes and an expert system for the pharmacological management of depressive disorders. Finally, it reviews evidence in favor of computerized psychotherapy and offers speculations on the future development of research in this area.

  19. Artificial limb connection

    NASA Technical Reports Server (NTRS)

    Owens, L. J.

    1974-01-01

    Connection simplifies and eases donning and removing artificial limb; eliminates harnesses and clamps; and reduces skin pressures by allowing bone to carry all tensile and part of compressive loads between prosthesis and stump. Because connection is modular, it is easily modified to suit individual needs.

  20. Micromachined Artificial Haircell

    NASA Technical Reports Server (NTRS)

    Liu, Chang (Inventor); Engel, Jonathan (Inventor); Chen, Nannan (Inventor); Chen, Jack (Inventor)

    2010-01-01

    A micromachined artificial sensor comprises a support coupled to and movable with respect to a substrate. A polymer, high-aspect ratio cilia-like structure is disposed on and extends out-of-plane from the support. A strain detector is disposed with respect to the support to detect movement of the support.

  1. Artificial intelligence within AFSC

    NASA Technical Reports Server (NTRS)

    Gersh, Mark A.

    1990-01-01

    Information on artificial intelligence research in the Air Force Systems Command is given in viewgraph form. Specific research that is being conducted at the Rome Air Development Center, the Space Technology Center, the Human Resources Laboratory, the Armstrong Aerospace Medical Research Laboratory, the Armamant Laboratory, and the Wright Research and Development Center is noted.

  2. Researchers Create Artificial Mouse 'Embryo'

    MedlinePlus

    ... news/fullstory_163881.html Researchers Create Artificial Mouse 'Embryo' Experiment used two types of gene-modified stem ... they've created a kind of artificial mouse embryo using stem cells, which can be coaxed to ...

  3. Advancements in stem cells treatment of skeletal muscle wasting

    PubMed Central

    Meregalli, Mirella; Farini, Andrea; Sitzia, Clementina; Torrente, Yvan

    2014-01-01

    Muscular dystrophies (MDs) are a heterogeneous group of inherited disorders, in which progressive muscle wasting and weakness is often associated with exhaustion of muscle regeneration potential. Although physiological properties of skeletal muscle tissue are now well known, no treatments are effective for these diseases. Muscle regeneration was attempted by means transplantation of myogenic cells (from myoblast to embryonic stem cells) and also by interfering with the malignant processes that originate in pathological tissues, such as uncontrolled fibrosis and inflammation. Taking into account the advances in the isolation of new subpopulation of stem cells and in the creation of artificial stem cell niches, we discuss how these emerging technologies offer great promises for therapeutic approaches to muscle diseases and muscle wasting associated with aging. PMID:24575052

  4. STS-133 Crew Trains in Virtual Reality

    NASA Video Gallery

    In this episode of NASA "Behind the Scenes," STS-133 Pilot Eric Boe and space station Flight Director Royce Renfrew discuss how the virtual reality laboratory at the Johnson Space Center is helping...

  5. Computer Vision Assisted Virtual Reality Calibration

    NASA Technical Reports Server (NTRS)

    Kim, W.

    1999-01-01

    A computer vision assisted semi-automatic virtual reality (VR) calibration technology has been developed that can accurately match a virtual environment of graphically simulated three-dimensional (3-D) models to the video images of the real task environment.

  6. Augmented Reality Simulations on Handheld Computers

    ERIC Educational Resources Information Center

    Squire, Kurt; Klopfer, Eric

    2007-01-01

    Advancements in handheld computing, particularly its portability, social interactivity, context sensitivity, connectivity, and individuality, open new opportunities for immersive learning environments. This article articulates the pedagogical potential of augmented reality simulations in environmental engineering education by immersing students in…

  7. Retrocausation Or Extant Indefinite Reality?

    NASA Astrophysics Data System (ADS)

    Houtkooper, Joop M.

    2006-10-01

    The possibility of retrocausation has been considered to explain the occurrence of anomalous phenomena in which the ostensible effects are preceded by their causes. A scrutiny of both experimental methodology and the experimental data is called for. A review of experimental data reveals the existence of such effects to be a serious possibility. The experimental methodology entails some conceptual difficulties, these depending on the underlying assumptions about the effects. A major point is an ambiguity between anomalous acquisition of information and retrocausation in exerted influences. A unifying theory has been proposed, based upon the fundamental randomness of quantum mechanics. Quantum mechanical randomness may be regarded as a tenacious phenomenon, that apparently is only resolved by the human observer of the random variable in question. This has led to the "observational theory" of anomalous phenomena, which is based upon the assumption that the preference of a motivated observer is able to interact with the extant indefinite random variable that is being observed. This observational theory has led to a novel prediction, which has been corroborated in experiments. Moreover, different classes of anomalous phenomena can be explained by the same basic mechanism. This foregoes retroactive causation, but, instead, requires that macroscopic physical variables remain in a state of indefinite reality and thus remain influenceable by mental efforts until these are observed. More work is needed to discover the relevant psychological and neurophysiological variables involved in effective motivated observation. Besides these practicalities, the fundamentals still have some interesting loose ends.

  8. Images and realities of alcohol.

    PubMed

    Sulkunen, P

    1998-09-01

    The paper discusses the relationship between the images of alcohol and society, on one hand, and the reality of drinking and drinking problems on the other hand, from the point of view of policy-relevant research. Images of alcohol influence policy but they also depend on the social and cultural environment of policy-making. The epidemiological total consumption theory of alcohol-related problems is used as an example. The theory is embedded in the modern welfare state's ideals and its policy relevance presupposes that these ideals--universalism, consequentialism and public planning--are respected. If the approach today receives less attention by policy-makers than its empirical validity merits, it may be due to an erosion of these ideals, not of the epidemiological model itself. Images of alcohol influence behaviour and drinking problems but they also articulate the social context in which the images are constructed. This paper demonstrates the point, applying Lévi-Straussian cultural theory to an analysis of a recent beer advertisement addressed to young people. The advertisement not only reflects the images associated with youthful drinking but also the ambiguous status of youth as non-adults in contemporary society. The author stresses that for social and cultural research alcohol is a two-way window, to look at society through alcohol and to look at alcohol through society. Both directions are necessary for policy-relevant research.

  9. Solitary metastases: illusion versus reality.

    PubMed

    Rubin, Philip; Brasacchio, Ralph; Katz, Alan

    2006-04-01

    "Suddenly a solitary horseman appeared on the horizon, then another, then another...in a few moments a whole crowd of horsemen swooped down upon him."-Leacock The illusion of solitary metastases is counterintuitive but has generated a sizable literature on the subject. The reality is that there are more metastatic deaths each year than the total number of true long-term survivors of solitary metastases combining all organ sites in the literature of the past century up to the present time. The largest number of solitary metastases survivors had metastases primarily in the lung and/or liver. With innovations in molecular imaging and advances in molecular oncology, the stage is set to detect truly solitary metastases early. Then, aggressive treatment by surgical excision, stereotactic body radiosurgery, targeted chemotherapy, or immunotherapy could eradicate the lesion. A comprehensive review of solitary metastases in a large variety of anatomic sites is presented. A broader staging system is recommended to encompass a solitary metastasis (M1) and oligometastases (M2) as distinct from multiple metastases (M3).

  10. Protective Measurement and Quantum Reality

    NASA Astrophysics Data System (ADS)

    Gao, Shan

    2015-01-01

    1. Protective measurements: an introduction Shan Gao; Part I. Fundamentals and Applications: 2. Protective measurements of the wave function of a single system Lev Vaidman; 3. Protective measurement, postselection and the Heisenberg representation Yakir Aharonov and Eliahu Cohen; 4. Protective and state measurement: a review Gennaro Auletta; 5. Determination of the stationary basis from protective measurement on a single system Lajos Diósi; 6. Weak measurements, the energy-momentum tensor and the Bohm approach Robert Flack and Basil J. Hiley; Part II. Meanings and Implications: 7. Measurement and metaphysics Peter J. Lewis; 8. Protective measurements and the explanatory gambit Michael Dickson; 9. Realism and instrumentalism about the wave function: how should we choose? Mauro Dorato and Frederico Laudisa; 10. Protective measurements and the PBR theorem Guy Hetzroni and Daniel Rohrlich; 11. The roads not taken: empty waves, waveform collapse and protective measurement in quantum theory Peter Holland; 12. Implications of protective measurements on de Broglie-Bohm trajectories Aurelien Drezet; 13. Entanglement, scaling, and the meaning of the wave function in protective measurement Maximilian Schlosshauer and Tangereen V. B. Claringbold; 14. Protective measurements and the nature of the wave function within the primitive ontology approach Vincent Lam; 15. Reality and meaning of the wave function Shan Gao; Index.

  11. Bioterriorism: from threat to reality.

    PubMed

    Atlas, Ronald M

    2002-01-01

    The fears and predictions of attacks with biological weapons, which were increasing at the close of the twentieth century, were transformed into reality not long after September 11, 2001, when several anthrax-laden letters were sent through the U.S. postal system. The attack challenged our medical preparedness and scientific understanding of the epidemiology of biothreat agents. It is fortunate that this was not a massive aerosol release that could have exposed hundreds of thousands. Rapid diagnoses and medical treatments limited casualties and increased survival rates, but tragically some individuals died of inhalational anthrax. Even as physicians tested new treatment regimes and scientists employed new ways of detecting anthrax and decontaminating the mail, new predictions were made for potentially even more devastating attacks with anthrax, smallpox, plague, tularemia, botulism, or hemorrhagic fever viruses. Fear gripped the nation. Law enforcement sought to find the villain(s) who sent the anthrax letters and to deter future bioterrorist attacks. The biomedical community began to seek new ways of protecting against such future threats of bioterrorism.

  12. Wireless Augmented Reality Prototype (WARP)

    NASA Technical Reports Server (NTRS)

    Devereaux, A. S.

    1999-01-01

    Initiated in January, 1997, under NASA's Office of Life and Microgravity Sciences and Applications, the Wireless Augmented Reality Prototype (WARP) is a means to leverage recent advances in communications, displays, imaging sensors, biosensors, voice recognition and microelectronics to develop a hands-free, tetherless system capable of real-time personal display and control of computer system resources. Using WARP, an astronaut may efficiently operate and monitor any computer-controllable activity inside or outside the vehicle or station. The WARP concept is a lightweight, unobtrusive heads-up display with a wireless wearable control unit. Connectivity to the external system is achieved through a high-rate radio link from the WARP personal unit to a base station unit installed into any system PC. The radio link has been specially engineered to operate within the high- interference, high-multipath environment of a space shuttle or space station module. Through this virtual terminal, the astronaut will be able to view and manipulate imagery, text or video, using voice commands to control the terminal operations. WARP's hands-free access to computer-based instruction texts, diagrams and checklists replaces juggling manuals and clipboards, and tetherless computer system access allows free motion throughout a cabin while monitoring and operating equipment.

  13. Artificial Gravity: Effects on Bone Turnover

    NASA Technical Reports Server (NTRS)

    Heer, M.; Zwart, S /R.; Baecker, N.; Smith, S. M.

    2007-01-01

    The impact of microgravity on the human body is a significant concern for space travelers. Since mechanical loading is a main reason for bone loss, artificial gravity might be an effective countermeasure to the effects of microgravity. In a 21-day 6 head-down tilt bed rest (HDBR) pilot study carried out by NASA, USA, the utility of artificial gravity (AG) as a countermeasure to immobilization-induced bone loss was tested. Blood and urine were collected before, during, and after bed rest for bone marker determinations. Bone mineral density was determined by DXA and pQCT before and after bed rest. Urinary excretion of bone resorption markers (n-telopeptide and helical peptide) were increased from pre-bed rest, but there was no difference between the control and the AG group. The same was true for serum c-telopeptide measurements. Bone formation markers were affected by bed rest and artificial gravity. While bone-specific alkaline phosphatase tended to be lower in the AG group during bed rest (p = 0.08), PINP, another bone formation marker, was significantly lower in AG subjects than CN before and during bed rest. PINP was lower during bed rest in both groups. For comparison, artificial gravity combined with ergometric exercise was tested in a 14-day HDBR study carried out in Japan (Iwase et al. J Grav Physiol 2004). In that study, an exercise regime combined with AG was able to significantly mitigate the bed rest-induced increase in the bone resorption marker deoxypyridinoline. While further study is required to more clearly differentiate bone and muscle effects, these initial data demonstrate the potential effectiveness of short-radius, intermittent AG as a countermeasure to the bone deconditioning that occurs during bed rest and spaceflight. Future studies will need to optimize not only the AG prescription (intensity and duration), but will likely need to include the use of exercise or other combined treatments.

  14. Ionic electroactive polymer artificial muscles in space applications.

    PubMed

    Punning, Andres; Kim, Kwang J; Palmre, Viljar; Vidal, Frédéric; Plesse, Cédric; Festin, Nicolas; Maziz, Ali; Asaka, Kinji; Sugino, Takushi; Alici, Gursel; Spinks, Geoff; Wallace, Gordon; Must, Indrek; Põldsalu, Inga; Vunder, Veiko; Temmer, Rauno; Kruusamäe, Karl; Torop, Janno; Kaasik, Friedrich; Rinne, Pille; Johanson, Urmas; Peikolainen, Anna-Liisa; Tamm, Tarmo; Aabloo, Alvo

    2014-11-05

    A large-scale effort was carried out to test the performance of seven types of ionic electroactive polymer (IEAP) actuators in space-hazardous environmental factors in laboratory conditions. The results substantiate that the IEAP materials are tolerant to long-term freezing and vacuum environments as well as ionizing Gamma-, X-ray, and UV radiation at the levels corresponding to low Earth orbit (LEO) conditions. The main aim of this material behaviour investigation is to understand and predict device service time for prolonged exposure to space environment.

  15. Review of Artificial Muscle Based on Contractile Polymers

    DTIC Science & Technology

    1991-11-01

    International Workshop on Functional Electrostimulation , Vienna Austria, Sept. 1989. 4. - , et. aL, "Dynamics of a Hydrogel Strip," In Press...Urethral Sphincter," Proc. of the 3rd Vienna International Workshop on Fuanctional Electrostimulation , Vienna Austria, Sept. 1989. 4.-, et. al

  16. Androids: application of EAP as artificial muscles to entertainment industry

    NASA Astrophysics Data System (ADS)

    Hanson, David F.; Pioggia, Giovanni; Bar-Cohen, Yoseph; De Rossi, Danilo

    2001-07-01

    The classic movie Metropolis (1926), which is nowadays considered a cinema milestone, has shown the possibility to build robots called androids that are science and fiction run together to realize a dream: the human-like robot. In that movie, Dr. Rotwang transforms a simple and cold calculating robot into the body of a beautiful woman. Robots have often been depicted as metal creatures with cold steel bodies, but there is no reason why metals should be the only kind of material for construction of robots. The authors examined the issues related to applying electroactive polymers materials (EAP) to the entertainment industry. EAP are offering attractive characteristics with the potential to produce more realistic models of living creatures at significantly lower cost. This paper seeks to elucidate how EAP might infiltrate and ultimately revolutionize entertainment, showing some applicative examples.

  17. Kirigami artificial muscles with complex biologically inspired morphologies

    NASA Astrophysics Data System (ADS)

    Sareh, Sina; Rossiter, Jonathan

    2013-01-01

    In this paper we present bio-inspired smart structures which exploit the actuation of flexible ionic polymer composites and the kirigami design principle. Kirigami design is used to convert planar actuators into active 3D structures capable of large out-of-plane displacement and that replicate biological mechanisms. Here we present the burstbot, a fluid control and propulsion mechanism based on the atrioventricular cuspid valve, and the vortibot, a spiral actuator based on Vorticella campanula, a ciliate protozoa. Models derived from biological counterparts are used as a platform for design optimization and actuator performance measurement. The symmetric and asymmetric fluid interactions of the burstbot are investigated and the effectiveness in fluid transport applications is demonstrated. The vortibot actuator is geometrically optimized as a camera positioner capable of 360° scanning. Experimental results for a one-turn spiral actuator show complex actuation derived from a single degree of freedom control signal.

  18. Electroactive Polymers as Artificial Muscles: Capabilities, Potentials and Challenges

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph

    2000-01-01

    The low density and the relative ease of shaping made polymers highly attractive materials and they are increasingly being chosen for aerospace applications. Polymer matrix composite materials significantly impacted the construction of high performance aircraft components and structures. In recent years, the resilience characteristics of polymers made them attractive to the emerging field of inflatable structures. Balloons were used to cushion the deployment of the Mars Pathfinder lander on July 4, 1997, paving the way for the recent large number of related initiatives. Inflatable structures are now being used to construct a rover, aerial vehicles, telescopes, radar antennas, and others. Some of these applications have reached space flight experiments, whereas others are now at advanced stages of development.

  19. Electrically activated artificial muscles made with liquid crystal elastomers

    NASA Astrophysics Data System (ADS)

    Shahinpoor, Mohsen

    2000-06-01

    Composites of monodomain nematic liquid crystal elastomers and a conducting material distributed within their network are shown to exhibit large deformations, i.e. contraction, expansion, bending with strains of over 200% and appreciable force, by Joule heating through electrical activation. The electrical activation of the conducting material induces a rapid Joule heating in the sample leading to a nematic to isotropic phase transition where the elastomer of dimensions 32 mm x 7 mm x 0.4 mm contracted in less than a second. The cooling process, isotropic to nematic transition where the elastomer expands back to its original length, was slow and took 8 seconds. The material studied here is a highly novel liquid crystalline co-elastomer, invented and developed by Heino Finkelmann and co-workers at Albert-Ludwigs-Universitaet in Freiburg, Germany. The material is such that in which the mesogenic units are in both the side chains and the main chains of the elastomer. This co-elastomer was then mechanically loaded to induce a uniaxial network anisotropy before the cross-linking reaction was completed. These samples were then made into a composite with a conducting material such as dispersed silver particles or graphite fibers. The final samples was capable of undergoing more than 200% reversible strain in a few seconds.

  20. Androids: application of EAP as artificial muscles to entertainment industry

    NASA Technical Reports Server (NTRS)

    Hanson, D.; Pioggia, G.; Bar-Cohen, Yoseph; de Rossi, D.

    2001-01-01

    The classic movie Metropolis (1926), which is nowadays considered a cinema milestone, has shown the possibility to build robots called androids that are science and fiction run together to realize a dream: the human-like robot. In that movie, Dr. Rotwang transforms a simple and cold calculating robot into the body of a beautiful woman. Robots have often been depicted as metal creatures with cold steel bodies, but there is no reason why metals should be the only kind of material for construction of robots. The authors examined the issues related to applying electroactive polymers materials (EAP) to the entertainment industry. EAP are offering attractive characteristics with the potential to produce more realistic models of living creatures at significantly lower cost. This paper seeks to elucidate how EAP might infiltrate and ultimately revolutionize entertainment, showing some applicative examples.

  1. Biomimetic robots using EAP as artificial muscles - progress and challenges

    NASA Technical Reports Server (NTRS)

    Bar-Cohen, Yoseph

    2004-01-01

    Biology offers a great model for emulation in areas ranging from tools, computational algorithms, materials science, mechanisms and information technology. In recent years, the field of biomimetics, namely mimicking biology, has blossomed with significant advances enabling the reverse engineering of many animals' functions and implementation of some of these capabilities.

  2. Ionic electroactive polymer artificial muscles in space applications

    PubMed Central

    Punning, Andres; Kim, Kwang J.; Palmre, Viljar; Vidal, Frédéric; Plesse, Cédric; Festin, Nicolas; Maziz, Ali; Asaka, Kinji; Sugino, Takushi; Alici, Gursel; Spinks, Geoff; Wallace, Gordon; Must, Indrek; Põldsalu, Inga; Vunder, Veiko; Temmer, Rauno; Kruusamäe, Karl; Torop, Janno; Kaasik, Friedrich; Rinne, Pille; Johanson, Urmas; Peikolainen, Anna-Liisa; Tamm, Tarmo; Aabloo, Alvo

    2014-01-01

    A large-scale effort was carried out to test the performance of seven types of ionic electroactive polymer (IEAP) actuators in space-hazardous environmental factors in laboratory conditions. The results substantiate that the IEAP materials are tolerant to long-term freezing and vacuum environments as well as ionizing Gamma-, X-ray, and UV radiation at the levels corresponding to low Earth orbit (LEO) conditions. The main aim of this material behaviour investigation is to understand and predict device service time for prolonged exposure to space environment. PMID:25372857

  3. High Performance Artificial Muscles Using Nanofiber and Hybrid Yarns

    DTIC Science & Technology

    2015-07-14

    gn f cant energy. The pub cat on of “Art f c a Musc es From F sh ng L ne and Sew ng Thread” (Sc ence, 2014) generated TV, rad o, and other wor d-w de...Commun cat ons 4:1970 DOI: 10.1038/ncomms2970 www.nature.com/naturecommun cat ons (2013). 6. “Conduct ve funct ona b scro ed po ymer and carbon...Compos tes for Therma Energy Harvest ng App cat ons”, M. S. Romano, N. L , D. Ant ohos, J. M. Raza , A. Nattestad, S. Be rne, S. Fang, Y. Chen, R. Ja

  4. The Development of Mobile Augmented Reality

    DTIC Science & Technology

    2012-01-01

    This chapter provides a high-level overview of fifteen years of augmented reality research that was sponsored by the U.S. Office of Naval Research...years by a number of university and industrial research laboratories. It laid the groundwork for the development of many commercial mobile augmented ... reality (AR) applications that are currently available for smartphones and tablets. Furthermore, it helped shape a number of ongoing research activities in mobile AR.

  5. Functional brain networks involved in reality monitoring.

    PubMed

    Metzak, Paul D; Lavigne, Katie M; Woodward, Todd S

    2015-08-01

    Source monitoring refers to the recollection of variables that specify the context and conditions in which a memory episode was encoded. This process involves using the qualitative and quantitative features of a memory trace to distinguish its source. One specific class of source monitoring is reality monitoring, which involves distinguishing internally generated from externally generated information, that is, memories of imagined events from real events. The purpose of the present study was to identify functional brain networks that underlie reality monitoring, using an alternative type of source monitoring as a control condition. On the basis of previous studies on self-referential thinking, it was expected that a medial prefrontal cortex (mPFC) based network would be more active during reality monitoring than the control condition, due to the requirement to focus on a comparison of internal (self) and external (other) source information. Two functional brain networks emerged from this analysis, one reflecting increasing task-related activity, and one reflecting decreasing task-related activity. The second network was mPFC based, and was characterized by task-related deactivations in areas resembling the default-mode network; namely, the mPFC, middle temporal gyri, lateral parietal regions, and the precuneus, and these deactivations were diminished during reality monitoring relative to source monitoring, resulting in higher activity during reality monitoring. This result supports previous research suggesting that self-referential thinking involves the mPFC, but extends this to a network-level interpretation of reality monitoring.

  6. Virtual Reality at the PC Level

    NASA Technical Reports Server (NTRS)

    Dean, John

    1998-01-01

    The main objective of my research has been to incorporate virtual reality at the desktop level; i.e., create virtual reality software that can be run fairly inexpensively on standard PC's. The standard language used for virtual reality on PC's is VRML (Virtual Reality Modeling Language). It is a new language so it is still undergoing a lot of changes. VRML 1.0 came out only a couple years ago and VRML 2.0 came out around last September. VRML is an interpreted language that is run by a web browser plug-in. It is fairly flexible in terms of allowing you to create different shapes and animations. Before this summer, I knew very little about virtual reality and I did not know VRML at all. I learned the VRML language by reading two books and experimenting on a PC. The following topics are presented: CAD to VRML, VRML 1.0 to VRML 2.0, VRML authoring tools, VRML browsers, finding virtual reality applications, the AXAF project, the VRML generator program, web communities and future plans.

  7. Virtual reality training improves balance function

    PubMed Central

    Mao, Yurong; Chen, Peiming; Li, Le; Huang, Dongfeng

    2014-01-01

    Virtual reality is a new technology that simulates a three-dimensional virtual world on a computer and enables the generation of visual, audio, and haptic feedback for the full immersion of users. Users can interact with and observe objects in three-dimensional visual space without limitation. At present, virtual reality training has been widely used in rehabilitation therapy for balance dysfunction. This paper summarizes related articles and other articles suggesting that virtual reality training can improve balance dysfunction in patients after neurological diseases. When patients perform virtual reality training, the prefrontal, parietal cortical areas and other motor cortical networks are activated. These activations may be involved in the reconstruction of neurons in the cerebral cortex. Growing evidence from clinical studies reveals that virtual reality training improves the neurological function of patients with spinal cord injury, cerebral palsy and other neurological impairments. These findings suggest that virtual reality training can activate the cerebral cortex and improve the spatial orientation capacity of patients, thus facilitating the cortex to control balance and increase motion function. PMID:25368651

  8. Virtual reality training improves balance function.

    PubMed

    Mao, Yurong; Chen, Peiming; Li, Le; Huang, Dongfeng

    2014-09-01

    Virtual reality is a new technology that simulates a three-dimensional virtual world on a computer and enables the generation of visual, audio, and haptic feedback for the full immersion of users. Users can interact with and observe objects in three-dimensional visual space without limitation. At present, virtual reality training has been widely used in rehabilitation therapy for balance dysfunction. This paper summarizes related articles and other articles suggesting that virtual reality training can improve balance dysfunction in patients after neurological diseases. When patients perform virtual reality training, the prefrontal, parietal cortical areas and other motor cortical networks are activated. These activations may be involved in the reconstruction of neurons in the cerebral cortex. Growing evidence from clinical studies reveals that virtual reality training improves the neurological function of patients with spinal cord injury, cerebral palsy and other neurological impairments. These findings suggest that virtual reality training can activate the cerebral cortex and improve the spatial orientation capacity of patients, thus facilitating the cortex to control balance and increase motion function.

  9. Muscle strain treatment

    MedlinePlus

    Treatment - muscle strain ... Question: How do you treat a muscle strain ? Answer: Rest the strained muscle and apply ice for the first few days after the injury. Anti-inflammatory medicines or acetaminophen ( ...

  10. Eye muscle repair - discharge

    MedlinePlus

    ... Lazy eye repair - discharge; Strabismus repair - discharge; Extraocular muscle surgery - discharge ... You or your child had eye muscle repair surgery to correct eye muscle ... term for crossed eyes is strabismus. Children most often ...

  11. Myoelectric control of artificial limb inspired by quantum information processing

    NASA Astrophysics Data System (ADS)

    Siomau, Michael; Jiang, Ning

    2015-03-01

    Precise and elegant coordination of a prosthesis across many degrees of freedom represents a significant challenge to efficient rehabilitation of people with limb deficiency. Processing the electrical neural signals collected from the surface of the remnant muscles of the stump is a common way to initiate and control the different movements available to the artificial limb. Based on the assumption that there are distinguishable and repeatable signal patterns among different types of muscular activation, the problem of prosthesis control reduces to one of pattern recognition. Widely accepted classical methods for pattern recognition, however, cannot provide simultaneous and proportional control of the artificial limb. Here we show that, in principle, quantum information processing of the neural signals allows us to overcome the above-mentioned difficulties, suggesting a very simple scheme for myoelectric control of artificial limb with advanced functionalities.

  12. Artificial heartbeat: design and fabrication of a biologically inspired pump.

    PubMed

    Walters, Peter; Lewis, Amy; Stinchcombe, Andrew; Stephenson, Robert; Ieropoulos, Ioannis

    2013-12-01

    We present a biologically inspired actuator exhibiting a novel pumping action. The design of the 'artificial heartbeat' actuator is inspired by physical principles derived from the structure and function of the human heart. The actuator employs NiTi artificial muscles and is powered by electrical energy generated by microbial fuel cells (MFCs). We describe the design and fabrication of the actuator and report the results of tests conducted to characterize its performance. This is the first artificial muscle-driven pump to be powered by MFCs fed on human urine. Results are presented in terms of the peak pumping pressure generated by the actuator, as well as for the volume of fluid transferred, when the actuator was powered by energy stored in a capacitor bank, which was charged by 24 MFCs fed on urine. The results demonstrate the potential for the artificial heartbeat actuator to be employed as a fluid circulation pump in future generations of MFC-powered robots ('EcoBots') that extract energy from organic waste. We also envisage that the actuator could in the future form part of a bio-robotic artwork or 'bio-automaton' that could help increase public awareness of research in robotics, bio-energy and biologically inspired design.

  13. Artificial structures on Mars

    NASA Astrophysics Data System (ADS)

    Van Flandern, T.

    2002-05-01

    Approximately 70,000 images of the surface of Mars at a resolution of up to 1.4 meters per pixel, taken by the Mars Global Surveyor spacecraft, are now in public archives. Approximately 1% of those images show features that can be broadly described as `special shapes', `tracks, trails, and possible vegetation', `spots, stripes, and tubes', `artistic imagery', and `patterns and symbols'. Rather than optical illusions and tricks of light and shadow, most of these have the character that, if photographed on Earth, no one would doubt that they were the products of large biology and intelligence. In a few cases, relationships, context, and fulfillment of a priori predictions provide objective evidence of artificiality that is exempt from the influence of experimenter biases. Only controlled test results can be trusted because biases are strong and operate both for and against artificiality.

  14. Wide Band Artificial Pulsar

    NASA Astrophysics Data System (ADS)

    Parsons, Zackary

    2017-01-01

    The Wide Band Artificial Pulsar (WBAP) is an instrument verification device designed and built by the National Radio Astronomy Observatory (NRAO) in Green Bank, West Virgina. The site currently operates the Green Bank Ultimate Pulsar Processing Instrument (GUPPI) and the Versatile Green Bank Astronomical Spectrometer (VEGAS) digital backends for their radio telescopes. The commissioning and continued support for these sophisticated backends has demonstrated a need for a device capable of producing an accurate artificial pulsar signal. The WBAP is designed to provide a very close approximation to an actual pulsar signal. This presentation is intended to provide an overview of the current hardware and software implementations and to also share the current results from testing using the WBAP.

  15. Artificially structured magnetic materials

    SciTech Connect

    Falco, C.M.

    1990-09-28

    This document reports the progress made during the first six months of the current three-year DOE grant on Artificially Structured Magnetic Materials.'' However, because some of the results of our previous three-year DOE grant on Artificially Structured Superconductors'' continue to emerge, both topics are addressed in this Progress Report. This report describes progress with DOE funding during the current calendar year; description of the research to be conducted during the remaining six months of the current grant year; a description of the status of the graduate students working on this research; lists of the invited talks, seminars and colloquia, of other recognition of our research, and of the publications crediting DOE sponsorship; and a summary of current and pending federal support. Since the research proposed to be conducted during the next 2 1/2 years is described in detail in our DOE proposal, it is only briefly reviewed here.

  16. [Virtual reality therapy in anxiety disorders].

    PubMed

    Mitrousia, V; Giotakos, O

    2016-01-01

    During the last decade a number of studies have been conducted in order to examine if virtual reality exposure therapy can be an alternative form of therapy for the treatment of mental disorders and particularly for the treatment of anxiety disorders. Imaginal exposure therapy, which is one of the components of Cognitive Behavioral Therapy, cannot be easily applied to all patients and in cases like those virtual reality can be used as an alternative or a supportive psychotherapeutic technique. Most studies using virtual reality have focused on anxiety disorders, mainly in specific phobias, but some extend to other disorders such as eating disorders, drug dependence, pain control and palliative care and rehabilitation. Main characteristics of virtual reality therapy are: "interaction", "immersion", and "presence". High levels of "immersion" and "presence" are associated with increased response to exposure therapy in virtual environments, as well as better therapeutic outcomes and sustained therapeutic gains. Typical devices that are used in order patient's immersion to be achieved are the Head-Mounted Displays (HMD), which are only for individual use, and the computer automatic virtual environment (CAVE), which is a multiuser. Virtual reality therapy's disadvantages lie in the difficulties that arise due to the demanded specialized technology skills, devices' cost and side effects. Therapists' training is necessary in order for them to be able to manipulate the software and the hardware and to adjust it to each case's needs. Devices' cost is high but as technology continuously improves it constantly decreases. Immersion during virtual reality therapy can induce mild and temporary side effects such as nausea, dizziness or headache. Until today, however, experience shows that virtual reality offers several advantages. Patient's avoidance to be exposed in phobic stimuli is reduced via the use of virtual reality since the patient is exposed to them as many times as he

  17. Whither Artificial Reproduction?

    PubMed Central

    Percival-Smith, Robin

    1985-01-01

    Artificial reproduction now offers sub fertile couples a number of options which raise scientific and ethical questions. This article discusses the Canadian and British experiences in formulating regulations and legislation in this important field. Current work on mammalian embryo research foretells the direction which human research will take. This article stresses the need for family physicians' participation in the ethical decisions that accompany these new developments. PMID:21274181

  18. Artificial intelligence: Human effects

    SciTech Connect

    Yazdani, M.; Narayanan, A.

    1984-01-01

    This book presents an up-to-date study of the interaction between the fast-growing discipline of artificial intelligence and other human endeavors. The volume explores the scope and limitations of computing, and presents a history of the debate on the possibility of machines achieving intelligence. The authors offer a state-of-the-art survey of Al, concentrating on the ''mind'' (language understanding) and the ''body'' (robotics) of intelligent computing systems.

  19. Introducing artificial intelligence

    SciTech Connect

    Simons, G.L.

    1985-01-01

    This book is an introduction to the field of artificial intelligence. The volume sets Al in a broad context of historical attitudes, imaginative insights, and ideas about intelligence in general. The author offers a wide-ranging survey of Al concerns, including cognition, knowledge engineering, problem inference, speech understanding, and perception. He also discusses expert systems, LISP, smart robots, and other Al products, and provides a listing of all major Al systems.

  20. Student Interns' Socially Constructed Work Realities: Narrowing the Work Expectation-Reality Gap

    ERIC Educational Resources Information Center

    Barnett, Kathy

    2012-01-01

    New employees, including college students, often experience expectation-reality gaps about work, making the assimilation process more difficult for all. This qualitative study explores the role of the internship in narrowing the work expectation-reality gap. This article addresses two research questions: (a) What do students learn about work…

  1. Evaluating Virtual Reality and Augmented Reality Training for Industrial Maintenance and Assembly Tasks

    ERIC Educational Resources Information Center

    Gavish, Nirit; Gutiérrez, Teresa; Webel, Sabine; Rodríguez, Jorge; Peveri, Matteo; Bockholt, Uli; Tecchia, Franco

    2015-01-01

    The current study evaluated the use of virtual reality (VR) and augmented reality (AR) platforms, developed within the scope of the SKILLS Integrated Project, for industrial maintenance and assembly (IMA) tasks training. VR and AR systems are now widely regarded as promising training platforms for complex and highly demanding IMA tasks. However,…

  2. ARSC: Augmented Reality Student Card--An Augmented Reality Solution for the Education Field

    ERIC Educational Resources Information Center

    El Sayed, Neven A. M.; Zayed, Hala H.; Sharawy, Mohamed I.

    2011-01-01

    Augmented Reality (AR) is the technology of adding virtual objects to real scenes through enabling the addition of missing information in real life. As the lack of resources is a problem that can be solved through AR, this paper presents and explains the usage of AR technology we introduce Augmented Reality Student Card (ARSC) as an application of…

  3. Virtual Reality: A Syllabus for a Course on Virtual Reality and Education.

    ERIC Educational Resources Information Center

    McLellan, Hilary

    This document contains a slightly-revised syllabus for a Virtual Reality course taught in spring 1994. The syllabus begins with an introduction which contains information on the software used in the course and examples of schools that have introduced virtual reality technology in the curriculum. The remainder of the document is composed of the…

  4. Applying Space Technology to Enhance Control of an Artificial Arm for Children and Adults With Amputations

    NASA Technical Reports Server (NTRS)

    Atkins, Diane J.

    1998-01-01

    The first single function myoelectric prosthetic hand was introduced in the 1960's. This hand was controlled by the electric fields generated by muscle contractions in the residual limb of the amputee user. Electrodes and amplifiers, embedded in the prosthetic socket, measured these electric fields across the skin, which increase in amplitude as the individual contracts their muscle. When the myoelectric signal reached a certain threshold amplitude, the control unit activated a motor which opened or closed a hand-like prosthetic terminal device with a pincher grip. Late in the 1990's, little has changed. Most current myoelectric prostheses still operate in this same, single-function way. To better understand the limitations of the current single-function myoelectric hand and the needs of those who use them, The Institute for Rehabilitation and Research (TIRR), sponsored by the National Institutes of Health (NUH), surveyed approximately 2,500 individuals with upper limb loss [1]. When asked to identify specific features of their current myoelectric prostheses that needed improvement, the survey respondents overwhelmingly identified the lack of wrist and finger movement, as well as poor control capability. However, simply building a mechanism with individual finger and wrist motion is not enough. In the 1960's and 1970's, engineers built a number of more dexterous prosthetic hands. Unfortunately, these were rejected during clinical trials due to a difficult and distracting control interface. The goal of this project, "Applying Space Technology to Enhance Control of an Artificial Arm for Children and Adults with Amputations," was to lay the foundation for a multi-function, intuitive myoelectric control system which requires no conscious thought to move the hand. We built an extensive myoelectric signal database for six motions from ten amputee volunteers, We also tested a control system based on new artificial intelligence techniques on the data from two of these

  5. A new project for rehabilitation and psychomotor disease analysis with virtual reality support.

    PubMed

    Rovetta, A; Lorini, F; Canina, M

    1998-01-01

    This paper deals with the project DD1-97, developed inside European Project VREPAR, for the application of a new equipment for psychomotor disease analysis and rehabilitation. The small equipment presents a glove for one finger, with sensors, which detect the movement of the phalanges and the force of the finger tip on a button. Electromyographs are measuring the nervous signals from flexion and extension muscles of the finger. In a portable computer a program examines the signals and elaborates them. The commands for the patient are of 4 kinds: -dynamic motion of the finger; -motion with vision of the finger; -motion without vision of the finger; -control by the images from virtual reality which reproduces the "virtual finger". The results with healthy persons show a distribution in the foreseen range; with disabled person (with Parkinson's disease) show that virtual reality may support rehabilitation for neuromotor problems. The equipment is designed with reference to the most modern ergonomic concepts.

  6. Muscle shape consistency and muscle volume prediction of thigh muscles.

    PubMed

    Mersmann, F; Bohm, S; Schroll, A; Boeth, H; Duda, G; Arampatzis, A

    2015-04-01

    The present study investigated the applicability of a muscle volume prediction method using only the muscle length (L(M)), the maximum anatomical cross-sectional area (ACSA(max)), and a muscle-specific shape factor (p) on the quadriceps vastii. L(M), ACSA(max), muscle volume, and p were obtained from magnetic resonance images of the vastus intermedius (VI), lateralis (VL), and medialis (VM) of female (n = 20) and male (n = 17) volleyball athletes. The average p was used to predict muscle volumes (V(p)) using the equation V(p)  = p × ACSA(max)  × L(M). Although there were significant differences in the muscle dimensions between male and female athletes, p was similar and on average 0.582, 0.658, 0.543 for the VI, VL, and VM, respectively. The position of ACSA(max) showed low variability and was at 57%, 60%, and 81% of the thigh length for VI, VL, and VM. Further, there were no significant differences between measured and predicted muscle volumes with root mean square differences of 5-8%. These results suggest that the muscle shape of the quadriceps vastii is independent of muscle dimensions or sex and that the prediction method could be sensitive enough to detect changes in muscle volume related to degeneration, atrophy, or hypertrophy.

  7. Substitutional Reality System: A Novel Experimental Platform for Experiencing Alternative Reality

    PubMed Central

    Suzuki, Keisuke; Wakisaka, Sohei; Fujii, Naotaka

    2012-01-01

    We have developed a novel experimental platform, referred to as a substitutional reality (SR) system, for studying the conviction of the perception of live reality and related metacognitive functions. The SR system was designed to manipulate people's reality by allowing them to experience live scenes (in which they were physically present) and recorded scenes (which were recorded and edited in advance) in an alternating manner without noticing a reality gap. All of the naïve participants (n = 21) successfully believed that they had experienced live scenes when recorded scenes had been presented. Additional psychophysical experiments suggest the depth of visual objects does not affect the perceptual discriminability between scenes, and the scene switch during head movement enhance substitutional performance. The SR system, with its reality manipulation, is a novel and affordable method for studying metacognitive functions and psychiatric disorders. PMID:22724058

  8. Regeneration and Maintenance of Intestinal Smooth Muscle Phenotypes

    NASA Astrophysics Data System (ADS)

    Walthers, Christopher M.

    Tissue engineering is an emerging field of biomedical engineering that involves growing artificial organs to replace those lost to disease or injury. Within tissue engineering, there is a demand for artificial smooth muscle to repair tissues of the digestive tract, bladder, and vascular systems. Attempts to develop engineered smooth muscle tissues capable of contracting with sufficient strength to be clinically relevant have so far proven unsatisfactory. The goal of this research was to develop and sustain mature, contractile smooth muscle. Survival of implanted SMCs is critical to sustain the benefits of engineered smooth muscle. Survival of implanted smooth muscle cells was studied with layered, electrospun polycaprolactone implants with lasercut holes ranging from 0--25% porosity. It was found that greater angiogenesis was associated with increased survival of implanted cells, with a large increase at a threshold between 20% and 25% porosity. Heparan sulfate coatings improved the speed of blood vessel infiltration after 14 days of implantation. With these considerations, thicker engineered tissues may be possible. An improved smooth muscle tissue culture technique was utilized. Contracting smooth muscle was produced in culture by maintaining the native smooth muscle tissue organization, specifically by sustaining intact smooth muscle strips rather than dissociating tissue in to isolated smooth muscle cells. Isolated cells showed a decrease in maturity and contained fewer enteric neural and glial cells. Muscle strips also exhibited periodic contraction and regular fluctuation of intracellular calclium. The muscle strip maturity persisted after implantation in omentum for 14 days on polycaprolactone scaffolds. A low-cost, disposable bioreactor was developed to further improve maturity of cultured smooth muscle cells in an environment of controlled cyclical stress.The bioreactor consistently applied repeated mechanical strain with controllable inputs for strain

  9. Modelling muscle spindle dynamics for a proprioceptive prosthesis.

    PubMed

    Williams, Ian; Constandinou, Timothy G

    2013-01-01

    Muscle spindles are found throughout our skeletal muscle tissue and continuously provide us with a sense of our limbs' position and motion (proprioception). This paper advances a model for generating artificial muscle spindle signals for a prosthetic limb, with the aim of one day providing amputees with a sense of feeling in their artificial limb. By utilising the Opensim biomechanical modelling package the relationship between a joint's angle and the length of surrounding muscles is estimated for a prosthetic limb. This is then applied to the established Mileusnic model to determine the associated muscle spindle firing pattern. This complete system model is then reduced to allow for a computationally efficient hardware implementation. This reduction is achieved with minimal impact on accuracy by selecting key mono-articular muscles and fitting equations to relate joint angle to muscle length. Parameter values fitting the Mileusnic model to human spindles are then proposed and validated against previously published human neural recordings. Finally, a model for fusimotor signals is also proposed based on data previously recorded from reduced animal experiments.

  10. Artificial intelligence in hematology.

    PubMed

    Zini, Gina

    2005-10-01

    Artificial intelligence (AI) is a computer based science which aims to simulate human brain faculties using a computational system. A brief history of this new science goes from the creation of the first artificial neuron in 1943 to the first artificial neural network application to genetic algorithms. The potential for a similar technology in medicine has immediately been identified by scientists and researchers. The possibility to store and process all medical knowledge has made this technology very attractive to assist or even surpass clinicians in reaching a diagnosis. Applications of AI in medicine include devices applied to clinical diagnosis in neurology and cardiopulmonary diseases, as well as the use of expert or knowledge-based systems in routine clinical use for diagnosis, therapeutic management and for prognostic evaluation. Biological applications include genome sequencing or DNA gene expression microarrays, modeling gene networks, analysis and clustering of gene expression data, pattern recognition in DNA and proteins, protein structure prediction. In the field of hematology the first devices based on AI have been applied to the routine laboratory data management. New tools concern the differential diagnosis in specific diseases such as anemias, thalassemias and leukemias, based on neural networks trained with data from peripheral blood analysis. A revolution in cancer diagnosis, including the diagnosis of hematological malignancies, has been the introduction of the first microarray based and bioinformatic approach for molecular diagnosis: a systematic approach based on the monitoring of simultaneous expression of thousands of genes using DNA microarray, independently of previous biological knowledge, analysed using AI devices. Using gene profiling, the traditional diagnostic pathways move from clinical to molecular based diagnostic systems.

  11. Muscle Weakness

    PubMed Central

    Al Kaissi, Ali; Ryabykh, Sergey; Ochirova, Polina; Kenis, Vladimir; Hofstätter, Jochen G.; Grill, Franz; Ganger, Rudolf; Kircher, Susanne Gerit

    2017-01-01

    Marked ligamentous hyperlaxity and muscle weakness/wasting associated with awkward gait are the main deficits confused with the diagnosis of myopathy. Seven children (6 boys and 1 girl with an average age of 8 years) were referred to our department because of diverse forms of skeletal abnormalities. No definitive diagnosis was made, and all underwent a series of sophisticated investigations in other institutes in favor of myopathy. We applied our methodology through the clinical and radiographic phenotypes followed by targeted genotypic confirmation. Three children (2 boys and 1 girl) were compatible with the diagnosis of progressive pseudorheumatoid chondrodysplasia. The genetic mutation was correlated with the WISP 3 gene actively expressed by articular chondrocytes and located on chromosome 6. Klinefelter syndrome was the diagnosis in 2 boys. Karyotyping confirmed 47,XXY (aneuploidy of Klinefelter syndrome). And 2 boys were finally diagnosed with Morquio syndrome (MPS type IV A) as both showed missense mutations in the N-acetylgalactosamine-sulfate sulfatase gene. Misdiagnosis can lead to the initiation of a long list of sophisticated investigations. PMID:28210640

  12. Hiding the squid: patterns in artificial cephalopod skin

    PubMed Central

    Fishman, Aaron; Rossiter, Jonathan; Homer, Martin

    2015-01-01

    Cephalopods employ their chromomorphic skins for rapid and versatile active camouflage and signalling effects. This is achieved using dense networks of pigmented, muscle-driven chromatophore cells which are neurally stimulated to actuate and affect local skin colouring. This allows cephalopods to adopt numerous dynamic and complex skin patterns, most commonly used to blend into the environment or to communicate with other animals. Our ultimate goal is to create an artificial skin that can mimic such pattern generation techniques, and that could produce a host of novel and compliant devices such as cloaking suits and dynamic illuminated clothing. This paper presents the design, mathematical modelling and analysis of a dynamic biomimetic pattern generation system using bioinspired artificial chromatophores. The artificial skin is made from electroactive dielectric elastomer: a soft, planar-actuating smart material that we show can be effective at mimicking the actuation of biological chromatophores. The proposed system achieves dynamic pattern generation by imposing simple local rules into the artificial chromatophore cells so that they can sense their surroundings in order to manipulate their actuation. By modelling sets of artificial chromatophores in linear arrays of cells, we explore the capability of the system to generate a variety of dynamic pattern types. We show that it is possible to mimic patterning seen in cephalopods, such as the passing cloud display, and other complex dynamic patterning. PMID:26063823

  13. Hiding the squid: patterns in artificial cephalopod skin.

    PubMed

    Fishman, Aaron; Rossiter, Jonathan; Homer, Martin

    2015-07-06

    Cephalopods employ their chromomorphic skins for rapid and versatile active camouflage and signalling effects. This is achieved using dense networks of pigmented, muscle-driven chromatophore cells which are neurally stimulated to actuate and affect local skin colouring. This allows cephalopods to adopt numerous dynamic and complex skin patterns, most commonly used to blend into the environment or to communicate with other animals. Our ultimate goal is to create an artificial skin that can mimic such pattern generation techniques, and that could produce a host of novel and compliant devices such as cloaking suits and dynamic illuminated clothing. This paper presents the design, mathematical modelling and analysis of a dynamic biomimetic pattern generation system using bioinspired artificial chromatophores. The artificial skin is made from electroactive dielectric elastomer: a soft, planar-actuating smart material that we show can be effective at mimicking the actuation of biological chromatophores. The proposed system achieves dynamic pattern generation by imposing simple local rules into the artificial chromatophore cells so that they can sense their surroundings in order to manipulate their actuation. By modelling sets of artificial chromatophores in linear arrays of cells, we explore the capability of the system to generate a variety of dynamic pattern types. We show that it is possible to mimic patterning seen in cephalopods, such as the passing cloud display, and other complex dynamic patterning.

  14. Artificial mismatch hybridization

    DOEpatents

    Guo, Zhen; Smith, Lloyd M.

    1998-01-01

    An improved nucleic acid hybridization process is provided which employs a modified oligonucleotide and improves the ability to discriminate a control nucleic acid target from a variant nucleic acid target containing a sequence variation. The modified probe contains at least one artificial mismatch relative to the control nucleic acid target in addition to any mismatch(es) arising from the sequence variation. The invention has direct and advantageous application to numerous existing hybridization methods, including, applications that employ, for example, the Polymerase Chain Reaction, allele-specific nucleic acid sequencing methods, and diagnostic hybridization methods.

  15. Artificial cell division.

    PubMed

    Mange, Daniel; Stauffer, André; Petraglio, Enrico; Tempesti, Gianluca

    2004-01-01

    After a survey of the theory and some realizations of self-replicating machines, this paper presents a novel self-replicating loop endowed with universal construction and computation properties. Based on the hardware implementation of the so-called Tom Thumb algorithm, the design of this loop leads to a new kind of cellular automaton made of a processing and a control units. The self-replication of the Swiss flag serves as an artificial cell division example of the loop which, according to autopoietic evaluation criteria, corresponds to a cell showing the phenomenology of a living system.

  16. Transportation planning: A virtual reality

    SciTech Connect

    Bradley, J.; Hefele, J.; Dolin, R.M.

    1994-07-01

    An important factor in the development of any base technology is generating it in such a way that these technologies will continue to be useful through systems upgrades and implementation philosophy metamorphoses. Base technologies of traffic engineering including transportation modeling, traffic impact forecasting, traffic operation management, emergency situation routing and re-routing, and signal systems optimization should all be designed with the future in mind. Advanced Traffic Engineering topics, such as Intelligent Vehicle Highway Systems, are designed with advanced engineering concepts such as rules-based design and artificial intelligence. All aspects of development of base technologies must include Total Quality Engineering as the primary factor in order to succeed. This philosophy for development of base technologies for the County of Los Alamos is being developed leveraging the resources of the Center for Advanced Engineering Technology (CAET) at the Los Alamos National Laboratory. The mission of the CAET is to develop next-generation engineering technology that supports the Los Alamos National Laboratory`s mission and to transfer that technology to industry and academia. The CAET`s goal is to promote industrial, academic, and government interactions in diverse areas of engineering technology, such as, design, analysis, manufacturing, virtual enterprise, robotics, telepresence, rapid prototyping, and virtual environment technology. The Center is expanding, enhancing, and increasing core competencies at the Los Alamos National Laboratory. The CAET has three major thrust areas: development of base technologies, virtual environment technology applications, and educational outreach and training. Virtual environment technology immerses a user in a nonexistent or augmented environment for research or training purposes. Virtual environment technology illustrates the axiom, ``The best way to learn is by doing.``

  17. Designing a Mixed Reality Intergenerational Entertainment System

    NASA Astrophysics Data System (ADS)

    Khoo, Eng Tat; Merritt, Tim; Cheok, Adrian David

    This chapter presents steps for designing an intergenerational mixed reality entertainment system, which focuses on physical and social interactions using a mixed reality floor system. The main design goals include the following: facilitating interactions between users with varied levels of skill in utilizing technology, utilizing the familiar physical motions from other activities to make an intuitive physical interface, and encouraging social interactions among families and friends. Detailed implementation of these steps is presented in the design of our intergenerational entertainment system, Age Invaders. Our design process is based on user-centered design. The results of the study help to focus the refinements of the existing platform from a usability standpoint and also aid in the development of new physical entertainment and interactive applications. This study provides insights into user issues including how users interact in a complex mixed reality experience.

  18. Formwork application optimization by using augmented reality

    NASA Astrophysics Data System (ADS)

    Diaconu, R.; Petruse, R.; Brindasu, P. D.

    2016-11-01

    By using the PLM (Product Lifecycle Management) principle on the formwork case study, after determining the functions and the technical solutions, the application must be made as optimum as possible in order to assure productivity and provide the necessary information as quick as possible. The concept is to create a complex management for the formwork based on augmented reality. By taking into account the development rate of the information, augmented reality is tending to be one of the widest (in term of domain) visualization instrument. Also used in the construction domain, augmented reality can be applied also for the case of formwork design and management. The application of the solution will be retrieved in the construction of the product, its transportation and deposit. The usage of this concept will help reduce, even eliminate human or technical errors and can offer a precise state of a specific required formwork from the stock.

  19. Reconditioning aging muscles.

    PubMed

    Kraus, H

    1978-06-01

    Weakness or stiffness of key posture muscles can cause much of the disability seen in elderly patients. Too much tension and too little exercise greatly increase the natural loss of muscular fitness with age. A systematic program of exercise, stressing relaxation and stretching of tight muscles and strenghthening of weak muscles, can improve physical fitness. The program must be tailored to the patient, starting with relaxation and gentle limbering exercises and proceeding ultimately to vigorous muscle-stretching exercises. Muscle aches and pain from tension and muscle imbalance are to be expected. Relaxation relieves tension pain, and strengthening weak muscles and stretching tight muscles will correct muscle imbalance. To prevent acute muscle spasm, the patient should avoid excessive exertion and increase exercise intensity gradually.

  20. Effectiveness of the Virtual Reality System Toyra on Upper Limb Function in People with Tetraplegia: A Pilot Randomized Clinical Trial.

    PubMed

    Dimbwadyo-Terrer, I; Gil-Agudo, A; Segura-Fragoso, A; de los Reyes-Guzmán, A; Trincado-Alonso, F; Piazza, S; Polonio-López, B

    2016-01-01

    The aim of this study was to investigate the effects of a virtual reality program combined with conventional therapy in upper limb function in people with tetraplegia and to provide data about patients' satisfaction with the virtual reality system. Thirty-one people with subacute complete cervical tetraplegia participated in the study. Experimental group received 15 sessions with Toyra(®) virtual reality system for 5 weeks, 30 minutes/day, 3 days/week in addition to conventional therapy, while control group only received conventional therapy. All patients were assessed at baseline, after intervention, and at three-month follow-up with a battery of clinical, functional, and satisfaction scales. Control group showed significant improvements in the manual muscle test (p = 0,043, partial η (2) = 0,22) in the follow-up evaluation. Both groups demonstrated clinical, but nonsignificant, changes to their arm function in 4 of the 5 scales used. All patients showed a high level of satisfaction with the virtual reality system. This study showed that virtual reality added to conventional therapy produces similar results in upper limb function compared to only conventional therapy. Moreover, the gaming aspects incorporated in conventional rehabilitation appear to produce high motivation during execution of the assigned tasks. This trial is registered with EudraCT number 2015-002157-35.

  1. The Effects of Augmented Reality-based Otago Exercise on Balance, Gait, and Falls Efficacy of Elderly Women.

    PubMed

    Yoo, Ha-Na; Chung, Eunjung; Lee, Byoung-Hee

    2013-07-01

    [Purpose] The purpose of this study was to determine the effects of augmented reality-based Otago exercise on balance, gait, and falls efficacy of elderly women. [Subjects] The subjects were 21 elderly women, who were randomly divided into two groups: an augmented reality-based Otago exercise group of 10 subjects and an Otago exercise group of 11 subjects. [Methods] All subjects were evaluated for balance (Berg Balance Scale, BBS), gait parameters (velocity, cadence, step length, and stride length), and falls efficacy. Within 12 weeks, Otago exercise for muscle strengthening and balance training was conducted three times, for a period of 60 minutes each, and subjects in the experimental group performed augmented reality-based Otago exercise. [Results] Following intervention, the augmented reality-based Otago exercise group showed significant increases in BBS, velocity, cadence, step length (right side), stride length (right side and left side) and falls efficacy. [Conclusion] The results of this study suggest the feasibility and suitability of this augmented reality-based Otago exercise for elderly women.

  2. Effectiveness of the Virtual Reality System Toyra on Upper Limb Function in People with Tetraplegia: A Pilot Randomized Clinical Trial

    PubMed Central

    Dimbwadyo-Terrer, I.; Gil-Agudo, A.; Segura-Fragoso, A.; de los Reyes-Guzmán, A.; Trincado-Alonso, F.; Piazza, S.; Polonio-López, B.

    2016-01-01

    The aim of this study was to investigate the effects of a virtual reality program combined with conventional therapy in upper limb function in people with tetraplegia and to provide data about patients' satisfaction with the virtual reality system. Thirty-one people with subacute complete cervical tetraplegia participated in the study. Experimental group received 15 sessions with Toyra® virtual reality system for 5 weeks, 30 minutes/day, 3 days/week in addition to conventional therapy, while control group only received conventional therapy. All patients were assessed at baseline, after intervention, and at three-month follow-up with a battery of clinical, functional, and satisfaction scales. Control group showed significant improvements in the manual muscle test (p = 0,043, partial η2 = 0,22) in the follow-up evaluation. Both groups demonstrated clinical, but nonsignificant, changes to their arm function in 4 of the 5 scales used. All patients showed a high level of satisfaction with the virtual reality system. This study showed that virtual reality added to conventional therapy produces similar results in upper limb function compared to only conventional therapy. Moreover, the gaming aspects incorporated in conventional rehabilitation appear to produce high motivation during execution of the assigned tasks. This trial is registered with EudraCT number 2015-002157-35. PMID:26885511

  3. Effects of innovative virtual reality game and EMG biofeedback on neuromotor control in cerebral palsy.

    PubMed

    Yoo, Ji Won; Lee, Dong Ryul; Sim, Yon Ju; You, Joshua H; Kim, Cheol J

    2014-01-01

    Sensorimotor control dysfunction or dyskinesia is a hallmark of neuromuscular impairment in children with cerebral palsy (CP), and is often implicated in reaching and grasping deficiencies due to a neuromuscular imbalance between the triceps and biceps. To mitigate such muscle imbalances, an innovative electromyography (EMG)-virtual reality (VR) biofeedback system were designed to provide accurate information about muscle activation and motivation. However, the clinical efficacy of this approach has not yet been determined in children with CP. The purpose of this study was to investigate the effectiveness of a combined EMG biofeedback and VR (EMG-VR biofeedback) intervention system to improve muscle imbalance between triceps and biceps during reaching movements in children with spastic CP. Raw EMG signals were recorded at a sampling rate of 1,000 Hz, band-pass filtered between 20-450 Hz, and notch-filtered at 60 Hz during elbow flexion and extension movements. EMG data were then processed using MyoResearch Master Edition 1.08 XP software. All participants underwent both interventions consisting of the EMG-VR biofeedback combination and EMG biofeedback alone. EMG analysis resulted in improved muscle activation in the underactive triceps while decreasing overactive or hypertonic biceps in the EMG-VR biofeedback compared with EMG biofeedback. The muscle imbalance ratio between the triceps and biceps was consistently improved. The present study is the first clinical trial to provide evidence for the additive benefits of VR intervention for enhancing the upper limb function of children with spastic CP.

  4. [Formula: see text]Children's sense of reality: The development of orbitofrontal reality filtering.

    PubMed

    Liverani, Maria Chiara; Manuel, Aurélie L; Nahum, Louis; Guardabassi, Veronica; Tomasetto, Carlo; Schnider, Armin

    2017-05-01

    Orbitofrontal reality filtering denotes a memory control mechanism necessary to keep thought and behavior in phase with reality. In adults, it is mediated by the orbitofrontal cortex and subcortical connections and its failure induces reality confusion, confabulations, and disorientation. Here we investigated for the first time the development of this mechanism in 83 children from ages 7 to 11 years and 20 adults. We used an adapted version of a continuous recognition task composed of two runs with the same picture set but arranged in different order. The first run measures storage and recognition capacity (item memory), the second run measures reality filtering. We found that accuracy and reaction times in response to all stimulus types of the task improved in parallel across ages. Importantly, at no age was there a notable performance drop in the second run. This means that reality filtering was already efficacious at age 7 and then steadily improved as item memory became stronger. At the age of 11 years, reality filtering dissociated from item memory, similar to the pattern observed in adults. However, performance in 11-year-olds was still inferior as compared to adults. The study shows that reality filtering develops early in childhood and becomes more efficacious as memory capacity increases. For the time being, it remains unresolved, however, whether this function already depends on the orbitofrontal cortex, as it does in adults, or on different brain structures in the developing brains of children.

  5. Artificial Intelligence in Space Platforms.

    DTIC Science & Technology

    1984-12-01

    computer algorithms, there still appears to be a need for Artificial Inteligence techniques in the navigation area. The reason is that navigaion, in...RD-RI32 679 ARTIFICIAL INTELLIGENCE IN SPACE PLRTFORNSMU AIR FORCE 1/𔃼 INST OF TECH WRIGHT-PRTTERSON AFB OH SCHOOL OF ENGINEERING M A WRIGHT DEC 94...i4 Preface The purpose of this study was to analyze the feasibility of implementing Artificial Intelligence techniques to increase autonomy for

  6. Trimaran Resistance Artificial Neural Network

    DTIC Science & Technology

    2011-01-01

    11th International Conference on Fast Sea Transportation FAST 2011, Honolulu, Hawaii, USA, September 2011 Trimaran Resistance Artificial Neural Network Richard...Trimaran Resistance Artificial Neural Network 5a. CONTRACT NUMBER 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S) 5d. PROJECT NUMBER 5e... Artificial Neural Network and is restricted to the center and side-hull configurations tested. The value in the parametric model is that it is able to

  7. The ethics of reality medical television.

    PubMed

    Krakower, Thalia Margalit; Montello, Martha; Mitchell, Christine; Truog, Robert D

    2013-01-01

    Reality medical television, an increasingly popular genre, depicts private medical moments between patients and healthcare providers. Journalists aim to educate and inform the public, while the participants in their documentaries-providers and patients-seek to heal and be healed. When journalists and healthcare providers work together at the bedside, moral problems precipitate. During the summer of 2010, ABC aired a documentary, Boston Med, featuring several Boston hospitals. We examine the ethical issues that arise when journalism and medicine intersect. We provide a framework for evaluating the potential benefits and harms of reality medical television, highlighting critical issues such as informed consent, confidentiality, and privacy.

  8. Virtual reality in rehabilitation and therapy.

    PubMed

    Matijević, Valentina; Secić, Ana; Masić, Valentina; Sunić, Martina; Kolak, Zeljka; Znika, Mateja

    2013-12-01

    This paper describes virtual reality and some of its potential applications in rehabilitation and therapy. Some aspects of this technology are discussed with respect to different problem areas (sensorimotor impairments, autism, learning difficulties), as well as previous research which investigated changes within some motor and motivation parameters in relation to rehabilitation of children with motor impairments. Emphasis is on the positive effects of virtual reality as a method in which rehabilitation and therapy can be offered and evaluated within a functional, purposeful and motivating context.

  9. THRESHOLD LOGIC IN ARTIFICIAL INTELLIGENCE

    DTIC Science & Technology

    COMPUTER LOGIC, ARTIFICIAL INTELLIGENCE , BIONICS, GEOMETRY, INPUT OUTPUT DEVICES, LINEAR PROGRAMMING, MATHEMATICAL LOGIC, MATHEMATICAL PREDICTION, NETWORKS, PATTERN RECOGNITION, PROBABILITY, SWITCHING CIRCUITS, SYNTHESIS

  10. [Artificial neural networks in Neurosciences].

    PubMed

    Porras Chavarino, Carmen; Salinas Martínez de Lecea, José María

    2011-11-01

    This article shows that artificial neural networks are used for confirming the relationships between physiological and cognitive changes. Specifically, we explore the influence of a decrease of neurotransmitters on the behaviour of old people in recognition tasks. This artificial neural network recognizes learned patterns. When we change the threshold of activation in some units, the artificial neural network simulates the experimental results of old people in recognition tasks. However, the main contributions of this paper are the design of an artificial neural network and its operation inspired by the nervous system and the way the inputs are coded and the process of orthogonalization of patterns.

  11. Microscopic artificial swimmers

    NASA Astrophysics Data System (ADS)

    Dreyfus, Rémi; Baudry, Jean; Roper, Marcus L.; Fermigier, Marc; Stone, Howard A.; Bibette, Jérôme

    2005-10-01

    Microorganisms such as bacteria and many eukaryotic cells propel themselves with hair-like structures known as flagella, which can exhibit a variety of structures and movement patterns. For example, bacterial flagella are helically shaped and driven at their bases by a reversible rotary engine, which rotates the attached flagellum to give a motion similar to that of a corkscrew. In contrast, eukaryotic cells use flagella that resemble elastic rods and exhibit a beating motion: internally generated stresses give rise to a series of bends that propagate towards the tip. In contrast to this variety of swimming strategies encountered in nature, a controlled swimming motion of artificial micrometre-sized structures has not yet been realized. Here we show that a linear chain of colloidal magnetic particles linked by DNA and attached to a red blood cell can act as a flexible artificial flagellum. The filament aligns with an external uniform magnetic field and is readily actuated by oscillating a transverse field. We find that the actuation induces a beating pattern that propels the structure, and that the external fields can be adjusted to control the velocity and the direction of motion.

  12. Development of artificial empathy.

    PubMed

    Asada, Minoru

    2015-01-01

    We have been advocating cognitive developmental robotics to obtain new insight into the development of human cognitive functions by utilizing synthetic and constructive approaches. Among the different emotional functions, empathy is difficult to model, but essential for robots to be social agents in our society. In my previous review on artificial empathy (Asada, 2014b), I proposed a conceptual model for empathy development beginning with emotional contagion to envy/schadenfreude along with self/other differentiation. In this article, the focus is on two aspects of this developmental process, emotional contagion in relation to motor mimicry, and cognitive/affective aspects of the empathy. It begins with a summary of the previous review (Asada, 2014b) and an introduction to affective developmental robotics as a part of cognitive developmental robotics focusing on the affective aspects. This is followed by a review and discussion on several approaches for two focused aspects of affective developmental robotics. Finally, future issues involved in the development of a more authentic form of artificial empathy are discussed.

  13. The total artificial heart.

    PubMed

    Cook, Jason A; Shah, Keyur B; Quader, Mohammed A; Cooke, Richard H; Kasirajan, Vigneshwar; Rao, Kris K; Smallfield, Melissa C; Tchoukina, Inna; Tang, Daniel G

    2015-12-01

    The total artificial heart (TAH) is a form of mechanical circulatory support in which the patient's native ventricles and valves are explanted and replaced by a pneumatically powered artificial heart. Currently, the TAH is approved for use in end-stage biventricular heart failure as a bridge to heart transplantation. However, with an increasing global burden of cardiovascular disease and congestive heart failure, the number of patients with end-stage heart failure awaiting heart transplantation now far exceeds the number of available hearts. As a result, the use of mechanical circulatory support, including the TAH and left ventricular assist device (LVAD), is growing exponentially. The LVAD is already widely used as destination therapy, and destination therapy for the TAH is under investigation. While most patients requiring mechanical circulatory support are effectively treated with LVADs, there is a subset of patients with concurrent right ventricular failure or major structural barriers to LVAD placement in whom TAH may be more appropriate. The history, indications, surgical implantation, post device management, outcomes, complications, and future direction of the TAH are discussed in this review.

  14. The total artificial heart

    PubMed Central

    Cook, Jason A.; Shah, Keyur B.; Quader, Mohammed A.; Cooke, Richard H.; Kasirajan, Vigneshwar; Rao, Kris K.; Smallfield, Melissa C.; Tchoukina, Inna

    2015-01-01

    The total artificial heart (TAH) is a form of mechanical circulatory support in which the patient’s native ventricles and valves are explanted and replaced by a pneumatically powered artificial heart. Currently, the TAH is approved for use in end-stage biventricular heart failure as a bridge to heart transplantation. However, with an increasing global burden of cardiovascular disease and congestive heart failure, the number of patients with end-stage heart failure awaiting heart transplantation now far exceeds the number of available hearts. As a result, the use of mechanical circulatory support, including the TAH and left ventricular assist device (LVAD), is growing exponentially. The LVAD is already widely used as destination therapy, and destination therapy for the TAH is under investigation. While most patients requiring mechanical circulatory support are effectively treated with LVADs, there is a subset of patients with concurrent right ventricular failure or major structural barriers to LVAD placement in whom TAH may be more appropriate. The history, indications, surgical implantation, post device management, outcomes, complications, and future direction of the TAH are discussed in this review. PMID:26793338

  15. Artificial lung: current perspectives.

    PubMed

    Go, T; Macchiarini, P

    2008-10-01

    While the number of the patients suffering from end-stage pulmonary disease has been increasing, the most common treatment for this entity remains mechanical ventilation that entails the risks of lung damage by itself. Although the lung protective strategy for the prevention of further damage to the lung tissue has been elucidated and performed, mechanical ventilation alone as the management tactic coping with the patients of acute respiratory distress syndrome, chronic respiratory failure and lung transplantations has been a frustrated scenario. Extracorporeal membrane oxygenation or extracorporeal lung assist have been applied to these patients with occasional success, but it always accompanies difficulties such as multiple blood transfusion, labor intensity, technically complexity and tendency to infection. In contrast to advances in the development of cardiac or renal support systems for adults, the development of extra-, para- and intracorporeal mechanical systems for acute or chronic lung respiratory failure has logged far behind. It has been mostly due to the lack of the capable technologies. Entering 21st century with advent of new technology especially invention of the low resistance oxygenator, the developments of artificial lungs have entered the new stage. In this report current status of the artificial lungs will be reviewed.

  16. Microscopic artificial swimmers.

    PubMed

    Dreyfus, Rémi; Baudry, Jean; Roper, Marcus L; Fermigier, Marc; Stone, Howard A; Bibette, Jérôme

    2005-10-06

    Microorganisms such as bacteria and many eukaryotic cells propel themselves with hair-like structures known as flagella, which can exhibit a variety of structures and movement patterns. For example, bacterial flagella are helically shaped and driven at their bases by a reversible rotary engine, which rotates the attached flagellum to give a motion similar to that of a corkscrew. In contrast, eukaryotic cells use flagella that resemble elastic rods and exhibit a beating motion: internally generated stresses give rise to a series of bends that propagate towards the tip. In contrast to this variety of swimming strategies encountered in nature, a controlled swimming motion of artificial micrometre-sized structures has not yet been realized. Here we show that a linear chain of colloidal magnetic particles linked by DNA and attached to a red blood cell can act as a flexible artificial flagellum. The filament aligns with an external uniform magnetic field and is readily actuated by oscillating a transverse field. We find that the actuation induces a beating pattern that propels the structure, and that the external fields can be adjusted to control the velocity and the direction of motion.

  17. Artificial Blood for Dogs

    PubMed Central

    Yamada, Kana; Yokomaku, Kyoko; Kureishi, Moeka; Akiyama, Motofusa; Kihira, Kiyohito; Komatsu, Teruyuki

    2016-01-01

    There is no blood bank for pet animals. Consequently, veterinarians themselves must obtain “blood” for transfusion therapy. Among the blood components, serum albumin and red blood cells (RBCs) are particularly important to save lives. This paper reports the synthesis, structure, and properties of artificial blood for the exclusive use of dogs. First, recombinant canine serum albumin (rCSA) was produced using genetic engineering with Pichia yeast. The proteins showed identical features to those of the native CSA derived from canine plasma. Furthermore, we ascertained the crystal structure of rCSA at 3.2 Å resolution. Pure rCSA can be used widely for numerous clinical and pharmaceutical applications. Second, hemoglobin wrapped covalently with rCSA, hemoglobin–albumin cluster (Hb-rCSA3), was synthesized as an artificial O2-carrier for the RBC substitute. This cluster possesses satisfactorily negative surface net charge (pI = 4.7), which supports enfolding of the Hb core by rCSA shells. The anti-CSA antibody recognized the rCSA exterior quantitatively. The O2-binding affinity was high (P50 = 9 Torr) compared to that of the native Hb. The Hb-rCSA3 cluster is anticipated for use as an alternative material for RBC transfusion, and as an O2 therapeutic reagent that can be exploited in various veterinary medicine situations. PMID:27830776

  18. Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?

    PubMed Central

    Joseph, Bellal; Armstrong, David G.

    2016-01-01

    Recently, the layering of augmented reality information on top of smartphone applications has created unprecedented user engagement and popularity. One augmented reality-based entertainment application, Pokémon Go (Pokémon Company, Tokyo, Japan) has become the most rapidly downloaded in history. This technology holds tremendous promise to promote ambulatory activity. However, there exists the obvious potential for distraction-related morbidity. We report two cases, presenting simultaneously to our trauma center, with injuries sustained secondary to gameplay with this augmented reality-based application. PMID:27713831

  19. Potential perils of peri-Pokémon perambulation: the dark reality of augmented reality?

    PubMed

    Joseph, Bellal; Armstrong, David G

    2016-10-01

    Recently, the layering of augmented reality information on top of smartphone applications has created unprecedented user engagement and popularity. One augmented reality-based entertainment application, Pokémon Go (Pokémon Company, Tokyo, Japan) has become the most rapidly downloaded in history. This technology holds tremendous promise to promote ambulatory activity. However, there exists the obvious potential for distraction-related morbidity. We report two cases, presenting simultaneously to our trauma center, with injuries sustained secondary to gameplay with this augmented reality-based application.

  20. Importance of Virtual Reality to a Controlled Stimulus

    DTIC Science & Technology

    2013-10-01

    AD_________________ Award Number: W81XWH-08-1-0755 TITLE: Importance of Virtual Reality to a...Importance of Virtual Reality to a Controlled Stimulus 5a. CONTRACT NUMBER 5b. GRANT NUMBER W81XWH-08-1-0755 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR... Virtual Reality (VR) simulator used in Virtual Reality Exposure Therapy (VRET) is the active component when using the technique to treat combat

  1. Virtual Reality Training Environments: Contexts and Concerns.

    ERIC Educational Resources Information Center

    Harmon, Stephen W.; Kenney, Patrick J.

    1994-01-01

    Discusses the contexts where virtual reality (VR) training environments might be appropriate; examines the advantages and disadvantages of VR as a training technology; and presents a case study of a VR training environment used at the NASA Johnson Space Center in preparation for the repair of the Hubble Space Telescope. (AEF)

  2. The Multiple Realities of Curriculum Policy Making.

    ERIC Educational Resources Information Center

    Hopmann, Stefan

    Concerning curriculum making, it is impossible to integrate the different meanings of "curriculum" into a single formula. Read as social constructions, different conceptions reflect varying educational, social-political, and historical contexts. This paper explores how these contexts, or multiple realities, evolved historically and how…

  3. Helicopter Aircrew Training Using Fused Reality

    DTIC Science & Technology

    2006-06-01

    RTO-MP-HFM-136 27 - 1 Helicopter Aircrew Training Using Fused Reality Dr. Ed Bachelder Systems Technology Inc. 13766 Hawthorne Blvd...applied to training helicopter aircrew personnel using a prototype simulator, the Prototype Aircrew Virtual Environment Training (PAVET) System...cabin) pixels using blue screen imaging techniques. This bitmap is overlaid on a virtual environment, and sent Bachelder, E. (2006) Helicopter Aircrew

  4. Machinations of Assessment: Metaphors, Myths and Realities

    ERIC Educational Resources Information Center

    Taras, Maddalena

    2007-01-01

    This paper examines the metaphors of assessment for learning in order to reveal the hidden agenda of beliefs which language cloaks. It is argued that the power of metaphor in discourse can both create and impede new realities. This hidden agenda is further exacerbated because of two metaphoric frameworks in the English language: the conduit…

  5. Virtual Reality Calibration for Telerobotic Servicing

    NASA Technical Reports Server (NTRS)

    Kim, W.

    1994-01-01

    A virtual reality calibration technique of matching a virtual environment of simulated graphics models in 3-D geometry and perspective with actual camera views of the remote site task environment has been developed to enable high-fidelity preview/predictive displays with calibrated graphics overlay on live video.

  6. Philosophy and Reality at a Research University.

    ERIC Educational Resources Information Center

    Dudczak, Craig A.

    Directors of forensics at research universities are subject to a conflict between attaining pedagogically justified goals for forensic activities and the realities incumbent upon the mission of a research university. The ideal, pedagogical view of forensics maintains that a forensics program should offer a broad range of activities, should be…

  7. Are Learning Styles Relevant to Virtual Reality?

    ERIC Educational Resources Information Center

    Chen, Chwen Jen; Toh, Seong Chong; Ismail, Wan Mohd Fauzy Wan

    2005-01-01

    This study aims to investigate the effects of a virtual reality (VR)-based learning environment on learners with different learning styles. The findings of the aptitude-by-treatment interaction study have shown that learners benefit most from the VR (guided exploration) mode, irrespective of their learning styles. This shows that the VR-based…

  8. Dystopian Reality, Utopian Thought and Educational Practice

    ERIC Educational Resources Information Center

    Papastephanou, Marianna

    2008-01-01

    The significance of utopian thought for education can be made evident through reconceptualizing utopia and approaching it alongside the notion of dystopia. Awareness of dystopian elements of reality radicalizes the kind of critique that assists utopian thought and makes engagement with it more pressing. Awareness of the lurking danger of future…

  9. Strategic Retrieval in a Reality Monitoring Task

    ERIC Educational Resources Information Center

    Rosburg, Timm; Mecklinger, Axel; Johansson, Mikael

    2011-01-01

    Strategic recollection refers to control processes that allow the retrieval of information that is relevant for a specific situation. These processes can be studied in memory exclusion tasks, which require the retrieval of particular kinds of episodic information. In the current study, we investigated strategic recollection in reality monitoring…

  10. New Visions of Reality: Multimedia and Education.

    ERIC Educational Resources Information Center

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  11. Objective reality, causality and the aspect experiment

    NASA Astrophysics Data System (ADS)

    Pegg, D. T.

    1980-08-01

    It is argued that, in the framework of Wheeler-Feynman electrodynamics objective reality and causality in the strict sense are consistent with the outcome of atomic cascade photon correlation experiments, provided this outcome is not altered by the Aspect experimental modification.

  12. Expectancy-Reality Descrepancy and Patient Improvement.

    ERIC Educational Resources Information Center

    Webb, Lynn E.; Lamb, Douglas H.

    Fifty-four admissions to the psychiatric unit of a general hospital were asked to predict their length of hospitalization. The difference between their predicted and actual length of hospitalization was calculated (expectancy-reality discrepancy-ERD). Patient ERD scores were compared with self-report, ward, and therapist measures of patient…

  13. Virtual Reality: Visualization in Three Dimensions.

    ERIC Educational Resources Information Center

    McLellan, Hilary

    Virtual reality is a newly emerging tool for scientific visualization that makes possible multisensory, three-dimensional modeling of scientific data. While the emphasis is on visualization, the other senses are added to enhance what the scientist can visualize. Researchers are working to extend the sensory range of what can be perceived in…

  14. The Rhetoric and Reality of Partnership Working

    ERIC Educational Resources Information Center

    Dhillon, Jaswinder K.

    2005-01-01

    This article presents an analysis of the policy rhetoric of partnership and the reality of the process of partnership working using data from a qualitative case study of a sub-regional partnership. The purpose of the partnership is to widen participation in post-16 learning in the Black Country, a part of the Midlands in England. Data collected…

  15. Corporal Punishment: Legalities, Realities, and Implications.

    ERIC Educational Resources Information Center

    Hinchey, Patricia H.

    2003-01-01

    Presents a quiz that will help readers determine the reliability of their own perceptions relating to corporal punishment in schools. Discusses U.S. Courts and corporal punishment, worldwide and nationwide legality, and the realities of corporal punishment in the United States. Discusses implications for what teachers can do to address corporal…

  16. Myths of Poverty--Realities for Students

    ERIC Educational Resources Information Center

    Armstrong, Alice

    2010-01-01

    A full stomach and clear mind are prerequisites for learning. Many children who live in poverty have neither. And the number of children who might be considered "food challenged" is growing at an alarming rate. This economic reality translates into ever-growing challenges for the public education system, which already struggles to provide all the…

  17. Evaluation of Virtual Reality Training Using Affect

    ERIC Educational Resources Information Center

    Tichon, Jennifer

    2012-01-01

    Training designed to support and strengthen higher-order mental abilities now often involves immersion in Virtual Reality (VR) where dangerous real world scenarios can be safely replicated. However, despite the growing popularity of VR to train cognitive skills such as decision-making and situation awareness, methods for evaluating their use rely…

  18. Understanding the Conics through Augmented Reality

    ERIC Educational Resources Information Center

    Salinas, Patricia; Pulido, Ricardo

    2017-01-01

    This paper discusses the production of a digital environment to foster the learning of conics through augmented reality. The name conic refers to curves obtained by the intersection of a plane with a right circular conical surface. The environment gives students the opportunity to interact with the cone and the plane as virtual objects in real…

  19. Intelligent Augmented Reality Training for Motherboard Assembly

    ERIC Educational Resources Information Center

    Westerfield, Giles; Mitrovic, Antonija; Billinghurst, Mark

    2015-01-01

    We investigate the combination of Augmented Reality (AR) with Intelligent Tutoring Systems (ITS) to assist with training for manual assembly tasks. Our approach combines AR graphics with adaptive guidance from the ITS to provide a more effective learning experience. We have developed a modular software framework for intelligent AR training…

  20. The Educational Possibilities of Augmented Reality

    ERIC Educational Resources Information Center

    Cabero, Julio; Barroso, Julio

    2016-01-01

    A large number of emergent technologies have been acquiring a strong impulse in recent years. One of these emergent technologies is Augmented Reality (RA), which will surely have a high level of penetration into all our educational centers, including universities, in the next 3 to 5 years, as a number of different reports have already highlighted.…