Zhang, Xiaomeng; Bartol, Kathryn M
2010-09-01
Integrating theories addressing attention and activation with creativity literature, we found an inverted U-shaped relationship between creative process engagement and overall job performance among professionals in complex jobs in an information technology firm. Work experience moderated the curvilinear relationship, with low-experience employees generally exhibiting higher levels of overall job performance at low to moderate levels of creative process engagement and high-experience employees demonstrating higher overall performance at moderate to high levels of creative process engagement. Creative performance partially mediated the relationship between creative process engagement and job performance. These relationships were tested within a moderated mediation framework. Copyright 2010 APA, all rights reserved
ERIC Educational Resources Information Center
Zhang, Xiaomeng; Bartol, Kathryn M.
2010-01-01
Integrating theories addressing attention and activation with creativity literature, we found an inverted U-shaped relationship between creative process engagement and overall job performance among professionals in complex jobs in an information technology firm. Work experience moderated the curvilinear relationship, with low-experience employees…
ERIC Educational Resources Information Center
Pitts, Christine; Anderson, Ross; Haney, Michele
2018-01-01
The purpose of the current study was to estimate reliability, internal consistency and construct validity of the Measure of Instruction for Creative Engagement (MICE) instrument. The MICE uses an iterative process of evidence collection and scoring through teacher observations to determine instructional domain ratings and overall scores. The…
ERIC Educational Resources Information Center
Lovelace, Jeffrey B.; Hunter, Samuel T.
2013-01-01
Using the charismatic, ideological, and pragmatic (CIP) model of leadership as a framework, 2 primary research questions were examined. First, when engaging in different tasks along the creative process, does leadership style influence the creative performance of subordinates? Second, how does the level of stress, to which subordinates are…
Ballet Doesn't Have to Be Boring: Engaging Students in the Creative Process
ERIC Educational Resources Information Center
Scheff, Helene
2005-01-01
For many years, the author has incorporated creative process into the way she teaches ballet class. The author shares the philosophical, practical, and artistic reasons for the creative process in ballet classes. She also shares the rationale and how this practice developed over time.
ERIC Educational Resources Information Center
Gershon, Walter S.; Oded, Ben-Horin
2014-01-01
Drawing from their respective work at the intersection of music and science, the coauthors argue that engaging in processes of making music can help students more deeply engage in the kinds of creativity associated with inquiry based science education (IBSE) and scientists better convey their ideas to others. Of equal importance, the processes of…
Multilingualism, Language Policy and Creative Writing in Kenya
ERIC Educational Resources Information Center
Mbithi, Esther K
2014-01-01
Language use and creative writing go hand in hand. In the process of exploring language, we also engage in the study of literature. An engagement with literature is, indeed, a continuing process of improving our capacity to use language and refining our sensibility to good language use. In Kenya, there are clearly discernible patterns of creative…
Cantu, Adelita G; Fleuriet, K Jill
2018-06-01
Document psychosocial and mental well-being outcomes across artistic mediums and classes of a community-based, professionally taught arts program for older adults. One hundred and thirty-eight students completed pre and post class surveys about expectations/experiences when creating art in four mediums (painting, drawing, mixed media, creative writing). In addition, 162 students composed one-paragraph biographical narratives describing their relationships to art and creative engagement. Text was coded for a priori and emergent themes to identify and explain well-being outcomes. Results of this new study supported and expanded our earlier model of improved psychosocial and mental well-being due to creative engagement: impact of class-cognitive focus and outcome of class-cognitive focus, happiness as component of mental and social well-being due to creative engagement, and robust sense of calmness during the creative process. Results suggest that professionally taught arts programming can contribute to well-being and may contribute to brain health through promoting an enhanced ability to focus. Holistic nursing treats creativity as healing, and results suggest that creative engagement should be a priority in therapeutic programming, and individual counseling for older adults to begin engaging in some form of art making suited to their abilities should be incorporated into nursing practice.
Saggar, Manish; Quintin, Eve-Marie; Kienitz, Eliza; Bott, Nicholas T; Sun, Zhaochun; Hong, Wei-Chen; Chien, Yin-hsuan; Liu, Ning; Dougherty, Robert F; Royalty, Adam; Hawthorne, Grace; Reiss, Allan L
2015-05-28
A novel game-like and creativity-conducive fMRI paradigm is developed to assess the neural correlates of spontaneous improvisation and figural creativity in healthy adults. Participants were engaged in the word-guessing game of Pictionary(TM), using an MR-safe drawing tablet and no explicit instructions to be "creative". Using the primary contrast of drawing a given word versus drawing a control word (zigzag), we observed increased engagement of cerebellum, thalamus, left parietal cortex, right superior frontal, left prefrontal and paracingulate/cingulate regions, such that activation in the cingulate and left prefrontal cortices negatively influenced task performance. Further, using parametric fMRI analysis, increasing subjective difficulty ratings for drawing the word engaged higher activations in the left pre-frontal cortices, whereas higher expert-rated creative content in the drawings was associated with increased engagement of bilateral cerebellum. Altogether, our data suggest that cerebral-cerebellar interaction underlying implicit processing of mental representations has a facilitative effect on spontaneous improvisation and figural creativity.
Using Project- and Theme-Based Learning to Encourage Creativity in Science
ERIC Educational Resources Information Center
Vaidya, Ashwin
2015-01-01
In this article, the authors describe a project that was developed for an introductory-level physics course. The aim of the project was to encourage the creative process in science, as science is seldom mentioned in discussions about creativity. They sought to engage students in the creative process by posing a collective challenge to the class.…
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Leng, Eow Yee; Ali, Wan Zah bte Wan; Mahmud, Rosnaini bt.; Baki, Roselan
2010-01-01
Nurturing children into thinking creatively needs to take account of what interest them. Therefore, the study conducted engaged students with computer games development as it corresponded with the young generation's habits and interests. This was done with the purpose to enhance the creative process experienced by students. It involved 69…
Saggar, Manish; Quintin, Eve-Marie; Kienitz, Eliza; Bott, Nicholas T.; Sun, Zhaochun; Hong, Wei-Chen; Chien, Yin-hsuan; Liu, Ning; Dougherty, Robert F.; Royalty, Adam; Hawthorne, Grace; Reiss, Allan L.
2015-01-01
A novel game-like and creativity-conducive fMRI paradigm is developed to assess the neural correlates of spontaneous improvisation and figural creativity in healthy adults. Participants were engaged in the word-guessing game of PictionaryTM, using an MR-safe drawing tablet and no explicit instructions to be “creative”. Using the primary contrast of drawing a given word versus drawing a control word (zigzag), we observed increased engagement of cerebellum, thalamus, left parietal cortex, right superior frontal, left prefrontal and paracingulate/cingulate regions, such that activation in the cingulate and left prefrontal cortices negatively influenced task performance. Further, using parametric fMRI analysis, increasing subjective difficulty ratings for drawing the word engaged higher activations in the left pre-frontal cortices, whereas higher expert-rated creative content in the drawings was associated with increased engagement of bilateral cerebellum. Altogether, our data suggest that cerebral-cerebellar interaction underlying implicit processing of mental representations has a facilitative effect on spontaneous improvisation and figural creativity. PMID:26018874
ERIC Educational Resources Information Center
Diener, Marissa L.; Wright, Cheryl A.; Dunn, Louise; Wright, Scott D.; Anderson, Laura Linnell; Smith, Katherine Newbold
2016-01-01
This study explores the processes occurring during technology workshops which built on interests and enhanced social engagement for students with autism spectrum disorders (ASD). The workshops used a community based research design and focused on teaching a creative three-dimensional (3D) design programme (SketchUp™) to students with ASD. Seven…
Pretend Play: Antecedent of Adult Creativity.
Russ, Sandra W
2016-01-01
This article reviews the theoretical and empirical literature in the area of pretend play as a predictor of adult creativity. There is strong evidence that processes expressed in pretend play are associated with measures of creativity, especially with divergent thinking. There is some evidence from longitudinal studies that this association is stable over time. Converging evidence suggests that cognitive and affective processes in pretend play are involved in adult creative production. However, there is a lack of consensus in the field as to whether engaging in pretend play actually facilitates creative thinking. In addition, many other variables (opportunity, tolerance for failure, motivation, work ethic, etc.) determine whether children with creative potential are actually creative in adulthood. In spite of the many methodological challenges in conducting research in the play area, it is important to continue investigating specific processes expressed in play and their developmental trajectories. Large samples in multisite studies would be ideal in investigating the ability of specific play processes to predict these creative processes and creative productivity in adulthood. © 2016 Wiley Periodicals, Inc.
Musical Creativity and the New Technology
ERIC Educational Resources Information Center
Crow, Bill
2006-01-01
This article considers the position of the new technology in relation to musical creativity in the classroom. Creativity in music education is generally believed to be a good thing. However, it does not always engage or motivate pupils. Moreover, processes and outcomes are often perceived to be distant from the pupils musical lives and lack…
On Creativity: A Case Study of Military Innovation
2015-09-01
HSI theses, it does not aim to define or refine the HSI process, nor does it seek to demonstrate how aspects of a problem pertain to or influence...Neuroscientists have found that the brain operates in both an externally focused, goal-directed mode, solving problems by the use of known patterns, and an...The entire brain is active when engaged in creative problem solving. During the creative process, an increase of new neurological connections between
Kaufman, Scott Barry; Quilty, Lena C.; Grazioplene, Rachael G.; Hirsh, Jacob B.; Gray, Jeremy R.; Peterson, Jordan B.; DeYoung, Colin G.
2014-01-01
Objective The Big Five personality dimension Openness/Intellect is the trait most closely associated with creativity and creative achievement. Little is known, however, regarding the discriminant validity of its two aspects— Openness to Experience (reflecting cognitive engagement with perception, fantasy, aesthetics, and emotions) and Intellect (reflecting cognitive engagement with abstract and semantic information, primarily through reasoning)— in relation to creativity. Method In four demographically diverse samples totaling 1035 participants, we investigated the independent predictive validity of Openness and Intellect by assessing the relations among cognitive ability, divergent thinking, personality, and creative achievement across the arts and sciences. Results and Conclusions We confirmed the hypothesis that whereas Openness predicts creative achievement in the arts, Intellect predicts creative achievement in the sciences. Inclusion of performance measures of general cognitive ability and divergent thinking indicated that the relation of Intellect to scientific creativity may be due at least in part to these abilities. Lastly, we found that Extraversion additionally predicted creative achievement in the arts, independently of Openness. Results are discussed in the context of dual-process theory. PMID:25487993
Engaging Students in Learning Science through Promoting Creative Reasoning
ERIC Educational Resources Information Center
Waldrip, Bruce; Prain, Vaughan
2017-01-01
Student engagement in learning science is both a desirable goal and a long-standing teacher challenge. Moving beyond engagement understood as transient topic interest, we argue that cognitive engagement entails sustained interaction in the processes of how knowledge claims are generated, judged, and shared in this subject. In this paper, we…
ERIC Educational Resources Information Center
Kozbelt, Aaron; Dexter, Scott; Dolese, Melissa; Meredith, Daniel; Ostrofsky, Justin
2015-01-01
We applied computer-based text analyses of regressive imagery to verbal protocols of individuals engaged in creative problem-solving in two domains: visual art (23 experts, 23 novices) and computer programming (14 experts, 14 novices). Percentages of words involving primary process and secondary process thought, plus emotion-related words, were…
EEG alpha activity during imagining creative moves in soccer decision-making situations.
Fink, Andreas; Rominger, Christian; Benedek, Mathias; Perchtold, Corinna M; Papousek, Ilona; Weiss, Elisabeth M; Seidel, Anna; Memmert, Daniel
2018-06-01
This study investigated task-related changes of EEG alpha power while participants were imagining creative moves in soccer decision-making situations. After presenting brief video clips of a soccer scene, participants had to imagine themselves as the acting player and to think either of a creative/original or an obvious/conventional move (control condition) that might lead to a goal. Performance of the soccer task generally elicited comparatively strong alpha power decreases at parietal and occipital sites, indicating high visuospatial processing demands. This power decrease was less pronounced in the creative vs. control condition, reflecting a more internally oriented state of information processing characterized by more imaginative mental simulation rather than stimulus-driven bottom-up processing. In addition, more creative task performance in the soccer task was associated with stronger alpha desynchronization at left cortical sites, most prominently over motor related areas. This finding suggests that individuals who generated more creative moves were more intensively engaged in processes related to movement imagery. Unlike the domain-specific creativity measure, individual's trait creative potential, as assessed by a psychometric creativity test, was globally positively associated with alpha power at all cortical sites. In investigating creative processes implicated in complex creative behavior involving more ecologically valid demands, this study showed that thinking creatively in soccer decision-making situations recruits specific brain networks supporting processes related to visuospatial attention and movement imagery, while the relative increase in alpha power in more creative conditions and in individuals with higher creative potential might reflect a pattern relevant across different creativity domains. Copyright © 2018 The Authors. Published by Elsevier Ltd.. All rights reserved.
Engaging students in learning science through promoting creative reasoning
NASA Astrophysics Data System (ADS)
Waldrip, Bruce; Prain, Vaughan
2017-10-01
Student engagement in learning science is both a desirable goal and a long-standing teacher challenge. Moving beyond engagement understood as transient topic interest, we argue that cognitive engagement entails sustained interaction in the processes of how knowledge claims are generated, judged, and shared in this subject. In this paper, we particularly focus on the initial claim-building aspect of this reasoning as a crucial phase in student engagement. In reviewing the literature on student reasoning and argumentation, we note that the well-established frameworks for claim-judging are not matched by accounts of creative reasoning in claim-building. We develop an exploratory framework to characterise and enact this reasoning to enhance engagement. We then apply this framework to interpret two lessons by two science teachers where they aimed to develop students' reasoning capabilities to support learning.
What Is Design Thinking and Why Is It Important?
ERIC Educational Resources Information Center
Razzouk, Rim; Shute, Valerie
2012-01-01
Design thinking is generally defined as an analytic and creative process that engages a person in opportunities to experiment, create and prototype models, gather feedback, and redesign. Several characteristics (e.g., visualization, creativity) that a good design thinker should possess have been identified from the literature. The primary purpose…
Engaging Minds in the Common Core: Integrating Standards for Student Engagement
ERIC Educational Resources Information Center
Howard, Christy
2016-01-01
With the implementation of Common Core State Standards (CCSS) many teachers continue to search for ways to engage students in the learning process while meeting the rigorous demands of the standards. Researchers suggest that by providing opportunities for higher order thinking, student choice, and creative ways to showcase knowledge, students will…
Dementia and sculpture-making: Exploring artistic responses of people with dementia.
Chauhan, Sumita
2018-01-01
In its form, sculpture reveals not only the artist's self-expression but also the transformative qualities through which it influences our senses. Frequent interactions with sculpture can provide creative awareness, which in turn leads to a better understanding and appreciation of artistic expressions. This paper examines possible ways in which the creative potential of people with dementia can be explored through meaningful artistic engagement with sculpture-making processes. A study was conducted involving seven participants diagnosed with the early stages of dementia who engaged and experimented with different types of sculpture-making processes, from clay and papier mâché to virtual and digital sculptures. In the collective and collaborative environment of the group sessions, the creative responses of the participants to each process were unique. Each sculpture created by the participants enfolded their self-initiated ideas and stories reflecting the conscious expressions of their presence in a particular time and space. This paper argues that while cognitive impairment may affect the behavioural, visual and perceptual abilities of people with dementia, there is ample evidence to suggest that the viewing and making sculpture may influence the sensory involvement and consequently the imagination and creativity of people with early stage dementia.
la Cour, Karen; Josephsson, Staffan; Luborsky, Mark
2014-01-01
Objective The aim of this study was to discover and characterize components of engagement in creative activity as occupational therapy for elderly people dealing with life-threatening illness, from the perspective of both clients and therapists. Despite a long tradition of use in clinical interventions, key questions remain little addressed concerning how and why people seek these activities and the kinds of benefits that may result. Method Qualitative interviews were conducted with 8 clients and 7 therapists participating in creative workshops using crafts at a nursing home in Sweden. Analysis of the interviews was conducted using a constant comparative method. Findings Engaging in creative activity served as a medium that enabled creation of connections to wider culture and daily life that counters consequences of terminal illness, such as isolation. Creating connections to life was depicted as the core category, carried out in reference to three subcategories: (1) a generous receptive environment identified as the foundation for engaging in creative activity; (2) unfolding creations—an evolving process; (3) reaching beyond for possible meaning horizons. Conclusion The findings suggest that the domain of creative activity can enable the creation of connections to daily life and enlarge the experience of self as an active person, in the face of uncertain life-threatening illness. Ultimately, the features that participants specify can be used to refine and substantiate the use of creative activities in intervention and general healthcare. PMID:16389735
Creative Writing Assignments in a Second Language Course: A Way to Engage Less Motivated Students
ERIC Educational Resources Information Center
Arshavskaya, Ekaterina
2015-01-01
This article makes a case for using creative writing in a second language course. Creative writing increases students' enthusiasm for writing skills development and supports students' creativity, which is a fundamental aspect of education. In order to engage less motivated students, a series of creative writing assignments was implemented in a…
Malleable Thought: The Role of Craft Thinking in Practice-Led Graphic Design
ERIC Educational Resources Information Center
Ings, Welby
2015-01-01
This article considers the potential of craft processes as creative engagements in graphic design research. It initially discusses the uneasy history of craft within the discipline, then draws upon case studies undertaken by three established designers who, in their postgraduate theses, engaged with craft as a process of thinking. In doing so, the…
ERIC Educational Resources Information Center
Bitz, Michael; Emejulu, Obiajulu
2016-01-01
This article is an international reflection on literacy, creativity, and student engagement. The authors collaborated to help Nigerian youths and their teachers develop, design, and share original comic books. By leveraging student engagement for literacy learning, the authors highlighted the crucial role of creativity in the classroom. The…
At the Intersection of Creativity and Civic Engagement: Adolescents' Literacies in Action
ERIC Educational Resources Information Center
Bean, Thomas W.; Dunkerly-Bean, Judith
2016-01-01
The purpose of this commentary is to explore the intersection of creativity, civic engagement, and literacy instruction that takes into consideration real-world concerns. The authors define and consider recent work on creativity and utilize Westheimer's model of citizenship to frame an example of adolescents engaged in both purposeful literacies…
A picture's worth a thousand words: engaging youth in CBPR using the creative arts.
Yonas, Michael A; Burke, Jessica G; Rak, Kimberly; Bennett, Antoine; Kelly, Vera; Gielen, Andrea C
2009-01-01
Engaging youth and incorporating their unique expertise into the research process is important when addressing issues related to their health. Visual Voices is an arts-based participatory data collection method designed to work together with young people and communities to collaboratively elicit, examine, and celebrate the perspectives of youth. To present a process for using the creative arts with young people as a participatory data collection method and to give examples of their perspectives on safety and violence. Using the creative arts, this study examined and illustrates the perspectives of how community factors influence safety and violence. Visual Voices was conducted with a total of 22 African-American youth in two urban neighborhoods. This method included creative arts-based writing, drawing, and painting activities designed to yield culturally relevant data generated and explored by youth. Qualitative data were captured through the creative content of writings, drawings, and paintings created by the youths as well as transcripts from audio recorded group discussion. Data was analyzed for thematic content and triangulated across traditional and nontraditional mediums. Findings were interpreted with participants and shared publicly for further reflection and utilization. The youth participants identified a range of issues related to community factors, community safety, and violence. Such topics included the role of schools and social networks within the community as safe places and corner stores and abandoned houses as unsafe places. Visual Voices is a creative research method that provides a unique opportunity for youth to generate a range of ideas through access to the multiple creative methods provided. It is an innovative process that generates rich and valuable data about topics of interest and the lived experiences of young community members.
A Picture’s Worth a Thousand Words: Engaging Youth in CBPR Using the Creative Arts
Yonas, Michael A.; Burke, Jessica G.; Rak, Kimberly; Bennett, Antoine; Kelly, Vera; Gielen, Andrea C.
2010-01-01
Background Engaging youth and incorporating their unique expertise into the research process is important when addressing issues related to their health. Visual Voices is an arts-based participatory data collection method designed to work together with young people and communities to collaboratively elicit, examine, and celebrate the perspectives of youth. Objectives To present a process for using the creative arts with young people as a participatory data collection method and to give examples of their perspectives on safety and violence. Methods Using the creative arts, this study examined and illustrates the perspectives of how community factors influence safety and violence. Visual Voices was conducted with a total of 22 African-American youth in two urban neighborhoods. This method included creative arts-based writing, drawing, and painting activities designed to yield culturally relevant data generated and explored by youth. Qualitative data were captured through the creative content of writings, drawings, and paintings created by the youths as well as transcripts from audio recorded group discussion. Data was analyzed for thematic content and triangulated across traditional and nontraditional mediums. Findings were interpreted with participants and shared publicly for further reflection and utilization. Conclusion The youth participants identified a range of issues related to community factors, community safety, and violence. Such topics included the role of schools and social networks within the community as safe places and corner stores and abandoned houses as unsafe places. Visual Voices is a creative research method that provides a unique opportunity for youth to generate a range of ideas through access to the multiple creative methods provided. It is an innovative process that generates rich and valuable data about topics of interest and the lived experiences of young community members. PMID:20097996
How I Learned to Swim: The Visual Journal as a Companion to Creative Inquiry
ERIC Educational Resources Information Center
Scott Shields, Sara
2016-01-01
In this paper, I discuss my engagement with a visual journal as a companion to creative research practice during my dissertation research. Grounded in arts based research methodologies; I explore visual journals in relationship to research, reflection and analytic processes. I begin with a discussion of the visual journal as an artifact of…
Creative Drama in the General Music Classroom: An Integrated Approach for Intermediate Students
ERIC Educational Resources Information Center
Stephens, April
2013-01-01
The following article provides strategies and suggestions for integrating creative drama into the general music classroom. Various learning theories and basic theatre concepts will be discussed. Integrating music and drama can be an engaging tool for various types of learners. The author provides a sample process drama lesson on Civil Rights…
Participatory Multimedia Learning: Engaging Learners
ERIC Educational Resources Information Center
Kiili, Kristian
2005-01-01
The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…
ERIC Educational Resources Information Center
Lee, Il Rang; Kemple, Kristen
2014-01-01
The purpose of this study was to examine relationships among preservice teachers' personality traits, their own engagement in creative activities, and their beliefs about the teaching practices that have been shown to support children's creativity. A total of 302 early childhood and elementary preservice teachers participated in this study. The…
Exploring the Artistic Identity/Identities of Art Majors Engaged in Artistic Undergraduate Research
ERIC Educational Resources Information Center
Piazza, Lisa M.
2017-01-01
In western societies, the persona of the artist has largely been associated with prevailing myths of the creative individual including the artist as genius and outsider. In my inquiry I endeavored to understand what it means to be an artist from the perspective of budding "creatives." In this study I explored the process of becoming an…
Suggestopedia Based Storytelling Teaching Model for Primary Students in Salatiga
ERIC Educational Resources Information Center
Sunardi; Waluyo, Herman J.; Suudi, Astini; Wardani, Nugraheni Eko
2018-01-01
Teaching and learning speaking skills should be able to engage students in a creative process. Students have to be able to speak in front of the class, create a dialogue, tell a story, and produce the language creatively. The teaching and learning of the speaking skill focusing on story telling ability can work well when supported by the…
Unskilled Writers as Composers.
ERIC Educational Resources Information Center
Perl, Sondra
1979-01-01
Composition is not a straightforward, linear process; it involves a creative search for meaning that becomes clear only as the writer engages in the composing process. This suggests that teaching not dwell on the correctness of the finished product. (Author/SJL)
Bashwiner, David M.; Wertz, Christopher J.; Flores, Ranee A.; Jung, Rex E.
2016-01-01
Creative behaviors are among the most complex that humans engage in, involving not only highly intricate, domain-specific knowledge and skill, but also domain-general processing styles and the affective drive to create. This study presents structural imaging data indicating that musically creative people (as indicated by self-report) have greater cortical surface area or volume in a) regions associated with domain-specific higher-cognitive motor activity and sound processing (dorsal premotor cortex, supplementary and pre-supplementary motor areas, and planum temporale), b) domain-general creative-ideation regions associated with the default mode network (dorsomedial prefrontal cortex, middle temporal gyrus, and temporal pole), and c) emotion-related regions (orbitofrontal cortex, temporal pole, and amygdala). These findings suggest that domain-specific musical expertise, default-mode cognitive processing style, and intensity of emotional experience might all coordinate to motivate and facilitate the drive to create music. PMID:26888383
Florida, Richard; Goodnight, Jim
2005-01-01
A company's most important asset isn't raw materials, transportation systems, or political influence. It's creative capital--simply put, an arsenal of creative thinkers whose ideas can be turned into valuable products and services. Creative employees pioneer new technologies, birth new industries, and power economic growth. If you want your company to succeed, these are the people you entrust it to. But how do you accommodate the complex and chaotic nature of the creative process while increasing efficiency, improving quality, and raising productivity? Most businesses haven't figured this out. A notable exception is SAS Institute, the world's largest privately held software company. SAS makes Fortune's 100 Best Companies to Work For list every year. The company has enjoyed low employee turnover, high customer satisfaction, and 28 straight years of revenue growth. What's the secret to all this success? The authors, an academic and a CEO, approach this question differently, but they've come to the same conclusion: SAS has learned how to harness the creative energies of all its stakeholders, including its customers, software developers, managers, and support staff. Its framework for managing creativity rests on three guiding principles. First, help employees do their best work by keeping them intellectually engaged and by removing distractions. Second, make managers responsible for sparking creativity and eliminate arbitrary distinctions between "suits" and "creatives". And third, engage customers as creative partners so you can deliver superior products. Underlying all three principles is a mandate to foster interaction--not just to collect individuals' ideas. By nurturing relationships among developers, salespeople, and customers, SAS is investing in its future creative capital. Within a management framework like SAS's, creativity and productivity flourish, flexibility and profitability go hand in hand, and work/life balance and hard work aren't mutually exclusive.
Teaching through Trade Books: What We Do with Ideas
ERIC Educational Resources Information Center
Royce, Christine Anne
2016-01-01
Creative thinking is important to scientists and engineers as they frame their work and engage in the practices of their fields. Elementary-age children need opportunities to think about and develop an idea from its inception through to its conclusion to expand their thinking and engage in scientific processes. Generating and expanding on ideas…
ERIC Educational Resources Information Center
Ahmetoglu, Gorkan; Harding, Xanthe; Akhtar, Reece; Chamorro-Premuzic, Tomas
2015-01-01
Creativity is a key ingredient of organizational effectiveness, business innovation, and entrepreneurship. Yet there remain substantial gaps in the literature in terms of understanding the antecedents of creative achievement. This study investigated the effect of perfectionism, employee engagement, and entrepreneurial potential as predictors of…
Healthy aging persons and their brains: promoting resilience through creative engagement.
McFadden, Susan H; Basting, Anne D
2010-02-01
Creative engagement, as an expression of and a support for resilience, may have a neuroprotective effect among older adults, contributing to retention of cognitive capacity. Recent research on creative activities shows that they strengthen social networks and give persons a sense of control; both outcomes have been associated with brain health. The authors cite evidence suggesting that positive social interactions can nurture resilience and creative engagement among older persons, including those living with dementia. The motivational, attentional, affective, and social components of creative activities combine to offer older persons meaningful opportunities to express and strengthen their resilience, regardless of their cognitive status, despite the biopsychosocial challenges of aging. The article addresses implications for future research, clinical practice, and public policy, and suggests how gaps in current research on resilience and creativity might be addressed.
Knowledge Distance, Cognitive-Search Processes, and Creativity
Acar, Oguz Ali; van den Ende, Jan
2016-01-01
Prior research has provided conflicting arguments and evidence about whether people who are outsiders or insiders relative to a knowledge domain are more likely to demonstrate scientific creativity in that particular domain. We propose that the nature of the relationship between creativity and the distance of an individual’s expertise from a knowledge domain depends on his or her cognitive processes of problem solving (i.e., cognitive-search effort and cognitive-search variation). In an analysis of 230 solutions generated in a science contest platform, we found that distance was positively associated with creativity when problem solvers engaged in a focused search (i.e., low cognitive-search variation) and exerted a high level of cognitive effort. People whose expertise was close to a knowledge domain, however, were more likely to demonstrate creativity in that domain when they drew on a wide variety of different knowledge elements for recombination (i.e., high cognitive-search variation) and exerted substantial cognitive effort. PMID:27016241
Acar, Oguz Ali; van den Ende, Jan
2016-05-01
Prior research has provided conflicting arguments and evidence about whether people who are outsiders or insiders relative to a knowledge domain are more likely to demonstrate scientific creativity in that particular domain. We propose that the nature of the relationship between creativity and the distance of an individual's expertise from a knowledge domain depends on his or her cognitive processes of problem solving (i.e., cognitive-search effort and cognitive-search variation). In an analysis of 230 solutions generated in a science contest platform, we found that distance was positively associated with creativity when problem solvers engaged in a focused search (i.e., low cognitive-search variation) and exerted a high level of cognitive effort. People whose expertise was close to a knowledge domain, however, were more likely to demonstrate creativity in that domain when they drew on a wide variety of different knowledge elements for recombination (i.e., high cognitive-search variation) and exerted substantial cognitive effort. © The Author(s) 2016.
Sex & Bugs & Rock 'n Roll--getting creative about public engagement.
Sayer, Emma J; Featherstone, Helen C; Gosling, William D
2014-02-01
Public engagement is widely recognized as a key priority for achieving societal support for research. We spotlight creativity in public engagement as a way of reaching wider audiences and incentivising researcher involvement, demonstrating some of the possibilities with a recent initiative to engage the public with ecology at music festivals. Copyright © 2013 Elsevier Ltd. All rights reserved.
Learners Reconceptualising Education: Widening Participation through Creative Engagement?
ERIC Educational Resources Information Center
Craft, Anna; Chappell, Kerry; Twining, Peter
2008-01-01
Engaging imaginatively with how education is manifested is necessary for providers both in higher education and in preceding contexts and phases. Fostering dispositions for creativity in dynamic engagement and the consideration of pedagogy, curriculum, inclusion, policy and the management of change, requires innovative provision to span school,…
Gender differences in creative thinking: behavioral and fMRI findings.
Abraham, Anna; Thybusch, Kristin; Pieritz, Karoline; Hermann, Christiane
2014-03-01
Gender differences in creativity have been widely studied in behavioral investigations, but this topic has rarely been the focus of neuroscientific research. The current paper presents follow-up analyses of a previous fMRI study (Abraham et al., Neuropsychologia 50(8):1906-1917, 2012b), in which behavioral and brain function during creative conceptual expansion as well as general divergent thinking were explored. Here, we focus on gender differences within the same sample. Conceptual expansion was assessed with the alternate uses task relative to the object location task, whereas divergent thinking was assessed in terms of responses across both the alternate uses and object location tasks relative to n-back working memory tasks. While men and women were indistinguishable in terms of behavioral performance across all tasks, the pattern of brain activity while engaged in the tasks in question was indicative of strategy differences between the genders. Brain areas related to semantic cognition, rule learning and decision making were preferentially engaged in men during conceptual expansion, whereas women displayed higher activity in regions related to speech processing and social perception. During divergent thinking, declarative memory related regions were strongly activated in men, while regions involved in theory of mind and self-referential processing were more engaged in women. The implications of gender differences in adopted strategies or cognitive style when faced with generative tasks are discussed.
The 4Ps of Innovation Culture: Conceptions of Creatively Engaging with Information
ERIC Educational Resources Information Center
Anderson, Theresa Dirndorfer
2013-01-01
The paper provides a distillation of findings emerging from an ongoing series of investigations of the research practices of academics in a university context to foreground the creativity in our engagements with information. The empirical research involved an ethnographic exploration of the scholarly practices of two scholars engaged in the…
McAllister, Margaret; Davis, Susan; Brien, Donna Lee; Rogers, Irene; Flanagan, Wendy; Howie, Virginia; Dargusch, Jo
2016-12-01
There is a large body of work that documents the history of the nursing profession and the experiences of nurses during significant historical eras such as the First World War. Yet learning about nursing history is commonly a tiny, or absent, component in the undergraduate nursing curriculum. This paper discusses an innovative project that had multiple aims. A primary aim was to engage nursing students and educators in a project that valued nursing history by integrating it into an event to celebrate International Nurses Day. As the paper will explain, other aims were in organising the event so that it capitalised on particular creative arts strengths within the faculty, offering cross-disciplinary connections, engagement and appreciation. A Readers' Theatre event, involving academics and students in nursing, creative arts and education, was conceived, developed and performed for the community. The theme was the experiences of First World War nurses and how they encapsulated values important to nursing today - the 6 Cs - which guide high standards of nursing. The 6 Cs are care, compassion, competence, communication, courage and commitment. We called the Readers' Theatre "The Courage to Care", and this involved a 4month process of script development, event planning and a performance. This process and outcomes were evaluated, prompting a reflection on the strengths and challenges of working in this creative way to engage a wide group of stakeholders to advance the profession of nursing. Copyright © 2015 Elsevier Ltd. All rights reserved.
The lived experience of visual creative expression for young adult cancer survivors.
Green, A R; Young, R A
2015-09-01
Engaging in visual creative expression individually and in a therapeutic setting can be a beneficial experience for cancer survivors; however, most research in this field has been conducted with older adults. The current study aimed to address this gap by utilising van Manen's hermeneutic phenomenology to answer the following question: 'What is the lived experience and meaning of visual creative expression for young adult cancer survivors?' Seven young adults, diagnosed with cancer between the ages of 18 and 35, were interviewed about creative expression experiences, which they engaged in individually and/or in a therapeutic setting. Data analysis included a thematic reflection, guided existential reflection, and a process of writing and rewriting. Two superordinate themes were identified: increased self-understanding and a healing experience. Seven subthemes were also identified and included the following: being in the flow, allowing the body to express itself, renegotiating control, changing one's environment, being seen, respect for art as a separate entity and giving back. Findings suggest that visual creative expression can be a meaningful experience for young adult cancer survivors, and that this experience espouses both similarities and differences from experiences of older adult survivors. Recommendations are made for future research, in addition to implications for practitioners. © 2014 John Wiley & Sons Ltd.
Emergence: Complexity Pedagogy in Action
Jonas-Simpson, Christine
2015-01-01
Many educators are looking for new ways to engage students and each other in order to enrich curriculum and the teaching-learning process. We describe an example of how we enacted teaching-learning approaches through the insights of complexity thinking, an approach that supports the emergence of new possibilities for teaching-learning in the classroom and online. Our story begins with an occasion to meet with 10 nursing colleagues in a three-hour workshop using four activities that engaged learning about complexity thinking and pedagogy. Guiding concepts for the collaborative workshop were nonlinearity, distributed decision-making, divergent thinking, self-organization, emergence, and creative exploration. The workshop approach considered critical questions to spark our collective inquiry. We asked, “What is emergent learning?” and “How do we, as educators and learners, engage a community so that new learning surfaces?” We integrated the arts, creative play, and perturbations within a complexity approach. PMID:25838945
Sit, Janet W H; Chan, Amy W H; So, Winnie K W; Chan, Carmen W H; Chan, Aileen W K; Chan, Helen Y L; Fung, Olivia W M; Wong, Eliza M L
To examine the potential value of a creative art-based activity as a caring modality for promoting holistic well-being among chronic stroke patients, and to explore the feelings and meanings that stroke patients derived from their experience in leisure art-based creative engagement (LACE). Qualitative design. Participants were recruited through purposive and snowball sampling. Individual semi-structured interviews were conducted. Qualitative content analysis was performed. The design and implementation of LACE was guided by Watson's theory of caring. Twenty-four participants completed the study. Four themes emerged from participants' account of experiences with the LACE: (1) appreciation of opportunities, (2) appreciation of self, (3) appreciation of others, and (4) appreciation of life. From the perspective of the participants, engaging in LACE enhances their sense of enjoyment and self-expression. Furthermore, they perceived LACE as an affirmation of life and an empowering process strengthening their connection and appreciation with the self and others. This study adds evidence to existing literature on Watson's theory-guided design and implementation of caring initiatives for community rehabilitation and has laid the groundwork for developing further evidencebased research in leisure art-based caring occasions for promoting holistic well-being in stroke rehabilitation.
Creating Cartoons to Promote Leaderships Skills and Explore Leadership Qualities
ERIC Educational Resources Information Center
Smith, Latisha L.; Clausen, Courtney K.; Teske, Jolene K.; Ghayoorrad, Maryam; Gray, Phyllis; Al Subia, Sukainah; Atwood-Blaine, Dana; Rule, Audrey C.
2015-01-01
This document describes a strategy for increasing student leadership and creativity skills through the creation of cartoons. Creating cartoons engages students in divergent thinking and cognitive processes, such as perception, recall, and mental processing. When students create cartoons focused on a particular topic, they are making connections to…
Autonomy and control in dyads: effects on interaction quality and joint creative performance.
Weinstein, Netta; Hodgins, Holley S; Ryan, Richard M
2010-12-01
Two studies examined interaction quality and joint performance on two creative tasks in unacquainted dyads primed for autonomy or control orientations. It was hypothesized that autonomy-primed dyads would interact more constructively, experience more positive mood, and engage the task more readily, and as a result these dyads would perform better. To test this, Study 1 primed orientation and explored verbal creative performance on the Remote Associates Task (RAT). In Study 2, dyads were primed with autonomy and control orientation and videotaped during two joint creative tasks, one verbal (RAT) and one nonverbal (charades). Videotapes were coded for behavioral indicators of closeness and task engagement. Results showed that autonomy-primed dyads felt closer, were more emotionally and cognitively attuned, provided empathy and encouragement to partners, and performed more effectively. The effects of primed autonomy on creative performance were mediated by interpersonal quality, mood, and joint engagement.
ERIC Educational Resources Information Center
Young, Shawna; Uy, Ana; Bell, Joyce
2017-01-01
The Student Engagement in Research, Scholarship, and Creative Activity (SERSCA) Program at California State University, Stanislaus provides support for student engagement in these areas from idea conception through dissemination. Through assistantships, mini-grants, the Student Research Competition, and travel grants, the Program is designed to…
Gray, Norma; Oré de Boehm, Christina; Farnsworth, Angela; Wolf, Denise
2010-01-01
Involvement in creative expression has the potential of engaging individuals in personal and community level change through reflection, empowerment, and the facilitation of connectedness. It is a process that can be a powerful component of community based participatory research as it can facilitate and support the principles of co-learning, egalitarian relationships, and respect for non-academic knowledge. It is also a valuable means of appreciating culture and strengthening identity, which enhances health. This article reviews and discusses methods and benefits of incorporating creative expression into health promotion programs and community based participatory research with Native Americans. PMID:20531099
Jauk, Emanuel; Benedek, Mathias; Neubauer, Aljoscha C.
2012-01-01
The distinction between convergent and divergent cognitive processes given by Guilford (1956) had a strong influence on the empirical research on creative thinking. Neuroscientific studies typically find higher event-related synchronization in the EEG alpha rhythm for individuals engaged in creative ideation tasks compared to intelligence-related tasks. This study examined, whether these neurophysiological effects can also be found when both cognitive processing modes (convergent vs. divergent) are assessed by means of the same task employing a simple variation of instruction. A sample of 55 participants performed the alternate uses task as well as a more basic word association task while EEG was recorded. On a trial-by-trial basis, participants were either instructed to find a most common solution (convergent condition) or a most uncommon solution (divergent condition). The answers given in the divergent condition were in both tasks significantly more original than those in the convergent condition. Moreover, divergent processing was found to involve higher task-related EEG alpha power than convergent processing in both the alternate uses task and the word association task. EEG alpha synchronization can hence explicitly be associated with divergent cognitive processing rather than with general task characteristics of creative ideation tasks. Further results point to a differential involvement of frontal and parietal cortical areas by individuals of lower versus higher trait creativity. PMID:22390860
Rosen, David S; Erickson, Brian; Kim, Youngmoo E; Mirman, Daniel; Hamilton, Roy H; Kounios, John
2016-01-01
Research on creative cognition reveals a fundamental disagreement about the nature of creative thought, specifically, whether it is primarily based on automatic, associative (Type-1) or executive, controlled (Type-2) processes. We hypothesized that Type-1 and Type-2 processes make differential contributions to creative production that depend on domain expertise. We tested this hypothesis with jazz pianists whose expertise was indexed by the number of public performances given. Previous fMRI studies of musical improvisation have reported that domain expertise is characterized by deactivation of the right-dorsolateral prefrontal cortex (r-DLPFC), a brain area associated with Type-2 executive processing. We used anodal, cathodal, and sham transcranial direct current stimulation (tDCS) applied over r-DLPFC with the reference electrode on the contralateral mastoid (1.5 mA for 15 min, except for sham) to modulate the quality of the pianists' performances while they improvised over chords with drum and bass accompaniment. Jazz experts rated each improvisation for creativity, esthetic appeal, and technical proficiency. There was no main effect of anodal or cathodal stimulation on ratings compared to sham; however, a significant interaction between anodal tDCS and expertise emerged such that stimulation benefitted musicians with less experience but hindered those with more experience. We interpret these results as evidence for a dual-process model of creativity in which novices and experts differentially engage Type-1 and Type-2 processes during creative production.
Rosen, David S.; Erickson, Brian; Kim, Youngmoo E.; Mirman, Daniel; Hamilton, Roy H.; Kounios, John
2016-01-01
Research on creative cognition reveals a fundamental disagreement about the nature of creative thought, specifically, whether it is primarily based on automatic, associative (Type-1) or executive, controlled (Type-2) processes. We hypothesized that Type-1 and Type-2 processes make differential contributions to creative production that depend on domain expertise. We tested this hypothesis with jazz pianists whose expertise was indexed by the number of public performances given. Previous fMRI studies of musical improvisation have reported that domain expertise is characterized by deactivation of the right-dorsolateral prefrontal cortex (r-DLPFC), a brain area associated with Type-2 executive processing. We used anodal, cathodal, and sham transcranial direct current stimulation (tDCS) applied over r-DLPFC with the reference electrode on the contralateral mastoid (1.5 mA for 15 min, except for sham) to modulate the quality of the pianists' performances while they improvised over chords with drum and bass accompaniment. Jazz experts rated each improvisation for creativity, esthetic appeal, and technical proficiency. There was no main effect of anodal or cathodal stimulation on ratings compared to sham; however, a significant interaction between anodal tDCS and expertise emerged such that stimulation benefitted musicians with less experience but hindered those with more experience. We interpret these results as evidence for a dual-process model of creativity in which novices and experts differentially engage Type-1 and Type-2 processes during creative production. PMID:27899889
Turning Pupils on to Learning: Creative Classrooms in Action. Creative Teaching/Creative Schools
ERIC Educational Resources Information Center
Elkington, Rob, Ed.
2011-01-01
"Turning Pupils on to Learning" documents and makes visible how creative learning approaches can engage and motivate children in their learning. The book features six case studies of creative learning projects that cover the early years through to Key Stage 3 which are written by the teachers and creative practitioners involved. From the creation…
ERIC Educational Resources Information Center
Lim, Cheolil; Lee, Jihyun; Lee, Sunhee
2014-01-01
Existing approaches to developing creativity rely on the sporadic teaching of creative thinking techniques or the engagement of learners in a creativity-promoting environment. Such methods cannot develop students' creativity as fully as a multilateral approach that integrates creativity throughout a curriculum. The purpose of this study was to…
Designing a Digital Story Assignment for Basic Writers Using the TPCK Framework
ERIC Educational Resources Information Center
Bandi-Rao, Shoba; Sepp, Mary
2014-01-01
The process of digital storytelling allows basic writers to take a personal narrative and translate it into a multimodal and multidimensional experience, motivating a diverse group of writers with different learning styles to engage more creatively and meaningfully in the writing process. Digital storytelling has the capacity to contextualize…
Learning with the City via Enchantment: Photo-Walks as Creative Encounters
ERIC Educational Resources Information Center
Pyyry, Noora
2016-01-01
In this paper, I approach learning as a process of rethinking the world that happens via the surprising experience of "enchantment." This process becomes possible by dwelling, that is, by forming meaningful multisensory engagements with one's surroundings. I present my arguments by discussing photo-walks that students conducted in…
ERIC Educational Resources Information Center
Zhou, Ninger; Pereira, Nielsen L.; Tarun, Thomas George; Alperovich, Jeffrey; Booth, Joran; Chandrasegaran, Senthil; Tew, Jeffrey David; Kulkarni, Devadatta M.; Ramani, Karthik
2017-01-01
The societal demand for inspiring and engaging science, technology, engineering, and mathematics (STEM) students and preparing our workforce for the emerging creative economy has necessitated developing students' self-efficacy and understanding of engineering design processes from as early as elementary school levels. Hands-on engineering design…
Teaching Creativity and Inventive Problem Solving in Science
2009-01-01
Engaging learners in the excitement of science, helping them discover the value of evidence-based reasoning and higher-order cognitive skills, and teaching them to become creative problem solvers have long been goals of science education reformers. But the means to achieve these goals, especially methods to promote creative thinking in scientific problem solving, have not become widely known or used. In this essay, I review the evidence that creativity is not a single hard-to-measure property. The creative process can be explained by reference to increasingly well-understood cognitive skills such as cognitive flexibility and inhibitory control that are widely distributed in the population. I explore the relationship between creativity and the higher-order cognitive skills, review assessment methods, and describe several instructional strategies for enhancing creative problem solving in the college classroom. Evidence suggests that instruction to support the development of creativity requires inquiry-based teaching that includes explicit strategies to promote cognitive flexibility. Students need to be repeatedly reminded and shown how to be creative, to integrate material across subject areas, to question their own assumptions, and to imagine other viewpoints and possibilities. Further research is required to determine whether college students' learning will be enhanced by these measures. PMID:19723812
Teaching creativity and inventive problem solving in science.
DeHaan, Robert L
2009-01-01
Engaging learners in the excitement of science, helping them discover the value of evidence-based reasoning and higher-order cognitive skills, and teaching them to become creative problem solvers have long been goals of science education reformers. But the means to achieve these goals, especially methods to promote creative thinking in scientific problem solving, have not become widely known or used. In this essay, I review the evidence that creativity is not a single hard-to-measure property. The creative process can be explained by reference to increasingly well-understood cognitive skills such as cognitive flexibility and inhibitory control that are widely distributed in the population. I explore the relationship between creativity and the higher-order cognitive skills, review assessment methods, and describe several instructional strategies for enhancing creative problem solving in the college classroom. Evidence suggests that instruction to support the development of creativity requires inquiry-based teaching that includes explicit strategies to promote cognitive flexibility. Students need to be repeatedly reminded and shown how to be creative, to integrate material across subject areas, to question their own assumptions, and to imagine other viewpoints and possibilities. Further research is required to determine whether college students' learning will be enhanced by these measures.
Cultural leisure activities, recovery and work engagement among hospital employees
TUISKU, Katinka; VIRTANEN, Marianna; DE BLOOM, Jessica; KINNUNEN, Ulla
2016-01-01
This study explored the relationship between cultural leisure activities, recovery experiences and two outcomes among hospital workers. The differences in recovery experiences (detachment, relaxation, mastery and control) and outcomes (work engagement and subjective recovery state) among hospital personnel (N=769) were analysed by the type (receptive or creative) and frequency of cultural activities. The cross-sectional data were collected by a digital questionnaire. Employees who reported both receptive and creative cultural leisure activities on a weekly basis had the highest relaxation, mastery and control experiences during off-job time. In addition, those with weekly creative activities had beneficial mastery experiences. There were no differences in recovery outcomes after adjustment for age, except in work engagement. Cultural leisure activities, and creative activities in particular, play an important role in certain aspects of recovery. PMID:26829973
Guastello, Stephen J; Craven, Joanna; Zygowicz, Karen M; Bock, Benjamin R
2005-07-01
The process by which an initially leaderless group differentiates into one containing leadership and secondary role structures was examined using the swallowtail catastrophe model and principles of selforganization. The objectives were to identify the control variables in the process of leadership emergence in creative problem solving groups and production groups. In the first of two experiments, groups of university students (total N = 114) played a creative problem solving game. Participants later rated each other on leadership behavior, styles, and variables related to the process of conversation. A performance quality measure was included also. Control parameters in the swallowtail catastrophe model were identified through a combination of factor analysis and nonlinear regression. Leaders displayed a broad spectrum of behaviors in the general categories of Controlling the Conversation and Creativity in their role-play. In the second experiment, groups of university students (total N = 197) engaged in a laboratory work experiment that had a substantial production goal component. The same system of ratings and modeling strategy was used along with a work production measure. Leaders in the production task emerged to the extent that they exhibited control over both the creative and production aspects of the task, they could keep tension low, and the externally imposed production goals were realistic.
NASA Astrophysics Data System (ADS)
Avasilcăi, S.; Rusu, G.
2015-11-01
To foster the development of innovative products and new technologies, nowadays companies use an open innovation system, encouraging stakeholders to contribute, using the companies’ online platforms for open innovation or social media, bringing and sharing creative solutions and ideas in order to respond to challenging needs the company directly expresses. Accordingly, the current research continues the analysis of the LEGO Group innovation efforts, aiming to provide a case study approach based on describing the most important projects and online instruments company uses to interact with customers and other external stakeholders. Thus, by analysing the experience of the company in developing projects of involving stakeholders in the innovation processes, the article emphasizes the objective of these past projects developed by LEGO Group, outlining their objectives regarding the focus on the product or process innovation, the team management and stakeholders involved in the innovation actions and the results they obtained. Moreover, the case study highlights the features of the most important online instruments LEGO Group uses at the moment for engaging LEGO fans, children, parents, and other external stakeholders in developing new LEGO sets. Thus, LEGO online instruments provide the opportunity for customers to be creative and to respond to LEGO management team challenges. Accordingly, LEGO involve customers in bringing innovative ideas for LEGO sets through LEGO Ideas instrument, which aims to engage customers in submitting projects, voting and supporting ideas and also sharing them on social media. Also, the research emphasizes the role of supporting the open dialogue and interaction with customers and other external stakeholders through LEGO.com Create & Share Galleries instrument, using their creativity to upload innovative models in the public galleries. The continuous challenges LEGO launches for their fans create a long-term connection between company and its customers, supporting the value co-creation process, as the submitted ideas can materialize in new LEGO products which can be found on the market. As a consequence, customers’ engagement in the co-creation process facilitated by the multiple online instruments provided by LEGO, resulted in positive outcomes for the company regarding new product development for the sets launched on the market to satisfy changing needs of their customers. The results provided by this case study approach can be useful for the business environment and academia as well in order to understand the role of engaging customers in the open innovation process, creating a competitive advantage on the market for companies.
Creatively caring: effects of arts-based encounters on hospice caregivers in South Africa.
Repar, Patricia Ann; Reid, Steve
2014-05-01
International literature and experience suggest that arts-based encounters can be effective in reducing stress and burnout in health care workers. Are these principles universal? Are they as applicable and effective in resource-constrained situations in Africa as in other parts of the world? We describe the impact of creative and arts-based encounters on a group of hospice caregivers at South Coast Hospice in KwaZulu Natal. An experienced facilitator built a caring and trusting relationship with the participants over a three month period through a variety of means, including a singing and songwriting intervention specifically designed to empower and give voice to the hospice caregivers, most of whom were Zulu women. We documented the process through several rounds of interviews, extensive field notes, and audio recordings. This article is a reflection on the experience and draws from the interviews, correspondence among researchers, field notes, and a performance piece written by the facilitator one year after completion of the study. We found that the songwriting and other creative activities of the engagement provided affirmation and acknowledgment of the caregivers as well as an opportunity to release stress, grief, and pain. They experienced changes in terms of hope and freedom both for themselves and their patients. The conceptual themes that emerged from the interviews with the caregivers were interpreted in terms of their inherent cultural assets, a release of agency, a sense of revelation, and transformation. The expressive arts can have a significantly beneficial effect on hospice workers and their patients, and clinical engagement can be enhanced through creative encounters, even in resource-constrained situations. If such creative processes were to be promoted among a wider group of health workers, daily routine work in health care could be not just a repetition of well-rehearsed utilitarian rituals but rather a series of creative and transformative encounters. Copyright © 2014 U.S. Cancer Pain Relief Committee. Published by Elsevier Inc. All rights reserved.
Crowdsourcing 101: a few basics to make you the leader of the pack.
Parvanta, Claudia; Roth, Yannig; Keller, Heidi
2013-03-01
Crowdsourcing is a problem-solving approach that taps the knowledge, energy, and creativity of a global, online community. Like marketing, crowdsourcing originated and continues to evolve in the private sector. Health communicators and social marketers can use crowdsourcing across the research-development-dissemination process. This article provides an overview of crowdsourcing and how it can be used to speed up and enhance social marketing and health communication. Nielsen's 1/9/90% model is presented as a guide for engaging appropriate crowds for tasks throughout the development process. The four Fs that motivate online contributors--Fun, Feeling good (fulfillment), Fame, and Fortune--are also presented as ways of incentivizing crowd engagement and matching the incentive to the task at hand. Crowdsourcing resources, such as curating agencies, websites, and crowd labor markets, can be tremendous force multipliers. If done strategically, crowdsourcing has the promise of giving well-researched and creative social marketing results for less money and in less time than traditional methods.
The Creative Side of the Dark Triad
ERIC Educational Resources Information Center
Kapoor, Hansika
2015-01-01
This study associates the subclinical dark triad (DT) of personality--narcissism, psychopathy, and Machiavellianism, and their composite--with negative creativity. An instrument developed by the author assessed the likelihood of engaging in creativity, where negative creativity was defined as an act that is original and useful to the individual.…
Knowledge Interaction Design for Creative Knowledge Work
NASA Astrophysics Data System (ADS)
Nakakoji, Kumiyo; Yamamoto, Yasuhiro
This paper describes our approach for the development of application systems for creative knowledge work, particularly for early stages of information design tasks. Being a cognitive tool serving as a means of externalization, an application system affects how the user is engaged in the creative process through its visual interaction design. Knowledge interaction design described in this paper is a framework where a set of application systems for different information design domains are developed based on an interaction model, which is designed for a particular model of a thinking process. We have developed two sets of application systems using the knowledge interaction design framework: one includes systems for linear information design, such as writing, movie-editing, and video-analysis; the other includes systems for network information design, such as file-system navigation and hypertext authoring. Our experience shows that the resulting systems encourage users to follow a certain cognitive path through graceful user experience.
Creative classroom strategies for teaching nursing research.
Phillips, Regina Miecznikoski
2014-01-01
Faculty are constantly challenged to find interesting classroom activities to teach nursing content and engage students in learning. Nursing students and graduates need to use research skills and evidence-based practice as part of their professional care. Finding creative and engaging ways to teach this material in undergraduate nursing programs are essential. This article outlines several successful strategies to engage nursing students in research content in the time and space constraints of the classroom.
Rothenberg, A
1990-09-01
Findings from an empirical research project on creativity, including controlled experimental assessment, indicate that the development of creative capacity occurs primarily during the adolescent period. Defined as the production of entities that are both new and valuable, creativity necessarily involves two specific types of cognition designated as the janusian and homospatial processes. Although there are precursors to the development of creativity during earlier childhood, both the motivation and the capacity to create appear first in the adolescent period. Important motivational factors derive from adolescent conflicts and developmental tasks such as the impetus to solve and consolidate issues relating to identity, the return of oedipal conflicts, and the pressures toward autonomy and independence. Engaging in creative types of fields and outlets helps generally to establish coherent identity during adolescence and beyond; the beginnings of a specific creative identity in adolescence are a necessary foundation for creative motivation and ability to create throughout life. The return of the oedipal conflict at the onset of puberty motivates the dual compliance and competition of the creatively disposed adolescent with his or her same-sex parent. The pressures toward autonomy and independence provide the motivational and affective substrate for the development of the homospatial and janusian processes. The homospatial process arises from the vacillating and concomitant experiences of autonomy (or separation) and connectedness. In the creatively disposed adolescent, one who activates and uses cognition to express and explore affect, the creative aspect of those experiences begins to be manifested in the concomitant cognitive separation and connection involved in superimposition of mental images. The janusian process arises from the experiences of rebellious oppositionality and intense emotional ambivalence. The creative cognitive aspect of these experiences is manifested in conscious conceptualization and use of simultaneous antitheses and oppositions. The use of simultaneous opposition in the janusian process at any age necessarily involves the capacity to grasp and manipulate abstract relations. Evidence for the first development of this capacity in adolescence comes from the research on formal operations reasoning and on understanding of the null class. Regarding the onset near that age period of capacity to use and comprehend the relational nature of opposition, supporting evidence derives from experimental data on the syntagmatic-paradigmatic shift. With regard to the homospatial process, which is largely responsible for the creation of effective metaphors, both the late appearance of class inclusion behavior and the inability of younger children to comprehend and use relational metaphors preclude a preadolescent onset of this creative capacity.(ABSTRACT TRUNCATED AT 400 WORDS)
Supporting Entrepreneurship and Innovation in Higher Education in Poland. OECD Skills Studies
ERIC Educational Resources Information Center
OECD Publishing, 2017
2017-01-01
This report presents evidence-based analysis on Poland's higher education transformation process towards an innovative, interconnected and multidisciplinary entrepreneurial system, designed to empower its students and staff to demonstrate enterprise, innovation and creativity in teaching, research and societal engagement. Using the OECD-European…
Supporting Entrepreneurship and Innovation in Higher Education in Ireland. OECD Skills Studies
ERIC Educational Resources Information Center
OECD Publishing, 2017
2017-01-01
This report presents evidence-based analysis on Ireland's higher education transformation process towards an innovative, interconnected and multidisciplinary entrepreneurial system, designed to empower its students and staff to demonstrate enterprise, innovation and creativity in teaching, research and societal engagement. Using the OECD-European…
Liu, Siyuan; Erkkinen, Michael G; Healey, Meghan L; Xu, Yisheng; Swett, Katherine E; Chow, Ho Ming; Braun, Allen R
2015-09-01
Creativity, a multifaceted construct, can be studied in various ways, for example, investigating phases of the creative process, quality of the creative product, or the impact of expertise. Previous neuroimaging studies have assessed these individually. Believing that each of these interacting features must be examined simultaneously to develop a comprehensive understanding of creative behavior, we examined poetry composition, assessing process, product, and expertise in a single experiment. Distinct activation patterns were associated with generation and revision, two major phases of the creative process. Medial prefrontal cortex (MPFC) was active during both phases, yet responses in dorsolateral prefrontal and parietal executive systems (DLPFC/IPS) were phase-dependent, indicating that while motivation remains unchanged, cognitive control is attenuated during generation and re-engaged during revision. Experts showed significantly stronger deactivation of DLPFC/IPS during generation, suggesting that they may more effectively suspend cognitive control. Importantly however, similar overall patterns were observed in both groups, indicating the same cognitive resources are available to experts and novices alike. Quality of poetry, assessed by an independent panel, was associated with divergent connectivity patterns in experts and novices, centered upon MPFC (for technical facility) and DLPFC/IPS (for innovation), suggesting a mechanism by which experts produce higher quality poetry. Crucially, each of these three key features can be understood in the context of a single neurocognitive model characterized by dynamic interactions between medial prefrontal areas regulating motivation, dorsolateral prefrontal, and parietal areas regulating cognitive control and the association of these regions with language, sensorimotor, limbic, and subcortical areas distributed throughout the brain. © 2015 Wiley Periodicals, Inc.
Factors for Radical Creativity, Incremental Creativity, and Routine, Noncreative Performance
ERIC Educational Resources Information Center
Madjar, Nora; Greenberg, Ellen; Chen, Zheng
2011-01-01
This study extends theory and research by differentiating between routine, noncreative performance and 2 distinct types of creativity: radical and incremental. We also use a sensemaking perspective to examine the interplay of social and personal factors that may influence a person's engagement in a certain level of creative action versus routine,…
Aesthetic Creativity: Insights from Classical Literary Theory on Creative Learning
ERIC Educational Resources Information Center
Hellstrom, Tomas Georg
2011-01-01
This paper addresses the subject of textual creativity by drawing on work done in classical literary theory and criticism, specifically new criticism, structuralism and early poststructuralism. The question of how readers and writers engage creatively with the text is closely related to educational concerns, though they are often thought of as…
Abraham, Anna; Rutter, Barbara; Bantin, Trisha; Hermann, Christiane
2018-05-05
The aims of this fMRI study were two-fold. The first objective of the study was to verify whether the findings associated with a previous fMRI study could be replicated in which a novel event-related experimental design was developed which rendered it possible to investigate the brain basis of creative conceptual expansion. The ability to widen the boundaries of conceptual structures is integral to creative idea generation, which makes conceptual expansion a core component of creative cognition. Creative conceptual expansion led to the engagement of brain regions that are known to be involved in the access, storage and relational integration of conceptual knowledge in the original study. These included the anterior inferior frontal gyrus, the temporal poles and the lateral frontal pole. These findings in relation to the brain basis of creative conceptual expansion were replicated in the current study. The second objective of this study was to evaluate the brain basis of individual differences in creative conceptual expansion. The high creative group relative to the low creative group was shown to exhibit greater activity in regions of the semantic cognition network as well as the salience network during creative conceptual expansion. The findings are discussed from the point of view of classical hypotheses about information processing biases that explain individual differences in creativity including flat associative hierarchies, defocused attention and cognitive disinhibition. Copyright © 2018 Elsevier Ltd. All rights reserved.
Exploring the Role of Risk in Employee Creativity
ERIC Educational Resources Information Center
Dewett, Todd
2006-01-01
This paper argues that creative behavior requires an employee to be willing to engage risk. Aside from the discussion of risk propensity as an individual difference, a new situational variable will be developed and tested: willingness to take risks (WTR). WTR captures the employee's willingness to engage risks in their work and is positioned as an…
Creativity Assessment in the Context of Maker-Based Projects
ERIC Educational Resources Information Center
Lille, Benjamin; Romero, Margarida
2017-01-01
Creativity is a key competence in 21st century education. Among the active learning pedagogies which aims to develop creativity, learning by making is an emerging approach in which the students are engaged in the co-creation of a shared artefact. In this study, we aim to analyse the creativity competency through a maker-based projects.…
Reflexivity and Self-Care for Creative Facilitators: Stepping outside the Circle
ERIC Educational Resources Information Center
Moffatt, Amanda; Ryan, Mary; Barton, Georgina
2016-01-01
Those who work with others to explore new and creative ways of thinking about community and organizational participation, ways of engaging with others, individual well-being and creative solutions to problems, have a significant role in a cohesive society. Creative forms of learning can stimulate reflexive practices of self-care and lead to…
Fanian, Sahar; Young, Stephanie K; Mantla, Mason; Daniels, Anita; Chatwood, Susan
2015-01-01
The creative arts - music, film, visual arts, dance, theatre, spoken word, literature, among others - are gradually being recognised as effective health promotion tools to empower, engage and improve the health and well-being in Indigenous youth communities. Arts-based programming has also had positive impacts in promoting health, mental wellness and resiliency amongst youth. However, often times the impacts and successes of such programming are not formally reported on, as reflected by the paucity of evaluations and reports in the literature. The objective of this study was to evaluate a creative arts workshop for Tłįchǫ youth where youth explored critical community issues and found solutions together using the arts. We sought to identify the workshop's areas of success and challenge. Ultimately, our goal is to develop a community-led, youth-driven model to strengthen resiliency through youth engagement in the arts in circumpolar regions. Using a mixed-methods approach, we conducted observational field notes, focus groups, questionnaires, and reflective practice to evaluate the workshop. Four youth and five facilitators participated in this process overall. Youth reported gaining confidence and new skills, both artistic and personal. Many youth found the workshop to be engaging, enjoyable and culturally relevant. Youth expressed an interest in continuing their involvement with the arts and spreading their messages through art to other youth and others in their communities. Engagement and participation in the arts have the potential to build resiliency, form relationships, and stimulate discussions for community change amongst youth living in the North.
Effects of the Sports on the Personality Traits and the Domains of Creativity
ERIC Educational Resources Information Center
Top, Elif; Akil, Mustafa
2018-01-01
The present study investigated the correlation between the personality traits of the university students who were engaged in sports and the ones who were not engaged in sports, and their domains of creativity. A total number of 593 students studying in the faculty of sports sciences and in other departments were included the study. As the data…
ERIC Educational Resources Information Center
Booth, Eric
2013-01-01
In this reflective essay, Eric Booth utilizes his Habits of Mind for Creative Engagement to offer two suggestions for intensifying the impact of arts learning in schools. Booth's first suggestion redefines what artistic engagement really means and where it can contribute to creative learning. His second suggestion advocates for the use of…
ERIC Educational Resources Information Center
Clary, Renee; Wandersee, James
2012-01-01
In the authors' science classrooms, students respond favorably and with more enthusiasm when they engage them with doing activities and building their own connections, as opposed to simply listening to or reading about the important concepts. Creative activities are important in science classrooms because creativity is not only an integral…
ERIC Educational Resources Information Center
Harrington, David M.; Chin-Newman, Christina S.
2017-01-01
This exploratory study was designed to expand the field's understanding of talented adolescent visual artists and creative writers and their conscious motivations for engaging in these creative activities. Accordingly, 233 talented high school visual arts (n = 151) and creative writing (n = 82) students were asked to rate the degree to which they…
Liu, Siyuan; Erkkinen, Michael G.; Healey, Meghan L.; Xu, Yisheng; Swett, Katherine E.; Chow, Ho Ming
2015-01-01
Abstract Creativity, a multifaceted construct, can be studied in various ways, for example, investigating phases of the creative process, quality of the creative product, or the impact of expertise. Previous neuroimaging studies have assessed these individually. Believing that each of these interacting features must be examined simultaneously to develop a comprehensive understanding of creative behavior, we examined poetry composition, assessing process, product, and expertise in a single experiment. Distinct activation patterns were associated with generation and revision, two major phases of the creative process. Medial prefrontal cortex (MPFC) was active during both phases, yet responses in dorsolateral prefrontal and parietal executive systems (DLPFC/IPS) were phase‐dependent, indicating that while motivation remains unchanged, cognitive control is attenuated during generation and re‐engaged during revision. Experts showed significantly stronger deactivation of DLPFC/IPS during generation, suggesting that they may more effectively suspend cognitive control. Importantly however, similar overall patterns were observed in both groups, indicating the same cognitive resources are available to experts and novices alike. Quality of poetry, assessed by an independent panel, was associated with divergent connectivity patterns in experts and novices, centered upon MPFC (for technical facility) and DLPFC/IPS (for innovation), suggesting a mechanism by which experts produce higher quality poetry. Crucially, each of these three key features can be understood in the context of a single neurocognitive model characterized by dynamic interactions between medial prefrontal areas regulating motivation, dorsolateral prefrontal, and parietal areas regulating cognitive control and the association of these regions with language, sensorimotor, limbic, and subcortical areas distributed throughout the brain. Hum Brain Mapp 36:3351–3372, 2015. © 2015 The Authors. Human Brain Mapping Published by Wiley Periodicals, Inc.. PMID:26015271
Developing Creativity through Collaborative Problem Solving
ERIC Educational Resources Information Center
Albert, Lillie R.; Kim, Rina
2013-01-01
This paper discusses an alternative approach for developing problem solving experiences for students. The major argument is that students can develop their creativity by engaging in collaborative problem solving activities in which they apply a variety of mathematical methods creatively to solve problems. The argument is supported by: considering…
The Universe Adventure - Video Contest
high school students to share their science know-how with the world. By joining our Student Video , 2009, and the contest is open to California high school students only. Examples of student videos that to engage high school teachers and their students in a creative learning process combining social
Proud Readers Own What's Learned
ERIC Educational Resources Information Center
Tucker, Jessica Fink
2014-01-01
Proud Readers Own What's Learned (PROWL) was developed out of the need to find an engaging, creative process for readers to express what they have read and, frankly, to let teachers see that the students actually read the books. In other more prescriptive reading programs students can go through the motions and actually pass tests without having…
Key Factors in Online Collaboration and Their Relationship to Teamwork Satisfaction
ERIC Educational Resources Information Center
Tseng, Hungwei; Ku, Heng-Yu; Wang, Chien-Hsin; Sun, Ling
2009-01-01
Online instructors today search for ways to engage students in authentic activities in their courses to create real-world learning experiences. Collaborative grouping is 1 way that instructors promote students' creativity and productivity during the teamwork process. The present study is an attempt to enhance our understanding of students'…
Guided Imagery in the Classroom: An Enhancement to Learning.
ERIC Educational Resources Information Center
Herr, Kay U.
The use of guided imagery meshes with recent insights into right and left brain learning. Guided imagery engages the right brain processes such as imagination, emotion, creative, and intuitive activities. While much instruction is concerned with left brain activity, that is, the processsing of information through words, the addition of right brain…
Enhancing the Development of Statistical Literacy through the Robot Bioglyph
ERIC Educational Resources Information Center
Bragg, Leicha A.; Koch, Jessica; Willis, Ashley
2017-01-01
One way to heighten students' interest in the classroom is by personalising tasks. Through designing Robot Bioglyphs students are able to explore personalised data through a creative and engaging process. By understanding, producing and interpreting data, students are able to develop their statistical literacy, which is an essential skill in…
Moving Wor(l)ds: Practicing Evocative Language Use through Fairy Tales
ERIC Educational Resources Information Center
Herakova, Liliana
2017-01-01
Courses: Public Speaking, Storytelling, Performance Ethnography, Oral Interpretation, Language and Communication. Objectives: The aims of this class exercise are: (1) To engage in a collaborative creative process of developing a story/topic from a simple idea to deepening the relationship with the audience through vivid and evocative language; (2)…
The relationship between quilting and wellbeing.
Burt, Emily L; Atkinson, Jacqueline
2012-03-01
Within public health, activities that promote and maintain wellbeing remain limited and relatively unexplored. In particular, little is known about the relationship between creative craft hobbies and wellbeing in the general population. Twenty-nine semi-structured interviews were conducted with women from a local quilting group. Ideas and experiences of quilting in relation to wellbeing were explored with participants. Interviews were audio-recorded, transcribed verbatim and thematically analysed. Cognitive, emotional and social processes were uncovered, which participants identified as important for their wellbeing. Participants found quilting to be a productive use of time and an accessible means of engaging in free creativity. Colour was psychologically uplifting. Quilting was challenging, demanded concentration and participants maintained and learned new skills. Participants experienced 'flow' while quilting. A strong social network fostered the formation of strong friendships. Affirmation from others boosted self-esteem and increased motivation for skill development. Quilts were often given altruistically and gave quilting added purpose. The findings illustrate how creative craft hobbies such as quilting can be a meaningful vehicle for enhancing wellbeing. This study sets the foundation for further research into creativity, creative hobbies and hobbies in general.
Playwriting and Flow: The Interconnection between Creativity, Engagement and Skill Development
ERIC Educational Resources Information Center
Gardiner, Paul
2017-01-01
Understanding, encouraging and developing creativity in the classroom is an international priority (Craft, 2011). This article outlines the findings of research into playwriting pedagogy. It interrogates the conceptual assumptions that surround teaching and learning for creativity, and how these ideas influence teacher practice and student…
Spotlight on Young Children and the Creative Arts
ERIC Educational Resources Information Center
Koralek, Derry
2005-01-01
The creative arts--including music, movement, dramatic play, puppetry, painting, sculpture, and drawing--are a crucial part of early childhood. Not only do the arts allow children to express themselves, but creative activity can enhance development of children's skills in literacy, science, math, social studies, and more. This engaging collection…
Nurturing Creative, Thinking Engineers
ERIC Educational Resources Information Center
Goel, Sanjay
2011-01-01
This paper describes some ideas and experiences with training student engineers in creativity and critical thinking. In our survey, a large majority (82%) of respondents felt that as compared to all other kind of academic engagements, their projects had contributed most to develop their creativity. About 50% had also felt that their projects were…
Factors for radical creativity, incremental creativity, and routine, noncreative performance.
Madjar, Nora; Greenberg, Ellen; Chen, Zheng
2011-07-01
This study extends theory and research by differentiating between routine, noncreative performance and 2 distinct types of creativity: radical and incremental. We also use a sensemaking perspective to examine the interplay of social and personal factors that may influence a person's engagement in a certain level of creative action versus routine, noncreative work. Results demonstrate that willingness to take risks, resources for creativity, and career commitment are associated primarily with radical creativity; that the presence of creative coworkers and organizational identification are associated with incremental creativity; and that conformity and organizational identification are linked with routine performance. Theoretical and managerial implications are discussed.
Robust prediction of individual creative ability from brain functional connectivity.
Beaty, Roger E; Kenett, Yoed N; Christensen, Alexander P; Rosenberg, Monica D; Benedek, Mathias; Chen, Qunlin; Fink, Andreas; Qiu, Jiang; Kwapil, Thomas R; Kane, Michael J; Silvia, Paul J
2018-01-30
People's ability to think creatively is a primary means of technological and cultural progress, yet the neural architecture of the highly creative brain remains largely undefined. Here, we employed a recently developed method in functional brain imaging analysis-connectome-based predictive modeling-to identify a brain network associated with high-creative ability, using functional magnetic resonance imaging (fMRI) data acquired from 163 participants engaged in a classic divergent thinking task. At the behavioral level, we found a strong correlation between creative thinking ability and self-reported creative behavior and accomplishment in the arts and sciences ( r = 0.54). At the neural level, we found a pattern of functional brain connectivity related to high-creative thinking ability consisting of frontal and parietal regions within default, salience, and executive brain systems. In a leave-one-out cross-validation analysis, we show that this neural model can reliably predict the creative quality of ideas generated by novel participants within the sample. Furthermore, in a series of external validation analyses using data from two independent task fMRI samples and a large task-free resting-state fMRI sample, we demonstrate robust prediction of individual creative thinking ability from the same pattern of brain connectivity. The findings thus reveal a whole-brain network associated with high-creative ability comprised of cortical hubs within default, salience, and executive systems-intrinsic functional networks that tend to work in opposition-suggesting that highly creative people are characterized by the ability to simultaneously engage these large-scale brain networks.
Rostral and caudal prefrontal contribution to creativity: a meta-analysis of functional imaging data
Gonen-Yaacovi, Gil; de Souza, Leonardo Cruz; Levy, Richard; Urbanski, Marika; Josse, Goulven; Volle, Emmanuelle
2013-01-01
Creativity is of central importance for human civilization, yet its neurocognitive bases are poorly understood. The aim of the present study was to integrate existing functional imaging data by using the meta-analysis approach. We reviewed 34 functional imaging studies that reported activation foci during tasks assumed to engage creative thinking in healthy adults. A coordinate-based meta-analysis using Activation Likelihood Estimation (ALE) first showed a set of predominantly left-hemispheric regions shared by the various creativity tasks examined. These regions included the caudal lateral prefrontal cortex (PFC), the medial and lateral rostral PFC, and the inferior parietal and posterior temporal cortices. Further analyses showed that tasks involving the combination of remote information (combination tasks) activated more anterior areas of the lateral PFC than tasks involving the free generation of unusual responses (unusual generation tasks), although both types of tasks shared caudal prefrontal areas. In addition, verbal and non-verbal tasks involved the same regions in the left caudal prefrontal, temporal, and parietal areas, but also distinct domain-oriented areas. Taken together, these findings suggest that several frontal and parieto-temporal regions may support cognitive processes shared by diverse creativity tasks, and that some regions may be specialized for distinct types of processes. In particular, the lateral PFC appeared to be organized along a rostro-caudal axis, with rostral regions involved in combining ideas creatively and more posterior regions involved in freely generating novel ideas. PMID:23966927
Fanian, Sahar; Young, Stephanie K.; Mantla, Mason; Daniels, Anita; Chatwood, Susan
2015-01-01
Background The creative arts – music, film, visual arts, dance, theatre, spoken word, literature, among others – are gradually being recognised as effective health promotion tools to empower, engage and improve the health and well-being in Indigenous youth communities. Arts-based programming has also had positive impacts in promoting health, mental wellness and resiliency amongst youth. However, often times the impacts and successes of such programming are not formally reported on, as reflected by the paucity of evaluations and reports in the literature. Objective The objective of this study was to evaluate a creative arts workshop for Tłįchǫ youth where youth explored critical community issues and found solutions together using the arts. We sought to identify the workshop’s areas of success and challenge. Ultimately, our goal is to develop a community-led, youth-driven model to strengthen resiliency through youth engagement in the arts in circumpolar regions. Design Using a mixed-methods approach, we conducted observational field notes, focus groups, questionnaires, and reflective practice to evaluate the workshop. Four youth and five facilitators participated in this process overall. Results Youth reported gaining confidence and new skills, both artistic and personal. Many youth found the workshop to be engaging, enjoyable and culturally relevant. Youth expressed an interest in continuing their involvement with the arts and spreading their messages through art to other youth and others in their communities. Conclusions Engagement and participation in the arts have the potential to build resiliency, form relationships, and stimulate discussions for community change amongst youth living in the North. PMID:26265489
Fanian, Sahar; Young, Stephanie K; Mantla, Mason; Daniels, Anita; Chatwood, Susan
2015-01-01
Background The creative arts - music, film, visual arts, dance, theatre, spoken word, literature, among others - are gradually being recognised as effective health promotion tools to empower, engage and improve the health and well-being in Indigenous youth communities. Arts-based programming has also had positive impacts in promoting health, mental wellness and resiliency amongst youth. However, often times the impacts and successes of such programming are not formally reported on, as reflected by the paucity of evaluations and reports in the literature. Objective The objective of this study was to evaluate a creative arts workshop for Tłįchǫ youth where youth explored critical community issues and found solutions together using the arts. We sought to identify the workshop's areas of success and challenge. Ultimately, our goal is to develop a community-led, youth-driven model to strengthen resiliency through youth engagement in the arts in circumpolar regions. Design Using a mixed-methods approach, we conducted observational field notes, focus groups, questionnaires, and reflective practice to evaluate the workshop. Four youth and five facilitators participated in this process overall. Results Youth reported gaining confidence and new skills, both artistic and personal. Many youth found the workshop to be engaging, enjoyable and culturally relevant. Youth expressed an interest in continuing their involvement with the arts and spreading their messages through art to other youth and others in their communities. Conclusions Engagement and participation in the arts have the potential to build resiliency, form relationships, and stimulate discussions for community change amongst youth living in the North.
NASA Astrophysics Data System (ADS)
Rothballer, K.; Sturges, M. J.
2016-12-01
Join veteran artist/activist Molly Sturges for a presentation on FIREROCK: PASS THE SPARK performances and engagement processes that foster personal and collective creativity for sustained climate engagement and collaborative leadership. FIREROCK: PASS THE ROCK opens in San Francisco in October 2016. This project is an evolving, long-term, social innovation project that has been developed with faith, Indigenous and directly impacted communities as well as schools, towns and universities. Informed by science, social justice, Indigenous knowledge, and grassroots activism FIREROCK includes performances that are accompanied by a series of activities designed to build community and engineer creative spaces for dialogue and response. The FIREROCK team has found that people are excited to engage around climate when there are venues available for expressivity and meaningful exchange. FIREROCK supports us in moving from our current stance in which we are paralyzed— often not knowing what to do or how to act—to seeing ourselves as part of the solution. FIREROCK is a family-friendly catalytic musical journey inviting people into the complexity of climate change and sparking an inspired response to the mythic challenges of our time. Through story, song and unique engagement experiences, FIREROCK builds community towards action and solutions. FIREROCK provides partners with everything they need to make the project their own, including a comprehensive toolkit to assist groups in learning how to develop community partnerships, convene FIREROCK engagement activities and facilitate dialogue and skill sharing. This dynamic storytelling project is scalable and can be employed, adapted and localized by groups and communities nationwide as a powerful catalyst for climate engagement work. Molly Sturges is a national leader in arts, ecology and social change work. She is the Founding Artistic Director of Littleglobe, a diverse arts cooperative made up of artistic and cultural workers devoted to arts and social change. Sturges was a professor in Arts and Ecology at The University of New Mexico for six years before joining the faculty at The Academy for the Love of Learning. She recently founded The Institute for Living Story, a hub of participatory arts and social transformation projects.
The effect of explanations on mathematical reasoning tasks
NASA Astrophysics Data System (ADS)
Norqvist, Mathias
2018-01-01
Studies in mathematics education often point to the necessity for students to engage in more cognitively demanding activities than just solving tasks by applying given solution methods. Previous studies have shown that students that engage in creative mathematically founded reasoning to construct a solution method, perform significantly better in follow up tests than students that are given a solution method and engage in algorithmic reasoning. However, teachers and textbooks, at least occasionally, provide explanations together with an algorithmic method, and this could possibly be more efficient than creative reasoning. In this study, three matched groups practiced with either creative, algorithmic, or explained algorithmic tasks. The main finding was that students that practiced with creative tasks did, outperform the students that practiced with explained algorithmic tasks in a post-test, despite a much lower practice score. The two groups that got a solution method presented, performed similarly in both practice and post-test, even though one group got an explanation to the given solution method. Additionally, there were some differences between the groups in which variables predicted the post-test score.
Collaborating in the Community: Fostering Identity and Creative Expression in an Afterschool Program
ERIC Educational Resources Information Center
Cavendish, Leslie M.; Vess, Sarah F.; Li-Barber, Kirsten
2016-01-01
Nationwide budget cuts have forced many public school systems to significantly reduce opportunities for engaging in creative arts in the classroom despite the fact that such programs are associated with positive child outcomes. To address this deficit, we developed and executed the "Afterschool Creative Expression Program" (ASCEP) and…
Creative Activity, Personality, Mental Illness, and Short-Term Mating Success
ERIC Educational Resources Information Center
Beaussart, Melanie L.; Kaufman, Scott Barry; Kaufman, James C.
2012-01-01
It has been argued that creativity evolved, at least in part, through sexual selection to attract mates. Recent research lends support to this view and has also demonstrated a link between certain dimensions of schizotypy, creativity, and short-term mating. The current study delves deeper into these relationships by focusing on engagement in…
Teaching Creativity in a Master's Level Educational Technology Course
ERIC Educational Resources Information Center
Stansberry, Susan; Thompson, Penny; Kymes, Angel
2015-01-01
An online course was created for the purposes of engaging in-service teachers in pedagogies and technologies associated with creativity, innovation, and invention; using a variety of technologies in a safe, open, and playful atmosphere to help practicing teachers develop their own creativity; and providing tools for the development of creativity…
ERIC Educational Resources Information Center
Anderson, Ross C.; Pitts, Christine; Smolkowski, Keith
2017-01-01
This study examines measurement of creative ideational behaviors alongside factors of student engagement that may play a role in the development of students' creative potential during early adolescence in school. Two studies used exploratory and confirmatory factor analyses, cross-validation, and invariance testing of 2 extant measures with…
Observing Young Children's Creative Thinking: Engagement, Involvement and Persistence
ERIC Educational Resources Information Center
Robson, Sue; Rowe, Victoria
2012-01-01
This paper looks at young children's creative thinking as inferred through observations of their activities. A total of 52 episodes of child-initiated and adult-initiated activities in 3- to 4-year-olds in an English Children's Centre were analysed using the Analysing Children's Creative Thinking (ACCT) Framework. Results showed that activities…
ERIC Educational Resources Information Center
Wu, Chih-Hsiang; Hwang, Gwo-Jen; Kuo, Fan-Ray; Huang, Iwen
2013-01-01
Educators have indicated that creative teaching is the most important educational activity; nevertheless, most existing education systems fail to engage students in effective creative tasks. To address this issue, this study proposes a mind map based collaborative learning approach for supporting creative learning activities and enhancing…
Using Written Narratives in Public Health Practice: A Creative Writing Perspective
Kreuter, Matthew W.
2014-01-01
Narratives have become an increasingly common health communication tool in recent years. Vivid, engaging writing can help audiences identify with storytellers and understand health messages, but few public health practitioners are trained to create such stories. A transdisciplinary perspective, informed by both creative writing advice and evidence-based public health practices, can help public health professionals use stories more effectively in their work. This article provides techniques for creating written narratives that communicate health information for chronic disease prevention. We guide public health professionals through the process of soliciting, writing, and revising such stories, and we discuss challenges and potential solutions. PMID:24901794
Reporting on the Process of Legislation: A Civics WebQuest
ERIC Educational Resources Information Center
Wennik, Shari
2004-01-01
This article relates the experiences of a fifth-grade teacher who was determined to find a creative way to engage her students in civic life. The educational standards in her state (Washington) required that fifth graders learn about the basic structure and work of government at the state and federal level. Realizing that students tend to enjoy…
Deep Thinking Increases Task-Set Shielding and Reduces Shifting Flexibility in Dual-Task Performance
ERIC Educational Resources Information Center
Fischer, Rico; Hommel, Bernhard
2012-01-01
Performing two tasks concurrently is difficult, which has been taken to imply the existence of a structural processing bottleneck. Here we sought to assess whether and to what degree one's multitasking abilities depend on the cognitive-control style one engages in. Participants were primed with creativity tasks that either called for divergent…
ERIC Educational Resources Information Center
Hodges, Tracey S.
2017-01-01
Writing is complex, and the more researchers understand the cognitive processes and engagement for writing, the more complex the relationships between cognition and producing writing appear. Writing theory is constantly shifting from a focus on mechanics and form to a focus on creativity and sociability. This literature review analyzes four…
Critical Thinking and School Music Education: Literature Review, Research Findings, and Perspectives
ERIC Educational Resources Information Center
Kokkidou, May
2013-01-01
The most up-to-date validations of educational praxis propose that teachers and learners should engage together in a process of understanding life and the world, should share their anxieties and their problematic issues, look for solutions, make plans for action, express themselves creatively and take a critical stance toward every new datum…
ERIC Educational Resources Information Center
Voulgari, Iro; Komis, Vassilis; Sampson, Demetrios G.
2014-01-01
Over the past decade research has recognised the learning potential of massively multiplayer online games (MMOGs). MMOGs can be used by the technology-enhanced learning research community to study and identify good educational practices that may inspire engaging, creative and motivating approaches for education and learning. To this end, in this…
The Connection Between Art, Healing, and Public Health: A Review of Current Literature
Nobel, Jeremy
2010-01-01
This review explores the relationship between engagement with the creative arts and health outcomes, specifically the health effects of music engagement, visual arts therapy, movement-based creative expression, and expressive writing. Although there is evidence that art-based interventions are effective in reducing adverse physiological and psychological outcomes, the extent to which these interventions enhance health status is largely unknown. Our hope is to establish a foundation for continued investigation into this subject and to generate further interest in researching the complexities of engagement with the arts and health. PMID:20019311
NASA Astrophysics Data System (ADS)
Morrison, A.; Gold, A. U.; Soltis, N.; McNeal, K.; Kay, J. E.
2017-12-01
Climate science and global climate change are complex topics that require system-level thinking and the application of general science concepts. Identifying effective instructional approaches for improving climate literacy is an emerging research area with important broader impacts. Active learning techniques can ensure engagement throughout the learning process and increase retention of climate science content. Conceptual changes that can be measured as lasting learning gains occur when both the cognitive and affective domain are engaged. Galvanic skin sensors are a relatively new technique to directly measure engagement and cognitive load in science education. We studied the engagement and learning gains of 16 teachers throughout a one-day teacher professional development workshop focused on creative strategies to communicate about climate change. The workshop consisted of presentations about climate science, climate communication, storytelling and filmmaking, which were delivered using different pedagogical approaches. Presentations alternated with group exercises, clicker questions, videos and discussions. Using a pre-post test design we measured learning gains and attitude changes towards climate change among participating teachers. Each teacher wore a hand sensor to measure galvanic skin conductance as a proxy for emotional engagement. We surveyed teachers to obtain self-reflection data on engagement and on their skin conductance data during and after the workshop. Qualitative data provide critical information to aid the interpretation of skin conductance readings. Based on skin conductance data, teachers were most engaged during group work, discussions and videos as compared to lecture-style presentations. We discuss the benefits and limitations of using galvanic skin sensors to inform the design of teacher professional development opportunities. Results indicate that watching videos or doing interactive activities may be the most effective strategies for increasing teachers' knowledge of climate science.
Perceptions of Age and Creativity in the Workforce
ERIC Educational Resources Information Center
Chan, Kara; Hui, Anna; Cheng, Sheung-Tak; Ng, Yu Leung
2013-01-01
As the workforce ages it becomes important to examine if there is misperception of creativity and age in work contexts. A laboratory experiment examined perceptions of the creativity of a team with both young and old workers and of a team composed entirely of young workers. Scripted videos portrayed such teams engaged in designing an outdoor…
A Culture-Inclusive, Socially Engaged Agenda for Creativity Research
ERIC Educational Resources Information Center
Glaveanu, Vlad Petre
2017-01-01
The 50 years anniversary of "The Journal of Creative Behavior" offers a festive occasion to reflect on the recent history of the field as well as look toward its future. From the standpoint of sociocultural psychology, I celebrate the growing importance of society and culture within creativity research. However, I also note an important…
Are Two Minds Better than One? Creativity and Teacher Education
ERIC Educational Resources Information Center
Roberge, Ginette D.; Gagnon, Lissa L.
2012-01-01
When students are directly engaged in group activities, what factors make it more likely that group work will serve as a conduit to creativity? And--since working with groups means working with people--does the concept of "two minds are better than one" lead to greater creativity? An analysis of student teacher narratives uncovered six main,…
Folley, Bradley S.; Park, Sohee
2009-01-01
Although anecdotal and correlational results have suggested a reliable relationship between creativity and psychosis, few studies have examined this relationship using empirical methods. In addition, little is known about the neural substrates of creative thinking. We investigated the creative thinking process in relation to schizotypal personality, schizophrenia and prefrontal hemispheric laterality using behavioral and near-infrared optical spectroscopy (NIRS) methods. Schizophrenic, psychometrically ascertained schizotypal, and healthy control subjects (all right-handed) participated in a novel “alternate uses” task designed to assess divergent thinking (DT) ability. The DT task required subjects to generate “uses” for conventional and ambiguous objects. Prefrontal activity was measured using NIRS while subjects were engaged in DT vs. a cognitive control task in a subset of the subjects. Behavioral data indicated that schizotypes had enhanced DT ability compared with schizophrenic and control subjects, who showed similar performance overall. NIRS data showed that DT was associated with bilateral prefrontal cortex (PFC) activation, but the right PFC particularly contributed to the enhanced creative thinking in psychometric schizotypes compared with the other two groups. Thus, creative thinking seems to robustly recruit bilateral PFC, but it is the right PFC that is preferentially activated in schizotypes in relation to their enhanced DT. PMID:16125369
Saggar, Manish; Quintin, Eve-Marie; Bott, Nicholas T; Kienitz, Eliza; Chien, Yin-Hsuan; Hong, Daniel W-C; Liu, Ning; Royalty, Adam; Hawthorne, Grace; Reiss, Allan L
2017-07-01
Creativity is widely recognized as an essential skill for entrepreneurial success and adaptation to daily-life demands. However, we know little about the neural changes associated with creative capacity enhancement. For the first time, using a prospective, randomized control design, we examined longitudinal changes in brain activity associated with participating in a five-week design-thinking-based Creative Capacity Building Program (CCBP), when compared with Language Capacity Building Program (LCBP). Creativity, an elusive and multifaceted construct, is loosely defined as an ability to produce useful/appropriate and novel outcomes. Here, we focus on one of the facets of creative thinking-spontaneous improvization. Participants were assessed pre- and post-intervention for spontaneous improvization skills using a game-like figural Pictionary-based fMRI task. Whole-brain group-by-time interaction revealed reduced task-related activity in CCBP participants (compared with LCBP participants) after training in the right dorsolateral prefrontal cortex, anterior/paracingulate gyrus, supplementary motor area, and parietal regions. Further, greater cerebellar-cerebral connectivity was observed in CCBP participants at post-intervention when compared with LCBP participants. In sum, our results suggest that improvization-based creative capacity enhancement is associated with reduced engagement of executive functioning regions and increased involvement of spontaneous implicit processing. © The Author 2016. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.
ERIC Educational Resources Information Center
Pressick-Kilborn, Kimberley; Prescott, Anne
2017-01-01
A pedagogical innovation was collaboratively designed, implemented and evaluated in the context of a school-university partnership. The innovation had a dual purpose: 1) to provide an opportunity for primary pre-service teachers to develop their understanding and experience of teaching "design and produce" processes (working…
A Framework for Engaging Navajo Women in Clean Energy Development through Applied Theatre
ERIC Educational Resources Information Center
Osnes, Beth; Manygoats, Adrian; Weitkamp, Lindsay
2015-01-01
Through applied theatre, Navajo women can participate in authoring a new story for how energy is mined, produced, developed, disseminated and used in the Navajo Nation. This article is an analysis of a creative process that was utilised with primarily Navajo women to create a Navajo Women's Energy Project (NWEP). The framework for this creative…
Rewired: Understanding the iGeneration and the Way They Learn
ERIC Educational Resources Information Center
Rosen, Larry D.
2010-01-01
The iGeneration is radically different from any previous generation of students and a variety of existing technologies can be used to engage and excite them in the learning process. The iGeneration is a creative, multimedia generation. They think of the world as a canvas to paint with words, sights, sounds, video, music, web pages, and anything…
ERIC Educational Resources Information Center
Stanger, Nicholas R. G.; Tanaka, Michele T. D.; Tse, Vanessa V.; Starr, Lisa J.
2013-01-01
Pre-service teachers face a complex educational context and Transformative Inquiry is a useful approach for negotiating this terrain. We interpret the movement of students via the adaptive cycle put forth in panarchy theory as they engage in the inquiry process through "winter counts", a Plains First Nation tradition, as expressions of…
Teachers' Engagement in and with Research: Supporting Integrity and Creativity in Teaching
ERIC Educational Resources Information Center
Saunders, Lesley
2006-01-01
This article explores the relationship between research and teaching, arguing that each of them is both a demanding science and an imaginative art, and that they both manifest the values and processes of learning, the open mind and the open heart, as it were. This is a rather different proposition from the notion that "evidence" can be "applied"…
ERIC Educational Resources Information Center
Snyder, Melissa J.
2012-01-01
The purpose of this action research study was two-fold. The first purpose was to examine the process of how nurses engaged in a professional development program that drew upon reading and creative writing related to their lives and work as nurses. Secondly, this study examined the nurses' perspectives on how their involvement in the process…
Schwingenschuh, Petra; Katschnig, Petra; Saurugg, Ronald; Ott, Erwin; Bhatia, Kailash P
2010-03-15
A small proportion of patients with Parkinson's disease (PD) develop a dopamine dysregulation syndrome (DDS). Management of such patients can be difficult; hence, early identification and careful monitoring of at-risk individuals are important. Based on four illustrative cases, we wish to draw attention to the risk of developing DDS in PD patients engaged in a creative and artistic profession, who compulsively abuse dopaminergic drugs to maintain or enhance their artistic creativity. Balancing the drug requirement for treating motor symptoms on one hand and improving creativity on the other hand has to be carefully evaluated and early neuropsychiatric intervention may be necessary. Apart from the known risk factors-young age at PD onset, male gender, heavy alcohol consumption, illegal drug use, and history of affective disorder-engagement in a creative or artistic profession may be an additional risk factor for developing DDS.
Novel, Effective, Whole: Toward a NEW Framework for Evaluations of Creative Products
ERIC Educational Resources Information Center
Henriksen, Danah; Mishra, Punya; Mehta, Rohit
2015-01-01
Creativity is increasingly viewed as an important 21st century skill that needs to be taught in schools. This emphasis on creativity is often reflected by having students engage in open-ended, project based activities and assignments. A key challenge faced by educators is how such assignments are to be evaluated. An in-depth review of existing…
ERIC Educational Resources Information Center
Eubanks, Dawn L.; Palanski, Michael E.; Swart, Juani; Hammond, Michelle M.; Oguntebi, Joy
2016-01-01
The freedom to try new things plays a vital role for employees engaging in creative endeavors. This freedom can be influenced by one's relationship with her supervisor, relationship with her team, and various work pressures. One of the first steps to reaching creative output is to have a playful attitude toward work where there is encouragement…
Creative and Critical Engagement: Constructing a Teen Vision of the World
ERIC Educational Resources Information Center
DiMarzio, Erica; Dippre, Ryan
2011-01-01
Today's high-stakes testing world has changed the English classroom a great deal, and perhaps one of the most dramatically affected areas has been that of creative writing. As all English teachers well know, creative writing does not easily lend itself to a multiple-choice test or a five-paragraph essay. As the authors began the push to prepare…
Social Influences on Creativity: Interactive Effects of Reward and Choice.
ERIC Educational Resources Information Center
Amabile, Teresa M.
In a test of intrinsic motivation hypothesis of creativity, 60 undergraduate women did an artistic creativity task with either the expectation of receiving a reward or no expectation of reward. Reward was crossed with choice in task engagement, such that half of the reward Ss contracted to do the task in order to receive reward, and half simply…
Culture Change in Long-term Care: Participatory Action Research and the Role of the Resident
Shura, Robin; Siders, Rebecca A.; Dannefer, Dale
2011-01-01
Purpose: This study's purpose was to advance the process of culture change within long-term care (LTC) and assisted living settings by using participatory action research (PAR) to promote residents’ competence and nourish the culture change process with the active engagement and leadership of residents. Design and Methods: Seven unit-specific PAR groups, each consisting of 4–7 residents, 1–2 family members, and 1–3 staff, met 1 hour per week for 4 months in their nursing home or assisted living units to identify areas in need of improvement and to generate ideas for community change. PAR groups included residents with varied levels of physical and cognitive challenges. Residents were defined as visionaries with expertise based on their 24/7 experience in the facility and prior life experiences. Results: All PAR groups generated novel ideas for creative improvements and reforms in their communities and showed initiative to implement their ideas. Challenges to the process included staff participation and sustainability. Implications: PAR is a viable method to stimulate creative resident-led reform ideas and initiatives in LTC. Residents’ expertise has been overlooked within prominent culture change efforts that have developed and facilitated changes from outside-in and top-down. PAR may be incorporated productively within myriad reform efforts to engage residents’ competence. PAR has indirect positive quality of life benefits as a forum of meaningful social engagement and age integration that may transform routinized and often ageist modes of relationships within LTC. PMID:21163911
Leadership emergence in engineering design teams.
Guastello, Stephen J
2011-01-01
Leaders emerge from leaderless groups as part of a more complex emerging social structure. Several studies have shown that the emerging structure is aptly described by a swallowtail catastrophe model where the control parameters differ depending on whether creative problem solving, production, coordination-intensive, or emergency management groups are involved. The present study explored creative problem solving further where the participants were engaged in real-world tasks extending over several months rather than short laboratory tasks. Participants were engineering students who were organized into groups of to people who designed, built, and tested a prototype product that would solve a real-world problem. At the th week of work they completed a questionnaire indicating who was most like the leader of their group, second most like the leader, along with other questions about individuals' contributions to the group process. Results showed that the swallowtail model (R = .) exhibited a strong advantage over the linear alternative model (R = .) for predicting leadership emergence. The three control variables were control of the task, creative contributions to the group's work, and facilitating the creative contributions of others.
NASA Astrophysics Data System (ADS)
Hasan, B.; Hasbullah; Purnama, W.; Hery, A.
2016-04-01
Creative industry development areas of software by using Free Open Source Software (FOSS) is expected to be one of the solutions to foster new entrepreneurs of the students who can open job opportunities and contribute to economic development in Indonesia. This study aims to create entrepreneurial coaching model based on the creative industries by utilizing FOSS software field as well as provide understanding and fostering entrepreneurial creative industries based field software for students of Universitas Pendidikan Indonesia. This activity phase begins with identifying entrepreneurs or business software technology that will be developed, training and mentoring, apprenticeship process at industrial partners, creation of business plans and monitoring and evaluation. This activity involves 30 UPI student which has the motivation to self-employment and have competence in the field of information technology. The results and outcomes expected from these activities is the birth of a number of new entrepreneurs from the students engaged in the software industry both software in the world of commerce (e-commerce) and education/learning (e-learning/LMS) and games.
Lecture No More! Creative Ways to Engage New Audiences and Encourage Dialogue
NASA Astrophysics Data System (ADS)
Diederick, L.; Paul, V. J.
2016-02-01
For almost five years, COSEE Florida has been experimenting with new and creative ways of engaging ocean scientists with dialogue-driven outreach events. From science cafes and science festivals to science trivia nights and guerrilla-style events, COSEE Florida has been actively pursuing new ways of reaching under-tapped audiences. This presentation will highlight various models of outreach events - including both homeruns and failures to launch - and will share lessons learned and feedback from both ocean scientist and audience participants.
McCraw, Stacey; Parker, Gordon; Fletcher, Kathryn; Friend, Paul
2013-12-01
Bipolar (BP) disorder has been linked to creativity following investigation of prominent artists and controlled trials of creativity in BP disorder patients. However, it is unclear whether creativity is differentially expressed across the BP I and BP II subtypes. 219 patients (aged 19-63 years) diagnosed with BP disorder by clinical interview and DSM-IV criteria were asked whether they tended to be more creative during hypo/manic episodes, and answered five questions about personality styles associated with creativity. Qualitative analyses were performed on a smaller subset of 69 BP patients (n=19 BP I, n=50 BP II) who provided written responses of the types of creative activities engaged in when hypo/manic and any perceived advantages or disadvantages of their creative pursuits. 82% of BP patients affirmed being creative when hypo/manic, with comparable results for the BP I and BP II subtypes (84% and 81% respectively). Both BP subtypes engaged mostly in writing, painting, work or business ideas and 'other' forms of art; however BP II patients were more likely to draw and be musical. Both subgroups reported the consequences of feeling good, being productive or quitting their project. BP I patients were more likely to overspend during their creative highs while BP II patients were more likely to experience improved focus and clarity. BP patients affirming creative highs were significantly more likely to report creative personality styles more generally outside of a mood episode. BP patients' self-reported creative activities were not retrospectively judged for quality or originality and so may reflect common creative abilities rather than exceptional quality. The impact of depressive episodes on creativity was not assessed. Uneven sample sizes in the BP I and BP II subgroups may have compromised statistical power. Creativity during hypo/manic episodes was extremely common in both BP subtypes. While some nuances in activity type and outcomes were observed, no significant creative phenotype specific to BP I or BP II disorder emerged. Crown Copyright © 2013 Published by Elsevier B.V. All rights reserved.
ERIC Educational Resources Information Center
Amir, Nazir; Subramaniam, R.
2014-01-01
A suitable way for teachers to present science content and foster creativity in less academically inclined students is by getting them to engage in design-based science activities and guiding them along the way. This study illustrates how a design-and-make activity was carried out with the aim of getting students to showcase their creativity while…
People Create Health: Effective Health Promotion is a Creative Process
Cloninger, C. Robert; Cloninger, Kevin M.
2015-01-01
Effective health promotion involves the creative cultivation of physical, mental, social, and spiritual well-being. Efforts at health promotion produce weak and inconsistent benefits when it does not engage people to express their own goals and values. Likewise, health promotion has been ineffective when it relies only on instruction about facts regarding a healthy lifestyle, or focuses on reduction of disease rather than the cultivation of well-being. Meta-analysis of longitudinal studies and experimental interventions shows that improvements in subjective well-being lead to short-term and long-term reductions in medical morbidity and mortality, as well as to healthier functioning and longevity. However, these effects are inconsistent and weak (correlations of about 0.15). The most consistent and strong predictor of both subjective well-being and objective health status in longitudinal studies is a creative personality profile characterized by being highly self-directed, cooperative, and self-transcendent. There is a synergy among these personality traits that enhances all aspects of the health and happiness of people. Experimental interventions to cultivate this natural creative potential of people are now just beginning, but available exploratory research has shown that creativity can be enhanced and the changes are associated with widespread and profound benefits, including greater physical, mental, social, and spiritual well-being. In addition to benefits mediated by choice of diet, physical activity, and health care utilization, the effect of a creative personality on health may be partly mediated by effects on the regulation of heart rate variability. Creativity promotes autonomic balance with parasympathetic dominance leading to a calm alert state that promotes an awakening of plasticities and intelligences that stress inhibits. We suggest that health, happiness, and meaning can be cultivated by a complex adaptive process that enhances healthy functioning, plasticity and self-transcendent values. Health promotion is likely to have only weak and consistent benefits unless it is person-centered and thereby helps people to learn to live more creatively. PMID:26294956
Strategies for Teaching in a Block-of-Time Schedule.
ERIC Educational Resources Information Center
Hackmann, Donald G.; Schmitt, Donna M.
1997-01-01
Offers suggestions for developing creative instructional approaches in time-blocked classes. Teachers should continuously engage students in active learning, include group activities to encourage student participation, incorporate activities addressing multiple intelligences, use creative thinking activities, move outside the classroom, employ…
ERIC Educational Resources Information Center
Gallagher, Kathleen
2018-01-01
Drawing from a multi-sited, global ethnography on youth civic engagement and artistic practices, the author uses students' perceptions from one Canadian high school, as they reflect on their experiences in a drama classroom, to ask what we might learn about the macro discourses and processes of social innovation from the local, artistic, and…
Rape, Cyndy; Mann, Tammy; Schooley, John; Ramey, Jana
2015-01-01
With a recent decrease in community resources for the mental health population, acute care facilities must seek creative, cost-effective ways to protect and care for these vulnerable individuals. This article describes 1 facility's journey to maintaining patient and staff safety while reducing cost. Success factors of this program include staff engagement, environmental modifications, and a nurse-driven, sitter-reduction process.
Genetics and Faith: Religious Enchantment through Creative Engagement with Molecular Biology
ERIC Educational Resources Information Center
Jenkins, Kathleen E.
2007-01-01
In this article I develop heuristic types for understanding how the U.S. evangelical Christian subculture engages the newer science of molecular biology as it works to legitimate and enchant religious worldview: 1.) "symbolic engagement," employing genes and DNA as sacred icon; 2.) "disputatious engagement," debating genetic essentialism and…
NASA Astrophysics Data System (ADS)
Kakarndee, Nampetch; Kudthalang, Nukool; Jansawang, Natchanok
2018-01-01
The aims of this research study were to investigate and analyze the processing performances and the performance results (E1/E2) efficiency at the determining criteria for planning students' improvements to their learning processes toward their scientific knowledge were investigated, carry out the investigations, gathering evidence, and proposing explanations were developed and predicted. Students' engagements to their needs in unambiguous and clearly content of science teaching onto the instructional processes were attempted for establishing a national approach with the STEM education instructional method were strategized. Research administrations were designed to a sample size consisted of 40 secondary students in science class at the 9th grade level in Borabu School with the purposive sampling technique was selected. Using the STEM Education instructional innovation's lesson plans were managed learning activities. Students' learning achievements were assessed with the Pre-Test and Post-Test designs of 30 items. Students' creative thinking abilities were determined of their perceptions that obtained of the 3-item Creative Thinking Ability Test. The results for the effectiveness of the innovative instructional lesson plans based on the STEM Education Method, the lessoning effectiveness (E1/E2) evidences of 78.95/76.58 over the threshold setting is 75/75. Pretest-posttest designs for assessing students' learning achievements that impact a student's ability to achieve and explains with the STEM education instructional method were differences, significantly (ρ<.001) and the posttest of the 3-item Creative Thinking Ability Test designs for assessing Students' creative thinking abilities that impact a student's ability to have a good skill level in originality, fluency and flexibility thinking with the STEM education instructional method were differences, significantly (ρ<.001).
ERIC Educational Resources Information Center
Alhusaini, Abdulnasser Alashaal F.
2016-01-01
The Real Engagement in Active Problem Solving (REAPS) model was developed in 2004 by C. June Maker and colleagues as an intervention for gifted students to develop creative problem solving ability through the use of real-world problems. The primary purpose of this study was to examine the effects of the REAPS model on developing students' general…
Thinking about Educational Technology and Creativity
ERIC Educational Resources Information Center
Spector, J. Michael
2016-01-01
The 2016 National Educational Technology Plan mentions fostering creativity, collaboration, leadership, and critical thinking while engaging learners in complex, real-world challenges through a project-based learning approach (see http://tech.ed.gov/netp/learn ing/). The Partnership for 21st Century Learning (P21; see…
Radiant thinking and the use of the mind map in nurse practitioner education.
Spencer, Julie R; Anderson, Kelley M; Ellis, Kathryn K
2013-05-01
The concept of radiant thinking, which led to the concept of mind mapping, promotes all aspects of the brain working in synergy, with thought beginning from a central point. The mind map, which is a graphical technique to improve creative thinking and knowledge attainment, utilizes colors, images, codes, and dimensions to amplify and enhance key ideas. This technique augments the visualization of relationships and links between concepts, which aids in information acquisition, data retention, and overall comprehension. Faculty can promote students' use of the technique for brainstorming, organizing ideas, taking notes, learning collaboratively, presenting, and studying. These applications can be used in problem-based learning, developing plans of care, health promotion activities, synthesizing disease processes, and forming differential diagnoses. Mind mapping is a creative way for students to engage in a unique method of learning that can expand memory recall and help create a new environment for processing information. Copyright 2013, SLACK Incorporated.
The missing tombstone: reflections on mourning and creativity.
Ornstein, Anna
2010-08-01
There are differences as well as similarities between mourning occurring after the loss of a single individual under ordinary civilized conditions, and mourning after multiple losses under traumatic conditions. A brief review of the psychoanalytic theory of mourning articulated by Freud in 1917 and modified in the 1960s is followed by an equally brief review of the relationship between artistic creativity and mourning. Because survivors of major disasters who suffer multiple losses need time to recover before they can engage the emotionally demanding task of mourning, the mourning process in these cases is frequently delayed. "Memorial spaces" appear to facilitate delayed mourning because such spaces are responsive to a deeply felt need by survivors of major tragedies to articulate what they experience as unspeakable and unshareable. The memories and the pain associated with them are then welcome because mourning is not about forgetting; mourning is about remembering, a process that may take a lifetime.
Oriol, Xavier; Amutio, Alberto; Mendoza, Michelle; Da Costa, Silvia; Miranda, Rafael
2016-01-01
Emotional creativity (EC) implies experiencing a complex emotional life, which is becoming increasingly necessary in societies that demand innovation and constant changes. This research studies the relation of EC as a dispositional trait with intrinsic motivation (IM) and academic engagement (AE). A sample of 428 university Chilean students, 36.5% men and 63.5% women, with ages from 18 to 45 years-old (M = 20.37; DT = 2.71). Additionally, the mediating function of class-related positive emotions in this relation is explored. The obtained data indicate that developing high levels of dispositional EC enhances the activation of positive emotions, such as gratitude, love and hope, in the classroom. Furthermore, EC predicts IM and AE of university students by the experience of positive emotions. These results compel us to be aware of the importance that university students can understand the complexity of the emotional processes they undergo. A greater control of these emotions would allow students to maintain higher levels of interest in their studies at the different educational stages and to avoid the risk of school failure.
Parra-Medina, Deborah; Esparza, Laura A.
2014-01-01
Hispanic girls are burdened with high levels of obesity and are less active than the general adolescent population, highlighting the need for creative strategies developed with community input to improve PA behaviors. Involving girls, parents, and the community in the intervention planning process may improve uptake and maintenance of PA. The purpose of this article is to describe how we engaged adolescent girls as partners in community-based intervention planning research. We begin with an overview of the research project and then describe how we used Participatory Photo Mapping (PPM) to engage girls in critical reflection and problems solving. PMID:25423243
The Development of STEAM Educational Policy to Promote Student Creativity and Social Empowerment
ERIC Educational Resources Information Center
Allina, Babette
2018-01-01
The Science, Technology, Engineering, Arts, and Mathematics (STEAM) movement argues that broad-based education that promotes creativity recognizes student learning diversity, increases student engagement and can potentially enhance Science, Technology, Engineering, and Mathematics (STEM) learning by embracing cross-cutting translational skills…
Zines--The Ultimate Creative Writing Project.
ERIC Educational Resources Information Center
Bott, Christie "CJ"
2002-01-01
Details a creative writing project based on "zines," which are independently created and published personal magazines. Notes challenges addressed in the project, such as composing an engaging introduction and choice of language in relation to audience. Concludes that the students were enthusiastic about the project, and were interested…
Developing Technological Fluency through Creative Robotics
ERIC Educational Resources Information Center
Bernstein, Debra Lynn
2010-01-01
Children have frequent access to technologies such as computers, game systems, and mobile phones (Sefton-Green, 2006). But it is useful to distinguish between engaging with technology as a "consumer" and engaging as a "creator" or designer (Resnick & Rusk, 1996). Children who engage as the former can use technology efficiently, while those who…
Dawes, Nickki Pearce; Larson, Reed
2011-01-01
For youth to benefit from many of the developmental opportunities provided by organized programs, they need to not only attend but become psychologically engaged in program activities. This research was aimed at formulating empirically based grounded theory on the processes through which this engagement develops. Longitudinal interviews were conducted with 100 ethnically diverse youth (ages 14–21) in 10 urban and rural arts and leadership programs. Qualitative analysis focused on narrative accounts from the 44 youth who reported experiencing a positive turning point in their motivation or engagement. For 38 of these youth, this change process involved forming a personal connection. Similar to processes suggested by self-determination theory (Ryan & Deci, 2000), forming a personal connection involved youth's progressive integration of personal goals with the goals of program activities. Youth reported developing a connection to 3 personal goals that linked the self with the activity: learning for the future, developing competence, and pursuing a purpose. The role of purpose for many youth suggests that motivational change can be driven by goals that transcend self-needs. These findings suggest that youth need not enter programs intrinsically engaged--motivation can be fostered--and that programs should be creative in helping youth explore ways to form authentic connections to program activities.
Anstey, Lauren M; Michels, Alison; Szymus, Julianna; Law, Wyanne; Edwin Ho, Man-Hymn; Qu, Fei; Yeung, Ralph T T; Chow, Natalie
2014-01-01
Near-peer facilitators (senior students serving as facilitators to their more junior peers) bring a unique student-based perspective to teaching. With fewer years of teaching experience however, students who become involved in a facilitator role typically develop related skills quickly through a process of trial-and-error within the classroom. The aim of this paper is to report on the authors' own experiences and reflections as student near-peer facilitators for an inquiry-based project in an undergraduate anatomy course. Three areas of the facilitator experience are explored: (1) offering adequate guidance as facilitators of inquiry, (2) motivating students to engage in the inquiry process, and (3) fostering creativity in learning. A practical framework for providing guidance to students is discussed which offers facilitators a scaffold for asking questions and assisting students through the inquiry process. Considerations for stimulating intrinsic motivations toward inquiry learning are made, paying attention to ways in which facilitators might influence feelings of motivation towards learning. Also, the role of creativity in inquiry learning is explored by highlighting the actions facilitators can take to foster a creative learning environment. Finally, recommendations are made for the development of formalized training programs that aid near-peer facilitators in the acquisition of facilitation skills before entering into a process of trial-and-error within the classroom. © 2013 American Association of Anatomists.
Emotional and Social Potential of Art in the City
NASA Astrophysics Data System (ADS)
Małuj, Joanna; Załuski, Daniel
2017-10-01
In the city residents are more often consumers than creators. Due to evolving specialization and the division of public tasks, citizens do not have an active influence on their surroundings and public spaces. They remain passive users who are detached from the process of creation. As a result, they often have no emotional connection to public space. On the basis of literature research, case studies, questionnaires as well as in-depth interviews with the inhabitants of Tri-City Metropolis (Poland), it has been noted that art capable of evoking emotions has a particular impact on both their attitudes and engagement in the process of city revitalization. Shared participation of artists and residents in shaping space through creative acts and artistic expression may contribute to greater satisfaction with the place of residence as well as a perceived increase in the quality of life. Creative acts and processes influence the sense of dignity and personal freedom and integrity, they may serve as a catalyst to unleash the residents’ authenticity, creativity and agency. The quality of art being created and its social impact depend on the model of cooperation, adopted and professed values as well as the principles being followed by the process of revitalization. This presentation discusses the what art, including street art, becomes after revitalization: a memory, an inspiration, a work of considerable material or social value or a feeling of insufficient fulfilment arrived upon due to compromise.
Harnessing the Power of Film in the Primary Classroom
ERIC Educational Resources Information Center
Watts, Rowena
2007-01-01
This paper explores one way that teachers can develop creativity within potentially limiting confines and pressures of curriculum guidelines. The researcher considers the inclusion of film as a creative, engaging and effective strategy for teaching reading using data from a small-scale research project. Hypotheses are based on analysis of…
Why Literature Students Should Practise Life Writing
ERIC Educational Resources Information Center
Cardell, Kylie; Douglas, Kate
2018-01-01
This article considers our experiences teaching a hybrid literature/creative writing subject called "Life Writing." We consider the value of literature students engaging in creative writing practice--in this instance, the nonfiction subgenre of life writing--as part of their critical literary studies. We argue that in practicing life…
Educational Technology during Economic Downturns: Sailing the Winds of "Creative Destruction"
ERIC Educational Resources Information Center
Bernardez, Mariano
2009-01-01
While most organizations react to economic downturns by downsizing and cutting training and educational "costs," a few others thrive under adversity by engaging in innovative practices supported by extensive and creative uses of educational technology. This article examines how diverse organizations benefit from the cycles of "creative…
The Genius of Shakespeare: A Case History in Content Analysis.
ERIC Educational Resources Information Center
Derks, Peter
Shakespeare's genius as a creative playwright can be judged both subjectively and objectively. Cognitive psychology uses specific behavioral measures to assess performance. A product is marked by latency, quantity, and quality. When college students engage in tests of originality, these measures support many theories of creativity. A similar…
A Learner-Centred Game-Design Approach: Impacts on Teachers' Creativity
ERIC Educational Resources Information Center
Frossard, Frederique; Barajas, Mario; Trifonova, Anna
2012-01-01
This study presents an innovative pedagogical approach where teachers become game designers and engage in creative teaching practices. Within co-design training workshops, 21 Spanish primary and secondary school teachers have developed their own Game-Based Learning (GBL) scenarios, especially tailored to their teaching contexts and students…
Creative Pedagogies and Collaboration: An Action Research Project
ERIC Educational Resources Information Center
Kuntz, Aaron M.; Presnall, Marni M.; Priola, Maria; Tilford, Amy; Ward, Rhiannon
2013-01-01
This action research study involves nine elementary school teacher-researchers, one university faculty member, and one graduate student engaged in developing creative pedagogical practices in one elementary school in an urban school in Alabama, USA. Participants found that a teacher's experience of agency and their ability to work creatively…
Breaking Down Walls to Creativity through Interdisciplinary Design
ERIC Educational Resources Information Center
West, Richard E.
2016-01-01
This article describes initial success in developing an interdisciplinary studio for teaching collaborative creativity and design, with faculty from multiple departments co-teaching and co-mentoring interdisciplinary student groups engaged in social innovation. The rationale for developing this studio has been to prepare students for the kind of…
Fostering Student Engagement: Creative Problem-Solving in Small Group Facilitations
ERIC Educational Resources Information Center
Samson, Patricia L.
2015-01-01
Creative Problem-Solving (CPS) can be a transformative teaching methodology that supports a dialogical learning atmosphere that can transcend the traditional classroom and inspire excellence in students by linking real life experiences with the curriculum. It supports a sense of inquiry that incorporates both experiential learning and the…
Kickstarting Creativity: Supporting the Productive Faces of Uncertainty in Information Practice
ERIC Educational Resources Information Center
Anderson, Theresa Dirndorfer
2010-01-01
Introduction: Examines implications of research suggesting fast access to information may reduce the time needed for creative thinking and reflection. To support human thought through information provision, more opportunities to experience and work with imperfect information and to engage with ambiguities are needed. Method: Four linked arguments…
ERIC Educational Resources Information Center
Ernest, J. Brooke; Nemirovsky, Ricardo
2016-01-01
Common arguments for integrating the arts into mathematics courses include the arts fostering student creativity, improving academic achievement, and encouraging transfer between subjects. Research supporting these arguments is limited and carries layered complexities--such as what constitutes creativity and transfer, and whether they can be…
Play, Creativity and Digital Cultures. Routledge Research in Education
ERIC Educational Resources Information Center
Willett, Rebekah, Ed.; Robinson, Muriel, Ed.; Marsh, Jackie, Ed.
2011-01-01
Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed…
When Theater Comes to Engineering Design: Oh How Creative They Can Be.
Pfeiffer, Ferris M; Bauer, Rachel E; Borgelt, Steve; Burgoyne, Suzanne; Grant, Sheila; Hunt, Heather K; Pardoe, Jennie J; Schmidt, David C
2017-07-01
The creative process is fun, complex, and sometimes frustrating, but it is critical to the future of our nation and progress in science, technology, engineering, mathematics (STEM), as well as other fields. Thus, we set out to see if implementing methods of active learning typical to the theater department could impact the creativity of senior capstone design students in the bioengineering (BE) department. Senior bioengineering capstone design students were allowed to self-select into groups. Prior to the beginning of coursework, all students completed a validated survey measuring engineering design self-efficacy. The control and experimental groups both received standard instruction, but in addition the experimental group received 1 h per week of creativity training developed by a theater professor. Following the semester, the students again completed the self-efficacy survey. The surveys were examined to identify differences in the initial and final self-efficacy in the experimental and control groups over the course of the semester. An analysis of variance was used to compare the experimental and control groups with p < 0.05 considered significant. Students in the experimental group reported more than a twofold (4.8 (C) versus 10.9 (E)) increase of confidence. Additionally, students in the experimental group were more motivated and less anxious when engaging in engineering design following the semester of creativity instruction. The results of this pilot study indicate that there is a significant potential to improve engineering students' creative self-efficacy through the implementation of a "curriculum of creativity" which is developed using theater methods.
Frontopolar activity and connectivity support dynamic conscious augmentation of creative state.
Green, Adam E; Cohen, Michael S; Raab, Hillary A; Yedibalian, Christopher G; Gray, Jeremy R
2015-03-01
No ability is more valued in the modern innovation-fueled economy than thinking creatively on demand, and the "thinking cap" capacity to augment state creativity (i.e., to try and succeed at thinking more creatively) is of broad importance for education and a rich mental life. Although brain-based creativity research has focused on static individual differences in trait creativity, less is known about changes in creative state within an individual. How does the brain augment state creativity when creative thinking is required? Can augmented creative state be consciously engaged and disengaged dynamically across time? Using a novel "thin slice" creativity paradigm in 55 fMRI participants performing verb-generation, we successfully cued large, conscious, short-duration increases in state creativity, indexed quantitatively by a measure of semantic distance derived via latent semantic analysis. A region of left frontopolar cortex, previously associated with creative integration of semantic information, exhibited increased activity and functional connectivity to anterior cingulate gyrus and right frontopolar cortex during cued augmentation of state creativity. Individual differences in the extent of increased activity in this region predicted individual differences in the extent to which participants were able to successfully augment state creative performance after accounting for trait creativity and intelligence. © 2014 Wiley Periodicals, Inc.
ERIC Educational Resources Information Center
Fernández, Natalia
2016-01-01
When multicultural educators and archivists collaborate to design projects that engage students with multicultural history through archival research, students can learn in-depth research skills with primary source documents, creatively share their knowledge, and, on a broader level, engage with their local community history. The projects shared in…
Engaging Students in Large Health Classes with Active Learning Strategies
ERIC Educational Resources Information Center
Elliott, Steven; Combs, Sue; Huelskamp, Amelia; Hritz, Nancy
2017-01-01
Creative K-12 health teachers can engage students in large classes by utilizing active learning strategies. Active learning involves engaging students in higher-order tasks, such as analysis and synthesis, which is a crucial element of the movement toward what is commonly called "learner-centered" teaching. Health education teachers who…
ERIC Educational Resources Information Center
Persichetti, Amy Lee
2011-01-01
Over the past several decades, interdisciplinary programming, community engagement courses, and Writing Across the Curriculum initiatives have proliferated as colleges and universities seek to enhance student learning outcomes, prepare students for a global economy, and seek creative solutions to emergent social and scientific problems…
NASA Astrophysics Data System (ADS)
Al-Balushi, Sulaiman M.; Al-Abdali, Nasser S.
2015-08-01
This study describes a distance learning professional development program that we designed for the purpose of training science teachers to teach for creativity. The Moodle platform was used to host the training. To ensure that trainees would benefit from this distance learning program, we designed the instructional activities according to the Community of Inquiry framework, which consists of three main elements: cognitive presence, teaching presence and social presence. Nineteen science teachers in Oman engaged in the training, which lasted for 36 working days. To measure the effectiveness of the training program on science teachers' instructional practices related to teaching for creativity, we used a pre-post one-group quasi-experimental design. An observation form was used to assess and document participants' practices. Paired t test results showed that there was a statistically significant improvement in science teachers' practices related to teaching for creativity. During the implementation of the training program, we observed that cognitive presence and teaching presence were the two most successful elements of the program. The training program involved participants in different instructional activities which were designed to help them understand the role of creativity in science; a wide range of instructional techniques designed to nurture students' creativity was discussed. The program also provided participants with opportunities to relate their practices to teaching for creativity and to design and implement lesson plans geared toward teaching for creativity. However, the social presence element was not satisfying. Participants' virtual interactions with each other and their engagement in online discussion forums were limited. This paper provides some recommendations to overcome such pitfalls.
Teacher Use of Creativity-Enhancing Activities in Chinese and American Elementary Classrooms
ERIC Educational Resources Information Center
Hartley, Kylie A.; Plucker, Jonathan A.
2014-01-01
The purpose of these exploratory studies was to examine Chinese and American elementary teachers' perceptions of how various classroom activities contribute to student creativity, and how often teachers report engaging their students in these activities. Third, fourth, and fifth grade teachers in the Midwestern United States (N = 51) and in…
Industrial and Biological Analogies Used Creatively by Business Professionals
ERIC Educational Resources Information Center
Kennedy, Emily B.; Miller, Derek J.; Niewiarowski, Peter H.
2018-01-01
The objective of this study was to test the effect of far-field industrial (i.e., man-made) versus biological analogies on creativity of business professionals from two organizations engaged in the idea generation phase of new product development. Psychological effects, as reflected in language use, were measured via computerized text analysis of…
Entomology: Promoting Creativity in the Science Lab
ERIC Educational Resources Information Center
Akcay, Behiye B.
2013-01-01
A class activity has been designed to help fourth grade students to identify basic insect features as a means of promoting student creativity while making an imaginary insect model. The 5Es (Engage, Explore, Explain, Extend [or Elaborate], and Evaluate) learning cycle teaching model is used. The 5Es approach allows students to work in small…
Table-Top Role Playing Game and Creativity
ERIC Educational Resources Information Center
Chung, Tsui-shan
2013-01-01
The current study aims to observe whether individuals who engaged in table-top role playing game (TRPG) were more creative. Participants total 170 (52 TRPG players, 54 electronic role playing game (ERPG) players and 64 Non-players) aged from 19 to 63. In the current study, an online questionnaire is used, adopting the verbal subtests of…
Deconstructing the Constructed Experience: Reforming Science Materials to Develop Creativity
ERIC Educational Resources Information Center
Goodale, Timothy A.; Hughes, Claire E.
2018-01-01
For over 50 years, science educators have been calling for increased opportunities for students to engage with science in creative manners, but teachers are still reliant on packaged materials that promote single and 'correct' responses with cookbook approaches. This article suggests five strategies that teachers can use to enhance constructed…
The Curious Schools Project: Capturing Nomad Creativity in Teacher Work
ERIC Educational Resources Information Center
Hunter, Mary Ann; Emery, Sherridan
2015-01-01
The Curious Schools project is a teacher professional learning initiative that aims to provide an insight into--and resource for--creativity in Tasmanian schools. It offers an alternative to conventional models of teacher professional learning by engaging teachers in multi-modal methods of documenting and reflecting on their work as the basis for…
ERIC Educational Resources Information Center
Brown, Cheryl; Czerniewicz, Laura; Noakes, Travis
2016-01-01
As the boundaries between technology and social media have decreased, the potential for creative production or participatory practices have increased. However, the affordances of online content creation (OCC) are still taken up by a minority of internet users despite the opportunities offered for engagement and creativity. While previous studies…
C[squared] = Creative Coordinates
ERIC Educational Resources Information Center
McHugh, Shelley R.
2007-01-01
"C[squared] = Creative Coordinates" is an engaging group of tasks that fosters the integration of mathematics and art to create meaningful understanding. The project lets students illustrate of find an image, then plot points to map their design on a grid. The project usually takes about a week to complete. When it is finished, students who are…
Chico-Jarillo, Tara M; Crozier, Athena; Teufel-Shone, Nicolette I; Hutchens, Theresa; George, Miranda
2016-02-11
Young people can be valuable motivational resources for health promotion. A project implemented from 2009 through 2013 in a small American Indian community in northwest Arizona recruited American Indian young people aged 10 to 21 as agents of change for health promotion through radio programming. Thirty-seven participants were recruited and trained in broadcasting and creative writing techniques; they produced and aired 3 radio dramas. In post-project evaluation, participants were confident they could influence community behaviors but thought that training techniques were too similar to those used in school activities and thus reduced their drive to engage. Effective engagement of young people requires creativity to enhance recruitment, retention, and impact.
Leuty, Valerie; Boger, Jennifer; Young, Laurel; Hoey, Jesse; Mihailidis, Alex
2013-01-01
Engagement in creative occupations has been shown to promote well-being for older adults with dementia. Providing access to such occupations is often difficult, as successful participation requires face-time with a person who is knowledgeable in facilitating engagement as well as access to any required resources, such as an arts studio. In response, a computer-based device, the Engaging Platform for Art Development (ePAD), was created to with the aim of enabling more independent access to art creation, ePAD is a an artificially intelligent touch-screen device that estimates a client's level of engagement and provides prompts to encourage engagement if the client becomes disengaged. ePAD is customizable such that an art therapist can choose themes and tools that they feel reflect their client's needs and preferences. This article presents a mixed-methods study that evaluated ePAD's usability by six older adult (with mild-to-moderate dementia) and art therapist dyads. Usability measures suggest that all participants found ePAD engaging but did not find prompts effective. Future development of ePAD includes improving the prompts, implementing the recommendations made by participants in this research, and long-term testing in more naturalistic art therapy contexts.
Zabelina, Darya L; Ganis, Giorgio
2018-02-13
Two studies used event-related potentials (ERPs) to examine whether and how divergent thinking and creative achievement are linked to attentional flexibility and cognitive control as indexed by response times and by the amplitude of the anterior N2 ERP component. Both experiments used an oddball paradigm in which participants viewed hierarchical letter stimuli and identified target letters in frequent and rare target trials. The successful identification of targets required attentional flexibility when switching levels of attention (from the frequent global to the rare local attentional level, or vice-versa). Divergent thinkers showed smaller switching times on rare target trials, indicating higher levels of attentional flexibility. Furthermore, divergent thinkers engaged cognitive control processes more strongly at the moment of the attentional switch (and before the response), as indicated by a larger N2 difference between frequent and rare targets. In contrast, creative achievement was associated neither with the switching times on rare target trials, nor with a larger N2 difference between frequent and rare targets. All results held when controlling for general intelligence. Results from these studies provide evidence that divergent thinking is associated with higher attentional flexibility and that such attentional flexibility relies on cognitive control processes required when disengaging from one level of attention (e.g., global), and shifting to the other level of attention (e.g., local). Copyright © 2018 Elsevier Ltd. All rights reserved.
Using "Petites Projects" to Further Engage Students in Geography
ERIC Educational Resources Information Center
Katz, Richard
2013-01-01
The challenge of teaching AP Human Geography to high school students is to make geography relevant, engaging and "real world." Often the pace of teaching AP classes constrains the ability of teachers to do creative projects and truly engage students until after the exam is over in May. In this lesson plan, the author suggests using "Petites…
Okatch, Harriet; Sowicz, Timothy Joseph; Teng, Helen; Ramogola-Masire, Doreen; Buttenheim, Alison M
2018-05-01
To design and implement a case study on the cervical cancer screening program in Botswana to teach public and global health competencies to undergraduate nursing students. The case study was developed following a review of the literature on the epidemiology and health policies of cervical cancer in Botswana, and an interview with an obstetrician/gynecologist engaged in both clinical practice and research in Botswana. The case study has been implemented over seven semesters to students enrolled in the Nursing in the Community course at the University of Pennsylvania. Approximately 75-100 students are enrolled each semester. Student's perceptions of epidemiologic skills gained and group functioning. Students responded to an open-ended question about lessons learned and offered suggestions to improve the learning experience. Faculty assessment of student deliverables demonstrated that students achieved the learning objectives and mastered necessary competencies. More than 70% (n = 69) of the students indicated that they acquired relevant skills at greater than a satisfactory level. Generally, students had great experiences working in groups measured across five dimensions: engagement/contribution, creativity/resilience, on task/works independently, social interaction/communication, and preparedness. However, isolated cases of poor group functioning were reported for engagement/contribution, and creativity/resilience. The case study, which has been revised with respect to length, content and group processes, has been valuable in educating undergraduate nursing students in a more engaging way that mimics real life public health nursing scenarios. Students achieved both public and global health competencies through participation in the case study. © 2018 Wiley Periodicals, Inc.
ERIC Educational Resources Information Center
Jones, Janice K.
2013-01-01
Australian national statements describing a quality 21st century education prioritize creativity and sustainability as essentials for global and economic survival and for individual wellbeing. However, data gathered from 114 pre-service teachers commencing undergraduate study indicates their limited experience and skills in the arts, and lack of…
We're Still Here: Community-Based Art, the Scene of Education, and the Formation of Scene
ERIC Educational Resources Information Center
Kim, Charles; Miyamoto, Nobuko
2013-01-01
In this cross-generational dialogue, authors Charles Kim and Nobuko Miyamoto engage in a creative exploration of community-based art, contemporary Asian American identity, and the possibilities of creativity within educational spaces. Using the ideas of John Dewey as a foundation, Kim and Miyamoto offer their dialogues, experiences, and analyses…
Towards a Theory of Distributed Instruction in Creative Arts Education
ERIC Educational Resources Information Center
Rosenfeld Halverson, Erica; Lowenhaupt, Rebecca; Kalaitzidis, T. J.
2015-01-01
This article examines how arts-based informal learning spaces engage young people at the intersection of creativity and technology. We conducted case studies of four youth media arts organizations to understand how teaching is defined and realized in these contexts. We find that teaching is a distributed act that sits at the intersection of…
Notebooks of the Mind. Explorations of Thinking.
ERIC Educational Resources Information Center
John-Steiner, Vera
In an attempt to find out more about how creative people engage in thinking, more than 50 men and women considered to be prominant in the humanities, the arts, and the sciences were interviewed. Letters, diaries and autobiographies of other creative individuals were examined in an effort to provide a broad base for studying the psychology of…
Exploring Young Students Creativity: The Effect of Model Eliciting Activities
ERIC Educational Resources Information Center
Gilat, Talya; Amit, Miriam
2014-01-01
The aim of this paper is to show how engaging students in real-life mathematical situations can stimulate their mathematical creative thinking. We analyzed the mathematical modeling of two girls, aged 10 and 13 years, as they worked on an authentic task involving the selection of a track team. The girls displayed several modeling cycles that…
ERIC Educational Resources Information Center
Dailey, Rocky; Hauschild-Mork, Melissa
2017-01-01
This study takes a grounded theory approach as a basis for a case study examining a cross-disciplinary artistic and academic collaborative project involving faculty from the areas of English, music, dance, theatre, design, and visual journalism resulting in the creation of research, scholarly, and creative activity that fosters student engagement…
Engaging the Creative Arts to Meet the Needs of Twenty-First-Century Boys
ERIC Educational Resources Information Center
Scholes, Laura; Nagel, Michael C.
2012-01-01
As we navigate through a new form of economic era where science, technology, knowledge and services will replace consumer goods as drivers of growth, and the workplace will increasingly value creative abilities, there appears a need for an educational paradigm shift. However, within an Australian context of increasing school accountability, a…
Assessment of Creativity in Arts and STEM Integrated Pedagogy by Pre-Service Elementary Teachers
ERIC Educational Resources Information Center
Tillman, Daniel A.; An, Song A.; Boren, Rachel L.
2015-01-01
In education, mathematics and science are often taught in a manner that lacks opportunities for students to engage in creativity, and the arts are allotted less time with fewer resources. This study focused on integrating STEM (science, technology, engineering, and mathematics) lessons with arts-themed activities to create interdisciplinary STEAM…
Oriol, Xavier; Amutio, Alberto; Mendoza, Michelle; Da Costa, Silvia; Miranda, Rafael
2016-01-01
Objective: Emotional creativity (EC) implies experiencing a complex emotional life, which is becoming increasingly necessary in societies that demand innovation and constant changes. This research studies the relation of EC as a dispositional trait with intrinsic motivation (IM) and academic engagement (AE). Methods: A sample of 428 university Chilean students, 36.5% men and 63.5% women, with ages from 18 to 45 years-old (M = 20.37; DT = 2.71). Additionally, the mediating function of class-related positive emotions in this relation is explored. Results: The obtained data indicate that developing high levels of dispositional EC enhances the activation of positive emotions, such as gratitude, love and hope, in the classroom. Furthermore, EC predicts IM and AE of university students by the experience of positive emotions. Conclusion: These results compel us to be aware of the importance that university students can understand the complexity of the emotional processes they undergo. A greater control of these emotions would allow students to maintain higher levels of interest in their studies at the different educational stages and to avoid the risk of school failure. PMID:27610091
T. rex, the Crater of Doom, and the Nature of Scientific Discovery
NASA Astrophysics Data System (ADS)
Lawson, Antone
Working from the 1970s to the early 1990s, Walter Alvarez and his research team sought the cause of the mass extinction that claimed the dinosaurs 65 million years ago. The present paper discusses that research in terms of eight puzzling observations, eight episodes of hypothetico-predictive reasoning, enumerative induction, and Jung's interrogative theory of scientific discovery. The Alvarez case history paints scientific discovery as a process in which causal questions are raised and answered through the creative use of analogical reasoning followed by an equally creative process of hypothesis testing in which predicted and observed results are compared. According to this account, puzzling observations, causal hypotheses, and imagined tests drive investigations and the search for evidence. Two implications follow. The first concerns the education of new scientists and science education researchers and the need to more clearly differentiate hypotheses from predictions in the research process. The second concerns standard science classroom instruction that should more frequently engage students in open inquiries that raise causal questions and encourage the generation of alternative causal hypotheses, which can then be explicitly tested in a hypothetico-predictive fashion.
Code of Federal Regulations, 2010 CFR
2010-04-01
... engage in, or who engages in, the business of directing, supervising, controlling, or correcting the... or architecture in a state; and subject to all laws and limitations imposed by the state agency that... creative work requiring education, training, and experience in architecture or engineering sciences and the...
Zeng, Liang; Proctor, Robert W; Salvendy, Gavriel
2010-08-01
This article investigates the role of creativity in ergonomic design and the generic process of developing creative products and services. Creativity is gaining increased emphasis in both academia and industry. More than 50 years of research in creativity indicates that creativity is key to product and service innovation. Nevertheless, there is scarcely any comprehensive review dedicated to appraising the complex construct of creativity, the underlying cognitive process, and the role of creativity in product and service development. We review relevant literature regarding creativity, creative cognition, and the engineering design process to appraise the role of creativity in ergonomic design and to construct a conceptual model of creative product and service development. A framework of ergodesign creativity is advanced that highlights the central role of creativity in synergistically addressing the four dimensions of ergonomic design: functionality, safety, usability, and affectivity. A conceptual model of creative design process is then constructed that is goal oriented and is initiated by active problem finding and problem formulating. This process is carried out in a recursive and dynamic way, facilitated by creative thinking strategies. It is proposed that ergodesign creativity can add supplemental value to products and services, which subsequently affects consumer behavior and helps organizations gain competitive advantage. The proposed conceptual framework of ergodesign creativity and creative design process can serve as the ground for future theory development. Propositions advanced in this study should facilitate designers generating products and services that are creative and commercially competitive.
Creativity and personality in classical, jazz and folk musicians.
Benedek, Mathias; Borovnjak, Barbara; Neubauer, Aljoscha C; Kruse-Weber, Silke
2014-06-01
The music genre of jazz is commonly associated with creativity. However, this association has hardly been formally tested. Therefore, this study aimed at examining whether jazz musicians actually differ in creativity and personality from musicians of other music genres. We compared students of classical music, jazz music, and folk music with respect to their musical activities, psychometric creativity and different aspects of personality. In line with expectations, jazz musicians are more frequently engaged in extracurricular musical activities, and also complete a higher number of creative musical achievements. Additionally, jazz musicians show higher ideational creativity as measured by divergent thinking tasks, and tend to be more open to new experiences than classical musicians. This study provides first empirical evidence that jazz musicians show particularly high creativity with respect to domain-specific musical accomplishments but also in terms of domain-general indicators of divergent thinking ability that may be relevant for musical improvisation. The findings are further discussed with respect to differences in formal and informal learning approaches between music genres.
Creativity and personality in classical, jazz and folk musicians
Benedek, Mathias; Borovnjak, Barbara; Neubauer, Aljoscha C.; Kruse-Weber, Silke
2014-01-01
The music genre of jazz is commonly associated with creativity. However, this association has hardly been formally tested. Therefore, this study aimed at examining whether jazz musicians actually differ in creativity and personality from musicians of other music genres. We compared students of classical music, jazz music, and folk music with respect to their musical activities, psychometric creativity and different aspects of personality. In line with expectations, jazz musicians are more frequently engaged in extracurricular musical activities, and also complete a higher number of creative musical achievements. Additionally, jazz musicians show higher ideational creativity as measured by divergent thinking tasks, and tend to be more open to new experiences than classical musicians. This study provides first empirical evidence that jazz musicians show particularly high creativity with respect to domain-specific musical accomplishments but also in terms of domain-general indicators of divergent thinking ability that may be relevant for musical improvisation. The findings are further discussed with respect to differences in formal and informal learning approaches between music genres. PMID:24895472
ERIC Educational Resources Information Center
Burdette, Rebecca; Galeucia, Annemarie; Liggett, Sarah; Thompson, Melissa
2016-01-01
This article provides background on Louisiana State University's Communication across the Curriculum (CxC) program and details the history and logistics of its experiential learning and community outreach event--TEDxLSU. In particular, the authors provide details on the Student Creative Communications Team (SCCT) which conceptualizes, plans, and…
ERIC Educational Resources Information Center
John, Bina Ann; Cameron, Linda; Bartel, Lee
2016-01-01
Music is a distinct form of communication that manifests naturally when children are engaged in musical play regardless of their cultural backgrounds. In an ethnically diverse, urban community music school, where the majority of children represent non-western populations, the need for creativity-focused approaches that do not assume a western…
ERIC Educational Resources Information Center
Ingram, Leigh-Anne
2014-01-01
Often girls are the objects of the camera's lens and subjects of the researcher's gaze. This article describes a qualitative study using a collaborative, creative and critical methodology to explore girls' perspectives on gender, citizenship and schooling. The seven adolescent girl participants used Photovoice to engage with their roles as…
Children as Artists: The Preschool as a Community of Creative Practice
ERIC Educational Resources Information Center
Cutcher, Alexandra; Boyd, Wendy
2016-01-01
Picasso once famously said "All children are artists. The problem is how to remain an artist once he grows up." This visual inquiry is engaged through a community of creative practice in two rural children's centers where the researchers along with 4- and 5-year-old children collaborated to create a large-scale canvas and several smaller…
ERIC Educational Resources Information Center
Clark, Jennifer; Nye, Adele
2017-01-01
In the current culture of regulation in higher education and, in turn, the history discipline, it is timely to problematize discipline standards in relation to student agency and creativity. This article argues that through the inclusion of a critical orientation and engaged pedagogy, historians have the opportunity to bring a more agentic…
ERIC Educational Resources Information Center
Flowers, Michelle; Lipsett, Lisa; Barrett, M. J.
2014-01-01
What can happen when the "monkey mind" of habitual conceptual thought is awakened to the more-than-human through attention to subtle energies and artmaking? Drawing on autoethnographic methods, we demonstrate how one graduate student's creative engagement with a tree brought animist theory to life. This paper illustrates how a…
ERIC Educational Resources Information Center
Nelson, Catherine; Paul, Kristen; Johnston, Susan S.; Kidder, Jaimee E.
2017-01-01
Play skills are central to development of children's language and cognitive skills. However, social, symbolic, and object play skills of children with autism spectrum disorder (ASD) are frequently impaired. This study examined the effects of a strategy that utilized preferred play materials, antecedent creative dance activities, and priming of…
Experiential Learning in the Age of Web 2.0: The Rap Video Project
ERIC Educational Resources Information Center
Peterson, Mark
2018-01-01
The following experiential-learning innovation for Web 2.0 allows students to engage in creativity that is focused on writing poetry about a course-related topic and then recording a three-minute rap video based on this poetry. The rap video project described in this article offers students an opportunity to apply critical- and creative-thinking…
ERIC Educational Resources Information Center
Ferguson, Morag
2014-01-01
The importance to the economy of knowledge exchange between universities and industry has long been recognized, and in the UK a number of initiatives are in place to support such activities. These initiatives have helped to stimulate engagement between universities and the creative industries, a sector of increasing importance to the UK economy.…
[Creativeness and creative personalities--a study of successful entrepreneurs].
Goebel, P
1991-01-01
The term creativity is defined, and the underlying creative process is described. The creative process is developed with the help of the new metaphors. The two most successful and creative from over 130 entrepreneurs involved in a research project are taken as examples. The essentials of the creative process the inexhaustible process of the phantasy concerning certain ideas and problems is enlarged in connection with the results of the Giessen Test S and the two above-mentioned entrepreneurs.
Games as an innovative teaching strategy for overactive bladder and BPH.
LeCroy, Cheryl
2006-10-01
A challenge for urologic nurses and nurse educators is how to present information to staff, students, and patients in a way that will capture their interest and engage them in the learning process. The use of adult-learning principles and innovative teaching strategies can make the learning experience dynamic, and encourage learners to take a more active role in their own learning. Games are a creative, fun, and interactive way to assist in the emphasis, review, reinforcement, and retention of information for urology nurses.
Creativity: Potential and Progress.
ERIC Educational Resources Information Center
Sisk, Dorothy A.
This paper explores definitions of creativity, theories and models of creativity, and the classic stages of creativity. Creativity is best defined in terms of an interactive process. The creative process in adults often results in creative and useful products, and such creativity is judged in terms of their quantity and quality of patents,…
Holocaust survivors: three waves of resilience research.
Greene, Roberta R; Hantman, Shira; Sharabi, Adi; Cohen, Harriet
2012-01-01
Three waves of resilience research have resulted in resilience-enhancing educational and therapeutic interventions. In the first wave of inquiry, researchers explored the traits and environmental characteristics that enabled people to overcome adversity. In the second wave, researchers investigated the processes related to stress and coping. In the third wave, studies examined how people grow and are transformed following adverse events, often leading to self-actualize, client creativity and spirituality. In this article the authors examined data from a study, "Forgiveness, Resiliency, and Survivorship among Holocaust Survivors" funded by the John Templeton Foundation ( Greene, Armour, Hantman, Graham, & Sharabi, 2010 ). About 65% of the survivors scored on the high side for resilience traits. Of the survivors, 78% engaged in processes considered resilient and felt they were transcendent or had engaged in behaviors that help them grow and change over the years since the Holocaust, including leaving a legacy and contributing to the community.
The Effect of Explanations on Mathematical Reasoning Tasks
ERIC Educational Resources Information Center
Norqvist, Mathias
2018-01-01
Studies in mathematics education often point to the necessity for students to engage in more cognitively demanding activities than just solving tasks by applying given solution methods. Previous studies have shown that students that engage in creative mathematically founded reasoning to construct a solution method, perform significantly better in…
The Youth Writers: Developing Curriculum for Their Peers
ERIC Educational Resources Information Center
Krehbiel, Michelle; Fenton, Melissa S.; Fairchild, Patricia J.
2015-01-01
Curricula designed for youth are often lacking a young person's influence and perspective. In order to provide engaging, "fresh" materials for youth, 4-H professionals can recruit youth as curriculum writers. Youth are given an opportunity to form positive partnerships with adults, produce engaging and creative materials for their peers,…
Examining Internships as a High-Impact Educational Practice
ERIC Educational Resources Information Center
Keller, Kerri Day
2012-01-01
Colleges and universities across the United States seek new, creative, and impactful ways to enhance student engagement. The study of student engagement has led to the identification of several "high-impact" educational practices that appear to generate higher levels of student performance, learning, and development than the traditional…
"A Virtually Limitless Resource"
ERIC Educational Resources Information Center
Stanistreet, Paul
2008-01-01
With skills such as flexibility and originality increasingly required by an economy struggling to adapt to sudden and seismic change, there is renewed interest in what engagement in culture and creativity can offer. This author discovered that the difference such engagement can make to people's lives has long been recognised at Morley College.…
The Religious Studies Major and Liberal Education
ERIC Educational Resources Information Center
Liberal Education, 2009
2009-01-01
At a time when leaders in higher education are increasingly asking students to engage the large issues of life's meaning and to think critically and responsibly about their role in the world, religious studies offers unique opportunities. Other disciplines such as philosophy, literature, and the creative arts doubtlessly engage questions of…
What They Learned: Using Multimedia to Engage Undergraduates in Research
ERIC Educational Resources Information Center
Artello, Kristine
2014-01-01
Today's employers seek high levels of creativity, communication, and critical thinking, which are considered essential skills in the workplace. Engaging undergraduate students in critical thinking is especially challenging in introductory courses. The advent of YouTube, inexpensive video cameras, and easy-to-use video editors provides…
Student Buy-In to Active Learning in a College Science Course.
Cavanagh, Andrew J; Aragón, Oriana R; Chen, Xinnian; Couch, Brian; Durham, Mary; Bobrownicki, Aiyana; Hanauer, David I; Graham, Mark J
2016-01-01
The benefits of introducing active learning in college science courses are well established, yet more needs to be understood about student buy-in to active learning and how that process of buy-in might relate to student outcomes. We test the exposure-persuasion-identification-commitment (EPIC) process model of buy-in, here applied to student (n = 245) engagement in an undergraduate science course featuring active learning. Student buy-in to active learning was positively associated with engagement in self-regulated learning and students' course performance. The positive associations among buy-in, self-regulated learning, and course performance suggest buy-in as a potentially important factor leading to student engagement and other student outcomes. These findings are particularly salient in course contexts featuring active learning, which encourage active student participation in the learning process. © 2016 A. J. Cavanagh et al. CBE—Life Sciences Education © 2016 The American Society for Cell Biology. This article is distributed by The American Society for Cell Biology under license from the author(s). It is available to the public under an Attribution–Noncommercial–Share Alike 3.0 Unported Creative Commons License (http://creativecommons.org/licenses/by-nc-sa/3.0).
Creative expressive encounters in health ethics education: teaching ethics as relational engagement.
Milligan, Eleanor; Woodley, Emma
2009-01-01
The growing expectation that health practitioners should be ethically attuned and responsive to the broader humanistic and moral dimensions of their practice has seen a rise in medical ethics courses in universities. Many of these courses incorporate creative expressive encounters--such as the exploration and interpretation of poetry, art, music, and literature--as a powerful vehicle for increasing understanding of the illness experience and to support a relational approach to ethics in health care practices. First-year paramedic students were invited to produce their own creative composition in response to a short vignette describing the plight of a fictional "patient-other." Our aim was twofold: first, to engage their "sympathetic imaginations" to capture a sense of illness as being not only a fracturing of bodily wellness but also, for many, a fracturing of holistic well-being, and second, to encourage an ethics of relational engagement-rather than an ethics based on the detached, intellectual mastery of moral principles and theories-within their paramedical practice. After some initial apprehension, students embraced this task, producing works of great insight and sensitivity to the embedded and embodied nature of "being." Their work demonstrated deep ethical understanding of the multiple subjective and intersubjective layers of the illness experience, displaying a heightened understanding of ethics in practice as a relational engagement. Educationally, we found this to be an extremely powerful and successful pedagogical tool, with our students noting emotional and intellectual transformations that challenged and sensitised them to the deeper human dimensions of their practice.
ERIC Educational Resources Information Center
Jackson, Mark
2013-01-01
Over the past decade, a wealth of UK government initiatives have provided opportunities for higher education institutions to increase student numbers by engaging more with defined groups of students who do not traditionally participate in post compulsory education. Within the creative arts subjects, the success of these politically sensitive…
Zhang, Ye; Kim, Julie A.; Liu, Fengying; Tso, Lai Sze; Tang, Weiming; Wei, Chongyi; Bayus, Barry L.; Tucker, Joseph D.
2015-01-01
Sexual health campaigns are often designed “top-down” by public health experts, failing to engage key populations. Using the power of crowdsourcing to shape a “bottom-up” approach, this note describes two creative contributory contests (CCC) to enhance sexual health campaigns. We provide guidance for designing CCCs to improve HIV and other STD testing. PMID:26462186
ERIC Educational Resources Information Center
Schaller-Schwaner, Iris
2015-01-01
This article originated in a creative attempt to engage audiences visually, on a poster, with ideas about language(s), teaching and learning which have been informing language education at university language centres. It was originally locally grounded and devised to take soundings with colleagues and with participants at the CercleS 2014…
ERIC Educational Resources Information Center
Hasio, Cindy
2015-01-01
Creative posters in the classroom can inspire students to become engaged and motivated in learning art. Within the classroom, there are many places to put posters so that students can read them (especially when they get bored in the classroom) - on the cabinets, near the chalkboard, on the teacher's desk and any spare space on the wall. There is…
ERIC Educational Resources Information Center
Meyer, Merna; Wood, Lesley
2017-01-01
In this article, I critically reflect on my own learning during a community-based, service-learning pilot project, highlighting the multiple roles that were required of me as facilitator. I provided opportunity for student teachers in a Creative Arts module to engage with youth from a local township community. The purpose of the participatory…
A review of creative and expressive writing as a pedagogical tool in medical education.
Cowen, Virginia S; Kaufman, Diane; Schoenherr, Lisa
2016-03-01
The act of writing offers an opportunity to foster self-expression and organisational abilities, along with observation and descriptive skills. These soft skills are relevant to clinical thinking and medical practice. Medical school curricula employ pedagogical approaches suitable for assessing medical and clinical knowledge, but teaching methods for soft skills in critical thinking, listening and verbal expression, which are important in patient communication and engagement, may be less formal. Creative and expressive writing that is incorporated into medical school courses or clerkships offers a vehicle for medical students to develop soft skills. The aim of this review was to explore creative and expressive writing as a pedagogical tool in medical schools in relation to outcomes of medical education. This project employed a scoping review approach to gather, evaluate and synthesise reports on the use of creative and expressive writing in US medical education. Ten databases were searched for scholarly articles reporting on creative or expressive writing during medical school. Limitation of the results to activities associated with US medical schools, produced 91 articles. A thematic analysis of the articles was conducted to identify how writing was incorporated into the curriculum. Enthusiasm for writing as a pedagogical tool was identified in 28 editorials and overviews. Quasi-experimental, mixed methods and qualitative studies, primarily writing activities, were aimed at helping students cognitively or emotionally process difficult challenges in medical education, develop a personal identity or reflect on interpersonal skills. The programmes and interventions using creative or expressive writing were largely associated with elective courses or clerkships, and not required courses. Writing was identified as a potentially relevant pedagogical tool, but not included as an essential component of medical school curricula. © 2016 John Wiley & Sons Ltd.
Rewards and creative performance: a meta-analytic test of theoretically derived hypotheses.
Byron, Kris; Khazanchi, Shalini
2012-07-01
Although many scholars and practitioners are interested in understanding how to motivate individuals to be more creative, whether and how rewards affect creativity remain unclear. We argue that the conflicting evidence may be due to differences between studies in terms of reward conditions and the context in which rewards are offered. Specifically, we examine 5 potential moderators of the rewards-creative performance relationship: (a) the reward contingency, (b) the extent to which participants are provided information about their past or current creative performance, (c) the extent to which the reward and context offer choice or impose control, (d) the extent to which the context serves to enhance task engagement, and (e) the extent to which the performance tasks are complex. Using random-effects models, we meta-analyzed 60 experimental and nonexperimental studies (including 69 independent samples) that examined the rewards-creativity relationship with children or adults. Our results suggest that creativity-contingent rewards tend to increase creative performance-and are more positively related to creative performance when individuals are given more positive, contingent, and task-focused performance feedback and are provided more choice (and are less controlled). In contrast, performance-contingent or completion-contingent rewards tend to have a slight negative effect on creative performance.
A Model of the Creative Process Based on Quantum Physics and Vedic Science.
ERIC Educational Resources Information Center
Rose, Laura Hall
1988-01-01
Using tenets from Vedic science and quantum physics, this model of the creative process suggests that the unified field of creation is pure consciousness, and that the development of the creative process within individuals mirrors the creative process within the universe. Rational and supra-rational creative thinking techniques are also described.…
Creativity in Medical Education: The Value of Having Medical Students Make Stuff.
Green, Michael J; Myers, Kimberly; Watson, Katie; Czerwiec, M K; Shapiro, Dan; Draus, Stephanie
2016-12-01
What is the value of having medical students engage in creative production as part of their learning? Creating something new requires medical students to take risks and even to fail--something they tend to be neither accustomed to nor comfortable with doing. "Making stuff" can help students prepare for such failures in a controlled environment that doesn't threaten their professional identities. Furthermore, doing so can facilitate students becoming resilient and creative problem-solvers who strive to find new ways to address vexing questions. Though creating something new can be fun, this is not the main outcome of interest. Rather, the principle reason we recommend devoting precious curricular time to creative endeavors is because it helps medical students become better doctors.
ERIC Educational Resources Information Center
Drus, Marina; Kozbelt, Aaron; Hughes, Robert R.
2014-01-01
To what extent do more creative people process emotional information differently than less creative people? This study examined the role of emotion processing in creativity and its implications for the creativity-psychopathology association. A total of 117 participants performed a memory recognition task for negative, positive, and neutral words;…
Visual Journaling: Engaging Adolescents in Sketchbook Activities
ERIC Educational Resources Information Center
Cummings, Karen L.
2011-01-01
A wonderful way to engage high-school students in sketchbook activities is to have them create journals that combine images with words to convey emotions, ideas, and understandings. Visual journaling is a creative way for them to share their experiences and personal responses to life's events in visual and written form. Through selecting and…
ERIC Educational Resources Information Center
Hateley, Elliott
2010-01-01
It has been the author's experience that children are most engaged and eager to investigate, discover and learn when immersed in creativity, be it their own or that of other people. In this article, the author describes how he created a unique way to engage his class in learning about the solar system using reality television. The theme of the…
Walk, Fly, or Teleport to Learning: Virtual Worlds in the Classroom
ERIC Educational Resources Information Center
Yoder, Maureen Brown
2009-01-01
For educators looking for new ways to engage their students, multiuser virtual environments (MUVEs) offer a great opportunity for creative teaching and learning. MUVEs teach students social, technical, and practical life skills in a setting that is engaging and playful. One might be surprised how much these virtual environments teach students…
Chandra, Sadanandavalli Retnaswami; Ahamed, Safwan; Vidhya Annapoorni, Chandra Sasitharan
2018-01-01
Introduction: Creativity is a physiological need based biological function very essential for survival. However, generally in disorders of progressive cognitive dysfunction creative skills are lost. However there are situations where these potentials are temporarily enhanced. Patients and Methods: We did an observational study of children and adults, 5 adults and 2 childrens, who showed extraordinary creativity evaluated based on evidence shown by patient, peers and re produced in test situation. Discussion: Our observational study reveals spontaneous interest in new and useful creative activity in our patients with various disorders causing progressive cognitive dysfunction. This observation reveals creative gain of function does take place in the face of progressive cognitive dysfunction in the setting of several diseases and it serves as a treatment option in behaviour management. Whether it is due to disinhibition of creative areas in the brain or facilitated function in regenerating data linking circuits needs further study. Conclusion: Set goals which are survival instinct based activities are probably removed by neurodegeneration and thereby the innate creativity gets disinhibited and expressed in wonderful forms of creativity. Whether special creative circuits in the brain, which causes this extraordinary creativity also needs to be studied. These creative skills in some of our patients served as effective pharmaco sparing agents during periods of aggression and agitation by engaging them in those activities, utility of which can be considered as a therapeutic option. PMID:29403132
ERIC Educational Resources Information Center
Eschleman, Kevin J.; Mathieu, Michael; Cooper, Jehangir
2017-01-01
The activities workers engage in during their personal time are likely to influence whether workers return to work feeling reenergized, refreshed, and fully rested. Two longitudinal studies were conducted to examine the importance of nonwork creative activity during the weekend on workers' state of feeling recovered at work on Monday. Job titles…
ERIC Educational Resources Information Center
Simmons, Robin
2017-01-01
This paper draws on research into the experiences of young people classified as NEET (not in education, employment or training) on an employability programme in the north of England, and uses Basil Bernstein's work on pedagogic discourses to explore how the creative arts can be used to re-engage them in work-related learning. Whilst creating…
Creativity: The Role of Unconscious Processes in Idea Generation and Idea Selection
ERIC Educational Resources Information Center
Ritter, Simone M.; van Baaren, Rick B.; Dijksterhuis, Ap
2012-01-01
Today's world of continuous change thrives on creative individuals. Anecdotal reports suggest that creative performance benefits from unconscious processes. Empirical research on the role of the unconscious in creativity, though, is inconsistent and thus far has focused mainly on one aspect of the creative process--idea generation. This is the…
Measuring the Creative Process: A Psychometric Examination of Creative Ideation and Grit
ERIC Educational Resources Information Center
Rojas, Joanne P.; Tyler, Kenneth M.
2018-01-01
Within the investment theory of creativity (Sternberg & Lubart, 1996), creativity is defined as a 2-part process of "buying low" by investing in unusual ideas and then "selling high" by convincing others of the value or usefulness of these new ideas. This process requires both creative ideation and perseverance. The purpose…
Creative Thinking Processes: The Past and the Future
ERIC Educational Resources Information Center
Mumford, Michael D.; McIntosh, Tristan
2017-01-01
For more than one hundred years, students of creativity, including seminal efforts published in the "Journal of Creative Behavior," have sought to identify the key processes people must execute to produce creative problem solutions. In recent years, we have seen a consensual model of key creative thinking processes being accepted by the…
Virtues in participatory design: cooperation, curiosity, creativity, empowerment and reflexivity.
Steen, Marc
2013-09-01
In this essay several virtues are discussed that are needed in people who work in participatory design (PD). The term PD is used here to refer specifically to an approach in designing information systems with its roots in Scandinavia in the 1970s and 1980s. Through the lens of virtue ethics and based on key texts in PD, the virtues of cooperation, curiosity, creativity, empowerment and reflexivity are discussed. Cooperation helps people in PD projects to engage in cooperative curiosity and cooperative creativity. Curiosity helps them to empathize with others and their experiences, and to engage in joint learning. Creativity helps them to envision, try out and materialize ideas, and to jointly create new products and services. Empowerment helps them to share power and to enable other people to flourish. Moreover, reflexivity helps them to perceive and to modify their own thoughts, feelings and actions. In the spirit of virtue ethics-which focuses on specific people in concrete situations-several examples from one PD project are provided. Virtue ethics is likely to appeal to people in PD projects because it is practice-oriented, provides room for exploration and experimentation, and promotes professional and personal development. In closing, some ideas for practical application, for education and for further research are discussed.
Engaging the creative to better build science into water resource solutions
NASA Astrophysics Data System (ADS)
Klos, P. Z.
2014-12-01
Psychological thought suggests that social engagement with an environmental problem requires 1) cognitive understanding of the problem, 2) emotional engagement with the problem, and 3) perceived efficacy that there is something we can do to solve the problem. Within the water sciences, we form problem-focused, cross-disciplinary teams to help address complex water resource problems, but often we only seek teammates from other disciplines within the realms of engineering and the natural/social sciences. Here I argue that this science-centric focus fails to fully solve these water resource problems, and often the science goes unheard because it is heavily cognitive and lacks the ability to effectively engage the audience through crucial social-psychological aspects of emotion and efficacy. To solve this, future cross-disciplinary collaborations that seek to include creative actors from the worlds of art, humanities, and design can begin to provide a much stronger overlap of the cognition, emotion, and efficacy needed to communicate the science, engage the audience, and create the solutions needed to solve or world's most complex water resource problems. Disciplines across the arts, sciences, and engineering all bring unique strengths that, through collaboration, allow for uniquely creative modes of art-science overlap that can engage people through additions of emotion and efficacy that compliment the science and go beyond the traditional cognitive approach. I highlight examples of this art-science overlap in action and argue that water resource collaborations like these will be more likely to have their hydrologic science accepted and applied by those who decide on water resource solutions. For this Pop-up Talk session, I aim to share the details of this proposed framework in the context of my own research and the work of others. I hope to incite discussion regarding the utility and relevance of this framework as a future option for other water resource collaboratives working to solve hydrologic issues across the globe.
A Self-Report Measure of Cognitive Processes Associated with Creativity
ERIC Educational Resources Information Center
Miller, Angie L.
2014-01-01
This study sought to explore creative cognitive processes and the similarities and differences in how descriptions of these processes group together in various self-report subscales. Based on empirical evidence from numerous studies involving the cognitive components of creativity training, the Cognitive Processes Associated with Creativity (CPAC)…
Vartanian, Oshin; Wertz, Christopher J; Flores, Ranee A; Beatty, Erin L; Smith, Ingrid; Blackler, Kristen; Lam, Quan; Jung, Rex E
2018-04-15
Openness/Intellect (i.e., openness to experience) is the Big Five personality factor most consistently associated with individual differences in creativity. Recent psychometric evidence has demonstrated that this factor consists of two distinct aspects-Intellect and Openness. Whereas Intellect reflects perceived intelligence and intellectual engagement, Openness reflects engagement with fantasy, perception, and aesthetics. We investigated the extent to which Openness and Intellect are associated with variations in brain structure as measured by cortical thickness, area, and volume (N = 185). Our results demonstrated that Openness was correlated inversely with cortical thickness and volume in left middle frontal gyrus (BA 6), middle temporal gyrus (MTG, BA 21), and superior temporal gyrus (BA 41), and exclusively with cortical thickness in left inferior parietal lobule (BA 40), right inferior frontal gyrus (IFG, BA 45), and MTG (BA 37). When age and sex were statistically controlled for, the inverse correlations between Openness and cortical thickness remained statistically significant for all regions except left MTG, whereas the correlations involving cortical volume remained statistically significant only for left middle frontal gyrus. There was no statistically significant correlation between Openness and cortical area, and no statistically significant correlation between Intellect and cortical thickness, area, or volume. Our results demonstrate that individual differences in Openness are correlated with variation in brain structure-particularly as indexed by cortical thickness. Given the involvement of the above regions in processes related to memory and cognitive control, we discuss the implications of our findings for the possible contribution of personality to creative cognition. © 2018 Her Majesty the Queen in Right of Canada 2018. Reproduced with permission of the Minister of Health, Canada. Human Brain Mapping.
[The relationship between mental health, socialization and creativity].
Krause, R
1979-01-01
It is shown, that there are two traditions of thought in research as well as in psychotherapy which foster different assumptions about the relationship between a persons creativity and his mental well-being and between his creativity and the child-rearing practice of his parents. One tradition suggests that most creative people have experienced more intense suffering during childhood than others. The other tradition takes the opposite position, that a permissive, non-authoritarian home environment is most conducive for later creativity. Results of empirical research relevant to this questions have been contradictory, partly due to considerable methodological difficulties, and partly due to the ideological biasis of the experimenters and reviewers. Our own research on the child rearing practices and attitudes related to creative/non-creative 12-year old children of both sexes, as measured by questionnaires and observations of mother-child interaction, opposes the latter tradition. We have observed that mothers of high creative children behave more active and evaluating when engaged in dyadic problem solving situations with their children, and this pattern is symmetrically reflected in the behavior of their children. Mothers of low creative children, however, interact in a more guarded and cautious manner, yet with more visible demonstrations of positive affect. Questionnaire data on the fathers' attitudes on child-rearing seems to oppose the belief that creative children have permissive, non-authoritarian fathers.
What Really Motivates Iranian Nurses to Be Creative in Clinical Settings?: A Qualitative Study
Isfahani, Sara Shahsavari; Hosseini, Mohammad Ali; Khoshknab, Masoud Fallahi; Peyrovi, Hamid; Khanke, Hamid Reza
2015-01-01
Background: Creativity and innovation are key elements for organization improvement, particularly in nursing, and for finding alternatives for solving nurses’ occupational problems. Nurses’ creativity is affected by motivation. Although, there are many possible sources of motivation, the Iranian nurses’ creativity is seldom clarified, and the most important factors motivating nurses to be creative in clinical settings has rarely been addressed. Objectives: The aim of this study was to explore Iranian nurses’ experiences regarding the most important factors that motivate their creativity in clinical settings. Methods: This qualitative study was conducted using conventional content analysis approach. A purposive sample of sixteen nurses was recruited from two educational hospitals affiliated to Tehran and Jahrom Universities of Medical Sciences in Iran. Data were gathered through conducting face-to-face semi-structured interviews and were analyzed by qualitative content analysis approach. Findings: Five main themes emerged from the data analysis, including: (a) Intrinsic motivators, (b) Extrinsic motivators, (c) Achievement motivators, (d) Relational or altruistic motivators, and (e) Spiritual motivators. Conclusions: Study findings indicated that nurses are creative and innovative individuals. So nurse managers and health policy makers should consider creativity as an integral part of all health and clinical strategies and policies. They should support creative and innovative efforts of nurses and provide a climate in which nurses engage in more creative and productive behaviors. PMID:26156918
Enhancing Learning Using 3D Printing: An Alternative to Traditional Student Project Methods
ERIC Educational Resources Information Center
McGahern, Patricia; Bosch, Frances; Poli, DorothyBelle
2015-01-01
Student engagement during the development of a three-dimensional visual aid or teaching model can vary for a number of reasons. Some students report that they are not "creative" or "good at art," often as an excuse to justify less professional outcomes. Student engagement can be low when using traditional methods to produce a…
ERIC Educational Resources Information Center
Walter, Katherine Ott; Baller, Stephanie L.; Kuntz, Aaron M.
2012-01-01
Increasing student critical thinking and active engagement with course content is an ongoing challenge in tertiary education. The present article explores the use of photography in two health sciences courses as a catalyst for the encouragement of critical thinking, creativity, engagement, and problem solving. The authors adapted photography…
The Role of Informal Learning Spaces in Enhancing Student Engagement with Mathematical Sciences
ERIC Educational Resources Information Center
Waldock, Jeff; Rowlett, Peter; Cornock, Claire; Robinson, Mike; Bartholomew, Hannah
2017-01-01
By helping create a shared, supportive, learning community, the creative use of custom-designed spaces outside the classroom has a major impact on student engagement. The intention is to create spaces that promote peer interaction within and across year groups, encourage closer working relationships between staff and students and support specific…
Discovering the Theorist in Tupac: How to Engage Your Students with Popular Music
ERIC Educational Resources Information Center
Lenning, Emily
2012-01-01
This paper introduces creative pedagogical techniques for exploring theory in the undergraduate classroom. Using criminal justice and criminological theories as a primary example, it describes a technique that professors from any theory-driven discipline can use to engage students through popular music, from hip-hop to musical theater in order to…
Turn Off the Radio and Sing for Your Lives! Women, Singing, and Experiential Education.
ERIC Educational Resources Information Center
Joyce, Moon
Experiential educators are encouraged to include singing in their curriculum. Singing offers a dynamic form of creative engagement and can assist learners in taking risks in their learning and in active experimentation. As a holistic learning tool, singing engages the six capabilities that humans have for learning: physical, emotional, cognitive,…
Awakening: The Lived Experience of Creativity as Told by Eight Young Creators
ERIC Educational Resources Information Center
Champa, Martha Marie
2016-01-01
Creativity is an aspect of the human condition that eludes a common definition, description, and experience. When trying to make sense of creativity, some describe creative behavior while others describe creative products. There are those who are curious about the process of creativity and others who want to understand what inspires that process.…
Rapid and flexible creativity in musical improvisation: review and a model.
Loui, Psyche
2018-03-25
Creativity has been defined as the ability to produce output that is novel, useful, beneficial, and desired by an audience. But what is musical creativity, and relatedly, to what extent does creativity depend on domain-general or domain-specific neural and cognitive processes? To what extent can musical creativity be taught? To answer these questions from a reductionist scientific approach, we must attempt to isolate the creative process as it pertains to music. Recent work in the neuroscience of creativity has turned to musical improvisation as a window into real-time musical creative process in the brain. Here, I provide an overview of recent research in the neuroscience of musical improvisation, especially focusing on multimodal neuroimaging studies. This research informs a model of creativity as a combination of generative and reactive processes that coordinate their functions to give rise to perpetually novel and aesthetically rewarding improvised musical output. © 2018 New York Academy of Sciences.
Taking a Stand: The Effects of Standing Desks on Task Performance and Engagement
Tomiyama, A. Janet; Ward, Andrew
2017-01-01
Time spent sitting is associated with negative health outcomes, motivating some individuals to adopt standing desk workstations. This study represents the first investigation of the effects of standing desk use on reading comprehension and creativity. In a counterbalanced, within-subjects design, 96 participants completed reading comprehension and creativity tasks while both sitting and standing. Participants self-reported their mood during the tasks and also responded to measures of expended effort and task difficulty. In addition, participants indicated whether they expected that they would perform better on work-relevant tasks while sitting or standing. Despite participants’ beliefs that they would perform worse on most tasks while standing, body position did not affect reading comprehension or creativity performance, nor did it affect perceptions of effort or difficulty. Mood was also unaffected by position, with a few exceptions: Participants exhibited greater task engagement (i.e., interest, enthusiasm, and alertness) and less comfort while standing rather than sitting. In sum, performance and psychological experience as related to task completion were nearly entirely uninfluenced by acute (~30-min) standing desk use. PMID:28825655
An exploration of students' perceptions and attitudes towards creativity in engineering education
NASA Astrophysics Data System (ADS)
Waller, David R.
This study used a mixed methods approach to develop a broad and deep understanding of students’ perceptions towards creativity in engineering education. Studies have shown that students’ attitudes can have an impact on their motivation to engage in creative behavior. Using an ex-post facto independent factorial design, attitudes of value towards creativity, time for creativity, and creativity stereotypes were measured and compared across gender, year of study, engineering discipline, preference for open-ended problem solving, and confidence in creative abilities. Participants were undergraduate engineering students at Queen’s University from all years of study. A qualitative phenomenological methodology was adopted to study students’ understandings and experiences with engineering creativity. Eleven students participated in oneon- one interviews that provided depth and insight into how students experience and define engineering creativity, and the survey included open-ended items developed using the 10 Maxims of Creativity in Education as a guiding framework. The findings from the survey suggested that students had high value for creativity, however students in fourth year or higher had less value than those in other years. Those with preference for open-ended problem solving and high confidence valued creative more than their counterparts. Students who preferred open-ended problem solving and students with high confidence reported that time was less of a hindrance to their creativity. Males identified more with creativity stereotypes than females, however overall they were both low. Open-ended survey and interview results indicated that students felt they experienced creativity in engineering design activities. Engineering creativity definitions had two elements: creative action and creative characteristic. Creative actions were associated with designing, and creative characteristics were predominantly associated with novelty. Other barriers that emerged from the qualitative analysis were lack of opportunity, lack of assessment, and discomfort with creativity. It was concluded that a universal definition is required to establish clear and aligned understandings of engineering creativity. Instructors may want to consider demonstrating value by assessing creativity and establishing clear criteria in design projects. It is recommended that students be given more opportunities for practice through design activities and that they be introduced to design and creative thinking concepts early in their engineering education.
Training versus engagement as paths to cognitive enrichment with aging.
Stine-Morrow, Elizabeth A L; Payne, Brennan R; Roberts, Brent W; Kramer, Arthur F; Morrow, Daniel G; Payne, Laura; Hill, Patrick L; Jackson, Joshua J; Gao, Xuefei; Noh, Soo Rim; Janke, Megan C; Parisi, Jeanine M
2014-12-01
While a training model of cognitive intervention targets the improvement of particular skills through instruction and practice, an engagement model is based on the idea that being embedded in an intellectually and socially complex environment can impact cognition, perhaps even broadly, without explicit instruction. We contrasted these 2 models of cognitive enrichment by randomly assigning healthy older adults to a home-based inductive reasoning training program, a team-based competitive program in creative problem solving, or a wait-list control. As predicted, those in the training condition showed selective improvement in inductive reasoning. Those in the engagement condition, on the other hand, showed selective improvement in divergent thinking, a key ability exercised in creative problem solving. On average, then, both groups appeared to show ability-specific effects. However, moderators of change differed somewhat for those in the engagement and training interventions. Generally, those who started either intervention with a more positive cognitive profile showed more cognitive growth, suggesting that cognitive resources enabled individuals to take advantage of environmental enrichment. Only in the engagement condition did initial levels of openness and social network size moderate intervention effects on cognition, suggesting that comfort with novelty and an ability to manage social resources may be additional factors contributing to the capacity to take advantage of the environmental complexity associated with engagement. Collectively, these findings suggest that training and engagement models may offer alternative routes to cognitive resilience in late life. (PsycINFO Database Record (c) 2014 APA, all rights reserved).
Training versus Engagement as Paths to Cognitive Enrichment with Aging
Stine-Morrow, Elizabeth A. L.; Payne, Brennan R.; Roberts, Brent W.; Kramer, Arthur F.; Morrow, Daniel G.; Payne, Laura; Hill, Patrick L.; Jackson, Joshua J.; Gao, Xuefei; Noh, Soo Rim; Janke, Megan C.; Parisi, Jeanine M.
2015-01-01
While a training model of cognitive intervention targets the improvement of particular skills through instruction and practice, an engagement model is based on the idea that being embedded in an intellectually and socially complex environment can impact cognition, perhaps even broadly, without explicit instruction. We contrasted these two models of cognitive enrichment by randomly assigning healthy older adults to a home-based inductive reasoning training program, a team-based competitive program in creative problem solving, or to a wait-list control. As predicted, those in the training condition showed selective improvement in inductive reasoning. Those in the engagement condition, on the other hand, showed selective improvement in divergent thinking, a key ability exercised in creative problem solving. On average, then, both groups appeared to show ability-specific effects. However, moderators of change differed somewhat for those in the engagement and training interventions. Generally, those who started either intervention with a more positive cognitive profile showed more cognitive growth, suggesting that cognitive resources enabled individuals to take advantage of environmental enrichment. Only in the engagement condition did initial levels of openness and social network size moderate intervention effects on cognition, suggesting that comfort with novelty and an ability to manage social resources may be additional factors contributing to the capacity to take advantage of the environmental complexity associated with engagement. Collectively, these findings suggest that training and engagement models may offer alternative routes to cognitive resilience in late life. PMID:25402337
The unconscious and the creative process.
Horner, Althea J
2006-01-01
Both psychologist and writer, the author describes the creative process from research, psychological, psychoanalytic, and personal experiential perspectives. The approaches of Ernest Hemingway, Stephen King, and W. Somerset Maugham to their work are very different, illustrating that the expression of creativity is idiosyncratic and unique. Examples of the author's creative process are also presented. Creativity can be used to help the writer come to terms with and to master his or her conflicts as described by Ray Bradbury. It can also be used simply to discharge those conflicts without coming to terms with them as was the work of Sylvia Plath. The relation between dreaming and creativity is discussed. Creativity is viewed not only as a vehicle for self-expression but also as a vehicle for self-discovery. The therapist's creativity and its relevance to the treatment process is also pointed out.
A Measurable Model of the Creative Process in the Context of a Learning Process
ERIC Educational Resources Information Center
Ma, Min; Van Oystaeyen, Fred
2016-01-01
The authors' aim was to arrive at a measurable model of the creative process by putting creativity in the context of a learning process. The authors aimed to provide a rather detailed description of how creative thinking fits in a general description of the learning process without trying to go into an analysis of a biological description of the…
Four PPPPerspectives on computational creativity in theory and in practice
NASA Astrophysics Data System (ADS)
Jordanous, Anna
2016-04-01
Computational creativity is the modelling, simulating or replicating of creativity computationally. In examining and learning from these "creative systems", from what perspective should the creativity of a system be considered? Are we interested in the creativity of the system's output? Or of its creative processes? Features of the system? Or how it operates within its environment? Traditionally computational creativity has focused more on creative systems' products or processes, though this focus has widened recently. Creativity research offers the Four Ps of creativity: Person/Producer, Product, Process and Press/Environment. This paper presents the Four Ps, explaining each in the context of creativity research and how it relates to computational creativity. To illustrate the usefulness of the Four Ps in taking broader perspectives on creativity in its computational treatment, the concepts of novelty and value are explored using the Four Ps, highlighting aspects of novelty and value that may otherwise be overlooked. Analysis of recent research in computational creativity finds that although each of the Four Ps appears in the body of computational creativity work, individual pieces of work often do not acknowledge all Four Ps, missing opportunities to widen their work's relevance. We can see, though, that high-status computational creativity papers do typically address all Four Ps. This paper argues that the broader views of creativity afforded by the Four Ps is vital in guiding us towards more comprehensively useful computational investigations of creativity.
NASA Astrophysics Data System (ADS)
Brandon, M. A.; Smith, J.
2010-12-01
The next ten years have been described by influential science and policy figures as ‘the most important in human history’. Many believe that the actions taken will decide whether we catastrophically change the atmosphere and eradicate our fellow species or find an alternative, less-damaging development path. But communications and public engagement initiatives have tended to focus on near term impacts or debates - whether they emphasise hazards, or trumpet ‘solutions’. There are signs of diminishing returns on communications and public engagement efforts, and serious obstacles to engaging around 40% of publics in e.g. the US and the UK. The Creative Climate web project takes a new approach, inviting people to see humanity’s intellectual and practical journey with these issues as an inspiring, dynamic and unfolding story. We are inviting people to join us in building a huge living archive of experiences and ideas that respond to these issues. The website will collect thoughts and stories from doorstep to workplace, from lab to garden; from international conference to community meeting - from all over the world. The body of diaries lie at the core of the project, but these are supplemented by the offer of free online learning resources and broadcast-quality audio and video materials. The project is experimental in terms of its scope, its approach to environmental communications and debate and in its use of media. It works with formal partners, including the BBC, yet also makes the most of the opportunities for user generated content to create a rich multimedia resource that can support research, learning and engagement. The design of the project is informed by environmental social science and communications research, and by an awareness of the unfolding potential of Internet based communications to support social change. It is also intended that the Creative Climate platform will develop so as to serve researchers by offering an open resource of qualitative time-series data about how environmental change issues are understood. This paper will outline some of the characteristics of existing patterns of public engagement and summarize critiques. It will consider how Creative Climate seeks to respond to these, and also reflect on its side-benefits as a long-term media laboratory that plays with the distinctive qualities of the web as a publishing medium. We conclude by suggesting that this experiment may prove to be instrumentally valuable in accelerating public engagement and action precisely because it does not set out to do so.
[Creativity and bipolar disorder].
Maçkalı, Zeynep; Gülöksüz, Sinan; Oral, Timuçin
2014-01-01
The relationship between creativity and bipolar disorder has been an intriguing topic since ancient times. Early studies focused on describing characteristics of creative people. From the last quarter of the twentieth century, researchers began to focus on the relationship between mood disorders and creativity. Initially, the studies were based on biographical texts and the obtained results indicated a relationship between these two concepts. The limitations of the retrospective studies led the researchers to develop systematic investigations into this area. The systematic studies that have focused on artistic creativity have examined both the prevalence of mood disorders and the creative process. In addition, a group of researchers addressed the relationship in terms of affective temperaments. Through the end of the 90's, the scope of creativity was widened and the notion of everyday creativity was proposed. The emergence of this notion led researchers to investigate the associations of the creative process in ordinary (non-artist) individuals. In this review, the descriptions of creativity and creative process are mentioned. Also, the creative process is addressed with regards to bipolar disorder. Then, the relationship between creativity and bipolar disorder are evaluated in terms of aforementioned studies (biographical, systematic, psychobiographical, affective temperaments). In addition, a new model, the "Shared Vulnerability Model" which was developed to explain the relationship between creativity and psychopathology is introduced. Finally, the methodological limitations and the suggestions for resolving these limitations are included.
ERIC Educational Resources Information Center
Delacruz, Elizabeth Manley
2011-01-01
Written in the first person and drawing from an autoethnographic methodological framework, this essay shares aspirations, experiences, and reflections on a faculty member's professional work in a large U.S. public research-oriented university, focusing specifically on her attempts to reconcile her service-oriented civic engagement work with her…
Norman, Cameron D; Yip, Andrea L
2012-01-01
Social media and the multimedia networks that they support provide a platform for engaging youth and young adults across diverse contexts in a manner that supports different forms of creative expression. Drawing on more than 15 years of experience using eHealth promotion strategies to youth engagement, the Youth Voices Research Group (YVRG) and its partners have created novel opportunities for young people to explore health topics ranging from tobacco use, food security, mental health, to navigation of health services. Through applying systems and design thinking, the YVRG approach to engaging youth will be presented using examples from its research and practice that combine social organizing with arts-informed methods for creative expression using information technology. This presentation focuses on the way in which the YVRG has introduced interactive blogging, photographic elicitation, and video documentaries, alongside real-world social action projects, to promote youth health and to assist in research and evaluation. Opportunities and barriers including literacy and access to technology are discussed and presented along with emerging areas of research including more effective use of smartphones and social networking platforms such as Twitter, Facebook, and YouTube in health promotion and public health.
Curriculum Redesign in Veterinary Medicine: Part II.
Macik, Maria L; Chaney, Kristin P; Turner, Jacqueline S; Rogers, Kenita S; Scallan, Elizabeth M; Korich, Jodi A; Fowler, Debra; Keefe, Lisa M
Curricular review is considered a necessary component for growth and enhancement of academic programs and requires time, energy, creativity, and persistence from both faculty and administration. On a larger scale, a comprehensive redesign effort involves forming a dedicated faculty redesign team, developing program learning outcomes, mapping the existing curriculum, and reviewing the curriculum in light of collected stakeholder data. The faculty of the Texas A&M University College of Veterinary Medicine & Biomedical Sciences (TAMU) recently embarked on a comprehensive curriculum redesign effort through partnership with the university's Center for Teaching Excellence. Using a previously developed evidence-based model of program redesign, TAMU created a process for use in veterinary medical education, which is described in detail in the first part of this article series. An additional component of the redesign process that is understated, yet vital for success, is faculty buy-in and support. Without faculty engagement, implementation of data-driven curricular changes stemming from program evaluation may be challenging. This second part of the article series describes the methodology for encouraging faculty engagement through the final steps of the redesign initiative and the lessons learned by TAMU through the redesign process.
Creative thinking as orchestrated by semantic processing vs. cognitive control brain networks.
Abraham, Anna
2014-01-01
Creativity is primarily investigated within the neuroscientific perspective as a unitary construct. While such an approach is beneficial when trying to infer the general picture regarding creativity and brain function, it is insufficient if the objective is to uncover the information processing brain mechanisms by which creativity occurs. As creative thinking emerges through the dynamic interplay between several cognitive processes, assessing the neural correlates of these operations would enable the development and characterization of an information processing framework from which to better understand this complex ability. This article focuses on two aspects of creative cognition that are central to generating original ideas. "Conceptual expansion" refers to the ability to widen one's conceptual structures to include unusual or novel associations, while "overcoming knowledge constraints" refers to our ability to override the constraining influence imposed by salient or pertinent knowledge when trying to be creative. Neuroimaging and neuropsychological evidence is presented to illustrate how semantic processing and cognitive control networks in the brain differentially modulate these critical facets of creative cognition.
The Point of Creative Frustration and the Creative Process: A New Look at an Old Model.
ERIC Educational Resources Information Center
Sapp, D. David
1992-01-01
This paper offers an extension of Graham Wallas' model of the creative process. It identifies periods of problem solving, incubation, and growth with specific points of initial idea inception, creative frustration, and illumination. Responses to creative frustration are described including denial, rationalization, acceptance of stagnation, and new…
Heuristics as a Basis for Assessing Creative Potential: Measures, Methods, and Contingencies
ERIC Educational Resources Information Center
Vessey, William B.; Mumford, Michael D.
2012-01-01
Studies of creative thinking skills have generally measured a single aspect of creativity, divergent thinking. A number of other processes involved in creative thought have been identified. Effective execution of these processes is held to depend on the strategies applied in process execution, or heuristics. In this article, we review prior…
ERIC Educational Resources Information Center
Kaniel, Shlomo
2013-01-01
The primary purpose of this article is to combine both transfer of learning (hereafter, transfer) and creativity into similar processes that can increase the products of transfer and creativity. Both transfer and creativity operate within reciprocal relationships between memory storage and working memory. Moreover, they are also based on moving…
ERIC Educational Resources Information Center
Oncu, Elif Celebi
2016-01-01
The main objective of this study was improving university students' from different faculties creativity thinking through a creativity education process. The education process took twelve weeks' time. As pretest, Torrance test of creative thinking (TTCT) figural form was used. Participants were 24 university students from different faculties who…
The brain, self and society: a social-neuroscience model of predictive processing.
Kelly, Michael P; Kriznik, Natasha M; Kinmonth, Ann Louise; Fletcher, Paul C
2018-05-10
This paper presents a hypothesis about how social interactions shape and influence predictive processing in the brain. The paper integrates concepts from neuroscience and sociology where a gulf presently exists between the ways that each describe the same phenomenon - how the social world is engaged with by thinking humans. We combine the concepts of predictive processing models (also called predictive coding models in the neuroscience literature) with ideal types, typifications and social practice - concepts from the sociological literature. This generates a unified hypothetical framework integrating the social world and hypothesised brain processes. The hypothesis combines aspects of neuroscience and psychology with social theory to show how social behaviors may be "mapped" onto brain processes. It outlines a conceptual framework that connects the two disciplines and that may enable creative dialogue and potential future research.
Epilepsy treatment and creativity.
Zubkov, Sarah; Friedman, Daniel
2016-04-01
Creativity can be defined as the ability to understand, develop, and express, in a systematic fashion, novel orderly relationships. It is sometimes difficult to separate cognitive skills requisite for the creative process from the drive that generates unique new ideas and associations. Epilepsy itself may affect the creative process. The treatment of epilepsy and its comorbidities, by altering or disrupting the same neural networks through antiseizure drugs (ASDs), treatment of epilepsy comorbidities, ablative surgery, or neurostimulation may also affect creativity. In this review, we discuss the potential mechanisms by which treatment can influence the creative process and review the literature on the consequences of therapy on different aspects of creativity in people with epilepsy. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.
Concerted Creativity: Emergence in the Socio-(Im)Material and Intangible Practice of Making Music.
Hvidtfeldt, Dan Lund
2018-06-01
The purpose of this article is to explore how the basic conception of 'emergence' informs the study of creativity as a socio-material practice. Initially, the article explicates how creative processes, products and performances involve not only tangible, but also intangible and social elements. Secondly, the theoretical conception of creativity as socio-material and the general philosophical notion of emergence are introduced. Inspired by the idea that a 'whole' is other than the sum of its 'parts' and by examples primarily from the world of music, the article argues that the relationship between subject and object - the main analytical focus of studies on creativity as a socio-material practice - is fundamentally embedded in an emergent process. The article concludes by highlighting how emergence theory acknowledges the performance or product as an intangible material for creative processes of musicians, and that studies of the socio-materiality of creative practices clearly involving tangible, intangible and social elements must refer to the emergent process through which the creative product or performance evolves meaning. The theoretical framework suggested is relevant for researchers interested in exploring how materials, social settings and physical environments are involved in creative processes.
EEG alpha synchronization is related to top-down processing in convergent and divergent thinking
Benedek, Mathias; Bergner, Sabine; Könen, Tanja; Fink, Andreas; Neubauer, Aljoscha C.
2011-01-01
Synchronization of EEG alpha activity has been referred to as being indicative of cortical idling, but according to more recent evidence it has also been associated with active internal processing and creative thinking. The main objective of this study was to investigate to what extent EEG alpha synchronization is related to internal processing demands and to specific cognitive process involved in creative thinking. To this end, EEG was measured during a convergent and a divergent thinking task (i.e., creativity-related task) which once were processed involving low and once involving high internal processing demands. High internal processing demands were established by masking the stimulus (after encoding) and thus preventing further bottom-up processing. Frontal alpha synchronization was observed during convergent and divergent thinking only under exclusive top-down control (high internal processing demands), but not when bottom-up processing was allowed (low internal processing demands). We conclude that frontal alpha synchronization is related to top-down control rather than to specific creativity-related cognitive processes. Frontal alpha synchronization, which has been observed in a variety of different creativity tasks, thus may not reflect a brain state that is specific for creative cognition but can probably be attributed to high internal processing demands which are typically involved in creative thinking. PMID:21925520
NASA Astrophysics Data System (ADS)
Hasan, B.; Hasbullah, H.; Elvyanti, S.; Purnama, W.
2018-02-01
The creative industry is the utilization of creativity, skill and talent of individuals to create wealth and jobs by generating and exploiting creativity power of individual. In the field of design, utilization of information technology can spur creative industry, development of creative industry design will accommodate a lot of creative energy that can pour their ideas and creativity without limitations. Open Source software is a trend in the field of information technology has developed since the 1990s. Examples of applications developed by the Open Source approach is the Apache web services, Linux and Android Operating System, the MySQL database. This community service activities based entrepreneurship aims to: 1). give an idea about the profile of the UPI student’s knowledge of entrepreneurship about the business based creative industries in software by using web software development and educational game 2) create a model for fostering entrepreneurship based on the creative industries in software by leveraging web development and educational games, 3) conduct training and guidance on UPI students who want to develop business in the field of creative industries engaged in the software industry . PKM-based entrepreneurship activity was attended by about 35 students DPTE FPTK UPI had entrepreneurial high interest and competence in information technology. Outcome generated from PKM entrepreneurship is the emergence of entrepreneurs from the students who are interested in the creative industry in the field of software which is able to open up business opportunities for themselves and others. Another outcome of this entrepreneurship PKM activity is the publication of articles or scientific publications in journals of national/international indexed.
Creativity and Cognition: Producing Effective Novelty.
ERIC Educational Resources Information Center
Cropley, Arthur J.
1999-01-01
Reviews cognitive processes, control mechanisms, and structures in creative thinking, and examines the way these aspects of cognition develop from childhood to adulthood. The cognitive definition of creativity, cognitive approaches to novelty production, creativity and cognitive development, and mechanisms guiding cognitive processes are explored.…
Understanding Those Who Create. Second Edition.
ERIC Educational Resources Information Center
Piirto, Jane
This book synthesizes research findings on creativity and talent development. Part 1, "Definitions and Processes of Creativity," discusses the definition of creativity, creativity and psychology, federal definitions of giftedness and creativity, psychological research on creativity, traditional theories of the creative, common descriptions of the…
Creative Disruption: A Task-Based Approach to Engaging With Original Works of Art
ERIC Educational Resources Information Center
Walker, Keith; Smith, Liz
2004-01-01
This paper examines the value of a task-based approach to engaging with original works of art and focuses in particular upon the experiences of a group of PGCE Art and Design trainees when they visited an exhibition entitled, Air Guitar: Art Reconsidering Rock Music, to carry out given tasks. The extent to which a task-based approach might…
ERIC Educational Resources Information Center
Hunter-Doniger, Tracey; Berlinsky, Robin
2017-01-01
This article takes an analytical look at Engaging Creative Minds, a pilot community program geared to enrich learning of common core standards through a local artist-in-residence partnership with public schools. This program was designed to increase the level of engagement and student growth in classes that typically relied on rote memory and…
ERIC Educational Resources Information Center
Park, Maureen; Hamilton, Robert
2010-01-01
The current interest in the role of lifelong learning and cultural engagement for change is not new. This article looks at a most unusual precedent and a neglected area in the historiography of adult education--the use of cultural education provision in asylums in the nineteenth century to promote cure and restoration of the "insane" to…
"Can We Do That Again?" Engaging Learners and Developing beyond the "Wow" Factor in Science
ERIC Educational Resources Information Center
Astall, Chris; Bruce, Warren
2010-01-01
Adding Mentos to an open bottle of Diet Coke can produce a fountain of liquid and froth extending several metres high. This activity can engage a wide audience of learners in a relevant and meaningful way, provide a model for creative science teaching, and help to develop learners' attitudes towards school science as a subject. In this paper, the…
The Expansive Educational Value of Puppets.
ERIC Educational Resources Information Center
Currant, Nanda
1985-01-01
Puppets can serve as educational and therapeutic aids in working with children who have learning and/or emotional problems. Puppets help children express feelings, experience creativity, engage in role playing, and act out dreams. (CL)
Moving from Within The Maternal: The Choreography of Analytic Eroticism.
Elise, Dianne
2017-02-01
With Kristeva's concept of maternal eroticism (2014) as starting point, the "multiverse" of mother/child erotic sensibilities-the dance of the semiotic chora-is explored and a parallel engagement proposed within the analytic dyad. The dance of psychoanalysis is not the creative product of the patient's mind alone. Clinical work invites, requires, a choreographic engagement by the clinician in interplay with the patient. The clinician's analytic activity is thus akin to choreography: the structuring of a dance, or of a session, expresses an inner impulse brought into narrative form. The embodied art of dance parallels the clinician's creative vitality in contributing to the shaping of the movement of a session. Through formulation of an analytic eroticism, the terrain of what traditionally has been viewed as erotic transference and countertransference can be expanded to clinical benefit.
Creative thinking as orchestrated by semantic processing vs. cognitive control brain networks
Abraham, Anna
2014-01-01
Creativity is primarily investigated within the neuroscientific perspective as a unitary construct. While such an approach is beneficial when trying to infer the general picture regarding creativity and brain function, it is insufficient if the objective is to uncover the information processing brain mechanisms by which creativity occurs. As creative thinking emerges through the dynamic interplay between several cognitive processes, assessing the neural correlates of these operations would enable the development and characterization of an information processing framework from which to better understand this complex ability. This article focuses on two aspects of creative cognition that are central to generating original ideas. “Conceptual expansion” refers to the ability to widen one’s conceptual structures to include unusual or novel associations, while “overcoming knowledge constraints” refers to our ability to override the constraining influence imposed by salient or pertinent knowledge when trying to be creative. Neuroimaging and neuropsychological evidence is presented to illustrate how semantic processing and cognitive control networks in the brain differentially modulate these critical facets of creative cognition. PMID:24605098
Creative user-centered visualization design for energy analysts and modelers.
Goodwin, Sarah; Dykes, Jason; Jones, Sara; Dillingham, Iain; Dove, Graham; Duffy, Alison; Kachkaev, Alexander; Slingsby, Aidan; Wood, Jo
2013-12-01
We enhance a user-centered design process with techniques that deliberately promote creativity to identify opportunities for the visualization of data generated by a major energy supplier. Visualization prototypes developed in this way prove effective in a situation whereby data sets are largely unknown and requirements open - enabling successful exploration of possibilities for visualization in Smart Home data analysis. The process gives rise to novel designs and design metaphors including data sculpting. It suggests: that the deliberate use of creativity techniques with data stakeholders is likely to contribute to successful, novel and effective solutions; that being explicit about creativity may contribute to designers developing creative solutions; that using creativity techniques early in the design process may result in a creative approach persisting throughout the process. The work constitutes the first systematic visualization design for a data rich source that will be increasingly important to energy suppliers and consumers as Smart Meter technology is widely deployed. It is novel in explicitly employing creativity techniques at the requirements stage of visualization design and development, paving the way for further use and study of creativity methods in visualization design.
Connecting learners online: Challenges and issues for nurse education--Is there a way forward?
Stott, Amanda; Mozer, Maryanne
2016-04-01
Nurse educators face many challenges due to what has undoubtedly been an era of massive change and innovation. Technological advances in the fields of communication, social media, and education generally have afforded new ways of connecting and working with students. In particular, the development of large-scale learning management systems has changed the face of higher education. Such technological innovations have inadvertently placed pressure on nurse educators to adopt online educational strategies that are not only pedagogically sound but also creative. At the same time, as this technological innovation has occurred, a corresponding emphasis on course design and curriculum renewal has emerged in the sector, calling for the embodiment of the principles of constructive alignment and engaged learning (Brill and Park, 2008; Bonk and Khoo, 2014). As a result, educators grapple to present courses that are grounded in educational theory, align with higher education standards, and provide appropriate activities to support student learning. However, despite access to theoretical and technological support, for the majority of educators, achieving such expectations can be overwhelming and downright frustrating. Revere and Kovach (2011) have noted that the pace of change is often so fast that educators often do not have the time to identify and integrate such changes into their subject design. As a result, there is a tendency for information to become content and resource driven rather than based around more engaging approaches. Simply put, for those nurse educators who are, metaphorically speaking, in the trenches and time poor, what is needed are practical guidelines that focus on sharing information on how to apply online teaching technologies that creatively engage students in the learning process. Copyright © 2016 Elsevier Ltd. All rights reserved.
Becker, Julia C
2012-10-01
Three studies were conducted to examine whether, in an event of negative distinctiveness, engaging in 1 of the 3 identity management strategies of social creativity can undermine group member's intentions to engage in collective action. Study 1a (N = 55) and Study 1b (N = 58) illustrated that selecting a new (complementary) comparison dimension undermined middle-class people's and women's intention to participate in collective action. Study 1c (N = 74) and Study 1d (N = 126) revealed that a downward comparison undermined collective action intentions among unemployed people and women. Study 1e (N = 69) and Study 1f (N = 110) showed that a positive redefinition of an externally imposed negative group attribute did not diminish collective action intentions among immigrants and women. Study 2 (N = 99) illustrated that an alternative operationalization of revaluation of the attribute, namely, downplaying the status-defining attribute, undermined collective action among students. Study 2 and Study 3 (N = 95) consistently illustrated that reduced levels of group-relative deprivation mediated the negative relation between the social creativity strategies and collective action intentions. Implications for social change are discussed.
Jaganath, Devan
2011-01-01
The Process and Collaboration for Empowerment and Discussion (PACED) approach redefines the goals for employing the performing arts in HIV/AIDS education. Considering the complexity of the epidemic, art can appropriately address HIV/AIDS by placing a greater emphasis on the creative process, engaging people living with HIV/AIDS, and focusing on contextual barriers to prevention and care. This approach was implemented in Ghana in 2006 in the form of the Asetena Pa Concert Party project. An evaluation of the project after its completion showed that it promoted a sense of empowerment among people with HIV and community dialogue about the structural and cultural obstacles to HIV/AIDS prevention, supporting the use of PACED as a viable tool in comprehensive education regarding HIV/AIDS. PMID:21233444
Identifying Creative Activities in Preschool Children.
ERIC Educational Resources Information Center
Keily, Margaret Mary
This study compared the creative self-direction, creative behavior, and creative activities of preschool children to determine if students and teachers trained in the creative process and in observation techniques can, with reliability, observe the creative potential of young children. Creative abilities of 155 children from four preschool centers…
Creativity as a Sociocultural Act
ERIC Educational Resources Information Center
Glaveanu, Vlad Petre
2015-01-01
The present article introduces, develops, and illustrates a perspectival framework for the creative process drawing on current developments within the cultural psychology of creativity and the social theory of George Herbert Mead. The creative process is conceptualized as a form of action by which actors, materially and symbolically, alone and in…
Creativity and Ethics: The Relationship of Creative and Ethical Problem-Solving.
Mumford, Michael D; Waples, Ethan P; Antes, Alison L; Brown, Ryan P; Connelly, Shane; Murphy, Stephen T; Devenport, Lynn D
2010-02-01
Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In the present study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains, data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed.
Creativity and Ethics: The Relationship of Creative and Ethical Problem-Solving
Mumford, Michael D.; Waples, Ethan P.; Antes, Alison L.; Brown, Ryan P.; Connelly, Shane; Murphy, Stephen T.; Devenport, Lynn D.
2010-01-01
Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In the present study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains, data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed. PMID:21057603
The ECOUTER methodology for stakeholder engagement in translational research.
Murtagh, Madeleine J; Minion, Joel T; Turner, Andrew; Wilson, Rebecca C; Blell, Mwenza; Ochieng, Cynthia; Murtagh, Barnaby; Roberts, Stephanie; Butters, Oliver W; Burton, Paul R
2017-04-04
Because no single person or group holds knowledge about all aspects of research, mechanisms are needed to support knowledge exchange and engagement. Expertise in the research setting necessarily includes scientific and methodological expertise, but also expertise gained through the experience of participating in research and/or being a recipient of research outcomes (as a patient or member of the public). Engagement is, by its nature, reciprocal and relational: the process of engaging research participants, patients, citizens and others (the many 'publics' of engagement) brings them closer to the research but also brings the research closer to them. When translating research into practice, engaging the public and other stakeholders is explicitly intended to make the outcomes of translation relevant to its constituency of users. In practice, engagement faces numerous challenges and is often time-consuming, expensive and 'thorny' work. We explore the epistemic and ontological considerations and implications of four common critiques of engagement methodologies that contest: representativeness, communication and articulation, impacts and outcome, and democracy. The ECOUTER (Employing COnceptUal schema for policy and Translation Engagement in Research) methodology addresses problems of representation and epistemic foundationalism using a methodology that asks, "How could it be otherwise?" ECOUTER affords the possibility of engagement where spatial and temporal constraints are present, relying on saturation as a method of 'keeping open' the possible considerations that might emerge and including reflexive use of qualitative analytic methods. This paper describes the ECOUTER process, focusing on one worked example and detailing lessons learned from four other pilots. ECOUTER uses mind-mapping techniques to 'open up' engagement, iteratively and organically. ECOUTER aims to balance the breadth, accessibility and user-determination of the scope of engagement. An ECOUTER exercise comprises four stages: (1) engagement and knowledge exchange; (2) analysis of mindmap contributions; (3) development of a conceptual schema (i.e. a map of concepts and their relationship); and (4) feedback, refinement and development of recommendations. ECOUTER refuses fixed truths but also refuses a fixed nature. Its promise lies in its flexibility, adaptability and openness. ECOUTER will be formed and re-formed by the needs and creativity of those who use it.
The collective origins of valued originality: a social identity approach to creativity.
Haslam, S Alexander; Adarves-Yorno, Inmaculada; Postmes, Tom; Jans, Lise
2013-11-01
Prevailing approaches to individual and group creativity have focused on personal factors that contribute to creative behavior (e.g., personality, intelligence, motivation), and the processes of behaving creatively and appreciating creativity are understood to be largely unrelated. This article uses social identity and self-categorization theories as the basis for a model of creativity that addresses these lacunae by emphasizing the role that groups play in stimulating and shaping creative acts and in determining the reception they are given. We argue that shared social identity (or lack of it) motivates individuals to rise to particular creative challenges and provides a basis for certain forms of creativity to be recognized (or disregarded). Empirical work informed by this approach supports eight novel hypotheses relating to individual, group, and systemic dimensions of the creativity process. These also provide an agenda for future creativity research.
ERIC Educational Resources Information Center
Ku, Ya-Lie; Kuo, Chien-Lin
2016-01-01
The purpose of this study was to develop a framework of creative thinking teaching mode for RN-BSN students on the basis of the creative process of clinical nurses in Taiwan. Purposive samples have earned creativity awards recruited from the medical, surgical, maternity, paediatric, community and psychiatric departments in Taiwan. Semi-structured…
Graphical User Interface in Art
NASA Astrophysics Data System (ADS)
Gwilt, Ian
This essay discusses the use of the Graphical User Interface (GUI) as a site of creative practice. By creatively repositioning the GUI as a work of art it is possible to challenge our understanding and expectations of the conventional computer interface wherein the icons and navigational architecture of the GUI no longer function as a technological tool. These artistic recontextualizations are often used to question our engagement with technology and to highlight the pivotal place that the domestic computer has taken in our everyday social, cultural and (increasingly), creative domains. Through these works the media specificity of the screen-based GUI can broken by dramatic changes in scale, form and configuration. This can be seen through the work of new media artists who have re-imagined the GUI in a number of creative forms both, within the digital, as image, animation, net and interactive art, and in the analogue, as print, painting, sculpture, installation and performative event. Furthermore as a creative work, the GUI can also be utilized as a visual way-finder to explore the relationship between the dynamic potentials of the digital and the concretized qualities of the material artifact.
Where to Look? Creative Self-Efficacy, Knowledge Retrieval, and Incremental and Radical Creativity
ERIC Educational Resources Information Center
Jaussi, Kimberly S.; Randel, Amy E.
2014-01-01
Although incremental creativity and radical creativity have been established as two distinct types of creativity, many questions remain about the antecedents and processes that result in these two types of creativity. This field study considered the impact of a motivational factor (creative self-efficacy), as well as factors that involve…
Dynamic Creative Interaction Networks and Team Creativity Evolution: A Longitudinal Study
ERIC Educational Resources Information Center
Jiang, Hui; Zhang, Qing-Pu; Zhou, Yang
2018-01-01
To assess the dynamical effects of creative interaction networks on team creativity evolution, this paper elaborates a theoretical framework that links the key elements of creative interaction networks, including node, edge and network structure, to creativity in teams. The process of team creativity evolution is divided into four phases,…
An Analysis of Creative Process Learning in Computer Game Activities through Player Experiences
ERIC Educational Resources Information Center
Inchamnan, Wilawan
2016-01-01
This research investigates the extent to which creative processes can be fostered through computer gaming. It focuses on creative components in games that have been specifically designed for educational purposes: Digital Game Based Learning (DGBL). A behavior analysis for measuring the creative potential of computer game activities and learning…
ERIC Educational Resources Information Center
Malycha, Charlotte P.; Maier, Günter W.
2017-01-01
Although creativity techniques are highly recommended in working environments, their effects have been scarcely investigated. Two cognitive processes are often considered to foster creative potential and are, therefore, taken as a basis for creativity techniques: knowledge activation and conceptual combination. In this study, both processes were…
Boot, Nathalie; Baas, Matthijs; van Gaal, Simon; Cools, Roshan; De Dreu, Carsten K W
2017-07-01
Creative cognition is key to human functioning yet the underlying neurobiological mechanisms are sparsely addressed and poorly understood. Here we address the possibility that creative cognition is a function of dopaminergic modulation in fronto-striatal brain circuitries. It is proposed that (i) creative cognition benefits from both flexible and persistent processing, (ii) striatal dopamine and the integrity of the nigrostriatal dopaminergic pathway is associated with flexible processing, while (iii) prefrontal dopamine and the integrity of the mesocortical dopaminergic pathway is associated with persistent processing. We examine this possibility in light of studies linking creative ideation, divergent thinking, and creative problem-solving to polymorphisms in dopamine receptor genes, indirect markers and manipulations of the dopaminergic system, and clinical populations with dysregulated dopaminergic activity. Combined, studies suggest a functional differentiation between striatal and prefrontal dopamine: moderate (but not low or high) levels of striatal dopamine benefit creative cognition by facilitating flexible processes, and moderate (but not low or high) levels of prefrontal dopamine enable persistence-driven creativity. Copyright © 2017 Elsevier Ltd. All rights reserved.
Unraveling Effects of Novelty on Creativity
ERIC Educational Resources Information Center
Gillebaart, Marleen; Förster, Jens; Rotteveel, Mark; Jehle, Astrid C. M.
2013-01-01
Novelty is inherent to creative processes. A positive effect of novelty on creative task performance was therefore predicted. However, creativity can benefit from divergent, as well as convergent thinking. Subsequently, novelty may benefit creative performance when divergent thinking is required, but it could inhibit creative performance when…
How to pitch a brilliant idea.
Elsbach, Kimberly D
2003-09-01
Coming up with creative ideas is easy; selling them to strangers is hard. Entrepreneurs, sales executives, and marketing managers often go to great lengths to demonstrate how their new concepts are practical and profitable--only to be rejected by corporate decision makers who don't seem to understand the value of the ideas. Why does this happen? Having studied Hollywood executives who assess screenplay pitches, the author says the person on the receiving end--the "catcher"--tends to gauge the pitcher's creativity as well as the proposal itself. An impression of the pitcher's ability to come up with workable ideas can quickly and permanently overshadow the catcher's feelings about an idea's worth. To determine whether these observations apply to business settings beyond Hollywood, the author attended product design, marketing, and venture-capital pitch sessions and conducted interviews with executives responsible for judging new ideas. The results in those environments were similar to her observations in Hollywood, she says. Catchers subconsciously categorize successful pitchers as showrunners (smooth and professional), artists (quirky and unpolished), or neophytes (inexperienced and naive). The research also reveals that catchers tend to respond well when they believe they are participating in an idea's development. As Oscar-winning writer, director, and producer Oliver Stone puts it, screen-writers pitching an idea should "pull back and project what he needs onto your idea in order to make the story whole for him." To become a successful pitcher, portray yourself as one of the three creative types and engage your catchers in the creative process. By finding ways to give your catchers a chance to shine, you sell yourself as a likable collaborator.
Impact of problem finding on the quality of authentic open inquiry science research projects
NASA Astrophysics Data System (ADS)
Labanca, Frank
2008-11-01
Problem finding is a creative process whereby individuals develop original ideas for study. Secondary science students who successfully participate in authentic, novel, open inquiry studies must engage in problem finding to determine viable and suitable topics. This study examined problem finding strategies employed by students who successfully completed and presented the results of their open inquiry research at the 2007 Connecticut Science Fair and the 2007 International Science and Engineering Fair. A multicase qualitative study was framed through the lenses of creativity, inquiry strategies, and situated cognition learning theory. Data were triangulated by methods (interviews, document analysis, surveys) and sources (students, teachers, mentors, fair directors, documents). The data demonstrated that the quality of student projects was directly impacted by the quality of their problem finding. Effective problem finding was a result of students using resources from previous, specialized experiences. They had a positive self-concept and a temperament for both the creative and logical perspectives of science research. Successful problem finding was derived from an idiosyncratic, nonlinear, and flexible use and understanding of inquiry. Finally, problem finding was influenced and assisted by the community of practicing scientists, with whom the students had an exceptional ability to communicate effectively. As a result, there appears to be a juxtaposition of creative and logical/analytical thought for open inquiry that may not be present in other forms of inquiry. Instructional strategies are suggested for teachers of science research students to improve the quality of problem finding for their students and their subsequent research projects.
Malinin, Laura H
2015-01-01
Memoires by eminently creative people often describe architectural spaces and qualities they believe instrumental for their creativity. However, places designed to encourage creativity have had mixed results, with some found to decrease creative productivity for users. This may be due, in part, to lack of suitable empirical theory or model to guide design strategies. Relationships between creative cognition and features of the physical environment remain largely uninvestigated in the scientific literature, despite general agreement among researchers that human cognition is physically and socially situated. This paper investigates what role architectural settings may play in creative processes by examining documented first person and biographical accounts of creativity with respect to three central theories of situated cognition. First, the embodied thesis argues that cognition encompasses both the mind and the body. Second, the embedded thesis maintains that people exploit features of the physical and social environment to increase their cognitive capabilities. Third, the enaction thesis describes cognition as dependent upon a person's interactions with the world. Common themes inform three propositions, illustrated in a new theoretical framework describing relationships between people and their architectural settings with respect to different cognitive processes of creativity. The framework is intended as a starting point toward an ecological model of creativity, which may be used to guide future creative process research and architectural design strategies to support user creative productivity.
Malinin, Laura H.
2016-01-01
Memoires by eminently creative people often describe architectural spaces and qualities they believe instrumental for their creativity. However, places designed to encourage creativity have had mixed results, with some found to decrease creative productivity for users. This may be due, in part, to lack of suitable empirical theory or model to guide design strategies. Relationships between creative cognition and features of the physical environment remain largely uninvestigated in the scientific literature, despite general agreement among researchers that human cognition is physically and socially situated. This paper investigates what role architectural settings may play in creative processes by examining documented first person and biographical accounts of creativity with respect to three central theories of situated cognition. First, the embodied thesis argues that cognition encompasses both the mind and the body. Second, the embedded thesis maintains that people exploit features of the physical and social environment to increase their cognitive capabilities. Third, the enaction thesis describes cognition as dependent upon a person’s interactions with the world. Common themes inform three propositions, illustrated in a new theoretical framework describing relationships between people and their architectural settings with respect to different cognitive processes of creativity. The framework is intended as a starting point toward an ecological model of creativity, which may be used to guide future creative process research and architectural design strategies to support user creative productivity. PMID:26779087
NASA Astrophysics Data System (ADS)
Zhou, Ninger; Pereira, Nielsen L.; George, Tarun Thomas; Alperovich, Jeffrey; Booth, Joran; Chandrasegaran, Senthil; Tew, Jeffrey David; Kulkarni, Devadatta M.; Ramani, Karthik
2017-10-01
The societal demand for inspiring and engaging science, technology, engineering, and mathematics (STEM) students and preparing our workforce for the emerging creative economy has necessitated developing students' self-efficacy and understanding of engineering design processes from as early as elementary school levels. Hands-on engineering design activities have shown the potential to promote middle school students' self-efficacy and understanding of engineering design processes. However, traditional classrooms often lack hands-on engineering design experiences, leaving students unprepared to solve real-world design problems. In this study, we introduce the framework of a toy design workshop and investigate the influence of the workshop activities on students' understanding of and self-efficacy beliefs in engineering design. Using a mixed method approach, we conducted quantitative analyses to show changes in students' engineering design self-efficacy and qualitative analyses to identify students' understanding of the engineering design processes. Findings show that among the 24 participants, there is a significant increase in students' self-efficacy beliefs after attending the workshop. We also identified major themes such as design goals and prototyping in students' understanding of engineering design processes. This research provides insights into the key elements of middle school students' engineering design learning and the benefits of engaging middle school students in hands-on toy design workshops.
NASA Astrophysics Data System (ADS)
Gupta, S. S.
2016-12-01
NASA's Space Apps Challenge encourages innovation, creativity and collaborative problem solving by gathering coders, builders, artists, designers, and storytellers in a 48-hour hackathon. Open Innovation competitions such as the Space Apps Challenge bring the scientific world to members of the public, regardless of age, experience, credentials, or expertise. In the past five years, this model of public engagement has been widely employed by government, nonprofit and academic institutions, allowing the building of partnerships between the scientific community and the individuals and communities they serve. Furthermore, advances in technology and challenge models have lowered the barriers and costs to scientific collaboration with and for the public. NASA's Space Apps Challenge, structured as a competition seeking solutions from the public to posed problems, brings together teams and forges collaborations between individuals and groups who would otherwise have never worked together for a short but high intensity problem solving session, Space Apps has has created a pathway to public engagement and innovation that is often faster, cheaper, and more impactful than traditional approaches.
A Qualitative Study on the Effects of Psychoactive Substance use upon Artistic Creativity.
Iszaj, Fruzsina; Ehmann, Bea; Griffiths, Mark D; Demetrovics, Zsolt
2017-11-29
Psychoactive substance use has often been claimed to help generate and facilitate the artistic creative process. This study explored the role of artists' substance use in their creative processes and their efforts to balance between enhancement and relaxation. Semistructured interviews concerning the artistic creative process and the role of psychoactive substance use were recorded with 72 artists and analyzed using content analysis. The participants were classified according to their substance use in three groups (Cannabis Group, Alcohol Group, and Control Group). Results show that both alcohol and cannabis were used to facilitate creativity and the emotional states that are necessary for the artistic creative process. Participants in the Control group reported that listening to music might function as a mind-altering tool. It was also found that for some artists, substance use is not only characteristic to creation, but it is also part of their everyday lives. Artists are aware of the balancing phenomenon during the artistic creative process. Whether psychoactive substance(s) or other environmental stimuli (such as music) are used to reach the required effect appears to depend upon the individual.
What Can Be Done with an Egg? Creativity, Material Objects, and the Theory of Affordances
ERIC Educational Resources Information Center
Glaveanu, Vlad P.
2012-01-01
This article offers a reflection on the role of material objects in the creative process and explores the potential links between creativity and the theory of affordances (Gibson, ), conceptualized from a sociocultural perspective. From this standpoint, creativity can be defined as a process of perceiving, exploiting, and "generating"…
"The Writing Writes Itself": Deleuzian Desire and the Creative Writing MFA Degree
ERIC Educational Resources Information Center
Walker, Ginger Marie
2017-01-01
This post-qualitative inquiry project investigated subjectivity (sense of self) among graduates of creative writing Master of Fine Arts (MFA) programs. The project asked how subjectivity is involved in the creative writing process and how that process fuels further writing after a creative piece (such as the MFA thesis) is completed. A…
Creativity and Learning: What Research Says to the Teacher.
ERIC Educational Resources Information Center
Hennessey, Beth A.; Amabile, Teresa M.
The pamphlet reviews research on creativity and applies it to the learning process. After discussing the definition and measurement of creativity, the components of creative performance are outlined, including domain-relevant skills, creativity-relevant skills, and intrinsic task motivation. Factors which destroy students' creativity are noted,…
NASA Astrophysics Data System (ADS)
Rusu, G.; Avasilcăi, S.
2015-11-01
Customers' proactive engagement in the innovation process represents a business priority for companies which adopt the open innovation business model. In such a context, it is of outmost importance for companies to use the online environment and social media, in order to create an interactive and open dialogue with customers and other important external stakeholders, achieving to gather creative solutions and innovative ideas by involving them in the process of co-creating value. Thus, the current paper is based on a case study approach, which aims to highlight the open innovation business model of the LEGO Group, one of the most successful and active company in engaging customers in submitting ideas and creative solutions for developing new products and new technologies, through online platforms. The study then proceeds to analyze the innovation management at LEGO Group, emphasizing the most important elements regarding the management team, the success and failures, the evolution of the LEGO products focusing on the innovation efforts of the company, its mission, vision, and values, emphasizing the innovation terms which guide the actions and objectives of the LEGO Group. Also, the research based on the case study approach, outlines the most important policies and strategies of the company, the organizational structure consisting of flat structures which facilitate the orientation of the team management on the innovation process and the proactive involvement of consumers and other external stakeholders in product development, highlighting also the most important activities developed by the management team in exploring the new opportunities which may occur on the market, involving customers in sharing their ideas at festivals, participating to discussions of adult fans on web-based platforms and establishing partnerships with the external stakeholders in order to create value. Moreover, the paper is focused on identifying the company's concerns regarding the competitive strategies, new technologies developed for sustainable development and innovation, emphasizing also the concerns of the LEGO Group for a long-term orientation strategy which implies developing innovative products, made by ecological materials, reducing the negative impact on the environment. In addition, the company aims to foster innovation maintaining a clear vision, multiple contacts with the internal and external environment, and the flat structures which enable the communication between innovative management teams and top management team. Consequently, the study provides the insights regarding the innovation management of the LEGO Group, emphasizing the role of engaging customers and other external stakeholders in the co-creation of value.
Leung, Angela K-Y; Liou, Shyhnan; Miron-Spektor, Ella; Koh, Brandon; Chan, David; Eisenberg, Roni; Schneider, Iris
2018-03-01
Thriving in increasingly complex and ambiguous environments requires creativity and the capability to reconcile conflicting demands. Recent evidence with Western samples has suggested that paradoxical frames, or mental templates that encourage individuals to recognize and embrace contradictions, could produce creative benefits. We extended the timely, but understudied, topic by studying the nuances of for whom and why creative advantages of paradoxical frames emerge. We suggest that people endorsing a middle ground approach are less likely to scrutinize conflict and reconcile with integrative solutions, thus receiving less creative benefits of paradoxical frames. Five studies that examined individual and cultural differences in middle ground endorsement support our theory. Study 1 found that paradoxical frames increased creativity, but failed to replicate that experienced conflict mediated the relationship in a Taiwanese sample. In both within- and between-culture analysis, we showed that the creative advantages of thinking paradoxically and experiencing conflict emerged among individuals who endorse lower (vs. higher) levels of middle ground (Study 2) and among Israelis whose culture predominantly endorses middle ground strategy less, but not among Singaporeans whose culture predominantly endorses middle ground more (Study 3). Study 4 further demonstrated the causal role of middle ground in the paradox-conflict-creativity link. To answer "why," Study 5 situationally induced integrative complex thinking that sets distinctions and forms syntheses among contradictory elements, and found that low endorsers of middle ground performed more creatively when they engaged integrative complex thinking to cope with paradoxes. This program of studies offers important insights on harnessing paradoxical experiences to catalyze creativity. (PsycINFO Database Record (c) 2018 APA, all rights reserved).
When a Dog Has a Pen for a Tail: The Time Course of Creative Object Processing
ERIC Educational Resources Information Center
Wang, Botao; Duan, Haijun; Qi, Senqing; Hu, Weiping; Zhang, Huan
2017-01-01
Creative objects differ from ordinary objects in that they are created by human beings to contain novel, creative information. Previous research has demonstrated that ordinary object processing involves both a perceptual process for analyzing different features of the visual input and a higher-order process for evaluating the relevance of this…
Hellard, Margaret; Gold, Judy; Ata, Nadine; Chang, Shanton; Howard, Steve; Asselin, Jason; Ilic, Olivia; Batrouney, Colin; Stoove, Mark
2013-01-01
Background A growing number of health promotion interventions are taking advantage of the popularity and interactivity of new social media platforms to foster and engage communities for health promotion. However, few health promotion interventions using social networking sites (SNS) have been rigorously evaluated. "Queer as F**k"(QAF) began as pilot project in 2010 to deliver sexual health promotion via short "webisodes" on SNS to gay men. Now in its fifth season, QAF is among the few published examples internationally to demonstrate the sexual health promotion potential of SNS. Objective The objective of this evaluation is to assess reach, interactivity, and engagement generated by QAF to inform future health interventions and evaluations using SNS. Methods We undertook a mixed method process evaluation using an uncontrolled longitudinal study design that compared multiple measurements over time to assess changes in reach and engagement. We adapted evaluation methods from the health promotion, information systems, and creative spheres. We incorporated online usage statistics, interviews informed by user diary-scrapbooks, and user focus groups to assess intervention reach and engagement. Results During Series 1-3 (April 2010 to April 2011), 32 webisodes were posted on the QAF Facebook and YouTube pages. These webisodes attracted over 30,000 views; ranging from 124-3092 views per individual episode. By April 2011, the QAF Facebook page had 2929 predominantly male fans. Interview and focus group participants supported the balance of education and entertainment. They endorsed the narrative "soap opera" format as an effective way to deliver sexual health messages in an engaging, informative, and accessible manner that encouraged online peer discussion of sexual health and promoted community engagement. Conclusions QAF offers a successful example of exploiting the reach, interactivity, and engagement potential of SNS; findings from this process evaluation provide a model to inform the delivery and evaluation of future health promotion interventions on SNS. PMID:23391459
Pedrana, Alisa; Hellard, Margaret; Gold, Judy; Ata, Nadine; Chang, Shanton; Howard, Steve; Asselin, Jason; Ilic, Olivia; Batrouney, Colin; Stoove, Mark
2013-02-07
A growing number of health promotion interventions are taking advantage of the popularity and interactivity of new social media platforms to foster and engage communities for health promotion. However, few health promotion interventions using social networking sites (SNS) have been rigorously evaluated. "Queer as F**k"(QAF) began as pilot project in 2010 to deliver sexual health promotion via short "webisodes" on SNS to gay men. Now in its fifth season, QAF is among the few published examples internationally to demonstrate the sexual health promotion potential of SNS. The objective of this evaluation is to assess reach, interactivity, and engagement generated by QAF to inform future health interventions and evaluations using SNS. We undertook a mixed method process evaluation using an uncontrolled longitudinal study design that compared multiple measurements over time to assess changes in reach and engagement. We adapted evaluation methods from the health promotion, information systems, and creative spheres. We incorporated online usage statistics, interviews informed by user diary-scrapbooks, and user focus groups to assess intervention reach and engagement. During Series 1-3 (April 2010 to April 2011), 32 webisodes were posted on the QAF Facebook and YouTube pages. These webisodes attracted over 30,000 views; ranging from 124-3092 views per individual episode. By April 2011, the QAF Facebook page had 2929 predominantly male fans. Interview and focus group participants supported the balance of education and entertainment. They endorsed the narrative "soap opera" format as an effective way to deliver sexual health messages in an engaging, informative, and accessible manner that encouraged online peer discussion of sexual health and promoted community engagement. QAF offers a successful example of exploiting the reach, interactivity, and engagement potential of SNS; findings from this process evaluation provide a model to inform the delivery and evaluation of future health promotion interventions on SNS.
Study on Product Innovative Design Process Driven by Ideal Solution
NASA Astrophysics Data System (ADS)
Zhang, Fuying; Lu, Ximei; Wang, Ping; Liu, Hui
Product innovative design in companies today relies heavily on individual members’ experience and creative ideation as well as their skills of integrating creativity and innovation tools with design methods agilely. Creative ideation and inventive ideas generation are two crucial stages in product innovative design process. Ideal solution is the desire final ideas for given problem, and the striving reaching target for product design. In this paper, a product innovative design process driven by ideal solution is proposed. This design process encourages designers to overcome their psychological inertia, to foster creativity in a systematic way for acquiring breakthrough creative and innovative solutions in a reducing sphere of solution-seeking, and results in effective product innovative design rapidly. A case study example is also presented to illustrate the effectiveness of the proposed design process.
Code of Federal Regulations, 2010 CFR
2010-04-01
... facilities for living, sleeping, cooking and eating. Equipment includes materials, appliances, devices... Engineering and Architecture Examiners and who is engaged in the professional practice of rendering service or... special knowledge of the mathematical, physical and engineering sciences in such professional or creative...
ENVIRONMENTAL DESIGN TO ADDRESS AIR POLLUTION AND EQUITY IN SOUTHWESTERN DETROIT
This project supplements current regulations with creative mitigation strategies, and requires interdisciplinary thinking in order to achieve a balance between local economic, social, and environmental needs by combining scientific knowledge, community engagement and education...
NASA Astrophysics Data System (ADS)
Enquist, C.; Jackson, S. T.; Garfin, G. M.
2017-12-01
Translational ecology is an approach by which ecologists, stakeholders, and decision-makers work collaboratively to develop and deliver ecological research that, ideally, results in actionable science that leads to improved environmental decision-making. We analyzed a diverse array of real-world case studies and distilled six principles that characterize the practice of translational ecology: communication, commitment, collaboration, engagement, process, and decision-framing. In this talk, we highlight a subset of the case studies that illustrate these principles. Notably, we found that translational ecology is distinct from both basic and applied ecological research. As a practice, the approach deliberately extends research beyond theory or opportunistic applications, motivated by a search for outcomes that directly serve the needs of natural resource managers and decision-makers. Translational ecology is also distinct from knowledge co-production in that it does not require deep engagement between collaborators, although incorporating differing modes of co-production relative to the decision context, associated time frame, and available financial resources can greatly enhance the translational approach. Although there is a need for incentives to pursue in this type of work, we found that the creativity and context-specific knowledge of resource managers, practitioners, and decision-makers informs and enriches the scientific process, helping shape actionable science. Moreover, the process of addressing research questions arising from on-the-ground management issues, rather than from the top-down or expert-oriented perspectives of traditional science, can foster the long-term trust and commitment that is critical for long-term, sustained engagement between partners. Now, perhaps more than ever, the climate and environmental issues facing society are complex, often politicized, and value-laden. We argue that ecological science should play a key role in informing these problems and ecologists can engage as important partners committed to finding solutions. More broadly, scientists that embrace translational approaches are poised to make science-informed decision-making a reality in the face of a rapidly changing global environment.
Does engagement predict research use? An analysis of The Conversation Annual Survey 2016.
Zardo, Pauline; Barnett, Adrian G; Suzor, Nicolas; Cahill, Tim
2018-01-01
The impact of research on the world beyond academia has increasingly become an area of focus in research performance assessments internationally. Impact assessment is expected to incentivise researchers to increase engagement with industry, government and the public more broadly. Increased engagement is in turn expected to increase translation of research so decision-makers can use research to inform development of policies, programs, practices, processes, products, and other mechanisms, through which impact can be realised. However, research has shown that various factors affect research use, and evidence on 'what works' to increase decision-makers' use of research is limited. The Conversation is an open access research communication platform, published under Creative Commons licence, which translates research into news articles to engage a general audience, aiming to improve understanding of current issues and complex social problems. To identify factors that predict use of academic research and expertise reported in The Conversation, regression analyses were performed using The Conversation Australia 2016 Annual Survey data. A broad range of factors predicted use, with engagement actions being the most common. Interestingly, different types of engagement actions predicted different types of use. This suggests that to achieve impact through increased engagement, a deeper understanding of how and why different engagement actions elicit different types of use is needed. Findings also indicate The Conversation is overcoming some of the most commonly identified barriers to the use of research: access, relevance, actionable outcomes, and timeliness. As such, The Conversation offers an effective model for providing access to and communicating research in a way that enables use, a necessary precursor to achieving research impact.
Psychosis, creativity and recovery: exploring the relationship in a patient.
Kar, Nilamadhab; Barreto, Socorro
2018-04-26
Relation between mental illness and creativity is intricate. While many creative people show signs of mental illness, persons with severe mental illness occasionally have creative output beyond the ordinary. We are presenting a patient with psychotic illness whose creative potential took a positive turn during the illness phase and grew further following symptomatic improvement and helped in her recovery process. Observing the contrast related to creative productivity pre and post psychotic phase raises the probability of whether psychotic illness or process might enhance creative potential. The case additionally illustrates how creativity can be a useful method supporting recovery from severe mental illnesses. © BMJ Publishing Group Ltd (unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted.
Development of soft scaffolding strategy to improve student’s creative thinking ability in physics
NASA Astrophysics Data System (ADS)
Nurulsari, Novinta; Abdurrahman; Suyatna, Agus
2017-11-01
Student’s creative thinking ability in physics learning can be developed through a learning experience. However, many students fail to gain a learning experience because of the lack of teacher roles in providing assistance to students when they face learning difficulties. In this study, a soft scaffolding strategy developed to improve student’s creative thinking ability in physics, especially in optical instruments. The methods used were qualitative and quantitative. The soft scaffolding strategy developed was called the 6E Soft Scaffolding Strategy where 6E stands for Explore real-life problems, Engage students with web technology, Enable experiment using analogies, Elaborate data through multiple representations, Encourage questioning, and Ensure the feedback. The strategy was applied to 60 students in secondary school through cooperative learning. As a comparison, conventional strategies were also applied to 60 students in the same school and grade. The result of the study showed that the soft scaffolding strategy was effective in improving student’s creative thinking ability.
Creativity in art and science: are there two cultures?
Andreasen, Nancy C.
2012-01-01
The study of creativity is characterized by a variety of key questions, such as the nature of the creative process, whether there are multiple types of creativity, the relationship between high levels of creativity (“Big C”) and everyday creativity (“little c”), and the neural basis of creativity. Herein we examine the question of the relationship between creativity in the arts and the sciences, and use functional magnetic resonance imaging to explore the neural basis of creativity in a group of “Big C” individuals from both domains using a word association protocol. The findings give no support for the notion that the artists and scientists represent “two cultures. ” Rather, they suggest that very gifted artists and scientists have association cortices that respond in similar ways. Both groups display a preponderance of activation in brain circuits involved in higher-order socioaffective processing and Random Episodic Silent Thought /the default mode. PMID:22577304
ERIC Educational Resources Information Center
Ager, Charlene Lee; And Others
1981-01-01
Explores some divergent attitudes toward aging, negative as well as positive. Presents a neurophysiological framework to support the belief that aging is an active and creative process. Explores physical, psychological, and sociological aspects, and identifies three factors in the creative aging process. (Author/JAC)
Experiments in Creative Climate Journalism
NASA Astrophysics Data System (ADS)
Kintisch, E. S.
2011-12-01
Creative experiments in climate journalism are my aim during a one year fellowship at a university. The goal is to engage the audience's senses, mind, and hopefully, imagination in work about Earth's climate. The work is done in collaboration with students, artists, scientists, musicians and actors, all marshalled to explain how the warming planet works through engaging and innovative means. This session will feature video examples of using design or music to visualize climate data. A video using improvisational actors drinking Red Bull to bring the concept of climate sensitivity to life will be shown. A glossy card designed to spoof an airline safety instruction card will be displayed; its design explains geoengineering techniques and their risks. In doing this work I have benefitted from a fellowship at Massachusetts Institute for Technology, which has provided the precious gift of time and creative atmosphere. I am on leave from Science magazine. I will report on what has and hadn't worked in fostering new means of communicating science in an academic setting. The session will also explore the shifting role of the journalist in this new space. The challenges take me beyond simply using words as a medium between science and the public. I find myself as a convener or producer in engendering partnerships between scientists and great communicators like actors, sculptors or filmmakers.
The Cognitive Spiral: Creative Thinking and Cognitive Processing.
ERIC Educational Resources Information Center
Ebert, Edward S., II
1994-01-01
The lack of a common understanding of the construct of creative thinking is noted, and the cognitive spiral model is presented, which conceptualizes creative thinking as an integral component of all cognitive processing. This article details the synthesis of a definition and the structure of a model of cognitive processing. (Author/DB)
ERIC Educational Resources Information Center
Peilloux, Aurélien; Botella, Marion
2016-01-01
Although creativity has drawn the attention of researchers during the past century, collaborative processes have barely been investigated. In this article, the collective dimension of a creative process is investigated, based on a dynamic and ecological approach that includes an affective component. "Dynamic" means that the creative…
Creativity Processes of Students in the Design Studio
ERIC Educational Resources Information Center
Huber, Amy Mattingly; Leigh, Katharine E.; Tremblay, Kenneth R., Jr.
2012-01-01
The creative process is a multifaceted and dynamic path of thinking required to execute a project in design-based disciplines. The goal of this research was to test a model outlining the creative design process by investigating student experiences in a design project assignment. The study used an exploratory design to collect data from student…
Egg Drop: An Invention Workshop
ERIC Educational Resources Information Center
McCormack, Alan J.
1973-01-01
Describes an activity designed to stimulate elementary and junior high students to become actively engaged in thinking creatively rather than only analytically, convergently, or repetitively. The activity requires students to devise means of dropping an egg from a height without it breaking. (JR)
Education: Mutualistic Interactions between Scientists and Children.
ERIC Educational Resources Information Center
Condon, Marty
1991-01-01
A project that introduced scientists to students and engaged students in creative scientific activities is described. Students were asked to help scientists identify patterns on the wing of a species of fruit fly. A combined research/education program is recommended. (KR)
Engaging Young Writers through Book Design
ERIC Educational Resources Information Center
Brown, Susannah; Towell, Janet Leigh
2015-01-01
Creative book design connects learning in visual arts and language arts. Explore the benefits of bookmaking and specific steps to create a variety of book formats with children. Examples of imaginative books, such as accordion, flip, paper bag, and pop-up, are shared.
ERIC Educational Resources Information Center
Selby, Edwin C.; Shaw, Emily J.; Houtz, John C.
2005-01-01
The study of the creative personality has established itself as a major avenue of research on creativity and creative problem solving, other areas being creative process, product, and environment (or press). With respect to personality research, over the past 50-plus years, many studies have examined characteristics, attitudes, preferences,…
Exploring nursing staffs communication in stressful and non-stressful situations.
André, Beate; Frigstad, Sigrun A; Nøst, Torunn H; Sjøvold, Endre
2016-03-01
To explore the factors that characterise the work environment, focusing on communication among nurses in stressful and non-stressful situations. Nursing is often described as a stressful occupation. Implementation of change may be an additional stress factor. Nurses and assistant nurses completed a questionnaire from two different perspectives, 'communication in non-stressful situations' and 'communication under stress'. The Systematising Person-Group Relations method was used to gather and analyse the data. When the two perspectives, 'communication in non-stressful situations' and 'communication under stress', were compared, there were significant differences in 8 of the 12 factors. The stressful situations were characterised by low values in task orientation, caring, criticism, loyalty, acceptance, engagement and empathy; only the factor creativity had higher scores. The stressful situations were characterised by creative and spontaneous behaviour, not by task orientation and engagement, indicating a potential patient safety risk. There is a need to help health-care workers develop more mature analytical and task-oriented behaviours related to both independent work and collaboration in stressful situations. Nursing leadership and organisation must focus on healthy work environments to promote engaged communication in stressful situations, ultimately increasing patient safety. © 2015 The Authors. Journal of Nursing Management Published by John Wiley & Sons Ltd.
ERIC Educational Resources Information Center
Lee, Seon-Young; Lee, Ghang
2017-01-01
This study has identified factors stimulating creative ideas, transforming creative ideas to products, and continuing creative performance in the field of architecture based on interviews with 10 creative and successful architects. Having a penchant for liberal arts and reading books on a broad range of topics on arts, humanities, social sciences,…
The Creative Pathways of Everyday Life
ERIC Educational Resources Information Center
Tanggaard, Lene
2015-01-01
This paper presents two studies of how the conduct of life in itself can be a creative act. Very often, creativity research is concerned with the study of what enables people to express themselves creatively or aesthetically or to produce creative ideas and products. Creativity as it arises in the mundane processes of everyday life is, however,…
Creativity-the unconscious foundations of the incubation period.
Ritter, Simone M; Dijksterhuis, Ap
2014-01-01
Creativity is one of the most important assets we have to navigate through the fast changing world of the 21st century. Anecdotal accounts of creative individuals suggest that oftentimes, creative discoveries result from a process whereby initial conscious thought is followed by a period during which one refrains from task-related conscious thought. For example, one may spend an embarrassing amount of time thinking about a problem when the solution suddenly pops into consciousness while taking a shower. Not only creative individuals but also traditional theories of creativity have put a lot of emphasis on this incubation stage in creative thinking. The aim of the present article is twofold. First, an overview of the domain of incubation and creativity is provided by reviewing and discussing studies on incubation, mind-wandering, and sleep. Second, the causes of incubation effects are discussed. Previously, little attention has been paid to the causes of incubation effects and most findings do not really speak to whether the effects should be explained by unconscious processes or merely by consequences of a period of distraction. In the latter case, there is no need to assume active unconscious processes. The findings discussed in the current article support the idea that it is not merely the absence of conscious thought that drives incubation effects, but that during an incubation period unconscious processes contribute to creative thinking. Finally, practical implications and directions for future research will be discussed.
Dick, Danielle M
2017-11-01
There is tremendous opportunity for basic scientists to enhance the impact of our research by engaging more deeply with nontraditional partners and expanding the way we think about interdisciplinary research teams. These efforts can include more deeply engaging our participants, and the broader public, in our research; working with individuals from other fields to take a more active role in the dissemination and translation of our research; and working with collaborators from the arts and communication sciences to make our research more engaging and understandable. In this review, I provide an overview of our efforts along these lines in a project called Spit for Science (https://spit4science.vcu.edu/). This project draws from concepts central to community-engaged participatory research and citizen science. Although conducting research in this way involves a considerable time commitment, it has many potential benefits, including raising awareness about our research areas and findings; creating a public that is more connected to and aware of the importance of research, which can have potential implications for funding for science; creating new job opportunities for students; and increasing participation rates in our studies. By thinking creatively about how we conduct our research, and more broadly engaging diverse groups of individuals in the research process, we have the potential to significantly increase the reach and impact of our science. Copyright © 2017 by the Research Society on Alcoholism.
ERIC Educational Resources Information Center
Batalo, Manuela Lynn
2012-01-01
In this study, I explored the personal attitudes toward creativity of students enrolled in digital photography classes at a Southern California community college, and attempted to discover if awareness brought to creativity and participating in a creative process affects these attitudes. Pink (2005) suggested that creativity is a desirable 21st…
Patterson, Fiona; Zibarras, Lara Dawn
2017-05-01
The ability to innovate is an important requirement in many organisations. Despite this pressing need, few selection systems in healthcare focus on identifying the potential for creativity and innovation and so this area has been vastly under-researched. As a first step towards understanding how we might select for creativity and innovation, this paper explores the use of a trait-based measure of creativity and innovation potential, and evaluates its efficacy for use in selection for healthcare education. This study uses a sample of 188 postgraduate physicians applying for education and training in UK General Practice. Participants completed two questionnaires (a trait-based measure of creativity and innovation, and a measure of the Big Five personality dimensions) and were also rated by assessors on creative problem solving measured during a selection centre. In exploring the construct validity of the trait-based measure of creativity and innovation, our research clarifies the associations between personality, and creativity and innovation. In particular, our study highlights the importance of motivation in the creativity and innovation process. Results also suggest that Openness to Experience is positively related to creativity and innovation whereas some aspects of Conscientiousness are negatively associated with creativity and innovation. Results broadly support the utility of using a trait-based measure of creativity and innovation in healthcare selection processes, although practically this may be best delivered as part of an interview process, rather than as a screening tool. Findings are discussed in relation to broader implications for placing more priority on creativity and innovation as selection criteria within healthcare education and training in future.
Fair process: managing in the knowledge economy.
Kim, W C; Mauborgne, R
1997-01-01
Unlike the traditional factors of production--land, labor, and capital--knowledge is a resource that can't be forced out of people. But creating and sharing knowledge is essential to fostering innovation, the key challenge of the knowledge-based economy. To create a climate in which employees volunteer their creativity and expertise, managers need to look beyond the traditional tools at their disposal. They need to build trust. The authors have studied the links between trust, idea sharing, and corporate performance for more than a decade. They have explored the question of why managers of local subsidiaries so often fail to share information with executives at headquarters. They have studied the dynamics of idea sharing in product development teams, joint ventures, supplier partnerships, and corporate transformations. They offer an explanation for why people resist change even when it would benefit them directly. In every case, the decisive factor was what the authors call fair process--fairness in the way a company makes and executes decisions. The elements of fair process are simple: Engage people's input in decisions that directly affect them. Explain why decisions are made the way they are. Make clear what will be expected of employees after the changes are made. Fair process may sound like a soft issue, but it is crucial to building trust and unlocking ideas. Without it, people are apt to withhold their full cooperation and their creativity. The results are costly: ideas that never see daylight and initiatives that are never seized.
Creative Expression as a Way of Knowing in Diabetes Adult Health Education: An Action Research Study
ERIC Educational Resources Information Center
Stuckey, Heather L.
2009-01-01
This action research study explores the meaning-making process using forms of creative expression for eight women with insulin-dependent diabetes. The study is theoretically informed by arts-based ways of knowing and aspects of feminist poststructuralism, and explains the process of creativity used in the action research process. The findings…
Tsai, Hsiu-Min; Liou, Shwu-Ru; Hsiao, Ya-Chu; Cheng, Ching-Yu
2013-09-01
To understand the relationship of individual characteristics, perceived worksite support and perceived personal creativity to clinical nurses' innovative outcome (receiving the Nursing Innovation Award). Since the idea of applying creativity and innovation to clinical nursing practice and management was first advocated in the Nursing Administration Quarterly in 1982, the topic of nursing innovation has gained worldwide attention. To increase the prevalence of nursing innovation, it is important to identify and understand the related factors that influence nurses' innovative outcome. This study used a cross-sectional descriptive survey design. A self-administered questionnaire was completed by 32 award winners and 506 nonawarded clinical nurses in Taiwan. The level of creativity perceived by all participants was moderate-to-high. Individual characteristics (r = 0·61) and worksite support (r = 0·27) were both correlated with perceived creativity. Individual characteristics and worksite support showed some correlation as well (r = 0·21). Individual characteristics and worksite support could predict perceived creativity after controlling for demographic variables, but only individual characteristics had an effect on innovative outcome. Perceived creativity did not have mediation effects either between individual characteristics and innovative outcome or between worksite support and innovative outcome. Clinical nurses' individual characteristics had a direct relationship to innovative outcome, whereas neither worksite support nor creativity was correlated with innovative outcome. Although worksite support did not show effects on innovative outcome, it was related to both perceived creativity and individual characteristics. As suggested by other scholars, there might be other related factors between creativity and innovative outcome. Although worksite support did not have effect on clinical nurses' innovative outcome, it was related to individual characteristics. Hospital administrators or nursing directors can foster a supportive environment where creative nurses would be more likely to work and engage in innovative activities. © 2013 John Wiley & Sons Ltd.
Saavedra, Javier; Pérez, Elvira; Crawford, Paul; Arias, Samuel
2018-04-01
This mixed (quantitative-qualitative) study evaluates the impact of an artistic workshop on a group of people with severe mental illness (SMI). This study focuses on the impact of creative practices on well-being and social inclusion outcomes. After participating in a creative workshop, 31 people diagnosed with a SMI completed pre/post-intervention measures, namely, the Warwick-Edinburgh Mental Well-Being Scale and the Social Inclusion questionnaire. It was applied in two-way repeated measures analysis of variance. The statistic Wilcoxon and Kruskal-Wallis were applied for non-parametric data to measure pre/post-test effects and workshop experience effects, respectively. In addition to quantitative measures, one observer participated in each workshop that ran in parallel in order to deepen and triangulate quantitative outcomes. The qualitative and quantitative results show that social inclusion improved in a significant way with an important size effect. Psychological wellbeing increased significantly with a low size effect. In accordance with these results, creative practices with people diagnosed with SMI are recommended. In order to increase the impact of these interventions, it is recommended to utilize public space away from clinical environments and to include people without SMI in creative activities together with SMI patients. Implications for Rehabilitation: Creative practices can significantly improve social inclusions and well-being in people with severe mental illness. Participating in creative workshops helps to elaborate personal meanings and promote recovery. Creative practices in mental health services can challenge professional roles and institutional practices. Participation of people with and without severe mental illness engaged together in artistic activities can decrease public stigma.
Individual Learning Styles and Creativity
ERIC Educational Resources Information Center
Sitar, Aleša Saša; Cerne, Matej; Aleksic, Darija; Mihelic, Katarina Katja
2016-01-01
Business schools are in need of developing creative graduates. This article explores how creativity among business students can be stimulated. Because a considerable amount of knowledge is required for creative ideas to emerge, the learning process has a significant impact on creativity. This, in turn, indicates that learning style is important…
The Role of Emotions in Employee Creativity.
ERIC Educational Resources Information Center
Higgins, Lexis F.; And Others
1992-01-01
This paper examines research on influences of emotions on creativity, describes how feelings impact an individual's ability and willingness to function creatively, and discusses the implications for management of creativity in the employment setting. A four-step model of the creative process is discussed, and two sources (proximal and distal) of…
Domain Specificity and the Limits of Creativity Theory
ERIC Educational Resources Information Center
Baer, John
2012-01-01
A growing body of research evidence suggests that creativity is very domain-specific and that domain-general skills or traits contribute little to creative performance. The term "creativity" is a convenient term for collecting many interesting artifacts, processes, and people into a single category, and the term "creative thinking…
ERIC Educational Resources Information Center
de Beaugrande, Robert
Two main viewpoints have been consistently implied in linguistic research on creativity. The externalist sees creativity as outside the normal language, and the internalist views creativity as a basic process of language use. In this paper, creativity is regarded as the adaptation of the potential of systems to the demands of a particular act of…
Metacognition as a Moderator of Creative Ideation and Creative Production
ERIC Educational Resources Information Center
Puryear, Jeb S.
2015-01-01
Recent theoretical work has called for exploration of the moderating effects of cognitive factors on the relationship between creative ideation and creative production. The Cognitive-Creative Sifting model suggests skills in processing and transforming information influence the association. This study used the Runco Ideational Behavior Scale,…
ERIC Educational Resources Information Center
Clary, Renee; Wandersee, James
2011-01-01
This article discusses a creative visualization project to motivate and engage students. Students depict a dinosaur in its ecosystem and include all three elements of the environment: air, land, and water. Students explore scientific content in evolution, natural selection, food webs, ecosystems and geologic time. (Contains 6 figures.)
CreativeDrought: An interdisciplinary approach to building resilience to drought
NASA Astrophysics Data System (ADS)
Rangecroft, Sally; Van Loon, Anne; Rohse, Melanie; Day, Rosie; Birkinshaw, Stephen; Makaya, Eugine
2017-04-01
Drought events cause severe water and food insecurities in many developing countries where resilience to natural hazards and change is low due to a number of reasons (including poverty, social and political inequality, and limited access to information). Furthermore, with climate change and increasing pressures from population and societal change, populations are expected to experience future droughts outside of their historic range. Integrated water resources management is an established tool combining natural science, engineering and management to help address drought and associated impacts. However, it often lacks a strong social and cultural aspect, leading to poor implementation on the ground. For a more holistic approach to building resilience to future drought, a stronger interdisciplinary approach is required which can incorporate the local cultural context and perspectives into drought and water management, and communicate information effectively to communities. In this pilot project 'CreativeDrought', we use a novel interdisciplinary approach aimed at building resilience to future drought in rural Africa by combining hydrological modelling with rich local information and engaging communicative approaches from social sciences. The work is conducted through a series of steps in which we i) engage with local rural communities to collect narratives on drought experiences; ii) generate hydrological modelling scenarios based on IPCC projections, existing data and the collected narratives; iii) feed these back to the local community to gather their responses to these scenarios; iv) iteratively adapt them to obtain hypothetical future drought scenarios; v) engage the community with the scenarios to formulate new future drought narratives; and vi) use this new data to enhance local water resource management. Here we present some of the indigenous knowledge gathered through narratives and the hydrological modelling scenarios for a rural community in Southern Africa. We use this local knowledge to develop the hypothetical future scenarios with a hydrological model (SHETRAN), with an iterative process to build trust in the tool. Through workshops, the communities can then use their own experiences, the modelling scenarios and climate analogies to experiment with stories about future drought events and possible effective ways of responding to them. This interdisciplinary approach allows the local community to extrapolate their narrated, experienced droughts from outside their historic range and into their projected range. These workshops will find innovative and effective ways to communicate science and information to the rural population. In this co-creation process of using creative experimentation based on narratives and scenario hydrological modelling, we develop new ways of adapting to drought and building resilience. This approach to increasing resilience is regarded as robust because it uses scientific methods, but is also culturally embedded and bottom-up.
Creative PDB`s (parts databases)
DOE Office of Scientific and Technical Information (OSTI.GOV)
Cote, T.J.
1998-12-31
PDB component property entries and creative picklists can make the schematic entry process and downstream tools such as BOM generation more useful. This presentation will show how creative PDB`s can enhance the design process. Examples of PDB entries developed at Los Alamos National Laboratory will be discussed.
A Theoretical Construct of Serious Play and the Design of a Tangible Social Interface
NASA Astrophysics Data System (ADS)
Jennings, Pamela L.
To construct is to creatively invent one's world by engaging in creative decision-making, problem solving, and negotiation. The metaphor of construction is used to demonstrate how a simple artifact - a building blockw can be used to facilitate the exploration of personal narratives. This chapter presents an argument for the development of tangible social interfaces and interaction design practices that are informed by the premises of twentieth century philosophical and cultural theories. Specifically, this chapter explores the historical notion of the role of play in constructing a civic society. The constructed narratives' electronic construction kit is introduced as an example of research and development of a critical creative technology built on a wireless ad hoc 802.15.4 network platform. The game is designed to support collaborative play and learning.
Li, Si; Liao, Shudi
2017-01-01
Although a plethora of studies have examined the antecedents of creativity, empirical studies exploring the role of individual behaviors in relation to creativity are relatively scarce. Drawing on the model of perspective taking, this study examines the relationship between help-giving during creative problem solving process and employee creativity. Specifically, we test perspective taking as an explanatory mechanism and propose organization-based self-esteem as the moderator. In a sample collected from a field survey of 247 supervisor-subordinate dyads from 2 large organizations in China at 3 time points, we find that help-giving during creative problem solving process positively related with perspective taking; perspective taking positively related with employees' creativity; employees' organization-based self-esteem strengthened the link between perspective taking and creativity; besides, there existed a moderated mediation effect. We conclude this paper with discussions on the implications for theory, research, and practice.
Mayseless, Naama; Aharon-Peretz, Judith; Shamay-Tsoory, Simone
2014-11-01
Human creativity is thought to entail two processes. One is idea generation, whereby ideas emerge in an associative manner, and the other is idea evaluation, whereby generated ideas are evaluated and screened. Thus far, neuroimaging studies have identified several brain regions as being involved in creativity, yet only a handful of studies have examined the neural basis underlying these two processes. We found that an individual with left temporoparietal hemorrhage who had no previous experience as an artist developed remarkable artistic creativity, which diminished as the hemorrhage receded. We thus hypothesized that damage to the evaluation network of creativity during the initial hematoma had a releasing effect on creativity by "freeing" the idea generation system. In line with this hypothesis, we conducted a subsequent fMRI study showing that decreased left temporal and parietal activations among healthy individuals as they evaluated creative ideas selectively predicted higher creativity. The current studies provide converging multi-method evidence suggesting that the left temporoparietal area is part of a neural network involved in evaluating creativity, and that as such may act as inhibitors of creativity. We propose an explanatory model of creativity centered upon the key role of the left temporoparietal regions in evaluating and inhibiting creativity. Copyright © 2014 Elsevier Ltd. All rights reserved.
VanHeerwaarden, Nicole; Abi-Jaoude, Alexxa; Johnson, Andrew; Hollenberg, Elisa; Chaim, Gloria; Cleverley, Kristin; Eysenbach, Gunther; Henderson, Joanna; Levinson, Andrea; Robb, Janine; Sharpe, Sarah; Voineskos, Aristotle
2018-01-01
Background Seventy percent of lifetime cases of mental illness emerge before the age of 24 years, but many youth are unable to access the support and services they require in a timely and appropriate way. With most youth using the internet, electronic health (eHealth) interventions are promising tools for reaching this population. Through participatory design research (PDR) engagement methods, Thought Spot, a Web- and mobile-based platform, was redeveloped to facilitate access to mental health services by transition-aged youth (aged 16-29 years) in postsecondary settings. Objective The aim of this study was to describe the process of engaging with postsecondary students through the PDR approaches, with the ultimate goal of optimizing the Thought Spot platform. Methods Consistent with the PDR approaches, five student-led workshops, attended by 41 individuals, were facilitated to obtain feedback regarding the platform’s usability and functionality and its potential value in a postsecondary setting. Various creative engagement activities were delivered to gather experiences and opinions, including semistructured focus groups, questionnaires, personas, journey mapping, and a world café. Innovative technological features and refinements were also brainstormed during the workshops. Results By using PDR methods of engagement, participants knew that their ideas and recommendations would be applied. There was also an overall sense of respect and care integrated into each group, which facilitated an exchange of ideas and suggestions. Conclusions The process of engaging with students to redesign the Thought Spot platform through PDR has been effective. Findings from these workshops will significantly inform new technological features within the app to enable positive help-seeking behaviors among students. These behaviors will be further explored in the second phase that involves a randomized controlled trial. PMID:29510970
Patterns relationships of student’s creativity with its indicators in learning optical instrument
NASA Astrophysics Data System (ADS)
Sukarmin; Dhian, T. E. V.; Nonoh, S. A.; Delisma, W. A.
2017-01-01
This study aims to identify patterns relationships of student’s creativity with its indicators in Learning Optical Instrument. The study was conducted at SMPN 2 Sawo. SMPN 1 Jetis, SMPIT Darut Taqwa, SMPN 1 Dander, Bojonegoro and SMPN 3 Plus Al-Fatima. Data analysis used descriptive analysis using the Confirmatory Factor Analysis. Creativity test instruments used have been tested parameters. Creativity indicators used are personal (self-confidence, perseverance), press (spirit, unyielding), process (preparation, incubation illumination, verification) and the product (knowledge, skills). Research Result shows that perseverance and incubation are the highest capabilities and verification capabilities of the lowest. All indicators on student creativity can still be improved. The relationship between creativity with the indicators grouped into a strong, moderate, weak and no relation. Indicators that have a strong relationship (r ≥ 0.50), namely are personal (self-confidence, perseverance), process (illumination). Indicators that have a connection was (0.3 ≤ r ≤ 0.49) are press (spirit), process (verification). Indicators which have a very low correlation (r ≤ 0.1 ≤ 0.29) are press (unyielding), process (preparation), process (incubation), product (skills) as shown in Figure 1. Indicators that do not have a relationship between the creativity of the students with the indicator that is, product (knowledge).
ERIC Educational Resources Information Center
Koberg, Don; Bagnall, Jim
This publication provides an organizational scheme for a creative problem solving process. The authors indicate that all problems can benefit from the same logical and orderly process now employed to solve many complex problems. The principles remain constant; only specific methods change. Chapter 1 analyzes the development of creativity and fear…
Creative People Use Nonconscious Processes to Their Advantage
ERIC Educational Resources Information Center
Gallate, Jason; Wong, Cara; Ellwood, Sophie; Roring, R. W.; Snyder, Allan
2012-01-01
Although contentious, there is evidence to suggest that nonconscious processes contribute to creative output, particularly during refractory periods. However, no one has examined whether this break benefit differs as a function of creative ability. To address these issues, this investigation examined Wallas's (1926) seminal theoretical framework…
ERIC Educational Resources Information Center
Wai Chen, Jason Chi
2018-01-01
A cappella is a musical performance genre with a long history. Although many people compose and arrange a cappella works, the connection between a cappella and musical creativity has not yet been considered. This study examines the background of the musical creativities framework [Burnard, P. 2012. "Musical Creativities in Practice."…
ERIC Educational Resources Information Center
Mihov, Konstantin M.; Denzler, Markus; Forster, Jens
2010-01-01
In the last two decades research on the neurophysiological processes of creativity has found contradicting results. Whereas most research suggests right hemisphere dominance in creative thinking, left-hemisphere dominance has also been reported. The present research is a meta-analytic review of the literature to establish how creative thinking…
Physics Textbooks: Do They Promote or Inhibit Students' Creative Thinking
ERIC Educational Resources Information Center
Klieger, Aviva; Sherman, Guy
2015-01-01
Creativity can be viewed from different perspectives, such as the creative thinking process, the product, the creative environment and the individual. The physics domain, which is based on experiments, research, hypotheses and thinking outside the box, can serve as an excellent grounding for creativity development. This article focuses on creative…
Cloud Collaboration: Cloud-Based Instruction for Business Writing Class
ERIC Educational Resources Information Center
Lin, Charlie; Yu, Wei-Chieh Wayne; Wang, Jenny
2014-01-01
Cloud computing technologies, such as Google Docs, Adobe Creative Cloud, Dropbox, and Microsoft Windows Live, have become increasingly appreciated to the next generation digital learning tools. Cloud computing technologies encourage students' active engagement, collaboration, and participation in their learning, facilitate group work, and support…
Themed Learning with Music and Technology
ERIC Educational Resources Information Center
Smarkusky, Debra L.; Toman, Sharon A.
2016-01-01
Interdisciplinary teaching and interpretation of technology for various applications provides a challenging and engaging environment for students to enhance their creativity, critical thinking and problem-solving skills. This paper presents results of a joint effort between faculty in the Department of Information Sciences and Technology and the…
Ezines: A Constructivist Instructional Activity for Teaching Diagnosis and Psychopathology
ERIC Educational Resources Information Center
Jones, Karyn Dayle; Granello, Paul F.
2008-01-01
Ezines (electronic zines) are independently made, online publications that can provide creative, pedagogical possibilities for constructivist learning in counselor education and, specifically, the diagnosis class. Making ezines about mental disorders and psychopathology allows students to engage in active learning about important topics while…
Is There Musical Meaning in the Musical?
ERIC Educational Resources Information Center
Kindall-Smith, Marsha
2010-01-01
The study of music contributes to transmitting cultural heritage, learning self-discipline and teamwork, developing creativity and self-expression, developing multiple intelligences, engaging in problem solving and abstract thinking, and influencing academic achievement. Whether a performance has "musical meaning" at the core of music education…
ERIC Educational Resources Information Center
Harlow, Danielle; Hansen, Alexandria
2018-01-01
The Maker Movement (Dougherty 2012) highlights innovation and creativity through "activities focused on designing, building, modifying, and/or repurposing material objects, for playful or useful ends, oriented toward making a 'product' of some sort that can be used, interacted with, or demonstrated" (Martin 2015, p. 31). When engaged in…
Community Arts and Teacher Candidates: A Study in Civic Engagement
ERIC Educational Resources Information Center
Briggs, Judith; McHenry, Kimberly
2013-01-01
Within an afterschool community arts program for underserved children, teacher candidates tested prescribed teaching methods, experimented with teaching styles, and worked cooperatively with peers and faculty to enhance the children's creativity and sense of accomplishment. Students connected theoretical classroom knowledge to real-world…
Schoolyard Ponds: Safety and Liability.
ERIC Educational Resources Information Center
Danks, Sharon Gamson
2001-01-01
Engaging, attractive schoolyard ponds provide habitat for wildlife and hold great educational promise. Reviews water safety and liability issues including mud, stagnant pond water that serves as mosquito breeding grounds, and drowning. Offers ideas for creatively addressing those issues through site planning, shallow water depth, signage and…
Florida Atlantic University Annual Accountability Report, 2013-14
ERIC Educational Resources Information Center
Board of Governors, State University System of Florida, 2014
2014-01-01
Florida Atlantic University (FAU) is furthering its multifaceted mission of research, scholarship, creative activity, teaching and community engagement in ways designed to support an organizational culture that is, first and foremost, dedicated to student success. By providing increased academic advising and career exploration services, removing…
Connections, Engagement, and Presence
ERIC Educational Resources Information Center
Hoskins, Barbara J.
2012-01-01
A well-designed online course can provide opportunities for active learning, creative thinking, and knowledge construction with high levels of student satisfaction. The latest Babson/Sloan survey on online education, however, shows that approximately one-third of the chief academic officer participants still consider online education inferior to…
A Weekend in the Country: The Outdoors, the Earth & Drama Therapy.
ERIC Educational Resources Information Center
Reed, Chris
1999-01-01
A group of British graduate students in drama and movement therapy spent a weekend outdoors engaging in adventure, dramatic, and creative activities that focused on the symbolism of the Earth and increasing awareness of the self, the environment, and spirituality. (SV)
ERIC Educational Resources Information Center
Bennis, Warren G.; Thomas, Robert J.
2002-01-01
Often, a traumatic event that forces a profound redefinition of the self forges leadership. The stories of a diverse group of business leaders and the "crucible experiences" that shaped them reveal four essential skills: ability to engage others in shared meanings, compelling voice, integrity, and adaptive capacity (applied creativity). (SK)
ERIC Educational Resources Information Center
Zingher, Gary
2000-01-01
Presents short descriptions of six "curious places" in children's books and films. Describes sample creative class activities for younger and middle grade children to engage in after listening to selected stories. Activities include creating drawings, stories, flip books, and picture books; role-playing; and developing an imaginary town.…
Age-Related Changes in Creative Thinking
ERIC Educational Resources Information Center
Roskos-Ewoldsen, Beverly; Black, Sheila R.; Mccown, Steven M.
2008-01-01
Age-related differences in cognitive processes were used to understand age-related declines in creativity. According to the Geneplore model (Finke, Ward, & Smith, 1992), there are two phases of creativity--generating an idea and exploring the implications of the idea--each with different underlying cognitive processes. These two phases are…
The Perception of Art among Patients and Staff on a Renal Dialysis Unit.
Corrigan, C; Peterson, L; McVeigh, C; Lavin, P J; Mellotte, G J; Wall, C; Baker Kerrigan, A; Barnes, L; O'Neill, D; Moss, H
2017-10-10
This study investigated the purpose and effectiveness of giving outpatients an opportunity to engage in art activities while receiving dialysis treatment. A mixed method study was conducted. 21 semi-structured interviews were conducted with outpatients attending the dialysis unit and 13 surveys of clinicians were completed. The principle reasons to partake in the art activity programme included: to pass time, to relieve boredom, to be creative, to try something new, distraction from concerns, to stay positive and to achieve something new. Patients who did not participate in the programme pass their time primarily by watching TV or sleeping. All staff who partook in the survey were satisfied with the programme and wanted it to continue. Our findings indicate that the creative arts programme is viewed positively by staff and patients alike, and might be useful in other hospital departments. Further in depth qualitative research would be useful to interrogate the potential effect of engagement in art on positive mental health and quality of life for patients with chronic conditions.
Learning in occupational transitions: a study of the process following job loss.
Hallqvist, Anders; Hydén, Lars-Christer
2012-01-01
This article examines how workers supported by outplacement services engage with an occupational transition through problem solving and learning. The participants were 23 mid-life redundant white collar workers with at least eight years in their sector, organization or occupation. The selected interviewees either participated in training to broaden their professional competence or did not make any such 'expansive' efforts. The study was based on narrative interviews, which enabled a detailed cross case examination of individuals' actions and choices and how the process unfolds over time. The results showed that people treat their job loss as a practical problem to be solved using various strategies. This problem-solving process is structured, with people passing similar crossroads defining particular challenges and opportunities giving people limited sets of choices. The results point to the significance of creativity and learning in occupational transitions.
The Role of Intuition in the Generation and Evaluation Stages of Creativity
Pétervári, Judit; Osman, Magda; Bhattacharya, Joydeep
2016-01-01
Both intuition and creativity are associated with knowledge creation, yet a clear link between them has not been adequately established. First, the available empirical evidence for an underlying relationship between intuition and creativity is sparse in nature. Further, this evidence is arguable as the concepts are diversely operationalized and the measures adopted are often not validated sufficiently. Combined, these issues make the findings from various studies examining the link between intuition and creativity difficult to replicate. Nevertheless, the role of intuition in creativity should not be neglected as it is often reported to be a core component of the idea generation process, which in conjunction with idea evaluation are crucial phases of creative cognition. We review the prior research findings in respect of idea generation and idea evaluation from the view that intuition can be construed as the gradual accumulation of cues to coherence. Thus, we summarize the literature on what role intuitive processes play in the main stages of the creative problem-solving process and outline a conceptual framework of the interaction between intuition and creativity. Finally, we discuss the main challenges of measuring intuition as well as possible directions for future research. PMID:27703439
Problems of Pedagogical Creativity Development
ERIC Educational Resources Information Center
Ibragimkyzy, Shynar; Slambekova, Tolkyn S.; Saylaubay, Yerlan E.; Albytova, Nazymgul
2016-01-01
This article provides analysis of research papers by different scholars, dedicated to topical issues of pedagogical creativity development in the educational process. The authors determined that pedagogical creativity could be considered at five levels: information-reproducing, adaptive-prognostic, innovative, research and creative-prognostic. In…
Knowledge brokerage - potential for increased capacities and shared power in impact assessment
DOE Office of Scientific and Technical Information (OSTI.GOV)
Rosario Partidario, Maria, E-mail: mrp@civil.ist.utl.pt; Sheate, William R., E-mail: w.sheate@imperial.ac.uk; Collingwood Environmental Planning Ltd, London, 1E, The Chandlery, 50 Westminster Bridge Road, London SE1 7QY
2013-02-15
Constructive and collaborative planning theory has exposed the perceived limitations of public participation in impact assessment. At strategic levels of assessment the established norm can be misleading and practice is illusive. For example, debates on SEA effectiveness recognize insufficiencies, but are often based on questionable premises. The authors of this paper argue that public participation in strategic assessment requires new forms of information and engagement, consistent with the complexity of the issues at these levels and that strategic assessments can act as knowledge brokerage instruments with the potential to generate more participative environments and attitudes. The paper explores barriers andmore » limitations, as well as the role of knowledge brokerage in stimulating the engagement of the public, through learning-oriented processes and responsibility sharing in more participative models of governance. The paper concludes with a discussion on building and inter-change of knowledge, towards creative solutions to identified problems, stimulating learning processes, largely beyond simple information transfer mechanisms through consultative processes. The paper argues fundamentally for the need to conceive strategic assessments as learning platforms and design knowledge brokerage opportunities explicitly as a means to enhance learning processes and power sharing in IA. - Highlights: Black-Right-Pointing-Pointer Debates on SEA recognize insufficiencies on public participation Black-Right-Pointing-Pointer We propose new forms of engagement consistent with complex situations at strategic levels of decision-making Black-Right-Pointing-Pointer Constructive and collaborative planning theories help explain how different actors acquire knowledge and the value of knowledge exchange Black-Right-Pointing-Pointer Strategic assessments can act as knowledge brokerage instruments Black-Right-Pointing-Pointer The paper argues for strategic assessments as learning platforms as a means to enhance learning processes and power sharing in IA.« less
ERIC Educational Resources Information Center
Dillon, Mae
This paper reviews research on creativity, children's television-viewing habits, and television's effects on children; rates two children's programs for creativity content; and describes the results of creativity tasks presented to 3-year-olds. In Section I, various definitions of creativity (as related to person, process, product and environment)…
Work environments for employee creativity.
Dul, Jan; Ceylan, Canan
2011-01-01
Innovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework, an instrument to analyse the extent to which the work environment enhances creativity is developed. This instrument was applied to a sample of 409 employees and support was found for the hypothesis that a creative work environment enhances creative performance. This paper illustrates how the instrument can be used in companies to select and implement improvements. STATEMENT OF RELEVANCE: The ergonomics discipline addresses the work environment mainly for improving health and safety and sometimes productivity and quality. This paper opens a new area for ergonomics: designing work environments for enhancing employee creativity in order to strengthen an organisation's capability for product and process innovation and, consequently, its competitiveness.
Taggart, Danny
2017-06-25
This brief commentary discusses a recent paper by Speed and Mannion that explores "The Rise of post truth populism in liberal democracies: challenges for health policy." It considers their assertion that through meaningful democratic engagement in health policy, some of the risks brought about by an exclusionary populist politics can be mediated. With an overview of what participation means in modern healthcare policy and implementation, the field of community psychology is presented as one way to engage marginalized groups at risk of exploitation or exclusion by nativist populist policy. © 2018 The Author(s); Published by Kerman University of Medical Sciences. This is an open-access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Forging difference out of similarity: the multiplicity of corrective experience.
Hoffman, Irwin Z
2006-07-01
In the context of work with an adult survivor of childhood sexual abuse, the interplay of multiple forms of engagement contributing to therapeutic action is explored. The compulsion to repeat old patterns is seen to be gradually overcome by new corrective experience in which the whole of the patient's sense of the analyst as a person is greater than the sum of its parts. Interpretation of enactments--often involving patterns of dominance and submission--is complemented by a range of "helpful" actions that must be detoxified. That process entails the progressive differentiation of coercion and influence, on the one hand, and of compliance and responsiveness, on the other In the end, autonomy and creative responsiveness emerge as integral to each other rather than as mutually exclusive. This development requires that the patient gradually relinquish an "essentialist" view of self and other in favor of a "constructivist" view, in which the ambiguity of experience offers opportunities for new forms of relational engagement and understanding.
NASA Astrophysics Data System (ADS)
Wessen, A. S.; Cobabe-Ammann, E. A.
2009-12-01
The connections between science and literacy in the classroom have received increasing attention over the last two decades, as more and more evidence demonstrates that science provides an exciting vehicle in which to engage students on the path to literacy improvement. Combining literacy with science allows students to creatively explore the world or universe, and it. Combining science and literacy improves both reading and science scores, and increases students’ interest in science. At a time when over 40% of students beyond the 5th grade are reading two or more levels below grade level and are struggling with their current materials, finding ways to excite and engage them in the reading process is key. Literacy programs incorporating unique space science content can help prepare children for standardized language arts tests. It also engages our nation’s youngest learners and their teachers with the science, math, and technology of exploration in a language arts format. This session focuses on programs and products that bring the excitement of earth and space science into the literacy classroom, with a focus on research-based approached to combining science and language arts. Reading, Writing and Rings! Grades 1-2
ERIC Educational Resources Information Center
Vass, Eva
2007-01-01
This paper reports a study on children's classroom-based collaborative creative writing. Based on socio-cultural theory, the central aim of the research was to contribute to current understanding of young children's creativity, and describe ways in which peer collaboration can resource, stimulate and enhance classroom-based creative writing. The…
ERIC Educational Resources Information Center
Tsai, Kuan Chen
2016-01-01
The purpose of the present study is to explore to what extent the use of a more structured mode of assessing creative products--specifically, the CPAM--could beneficially influence design students' product creativity and creative processes. For this qualitative inquiry, following our CPAM-based intervention, students wrote reflective papers in…
Aberg, Kristoffer Carl; Doell, Kimberly C; Schwartz, Sophie
2017-10-01
The idea that creativity resides in the right cerebral hemisphere is persistent in popular science, but has been widely frowned upon by the scientific community due to little empirical support. Yet, creativity is believed to rely on the ability to combine remote concepts into novel and useful ideas, an ability which would depend on associative processing in the right hemisphere. Moreover, associative processing is modulated by dopamine, and asymmetries in dopamine functionality between hemispheres may imbalance the expression of their implemented cognitive functions. Here, by uniting these largely disconnected concepts, we hypothesize that relatively less dopamine function in the right hemisphere boosts creativity by releasing constraining effects of dopamine on remote associations. Indeed, participants with reduced neural responses in the dopaminergic system of the right hemisphere (estimated by functional MRI in a reward task with positive and negative feedback), displayed higher creativity (estimated by convergent and divergent tasks), and increased associative processing in the right hemisphere (estimated by a lateralized lexical decision task). Our findings offer unprecedented empirical support for a crucial and specific contribution of the right hemisphere to creativity. More importantly our study provides a comprehensive view on potential determinants of human creativity, namely dopamine-related activity and associative processing. © The Author 2016. Published by Oxford University Press. All rights reserved. For Permissions, please e-mail: journals.permissions@oup.com.
Artistic creativity, style and brain disorders.
Bogousslavsky, Julien
2005-01-01
The production of novel, motivated or useful material defines creativity, which appears to be one of the higher, specific, human brain functions. While creativity can express itself in virtually any domain, art might particularly well illustrate how creativity may be modulated by the normal or pathological brain. Evidence emphasizes global brain functioning in artistic creativity and output, but critical steps which link perception processing to execution of a work, such as extraction-abstraction, as well as major developments of non-esthetic values attached to art also underline complex activation and inhibition processes mainly localized in the frontal lobe. Neurological diseases in artists provide a unique opportunity to study brain-creativity relationships, in particular through the stylistic changes which may develop after brain lesion. (c) 2005 S. Karger AG, Basel
Proceedings for Lunch and Learn: Making science fun and exciting through social media
DOE Office of Scientific and Technical Information (OSTI.GOV)
Biron, Lauren; Haffner, Julie; Nellist, Clara
Social media channels are vital for outreach and offer huge opportunities for scientists to directly engage with the public using nontraditional methods – including lots of creativity and humor. The physics community’s presence is growing more significant, and this session (designed for early career researchers) provided a lively discussion with experts in the domain. We covered how to best use social media to raise public awareness of science, share excitement and progress, and cultivate support from followers. We also discussed some of the thornier issues in social media, such as capturing the complexity of both the scientific process and themore » science itself.« less
Algodoo: A Tool for Encouraging Creativity in Physics Teaching and Learning
NASA Astrophysics Data System (ADS)
Gregorcic, Bor; Bodin, Madelen
2017-01-01
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve physics problems, investigate phenomena and processes, and engage in out-of-school activities and projects. Algodoo, with its approachable interface, inhabits a middle ground between computer games and "serious" computer modeling. It is suitable as an entry-level modeling tool for students of all ages and can facilitate discussions about the role of computer modeling in physics.
The case for biophysics super-groups in physics departments.
Hoogenboom, Bart W; Leake, Mark
2018-06-04
Increasing numbers of physicists engage in research activities that address biological questions from physics perspectives or strive to develop physics insights from active biological processes. The on-going development and success of such activities morph our ways of thinking about what it is to 'do biophysics' and add to our understanding of the physics of life. Many scientists in this research and teaching landscape are homed in physics departments. A challenge for a hosting department is how to group, name and structure such biophysicists to best add value to their emerging research and teaching but also to the portfolio of the whole department. Here we discuss these issues and speculate on strategies. Creative Commons Attribution license.
The Outer Space as an Educational Motivation
NASA Astrophysics Data System (ADS)
Pérez-Pérez, Melquíades; Hernández-López, Montserrat
2017-06-01
STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking. The end results are students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. The Outer Space is a window to the past and the future of our travel around the history of the Universe and can be used as a educational tool in primary and secondary education. This paper talks about the integration of the resources of European Space Agency, Space Awareness, Nuclio, Scientix and Schoolnet as motivation to integrate STEAM methodology in secondary education. Keywords: STEAM, outer space, motivation, methodology
de Bloom, Jessica; Kinnunen, Ulla; Korpela, Kalevi
2014-05-22
The objective of this research project is to understand and to improve workers' recovery from work stress. Although recovery during lunch breaks is the most common within-workday break, it has received only minor research attention. Therefore, we will study whether lunch breaks including a relaxation session or exposure to nature have more favorable outcomes than usually spent lunch breaks concerning: a) recovery processes, b) health, c) well-being, d) job performance and e) creativity. We approach recovery by combining the theoretical frameworks of work and environmental psychology. We conduct an intervention study in a sample of 268 knowledge-workers who engage in different lunch break activities for 15-minutes per day, two weeks in a row. We randomly assign participants to three experimental conditions: 1) exposure to nature, 2) relaxation and 3) control group (lunch break spent as usual). Online questionnaires before and after the intervention assess long term changes regarding recovery processes and the major outcome variables. Before, during and after the intervention, SMS and paper-pencil questionnaires measure the same constructs four times a day with fewer items. We also measure blood pressure and collect saliva samples to map cortisol excretion across the intervention period. A timed experimental task (i.e., the Alternative Uses Task) is used to examine differences in creativity between the three groups after the intervention period. By combining the knowledge of work and environmental psychology about recovery and restorative experiences, by merging three recovery perspectives (settings, processes, and outcomes) and by using data triangulation, we produce valid results that broaden our view on mechanisms underlying recovery and enhance our understanding about their links to psychological, behavioural and physiological outcomes, resulting in a more comprehensive picture of work stress recovery in general. ClinicalTrials.gov Protocol Registration System NCT02124837. Registered 24 April 2014.
2014-01-01
Background The objective of this research project is to understand and to improve workers’ recovery from work stress. Although recovery during lunch breaks is the most common within-workday break, it has received only minor research attention. Therefore, we will study whether lunch breaks including a relaxation session or exposure to nature have more favorable outcomes than usually spent lunch breaks concerning: a) recovery processes, b) health, c) well-being, d) job performance and e) creativity. We approach recovery by combining the theoretical frameworks of work and environmental psychology. Methods/Design We conduct an intervention study in a sample of 268 knowledge-workers who engage in different lunch break activities for 15-minutes per day, two weeks in a row. We randomly assign participants to three experimental conditions: 1) exposure to nature, 2) relaxation and 3) control group (lunch break spent as usual). Online questionnaires before and after the intervention assess long term changes regarding recovery processes and the major outcome variables. Before, during and after the intervention, SMS and paper-pencil questionnaires measure the same constructs four times a day with fewer items. We also measure blood pressure and collect saliva samples to map cortisol excretion across the intervention period. A timed experimental task (i.e., the Alternative Uses Task) is used to examine differences in creativity between the three groups after the intervention period. Discussion By combining the knowledge of work and environmental psychology about recovery and restorative experiences, by merging three recovery perspectives (settings, processes, and outcomes) and by using data triangulation, we produce valid results that broaden our view on mechanisms underlying recovery and enhance our understanding about their links to psychological, behavioural and physiological outcomes, resulting in a more comprehensive picture of work stress recovery in general. Trial registration ClinicalTrials.gov Protocol Registration System NCT02124837. Registered 24 April 2014. PMID:24885178
Understanding the creative processes of phenomenological research: The life philosophy of Løgstrup.
Norlyk, Annelise; Dreyer, Pia; Haahr, Anita; Martinsen, Bente
2011-01-01
The creative processes of understanding patients' experiences in phenomenological research are difficult to articulate. Drawing on life philosophy as represented by the Danish philosopher K.E. Løgstrup (1905-1981), this article aims to illustrate Løgstrup's thinking as a way to elaborate the creation of cognition and understanding of patients' experiences. We suggest that Løgstrup's thoughts on sensation can add new dimensions to an increased understanding of the creative process of phenomenological research, and that his thinking can be seen as an epistemological ground for these processes. We argue with Løgstrup that sense-based impressions can facilitate an flash of insight, i.e., the spontaneous, intuitive flash of an idea. Løgstrup stresses that an "flash of insight" is an important source in the creation of cognition and understanding. Relating to three empirical phenomenological studies of patients' experiences, we illustrate how the notions of impression and flash of insight can add new dimensions to increased understanding of the creative processes in phenomenological research that have previously not been discussed. We illustrate that sense-based impressions can facilitate creative flash of insights that open for understanding of patients' experiences in the research process as well as in the communication of the findings. The nature of impression and flash of insight and their relevance in the creation of cognition and understanding contributes to the sparse descriptions in the methodological phenomenological research literature of the creative processes of this research. An elaboration of the creative processes in phenomenological research can help researchers to articulate these processes. Thus, Løgstrup's life philosophy has proven to be valuable in adding new dimensions to phenomenological empirical research as well as embracing lived experience.
Understanding the creative processes of phenomenological research: The life philosophy of Løgstrup
Dreyer, Pia; Haahr, Anita; Martinsen, Bente
2011-01-01
The creative processes of understanding patients’ experiences in phenomenological research are difficult to articulate. Drawing on life philosophy as represented by the Danish philosopher K.E. Løgstrup (1905–1981), this article aims to illustrate Løgstrup's thinking as a way to elaborate the creation of cognition and understanding of patients’ experiences. We suggest that Løgstrup's thoughts on sensation can add new dimensions to an increased understanding of the creative process of phenomenological research, and that his thinking can be seen as an epistemological ground for these processes. We argue with Løgstrup that sense-based impressions can facilitate an flash of insight, i.e., the spontaneous, intuitive flash of an idea. Løgstrup stresses that an “flash of insight” is an important source in the creation of cognition and understanding. Relating to three empirical phenomenological studies of patients’ experiences, we illustrate how the notions of impression and flash of insight can add new dimensions to increased understanding of the creative processes in phenomenological research that have previously not been discussed. We illustrate that sense-based impressions can facilitate creative flash of insights that open for understanding of patients’ experiences in the research process as well as in the communication of the findings. The nature of impression and flash of insight and their relevance in the creation of cognition and understanding contributes to the sparse descriptions in the methodological phenomenological research literature of the creative processes of this research. An elaboration of the creative processes in phenomenological research can help researchers to articulate these processes. Thus, Løgstrup's life philosophy has proven to be valuable in adding new dimensions to phenomenological empirical research as well as embracing lived experience. PMID:22076123
Eines, Trude Fløystad; Vatne, Solfrid
2018-05-01
The aim of this study was to evaluate nurses' and nurse assistants' experiences with a design thinking approach to innovation used in a nursing home in Norway. A design thinking approach to innovation that focuses on users' needs can be employed to address many of the challenges facing health care providers in a field facing a growing ageing population, complex diseases and financial shortfalls. This study is based on a thematic analysis of four focus group interviews with nurses and nurse assistants (n = 23). In the initial phase of developing the new service model, which included defining staff roles and responsibilities, participating nurses and nurse assistants felt engaged and motivated by the designers' inclusive and creative methods. However, during the new model's testing phase, they were critical of management's lack of involvement in the model`s implementation and therefore became less motivated about the project. The findings of the study highlight the importance of the designers cooperating with management and staff for the duration of the innovation process. Challenging innovation processes require strong managers who engage with designers, patients, staff and volunteers throughout all phases of an innovation process using a design thinking approach. © 2017 John Wiley & Sons Ltd.
ERIC Educational Resources Information Center
Fü rst, Guillaume; Ghisletta, Paolo; Lubart, Todd
2016-01-01
The present work proposes an integrative model of creativity that includes personality traits and cognitive processes. This model hypothesizes that three high-order personality factors predict two main process factors, which in turn predict intensity and achievement of creative activities. The personality factors are: "Plasticity" (high…
Regulated Divergence: Textual Patterns, Creativity and Cognitive Emotion Regulation
ERIC Educational Resources Information Center
Kopcsó, Krisztina; Láng, András
2017-01-01
According to literature, several forms of creativity relate to primary process and adaptive regression. The major aim of this study was to examine whether a specific pattern of creativity and primary- and secondary-process thinking could be identified among stories while investigating some personal variables. 78 undergraduate students (41 women,…
A Successful Creative Process: The Role of Passion and Emotions
ERIC Educational Resources Information Center
St-Louis, Ariane C.; Vallerand, Robert J.
2015-01-01
The creative process refers a sequence of thoughts and actions leading to a novel, adaptive production (Lubart, 2000). It demands love, time, and devotion; therefore, creators are passionate toward their creative work. The Dualistic Model of Passion (Vallerand et al., 2003) defines passion as a strong inclination for a self-defining activity that…
Inebriation and Inspiration? A Review of the Research on Alcohol and Creativity.
ERIC Educational Resources Information Center
Norlander, Torsten
1999-01-01
A review of research on the correlation between the intake of alcohol and creativity hypothesizes that modest alcohol consumption inhibits aspects of creativity based mainly on the secondary process (preparation, certain parts of illumination, and verification), and disinhibits those based mainly on the primary process (incubation, certain parts…
ERIC Educational Resources Information Center
Garcia-Ros, Rafael; Talaya, Isabel; Perez-Gonzalez, Francisco
2012-01-01
This study describes the importance of creativity in the identification of gifted elementary-aged children and presents the process of validating a scale for rating the creativity of the students through the teachers' responses. The results show the instrument's unifactorial structure, satisfactory levels of internal consistency, as well as…
Embodied Learning and Creative Writing: An Action Research Study
ERIC Educational Resources Information Center
Tobin, Jennifer Ann
2012-01-01
This action research study used narrative analysis to explore the role of the body in the writing process of creative writers. Specifically, the purpose of this action research study was threefold: it was first to examine how professional creative writers describe their writing process with particular attention to their perceptions of the role and…
Collaborative Creativity Processes in a Wiki: A Study in Secondary Education
ERIC Educational Resources Information Center
Pifarré, Manoli; Marti, Laura; Guijosa, Alex
2014-01-01
This paper explores how wiki may be used to support secondary education students' collaborative creativity processes and how such interaction can promote critical and creativity thinking. A science case-based project in which 81 secondary students participated was designed, implemented and evaluated. Students worked in the science wiki project…
ERIC Educational Resources Information Center
Okada, Takeshi; Ishibashi, Kentaro
2017-01-01
To investigate the cognitive processes underlying creative inspiration, we tested the extent to which viewing or copying prior examples impacted creative output in art. In Experiment 1, undergraduates made drawings under three conditions: (a) copying an artist's drawing, then producing an original drawing; (b) producing an original drawing without…
ERIC Educational Resources Information Center
Skoning, Stacey
2010-01-01
This article demonstrates how the use of creative movement and dance offers effective instructional strategies to meet the diverse learning needs of students in an inclusive classroom. Every day in one multi-age, fully inclusive classroom, students are meaningfully engaged in learning through movement--they move to learn science, social studies,…
The Adolescent Brain: Reaching for Autonomy
ERIC Educational Resources Information Center
Sylwester, Robert
2007-01-01
In this enlightening volume, expert educator Robert Sylvester explains how adults can better understand teenagers through an engaging discussion of the adolescent brain. Readers will learn how to: (1) Mentor adolescents rather than attempt to manage and control them; (2) Nurture creativity, imagination, and individuality; and (3) Understand such…
Questioning Art: Factors Affecting Students' Cognitive Engagement in Responding
ERIC Educational Resources Information Center
Morris, Julia E.; Lummis, Geoffrey W.; Lock, Graeme
2017-01-01
The "Melbourne declaration on educational goals for young Australians" (MCEETYA, 2008) cited confident and creative citizens as a key goal for Australian students. This goal aligns with global research on visual arts, specifically visual literacy. Being visually literate means decoding images, understanding the relationship between image…
The Arts Connection: The Arts and Transformative Learning in Professional Development
ERIC Educational Resources Information Center
Cain, Beverlyn; Dixon, John A.
2013-01-01
Artist-in-residency experiences (puppetry, creative drama, music, and movement) indicated a connection with emotional transformative learning as a venue for professional development. This small teacher practitioner-based study involved teacher participants engaged in four-weeklong artist residencies at four childcare centers. Thirteen teachers…
Evaluating the Fine Arts Program at the Center for Excellence in Disabilities
ERIC Educational Resources Information Center
Schlosnagle, Leo; McBean, Amanda L.; Cutlip, Milisa; Panzironi, Helen; Jarmolowicz, David P.
2014-01-01
Art programs for people with disabilities may encourage creativity, promote engagement, emphasize inclusion, and extend access and opportunities for community involvement. This mixed methods study utilized quantitative and qualitative data, repeated measures, action research, and stakeholder collaboration to develop and implement an evaluation…
Pablo Cano--"The Blue Ribbon": The Art of Appropriation
ERIC Educational Resources Information Center
Sickler-Voigt, Debrah C.
2011-01-01
For centuries people from around the world have celebrated storytelling and puppetry for their educational and social functions. In the comprehensive curriculum, storytelling combined with puppet performances enriches the classroom experience by providing students with opportunities to engage in open dialogue, creativity, and structured play.…
Metacognition: Student Reflections on Problem Solving
ERIC Educational Resources Information Center
Wismath, Shelly; Orr, Doug; Good, Brandon
2014-01-01
Twenty-first century teaching and learning focus on the fundamental skills of critical thinking and problem solving, creativity and innovation, and collaboration and communication. Metacognition is a crucial aspect of both problem solving and critical thinking, but it is often difficult to get students to engage in authentic metacognitive…
Challenging the Youth Policy Imperative: Engaging Young People through the Arts
ERIC Educational Resources Information Center
de Roeper, Julia; Savelsberg, Harry J.
2009-01-01
This paper challenges the orientations and assumptions underpinning policies for disadvantaged young people (DYP) in Australia. We argue that policy interventions for young people generally exhibit a binary divide, some policies fostering leadership and creative endeavours targeted on "high-functioning" young people, especially within…
ERIC Educational Resources Information Center
Kitagawa, Laura; Pomba, Elizabeth; Davis, Tina
2018-01-01
Makerspaces have become very popular in education because they "provide hands-on, creative ways to encourage students to design, experiment, build, and invent as they deeply engage in science, engineering, and tinkering" (Cooper 2013). Not only do makerspaces provide a safe learning environment for students to develop their 21st century…
Engaging trainees in shaping the future of health policy.
Atkinson, Stephen; Sachedina, Nabihah; King, Judith; Mak, Matthew; Morganstein, Louise; Mytton, Oliver T; Thomas, Justyn
2011-04-01
This paper presents an analysis of the views and ideas generated at a recent health policy discussion for doctors in training. This provides an illustration of the creativity and enthusiasm that trainees can bring to the policy sphere by providing unique insights and a fresh perspective.
Exploring "American History X" through Transformational Learning
ERIC Educational Resources Information Center
Sharma, Sonia
2013-01-01
Adult educators often struggle with finding creative ways to help students understand adult learning theories and applications of those theories in professional practice. Media analysis of popular culture can uncomplicate this task by engaging learners in understanding concepts, principles or theories (Baumgartner & Merriam, 1999). The purpose of…
Psychoanalytic contributions to the generation of creativity in children.
Gottschalk, L A
1981-08-01
This paper describes the major characteristics of the concept of creativity: (1) originality and uniqueness, (2) comprehensibility to others, (3) utility, (4) generalizability to allied and other fields, (5) a capacity for continued and repeated creative outputs in similar and/or different fields, and (6) a capacity to stimulate others to artistic, literary, or scientific originality. Consideration is given to out limited current knowledge of hereditary factors contributing to creativity, in contrast to familial factors which are likely to include environmental contributions. A review follows of psychiatric and psychoanalytic observations on the enhancement or inhibition, during child development, of the innate capacity to be creative in children and adults. In regard to the development of creative prowess, emphasis is placed on the importance of preserving and encouraging the use of primary-process thinking in children so that this mental activity can be called upon at will. Emphasized also is the importance of the availability of examples of creative ability in parental behavior as well as in the kinship and social networks to which the child is exposed. The encouragement of analogical thinking and imagination in children and the development of the ability to turn on and off such mental activity by secondary-process thinking is stressed. Hence, in the enhancement of the creative process in children, catalytic parent-child rearing and exposure to creative people are key elements. Three brief case examples are given in which the creative potential was blocked or inhibited and later released by psychoanalytic psychotherapy.
Jung, Rex E.; Segall, Judith M.; Bockholt, H. Jeremy; Flores, Ranee A.; Smith, Shirley M.; Chavez, Robert S.; Haier, Richard J.
2009-01-01
Creativity has long been a construct of interest to philosophers, psychologists and, more recently, neuroscientists. Recent efforts have focused on cognitive processes likely to be important to the manifestation of novelty and usefulness within a given social context. One such cognitive process – divergent thinking – is the process by which one extrapolates many possible answers to an initial stimulus or target data set. We sought to link well established measures of divergent thinking and creative achievement (Creative Achievement Questionnaire – CAQ) to cortical thickness in a cohort of young (23.7 ± 4.2 years), healthy subjects. Three independent judges ranked the creative products of each subject using the consensual assessment technique (Amabile, 1982) from which a “composite creativity index” (CCI) was derived. Structural magnetic resonance imaging was obtained at 1.5 Tesla Siemens scanner. Cortical reconstruction and volumetric segmentation were performed with the FreeSurfer image analysis suite. A region within the lingual gyrus was negatively correlated with CCI; the right posterior cingulate correlated positively with the CCI. For the CAQ, lower left lateral orbitofrontal volume correlated with higher creative achievement; higher cortical thickness was related to higher scores on the CAQ in the right angular gyrus. This is the first study to link cortical thickness measures to psychometric measures of creativity. The distribution of brain regions, associated with both divergent thinking and creative achievement, suggests that cognitive control of information flow among brain areas may be critical to understanding creative cognition. PMID:19722171
A Cross-Cultural Study of Task Specificity in Creativity
ERIC Educational Resources Information Center
Storme, Martin; Lubart, Todd; Myszkowski, Nils; Cheung, Ping Chung; Tong, Toby; Lau, Sing
2017-01-01
This study provides new evidence concerning task specificity in creativity--examining through a cross-cultural perspective the extent to which performance in graphic versus verbal creativity tasks (domain specificity) and in divergent versus convergent creativity tasks (process specificity) are correlated. The relations between different…
Li, Si; Liao, Shudi
2017-01-01
Although a plethora of studies have examined the antecedents of creativity, empirical studies exploring the role of individual behaviors in relation to creativity are relatively scarce. Drawing on the model of perspective taking, this study examines the relationship between help-giving during creative problem solving process and employee creativity. Specifically, we test perspective taking as an explanatory mechanism and propose organization-based self-esteem as the moderator. In a sample collected from a field survey of 247 supervisor-subordinate dyads from 2 large organizations in China at 3 time points, we find that help-giving during creative problem solving process positively related with perspective taking; perspective taking positively related with employees’ creativity; employees’ organization-based self-esteem strengthened the link between perspective taking and creativity; besides, there existed a moderated mediation effect. We conclude this paper with discussions on the implications for theory, research, and practice. PMID:28690566
Looking for Creativity: Where Do We Look When We Look for New Ideas?
Salvi, Carola; Bowden, Edward M.
2016-01-01
Recent work using the eye movement monitoring technique has demonstrated that when people are engaged in thought they tend to disengage from the external world by blinking or fixating on an empty portion of the visual field, such as a blank wall, or out the window at the sky. This ‘looking at nothing’ behavior has been observed during thinking that does not explicitly involve visual imagery (mind wandering, insight in problem solving, memory encoding and search) and it is associated with reduced analysis of the external visual environment. Thus, it appears to indicate (and likely facilitate) a shift of attention from external to internal stimuli that benefits creativity and problem solving by reducing the cognitive load and enhancing attention to internally evolving activation. We briefly mention some possible reasons to collect eye movement data in future studies of creativity. PMID:26913018
ERIC Educational Resources Information Center
Carroll, Erin Ashley
2013-01-01
Creativity is understood intuitively, but it is not easily defined and therefore difficult to measure. This makes it challenging to evaluate the ability of a digital tool to support the creative process. When evaluating creativity support tools (CSTs), it is critical to look beyond traditional time, error, and other productivity measurements that…
Fink, Andreas; Benedek, Mathias; Koschutnig, Karl; Pirker, Eva; Berger, Elisabeth; Meister, Sabrina; Neubauer, Aljoscha C; Papousek, Ilona; Weiss, Elisabeth M
2015-10-01
This functional magnetic resonance (fMRI) study was designed to investigate changes in functional patterns of brain activity during creative ideation as a result of a computerized, 3-week verbal creativity training. The training was composed of various verbal divergent thinking exercises requiring participants to train approximately 20 min per day. Fifty-three participants were tested three times (psychometric tests and fMRI assessment) with an intertest-interval of 4 weeks each. Participants were randomly assigned to two different training groups, which received the training time-delayed: The first training group was trained between the first and the second test, while the second group accomplished the training between the second and the third test session. At the behavioral level, only one training group showed improvements in different facets of verbal creativity right after the training. Yet, functional patterns of brain activity during creative ideation were strikingly similar across both training groups. Whole-brain voxel-wise analyses (along with supplementary region of interest analyses) revealed that the training was associated with activity changes in well-known creativity-related brain regions such as the left inferior parietal cortex and the left middle temporal gyrus, which have been shown as being particularly sensitive to the originality facet of creativity in previous research. Taken together, this study demonstrates that continuous engagement in a specific complex cognitive task like divergent thinking is associated with reliable changes of activity patterns in relevant brain areas, suggesting more effective search, retrieval, and integration from internal memory representations as a result of the training. © 2015 Wiley Periodicals, Inc.
Affective creativity meets classic creativity in the scanner.
Perchtold, Corinna M; Papousek, Ilona; Koschutnig, Karl; Rominger, Christian; Weber, Hannelore; Weiss, Elisabeth M; Fink, Andreas
2018-01-01
The investigation of neurocognitive processes underlying more real-life creative behavior is among the greatest challenges in creativity research. In this fMRI study, we addressed this issue by investigating functional patterns of brain activity while participants were required to be creative in an affective context. Affective creativity was assessed in terms of individual's inventiveness in generating alternative appraisals for anger-evoking events, which has recently emerged as a new ability concept in cognitive reappraisal research. In addition, a classic divergent thinking task was administered. Both creativity tasks yielded strong activation in left prefrontal regions, indicating their shared cognitive processing demands like the inhibition of prepotent responses, shifting between different perspectives and controlled memory retrieval. Regarding task-specific differences, classic creative ideation activated a characteristic divergent thinking network comprising the left supramarginal, inferior temporal, and inferior frontal gyri. Affective creativity on the other hand specifically recruited the right superior frontal gyrus, presumably involved in the postretrieval monitoring of reappraisal success, and core hubs of the default-mode network, which are also implicated in social cognition. As a whole, by taking creativity research to the realm of emotion, this study advances our understanding of how more real-life creativity is rooted in the brain. Hum Brain Mapp 39:393-406, 2018. © 2017 Wiley Periodicals, Inc. © 2017 Wiley Periodicals, Inc.
Wallas' Four-Stage Model of the Creative Process: More than Meets the Eye?
ERIC Educational Resources Information Center
Sadler-Smith, Eugene
2015-01-01
Based on a detailed reading of Graham Wallas' "Art of Thought" (1926) it is argued that his four-stage model of the creative process (Preparation, Incubation, Illumination, Verification), in spite of holding sway as a conceptual anchor for many creativity researchers, does not reflect accurately Wallas' full account of the creative…
ERIC Educational Resources Information Center
Stevens, Victoria
2014-01-01
The author considers combinatory play as an intersection between creativity, play, and neuroaesthetics. She discusses combinatory play as vital to the creative process in art and science, particularly with regard to the incubation of new ideas. She reviews findings from current neurobiological research and outlines the way that the brain activates…
ERIC Educational Resources Information Center
Mathisen, Gro Ellen; Martinsen, Oyvind; Einarsen, Stale
2008-01-01
This study investigates the relationship between creative personality composition, innovative team climate, and team innovation based on an input-process-output model. We measured personality with the Creative Person Profile, team climate with the Team Climate Inventory, and team innovation through team-member and supervisor reports of team…
ERIC Educational Resources Information Center
Smith, Martha
2010-01-01
Take plant lessons outdoors with this engaging and inquiry-based activity in which third-grade students learn how to apply soil conservation methods to growing plants. They also collect data and draw conclusions about the effectiveness of their method of soil conservation. An added benefit to this activity is that the third-grade students played…
Making Civics Count: Citizenship Education for a New Generation
ERIC Educational Resources Information Center
Campbell, David E., Ed.; Levinson, Meira, Ed.; Hess, Frederick M., Ed.
2012-01-01
"By nearly every measure, Americans are less engaged in their communities and political activity than generations past." So write the editors of this volume, who survey the current practices and history of citizenship education in the United States. They argue that the current period of "creative destruction"--when schools are…
"The Future Is Old": Immersive Learning with Generation Y Engineering Students
ERIC Educational Resources Information Center
Blashki, Katherine; Nichol, Sophie; Jia, Dawei; Prompramote, Supawan
2007-01-01
This paper explores the application of four elements deemed to be essential to immersive learning; immersion, engagement, risk/creativity and agency. The authors discuss the implementation of these four elements within two very different classroom environments, one secondary and one tertiary, to illustrate the importance of students' active…
Deconstructing Global Markets through Critical Performative Experiences in Puerto Rico
ERIC Educational Resources Information Center
Medina, Carmen Liliana; Weltsek, Gustave J.
2013-01-01
Critical Performative Pedagogies, the idea that "The nature of drama as a once removed creative experience turns non-critical implicit classroom identity formation into explicit identity performance as it asks participants to actively reflect upon how identity is created and engaged within fictional social interactions." (Weltsek and…
ERIC Educational Resources Information Center
Thomas, Suzanne
2011-01-01
When the author traveled to the city of Barcelona, Spain to see the still-unfinished La Sagrada Familia in person, she marveled at the magical genius of Antoni Gaudi's masterpiece. Inspired by Gaudi's whimsical tile work and cathedral towers, the author developed an art project that engages students in a creative experience, which combined art…
Facilitating Student-Generated Content Using Web 2.0 Technologies
ERIC Educational Resources Information Center
Lee, Eunbae
2011-01-01
Web 2.0 technologies have created a trend of user-generated content by supporting media production, collaboration, communication, and dissemination. User-generated content is translated into student-generated content (SGC) in education. SGC engages learners in an authentic project that fosters students' autonomy, creativity, and real-world…
Teaching in the Twilight Zone--A Child-Sensitive Approach to Politically Incorrect Activities.
ERIC Educational Resources Information Center
Corbett, Susan M.
1994-01-01
Argues that too much emphasis on developing a nonsexist, antibias, peace-centered, politically correct day-care center curriculum may overly restrict children's imagination, creativity, and desires, leading to an educator-imposed bias in the curriculum. Educators should encourage children to engage in developmentally appropriate play activities…
Characteristics of Home: Perspectives of Women Who Are Homeless
ERIC Educational Resources Information Center
Walsh, Christine A.; Rutherford, Gayle E.; Kuzmak, Natasha
2009-01-01
We employed participatory, community-based research methods to explore the perceptions of home among women who are homeless. Twenty women engaged in one or more techniques including qualitative interviews, digital story telling, creative writing, photovoice, and design charrette to characterize their perceptions of home. Analysis of the data…
Creative Curriculum Integration in Atlantic Canada: A "MindShift"
ERIC Educational Resources Information Center
Warner, Alan; de Vreede, Cate
2011-01-01
Curriculum integration through block programs has not taken hold in Atlantic Canada, but another approach has blossomed in Nova Scotia that is achieving some of the key benefits--interdisciplinary, holistic and problem-based learning, student engagement, community building, collaborative relationships, and real-world experiences. If block programs…
ERIC Educational Resources Information Center
Cooley, Miriam
2007-01-01
The author's enduring curiosity as an artist, researcher, and educator focuses on how people generate the myriad of artistic practices that enliven their cultures and how and what they learn from those creative engagements. While the author's personal experience and point of view are involved in pursuing these roles, the broader ideas and…
Sinking Your Teeth into Tooth Decay
ERIC Educational Resources Information Center
Stone, Jody H.
2012-01-01
With the increased focus on both inquiry and 21st-century skills such as collaboration and problem-solving, teachers at all levels are looking for engaging ways to create more student-centered classrooms in which students can learn more than "just" science content. Discovering and developing creative science activities designed to accomplish…
Creative Literacy: A New Space of Pedagogical Understanding
ERIC Educational Resources Information Center
Hrenko, Kelly A.; Stairs, Andrea J.
2012-01-01
This research has begun to examine how teachers in Maine meaningfully infuse art and Native American epistemologies through visual arts and writing across curricula to enhance student learning and engagement. Teachers explored a perceived new space of pedagogical possibility within visual arts and American Indian curricula as cross-disciplinary…
Fostering 21st Century Skills through Game Design and Development
ERIC Educational Resources Information Center
Garvey, Gregory P.
2015-01-01
This reflection paper argues that the design and development of digital games teach essential 21st century skills. Intrinsic to application and game development is design thinking. Design thinking requires iterative development, which demands creativity, critical thinking and problem solving. Students are engaged through learning by doing in both…
Using Digital Storytelling to Teach Psychology: A Preliminary Investigation
ERIC Educational Resources Information Center
Sheafer, Vicki
2017-01-01
Digital storytelling is a technology application that has emerged as a powerful teaching and learning tool that engages both teachers and students. Digital storytelling allows students to become creative storytellers through selecting a topic, conducting research, writing a script, and developing the story. However, the use of digital storytelling…
Does Academic Work Make Australian Academics Happy?
ERIC Educational Resources Information Center
Duncan, Roderick; Tilbrook, Kerry; Krivokapic-Skoko, Branka
2015-01-01
Happiness research is a rapidly-growing area in social psychology and has emphasised the link between happiness and workplace productivity and creativity for knowledge workers. Recent articles in this journal have raised concerns about the level of happiness and engagement of Australian academics with their work, however there is little research…
Creative Conflict: Collaborative Playwriting
ERIC Educational Resources Information Center
Melville, Kathleen
2013-01-01
In some ways, the project which the author's class had undertaken--creating collaborative plays about issues important in students' lives--was going very well. The students, 20 high school seniors, seemed engaged and invested in the work, from brainstorming and improvising to writing and revising. The class had read and watched a variety of…
Incorporating Social Media in the Classroom
ERIC Educational Resources Information Center
McMeans, April
2015-01-01
Incorporating social media into the classroom will provide a positive, upbeat learning environment that students are engaged in on a regular basis. In doing this, educators will be ensuring discussion, collaboration, critical thinking, and creativity amongst their students. Social media is a knowledgeable topic for our students, and it is an…
ERIC Educational Resources Information Center
Crane, Richard D.
2016-01-01
Teaching theology within academic institutions with confessional commitments and theologically conservative students requires holding together, in creative tension, two pedagogical goals. The challenge is to promote rigorous academic inquiry by encouraging student openness to engagement with perspectives that challenge their own beliefs while…
Cultivating Intellectual Dialogue at Home
ERIC Educational Resources Information Center
Steinmeyer, Patricia
2012-01-01
Advanced verbal ability is a trait associated with giftedness, and as a teacher, the author observes that many high-ability children flourish in the classroom when they are encouraged to explain their thoughts and reasoning. Engaging children in discussion helps students gain knowledge, think creatively, and develop critical thinking skills.…
Using Biomimicry to Engage Students in a Design-Based Learning Activity
ERIC Educational Resources Information Center
Gardner, Grant E.
2012-01-01
I describe a design-based learning activity that utilizes the interdisciplinary content domain of biomimicry. Design-based learning requires student creativity and technological innovation to address novel science problems, characteristics of the nature of science not often addressed in schools. Alignment with national standards documents,…
Re-Imagine Your Library with iPads
ERIC Educational Resources Information Center
Perez, Lisa
2013-01-01
Chicago Public Schools librarians have discovered that iPads engage students in developing their reading, writing, speaking, and listening skills while expressing their creativity. Their librarians embarked on a year-long experiment with the mobile devices that inspired them to completely reinvent the way they teach. This article presents tips…
ERIC Educational Resources Information Center
Rowe, Meredith L.; Salo, Virginia C.; Rubin, Kenneth
2018-01-01
The authors ask if participating in an early-childhood theater production improves pretend play and cooperation among preschoolers. They examined play sessions immediately before and after productions of interactive earlychildhood performances at Imagination Stage, Inc. and measured children's engagement, cooperation, pretense, and misbehavior.…
ERIC Educational Resources Information Center
Torretta, Alayne; Black, Lynette Ranney
2017-01-01
Adolescents learn sustainable production techniques, civic engagement, leadership, public speaking, food safety practices, conflict resolution, disaster preparedness, and other life skills through Extension programming. Educators can increase participant interest in such programming by applying a creative pop culture twist, such as a zombie…
Plagiarism-Proofing Assignments
ERIC Educational Resources Information Center
Johnson, Doug
2004-01-01
Mr. Johnson has discovered that the higher the level of student engagement and creativity, the lower the probability of plagiarism. For teachers who would like to see such desirable results, he describes the characteristics of assignments that are most likely to produce them. Two scenarios of types of assignments that avoid plagiarism are…
ERIC Educational Resources Information Center
Gannon, Susanne
2009-01-01
A critical/creative paradigm in contemporary English carries with it an imperative that students should be given opportunities for deep engagement with texts relevant to what matters in their everyday lives. In this paper, I argue that the materiality of everyday life includes the physical and geographic places where we live. When students live in…
Discovering the Archetypes of "Harry Potter."
ERIC Educational Resources Information Center
Evans, Allen D.
The "Harry Potter" series has become a phenomenal success with children. "Harry Potter" books in print worldwide is in excess of 116 million, and they have been translated into 47 languages. What might account for this huge popularity? While the characters and events are certainly engaging, funny, original, and creative, they…
ERIC Educational Resources Information Center
Stark, Marcella D.; McGhee, Marla W.; Jimerson, Jo Beth
2017-01-01
To positively affect teacher quality, instructional leaders must engage teachers in ways that support improved practice and seek to empower teachers as creative and knowledgeable risk takers. A collaborative, strengths-based approach that promotes teacher growth, rather than one that conditions teachers to await administrator directive or…
Storytelling: An Ancient Human Technology and Critical-Creative Pedagogy for Transformative Learning
ERIC Educational Resources Information Center
Kalogeras, Stavroula
2013-01-01
In the era of e-learning, student-centered approaches and constructivists learning environments are critical success factors. The inherent interactivity of the Internet and the emotional engagement of story can lead to transformative learning experiences in media rich environments. This paper focuses on Web-Based Transmedia Storytelling…
Using Playful Practice to Communicate with Special Children. David Fulton/Nasen
ERIC Educational Resources Information Center
Corke, Margaret
2011-01-01
Playfulness is important; it creates an alternative space where emotional, cognitive and social dimensions can be explored and tested. This highly practical book explores the endless possibilities of using playful, creative and interactive activities to meaningfully engage with children with multiple learning difficulties or autistic spectrum…
Authors@UF Campus Conversation Series: A Case Study
ERIC Educational Resources Information Center
Silver, Isabel
2014-01-01
The Authors@UF program series emerged to showcase the scholarship and creativity of faculty, creating an intellectual forum within the academic library, and providing informal, extra-curriculum, academic engagement between students and faculty outside the classroom. This article identifies steps to launch an author program, and considerations in…
ERIC Educational Resources Information Center
Carlisle, Katie
2011-01-01
Arts education partnerships have become an important means for developing and sustaining school arts programs that engage students, teachers, and communities. Tapping into additional perspectives, resources, and support from arts agencies and postsecondary institutions, arts education partnerships strengthen arts education infrastructure within…
Composition and Recorders: A Motivating Experience
ERIC Educational Resources Information Center
Birnie, Rebecca A.
2014-01-01
Composition with students on the elementary level sparks imagination and creativity while engaging students in an experience that can demonstrate personal musical growth. Traditionally, music educators have not been taught how to compose music, let alone lead their students in composing experiences. As music educators take the beginning steps of…
Childhood in a Digital Age: Creative Challenges for Educational Futures
ERIC Educational Resources Information Center
Craft, Anna
2012-01-01
The early twenty-first century is characterised by rapid change. Commentators note how permeating digital technologies engage increasing numbers of children, young people and adults as consumers and also producers. In the shifting technological landscape, childhood and youth are changing. Connectivity around the clock, with a parallel existence in…
Developing Interactive E-Learning Activities
ERIC Educational Resources Information Center
Watkins, Ryan
2005-01-01
Although e-learning can offer interactive and engaging learning experiences, the creative ideas that are necessary to create such environments are not always easy to come up with when designing, developing, or teaching e-learning courses. E-learning activities use online technologies such as chat rooms, discussion boards, or email to facilitate…
ERIC Educational Resources Information Center
Sherman, Jacob D. B.; Burns, Heather L.
2015-01-01
Sustainability education is a growing field within higher education that fosters personal and intellectual engagement with the interconnected tensions of pressing social, ecological, economic, and political issues. Sustainability education aims to prepare learners to become creative problem solvers and active citizens who understand the…
Competencies for Information Professionals in Learning Labs and Makerspaces
ERIC Educational Resources Information Center
Koh, Kyungwon; Abbas, June
2015-01-01
An increasing number of libraries and museums provide transformative learning spaces, often called "Learning Labs" and "Makerspaces." These spaces invite users to explore traditional and digital media, interact with mentors and peers, and engage in creative projects. For these spaces and programs to be sustainable, it is…
Exploring Critical Themes through the Human Figure
ERIC Educational Resources Information Center
Henderson, Lynette K.
2013-01-01
A primary goal of substantive art education is to communicate visually--to decipher art for meaning and to construct meaning through images and objects. Strategies available to engage students are the interdisciplinary activities found in performance, visual and written forms of creative expression, and related disciplines such as ethnography,…
High Impact Creative Pedagogy Using a Maker Model of Composition
ERIC Educational Resources Information Center
Bell, Stephanie
2017-01-01
This article recommends that faculty developers promote online writing assignments--from blogs to podcasts--that make use of the interactive tools of the "social Web." Unlike traditional essays, which are typically private documents exchanged between student and instructor, online writing tasks can become sites of engagement and…
ERIC Educational Resources Information Center
Garrett, Christopher E.
2013-01-01
Christopher E. Garrett describes a faculty learning community program at Oklahoma City University that focused on improving teaching and learning through integrating the arts in a variety of disciplines, some of which may surprise you. (Contains 9 notes.)
A Passion for the Past: Creative Teaching of U.S. History.
ERIC Educational Resources Information Center
Percoco, James A.
Using classroom teaching practices as models, the text advocates and demonstrates teaching local and U. S. history through experiential activities. Students travel to historic sites and exhibits, examine archives and primary source documents, analyze movies and documentaries, conduct interviews, and engage in art-making activities. Throughout the…
ERIC Educational Resources Information Center
Jacobs, Charlotte E.; Kuriloff, Peter J.; Cox, Amanda B.
2014-01-01
If educators want to engage girls in learning, they must align teaching practices with girls' specific needs. In a study modeled after Reichert and Hawley's study of boys, the authors learned that lessons with hands-on learning, elements of creativity, multimodal projects, and class discussions all worked to stimulate girls'…
Creativity—the unconscious foundations of the incubation period
Ritter, Simone M.; Dijksterhuis, Ap
2014-01-01
Creativity is one of the most important assets we have to navigate through the fast changing world of the 21st century. Anecdotal accounts of creative individuals suggest that oftentimes, creative discoveries result from a process whereby initial conscious thought is followed by a period during which one refrains from task-related conscious thought. For example, one may spend an embarrassing amount of time thinking about a problem when the solution suddenly pops into consciousness while taking a shower. Not only creative individuals but also traditional theories of creativity have put a lot of emphasis on this incubation stage in creative thinking. The aim of the present article is twofold. First, an overview of the domain of incubation and creativity is provided by reviewing and discussing studies on incubation, mind-wandering, and sleep. Second, the causes of incubation effects are discussed. Previously, little attention has been paid to the causes of incubation effects and most findings do not really speak to whether the effects should be explained by unconscious processes or merely by consequences of a period of distraction. In the latter case, there is no need to assume active unconscious processes. The findings discussed in the current article support the idea that it is not merely the absence of conscious thought that drives incubation effects, but that during an incubation period unconscious processes contribute to creative thinking. Finally, practical implications and directions for future research will be discussed. PMID:24782742
The roles of associative and executive processes in creative cognition.
Beaty, Roger E; Silvia, Paul J; Nusbaum, Emily C; Jauk, Emanuel; Benedek, Mathias
2014-10-01
How does the mind produce creative ideas? Past research has pointed to important roles of both executive and associative processes in creative cognition. But such work has largely focused on the influence of one ability or the other-executive or associative-so the extent to which both abilities may jointly affect creative thought remains unclear. Using multivariate structural equation modeling, we conducted two studies to determine the relative influences of executive and associative processes in domain-general creative cognition (i.e., divergent thinking). Participants completed a series of verbal fluency tasks, and their responses were analyzed by means of latent semantic analysis (LSA) and scored for semantic distance as a measure of associative ability. Participants also completed several measures of executive function-including broad retrieval ability (Gr) and fluid intelligence (Gf). Across both studies, we found substantial effects of both associative and executive abilities: As the average semantic distance between verbal fluency responses and cues increased, so did the creative quality of divergent-thinking responses (Study 1 and Study 2). Moreover, the creative quality of divergent-thinking responses was predicted by the executive variables-Gr (Study 1) and Gf (Study 2). Importantly, the effects of semantic distance and the executive function variables remained robust in the same structural equation model predicting divergent thinking, suggesting unique contributions of both constructs. The present research extends recent applications of LSA in creativity research and provides support for the notion that both associative and executive processes underlie the production of novel ideas.
Curriculum Redesign in Veterinary Medicine: Part I.
Chaney, Kristin P; Macik, Maria L; Turner, Jacqueline S; Korich, Jodi A; Rogers, Kenita S; Fowler, Debra; Scallan, Elizabeth M; Keefe, Lisa M
Curricular review is considered a necessary component for growth and enhancement of academic programs and requires time, energy, creativity, and persistence from both faculty and administration. At Texas A&M College of Veterinary Medicine & Biomedical Sciences (TAMU), the faculty and administration partnered with the university's Center for Teaching Excellence to create a faculty-driven, data-enhanced curricular redesign process. The 8-step process begins with the formation of a dedicated faculty curriculum design team to drive the redesign process and to support the college curriculum committee. The next steps include defining graduate outcomes and mapping the current curriculum to identify gaps and redundancies across the curriculum. Data are collected from internal and external stakeholders including veterinary students, faculty, alumni, and employers of graduates. Data collected through curriculum mapping and stakeholder engagement substantiate the curriculum redesign. The guidelines, supporting documents, and 8-step process developed at TAMU are provided to assist other veterinary schools in successful curricular redesign. This is the first of a two-part report that provides the background, context, and description of the process for charting the course for curricular change. The process involves defining expected learning outcomes for new graduates, conducting a curriculum mapping exercise, and collecting stakeholder data for curricular evaluation (steps 1-4). The second part of the report describes the development of rubrics that were applied to the graduate learning outcomes (steps 5-8) and engagement of faculty during the implementation phases of data-driven curriculum change.
ERIC Educational Resources Information Center
Kaya, Asli; Bilen, Sermin
2017-01-01
Creativity, although it had existed since the existence of humanity, nowadays it is gaining more and more importance. In this process, creativity have been addressed in a variety of ways such as the studies of development on creativity and determination of the level of creativity. For this reason some scales or tests have been developed. Developed…
ERIC Educational Resources Information Center
Gustafson, Roland; Norlander, Torsten
1995-01-01
This study examined how type of task affected 42 subjects' drinking patterns. Results indicated that subjects who had completed light creative work drank more alcohol than those in noncreative tasks, and participants completing hard creative tasks drank more of both alcoholic and nonalcoholic fluids. Results are discussed in terms of the need to…
ERIC Educational Resources Information Center
Shin, Yuhyung; Eom, Chanyoung
2014-01-01
Despite the growing body of research on creativity in team contexts, very few attempts have been made to explore the team-level antecedents and the mediating processes of team creative performance on the basis of a theoretical framework. To address this gap, drawing on Paulus and Dzindolet's (2008) group creativity model, this study proposed team…
Into the Deep: A Writer's Look at Creativity.
ERIC Educational Resources Information Center
Els, Susan McBride
This book records the author's creative processes as she wrote the book, presenting a personal journey where all artists will recognize aspects of themselves. The first (and most extensive) part of the book (entitled "Elements of Creativity") reveals universal elements of creativity that mirror the ancient elements in nature:…
ERIC Educational Resources Information Center
Olivier, A.
The paper examines the nature of creativity and blockages to its expression especially in home and school settings in South Africa. A definition of creativity is offered which stresses the production of an original outcome or achievement. The creative process is broken down into the steps of preparation, incubation, illumination, and verification.…
Fostering and Assessing Creativity in Technology Education
ERIC Educational Resources Information Center
Buelin-Biesecker, Jennifer Katherine
2012-01-01
This study compared the creative outcomes in student work resulting from two pedagogical approaches to creative problem solving activities. A secondary goal was to validate the Consensual Assessment Technique (CAT) as a means of assessing creativity. Linear models for problem solving and design processes serve as the current paradigm in classroom…
Identifying Creatively Gifted Students: Necessity of a Multi-Method Approach
ERIC Educational Resources Information Center
Ambrose, Laura; Machek, Greg R.
2015-01-01
The process of identifying students as creatively gifted provides numerous challenges for educators. Although many schools assess for creativity in identifying students for gifted and talented services, the relationship between creativity and giftedness is often not fully understood. This article reviews commonly used methods of creativity…
Digitizing Craft: Creative Writing Studies and New Media--A Proposal
ERIC Educational Resources Information Center
Koehler, Adam
2013-01-01
This article identifies and examines a digital arm of creative writing studies and organizes that proposal into four categories through which to theorize the "craft" of creative production, each borrowed from Tim Mayers's "(Re)Writing Craft: Composition, Creative Writing, and the Future of English Studies": process, genre, author, and…
The Multiple Relations between Creativity and Personality
ERIC Educational Resources Information Center
Chávez-Eakle, Rosa Aurora; Eakle, A. Jonathan; Cruz-Fuentes, Carlos
2012-01-01
The aims of this article are to review the multiple relations between creativity and personality, exploring the measurement instruments that have been used to identify them. Specific personality characteristics and traits found in highly creative individuals and the interaction of these traits with the creative process are described. In addition,…
Growing Up Creative: Nurturing a Lifetime of Creativity.
ERIC Educational Resources Information Center
Amabile, Teresa M.
Defining creativity as a process that draws upon talents, education, skills, thinking and working styles, and inherent intelligence, and pinpointing motivation as the single most important ingredient in the creativity recipe, this book provides dozens of concrete, hands-on exercises and techniques that can help a parent or teacher keep creativity…
ERIC Educational Resources Information Center
Carmeli, Abraham; Sheaffer, Zachary; Binyamin, Galy; Reiter-Palmon, Roni; Shimoni, Tali
2014-01-01
Previous research has pointed to the importance of transformational leadership in facilitating employees' creative outcomes. However, the mechanism by which transformational leadership cultivates employees' creative problem-solving capacity is not well understood. Drawing on theories of leadership, information processing and creativity,…
Creativity and Insight in Problem Solving
ERIC Educational Resources Information Center
Golnabi, Laura
2016-01-01
This paper analyzes the thought process involved in problem solving and its categorization as creative thinking as defined by psychologist R. Weisberg (2006). Additionally, the notion of insight, sometimes present in unconscious creative thinking and often leading to creative ideas, is discussed in the context of geometry problem solving. In…
Group Composition, Creative Synergy, and Group Performance.
ERIC Educational Resources Information Center
Taggar, Simon
2001-01-01
A study of 94 intact autonomous work groups performing multi-part tasks revealed that group creative performance increased exponentially with the number of highly creative group members composing the group. However, this occurred only when Team Creativity-Relevant Processes within the group were relatively high. (Contains references.) (Author/CR)
ERIC Educational Resources Information Center
Tan, Shaun
This paper discusses the creative process of one author, a professional author/illustrator of picture books. The paper muses about the meaning of creativity and originality and states inspiration has to do with careful research and looking for a challenge. Creativity is about testing one proposition against another and seeing how things combine…
Creative Thinking: Processes, Strategies, and Knowledge
ERIC Educational Resources Information Center
Mumford, Michael D.; Medeiros, Kelsey E.; Partlow, Paul J.
2012-01-01
Creative achievements are the basis for progress in our world. Although creative achievement is influenced by many variables, the basis for creativity is held to lie in the generation of high-quality, original, and elegant solutions to complex, novel, ill-defined problems. In the present effort, we examine the cognitive capacities that make…
Nurturing Creative Thinking. Educational Practices Series-25
ERIC Educational Resources Information Center
Kampylis, Panagiotis; Berki, Eleni
2014-01-01
Helping people flourish is an organic and unpredictable process. Like a farmer sowing seeds, someone creates conditions for children to grow as creative and critical thinkers. Creativity cannot be taught "directly", but educational practice can provide the means, opportunities and a fertile environment for the creative mind to flourish.…
Making drug policy together: reflections on evidence, engagement and participation.
Roberts, Marcus
2014-09-01
This commentary considers the relationship between evidence, engagement and participation in drug policy governance. It argues that the use of various forms of evidence (for example, statistical data and service user narratives) is critical for meaningful stakeholder engagement and public participation in drug policy, as well as effective policy design and implementation. The respective roles of these different kinds of evidence in consultation processes need to be better understood. It discusses the limits of evidence, which it suggests is rarely conclusive or decisive for drug policy. This is partly because of the incompleteness of most research agendas and the lack of consensus among researchers, but also because issues in drug policy are inherently contestable, involving considerations that lie outside the competency of drug policy specialist as such. In particular, this is because they involve normative and evaluative issues that are properly political (for example, about the relative weight to be accorded to different kinds of harm and benefit). It concludes by supporting calls for a more nuanced understanding of the relationship between evidence, engagement and politics than is implicit in the term 'evidence based policy'. It also argues that we should view the inherent contestability of drug policy not as something that can or should be resolved by 'objective' evidence, but as a source of vitality and creativity in policy development and evaluation. Copyright © 2014 Elsevier B.V. All rights reserved.
Engaging with the Public on Volcanic Risk through Hands-on Interaction with the London Volcano.
NASA Astrophysics Data System (ADS)
Rodgers, M.; Pyle, D. M.; Barclay, J.; Mather, T. A.; Hicks, A.; Ratner, J.; Leonard, H.; Woods, C.
2015-12-01
London Volcano is a major public engagement and outreach effort that emerged from a large-scale interdisciplinary research project on Strengthening Resilience in Volcanic Areas (STREVA). The activity was created for a 5-day public exhibition in London, in 2014, and brought together 3 elements to illustrate the timeline of a volcanic crisis: a 5m x 3m scale model of Soufrière St Vincent, an interactive 'monitoring station' to explore technology used in monitoring and an engaging 'bin bang' sequence to simulate a volcanic explosion. Having a large hands-on volcano as a centrepiece to the exhibit enabled interaction with primary-age school children through the use of creativity and imagination. They looked at seismic traces of 'bin bang' explosions; measured dispersal of projectile ducks; and decided where to place a model house on the island, on which the model volcano sat. Over the 5-days we evolved the activity of the volcano to re-create the 1902 eruption. During the first 3 days, 94 houses were placed around the volcano, but after the cataclysmic eruption mid-week, 12 of these houses were destroyed by simulated pyroclastic flows and lahars down the flanks of the volcano model. Light and sound were key parts of the London Volcano simulation. A sound track was created to mimic the sounds reported by eyewitnesses. Between eruptions, the volcano would intermittently rumble, adding excitement and unpredictability to the eruptions. Explosions were simulated with compressed-CO2 jets, and a G-flame; but these events were rare. Creative arts are an effective mechanism for transfer of knowledge from communities living with volcanic activity, so artwork from school children living near Tungurahua, Ecuador and poems from school children on Montserrat were on display. The London Volcano was a unique opportunity to engage with over 2,000 people on volcanic risk and what it means to live near a volcano. Encouraging school children to be creative and to use their imagination allowed the volcano to come alive in ways that would have otherwise been impossible.
America's looming creativity crisis.
Florida, Richard
2004-10-01
The strength of the American economy does not rest on its manufacturing prowess, its natural resources, or the size of its market. It turns on one factor--the country's openness to new ideas, which has allowed it to attract the brightest minds from around the world and harness their creative energies. But the United States is on the verge of losing that competitive edge. As the nation tightens its borders to students and scientists and subjects federal research funding to ideological and religious litmus tests, many other countries are stepping in to lure that creative capital away. Ireland, Canada, Australia, New Zealand, Denmark, and others are spending more on research and development and shoring up their universities in an effort to attract the world's best--including Americans. If even a few of these nations draw away just a small percentage of the creative workers from the U.S., the effect on its economy will be enormous. In this article, the author introduces a quantitative measure of the migration of creative capital called the Global Creative-Class Index. It shows that, far from leading the world, the United States doesn't even rank in the top ten in the percentage of its workforce engaged in creative occupations. What's more, the baby boomers will soon retire. And data showing large drops in foreign student applications to U.S. universities and in the number of visas issued to knowledge workers, along with concomitant increases in immigration in other countries, suggest that the erosion of talent from the United States will only intensify. To defend the U.S. economy, the business community must take the lead in ensuring that global talent can move efficiently across borders, that education and research are funded at radically higher levels, and that we tap into the creative potential of more and more workers. Because wherever creativity goes, economic growth is sure to follow.
McBain, Lynn; Donnelly, Sinéad; Hilder, Jo; O'Leary, Clare; McKinlay, Eileen
2015-10-23
The recent growth of arts and humanities in medical education shows recognition that these disciplines can facilitate a breadth of thinking and result in personal and professional growth. However creative work can be a challenge to incorporate into a busy curriculum. Offering the option of creative media as a way of reflecting is an example of how this can occur. This study aimed to examine the medical student response to being given this option to explore a visit to a patient in a hospice. This was a mainly qualitative study. In the 2012 academic programme, the class of 86 students were given the option of using a creative medium to explore their responses to both the visit and their developing communication skills. Students were required to write an accompanying commentary if submitting the creative work option. Sixty-four percent of the class chose a creative medium e.g. poetry, visual art, narrative prose, music. These students were asked to take part in research including completing a short on-line survey and consenting for their creative work and commentaries to be further examined. The creative works were categorised by genre and the commentaries analysed using inductive thematic analysis. Seventeen students completed the on-line survey and fifteen consented to their work being used for this research. Thematic analysis of the student commentaries revealed the following themes: effectiveness for expressing emotion or ideas that are difficult to articulate; engaging and energising quality of the task; time for reflection; flexibility for individual learning styles and therapeutic value. Teaching the art of communicating at end-of-life is challenging especially when it involves patients, and teachers want to ensure students gain as much as possible from the experience. Offering the option to use creative media means that students can choose a medium for reflection that best suits them as individuals and that can enable them to benefit as much as possible from their experience.