Sample records for creative collaborative exploration

  1. Exploring Processes of Collaborative Creativity--The Role of Emotions in Children's Joint Creative Writing

    ERIC Educational Resources Information Center

    Vass, Eva

    2007-01-01

    This paper reports a study on children's classroom-based collaborative creative writing. Based on socio-cultural theory, the central aim of the research was to contribute to current understanding of young children's creativity, and describe ways in which peer collaboration can resource, stimulate and enhance classroom-based creative writing. The…

  2. Technology-Enhanced Pedagogical Framework for Collaborative Creativity: Analyses of Students' Perception

    ERIC Educational Resources Information Center

    Pifarré, Manoli; Martí, Laura; Cujba, Andreea

    2015-01-01

    This paper explores the effects of a technology-enhanced pedagogical framework on collaborative creativity processes. The pedagogical framework is built on socio-cultural theory which conceptualizes creativity as a social activity based on intersubjectivity and dialogical interactions. Dialogue becomes an instrument for collaborative creativity…

  3. Towards a Framework for Creative Online Collaboration: A Research on Challenges and Context

    ERIC Educational Resources Information Center

    Stockleben, Björn; Thayne, Martyn; Jäminki, Seija; Haukijärvi, Ilkka; Mavengere, Nicholas Blessing; Demirbilek, Muhammet; Ruohonen, Mikko

    2017-01-01

    The OnCreate project was initiated by ten universities with expertise in collaborative work in online-based learning environments and explores the specific challenges of implementing university courses in creative disciplines in such an environment. The first research phase comprises a literature search on creativity and its contextual factors in…

  4. Collaborative Creativity Processes in a Wiki: A Study in Secondary Education

    ERIC Educational Resources Information Center

    Pifarré, Manoli; Marti, Laura; Guijosa, Alex

    2014-01-01

    This paper explores how wiki may be used to support secondary education students' collaborative creativity processes and how such interaction can promote critical and creativity thinking. A science case-based project in which 81 secondary students participated was designed, implemented and evaluated. Students worked in the science wiki project…

  5. Re-Imagining Roles: Using Collaborative and Creative Research Methodologies to Explore Girls' Perspectives on Gender, Citizenship and Schooling

    ERIC Educational Resources Information Center

    Ingram, Leigh-Anne

    2014-01-01

    Often girls are the objects of the camera's lens and subjects of the researcher's gaze. This article describes a qualitative study using a collaborative, creative and critical methodology to explore girls' perspectives on gender, citizenship and schooling. The seven adolescent girl participants used Photovoice to engage with their roles as…

  6. Collaboration, Creativity and the Co-Construction of Oral and Written Texts

    ERIC Educational Resources Information Center

    Rojas-Drummond, S. M.; Albarran, C. D.; Littleton, K. S.

    2008-01-01

    In this paper we explore how primary school children "learn to collaborate" and "collaborate to learn" on creative writing projects by using diverse cultural artefacts--including oracy, literacy and ICT. We begin by reviewing some key sociocultural concepts which serve as a theoretical framework for the research reported. Secondly, we describe the…

  7. Exploring the Relationships among Creativity, Engineering Knowledge, and Design Team Interaction on Senior Engineering Design Projects

    ERIC Educational Resources Information Center

    Ibrahim, Badaruddin

    2012-01-01

    In the 21st century, engineers are expected to be creative and work collaboratively in teams to solve or design new products. Research in the past has shown how creativity and good team communication, together with knowledge, can impact the outcomes in the organization. The purpose of this study was to explore the relationships among creativity,…

  8. Accessing the Curricular Play of Critical and Creative Thinking

    ERIC Educational Resources Information Center

    Macintyre Latta, Margaret; Hanson, Kelly; Ragoonaden, Karen; Briggs, Wendy; Middleton, Tamalee

    2017-01-01

    A three-year collaborative research project in a K-6 elementary school is underway. The collaboration entails participating educators and their students exploring curricular enactment that embraces critical and creative thinking within its conduct. This article reveals whole-school efforts over Year One to build educators' and students' confidence…

  9. Collaborative Creativity in Instrumental Group Music Learning as a Site for Enhancing Pupil Wellbeing

    ERIC Educational Resources Information Center

    Burnard, Pamela; Dragovic, Tatjana

    2015-01-01

    This study explores the nature of the elements that co-influence collaborative creativity in nd the intrinsic potential for enhancing pupil wellbeing as evidenced in a particular secondary-school (extra-curricular) group instrumental programme "Percussion 1." Wenger's Community of Practice (CoP) and Engestrom's Activity Theory (AT)…

  10. "Juxtapose": An Exploration of Mobile Augmented Reality Collaborations and Professional Practices in a Creative Learning Environment

    ERIC Educational Resources Information Center

    Menorath, Darren; Antonczak, Laurent

    2017-01-01

    This paper examines the state of the art of mobile Augmented Reality (AR) and mobile Virtual Reality (VR) in relation to collaboration and professional practices in a creative digital environment and higher education. To support their discussion, the authors use a recent design-based research project named "Juxtapose," which explores…

  11. Exploring Business Students' Creative Problem-Solving Preferences

    ERIC Educational Resources Information Center

    Titus, Philip A.; Koppitsch, Steven

    2018-01-01

    Past research has established the importance of problem solving to business success. The authors explored the creative problem-solving (CPS) preferences of business students, addressing two primary issues: (a) Do CPS preferences vary across CPS stages and tasks? And (b) Do CPS preferences regarding collaboration and delegation vary by stage?…

  12. Development of collaborative-creative learning model using virtual laboratory media for instrumental analytical chemistry lectures

    NASA Astrophysics Data System (ADS)

    Zurweni, Wibawa, Basuki; Erwin, Tuti Nurian

    2017-08-01

    The framework for teaching and learning in the 21st century was prepared with 4Cs criteria. Learning providing opportunity for the development of students' optimal creative skills is by implementing collaborative learning. Learners are challenged to be able to compete, work independently to bring either individual or group excellence and master the learning material. Virtual laboratory is used for the media of Instrumental Analytical Chemistry (Vis, UV-Vis-AAS etc) lectures through simulations computer application and used as a substitution for the laboratory if the equipment and instruments are not available. This research aims to design and develop collaborative-creative learning model using virtual laboratory media for Instrumental Analytical Chemistry lectures, to know the effectiveness of this design model adapting the Dick & Carey's model and Hannafin & Peck's model. The development steps of this model are: needs analyze, design collaborative-creative learning, virtual laboratory media using macromedia flash, formative evaluation and test of learning model effectiveness. While, the development stages of collaborative-creative learning model are: apperception, exploration, collaboration, creation, evaluation, feedback. Development of collaborative-creative learning model using virtual laboratory media can be used to improve the quality learning in the classroom, overcome the limitation of lab instruments for the real instrumental analysis. Formative test results show that the Collaborative-Creative Learning Model developed meets the requirements. The effectiveness test of students' pretest and posttest proves significant at 95% confidence level, t-test higher than t-table. It can be concluded that this learning model is effective to use for Instrumental Analytical Chemistry lectures.

  13. Making Space for Experimentation, Collaboration, and Play: Re-Imagining the Drop-in Visitor Experience

    ERIC Educational Resources Information Center

    Mostov, Merilee

    2014-01-01

    In late 2006, the Columbus Museum of Art education department adopted a new framework that established creativity as the lens for learning and visitor experiences. But what does creativity look like in a gallery experience? What are visitor attitudes toward creativity? This article explores how the drop-in visitor experience was reimagined at the…

  14. Thinking Style Diversity and Collaborative Design Learning

    NASA Astrophysics Data System (ADS)

    Volpentesta, Antonio P.; Ammirato, Salvatore; Sofo, Francesco

    The paper explores the impact of structured learning experiences that were designed to challenge students’ ways of thinking and promote creativity. The aim was to develop the ability of students, coming from different engineering disciplines and characterized by particular thinking style profiles, to collaboratively work on a project-based learning experience in an educational environment. Three project-based learning experiences were structured using critical thinking methods to stimulate creativity. Pre and post-survey data using a specially modified thinking style inventory for 202 design students indicated a thinking style profile of preferences with a focus on exploring and questioning. Statistically significant results showed students successfully developed empathy and openness to multiple perspectives.

  15. Everyone Learns from Everyone: Collaborative and Interdisciplinary Professional Development in Digital Literacy

    ERIC Educational Resources Information Center

    Hobbs, Renee; Coiro, Julie

    2016-01-01

    Hobbs and Coiro describe a new approach to the professional development of educators, librarians, and media professionals that emphasizes the value of collaborative, interdisciplinary relationships. The authors explore why creative collaboration using digital media texts, tools, and technologies is vital to support the professional development of…

  16. Designing Creative Inter-Disciplinary Science and Art Interventions in Schools: The Case of Write a Science Opera (WASO)

    ERIC Educational Resources Information Center

    Ben-Horin, Oded; Chappell, Kerry A.; Halstead, Jill; Espeland, Magne

    2017-01-01

    The goal of this qualitative study is to provide theoretical knowledge and design principles for a creative educational environment characterized by simultaneous study and exploration of science or math, and the arts: Write a Science Opera (WASO). To do so, we used a theory of creativity in education which links collaborative co-creation in…

  17. How Virtual Team Leaders Cope with Creativity Challenges

    ERIC Educational Resources Information Center

    Han, Soo Jeoung; Chae, Chungil; Macko, Patricia; Park, Woongbae; Beyerlein, Michael

    2017-01-01

    Purpose: As technology-mediated communication improves, many organizations increasingly use new types of collaborative online tools to promote team-based learning and performance. The purpose of this study is to explore how virtual team leaders cope with process challenges in developing a context for team creativity. Design/methodology/approach:…

  18. Teaching Creative Dexterity to Dancers: Critical Reflections on Conservatory Dance Education in the UK, Denmark and New Zealand

    ERIC Educational Resources Information Center

    Rowe, Nicholas; Zeitner-Smith, David

    2011-01-01

    This paper introduces the concept of creative dexterity within the choreographic process and explores how contemporary dance conservatories are seeking to foster performers' skills in choreographic collaboration. Through investigating the institutional strategies of the London Contemporary Dance School, the Rambert School of Ballet and…

  19. Spicing up Classrooms Using Creative Challenges

    ERIC Educational Resources Information Center

    Rubenstein, Lisa DaVia; Wilson, Hope E.

    2011-01-01

    Gifted programs have long relied upon creative challenges (activities in which students are asked to create a product or an idea in response to specific teacher directions) to spark ideas, collaboration, and exploration. These challenges, however, have often been devoid of context. Gifted students are pulled out of the classroom to build a bridge…

  20. Exploration of student's creativity by integrating STEM knowledge into creative products

    NASA Astrophysics Data System (ADS)

    Mayasari, Tantri; Kadarohman, Asep; Rusdiana, Dadi; Kaniawati, Ida

    2016-02-01

    Creativity is an important capability that should be held to competitive standards in the 21st century in entering the era of information and knowledge. It requires a creative generation that is able to innovate to meet the challenges of an increasingly complex future. This study examines the student's creativity level by integrating STEM (Science, Technology, Engineering, and Mathematics) knowledge to make creative products in renewable energy (solar energy). Total respondents in this study were 29 students who take applied science course. This research used qualitative and quantitative method (mixed methods), and used "4P" dimension of creativity to assess student's creativity level. The result showed a creative product is influenced by STEM knowledge that can support student's creativity while collaborating an application of knowledge, skills, and ability to solve daily problems associated with STEM.

  1. Curious, Collaborative, Creativity: Applying Student-Centered Principles to Performing Ensembles

    ERIC Educational Resources Information Center

    Gilbert, Danni

    2016-01-01

    This article explores a comprehensive, student-centered alternative to traditional ensemble instruction with the goal of promoting better opportunities for musical independence and lifelong musicianship. Developed by Caron Collins from the Crane School of Music at the State University of New York-Potsdam, the Curious, Collaborative, Creativity…

  2. A Work-Based Learning Approach to Developing Leadership for Senior Health and Social Care Professionals: A Case Study from Middlesex University

    ERIC Educational Resources Information Center

    Rounce, Katherine; Scarfe, Annabel; Garnett, Jonathan

    2007-01-01

    Purpose: This paper is of a complex and challenging collaboration. It aims to explore the challenges to both higher education (HE) and commissioners that stimulated different thinking and creative ways of delivering learning, assessing and the consequent impact on practice through a collaborative programme. The purpose of the collaboration was to…

  3. The Discourse of Collaborative Creative Writing: Peer Collaboration as a Context for Mutual Inspiration

    ERIC Educational Resources Information Center

    Vass, Eva; Littleton, Karen; Miell, Dorothy; Jones, Ann

    2008-01-01

    Drawing on socio-cultural theory, this paper focuses on children's classroom-based collaborative creative writing. The central aim of the reported research was to contribute to our understanding of young children's creativity, and describe ways in which peer collaboration can resource, stimulate and enhance classroom-based creative writing…

  4. Cocreating Collaborative Leadership Learning Environments: Using Adult Learning Principles and a Coach Approach

    ERIC Educational Resources Information Center

    Page, M. Beth; Margolis, Rhonda L.

    2017-01-01

    As educators, we seek to answer the following question: "What magic can happen when you believe that people are whole and resourceful and you hold the space for generative, collective wisdom?" This chapter explores collaborative leadership and learning with adult learners. We focus on creative ways to optimize learning and enhance…

  5. Creativity and Collaborative Learning: The Practical Guide to Empowering Students, Teachers, and Families. Second Edition.

    ERIC Educational Resources Information Center

    Thousand, Jacqueline S., Ed.; Villa, Richard A., Ed.; Nevin, Ann I., Ed.

    These 24 papers explain how using the collaborative learning model can help teachers address classroom challenges. Section 1, "Toward Creativity and Collaborative Learning in the 21st Century," begins with "Toward Whole Schools: Building a Movement for Creativity and Collaborative Learning in the 21st Century" (J. Michael…

  6. Exploring Information Experience Using Social Media during the 2011 Queensland Floods: A Pilot Study

    ERIC Educational Resources Information Center

    Bunce, Sharon; Partridge, Helen; Davis, Kate

    2012-01-01

    Social media networks have emerged as a powerful tool in allowing collaboration and sharing of information during times of crisis (Axel Bruns, The Centre for Creative Industries Blog, comment posted January 19, 2011). The 2011 Queensland floods provided a unique opportunity to explore social media use during an emergency. This paper presents the…

  7. A Theoretical Construct of Serious Play and the Design of a Tangible Social Interface

    NASA Astrophysics Data System (ADS)

    Jennings, Pamela L.

    To construct is to creatively invent one's world by engaging in creative decision-making, problem solving, and negotiation. The metaphor of construction is used to demonstrate how a simple artifact - a building blockw can be used to facilitate the exploration of personal narratives. This chapter presents an argument for the development of tangible social interfaces and interaction design practices that are informed by the premises of twentieth century philosophical and cultural theories. Specifically, this chapter explores the historical notion of the role of play in constructing a civic society. The constructed narratives' electronic construction kit is introduced as an example of research and development of a critical creative technology built on a wireless ad hoc 802.15.4 network platform. The game is designed to support collaborative play and learning.

  8. Collaboration within Student Design Teams Participating in Architectural Design Competitions

    ERIC Educational Resources Information Center

    Erbil, Livanur; Dogan, Fehmi

    2012-01-01

    This paper investigates design collaboration with reference to convergent and divergent idea generation processes in architectural design teams entering a design competition. Study of design teams offer a unique opportunity to investigate how creativity is fostered through collaborative work. While views of creativity often relate creativity to…

  9. Reframing Community Partnerships

    ERIC Educational Resources Information Center

    Thornton, Jerry Sue

    2013-01-01

    This chapter explores the evolving landscape of the urban college from the perspective of Cuyahoga Community College in Cleveland. It frames innovative and creative ways to develop unique partnerships with local high schools and employers, exemplified by the best collaborative practices of Cuyahoga and other community colleges.

  10. Improv(ing) the Academy: Applied Improvisation as a Strategy for Educational Development

    ERIC Educational Resources Information Center

    Rossing, Jonathan P.; Hoffmann-Longtin, Krista

    2016-01-01

    Improvisational theater training (or "improv") is a strategy employed by many business leaders and educators to cultivate creativity and collaboration amid change. Drawing on improv principles such as "Yes, And…" and "Make your scene partners look good," we explore the ways in which educational developers might apply…

  11. Theme-Based Project Learning: Design and Application of Convergent Science Experiments

    ERIC Educational Resources Information Center

    Chun, Man-Seog; Kang, Kwang Il; Kim, Young H.; Kim, Young Mee

    2015-01-01

    This case study aims to verify the benefits of theme-based project learning for convergent science experiments. The study explores the possibilities of enhancing creative, integrated and collaborative teaching and learning abilities in science-gifted education. A convergent project-based science experiment program of physics, chemistry and biology…

  12. Mathematics in Literature and Cinema: An Interdisciplinary Course

    ERIC Educational Resources Information Center

    Chabrán, H. Rafael; Kozek, Mark

    2016-01-01

    We describe our team-taught, interdisciplinary course "Numb3rs in Lett3rs & Fi1ms: Mathematics in Literature and Cinema," which explores mathematics in the context of modern literature and cinema. Our goal with this course is to advance collaborations between mathematics and the written/theatre-based creative arts.

  13. "Imaginings": Reflections on Plurilingual Students' Creative Multimodal Works

    ERIC Educational Resources Information Center

    Stille, Saskia; Prasad, Gail

    2015-01-01

    The purpose of this article is to illustrate the potential contribution of a multimodal approach to English language teaching and learning in the educational context. Collaborating with English as a second language (ESL) and classroom teachers to explore ways to improve pedagogy in multilingual, multicultural schools, the authors discovered many…

  14. Art-Science-Technology collaboration through immersive, interactive 3D visualization

    NASA Astrophysics Data System (ADS)

    Kellogg, L. H.

    2014-12-01

    At the W. M. Keck Center for Active Visualization in Earth Sciences (KeckCAVES), a group of geoscientists and computer scientists collaborate to develop and use of interactive, immersive, 3D visualization technology to view, manipulate, and interpret data for scientific research. The visual impact of immersion in a CAVE environment can be extremely compelling, and from the outset KeckCAVES scientists have collaborated with artists to bring this technology to creative works, including theater and dance performance, installations, and gamification. The first full-fledged collaboration designed and produced a performance called "Collapse: Suddenly falling down", choreographed by Della Davidson, which investigated the human and cultural response to natural and man-made disasters. Scientific data (lidar scans of disaster sites, such as landslides and mine collapses) were fully integrated into the performance by the Sideshow Physical Theatre. This presentation will discuss both the technological and creative characteristics of, and lessons learned from the collaboration. Many parallels between the artistic and scientific process emerged. We observed that both artists and scientists set out to investigate a topic, solve a problem, or answer a question. Refining that question or problem is an essential part of both the creative and scientific workflow. Both artists and scientists seek understanding (in this case understanding of natural disasters). Differences also emerged; the group noted that the scientists sought clarity (including but not limited to quantitative measurements) as a means to understanding, while the artists embraced ambiguity, also as a means to understanding. Subsequent art-science-technology collaborations have responded to evolving technology for visualization and include gamification as a means to explore data, and use of augmented reality for informal learning in museum settings.

  15. Developing Musical Creativity through Reflective and Collaborative Practices

    ERIC Educational Resources Information Center

    Gruenhagen, Lisa M.

    2017-01-01

    This article focuses on developing musical creativity through reflective and collaborative practices in elementary music. Studies on reflective practices reveal that students of any age are able to reflect knowingly. Researchers who have examined thinking, creativity, and musical understanding have discussed the importance of teaching practices…

  16. Developing Creativity through Collaborative Problem Solving

    ERIC Educational Resources Information Center

    Albert, Lillie R.; Kim, Rina

    2013-01-01

    This paper discusses an alternative approach for developing problem solving experiences for students. The major argument is that students can develop their creativity by engaging in collaborative problem solving activities in which they apply a variety of mathematical methods creatively to solve problems. The argument is supported by: considering…

  17. Designing Mobile Technology to Enhance Library Space Use: Findings from an Undergraduate Student Competition

    ERIC Educational Resources Information Center

    Ward, David; Hahn, Jim; Mestre, Lori S.

    2015-01-01

    To explore how libraries might integrate student perspectives and needs into their mobile development workflow, one large academic research library developed a fun, collaborative design methodology in order to stimulate student creativity. As part of a national IMLS (Institute for Museums and Library Services) grant, "The Student/Library…

  18. Translanguaging Space and Creative Activity: Theorising Collaborative Arts-Based Learning

    ERIC Educational Resources Information Center

    Bradley, Jessica; Moore, Emilee; Simpson, James; Atkinson, Louise

    2018-01-01

    This paper focuses on an innovative transdisciplinary educational arts-based learning project, LangScape Curators, which links to and leads from research conducted for the AHRC-funded "Translation and Translanguaging" project. Here, we describe how we work collaboratively with creative practitioners to use a variety of creative arts…

  19. Promoting Creative Tension within Collaborative Writing Groups.

    ERIC Educational Resources Information Center

    Ewald, Helen Rothschild; MacCallum, Virginia

    1990-01-01

    Describes a collaborative writing assignment which features a series of interconnected business messages arising out of a case study and including inhouse memos and an analytical report. Shows how the design of a collaborative writing assignment can foster creative rather than debilitative tension. (RS)

  20. [Creativity and psychiatric disorders: exploring a marginal area].

    PubMed

    Thys, E; Sabbe, B; De Hert, M

    2012-01-01

    Creativity is an important human quality on which many of man’s achievements are based. To give a historical and cultural context, to facilitate meaningful scientific research into the link between creativity and psychiatric disorders. Review of relevant literature. The possibility of a link between creativity and psychiatric vulnerability was first discussed in antiquity. Modern interest in the subject stems from the romantic era and acquired a scientific aura in the 19th century. In the 20th century creativity and psychopathology became still further entangled as a result of the influence that mentally disturbed artists exerted on art. The history of the Prinzhorn collection illustrates many aspects of this interaction. Psychometric, psychodiagnostic and genetic research supports a link between creativity and psychiatric illness within the bipolar-psychotic continuum, with schizotypy/thymotypy as prototypes of creativity-related disorders. Evolutionary hypotheses connect the schizophrenia paradox to a survival advantage obtained as a result of enhanced creative ability. Neuro-aesthetics explains the neurologic correlates of the aesthetic experience on the basis of the features of the visual system. A specific challenge for scientific research in this complex and heterogeneous area is appropriate operationalisation of creativity and psychiatric illness within an truly artistic context. There is a continuing need for meaningful definitions and measurement instruments and for a multidisciplinary collaboration.

  1. Creative art and medical student development: a qualitative study.

    PubMed

    Jones, Elizabeth K; Kittendorf, Anne L; Kumagai, Arno K

    2017-02-01

    Although many medical schools include arts-based activities in their curricula, empirical evidence is lacking regarding how the creation of art might impact medical students and their professional development. We used a qualitative research design in order to understand this process. We conducted and analysed interviews with 16 medical students who had created and presented original artwork in the context of a required narrative-based undergraduate medical education programme. Teams of students collaborated to create interpretive projects based on common themes arising from conversations with individuals with chronic illness and their families. Open-ended questions were utilised to explore the conceptualisation and presentation of the projects, the dynamics of teamwork and the meaning(s) they might have for the students' professional development. We identified themes using repeated contextual reading of the transcripts, which also enhanced accuracy of the interpretations and ensured saturation of themes. Several major themes and sub-themes were identified. The creation of art led to a sense of personal growth and development, including reflection on past life experiences, self-discovery and an awareness of art as a creative outlet. Students also reported an enhanced sense of community and the development of skills in collaboration. Lastly, students reflected on the human dimensions of illness and medical care and identified an enhanced awareness of the experience of those with illness. A programme involving the creation of art based on stories of illness encouraged students' explorations of conceptions of the self, family and society, as well as illness and medical care, while enhancing the development of a collaborative and patient-centred worldview. Creative art can be a novel educational tool to promote a reflective, humanistic medical practice. © 2016 John Wiley & Sons Ltd and The Association for the Study of Medical Education.

  2. Serious and Playful Inquiry: Epistemological Aspects of Collaborative Creativity

    ERIC Educational Resources Information Center

    Sullivan, Florence R.

    2011-01-01

    This paper presents the results of a micro-genetic analysis of the development of a creative solution arrived at by students working collaboratively to solve a robotics problem in a sixth grade science classroom. Results indicate that four aspects of the enacted curriculum proved important to developing the creative solution, including the…

  3. A Mindtool-Based Collaborative Learning Approach to Enhancing Students' Innovative Performance in Management Courses

    ERIC Educational Resources Information Center

    Wu, Chih-Hsiang; Hwang, Gwo-Jen; Kuo, Fan-Ray; Huang, Iwen

    2013-01-01

    Educators have indicated that creative teaching is the most important educational activity; nevertheless, most existing education systems fail to engage students in effective creative tasks. To address this issue, this study proposes a mind map based collaborative learning approach for supporting creative learning activities and enhancing…

  4. Dementia and sculpture-making: Exploring artistic responses of people with dementia.

    PubMed

    Chauhan, Sumita

    2018-01-01

    In its form, sculpture reveals not only the artist's self-expression but also the transformative qualities through which it influences our senses. Frequent interactions with sculpture can provide creative awareness, which in turn leads to a better understanding and appreciation of artistic expressions. This paper examines possible ways in which the creative potential of people with dementia can be explored through meaningful artistic engagement with sculpture-making processes. A study was conducted involving seven participants diagnosed with the early stages of dementia who engaged and experimented with different types of sculpture-making processes, from clay and papier mâché to virtual and digital sculptures. In the collective and collaborative environment of the group sessions, the creative responses of the participants to each process were unique. Each sculpture created by the participants enfolded their self-initiated ideas and stories reflecting the conscious expressions of their presence in a particular time and space. This paper argues that while cognitive impairment may affect the behavioural, visual and perceptual abilities of people with dementia, there is ample evidence to suggest that the viewing and making sculpture may influence the sensory involvement and consequently the imagination and creativity of people with early stage dementia.

  5. Fostering outcomes through education: a systems approach to collaboration and creativity.

    PubMed

    Smith, Elaine L

    2014-04-01

    Across the country, integrated health care systems continue to emerge and expand. Large multifacility organizations can present both challenges and opportunities for nursing professional development and continuing education activities. This article will explore how one large multifacility system is addressing the varied learning needs of nursing staff across the enterprise. Copyright 2014, SLACK Incorporated.

  6. Explicit Reasoning, Creativity and Co-Construction in Primary School Children's Collaborative Activities

    ERIC Educational Resources Information Center

    Rojas-Drummond, Sylvia; Mazon, Nancy; Fernandez, Manuel; Wegerif, Rupert

    2006-01-01

    This paper describes research that explored the question of whether or not it is possible to characterise and teach a single type of educationally productive talk. We analysed and compared the quality of children's interactional strategies when jointly working on a reasoning task and a psycholinguistic task. The latter involved writing an…

  7. Preparing Graduates for Work in the Creative Industries: A Collaborative Learning Approach for Design Students

    ERIC Educational Resources Information Center

    Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm

    2012-01-01

    Interest in the use of collaborative learning strategies in higher education is growing as educators seek better ways to prepare students for the workplace. In design education, teamwork and creativity are particularly valued; successful collaborative learning depends on knowledge sharing between students, and there is increasing recognition that…

  8. Stimulating Creativity by Integrating Research and Teaching Across the Academic Disciplines

    NASA Astrophysics Data System (ADS)

    Taylor, Richard

    2013-03-01

    Creativity is a human adventure fueled by the process of exploration. But how do we explore our intellectual interests? In this talk, I'll propose that we seek out our creative opportunities using an inherent natural process. This process might, therefore, exploit search strategies found across diverse natural systems - ranging from the way animals forage for food to the way the human eye locates information embedded within complex patterns. The symbolic significance of this hypothesis lies in its call for educational institutes to provide environments that encourage our natural explorations rather those that stamp restrictive, artificial `order' on the process. To make my case, I'll review some of my own research trajectories followed during my RCSA Cottrell Scholarship at the University of Oregon (UO). My first conclusion will be that it is fundamentally unnatural to declare divides across disciplines. In particular, the infamous `art-science divide' is not a consequence of our natural creative searches but instead arises from our practical inability to accommodate the rapid drive toward academic specialization. Secondly, divides between research and teaching activities are equally unnatural - both endeavors are driven by the same creative strategy and are intertwined within the same natural process. This applies equally to the experiences of professors and students. I will end with specific success stories at the UO. These include a NSF IGERT project (focused on accelerating students' transitions from classroom to research experiences) and a collaboration between architects and professors to design a building (the recently opened Lewis Integrative Science Building) that encourages daily encounters between students and professors across research disciplines.

  9. Students as Producers and Collaborators: Exploring the Use of Padlets and Videos in MFL Teaching

    ERIC Educational Resources Information Center

    de Berg, Anna

    2016-01-01

    In today's digital age, Languages graduates need more specific skills than fluency in the foreign language and intercultural competence. Employers expect from all applicants a high level of computer literacy and a set of soft skills such as creativity or the ability to solve problems and work on team projects. Modern Foreign Language (MFL)…

  10. An Investigation of Singing, Health and Well-Being as a Group Process

    ERIC Educational Resources Information Center

    Mellor, Liz

    2013-01-01

    The aim of this paper is to explore perceptions of singing as a group process deriving from two research studies: (i) Study 1: CETL (Centre for Excellence in Teaching and Learning): C4C (Collaboration for Creativity) Research Project called Singing, Health and Well-being and (ii) Study 2: iSING. The studies consider singing in relation to health…

  11. Can Games Help Creative Writing Students to Collaborate on Story-Writing Tasks?

    ERIC Educational Resources Information Center

    Jackson, David

    2017-01-01

    Story writing is a complex semantic and creative task, and the difficulty of managing it is made greater by attempting to write in collaboration with others. This complication can deter students from experimenting with collaboration before mastering their own practice in relative privacy. Such reticence is in spite of the fact that there are many…

  12. Team assembly mechanisms determine collaboration network structure and team performance.

    PubMed

    Guimerà, Roger; Uzzi, Brian; Spiro, Jarrett; Amaral, Luís A Nunes

    2005-04-29

    Agents in creative enterprises are embedded in networks that inspire, support, and evaluate their work. Here, we investigate how the mechanisms by which creative teams self-assemble determine the structure of these collaboration networks. We propose a model for the self-assembly of creative teams that has its basis in three parameters: team size, the fraction of newcomers in new productions, and the tendency of incumbents to repeat previous collaborations. The model suggests that the emergence of a large connected community of practitioners can be described as a phase transition. We find that team assembly mechanisms determine both the structure of the collaboration network and team performance for teams derived from both artistic and scientific fields.

  13. STEM based learning to facilitate middle school students’ conceptual change, creativity and collaboration in organization of living system topic

    NASA Astrophysics Data System (ADS)

    Rustaman, N. Y.; Afianti, E.; Maryati, S.

    2018-05-01

    A study using one group pre-post-test experimental design on Life organization system topic was carried out to investigate student’s tendency in learning abstract concept, their creativity and collaboration in designing and producing cell models through STEM-based learning. A number of seventh grade students in Cianjur district were involved as research subjects (n=34). Data were collected using two tier test for tracing changes in student conception before and after the application of STEM-based learning, and rubrics in creativity design (adopted from Torrance) and product on cell models (individually, in group), and rubric for self-assessment and observed skills on collaboration adapted from Marzano’s for life-long learning. Later the data obtained were analyzed qualitatively by interpreting the tendency of data presented in matrix sorted by gender. Research findings showed that the percentage of student’s scientific concept mastery is moderate in general. Their creativity in making a cell model design varied in category (expressing, emergent, excellent, not yet evident). Student’s collaboration varied from excellent, fair, good, less once, to less category in designing cell model. It was found that STEM based learning can facilitate students conceptual change, creativity and collaboration.

  14. Developing Foreign Language Skills, Competence and Identity through a Collaborative Creative Writing Project

    ERIC Educational Resources Information Center

    Feuer, Avital

    2011-01-01

    This study examined the effects of a collaborative creative writing project on identity formation and overall language proficiency development among advanced Hebrew students. In an exercise called "The Zoning Committee", college students created the fictional Israeli-American town of Beit Shemesh, located in northern Michigan.…

  15. An exploratory study of the potential learning benefits for medical students in collaborative drawing: creativity, reflection and ‘critical looking’

    PubMed Central

    2013-01-01

    Background Building on a series of higher educational arts/medicine initiatives, an interdisciplinary drawing module themed on the human body was developed for both year 3 Craft students and year 3 Medicine degree students. This became the subject of a research project exploring how the collaborative approach to drawing adopted on this module impacted on the students’ learning. In this article, emphasis is given to issues thought to have most potential relevance to medical education. Methods Using an ethnographic research design, the methods adopted were: direct observation of all aspects of the module sessions, audio and video recordings and photographs of the sessions, the incorporation of a semi-structured discussion at the end of each session, and anonymous student questionnaires. Results A number of key themes emerged. The complex, phased and multi-sensory nature of the ‘critical looking’ skills developed through the drawing exercises was seen as of potential value in medical education, being proposed as analogous to processes involved in clinical examination and diagnosis. The experience of interdisciplinary collaborative drawing was significant to the students as a creative, participatory and responsive form of learning. The emphasis on the physical experience of drawing and the thematic use of the human body as drawing subject led to reflective discussions about bodily knowledge and understanding. There were indications that students had a meta-cognitive awareness of the learning shifts that had occurred and the sessions provoked constructive self-reflective explorations of pre-professional identity. Conclusions This preliminary study suggests, through the themes identified, that there may be potential learning outcomes for medical students in this model of interdisciplinary collaborative drawing of the human body. Further research is needed to explore their applicability and value to medical education. There is a need to explore in more depth the beliefs, motivations and learning styles of medical students opting for the module, the significance and weighting of different learning and teaching elements in the module and the impact of the learning on medical students in the immediate post-module phase. PMID:23773830

  16. An exploratory study of the potential learning benefits for medical students in collaborative drawing: creativity, reflection and 'critical looking'.

    PubMed

    Lyon, Philippa; Letschka, Patrick; Ainsworth, Tom; Haq, Inam

    2013-06-17

    Building on a series of higher educational arts/medicine initiatives, an interdisciplinary drawing module themed on the human body was developed for both year 3 Craft students and year 3 Medicine degree students. This became the subject of a research project exploring how the collaborative approach to drawing adopted on this module impacted on the students' learning. In this article, emphasis is given to issues thought to have most potential relevance to medical education. Using an ethnographic research design, the methods adopted were: direct observation of all aspects of the module sessions, audio and video recordings and photographs of the sessions, the incorporation of a semi-structured discussion at the end of each session, and anonymous student questionnaires. A number of key themes emerged. The complex, phased and multi-sensory nature of the 'critical looking' skills developed through the drawing exercises was seen as of potential value in medical education, being proposed as analogous to processes involved in clinical examination and diagnosis. The experience of interdisciplinary collaborative drawing was significant to the students as a creative, participatory and responsive form of learning. The emphasis on the physical experience of drawing and the thematic use of the human body as drawing subject led to reflective discussions about bodily knowledge and understanding. There were indications that students had a meta-cognitive awareness of the learning shifts that had occurred and the sessions provoked constructive self-reflective explorations of pre-professional identity. This preliminary study suggests, through the themes identified, that there may be potential learning outcomes for medical students in this model of interdisciplinary collaborative drawing of the human body. Further research is needed to explore their applicability and value to medical education. There is a need to explore in more depth the beliefs, motivations and learning styles of medical students opting for the module, the significance and weighting of different learning and teaching elements in the module and the impact of the learning on medical students in the immediate post-module phase.

  17. Collaborating with the unconscious other. The analysand's capacity for creative thinking.

    PubMed

    Rather, L

    2001-06-01

    The analysand's capacity for making use of psychoanalytic treatment has been a subject of importance since the beginning of psychoanalysis. The author addresses an aspect of the difficulty encountered by analysands in achieving a psychic state that allows the creative use of free association, dreams, parapraxes and other spontaneous phenomena occurring during the course of treatment. He suggests that a very specific state of mind is essential to both the psychoanalytic process and the creative process. Using theoretical concepts derived from Freud, Klein and Bion, he develops the idea of an internal object relationship, 'the collaboration with the unconscious other', which forms the basis for both creative thinking and the psychoanalytic function of the personality. Creative thinking is distinguished from artistic endeavour and discussed as a universal potential, on which growth in psychoanalysis depends. The term 'unconscious other' is meant to signify the subjective experience of a foreign presence within oneself from which both spontaneous creative inspiration and involuntary psychic phenomena are felt to emanate. The author presents clinical material to suggest that paranoid-schizoid and depressive anxieties form obstacles to collaborating with the unconscious other, and must be worked through in order to achieve an analytic process.

  18. Creative Learning: Paradox or Possibility in China's Restrictive Preservice Teacher Classrooms?

    ERIC Educational Resources Information Center

    Mullen, Carol A.

    2018-01-01

    This case study focuses on creativity and collaboration in preparing Chinese preservice teachers. The research question was "Can aspiring Chinese teachers discover creativity where encouraged and under conducive conditions?" The purpose was to find out whether, with explicit instructions to be creative, candidates could demonstrate…

  19. Entrepreneurial Creativity as a Convergent Basis for Teaching Business Communication

    ERIC Educational Resources Information Center

    Grenci, Richard T.

    2012-01-01

    Of the "21st Century" business skills of communication, collaboration, creativity, and critical thinking, creativity arguably receives among the least explicit attention in traditional business core curricula. With that in mind, the context of entrepreneurial creativity is put forth as a basis for teaching business communication. By…

  20. Creativity in Communications.

    ERIC Educational Resources Information Center

    Adams, Robert A., Ed.

    A collection of 20 essays on creative problem solving in advertising and sales promotion considers the relationship between client and agency and the degree of creativity that is necessary or desirable for each side to bring to their collaboration. The different essays are fully illustrated and specifically focus on such areas as creativity in…

  1. The Affordance of Online Multiuser Virtual Environments (MUVE) for Creative Collaboration

    ERIC Educational Resources Information Center

    Hong, Seung Wan

    2013-01-01

    Creativity is an important criterion for evaluating conceptual and design abilities of architects and their praxis. However, in recent years, the world has grown more complex. New problems have emerged that are often outside the architect's capacity. Given this challenge, architects collaborate with colleagues from architecture and other related…

  2. Let's go outside: using photography to explore values and culture in mental health nursing.

    PubMed

    Aranda, K; de Goeas, S; Davies, S; Radcliffe, M; Christoforou, A

    2015-06-01

    Creative and imaginative approaches to mental healthcare education are known to help students explore emotions, empathy and others' experiences, as well as address ambivalence and ambiguity. Very few studies in mental health nursing education specifically utilise photography as a participatory pedagogic tool, with even fewer utilising photography to explore understandings of culture, values and diversity. Photography makes visible complex, collaborative forms of learning and previously unidentified, unarticulated ideas about culture and values. Photography as a critical pedagogic method helps develop critical, politicized understandings of culture and values. Increasing culturally diverse populations means complex and conflicting values have become a common feature in mental health nursing. In education the need to critically examine such topics necessitates creative and engaging pedagogy, and visual methods are readily acknowledged as such. Yet while many studies advocate and demonstrate the value of art-based methods in student learning, very few studies in mental health nursing specifically utilize photography as a participatory pedagogic tool, and fewer still use photography to explore understandings of culture, values and diversity. In this paper, we discuss a qualitative study where mental health nursing students used photography to create images in order to explore their own and often dominant culture and attendant values. Findings suggest that photography makes visible situated, relational and collaborative learning, and surfaces previously unidentified, unarticulated ideas about culture and values. These practices mimic important processes central to mental health nursing practice and contemporaneous understandings of diverse cultures. We argue that photography provides an important resource with which to unearth subjugated knowledge, promote critical understandings of culture and values, and thereby help address inequalities in mental health care. © 2015 John Wiley & Sons Ltd.

  3. An Interdisciplinary Design Studio: How Can Art and Engineering Collaborate to Increase Students' Creativity?

    ERIC Educational Resources Information Center

    Costantino, Tracie; Kellam, Nadia; Cramond, Bonnie; Crowder, Isabelle

    2010-01-01

    Creativity often has been associated with the arts, although creativity also is essential for innovative discoveries and applications in science and engineering. In this article, a pilot study is presented about an investigation concerning how creativity is fostered in an art education course in conjunction with an undergraduate engineering…

  4. A Chaotic Intervention: Creativity and Peer Learning in Design Education

    ERIC Educational Resources Information Center

    Budge, Kylie; Beale, Claire; Lynas, Emma

    2013-01-01

    Peer feedback and critique is integral to the creative practice of studio-based textile designers. In a creative learning context, how do students perceive the role of peer feedback and critique? What conditions do students identify as being important to stimulating creativity in a collaborative peer feedback and critique-driven learning…

  5. Creativity and the role of the leader.

    PubMed

    Amabile, Teresa M; Khaire, Mukti

    2008-10-01

    In today's innovation-driven economy, understanding how to generate great ideas has become an urgent managerial priority. Suddenly, the spotlight has turned on the academics who've studied creativity for decades. How relevant is their research to the practical challenges leaders face? To connect theory and practice, Harvard Business School professors Amabile and Khaire convened a two-day colloquium of leading creativity scholars and executives from companies such as Google, IDEO, Novartis, Intuit, and E Ink. In this article, the authors present highlights of the research presented and the discussion of its implications. At the event, a new leadership agenda began to take shape, one rooted in the awareness that you can't manage creativity--you can only manage for creativity. A number of themes emerged: The leader's job is not to be the source of ideas but to encourage and champion ideas. Leaders must tap the imagination of employees at all ranks and ask inspiring questions. They also need to help their organizations incorporate diverse perspectives, which spur creative insights, and facilitate creative collaboration by, for instance, harnessing new technologies. The participants shared tactics for enabling discoveries, as well as thoughts on how to bring process to bear on creativity without straitjacketing it. They pointed out that process management isn't appropriate in all stages of creative work; leaders should apply it thoughtfully and manage the handoff from idea generators to commercializers deftly. The discussion also examined the need to clear paths through bureaucracy, weed out weak ideas, and maximize the organization's learning from failure. Though points of view varied, the theories and frameworks explored advance the understanding of creativity in business and offer executives a playbook for increasing innovation.

  6. Making It All Count: A Cross-Disciplinary Collaboration Model Incorporating Scholarship, Creative Activity, and Student Engagement

    ERIC Educational Resources Information Center

    Dailey, Rocky; Hauschild-Mork, Melissa

    2017-01-01

    This study takes a grounded theory approach as a basis for a case study examining a cross-disciplinary artistic and academic collaborative project involving faculty from the areas of English, music, dance, theatre, design, and visual journalism resulting in the creation of research, scholarly, and creative activity that fosters student engagement…

  7. Leading by Design: A Collaborative and Creative Leadership Framework for Dance Integration in P-12 Schools

    ERIC Educational Resources Information Center

    Leonard, Alison E.; Hellenbrand, Leah; McShane-Hellenbrand, Karen

    2014-01-01

    This article presents the Mentorship, Integrated Curriculum, Collaboration, and Scholarship (MICCS) framework as an applicable model for transformative, creative, and curriculum-based K-12 dance education and arts integration. Developed and practiced by the authors--an artist/educator, a classroom teacher, and an arts education scholar and former…

  8. Students' Experiences of Collaborative Creation through Songcrafting in Primary School: Supporting Creative Agency in "School Music" Programmes

    ERIC Educational Resources Information Center

    Muhonen, Sari

    2016-01-01

    The study reported in this article investigates students' experiences (n = 41) of their primary school songcrafting, examining the potential to support creative agency within school music education programmes. Songcrafting refers to a collaborative composing practice in which everyone is considered to be a capable creator of melodies and lyrics,…

  9. The culture of scientific research.

    PubMed

    Joynson, Catherine; Leyser, Ottoline

    2015-01-01

    In 2014, the UK-based Nuffield Council on Bioethics carried out a series of engagement activities, including an online survey to which 970 people responded, and 15 discussion events at universities around the UK to explore the culture of research in the UK and its effect on ethical conduct in science and the quality of research. The findings of the project were published in December 2014 and the main points are summarised here. We found that scientists are motivated in their work to find out more about the world and to benefit society, and that they believe collaboration, multidisciplinarity, openness and creativity are important for the production of high quality science. However, in some cases, our findings suggest, the culture of research in higher education institutions does not support or encourage these goals or activities. For example, high levels of competition and perceptions about how scientists are assessed for jobs and funding are reportedly contributing to a loss of creativity in science, less collaboration and poor research practices. The project led to suggestions for action for funding bodies, research institutions, publishers and editors, professional bodies and individual researchers.

  10. The Industrial Property Rights Education in Collaboration with the Creative Product Design Education

    NASA Astrophysics Data System (ADS)

    Tokoro, Tetsuro; Habuchi, Hitoe; Chonan, Isao

    Recently, the Advanced Courses of Electronic System Engineering and Architecture and Civil Engineering of Gifu National College of Technology have introduced a creative subject, “Creative Engineering Practice”. In this subject, students study intellectual property rights. More specifically, they learn and practice industrial proprietary rights, procedures for obtaining a patent right, how to use Industrial Property Digital Library and so forth, along with the practice of creative product design. The industrial property rights education in collaboration with the creative product design education has been carried out by the cooperation of Japan Patent Office, Japan Institute of Invention and Innovation and a patent attorney. Through the instruction of the cooperative members, great educative results have been obtained. In this paper, we will describe the contents of the subject together with its items to pursue an upward spiral of progress.

  11. Global Creativity: Introduce a Creative Element to Your Teaching through Global Collaborations

    ERIC Educational Resources Information Center

    Stephenson, Peter

    2004-01-01

    The Qualifications and Curriculum Authority (QCA) has made no secret of its desire for teachers to introduce more creativity into UK classrooms. Imaginatively minded teachers have found a number of ways to introduce creativity into the classroom. Dance, music, problem solving and role-play exercises are all well trodden routes, but it was the…

  12. Twenty-First Century Creativity: An Investigation of How the Partnership for 21st Century Instructional Framework Reflects the Principles of Creativity

    ERIC Educational Resources Information Center

    Guo, Jiajun; Woulfin, Sarah

    2016-01-01

    The purpose of this study is to consider how the 21st-century learning framework reflects principles of creativity. This article provides a qualitative analysis of the Partnership for 21st Century's (P21) policy documents, with a specific focus on how the principles of creativity, one of the 4Cs (creativity, critical thinking, collaboration, and…

  13. Creative Exchange: An Evolving Model of Multidisciplinary Collaboration

    ERIC Educational Resources Information Center

    Fleischmann, Katja; Hutchison, Clive

    2012-01-01

    Often the traditional creative arts curriculum does not sufficiently respond to, nor reflect, contemporary work practice. Multidisciplinary teams are now increasingly the norm in creative arts practice especially when driven by technological innovation. Drawing on contemporary research that centres on the benefits of multidisciplinary…

  14. Promoting Creativity and Self-Efficacy of Elementary Students through a Collaborative Research Task in Mathematics: A Case Study

    ERIC Educational Resources Information Center

    Katz, Sara; Stupel, Moshe

    2015-01-01

    There is a consensus among mathematicians and mathematics educators that creativity plays an essential role in doing mathematics. Creative students are self-regulated students who take control over processes and experience high self-efficacy beliefs. The aim of this case study was to promote mathematical creativity and self-efficacy of elementary…

  15. Creativity and Collaborative Learning and Teaching Strategies in the Design Disciplines

    ERIC Educational Resources Information Center

    Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm

    2010-01-01

    Creativity can be described as the ability to generate new ideas and combine existing ideas in new ways to find novel solutions to problems. Creativity is enhanced by a free flow of knowledge and through social contact. On this basis, the authors argue that knowledge sharing is central to creativity in design and present preliminary evidence to…

  16. Art, Science, and the Choreography of Creative Process

    NASA Astrophysics Data System (ADS)

    Lomask, Jodi

    2010-03-01

    Through my performance company, Capacitor, I have designed a novel conceptual space - ``the Capacitor Lab'' - where artists and scientists exchange ideas and information about a concept that underlies my next performance piece. In 2000, I invited astronomers to advise my company on Earth's relationship to outer space. In 2003, we invited geophysicists into the dance studio to advise us about the layers of the Earth. In 2006, we invited an ecologist to the Monteverde Cloud forest to advise us on the on the quiet interactions among animals and plants in the forest. Currently we are working on a piece about ocean exploration, marine ecology, and the physics of sound underwater. Each of these Capacitor Labs results in a conceptually-rich dance piece which we perform in cities nationally and internationally. In my talk, I take a deeper look at the creative process that scientists and artists share. In the Capacitor labs, the process serves not only our creative team, but also our participating scientists by giving them an opportunity to view their own work in a new light. These collaborations are part of my ongoing research into creative problem solving and my belief that it is essentially the same process regardless of its application.

  17. The Lived Experiences of Leading Edge Certified Elementary School Teachers Who Use Instructional Technology to Foster Critical Thinking, Collaboration, Creativity, and Communication in Their Classrooms: A Phenomenological Study

    ERIC Educational Resources Information Center

    Ruddell, Natalie

    2017-01-01

    Purpose: The purpose of this phenomenological study was to describe the perceptions of current and former Leading Edge Certified (LEC) elementary school teachers regarding instructional technology practices that facilitate students' development of critical thinking, collaboration, communication, and creativity (4Cs) in one-to-one computer…

  18. Enhancing 21st Century Skills with AR: Using the Gradual Immersion Method to Develop Collaborative Creativity

    ERIC Educational Resources Information Center

    Sanabria, Jorge C.; Arámburo-Lizárraga, Jesús

    2017-01-01

    As 21st century skills (e.g., creativity and collaboration) are informally developed by tech-savvy learners in the Digital Age, technology-based strategies to develop such skills in non-formal and formal contexts are necessary to reduce the gap between academic and business organizations on the one hand, and the revolutionary wave of self-taught…

  19. Creativity among Geomatical Engineering Students

    ERIC Educational Resources Information Center

    Keh, Lim Keng; Ismail, Zaleha; Yusof, Yudariah Mohammad

    2017-01-01

    This research aims to find out the creativity among the geomatical engineering students. 96 geomatical engineering students participated in the research. They were divided into 24 groups of 4 students. Each group were asked to solve a real world problem collaboratively with their creative thinking. Their works were collected and then analysed as…

  20. Difficulties in the neuroscience of creativity: jazz improvisation and the scientific method.

    PubMed

    McPherson, Malinda; Limb, Charles J

    2013-11-01

    Creativity is a fundamental and remarkable human capacity, yet the scientific study of creativity has been limited by the difficulty of reconciling the scientific method and creative processes. We outline several hurdles and considerations that should be addressed when studying the cognitive neuroscience of creativity and suggest that jazz improvisation may be one of the most useful experimental models for the study of spontaneous creativity. More broadly, we argue that studying creativity in a way that is both scientifically and ecologically valid requires collaboration between neuroscientists and artists. © 2013 New York Academy of Sciences.

  1. Blended Interaction Design: A Spatial Workspace Supporting HCI and Design Practice

    NASA Astrophysics Data System (ADS)

    Geyer, Florian

    This research investigates novel methods and techniques along with tool support that result from a conceptual blend of human-computer interaction with design practice. Using blending theory with material anchors as a theoretical framework, we frame both input spaces and explore emerging structures within technical, cognitive, and social aspects. Based on our results, we will describe a framework of the emerging structures and will design and evaluate tool support within a spatial, studio-like workspace to support collaborative creativity in interaction design.

  2. Creating Comic Books in Nigeria: International Reflections on Literacy, Creativity, and Student Engagement

    ERIC Educational Resources Information Center

    Bitz, Michael; Emejulu, Obiajulu

    2016-01-01

    This article is an international reflection on literacy, creativity, and student engagement. The authors collaborated to help Nigerian youths and their teachers develop, design, and share original comic books. By leveraging student engagement for literacy learning, the authors highlighted the crucial role of creativity in the classroom. The…

  3. Collaborating in the Community: Fostering Identity and Creative Expression in an Afterschool Program

    ERIC Educational Resources Information Center

    Cavendish, Leslie M.; Vess, Sarah F.; Li-Barber, Kirsten

    2016-01-01

    Nationwide budget cuts have forced many public school systems to significantly reduce opportunities for engaging in creative arts in the classroom despite the fact that such programs are associated with positive child outcomes. To address this deficit, we developed and executed the "Afterschool Creative Expression Program" (ASCEP) and…

  4. Ecological and Dynamical Study of the Creative Process and Affects of Scientific Students Working in Groups

    ERIC Educational Resources Information Center

    Peilloux, Aurélien; Botella, Marion

    2016-01-01

    Although creativity has drawn the attention of researchers during the past century, collaborative processes have barely been investigated. In this article, the collective dimension of a creative process is investigated, based on a dynamic and ecological approach that includes an affective component. "Dynamic" means that the creative…

  5. Fifth Graders' Creativity in Inventions with and without Creative Articulation Instruction

    ERIC Educational Resources Information Center

    Kress, Darcie K.; Rule, Audrey C.

    2017-01-01

    Industry and authors of 21st Century Skill Frameworks are calling for student proficiency in creativity, problem-solving, innovation, collaboration, and communication skills. This project involved 13 fifth grade gifted students in inventing products for a specified audience with a set of given materials, time limit, and topic constraints. The…

  6. Collaborative Web-Enabled GeoAnalytics Applied to OECD Regional Data

    NASA Astrophysics Data System (ADS)

    Jern, Mikael

    Recent advances in web-enabled graphics technologies have the potential to make a dramatic impact on developing collaborative geovisual analytics (GeoAnalytics). In this paper, tools are introduced that help establish progress initiatives at international and sub-national levels aimed at measuring and collaborating, through statistical indicators, economic, social and environmental developments and to engage both statisticians and the public in such activities. Given this global dimension of such a task, the “dream” of building a repository of progress indicators, where experts and public users can use GeoAnalytics collaborative tools to compare situations for two or more countries, regions or local communities, could be accomplished. While the benefits of GeoAnalytics tools are many, it remains a challenge to adapt these dynamic visual tools to the Internet. For example, dynamic web-enabled animation that enables statisticians to explore temporal, spatial and multivariate demographics data from multiple perspectives, discover interesting relationships, share their incremental discoveries with colleagues and finally communicate selected relevant knowledge to the public. These discoveries often emerge through the diverse backgrounds and experiences of expert domains and are precious in a creative analytics reasoning process. In this context, we introduce a demonstrator “OECD eXplorer”, a customized tool for interactively analyzing, and collaborating gained insights and discoveries based on a novel story mechanism that capture, re-use and share task-related explorative events.

  7. Collaborative learning in radiologic science education.

    PubMed

    Yates, Jennifer L

    2006-01-01

    Radiologic science is a complex health profession, requiring the competent use of technology as well as the ability to function as part of a team, think critically, exercise independent judgment, solve problems creatively and communicate effectively. This article presents a review of literature in support of the relevance of collaborative learning to radiologic science education. In addition, strategies for effective design, facilitation and authentic assessment of activities are provided for educators wishing to incorporate collaborative techniques into their program curriculum. The connection between the benefits of collaborative learning and necessary workplace skills, particularly in the areas of critical thinking, creative problem solving and communication skills, suggests that collaborative learning techniques may be particularly useful in the education of future radiologic technologists. This article summarizes research identifying the benefits of collaborative learning for adult education and identifying the link between these benefits and the necessary characteristics of medical imaging technologists.

  8. Working with a fractional object: enactments of appetite in interdisciplinary work in anthropology and biomedicine.

    PubMed

    Christensen, Bodil Just; Hillersdal, Line; Holm, Lotte

    2017-08-01

    This paper explores the productive tensions occurring in an interdisciplinary research project on weight loss after obesity surgery. The study was a bio-medical/anthropological collaboration investigating to what extent eating patterns, the subjective experience of hunger and physiological mechanisms are involved in appetite regulation that might determine good or poor response to the surgery. Linking biomedical and anthropological categories and definitions of central concepts about the body turned out to be a major challenge in the collaborative analysis. Notably, the conception of what constitutes 'appetite' was a key concern, as each discipline has its particular definition and operationalization of the term. In response, a material-semiotic approach was chosen which allowed for a reconceptualization of appetite as a 'fractional object', engaged in multiple relations and enacted differently in each instance. This perspective produced creative contrasts and offered alternative explorations of both scientific knowledge production and anthropological practices. The paper thereby explores the interfaces between anthropology and medical science by attending to the challenges and opportunities that result from destabilising an assumed fixed and well-defined concept associated with the body.

  9. A picture's worth a thousand words: engaging youth in CBPR using the creative arts.

    PubMed

    Yonas, Michael A; Burke, Jessica G; Rak, Kimberly; Bennett, Antoine; Kelly, Vera; Gielen, Andrea C

    2009-01-01

    Engaging youth and incorporating their unique expertise into the research process is important when addressing issues related to their health. Visual Voices is an arts-based participatory data collection method designed to work together with young people and communities to collaboratively elicit, examine, and celebrate the perspectives of youth. To present a process for using the creative arts with young people as a participatory data collection method and to give examples of their perspectives on safety and violence. Using the creative arts, this study examined and illustrates the perspectives of how community factors influence safety and violence. Visual Voices was conducted with a total of 22 African-American youth in two urban neighborhoods. This method included creative arts-based writing, drawing, and painting activities designed to yield culturally relevant data generated and explored by youth. Qualitative data were captured through the creative content of writings, drawings, and paintings created by the youths as well as transcripts from audio recorded group discussion. Data was analyzed for thematic content and triangulated across traditional and nontraditional mediums. Findings were interpreted with participants and shared publicly for further reflection and utilization. The youth participants identified a range of issues related to community factors, community safety, and violence. Such topics included the role of schools and social networks within the community as safe places and corner stores and abandoned houses as unsafe places. Visual Voices is a creative research method that provides a unique opportunity for youth to generate a range of ideas through access to the multiple creative methods provided. It is an innovative process that generates rich and valuable data about topics of interest and the lived experiences of young community members.

  10. A Picture’s Worth a Thousand Words: Engaging Youth in CBPR Using the Creative Arts

    PubMed Central

    Yonas, Michael A.; Burke, Jessica G.; Rak, Kimberly; Bennett, Antoine; Kelly, Vera; Gielen, Andrea C.

    2010-01-01

    Background Engaging youth and incorporating their unique expertise into the research process is important when addressing issues related to their health. Visual Voices is an arts-based participatory data collection method designed to work together with young people and communities to collaboratively elicit, examine, and celebrate the perspectives of youth. Objectives To present a process for using the creative arts with young people as a participatory data collection method and to give examples of their perspectives on safety and violence. Methods Using the creative arts, this study examined and illustrates the perspectives of how community factors influence safety and violence. Visual Voices was conducted with a total of 22 African-American youth in two urban neighborhoods. This method included creative arts-based writing, drawing, and painting activities designed to yield culturally relevant data generated and explored by youth. Qualitative data were captured through the creative content of writings, drawings, and paintings created by the youths as well as transcripts from audio recorded group discussion. Data was analyzed for thematic content and triangulated across traditional and nontraditional mediums. Findings were interpreted with participants and shared publicly for further reflection and utilization. Conclusion The youth participants identified a range of issues related to community factors, community safety, and violence. Such topics included the role of schools and social networks within the community as safe places and corner stores and abandoned houses as unsafe places. Visual Voices is a creative research method that provides a unique opportunity for youth to generate a range of ideas through access to the multiple creative methods provided. It is an innovative process that generates rich and valuable data about topics of interest and the lived experiences of young community members. PMID:20097996

  11. Parenting as a Creative Collaboration: A Transpersonal Approach

    ERIC Educational Resources Information Center

    Netzer, Dorit; Brady, Mark

    2009-01-01

    This article discusses the authors' dialogue and collaborative writing regarding their professional views on the subject of parenting. The use of metaphor and analogy for parenting as a collaborative, cocreative relationship is woven throughout with references to the authors' own collaboration, research, and clinical applications in the fields of…

  12. Enhancing the Popular Music Ensemble Workshop and Maximising Student Potential through the Integration of Creativity

    ERIC Educational Resources Information Center

    Hall, Richard

    2015-01-01

    Ensemble work is a key part of any performance-based popular music course and involves students replicating existing music or playing "covers". The creative process in popular music is a collaborative one and the ensemble workshop can be utilised to facilitate active learning and develop musical creativity within a group setting. This is…

  13. Effects of Argumentation on Group Micro-Creativity: Statistical Discourse Analyses of Algebra Students' Collaborative Problem Solving

    ERIC Educational Resources Information Center

    Chiu, Ming Ming

    2008-01-01

    The micro-time context of group processes (such as argumentation) can affect a group's micro-creativity (new ideas). Eighty high school students worked in groups of four on an algebra problem. Groups with higher mathematics grades showed greater micro-creativity, and both were linked to better problem solving outcomes. Dynamic multilevel analyses…

  14. On becoming "Wide-Awake": Artful Re-Search and Co-Creative Process as Teacher Development

    ERIC Educational Resources Information Center

    Mantas, Kathy; Di Rezze, Gianna

    2011-01-01

    In this essay we reference a co-creative art installation entitled Box-ing In/Out (Di Rezze & Mantas, 2006; Mantas, 2004). Through this collaborative project we describe how artful re-search and the co-creative process can help teachers access and reframe tacit understandings of teaching and learning. We argue that the personal meaning making,…

  15. Collaboration and Leadership: Are They in Conflict?

    ERIC Educational Resources Information Center

    Keohane, Nannerl O.

    1985-01-01

    Good college leadership requires a kind of collaboration, it is argued, and creative collaborative work is the best route towards bold and effective leadership. Defining leadership, leadership models, leadership as problem solving, and leadership as taking a stand are discussed. (MLW)

  16. Creative Little Scientists: Exploring Pedagogical Synergies between Inquiry-Based and Creative Approaches in Early Years Science

    ERIC Educational Resources Information Center

    Cremin, Teresa; Glauert, Esme; Craft, Anna; Compton, Ashley; Stylianidou, Fani

    2015-01-01

    In the light of the European Union's interest in creativity and innovation, this paper, drawing on data from the EU project Creative Little Scientists (2011-2014), explores the teaching and learning of science and creativity in Early Years education. The project's conceptual framework, developed from detailed analysis of relevant literatures,…

  17. Longevity and optimal health: working toward an integrative methodology.

    PubMed

    Oz, Mehmet; Tallent, Jeremy

    2009-08-01

    Efforts to foster a research dialogue between traditions as seemingly divergent as Western biomedicine and Indo-Tibetan medical and self-regulatory practice require a carefully conceived set of methodological guidelines. To approach a useful methodology, some specific structural differences between traditions must be negotiated, for example the Indo-Tibetan emphasis on holism in medicine and ethics, which appears to run contrary to Western trends toward specialization in both clinical and research contexts. Certain pitfalls must be avoided as well, including the tendency to appropriate elements of either tradition in a reductionistic manner. However, research methods offering creative solutions to these problems are now emerging, successfully engendering quantitative insight without subsuming one tradition within the terms of the other. Only through continued, creative work exploring both the potentials and limitations of this dialogue can collaborative research insight be attained, and an appropriate and useful set of methodological principles be approached.

  18. Emergence: Complexity Pedagogy in Action

    PubMed Central

    Jonas-Simpson, Christine

    2015-01-01

    Many educators are looking for new ways to engage students and each other in order to enrich curriculum and the teaching-learning process. We describe an example of how we enacted teaching-learning approaches through the insights of complexity thinking, an approach that supports the emergence of new possibilities for teaching-learning in the classroom and online. Our story begins with an occasion to meet with 10 nursing colleagues in a three-hour workshop using four activities that engaged learning about complexity thinking and pedagogy. Guiding concepts for the collaborative workshop were nonlinearity, distributed decision-making, divergent thinking, self-organization, emergence, and creative exploration. The workshop approach considered critical questions to spark our collective inquiry. We asked, “What is emergent learning?” and “How do we, as educators and learners, engage a community so that new learning surfaces?” We integrated the arts, creative play, and perturbations within a complexity approach. PMID:25838945

  19. The 7 C's of Creativity

    ERIC Educational Resources Information Center

    Lubart, Todd

    2017-01-01

    This paper presents a framework for conceptualizing work on creativity in terms of 7 C's. These are: Creators, Creating, Collaborations, Contexts, Creations, Consumption, and Curricula. The content of these thema are described and situated with respect to previous proposals.

  20. Reading for Pleasure and Creativity among College Students

    ERIC Educational Resources Information Center

    Kelly, Kathryn E.; Kneipp, Lee B.

    2009-01-01

    This study explored the relationship between reading for pleasure and creativity. University students (N = 225) completed measures of reading for pleasure and creativity (SCAB). The results indicated that reading for pleasure was significantly, positively correlated to creativity. Implications for the classroom are explored, including possible…

  1. Advances in Collaborative Evaluation

    ERIC Educational Resources Information Center

    Rodriguez-Campos, Liliana

    2012-01-01

    Collaborative evaluation is an approach that offers, among others, many advantages in terms of access to information, quality of information gathered, opportunities for creative problem-solving, and receptivity to findings. In the last decade, collaborative evaluation has grown in popularity along with similar participatory, empowerment, and…

  2. Co-creative development of an eHealth nursing intervention: Self-management support for outpatients with cancer pain.

    PubMed

    Hochstenbach, Laura M J; Courtens, Annemie M; Zwakhalen, Sandra M G; Vermeulen, Joan; van Kleef, Maarten; de Witte, Luc P

    2017-08-01

    Co-creative methods, having an iterative character and including different perspectives, allow for the development of complex nursing interventions. Information about the development process is essential in providing justification for the ultimate intervention and crucial in interpreting the outcomes of subsequent evaluations. This paper describes a co-creative method directed towards the development of an eHealth intervention delivered by registered nurses to support self-management in outpatients with cancer pain. Intervention development was divided into three consecutive phases (exploration of context, specification of content, organisation of care). In each phase, researchers and technicians addressed five iterative steps: research, ideas, prototyping, evaluation, and documentation. Health professionals and patients were consulted during research and evaluation steps. Collaboration of researchers, health professionals, patients and technicians was positive and valuable in optimising outcomes. The intervention includes a mobile application for patients and a web application for nurses. Patients are requested to monitor pain, adverse effects and medication intake, while being provided with graphical feedback, education and contact possibilities. Nurses monitor data, advise patients, and collaborate with the treating physician. Integration of patient self-management and professional care by means of eHealth key into well-known barriers and seem promising in improving cancer pain follow-up. Nurses are able to make substantial contributions because of their expertise, focus on daily living, and their bridging function between patients and health professionals in different care settings. Insights from the intervention development as well as the intervention content give thought for applications in different patients and care settings. Copyright © 2017 Elsevier Inc. All rights reserved.

  3. The Effects of a Creative Commons Approach on Collaborative Learning

    ERIC Educational Resources Information Center

    Liu, Chen-Chung; Tao, Shu-Yuan; Chen, Wei-Hung; Chen, Sherry Y.; Liu, Baw-Jhiune

    2013-01-01

    Social media on the World Wide Web, such as Wiki, are increasingly applied to support collaborative learning for students to conduct a project together. However, recent studies indicated that students, learning in the collaborative project, may not actively contribute to the collaborative work and are involved only in a limited level of positive…

  4. Utilizing constructivism learning theory in collaborative testing as a creative strategy to promote essential nursing skills.

    PubMed

    Duane, Barbara T; Satre, Maria E

    2014-01-01

    In nursing education, students participate in individual learner testing. This process follows the instructionist learning theory of a system model. However, in the practice of nursing, success depends upon collaboration with numerous people in different capacities, critical thinking, clinical reasoning, and the ability to communicate with others. Research has shown that collaborative testing, a constructivism learning activity and a form of collaborative learning, enhances students' abilities to master these areas. Collaborative testing is a clear, creative strategy which constructivists would say supports the socio-linguistic base of their learning theory. The test becomes an active implementation of peer-mediated learning where individual knowledge is enhanced through problem solving or defense of an individual position with the collaborative method. There is criticism for the testing method's potential of grade inflation and for students to receive grade benefits with little effort. After a review of various collaborative testing methods, this nursing faculty implemented a collaborative testing format that addresses both the positive and negative aspects of the process. Copyright © 2013 Elsevier Ltd. All rights reserved.

  5. An introduction to the composition of the Multi-Site University Study of Identity and Culture (MUSIC): a collaborative approach to research and mentorship.

    PubMed

    Weisskirch, Robert S; Zamboanga, Byron L; Ravert, Russell D; Whitbourne, Susan Krauss; Park, Irene J K; Lee, Richard M; Schwartz, Seth J

    2013-04-01

    The Multi-Site University Study of Identity and Culture (MUSIC) is the product of a research collaboration among faculty members from 30 colleges and universities from across the United States. Using Katz and Martin's (1997, p. 7) definition, the MUSIC research collaboration is "the working together of researchers to achieve the common goals of producing new scientific knowledge." The collaboration involved more than just coauthorship; it served "as a strategy to insert more energy, optimism, creativity and hope into the work of [researchers]" (Conoley & Conoley, 2010, p. 77). The philosophy underlying the MUSIC collaborative was intended to foster natural collaborations among researchers, to provide opportunities for scholarship and mentorship for early career and established researchers, and to support exploration of identity, cultural, and ethnic/racial research ideas by tapping the expertise and interests of the broad MUSIC network of collaborators. In this issue, five research articles present innovative findings from the MUSIC datasets. There are two themes across the articles. Research is emerging about broadening the constructs and measures of acculturation and ethnic identity and their relation to health risk behaviors and psychosocial and mental health outcomes. The second theme is about the relationship of perceived discrimination on behavioral and mental health outcomes among immigrant populations.

  6. "Creative Writing as Freedom, Education as Exploration": Creative Writing as Literary and Visual Arts Pedagogy in the First Year Teacher-Education Experience

    ERIC Educational Resources Information Center

    Anae, Nicole

    2014-01-01

    The themed presentation at the Sydney Writers' Festival on May 25, 2013 entitled "Creative Writing as Freedom, Education as Exploration" brought together three key players in a discussion about imaginative freedom, and the evidence suggesting that the impact of creativity and creative writing on young minds held long lasting, ongoing…

  7. Sea Changes - ACT : Artists and Scientists collaborating to promote ocean activism and conservation. (www.seachanges.org)

    NASA Astrophysics Data System (ADS)

    Lueker, T.

    2012-12-01

    We are a group of ocean scientists, artists, and educators working to publicize the urgent environmental problems facing our ocean environs, including overfishing, climate change and ocean acidification, and environmental degradation due to plastic and other forms of pollution. Our team leader, Kira Carrillo Corser, is an artist and educator known nationally for affecting policy and social change. Our collaboration results from the DNA of Creativity Project - the brainchild of Patricia Frischer, co-ordinator for the San Diego Visual Arts Network (http://dnaofc.weebly.com). The DNA of Creativity funded teams composed of artists and scientists with the goal of fusing the creative energies of both into projects that will enhance the public's perception of creativity, and make the complexities of art and science collaborations accessible to a new and larger audience. Sea Changes - ACT was funded initially by the DNA of Creativity Project. Our project goals are : 1) To entice people to participate in the joys of discovery of art AND science and 2) To motivate the public to work for real, committed and innovative change to protect our oceans. Part of our strategy for achieving our goals is to create a traveling art installation to illustrate the beauty of the oceans and to instill in our viewers the joys of discovery and creativity that we as scientists and artists pursue. And following this, to make the destructive changes occurring in the ocean and the future consequences more visible and understandable. We will develop lesson plans to integrate our ideas into the educational system and we are documenting our collaborative and creative process to inform future art-science collaborations. Finally, after emotionally connecting with our viewers to provide a means to ACT to make real and positive CHANGES for the future. Our project aims to build commitment and action for environmental conservation and stewardship as we combine scientific research with ways to take action, Our viewers, given a list of potential actions, internet connected computers and interactive websites can contact politicians and community leaders, as we document actions taken. In this presentation I will introduce the members of our team and provide examples of the type of synergistic ideas the combination of artist and scientist can provide. I will describe our goals and how we have, or plan to achieve them. And I will detail the process whereby we as artists and scientists working together we can improve on delivering important messages to members of the public and build a community of understanding.

  8. How do open-ended problems promote mathematical creativity? A reflection of bare mathematics problem and contextual problem

    NASA Astrophysics Data System (ADS)

    Wijaya, A.

    2018-03-01

    Creativity is often seen as one of the fundamental aspects of character education. As one of the 21st century skills, creativity has also been considered as an important goal of education across the world. This paper reports a study on promoting mathematical creativity through the use of open-ended mathematics problems. A total of 53 undergraduate students participated in the study. These students worked on open-ended problems in two types, i.e. bare mathematics problem and contextual problem. The contextual problem was presented in the form of paper-based and Geogebra-based. The students’ works were analysed qualitatively in order to describe how students’ mathematical creativity developed. It was found that the open-ended problems successfully promote students’ creativity as indicated by various solutions or strategies that were used by students to solve the problems. The analysis of students’ works show that students’ creativity developed through three kinds of exploration, i. e. (1) exploration of contexts, (2) exploration of software features, and (3) exploration of mathematics concepts. The use of metacognitive questioning was found to be helpful to develop the first two explorations into mathematical exploration.

  9. Investigating Creativity in Youth: Research and Methods.

    ERIC Educational Resources Information Center

    Fishkin, Anne S., Ed.; Cramond, Bonnie, Ed.; Olszewski-Kubilius, Paula, Ed.

    This book explores the conceptual and historical bases for examining creativity, cognitive functioning and creativity, cultural influences on creativity, research methodologies for examining creativity, assessment of creativity, and effectiveness of major creativity training models. Chapters include: (1) "Issues in Studying Creativity in Youth"…

  10. Benefits of Collaborative Finance Research in Business Schools

    ERIC Educational Resources Information Center

    Kao, Robert

    2012-01-01

    Collaboration in business research provides outcomes and results that are more efficient than those due to individual efforts. The integration of diverse environments and disciplines often generates creative ideas. Collaboration increases the quality of research and effectiveness of discoveries, and promotes the dissemination of knowledge. Cases…

  11. The Heart and the Journey: Case Studies of Collaboration for Arts Integrated Curricula

    ERIC Educational Resources Information Center

    Strand, Katherine

    2006-01-01

    The purpose of this article is to begin to articulate a model for collaborative arts integration curricula that honor the value of creative and critical thinking in the arts. It presents both challenges and possibilities in collaborations between arts and nonarts organizations and teachers by examining two collaborative programs: (1) A Theater…

  12. Where Creativity Meets Technology: A Library-Led, Multi-Disciplinary Online Showcase for Artworks, Creative Writings, and Movies Displayed with 3D and HTML5 Technology

    ERIC Educational Resources Information Center

    Wong, Shun Han Rebekah

    2015-01-01

    This article introduces the Hong Kong Baptist University's Heritage project (http://heritage.lib.hkbu.edu.hk/), a multi-disciplinary online showcase for curriculum-related creative outputs that were produced by faculty and students of the university. Initiated and led by the University Library, this project was a collaborative effort with six…

  13. Science discovery in clinician-economist collaboration: legacy and future challenges.

    PubMed

    Wells, Kenneth B

    2002-06-01

    2002 Carl Taube Lecture at the NIMH Mental Health Economics Meeting. To analyze the contribution and process of clinician/economist collaboration. Personal scientific autobiography, using relationships with three economists as case examples. In joint efforts by clinicians and economists, clinicians bring an interest in case examples and in responding to unmet need, while economists bring structured analysis methods and respect for a societal perspective. Through mutual respect and discovery, both clinicians and economists can define unmet need in clinical and economic terms and help develop models and programs to improve clinical care, while maintaining a societal evaluation perspective. Key to scientific discovery is the principle that the emotions generated by data, such as hope and despair, need to be acknowledged and utilized rather than avoided or buried, provided that such feelings are used in a balanced manner in research. According to the author, collaboration helps maintain such a balance. Collaboration requires and builds trust, and improves the depth of research by combining different personal and disciplinary perspectives and strengths. Young investigators should be encouraged to explore collaboration and to consider their feelings in response to health and economic data as an important scientific and creative resource.

  14. ICCE/ICCAI 2000 Full & Short Papers (Creative Learning).

    ERIC Educational Resources Information Center

    2000

    This document contains the following full and short papers on creative learning from ICCE/ICCAI 2000 (International Conference on Computers in Education/International Conference on Computer-Assisted Instruction): (1) "A Collaborative Learning Support System Based on Virtual Environment Server for Multiple Agents" (Takashi Ohno, Kenji…

  15. Thinking about Educational Technology and Creativity

    ERIC Educational Resources Information Center

    Spector, J. Michael

    2016-01-01

    The 2016 National Educational Technology Plan mentions fostering creativity, collaboration, leadership, and critical thinking while engaging learners in complex, real-world challenges through a project-based learning approach (see http://tech.ed.gov/netp/learn ing/). The Partnership for 21st Century Learning (P21; see…

  16. Fostering Creativity in Tablet-Based Interactive Classrooms

    ERIC Educational Resources Information Center

    Kim, Hye Jeong; Park, Ji Hyeon; Yoo, Sungae; Kim, Hyeoncheol

    2016-01-01

    This article aims to examine the effects of an instructional model that leverages innovative technologies in the classroom to cultivate collaboration that improves students' comprehension, fosters their creativity, and enables them to better express and communicate their ideas through drawing. This discussion focuses on classroom interaction…

  17. Systems engineering in practice: can rigour and creativity co-exist?

    NASA Astrophysics Data System (ADS)

    Schnetler, Hermine; Rees, Philip; Egan, Ian

    2006-06-01

    Systems engineering as a discipline has been established for many years, being utilised to good effect most notably, in the defence industry. Its introduction in a formalised way to the UK ATC is relatively recent. Although a good start has been made in embedding the process within the lifecycle model, much work is still required to refine the systems engineering elements to cope with the complex (internationally collaborative) business model, the need to nurture creativity in the design process and the translation into a highly challenging cost-driven technology domain. This paper explores the current status of systems engineering at the UK ATC, shows where further work is needed, and how improvements can be made to meet the challenges of next generation telescopes and instrumentation. It is shown why the discipline is necessary, especially given that projects often comprise diverse global teams (both small and large), and it indicates the pitfalls of a tendency in the early stages of a project to focus on solutions rather than robust requirements capture. Finally, despite the obvious value and yet often ill-understood rigours of system engineering, it is shown how innovation and creativity can be promoted rather than stifled.

  18. A Day in the Professional Life of a Collaborative Biostatistician Deconstructed: Implications for Curriculum Design

    ERIC Educational Resources Information Center

    Samsa, Gregory P.

    2018-01-01

    Collaborative biostatistics is the creative application of statistical tools to biomedical problems. The relatively modest literature about the traits of effective collaborative biostatisticians focuses on four core competencies: (a) technical and analytical; (b) substance-matter knowledge; (c) communication; and (d) problem solving and problem…

  19. The Impact of Using Synchronous Collaborative Virtual Tangram in Children's Geometric

    ERIC Educational Resources Information Center

    Lin, Chiu-Pin; Shao, Yin-juan; Wong, Lung-Hsiang; Li, Yin-Jen; Niramitranon, Jitti

    2011-01-01

    This study aimed to develop a collaborative and manipulative virtual Tangram puzzle to facilitate children to learn geometry in the computer-supported collaborative learning environment with Tablet PCs. In promoting peer interactions and stimulating students' higher-order thinking and creativity toward geometric problem-solving, we designed a…

  20. The art of midwifery: can creative images of birth enhance holistic care?

    PubMed

    Uppal, Elaine; Davies, Sarah; Knowles, Helen; Kandell, Stevie

    2014-05-01

    Art related to birth stimulates debate, particularly if it is perceived to be taboo and challenging popular images of mother and child. Birth traditionally has been in a woman's sphere of experience, thus it has been left unexplored on a wider level. The Birth Rites Collection was originally developed to enable partnerships with artists and childbirth professionals. The other important reason for the Birth Rites project was to begin to make contemporary cutting edge art around childbirth because there has been a real lack of work which explores this subject. Student midwives have been able to engage with these and other artworks related to childbirth and now produce their own original art which is attracting acclaim. The Art of Midwifery student midwife project aims to promote more aesthetic and creative ways of learning to enhance midwifery students' self-awareness and thus promote holistic, woman-centred and sensitive care. Students have visited art exhibitions to interact with artworks related to curriculum themes and explore models and philosophies of birth. This paper reports some of their activities, summarises their responses and evaluates the collaboration. Copyright © 2014 Elsevier Ltd. All rights reserved.

  1. Exploring nursing staffs communication in stressful and non-stressful situations.

    PubMed

    André, Beate; Frigstad, Sigrun A; Nøst, Torunn H; Sjøvold, Endre

    2016-03-01

    To explore the factors that characterise the work environment, focusing on communication among nurses in stressful and non-stressful situations. Nursing is often described as a stressful occupation. Implementation of change may be an additional stress factor. Nurses and assistant nurses completed a questionnaire from two different perspectives, 'communication in non-stressful situations' and 'communication under stress'. The Systematising Person-Group Relations method was used to gather and analyse the data. When the two perspectives, 'communication in non-stressful situations' and 'communication under stress', were compared, there were significant differences in 8 of the 12 factors. The stressful situations were characterised by low values in task orientation, caring, criticism, loyalty, acceptance, engagement and empathy; only the factor creativity had higher scores. The stressful situations were characterised by creative and spontaneous behaviour, not by task orientation and engagement, indicating a potential patient safety risk. There is a need to help health-care workers develop more mature analytical and task-oriented behaviours related to both independent work and collaboration in stressful situations. Nursing leadership and organisation must focus on healthy work environments to promote engaged communication in stressful situations, ultimately increasing patient safety. © 2015 The Authors. Journal of Nursing Management Published by John Wiley & Sons Ltd.

  2. Exploring Creativity in Social Studies Education for Elementary Grades: Teachers' Opinions and Interpretations

    ERIC Educational Resources Information Center

    Ucus, Sukran

    2018-01-01

    Creativity is the critical point to developing innovative and effective citizens and children in learning social studies. The purpose of this study is to explore how creativity is promoted in social studies classrooms for young children and to research teachers' opinions and interpretations of creativity in Turkish elementary schools. The study…

  3. Creative Abilities in Early Childhood

    ERIC Educational Resources Information Center

    Prieto, Maria Dolores; Parra, Joaquin; Ferrando, Mercedes; Ferrandiz, Carmen; Bermejo, Maria Rosario; Sanchez, Cristina

    2006-01-01

    The aim of this study is to explore creativity in Spanish children during their early years and to explore differences regarding gender and age. We have used a sample of 285 children between five and seven years old. To measure their creativity we used the Torrance Test of Creative Thinking (TTCT). We have used the test of figured expression that…

  4. Creativity: Potential and Progress.

    ERIC Educational Resources Information Center

    Sisk, Dorothy A.

    This paper explores definitions of creativity, theories and models of creativity, and the classic stages of creativity. Creativity is best defined in terms of an interactive process. The creative process in adults often results in creative and useful products, and such creativity is judged in terms of their quantity and quality of patents,…

  5. Creative Aging.

    ERIC Educational Resources Information Center

    Ager, Charlene Lee; And Others

    1981-01-01

    Explores some divergent attitudes toward aging, negative as well as positive. Presents a neurophysiological framework to support the belief that aging is an active and creative process. Explores physical, psychological, and sociological aspects, and identifies three factors in the creative aging process. (Author/JAC)

  6. Supporting Creativity, Inclusion and Collaborative Multi-Professional Learning

    ERIC Educational Resources Information Center

    Davis, John M.

    2013-01-01

    This article connects arguments in the field of integrated and multi-professional working concerning the need to promote a strengths-based approach to children, childhood and children's services with writing about creativity in schooling. It utilizes strength-based and social justice approaches to encourage professionals who work with children and…

  7. From Minotaurs to Creative Writing.

    ERIC Educational Resources Information Center

    Morrison, Paul

    1992-01-01

    An integrated topic approach (on Theseus and the Minotaur) was used to develop creative writing skills of children (ages 12 and 13) with health- and stress-related disorders at a special school in England. Three elements of the topic (presentation, action, and interaction) were developed through which individual assessment, collaboration, and…

  8. Capturing Creativity Using Digital Video

    ERIC Educational Resources Information Center

    Toyn, Mike

    2008-01-01

    This paper evaluates the use of a creative learning activity in which postgraduate student teachers were required to collaboratively make short digital videos. The purpose was for student teachers to experience and evaluate a meaningful learning activity and to consider how they might reconstruct such an activity within their own teaching practice…

  9. Creative Pedagogies and Collaboration: An Action Research Project

    ERIC Educational Resources Information Center

    Kuntz, Aaron M.; Presnall, Marni M.; Priola, Maria; Tilford, Amy; Ward, Rhiannon

    2013-01-01

    This action research study involves nine elementary school teacher-researchers, one university faculty member, and one graduate student engaged in developing creative pedagogical practices in one elementary school in an urban school in Alabama, USA. Participants found that a teacher's experience of agency and their ability to work creatively…

  10. Thinking Creatively Is Thinking Critically

    ERIC Educational Resources Information Center

    Gruenfeld, Elizabeth

    2010-01-01

    The Cartoneras projects aim to promote the celebration of language, culture, and creativity through a collaboration between top literary minds and cardboard collectors in Buenos Aires and Lima. They produce and publish beautiful books with hand-painted cardboard covers that speak of the wonderful literature inside. Inspired by those projects, the…

  11. Breaking Down Walls to Creativity through Interdisciplinary Design

    ERIC Educational Resources Information Center

    West, Richard E.

    2016-01-01

    This article describes initial success in developing an interdisciplinary studio for teaching collaborative creativity and design, with faculty from multiple departments co-teaching and co-mentoring interdisciplinary student groups engaged in social innovation. The rationale for developing this studio has been to prepare students for the kind of…

  12. Designing WebQuests to Support Creative Problem Solving

    ERIC Educational Resources Information Center

    Rubin, Jim

    2013-01-01

    WebQuests have been a popular alternative for collaborative group work that utilizes internet resources, but studies have questioned how effective they are in challenging students to use higher order thinking processes that involve creative problem solving. This article explains how different levels of inquiry relate to categories of learning…

  13. Using a Group Decision Support System for Creativity.

    ERIC Educational Resources Information Center

    Aiken, Milam; Riggs, Mary

    1993-01-01

    A computer-based group decision support system (GDSS) to increase collaborative group productivity and creativity is explained. Various roles for the computer are identified, and implementation of GDSS systems at the University of Mississippi and International Business Machines are described. The GDSS is seen as fostering productivity through…

  14. Fostering Collaborative Leadership through Playbuilding

    ERIC Educational Resources Information Center

    Bishop, Kathy; Weigler, Will; Lloyd, Tracey; Beare, David

    2017-01-01

    Playbuilding is one response to the search for creative ways to approach leadership and learning. Drawing upon their practical experiences within community-based, secondary school, and university settings, the authors share stories and strategies for fostering collaborative leadership through playbuilding.

  15. A multilingual and multimodal approach to literacy teaching and learning in urban education: a collaborative inquiry project in an inner city elementary school.

    PubMed

    Ntelioglou, Burcu Yaman; Fannin, Jennifer; Montanera, Mike; Cummins, Jim

    2014-01-01

    This paper presents findings from a collaborative inquiry project that explored teaching approaches that highlight the significance of multilingualism, multimodality, and multiliteracies in classrooms with high numbers of English language learners (ELLs). The research took place in an inner city elementary school with a large population of recently arrived and Canadian-born linguistically and culturally diverse students from Gambian, Indian, Mexican, Sri Lankan, Tibetan and Vietnamese backgrounds, as well as a recent wave of Roma students from Hungary. A high number of these students were from families with low-SES. The collaboration between two Grade 3 teachers and university-based researchers sought to create instructional approaches that would support students' academic engagement and literacy learning. In this paper, we described one of the projects that took place in this class, exploring how a descriptive writing unit could be implemented in a way that connected with students' lives and enabled them to use their home languages, through the creation of multiple texts, using creative writing, digital technologies, and drama pedagogy. This kind of multilingual and multimodal classroom practice changed the classroom dynamics and allowed the students access to identity positions of expertise, increasing their literacy investment, literacy engagement and learning.

  16. A multilingual and multimodal approach to literacy teaching and learning in urban education: a collaborative inquiry project in an inner city elementary school

    PubMed Central

    Ntelioglou, Burcu Yaman; Fannin, Jennifer; Montanera, Mike; Cummins, Jim

    2014-01-01

    This paper presents findings from a collaborative inquiry project that explored teaching approaches that highlight the significance of multilingualism, multimodality, and multiliteracies in classrooms with high numbers of English language learners (ELLs). The research took place in an inner city elementary school with a large population of recently arrived and Canadian-born linguistically and culturally diverse students from Gambian, Indian, Mexican, Sri Lankan, Tibetan and Vietnamese backgrounds, as well as a recent wave of Roma students from Hungary. A high number of these students were from families with low-SES. The collaboration between two Grade 3 teachers and university-based researchers sought to create instructional approaches that would support students’ academic engagement and literacy learning. In this paper, we described one of the projects that took place in this class, exploring how a descriptive writing unit could be implemented in a way that connected with students’ lives and enabled them to use their home languages, through the creation of multiple texts, using creative writing, digital technologies, and drama pedagogy. This kind of multilingual and multimodal classroom practice changed the classroom dynamics and allowed the students access to identity positions of expertise, increasing their literacy investment, literacy engagement and learning. PMID:24994986

  17. Evaluating Interdisciplinary Collaborative Learning and Assessment in the Creative Arts and Humanities

    ERIC Educational Resources Information Center

    Miles, Melissa; Rainbird, Sarah

    2015-01-01

    This article responds to the rising emphasis placed on interdisciplinary collaborative learning and its implications for assessment in higher education. It presents findings from a research project that examined the effectiveness of an interdisciplinary collaborative student symposium as an assessment task in an art school/humanities environment.…

  18. Using Creativity and Collaboration to Develop Innovative Programs That Embrace Diversity in Higher Education

    ERIC Educational Resources Information Center

    Robinson, A. Helene

    2012-01-01

    This paper provides an example of an innovative solution to program development that addresses the diverse needs of teacher educators throughout various geographical locations in Florida, through a collaborative multi-university, multi-agency teacher training program funded by one collaborative grant. In this time of economic uncertainties,…

  19. Exploring the Role of Feel in the Creative Experiences of Modern Dancers: A Realist Tale

    ERIC Educational Resources Information Center

    Lussier-Ley, Chantale; Durand-Bush, Natalie

    2009-01-01

    Radford (2004) postulated that emotions are fundamentally data that should be used as a guide towards creative acts. Yet, empirically speaking, we know very little about the role of emotions, and more specifically feel, in the creative experiences of dancers. The purpose of this study was to explore the role of feel in the creative experiences of…

  20. Supporting Collaboration and Creativity Through Mobile P2P Computing

    NASA Astrophysics Data System (ADS)

    Wierzbicki, Adam; Datta, Anwitaman; Żaczek, Łukasz; Rzadca, Krzysztof

    Among many potential applications of mobile P2P systems, collaboration applications are among the most prominent. Examples of applications such as Groove (although not intended for mobile networks), collaboration tools for disaster recovery (the WORKPAD project), and Skype's collaboration extensions, all demonstrate the potential of P2P collaborative applications. Yet, the development of such applications for mobile P2P systems is still difficult because of the lack of middleware.

  1. Emotional Creativity and Real-Life Involvement in Different Types of Creative Leisure Activities

    ERIC Educational Resources Information Center

    Trnka, Radek; Zahradnik, Martin; Kuška, Martin

    2016-01-01

    The role of emotional creativity in practicing creative leisure activities and in the preference of college majors remains unknown. This study aims to explore how emotional creativity measured by the Emotional Creativity Inventory (ECI; Averill, 1999) is interrelated with the real-life involvement in different types of specific creative leisure…

  2. Promoting Creativity in PhD Supervision: Tensions and Dilemmas

    ERIC Educational Resources Information Center

    Whitelock, Denise; Faulkner, Dorothy; Miell, Dorothy

    2008-01-01

    In this paper we argue that the processes of collaborative creativity are just as important within the sociocultural context of PhD supervisory practice, as they are in other organizational and educational settings. In order to test this claim a series of interviews with supervisors and students were undertaken to uncover the pedagogic processes…

  3. "Comments on Greenhow, Robelia, and Hughes": Toward a Creative Social Web for Learners and Teachers

    ERIC Educational Resources Information Center

    Zhang, Jianwei

    2009-01-01

    This article commenting on Greenhow, Robelia, and Hughes (2009) examines the potential strengths and weaknesses of Web 2.0 in supporting student collaborative creativity in light of sociocultural conditions of knowledge creation. Weaknesses and challenges are identified related to the embedded and dispersed representation of community knowledge,…

  4. Classroom Remix: Patterns of Pedagogy in a Techno-Literacies Poetry Unit

    ERIC Educational Resources Information Center

    Callahan, Meg; King, Jennifer M.

    2011-01-01

    Researchers collaborated with two high school creative writing teachers to consider how a particular use of technology--PowerPoint poetry interpretations--would function in their creative writing classes. Their findings encouraged them to consider three kinds of "classroom remix" related to the introduction of techno-literacy practices into the…

  5. Arts Education and Creativity Enhancement in Young Children in Hong Kong

    ERIC Educational Resources Information Center

    Hui, Anna N. N.; He, Mavis W. J.; Ye, Shengquan Sam

    2015-01-01

    The present study aimed at assessing Hong Kong young children's gains in creativity and their teachers' application of arts education after a one-year artists-teachers collaborative arts education project that involves various art forms (i.e. drama, visual arts and integrated). Participants included 790 young children, 217 parents and 65 teachers…

  6. The Chronotopes of Technology-Mediated Creative Learning Practices in an Elementary School Community

    ERIC Educational Resources Information Center

    Kumpulainen, Kristiina; Mikkola, Anna; Jaatinen, Anna-Mari

    2014-01-01

    This socioculturally informed study examines space-time configurations of students' technology-mediated creative learning practices in a Finnish elementary school over a school musical project. This study focuses on the social practices of 21 students who worked with personal laptops, wireless internet access, and a collaborative writing service,…

  7. Scratch Nights and Hash-Tag Chats: Creative Tools to Enhance Choreography in the Higher Education Dance Curriculum

    ERIC Educational Resources Information Center

    Kelsey, Louise; Uytterhoeven, Lise

    2017-01-01

    This paper reports on a focused collaborative learning and teaching research project between the Dance Department at Middlesex University and partner institution London Studio Centre. Informed by Belinda Allen's research on creative curriculum design, dance students and lecturers shared innovative learning opportunities to enhance the development…

  8. Designing an EFL Reading Program to Promote Literacy Skills, Critical Thinking, and Creativity

    ERIC Educational Resources Information Center

    Ferrer, Erica; Staley, Kendra

    2016-01-01

    This article details the design and implementation of a reading program in a university EFL setting as a strategy to encourage creativity, critical thinking, collaborative learning, and reading for enjoyment (Anderson & Krathwohl, 2001; Richards & Renandya, 2002). This student-centered project challenged ELLs to address issues such as…

  9. THE SNOWY DAY: The Story of a Collaboration (with Apologies to Ezra Jack Keats).

    ERIC Educational Resources Information Center

    Snider, Amy Brook

    1993-01-01

    Describes a collaborative project in which art educators and architects worked together to design a space for educational programs in a museum. Discusses differing views about the space as a classroom or an active studio. Concludes that the collaborative experience heightened creativity among the participants and produced a design for a museum…

  10. LDC and MDC Strategies Help Schools Prepare Students for Careers, Advanced Training and Further Study. Best Practices Newsletter

    ERIC Educational Resources Information Center

    Southern Regional Education Board (SREB), 2014

    2014-01-01

    The Literacy Design Collaborative (LDC) and the Mathematics Design Collaborative (MDC) are strategies designed to improve how teachers teach and students learn. The designs encourage teacher collaboration and creativity and offer flexible frameworks for building lessons in all disciplines. Their purpose is to engage students to read challenging…

  11. Creative Thinking for 21st Century Composing Practices: Creativity Pedagogies across Disciplines

    ERIC Educational Resources Information Center

    Lee, Sohui; Carpenter, Russell

    2015-01-01

    In this article, the authors explore the corpus of literature on creative thinking and applied creativity in higher education to help composition teacher-scholars and writing center practitioners improve the application of creativity in written, visual, and multimodal composing practices. From studies of creative thinking investigated across…

  12. Materials library collections as tools for interdisciplinary research

    PubMed Central

    2018-01-01

    ABSTRACT This paper examines how materials libraries are used as tools for interdisciplinary collaboration in 3 research projects that inhabit a disciplinary triangle between materials research, design and user needs: PhysFeel, which explores how materials collections can be used in psychological therapies; Light.Touch.Matters, a design-led project to develop new smart materials; and Hands of X, which uses materials collections to develop a bespoke prosthetics service. The paper analyses and contrasts these case studies to better understand the affordances and limitations of materials collections when used as research, translational and design tools. We conclude that in collaborations between materials researchers, designers and end users, tensions arise as a result of the primacy that each partner gives to creativity, the development of new knowledge and to solving societal problems. The use of a materials library addresses many of these issues but is not a panacea for all the problems associated with interdisciplinary working. PMID:29576803

  13. Materials library collections as tools for interdisciplinary research.

    PubMed

    Wilkes, S E; Miodownik, M A

    2018-01-01

    This paper examines how materials libraries are used as tools for interdisciplinary collaboration in 3 research projects that inhabit a disciplinary triangle between materials research, design and user needs: PhysFeel , which explores how materials collections can be used in psychological therapies; Light.Touch.Matters , a design-led project to develop new smart materials; and Hands of X , which uses materials collections to develop a bespoke prosthetics service. The paper analyses and contrasts these case studies to better understand the affordances and limitations of materials collections when used as research, translational and design tools. We conclude that in collaborations between materials researchers, designers and end users, tensions arise as a result of the primacy that each partner gives to creativity, the development of new knowledge and to solving societal problems. The use of a materials library addresses many of these issues but is not a panacea for all the problems associated with interdisciplinary working.

  14. Developing an e-pedagogy for interprofessional learning: Lecturers' thinking on curriculum design.

    PubMed

    Gordon, Frances; Booth, Karen; Bywater, Helen

    2010-09-01

    E-learning is seen as offering possible solutions to the barriers of large scale interprofessional education. This paper discusses a study that explored the underlying pedagogical thinking employed by lecturers when planning e-learning materials for interprofessional education. The themes uncovered in the data were: "reflective spaces for creativity"; "from logistics to learner autonomy"; "authentic"; "constructivist approaches"; "inter-active learning to promote collaboration" and "bringing the patient/service user into the classroom". Discussions about e-learning can focus on the technological aspects of design and delivery. However the findings of this study revealed that technology was not a consideration for the lecturers who saw e-learning as a vehicle to promote interactive learning. Their prime focus was revealed as the application of learning theory to the design of materials that would support students' acquisition of collaborative skills and the generation of new interprofessional knowledge.

  15. Computer Aided Creativity.

    ERIC Educational Resources Information Center

    Proctor, Tony

    1988-01-01

    Explores the conceptual components of a computer program designed to enhance creative thinking and reviews software that aims to stimulate creative thinking. Discusses BRAIN and ORACLE, programs intended to aid in creative problem solving. (JOW)

  16. Creative foraging: An experimental paradigm for studying exploration and discovery

    PubMed Central

    Mayo, Avraham E.; Mayo, Ruth; Rozenkrantz, Liron; Tendler, Avichai; Alon, Uri; Noy, Lior

    2017-01-01

    Creative exploration is central to science, art and cognitive development. However, research on creative exploration is limited by a lack of high-resolution automated paradigms. To address this, we present such an automated paradigm, the creative foraging game, in which people search for novel and valuable solutions in a large and well-defined space made of all possible shapes made of ten connected squares. Players discovered shape categories such as digits, letters, and airplanes as well as more abstract categories. They exploited each category, then dropped it to explore once again, and so on. Aligned with a prediction of optimal foraging theory (OFT), during exploration phases, people moved along meandering paths that are about three times longer than the shortest paths between shapes; when exploiting a category of related shapes, they moved along the shortest paths. The moment of discovery of a new category was usually done at a non-prototypical and ambiguous shape, which can serve as an experimental proxy for creative leaps. People showed individual differences in their search patterns, along a continuum between two strategies: a mercurial quick-to-discover/quick-to-drop strategy and a thorough slow-to-discover/slow-to-drop strategy. Contrary to optimal foraging theory, players leave exploitation to explore again far before categories are depleted. This paradigm opens the way for automated high-resolution study of creative exploration. PMID:28767668

  17. "Seeing" the Difference: The Importance of Visibility and Action as a Mark of "Authenticity" in Co-production Comment on "Collaboration and Co-production of Knowledge in Healthcare: Opportunities and Challenges".

    PubMed

    Cooke, Jo; Langley, Joe; Wolstenholme, Dan; Hampshaw, Susan

    2016-10-17

    The Rycroft-Malone paper states that co-production relies on 'authentic' collaboration as a context for action. Our commentary supports and extends this assertion. We suggest that 'authentic' co-production involves processes where participants can 'see' the difference that they have made within the project and beyond. We provide examples including: the use of design in health projects which seek to address power issues and make contributions visible through iteration and prototyping; and the development of 'actionable outputs' from research that are the physical embodiment of co-production. Finally, we highlight the elements of the Collaboration for Leadership in Applied Health Research and Care (CLAHRC) architecture that enables the inclusion of such collaborative techniques that demonstrate visible co-production. We reinforce the notion that maintaining collaboration requires time, flexible resources, blurring of knowledge producer-user boundaries, and leaders who promote epistemological tolerance and methodological exploration. © 2017 The Author(s); Published by Kerman University of Medical Sciences. This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

  18. Experiments in Creative Climate Journalism

    NASA Astrophysics Data System (ADS)

    Kintisch, E. S.

    2011-12-01

    Creative experiments in climate journalism are my aim during a one year fellowship at a university. The goal is to engage the audience's senses, mind, and hopefully, imagination in work about Earth's climate. The work is done in collaboration with students, artists, scientists, musicians and actors, all marshalled to explain how the warming planet works through engaging and innovative means. This session will feature video examples of using design or music to visualize climate data. A video using improvisational actors drinking Red Bull to bring the concept of climate sensitivity to life will be shown. A glossy card designed to spoof an airline safety instruction card will be displayed; its design explains geoengineering techniques and their risks. In doing this work I have benefitted from a fellowship at Massachusetts Institute for Technology, which has provided the precious gift of time and creative atmosphere. I am on leave from Science magazine. I will report on what has and hadn't worked in fostering new means of communicating science in an academic setting. The session will also explore the shifting role of the journalist in this new space. The challenges take me beyond simply using words as a medium between science and the public. I find myself as a convener or producer in engendering partnerships between scientists and great communicators like actors, sculptors or filmmakers.

  19. The Role of Creativity in Models of Resilience: Theoretical Exploration and Practical Applications

    ERIC Educational Resources Information Center

    Metzl, Einat S.; Morrell, Malissa A.

    2008-01-01

    This exploration reviews current conceptualizations of resilience and creativity, suggesting important links between these two concepts, and offers a modified model for future research and applied clinical interventions. First, the authors examine four main models of resilience. Then, an overview of definitions and characteristics of creativity is…

  20. Community, Collaboration, and Creativity: The Potential of Art Education to Create Change

    ERIC Educational Resources Information Center

    Prettyman, Sandra Spickard; Gargarella, Elisa B.

    2006-01-01

    The authors used qualitative methods to examine a high school summer arts program in the Midwest, and researched how the program promotes the creative and aesthetic development of students and teachers, as well as an appreciation for cultural and environmental diversity and conservation. We argue the program provides a space, both physical and…

  1. The Preliminary Investigation of the Factors that Influence the E-Learning Adoption in Higher Education Institutes: Jordan Case Study

    ERIC Educational Resources Information Center

    Al-hawari, Maen; Al-halabi, Sanaa

    2010-01-01

    Creativity and high performance in learning processes are the main concerns of educational institutions. E-learning contributes to the creativity and performance of these institutions and reproduces a traditional learning model based primarily on knowledge transfer into more innovative models based on collaborative learning. In this paper, the…

  2. Sibling Pretend Play in Early and Middle Childhood: The Role of Creativity and Maternal Context

    ERIC Educational Resources Information Center

    Howe, Nina; Bruno, Andrea

    2010-01-01

    Research Findings: Sibling pretend play, collaboration, and creativity during maternal presence and absence were investigated in 24 dyads in early and middle childhood (younger siblings' M age = 5.3 years; older siblings' M age = 8.2 years). Associations between sibling behavior and maternal interaction (e.g., guidance, positive responses) were…

  3. Creativity through "Maker" Experiences and Design Thinking in the Education of Librarians

    ERIC Educational Resources Information Center

    Bowler, Leanne

    2014-01-01

    A makerspace is a physical place in the library where informal, collaborative learning can happen through hands-on creation, using any combination of technology, industrial arts, and fine arts that is not readily available for home use. The underlying goal of a makerspace is to encourage innovation and creativity through the use of technology-to…

  4. Creating value-added linkages through creative programming: a partnership for nursing education.

    PubMed

    Caldwell, Linda M; Luke, Gerri; Tenofsky, Linda M

    2007-01-01

    Academic and clinical institutions can effectively collaborate to deliver programs that enhance the educational level of the nursing staff. Creative programming, which offers flexibility and convenience, and a reasonable cost are key elements in the success of a program. Open communication and mutual recognition and respect of the talents, abilities, and values of all developers of the program are essential factors in effective collaborations leading to successful partnerships. Although clear expectations and clarity of functions are important once the partnership has developed, flexibility and a desire to "own" both the problems and the successes of a program are crucial to success.

  5. Students as Producers: An "X" Disciplinary Client-Based Approach to Collaborative Art, Design and Media Pedagogy

    ERIC Educational Resources Information Center

    Cocchiarella, Fabrizio; Booth, Paul

    2015-01-01

    This article presents the findings of a cross-disciplinary project between BA (Hons) Interior Design, Creative Multimedia and Film and Media Studies at a large Metropolitan University in the North of England. The collaboration was part of Unit X, a faculty-wide credit-bearing initiative to enable better collaboration across art and design courses.…

  6. Cloud Collaboration: Cloud-Based Instruction for Business Writing Class

    ERIC Educational Resources Information Center

    Lin, Charlie; Yu, Wei-Chieh Wayne; Wang, Jenny

    2014-01-01

    Cloud computing technologies, such as Google Docs, Adobe Creative Cloud, Dropbox, and Microsoft Windows Live, have become increasingly appreciated to the next generation digital learning tools. Cloud computing technologies encourage students' active engagement, collaboration, and participation in their learning, facilitate group work, and support…

  7. Collaborative Spaces

    ERIC Educational Resources Information Center

    Lippman, Peter C.

    2013-01-01

    When architects discuss the educational facilities of the next century and beyond, the conversation turns to collaborative spaces. They envision flexible and fluid spaces that will encourage creative and critical thinking, and free students to communicate clearly about the task at hand. While these are admirable ideals, there are some fundamental…

  8. Security Aspects of Computer Supported Collaborative Work

    DTIC Science & Technology

    1993-09-01

    unstructured tasks at one end 11 and prescriptive tasks at the other. Unstructured tasks are those requiring creative input from a number of users and...collaborative technology begun to mature, it has begun to outstrip prevailing management attitudes. One barrier to telecommuting is the perception that

  9. A Creative University: Is It Possible?

    ERIC Educational Resources Information Center

    Bennich-Bjorkman, Li; Rothstein, Bo

    1991-01-01

    This essay examines the importance of university organization to its creative capacity, in particular how the research policies and organizational structure affect the creative capability of scientists. The argument opens by exploring possible measures of institutional success and creativity. There follows a discussion of creativity and insight in…

  10. Creativity and Mindfulness

    ERIC Educational Resources Information Center

    Batalo, Manuela Lynn

    2012-01-01

    In this study, I explored the personal attitudes toward creativity of students enrolled in digital photography classes at a Southern California community college, and attempted to discover if awareness brought to creativity and participating in a creative process affects these attitudes. Pink (2005) suggested that creativity is a desirable 21st…

  11. Does the Eye of the Beholder Construct Beauty? Contributions of Self-Efficacy Factors to Divergent Thinking Traits

    ERIC Educational Resources Information Center

    Kharkhurin, Anatoliy V.

    2017-01-01

    The study initiated a project exploring a contribution of creative perception to creative behavior. This study investigated the factors in creative self-perception contributing to creative potential. Creative potential was operationalized as divergent thinking and measured by the Abbreviated Torrance Test for Adults. Creative self-perception was…

  12. Creativity in Education & Learning: A Guide for Teachers and Educators.

    ERIC Educational Resources Information Center

    Cropley, Arthur J.

    This book explores creativity in the context of education, focusing on what creativity is, how it works, and how it can be fostered. The book sets forth general principles for encouraging creativity in schools, higher education, and the family. The chapters are: (1) "Creativity: Basic Concepts"; (2) "The Role of Thinking in Creativity"; (3)…

  13. Exploring multiliteracies, student voice, and scientific practices in two elementary classrooms

    NASA Astrophysics Data System (ADS)

    Allison, Elizabeth Rowland

    This study explored the voices of children in a changing world with evolving needs and new opportunities. The workplaces of rapidly moving capitalist societies value creativity, collaboration, and critical thinking skills which are of growing importance and manifesting themselves in modern K-12 science classroom cultures (Gee, 2000; New London Group, 2000). This study explored issues of multiliteracies and student voice set within the context of teaching and learning in 4th and 5th grade science classrooms. The purpose of the study was to ascertain what and how multiliteracies and scientific practices (NGSS Lead States, 2013c) are implemented, explore how multiliteracies influence students' voices, and investigate teacher and student perceptions of multiliteracies, student voice, and scientific practices. Grounded in a constructivist framework, a multiple case study was employed in two elementary classrooms. Through observations, student focus groups and interviews, and teacher interviews, a detailed narrative was created to describe a range of multiliteracies, student voice, and scientific practices that occurred with the science classroom context. Using grounded theory analysis, data were coded and analyzed to reveal emergent themes. Data analysis revealed that these two classrooms were enriched with multiliteracies that serve metaphorically as breeding grounds for student voice. In the modern classroom, defined as a space where information is instantly accessible through the Internet, multiliteracies can be developed through inquiry-based, collaborative, and technology-rich experiences. Scientific literacy, cultivated through student communication and collaboration, is arguably a multiliteracy that has not been considered in the literature, and should be, as an integral component of overall individual literacy in the 21st century. Findings revealed four themes. Three themes suggest that teachers address several modes of multiliteracies in science, but identify barriers to integrating multiliteracies and scientific practices into science teaching. The issues include time, increased standards accountability, and lack of comfort with effective integration of technology. The fourth theme revealed that students have the ability to shape and define their learning while supporting other voices through collaborative science experiences.

  14. Help Others and Yourself Eventually: Exploring the Relationship between Help-Giving and Employee Creativity under the Model of Perspective Taking.

    PubMed

    Li, Si; Liao, Shudi

    2017-01-01

    Although a plethora of studies have examined the antecedents of creativity, empirical studies exploring the role of individual behaviors in relation to creativity are relatively scarce. Drawing on the model of perspective taking, this study examines the relationship between help-giving during creative problem solving process and employee creativity. Specifically, we test perspective taking as an explanatory mechanism and propose organization-based self-esteem as the moderator. In a sample collected from a field survey of 247 supervisor-subordinate dyads from 2 large organizations in China at 3 time points, we find that help-giving during creative problem solving process positively related with perspective taking; perspective taking positively related with employees' creativity; employees' organization-based self-esteem strengthened the link between perspective taking and creativity; besides, there existed a moderated mediation effect. We conclude this paper with discussions on the implications for theory, research, and practice.

  15. Creativity Research in Music Education: A Review (1980-2005)

    ERIC Educational Resources Information Center

    Running, Donald J.

    2008-01-01

    This article lays a foundational groundwork of what is currently known regarding creativity and music education to encourage future research. It explores principal research avenues within various scholarly journals related to creativity and music education, including definitions of creativity, empirical measures of creativity, and effects of music…

  16. Individual Learning Styles and Creativity

    ERIC Educational Resources Information Center

    Sitar, Aleša Saša; Cerne, Matej; Aleksic, Darija; Mihelic, Katarina Katja

    2016-01-01

    Business schools are in need of developing creative graduates. This article explores how creativity among business students can be stimulated. Because a considerable amount of knowledge is required for creative ideas to emerge, the learning process has a significant impact on creativity. This, in turn, indicates that learning style is important…

  17. Can Style Be Creative? An Exploratory Essay

    ERIC Educational Resources Information Center

    Clinton, Gregory

    2016-01-01

    This essay explores the nature of creativity of the practicing professional through the examination of the role of personal style in creative work, as well as how personality can affect and sustain creativity. Instructional designers, as practicing creatives, must balance the divergent and novel with the restraints of clients, projects, and…

  18. Metacognition as a Moderator of Creative Ideation and Creative Production

    ERIC Educational Resources Information Center

    Puryear, Jeb S.

    2015-01-01

    Recent theoretical work has called for exploration of the moderating effects of cognitive factors on the relationship between creative ideation and creative production. The Cognitive-Creative Sifting model suggests skills in processing and transforming information influence the association. This study used the Runco Ideational Behavior Scale,…

  19. Indigenous Continuance: Collaboration and Syncretism

    ERIC Educational Resources Information Center

    Ortiz, Simon J.

    2011-01-01

    In this keynote address, the author talks about Indigenous peoples who are presently in a dynamic circumstance of constant change that they are facing courageously with creative collaboration and syncretism. In the address, the author speaks "of" an Indigenous consciousness and he speaks "with" an Indigenous consciousness so that Indigenous…

  20. A Study of the Influence of Learning Organization on Organizational Creativity and Organizational Communication in High Tech Technology

    ERIC Educational Resources Information Center

    Duan, Qingying

    2017-01-01

    The value of a high-tech industry no longer lies in the number of plants, equipment, and products but the intellectual property, customer confidence, capability of collaborating with business partners, telecommunication infrastructure, and the creativity potential and skills of its employees. This study is motivated by investigating the way of…

  1. Creative and Collaborative Problem Solving in Technology Education: A Case Study in Primary School Teacher Education

    ERIC Educational Resources Information Center

    Lavonen, Jari; Autio, Ossi; Meisalo, Veijo

    2004-01-01

    In this article, the Creative Technology Education Project (CTEP) is presented, and phases of problem-solving processes in which the participating primary school student teachers generate alternatives and evaluate ideas are analyzed. The aims of this project were to introduce technology education goals and contents to these students, as well as to…

  2. Children as Artists: The Preschool as a Community of Creative Practice

    ERIC Educational Resources Information Center

    Cutcher, Alexandra; Boyd, Wendy

    2016-01-01

    Picasso once famously said "All children are artists. The problem is how to remain an artist once he grows up." This visual inquiry is engaged through a community of creative practice in two rural children's centers where the researchers along with 4- and 5-year-old children collaborated to create a large-scale canvas and several smaller…

  3. Applying Creativity Research to Cooking

    ERIC Educational Resources Information Center

    Beghetto, Ronald A.; Kaufman, James C.; Hatcher, Ryan

    2016-01-01

    What, if any, benefit might there be to applying creativity research to cooking? The purpose of this paper was to address this question. Specifically, we draw on concepts and theories from creativity research to help clarify what is meant by creative cooking. This includes exploring creative cooking through the lens of the 4-C and Propulsion…

  4. The Role of Job Challenge and Organizational Identification in Enhancing Creative Behavior among Employees in the Workplace

    ERIC Educational Resources Information Center

    Carmeli, Abraham; Cohen-Meitar, Ravit; Elizur, Dov

    2007-01-01

    Organizations recognize the importance of creative employees and constantly explore ways to enhance their employees' creative behavior. Creativity research has directed substantial efforts to understanding how work environment fosters creativity. Yet, this research has paid little attention to the importance of specific characteristics of the work…

  5. Multidimensional Approach to Detecting Creative Potential in Managers

    ERIC Educational Resources Information Center

    Caroff, Xavier; Lubart, Todd

    2012-01-01

    Creativity is increasingly recognized as a key component to success in the workplace. This article explores the detection of creative potential in managers. In a first part, creative potential is defined and a multivariate approach concerning the psychological resources for creativity is presented. Then, in a second part, an application of this…

  6. Spirituality and Creativity of Indigenous Societies in Brazil and Their Legacy to Brazilian Culture and Creative Giftedness

    ERIC Educational Resources Information Center

    Soriano de Alencar, Eunice M. L.; Braga, Nívea Pimenta; Prado, Renata Muniz; Chagas-Ferreira, Jane Farias

    2016-01-01

    This paper explores connections between spirituality and creativity in indigenous communities, and their link to spiritual intelligence. Some spiritual and creative characteristics of Brazilian indigenous peoples are described, as well as their legacy to Brazilian culture and creative giftedness. The paper concludes that Brazilian people have…

  7. Meta-Creativity: Being Creative about Creativity

    ERIC Educational Resources Information Center

    Runco, Mark A.

    2015-01-01

    The concept of meta-creativity is defined and explored, with examples drawn from the long and productive career of Arthur Cropley. "Meta-creativity" may sound like jargon, but then again, given how meta is used in the sciences (e.g., "meta-analysis," "meta-cognition"), it is a perfectly apt term. It is the best label…

  8. Facilitating Autonomy and Creativity in Second Language Learning through Cyber-Tasks, Hyperlinks and Net-Surfing

    ERIC Educational Resources Information Center

    Akinwamide, T. K.; Adedara, O. G.

    2012-01-01

    The digitalization of academic interactions and collaborations in this present technologically conscious world is making collaborations between technology and pedagogy in the teaching and learning processes to display logical and systematic reasoning rather than the usual stereotyped informed decisions. This simply means, pedagogically, learning…

  9. Creativity and Collaborative Learning: A Practical Guide to Empowering Students and Teachers.

    ERIC Educational Resources Information Center

    Thousand, Jacqueline S., Ed.; And Others

    This book offers practical guidelines for implementing cooperative-collaborative learning in the classroom. Included are research reviews, sample lesson plan formats, suggestions for peer coaching, and forms and materials that teachers may duplicate. The book's 17 chapters are divided into three sections on cooperative group learning; partner…

  10. Not beyond Our Reach: Collaboration in Special Collection Libraries

    ERIC Educational Resources Information Center

    Dekydtspotter, Lori; Williams, Cherry

    2014-01-01

    Based on a three-year collaboration with elementary school instructors, this paper discusses a creative approach to introducing younger students to the historical aspects and unique structure of the medieval book as a physical object. Through incremental activities, students learn to contextualize primary sources in both original and digital…

  11. Creative Writing in Alcohol, Tobacco, and Other Drug Education

    ERIC Educational Resources Information Center

    Williams, Ronald D., Jr.; Williams, Amber R.

    2012-01-01

    Health educators in elementary and secondary schools should seek collaborations with teachers of other subjects to enhance health education curriculum. The strategy described in this article details a potential collaboration between health education and language arts units. The activity enhances both drug education knowledge gains and creative…

  12. Getting Everybody Involved: A Collaborative Training Approach for Counselors and Educators

    ERIC Educational Resources Information Center

    Sullivan, Jeremy R.; Hsieh, Peggy P. H.; Guerra, Norma S.; Lumadue, Christine A.; Lebron-Striker, Maritza

    2007-01-01

    This paper describes a creative approach for training counselor and counselor educators that provides collaborative interactions among students and faculty in several university training programs. Structured around a problem-solving activity and self-reflection questionnaires, undergraduate teachers-in-training were given an opportunity to receive…

  13. Creative Conflict: Collaborative Playwriting

    ERIC Educational Resources Information Center

    Melville, Kathleen

    2013-01-01

    In some ways, the project which the author's class had undertaken--creating collaborative plays about issues important in students' lives--was going very well. The students, 20 high school seniors, seemed engaged and invested in the work, from brainstorming and improvising to writing and revising. The class had read and watched a variety of…

  14. Developing a Model for ePortfolio Design: A Studio Approach

    ERIC Educational Resources Information Center

    Carpenter, Russell; Apostel, Shawn; Hyndman, June Overton

    2012-01-01

    After developing and testing a model for integrative collaboration at Eastern Kentucky University's Noel Studio for Academic Creativity, we offer results that highlight the potential for peer review to significantly and positively impact the ePortfolio design process for students. The results of this classroom/studio collaboration suggest that…

  15. Collaborative Sketching in Crowdsourcing Design: A New Method for Idea Generation

    ERIC Educational Resources Information Center

    Sun, Lingyun; Xiang, Wei; Chen, Shi; Yang, Zhiyuan

    2015-01-01

    Design integrates concepts and solves problems. Crowdsourcing design imports vast knowledge and produces creative ideas. It publishes design tasks, collects dozens of contributors' ideas and reward the best. Contributors in crowdsourcing design work individually when generating ideas. However, those who collaborate could make better use of crowd's…

  16. The Business of Doing Good: A Creative Collaboration

    ERIC Educational Resources Information Center

    Matsuda, Matt; Williams, David S., II

    2010-01-01

    In this article, the authors report on a successful collaboration between academic and student services that resulted in a Rutgers University Byrne Seminar on social entrepreneurship. The course, entitled "The Business of Doing Good: Combining Business Practices with Social Activism," was designed to inspire the next generation of change makers,…

  17. [Creativity and psychiatric disorders: recent neuroscientific insights].

    PubMed

    Thys, E; Sabbe, B; de Hert, M

    2011-01-01

    Creativity is an important human characteristic on which many of mankind's achievements are based. For centuries practitioners of various disciplines have deliberated over the possible connection between creativity and psychopathology. Even today the issue is still being investigated, mainly by groups working more or less independently; these range from art experts to psychiatrists and neuroscientists. In this article we bring together the foremost recent neuroscientific findings on the subject. We searched for relevant articles via electronic databases using a broad-band search strategy and concentrating mainly on neuroscientific publications. Our study of relevant articles showed that both the definition and the measurability of creativity are still problematic. Psychometric and psychodiagnostic research supports a link between creativity and the psychopathology of bipolar, schizophrenic and especially schizotypal disorders; the results of imaging techniques are less consistent and genetic research reveals a link between creativity and proneness to psychosis. There seems to be a connection between creativity and psychopathology in the bipolar-schizophrenic continuum. This connection is even more evident within the individual components of creativity and symptom groups of these pathologies. There is a need for accurate definitions, measuring instruments and multidisciplinary collaboration.

  18. Immersion research education: students as catalysts in international collaboration research.

    PubMed

    Anderson, K H; Friedemann, M L; Bűscher, A; Sansoni, J; Hodnicki, D

    2012-12-01

    This paper describes an international nursing and health research immersion program. Minority students from the USA work with an international faculty mentor in teams conducting collaborative research. The Minority Health International Research Training (MHIRT) program students become catalysts in the conduct of cross-cultural research. To narrow the healthcare gap for disadvantaged families in the USA and partner countries. Faculty from the USA, Germany, Italy, Colombia, England, Austria and Thailand formed an international research and education team to explore and compare family health issues, disparities in chronic illness care, social inequities and healthcare solutions. USA students in the MHIRT program complete two introductory courses followed by a 3-month research practicum in a partner country guided by faculty mentors abroad. The overall program development, student study abroad preparation, research project activities, cultural learning, and student and faculty team outcomes are explored. Cross-fertilization of research, cultural awareness and ideas about improving family health occur through education, international exchange and research immersion. Faculty research and international team collaboration provide opportunities for learning about research, health disparities, cultural influences and healthcare systems. The students are catalysts in the research effort, the dissemination of research findings and other educational endeavours. Five steps of the collaborative activities lead to programmatic success. MHIRT scholars bring creativity, enthusiasm, and gain a genuine desire to conduct health research about families with chronic illness. Their cultural learning stimulates career plans that include international research and attention to vulnerable populations. © 2012 The Authors. International Nursing Review © 2012 International Council of Nurses.

  19. Immersion Research Education: Students as Catalysts in International Collaboration Research

    PubMed Central

    Anderson, Kathryn Hoehn; Friedemann, Marie-Luise; Bűscher, Andreas; Sansoni, Julita; Hodnicki, Donna

    2012-01-01

    Background This paper describes an international nursing and health research immersion program. Minority students from the United States of America (USA) work with an international faculty mentor in teams conducting collaborative research. The Minority Health International Research Training (MHIRT) program students become catalysts in the conduct of cross-cultural research. Aim To narrow the health care gap for disadvantaged families in the U.S.A. and partner countries. Methods Faculty from the U.S.A, Germany, Italy, Colombia, England, Austria, and Thailand formed an international research and education team to explore and compare family health issues, disparities in chronic illness care, social inequities, and health care solutions. U.S.A. students in the MHIRT program complete two introductory courses followed by a three-month research practicum in a partner country guided by faculty mentors abroad. The overall program development, student study abroad preparation, research project activities, cultural learning, and student and faculty team outcomes are explored. Results Cross-fertilization of research, cultural awareness, and ideas about improving family health occur through education, international exchange, and research immersion. Faculty research and international team collaboration provide opportunities for learning about research, health disparities, cultural influences, and health care systems. The students are catalysts in the research effort, the dissemination of research findings, and other educational endeavours. Five steps of the collaborative activities lead to programmatic success. Conclusions MHIRT scholars bring creativity, enthusiasm, and gain a genuine desire to conduct health research about families with chronic illness. Their cultural learning stimulates career plans that include international research and attention to vulnerable populations. PMID:23134134

  20. Creativity and Cognition: Producing Effective Novelty.

    ERIC Educational Resources Information Center

    Cropley, Arthur J.

    1999-01-01

    Reviews cognitive processes, control mechanisms, and structures in creative thinking, and examines the way these aspects of cognition develop from childhood to adulthood. The cognitive definition of creativity, cognitive approaches to novelty production, creativity and cognitive development, and mechanisms guiding cognitive processes are explored.…

  1. Association of Dopamine D2 Receptor Gene with Creative Ideation

    ERIC Educational Resources Information Center

    Yu, Qi; Zhang, Shun; Zhang, Jinghuan H.

    2017-01-01

    Although several studies suggest that dopamine D2 receptor (DRD2) gene may contribute to creativity, the relationship between DRD2 and creativity still needs to be further validated. To further test the relevance of DRD2 and creativity, this study explored the association between DRD2 and creative ideation in 483 unrelated healthy Chinese…

  2. Creativity as an Attribute of Positive Psychology: The Impact of Positive and Negative Affect on the Creative Personality

    ERIC Educational Resources Information Center

    Charyton, Christine; Hutchison, Shannon; Snow, Lindsay; Rahman, Mohammed A.; Elliott, John O.

    2009-01-01

    Positive psychology explores how optimism can lead to health, happiness, and creativity. However, questions remain as to how affective states influence creativity. Data on creative personality, optimism, pessimism, positive and negative affect, and current and usual happiness ratings were collected on 161 college students enrolled in an…

  3. Fostering Creativity in Design Education: Using the Creative Product Analysis Matrix with Chinese Undergraduates in Macau

    ERIC Educational Resources Information Center

    Tsai, Kuan Chen

    2016-01-01

    The purpose of the present study is to explore to what extent the use of a more structured mode of assessing creative products--specifically, the CPAM--could beneficially influence design students' product creativity and creative processes. For this qualitative inquiry, following our CPAM-based intervention, students wrote reflective papers in…

  4. Help Others and Yourself Eventually: Exploring the Relationship between Help-Giving and Employee Creativity under the Model of Perspective Taking

    PubMed Central

    Li, Si; Liao, Shudi

    2017-01-01

    Although a plethora of studies have examined the antecedents of creativity, empirical studies exploring the role of individual behaviors in relation to creativity are relatively scarce. Drawing on the model of perspective taking, this study examines the relationship between help-giving during creative problem solving process and employee creativity. Specifically, we test perspective taking as an explanatory mechanism and propose organization-based self-esteem as the moderator. In a sample collected from a field survey of 247 supervisor-subordinate dyads from 2 large organizations in China at 3 time points, we find that help-giving during creative problem solving process positively related with perspective taking; perspective taking positively related with employees’ creativity; employees’ organization-based self-esteem strengthened the link between perspective taking and creativity; besides, there existed a moderated mediation effect. We conclude this paper with discussions on the implications for theory, research, and practice. PMID:28690566

  5. Can Connecting and Collaborating with Industry Professionals and Community Partners through a Project-Based Initiative Create a Meaningful Learning and Leadership Experience for College Students?

    ERIC Educational Resources Information Center

    Jensen-Inman, Leslie Reese

    2012-01-01

    The author served as facilitator of a group of graphic design college students at The University of Tennessee at Chattanooga (UTC). These students embarked on a collaborative, 24-hour+, work-around-the-clock, creative blitz and used design thinking to serve the needs of Dalewood Middle School in Chattanooga. Students collaborated with industry…

  6. Confronting health disparities: Latin American social medicine in Venezuela.

    PubMed

    Briggs, Charles L; Mantini-Briggs, Clara

    2009-03-01

    We explored the emergence and effectiveness of Venezuela's Misión Barrio Adentro, "Inside the Neighborhood Mission," a program designed to improve access to health care among underserved residents of the country, hoping to draw lessons to apply to future attempts to address acute health disparities. We conducted our study in 3 capital-region neighborhoods, 2 small cities, and 2 rural areas, combining systematic observations with interviews of 221 residents, 41 health professionals, and 28 government officials. We surveyed 177 female and 91 male heads of household. Interviews suggested that Misión Barrio Adentro emerged from creative interactions between policymakers, clinicians, community workers, and residents, adopting flexible, problem-solving strategies. In addition, data indicated that egalitarian physician-patient relationships and the direct involvement of local health committees overcame distrust and generated popular support for the program. Media and opposition antagonism complicated physicians' lives and clinical practices but heightened the program's visibility. Top-down and bottom-up efforts are less effective than "horizontal" collaborations between professionals and residents in underserved communities. Direct, local involvement can generate creative and dynamic efforts to address acute health disparities in these areas.

  7. Why seeking help from teammates is a blessing and a curse: a theory of help seeking and individual creativity in team contexts.

    PubMed

    Mueller, Jennifer S; Kamdar, Dishan

    2011-03-01

    Research has not explored the extent to which seeking help from teammates positively relates to a person's own creativity. This question is important to explore as help seeking is commonly enacted in organizations and may come with reciprocation costs that may also diminish creativity. Results based on 291 employees in a single division of a large multinational organization revealed that seeking help predicted creativity and mediated the relationship between intrinsic motivation and creativity. However, help seekers also incurred reciprocation costs in that they tended to give more help to teammates, and giving help to teammates was negatively related to creativity. In general, giving higher levels of help attenuated the positive relationship between help seeking and creativity. We also tested an integrated model to show that help giving moderated the mediated relationship between intrinsic motivation and creativity via help seeking, such that higher levels of help giving attenuated this mediated effect. We discuss theoretical and practical implications recommending additional research regarding the interpersonal creative process in team contexts. PsycINFO Database Record (c) 2011 APA, all rights reserved.

  8. SEA Change: Bringing together Science, Engineering and the Arts at the University of Florida

    NASA Astrophysics Data System (ADS)

    Perfit, M. R.; Mertz, M. S.; Lavelli, L.

    2014-12-01

    A group of interested and multifaceted faculty, administrators and students created the Science, Engineering, Arts Committee (SEA Change) two years ago at the University of Florida (UF). Recognizing that innovative ideas arise from the convergence of divergent thinkers, the committee seeks to bring together faculty in Science, Engineering, the Arts and others across campus to develop and disseminate innovative ideas for research, teaching and service that will enhance the campus intellectual environment. We meet regularly throughout the year as faculty with graduate and undergraduate students to catalyze ideas that could lead to collaborative or interdisciplinary projects and make recommendations to support innovative, critical and creative work. As an example, the Department of Geological Sciences and the School of Art and Art History collaborated on a competition among UF undergraduate painting students to create artistic works that related to geoscience. Each student gathered information from Geological Sciences faculty members to use for inspiration in creating paintings along with site-specific proposals to compete for a commission. The winning work was three-story high painting representing rock strata and the Florida environment entitled "Prairie Horizontals" that is now installed in the Geoscience building entrance atrium. Two smaller paintings of the second place winner, depicting geologists in the field were also purchased and displayed in a main hallway. Other activities supported by SEA Change have included a collaborative work of UF engineering and dance professors who partnered for the Creative Storytelling and Choreography Lab, to introduce basic storytelling tools to engineering students. A campus-wide gathering of UF faculty and graduate students titled Creative Practices: The Art & Science of Discovery featured guest speakers Steven Tepper, Victoria Vesna and Benjamin Knapp in spring 2014. The Committee plans to develop and foster ideas that will lead to more collaborative or interdisciplinary projects and make recommendations to the administration to support a creative environment across disciplines on UF campus.

  9. Using the HEADSSS guide to teach students diagnostic skills in adolescent health Views from students participating in interprofessional courses.

    PubMed

    Parisi, Vanessa; De Stadelhofen, Léo Meyer; Péchère, Benoit; Steimer, Sylvain; De Watteville, Aude; Haller, Dagmar M; Navarro, Carol; Szynalski-Morel, Murielle; Meynard, Anne

    Over the past few years, an interprofessional team of lecturers in Geneva has developed courses entitled « adolescent health and development ». These courses are open to students in medicine, nursing and nutrition, as well as to other interested health professionals. Using vignettes, students who participated in the courses present their thoughts on the use of the HEADSSS interview guide in the diagnostic approach with adolescents. These optional courses provide an opportunity to explore infrequently taught domains of the curriculum in a creative way. They give students the chance to develop common practice skills providing the basis for improved inter-professional collaborations in the future.

  10. Using design to drive organizational performance and innovation in the corporate workplace: implications for interprofessional environments.

    PubMed

    Laing, Andrew; Bacevice, Peter Anthony

    2013-09-01

    Learning and working are increasingly inseparable social processes characterized by a mix of routine and non-routine activities, which are meant to sustain an optimal balance of creative risk taking, idea exploration and development of professional mastery. Learning and working are embedded in broader social institutions such as universities, academic medical centers, professional organizations and business firms. The future of learning and working is witnessing a blurring of these institutional boundaries, and consequently, a spanning of disciplines and professions that have traditionally assimilated and oriented people around knowledge domains. Learning and working practices are increasingly less defined by bureaucratic controls and are, instead, more collaborative, fluid and interdisciplinary. One of the most tangible manifestations of this shift is in the spaces and places where learning and working activities happen and where people interact and organize. This article explores these learning and working paradigm shifts by discussing recent developments in the corporate workplace and exploring how such changes inform the future of interprofessional education.

  11. Collaborations between Multicultural Educators and Archivists: Engaging Students with Multicultural History through Archival Research Projects

    ERIC Educational Resources Information Center

    Fernández, Natalia

    2016-01-01

    When multicultural educators and archivists collaborate to design projects that engage students with multicultural history through archival research, students can learn in-depth research skills with primary source documents, creatively share their knowledge, and, on a broader level, engage with their local community history. The projects shared in…

  12. Collaborative Production of Learning Objects on French Literary Works Using the LOC Software

    ERIC Educational Resources Information Center

    Penman, Christine

    2015-01-01

    This case study situates the collaborative design of learning objects (interactive online learning material) using the LOC (Learning Object Creator) software in the context of language activities external to the core learning activities of language students at a UK university. It describes the creative and pedagogical processes leading to the…

  13. Change Management Meets Web 2.0

    ERIC Educational Resources Information Center

    Gale, Doug

    2008-01-01

    Web 2.0 is the term used to describe a group of web-based creativity, information-sharing, and collaboration tools including wikis, blogs, social networks, and folksonomies. The common thread in all of these tools is twofold: They enable collaboration and information sharing, and their impact on higher education has been dramatic. A recent study…

  14. Necessity Fuels Creativity: Adapting Long-Distance Collaborative Methods for the Classroom

    ERIC Educational Resources Information Center

    Sopoci Drake, Katie; Larson, Eliza; Rugh, Rachel; Tait, Barbara

    2016-01-01

    Improved technology has made it possible to virtually bridge distance between dance makers, rendering physical location another choreographic device to be manipulated. Long-distance collaboration as an artistic process is not only a fertile new ground for creation and necessary for many practicing dance artists in the field today, but there is…

  15. Learning through Story: A Collaborative, Multimodal Arts Approach

    ERIC Educational Resources Information Center

    Barton, Georgina; Baguley, Margaret

    2014-01-01

    Literate practice in the arts encompasses both aesthetics and creativity. It is also multimodal in nature and often collaborative. This article presents data collected from a small multi-age school, with children from Prep to Year 7, during their preparation for an end-of-year show. The children had studied the topics of conservation and…

  16. Key Factors in Online Collaboration and Their Relationship to Teamwork Satisfaction

    ERIC Educational Resources Information Center

    Tseng, Hungwei; Ku, Heng-Yu; Wang, Chien-Hsin; Sun, Ling

    2009-01-01

    Online instructors today search for ways to engage students in authentic activities in their courses to create real-world learning experiences. Collaborative grouping is 1 way that instructors promote students' creativity and productivity during the teamwork process. The present study is an attempt to enhance our understanding of students'…

  17. Applying Tangible Story Avatars to Enhance Children's Collaborative Storytelling

    ERIC Educational Resources Information Center

    Liu, Chen-Chung; Liu, Kuo-Ping; Wang, Pi-Hui; Chen, Gwo-Dong; Su, Mu-Chun

    2012-01-01

    Software avatars are increasingly applied to support children's collaborative storytelling because avatars may serve as a transparent shield or as embodied agents to facilitate creativity in children. However, when using avatars, it is not easy for children to practise and refine their speaking skills by narrating their stories to an audience. The…

  18. The Spiral Gallery: Non-Market Creativity and Belonging in an Australian Country Town

    ERIC Educational Resources Information Center

    Waitt, Gordon; Gibson, Chris

    2013-01-01

    This paper seeks to explore creative practice in an Australian country town, and in so doing, to unsettle market-orientated interpretations of creativity that privilege the urban. Instead of focusing on creative practice as a means to develop industries, we focus on how creativity is a means to establish a cooperative gallery space that helps to…

  19. Infusing Creativity and Technology in 21st Century Education: A Systemic View for Change

    ERIC Educational Resources Information Center

    Henriksen, Danah; Mishra, Punya; Fisser, Petra

    2016-01-01

    In this article, we explore creativity alongside educational technology, as fundamental constructs of 21st century education. Creativity has become increasingly important, as one of the most important and noted skills for success in the 21st century. We offer a definition of creativity; and draw upon a systems model of creativity, to suggest…

  20. A Self-Report Measure of Cognitive Processes Associated with Creativity

    ERIC Educational Resources Information Center

    Miller, Angie L.

    2014-01-01

    This study sought to explore creative cognitive processes and the similarities and differences in how descriptions of these processes group together in various self-report subscales. Based on empirical evidence from numerous studies involving the cognitive components of creativity training, the Cognitive Processes Associated with Creativity (CPAC)…

  1. Teaching for Creativity: Towards Sustainable and Replicable Pedagogical Practice

    ERIC Educational Resources Information Center

    McWilliam, Erica; Dawson, Shane

    2008-01-01

    This article explores the pedagogical significance of recent shifts in scholarly attention away from first generation and towards second generation understandings of creativity. First generation or big "C" creativity locates the creative enterprise as a complex set of behaviours and ideas exhibited by an individual, while second generation or…

  2. Understanding Creativity, One Metaphor at a Time

    ERIC Educational Resources Information Center

    McKerracher, Adrian

    2016-01-01

    Any effort to clarify the meaning of creativity, although productive, risks limiting this important concept to a singular definition at the exclusion of other valuable interpretations. This article presents generative redefinitions of creativity by surveying a range of metaphors that are used to describe creativity. To explore the polysemic…

  3. The Multiple Relations between Creativity and Personality

    ERIC Educational Resources Information Center

    Chávez-Eakle, Rosa Aurora; Eakle, A. Jonathan; Cruz-Fuentes, Carlos

    2012-01-01

    The aims of this article are to review the multiple relations between creativity and personality, exploring the measurement instruments that have been used to identify them. Specific personality characteristics and traits found in highly creative individuals and the interaction of these traits with the creative process are described. In addition,…

  4. Mandalas: A Simple Project to Explore Creativity

    ERIC Educational Resources Information Center

    Holbrook, Robert L., Jr.; Comer, Debra R.

    2017-01-01

    Creativity is more important than ever in today's knowledge-based economy. Although many students doubt their own creativity, very few exercises are designed to help them access this ability. We believe that self-expression and self-reflection are important for understanding personal creative ability. Jung introduced the mandala to promote these…

  5. Affective Induction and Creative Thinking

    ERIC Educational Resources Information Center

    Fernández-Abascal, Enrique G.; Díaz, María D. Martín

    2013-01-01

    Three studies explored the relation between affect and production of creative divergent thinking, assessed with the Torrance Tests of Creative Thinking (Figural TTCT). In the first study, general, positive, and negative affect, assessed with the Positive and Negative Affect Scale (PANAS) were compared with creative production. In the second study,…

  6. Exploring Student Midwives Creative Expression of the Meaning of Birth

    ERIC Educational Resources Information Center

    Hall, Jennifer; Mitchell, Mary

    2008-01-01

    This paper presents a study which explored creative pieces made by student midwives during an educational session on spirituality in relation to midwifery. Background: Exploration of methods of teaching relating to midwifery has been limited, specifically relating to effective learning about spirituality. There is a current expectation in the UK…

  7. The promises and perils of the neuroscience of creativity

    PubMed Central

    Abraham, Anna

    2013-01-01

    Our ability to think creatively is one of the factors that generates excitement in our lives as it introduces novelty and opens up new possibilities to our awareness which in turn lead to developments in a variety of fields from science and technology to art and culture. While research on the influence of biologically-based variables on creativity has a long history, the advent of modern techniques for investigating brain structure and function in the past two decades have resulted in an exponential increase in the number of neuroscientific studies that have explored creativity. The field of creative neurocognition is a rapidly growing area of research that can appear chaotic and inaccessible because of the heterogeneity associated with the creativity construct and the many approaches through which it can be examined. There are also significant methodological and conceptual problems that are specific to the neuroscientific study of creativity that pose considerable limitations on our capacity to make true advances in understanding the brain basis of creativity. This article explores three key issues that need to be addressed so that barriers in the way of relevant progress being made within the field can be avoided. Are creativity neuroimaging paradigms optimal enough? What makes creative cognition different from normative cognition? Do we need to distinguish between types of creativity? PMID:23761752

  8. "What's the difference?" women's wheelchair basketball, reverse integration, and the question(ing) of disability.

    PubMed

    Spencer-Cavaliere, Nancy; Peers, Danielle

    2011-10-01

    The inclusion of able-bodied athletes within disability sport, a phenomenon known as reverse integration, has sparked significant debate within adapted physical activity. Although researchers and practitioners have taken up positions for or against reverse integration, there is a lack of supporting research on the experiences of athletes who already play in such settings. In this study, we explore how competitive female athletes who have a disability experience reverse integration in Canadian wheelchair basketball. Athletic identity was used as the initial conceptual framework to guide semistructured interviews with nine participants. The results suggest that participation in this context contributed to positive athletic identities. Interviews also pointed to the unexpected theme of "what's the difference?" that this sporting context provided a space for the questioning and creative negotiation of the categories of disability and able-bodiedness. Methodologically, this paper also explores the possibilities and challenges of inter- worldview and insider-outsider research collaboration.

  9. An exploration of a restorative space: a creative approach to reflection for nurse lecturer's focused on experiences of compassion in the workplace.

    PubMed

    Smith, Stephen; Gentleman, Mandy; Loads, Daphne; Pullin, Simon

    2014-09-01

    This study was undertaken as part of a larger programme of research; the Leadership in Compassionate Care Programme. The aim of this study was to explore and respond to the perceptions of nurse lecturers in regard to experiences of compassion in the workplace. A participatory action research approach was adopted. The study took place in a large school of nursing and midwifery in the United Kingdom, eight lecturers participated in this study. A series of four facilitated reflective workshops titled a restorative space were provided and participants used the medium of collage as a process for reflection. Data was gathered in the form of collages, field and reflective notes. Data analysis involved an iterative process between facilitators and participants during the workshops and resulting actions were implemented. Findings from this study identified three key themes related to compassion in the workplace; leadership, culture, professional and personal development. Actions identified and implemented as a consequence of these findings included opportunities for lecturers to participate in a leadership development programme and implementing rapid feedback processes between lecturers and the senior management team. The restorative space workshops and utilisation of the creative medium of collage provided a valuable process for practitioners to collaboratively reflect on their workplace experiences. Copyright © 2014. Published by Elsevier Ltd.

  10. Creative Speech Technology: editorial introduction to this special issue.

    PubMed

    Edwards, Alistair D N; Newell, Christopher

    2013-10-01

    CreST is the Creative Speech Technology Network, a research network which brought together people from a wide variety of backgrounds spanning arts technology and beyond. The papers in this volume represent some of the outcomes of that collaboration. This editorial introduces the background of the network and each of the papers. In conclusion we demonstrate that this work helped to realize many of the objectives of the network.

  11. Gesture Facilitates Children's Creative Thinking.

    PubMed

    Kirk, Elizabeth; Lewis, Carine

    2017-02-01

    Gestures help people think and can help problem solvers generate new ideas. We conducted two experiments exploring the self-oriented function of gesture in a novel domain: creative thinking. In Experiment 1, we explored the relationship between children's spontaneous gesture production and their ability to generate novel uses for everyday items (alternative-uses task). There was a significant correlation between children's creative fluency and their gesture production, and the majority of children's gestures depicted an action on the target object. Restricting children from gesturing did not significantly reduce their fluency, however. In Experiment 2, we encouraged children to gesture, and this significantly boosted their generation of creative ideas. These findings demonstrate that gestures serve an important self-oriented function and can assist creative thinking.

  12. Team Proactivity as a Linking Mechanism between Team Creative Efficacy, Transformational Leadership, and Risk-Taking Norms and Team Creative Performance

    ERIC Educational Resources Information Center

    Shin, Yuhyung; Eom, Chanyoung

    2014-01-01

    Despite the growing body of research on creativity in team contexts, very few attempts have been made to explore the team-level antecedents and the mediating processes of team creative performance on the basis of a theoretical framework. To address this gap, drawing on Paulus and Dzindolet's (2008) group creativity model, this study proposed team…

  13. The use of concept maps for knowledge management: from classrooms to research labs.

    PubMed

    Correia, Paulo Rogério Miranda

    2012-02-01

    Our contemporary society asks for new strategies to manage knowledge. The main activities developed by academics involve knowledge transmission (teaching) and production (research). Creativity and collaboration are valuable assets for establishing learning organizations in classrooms and research labs. Concept mapping is a useful graphical technique to foster some of the disciplines required to create and develop high-performance teams. The need for a linking phrase to clearly state conceptual relationships makes concept maps (Cmaps) very useful for organizing our own ideas (externalization), as well as, sharing them with other people (elicitation and consensus building). The collaborative knowledge construction (CKC) is supported by Cmaps because they improve the communication signal-to-noise ratio among participants with high information asymmetry. In other words, we can identify knowledge gaps and insightful ideas in our own Cmaps when discussing them with our counterparts. Collaboration involving low and high information asymmetry can also be explored through peer review and student-professor/advisor interactions, respectively. In conclusion, when it is used properly, concept mapping can provide a competitive advantage to produce and share knowledge in our contemporary society. To map is to know, as stated by Wandersee in 1990.

  14. Nurturing Creativity in Education

    ERIC Educational Resources Information Center

    Collard, Paul; Looney, Janet

    2014-01-01

    Across continents, creativity is a priority for education and is central to the discourse on 21st century learning. In this article, we explore how a greater focus on "everyday creativity" in schools changes the dynamics of teaching and learning. We look briefly at the main concepts in the literature on creativity in education. We then…

  15. The Creativity of Korean Leaders and Its Implications for Creativity Education

    ERIC Educational Resources Information Center

    Cho, Younsoon; Chung, Hyeyoung; Choi, Kyoulee; Suh, Yewon; Seo, Choyoung

    2011-01-01

    This research explores the promoting elements of Korean leaders' creative achievements, and provides implications for creativity education which are suitable in the Korean sociocultural context. In-depth interviews focusing on their school life and personal growth were held with twelve leaders, four each in the fields of science, humanities, and…

  16. "Something in the Air?" Creativity, Culture and Community

    ERIC Educational Resources Information Center

    Goodley, Dan; Runswick-Cole, Katherine

    2011-01-01

    This paper analyses the contribution to creativity, culture and community of disabled children provided by the work of the theatre company Oily Cart and their production "Something in the Air?" In the paper, we present a radical humanist conception of disability and creativity. In order to explore disability and creativity we focus on a…

  17. Feeling Good, Being Intentional, and Their Relationship to Two Types of Creativity at Work

    ERIC Educational Resources Information Center

    Jaussi, Kimberly S.; Knights, Alexander R.; Gupta, Alka

    2017-01-01

    In recent years, scholars have empirically demonstrated that creativity can be described as radical or incremental creativity. In efforts to better understand the nomological networks underlying radical and incremental creativity, this study explored the role that positive emotions directly and indirectly plays in predicting each type of…

  18. Creativity in Higher Education According to Graduate Programs' Professors

    ERIC Educational Resources Information Center

    de Alencar, Eunice Maria Lima Soriano; de Oliveira, Zélia Maria Freire

    2016-01-01

    There is an increasing awareness of the importance of fostering creativity in higher education. The benefits of creativity to individuals and societies have also been increasingly recognized, as well as the key role of higher education in the information age. In spite of this recognition, there has been little research exploring creativity in…

  19. Domain-Specific Creativity in Relation to the Level of Empathy and Systemizing

    ERIC Educational Resources Information Center

    Dostál, Daniel; Plháková, Alena; Záškodná, Tereza

    2017-01-01

    This study aimed to explore self-reported domain-specific creativity in relation to the level of empathy, systemizing, and the Big Five personality dimensions. The research sample consisted of 1112 college students to whom the Kaufman Domains of Creativity Scale (K-DOCS), the Creative Achievement Questionnaire (CAQ), Baron-Cohen's empathy and…

  20. Children and Creativity: A Most (Un)Likely Pair?

    ERIC Educational Resources Information Center

    Glaveanu, Vlad Petre

    2011-01-01

    This article addresses the question of whether children are or are not creative by exploring the assumptions underlying each possible answer. It is argued that our position regarding children's creativity steams from larger systems of representation concerning children on the one hand, and creativity on the other. Arguments for and against the…

  1. Creativity: The Early Years

    ERIC Educational Resources Information Center

    Shade, Rick; Shade, Patti Garrett

    2016-01-01

    There is a myth that some people are creative and others are not. However, all children are born creative. They love to explore, ask questions, and are incredibly imaginative. Parents are key in nurturing their child's creativity in the early years. This article offers resources and strategies parents can use at different ages and stages (newborn,…

  2. Creativity from Two Perspectives: Prospective Mathematics Teachers and Mathematician

    ERIC Educational Resources Information Center

    Yazgan-Sag, Gönül; Emre-Akdogan, Elçin

    2016-01-01

    Although creativity plays a critical role in mathematics, it remains underestimated in the context of a mathematics classroom. This study aims to explore the views and differences creativity displays in prospective teachers and one of their lecturers with respect to the characteristics and practices of creative teachers and the characteristics of…

  3. 3D-CAD Effects on Creative Design Performance of Different Spatial Abilities Students

    ERIC Educational Resources Information Center

    Chang, Y.

    2014-01-01

    Students' creativity is an important focus globally and is interrelated with students' spatial abilities. Additionally, three-dimensional computer-assisted drawing (3D-CAD) overcomes barriers to spatial expression during the creative design process. Does 3D-CAD affect students' creative abilities? The purpose of this study was to explore the…

  4. Structured Creative Processes in Learning Playwriting: Invoking Imaginative Pedagogies

    ERIC Educational Resources Information Center

    Gardiner, Paul; Anderson, Michael

    2018-01-01

    The concept of the 'creative' in creative writing has a vexed history. This article explores the myths surrounding creativity and how they have influenced the way teachers have approached playwriting pedagogy. It reports on research into the teaching and learning experiences of students and teachers in secondary schools, focusing on the…

  5. Making Creative Metaphors: The Importance of Fluid Intelligence for Creative Thought

    ERIC Educational Resources Information Center

    Silvia, Paul J.; Beaty, Roger E.

    2012-01-01

    The relationship between intelligence and creativity remains controversial. The present research explored this issue by studying the role of fluid intelligence (Gf) in the generation of creative metaphors. Participants (n = 132 young adults) completed six nonverbal tests of Gf (primarily tests of inductive reasoning) and were then asked to create…

  6. Concerted Creativity: Emergence in the Socio-(Im)Material and Intangible Practice of Making Music.

    PubMed

    Hvidtfeldt, Dan Lund

    2018-06-01

    The purpose of this article is to explore how the basic conception of 'emergence' informs the study of creativity as a socio-material practice. Initially, the article explicates how creative processes, products and performances involve not only tangible, but also intangible and social elements. Secondly, the theoretical conception of creativity as socio-material and the general philosophical notion of emergence are introduced. Inspired by the idea that a 'whole' is other than the sum of its 'parts' and by examples primarily from the world of music, the article argues that the relationship between subject and object - the main analytical focus of studies on creativity as a socio-material practice - is fundamentally embedded in an emergent process. The article concludes by highlighting how emergence theory acknowledges the performance or product as an intangible material for creative processes of musicians, and that studies of the socio-materiality of creative practices clearly involving tangible, intangible and social elements must refer to the emergent process through which the creative product or performance evolves meaning. The theoretical framework suggested is relevant for researchers interested in exploring how materials, social settings and physical environments are involved in creative processes.

  7. Flexible Learning for the Information Economy: A Framework for National Collaboration in Vocational Education and Training, 2000-2004.

    ERIC Educational Resources Information Center

    2000

    Vocational education and training (VET) has a fundamental role to play in enabling Australia's successful transition to the information economy. Competitive advantage can be supported by intelligent competition and creative collaboration. Governments have played the fundamental role in building a coordinated VET system in Australia and in helping…

  8. How Working Collaboratively with Technology Can Foster a Creative Learning Environment

    ERIC Educational Resources Information Center

    Gómez, Susana

    2016-01-01

    Research has shown that collaborative learning is a very powerful methodology as it ensures interaction among students, humanises the learning process and has positive effects on academic achievement. An activity based on this approach can also benefit from the use of technology, making this task more appealing to our students today. The aim of…

  9. A Story of Conflict and Collaboration: Media Literacy, Video Production and Disadvantaged Youth

    ERIC Educational Resources Information Center

    Friesem, Elizaveta

    2014-01-01

    Media literacy educators talk about the importance of developing essential social skills, such as collaboration, by using video production in the classroom. Video production with disadvantaged youth can also play a role of art therapy, as students use their creativity to come to terms with traumatizing pasts. This paper offers an account of a…

  10. Body Talk: Examining a Collaborative Multiple-Visit Program for Visitors with Eating Disorders

    ERIC Educational Resources Information Center

    Baddeley, Gwen; Evans, Laura; Lajeunesse, Marilyn; Legari, Stephen

    2017-01-01

    "Sharing the Douglas/Sharing the Museum," a collaboration program of the Montreal Museum of Fine Arts (MMFA), the Douglas Mental Health Institute and the Department of Creative Arts Therapies at Concordia University, serves patients from the Eating Disorder Unit of the Douglas. Participants eat lunch at the museum and look at, talk…

  11. Creative Product Problem-Solving Game: Exploring Torrance's Creative Strengths by Making an Object from a Set of Given Materials

    ERIC Educational Resources Information Center

    Rule, Audrey C.; Zhbanova, Ksenia; Webb, Angela Hileman; Evans, Judy; Schneider, Jean S.; Parpucu, Harun; Logan, Stephanie; Van Meeteren, Beth; Alkouri, Zaid; Ruan, Bin

    2011-01-01

    Creativity is a talent that undergirds invention and innovation, making it an important skill in today's society. Although students are often told to "be creative," they many times do not know how and have little practice in this skill. This document presents an analysis of 33 creative products made by adult participants at a state conference for…

  12. The Spawns of Creative Behavior in Team Sports: A Creativity Developmental Framework.

    PubMed

    Santos, Sara D L; Memmert, Daniel; Sampaio, Jaime; Leite, Nuno

    2016-01-01

    Developing creativity in team sports players is becoming an increasing focus in sports sciences. The Creativity Developmental Framework is presented to provide an updated science based background. This Framework describes five incremental creative stages (beginner, explorer, illuminati, creator, and rise) and combines them into multidisciplinary approaches embodied in creative assumptions. In the first training stages, the emphasis is placed on the enrollment in diversification, deliberate play and physical literacy approaches grounded in nonlinear pedagogies. These approaches allow more freedom to discover different movement patterns increasing the likelihood of emerging novel, adaptive and functional solutions. In the later stages, the progressive specialization in sports and the differential learning commitment are extremely important to push the limits of the creative progress at higher levels of performance by increasing the range of skills configurations. Notwithstanding, during all developmental stages the teaching games for understanding, a game-centered approach, linked with the constraints-led approach play an important role to boost the tactical creative behavior. Both perspectives might encourage players to explore all actions possibilities (improving divergent thinking) and prevents the standardization in their actions. Overall, considering the aforementioned practice conditions the Creativity Developmental Framework scrutinizes the main directions that lead to a long-term improvement of the creative behavior in team sports. Nevertheless, this framework should be seen as a work in progress to be later used as the paramount reference in creativity training.

  13. The Spawns of Creative Behavior in Team Sports: A Creativity Developmental Framework

    PubMed Central

    Santos, Sara D. L.; Memmert, Daniel; Sampaio, Jaime; Leite, Nuno

    2016-01-01

    Developing creativity in team sports players is becoming an increasing focus in sports sciences. The Creativity Developmental Framework is presented to provide an updated science based background. This Framework describes five incremental creative stages (beginner, explorer, illuminati, creator, and rise) and combines them into multidisciplinary approaches embodied in creative assumptions. In the first training stages, the emphasis is placed on the enrollment in diversification, deliberate play and physical literacy approaches grounded in nonlinear pedagogies. These approaches allow more freedom to discover different movement patterns increasing the likelihood of emerging novel, adaptive and functional solutions. In the later stages, the progressive specialization in sports and the differential learning commitment are extremely important to push the limits of the creative progress at higher levels of performance by increasing the range of skills configurations. Notwithstanding, during all developmental stages the teaching games for understanding, a game-centered approach, linked with the constraints-led approach play an important role to boost the tactical creative behavior. Both perspectives might encourage players to explore all actions possibilities (improving divergent thinking) and prevents the standardization in their actions. Overall, considering the aforementioned practice conditions the Creativity Developmental Framework scrutinizes the main directions that lead to a long-term improvement of the creative behavior in team sports. Nevertheless, this framework should be seen as a work in progress to be later used as the paramount reference in creativity training. PMID:27617000

  14. Cognitive Development and Creativity in a Navajo University Student: An Explorative Case Study Using Multiple Intelligence Perspective

    ERIC Educational Resources Information Center

    Massalski, Dorothy Clare

    2009-01-01

    Intelligence and creativity are concepts used to describe the efforts of human beings to achieve the highest aspirations of the human brain-mind-spirit system. Howard Gardner, intelligence and creativity researcher, applied his Multiple Intelligence theory to case studies of creative masters from seven intelligence domains developing a template…

  15. What Can Be Done with an Egg? Creativity, Material Objects, and the Theory of Affordances

    ERIC Educational Resources Information Center

    Glaveanu, Vlad P.

    2012-01-01

    This article offers a reflection on the role of material objects in the creative process and explores the potential links between creativity and the theory of affordances (Gibson, ), conceptualized from a sociocultural perspective. From this standpoint, creativity can be defined as a process of perceiving, exploiting, and "generating"…

  16. Fostering Creativity from an Emotional Perspective: Do Teachers Recognise and Handle Students' Emotions?

    ERIC Educational Resources Information Center

    Siu, Kin Wai; Wong, Yi Lin

    2016-01-01

    Emotions have a significant effect on the processes of designing and creative thinking. In an educational context, some emotions may even be detrimental to creativity. To further explore the link between creativity and emotion, a series of interviews were conducted with design and technology (D&T) teachers in Singapore, Hong Kong and Beijing…

  17. When Antecedents Diverge: Exploring Novelty and Value as Dimensions of Creativity

    ERIC Educational Resources Information Center

    Gruys, Melissa L.; Munshi, Natasha V.; Dewett, Todd C.

    2011-01-01

    Though an ongoing debate exists concerning how creativity should be defined and measured, it is generally agreed upon that creativity is the generation of ideas that are novel and of value (Amabile, 1996; Hennessey & Amabile, 2010). Yet most studies treat creativity as a black box in regards to the nature of the relationships between some commonly…

  18. Reflexivity and Self-Care for Creative Facilitators: Stepping outside the Circle

    ERIC Educational Resources Information Center

    Moffatt, Amanda; Ryan, Mary; Barton, Georgina

    2016-01-01

    Those who work with others to explore new and creative ways of thinking about community and organizational participation, ways of engaging with others, individual well-being and creative solutions to problems, have a significant role in a cohesive society. Creative forms of learning can stimulate reflexive practices of self-care and lead to…

  19. "Inspired to Be Creative?": Persons, Objects, and the Public Pedagogy of Museums

    ERIC Educational Resources Information Center

    Sabeti, Shari

    2015-01-01

    This paper explores an enactment of public pedagogy through the ethnographic study of one museum creative writing class. It questions a theory of creativity that insists it is the properties of objects on display that inspire individuals. On the contrary, I argue that the flows of agency identified by the subjects themselves suggest creativity is…

  20. Achievement Goals Influence Mastery Experience via Two Paths in Digital Creativity Games among Elementary School Students

    ERIC Educational Resources Information Center

    Yeh, Y. -c.; Lin, C. S.

    2018-01-01

    Although cultivating creativity is greatly emphasized in elementary school education and that digital games can be a promising tool for improving creativity, little research has been conducted to identify and explore how player-related factors might influence the learning outcomes of digital creativity games. This study identifies 3 individual…

  1. Exploring the Interactions between Asian Culture (Confucianism) and Creativity

    ERIC Educational Resources Information Center

    Kim, Kyung Hee

    2007-01-01

    According to Csikszentmihalyi (1988), creativity is a very complex interaction among a person, a field, and a culture. In keeping with this approach, a look at Asian culture in relation to its impact on creativity is in order. While people may vary in their native capacity for creativity, it is in the individual's interaction with the macrocosm…

  2. CEO Ideational Facilitation Leadership and Team Creativity: The Mediating Role of Knowledge Sharing

    ERIC Educational Resources Information Center

    Carmeli, Abraham; Paulus, Paul B.

    2015-01-01

    The development of new ventures is often based on collective creative efforts. We conceptualize team creativity as a process of looking for and exploring new solutions and examine whether and how CEO leadership fosters creativity in top management teams (TMT). Data collected from senior executive teams indicate that CEO ideational facilitation…

  3. Let's Think Creatively: Designing a High School Lesson on Metaphorical Creativity for English L2 Learners

    ERIC Educational Resources Information Center

    Wang, Hung-chun

    2018-01-01

    This article reports on a practitioner research study exploring how creative thinking activities can be designed and integrated into high school English classes. It delineates the process of developing a metaphorical creativity workshop for year 11 students in Taiwan and demonstrates the students' workshop experiences and learning outcomes.…

  4. Peacocks, Picasso, and parental investment: The effects of romantic motives on creativity.

    PubMed

    Griskevicius, Vladas; Cialdini, Robert B; Kenrick, Douglas T

    2006-07-01

    Four experiments explored the effects of mating motivation on creativity. Even without other incentives to be creative, romantic motives enhanced creativity on subjective and objective measures. For men, any cue designed to activate a short-term or a long-term mating goal increased creative displays; however, women displayed more creativity only when primed to attract a high-quality long-term mate. These creative boosts were unrelated to increased effort on creative tasks or to changes in mood or arousal. Furthermore, results were unaffected by the application of monetary incentives for creativity. These findings align with the view that creative displays in both sexes may be linked to sexual selection, qualified by unique exigencies of human parental investment. Copyright 2006 APA, all rights reserved.

  5. Collaborative Aerial-Drawing System for Supporting Co-Creative Communication

    NASA Astrophysics Data System (ADS)

    Osaki, Akihiro; Taniguchi, Hiroyuki; Miwa, Yoshiyuki

    This paper describes the collaborative augmented reality (AR) system with which multiple users can handwrite 3D lines in the air simultaneously and manipulate the lines directly in the real world. In addition, we propose a new technique for co-creative communication utilizing the 3D drawing activity. Up to now, the various 3D user interfaces have been proposed. Although most of them aim to solve the specific problems in the virtual environments, the possibility of the 3D drawing expression has not been explored yet. Accordingly, we paid special attention to the interaction with the real objects in daily life, and considered to manipulate real objects and 3D lines without any distinctions by the same action. The developed AR system consists of a stereoscopic head-mounted display, a drawing tool, 6DOF sensors measuring three-dimensional position and Euler angles, and the 3D user interface, which enables to push, grasp and pitch 3D lines directly by use of the drawing tool. Additionally users can pick up desired color from either a landscape or a virtual line through the direct interaction with this tool. For sharing 3D lines among multiple users at the same place, the distributed-type AR system has been developed that mutually sends and receives drawn data between systems. With the developed system, users can proceed to design jointly in the real space through arranging each 3D drawing by direct manipulation. Moreover, a new application to the entertainment has become possible to play sports like catch, fencing match, or the like.

  6. Selecting for creativity and innovation potential: implications for practice in healthcare education.

    PubMed

    Patterson, Fiona; Zibarras, Lara Dawn

    2017-05-01

    The ability to innovate is an important requirement in many organisations. Despite this pressing need, few selection systems in healthcare focus on identifying the potential for creativity and innovation and so this area has been vastly under-researched. As a first step towards understanding how we might select for creativity and innovation, this paper explores the use of a trait-based measure of creativity and innovation potential, and evaluates its efficacy for use in selection for healthcare education. This study uses a sample of 188 postgraduate physicians applying for education and training in UK General Practice. Participants completed two questionnaires (a trait-based measure of creativity and innovation, and a measure of the Big Five personality dimensions) and were also rated by assessors on creative problem solving measured during a selection centre. In exploring the construct validity of the trait-based measure of creativity and innovation, our research clarifies the associations between personality, and creativity and innovation. In particular, our study highlights the importance of motivation in the creativity and innovation process. Results also suggest that Openness to Experience is positively related to creativity and innovation whereas some aspects of Conscientiousness are negatively associated with creativity and innovation. Results broadly support the utility of using a trait-based measure of creativity and innovation in healthcare selection processes, although practically this may be best delivered as part of an interview process, rather than as a screening tool. Findings are discussed in relation to broader implications for placing more priority on creativity and innovation as selection criteria within healthcare education and training in future.

  7. Exploring the Associations Between Intrinsic Brain Connectivity and Creative Ability Using Functional Connectivity Strength and Connectome Analysis.

    PubMed

    Gao, Zhenni; Zhang, Delong; Liang, Aiying; Liang, Bishan; Wang, Zengjian; Cai, Yuxuan; Li, Junchao; Gao, Mengxia; Liu, Xiaojin; Chang, Song; Jiao, Bingqing; Huang, Ruiwang; Liu, Ming

    2017-11-01

    The present study aimed to explore the association between resting-state functional connectivity and creativity ability. Toward this end, the figural Torrance Tests of Creative Thinking (TTCT) scores were collected from 180 participants. Based on the figural TTCT measures, we collected resting-state functional magnetic resonance imaging data for participants with two different levels of creativity ability (a high-creativity group [HG, n = 22] and a low-creativity group [LG, n = 20]). For the aspect of group difference, this study combined voxel-wise functional connectivity strength (FCS) and seed-based functional connectivity to identify brain regions with group-change functional connectivity. Furthermore, the connectome properties of the identified regions and their associations with creativity were investigated using the permutation test, discriminative analysis, and brain-behavior correlation analysis. The results indicated that there were 4 regions with group differences in FCS, and these regions were linked to 30 other regions, demonstrating different functional connectivity between the groups. Together, these regions form a creativity-related network, and we observed higher network efficiency in the HG compared with the LG. The regions involved in the creativity network were widely distributed across the modality-specific/supramodality cerebral cortex, subcortex, and cerebellum. Notably, properties of regions in the supramodality networks (i.e., the default mode network and attention network) carried creativity-level discriminative information and were significantly correlated with the creativity performance. Together, these findings demonstrate a link between intrinsic brain connectivity and creative ability, which should provide new insights into the neural basis of creativity.

  8. Collaborative Couple: A Salute to Tina & Steven Nabinger. Spotlight Feature

    ERIC Educational Resources Information Center

    Dopke-Wilson, MariRae

    2007-01-01

    Steve and Tina Nabinger rely on one another not only as man and wife, but also in professional life... as practicing librarians in Upstate New York. They are librarians in love, who love to collaborate. Together they make up a dynamic duo spawning creative library lessons for their elementary and middle school students in Upstate New York. In this…

  9. Engaging Primary Children and Pre-Service Teachers in a Whole School "Design and Make Day": The Evaluation of a Creative Science and Technology Collaboration

    ERIC Educational Resources Information Center

    Pressick-Kilborn, Kimberley; Prescott, Anne

    2017-01-01

    A pedagogical innovation was collaboratively designed, implemented and evaluated in the context of a school-university partnership. The innovation had a dual purpose: 1) to provide an opportunity for primary pre-service teachers to develop their understanding and experience of teaching "design and produce" processes (working…

  10. A Collaborative Approach to Experiential Learning in University Newswriting and Editing Classes: A Case Study

    ERIC Educational Resources Information Center

    Parks, Perry

    2015-01-01

    This case study examines a creative approach by two journalism professors to enhance experiential learning in separate skills-based newswriting and editing courses by collaborating to produce a live online news report from campus each week on a four-hour deadline. The study builds on previous research into how innovative classroom structures that…

  11. Composing Music, Developing Dialogues: An Enactive Perspective on Children's Collaborative Creativity

    ERIC Educational Resources Information Center

    Veloso, Ana Luisa

    2017-01-01

    This study aims to provide new insights on the nature of the embodied and collaborative processes related to the emergence of new musical ideas that occur when children are composing in groups. Data was obtained by participant observation of the teacher/researcher and by ten videotaped one-hour musical sessions dedicated to the development of a…

  12. Collaborative Creativity in STEAM: Narratives of Art Education Students' Experiences in Transdisciplinary Spaces

    ERIC Educational Resources Information Center

    Guyotte, Kelly W.; Sochacka, Nicola W.; Costantino, Tracie E.; Kellam, Nadia N.; Walther, Joachim

    2015-01-01

    Current efforts to promote STEAM (STEM + Arts) education focus predominantly on how partnering with the arts provides a range of benefits to STEM students. Here we take a different approach and focus on what art and art education students stand to gain from collaborating with STEM students. Drawing on a variety of student field texts, we present…

  13. Exploring Children's Creative Narratives

    ERIC Educational Resources Information Center

    Faulkner, Dorothy, Ed.; Coates, Elizabeth, Ed.

    2011-01-01

    This fascinating collection of international research offers fresh perspectives on children's creative processes and the expression of their creative imagination through dramatic play, stories, artwork, dance, music and conversation. Drawing on a range of research evidence from innovative educational initiatives in a wide variety of countries,…

  14. Uniqueness, Integration or Separation? Exploring the Nature of Creativity through Creative Writing by Elementary School Students in Taiwan

    ERIC Educational Resources Information Center

    Chu, Tsai-Ling; Lin, Wei-Wen

    2013-01-01

    The primary goal of our study was to investigate the importance of originality in divergent thinking (DT) tests and to determine whether originality is the best reflection of creativity. To accomplish this, we cross-validated the DT test and creative writing task rating by consensual assessment technique (CAT). Thirty-seven elementary school…

  15. Reading skills, creativity, and insight: exploring the connections.

    PubMed

    Mourgues, Catalina V; Preiss, David D; Grigorenko, Elena L

    2014-08-04

    Studies of the relationship between creativity and specific reading disabilities have produced inconclusive results. We explored their relationship in a sample of 259 college students (age range: 17 to 38 years-old) from three Chilean universities. The students were tested on their verbal ability, creativity, and insight. A simple linear regression was performed on the complete sample, and on high- and low-achievement groups that were formed based on reading test scores. We observed a significant correlation in the total sample between outcomes on the verbal ability tasks, and on the creativity and insight tasks (range r =. 152 to r =. 356, ps <.001). Scores on the reading comprehension and phonological awareness tasks were the best predictors of performance on creativity and insight tasks (range β = .315 to β = .155, ps <.05). A comparison of the low- and high-scoring groups on verbal ability tasks yielded results to the same effect. These findings do not support the hypothesis that specific reading disability is associated with better performance on creative tasks. Instead, higher verbal ability was found to be associated with higher creativity and insight.

  16. Increasing Research Productivity in Undergraduate Research Experiences: Exploring Predictors of Collaborative Faculty-Student Publications.

    PubMed

    Morales, Danielle X; Grineski, Sara E; Collins, Timothy W

    2017-01-01

    Little attention has been paid to understanding faculty-student productivity via undergraduate research from the faculty member's perspective. This study examines predictors of faculty-student publications resulting from mentored undergraduate research, including measures of faculty-student collaboration, faculty commitment to undergraduate students, and faculty characteristics. Generalized estimating equations were used to analyze data from 468 faculty members across 13 research-intensive institutions, collected by a cross-sectional survey in 2013/2014. Results show that biomedical faculty mentors were more productive in publishing collaboratively with undergraduate students when they worked with students for more than 1 year on average, enjoyed teaching students about research, had mentored Black students, had received more funding from the National Institutes of Health, had a higher H-index scores, and had more years of experience working in higher education. This study suggests that college administrators and research program directors should strive to create incentives for faculty members to collaborate with undergraduate students and promote faculty awareness that undergraduates can contribute to their research. © 2017 D. X. Morales et al. CBE—Life Sciences Education © 2017 The American Society for Cell Biology. This article is distributed by The American Society for Cell Biology under license from the author(s). It is available to the public under an Attribution–Noncommercial–Share Alike 3.0 Unported Creative Commons License (http://creativecommons.org/licenses/by-nc-sa/3.0).

  17. Creativity and psychiatric illness: the search for a missing link--an historical context for current research.

    PubMed

    Thys, E; Sabbe, B; De Hert, M

    2013-01-01

    Creativity is an important human quality upon which many achievements of humankind are based. Defined as the ability to produce something that is novel and useful or meaningful, it is difficult to operationalize for research. This text provides an overview of the historical and cultural context of this research. The assumption that creativity is related to psychiatric vulnerability dates back to antiquity. The modern interest in the subject stems from the romantic era and gained a scientific aura in the 19th century. In the 20th century, a further entanglement of creativity and psychopathology came about through the influence of patient artists on regular art. Psychometric, psychodiagnostic and genetic research supports a connection between creativity and psychiatric illness within the bipolar-psychotic continuum, with schizotypy/thymotypy as prototypes of creativity-related disorders. Evolutionary hypotheses link the schizophrenia paradox to a survival advantage through enhanced creative ability. The relevance of scientific research in this complex and heterogeneous area can be increased if creativity and psychopathology are further operationalized and if underlying art concepts are made explicit and placed in a broader cultural context. There is a continuing need for meaningful definitions and measures, as well as a multidisciplinary collaboration. Copyright © 2012 S. Karger AG, Basel.

  18. Characteristic of critical and creative thinking of students of mathematics education study program

    NASA Astrophysics Data System (ADS)

    Rochmad; Agoestanto, A.; Kharis, M.

    2018-03-01

    Critical and creative thinking give important role in learning matematics for mathematics education students. This research to explored the characteristic of critical and creative thinking of students of mathematics study program in mathematics department. Critical thinking and creative thinking can be illustrated as two sides of a coin, which one is associated to the other. In elementary linear algebra courses, however, critical thinking can be seen as a foundation to build students’ creative thinking.

  19. The Contribution of Momentary Perspectives to Entrepreneurial Learning and Creativity

    ERIC Educational Resources Information Center

    Rae, David

    2013-01-01

    This article explores how conceptualizing "the moment" in entrepreneurship contributes to understanding entrepreneurial processes of learning and creativity. The significance of "the aha moment" in entrepreneurial behaviour is widely used at a popular level but has not been well explored in relation to knowledge of human…

  20. Exploring Connections between Creative Thinking and Higher Attaining Writing

    ERIC Educational Resources Information Center

    Copping, Adrian

    2018-01-01

    This paper explores writing pedagogy in the primary classroom and connections between children thinking creatively and their achievement in writing. Initially 'continuing professional development' for teachers, I designed and facilitated a two-day writing workshop with a class of children around the theme of a Victorian murder mystery. This was…

  1. Experiential Collaborative Learning and Preferential Thinking

    NASA Astrophysics Data System (ADS)

    Volpentesta, Antonio P.; Ammirato, Salvatore; Sofo, Francesco

    The paper presents a Project-Based Learning (shortly, PBL) approach in a collaborative educational environment aimed to develop design ability and creativity of students coming from different engineering disciplines. Three collaborative learning experiences in product design were conducted in order to study their impact on preferred thinking styles of students. Using a thinking style inventory, pre- and post-survey data was collected and successively analyzed through ANOVA techniques. Statistically significant results showed students successfully developed empathy and an openness to multiple perspectives. Furthermore, data analysis confirms that the proposed collaborative learning experience positively contributes to increase awareness in students' thinking styles.

  2. Fostering Creative Ecologies in Australasian Secondary Schools

    ERIC Educational Resources Information Center

    de Bruin, Leon R.; Harris, Anne

    2017-01-01

    This study investigates and compares elements of creativity in secondary schools and classrooms in Australia and Singapore. Statistical analysis and qualitative investigation of teacher, student and leadership perceptions of the emergence, fostering and absence of creativity in school learning environments is explored. This large-scale…

  3. Motor Creativity of Preschool Deaf Children.

    ERIC Educational Resources Information Center

    Lubin, Ellen; Sherrill, Claudine

    1980-01-01

    The study was undertaken to determine if motor creativity scores were significantly different from normative data of hearing peers and if guided movement exploration using the I CAN associated action words could improve the motor creativity of 24 deaf children (ages 3 to 5). (Author/PHR)

  4. Exploring Collective Mathematical Creativity in Elementary School

    ERIC Educational Resources Information Center

    Levenson, Esther

    2011-01-01

    This study combines theories related to collective learning and theories related to mathematical creativity to investigate the notion of collective mathematical creativity in elementary school classrooms. Collective learning takes place when mathematical ideas and actions, initially stemming from an individual, are built upon and reworked,…

  5. Confronting Health Disparities: Latin American Social Medicine in Venezuela

    PubMed Central

    Mantini-Briggs, Clara

    2009-01-01

    Objectives. We explored the emergence and effectiveness of Venezuela's Misión Barrio Adentro, “Inside the Neighborhood Mission,” a program designed to improve access to health care among underserved residents of the country, hoping to draw lessons to apply to future attempts to address acute health disparities. Methods. We conducted our study in 3 capital-region neighborhoods, 2 small cities, and 2 rural areas, combining systematic observations with interviews of 221 residents, 41 health professionals, and 28 government officials. We surveyed 177 female and 91 male heads of household. Results. Interviews suggested that Misión Barrio Adentro emerged from creative interactions between policymakers, clinicians, community workers, and residents, adopting flexible, problem-solving strategies. In addition, data indicated that egalitarian physician–patient relationships and the direct involvement of local health committees overcame distrust and generated popular support for the program. Media and opposition antagonism complicated physicians’ lives and clinical practices but heightened the program's visibility. Conclusions. Top-down and bottom-up efforts are less effective than “horizontal” collaborations between professionals and residents in underserved communities. Direct, local involvement can generate creative and dynamic efforts to address acute health disparities in these areas. PMID:19150916

  6. The Challenge of Developing Creativity in a Chinese Context: The Effectiveness of Adapting Western Creative Pedagogy to Inform Creative Practice

    ERIC Educational Resources Information Center

    Cheung, Rebecca Hun Ping

    2016-01-01

    The purpose of this qualitative study was to explore how teachers deal with a pedagogical framework developed in the West which aimed at supporting Chinese teachers' creativity-fostering pedagogy and the impacts of the framework in regard to teachers' pedagogical practice. Three Chinese preschool teachers were followed for six months. Interviews,…

  7. Introducing Creativity in the Ensemble Setting: National Standards Meet Comprehensive Musicianship

    ERIC Educational Resources Information Center

    Norris, Charles E.

    2010-01-01

    This article explores realistic ways with which ensemble conductors can facilitate the conceptual acquisition of their students via creative activities. Creativity, as included in the National Standards, is presented through the "eyes" of comprehensive musicianship. (Contains 2 figures, 2 tables, and 9 notes.)

  8. Styles of Creativity: Adaptors and Innovators in a Singapore Context

    ERIC Educational Resources Information Center

    Ee, Jessie; Seng, Tan Oon; Kwang, Ng Aik

    2007-01-01

    Kirton (1976) described two creative styles, namely adaptors and innovators. Adaptors prefer to "do things better" whilst, innovators prefer to "do things differently". This study explored the relationship between two creative styles (adaptor and innovator) and the Big Five personality traits (extraversion, agreeableness, conscientiousness,…

  9. Be Creative and Collaborative: Strategies and Implications of Blogging in EFL Classes

    ERIC Educational Resources Information Center

    Roy, Catherine Karen

    2016-01-01

    The 21st century has seen the emergence of blogs as an authentic writing practice that provides students with a sense of immediacy by allowing them to document their lives as stories or to engage their classmates with real or imaginary tales. In this study, Saudi EFL students were asked to post their writing in a blog and collaborate with their…

  10. Social Software and National Security: An Initial Net Assessment

    DTIC Science & Technology

    2009-04-01

    networks. Government ignores this fact at its peril. Use of social software as ICT is creative and collaborative. Large corporations conduct...from the collaborative, distributed approaches promoted by responsible use of social software. Our recommendations are not exhaustive, but this... responsibilities are there for cyber security when using social software on government computers in a Web 2.0 environment?   67 This section might be

  11. Neural correlates of creative thinking and schizotypy.

    PubMed

    Park, Haeme R P; Kirk, Ian J; Waldie, Karen E

    2015-07-01

    Empirical studies indicate a link between creativity and schizotypal personality traits, where individuals who score highly on schizotypy measures also display greater levels of creative behaviour. However, the exact nature of this relationship is not yet clear, with only a few studies examining this association using neuroimaging methods. In the present study, the neural substrates of creative thinking were assessed with a drawing task paradigm in healthy individuals using fMRI. These regions were then statistically correlated with the participants' level of schizotypy as measured by the Oxford-Liverpool Inventory of Feelings and Experiences (O-LIFE), which is a questionnaire consisting of four dimensions. Neural activations associated with the creativity task were observed in bilateral inferior temporal gyri, left insula, left parietal lobule, right angular gyrus, as well as regions in the prefrontal cortex. This widespread pattern of activation suggests that creative thinking utilises multiple neurocognitive networks, with creative production being the result of collaboration between these regions. Furthermore, the correlational analyses found the Unusual Experiences factor of the O-LIFE to be the most common dimension associated with these areas, followed by the Impulsive Nonconformity dimension. These correlations were negative, indicating that individuals who scored the highest in these factors displayed the least amount of activation when performing the creative task. This is in line with the idea that 'less is more' for creativity, where the deactivation of specific cortical areas may facilitate creativity. Thus, these findings contribute to the evidence of a common neural basis between creativity and schizotypy. Copyright © 2015 Elsevier Ltd. All rights reserved.

  12. Inventing Creativity: An Exploration of the Pedagogy of Ingenuity in Science Classrooms

    ERIC Educational Resources Information Center

    Meyer, Allison Antink; Lederman, Norman G.

    2013-01-01

    Concerns with the ability of U.S. classrooms to develop learners who will become the next generation of innovators, particularly given the present climate of standardized testing, warrants a closer look at creativity in science classrooms. The present study explored these concerns associated with teachers' classroom practice by addressing the…

  13. Musical Exploration Using ICT in the Middle and Secondary School Classroom

    ERIC Educational Resources Information Center

    Ward, Christopher J.

    2009-01-01

    In this article, I explore musical creativity through Information and Communication Technology (ICT). This article aims to show that secondary school pupils can compose freely using ICT in the classroom, easing and "democratizing" the creative process, enabling a high standard for all, regardless of formal musical training. The fieldwork…

  14. Creative Art and Cinematographic Production Vis-a-Vis the State in Europe. International Colloquy Organised by the European Art and Experimental Cinema Association in Collaboration with the Council of Europe. Cultural Policy Studies Series 3.

    ERIC Educational Resources Information Center

    Lescure, Jean; Degand, Claude

    Various aspects of the role of the state in fostering creative art and cinematography are discussed in the two reports presented in this volume. In "The Role of the Market in the Relation Between the State and Cinematographic Creation" Jean Lescure emphasizes that this relationship should be viewed as one of complicity rather than…

  15. Creative Turbulence: Experiments in Art and Physics

    NASA Astrophysics Data System (ADS)

    Fonda, Enrico; Dubois, R. Luke; Camnasio, Sara; Porfiri, Maurizio; Sreenivasan, Katepalli R.; Lathrop, Daniel P.; Serrano, Daniel; Ranjan, Devesh

    2016-11-01

    Effective communication of basic research to non-experts is necessary to inspire the public and to justify support for science by the taxpayers. The creative power of art is particularly important to engage an adult audience, who otherwise might not be receptive to standard didactic material. Interdisciplinarity defines new trends in research, and works at the intersection of art and science are growing in popularity, even though they are often isolated experiments. We present a public-facing collaboration between physicists/engineers performing research in fluid dynamics, and audiovisual artists working in cutting-edge media installation and performance. The result of this collaboration is a curated exhibition, with supporting public programming. We present the artworks, the lesson learned from the interactions between artists and scientists, the potential outreach impact and future developments. This project is supported by the APS Public Outreach Mini Grant.

  16. Creating creativity: reflections from fieldwork.

    PubMed

    Glăveanu, Vlad Petre

    2011-03-01

    The present article addresses the question of 'When can we say something is creative?' and, in answering it, takes a critical stand towards past and present scientific definitions of creativity. It challenges an implicit assumption in much psychological theory and research that creativity exists as an 'objective' feature of persons or products, universally recognised and independent of social agreement and cultural systems of norms and beliefs. Focusing on everyday life creative outcomes, the article includes both theoretical accounts and empirical examples from a research exploring creativity evaluations in the context of folk art. In the end, a multi-layered perspective of creativity assessment emerges, integrating dimensions such as newness and originality, value and usefulness, subjective reception and cultural reception of creative products. Implications for how we understand and study creativity are discussed.

  17. The Role of Code-Switching in Bilingual Creativity

    ERIC Educational Resources Information Center

    Kharkhurin, Anatoliy V.; Wei, Li

    2015-01-01

    This study further explores the theme of bilingual creativity with the present focus on code-switching. Specifically, it investigates whether code-switching practice has an impact on creativity. In line with the previous research, selective attention was proposed as a potential cognitive mechanism, which on the one hand would benefit from…

  18. Students' Appropriation, Rejection and Perceptions of Creativity in Reflective Journals

    ERIC Educational Resources Information Center

    O'Connell, Timothy S.; Dyment, Janet E.; Smith, Heidi A.

    2015-01-01

    This paper explores the intersection of reflection, journal writing and creativity. Undergraduate students who participated in a residential field camp were required to keep a creative reflective journal to demonstrate their theoretical and practical understandings of their experience. This study reports on the content analysis of 42 student…

  19. Characteristics of the Creative Development Technologies Applying during the Work with Students

    ERIC Educational Resources Information Center

    Krinitsyna, Anastasiya Vyacheslavovna; Nikitin, Oleg Denisovich; Boyakova, Ekaterina Vyacheslavovna

    2016-01-01

    Present article explores the characteristics of the influence of creative influence technologies for school and college students on their professional and personal self-identification. The aim of the study is students' creative development, which represents the process of integration of mental, emotional and physical personality components, which…

  20. Infusing Creativity into Eastern Classrooms: Evaluations from Student Perspectives

    ERIC Educational Resources Information Center

    Cheng, Vivian M. Y.

    2011-01-01

    Infusing creativity elements into regular classroom was an important movement in recent Asian educational reforms. A large-scale research study was conducted in Hong Kong to explore the possibilities, outcomes and difficulties of this kind of curriculum change from students' perspectives. Based mainly on Western creativity literature, this study…

  1. Age-Related Changes in Creative Thinking

    ERIC Educational Resources Information Center

    Roskos-Ewoldsen, Beverly; Black, Sheila R.; Mccown, Steven M.

    2008-01-01

    Age-related differences in cognitive processes were used to understand age-related declines in creativity. According to the Geneplore model (Finke, Ward, & Smith, 1992), there are two phases of creativity--generating an idea and exploring the implications of the idea--each with different underlying cognitive processes. These two phases are…

  2. Playwriting Pedagogy and the Myth of Intrinsic Creativity

    ERIC Educational Resources Information Center

    Gardiner, Paul

    2016-01-01

    Debates surrounding the teaching of playwriting are heavily influenced by theories of creativity. This article reports on research in Australian secondary schools that explored the student and teacher experiences of playwriting pedagogy. The findings of the research revealed that teaching was based on a belief in intrinsic creativity: that…

  3. Releasing Playfulness in the Adult through Creative Drama.

    ERIC Educational Resources Information Center

    Monaghan, Therese A.

    This dissertation explores the possibilities for releasing playfulness in adults through creative drama. A playful attitude, the capacity to enjoy action for its own sake, is difficult to maintain in a technological society which demands rational control, achievement, and conformity. Creative drama can provide a way to develop playfulness in our…

  4. The Nature of Creativity: Cognitive and Confluence Perspectives

    ERIC Educational Resources Information Center

    Megalakaki, Olga; Craft, Anna; Cremin, Teresa

    2012-01-01

    In the present psychology-informed literature review we address some aspects of the nature of creativity from cognitive and confluence perspectives. The authors begin by discussing models of creativity offered by cognitive and confluence approaches, focusing on the transition from univariate to multivariate models. The article explores what these…

  5. Playing with Nature: Supporting Preschoolers' Creativity in Natural Outdoor Classrooms

    ERIC Educational Resources Information Center

    Kiewra, Christine; Veselack, Ellen

    2016-01-01

    Conducted at two separate natural outdoor classrooms with preschool-aged children from three to five years old, this qualitative research study investigated how outdoor environments supported children's creativity and imagination. Although many studies have explored the development of creative arts in the young children, few have focused on…

  6. Dissimilarity in Creative Categorization

    ERIC Educational Resources Information Center

    Ranjan, Apara; Srinivasan, Narayanan

    2010-01-01

    Theories of categorization need to account for ways in which people use their creativity to categorize things, especially in the context of similarity. The current three-phase study is a preliminary attempt to understand how people group concepts together as well as to explore the role of similarity between concepts in creative categorization.…

  7. Facilitating Creativity in Adult Learners

    ERIC Educational Resources Information Center

    Tsai, Kuan Chen

    2013-01-01

    Creativity in education research has received increasing attention, although the major focus of this research has been on children. Despite pleas by several adult educators for promoting creativity, very few studies have focused on adult learners, leaving to it to be explored what approaches are useful for adult educators to facilitate creativity…

  8. Entrepreneurial Learning a Practical Model from the Creative Industries

    ERIC Educational Resources Information Center

    Rae, David

    2004-01-01

    Explores how entrepreneurial capability and identity are learned in the creative and media industries. This sector is of growing social and economic importance, and the majority of its employment and commercial activity takes place within small businesses. However, entrepreneurship in the creative industries and the related development of…

  9. When Lightning Strikes: Reexamining Creativity in Psychotherapy

    ERIC Educational Resources Information Center

    Carson, David K.; Becker, Kent W.

    2004-01-01

    Creativity is paramount to the therapeutic process. This article explored the role of creativity in counseling and psychotherapy through a critical analysis of several key articles in a special issue of The Journal of Clinical Activities, Assignments, & Handouts in Psychotherapy Practice (L. L. Hecker, 2002). Implications for counselors/therapists…

  10. Cross-Cultural Studies of Implicit Theories of Creativity: A Comparative Analysis between the United States and the Main Ethnic Groups in Singapore

    ERIC Educational Resources Information Center

    Ramos, Suzanna J.; Puccio, Gerard J.

    2014-01-01

    This article explores the extent of influence of culture on implicit theories of creativity among laypeople from the United States and Singapore, as well as the ethnic groups in Singapore. Adaptive and innovative styles of creativity were examined, as well as their own conceptions of creativity. Laypersons from the United States and Singapore were…

  11. Is restlessness best understood as a process? Reflecting on four boys’ restlessness during music therapy in kindergarten

    PubMed Central

    Helle-Valle, Anna; Binder, Per-Einar; Anderssen, Norman; Stige, Brynjulf

    2017-01-01

    ABSTRACT ADHD can be considered an internationally recognized framework for understanding children’s restlessness. In this context, children’s restlessness is understood as a symptom of neurodevelopmental disorder. However, there are other possible understandings of children’s restlessness. In this article, we explore four boys’ collaborative and creative process as it is described and understood by three adults. The process is framed by a community music therapy project in a Norwegian kindergarten, and we describe four interrelated phases of this process: Exploring musical vitality and cooperation, Consolidating positions, Performing together, and Discovering ripple effects. We discuss these results in relation to seven qualities central to a community music therapy approach: participation, resource orientation, ecology, performance, activism, reflexivity and ethics. We argue that in contrast to a diagnostic approach that entails a focus on individual problems, a community music therapy approach can shed light on adult and systemic contributions to children’s restlessness. PMID:28532331

  12. Listening and Learning from Gender-Nonconforming Children.

    PubMed

    Ehrensaft, Diane

    2014-01-01

    The twenty-first century brings to our clinical doorsteps increasing numbers of children exploring and questioning their gender identities and expressions. This paper begins with a reassessment of the psychoanalytic thinking about gender and then outlines a clinical and developmental model of gender adapted from D. W. Winnicott's concepts of true self, false self, and individual creativity. The underlying premise is that gender nonconformity, when the core psychological issue, is not a sign of pathology but rather a reflection of healthy variations on gender possibilities. Working from that premise, composite clinical material from the author's practice as a psychoanalytic gender specialist is presented of a gender-nonconforming child transitioning from female to male, to demonstrate the psychoanalytic tools applied, including listening, mirroring, play, and interpretation, with the goal of facilitating a child's authentic gender self. Emphasis is placed on learning from the patient, working collaboratively with the family and social environments, and remaining suspended in a state of ambiguity and not-knowing as the child explores and solidifies a True Gender Self.

  13. A legacy of struggle: the OSHA ergonomics standard and beyond, Part I.

    PubMed

    Delp, Linda; Mojtahedi, Zahra; Sheikh, Hina; Lemus, Jackie

    2014-11-01

    In November 2000, the Occupational Safety and Health Administration (OSHA) issued an ergonomics standard to prevent debilitating work-related musculoskeletal disorders (WMSDs). It was rescinded by Congress within four months. We explore how this story unfolded over two decades of collaboration and conflict. Part I provides an overview of the historical context of the struggle for a standard, followed by interviews with key players from labor, academia and government. They provide a snapshot of the standard; discuss the prevalence of WMSDs in the context of changing work organization; give insight into the role of unions and of scientific debate within the context of rulemaking; and uncover the basis for the groundbreaking OSHA citations that laid the foundation for a standard. Part II interviews further explore the anti-regulatory political landscape of the 1990s that led to repeal of the standard, discuss the impact of the struggle beyond the standard, and describe creative approaches for the future.

  14. Mania risk and creativity: a multi-method study of the role of motivation.

    PubMed

    Ruiter, Margina; Johnson, Sheri L

    2015-01-01

    Substantial literature has linked bipolar disorder and risk for bipolar disorder with creative accomplishment, but few multimodal studies of creativity are available, and little is known about mechanisms. We use a multi-method approach to test the association of bipolar risk with several creativity measures, including creative accomplishments, creative personality traits, and a laboratory index of insight. We also examined whether multiple facets of motivation accounted for the links of bipolar risk with creativity. Among 297 undergraduates, mania risk, as measured with the Hypomanic Personality Scale was related to lifetime creativity and creative personality, but not to performance on the insight task. Motivational traits appeared to mediate the links of mania risk with both lifetime creative accomplishments and self-rated creativity. The study relied on a cross-sectional design and a convenience sample. Future studies would benefit from exploring motivation as a positive aspect of manic vulnerability that may foster greater creativity. Copyright © 2014 Elsevier B.V. All rights reserved.

  15. The Intensities and High Sensitivity of a Gifted Creative Genius: Sylvia Ashton-Warner

    ERIC Educational Resources Information Center

    White, Sonia

    2014-01-01

    This article explores the inner world of Sylvia Ashton-Warner, a gifted woman whose writing and teaching pedagogy earned her national and international acclaim. However, the acknowledged genius of her work is not explored herein. Rather, the inner world of a creatively gifted adult is examined, with particular reference to Dabrowski's…

  16. An Exploration of the Existence, Value and Importance of Creativity Education

    ERIC Educational Resources Information Center

    Cho, Hyunjung; Pemberton, Cynthia Lee; Ray, Beverly

    2017-01-01

    This study employed purposive sampling across 20 SE Idaho schools to explore PK-3 educators' perceptions regarding the value and importance of creativity education in the early childhood education setting (PK-3). A survey instrument and semi-structured interview protocol were developed for use. Surveys were distributed by mail and through on-site…

  17. Creativity and Self-Exploration in Projective Drawings of Abused Women: Evaluating the inside Me-outside Me Workshop

    ERIC Educational Resources Information Center

    Dollinger, Stephen J.; Kazmierczak, Elzbieta; Storkerson, Peter K.

    2011-01-01

    This study evaluated a creative workshop where college students (N = 300) devised self-expressive products to explore their inner and outer worlds. Participants devised products with drawing and writing components to examine their relationships with negative life events, self-concepts, and worldviews. Participants then evaluated the workshop.…

  18. Exploring the Link between Mind Wandering, Mindfulness, and Creativity: A Multidimensional Approach

    ERIC Educational Resources Information Center

    Agnoli, Sergio; Vanucci, Manila; Pelagatti, Claudia; Corazza, Giovanni Emanuele

    2018-01-01

    Even if mind wandering (MW) and mindfulness have traditionally been intended as separate and antithetical constructs, the roles of these 2 mental states on creative behavior were jointly explored in this article. In particular, MW was analyzed in light of a recent approach suggesting a differentiation between deliberate and spontaneous MW, whereas…

  19. Education for Sustainable Development to Nurture Sensibility and Creativity: An Interdisciplinary Approach Based on Collaboration between "Kateika" (Japanese Home Economics), Art, and Music Departments in a Japanese Primary School

    ERIC Educational Resources Information Center

    Ito, Yoko; Nakayama, Setsuko

    2014-01-01

    The objectives of the research reported in this article were to develop and evaluate an interdisciplinary primary school Education for Sustainable Development (ESD) curriculum as a collaboration among the subject areas of "kateika" (Japanese home economics), art, and music. In our curriculum, which focused on the improvement of…

  20. Creativity and Collaboration: Using CALL to Facilitate International Collaboration for Online Journalism at a Model United Nations Event

    ERIC Educational Resources Information Center

    Sheehan, Mark D.; Thorpe, Todd; Dunn, Robert

    2015-01-01

    Much has been gained over the years in various educational fields that have taken advantage of CALL. In many cases, CALL has facilitated learning and provided teachers and students access to materials and tools that would have remained out of reach were it not for technology. Nonetheless, there are still cases where a lack of funding or access to…

  1. Intentional Collaboration & Innovation Spaces at NASA

    NASA Technical Reports Server (NTRS)

    Scott, David W.

    2014-01-01

    Collaboration and Innovation (C&I) are extremely popular terms in corporate jargon, and institutions with reputations for creativity often have clever and fun spaces set aside for hatching ideas and developing products or services. In and of themselves, a room full of "collaboration furniture" and electronics can't make C&I happen, any more than oil makes a gas or diesel engine run. As with the engine, though, quality lubrication is a huge factor in the smooth operation, power, and longevity of C&I activity. This paper describes spaces deliberately set up at numerous NASA field centers to support collaborative and creative thinking and processes. (Sometimes support is not so much a matter of doing things to spark discussion as it is removing constraints imposed by traditional settings and making information sharing as easy as possible.) Some spaces are rooms or suites dedicated to C&I, with significant electronic support and/or intentional lack thereof (to emphasize the human element). Others are small, comfortable "roosting places" that invite conversations of opportunity. Descriptions include the sponsoring organization, underlying goals and philosophies, lessons learned, and opportunities to excel. There is discussion about how such areas might interconnect within centers, across NASA, and with external entities using current technology and what tools and approaches may be in our future.

  2. Limitations of Language: Developing Arts-Based Creative Narrative in Stories of Teachers' Identities

    ERIC Educational Resources Information Center

    Leitch, Ruth

    2006-01-01

    This paper is based on a multidimensional study employing a heuristic methodology termed "creative narrative" that combines arts-based methods with narrative inquiry. Six female teachers' narratives of identity are explored through artistic, visual images to illuminate if and how they story "unconscious". The creative narratives, illuminated…

  3. How Creativity Was Affected by Environmental Factors and Individual Characteristics: A Cross-Cultural Comparison Perspective

    ERIC Educational Resources Information Center

    Deng, Lifang; Wang, Lijuan; Zhao, Yanyun

    2016-01-01

    The purpose of this study was to explore how environmental factors (family environment and school education) and individual characteristics (personality, creative attitudes, and divergent thinking) collectively affect creative achievement of American and Chinese college students. Data were collected from 378 college students in the United States…

  4. The Need for Imagination and Creativity in Instructional Design

    ERIC Educational Resources Information Center

    Gibson, Pat

    2013-01-01

    The purpose of this article is to explore the need for imagination and creativity in adult education instructional design both online and face-to-face. It defines both imagination and creativity as well as provides an overview of the history of instructional design. It provides an examination of imagination and its application in educational…

  5. Investigation of Effective Strategies for Developing Creative Science Thinking

    ERIC Educational Resources Information Center

    Yang, Kuay-Keng; Lee, Ling; Hong, Zuway-R; Lin, Huann-shyang

    2016-01-01

    The purpose of this study was to explore the effectiveness of the creative inquiry-based science teaching on students' creative science thinking and science inquiry performance. A quasi-experimental design consisting one experimental group (N = 20) and one comparison group (N = 24) with pretest and post-test was conducted. The framework of the…

  6. Creative Problem Solving as Sequential BVSR: Exploration (Total Ignorance) versus Elimination (Informed Guess)

    ERIC Educational Resources Information Center

    Simonton, Dean Keith

    2013-01-01

    Although the theory that creativity requires blind variation and selective retention (BVSR) is now more than a half-century old, only recently has BVSR theory undergone appreciable conceptual development, including formal three-parameter definitions of both creativity and sightedness. In this article, these new developments are for the first time…

  7. Creativity in the Elementary Music Classroom: A Study of Students' Perceptions

    ERIC Educational Resources Information Center

    Coulson, Andrea N.; Burke, Brigid M.

    2013-01-01

    This research explored essential elements to be considered when teaching US students to develop and define creativity in the general elementary (students aged 5-11 years) music classroom. This case study focused on answering the following research questions: 1) What are students' perceptions of creativity? 2) How can music educators successfully…

  8. Caring for the Little Ones: Creative Activities for Infants and Toddlers.

    ERIC Educational Resources Information Center

    Miller, Karen

    1997-01-01

    Main section argues that developing aptitudes for creativity in infants and toddlers is an important goal. Suggests the foundations of creativity begin with feeling valued, learning to combine things, exploring space and direction (gross motor development), fine motor development, making things happen, making a mess, and exposure to variety.…

  9. Activating and Encouraging Supervisees' Creativity and Intuition through the Clinical Supervisory Relationship

    ERIC Educational Resources Information Center

    Tolbert, Yvette R.

    2017-01-01

    The purpose of this study was to explore how creativity and intuition were activated and encouraged by counseling supervisors within the clinical supervisory relationship with supervisees. Past research in this area was limited in scope, and suggestions for future research included uncovering what worked to encourage creativity and intuition for…

  10. SCAMPER and Creative Problem Solving in Political Science: Insights from Classroom Observation

    ERIC Educational Resources Information Center

    Radziszewski, Elizabeth

    2017-01-01

    This article describes the author's experience using SCAMPER, a creativity-building technique, in a creative problem-solving session that was conducted in an environmental conflict course to generate ideas for managing postconflict stability. SCAMPER relies on cues to help students connect ideas from different domains of knowledge, explore random…

  11. Creativity in the Language Classroom: Towards a "Vichian" Approach in Second Language Teaching.

    ERIC Educational Resources Information Center

    Danesi, Marcel; D'Alfonso, Aldo

    1989-01-01

    Describes a "Vichian" approach (involving linguistic imagination and creativity) to the exploration of basic pedagogical matters in classroom language teaching. The approach is based on principles involving: (1) concrete language knowledge; (2) development from the concrete to the abstract; (3) the role of metaphor in verbal creativity;…

  12. Through the Creator's Eyes: Using the Subjective Camera to Study Craft Creativity

    ERIC Educational Resources Information Center

    Glaveanu, Vlad Petre; Lahlou, Saadi

    2012-01-01

    This article addresses a methodological gap in the study of creativity: the difficulty of capturing the microgenesis of creative action in ways that would reflect both its psychological and behavioral dynamics. It explores the use of subjective camera (subcam) by research participants as part of an adapted Subjective Evidence-Based Ethnography…

  13. Using Creative Problem Solving to Promote Students' Performance of Concept Mapping

    ERIC Educational Resources Information Center

    Tseng, Kuo-Hung; Chang, Chi-Cheng; Lou, Shi-Jer; Hsu, Pi-Shan

    2013-01-01

    The purpose of the study was to explore that using creative problem solving can promote students' performance of concept mapping (CMPING). Students were encouraged to use creative problem solving (CPS) in constructing nanometer knowledge structure, and then to promote the performance of CMPING. The knowledge structure was visualized through…

  14. Teaching for Creativity by Science Teachers in Grades 5-10

    ERIC Educational Resources Information Center

    Al-Abdali, Nasser S.; Al-Balushi, Sulaiman M.

    2016-01-01

    This classroom observation study explored how science teachers (N = 22) teach for creativity in grades 5-10 in Oman. We designed an observation form with 4 main categories that targeted the instructional practices related to teaching for creativity: questioning strategy, teacher's responses to students' ideas, classroom activities to support…

  15. Embodied Learning and Creative Writing: An Action Research Study

    ERIC Educational Resources Information Center

    Tobin, Jennifer Ann

    2012-01-01

    This action research study used narrative analysis to explore the role of the body in the writing process of creative writers. Specifically, the purpose of this action research study was threefold: it was first to examine how professional creative writers describe their writing process with particular attention to their perceptions of the role and…

  16. Is This Going to Be on the Test? No Child Left Creative

    ERIC Educational Resources Information Center

    McCarthy, Cheryl; Blake, Sally

    2017-01-01

    The role of teachers in fostering creative processes in children is essential. However, high stakes instruction and teaching to the test inundates our current classrooms. This study explores the relationship between ACT/SAT scores and creativity among pre-service teachers. One hundred eighteen undergraduate students identified as Education majors…

  17. The Influence of Institutional Experiences on the Development of Creative Thinking in Arts Alumni

    ERIC Educational Resources Information Center

    Miller, Angie L.; Dumford, Amber D.

    2015-01-01

    Previous research has suggested that several different aspects of one's environment can impact creativity. Using data from the Strategic National Arts Alumni Project (SNAAP), this study explored whether satisfaction with aspects of the institutional experience contributed to the perceived development of creative thinking in arts alumni, and…

  18. Geography and Creativity: Developing Joyful and Imaginative Learners

    ERIC Educational Resources Information Center

    Scoffham, Stephen

    2013-01-01

    Creativity is a complex and contested notion but is now widely recognised as a feature of learning across the curriculum. This article explores how primary geography teaching can be enriched by creative practice. It goes beyond simply suggesting imaginative ways to devise geography lessons, to outline a pedagogy which places children at the heart…

  19. Working with Creativity of Gifted Students through Ludic Teaching

    ERIC Educational Resources Information Center

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Machado, Jarci Maria; Vestena, Carla Luciane Blum; de Oliveira, Carla Sant'ana; de Freitas, Samarah Perszel; Machado, Cristiana Lopes

    2016-01-01

    Educational practices that develop creativity depend on good teacher training. Teachers should be able to value the potential of their students. Teacher can promote a work with creative educational practices for this which it is necessary to develop in their students the ability to think in terms of possibility to explore various consequences and…

  20. At the Intersection of Creativity and Civic Engagement: Adolescents' Literacies in Action

    ERIC Educational Resources Information Center

    Bean, Thomas W.; Dunkerly-Bean, Judith

    2016-01-01

    The purpose of this commentary is to explore the intersection of creativity, civic engagement, and literacy instruction that takes into consideration real-world concerns. The authors define and consider recent work on creativity and utilize Westheimer's model of citizenship to frame an example of adolescents engaged in both purposeful literacies…

  1. Psychosis, creativity and recovery: exploring the relationship in a patient.

    PubMed

    Kar, Nilamadhab; Barreto, Socorro

    2018-04-26

    Relation between mental illness and creativity is intricate. While many creative people show signs of mental illness, persons with severe mental illness occasionally have creative output beyond the ordinary. We are presenting a patient with psychotic illness whose creative potential took a positive turn during the illness phase and grew further following symptomatic improvement and helped in her recovery process. Observing the contrast related to creative productivity pre and post psychotic phase raises the probability of whether psychotic illness or process might enhance creative potential. The case additionally illustrates how creativity can be a useful method supporting recovery from severe mental illnesses. © BMJ Publishing Group Ltd (unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted.

  2. Creative nonfiction: narrative and revelation.

    PubMed

    Hart, Curtis W

    2009-06-01

    Creative nonfiction and the illness narrative are recently identified approaches to literary expression. They are particularly well suited to the genre of memoir where psychological issues such as mourning and attachment and loss may be explored. The recent memoirs of Sue Erikson Bloland and Honor Moore fulfill the description of creative nonfiction. They offer their readers an opportunity to explore with them the theological and existential issues of revelation, reconciliation, and forgiveness. This paper was first presented for the Working Group on Psychoanalysis and the Arts of the Richardson Research Seminar in the History of Psychiatry at Weill Cornell Medical College.

  3. Promoting international collaboration and creativity in doctoral students.

    PubMed

    Groen, Christopher M; McGrath, Cormac; Campbell, Katherine A; Götherström, Cecilia; Windebank, Anthony J; Landázuri, Natalia

    2017-06-22

    Staff from the Mayo Clinic in the US and the Karolinska Institute in Sweden describe a joint transatlantic course intended to broaden the horizons of the next generation of researchers in the field of regenerative medicine.

  4. Critical thinking and creativity in nursing: learners' perspectives.

    PubMed

    Chan, Zenobia C Y

    2013-05-01

    Although the development of critical thinking and the development of creativity are major areas in nursing programme, little has been explored about learners' perspectives towards these two concepts, especially in Chinese contexts. This study aimed to reveal nursing learners' perspectives on creativity and critical thinking. Qualitative data collection methods were adopted, namely group interviews and concept map drawings. The process of data collection was conducted in private rooms at a University. 36 nursing students from two problem-based learning classes were recruited in two groups for the study. After data collection, content analysis with axial coding approach was conducted to explore the narrative themes, to summarise the main ideas, and to make valid inferences from the connections among critical thinking, creativity, and other exogenous variables. Based on the findings, six major themes were identified: "revisiting the meanings of critical thinking"; "critical thinking and knowledge: partners or rivals?"; "is critical thinking criticising?"; "revising the meanings of creativity"; "creativity and experience: partners or rivals?"; and "should creativity be practical?". This study showed that learners had diverse perspectives towards critical thinking and creativity, and their debate on these two domains provided implications on nursing education, since the voices of learners are crucial in teaching. By closing the gap between learners and educators, this study offered some insights on nursing education in the new curriculum, in particular to co-construct nursing knowledge which is student-driven, and to consider students' voices towards understanding and applying creativity and critical thinking in nursing. Copyright © 2012 Elsevier Ltd. All rights reserved.

  5. The Land of the Summer People, a multidisciplinary educational experiment in flooding

    NASA Astrophysics Data System (ADS)

    Fernández Arconada, S.; Wagener, T.

    2015-12-01

    Our changing climate brings with it unpredictable extreme weather events.Therefore working creatively with communities to generate sustainable solutions becomes vital, to be more resilient to an uncertain environmental future. The Land of the Summer People (TLOTSP) is an experiment regarding the unstable relationship between society, water and place by exploring flooding impacts in Somerset (UK). Using creative and scientific methods this multidisciplinary project applies participatory research to understand societal responses to extreme weather events, including academics, practitioners and local communities to generate an open dialogue from the local to the global (climate change). TLOTSP is a joint project between and artist and an engineer. During this project the artist developed a number of creative activities to facilitate dialogue with both engineering students and local artists working together in the case study: Flooding in Somerset Levels and Moors. Each working group generated a particular method to work in collaboration, together with locals in Somerset, while also creating an artistic outcome as a result of the process. We worked around communication looking at how disciplinary training [academics] acquire the capacity for the specialised "coding" of information, a language that detaches from the wider apprehension. We asked whether art could offer a language to facilitate the process of "decoding" knowledge. In addition, we looked at how communities affected by extreme weather events perceive and communicate the historical context, realising that responses are determined by living memory rather than archival history. This helped us to understand how short-term connections with nature have shaped the way we live today.

  6. Exploring the Artistic Identity/Identities of Art Majors Engaged in Artistic Undergraduate Research

    ERIC Educational Resources Information Center

    Piazza, Lisa M.

    2017-01-01

    In western societies, the persona of the artist has largely been associated with prevailing myths of the creative individual including the artist as genius and outsider. In my inquiry I endeavored to understand what it means to be an artist from the perspective of budding "creatives." In this study I explored the process of becoming an…

  7. Creativity in art and science: are there two cultures?

    PubMed Central

    Andreasen, Nancy C.

    2012-01-01

    The study of creativity is characterized by a variety of key questions, such as the nature of the creative process, whether there are multiple types of creativity, the relationship between high levels of creativity (“Big C”) and everyday creativity (“little c”), and the neural basis of creativity. Herein we examine the question of the relationship between creativity in the arts and the sciences, and use functional magnetic resonance imaging to explore the neural basis of creativity in a group of “Big C” individuals from both domains using a word association protocol. The findings give no support for the notion that the artists and scientists represent “two cultures. ” Rather, they suggest that very gifted artists and scientists have association cortices that respond in similar ways. Both groups display a preponderance of activation in brain circuits involved in higher-order socioaffective processing and Random Episodic Silent Thought /the default mode. PMID:22577304

  8. EFL Teachers' Teaching Style, Creativity, and Burnout: A Path Analysis Approach

    ERIC Educational Resources Information Center

    Ghanizadeh, Afsaneh; Jahedizadeh, Safoura

    2016-01-01

    The present study delved into a rarely explored construct in the domain of English as a foreign language (EFL), i.e. teaching style. We hypothesized that teacher creativity plays a role in the styles teachers adopt in language institutes. It was also conjectured that teaching style affects burnout. The role of burnout in teacher creativity was…

  9. Re-Examining the Relationship between Need for Cognition and Creativity: Predicting Creative Problem Solving across Multiple Domains

    ERIC Educational Resources Information Center

    Watts, Logan L.; Steele, Logan M.; Song, Hairong

    2017-01-01

    Prior studies have demonstrated inconsistent findings with regard to the relationship between need for cognition and creativity. In our study, measurement issues were explored as a potential source of these inconsistencies. Structural equation modeling techniques were used to examine the factor structure underlying the 18-item need for cognition…

  10. Primary Teachers' Beliefs about Scientific Creativity in the Classroom Context

    ERIC Educational Resources Information Center

    Liu, Shu-Chiu; Lin, Huann-shyang

    2014-01-01

    While a number of studies have investigated people's perceptions or conceptions of creativity, there is a lack of studies looking into science teachers' views. The study aimed to explore the meanings of scientific creativity in the classroom context as perceived by a selective group of upper primary (Grades 3-6; student ages 8-12) science teachers…

  11. About Creativity, Giftedness, and Teaching the Creatively Gifted in the Classroom.

    ERIC Educational Resources Information Center

    Sak, Ugur

    2004-01-01

    In this case study the author explored a teacher's beliefs about creativity and giftedness and investigated the classroom practices of this teacher of gifted students for 20 years. Seven semi-structured and 2 open observations were carried out in her classroom, and 2 prefigured interviews were conducted with her. She believed that creative…

  12. Creative Expression as a Way of Knowing in Diabetes Adult Health Education: An Action Research Study

    ERIC Educational Resources Information Center

    Stuckey, Heather L.

    2009-01-01

    This action research study explores the meaning-making process using forms of creative expression for eight women with insulin-dependent diabetes. The study is theoretically informed by arts-based ways of knowing and aspects of feminist poststructuralism, and explains the process of creativity used in the action research process. The findings…

  13. Exploring Creative Thinking in Graphically Mediated Synchronous Dialogues

    ERIC Educational Resources Information Center

    Wegerif, Rupert; McLaren, Bruce M.; Chamrada, Marian; Scheuer, Oliver; Mansour, Nasser; Miksatko, Jan; Williams, Mriga

    2010-01-01

    This paper reports on an aspect of the EC funded Argunaut project which researched and developed awareness tools for moderators of online dialogues. In this study we report on an investigation into the nature of creative thinking in online dialogues and whether or not this creative thinking can be coded for and recognized automatically such that…

  14. The Ethics of Art Therapy: Promoting Creativity as a Force for Positive Change

    ERIC Educational Resources Information Center

    Hinz, Lisa D.

    2017-01-01

    The 2013 revision of the "Ethical Principles for Art Therapists" added creativity as a core value underlying the profession. At the same time, the ethical principles also included a nondiscrimination clause to protect the interests of nonnormative clients. In this article I explore creativity as a basic human right, promoted through…

  15. The Emergence of Student Creativity in Classroom Settings: A Case Study of Elementary Schools in Korea

    ERIC Educational Resources Information Center

    Cho, Younsoon; Chung, Hye Young; Choi, Kyoulee; Seo, Choyoung; Baek, Eunjoo

    2013-01-01

    This research explores the emergence of student creativity in classroom settings, specifically within two content areas: science and social studies. Fourteen classrooms in three elementary schools in Korea were observed, and the teachers and students were interviewed. The three types of student creativity emerging in the teaching and learning…

  16. Exploring the Assessment of and Relationship between Elementary Students' Scientific Creativity and Science Inquiry

    ERIC Educational Resources Information Center

    Yang, Kuay-Keng; Lin, Shu-Fen; Hong, Zuway-R; Lin, Huann-shyang

    2016-01-01

    The purposes of this study were to (a) develop and validate instruments to assess elementary students' scientific creativity and science inquiry, (b) investigate the relationship between the two competencies, and (c) compare the two competencies among different grade level students. The scientific creativity test was composed of 7 open-ended items…

  17. Beyond Right or Wrong: Challenges of Including Creative Design Activities in the Classroom

    ERIC Educational Resources Information Center

    Brennan, Karen

    2015-01-01

    In this article, we explore challenges encountered by K-12 educators in establishing classroom cultures that support creative learning activities with the Scratch programming language. Providing opportunities for students to understand and to build capacities for creative work was described by many of the teachers that we interviewed as a central…

  18. Creative Ageing? Selfhood, Temporality and the Older Adult Learner

    ERIC Educational Resources Information Center

    Sabeti, Shari

    2015-01-01

    This paper is based on a long-term ethnography of an adult creative writing class situated in a major urban art gallery in the United Kingdom. It takes the claims of one group of older adults--that creative writing made them "feel younger"--as the starting point for exploring this connection further. It places these claims broadly within…

  19. Divergent Task Performance in Older Adults: Declarative Memory or Creative Potential?

    ERIC Educational Resources Information Center

    Leon, Susan A.; Altmann, Lori J. P.; Abrams, Lise; Gonzalez Rothi, Leslie J.; Heilman, Kenneth M.

    2014-01-01

    Divergent thinking is a process or method used to generate creative ideas by exploring many possible solutions or responses, and is a critical element of creativity. Lesion and imaging studies have shown that the frontal lobes are important in mediating divergent thinking, and frontal lobe function is highly dependent on white matter connections…

  20. An Eye-Tracking Analysis of Irrelevance Processing as Moderator of Openness and Creative Performance

    ERIC Educational Resources Information Center

    Agnoli, Sergio; Franchin, Laura; Rubaltelli, Enrico; Corazza, Giovanni Emanuele

    2015-01-01

    Openness has been identified as one of the personality traits with stronger association to creativity into the Five-Factor Model of personality. But what are the psychological mechanisms that relate Openness and creative performance? The present paper aims at responding to this question, exploring in particular whether the attentional processing…

  1. The Pedagogy of Ingenuity in Science: An Exploration of Creative Thinking in the Secondary Science Classroom

    ERIC Educational Resources Information Center

    Antink, Allison

    2012-01-01

    The importance of creative thinking in science cannot be overstated. Creativity is integral to the development of knowledge about the natural world and the knowledge, skills and abilities that support it are in need of greater understanding. The Next Generation Science Standards (2012) include practices that implicitly emphasize the creative…

  2. Multi-Directional Creative Transfer between Practice-Based Arts Education and Work

    ERIC Educational Resources Information Center

    Shreeve, Alison; Smith, Catherine

    2012-01-01

    In this article we examine how 19 students in creative arts disciplines in two universities experience work in not-for-profit and public sectors. We explore the notion of transfer from university education and suggest that "creative transfer" is taking place, often in more than one direction. Students draw on their life-wide experiences…

  3. Highly Inventive Explorer of Creativity: An Interview with John Baer

    ERIC Educational Resources Information Center

    Henshon, Suzanna E.

    2009-01-01

    Dr. John Baer is a Professor in the Department of Teacher Education at Rider University. Dr. Baer has published 10 books and scores of research articles and book chapters on creativity, cooperative learning, and other educational psychology topics. His research on the development of creativity and his teaching have both won national awards,…

  4. The Design of Collaborative Learning for Teaching Physics in Vocational Secondary School

    NASA Astrophysics Data System (ADS)

    Ismayati, Euis

    2018-04-01

    Vocational secondary school (Sekolah Menengah Kejuruan or SMK) is a vocational education that is based on the principle of human resource investment (human capital investment) referring to the quality of education and productivity to compete in the global job market. Therefore, vocational education relates directly to business world/industry which fulfills the needs of the skilled worker. According to the results of some researches, the work ethics of vocational graduates are still unsatisfying. Most of them are less able to perform their works, to adapt to the changes and development of technology and science, to be retrained, to develop themselves, to collaborate, and to argue. Meanwhile, the employers in the world of work and industries require their employees to have abilities to think creatively and working collaboratively. In addition, the students’ abilities to adapt to the technology in working environment are greatly influenced by the learning process in their schools, especially in science learning. The process of science learning which can help the students to think and act scientifically should be implemented by teachers using a learning approach which is appropriate to the students’ need and the material taught to the students. To master technology and industry needs science mastery. Physics, as a part of science, has an important role in the development of technology since the products of technology strongly support further development of science. In order to develop the abilities to think critically and working collaboratively, education should be given to the students through the learning process using learning model which refers to a collaborative group discussion system called Collaborative Learning. Moreover, Collaborative learning for teaching Physics in vocational secondary school should be designed in such a way that the goal of teaching and learning can be achieved. Collaborative Learning is advantageous to improve the students’ creative thinking and collaborative working.

  5. Mind, Machine, and Creativity: An Artist's Perspective.

    PubMed

    Sundararajan, Louise

    2014-06-01

    Harold Cohen is a renowned painter who has developed a computer program, AARON, to create art. While AARON has been hailed as one of the most creative AI programs, Cohen consistently rejects the claims of machine creativity. Questioning the possibility for AI to model human creativity, Cohen suggests in so many words that the human mind takes a different route to creativity, a route that privileges the relational, rather than the computational, dimension of cognition. This unique perspective on the tangled web of mind, machine, and creativity is explored by an application of three relational models of the mind to an analysis of Cohen's talks and writings, which are available on his website: www.aaronshome.com.

  6. Mind, Machine, and Creativity: An Artist's Perspective

    PubMed Central

    Sundararajan, Louise

    2014-01-01

    Harold Cohen is a renowned painter who has developed a computer program, AARON, to create art. While AARON has been hailed as one of the most creative AI programs, Cohen consistently rejects the claims of machine creativity. Questioning the possibility for AI to model human creativity, Cohen suggests in so many words that the human mind takes a different route to creativity, a route that privileges the relational, rather than the computational, dimension of cognition. This unique perspective on the tangled web of mind, machine, and creativity is explored by an application of three relational models of the mind to an analysis of Cohen's talks and writings, which are available on his website: www.aaronshome.com. PMID:25541564

  7. The Arts and Talent Development.

    ERIC Educational Resources Information Center

    Seeley, Ken

    1996-01-01

    Discusses the role of creative arts in developing talent among gifted students. Talent development strategies using the arts are identified. Also describes ways that teachers can support collaboration among the arts and that parents can advocate and foster arts programs. (CR)

  8. Technology Enhanced Learning: Best Practices

    ERIC Educational Resources Information Center

    Lytras, Miltiadis D., Ed.; Gasevic, Dragan, Ed.; Ordonez de Pablos, Patricia, Ed.; Huang, Weihong, Ed.

    2008-01-01

    With the shift towards the knowledge society, the change of working conditions, and the high-speed evolution of information and communication technologies, peoples' knowledge and skills need continuous updating. Learning based on collaborative working, creativity, multidisciplinarity, adaptiveness, intercultural communication, and problem solving…

  9. Self psychology and the modern dance choreographer.

    PubMed

    Press, Carol M

    2009-04-01

    Theory and research methodology of self psychology are integrated with the experiences of modern dance choreographers to investigate the importance of creativity, art making, and aesthetics in mental health and our everyday lives. Empathy, as aesthetically based, is explored to understand the capacity of the arts to unite us in our humanity. Connections between aesthetic development, creativity, and infant patterns of learning are drawn. The influence of sensual and exploration/assertion motivational systems upon the contemporary choreographer are highlighted, leading to an understanding of the selfobject function of sensation and movement for the dance artist. Through an examination of the moment to moment ritualized experiences of studio work, the creative process in making dances is discussed. Ultimately understanding creativity and aesthetically based empathy inform our delineation of mental health and the need for aesthetic experience in everyday life.

  10. Four PPPPerspectives on computational creativity in theory and in practice

    NASA Astrophysics Data System (ADS)

    Jordanous, Anna

    2016-04-01

    Computational creativity is the modelling, simulating or replicating of creativity computationally. In examining and learning from these "creative systems", from what perspective should the creativity of a system be considered? Are we interested in the creativity of the system's output? Or of its creative processes? Features of the system? Or how it operates within its environment? Traditionally computational creativity has focused more on creative systems' products or processes, though this focus has widened recently. Creativity research offers the Four Ps of creativity: Person/Producer, Product, Process and Press/Environment. This paper presents the Four Ps, explaining each in the context of creativity research and how it relates to computational creativity. To illustrate the usefulness of the Four Ps in taking broader perspectives on creativity in its computational treatment, the concepts of novelty and value are explored using the Four Ps, highlighting aspects of novelty and value that may otherwise be overlooked. Analysis of recent research in computational creativity finds that although each of the Four Ps appears in the body of computational creativity work, individual pieces of work often do not acknowledge all Four Ps, missing opportunities to widen their work's relevance. We can see, though, that high-status computational creativity papers do typically address all Four Ps. This paper argues that the broader views of creativity afforded by the Four Ps is vital in guiding us towards more comprehensively useful computational investigations of creativity.

  11. Combining Computational and Social Effort for Collaborative Problem Solving

    PubMed Central

    Wagy, Mark D.; Bongard, Josh C.

    2015-01-01

    Rather than replacing human labor, there is growing evidence that networked computers create opportunities for collaborations of people and algorithms to solve problems beyond either of them. In this study, we demonstrate the conditions under which such synergy can arise. We show that, for a design task, three elements are sufficient: humans apply intuitions to the problem, algorithms automatically determine and report back on the quality of designs, and humans observe and innovate on others’ designs to focus creative and computational effort on good designs. This study suggests how such collaborations should be composed for other domains, as well as how social and computational dynamics mutually influence one another during collaborative problem solving. PMID:26544199

  12. Does Higher Education Foster Critical and Creative Learners? An Exploration of Two Universities in South Korea and the USA

    ERIC Educational Resources Information Center

    Lee, Hye-Jung; Lee, Jihyun; Makara, Kara A.; Fishman, Barry J.; Hong, Young-Il

    2015-01-01

    This paper describes two studies that explore students' beliefs about critical and creative learning at two universities, and considers the implications of those beliefs in comparison to the universities' stated education goals. One is a mixed method study of students at a top university in Korea, and the second is a comparative study between the…

  13. Establishing a Moral Discourse: A Limiting Outcome, or an Opportunity for Tactical Action? An Exploration of Alternative Perspectives on Health Education in South Africa

    ERIC Educational Resources Information Center

    Low, Katharine E.

    2012-01-01

    Stemming from a viewpoint that my applied theatre practice should include both a dialogical element and an opportunity to take creative risks, this article explores how creative risk-taking can lead to seemingly repressive outcomes for the participants. Examining two moments of practice, which occurred during sexual health communication projects…

  14. Narratives of health and illness: Arts-based research capturing the lived experience of dementia.

    PubMed

    Moss, Hilary; O'Neill, Desmond

    2017-01-01

    Introduction This paper presents three artists' residencies in a geriatric medicine unit in a teaching hospital. The aim of the residencies was creation of new work of high artistic quality reflecting the lived experience of the person with dementia and greater understanding of service user experience of living with dementia. This paper also explores arts-based research methodologies in a medical setting. Method Arts-based research and narrative enquiry were the method used in this study. Artists had extensive access to service users with dementia, family carers and clinical team. Projects were created through collaboration between clinical staff, arts and health director, artist, patients and family carers. Each performance was accompanied by a public seminar discussing dementia. Evaluations were undertaken following each residency. The process of creating artistic responses to dementia is outlined, presented and discussed. Results The artworks were well received with repeat performances and exhibitions requested. Evaluations of each residency indicated increased understanding of dementia. The narratives within the artworks aided learning about dementia. The results are a new chamber music composition, a series of visual artworks created collaboratively between visual artist and patients and family carers and a dance film inspired by a dancer's residency, all created through narrative enquiry. These projects support the role of arts-based research as creative process and qualitative research method which contributes to illuminating and exploring the lived experience of dementia. The arts act as a reflective tool for learning and understanding a complex health condition, as well as creating opportunities for increased understanding and public awareness of dementia. Issues arising in arts-based research in medical settings are highlighted, including ethical issues, the importance of service user narrative and multidisciplinary collaboration in arts and health practice and research.

  15. Exploring Students' Creativity and Design Skills through a Multimedia Project: A Constructivist Approach in a Malaysian Classroom

    ERIC Educational Resources Information Center

    Neo, Mai; Neo, Tse-Kian

    2013-01-01

    Research has shown that students have graduated from institutions of higher learning with a lack of creativity and critical-thinking thinking skills. This mismatch in skills has resulted in a nationwide initiative in using technology in the classroom to create a learning environment that would stimulate students' creative and problem-solving…

  16. Creativity and Mathematical Problem Posing: An Analysis of High School Students' Mathematical Problem Posing in China and the USA

    ERIC Educational Resources Information Center

    Van Harpen, Xianwei Y.; Sriraman, Bharath

    2013-01-01

    In the literature, problem-posing abilities are reported to be an important aspect/indicator of creativity in mathematics. The importance of problem-posing activities in mathematics is emphasized in educational documents in many countries, including the USA and China. This study was aimed at exploring high school students' creativity in…

  17. Relationships between Computer and Video Game Play and Creativity among Upper Elementary School Students

    ERIC Educational Resources Information Center

    Hamlen, Karla R.

    2009-01-01

    This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…

  18. Teacher-Directed versus Child-Centred: The Challenge of Promoting Creativity in Chinese Preschool Classrooms

    ERIC Educational Resources Information Center

    Cheung, Rebecca Hun Ping

    2017-01-01

    It has been argued in the literature that it is harder for Asians than Westerners to think and act in a creative manner due to cultural influences and the discourses of creativity are always culture-specific. This study addresses this issue by using a qualitative research approach, exploring and analysing the characteristic features of creative…

  19. Teaching Creative Problem Solving Methods to Undergraduate Economics and Business Students

    ERIC Educational Resources Information Center

    Cancer, Vesna

    2014-01-01

    This paper seeks to explore the need for and possibility of teaching current and potential problem solvers--undergraduate students in the economic and business field to define problems, to generate and choose creative and useful ideas and to verify them. It aims to select an array of quick and easy-to-use creative problem solving (CPS) techniques.…

  20. Pre-Service Primary Teachers' Conceptions of Creativity in Mathematics

    ERIC Educational Resources Information Center

    Bolden, David S.; Harries, Tony V.; Newton, Douglas P.

    2010-01-01

    Teachers in the UK and elsewhere are now expected to foster creativity in young children (NACCCE, 1999; Ofsted, 2003; DfES, 2003; DfES/DCMS, 2006). Creativity, however, is more often associated with the arts than with mathematics. The aim of the study was to explore and document pre-service (in the UK, pre-service teachers are referred to as…

  1. Creative Minds Abroad: How Design Students Make Meaning of Their International Education Experiences

    ERIC Educational Resources Information Center

    Johnson, Rachel Sherman

    2016-01-01

    The purpose of this study is to explore the ways in which students majoring in a design discipline make meaning of their study abroad experiences in relation to their creativity and creative design work. Students and recent alumni from the College of Design (CDes) at the University of Minnesota-Twin Cities (UMTC) who had studied abroad formed the…

  2. Mixed-Reality Prototypes to Support Early Creative Design

    NASA Astrophysics Data System (ADS)

    Safin, Stéphane; Delfosse, Vincent; Leclercq, Pierre

    The domain we address is creative design, mainly architecture. Rooted in a multidisciplinary approach as well as a deep understanding of architecture and design, our method aims at proposing adapted mixed-reality solutions to support two crucial activities: sketch-based preliminary design and distant synchronous collaboration in design. This chapter provides a summary of our work on a mixed-reality device, based on a drawing table (the Virtual Desktop), designed specifically to address real-life/business-focused issues. We explain our methodology, describe the two supported activities and the related users’ needs, detail the technological solution we have developed, and present the main results of multiple evaluation sessions. We conclude with a discussion of the usefulness of a profession-centered methodology and the relevance of mixed reality to support creative design activities.

  3. Sparks Will Fly: engineering creative script conflicts

    NASA Astrophysics Data System (ADS)

    Veale, Tony; Valitutti, Alessandro

    2017-10-01

    Scripts are often dismissed as the stuff of good movies and bad politics. They codify cultural experience so rigidly that they remove our freedom of choice and become the very antithesis of creativity. Yet, mental scripts have an important role to play in our understanding of creative behaviour, since a deliberate departure from an established script can produce results that are simultaneously novel and familiar, especially when others stick to the conventional script. Indeed, creative opportunities often arise at the overlapping boundaries of two scripts that antagonistically compete to mentally organise the same situation. This work explores the computational integration of competing scripts to generate creative friction in short texts that are surprising but meaningful. Our exploration considers conventional macro-scripts - ordered sequences of actions - and the less obvious micro-scripts that operate at even the lowest levels of language. For the former, we generate plots that squeeze two scripts into a single mini-narrative; for the latter, we generate ironic descriptions that use conflicting scripts to highlight the speaker's pragmatic insincerity. We show experimentally that verbal irony requires both kinds of scripts - macro and micro - to work together to reliably generate creative sparks from a speaker's subversive intent.

  4. Engaging the creative to better build science into water resource solutions

    NASA Astrophysics Data System (ADS)

    Klos, P. Z.

    2014-12-01

    Psychological thought suggests that social engagement with an environmental problem requires 1) cognitive understanding of the problem, 2) emotional engagement with the problem, and 3) perceived efficacy that there is something we can do to solve the problem. Within the water sciences, we form problem-focused, cross-disciplinary teams to help address complex water resource problems, but often we only seek teammates from other disciplines within the realms of engineering and the natural/social sciences. Here I argue that this science-centric focus fails to fully solve these water resource problems, and often the science goes unheard because it is heavily cognitive and lacks the ability to effectively engage the audience through crucial social-psychological aspects of emotion and efficacy. To solve this, future cross-disciplinary collaborations that seek to include creative actors from the worlds of art, humanities, and design can begin to provide a much stronger overlap of the cognition, emotion, and efficacy needed to communicate the science, engage the audience, and create the solutions needed to solve or world's most complex water resource problems. Disciplines across the arts, sciences, and engineering all bring unique strengths that, through collaboration, allow for uniquely creative modes of art-science overlap that can engage people through additions of emotion and efficacy that compliment the science and go beyond the traditional cognitive approach. I highlight examples of this art-science overlap in action and argue that water resource collaborations like these will be more likely to have their hydrologic science accepted and applied by those who decide on water resource solutions. For this Pop-up Talk session, I aim to share the details of this proposed framework in the context of my own research and the work of others. I hope to incite discussion regarding the utility and relevance of this framework as a future option for other water resource collaboratives working to solve hydrologic issues across the globe.

  5. Creativity and power: a qualitative, exploratory study of student learning acquired in a community nursing setting that is applied in future settings.

    PubMed

    Merritt, Alan; Boogaerts, Marina

    2014-01-01

    Nursing students undertake clinical placements in a wide range of clinical areas as part of their preparation for professional practice, offering students the opportunity to learn about the clinical context and the work that nurses do. This descriptive study explores the implicit learnings that occur for students in a community nursing placement and whether they transfer the knowledge they gain in the community setting into practice in other settings. Participants in this research study described implicit learning from a community nursing context which they were able to utilise in their current practice. Three major themes emerged. Firstly, participants recognised that power relationships manifest differently in a community based setting. This manifest in a recognition of patient autonomy and a creative approach to enhancing the patient's power. The second, related theme involved the enabling of self-determination through collaborative decision making between nurse and the person receiving care. The third theme was the development of an understanding of self-management which manifest in appropriate referrals and what the participants considered high quality discharge planning. This recognition of practice beyond technical, rationalist manifestations suggests that students grasped the unarticulated, implicit dimensions of the community nurse role through their experiences in a community nursing placement.

  6. Using multimedia and peer assessment to promote collaborative e-learning

    NASA Astrophysics Data System (ADS)

    Barra, Enrique; Aguirre Herrera, Sandra; Ygnacio Pastor Caño, Jose; Quemada Vives, Juan

    2014-04-01

    Collaborative e-learning is increasingly appealing as a pedagogical approach that can positively affect student learning. We propose a didactical model that integrates multimedia with collaborative tools and peer assessment to foster collaborative e-learning. In this paper, we explain it and present the results of its application to the "International Seminars on Materials Science" online course. The proposed didactical model consists of five educational activities. In the first three, students review the multimedia resources proposed by the teacher in collaboration with their classmates. Then, in the last two activities, they create their own multimedia resources and assess those created by their classmates. These activities foster communication and collaboration among students and their ability to use and create multimedia resources. Our purpose is to encourage the creativity, motivation, and dynamism of the learning process for both teachers and students.

  7. Creativity and executive function across manic, mixed and depressive episodes in bipolar I disorder.

    PubMed

    Soeiro-de-Souza, Márcio Gerhardt; Dias, Vasco Videira; Bio, Danielle Soares; Post, Robert M; Moreno, Ricardo A

    2011-12-01

    Creativity is a complex construct involving affective and cognitive components. Bipolar Disorder (BD) has been associated with creativity and is characterized by a wide range of affective and cognitive symptoms. Although studies of creativity in BD have tended to focus on creativity as a trait variable in medicated euthymic patients, it probably fluctuates during symptomatic states of BD. Since creativity is known to involve key affective and cognitive components, it is plausible to speculate that cognitive deficits and symptoms present in symptomatic BD could interfere with creativity. Sixty-seven BD type I patients medication free, age 18-35 years and experiencing a maniac, mixed, or depressive episodes, were assessed for creativity, executive functioning, and intelligence. Manic and mixed state patients had higher creativity scores than depressive individuals. Creativity was influenced by executive function measures only in manic patients. Intelligence did not influence creativity for any of the mood episode types. We propose that creativity in BD might be linked to the putative hyperdopaminergic state of mania and be dependent on intact executive function. Future studies should further explore the role of dopaminergic mechanisms in creativity in BD. Copyright © 2011 Elsevier B.V. All rights reserved.

  8. Creativity and Creative Teams

    NASA Technical Reports Server (NTRS)

    Wood, Richard M.; Bauer, Steven X. S.; Hunter, Craig A.

    2001-01-01

    A review of the linkage between knowledge, creativity, and design is presented and related to the best practices of multidisciplinary design teams. The discussion related to design and design teams is presented in the context of both the complete aerodynamic design community and specifically the work environment at the NASA Langley Research Center. To explore ways to introduce knowledge and creativity into the research and design environment at NASA Langley Research Center a creative design activity was executed within the context of a national product development activity. The success of the creative design team activity gave rise to a need to communicate the experience in a straightforward and managed approach. As a result the concept of creative potential its formulated and assessed with a survey of a small portion of the aeronautics research staff at NASA Langley Research Center. The final section of the paper provides recommendations for future creative organizations and work environments.

  9. The Risky Side of Creativity: Domain Specific Risk Taking in Creative Individuals

    PubMed Central

    Tyagi, Vaibhav; Hanoch, Yaniv; Hall, Stephen D.; Runco, Mark; Denham, Susan L.

    2017-01-01

    Risk taking is often associated with creativity, yet little evidence exists to support this association. The present article aimed to systematically explore this association. In two studies, we investigated the relationship between five different domains of risk taking (financial, health and safety, recreational, ethical and social) and five different measures of creativity. Results from the first (laboratory-based) offline study suggested that creativity is associated with high risk taking tendencies in the social domain but not the other domains. Indeed, in the second study conducted online with a larger and diverse sample, the likelihood of social risk taking was the strongest predictor of creative personality and ideation scores. These findings illustrate the necessity to treat creativity and risk taking as multi-dimensional traits and the need to have a more nuanced framework of creativity and other related cognitive functions. PMID:28217103

  10. Creativity and dementia: a review.

    PubMed

    Palmiero, Massimiliano; Di Giacomo, Dina; Passafiume, Domenico

    2012-08-01

    In these last years, creativity was found to play an important role for dementia patients in terms of diagnosis and rehabilitation strategies. This led us to explore the relationships between dementia and creativity. At the aim, artistic creativity and divergent thinking are considered both in non-artists and artists affected by different types of dementia. In general, artistic creativity can be expressed in exceptional cases both in Alzheimer's disease and Frontotemporal dementia, whereas divergent thinking decreases in dementia. The creation of paintings or music is anyway important for expressing emotions and well-being. Yet, creativity seems to emerge when the right prefrontal cortex, posterior temporal, and parietal areas are relatively intact, whereas it declines when these areas are damaged. However, enhanced creativity in dementia is not confirmed by controlled studies conducted in non-artists, and whether artists with dementia can show creativity has to be fully addressed. Future research directions are suggested.

  11. Troubleshooting Portfolios

    ERIC Educational Resources Information Center

    Crismond, David; Peterie, Matthew

    2017-01-01

    The Troubleshooting Portfolios approach was developed at the Olathe Northwest High School in Olathe, Kansas. This approach supports integrated STEM and "informed design" thinking and learning, in which students: (1) use design strategies effectively; (2) work creatively and collaboratively in teams; (3) make knowledge-driven decisions;…

  12. Personal Accomplishment, Mentoring, and Creative Self-Efficacy as Predictors of Creative Work Involvement: The Moderating Role of Positive and Negative Affect.

    PubMed

    Bang, Hyejin; Reio, Thomas G

    2017-02-17

    This research explores the relationships among personal accomplish- ment, mentoring, affect, creative self-efficacy, and creative involvement. With a sample of working adults (N = 242), structural equation modeling results revealed that the data fit the theoretical model well in that creative self-efficacy fully mediated the relationships between personal accomplishment and creative work involvement and between mentoring and creative work involvement. Hierarchical regression analyses demonstrated that positive affect moderated the relationship between personal accomplishment and creative self-efficacy but negative affect did not, signifying that positive affect may be a necessary situational factor to optimize the personal accomplishment-creative self-efficacy link. In contrast, negative but not positive affect moderated the link between mentoring experiences and creative self-efficacy, suggesting that mentoring experiences associated with negative affect situationally may have been likely to have a significant consequence in weakening creative self-efficacy. The findings expand upon self-efficacy and mentoring theories by highlighting the importance of employing theoretically relevant moderating and mediating variables in research investigating the etiology of possible variables associated with vital workplace outcomes.

  13. Thinking styles and creativity preferences in nursing.

    PubMed

    Almansa, Pilar; López-Martínez, Olivia; Corbalán, Javier; Limiñana-Gras, Rosa M

    2013-01-01

    This article describes a study using a descriptive approach of cross-sectional correlation to explore the association between thinking styles and creativity in a group of nursing professionals and students. A thinking style is a characteristic way of thinking. The hypothesis was that the most creative subjects would present thinking styles that enhance and express their creativity. De la Torre and Violant (2006) argue that creativity is not only a personal value, insofar as it recognizes and stimulates the transforming potential of the individual, but is also an educational value because it generates abilities and attitudes toward improvement. The study results show that a legislative thinking style encourages innovation and creativity and should be encouraged both during education and training and in the professional domain.

  14. Creativity in gifted identification: increasing accuracy and diversity.

    PubMed

    Luria, Sarah R; O'Brien, Rebecca L; Kaufman, James C

    2016-08-01

    Many federal definitions and popular theories of giftedness specify creativity as a core component. Nevertheless, states rely primarily on measures of intelligence for giftedness identification. As minority and culturally diverse students continue to be underrepresented in gifted programs, it is reasonable to ask if increasing the prominence of creativity in gifted identification may help increase balance and equity. In this paper, we explore both layperson and psychometric conceptions of bias and suggest that adding creativity measures to the identification process alleviates both perceptions and the presence of bias. We recognize, however, the logistic and measurement-related challenges to including creativity assessments. © 2016 New York Academy of Sciences.

  15. Regional Homogeneity Predicts Creative Insight: A Resting-State fMRI Study.

    PubMed

    Lin, Jiabao; Cui, Xuan; Dai, Xiaoying; Mo, Lei

    2018-01-01

    Creative insight plays an important role in our daily life. Previous studies have investigated the neural correlates of creative insight by functional magnetic resonance imaging (fMRI), however, the intrinsic resting-state brain activity associated with creative insight is still unclear. In the present study, we used regional homogeneity (ReHo) as an index in resting-state fMRI (rs-fMRI) to identify brain regions involved in individual differences in creative insight, which was compued by the response time (RT) of creative Chinese character chunk decomposition. The findings indicated that ReHo in the anterior cingulate cortex (ACC)/caudate nucleus (CN) and angular gyrus (AG)/superior temporal gyrus (STG)/inferior parietal lobe (IPL) negatively predicted creative insight. Furthermore, these findings suggested that spontaneous brain activity in multiple regions related to breaking and establishing mental sets, goal-directed solutions exploring, shifting attention, forming new associations and emotion experience contributes to creative insight. In conclusion, the present study provides new evidence to further understand the cognitive processing and neural correlates of creative insight.

  16. Management of Service Projects in Support of Space Flight Research

    NASA Technical Reports Server (NTRS)

    Love, J.

    2009-01-01

    Goal:To provide human health and performance countermeasures, knowledge, technologies, and tools to enable safe, reliable, and productive human space exploration . [HRP-47051] Specific Objectives: 1) Develop capabilities, necessary countermeasures, and technologies in support of human space exploration, focusing on mitigating the highest risks to human health and performance. 2) Define and improve human spaceflight medical, environmental, and human factors standards. 3) Develop technologies that serve to reduce medical and environmental risks, to reduce human systems resource requirements (mass, volume, power, data, etc.) and to ensure effective human-system integration across exploration systems. 4) Ensure maintenance of Agency core competencies necessary to enable risk reduction in the following areas: A. Space medicine B. Physiological and behavioral effects of long duration spaceflight on the human body C. Space environmental effects, including radiation, on human health and performance D. Space "human factors" [HRP-47051]. Service projects can form integral parts of research-based project-focused programs to provide specialized functions. Traditional/classic project management methodologies and agile approaches are not mutually exclusive paradigms. Agile strategies can be combined with traditional methods and applied in the management of service projects functioning in changing environments. Creative collaborations afford a mechanism for mitigation of constrained resource limitations.

  17. Using the Web as a Higher Order Thinking Partner: Case Study of an Advanced Learner Creatively Synthesizing Knowledge on the Web

    ERIC Educational Resources Information Center

    DeSchryver, Michael

    2017-01-01

    Previous work provided foundations for the theory of web-mediated knowledge synthesis, a framework for using the web in more creative and generative ways. This article explores specific instances of the various elements of that theory in a single case from the initial study. That is, a thorough exploration of think-aloud, screen capture, and…

  18. Inventatorium: A journey of "satori" and creativity in Latino and African American adolescents

    NASA Astrophysics Data System (ADS)

    Harvey, La Nelle

    This study explores the experiences of African American and Latino students within the context of the Inventatorium, an alternative educational after-school program for culturally diverse students that nurtures creativity in science, technology, engineering, and math (STEM). The Inventatorium builds on students' natural curiosity and their enjoyment in creating things that appeal to them by providing the materials and other resources for them to bring their ideas to life. The things students create encompass mathematical and scientific concepts that emerge to explored as part of their creative processes. Mixed methods were used to look at growth in creativity over the course of a year. Qualitative data derived three themes: boundaries, environment, and change. Quantitative findings indicate that students showed growth in fluency and originality of drawings, but not with elaboration. This study has implications for the ways teachers construct learning experiences in STEM.

  19. Empowering low-income community in Kampong settlement by exploring people's activities in surrounding environment

    NASA Astrophysics Data System (ADS)

    Bawole, Paulus; Sutanto, Haryati B.

    2017-11-01

    Urban Kampong is a spontaneous settlement growing in several big cities within developing countries including Indonesia. This settlement is developed by low-income people without any plan. Therefore there is no specific housing pattern in the settlement. The characteristics of the settlements is dominated by Javanese traditional roof typology and narrow path with minimal public open spaces. People's creativity in building their houses often uses second hand building materials that make their houses look specific. Besides, infrastructure facilities within Kampong Settlement are very poor. Because the poor living in Urban Kampong have to adjust their live with minimum infrastructure facilities available, they have to be creative in using all facilities available. Through the creativities of low-income people living in Urban Kampong the research will show how the inhabitants can be empowered by exploring inhabitant's creativities and consequently the environmental quality within Urban Kampong can be improved as well.

  20. Examining the Reliability of Scores from the Consensual Assessment Technique in the Measurement of Individual and Small Group Creativity

    ERIC Educational Resources Information Center

    Stefanic, Nicholas; Randles, Clint

    2015-01-01

    The purpose of this study was to explore the reliability of measures of both individual and group creative work using the consensual assessment technique (CAT). CAT was used to measure individual and group creativity among a population of pre-service music teachers enrolled in a secondary general music class (n = 23) and was evaluated from…

  1. The Effect of Creative Drama Method on Pre-Service Classroom Teachers' Writing Skills and Attitudes towards Writing

    ERIC Educational Resources Information Center

    Erdogan, Tolga

    2013-01-01

    The aim of the study is to explore the effect of the creative drama method on pre-service classroom teachers' writing skills and attitudes towards writing. Additionally, the views of the pre-service teachers concerning the creative drama method were also investigated in the study. The participants of the study were 24 pre-service teachers studying…

  2. Tracing the Transition from Study to a Contemporary Creative Working Life: The Trajectories of Professional Musicians

    ERIC Educational Resources Information Center

    Juuti, Sini; Littleton, Karen

    2012-01-01

    The classical music academy is a site dominated by traditional meanings of creative practice and an image of the professional creative career as solo performer that is fully available to only a very few students after graduating. The purpose of the study reported in this paper is to explore career-young professional pianists' talk about the…

  3. Bringing us back to our creative senses: Fostering creativity in graduate-level nursing education: A literary review.

    PubMed

    Duhamel, Karen V

    2016-10-01

    The purpose of this paper is to explore empirical findings of five studies related to graduate-level nurse educators' and nursing students' perceptions about the roles of creativity and creative problem-solving in traditional and innovative pedagogies, and examines conceptual differences in the value of creativity from teacher and student viewpoints. Five peer-reviewed scholarly articles; professional nursing organizations; conceptual frameworks of noted scholars specializing in creativity and creative problem-solving; business-related sources; primary and secondary sources of esteemed nurse scholars. Quantitative and qualitative studies were examined that used a variety of methodologies, including surveys, focus groups, 1:1 interviews, and convenience sampling of both nursing and non-nursing college students and faculty. Innovative teaching strategies supported student creativity and creative problem-solving development. Teacher personality traits and teaching styles receptive to students' needs led to greater student success in creative development. Adequate time allocation and perceived usefulness of creativity and creative problem-solving by graduate-level nurse educators must be reflected in classroom activities and course design. Findings indicated conservative teaching norms, evident in graduate nursing education today, should be revised to promote creativity and creative problem-solving development in graduate-level nursing students for best practice outcomes. Copyright © 2016 Elsevier Ltd. All rights reserved.

  4. The integration of creative drama into science teaching

    NASA Astrophysics Data System (ADS)

    Arieli, Bracha (Bari)

    This study explored the inclusion of creative drama into science teaching as an instructional strategy for enhancing elementary school students' understanding of scientific concepts. A treatment group of sixth grade students was taught a Full Option Science System (FOSS) science unit on Mixtures and Solutions with the addition of creative drama while a control group was taught using only the FOSS teaching protocol. Quantitative and qualitative data analyses demonstrated that students who studied science through creative drama exhibited a greater understanding of scientific content of the lessons and preferred learning science through creative drama. Treatment group students stated that they enjoyed participating in the activities with their friends and that the creative drama helped them to better understand abstract scientific concepts. Teachers involved with the creative drama activities were positively impressed and believed creative drama is a good tool for teaching science. Observations revealed that creative drama created a positive classroom environment, improved social interactions and self-esteem, that all students enjoyed creative drama, and that teachers' teaching style affected students' use of creative drama. The researcher concluded that the inclusion of creative drama with the FOSS unit enhanced students' scientific knowledge and understanding beyond that of the FOSS unit alone, that both teachers and students reacted positively to creative drama in science and that creative drama requires more time.

  5. [The application of creative thinking teaching in nursing education].

    PubMed

    Ku, Ya-Lie; Chang, Ching-Feng; Kuo, Chien-Lin; Sheu, Sheila

    2010-04-01

    Nursing education is increasingly expected to cultivate nursing student creative abilities in line with general Ministry of Education promotion of greater creativity within education and the greater leeway for creativity won domestically for nurses by professional nursing organizations. Creative thinking has been named by education experts in the United States as the third most important goal of nursing education. However, nursing students in Taiwan have been shown to test lower in terms of creativity than students enrolled in business management. Leaders in nursing education should consider methods by which to improve the creative thinking capabilities of nursing students. Articles in the literature indicate that courses in creative studies are concentrated in the field of education, with few designed specifically for nursing. The teaching of constructing creative thinking is particularly weak in the nursing field. The purpose of this article was to review literature on education and nursing in order to explore current definitions, teaching strategies, and evaluation approaches related to creativity, and to develop a foundation for teaching creativity in nursing. The authors hope that an appropriate creative thinking course for nursing students may be constructed by referencing guidance provided in this in order to further cultivate creative thinking abilities in nursing students that will facilitate their application of creative thinking in their future clinical practicum.

  6. Reinventing Teaching and Testing: Quality Learning for Quality Employment.

    ERIC Educational Resources Information Center

    Cooke, Brian P.

    To succeed in today's competitive global markets, organizations are hiring responsible problem solvers and collaborative "associates" who improve productivity, assure quality service, and contribute creatively. These organizations demand employees who are skilled at learning to learn, listening, communicating, problem solving, teamwork,…

  7. Assessing Social-Emotional Learning

    ERIC Educational Resources Information Center

    Rikoon, Samuel H.; Brenneman, Meghan W.; Petway, Kevin T., II

    2016-01-01

    While basic proficiency in mathematics, reading, and writing is essential, educators and parents alike would more likely list characteristics like perseverance, self-control, creativity, time management, leadership, conscientiousness, and being an effective collaborator when considering what is most important for success in school, work, and life.…

  8. Uncertainty as a Foundation for Change

    ERIC Educational Resources Information Center

    Naraian, Srikala

    2015-01-01

    This commentary notes the oppositional traditions that inform polarized perspectives on disability and schooling, and raises the question of the significance of such divisions for schools and for preparing teachers. Drawing on an international collaborative experience involving competing knowledge traditions the creative possibilities of…

  9. Japanese at Mimosa Elementary School.

    ERIC Educational Resources Information Center

    Uchihara, Azusa

    2001-01-01

    Describes the Japanese program at Mimosa Elementary School in Roswell, Georgia. The success of the program has been aided by collaborative team teaching, a spiraled curriculum, creative teaching methods, Teacher -made materials, and communication among teachers, parents, and administrators. he challenges are also discussed. (Author/VWL)

  10. Assessing Student Work to Support Curriculum Development: An Engineering Case Study

    ERIC Educational Resources Information Center

    Saunders, Kevin; Brumm, Thomas; Brooke, Corly; Mickelson, Steve; Freeman, Steve

    2013-01-01

    Knowledge and abilities associated with interdisciplinary education include integrating knowledge across disciplines, applying knowledge to real-world situations, and demonstrating skills in creativity, teamwork, communication, and collaboration. This case study discusses how a departmental curriculum committee in Agricultural and Biosystems…

  11. Group Flow and Group Genius

    ERIC Educational Resources Information Center

    Sawyer, Keith

    2015-01-01

    Keith Sawyer views the spontaneous collaboration of group creativity and improvisation actions as "group flow," which organizations can use to function at optimum levels. Sawyer establishes ideal conditions for group flow: group goals, close listening, complete concentration, being in control, blending egos, equal participation, knowing…

  12. Experience and Expression

    ERIC Educational Resources Information Center

    Hanes, Jay Michael; Weisman, Eleanor

    2016-01-01

    Two artist-educators analyzed their creative process informed by John Dewey's concepts regarding the act of expression. The essay interweaves a description of their performance piece with a discussion of conceptual processes, including intermediality and collaboration as crucial in art making, learning, and pedagogical efficacy. Both the creation…

  13. A Celebration of Kenneth Koch.

    ERIC Educational Resources Information Center

    Koch, Kenneth

    1994-01-01

    Provides the transcript of an extemporaneous speech by the poet Kenneth Koch at the "Educating the Imagination II" conference sponsored by the Teachers and Writers Collaborative. Comments on issues of creative writing, the imagination, and poetry. Provides autobiographical material about Koch's development as a poet. (HB)

  14. Reflections on the prairie as a creative teaching-learning place.

    PubMed

    Bunkers, Sandra Schmidt

    2006-01-01

    In this column, the author reflects on characteristics of the prairie land of South Dakota and how it contributes to a creative teaching-learning place. Attributes of the prairie that are linked with creative teaching-learning include prairie as a space of aloneness and solitude, prairie as a boundless seeing what may be, prairie as contradiction and paradox, and prairie as possibility. These attributes of the prairie are explored through the author's personal experience, theoretical literature on creativity and teaching-learning, and literature from Parse's theory of human becoming.

  15. Are We Educating Only Half of the Brain?

    ERIC Educational Resources Information Center

    Gowan, J. C., Ed.

    1979-01-01

    The author cites experts on the nature of right hemisphere imagery, the vehicle through which incubation (the second component of creativity) produces creativity, and explores conditions under which imagery occurs. A summarization of the incubation process is provided. (PHR)

  16. Developing knowledge intensive ideas in engineering education: the application of camp methodology

    NASA Astrophysics Data System (ADS)

    Heidemann Lassen, Astrid; Løwe Nielsen, Suna

    2011-11-01

    Background: Globalization, technological advancement, environmental problems, etc. challenge organizations not just to consider cost-effectiveness, but also to develop new ideas in order to build competitive advantages. Hence, methods to deliberately enhance creativity and facilitate its processes of development must also play a central role in engineering education. However, so far the engineering education literature provides little attention to the important discussion of how to develop knowledge intensive ideas based on creativity methods and concepts. Purpose: The purpose of this article is to investigate how to design creative camps from which knowledge intensive ideas can unfold. Design/method/sample: A framework on integration of creativity and knowledge intensity is first developed, and then tested through the planning, execution and evaluation of a specialized creativity camp with focus on supply chain management. Detailed documentation of the learning processes of the participating 49 engineering and business students is developed through repeated interviews during the process as well as a survey. Results: The research illustrates the process of development of ideas, and how the participants through interdisciplinary collaboration, cognitive flexibility and joint ownership develop highly innovative and knowledge-intensive ideas, with direct relevance for the four companies whose problems they address. Conclusions: The article demonstrates how the creativity camp methodology holds the potential of combining advanced academic knowledge and creativity, to produce knowledge intensive ideas, when the design is based on ideas of experiential learning as well as creativity principles. This makes the method a highly relevant learning approach for engineering students in the search for skills to both develop and implement innovative ideas.

  17. Using innovative instructional technology to meet training needs in public health: a design process.

    PubMed

    Millery, Mari; Hall, Michelle; Eisman, Joanna; Murrman, Marita

    2014-03-01

    Technology and distance learning can potentially enhance the efficient and effective delivery of continuing education to the public health workforce. Public Health Training Centers collaborate with instructional technology designers to develop innovative, competency-based online learning experiences that meet pressing training needs and promote best practices. We describe one Public Health Training Center's online learning module design process, which consists of five steps: (1) identify training needs and priority competencies; (2) define learning objectives and identify educational challenges; (3) pose hypotheses and explore innovative, technology-based solutions; (4) develop and deploy the educational experience; and (5) evaluate feedback and outcomes to inform continued cycles of revision and improvement. Examples illustrate the model's application. These steps are discussed within the context of design practices in the fields of education, engineering, and public health. They incorporate key strategies from across these fields, including principles of programmatic design familiar to public health professionals, such as backward design. The instructional technology design process we describe provides a structure for the creativity, collaboration, and systematic strategies needed to develop online learning products that address critical training needs for the public health workforce.

  18. Conscious Augmentation of Creative State Enhances "Real" Creativity in Open-Ended Analogical Reasoning.

    PubMed

    Weinberger, Adam B; Iyer, Hari; Green, Adam E

    2016-01-01

    Humans have an impressive ability to augment their creative state (i.e., to consciously try and succeed at thinking more creatively). Though this "thinking cap" phenomenon is commonly experienced, the range of its potential has not been fully explored by creativity research, which has often focused instead on creativity as a trait. A key question concerns the extent to which conscious augmentation of state creativity can improve creative reasoning. Although artistic creativity is also of great interest, it is creative reasoning that frequently leads to innovative advances in science and industry. Here, we studied state creativity in analogical reasoning, a form of relational reasoning that spans the conceptual divide between intelligence and creativity and is a core mechanism for creative innovation. Participants performed a novel Analogy Finding Task paradigm in which they sought valid analogical connections in a matrix of word-pairs. An explicit creativity cue elicited formation of substantially more creative analogical connections (measured via latent semantic analysis). Critically, the increase in creative analogy formation was not due to a generally more liberal criterion for analogy formation (that is, it appeared to reflect "real" creativity rather than divergence at the expense of appropriateness). The use of an online sample provided evidence that state creativity augmentation can be successfully elicited by remote cuing in an online environment. Analysis of an intelligence measure provided preliminary indication that the influential "threshold hypothesis," which has been proposed to characterize the relationship between intelligence and trait creativity, may be extensible to the new domain of state creativity.

  19. Conscious Augmentation of Creative State Enhances “Real” Creativity in Open-Ended Analogical Reasoning

    PubMed Central

    Weinberger, Adam B.; Iyer, Hari; Green, Adam E.

    2016-01-01

    Humans have an impressive ability to augment their creative state (i.e., to consciously try and succeed at thinking more creatively). Though this “thinking cap” phenomenon is commonly experienced, the range of its potential has not been fully explored by creativity research, which has often focused instead on creativity as a trait. A key question concerns the extent to which conscious augmentation of state creativity can improve creative reasoning. Although artistic creativity is also of great interest, it is creative reasoning that frequently leads to innovative advances in science and industry. Here, we studied state creativity in analogical reasoning, a form of relational reasoning that spans the conceptual divide between intelligence and creativity and is a core mechanism for creative innovation. Participants performed a novel Analogy Finding Task paradigm in which they sought valid analogical connections in a matrix of word-pairs. An explicit creativity cue elicited formation of substantially more creative analogical connections (measured via latent semantic analysis). Critically, the increase in creative analogy formation was not due to a generally more liberal criterion for analogy formation (that is, it appeared to reflect “real” creativity rather than divergence at the expense of appropriateness). The use of an online sample provided evidence that state creativity augmentation can be successfully elicited by remote cuing in an online environment. Analysis of an intelligence measure provided preliminary indication that the influential “threshold hypothesis,” which has been proposed to characterize the relationship between intelligence and trait creativity, may be extensible to the new domain of state creativity. PMID:26959821

  20. Creative thinking and Big Five factors of personality measured in Italian schoolchildren.

    PubMed

    De Caroli, Maria Elvira; Sagone, Elisabetta

    2009-12-01

    This study examined the relations of creative thinking with Big Five factors of personality and the differences by sex and age on creativity. A sample of Italian schoolchildren (56 boys, 56 girls), between 8 to 10 years of age, completed the Test of Creative Thinking and the Big Five Questionnaire for Children. Analysis of results indicated that older children obtained significantly higher scores than the younger ones on Elaboration and Production of titles. Girls obtained significantly higher scores than boys on Originality and Elaboration. The results suggested a modest and negative relation of Flexibility with Conscientiousness and Production of titles with Emotional instability. These findings support the need to explore the connection between creativity and personality with developmental age by means of multiple tasks for evaluating creative thinking.

  1. Outside advantage: can social rejection fuel creative thought?

    PubMed

    Kim, Sharon H; Vincent, Lynne C; Goncalo, Jack A

    2013-08-01

    Eminently creative people working in fields as disparate as physics and literature refer to the experience of social rejection as fuel for creativity. Yet, the evidence of this relationship is anecdotal, and the psychological process that might explain it is as yet unknown. We theorize that the experience of social rejection may indeed stimulate creativity but only for individuals with an independent self-concept. In 3 studies, we show that individuals who hold an independent self-concept performed more creatively after social rejection relative to inclusion. We also show that this boost in creativity is mediated by a differentiation mind-set, or salient feelings of being different from others. Future research might investigate how the self-concept--for example, various cultural orientations-may shape responses to social rejection by mitigating some of the negative consequences of exclusion and potentially even motivating creative exploration. PsycINFO Database Record (c) 2013 APA, all rights reserved.

  2. Expertise in musical improvisation and creativity: the mediation of idea evaluation.

    PubMed

    Kleinmintz, Oded M; Goldstein, Pavel; Mayseless, Naama; Abecasis, Donna; Shamay-Tsoory, Simone G

    2014-01-01

    The current study explored the influence of musical expertise, and specifically training in improvisation on creativity, using the framework of the twofold model, according to which creativity involves a process of idea generation and idea evaluation. Based on the hypothesis that a strict evaluation phase may have an inhibiting effect over the generation phase, we predicted that training in improvisation may have a "releasing effect" on the evaluation system, leading to greater creativity. To examine this hypothesis, we compared performance among three groups--musicians trained in improvisation, musicians not trained in improvisation, and non-musicians--on divergent thinking tasks and on their evaluation of creativity. The improvisation group scored higher on fluency and originality compared to the other two groups. Among the musicians, evaluation of creativity mediated how experience in improvisation was related to originality and fluency scores. It is concluded that deliberate practice of improvisation may have a "releasing effect" on creativity.

  3. Frontal lobe neurology and the creative mind.

    PubMed

    de Souza, Leonardo C; Guimarães, Henrique C; Teixeira, Antônio L; Caramelli, Paulo; Levy, Richard; Dubois, Bruno; Volle, Emmanuelle

    2014-01-01

    Concepts from cognitive neuroscience strongly suggest that the prefrontal cortex (PFC) plays a crucial role in the cognitive functions necessary for creative thinking. Functional imaging studies have repeatedly demonstrated the involvement of PFC in creativity tasks. Patient studies have demonstrated that frontal damage due to focal lesions or neurodegenerative diseases are associated with impairments in various creativity tasks. However, against all odds, a series of clinical observations has reported the facilitation of artistic production in patients with neurodegenerative diseases affecting PFC, such as frontotemporal dementia (FTD). An exacerbation of creativity in frontal diseases would challenge neuroimaging findings in controls and patients, as well as the theoretical role of prefrontal functions in creativity processes. To explore this paradox, we reported the history of a FTD patient who exhibited the emergence of visual artistic productions during the course of the disease. The patient produced a large amount of drawings, which have been evaluated by a group of professional artists who were blind to the diagnosis. We also reviewed the published clinical cases reporting a change in the artistic abilities in patients with neurological diseases. We attempted to reconcile these clinical observations to previous experimental findings by addressing several questions raised by our review. For instance, to what extent can the cognitive, conative, and affective changes following frontal damage explain changes in artistic abilities? Does artistic exacerbation truly reflect increased creative capacities? These considerations could help to clarify the place of creativity-as it has been defined and explored by cognitive neuroscience-in artistic creation and may provide leads for future lesion studies.

  4. The Sign of Silence: Negotiating Musical Identities in an Improvising Ensemble

    ERIC Educational Resources Information Center

    Wilson, Graeme B.; MacDonald, Raymond A. R.

    2012-01-01

    Group musical improvisation, as a spontaneous process of collaborative creativity effected through non-verbal social interaction, is a unique psychological phenomenon and universal capacity. Existing studies focus on improvisation among professional jazz musicians, often using qualitative methods. However, improvisation transcends genres and…

  5. Nursing and finance: making the connection.

    PubMed

    Brennan, Terry; Hinson, Nancy; Taylor, Mardy

    2008-01-01

    Nursing and finance are critical to each other's success in maintaining financial viability and providing high-quality care. Finance departments should educate, inform, communicate, and empathize. Nursing departments should think creatively, get involved in budget committees and board meetings, and set an example of collaboration and cooperation.

  6. A Humanistic-Educative Approach to Evaluation in Nursing Education.

    ERIC Educational Resources Information Center

    Goldenberg, Dolly; Dietrich, Pamela

    2002-01-01

    A humanistic-educative evaluation method for nursing education emphasizes collaboration, caring, creativity, critical thinking, and self-assessment. A teacher-student shared home visit in family nursing illustrates the use of the approach for developing self-directed and competent nurses. (Contains 34 references.) (SK)

  7. Teachers as Metacognitive Role Models

    ERIC Educational Resources Information Center

    Wall, Kate; Hall, Elaine

    2016-01-01

    This paper draws on data collected during a longitudinal collaborative project with teachers in England from schools and further education colleges. The project investigated "Learning to Learn" in partnership with teacher-researchers with a focus on how metacognitive awareness can be improved by enquiring into creative combinations of…

  8. Wikis, Blogs, & More, Oh My!

    ERIC Educational Resources Information Center

    Villano, Matt

    2008-01-01

    Everyone seems to have a different definition for "Web 2.0," but most people agree the phrase describes a second generation of web-based communities and hosted services that aim to facilitate creativity, collaboration, and sharing between users. Technically speaking, these new technologies include blogs, wikis, folksonomies…

  9. Ethnocinema and the Impossibility of Culture

    ERIC Educational Resources Information Center

    Harris, Anne

    2014-01-01

    The emerging methodology of ethnocinema fuses techniques from its ethnographic origins with its co-constitutive methods, and invites collaborators to creatively come together for mutual education and cultural transformation. Education as a site of the enactment and "politics of identity construction" continues to confront notions of…

  10. Going, Going, Green

    ERIC Educational Resources Information Center

    Fox, Bette-Lee

    2007-01-01

    The year in architecture offered grand facades, creative collaborations, and calamities overcome and viewed as opportunities. This article features 168 public building projects and 21 academic facilities completed between July 1, 2006, and June 30, 2007 that provide a glimpse of the future. Many libraries reported here achieved Leadership in…

  11. Educational Robotics as Mindtools

    ERIC Educational Resources Information Center

    Mikropoulos, Tassos A.; Bellou, Ioanna

    2013-01-01

    Although there are many studies on the constructionist use of educational robotics, they have certain limitations. Some of them refer to robotics education, rather than educational robotics. Others follow a constructionist approach, but give emphasis only to design skills, creativity and collaboration. Some studies use robotics as an educational…

  12. Counselors and Bikers Collaborate to Empower Abused Children

    ERIC Educational Resources Information Center

    Sawyer, Cheryl; Judd, Rebecca G.

    2012-01-01

    Child abuse is a tragedy that harms children psychologically, emotionally, and physically while disrupting healthy development. Many abused children live in terror of the accused perpetrator, court proceedings, and complications associated with abandonment from family and friends. Aligned with relational and creative counseling practice, a…

  13. Defense Acquisition Review Journal. Volume 15, Number 3, Issue 49, December 2008

    DTIC Science & Technology

    2008-12-01

    objectives (Bennis & Biederman , 1997). The Defense Acquisition University and many of its external corporate university partners share the belief that an... Biederman , P. W. (1997). Organizing genius: The secrets of creative collaboration. Reading, MA: Addison-Wesley. Beyerlein, M. (1995). Measuring

  14. Examining small "c" creativity in the science classroom: Multiple case studies of five high school teachers

    NASA Astrophysics Data System (ADS)

    Lasky, Dorothea Shawn

    As the US continues to strive toward building capacity for a workforce in STEM fields (NSF, 2006), educational organizations and researchers have constructed frameworks that focus on increasing competencies in creativity in order to achieve this goal (ISTE, 2007; Karoly & Panis, 2004; Partnership for 21st Century Skills, 2007). Despite these recommendations, many teachers either do not believe in the relevance of nurturing creativity in their students (Kaufman & Sternberg, 2007) or accept the importance of it, but do not know how best to foster it in their classrooms (Kampylis et al., 2009). Researchers conclude that teachers need to revise their ideas about the kind of creativity they can expect from their students to reflect the idea of small 'c' versus large 'C' creativity. There is a dearth of literature that looks closely at teacher practice surrounding creativity in the US and gives teachers a set of practical suggestions they can follow easily. I examined five case studies of teachers as they participated in and implemented a large-scale, NSF-funded project premised on the idea that training teachers in 21 st century pedagogies, (for example, problem-based learning), helps teachers create classrooms that increase science competencies in students. I investigated how teachers' curricular choices affect the amount of student creativity produced in their classrooms. Analysis included determining CAT scores for student products and continua scores along the Small 'c' Creativity Framework. In the study, I present an understanding of how teachers' beliefs influence practice and how creativity is fostered in students through various styles of teacher practice. The data showed a relationship between teachers' CAT scores, framework scores, and school context. Thus, alongside CAT, the framework was determined to be a successful tool for understanding the degree to which teachers foster small 'c' creativity. Other themes emerged, which included teachers' allotment of time and small group collaboration, how science teachers valued creativity, the importance of transdisciplinarity, teachers' student knowledge, and school context. This study contributes to the growing body of literature surrounding teacher practice and creativity by revealing a clear and concrete set of practical recommendations based on the Small 'c' Creativity Framework.

  15. Modern technologies and business performance in creative industries: a framework of analysis

    NASA Astrophysics Data System (ADS)

    Bujor, A.; Avsilcai, S.

    2016-08-01

    The creative economy is, at the moment, one of the most dynamic sectors of the world economy and international trade generating jobs, revenues, export earnings while promoting social inclusion and human development (United Nations Conference on Trade and Development). It is also a set of knowledge-based activities that make intensive use of creative talent incorporating techniques or technologies bringing added value to intellectual capital. The heart of the creative economy are the creative industries, those industries which have their origin in individual creativity, skill, talent and which demonstrates to have the potential for wealth and job creation "through the generation and exploitation of intellectual property" (Department of Culture, Media and Sport, UK, 2001). The aim of this paper is twofold: to explore and to analyze the role and the contribution of technology, particularly of the new technologies, on the economic and social performance of the Creative Industries at European Union level. The foreseen output is a model for analyzing the impact of technology on business performance level of Creative Industries.

  16. Gender and creativity: an overview of psychological and neuroscientific literature.

    PubMed

    Abraham, Anna

    2016-06-01

    The topic of gender differences in creativity is one that generates substantial scientific and public interest, but also courts considerable controversy. Owing to the heterogeneous nature of the findings associated with this line of research, the general picture often appears puzzling or obscure. This article presents a selective overview of psychological and neuroscientific literature that has a relevant bearing on the theme of gender and creativity. Topics that are explored include the definition and methods of assessing creativity, a summary of behavioral investigations on gender in relation to creativity, postulations that have been put forward to understand gender differences in creative achievement, gender-based differences in the structure and function of the brain, gender-related differences in behavioral performance on tasks of normative cognition, and neuroscientific studies of gender and creativity. The article ends with a detailed discussion of the idea that differences between men and women in creative cognition are best explained with reference to the gender-dependent adopted strategies or cognitive style when faced with generative tasks.

  17. Revealing the Intricate Effect of Collaboration on Innovation

    PubMed Central

    Inoue, Hiroyasu; Liu, Yang-Yu

    2015-01-01

    We studied the Japan and U.S. patent records of several decades to demonstrate the effect of collaboration on innovation. We found that statistically inventor teams slightly outperform solo inventors while company teams perform equally well as solo companies. By tracking the performance record of individual teams, we found that inventor teams’ performance generally degrades with more repeat collaborations. Though company teams’ performance displays strongly bursty behavior, long-term collaboration does not significantly help innovation. To systematically study the effect of repeat collaboration, we defined the repeat collaboration number of a team as the average number of collaborations over all the teammate pairs. We found that mild repeat collaboration improves the performance of Japanese inventor teams and U.S. company teams. Yet, excessive repeat collaboration does not significantly help innovation at both the inventor and company levels in both countries. To control for unobserved heterogeneity, we performed a detailed regression analysis and the results were consistent with our simple observations. The presented results revealed the intricate effect of collaboration on innovation, which may also be observed in other creative projects. PMID:25799138

  18. Revealing the intricate effect of collaboration on innovation.

    PubMed

    Inoue, Hiroyasu; Liu, Yang-Yu

    2015-01-01

    We studied the Japan and U.S. patent records of several decades to demonstrate the effect of collaboration on innovation. We found that statistically inventor teams slightly outperform solo inventors while company teams perform equally well as solo companies. By tracking the performance record of individual teams, we found that inventor teams' performance generally degrades with more repeat collaborations. Though company teams' performance displays strongly bursty behavior, long-term collaboration does not significantly help innovation. To systematically study the effect of repeat collaboration, we defined the repeat collaboration number of a team as the average number of collaborations over all the teammate pairs. We found that mild repeat collaboration improves the performance of Japanese inventor teams and U.S. company teams. Yet, excessive repeat collaboration does not significantly help innovation at both the inventor and company levels in both countries. To control for unobserved heterogeneity, we performed a detailed regression analysis and the results were consistent with our simple observations. The presented results revealed the intricate effect of collaboration on innovation, which may also be observed in other creative projects.

  19. Association between resting-state brain network topological organization and creative ability: Evidence from a multiple linear regression model.

    PubMed

    Jiao, Bingqing; Zhang, Delong; Liang, Aiying; Liang, Bishan; Wang, Zengjian; Li, Junchao; Cai, Yuxuan; Gao, Mengxia; Gao, Zhenni; Chang, Song; Huang, Ruiwang; Liu, Ming

    2017-10-01

    Previous studies have indicated a tight linkage between resting-state functional connectivity of the human brain and creative ability. This study aimed to further investigate the association between the topological organization of resting-state brain networks and creativity. Therefore, we acquired resting-state fMRI data from 22 high-creativity participants and 22 low-creativity participants (as determined by their Torrance Tests of Creative Thinking scores). We then constructed functional brain networks for each participant and assessed group differences in network topological properties before exploring the relationships between respective network topological properties and creative ability. We identified an optimized organization of intrinsic brain networks in both groups. However, compared with low-creativity participants, high-creativity participants exhibited increased global efficiency and substantially decreased path length, suggesting increased efficiency of information transmission across brain networks in creative individuals. Using a multiple linear regression model, we further demonstrated that regional functional integration properties (i.e., the betweenness centrality and global efficiency) of brain networks, particularly the default mode network (DMN) and sensorimotor network (SMN), significantly predicted the individual differences in creative ability. Furthermore, the associations between network regional properties and creative performance were creativity-level dependent, where the difference in the resource control component may be important in explaining individual difference in creative performance. These findings provide novel insights into the neural substrate of creativity and may facilitate objective identification of creative ability. Copyright © 2017 Elsevier B.V. All rights reserved.

  20. Creative user-centered visualization design for energy analysts and modelers.

    PubMed

    Goodwin, Sarah; Dykes, Jason; Jones, Sara; Dillingham, Iain; Dove, Graham; Duffy, Alison; Kachkaev, Alexander; Slingsby, Aidan; Wood, Jo

    2013-12-01

    We enhance a user-centered design process with techniques that deliberately promote creativity to identify opportunities for the visualization of data generated by a major energy supplier. Visualization prototypes developed in this way prove effective in a situation whereby data sets are largely unknown and requirements open - enabling successful exploration of possibilities for visualization in Smart Home data analysis. The process gives rise to novel designs and design metaphors including data sculpting. It suggests: that the deliberate use of creativity techniques with data stakeholders is likely to contribute to successful, novel and effective solutions; that being explicit about creativity may contribute to designers developing creative solutions; that using creativity techniques early in the design process may result in a creative approach persisting throughout the process. The work constitutes the first systematic visualization design for a data rich source that will be increasingly important to energy suppliers and consumers as Smart Meter technology is widely deployed. It is novel in explicitly employing creativity techniques at the requirements stage of visualization design and development, paving the way for further use and study of creativity methods in visualization design.

  1. The Relationship Between Reformed Teaching and Students' Creativity in a Chinese Middle School

    NASA Astrophysics Data System (ADS)

    Wu, Chenglin

    Current education reform in both the United States and China promotes a reformed inquiry-based approach based on the constructivist learning theory. This study contributes to the research literature by exploring the relationship between reformed science teaching and students' creativity. Chinese education is often criticized for a lack of creativity by some news media (Stack, 2011). This study was designed to explore the creativity of students and the extent to which inquiry instruction is used in the science classroom. The study used a convenience sample of two classes from a middle school located in Wuhu city, Anhui province, China. A total of 120 students and 3 science teachers participated. A mixed-methods research approach was adopted for integrated explanation. Student surveys, the Torrance Test of Creative Thinking (TTCT), Verbal, Reformed Teaching Observation Protocol (RTOP), and semi-structured interview were utilized as research tools for collecting quantitative and qualitative data. The findings indicate that there was a positive relationship between reformed teaching and students' creativity (F (2, 117) = 19.760, p<.001). Classroom observation generally indicated that the participating teachers were skillful at promoting conceptual understanding and provoking high-level thinking. However, evidence of student-centered instruction was less apparent. The semi-structured interviews with participating teachers showed a positive attitude toward inquiry-based teaching but also revealed several challenges. The findings from the Verbal TTCT and classroom observation provided evidence of Chinese students' creativity. Directions for future research are provided.

  2. Creativity, Religiosity, and Political Attitudes

    ERIC Educational Resources Information Center

    Zysberg, Leehu; Schenk, Tal

    2013-01-01

    Although theoretically proposed in the literature, the direct associations between political attitudes, religion, and creativity have been scarcely explored. A convenience sample of 123 adults working in Israel filled out questionnaires assessing political-social attitudes, religiosity, and background factors (e.g., age, gender, education, and…

  3. Creativity in Music and Early Childhood.

    ERIC Educational Resources Information Center

    Hildebrandt, Carolyn

    1998-01-01

    Discusses ways for early childhood educators to encourage young children's creativity in music. Argues that teachers often present music as a teacher-guided activity used to control children, and that musical education can be facilitated by allowing children to guide their own musical explorations. (JPB)

  4. Creativity Research: Implications for Teaching, Learning and Thinking.

    ERIC Educational Resources Information Center

    Petrowski, Mary Jane

    2000-01-01

    Explores reasons why creativity has only recently gained credibility as a legitimate research field and provides an overview of various disciplinary approaches and methodologies currently in use that are relevant to teaching and learning. Highlights include psychometrics; contextual approaches; experimental approaches; biographical, or…

  5. Placebo can enhance creativity.

    PubMed

    Rozenkrantz, Liron; Mayo, Avraham E; Ilan, Tomer; Hart, Yuval; Noy, Lior; Alon, Uri

    2017-01-01

    The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. The placebo group showed higher originality than the control group both in the CFG (p<0.04, effect size = 0.5) and in the AUT (p<0.05, effect size = 0.4), but not in the Torrance test. The placebo group also found more shapes outside of the standard categories found by a set of 100 CFG players in a previous study, a feature termed out-of-the-boxness (p<0.01, effect size = 0.6). The findings indicate that placebo can enhance the originality aspect of creativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity.

  6. Placebo can enhance creativity

    PubMed Central

    Rozenkrantz, Liron; Mayo, Avraham E.; Ilan, Tomer; Hart, Yuval

    2017-01-01

    Background The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Methods Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. Results The placebo group showed higher originality than the control group both in the CFG (p<0.04, effect size = 0.5) and in the AUT (p<0.05, effect size = 0.4), but not in the Torrance test. The placebo group also found more shapes outside of the standard categories found by a set of 100 CFG players in a previous study, a feature termed out-of-the-boxness (p<0.01, effect size = 0.6). Conclusions The findings indicate that placebo can enhance the originality aspect of creativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity. PMID:28892513

  7. The clinical significance of creativity in bipolar disorder

    PubMed Central

    Murray, Greg; Johnson, Sheri L.

    2012-01-01

    Clinical implications of the high rates of creativity within bipolar disorder (BD) have not been explored. The aim of this review is to outline these implications by (i) reviewing evidence for the link between creativity and BD, (ii) developing a provisional model of mechanisms underpinning the creativity–BD link, (iii) describing unique challenges faced by creative-BD populations, and (iv) systematically considering evidence-based psychosocial treatments in the light of this review. While more research into the creativity–BD nexus is urgently required, treatment outcomes will benefit from consideration of this commonly occurring phenotype. PMID:20579791

  8. Preparing for the Millennium: Finding an Identity and a Future.

    ERIC Educational Resources Information Center

    Hesburgh, Theodore M.

    1983-01-01

    Against the background of recent concern for and proposals for the survival and improvement of higher education, it is suggested that each institution must find its own place in the system based on its history, traditions, strengths, weaknesses, creativity, financial viability, leadership, and collaboration. (MSE)

  9. ANAMOL: A Creative Experience Using Communications Technology.

    ERIC Educational Resources Information Center

    Marr, Beth

    1999-01-01

    The Adult Numeracy and Mathematics On-Line (ANAMOL) project investigated the use of online technology as a medium for professional discussion, networking, and collaboration among a small group of isolated adult numeracy practitioners in Australia. After investigation of several methods of online communication, freeware was selected because, in…

  10. Pedagogy 2.0 in Pre-Service Teacher Education

    ERIC Educational Resources Information Center

    Seifert, Tami

    2017-01-01

    The article reviews the use of Web 2.0 environment in teacher education, emphasizing the constructivist social pedagogy approach. Pedagogical abilities of Web 2.0 tools are discussed, demonstrating their applications in teaching various subjects, especially to assist collaborative and creative learner-oriented teaching. Contributions of these…

  11. Layering Language and Novel Study Deepens Adolescent Learning

    ERIC Educational Resources Information Center

    Saunders, Jane M.

    2012-01-01

    This article discusses the pedagogical practices of a middle level English teacher who teaches reading and writing skills creatively and recursively. By providing varied ways for students to construct knowledge and repeatedly grapple with difficult concepts, this teacher sustains an environment of collaborative inquiry whereby students internalize…

  12. The School Business Official: Ten Habits You'll Need To Succeed.

    ERIC Educational Resources Information Center

    Giambrone, William, Jr.

    2001-01-01

    Describes 10 habits school business officials need to succeed: organization, time management, delegation, planning, collaboration, personal development, creativity, empathy, ethos, and leadership. Based on book "The School Business Official: Ten Habits You'll Need To Succeed," published by the Pennsylvania Association of School Business…

  13. The New Rules of Copyright

    ERIC Educational Resources Information Center

    Salpeter, Judy

    2008-01-01

    Complying with, and teaching young people about, copyright in an educational setting often feels burdensome. That's because copyright laws were not designed to facilitate the sort of sharing and collaborating that has become widespread in the digital age. The innovative nonprofit organization Creative Commons turns the process around, making the…

  14. Designing Effective Curricula with an Interactive Collaborative Curriculum Design Tool (CCDT)

    ERIC Educational Resources Information Center

    Khadimally, Seda

    2015-01-01

    Guided by the principles of the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) instructional design (ID) model, this creative instructional product presents a learning/teaching approach that is fundamentally constructivist. For the purposes of designing effective instruction in an academic preparation course, a…

  15. Synchronous Online Collaborative Professional Development for Elementary Mathematics Teachers

    ERIC Educational Resources Information Center

    Francis, Krista; Jacobsen, Michele

    2013-01-01

    Math is often taught poorly emphasizing rote, procedural methods rather than creativity and problem solving. Alberta Education developed a new mathematics curriculum to transform mathematics teaching to inquiry driven methods. This revised curriculum provides a new vision for mathematics and creates opportunities and requirements for professional…

  16. Surveying the Need for Technology Management for Global Health Training Programmes

    ERIC Educational Resources Information Center

    Balakrishnan, Usha R.; Troyer, Lisa; Brands, Edwin

    2007-01-01

    Technology licensing office managers often need to evaluate profitability and commercial potential in their decision making. However, increased consideration of important global public health goals requires forging new collaborative relationships, incorporating creative licensing practices and embracing global public good within the academic and…

  17. Collaborative International Education: Reaching across Borders

    ERIC Educational Resources Information Center

    Hilgers, Michael G.; Flachsbart, Barry B.; Elrod, Cassandra C.

    2012-01-01

    Purpose: As international boundaries fade and financial pressures increase, universities are redefining the norm in educational models. The move from a synchronous classroom to a blended classroom or a completely asynchronous environment has forced faculty to be creative in delivery while overcoming complexities in the associated infrastructure.…

  18. Evaluating the Fine Arts Program at the Center for Excellence in Disabilities

    ERIC Educational Resources Information Center

    Schlosnagle, Leo; McBean, Amanda L.; Cutlip, Milisa; Panzironi, Helen; Jarmolowicz, David P.

    2014-01-01

    Art programs for people with disabilities may encourage creativity, promote engagement, emphasize inclusion, and extend access and opportunities for community involvement. This mixed methods study utilized quantitative and qualitative data, repeated measures, action research, and stakeholder collaboration to develop and implement an evaluation…

  19. Metacognition: Student Reflections on Problem Solving

    ERIC Educational Resources Information Center

    Wismath, Shelly; Orr, Doug; Good, Brandon

    2014-01-01

    Twenty-first century teaching and learning focus on the fundamental skills of critical thinking and problem solving, creativity and innovation, and collaboration and communication. Metacognition is a crucial aspect of both problem solving and critical thinking, but it is often difficult to get students to engage in authentic metacognitive…

  20. Community Collaboration: A Creative Partnership with Catonsville Community College.

    ERIC Educational Resources Information Center

    Marrow, Alvin J.; McLaughlin, Jack

    Catonsville Community College (CCC), in Maryland, has developed partnerships with business, industry, government, and other educational institutions to address the educational needs of the community. Programs established as a result of these partnerships include the following: (1) an automotive technology program sponsored by major automobile…

  1. Cultural borders and mental barriers: the relationship between living abroad and creativity.

    PubMed

    Maddux, William W; Galinsky, Adam D

    2009-05-01

    Despite abundant anecdotal evidence that creativity is associated with living in foreign countries, there is currently little empirical evidence for this relationship. Five studies employing a multimethod approach systematically explored the link between living abroad and creativity. Using both individual and dyadic creativity tasks, Studies 1 and 2 provided initial demonstrations that time spent living abroad (but not time spent traveling abroad) showed a positive relationship with creativity. Study 3 demonstrated that priming foreign living experiences temporarily enhanced creative tendencies for participants who had previously lived abroad. In Study 4, the degree to which individuals had adapted to different cultures while living abroad mediated the link between foreign living experience and creativity. Study 5 found that priming the experience of adapting to a foreign culture temporarily enhanced creativity for participants who had previously lived abroad. The relationship between living abroad and creativity was consistent across a number of creativity measures (including those measuring insight, association, and generation), as well as with masters of business administration and undergraduate samples, both in the United States and Europe, demonstrating the robustness of this phenomenon. Copyright (c) 2009 APA, all rights reserved.

  2. Organic Creativity for Well-Being in the Post-Information Society.

    PubMed

    Corazza, Giovanni Emanuele

    2017-11-01

    The editorial dwells upon the technology-driven evolution from the Industrial to the Post-Information Society, indicating that this transition will bring about drastic transformations in our way of living, starting from the job market and then pervading all aspects at both individual and social levels. Great opportunities will come together with unprecedented challenges to living as we have always known it. In this innovation-filled scenario, it is argued that human creativity becomes the distinctive ability to provide dignity at first and survival in the long term. The term organic creativity is introduced to indicate those conditions, attitudes, and actions that bear the potential to be at the same time productive in socio-economic terms and conducive to human well-being. As a consequence, the role of psychologists in an open cooperation with sociologists, economists, computer scientists, engineers and others, will be as central as ever in establishing healthy collaboration modes between humans and machines, and large investments in related multidisciplinary scientific research are advocated to establish organic creativity as a discipline that should permeate every educational level, as well as our professional and everyday lives.

  3. Organic Creativity for Well-Being in the Post-Information Society

    PubMed Central

    Corazza, Giovanni Emanuele

    2017-01-01

    The editorial dwells upon the technology-driven evolution from the Industrial to the Post-Information Society, indicating that this transition will bring about drastic transformations in our way of living, starting from the job market and then pervading all aspects at both individual and social levels. Great opportunities will come together with unprecedented challenges to living as we have always known it. In this innovation-filled scenario, it is argued that human creativity becomes the distinctive ability to provide dignity at first and survival in the long term. The term organic creativity is introduced to indicate those conditions, attitudes, and actions that bear the potential to be at the same time productive in socio-economic terms and conducive to human well-being. As a consequence, the role of psychologists in an open cooperation with sociologists, economists, computer scientists, engineers and others, will be as central as ever in establishing healthy collaboration modes between humans and machines, and large investments in related multidisciplinary scientific research are advocated to establish organic creativity as a discipline that should permeate every educational level, as well as our professional and everyday lives. PMID:29358976

  4. The Bridge: Experiments in Science and Art, Experiences from the 2017 SciArt Center Cross-Disciplinary Residency Program

    NASA Astrophysics Data System (ADS)

    Shipman, J. S.; Chalmers, R.; Buntaine, J.

    2017-12-01

    Cross-disciplinary programs create the opportunity to explore new realms for scientists and artists alike. Through the collaborative process, artistic insights enable innovative approaches to emotionally connect to and visualize the world around us. Likewise, engagement across the art-science spectrum can lead to shifts in scientific thinking that create new connections in data and drive discoveries in research. The SciArt Center "The Bridge Residency Program" is a four-month long virtual residency open internationally for professionals in the arts and sciences to facilitate cross-disciplinary work and to bring together like-minded participants. The SciArt Center provides a virtual space to record and showcase the process and products of each collaboration. The work is facilitated with biweekly Skype calls and documented with weekly blog posts. Residents create either digital or physical products and share via video, images, or direct mailing with their collaborators. Past projects have produced call and response discussion, websites, skills and conference presentations, science-art studies, virtual exhibits, art shows, dance performances, and research exchange. Here we present the creative process and outcomes of one of the four collaborative teams selected for the 2017 residency. Jill Shipman, a Ph.D. Candidate in Volcanology who is also active in filmmaking and theatrical productions and Rosemary Chalmers, a UK-based lecturer, concept artist, and illustrator with a specialty in creature design. They were paired together for their shared interest in storytelling, illustration, and unique geological and environmental habitats and the life that occupies them. We will discuss the collaborative project developed by this team during their recent residency and illustrate how a virtual program can bridge the distance between geographical location to foster science and art collaboration. To follow the progress of the residency please visit: http://www.sciartcenter.org/the-bridge.html

  5. Creativity: Its Relationship to Single Parent Family Structure.

    ERIC Educational Resources Information Center

    Jenkins, Jeanne E.

    The insecurities generated in children by stressful environmental changes can compromise their receptivity to learning and their attitude toward school. Studies examining divorce outcomes focus primarily on two cognitive indicators: achievement and intelligence. This study explored the relationship between creative thinking components and family…

  6. Searching for Tomorrow's Innovators: Profiling Creative Adolescents

    ERIC Educational Resources Information Center

    Kerr, Barbara; McKay, Robyn

    2013-01-01

    Profiling may be a viable means of identifying those creative adolescents who can benefit from specialized guidance and exploration of science, technology, engineering, and mathematics (STEM) fields, arts, and human services. The experimenters developed 1 general and 5 specific profiles including interest, personality, and achievement variables…

  7. The Role of Personality in Musicians' Information Seeking for Creativity

    ERIC Educational Resources Information Center

    Kostagiolas, Petros; Lavranos, Charilaos; Martzoukou, Konstantina; Papadatos, Joseph

    2017-01-01

    Introduction: This paper explores the relationship between musicians' information seeking behaviour and their personality traits within the context of musical creativity. Although previous research has addressed different socio-technological and behavioral aspects of music information seeking, the role of personality characteristics around…

  8. The Role of "Creative Transfer" in Professional Transitions

    ERIC Educational Resources Information Center

    Triantafyllaki, Angeliki

    2016-01-01

    This paper discusses the concept of "knowledge transfer" in terms of expansion of prior knowledge, creativity and approaches to generating new knowledge. It explores professional transitions in which knowledge restructuring and identity reformation are pathways into greater work flexibility and adjustment. Two studies, exploring…

  9. Cultural Evolutionary Perspectives on Creativity and Human Innovation.

    PubMed

    Fogarty, Laurel; Creanza, Nicole; Feldman, Marcus W

    2015-12-01

    Cultural traits originate through creative or innovative processes, which might be crucial to understanding how culture evolves and accumulates. However, because of its complexity and apparent subjectivity, creativity has remained largely unexplored as the dynamic underpinning of cultural evolution. Here, we explore the approach to innovation commonly taken in theoretical studies of cultural evolution and discuss its limitations. Drawing insights from cognitive science, psychology, archeology, and even animal behavior, it is possible to generate a formal description of creativity and to incorporate a dynamic theory of creativity into models of cultural evolution. We discuss the implications of such models for our understanding of the archaeological record and the history of hominid culture. Copyright © 2015 Elsevier Ltd. All rights reserved.

  10. Neuro-impressions: interpreting the nature of human creativity

    PubMed Central

    Siler, Todd Lael

    2012-01-01

    Understanding the creative process is essential for realizing human potential. Over the past four decades, the author has explored this subject through his brain-inspired drawings, paintings, symbolic sculptures, and experimental art installations that present myriad impressions of human creativity. These impressionistic artworks interpret rather than illustrate the complexities of the creative process. They draw insights from empirical studies that correlate how human beings create, learn, remember, innovate, and communicate. In addition to offering fresh aesthetic experiences, this metaphorical art raises fundamental questions concerning the deep connections between the brain and its creations. The author describes his artworks as embodiments of everyday observations about the neuropsychology of creativity, and its all-purpose applications for stimulating and accelerating innovation. PMID:23091455

  11. Incorporating bioterrorism content in the nursing curriculum: a creative approach.

    PubMed

    Carter, Melondie R; Gaskins, Susan W

    2010-07-01

    The community health faculty has developed a creative and comprehensive approach with community agencies to present bioterrorism content that could be useful to community health faculty in other schools of nursing. Since September 11, 2001, the United States has recognized that the threat of bioterrorism is real. Nurses are recognized by the American Association of Colleges of Nursing as key players in disaster response efforts. However, bioterrorism knowledge among nurses and nursing students has been reported to be low, and textbooks do not include comprehensive information about bioterrorism preparedness. Our college of nursing has collaborated with the U.S. Public Health Department to design a creative educational experience for community health students on bioterrorism and disaster preparedness. Content areas include the National Stockpile, the Planned Response to Pandemic Influenza provided by the U.S. Public Health Department, recognition and treatment of biological threats, and the care of patients with smallpox. Copyright 2010, SLACK Incorporated.

  12. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wiley, H. S.

    There comes a time in every scientist’s career when one's mind seems to hit a wall. You can’t think of a new experiment that hasn’t been done before or figure out how to crack a problem that is blocking your progress. The easy questions have been answered. You go back to the wellspring of your creativity and find it dry. What to do? Collaborating with investigators who are investigating problems from a different data or analytical perspective is the best way I know to kick-start research creativity. They not only can provide new data, but they can also bring anmore » expertise on how to get the most “flavor” out of the ingredient that they bring to your problem. As the complexity of the important biological problems continues to grow, too many cooks will never spoil the broth, but become a hallmark of the most creative research.« less

  13. Exploring creativity and critical thinking in traditional and innovative problem-based learning groups.

    PubMed

    Chan, Zenobia C Y

    2013-08-01

    To explore students' attitude towards problem-based learning, creativity and critical thinking, and the relevance to nursing education and clinical practice. Critical thinking and creativity are crucial in nursing education. The teaching approach of problem-based learning can help to reduce the difficulties of nurturing problem-solving skills. However, there is little in the literature on how to improve the effectiveness of a problem-based learning lesson by designing appropriate and innovative activities such as composing songs, writing poems and using role plays. Exploratory qualitative study. A sample of 100 students participated in seven semi-structured focus groups, of which two were innovative groups and five were standard groups, adopting three activities in problem-based learning, namely composing songs, writing poems and performing role plays. The data were analysed using thematic analysis. There are three themes extracted from the conversations: 'students' perceptions of problem-based learning', 'students' perceptions of creative thinking' and 'students' perceptions of critical thinking'. Participants generally agreed that critical thinking is more important than creativity in problem-based learning and clinical practice. Participants in the innovative groups perceived a significantly closer relationship between critical thinking and nursing care, and between creativity and nursing care than the standard groups. Both standard and innovative groups agreed that problem-based learning could significantly increase their critical thinking and problem-solving skills. Further, by composing songs, writing poems and using role plays, the innovative groups had significantly increased their awareness of the relationship among critical thinking, creativity and nursing care. Nursing educators should include more types of creative activities than it often does in conventional problem-based learning classes. The results could help nurse educators design an appropriate curriculum for preparing professional and ethical nurses for future clinical practice. © 2013 Blackwell Publishing Ltd.

  14. Creative writing and dementia care: 'making it real'.

    PubMed

    Bailey, Catherine; Jones, Romi; Tiplady, Sue; Quinn, Isabel; Wilcockson, Jane; Clarke, Amanda

    2016-12-01

    Health professionals continue to seek ways to promote positive communication and self-worth when supporting people living with dementia. The value of creative writing techniques as part of reflective practice in nursing and caring for older people with dementia needs further exploration. To introduce creative writing techniques to health professionals as part of dementia-related reflective practice. A local experienced author facilitated creative writing workshops with nine preregistration nursing students (general and mental health), one family carer and five care professionals working with people with dementia. The student nurses reported that the creative writing exercises felt more 'real' than the reflective practice models they had used in their academic and practical studies. Workshop participants also reported they had learnt some creative writing techniques to reduce work-related stress and anxiety. They also saw the impact of writing activities with people living with dementia, which can enable creativity and 'alleviate the common symptoms of depression and anxiety'. Creative writing techniques can support insightful, reflective dementia focused practice. Creative writing, as a tool in reflective practice, may enable health professionals and family carers to become confident and creative partners in older people's care. The added value, time and investment needed to introduce creative writing need to be articulated and acknowledged from within supervision and staffing teams. © 2016 John Wiley & Sons Ltd.

  15. "It Gets Narrower": Creative Strategies for Re-Broadening Queer Peer Education

    ERIC Educational Resources Information Center

    Harris, Anne; Farrington, David

    2014-01-01

    Using collaborative performance ethnography in community- and school-based settings, sex education has the potential to challenge at-risk narratives for lesbian, gay, bisexual, transgender, intersex and queer (LGBTIQ) youth. This paper problematises the youth-led drama project "Epic Queer" to test the "queer" potential of…

  16. Critical Skills Survey

    ERIC Educational Resources Information Center

    Education Digest: Essential Readings Condensed for Quick Review, 2010

    2010-01-01

    As the U.S. economy begins to show signs of improvement, executives say they need a workforce fully equipped with skills beyond just the basics of reading, writing, and arithmetic (the three Rs). Skills such as critical thinking and problem solving, communication, collaboration, and creativity and innovation (the four Cs) will become even more…

  17. Teaching Leadership: Innovative Approaches for the 21st Century. Leadership Horizons Series.

    ERIC Educational Resources Information Center

    Pillai, Rajnandini, Ed.; Stites-Doe, Susan, Ed.

    This book provides a collection of strategies for teaching leadership. It includes the creative use of films, classics, and fiction in teaching leadership; teaching leadership to specific audiences; team teaching and collaboration; and assessing outcomes. Following are the chapter titles and authors: "Blockbuster Leadership: Teaching Leadership…

  18. Facilitating Student-Generated Content Using Web 2.0 Technologies

    ERIC Educational Resources Information Center

    Lee, Eunbae

    2011-01-01

    Web 2.0 technologies have created a trend of user-generated content by supporting media production, collaboration, communication, and dissemination. User-generated content is translated into student-generated content (SGC) in education. SGC engages learners in an authentic project that fosters students' autonomy, creativity, and real-world…

  19. Creative Curriculum Integration in Atlantic Canada: A "MindShift"

    ERIC Educational Resources Information Center

    Warner, Alan; de Vreede, Cate

    2011-01-01

    Curriculum integration through block programs has not taken hold in Atlantic Canada, but another approach has blossomed in Nova Scotia that is achieving some of the key benefits--interdisciplinary, holistic and problem-based learning, student engagement, community building, collaborative relationships, and real-world experiences. If block programs…

  20. Sinking Your Teeth into Tooth Decay

    ERIC Educational Resources Information Center

    Stone, Jody H.

    2012-01-01

    With the increased focus on both inquiry and 21st-century skills such as collaboration and problem-solving, teachers at all levels are looking for engaging ways to create more student-centered classrooms in which students can learn more than "just" science content. Discovering and developing creative science activities designed to accomplish…

  1. Hot Spots and Hot Moments in Scientific Collaborations and Social Movements

    ERIC Educational Resources Information Center

    Parker, John N.; Hackett, Edward J.

    2012-01-01

    Emotions are essential but little understood components of research; they catalyze and sustain creative scientific work and fuel the scientific and intellectual social movements (SIMs) that propel scientific change. Adopting a micro-sociological focus, we examine how emotions shape two intellectual processes central to all scientific work:…

  2. The Personal Development Seminar: Probing Disciplinary Perspectives.

    ERIC Educational Resources Information Center

    Smorada, Claudia K.

    A new core curriculum at Newmann College (Pennsylvania) aims to provide liberal learning through cross-disciplinary instruction without destroying the identity of specific content areas. The Collaborative Probing Model (CPM) provides a basis for the kind of creative self-control that will lead to flexible work within and between disciplines. This…

  3. Incorporating Social Media in the Classroom

    ERIC Educational Resources Information Center

    McMeans, April

    2015-01-01

    Incorporating social media into the classroom will provide a positive, upbeat learning environment that students are engaged in on a regular basis. In doing this, educators will be ensuring discussion, collaboration, critical thinking, and creativity amongst their students. Social media is a knowledgeable topic for our students, and it is an…

  4. Individual Innovation Competence: A Systematic Review and Future Research Agenda

    ERIC Educational Resources Information Center

    Hero, Laura-Maija; Lindfors, Eila; Taatila, Vesa

    2017-01-01

    Learning for innovation is a central element in European policymaking in developing higher education. Students often learn in project settings together with work organizations developing new solutions, products and services. These authentic creative, social and collaborative settings offer an attractive learning environment. The aim of this study…

  5. Leadership Development as a Dialogic Process: The Rationale and Concept of an International Leadership Institute

    ERIC Educational Resources Information Center

    Kedian, Jeremy; Giles, David; Morrison, Michele; Fletcher, Murray

    2016-01-01

    Rapidly changing educational contexts demand deft leadership responses. In this fluid environment, it is imperative that leadership learning models sound educational praxis. Such praxis necessitates the inclusion of participant voices within relational and dialogic processes that enable authentic, creative and collaborative thinking. This paper…

  6. From Knowledge Seeking to Knowledge Creation: The Japanese University's Challenge.

    ERIC Educational Resources Information Center

    Cummings, William K.

    1994-01-01

    The stability of the Japanese university system encourages conformity, which may also stifle creativity and initiative. Japan needs reforms that inject flexibility and reverse the traditional focus of education. Current reform proposals to expand graduate education, break down the chair system, and expand university-industry collaboration are seen…

  7. Learning Analytics for Natural User Interfaces

    ERIC Educational Resources Information Center

    Martinez-Maldonado, Roberto; Shum, Simon Buckingham; Schneider, Bertrand; Charleer, Sven; Klerkx, Joris; Duval, Erik

    2017-01-01

    The continuous advancement of natural user interfaces (NUIs) allows for the development\tof novel and creative ways to support collocated collaborative work in a wide range of areas, including teaching and learning. The use of NUIs, such as those based on interactive multi-touch surfaces and tangible user interfaces (TUIs), can offer unique…

  8. A Study of the Predictive Relationship between Online Social Presence and ONLE Interaction

    ERIC Educational Resources Information Center

    Tu, Chih-Hsiung; Yen, Cherng-Jyh; Blocher, J. Michael; Chan, Junn-Yih

    2012-01-01

    Open Network Learning Environments (ONLE) are online networks that afford learners the opportunity to participate in creative content endeavors, personalized identity projections, networked mechanism management, and effective collaborative community integration by applying Web 2.0 tools in open environments. It supports social interaction by…

  9. Essays of a peripheral mind: Desperately creative acts

    USDA-ARS?s Scientific Manuscript database

    This article focuses on New Mexico rangelands and some of the more progressive resource management collaborations that are at home in the Land of Enchantment. These examples can be viewed as experiments, and they are experimental in a sense that they may still fail or reform in face of experience. T...

  10. Reclaiming Instructional Supervision: Using Solution-Focused Strategies to Promote Teacher Development

    ERIC Educational Resources Information Center

    Stark, Marcella D.; McGhee, Marla W.; Jimerson, Jo Beth

    2017-01-01

    To positively affect teacher quality, instructional leaders must engage teachers in ways that support improved practice and seek to empower teachers as creative and knowledgeable risk takers. A collaborative, strengths-based approach that promotes teacher growth, rather than one that conditions teachers to await administrator directive or…

  11. Building a Champagne Network on a Beer Budget

    ERIC Educational Resources Information Center

    Dolan, Jon; Pederson, Curt

    2004-01-01

    Oregon State University's demand for bandwidth to support scientific collaboration and research continues to grow exponentially, while state funding declines due to hard economic times. The challenge faced by these authors was to find creative yet fiscally responsible ways to meet OSU's bandwidth demands. Looking at their options for high-capacity…

  12. Managing Tensions in Educational Organizations: Trying for a Win-Win Approach.

    ERIC Educational Resources Information Center

    Grab, Rudi

    1996-01-01

    Constructive tension can be healthy for an organization. Although win-lose solutions based on adversarial strategies are common, the management of conflicts in schools should focus on win-win problem solving, which requires creativity. Identifies collaboration as the most desirable conflict resolution strategy, and discusses conflict management…

  13. Selfies, Dance, and Performance: A Multimedia and Multidisciplinary Collaboration

    ERIC Educational Resources Information Center

    Brooks Mata, Kim; Kasra, Mona

    2017-01-01

    This article discusses a pedagogical and creative approach to designing a mixed-media, live dance performance. By involving undergraduate students in the process, the authors were able to examine the contemporary phenomenon of selfies and the effect of the "online self" and "mediated self" on dance performance. The performance…

  14. Learning about Non-Newtonian Fluids in a Student-Driven Classroom

    ERIC Educational Resources Information Center

    Dounas-Frazer, D. R.; Lynn, J.; Zaniewski, A. M.; Roth, N.

    2013-01-01

    We describe a simple, low-cost experiment and corresponding pedagogical strategies for studying fluids whose viscosities depend on shear rate, referred to as "non-Newtonian fluids." We developed these materials teaching for the Compass Project, an organization that fosters a creative, diverse, and collaborative community of science…

  15. Holistic Mentoring and Coaching to Sustain Organizational Change and Innovation

    ERIC Educational Resources Information Center

    Hollywood, Kathryn G.; Blaess, Donna A.; Santin, Claudia; Bloom, Lisa

    2016-01-01

    Collaborative problem solving, creativity, innovation, and continuously improved performance outcomes are the normative expectations for organizations in the early 21st century. At the same time, workers seek not only equitable compensation for their efforts, but also opportunities for professional growth and development as well as acknowledgement…

  16. Increasing Physical Activity in Nursing Home Residents Using Student Power, Not Dollars

    ERIC Educational Resources Information Center

    Romack, Jennifer L.

    2004-01-01

    Nursing home programs committed to providing quality care need to investigate innovative ways to meet today's budget challenges. The purpose of this article is to describe a creative collaboration between a nonprofit nursing home facility and a suburban university. Through service-learning, undergraduate students planned and implemented…

  17. Hot Groups.

    ERIC Educational Resources Information Center

    Vail, Kathleen

    1996-01-01

    Collaborators sparked by creative ideas and obsessed by a common task may not realize they're part of a "hot group"--a term coined by business professors Harold J. Leavitt and Jean Lipman-Blumen. Spawned by group decision making and employee empowerment, hot groups can flourish in education settings. They're typically small, short lived,…

  18. Arts Education Partnerships: Informing Policy through the Development of Culture and Creativity within a Collaborative Project Approach

    ERIC Educational Resources Information Center

    Carlisle, Katie

    2011-01-01

    Arts education partnerships have become an important means for developing and sustaining school arts programs that engage students, teachers, and communities. Tapping into additional perspectives, resources, and support from arts agencies and postsecondary institutions, arts education partnerships strengthen arts education infrastructure within…

  19. Investigating Team Cohesion in COCOMO II.2000

    ERIC Educational Resources Information Center

    Snowdeal-Carden, Betty A.

    2013-01-01

    Software engineering is team oriented and intensely complex, relying on human collaboration and creativity more than any other engineering discipline. Poor software estimation is a problem that within the United States costs over a billion dollars per year. Effective measurement of team cohesion is foundationally important to gain accurate…

  20. TPACK Updated to Measure Pre-Service Teachers' Twenty-First Century Skills

    ERIC Educational Resources Information Center

    Valtonen, Teemu; Sointu, Erkko; Kukkonen, Jari; Kontkanen, Sini; Lambert, Matthew C.; Mäkitalo-Siegl, Kati

    2017-01-01

    Twenty-first century skills have attracted significant attention in recent years. Students of today and the future are expected to have the skills necessary for collaborating, problem solving, creative and innovative thinking, and the ability to take advantage of information and communication technology (ICT) applications. Teachers must be…

Top