Sample records for develop creative solutions

  1. The Role of Problem-Based Learning in Developing Creative Expertise

    ERIC Educational Resources Information Center

    Gallagher, Shelagh A.

    2015-01-01

    Contemporary real-world problems require creative solutions, necessitating the preparation of a new generation of creative experts capable of finding original solutions to ill-structured problems. Although much school-based training in creativity focuses on discrete skills, real-world creativity results from a multidimensional interaction between…

  2. Serious and Playful Inquiry: Epistemological Aspects of Collaborative Creativity

    ERIC Educational Resources Information Center

    Sullivan, Florence R.

    2011-01-01

    This paper presents the results of a micro-genetic analysis of the development of a creative solution arrived at by students working collaboratively to solve a robotics problem in a sixth grade science classroom. Results indicate that four aspects of the enacted curriculum proved important to developing the creative solution, including the…

  3. Creative user-centered visualization design for energy analysts and modelers.

    PubMed

    Goodwin, Sarah; Dykes, Jason; Jones, Sara; Dillingham, Iain; Dove, Graham; Duffy, Alison; Kachkaev, Alexander; Slingsby, Aidan; Wood, Jo

    2013-12-01

    We enhance a user-centered design process with techniques that deliberately promote creativity to identify opportunities for the visualization of data generated by a major energy supplier. Visualization prototypes developed in this way prove effective in a situation whereby data sets are largely unknown and requirements open - enabling successful exploration of possibilities for visualization in Smart Home data analysis. The process gives rise to novel designs and design metaphors including data sculpting. It suggests: that the deliberate use of creativity techniques with data stakeholders is likely to contribute to successful, novel and effective solutions; that being explicit about creativity may contribute to designers developing creative solutions; that using creativity techniques early in the design process may result in a creative approach persisting throughout the process. The work constitutes the first systematic visualization design for a data rich source that will be increasingly important to energy suppliers and consumers as Smart Meter technology is widely deployed. It is novel in explicitly employing creativity techniques at the requirements stage of visualization design and development, paving the way for further use and study of creativity methods in visualization design.

  4. Grade Level and Creativity

    ERIC Educational Resources Information Center

    Alacapinar, Füsun G.

    2013-01-01

    Problem Statement: Creativity has been addressed by many scientists and thinkers. Among them, Guilfort regards creativity as the ability to generate new ideas, and relates it to intelligence. According to Thurstone, creativity must develop and be implemented within a theoretical framework, and a solution must result. Torrance thinks of creativity…

  5. CEO Ideational Facilitation Leadership and Team Creativity: The Mediating Role of Knowledge Sharing

    ERIC Educational Resources Information Center

    Carmeli, Abraham; Paulus, Paul B.

    2015-01-01

    The development of new ventures is often based on collective creative efforts. We conceptualize team creativity as a process of looking for and exploring new solutions and examine whether and how CEO leadership fosters creativity in top management teams (TMT). Data collected from senior executive teams indicate that CEO ideational facilitation…

  6. The Role of Multiple Solution Tasks in Developing Knowledge and Creativity in Geometry

    ERIC Educational Resources Information Center

    Levav-Waynberg, Anat; Leikin, Roza

    2012-01-01

    This paper describes changes in students' geometrical knowledge and their creativity associated with implementation of Multiple Solution Tasks (MSTs) in school geometry courses. Three hundred and three students from 14 geometry classes participated in the study, of whom 229 students from 11 classes learned in an experimental environment that…

  7. Perceptual Creativity: Where Inner and Outer Reality Come Together

    ERIC Educational Resources Information Center

    Dayton, Glenn C.

    1976-01-01

    Investigates two opposing views of creativity, that of the Freudian psychologists vs. the interpretation of humanistic psychologists, and offers a compromising, perhaps more gestalt solution, along with a new mathematical model and ideas for research in developing a more complete theory of creativity. (Author/RK)

  8. Building Capacity in the Public Utility Sectors of Basra, Iraq

    DTIC Science & Technology

    2007-10-01

    has a broad range of academic and personal interests in fields that use the creative application of quantitative analysis and systems thinking to solve ... comprehensive study by Tokyo Engineering Consultants Co., Ltd. [5] references a joint United Nations Development Program (UNDP) Iraqi Central Organization...creative solutions to solve this problem. We then develop a means to evaluate and rank these potential solutions using the stakeholder values as the

  9. The Governor's Challenge: "Building a Stronger Virginia Today": Transportation Visions and Solutions

    NASA Technical Reports Server (NTRS)

    Baker, Susan

    2008-01-01

    Using STM(Science, Technology, Engineering, Math) education, this emerging workforce will have the chance to creatively solve one of Virginia's biggest challenges: TRANSPORTATION. - Students will be asked to develop alternative transportation systems for the state. This competition will enable teams to work with business mentors to design creative solutions for regional gridlocks and develop other transportation systems to more easily and expediently reach all parts of the Commonwealth.

  10. If Constructively Creative Divergent Thinking Equals Entrepreneur...How Can We Help Create More of Them?

    ERIC Educational Resources Information Center

    Lipper, Arthur, III

    1987-01-01

    The early training of children in divergent thinking skills can help foster entrepreneurship. Such training would include activities to develop natural creativity, activities allowing children to win, activities which accept different solutions, teachers who recognize and encourage creative children, and an understanding of basic business…

  11. Thinking about Applications: Effects on Mental Models and Creative Problem-Solving

    ERIC Educational Resources Information Center

    Barrett, Jamie D.; Peterson, David R.; Hester, Kimberly S.; Robledo, Issac C.; Day, Eric A.; Hougen, Dean P.; Mumford, Michael D.

    2013-01-01

    Many techniques have been used to train creative problem-solving skills. Although the available techniques have often proven to be effective, creative training often discounts the value of thinking about applications. In this study, 248 undergraduates were asked to develop advertising campaigns for a new high-energy soft drink. Solutions to this…

  12. Possible Brain Mechanisms of Creativity.

    PubMed

    Heilman, Kenneth M

    2016-06-01

    Creativity is the new discovery, understanding, development and expression of orderly and meaningful relationships. Creativity has three major stages: preparation, the development (nature and nurture) of critical knowledge and skills; innovation, the development of a creative solution; and creative production. Successful preparation requires a basic level of general intelligence and domain specific knowledge and skills and highly creative people may have anatomic alterations of specific neocortical regions. Innovation requires disengagement and divergent thinking primarily mediated by frontal networks. Creative people are often risk-takers and novelty seekers, behaviors that activate their ventral striatal reward system. Innovation also requires associative and convergent thinking, activities that are dependent on the integration of highly distributed networks. People are often most creative when they are in mental states associated with reduced levels of brain norepinephrine, which may enhance the communication between distributed networks. We, however, need to learn more about the brain mechanisms of creativity. Published by Oxford University Press 2016. This work is written by (a) US Government employee(s) and is in the public domain in the US.

  13. Creativity and Complex Thoughts of Gifted Students from Contributions of Edgar Morin and Rudolf Steiner

    ERIC Educational Resources Information Center

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Guérios, Ettiène; de Freitas, Samarah Perszel

    2016-01-01

    This study aims to highlight the importance of creativity in education of gifted children. Gifted students are generally individuals that talk with uncertainty because they are always looking for solutions and discoveries for their varied researches in their area of interest. These students need educational practices that develop creativity and…

  14. Teaching and Learning Economic Creativity: How to Overcome Uncertainty in Realizing Creative New Concepts That Have a Value? How the CRAP System--Coordination & Registration of Action Points--and External Assessment Generates Possible Solutions to Create Value of New Concepts

    ERIC Educational Resources Information Center

    Roelofs, Henk; Nieuwenhuis, Adriaan

    2016-01-01

    How do we identify tools that can overcome uncertainty in realizing value with students using their "idea creativity" in generating and developing ideas in new concepts? Tools that better fit in the mindset of the new generations. The major question of idea creativity, especially in an educational environment is: How to determine and…

  15. K-11 students’ creative thinking ability on static fluid: a case study

    NASA Astrophysics Data System (ADS)

    Hanni, I. U.; Muslim; Hasanah, L.; Samsudin, A.

    2018-05-01

    Creative thinking is one of the fundamental components of 21st-century education that needs to be possessed and developed in students. Thus, the students have the ability to find many alternative solutions to solve problems in physics learning. The study aimed at providing the students’ creative thinking ability on Static Fluid. A case study has been implemented through a single case, namely embedded design. Participants in this study are 27 K-11 students. The instrument utilized is Test for Creative Thinking-Static Fluid (TCT-SF) which has been validated by the experts. The result shows that 10.74 (approximately 35.8%) of the maximum scores. In conclusion, students’ creative thinking ability on Static Fluid is still stumpy, hence, it is needed to develop creative thinking ability in K-11 students’ context.

  16. Inhibitory Control as a Core Process of Creative Problem Solving and Idea Generation from Childhood to Adulthood.

    PubMed

    Cassotti, Mathieu; Agogué, Marine; Camarda, Anaëlle; Houdé, Olivier; Borst, Grégoire

    2016-01-01

    Developmental cognitive neuroscience studies tend to show that the prefrontal brain regions (known to be involved in inhibitory control) are activated during the generation of creative ideas. In the present article, we discuss how a dual-process model of creativity-much like the ones proposed to account for decision making and reasoning-could broaden our understanding of the processes involved in creative ideas generation. When generating creative ideas, children, adolescents, and adults tend to follow "the path of least resistance" and propose solutions that are built on the most common and accessible knowledge within a specific domain, leading to fixation effect. In line with recent theory of typical cognitive development, we argue that the ability to resist the spontaneous activation of design heuristics, to privilege other types of reasoning, might be critical to generate creative ideas at all ages. In the present review, we demonstrate that inhibitory control at all ages can actually support creativity. Indeed, the ability to think of something truly new and original requires first inhibiting spontaneous solutions that come to mind quickly and unconsciously and then exploring new ideas using a generative type of reasoning. © 2016 Wiley Periodicals, Inc.

  17. ACHP | Section 106 Success Stories

    Science.gov Websites

    Casa Farnese "Creative Solution Preserves Integrity of Historic Development Project" -site mitigation solution." - Fort A.P. Hill, Caroline County, Virginia Franklin Post Office " "VA Medical Center: consultation leads to innovative solution." - Leavenworth, Kansas

  18. Creativity in Education: A Standard for Computer-Based Teaching.

    ERIC Educational Resources Information Center

    Schank, Roger C.; Farrell, Robert

    1988-01-01

    Discussion of the potential of computers in education focuses on the need for experiential learning and developing creativity in students. Learning processes are explained in light of artificial intelligence research, problems with current uses of computers in education are discussed, and possible solutions using intelligent simulation software…

  19. Barriers vs Creativity in Translator Training

    ERIC Educational Resources Information Center

    Yazici, Mine

    2016-01-01

    This paper discusses translation problems awaiting Turkish students as well as the creative solutions they develop in overcoming them. It consists of two parts; The first part studies the barriers concerning translation procedures from the perspective of translation theory and Turkish translation history; The second parts analyses the impact of…

  20. Study on Product Innovative Design Process Driven by Ideal Solution

    NASA Astrophysics Data System (ADS)

    Zhang, Fuying; Lu, Ximei; Wang, Ping; Liu, Hui

    Product innovative design in companies today relies heavily on individual members’ experience and creative ideation as well as their skills of integrating creativity and innovation tools with design methods agilely. Creative ideation and inventive ideas generation are two crucial stages in product innovative design process. Ideal solution is the desire final ideas for given problem, and the striving reaching target for product design. In this paper, a product innovative design process driven by ideal solution is proposed. This design process encourages designers to overcome their psychological inertia, to foster creativity in a systematic way for acquiring breakthrough creative and innovative solutions in a reducing sphere of solution-seeking, and results in effective product innovative design rapidly. A case study example is also presented to illustrate the effectiveness of the proposed design process.

  1. Possibilities and Limitations of Integrating Peer Instruction into Technical Creativity Education

    ERIC Educational Resources Information Center

    Wang, Shijuan; Murota, Masao

    2016-01-01

    The effects of active peer-peer interaction on the generation of new hypotheses or models and the increase of new solutions have attracted widespread attention. Therefore, the peer discussion portion of peer instruction is supposedly effective in developing students' creativity. However, few empirical research involves how to adapt peer…

  2. Measuring Functional Creativity: Non-Expert Raters and the Creative Solution Diagnosis Scale

    ERIC Educational Resources Information Center

    Cropley, David H.; Kaufman, James C.

    2012-01-01

    The Creative Solution Diagnosis Scale (CSDS) is a 30-item scale based on a core of four criteria: Relevance & Effectiveness, Novelty, Elegance, and Genesis. The CSDS offers potential for the consensual assessment of functional product creativity. This article describes an empirical study in which non-expert judges rated a series of mousetrap…

  3. How do open-ended problems promote mathematical creativity? A reflection of bare mathematics problem and contextual problem

    NASA Astrophysics Data System (ADS)

    Wijaya, A.

    2018-03-01

    Creativity is often seen as one of the fundamental aspects of character education. As one of the 21st century skills, creativity has also been considered as an important goal of education across the world. This paper reports a study on promoting mathematical creativity through the use of open-ended mathematics problems. A total of 53 undergraduate students participated in the study. These students worked on open-ended problems in two types, i.e. bare mathematics problem and contextual problem. The contextual problem was presented in the form of paper-based and Geogebra-based. The students’ works were analysed qualitatively in order to describe how students’ mathematical creativity developed. It was found that the open-ended problems successfully promote students’ creativity as indicated by various solutions or strategies that were used by students to solve the problems. The analysis of students’ works show that students’ creativity developed through three kinds of exploration, i. e. (1) exploration of contexts, (2) exploration of software features, and (3) exploration of mathematics concepts. The use of metacognitive questioning was found to be helpful to develop the first two explorations into mathematical exploration.

  4. Creative design inspired by biological knowledge: Technologies and methods

    NASA Astrophysics Data System (ADS)

    Tan, Runhua; Liu, Wei; Cao, Guozhong; Shi, Yuan

    2018-05-01

    Biological knowledge is becoming an important source of inspiration for developing creative solutions to engineering design problems and even has a huge potential in formulating ideas that can help firms compete successfully in a dynamic market. To identify the technologies and methods that can facilitate the development of biologically inspired creative designs, this research briefly reviews the existing biological-knowledge-based theories and methods and examines the application of biological-knowledge-inspired designs in various fields. Afterward, this research thoroughly examines the four dimensions of key technologies that underlie the biologically inspired design (BID) process. This research then discusses the future development trends of the BID process before presenting the conclusions.

  5. Multiple-Solution Problems in a Statistics Classroom: An Example

    ERIC Educational Resources Information Center

    Chu, Chi Wing; Chan, Kevin L. T.; Chan, Wai-Sum; Kwong, Koon-Shing

    2017-01-01

    The mathematics education literature shows that encouraging students to develop multiple solutions for given problems has a positive effect on students' understanding and creativity. In this paper, we present an example of multiple-solution problems in statistics involving a set of non-traditional dice. In particular, we consider the exact…

  6. Mixed-Reality Prototypes to Support Early Creative Design

    NASA Astrophysics Data System (ADS)

    Safin, Stéphane; Delfosse, Vincent; Leclercq, Pierre

    The domain we address is creative design, mainly architecture. Rooted in a multidisciplinary approach as well as a deep understanding of architecture and design, our method aims at proposing adapted mixed-reality solutions to support two crucial activities: sketch-based preliminary design and distant synchronous collaboration in design. This chapter provides a summary of our work on a mixed-reality device, based on a drawing table (the Virtual Desktop), designed specifically to address real-life/business-focused issues. We explain our methodology, describe the two supported activities and the related users’ needs, detail the technological solution we have developed, and present the main results of multiple evaluation sessions. We conclude with a discussion of the usefulness of a profession-centered methodology and the relevance of mixed reality to support creative design activities.

  7. Temporal and Spatial Patterns of Neural Activity Associated with Information Selection in Open-ended Creativity.

    PubMed

    Zhou, Siyuan; Chen, Shi; Wang, Shuang; Zhao, Qingbai; Zhou, Zhijin; Lu, Chunming

    2018-02-10

    Novel information selection is a crucial process in creativity and was found to be associated with frontal-temporal functional connectivity in the right brain in closed-ended creativity. Since it has distinct cognitive processing from closed-ended creativity, the information selection in open-ended creativity might be underlain by different neural activity. To address this issue, a creative generation task of Chinese two-part allegorical sayings was adopted, and the trials were classified into novel and normal solutions according to participants' self-ratings. The results showed that (1) novel solutions induced a higher lower alpha power in the temporal area, which might be associated with the automatic, unconscious mental process of retrieving extensive semantic information, and (2) upper alpha power in both frontal and temporal areas and frontal-temporal alpha coherence were higher in novel solutions than in normal solutions, which might reflect the selective inhibition of semantic information. Furthermore, lower alpha power in the temporal area showed a reduction with time, while the frontal-temporal and temporal-temporal coherence in the upper alpha band appeared to increase from the early to the middle phase. These dynamic changes in neural activity might reflect the transformation from divergent thinking to convergent thinking in the creative progress. The advantage of the right brain in frontal-temporal connectivity was not found in the present work, which might result from the diversity of solutions in open-ended creativity. Copyright © 2017 IBRO. Published by Elsevier Ltd. All rights reserved.

  8. Communication Students' Skills as a Tool of Development Creativity and Motivation in Geometry

    ERIC Educational Resources Information Center

    Smieskova, Edita

    2017-01-01

    Often solved problems are problems of students' motivation in the process of teaching and learning. Some authors see the solution in creation a more space to students' creativity in teaching and learning. It is the aim of modern pedagogic and humanistic education, too. The submitted study aims to present possibility of how to teach geometric…

  9. Timeliness of Creative Subjects in Architecture Education

    NASA Astrophysics Data System (ADS)

    Vargot, T.

    2017-11-01

    The following article is about the problem of insufficient number of drawing and painting lessons delivered in the process of architectural education. There is a comparison between the education of successful architects of the past and modern times. The author stands for the importance of creative subjects being the essential part of development and education of future architects. Skills achieved during the study of creative subjects will be used not only as a mean of self-expression but as an instrument in the toolkit of a professional. Sergei Tchoban was taken as an example of a successful architect for whom the knowledge of a man-made drawing is very important. He arranges the contests of architectural drawings for students promoting creative development in this way. Nowadays, students tend to use computer programs to make architectural projects losing their individual approach. The creative process becomes a matter of scissors and paste being just a copy of something that already exists. The solution of the problem is the reconsideration of the department’s curriculum and adding extra hours for creative subjects.

  10. Development of instrument for assessing students’ critical and creative thinking ability

    NASA Astrophysics Data System (ADS)

    Herpiana, R.; Rosidin, U.

    2018-01-01

    The purpose of this study was to develop instruments to measure critical thinking ability and creative students in the topics of physics simple harmonic motion. The research method used was research development with application of procedures including research and data collection, planning, and initial product development. The participants of the study were thirty-four tenth grade students and five physics teachers of physics who were selected randomly from schools in the province of Lampung. The data collected by using test and analyzed in quantitative descriptive. Initial data showed that students’ critical and creative thinking ability were still low and instruments to assess students’ critical thinking skills and creative students was not yet available. Most of assessment conducted focused on memorization. Thus, the researchers developed a draft of instrument in the form of the test description based on criteria that encouraged students’ activity in understanding the concepts, strategies and decision/solution in dealing with problems. The development of the instrument was conducted considering real-world phenomena in the form of pictures and stories, description of the situation, and verbal presentation.

  11. Implementation of problem-based learning (PBL) approach to improve student’s academic achievement and creativity on the topic of electrolyte and non-electrolyte solutions at vocational school

    NASA Astrophysics Data System (ADS)

    Wahyu, W.; Kurnia; Syaadah, R. S.

    2018-05-01

    The purpose of study was to investigate the implementation of PBL to improve student’s academic achievement and creativity on the topic of electrolyte and non-electrolye solutions. This study was conducted as a descriptive method with case study design. Subject of this study consisted of 30 students in the class X. Instruments used in the study included tests and observation sheets. Student’s achievement changes is calculated using N-gain formula, hereafter, the data that have been processed then was analyzed descriptively. The results showed that generally academic achievement and creativity of students has increased as indicated by the value of N-gain (0.667; 0.656). The results of the study also showed that there was a correlation with the moderate category between the academic achievement and the student’s creative thinking as indicated by (r = 0.413), meanwhile, the relationship between academic achievement and creativity(r = 0.340) that belongs to the weak category. Implementation of PBL had a good response from students with percentage 80.3%. Based on these findings, PBL is recommended to be applied on the learning process for other chemistry topics that suitable in term of characteristics between learning materials and PBL stages in order to develop academic achievement and creativity of students.

  12. Cultivating creativity in conservation science.

    PubMed

    Aslan, Clare E; Pinsky, Malin L; Ryan, Maureen E; Souther, Sara; Terrell, Kimberly A

    2014-04-01

    Conservation practitioners and scientists are often faced with seemingly intractable problems in which traditional approaches fail. While other sectors (e.g., business) frequently emphasize creative thinking to overcome complex challenges, creativity is rarely identified as an essential skill for conservationists. Yet more creative approaches are urgently needed in the effort to sustain Earth's biodiversity. We identified 4 strategies to develop skills in creative thinking and discuss underlying research and examples supporting each strategy. First, by breaking down barriers between disciplines and surrounding oneself with unfamiliar people, concepts, and perspectives, one can expand base knowledge and experiences and increase the potential for new combinations of ideas. Second, by meeting people where they are (both literally and figuratively), one exposes oneself to new environments and perspectives, which again broadens experiences and increases ability to communicate effectively with stakeholders. Third, by embracing risk responsibly, one is more likely to develop new, nontraditional solutions and be open to high-impact outcomes. Finally, by following a cycle of learning, struggle, and reflection, one can trigger neurophysiological changes that allow the brain to become more creative. Creativity is a learned trait, rather than an innate skill. It can be actively developed at both the individual and institutional levels, and learning to navigate the relevant social and practical barriers is key to the process. To maximize the success of conservation in the face of escalating challenges, one must take advantage of what has been learned from other disciplines and foster creativity as both a professional skill and an essential component of career training and individual development. © 2013 Society for Conservation Biology.

  13. Development of the life skills for promotion of health with art-therapy.

    PubMed

    Tavormina, Romina; Diamare, Sara; D'Alterio, Vittorio; Nappi, Bianca; Ruocco, Claudia; Guida, Enrico

    2014-11-01

    Individuals, who work in an organization, develop a shared perception that influences their behavior and emotions. This perception guides operators in the interpretation of the main business processes and in the modes of decision-making. The Italian Ministry of Public Administration in 2004 issued a directive to improve the organizational well-being and the emotional state of the environment in the workplace. This law identifies the necessity of an organizational climate that fosters creativity at the workplace, for the development and the efficiency of public administration. Several studies have shown that the development of creativity in the operators becomes a resource for the organization to facilitate the adaptation to change and to the solution of problems. So the techniques of creativity can be used as a training strategy for the quality management and human resources, optimizing services. The following pilot study evaluates the effectiveness of a training course for veterinary staff of ASL Napoli 1 Centre The aim of the course has been promoting the well-being, the development of life skills and the resilience of the learners using techniques of creativity and art therapy.

  14. Creative Thinking Processes: The Past and the Future

    ERIC Educational Resources Information Center

    Mumford, Michael D.; McIntosh, Tristan

    2017-01-01

    For more than one hundred years, students of creativity, including seminal efforts published in the "Journal of Creative Behavior," have sought to identify the key processes people must execute to produce creative problem solutions. In recent years, we have seen a consensual model of key creative thinking processes being accepted by the…

  15. "Creative solutions": selling cigarettes in a smoke-free world

    PubMed Central

    Smith, E; Malone, R

    2004-01-01

    Objective: To analyse the development and execution of the "Creative Solutions" Benson & Hedges advertising campaign to understand its social, political, and commercial implications. Methods: Searches of the Philip Morris documents and Legacy Tobacco Documents websites for relevant materials; Lexis/Nexis searches of major news and business publications; and denotative and connotative analyses of the advertising imagery. Results: Philip Morris developed the Creative Solutions campaign in an effort to directly confront the successes of the tobacco control movement in establishing new laws and norms that promoted clean indoor air. The campaign's imagery attempted to help smokers and potential smokers overcome the physical and social downsides of smoking cigarettes by managing risk and resolving internal conflict. The slogans suggested a variety of ways for smokers to respond to restrictions on their habit. The campaign also featured information about the Accommodation Program, Philip Morris's attempt to organise opposition to clean indoor air laws. Conclusion: The campaign was a commercial failure, with little impact on sales of the brand. Philip Morris got some exposure for the Accommodation Program and its anti-regulatory position. The lack of commercial response to the ads suggests that they were unable to successfully resolve the contradictions that smokers were increasingly experiencing and confirms the power of changing social norms to counter tobacco industry tactics. PMID:14985598

  16. The Spawns of Creative Behavior in Team Sports: A Creativity Developmental Framework.

    PubMed

    Santos, Sara D L; Memmert, Daniel; Sampaio, Jaime; Leite, Nuno

    2016-01-01

    Developing creativity in team sports players is becoming an increasing focus in sports sciences. The Creativity Developmental Framework is presented to provide an updated science based background. This Framework describes five incremental creative stages (beginner, explorer, illuminati, creator, and rise) and combines them into multidisciplinary approaches embodied in creative assumptions. In the first training stages, the emphasis is placed on the enrollment in diversification, deliberate play and physical literacy approaches grounded in nonlinear pedagogies. These approaches allow more freedom to discover different movement patterns increasing the likelihood of emerging novel, adaptive and functional solutions. In the later stages, the progressive specialization in sports and the differential learning commitment are extremely important to push the limits of the creative progress at higher levels of performance by increasing the range of skills configurations. Notwithstanding, during all developmental stages the teaching games for understanding, a game-centered approach, linked with the constraints-led approach play an important role to boost the tactical creative behavior. Both perspectives might encourage players to explore all actions possibilities (improving divergent thinking) and prevents the standardization in their actions. Overall, considering the aforementioned practice conditions the Creativity Developmental Framework scrutinizes the main directions that lead to a long-term improvement of the creative behavior in team sports. Nevertheless, this framework should be seen as a work in progress to be later used as the paramount reference in creativity training.

  17. The Spawns of Creative Behavior in Team Sports: A Creativity Developmental Framework

    PubMed Central

    Santos, Sara D. L.; Memmert, Daniel; Sampaio, Jaime; Leite, Nuno

    2016-01-01

    Developing creativity in team sports players is becoming an increasing focus in sports sciences. The Creativity Developmental Framework is presented to provide an updated science based background. This Framework describes five incremental creative stages (beginner, explorer, illuminati, creator, and rise) and combines them into multidisciplinary approaches embodied in creative assumptions. In the first training stages, the emphasis is placed on the enrollment in diversification, deliberate play and physical literacy approaches grounded in nonlinear pedagogies. These approaches allow more freedom to discover different movement patterns increasing the likelihood of emerging novel, adaptive and functional solutions. In the later stages, the progressive specialization in sports and the differential learning commitment are extremely important to push the limits of the creative progress at higher levels of performance by increasing the range of skills configurations. Notwithstanding, during all developmental stages the teaching games for understanding, a game-centered approach, linked with the constraints-led approach play an important role to boost the tactical creative behavior. Both perspectives might encourage players to explore all actions possibilities (improving divergent thinking) and prevents the standardization in their actions. Overall, considering the aforementioned practice conditions the Creativity Developmental Framework scrutinizes the main directions that lead to a long-term improvement of the creative behavior in team sports. Nevertheless, this framework should be seen as a work in progress to be later used as the paramount reference in creativity training. PMID:27617000

  18. Enhanced Divergent Thinking and Creativity in Musicians: A Behavioral and Near-Infrared Spectroscopy Study

    ERIC Educational Resources Information Center

    Gibson, Crystal; Folley, Bradley S.; Park, Sohee

    2009-01-01

    Empirical studies of creativity have focused on the importance of divergent thinking, which supports generating novel solutions to loosely defined problems. The present study examined creativity and frontal cortical activity in an externally-validated group of creative individuals (trained musicians) and demographically matched control…

  19. Creative Thinking: Processes, Strategies, and Knowledge

    ERIC Educational Resources Information Center

    Mumford, Michael D.; Medeiros, Kelsey E.; Partlow, Paul J.

    2012-01-01

    Creative achievements are the basis for progress in our world. Although creative achievement is influenced by many variables, the basis for creativity is held to lie in the generation of high-quality, original, and elegant solutions to complex, novel, ill-defined problems. In the present effort, we examine the cognitive capacities that make…

  20. Entrepreneurial model based technology creative industries sector software through the use of free open source software for Universitas Pendidikan Indonesia students

    NASA Astrophysics Data System (ADS)

    Hasan, B.; Hasbullah; Purnama, W.; Hery, A.

    2016-04-01

    Creative industry development areas of software by using Free Open Source Software (FOSS) is expected to be one of the solutions to foster new entrepreneurs of the students who can open job opportunities and contribute to economic development in Indonesia. This study aims to create entrepreneurial coaching model based on the creative industries by utilizing FOSS software field as well as provide understanding and fostering entrepreneurial creative industries based field software for students of Universitas Pendidikan Indonesia. This activity phase begins with identifying entrepreneurs or business software technology that will be developed, training and mentoring, apprenticeship process at industrial partners, creation of business plans and monitoring and evaluation. This activity involves 30 UPI student which has the motivation to self-employment and have competence in the field of information technology. The results and outcomes expected from these activities is the birth of a number of new entrepreneurs from the students engaged in the software industry both software in the world of commerce (e-commerce) and education/learning (e-learning/LMS) and games.

  1. The effect of explanations on mathematical reasoning tasks

    NASA Astrophysics Data System (ADS)

    Norqvist, Mathias

    2018-01-01

    Studies in mathematics education often point to the necessity for students to engage in more cognitively demanding activities than just solving tasks by applying given solution methods. Previous studies have shown that students that engage in creative mathematically founded reasoning to construct a solution method, perform significantly better in follow up tests than students that are given a solution method and engage in algorithmic reasoning. However, teachers and textbooks, at least occasionally, provide explanations together with an algorithmic method, and this could possibly be more efficient than creative reasoning. In this study, three matched groups practiced with either creative, algorithmic, or explained algorithmic tasks. The main finding was that students that practiced with creative tasks did, outperform the students that practiced with explained algorithmic tasks in a post-test, despite a much lower practice score. The two groups that got a solution method presented, performed similarly in both practice and post-test, even though one group got an explanation to the given solution method. Additionally, there were some differences between the groups in which variables predicted the post-test score.

  2. Creativity and Innovation: Theory, Research, and Practice

    ERIC Educational Resources Information Center

    Plucker, Jonathan A., Ed.

    2016-01-01

    Creativity and innovation are frequently mentioned as key 21st-century skills for career and life success. Indeed, recent research provides evidence that the jobs of the future will increasingly require the ability to bring creative solutions to complex problems. And creativity is often the spice of life, that little extra something that makes the…

  3. Errors and Understanding: The Effects of Error-Management Training on Creative Problem-Solving

    ERIC Educational Resources Information Center

    Robledo, Issac C.; Hester, Kimberly S.; Peterson, David R.; Barrett, Jamie D.; Day, Eric A.; Hougen, Dean P.; Mumford, Michael D.

    2012-01-01

    People make errors in their creative problem-solving efforts. The intent of this article was to assess whether error-management training would improve performance on creative problem-solving tasks. Undergraduates were asked to solve an educational leadership problem known to call for creative thought where problem solutions were scored for…

  4. Nurturing Child Imagination in the Contemporary World: Perspectives from Different Nations

    ERIC Educational Resources Information Center

    Maksic, Slavica; Pavlovic, Zoran

    2013-01-01

    Imagination and creativity in today's world are becoming increasingly relevant in the light of the fact that main human work products are innovations, knowledge, ideas, and creative solutions. Nurturing child imagination is the most promising way of building up a creative personality and contributing to individual creative production in the…

  5. How minimal executive feedback influences creative idea generation

    PubMed Central

    Camarda, Anaëlle; Agogué, Marine; Houdé, Olivier; Weil, Benoît; Le Masson, Pascal

    2017-01-01

    The fixation effect is known as one of the most dominant of the cognitive biases against creativity and limits individuals’ creative capacities in contexts of idea generation. Numerous techniques and tools have been established to help overcome these cognitive biases in various disciplines ranging from neuroscience to design sciences. Several works in the developmental cognitive sciences have discussed the importance of inhibitory control and have argued that individuals must first inhibit the spontaneous ideas that come to their mind so that they can generate creative solutions to problems. In line with the above discussions, in the present study, we performed an experiment on one hundred undergraduates from the Faculty of Psychology at Paris Descartes University, in which we investigated a minimal executive feedback-based learning process that helps individuals inhibit intuitive paths to solutions and then gradually drive their ideation paths toward creativity. Our results provide new insights into novel forms of creative leadership for idea generation. PMID:28662154

  6. How minimal executive feedback influences creative idea generation.

    PubMed

    Ezzat, Hicham; Camarda, Anaëlle; Cassotti, Mathieu; Agogué, Marine; Houdé, Olivier; Weil, Benoît; Le Masson, Pascal

    2017-01-01

    The fixation effect is known as one of the most dominant of the cognitive biases against creativity and limits individuals' creative capacities in contexts of idea generation. Numerous techniques and tools have been established to help overcome these cognitive biases in various disciplines ranging from neuroscience to design sciences. Several works in the developmental cognitive sciences have discussed the importance of inhibitory control and have argued that individuals must first inhibit the spontaneous ideas that come to their mind so that they can generate creative solutions to problems. In line with the above discussions, in the present study, we performed an experiment on one hundred undergraduates from the Faculty of Psychology at Paris Descartes University, in which we investigated a minimal executive feedback-based learning process that helps individuals inhibit intuitive paths to solutions and then gradually drive their ideation paths toward creativity. Our results provide new insights into novel forms of creative leadership for idea generation.

  7. Think outside the Box: A Logic-Defying "Impossible" Solution

    ERIC Educational Resources Information Center

    Raje, Sonali

    2012-01-01

    "Think outside the box" is a very common phrase, routinely used to convey the idea of finding creative and unconventional solutions to problems. Although widely used as a cliche in the business world, this phrase is significantly applicable to people who do science for a living, because scientists are constantly developing and testing new ideas.…

  8. The Challenge of Multiple Perspectives: Multiple Solution Tasks for Students Incorporating Diverse Tools and Representation Systems

    ERIC Educational Resources Information Center

    Kordaki, Maria

    2015-01-01

    This study focuses on the role of multiple solution tasks (MST) incorporating multiple learning tools and representation systems (MTRS) in encouraging each student to develop multiple perspectives on the learning concepts under study and creativity of thought. Specifically, two types of MST were used, namely tasks that allowed and demanded…

  9. Little C Creativity: A Case for Our Science Classroom--An Indian Perspective

    ERIC Educational Resources Information Center

    Chander, Subhash

    2012-01-01

    The number of day-to-day challenges has increased at every stage of life, particularly in developing countries, and therefore there is a crying need for a search for solutions. Education plays an important role in providing correct direction, and science education can prove crucial in achieving this goal. Solutions to individual as well as…

  10. iPad Infuse Creativity in Solid Geometry Teaching

    ERIC Educational Resources Information Center

    Liu, Nelson

    2013-01-01

    We unveiled our plans to revolutionize the students' spatial conception development through the challenge and support of a cooperative learning of practice, the development of the profession as a whole and through sharing innovation and expertise. This encompasses cognitive consultancy, curriculum integration, solutions architecture, management…

  11. Habitability study shuttle orbiter

    NASA Technical Reports Server (NTRS)

    1973-01-01

    Habitability design concepts for the Shuttle Orbiter Program are provided for MSC. A variety of creative solutions for the stated tasks are presented. Sketches, mock-ups, mechanicals and models are included for establishing a foundation for future development.

  12. Learning the Creative Potential of Students by Mining a Word Association Task

    ERIC Educational Resources Information Center

    Olivares-Rodríguez, Cristian; Guenaga, Mariluz

    2015-01-01

    Creativity is a relevant skill for human beings in order to overcome complex problems and reach novel solutions based on unexpected associations of concepts. Thus, the education of creativity becomes relevant, but there are not tools to automatically track the creative potential of learners over time. This work provides a novel set of behavioural…

  13. Sowing the Seeds for a More Creative Society

    ERIC Educational Resources Information Center

    Resnick, Mitchel

    2008-01-01

    In today's rapidly changing world, people must continually come up with creative solutions to unexpected problems. Success is based not only on what one knows or how much one knows, but on one's ability to think and act creatively. In short, people are now living in the Creative Society. Unfortunately, few of today's classrooms focus on helping…

  14. Mental Models and Creative Problem-Solving: The Relationship of Objective and Subjective Model Attributes

    ERIC Educational Resources Information Center

    Mumford, Michael D.; Hester, Kimberly S.; Robledo, Issac C.; Peterson, David R.; Day, Eric A.; Hougen, Dean F.; Barrett, Jamie D.

    2012-01-01

    Knowledge, or expertise, has been held to contribute to creative problem-solving. In this effort, the relationship of one form of knowledge, mental models, to creative problem-solving was assessed. Undergraduates were asked to solve either a marketing or an education problem calling for creative thought. Prior to generating solutions to these…

  15. Reflexivity and Self-Care for Creative Facilitators: Stepping outside the Circle

    ERIC Educational Resources Information Center

    Moffatt, Amanda; Ryan, Mary; Barton, Georgina

    2016-01-01

    Those who work with others to explore new and creative ways of thinking about community and organizational participation, ways of engaging with others, individual well-being and creative solutions to problems, have a significant role in a cohesive society. Creative forms of learning can stimulate reflexive practices of self-care and lead to…

  16. Scientific Creativity: The Missing Ingredient in Slovenian Science Education

    ERIC Educational Resources Information Center

    Šorgo, Andrej

    2012-01-01

    Creativity is regarded as one of the cornerstones for economic and social progress in every society. There are two possible ways to get creative people to work for an enterprise or community. The first is by attracting creative employees by good working conditions--a solution for those who can afford such an approach. For communities that are not…

  17. A Return to Innovative Engineering Design, Critical Thinking and Systems Engineering

    NASA Technical Reports Server (NTRS)

    Camarda, Charles J.

    2007-01-01

    I believe we are facing a critical time where innovative engineering design is of paramount importance to the success of our aerospace industry. However, the very qualities and attributes necessary for enhancing, educating, and mentoring a creative spirit are in decline in important areas. The importance of creativity and innovation in this country was emphasized by a special edition of the Harvard Business Review OnPoint entitled: "The Creative Company" which compiled a series of past and present articles on the subject of creativity and innovation and stressed its importance to our national economy. There is also a recognition of a lack of engineering, critical thinking and problem-solving skills in our education systems and a trend toward trying to enhance those skills by developing K-12 educational programs such as Project Lead the Way, "Science for All Americans", Benchmarks 2061 , etc. In addition, with respect to spacecraft development, we have a growing need for young to mid-level engineers with appropriate experience and skills in spacecraft design, development, analysis, testing, and systems engineering. As the Director of Engineering at NASA's Johnson Space Center, I realized that sustaining engineering support of an operational human spacecraft such as the Space Shuttle is decidedly different than engineering design and development skills necessary for designing a new spacecraft such as the Crew Exploration Vehicle of the Constellation Program. We learned a very important lesson post Columbia in that the Space Shuttle is truly an experimental and not an operational vehicle and the strict adherence to developed rules and processes and chains of command of an inherently bureaucratic organizational structure will not protect us from a host of known unknowns let alone unknown unknowns. There are no strict rules, processes, or procedures for understanding anomalous results of an experiment, anomalies with an experimental spacecraft like Shuttle, or in the conceptual design of a spacecraft. Engineering design is as much an art as it is a science. The critical thinking skills necessary to uncover lurking problems in an experimental design and creatively develop solutions are some of the same skills necessary to design a new spacecraft. Thus, I believe engineers unfamiliar with or removed from design and development need time to transition and develop the required skill set to be effective spacecraft designers. I believe the creative process necessary in design can be enhanced and even taught as early as grades K-12 and should continue to be nurtured and developed at the university level and beyond. I am going to present a strategy for developing learning teams to address complex multidisciplinary problems and to creatively develop solutions to those problems rapidly at minimal cost. I will frame a real problem, the development of on-orbit thermal protection system repair of the Space Shuttle, and step through the series of skills necessary to enhance the creative process. The case study I will illustrate is based on a real project, the R&D Reinforced Carbon-Carbon (RCC) Repair Team's development of on-orbit repair concepts for damaged Space Shuttle RCC nose cap and/or leading edges.

  18. From Walls to Windows: Using Barriers as Pathways to Insightful Solutions

    ERIC Educational Resources Information Center

    Walinga, Jennifer

    2010-01-01

    The purpose of this study was to explore and develop a conceptual model for how individuals unlock insight. The concept of insight--the "out of the box" or "aha!" solution to a problem--offers a framework for exploring and understanding how best to enhance problem solving skills due to the cognitive shift insight requires. Creative problem solving…

  19. Creativity and Collaborative Learning and Teaching Strategies in the Design Disciplines

    ERIC Educational Resources Information Center

    Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm

    2010-01-01

    Creativity can be described as the ability to generate new ideas and combine existing ideas in new ways to find novel solutions to problems. Creativity is enhanced by a free flow of knowledge and through social contact. On this basis, the authors argue that knowledge sharing is central to creativity in design and present preliminary evidence to…

  20. Individual Innovation Competence: A Systematic Review and Future Research Agenda

    ERIC Educational Resources Information Center

    Hero, Laura-Maija; Lindfors, Eila; Taatila, Vesa

    2017-01-01

    Learning for innovation is a central element in European policymaking in developing higher education. Students often learn in project settings together with work organizations developing new solutions, products and services. These authentic creative, social and collaborative settings offer an attractive learning environment. The aim of this study…

  1. Innovation 101: Promoting Undergraduate Innovation through a Two-Day Boot Camp

    ERIC Educational Resources Information Center

    West, Richard E.; Tateishi, Isaku; Wright, Geoffrey A.; Fonoimoana, Melia

    2012-01-01

    Over the years, many training methods for creativity and innovation have been developed. Despite these programs and research, further improvement is necessary, particularly in schools of technology and engineering education, where previous efforts have focused on developing solutions to defined problems, not in identifying and defining the…

  2. Right Hemispheric Dominance of Creative Insight: An Event-Related Potential Study

    ERIC Educational Resources Information Center

    Shen, Wangbing; Liu, Chang; Zhang, Xiaojiang; Zhao, Xiaojun; Zhang, Jing; Yuan, Yuan; Chen, Yalin

    2013-01-01

    The purpose of this study was to investigate the hemispheric effect of creative insight. This study used high-density ERPs to record participants' brain activity while they performed an insight task. Results showed that both insight solutions and incomprehension solutions elicited a more negative ERP deflection (N320~550) than noninsight solutions…

  3. Adult Ed: 150 Years of Creative Solutions

    ERIC Educational Resources Information Center

    Sparks, Glen

    2006-01-01

    For every school district with a formal adult education program, creative solutions to many K-12 issues may very well be right in their own backyard, and virtually free of cost. For district leaders, understanding the mission and the funding issues surrounding adult education are the first steps in understanding how their program can better serve…

  4. Designing students’ worksheet based on open-ended approach to foster students’ creative thinking skills

    NASA Astrophysics Data System (ADS)

    Romli, S.; Abdurrahman; Riyadi, B.

    2018-01-01

    This study aimed at designing an open-ended worksheet to enhance students’ creative thinking skills. The study was conducted at one private school in Bandar Lampung, Indonesia. The participants of the study were twenty students of tenth grade students and two physics teachers. This study used descriptive data. Data were collected by analyzing qualitative data, literature and focus group discussion to gain information about students’ conceptions of physics in the context of open-ended learning. The result showed that students needed innovative learning resources in form of open ended-based worksheet which could give the students an opportunity to develop various solutions related to physics problem. Therefore, students’ creative thinking skill could be improved.

  5. Creativity, Problem Solving, and Solution Set Sightedness: Radically Reformulating BVSR

    ERIC Educational Resources Information Center

    Simonton, Dean Keith

    2012-01-01

    Too often, psychological debates become polarized into dichotomous positions. Such polarization may have occurred with respect to Campbell's (1960) blind variation and selective retention (BVSR) theory of creativity. To resolve this unnecessary controversy, BVSR was radically reformulated with respect to creative problem solving. The reformulation…

  6. The effects of duration of exposure to the REAPS model in developing students' general creativity and creative problem solving in science

    NASA Astrophysics Data System (ADS)

    Alhusaini, Abdulnasser Alashaal F.

    The Real Engagement in Active Problem Solving (REAPS) model was developed in 2004 by C. June Maker and colleagues as an intervention for gifted students to develop creative problem solving ability through the use of real-world problems. The primary purpose of this study was to examine the effects of the REAPS model on developing students' general creativity and creative problem solving in science with two durations as independent variables. The long duration of the REAPS model implementation lasted five academic quarters or approximately 10 months; the short duration lasted two quarters or approximately four months. The dependent variables were students' general creativity and creative problem solving in science. The second purpose of the study was to explore which aspects of creative problem solving (i.e., generating ideas, generating different types of ideas, generating original ideas, adding details to ideas, generating ideas with social impact, finding problems, generating and elaborating on solutions, and classifying elements) were most affected by the long duration of the intervention. The REAPS model in conjunction with Amabile's (1983; 1996) model of creative performance provided the theoretical framework for this study. The study was conducted using data from the Project of Differentiation for Diverse Learners in Regular Classrooms (i.e., the Australian Project) in which one public elementary school in the eastern region of Australia cooperated with the DISCOVER research team at the University of Arizona. All students in the school from first to sixth grade participated in the study. The total sample was 360 students, of which 115 were exposed to a long duration and 245 to a short duration of the REAPS model. The principal investigators used a quasi-experimental research design in which all students in the school received the treatment for different durations. Students in both groups completed pre- and posttests using the Test of Creative Thinking-Drawing Production (TCT-DP) and the Test of Creative Problem Solving in Science (TCPS-S). A one-way analysis of covariance (ANCOVA) was conducted to control for differences between the two groups on pretest results. Statistically significant differences were not found between posttest scores on the TCT-DP for the two durations of REAPS model implementation. However, statistically significant differences were found between posttest scores on the TCPS-S. These findings are consistent with Amabile's (1983; 1996) model of creative performance, particularly her explanation that domain-specific creativity requires knowledge such as specific content and technical skills that must be learned prior to being applied creatively. The findings are also consistent with literature in which researchers have found that longer interventions typically result in expected positive growth in domain-specific creativity, while both longer and shorter interventions have been found effective in improving domain-general creativity. Change scores were also calculated between pre- and posttest scores on the 8 aspects of creativity (Maker, Jo, Alfaiz, & Alhusaini, 2015a), and a binary logistic regression was conducted to assess which were the most affected by the long duration of the intervention. The regression model was statistically significant, with aspects of generating ideas, adding details to ideas, and finding problems being the most affected by the long duration of the intervention. Based on these findings, the researcher believes that the REAPS model is a useful intervention to develop students' creativity. Future researchers should implement the model for longer durations if they are interested in developing students' domain-specific creative problem solving ability.

  7. An Empirical Study of the Construct Validity of Social Creativity

    ERIC Educational Resources Information Center

    Mouchiroud, Christophe; Bernoussi, Aurore

    2008-01-01

    Creativity can be broadly defined as a combination of interacting individual and environmental resources leading to the production of valuable solutions. This paper concentrates on the type of creativity that can be expressed in solving social problems. After reviewing the potentially relevant psychological and contextual variables intervening in…

  8. Recognizing and Fostering Creativity in Technological Design Education

    ERIC Educational Resources Information Center

    Cropley, David; Cropley, Arthur

    2010-01-01

    The importance of creativity in technological design education is now clearly recognized, both in everyday understanding and also in formal curriculum guidelines. Design offers special opportunities for creativity because of the "openness" of problems (ill-defined problems, the existence of a variety of pathways to the solution, the absence of…

  9. Medical Simulation in the Community College Health Science Curriculum: A Matrix for Future Implementation

    ERIC Educational Resources Information Center

    McLaughlin, Michael P.; Starobin, Soko S.; Laanan, Frankie Santos

    2010-01-01

    As the nation's healthcare education system struggles to keep pace with the demand for its services, educators are seeking creative and innovative solutions to meet the needs of a growing number of students. The integration of medical simulation technology into the community college health science curriculum is a creative solution that can meet…

  10. Stimulating Creativity: Modulation of Convergent and Divergent Thinking by Transcranial Direct Current Stimulation (tDCS)

    ERIC Educational Resources Information Center

    Zmigrod, Sharon; Colzato, Lorenza S.; Hommel, Bernhard

    2015-01-01

    Creativity has been conceptualized as involving 2 distinct components; divergent thinking, the search for multiple solutions to a single problem, and convergent thinking, the quest for a single solution either through an analytical process or the experience of insight. Studies have demonstrated that these abilities can be improved by cognitive…

  11. Using Creativity and Collaboration to Develop Innovative Programs That Embrace Diversity in Higher Education

    ERIC Educational Resources Information Center

    Robinson, A. Helene

    2012-01-01

    This paper provides an example of an innovative solution to program development that addresses the diverse needs of teacher educators throughout various geographical locations in Florida, through a collaborative multi-university, multi-agency teacher training program funded by one collaborative grant. In this time of economic uncertainties,…

  12. Creative Mathematical Games: The Enhancement of Number Sense of Kindergarten Children Through Fun Activities

    NASA Astrophysics Data System (ADS)

    Mirawati

    2017-02-01

    The research departed from an issue found regarding the number sense of kindergarten children and as a solution to this problem, the research proposes the use of creative mathematical games in the teaching and learning. Departing from the issue and the offered solution, the following problems are about Children’s ability of number sense before and after the implementation of creative mathematical games; the forms of creative mathematical games in improving children’s number sense; the implementation of creative mathematical games in improving children’s number sense; and the factors possibly affecting the implementation of creative mathematical games. This study use action research method. The data were collected through observation, interview, and documentation and then qualitatively analysed using thematic analysis technique. The findings show that children respond positively to the creative mathematical games. They demonstrate fairly high enthusiasm and are able to understand number as well as its meaning in various ways. Children’s number sense has also improved in terms of one-on-one correspondence and mentioning and comparing many objects. The factors possibly affecting the implementation of these creative mathematical games are the media and the stages of teaching and learning that should be in accordance with the level of kindergarten children’s number sense.

  13. Mathematics creative thinking levels based on interpersonal intelligence

    NASA Astrophysics Data System (ADS)

    Kuncorowati, R. H.; Mardiyana; Saputro, D. R. S.

    2017-12-01

    Creative thinking ability was one of student’s ability to determine various alternative solutions toward mathematics problem. One of indicators related to creative thinking ability was interpersonal intelligence. Student’s interpersonal intelligence would influence to student’s creativity. This research aimed to analyze creative thinking ability level of junior high school students in Karanganyar using descriptive method. Data was collected by test, questionnaire, interview, and documentation. The result showed that students with high interpersonal intelligence achieved third and fourth level in creative thinking ability. Students with moderate interpersonal intelligence achieved second level in creative thinking ability and students with low interpersonal intelligence achieved first and zero level in creative thinking ability. Hence, students with high, moderate, and low interpersonal intelligence could solve mathematics problem based on their mathematics creative thinking ability.

  14. The VSEPR Challenge: A Student's Perspective

    ERIC Educational Resources Information Center

    Jennings, Ashley S.

    2010-01-01

    To solve the challenge of learning VSEPR molecules in three dimensions, a high school student leverages her passion for 3D computer animation to develop a creative solution. This article outlines the process and story behind the creation of her unique video. (Contains 1 figure.)

  15. Imitation and Creativity: Beneficial Effects of Propulsion Strategies and Specificity

    ERIC Educational Resources Information Center

    Mecca, Jensen T.; Mumford, Michael D.

    2014-01-01

    Prior studies examining imitation of exemplar solutions have produced a mixed pattern of findings with some studies indicating that exemplar imitation contributes to creative problem-solving and other studies indicating that it may inhibit creative problem-solving. In the present effort, it is argued that the effects of exemplar imitation on…

  16. Can Movement Promote Creativity?

    ERIC Educational Resources Information Center

    Pica, Rae

    2009-01-01

    Creativity can be an elusive concept. It may be misunderstood and difficult to define, but it is clearly necessary, particularly in a world so rapidly changing. Creative people are those who can imagine. This means they can imagine solutions to problems and challenges faced. They can also imagine what it is like to be someone or something…

  17. Creativity of Junior High School’s Students in Designing Earthquake Resistant Buildings

    NASA Astrophysics Data System (ADS)

    Fitriani, D. N.; Kaniawati, I.; Ramalis, T. R.

    2017-09-01

    This research was stimulated by the present the territory of Indonesia is largely an area prone to earthquakes and the issue that human resources and disaster response planning process is still less competent and not optimal. In addition, the construction of houses and public facilities has not been in accordance with earthquake-resistant building standards. This study aims to develop students’ creativity through earthquake resistant building model’s projects. The research method used is descriptive qualitative method. The sample is one of the 7th grades consisting of 32 students in one of the junior high schools, Indonesia. Data was collected using an observation sheets and student worksheet. Results showed that students’ creativity in designing earthquake resistant building models varies greatly and yields new solutions to solve problems.

  18. Training creative cognition: adolescence as a flexible period for improving creativity

    PubMed Central

    Stevenson, Claire E.; Kleibeuker, Sietske W.; de Dreu, Carsten K. W.; Crone, Eveline A.

    2014-01-01

    Creativity commonly refers to the ability to generate ideas, solutions, or insights that are novel yet feasible. The ability to generate creative ideas appears to develop and change from childhood to adulthood. Prior research, although inconsistent, generally indicates that adults perform better than adolescents on the alternative uses task (AUT), a commonly used index of creative ideation. The focus of this study was whether performance could be improved by practicing alternative uses generation. We examined the effectiveness of creative ideation training in adolescents (13–16 years, N = 71) and adults (23–30 years, N = 61). Participants followed one of three types of training, each comprising eight 20-min practice sessions within 2 week time: (1) alternative uses generation (experimental condition: creative ideation); (2) object characteristic generation (control condition: general ideation); (3) rule-switching (control condition: rule-switching). Progression in fluency, flexibility, originality of creative ideation was compared between age-groups and training conditions. Participants improved in creative ideation and cognitive flexibility, but not in general ideation. Participants in all three training conditions became better in fluency and originality on the AUT. With regard to originality, adolescents benefitted more from training than adults, although this was not specific for the creative ideation training condition. These results are interpreted in relation to (a) the different underlying processes targeted in the three conditions and (b) developmental differences in brain plasticity with increased sensitivity to training in adolescents. In sum, the results show that improvement can be made in creative ideation and supports the hypothesis that adolescence is a developmental stage of increased flexibility optimized for learning and explorative behavior. PMID:25400565

  19. "I didn't know if it would work, but I tried it anyway".

    PubMed

    Davidhizar, R

    1996-03-01

    To be an excellent manager, daring, creative, and innovative solutions should be tried for management problems. A manager may feel he or she is treading on ground where no one walked before; however, the manager who takes no risk will never come up with the novel and original solutions. This article supplies guidelines for the evaluation of creative and innovative solutions. These guidelines are especially appropriate for the employee who needs a smooth transition into management.

  20. Wooden Spaceships: Human-Centered Vehicle Design for Space

    NASA Technical Reports Server (NTRS)

    Twyford, Evan

    2009-01-01

    Presentation will focus on creative human centered design solutions in relation to manned space vehicle design and development in the NASA culture. We will talk about design process, iterative prototyping, mockup building and user testing and evaluation. We will take an inside look at how new space vehicle concepts are developed and designed for real life exploration scenarios.

  1. Incorporating Prototyping and Iteration into Intervention Development: A Case Study of a Dining Hall-Based Intervention

    ERIC Educational Resources Information Center

    McClain, Arianna D.; Hekler, Eric B.; Gardner, Christopher D.

    2013-01-01

    Background: Previous research from the fields of computer science and engineering highlight the importance of an iterative design process (IDP) to create more creative and effective solutions. Objective: This study describes IDP as a new method for developing health behavior interventions and evaluates the effectiveness of a dining hall--based…

  2. Development of an Augmented Reality Game to Teach Abstract Concepts in Food Chemistry

    ERIC Educational Resources Information Center

    Crandall, Philip G.; Engler, Robert K.; Beck, Dennis E.; Killian, Susan A.; O'Bryan, Corliss A.; Jarvis, Nathan; Clausen, Ed

    2015-01-01

    One of the most pressing issues for many land grant institutions is the ever increasing cost to build and operate wet chemistry laboratories. A partial solution is to develop computer-based teaching modules that take advantage of animation, web-based or off-campus learning experiences directed at engaging students' creative experiences. We…

  3. Beauty and Precision: Weaving Complex Educational Technology Projects with Visual Instructional Design Languages

    ERIC Educational Resources Information Center

    Derntl, Michael; Parrish, Patrick; Botturi, Luca

    2010-01-01

    Instructional design and technology products result from many options and constraints. On the one hand, solutions should be creative, effective and flexible; on the other hand, developers and instructors need precise guidance and details on what to do during development and implementation. Communication of and about designs is supported by design…

  4. Knowledge Distance, Cognitive-Search Processes, and Creativity: The Making of Winning Solutions in Science Contests.

    PubMed

    Acar, Oguz Ali; van den Ende, Jan

    2016-05-01

    Prior research has provided conflicting arguments and evidence about whether people who are outsiders or insiders relative to a knowledge domain are more likely to demonstrate scientific creativity in that particular domain. We propose that the nature of the relationship between creativity and the distance of an individual's expertise from a knowledge domain depends on his or her cognitive processes of problem solving (i.e., cognitive-search effort and cognitive-search variation). In an analysis of 230 solutions generated in a science contest platform, we found that distance was positively associated with creativity when problem solvers engaged in a focused search (i.e., low cognitive-search variation) and exerted a high level of cognitive effort. People whose expertise was close to a knowledge domain, however, were more likely to demonstrate creativity in that domain when they drew on a wide variety of different knowledge elements for recombination (i.e., high cognitive-search variation) and exerted substantial cognitive effort. © The Author(s) 2016.

  5. Principles for Designing Mathematical Tasks That Enhance Imitative and Creative Reasoning

    ERIC Educational Resources Information Center

    Lithner, Johan

    2017-01-01

    The design research programme learning by imitative and creative reasoning (LICR) studies whether, how and why tasks and teaching that enhance creative reasoning lead to a more productive struggle and more efficient learning than the common but inefficient task designs based on imitating given solution procedures. The purpose of this paper is to…

  6. The Network Concept of Creativity and Deep Thinking: Applications to Social Opinion Formation and Talent Support

    ERIC Educational Resources Information Center

    Csermely, Peter

    2017-01-01

    Our century has unprecedented new challenges, which need creative solutions and deep thinking. Contemplative, deep thinking became an "endangered species" in our rushing world of Tweets, elevator pitches, and fast decisions. Here, we describe how important aspects of both creativity and deep thinking can be understood as network…

  7. Opening the Creative Mind of High Need for Cognitive Closure Individuals through Activation of Uncreative Ideas

    ERIC Educational Resources Information Center

    Ong, Lay See; Leung, Angela K.-Y.

    2013-01-01

    Drawing on the integrative system theory of creativity combining the person, process, and press perspectives, this research offers the first evidence of how high-need-for-cognitive-closure (NFC) individuals' creative mind can be opened up, by making them become more cognizant of uncreative ideas as consensually invalid solutions to creative…

  8. Creativity in Adulthood and Old Age: Relations to Intelligence, Sex and Mode of Testing.

    ERIC Educational Resources Information Center

    Ruth, Jan-Erik; Birren, James E.

    1985-01-01

    Young adults, middle-aged, and old persons (n=150) participated in a study of creativity and age. Results showed age differences in creativity to the disadvantage of the old. Reduced speed of information processing, lower level of complexity, and decreased willingness to risk original solutions by age are offered as explanations. (Author/AS)

  9. Divergent Task Performance in Older Adults: Declarative Memory or Creative Potential?

    ERIC Educational Resources Information Center

    Leon, Susan A.; Altmann, Lori J. P.; Abrams, Lise; Gonzalez Rothi, Leslie J.; Heilman, Kenneth M.

    2014-01-01

    Divergent thinking is a process or method used to generate creative ideas by exploring many possible solutions or responses, and is a critical element of creativity. Lesion and imaging studies have shown that the frontal lobes are important in mediating divergent thinking, and frontal lobe function is highly dependent on white matter connections…

  10. Novel technologies for decontamination of fresh and minimally processed fruits and vegetables

    USDA-ARS?s Scientific Manuscript database

    The complex challenges facing producers and processors of fresh produce require creative applications of conventional treatments and innovative approaches to develop entirely novel treatments. The varied nature of fresh and fresh-cut produce demands solutions that are adapted and optimized for each ...

  11. Plastic Pollution to Solution

    ERIC Educational Resources Information Center

    Kitagawa, Laura; Pomba, Elizabeth; Davis, Tina

    2018-01-01

    Makerspaces have become very popular in education because they "provide hands-on, creative ways to encourage students to design, experiment, build, and invent as they deeply engage in science, engineering, and tinkering" (Cooper 2013). Not only do makerspaces provide a safe learning environment for students to develop their 21st century…

  12. Intelligence and Creativity in Problem Solving: The Importance of Test Features in Cognition Research

    PubMed Central

    Jaarsveld, Saskia; Lachmann, Thomas

    2017-01-01

    This paper discusses the importance of three features of psychometric tests for cognition research: construct definition, problem space, and knowledge domain. Definition of constructs, e.g., intelligence or creativity, forms the theoretical basis for test construction. Problem space, being well or ill-defined, is determined by the cognitive abilities considered to belong to the constructs, e.g., convergent thinking to intelligence, divergent thinking to creativity. Knowledge domain and the possibilities it offers cognition are reflected in test results. We argue that (a) comparing results of tests with different problem spaces is more informative when cognition operates in both tests on an identical knowledge domain, and (b) intertwining of abilities related to both constructs can only be expected in tests developed to instigate such a process. Test features should guarantee that abilities can contribute to self-generated and goal-directed processes bringing forth solutions that are both new and applicable. We propose and discuss a test example that was developed to address these issues. PMID:28220098

  13. Developing Instructional Technology Products Using Effective Project Management Practices

    ERIC Educational Resources Information Center

    Allen, Stephanie; Hardin, Paul C.

    2008-01-01

    Delivering a successful instructional technology (IT) product depends on more than just having an extremely creative instructional solution or following an instructional systems design (ISD) model. Proper planning, direction, and execution of the project are require, as well. We present a model of management that encompasses the ISD process. Five…

  14. The Joining-Up Process: Issues in Effective Human Resource Development

    ERIC Educational Resources Information Center

    Frohman, Alan L.; Kotter, John P.

    1975-01-01

    Four specific problems associated with ineffective and expensive joining-up which are examined in the article are: (1) mismatched expectations; (2) stifling creativity and challenge; (3) lack of managerial awareness and sensitivity to joining-up issues; and (4) using inappropriate or incomplete screening criteria. Solutions are suggested; a table…

  15. Development of a Mental Health Nursing Simulation: Challenges and Solutions

    ERIC Educational Resources Information Center

    Kidd, Lori I.; Morgan, Karyn I.; Savery, John R.

    2012-01-01

    Nursing education programs are proliferating rapidly in the United States in an effort to meet demand for nurse professionals. Multiple challenges arise from this rapid expansion. One challenge is finding sufficient clinical sites to accommodate students. Increased competition for scarce resources requires creativity in clinical contracting. This…

  16. No Cost/Low Cost: A Solution for Creative Physical Education Activities

    ERIC Educational Resources Information Center

    Messerole, Michael J.; Black, Bryan M.

    2014-01-01

    This article describes how the use of Pringles cans and other tube containers can help physical education teachers gain a new perspective on incorporating a reusable, recyclable, durable product to create fun activities that support the development of fundamental skills in the physical education environment.

  17. Reclaiming Instructional Supervision: Using Solution-Focused Strategies to Promote Teacher Development

    ERIC Educational Resources Information Center

    Stark, Marcella D.; McGhee, Marla W.; Jimerson, Jo Beth

    2017-01-01

    To positively affect teacher quality, instructional leaders must engage teachers in ways that support improved practice and seek to empower teachers as creative and knowledgeable risk takers. A collaborative, strengths-based approach that promotes teacher growth, rather than one that conditions teachers to await administrator directive or…

  18. Facilitating an Elementary Engineering Design Process Module

    ERIC Educational Resources Information Center

    Hill-Cunningham, P. Renee; Mott, Michael S.; Hunt, Anna-Blair

    2018-01-01

    STEM education in elementary school is guided by the understanding that engineering represents the application of science and math concepts to make life better for people. The Engineering Design Process (EDP) guides the application of creative solutions to problems. Helping teachers understand how to apply the EDP to create lessons develops a…

  19. On the Development of a Programming Teaching Tool: The Effect of Teaching by Templates on the Learning Process

    ERIC Educational Resources Information Center

    Al-Imamy, Samer; Alizadeh, Javanshir; Nour, Mohamed A.

    2006-01-01

    One of the major issues related to teaching an introductory programming course is the excessive amount of time spent on the language's syntax, which leaves little time for developing skills in program design and solution creativity. The wide variation in the students' backgrounds, coupled with the traditional classroom (one size-fits-all) teaching…

  20. Creativity and Ethics: The Relationship of Creative and Ethical Problem-Solving.

    PubMed

    Mumford, Michael D; Waples, Ethan P; Antes, Alison L; Brown, Ryan P; Connelly, Shane; Murphy, Stephen T; Devenport, Lynn D

    2010-02-01

    Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In the present study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains, data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed.

  1. Creativity and Ethics: The Relationship of Creative and Ethical Problem-Solving

    PubMed Central

    Mumford, Michael D.; Waples, Ethan P.; Antes, Alison L.; Brown, Ryan P.; Connelly, Shane; Murphy, Stephen T.; Devenport, Lynn D.

    2010-01-01

    Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In the present study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains, data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed. PMID:21057603

  2. Working Memory Capacity, Mind Wandering, and Creative Cognition: An Individual-Differences Investigation into the Benefits of Controlled Versus Spontaneous Thought.

    PubMed

    Smeekens, Bridget A; Kane, Michael J

    2016-11-01

    Should executive control, as indicated by working memory capacity (WMC) and mind-wandering propensity, help or hinder creativity? Sustained and focused attention should help guide a selective search of solution-relevant information in memory and help inhibit uncreative, yet accessible, ideas. However, unfocused attention and daydreaming should allow mental access to more loosely relevant concepts, remotely linked to commonplace solutions. Three individual-differences studies inserted incubation periods into one or two divergent thinking tasks and tested whether WMC (assessed by complex span tasks) and incubation-period mind wandering (assessed as probed reports of task-unrelated thought [TUT]) predicted post-incubation performance. Retrospective self-reports of Openness (Experiment 2) and mind-wandering and daydreaming propensity (Experiment 3) complemented our thought-probe assessments of TUT. WMC did not correlate with creativity in divergent thinking, whereas only the questionnaire measure of daydreaming, but not probed thought reports, weakly predicted creativity; the fact that in-the-moment TUTs did not correlate divergent creativity is especially problematic for claims that mind-wandering processes contribute to creative cognition. Moreover, the fact that WMC tends to strongly predict analytical problem solving and reasoning, but may not correlate with divergent thinking, provides a useful boundary condition for defining WMC's nomological net. On balance, our data provide no support for either benefits or costs of executive control for at least one component of creativity.

  3. Profile of students’ generated representations and creative thinking skill in problem solving in vocational school

    NASA Astrophysics Data System (ADS)

    Fikri, P. M.; Sinaga, P.; Hasanah, L.; Solehat, D.

    2018-05-01

    This study aims to determine profile of students’ generated representations and creative thinking skill on problem solving in vocational school. This research is a descriptive research to get an idea of comprehend students’ generated representations and creative thinking skill on problem solving of vocational school in Bandung. Technique of collecting data is done by test method, observation, and interview. Representation is something that represents, describes or symbolizes an object or process. To evaluate the multi-representation skill used essay test with rubric of scoring was used to assess multi-depressant student skills. While creative thinking skill on problem solving used essay test which contains the components of skills in finding facts, problem finding skills, idea finding skills and solution finding skills. The results showed generated representations is still relatively low, this is proven by average student answers explanation is mathematically correct but there is no explanation verbally or graphically. While creative thinking skill on problem solving is still relatively low, this is proven by average score for skill indicator in finding the student problem is 1.52 including the non-creative category, average score for the skill indicator in finding the student idea is 1.23 including the non-creative category, and the average score of the students skill in finding this solution is 0.72 belongs to a very uncreative category.

  4. Creative foraging: An experimental paradigm for studying exploration and discovery

    PubMed Central

    Mayo, Avraham E.; Mayo, Ruth; Rozenkrantz, Liron; Tendler, Avichai; Alon, Uri; Noy, Lior

    2017-01-01

    Creative exploration is central to science, art and cognitive development. However, research on creative exploration is limited by a lack of high-resolution automated paradigms. To address this, we present such an automated paradigm, the creative foraging game, in which people search for novel and valuable solutions in a large and well-defined space made of all possible shapes made of ten connected squares. Players discovered shape categories such as digits, letters, and airplanes as well as more abstract categories. They exploited each category, then dropped it to explore once again, and so on. Aligned with a prediction of optimal foraging theory (OFT), during exploration phases, people moved along meandering paths that are about three times longer than the shortest paths between shapes; when exploiting a category of related shapes, they moved along the shortest paths. The moment of discovery of a new category was usually done at a non-prototypical and ambiguous shape, which can serve as an experimental proxy for creative leaps. People showed individual differences in their search patterns, along a continuum between two strategies: a mercurial quick-to-discover/quick-to-drop strategy and a thorough slow-to-discover/slow-to-drop strategy. Contrary to optimal foraging theory, players leave exploitation to explore again far before categories are depleted. This paradigm opens the way for automated high-resolution study of creative exploration. PMID:28767668

  5. Regional Homogeneity Predicts Creative Insight: A Resting-State fMRI Study.

    PubMed

    Lin, Jiabao; Cui, Xuan; Dai, Xiaoying; Mo, Lei

    2018-01-01

    Creative insight plays an important role in our daily life. Previous studies have investigated the neural correlates of creative insight by functional magnetic resonance imaging (fMRI), however, the intrinsic resting-state brain activity associated with creative insight is still unclear. In the present study, we used regional homogeneity (ReHo) as an index in resting-state fMRI (rs-fMRI) to identify brain regions involved in individual differences in creative insight, which was compued by the response time (RT) of creative Chinese character chunk decomposition. The findings indicated that ReHo in the anterior cingulate cortex (ACC)/caudate nucleus (CN) and angular gyrus (AG)/superior temporal gyrus (STG)/inferior parietal lobe (IPL) negatively predicted creative insight. Furthermore, these findings suggested that spontaneous brain activity in multiple regions related to breaking and establishing mental sets, goal-directed solutions exploring, shifting attention, forming new associations and emotion experience contributes to creative insight. In conclusion, the present study provides new evidence to further understand the cognitive processing and neural correlates of creative insight.

  6. The importance of design thinking in medical education.

    PubMed

    Badwan, Basil; Bothara, Roshit; Latijnhouwers, Mieke; Smithies, Alisdair; Sandars, John

    2018-04-01

    Design thinking provides a creative and innovate approach to solve a complex problem. The discover, define, develop and delivery phases of design thinking lead to the most effective solution and this approach can be widely applied in medical education, from technology intervention projects to curriculum development. Participants in design thinking acquire essential transferable life-long learning skills in dealing with uncertainty and collaborative team working.

  7. MK Connects: Macedonia Links Education and Connectivity

    ERIC Educational Resources Information Center

    Academy for Educational Development, 2009

    2009-01-01

    The Academy for Educational Development (AED) has many opportunities to apply expertise and creativity to the solution of perplexing human problems. It is much more rare, however, to find oneself at the nexus of a set of opportunities that make it possible to make a greater contribution than the original objective. Macedonia's commitment to…

  8. Nonfiction Literature that Highlights Inquiry: How "Real" People Solve "Real" Problems

    ERIC Educational Resources Information Center

    Zarnowski, Myra; Turkel, Susan

    2011-01-01

    In this article, the authors explain how nonfiction literature can demonstrate the nature of problem solving within disciplines such as math, science, and social studies. This literature illustrates what it means to puzzle over problems, to apply disciplinary thinking, and to develop creative solutions. The authors look closely at three examples…

  9. Development of a Taxonomy of Keywords for Engineering Education Research

    ERIC Educational Resources Information Center

    Finelli, Cynthia J.; Borrego, Maura; Rasoulifar, Golnoosh

    2016-01-01

    The diversity of engineering education research provides an opportunity for cross-fertilisation of ideas and creativity, but it also can result in fragmentation of the field and duplication of effort. One solution is to establish a standardised taxonomy of engineering education terms to map the field and communicate and connect research…

  10. The Origins and Underpinning Principles of E-Scape

    ERIC Educational Resources Information Center

    Kimbell, Richard

    2012-01-01

    In this article I describe the context within which we developed project e-scape and the early work that laid the foundations of the project. E-scape (e-solutions for creative assessment in portfolio environments) is centred on two innovations. The first concerns a web-based approach to portfolio building; allowing learners to build their…

  11. Enhancement of creative expression and entoptic phenomena as after-effects of repeated ayahuasca ceremonies.

    PubMed

    Frecska, Ede; Móré, Csaba E; Vargha, András; Luna, Luis E

    2012-01-01

    Studying the effect of psychedelic substances on expression of creativity is a challenging problem. Our primary objective was to study the psychometric measures of creativity after a series of ayahuasca ceremonies at a time when the acute effects have subsided. The secondary objective was to investigate how entoptic phenomena emerge during expression of creativity. Forty individuals who were self-motivated participants of ayahuasca rituals in Brazil completed the visual components of the Torrance Tests of Creative Thinking before and the second day after the end of a two-week long ceremony series. Twenty-one comparison subjects who did not participate in recent psychedelic use also took the Torrance tests twice, two weeks apart. Repeated ingestion of ayahuasca in the ritual setting significantly increased the number of highly original solutions and phosphenic responses. However, participants in the ayahuasca ceremonies exhibited more phosphenic solutions already at the baseline, probably due to the fact that they had more psychedelic experiences within six months prior to the study than the comparison subjects did. This naturalistic study supports the notion that some measures of visual creativity may increase after ritual use of ayahuasca, when the acute psychoactive effects are receded. It also demonstrates an increased entoptic activity after repeated ayahuasca ingestion.

  12. The integration of creative drama into science teaching

    NASA Astrophysics Data System (ADS)

    Arieli, Bracha (Bari)

    This study explored the inclusion of creative drama into science teaching as an instructional strategy for enhancing elementary school students' understanding of scientific concepts. A treatment group of sixth grade students was taught a Full Option Science System (FOSS) science unit on Mixtures and Solutions with the addition of creative drama while a control group was taught using only the FOSS teaching protocol. Quantitative and qualitative data analyses demonstrated that students who studied science through creative drama exhibited a greater understanding of scientific content of the lessons and preferred learning science through creative drama. Treatment group students stated that they enjoyed participating in the activities with their friends and that the creative drama helped them to better understand abstract scientific concepts. Teachers involved with the creative drama activities were positively impressed and believed creative drama is a good tool for teaching science. Observations revealed that creative drama created a positive classroom environment, improved social interactions and self-esteem, that all students enjoyed creative drama, and that teachers' teaching style affected students' use of creative drama. The researcher concluded that the inclusion of creative drama with the FOSS unit enhanced students' scientific knowledge and understanding beyond that of the FOSS unit alone, that both teachers and students reacted positively to creative drama in science and that creative drama requires more time.

  13. A COMBINED FACTOR ANALYSIS OF CREATIVITY AND INTELLIGENCE.

    PubMed

    Cave, R L

    1970-04-01

    A battery of tests was given to 447 studenits in the secondary schools of Alcoa, Tennessee. The tests were composed of the Lorge-Thorndike Intelligence Tests, and five selected creativity tests. The combined battery of tests was factor analyzed and rotated to an oblique simple structure, and then to a hierachical solution. Three factors were found: the verbal intelligence and reasoning factors identified in many previous studies, and a creativity faotor. The structure was very oblique. The second order factor, g, was found to count for 77% of the variance of the verbal facbor, 89% of the reasoning factor and 48% of the creativity factor. These results were compared with those of previous studies of creativity and intelligence.

  14. Cross-Field Differences in Creative Problem-Solving Skills: A Comparison of Health, Biological, and Social Sciences

    PubMed Central

    Mumford, Michael D.; Antes, Alison L.; Caughron, Jared J.; Connelly, Shane; Beeler, Cheryl

    2010-01-01

    In the present study, 258 doctoral students working in the health, biological, and social sciences were asked to solve a series of field-relevant problems calling for creative thought. Proposed solutions to these problems were scored with respect to critical creative thinking skills such as problem definition, conceptual combination, and idea generation. Results indicated that health, biological, and social scientists differed with respect to their skill in executing various operations, or processes, involved in creative thought. Interestingly, no differences were observed as a function of the students’ level of experience. The implications of these findings for understanding cross-field, and cross-experience level, differences in creative thought are discussed. PMID:20936085

  15. The neural coding of creative idea generation across adolescence and early adulthood

    PubMed Central

    Kleibeuker, Sietske W.; Koolschijn, P. Cédric M. P.; Jolles, Dietsje D.; De Dreu, Carsten K. W.; Crone, Eveline A.

    2013-01-01

    Creativity is considered key to human prosperity, yet the neurocognitive principles underlying creative performance, and their development, are still poorly understood. To fill this void, we examined the neural correlates of divergent thinking in adults (25–30 years) and adolescents (15–17 years). Participants generated alternative uses (AU) or ordinary characteristics (OC) for common objects while brain activity was assessed using fMRI. Adults outperformed adolescents on the number of solutions for AU and OC trials. Contrasting neural activity for AU with OC trials revealed increased recruitment of left angular gyrus, left supramarginal gyrus, and bilateral middle temporal gyrus in both adults and adolescents. When only trials with multiple AU were included in the analysis, participants showed additional left inferior frontal gyrus (IFG)/middle frontal gyrus (MFG) activation for AU compared to OC trials. Correspondingly, individual difference analyses showed a positive correlation between activations for AU relative to OC trials in left IFG/MFG and divergent thinking performance and activations were more pronounced in adults than in adolescents. Taken together, the results of this study demonstrated that creative idea generation involves recruitment of mainly left lateralized parietal and temporal brain regions. Generating multiple creative ideas, a hallmark of divergent thinking, shows additional lateral PFC activation that is not yet optimized in adolescence. PMID:24416008

  16. Placebo can enhance creativity.

    PubMed

    Rozenkrantz, Liron; Mayo, Avraham E; Ilan, Tomer; Hart, Yuval; Noy, Lior; Alon, Uri

    2017-01-01

    The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. The placebo group showed higher originality than the control group both in the CFG (p<0.04, effect size = 0.5) and in the AUT (p<0.05, effect size = 0.4), but not in the Torrance test. The placebo group also found more shapes outside of the standard categories found by a set of 100 CFG players in a previous study, a feature termed out-of-the-boxness (p<0.01, effect size = 0.6). The findings indicate that placebo can enhance the originality aspect of creativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity.

  17. Placebo can enhance creativity

    PubMed Central

    Rozenkrantz, Liron; Mayo, Avraham E.; Ilan, Tomer; Hart, Yuval

    2017-01-01

    Background The placebo effect is usually studied in clinical settings for decreasing negative symptoms such as pain, depression and anxiety. There is interest in exploring the placebo effect also outside the clinic, for enhancing positive aspects of performance or cognition. Several studies indicate that placebo can enhance cognitive abilities including memory, implicit learning and general knowledge. Here, we ask whether placebo can enhance creativity, an important aspect of human cognition. Methods Subjects were randomly assigned to a control group who smelled and rated an odorant (n = 45), and a placebo group who were treated identically but were also told that the odorant increases creativity and reduces inhibitions (n = 45). Subjects completed a recently developed automated test for creativity, the creative foraging game (CFG), and a randomly chosen subset (n = 57) also completed two manual standardized creativity tests, the alternate uses test (AUT) and the Torrance test (TTCT). In all three tests, participants were asked to create as many original solutions and were scored for originality, flexibility and fluency. Results The placebo group showed higher originality than the control group both in the CFG (p<0.04, effect size = 0.5) and in the AUT (p<0.05, effect size = 0.4), but not in the Torrance test. The placebo group also found more shapes outside of the standard categories found by a set of 100 CFG players in a previous study, a feature termed out-of-the-boxness (p<0.01, effect size = 0.6). Conclusions The findings indicate that placebo can enhance the originality aspect of creativity. This strengthens the view that placebo can be used not only to reduce negative clinical symptoms, but also to enhance positive aspects of cognition. Furthermore, we find that the impact of placebo on creativity can be tested by CFG, which can quantify multiple aspects of creative search without need for manual coding. This approach opens the way to explore the behavioral and neural mechanisms by which placebo might amplify creativity. PMID:28892513

  18. Convergence and translation: attitudes to inter-professional learning and teaching of creative problem-solving among medical and engineering students and staff.

    PubMed

    Spoelstra, Howard; Stoyanov, Slavi; Burgoyne, Louise; Bennett, Deirdre; Sweeney, Catherine; Drachsler, Hendrik; Vanderperren, Katrien; Van Huffel, Sabine; McSweeney, John; Shorten, George; O'Flynn, Siun; Cantillon-Murphy, Padraig; O'Tuathaigh, Colm

    2014-01-22

    Healthcare worldwide needs translation of basic ideas from engineering into the clinic. Consequently, there is increasing demand for graduates equipped with the knowledge and skills to apply interdisciplinary medicine/engineering approaches to the development of novel solutions for healthcare. The literature provides little guidance regarding barriers to, and facilitators of, effective interdisciplinary learning for engineering and medical students in a team-based project context. A quantitative survey was distributed to engineering and medical students and staff in two universities, one in Ireland and one in Belgium, to chart knowledge and practice in interdisciplinary learning and teaching, and of the teaching of innovation. We report important differences for staff and students between the disciplines regarding attitudes towards, and perceptions of, the relevance of interdisciplinary learning opportunities, and the role of creativity and innovation. There was agreement across groups concerning preferred learning, instructional styles, and module content. Medical students showed greater resistance to the use of structured creativity tools and interdisciplinary teams. The results of this international survey will help to define the optimal learning conditions under which undergraduate engineering and medicine students can learn to consider the diverse factors which determine the success or failure of a healthcare engineering solution.

  19. Convergence and translation: attitudes to inter-professional learning and teaching of creative problem-solving among medical and engineering students and staff

    PubMed Central

    2014-01-01

    Background Healthcare worldwide needs translation of basic ideas from engineering into the clinic. Consequently, there is increasing demand for graduates equipped with the knowledge and skills to apply interdisciplinary medicine/engineering approaches to the development of novel solutions for healthcare. The literature provides little guidance regarding barriers to, and facilitators of, effective interdisciplinary learning for engineering and medical students in a team-based project context. Methods A quantitative survey was distributed to engineering and medical students and staff in two universities, one in Ireland and one in Belgium, to chart knowledge and practice in interdisciplinary learning and teaching, and of the teaching of innovation. Results We report important differences for staff and students between the disciplines regarding attitudes towards, and perceptions of, the relevance of interdisciplinary learning opportunities, and the role of creativity and innovation. There was agreement across groups concerning preferred learning, instructional styles, and module content. Medical students showed greater resistance to the use of structured creativity tools and interdisciplinary teams. Conclusions The results of this international survey will help to define the optimal learning conditions under which undergraduate engineering and medicine students can learn to consider the diverse factors which determine the success or failure of a healthcare engineering solution. PMID:24450310

  20. Working Memory Capacity, Mind Wandering, and Creative Cognition: An Individual-Differences Investigation into the Benefits of Controlled Versus Spontaneous Thought

    PubMed Central

    Smeekens, Bridget A.; Kane, Michael J.

    2015-01-01

    Should executive control, as indicated by working memory capacity (WMC) and mind-wandering propensity, help or hinder creativity? Sustained and focused attention should help guide a selective search of solution-relevant information in memory and help inhibit uncreative, yet accessible, ideas. However, unfocused attention and daydreaming should allow mental access to more loosely relevant concepts, remotely linked to commonplace solutions. Three individual-differences studies inserted incubation periods into one or two divergent thinking tasks and tested whether WMC (assessed by complex span tasks) and incubation-period mind wandering (assessed as probed reports of task-unrelated thought [TUT]) predicted post-incubation performance. Retrospective self-reports of Openness (Experiment 2) and mind-wandering and daydreaming propensity (Experiment 3) complemented our thought-probe assessments of TUT. WMC did not correlate with creativity in divergent thinking, whereas only the questionnaire measure of daydreaming, but not probed thought reports, weakly predicted creativity; the fact that in-the-moment TUTs did not correlate divergent creativity is especially problematic for claims that mind-wandering processes contribute to creative cognition. Moreover, the fact that WMC tends to strongly predict analytical problem solving and reasoning, but may not correlate with divergent thinking, provides a useful boundary condition for defining WMC’s nomological net. On balance, our data provide no support for either benefits or costs of executive control for at least one component of creativity. PMID:28458764

  1. How to Develop Creative Imagination? Assumptions, Aims and Effectiveness of Role Play Training in Creativity (RPTC)

    ERIC Educational Resources Information Center

    Karwowski, Maciej; Soszynski, Marcin

    2008-01-01

    There are hundreds of ways to develop creativity among children, youths and adults. Developing new ideas and ways of teaching creativity should also incorporate youth's interests and hobbies. The article presents the main information about the new way of developing creative abilities, especially creative imagination, the Role Play Training in…

  2. Overcoming the current deadlock in antibiotic research.

    PubMed

    Schäberle, Till F; Hack, Ingrid M

    2014-04-01

    Antibiotic-resistant bacteria are on the rise, making it harder to treat bacterial infections. The situation is aggravated by the shrinking of the antibiotic development pipeline. To finance urgently needed incentives for antibiotic research, creative financing solutions are needed. Public-private partnerships (PPPs) are a successful model for moving forward. Copyright © 2013 Elsevier Ltd. All rights reserved.

  3. Participatory Action Research: Reflections on Critical Incidents in a PAR Project.

    ERIC Educational Resources Information Center

    Santelli, Betsy; Singer, George H. S.; DiVenere, Nancy; Ginsberg, Connie; Powers, Laurie E.

    1998-01-01

    This article describes a participatory action research (PAR) project designed to evaluate Parent to Parent programs in five states. The process of developing a shared understanding of the program and of the purpose for evaluating them, along with an on-going willingness of parents and researchers to compromise, led to creative solutions to…

  4. Toys Redesigned: The Intersection of Industrial Technology and Service-Learning Principles. Resources in Technology and Engineeering

    ERIC Educational Resources Information Center

    Stefaniak, Jill; Katsioloudis, Petros; Matrood, Basim

    2017-01-01

    This project promoted students' understanding of the importance of diversity of communities and cultures, and educated them on the challenges faced by children who are undergoing cancer treatments. To provide students with a situated learning experience that encouraged them to develop creative design solutions, the authors created a…

  5. Building Self-Efficacy in Fifth Grade Art Students through Authentic Assessments and Self-Regulating Strategies

    ERIC Educational Resources Information Center

    Richardson, Hannah

    2017-01-01

    This research explores solutions and challenges pertaining to a child's development of self-efficacy. After working with fifth grade students in a public education setting, Inoticed an increased reliance on teachers for both creative and procedural directions. This paper explores research of educators who examine the internal and external factors…

  6. A Guide for Planning Facilities for Occupational Preparation Programs for Medical X-Ray Technicians. Research 31.

    ERIC Educational Resources Information Center

    Macconnell, James D.; And Others

    The major purpose of this guide is to develop the necessary information for the writing of educational specifications to house medical x-ray technician programs. The guide is also designed to: (1) assist planners in the formation of creative housing solutions for desired educational programs, (2) prevent important considerations from being…

  7. Creativity in ergonomic design: a supplemental value-adding source for product and service development.

    PubMed

    Zeng, Liang; Proctor, Robert W; Salvendy, Gavriel

    2010-08-01

    This article investigates the role of creativity in ergonomic design and the generic process of developing creative products and services. Creativity is gaining increased emphasis in both academia and industry. More than 50 years of research in creativity indicates that creativity is key to product and service innovation. Nevertheless, there is scarcely any comprehensive review dedicated to appraising the complex construct of creativity, the underlying cognitive process, and the role of creativity in product and service development. We review relevant literature regarding creativity, creative cognition, and the engineering design process to appraise the role of creativity in ergonomic design and to construct a conceptual model of creative product and service development. A framework of ergodesign creativity is advanced that highlights the central role of creativity in synergistically addressing the four dimensions of ergonomic design: functionality, safety, usability, and affectivity. A conceptual model of creative design process is then constructed that is goal oriented and is initiated by active problem finding and problem formulating. This process is carried out in a recursive and dynamic way, facilitated by creative thinking strategies. It is proposed that ergodesign creativity can add supplemental value to products and services, which subsequently affects consumer behavior and helps organizations gain competitive advantage. The proposed conceptual framework of ergodesign creativity and creative design process can serve as the ground for future theory development. Propositions advanced in this study should facilitate designers generating products and services that are creative and commercially competitive.

  8. Expecting innovation: psychoactive drug primes and the generation of creative solutions.

    PubMed

    Hicks, Joshua A; Pedersen, Sarah L; Pederson, Sarah L; Friedman, Ronald S; McCarthy, Denis M

    2011-08-01

    Many individuals expect that alcohol and drug consumption will enhance creativity. The present studies tested whether substance related primes would influence creative performance for individuals who possessed creativity-related substance expectancies. Participants (n = 566) were briefly exposed to stimuli related to psychoactive substances (alcohol, for Study 1, Sample 1, and Study 2; and marijuana, for Study 1, Sample 2) or neutral stimuli. Participants in Study 1 then completed a creative problem-solving task, while participants in Study 2 completed a divergent thinking task or a task unrelated to creative problem solving. The results of Study 1 revealed that exposure to the experimental stimuli enhanced performance on the creative problem-solving task for those who expected the corresponding substance would trigger creative functioning. In a conceptual replication, Study 2 showed that participants exposed to alcohol cues performed better on a divergent thinking task if they expected alcohol to enhance creativity. It is important to note that this same interaction did not influence performance on measures unrelated to creative problem solving, suggesting that the activation of creativity-related expectancies influenced creative performance, specifically. These findings highlight the importance of assessing expectancies when examining pharmacological effects of alcohol and marijuana. Future directions and implications for substance-related interventions are discussed. (c) 2011 APA, all rights reserved.

  9. Innovative solutions: my heart is a what?! Creativity in critical care education.

    PubMed

    Smith, Lynn W

    2007-01-01

    Nurses teach patients, families, and other healthcare providers. All of us teach our neighbors and communities. Choosing strategies for teaching essential content is the challenge we face every day. This article describes some innovative ways to share knowledge using creativity and imagination.

  10. IBSE and Creativity Development

    ERIC Educational Resources Information Center

    Trnova, Eva

    2014-01-01

    Creativity plays a very important role in education. Most of educational systems support creativity as relevant competence for the 21st century. According to the findings of experts, teachers' creativity is important for the development of students' creativity. We introduce a theoretical base of creativity and styles of creativity. Based on our…

  11. Creativity and innovation by empowering the customer: The case of Mulino Bianco. Part I: Organisational innovation context

    NASA Astrophysics Data System (ADS)

    Bujor, A.; Avasilcăi, S.

    2015-11-01

    The terms of creativity, co-creation, creative industries, innovation, and coinnovation are more and more used nowadays. While co-creation offers the possibility and encourages a more active involvement from the customers to create value rich experiences, innovation is responsible for the little improvements made for a better life, to grow a business, to improve products, services or company's productivity. Either customers, current and potential, or stakeholders’ involvement into innovation activities, through their creativity, represent an important way of value creation, of actions’ performance that increases the worth of goods, services, or business as a whole. More and more, different size businesses gather ideas for innovation from customers / stakeholders through their involvement into the early stages of the innovation process. Actually, it has been shown that their ideas sketch their needs and wishes, and have been described as “need information”. Customers and stakeholders, in general, also offer ideas that have been called “solution information”, which represents, not only need information, but also customer-based proposals that describe how ideas can be transformed into marketable products. The term of creative industries refers to those goods that can technically be reproduced, industrially produced, and commercially sold, this being one of the many definitions found in the literature. The classification of creative industries differs at the European Union level according to each country's development level and opening towards these industries’ perception as an engine for economic growth. To better explore and identify the importance of innovation and creativity for new products’ development or improvement a case study about Mulino Bianco was done. This methodology approach represents a part of a qualitative research approach within a broader research undertaken within the framework of the National Research Program PN II. Mulino Bianco was first launched in Italy, being one of the value brands of Barilla Group, which we can say, according to the Italian researches regarding their definition and classification, it belongs to creative industries: industry of food and taste. The foreseen result of this paper is highlighting the fact that the key strategy for the Group and for Mulino Bianco, by default, is mainly its customers’ pro-active involvement in products’ development or creation.

  12. Creative self-efficacy development and creative performance over time.

    PubMed

    Tierney, Pamela; Farmer, Steven M

    2011-03-01

    Building from an established framework of self-efficacy development, this study provides a longitudinal examination of the development of creative self-efficacy in an ongoing work context. Results show that increases in employee creative role identity and perceived creative expectation from supervisors over a 6-month time period were associated with enhanced sense of employee capacity for creative work. Contrary to what was expected, employees who experienced increased requirements for creativity in their jobs actually reported a decreased sense of efficaciousness for creative work. Results show that increases in creative self-efficacy corresponded with increases in creative performance as well. PsycINFO Database Record (c) 2011 APA, all rights reserved.

  13. Making Students More Curious

    ERIC Educational Resources Information Center

    Willingham, Daniel

    2014-01-01

    A connection between creativity and curiosity may seem self evident, and, indeed, psychologists and philosophers have long held that creativity and curiosity are related. It seems logical enough. One can imagine that the typical individual is satisfied by the usual solution to a problem or the usual way to conceptualize a situation, but the…

  14. Enhancing Science Education through Art

    ERIC Educational Resources Information Center

    Merten, Susan

    2011-01-01

    Augmenting science with the arts is a natural combination when one considers that both scientists and artists rely on similar attitudes and values. For example, creativity is often associated with artists, but scientists also use creativity when seeking a solution to a problem or creating a new product. Curiosity is another common trait shared…

  15. A Theoretical Framework for Integrating Creativity Development into Curriculum: The Case of a Korean Engineering School

    ERIC Educational Resources Information Center

    Lim, Cheolil; Lee, Jihyun; Lee, Sunhee

    2014-01-01

    Existing approaches to developing creativity rely on the sporadic teaching of creative thinking techniques or the engagement of learners in a creativity-promoting environment. Such methods cannot develop students' creativity as fully as a multilateral approach that integrates creativity throughout a curriculum. The purpose of this study was to…

  16. Humor adds the creative touch to CQI teams.

    PubMed

    Balzer, J W

    1994-07-01

    The health care industry is looking to continuous quality improvement as a process to both improve patient care and promote cost effectiveness. Interdisciplinary teams are learning to work together and to use data-driven problem solving. Humor adds a creative and welcome touch to the process that makes it easier and more fun to work in teams. The team leader or facilitator who uses humor along the journey sanctions the risk-taking behavior that accompanies creative solutions to tough problems.

  17. Commentary: The Development of Creativity--Ability, Motivation, and Potential.

    PubMed

    Silvia, Paul J; Christensen, Alexander P; Cotter, Katherine N

    2016-01-01

    A major question for research on the development of creativity is whether it is interested in creative potential (a prospective approach that uses measures early in life to predict adult creativity) or in children's creativity for its own sake. We suggest that a focus on potential for future creativity diminishes the fascinating creative world of childhood. The contributions to this issue can be organized in light of an ability × motivation framework, which offers a fruitful way for thinking about the many factors that foster and impede creativity. The contributions reflect a renewed interest in the development of creativity and highlight how this area can illuminate broader problems in creativity studies. © 2016 Wiley Periodicals, Inc.

  18. Single-Source Responsibility: An Innovative Way to Build College Sports, Fitness and Rec Facilities

    ERIC Educational Resources Information Center

    Wakely, Jim

    2013-01-01

    While schools wrestled with how to build a new athletic facility in the middle of a recession, Tufts University's Athletics and Operations Departments worked with a Massachusetts-based developer called Stanmar Inc. to devise a creative solution to designing, building and financing a new sports and fitness center in just under 24 months. Tufts was…

  19. Where Are the Gardens in the Garden State? Middle School Lessons on Sustainable Agriculture and Farmland Preservation.

    ERIC Educational Resources Information Center

    Chen, Loris

    This unit helps middle school students explore the local face of a global challenge: vanishing farmland and the need for sustainable agriculture. With an eye on the National Geography Standards and five areas of the New Jersey core curriculum standards, this unit also develops the skills needed to contribute toward creative solutions for such…

  20. Creativity in Technology Education Facilitated through Virtual Reality Learning Environments: A Case Study

    ERIC Educational Resources Information Center

    Thorsteinsson, Gisli; Page, Tom

    2007-01-01

    Innovation Education (IE) is a new subject area in Icelandic schools. The aim of the subject is to train students to identify the needs and problems in their environment and to develop solutions: a process of ideation. This activity has been classroom based but now a Virtual Reality Learning Environment technology (VRLE) has been designed to…

  1. Happy creativity: Listening to happy music facilitates divergent thinking.

    PubMed

    Ritter, Simone M; Ferguson, Sam

    2017-01-01

    Creativity can be considered one of the key competencies for the twenty-first century. It provides us with the capacity to deal with the opportunities and challenges that are part of our complex and fast-changing world. The question as to what facilitates creative cognition-the ability to come up with creative ideas, problem solutions and products-is as old as the human sciences, and various means to enhance creative cognition have been studied. Despite earlier scientific studies demonstrating a beneficial effect of music on cognition, the effect of music listening on creative cognition has remained largely unexplored. The current study experimentally tests whether listening to specific types of music (four classical music excerpts systematically varying on valance and arousal), as compared to a silence control condition, facilitates divergent and convergent creativity. Creativity was higher for participants who listened to 'happy music' (i.e., classical music high on arousal and positive mood) while performing the divergent creativity task, than for participants who performed the task in silence. No effect of music was found for convergent creativity. In addition to the scientific contribution, the current findings may have important practical implications. Music listening can be easily integrated into daily life and may provide an innovative means to facilitate creative cognition in an efficient way in various scientific, educational and organizational settings when creative thinking is needed.

  2. Happy creativity: Listening to happy music facilitates divergent thinking

    PubMed Central

    Ferguson, Sam

    2017-01-01

    Creativity can be considered one of the key competencies for the twenty-first century. It provides us with the capacity to deal with the opportunities and challenges that are part of our complex and fast-changing world. The question as to what facilitates creative cognition—the ability to come up with creative ideas, problem solutions and products—is as old as the human sciences, and various means to enhance creative cognition have been studied. Despite earlier scientific studies demonstrating a beneficial effect of music on cognition, the effect of music listening on creative cognition has remained largely unexplored. The current study experimentally tests whether listening to specific types of music (four classical music excerpts systematically varying on valance and arousal), as compared to a silence control condition, facilitates divergent and convergent creativity. Creativity was higher for participants who listened to ‘happy music’ (i.e., classical music high on arousal and positive mood) while performing the divergent creativity task, than for participants who performed the task in silence. No effect of music was found for convergent creativity. In addition to the scientific contribution, the current findings may have important practical implications. Music listening can be easily integrated into daily life and may provide an innovative means to facilitate creative cognition in an efficient way in various scientific, educational and organizational settings when creative thinking is needed. PMID:28877176

  3. Creative and algorithmic mathematical reasoning: effects of transfer-appropriate processing and effortful struggle

    NASA Astrophysics Data System (ADS)

    Jonsson, Bert; Kulaksiz, Yagmur C.; Lithner, Johan

    2016-11-01

    Two separate studies, Jonsson et al. (J. Math Behav. 2014;36: 20-32) and Karlsson Wirebring et al. (Trends Neurosci Educ. 2015;4(1-2):6-14), showed that learning mathematics using creative mathematical reasoning and constructing their own solution methods can be more efficient than if students use algorithmic reasoning and are given the solution procedures. It was argued that effortful struggle was the key that explained this difference. It was also argued that the results could not be explained by the effects of transfer-appropriate processing, although this was not empirically investigated. This study evaluated the hypotheses of transfer-appropriate processing and effortful struggle in relation to the specific characteristics associated with algorithmic reasoning task and creative mathematical reasoning task. In a between-subjects design, upper-secondary students were matched according to their working memory capacity.

  4. Creative Self-Efficacy Development and Creative Performance over Time

    ERIC Educational Resources Information Center

    Tierney, Pamela; Farmer, Steven M.

    2011-01-01

    Building from an established framework of self-efficacy development, this study provides a longitudinal examination of the development of creative self-efficacy in an ongoing work context. Results show that increases in employee creative role identity and perceived creative expectation from supervisors over a 6-month time period were associated…

  5. Mind Wandering and the Incubation Effect in Insight Problem Solving

    ERIC Educational Resources Information Center

    Tan, Tengteng; Zou, Hong; Chen, Chuansheng; Luo, Jin

    2015-01-01

    Although many anecdotes suggest that creative insights often arise during mind wandering, empirical research is still sparse. In this study, the number reduction task (NRT) was used to assess whether insightful solutions were related to mind wandering during the incubation stage of the creative process. An experience sampling paradigm was used to…

  6. The Influence of a Foreign versus Native Language on Creativity

    ERIC Educational Resources Information Center

    Stephan, Elena

    2017-01-01

    Creativity may be enhanced by contextual factors that contribute to a divergence from conventional and habitual modes of thought. Two studies tested the prediction that a foreign language (that is frequently associated with moving away from the routine experiences) will contribute to originality of solutions, compared to one's native language.…

  7. Structuring Catholic Schools: Creative Imagination Meets Canon Law

    ERIC Educational Resources Information Center

    Brown, Phillip J.

    2010-01-01

    This paper will explore the underlying requirements of canon law for establishing and administering Catholic schools, with a view toward helping to arrive at creative solutions to the question of how best to structure these schools civilly and canonically in order to ensure their temporal, spiritual, and religious well-being, and to assure that…

  8. How Academic Teachers Perceive and Facilitate Creativity

    ERIC Educational Resources Information Center

    Bjørner, Thomas; Kofoed, Lise Busk

    2013-01-01

    We will present a case study result from a cross-disciplinary education called Medialogy, which is taught in the Technical and Science Faculty at Aalborg University. The aim of Medialogy is to facilitate creativity within technical solutions. The intention of this paper is to answer the following: how do the Medialogy teachers perceive creativity…

  9. Creativity from Constraints: What Can We Learn from Motherwell? From Modrian? From Klee?

    ERIC Educational Resources Information Center

    Stokes, Patricia D.

    2008-01-01

    This article presents a problem-solving model of variability and creativity built on the classic Reitman and Simon analyses of musical composition and architectural design. The model focuses on paired constraints: one precluding (or limiting search among) reliable, existing solutions, the other promoting (or directing search to) novel, often…

  10. Neural underpinnings of divergent production of rules in numerical analogical reasoning.

    PubMed

    Wu, Xiaofei; Jung, Rex E; Zhang, Hao

    2016-05-01

    Creativity plays an important role in numerical problem solving. Although the neural underpinnings of creativity have been studied over decades, very little is known about neural mechanisms of the creative process that relates to numerical problem solving. In the present study, we employed a numerical analogical reasoning task with functional Magnetic Resonance Imaging (fMRI) to investigate the neural correlates of divergent production of rules in numerical analogical reasoning. Participants performed two tasks: a multiple solution analogical reasoning task and a single solution analogical reasoning task. Results revealed that divergent production of rules involves significant activations at Brodmann area (BA) 10 in the right middle frontal cortex, BA 40 in the left inferior parietal lobule, and BA 8 in the superior frontal cortex. The results suggest that right BA 10 and left BA 40 are involved in the generation of novel rules, and BA 8 is associated with the inhibition of initial rules in numerical analogical reasoning. The findings shed light on the neural mechanisms of creativity in numerical processing. Copyright © 2016 Elsevier B.V. All rights reserved.

  11. Didactical suggestion for a Dynamic Hybrid Intelligent e-Learning Environment (DHILE) applying the PENTHA ID Model

    NASA Astrophysics Data System (ADS)

    dall'Acqua, Luisa

    2011-08-01

    The teleology of our research is to propose a solution to the request of "innovative, creative teaching", proposing a methodology to educate creative Students in a society characterized by multiple reference points and hyper dynamic knowledge, continuously subject to reviews and discussions. We apply a multi-prospective Instructional Design Model (PENTHA ID Model), defined and developed by our research group, which adopts a hybrid pedagogical approach, consisting of elements of didactical connectivism intertwined with aspects of social constructivism and enactivism. The contribution proposes an e-course structure and approach, applying the theoretical design principles of the above mentioned ID Model, describing methods, techniques, technologies and assessment criteria for the definition of lesson modes in an e-course.

  12. Multiple-solution problems in a statistics classroom: an example

    NASA Astrophysics Data System (ADS)

    Chu, Chi Wing; Chan, Kevin L. T.; Chan, Wai-Sum; Kwong, Koon-Shing

    2017-11-01

    The mathematics education literature shows that encouraging students to develop multiple solutions for given problems has a positive effect on students' understanding and creativity. In this paper, we present an example of multiple-solution problems in statistics involving a set of non-traditional dice. In particular, we consider the exact probability mass distribution for the sum of face values. Four different ways of solving the problem are discussed. The solutions span various basic concepts in different mathematical disciplines (sample space in probability theory, the probability generating function in statistics, integer partition in basic combinatorics and individual risk model in actuarial science) and thus promotes upper undergraduate students' awareness of knowledge connections between their courses. All solutions of the example are implemented using the R statistical software package.

  13. Nurses' creativity: advantage or disadvantage.

    PubMed

    Shahsavari Isfahani, Sara; Hosseini, Mohammad Ali; Fallahi Khoshknab, Masood; Peyrovi, Hamid; Khanke, Hamid Reza

    2015-02-01

    Recently, global nursing experts have been aggressively encouraging nurses to pursue creativity and innovation in nursing to improve nursing outcomes. Nurses' creativity plays a significant role in health and well-being. In most health systems across the world, nurses provide up to 80% of the primary health care; therefore, they are critically positioned to provide creative solutions for current and future global health challenges. The purpose of this study was to explore Iranian nurses' perceptions and experiences toward the expression of creativity in clinical settings and the outcomes of their creativity for health care organizations. A qualitative approach using content analysis was adopted. Data were collected through in-depth semistructured interviews with 14 nurses who were involved in the creative process in educational hospitals affiliated to Jahrom and Tehran Universities of Medical Sciences in Iran. Four themes emerged from the data analysis, including a) Improvement in quality of patient care, b) Improvement in nurses' quality of work, personal and social life, c) Promotion of organization, and d) Unpleasant outcomes. The findings indicated that nurses' creativity in health care organizations can lead to major changes of nursing practice, improvement of care and organizational performance. Therefore, policymakers, nurse educators, nursing and hospital managers should provide a nurturing environment that is conducive to creative thinking, giving the nurses opportunity for flexibility, creativity, support for change, and risk taking.

  14. Computational Social Creativity.

    PubMed

    Saunders, Rob; Bown, Oliver

    2015-01-01

    This article reviews the development of computational models of creativity where social interactions are central. We refer to this area as computational social creativity. Its context is described, including the broader study of creativity, the computational modeling of other social phenomena, and computational models of individual creativity. Computational modeling has been applied to a number of areas of social creativity and has the potential to contribute to our understanding of creativity. A number of requirements for computational models of social creativity are common in artificial life and computational social science simulations. Three key themes are identified: (1) computational social creativity research has a critical role to play in understanding creativity as a social phenomenon and advancing computational creativity by making clear epistemological contributions in ways that would be challenging for other approaches; (2) the methodologies developed in artificial life and computational social science carry over directly to computational social creativity; and (3) the combination of computational social creativity with individual models of creativity presents significant opportunities and poses interesting challenges for the development of integrated models of creativity that have yet to be realized.

  15. Commentary: The Development of Creativity--Ability, Motivation, and Potential

    ERIC Educational Resources Information Center

    Silvia, Paul J.; Christensen, Alexander P.; Cotter, Katherine N.

    2016-01-01

    A major question for research on the development of creativity is whether it is interested in "creative potential" (a prospective approach that uses measures early in life to predict adult creativity) or in children's creativity for its own sake. We suggest that a focus on potential for future creativity diminishes the fascinating…

  16. Crew Exercise Fact Sheet

    NASA Technical Reports Server (NTRS)

    Rafalik, Kerrie

    2017-01-01

    Johnson Space Center (JSC) provides research, engineering, development, integration, and testing of hardware and software technologies for exercise systems applications in support of human spaceflight. This includes sustaining the current suite of on-orbit exercise devices by reducing maintenance, addressing obsolescence, and increasing reliability through creative engineering solutions. Advanced exercise systems technology development efforts focus on the sustainment of crew's physical condition beyond Low Earth Orbit for extended mission durations with significantly reduced mass, volume, and power consumption when compared to the ISS.

  17. Crew Exercise

    NASA Technical Reports Server (NTRS)

    Rafalik, Kerrie K.

    2017-01-01

    Johnson Space Center (JSC) provides research, engineering, development, integration, and testing of hardware and software technologies for exercise systems applications in support of human spaceflight. This includes sustaining the current suite of on-orbit exercise devices by reducing maintenance, addressing obsolescence, and increasing reliability through creative engineering solutions. Advanced exercise systems technology development efforts focus on the sustainment of crew's physical condition beyond Low Earth Orbit for extended mission durations with significantly reduced mass, volume, and power consumption when compared to the ISS.

  18. Multimedia: Developing Creativity and Innovation in Engineering, Science,

    Science.gov Websites

    Find ScienceCinema Search Results Multimedia: Developing Creativity and Innovation in Engineering , Science, and Medicine Citation Details Title: Developing Creativity and Innovation in Engineering, Science , and Medicine Title: Developing Creativity and Innovation in Engineering, Science, and Medicine Authors

  19. Play and Practice in the Development of Sport-Specific Creativity in Team Ball Sports

    ERIC Educational Resources Information Center

    Memmert, Daniel; Baker, Joseph; Bertsch, Claudia

    2010-01-01

    Current theoretical approaches regarding the development of creativity support the view that gathering diversified experience over years is an ideal medium for creative thinking. This study examined the role of practice conditions in the development of creative behavior in team ball sports. Twelve trainers selected the most creative and the least…

  20. Creative and Algorithmic Mathematical Reasoning: Effects of Transfer-Appropriate Processing and Effortful Struggle

    ERIC Educational Resources Information Center

    Jonsson, Bert; Kulaksiz, Yagmur C.; Lithner, Johan

    2016-01-01

    Two separate studies, Jonsson et al. ("J. Math Behav." 2014;36: 20-32) and Karlsson Wirebring et al. ("Trends Neurosci Educ." 2015;4(1-2):6-14), showed that learning mathematics using creative mathematical reasoning and constructing their own solution methods can be more efficient than if students use algorithmic reasoning and…

  1. Comparative Effectiveness of Animated Drawings and Selected Instructional Strategies on Students' Performance in Creative Arts in Nigeria

    ERIC Educational Resources Information Center

    Olugbenga, Aiyedun Emmanuel

    2016-01-01

    Creative Arts is a core and compulsory subject in Nigerian upper basic classes, but the students' performance over the years indicated high failure. Instructional strategies play a pivotal role in improving students' performance. Computer-based instructions such as animated drawings could be a possible solution. This research adopted the design…

  2. Addressing the Biggest (Baddest) and Best Ideas Ever: Through the Lens of Humility

    ERIC Educational Resources Information Center

    Sowcik, Matthew J.; Andenoro, Anthony C.; Council, Austin

    2017-01-01

    Now and into the foreseeable future, both effective leadership and creativity are going to be important when addressing complex problems. The connection between effective leadership and creativity will be critical as leaders look to turn big ideas into innovative solutions. However, it seems that there is often a disconnect between the two…

  3. A Case Study of Introducing Innovation Through Design

    DTIC Science & Technology

    2014-03-01

    contacts, freeing more of their mental energy to assist the CO in developing and tackling the overall complexities of the mission. With more energy ...organizations experiencing change while design thinking is devoted to finding solutions to difficult problems by harnessing the creative energy inherent...change. “Rather than focusing on one major opportunity, [embedded actors] pepper the landscape with many cultivated opportunities.”53 (2) Fitting the

  4. The Analysing Children's Creative Thinking Framework: Development of an Observation-Led Approach to Identifying and Analysing Young Children's Creative Thinking

    ERIC Educational Resources Information Center

    Robson, Sue

    2014-01-01

    Increased international recognition of the value of supporting creative thinking suggests the value of development of approaches to its identification in children. Development of an observation-led framework, the Analysing Children's Creative Thinking (ACCT) framework, is described, and a case made for the validity of inferring creative thinking…

  5. Tackling creativity at its roots: Evidence for different patterns of EEG alpha activity related to convergent and divergent modes of task processing

    PubMed Central

    Jauk, Emanuel; Benedek, Mathias; Neubauer, Aljoscha C.

    2012-01-01

    The distinction between convergent and divergent cognitive processes given by Guilford (1956) had a strong influence on the empirical research on creative thinking. Neuroscientific studies typically find higher event-related synchronization in the EEG alpha rhythm for individuals engaged in creative ideation tasks compared to intelligence-related tasks. This study examined, whether these neurophysiological effects can also be found when both cognitive processing modes (convergent vs. divergent) are assessed by means of the same task employing a simple variation of instruction. A sample of 55 participants performed the alternate uses task as well as a more basic word association task while EEG was recorded. On a trial-by-trial basis, participants were either instructed to find a most common solution (convergent condition) or a most uncommon solution (divergent condition). The answers given in the divergent condition were in both tasks significantly more original than those in the convergent condition. Moreover, divergent processing was found to involve higher task-related EEG alpha power than convergent processing in both the alternate uses task and the word association task. EEG alpha synchronization can hence explicitly be associated with divergent cognitive processing rather than with general task characteristics of creative ideation tasks. Further results point to a differential involvement of frontal and parietal cortical areas by individuals of lower versus higher trait creativity. PMID:22390860

  6. Creativity Doesn't Develop in a Vacuum.

    PubMed

    Baer, John

    2016-01-01

    The skills, knowledge, attitudes, motivations, and personality traits that lead to creative thinking and creative behavior do not exist-and do not develop-in a vacuum. They are inextricably tied to content, to domains, in particular, and they therefore vary by domains. The more we learn about creativity, the more we discover how domain specific creativity is. This means we cannot nurture creativity, or any of the skills or attributes that contribute to creativity, without thinking about content. One cannot become physically fit by doing just one kind of exercise that trains a single set of muscles; all-around fitness requires diverse exercises that use and train many different sets of muscles. So it is with creativity. Different domains require different creativity-relevant skills, knowledge, attitudes, motivations, and personality traits. If we want to help children and adolescents become more creative, then we need to attend to the domains we use in the development of creativity. © 2016 Wiley Periodicals, Inc.

  7. Laboratory Directed Research and Development Annual Report - Fiscal Year 2000

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Fisher, Darrell R.; Hughes, Pamela J.; Pearson, Erik W.

    The projects described in this report represent the Laboratory's investment in its future and are vital to maintaining the ability to develop creative solutions for the scientific and technical challenges faced by DOE and the nation. In accordance with DOE guidelines, the report provides, a) a director's statement, b) an overview of the laboratory's LDRD program, including PNNL's management process and a self-assessment of the program, c) a five-year project funding table, and d) project summaries for each LDRD project.

  8. Student’s Entrepreneur Model Development in Creative Industry through Utilization of Web Development Software and Educational Game

    NASA Astrophysics Data System (ADS)

    Hasan, B.; Hasbullah, H.; Elvyanti, S.; Purnama, W.

    2018-02-01

    The creative industry is the utilization of creativity, skill and talent of individuals to create wealth and jobs by generating and exploiting creativity power of individual. In the field of design, utilization of information technology can spur creative industry, development of creative industry design will accommodate a lot of creative energy that can pour their ideas and creativity without limitations. Open Source software is a trend in the field of information technology has developed since the 1990s. Examples of applications developed by the Open Source approach is the Apache web services, Linux and Android Operating System, the MySQL database. This community service activities based entrepreneurship aims to: 1). give an idea about the profile of the UPI student’s knowledge of entrepreneurship about the business based creative industries in software by using web software development and educational game 2) create a model for fostering entrepreneurship based on the creative industries in software by leveraging web development and educational games, 3) conduct training and guidance on UPI students who want to develop business in the field of creative industries engaged in the software industry . PKM-based entrepreneurship activity was attended by about 35 students DPTE FPTK UPI had entrepreneurial high interest and competence in information technology. Outcome generated from PKM entrepreneurship is the emergence of entrepreneurs from the students who are interested in the creative industry in the field of software which is able to open up business opportunities for themselves and others. Another outcome of this entrepreneurship PKM activity is the publication of articles or scientific publications in journals of national/international indexed.

  9. The development of learning media of acid-base indicator from extract of natural colorant as an alternative media in learning chemistry

    NASA Astrophysics Data System (ADS)

    Nurhadi, Mukhamad; Wirhanuddin, Erwin, Muflihah, Erika, Farah; Widiyowati, Iis Intan

    2017-03-01

    The development of learning media of acid base indicator from extract of natural colorants as an alternative media in chemistry learning; acid-base solution by using creative problem solving model at SMA N 10 Samarinda has been done. This research aimed to create and develop the learning media from extract of natural colorants, measure its quality and effectiveness, and measure the quality of student learning outcome in acid-base solution topic by using that media. The development process used Analysis, Design, Development, Implementation, and Evaluation (ADDIE) method. The learning media of acid-base indicator was created in the form of box experiment. Its quality was in the range of very good and it was effectively applied in the learning and gave positive impact on the achievement of learning goals.

  10. Creativity and innovation by empowering the customer: The case of Mulino Bianco. Part II: The digital customer value added

    NASA Astrophysics Data System (ADS)

    Bujor, A.; Avasilcăi, S.

    2015-11-01

    The terms of creativity, co-creation, creative industries, innovation, and coinnovation are more and more used nowadays. While co-creation offers the possibility and encourages a more active involvement from the customers to create value rich experiences, innovation is responsible for the little improvements made for a better life, to grow a business, to improve products, services or company's productivity. Either customers, current and potential, or stakeholders’ involvement into innovation activities, through their creativity, represent an important way of value creation, of actions’ performance that increases the worth of goods, services, or business as a whole. More and more, different size businesses gather ideas for innovation from customers / stakeholders by involving them into the early stages of the innovation process. Actually, it has been shown that their ideas sketch their needs and wishes, and have been described as “need information”. Customers and stakeholders, in general, also offer ideas that have been called “solution information”, which represents, not only need information, but also customer-based proposals that describe how ideas can be transformed into marketable products. The term of creative industries refers to those goods that can technically be reproduced, industrially produced, and commercially sold, this being one of the many definitions found in the literature. Mulino Bianco was first launched in Italy, being one of the value brands of Barilla Group, which we can say, according to the Italian definition and classification, it belongs to creative industries: industry of food and taste. Even though Barilla Group's Research & Development department does its job very efficiently, developing and creating new products under different brands, lately a key strategy for the Group and for Mulino Bianco, by default, is customers’ pro-active involvement in products’ development or creation. One of the tools used for this is the Internet Toolkit and Web 2.0. by means of which customers are being invited to participate in competitions, being asked to design and share their concepts / views for new products, or to get involved in by voting those ideas they best like and would love to find them on markets. The aim of this paper is to explore and identify the involvement of stakeholders in Mullino Bianco's product development or improvement through creativity and innovation. As methodology approach, a case study about Mulino Bianco was done, and the foreseen result is highlighting the Nel Mulino Che Vorrei platform's features for consumer's engagement in the value creation and co-creation.

  11. Age, Emotion Regulation Strategies, Temperament, Creative Drama, and Preschoolers' Creativity

    ERIC Educational Resources Information Center

    Yeh, Yu-Chu; Li, Me-Lin

    2008-01-01

    Based on Yeh's (2004) "Ecological Systems Model of Creativity Development", this study investigated the effects that age, the use of emotion regulation strategies, temperament, and exposure to creative drama instruction have on the development of creativity among preschool children. Participants were 116 4- to 6-year-old preschool children. This…

  12. Progression of Chinese Students' Creative Imagination from Elementary Through High School

    NASA Astrophysics Data System (ADS)

    Ren, Fujun; Li, Xiuju; Zhang, Huiliang; Wang, Lihui

    2012-09-01

    For almost a century, researchers have studied creative imagination, most typically that of children. This article reports on a study of the development of creative imagination of Chinese youths and its relation to the educational environment. Data consisted of 4,162 students from grades 4 through 12. Findings showed that students' creative imagination increased as the grade in school increased from grades 4 through 11, but decreased slightly at grade 12. Students' creative imagination was lower in elementary school than that in middle school. The pace of development was also different in different stages. In different grades, youths used different ways to express their imagination. Students of 'excellent' academic performance had the highest creative imagination, followed by students of 'fairly good', 'medium' and 'poor' academic performance. Student-centred teaching methods were associated with higher creative imagination. Students whose teachers had a more supportive attitude showed better creative imagination. Finally, taking part in science-related competitions and frequently visiting science venues were related to the development of students' creative imagination. Some implications and recommendations for development of students' creative imagination are also proposed.

  13. Understanding Those Who Create. Second Edition.

    ERIC Educational Resources Information Center

    Piirto, Jane

    This book synthesizes research findings on creativity and talent development. Part 1, "Definitions and Processes of Creativity," discusses the definition of creativity, creativity and psychology, federal definitions of giftedness and creativity, psychological research on creativity, traditional theories of the creative, common descriptions of the…

  14. Good morning creativity: task reactivation during sleep enhances beneficial effect of sleep on creative performance.

    PubMed

    Ritter, Simone M; Strick, Madelijn; Bos, Maarten W; van Baaren, Rick B; Dijksterhuis, Ap

    2012-12-01

    Both scientists and artists have suggested that sleep facilitates creativity, and this idea has received substantial empirical support. In the current study, we investigate whether one can actively enhance the beneficial effect of sleep on creativity by covertly reactivating the creativity task during sleep. Individuals' creative performance was compared after three different conditions: sleep-with-conditioned-odor; sleep-with-control-odor; or sleep-with-no-odor. In the evening prior to sleep, all participants were presented with a problem that required a creative solution. In the two odor conditions, a hidden scent-diffuser spread an odor while the problem was presented. In the sleep-with-conditioned-odor condition, task reactivation during sleep was induced by means of the odor that was also presented while participants were informed about the problem. In the sleep-with-control-odor condition, participants were exposed to a different odor during sleep than the one diffused during problem presentation. In the no odor condition, no odor was presented. After a night of sleep with the conditioned odor, participants were found to be: (i) more creative; and (ii) better able to select their most creative idea than participants who had been exposed to a control odor or no odor while sleeping. These findings suggest that we do not have to passively wait until we are hit by our creative muse while sleeping. Task reactivation during sleep can actively trigger creativity-related processes during sleep and thereby boost the beneficial effect of sleep on creativity. © 2012 European Sleep Research Society.

  15. Universal prescriptivism: traditional moral decision-making theory revisited.

    PubMed

    Crigger, N J

    1994-09-01

    Universal prescriptivism is a recently developed moral decision-making theory that combines utilitarian and Kantian theories with two levels of moral thinking. A combined approach offers a creative solution to the weaknesses inherent in traditional moral theories. The paper describes the theory and discusses important implications for nursing education, practical ethical decision-making, and research. The relationship of an ethical theory of caring to traditional moral theory is discussed.

  16. Bringing us back to our creative senses: Fostering creativity in graduate-level nursing education: A literary review.

    PubMed

    Duhamel, Karen V

    2016-10-01

    The purpose of this paper is to explore empirical findings of five studies related to graduate-level nurse educators' and nursing students' perceptions about the roles of creativity and creative problem-solving in traditional and innovative pedagogies, and examines conceptual differences in the value of creativity from teacher and student viewpoints. Five peer-reviewed scholarly articles; professional nursing organizations; conceptual frameworks of noted scholars specializing in creativity and creative problem-solving; business-related sources; primary and secondary sources of esteemed nurse scholars. Quantitative and qualitative studies were examined that used a variety of methodologies, including surveys, focus groups, 1:1 interviews, and convenience sampling of both nursing and non-nursing college students and faculty. Innovative teaching strategies supported student creativity and creative problem-solving development. Teacher personality traits and teaching styles receptive to students' needs led to greater student success in creative development. Adequate time allocation and perceived usefulness of creativity and creative problem-solving by graduate-level nurse educators must be reflected in classroom activities and course design. Findings indicated conservative teaching norms, evident in graduate nursing education today, should be revised to promote creativity and creative problem-solving development in graduate-level nursing students for best practice outcomes. Copyright © 2016 Elsevier Ltd. All rights reserved.

  17. The Challenge of Assessing Creative Problem Solving in Client-Based Marketing Development Projects: A SOLO Taxonomy Approach

    ERIC Educational Resources Information Center

    Jaskari, Minna-Maarit

    2013-01-01

    Creativity and marketing imagination are essential core competencies for marketers. Therefore, higher marketing education emphasizes creativity in several ways. However, assessing creativity and creative problem solving is challenging and tools for this purpose have not been developed in the context of marketing education. To address this gap, we…

  18. Inside the Creative Sifter: Recognizing Metacognition in Creativity Development

    ERIC Educational Resources Information Center

    Puryear, Jeb S.

    2016-01-01

    The parallels between cognitive development and creativity are neglected in the literature. Piaget's information transformations are personalized, meaning individual constructions can involve creativity. Vygotsky's work considers the implications and interactions of social influences, conventions, and personal implications for creative…

  19. Problems of Pedagogical Creativity Development

    ERIC Educational Resources Information Center

    Ibragimkyzy, Shynar; Slambekova, Tolkyn S.; Saylaubay, Yerlan E.; Albytova, Nazymgul

    2016-01-01

    This article provides analysis of research papers by different scholars, dedicated to topical issues of pedagogical creativity development in the educational process. The authors determined that pedagogical creativity could be considered at five levels: information-reproducing, adaptive-prognostic, innovative, research and creative-prognostic. In…

  20. Young Children's Creativity and Pretend Play.

    ERIC Educational Resources Information Center

    Saracho, Olivia N.

    2002-01-01

    This article discusses commonalities among experts' descriptions of creative individuals, including rational thinking, high levels of emotional development, talent, and higher levels of consciousness. Maintains that creativity studies justify the development of educational creativity training programs. Asserts that teachers can promote children's…

  1. Creativity-the unconscious foundations of the incubation period.

    PubMed

    Ritter, Simone M; Dijksterhuis, Ap

    2014-01-01

    Creativity is one of the most important assets we have to navigate through the fast changing world of the 21st century. Anecdotal accounts of creative individuals suggest that oftentimes, creative discoveries result from a process whereby initial conscious thought is followed by a period during which one refrains from task-related conscious thought. For example, one may spend an embarrassing amount of time thinking about a problem when the solution suddenly pops into consciousness while taking a shower. Not only creative individuals but also traditional theories of creativity have put a lot of emphasis on this incubation stage in creative thinking. The aim of the present article is twofold. First, an overview of the domain of incubation and creativity is provided by reviewing and discussing studies on incubation, mind-wandering, and sleep. Second, the causes of incubation effects are discussed. Previously, little attention has been paid to the causes of incubation effects and most findings do not really speak to whether the effects should be explained by unconscious processes or merely by consequences of a period of distraction. In the latter case, there is no need to assume active unconscious processes. The findings discussed in the current article support the idea that it is not merely the absence of conscious thought that drives incubation effects, but that during an incubation period unconscious processes contribute to creative thinking. Finally, practical implications and directions for future research will be discussed.

  2. Give your ideas some legs: the positive effect of walking on creative thinking.

    PubMed

    Oppezzo, Marily; Schwartz, Daniel L

    2014-07-01

    Four experiments demonstrate that walking boosts creative ideation in real time and shortly after. In Experiment 1, while seated and then when walking on a treadmill, adults completed Guilford's alternate uses (GAU) test of creative divergent thinking and the compound remote associates (CRA) test of convergent thinking. Walking increased 81% of participants' creativity on the GAU, but only increased 23% of participants' scores for the CRA. In Experiment 2, participants completed the GAU when seated and then walking, when walking and then seated, or when seated twice. Again, walking led to higher GAU scores. Moreover, when seated after walking, participants exhibited a residual creative boost. Experiment 3 generalized the prior effects to outdoor walking. Experiment 4 tested the effect of walking on creative analogy generation. Participants sat inside, walked on a treadmill inside, walked outside, or were rolled outside in a wheelchair. Walking outside produced the most novel and highest quality analogies. The effects of outdoor stimulation and walking were separable. Walking opens up the free flow of ideas, and it is a simple and robust solution to the goals of increasing creativity and increasing physical activity. PsycINFO Database Record (c) 2014 APA, all rights reserved.

  3. Exploring the neural correlates of visual creativity

    PubMed Central

    Liew, Sook-Lei; Dandekar, Francesco

    2013-01-01

    Although creativity has been called the most important of all human resources, its neural basis is still unclear. In the current study, we used fMRI to measure neural activity in participants solving a visuospatial creativity problem that involves divergent thinking and has been considered a canonical right hemisphere task. As hypothesized, both the visual creativity task and the control task as compared to rest activated a variety of areas including the posterior parietal cortex bilaterally and motor regions, which are known to be involved in visuospatial rotation of objects. However, directly comparing the two tasks indicated that the creative task more strongly activated left hemisphere regions including the posterior parietal cortex, the premotor cortex, dorsolateral prefrontal cortex (DLPFC) and the medial PFC. These results demonstrate that even in a task that is specialized to the right hemisphere, robust parallel activity in the left hemisphere supports creative processing. Furthermore, the results support the notion that higher motor planning may be a general component of creative improvisation and that such goal-directed planning of novel solutions may be organized top-down by the left DLPFC and by working memory processing in the medial prefrontal cortex. PMID:22349801

  4. Is There a Developmental Slump in Creativity in China? The Relationship between Organizational Climate and Creativity Development in Chinese Adolescents

    ERIC Educational Resources Information Center

    Yi, Xinfa; Hu, Weiping; Plucker, Jonathan A.; McWilliams, Jenna

    2013-01-01

    The major objectives of this study were to determine the characteristics of creativity development of Chinese children, the creative organizational climate of Chinese schools, and the relations among them. The results provided evidence that the creativity scores of children in elementary school were significantly higher than those of children in…

  5. Creativity and Cognition: Producing Effective Novelty.

    ERIC Educational Resources Information Center

    Cropley, Arthur J.

    1999-01-01

    Reviews cognitive processes, control mechanisms, and structures in creative thinking, and examines the way these aspects of cognition develop from childhood to adulthood. The cognitive definition of creativity, cognitive approaches to novelty production, creativity and cognitive development, and mechanisms guiding cognitive processes are explored.…

  6. Incorporating GIS data into an agent-based model to support planning policy making for the development of creative industries

    NASA Astrophysics Data System (ADS)

    Liu, Helin; Silva, Elisabete A.; Wang, Qian

    2016-07-01

    This paper presents an extension to the agent-based model "Creative Industries Development-Urban Spatial Structure Transformation" by incorporating GIS data. Three agent classes, creative firms, creative workers and urban government, are considered in the model, and the spatial environment represents a set of GIS data layers (i.e. road network, key housing areas, land use). With the goal to facilitate urban policy makers to draw up policies locally and optimise the land use assignment in order to support the development of creative industries, the improved model exhibited its capacity to assist the policy makers conducting experiments and simulating different policy scenarios to see the corresponding dynamics of the spatial distributions of creative firms and creative workers across time within a city/district. The spatiotemporal graphs and maps record the simulation results and can be used as a reference by the policy makers to adjust land use plans adaptively at different stages of the creative industries' development process.

  7. "Thinking Creatively with Sounds and Words: Sounds and Images IIA" Validity Study in the Turkish Language

    ERIC Educational Resources Information Center

    Kaya, Asli; Bilen, Sermin

    2017-01-01

    Creativity, although it had existed since the existence of humanity, nowadays it is gaining more and more importance. In this process, creativity have been addressed in a variety of ways such as the studies of development on creativity and determination of the level of creativity. For this reason some scales or tests have been developed. Developed…

  8. Creativity and the Child's Social Development.

    ERIC Educational Resources Information Center

    Nabors, Martha L.; Edwards, Linda C.

    1994-01-01

    Presents three teacher-preschooler scenarios illustrating teacher actions that hinder creativity and social development. Discusses the connection between psychosocial and creative development in light of Erik Erikson's eight stages of psychosocial development. Suggests that teachers need to be flexible, consider children's feelings, foster…

  9. Development of Creative Behavior Observation Form: A Study on Validity and Reliability

    ERIC Educational Resources Information Center

    Dere, Zeynep; Ömeroglu, Esra

    2018-01-01

    This study, Creative Behavior Observation Form was developed to assess creativity of the children. While the study group on the reliability and validity of Creative Behavior Observation Form was being developed, 257 children in total who were at the ages of 5-6 were used as samples with stratified sampling method. Content Validity Index (CVI) and…

  10. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Miller, P E

    Tips and case histories on computer use for idea and outline processing: Productivity software to solve problems of idea hierarchy, transitions, and developments is matched to solutions for communicators. One case is text that ranges from methods and procedures to histories and legal definitions of classification for the US Department of Energy. Applications of value to writers, editors, and managers are for research; calendars; creativity; prioritization; idea discovery and manipulation; file and time management; and contents, indexes, and glossaries. 6 refs., 7 figs.

  11. Unifying Human Centered Design and Systems Engineering for Human Systems Integration

    NASA Technical Reports Server (NTRS)

    Boy, Guy A.; McGovernNarkevicius, Jennifer

    2013-01-01

    Despite the holistic approach of systems engineering (SE), systems still fail, and sometimes spectacularly. Requirements, solutions and the world constantly evolve and are very difficult to keep current. SE requires more flexibility and new approaches to SE have to be developed to include creativity as an integral part and where the functions of people and technology are appropriately allocated within our highly interconnected complex organizations. Instead of disregarding complexity because it is too difficult to handle, we should take advantage of it, discovering behavioral attractors and the emerging properties that it generates. Human-centered design (HCD) provides the creativity factor that SE lacks. It promotes modeling and simulation from the early stages of design and throughout the life cycle of a product. Unifying HCD and SE will shape appropriate human-systems integration (HSI) and produce successful systems.

  12. The Eminent Genius in History: The Critical Role of Creative Development

    ERIC Educational Resources Information Center

    Simonton, Dean Keith

    1978-01-01

    Research on the sociocultural context of creative development is reviewed; and external influences on creative development are seen to include Availability of role models, political fragmentation, civil disturbances, and political instability. (CL)

  13. Widespread neural oscillations in the delta band dissociate rule convergence from rule divergence during creative idea generation.

    PubMed

    Boot, Nathalie; Baas, Matthijs; Mühlfeld, Elisabeth; de Dreu, Carsten K W; van Gaal, Simon

    2017-09-01

    Critical to creative cognition and performance is both the generation of multiple alternative solutions in response to open-ended problems (divergent thinking) and a series of cognitive operations that converges on the correct or best possible answer (convergent thinking). Although the neural underpinnings of divergent and convergent thinking are still poorly understood, several electroencephalography (EEG) studies point to differences in alpha-band oscillations between these thinking modes. We reason that, because most previous studies employed typical block designs, these pioneering findings may mainly reflect the more sustained aspects of creative processes that extend over longer time periods, and that still much is unknown about the faster-acting neural mechanisms that dissociate divergent from convergent thinking during idea generation. To this end, we developed a new event-related paradigm, in which we measured participants' tendency to implicitly follow a rule set by examples, versus breaking that rule, during the generation of novel names for specific categories (e.g., pasta, planets). This approach allowed us to compare the oscillatory dynamics of rule convergent and rule divergent idea generation and at the same time enabled us to measure spontaneous switching between these thinking modes on a trial-to-trial basis. We found that, relative to more systematic, rule convergent thinking, rule divergent thinking was associated with widespread decreases in delta band activity. Therefore, this study contributes to advancing our understanding of the neural underpinnings of creativity by addressing some methodological challenges that neuroscientific creativity research faces. Copyright © 2017 Elsevier Ltd. All rights reserved.

  14. Using the D-DANP-mV Model to Explore the Continuous System Improvement Strategy for Sustainable Development of Creative Communities

    PubMed Central

    Xiong, Lei; Teng, Cheng-Lein; Zhu, Bo-Wei; Tzeng, Gwo-Hshiung; Huang, Shan-Lin

    2017-01-01

    With globalization, the notion of “creative city” has become a core concept of many cities in the world development policies, with real properties being upgraded or used to change, renewal is being conducted, and creative industries are emerging. This trend has reached its peak in the past decade, with different forms and scales gathering global development momentum among the creative communities to promote the development of creative economies. In recent years, however, there was still skepticism about the sustainability of the current creative communities. Many scholars have pointed out that signs of unsustainability have begun to appear in many creative communities. To overcome these obstacles, the development of rational and highly effective improvement strategy requires a dynamic thinking process. Therefore, this study employs the DEMATEL-based ANP with modified VIKOR (D-DANP-mV) model in presenting an assessment framework for the sustainability of creative communities. This system is used to assess the sustainability of current creative communities and determine how to solve their problems. Thus, continuous and systemic improvement strategies can be developed to achieve the aim of sustainable development. Two creative communities in Taiwan, Taichung Cultural and Creative Industries Park (TCCIP), and Shen-Ji New Village (SJNV), are used as case studies in this study. Based on the concept of systematic improvement from fundamental issues, the results indicate that the improvement priorities can be determined by applying the D-DANP-mV model. This approach is different from those found by a conventional method with the hypothesis of independent criteria (e.g., diversification of creative talents in TCCIP), and cannot use for performance improvement (e.g., only can be used for ranking and selection among alternatives). Considering these points, unreasonable premises, biased errors, and lack of some real application functions in the process of resource allocation could be more efficient improvement strategies generated in this proposed model. PMID:29076994

  15. Using the D-DANP-mV Model to Explore the Continuous System Improvement Strategy for Sustainable Development of Creative Communities.

    PubMed

    Xiong, Lei; Teng, Cheng-Lein; Zhu, Bo-Wei; Tzeng, Gwo-Hshiung; Huang, Shan-Lin

    2017-10-27

    With globalization, the notion of "creative city" has become a core concept of many cities in the world development policies, with real properties being upgraded or used to change, renewal is being conducted, and creative industries are emerging. This trend has reached its peak in the past decade, with different forms and scales gathering global development momentum among the creative communities to promote the development of creative economies. In recent years, however, there was still skepticism about the sustainability of the current creative communities. Many scholars have pointed out that signs of unsustainability have begun to appear in many creative communities. To overcome these obstacles, the development of rational and highly effective improvement strategy requires a dynamic thinking process. Therefore, this study employs the DEMATEL-based ANP with modified VIKOR (D-DANP-mV) model in presenting an assessment framework for the sustainability of creative communities. This system is used to assess the sustainability of current creative communities and determine how to solve their problems. Thus, continuous and systemic improvement strategies can be developed to achieve the aim of sustainable development. Two creative communities in Taiwan, Taichung Cultural and Creative Industries Park (TCCIP), and Shen-Ji New Village (SJNV), are used as case studies in this study. Based on the concept of systematic improvement from fundamental issues, the results indicate that the improvement priorities can be determined by applying the D-DANP-mV model. This approach is different from those found by a conventional method with the hypothesis of independent criteria (e.g., diversification of creative talents in TCCIP), and cannot use for performance improvement (e.g., only can be used for ranking and selection among alternatives). Considering these points, unreasonable premises, biased errors, and lack of some real application functions in the process of resource allocation could be more efficient improvement strategies generated in this proposed model.

  16. Creativity as a Sociocultural Act

    ERIC Educational Resources Information Center

    Glaveanu, Vlad Petre

    2015-01-01

    The present article introduces, develops, and illustrates a perspectival framework for the creative process drawing on current developments within the cultural psychology of creativity and the social theory of George Herbert Mead. The creative process is conceptualized as a form of action by which actors, materially and symbolically, alone and in…

  17. What Do We Know about the Development of Creativity in South America?

    ERIC Educational Resources Information Center

    Preiss, David D.; Grau, Valeska; Ortiz, Dominga; Bernardino, Michelle

    2016-01-01

    We review recent research about the development of creativity in South America focusing on studies of individual differences in creativity and educational and developmental studies of children and adolescents' creativity. Most South American researchers are influenced by mainstream psychometric approaches, although computational and cultural…

  18. The Creative Organization: Tomorrow's Survivor

    ERIC Educational Resources Information Center

    Hitt, Michael A.

    1975-01-01

    This paper focuses on the need for organizational creativity in all areas of its functioning. The premise being that, not only can organizations be creative in different spheres of their functioning, but they must be creative in areas other than product development in order to survive, grow, and develop. (Author/RK)

  19. Creatives Teaching Creativity

    ERIC Educational Resources Information Center

    Gustina, Charles; Sweet, Rebecca

    2014-01-01

    Creativity is very much in the forefront of current international economic news. As developing countries successfully vie with established economies for manufacturing and less-skilled jobs, the pressure is on the developed world to move on to the next economic break-through. Innovation and the creativity that drive it are seen as crucial to this…

  20. Develop a Framework of Creative Thinking Teaching Mode for RN-BSN Students on the Basis of the Creative Process of Clinical Nurses in Taiwan

    ERIC Educational Resources Information Center

    Ku, Ya-Lie; Kuo, Chien-Lin

    2016-01-01

    The purpose of this study was to develop a framework of creative thinking teaching mode for RN-BSN students on the basis of the creative process of clinical nurses in Taiwan. Purposive samples have earned creativity awards recruited from the medical, surgical, maternity, paediatric, community and psychiatric departments in Taiwan. Semi-structured…

  1. Interrelations in the Development of Primary School Learners' Creative Imagination and Creative Activity When Depicting a Portrait in Visual Art Lessons

    ERIC Educational Resources Information Center

    Šlahova, Aleksandra; Volonte, Ilze; Cacka, Maris

    2017-01-01

    Creative imagination is a psychic process of creating a new original image, idea or art work based on the acquired knowledge, skills, and abilities as well as on the experience of creative activity. The best of all primary school learners' creative imagination develops at the lessons of visual art, aimed at teaching them to understand what is…

  2. What Do We Know About the Development of Creativity in South America?

    PubMed

    Preiss, David D; Grau, Valeska; Ortiz, Dominga; Bernardino, Michelle

    2016-06-01

    We review recent research about the development of creativity in South America focusing on studies of individual differences in creativity and educational and developmental studies of children and adolescents' creativity. Most South American researchers are influenced by mainstream psychometric approaches, although computational and cultural approaches are also considered. Two main areas of inquiry are: (a) the relationship between creativity and other constructs, and (b) the structural and cultural inhibitors of creativity in school. Studies conducted beyond the school shed light on the role resilience has in fostering creativity. The lack of studies testing interventions aimed at promoting creativity is concerning. There is also a surprising lack of observational studies related to the pedagogy of creativity. Last but not least, there is a need to advance research on other factors, in addition to the educational ones, that may play a role in fostering creativity in South America. © 2016 Wiley Periodicals, Inc.

  3. Knowledge Distance, Cognitive-Search Processes, and Creativity

    PubMed Central

    Acar, Oguz Ali; van den Ende, Jan

    2016-01-01

    Prior research has provided conflicting arguments and evidence about whether people who are outsiders or insiders relative to a knowledge domain are more likely to demonstrate scientific creativity in that particular domain. We propose that the nature of the relationship between creativity and the distance of an individual’s expertise from a knowledge domain depends on his or her cognitive processes of problem solving (i.e., cognitive-search effort and cognitive-search variation). In an analysis of 230 solutions generated in a science contest platform, we found that distance was positively associated with creativity when problem solvers engaged in a focused search (i.e., low cognitive-search variation) and exerted a high level of cognitive effort. People whose expertise was close to a knowledge domain, however, were more likely to demonstrate creativity in that domain when they drew on a wide variety of different knowledge elements for recombination (i.e., high cognitive-search variation) and exerted substantial cognitive effort. PMID:27016241

  4. NASA management of the Space Shuttle Program

    NASA Technical Reports Server (NTRS)

    Peters, F.

    1975-01-01

    The management system and management technology described have been developed to meet stringent cost and schedule constraints of the Space Shuttle Program. Management of resources available to this program requires control and motivation of a large number of efficient creative personnel trained in various technical specialties. This must be done while keeping track of numerous parallel, yet interdependent activities involving different functions, organizations, and products all moving together in accordance with intricate plans for budgets, schedules, performance, and interaction. Some techniques developed to identify problems at an early stage and seek immediate solutions are examined.

  5. Ultra-high-field fMRI insights on insight: Neural correlates of the Aha!-moment.

    PubMed

    Tik, Martin; Sladky, Ronald; Luft, Caroline Di Bernardi; Willinger, David; Hoffmann, André; Banissy, Michael J; Bhattacharya, Joydeep; Windischberger, Christian

    2018-04-17

    Finding creative solutions to difficult problems is a fundamental aspect of human culture and a skill highly needed. However, the exact neural processes underlying creative problem solving remain unclear. Insightful problem solving tasks were shown to be a valid method for investigating one subcomponent of creativity: the Aha!-moment. Finding insightful solutions during a remote associates task (RAT) was found to elicit specific cortical activity changes. Considering the strong affective components of Aha!-moments, as manifested in the subjectively experienced feeling of relief following the sudden emergence of the solution of the problem without any conscious forewarning, we hypothesized the subcortical dopaminergic reward network to be critically engaged during Aha. To investigate those subcortical contributions to insight, we employed ultra-high-field 7 T fMRI during a German Version of the RAT. During this task, subjects were exposed to word triplets and instructed to find a solution word being associated with all the three given words. They were supposed to press a button as soon as they felt confident about their solution without further revision, allowing us to capture the exact event of Aha!-moment. Besides the finding on cortical involvement of the left anterior middle temporal gyrus (aMTG), here we showed for the first time robust subcortical activity changes related to insightful problem solving in the bilateral thalamus, hippocampus, and the dopaminergic midbrain comprising ventral tegmental area (VTA), nucleus accumbens (NAcc), and caudate nucleus. These results shed new light on the affective neural mechanisms underlying insightful problem solving. © 2018 The Authors Human Brain Mapping Published by Wiley Periodicals, Inc.

  6. "Peaks, Slumps, and Bumps": Individual Differences in the Development of Creativity in Children and Adolescents.

    PubMed

    Barbot, Baptiste; Lubart, Todd I; Besançon, Maud

    2016-01-01

    This article reviews developmental studies of creativity in children and adolescents with a focus on "peaks" and "slumps" that have often been described in the literature. The irregularity of the development of creativity is interpreted in light of conceptual and measurement issues and with regard to the interaction between individual-level resources, task-specific demands, and environmental influences, resulting in apparent individual differences in the development of creativity. The need for longitudinal designs, multidimensional and multi-domain assessment of creative potential limiting the contribution of task-specific factors is outlined and discussed as an important direction for developmental research on creativity. © 2016 Wiley Periodicals, Inc.

  7. Constructions with Obstructions Involving Arcs.

    ERIC Educational Resources Information Center

    Wood, Dick A.

    1993-01-01

    Presents six construction problems in which key parts of the figure are made inaccessible, that is, a lake or an obstruction is inserted. Encourages creative thinking while improving problem-solving skills. Students are to show the construction, describe the solution, and verify correctness of the solution. (LDR)

  8. Do dimensional psychopathology measures relate to creative achievement or divergent thinking?

    PubMed Central

    Zabelina, Darya L.; Condon, David; Beeman, Mark

    2014-01-01

    Previous research provides disparate accounts of the putative association between creativity and psychopathology, including schizotypy, psychoticism, hypomania, bipolar disorder, ADHD, and autism spectrum disorders. To examine these association, healthy, non-clinical participants completed several psychopathology-spectrum measures, often postulated to associate with creativity: the Schizotypal Personality Questionnaire, the Psychoticism scale, the Personality Inventory for DSM-5, the Hypomanic Personality Scale, the Attention Deficit/Hyperactivity Disorder scale, the Beck Depression Inventory, and the Autism-Spectrum Quotient. The goal of Study 1 was to evaluate the factor structure of these dimensional psychopathology measures and, in particular, to evaluate the case for a strong general factor(s). None of the factor solutions between 1 and 10 factors provided a strong fit with the data based on the most commonly used metrics. The goal of Study 2 was to determine whether these psychopathology scales predict, independently, two measures of creativity: 1. a measure of participants' real-world creative achievements, and 2. divergent thinking, a laboratory measure of creative cognition. After controlling for academic achievement, psychoticism and hypomania reliably predicted real-world creative achievement and divergent thinking scored with the consensual assessment technique. None of the psychopathology-spectrum scales reliably predicted divergent thinking scored with the manual scoring method. Implications for the potential links between several putative creative processes and risk factors for psychopathology are discussed. PMID:25278919

  9. Do dimensional psychopathology measures relate to creative achievement or divergent thinking?

    PubMed

    Zabelina, Darya L; Condon, David; Beeman, Mark

    2014-01-01

    Previous research provides disparate accounts of the putative association between creativity and psychopathology, including schizotypy, psychoticism, hypomania, bipolar disorder, ADHD, and autism spectrum disorders. To examine these association, healthy, non-clinical participants completed several psychopathology-spectrum measures, often postulated to associate with creativity: the Schizotypal Personality Questionnaire, the Psychoticism scale, the Personality Inventory for DSM-5, the Hypomanic Personality Scale, the Attention Deficit/Hyperactivity Disorder scale, the Beck Depression Inventory, and the Autism-Spectrum Quotient. The goal of Study 1 was to evaluate the factor structure of these dimensional psychopathology measures and, in particular, to evaluate the case for a strong general factor(s). None of the factor solutions between 1 and 10 factors provided a strong fit with the data based on the most commonly used metrics. The goal of Study 2 was to determine whether these psychopathology scales predict, independently, two measures of creativity: 1. a measure of participants' real-world creative achievements, and 2. divergent thinking, a laboratory measure of creative cognition. After controlling for academic achievement, psychoticism and hypomania reliably predicted real-world creative achievement and divergent thinking scored with the consensual assessment technique. None of the psychopathology-spectrum scales reliably predicted divergent thinking scored with the manual scoring method. Implications for the potential links between several putative creative processes and risk factors for psychopathology are discussed.

  10. School Mathematics as a Creative Enterprise

    ERIC Educational Resources Information Center

    Sternberg, Robert J.

    2017-01-01

    In this article, I discuss how teaching of mathematics can develop and encourage creative thinking, not only in mathematics, but also in general. I begin by discussing creativity as a habit that teachers can help students develop. Then I briefly present the investment theory of creativity. The basic idea of the investment theory is that creative…

  11. The Development of Future Technology Teachers' Artistic-Projective Abilities: Foreign Experience

    ERIC Educational Resources Information Center

    Kurach, Mykola

    2016-01-01

    The necessity to form and develop future technology teachers' creative abilities has been stressed in the article. The psychologic-pedagogical researches of the leading specialists from Europe, the USA and Japan in the field of creative work and creativity have been analyzed. The main problems of the creative artistic-projective abilities…

  12. Creativity Doesn't Develop in a Vacuum

    ERIC Educational Resources Information Center

    Barbot, Baptiste; Baer, John

    2016-01-01

    The skills, knowledge, attitudes, motivations, and personality traits that lead to creative thinking and creative behavior do not exist--and do not develop--in a vacuum. They are inextricably tied to content, to domains, in particular, and they therefore vary by domains. The more we learn about creativity, the more we discover how domain specific…

  13. "Pedagogical Creativity" as a Framework for Music Teacher Education

    ERIC Educational Resources Information Center

    Abramo, Joseph Michael; Reynolds, Amy

    2015-01-01

    Creativity research has a long history in music education, including the development of theories and strategies to foster the music creativity of students of all ages and levels. Underexplored is how teacher education programs can cultivate pre- and in-service teachers' abilities to develop their educational creativity when designing curricula and…

  14. Creative Aspirations or Pipe Dreams? Toward Understanding Creative Mortification in Children and Adolescents

    ERIC Educational Resources Information Center

    Beghetto, Ronald A.; Dilley, Anna E.

    2016-01-01

    What experiences influence the development of creativity in children and adolescents? One experience is the mortification of creative aspirations. Creative mortification (CM) refers to the loss of one's willingness to pursue a particular creative aspiration following a negative performance outcome. The purpose of this article is to introduce an…

  15. The Creative Soccer Platform: New Strategies for Stimulating Creativity in Organized Youth Soccer Practice

    ERIC Educational Resources Information Center

    Rasmussen, Ludvig Johan Torp; Østergaard, Lars Domino

    2016-01-01

    Creativity is essential in soccer due to the unpredictable and complex situations occurring in the game, where stereotypical play gradually loses its efficiency. Further, creativity is an important psychological factor for the development of soccer expertise, and valuing creativity increases satisfaction and well-being. Although creative players…

  16. Dual tuning in creative processes: Joint contributions of intrinsic and extrinsic motivational orientations.

    PubMed

    Gong, Yaping; Wu, Junfeng; Song, Lynda Jiwen; Zhang, Zhen

    2017-05-01

    Intrinsic and extrinsic motivational orientations often coexist and can serve important functions. We develop and test a model in which intrinsic and extrinsic motivational orientations interact positively to influence personal creativity goal. Personal creativity goal, in turn, has a positive relationship with incremental creativity and an inverted U-shaped relationship with radical creativity. In a pilot study, we validated the personal creativity goal measure using 180 (Sample 1) and 69 (Sample 2) employees from a consulting firm. In the primary study, we tested the overall model using a sample of 657 research and development employees and their direct supervisors from an automobile firm. The results support the hypothesized model and yield several new insights. Intrinsic and extrinsic motivational orientations synergize with each other to strengthen personal creativity goal. Personal creativity goal in turn benefits incremental and radical creativity, but only up to a certain point for the latter. In addition to its linear indirect relationship with incremental creativity, intrinsic motivational orientation has an inverted U-shaped indirect relationship with radical creativity via personal creativity goal. (PsycINFO Database Record (c) 2017 APA, all rights reserved).

  17. Sex differences in the relationship between white matter connectivity and creativity.

    PubMed

    Ryman, Sephira G; van den Heuvel, Martijn P; Yeo, Ronald A; Caprihan, Arvind; Carrasco, Jessica; Vakhtin, Andrei A; Flores, Ranee A; Wertz, Christopher; Jung, Rex E

    2014-11-01

    Creative cognition emerges from a complex network of interacting brain regions. This study investigated the relationship between the structural organization of the human brain and aspects of creative cognition tapped by divergent thinking tasks. Diffusion weighted imaging (DWI) was used to obtain fiber tracts from 83 segmented cortical regions. This information was represented as a network and metrics of connectivity organization, including connectivity strength, clustering and communication efficiency were computed, and their relationship to individual levels of creativity was examined. Permutation testing identified significant sex differences in the relationship between global connectivity and creativity as measured by divergent thinking tests. Females demonstrated significant inverse relationships between global connectivity and creative cognition, whereas there were no significant relationships observed in males. Node specific analyses revealed inverse relationships across measures of connectivity, efficiency, clustering and creative cognition in widespread regions in females. Our findings suggest that females involve more regions of the brain in processing to produce novel ideas to solutions, perhaps at the expense of efficiency (greater path lengths). Males, in contrast, exhibited few, relatively weak positive relationships across these measures. Extending recent observations of sex differences in connectome structure, our findings of sexually dimorphic relationships suggest a unique topological organization of connectivity underlying the generation of novel ideas in males and females. Published by Elsevier Inc.

  18. Creative industry in supporting economy growth in Indonesia: Perspective of regional innovation system

    NASA Astrophysics Data System (ADS)

    Hidayat, AR R. T.; Asmara, A. Y.

    2017-06-01

    Creative Industry is one of the most influential economy sources in the world in era 2000 years. It was introduced by John Howkins [1] in which economy growth is dependent on new ideas. This concept answers concerning to industrial-based economy and has shifted from industrial economy (manufacture) to creative economy (intellectual as main asset). As developing countries, Government of Indonesia has seriously paid attention on creative industry sectors since 2009 through President Instruction Number 6 Year 2009 about Development of Creative Economy in Indonesia [23]. Since Joko Widodo has been President of Republic of Indonesia, creative economy is more developed by forming creative economy agency (Bekraf). Now, economy creative is one of new economy sources which is promoted by Government of Indonesia. Many creative sectors are pushed to complete national economy in Indonesia. In this term, perspective of regional innovation system is also important to understand what is creative industry expected by Government of Indonesia. Innovation and creative economy is two terms which is not separated each other. This paper uses case study in Indonesia as research methodology, also perspective of regional innovation system is to be main perspective in this study. The result is that creative industry and innovation are mutual relation each other in conceptual level. Practically, both are aimed to support national economy growth in Indonesia

  19. CREATIVITY OF PRESCHOOL AND ELEMENTARY SCHOOL TEACHERS AND THEIR STUDENTS.

    PubMed

    Sali, Güneş; Akyol, Aysel Köksal

    2015-12-01

    Although creativity provides a considerable number of advantages, many teachers have direct and indirect prejudices against creative students since they may display distracting and disruptive behaviors toward teachers and classmates. To determine how teachers' creativity affects their students' creative development, 90 preschool and elementary school teachers and 90 pupils were assessed for creative thinking. The children's sex was not correlated with creativity scores. There were small, significant relationships between various measures of preschool teachers' and students' creativity.

  20. Singapore High School Students' Creativity Efficacy

    ERIC Educational Resources Information Center

    Tan, Ai-Girl; Ho, Valerie; Yong, Lim-Chyi

    2007-01-01

    Background: Singapore education adopted nurturing creativity and developing creativity efficacy among their students and children. This study investigated Singapore high school students' creativity efficacy based on the contemporary model of creativity (Amabile, 1983, 1996), self efficacy (Bandura, 1989, 1997) and inclusion education. Aims:…

  1. DOE Office of Scientific and Technical Information (OSTI.GOV)

    None

    Think. Make. Innovate. A festival of invention, creativity and resourcefulness that gathers makers of all kinds. Scientists are seeking to find innovative solutions to the energy challenges in the world.

  2. Can Creativity Be Assessed? Towards an Evidence-Informed Framework for Assessing and Planning Progress in Creativity

    ERIC Educational Resources Information Center

    Blamires, Mike; Peterson, Andrew

    2014-01-01

    This article considers the role of constructions of creativity in the classroom and their consequences for learning and, in particular, for the assessment of creativity. Definitions of creativity are examined to identify key implications for supporting the development of children's creativity within the classroom. The implications of assessing…

  3. Using Task Like PISA's Problem to Support Students' Creativity in Mathematics

    ERIC Educational Resources Information Center

    Novita, Rita; Putra, Mulia

    2016-01-01

    Creativity is one of keys to success in the evolving global economy and also be a fundamental skill that is absolutely necessary in the 21st century. Also in mathematics, creativity or thinking creatively is important to be developed because creativity is an integral part of mathematics. However, limiting the use of creativity in the classroom…

  4. Making Numbers Come to Life: Two Scoring Methods for Creativity in Aurora's Cartoon Numbers

    ERIC Educational Resources Information Center

    Tan, Mei; Mourgues, Catalina; Bolden, David S.; Grigorenko, Elena L.

    2014-01-01

    Although creativity has long been recognized as an important aspect of mathematical thinking, both for the advancement of the field and in students' developing expertise in mathematics, assessments of student creativity in that domain have been limited in number and focus. This article presents an assessment developed for creativity that…

  5. Cognitive Development and Creativity in a Navajo University Student: An Explorative Case Study Using Multiple Intelligence Perspective

    ERIC Educational Resources Information Center

    Massalski, Dorothy Clare

    2009-01-01

    Intelligence and creativity are concepts used to describe the efforts of human beings to achieve the highest aspirations of the human brain-mind-spirit system. Howard Gardner, intelligence and creativity researcher, applied his Multiple Intelligence theory to case studies of creative masters from seven intelligence domains developing a template…

  6. Developing design-based STEM education learning activities to enhance students' creative thinking

    NASA Astrophysics Data System (ADS)

    Pinasa, Siwa; Siripun, Kulpatsorn; Yuenyong, Chokchai

    2018-01-01

    Creative thinking on applying science and mathematics knowledge is required by the future STEM career. The STEM education should be provided for the required skills of future STEM career. This paper aimed to clarify the developing STEM education learning activities to enhance students' creative thinking. The learning activities were developed for Grade 10 students who will study in the subject of independent study (IS) of Khon Kaen Wittayayon School, Khon Kaen, Thailand. The developing STEM education learning activities for enhancing students' creative thinking was developed regarding on 6 steps including (1) providing of understanding of fundamental STEM education concept, (2) generating creative thinking from prototype, (4) revised ideas, (5) engineering ability, and (6) presentation and discussion. The paper will clarify the 18 weeks activities that will be provided based these 6 steps of developing learning activities. Then, these STEM learning activities will be discussed to provide the chance of enhancing students' creative thinking. The paper may have implication for STEM education in school setting.

  7. The Genius of Everyman (1): Discovering Creativity

    ERIC Educational Resources Information Center

    Douglas, John H.

    1977-01-01

    Discusses latest trends in creativity research, including development of tests independent of I.Q., correlations of creativity with mental illness, physiological bases for creativity (brain wave comparisons), and follow-up research on successful physicians and scientists. The need for means to identify creatively "gifted" children is stressed. (CS)

  8. Measuring Gifted Adolescents' Implicit Theories of Creativity

    ERIC Educational Resources Information Center

    Wickes, Katherine N. Saunders; Ward, Thomas B.

    2006-01-01

    This paper examines the structure of implicit theories of creativity in a sample of gifted adolescents and describes the development and use of the Creative Self Checklist and the Creative Individual Checklist, adjective checklists designed to assess endorsement of creativity-related personality and behavioral attributes. Findings indicate that…

  9. Boredom begets creativity: A solution to the exploitation-exploration trade-off in predictive coding.

    PubMed

    Gomez-Ramirez, Jaime; Costa, Tommaso

    2017-12-01

    Here we investigate whether systems that minimize prediction error e.g. predictive coding, can also show creativity, or on the contrary, prediction error minimization unqualifies for the design of systems that respond in creative ways to non-recurrent problems. We argue that there is a key ingredient that has been overlooked by researchers that needs to be incorporated to understand intelligent behavior in biological and technical systems. This ingredient is boredom. We propose a mathematical model based on the Black-Scholes-Merton equation which provides mechanistic insights into the interplay between boredom and prediction pleasure as the key drivers of behavior. Copyright © 2017 Elsevier B.V. All rights reserved.

  10. The Effect of Explanations on Mathematical Reasoning Tasks

    ERIC Educational Resources Information Center

    Norqvist, Mathias

    2018-01-01

    Studies in mathematics education often point to the necessity for students to engage in more cognitively demanding activities than just solving tasks by applying given solution methods. Previous studies have shown that students that engage in creative mathematically founded reasoning to construct a solution method, perform significantly better in…

  11. The development of a model of creative space and its potential for transfer from non-formal to formal education

    NASA Astrophysics Data System (ADS)

    White, Irene; Lorenzi, Francesca

    2016-12-01

    Creativity has been emerging as a key concept in educational policies since the mid-1990s, with many Western countries restructuring their education systems to embrace innovative approaches likely to stimulate creative and critical thinking. But despite current intentions of putting more emphasis on creativity in education policies worldwide, there is still a relative dearth of viable models which capture the complexity of creativity and the conditions for its successful infusion into formal school environments. The push for creativity is in direct conflict with the results-driven/competitive performance-oriented culture which continues to dominate formal education systems. The authors of this article argue that incorporating creativity into mainstream education is a complex task and is best tackled by taking a systematic and multifaceted approach. They present a multidimensional model designed to help educators in tackling the challenges of the promotion of creativity. Their model encompasses three distinct yet interrelated dimensions of a creative space - physical, social-emotional and critical. The authors use the metaphor of space to refer to the interplay of the three identified dimensions. Drawing on confluence approaches to the theorisation of creativity, this paper exemplifies the development of a model before the background of a growing trend of systems theories. The aim of the model is to be helpful in systematising creativity by offering parameters - derived from the evaluation of an example offered by a non-formal educational environment - for the development of creative environments within mainstream secondary schools.

  12. Fostering creativity in product and service development: validation in the domain of information technology.

    PubMed

    Zeng, Liang; Proctor, Robert W; Salvendy, Gavriel

    2011-06-01

    This research is intended to empirically validate a general model of creative product and service development proposed in the literature. A current research gap inspired construction of a conceptual model to capture fundamental phases and pertinent facilitating metacognitive strategies in the creative design process. The model also depicts the mechanism by which design creativity affects consumer behavior. The validity and assets of this model have not yet been investigated. Four laboratory studies were conducted to demonstrate the value of the proposed cognitive phases and associated metacognitive strategies in the conceptual model. Realistic product and service design problems were used in creativity assessment to ensure ecological validity. Design creativity was enhanced by explicit problem analysis, whereby one formulates problems from different perspectives and at different levels of abstraction. Remote association in conceptual combination spawned more design creativity than did near association. Abstraction led to greater creativity in conducting conceptual expansion than did specificity, which induced mental fixation. Domain-specific knowledge and experience enhanced design creativity, indicating that design can be of a domain-specific nature. Design creativity added integrated value to products and services and positively influenced customer behavior. The validity and value of the proposed conceptual model is supported by empirical findings. The conceptual model of creative design could underpin future theory development. Propositions advanced in this article should provide insights and approaches to facilitate organizations pursuing product and service creativity to gain competitive advantage.

  13. Developing Creativity through Collaborative Problem Solving

    ERIC Educational Resources Information Center

    Albert, Lillie R.; Kim, Rina

    2013-01-01

    This paper discusses an alternative approach for developing problem solving experiences for students. The major argument is that students can develop their creativity by engaging in collaborative problem solving activities in which they apply a variety of mathematical methods creatively to solve problems. The argument is supported by: considering…

  14. Middle ground approach to paradox: Within- and between-culture examination of the creative benefits of paradoxical frames.

    PubMed

    Leung, Angela K-Y; Liou, Shyhnan; Miron-Spektor, Ella; Koh, Brandon; Chan, David; Eisenberg, Roni; Schneider, Iris

    2018-03-01

    Thriving in increasingly complex and ambiguous environments requires creativity and the capability to reconcile conflicting demands. Recent evidence with Western samples has suggested that paradoxical frames, or mental templates that encourage individuals to recognize and embrace contradictions, could produce creative benefits. We extended the timely, but understudied, topic by studying the nuances of for whom and why creative advantages of paradoxical frames emerge. We suggest that people endorsing a middle ground approach are less likely to scrutinize conflict and reconcile with integrative solutions, thus receiving less creative benefits of paradoxical frames. Five studies that examined individual and cultural differences in middle ground endorsement support our theory. Study 1 found that paradoxical frames increased creativity, but failed to replicate that experienced conflict mediated the relationship in a Taiwanese sample. In both within- and between-culture analysis, we showed that the creative advantages of thinking paradoxically and experiencing conflict emerged among individuals who endorse lower (vs. higher) levels of middle ground (Study 2) and among Israelis whose culture predominantly endorses middle ground strategy less, but not among Singaporeans whose culture predominantly endorses middle ground more (Study 3). Study 4 further demonstrated the causal role of middle ground in the paradox-conflict-creativity link. To answer "why," Study 5 situationally induced integrative complex thinking that sets distinctions and forms syntheses among contradictory elements, and found that low endorsers of middle ground performed more creatively when they engaged integrative complex thinking to cope with paradoxes. This program of studies offers important insights on harnessing paradoxical experiences to catalyze creativity. (PsycINFO Database Record (c) 2018 APA, all rights reserved).

  15. Assessing Visual-Spatial Creativity in Youth on the Autism Spectrum

    ERIC Educational Resources Information Center

    Diener, Marissa L.; Wright, Cheryl A.; Smith, Katherine N.; Wright, Scott D.

    2014-01-01

    The goal of this study was to develop a measure of creativity that builds on the strengths of youth with autism spectrum disorders (ASD). The assessment of creativity focused on the visual-spatial abilities of these youth using 3D modeling software. One of the objectives of the research was to develop a measure of creativity in an authentic…

  16. Revisiting Individual Creativity Assessment: Triangulation in Subjective and Objective Assessment Methods

    ERIC Educational Resources Information Center

    Park, Namgyoo K.; Chun, Monica Youngshin; Lee, Jinju

    2016-01-01

    Compared to the significant development of creativity studies, individual creativity research has not reached a meaningful consensus regarding the most valid and reliable method for assessing individual creativity. This study revisited 2 of the most popular methods for assessing individual creativity: subjective and objective methods. This study…

  17. Individual Learning Styles and Creativity

    ERIC Educational Resources Information Center

    Sitar, Aleša Saša; Cerne, Matej; Aleksic, Darija; Mihelic, Katarina Katja

    2016-01-01

    Business schools are in need of developing creative graduates. This article explores how creativity among business students can be stimulated. Because a considerable amount of knowledge is required for creative ideas to emerge, the learning process has a significant impact on creativity. This, in turn, indicates that learning style is important…

  18. When is educational specialization heterogeneity related to creativity in research and development teams? Transformational leadership as a moderator.

    PubMed

    Shin, Shung J; Zhou, Jing

    2007-11-01

    The authors examined conditions under which teams' educational specialization heterogeneity was positively related to team creativity. Using a sample of 75 research and development teams, the authors theorized and found that transformational leadership and educational specialization heterogeneity interacted to affect team creativity in such a way that when transformational leadership was high, teams with greater educational specialization heterogeneity exhibited greater team creativity. In addition, teams' creative efficacy mediated this moderated relationship among educational specialization heterogeneity, transformational leadership, and team creativity. The authors discuss the implications of these results for research and practice. (c) 2007 APA

  19. Creativity—the unconscious foundations of the incubation period

    PubMed Central

    Ritter, Simone M.; Dijksterhuis, Ap

    2014-01-01

    Creativity is one of the most important assets we have to navigate through the fast changing world of the 21st century. Anecdotal accounts of creative individuals suggest that oftentimes, creative discoveries result from a process whereby initial conscious thought is followed by a period during which one refrains from task-related conscious thought. For example, one may spend an embarrassing amount of time thinking about a problem when the solution suddenly pops into consciousness while taking a shower. Not only creative individuals but also traditional theories of creativity have put a lot of emphasis on this incubation stage in creative thinking. The aim of the present article is twofold. First, an overview of the domain of incubation and creativity is provided by reviewing and discussing studies on incubation, mind-wandering, and sleep. Second, the causes of incubation effects are discussed. Previously, little attention has been paid to the causes of incubation effects and most findings do not really speak to whether the effects should be explained by unconscious processes or merely by consequences of a period of distraction. In the latter case, there is no need to assume active unconscious processes. The findings discussed in the current article support the idea that it is not merely the absence of conscious thought that drives incubation effects, but that during an incubation period unconscious processes contribute to creative thinking. Finally, practical implications and directions for future research will be discussed. PMID:24782742

  20. Developing knowledge intensive ideas in engineering education: the application of camp methodology

    NASA Astrophysics Data System (ADS)

    Heidemann Lassen, Astrid; Løwe Nielsen, Suna

    2011-11-01

    Background: Globalization, technological advancement, environmental problems, etc. challenge organizations not just to consider cost-effectiveness, but also to develop new ideas in order to build competitive advantages. Hence, methods to deliberately enhance creativity and facilitate its processes of development must also play a central role in engineering education. However, so far the engineering education literature provides little attention to the important discussion of how to develop knowledge intensive ideas based on creativity methods and concepts. Purpose: The purpose of this article is to investigate how to design creative camps from which knowledge intensive ideas can unfold. Design/method/sample: A framework on integration of creativity and knowledge intensity is first developed, and then tested through the planning, execution and evaluation of a specialized creativity camp with focus on supply chain management. Detailed documentation of the learning processes of the participating 49 engineering and business students is developed through repeated interviews during the process as well as a survey. Results: The research illustrates the process of development of ideas, and how the participants through interdisciplinary collaboration, cognitive flexibility and joint ownership develop highly innovative and knowledge-intensive ideas, with direct relevance for the four companies whose problems they address. Conclusions: The article demonstrates how the creativity camp methodology holds the potential of combining advanced academic knowledge and creativity, to produce knowledge intensive ideas, when the design is based on ideas of experiential learning as well as creativity principles. This makes the method a highly relevant learning approach for engineering students in the search for skills to both develop and implement innovative ideas.

  1. [Creativeness and creative personalities--a study of successful entrepreneurs].

    PubMed

    Goebel, P

    1991-01-01

    The term creativity is defined, and the underlying creative process is described. The creative process is developed with the help of the new metaphors. The two most successful and creative from over 130 entrepreneurs involved in a research project are taken as examples. The essentials of the creative process the inexhaustible process of the phantasy concerning certain ideas and problems is enlarged in connection with the results of the Giessen Test S and the two above-mentioned entrepreneurs.

  2. [Creativity and bipolar disorder].

    PubMed

    Maçkalı, Zeynep; Gülöksüz, Sinan; Oral, Timuçin

    2014-01-01

    The relationship between creativity and bipolar disorder has been an intriguing topic since ancient times. Early studies focused on describing characteristics of creative people. From the last quarter of the twentieth century, researchers began to focus on the relationship between mood disorders and creativity. Initially, the studies were based on biographical texts and the obtained results indicated a relationship between these two concepts. The limitations of the retrospective studies led the researchers to develop systematic investigations into this area. The systematic studies that have focused on artistic creativity have examined both the prevalence of mood disorders and the creative process. In addition, a group of researchers addressed the relationship in terms of affective temperaments. Through the end of the 90's, the scope of creativity was widened and the notion of everyday creativity was proposed. The emergence of this notion led researchers to investigate the associations of the creative process in ordinary (non-artist) individuals. In this review, the descriptions of creativity and creative process are mentioned. Also, the creative process is addressed with regards to bipolar disorder. Then, the relationship between creativity and bipolar disorder are evaluated in terms of aforementioned studies (biographical, systematic, psychobiographical, affective temperaments). In addition, a new model, the "Shared Vulnerability Model" which was developed to explain the relationship between creativity and psychopathology is introduced. Finally, the methodological limitations and the suggestions for resolving these limitations are included.

  3. The Effect of a Training Programme in Creativity on Developing the Creative Abilities among Children with Visual Impairment

    ERIC Educational Resources Information Center

    Al-Dababneh, Kholoud A.; al-Masa'deh, Mu'tasem M.; Oliemat, Enass M.

    2015-01-01

    This study aims to investigate the effects of a training programme in creativity on developing creative abilities among 9-10-year-old children with visual impairment in Jordan. The study sample consisted of 41 students from fourth and fifth grades, who were randomly selected and divided into two experimental groups and two control groups. To…

  4. The Challenge of Developing Creativity in a Chinese Context: The Effectiveness of Adapting Western Creative Pedagogy to Inform Creative Practice

    ERIC Educational Resources Information Center

    Cheung, Rebecca Hun Ping

    2016-01-01

    The purpose of this qualitative study was to explore how teachers deal with a pedagogical framework developed in the West which aimed at supporting Chinese teachers' creativity-fostering pedagogy and the impacts of the framework in regard to teachers' pedagogical practice. Three Chinese preschool teachers were followed for six months. Interviews,…

  5. Assessment of Creativity-Based Learning Environment for Major Instrument Courses: A Case Study of Buca Faculty of Education, Department of Music Education

    ERIC Educational Resources Information Center

    Kaya, Asli; Bilen, Sermin

    2016-01-01

    The development of the creative potential of individuals is considered to be one of the requirements of modern education. As in all areas, the development of students' creative potential is also among the objectives of education programs in music education. The ability of music teachers to achieve this objective and create creative learning…

  6. Developing Critical and Creative Thinkers: Toward a Conceptual Model of Creative and Critical Thinking Processes

    ERIC Educational Resources Information Center

    Combs, Liesl Baum; Cennamo, Katherine S.; Newbill, Phyllis Leary

    2009-01-01

    Critical and creative thinking skills are essential for students who plan to work and excel in the 21st-century workforce. This goal of the project reported in this article was to define critical and creative thinking in a way that would be useful for classroom teachers charged with developing such skills in their students. To accomplish their…

  7. Zooming into creativity: individual differences in attentional global-local biases are linked to creative thinking.

    PubMed

    Zmigrod, Sharon; Zmigrod, Leor; Hommel, Bernhard

    2015-01-01

    While recent studies have investigated how processes underlying human creativity are affected by particular visual-attentional states, we tested the impact of more stable attention-related preferences. These were assessed by means of Navon's global-local task, in which participants respond to the global or local features of large letters constructed from smaller letters. Three standard measures were derived from this task: the sizes of the global precedence effect, the global interference effect (i.e., the impact of incongruent letters at the global level on local processing), and the local interference effect (i.e., the impact of incongruent letters at the local level on global processing). These measures were correlated with performance in a convergent-thinking creativity task (the Remote Associates Task), a divergent-thinking creativity task (the Alternate Uses Task), and a measure of fluid intelligence (Raven's matrices). Flexibility in divergent thinking was predicted by the local interference effect while convergent thinking was predicted by intelligence only. We conclude that a stronger attentional bias to visual information about the "bigger picture" promotes cognitive flexibility in searching for multiple solutions.

  8. Formulation of Policy and Strategy in Developing Creativity Education in Four Asian Chinese Societies: A Policy Analysis

    ERIC Educational Resources Information Center

    Hui, Anna N. N.; Lau, Sing

    2010-01-01

    The present study sought to compare and contrast educational policies on creativity education in four Asian Chinese societies, namely mainland China, Hong Kong, Singapore, and Taiwan. It establishes five criteria on creativity education policy, including policies regarding legislation on creativity education, definitions of creativity, standard…

  9. Developing Instrumentation for Assessing Creativity in Engineering Design

    ERIC Educational Resources Information Center

    Denson, Cameron D.; Buelin, Jennifer K.; Lammi, Matthew D.; D'Amico, Susan

    2015-01-01

    A perceived inability to assess creative attributes of students' work has often precluded creativity instruction in the classroom. The Consensual Assessment Technique (CAT) has shown promise in a variety of domains for its potential as a valid and reliable means of creativity assessment. Relying upon an operational definition of creativity and a…

  10. Physics Textbooks: Do They Promote or Inhibit Students' Creative Thinking

    ERIC Educational Resources Information Center

    Klieger, Aviva; Sherman, Guy

    2015-01-01

    Creativity can be viewed from different perspectives, such as the creative thinking process, the product, the creative environment and the individual. The physics domain, which is based on experiments, research, hypotheses and thinking outside the box, can serve as an excellent grounding for creativity development. This article focuses on creative…

  11. Taiwanese Elementary Students' Creativity, Creative Personality, and Learning Styles: An Exploratory Study

    ERIC Educational Resources Information Center

    Tsai, Kuan Chen

    2014-01-01

    In the field of education, creativity has been viewed as an important ability for children's development. The recognition of different learning styles is also important for both teachers and learners. Although a handful of studies have examined the relationship between creativity and personality, or between creativity and cognitive style, few have…

  12. A systematic review of creative thinking/creativity in nursing education.

    PubMed

    Chan, Zenobia C Y

    2013-11-01

    This systematic review aimed to identify the types of nursing course structure that promotes students' creative thinking and creativity. Systematic review. Five electronic databases: The British Nursing Index, CINAHL, PsycINFO, Scopus and Ovid Medline. The databases were systematically searched to identify studies that discussed the concept of creative thinking in nursing education or reported a strategy that improved students' creative thinking. Qualitative studies or studies that included qualitative data were included. After reading the full content of the included studies, key themes and concepts were extracted and synthesized. Eight studies were identified. Four main themes relating to the course structure in teaching creativity were developed: diversity learning, freedom to learn, learning with confidence and learning through group work. To promote creative thinking in nursing students, educators themselves need to be creative in designing courses that allow students to learn actively and convert thoughts into actions. Educators should balance course freedom and guidance to allow students to develop constructive and useful ideas. Confidence and group work may play significant roles in helping students to express themselves and think creatively. Copyright © 2012 Elsevier Ltd. All rights reserved.

  13. Hubble Space Telescope Thermal Blanket Repair Design and Implementation

    NASA Technical Reports Server (NTRS)

    Ousley, Wes; Skladany, Joseph; Dell, Lawrence

    2000-01-01

    Substantial damage to the outer layer of Hubble Space Telescope (HST) thermal blankets was observed during the February 1997 servicing mission. After six years in LEO, many areas of the aluminized Teflon(R) outer blanket layer had significant cracks, and some material was peeled away to expose inner layers to solar flux. After the mission, the failure mechanism was determined, and repair materials and priorities were selected for follow-on missions. This paper focuses on the thermal, mechanical, and EVA design requirements for the blanket repair, the creative solutions developed for these unique problems, hardware development, and testing.

  14. The Effect of a Teacher Professional Development in Facilitating Students' Creativity

    ERIC Educational Resources Information Center

    Hosseini, Afzal S.; Watt, Anthony P.

    2010-01-01

    The Iranian educational system would benefit from major refinement in order to better develop the creativity of children. The extension of teachers' understanding of creativity is one of the main factors in facilitating change. A theory and practice based professional development program was designed, therefore, to assist teachers to acquire…

  15. Revisiting the Model of Creative Destruction: St. Jacobs, Ontario, a Decade Later

    ERIC Educational Resources Information Center

    Mitchell, Clare J. A.; de Waal, Sarah B.

    2009-01-01

    Ten years ago, the model of creative destruction was developed to predict the fate of communities that base their development on the commodification of rural heritage (Mitchell, C.J.A., 1998. Entrepreneurialism, commodification and creative destruction: a model of post-modern community development. Journal of Rural Studies 14, 273-286). Its…

  16. Computer Games Development and Appreciative Learning Approach in Enhancing Students' Creative Perception

    ERIC Educational Resources Information Center

    Eow, Yee Leng; Ali, Wan Zah bte Wan; Mahmud, Rosnaini bt.; Baki, Roselan

    2010-01-01

    Creativity is an important entity in developing human capital while computer games are the current generation's contemporary tool. This study focused on the teaching of computer games development in order to enhance the creative perception of secondary school children. The study applied randomised subjects, with control group experimental design,…

  17. Developing High School Students' Creativity by Teaching Them To Take Risks and Defer Judgment.

    ERIC Educational Resources Information Center

    Israel, Elfie

    A practicum was designed to help high school students become more creative by encouraging them to be audacious, divergent thinkers capable of entertaining several contradictory ideas simultaneously. Tolerating paradox and ambiguity are vital components in developing creativity. These goals were achieved by developing a nurturing, caring, accepting…

  18. Caring for the Little Ones: Creative Activities for Infants and Toddlers.

    ERIC Educational Resources Information Center

    Miller, Karen

    1997-01-01

    Main section argues that developing aptitudes for creativity in infants and toddlers is an important goal. Suggests the foundations of creativity begin with feeling valued, learning to combine things, exploring space and direction (gross motor development), fine motor development, making things happen, making a mess, and exposure to variety.…

  19. Development of Creativity: The Influence of Varying Levels of Implementation of the DISCOVER Curriculum Model, a Non-Traditional Pedagogical Approach

    ERIC Educational Resources Information Center

    Maker, C. June; Jo, Sonmi; Muammar, Omar M.

    2008-01-01

    Development of creativity is influenced by multiple factors, including the environment, developmental changes, and measurement tools. In this study, we investigated the relationship between creativity development and implementation of the Discovering Intellectual Strengths and Capabilities while Observing Varied Ethnic Responses (DISCOVER)…

  20. Empirical Studies Development Of Creative Industry Its Contribution To Make-Up Of Product Orientation Exporting In Denpasar-Bali

    NASA Astrophysics Data System (ADS)

    Suryathi, W.; Gede, I. G. K.

    2018-01-01

    The puIDRose of this study are : 1) to study the model of development of creative industries which export-oriented in Denpasar 2) to examine the main problems and constraints faced by creative industries 3) to know the increasing of product export in Denpasar.The number of samples are 15 creatives industries such as sub-sector of handicraft, fashion and culinary. Sampling technique used cluster and puIDRosive sampling. Data collection by interview, observation, literature study and questioner. Data analysis using qualitative and quantitative description. The results of this study explain: The model development of creative industry in Denpasar City basically consist of three phases that is : development input, development process and development output. The problems and business constraints in creative industries about skill and salary of human resources, capital of financial, promotion of marketing, raw material of resources, technology and modern administration of production. From the product export showed that woods were hight one of crafting sub sector, textiles were hight one of fashion sub sector, tuna fish were hight one of culinary sub sector.

  1. An exploration of students' perceptions and attitudes towards creativity in engineering education

    NASA Astrophysics Data System (ADS)

    Waller, David R.

    This study used a mixed methods approach to develop a broad and deep understanding of students’ perceptions towards creativity in engineering education. Studies have shown that students’ attitudes can have an impact on their motivation to engage in creative behavior. Using an ex-post facto independent factorial design, attitudes of value towards creativity, time for creativity, and creativity stereotypes were measured and compared across gender, year of study, engineering discipline, preference for open-ended problem solving, and confidence in creative abilities. Participants were undergraduate engineering students at Queen’s University from all years of study. A qualitative phenomenological methodology was adopted to study students’ understandings and experiences with engineering creativity. Eleven students participated in oneon- one interviews that provided depth and insight into how students experience and define engineering creativity, and the survey included open-ended items developed using the 10 Maxims of Creativity in Education as a guiding framework. The findings from the survey suggested that students had high value for creativity, however students in fourth year or higher had less value than those in other years. Those with preference for open-ended problem solving and high confidence valued creative more than their counterparts. Students who preferred open-ended problem solving and students with high confidence reported that time was less of a hindrance to their creativity. Males identified more with creativity stereotypes than females, however overall they were both low. Open-ended survey and interview results indicated that students felt they experienced creativity in engineering design activities. Engineering creativity definitions had two elements: creative action and creative characteristic. Creative actions were associated with designing, and creative characteristics were predominantly associated with novelty. Other barriers that emerged from the qualitative analysis were lack of opportunity, lack of assessment, and discomfort with creativity. It was concluded that a universal definition is required to establish clear and aligned understandings of engineering creativity. Instructors may want to consider demonstrating value by assessing creativity and establishing clear criteria in design projects. It is recommended that students be given more opportunities for practice through design activities and that they be introduced to design and creative thinking concepts early in their engineering education.

  2. Design by Analogy: Achieving More Patentable Ideas from One Creative Design

    NASA Astrophysics Data System (ADS)

    Jia, Li-Zhen; Wu, Chun-Long; Zhu, Xue-Hong; Tan, Run-Hua

    2018-12-01

    A patent is a kind of technical document to protect intellectual property for individuals or enterprises. Patentable idea generation is a crucial step for patent application and analogy is confirmed to be an effective technique to inspire creative ideas. Analogy-based design usually starts from representation of an analogy source and is followed by the retrieval of appropriate analogs, mapping of design knowledge and adaptation of target solution. To diffuse one core idea into other new contexts and achieve more patentable ideas, this paper mainly centered on the first two stages of analogy-based design and proposed a patentable ideation framework. The analogical information of the source system, including source design problems and solution, was mined comprehensively through International Patent Classification analysis and represented in the form of function, behavior and structure. Three heuristics were suggested for searching the set of candidate target systems with a similar design problem, where the source design could be transferred. To systematize the process of source representation, analogs retrieval, idea transfer, and solution generation, an ideation model was put forward. Finally, the bladeless fan was selected as a source design to illustrate the application of this work. The design output shows that the representation and heuristics are beneficial, and this systematic ideation method can help the engineer or designer enhance creativity and discover more patentable opportunities.

  3. Promoting Staff Support in Schools: Solution Circles

    ERIC Educational Resources Information Center

    Brown, Emma; Henderson, Linda

    2012-01-01

    The Solution Circle (SC) approach is a flexible tool which encourages participants to maintain a positive, creative approach to problem-solving. This project focussed on the introduction of this approach to staff in a primary and a secondary school. The rationale was to implement a problem-solving/discussion tool that would allow staff to utilise…

  4. Levels of arithmetic reasoning in solving an open-ended problem

    NASA Astrophysics Data System (ADS)

    Kosyvas, Georgios

    2016-04-01

    This paper presents the results of an experimental teaching carried out on 12-year-old students. An open-ended task was given to them and they had not been taught the algorithmic process leading to the solution. The formal solution to the problem refers to a system of two linear equations with two unknown quantities. In this mathematical activity, students worked cooperatively. They discussed their discoveries in groups of four and then presented their answers to the whole class developing a rich communication. This study describes the characteristic arguments that represent certain different forms of reasoning that emerged during the process of justifying the solutions of the problem. The findings of this research show that within an environment conducive to creativity, which encourages collaboration, exploration and sharing ideas, students can be engaged in developing multiple mathematical strategies, posing new questions, creating informal proofs, showing beauty and elegance and bringing out that problem solving is a powerful way of learning mathematics.

  5. A Model of the Creative Process Based on Quantum Physics and Vedic Science.

    ERIC Educational Resources Information Center

    Rose, Laura Hall

    1988-01-01

    Using tenets from Vedic science and quantum physics, this model of the creative process suggests that the unified field of creation is pure consciousness, and that the development of the creative process within individuals mirrors the creative process within the universe. Rational and supra-rational creative thinking techniques are also described.…

  6. Development, Use and Implications of Diagnostic Creativity Assessment App, RDCA--Reisman Diagnostic Creativity Assessment

    ERIC Educational Resources Information Center

    Reisman, Fredricka; Keiser, Larry; Otti, Obinna

    2016-01-01

    The Reisman Diagnostic Creativity Assessment (RDCA) is a free online self-report creativity assessment that provides immediate feedback to the user and is diagnostic, rather than predictive, with the focus on making the user aware of creative strengths and weaknesses. Several engineering and teacher education studies have included the RDCA over a…

  7. Creative Writing Assignments in a Second Language Course: A Way to Engage Less Motivated Students

    ERIC Educational Resources Information Center

    Arshavskaya, Ekaterina

    2015-01-01

    This article makes a case for using creative writing in a second language course. Creative writing increases students' enthusiasm for writing skills development and supports students' creativity, which is a fundamental aspect of education. In order to engage less motivated students, a series of creative writing assignments was implemented in a…

  8. Academically Informed Creative Writing in LIS Programs and the Freedom to Be Creative

    ERIC Educational Resources Information Center

    Dali, Keren; Lau, Andrea; Risk, Kevin

    2015-01-01

    This article makes a case for the inclusion of creative writing in Library & Information Science (LIS) courses. Using an example of the course on reading practices and audiences, it shows how creative writing can contribute to the development of creativity, critical thinking, ability for self-direction and independent learning--all the…

  9. Creative Little Scientists: Exploring Pedagogical Synergies between Inquiry-Based and Creative Approaches in Early Years Science

    ERIC Educational Resources Information Center

    Cremin, Teresa; Glauert, Esme; Craft, Anna; Compton, Ashley; Stylianidou, Fani

    2015-01-01

    In the light of the European Union's interest in creativity and innovation, this paper, drawing on data from the EU project Creative Little Scientists (2011-2014), explores the teaching and learning of science and creativity in Early Years education. The project's conceptual framework, developed from detailed analysis of relevant literatures,…

  10. BioCreative Workshops for DOE Genome Sciences: Text Mining for Metagenomics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wu, Cathy H.; Hirschman, Lynette

    The objective of this project was to host BioCreative workshops to define and develop text mining tasks to meet the needs of the Genome Sciences community, focusing on metadata information extraction in metagenomics. Following the successful introduction of metagenomics at the BioCreative IV workshop, members of the metagenomics community and BioCreative communities continued discussion to identify candidate topics for a BioCreative metagenomics track for BioCreative V. Of particular interest was the capture of environmental and isolation source information from text. The outcome was to form a “community of interest” around work on the interactive EXTRACT system, which supported interactive taggingmore » of environmental and species data. This experiment is included in the BioCreative V virtual issue of Database. In addition, there was broad participation by members of the metagenomics community in the panels held at BioCreative V, leading to valuable exchanges between the text mining developers and members of the metagenomics research community. These exchanges are reflected in a number of the overview and perspective pieces also being captured in the BioCreative V virtual issue. Overall, this conversation has exposed the metagenomics researchers to the possibilities of text mining, and educated the text mining developers to the specific needs of the metagenomics community.« less

  11. Lesson "Balance in Nature

    NASA Astrophysics Data System (ADS)

    Chapanova, V.

    2012-04-01

    Lesson "Balance in Nature" This simulation game-lesson (Balance in Nature) gives an opportunity for the students to show creativity, work independently, and to create models and ideas. It creates future-oriented thought connected to their experience, allowing them to propose solutions for global problems and personal responsibility for their activities. The class is divided in two teams. Each team chooses questions. 1. Question: Pollution in the environment. 2. Question: Care for nature and climate. The teams work on the chosen tasks. They make drafts, notes and formulate their solutions on small pieces of paper, explaining the impact on nature and society. They express their points of view using many different opinions. This generates alternative thoughts and results in creative solutions. With the new knowledge and positive behaviour defined, everybody realizes that they can do something positive towards nature and climate problems and the importance of individuals for solving global problems is evident. Our main goal is to recover the ecological balance, and everybody explains his or her own well-grounded opinions. In this work process the students obtain knowledge, skills and more responsible behaviour. This process, based on his or her own experience, dialogue and teamwork, helps the participant's self-development. Making the model "human↔ nature" expresses how human activities impact the natural Earth and how these impacts in turn affect society. Taking personal responsibility, we can reduce global warming and help the Earth. By helping nature we help ourselves. Teacher: Veselina Boycheva-Chapanova " Saint Patriarch Evtimii" Scholl Str. "Ivan Vazov"-19 Plovdiv Bulgaria

  12. Developing Intuition: The Key to Creative Futures Research.

    ERIC Educational Resources Information Center

    Southern, Stephen; Domzalski, Suzanne

    Futures research involves speculation about alternative developments based upon existing data and potential choices. Effective futures research requires creativity in scientific practice rather than an overemphasis on reason. In discussing the important role of intuition in futures research, characteristics of creative scientists are reviewed and…

  13. Playing, Creativity, Possibility

    ERIC Educational Resources Information Center

    Gude, Olivia

    2010-01-01

    Although virtually all contemporary art teachers list "enhancing creativity" as a key desired outcome of their programs, analysis of lesson plans used in schools suggests that in practice very little curriculum is specifically geared to developing creative abilities. In this paper, the author describes how she developed the curriculum…

  14. Rigorous Mathematical Thinking Approach to Enhance Students’ Mathematical Creative and Critical Thinking Abilities

    NASA Astrophysics Data System (ADS)

    Hidayat, D.; Nurlaelah, E.; Dahlan, J. A.

    2017-09-01

    The ability of mathematical creative and critical thinking are two abilities that need to be developed in the learning of mathematics. Therefore, efforts need to be made in the design of learning that is capable of developing both capabilities. The purpose of this research is to examine the mathematical creative and critical thinking ability of students who get rigorous mathematical thinking (RMT) approach and students who get expository approach. This research was quasi experiment with control group pretest-posttest design. The population were all of students grade 11th in one of the senior high school in Bandung. The result showed that: the achievement of mathematical creative and critical thinking abilities of student who obtain RMT is better than students who obtain expository approach. The use of Psychological tools and mediation with criteria of intentionality, reciprocity, and mediated of meaning on RMT helps students in developing condition in critical and creative processes. This achievement contributes to the development of integrated learning design on students’ critical and creative thinking processes.

  15. Developing Creative and Critical Thinking Abilities in Business Graduates: The Value of Experiential Learning Techniques

    ERIC Educational Resources Information Center

    Hannon, Stephen; McBride, Hugh; Burns, Barbara

    2004-01-01

    Educational programmes should promote an ethos of lifelong learning and develop in graduates the capacity for long-term personal and professional development through self-learning and reflection. A business degree programme should seek to produce graduates who are confident, creative thinkers with the capacity to solve problems, think creatively,…

  16. Incubation and Intuition in Creative Problem Solving.

    PubMed

    Gilhooly, Kenneth J

    2016-01-01

    Creative problem solving, in which novel solutions are required, has often been seen as involving a special role for unconscious processes (Unconscious Work) which can lead to sudden intuitive solutions (insights) when a problem is set aside during incubation periods. This notion of Unconscious Work during incubation periods is supported by a review of experimental studies and particularly by studies using the Immediate Incubation paradigm. Other explanations for incubation effects, in terms of Intermittent Work or Beneficial Forgetting are considered. Some recent studies of divergent thinking, using the Alternative Uses task, carried out in my laboratory regarding Immediate vs. Delayed Incubation and the effects of resource competition from interpolated activities are discussed. These studies supported a role for Unconscious Work as against Intermittent Conscious work or Beneficial Forgetting in incubation.

  17. Incubation and Intuition in Creative Problem Solving

    PubMed Central

    Gilhooly, Kenneth J.

    2016-01-01

    Creative problem solving, in which novel solutions are required, has often been seen as involving a special role for unconscious processes (Unconscious Work) which can lead to sudden intuitive solutions (insights) when a problem is set aside during incubation periods. This notion of Unconscious Work during incubation periods is supported by a review of experimental studies and particularly by studies using the Immediate Incubation paradigm. Other explanations for incubation effects, in terms of Intermittent Work or Beneficial Forgetting are considered. Some recent studies of divergent thinking, using the Alternative Uses task, carried out in my laboratory regarding Immediate vs. Delayed Incubation and the effects of resource competition from interpolated activities are discussed. These studies supported a role for Unconscious Work as against Intermittent Conscious work or Beneficial Forgetting in incubation. PMID:27499745

  18. BIBLIOGRAPHY ON CREATIVITY.

    ERIC Educational Resources Information Center

    Harvard Univ., Cambridge, MA. Graduate School of Education.

    THIS BIBLIOGRAPHY LISTS MATERIAL ON VARIOUS ASPECTS OF CREATIVITY. APPROXIMATELY 50 UNANNOTATED REFERENCES ARE PROVIDED TO DOCUMENTS DATING FROM 1961 TO 1966. JOURNALS, BOOKS, AND REPORT MATERIALS ARE LISTED. SUBJECT AREAS INCLUDED ARE (1) IDENTIFICATION, DEVELOPMENT, AND MEASUREMENT OF CREATIVITY, (2) PSYCHOLOGICAL STUDIES OF CREATIVITY, (3)…

  19. A Pharmacy Elective Course on Creative Thinking, Innovation, and TED Talks.

    PubMed

    Cain, Jeff

    2016-12-25

    Objective. To implement and assess an elective course designed to enhance student creative thinking and presentation skills. Design. A two-credit elective course was developed that incorporated creative-thinking exercises, article discussions pertaining to creativity, TED Talk (TED Conferences, New York, NY) analyses, and presentation design and delivery exercises. Assessment. Assessment instruments included pre- and post-course Torrance Tests of Creative Thinking (TTCT). A scoring rubric was developed and used to evaluate a final mock TED Talk presented to faculty and students. Course evaluations were also used to assess student experiences in the course. Students' TTCT verbal creativity scores increased significantly ( p <0.05) during the course and their mock TED Talk mean scores (135±6.4) out of 150 were rated highly. Conclusion. The outcomes from this elective course confirmed that pharmacy students could develop and present an original "idea worth sharing" using the TED Talk format.

  20. A Pharmacy Elective Course on Creative Thinking, Innovation, and TED Talks

    PubMed Central

    2016-01-01

    Objective. To implement and assess an elective course designed to enhance student creative thinking and presentation skills. Design. A two-credit elective course was developed that incorporated creative-thinking exercises, article discussions pertaining to creativity, TED Talk (TED Conferences, New York, NY) analyses, and presentation design and delivery exercises. Assessment. Assessment instruments included pre- and post-course Torrance Tests of Creative Thinking (TTCT). A scoring rubric was developed and used to evaluate a final mock TED Talk presented to faculty and students. Course evaluations were also used to assess student experiences in the course. Students’ TTCT verbal creativity scores increased significantly (p<0.05) during the course and their mock TED Talk mean scores (135±6.4) out of 150 were rated highly. Conclusion. The outcomes from this elective course confirmed that pharmacy students could develop and present an original “idea worth sharing” using the TED Talk format. PMID:28179719

  1. The 1.5 Criterion Model of Creativity: Where Less Is More, More or Less

    ERIC Educational Resources Information Center

    Smith, Jeffrey K.; Smith, Lisa F.

    2017-01-01

    We argue that the future of creativity research should focus on the dual goals of the development of individuals with great creative genius as well as the enhancement of creative activity in society in general. To achieve these goals, we need basic research that will help us better understand the fundamental nature of creativity. We describe an…

  2. The Spiral Gallery: Non-Market Creativity and Belonging in an Australian Country Town

    ERIC Educational Resources Information Center

    Waitt, Gordon; Gibson, Chris

    2013-01-01

    This paper seeks to explore creative practice in an Australian country town, and in so doing, to unsettle market-orientated interpretations of creativity that privilege the urban. Instead of focusing on creative practice as a means to develop industries, we focus on how creativity is a means to establish a cooperative gallery space that helps to…

  3. Facilitative Leadership: A Framework for the Creative Arts Therapies

    ERIC Educational Resources Information Center

    Kaimal, Girija; Metzl, Einat; Millrod, Eri

    2017-01-01

    We propose a leadership framework for the creative art therapies (CATs) as a means to affect the sociopolitical contexts of our clinical and scholarly practices. The new model of facilitative leadership includes 3 aspects: developing the self, developing others, and envisioning a creative and just future.

  4. Developing Musical Creativity through Reflective and Collaborative Practices

    ERIC Educational Resources Information Center

    Gruenhagen, Lisa M.

    2017-01-01

    This article focuses on developing musical creativity through reflective and collaborative practices in elementary music. Studies on reflective practices reveal that students of any age are able to reflect knowingly. Researchers who have examined thinking, creativity, and musical understanding have discussed the importance of teaching practices…

  5. Creativity Development in Adolescence: Insight from Behavior, Brain, and Training Studies

    ERIC Educational Resources Information Center

    Kleibeuker, Sietske W.; De Dreu, Carsten K. W.; Crone, Eveline A.

    2016-01-01

    Creativity is a multifaceted construct that recruits different cognitive processes. Here, we summarize studies that show that creativity develops considerably during adolescence with different developmental trajectories for insight, verbal divergent thinking, and visuospatial divergent thinking. Next, these developmental time courses are mapped to…

  6. Artistic creativity, style and brain disorders.

    PubMed

    Bogousslavsky, Julien

    2005-01-01

    The production of novel, motivated or useful material defines creativity, which appears to be one of the higher, specific, human brain functions. While creativity can express itself in virtually any domain, art might particularly well illustrate how creativity may be modulated by the normal or pathological brain. Evidence emphasizes global brain functioning in artistic creativity and output, but critical steps which link perception processing to execution of a work, such as extraction-abstraction, as well as major developments of non-esthetic values attached to art also underline complex activation and inhibition processes mainly localized in the frontal lobe. Neurological diseases in artists provide a unique opportunity to study brain-creativity relationships, in particular through the stylistic changes which may develop after brain lesion. (c) 2005 S. Karger AG, Basel

  7. Identification of Poetntially Creative Persons from the Adjective Check List

    ERIC Educational Resources Information Center

    Domino, George

    1970-01-01

    The initial development and cross validation of a Creativity (CR) scale for the Adjective Check List (ACL) is presented. The Cr scale significantly differentiated creatives from controls in every field of endeavor, but was not influenced by sex or type of creativity. (Author)

  8. Modern technologies and business performance in creative industries: a framework of analysis

    NASA Astrophysics Data System (ADS)

    Bujor, A.; Avsilcai, S.

    2016-08-01

    The creative economy is, at the moment, one of the most dynamic sectors of the world economy and international trade generating jobs, revenues, export earnings while promoting social inclusion and human development (United Nations Conference on Trade and Development). It is also a set of knowledge-based activities that make intensive use of creative talent incorporating techniques or technologies bringing added value to intellectual capital. The heart of the creative economy are the creative industries, those industries which have their origin in individual creativity, skill, talent and which demonstrates to have the potential for wealth and job creation "through the generation and exploitation of intellectual property" (Department of Culture, Media and Sport, UK, 2001). The aim of this paper is twofold: to explore and to analyze the role and the contribution of technology, particularly of the new technologies, on the economic and social performance of the Creative Industries at European Union level. The foreseen output is a model for analyzing the impact of technology on business performance level of Creative Industries.

  9. Psychoanalytic contributions to the generation of creativity in children.

    PubMed

    Gottschalk, L A

    1981-08-01

    This paper describes the major characteristics of the concept of creativity: (1) originality and uniqueness, (2) comprehensibility to others, (3) utility, (4) generalizability to allied and other fields, (5) a capacity for continued and repeated creative outputs in similar and/or different fields, and (6) a capacity to stimulate others to artistic, literary, or scientific originality. Consideration is given to out limited current knowledge of hereditary factors contributing to creativity, in contrast to familial factors which are likely to include environmental contributions. A review follows of psychiatric and psychoanalytic observations on the enhancement or inhibition, during child development, of the innate capacity to be creative in children and adults. In regard to the development of creative prowess, emphasis is placed on the importance of preserving and encouraging the use of primary-process thinking in children so that this mental activity can be called upon at will. Emphasized also is the importance of the availability of examples of creative ability in parental behavior as well as in the kinship and social networks to which the child is exposed. The encouragement of analogical thinking and imagination in children and the development of the ability to turn on and off such mental activity by secondary-process thinking is stressed. Hence, in the enhancement of the creative process in children, catalytic parent-child rearing and exposure to creative people are key elements. Three brief case examples are given in which the creative potential was blocked or inhibited and later released by psychoanalytic psychotherapy.

  10. Creative Education for Gifted Children

    ERIC Educational Resources Information Center

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Machado, Jarci

    2014-01-01

    Creativity is an essential attribute for the development of creative potential. However, it is not always developed properly in the school context, especially when it is about gifted students education. Because these children need a specialized service to attend their special needs. In this sense, this study aims to contribute in order that…

  11. Creativity and Education: Teaching the Unfamiliar

    ERIC Educational Resources Information Center

    Pollard, Vikki

    2012-01-01

    The development of capacities of creativity has long been important in creative arts education (Morgan, 2012) and is increasingly becoming important to other fields in higher education (McWilliam and Haukka, 2008, Csikszentmihalyi, 2006, Edward, McGoldrick & Oliver, 2006). To develop such capabilities at least two factors need to be addressed:…

  12. Characteristics of the Creative Development Technologies Applying during the Work with Students

    ERIC Educational Resources Information Center

    Krinitsyna, Anastasiya Vyacheslavovna; Nikitin, Oleg Denisovich; Boyakova, Ekaterina Vyacheslavovna

    2016-01-01

    Present article explores the characteristics of the influence of creative influence technologies for school and college students on their professional and personal self-identification. The aim of the study is students' creative development, which represents the process of integration of mental, emotional and physical personality components, which…

  13. Playwriting and Flow: The Interconnection between Creativity, Engagement and Skill Development

    ERIC Educational Resources Information Center

    Gardiner, Paul

    2017-01-01

    Understanding, encouraging and developing creativity in the classroom is an international priority (Craft, 2011). This article outlines the findings of research into playwriting pedagogy. It interrogates the conceptual assumptions that surround teaching and learning for creativity, and how these ideas influence teacher practice and student…

  14. Strengthening the Creative Transformational Leadership of Primary School Teachers

    ERIC Educational Resources Information Center

    Kallapadee, Yadapak; Tesaputa, Kowat; Somprach, Kanokorn

    2017-01-01

    This research and development aimed to: 1) study the components and indicators of creative transformational leadership of primary school teachers; 2) study the existing situation, and the desirable situation of creative transformational leadership of primary school teachers in the northeastern region of Thailand; 3) develop a program to strengthen…

  15. The Development of an Instrument to Measure Creative Teaching Abilities.

    ERIC Educational Resources Information Center

    Riley, John F.

    The development of an instrument to measure creative teaching abilities, the Creative Teaching Dilemma (CTD), involved three phases. The instrument was constructed and refined, and scoring procedures were outlined. The activities comprising the CTD included defining the teaching dilemma, gathering additional facts, identifying and stating the…

  16. The Effects of Duration of Exposure to the REAPS Model in Developing Students' General Creativity and Creative Problem Solving in Science

    ERIC Educational Resources Information Center

    Alhusaini, Abdulnasser Alashaal F.

    2016-01-01

    The Real Engagement in Active Problem Solving (REAPS) model was developed in 2004 by C. June Maker and colleagues as an intervention for gifted students to develop creative problem solving ability through the use of real-world problems. The primary purpose of this study was to examine the effects of the REAPS model on developing students' general…

  17. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hueter, J.M.

    Creativity involves the associating of hitherto unrelated elements to form a new and useful combination. All have the ability but most seldom use it because of some false beliefs and failure to understand the creative process. Deterrents to creativity include fear of criticism, narrowness of education and training, habit, negative attitudes toward problems, lack of motivation, lack of self-confidence, lack of courage and discouragement by failures. The recognition and development of creative ideas requires mental effort, an open mind, searching seemingly unrelated fields and definition of the problem. Brainstorming is widely used to produce alternate ideas. Modifications of it aremore » the Gordon Technique and Synectics. Morphological analysis and the examination of attributes are other aids to creativity. Recognition of a need, or of a new use of an old idea can be helpful. Management should encourage attempts at creativity. If the will exists, creativity can be developed by conscious effort instead of being left to chance.« less

  18. Understanding Creativity in the Classroom

    ERIC Educational Resources Information Center

    Beghetto, Ronald A.

    2010-01-01

    Most educators who work with gifted students acknowledge the importance of creativity and have found various ways to include it as part of the gifted education curriculum. In many cases, however, developing creativity is still viewed as something separate from academic learning. Students with undemonstrated creative potential often are excluded…

  19. Understanding the Chinese Approach to Creative Teaching in Mathematics Classrooms

    ERIC Educational Resources Information Center

    Niu, Weihua; Zhou, Zheng; Zhou, Xinlin

    2017-01-01

    Using Amabile's componential theory of creativity as a framework, this paper analyzes how Chinese mathematics teachers achieve creative teaching through acquiring in-depth domain-specific knowledge in mathematics, developing creativity-related skills, as well as stimulating student interest in learning mathematics, through well-crafted,…

  20. Creative Differences: Teaching Creativity across the Disciplines

    ERIC Educational Resources Information Center

    Marquis, Elizabeth; Vajoczki, Susan

    2012-01-01

    Several authors have suggested that educational institutions have a responsibility to foster creativity in their students. Yet, research has shown that creativity is a variable concept that can mean different things in different fields and contexts (Kaufman & Baer, 2005). As a result, generic pedagogical techniques for developing creativity…

  1. Sleep Strengthens but does Not Reorganize Memory Traces in a Verbal Creativity Task.

    PubMed

    Landmann, Nina; Kuhn, Marion; Maier, Jonathan-Gabriel; Feige, Bernd; Spiegelhalder, Kai; Riemann, Dieter; Nissen, Christoph

    2016-03-01

    Sleep after learning promotes the quantitative strengthening of new memories. Less is known about the impact of sleep on the qualitative reorganization of memory content. This study tested the hypothesis that sleep facilitates both memory strengthening and reorganization as indexed by a verbal creativity task. Sixty healthy university students (30 female, 30 male, 20-30 years) were investigated in a randomized, controlled parallel-group study with three experimental groups (sleep, sleep deprivation, daytime wakefulness). At baseline, 60 items of the Compound Remote Associate (CRA) task were presented. At retest after the experimental conditions, the same items were presented again together with 20 new control items to disentangle off-line incubation from online performance effects. Sleep significantly strengthened formerly encoded memories in comparison to both wake conditions (improvement in speed of correctly resolved items). Offline reorganization was not enhanced following sleep, but was enhanced following sleep-deprivation in comparison to sleep and daytime wakefulness (solution time of previously incubated, newly solved items). Online performance did not differ between the groups (solution time of new control items). The results support the notion that sleep promotes the strengthening, but not the reorganization, of newly encoded memory traces in a verbal creativity task. Future studies are needed to further determine the impact of sleep on different types of memory reorganization, such as associative thinking, creativity and emotional memory processing, and potential clinical translations, such as the augmentation of psychotherapy through sleep interventions. © 2016 Associated Professional Sleep Societies, LLC.

  2. Applying MacKinnon's 4Ps to Foster Creative Thinking and Creative Behaviours in Kindergarten Children

    ERIC Educational Resources Information Center

    Riga, Vassiliki; Chronopoulou, Elena

    2014-01-01

    The purpose of this study was to identify certain strategies and conditions that should be used by teachers in kindergarten so as to foster creative thinking and creative behaviours to children. We used a quasi-experimental research design for 6 months in a public kindergarten in a suburban area of Greece, and we developed a creative music and…

  3. Make Energy at the Bay Area Maker Faire

    ScienceCinema

    None

    2018-01-16

    Think. Make. Innovate. A festival of invention, creativity and resourcefulness that gathers makers of all kinds. Scientists are seeking to find innovative solutions to the energy challenges in the world.

  4. Experimental Physical Sciences Vitae 2017

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Kippen, Karen Elizabeth; Del Mauro, Diana; Patterson, Eileen Frances

    Frequently our most basic research experiments stimulate solutions for some of the most intractable national security problems, such as nuclear weapons stewardship, homeland security, intelligence and information analysis, and nuclear and alternative energy. This publication highlights our talented and creative staff who deliver solutions to these complex scientific and technological challenges by conducting cutting-edge multidisciplinary physical science research.

  5. Design Thinking in Integrated STEAM Learning: Surveying the Landscape and Exploring Exemplars in Elementary Grades

    ERIC Educational Resources Information Center

    Cook, Kristin L.; Bush, Sarah B.

    2018-01-01

    Complementing the aims of problem-based inquiry, a pedagogical approach called design thinking (DT) has students grapple with issues that require a creative redefinition and reimagining of solutions akin to professional skills of designers, who consider conflicting priorities and complex negotiations to arrive at a solution to an ill-defined…

  6. Deliberate Learning in Health Care: The Effect of Importing Best Practices and Creative Problem Solving on Hospital Performance Improvement

    PubMed Central

    Nembhard, Ingrid M.; Cherian, Praseetha; Bradley, Elizabeth H.

    2015-01-01

    This article examines the effect on quality improvement of two common but distinct approaches to organizational learning: importing best practices (an externally oriented approach rooted in learning by imitating others’ best practices) and internal creative problem solving (an internally oriented approach rooted in learning by experimenting with self-generated solutions). We propose that independent and interaction effects of these approaches depend on where organizations are in their improvement journey – initial push or later phase. We examine this contingency in hospitals focused on improving treatment time for patients with heart attacks. Our results show that importing best practices helps hospitals achieve initial phase but not later phase improvement. Once hospitals enter the later phase of their efforts, however, significant improvement requires creative problem solving as well. Together, our results suggest that importing best practices delivers greater short-term improvement, but continued improvement depends on creative problem solving. PMID:24876100

  7. Out of the box: A psychedelic model to study the creative mind.

    PubMed

    Kuypers, K P C

    2018-06-01

    Our creativity is challenged daily when facing new situations asking for novel solutions. Creativity, a multicomponent construct includes flexible divergent and rigid convergent thinking. Psychedelic drugs like psilocybin can enhance creativity and affect state of mind (mood, empathy, openness). Of note, flexible thinking is disturbed in psychopathological conditions like anxiety disorders and depression and preliminary findings have shown psychedelics to be efficacious in the treatment of those conditions. The question how psychedelics induce this state of enhanced flexible thinking remains to be answered and investigating the neurobiology underlying this phenomenon will not only help in understanding why psychedelics are of use in the therapeutic setting but also in other settings where flexible thinking is challenged. A model including neuronal networks, neurotransmitters and personal factors playing a role in this process will be proposed which can be put to the test by means of placebo-controlled pharmaco-imaging studies in healthy volunteers. Copyright © 2018 The Author. Published by Elsevier Ltd.. All rights reserved.

  8. Creativity Styles of Freshman Students.

    ERIC Educational Resources Information Center

    Kumar, V. K.; And Others

    1991-01-01

    First-year college students (n=182) were tested to determine their beliefs about and approaches to creative endeavors. Students self-identified as creative employed a greater number of techniques such as brainstorming and were less motivated by the goal of developing a final product, compared to those identified as least creative. (JDD)

  9. The Performer's Body in Creative Interpretations of Repertoire Music

    ERIC Educational Resources Information Center

    Hubrich, Sara G. B.

    2016-01-01

    Recent developments in the performing arts have led Western classical instrumentalists to reconsider their own creative input in their interpretative practice. Still recognising the composer as a main creative source, a fresh approach to interpretation specifically embraces possibilities for shared creativity. Such a shift of perception is…

  10. Estimating Creativity with a Multiple-Measurement Approach within Scientific and Artistic Domains

    ERIC Educational Resources Information Center

    Agnoli, Sergio; Corazza, Giovanni E.; Runco, Mark A.

    2016-01-01

    This article presents the structure and the composition of a newly developed multifaceted test battery for the measurement of creativity within scientific and artistic domains. By integrating existing procedures for the evaluation of creativity, the new battery promises to become a comprehensive assessment of creativity, encompassing both…

  11. The Creative Side of the Dark Triad

    ERIC Educational Resources Information Center

    Kapoor, Hansika

    2015-01-01

    This study associates the subclinical dark triad (DT) of personality--narcissism, psychopathy, and Machiavellianism, and their composite--with negative creativity. An instrument developed by the author assessed the likelihood of engaging in creativity, where negative creativity was defined as an act that is original and useful to the individual.…

  12. Intellectual Estuaries: Connecting Learning and Creativity in Programs of Advanced Academics

    ERIC Educational Resources Information Center

    Beghetto, Ronald A.; Kaufman, James C.

    2009-01-01

    Academic learning and creativity should be overlapping goals that can be simultaneously pursued in programs of advanced academics. However, efforts aimed at nurturing creativity and academic learning sometimes are represented as two related but separate paths; this separation is unnecessary and can undermine the development of creative and…

  13. Computer Simulation of Human Behavior: Assessment of Creativity.

    ERIC Educational Resources Information Center

    Greene, John F.

    The major purpose of this study is to further the development of procedures which minimize current limitations of creativity instruments, thus yielding a reliable and functional means for assessing creativity. Computerized content analysis and multiple regression are employed to simulate the creativity ratings of trained judges. The computerized…

  14. Children's Creativity in Day Care

    ERIC Educational Resources Information Center

    Reunamo, Jyrki; Lee, Hui-Chun; Wang, Li-Chen; Ruokonen, Inkeri; Nikkola, Teemu; Malmstrom, Sanna

    2014-01-01

    In this research, children's creativity in pretend play and the conditions for creativity during high involvement are studied from four points of view: as a zone for proximal development, as a skill, as a personal orientation and as a culturally shared environment creation. The theoretical model is influenced by Vygotsky's ideas of creativity as…

  15. Zooming into creativity: individual differences in attentional global-local biases are linked to creative thinking

    PubMed Central

    Zmigrod, Sharon; Zmigrod, Leor; Hommel, Bernhard

    2015-01-01

    While recent studies have investigated how processes underlying human creativity are affected by particular visual-attentional states, we tested the impact of more stable attention-related preferences. These were assessed by means of Navon’s global-local task, in which participants respond to the global or local features of large letters constructed from smaller letters. Three standard measures were derived from this task: the sizes of the global precedence effect, the global interference effect (i.e., the impact of incongruent letters at the global level on local processing), and the local interference effect (i.e., the impact of incongruent letters at the local level on global processing). These measures were correlated with performance in a convergent-thinking creativity task (the Remote Associates Task), a divergent-thinking creativity task (the Alternate Uses Task), and a measure of fluid intelligence (Raven’s matrices). Flexibility in divergent thinking was predicted by the local interference effect while convergent thinking was predicted by intelligence only. We conclude that a stronger attentional bias to visual information about the “bigger picture” promotes cognitive flexibility in searching for multiple solutions. PMID:26579030

  16. An integrative review: Developing and measuring creativity in nursing.

    PubMed

    Ma, Xing; Yang, Yuanyuan; Wang, Xue; Zang, Yuli

    2018-03-01

    To analyze and synthesise the existing evidence on creativity in nursing. An integrative review. A systematic search was conducted using seven English databases (PubMed, Science Direct, Web of Science, Cochrane, EBSCO, Wiley, and Medline) and the top three best Chinese databases (CNKI, Wanfang Data, and VIP). The combined keywords, creativity and nursing/nurse, were used to search for relevant journal articles that were written in English or Chinese from January 1995 to December 2016. The components of articles, i.e. title, abstract, full-text and the cited reference, were screened, filtered, evaluated and recorded according to the PRISMA statements and Joanna Briggs Institute Checklists. Thematic analysis was performed to synthesise evidence from the full-texts of studies. Fifteen quantitative and seven qualitative studies were included in this review. A joyful affective perspective enriched the conceptualization of creativity in nursing. Many intrinsic factors (e.g. learning styles, thinking styles, intrinsic passion, interest in nursing and achievement motivation) or extrinsic factors (mostly workplace problems and nurses' shortage) could influence nurses' and nursing students' creativity. Artistic expressions (e.g. painting, music, and pottery), self-directed learning and group/team work were reported to have a positive effect on creativity enhancement. None of existing instruments can adequately measure nurses' or nursing students' creativity. The concept of creativity requires an explicit definition, which is essential to the development and evaluation of creativity in nursing education and practice. Many factors influencing nurses' and nursing students' creativity can be implemented to achieve positive outcomes through efforts at artistic expressions, self-directed learning and teamwork. An instrument with satisfactory psychometric properties should be available for monitoring creativity development among nurses and nursing students. Copyright © 2017 Elsevier Ltd. All rights reserved.

  17. Factor Influencing Creative Industries Development in Kenjeran Surabaya

    NASA Astrophysics Data System (ADS)

    Siswanto, V. K.; Santoso, E. B.

    2017-07-01

    Indonesia needs to improve the competitiveness of local products to optimize its contribution to the ASEAN Economic Community (AEC) for the welfare of the population. This can be done by improving the development of creative industries. Kenjeran Sub District is one of the coastal villages in the city of Surabaya, which has a large number of poor people. The potential of the creative industries is still not visible in efforts to increase public welfare. Therefore, it is necessary to investigate the factors that influence the development of creative industries in Kenjeran. This study using in-depth interview were analysed using content analysis and Cartesian diagram to determine the important factors that affect the development of creative industries in Sub district of Kenjeran. By using five respondents from the government shows that the factors that have a high level of importance and advantages are low among other regulatory factors of raw materials, import and export, extortion, and administrative procedures.

  18. Developing a Multigenerational Creativity Website for Gifted and Talented Learners.

    ERIC Educational Resources Information Center

    Montgomery, Diane; Overton, Robert; Bull, Kay S.; Kimball, Sarah; Griffin, John

    This paper discusses techniques and resources to use to stimulate creativity through a web site for several "generations" of gifted and talented learners. To organize a web site to stimulate creativity, two categories of development issues must be considered: intrinsic person variables, and process variables such as thinking skills,…

  19. Developing the Mathematics Learning Management Model for Improving Creative Thinking in Thailand

    ERIC Educational Resources Information Center

    Sriwongchai, Arunee; Jantharajit, Nirat; Chookhampaeng, Sumalee

    2015-01-01

    The study purposes were: 1) To study current states and problems of relevant secondary students in developing mathematics learning management model for improving creative thinking, 2) To evaluate the effectiveness of model about: a) efficiency of learning process, b) comparisons of pretest and posttest on creative thinking and achievement of…

  20. Computer Games Development Experience and Appreciative Learning Approach for Creative Process Enhancement

    ERIC Educational Resources Information Center

    Leng, Eow Yee; Ali, Wan Zah bte Wan; Mahmud, Rosnaini bt.; Baki, Roselan

    2010-01-01

    Nurturing children into thinking creatively needs to take account of what interest them. Therefore, the study conducted engaged students with computer games development as it corresponded with the young generation's habits and interests. This was done with the purpose to enhance the creative process experienced by students. It involved 69…

  1. Teaching Creativity in a Master's Level Educational Technology Course

    ERIC Educational Resources Information Center

    Stansberry, Susan; Thompson, Penny; Kymes, Angel

    2015-01-01

    An online course was created for the purposes of engaging in-service teachers in pedagogies and technologies associated with creativity, innovation, and invention; using a variety of technologies in a safe, open, and playful atmosphere to help practicing teachers develop their own creativity; and providing tools for the development of creativity…

  2. Creative Problem Solving as Sequential BVSR: Exploration (Total Ignorance) versus Elimination (Informed Guess)

    ERIC Educational Resources Information Center

    Simonton, Dean Keith

    2013-01-01

    Although the theory that creativity requires blind variation and selective retention (BVSR) is now more than a half-century old, only recently has BVSR theory undergone appreciable conceptual development, including formal three-parameter definitions of both creativity and sightedness. In this article, these new developments are for the first time…

  3. Developing Second Graders' Creativity through Literacy-Science Integrated Lessons on Lifecycles

    ERIC Educational Resources Information Center

    Webb, Angela Naomi; Rule, Audrey C.

    2012-01-01

    Young children need to develop creative problem-solving skills to ensure success in an uncertain future workplace. Although most teachers recognize the importance of creativity, they do not always know how integrate it with content learning. This repeated measures study on animal and plant lifecycles examined student learning of vocabulary and…

  4. Fostering Creativity through Educational Video Game Development Projects: A Study of Contextual and Task Characteristics

    ERIC Educational Resources Information Center

    Fabricatore, Carlo; López, Ximena

    2013-01-01

    The increasing demand for creative individuals in the labor market requires well-prepared professionals, capable of enhancing competitiveness through new ideas and innovative actions. Educational programs should, therefore, rely on approaches and learning environments that foster creativity. In this study, video game development projects were used…

  5. The Influence of Institutional Experiences on the Development of Creative Thinking in Arts Alumni

    ERIC Educational Resources Information Center

    Miller, Angie L.; Dumford, Amber D.

    2015-01-01

    Previous research has suggested that several different aspects of one's environment can impact creativity. Using data from the Strategic National Arts Alumni Project (SNAAP), this study explored whether satisfaction with aspects of the institutional experience contributed to the perceived development of creative thinking in arts alumni, and…

  6. Management of Development of Creative Civil Activity of Student's Youth

    ERIC Educational Resources Information Center

    Belentsov, Sergei I.; Gribanova, Veronika A.; Brasnik, Oksana U.; Pozdniakov, Aleksey V.

    2018-01-01

    Management of development of creative civil activity of student's youth reveal in article, results of research work on formation of creative civil activity of student's youth in educational work of higher education institution are described. Formation of civil activity is presented in the form of the model realized during three interconnected…

  7. Beyond Idea Generation: The Power of Groups in Developing Ideas

    ERIC Educational Resources Information Center

    McMahon, Kibby; Ruggeri, Azzurra; Kämmer, Juliane E.; Katsikopoulos, Konstantinos V.

    2016-01-01

    Brainstorming research has claimed that individuals are more creative than groups. However, these conclusions are largely based on measuring creativity by the number of ideas generated, and researchers have tended to neglect other important components of creativity, such as the quality of developed ideas. These studies aim to address this gap in…

  8. Working with Creativity of Gifted Students through Ludic Teaching

    ERIC Educational Resources Information Center

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Machado, Jarci Maria; Vestena, Carla Luciane Blum; de Oliveira, Carla Sant'ana; de Freitas, Samarah Perszel; Machado, Cristiana Lopes

    2016-01-01

    Educational practices that develop creativity depend on good teacher training. Teachers should be able to value the potential of their students. Teacher can promote a work with creative educational practices for this which it is necessary to develop in their students the ability to think in terms of possibility to explore various consequences and…

  9. Adverse environments and children's creativity development: transforming the notion of "success in adversity" in China.

    PubMed

    Cheng, Li; Tan, Mei; Liu, Zhengkui

    2015-01-01

    China has been undergoing great social change due to its new focus on urbanization and globalization. Such change has had a tremendous adverse impact on the living conditions of millions of young children, simultaneously generating new interest in children's creativity development. The intersection of these two issues has important implications for China's future as it brings together one of China's core cultural values-"success in adversity"-the importance of creativity, and very real social and economic needs. "Success in adversity" reflects the strongly held belief that individuals who suffer adverse environments can rise to excellence and success through persistence, effort, and creativity. In this article, we briefly explore the historical sources of this belief and how it is closely related to the Chinese conception of creativity. We then present some studies on the creativity of some of China's migrant children. Findings show that while migrant children as a group may not generally exhibit higher creativity than their urban peers as hypothesized, indications of resilience and creative potential suggest that the notion of success in adversity may contribute to the positive development of China's migrant children more substantially when it is informed by research and augmented by research-supported policy. © 2015 Wiley Periodicals, Inc.

  10. Perceptions of Creative Arts Students to Accelerators and Barriers to Creativity, Innovation, and Their Relationship to Adult Learning Theory and Employability; A Qualitative Case Study

    ERIC Educational Resources Information Center

    Linkhauer, Lorraine D.

    2017-01-01

    This qualitative case study focused on the perception of Creative Arts (CA) students on creativity and innovation stimulators and barriers in higher learning situations, and, the observation and comparison of the fluency and flexibility exhibited within the results of the 30-circle exercise to determine the degree of development for creativity and…

  11. Some environmental and attitudinal characteristics as predictors of mathematical creativity

    NASA Astrophysics Data System (ADS)

    Kanhai, Abhishek; Singh, Bhoodev

    2017-04-01

    There are many things which can be made more useful and interesting through the application of creativity. Self-concept in mathematics and some school environmental factors such as resource adequacy, teachers' support to the students, teachers' classroom control, creative stimulation by the teachers, etc. were selected in the study. The sample of the study comprised 770 seventh grade students. Pearson correlation, multiple correlation, regression equation and multiple discriminant function analyses of variance were used to analyse the data. The result of the study showed that the relationship between mathematical creativity and each attitudinal and environmental characteristic was found to be positive and significant. Index of forecasting efficiency reveals that mathematical creativity may be best predicted by self-concept in mathematics. Environmental factors, resource adequacy and creative stimulation by the teachers' are found to be the most important factors for predicting mathematical creativity, while social-intellectual involvement among students and educational administration of the schools are to be suppressive factors. The multiple correlation between mathematical creativity and attitudinal and school environmental characteristic suggests that the combined contribution of these variables plays a significant role in the development of mathematical creativity. Mahalanobis analysis indicates that self-concept in mathematics and total school environment were found to be contributing significantly to the development of mathematical creativity.

  12. Fostering Academic Creativity in Gifted Students. ERIC Digest #E484.

    ERIC Educational Resources Information Center

    Torrance, E. Paul; Goff, Kathy

    This digest describes academic creativity and offers suggestions for its development in gifted students. Creative learning and learning by authority are contrasted and examples of each are given. The naturally creative behavior of young children is noted. Among suggestions offered to teachers are: respect the unusual questions of children; show…

  13. Fostering creativity in nursing students: a blending of nursing and the arts.

    PubMed

    Pavill, Brenda

    2011-01-01

    Integrating nursing and fine arts can evoke a more holistic view of clients as well as foster creativity in students. Presented is an overview of The Creative Project assignment that culminates with nursing students developing a creative self-expression of a clinical experience through the lens of liberal arts and nursing.

  14. Peer-Led Professional Development in Musical Creativity through Improvisation for Music Teachers

    ERIC Educational Resources Information Center

    Parsons, Joshua Ryan

    2017-01-01

    General creativity and, more specifically, creative thinking in music are valuable qualities that should be fostered in music education for personal, professional, and societal reasons. In order for band directors to successfully integrate musical creativity into their classroom curriculum and serve as resources for other content area teachers…

  15. The Profiles of Creative Potential and Personality Characteristics of Adult Professionals

    ERIC Educational Resources Information Center

    Lee, Seon-Young; Min, Jiyeon

    2016-01-01

    Using 5 divergent thinking indices of the Torrance Tests of Creative Thinking and the Myers-Briggs Type Indicator, this study examined the creative profiles of 236 adult professionals and relationships between their creative characteristics and personality types. All these adults were in their middle or late stage of professional development in…

  16. Teaching Art and Design: Communicating Creative Practice through Embodied and Tacit Knowledge

    ERIC Educational Resources Information Center

    Budge, Kylie

    2016-01-01

    How do artists and designers teaching in universities communicate creative practice as they teach art/design? There is much discussion about the "mystery" of creativity, but little understanding of how teaching occurs in creative contexts. Understanding this topic better will develop greater knowledge within the academy of how art and…

  17. Teaching Creativity to Business Students: How Well Are We Doing?

    ERIC Educational Resources Information Center

    Schlee, Regina Pefanis; Harich, Katrin R.

    2014-01-01

    As calls for enhancing the ability of business students to think creatively and develop innovative goods and services have become universal, researchers in the area of creativity have expressed concerns that the U.S. educational system may not foster creative thinking. The authors' research is based on a sample of 442 undergraduate business…

  18. Educational Researchers' Personal Explicit Theories on Creativity and Its Development: A Qualitative Study

    ERIC Educational Resources Information Center

    Maksic, Slavica; Pavlovic, Jelena

    2011-01-01

    The aim of this paper is to investigate implicit theories of educational researchers on creativity and the potential to support creativity in schools. We used qualitative thematic analysis of material produced by 27 educational experts from Serbia. Personal explicit theories about manifestations of creativity are mainly based on qualities and…

  19. Early Childhood Creativity: Challenging Educators in Their Role to Intentionally Develop Creative Thinking in Children

    ERIC Educational Resources Information Center

    Leggett, Nicole

    2017-01-01

    Creativity is a topic of wide global interest, often discussed in fields such as education, psychology and business (Runco, "Divergent thinking and creative potential," Hampton Press, New York, 2013; Yoruk and Runco, "Journal for Neurocognitive Research" 56:1-16, 2014). However, the relationship of pedagogical practices in…

  20. Measuring creative imagery abilities

    PubMed Central

    Jankowska, Dorota M.; Karwowski, Maciej

    2015-01-01

    Over the decades, creativity and imagination research developed in parallel, but they surprisingly rarely intersected. This paper introduces a new theoretical model of creative visual imagination, which bridges creativity and imagination research, as well as presents a new psychometric instrument, called the Test of Creative Imagery Abilities (TCIA), developed to measure creative imagery abilities understood in accordance with this model. Creative imagination is understood as constituted by three interrelated components: vividness (the ability to create images characterized by a high level of complexity and detail), originality (the ability to produce unique imagery), and transformativeness (the ability to control imagery). TCIA enables valid and reliable measurement of these three groups of abilities, yielding the general score of imagery abilities and at the same time making profile analysis possible. We present the results of nine studies on a total sample of more than 1700 participants, showing the factor structure of TCIA using confirmatory factor analysis, as well as provide data confirming this instrument's validity and reliability. The availability of TCIA for interested researchers may result in new insights and possibilities of integrating the fields of creativity and imagination science. PMID:26539140

  1. Effective Viscosity of Liquid Helium4 - With Minute He3 Impurity at Temperatures from 0.05K to 2K and at Velocities Spanning the Critical Velocities.

    DTIC Science & Technology

    1981-03-01

    meticulous and well thought out designs and work brought excellent solutions to our many electrical and mechanical problems. He is a gifted person with many...thorough study of the gyro design , as well as other low temperature sensors, is now called for. 1.4 Low Temperature Inertial Sensors The precision of...can only begin to imagine some of the forms that low temperature inertial sensors could take in the hands of creative design and development engineers

  2. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sanfilippo, Antonio P.; Riensche, Roderick M.; Haack, Jereme N.

    “Gamification”, the application of gameplay to real-world problems, enables the development of human computation systems that support decision-making through the integration of social and machine intelligence. One of gamification’s major benefits includes the creation of a problem solving environment where the influence of cognitive and cultural biases on human judgment can be curtailed through collaborative and competitive reasoning. By reducing biases on human judgment, gamification allows human computation systems to exploit human creativity relatively unhindered by human error. Operationally, gamification uses simulation to harvest human behavioral data that provide valuable insights for the solution of real-world problems.

  3. Impact of the Supervisor Feedback Environment on Creative Performance: A Moderated Mediation Model.

    PubMed

    Zhang, Jian; Gong, Zhenxing; Zhang, Shuangyu; Zhao, Yujia

    2017-01-01

    Studies on the relationship between feedback and creative performance have only focused on the feedback-self and have underestimated the value of the feedback environment. Building on Self Determined Theory, the purpose of this article is to examine the relationship among feedback environment, creative personality, goal self-concordance and creative performance. Hierarchical regression analysis of a sample of 162 supervisor-employee dyads from nine industry firms. The results indicate that supervisor feedback environment is positively related to creative performance, the relationship between the supervisor feedback environment and creative performance is mediated by goal self-concordance perfectly and moderated by creative personality significantly. The mediation effort of goal self-concordance is significantly influenced by creative personality. The implication of improving employees' creative performance is further discussed. The present study advances several perspectives of previous studies, echoes recent suggestions that organizations interested in stimulating employee creativity might profitably focus on developing work contexts that support it.

  4. Vocational High School Students’ Creativity in Food Additives with Problem Based Learning Approach

    NASA Astrophysics Data System (ADS)

    Ratnasari, D.; Supriyanti, T.; Rosbiono, M.

    2017-09-01

    The aim of this study is to verify the creativity of vocational students through Problem Based Learning approach in the food additives. The method which used quasi-experiment with one group posttest design. The research subjects were 32 students in grade XII of a vocational high school students courses chemical analysis in Bandung city. Instrument of creativity were essay, Student Worksheet, and observation sheets. Creativity measured include creative thinking skills and creative act skills. The results showed creative thinking skills and creative act skills are good. Research showed that the problem based learning approach can be applied to develop creativity of vocational students in the food additives well, because the students are given the opportunity to determine their own experiment procedure that will be used. It is recommended to often implement Problem Based Learning approach in other chemical concepts so that students’ creativity is sustainable.

  5. Development of collaborative-creative learning model using virtual laboratory media for instrumental analytical chemistry lectures

    NASA Astrophysics Data System (ADS)

    Zurweni, Wibawa, Basuki; Erwin, Tuti Nurian

    2017-08-01

    The framework for teaching and learning in the 21st century was prepared with 4Cs criteria. Learning providing opportunity for the development of students' optimal creative skills is by implementing collaborative learning. Learners are challenged to be able to compete, work independently to bring either individual or group excellence and master the learning material. Virtual laboratory is used for the media of Instrumental Analytical Chemistry (Vis, UV-Vis-AAS etc) lectures through simulations computer application and used as a substitution for the laboratory if the equipment and instruments are not available. This research aims to design and develop collaborative-creative learning model using virtual laboratory media for Instrumental Analytical Chemistry lectures, to know the effectiveness of this design model adapting the Dick & Carey's model and Hannafin & Peck's model. The development steps of this model are: needs analyze, design collaborative-creative learning, virtual laboratory media using macromedia flash, formative evaluation and test of learning model effectiveness. While, the development stages of collaborative-creative learning model are: apperception, exploration, collaboration, creation, evaluation, feedback. Development of collaborative-creative learning model using virtual laboratory media can be used to improve the quality learning in the classroom, overcome the limitation of lab instruments for the real instrumental analysis. Formative test results show that the Collaborative-Creative Learning Model developed meets the requirements. The effectiveness test of students' pretest and posttest proves significant at 95% confidence level, t-test higher than t-table. It can be concluded that this learning model is effective to use for Instrumental Analytical Chemistry lectures.

  6. Toward a New Creative Scholarship of Educational Development: The Teaching and Learning Project and an Opening to Discourse

    ERIC Educational Resources Information Center

    Springborg, Martin; Horii, Cassandra V.

    2016-01-01

    This invited essay of "To Improve the Academy's" special feature on Creative Scholarship presents one example of creative scholarship in educational development as a forward to other forms and approaches in the special feature. This example, the Teaching and Learning Project, merges documentary and art photography traditions with faculty…

  7. Commentary: Overview of Developmental Perspectives on Creativity and the Realization of Potential

    ERIC Educational Resources Information Center

    Runco, Mark A.

    2016-01-01

    The articles in this issue of "New Directions for Child and Adolescent Development" nicely summarize recent findings about creativity and development. This commentary underscores some of the key ideas and puts them into a larger context (i.e., the corpus of creativity research). It pinpoints areas of agreement (e.g., the need to take…

  8. "Peaks, Slumps, and Bumps": Individual Differences in the Development of Creativity in Children and Adolescents

    ERIC Educational Resources Information Center

    Barbot, Baptiste; Lubart, Todd I.; Besançon, Maud

    2016-01-01

    This article reviews developmental studies of creativity in children and adolescents with a focus on "peaks" and "slumps" that have often been described in the literature. The irregularity of the development of creativity is interpreted in light of conceptual and measurement issues and with regard to the interaction between…

  9. Effects of Web-Based Creative Thinking Teaching on Students' Creativity and Learning Outcome

    ERIC Educational Resources Information Center

    Lin, Cheng-Shih; Wu, RyanYing-Wei

    2016-01-01

    The development of the Internet and communication technology has revolutionarily changed the education contents and methods. Various governments and people with vision have promoted education to the highlight to determine the future of citizens in a nation.A teacher has to develop more creative teaching methods to teach new-generation students.…

  10. Teaching home care electronic documentation skills to undergraduate nursing students.

    PubMed

    Nokes, Kathleen M; Aponte, Judith; Nickitas, Donna M; Mahon, Pamela Y; Rodgers, Betsy; Reyes, Nancy; Chaya, Joan; Dornbaum, Martin

    2012-01-01

    Although there is general consensus that nursing students need knowledge and significant skill to document clinical findings electronically, nursing faculty face many barriers in ensuring that undergraduate students can practice on electronic health record systems (EHRS). External funding supported the development of an educational innovation through a partnership between a home care agency staff and nursing faculty. Modules were developed to teach EHRS skills using a case study of a homebound person requiring wound care and the Medicare-required OASIS documentation system. This article describes the development and implementation of the module for an upper-level baccalaureate nursing program located in New York City. Nursing faculty are being challenged to develop creative and economical solutions to expose nursing students to EHRSs in nonclinical settings.

  11. Creative self-efficacy and individual creativity in team contexts: cross-level interactions with team informational resources.

    PubMed

    Richter, Andreas W; Hirst, Giles; van Knippenberg, Daan; Baer, Markus

    2012-11-01

    We propose a cross-level perspective on the relation between creative self-efficacy and individual creativity in which team informational resources, comprising both shared "knowledge of who knows what" (KWKW) and functional background diversity, benefit the creativity of individuals more with higher creative self-efficacy. To test our hypotheses, we conducted a multi-level study with 176 employees working in 34 research and development teams of a multinational company in 4 countries. In support of our hypotheses, the link between creative self-efficacy and individual creativity was more positive with greater shared KWKW, and this interactive effect was pronounced for teams of high rather than low functional background diversity. We discuss implications for the study of creative self-efficacy in team contexts. (c) 2012 APA, all rights reserved.

  12. Speaking of Supervision: A Dialogic Approach to Building Higher Degree Research Supervision Capacity in the Creative Arts

    ERIC Educational Resources Information Center

    Hamilton, Jillian; Carson, Sue

    2015-01-01

    In the emergent field of creative practice higher degrees by research, first generation supervisors have developed new models of supervision for an unprecedented form of research, which combines creative practice and a written thesis. In a national research project, entitled "Effective supervision of creative practice higher research…

  13. Synthetic-Creative Intelligence and Psychometric Intelligence: Analysis of the Threshold Theory and Creative Process

    ERIC Educational Resources Information Center

    Ferrando, Mercedes; Soto, Gloria; Prieto, Lola; Sáinz, Marta; Ferrándiz, Carmen

    2016-01-01

    There has been an increasing body of research to uncover the relationship between creativity and intelligence. This relationship usually has been examined using traditional measures of intelligence and seldom using new approaches (i.e. Ferrando et al. 2005). In this work, creativity is measured by tools developed based on Sternberg's successful…

  14. A Study in the Further Development of a Relationship between Precognition and Creativity.

    ERIC Educational Resources Information Center

    Costello, Francis J.

    The relationship between pre-cognition and creativity was investigated in an effort to reaffirm previous findings (Costello 1977) of a correlation between these variables. A sample of 100 engineering freshmen was tested for creativity using the Torrance Test for Creative Thinking and was tested for pre-cognitive ability using the Dean-Mihalasky…

  15. Creativity Assessment in the Context of Maker-Based Projects

    ERIC Educational Resources Information Center

    Lille, Benjamin; Romero, Margarida

    2017-01-01

    Creativity is a key competence in 21st century education. Among the active learning pedagogies which aims to develop creativity, learning by making is an emerging approach in which the students are engaged in the co-creation of a shared artefact. In this study, we aim to analyse the creativity competency through a maker-based projects.…

  16. Creativity: The Arts and People with Disabilities: Proceedings of an International Conference (Minneapolis, Minnesota, June 20-21, 1980).

    ERIC Educational Resources Information Center

    Courage Center, Minneapolis, Minn.

    The document contains 10 papers from a conference designed to establish the relationship between individual creativity and personal development by demonstrating methods for stimulating creativity and the arts among people with disabilities. Entries include the following titles and authors: "The Sheltered Workshop as a Creative Enterprise" (L.…

  17. Fostering Creativity in the Classroom for High Ability Students: Context Does Matter

    ERIC Educational Resources Information Center

    Tan, Liang See; Lee, Shu Shing; Ponnusamy, Letchmi Devi; Koh, Elizabeth Ruilin; Tan, Keith Chiu Kian

    2016-01-01

    Researchers have argued for the importance of the classroom context in developing students' creative potential. However, the emphasis on a performative learning culture in the classroom does not favour creativity. Thus, how creative potential can be realised as one of the educational goals in the classrooms remains a key question. This study…

  18. Exploring Creativity in Social Studies Education for Elementary Grades: Teachers' Opinions and Interpretations

    ERIC Educational Resources Information Center

    Ucus, Sukran

    2018-01-01

    Creativity is the critical point to developing innovative and effective citizens and children in learning social studies. The purpose of this study is to explore how creativity is promoted in social studies classrooms for young children and to research teachers' opinions and interpretations of creativity in Turkish elementary schools. The study…

  19. Mind, Machine, and Creativity: An Artist's Perspective

    ERIC Educational Resources Information Center

    Sundararajan, Louise

    2014-01-01

    Harold Cohen is a renowned painter who has developed a computer program, AARON, to create art. While AARON has been hailed as one of the most creative AI programs, Cohen consistently rejects the claims of machine creativity. Questioning the possibility for AI to model human creativity, Cohen suggests in so many words that the human mind takes a…

  20. Recent Transformations in China's Economic, Social, and Education Policies for Promoting Innovation and Creativity

    ERIC Educational Resources Information Center

    Pang, Weiguo; Plucker, Jonathan A.

    2012-01-01

    The purpose of this study is to review major Chinese policies related to creativity education. We first identify and describe the role of innovation and creativity in economic and social development policies over the past 20 years, then analyze how the call for enhanced Chinese innovation and creativity was actualized in corresponding education…

  1. Creative Thinking in Prospective Teachers: The "Status Quo" and the Impact of Contextual Factors

    ERIC Educational Resources Information Center

    Meintjes, Hannetjie; Grosser, Mary

    2010-01-01

    To create unique and appropriate learning opportunities and environments and to nurture the development of creative thinking abilities among learners are some of the demands for creative thinking currently expected of teachers globally and also in South Africa. Creative thinking in academic context assumes, among other things, the ability to…

  2. A Study on the Development of a Mathematics Creativity Scale

    ERIC Educational Resources Information Center

    Akgul, Savas; Kahveci, Nihat Gurel

    2016-01-01

    Statement of Problem: Although there is a rapidly increasing interest in creativity in specific domains such as science and math, there are not enough valid and reliable scales to assess students' creativity in these domains. If mathematical creativity potential can be measured, then the curriculum can be adapted to address the needs of creative…

  3. Let's Think Creatively: Designing a High School Lesson on Metaphorical Creativity for English L2 Learners

    ERIC Educational Resources Information Center

    Wang, Hung-chun

    2018-01-01

    This article reports on a practitioner research study exploring how creative thinking activities can be designed and integrated into high school English classes. It delineates the process of developing a metaphorical creativity workshop for year 11 students in Taiwan and demonstrates the students' workshop experiences and learning outcomes.…

  4. The Importance of Teacher Training for Development of Gifted Students' Creativity: Contributions of Vygotsky

    ERIC Educational Resources Information Center

    Piske, Fernanda Hellen Ribeiro; Stoltz, Tania; Guérios, Ettiène; de Camargo, Denise; Vestena, Carla Luciane Blum; de Freitas, Samarah Perszel; de Oliveira Machado Barby, Ana Aparecida; Santinello, Jamille

    2017-01-01

    The creativity is expressed in all individuals, but it manifests itself in different proportions and it may be carried out at different levels. Development levels of this attribute depend on the teacher's mediation in the process of learning. Creativity can be a challenge for most teachers, since they are unaware of its importance and unwittingly…

  5. Examining the Effects of Principals' Transformational Leadership on Teachers' Creative Practices and Students' Performance in Problem-Solving

    ERIC Educational Resources Information Center

    Owoh, Jeremy Strickland

    2015-01-01

    In today's technology enriched schools and workforces, creative problem-solving is involved in many aspects of a person's life. The educational systems of developed nations are designed to raise students who are creative and skillful in solving complex problems. Technology and the age of information require nations to develop generations of…

  6. Thinking can cause forgetting: memory dynamics in creative problem solving.

    PubMed

    Storm, Benjamin C; Angello, Genna; Bjork, Elizabeth Ligon

    2011-09-01

    Research on retrieval-induced forgetting has shown that retrieval can cause the forgetting of related or competing items in memory (Anderson, Bjork, & Bjork, 1994). In the present research, we examined whether an analogous phenomenon occurs in the context of creative problem solving. Using the Remote Associates Test (RAT; Mednick, 1962), we found that attempting to generate a novel common associate to 3 cue words caused the forgetting of other strong associates related to those cue words. This problem-solving-induced forgetting effect occurred even when participants failed to generate a viable solution, increased in magnitude when participants spent additional time problem solving, and was positively correlated with problem-solving success on a separate set of RAT problems. These results implicate a role for forgetting in overcoming fixation in creative problem solving. (c) 2011 APA, all rights reserved.

  7. Epilepsy treatment and creativity.

    PubMed

    Zubkov, Sarah; Friedman, Daniel

    2016-04-01

    Creativity can be defined as the ability to understand, develop, and express, in a systematic fashion, novel orderly relationships. It is sometimes difficult to separate cognitive skills requisite for the creative process from the drive that generates unique new ideas and associations. Epilepsy itself may affect the creative process. The treatment of epilepsy and its comorbidities, by altering or disrupting the same neural networks through antiseizure drugs (ASDs), treatment of epilepsy comorbidities, ablative surgery, or neurostimulation may also affect creativity. In this review, we discuss the potential mechanisms by which treatment can influence the creative process and review the literature on the consequences of therapy on different aspects of creativity in people with epilepsy. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  8. Beyond adaptive-critic creative learning for intelligent mobile robots

    NASA Astrophysics Data System (ADS)

    Liao, Xiaoqun; Cao, Ming; Hall, Ernest L.

    2001-10-01

    Intelligent industrial and mobile robots may be considered proven technology in structured environments. Teach programming and supervised learning methods permit solutions to a variety of applications. However, we believe that to extend the operation of these machines to more unstructured environments requires a new learning method. Both unsupervised learning and reinforcement learning are potential candidates for these new tasks. The adaptive critic method has been shown to provide useful approximations or even optimal control policies to non-linear systems. The purpose of this paper is to explore the use of new learning methods that goes beyond the adaptive critic method for unstructured environments. The adaptive critic is a form of reinforcement learning. A critic element provides only high level grading corrections to a cognition module that controls the action module. In the proposed system the critic's grades are modeled and forecasted, so that an anticipated set of sub-grades are available to the cognition model. The forecasting grades are interpolated and are available on the time scale needed by the action model. The success of the system is highly dependent on the accuracy of the forecasted grades and adaptability of the action module. Examples from the guidance of a mobile robot are provided to illustrate the method for simple line following and for the more complex navigation and control in an unstructured environment. The theory presented that is beyond the adaptive critic may be called creative theory. Creative theory is a form of learning that models the highest level of human learning - imagination. The application of the creative theory appears to not only be to mobile robots but also to many other forms of human endeavor such as educational learning and business forecasting. Reinforcement learning such as the adaptive critic may be applied to known problems to aid in the discovery of their solutions. The significance of creative theory is that it permits the discovery of the unknown problems, ones that are not yet recognized but may be critical to survival or success.

  9. Toward a Science of Creativity: Considerable Progress but Much Work to Be Done

    ERIC Educational Resources Information Center

    Plucker, Jonathan A.

    2017-01-01

    The past 50 years have seen a tremendous strengthening of the field of creativity studies. Developments over the past couple decades, in particular, have led to a burgeoning science of creativity. But major methodological and substantive issues remain and must be addressed in order for the science of creativity to reach its potential to improve…

  10. The Effectiveness of the Creative Reversal Act (CREACT) on Students' Creative Thinking

    ERIC Educational Resources Information Center

    Sak, Ugur; Oz, Ozge

    2010-01-01

    A research study using one-group pretest-posttest design was carried out on the effectiveness of the Creative Reversal Act (CREACT) on creative thinking. The CREACT is a new, teaching technique developed based on the theory of the janusian process. The research participants included 34 students who were attending 10th grade at a social studies…

  11. Using Project- and Theme-Based Learning to Encourage Creativity in Science

    ERIC Educational Resources Information Center

    Vaidya, Ashwin

    2015-01-01

    In this article, the authors describe a project that was developed for an introductory-level physics course. The aim of the project was to encourage the creative process in science, as science is seldom mentioned in discussions about creativity. They sought to engage students in the creative process by posing a collective challenge to the class.…

  12. Dealing with the Criterion Problem by Measuring the Quality and Quantity of Creative Activity and Accomplishment

    ERIC Educational Resources Information Center

    Paek, Sue Hyeon; Runco, Mark A.

    2017-01-01

    The criterion problem was one of the focal points of early studies of creativity, but several useful criteria have been developed in the last few decades. The investigation reported here represents additional progress. This report (a) describes a new quality of creative achievement index for each domain of the Creative Activity and Accomplishment…

  13. Validation and Further Validation of a Measure of Creative Identity among USA and Finland Pre-Service Music Teachers

    ERIC Educational Resources Information Center

    Randles, Clint; Muhonen, Sari

    2015-01-01

    The purpose of this study was to validate a measure of creative identity with a population of pre-service teachers in the USA, to further validate the measure with a Finnish population, and to compare both populations regarding their perceptions of themselves as creative musicians. The researcher developed a tool, the "Creative Identity…

  14. Developing On-Campus Work-Integrated Learning Activities: The Value of Integrating Community and Industry Partners into the Creative Arts Curriculum

    ERIC Educational Resources Information Center

    Fleischmann, Katja

    2015-01-01

    Work-integrated learning (WIL) is increasingly identified as essential to helping creative arts students' transition from university into the creative industries workplace. Off-campus activities, such as work placements, play a major role in educating work-ready graduates. At the same time, increasing enrolment numbers in creative arts education…

  15. The Development of a Model of Creative Space and Its Potential for Transfer from Non-Formal to Formal Education

    ERIC Educational Resources Information Center

    White, Irene; Lorenzi, Francesca

    2016-01-01

    Creativity has been emerging as a key concept in educational policies since the mid-1990s, with many Western countries restructuring their education systems to embrace innovative approaches likely to stimulate creative and critical thinking. But despite current intentions of putting more emphasis on creativity in education policies worldwide,…

  16. The Role of Creativity in the Development of Identity and Purpose in Undergraduate Seniors

    ERIC Educational Resources Information Center

    Aaron, Robert William

    2010-01-01

    Creativity is highly valued when teaching children to play, and it is through acts of play children begin to learn about the world. However, along the road to adulthood, creative minds often become stifled. Creativity may be viewed as impractical or unnecessary when learning hard and true facts, and yet, as experienced in childhood, creativity…

  17. 'Compulsory creativity': rationales, recipes, and results in the placement of mandatory creative endeavour in a medical undergraduate curriculum.

    PubMed

    Thompson, Trevor; Lamont-Robinson, Catherine; Younie, Louise

    2010-11-26

    Since 2004, medical students at the University of Bristol have been required as part of their core curriculum to submit creative works for assessment. This requirement, which we term, ironically, compulsory creativity, may be unique within medical education where arts-based modules are typically elective. Such courses often harness the insights of established artists and writers in the illumination of medical themes. Less commonly students are called upon to link their own creative work with clinical and other life experience. Occasions for students to develop such an interpretative voice are generally sparse but the benefits can be argued theoretically and practically. In this paper we explore the rationale for the inclusion of such opportunities, the ways in which we have woven creativity into the curriculum and the sorts of artistic outputs we have witnessed. Contextualised links to a wide range of original student works from the www.outofourheads.net website are provided, as is a range of student reflection on the creative process ranging from the bemused to the ecstatic. The paper provides a model and a guide for educationalists interested in developing artistic creativity within the medical curriculum.

  18. Fostering Sustained Climate Engagement and Collaborative Leadership through Creativity and Science-Informed Arts

    NASA Astrophysics Data System (ADS)

    Rothballer, K.; Sturges, M. J.

    2016-12-01

    Join veteran artist/activist Molly Sturges for a presentation on FIREROCK: PASS THE SPARK performances and engagement processes that foster personal and collective creativity for sustained climate engagement and collaborative leadership. FIREROCK: PASS THE ROCK opens in San Francisco in October 2016. This project is an evolving, long-term, social innovation project that has been developed with faith, Indigenous and directly impacted communities as well as schools, towns and universities. Informed by science, social justice, Indigenous knowledge, and grassroots activism FIREROCK includes performances that are accompanied by a series of activities designed to build community and engineer creative spaces for dialogue and response. The FIREROCK team has found that people are excited to engage around climate when there are venues available for expressivity and meaningful exchange. FIREROCK supports us in moving from our current stance in which we are paralyzed— often not knowing what to do or how to act—to seeing ourselves as part of the solution. FIREROCK is a family-friendly catalytic musical journey inviting people into the complexity of climate change and sparking an inspired response to the mythic challenges of our time. Through story, song and unique engagement experiences, FIREROCK builds community towards action and solutions. FIREROCK provides partners with everything they need to make the project their own, including a comprehensive toolkit to assist groups in learning how to develop community partnerships, convene FIREROCK engagement activities and facilitate dialogue and skill sharing. This dynamic storytelling project is scalable and can be employed, adapted and localized by groups and communities nationwide as a powerful catalyst for climate engagement work. Molly Sturges is a national leader in arts, ecology and social change work. She is the Founding Artistic Director of Littleglobe, a diverse arts cooperative made up of artistic and cultural workers devoted to arts and social change. Sturges was a professor in Arts and Ecology at The University of New Mexico for six years before joining the faculty at The Academy for the Love of Learning. She recently founded The Institute for Living Story, a hub of participatory arts and social transformation projects.

  19. Argo: enabling the development of bespoke workflows and services for disease annotation.

    PubMed

    Batista-Navarro, Riza; Carter, Jacob; Ananiadou, Sophia

    2016-01-01

    Argo (http://argo.nactem.ac.uk) is a generic text mining workbench that can cater to a variety of use cases, including the semi-automatic annotation of literature. It enables its technical users to build their own customised text mining solutions by providing a wide array of interoperable and configurable elementary components that can be seamlessly integrated into processing workflows. With Argo's graphical annotation interface, domain experts can then make use of the workflows' automatically generated output to curate information of interest.With the continuously rising need to understand the aetiology of diseases as well as the demand for their informed diagnosis and personalised treatment, the curation of disease-relevant information from medical and clinical documents has become an indispensable scientific activity. In the Fifth BioCreative Challenge Evaluation Workshop (BioCreative V), there was substantial interest in the mining of literature for disease-relevant information. Apart from a panel discussion focussed on disease annotations, the chemical-disease relations (CDR) track was also organised to foster the sharing and advancement of disease annotation tools and resources.This article presents the application of Argo's capabilities to the literature-based annotation of diseases. As part of our participation in BioCreative V's User Interactive Track (IAT), we demonstrated and evaluated Argo's suitability to the semi-automatic curation of chronic obstructive pulmonary disease (COPD) phenotypes. Furthermore, the workbench facilitated the development of some of the CDR track's top-performing web services for normalising disease mentions against the Medical Subject Headings (MeSH) database. In this work, we highlight Argo's support for developing various types of bespoke workflows ranging from ones which enabled us to easily incorporate information from various databases, to those which train and apply machine learning-based concept recognition models, through to user-interactive ones which allow human curators to manually provide their corrections to automatically generated annotations. Our participation in the BioCreative V challenges shows Argo's potential as an enabling technology for curating disease and phenotypic information from literature.Database URL: http://argo.nactem.ac.uk. © The Author(s) 2016. Published by Oxford University Press.

  20. Argo: enabling the development of bespoke workflows and services for disease annotation

    PubMed Central

    Batista-Navarro, Riza; Carter, Jacob; Ananiadou, Sophia

    2016-01-01

    Argo (http://argo.nactem.ac.uk) is a generic text mining workbench that can cater to a variety of use cases, including the semi-automatic annotation of literature. It enables its technical users to build their own customised text mining solutions by providing a wide array of interoperable and configurable elementary components that can be seamlessly integrated into processing workflows. With Argo's graphical annotation interface, domain experts can then make use of the workflows' automatically generated output to curate information of interest. With the continuously rising need to understand the aetiology of diseases as well as the demand for their informed diagnosis and personalised treatment, the curation of disease-relevant information from medical and clinical documents has become an indispensable scientific activity. In the Fifth BioCreative Challenge Evaluation Workshop (BioCreative V), there was substantial interest in the mining of literature for disease-relevant information. Apart from a panel discussion focussed on disease annotations, the chemical-disease relations (CDR) track was also organised to foster the sharing and advancement of disease annotation tools and resources. This article presents the application of Argo’s capabilities to the literature-based annotation of diseases. As part of our participation in BioCreative V’s User Interactive Track (IAT), we demonstrated and evaluated Argo’s suitability to the semi-automatic curation of chronic obstructive pulmonary disease (COPD) phenotypes. Furthermore, the workbench facilitated the development of some of the CDR track’s top-performing web services for normalising disease mentions against the Medical Subject Headings (MeSH) database. In this work, we highlight Argo’s support for developing various types of bespoke workflows ranging from ones which enabled us to easily incorporate information from various databases, to those which train and apply machine learning-based concept recognition models, through to user-interactive ones which allow human curators to manually provide their corrections to automatically generated annotations. Our participation in the BioCreative V challenges shows Argo’s potential as an enabling technology for curating disease and phenotypic information from literature. Database URL: http://argo.nactem.ac.uk PMID:27189607

  1. Remain in Your Seats: Crisis Management for the Alumni Travel Director.

    ERIC Educational Resources Information Center

    Bonenberger, Lynne M.

    1991-01-01

    Three alumni travel directors offer advice on taking control when tour crises arise. The cases cited involved irresponsible tour agents, problem travelers, and on-location disasters. Both precautions and creative solutions are emphasized. (MSE)

  2. What relates newspaper, definite, and clothing? An article describing deficits in convergent problem solving and creativity following hippocampal damage

    PubMed Central

    Warren, David E.; Kurczek, Jake; Duff, Melissa C.

    2016-01-01

    Creativity relies on a diverse set of cognitive processes associated with distinct neural correlates, and one important aspect of creativity, divergent thinking, has been associated with the hippocampus. However, hippocampal contributions to another important aspect of creativity, convergent problem solving, have not been investigated. We tested the necessity of hippocampus for convergent problem solving using a neuropsychological method. Participants with amnesia due to hippocampal damage (N=5) and healthy normal comparison participants (N=5) were tested using a task that promoted solutions based on existing knowledge (Bowden and Jung-Beeman, 2003). During each trial, participants were given a list of three words (e.g., fly, man, place) and asked to respond with a word that could be combined with each of the three words (e.g., fire). The amnesic group produced significantly fewer correct responses than the healthy comparison group. These findings indicate that the hippocampus is necessary for normal convergent problem solving and that changes in the status of the hippocampus should affect convergent problem solving in the context of creative problem-solving across short intervals. This proposed contribution of the hippocampus to convergent problem solving is consistent with an expanded perspective on hippocampal function that acknowledges its role in cognitive processes beyond declarative memory. PMID:27010751

  3. Impact of the Supervisor Feedback Environment on Creative Performance: A Moderated Mediation Model

    PubMed Central

    Zhang, Jian; Gong, Zhenxing; Zhang, Shuangyu; Zhao, Yujia

    2017-01-01

    Studies on the relationship between feedback and creative performance have only focused on the feedback-self and have underestimated the value of the feedback environment. Building on Self Determined Theory, the purpose of this article is to examine the relationship among feedback environment, creative personality, goal self-concordance and creative performance. Hierarchical regression analysis of a sample of 162 supervisor–employee dyads from nine industry firms. The results indicate that supervisor feedback environment is positively related to creative performance, the relationship between the supervisor feedback environment and creative performance is mediated by goal self-concordance perfectly and moderated by creative personality significantly. The mediation effort of goal self-concordance is significantly influenced by creative personality. The implication of improving employees’ creative performance is further discussed. The present study advances several perspectives of previous studies, echoes recent suggestions that organizations interested in stimulating employee creativity might profitably focus on developing work contexts that support it. PMID:28275362

  4. Managing for creativity.

    PubMed

    Florida, Richard; Goodnight, Jim

    2005-01-01

    A company's most important asset isn't raw materials, transportation systems, or political influence. It's creative capital--simply put, an arsenal of creative thinkers whose ideas can be turned into valuable products and services. Creative employees pioneer new technologies, birth new industries, and power economic growth. If you want your company to succeed, these are the people you entrust it to. But how do you accommodate the complex and chaotic nature of the creative process while increasing efficiency, improving quality, and raising productivity? Most businesses haven't figured this out. A notable exception is SAS Institute, the world's largest privately held software company. SAS makes Fortune's 100 Best Companies to Work For list every year. The company has enjoyed low employee turnover, high customer satisfaction, and 28 straight years of revenue growth. What's the secret to all this success? The authors, an academic and a CEO, approach this question differently, but they've come to the same conclusion: SAS has learned how to harness the creative energies of all its stakeholders, including its customers, software developers, managers, and support staff. Its framework for managing creativity rests on three guiding principles. First, help employees do their best work by keeping them intellectually engaged and by removing distractions. Second, make managers responsible for sparking creativity and eliminate arbitrary distinctions between "suits" and "creatives". And third, engage customers as creative partners so you can deliver superior products. Underlying all three principles is a mandate to foster interaction--not just to collect individuals' ideas. By nurturing relationships among developers, salespeople, and customers, SAS is investing in its future creative capital. Within a management framework like SAS's, creativity and productivity flourish, flexibility and profitability go hand in hand, and work/life balance and hard work aren't mutually exclusive.

  5. [The application of creative thinking teaching in nursing education].

    PubMed

    Ku, Ya-Lie; Chang, Ching-Feng; Kuo, Chien-Lin; Sheu, Sheila

    2010-04-01

    Nursing education is increasingly expected to cultivate nursing student creative abilities in line with general Ministry of Education promotion of greater creativity within education and the greater leeway for creativity won domestically for nurses by professional nursing organizations. Creative thinking has been named by education experts in the United States as the third most important goal of nursing education. However, nursing students in Taiwan have been shown to test lower in terms of creativity than students enrolled in business management. Leaders in nursing education should consider methods by which to improve the creative thinking capabilities of nursing students. Articles in the literature indicate that courses in creative studies are concentrated in the field of education, with few designed specifically for nursing. The teaching of constructing creative thinking is particularly weak in the nursing field. The purpose of this article was to review literature on education and nursing in order to explore current definitions, teaching strategies, and evaluation approaches related to creativity, and to develop a foundation for teaching creativity in nursing. The authors hope that an appropriate creative thinking course for nursing students may be constructed by referencing guidance provided in this in order to further cultivate creative thinking abilities in nursing students that will facilitate their application of creative thinking in their future clinical practicum.

  6. Paediatric innovation in Pakistan: our experience and a call to action.

    PubMed

    Farooqi, Walid; Subhani, Faysal; Mian, Asad

    2017-10-01

    Standardisation in paediatric medicine may have the unintended effect of stifling innovation. Thinking outside the box becomes even more important in low-income to middle-income countries like Pakistan, where a large paediatric population requires healthcare. In addition, there is always a lack of funds, making an innovative, low-cost and high impact solution all the more necessary. While regulation and formal research is an integral part of the process, the local synthesis of a solution must start with a creative idea. To address the dearth of avenues promoting lateral thinking relevant to biomedicine and healthcare among students and faculty, the Critical Creative Innovative Thinking forum was formed at the Aga Khan University in Karachi, Pakistan, by a group consisting of students and faculty in 2014. The primary objective of the forum was to provide an arena conducive to lateral thinking and to equip biomedical professionals with the skill set to enable and promote creativity and innovation. This paper seeks to outline those efforts and discuss their potential impact on paediatric care for resource-limited settings. © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2017. All rights reserved. No commercial use is permitted unless otherwise expressly granted.

  7. Development and Validation of the Short Use of Creative Cognition Scale in Studying

    ERIC Educational Resources Information Center

    Rogaten, Jekaterina; Moneta, Giovanni B.

    2015-01-01

    This paper reports the development and validation of a short Use of Creative Cognition Scale in Studying (UCCS) that was inspired by the Cognitive Processes Associated with Creativity (CPAC) scale. In Study 1, items from two of the six subscales of the CPAC were excluded due to conceptual and psychometric issues to create a 21-item CPAC scale,…

  8. The Manifesto: A Guide To Developing a Creative Career. Publications in Creativity Research Series.

    ERIC Educational Resources Information Center

    Torrance, E. Paul

    This book reports on a 40-year longitudinal study of factors that foster or inhibit creativity over time. Students in elementary grades were originally evaluated from 1958 to 1964. Follow-up in 1980 led to development of a Manifesto for Children which summarized conclusions in the form of guidance for aphorisms such as "Don't be afraid to fall in…

  9. Different brain structures associated with artistic and scientific creativity: a voxel-based morphometry study.

    PubMed

    Shi, Baoguo; Cao, Xiaoqing; Chen, Qunlin; Zhuang, Kaixiang; Qiu, Jiang

    2017-02-21

    Creativity is the ability to produce original and valuable ideas or behaviors. In real life, artistic and scientific creativity promoted the development of human civilization; however, to date, no studies have systematically investigated differences in the brain structures responsible for artistic and scientific creativity in a large sample. Using voxel-based morphometry (VBM), this study identified differences in regional gray matter volume (GMV) across the brain between artistic and scientific creativity (assessed by the Creative Achievement Questionnaire) in 356 young, healthy subjects. The results showed that artistic creativity was significantly negatively associated with the regional GMV of the supplementary motor area (SMA) and anterior cingulate cortex (ACC). In contrast, scientific creativity was significantly positively correlated with the regional GMV of the left middle frontal gyrus (MFG) and left inferior occipital gyrus (IOG). Overall, artistic creativity was associated with the salience network (SN), whereas scientific creativity was associated with the executive attention network and semantic processing. These results may provide an effective marker that can be used to predict and evaluate individuals' creative performance in the fields of science and art.

  10. The assessment of creativity in creativity/psychopathology research - a systematic review.

    PubMed

    Thys, E; Sabbe, B; De Hert, M

    2014-01-01

    The possible link between creativity and psychopathology has been a long time focus of research up to the present day. However, this research is hampered by methodological problems, especially the definition and assessment of creativity. This makes interpretation and comparison of studies difficult and possibly accounts for the contradictory results of this research. In this systematic review of the literature, research articles in the field of creativity and psychopathology were searched for creativity assessment tools. The tools used in the collected articles are presented and discussed. The results indicate that a multitude of creativity assessment tools were used, that many studies only used one tool to assess creativity and that most of these tools were only used in a limited number of studies. A few assessment tools stand out by a more frequent use, also outside psychopathological research, and more solid psychometric properties. Most scales used to evaluate creativity have poor psychometric properties. The scattered methodology to assess creativity compromises the generalizability and validity of this research. The field should creatively develop new validated instruments.

  11. Different brain structures associated with artistic and scientific creativity: a voxel-based morphometry study

    PubMed Central

    Shi, Baoguo; Cao, Xiaoqing; Chen, Qunlin; Zhuang, Kaixiang; Qiu, Jiang

    2017-01-01

    Creativity is the ability to produce original and valuable ideas or behaviors. In real life, artistic and scientific creativity promoted the development of human civilization; however, to date, no studies have systematically investigated differences in the brain structures responsible for artistic and scientific creativity in a large sample. Using voxel-based morphometry (VBM), this study identified differences in regional gray matter volume (GMV) across the brain between artistic and scientific creativity (assessed by the Creative Achievement Questionnaire) in 356 young, healthy subjects. The results showed that artistic creativity was significantly negatively associated with the regional GMV of the supplementary motor area (SMA) and anterior cingulate cortex (ACC). In contrast, scientific creativity was significantly positively correlated with the regional GMV of the left middle frontal gyrus (MFG) and left inferior occipital gyrus (IOG). Overall, artistic creativity was associated with the salience network (SN), whereas scientific creativity was associated with the executive attention network and semantic processing. These results may provide an effective marker that can be used to predict and evaluate individuals’ creative performance in the fields of science and art. PMID:28220826

  12. Disentangling the Impact of Artistic Creativity on Creative Thinking, Working Memory, Attention, and Intelligence: Evidence for Domain-Specific Relationships with a New Self-Report Questionnaire

    PubMed Central

    Lunke, Katrin; Meier, Beat

    2016-01-01

    The goal of the present study was to take a new look at the relationship between creativity and cognitive functioning. Based on models that have postulated domain- and sub-domain-structures for different forms of creativity, like scientific, technical or artistic creativity with cognitive functions as important basis, we developed a new questionnaire. The Artistic Creativity Domains Compendium (ACDC) assesses interest, ability and performance in a distinct way for different domains of artistic creativity. We present the data of 270 adults tested with the ACDC, standard tests of divergent and convergent thinking, and tests of cognitive functions. We present fine-grained analyses on the internal and external validity of the ACDC and on the relationships between creativity, working memory, attention, and intelligence. Our results indicate domain-specific associations between creativity and attention as well as working memory. We conclude that the ACDC is a valid instrument to assess artistic creativity and that a fine-grained analysis reveals distinct patterns of relationships between separate domains of creativity and cognition. PMID:27516745

  13. Disentangling the Impact of Artistic Creativity on Creative Thinking, Working Memory, Attention, and Intelligence: Evidence for Domain-Specific Relationships with a New Self-Report Questionnaire.

    PubMed

    Lunke, Katrin; Meier, Beat

    2016-01-01

    The goal of the present study was to take a new look at the relationship between creativity and cognitive functioning. Based on models that have postulated domain- and sub-domain-structures for different forms of creativity, like scientific, technical or artistic creativity with cognitive functions as important basis, we developed a new questionnaire. The Artistic Creativity Domains Compendium (ACDC) assesses interest, ability and performance in a distinct way for different domains of artistic creativity. We present the data of 270 adults tested with the ACDC, standard tests of divergent and convergent thinking, and tests of cognitive functions. We present fine-grained analyses on the internal and external validity of the ACDC and on the relationships between creativity, working memory, attention, and intelligence. Our results indicate domain-specific associations between creativity and attention as well as working memory. We conclude that the ACDC is a valid instrument to assess artistic creativity and that a fine-grained analysis reveals distinct patterns of relationships between separate domains of creativity and cognition.

  14. Creativity in adolescence.

    PubMed

    Rothenberg, A

    1990-09-01

    Findings from an empirical research project on creativity, including controlled experimental assessment, indicate that the development of creative capacity occurs primarily during the adolescent period. Defined as the production of entities that are both new and valuable, creativity necessarily involves two specific types of cognition designated as the janusian and homospatial processes. Although there are precursors to the development of creativity during earlier childhood, both the motivation and the capacity to create appear first in the adolescent period. Important motivational factors derive from adolescent conflicts and developmental tasks such as the impetus to solve and consolidate issues relating to identity, the return of oedipal conflicts, and the pressures toward autonomy and independence. Engaging in creative types of fields and outlets helps generally to establish coherent identity during adolescence and beyond; the beginnings of a specific creative identity in adolescence are a necessary foundation for creative motivation and ability to create throughout life. The return of the oedipal conflict at the onset of puberty motivates the dual compliance and competition of the creatively disposed adolescent with his or her same-sex parent. The pressures toward autonomy and independence provide the motivational and affective substrate for the development of the homospatial and janusian processes. The homospatial process arises from the vacillating and concomitant experiences of autonomy (or separation) and connectedness. In the creatively disposed adolescent, one who activates and uses cognition to express and explore affect, the creative aspect of those experiences begins to be manifested in the concomitant cognitive separation and connection involved in superimposition of mental images. The janusian process arises from the experiences of rebellious oppositionality and intense emotional ambivalence. The creative cognitive aspect of these experiences is manifested in conscious conceptualization and use of simultaneous antitheses and oppositions. The use of simultaneous opposition in the janusian process at any age necessarily involves the capacity to grasp and manipulate abstract relations. Evidence for the first development of this capacity in adolescence comes from the research on formal operations reasoning and on understanding of the null class. Regarding the onset near that age period of capacity to use and comprehend the relational nature of opposition, supporting evidence derives from experimental data on the syntagmatic-paradigmatic shift. With regard to the homospatial process, which is largely responsible for the creation of effective metaphors, both the late appearance of class inclusion behavior and the inability of younger children to comprehend and use relational metaphors preclude a preadolescent onset of this creative capacity.(ABSTRACT TRUNCATED AT 400 WORDS)

  15. Developing thinking skill system for modelling creative thinking and critical thinking of vocational high school student

    NASA Astrophysics Data System (ADS)

    Dewanto, W. K.; Agustianto, K.; Sari, B. E.

    2018-01-01

    Vocational students must have practical skills in accordance with the purpose of vocational school that creating the skilled graduates according to their field. Graduates of vocational education are required not just as users, but be able to create. Thus requiring critical and creative thinking skills to assist students in generating ideas, analyzing and creating a product of value. Based on this, then this research aims to develop a system to know the level of ability to think critically and creative students, that resulted students can do self-reflection in improving the ability to think critically and creatively as a supporter of practical ability. The system testing using Naïve Bayes Correlation shown an average accuracy of 93.617% in assessing the students’ critical and creative thinking ability. By using modeling with this system will be known level of students’ critical and creative thinking ability, then the output of the system is used to determine the type of innovation in the learning process to improve the critical and creative thinking skills to support the practical skills of students as skilled vocational students.

  16. Designing easy DNA extraction: Teaching creativity through laboratory practice.

    PubMed

    Susantini, Endang; Lisdiana, Lisa; Isnawati; Tanzih Al Haq, Aushia; Trimulyono, Guntur

    2017-05-01

    Subject material concerning Deoxyribose Nucleic Acid (DNA) structure in the format of creativity-driven laboratory practice offers meaningful learning experience to the students. Therefore, a laboratory practice in which utilizes simple procedures and easy-safe-affordable household materials should be promoted to students to develop their creativity. This study aimed to examine whether designing and conducting DNA extraction with household materials could foster students' creative thinking. We also described how this laboratory practice affected students' knowledge and views. A total of 47 students participated in this study. These students were grouped and asked to utilize available household materials and modify procedures using hands-on worksheet. Result showed that this approach encouraged creative thinking as well as improved subject-related knowledge. Students also demonstrated positive views about content knowledge, social skills, and creative thinking skills. This study implies that extracting DNA with household materials is able to develop content knowledge, social skills, and creative thinking of the students. © 2016 by The International Union of Biochemistry and Molecular Biology, 45(3):216-225, 2017. © 2016 The International Union of Biochemistry and Molecular Biology.

  17. Learning to Be Creatively Expressive Performers

    ERIC Educational Resources Information Center

    Strand, Katherine; Brenner, Brenda

    2017-01-01

    Research conducted on the development of expressive performance capabilities suggests that children can learn to demonstrate expressiveness in their music-making. Expressivity includes musical interpretation, performance technique, and musical and personal creativity. This article examines creativity as an important component of musical…

  18. Enduringness and change in creative personality and the prediction of occupational creativity.

    PubMed

    Helson, R; Roberts, B; Agronick, G

    1995-12-01

    Participants in a longitudinal study of women's adult development were scored at midlife on the Occupational Creativity Scale (OCS), which draws on J. L. Holland's (1985) model of vocational environments in the assessment of participants' creative achievement. College measures of cognitive-affective style and career aspirations predicted OCS scores at age 52, and consistency of creative temperament (H. G. Gough, 1992), motivation, and overall attributes of creative personality were demonstrated with both self-report and observer data over several times of testing. However, there was change along with this enduringness: Large fluctuations in creative temperament over one period of life or another were common in individuals, and OCS scores were associated with an increase in level of effective functioning over 30 years.

  19. "Everything's Upside Down. We'll Call It Upside Down Valley!": Siblings' Creative Play Themes, Object Use, and Language during Pretend Play

    ERIC Educational Resources Information Center

    Howe, Nina; Abuhatoum, Shireen; Chang-Kredl, Sandra

    2014-01-01

    Research Findings: Pretend play is an important context that supports young children's developing social-cognitive and creative abilities. The play behaviors of 70 sibling dyads in early and middle childhood were examined for the following indices of creativity in play: (a) play themes (set-up/organization, expected, creative), (b) object use…

  20. A STUDY OF THE CONCURRENT VALIDITY OF THE MINNESOTA TESTS OF CREATIVE THINKING, ABBR. FORM VII, FOR EIGHTH GRADE INDUSTRIAL ARTS STUDENTS.

    ERIC Educational Resources Information Center

    DUENK, LESTER G.

    THE PRIMARY OBJECTIVE OF THIS STUDY WAS TO ESTABLISH THE CONCURRENT VALIDITY OF THE MINNESOTA TESTS OF CREATIVE THINKING, ABBREVIATED FORM VII, (MTCT VII) BY DETERMINING THE RELATIONSHIP BETWEEN ITS SCORES AND CREATIVE ABILITY AS MEASURED BY ACCUMULATED TEACHER RATINGS OF INDUSTRIAL ARTS PROJECTS AND INVESTIGATOR-DEVELOPED TESTS OF CREATIVITY. THE…

  1. Enhancing the Transition from Study to Work: Reflections on the Value and Impact of Internships in the Creative and Performing Arts

    ERIC Educational Resources Information Center

    Daniel, Ryan; Daniel, Leah

    2013-01-01

    In the international higher education environment there is evidence of continuing growth and interest in creative and performing arts programs. While there is similar growth in the creative industries sector where these students will seek to develop a career, as well as further validation of the importance of creativity in the future workplace,…

  2. Fighting the Opioid Epidemic in North Carolina with Leadership, Compassion, and Creativity: Community Approaches.

    PubMed

    Harrison, Lisa Macon; McClure, Fred

    2018-01-01

    Our state's motto is "Esse quam videri - To be rather than to seem." North Carolina struggles with insufficient systems to adequately address the opioid crisis we are experiencing. However, progress is happening. Leaders are making a difference across organizations, partnerships, and communities large and small. Where there is a will, North Carolina people are finding creative solutions to address the opioid crisis and its underlying health issues. We cannot wait. We cannot seem. We cannot be afraid. ©2018 by the North Carolina Institute of Medicine and The Duke Endowment. All rights reserved.

  3. Interpersonal communication and creativity in journalistic telework.

    PubMed

    Manssour, Ana Beatriz Benites

    2003-02-01

    Man and work histories are interlaced to tell us how the interaction among different human groups have helped in the development of intellectual capacities of our species. Creativity is mostly seen as a gift or an individual quality, for whose bloom and exercise there are internal and external factors, understood as stimulants of the creative process. Research for a master's thesis had, as its principal aim, the analysis of the subjective impact of telework on the workers personal satisfaction. Our second category authenticates the importance of interpersonal communication among fellow workers as incentive to personal creativity. The study was developed with columnists of a great newspaper with a big circulation in the south of Brazil, because telework is a tool of the press media, and creativity is a requirement for journalistic employment.

  4. Revitalizing America's Mills: A Report on Brownfields Mill Projects

    EPA Pesticide Factsheets

    This report focuses on mills -- former textile, wood, paper, iron, and steel mills. The report describes the challenges and opportunities of mill sites with case studies highlighting some of the most creative solutions from across the country.

  5. Management as a Creative Human Resource.

    ERIC Educational Resources Information Center

    Elsner, Paul A.

    1981-01-01

    Underscores the importance of the creative use of human resources for community colleges in times of fiscal constraint. Lists principles for and stages of management and faculty development programs. Cites examples of creative responses to budget cuts. Discusses the cyclic nature of lifelong learning. (DML)

  6. Classroom Contexts for Creativity

    ERIC Educational Resources Information Center

    Beghetto, Ronald A.; Kaufman, James C.

    2014-01-01

    Various factors influence the development of creative potential, including everything from individual differences to the kinds of experiences and opportunities that creators experience throughout the lifespan. When it comes to nurturing creativity in the classroom, the learning environment is one of the most important factors--determining, in…

  7. Unleashing creativity: The role of left temporoparietal regions in evaluating and inhibiting the generation of creative ideas.

    PubMed

    Mayseless, Naama; Aharon-Peretz, Judith; Shamay-Tsoory, Simone

    2014-11-01

    Human creativity is thought to entail two processes. One is idea generation, whereby ideas emerge in an associative manner, and the other is idea evaluation, whereby generated ideas are evaluated and screened. Thus far, neuroimaging studies have identified several brain regions as being involved in creativity, yet only a handful of studies have examined the neural basis underlying these two processes. We found that an individual with left temporoparietal hemorrhage who had no previous experience as an artist developed remarkable artistic creativity, which diminished as the hemorrhage receded. We thus hypothesized that damage to the evaluation network of creativity during the initial hematoma had a releasing effect on creativity by "freeing" the idea generation system. In line with this hypothesis, we conducted a subsequent fMRI study showing that decreased left temporal and parietal activations among healthy individuals as they evaluated creative ideas selectively predicted higher creativity. The current studies provide converging multi-method evidence suggesting that the left temporoparietal area is part of a neural network involved in evaluating creativity, and that as such may act as inhibitors of creativity. We propose an explanatory model of creativity centered upon the key role of the left temporoparietal regions in evaluating and inhibiting creativity. Copyright © 2014 Elsevier Ltd. All rights reserved.

  8. Houston, We Have a Problem Solving Model for Training

    NASA Technical Reports Server (NTRS)

    Schmidt, Lacey; Slack, Kelley; Keeton, Kathryn; Barshi, Immanuel; Martin, Lynne; Mauro, Robert; O'Keefe, William; Baldwin, Evelyn; Huning, Therese

    2011-01-01

    In late 2006, the Mission Operations Directorate (MOD) at NASA began looking at ways to make training more efficient for the flight controllers who support the International Space Station. The average certification times for flight controllers spanned from 18 months to three years and the MOD, responsible for technical training, was eager to develop creative solutions that would reduce the time to 12 months. Additionally, previously trained flight controllers sometimes participated in more than 50 very costly, eight-hour integrated simulations before becoming certified. New trainees needed to gain proficiency with far fewer lessons and training simulations than their predecessors. This poster presentation reviews the approach and the process that is currently in development to accomplish this goal.

  9. Problem Space Matters: The Development of Creativity and Intelligence in Primary School Children

    ERIC Educational Resources Information Center

    Welter, Marisete Maria; Jaarsveld, Saskia; Lachmann, Thomas

    2017-01-01

    Previous research showed that in primary school, children's intelligence develops continually, but creativity develops more irregularly. In this study, the development of intelligence, measured traditionally, i.e., operating within well-defined problem spaces (Standard Progressive Matrices) was compared with the development of intelligence…

  10. More than words: applying the discipline of literary creative writing to the practice of reflective writing in health care education.

    PubMed

    Kerr, Lisa

    2010-12-01

    This paper examines definitions and uses of reflective and creative writing in health care education classrooms and professional development settings. A review of articles related to writing in health care reveals that when teaching narrative competence is the goal, creative writing may produce the best outcomes. Ultimately, the paper describes the importance of defining literary creative writing as a distinct form of writing and recommends scholars interested in using literary creative writing to teach narrative competence study pedagogy of the field.

  11. Neuropsychiatry of creativity.

    PubMed

    Mula, Marco; Hermann, Bruce; Trimble, Michael R

    2016-04-01

    In this paper, we review in brief the development of ideas that over time have tried to explain why some individuals are more creative than others and what may be the neurobiological links underlying artistic creativity. We note associations with another unique human idea, that of genius. In particular, we discuss frontotemporal dementia and bipolar, cyclothymic mood disorder as clinical conditions that are helping to unravel the underlying neuroanatomy and neurochemistry of human creativity. This article is part of a Special Issue entitled "Epilepsy, Art, and Creativity". Copyright © 2016 Elsevier Inc. All rights reserved.

  12. Adolescent Neurological Development and Implications for Health and Well-Being

    PubMed Central

    Griffin, Angela

    2017-01-01

    Adolescence is evolution’s solution to bringing the capacity of our large, complex brains to fruition. It is a critical period for brain development and the experiences of each adolescent during this time helps to shape their adult brain. Brain developments lead to both the hormonal changes and the emotional, cognitive, and behavioral characteristics of the teenage years. They drive a growth towards independence via more complex reasoning skills, increased importance of social affiliations outside the family, and an urge to experiment and explore boundaries. In the context of still incomplete inhibitory systems, a heightened sensitivity to rewards, including the need for social acceptance, can mean risk-taking or impulsive behaviour in some. The continued plasticity of the brain can also mean a creativity and openness to novel solutions. These normative steps of adolescence are especially relevant to young people with chronic health conditions. An understanding of brain development at this time can help us appreciate the perspective and priorities of adolescents with health conditions. It can also guide us towards better ways of collaborating with them. PMID:28961184

  13. Variability of Creativity Judgments

    ERIC Educational Resources Information Center

    Caroff, Xavier; Besancon, Maud

    2008-01-01

    The Consensual Assessment Technique (CAT), developed by Amabile [Amabile, T.M. (1982). "Social psychology of creativity: A consensual assessment technique." "Journal of Personality and Social Psychology," 43, 997-1013], is frequently used to evaluate the creativity of productions. Judgments obtained with CAT are usually reliable and valid.…

  14. Creative PDB`s (parts databases)

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Cote, T.J.

    1998-12-31

    PDB component property entries and creative picklists can make the schematic entry process and downstream tools such as BOM generation more useful. This presentation will show how creative PDB`s can enhance the design process. Examples of PDB entries developed at Los Alamos National Laboratory will be discussed.

  15. Created Creative?

    ERIC Educational Resources Information Center

    Paffard, Michael

    1968-01-01

    The primary concern of the English teacher should be to develop the unique potential every student has for imaginative thinking and creative expression. The ability to think creatively stimulates the student's intellectual curiosity, frees him from the rigidity of social class values, religious dogma, and historical precedent, and enables him to…

  16. Creativity and Creative Teams

    NASA Technical Reports Server (NTRS)

    Wood, Richard M.; Bauer, Steven X. S.; Hunter, Craig A.

    2001-01-01

    A review of the linkage between knowledge, creativity, and design is presented and related to the best practices of multidisciplinary design teams. The discussion related to design and design teams is presented in the context of both the complete aerodynamic design community and specifically the work environment at the NASA Langley Research Center. To explore ways to introduce knowledge and creativity into the research and design environment at NASA Langley Research Center a creative design activity was executed within the context of a national product development activity. The success of the creative design team activity gave rise to a need to communicate the experience in a straightforward and managed approach. As a result the concept of creative potential its formulated and assessed with a survey of a small portion of the aeronautics research staff at NASA Langley Research Center. The final section of the paper provides recommendations for future creative organizations and work environments.

  17. Maximizing Employment Outcomes through the Use of "Lower-Tech" Assistive Technology & Rehabilitation Engineering.

    PubMed

    Grott, Ray

    2015-01-01

    For many people with disabilities, Assistive Technology tools and Rehabilitation Engineering principles are key to successful employment outcomes. At the same time, employers and service providers are often under the impression that accommodations and AT solutions require high-tech, complicated, and expensive technologies. This paper discusses how creative problem solving and a "keep it simple" mindset can result in very functional low-cost solutions.

  18. Development of contextual teaching and learning based science module for junior high school for increasing creativity of students

    NASA Astrophysics Data System (ADS)

    Kurniasari, H.; Sukarmin; Sarwanto

    2018-03-01

    The purpose of this research are to analyze the the properness of contextual teaching and learning (CTL)-based science module for Junior High School for increasing students’ creativity and using CTL-based science module to increase students’ learning creativity. Development of CTL-based science module for Junior High School is Research and Development (R&D) using 4D Model consist of 4 steps: define, design, develop, and disseminate. Module is validated by 3 expert validators (Material, media, and language experts), 2 reviewer and 1 peer reviewer. . Based on the results of data analysis, it can be concluded that: the results of the validation, the average score of CTL-based science module is 88.28%, the value exceeded the value of the cut off score of 87.5%, so the media declared eligible for the study. Research shows that the gain creativity class that uses CTL-based science module has a gain of 0.72. Based on the results of the study showed that CTL-based science module effectively promotes creativity of students

  19. Education Influences Creativity in Dyslexic and Non-Dyslexic Children and Teenagers.

    PubMed

    Kapoula, Zoï; Ruiz, Sarah; Spector, Lisa; Mocorovi, Marion; Gaertner, Chrystal; Quilici, Catherine; Vernet, Marine

    2016-01-01

    Are dyslexic children and teenagers more creative than non-dyslexic children and teenagers? Whether creativity is higher in dyslexia, and whether this could be related to neurological development specific to the dyslexic disorder, or to compensatory strategies acquired later in life, remains unclear. Here, we suggest an additional role of differential educational approaches taken in each school that could either enhance or suppress an already higher baseline creativity of dyslexic children and teenagers. Creativity in dyslexic and non-dyslexic children and teenagers from different schools in France and in Belgium, as well as in students from different universities, was evaluated with the Torrance Test of Creative Thinking (TTCT). Children and teenagers with dyslexia and/or with other similar dysfunctions showed higher creativity scores than non-dyslexic participants. Moreover, the educational approach could further enhance the creative scores in dyslexia, which could be as high as those measured in students from art universities. We conclude that dyslexic children and teenagers can be highly creative. Yet, expression of creativity can be modulated by educational approach, indicating a probable advantage for personal follow-up compared to normalizing education strategies.

  20. Intellectual maturity and longevity: late-blooming composers and writers live longer than child prodigies

    PubMed Central

    Hafkamp, Maurits P.J.; Slaets, Joris P.J.; van Bodegom, David

    2017-01-01

    Life history theory links human physical and sexual development to longevity. However, there have been no studies on the association of intellectual development with longevity. This observational study investigates the relationship between the onset of intellectual maturity and lifespan through the life histories of composers and creative writers, whose intellectual development can be gauged through their compositions and writings. In these groups we model the relationship between the age at first creative work, and age at death using multilevel regression, adjusting for sex, date of birth, and nationality. Historical biographical records on 1110 musical composers and 1182 creative writers, born in the period 1400 AD through 1915 AD, were obtained from the Oxford Companion to Music and the Oxford Companion to English Literature. Composers and creative writers lived, respectively 0.16 (p = 0.02) and 0.18 (p < 0.01) years longer for each later year of age at first work. When completion of the first creative work is interpreted as a proxy for the onset of intellectual maturity in composers and creative writers, our findings indicate that a later onset of intellectual maturity is associated with higher longevity. PMID:28562321

  1. Intellectual maturity and longevity: late-blooming composers and writers live longer than child prodigies.

    PubMed

    Hafkamp, Maurits P J; Slaets, Joris P J; van Bodegom, David

    2017-05-30

    Life history theory links human physical and sexual development to longevity. However, there have been no studies on the association of intellectual development with longevity. This observational study investigates the relationship between the onset of intellectual maturity and lifespan through the life histories of composers and creative writers, whose intellectual development can be gauged through their compositions and writings. In these groups we model the relationship between the age at first creative work, and age at death using multilevel regression, adjusting for sex, date of birth, and nationality. Historical biographical records on 1110 musical composers and 1182 creative writers, born in the period 1400 AD through 1915 AD, were obtained from the Oxford Companion to Music and the Oxford Companion to English Literature. Composers and creative writers lived, respectively 0.16 ( p = 0.02) and 0.18 ( p < 0.01) years longer for each later year of age at first work. When completion of the first creative work is interpreted as a proxy for the onset of intellectual maturity in composers and creative writers, our findings indicate that a later onset of intellectual maturity is associated with higher longevity.

  2. The Older Employee as a Resource: Issues for Personnel.

    ERIC Educational Resources Information Center

    Lyons, Morgan

    1981-01-01

    This article looks at some of the issues surrounding a potentially older workforce and reports on some of the creative solutions currently being advanced by employers, including (1) redesigning work schedules, (2) redesigning jobs, and (3) alternative assignments. (LRA)

  3. Some Incubated Thoughts on Incubation.

    ERIC Educational Resources Information Center

    Guilford, J. P.

    1979-01-01

    The author reviews research and theory about the role of incubation (a period in which there is no apparent activity toward problem solving but some progress toward a solution occurs) in creative thinking. Note: For related information, see EC 120 233-238. (CL)

  4. Mind, Machine, and Creativity: An Artist's Perspective.

    PubMed

    Sundararajan, Louise

    2014-06-01

    Harold Cohen is a renowned painter who has developed a computer program, AARON, to create art. While AARON has been hailed as one of the most creative AI programs, Cohen consistently rejects the claims of machine creativity. Questioning the possibility for AI to model human creativity, Cohen suggests in so many words that the human mind takes a different route to creativity, a route that privileges the relational, rather than the computational, dimension of cognition. This unique perspective on the tangled web of mind, machine, and creativity is explored by an application of three relational models of the mind to an analysis of Cohen's talks and writings, which are available on his website: www.aaronshome.com.

  5. Mind, Machine, and Creativity: An Artist's Perspective

    PubMed Central

    Sundararajan, Louise

    2014-01-01

    Harold Cohen is a renowned painter who has developed a computer program, AARON, to create art. While AARON has been hailed as one of the most creative AI programs, Cohen consistently rejects the claims of machine creativity. Questioning the possibility for AI to model human creativity, Cohen suggests in so many words that the human mind takes a different route to creativity, a route that privileges the relational, rather than the computational, dimension of cognition. This unique perspective on the tangled web of mind, machine, and creativity is explored by an application of three relational models of the mind to an analysis of Cohen's talks and writings, which are available on his website: www.aaronshome.com. PMID:25541564

  6. A Program Based on Task-Based Teaching Approach to Develop Creative Thinking Teaching Skills for Female Science Teachers in Kingdom of Saudi Arabia (KSA)

    ERIC Educational Resources Information Center

    Ibrahim, Manal Hassan Mohammed Bin

    2015-01-01

    This study aimed at developing creative thinking teaching skills for female science teachers in Kingdom of Saudi Arabia (KSA) through designing a program based on task-based teaching approach. The problem of the study was specified as the weakness of creative thinking teaching skills for science teachers in KSA and the need for programs based on…

  7. Creative Dramatics in the Elementary School.

    ERIC Educational Resources Information Center

    Texas Education Agency, Austin. Div. of Curriculum Development.

    Creative dramatics is an art form which enables children under the guidance of an imaginative and responsive adult, to reinforce academic subjects, establish a positive self-image and develop the processes of concentration, analysis, evaluation, inference, and creativity. Designed to assist elementary teachers and administrators, this book does…

  8. Build a Creative Leadership Team: Take a Unified Approach to Fostering Arts Education in Your School

    ERIC Educational Resources Information Center

    Principal, 2012

    2012-01-01

    Becoming a champion of arts education means establishing a culture that embraces a team approach toward integrating the arts. This article offers some practical guidance for developing a creative leadership team--and cultivating creativity in the whole school.

  9. Evolution of the Creative Mind.

    ERIC Educational Resources Information Center

    Lumsden, Charles J.; Findlay, C. Scott

    1988-01-01

    A model of the Darwinian evolution of creative thinking is proposed. Creative thinking is modeled as a re-linkage of connections among mental representations, occurring in relationship to gene-culture heterarchy, which is a system of causative and motivational connections among the individual, the innate regularities of cognitive development, and…

  10. Fostering Creativity in the Classroom: Effects of Teachers' Epistemological Beliefs, Motivation, and Goal Orientation

    ERIC Educational Resources Information Center

    Hong, Eunsook; Hartzell, Stephanie A.; Greene, Mary T.

    2009-01-01

    The relationships of teachers' epistemological beliefs, motivation, and goal orientation to their instructional practices that foster student creativity were examined. Teachers' perceived instructional practices that facilitate the development of multiple perspectives in problem solving, transfer, task commitment, creative skill use, and…

  11. A National Climate for Creativity and Invention.

    ERIC Educational Resources Information Center

    Torrance, E. Paul

    1992-01-01

    This article offers guidelines for developing a national climate for creativity and invention. It recalls the post-Sputnik climate in the United States and notes evidence of Japan's increasing commitment to creativity. It recommends encouraging students to imagine themselves as inventors, providing early training in inventing skills, and…

  12. Intelligence and Creativity: A Complex but Important Relationship

    ERIC Educational Resources Information Center

    Plucker, Jonathan A.; Esping, Amber

    2015-01-01

    The relationship between intelligence and creativity is often discussed and debated, and it has significant implications for education, student development, and the workplace. We use Sternberg's framework for understanding intelligence-creativity work to examine research on this important topic, with an emphasis on several recent studies that…

  13. Fostering Team Creativity in Higher Education Settings

    ERIC Educational Resources Information Center

    de Villiers Scheepers, Margarietha J.; Maree, Lelani

    2015-01-01

    This paper examines how team creativity can be developed using the Synectics creative problem-solving approach by taking stickiness into account. Stickiness represents the difficulty learners experience in internalising knowledge and skills to perform a task productively. Using a quasi-experimental design learners' perceived change in team…

  14. Poor creativity in frontotemporal dementia: a window into the neural bases of the creative mind.

    PubMed

    de Souza, Leonardo Cruz; Volle, Emmanuelle; Bertoux, Maxime; Czernecki, Virginie; Funkiewiez, Aurélie; Allali, Gilles; Leroy, Baptiste; Sarazin, Marie; Habert, Marie-Odile; Dubois, Bruno; Kas, Aurélie; Levy, Richard

    2010-11-01

    The prefrontal cortex (PFC) supports functions critical for creative thinking. Damage to the PFC is expected to impair creativity. Yet, previous works suggested the emergence of artistic talent in patients with frontotemporal lobar degeneration (FTLD), which was interpreted as increased creativity. We designed a study in patients with frontal variant (fv) of FTLD in order to verify whether: (1) creativity is impaired after frontal degeneration, (2) poor creativity is associated with frontal dysfunctions, and (3) poor creativity is related to hypoperfusion in specific PFC regions. Three groups of subjects were enrolled in the study: fvFTLD patients (n=17), non-demented Parkinson's disease (PD) patients (n=12) and healthy controls (n=17). Participants performed a standardized test of creativity, the Torrance Test of Creative Thinking (TTCT) and tests assessing frontal functions. Brain perfusion was correlated to fvFTLD patients' performance in the TTCT. Patients with fvFTLD were strongly impaired in all dimensions of the TTCT, compared to PD patients and controls. Disinhibited and perseverative responses were observed only in fvFTLD patients, leading to "pseudo-creative" responses. Poor creativity was positively correlated with several frontal tests. Poor creativity was also correlated with prefrontal hypoperfusion, particularly in the frontal pole. Poor creativity is associated with fvFTLD. The results also suggest that the integrity of the PFC (in particular frontopolar) is strongly associated with creative thinking. The emergence of artistic talent in patients with fvFTLD is explained by the release of involuntary behaviors, rather than by the development of creative thinking. Copyright © 2010 Elsevier Ltd. All rights reserved.

  15. Insight with hands and things.

    PubMed

    Vallée-Tourangeau, Frédéric; Steffensen, Sune Vork; Vallée-Tourangeau, Gaëlle; Sirota, Miroslav

    2016-10-01

    Two experiments examined whether different task ecologies influenced insight problem solving. The 17 animals problem was employed, a pure insight problem. Its initial formulation encourages the application of a direct arithmetic solution, but its solution requires the spatial arrangement of sets involving some degree of overlap. Participants were randomly allocated to either a tablet condition where they could use a stylus and an electronic tablet to sketch a solution or a model building condition where participants were given material with which to build enclosures and figurines. In both experiments, participants were much more likely to develop a working solution in the model building condition. The difference in performance elicited by different task ecologies was unrelated to individual differences in working memory, actively open-minded thinking, or need for cognition (Experiment 1), although individual differences in creativity were correlated with problem solving success in Experiment 2. The discussion focuses on the implications of these findings for the prevailing metatheoretical commitment to methodological individualism that places the individual as the ontological locus of cognition. Copyright © 2016 Elsevier B.V. All rights reserved.

  16. The Rise of Creative Youth Development

    ERIC Educational Resources Information Center

    Montgomery, Denise

    2017-01-01

    Creative youth development (CYD) is a dynamic area of community arts education that successfully bridges youth development and arts education. CYD is an intentional, holistic practice that combines hands-on artmaking and skill building in the arts with development of life skills to support young people in successfully participating in adolescence…

  17. Modelling Creativity: Identifying Key Components through a Corpus-Based Approach.

    PubMed

    Jordanous, Anna; Keller, Bill

    2016-01-01

    Creativity is a complex, multi-faceted concept encompassing a variety of related aspects, abilities, properties and behaviours. If we wish to study creativity scientifically, then a tractable and well-articulated model of creativity is required. Such a model would be of great value to researchers investigating the nature of creativity and in particular, those concerned with the evaluation of creative practice. This paper describes a unique approach to developing a suitable model of how creative behaviour emerges that is based on the words people use to describe the concept. Using techniques from the field of statistical natural language processing, we identify a collection of fourteen key components of creativity through an analysis of a corpus of academic papers on the topic. Words are identified which appear significantly often in connection with discussions of the concept. Using a measure of lexical similarity to help cluster these words, a number of distinct themes emerge, which collectively contribute to a comprehensive and multi-perspective model of creativity. The components provide an ontology of creativity: a set of building blocks which can be used to model creative practice in a variety of domains. The components have been employed in two case studies to evaluate the creativity of computational systems and have proven useful in articulating achievements of this work and directions for further research.

  18. Happy software developers solve problems better: psychological measurements in empirical software engineering.

    PubMed

    Graziotin, Daniel; Wang, Xiaofeng; Abrahamsson, Pekka

    2014-01-01

    For more than thirty years, it has been claimed that a way to improve software developers' productivity and software quality is to focus on people and to provide incentives to make developers satisfied and happy. This claim has rarely been verified in software engineering research, which faces an additional challenge in comparison to more traditional engineering fields: software development is an intellectual activity and is dominated by often-neglected human factors (called human aspects in software engineering research). Among the many skills required for software development, developers must possess high analytical problem-solving skills and creativity for the software construction process. According to psychology research, affective states-emotions and moods-deeply influence the cognitive processing abilities and performance of workers, including creativity and analytical problem solving. Nonetheless, little research has investigated the correlation between the affective states, creativity, and analytical problem-solving performance of programmers. This article echoes the call to employ psychological measurements in software engineering research. We report a study with 42 participants to investigate the relationship between the affective states, creativity, and analytical problem-solving skills of software developers. The results offer support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities. The following contributions are made by this study: (1) providing a better understanding of the impact of affective states on the creativity and analytical problem-solving capacities of developers, (2) introducing and validating psychological measurements, theories, and concepts of affective states, creativity, and analytical-problem-solving skills in empirical software engineering, and (3) raising the need for studying the human factors of software engineering by employing a multidisciplinary viewpoint.

  19. Analysis of creative mathematical thinking ability by using model eliciting activities (MEAs)

    NASA Astrophysics Data System (ADS)

    Winda, A.; Sufyani, P.; Elah, N.

    2018-05-01

    Lack of creative mathematical thinking ability can lead to not accustomed with open ended problem. Students’ creative mathematical thinking ability in the first grade at one of junior high school in Tangerang City is not fully developed. The reason of students’ creative mathematical thinking ability is not optimally developed is so related with learning process which has done by the mathematics teacher, maybe the learning design that teacher use is unsuitable for increasing students’ activity in the learning process. This research objective is to see the differences in students’ ways of answering the problems in terms of students’ creative mathematical thinking ability during the implementation of Model Eliciting Activities (MEAs). This research use post-test experimental class design. The indicators for creative mathematical thinking ability in this research arranged in three parts, as follow: (1) Fluency to answer the problems; (2) Flexibility to solve the problems; (3) Originality of answers. The result of this research found that by using the same learning model and same instrument from Model Eliciting Activities (MEAs) there are some differences in the way students answer the problems and Model Eliciting Activities (MEAs) can be one of approach used to increase students’ creative mathematical thinking ability.

  20. ‘Compulsory creativity’: rationales, recipes, and results in the placement of mandatory creative endeavour in a medical undergraduate curriculum

    PubMed Central

    Thompson, Trevor; Lamont-Robinson, Catherine; Younie, Louise

    2010-01-01

    Since 2004, medical students at the University of Bristol have been required as part of their core curriculum to submit creative works for assessment. This requirement, which we term, ironically, compulsory creativity, may be unique within medical education where arts-based modules are typically elective. Such courses often harness the insights of established artists and writers in the illumination of medical themes. Less commonly students are called upon to link their own creative work with clinical and other life experience. Occasions for students to develop such an interpretative voice are generally sparse but the benefits can be argued theoretically and practically. In this paper we explore the rationale for the inclusion of such opportunities, the ways in which we have woven creativity into the curriculum and the sorts of artistic outputs we have witnessed. Contextualised links to a wide range of original student works from the www.outofourheads.net website are provided, as is a range of student reflection on the creative process ranging from the bemused to the ecstatic. The paper provides a model and a guide for educationalists interested in developing artistic creativity within the medical curriculum. PMID:21321668

  1. Critical thinking and creativity in nursing: learners' perspectives.

    PubMed

    Chan, Zenobia C Y

    2013-05-01

    Although the development of critical thinking and the development of creativity are major areas in nursing programme, little has been explored about learners' perspectives towards these two concepts, especially in Chinese contexts. This study aimed to reveal nursing learners' perspectives on creativity and critical thinking. Qualitative data collection methods were adopted, namely group interviews and concept map drawings. The process of data collection was conducted in private rooms at a University. 36 nursing students from two problem-based learning classes were recruited in two groups for the study. After data collection, content analysis with axial coding approach was conducted to explore the narrative themes, to summarise the main ideas, and to make valid inferences from the connections among critical thinking, creativity, and other exogenous variables. Based on the findings, six major themes were identified: "revisiting the meanings of critical thinking"; "critical thinking and knowledge: partners or rivals?"; "is critical thinking criticising?"; "revising the meanings of creativity"; "creativity and experience: partners or rivals?"; and "should creativity be practical?". This study showed that learners had diverse perspectives towards critical thinking and creativity, and their debate on these two domains provided implications on nursing education, since the voices of learners are crucial in teaching. By closing the gap between learners and educators, this study offered some insights on nursing education in the new curriculum, in particular to co-construct nursing knowledge which is student-driven, and to consider students' voices towards understanding and applying creativity and critical thinking in nursing. Copyright © 2012 Elsevier Ltd. All rights reserved.

  2. Ballet Doesn't Have to Be Boring: Engaging Students in the Creative Process

    ERIC Educational Resources Information Center

    Scheff, Helene

    2005-01-01

    For many years, the author has incorporated creative process into the way she teaches ballet class. The author shares the philosophical, practical, and artistic reasons for the creative process in ballet classes. She also shares the rationale and how this practice developed over time.

  3. Fostering Creativity in Children, K-8: Theory and Practice.

    ERIC Educational Resources Information Center

    Lynch, Mervin D., Ed.; Harris, Carole Ruth, Ed.

    This book identifies strategies for use by classroom teachers in grades K-8 to nurture the development of creativity. Section 1 offers general strategies to stimulate productive thinking. Section 2 examines personality, creative thinking, and appropriate teaching strategies. Section 3 is dedicated to teaching special groups. Section 4 focuses on…

  4. Deep Habits: Workshop as Critique in Creative Writing

    ERIC Educational Resources Information Center

    Stukenberg, Jill

    2017-01-01

    The creative writing workshop, involving peer critique of manuscripts in progress, is deeply connected to many writerly habits of mind. As such, this article examines workshop as a signature pedagogy in creative writing. Through workshop, students develop awareness of their readers, understanding of how texts are created by readers and through…

  5. The Problem of Engineering Creativity in Russia: A Critical Review

    ERIC Educational Resources Information Center

    Kukushkin, Sergey; Churlyaeva, Natalya

    2012-01-01

    The problem of technological creativity in Russia is briefly discussed. Special attention is paid to the development of indigenous engineering corpus in unfavourable conditions and some reasons for engineers' low creativity are revealed. The Soviet system of engineering higher education (HE) is criticised as not focused on fostering creative…

  6. Spoken Narrative Assessment: A Supplementary Measure of Children's Creativity

    ERIC Educational Resources Information Center

    Wong, Miranda Kit-Yi; So, Wing Chee

    2016-01-01

    This study developed a spoken narrative (i.e., storytelling) assessment as a supplementary measure of children's creativity. Both spoken and gestural contents of children's spoken narratives were coded to assess their verbal and nonverbal creativity. The psychometric properties of the coding system for the spoken narrative assessment were…

  7. Mathematical Thinking and Creativity through Mathematical Problem Posing and Solving

    ERIC Educational Resources Information Center

    Ayllón, María F.; Gómez, Isabel A.; Ballesta-Claver, Julio

    2016-01-01

    This work shows the relationship between the development of mathematical thinking and creativity with mathematical problem posing and solving. Creativity and mathematics are disciplines that do not usually appear together. Both concepts constitute complex processes sharing elements, such as fluency (number of ideas), flexibility (range of ideas),…

  8. Societal Forces That ERODE Creativity

    ERIC Educational Resources Information Center

    Sternberg, Robert; Kaufman, James C.

    2018-01-01

    Background/Context: Creativity is an indispensable force in intellectual, social, cultural, and economic development. Yet societal forces conspire to erode it. Educators have despaired for many years over how schools often fail to encourage creativity, but society as a whole is just as guilty. But how do schools and society fail to encourage, or…

  9. Creativity in Practice

    ERIC Educational Resources Information Center

    Persson, Hans

    2009-01-01

    For anyone who has wondered about how creativity looks in practice, this article offers a picture of how creativity can be a powerful force in the classroom. The author provides three examples illustrating some alternatives that he has developed that work with pupils and teachers in many countries all over the world. The magic bucket activity…

  10. Spotlight on Young Children and the Creative Arts

    ERIC Educational Resources Information Center

    Koralek, Derry

    2005-01-01

    The creative arts--including music, movement, dramatic play, puppetry, painting, sculpture, and drawing--are a crucial part of early childhood. Not only do the arts allow children to express themselves, but creative activity can enhance development of children's skills in literacy, science, math, social studies, and more. This engaging collection…

  11. Open Education and the Creative Economy: Global Perspectives and Comparative Analysis

    ERIC Educational Resources Information Center

    Liu, Tze-Chang

    2011-01-01

    This dissertation is to deal the issues of open education, creative economies, higher education. It also compares the performances in these aspects among different countries. The conception of the "creative economy" develops within the context of "global neoliberalism" and "knowledge economy." These three notions are…

  12. Creative Approaches to Information Literacy for Creative Arts Students

    ERIC Educational Resources Information Center

    Appleton, Leo; Grandal Montero, Gustavo; Jones, Abigail

    2017-01-01

    This paper discusses the information literacy requirements of art and design students, and how traditional approaches to information literacy education are not always appropriate for these particular students. The paper argues that different, creative, and innovative approaches to information literacy training need to be developed with the…

  13. Dancing with STEAM: Creative Movement Generates Electricity for Young Learners

    ERIC Educational Resources Information Center

    Simpson Steele, Jamie; Fulton, Lori; Fanning, Lisa

    2016-01-01

    The integration of science, technology, engineering, arts, and mathematics (STEAM) serves to develop creative thinking and twenty-first-century skills in the classroom (Maeda 2012). Learning through STEAM promotes novelty, innovation, ingenuity, and task-specific purposefulness to solve real-world problems--all aspects that define creativity. Lisa…

  14. The Use of Computers to Aid the Teaching of Creative Writing.

    ERIC Educational Resources Information Center

    Sharples, Mike

    1983-01-01

    An analysis of the writing process is followed by a description of programs used in a computer-based creative writing scheme developed at Edinburgh University. An account of a project to study the program's effect on the creative writings of 11 year old pupils concludes the article. (EAO)

  15. Creativity and the Samoan Student.

    ERIC Educational Resources Information Center

    Falealii, Tele'a V.

    The conflict between Samoan culture and the development of creativity among Samoan students is examined. Creativity is defined as the process of sensing gaps, finding a means of effecting closure, and formulating hypotheses to eventually produce a novel product. The greater the pressure to conform, however, no matter what the source, the fewer the…

  16. Street Crossing: Observational Research and Developing Health Communication Strategies

    ERIC Educational Resources Information Center

    Mackert, Michael; Lazard, Allison; Wyeth, Ben

    2015-01-01

    Students in communication, and particularly in advertising, are encouraged to value creativity. However, even in programs that value creativity, it can be difficult to encourage creativity in the process of research that guides communication efforts. The project described in this paper--"Street Crossing"--is used in upper-division and…

  17. Indexing Creativity Fostering Teacher Behaviour: Replication and Modification

    ERIC Educational Resources Information Center

    Dikici, Ayhan; Soh, Kaycheng

    2015-01-01

    Many measurement tools on creativity are available in the literature. One of these scales is Creativity Fostering Teacher Behaviour Index (CFTIndex) developed for Singaporean teacher originally. It was then translated into Turkish and trialled on teachers in Nigde province with acceptable reliability and factorial validity. The main purpose of…

  18. Searching Creativity: (N)On Place Design Workshop

    ERIC Educational Resources Information Center

    Önal, Gökçe Ketizmen

    2017-01-01

    This study is mainly about developing an approach for fostering creativity in design education through analyzing the interactions among creative dimensions resembling spatial and organizational pattern of folding as a technique and also by the help of cognitive action of designers: workshop participants. In order to make an assessment, a case…

  19. Influences of Social and Educational Environments on Creativity during Adolescence: Does SES Matter?

    ERIC Educational Resources Information Center

    Dai, David Yun; Tan, Xiaoyuan; Marathe, Deepti; Valtcheva, Anna; Pruzek, Robert M.; Shen, Jiliang

    2012-01-01

    It is well established that there is an academic achievement gap between students from high and low socioeconomic family backgrounds. However, how being brought up and living in different socioeconomic backgrounds impacts adolescent development, particularly their creative capabilities and creativity-related personality traits, is not well…

  20. Projects with Passion

    ERIC Educational Resources Information Center

    Anthony, Colleen; Leader, Wendy S.

    2010-01-01

    Even though creativity is often included as one criterion for identification of gifted students, its development is not standard practice in many schools. What can teachers do to address creativity in the classroom? How can a teacher add one more thing to an already overcrowded curriculum? Rather than adding, creativity should be embedded into the…

  1. Releasing Playfulness in the Adult through Creative Drama.

    ERIC Educational Resources Information Center

    Monaghan, Therese A.

    This dissertation explores the possibilities for releasing playfulness in adults through creative drama. A playful attitude, the capacity to enjoy action for its own sake, is difficult to maintain in a technological society which demands rational control, achievement, and conformity. Creative drama can provide a way to develop playfulness in our…

  2. Playing with Nature: Supporting Preschoolers' Creativity in Natural Outdoor Classrooms

    ERIC Educational Resources Information Center

    Kiewra, Christine; Veselack, Ellen

    2016-01-01

    Conducted at two separate natural outdoor classrooms with preschool-aged children from three to five years old, this qualitative research study investigated how outdoor environments supported children's creativity and imagination. Although many studies have explored the development of creative arts in the young children, few have focused on…

  3. Creative Leadership: A Challenge of Our Times

    ERIC Educational Resources Information Center

    Stoll, Louise; Temperley, Julie

    2009-01-01

    In times of constant change, teachers need to be flexible, adaptable and creative. This article argues that promoting creativity of staff to enhance twenty-first century learning is a fundamental challenge for school leadership today. Drawing on the findings of a research and development project involving senior leadership teams and a local…

  4. Nurturing Creative, Thinking Engineers

    ERIC Educational Resources Information Center

    Goel, Sanjay

    2011-01-01

    This paper describes some ideas and experiences with training student engineers in creativity and critical thinking. In our survey, a large majority (82%) of respondents felt that as compared to all other kind of academic engagements, their projects had contributed most to develop their creativity. About 50% had also felt that their projects were…

  5. Creativity. Education Today Series.

    ERIC Educational Resources Information Center

    Cropley, A. J.

    The relationship between creativity and intelligence is discussed; and the position that intellect is not synonymous with the ability to respond in the usual logical way to a standard test item is developed. This logical (convergent) way of thinking, measured by IQ tests, is contrasted with the creative (divergent) way of thinking, measured by…

  6. On Praising Convergent Thinking: Creativity as Blind Variation and Selective Retention

    ERIC Educational Resources Information Center

    Simonton, Dean Keith

    2015-01-01

    Arthur Cropley (2006) emphasized the critical place that convergent thinking has in creativity. Although he briefly refers to the blind variation and selective retention (BVSR) theory of creativity, his discussion could not reflect the most recent theoretical and empirical developments in BVSR, especially the resulting combinatorial models.…

  7. Entrepreneurial Learning a Practical Model from the Creative Industries

    ERIC Educational Resources Information Center

    Rae, David

    2004-01-01

    Explores how entrepreneurial capability and identity are learned in the creative and media industries. This sector is of growing social and economic importance, and the majority of its employment and commercial activity takes place within small businesses. However, entrepreneurship in the creative industries and the related development of…

  8. What relates newspaper, definite, and clothing? An article describing deficits in convergent problem solving and creativity following hippocampal damage.

    PubMed

    Warren, David E; Kurczek, Jake; Duff, Melissa C

    2016-07-01

    Creativity relies on a diverse set of cognitive processes associated with distinct neural correlates, and one important aspect of creativity, divergent thinking, has been associated with the hippocampus. However, hippocampal contributions to another important aspect of creativity, convergent problem solving, have not been investigated. We tested the necessity of hippocampus for convergent problem solving using a neuropsychological method. Participants with amnesia due to hippocampal damage (N = 5) and healthy normal comparison participants (N = 5) were tested using a task that promoted solutions based on existing knowledge (Bowden and Jung-Beeman, 2003). During each trial, participants were given a list of three words (e.g., fly, man, place) and asked to respond with a word that could be combined with each of the three words (e.g., fire). The amnesic group produced significantly fewer correct responses than the healthy comparison group. These findings indicate that the hippocampus is necessary for normal convergent problem solving and that changes in the status of the hippocampus should affect convergent problem solving in the context of creative problem-solving across short intervals. This proposed contribution of the hippocampus to convergent problem solving is consistent with an expanded perspective on hippocampal function that acknowledges its role in cognitive processes beyond declarative memory. © 2016 Wiley Periodicals, Inc. © 2016 Wiley Periodicals, Inc.

  9. Work environments for employee creativity.

    PubMed

    Dul, Jan; Ceylan, Canan

    2011-01-01

    Innovative organisations need creative employees who generate new ideas for product or process innovation. This paper presents a conceptual framework for the effect of personal, social-organisational and physical factors on employee creativity. Based on this framework, an instrument to analyse the extent to which the work environment enhances creativity is developed. This instrument was applied to a sample of 409 employees and support was found for the hypothesis that a creative work environment enhances creative performance. This paper illustrates how the instrument can be used in companies to select and implement improvements. STATEMENT OF RELEVANCE: The ergonomics discipline addresses the work environment mainly for improving health and safety and sometimes productivity and quality. This paper opens a new area for ergonomics: designing work environments for enhancing employee creativity in order to strengthen an organisation's capability for product and process innovation and, consequently, its competitiveness.

  10. Problem Solving-based Learning Materials on Fraction for Training Creativity of Elementary School Students

    NASA Astrophysics Data System (ADS)

    Widhitama, Y. N.; Lukito, A.; Khabibah, S.

    2018-01-01

    The aim of this research is to develop problem solving based learning materials on fraction for training creativity of elementary school students. Curriculum 2006 states that mathematics should be studied by all learners starting from elementary level in order for them mastering thinking skills, one of them is creative thinking. To our current knowledge, there is no such a research topic being done. To promote this direction, we initiate by developing learning materials with problem solving approach. The developed materials include Lesson Plan, Student Activity Sheet, Mathematical Creativity Test, and Achievement Test. We implemented a slightly modified 4-D model by Thiagajan et al. (1974) consisting of Define, Design, Development, and Disseminate. Techniques of gathering data include observation, test, and questionnaire. We applied three good qualities for the resulted materials; that is, validity, practicality, and effectiveness. The results show that the four mentioned materials meet the corresponding criteria of good quality product.

  11. Happy software developers solve problems better: psychological measurements in empirical software engineering

    PubMed Central

    Wang, Xiaofeng; Abrahamsson, Pekka

    2014-01-01

    For more than thirty years, it has been claimed that a way to improve software developers’ productivity and software quality is to focus on people and to provide incentives to make developers satisfied and happy. This claim has rarely been verified in software engineering research, which faces an additional challenge in comparison to more traditional engineering fields: software development is an intellectual activity and is dominated by often-neglected human factors (called human aspects in software engineering research). Among the many skills required for software development, developers must possess high analytical problem-solving skills and creativity for the software construction process. According to psychology research, affective states—emotions and moods—deeply influence the cognitive processing abilities and performance of workers, including creativity and analytical problem solving. Nonetheless, little research has investigated the correlation between the affective states, creativity, and analytical problem-solving performance of programmers. This article echoes the call to employ psychological measurements in software engineering research. We report a study with 42 participants to investigate the relationship between the affective states, creativity, and analytical problem-solving skills of software developers. The results offer support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities. The following contributions are made by this study: (1) providing a better understanding of the impact of affective states on the creativity and analytical problem-solving capacities of developers, (2) introducing and validating psychological measurements, theories, and concepts of affective states, creativity, and analytical-problem-solving skills in empirical software engineering, and (3) raising the need for studying the human factors of software engineering by employing a multidisciplinary viewpoint. PMID:24688866

  12. Classroom Management: Seating Solutions [and] Hooray for Volunteers.

    ERIC Educational Resources Information Center

    Novelli, Joan; Edgar, Susan

    1997-01-01

    Two articles present suggestions for enhancing classroom management in creative ways. The first article describes how to use flexible seating arrangements to encourage cooperation, friendship, and community. The second article discusses how to encourage and work with classroom volunteers from the community. (SM)

  13. Resourceful Campus Solutions to IT Staff Challenges.

    ERIC Educational Resources Information Center

    Burmeister, Charles W.; Martinez, Ernest A.; Biggerstaff, Diana; Coppernoll, Susanna; Sylvest, Onedia H.; Ganzert, Robin; Greenwood, Tamara; Hoppe, Betsy; Turner, Lauren; Yuochunas, Nancy L.; Duwe, Jack; Caruso, Judy; Jezwinski, Marcia

    1998-01-01

    Describes creative responses of six colleges and universities to the information-technology personnel shortage, salary differentials with marketplace, recruitment and retention difficulties, and the need to support institution-wide technology growth. Institutions include: Alamo Community College District (Texas); Texas A&M University; Wake…

  14. Assessment Is for Learning: Supporting Feedback

    ERIC Educational Resources Information Center

    McLaren, Susan V.

    2012-01-01

    This paper describes an action research, school situated project conducted with partnership funding from Learning and Teaching Scotland, Scottish Qualifications Authority and Becta, the UK government's agency for communications technology in education. Based on "e-scape" (e-solutions for creative assessment in portfolio environments),…

  15. The Future of Generalists.

    ERIC Educational Resources Information Center

    Rosson, Jay

    1980-01-01

    Liberal arts majors are having difficulty finding jobs in a specialist-oriented world. Career counseling must have more creative solutions for those who need diversity in their lives, including variable time schedules or jobs such as small business franchises that allow for high levels of diversification. (JAC)

  16. Editorial: Computational Creativity, Concept Invention, and General Intelligence

    NASA Astrophysics Data System (ADS)

    Besold, Tarek R.; Kühnberger, Kai-Uwe; Veale, Tony

    2015-12-01

    Over the last decade, computational creativity as a field of scientific investigation and computational systems engineering has seen growing popularity. Still, the levels of development between projects aiming at systems for artistic production or performance and endeavours addressing creative problem-solving or models of creative cognitive capacities is diverging. While the former have already seen several great successes, the latter still remain in their infancy. This volume collects reports on work trying to close the accrued gap.

  17. Is it new? Personal and contextual influences on perceptions of novelty and creativity.

    PubMed

    Zhou, Jing; Wang, Xiaoye May; Song, Lynda Jiwen; Wu, Junfeng

    2017-02-01

    Novelty recognition is the crucial starting point for extracting value from the ideas generated by others. In this paper we develop an associative evaluation account for how personal and contextual factors motivate individuals to perceive novelty and creativity. We report 4 studies that systematically tested hypotheses developed from this perspective. Study 1 (a laboratory experiment) showed that perceivers' regulatory focus, as an experimentally induced state, affected novelty perception. Study 2 (a field study) found that perceivers' promotion focus and prevention focus, measured as chronic traits, each interacted with normative level of novelty and creativity: perceivers who scored higher on promotion focus perceived more novelty (or creativity) in novel (or creative) targets than those who scored lower, whereas perceivers who scored higher on prevention focus perceived less novelty (or creativity) in novel (or creative) targets than those who scored lower. Study 3 (a field study) showed that organizational culture affected the perception of novelty and creativity. Study 4 (a laboratory experiment) found perceiver-by-idea-by-context 3-way interaction effects: for perceivers with prevention focus, the positive relation between normative level of novelty and novelty ratings was weakened in the loss-framing condition versus the gain-framing condition. We discuss implications of the findings for future research and management practice. (PsycINFO Database Record (c) 2017 APA, all rights reserved).

  18. Using Written Narratives in Public Health Practice: A Creative Writing Perspective

    PubMed Central

    Kreuter, Matthew W.

    2014-01-01

    Narratives have become an increasingly common health communication tool in recent years. Vivid, engaging writing can help audiences identify with storytellers and understand health messages, but few public health practitioners are trained to create such stories. A transdisciplinary perspective, informed by both creative writing advice and evidence-based public health practices, can help public health professionals use stories more effectively in their work. This article provides techniques for creating written narratives that communicate health information for chronic disease prevention. We guide public health professionals through the process of soliciting, writing, and revising such stories, and we discuss challenges and potential solutions. PMID:24901794

  19. The development of a culture of problem solving with secondary students through heuristic strategies

    NASA Astrophysics Data System (ADS)

    Eisenmann, Petr; Novotná, Jarmila; Přibyl, Jiří; Břehovský, Jiří

    2015-12-01

    The article reports the results of a longitudinal research study conducted in three mathematics classes in Czech schools with 62 pupils aged 12-18 years. The pupils were exposed to the use of selected heuristic strategies in mathematical problem solving for a period of 16 months. This was done through solving problems where the solution was the most efficient if heuristic strategies were used. The authors conducted a two-dimensional classification of the use of heuristic strategies based on the work of Pólya (2004) and Schoenfeld (1985). We developed a tool that allows for the description of a pupil's ability to solve problems. Named, the Culture of Problem Solving (CPS), this tool consists of four components: intelligence, text comprehension, creativity and the ability to use existing knowledge. The pupils' success rate in problem solving and the changes in some of the CPS factors pre- and post-experiment were monitored. The pupils appeared to considerably improve in the creativity component. In addition, the results indicate a positive change in the students' attitude to problem solving. As far as the teachers participating in the experiment are concerned, a significant change was in their teaching style to a more constructivist, inquiry-based approach, as well as their willingness to accept a student's non-standard approach to solving a problem. Another important outcome of the research was the identification of the heuristic strategies that can be taught via long-term guided solutions of suitable problems and those that cannot. Those that can be taught include systematic experimentation, guess-check-revise and introduction of an auxiliary element. Those that cannot be taught (or can only be taught with difficulty) include the strategies of specification and generalization and analogy.

  20. Sleep Does Not Promote Solving Classical Insight Problems and Magic Tricks

    PubMed Central

    Schönauer, Monika; Brodt, Svenja; Pöhlchen, Dorothee; Breßmer, Anja; Danek, Amory H.; Gais, Steffen

    2018-01-01

    During creative problem solving, initial solution attempts often fail because of self-imposed constraints that prevent us from thinking out of the box. In order to solve a problem successfully, the problem representation has to be restructured by combining elements of available knowledge in novel and creative ways. It has been suggested that sleep supports the reorganization of memory representations, ultimately aiding problem solving. In this study, we systematically tested the effect of sleep and time on problem solving, using classical insight tasks and magic tricks. Solving these tasks explicitly requires a restructuring of the problem representation and may be accompanied by a subjective feeling of insight. In two sessions, 77 participants had to solve classical insight problems and magic tricks. The two sessions either occurred consecutively or were spaced 3 h apart, with the time in between spent either sleeping or awake. We found that sleep affected neither general solution rates nor the number of solutions accompanied by sudden subjective insight. Our study thus adds to accumulating evidence that sleep does not provide an environment that facilitates the qualitative restructuring of memory representations and enables problem solving. PMID:29535620

  1. The perceived importance and the presence of creative potential in the health professional's work environment.

    PubMed

    Lukersmith, Sue; Burgess-Limerick, Robin

    2013-01-01

    The value of creative employees to an organisation's growth and innovative development, productivity, quality and sustainability is well established. This study examined the perceived relationship between creativity and work environment factors of 361 practicing health professionals, and whether these factors were present (realised) in their work environment. Job design (challenges, team work, task rotation, autonomy) and leadership (coaching supervisor, time for thinking, creative goals, recognition and incentives for creative ideas and results) were perceived as the most important factors for stimulating creativity. There was room for improvement of these in the work environment. Many aspects of the physical work environment were less important. Public health sector employers and organisations should adopt sustainable strategies which target the important work environment factors to support employee creativity and so enhance service quality, productivity, performance and growth. Implications of the results for ergonomists and workplace managers are discussed with a participatory ergonomics approach recommended. Creative employees are important to an organisation's innovation, productivity and sustainability. The survey identified health professionals perceive a need to improve job design and leadership factors at work to enhance and support employee creativity. There are implications for organisations and ergonomists to investigate the creative potential of work environments.

  2. Education Influences Creativity in Dyslexic and Non-Dyslexic Children and Teenagers

    PubMed Central

    Kapoula, Zoï; Ruiz, Sarah; Spector, Lisa; Mocorovi, Marion; Gaertner, Chrystal; Quilici, Catherine; Vernet, Marine

    2016-01-01

    Background and Study Hypothesis Are dyslexic children and teenagers more creative than non-dyslexic children and teenagers? Whether creativity is higher in dyslexia, and whether this could be related to neurological development specific to the dyslexic disorder, or to compensatory strategies acquired later in life, remains unclear. Here, we suggest an additional role of differential educational approaches taken in each school that could either enhance or suppress an already higher baseline creativity of dyslexic children and teenagers. Results Creativity in dyslexic and non-dyslexic children and teenagers from different schools in France and in Belgium, as well as in students from different universities, was evaluated with the Torrance Test of Creative Thinking (TTCT). Children and teenagers with dyslexia and/or with other similar dysfunctions showed higher creativity scores than non-dyslexic participants. Moreover, the educational approach could further enhance the creative scores in dyslexia, which could be as high as those measured in students from art universities. Conclusions We conclude that dyslexic children and teenagers can be highly creative. Yet, expression of creativity can be modulated by educational approach, indicating a probable advantage for personal follow-up compared to normalizing education strategies. PMID:26950067

  3. The promises and perils of the neuroscience of creativity

    PubMed Central

    Abraham, Anna

    2013-01-01

    Our ability to think creatively is one of the factors that generates excitement in our lives as it introduces novelty and opens up new possibilities to our awareness which in turn lead to developments in a variety of fields from science and technology to art and culture. While research on the influence of biologically-based variables on creativity has a long history, the advent of modern techniques for investigating brain structure and function in the past two decades have resulted in an exponential increase in the number of neuroscientific studies that have explored creativity. The field of creative neurocognition is a rapidly growing area of research that can appear chaotic and inaccessible because of the heterogeneity associated with the creativity construct and the many approaches through which it can be examined. There are also significant methodological and conceptual problems that are specific to the neuroscientific study of creativity that pose considerable limitations on our capacity to make true advances in understanding the brain basis of creativity. This article explores three key issues that need to be addressed so that barriers in the way of relevant progress being made within the field can be avoided. Are creativity neuroimaging paradigms optimal enough? What makes creative cognition different from normative cognition? Do we need to distinguish between types of creativity? PMID:23761752

  4. Creative thinking as orchestrated by semantic processing vs. cognitive control brain networks.

    PubMed

    Abraham, Anna

    2014-01-01

    Creativity is primarily investigated within the neuroscientific perspective as a unitary construct. While such an approach is beneficial when trying to infer the general picture regarding creativity and brain function, it is insufficient if the objective is to uncover the information processing brain mechanisms by which creativity occurs. As creative thinking emerges through the dynamic interplay between several cognitive processes, assessing the neural correlates of these operations would enable the development and characterization of an information processing framework from which to better understand this complex ability. This article focuses on two aspects of creative cognition that are central to generating original ideas. "Conceptual expansion" refers to the ability to widen one's conceptual structures to include unusual or novel associations, while "overcoming knowledge constraints" refers to our ability to override the constraining influence imposed by salient or pertinent knowledge when trying to be creative. Neuroimaging and neuropsychological evidence is presented to illustrate how semantic processing and cognitive control networks in the brain differentially modulate these critical facets of creative cognition.

  5. Modelling Creativity: Identifying Key Components through a Corpus-Based Approach

    PubMed Central

    2016-01-01

    Creativity is a complex, multi-faceted concept encompassing a variety of related aspects, abilities, properties and behaviours. If we wish to study creativity scientifically, then a tractable and well-articulated model of creativity is required. Such a model would be of great value to researchers investigating the nature of creativity and in particular, those concerned with the evaluation of creative practice. This paper describes a unique approach to developing a suitable model of how creative behaviour emerges that is based on the words people use to describe the concept. Using techniques from the field of statistical natural language processing, we identify a collection of fourteen key components of creativity through an analysis of a corpus of academic papers on the topic. Words are identified which appear significantly often in connection with discussions of the concept. Using a measure of lexical similarity to help cluster these words, a number of distinct themes emerge, which collectively contribute to a comprehensive and multi-perspective model of creativity. The components provide an ontology of creativity: a set of building blocks which can be used to model creative practice in a variety of domains. The components have been employed in two case studies to evaluate the creativity of computational systems and have proven useful in articulating achievements of this work and directions for further research. PMID:27706185

  6. Assembling the Past and the Future of the City through Designing Coworking Facilities

    NASA Astrophysics Data System (ADS)

    Lukman, Y. A.; Ekomadyo, A. S.; Wibowo, A. S.

    2018-05-01

    Bandung is known as a creative city in Indonesia, which can be seen from the large number of communities in Bandung that work in the creative industry. A creative city can be further developed by a good understanding of its local identity. One of the characteristic features of Bandung are the numerous old buildings across the city. Unfortunately, these buildings are no longer utilized optimally due to a mismatch between their function and typology. Housing new functions in old buildings to meet present space needs can increase their value. One kind of new function that fits well in old buildings, especially in Bandung, is the coworking space, a new type of workspace that has emerged as a result of the needs of today’s society. Mutually beneficial relations can be formed when the old building is well suited to carry out its function as a coworking space for the creative class. The idea is to assemble the past (using an old building as a workplace) and the future (developing the creative economy) through designing coworking facilities. The design simulation conducted in this study used the ‘third place’ theory by Ray Oldenburg as well as the approach of adaptive building reuse. By changing old buildings in Bandung into new workplaces for the creative class – coworking spaces – Bandung can maintain the city’s identity and provide new workplaces or public spaces for communities to develop their creativity and increase city income.

  7. Creating Comic Books in Nigeria: International Reflections on Literacy, Creativity, and Student Engagement

    ERIC Educational Resources Information Center

    Bitz, Michael; Emejulu, Obiajulu

    2016-01-01

    This article is an international reflection on literacy, creativity, and student engagement. The authors collaborated to help Nigerian youths and their teachers develop, design, and share original comic books. By leveraging student engagement for literacy learning, the authors highlighted the crucial role of creativity in the classroom. The…

  8. Limitations of Language: Developing Arts-Based Creative Narrative in Stories of Teachers' Identities

    ERIC Educational Resources Information Center

    Leitch, Ruth

    2006-01-01

    This paper is based on a multidimensional study employing a heuristic methodology termed "creative narrative" that combines arts-based methods with narrative inquiry. Six female teachers' narratives of identity are explored through artistic, visual images to illuminate if and how they story "unconscious". The creative narratives, illuminated…

  9. Raising Awareness of Individual Creative Potential in Bioscientists Using a Web-Site Based Approach

    ERIC Educational Resources Information Center

    Adams, David J.; Hugh-Jones, Siobhan; Sutherland, Ed

    2010-01-01

    We report the preliminary results of work with a unique, web-site-based approach designed to help individual bioscientists identify and develop their individual creative capacity. The site includes a number of features that encourage individuals to interact with creativity techniques, communicate with colleagues remotely using an electronic notice…

  10. Investigation of Effective Strategies for Developing Creative Science Thinking

    ERIC Educational Resources Information Center

    Yang, Kuay-Keng; Lee, Ling; Hong, Zuway-R; Lin, Huann-shyang

    2016-01-01

    The purpose of this study was to explore the effectiveness of the creative inquiry-based science teaching on students' creative science thinking and science inquiry performance. A quasi-experimental design consisting one experimental group (N = 20) and one comparison group (N = 24) with pretest and post-test was conducted. The framework of the…

  11. Creativity in Gifted Education: Contributions from Vygotsky and Piaget

    ERIC Educational Resources Information Center

    Stoltz, Tania; Piske, Fernanda Hellen Ribeiro; de Fátima Quintal de Freitas, Maria; D'Aroz, Marlene Schüssler; Machado, Járci Maria

    2015-01-01

    This research aims to highlight the importance of developing creativity in the school environment by promoting quality education to gifted students, with contributions from Vygotsky and Piaget. For Vygotsky creativity is inherent in the human condition, and it is the most important activity because it is the expression of consciousness, thought…

  12. Group Creativity Training for Children: Lessons Learned from Two Award-Winning Teams

    ERIC Educational Resources Information Center

    Shin, Namin; Jang, Yeon-Ju

    2017-01-01

    The development of group creativity can be challenging for both young students and their teachers. This study examined the processes and learning outcomes of group creativity training from the perspectives of elementary school students and teachers while identifying critical factors that contributed to the success of the training. Data were…

  13. Collaborating in the Community: Fostering Identity and Creative Expression in an Afterschool Program

    ERIC Educational Resources Information Center

    Cavendish, Leslie M.; Vess, Sarah F.; Li-Barber, Kirsten

    2016-01-01

    Nationwide budget cuts have forced many public school systems to significantly reduce opportunities for engaging in creative arts in the classroom despite the fact that such programs are associated with positive child outcomes. To address this deficit, we developed and executed the "Afterschool Creative Expression Program" (ASCEP) and…

  14. Effects of Concept Mapping on Creativity in Photo Stories

    ERIC Educational Resources Information Center

    Simper, Natalie; Reeve, Richard; Kirby, J. R.

    2016-01-01

    This research tested the use of concept map planning to support the development of creativity in photo stories, hypothesizing that skills taught to support organization would improve creativity. Concept maps are a type of graphic organizer, used to represent an ordering of ideas with nodes and linking words that form propositional statements. They…

  15. Making Our Schools More Creative: Korea's Efforts and Challenges

    ERIC Educational Resources Information Center

    So, Kyunghee; Hu, Yae-ji; Park, Jiae

    2017-01-01

    The Korean government has been interested in developing creativity in education and has attempted to increase the creativity of schools since the mid-1990s. This study critically reviews the efforts of the Korean Government over the past 20 years. The study analyses government documents and related department website materials published since…

  16. Creativity in the Fifth Grade High-Stakes Mathematics Environment

    ERIC Educational Resources Information Center

    Dominguez, Adriana

    2011-01-01

    Since the implementation of No Child Left Behind (NCLB), there has been a decrease of creative outlets (Berliner, 2009; Pederson, 2007) for pre-teen students to develop a positive self concept in public schools; creatively implemented technology along with critical thinking skills are no longer emphasized contributing to the notion that only…

  17. Creativity in the Elementary Music Classroom: A Study of Students' Perceptions

    ERIC Educational Resources Information Center

    Coulson, Andrea N.; Burke, Brigid M.

    2013-01-01

    This research explored essential elements to be considered when teaching US students to develop and define creativity in the general elementary (students aged 5-11 years) music classroom. This case study focused on answering the following research questions: 1) What are students' perceptions of creativity? 2) How can music educators successfully…

  18. Extroversion Personality, Domain Knowledge, and the Creativity of New Product Development Engineers

    ERIC Educational Resources Information Center

    Chiang, Yun-Hwa; Hsu, Chu-Chun; Shih, Hsi-An

    2017-01-01

    Creativity refers to a person's thinking of new and useful ideas at work. Drawing on the personality literature, this study proposes that employees with high extroversion personality will exchange job relevant information with colleagues to generate creativity. Drawing on the information exchange theory, this study further proposes that the effect…

  19. From Creativity to Responsible Createlligence®

    ERIC Educational Resources Information Center

    Urban, Klaus K.

    2014-01-01

    A creative life is described with a dual perspective. Starting with the input of family and schools and crystallizing around the aspects of "spoken word" and "need of/for novelty," a scholarly career and research of new topics (in the country) developed on the one hand; on the other hand, creative activities and products in…

  20. Creative Ideation Meets Relational Support: Measuring Links between These Factors in Early Adolescence

    ERIC Educational Resources Information Center

    Anderson, Ross C.; Pitts, Christine; Smolkowski, Keith

    2017-01-01

    This study examines measurement of creative ideational behaviors alongside factors of student engagement that may play a role in the development of students' creative potential during early adolescence in school. Two studies used exploratory and confirmatory factor analyses, cross-validation, and invariance testing of 2 extant measures with…

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