High school computer science education paves the way for higher education: the Israeli case
NASA Astrophysics Data System (ADS)
Armoni, Michal; Gal-Ezer, Judith
2014-07-01
The gap between enrollments in higher education computing programs and the high-tech industry's demands is widely reported, and is especially prominent for women. Increasing the availability of computer science education in high school is one of the strategies suggested in order to address this gap. We look at the connection between exposure to computer science in high school and pursuing computing in higher education. We also examine the gender gap, in the context of high school computer science education. We show that in Israel, students who took the high-level computer science matriculation exam were more likely to pursue computing in higher education. Regarding the issue of gender, we will show that, in general, in Israel the difference between males and females who take computer science in high school is relatively small, and a larger, though still not very large difference exists only for the highest exam level. In addition, exposing females to high-level computer science in high school has more relative impact on pursuing higher education in computing.
Computers in Science Education: Can They Go Far Enough? Have We Gone Too Far?
ERIC Educational Resources Information Center
Schrock, John Richard
1984-01-01
Indicates that although computers may churn out creative research, science is still dependent on science education, and that science education consists of increasing human experience. Also considers uses and misuses of computers in the science classroom, examining Edgar Dale's "cone of experience" related to laboratory computer and "extended…
Preparing Future Secondary Computer Science Educators
ERIC Educational Resources Information Center
Ajwa, Iyad
2007-01-01
Although nearly every college offers a major in computer science, many computer science teachers at the secondary level have received little formal training. This paper presents details of a project that could make a significant contribution to national efforts to improve computer science education by combining teacher education and professional…
ERIC Educational Resources Information Center
Paraskevas, Michael; Zarouchas, Thomas; Angelopoulos, Panagiotis; Perikos, Isidoros
2013-01-01
Now days the growing need for highly qualified computer science educators in modern educational environments is commonplace. This study examines the potential use of Greek School Network (GSN) to provide a robust and comprehensive e-training course for computer science educators in order to efficiently exploit advanced IT services and establish a…
Empirical Determination of Competence Areas to Computer Science Education
ERIC Educational Resources Information Center
Zendler, Andreas; Klaudt, Dieter; Seitz, Cornelia
2014-01-01
The authors discuss empirically determined competence areas to K-12 computer science education, emphasizing the cognitive level of competence. The results of a questionnaire with 120 professors of computer science serve as a database. By using multi-dimensional scaling and cluster analysis, four competence areas to computer science education…
Alice in Oman: A Study on Object-First Approaches in Computer Science Education
ERIC Educational Resources Information Center
Hayat, Khizar; Al-Shukaili, Naeem Ali; Sultan, Khalid
2017-01-01
The success of university-level education depends on the quality of underlying school education and any deficiency therein may be detrimental to a student's career. This may be more glaring with Computer Science education, given its mercurial nature. In the developing countries, the Computer Science school curricula are usually stuffed with…
Computing Education in Korea--Current Issues and Endeavors
ERIC Educational Resources Information Center
Choi, Jeongwon; An, Sangjin; Lee, Youngjun
2015-01-01
Computer education has been provided for a long period of time in Korea. Starting as a vocational program, the content of computer education for students evolved to include content on computer literacy, Information Communication Technology (ICT) literacy, and brand-new computer science. While a new curriculum related to computer science was…
Marrying Content and Process in Computer Science Education
ERIC Educational Resources Information Center
Zendler, A.; Spannagel, C.; Klaudt, D.
2011-01-01
Constructivist approaches to computer science education emphasize that as well as knowledge, thinking skills and processes are involved in active knowledge construction. K-12 computer science curricula must not be based on fashions and trends, but on contents and processes that are observable in various domains of computer science, that can be…
"Computer Science Can Feed a Lot of Dreams"
ERIC Educational Resources Information Center
Educational Horizons, 2014
2014-01-01
Pat Yongpradit is the director of education at Code.org. He leads all education efforts, including professional development and curriculum creation, and he builds relationships with school districts. Pat joined "Educational Horizons" to talk about why it is important to teach computer science--even for non-computer science teachers. This…
ERIC Educational Resources Information Center
Batey, Anne
Computers are integrated into science education when they are used as the most appropriate tool or delivery system to support the goals of science education. The goals of science education can be condensed into two general areas. One area concerns the preparation of a science-literate citizenry; the second area concerns understanding the…
The Case for Improving U.S. Computer Science Education
ERIC Educational Resources Information Center
Nager, Adams; Atkinson, Robert
2016-01-01
Despite the growing use of computers and software in every facet of our economy, not until recently has computer science education begun to gain traction in American school systems. The current focus on improving science, technology, engineering, and mathematics (STEM) education in the U.S. School system has disregarded differences within STEM…
A Review of Models for Teacher Preparation Programs for Precollege Computer Science Education.
ERIC Educational Resources Information Center
Deek, Fadi P.; Kimmel, Howard
2002-01-01
Discusses the need for adequate precollege computer science education and focuses on the issues of teacher preparation programs and requirements needed to teach high school computer science. Presents models of teacher preparation programs and compares state requirements with Association for Computing Machinery (ACM) recommendations. (Author/LRW)
A Review of Resources for Evaluating K-12 Computer Science Education Programs
ERIC Educational Resources Information Center
Randolph, Justus J.; Hartikainen, Elina
2004-01-01
Since computer science education is a key to preparing students for a technologically-oriented future, it makes sense to have high quality resources for conducting summative and formative evaluation of those programs. This paper describes the results of a critical analysis of the resources for evaluating K-12 computer science education projects.…
NASA Astrophysics Data System (ADS)
Koch, Melissa; Gorges, Torie
2016-10-01
Underrepresented populations such as women, African-Americans, and Latinos/as often come to STEM (science, technology, engineering, and mathematics) careers by less traditional paths than White and Asian males. To better understand how and why women might shift toward STEM, particularly computer science, careers, we investigated the education and career direction of afterschool facilitators, primarily women of color in their twenties and thirties, who taught Build IT, an afterschool computer science curriculum for middle school girls. Many of these women indicated that implementing Build IT had influenced their own interest in technology and computer science and in some cases had resulted in their intent to pursue technology and computer science education. We wanted to explore the role that teaching Build IT may have played in activating or reactivating interest in careers in computer science and to see whether in the years following implementation of Build IT, these women pursued STEM education and/or careers. We reached nine facilitators who implemented the program in 2011-12 or shortly after. Many indicated that while facilitating Build IT, they learned along with the participants, increasing their interest in and confidence with technology and computer science. Seven of the nine participants pursued further STEM or computer science learning or modified their career paths to include more of a STEM or computer science focus. Through interviews, we explored what aspects of Build IT influenced these facilitators' interest and confidence in STEM and when relevant their pursuit of technology and computer science education and careers.
The Learning Effects of Computer Simulations in Science Education
ERIC Educational Resources Information Center
Rutten, Nico; van Joolingen, Wouter R.; van der Veen, Jan T.
2012-01-01
This article reviews the (quasi)experimental research of the past decade on the learning effects of computer simulations in science education. The focus is on two questions: how use of computer simulations can enhance traditional education, and how computer simulations are best used in order to improve learning processes and outcomes. We report on…
Computer Science in High School Graduation Requirements. ECS Education Trends (Updated)
ERIC Educational Resources Information Center
Zinth, Jennifer
2016-01-01
Allowing high school students to fulfill a math or science high school graduation requirement via a computer science credit may encourage more student to pursue computer science coursework. This Education Trends report is an update to the original report released in April 2015 and explores state policies that allow or require districts to apply…
ERIC Educational Resources Information Center
Wofford, Jennifer
2009-01-01
Computing is anticipated to have an increasingly expansive impact on the sciences overall, becoming the third, crucial component of a "golden triangle" that includes mathematics and experimental and theoretical science. However, even more true with computing than with math and science, we are not preparing our students for this new reality. It is…
Process-Based Development of Competence Models to Computer Science Education
ERIC Educational Resources Information Center
Zendler, Andreas; Seitz, Cornelia; Klaudt, Dieter
2016-01-01
A process model ("cpm.4.CSE") is introduced that allows the development of competence models in computer science education related to curricular requirements. It includes eight subprocesses: (a) determine competence concept, (b) determine competence areas, (c) identify computer science concepts, (d) assign competence dimensions to…
NASA Astrophysics Data System (ADS)
Podrasky, A.; Covitt, B. A.; Woessner, W.
2017-12-01
The availability of clean water to support human uses and ecological integrity has become an urgent interest for many scientists, decision makers and citizens. Likewise, as computational capabilities increasingly revolutionize and become integral to the practice of science, technology, engineering and math (STEM) disciplines, the STEM+ Computing (STEM+C) Partnerships program seeks to integrate the use of computational approaches in K-12 STEM teaching and learning. The Comp Hydro project, funded by a STEM+C grant from the National Science Foundation, brings together a diverse team of scientists, educators, professionals and citizens at sites in Arizona, Colorado, Maryland and Montana to foster water literacy, as well as computational science literacy, by integrating authentic, place- and data- based learning using physical, mathematical, computational and conceptual models. This multi-state project is currently engaging four teams of six teachers who work during two academic years with educators and scientists at each site. Teams work to develop instructional units specific to their region that integrate hydrologic science and computational modeling. The units, currently being piloted in high school earth and environmental science classes, provide a classroom context to investigate student understanding of how computation is used in Earth systems science. To develop effective science instruction that is rich in place- and data- based learning, effective collaborations between researchers, educators, scientists, professionals and citizens are crucial. In this poster, we focus on project implementation in Montana, where an instructional unit has been developed and is being tested through collaboration among University scientists, researchers and educators, high school teachers and agency and industry scientists and engineers. In particular, we discuss three characteristics of effective collaborative science education design for developing and implementing place- and data- based science education to support students in developing socio-scientific and computational literacy sufficient for making decisions about real world issues such as groundwater contamination. These characteristics include that science education experiences are real, responsive/accessible and rigorous.
ERIC Educational Resources Information Center
Gaede, Owen F.; Singletary, Ted J.
This paper provides a summary of information and ideas relevant to the use of computers in science education, describes a variety of uses and strategies, discusses advantages and disadvantages of specific applications, and explores the decision-making process surrounding computer instruction implementation. Uses and strategies which are described…
ERIC Educational Resources Information Center
Martin, C. Dianne, Ed.; Murchie-Beyma, Eric, Ed.
This monograph includes nine papers delivered at a National Educational Computing Conference (NECC) preconference workshop, and a previously unpublished paper on gender and attitudes. The papers, which are presented in four categories, are: (1) "Report on the Workshop: In Search of Gender Free Paradigms for Computer Science Education"…
ERIC Educational Resources Information Center
Al Sarhan, Khaled Ali; AlZboon, Saleem Odeh; Olimat, Khalaf Mufleh; Al-Zboon, Mohammad Saleem
2013-01-01
The study aims at introducing the features of the computerized educational games in sciences at the elementary school in Jordan according to the specialists in teaching science and computer subjects, through answering some questions such as: What are the features of the computerized educational games in sciences at the elementary schools in Jordan…
ERIC Educational Resources Information Center
Boyer, Kristy Elizabeth; Phillips, Robert; Wallis, Michael D.; Vouk, Mladen A.; Lester, James C.
2009-01-01
The majority of computer science education research to date has focused on purely cognitive student outcomes. Understanding the "motivational" states experienced by students may enhance our understanding of the computer science learning process, and may reveal important instructional interventions that could benefit student engagement and…
High School Computer Science Education Paves the Way for Higher Education: The Israeli Case
ERIC Educational Resources Information Center
Armoni, Michal; Gal-Ezer, Judith
2014-01-01
The gap between enrollments in higher education computing programs and the high-tech industry's demands is widely reported, and is especially prominent for women. Increasing the availability of computer science education in high school is one of the strategies suggested in order to address this gap. We look at the connection between exposure to…
ERIC Educational Resources Information Center
Alberta Dept. of Education, Edmonton.
This report reviews Apple computer courseware in business education, library skills, mathematics, science, special education, and word processing based on the curricular requirements of Alberta, Canada. It provides detailed evaluations of 23 authorized titles in business education (2), mathematics (20), and science (1); 3 of the math titles are…
Computers in Life Science Education. Volume 5, 1988.
ERIC Educational Resources Information Center
Computers in Life Science Education, 1988
1988-01-01
Designed to serve as a means of communication among life science educators who anticipate or are currently using microcomputers as an educational tool, this volume of newsletters provides background information and practical suggestions on computer use. Over 80 articles are included. Topic areas include: (1) using a personal computer in a plant…
Design, Development, and Evaluation of a Mobile Learning Application for Computing Education
ERIC Educational Resources Information Center
Oyelere, Solomon Sunday; Suhonen, Jarkko; Wajiga, Greg M.; Sutinen, Erkki
2018-01-01
The study focused on the application of the design science research approach in the course of developing a mobile learning application, MobileEdu, for computing education in the Nigerian higher education context. MobileEdu facilitates the learning of computer science courses on mobile devices. The application supports ubiquitous, collaborative,…
ERIC Educational Resources Information Center
Rose, Clare; Menninger, Sally Ann
The keynote address of a conference that focused on the future of women in science and engineering fields and the opportunities available to them in the computer sciences is presented. Women's education in the sciences and education and entry into the job market in these fields has steadily been increasing. Excellent employment opportunities are…
ERIC Educational Resources Information Center
Lin, Che-Li; Liang, Jyh-Chong; Su, Yi-Ching; Tsai, Chin-Chung
2013-01-01
Teacher-centered instruction has been widely adopted in college computer science classrooms and has some benefits in training computer science undergraduates. Meanwhile, student-centered contexts have been advocated to promote computer science education. How computer science learners respond to or prefer the two types of teacher authority,…
Computer Science (CS) in the Compulsory Education Curriculum: Implications for Future Research
ERIC Educational Resources Information Center
Passey, Don
2017-01-01
The subject of computer science (CS) and computer science education (CSE) has relatively recently arisen as a subject for inclusion within the compulsory school curriculum. Up to this present time, a major focus of technologies in the school curriculum has in many countries been on applications of existing technologies into subject practice (both…
Correlation Educational Model in Primary Education Curriculum of Mathematics and Computer Science
ERIC Educational Resources Information Center
Macinko Kovac, Maja; Eret, Lidija
2012-01-01
This article gives insight into methodical correlation model of teaching mathematics and computer science. The model shows the way in which the related areas of computer science and mathematics can be supplemented, if it transforms the way of teaching and creates a "joint" lessons. Various didactic materials are designed, in which all…
ERIC Educational Resources Information Center
An, Yun-Jo; Haynes, Linda; D'Alba, Adriana; Chumney, Frances
2016-01-01
Science teachers' experiences, attitudes, perceptions, concerns, and support needs related to the use of educational computer games were investigated in this study. Data were collected from an online survey, which was completed by 111 science teachers. The results showed that 73% of participants had used computer games in teaching. Participants…
Computational Thinking Patterns
ERIC Educational Resources Information Center
Ioannidou, Andri; Bennett, Vicki; Repenning, Alexander; Koh, Kyu Han; Basawapatna, Ashok
2011-01-01
The iDREAMS project aims to reinvent Computer Science education in K-12 schools, by using game design and computational science for motivating and educating students through an approach we call Scalable Game Design, starting at the middle school level. In this paper we discuss the use of Computational Thinking Patterns as the basis for our…
Enabling Wide-Scale Computer Science Education through Improved Automated Assessment Tools
NASA Astrophysics Data System (ADS)
Boe, Bryce A.
There is a proliferating demand for newly trained computer scientists as the number of computer science related jobs continues to increase. University programs will only be able to train enough new computer scientists to meet this demand when two things happen: when there are more primary and secondary school students interested in computer science, and when university departments have the resources to handle the resulting increase in enrollment. To meet these goals, significant effort is being made to both incorporate computational thinking into existing primary school education, and to support larger university computer science class sizes. We contribute to this effort through the creation and use of improved automated assessment tools. To enable wide-scale computer science education we do two things. First, we create a framework called Hairball to support the static analysis of Scratch programs targeted for fourth, fifth, and sixth grade students. Scratch is a popular building-block language utilized to pique interest in and teach the basics of computer science. We observe that Hairball allows for rapid curriculum alterations and thus contributes to wide-scale deployment of computer science curriculum. Second, we create a real-time feedback and assessment system utilized in university computer science classes to provide better feedback to students while reducing assessment time. Insights from our analysis of student submission data show that modifications to the system configuration support the way students learn and progress through course material, making it possible for instructors to tailor assignments to optimize learning in growing computer science classes.
Mastering cognitive development theory in computer science education
NASA Astrophysics Data System (ADS)
Gluga, Richard; Kay, Judy; Lister, Raymond; Simon; Kleitman, Sabina
2013-03-01
To design an effective computer science curriculum, educators require a systematic method of classifying the difficulty level of learning activities and assessment tasks. This is important for curriculum design and implementation and for communication between educators. Different educators must be able to use the method consistently, so that classified activities and assessments are comparable across the subjects of a degree, and, ideally, comparable across institutions. One widespread approach to supporting this is to write learning objects in terms of Bloom's Taxonomy. This, or other such classifications, is likely to be more effective if educators can use them consistently, in the way experts would use them. To this end, we present the design and evaluation of our online interactive web-based tutorial system, which can be configured and used to offer training in different classification schemes. We report on results from three evaluations. First, 17 computer science educators complete a tutorial on using Bloom's Taxonomy to classify programming examination questions. Second, 20 computer science educators complete a Neo-Piagetian tutorial. Third evaluation was a comparison of inter-rater reliability scores of computer science educators classifying programming questions using Bloom's Taxonomy, before and after taking our tutorial. Based on the results from these evaluations, we discuss the effectiveness of our tutorial system design for teaching computer science educators how to systematically and consistently classify programming examination questions. We also discuss the suitability of Bloom's Taxonomy and Neo-Piagetian theory for achieving this goal. The Bloom's and Neo-Piagetian tutorials are made available as a community resource. The contributions of this paper are the following: the tutorial system for learning classification schemes for the purpose of coding the difficulty of computing learning materials; its evaluation; new insights into the consistency that computing educators can achieve using Bloom; and first insights into the use of Neo-Piagetian theory by a group of classifiers.
A Financial Technology Entrepreneurship Program for Computer Science Students
ERIC Educational Resources Information Center
Lawler, James P.; Joseph, Anthony
2011-01-01
Education in entrepreneurship is becoming a critical area of curricula for computer science students. Few schools of computer science have a concentration in entrepreneurship in the computing curricula. The paper presents Technology Entrepreneurship in the curricula at a leading school of computer science and information systems, in which students…
ERIC Educational Resources Information Center
Good, Jonathon; Keenan, Sarah; Mishra, Punya
2016-01-01
The popular press is rife with examples of how students in the United States and around the globe are learning to program, make, and tinker. The Hour of Code, maker-education, and similar efforts are advocating that more students be exposed to principles found within computer science. We propose an expansion beyond simply teaching computational…
Mastering Cognitive Development Theory in Computer Science Education
ERIC Educational Resources Information Center
Gluga, Richard; Kay, Judy; Lister, Raymond; Kleitman, Simon; Kleitman, Sabina
2013-01-01
To design an effective computer science curriculum, educators require a systematic method of classifying the difficulty level of learning activities and assessment tasks. This is important for curriculum design and implementation and for communication between educators. Different educators must be able to use the method consistently, so that…
ERIC Educational Resources Information Center
Repenning, Alexander; Webb, David C.; Koh, Kyu Han; Nickerson, Hilarie; Miller, Susan B.; Brand, Catharine; Her Many Horses, Ian; Basawapatna, Ashok; Gluck, Fred; Grover, Ryan; Gutierrez, Kris; Repenning, Nadia
2015-01-01
An educated citizenry that participates in and contributes to science technology engineering and mathematics innovation in the 21st century will require broad literacy and skills in computer science (CS). School systems will need to give increased attention to opportunities for students to engage in computational thinking and ways to promote a…
Closing the race and gender gaps in computer science education
NASA Astrophysics Data System (ADS)
Robinson, John Henry
Life in a technological society brings new paradigms and pressures to bear on education. These pressures are magnified for underrepresented students and must be addressed if they are to play a vital part in society. Educational pipelines need to be established to provide at risk students with the means and opportunity to succeed in science, technology, engineering, and mathematics (STEM) majors. STEM educational pipelines are programs consisting of components that seek to facilitate students' completion of a college degree by providing access to higher education, intervention, mentoring, support infrastructure, and programs that encourage academic success. Successes in the STEM professions mean that more educators, scientist, engineers, and researchers will be available to add diversity to the professions and to provide role models for future generations. The issues that the educational pipelines must address are improving at risk groups' perceptions and awareness of the math, science, and engineering professions. Additionally, the educational pipelines must provide intervention in math preparation, overcome gender and race socialization, and provide mentors and counseling to help students achieve better self perceptions and provide positive role models. This study was designed to explorer the underrepresentation of minorities and women in the computer science major at Rowan University through a multilayered action research methodology. The purpose of this research study was to define and understand the needs of underrepresented students in computer science, to examine current policies and enrollment data for Rowan University, to develop a historical profile of the Computer Science program from the standpoint of ethnicity and gender enrollment to ascertain trends in students' choice of computer science as a major, and an attempt to determine if raising awareness about computer science for incoming freshmen, and providing an alternate route into the computer science major will entice more women and minorities to pursue a degree in computer science at Rowan University. Finally, this study examined my espoused leadership theories and my leadership theories in use through reflective practices as I progressed through the cycles of this project. The outcomes of this study indicated a large downward trend in women enrollment in computer science and a relatively flat trend in minority enrollment. The enrollment data at Rowan University was found to follow a nationwide trend for underrepresented students' enrollment in STEM majors. The study also indicated that students' mental models are based upon their race and gender socialization and their understanding of the world and society. The mental models were shown to play a large role in the students' choice of major. Finally, a computer science pipeline was designed and piloted as part of this study in an attempt to entice more students into the major and facilitate their success. Additionally, the mental models of the participants were challenged through interactions to make them aware of what possibilities are available with a degree in computer science. The entire study was wrapped in my leadership, which was practiced and studied over the course of this work.
. Education Ph.D., Computer Science, Colorado School of Mines M.S., Computer Science, University of Queensland B.S., Computer Science, Colorado School of Mines Brunhart-Lupo Nicholas Brunhart-Lupo Computational Science Nicholas.Brunhart-Lupo@nrel.gov
ERIC Educational Resources Information Center
Margolis, Jane; Goode, Joanna; Bernier, David
2011-01-01
Broadening computer science learning to include more students is a crucial item on the United States' education agenda, these authors say. Although policymakers advocate more computer science expertise, computer science offerings in high schools are few--and actually shrinking. In addition, poorly resourced schools with a high percentage of…
ERIC Educational Resources Information Center
Zendler, Andreas; Klaudt, Dieter
2012-01-01
The significance of computer science for economics and society is undisputed. In particular, computer science is acknowledged to play a key role in schools (e.g., by opening multiple career paths). The provision of effective computer science education in schools is dependent on teachers who are able to properly represent the discipline and whose…
DOE Office of Scientific and Technical Information (OSTI.GOV)
Qian, Xiaoqing; Deng, Z. T.
2009-11-10
This is the final report for the Department of Energy (DOE) project DE-FG02-06ER25746, entitled, "Continuing High Performance Computing Research and Education at AAMU". This three-year project was started in August 15, 2006, and it was ended in August 14, 2009. The objective of this project was to enhance high performance computing research and education capabilities at Alabama A&M University (AAMU), and to train African-American and other minority students and scientists in the computational science field for eventual employment with DOE. AAMU has successfully completed all the proposed research and educational tasks. Through the support of DOE, AAMU was able tomore » provide opportunities to minority students through summer interns and DOE computational science scholarship program. In the past three years, AAMU (1). Supported three graduate research assistants in image processing for hypersonic shockwave control experiment and in computational science related area; (2). Recruited and provided full financial support for six AAMU undergraduate summer research interns to participate Research Alliance in Math and Science (RAMS) program at Oak Ridge National Lab (ORNL); (3). Awarded highly competitive 30 DOE High Performance Computing Scholarships ($1500 each) to qualified top AAMU undergraduate students in science and engineering majors; (4). Improved high performance computing laboratory at AAMU with the addition of three high performance Linux workstations; (5). Conducted image analysis for electromagnetic shockwave control experiment and computation of shockwave interactions to verify the design and operation of AAMU-Supersonic wind tunnel. The high performance computing research and education activities at AAMU created great impact to minority students. As praised by Accreditation Board for Engineering and Technology (ABET) in 2009, ?The work on high performance computing that is funded by the Department of Energy provides scholarships to undergraduate students as computational science scholars. This is a wonderful opportunity to recruit under-represented students.? Three ASEE papers were published in 2007, 2008 and 2009 proceedings of ASEE Annual Conferences, respectively. Presentations of these papers were also made at the ASEE Annual Conferences. It is very critical to continue the research and education activities.« less
Technological Applications in Science Assessment.
ERIC Educational Resources Information Center
Helgeson, Stanley L.; Kumar, David D.
Educational technology has been a focus of development and research in science teaching and learning. This document reviews research dealing with computer and hypermedia applications to assessment in science education. The paper reports the findings first for computer applications for assessment and then for hypermedia applications in assessment.…
Is Computer Science Compatible with Technological Literacy?
ERIC Educational Resources Information Center
Buckler, Chris; Koperski, Kevin; Loveland, Thomas R.
2018-01-01
Although technology education evolved over time, and pressure increased to infuse more engineering principles and increase links to STEM (science technology, engineering, and mathematics) initiatives, there has never been an official alignment between technology and engineering education and computer science. There is movement at the federal level…
ERIC Educational Resources Information Center
Psycharis, Sarantos
2016-01-01
Computational experiment approach considers models as the fundamental instructional units of Inquiry Based Science and Mathematics Education (IBSE) and STEM Education, where the model take the place of the "classical" experimental set-up and simulation replaces the experiment. Argumentation in IBSE and STEM education is related to the…
Perspectives and Visions of Computer Science Education in Primary and Secondary (K-12) Schools
ERIC Educational Resources Information Center
Hubwieser, Peter; Armoni, Michal; Giannakos, Michail N.; Mittermeir, Roland T.
2014-01-01
In view of the recent developments in many countries, for example, in the USA and in the UK, it appears that computer science education (CSE) in primary or secondary schools (K-12) has reached a significant turning point, shifting its focus from ICT-oriented to rigorous computer science concepts. The goal of this special issue is to offer a…
Democratizing Children's Computation: Learning Computational Science as Aesthetic Experience
ERIC Educational Resources Information Center
Farris, Amy Voss; Sengupta, Pratim
2016-01-01
In this essay, Amy Voss Farris and Pratim Sengupta argue that a democratic approach to children's computing education in a science class must focus on the "aesthetics" of children's experience. In "Democracy and Education," Dewey links "democracy" with a distinctive understanding of "experience." For Dewey,…
Bringing computational science to the public.
McDonagh, James L; Barker, Daniel; Alderson, Rosanna G
2016-01-01
The increasing use of computers in science allows for the scientific analyses of large datasets at an increasing pace. We provided examples and interactive demonstrations at Dundee Science Centre as part of the 2015 Women in Science festival, to present aspects of computational science to the general public. We used low-cost Raspberry Pi computers to provide hands on experience in computer programming and demonstrated the application of computers to biology. Computer games were used as a means to introduce computers to younger visitors. The success of the event was evaluated by voluntary feedback forms completed by visitors, in conjunction with our own self-evaluation. This work builds on the original work of the 4273π bioinformatics education program of Barker et al. (2013, BMC Bioinform. 14:243). 4273π provides open source education materials in bioinformatics. This work looks at the potential to adapt similar materials for public engagement events. It appears, at least in our small sample of visitors (n = 13), that basic computational science can be conveyed to people of all ages by means of interactive demonstrations. Children as young as five were able to successfully edit simple computer programs with supervision. This was, in many cases, their first experience of computer programming. The feedback is predominantly positive, showing strong support for improving computational science education, but also included suggestions for improvement. Our conclusions are necessarily preliminary. However, feedback forms suggest methods were generally well received among the participants; "Easy to follow. Clear explanation" and "Very easy. Demonstrators were very informative." Our event, held at a local Science Centre in Dundee, demonstrates that computer games and programming activities suitable for young children can be performed alongside a more specialised and applied introduction to computational science for older visitors.
ERIC Educational Resources Information Center
Singh, Gurmukh
2012-01-01
The present article is primarily targeted for the advanced college/university undergraduate students of chemistry/physics education, computational physics/chemistry, and computer science. The most recent software system such as MS Visual Studio .NET version 2010 is employed to perform computer simulations for modeling Bohr's quantum theory of…
Primary and Secondary School Science.
ERIC Educational Resources Information Center
Educational Documentation and Information, 1984
1984-01-01
This 344-item annotated bibliography presents overview of science teaching in following categories: science education; primary school science; integrated science teaching; teaching of biology, chemistry, physics, earth/space science; laboratory work; computer technology; out-of-school science; science and society; science education at…
Correlates of Success in Introductory Programming: A Study with Middle School Students
ERIC Educational Resources Information Center
Qian, Yizhou; Lehman, James D.
2016-01-01
The demand for computing professionals in the workplace has led to increased attention to computer science education, and introductory computer science courses have been introduced at different levels of education. This study investigated the relationship between gender, academic performance in non-programming subjects, and programming learning…
ERIC Educational Resources Information Center
Lamb, Richard L.; Firestone, Jonah B.
2017-01-01
Conflicting explanations and unrelated information in science classrooms increase cognitive load and decrease efficiency in learning. This reduced efficiency ultimately limits one's ability to solve reasoning problems in the science. In reasoning, it is the ability of students to sift through and identify critical pieces of information that is of…
Computer Networking Strategies for Building Collaboration among Science Educators.
ERIC Educational Resources Information Center
Aust, Ronald
The development and dissemination of science materials can be associated with technical delivery systems such as the Unified Network for Informatics in Teacher Education (UNITE). The UNITE project was designed to investigate ways for using computer networking to improve communications and collaboration among university schools of education and…
ERIC Educational Resources Information Center
Abuzaghleh, Omar; Goldschmidt, Kathleen; Elleithy, Yasser; Lee, Jeongkyu
2013-01-01
With the advances in computing power, high-performance computing (HPC) platforms have had an impact on not only scientific research in advanced organizations but also computer science curriculum in the educational community. For example, multicore programming and parallel systems are highly desired courses in the computer science major. However,…
Computer Science and the Liberal Arts
ERIC Educational Resources Information Center
Shannon, Christine
2010-01-01
Computer science and the liberal arts have much to offer each other. Yet liberal arts colleges, in particular, have been slow to recognize the opportunity that the study of computer science provides for achieving the goals of a liberal education. After the precipitous drop in computer science enrollments during the first decade of this century,…
Approaching Gender Parity: Women in Computer Science at Afghanistan's Kabul University
ERIC Educational Resources Information Center
Plane, Jandelyn
2010-01-01
This study explores the representation of women in computer science at the tertiary level through data collected about undergraduate computer science education at Kabul University in Afghanistan. Previous studies have theorized reasons for underrepresentation of women in computer science, and while many of these reasons are indeed present in…
ERIC Educational Resources Information Center
Vakil, Sepehr
2018-01-01
In this essay, Sepehr Vakil argues that a more serious engagement with critical traditions in education research is necessary to achieve a justice-centered approach to equity in computer science (CS) education. With CS rapidly emerging as a distinct feature of K-12 public education in the United States, calls to expand CS education are often…
ERIC Educational Resources Information Center
Papastergiou, Marina
2009-01-01
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Computer Card Games in Computer Science Education: A 10-Year Review
ERIC Educational Resources Information Center
Kordaki, Maria; Gousiou, Anthi
2016-01-01
This paper presents a 10-year review study that focuses on the investigation of the use of computer card games (CCGs) as learning tools in Computer Science (CS) Education. Specific search terms keyed into 10 large scientific electronic databases identified 24 papers referring to the use of CCGs for the learning of CS matters during the last…
SSMA Science Reviewers' Forecasts for the Future of Science Education.
ERIC Educational Resources Information Center
Jinks, Jerry; Hoffer, Terry
1989-01-01
Described is a study which was conducted as an exploratory assessment of science reviewers' perceptions for the future of science education. Arrives at interpretations for identified categories of computers and high technology, science curriculum, teacher education, training, certification, standards, teaching methods, and materials. (RT)
Reconsidering Simulations in Science Education at a Distance: Features of Effective Use
ERIC Educational Resources Information Center
Blake, C.; Scanlon, E.
2007-01-01
This paper proposes a reconsideration of use of computer simulations in science education. We discuss three studies of the use of science simulations for undergraduate distance learning students. The first one, "The Driven Pendulum" simulation is a computer-based experiment on the behaviour of a pendulum. The second simulation, "Evolve" is…
Learning technologies and the cyber-science classroom
NASA Astrophysics Data System (ADS)
Houlihan, Gerard
Access to computer and communication technology has long been regarded `part-and-parcel' of a good education. No educator can afford to ignore the profound impact of learning technologies on the way we teach science, nor fail to acknowledge that information literacy and computing skills will be fundamental to the practice of science in the next millennium. Nevertheless, there is still confusion concerning what technologies educators should employ in teaching science. Furthermore, a lack of knowledge combined with the pressures to be `seen' utilizing technology has lead some schools to waste scarce resources in a `grab-bag' attitude towards computers and technology. Such popularized `wish lists' can only drive schools to accumulate expensive equipment for no real learning purpose. In the future educators will have to reconsider their curriculum and pedagogy with a focus on the learning environment before determining what appropriate computing resources to acquire. This will be fundamental to the capabilities of science classrooms to engage with cutting-edge issues in science. This session will demonstrate the power of a broad range of learning technologies to enhance science education. The aim is to explore classroom possibilities as well as to provide a basic introduction to technical aspects of various software and hardware applications, including robotics and dataloggers and simulation software.
ERIC Educational Resources Information Center
Congress of the U.S., Washington, DC. House Committee on Science and Technology.
This legislative report offers testimony and related materials concerning two bills that address the issues of the computer in the classroom as an educational tool, access to computers, teacher training, and software development through the establishment of a National Computer Educational Software Corporation. Testimony of the following witnesses…
Stuck in the Shallow End: Education, Race, and Computing. Updated Edition
ERIC Educational Resources Information Center
Margolis, Jane
2017-01-01
The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a…
ERIC Educational Resources Information Center
George, Frikkie; Ogunniyi, M.
2016-01-01
Instructional methodologies increasingly require teachers' efficacy and implementation of computer-assisted learning (CAL) practices in general and particularly in the science classroom. The South African National Education Department's e-Education[1] policy also encourages the use of computers and computer software in implementing outcome-based…
Computers in Life Science Education, 1989-1992.
ERIC Educational Resources Information Center
Modell, Harold, Ed.
1992-01-01
This document consists of four years (40 issues) of a newsletter devoted to computers in life science education. Titles of major articles in this collection include: (1) "Good Versus Bad Software: What Makes the Difference?" (G. Kearsly); (2) "Linkway: Hypermedia for IBM Personal Computers" (L. Kheriaty); (3) "Where's the Software: Parts 1-3" (4)…
NASA Astrophysics Data System (ADS)
Cataldo, Franca
The world is at the dawn of a third industrial revolution, the digital revolution, that brings great changes the world over. Today, computing devices, the Internet, and the World Wide Web are vital technology tools that affect every aspect of everyday life and success. While computing technologies offer enormous benefits, there are equally enormous safety and security risks that have been growing exponentially since they became widely available to the public in 1994. Cybercriminals are increasingly implementing sophisticated and serious hack attacks and breaches upon our nation's government, financial institutions, organizations, communities, and private citizens. There is a great need for computer scientists to carry America's innovation and economic growth forward and for cybersecurity professionals to keep our nation safe from criminal hacking. In this digital age, computer science and cybersecurity are essential foundational ingredients of technological innovation, economic growth, and cybersecurity that span all industries. Yet, America's K-12 education institutions are not teaching the computer science and cybersecurity skills required to produce a technologically-savvy 21st century workforce. Education is the key to preparing students to enter the workforce and, therefore, American K-12 STEM education must be reformed to accommodate the teachings required in the digital age. Keywords: Cybersecurity Education, Cybersecurity Education Initiatives, Computer Science Education, Computer Science Education Initiatives, 21 st Century K-12 STEM Education Reform, 21st Century Digital Literacies, High-Tech Innovative Problem-Solving Skills, 21st Century Digital Workforce, Standardized Testing, Foreign Language and Culture Studies, Utica College, Professor Chris Riddell.
Computers in Life Science Education. Volumes 1 through 4, 1984-1987.
ERIC Educational Resources Information Center
Modell, Harold, Ed.
1987-01-01
Designed to serve as a means of communication among life science educators who anticipate or are currently using microcomputers as an educational tool, these four volumes of newsletters provide background information and practical suggestions on computer use in over 80 articles. Topic areas include: (1) teaching physiology and other life sciences…
A Cognitive Model for Problem Solving in Computer Science
ERIC Educational Resources Information Center
Parham, Jennifer R.
2009-01-01
According to industry representatives, computer science education needs to emphasize the processes involved in solving computing problems rather than their solutions. Most of the current assessment tools used by universities and computer science departments analyze student answers to problems rather than investigating the processes involved in…
Approaches to Classroom-Based Computational Science.
ERIC Educational Resources Information Center
Guzdial, Mark
Computational science includes the use of computer-based modeling and simulation to define and test theories about scientific phenomena. The challenge for educators is to develop techniques for implementing computational science in the classroom. This paper reviews some previous work on the use of simulation alone (without modeling), modeling…
Methodical Approaches to Teaching of Computer Modeling in Computer Science Course
ERIC Educational Resources Information Center
Rakhimzhanova, B. Lyazzat; Issabayeva, N. Darazha; Khakimova, Tiyshtik; Bolyskhanova, J. Madina
2015-01-01
The purpose of this study was to justify of the formation technique of representation of modeling methodology at computer science lessons. The necessity of studying computer modeling is that the current trends of strengthening of general education and worldview functions of computer science define the necessity of additional research of the…
DOE Office of Scientific and Technical Information (OSTI.GOV)
Collins, W. E.
2004-08-16
Computational Science plays a big role in research and development in mathematics, science, engineering and biomedical disciplines. The Alliance for Computational Science Collaboration (ACSC) has the goal of training African-American and other minority scientists in the computational science field for eventual employment with the Department of Energy (DOE). The involvements of Historically Black Colleges and Universities (HBCU) in the Alliance provide avenues for producing future DOE African-American scientists. Fisk University has been participating in this program through grants from the DOE. The DOE grant supported computational science activities at Fisk University. The research areas included energy related projects, distributed computing,more » visualization of scientific systems and biomedical computing. Students' involvement in computational science research included undergraduate summer research at Oak Ridge National Lab, on-campus research involving the participation of undergraduates, participation of undergraduate and faculty members in workshops, and mentoring of students. These activities enhanced research and education in computational science, thereby adding to Fisk University's spectrum of research and educational capabilities. Among the successes of the computational science activities are the acceptance of three undergraduate students to graduate schools with full scholarships beginning fall 2002 (one for master degree program and two for Doctoral degree program).« less
The Impact of Computing in Education in Korea.
ERIC Educational Resources Information Center
Huh, Unna
1993-01-01
Discusses educational computing in Korea to be used for improving the teaching-learning process, improving science education, and preparing for an information society. Highlights include government, higher education, and private company support; basic objectives and long-term planning for educational computing; software applications; and future…
ERIC Educational Resources Information Center
Greca, Ileana M.; Seoane, Eugenia; Arriassecq, Irene
2014-01-01
Computers and simulations represent an undeniable aspect of daily scientific life, the use of simulations being comparable to the introduction of the microscope and the telescope, in the development of knowledge. In science education, simulations have been proposed for over three decades as useful tools to improve the conceptual understanding of…
Education, Information Technology and Cognitive Science.
ERIC Educational Resources Information Center
Scaife, M.
1989-01-01
Discusses information technology and its effects on developmental psychology and children's education. Topics discussed include a theory of child-computer interaction (CCI); programing; communication and computers, including electronic mail; cognitive science; artificial intelligence; modeling the user-system interaction; and the future of…
Education through the prism of computation
NASA Astrophysics Data System (ADS)
Kaurov, Vitaliy
2014-03-01
With the rapid development of technology, computation claims its irrevocable place among research components of modern science. Thus to foster a successful future scientist, engineer or educator we need to add computation to the foundations of scientific education. We will discuss what type of paradigm shifts it brings to these foundations on the example of Wolfram Science Summer School. It is one of the most advanced computational outreach programs run by Wolfram Foundation, welcoming participants of almost all ages and backgrounds. Centered on complexity science and physics, it also covers numerous adjacent and interdisciplinary fields such as finance, biology, medicine and even music. We will talk about educational and research experiences in this program during the 12 years of its existence. We will review statistics and outputs the program has produced. Among these are interactive electronic publications at the Wolfram Demonstrations Project and contributions to the computational knowledge engine Wolfram|Alpa.
Educational NASA Computational and Scientific Studies (enCOMPASS)
NASA Technical Reports Server (NTRS)
Memarsadeghi, Nargess
2013-01-01
Educational NASA Computational and Scientific Studies (enCOMPASS) is an educational project of NASA Goddard Space Flight Center aimed at bridging the gap between computational objectives and needs of NASA's scientific research, missions, and projects, and academia's latest advances in applied mathematics and computer science. enCOMPASS achieves this goal via bidirectional collaboration and communication between NASA and academia. Using developed NASA Computational Case Studies in university computer science/engineering and applied mathematics classes is a way of addressing NASA's goals of contributing to the Science, Technology, Education, and Math (STEM) National Objective. The enCOMPASS Web site at http://encompass.gsfc.nasa.gov provides additional information. There are currently nine enCOMPASS case studies developed in areas of earth sciences, planetary sciences, and astrophysics. Some of these case studies have been published in AIP and IEEE's Computing in Science and Engineering magazines. A few university professors have used enCOMPASS case studies in their computational classes and contributed their findings to NASA scientists. In these case studies, after introducing the science area, the specific problem, and related NASA missions, students are first asked to solve a known problem using NASA data and past approaches used and often published in a scientific/research paper. Then, after learning about the NASA application and related computational tools and approaches for solving the proposed problem, students are given a harder problem as a challenge for them to research and develop solutions for. This project provides a model for NASA scientists and engineers on one side, and university students, faculty, and researchers in computer science and applied mathematics on the other side, to learn from each other's areas of work, computational needs and solutions, and the latest advances in research and development. This innovation takes NASA science and engineering applications to computer science and applied mathematics university classes, and makes NASA objectives part of the university curricula. There is great potential for growth and return on investment of this program to the point where every major university in the U.S. would use at least one of these case studies in one of their computational courses, and where every NASA scientist and engineer facing a computational challenge (without having resources or expertise to solve it) would use enCOMPASS to formulate the problem as a case study, provide it to a university, and get back their solutions and ideas.
Computers in Life Science Education, Volume 7, Numbers 1-12.
ERIC Educational Resources Information Center
Computers in Life Science Education, 1990
1990-01-01
The 12 digests of Computers in Life Science Education from 1990 are presented. The articles found in chronological sequence are as follows: "The Computer as a Teaching Tool--How Far Have We Come? Where Are We Going?" (Modell); "Where's the Software--Part 1"; "Keeping Abreast of the Literature" (which appears quarterly); "Where's the Software--Part…
ERIC Educational Resources Information Center
Yilmaz, Nursel; Alici, Sule
2011-01-01
The purpose of this study was to investigate pre-service early childhood teachers' attitudes towards using Computer Based Education (CBE) while implementing science activities. More specifically, the present study examined the effect of different variables such as gender, year in program, experience in preschool, owing a computer, and the…
ERIC Educational Resources Information Center
Kolikant, Yifat Ben-David
2011-01-01
This study demonstrates the power of the cultural encounter metaphor in explaining learning and teaching difficulties, using as an example computer science education (CSE). CSE is envisioned as an encounter between veterans of two computer-oriented cultures, that of the teachers and that of the students. Forty questionnaires administered to CS…
States Move toward Computer Science Standards. Policy Update. Vol. 23, No. 17
ERIC Educational Resources Information Center
Tilley-Coulson, Eve
2016-01-01
While educators and parents recognize computer science as a key skill for career readiness, only five states have adopted learning standards in this area. Tides are changing, however, as the Every Student Succeeds Act (ESSA) recognizes with its call on states to provide a "well-rounded education" for students, to include computer science…
Girls Save the World through Computer Science
ERIC Educational Resources Information Center
Murakami, Christine
2011-01-01
It's no secret that fewer and fewer women are entering computer science fields. Attracting high school girls to computer science is only part of the solution. Retaining them while they are in higher education or the workforce is also a challenge. To solve this, there is a need to show girls that computer science is a wide-open field that offers…
ERIC Educational Resources Information Center
Payton, Jamie; Barnes, Tiffany; Buch, Kim; Rorrer, Audrey; Zuo, Huifang
2015-01-01
This study is a follow-up to one published in computer science education in 2010 that reported preliminary results showing a positive impact of service learning on student attitudes associated with success and retention in computer science. That paper described how service learning was incorporated into a computer science course in the context of…
Applications of Out-of-Domain Knowledge in Students' Reasoning about Computer Program State
ERIC Educational Resources Information Center
Lewis, Colleen Marie
2012-01-01
To meet a growing demand and a projected deficit in the supply of computer professionals (NCWIT, 2009), it is of vital importance to expand students' access to computer science. However, many researchers in the computer science education community unproductively assume that some students lack an innate ability for computer science and…
Computer Literacy and Societal Impact of Computers: Education and Manpower.
ERIC Educational Resources Information Center
Hamblen, John W.
The use of computers in education and general society is continually expanding, but the growing need for highly educated computer technologists will continue unless universities take major steps toward the reallocation of their resources in favor of the burgeoning computer science departments, and government and industry provide a significant…
NASA Astrophysics Data System (ADS)
Develaki, Maria
2017-11-01
Scientific reasoning is particularly pertinent to science education since it is closely related to the content and methodologies of science and contributes to scientific literacy. Much of the research in science education investigates the appropriate framework and teaching methods and tools needed to promote students' ability to reason and evaluate in a scientific way. This paper aims (a) to contribute to an extended understanding of the nature and pedagogical importance of model-based reasoning and (b) to exemplify how using computer simulations can support students' model-based reasoning. We provide first a background for both scientific reasoning and computer simulations, based on the relevant philosophical views and the related educational discussion. This background suggests that the model-based framework provides an epistemologically valid and pedagogically appropriate basis for teaching scientific reasoning and for helping students develop sounder reasoning and decision-taking abilities and explains how using computer simulations can foster these abilities. We then provide some examples illustrating the use of computer simulations to support model-based reasoning and evaluation activities in the classroom. The examples reflect the procedure and criteria for evaluating models in science and demonstrate the educational advantages of their application in classroom reasoning activities.
ERIC Educational Resources Information Center
Baytak, Ahmet
2009-01-01
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study…
Situated Learning in Computer Science Education
ERIC Educational Resources Information Center
Ben-Ari, Mordechai
2004-01-01
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
The Viability of Distance Education Science Laboratories.
ERIC Educational Resources Information Center
Forinash, Kyle; Wisman, Raymond
2001-01-01
Discusses the effectiveness of offering science laboratories via distance education. Explains current delivery technologies, including computer simulations, videos, and laboratory kits sent to students; pros and cons of distance labs; the use of spreadsheets; and possibilities for new science education models. (LRW)
After-Hours Science: Microchips and Onion Dip.
ERIC Educational Resources Information Center
Brugger, Steve
1984-01-01
Computer programs were developed for a science center nutrition exhibit. The exhibit was recognized by the National Science Teachers Association Search for Excellence in Science Education as an outstanding science program. The computer programs (Apple II) and their use in the exhibit are described. (BC)
SEED: A Suite of Instructional Laboratories for Computer Security Education
ERIC Educational Resources Information Center
Du, Wenliang; Wang, Ronghua
2008-01-01
The security and assurance of our computing infrastructure has become a national priority. To address this priority, higher education has gradually incorporated the principles of computer and information security into the mainstream undergraduate and graduate computer science curricula. To achieve effective education, learning security principles…
Teaching and Learning Methodologies Supported by ICT Applied in Computer Science
ERIC Educational Resources Information Center
Capacho, Jose
2016-01-01
The main objective of this paper is to show a set of new methodologies applied in the teaching of Computer Science using ICT. The methodologies are framed in the conceptual basis of the following sciences: Psychology, Education and Computer Science. The theoretical framework of the research is supported by Behavioral Theory, Gestalt Theory.…
ERIC Educational Resources Information Center
Salameh, Ibrahim Abdul Ghani; Khawaldeh, Mohammad Falah Ali
2014-01-01
The Study aimed at identifying the trends of the students of basic sciences College in the World Islamic Sciences and Education University towards teaching health and sport course by using computer technology as a teaching method, and to identify also the impact of the variables of academic level and the gender on the students' trends. The study…
Approaching gender parity: Women in computer science at Afghanistan's Kabul University
NASA Astrophysics Data System (ADS)
Plane, Jandelyn
This study explores the representation of women in computer science at the tertiary level through data collected about undergraduate computer science education at Kabul University in Afghanistan. Previous studies have theorized reasons for underrepresentation of women in computer science, and while many of these reasons are indeed present in Afghanistan, they appear to hinder advancement to degree to a lesser extent. Women comprise at least 36% of each graduating class from KU's Computer Science Department; however, in 2007 women were 25% of the university population. In the US, women comprise over 50% of university populations while only graduating on average 25% women in undergraduate computer science programs. Representation of women in computer science in the US is 50% below the university rate, but at KU, it is 50% above the university rate. This mixed methods study of KU was conducted in the following three stages: setting up focus groups with women computer science students, distributing surveys to all students in the CS department, and conducting a series of 22 individual interviews with fourth year CS students. The analysis of the data collected and its comparison to literature on university/department retention in Science, Technology, Engineering and Mathematics gender representation and on women's education in underdeveloped Islamic countries illuminates KU's uncharacteristic representation of women in its Computer Science Department. The retention of women in STEM through the education pipeline has several characteristics in Afghanistan that differ from countries often studied in available literature. Few Afghan students have computers in their home and few have training beyond secretarial applications before considering studying CS at university. University students in Afghanistan are selected based on placement exams and are then assigned to an area of study, and financially supported throughout their academic career, resulting in a low attrition rate from the program. Gender and STEM literature identifies parental encouragement, stereotypes and employment perceptions as influential characteristics. Afghan women in computer science received significant parental encouragement even from parents with no computer background. They do not seem to be influenced by any negative "geek" stereotypes, but they do perceive limitations when considering employment after graduation.
NCC and Computers in Education.
ERIC Educational Resources Information Center
Brown, Ron L.
1982-01-01
This introduction to the work of the National Computing Centre (NCC), looks at industry/education links, the development of case studies, the use of computers in training, work in the Department of Industry - Micros in Schools Scheme, and at the Department of Education and Science-Micro-Electronics in Education Programme. (MP)
STEM Education Act of 2015 (Public Law 114-59)
ERIC Educational Resources Information Center
US Congress, 2015
2015-01-01
The STEM Education Act of 2015 (Public Law 114-59) was put in place to define Science Technology Engineering and Mathematics (STEM) education to include computer science, and to support existing STEM education programs at the National Science Foundation. The act is organized into the following sections: (1) Short Title; (2) Definition of STEM…
Tadmor, Brigitta; Tidor, Bruce
2005-09-01
Progress in the life sciences, including genome sequencing and high-throughput experimentation, offers an opportunity for understanding biology and medicine from a systems perspective. This 'new view', which complements the more traditional component-based approach, involves the integration of biological research with approaches from engineering disciplines and computer science. The result is more than a new set of technologies. Rather, it promises a fundamental reconceptualization of the life sciences based on the development of quantitative and predictive models to describe crucial processes. To achieve this change, learning communities are being formed at the interface of the life sciences, engineering and computer science. Through these communities, research and education will be integrated across disciplines and the challenges associated with multidisciplinary team-based science will be addressed.
Tutor Training in Computer Science: Tutor Opinions and Student Results.
ERIC Educational Resources Information Center
Carbone, Angela; Mitchell, Ian
Edproj, a project team of faculty from the departments of computer science, software development and education at Monash University (Australia) investigated the quality of teaching and student learning and understanding in the computer science and software development departments. Edproj's research led to the development of a training program to…
Collaboration, Collusion and Plagiarism in Computer Science Coursework
ERIC Educational Resources Information Center
Fraser, Robert
2014-01-01
We present an overview of the nature of academic dishonesty with respect to computer science coursework. We discuss the efficacy of various policies for collaboration with regard to student education, and we consider a number of strategies for mitigating dishonest behaviour on computer science coursework by addressing some common causes. Computer…
Assessment of Examinations in Computer Science Doctoral Education
ERIC Educational Resources Information Center
Straub, Jeremy
2014-01-01
This article surveys the examination requirements for attaining degree candidate (candidacy) status in computer science doctoral programs at all of the computer science doctoral granting institutions in the United States. It presents a framework for program examination requirement categorization, and categorizes these programs by the type or types…
Brains--Computers--Machines: Neural Engineering in Science Classrooms
ERIC Educational Resources Information Center
Chudler, Eric H.; Bergsman, Kristen Clapper
2016-01-01
Neural engineering is an emerging field of high relevance to students, teachers, and the general public. This feature presents online resources that educators and scientists can use to introduce students to neural engineering and to integrate core ideas from the life sciences, physical sciences, social sciences, computer science, and engineering…
Educational technology usage and needs of science education in Turkey
NASA Astrophysics Data System (ADS)
Turkmen, Hakan
The purpose of this study was to examine Turkish science teachers and pre-service teachers' attitudes towards the use of technological tools in their science lessons in Turkish colleges of education in the assist of Turkish government projects, and how science education teachers, who have earned a science education degree from western countries, influence the use technology in Turkish higher education. The research method employed were quantitative data sources, including a technology background questionnaire, which is cross-sectional design, and qualitative historical research data sources. The study analyzed the data under a cross-section or between subjects' method with four factors: Turkish science teachers; Turkish pre-service science teachers; Turkish science teachers who have earned science degrees from western universities; and Turkish graduate students whose majors are in science education in U.S. It was anticipated that an analysis of variance (ANOVA) would be used to analyze data and "level 0.05" was established. Major findings of the study include: (1) Science education faculty members who have earned science education degrees from western countries have a positive effect on the use of technological tools in science courses in Turkish higher education. (2) Science education faculty members who have earned science degrees from Turkish universities have a limited knowledge on the use of technological tools in science courses in Turkish higher education. (3) Science education graduate students who have been studying in science education in western countries have positive attitudes for the use of technological tools in science courses have potential to impact Turkish higher education, when they return to Turkey. (4) Most Turkish pre-service teachers know very little about effective use of technology in education. Gender differences are apparent and females consistently indicated that they knew less and hence may not integrate technological tools in their teaching. (5) Turkish pre-service or new teachers are exposed to teacher educators that do not sufficiently model the appropriate use of computers for instructional purposes, either in courses or in field experiences. The technology that is used focuses more on older and simpler instructional applications of computer technology (e.g., computer assisted instruction, word processing) and older educational technologies (e.g., overhead projectors, calculators, slides). (6) Faculty rank in general, made little vis-a-vis technology use in knowledge. Integrating technology into teaching and learning in Turkish education is a slow, time-consuming process that requires substantial levels of support and encouragement and requires patience and understanding. In light of efforts by the Turkish government, Turkish faculty members who earned their degrees from western universities, and graduate students earning degrees from American universities will be leaders on the long road to change.
ERIC Educational Resources Information Center
Virginia State Council of Higher Education, Richmond.
This report presents the results of a review of all significant instructional efforts in the computer science discipline in Virginia institutions of higher education, with emphasis on those whose instructional activities constitute complete degree programs. The report is based largely on information provided by the institutions in self-studies. A…
Computers in Undergraduate Science Education. Conference Proceedings.
ERIC Educational Resources Information Center
Blum, Ronald, Ed.
Six areas of computer use in undergraduate education, particularly in the fields of mathematics and physics, are discussed in these proceedings. The areas included are: the computational mode; computer graphics; the simulation mode; analog computing; computer-assisted instruction; and the current politics and management of college level computer…
Trelease, Robert B
2016-11-01
Until the late-twentieth century, primary anatomical sciences education was relatively unenhanced by advanced technology and dependent on the mainstays of printed textbooks, chalkboard- and photographic projection-based classroom lectures, and cadaver dissection laboratories. But over the past three decades, diffusion of innovations in computer technology transformed the practices of anatomical education and research, along with other aspects of work and daily life. Increasing adoption of first-generation personal computers (PCs) in the 1980s paved the way for the first practical educational applications, and visionary anatomists foresaw the usefulness of computers for teaching. While early computers lacked high-resolution graphics capabilities and interactive user interfaces, applications with video discs demonstrated the practicality of programming digital multimedia linking descriptive text with anatomical imaging. Desktop publishing established that computers could be used for producing enhanced lecture notes, and commercial presentation software made it possible to give lectures using anatomical and medical imaging, as well as animations. Concurrently, computer processing supported the deployment of medical imaging modalities, including computed tomography, magnetic resonance imaging, and ultrasound, that were subsequently integrated into anatomy instruction. Following its public birth in the mid-1990s, the World Wide Web became the ubiquitous multimedia networking technology underlying the conduct of contemporary education and research. Digital video, structural simulations, and mobile devices have been more recently applied to education. Progressive implementation of computer-based learning methods interacted with waves of ongoing curricular change, and such technologies have been deemed crucial for continuing medical education reforms, providing new challenges and opportunities for anatomical sciences educators. Anat Sci Educ 9: 583-602. © 2016 American Association of Anatomists. © 2016 American Association of Anatomists.
Encouraging more women into computer science: Initiating a single-sex intervention program in Sweden
NASA Astrophysics Data System (ADS)
Brandell, Gerd; Carlsson, Svante; Ekblom, Håkan; Nord, Ann-Charlotte
1997-11-01
The process of starting a new program in computer science and engineering, heavily based on applied mathematics and only open to women, is described in this paper. The program was introduced into an educational system without any tradition in single-sex education. Important observations made during the process included the considerable interest in mathematics and curiosity about computer science found among female students at the secondary school level, and the acceptance of the single-sex program by the staff, administration, and management of the university as well as among male and female students. The process described highlights the importance of preparing the environment for a totally new type of educational program.
A meta-analysis of outcomes from the use of computer-simulated experiments in science education
NASA Astrophysics Data System (ADS)
Lejeune, John Van
The purpose of this study was to synthesize the findings from existing research on the effects of computer simulated experiments on students in science education. Results from 40 reports were integrated by the process of meta-analysis to examine the effect of computer-simulated experiments and interactive videodisc simulations on student achievement and attitudes. Findings indicated significant positive differences in both low-level and high-level achievement of students who use computer-simulated experiments and interactive videodisc simulations as compared to students who used more traditional learning activities. No significant differences in retention, student attitudes toward the subject, or toward the educational method were found. Based on the findings of this study, computer-simulated experiments and interactive videodisc simulations should be used to enhance students' learning in science, especially in cases where the use of traditional laboratory activities are expensive, dangerous, or impractical.
An Approach to Effortless Construction of Program Animations
ERIC Educational Resources Information Center
Velazquez-Iturbide, J. Angel; Pareja-Flores, Cristobal; Urquiza-Fuentes, Jaime
2008-01-01
Program animation systems have not been as widely adopted by computer science educators as we might expect from the firm belief that they can help in enhancing computer science education. One of the most notable obstacles to their adoption is the considerable effort that the production of program animations represents for the instructor. We…
A Simple Computer Application for the Identification of Conifer Genera
ERIC Educational Resources Information Center
Strain, Steven R.; Chmielewski, Jerry G.
2010-01-01
The National Science Education Standards prescribe that an understanding of the importance of classifying organisms be one component of a student's educational experience in the life sciences. The use of a classification scheme to identify organisms is one way of addressing this goal. We describe Conifer ID, a computer application that assists…
The FuturICT education accelerator
NASA Astrophysics Data System (ADS)
Johnson, J.; Buckingham Shum, S.; Willis, A.; Bishop, S.; Zamenopoulos, T.; Swithenby, S.; MacKay, R.; Merali, Y.; Lorincz, A.; Costea, C.; Bourgine, P.; Louçã, J.; Kapenieks, A.; Kelley, P.; Caird, S.; Bromley, J.; Deakin Crick, R.; Goldspink, C.; Collet, P.; Carbone, A.; Helbing, D.
2012-11-01
Education is a major force for economic and social wellbeing. Despite high aspirations, education at all levels can be expensive and ineffective. Three Grand Challenges are identified: (1) enable people to learn orders of magnitude more effectively, (2) enable people to learn at orders of magnitude less cost, and (3) demonstrate success by exemplary interdisciplinary education in complex systems science. A ten year `man-on-the-moon' project is proposed in which FuturICT's unique combination of Complexity, Social and Computing Sciences could provide an urgently needed transdisciplinary language for making sense of educational systems. In close dialogue with educational theory and practice, and grounded in the emerging data science and learning analytics paradigms, this will translate into practical tools (both analytical and computational) for researchers, practitioners and leaders; generative principles for resilient educational ecosystems; and innovation for radically scalable, yet personalised, learner engagement and assessment. The proposed Education Accelerator will serve as a `wind tunnel' for testing these ideas in the context of real educational programmes, with an international virtual campus delivering complex systems education exploiting the new understanding of complex, social, computationally enhanced organisational structure developed within FuturICT.
Evolution of an Intelligent Deductive Logic Tutor Using Data-Driven Elements
ERIC Educational Resources Information Center
Mostafavi, Behrooz; Barnes, Tiffany
2017-01-01
Deductive logic is essential to a complete understanding of computer science concepts, and is thus fundamental to computer science education. Intelligent tutoring systems with individualized instruction have been shown to increase learning gains. We seek to improve the way deductive logic is taught in computer science by developing an intelligent,…
Arguing for Computer Science in the School Curriculum
ERIC Educational Resources Information Center
Fluck, Andrew; Webb, Mary; Cox, Margaret; Angeli, Charoula; Malyn-Smith, Joyce; Voogt, Joke; Zagami, Jason
2016-01-01
Computer science has been a discipline for some years, and its position in the school curriculum has been contested differently in several countries. This paper looks at its role in three countries to illustrate these differences. A reconsideration of computer science as a separate subject both in primary and secondary education is suggested. At…
ERIC Educational Resources Information Center
Benda, Klara; Bruckman, Amy; Guzdial, Mark
2012-01-01
We present the results of an interview study investigating student experiences in two online introductory computer science courses. Our theoretical approach is situated at the intersection of two research traditions: "distance and adult education research," which tends to be sociologically oriented, and "computer science education…
Comparisons of Physicians' and Nurses' Attitudes towards Computers.
Brumini, Gordana; Ković, Ivor; Zombori, Dejvid; Lulić, Ileana; Bilic-Zulle, Lidija; Petrovecki, Mladen
2005-01-01
Before starting the implementation of integrated hospital information systems, the physicians' and nurses' attitudes towards computers were measured by means of a questionnaire. The study was conducted in Dubrava University Hospital, Zagreb in Croatia. Out of 194 respondents, 141 were nurses and 53 physicians, randomly selected. They surveyed by an anonymous questionnaire consisting of 8 closed questions about demographic data, computer science education and computer usage, and 30 statements on attitudes towards computers. The statements were adapted to a Likert type scale. Differences in attitudes towards computers between groups were compared using Kruskal-Wallis and Mann Whitney test for post-hoc analysis. The total score presented attitudes toward computers. Physicians' total score was 130 (97-144), while nurses' total score was 123 (88-141). It points that the average answer to all statements was between "agree" and "strongly agree", and these high total scores indicated their positive attitudes. Age, computer science education and computer usage were important factors witch enhances the total score. Younger physicians and nurses with computer science education and with previous computer experience had more positive attitudes towards computers than others. Our results are important for planning and implementation of integrated hospital information systems in Croatia.
ERIC Educational Resources Information Center
Congress of the U.S., Washington, DC. House Committee on Science, Space and Technology.
This hearing on computer assisted instruction and the use of educational technology in classrooms was held in response to a presidential request that instructional innovation be given special attention, particularly in science and mathematics education, in every congressional district. This transcript of the hearing includes statements presented…
ERIC Educational Resources Information Center
Çetin, Nagihan Imer
2016-01-01
The purpose of this study was to examine science teachers' level of using computers in teaching and the impact of a teacher professional development program (TPDP) on their views regarding utilizing computers in science education. Forty-three in-service science teachers from different regions of Turkey attended a 5 day TPDP. The TPDP was…
Computers in Education: Their Use and Cost, Education Automation Monograph Number 2.
ERIC Educational Resources Information Center
American Data Processing, Inc., Detroit, MI.
This monograph on the cost and use of computers in education consists of two parts. Part I is a report of the President's Science Advisory Committee concerning the cost and use of the computer in undergraduate, secondary, and higher education. In addition, the report contains a discussion of the interaction between research and educational uses of…
Issues in undergraduate education in computational science and high performance computing
DOE Office of Scientific and Technical Information (OSTI.GOV)
Marchioro, T.L. II; Martin, D.
1994-12-31
The ever increasing need for mathematical and computational literacy within their society and among members of the work force has generated enormous pressure to revise and improve the teaching of related subjects throughout the curriculum, particularly at the undergraduate level. The Calculus Reform movement is perhaps the best known example of an organized initiative in this regard. The UCES (Undergraduate Computational Engineering and Science) project, an effort funded by the Department of Energy and administered through the Ames Laboratory, is sponsoring an informal and open discussion of the salient issues confronting efforts to improve and expand the teaching of computationalmore » science as a problem oriented, interdisciplinary approach to scientific investigation. Although the format is open, the authors hope to consider pertinent questions such as: (1) How can faculty and research scientists obtain the recognition necessary to further excellence in teaching the mathematical and computational sciences? (2) What sort of educational resources--both hardware and software--are needed to teach computational science at the undergraduate level? Are traditional procedural languages sufficient? Are PCs enough? Are massively parallel platforms needed? (3) How can electronic educational materials be distributed in an efficient way? Can they be made interactive in nature? How should such materials be tied to the World Wide Web and the growing ``Information Superhighway``?« less
ERIC Educational Resources Information Center
Gonczi, Amanda L.; Chiu, Jennifer L.; Maeng, Jennifer L.; Bell, Randy L.
2016-01-01
This investigation sought to identify patterns in elementary science teachers' computer simulation use, particularly implementation structures and instructional supports commonly employed by teachers. Data included video-recorded science lessons of 96 elementary teachers who used computer simulations in one or more science lessons. Results…
ERIC Educational Resources Information Center
Lee, Aimee T.; Hairston, Rosalina V.; Thames, Rachel; Lawrence, Tonya; Herron, Sherry S.
2002-01-01
Describes the Lateblight computer simulation implemented in the general biology laboratory and science methods course for elementary teachers to reinforce the processes of science and allow students to engage, explore, explain, elaborate, and evaluate the methods of building concepts in science. (Author/KHR)
Institutional Research Productivity in Science Education for the 1990s: Top 30 Rankings
NASA Astrophysics Data System (ADS)
Barrow, Lloyd H.; Settlage, John; Germann, Paul J.
2008-08-01
The purpose of this study was to identify the major science education programs in the United States, where the science education researchers published their research. This research is the first study of the scholarly productivity of science education programs at domestic institutions of higher education. Each issue of the eight research journals ( Journal of Research in Science Teaching, Science Education, International Journal of Science Education, Journal of Science Teacher Education, School Science and Mathematics, Journal of Computers in Math and Science Teaching, Journal of Science Education and Technology, and Journal of Elementary Science Education) published in the 1990s provided the author(s) and their institutional affiliation. The resultant ranking of raw and weighted counts for the top 30 science educations programs shows variation in journals where research was published. Overall, regardless whether the total number of publications (raw) or weighted rating there was 90% agreement among top 10 and 70% agreement among the bottom 10. Potential explanations for variations and uses for rankings are discussed.
New Technology: Servant or Master of Social Science Education?
ERIC Educational Resources Information Center
Homan, Roger
The introduction of computer technology into social science education in elementary and secondary schools in England stands to inhibit some of the positive developments in these subjects in recent years. Currently, objectives of social science education for the multicultural society in Britain are the enhancement of respect for self and of respect…
ERIC Educational Resources Information Center
Develaki, Maria
2017-01-01
Scientific reasoning is particularly pertinent to science education since it is closely related to the content and methodologies of science and contributes to scientific literacy. Much of the research in science education investigates the appropriate framework and teaching methods and tools needed to promote students' ability to reason and…
Science Teachers' Response to the Digital Education Revolution
ERIC Educational Resources Information Center
Nielsen, Wendy; Miller, K. Alex; Hoban, Garry
2015-01-01
We report a case study of two highly qualified science teachers as they implemented laptop computers in their Years 9 and 10 science classes at the beginning of the "Digital Education Revolution," Australia's national one-to-one laptop program initiated in 2009. When a large-scale investment is made in a significant educational change,…
Results of a Research Evaluating Quality of Computer Science Education
ERIC Educational Resources Information Center
Záhorec, Ján; Hašková, Alena; Munk, Michal
2012-01-01
The paper presents the results of an international research on a comparative assessment of the current status of computer science education at the secondary level (ISCED 3A) in Slovakia, the Czech Republic, and Belgium. Evaluation was carried out based on 14 specific factors gauging the students' point of view. The authors present qualitative…
ERIC Educational Resources Information Center
Hubwieser, Peter; Armoni, Michal; Giannakos, Michail N.
2015-01-01
Aiming to collect various concepts, approaches, and strategies for improving computer science education in K-12 schools, we edited this second special issue of the "ACM TOCE" journal. Our intention was to collect a set of case studies from different countries that would describe all relevant aspects of specific implementations of…
Computational Science as Part of Technology Education: An Interview with Aaron Clark
ERIC Educational Resources Information Center
Technology Teacher, 2008
2008-01-01
As teachers search for the most appropriate form of TIDE education for the future, they must consider as many alternatives as possible. One such alternative is computational science, which is described in detail in this interview with Dr. Aaron Clark of North Carolina State University. Dr. Clark recently agreed to this interview, with the primary…
Computer Science Education in North-Rhine Westphalia, Germany--A Case Study
ERIC Educational Resources Information Center
Knobelsdorf, Maria; Magenheim, Johannes; Brinda, Torsten; Engbring, Dieter; Humbert, Ludger; Pasternak, Arno; Schroeder, Ulrik; Thomas, Marco; Vahrenhold, Jan
2015-01-01
In North-Rhine Westphalia, the most populated state in Germany, Computer Science (CS) has been taught in secondary schools since the early 1970s. This article provides an overview of the past and current situation of CS education in North-Rhine Westphalia, including lessons learned through efforts to introduce and to maintain CS in secondary…
DiSalvo, Betsy
2014-01-01
To determine appropriate computer science curricula, educators sought to better understand the different affordances of teaching with a visual programming language (Alice) or a text-based language (Jython). Although students often preferred one language, that language wasn't necessarily the one from which they learned the most.
ERIC Educational Resources Information Center
Giannakos, Michail N.; Pappas, Ilias O.; Jaccheri, Letizia; Sampson, Demetrios G.
2017-01-01
Researchers have been working to understand the high dropout rates in computer science (CS) education. Despite the great demand for CS professionals, little is known about what influences individuals to complete their CS studies. We identify gains of studying CS, the (learning) environment, degree's usefulness, and barriers as important predictors…
Assessment of Selected Aspects of Teaching Programming in SK and CZ
ERIC Educational Resources Information Center
Záhorec, Jan; Hašková, Alena; Munk, Michal
2014-01-01
Authors of this paper carried out a broader international research aimed at assessing the computer science education at upper secondary level of education--ISCED 3A. The assessed school subjects were informatics and programming as the most common school subjects taught at secondary schools within computer sciences. The assessment was based on the…
Computational materials science and engineering education: A survey of trends and needs
NASA Astrophysics Data System (ADS)
Thornton, K.; Nola, Samanthule; Edwin Garcia, R.; Asta, Mark; Olson, G. B.
2009-10-01
Results from a recent reassessment of the state of computational materials science and engineering (CMSE) education are reported. Surveys were distributed to the chairs and heads of materials programs, faculty members engaged in computational research, and employers of materials scientists and engineers, mainly in the United States. The data was compiled to assess current course offerings related to CMSE, the general climate for introducing computational methods in MSE curricula, and the requirements from the employers’ viewpoint. Furthermore, the available educational resources and their utilization by the community are examined. The surveys show a general support for integrating computational content into MSE education. However, they also reflect remaining issues with implementation, as well as a gap between the tools being taught in courses and those that are used by employers. Overall, the results suggest the necessity for a comprehensively developed vision and plans to further the integration of computational methods into MSE curricula.
Computer Science Education in French Secondary Schools: Historical and Didactical Perspectives
ERIC Educational Resources Information Center
Baron, Georges-Louis; Drot-Delange, Beatrice; Grandbastien, Monique; Tort, Françoise
2014-01-01
Computer science as a school subject in France is characterized by a succession of promising starts that have not yet been transformed into perennial solutions. The main goal of this article is to analyze this complex situation from a historical perspective, and describe the current rebirth of an optional Computer Science course in the last year…
ERIC Educational Resources Information Center
Ryoo, Jean J.; Margolis, Jane; Lee, Clifford H.; Sandoval, Cueponcaxochitl D. M.; Goode, Joanna
2013-01-01
Despite the fact that computer science (CS) is the driver of technological innovations across all disciplines and aspects of our lives, including participatory media, high school CS too commonly fails to incorporate the perspectives and concerns of low-income students of color. This article describes a partnership program -- Exploring Computer…
Computational thinking in life science education.
Rubinstein, Amir; Chor, Benny
2014-11-01
We join the increasing call to take computational education of life science students a step further, beyond teaching mere programming and employing existing software tools. We describe a new course, focusing on enriching the curriculum of life science students with abstract, algorithmic, and logical thinking, and exposing them to the computational "culture." The design, structure, and content of our course are influenced by recent efforts in this area, collaborations with life scientists, and our own instructional experience. Specifically, we suggest that an effective course of this nature should: (1) devote time to explicitly reflect upon computational thinking processes, resisting the temptation to drift to purely practical instruction, (2) focus on discrete notions, rather than on continuous ones, and (3) have basic programming as a prerequisite, so students need not be preoccupied with elementary programming issues. We strongly recommend that the mere use of existing bioinformatics tools and packages should not replace hands-on programming. Yet, we suggest that programming will mostly serve as a means to practice computational thinking processes. This paper deals with the challenges and considerations of such computational education for life science students. It also describes a concrete implementation of the course and encourages its use by others.
Computational communities: African-American cultural capital in computer science education
NASA Astrophysics Data System (ADS)
Lachney, Michael
2017-10-01
Enrolling the cultural capital of underrepresented communities in PK-12 technology and curriculum design has been a primary strategy for broadening the participation of students of color in U.S. computer science (CS) fields. This article examines two ways that African-American cultural capital and computing can be bridged in CS education. The first is community representation, using cultural capital to highlight students' social identities and networks through computational thinking. The second, computational integration, locates computation in cultural capital itself. I survey two risks - the appearance of shallow computing and the reproduction of assimilationist logics - that may arise when constructing one bridge without the other. To avoid these risks, I introduce the concept of computational communities by exploring areas in CS education that employ both strategies. This concept is then grounded in qualitative data from an after school program that connected CS to African-American cosmetology.
Computational Science in Armenia (Invited Talk)
NASA Astrophysics Data System (ADS)
Marandjian, H.; Shoukourian, Yu.
This survey is devoted to the development of informatics and computer science in Armenia. The results in theoretical computer science (algebraic models, solutions to systems of general form recursive equations, the methods of coding theory, pattern recognition and image processing), constitute the theoretical basis for developing problem-solving-oriented environments. As examples can be mentioned: a synthesizer of optimized distributed recursive programs, software tools for cluster-oriented implementations of two-dimensional cellular automata, a grid-aware web interface with advanced service trading for linear algebra calculations. In the direction of solving scientific problems that require high-performance computing resources, examples of completed projects include the field of physics (parallel computing of complex quantum systems), astrophysics (Armenian virtual laboratory), biology (molecular dynamics study of human red blood cell membrane), meteorology (implementing and evaluating the Weather Research and Forecast Model for the territory of Armenia). The overview also notes that the Institute for Informatics and Automation Problems of the National Academy of Sciences of Armenia has established a scientific and educational infrastructure, uniting computing clusters of scientific and educational institutions of the country and provides the scientific community with access to local and international computational resources, that is a strong support for computational science in Armenia.
ERIC Educational Resources Information Center
Przybylla, Mareen; Romeike, Ralf
2014-01-01
Physical computing covers the design and realization of interactive objects and installations and allows students to develop concrete, tangible products of the real world, which arise from the learners' imagination. This can be used in computer science education to provide students with interesting and motivating access to the different topic…
Programming Digital Stories and How-to Animations
ERIC Educational Resources Information Center
Hansen, Alexandria Killian; Iveland, Ashley; Harlow, Danielle Boyd; Dwyer, Hilary; Franklin, Diana
2015-01-01
As science teachers continue preparing for implementation of the "Next Generation Science Standards," one recommendation is to use computer programming as a promising context to efficiently integrate science and engineering. In this article, a interdisciplinary team of educational researchers and computer scientists describe how to use…
34 CFR 691.17 - Determination of eligible majors.
Code of Federal Regulations, 2010 CFR
2010-07-01
... majors in the physical, life, or computer sciences, mathematics, technology, engineering, critical... EDUCATION, DEPARTMENT OF EDUCATION ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS... years of study in mathematics and three years of study in the sciences, with a laboratory component in...
34 CFR 691.17 - Determination of eligible majors.
Code of Federal Regulations, 2011 CFR
2011-07-01
... majors in the physical, life, or computer sciences, mathematics, technology, engineering, critical... EDUCATION, DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND... years of study in mathematics and three years of study in the sciences, with a laboratory component in...
34 CFR 691.17 - Determination of eligible majors.
Code of Federal Regulations, 2014 CFR
2014-07-01
... majors in the physical, life, or computer sciences, mathematics, technology, engineering, critical... EDUCATION, DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND... years of study in mathematics and three years of study in the sciences, with a laboratory component in...
34 CFR 691.17 - Determination of eligible majors.
Code of Federal Regulations, 2012 CFR
2012-07-01
... majors in the physical, life, or computer sciences, mathematics, technology, engineering, critical... EDUCATION, DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND... years of study in mathematics and three years of study in the sciences, with a laboratory component in...
34 CFR 691.17 - Determination of eligible majors.
Code of Federal Regulations, 2013 CFR
2013-07-01
... majors in the physical, life, or computer sciences, mathematics, technology, engineering, critical... EDUCATION, DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND... years of study in mathematics and three years of study in the sciences, with a laboratory component in...
The Computer and the Fourth Revolution.
ERIC Educational Resources Information Center
Molnar, Andrew R.
An overview is provided of the Fourth Revolution, i.e., the revolution which is taking place in education as a result of the introduction of computers into the field. The growth of computing in education, especially in higher education, is traced, and some major National Science Foundation (NSF) programs are mentioned. Following this, a few of the…
ERIC Educational Resources Information Center
Tibi, Moanes H.
2018-01-01
This study aims to investigate and analyze the attitudes and opinions of computer science students at two academic colleges of education with regards to the use of structured and unstructured discussion forums in computer science courses conducted entirely online. Fifty-two students participated in two online courses. The students in each course…
ERIC Educational Resources Information Center
Sykes, Edward R.
2007-01-01
Student retention in Computer Science is becoming a serious concern among Educators in many colleges and universities. Most institutions currently face a significant drop in enrollment in Computer Science. A number of different tools and strategies have emerged to address this problem (e.g., BlueJ, Karel Robot, etc.). Although these tools help to…
ERIC Educational Resources Information Center
Liu, Tsung-Yu
2016-01-01
This study investigates how educational games impact on students' academic performance and multimedia flow experiences in a computer science course. A curriculum consists of five basic learning units, that is, the stack, queue, sort, tree traversal, and binary search tree, was conducted for 110 university students during one semester. Two groups…
ERIC Educational Resources Information Center
Florida State Community Coll. Coordinating Board, Tallahassee.
In 1987-88, the Florida State Board of Community Colleges and the Division of Vocational, Adult, and Community Education jointly conducted a review of instructional programs in computer science and data processing in order to determine needs for state policy changes and funding priorities. The process involved a review of printed resources on…
Designing Educational Games for Computer Programming: A Holistic Framework
ERIC Educational Resources Information Center
Malliarakis, Christos; Satratzemi, Maya; Xinogalos, Stelios
2014-01-01
Computer science is continuously evolving during the past decades. This has also brought forth new knowledge that should be incorporated and new learning strategies must be adopted for the successful teaching of all sub-domains. For example, computer programming is a vital knowledge area within computer science with constantly changing curriculum…
Report of a Workshop on the Pedagogical Aspects of Computational Thinking
ERIC Educational Resources Information Center
National Academies Press, 2011
2011-01-01
In 2008, the Computer and Information Science and Engineering Directorate of the National Science Foundation asked the National Research Council (NRC) to conduct two workshops to explore the nature of computational thinking and its cognitive and educational implications. The first workshop focused on the scope and nature of computational thinking…
ERIC Educational Resources Information Center
United Nations Educational, Scientific, and Cultural Organization, Bangkok (Thailand). Regional Office for Education in Asia and the Pacific.
Third in a series, this seminar was organized to study the various uses of computer science in education and to analyze the main trends in that field, as well as to discuss problems encountered by the national education systems of 10 countries in the implementation of computer education. This report from that seminar is divided into five major…
Injecting Computational Thinking into Computing Activities for Middle School Girls
ERIC Educational Resources Information Center
Webb, Heidi Cornelia
2013-01-01
Advances in technology have caused high schools to update their computer science curricula; however there has been little analogous attention to technology-related education in middle schools. With respect to computer-related knowledge and skills, middle school students are at a critical phase in life, exploring individualized education options…
NASA Astrophysics Data System (ADS)
Fouda Ndjodo, Marcel; Ngah, Virginie Blanche; Zobo, Erick Patrick
2013-07-01
A competency profile for teachers of Computer Science in Cameroonian secondary education - In 1998, the Cameroonian government decided to introduce Computer Science as a school subject. To implement this decision, it began to train teachers of Computer Science according to the same training model used for teachers of other disciplines. Despite the consensus that seems to be emerging from the scientific community regarding the need to give priority to a cross-disciplinary use of information and communication technologies (ICT) in primary and secondary education, some countries, such as Cameroon, have opted to teach Computer Science. While such a political choice might in principle appear to be inappropriate for the development of students' ICT skills, the article shows that it nevertheless introduces teachers into the system who have a predisposition to act as catalysts for the pedagogical integration of ICT. Such a development could occur provided these teachers are trained in a range of additional skills - those proposed in the article - which would enable them to contribute effectively. If this approach were implemented, sub-Saharan countries such as Cameroon would, in their Computer Science teachers, have access to human resources capable of quickly generalising the cross-disciplinary use of ICT in the education system.
Steele, K. S.
1994-01-01
Langston University, a Historically Black University located at Langston, Oklahoma, has a computing and information science program within the Langston University Division of Business. Since 1984, Langston University has participated in the Historically Black College and University program of the U.S. Department of Interior, which provided education, training, and funding through a combined earth-science and computer-technology cooperative program with the U.S. Geological Survey (USGS). USGS personnel have presented guest lectures at Langston University since 1984. Students have been enthusiastic about the lectures, and as a result of this program, 13 Langston University students have been hired by the USGS on a part-time basis while they continued their education at the University. The USGS expanded the offering of guest lectures in 1992 by increasing the number of visits to Langston University, and by inviting participation of speakers from throughout the country. The objectives of the guest-lecture series are to assist Langston University in offering state-of-the-art education in the computer sciences, to provide students with an opportunity to learn from and interact with skilled computer-science professionals, and to develop a pool of potential future employees for part-time and full-time employment. This report includes abstracts for guest-lecture presentations during 1992-93 school year.
NASA Astrophysics Data System (ADS)
Smetana, Lara Kathleen; Bell, Randy L.
2012-06-01
Researchers have explored the effectiveness of computer simulations for supporting science teaching and learning during the past four decades. The purpose of this paper is to provide a comprehensive, critical review of the literature on the impact of computer simulations on science teaching and learning, with the goal of summarizing what is currently known and providing guidance for future research. We report on the outcomes of 61 empirical studies dealing with the efficacy of, and implications for, computer simulations in science instruction. The overall findings suggest that simulations can be as effective, and in many ways more effective, than traditional (i.e. lecture-based, textbook-based and/or physical hands-on) instructional practices in promoting science content knowledge, developing process skills, and facilitating conceptual change. As with any other educational tool, the effectiveness of computer simulations is dependent upon the ways in which they are used. Thus, we outline specific research-based guidelines for best practice. Computer simulations are most effective when they (a) are used as supplements; (b) incorporate high-quality support structures; (c) encourage student reflection; and (d) promote cognitive dissonance. Used appropriately, computer simulations involve students in inquiry-based, authentic science explorations. Additionally, as educational technologies continue to evolve, advantages such as flexibility, safety, and efficiency deserve attention.
ERIC Educational Resources Information Center
Haberman, Bruria; Yehezkel, Cecile
2008-01-01
The rapid evolvement of the computing domain has posed challenges in attempting to bridge the gap between school and the contemporary world of computing, which is related to content, learning culture, and professional norms. We believe that the interaction of high-school students who major in computer science or software engineering with leading…
Enlist micros: Training science teachers to use microcomputers
NASA Astrophysics Data System (ADS)
Baird, William E.; Ellis, James D.; Kuerbis, Paul J.
A National Science Foundation grant to the Biological Sciences Curriculum Study (BSCS) at The Colorado College supported the design and production of training materials to encourage literacy of science teachers in the use of microcomputers. ENLIST Micros is based on results of a national needs assessment that identified 22 compentencies needed by K-12 science teachers to use microcomputers for instruction. A writing team developed the 16-hour training program in the summer of 1985, and field-test coordinators tested it with 18 preservice or in-service groups during the 1985-86 academic year at 15 sites within the United States. The training materials consist of video programs, interactive computer disks for the Apple II series microcomputer, a training manual for participants, and a guide for the group leader. The experimental materials address major areas of educational computing: awareness, applications, implementation, evaluation, and resources. Each chapter contains activities developed for this program, such as viewing video segments of science teachers who are using computers effectively and running commercial science and training courseware. Role playing and small-group interaction help the teachers overcome their reluctance to use computers and plan for effective implementation of microcomputers in the school. This study examines the implementation of educational computing among 47 science teachers who completed the ENLIST Micros training at a southern university. We present results of formative evaluation for that site. Results indicate that both elementary and secondary teachers benefit from the training program and demonstrate gains in attitudes toward computer use. Participating teachers said that the program met its stated objectives and helped them obtain needed skills. Only 33 percent of these teachers, however, reported using computers one year after the training. In June 1986, the BSCS initiated a follow up to the ENLIST Micros curriculum to develop, evaluate, and disseminate a complete model of teacher enhancement for educational computing in the sciences. In that project, we use the ENLIST Micros curriculum as the first step in a training process. The project includes seminars that introduce additional skills: It contains provisions for sharing among participants, monitors use of computers in participants' classrooms, provides structured coaching of participants' use of computers in their classrooms, and offers planned observations of peers using computers in their science teaching.
Computer Training Helps Appalachians Compete.
ERIC Educational Resources Information Center
Newman, Anne
1984-01-01
Describes two computer literacy programs funded by the Appalachian Regional Commission, one using microcomputers to introduce computers to mathematics, science, and vocational education teachers in Mississippi, and the other using a statewide microcomputer network to train West Virginia vocational education students in word processing, spread…
A Portable Bioinformatics Course for Upper-Division Undergraduate Curriculum in Sciences
ERIC Educational Resources Information Center
Floraino, Wely B.
2008-01-01
This article discusses the challenges that bioinformatics education is facing and describes a bioinformatics course that is successfully taught at the California State Polytechnic University, Pomona, to the fourth year undergraduate students in biological sciences, chemistry, and computer science. Information on lecture and computer practice…
ERIC Educational Resources Information Center
Scribner-MacLean, Michelle; Nikonchuk, Andrew; Kaplo, Patrick; Wall, Michael
2006-01-01
Science educators are often among the first to use emerging technologies in the classroom and laboratory. For the technologically savvy science teacher, the handheld computer is a terrific tool. A handheld computer is a portable electronic device that helps organize (via calendars, contact lists, to-do lists) and integrate electronic data…
Computer Science Professionals and Greek Library Science
ERIC Educational Resources Information Center
Dendrinos, Markos N.
2008-01-01
This paper attempts to present the current state of computer science penetration into librarianship in terms of both workplace and education issues. The shift from material libraries into digital libraries is mirrored in the corresponding shift from librarians into information scientists. New library data and metadata, as well as new automated…
Setting the Stage for the Interactive Classroom of the 1980s.
ERIC Educational Resources Information Center
Hiraki, Joan; Garcia, Oscar N.
1981-01-01
Under a National Science Foundation CAUSE grant, the Department of Computer Science and Engineering at the University of South Florida, Tampa, is developing an interactive microcomputer/minicomputer/video disk learning system for engineering and science students. Journal availability: Educational Computer, P.O. Box 535, Cupertino, CA 95015.…
ERIC Educational Resources Information Center
Guzdial, Mark; Ericson, Barbara; Mcklin, Tom; Engelman, Shelly
2014-01-01
Georgia Computes! ("GaComputes") was a six-year (2006-2012) project to improve computing education across the state of Georgia in the United States, funded by the National Science Foundation. The goal of GaComputes was to broaden participation in computing and especially to engage more members of underrepresented groups which includes…
FERMI: A Flexible Expert Reasoner with Multi-Domain Inferencing.
1985-07-29
for Life Sciences University of Leyden AFOSR Education Research Center Boiling AFB Boerhaavelaan 2 Washington. DC 20032-6448 2334 EN Leyden The... Kathleen McKeown Columbia University Dr. Michael Levine Department of Computer Science Educational Psychology New York, NY 10027 210 Education Bldg
The Influence of an Educational Computer Game on Children's Cultural Identities
ERIC Educational Resources Information Center
Chen, Hsiang-Ping; Lien, Chi-Jui; Annetta, Len; Lu, Yu-Ling
2010-01-01
This study develops an educational computer game, FORmosaHope (FH), to explore the influences that an educational computer game might have on children's cultural identities. FH is a role-playing game, in which children can actively explore a mini-world to learn about science, technology, and society. One hundred and thirty sixth-graders, about…
ERIC Educational Resources Information Center
Bennedsen, Jens; Caspersen, Michael E.
2008-01-01
In order to better understand predictors of success and, when possible, improve the design of the first year computer science courses at university to increase the likelihood of success, we study a number of factors that may potentially indicate students' computer science aptitude. Based on findings in general education, we have studied the…
Computers as learning resources in the health sciences: impact and issues.
Ellis, L B; Hannigan, G G
1986-01-01
Starting with two computer terminals in 1972, the Health Sciences Learning Resources Center of the University of Minnesota Bio-Medical Library expanded its instructional facilities to ten terminals and thirty-five microcomputers by 1985. Computer use accounted for 28% of total center circulation. The impact of these resources on health sciences curricula is described and issues related to use, support, and planning are raised and discussed. Judged by their acceptance and educational value, computers are successful health sciences learning resources at the University of Minnesota. PMID:3518843
ERIC Educational Resources Information Center
Kankaanpää, Irja; Isomäki, Hannakaisa
2013-01-01
This paper reviews research literature on the production and commercialization of IT-enabled higher education in computer science. Systematic literature review (SLR) was carried out in order to find out to what extent this area has been studied, more specifically how much it has been studied and to what detail. The results of this paper make a…
Eyetracking Methodology in SCMC: A Tool for Empowering Learning and Teaching
ERIC Educational Resources Information Center
Stickler, Ursula; Shi, Lijing
2017-01-01
Computer-assisted language learning, or CALL, is an interdisciplinary area of research, positioned between science and social science, computing and education, linguistics and applied linguistics. This paper argues that by appropriating methods originating in some areas of CALL-related research, for example human-computer interaction (HCI) or…
ERIC Educational Resources Information Center
Soh, Leen-Kiat; Samal, Ashok; Nugent, Gwen
2007-01-01
This paper describes the Reinventing Computer Science Curriculum Project at the University of Nebraska-Lincoln. Motivated by rapid and significant changes in the information technology and computing areas, high diversity in student aptitudes, and high dropout rates, the project designed and implemented an integrated instructional/research…
ERIC Educational Resources Information Center
Masson, Steve; Vazquez-Abad, Jesus
2006-01-01
This paper proposes a new way to integrate history of science in science education to promote conceptual change by introducing the notion of historical microworld, which is a computer-based interactive learning environment respecting historic conceptions. In this definition, "interactive" means that the user can act upon the virtual environment by…
Non-parallel processing: Gendered attrition in academic computer science
NASA Astrophysics Data System (ADS)
Cohoon, Joanne Louise Mcgrath
2000-10-01
This dissertation addresses the issue of disproportionate female attrition from computer science as an instance of gender segregation in higher education. By adopting a theoretical framework from organizational sociology, it demonstrates that the characteristics and processes of computer science departments strongly influence female retention. The empirical data identifies conditions under which women are retained in the computer science major at comparable rates to men. The research for this dissertation began with interviews of students, faculty, and chairpersons from five computer science departments. These exploratory interviews led to a survey of faculty and chairpersons at computer science and biology departments in Virginia. The data from these surveys are used in comparisons of the computer science and biology disciplines, and for statistical analyses that identify which departmental characteristics promote equal attrition for male and female undergraduates in computer science. This three-pronged methodological approach of interviews, discipline comparisons, and statistical analyses shows that departmental variation in gendered attrition rates can be explained largely by access to opportunity, relative numbers, and other characteristics of the learning environment. Using these concepts, this research identifies nine factors that affect the differential attrition of women from CS departments. These factors are: (1) The gender composition of enrolled students and faculty; (2) Faculty turnover; (3) Institutional support for the department; (4) Preferential attitudes toward female students; (5) Mentoring and supervising by faculty; (6) The local job market, starting salaries, and competitiveness of graduates; (7) Emphasis on teaching; and (8) Joint efforts for student success. This work contributes to our understanding of the gender segregation process in higher education. In addition, it contributes information that can lead to effective solutions for an economically significant issue in modern American society---gender equality in computer science.
The GI Project: a prototype electronic textbook for high school biology.
Calhoun, P S; Fishman, E K
1997-01-01
A prototype electronic science textbook for secondary education was developed to help bridge the gap between state-of-the-art medical technology and the basic science classroom. The prototype combines the latest in radiologic imaging techniques with a user-friendly multimedia computer program to teach the anatomy, physiology, and diseases of the gastrointestinal (GI) tract. The program includes original text, illustrations, photographs, animations, images from upper GI studies, plain radiographs, computed tomographic images, and three-dimensional reconstructions. These features are intended to create a stimulus-rich environment in which the high school science student can enjoy a variety of interactive experiences that will facilitate the learning process. The computer-based book is a new educational tool that promises to play a prominent role in the coming years. Current research suggests that computer-based books are valuable as an alternative educational medium. Although it is not yet clear what form textbooks will take in the future, computer-based books are already proving valuable as an alternative educational medium. For beginning students, they reinforce the material found in traditional textbooks and class presentations; for advanced students, they provide motivation to learn outside the traditional classroom.
Key Facts about Higher Education in Washington
ERIC Educational Resources Information Center
Washington Higher Education Coordinating Board, 2011
2011-01-01
Since its establishment in the 1860s, Washington's higher education system has evolved rapidly to meet a myriad of state needs in fields as diverse as agriculture, bioscience, chemistry, environmental sciences, engineering, medicine, law, business, computer science, and architecture. Today, higher education, like other vital state functions, faces…
ERIC Educational Resources Information Center
National Center for Education Statistics, 2012
2012-01-01
Science education is not just about learning facts in a classroom--it's about doing activities where students put their understanding of science principles into action. That's why two unique types of activity-based tasks were administered as part of the 2009 National Assessment of Educational Progress (NAEP) science assessment. In addition to the…
Bringing Computational Thinking into the High School Science and Math Classroom
NASA Astrophysics Data System (ADS)
Trouille, Laura; Beheshti, E.; Horn, M.; Jona, K.; Kalogera, V.; Weintrop, D.; Wilensky, U.; University CT-STEM Project, Northwestern; University CenterTalent Development, Northwestern
2013-01-01
Computational thinking (for example, the thought processes involved in developing algorithmic solutions to problems that can then be automated for computation) has revolutionized the way we do science. The Next Generation Science Standards require that teachers support their students’ development of computational thinking and computational modeling skills. As a result, there is a very high demand among teachers for quality materials. Astronomy provides an abundance of opportunities to support student development of computational thinking skills. Our group has taken advantage of this to create a series of astronomy-based computational thinking lesson plans for use in typical physics, astronomy, and math high school classrooms. This project is funded by the NSF Computing Education for the 21st Century grant and is jointly led by Northwestern University’s Center for Interdisciplinary Exploration and Research in Astrophysics (CIERA), the Computer Science department, the Learning Sciences department, and the Office of STEM Education Partnerships (OSEP). I will also briefly present the online ‘Astro Adventures’ courses for middle and high school students I have developed through NU’s Center for Talent Development. The online courses take advantage of many of the amazing online astronomy enrichment materials available to the public, including a range of hands-on activities and the ability to take images with the Global Telescope Network. The course culminates with an independent computational research project.
Computers, Electronic Networking and Education: Some American Experiences.
ERIC Educational Resources Information Center
McConnell, David
1991-01-01
Describes new developments in distributed educational computing at Massachusetts Institute of Technology (MIT, "Athena"), Carnegie Mellon University ("Andrew"), Brown University "Intermedia"), Electronic University Network (California), Western Behavioral Sciences Institute (California), and University of California,…
ERIC Educational Resources Information Center
Koch, Melissa; Gorges, Torie
2016-01-01
Underrepresented populations such as women, African-Americans, and Latinos/as often come to STEM (science, technology, engineering, and mathematics) careers by less traditional paths than White and Asian males. To better understand how and why women might shift toward STEM, particularly computer science, careers, we investigated the education and…
Ideas for Integrating the Microcomputer into Science Instruction.
ERIC Educational Resources Information Center
Pollard, Jim, Ed.
Much of the innovation in the use of microcomputers in education has come from classroom teachers who are using computers with students. In October, 1987, forums were held for secondary school science teachers who were using computers in their science classes. Within this document are some of the lesson plans that the participating teachers…
NASA Astrophysics Data System (ADS)
Liu, Gi-Zen; Chiu, Wan-Yu; Lin, Chih-Chung; Barrett, Neil E.
2014-12-01
To date, the concept of English for Specific Purposes has brought about a great impact on English language learning across various disciplines, including those in science education. Hence, this review paper aimed to address current English language learning in the science disciplines through the practice of computer-assisted language learning to identify the use of learning technologies in science-based literacy. In the literature review, the researchers found that science-based literacy instruction shares many pedagogical aims with English language teaching in terms of reading, writing, listening and speaking, allowing it to be classified as English for Scientific Purposes (EScP). To answer the research questions, the researchers conducted the survey by extracting related articles and teaching examples from the Web of Science. In the search procedure, the researchers used the keywords science OR scientific AND technolog* OR comput* in ten selected journals of social science citation index. Only articles which are specified as journal articles rather than other document types were included. After compiling the corpora, the researchers compared the trends, methodologies and results of EScP instruction in science education. The implications of this study include the opportunities, advantages and challenges for EScP instruction in science education to further develop better educational approaches, adopt new technologies, as well as offer some directions for researchers to conduct future studies.
ERIC Educational Resources Information Center
Smith, Peter, Ed.
Papers from a conference on small college computing issues are: "An On-line Microcomputer Course for Pre-service Teachers" (Mary K. Abkemeier); "The Mathematics and Computer Science Learning Center (MLC)" (Solomon T. Abraham); "Multimedia for the Non-Computer Science Faculty Member" (Stephen T. Anderson, Sr.); "Achieving Continuous Improvement:…
Computational perspectives in the history of science: to the memory of Peter Damerow.
Laubichler, Manfred D; Maienschein, Jane; Renn, Jürgen
2013-03-01
Computational methods and perspectives can transform the history of science by enabling the pursuit of novel types of questions, dramatically expanding the scale of analysis (geographically and temporally), and offering novel forms of publication that greatly enhance access and transparency. This essay presents a brief summary of a computational research system for the history of science, discussing its implications for research, education, and publication practices and its connections to the open-access movement and similar transformations in the natural and social sciences that emphasize big data. It also argues that computational approaches help to reconnect the history of science to individual scientific disciplines.
Integrating Mobile Robotics and Vision with Undergraduate Computer Science
ERIC Educational Resources Information Center
Cielniak, G.; Bellotto, N.; Duckett, T.
2013-01-01
This paper describes the integration of robotics education into an undergraduate Computer Science curriculum. The proposed approach delivers mobile robotics as well as covering the closely related field of Computer Vision and is directly linked to the research conducted at the authors' institution. The paper describes the most relevant details of…
The Role of Visualization in Computer Science Education
ERIC Educational Resources Information Center
Fouh, Eric; Akbar, Monika; Shaffer, Clifford A.
2012-01-01
Computer science core instruction attempts to provide a detailed understanding of dynamic processes such as the working of an algorithm or the flow of information between computing entities. Such dynamic processes are not well explained by static media such as text and images, and are difficult to convey in lecture. The authors survey the history…
ERIC Educational Resources Information Center
Hubbard, Aleata Kimberly
2017-01-01
In this dissertation, I explored the pedagogical content knowledge of in-service high school educators recently assigned to teach computer science for the first time. Teachers were participating in a professional development program where they co-taught introductory computing classes with tech industry professionals. The study was motivated by…
NASA Astrophysics Data System (ADS)
Beggrow, Elizabeth P.; Ha, Minsu; Nehm, Ross H.; Pearl, Dennis; Boone, William J.
2014-02-01
The landscape of science education is being transformed by the new Framework for Science Education (National Research Council, A framework for K-12 science education: practices, crosscutting concepts, and core ideas. The National Academies Press, Washington, DC, 2012), which emphasizes the centrality of scientific practices—such as explanation, argumentation, and communication—in science teaching, learning, and assessment. A major challenge facing the field of science education is developing assessment tools that are capable of validly and efficiently evaluating these practices. Our study examined the efficacy of a free, open-source machine-learning tool for evaluating the quality of students' written explanations of the causes of evolutionary change relative to three other approaches: (1) human-scored written explanations, (2) a multiple-choice test, and (3) clinical oral interviews. A large sample of undergraduates (n = 104) exposed to varying amounts of evolution content completed all three assessments: a clinical oral interview, a written open-response assessment, and a multiple-choice test. Rasch analysis was used to compute linear person measures and linear item measures on a single logit scale. We found that the multiple-choice test displayed poor person and item fit (mean square outfit >1.3), while both oral interview measures and computer-generated written response measures exhibited acceptable fit (average mean square outfit for interview: person 0.97, item 0.97; computer: person 1.03, item 1.06). Multiple-choice test measures were more weakly associated with interview measures (r = 0.35) than the computer-scored explanation measures (r = 0.63). Overall, Rasch analysis indicated that computer-scored written explanation measures (1) have the strongest correspondence to oral interview measures; (2) are capable of capturing students' normative scientific and naive ideas as accurately as human-scored explanations, and (3) more validly detect understanding than the multiple-choice assessment. These findings demonstrate the great potential of machine-learning tools for assessing key scientific practices highlighted in the new Framework for Science Education.
A Pilot Meta-Analysis of Computer-Based Scaffolding in STEM Education
ERIC Educational Resources Information Center
Belland, Brian R.; Walker, Andrew E.; Olsen, Megan Whitney; Leary, Heather
2015-01-01
This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test score quality on cognitive outcomes in science, technology, engineering, and mathematics education at the secondary, college, graduate, and adult levels. Results indicate that (a) computer-based scaffolding positively…
Business Technology Education in the Early 21st Century: The Ongoing Quest for Relevance
ERIC Educational Resources Information Center
Andriole, Stephen J.
2006-01-01
The field of information technology is changing and those responsible for educating the next generation of technology professionals have responded with a new computing curriculum, which identifies five distinct technology majors: computer engineering, computer science, software engineering, information systems and information technology.…
NASA Astrophysics Data System (ADS)
Payton, Jamie; Barnes, Tiffany; Buch, Kim; Rorrer, Audrey; Zuo, Huifang
2015-07-01
This study is a follow-up to one published in computer science education in 2010 that reported preliminary results showing a positive impact of service learning on student attitudes associated with success and retention in computer science. That paper described how service learning was incorporated into a computer science course in the context of the Students & Technology in Academia, Research, and Service (STARS) Alliance, an NSF-supported broadening participation in computing initiative that aims to diversify the computer science pipeline through innovative pedagogy and inter-institutional partnerships. The current paper describes how the STARS Alliance has expanded to diverse institutions, all using service learning as a vehicle for broadening participation in computing and enhancing attitudes and behaviors associated with student success. Results supported the STARS model of service learning for enhancing computing efficacy and computing commitment and for providing diverse students with many personal and professional development benefits.
ERIC Educational Resources Information Center
Prange, W. Werner; Bellinghausen, Carol R.
A directory of college television courseware lists offerings in curriculum areas such as: social sciences, biology, black studies, business, mathematics, sciences, computer science, consumer protection, creative arts, drug education, ecology, engineering, humanities, physics, nursing, nutrition, religion, and vocational education, etc. Each course…
E-Laboratory Design and Implementation for Enhanced Science, Technology and Engineering Education
ERIC Educational Resources Information Center
Morton, William; Uhomoibhi, James
2011-01-01
Purpose: This paper aims to report on the design and implementation of an e-laboratory for enhanced science, technology and engineering education studies. Design/methodology/approach: The paper assesses a computer-based e-laboratory, designed for new entrants to science, technology and engineering programmes of study in further and higher…
Empathy in Future Teachers of the Pedagogical and Technological University of Colombia
ERIC Educational Resources Information Center
Herrera Torres, Lucía; Buitrago Bonilla, Rafael Enrique; Avila Moreno, Aida Karina
2016-01-01
This study analyzes cognitive and emotional empathy in students who started their training at the Education Science Faculty of the Pedagogical and Technological University of Colombia. The sample was formed by 317 students enrolled in the study programs of Preschool, Plastic Arts, Natural Sciences, Physical Education, Philosophy, Computer Science,…
BioSIGHT: Interactive Visualization Modules for Science Education
NASA Technical Reports Server (NTRS)
Wong, Wee Ling
1998-01-01
Redefining science education to harness emerging integrated media technologies with innovative pedagogical goals represents a unique challenge. The Integrated Media Systems Center (IMSC) is the only engineering research center in the area of multimedia and creative technologies sponsored by the National Science Foundation. The research program at IMSC is focused on developing advanced technologies that address human-computer interfaces, database management, and high-speed network capabilities. The BioSIGHT project at is a demonstration technology project in the area of education that seeks to address how such emerging multimedia technologies can make an impact on science education. The scope of this project will help solidify NASA's commitment for the development of innovative educational resources that promotes science literacy for our students and the general population as well. These issues must be addressed as NASA marches toward the goal of enabling human space exploration that requires an understanding of life sciences in space. The IMSC BioSIGHT lab was established with the purpose of developing a novel methodology that will map a high school biology curriculum into a series of interactive visualization modules that can be easily incorporated into a space biology curriculum. Fundamental concepts in general biology must be mastered in order to allow a better understanding and application for space biology. Interactive visualization is a powerful component that can capture the students' imagination, facilitate their assimilation of complex ideas, and help them develop integrated views of biology. These modules will augment the role of the teacher and will establish the value of student-centered interactivity, both in an individual setting as well as in a collaborative learning environment. Students will be able to interact with the content material, explore new challenges, and perform virtual laboratory simulations. The BioSIGHT effort is truly cross-disciplinary in nature and requires expertise from many areas including Biology, Computer Science Electrical Engineering, Education, and the Cognitive Sciences. The BioSIGHT team includes a scientific illustrator, educational software designer, computer programmers as well as IMSC graduate and undergraduate students.
Dynamics of list-server discussion on genetically modified foods.
Triunfol, Marcia L; Hines, Pamela J
2004-04-01
Computer-mediated discussion lists, or list-servers, are popular tools in settings ranging from professional to personal to educational. A discussion list on genetically modified food (GMF) was created in September 2000 as part of the Forum on Genetically Modified Food developed by Science Controversies: Online Partnerships in Education (SCOPE), an educational project that uses computer resources to aid research and learning around unresolved scientific questions. The discussion list "GMF-Science" was actively supported from January 2001 to May 2002. The GMF-Science list welcomed anyone interested in discussing the controversies surrounding GMF. Here, we analyze the dynamics of the discussions and how the GMF-Science list may contribute to learning. Activity on the GMF-Science discussion list reflected some but not all the controversies that were appearing in more traditional publication formats, broached other topics not well represented in the published literature, and tended to leave undiscussed the more technical research developments.
NASA Astrophysics Data System (ADS)
Jaipal-Jamani, Kamini; Angeli, Charoula
2017-04-01
The current impetus for increasing STEM in K-12 education calls for an examination of how preservice teachers are being prepared to teach STEM. This paper reports on a study that examined elementary preservice teachers' ( n = 21) self-efficacy, understanding of science concepts, and computational thinking as they engaged with robotics in a science methods course. Data collection methods included pretests and posttests on science content, prequestionnaires and postquestionnaires for interest and self-efficacy, and four programming assignments. Statistical results showed that preservice teachers' interest and self-efficacy with robotics increased. There was a statistically significant difference between preknowledge and postknowledge scores, and preservice teachers did show gains in learning how to write algorithms and debug programs over repeated programming tasks. The findings suggest that the robotics activity was an effective instructional strategy to enhance interest in robotics, increase self-efficacy to teach with robotics, develop understandings of science concepts, and promote the development of computational thinking skills. Study findings contribute quantitative evidence to the STEM literature on how robotics develops preservice teachers' self-efficacy, science knowledge, and computational thinking skills in higher education science classroom contexts.
ERIC Educational Resources Information Center
Dominick, Gregory M.; Friedman, Daniela B.; Hoffman-Goetz, Laurie
2009-01-01
Objective: To systematically review definitions and descriptions of computer literacy as related to preventive health education programs. Method: A systematic review of the concept of computer literacy as related to preventive health education was conducted. Empirical studies published between 1994 and 2007 on prevention education programs with a…
Teachers' Organization of Participation Structures for Teaching Science with Computer Technology
NASA Astrophysics Data System (ADS)
Subramaniam, Karthigeyan
2016-08-01
This paper describes a qualitative study that investigated the nature of the participation structures and how the participation structures were organized by four science teachers when they constructed and communicated science content in their classrooms with computer technology. Participation structures focus on the activity structures and processes in social settings like classrooms thereby providing glimpses into the complex dynamics of teacher-students interactions, configurations, and conventions during collective meaning making and knowledge creation. Data included observations, interviews, and focus group interviews. Analysis revealed that the dominant participation structure evident within participants' instruction with computer technology was ( Teacher) initiation-( Student and Teacher) response sequences-( Teacher) evaluate participation structure. Three key events characterized the how participants organized this participation structure in their classrooms: setting the stage for interactive instruction, the joint activity, and maintaining accountability. Implications include the following: (1) teacher educators need to tap into the knowledge base that underscores science teachers' learning to teach philosophies when computer technology is used in instruction. (2) Teacher educators need to emphasize the essential idea that learning and cognition is not situated within the computer technology but within the pedagogical practices, specifically the participation structures. (3) The pedagogical practices developed with the integration or with the use of computer technology underscored by the teachers' own knowledge of classroom contexts and curriculum needs to be the focus for how students learn science content with computer technology instead of just focusing on how computer technology solely supports students learning of science content.
Analysis of Turkish Prospective Science Teachers' Perceptions on Technology in Education
ERIC Educational Resources Information Center
Koksal, Mustafa Serdar; Yaman, Suleyman; Saka, Yavuz
2016-01-01
Purpose of this study was to determine and analyze Turkish pre-service science teachers' perceptions on technology in terms of learning style, computer competency level, possession of a computer, and gender. The study involved 264 Turkish pre-service science teachers. Analyses were conducted through four-way ANOVA, t-tests, Mann Whitney U test and…
Increasing the Interest of Elementary Age Students in Computer Science though Day Camps
ERIC Educational Resources Information Center
Cliburn, Dan; Weisheit, Tracey; Griffith, Jason; Jones, Matt; Rackley, Hunter; Richey, Eric; Stormer, Kevin
2004-01-01
Computer Science and related majors have seen a decrease in enrollment across the country in recent years. While there are several theories behind why this may be the case, as educators in many areas of computing and information technology, this is a trend we should attempt to reverse. While it is true that many children are "computer literate",…
cSELF (Computer Science Education from Life): Broadening Participation through Design Agency
ERIC Educational Resources Information Center
Bennett, Audrey; Eglash, Ron
2013-01-01
The phrase "broadening participation" is often used to describe efforts to decrease the race and gender gap in science and engineering education, and in this paper the authors describe an educational program focused on addressing the lower achievement rates and career interests of underrepresented ethnic groups (African American, Native…
ERIC Educational Resources Information Center
Snyder, Tom
1994-01-01
Huge infusion of technology is coming into education; nothing can stop it, because so much money is involved. With computer marketers in driver seat instead of teachers, schools risk being blinded by science. Vendors have coopted progressive education buzzwords, including "frontal teaching,""linear thinking," and "computer…
ERIC Educational Resources Information Center
Stewart, Phillip Michael, Jr.
2013-01-01
Games in science education is emerging as a popular topic of scholarly inquiry. The National Research Council recently published a report detailing a research agenda for games and science education entitled "Learning Science Through Computer Games and Simulations" (2011). The report recommends moving beyond typical proof-of-concept…
ERIC Educational Resources Information Center
Erickson, Judith B.; And Others
1980-01-01
Discusses patterns resulting from the monitor of science education proposals which may reflect problems or differing perceptions of NSF. Discusses these areas: proposal submissions from two-year institutions and social and behavioral scientists, trends in project content at the academic-industrial interface and in computer technology, and…
Medrela-Kuder, Ewa
2011-01-01
The aim of the study was the evaluation of a dietary habits profile and physical activity of Physiotherapy and Technical & Computer Science students. The research involved a group of 174 non-full-time students of higher education institutions in Krakow aged between 22 and 27. 81 students of the surveyed studied Physiotherapy at the University of Physical Education, whereas 93 followed a course in Technical & Computer Science at the Pedagogical University. In this project a diagnostic survey method was used. The study revealed that the lifestyle of university youth left much to be desired. Dietary errors were exemplified by irregular meals intake, low consumption of fish, milk and dairy, snacking between meals on high calorie products with a poor nutrient content. With regard to physical activity, Physiotherapy students were characterised by more positive attitudes than those from Technical & Computer Science. Such physical activity forms as swimming, team sports, cycling and strolling were declared by the surveyed the most frequently. Health-oriented education should be introduced in such a way as to improve the knowledge pertaining to a health-promoting lifestyle as a means of prevention of numerous diseases.
ERIC Educational Resources Information Center
Howles, Trudy
2009-01-01
Student attrition and low graduation rates are critical problems in computer science education. Disappointing graduation rates and declining student interest have caught the attention of business leaders, researchers and universities. With weak graduation rates and little interest in scientific computing, many are concerned about the USA's ability…
ERIC Educational Resources Information Center
Rowland, Paul McD.
The effect of mode of computer-assisted instruction (CAI) and individual learning differences on the learning of science concepts was investigated. University elementary education majors learned about home energy use from either a computer simulation or a computer tutorial. Learning of science concepts was measured using achievement and…
ERIC Educational Resources Information Center
Ryoo, Jean Jinsun
2013-01-01
Computing occupations are among the fastest growing in the U.S. and technological innovations are central to solving world problems. Yet only our most privileged students are learning to use technology for creative purposes through rigorous computer science education opportunities. In order to increase access for diverse students and females who…
NASA Astrophysics Data System (ADS)
Joiner, D. A.; Stevenson, D. E.; Panoff, R. M.
2000-12-01
The Computational Science Reference Desk is an online tool designed to provide educators in math, physics, astronomy, biology, chemistry, and engineering with information on how to use computational science to enhance inquiry based learning in the undergraduate and pre college classroom. The Reference Desk features a showcase of original content exploration activities, including lesson plans and background materials; a catalog of websites which contain models, lesson plans, software, and instructional resources; and a forum to allow educators to communicate their ideas. Many of the recent advances in astronomy rely on the use of computer simulation, and tools are being developed by CSERD to allow students to experiment with some of the models that have guided scientific discovery. One of these models allows students to study how scientists use spectral information to determine the makeup of the interstellar medium by modeling the interstellar extinction curve using spherical grains of silicate, amorphous carbon, or graphite. Students can directly compare their model to the average interstellar extinction curve, and experiment with how small changes in their model alter the shape of the interstellar extinction curve. A simpler model allows students to visualize spatial relationships between the Earth, Moon, and Sun to understand the cause of the phases of the moon. A report on the usefulness of these models in two classes, the Computational Astrophysics workshop at The Shodor Education Foundation and the Conceptual Astronomy class at the University of North Carolina at Greensboro, will be presented.
Is there room for ethics within bioinformatics education?
Taneri, Bahar
2011-07-01
When bioinformatics education is considered, several issues are addressed. At the undergraduate level, the main issue revolves around conveying information from two main and different fields: biology and computer science. At the graduate level, the main issue is bridging the gap between biology students and computer science students. However, there is an educational component that is rarely addressed within the context of bioinformatics education: the ethics component. Here, a different perspective is provided on bioinformatics education, and the current status of ethics is analyzed within the existing bioinformatics programs. Analysis of the existing undergraduate and graduate programs, in both Europe and the United States, reveals the minimal attention given to ethics within bioinformatics education. Given that bioinformaticians speedily and effectively shape the biomedical sciences and hence their implications for society, here redesigning of the bioinformatics curricula is suggested in order to integrate the necessary ethics education. Unique ethical problems awaiting bioinformaticians and bioinformatics ethics as a separate field of study are discussed. In addition, a template for an "Ethics in Bioinformatics" course is provided.
Using NCLab-karel to improve computational thinking skill of junior high school students
NASA Astrophysics Data System (ADS)
Kusnendar, J.; Prabawa, H. W.
2018-05-01
Increasingly human interaction with technology and the increasingly complex development of digital technology world make the theme of computer science education interesting to study. Previous studies on Computer Literacy and Competency reveal that Indonesian teachers in general have fairly high computational skill, but their skill utilization are limited to some applications. This engenders limited and minimum computer-related learning for the students. On the other hand, computer science education is considered unrelated to real-world solutions. This paper attempts to address the utilization of NCLab- Karel in shaping the computational thinking in students. This computational thinking is believed to be able to making learn students about technology. Implementation of Karel utilization provides information that Karel is able to increase student interest in studying computational material, especially algorithm. Observations made during the learning process also indicate the growth and development of computing mindset in students.
Towards a National Plan in Applied Education and Training.
ERIC Educational Resources Information Center
Adderley, John
The National Computing Centre Limited (NCC), established by the British Government to extend and improve the use of computers in the United Kingdom, is a major force in computer science education. As part of the overall national plan, training course packages consisting of lecturer's materials, visual aids and student notes have been prepared for…
Computers in Bilingual Education, Project CIBE, 1987-88. Evaluation Section Report. OREA Report.
ERIC Educational Resources Information Center
Berney, Tomi D.; Alvarez, Rosalyn
Computers in Bilingual Education (Project CIBE) was fully implemented at South Bronx High School in its fourth year of federal funding. During the 1987-88 school year, students received computer-assisted and classroom instruction in English as a Second Language (ESL), native language arts (NLA), social studies, mathematics, science, computer…
ERIC Educational Resources Information Center
Liu, Gi-Zen; Chiu, Wan-Yu; Lin, Chih-Chung; Barrett, Neil E.
2014-01-01
To date, the concept of English for Specific Purposes has brought about a great impact on English language learning across various disciplines, including those in science education. Hence, this review paper aimed to address current English language learning in the science disciplines through the practice of computer-assisted language learning to…
Towards a Competency Model for Teaching Computer Science
ERIC Educational Resources Information Center
Bender, Elena; Hubwieser, Peter; Schaper, Niclas; Margaritis, Melanie; Berges, Marc; Ohrndorf, Laura; Magenheim, Johannes; Schubert, Sigrid
2015-01-01
To address the special challenges of teaching computer science, adequate development of teachers' competencies during their education is extremely important. In particular, pedagogical content knowledge and teachers' beliefs and motivational orientations play an important role in effective teaching. This research field has been sparsely…
Computer Databases as an Educational Tool in the Basic Sciences.
ERIC Educational Resources Information Center
Friedman, Charles P.; And Others
1990-01-01
The University of North Carolina School of Medicine developed a computer database, INQUIRER, containing scientific information in bacteriology, and then integrated the database into routine educational activities for first-year medical students in their microbiology course. (Author/MLW)
ERIC Educational Resources Information Center
Association for Educational Data Systems, Washington, DC.
The 98 papers in this collection examine a wide variety of topics related to the latest technological developments as they apply to the educational process. Papers are grouped to reflect common, broad areas of interest, representing the instructional, administrative, and computer science divisions of the Association for Educational Data Systems…
Deda, H; Yakupoglu, H
2002-01-01
Science must have a common language. For centuries, Latin language carried out this job, but the progress in computer technology and internet world through the last 20 years, began to produce a new language with the new century; the computer language. The information masses, which need data language standardization, are the followings; Digital libraries and medical education systems, Consumer health informatics, Medical education systems, World Wide Web Applications, Database systems, Medical language processing, Automatic indexing systems, Image processing units, Telemedicine, New Generation Internet (NGI).
Evaluation of an Educational Computer Programme as a Change Agent in Science Classrooms
NASA Astrophysics Data System (ADS)
Muwanga-Zake, Johnnie Wycliffe Frank
2007-12-01
I report on benefits from 26 teacher-participant evaluators of a computer game designed to motivate learning and to ease conceptual understanding of biology in South Africa. Using a developmental, social constructivist and interpretative model, the recommendation is to include the value systems and needs of end-users (through social dialogue); curriculum issues (learning theories in the ECP and those the education authorities recommend, as well as ECP-curriculum integration); the nature of the subject the ECP presents (e.g., Nature of Science); and the compatibility of the ECP with school computers.
Defining Computational Thinking for Mathematics and Science Classrooms
NASA Astrophysics Data System (ADS)
Weintrop, David; Beheshti, Elham; Horn, Michael; Orton, Kai; Jona, Kemi; Trouille, Laura; Wilensky, Uri
2016-02-01
Science and mathematics are becoming computational endeavors. This fact is reflected in the recently released Next Generation Science Standards and the decision to include "computational thinking" as a core scientific practice. With this addition, and the increased presence of computation in mathematics and scientific contexts, a new urgency has come to the challenge of defining computational thinking and providing a theoretical grounding for what form it should take in school science and mathematics classrooms. This paper presents a response to this challenge by proposing a definition of computational thinking for mathematics and science in the form of a taxonomy consisting of four main categories: data practices, modeling and simulation practices, computational problem solving practices, and systems thinking practices. In formulating this taxonomy, we draw on the existing computational thinking literature, interviews with mathematicians and scientists, and exemplary computational thinking instructional materials. This work was undertaken as part of a larger effort to infuse computational thinking into high school science and mathematics curricular materials. In this paper, we argue for the approach of embedding computational thinking in mathematics and science contexts, present the taxonomy, and discuss how we envision the taxonomy being used to bring current educational efforts in line with the increasingly computational nature of modern science and mathematics.
ERIC Educational Resources Information Center
Stanford Univ., CA. Inst. for Mathematical Studies in Social Science.
In 1963, the Institute began a program of research and development in computer-assisted instruction (CAI). Their efforts have been funded at various times by the Carnegie Corporation of New York, The National Science Foundation and the United States Office of Education. Starting with a medium-sized computer and six student stations, the Institute…
ERIC Educational Resources Information Center
Roach, Ronald
2005-01-01
The Joint Educational Facilities Inc. (JEF) computer science program has as its goal to acquaint minority and socially disadvantaged K-12 students with computer science basics and the innovative subdisciplines within the field, and to reinforce the college ambitions of participants or help them consider college as an option. A non-profit…
Computer Science in High School Graduation Requirements. ECS Education Trends
ERIC Educational Resources Information Center
Zinth, Jennifer Dounay
2015-01-01
Computer science and coding skills are widely recognized as a valuable asset in the current and projected job market. The Bureau of Labor Statistics projects 37.5 percent growth from 2012 to 2022 in the "computer systems design and related services" industry--from 1,620,300 jobs in 2012 to an estimated 2,229,000 jobs in 2022. Yet some…
Computer Science Lesson Study: Building Computing Skills among Elementary School Teachers
ERIC Educational Resources Information Center
Newman, Thomas R.
2017-01-01
The lack of diversity in the technology workforce in the United States has proven to be a stubborn problem, resisting even the most well-funded reform efforts. With the absence of computer science education in the mainstream K-12 curriculum, only a narrow band of students in public schools go on to careers in technology. The problem persists…
ERIC Educational Resources Information Center
Adams, Stephen T.
2004-01-01
Although one role of computers in science education is to help students learn specific science concepts, computers are especially intriguing as a vehicle for fostering the development of epistemological knowledge about the nature of scientific knowledge--what it means to "know" in a scientific sense (diSessa, 1985). In this vein, the…
Promoting Technology-Assisted Active Learning in Computer Science Education
ERIC Educational Resources Information Center
Gao, Jinzhu; Hargis, Jace
2010-01-01
This paper describes specific active learning strategies for teaching computer science, integrating both instructional technologies and non-technology-based strategies shown to be effective in the literature. The theoretical learning components addressed include an intentional method to help students build metacognitive abilities, as well as…
ERIC Educational Resources Information Center
Tecnica Education Corp., San Carlos, CA.
This book is one of a series in Course II of the Relevant Educational Applications of Computer Technology (REACT) Project. It is designed to point out to teachers two of the major applications of computers in the social sciences: simulation and data analysis. The first section contains a variety of simulation units organized under the following…
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Educational Media and Technology Yearbook, 1998
1998-01-01
Lists educational media-related journals, books, ERIC documents, journal articles, and nonprint resources classified by Artificial Intelligence, Robotics, Electronic Performance Support Systems; Computer-Assisted Instruction; Distance Education; Educational Research; Educational Technology; Electronic Publishing; Information Science and…
Students from Pueblo Triumph in Colorado Science Bowl
questions about physics, math, biology, astronomy, chemistry, computers and the earth sciences, students science and math. The competition has evolved into one of the Energy Department's premier educational
Students from Aurora Triumph in Denver Regional Science Bowl
questions about physics, math, biology, astronomy, chemistry, computers and the earth sciences, students science and math. The competition has evolved into one of the Energy Department's premier educational
An Undergraduate Computer Engineering Option for Electrical Engineering.
ERIC Educational Resources Information Center
National Academy of Engineering, Washington, DC. Commission on Education.
This report is the result of a study, funded by the National Science Foundation, of a group constituted as the COSINE Task Force on Undergraduate Education in Computer Engineering in 1969. The group was formed in response to the growing demand for education in computer engineering and the limited opportunities for study in this area. Computer…
ERIC Educational Resources Information Center
Kordaki, Maria; Berdousis, Ioannis
2017-01-01
Female student representation in Computing and Science, Technology, Engineering and Mathematics (STEM) Tertiary education is under-researched in a number of countries including Greece, while studies on female secondary level education teacher representation in Computing and STEM have not yet been reported. This study focuses on the investigation…
ERIC Educational Resources Information Center
Granow, Rolf; Bischoff, Michael
In 1997, the German Federal Ministry of Education and Research started an initiative to promote e-learning in Germany by installing an extensive research program. The Virtual University of Applied Sciences in Engineering, Computer Science and Economic Engineering is the most prominent and best-funded of the more than 100 projects in the field…
Post-Mortem and Effective Measure of Science Programs: A Study of Bangladesh Open University
ERIC Educational Resources Information Center
Numan, Sharker Md.; Islam, Md. Anwarul; Shah, A. K. M. Azad
2013-01-01
Distance education can be more learners centered if distance educators are aware of the problems, needs, attitudes and characteristics of their learners. The aim of this study was to compare the learners' profile in terms of their attitude and demography between the learners of computer science and health science. A cross-sectional study design…
A Case Study of Educational Computer Game Design by Middle School Students
ERIC Educational Resources Information Center
An, Yun-Jo
2016-01-01
Only a limited number of research studies have investigated how students design educational computer games and its impact on student learning. In addition, most studies on educational game design by students were conducted in the areas of mathematics and science. Using the qualitative case study approach, this study explored how seventh graders…
ERIC Educational Resources Information Center
Cavus, Nadire
2008-01-01
Today, developments of information and communication technologies have been developing very fast all over the world. These new technologies were taking an important place in education like other sciences. For this reason, education was developing parallel to new developments on the new technologies. Departments which cover curriculum of new…
DOE Office of Scientific and Technical Information (OSTI.GOV)
Quirk, W.J.; Canada, J.; de Vore, L.
1994-04-01
This issue highlights the Lawrence Livermore National Laboratory`s 1993 accomplishments in our mission areas and core programs: economic competitiveness, national security, energy, the environment, lasers, biology and biotechnology, engineering, physics, chemistry, materials science, computers and computing, and science and math education. Secondary topics include: nonproliferation, arms control, international security, environmental remediation, and waste management.
In-Service Science Teachers' Attitude towards Information Communication Technology
ERIC Educational Resources Information Center
Kibirige, I.
2011-01-01
The purpose of this study is to determine the attitude of in-service science teachers towards information communication technology (ICT) in education. The study explores the relationship between in-service teachers and four independent variables: their attitudes toward computers; their cultural perception of computers; their perceived computer…
Imprinting Community College Computer Science Education with Software Engineering Principles
ERIC Educational Resources Information Center
Hundley, Jacqueline Holliday
2012-01-01
Although the two-year curriculum guide includes coverage of all eight software engineering core topics, the computer science courses taught in Alabama community colleges limit student exposure to the programming, or coding, phase of the software development lifecycle and offer little experience in requirements analysis, design, testing, and…
Understanding Initial Undergraduate Expectations and Identity in Computing Studies
ERIC Educational Resources Information Center
Kinnunen, Päivi; Butler, Matthew; Morgan, Michael; Nylen, Aletta; Peters, Anne-Kathrin; Sinclair, Jane; Kalvala, Sara; Pesonen, Erkki
2018-01-01
There is growing appreciation of the importance of understanding the student perspective in Higher Education (HE) at both institutional and international levels. This is particularly important in Science, Technology, Engineering and Mathematics subjects such as Computer Science (CS) and Engineering in which industry needs are high but so are…
Code of Federal Regulations, 2011 CFR
2011-07-01
... physical, life, or computer sciences, mathematics, technology, engineering, or a critical foreign language..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS...
Code of Federal Regulations, 2013 CFR
2013-07-01
... physical, life, or computer sciences, mathematics, technology, engineering, or a critical foreign language..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS...
Code of Federal Regulations, 2012 CFR
2012-07-01
... physical, life, or computer sciences, mathematics, technology, engineering, or a critical foreign language..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS...
Code of Federal Regulations, 2014 CFR
2014-07-01
... physical, life, or computer sciences, mathematics, technology, engineering, or a critical foreign language..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS...
Automated Explanation for Educational Applications.
ERIC Educational Resources Information Center
Suthers, Daniel D.
1991-01-01
Artificial intelligence techniques available for generating explanations for teaching purposes are surveyed, and the way in which they are combined in a computer program that provides explanations is described. The program responds to questions in the physical sciences. Potential contributions of this technology to computer-based education are…
Advisory List of Computer Courseware.
ERIC Educational Resources Information Center
North Carolina State Dept. of Public Instruction, Raleigh. Div. of Educational Media.
Computer courseware appropriate for instruction in grades K-12 is listed in two advisory lists. Entries, selected from materials submitted by producers which received favorable reviews by educators, are arranged in the following categories: arts education, communication skills, mathematics, science, utility (a quiz generator), word processing, and…
Lab4CE: A Remote Laboratory for Computer Education
ERIC Educational Resources Information Center
Broisin, Julien; Venant, Rémi; Vidal, Philippe
2017-01-01
Remote practical activities have been demonstrated to be efficient when learners come to acquire inquiry skills. In computer science education, virtualization technologies are gaining popularity as this technological advance enables instructors to implement realistic practical learning activities, and learners to engage in authentic and…
NASA Astrophysics Data System (ADS)
Lamb, Richard L.
2016-02-01
Within the last 10 years, new tools for assisting in the teaching and learning of academic skills and content within the context of science have arisen. These new tools include multiple types of computer software and hardware to include (video) games. The purpose of this study was to examine and compare the effect of computer learning games in the form of three-dimensional serious educational games, two-dimensional online laboratories, and traditional lecture-based instruction in the context of student content learning in science. In particular, this study examines the impact of dimensionality, or the ability to move along the X-, Y-, and Z-axis in the games. Study subjects ( N = 551) were randomly selected using a stratified sampling technique. Independent strata subsamples were developed based upon the conditions of serious educational games, online laboratories, and lecture. The study also computationally models a potential mechanism of action and compares two- and three-dimensional learning environments. F test results suggest a significant difference for the main effect of condition across the factor of content gain score with large effect. Overall, comparisons using computational models suggest that three-dimensional serious educational games increase the level of success in learning as measured with content examinations through greater recruitment and attributional retraining of cognitive systems. The study supports assertions in the literature that the use of games in higher dimensions (i.e., three-dimensional versus two-dimensional) helps to increase student understanding of science concepts.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Turner, James C. Jr.; Mason, Thomas; Guerrieri, Bruno
1997-10-01
Programs have been established at Florida A & M University to attract minority students to research careers in mathematics and computational science. The primary goal of the program was to increase the number of such students studying computational science via an interactive multimedia learning environment One mechanism used for meeting this goal was the development of educational modules. This academic year program established within the mathematics department at Florida A&M University, introduced students to computational science projects using high-performance computers. Additional activities were conducted during the summer, these included workshops, meetings, and lectures. Through the exposure provided by this programmore » to scientific ideas and research in computational science, it is likely that their successful applications of tools from this interdisciplinary field will be high.« less
ERIC Educational Resources Information Center
Mihindo, W. Jane; Wachanga, S.W.; Anditi, Z. O.
2017-01-01
Science education should help develop student's interest in science as today's society depends largely on output of science and technology. Chemistry is one of the branches of science. Chemistry education helps to expand the pupil's knowledge of the universe and of his/her position in it. It helps in the appreciation and enjoyment of nature and…
Games, Simulations and Virtual Labs for Science Education: a Compendium and Some Examples
NASA Astrophysics Data System (ADS)
Russell, R. M.
2012-12-01
We have assembled a list of computer-based simulations, games, and virtual labs for science education. This list, with links to the sources of these resources, is available online. The entries span a broad range of science, math, and engineering topics. They also span a range of target student ages, from elementary school to university students. We will provide a brief overview of this web site and the resources found on it. We will also briefly demonstrate some of our own educational simulations and games. Computer-based simulations and virtual labs are valuable resources for science educators in various settings, allowing learners to experiment and explore "what if" scenarios. Educational computer games can motivate learners in both formal and informal settings, encouraging them to spend much more time exploring a topic than they might otherwise be inclined to do. Part of this presentation is effectively a "literature review" of numerous sources of simulations, games, and virtual labs. Although we have encountered several nice collections of such resources, those collections seem to be restricted in scope. They either represent materials developed by a specific group or agency (e.g. NOAA's games web site) or are restricted to a specific discipline (e.g. geology simulations and virtual labs). This presentation directs viewers to games, simulations, and virtual labs from many different sources and spanning a broad range of STEM disciplines.
BioSIGHT: Interactive Visualization Modules for Science Education
NASA Technical Reports Server (NTRS)
Wong, Wee Ling
1998-01-01
Redefining science education to harness emerging integrated media technologies with innovative pedagogical goals represents a unique challenge. The Integrated Media Systems Center (IMSC) is the only engineering research center in the area of multimedia and creative technologies sponsored by the National Science Foundation. The research program at IMSC is focused on developing advanced technologies that address human-computer interfaces, database management, and high- speed network capabilities. The BioSIGHT project at IMSC is a demonstration technology project in the area of education that seeks to address how such emerging multimedia technologies can make an impact on science education. The scope of this project will help solidify NASA's commitment for the development of innovative educational resources that promotes science literacy for our students and the general population as well. These issues must be addressed as NASA marches towards the goal of enabling human space exploration that requires an understanding of life sciences in space. The IMSC BioSIGHT lab was established with the purpose of developing a novel methodology that will map a high school biology curriculum into a series of interactive visualization modules that can be easily incorporated into a space biology curriculum. Fundamental concepts in general biology must be mastered in order to allow a better understanding and application for space biology. Interactive visualization is a powerful component that can capture the students' imagination, facilitate their assimilation of complex ideas, and help them develop integrated views of biology. These modules will augment the role of the teacher and will establish the value of student-centered interactivity, both in an individual setting as well as in a collaborative learning environment. Students will be able to interact with the content material, explore new challenges, and perform virtual laboratory simulations. The BioSIGHT effort is truly cross-disciplinary in nature and requires expertise from many areas including Biology, Computer Science, Electrical Engineering, Education, and the Cognitive Sciences. The BioSIGHT team includes a scientific illustrator, educational software designer, computer programmers as well as IMSC graduate and undergraduate students. Our collaborators include TERC, a research and education organization with extensive k-12 math and science curricula development from Cambridge, MA.; SRI International of Menlo Park, CA.; teachers and students from local area high schools (Newbury Park High School, USC's Family of Five schools, Chadwick School, and Pasadena Polytechnic High School).
ERIC Educational Resources Information Center
Allen, Denise
1994-01-01
Reviews three educational computer software products: (1) a compact disc-read only memory (CD-ROM) bundle of five mathematics programs from the Apple Education Series; (2) "Sammy's Science House," with science activities for preschool through second grade (Edmark); and (3) "The Cat Came Back," an interactive CD-ROM game designed to build language…
New Technology: Servant or Master of Social Science?
ERIC Educational Resources Information Center
Homan, Roger
1984-01-01
Computers set back rather than advance social science education. Social studies, history, and political education have been blown off course by the advent of hardware and are being made to serve the cause of new technology rather than pursue their proper objectives of developing affective and qualitative understanding. (Author/IS)
Commentary: Ubiquitous Computing Revisited--A New Perspective
ERIC Educational Resources Information Center
Bull, Glen; Garofalo, Joe
2006-01-01
In 2002, representatives from the teacher educator associations representing the core content areas (science, mathematics, language arts, and social studies) and educational technology met at the National Technology Leadership Retreat (NTLR) to discuss potential implications of ubiquitous computing for K-12 schools. This paper re-examines some of…
Bringing education to your virtual doorstep
NASA Astrophysics Data System (ADS)
Kaurov, Vitaliy
2013-03-01
We currently witness significant migration of academic resources towards online CMS, social networking, and high-end computerized education. This happens for traditional academic programs as well as for outreach initiatives. The talk will go over a set of innovative integrated technologies, many of which are free. These were developed by Wolfram Research in order to facilitate and enhance the learning process in mathematical and physical sciences. Topics include: cloud computing with Mathematica Online; natural language programming; interactive educational resources and web publishing at the Wolfram Demonstrations Project; the computational knowledge engine Wolfram Alpha; Computable Document Format (CDF) and self-publishing with interactive e-books; course assistant apps for mobile platforms. We will also discuss outreach programs where such technologies are extensively used, such as the Wolfram Science Summer School and the Mathematica Summer Camp.
A Mathematical Sciences Program at an Upper-Division Campus.
ERIC Educational Resources Information Center
Swetz, Frank J.
1978-01-01
The conception, objectives, contents, and limitations of a degree program in the mathematical sciences at Pennsylvania State University, Capitol Campus, are discussed. Career goals that may be pursued include: managerial, science, education, actuarial, and computer. (MP)
ERIC Educational Resources Information Center
Hsu, Chung-Yuan; Tsai, Chin-Chung
2013-01-01
Educational researchers have indicated that although computer games have the potential to promote students' motivation and engagement, the work on how to design effective games that fulfil educational purposes is still in its infancy. This study aimed to examine how integration of self-explanation into a computer game affected primary schoolers'…
NASA Astrophysics Data System (ADS)
Quigley, Mark Declan
The purpose of this researcher was to examine specific environmental, educational, and demographic factors and their influence on mathematics and science achievement. In particular, the researcher ascertained the interconnections of home computer access and social capital, with Asian American students and the effect on mathematics and science achievement. Coleman's theory on social capital and parental influence was used as a basis for the analysis of data. Subjects for this study were the base year students from the National Education Longitudinal Study of 1988 (NELS:88) and the subsequent follow-up survey data in 1990, 1992, and 1994. The approximate sample size for this study is 640 ethnic Asians from the NELS:88 database. The analysis was a longitudinal study based on the Student and Parent Base Year responses and the Second Follow-up survey of 1992, when the subjects were in 12th grade. Achievement test results from the NELS:88 data were used to measure achievement in mathematics and science. The NELS:88 test battery was developed to measure both individual status and a student's growth in a number of achievement areas. The subject's responses were analyzed by principal components factor analysis, weights, effect sizes, hierarchial regression analysis, and PLSPath Analysis. The results of this study were that prior ability in mathematics and science is a major influence in the student's educational achievement. Findings from the study support the view that home computer access has a negative direct effect on mathematics and science achievement for both Asian American males and females. None of the social capital factors in the study had either a negative or positive direct effect on mathematics and science achievement although some indirect effects were found. Suggestions were made toward increasing parental involvement in their children's academic endeavors. Computer access in the home should be considered related to television viewing and should be closely monitored by the parents to promote educational uses.
Computers as Media for Communication: Learning and Development in a Whole Earth Context.
ERIC Educational Resources Information Center
Levin, James A.
Educationally successful electronic network activities involving microcomputers and long-distance networks include a student newswire, joint social science projects, and joint science projects. A newswire activity, such as "The Computer Chronicles," can provide a wide range of audiences for writing, a functional environment for reading, and a…
Computer Technology-Integrated Projects Should Not Supplant Craft Projects in Science Education
ERIC Educational Resources Information Center
Klopp, Tabatha J.; Rule, Audrey C.; Schneider, Jean Suchsland; Boody, Robert M.
2014-01-01
The current emphasis on computer technology integration and narrowing of the curriculum has displaced arts and crafts. However, the hands-on, concrete nature of craft work in science modeling enables students to understand difficult concepts and to be engaged and motivated while learning spatial, logical, and sequential thinking skills. Analogy…
Finding the Hook: Computer Science Education in Elementary Contexts
ERIC Educational Resources Information Center
Ozturk, Zehra; Dooley, Caitlin McMunn; Welch, Meghan
2018-01-01
The purpose of this study was to investigate how elementary teachers with little knowledge of computer science (CS) and project-based learning (PBL) experienced integrating CS through PBL as a part of a standards-based elementary curriculum in Grades 3-5. The researchers used qualitative constant comparison methods on field notes and reflections…
ERIC Educational Resources Information Center
van Langeveld, Mark Christensen
2009-01-01
Digital character production courses have traditionally been taught in art departments. The digital character production course at the University of Utah is centered, drawing uniformly from art and engineering disciplines. Its design has evolved to include a synergy of computer science, functional art and human anatomy. It gives students an…
Teaching of Computer Science Topics Using Meta-Programming-Based GLOs and LEGO Robots
ERIC Educational Resources Information Center
Štuikys, Vytautas; Burbaite, Renata; Damaševicius, Robertas
2013-01-01
The paper's contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and…
A Survey of Current Computer Information Science (CIS) Students.
ERIC Educational Resources Information Center
Los Rios Community Coll. District, Sacramento, CA. Office of Institutional Research.
This document is a survey designed to be completed by current students of Computer Information Science (CIS) in the Los Rios Community College District (LRCCD), which consists of three community colleges: American River College, Cosumnes River College, and Sacramento City College. The students are asked about their educational goals and how…
The Difficult Bridge between University and Industry: A Case Study in Computer Science Teaching
ERIC Educational Resources Information Center
Schilling, Jan; Klamma, Ralf
2010-01-01
Recently, there has been increasing criticism concerning academic computer science education. This paper presents a new approach based on the principles of constructivist learning design as well as the ideas of knowledge transfer in communities of practice. The course "High-tech Entrepreneurship and New Media" was introduced as an…
A Placement Test for Computer Science: Design, Implementation, and Analysis
ERIC Educational Resources Information Center
Nugent, Gwen; Soh, Leen-Kiat; Samal, Ashok; Lang, Jeff
2006-01-01
An introductory CS1 course presents problems for educators and students due to students' diverse background in programming knowledge and exposure. Students who enroll in CS1 also have different expectations and motivations. Prompted by the curricular guidelines for undergraduate programmes in computer science released in 2001 by the ACM/IEEE, and…
ERIC Educational Resources Information Center
Katz, Mary Maxwell; And Others
Teacher isolation is a significant problem in the science teaching profession. Traditional inservice solutions are often plagued by logistical difficulties or occur too infrequently to build ongoing teacher networks. Educational Technology Center (ETC) researchers reasoned that computer-based conferencing might promote collegial exchange among…
The DYNAMO Simulation Language--An Alternate Approach to Computer Science Education.
ERIC Educational Resources Information Center
Bronson, Richard
1986-01-01
Suggests the use of computer simulation of continuous systems as a problem solving approach to computer languages. Outlines the procedures that the system dynamics approach employs in computer simulations. Explains the advantages of the special purpose language, DYNAMO. (ML)
NASA Astrophysics Data System (ADS)
Falkner, Katrina; Vivian, Rebecca
2015-10-01
To support teachers to implement Computer Science curricula into classrooms from the very first year of school, teachers, schools and organisations seek quality curriculum resources to support implementation and teacher professional development. Until now, many Computer Science resources and outreach initiatives have targeted K-12 school-age children, with the intention to engage children and increase interest, rather than to formally teach concepts and skills. What is the educational quality of existing Computer Science resources and to what extent are they suitable for classroom learning and teaching? In this paper, an assessment framework is presented to evaluate the quality of online Computer Science resources. Further, a semi-systematic review of available online Computer Science resources was conducted to evaluate resources available for classroom learning and teaching and to identify gaps in resource availability, using the Australian curriculum as a case study analysis. The findings reveal a predominance of quality resources, however, a number of critical gaps were identified. This paper provides recommendations and guidance for the development of new and supplementary resources and future research.
Girls in computer science: A female only introduction class in high school
NASA Astrophysics Data System (ADS)
Drobnis, Ann W.
This study examined the impact of an all girls' classroom environment in a high school introductory computer science class on the student's attitudes towards computer science and their thoughts on future involvement with computer science. It was determined that an all girls' introductory class could impact the declining female enrollment and female students' efficacy towards computer science. This research was conducted in a summer school program through a regional magnet school for science and technology which these students attend during the school year. Three different groupings of students were examined for the research: female students in an all girls' class, female students in mixed-gender classes and male students in mixed-gender classes. A survey, Attitudes about Computers and Computer Science (ACCS), was designed to obtain an understanding of the students' thoughts, preconceptions, attitude, knowledge of computer science, and future intentions around computer science, both in education and career. Students in all three groups were administered the ACCS prior to taking the class and upon completion of the class. In addition, students in the all girls' class wrote in a journal throughout the course, and some of those students were also interviewed upon completion of the course. The data was analyzed using quantitative and qualitative techniques. While there were no major differences found in the quantitative data, it was determined that girls in the all girls' class were truly excited by what they had learned and were more open to the idea of computer science being a part of their future.
ERIC Educational Resources Information Center
Rich, Peter Jacob; Jones, Brian; Belikov, Olga; Yoshikawa, Emily; Perkins, McKay
2017-01-01
STEM, the integration of Science, Technology, Engineering, and Mathematics is increasingly being promoted in elementary education. However, elementary educators are largely untrained in the 21st century skills of computing (a subset of technology) and engineering. The purpose of this study was to better understand elementary teachers'…
Exploring the Effects of Concreteness Fading across Grades in Elementary School Science Education
ERIC Educational Resources Information Center
Jaakkola, Tomi; Veermans, Koen
2018-01-01
The present study investigates the effects that concreteness fading has on learning and transfer across three grade levels (4-6) in elementary school science education in comparison to learning with constantly concrete representations. 127 9- to 12-years-old elementary school students studied electric circuits in a computer-based simulation…
ERIC Educational Resources Information Center
Tang, Kai-Yu; Wang, Chia-Yu; Chang, Hsin-Yi; Chen, Sufen; Lo, Hao-Chang; Tsai, Chin-Chung
2016-01-01
The issues of metacognitive scaffolding in science education (MSiSE) have become increasingly popular and important. Differing from previous content reviews, this study proposes a series of quantitative computer-based analyses by integrating document co-citation analysis, social network analysis, and exploratory factor analysis to explore the…
34 CFR 691.1 - Scope and purpose.
Code of Federal Regulations, 2010 CFR
2010-07-01
... undergraduate students who are pursuing eligible majors in the physical, life, or computer sciences, mathematics..., DEPARTMENT OF EDUCATION ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS ACCESS TO...
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Educational Media and Technology Yearbook, 1999
1999-01-01
Provides annotated listings for current journals, books, ERIC documents, articles, and nonprint resources in the following categories: artificial intelligence/robotics/electronic performance support systems; computer-assisted instruction; distance education; educational research; educational technology; information science and technology;…
GET21: Geoinformatics Training and Education for the 21st Century Geoscience Workforce
NASA Astrophysics Data System (ADS)
Baru, C.; Allison, L.; Fox, P.; Keane, C.; Keller, R.; Richard, S.
2012-04-01
The integration of advanced information technologies (referred to as cyberinfrastructure) into scientific research and education creates a synergistic situation. On the one hand, science begins to move at the speed of information technology, with science applications having to move rapidly to keep apace with the latest innovations in hardware and software. On the other hand, information technology moves at the pace of science, requiring rapid prototyping and rapid development of software and systems to serve the immediate needs of the application. The 21st century geoscience workforce must be adept at both sides of this equation to be able to make the best use of the available cyber-tools for their science and education endeavors. To reach different segments of the broad geosciences community, an education program in geoinformatics must be multi-faceted, ranging from areas dealing with modeling, computational science, and high performance computing, to those dealing with data collection, data science, and data-intensive computing. Based on our experience in geoinformatics and data science education, we propose a multi-pronged approach with a number of different components, including summer institutes typically aimed at graduate students, postdocs and researchers; graduate and undergraduate curriculum development in geoinformatics; development of online course materials to facilitate asynchronous learning, especially for geoscience professionals in the field; provision of internship at geoinformatics-related facilities for graduate students, so that they can observe and participate in geoinformatics "in action"; creation of online communities and networks to facilitate planned as well as serendipitous collaborations and for linking users with experts in the different areas of geoscience and geoinformatics. We will describe some of our experiences and the lessons learned over the years from the Cyberinfrastructure Summer Institute for Geoscientists (CSIG), which is a 1-week institute that has been held each summer (August) at the San Diego Supercomputer Center, University of California, San Diego, since 2005. We will also discuss these opportunities for GET21 and geoinformatics education in the context of the newly launched EarthCube initiative at the US National Science Foundation.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Deng, Z.T.
2001-11-15
The objective of this project was to conduct high-performance computing research and teaching at AAMU, and to train African-American and other minority students and scientists in the computational science field for eventual employment with DOE. During the project period, eight tasks were accomplished. Student Research Assistant, Work Study, Summer Interns, Scholarship were proved to be one of the best ways for us to attract top-quality minority students. Under the support of DOE, through research, summer interns, collaborations, scholarships programs, AAMU has successfully provided research and educational opportunities to minority students in the field related to computational science.
NASA Astrophysics Data System (ADS)
DiSalvo, Elizabeth Betsy
The implementation of a learning environment for young African American males, called the Glitch Game Testers, was launched in 2009. The development of this program was based on formative work that looked at the contrasting use of digital games between young African American males and individuals who chose to become computer science majors. Through analysis of cultural values and digital game play practices, the program was designed to intertwine authentic game development practices and computer science learning. The resulting program employed 25 African American male high school students to test pre-release digital games full-time in the summer and part-time in the school year, with an hour of each day dedicated to learning introductory computer science. Outcomes for persisting in computer science education are remarkable; of the 16 participants who had graduated from high school as of 2012, 12 have gone on to school in computing-related majors. These outcomes, and the participants' enthusiasm for engaging in computing, are in sharp contrast to the crisis in African American male education and learning motivation. The research presented in this dissertation discusses the formative research that shaped the design of Glitch, the evaluation of the implementation of Glitch, and a theoretical investigation of the way in which participants navigated conflicting motivations in learning environments.
ERIC Educational Resources Information Center
Maurer, Hermann; Khan, Muhammad Salman
2010-01-01
Purpose: The purpose of this paper is to provide a scientometric and content analysis of the studies in the field of e-learning that were published in five Social Science Citation Index (SSCI) journals ("Journal of Computer Assisted Learning, Computers & Education, British Journal of Educational Technology, Innovations in Education and Teaching…
Journal of Undergraduate Research, Volume VIII, 2008
DOE Office of Scientific and Technical Information (OSTI.GOV)
Stiner, K. S.; Graham, S.; Khan, M.
Th e Journal of Undergraduate Research (JUR) provides undergraduate interns the opportunity to publish their scientific innovation and to share their passion for education and research with fellow students and scientists. Fields in which these students worked include: Biology; Chemistry; Computer Science; Engineering; Environmental Science; General Sciences; Materials Sciences; Medical and Health Sciences; Nuclear Sciences; Physics; Science Policy; and Waste Management.
Markowitz, Dina G; DuPré, Michael J
2007-01-01
The University of Rochester's Graduate Experience in Science Education (GESE) course familiarizes biomedical science graduate students interested in pursuing academic career tracks with a fundamental understanding of some of the theory, principles, and concepts of science education. This one-semester elective course provides graduate students with practical teaching and communication skills to help them better relate science content to, and increase their confidence in, their own teaching abilities. The 2-h weekly sessions include an introduction to cognitive hierarchies, learning styles, and multiple intelligences; modeling and coaching some practical aspects of science education pedagogy; lesson-planning skills; an introduction to instructional methods such as case studies and problem-based learning; and use of computer-based instructional technologies. It is hoped that the early development of knowledge and skills about teaching and learning will encourage graduate students to continue their growth as educators throughout their careers. This article summarizes the GESE course and presents evidence on the effectiveness of this course in providing graduate students with information about teaching and learning that they will use throughout their careers.
DuPré, Michael J.
2007-01-01
The University of Rochester's Graduate Experience in Science Education (GESE) course familiarizes biomedical science graduate students interested in pursuing academic career tracks with a fundamental understanding of some of the theory, principles, and concepts of science education. This one-semester elective course provides graduate students with practical teaching and communication skills to help them better relate science content to, and increase their confidence in, their own teaching abilities. The 2-h weekly sessions include an introduction to cognitive hierarchies, learning styles, and multiple intelligences; modeling and coaching some practical aspects of science education pedagogy; lesson-planning skills; an introduction to instructional methods such as case studies and problem-based learning; and use of computer-based instructional technologies. It is hoped that the early development of knowledge and skills about teaching and learning will encourage graduate students to continue their growth as educators throughout their careers. This article summarizes the GESE course and presents evidence on the effectiveness of this course in providing graduate students with information about teaching and learning that they will use throughout their careers. PMID:17785406
Code of Federal Regulations, 2010 CFR
2010-07-01
... identified by the Secretary under § 691.17(a), in one of the physical, life, or computer sciences..., DEPARTMENT OF EDUCATION ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS ACCESS TO...
UC Merced Center for Computational Biology Final Report
DOE Office of Scientific and Technical Information (OSTI.GOV)
Colvin, Michael; Watanabe, Masakatsu
Final report for the UC Merced Center for Computational Biology. The Center for Computational Biology (CCB) was established to support multidisciplinary scientific research and academic programs in computational biology at the new University of California campus in Merced. In 2003, the growing gap between biology research and education was documented in a report from the National Academy of Sciences, Bio2010 Transforming Undergraduate Education for Future Research Biologists. We believed that a new type of biological sciences undergraduate and graduate programs that emphasized biological concepts and considered biology as an information science would have a dramatic impact in enabling the transformationmore » of biology. UC Merced as newest UC campus and the first new U.S. research university of the 21st century was ideally suited to adopt an alternate strategy - to create a new Biological Sciences majors and graduate group that incorporated the strong computational and mathematical vision articulated in the Bio2010 report. CCB aimed to leverage this strong commitment at UC Merced to develop a new educational program based on the principle of biology as a quantitative, model-driven science. Also we expected that the center would be enable the dissemination of computational biology course materials to other university and feeder institutions, and foster research projects that exemplify a mathematical and computations-based approach to the life sciences. As this report describes, the CCB has been successful in achieving these goals, and multidisciplinary computational biology is now an integral part of UC Merced undergraduate, graduate and research programs in the life sciences. The CCB began in fall 2004 with the aid of an award from U.S. Department of Energy (DOE), under its Genomes to Life program of support for the development of research and educational infrastructure in the modern biological sciences. This report to DOE describes the research and academic programs made possible by the CCB from its inception until August, 2010, at the end of the final extension. Although DOE support for the center ended in August 2010, the CCB will continue to exist and support its original objectives. The research and academic programs fostered by the CCB have led to additional extramural funding from other agencies, and we anticipate that CCB will continue to provide support for quantitative and computational biology program at UC Merced for many years to come. Since its inception in fall 2004, CCB research projects have continuously had a multi-institutional collaboration with Lawrence Livermore National Laboratory (LLNL), and the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign, as well as individual collaborators at other sites. CCB affiliated faculty cover a broad range of computational and mathematical research including molecular modeling, cell biology, applied math, evolutional biology, bioinformatics, etc. The CCB sponsored the first distinguished speaker series at UC Merced, which had an important role is spreading the word about the computational biology emphasis at this new campus. One of CCB's original goals is to help train a new generation of biologists who bridge the gap between the computational and life sciences. To archive this goal, by summer 2006, a new program - summer undergraduate internship program, have been established under CCB to train the highly mathematical and computationally intensive Biological Science researchers. By the end of summer 2010, 44 undergraduate students had gone through this program. Out of those participants, 11 students have been admitted to graduate schools and 10 more students are interested in pursuing graduate studies in the sciences. The center is also continuing to facilitate the development and dissemination of undergraduate and graduate course materials based on the latest research in computational biology.« less
Simulations, Games, and Virtual Labs for Science Education: a Compendium and Some Examples
NASA Astrophysics Data System (ADS)
Russell, R. M.
2011-12-01
We have assembled a list of computer-based simulations, games, and virtual labs for science education. This list, with links to the sources of these resources, is available online. The entries span a broad range of science, math, and engineering topics. They also span a range of target student ages, from elementary school to university students. We will provide a brief overview of this web site and the resources found on it. We will also briefly demonstrate some of our own educational simulations, including the "Very, Very Simple Climate Model", and report on formative evaluations of these resources. Computer-based simulations and virtual labs are valuable resources for science educators in various settings, allowing learners to experiment and explore "what if" scenarios. Educational computer games can motivate learners in both formal and informal settings, encouraging them to spend much more time exploring a topic than they might otherwise be inclined to do. Part of this presentation is effectively a "literature review" of numerous sources of simulations, games, and virtual labs. Although we have encountered several nice collections of such resources, those collections seem to be restricted in scope. They either represent materials developed by a specific group or agency (e.g. NOAA's games web site) or are restricted to a specific discipline (e.g. geology simulations and virtual labs). This presentation directs viewers to games, simulations, and virtual labs from many different sources and spanning a broad range of STEM disciplines.
ERIC Educational Resources Information Center
Scogin, Stephen C.; Stuessy, Carol L.
2015-01-01
Next Generation Science Standards (NGSS) call for integrating knowledge and practice in learning experiences in K-12 science education. "PlantingScience" (PS), an ideal curriculum for use as an NGSS model, is a computer-mediated collaborative learning environment intertwining scientific inquiry, classroom instruction, and online…
A Purposeful MOOC to Alleviate Insufficient CS Education in Finnish Schools
ERIC Educational Resources Information Center
Kurhila, Jaakko; Vihavainen, Arto
2015-01-01
The Finnish national school curriculum, effective from 2004, does not include any topics related to Computer Science (CS). To alleviate the problem that school students are not able to study CS-related topics, the Department of Computer Science at the University of Helsinki prepared a completely online course that is open to pupils and students in…
Computers, Education and the Library at The Bronx High School of Science.
ERIC Educational Resources Information Center
Nachbar, Sondra; Sussman, Valerie
1988-01-01
Describes the services and programs offered by the library at The Bronx High School of Science. Topics discussed include the library collection; a basic library skills mini-course for freshmen and incoming sophomores; current uses of the library's computer system; and plans to automate the library's card catalog and circulation records.…
Computer Conferencing in Health Sciences: CoSy at McMaster
Ahmed, K.; Ridley, M.
1988-01-01
Computer conferencing systems provide a novel and economical way to exchange ideas and maintain fruitful collaboration across wide distances. There is considerable potential value in using conferencing system in research, education, case discussion and administration. The early experience is encouraging. We discuss a number of ways in which CoSy is being used in Health Sciences.
ERIC Educational Resources Information Center
Sakhnini, Victoria; Hazzan, Orit
2008-01-01
The research presented in this article deals with the difficulties and mental processes involved in the definition, implementation, and use of abstract data types encountered by 12th grade advanced-level computer science students. Research findings are interpreted within the theoretical framework of "reducing abstraction" [Hazzan 1999]. The…
Using Visual Technologies in the Introductory Programming Courses for Computer Science Majors
ERIC Educational Resources Information Center
Price, Kellie W.
2013-01-01
Decreasing enrollments, lower rates of student retention and changes in the learning styles of today's students are all issues that the Computer Science (CS) academic community is currently facing. As a result, CS educators are being challenged to find the right blend of technology and pedagogy for their curriculum in order to help students…
Women in Community College: Factors Related to Intentions to Pursue Computer Science
ERIC Educational Resources Information Center
Denner, Jill; Werner, Linda; O'Connor, Lisa
2015-01-01
Community colleges (CC) are obvious places to recruit more women into computer science. Enrollment at CCs has grown in response to a struggling economy, and students are more likely to be from underrepresented groups than students enrolled in 4-year universities (National Center for Education Statistics, 2008). However, we know little about why so…
minimUML: A Minimalist Approach to UML Diagramming for Early Computer Science Education
ERIC Educational Resources Information Center
Turner, Scott A.; Perez-Quinones, Manuel A.; Edwards, Stephen H.
2005-01-01
In introductory computer science courses, the Unified Modeling Language (UML) is commonly used to teach basic object-oriented design. However, there appears to be a lack of suitable software to support this task. Many of the available programs that support UML focus on developing code and not on enhancing learning. Programs designed for…
ERIC Educational Resources Information Center
Charleston, LaVar J.; George, Phillis L.; Jackson, Jerlando F. L.; Berhanu, Jonathan; Amechi, Mauriell H.
2014-01-01
Women in the United States have long been underrepresented in computing science disciplines across college campuses and in industry alike (Hanson, 2004; Jackson & Charleston, 2012). This disparity is exacerbated when African American women are scrutinized. Additionally, prior research (e.g., Hanson, 2004; Jackson & Charleston, 2012;…
Expanding Computer Science Education in Schools: Understanding Teacher Experiences and Challenges
ERIC Educational Resources Information Center
Yadav, Aman; Gretter, Sarah; Hambrusch, Susanne; Sands, Phil
2017-01-01
The increased push for teaching computer science (CS) in schools in the United States requires training a large number of new K-12 teachers. The current efforts to increase the number of CS teachers have predominantly focused on training teachers from other content areas. In order to support these beginning CS teachers, we need to better…
The Effect on Retention of Computer Assisted Instruction in Science Education
ERIC Educational Resources Information Center
Kara, Izzet
2008-01-01
The aim of this research is to determine the retention effect of Computer Assisted Instruction (CAI) on students' academic achievement for teaching the Physics topics. The research includes the Force and Pressure units of 7th grade Science Lesson. In this research, 132 students were structured as both control and experiment groups. Traditional…
ERIC Educational Resources Information Center
Sadik, Olgun
2017-01-01
The primary purpose of this study was to identify secondary computer science (CS) teachers' needs, related to knowledge, skills, and school setting, to create more effective CS education in the United States. In addition, this study examined how these needs change based on the participants' years of teaching experience as well as their background…
ERIC Educational Resources Information Center
Shen, Ruimin; Wang, Minjuan; Gao, Wanping; Novak, D.; Tang, Lin
2009-01-01
The computer science classes in China's institutions of higher education often have large numbers of students. In addition, many institutions offer "blended" classes that include both on-campus and online students. These large blended classrooms have long suffered from a lack of interactivity. Many online classes simply provide recorded…
Enhancing Computer Science Education with a Wireless Intelligent Simulation Environment
ERIC Educational Resources Information Center
Cook, Diane J.; Huber, Manfred; Yerraballi, Ramesh; Holder, Lawrence B.
2004-01-01
The goal of this project is to develop a unique simulation environment that can be used to increase students' interest and expertise in Computer Science curriculum. Hands-on experience with physical or simulated equipment is an essential ingredient for learning, but many approaches to training develop a separate piece of equipment or software for…
Games and Simulations for Climate, Weather and Earth Science Education
NASA Astrophysics Data System (ADS)
Russell, R. M.; Clark, S.
2015-12-01
We will demonstrate several interactive, computer-based simulations, games, and other interactive multimedia. These resources were developed for weather, climate, atmospheric science, and related Earth system science education. The materials were created by the UCAR Center for Science Education. These materials have been disseminated via our web site (SciEd.ucar.edu), webinars, online courses, teacher workshops, and large touchscreen displays in weather and Sun-Earth connections exhibits in NCAR's Mesa Lab facility in Boulder, Colorado. Our group has also assembled a web-based list of similar resources, especially simulations and games, from other sources that touch upon weather, climate, and atmospheric science topics. We'll briefly demonstrate this directory.
ERIC Educational Resources Information Center
Lamb, Richard L.
2016-01-01
Within the last 10 years, new tools for assisting in the teaching and learning of academic skills and content within the context of science have arisen. These new tools include multiple types of computer software and hardware to include (video) games. The purpose of this study was to examine and compare the effect of computer learning games in the…
Concept Mapping Assessment of Media Assisted Learning in Interdisciplinary Science Education
NASA Astrophysics Data System (ADS)
Schaal, Steffen; Bogner, Franz X.; Girwidz, Raimund
2010-05-01
Acquisition of conceptual knowledge is a central aim in science education. In this study we monitored an interdisciplinary hypermedia assisted learning unit on hibernation and thermodynamics based on cooperative learning. We used concept mapping for the assessment, applying a pre-test/post-test design. In our study, 106 9th graders cooperated by working in pairs ( n = 53) for six lessons. As an interdisciplinary learning activity in such complex knowledge domains has to combine many different aspects, we focused on long-term knowledge. Learners working cooperatively in dyads constructed computer-supported concept maps which were analysed by specific software. The data analysis encompassed structural aspects of the knowledge corresponding to a target reference map. After the learning unit, the results showed the acquisition of higher-order domain-specific knowledge structures which indicates successful interdisciplinary learning through the hypermedia learning environment. The benefit of using a computer-assisted concept mapping assessment for research in science education, and in science classrooms is considered.
ERIC Educational Resources Information Center
Garneli, Varvara; Chorianopoulos, Konstantinos
2018-01-01
Various aspects of computational thinking (CT) could be supported by educational contexts such as simulations and video-games construction. In this field study, potential differences in student motivation and learning were empirically examined through students' code. For this purpose, we performed a teaching intervention that took place over five…
Plagiarism Detection Algorithm for Source Code in Computer Science Education
ERIC Educational Resources Information Center
Liu, Xin; Xu, Chan; Ouyang, Boyu
2015-01-01
Nowadays, computer programming is getting more necessary in the course of program design in college education. However, the trick of plagiarizing plus a little modification exists among some students' home works. It's not easy for teachers to judge if there's plagiarizing in source code or not. Traditional detection algorithms cannot fit this…
ERIC Educational Resources Information Center
Wiske, Martha Stone; And Others
Twin aims--to advance theory and to improve practice in science, mathematics, and computing education--guided the Educational Technology Center's (ETC) research from its inception in 1983. These aims led ETC to establish collaborative research groups in which people whose primary interest was classroom teaching and learning, and researchers…
Teach or No Teach: Is Large System Education Resurging?
ERIC Educational Resources Information Center
Sharma, Aditya; Murphy, Marianne C.
2011-01-01
Legacy or not, mainframe education is being taught at many U.S. universities. Some computer science programs have always had some large system content but there does appear to be resurgence of mainframe related content in business programs such as Management Information Systems (MIS) and Computer Information Systems (CIS). Many companies such as…
ERIC Educational Resources Information Center
Belland, Brian R.; Walker, Andrew E.; Kim, Nam Ju; Lefler, Mason
2017-01-01
Computer-based scaffolding assists students as they generate solutions to complex problems, goals, or tasks, helping increase and integrate their higher order skills in the process. However, despite decades of research on scaffolding in STEM (science, technology, engineering, and mathematics) education, no existing comprehensive meta-analysis has…
NASA Technical Reports Server (NTRS)
1990-01-01
NASA formally launched Project LASER (Learning About Science, Engineering and Research) in March 1990, a program designed to help teachers improve science and mathematics education and to provide 'hands on' experiences. It featured the first LASER Mobile Teacher Resource Center (MTRC), is designed to reach educators all over the nation. NASA hopes to operate several MTRCs with funds provided by private industry. The mobile unit is a 22-ton tractor-trailer stocked with NASA educational publications and outfitted with six work stations. Each work station, which can accommodate two teachers at a time, has a computer providing access to NASA Spacelink. Each also has video recorders and photocopy/photographic equipment for the teacher's use. MTRC is only one of the five major elements within LASER. The others are: a Space Technology Course, to promote integration of space science studies with traditional courses; the Volunteer Databank, in which NASA employees are encouraged to volunteer as tutors, instructors, etc; Mobile Discovery Laboratories that will carry simple laboratory equipment and computers to provide hands-on activities for students and demonstrations of classroom activities for teachers; and the Public Library Science Program which will present library based science and math programs.
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Educational Media and Technology Yearbook, 1996
1996-01-01
This annotated list includes media-related resources classified under the following headings: artificial intelligence and robotics, CD-ROM, computer-assisted instruction, databases and online searching, distance education, educational research, educational technology, electronic publishing, information science and technology, instructional design…
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Educational Media and Technology Yearbook, 1997
1997-01-01
This annotated list includes media-related resources classified under the following headings: artificial intelligence and robotics, CD-ROM, computer-assisted instruction, databases and online searching, distance education, educational research, educational technology, electronic publishing, information science and technology, instructional design…
Westine, Carl D; Spybrook, Jessaca; Taylor, Joseph A
2013-12-01
Prior research has focused primarily on empirically estimating design parameters for cluster-randomized trials (CRTs) of mathematics and reading achievement. Little is known about how design parameters compare across other educational outcomes. This article presents empirical estimates of design parameters that can be used to appropriately power CRTs in science education and compares them to estimates using mathematics and reading. Estimates of intraclass correlations (ICCs) are computed for unconditional two-level (students in schools) and three-level (students in schools in districts) hierarchical linear models of science achievement. Relevant student- and school-level pretest and demographic covariates are then considered, and estimates of variance explained are computed. Subjects: Five consecutive years of Texas student-level data for Grades 5, 8, 10, and 11. Science, mathematics, and reading achievement raw scores as measured by the Texas Assessment of Knowledge and Skills. Results: Findings show that ICCs in science range from .172 to .196 across grades and are generally higher than comparable statistics in mathematics, .163-.172, and reading, .099-.156. When available, a 1-year lagged student-level science pretest explains the most variability in the outcome. The 1-year lagged school-level science pretest is the best alternative in the absence of a 1-year lagged student-level science pretest. Science educational researchers should utilize design parameters derived from science achievement outcomes. © The Author(s) 2014.
New Horizons Regional Education Center 1999 FIRST Robotics Competition
NASA Technical Reports Server (NTRS)
Purman, Richard I.
1999-01-01
The New Horizons Regional Education Center (NHREC) in Hampton, VA sought and received NASA funding to support its participation in the 1999 FIRST Robotics competition. FIRST, Inc. (For Inspiration and Recognition of Science and Technology) is an organization which encourages the application of creative science, math, and computer science principles to solve real-world engineering problems. The FIRST competition is an international engineering contest featuring high school, government, and business partnerships.
New Horizons Regional Education Center 2001 FIRST Robotics Competition
NASA Technical Reports Server (NTRS)
2001-01-01
The New Horizons Regional Education Center (NHREC) in Hampton, VA sought and received NASA funding to support its participation in the 2001 FIRST Robotics competition. FIRST, Inc. (For Inspiration and Recognition of Science and Technology) is an organization which encourages the application of creative science, math, and computer science principles to solve real-world engineering problems. The FIRST competition is an international engineering contest featuring high school, government, and business partnerships.
ERIC Educational Resources Information Center
Miller, Allen H., Ed.; Ogilvie, John F., Ed.
The use of computers in higher education teaching programs is discussed in 16 papers and reports. Applications of computers in teaching particular subjects including prehistory and anthropology, mathematics, Hindi, plant science, chemistry, language, medicine, drawing, statistics, and engineering are discussed in 10 of the contributions. The other…
von Arnim, Albrecht G; Missra, Anamika
2017-01-01
Leading voices in the biological sciences have called for a transformation in graduate education leading to the PhD degree. One area commonly singled out for growth and innovation is cross-training in computational science. In 1998, the University of Tennessee (UT) founded an intercollegiate graduate program called the UT-ORNL Graduate School of Genome Science and Technology in partnership with the nearby Oak Ridge National Laboratory. Here, we report outcome data that attest to the program's effectiveness in graduating computationally enabled biologists for diverse careers. Among 77 PhD graduates since 2003, the majority came with traditional degrees in the biological sciences, yet two-thirds moved into computational or hybrid (computational-experimental) positions. We describe the curriculum of the program and how it has changed. We also summarize how the program seeks to establish cohesion between computational and experimental biologists. This type of program can respond flexibly and dynamically to unmet training needs. In conclusion, this study from a flagship, state-supported university may serve as a reference point for creating a stable, degree-granting, interdepartmental graduate program in computational biology and allied areas. © 2017 A. G. von Arnim and A. Missra. CBE—Life Sciences Education © 2017 The American Society for Cell Biology. This article is distributed by The American Society for Cell Biology under license from the author(s). It is available to the public under an Attribution–Noncommercial–Share Alike 3.0 Unported Creative Commons License (http://creativecommons.org/licenses/by-nc-sa/3.0).
Solving Math and Science Problems in the Real World with a Computational Mind
ERIC Educational Resources Information Center
Olabe, Juan Carlos; Basogain, Xabier; Olabe, Miguel Ángel; Maíz, Inmaculada; Castaño, Carlos
2014-01-01
This article presents a new paradigm for the study of Math and Sciences curriculum during primary and secondary education. A workshop for Education undergraduates at four different campuses (n = 242) was designed to introduce participants to the new paradigm. In order to make a qualitative analysis of the current school methodologies in…
ERIC Educational Resources Information Center
Ceberio, Mikel; Almudí, José Manuel; Franco, Ángel
2016-01-01
In recent years, interactive computer simulations have been progressively integrated in the teaching of the sciences and have contributed significant improvements in the teaching-learning process. Practicing problem-solving is a key factor in science and engineering education. The aim of this study was to design simulation-based problem-solving…
Social Software and Academic Practice: Postgraduate Students as Co-Designers of Web 2.0 Tools
ERIC Educational Resources Information Center
Carmichael, Patrick; Burchmore, Helen
2010-01-01
In order to develop potentially transformative Web 2.0 tools in higher education, the complexity of existing academic practices, including current patterns of technology use, must be recognised. This paper describes how a series of participatory design activities allowed postgraduate students in education, social sciences and computer sciences to…
ERIC Educational Resources Information Center
Fairer-Wessels, Felicite A.
Within the South African tertiary education context, information management is taught from a variety of perspectives, including computer science, business management, informatics, and library and information science. Each discipline has a particular multidisciplinary focus dealing with its fundamentals. To investigate information management…
ERIC Educational Resources Information Center
Mohrman, Kathryn, Ed.
Curricular development in undergraduate programs in the biological, physical, and mathematical sciences at a number of colleges and universities are described. One common theme is the continuing interest in computers in higher education. As the student bodies of many campuses become more heterogeneous with increasing enrollments of minorities and…
Scientific Computing Strategic Plan for the Idaho National Laboratory
DOE Office of Scientific and Technical Information (OSTI.GOV)
Whiting, Eric Todd
Scientific computing is a critical foundation of modern science. Without innovations in the field of computational science, the essential missions of the Department of Energy (DOE) would go unrealized. Taking a leadership role in such innovations is Idaho National Laboratory’s (INL’s) challenge and charge, and is central to INL’s ongoing success. Computing is an essential part of INL’s future. DOE science and technology missions rely firmly on computing capabilities in various forms. Modeling and simulation, fueled by innovations in computational science and validated through experiment, are a critical foundation of science and engineering. Big data analytics from an increasing numbermore » of widely varied sources is opening new windows of insight and discovery. Computing is a critical tool in education, science, engineering, and experiments. Advanced computing capabilities in the form of people, tools, computers, and facilities, will position INL competitively to deliver results and solutions on important national science and engineering challenges. A computing strategy must include much more than simply computers. The foundational enabling component of computing at many DOE national laboratories is the combination of a showcase like data center facility coupled with a very capable supercomputer. In addition, network connectivity, disk storage systems, and visualization hardware are critical and generally tightly coupled to the computer system and co located in the same facility. The existence of these resources in a single data center facility opens the doors to many opportunities that would not otherwise be possible.« less
NASA Astrophysics Data System (ADS)
Johnson, K. C.
1991-04-01
This issue of Energy and Technology Review discusses the various educational programs in which Lawrence Livermore National Laboratory (LLNL) participates or sponsors. LLNL has a long history of fostering educational programs for students from kindergarten through graduate school. A goal is to enhance the teaching of science, mathematics, and technology and thereby assist educational institutions to increase the pool of scientists, engineers, and technicians. LLNL programs described include: (1) contributions to the improvement of U.S. science education; (2) the LESSON program; (3) collaborations with Bay Area Science and Technology Education; (4) project HOPES; (5) lasers and fusion energy education; (6) a curriculum on global climate change; (7) computer and technology instruction at LLNL's Science Education Center; (8) the National Education Supercomputer Program; (9) project STAR; (10) the American Indian Program; (11) LLNL programs with historically Black colleges and Universities; (12) the Undergraduate Summer Institute on Contemporary Topics in Applied Science; (13) the National Physical Science Consortium: A Fellowship Program for Minorities and Women; (14) LLNL's participation with AWU; (15) the apprenticeship programs at LLNL; and (16) the future of LLNL's educational programs. An appendix lists all of LLNL's educational programs and activities. Contacts and their respective telephone numbers are given for all these programs and activities.
ERIC Educational Resources Information Center
Congress of the U.S., Washington, DC. House Committee on Science and Technology.
This document presents witness testimony and supplemental materials from a Congressional hearing addressing the potential as well as the affordability of educational technology and the classroom of the future, where computers and computer networks will increasingly aid teachers and facilitate learning. Those presenting prepared statements are…
Girls and Computing: Female Participation in Computing in Schools
ERIC Educational Resources Information Center
Zagami, Jason; Boden, Marie; Keane, Therese; Moreton, Bronwyn; Schulz, Karsten
2015-01-01
Computer education, with a focus on Computer Science, has become a core subject in the Australian Curriculum and the focus of national innovation initiatives. Equal participation by girls, however, remains unlikely based on their engagement with computing in recent decades. In seeking to understand why this may be the case, a Delphi consensus…
NASA CORE (Central Operation of Resources for Educators) Educational Materials Catalog
NASA Technical Reports Server (NTRS)
1998-01-01
This educational materials catalog presents NASA CORE (Central Operation of Resources for Educators). The topics include: 1) Videocassettes (Aeronautics, Earth Resources, Weather, Space Exploration/Satellites, Life Sciences, Careers); 2) Slide Programs; 3) Computer Materials; 4) NASA Memorabilia/Miscellaneous; 5) NASA Educator Resource Centers; 6) and NASA Resources.
NASA Astrophysics Data System (ADS)
Onuoha, Cajetan O.
The purpose of this research study was to determine the overall effectiveness of computer-based laboratory compared with the traditional hands-on laboratory for improving students' science academic achievement and attitudes towards science subjects at the college and pre-college levels of education in the United States. Meta-analysis was used to synthesis the findings from 38 primary research studies conducted and/or reported in the United States between 1996 and 2006 that compared the effectiveness of computer-based laboratory with the traditional hands-on laboratory on measures related to science academic achievements and attitudes towards science subjects. The 38 primary research studies, with total subjects of 3,824 generated a total of 67 weighted individual effect sizes that were used in this meta-analysis. The study found that computer-based laboratory had small positive effect sizes over the traditional hands-on laboratory (ES = +0.26) on measures related to students' science academic achievements and attitudes towards science subjects (ES = +0.22). It was also found that computer-based laboratory produced more significant effects on physical science subjects compared to biological sciences (ES = +0.34, +0.17).
Computer Applications in Health Science Education.
Juanes, Juan A; Ruisoto, Pablo
2015-09-01
In recent years, computer application development has experienced exponential growth, not only in the number of publications but also in the scope or contexts that have benefited from its use. In health science training, and medicine specifically, the gradual incorporation of technological developments has transformed the teaching and learning process, resulting in true "educational technology". The goal of this paper is to review the main features involved in these applications and highlight the main lines of research for the future. The results of peer reviewed literature published recently indicate the following features shared by the key technological developments in the field of health science education: first, development of simulation and visualization systems for a more complete and realistic representation of learning material over traditional paper format; second, portability and versatility of the applications, adapted for an increasing number of devices and operative systems; third, increasing focus on open source applications such as Massive Open Online Course (MOOC).
The potential impact of microgravity science and technology on education
NASA Technical Reports Server (NTRS)
Wargo, M. J.
1992-01-01
The development of educational support materials by NASA's Microgravity Science and Applications Division is discussed in the light of two programs. Descriptions of the inception and application possibilities are given for the Microgravity-Science Teacher's Guide and the program of Undergraduate Research Opportunities in Microgravity Science and Technology. The guide is intended to introduce students to the principles and research efforts related to microgravity, and the undergraduate program is intended to reinforce interest in the space program. The use of computers and electronic communications is shown to be an important catalyst for the educational efforts. It is suggested that student and teacher access to these programs be enhanced so that they can have a broader impact on the educational development of space-related knowledge.
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Price, Brooke, Ed.
2001-01-01
Lists media-related journals, books, ERIC documents, journal articles, and nonprint resources published in 1999-2000. The annotated entries are classified under the following headings: artificial intelligence; computer assisted instruction; distance education; educational research; educational technology; information science and technology;…
Mediagraphy: Print and Nonprint Resources.
ERIC Educational Resources Information Center
Burdett, Anna E.
2003-01-01
Lists media-related journals, books, ERIC documents, journal articles, and nonprint resources published in 2001-2002. The annotated entries are classified under the following headings: artificial intelligence; computer assisted instruction; distance education; educational research; educational technology; information science and technology;…
Integrating Mathematics into the Introductory Biology Laboratory Course
ERIC Educational Resources Information Center
White, James D.; Carpenter, Jenna P.
2008-01-01
Louisiana Tech University has an integrated science curriculum for its mathematics, chemistry, physics, computer science, biology-research track and secondary mathematics and science education majors. The curriculum focuses on the calculus sequence and introductory labs in biology, physics, and chemistry. In the introductory biology laboratory…
Your Career in Computer Programming.
ERIC Educational Resources Information Center
Seligsohn, I. J.
This book offers the career-minded young reader insight into computers and computer-programming, by describing the nature of the work, the actual workings of the machines, the language of computers, their history, and their far-reading and increasing applications in business, industry, science, education, defense, and government. At the same time,…
An Educational Approach to Computationally Modeling Dynamical Systems
ERIC Educational Resources Information Center
Chodroff, Leah; O'Neal, Tim M.; Long, David A.; Hemkin, Sheryl
2009-01-01
Chemists have used computational science methodologies for a number of decades and their utility continues to be unabated. For this reason we developed an advanced lab in computational chemistry in which students gain understanding of general strengths and weaknesses of computation-based chemistry by working through a specific research problem.…
ERIC Educational Resources Information Center
Patterson, Janice H.; Smith, Marshall S.
This report presents a national agenda for research on the learning of thinking skills via computer technology which was developed at a National Academy of Sciences conference on educational, methodological, and practical issues involved in the use of computers to promote complex thought in grades K-12. The discussion of research topics agreed…
ERIC Educational Resources Information Center
Oshima, Jun; Oshima, Ritsuko; Murayama, Isao; Inagaki, Shigenori; Takenaka, Makiko; Nakayama, Hayashi; Yamaguchi, Etsuji
2004-01-01
This paper reports design experiments on two Japanese elementary science lesson units in a sixth-grade classroom supported by computer support for collaborative learning (CSCL) technology as a collaborative reflection tool. We took different approaches in the experiments depending on their instructional goals. In the unit 'air and how things…
ERIC Educational Resources Information Center
Buckley, Ingrid A.; Narang, Hira
2014-01-01
This paper investigates the feasibility of developing an online degree for a computer science and information technology degree programs. Our motivation is to increase access to quality education with the aim of stimulating growth, attracting new students, and retaining our current student body. A survey was conducted of CS/IT online degrees which…
ERIC Educational Resources Information Center
Ruiz-Iniesta, Almudena; Jiménez-Díaz, Guillermo; Gómez-Albarrán, Mercedes
2014-01-01
This paper describes a knowledge-based strategy for recommending educational resources-worked problems, exercises, quiz questions, and lecture notes-to learners in the first two courses in the introductory sequence of a computer science major (CS1 and CS2). The goal of the recommendation strategy is to provide support for personalized access to…
Computer Science (CS) Education in Indian Schools: Situation Analysis Using Darmstadt Model
ERIC Educational Resources Information Center
Raman, Raghu; Venkatasubramanian, Smrithi; Achuthan, Krishnashree; Nedungadi, Prema
2015-01-01
Computer science (CS) and its enabling technologies are at the heart of this information age, yet its adoption as a core subject by senior secondary students in Indian schools is low and has not reached critical mass. Though there have been efforts to create core curriculum standards for subjects like Physics, Chemistry, Biology, and Math, CS…
ERIC Educational Resources Information Center
Baker, Catherine M.
2017-01-01
Teaching people with disabilities tech skills empowers them to create solutions to problems they encounter and prepares them for careers. However, computer science is typically taught in a highly visual manner which can present barriers for people who are blind. The goal of this dissertation is to understand and decrease those barriers. The first…
ERIC Educational Resources Information Center
Jaipal-Jamani, Kamini; Angeli, Charoula
2017-01-01
The current impetus for increasing STEM in K-12 education calls for an examination of how preservice teachers are being prepared to teach STEM. This paper reports on a study that examined elementary preservice teachers' (n = 21) self-efficacy, understanding of science concepts, and computational thinking as they engaged with robotics in a science…
ERIC Educational Resources Information Center
Ferreira, Deller James; Ambrósio, Ana Paula Laboissière; Melo, Tatiane F. N.
2018-01-01
This article describes how it is due to the fact that computer science is present in many activities of daily life, students need to develop skills to solve problems to improve the lives of people in general. This article investigates correlations between teachers' motivational orientations, beliefs and practices with respect to the application of…
ERIC Educational Resources Information Center
Tuttle, Francis
Twenty-three instructors participated in an 8-week summer institute to develop their technical competency to teach the second year of a 2-year Technical Education Computer Science Program. Instructional material covered the following areas: (1) compiler languages and systems design, (2) cost studies, (3) business organization, (4) advanced…
ERIC Educational Resources Information Center
Cady, Donna; Terrell, Steven R.
2008-01-01
Females are underrepresented in technology-related careers and educational programs; many researchers suggest this can be traced back to negative feelings of computer self-efficacy developed as early as the age of 10. This study investigated the effect of embedding technology into a 5th grade science classroom and measuring its effect on…
Computer Science Education in Secondary Schools--The Introduction of a New Compulsory Subject
ERIC Educational Resources Information Center
Hubwieser, Peter
2012-01-01
In 2004 the German state of Bavaria introduced a new compulsory subject of computer science (CS) in its grammar schools ("Gymnasium"). The subject is based on a comprehensive teaching concept that was developed by the author and his colleagues during the years 1995-2000. It comprises mandatory courses in grades 6/7 for all students of…
Learning Science through Computer Games and Simulations
ERIC Educational Resources Information Center
Honey, Margaret A., Ed.; Hilton, Margaret, Ed.
2011-01-01
At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential.…
ERIC Educational Resources Information Center
Sneider, Cary; Stephenson, Chris; Schafer, Bruce; Flick, Larry
2014-01-01
A "Framework for K-12 Science Education" identified eight practices as "essential elements of the K-12 science and engineering curriculum" (NRC 2012, p. 49). Most of the practices, such as Developing and Using Models, Planning and Carrying Out Investigations, and Analyzing and Interpreting Data, are well known among science…
Science literacy by technology by country: USA, Finland and Mexico. making sense of it all
NASA Astrophysics Data System (ADS)
Papanastasiou, Elena C.
2003-02-01
The purpose of this study was to examine how variables related to computer availability, computer comfort and educational software are associated with higher or lower levels of science literacy in the USA, Finland and Mexico, after controlling for the socio-economic status of the students. The analyses for this study were based on a series of multivariate regression models. The data were obtained from the Program for International Student Assessment. The results of this study showed that it was not computer use itself that had a positive or negative effect on the science achievement of the students, but the way in which the computers were used within the context of each country.
Understanding initial undergraduate expectations and identity in computing studies
NASA Astrophysics Data System (ADS)
Kinnunen, Päivi; Butler, Matthew; Morgan, Michael; Nylen, Aletta; Peters, Anne-Kathrin; Sinclair, Jane; Kalvala, Sara; Pesonen, Erkki
2018-03-01
There is growing appreciation of the importance of understanding the student perspective in Higher Education (HE) at both institutional and international levels. This is particularly important in Science, Technology, Engineering and Mathematics subjects such as Computer Science (CS) and Engineering in which industry needs are high but so are student dropout rates. An important factor to consider is the management of students' initial expectations of university study and career. This paper reports on a study of CS first-year students' expectations across three European countries using qualitative data from student surveys and essays. Expectation is examined from both short-term (topics to be studied) and long-term (career goals) perspectives. Tackling these issues will help paint a picture of computing education through students' eyes and explore their vision of its and their role in society. It will also help educators prepare students more effectively for university study and to improve the student experience.
ERIC Educational Resources Information Center
Geelan, David R.; Taylor, Peter C.
2004-01-01
Computer mediated communication--including web pages, email and web-based bulletin boards--was used to support the development of a cooperative learning community among students in a web-based distance education unit for practicing science and mathematics educators. The students lived in several Australian states and a number of Pacific Rim…
ERIC Educational Resources Information Center
Celedón-Pattichis, Sylvia; LópezLeiva, Carlos Alfonso; Pattichis, Marios S.; Llamocca, Daniel
2013-01-01
There is a strong need in the United States to increase the number of students from underrepresented groups who pursue careers in Science, Technology, Engineering, and Mathematics. Drawing from sociocultural theory, we present approaches to establishing collaborations between computer engineering and mathematics/bilingual education faculty to…
ERIC Educational Resources Information Center
Sung, Woonhee; Ahn, Junghyun; Black, John B.
2017-01-01
A science, technology, engineering, and mathematics-influenced classroom requires learning activities that provide hands-on experiences with technological tools to encourage problem-solving skills (Brophy et al. in "J Eng Educ" 97(3):369-387, 2008; Mataric et al. in "AAAI spring symposium on robots and robot venues: resources for AI…
Visualization Tools for Teaching Computer Security
ERIC Educational Resources Information Center
Yuan, Xiaohong; Vega, Percy; Qadah, Yaseen; Archer, Ricky; Yu, Huiming; Xu, Jinsheng
2010-01-01
Using animated visualization tools has been an important teaching approach in computer science education. We have developed three visualization and animation tools that demonstrate various information security concepts and actively engage learners. The information security concepts illustrated include: packet sniffer and related computer network…
Computer Science Education Act of 2011
Rep. Polis, Jared [D-CO-2
2011-09-22
House - 11/18/2011 Referred to the Subcommittee on Early Childhood, Elementary, and Secondary Education. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
Computer Science Education Act of 2010
Rep. Polis, Jared [D-CO-2
2010-07-29
House - 10/13/2010 Referred to the Subcommittee on Higher Education, Lifelong Learning, and Competitiveness. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
Computer Science Education Act of 2013
Rep. Brooks, Susan W. [R-IN-5
2013-06-27
House - 09/13/2013 Referred to the Subcommittee on Early Childhood, Elementary, and Secondary Education. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
ERIC Educational Resources Information Center
Congress of the U.S., Washington, DC. House Committee on Science and Technology.
This report considers the current and future impact of technology on schools, solutions to existing problems, and major policy questions concerning computer technology's role in education. Experiences of several universities in integrating computers into their programs are reviewed, as well as those of states and local school districts in…
NASA Astrophysics Data System (ADS)
Simon, Richard M.; Farkas, George
Nationally representative data from the National Education Longitudinal Study are used to investigate why males (rather than females) and children of parents with advanced degrees (rather than those from less-educated parents) are more highly represented among physical science bachelor's degrees and graduate students. Parental education is measured by three categories: neither parent has a bachelor's degree, at least one parent has a bachelor's degree, or at least one parent has a degree beyond the bachelor's. Physical science is defined as students majoring in physics, engineering, mathematics, or computer science. The effects of mathematics achievement and effects not accounted for by mathematics achievement (what the authors call "recruitment" effects) are isolated for parental education categories and for sex, allowing inequality in physical science degree attainment to be decomposed into portions due to achievement and portions due to recruitment. Additionally, the results from logistic regressions predicting the attainment of a bachelor's degree in physical science as well as the pursuit of a graduate degree in physical science are presented. It is found that for parental education categories, the gaps in physical science educational attainment are nearly entirely accounted for by differences in mathematics achievement, suggesting that if achievement could be equalized, physical science educational attainment differences among parental education categories would disappear. However, the sex gap in physical science educational attainment operates almost entirely independent of achievement effects, suggesting that if the mathematics achievement distributions of males and females were identical, the sex gap in physical science educational attainment would be unchanged from what it is today.
Games and Simulations for Climate, Weather and Earth Science Education
NASA Astrophysics Data System (ADS)
Russell, R. M.
2014-12-01
We will demonstrate several interactive, computer-based simulations, games, and other interactive multimedia. These resources were developed for weather, climate, atmospheric science, and related Earth system science education. The materials were created by the UCAR Center for Science Education. These materials have been disseminated via our web site (SciEd.ucar.edu), webinars, online courses, teacher workshops, and large touchscreen displays in weather and Sun-Earth connections exhibits in NCAR's Mesa Lab facility in Boulder, Colorado. Our group has also assembled a web-based list of similar resources, especially simulations and games, from other sources that touch upon weather, climate, and atmospheric science topics. We'll briefly demonstrate this directory. More info available at: scied.ucar.edu/events/agu-2014-games-simulations-sessions
The Search for New Intellectual Technologies.
ERIC Educational Resources Information Center
Molnar, Andrew R.
1982-01-01
Among the topics discussed relating to demands on business/industry/education resulting from the "pull" of the information explosion are: frontiers of knowledge, research on educational television, computer-based learning, intelligent videodiscs, quality of learning, science education/cognitive research, misconceptions, motivation,…
Integrating Information & Communications Technologies into the Classroom
ERIC Educational Resources Information Center
Tomei, Lawrence, Ed.
2007-01-01
"Integrating Information & Communications Technologies Into the Classroom" examines topics critical to business, computer science, and information technology education, such as: school improvement and reform, standards-based technology education programs, data-driven decision making, and strategic technology education planning. This book also…
Using the Power of Media to Communicate Science: A Question of Style?
ERIC Educational Resources Information Center
Imhof, Heidi
1991-01-01
Discusses educational effects of the style, content, and quality inherent in several multimedia and desktop-publishing products available to science teachers, including books, interactive software, videos, and computer simulations. (JJK)
10 CFR 605.5 - The Office of Energy Research Financial Assistance Program.
Code of Federal Regulations, 2012 CFR
2012-01-01
...) Scientific Computing Staff (7) Superconducting Super Collider (8) University and Science Education Programs... appendix A of this part. (b) The Program areas are: (1) Basic Energy Sciences (2) Field Operations...
10 CFR 605.5 - The Office of Energy Research Financial Assistance Program.
Code of Federal Regulations, 2013 CFR
2013-01-01
...) Scientific Computing Staff (7) Superconducting Super Collider (8) University and Science Education Programs... appendix A of this part. (b) The Program areas are: (1) Basic Energy Sciences (2) Field Operations...
10 CFR 605.5 - The Office of Energy Research Financial Assistance Program.
Code of Federal Regulations, 2011 CFR
2011-01-01
...) Scientific Computing Staff (7) Superconducting Super Collider (8) University and Science Education Programs... appendix A of this part. (b) The Program areas are: (1) Basic Energy Sciences (2) Field Operations...
10 CFR 605.5 - The Office of Energy Research Financial Assistance Program.
Code of Federal Regulations, 2014 CFR
2014-01-01
...) Scientific Computing Staff (7) Superconducting Super Collider (8) University and Science Education Programs... appendix A of this part. (b) The Program areas are: (1) Basic Energy Sciences (2) Field Operations...
News Focus: NSF Director Erich Bloch Discusses Foundation's Problems, Outlook.
ERIC Educational Resources Information Center
Chemical and Engineering News, 1987
1987-01-01
Relates the comments offered in an interview with Erich Bloch, the National Science Foundation (NSF) Director. Discusses issues related to NSF and its funding, engineering research centers, involvement with industry, concern for science education, computer centers, and its affiliation with the social sciences. (ML)
NASA Astrophysics Data System (ADS)
Pon-Barry, Heather; Packard, Becky Wai-Ling; St. John, Audrey
2017-01-01
A dilemma within computer science departments is developing sustainable ways to expand capacity within introductory computer science courses while remaining committed to inclusive practices. Training near-peer mentors for peer code review is one solution. This paper describes the preparation of near-peer mentors for their role, with a focus on regular, consistent feedback via peer code review and inclusive pedagogy. Introductory computer science students provided consistently high ratings of the peer mentors' knowledge, approachability, and flexibility, and credited peer mentor meetings for their strengthened self-efficacy and understanding. Peer mentors noted the value of videotaped simulations with reflection, discussions of inclusion, and the cohort's weekly practicum for improving practice. Adaptations of peer mentoring for different types of institutions are discussed. Computer science educators, with hopes of improving the recruitment and retention of underrepresented groups, can benefit from expanding their peer support infrastructure and improving the quality of peer mentor preparation.
NASA Astrophysics Data System (ADS)
Anderson, T.
2015-12-01
The Northeast Fisheries Science Center's (NEFSC) Student Drifters Program is providing education opportunities for students of all ages. Using GPS-tracked ocean drifters, various educational institutions can provide students with hands-on experience in physical oceanography, engineering, and computer science. In building drifters many high school and undergraduate students may focus on drifter construction, sometimes designing their own drifter or attempting to improve current NEFSC models. While learning basic oceanography younger students can build drifters with the help of an educator and directions available on the studentdrifters.org website. Once drifters are deployed, often by a local mariner or oceanographic partner, drifter tracks can be visualised on maps provided at http://nefsc.noaa.gov/drifter. With the lesson plans available for those interested in computer science, students may download, process, and plot the drifter position data with basic Python code provided. Drifter tracks help students to visualize ocean currents, and also allow them to understand real particle tracking applications such as in search and rescue, oil spill dispersion, larval transport, and the movement of injured sea animals. Additionally, ocean circulation modelers can use student drifter paths to validate their models. The Student Drifters Program has worked with over 100 schools, several of them having deployed drifters on the West Coast. Funding for the program often comes from individual schools and small grants but in the future will preferably come from larger government grants. NSF, Sea-Grant, NOAA, and EPA are all possible sources of funding, especially with the support of multiple schools and large marine education associations. The Student Drifters Program is a unique resource for educators, students, and scientists alike.
Computer Science Career Education Act of 2014
Rep. Cardenas, Tony [D-CA-29
2014-06-20
House - 11/17/2014 Referred to the Subcommittee on Early Childhood, Elementary, and Secondary Education. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
NASA Astrophysics Data System (ADS)
Richard, G. A.
2003-12-01
Major research facilities and organizations provide an effective venue for developing partnerships with educational organizations in order to offer a wide variety of educational programs, because they constitute a base where the culture of scientific investigation can flourish. The Consortium for Materials Properties Research in Earth Sciences (COMPRES) conducts education and outreach programs through the Earth Science Educational Resource Center (ESERC), in partnership with other groups that offer research and education programs. ESERC initiated its development of education programs in 1994 under the administration of the Center for High Pressure Research (CHiPR), which was funded as a National Science Foundation Science and Technology Center from 1991 to 2002. Programs developed during ESERC's association with CHiPR and COMPRES have targeted a wide range of audiences, including pre-K, K-12 students and teachers, undergraduates, and graduate students. Since 1995, ESERC has offered inquiry-based programs to Project WISE (Women in Science and Engineering) students at a high school and undergraduate level. Activities have included projects that investigated earthquakes, high pressure mineral physics, and local geology. Through a practicum known as Project Java, undergraduate computer science students have developed interactive instructional tools for several of these activities. For K-12 teachers, a course on Long Island geology is offered each fall, which includes an examination of the role that processes in the Earth's interior have played in the geologic history of the region. ESERC has worked with Stony Brook's Department of Geosciences faculty to offer courses on natural hazards, computer modeling, and field geology to undergraduate students, and on computer programming for graduate students. Each summer, a four-week residential college-level environmental geology course is offered to rising tenth graders from the Brentwood, New York schools in partnership with Stony Brook's Department of Technology and Society. During the academic year, a college-level Earth science course is offered to tenth graders from Sayville, New York. In both programs, students conduct research projects as one of their primary responsibilities. In collaboration with the Museum of Long Island Natural Sciences on the Stony Brook campus, two programs have been developed that enable visiting K-12 school classes to investigate earthquakes and phenomena that operate in the Earth's deep interior. From 1997 to 1999, the weekly activity-based Science Enrichment for the Early Years (SEEY) program, focusing on common Earth materials and fundamental Earth processes, was conducted at a local pre-K school. Since 2002, ESERC has worked with the Digital Library for Earth System Education (DLESE) to organize the Skills Workshops for their Annual Meeting and with EarthScope for the development of their Education and Outreach Program Plan. Future education programs and tools developed through COMPRES partnerships will place an increased emphasis on deep Earth materials and phenomena.
NASA Astrophysics Data System (ADS)
Fairley, J. P.; Hinds, J. J.
2003-12-01
The advent of the World Wide Web in the early 1990s not only revolutionized the exchange of ideas and information within the scientific community, but also provided educators with a new array of teaching, informational, and promotional tools. Use of computer graphics and animation to explain concepts and processes can stimulate classroom participation and student interest in the geosciences, which has historically attracted students with strong spatial and visualization skills. In today's job market, graduates are expected to have knowledge of computers and the ability to use them for acquiring, processing, and visually analyzing data. Furthermore, in addition to promoting visibility and communication within the scientific community, computer graphics and the Internet can be informative and educational for the general public. Although computer skills are crucial for earth science students and educators, many pitfalls exist in implementing computer technology and web-based resources into research and classroom activities. Learning to use these new tools effectively requires a significant time commitment and careful attention to the source and reliability of the data presented. Furthermore, educators have a responsibility to ensure that students and the public understand the assumptions and limitations of the materials presented, rather than allowing them to be overwhelmed by "gee-whiz" aspects of the technology. We present three examples of computer technology in the earth sciences classroom: 1) a computer animation of water table response to well pumping, 2) a 3-D fly-through animation of a fault controlled valley, and 3) a virtual field trip for an introductory geology class. These examples demonstrate some of the challenges and benefits of these new tools, and encourage educators to expand the responsible use of computer technology for teaching and communicating scientific results to the general public.
Nontrivial, Nonintelligent, Computer-Based Learning.
ERIC Educational Resources Information Center
Bork, Alfred
1987-01-01
This paper describes three interactive computer programs used with personal computers to present science learning modules for all ages. Developed by groups of teachers at the Educational Technology Center at the University of California, Irvine, these instructional materials do not use the techniques of contemporary artificial intelligence. (GDC)
ERIC Educational Resources Information Center
Ambron, Sueann, Ed.; Hooper, Kristina, Ed.
1987-01-01
This collection of articles exploring multimedia in education was compiled from presentations at an invitational conference on Multimedia in Education. Following an introduction by Sueann Ambron ("New Visions of Reality: Multimedia and Education"), articles are grouped under six headings: (1) Computer Science and Engineering: "The…
Student leadership in small group science inquiry
NASA Astrophysics Data System (ADS)
Oliveira, Alandeom W.; Boz, Umit; Broadwell, George A.; Sadler, Troy D.
2014-09-01
Background: Science educators have sought to structure collaborative inquiry learning through the assignment of static group roles. This structural approach to student grouping oversimplifies the complexities of peer collaboration and overlooks the highly dynamic nature of group activity. Purpose: This study addresses this issue of oversimplification of group dynamics by examining the social leadership structures that emerge in small student groups during science inquiry. Sample: Two small student groups investigating the burning of a candle under a jar participated in this study. Design and method: We used a mixed-method research approach that combined computational discourse analysis (computational quantification of social aspects of small group discussions) with microethnography (qualitative, in-depth examination of group discussions). Results: While in one group social leadership was decentralized (i.e., students shared control over topics and tasks), the second group was dominated by a male student (centralized social leadership). Further, decentralized social leadership was found to be paralleled by higher levels of student cognitive engagement. Conclusions: It is argued that computational discourse analysis can provide science educators with a powerful means of developing pedagogical models of collaborative science learning that take into account the emergent nature of group structures and highly fluid nature of student collaboration.
Educating and Training Accelerator Scientists and Technologists for Tomorrow
NASA Astrophysics Data System (ADS)
Barletta, William; Chattopadhyay, Swapan; Seryi, Andrei
2012-01-01
Accelerator science and technology is inherently an integrative discipline that combines aspects of physics, computational science, electrical and mechanical engineering. As few universities offer full academic programs, the education of accelerator physicists and engineers for the future has primarily relied on a combination of on-the-job training supplemented with intensive courses at regional accelerator schools. This article describes the approaches being used to satisfy the educational curiosity of a growing number of interested physicists and engineers.
ERIC Educational Resources Information Center
American Association of Community Colleges, Washington, DC.
The education and training of the cybersecurity workforce is an essential element in protecting the nation's computer and information systems. On June 26-28, 2002, the National Science Foundation supported a cybersecurity education workshop hosted by the American Association of Community Colleges. The goals of the workshop were to map out the role…
2010-10-18
August 2010 was building the right game “ – World of Warcraft has 30% women (according to womengamers.com) Conclusion: – We don’t really understand why...Report of the National Academies on Informal Learning • Infancy - late adulthood: Learn about the world & develop important skills for science...Education With Rigor and Vigor – Excitement, interest, and motivation to learn about phenomena in the natural and physical world . – Generate
Educating and Training Accelerator Scientists and Technologists for Tomorrow
DOE Office of Scientific and Technical Information (OSTI.GOV)
Barletta, William A.; Chattopadhyay, Swapan; Seryi, Andrei
2012-07-01
Accelerator science and technology is inherently an integrative discipline that combines aspects of physics, computational science, electrical and mechanical engineering. As few universities offer full academic programs, the education of accelerator physicists and engineers for the future has primarily relied on a combination of on-the-job training supplemented with intense courses at regional accelerator schools. This paper describes the approaches being used to satisfy the educational interests of a growing number of interested physicists and engineers.
Games and Simulations for Climate, Weather and Earth Science Education
NASA Astrophysics Data System (ADS)
Russell, R. M.
2013-12-01
We will demonstrate several interactive, computer-based simulations, games, and other interactive multimedia. These resources were developed for weather, climate, atmospheric science, and related Earth system science education. The materials were created by education groups at NCAR/UCAR in Boulder, primarily Spark and the COMET Program. These materials have been disseminated via Spark's web site (spark.ucar.edu), webinars, online courses, teacher workshops, and large touchscreen displays in weather and Sun-Earth connections exhibits in NCAR's Mesa Lab facility. Spark has also assembled a web-based list of similar resources, especially simulations and games, from other sources that touch upon weather, climate, and atmospheric science topics. We'll briefly demonstrate this directory.
Distance Education: The Application of Technology to Education and Training (APTEC).
ERIC Educational Resources Information Center
Mizell, Al P.; And Others
Nova University (Florida), offers off-campus undergraduate and graduate degree programs in education, business and public administration, psychology, and computer sciences. This paper describes one of these offerings, the Application of Technology to Education and Training (APTEC) specialization in the Ed.D. program in Child and Youth Studies…
Preparing to Teach in Cyberspace: User Education in Real and Virtual Libraries.
ERIC Educational Resources Information Center
Byron, Suzanne
1995-01-01
Discussion of librarians' training for teaching user education focuses on experiments at the University of North Texas in providing resources and empowering education for librarians and staff members who teach. The use of computer-based education principles and Ranganathan's laws of library science are explained. (Author/LRW)
Computer Science Education Act of 2011
Sen. Casey, Robert P., Jr. [D-PA
2011-09-22
Senate - 09/22/2011 Read twice and referred to the Committee on Health, Education, Labor, and Pensions. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
Computer Science Career Education Act of 2014
Sen. Gillibrand, Kirsten E. [D-NY
2014-03-27
Senate - 03/27/2014 Read twice and referred to the Committee on Health, Education, Labor, and Pensions. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
2,445 Hours of Code: What I Learned from Facilitating Hour of Code Events in High School Libraries
ERIC Educational Resources Information Center
Colby, Jennifer
2015-01-01
This article describes a school librarian's experience with initiating an Hour of Code event for her school's student body. Hadi Partovi of Code.org conceived the Hour of Code "to get ten million students to try one hour of computer science" (Partovi, 2013a), which is implemented during Computer Science Education Week with a goal of…
ERIC Educational Resources Information Center
Longenecker, Herbert E., Jr.; Babb, Jeffry; Waguespack, Leslie J.; Janicki, Thomas N.; Feinstein, David
2015-01-01
The evolution of computing education spans a spectrum from "computer science" ("CS") grounded in the theory of computing, to "information systems" ("IS"), grounded in the organizational application of data processing. This paper reports on a project focusing on a particular slice of that spectrum commonly…
ERIC Educational Resources Information Center
Roblyer, M. D., Ed.
Current issues in educational uses for microcomputers are addressed in this collection of 139 abstracts of papers in which computer literacy and practical applications dominate. Topics discussed include factors related to computer use in the classroom, e.g., computer lab utilization; teaching geometry, science, math, and English via…
The Fifth Generation and Training Strategies
ERIC Educational Resources Information Center
Ennals, Richard
2008-01-01
Fifth Generation computers should not simply be regarded as an enhancement of current computer technology: the intention is that a fresh approach should be taken to computer science and to the use of computers. The argument of this paper is that the fresh approach must encompass education and training, with implications that extend far beyond the…
Toward Using Games to Teach Fundamental Computer Science Concepts
ERIC Educational Resources Information Center
Edgington, Jeffrey Michael
2010-01-01
Video and computer games have become an important area of study in the field of education. Games have been designed to teach mathematics, physics, raise social awareness, teach history and geography, and train soldiers in the military. Recent work has created computer games for teaching computer programming and understanding basic algorithms. …
Empowering K-12 Students with Disabilities to Learn Computational Thinking and Computer Programming
ERIC Educational Resources Information Center
Israel, Maya; Wherfel, Quentin M.; Pearson, Jamie; Shehab, Saadeddine; Tapia, Tanya
2015-01-01
This article's focus is on including computing and computational thinking in K-12 instruction within science, technology, engineering, and mathematics (STEM) education, and to provide that instruction in ways that promote access for students traditionally underrepresented in the STEM fields, such as students with disabilities. Providing computing…
Numerical Package in Computer Supported Numeric Analysis Teaching
ERIC Educational Resources Information Center
Tezer, Murat
2007-01-01
At universities in the faculties of Engineering, Sciences, Business and Economics together with higher education in Computing, it is stated that because of the difficulty, calculators and computers can be used in Numerical Analysis (NA). In this study, the learning computer supported NA will be discussed together with important usage of the…
ERIC Educational Resources Information Center
Everingham, Yvette L.; Gyuris, Emma; Connolly, Sean R.
2017-01-01
Contemporary science educators must equip their students with the knowledge and practical know-how to connect multiple disciplines like mathematics, computing and the natural sciences to gain a richer and deeper understanding of a scientific problem. However, many biology and earth science students are prejudiced against mathematics due to…
ERIC Educational Resources Information Center
Ekmekci, Adem; Gulacar, Ozcan
2015-01-01
Science education reform emphasizes innovative and constructivist views of science teaching and learning that promotes active learning environments, dynamic instructions, and authentic science experiments. Technology-based and hands-on instructional designs are among innovative science teaching and learning methods. Research shows that these two…
ERIC Educational Resources Information Center
Wagh, Aditi; Cook-Whitt, Kate; Wilensky, Uri
2017-01-01
Research on the design of learning environments for K-12 science education has been informed by two bodies of literature: inquiry-based science and Constructionism. Inquiry-based science has emphasized engagement in activities that reflect authentic scientific practices. Constructionism has focused on designing intuitively accessible authoring…
ERIC Educational Resources Information Center
Ulukök, Seyma; Sari, Ugur
2016-01-01
In this study, the effects of computer-assisted laboratory applications on pre-service science teachers' attitudes towards science teaching were investigated and the opinions of the pre-service teachers about the application were also determined. The study sample consisted of 46 students studying science teaching Faculty of Education. The study…
NASA Astrophysics Data System (ADS)
Baker, Catherine M.
Teaching people with disabilities tech skills empowers them to create solutions to problems they encounter and prepares them for careers. However, computer science is typically taught in a highly visual manner which can present barriers for people who are blind. The goal of this dissertation is to understand and decrease those barriers. The first projects I present looked at the barriers that blind students face. I first present the results of my survey and interviews with blind students with degrees in computer science or related fields. This work highlighted the many barriers that these blind students faced. I then followed-up on one of the barriers mentioned, access to technology, by doing a preliminary accessibility evaluation of six popular integrated development environments (IDEs) and code editors. I found that half were unusable and all had some inaccessible portions. As access to visual information is a barrier in computer science education, I present three projects I have done to decrease this barrier. The first project is Tactile Graphics with a Voice (TGV). This project investigated an alternative to Braille labels for those who do not know Braille and showed that TGV was a potential alternative. The next project was StructJumper, which created a modified abstract syntax tree that blind programmers could use to navigate through code with their screen reader. The evaluation showed that users could navigate more quickly and easily determine the relationships of lines of code when they were using StructJumper compared to when they were not. Finally, I present a tool for dynamic graphs (the type with nodes and edges) which had two different modes for handling focus changes when moving between graphs. I found that the modes support different approaches for exploring the graphs and therefore preferences are mixed based on the user's preferred approach. However, both modes had similar accuracy in completing the tasks. These projects are a first step towards the goal of making computer science education more accessible to blind students. By identifying the barriers that exist and creating solutions to overcome them, we can support increasing the number of blind students in computer science.
Office of Educational Programs 2009 Summer Internship Symposium and Poster Session
DOE Office of Scientific and Technical Information (OSTI.GOV)
White,K.; Morris, M.; Osiecki, C.
2009-08-06
Brookhaven National Laboratory offers college and pre-college faculty and students many opportunities to participate in Laboratory educational programs. The programs administered by the Office of Educational Programs are primarily funded by the U.S. Department of Energy, Brookhaven Science Associates, and other federal and non-federal agencies. Faculty and student research participation is welcomed in physical and life sciences, computer science and engineering, as well as in a variety of applied research areas relating to alternative energy, conservation, environmental technology, and national security. Visit our website at http://www.bnl.gov/education for application deadlines and more details. Following is a description of the programs managedmore » by the Office of Educational Programs.« less
An Ethnomethodological Perspective on How Middle School Students Addressed a Water Quality Problem
ERIC Educational Resources Information Center
Belland, Brian R.; Gu, Jiangyue; Kim, Nam Ju; Turner, David J.
2016-01-01
Science educators increasingly call for students to address authentic scientific problems in science class. One form of authentic science problem--socioscientific issue--requires that students engage in complex reasoning by considering both scientific and social implications of problems. Computer-based scaffolding can support this process by…
Computer Animations a Science Teaching Aid: Contemplating an Effective Methodology
ERIC Educational Resources Information Center
Tannu, Kirti
2008-01-01
To improve quality of science education, the author suggests use of entertaining and exciting technique of animation for better understanding of scientific principles. Latest technologies are being used with more vigour to spread venomous superstitions. Better understanding of science may help students to better their scientific temper. Keeping…
Leading Practice in Space Education: Successful Approaches by Specialist Schools
ERIC Educational Resources Information Center
Schools Network, 2010
2010-01-01
The aim of the Government's Science, Technology, Engineering and Mathematics (STEM) programme is to ensure Britain's future success as a major centre for science, engineering and innovation. Specialist science, technology, engineering and maths & computing colleges help to drive this programme by becoming centres of excellence in STEM…
Why Machine-Information Metaphors Are Bad for Science and Science Education
ERIC Educational Resources Information Center
Pigliucci, Massimo; Boudry, Maarten
2011-01-01
Genes are often described by biologists using metaphors derived from computational science: they are thought of as carriers of information, as being the equivalent of "blueprints" for the construction of organisms. Likewise, cells are often characterized as "factories" and organisms themselves become analogous to machines. Accordingly, when the…
NASA Astrophysics Data System (ADS)
2011-07-01
WE RECOMMEND Fun Fly Stick Science Kit Fun fly stick introduces electrostatics to youngsters Special Relativity Text makes a useful addition to the study of relativity as an undergraduate LabVIEWTM 2009 Education Edition LabVIEW sets industry standard for gathering and analysing data, signal processing, instrumentation design and control, and automation and robotics Edison and Ford Winter Estates Thomas Edison's home is open to the public The Computer History Museum Take a walk through technology history at this computer museum WORTH A LOOK Fast Car Physics Book races through physics Beautiful Invisible The main subject of this book is theoretical physics Quantum Theory Cannot Hurt You A guide to physics on the large and small scale Chaos: The Science of Predictable Random Motion Book explores the mathematics behind chaotic behaviour Seven Wonders of the Universe A textual trip through the wonderful universe HANDLE WITH CARE Marie Curie: A Biography Book fails to capture Curie's science WEB WATCH Web clips to liven up science lessons
An information technology emphasis in biomedical informatics education.
Kane, Michael D; Brewer, Jeffrey L
2007-02-01
Unprecedented growth in the interdisciplinary domain of biomedical informatics reflects the recent advancements in genomic sequence availability, high-content biotechnology screening systems, as well as the expectations of computational biology to command a leading role in drug discovery and disease characterization. These forces have moved much of life sciences research almost completely into the computational domain. Importantly, educational training in biomedical informatics has been limited to students enrolled in the life sciences curricula, yet much of the skills needed to succeed in biomedical informatics involve or augment training in information technology curricula. This manuscript describes the methods and rationale for training students enrolled in information technology curricula in the field of biomedical informatics, which augments the existing information technology curriculum and provides training on specific subjects in Biomedical Informatics not emphasized in bioinformatics courses offered in life science programs, and does not require prerequisite courses in the life sciences.
ERIC Educational Resources Information Center
Rudd, Tim
2013-01-01
This paper offers a critical analysis of the UK coalition Government's educational computing policies. It argues that such policies must be viewed in relation to the broader ideological intent underpinning their development and the neo liberal orientation that seeks to further privatise and marketise education. In examining the related…
Dragonfly: strengthening programming skills by building a game engine from scratch
NASA Astrophysics Data System (ADS)
Claypool, Mark
2013-06-01
Computer game development has been shown to be an effective hook for motivating students to learn both introductory and advanced computer science topics. While games can be made from scratch, to simplify the programming required game development often uses game engines that handle complicated or frequently used components of the game. These game engines present the opportunity to strengthen programming skills and expose students to a range of fundamental computer science topics. While educational efforts have been effective in using game engines to improve computer science education, there have been no published papers describing and evaluating students building a game engine from scratch as part of their course work. This paper presents the Dragonfly-approach in which students build a fully functional game engine from scratch and make a game using their engine as part of a junior-level course. Details on the programming projects are presented, as well as an evaluation of the results from two offerings that used Dragonfly. Student performance on the projects as well as student assessments demonstrates the efficacy of having students build a game engine from scratch in strengthening their programming skills.
Computer ethics education: Impact from societal norms
DOE Office of Scientific and Technical Information (OSTI.GOV)
White, G.B.
1994-12-31
Discussions have occurred on the best way to implement the horizontal and vertical integration of education on the social, ethical and professional issues relating to computer science. These discussions have not only included debates on the subject matter and what manner to approach it (i.e. integrated among all computer science courses taught, as a separate required course, or a combination of both), but have also involved debates over who is best qualified to address the subject. What has seldom been addressed, however, is how societal impressions of what is ethical have impacted both those who develop software and those whomore » use it. In light of the experience of such institutions as the U.S. Air Force Academy which recently instituted a program called the Center for Character Development (due to a perceived erosion of the core values of its recruits), should academia and industry expect more from computer scientists than from the population as a whole? It is the integration of ethics courses in the computer science curriculum in light of a general erosion of ethical values in society as a whole that is addressed in this paper.« less
GeoBrain Computational Cyber-laboratory for Earth Science Studies
NASA Astrophysics Data System (ADS)
Deng, M.; di, L.
2009-12-01
Computational approaches (e.g., computer-based data visualization, analysis and modeling) are critical for conducting increasingly data-intensive Earth science (ES) studies to understand functions and changes of the Earth system. However, currently Earth scientists, educators, and students have met two major barriers that prevent them from being effectively using computational approaches in their learning, research and application activities. The two barriers are: 1) difficulties in finding, obtaining, and using multi-source ES data; and 2) lack of analytic functions and computing resources (e.g., analysis software, computing models, and high performance computing systems) to analyze the data. Taking advantages of recent advances in cyberinfrastructure, Web service, and geospatial interoperability technologies, GeoBrain, a project funded by NASA, has developed a prototype computational cyber-laboratory to effectively remove the two barriers. The cyber-laboratory makes ES data and computational resources at large organizations in distributed locations available to and easily usable by the Earth science community through 1) enabling seamless discovery, access and retrieval of distributed data, 2) federating and enhancing data discovery with a catalogue federation service and a semantically-augmented catalogue service, 3) customizing data access and retrieval at user request with interoperable, personalized, and on-demand data access and services, 4) automating or semi-automating multi-source geospatial data integration, 5) developing a large number of analytic functions as value-added, interoperable, and dynamically chainable geospatial Web services and deploying them in high-performance computing facilities, 6) enabling the online geospatial process modeling and execution, and 7) building a user-friendly extensible web portal for users to access the cyber-laboratory resources. Users can interactively discover the needed data and perform on-demand data analysis and modeling through the web portal. The GeoBrain cyber-laboratory provides solutions to meet common needs of ES research and education, such as, distributed data access and analysis services, easy access to and use of ES data, and enhanced geoprocessing and geospatial modeling capability. It greatly facilitates ES research, education, and applications. The development of the cyber-laboratory provides insights, lessons-learned, and technology readiness to build more capable computing infrastructure for ES studies, which can meet wide-range needs of current and future generations of scientists, researchers, educators, and students for their formal or informal educational training, research projects, career development, and lifelong learning.
Machine learning: Trends, perspectives, and prospects.
Jordan, M I; Mitchell, T M
2015-07-17
Machine learning addresses the question of how to build computers that improve automatically through experience. It is one of today's most rapidly growing technical fields, lying at the intersection of computer science and statistics, and at the core of artificial intelligence and data science. Recent progress in machine learning has been driven both by the development of new learning algorithms and theory and by the ongoing explosion in the availability of online data and low-cost computation. The adoption of data-intensive machine-learning methods can be found throughout science, technology and commerce, leading to more evidence-based decision-making across many walks of life, including health care, manufacturing, education, financial modeling, policing, and marketing. Copyright © 2015, American Association for the Advancement of Science.
ERIC Educational Resources Information Center
Blubaugh, William L.
1989-01-01
Summarizes papers appearing in other journals: (1) "Assessing the Impact of Computer-Based Instruction"; (2) "Computers as Tutors: MENDEL as an Example"; (3) "Computers in the Education of Science Students: A Comparison of Universities and Colleges in Japan and the United States"; (4) "Differentiation and Integration in a CAI Format"; and (5)…
ERIC Educational Resources Information Center
Navarro, Aaron B.
1981-01-01
Presents a program in Level II BASIC for a TRS-80 computer that simulates a Turing machine and discusses the nature of the device. The program is run interactively and is designed to be used as an educational tool by computer science or mathematics students studying computational or automata theory. (MP)
ERIC Educational Resources Information Center
Snapp, Robert R.; Neumann, Maureen D.
2015-01-01
The rapid growth of digital technology, including the worldwide adoption of mobile and embedded computers, places new demands on K-grade 12 educators and their students. Young people should have an opportunity to learn the technical knowledge of computer science (e.g., computer programming, mathematical logic, and discrete mathematics) in order to…
NASA Astrophysics Data System (ADS)
Joseph, Dolly Rebecca Doran
The playing of computer games is one of the most popular non-school activities of children, particularly boys, and is often the entry point to greater facility with and use of other computer applications. Children are learning skills as they play, but what they learn often does not generalize beyond application to that and other similar games. Nevertheless, games have the potential to develop in students the knowledge and skills described by national and state educational standards. This study focuses upon middle-school aged children, and how they react to and respond to computer games designed for entertainment and educational purposes, within the context of science learning. Through qualitative, case study methodology, the game play, evaluation, and modification experiences of four diverse middle-school-aged students in summer camps are analyzed. The inquiry focused on determining the attributes of computer games that appeal to middle school students, the aspects of science that appeal to middle school children, and ultimately, how science games might be designed to appeal to middle school children. Qualitative data analysis led to the development of a method for describing players' activity modes during game play, rather than the conventional methods that describe game characteristics. These activity modes are used to describe the game design preferences of the participants. Recommendations are also made in the areas of functional, aesthetic, and character design and for the design of educational games. Middle school students may find the topical areas of forensics, medicine, and the environment to be of most interest; designing games in and across these topic areas has the potential for encouraging voluntary science-related play. Finally, when including children in game evaluation and game design activities, results suggest the value of providing multiple types of activities in order to encourage the full participation of all children.
NASA Astrophysics Data System (ADS)
Lawton, B.; Hemenway, M. K.; Mendez, B.; Odenwald, S.
2013-04-01
Among NASA's major education goals is the training of students in the Science, Technology, Engineering, and Math (STEM) disciplines. The use of real data, from some of the most sophisticated observatories in the world, provides formal educators the opportunity to teach their students real-world applications of the STEM subjects. Combining real space science data with lessons aimed at meeting state and national education standards provides a memorable educational experience that students can build upon throughout their academic careers. Many of our colleagues have adopted the use of real data in their education and public outreach (EPO) programs. There are challenges in creating resources using real data for classroom use that include, but are not limited to, accessibility to computers/Internet and proper instruction. Understanding and sharing these difficulties and best practices with the larger EPO community is critical to the development of future resources. In this session, we highlight three examples of how NASA data is being utilized in the classroom: the Galaxies and Cosmos Explorer Tool (GCET) that utilizes real Hubble Space Telescope data; the computer image-analysis resources utilized by the NASA WISE infrared mission; and the space science derived math applications from SpaceMath@NASA featuring the Chandra and Kepler space telescopes. Challenges and successes are highlighted for these projects. We also facilitate small-group discussions that focus on additional benefits and challenges of using real data in the formal education environment. The report-outs from those discussions are given here.
NASA Astrophysics Data System (ADS)
Chulaki, A.; Kuznetsova, M. M.; Rastaetter, L.; MacNeice, P. J.; Shim, J. S.; Pulkkinen, A. A.; Taktakishvili, A.; Mays, M. L.; Mendoza, A. M. M.; Zheng, Y.; Mullinix, R.; Collado-Vega, Y. M.; Maddox, M. M.; Pembroke, A. D.; Wiegand, C.
2015-12-01
Community Coordinated Modeling Center (CCMC) is a NASA affiliated interagency partnership with the primary goal of aiding the transition of modern space science models into space weather forecasting while supporting space science research. Additionally, over the past ten years it has established itself as a global space science education resource supporting undergraduate and graduate education and research, and spreading space weather awareness worldwide. A unique combination of assets, capabilities and close ties to the scientific and educational communities enable this small group to serve as a hub for raising generations of young space scientists and engineers. CCMC resources are publicly available online, providing unprecedented global access to the largest collection of modern space science models (developed by the international research community). CCMC has revolutionized the way simulations are utilized in classrooms settings, student projects, and scientific labs and serves hundreds of educators, students and researchers every year. Another major CCMC asset is an expert space weather prototyping team primarily serving NASA's interplanetary space weather needs. Capitalizing on its unrivaled capabilities and experiences, the team provides in-depth space weather training to students and professionals worldwide, and offers an amazing opportunity for undergraduates to engage in real-time space weather monitoring, analysis, forecasting and research. In-house development of state-of-the-art space weather tools and applications provides exciting opportunities to students majoring in computer science and computer engineering fields to intern with the software engineers at the CCMC while also learning about the space weather from the NASA scientists.
Chaos: A Topic for Interdisciplinary Education in Physics
ERIC Educational Resources Information Center
Bae, Saebyok
2009-01-01
Since society and science need interdisciplinary works, the interesting topic of chaos is chosen for interdisciplinary education in physics. The educational programme contains various university-level activities such as computer simulations, chaos experiment and team projects besides ordinary teaching. According to the participants, the programme…
The Educational Uses of Intermedia.
ERIC Educational Resources Information Center
Launhardt, Julie; Kahn, Paul
1992-01-01
Uses of Intermedia, computer software designed to help instructors express relationships between concepts in the sciences and humanities, are discussed. The kinds of educational problems Intermedia was intended to address are described, some materials created using it are surveyed, and experiences with Intermedia in various educational contexts…
The Market and Vocational Education.
ERIC Educational Resources Information Center
Peregudov, F. I.
1992-01-01
Examines needed changes in vocational education in former Soviet Union as the nation shifts to a market economy. Suggests that there should be more emphasis on individual student needs. Argues that vocational education must include training in information sciences, computers, foreign languages, social psychology, and urban ecology. Recommends…
Computer Science Education and Jobs Act of 2013
Sen. Casey, Robert P., Jr. [D-PA
2013-07-31
Senate - 07/31/2013 Read twice and referred to the Committee on Health, Education, Labor, and Pensions. (All Actions) Tracker: This bill has the status IntroducedHere are the steps for Status of Legislation:
Animals in Science Education--Ethics and Alternatives.
ERIC Educational Resources Information Center
Langley, G. R.
1991-01-01
Summarizes the animal rights argument that objects to the use or killing of animals for educational purposes. Reviews and evaluates alternative approaches that include the nonanimal options of videotaped experiments, self-experimentation, and computer simulations. (MDH)
Questioning Mechanisms During Tutoring, Conversation, and Human-Computer Interaction
1993-06-01
of Psychology Los Angesles, CA 90024 Pittsburgh, PA 15213 Dr. Eduardo Cascallar Dr. Ruth Chabay Dr. Paul G. Chapin Educational Testing Service CDEC...Sharon Deny Educational Testing Service Applied Science Associates Florida State University Mail Stop 22-T P.O. Box 1072 Dept. of Psychology ...Department of Psychology , Department of Mathematical Sciences, and the Institute for Intelligent Systems Mailing address: Arthur C. Graesser Department.of
NASA Astrophysics Data System (ADS)
Thackeray, Lynn Roy
The purpose of this study is to understand the meaning that women make of the social and cultural factors that influence their reasons for entering and remaining in study of computer science. The twenty-first century presents many new challenges in career development and workforce choices for both men and women. Information technology has become the driving force behind many areas of the economy. As this trend continues, it has become essential that U.S. citizens need to pursue a career in technologies, including the computing sciences. Although computer science is a very lucrative profession, many Americans, especially women, are not choosing it as a profession. Recent studies have shown no significant differences in math, technical and science competency between men and women. Therefore, other factors, such as social, cultural, and environmental influences seem to affect women's decisions in choosing an area of study and career choices. A phenomenological method of qualitative research was used in this study, based on interviews of seven female students who are currently enrolled in a post-secondary computer science program. Their narratives provided meaning into the social and cultural environments that contribute to their persistence in their technical studies, as well as identifying barriers and challenges that are faced by female students who choose to study computer science. It is hoped that the data collected from this study may provide recommendations for the recruiting, retention and support for women in computer science departments of U.S. colleges and universities, and thereby increase the numbers of women computer scientists in industry. Keywords: gender access, self-efficacy, culture, stereotypes, computer education, diversity.
International Symposium on Grids and Clouds (ISGC) 2014
NASA Astrophysics Data System (ADS)
The International Symposium on Grids and Clouds (ISGC) 2014 will be held at Academia Sinica in Taipei, Taiwan from 23-28 March 2014, with co-located events and workshops. The conference is hosted by the Academia Sinica Grid Computing Centre (ASGC).“Bringing the data scientist to global e-Infrastructures” is the theme of ISGC 2014. The last decade has seen the phenomenal growth in the production of data in all forms by all research communities to produce a deluge of data from which information and knowledge need to be extracted. Key to this success will be the data scientist - educated to use advanced algorithms, applications and infrastructures - collaborating internationally to tackle society’s challenges. ISGC 2014 will bring together researchers working in all aspects of data science from different disciplines around the world to collaborate and educate themselves in the latest achievements and techniques being used to tackle the data deluge. In addition to the regular workshops, technical presentations and plenary keynotes, ISGC this year will focus on how to grow the data science community by considering the educational foundation needed for tomorrow’s data scientist. Topics of discussion include Physics (including HEP) and Engineering Applications, Biomedicine & Life Sciences Applications, Earth & Environmental Sciences & Biodiversity Applications, Humanities & Social Sciences Application, Virtual Research Environment (including Middleware, tools, services, workflow, ... etc.), Data Management, Big Data, Infrastructure & Operations Management, Infrastructure Clouds and Virtualisation, Interoperability, Business Models & Sustainability, Highly Distributed Computing Systems, and High Performance & Technical Computing (HPTC).
Computational thinking and thinking about computing
Wing, Jeannette M.
2008-01-01
Computational thinking will influence everyone in every field of endeavour. This vision poses a new educational challenge for our society, especially for our children. In thinking about computing, we need to be attuned to the three drivers of our field: science, technology and society. Accelerating technological advances and monumental societal demands force us to revisit the most basic scientific questions of computing. PMID:18672462
Teacher Perceptions of the Integration of Laptop Computers in Their High School Biology Classrooms
NASA Astrophysics Data System (ADS)
Gundy, Morag S.
2011-12-01
Studies indicate that teachers, and in particular science teachers in the senior high school grades, do not integrate laptop computers into their instruction to the extent anticipated by researchers. This technology has not spread easily to other teachers even with improved access to hardware and software, increased support, and a paradigm shift from teacher-centred to student-centred education. Although a number of studies have focused on the issues and problems related to the integration of laptops in classroom instruction, these studies, largely quantitative in nature, have tended to bypass the role teachers play in integrating laptop computers into their instruction. This thesis documents and describes the role of Ontario high school science teachers in the integration of laptop computers in the classroom. Ten teachers who have successfully integrated laptop computers into their biology courses participated in this descriptive study. Their perceptions of implementing laptops into their biology courses, key factors about the implementation process, and how the implementation was accomplished are examined. The study also identifies the conditions which they feel would allow this innovation to be implemented by other teachers. Key findings of the study indicate that teachers must initiate, implement and sustain an emergent and still evolving innovation; teacher perceptions change and continue to change with increased experience using laptops in the science classroom; changes in teaching approaches are significant as a result of the introduction of laptop technology; and, the teachers considered the acquisition and use of new teaching materials to be an important aspect of integrating laptop computers into instruction. Ongoing challenges for appropriate professional development, sharing of knowledge, skills and teaching materials are identified. The study provides a body of practical knowledge for biology teachers who are considering the integration of laptops into their instruction. The results are of interest to science teachers, those whose decisions affect the meaningful integration of technology in science education, those researching the teaching of science in secondary schools and those who prepare science graduates to teach at this level. Key Words: innovation, laptop, computer, biology, science, secondary, implementation, perceptions, instruction, professional development, qualitative, descriptive.
Cognitive Enhancement and Education
ERIC Educational Resources Information Center
Buchanan, Allen
2011-01-01
Cognitive enhancement--augmenting normal cognitive capacities--is not new. Literacy, numeracy, computers, and the practices of science are all cognitive enhancements. Science is now making new cognitive enhancements possible. Biomedical cognitive enhancements (BCEs) include the administration of drugs, implants of genetically engineered or…
A meta-analysis of pedagogical tools used in introductory programming courses
NASA Astrophysics Data System (ADS)
Trees, Frances P.
Programming is recognized as being challenging for teachers to teach and difficult for students to learn. For decades, computer science educators have looked at innovative approaches by creating pedagogical software tools that attempt to facilitate both the teaching of and the learning of programming. This dissertation investigates the motivations for the integration of pedagogical tools in introductory programming courses and the characteristics that are perceived to contribute to the effectiveness of these tools. The study employs three research stages that examine the tool characteristics and their use. The first stage surveys teachers who use pedagogical tools in an introductory programming course. The second interviews teachers to explore the survey results in more detail and to add greater depth into the choice and use of pedagogical tools in the introductory programming class. The third interviews tool developers to provide an explanatory insight of the tool and the motivation for its creation. The results indicate that the pedagogical tools perceived to be effective share common characteristics: They provide an environment that is manageable, flexible and visual; they provide for active engagement in learning activities and support programming in small pieces; they allow for an easy transition to subsequent courses and more robust environments; they provide technical support and resource materials. The results of this study also indicate that recommendations from other computer science educators have a strong impact on a teacher's initial tool choice for an introductory programming course. This study informs present and future tool developers of the characteristics that the teachers perceive to contribute to the effectiveness of a pedagogical tool and how to present their tools to encourage a more efficient and more effective widespread adoption of the tool into the teacher's curriculum. The teachers involved in this study are actively involved in the computer science education community. The results of this study, based on the perceptions of these computer science educators, provide guidance to those educators choosing to introduce a new pedagogical tool into their programming course.
NASA Astrophysics Data System (ADS)
Jones, Carol L.
The number of computer-assisted education programs on the market is overwhelming science teachers all over the Michigan. Though the need is great, many teachers are reluctant to procure computer-assisted science education programs because they are unsure of the effectiveness of such programs. The Curriculum Alignment Toolbox (CAT) is a computer-based program, aligned to the Michigan Curriculum Framework's Benchmarks for Science Education and designed to supplement science instruction in Michigan middle schools. The purpose of this study was to evaluate the effectiveness of CAT in raising the standardized test scores of Michigan students. This study involved 419 students from one urban, one suburban and one rural middle school. Data on these students was collected from 4 sources: (1) the 8th grade Michigan Education Assessment Program (MEAP) test, (2) a 9 question, 5-point Likert-type scale student survey, (3) 4 open-response student survey questions and (4) classroom observations. Results of this study showed that the experimental group of 226 students who utilized the CAT program in addition to traditional instruction did significantly better on the Science MEAP test than the control group of 193 students who received only traditional instruction. The study also showed that the urban students from a "high needs" school seemed to benefit most from the program. Additionally, though both genders and all identified ethnic groups benefited from the program, males benefited more than females and whites, blacks and Asian/Pacific Islander students benefited more than Hispanic and multi-racial students. The CAT program's success helping raise the middle school MEAP scores may well be due to some of its components. CAT provided students with game-like experiences all based on the benchmarks required for science education and upon which the MEAP test is based. The program also provided visual and auditory stimulation as well as numerous references which students indicated they enjoyed. Additionally, as best-practice, the questioning in all the gaming within CAT did not allow a student to continue until he/she had given the correct answer, thus reinforcing the correct response.
Metocognitive Support Accelerates Computer Assisted Learning for Novice Programmers
ERIC Educational Resources Information Center
Rum, Siti Nurulain Mohd; Ismail, Maizatul Akmar
2017-01-01
Computer programming is a part of the curriculum in computer science education, and high drop rates for this subject are a universal problem. Development of metacognitive skills, including the conceptual framework provided by socio-cognitive theories that afford reflective thinking, such as actively monitoring, evaluating, and modifying one's…
A PICKSC Science Gateway for enabling the common plasma physicist to run kinetic software
NASA Astrophysics Data System (ADS)
Hu, Q.; Winjum, B. J.; Zonca, A.; Youn, C.; Tsung, F. S.; Mori, W. B.
2017-10-01
Computer simulations offer tremendous opportunities for studying plasmas, ranging from simulations for students that illuminate fundamental educational concepts to research-level simulations that advance scientific knowledge. Nevertheless, there is a significant hurdle to using simulation tools. Users must navigate codes and software libraries, determine how to wrangle output into meaningful plots, and oftentimes confront a significant cyberinfrastructure with powerful computational resources. Science gateways offer a Web-based environment to run simulations without needing to learn or manage the underlying software and computing cyberinfrastructure. We discuss our progress on creating a Science Gateway for the Particle-in-Cell and Kinetic Simulation Software Center that enables users to easily run and analyze kinetic simulations with our software. We envision that this technology could benefit a wide range of plasma physicists, both in the use of our simulation tools as well as in its adaptation for running other plasma simulation software. Supported by NSF under Grant ACI-1339893 and by the UCLA Institute for Digital Research and Education.
ERIC Educational Resources Information Center
von Arnim, Albrecht G.; Missra, Anamika
2017-01-01
Leading voices in the biological sciences have called for a transformation in graduate education leading to the PhD degree. One area commonly singled out for growth and innovation is cross-training in computational science. In 1998, the University of Tennessee (UT) founded an intercollegiate graduate program called the UT-ORNL Graduate School of…
Virtualization in education: Information Security lab in your hands
NASA Astrophysics Data System (ADS)
Karlov, A. A.
2016-09-01
The growing demand for qualified specialists in advanced information technologies poses serious challenges to the education and training of young personnel for science, industry and social problems. Virtualization as a way to isolate the user from the physical characteristics of computing resources (processors, servers, operating systems, networks, applications, etc.), has, in particular, an enormous influence in the field of education, increasing its efficiency, reducing the cost, making it more widely and readily available. The study of Information Security of computer systems is considered as an example of use of virtualization in education.
ERIC Educational Resources Information Center
Hsu, Yu-Chen; Ho, Hsin Ning Jessie; Tsai, Chin-Chung; Hwang, Gwo-Jen; Chu, Hui-Chun; Wang, Chin-Yeh; Chen, Nian-Shing
2012-01-01
This paper provides a content analysis of studies in technology-based learning (TBL) that were published in five Social Sciences Citation Index (SSCI) journals (i.e. "the British Journal of Educational Technology, Computers & Education, Educational Technology Research & Development, Educational Technology & Society, the Journal of Computer…
Computers in Medical Education: A Cooperative Approach to Planning and Implementation
Ellis, Lynda B.M.; Fuller, Sherrilynne
1988-01-01
After years of ‘ad hoc’ growth in the use of computers in the curriculum, the University of Minnesota Medical School in cooperation with the Bio-Medical Library and Health Sciences Computing Services developed and began implementation of a plan for integration of medical informatics into all phases of medical education. Objectives were developed which focus on teaching skills related to: 1) accessing, retrieving, evaluating and managing medical information; 2) appropriate utilization of computer-assisted instruction lessons; 3) electronic communication with fellow students and medical faculty; and 4) fostering a lifelong commitment to effective use of computers to solve clinical problems. Surveys assessed the status of computer expertise among faculty and entering students. The results of these surveys, lessons learned from this experience, and implications for the future of computers in medical education are discussed.
Introduction to the Use of Computers in Libraries: A Textbook for the Non-Technical Student.
ERIC Educational Resources Information Center
Ogg, Harold C.
This book outlines computing and information science from the perspective of what librarians and educators need to do with computer technology and how it can help them perform their jobs more efficiently. It provides practical explanations and library applications for non-technical users of desktop computers and other library automation tools.…
ERIC Educational Resources Information Center
Association of Small Computer Users in Education, Greencastle, IN.
Forty-three papers from a conference on microcomputers are presented under the following headings: Computing in the Curriculum, Information and Computer Science Information; Institutional and Administrative Computing, and Management, Services, and Training. Topics of the papers include the following: telecommunications projects that work in…
Plant Science Alumni Rate Their Education Based upon Entry-Level Professional Experience.
ERIC Educational Resources Information Center
Long, G. A.; And Others
1992-01-01
The relevance of plant science curriculum at Utah State University was evaluated by students graduating in 1976 through 1986 using a modified Borich Model. Oral and written communication and interpersonal skills were rated as most important. Respondents recommended including business, computer, science, oral and written communications classes, and…
Combining Art and Science in "Arts and Sciences" Education
ERIC Educational Resources Information Center
Needle, Andrew; Corbo, Christopher; Wong, Denise; Greenfeder, Gary; Raths, Linda; Fulop, Zoltan
2007-01-01
Two of this article's authors--an art professor and a biology professor--shared a project for advanced biology, art, nursing, and computer science majors involving scientific research that used digital imaging of the brain of the zebrafish, a newly favored laboratory animal. These contemporary and innovative teaching and learning practices were a…
ERIC Educational Resources Information Center
Guo, Chorng-Jee, Ed.
1998-01-01
This proceedings covers the domain and content areas of learning and learners; curriculum and materials; instruction (including computer-assisted instruction); assessment and evaluation; history and philosophy of science; teacher preparation and professional development; and related areas of interest including environmental, special, health,…
Innovation Research in E-Learning
NASA Astrophysics Data System (ADS)
Wu, Bing; Xu, WenXia; Ge, Jun
This study is a productivity review on the literature gleaned from SSCI, SCIE databases concerning innovation research in E-Learning. The result indicates that the number of literature productions on innovation research in ELearning is still growing from 2005. The main research development country is England, and from the analysis of the publication year, the number of papers is increasing peaking in 25% of the total in 2010. Meanwhile the main source title is British Journal of Educational Technology. In addition the subject area concentrated on Education & Educational Research, Computer Science, Interdisciplinary Applications and Computer Science, Software Engineering. Moreover the research focuses on are mainly conceptual research and empirical research, which were used to explore E-Learning in respective of innovation diffusion theory, also the limitations and future research of these research were discussed for further research.
A Community Publication and Dissemination System for Hydrology Education Materials
NASA Astrophysics Data System (ADS)
Ruddell, B. L.
2015-12-01
Hosted by CUAHSI and the Science Education Resource Center (SERC), federated by the National Science Digital Library (NSDL), and allied with the Water Data Center (WDC), Hydrologic Information System (HIS), and HydroShare projects, a simple cyberinfrastructure has been launched for the publication and dissemination of data and model driven university hydrology education materials. This lightweight system's metadata describes learning content as a data-driven module with defined data inputs and outputs. This structure allows a user to mix and match modules to create sequences of content that teach both hydrology and computer learning outcomes. Importantly, this modular infrastructure allows an instructor to substitute a module based on updated computer methods for one based on outdated computer methods, hopefully solving the problem of rapid obsolescence that has hampered previous community efforts. The prototype system is now available from CUAHSI and SERC, with some example content. The system is designed to catalog, link to, make visible, and make accessible the existing and future contributions of the community; this system does not create content. Submissions from hydrology educators are eagerly solicited, especially for existing content.
Utilization of Educationally Oriented Microcomputer Based Laboratories
ERIC Educational Resources Information Center
Fitzpatrick, Michael J.; Howard, James A.
1977-01-01
Describes one approach to supplying engineering and computer science educators with an economical portable digital systems laboratory centered around microprocessors. Expansion of the microcomputer based laboratory concept to include Learning Resource Aided Instruction (LRAI) systems is explored. (Author)
ERIC Educational Resources Information Center
Congress of the U.S., Washington, DC. Senate Committee on Commerce, Science, and Transportation.
This collection of statements focuses on Title 2 of S. 1067, which calls for the National Science Foundation to establish a National Research and Education Network (NREN) by 1996. This is one of several titles in a bill to provide for a coordinated federal research program to ensure continued U.S. leadership in high performance computing. The…
Hands-On Astrophysics: Variable Stars in Math, Science, and Computer Education
NASA Astrophysics Data System (ADS)
Mattei, J. A.; Percy, J. R.
1999-12-01
Hands-On Astrophysics (HOA): Variable Stars in Math, Science, and Computer Education, is a project recently developed by the American Association of Variable Star Observers (AAVSO) with funds from the National Science Foundation. HOA uses the unique methods and the international database of the AAVSO to develop and integrate students' math and science skills through variable star observation and analysis. It can provide an understanding of basic astronomy concepts, as well as interdisciplinary connections. Most of all, it motivates the user by exposing them to the excitement of doing real science with real data. Project materials include: a database of 600,000 variable star observations; VSTAR (a data plotting and analysis program), and other user friendly software; 31 slides and 14 prints of five constellations; 45 variable star finder charts; an instructional videotape in three 15-minute segments; and a 560-page student's and teacher's manual. These materials support the National Standards for Science and Math education by directly involving the students in the scientific process. Hands-On Astrophysics is designed to be flexible. It is organized so that it can be used at many levels, in many contexts: for classroom use from high school to college level, or for individual projects. In addition, communication and support can be found through the AAVSO home page on the World Wide Web: http://www.aavso.org. The HOA materials can be ordered through this web site or from the AAVSO, 25 Birch Street Cambridge, MA 02138, USA. We gratefully acknowledge the education grant ESI-9154091 from the National Science Foundation which funded the development of this project.
Software for the Humanities and Social Sciences.
ERIC Educational Resources Information Center
National Collegiate Software Clearinghouse, Raleigh, NC.
This computer software program bibliography available from the National Collegiate Software Clearinghouse (NCSC) includes programs for college students and researchers in anthropology, economics and business, education, English and text analysis, foreign language, general interest, history, management, philosophy and religion, political science,…
Questioning Mechanisms during Tutoring, Conversation, and Human-Computer Interaction
1993-06-01
Department of Psychology Los Angesles, CA 90024 Pittsburgh, PA 15213 Dr. Eduardo Cascallar Dr. Ruth Chabay Dr. Paul G. Chapin Educational Testing Service...Sharon Deny Educational Testing Service Applied Science Associates Florida State University Mail Stop 22-T P.O. Box 1072 Dept. of Psychology Princeton...Principal Investigator Department of Psychology , Department of Mathematical Sciences, and the Institute for Intelligent Systems DTIC ELECTE :JUN 2 9 1993
NASA Astrophysics Data System (ADS)
Rodriguez, Sarah L.; Lehman, Kathleen
2017-10-01
This theoretical paper explores the need for enhanced, intersectional computing identity theory for the purpose of developing a diverse group of computer scientists for the future. Greater theoretical understanding of the identity formation process specifically for computing is needed in order to understand how students come to understand themselves as computer scientists. To ensure that the next generation of computer scientists is diverse, this paper presents a case for examining identity development intersectionally, understanding the ways in which women and underrepresented students may have difficulty identifying as computer scientists and be systematically oppressed in their pursuit of computer science careers. Through a review of the available scholarship, this paper suggests that creating greater theoretical understanding of the computing identity development process will inform the way in which educational stakeholders consider computer science practices and policies.
Computer-simulated laboratory explorations for middle school life, earth, and physical Science
NASA Astrophysics Data System (ADS)
von Blum, Ruth
1992-06-01
Explorations in Middle School Science is a set of 72 computer-simulated laboratory lessons in life, earth, and physical Science for grades 6 9 developed by Jostens Learning Corporation with grants from the California State Department of Education and the National Science Foundation.3 At the heart of each lesson is a computer-simulated laboratory that actively involves students in doing science improving their: (1) understanding of science concepts by applying critical thinking to solve real problems; (2) skills in scientific processes and communications; and (3) attitudes about science. Students use on-line tools (notebook, calculator, word processor) to undertake in-depth investigations of phenomena (like motion in outer space, disease transmission, volcanic eruptions, or the structure of the atom) that would be too difficult, dangerous, or outright impossible to do in a “live” laboratory. Suggested extension activities lead students to hands-on investigations, away from the computer. This article presents the underlying rationale, instructional model, and process by which Explorations was designed and developed. It also describes the general courseware structure and three lesson's in detail, as well as presenting preliminary data from the evaluation. Finally, it suggests a model for incorporating technology into the science classroom.
ERIC Educational Resources Information Center
Aksoy, Gokhan
2013-01-01
The purpose of this study is to determine the effect of computer animation technique on academic achievement of students in the "Solar System and Beyond" unit lecture as part of the Science and Technology course of the seventh grade in primary education. The sample of the study consists of 60 students attending to the 7th grade of primary school…
Science Education and Technology: Opportunities to Enhance Student Learning.
ERIC Educational Resources Information Center
Woolsey, Kristina; Bellamy, Rachel
1997-01-01
Describes how technological capabilities such as calculation, imaging, networking, and portability support a range of pedagogical approaches, such as inquiry-based science and dynamic modeling. Includes as examples software products created at Apple Computer and others available in the marketplace. (KDFB)
Code of Federal Regulations, 2012 CFR
2012-04-01
... education emphasizing literacy in language arts, mathematics, natural and physical sciences, history, and related social sciences. Bureau means the Bureau of Indian Affairs of the Department of the Interior... specified level of mastery. Computer literacy used here means the general range of skills and understanding...
Code of Federal Regulations, 2013 CFR
2013-04-01
... education emphasizing literacy in language arts, mathematics, natural and physical sciences, history, and related social sciences. Bureau means the Bureau of Indian Affairs of the Department of the Interior... specified level of mastery. Computer literacy used here means the general range of skills and understanding...
Code of Federal Regulations, 2014 CFR
2014-04-01
... education emphasizing literacy in language arts, mathematics, natural and physical sciences, history, and related social sciences. Bureau means the Bureau of Indian Affairs of the Department of the Interior... specified level of mastery. Computer literacy used here means the general range of skills and understanding...
34 CFR 691.1 - Scope and purpose.
Code of Federal Regulations, 2013 CFR
2013-07-01
..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS..., fifth-year undergraduate students who are pursuing eligible majors in the physical, life, or computer sciences, mathematics, technology, or engineering or a critical foreign language meet the cost of their...
34 CFR 691.1 - Scope and purpose.
Code of Federal Regulations, 2011 CFR
2011-07-01
..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS..., fifth-year undergraduate students who are pursuing eligible majors in the physical, life, or computer sciences, mathematics, technology, or engineering or a critical foreign language meet the cost of their...
34 CFR 691.1 - Scope and purpose.
Code of Federal Regulations, 2012 CFR
2012-07-01
..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS..., fifth-year undergraduate students who are pursuing eligible majors in the physical, life, or computer sciences, mathematics, technology, or engineering or a critical foreign language meet the cost of their...
34 CFR 691.1 - Scope and purpose.
Code of Federal Regulations, 2014 CFR
2014-07-01
..., DEPARTMENT OF EDUCATION (CONTINUED) ACADEMIC COMPETITIVENESS GRANT (ACG) AND NATIONAL SCIENCE AND MATHEMATICS..., fifth-year undergraduate students who are pursuing eligible majors in the physical, life, or computer sciences, mathematics, technology, or engineering or a critical foreign language meet the cost of their...
ERIC Educational Resources Information Center
Chan, Kit Yu Karen; Yang, Sylvia; Maliska, Max E.; Grunbaum, Daniel
2012-01-01
The National Science Education Standards have highlighted the importance of active learning and reflection for contemporary scientific methods in K-12 classrooms, including the use of models. Computer modeling and visualization are tools that researchers employ in their scientific inquiry process, and often computer models are used in…
Cloud Computing as a Core Discipline in a Technology Entrepreneurship Program
ERIC Educational Resources Information Center
Lawler, James; Joseph, Anthony
2012-01-01
Education in entrepreneurship continues to be a developing area of curricula for computer science and information systems students. Entrepreneurship is enabled frequently by cloud computing methods that furnish benefits to especially medium and small-sized firms. Expanding upon an earlier foundation paper, the authors of this paper present an…
Students' Attitudes toward Computers at the College of Nursing at King Saud University (KSU)
ERIC Educational Resources Information Center
Samarkandi, Osama Abdulhaleem
2011-01-01
Computer knowledge and skills are becoming essential components technology in nursing education. Saudi nurses must be prepared to utilize these technologies for the advancement of science and nursing practice in local and global communities. Little attention has been directed to students' attitudes about computer usage in academic communities in…
ERIC Educational Resources Information Center
Hansen, John; Barnett, Michael; MaKinster, James; Keating, Thomas
2004-01-01
The increased availability of computational modeling software has created opportunities for students to engage in scientific inquiry through constructing computer-based models of scientific phenomena. However, despite the growing trend of integrating technology into science curricula, educators need to understand what aspects of these technologies…
"Using Power Tables to Compute Statistical Power in Multilevel Experimental Designs"
ERIC Educational Resources Information Center
Konstantopoulos, Spyros
2009-01-01
Power computations for one-level experimental designs that assume simple random samples are greatly facilitated by power tables such as those presented in Cohen's book about statistical power analysis. However, in education and the social sciences experimental designs have naturally nested structures and multilevel models are needed to compute the…
The State of the Art in Information Handling. Operation PEP/Executive Information Systems.
ERIC Educational Resources Information Center
Summers, J. K.; Sullivan, J. E.
This document explains recent developments in computer science and information systems of interest to the educational manager. A brief history of computers is included, together with an examination of modern computers' capabilities. Various features of card, tape, and disk information storage systems are presented. The importance of time-sharing…
ERIC Educational Resources Information Center
Selverian, Melissa E. Markaridian; Lombard, Matthew
2009-01-01
A thorough review of the research relating to Human-Computer Interface (HCI) form and content factors in the education, communication and computer science disciplines reveals strong associations of meaningful perceptual "illusions" with enhanced learning and satisfaction in the evolving classroom. Specifically, associations emerge…
ERIC Educational Resources Information Center
Dede, Christopher J.; And Others
The first of five sections in this report places intelligent computer-assisted instruction (ICAI) in its historical context through discussions of traditional computer-assisted instruction (CAI) linear and branching programs; TICCIT and PLATO IV, two CAI demonstration projects funded by the National Science Foundation; generative programs, the…
ERIC Educational Resources Information Center
Barnes, Tiffany, Ed.; Desmarais, Michel, Ed.; Romero, Cristobal, Ed.; Ventura, Sebastian, Ed.
2009-01-01
The Second International Conference on Educational Data Mining (EDM2009) was held at the University of Cordoba, Spain, on July 1-3, 2009. EDM brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large data sets to answer educational research questions. The increase in instrumented…
ERIC Educational Resources Information Center
Pechenizkiy, Mykola; Calders, Toon; Conati, Cristina; Ventura, Sebastian; Romero, Cristobal; Stamper, John
2011-01-01
The 4th International Conference on Educational Data Mining (EDM 2011) brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large datasets to answer educational research questions. The conference, held in Eindhoven, The Netherlands, July 6-9, 2011, follows the three previous editions…
Computer Networking in Japanese Education Today. AVE in Japan No. 27.
ERIC Educational Resources Information Center
Japan Audio-Visual Education Association, Tokyo.
The Ad Hoc Council on Educational Reform pointed out in 1987 that Japanese education must prepare for the ever-increasing information needs of the future, and in 1988, a proposal for the development of information networks was published by the Ministry of Education, Science, and Culture. This proposal recommended the utilization of a wide range of…
Displaying Computer Simulations Of Physical Phenomena
NASA Technical Reports Server (NTRS)
Watson, Val
1991-01-01
Paper discusses computer simulation as means of experiencing and learning to understand physical phenomena. Covers both present simulation capabilities and major advances expected in near future. Visual, aural, tactile, and kinesthetic effects used to teach such physical sciences as dynamics of fluids. Recommends classrooms in universities, government, and industry be linked to advanced computing centers so computer simulations integrated into education process.
ERIC Educational Resources Information Center
Kordaki, Maria; Papastergiou, Marina; Psomos, Panagiotis
2016-01-01
The aim of this work was twofold. First, an empirical study was designed aimed at investigating the perceptions that entry-level non-computing majors--namely Physical Education and Sport Science (PESS) undergraduate students--hold about basic Computer Literacy (CL) issues. The participants were 90 first-year PESS students, and their perceptions…
ERIC Educational Resources Information Center
Aksakalli, Ayhan; Turgut, Umit; Salar, Riza
2016-01-01
This research aims to investigate the ways in which pre-service physics teachers interact with computers, which, as an indispensable means of today's technology, are of major value in education and training, and to identify any misconceptions said teachers may have about computer-aided instruction. As part of the study, computer-based physics…
ERIC Educational Resources Information Center
Olund, Jeanine K.
2012-01-01
Although the number of women entering science, technology, engineering, and mathematics (STEM) disciplines has increased in recent years, overall there are still more men than women completing four-year degrees in these fields, especially in physics, engineering, and computer science. At higher levels of education and within the workplace, the…
Examining the Effects of Turkish Education Reform on Students' TIMSS 2007 Science Achievements
ERIC Educational Resources Information Center
Atar, Hakan Yavuz; Atar, Burcu
2012-01-01
The purpose of this study is to examine the effects of some of the changes such as student centered learning (i.e. inquiry science instruction), outfitting classrooms with latest technology and computers that the reform movement has brought about on students' TIMSS 2007 science achievements. Two-staged stratified sampling was used in the selection…
An introduction to interactive hypermedia.
Lynch, P J; Jaffe, C C
1990-01-01
Current computers can create and display documents that incorporate a variety of audiovisual media, and can be organized to allow the user, guided by curiosity and not by a fixed path through the material, to move through the information in non-linear pathways. These hypermedia documents and the concept of hypertext offer significant new possibilities for the creation of educational materials for the biomedical sciences. If the full capabilities of the computer are to be used to enhance the educational experience for learners, computer professionals need to collaborate with publishing and teaching professionals. Biomedical communications professionals can and should play a role in establishing and evaluating hypermedia documents for medical education.
India's Computational Biology Growth and Challenges.
Chakraborty, Chiranjib; Bandyopadhyay, Sanghamitra; Agoramoorthy, Govindasamy
2016-09-01
India's computational science is growing swiftly due to the outburst of internet and information technology services. The bioinformatics sector of India has been transforming rapidly by creating a competitive position in global bioinformatics market. Bioinformatics is widely used across India to address a wide range of biological issues. Recently, computational researchers and biologists are collaborating in projects such as database development, sequence analysis, genomic prospects and algorithm generations. In this paper, we have presented the Indian computational biology scenario highlighting bioinformatics-related educational activities, manpower development, internet boom, service industry, research activities, conferences and trainings undertaken by the corporate and government sectors. Nonetheless, this new field of science faces lots of challenges.
The 159th national meeting of the American Association for the advancement of science
DOE Office of Scientific and Technical Information (OSTI.GOV)
Not Available
This volume is the program/abstracts for the 1993 national meeting of the American Association for the Advancement of Science. The meeting was held in Boston from 11-16 February 1993. Symposia dealt with works on the following topics; perspectives on human genetics; confronting AIDS; biology, cells bugs; medical research society; social psychology neuroscience; future chemistry, from carbon to silicon; measuring the matter energy of the universe; earth's ever-changing atmosphere; causing coping with environmental change; agricultural biotechnology, plant protection production; science corporate enterprise; examining reforming the economic system; science, ethics the law; communicating science to the public; information technology the changing facemore » of science; mathematics, concepts computations; international cooperation human survival; science for everyone; science religion, examining both; anthropology, dynamics of human history; international science issues; improving formal science education; and science education reform in America. Separate abstracts have been prepared for articles from this volume.« less
ERIC Educational Resources Information Center
Hess, Sheila
1984-01-01
Lists over 100 association publications on topics of: aeronautics and space, aging, arts and architecture, computers, consumer guides, education, educational directories, government and politics, handicapped, health and medicine, housing and land use, libraries, management, recreation and hobbies, science and technology, social issues. A list of…
Interactive Computer-Based Testing.
ERIC Educational Resources Information Center
Franklin, Stephen; Marasco, Joseph
1977-01-01
Discusses the use of the Interactive Computer-based Testing (ICBT) in university-level science courses as an effective and economical educational tool. The authors discuss: (1) major objectives to ICBT; (2) advantages and pitfalls of the student use of ICBT; and (3) future prospects of ICBT. (HM)
ERIC Educational Resources Information Center
Roach, Linda E., Ed.
This document contains the following papers on science from the SITE (Society for Information Technology & Teacher Education) 2001 conference: (1) "Using a Computer Simulation before Dissection To Help Students Learn Anatomy" (Joseph Paul Akpan and Thomas Andre); (2) "EARTH2CLASS: A Unique Workshop/On-Line/Distance-Learning…
Educational Opportunities in Pro-Am Collaboration
NASA Astrophysics Data System (ADS)
Fienberg, R. T.; Stencel, R. E.
2006-08-01
While many backyard stargazers take up the hobby just for fun, many others are attracted to it because of their keen interest in learning more about the universe. The best way to learn science is to do science. Happily, the technology available to today's amateur astronomers — including computer-controlled telescopes, CCD cameras, powerful astronomical software, and the Internet — gives them the potential to make real contributions to scientific research and to help support local educational objectives. Meanwhile, professional astronomers are losing access to small telescopes as funding is shifted to larger projects, including survey programs that will soon discover countless interesting objects needing follow-up observations. Clearly the field is ripe with opportunities for amateurs, professionals, and educators to collaborate. Amateurs will benefit from mentoring by expert professionals, pros will benefit from observations and data processing by increasingly knowledgeable amateurs, and educators will benefit from a larger pool of skilled talent to help them carry out astronomy-education initiatives. We will look at some successful pro-am collaborations that have already borne fruit and examine areas where the need and/or potential for new partnerships is especially large. In keeping with the theme of this special session, we will focus on how pro-am collaborations in astronomy can contribute to science education both inside and outside the classroom, not only for students of school age but also for adults who may not have enjoyed particularly good science education when they were younger. Because nighttime observations with sophisticated equipment are not always possible in formal educational settings, we will also mention other types of pro-am partnerships, including those involving remote observing, data mining, and/or distributed computing.
ERIC Educational Resources Information Center
Xia, Belle Selene
2017-01-01
Education research in computer science has emphasized the research of web-based learning environments as a result of the latest technological advancement in higher education. Our research aim is to offer new insights on the different teaching strategies in programming education both from a theoretical and empirical point of view as a response to…
Malaysian Education Index (MEI): An Online Indexing and Repository System
ERIC Educational Resources Information Center
Kabilan, Muhammad Kamarul; Ismail, Hairul Nizam; Yaakub, Rohizani; Yusof, Najeemah Mohd; Idros, Sharifah Noraidah Syed; Umar, Irfan Naufal; Arshad, Muhammad Rafie Mohd.; Idrus, Rosnah; Rahman, Habsah Abdul
2010-01-01
This "Project Sheet" describes an on-going project that is being carried out by a group of educational researchers, computer science researchers and librarians from Universiti Sains Malaysia, Penang. The Malaysian Education Index (MEI) has two main functions--(1) Online Indexing System, and (2) Online Repository System. In this brief…
Separation-Individuation of Late Adolescents : A Longitudinal Study
ERIC Educational Resources Information Center
Aslan, Sevda; Gelbal, Selahattin
2016-01-01
The aim of this study was to demonstrate the change in separation-individuation between late adolescents in the first, second, third and fourth year of higher education. The study sample used for this longitudinal study consisted of 148 students attending class studies, computer education and science education departments of Kirikkale University.…
Applications of Computer Science to the Management and Evaluation of the Educational Process.
ERIC Educational Resources Information Center
Hebenstreit, Jacques
This synthesis of reports from authors representing seven different countries discusses computerization as it applies to the management and evaluation of the educational process at all levels in developed countries. Focusing on the computerization of educational administration, the first of three sections of the paper suggests that advantages of…
Biomedical wellness challenges and opportunities
NASA Astrophysics Data System (ADS)
Tangney, John F.
2012-06-01
The mission of ONR's Human and Bioengineered Systems Division is to direct, plan, foster, and encourage Science and Technology in cognitive science, computational neuroscience, bioscience and bio-mimetic technology, social/organizational science, training, human factors, and decision making as related to future Naval needs. This paper highlights current programs that contribute to future biomedical wellness needs in context of humanitarian assistance and disaster relief. ONR supports fundamental research and related technology demonstrations in several related areas, including biometrics and human activity recognition; cognitive sciences; computational neurosciences and bio-robotics; human factors, organizational design and decision research; social, cultural and behavioral modeling; and training, education and human performance. In context of a possible future with automated casualty evacuation, elements of current science and technology programs are illustrated.
Analogical Processes in Learning
1980-09-15
Stilluater, MN 55082 1200 19th Street NW 1 r. Genevieve Haddad Washington, DC 20208 1 Mr Avron Barr Program Manager Department of Computer Science Life ...Jack A. Thorp. Maj., USAF I Dr. Kenneth Bowles Life Sciences Directorate I Dr. Andrew R. Molnar Institute for Information Sciences AFOSR Science... Uiversity OGTI 31 1 Dr. Frank Withrow Stanford Univrsit Arlington Annex U. S. Office of Education Stanford. CA 91305 Columbia Pike at Arlington Ridge Rd
Promoting Pre-college Science Education
NASA Astrophysics Data System (ADS)
Taylor, P. L.; Lee, R. L.
2000-10-01
The Fusion Education Program, with continued support from DOE, has strengthened its interactions with educators in promoting pre-college science education for students. Projects aggressively pursued this year include an on-site, college credited, laboratory-based 10-day educator workshop on plasma and fusion science; completion of `Starpower', a fusion power plant simulation on interactive CD; expansion of scientist visits to classrooms; broadened participation in an internet-based science olympiad; and enhancements to the tours of the DIII-D Facility. In the workshop, twelve teachers used bench top devices to explore basic plasma physics. Also included were radiation experiments, computer aided drafting, techniques to integrate fusion science and technology in the classroom, and visits to a University Physics lab and the San Diego Supercomputer Center. Our ``Scientist in a Classroom'' program reached more than 2200 students at 20 schools. Our `Starpower' CD allows a range of interactive learning from the effects of electric and magnetic fields on charged particles to operation of a Tokamak-based power plant. Continuing tours of the DIII-D facility were attended by more than 800 students this past year.
Educational process in modern climatology within the web-GIS platform "Climate"
NASA Astrophysics Data System (ADS)
Gordova, Yulia; Gorbatenko, Valentina; Gordov, Evgeny; Martynova, Yulia; Okladnikov, Igor; Titov, Alexander; Shulgina, Tamara
2013-04-01
These days, common to all scientific fields the problem of training of scientists in the environmental sciences is exacerbated by the need to develop new computational and information technology skills in distributed multi-disciplinary teams. To address this and other pressing problems of Earth system sciences, software infrastructure for information support of integrated research in the geosciences was created based on modern information and computational technologies and a software and hardware platform "Climate» (http://climate.scert.ru/) was developed. In addition to the direct analysis of geophysical data archives, the platform is aimed at teaching the basics of the study of changes in regional climate. The educational component of the platform includes a series of lectures on climate, environmental and meteorological modeling and laboratory work cycles on the basics of analysis of current and potential future regional climate change using Siberia territory as an example. The educational process within the Platform is implemented using the distance learning system Moodle (www.moodle.org). This work is partially supported by the Ministry of education and science of the Russian Federation (contract #8345), SB RAS project VIII.80.2.1, RFBR grant #11-05-01190a, and integrated project SB RAS #131.
NASA Astrophysics Data System (ADS)
Baytak, Ahmet
Among educational researchers and practitioners, there is a growing interest in employing computer games for pedagogical purposes. The present research integrated a technology education class and a science class where 5 th graders learned about environmental issues by designing games that involved environmental concepts. The purposes of this study were to investigate how designing computer games affected the development of students' environmental knowledge, programming knowledge, environmental awareness and interest in computers. It also explored the nature of the artifacts developed and the types of knowledge represented therein. A case study (Yin, 2003) was employed within the context of a 5 th grade elementary science classroom. Fifth graders designed computer games about environmental issues to present to 2nd graders by using Scratch software. The analysis of this study was based on multiple data sources: students' pre- and post-test scores on environmental awareness, their environmental knowledge, their interest in computer science, and their game design. Included in the analyses were also data from students' computer games, participant observations, and structured interviews. The results of the study showed that students were able to successfully design functional games that represented their understanding of environment, even though the gain between pre- and post-environmental knowledge test and environmental awareness survey were minimal. The findings indicate that all students were able to use various game characteristics and programming concepts, but their prior experience with the design software affected their representations. The analyses of the interview transcriptions and games show that students improved their programming skills and that they wanted to do similar projects for other subject areas in the future. Observations showed that game design appeared to lead to knowledge-building, interaction and collaboration among students. This, in turn, encouraged students to test and improve their designs. Sharing the games, it was found, has both positive and negative effects on the students' game design process and the representation of students' understandings of the domain subject.
Mission leverage education: NSU/NASA innovative undergraduate model
NASA Technical Reports Server (NTRS)
Chaudhury, S. Raj; Shaw, Paula R. D.
2005-01-01
The BEST Lab (Center for Excellence in Science Education), the Center for Materials Research (CMR), and the Chemistry, Mathematics, Physics, and Computer Science (CS) Departments at Norfolk State University (NSU) joined forces to implement MiLEN(2) IUM - an innovative approach tu integrate current and emerging research into the undergraduate curricula and train students on NASA-related fields. An Earth Observing System (EOS) mission was simulated where students are educated and trained in many aspects of Remote Sensing: detector physics and spectroscopy; signal processing; data conditioning, analysis, visualization; and atmospheric science. This model and its continued impact is expected to significantly enhance the quality of the Mathematics, Science, Engineering and Technology (MSET or SMET) educational experience and to inspire students from historically underrepresented groups to pursue careers in NASA-related fields. MiLEN(2) IUM will be applicable to other higher education institutions that are willing to make the commitment to this endeavor in terms of faculty interest and space.
ERIC Educational Resources Information Center
Dahbi, M.
2015-01-01
In computer engineering education, specific English language practices are needed to enable computer engineering students to succeed in professional settings. This study was conducted for two purposes. First, it aimed at investigating to what extent the English courses offered to computer engineering students at the National School of Applied…
Computer Science Education in the People's Republic of China.
ERIC Educational Resources Information Center
Maier, John H.
1986-01-01
China will suffer into the future from a shortage of computer professionals. With 75% of her population engaged in agriculture, she has only about 100,000 computer professionals, which is less than can be found within a healthy radius of Stanford University. There are 97 "key universities," but only 10 or 15 stand at the top as the…
ERIC Educational Resources Information Center
Hennessey, Eden J. V.; Mueller, Julie; Beckett, Danielle; Fisher, Peter A.
2017-01-01
Given a growing digital economy with complex problems, demands are being made for education to address computational thinking (CT)--an approach to problem solving that draws on the tenets of computer science. We conducted a comprehensive content analysis of the Ontario elementary school curriculum documents for 44 CT-related terms to examine the…
ERIC Educational Resources Information Center
Ashcraft, Catherine
2015-01-01
To date, girls and women are significantly underrepresented in computer science and technology. Concerns about this underrepresentation have sparked a wealth of educational efforts to promote girls' participation in computing, but these programs have demonstrated limited impact on reversing current trends. This paper argues that this is, in part,…
Effects of Using Alice and Scratch in an Introductory Programming Course for Corrective Instruction
ERIC Educational Resources Information Center
Chang, Chih-Kai
2014-01-01
Scratch, a visual programming language, was used in many studies in computer science education. Most of them reported positive results by integrating Scratch into K-12 computer courses. However, the object-oriented concept, one of the important computational thinking skills, is not represented well in Scratch. Alice, another visual programming…
ERIC Educational Resources Information Center
Velez-Rubio, Miguel
2013-01-01
Teaching computer programming to freshmen students in Computer Sciences and other Information Technology areas has been identified as a complex activity. Different approaches have been studied looking for the best one that could help to improve this teaching process. A proposed approach was implemented which is based in the language immersion…
A K-6 Computational Thinking Curriculum Framework: Implications for Teacher Knowledge
ERIC Educational Resources Information Center
Angeli, Charoula; Voogt, Joke; Fluck, Andrew; Webb, Mary; Cox, Margaret; Malyn-Smith, Joyce; Zagami, Jason
2016-01-01
Adding computer science as a separate school subject to the core K-6 curriculum is a complex issue with educational challenges. The authors herein address two of these challenges: (1) the design of the curriculum based on a generic computational thinking framework, and (2) the knowledge teachers need to teach the curriculum. The first issue is…
ERIC Educational Resources Information Center
Hung, Yen-Chu
2012-01-01
The instructional value of web-based education systems has been an important area of research in information systems education. This study investigates the effect of various teaching methods on program design learning for students with specific learning styles in web-based education systems. The study takes first-year Computer Science and…
ERIC Educational Resources Information Center
Shih, M.; Feng, J.; Tsai, C. C.
2008-01-01
This paper provided a content analysis of studies in the field of cognition in e-learning that were published in five Social Sciences Citation Index (SSCI) journals (i.e. Computers and Education, British Journal of Educational Technology, Innovations in Education and Teaching International, Educational Technology Research & Development, and…