Approaching Academic Digital Content Management.
ERIC Educational Resources Information Center
Acker, Stephen R.
2002-01-01
Discusses digital content management in higher education. Highlights include learning objects that make content more modular so it can be used in other courses or by other institutions; and a system at Ohio State University for content management that includes the creation of learner profiles. (LRW)
ERIC Educational Resources Information Center
Hechter, Richard P.; Guy, Mark
2010-01-01
This article reports the phases of design and use of video editing technology as a medium for creatively expressing science content knowledge in an elementary science methods course. Teacher candidates communicated their understanding of standards-based core science concepts through the creation of original digital movies. The movies were assigned…
NASA Astrophysics Data System (ADS)
Agustin, RR; Liliasari, L.; Sinaga, P.; Rochintaniawati, D.
2017-09-01
Atoms, ions and molecules are considered as abstract concepts that often lead to students’ learning difficulties. Th is study aimed at providing description of pre-service science teachers (PSTs)’ creative thinking skills on atoms, elements and compounds digital media creation. Qualitative descriptive method were employed to acquire data. Instruments used were rubric of PSTs’ digital teaching media, open ended question related to PSTs’ technological knowledge and pre-test about atoms, ions and molecules that were given to eighteen PSTs. The study reveals that PSTs’ creative thinking skills were still low and inadequate to create qualified teaching media of atoms, ions and molecules. PSTs’ content and technological knowledge in regard with atoms, ions and molecules are the most contributing factors. This finding support the necessity of developing pre-service and in-service science teachers’ creative thinking skill in digital media that is embedded to development of technological content knowledge.
ERIC Educational Resources Information Center
Kunda, Sue; Anderson-Wilk, Mark
2011-01-01
Our institutions of record are facing a new digital knowledge management challenge: stakeholder communities are now expecting customized Web interfaces to institutional knowledge repositories, online environments where community members can contribute content and see themselves represented, as well as access archived resources. Digital curation…
ERIC Educational Resources Information Center
Reyna, Jorge; Hanham, Jose; Meier, Peter
2018-01-01
Being literate has traditionally meant being able to read and write using the media of the day. In the 21st century, being literate requires additional skills such as competence with digital media creation. Until recently, those who could afford and use equipment and applications to produce digital media content were typically developers and…
ERIC Educational Resources Information Center
OECD Publishing (NJ1), 2006
2006-01-01
This conference, jointly organised by OECD's Department for Science, Technology and Industry and the Italian Ministry for Innovation and Technology, was attended by approximately 350 representatives from industry, academia and government. Rapporteurs presented summaries in terms of issues and areas where there was agreement and/or convergence…
ERIC Educational Resources Information Center
Hafner, Christoph A.
2015-01-01
A number of scholars maintain that the affordances of digital media to easily copy, edit, and share digital content has led to the development of a "remix culture" in which the amateur creation of cultural artifacts--often remixes, mashups, or parodies based on the creative works of others--has proliferated. At the same time, in TESOL…
Educators Assess "Open Content" Movement
ERIC Educational Resources Information Center
Trotter, Andrew
2009-01-01
This article discusses the open-content movement in education. A small but growing movement of K-12 educators is latching on to educational resources that are "open," or free for others to use, change, and republish on web sites that promote sharing. The open-content movement is fueled partly by digital creation tools that make it easy…
NASA Astrophysics Data System (ADS)
Chiabrando, F.; Lo Turco, M.; Santagati, C.
2017-02-01
The paper here presented shows the outcomes of a research/didactic activity carried out within a workshop titled "Digital Invasions. From point cloud to Heritage Building Information Modeling" held at Politecnico di Torino (29th September-5th October 2016). The term digital invasions refers to an Italian bottom up project born in the 2013 with the aim of promoting innovative digital ways for the enhancement of Cultural Heritage by the co-creation of cultural contents and its sharing through social media platforms. At this regard, we have worked with students of Architectural Master of Science degree, training them with a multidisciplinary teaching team (Architectural Representation, History of Architecture, Restoration, Digital Communication and Geomatics). The aim was also to test if our students could be involved in a sort of niche crowdsourcing for the creation of a library of H-BOMS (Historical-Building Object Modeling) of architectural elements.
ERIC Educational Resources Information Center
Loftus, Maria; Tiernan, Peter; Cherian, Sebastian
2014-01-01
Evidence has shown that students have greatly increased their consumption of digital video, principally through video sharing sites. In parallel, students' participation in video sharing and creation has also risen. As educators, we need to question how this can be effectively translated into a positive learning experience for students, whilst…
"digital Heritage" Theory and Innovative Practice
NASA Astrophysics Data System (ADS)
He, Y.; Ma, Y. H.; Zhang, X. R.
2017-08-01
"Digital heritage", as defined in this paper, is the integration of cultural heritage with digitization technology ("cultural heritage + digitization"), and of digital knowledge with research. It includes not only the three conventional aspects of cultural heritage digitization—digital collection and documentation, digital research and information management, digital presentation and interpretation—but also the creation and innovative use/application of the digital content (cultural heritage intellectual property/IP, experiential education, cultural tourism, film and media). Through analysis of two case studies, the Palazzo Valentini in Rome, Italy, and the Old Summer Palace (Yuanmingyuan) in Beijing, China, the paper assesses the concept of "digital heritage" and proposes a conceptual framework to capture recent developments and future prospects with regard to the industry.
Solutions to Challenges Facing a University Digital Library and Press
D'Alessandro, Michael P.; Galvin, Jeffrey R.; Colbert, Stephana I.; D'Alessandro, Donna M.; Choi, Teresa A.; Aker, Brian D.; Carlson, William S.; Pelzer, Gay D.
2000-01-01
During the creation of a university digital library and press intended to serve as a medical reference and education tool for health care providers and their patients, six distinct and complex digital publishing challenges were encountered. Over nine years, through a multidisciplinary approach, solutions were devised to the challenges of digital content ownership, management, mirroring, translation, interactions with users, and archiving. The result is a unique, author-owned, internationally mirrored, university digital library and press that serves as an authoritative medical reference and education tool for users around the world. The purpose of this paper is to share the valuable digital publishing lessons learned and outline the challenges facing university digital libraries and presses. PMID:10833161
ERIC Educational Resources Information Center
Ware, Jennifer Marie
2012-01-01
Technology has afforded journalists a myriad of new opportunities to promote and publish content online. This project provides an overview of many of the new practices that have become standard operating procedures for digital media news creation and examines how the heavy imprint of traditional media news values are not contextualized within the…
NASA Astrophysics Data System (ADS)
Moore, R.; Faerman, M.; Minster, J.; Day, S. M.; Ely, G.
2003-12-01
A community digital library provides support for ingestion, organization, description, preservation, and access of digital entities. The technologies that traditionally provide these capabilities are digital libraries (ingestion, organization, description), persistent archives (preservation) and data grids (access). We present a design for the SCEC community digital library that incorporates aspects of all three systems. Multiple groups have created integrated environments that sustain large-scale scientific data collections. By examining these projects, the following stages of implementation can be identified: \\begin{itemize} Definition of semantic terms to associate with relevant information. This includes definition of uniform content descriptors to describe physical quantities relevant to the scientific discipline, and creation of concept spaces to define how the uniform content descriptors are logically related. Organization of digital entities into logical collections that make it simple to browse and manage related material. Definition of services that are used to access and manipulate material in the collection. Creation of a preservation environment for the long-term management of the collection. Each community is faced with heterogeneity that is introduced when data is distributed across multiple sites, or when multiple sets of collection semantics are used, and or when multiple scientific sub-disciplines are federated. We will present the relevant standards that simplify the implementation of the SCEC community library, the resource requirements for different types of data sets that drive the implementation, and the digital library processes that the SCEC community library will support. The SCEC community library can be viewed as the set of processing steps that are required to build the appropriate SCEC reference data sets (SCEC approved encoding format, SCEC approved descriptive metadata, SCEC approved collection organization, and SCEC managed storage location). Each digital entity that is ingested into the SCEC community library is processed and validated for conformance to SCEC standards. These steps generate provenance, descriptive, administrative, structural, and behavioral metadata. Using data grid technology, the descriptive metadata can be registered onto a logical name space that is controlled and managed by the SCEC digital library. A version of the SCEC community digital library is being implemented in the Storage Resource Broker. The SRB system provides almost all the features enumerated above. The peer-to-peer federation of metadata catalogs is planned for release in September, 2003. The SRB system is in production use in multiple projects, from high-energy physics, to astronomy, to earth systems science, to bio-informatics. The SCEC community library will be based on the definition of standard metadata attributes, the creation of logical collections within the SRB, the creation of access services, and the demonstration of a preservation environment. The use of the SRB for the SCEC digital library will sustain the expected collection size and collection capabilities.
Exploring Planet PDA: The Librarian as Astronaut, Innovator, and Expert.
ERIC Educational Resources Information Center
Galganski, Carol; Peters, Tom; Bell, Lori
2002-01-01
Describes the integration of personal digital assistants into a medical center library's services in Illinois. Discusses training for users; hardware selection; software selection and content; technical support; the role of libraries, including the creation of policies and procedures; and future challenges. (LRW)
Moments for Movement: Photostories from the 1980s Resonate Today
ERIC Educational Resources Information Center
Barndt, Deborah; Erickson, Kris
2017-01-01
This chapter offers an intergenerational reflection on the production of photostories in the Toronto-based Moment Project of the 1980s, considering how its features of co-creation, creative forms, and critical social content could be reinvented with the new digital media forms integral to today's social movements.
The digital storytelling process: A comparative analysis from various experts
NASA Astrophysics Data System (ADS)
Hussain, Hashiroh; Shiratuddin, Norshuhada
2016-08-01
Digital Storytelling (DST) is a method of delivering information to the audience. It combines narrative and digital media content infused with the multimedia elements. In order for the educators (i.e the designers) to create a compelling digital story, there are sets of processes introduced by experts. Nevertheless, the experts suggest varieties of processes to guide them; of which some are redundant. The main aim of this study is to propose a single guide process for the creation of DST. A comparative analysis is employed where ten DST models from various experts are analysed. The process can also be implemented in other multimedia materials that used the concept of DST.
Curriculum-based neurosurgery digital library.
Langevin, Jean-Philippe; Dang, Thai; Kon, David; Sapo, Monica; Batzdorf, Ulrich; Martin, Neil
2010-11-01
Recent work-hour restrictions and the constantly evolving body of knowledge are challenging the current ways of teaching neurosurgery residents. To develop a curriculum-based digital library of multimedia content to face the challenges in neurosurgery education. We used the residency program curriculum developed by the Congress of Neurological Surgeons to structure the library and Microsoft Sharepoint as the user interface. This project led to the creation of a user-friendly and searchable digital library that could be accessed remotely and throughout the hospital, including the operating rooms. The electronic format allows standardization of the content and transformation of the operating room into a classroom. This in turn facilitates the implementation of a curriculum within the training program and improves teaching efficiency. Future work will focus on evaluating the efficacy of the library as a teaching tool for residents.
The Virtual Hospital: experiences in creating and sustaining a digital library.
D'Alessandro, M P; Galvin, J R; Erkonen, W E; Choi, T A; Lacey, D L; Colbert, S I
1998-01-01
A university and its faculty encompass a wealth of content, which is often freely supplied to commercial publishers who profit from it. Emerging digital library technology holds promise for allowing the creation of digital libraries and digital presses that can allow faculty and universities to bypass commercial publishers, retain control of their content, and distribute it directly to users, allowing the university and faculty to better serve their constituencies. The purpose of this paper is to show how this can be done. A methodology for overcoming the technical, social, political, and economic barriers involved in creating, distributing and organizing a digital library was developed, implemented, and refined over seven years. Over the seven years, 120 textbooks and booklets were placed in the Virtual Hospital digital library, from 159 authors in twenty-nine departments and four colleges at The University of Iowa. The digital library received extensive use by individuals around the world. A new paradigm for academic publishing was created, involving a university and faculty owned peer reviewed digital press implemented using digital library technology. The concept has been embraced by The University of Iowa, and it has pledged to sustain the digital press in order to allow. The University of Iowa to fulfill its mission of creating, organizing, and disseminating information better. PMID:9803300
Comparison of Fingerprint and Iris Biometric Authentication for Control of Digital Signatures
Zuckerman, Alan E.; Moon, Kenneth A.; Eaddy, Kenneth
2002-01-01
Biometric authentication systems can be used to control digital signature of medical documents. This pilot study evaluated the use of two different fingerprint technologies and one iris technology to control creation of digital signatures on a central server using public private key pairs stored on the server. Documents and signatures were stored in XML for portability. Key pairs and authentication certificates were generated during biometric enrollment. Usability and user acceptance were guarded and limitations of biometric systems prevented use of the system with all test subjects. The system detected alternations in the data content and provided future signer re-authentication for non-repudiation.
Creating a Science E-Book with Fifth Grade Students
ERIC Educational Resources Information Center
Encheff, Dana
2013-01-01
This article explains how one teacher used iBooks Author, a free digital textbook creation tool that makes iBooks for iPads, in an upper elementary classroom to improve students' expository writing skills and understanding of science content. The classroom teacher taught students pre-requisite writing and technology skills for two weeks, and…
Design on the Go: How African American Youth Use Mobile Technologies for Digital Content Creation
ERIC Educational Resources Information Center
Harris, Ronah
2010-01-01
The use of mobile technologies has been proposed for increasing access and designing innovative educational activities. Unfortunately, there is limited data on the current uses of cellular phones amongst low-income African American youth. In particular, there is little known about how this population may design on the rapidly adapting technology,…
The Inclusion of Online Education Data in the MLDS Inventory: A Review with Recommendations
ERIC Educational Resources Information Center
Croninger, Robert G.; Mao, Lillian Xiulin; Stapleton, Laura M.; Woolley, Michael E.
2015-01-01
The rapid growth in "digital connectivity" has dramatically altered how we interact with each other as citizens, students and educators. Along with this change has been the creation of new ways to deliver educational content to students at all levels of education, including online courses, programs, and even virtual schools. The…
Roles, Strategies and Impact of MOOCs on Flipping Business Education
ERIC Educational Resources Information Center
Huang, Chung-Kai; Lin, Chun-Yu; Lin, Zih-Cin; Wang, Cui
2017-01-01
In a globalized digital age, the creation of curriculum innovation, along with the way we deliver course content has a great impact on preparing and equipping students with the knowledge and skills needed to succeed in the workplace. The affordance of connectivity of Massive Open Online Courses (MOOCs) has provided new opportunities for higher…
Content Metadata Standards for Marine Science: A Case Study
Riall, Rebecca L.; Marincioni, Fausto; Lightsom, Frances L.
2004-01-01
The U.S. Geological Survey developed a content metadata standard to meet the demands of organizing electronic resources in the marine sciences for a broad, heterogeneous audience. These metadata standards are used by the Marine Realms Information Bank project, a Web-based public distributed library of marine science from academic institutions and government agencies. The development and deployment of this metadata standard serve as a model, complete with lessons about mistakes, for the creation of similarly specialized metadata standards for digital libraries.
NASA Astrophysics Data System (ADS)
Shih, D.-T.; Lin, C. L.; Tseng, C.-Y.
2015-08-01
This paper presents an interdisciplinary to develop content-aware application that combines game with learning on specific categories of digital archives. The employment of content-oriented game enhances the gamification and efficacy of learning in culture education on architectures and history of Hsinchu County, Taiwan. The gamified form of the application is used as a backbone to support and provide a strong stimulation to engage users in learning art and culture, therefore this research is implementing under the goal of "The Digital ARt/ARchitecture Project". The purpose of the abovementioned project is to develop interactive serious game approaches and applications for Hsinchu County historical archives and architectures. Therefore, we present two applications, "3D AR for Hukou Old " and "Hsinchu County History Museum AR Tour" which are in form of augmented reality (AR). By using AR imaging techniques to blend real object and virtual content, the users can immerse in virtual exhibitions of Hukou Old Street and Hsinchu County History Museum, and to learn in ubiquitous computing environment. This paper proposes a content system that includes tools and materials used to create representations of digitized cultural archives including historical artifacts, documents, customs, religion, and architectures. The Digital ARt / ARchitecture Project is based on the concept of serious game and consists of three aspects: content creation, target management, and AR presentation. The project focuses on developing a proper approach to serve as an interactive game, and to offer a learning opportunity for appreciating historic architectures by playing AR cards. Furthermore, the card game aims to provide multi-faceted understanding and learning experience to help user learning through 3D objects, hyperlinked web data, and the manipulation of learning mode, and then effectively developing their learning levels on cultural and historical archives in Hsinchu County.
Formats for Digital Preservation: A Review of Alternatives and Issues
2007-03-01
During 2006, several commercial companies produced products supporting the creation, migration, and validation of PDF/A files. The growing...layout and presentation. To what degree does the archive want or need to insure flexibility in the re-use of content in the future? To what extent does... erm -guidance.html [October 5, 2006] NCBI (National Center for Biotechnology Information), National Library of Medicine. “Archiving and
NASA Astrophysics Data System (ADS)
Mackaness, William; Duchateau, Rica; Cross, Jamie
2018-05-01
Land registration is important in land tenure security and often resolves land-related issues. Volunteered geographic information is a cheap and quick alternative to formal and traditional approaches to land registration. This research investigates the extent to which this tool is meaningful for land registration, with the Scottish crofting com- munity as a case study. CroftCappture was developed to record points along boundaries and save geotagged photo- graphs and descriptions. The project raised interesting questions over usability, functionality and accuracy, as well issues of privacy, crofting practices, digital competency, and highlighted the fractal nature of the digital divide.
ERIC Educational Resources Information Center
Sockman, Beth Rajan; Sutton, Rhonda; Herrmann, Michele
2016-01-01
This study determined the usefulness of digital comic creation with 77 graduate students in a teacher technology course. Students completed an assigned reading and created digital comics that addressed technology integration concerns in the schools and society. Using practical action research, 77 student-created comics were analyzed. The findings…
ERIC Educational Resources Information Center
Kilbane, Clare R.; Milman, Natalie B.
2017-01-01
This mixed methods study examined the perceived impact of the creation and implementation of digital portfolios by 29 high school inservice teachers and their students representing 20 school districts within one state. However, most research on digital portfolios has focused on preservice and not inservice teachers. Findings demonstrated that…
Towards the application of interaction design to digital TV content development.
Fialho, Francisco A P; Santos, Paloma Maria; Braga, Marcus de Melo; Thaler, Anelise
2012-01-01
Television can be considered one of the main means of mass entertainment. It occupies an important place in people's lives, influencing behavior and creating and/or enforcing consumer's habits and needs. With the advent of Digital Television, a series of new features tend to further impact upon society in many different ways. The main agent of this change is interactivity, which is the leverage that will transform the traditional viewer's role. Interactivity turns the viewer into a user, a partner who receives the content, but also produces, participates and collaborates during the viewing process. This paper aims to discuss the importance of applying interaction design in the development of projects related to digital television. The main factors that may contribute to improve the interaction design in applications for digital TV were identified drawing on a descriptive and qualitative method of investigation. The results showed that the interface design for this new media should not only be aesthetically appealing, but should also focus on usability (i.e. user's wishes and needs). Additionally, the creation of these interfaces requires the investigation of some characteristics and limitations of device interaction, considering the choice of colors, saturation levels and brightness, avoiding graphic symbols and prioritizing the navigation through the numerical buttons of the remote control.
On-line content creation for photo products: understanding what the user wants
NASA Astrophysics Data System (ADS)
Fageth, Reiner
2015-03-01
This paper describes how videos can be implemented into printed photo books and greeting cards. We will show that - surprisingly or not- pictures from videos are similarly used such as classical images to tell compelling stories. Videos can be taken with nearly every camera, digital point and shoot cameras, DSLRs as well as smartphones and more and more with so-called action cameras mounted on sports devices. The implementation of videos while generating QR codes and relevant pictures out of the video stream via a software implementation was contents in last years' paper. This year we present first data about what contents is displayed and how the users represent their videos in printed products, e.g. CEWE PHOTOBOOKS and greeting cards. We report the share of the different video formats used.
The 3D Digital Story-telling Media on Batik Learning in Vocational High Schools
NASA Astrophysics Data System (ADS)
Widiaty, I.; Achdiani, Y.; Kuntadi, I.; Mubaroq, S. R.; Zakaria, D.
2018-02-01
The aim of this research is to make 3D digital Story-telling Media on Batik Learning in Vocational High School. The digital story-telling developed in this research is focused on 3D-based story-telling. In contrast to the digital story-telling that has been developed in existing learning, this research is expected to be able to improve understanding of vocational students about the value of local wisdom batik more meaningful and “live”. The process of making 3D digital story-telling media consists of two processes, namely the creation of 3D objects and the creation of 3D object viewer.
Evaluation of using digital gravity field models for zoning map creation
NASA Astrophysics Data System (ADS)
Loginov, Dmitry
2018-05-01
At the present time the digital cartographic models of geophysical fields are taking a special significance into geo-physical mapping. One of the important directions to their application is the creation of zoning maps, which allow taking into account the morphology of geophysical field in the implementation automated choice of contour intervals. The purpose of this work is the comparative evaluation of various digital models in the creation of integrated gravity field zoning map. For comparison were chosen the digital model of gravity field of Russia, created by the analog map with scale of 1 : 2 500 000, and the open global model of gravity field of the Earth - WGM2012. As a result of experimental works the four integrated gravity field zoning maps were obtained with using raw and processed data on each gravity field model. The study demonstrates the possibility of open data use to create integrated zoning maps with the condition to eliminate noise component of model by processing in specialized software systems. In this case, for solving problem of contour intervals automated choice the open digital models aren't inferior to regional models of gravity field, created for individual countries. This fact allows asserting about universality and independence of integrated zoning maps creation regardless of detail of a digital cartographic model of geo-physical fields.
ERIC Educational Resources Information Center
Yuksekyalcin, Gozen; Tanriseven, Isil; Sancar-Tokmak, Hatice
2016-01-01
This case study investigated math and science teachers' perceptions about the use of creative drama during a digital story (DS) creation process for educational purposes. A total of 25 secondary science and math teachers were selected according to criterion sampling strategy to participate in the study. Data were collected through an open-ended…
ERIC Educational Resources Information Center
Cleveland, Simon; Jackson, Barcus C.; Dawson, Maurice
2016-01-01
With the rise of Web 2.0, microblogging has become a widely accepted phenomenon for sharing information. Moreover, the Twitter platform has become the tool of choice for universities looking to increase their digital footprint. However, scant research addresses the viability of microblogging as a tool to facilitate knowledge creation practices…
Social media addiction: What is the role of content in YouTube?
Balakrishnan, Janarthanan; Griffiths, Mark D.
2017-01-01
Background YouTube, the online video creation and sharing site, supports both video content viewing and content creation activities. For a minority of people, the time spent engaging with YouTube can be excessive and potentially problematic. Method This study analyzed the relationship between content viewing, content creation, and YouTube addiction in a survey of 410 Indian-student YouTube users. It also examined the influence of content, social, technology, and process gratifications on user inclination toward YouTube content viewing and content creation. Results The results demonstrated that content creation in YouTube had a closer relationship with YouTube addiction than content viewing. Furthermore, social gratification was found to have a significant influence on both types of YouTube activities, whereas technology gratification did not significantly influence them. Among all perceived gratifications, content gratification had the highest relationship coefficient value with YouTube content creation inclination. The model fit and variance extracted by the endogenous constructs were good, which further validated the results of the analysis. Conclusion The study facilitates new ways to explore user gratification in using YouTube and how the channel responds to it. PMID:28914072
Social media addiction: What is the role of content in YouTube?
Balakrishnan, Janarthanan; Griffiths, Mark D
2017-09-01
Background YouTube, the online video creation and sharing site, supports both video content viewing and content creation activities. For a minority of people, the time spent engaging with YouTube can be excessive and potentially problematic. Method This study analyzed the relationship between content viewing, content creation, and YouTube addiction in a survey of 410 Indian-student YouTube users. It also examined the influence of content, social, technology, and process gratifications on user inclination toward YouTube content viewing and content creation. Results The results demonstrated that content creation in YouTube had a closer relationship with YouTube addiction than content viewing. Furthermore, social gratification was found to have a significant influence on both types of YouTube activities, whereas technology gratification did not significantly influence them. Among all perceived gratifications, content gratification had the highest relationship coefficient value with YouTube content creation inclination. The model fit and variance extracted by the endogenous constructs were good, which further validated the results of the analysis. Conclusion The study facilitates new ways to explore user gratification in using YouTube and how the channel responds to it.
ERIC Educational Resources Information Center
Paskevicius, Michael; Hodgkinson-Williams, Cheryl
2018-01-01
This case study explores students' perceptions of the creation and reuse of digital teaching and learning resources in their work as tutors as part of a volunteer community development organisation at a large South African University. Through a series of semi-structured interviews, student-tutors reflect on their use and reuse of digital…
Design of Ontology-Based Sharing Mechanism for Web Services Recommendation Learning Environment
NASA Astrophysics Data System (ADS)
Chen, Hong-Ren
The number of digital learning websites is growing as a result of advances in computer technology and new techniques in web page creation. These sites contain a wide variety of information but may be a source of confusion to learners who fail to find the information they are seeking. This has led to the concept of recommendation services to help learners acquire information and learning resources that suit their requirements. Learning content like this cannot be reused by other digital learning websites. A successful recommendation service that satisfies a certain learner must cooperate with many other digital learning objects so that it can achieve the required relevance. The study proposes using the theory of knowledge construction in ontology to make the sharing and reuse of digital learning resources possible. The learning recommendation system is accompanied by the recommendation of appropriate teaching materials to help learners enhance their learning abilities. A variety of diverse learning components scattered across the Internet can be organized through an ontological process so that learners can use information by storing, sharing, and reusing it.
Ignizio, Drew A.; O'Donnell, Michael S.; Talbert, Colin B.
2014-01-01
Creating compliant metadata for scientific data products is mandated for all federal Geographic Information Systems professionals and is a best practice for members of the geospatial data community. However, the complexity of the The Federal Geographic Data Committee’s Content Standards for Digital Geospatial Metadata, the limited availability of easy-to-use tools, and recent changes in the ESRI software environment continue to make metadata creation a challenge. Staff at the U.S. Geological Survey Fort Collins Science Center have developed a Python toolbox for ESRI ArcDesktop to facilitate a semi-automated workflow to create and update metadata records in ESRI’s 10.x software. The U.S. Geological Survey Metadata Wizard tool automatically populates several metadata elements: the spatial reference, spatial extent, geospatial presentation format, vector feature count or raster column/row count, native system/processing environment, and the metadata creation date. Once the software auto-populates these elements, users can easily add attribute definitions and other relevant information in a simple Graphical User Interface. The tool, which offers a simple design free of esoteric metadata language, has the potential to save many government and non-government organizations a significant amount of time and costs by facilitating the development of The Federal Geographic Data Committee’s Content Standards for Digital Geospatial Metadata compliant metadata for ESRI software users. A working version of the tool is now available for ESRI ArcDesktop, version 10.0, 10.1, and 10.2 (downloadable at http:/www.sciencebase.gov/metadatawizard).
Sustainable value creation through new industrial supply chains in apparel and fashion
NASA Astrophysics Data System (ADS)
Pal, R.; Sandberg, E.
2017-10-01
This paper explores the inter-organizational value creation, in apparel supply chain context, through circularity and digitalization for sustainability, by gathering evidences from vivid research experiences. It can be highlighted that inter-organizational value creation in both circular- and digital- apparel supply chains largely builds upon a variety of collaborative initiatives, and among a range of included members. Knowledge co-evolvement and business co-development, end-to-end integration and information transfer, and open networks are crucial to such collaborations - making development of new supply chain structures a meta-capability of apparel firms in the changing industrial landscape.
Digital Storytelling as an Interactive Digital Media Context
ERIC Educational Resources Information Center
Anderson, Kate T.; Chua, Puay Hoe
2010-01-01
Digital storytelling involves the creation of short, personal narratives combining images, sounds, and text in a multimedia computer-based platform. In education, digital storytelling has been used to foster learning in formal and informal spaces worldwide. The authors offer a critical discussion of claims about digital storytelling's usefulness…
The State of Development of Digital Libraries in Poland
ERIC Educational Resources Information Center
Gorny, Miroslaw; Catlow, John; Lewandowski, Rafal
2010-01-01
Purpose: The purpose of this paper is to describe the state of development of Polish digital libraries. Design/methodology/approach: The paper describes the establishment of the first digital library in Poland, the creation of the Wielkopolska Digital Library and other regional digital libraries. The organisational and technological solutions used…
DART, a platform for the creation and registration of cone beam digital tomosynthesis datasets.
Sarkar, Vikren; Shi, Chengyu; Papanikolaou, Niko
2011-04-01
Digital tomosynthesis is an imaging modality that allows for tomographic reconstructions using only a fraction of the images needed for CT reconstruction. Since it offers the advantages of tomographic images with a smaller imaging dose delivered to the patient, the technique offers much promise for use in patient positioning prior to radiation delivery. This paper describes a software environment developed to help in the creation of digital tomosynthesis image sets from digital portal images using three different reconstruction algorithms. The software then allows for use of the tomograms for patient positioning or for dose recalculation if shifts are not applied, possibly as part of an adaptive radiotherapy regimen.
NCSTRL: Design and Deployment of a Globally Distributed Digital Library.
ERIC Educational Resources Information Center
Davies, James R.; Lagoze, Carl
2000-01-01
Discusses the development of a digital library architecture that allows the creation of digital libraries within the World Wide Web. Describes a digital library, NCSTRL (Networked Computer Science Technical Research Library), within which the work has taken place and explains Dienst, a protocol and architecture for distributed digital libraries.…
Multicutter machining of compound parametric surfaces
NASA Astrophysics Data System (ADS)
Hatna, Abdelmadjid; Grieve, R. J.; Broomhead, P.
2000-10-01
Parametric free forms are used in industries as disparate as footwear, toys, sporting goods, ceramics, digital content creation, and conceptual design. Optimizing tool path patterns and minimizing the total machining time is a primordial issue in numerically controlled (NC) machining of free form surfaces. We demonstrate in the present work that multi-cutter machining can achieve as much as 60% reduction in total machining time for compound sculptured surfaces. The given approach is based upon the pre-processing as opposed to the usual post-processing of surfaces for the detection and removal of interference followed by precise tracking of unmachined areas.
The comparison between SVD-DCT and SVD-DWT digital image watermarking
NASA Astrophysics Data System (ADS)
Wira Handito, Kurniawan; Fauzi, Zulfikar; Aminy Ma’ruf, Firda; Widyaningrum, Tanti; Muslim Lhaksmana, Kemas
2018-03-01
With internet, anyone can publish their creation into digital data simply, inexpensively, and absolutely easy to be accessed by everyone. However, the problem appears when anyone else claims that the creation is their property or modifies some part of that creation. It causes necessary protection of copyrights; one of the examples is with watermarking method in digital image. The application of watermarking technique on digital data, especially on image, enables total invisibility if inserted in carrier image. Carrier image will not undergo any decrease of quality and also the inserted image will not be affected by attack. In this paper, watermarking will be implemented on digital image using Singular Value Decomposition based on Discrete Wavelet Transform (DWT) and Discrete Cosine Transform (DCT) by expectation in good performance of watermarking result. In this case, trade-off happen between invisibility and robustness of image watermarking. In embedding process, image watermarking has a good quality for scaling factor < 0.1. The quality of image watermarking in decomposition level 3 is better than level 2 and level 1. Embedding watermark in low-frequency is robust to Gaussian blur attack, rescale, and JPEG compression, but in high-frequency is robust to Gaussian noise.
Frank, M S; Schultz, T; Dreyer, K
2001-06-01
To provide a standardized and scaleable mechanism for exchanging digital radiologic educational content between software systems that use disparate authoring, storage, and presentation technologies. Our institution uses two distinct software systems for creating educational content for radiology. Each system is used to create in-house educational content as well as commercial educational products. One system is an authoring and viewing application that facilitates the input and storage of hierarchical knowledge and associated imagery, and is capable of supporting a variety of entity relationships. This system is primarily used for the production and subsequent viewing of educational CD-ROMS. Another software system is primarily used for radiologic education on the world wide web. This system facilitates input and storage of interactive knowledge and associated imagery, delivering this content over the internet in a Socratic manner simulating in-person interaction with an expert. A subset of knowledge entities common to both systems was derived. An additional subset of knowledge entities that could be bidirectionally mapped via algorithmic transforms was also derived. An extensible markup language (XML) object model and associated lexicon were then created to represent these knowledge entities and their interactive behaviors. Forward-looking attention was exercised in the creation of the object model in order to facilitate straightforward future integration of other sources of educational content. XML generators and interpreters were written for both systems. Deriving the XML object model and lexicon was the most critical and time-consuming aspect of the project. The coding of the XML generators and interpreters required only a few hours for each environment. Subsequently, the transfer of hundreds of educational cases and thematic presentations between the systems can now be accomplished in a matter of minutes. The use of algorithmic transforms results in nearly 100% transfer of context as well as content, thus providing "presentation-ready" outcomes. The automation of knowledge exchange between dissimilar digital teaching environments magnifies the efforts of educators and enriches the learning experience for participants. XML is a powerful and useful mechanism for transfering educational content, as well as the context and interactive behaviors of such content, between disparate systems.
ERIC Educational Resources Information Center
Lewis Ellison, Tisha
2017-01-01
This case study examines one African American adolescent male's digital choices and experiences during the creation of a digital story about Minecraft. This study introduces digital participatory choice cultures as a framework to consider how he might recognize and use existing meaning-making and composition strategies to bridge what young people…
The Need for (Digital) Story: First Graders Using Digital Tools to Tell Stories
ERIC Educational Resources Information Center
Solomon, Marva Jeanine
2010-01-01
The purpose of this study was to explore the process and product of African American First Graders as they participated in digital storytelling. Of interest was the role digital tools played in the creation process. Eight participants participated in 18 study sessions during which they composed, recorded, and then shared their digital texts with…
Some Thoughts on the Future of Libraries, Journals, Impact Factors, and Replicability.
Elwood, Thomas W
2016-01-01
A report on the "The Future of Libraries" is the outcome of a year's worth of discussions among faculty members, staff, and students at the Massachusetts Institute of Technology. While its findings and recommendations still are preliminary, the report presents a vision of the library as an "open global platform" that provides access to information to help solve global challenges. Digital access already has changed the face of research, making it more efficient for individual library users. Instead of going to a library building today to find and read books and journal articles, students and faculty access, organize, and read scholarly content on their own electronic devices. This transformation-from libraries where knowledge is accessed individually through analog and digital means into ones where creation and access to knowledge are dynamically networked-will affect all aspects of the research library.
Are Digital Natives a Myth or Reality? University Students' Use of Digital Technologies
ERIC Educational Resources Information Center
Margaryan, Anoush; Littlejohn, Allison; Vojt, Gabrielle
2011-01-01
This study investigated the extent and nature of university students' use of digital technologies for learning and socialising. The findings show that students use a limited range of mainly established technologies. Use of collaborative knowledge creation tools, virtual worlds, and social networking sites was low. "Digital natives" and students of…
New directions in medical e-curricula and the use of digital repositories.
Fleiszer, David M; Posel, Nancy H; Steacy, Sean P
2004-03-01
Medical educators involved in the growth of multimedia-enhanced e-curricula are increasingly aware of the need for digital repositories to catalogue, store and ensure access to learning objects that are integrated within their online material. The experience at the Faculty of Medicine at McGill University during initial development of a mainstream electronic curriculum reflects this growing recognition that repositories can facilitate the development of a more comprehensive as well as effective electronic curricula. Also, digital repositories can help to ensure efficient utilization of resources through the use, re-use, and reprocessing of multimedia learning, addressing the potential for collaboration among repositories and increasing available material exponentially. The authors review different approaches to the development of a digital repository application, as well as global and specific issues that should be examined in the initial requirements definition and development phase, to ensure current initiatives meet long-term requirements. Often, decisions regarding creation of e-curricula and associated digital repositories are left to interested faculty and their individual development teams. However, the development of an e-curricula and digital repository is not predominantly a technical exercise, but rather one that affects global pedagogical strategies and curricular content and involves a commitment of large-scale resources. Outcomes of these decisions can have long-term consequences and as such, should involve faculty at the highest levels including the dean.
Looks Like Me, Sounds Like Me! Race, Culture, and Language in the Creation of Digital Media
ERIC Educational Resources Information Center
Brown, Bryan A.; Edouard, Kareem
2017-01-01
The technology education movement includes the introduction and application of digital books into science classrooms. These digital books are attractive alternatives to traditional texts because they can be customized for students. This qualitative study examined 35 students as they customized their own digital books. Using a variety of digital…
Crowdsourcing Content Creation in the Classroom
ERIC Educational Resources Information Center
Hills, Thomas T.
2015-01-01
The recent growth in crowdsourcing technologies offers a new way of envisioning student involvement in the classroom. This article describes a participatory action research approach to combining crowdsourced content creation with the student as producer model, whereby students' interests are used to drive the identification and creation of…
Mulrane, Laoighse; Rexhepaj, Elton; Smart, Valerie; Callanan, John J; Orhan, Diclehan; Eldem, Türkan; Mally, Angela; Schroeder, Susanne; Meyer, Kirstin; Wendt, Maria; O'Shea, Donal; Gallagher, William M
2008-08-01
The widespread use of digital slides has only recently come to the fore with the development of high-throughput scanners and high performance viewing software. This development, along with the optimisation of compression standards and image transfer techniques, has allowed the technology to be used in wide reaching applications including integration of images into hospital information systems and histopathological training, as well as the development of automated image analysis algorithms for prediction of histological aberrations and quantification of immunohistochemical stains. Here, the use of this technology in the creation of a comprehensive library of images of preclinical toxicological relevance is demonstrated. The images, acquired using the Aperio ScanScope CS and XT slide acquisition systems, form part of the ongoing EU FP6 Integrated Project, Innovative Medicines for Europe (InnoMed). In more detail, PredTox (abbreviation for Predictive Toxicology) is a subproject of InnoMed and comprises a consortium of 15 industrial (13 large pharma, 1 technology provider and 1 SME) and three academic partners. The primary aim of this consortium is to assess the value of combining data generated from 'omics technologies (proteomics, transcriptomics, metabolomics) with the results from more conventional toxicology methods, to facilitate further informed decision making in preclinical safety evaluation. A library of 1709 scanned images was created of full-face sections of liver and kidney tissue specimens from male Wistar rats treated with 16 proprietary and reference compounds of known toxicity; additional biological materials from these treated animals were separately used to create 'omics data, that will ultimately be used to populate an integrated toxicological database. In respect to assessment of the digital slides, a web-enabled digital slide management system, Digital SlideServer (DSS), was employed to enable integration of the digital slide content into the 'omics database and to facilitate remote viewing by pathologists connected with the project. DSS also facilitated manual annotation of digital slides by the pathologists, specifically in relation to marking particular lesions of interest. Tissue microarrays (TMAs) were constructed from the specimens for the purpose of creating a repository of tissue from animals used in the study with a view to later-stage biomarker assessment. As the PredTox consortium itself aims to identify new biomarkers of toxicity, these TMAs will be a valuable means of validation. In summary, a large repository of histological images was created enabling the subsequent pathological analysis of samples through remote viewing and, along with the utilisation of TMA technology, will allow the validation of biomarkers identified by the PredTox consortium. The population of the PredTox database with these digitised images represents the creation of the first toxicological database integrating 'omics and preclinical data with histological images.
Digital Literacy Practices among Youth Populations: A Review of the Literature
ERIC Educational Resources Information Center
Blummer, Barbara
2008-01-01
Digital literacy includes a range of abilities from basic computing skills to the creation of multimodal texts. This literature review examines eleven articles that track the digital literacy practices of youth populations or individuals between the ages of 12 and 17. It describes the practices of these individuals through three perspectives,…
Digital Enlightenment: The Myth of the Disappearing Teacher
ERIC Educational Resources Information Center
Longman, David; Green, Kerie
2011-01-01
This paper argues that the emerging post-print digital culture of knowledge creation and dissemination in higher education is even more demanding of effective and committed teaching than hitherto. This may run counter to a widespread view that the digital environment reduces the need for a strong culture of teaching, to be replaced by an…
ERIC Educational Resources Information Center
Smith, Shaunna
2013-01-01
Digital fabrication consists of manufacturing design technology that is used to facilitate the creation of physical objects. Existing research suggests digital fabrication technology can inspire student creativity and innovation in mathematics and science. However, there is a lack of research that informs teacher education by identifying practical…
78 FR 63915 - New Mailing Standards for Domestic Mailing Services Products
Federal Register 2010, 2011, 2012, 2013, 2014
2013-10-25
... locations. In addition, preparing FSS scheme pallets allows for the creation of larger pallets, which...-digit FSS scheme pools when addressed for delivery to any FSS 5-digit scheme combination per labeling... into a separate pool for each individual 5-digit FSS-scheme combination. Mailings that include 10 or...
A compact semiconductor digital interferometer and its applications
NASA Astrophysics Data System (ADS)
Britsky, Oleksander I.; Gorbov, Ivan V.; Petrov, Viacheslav V.; Balagura, Iryna V.
2015-05-01
The possibility of using semiconductor laser interferometers to measure displacements at the nanometer scale was demonstrated. The creation principles of miniature digital Michelson interferometers based on semiconductor lasers were proposed. The advanced processing algorithm for the interferometer quadrature signals was designed. It enabled to reduce restrictions on speed of measured movements. A miniature semiconductor digital Michelson interferometer was developed. Designing of the precision temperature stability system for miniature low-cost semiconductor laser with 0.01ºС accuracy enabled to use it for creation of compact interferometer rather than a helium-neon one. Proper firmware and software was designed for the interferometer signals real-time processing and conversion in to respective shifts. In the result the relative displacement between 0-500 mm was measured with a resolution of better than 1 nm. Advantages and disadvantages of practical use of the compact semiconductor digital interferometer in seismometers for the measurement of shifts were shown.
NASA Astrophysics Data System (ADS)
Kurvaeva, L. V.; Gavrilova, I. V.; Mahmutova, M. V.; Chichilanova, S. A.; Povituhin, S. A.
2018-05-01
The choice of educational digital content, according to education goals (descriptors which are formed by competences, labor functions, etc.), becomes an important practical task because of the variety of existing educational online systems that is available to persons within formal, informal IT education formats. Ontologies can form a basis for working out knowledge bases, which are center of intellectual system support in IT specialist training. The paper describes a technology of ontological model creation; analyzes the structure and the content of basic data. The structure of knowledge interrelation of the considered subject and IT education is considered. This knowledge base is applied for solving tasks of educational and methodical supplementation of educational programs of the higher and additional professional education, corporate training; for creating systems of certification and testing for students and practicing experts; for forming individual trajectories of training and career development.
Data repositories for medical education research: issues and recommendations.
Schwartz, Alan; Pappas, Cleo; Sandlow, Leslie J
2010-05-01
The authors explore issues surrounding digital repositories with the twofold intention of clarifying their creation, structure, content, and use, and considering the implementation of a global digital repository for medical education research data sets-an online site where medical education researchers would be encouraged to deposit their data in order to facilitate the reuse and reanalysis of the data by other researchers. By motivating data sharing and reuse, investigators, medical schools, and other stakeholders might see substantial benefits to their own endeavors and to the progress of the field of medical education.The authors review digital repositories in medicine, social sciences, and education, describe the contents and scope of repositories, and present extant examples. The authors describe the potential benefits of a medical education data repository and report results of a survey of the Society for Directors of Research in Medicine Education, in which participants responded to questions about data sharing and a potential data repository. Respondents strongly endorsed data sharing, with the caveat that principal investigators should choose whether or not to share data they collect. A large majority believed that a repository would benefit their unit and the field of medical education. Few reported using existing repositories. Finally, the authors consider challenges to the establishment of such a repository, including taxonomic organization, intellectual property concerns, human subjects protection, technological infrastructure, and evaluation standards. The authors conclude with recommendations for how a medical education data repository could be successfully developed.
Form, Content, and Gender Differences in Lego[R] Block Creations by Japanese Adolescents
ERIC Educational Resources Information Center
Kato, Daiki; Morita, Miyako
2009-01-01
This study examined general features of Lego block creations produced by Japanese adolescents with no known mental health disorders. The block creations of 33 participants were assessed for form, content, and gender differences. Time spent on the task, amount of area covered, and quantity and types of blocks used were measured and correlated with…
Why Broadband Internet Should Not Be the Priority for Developing Countries
NASA Astrophysics Data System (ADS)
Noam, Eli
With broadband Internet connectivity progressing, the focus of attention has shifted to those left behind. The shorthand word for this concern is the classic “digital divide.” Underlying virtually every discussion about a gap in broadband penetrations is the implicit assumption that overcoming such a divide is a priority (Meschi et al., 2004; Crandall et al., 2007). But maybe we first should pause for a moment and understand the implications of ending this divide. If we do that, we might end up changing our perspective on Internet policy in an important way: away from a focus on broadband Internet connectivity, and towards universal connectivity and the creation of E-transactions, E-commerce, and E-content.
Children's media culture in the new millennium: mapping the digital landscape.
Montgomery, K C
2000-01-01
A new "children's digital media culture" is swiftly moving into place on the Internet. In this article, the author describes the technological, demographic, and market forces shaping this new digital media culture and the rich array of Web sites being created for children and teens. Many nonprofit organizations, museums, educational institutions, and government agencies are playing a significant role in developing online content for children, offering them opportunities to explore the world, form communities with other children, and create their own works of art and literature. For the most part, however, the heavily promoted commercial sites, sponsored mainly by media conglomerates and toy companies, are overshadowing the educational sites. Because of the unique interactive features of the Internet, companies are able to integrate advertising and Web site content to promote "brand awareness" and "brand loyalty" among children, encouraging them to become consumers beginning at a very early age. The possibility that a child's exploration on the Internet might lead to inappropriate content, aggressive advertising, or even dangerous contact with strangers has given rise to a number of efforts to create "safe zones" for children--that is, places in cyberspace where children can be protected from both marketers and predators. Federal legislation now requires parental permission before commercial Web sites can collect personal information from children under age 13. Several companies offer filtering, blocking, and monitoring software to safeguard children from harmful content or predators. Generally lacking in debates concerning children's use of the Internet, however, is a more proactive definition of quality--one that would help ensure the creation and maintenance of Web sites that enhance children's learning and development and not merely keep them from harm. In the concluding section of this article, the author recommends actions to promote development of a quality media culture that would help children become good citizens as well as responsible consumers.
PATRON: Using a Multimedia Digital Library for Learning and Teaching in the Performing Arts.
ERIC Educational Resources Information Center
Lyon, Elizabeth
The creation and application of a multimedia digital library to support learning and teaching in the performing arts is described. PATRON (Performing Arts Teaching Resources Online) delivers audio, video, music scores, dance notation, and theater scripts to the desktop via an innovative Web-based interface. Digital objects are linked subjectively…
ERIC Educational Resources Information Center
Vickery, Jacqueline Ryan
2014-01-01
This article considers how after-school digital media clubs, as an example of informal learning, can provide meaningful opportunities for youth to participate in the creation of interest-driven learning ecologies through media production. Ethnographic research was conducted in two after-school digital media clubs at a large, ethnically diverse,…
Developing the Digital Literacies of Academic Staff: An Institutional Approach
ERIC Educational Resources Information Center
Newland, Barbara; Handley, Fiona
2016-01-01
Institutional engagement with digital literacies at the University of Brighton has been promoted through the creation of a Digital Literacies Framework (DLF) aimed at academic staff. The DLF consists of 38 literacies divided into four categories that align to the following key areas of academic work: (1) Learning and teaching; (2) Research; (3)…
Smart 3D Building Infrastructures: Linking GIs with Other Domains
NASA Astrophysics Data System (ADS)
Knoth, L.; Mittlböck, M.; Vockner, B.
2016-10-01
While digitization as well as new technologies and paradigms such as the Internet of Things (IoT) help solving issues within smart factories, they simultaneously trigger new challenges. The creation of smart factories, whose components communicate in an intelligent manner, is located at the frontier of the virtual and the real world. To connect both worlds, spatio-temporal information can be used to structure and integrate data streams, models and other content such as documents in Enterprise Spatial Data Infrastructures (SDIs). One part of Enterprise SDIs is building information, to support and enhance contextualization of indoor environments and its corresponding information in form of sensor measurements and other digital resources. We identified five major requirements: (1) Three-dimensionality, (2) (Re-)use of available data, (3) Use of GIS-principles and standards, (4) Adaptivity, and (5) Completeness. Our novel approach "OLS3D" addresses these requirements through the use of SDI-principles and linked-data strategies. A prototypical implementation was developed in order to show the potential of our approach.
Image query and indexing for digital x rays
NASA Astrophysics Data System (ADS)
Long, L. Rodney; Thoma, George R.
1998-12-01
The web-based medical information retrieval system (WebMIRS) allows interned access to databases containing 17,000 digitized x-ray spine images and associated text data from National Health and Nutrition Examination Surveys (NHANES). WebMIRS allows SQL query of the text, and viewing of the returned text records and images using a standard browser. We are now working (1) to determine utility of data directly derived from the images in our databases, and (2) to investigate the feasibility of computer-assisted or automated indexing of the images to support image retrieval of images of interest to biomedical researchers in the field of osteoarthritis. To build an initial database based on image data, we are manually segmenting a subset of the vertebrae, using techniques from vertebral morphometry. From this, we will derive and add to the database vertebral features. This image-derived data will enhance the user's data access capability by enabling the creation of combined SQL/image-content queries.
Educational-research laboratory "electric circuits" on the base of digital technologies
NASA Astrophysics Data System (ADS)
Koroteyev, V. I.; Florentsev, V. V.; Florentseva, N. I.
2017-01-01
The problem of research activity of trainees' activation in the educational-research laboratory "Electric Circuits" using innovative methodological solutions and digital technologies is considered. The main task is in creation of the unified experimental research information-educational environment "Electrical Engineering". The problems arising during the developing and application of the modern software and hardware, experimental and research stands and digital control and measuring systems are presented. This paper presents the main stages of development and creation of educational-research laboratory "Electrical Circuits" at the Department of Electrical Engineering of NRNU MEPhI. The authors also consider the analogues of the described research complex offered by various educational institutions and companies. The analysis of their strengths and weaknesses, on which the advantages of the proposed solution are based, is held.
ERIC Educational Resources Information Center
Painter, Derrick
1996-01-01
Discussion of dictionaries as databases focuses on the digitizing of The Oxford English dictionary (OED) and the use of Standard Generalized Mark-Up Language (SGML). Topics include the creation of a consortium to digitize the OED, document structure, relational databases, text forms, sequence, and discourse. (LRW)
Designers workbench: toward real-time immersive modeling
NASA Astrophysics Data System (ADS)
Kuester, Falko; Duchaineau, Mark A.; Hamann, Bernd; Joy, Kenneth I.; Ma, Kwan-Liu
2000-05-01
This paper introduces the Designers Workbench, a semi- immersive virtual environment for two-handed modeling, sculpting and analysis tasks. The paper outlines the fundamental tools, design metaphors and hardware components required for an intuitive real-time modeling system. As companies focus on streamlining productivity to cope with global competition, the migration to computer-aided design (CAD), computer-aided manufacturing, and computer-aided engineering systems has established a new backbone of modern industrial product development. However, traditionally a product design frequently originates form a clay model that, after digitization, forms the basis for the numerical description of CAD primitives. The Designers Workbench aims at closing this technology or 'digital gap' experienced by design and CAD engineers by transforming the classical design paradigm into its fully integrate digital and virtual analog allowing collaborative development in a semi- immersive virtual environment. This project emphasizes two key components form the classical product design cycle: freeform modeling and analysis. In the freedom modeling stage, content creation in the form of two-handed sculpting of arbitrary objects using polygonal, volumetric or mathematically defined primitives is emphasized, whereas the analysis component provides the tools required for pre- and post-processing steps for finite element analysis tasks applied to the created models.
The Creation of Space Vector Models of Buildings From RPAS Photogrammetry Data
NASA Astrophysics Data System (ADS)
Trhan, Ondrej
2017-06-01
The results of Remote Piloted Aircraft System (RPAS) photogrammetry are digital surface models and orthophotos. The main problem of the digital surface models obtained is that buildings are not perpendicular and the shape of roofs is deformed. The task of this paper is to obtain a more accurate digital surface model using building reconstructions. The paper discusses the problem of obtaining and approximating building footprints, reconstructing the final spatial vector digital building model, and modifying the buildings on the digital surface model.
ERIC Educational Resources Information Center
Eshlaghy, Abbas Toloie; Kaveh, Haydeh
2009-01-01
The purpose of this study was to determine the most suitable ICT-based education and define the most suitable e-content creation tools for quantitative courses in the IT-management Masters program. ICT-based tools and technologies are divided in to three categories: the creation of e-content, the offering of e-content, and access to e-content. In…
ERIC Educational Resources Information Center
Priego, Sabrina; Liaw, Meei-Ling
2017-01-01
An Activity Theory framework has been increasingly applied for understanding the tension or contradictions in telecollaboration. However, to date, few researchers have applied it to the analysis of digital stories, and none of them, to our knowledge, have used it to analyze the co-creation of multilingual digital stories. In this study, we explore…
The needs of digital games content rating system in Malaysia
NASA Astrophysics Data System (ADS)
Hamid, Ros Syammimi; Shiratuddin, Norshuhada
2016-08-01
Numerous studies revealed that playing digital games with adverse contents can lead to negative effects. Therefore, this article presents a review of the harmful contents and the detrimental effects of playing digital games. Violent and sexual contents of digital games, digital games scenarios in Malaysia, and review of existing content rating system are covered. The review indicates that Malaysia should have its own digital games content ratings system to control the contents and inform the users about the contents of the games that they wish to consume.
Game Creation in Youth Media and Information Literacy Education
ERIC Educational Resources Information Center
Costa, Conceição; Tyner, Kathleen; Henriques, Sara; Sousa, Carla
2018-01-01
This article presents the preliminary findings of GamiLearning (2015-2018), a research project that aims to promote critical and participative dimensions of Media and Information Literacy (MIL) in children through the creation of digital games. The project presents an innovative approach by arguing that MIL can be promoted through the process of…
Digital History: Problem of Creation of Resources
NASA Astrophysics Data System (ADS)
Uhlír, Zdenêk
This paper is based on the reference background of historical librarianship, so that it does not address astronomical problems per se. In this respect we can see the historical astronomical material at three different levels: first, as factual data preserved from the past or as that we can take today as factual data; second, as evidence of the acquisition and explication of this factual material, i.e. history of astronomy as science; and third, as the inclusion of astronomical progress into historical material in general, and, in another sense, into the development of intellectual thought. At present we are witnessing a transition from an environment of predominantly printed material into an electronic-digital environment. In connection with this important change in communication there is also a new conceptualization of information and knowledge. This must be responded to by a conversion of existing sources and the creation of new ones. This wider horizon will require fundamental changes in the domain of the historical librarian. Creation of historical resources in the electronic-digital environment has three aspects: first, it is a permanent creation of digital image copies; second, building a catalogue as an access point common for both original and subsidiary documents; third, production of full-text databases of bibliographic and factual databases as well as comments-monographs. Owing to the fact that there does not exist in the electronic-digital environment any document in the strict sense of the word, it increases the importance of the context of data and the information itself becomes an interpretation. Also, due to the fact that the subject itself appears as a theme at more than one level, the knowledge becomes an interpretation at each next level. Thus the resources in the electronic-digital environment have the potential for an indirect, indefinite utilization. So it is not enough to just represent data in an objective way, but it is also necessary to prepare them such that they allow interpretation in various contexts (the sphere of information) and also for various disciplines (the sphere of knowledge). It demands both inter-disciplinary and trans-disciplinary approaches not just a concentration on a certain discipline and specialization. From all of this follows a need of changing both the library and the information preparation for the information network of the electronic-digital environment.
Interactive food and beverage marketing: targeting adolescents in the digital age.
Montgomery, Kathryn C; Chester, Jeff
2009-09-01
Because of their avid use of new media and their increased spending power, adolescents have become primary targets of a new "Media and Marketing Ecosystem." Digital media resonate particularly well with many of the fundamental developmental tasks of adolescence by enabling instantaneous and constant contact with peers, providing opportunities for self-expression, identity exploration, and social interaction, and facilitating mobility and independence. Six key features of interactive media--ubiquitous connectivity, personalization, peer-to-peer networking, engagement, immersion, and content creation--are emblematic of the ways in which young people are both shaping and being shaped by this new digital culture. The advertising industry, in many instances led by food and beverage marketers, is purposefully exploiting the special relationship that teenagers have with new media, with online marketing campaigns that create unprecedented intimacies between adolescents and the brands and products that now literally surround them. Major food and beverage companies, including Coca-Cola, McDonald's, Burger King, and Kentucky Fried Chicken (KFC), have incorporated these elements into their interactive marketing strategies, posing particular risks to adolescents, who are not being addressed in the current U.S. policy and self-regulatory regimens. However, recent and emerging neuroscience and psychological research on adolescents suggests a need to revisit the traditional approach to regulation of advertising. Despite the growth of interactive marketing, academic research on the impact of digital advertising on children and youth remains underdeveloped. Additional research and policy initiatives are needed to address the growing health threat facing youth in the digital marketplace.
Mobile VR in Education: From the Fringe to the Mainstream
ERIC Educational Resources Information Center
Cochrane, Thomas
2016-01-01
This paper explores the development of virtual reality (VR) use in education and the emergence of mobile VR based content creation and sharing as a platform for enabling learner-generated content and learner-generated contexts. The author argues that an ecology of resources that maps the user content creation and sharing affordances of mobile…
ERIC Educational Resources Information Center
Walinski, Jacek
2013-01-01
New media shape the intensity of intercultural contacts not only through content consumption but also through content creation with modern technologies. Enabling citizens to participate in the content exchange via the Web 2.0 paradigm (audiences as both media consumers and media creators, which is prevalent in modern online services) results in…
The state of the art of medical imaging technology: from creation to archive and back.
Gao, Xiaohong W; Qian, Yu; Hui, Rui
2011-01-01
Medical imaging has learnt itself well into modern medicine and revolutionized medical industry in the last 30 years. Stemming from the discovery of X-ray by Nobel laureate Wilhelm Roentgen, radiology was born, leading to the creation of large quantities of digital images as opposed to film-based medium. While this rich supply of images provides immeasurable information that would otherwise not be possible to obtain, medical images pose great challenges in archiving them safe from corrupted, lost and misuse, retrievable from databases of huge sizes with varying forms of metadata, and reusable when new tools for data mining and new media for data storing become available. This paper provides a summative account on the creation of medical imaging tomography, the development of image archiving systems and the innovation from the existing acquired image data pools. The focus of this paper is on content-based image retrieval (CBIR), in particular, for 3D images, which is exemplified by our developed online e-learning system, MIRAGE, home to a repository of medical images with variety of domains and different dimensions. In terms of novelties, the facilities of CBIR for 3D images coupled with image annotation in a fully automatic fashion have been developed and implemented in the system, resonating with future versatile, flexible and sustainable medical image databases that can reap new innovations.
The State of the Art of Medical Imaging Technology: from Creation to Archive and Back
Gao, Xiaohong W; Qian, Yu; Hui, Rui
2011-01-01
Medical imaging has learnt itself well into modern medicine and revolutionized medical industry in the last 30 years. Stemming from the discovery of X-ray by Nobel laureate Wilhelm Roentgen, radiology was born, leading to the creation of large quantities of digital images as opposed to film-based medium. While this rich supply of images provides immeasurable information that would otherwise not be possible to obtain, medical images pose great challenges in archiving them safe from corrupted, lost and misuse, retrievable from databases of huge sizes with varying forms of metadata, and reusable when new tools for data mining and new media for data storing become available. This paper provides a summative account on the creation of medical imaging tomography, the development of image archiving systems and the innovation from the existing acquired image data pools. The focus of this paper is on content-based image retrieval (CBIR), in particular, for 3D images, which is exemplified by our developed online e-learning system, MIRAGE, home to a repository of medical images with variety of domains and different dimensions. In terms of novelties, the facilities of CBIR for 3D images coupled with image annotation in a fully automatic fashion have been developed and implemented in the system, resonating with future versatile, flexible and sustainable medical image databases that can reap new innovations. PMID:21915232
A systematized WYSIWYG pipeline for digital stereoscopic 3D filmmaking
NASA Astrophysics Data System (ADS)
Mueller, Robert; Ward, Chris; Hušák, Michal
2008-02-01
Digital tools are transforming stereoscopic 3D content creation and delivery, creating an opportunity for the broad acceptance and success of stereoscopic 3D films. Beginning in late 2005, a series of mostly CGI features has successfully initiated the public to this new generation of highly-comfortable, artifact-free digital 3D. While the response has been decidedly favorable, a lack of high-quality live-action films could hinder long-term success. Liveaction stereoscopic films have historically been more time-consuming, costly, and creatively-limiting than 2D films - thus a need arises for a live-action 3D filmmaking process which minimizes such limitations. A unique 'systematized' what-you-see-is-what-you-get (WYSIWYG) pipeline is described which allows the efficient, intuitive and accurate capture and integration of 3D and 2D elements from multiple shoots and sources - both live-action and CGI. Throughout this pipeline, digital tools utilize a consistent algorithm to provide meaningful and accurate visual depth references with respect to the viewing audience in the target theater environment. This intuitive, visual approach introduces efficiency and creativity to the 3D filmmaking process by eliminating both the need for a 'mathematician mentality' of spreadsheets and calculators, as well as any trial and error guesswork, while enabling the most comfortable, 'pixel-perfect', artifact-free 3D product possible.
ERIC Educational Resources Information Center
Valdivia, Andrea
2017-01-01
This article accounts for an experience of digital storytelling workshops with indigenous adolescents in Chile, and proposes a theoretical and methodological approach to analyze digital creations with a dialogic and ethnographic point of view. Based on this, it discusses the possibilities of digital media production as a strategy for the…
ERIC Educational Resources Information Center
Halter, Christopher; Levin, James
2014-01-01
A three year study of digital video creation in higher education investigated the impact that creating short digital videos by university students in their final class of a teacher education program had on those students. Each student created a short video reflecting on the process of how he/she became a teacher. An analysis of the videos…
ERIC Educational Resources Information Center
Gustafson, Julia Chance; Meese, Brenda L.
2016-01-01
This article will highlight key points in the process of collaboration, creation, and assessment of a digital collection intended to be used initially as a classroom tool, in addition to being a model of digital scholarship that can be used for research from anywhere in the world. This project originated from a class assignment for a course in…
Cracking the finger code: an interview with CCR’s Susan Mackem | Center for Cancer Research
The creation of the digits in our hand—the thumb, index-middle-ring fingers and pinky—begins early in development, but little is known about the exact programming that occurs to produce the different digit types. Investigators in the Cancer and Developmental Biology Laboratory, (CDBL), provide the first genetic evidence of how the tuning of signals sets digit identity by
ERIC Educational Resources Information Center
Watters, Audrey
2012-01-01
As changing student demographics make it harder for today's learners to earn a four-year degree, educators are experimenting with smaller credentialing steps, such as digital badges. Mark Milliron, chancellor of Western Governors University Texas, advocates the creation of a "family of credentials," ranging from digital badges to certifications,…
Integrating Data across Digital Activities
ERIC Educational Resources Information Center
DiCerbo, Kristen
2016-01-01
The volume of data that can be captured and stored from students' everyday interactions with digital environments allows for the creation of models of student knowledge, skills, and attributes unobtrusively. However, models and techniques for transforming these data into information that is useful for educators have not been established. This…
"The Mermaid's Purse:" Looking Closely at Young Children's Art and Poetry
ERIC Educational Resources Information Center
Wolf, Shelby A.
2006-01-01
In this article, the author explores the multimodal poems, digital photographs, and three-dimensional artistic creations of young children who live by the sea. Encouraged by their teachers and adult artists, the children learned to look closely at the sign systems of art and poetry to open up worlds of image creation and metaphor making. Teachers…
Digital food photography: Dietary surveillance and beyond
USDA-ARS?s Scientific Manuscript database
The method used for creating a database of approximately 20,000 digital images of multiple portion sizes of foods linked to the USDA's Food and Nutrient Database for Dietary Studies (FNDDS) is presented. The creation of this database began in 2002, and its development has spanned 10 years. Initially...
Race Insanity: Intertextual Discursive Practices Challenging Race and Ethnicity in the Digital Age
ERIC Educational Resources Information Center
De Oliveira, Janaina Minelli
2017-01-01
In the global communicative landscape of the digital age, researchers and educators need a more nuanced understanding of identity creation. This paper analysed how fan fiction writers create representations of identity in their personal profiles in the "fanfiction.net" archive site. Specifically, I assessed whether traditional…
Digital Storytelling Promoting Twenty-First Century Skills and Student Engagement
ERIC Educational Resources Information Center
Niemi, Hannele; Multisilta, Jari
2016-01-01
This article presents results on how students became engaged and motivated when using digital storytelling in knowledge creation in Finland, Greece and California. The theoretical framework is based on sociocultural theories. Learning is seen as a result of dialogical interactions between people, substances and artefacts. This approach has been…
Reframing the Praxis of School Leadership Preparation through Digital Storytelling
ERIC Educational Resources Information Center
Guajardo, Miguel; Oliver, John A.; Rodriguez, Gregory; Valadez, Monica M.; Cantu, Yvette; Guajardo, Francisco
2011-01-01
This article introduces a social innovation that contributes to the formation of educational leaders. Digital storytelling is employed as a process for data creation, analysis, and synthesis. Emerging educational leaders are guided through a process to better understand the experiences and social constructs that inform their identity. Through a…
Examining Student Digital Artifacts during a Year-Long Technology Integration Initiative
ERIC Educational Resources Information Center
Rodriguez, Prisca M.; Frey, Chris; Dawson, Kara; Liu, Feng; Ritzhaupt, Albert D.
2012-01-01
This study was situated within a year-long, statewide technology integration initiative designed to support technology integration within science, technology, engineering, and math classrooms. It examined the elements used in student artifacts in an attempt to investigate trends in digital artifact creation. Among several conclusions, this…
Going Digital: The Transformation of Scholarly Communication and Academic Libraries
ERIC Educational Resources Information Center
Dunlap, Isaac Hunter
2008-01-01
Not since the age of Gutenberg has an information upheaval so thoroughly disrupted the processes of scholarly knowledge creation, management and preservation as the digital revolution currently under way. Academic libraries have traditionally been structured to effectively facilitate the access, use and storage of mostly static, print-based…
Digital Story Creation: Its Impact towards Academic Performance
ERIC Educational Resources Information Center
Ong, Charito G.
2017-01-01
When students are engaged in the process of creating a digital story, they synthesize a variety of literacy skills for the authentic product: researching, writing, organizing, presenting, interviewing, problem-solving, assessing, as well as employing interpersonal and technology skills (Baggett, 2007). With all these skills to be developed among…
ERIC Educational Resources Information Center
OECD Publishing (NJ1), 2006
2006-01-01
The development of digital content raises new issues as rapid technological developments challenge existing business models and government policies. This OECD study identifies and discusses six groups of business and public policy issues and illustrates these with existing and potential OECD Digital Content Strategies and Policies: (1) Innovation…
Merged GLORIA sidescan and hydrosweep pseudo-sidescan: Processing and creation of digital mosaics
Bird, R.T.; Searle, R.C.; Paskevich, V.; Twichell, D.C.
1996-01-01
We have replaced the usual band of poor-quality data in the near-nadir region of our GLORIA long-range sidescan-sonar imagery with a shaded-relief image constructed from swath bathymetry data (collected simultaneously with GLORIA) which completely cover the nadir area. We have developed a technique to enhance these "pseudo-sidescan" images in order to mimic the neighbouring GLORIA backscatter intensities. As a result, the enhanced images greatly facilitate the geologic interpretation of the adjacent GLORIA data, and geologic features evident in the GLORIA data may be correlated with greater confidence across track. Features interpreted from the pseudo-sidescan may be extrapolated from the near-nadir region out into the GLORIA range where they may not have been recognized otherwise, and therefore the pseudo-sidescan can be used to ground-truth GLORIA interpretations. Creation of digital sidescan mosaics utilized an approach not previously used for GLORIA data. Pixels were correctly placed in cartographic space and the time required to complete a final mosaic was significantly reduced. Computer software for digital mapping and mosaic creation is incorporated into the newly-developed Woods Hole Image Processing System (WHIPS) which can process both low- and high-frequency sidescan, and can interchange data with the Mini Image Processing System (MIPS) most commonly used for GLORIA processing. These techniques are tested by creating digital mosaics of merged GLORIA sidescan and Hydrosweep pseudo-sidescan data from the vicinity of the Juan Fernandez microplate along the East Pacific Rise (EPR).
Designers Workbench: Towards Real-Time Immersive Modeling
DOE Office of Scientific and Technical Information (OSTI.GOV)
Kuester, F; Duchaineau, M A; Hamann, B
2001-10-03
This paper introduces the DesignersWorkbench, a semi-immersive virtual environment for two-handed modeling, sculpting and analysis tasks. The paper outlines the fundamental tools, design metaphors and hardware components required for an intuitive real-time modeling system. As companies focus on streamlining productivity to cope with global competition, the migration to computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems has established a new backbone of modern industrial product development. However, traditionally a product design frequently originates from a clay model that, after digitization, forms the basis for the numerical description of CAD primitives. The DesignersWorkbench aims at closing this technologymore » or ''digital gap'' experienced by design and CAD engineers by transforming the classical design paradigm into its filly integrated digital and virtual analog allowing collaborative development in a semi-immersive virtual environment. This project emphasizes two key components from the classical product design cycle: freeform modeling and analysis. In the freeform modeling stage, content creation in the form of two-handed sculpting of arbitrary objects using polygonal, volumetric or mathematically defined primitives is emphasized, whereas the analysis component provides the tools required for pre- and post-processing steps for finite element analysis tasks applied to the created models.« less
Live texturing of augmented reality characters from colored drawings.
Magnenat, Stéphane; Ngo, Dat Tien; Zünd, Fabio; Ryffel, Mattia; Noris, Gioacchino; Rothlin, Gerhard; Marra, Alessia; Nitti, Maurizio; Fua, Pascal; Gross, Markus; Sumner, Robert W
2015-11-01
Coloring books capture the imagination of children and provide them with one of their earliest opportunities for creative expression. However, given the proliferation and popularity of digital devices, real-world activities like coloring can seem unexciting, and children become less engaged in them. Augmented reality holds unique potential to impact this situation by providing a bridge between real-world activities and digital enhancements. In this paper, we present an augmented reality coloring book App in which children color characters in a printed coloring book and inspect their work using a mobile device. The drawing is detected and tracked, and the video stream is augmented with an animated 3-D version of the character that is textured according to the child's coloring. This is possible thanks to several novel technical contributions. We present a texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time. We develop a deformable surface tracking method designed for colored drawings that uses a new outlier rejection algorithm for real-time tracking and surface deformation recovery. We present a content creation pipeline to efficiently create the 2-D and 3-D content. And, finally, we validate our work with two user studies that examine the quality of our texturing algorithm and the overall App experience.
ERIC Educational Resources Information Center
Kilickaya, Ferit; Krajka, Jaroslaw
2012-01-01
Both teacher- and learner-made computer visuals are quite extensively reported in Computer-Assisted Language Learning literature, for instance, filming interviews, soap operas or mini-documentaries, creating storyboard projects, authoring podcasts and vodcasts, designing digital stories. Such student-made digital assets are used to present to…
Quality Assurance for Digital Learning Object Repositories: Issues for the Metadata Creation Process
ERIC Educational Resources Information Center
Currier, Sarah; Barton, Jane; O'Beirne, Ronan; Ryan, Ben
2004-01-01
Metadata enables users to find the resources they require, therefore it is an important component of any digital learning object repository. Much work has already been done within the learning technology community to assure metadata quality, focused on the development of metadata standards, specifications and vocabularies and their implementation…
Training and Best Practice Guidelines: Implications for Metadata Creation
ERIC Educational Resources Information Center
Chuttur, Mohammad Y.
2012-01-01
In response to the rapid development of digital libraries over the past decade, researchers have focused on the use of metadata as an effective means to support resource discovery within online repositories. With the increasing involvement of libraries in digitization projects and the growing number of institutional repositories, it is anticipated…
Evaluating Learning in the 21st Century: A Digital Age Learning Matrix
ERIC Educational Resources Information Center
Starkey, Louise
2011-01-01
If the purpose of secondary schooling is to educate the upcoming generation to become active participants in society, evaluation of teaching and learning in the information-rich digital age should be underpinned by relevant theories and models. This article describes an evaluation tool developed using emerging ideas about knowledge creation and…
Digital storytelling: an innovative tool for practice, education, and research.
Lal, Shalini; Donnelly, Catherine; Shin, Jennifer
2015-01-01
Digital storytelling is a method of using storytelling, group work, and modern technology to facilitate the creation of 2-3 minute multi-media video clips to convey personal or community stories. Digital storytelling is being used within the health care field; however, there has been limited documentation of its application within occupational therapy. This paper introduces digital storytelling and proposes how it can be applied in occupational therapy clinical practice, education, and research. The ethical and methodological challenges in relation to using the method are also discussed.
Digital Collections, Digital Libraries & the Digitization of Cultural Heritage Information.
ERIC Educational Resources Information Center
Lynch, Clifford
2002-01-01
Discusses digital collections and digital libraries. Topics include broadband availability; digital rights protection; content, both non-profit and commercial; digitization of cultural content; sustainability; metadata harvesting protocol; infrastructure; authorship; linking multiple resources; data mining; digitization of reference works;…
ERIC Educational Resources Information Center
Ezquerra, Ángel; Manso, Javier; Burgos, Mª Esther; Hallabrin, Carla
2014-01-01
New curricular plans based on key competences create the need for new educational proposals that allow their development. This article describes a proposal to develop key competences through project-based learning. The project's objective is the creation of a digital video. The following study was carried out with students in their final two years…
The Library Web Site: Collaborative Content Creation and Management
ERIC Educational Resources Information Center
Slater, Robert
2008-01-01
Oakland University's Kresge Library first launched its Web site in 1996. The initial design and subsequent contributions were originally managed by a single Webmaster. In 2002, the library restructured its Web content creation and management to a distributed, collaborative method with the goal of increasing the amount, accuracy, and timeliness of…
The Challenge of Content Creation to Facilitate Personalized E-Learning Experiences
ERIC Educational Resources Information Center
Turker, Ali; Gorgun, Ilhami; Conlan, Owen
2006-01-01
The runtime creation of pedagogically coherent learning content for an individual learner's needs and preferences is a considerable challenge. By selecting and combining appropriate learning assets into a new learning object such needs and preferences may be accounted for. However, to assure coherence, these objects should be consumed within…
ERIC Educational Resources Information Center
Brown, Cheryl; Czerniewicz, Laura; Noakes, Travis
2016-01-01
As the boundaries between technology and social media have decreased, the potential for creative production or participatory practices have increased. However, the affordances of online content creation (OCC) are still taken up by a minority of internet users despite the opportunities offered for engagement and creativity. While previous studies…
Cracking the finger code: an interview with CCR’s Susan Mackem | Center for Cancer Research
The creation of the digits in our hand—the thumb, index-middle-ring fingers and pinky—begins early in development, but little is known about the exact programming that occurs to produce the different digit types. Investigators in the Cancer and Developmental Biology Laboratory, (CDBL), provide the first genetic evidence of how the tuning of signals sets digit identity by studying the effects of dysregulation (abnormal regulation) in several mutations. Read more…
X3DOM as Carrier of the Virtual Heritage
NASA Astrophysics Data System (ADS)
Jung, Y.; Behr, J.; Graf, H.
2011-09-01
Virtual Museums (VM) are a new model of communication that aims at creating a personalized, immersive, and interactive way to enhance our understanding of the world around us. The term "VM" is a short-cut that comprehends various types of digital creations. One of the carriers for the communication of the virtual heritage at future internet level as de-facto standard is browser front-ends presenting the content and assets of museums. A major driving technology for the documentation and presentation of heritage driven media is real-time 3D content, thus imposing new strategies for a web inclusion. 3D content must become a first class web media that can be created, modified, and shared in the same way as text, images, audio and video are handled on the web right now. A new integration model based on a DOM integration into the web browsers' architecture opens up new possibilities for declarative 3 D content on the web and paves the way for new application scenarios for the virtual heritage at future internet level. With special regards to the X3DOM project as enabling technology for declarative 3D in HTML, this paper describes application scenarios and analyses its technological requirements for an efficient presentation and manipulation of virtual heritage assets on the web.
Using Short Films in the Classroom as a Stimulus for Digital Text Creation
ERIC Educational Resources Information Center
Mantei, Jessica; Kervin, Lisa
2017-01-01
Reading and creating stories is a longstanding pedagogical approach to literacy learning in elementary school classrooms because stories offer personal and human experiences to which students can relate and respond. Stories, including digital forms such as short films, offer accounts of what it is to belong to a community and its worldviews and…
Using Digital Photography and Image Processing for the Creation of Notes from the Blackboard
ERIC Educational Resources Information Center
Bruun, Erik
2009-01-01
This paper describes a teaching experiment involving the use of a combination of traditional chalkboard and digital photography in order to produce lecture notes from the blackboard. During lecturing the blackboard is used instead of transparencies or PowerPoint presentations. This reduces the speed of presentation and leaves room for…
Supporting the Knowledge Continuum through Technology: From Consumption to Fabrication
ERIC Educational Resources Information Center
Blowers, Helene
2012-01-01
Spaces such as the Chicago and Miami YOUmedia centers are great examples of digital media labs. Focused on providing technology and services that allow teens to explore their passions in an unstructured creative process, these labs provide technology that encourages the self-expression and creation of ideas in almost any digital format, such as…
Redesigning Problem-Based Learning in the Knowledge Creation Paradigm for School Science Learning
ERIC Educational Resources Information Center
Yeo, Jennifer; Tan, Seng Chee
2014-01-01
The introduction of problem-based learning into K-12 science classrooms faces the challenge of achieving the dual goal of learning science content and developing problem-solving skills. To overcome this content-process tension in science classrooms, we employed the knowledge-creation approach as a boundary object between the two seemingly…
ERIC Educational Resources Information Center
Crotty, Yvonne; Kilboy, Laura
2015-01-01
This paper demonstrates the value of embracing digital technology in order to effect positive change in a non-governmental (NGO) charity organisation, in this case the Irish Charity Crosscause. The outcome of the research was the creation of a charity video, Crosscause: Making a Difference, to showcase humanitarian work in Ireland and Romania with…
2000-09-01
specifications and procedures call for the use of Digital Orthophoto Quarter Quadrangles (DOQs) produced by the USGS to be the default base map if...egm96.html (14 September 2000). USGS. “Digital Orthophoto Quadrangles”, http://www-wmc.wr.usgs.gov/doq (7 November 2000). United States Naval...Technologies Inc. Global Terrain Metadata File (DEM) File Creation date: Wednesday, June 02, 1999 Tile Identifier #: GT1N36W075H8V1.bil Project Area
47 CFR 76.1909 - Redistribution control of unencrypted digital terrestrial broadcast content.
Code of Federal Regulations, 2010 CFR
2010-10-01
... 47 Telecommunication 4 2010-10-01 2010-10-01 false Redistribution control of unencrypted digital... Redistribution control of unencrypted digital terrestrial broadcast content. (a) For the purposes of this section, the terms unencrypted digital terrestrial broadcast content, EIT, PMT, broadcast flag, covered...
Afra, Pegah; Bruggers, Carol S.; Sweney, Matthew; Fagatele, Lilly; Alavi, Fareeha; Greenwald, Michael; Huntsman, Merodean; Nguyen, Khanhly; Jones, Jeremiah K.; Shantz, David; Bulaj, Grzegorz
2018-01-01
Digital health technologies for people with epilepsy (PWE) include internet-based resources and mobile apps for seizure management. Since non-pharmacological interventions, such as listening to specific Mozart's compositions, cognitive therapy, psychosocial and educational interventions were shown to reduce epileptic seizures, these modalities can be integrated into mobile software and delivered by mobile medical apps as digital therapeutics. Herein, we describe: (1) a survey study among PWE about preferences to use mobile software for seizure control, (2) a rationale for developing digital therapies for epilepsy, (3) creation of proof-of-concept mobile software intended for use as an adjunct digital therapeutic to reduce seizures, and (4) broader applications of digital therapeutics for the treatment of epilepsy and other chronic disorders. A questionnaire was used to survey PWE with respect to preferred features in a mobile app for seizure control. Results from the survey suggested that over 90% of responders would be interested in using a mobile app to manage their seizures, while 75% were interested in listening to specific music that can reduce seizures. To define digital therapeutic for the treatment of epilepsy, we designed and created a proof-of-concept mobile software providing digital content intended to reduce seizures. The rationale for all components of such digital therapeutic is described. The resulting web-based app delivered a combination of epilepsy self-care, behavioral interventions, medication reminders and the antiseizure music, such as the Mozart's sonata K.448. To improve long-term patient engagement, integration of mobile medical app with music and multimedia streaming via smartphones, tablets and computers is also discussed. This work aims toward development and regulatory clearance of software as medical device (SaMD) for seizure control, yielding the adjunct digital therapeutic for epilepsy, and subsequently a drug-device combination product together with specific antiseizure medications. Mobile medical apps, music, therapeutic video games and their combinations with prescription medications present new opportunities to integrate pharmacological and non-pharmacological interventions for PWE, as well as those living with other chronic disorders, including depression and pain. PMID:29780310
Afra, Pegah; Bruggers, Carol S; Sweney, Matthew; Fagatele, Lilly; Alavi, Fareeha; Greenwald, Michael; Huntsman, Merodean; Nguyen, Khanhly; Jones, Jeremiah K; Shantz, David; Bulaj, Grzegorz
2018-01-01
Digital health technologies for people with epilepsy (PWE) include internet-based resources and mobile apps for seizure management. Since non-pharmacological interventions, such as listening to specific Mozart's compositions, cognitive therapy, psychosocial and educational interventions were shown to reduce epileptic seizures, these modalities can be integrated into mobile software and delivered by mobile medical apps as digital therapeutics. Herein, we describe: (1) a survey study among PWE about preferences to use mobile software for seizure control, (2) a rationale for developing digital therapies for epilepsy, (3) creation of proof-of-concept mobile software intended for use as an adjunct digital therapeutic to reduce seizures, and (4) broader applications of digital therapeutics for the treatment of epilepsy and other chronic disorders. A questionnaire was used to survey PWE with respect to preferred features in a mobile app for seizure control. Results from the survey suggested that over 90% of responders would be interested in using a mobile app to manage their seizures, while 75% were interested in listening to specific music that can reduce seizures. To define digital therapeutic for the treatment of epilepsy, we designed and created a proof-of-concept mobile software providing digital content intended to reduce seizures. The rationale for all components of such digital therapeutic is described. The resulting web-based app delivered a combination of epilepsy self-care, behavioral interventions, medication reminders and the antiseizure music, such as the Mozart's sonata K.448. To improve long-term patient engagement, integration of mobile medical app with music and multimedia streaming via smartphones, tablets and computers is also discussed. This work aims toward development and regulatory clearance of software as medical device (SaMD) for seizure control, yielding the adjunct digital therapeutic for epilepsy, and subsequently a drug-device combination product together with specific antiseizure medications. Mobile medical apps, music, therapeutic video games and their combinations with prescription medications present new opportunities to integrate pharmacological and non-pharmacological interventions for PWE, as well as those living with other chronic disorders, including depression and pain.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Hymel, Ross
The Public Key (PK) FPGA software performs asymmetric authentication using the 163-bit Elliptic Curve Digital Signature Algorithm (ECDSA) on an embedded FPGA platform. A digital signature is created on user-supplied data, and communication with a host system is performed via a Serial Peripheral Interface (SPI) bus. Software includes all components necessary for signing, including custom random number generator for key creation and SHA-256 for data hashing.
ERIC Educational Resources Information Center
Henthorne, Eileen
1995-01-01
Describes a project at the Princeton University libraries that converted the pre-1981 public card catalog, using digital imaging and optical character recognition technology, to fully tagged and indexed records of text in MARC format that are available on an online database and will be added to the online catalog. (LRW)
Building a Hypertextual Digital Library in the Humanities: A Case Study on London.
ERIC Educational Resources Information Center
Crane, Gregory; Smith, David A.; Wulfman, Clifford E.
This paper describes the creation of a new humanities digital library collection: 11,000,000 words and 10,000 images representing books, images, and maps on pre-twentieth century London and its environs. The London collection contained far more dense and precise information than the materials from the Greco-Roman world. The London collection thus…
Cool Tools for the New Frontier: Technological Advances Help Associates Tell Their Story.
ERIC Educational Resources Information Center
Hersch, James
1998-01-01
Argues that creation of a World Wide Web site that makes good use of the available digital audio and visual technologies can be useful in campus activities planning and advertising. The design of a good Web site and the potential uses of digital video and compact discs are discussed. Costs of these technologies are also outlined. (MSE)
Digital Storytelling: A Case Study of the Creation, and Narration of a Story by EFL Learners
ERIC Educational Resources Information Center
Soler Pardo, Betlem
2014-01-01
The use of technology to teach English as a Foreign Language (EFL) has been greatly expanded in recent decades, and has also been construed by educators as a fresh alternative to traditional pedagogy. Digital Storytelling can offer this alternative as, without neglecting the target of improving teaching quality, it has been proved to be a…
Testing the Digital Thread in Support of Model-Based Manufacturing and Inspection
Hedberg, Thomas; Lubell, Joshua; Fischer, Lyle; Maggiano, Larry; Feeney, Allison Barnard
2016-01-01
A number of manufacturing companies have reported anecdotal evidence describing the benefits of Model-Based Enterprise (MBE). Based on this evidence, major players in industry have embraced a vision to deploy MBE. In our view, the best chance of realizing this vision is the creation of a single “digital thread.” Under MBE, there exists a Model-Based Definition (MBD), created by the Engineering function, that downstream functions reuse to complete Model-Based Manufacturing and Model-Based Inspection activities. The ensemble of data that enables the combination of model-based definition, manufacturing, and inspection defines this digital thread. Such a digital thread would enable real-time design and analysis, collaborative process-flow development, automated artifact creation, and full-process traceability in a seamless real-time collaborative development among project participants. This paper documents the strengths and weaknesses in the current, industry strategies for implementing MBE. It also identifies gaps in the transition and/or exchange of data between various manufacturing processes. Lastly, this paper presents measured results from a study of model-based processes compared to drawing-based processes and provides evidence to support the anecdotal evidence and vision made by industry. PMID:27325911
A Case Against Scientific Creationism: A Look at Content Issues.
ERIC Educational Resources Information Center
Kenkel, Father Leonard A.
1985-01-01
Discusses: (1) the theology of creation (religion); (2) evolution (science); and (3) scientific creationism (religious doctrine and pseudoscience). Points out that contrary to its claim, the latter is a sectarian religious doctrine in the guise of science demanding to be taught in the classroom "as a science." (JN)
Design of neurophysiologically motivated structures of time-pulse coded neurons
NASA Astrophysics Data System (ADS)
Krasilenko, Vladimir G.; Nikolsky, Alexander I.; Lazarev, Alexander A.; Lobodzinska, Raisa F.
2009-04-01
The common methodology of biologically motivated concept of building of processing sensors systems with parallel input and picture operands processing and time-pulse coding are described in paper. Advantages of such coding for creation of parallel programmed 2D-array structures for the next generation digital computers which require untraditional numerical systems for processing of analog, digital, hybrid and neuro-fuzzy operands are shown. The optoelectronic time-pulse coded intelligent neural elements (OETPCINE) simulation results and implementation results of a wide set of neuro-fuzzy logic operations are considered. The simulation results confirm engineering advantages, intellectuality, circuit flexibility of OETPCINE for creation of advanced 2D-structures. The developed equivalentor-nonequivalentor neural element has power consumption of 10mW and processing time about 10...100us.
NASA Astrophysics Data System (ADS)
Annetta, Leonard A.; Cheng, Meng-Tzu; Holmes, Shawn
2010-07-01
As twenty-first century skills become a greater focus in K-12 education, an infusion of technology that meets the needs of today's students is paramount. This study looks at the design and creation of a Multiplayer Educational Gaming Application (MEGA) for high school biology students. The quasi-experimental, qualitative design assessed the twenty-first century skills of digital age literacy, inventive thinking, high productivity, and effective communication techniques of the students exposed to a MEGA. Three factors, as they pertained to these skills, emerged from classroom observations. Interaction with the teacher, discussion with peers, and engagement/time-on-task while playing the MEGA suggested that students playing an educational video game exhibited all of the projected twenty-first century skills while being engrossed in the embedded science content.
Mobile Technology: Creation and Use of an iBook to Teach the Anatomy of the Brachial Plexus
ERIC Educational Resources Information Center
Stewart, Stuart; Choudhury, Bipasha
2015-01-01
In an era of digitally connected students, there is a demand for academic material to be delivered through electronic mobile devices and not just through traditional methods such as lectures and tutorials. A digital interactive book--iBook (for use on the Apple iPad)--was created to teach undergraduate anatomical science students (n?=?26) four key…
ERIC Educational Resources Information Center
Parsons, Sarah; Guldberg, Karen; Porayska-Pomsta, Kaska; Lee, Rachael
2015-01-01
Storytelling is a powerful means of expression especially for voices that may be difficult to hear or represent in typical ways. This paper reports and reflects on our experiences of co-creating digital stories with school practitioners in a project focusing on embedding innovative technologies for children on the autism spectrum in classroom…
NASA Astrophysics Data System (ADS)
Kubalska, J. L.; Preuss, R.
2013-12-01
Digital Surface Models (DSM) are used in GIS data bases as single product more often. They are also necessary to create other products such as3D city models, true-ortho and object-oriented classification. This article presents results of DSM generation for classification of vegetation in urban areas. Source data allowed producing DSM with using of image matching method and ALS data. The creation of DSM from digital images, obtained by Ultra Cam-D digital Vexcel camera, was carried out in Match-T by INPHO. This program optimizes the configuration of images matching process, which ensures high accuracy and minimize gap areas. The analysis of the accuracy of this process was made by comparison of DSM generated in Match-T with DSM generated from ALS data. Because of further purpose of generated DSM it was decided to create model in GRID structure with cell size of 1 m. With this parameter differential model from both DSMs was also built that allowed determining the relative accuracy of the compared models. The analysis indicates that the generation of DSM with multi-image matching method is competitive for the same surface model creation from ALS data. Thus, when digital images with high overlap are available, the additional registration of ALS data seems to be unnecessary.
BAO Plate Archive digitization, creation of electronic database and its scientific usage
NASA Astrophysics Data System (ADS)
Mickaelian, Areg M.
2015-08-01
Astronomical plate archives created on the basis of numerous observations at many observatories are important part of the astronomical heritage. Byurakan Astrophysical Observatory (BAO) plate archive consists of 37,500 photographic plates and films, obtained at 2.6m telescope, 1m and 0.5m Schmidt telescopes and other smaller ones during 1947-1991. In 2002-2005, the famous Markarian Survey (First Byurakan Survey, FBS) 2000 plates were digitized and the Digitized FBS (DFBS, http://www.aras.am/Dfbs/dfbs.html) was created. New science projects have been conducted based on these low-dispersion spectroscopic material. In 2015, we have started a project on the whole BAO Plate Archive digitization, creation of electronic database and its scientific usage. A Science Program Board is created to evaluate the observing material, to investigate new possibilities and to propose new projects based on the combined usage of these observations together with other world databases. The Executing Team consists of 9 astronomers and 3 computer scientists and will use 2 EPSON Perfection V750 Pro scanners for the digitization, as well as Armenian Virtual Observatory (ArVO) database to accommodate all new data. The project will run during 3 years in 2015-2017 and the final result will be an electronic database and online interactive sky map to be used for further research projects.
Synfograms: a new generation of holographic applications
NASA Astrophysics Data System (ADS)
Meulien Öhlmann, Odile; Öhlmann, Dietmar; Zacharovas, Stanislovas J.
2008-04-01
The new synthetic Four-dimensional printing technique (Syn4D) Synfogram is introducing time (animation) into spatial configuration of the imprinted three-dimensional shapes. While lenticular solutions offer 2 to 9 stereoscopic images Syn4D offers large format, full colors true 3D visualization printing of 300 to 2500 frames imprinted as holographic dots. This past 2 years Syn4D high-resolution displays proved to be extremely efficient for museums presentation, engineering design, automobile prototyping, and advertising virtual presentation as well as, for portrait and fashion applications. The main advantages of syn4D is that it offers a very easy way of using a variety of digital media, like most of 3D Modelling programs, 3D scan system, video sequences, digital photography, tomography as well as the Syn4D camera track system for life recording of spatial scenes changing in time. The use of digital holographic printer in conjunction with Syn4D image acquiring and processing devices separates printing and imaging creation in such a way that makes four-dimensional printing similar to a conventional digital photography processes where imaging and printing are usually separated in space and time. Besides making content easy to prepare, Syn4D has also developed new display and lighting solutions for trade show, museum, POP, merchandising, etc. The introduction of Synfograms is opening new applications for real life and virtual 4D displays. In this paper we will analyse the 3D market, the properties of the Synfograms and specific applications, the problems we encounter, solutions we find, discuss about customers demand and need for new product development.
Hopkins, Mark E; Summers-Ables, Joy E; Clifton, Shari C; Coffman, Michael A
2011-06-01
To make electronic resources available to library users while effectively harnessing intellectual capital within the library, ultimately fostering the library's use of technology to interact asynchronously with its patrons (users). The methods used in the project included: (1) developing a new library website to facilitate the creation, management, accessibility, maintenance and dissemination of library resources; and (2) establishing ownership by those who participated in the project, while creating effective work allocation strategies through the implementation of a content management system that allowed the library to manage cost, complexity and interoperability. Preliminary results indicate that contributors to the system benefit from an increased understanding of the library's resources and add content valuable to library patrons. These strategies have helped promote the manageable creation and maintenance of electronic content in accomplishing the library's goal of interacting with its patrons. Establishment of a contributive system for adding to the library's electronic resources and electronic content has been successful. Further work will look at improving asynchronous interaction, particularly highlighting accessibility of electronic content and resources. © 2010 The authors. Health Information and Libraries Journal © 2010 Health Libraries Group.
Human perception considerations for 3D content creation
NASA Astrophysics Data System (ADS)
Green, G. Almont
2011-03-01
Observation and interviews with people viewing autostereoscopic 3D imagery provides evidence that there are many human perception considerations required for 3D content creation. A study was undertaken whereby it was witnessed that certain test autostereoscopic imagery elicited a highly emotional response and engagement, while other test autostereoscopic imagery was given only a passing glance. That an image can be viewed with a certain level of stereopsis does not make it compelling. By taking into consideration the manner in which humans perceive depth and the space between objects, 3D content can achieve a level of familiarity and realness that is not possible with single perspective imagery. When human perception issues are ignored, 3D imagery can be undesirable to viewers and a negative bias against 3D imagery can occur. The preparation of 3D content is more important than the display technology. Where human perception, as it is used to interpret reality, is not mimicked in the creation of 3D content, the general public typically express a negative bias against that imagery (where choices are provided). For some, the viewing of 3D content that could not exist naturally, induces physical discomfort.
ERIC Educational Resources Information Center
Pittman, Kim
1997-01-01
Presents an activity with the objective that students apply and integrate what they learn about classification, food webs, and paleontology to the creation of a scientifically sound ecosystem. Students read and discuss literature selections during the unit. (DDR)
Highly Stretchable and UV Curable Elastomers for Digital Light Processing Based 3D Printing.
Patel, Dinesh K; Sakhaei, Amir Hosein; Layani, Michael; Zhang, Biao; Ge, Qi; Magdassi, Shlomo
2017-04-01
Stretchable UV-curable (SUV) elastomers can be stretched by up to 1100% and are suitable for digital-light-processing (DLP)-based 3D-printing technology. DLP printing of these SUV elastomers enables the direct creation of highly deformable complex 3D hollow structures such as balloons, soft actuators, grippers, and buckyball electronical switches. © 2017 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.
[Possibilities of use of digital imaging in forensic medicine].
Gaval'a, P; Ivicsics, I; Mlynár, J; Novomeský, F
2005-07-01
Based on the daily practice with digital photography and documentation, the authors point out the achievements of the computer technologies implementation to the practice of forensic medicine. The modern methods of imaging, especially the digital photography, offer a wide spectrum of use in forensic medicine--the digital documentation and archivation of autopsy findings, the possibility of immediate consultation of findings with another experts via Internet, and many others. Another possibility is a creation of digital photographic atlas of forensic medicine as a useful aid in pre- and postgradual study. Thus the application of the state-of-the-art computer technologies to the forensic medicine discloses the unknown before possibilities for further development of such a discipline of human medical sciences.
Creating a standardized watersheds database for the Lower Rio Grande/Río Bravo, Texas
Brown, J.R.; Ulery, Randy L.; Parcher, Jean W.
2000-01-01
This report describes the creation of a large-scale watershed database for the lower Rio Grande/Río Bravo Basin in Texas. The watershed database includes watersheds delineated to all 1:24,000-scale mapped stream confluences and other hydrologically significant points, selected watershed characteristics, and hydrologic derivative datasets.Computer technology allows generation of preliminary watershed boundaries in a fraction of the time needed for manual methods. This automated process reduces development time and results in quality improvements in watershed boundaries and characteristics. These data can then be compiled in a permanent database, eliminating the time-consuming step of data creation at the beginning of a project and providing a stable base dataset that can give users greater confidence when further subdividing watersheds.A standardized dataset of watershed characteristics is a valuable contribution to the understanding and management of natural resources. Vertical integration of the input datasets used to automatically generate watershed boundaries is crucial to the success of such an effort. The optimum situation would be to use the digital orthophoto quadrangles as the source of all the input datasets. While the hydrographic data from the digital line graphs can be revised to match the digital orthophoto quadrangles, hypsography data cannot be revised to match the digital orthophoto quadrangles. Revised hydrography from the digital orthophoto quadrangle should be used to create an updated digital elevation model that incorporates the stream channels as revised from the digital orthophoto quadrangle. Computer-generated, standardized watersheds that are vertically integrated with existing digital line graph hydrographic data will continue to be difficult to create until revisions can be made to existing source datasets. Until such time, manual editing will be necessary to make adjustments for man-made features and changes in the natural landscape that are not reflected in the digital elevation model data.
Creating a standardized watersheds database for the lower Rio Grande/Rio Bravo, Texas
Brown, Julie R.; Ulery, Randy L.; Parcher, Jean W.
2000-01-01
This report describes the creation of a large-scale watershed database for the lower Rio Grande/Rio Bravo Basin in Texas. The watershed database includes watersheds delineated to all 1:24,000-scale mapped stream confluences and other hydrologically significant points, selected watershed characteristics, and hydrologic derivative datasets. Computer technology allows generation of preliminary watershed boundaries in a fraction of the time needed for manual methods. This automated process reduces development time and results in quality improvements in watershed boundaries and characteristics. These data can then be compiled in a permanent database, eliminating the time-consuming step of data creation at the beginning of a project and providing a stable base dataset that can give users greater confidence when further subdividing watersheds. A standardized dataset of watershed characteristics is a valuable contribution to the understanding and management of natural resources. Vertical integration of the input datasets used to automatically generate watershed boundaries is crucial to the success of such an effort. The optimum situation would be to use the digital orthophoto quadrangles as the source of all the input datasets. While the hydrographic data from the digital line graphs can be revised to match the digital orthophoto quadrangles, hypsography data cannot be revised to match the digital orthophoto quadrangles. Revised hydrography from the digital orthophoto quadrangle should be used to create an updated digital elevation model that incorporates the stream channels as revised from the digital orthophoto quadrangle. Computer-generated, standardized watersheds that are vertically integrated with existing digital line graph hydrographic data will continue to be difficult to create until revisions can be made to existing source datasets. Until such time, manual editing will be necessary to make adjustments for man-made features and changes in the natural landscape that are not reflected in the digital elevation model data.
The Importance of Cultural Heritage in Earth Science
NASA Astrophysics Data System (ADS)
Avvisati, Gala; Di Vito, Mauro; Marotta, Enrica; Sangianantoni, Agata; Peluso, Rosario; de Vita, Sandro; Nave, Rosella; Vertechi, Enrico; De Natale, Giuseppe; Ghilardi, Massimo
2016-04-01
In recent years the Earth Sciences community is facing the need to achieve a more effective and efficient dissemination of its scientific culture. There is now a growing needing to integrate the use of "traditional" dissemination media of cultural heritage with the new digital technologies. Getting people involved in geoheritage site's activities represents a crucial issue in order to better communicate and increase the collective awareness of natural hazards, risk, and environmental change. The Reale Osservatorio Vesuviano (ROV) which is part of the Istituto Nazionale di Geofisica e Vulcanologia (INGV), owns collections unique in their combination of scientific, historical and artistic importance. The long history of ROV is extensively documented in its collections. This heritage - of great scientific and cultural value and unique for its abundance and variety - tells the story of the first observatory in the world, closely linked to the activity of Vesuvius, and the commitment of many scientists who dedicated their lives to study the volcano. The collections include: a) old books on volcanological matters, b) collection of rocks, minerals, volcanic ash and other materials from historical eruptions of Vesuvius, c) recordings on smoked paper of Vesuvius seismic activity from 1915 until 1970, d) scientific instruments, e) geological and geomorphological maps and models, f) vintage photographs and filmed sequences of eruptions, g) gouaches of Vesuvius and h) lava medals. The exposition of these collections, improved with the new digital contents, may trace new and unexplored routes for the dissemination of Earth Sciences related culture. The ethical duty of the ROV is the creation of an universal identity by taking a picture of the evolution of the society through the training of the culture of seismic and volcanic risk. A disappearance of its heritage could represent an huge impoverishment of its community: the ROV carries in fact the cultural identity of the inhabitants in its surroundings but also of all the people in the world as the global digital connections have broken down geographical and cultural barriers. The challenge to protect and preserve this cultural heritage is played on many fields: sociology, digital contents, heritage management and legal.
Radiometric Survey in Western Afghanistan: A Website for Distribution of Data
Sweeney, Ronald E.; Kucks, Robert P.; Hill, Patricia L.; Finn, Carol A.
2007-01-01
Radiometric (uranium content, thorium content, potassium content, and gamma-ray intensity) and related data were digitized from radiometric and survey route location maps of western Afghanistan published in 1976. The uranium content data were digitized along contour lines from 33 maps in a series entitled 'Map of Uranium (Radium) Contents of Afghanistan (Western Area),' compiled by V. N. Kirsanov and R. S. Dershimanov. The thorium content data were digitized along contour lines from 33 maps in a series entitled 'Map of Thorium Contents of Afghanistan (Western Area),' compiled by V. N. Kirsanov and R. S. Dershimanov. The potassium content data were digitized along contour lines from 33 maps in a series entitled 'Map of Potassium Contents of Afghanistan (Western Area),' compiled by V. N. Kirsanov and R. S. Dershimanov. The gamma-ray intensity data were digitized along contour lines from 33 maps in a series entitled 'Map of Gamma-Field of Afghanistan (Western Area),' compiled by V. N. Kirsanov and R. S. Dershimanov. The survey route location data were digitized along flight-lines located on 33 maps in a series entitled 'Survey Routes Location and Contours of Flight Equal Altitudes. Western Area of Afghanistan,' compiled by Z. A. Alpatova, V. G. Kurnosov, and F. A. Grebneva.
ERIC Educational Resources Information Center
Acker, Stephen R.
2008-01-01
With faculty changing instructional practices to take advantage of customizable, focused content (and digital delivery of that content), many people assume that digital distribution is the answer to bringing the costs of course content delivery in line. But the picture just isn't that simple. A wide continuum of options is available to faculty and…
Multimedia content management in MPEG-21 framework
NASA Astrophysics Data System (ADS)
Smith, John R.
2002-07-01
MPEG-21 is an emerging standard from MPEG that specifies a framework for transactions of multimedia content. MPEG-21 defines the fundamental concept known as a digital item, which is the unit of transaction in the multimedia framework. A digital item can be used to package content for such as a digital photograph, a video clip or movie, a musical recording with graphics and liner notes, a photo album, and so on. The packaging of the media resources, corresponding identifiers, and associated metadata is provided in the declaration of the digital item. The digital item declaration allows for more effective transaction, distribution, and management of multimedia content and corresponding metadata, rights expressions, variations of media resources. In this paper, we describe various challenges for multimedia content management in the MPEG-21 framework.
Optimized graph-based mosaicking for virtual microscopy
NASA Astrophysics Data System (ADS)
Steckhan, Dirk G.; Wittenberg, Thomas
2009-02-01
Virtual microscopy has the potential to partially replace traditional microscopy. For virtualization, the slide is scanned once by a fully automatized robotic microscope and saved digitally. Typically, such a scan results in several hundreds to thousands of fields of view. Since robotic stages have positioning errors, these fields of view have to be registered locally and globally in an additional step. In this work we propose a new global mosaicking method for the creation of virtual slides based on sub-pixel exact phase correlation for local alignment in combination with Prim's minimum spanning tree algorithm for global alignment. Our algorithm allows for a robust reproduction of the original slide even in the presence of views with little to no information content. This makes it especially suitable for the mosaicking of cervical smears. These smears often exhibit large empty areas, which do not contain enough information for common stitching approaches.
King, Gillian; Shepherd, Tracy A; Servais, Michelle; Willoughby, Colleen; Bolack, Linda; Strachan, Deborah; Moodie, Sheila; Baldwin, Patricia; Knickle, Kerry; Parker, Kathryn; Savage, Diane; McNaughton, Nancy
2016-10-01
To describe the creation and validation of six simulations concerned with effective listening and interpersonal communication in pediatric rehabilitation. The simulations involved clinicians from various disciplines, were based on clinical scenarios related to client issues, and reflected core aspects of listening/communication. Each simulation had a key learning objective, thus focusing clinicians on specific listening skills. The article outlines the process used to turn written scenarios into digital video simulations, including steps taken to establish content validity and authenticity, and to establish a series of videos based on the complexity of their learning objectives, given contextual factors and associated macrocognitive processes that influence the ability to listen. A complexity rating scale was developed and used to establish a gradient of easy/simple, intermediate, and hard/complex simulations. The development process exemplifies an evidence-based, integrated knowledge translation approach to the teaching and learning of listening and communication skills.
An overview of emerging technologies in contemporary decision support system development
NASA Astrophysics Data System (ADS)
Nursal, Ahmad Taufik; Omar, Mohd Faizal; Nawi, Mohd Nasrun Mohd
2014-12-01
The rapid development of Web technology has opened a new approach to Decision Support System (DSS) development. For instance, Social Media is one of the Web 2.0 digital platforms that allow the creation and exchanges of user-generate content through an interactive interface, high user control and mass participation. The concept and characteristics of Web 2.0 such as remote, platform-independent, context-rich and easy to use, which is fulfill the concept and purpose of DSS. This paper outlines some of the elementary concepts of Web 2.0 and social media technology which can be potentially integrated within DSS to enhance the decision-making process. Our initial investigation indicates that there is limited study attempt to embed Web 2.0 into DSS. Thus, this paper highlights the importance of Web 2.0 technology in order to foster the betterment of DSS development and its usability.
CG2Real: Improving the Realism of Computer Generated Images Using a Large Collection of Photographs.
Johnson, Micah K; Dale, Kevin; Avidan, Shai; Pfister, Hanspeter; Freeman, William T; Matusik, Wojciech
2011-09-01
Computer-generated (CG) images have achieved high levels of realism. This realism, however, comes at the cost of long and expensive manual modeling, and often humans can still distinguish between CG and real images. We introduce a new data-driven approach for rendering realistic imagery that uses a large collection of photographs gathered from online repositories. Given a CG image, we retrieve a small number of real images with similar global structure. We identify corresponding regions between the CG and real images using a mean-shift cosegmentation algorithm. The user can then automatically transfer color, tone, and texture from matching regions to the CG image. Our system only uses image processing operations and does not require a 3D model of the scene, making it fast and easy to integrate into digital content creation workflows. Results of a user study show that our hybrid images appear more realistic than the originals.
NASA Astrophysics Data System (ADS)
Peng, G.; Austin, M.
2017-12-01
Identification and prioritization of targeted user community needs are not always considered until after data has been created and archived. Gaps in data curation and documentation in the data production and delivery phases limit data's broad utility specifically for decision makers. Expert understanding and knowledge of a particular dataset is often required as a part of the data and metadata curation process to establish the credibility of the data and support informed decision-making. To enhance curation practices, content from NOAA's Observing System Integrated Assessment (NOSIA) Value Tree, NOAA's Data Catalog/Digital Object Identifier (DOI) projects (collection-level metadata) have been integrated with Data/Stewardship Maturity Matrices (data and stewardship quality information) focused on assessment of user community needs. This results in user focused evidence based decision making tools created by NOAA's National Environmental Satellite, Data, and Information Service (NESDIS) through identification and assessment of data content gaps related to scientific knowledge and application to key areas of societal benefit. Through enabling user need feedback from the beginning of data creation through archive allows users to determine the quality and value of data that is fit for purpose. Data gap assessment and prioritization are presented in a user-friendly way using the data stewardship maturity matrices as measurement of data management quality. These decision maker tools encourages data producers and data providers/stewards to consider users' needs prior to data creation and dissemination resulting in user driven data requirements increasing return on investment. A use case focused on need for NOAA observations linked societal benefit will be used to demonstrate the value of these tools.
NASA Astrophysics Data System (ADS)
Hudec, P.
2011-12-01
A digital elevation model (DEM) is an important part of many geoinformatic applications. For the creation of DEM, spatial data collected by geodetic measurements in the field, photogrammetric processing of aerial survey photographs, laser scanning and secondary sources (analogue maps) are used. It is very important from a user's point of view to know the vertical accuracy of a DEM. The article describes the verification of the vertical accuracy of a DEM for the region of Medzibodrožie, which was created using digital photogrammetry for the purposes of water resources management and modeling and resolving flood cases based on geodetic measurements in the field.
Miraglia, Roberto; Maruzzelli, Luigi; Cortis, Kelvin; Tafaro, Corrado; Gerasia, Roberta; Parisi, Carmelo; Luca, Angelo
2015-08-01
To determine whether the use of a low-dose acquisition protocol (LDP) in digital subtraction angiography during transjugular intrahepatic portosystemic shunt (TIPS) creation/revision results in significant reduction of patient radiation exposure and adequate image quality, as compared to a default reference standard-dose acquisition protocol (SDP). Two angiographic runs were performed during TIPS creation/revision: the first following catheterization of the portal venous system and the second after stent deployment/angioplasty. Constant field of view, object to image-detector distance, and source to image-receptor distance were maintained in each patient during the two angiographic runs. 17 consecutive adult patients who underwent TIPS creation (n = 11) or TIPS revision (n = 6) from December 2013 to March 2014 were considered eligible for this single centre prospective study. In each patient, the LDP and the SDP were used in a random order for the two runs, with each patient serving as his/her own control. The dose-area product (DAP) was calculated for each image and compared. Image quality was graded by two interventional radiologists other than the operator. In all runs acquired with the LDP, image quality was considered adequate for a successful procedural outcome. The DAP per image of the LDP was numerically inferior as compared to the DAP per image of the SDP in all patients. The mean reduction in DAP per image was 75.24% ± 5.7% (p < 0. 001). Radiation exposure during TIPS creation/revision was significantly reduced by selecting a LDP in our flat-panel detector-based system, while maintaining adequate image quality.
GeoDeepDive: Towards a Machine Reading-Ready Digital Library and Information Integration Resource
NASA Astrophysics Data System (ADS)
Husson, J. M.; Peters, S. E.; Livny, M.; Ross, I.
2015-12-01
Recent developments in machine reading and learning approaches to text and data mining hold considerable promise for accelerating the pace and quality of literature-based data synthesis, but these advances have outpaced even basic levels of access to the published literature. For many geoscience domains, particularly those based on physical samples and field-based descriptions, this limitation is significant. Here we describe a general infrastructure to support published literature-based machine reading and learning approaches to information integration and knowledge base creation. This infrastructure supports rate-controlled automated fetching of original documents, along with full bibliographic citation metadata, from remote servers, the secure storage of original documents, and the utilization of considerable high-throughput computing resources for the pre-processing of these documents by optical character recognition, natural language parsing, and other document annotation and parsing software tools. New tools and versions of existing tools can be automatically deployed against original documents when they are made available. The products of these tools (text/XML files) are managed by MongoDB and are available for use in data extraction applications. Basic search and discovery functionality is provided by ElasticSearch, which is used to identify documents of potential relevance to a given data extraction task. Relevant files derived from the original documents are then combined into basic starting points for application building; these starting points are kept up-to-date as new relevant documents are incorporated into the digital library. Currently, our digital library stores contains more than 360K documents supplied by Elsevier and the USGS and we are actively seeking additional content providers. By focusing on building a dependable infrastructure to support the retrieval, storage, and pre-processing of published content, we are establishing a foundation for complex, and continually improving, information integration and data extraction applications. We have developed one such application, which we present as an example, and invite new collaborations to develop other such applications.
NASA Astrophysics Data System (ADS)
Pastukhov, A. V.; Kaverin, D. A.; Shchanov, V. M.
2016-09-01
A digital map of soil carbon pools was created for the forest-tundra ecotone in the Usa River basin with the use of ERDAS Imagine 2014 and ArcGIS 10.2 software. Supervised classification and thematic interpretation of satellite images and digital terrain models with the use of a georeferenced database on soil profiles were applied. Expert assessment of the natural diversity and representativeness of random samples for different soil groups was performed, and the minimal necessary size of the statistical sample was determined.
77 FR 14445 - Application for a License To Export Steel Forging
Federal Register 2010, 2011, 2012, 2013, 2014
2012-03-09
...) 415-1677, to request a digital ID certificate and allow for the creation of an electronic docket. In...Energy Nuclear Operating Co Reactor vessel One The reactor vessel Spain. December 15, 2011 head steel...
Federal Register 2010, 2011, 2012, 2013, 2014
2013-08-02
... are International Digital Publishing Forum (IDPF), Seattle, WA; Datalogics, Inc., Chicago, IL; Evident... activities: (a) Advance the creation, evolution, promotion, and support of software tools supporting the EPUB...
Nambisan, Satish; Nambisan, Priya
2017-11-01
Technological innovations typically benefit those who have good access to and an understanding of the underlying technologies. As such, technology-centered health care innovations are likely to preferentially benefit users of privileged socioeconomic backgrounds. Which policies and strategies should health care organizations adopt to promote equitable distribution of the benefits from technological innovations? In this essay, we draw on two important concepts-co-creation (the joint creation of value by multiple parties such as a company and its customers) and digitalization (the application of new digital technologies and the ensuing changes in sociotechnical structures and relationships)-and propose a set of policies and strategies that health care organizations could adopt to ensure that benefits from technological innovations are more equitably distributed among all target populations, including resource-poor communities and individuals. © 2017 American Medical Association. All Rights Reserved.
ERIC Educational Resources Information Center
Southern Regional Education Board (SREB), 2005
2005-01-01
The Educational Technology Cooperative of the Southern Regional Education Board (SREB) established the Digital Learning Content initiative to identify guidelines and develop recommendations to assist those who develop, evaluate, select, acquire and use digital learning content to create products that are easy to access and use in order to ensure…
New Software for Ensemble Creation in the Spitzer-Space-Telescope Operations Database
NASA Technical Reports Server (NTRS)
Laher, Russ; Rector, John
2004-01-01
Some of the computer pipelines used to process digital astronomical images from NASA's Spitzer Space Telescope require multiple input images, in order to generate high-level science and calibration products. The images are grouped into ensembles according to well documented ensemble-creation rules by making explicit associations in the operations Informix database at the Spitzer Science Center (SSC). The advantage of this approach is that a simple database query can retrieve the required ensemble of pipeline input images. New and improved software for ensemble creation has been developed. The new software is much faster than the existing software because it uses pre-compiled database stored-procedures written in Informix SPL (SQL programming language). The new software is also more flexible because the ensemble creation rules are now stored in and read from newly defined database tables. This table-driven approach was implemented so that ensemble rules can be inserted, updated, or deleted without modifying software.
Determining the Completeness of the Nimbus Meteorological Data Archive
NASA Technical Reports Server (NTRS)
Johnson, James; Moses, John; Kempler, Steven; Zamkoff, Emily; Al-Jazrawi, Atheer; Gerasimov, Irina; Trivedi, Bhagirath
2011-01-01
NASA launched the Nimbus series of meteorological satellites in the 1960s and 70s. These satellites carried instruments for making observations of the Earth in the visible, infrared, ultraviolet, and microwave wavelengths. The original data archive consisted of a combination of digital data written to 7-track computer tapes and on various film media. Many of these data sets are now being migrated from the old media to the GES DISC modern online archive. The process involves recovering the digital data files from tape as well as scanning images of the data from film strips. Some of the challenges of archiving the Nimbus data include the lack of any metadata from these old data sets. Metadata standards and self-describing data files did not exist at that time, and files were written on now obsolete hardware systems and outdated file formats. This requires creating metadata by reading the contents of the old data files. Some digital data files were corrupted over time, or were possibly improperly copied at the time of creation. Thus there are data gaps in the collections. The film strips were stored in boxes and are now being scanned as JPEG-2000 images. The only information describing these images is what was written on them when they were originally created, and sometimes this information is incomplete or missing. We have the ability to cross-reference the scanned images against the digital data files to determine which of these best represents the data set from the various missions, or to see how complete the data sets are. In this presentation we compared data files and scanned images from the Nimbus-2 High-Resolution Infrared Radiometer (HRIR) for September 1966 to determine whether the data and images are properly archived with correct metadata.
The Profiles in Science Digital Library: Behind the Scenes.
Gallagher, Marie E; Moffatt, Christie
2012-01-01
This demonstration shows the Profiles in Science ® digital library. Profiles in Science contains digitized selections from the personal manuscript collections of prominent biomedical researchers, medical practitioners, and those fostering science and health. The Profiles in Science Web site is the delivery mechanism for content derived from the digital library system. The system is designed according to our basic principles for digital library development [1]. The digital library includes the rules and software used for digitizing items, creating and editing database records and performing quality control as well as serving the digital content to the public. Among the types of data managed by the digital library are detailed item-level, collection-level and cross-collection metadata, digitized photographs, papers, audio clips, movies, born-digital electronic files, optical character recognized (OCR) text, and annotations (see Figure 1). The digital library also tracks the status of each item, including digitization quality, sensitivity of content, and copyright. Only items satisfying all required criteria are released to the public through the World Wide Web. External factors have influenced all aspects of the digital library's infrastructure.
Nakashoji, Yuta; Tanaka, Hironari; Tsukagoshi, Kazuhiko; Hashimoto, Masahiko
2017-01-01
A PDMS microfluidic chip with T-junction channel geometry, two inlet reservoirs, and one outlet reservoir was reversibly adhered on a glass plate through the viscoelastic properties of PDMS. This formed a detachable microfluidic device for creation of water-in-oil emulsion droplets that were used as discrete reaction compartments for the droplet digital PCR. The PDMS/glass device could continuously produce monodisperse droplets without leakage of fluids using a vacuum-driven autonomous micropumping method. This droplet preparation technique only required evacuation of air dissolved in the PDMS before loading of oil and aqueous phases into separate inlet reservoirs. Degassing of the PDMS chip at approximately 300 Pa for 1.5 h in a vacuum desiccator gave 40 000 droplets in 80 min, which corresponded to a generation frequency of up to nine droplets per second. Over multiple runs the droplet creation was very reproducible, and the size reproducibility of generated droplets (polydispersity of up to 4.1%) was comparable to that acquired using other microfluidic droplet preparation techniques. Because the PDMS chip can be peeled off the glass plate, blocked channels can easily be fixed when they arise, and this extends the lifetime of the chip. Single DNA molecules partitioned into the droplets were successfully amplified by PCR. In addition, the droplet digital PCR platform allowed absolute quantification of low copy numbers of target DNA, and was robust against instrumental variance. © 2016 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.
3D Digitization and Prototyping of the Skull for Practical Use in the Teaching of Human Anatomy.
Lozano, Maria Teresa Ugidos; Haro, Fernando Blaya; Diaz, Carlos Molino; Manzoor, Sadia; Ugidos, Gonzalo Ferrer; Mendez, Juan Antonio Juanes
2017-05-01
The creation of new rapid prototyping techniques, low cost 3D printers as well as the creation of new software for these techniques have allowed the creation of 3D models of bones making their application possible in the field of teaching anatomy in the faculties of Health Sciences. The 3D model of cranium created in the present work, at full scale, present accurate reliefs and anatomical details that are easily identifiable by undergraduate students in their use for the study of human anatomy. In this article, the process of scanning the skull and the subsequent treatment of these images with specific software until the generation of 3D model using 3D printer has been reported.
NSWC-NADC interactive communication links for AN/UYS-1 loadtape creation and retrieval
NASA Astrophysics Data System (ADS)
Greathouse, D. M.
1984-09-01
This report contains an alternative method of communication (interactive vs. remote batch) with the Naval Air Development Center for the creation and retrieval of AN/UYS-1 Advanced Signal Processor (ASP) operational software loadtapes. Operational software for the Digital Acoustic Sensor Simulator (DASS) program is developed and maintained at the Naval Air Development Center (NADC). The Facility for Automated Software Production (FASP), an NADC-resident software generation facility, provides the support tools necessary for data base creation, software development and maintenance, and loadtape generation. Once a loadtape file is generated at NADC, it must be retrieved via telephone transmission and placed in a format suitable for loading into the AN/UYS-1 Advanced Signal Processor (ASP).
Cartographic services contract...for everything geographic
,
2003-01-01
The U.S. Geological Survey's (USGS) Cartographic Services Contract (CSC) is used to award work for photogrammetric and mapping services under the umbrella of Architect-Engineer (A&E) contracting. The A&E contract is broad in scope and can accommodate any activity related to standard, nonstandard, graphic, and digital cartographic products. Services provided may include, but are not limited to, photogrammetric mapping and aerotriangulation; orthophotography; thematic mapping (for example, land characterization); analog and digital imagery applications; geographic information systems development; surveying and control acquisition, including ground-based and airborne Global Positioning System; analog and digital image manipulation, analysis, and interpretation; raster and vector map digitizing; data manipulations (for example, transformations, conversions, generalization, integration, and conflation); primary and ancillary data acquisition (for example, aerial photography, satellite imagery, multispectral, multitemporal, and hyperspectral data); image scanning and processing; metadata production, revision, and creation; and production or revision of standard USGS products defined by formal and informal specification and standards, such as those for digital line graphs, digital elevation models, digital orthophoto quadrangles, and digital raster graphics.
Nodal network generator for CAVE3
NASA Technical Reports Server (NTRS)
Palmieri, J. V.; Rathjen, K. A.
1982-01-01
A new extension of CAVE3 code was developed that automates the creation of a finite difference math model in digital form ready for input to the CAVE3 code. The new software, Nodal Network Generator, is broken into two segments. One segment generates the model geometry using a Tektronix Tablet Digitizer and the other generates the actual finite difference model and allows for graphic verification using Tektronix 4014 Graphic Scope. Use of the Nodal Network Generator is described.
Workflows for ingest of research data into digital archives - tests with Archivematica
NASA Astrophysics Data System (ADS)
Kirchner, I.; Bertelmann, R.; Gebauer, P.; Hasler, T.; Hirt, M.; Klump, J. F.; Peters-Kotting, W.; Rusch, B.; Ulbricht, D.
2013-12-01
Publication of research data and future re-use of measured data require the long-term preservation of digital objects. The ISO OAIS reference model defines responsibilities for long-term preservation of digital objects and although there is software available to support preservation of digital data, there are still problems remaining to be solved. A key task in preservation is to make the datasets ready for ingest into the archive, which is called the creation of Submission Information Packages (SIPs) in the OAIS model. This includes the creation of appropriate preservation metadata. Scientists need to be trained to deal with different types of data and to heighten their awareness for quality metadata. Other problems arise during the assembly of SIPs and during ingest into the archive because file format validators may produce conflicting output for identical data files and these conflicts are difficult to resolve automatically. Also, validation and identification tools are notorious for their poor performance. In the project EWIG Zuse-Institute Berlin acts as an infrastructure facility, while the Institute for Meteorology at FU Berlin and the German research Centre for Geosciences GFZ act as two different data producers. The aim of the project is to develop workflows for the transfer of research data into digital archives and the future re-use of data from long-term archives with emphasis on data from the geosciences. The technical work is supplemented by interviews with data practitioners at several institutions to identify problems in digital preservation workflows and by the development of university teaching materials to train students in the curation of research data and metadata. The free and open-source software Archivematica [1] is used as digital preservation system. The creation and ingest of SIPs has to meet several archival standards and be compatible to the Metadata Encoding and Transmission Standard (METS). The two data producers use different software in their workflows to test the assembly of SIPs and ingest of SIPs into the archive. GFZ Potsdam uses a combination of eSciDoc [2], panMetaDocs [3], and bagit [4] to collect research data and assemble SIPs for ingest into Archivematica, while the Institute for Meteorology at FU Berlin evaluates a variety of software solutions to describe data and publications and to generate SIPs. [1] http://www.archivematica.org [2] http://www.escidoc.org [3] http://panmetadocs.sf.net [4] http://sourceforge.net/projects/loc-xferutils/
Things to come: postmodern digital knowledge management and medical informatics.
Matheson, N W
1995-01-01
The overarching informatics grand challenge facing society is the creation of knowledge management systems that can acquire, conserve, organize, retrieve, display, and distribute what is known today in a manner that informs and educates, facilitates the discovery and creation of new knowledge, and contributes to the health and welfare of the planet. At one time the private, national, and university libraries of the world collectively constituted the memory of society's intellectual history. In the future, these new digital knowledge management systems will constitute human memory in its entirety. The current model of multiple local collections of duplicated resources will give way to specialized sole-source servers. In this new environment all scholarly scientific knowledge should be public domain knowledge: managed by scientists, organized for the advancement of knowledge, and readily available to all. Over the next decade, the challenge for the field of medical informatics and for the libraries that serve as the continuous memory for the biomedical sciences will be to come together to form a new organization that will lead to the development of postmodern digital knowledge management systems for medicine. These systems will form a portion of the evolving world brain of the 21st century.
Open Access to Geophysical Data
NASA Astrophysics Data System (ADS)
Sergeyeva, Nataliya A.; Zabarinskaya, Ludmila P.
2017-04-01
Russian World Data Centers for Solar-Terrestrial Physics & Solid Earth Physics hosted by the Geophysical Center of the Russian Academy of Sciences are the Regular Members of the ICSU-World Data System. Guided by the principles of the WDS Constitution and WDS Data Sharing Principles, the WDCs provide full and open access to data, long-term data stewardship, compliance with agreed-upon data standards and conventions, and mechanisms to facilitate and improve access to data. Historical and current geophysical data on different media, in the form of digital data sets, analog records, collections of maps, descriptions are stored and collected in the Centers. The WDCs regularly fill up repositories and database with new data, support them up to date. Now the WDCs focus on four new projects, aimed at increase of data available in network by retrospective data collection and digital preservation of data; creation of a modern system of registration and publication of data with digital object identifier (DOI) assignment, and promotion of data citation culture; creation of databases instead of file system for more convenient access to data; participation in the WDS Metadata Catalogue and Data Portal by creating of metadata for information resources of WDCs.
Database technology and the management of multimedia data in the Mirror project
NASA Astrophysics Data System (ADS)
de Vries, Arjen P.; Blanken, H. M.
1998-10-01
Multimedia digital libraries require an open distributed architecture instead of a monolithic database system. In the Mirror project, we use the Monet extensible database kernel to manage different representation of multimedia objects. To maintain independence between content, meta-data, and the creation of meta-data, we allow distribution of data and operations using CORBA. This open architecture introduces new problems for data access. From an end user's perspective, the problem is how to search the available representations to fulfill an actual information need; the conceptual gap between human perceptual processes and the meta-data is too large. From a system's perspective, several representations of the data may semantically overlap or be irrelevant. We address these problems with an iterative query process and active user participating through relevance feedback. A retrieval model based on inference networks assists the user with query formulation. The integration of this model into the database design has two advantages. First, the user can query both the logical and the content structure of multimedia objects. Second, the use of different data models in the logical and the physical database design provides data independence and allows algebraic query optimization. We illustrate query processing with a music retrieval application.
The Virtual Naval Hospital: the digital library as knowledge management tool for nomadic patrons*
D'Alessandro, Michael P.; D'Alessandro, Donna M.; Bakalar, Richard S.; Ashley, Denis E.; Hendrix, Mary J. C.
2005-01-01
Objective: To meet the information needs of isolated primary care providers and their patients in the US Navy, a digital health sciences library, the Virtual Naval Hospital, was created through a unique partnership between academia and government. Methods: The creation of the digital library was heavily influenced by the principles of user-centered design and made allowances for the nomadic nature of the digital library's patrons and the heterogeneous access they have to Internet bandwidth. Results: The result is a digital library that has been in operation since 1997, continues to expand in size, is heavily used, and is highly regarded by its patrons. Conclusions: The digital library is dedicated to delivering the right information at the right time to the right person so the right decision can be made, and therefore the Virtual Naval Hospital functions as a knowledge-management system for the US Navy Bureau of Medicine and Surgery. PMID:15685269
The Virtual Naval Hospital: the digital library as knowledge management tool for nomadic patrons.
D'Alessandro, Michael P; D'Alessandro, Donna M; Bakalar, Richard S; Ashley, Denis E; Hendrix, Mary J C
2005-01-01
To meet the information needs of isolated primary care providers and their patients in the US Navy, a digital health sciences library, the Virtual Naval Hospital, was created through a unique partnership between academia and government. The creation of the digital library was heavily influenced by the principles of user-centered design and made allowances for the nomadic nature of the digital library's patrons and the heterogeneous access they have to Internet bandwidth. The result is a digital library that has been in operation since 1997, continues to expand in size, is heavily used, and is highly regarded by its patrons. The digital library is dedicated to delivering the right information at the right time to the right person so the right decision can be made, and therefore the Virtual Naval Hospital functions as a knowledge-management system for the US Navy Bureau of Medicine and Surgery.
A model for the distribution of watermarked digital content on mobile networks
NASA Astrophysics Data System (ADS)
Frattolillo, Franco; D'Onofrio, Salvatore
2006-10-01
Although digital watermarking can be considered one of the key technologies to implement the copyright protection of digital contents distributed on the Internet, most of the content distribution models based on watermarking protocols proposed in literature have been purposely designed for fixed networks and cannot be easily adapted to mobile networks. On the contrary, the use of mobile devices currently enables new types of services and business models, and this makes the development of new content distribution models for mobile environments strategic in the current scenario of the Internet. This paper presents and discusses a distribution model of watermarked digital contents for such environments able to achieve a trade-off between the needs of efficiency and security.
Distributed media server for the support of multimedia teaching
NASA Astrophysics Data System (ADS)
Liepert, Michael; Griwodz, Carsten; On, Giwon; Zink, Michael; Steinmetz, Ralf
1999-11-01
One major problem of using multimedia material in lecturing is the trade-off between actuality of the content and quality of the presentations. A frequent need for content refreshment exists, but high quality presentations can not be authored by the individual teacher alone at the required rate. Several past and current projects have had the goal of developing so-called learning archives, a variation of digital libraries. On demand, these deliver material with limited structure to students. For lecturing, these systems provide just as insufficient service as the unreliable WWW. Based on our system HyNoDe [HYN97] we address these issues in our distributed media server built of 'medianodes.' We add content management that addresses teachers' needs and provide guaranteed service for connected as well as disconnected operation of their presentation systems. Medianode aims at a scenario for non-real-time, shared creation and modification of presentations and presentation elements. It provides user authentication, administrative roles and authorization mechanisms. It requires an understanding of consistency, versioning and alternative content tailored to lecturing. To allow for predictable presentation quality, medianode provides application level QoS supporting alternative media and alternative presentations. Viable presentation tracks are dynamically generated based on user requests, user profiles and hardware profiles. For machines that are removed from the system according to a schedule, the systems guarantees availability of consistent, complete tracks of selected presentations at disconnect time. In this paper we present the scope of the medianode project and afterwards its architecture, following the realization steps.
ERIC Educational Resources Information Center
Pérez Garcias, Adolfina; Marín, Victoria I.
2016-01-01
The knowledge society has brought many possibilities for open education practices and, simultaneously, deep ethical challenges related to the use, sharing and reuse of digital content. In fact, even at university level, many undergraduate students do not respect the licences of digital resources. As part of the contents of a third-year educational…
Creation of sidewall aneurysm in rabbits: aneurysm patency and growth follow-up.
Ding, Yong Hong; Tieu, Tai; Kallmes, David F
2014-01-01
To explore the patency and growth of surgical sidewall aneurysms in rabbits. Forty sidewall aneurysms were created in the right common carotid artery (RCCA). Intravenous digital subtraction angiography (DSA) through the ear vein was performed immediately after creation. Three weeks later, intra-arterial DSA through the femoral artery was performed. Aneurysm sizes (neck, width, height and volume) were measured and calculated immediately after creation and 3 weeks later. Aneurysm patency after creation was evaluated. Differences in aneurysm sizes immediately after creation and 3 weeks later were compared using the Student's t test. Aneurysms and the parent artery remained patent in 38 (95%) of the 40 rabbits 3 weeks after creation. Two other rabbits (5%) showed aneurysm occlusion. There was a significant difference in aneurysm neck size 3 weeks after creation (3.6±0.9 mm vs 2.4±0.4 mm, p<0.0001). The aneurysm became wider 3 weeks later (5.8±1.5 mm vs 4.3±1.2 mm, p<0.0001). Aneurysm length was also larger than immediately after creation (6.1±1.3 mm vs 4.3±1.4 mm, p<0.0001). The aneurysm volume was larger than that created immediately (127.5±89.4 mm(3) vs 51.0±34.9 mm(3), p<0.0001). The patency rate of sidewall aneurysms in rabbits is high. The aneurysm keeps growing for at least 3 weeks after creation.
Recent advances in standards for collaborative Digital Anatomic Pathology
2011-01-01
Context Collaborative Digital Anatomic Pathology refers to the use of information technology that supports the creation and sharing or exchange of information, including data and images, during the complex workflow performed in an Anatomic Pathology department from specimen reception to report transmission and exploitation. Collaborative Digital Anatomic Pathology can only be fully achieved using medical informatics standards. The goal of the international integrating the Healthcare Enterprise (IHE) initiative is precisely specifying how medical informatics standards should be implemented to meet specific health care needs and making systems integration more efficient and less expensive. Objective To define the best use of medical informatics standards in order to share and exchange machine-readable structured reports and their evidences (including whole slide images) within hospitals and across healthcare facilities. Methods Specific working groups dedicated to Anatomy Pathology within multiple standards organizations defined standard-based data structures for Anatomic Pathology reports and images as well as informatic transactions in order to integrate Anatomic Pathology information into the electronic healthcare enterprise. Results The DICOM supplements 122 and 145 provide flexible object information definitions dedicated respectively to specimen description and Whole Slide Image acquisition, storage and display. The content profile “Anatomic Pathology Structured Report” (APSR) provides standard templates for structured reports in which textual observations may be bound to digital images or regions of interest. Anatomic Pathology observations are encoded using an international controlled vocabulary defined by the IHE Anatomic Pathology domain that is currently being mapped to SNOMED CT concepts. Conclusion Recent advances in standards for Collaborative Digital Anatomic Pathology are a unique opportunity to share or exchange Anatomic Pathology structured reports that are interoperable at an international level. The use of machine-readable format of APSR supports the development of decision support as well as secondary use of Anatomic Pathology information for epidemiology or clinical research. PMID:21489187
Creationism Challenges Geology: A Retreat to the Eighteenth Century.
ERIC Educational Resources Information Center
Eglin, Paula G.; Graham, Mildred W.
1982-01-01
Some contentions of scientific creationism that conflict with accepted principles of geology (catastrophism, fossil records, earth's age, rock formation, second law of thermodynamics) are reviewed, demonstrating that these claims are based not on scientific research or reasonable conjecture but on Biblical references. (Author/DC)
Christ, Roxie; Guevar, Julien; Poyade, Matthieu; Rea, Paul M
2018-01-01
Neuroanatomy can be challenging to both teach and learn within the undergraduate veterinary medicine and surgery curriculum. Traditional techniques have been used for many years, but there has now been a progression to move towards alternative digital models and interactive 3D models to engage the learner. However, digital innovations in the curriculum have typically involved the medical curriculum rather than the veterinary curriculum. Therefore, we aimed to create a simple workflow methodology to highlight the simplicity there is in creating a mobile augmented reality application of basic canine head anatomy. Using canine CT and MRI scans and widely available software programs, we demonstrate how to create an interactive model of head anatomy. This was applied to augmented reality for a popular Android mobile device to demonstrate the user-friendly interface. Here we present the processes, challenges and resolutions for the creation of a highly accurate, data based anatomical model that could potentially be used in the veterinary curriculum. This proof of concept study provides an excellent framework for the creation of augmented reality training products for veterinary education. The lack of similar resources within this field provides the ideal platform to extend this into other areas of veterinary education and beyond.
Christ, Roxie; Guevar, Julien; Poyade, Matthieu
2018-01-01
Neuroanatomy can be challenging to both teach and learn within the undergraduate veterinary medicine and surgery curriculum. Traditional techniques have been used for many years, but there has now been a progression to move towards alternative digital models and interactive 3D models to engage the learner. However, digital innovations in the curriculum have typically involved the medical curriculum rather than the veterinary curriculum. Therefore, we aimed to create a simple workflow methodology to highlight the simplicity there is in creating a mobile augmented reality application of basic canine head anatomy. Using canine CT and MRI scans and widely available software programs, we demonstrate how to create an interactive model of head anatomy. This was applied to augmented reality for a popular Android mobile device to demonstrate the user-friendly interface. Here we present the processes, challenges and resolutions for the creation of a highly accurate, data based anatomical model that could potentially be used in the veterinary curriculum. This proof of concept study provides an excellent framework for the creation of augmented reality training products for veterinary education. The lack of similar resources within this field provides the ideal platform to extend this into other areas of veterinary education and beyond. PMID:29698413
ERIC Educational Resources Information Center
Shelton, Catharyn C.; Warren, Annie E.; Archambault, Leanna M.
2016-01-01
This study explores interactive digital storytelling in a university hybrid course. Digital stories leverage imagery and narrative-based content to explore concepts, while appealing to millennials. When digital storytelling is used as the main source of course content, tensions arise regarding how to engage and support student learning while…
Digital Authenticity and Integrity: Digital Cultural Heritage Documents as Research Resources
ERIC Educational Resources Information Center
Bradley; Rachael
2005-01-01
This article presents the results of a survey addressing methods of securing digital content and ensuring the content's authenticity and integrity, as well as the perceived importance of authenticity and integrity. The survey was sent to 40 digital repositories in the United States and Canada between June 30 and July 19, 2003. Twenty-two…
Wang, Cheng; Pang, Xue-Yong; Bao, Wei-Kai
2010-03-01
Taking a dense spruce pure plantation as test object and simulating the formation of natural forest gap, this paper studied the effects of low intensity thinning by gap creation on the ground temperature, ground humidity, and nutrient contents in different soil layers of the plantation. In the first year of gap creation, the mean diurnal temperature in the gap across the growth season (May - September) increased, while the mean diurnal humidity decreased. The soil organic matter (SOM) and NH4(+) -N contents in O-horizon (humus layer) increased by 19.62% and 283.85%, and the dissolved organic carbon (DOC) and NO3(-) -N contents decreased by 77.86% and 23.60%, respectively. The SOM, total nitrogen (TN), and NO3(-) -N contents in 0-10 cm soil layer increased by 45.77%, 37.14%, and 75.11%, and the NH4(+) -N, DOC, and total phosphorus (TP) contents decreased by 48.56%, 33.33%, and 13.11%, respectively. All the results suggested that low intensity thinning by gap creation could rapidly improve the ground microclimate of the plantation, and consequently, promote the soil microbial activity and mineralization processes in O-horizon, the release of soil nutrients, and the restoration of soil fertility.
The Content Dimension of Educational Technology: How Does It Work for Education in Europe?
ERIC Educational Resources Information Center
Cernochova, Miroslava
2012-01-01
The aim of this article is to present a concept of digital content emphasizing its new shape and ways to be developed and shared on Web 2.0 principles. Due to recent EU initiatives, a great number of digital materials, resources, and services for education have been designed and produced in recent years. Digital content from materials such as…
Creation of a Digital Aquifer Permeability Map for the Pacific Northwest
Hydrologic classification systems can provide a basis for broadscale assessments of the hydrologic functions of landscapes and watersheds and their responses to stressors such as climate change. One of the greatest challenges to this effort is obtaining consistent aquifer permea...
Modes of information delivery in radiologic anatomy education: Impact on student performance.
Ketelsen, Dominik; Schrödl, Falk; Knickenberg, Inés; Heckemann, Rolf A; Hothorn, Torsten; Neuhuber, Winfried; Bautz, Werner A L; Grunewald, Markus
2007-01-01
This study provides a systematic assessment of different methods of delivering radiologic teaching content (lecture, printed text, and digital content delivery) under standard conditions, enabling comparison of the effectiveness of these methods. A printed atlas of sectional anatomy was used as a standard. Digital content was developed on the basis of the printed atlas. Lecturers used both the printed and the digital content to prepare lectures. Standardized teaching material thus created was presented to second-term undergraduate students who had attended the school's anatomy course, but had not received any radiology teaching. Multiple choice examinations were used to assess the students' ability to recognize anatomical structures in known as well as unknown images. In a survey, the students' subjective experience of the learning process was assessed. No difference was seen between the groups regarding examination results. Students preferred a combination of digital media and lectures by enthusiastic teachers. The shortage of teachers requires a compromise concerning the delivery of radiologic anatomy content in a medical school setting. Based on our results, we recommend a combined approach of lecture and digital content delivery.
Wavelet-based reversible watermarking for authentication
NASA Astrophysics Data System (ADS)
Tian, Jun
2002-04-01
In the digital information age, digital content (audio, image, and video) can be easily copied, manipulated, and distributed. Copyright protection and content authentication of digital content has become an urgent problem to content owners and distributors. Digital watermarking has provided a valuable solution to this problem. Based on its application scenario, most digital watermarking methods can be divided into two categories: robust watermarking and fragile watermarking. As a special subset of fragile watermark, reversible watermark (which is also called lossless watermark, invertible watermark, erasable watermark) enables the recovery of the original, unwatermarked content after the watermarked content has been detected to be authentic. Such reversibility to get back unwatermarked content is highly desired in sensitive imagery, such as military data and medical data. In this paper we present a reversible watermarking method based on an integer wavelet transform. We look into the binary representation of each wavelet coefficient and embed an extra bit to expandable wavelet coefficient. The location map of all expanded coefficients will be coded by JBIG2 compression and these coefficient values will be losslessly compressed by arithmetic coding. Besides these two compressed bit streams, an SHA-256 hash of the original image will also be embedded for authentication purpose.
ERIC Educational Resources Information Center
Bogel, Gayle
2008-01-01
State digital libraries are manifestations of the diffusion of technology that has provided both "access to" and "delivery of" digital content. Whether the content is being accessed and used equitably in K-12 schools has not been assessed. Determining patterns of the diffusion of use across socioeconomic groups in K-12 schools…
47 CFR 76.1909 - Redistribution control of unencrypted digital terrestrial broadcast content.
Code of Federal Regulations, 2011 CFR
2011-10-01
... content. Where a multichannel video programming distributor retransmits unencrypted digital terrestrial... 47 Telecommunication 4 2011-10-01 2011-10-01 false Redistribution control of unencrypted digital... (CONTINUED) BROADCAST RADIO SERVICES MULTICHANNEL VIDEO AND CABLE TELEVISION SERVICE Encoding Rules § 76.1909...
ERIC Educational Resources Information Center
Kurtz, Michael J.; Eichorn, Guenther; Accomazzi, Alberto; Grant, Carolyn S.; Demleitner, Markus; Murray, Stephen S.; Jones, Michael L. W.; Gay, Geri K.; Rieger, Robert H.; Millman, David; Bruggemann-Klein, Anne; Klein, Rolf; Landgraf, Britta; Wang, James Ze; Li, Jia; Chan, Desmond; Wiederhold, Gio; Pitti, Daniel V.
1999-01-01
Includes six articles that discuss a digital library for astronomy; comparing evaluations of digital collection efforts; cross-organizational access management of Web-based resources; searching scientific bibliographic databases based on content-based relations between documents; semantics-sensitive retrieval for digital picture libraries; and…
From Information Center to Discovery System: Next Step for Libraries?
ERIC Educational Resources Information Center
Marcum, James W.
2001-01-01
Proposes a discovery system model to guide technology integration in academic libraries that fuses organizational learning, systems learning, and knowledge creation techniques with constructivist learning practices to suggest possible future directions for digital libraries. Topics include accessing visual and continuous media; information…
Developing Critical and Historical Thinking Skills in Middle Grades Social Studies
ERIC Educational Resources Information Center
Waring, Scott M.; Robinson, Kirk S.
2010-01-01
The author describes a social studies unit designed to help students develop critical thinking skills. The lessons give students opportunities to analyze multiple perspectives, use multiple sources when conducting research, and construct historical narratives through the creation of a digital historical biography.
Podcast Creation as Transformative Music Engagement
ERIC Educational Resources Information Center
Bolden, Benjamin; Nahachewsky, James
2015-01-01
This article reports a qualitative study that examined students' experiences of creating podcasts within an undergraduate music education course. Future music educators used digital media technology to assemble and share reflections on significant interactions with music throughout their lives, combining spoken narrative and musical excerpts…
NASA Astrophysics Data System (ADS)
Zschocke, Thomas; Beniest, Jan
The Consultative Group on International Agricultural Re- search (CGIAR) has established a digital repository to share its teaching and learning resources along with descriptive educational information based on the IEEE Learning Object Metadata (LOM) standard. As a critical component of any digital repository, quality metadata are critical not only to enable users to find more easily the resources they require, but also for the operation and interoperability of the repository itself. Studies show that repositories have difficulties in obtaining good quality metadata from their contributors, especially when this process involves many different stakeholders as is the case with the CGIAR as an international organization. To address this issue the CGIAR began investigating the Open ECBCheck as well as the ISO/IEC 19796-1 standard to establish quality protocols for its training. The paper highlights the implications and challenges posed by strengthening the metadata creation workflow for disseminating learning objects of the CGIAR.
Tapie, L; Lebon, N; Mawussi, B; Fron Chabouis, H; Duret, F; Attal, J-P
2015-01-01
As digital technology infiltrates every area of daily life, including the field of medicine, so it is increasingly being introduced into dental practice. Apart from chairside practice, computer-aided design/computer-aided manufacturing (CAD/CAM) solutions are available for creating inlays, crowns, fixed partial dentures (FPDs), implant abutments, and other dental prostheses. CAD/CAM dental solutions can be considered a chain of digital devices and software for the almost automatic design and creation of dental restorations. However, dentists who want to use the technology often do not have the time or knowledge to understand it. A basic knowledge of the CAD/CAM digital workflow for dental restorations can help dentists to grasp the technology and purchase a CAM/CAM system that meets the needs of their office. This article provides a computer-science and mechanical-engineering approach to the CAD/CAM digital workflow to help dentists understand the technology.
Quality Issues and Standards of E-Content
ERIC Educational Resources Information Center
Nachimuthu, K.; Vijayakumari, G.
2007-01-01
The objectives of the e-content development by the UGC are; (a) Generation of e-content, in all subjects, (b) Development of teachers and experts resources in e-journal creation; (c) Distribution of the e-content to teachers and students from formal and non-formal; educational modes, for supplementing and complementing professional teaching and…
BDVC (Bimodal Database of Violent Content): A database of violent audio and video
NASA Astrophysics Data System (ADS)
Rivera Martínez, Jose Luis; Mijes Cruz, Mario Humberto; Rodríguez Vázqu, Manuel Antonio; Rodríguez Espejo, Luis; Montoya Obeso, Abraham; García Vázquez, Mireya Saraí; Ramírez Acosta, Alejandro Álvaro
2017-09-01
Nowadays there is a trend towards the use of unimodal databases for multimedia content description, organization and retrieval applications of a single type of content like text, voice and images, instead bimodal databases allow to associate semantically two different types of content like audio-video, image-text, among others. The generation of a bimodal database of audio-video implies the creation of a connection between the multimedia content through the semantic relation that associates the actions of both types of information. This paper describes in detail the used characteristics and methodology for the creation of the bimodal database of violent content; the semantic relationship is stablished by the proposed concepts that describe the audiovisual information. The use of bimodal databases in applications related to the audiovisual content processing allows an increase in the semantic performance only and only if these applications process both type of content. This bimodal database counts with 580 audiovisual annotated segments, with a duration of 28 minutes, divided in 41 classes. Bimodal databases are a tool in the generation of applications for the semantic web.
Digital Video (DV): A Primer for Developing an Enterprise Video Strategy
NASA Astrophysics Data System (ADS)
Talovich, Thomas L.
2002-09-01
The purpose of this thesis is to provide an overview of digital video production and delivery. The thesis presents independent research demonstrating the educational value of incorporating video and multimedia content in training and education programs. The thesis explains the fundamental concepts associated with the process of planning, preparing, and publishing video content and assists in the development of follow-on strategies for incorporation of video content into distance training and education programs. The thesis provides an overview of the following technologies: Digital Video, Digital Video Editors, Video Compression, Streaming Video, and Optical Storage Media.
Digital rights language support for evolving digital cinema requirements
NASA Astrophysics Data System (ADS)
Orri, Xavier; Mas, Joan-Maria; Macq, Benoit M. M.
2003-06-01
Digital cinema can be defined as the digital electronic distribution and display of theatrical film content or live material to the theatre. However, this simple definition does not reflect the complex mesh of balanced business relationships between the different parties involved in the worldwide cinematic distribution. Its transition from an analogue to a digital business will happen progressively, starting with only content being digitally distributed and going until an all-digital business. From these facts derive strong requirements on digital rights management (DRM) systems for digital cinema and therefore on the digital rights language supporting it. This paper explores the requirements imposed by the cinematic distribution model and by its progressive transition to digital, and the impact these have on digital rights languages. We analyze the support provided by different digital rights languages, identifying weaknesses and exploring solutions in fulfilling the requirements of the digital cinema distribution model.
ERIC Educational Resources Information Center
Hill, Linda L.; Crosier, Scott J.; Smith, Terrence R.; Goodchild, Michael; Iannella, Renato; Erickson, John S.; Reich, Vicky; Rosenthal, David S. H.
2001-01-01
Includes five articles. Topics include requirements for a content standard to describe computational models; architectures for digital rights management systems; access control for digital information objects; LOCKSS (Lots of Copies Keep Stuff Safe) that allows libraries to run Web caches for specific journals; and a Web site from the U.S.…
Creating and Sharing: Teens' Information Practices in Digital Communities
ERIC Educational Resources Information Center
Harlan, Mary Ann; Bruce, Christine; Lupton, Mandy
2014-01-01
Introduction: In a connected world youth are participating in digital content creating communities. This paper introduces a description of teens' information practices in digital content creating and sharing communities. Method: The research design was a constructivist grounded theory methodology. Seventeen interviews with eleven teens were…
A Practical Guide for Building a Digital Library: User-Focused Collection
ERIC Educational Resources Information Center
Zhu, Qin; Guevara, Sophia
2009-01-01
With changing user expectations, many libraries are moving toward digital content. Accessible from anywhere at any time, digital content provides users with efficient, on-demand information experiences. Accordingly, librarians are presented with challenges and opportunities to build, manage, and implement outreach strategies that promote their…
Digital Collections, Digital Libraries and the Digitization of Cultural Heritage Information.
ERIC Educational Resources Information Center
Lynch, Clifford
2002-01-01
Discusses the development of digital collections and digital libraries. Topics include digitization of cultural heritage information; broadband issues; lack of compelling content; training issues; types of materials being digitized; sustainability; digital preservation; infrastructure; digital images; data mining; and future possibilities for…
Content Management and the Future of Academic Libraries.
ERIC Educational Resources Information Center
Wu, Yuhfen Diana; Liu, Mengxiong
2001-01-01
Discusses Internet-based electronic content management in digital libraries and considers the future of academic libraries. Topics include digital technologies; content management systems; standards; bandwidth; security and privacy concerns; legal matters, including copyrights and ownership; lifecycle; and multilingual access and interface. (LRW)
A method to transfer speckle patterns for digital image correlation
NASA Astrophysics Data System (ADS)
Chen, Zhenning; Quan, Chenggen; Zhu, Feipeng; He, Xiaoyuan
2015-09-01
A simple and repeatable speckle creation method based on water transfer printing (WTP) is proposed to reduce artificial measurement error for digital image correlation (DIC). This technique requires water, brush, and a piece of transfer paper that is made of prefabricated decal paper, a protected sheet, and printed speckle patterns. The speckle patterns are generated and optimized via computer simulations, and then printed on the decal paper. During the experiments, operators can moisten the basement with water and the brush, so that digital patterns can be simply transferred to the carriers’ surfaces. Tensile experiments with an extended three-dimensional (3D) DIC system are performed to test and verify the validity of WTP patterns. It is shown that by comparing with a strain gage, the strain error is less than 50μɛ in a uniform tensile test. From five carbon steel tensile experiments, Lüders bands in both WTP patterns and spray paint patterns are demonstrated to propagate symmetrically. In the necking part where the strain is up to 66%, WTP patterns are proved to adhere to the specimens well. Hence, WTP patterns are capable of maintaining coherence and adherence to the specimen surface. The transfer paper, working as the role of strain gage in the electrometric method, will contribute to speckle creation.
Educational Video Recording and Editing for The Hand Surgeon
Rehim, Shady A.; Chung, Kevin C.
2016-01-01
Digital video recordings are increasingly used across various medical and surgical disciplines including hand surgery for documentation of patient care, resident education, scientific presentations and publications. In recent years, the introduction of sophisticated computer hardware and software technology has simplified the process of digital video production and improved means of disseminating large digital data files. However, the creation of high quality surgical video footage requires basic understanding of key technical considerations, together with creativity and sound aesthetic judgment of the videographer. In this article we outline the practical steps involved with equipment preparation, video recording, editing and archiving as well as guidance for the choice of suitable hardware and software equipment. PMID:25911212
The graphic cell method: a new look at digitizing geologic maps
Hanley, J.T.
1982-01-01
The graphic cell method is an alternative method of digitizing areal geologic information. It involves a discrete-point sampling scheme in which the computer establishes a matrix of cells over the map. Each cell and the whole cell is assigned the identity or value of the geologic information that is recognized at its center. Cell size may be changed to suit the needs of the user. The computer program resolves the matrix and identifies potential errors such as multiple assignments. Input includes the digitized boundaries of each geologic formation. This method should eliminate a primary bottleneck in the creation and testing of geomathematical models in such disciplines as resource appraisal. ?? 1982.
Grid-supported Medical Digital Library.
Kosiedowski, Michal; Mazurek, Cezary; Stroinski, Maciej; Weglarz, Jan
2007-01-01
Secure, flexible and efficient storing and accessing digital medical data is one of the key elements for delivering successful telemedical systems. To this end grid technologies designed and developed over the recent years and grid infrastructures deployed with their use seem to provide an excellent opportunity for the creation of a powerful environment capable of delivering tools and services for medical data storage, access and processing. In this paper we present the early results of our work towards establishing a Medical Digital Library supported by grid technologies and discuss future directions of its development. These works are part of the "Telemedycyna Wielkopolska" project aiming to develop a telemedical system for the support of the regional healthcare.
NASA Astrophysics Data System (ADS)
Esponda, M.; Piraino, F.; Stanga, C.; Mezzino, D.
2017-08-01
This paper presents an integrated approach between digital documentation workflows and historical research in order to document log houses, outstanding example of vernacular architecture in Quebec, focusing on their geometrical-dimensional as well as on the intangible elements associated with these historical structures. The 18 log houses selected in the Laurentians represent the material culture of how settlers adapted to the harsh Quebec environment at the end of the nineteenth century. The essay describes some results coming by professor Mariana Esponda in 2015 (Carleton University) and the digital documentation was carried out through the grant New Paradigm/New Tools for Architectural Heritage in Canada, supported by SSHRC Training Program) (May-August 2016). The workflow of the research started with the digital documentation, accomplished with laser scanning techniques, followed by onsite observations, and archival researches. This led to the creation of an 'abacus', a first step into the development of a territorialhistorical database of the log houses, potentially updatable by other researchers. Another important part of the documentation of these buildings has been the development of Historic Building Information Models fundamental to analyze the geometry of the logs and to understand how these constructions were built. The realization of HBIMs was a first step into the modeling of irregular shapes such as those of the logs - different Level of Detail were adopted in order to show how the models can be used for different purposes. In the future, they can potentially be used for the creation of a virtual tour app for the story telling of these buildings.
"Intellectual Property" and Knowledge Creation in Disorganisations
ERIC Educational Resources Information Center
Vaden, Tere
2006-01-01
Given the current forms of economic production and corporate markets, the liberating and democratic potential of digital information is counteracted by the concentration of media ownership, as well as by policy, legislation, and the development of proprietary forms of technology. The notion of "intellectual property" produces artificial scarcity…
ERIC Educational Resources Information Center
Song, Ji Hoon; Kim, Hye Kyoung; Park, Sunyoung; Bae, Sang Hoon
2014-01-01
The purpose of this study was to develop an empirical data-driven model for a knowledge creation school system in career technical education (CTE) by identifying supportive and hindering factors influencing knowledge creation practices in CTE schools. Nonaka and colleagues' (Nonaka & Konno, 1998; Nonaka & Takeuchi, 1995) knowledge…
A Prototype HTML Training System for Graphic Communication Majors
ERIC Educational Resources Information Center
Runquist, Roger L.
2010-01-01
This design research demonstrates a prototype content management system capable of training graphic communication students in the creation of basic HTML web pages. The prototype serve as a method of helping students learn basic HTML structure and commands earlier in their academic careers. Exposure to the concepts of web page creation early in…
ERIC Educational Resources Information Center
Bollen, Johan; Vemulapalli, Soma Sekara; Xu, Weining; Luce, Rick; Marcum, Deanna; Friedlander, Amy; Tenopir, Carol; Grayson, Matt; Zhang, Yan; Ebuen, Mercy; King, Donald W.; Boyce, Peter; Rogers, Clare; Kirriemuir, John; Tanner, Simon; Deegan, Marilyn; Marcum, James W.
2003-01-01
Includes six articles that discuss use analysis and research trends in digital libraries; library history and digital preservation; journal use by scientists; a content management system-based Web site for higher education in the United Kingdom; cost studies for transitioning to digitized collections in European cultural institutions; and the…
[Virtual microscopy in pathology teaching and postgraduate training (continuing education)].
Sinn, H P; Andrulis, M; Mogler, C; Schirmacher, P
2008-11-01
As with conventional microscopy, virtual microscopy permits histological tissue sections to be viewed on a computer screen with a free choice of viewing areas and a wide range of magnifications. This, combined with the possibility of linking virtual microscopy to E-Learning courses, make virtual microscopy an ideal tool for teaching and postgraduate training in pathology. Uses of virtual microscopy in pathology teaching include blended learning with the presentation of digital teaching slides in the internet parallel to presentation in the histology lab, extending student access to histology slides beyond the lab. Other uses are student self-learning in the Internet, as well as the presentation of virtual slides in the classroom with or without replacing real microscopes. Successful integration of virtual microscopy depends on its embedding in the virtual classroom and the creation of interactive E-learning content. Applications derived from this include the use of virtual microscopy in video clips, podcasts, SCORM modules and the presentation of virtual microscopy using interactive whiteboards in the classroom.
Do You Hear What I See? Assessing Accessibility of Digital Commons and CONTENTdm
ERIC Educational Resources Information Center
Walker, Wendy; Keenan, Teressa
2015-01-01
This article discusses the accessibility of two content management systems, Berkeley Electronic Press's Digital Commons and OCLC's CONTENTdm, widely used in libraries to host institutional repository and digital collections content. Based on observations by a visually impaired student who used the JAWS screen reader to view the design and display…
Comparing Online to Face-To-Face Delivery of Undergraduate Digital Circuits Content
ERIC Educational Resources Information Center
LaMeres, Brock J.; Plumb, Carolyn
2014-01-01
This paper presents a comparison of online to traditional face-to-face delivery of undergraduate digital systems material. Two specific components of digital content were compared and evaluated: a sophomore logic circuits course with no laboratory, and a microprocessor laboratory component of a junior-level computer systems course. For each of…
Imagine No Restrictions: Digital Rights Management
ERIC Educational Resources Information Center
Houghton-Jan, Sarah
2007-01-01
The Digital Rights Management (DRM), a technology that allows copyright owners to regulate and manage their content when it is disseminated in a digital format, has sparked an escalating battle over copyright protection and fair use. The stakes are huge for content producers, consumers, and libraries. DRM is the reason why some patrons cannot…
Content-based fused off-axis object illumination direct-to-digital holography
Price, Jeffery R.
2006-05-02
Systems and methods are described for content-based fused off-axis illumination direct-to-digital holography. A method includes calculating an illumination angle with respect to an optical axis defined by a focusing lens as a function of data representing a Fourier analyzed spatially heterodyne hologram; reflecting a reference beam from a reference mirror at a non-normal angle; reflecting an object beam from an object the object beam incident upon the object at the illumination angle; focusing the reference beam and the object beam at a focal plane of a digital recorder to from the content-based off-axis illuminated spatially heterodyne hologram including spatially heterodyne fringes for Fourier analysis; and digitally recording the content based off-axis illuminated spatially heterodyne hologram including spatially heterodyne fringes for Fourier analysis.
The Creation Process in Digital Art
NASA Astrophysics Data System (ADS)
Marcos, Adérito Fernandes; Branco, Pedro Sérgio; Zagalo, Nelson Troca
The process behind the act of the art creation or the creation process has been the subject of much debate and research during the last fifty years at least, even thinking art and beauty has been a subject of analysis already by the ancient Greeks such were Plato or Aristotle. Even though intuitively it is a simple phenomenon, creativity or the human ability to generate innovation (new ideas, concepts, etc.) is in fact quite complex. It has been studied from the perspectives of behavioral and social psychology, cognitive science, artificial intelligence, philosophy, history, design research, digital art, and computational aesthetics, among others. In spite of many years of discussion and research there is no single, authoritative perspective or definition of creativity, i.e., there is no standardized measurement technique. Regarding the development process that supports the intellectual act of creation it is usually described as a procedure where the artist experiments the medium, explores it with one or more techniques, changing shapes, forms, appearances, where beyond time and space, he/she seeks his/her way out to a clearing, i.e., envisages a path from intention to realization. Duchamp in his lecture "The Creative Act" states the artist is never alone with his/her artwork; there is always the spectator that later on will react critically to the work of art. If the artist succeeds in transmitting his/her intentions in terms of a message, emotion or feeling to the spectator then a form of aesthetic osmosis actually takes place through the inert matter (the medium) that enabled this communication or interaction phenomenon to occur. The role of the spectator may become gradually more active by interacting with the artwork itself possibly changing or becoming a part of it [2][4].
A Prototype for Content-Rich Decision-Making Support in NOAA using Data as an Asset
NASA Astrophysics Data System (ADS)
Austin, M.; Peng, G.
2015-12-01
Data Producers and Data Providers do not always collaborate to ensure that the data meets the needs of a broad range of user communities. User needs are not always considered in the beginning of the data production and delivery phases. Often data experts are required to explain or create custom output so that the data can be used by decision makers. Lack of documentation and quality information can result in poor user acceptance or data misinterpretation. This presentation will describe how new content integration tools have been created by NOAA's National Environmental Satellite, Data, and Information Service (NESDIS) to improve quality throughout the data management lifecycle. The prototype integrates contents into a decision-making support tool from NOAA's Observing System Integrated Assessment (NOSIA) Value Tree, NOAA's Data Catalog/Digital Object Identifier (DOI) projects (collection-level metadata) and Data/Stewardship Maturity Matrices (Data and Stewardship Quality Rating Information). The National Centers for Environmental Information's (NCEI) Global Historical Climatology Network-Monthly (GHCN) dataset is used as a case study to formulate/develop the prototype tool and demonstrate its power with the content-centric approach in addition to completeness of metadata elements. This demonstrates the benefits of the prototype tool in both bottom roll-up and top roll-down fashion. The prototype tool delivers a standards based methodology that allows users to determine the quality and value of data that is fit for purpose. It encourages data producers and data providers/stewards to consider users' needs prior to data creation and dissemination resulting in user driven data requirements increasing return on investment.
A Generational Opportunity: A 21st Century Learning Content Delivery System
ERIC Educational Resources Information Center
McElroy, Patrick
2007-01-01
This paper describes a collaboratively developed, open marketplace for network-based learning and research content for the higher education community. It explores how available technologies and standards can facilitate a new knowledge creation industry for higher education learning content that engages all stakeholders in new ways. The Advisory…
Content Management: If You Build It Right, They Will Come
ERIC Educational Resources Information Center
Starkman, Neal
2006-01-01
According to James Robertson, the managing director of Step Two Designs, a content management consultancy, "A content management system supports the creation, management, distribution, publishing, and discovery of corporate information. It covers the complete lifecycle of the pages of one's site, from providing simple tools to create the…
Understanding Digital Note-Taking Practice for Visualization.
Willett, Wesley; Goffin, Pascal; Isenberg, Petra
2015-05-13
We present results and design implications from a study of digital note-taking practice to examine how visualization can support revisitation, reflection, and collaboration around notes. As digital notebooks become common forms of external memory, keeping track of volumes of content is increasingly difficult. Information visualization tools can help give note-takers an overview of their content and allow them to explore diverse sets of notes, find and organize related content, and compare their notes with their collaborators. To ground the design of such tools, we conducted a detailed mixed-methods study of digital note-taking practice. We identify a variety of different editing, organization, and sharing methods used by digital note-takers, many of which result in notes becoming "lost in the pile''. These findings form the basis for our design considerations that examine how visualization can support the revisitation, organization, and sharing of digital notes.
Task Models in the Digital Ocean
ERIC Educational Resources Information Center
DiCerbo, Kristen E.
2014-01-01
The Task Model is a description of each task in a workflow. It defines attributes associated with that task. The creation of task models becomes increasingly important as the assessment tasks become more complex. Explicitly delineating the impact of task variables on the ability to collect evidence and make inferences demands thoughtfulness from…
The Effect of Story Grammars on Creative Self-Efficacy and Digital Storytelling
ERIC Educational Resources Information Center
Liu, C.-C.; Wu, L. Y.; Chen, Z.-M.; Tsai, C.-C.; Lin, H.-M.
2014-01-01
Previous studies have proposed that the grammars may serve as a rule-based scaffolding to facilitate story comprehension in storytelling activities. Such scaffoldings may inform students of crucial story elements and possible transitions among different elements. However, how these scaffoldings may influence story creation/writing activities is…
The Chemistry of Optical Discs.
ERIC Educational Resources Information Center
Birkett, David
2002-01-01
Explains the chemistry used in compact discs (CD), digital versatile discs (DVD), and magneto-optical (MO) discs focusing on the steps of initial creation of the mold, the molding of the polycarbonate, the deposition of the reflective layers, the lacquering of the CDs, and the bonding of DVDs. (Contains 15 references.) (YDS)
Metadata Realities for Cyberinfrastructure: Data Authors as Metadata Creators
ERIC Educational Resources Information Center
Mayernik, Matthew Stephen
2011-01-01
As digital data creation technologies become more prevalent, data and metadata management are necessary to make data available, usable, sharable, and storable. Researchers in many scientific settings, however, have little experience or expertise in data and metadata management. In this dissertation, I explore the everyday data and metadata…
New Directions in ASL-English Bilingual Ebooks
ERIC Educational Resources Information Center
Stone, Adam
2014-01-01
The widespread adoption of smartphones and tablet computers have enabled the rapid creation and distribution of innovative American Sign Language (ASL) and written English bilingual ebooks, aimed primarily at deaf and hard-of-hearing children. These sign-print bilingual ebooks are unique in how they take advantage of digital platforms to display…
Social Labs in Universities: Innovation and Impact in Medialab UGR
ERIC Educational Resources Information Center
Romero-Frías, Esteban; Robinson-García, Nicolás
2017-01-01
Social laboratories, defined as experimental spaces for co-creation, have recently become the main centers of innovation. Medialabs are experimental laboratories of technologies and communication media which have co-evolved along with the digital society into mediation laboratories of citizen experimentation, observing a confluence of both models.…
Digital Media Production and Identity: Insights from a Psychological Perspective
ERIC Educational Resources Information Center
Terras, M. M.; Ramsay, J.; Boyle, E. A.
2015-01-01
The unprecedented opportunities for production and collaborative working supported by Web 2.0 technology offer immense potential for active knowledge creation. Research to date has mostly explored the demographic factors that influence production but we argue here that a more detailed understanding of the psychological determinants of online…
Mobile Media Best Practices: Lessons From 5 Years of "OR Magazine"
ERIC Educational Resources Information Center
Madison, Ed
2015-01-01
Digital publications now provide immersive interactive experiences for users of tablets and other mobile media devices. The ever-changing technology challenges educators to adapt curricula to better prepare students for an uncertain future. This article chronicles the creation of award-winning "OR Magazine" at University of Oregon, which…
CytometryML and other data formats
NASA Astrophysics Data System (ADS)
Leif, Robert C.
2006-02-01
Cytology automation and research will be enhanced by the creation of a common data format. This data format would provide the pathology and research communities with a uniform way for annotating and exchanging images, flow cytometry, and associated data. This specification and/or standard will include descriptions of the acquisition device, staining, the binary representations of the image and list-mode data, the measurements derived from the image and/or the list-mode data, and descriptors for clinical/pathology and research. An international, vendor-supported, non-proprietary specification will allow pathologists, researchers, and companies to develop and use image capture/analysis software, as well as list-mode analysis software, without worrying about incompatibilities between proprietary vendor formats. Presently, efforts to create specifications and/or descriptions of these formats include the Laboratory Digital Imaging Project (LDIP) Data Exchange Specification; extensions to the Digital Imaging and Communications in Medicine (DICOM); Open Microscopy Environment (OME); Flowcyt, an extension to the present Flow Cytometry Standard (FCS); and CytometryML. The feasibility of creating a common data specification for digital microscopy and flow cytometry in a manner consistent with its use for medical devices and interoperability with both hospital information and picture archiving systems has been demonstrated by the creation of the CytometryML schemas. The feasibility of creating a software system for digital microscopy has been demonstrated by the OME. CytometryML consists of schemas that describe instruments and their measurements. These instruments include digital microscopes and flow cytometers. Optical components including the instruments' excitation and emission parts are described. The description of the measurements made by these instruments includes the tagged molecule, data acquisition subsystem, and the format of the list-mode and/or image data. Many of the CytometryML data-types are based on the Digital Imaging and Communications in Medicine (DICOM). Binary files for images and list-mode data have been created and read.
Venkatesh, S K; Wang, G; Seet, J E; Teo, L L S; Chong, V F H
2013-03-01
To evaluate the feasibility of magnetic resonance imaging (MRI) for the transformation of preserved organs and their disease entities into digital formats for medical education and creation of a virtual museum. MRI of selected 114 pathology specimen jars representing different organs and their diseases was performed using a 3 T MRI machine with two or more MRI sequences including three-dimensional (3D) T1-weighted (T1W), 3D-T2W, 3D-FLAIR (fluid attenuated inversion recovery), fat-water separation (DIXON), and gradient-recalled echo (GRE) sequences. Qualitative assessment of MRI for depiction of disease and internal anatomy was performed. Volume rendering was performed on commercially available workstations. The digital images, 3D models, and photographs of specimens were archived into a workstation serving as a virtual pathology museum. MRI was successfully performed on all specimens. The 3D-T1W and 3D-T2W sequences demonstrated the best contrast between normal and pathological tissues. The digital material is a useful aid for understanding disease by giving insights into internal structural changes not apparent on visual inspection alone. Volume rendering produced vivid 3D models with better contrast between normal tissue and diseased tissue compared to real specimens or their photographs in some cases. The digital library provides good illustration material for radiological-pathological correlation by enhancing pathological anatomy and information on nature and signal characteristics of tissues. In some specimens, the MRI appearance may be different from corresponding organ and disease in vivo due to dead tissue and changes induced by prolonged contact with preservative fluid. MRI of pathology specimens is feasible and provides excellent images for education and creating a virtual pathology museum that can serve as permanent record of digital material for self-directed learning, improving teaching aids, and radiological-pathological correlation. Copyright © 2012 The Royal College of Radiologists. Published by Elsevier Ltd. All rights reserved.
Safeguarding Digital Library Contents: Charging for Online Content.
ERIC Educational Resources Information Center
Herzberg, Amir
1998-01-01
Investigates the need for mechanisms for charging by digital libraries and other providers of online content, in particular for micropayments, i.e., charging for small amounts. The SSL (Secure Socket Layer) and SET (Secure Electronic Transactions) protocols for charge card payments and the MiniPay micropayment mechanism for charging small amounts…
Content and Knowledge Management in a Digital Library and Museum.
ERIC Educational Resources Information Center
Yeh, Jian-Hua; Chang, Jia-Yang; Oyang, Yen-Jen
2000-01-01
Discusses the design of the National Taiwan University Digital Library and Museum that addresses both content and knowledge management. Describes a two-tier repository architecture that facilitates content management, includes an object-oriented model to facilitate the management of temporal information, and eliminates the need to manually…
NASA Astrophysics Data System (ADS)
Pásztor, László; Laborczi, Annamária; Szatmári, Gábor; Takács, Katalin; Bakacsi, Zsófia; Szabó, József; Dobos, Endre
2014-05-01
Due to the former soil surveys and mapping activities significant amount of soil information has accumulated in Hungary. Present soil data requirements are mainly fulfilled with these available datasets either by their direct usage or after certain specific and generally fortuitous, thematic and/or spatial inference. Due to the more and more frequently emerging discrepancies between the available and the expected data, there might be notable imperfection as for the accuracy and reliability of the delivered products. With a recently started project (DOSoReMI.hu; Digital, Optimized, Soil Related Maps and Information in Hungary) we would like to significantly extend the potential, how countrywide soil information requirements could be satisfied in Hungary. We started to compile digital soil related maps which fulfil optimally the national and international demands from points of view of thematic, spatial and temporal accuracy. The spatial resolution of the targeted countrywide, digital, thematic maps is at least 1:50.000 (approx. 50-100 meter raster resolution). DOSoReMI.hu results are also planned to contribute to the European part of GSM.net products. In addition to the auxiliary, spatial data themes related to soil forming factors and/or to indicative environmental elements we heavily lean on the various national soil databases. The set of the applied digital soil mapping techniques is gradually broadened incorporating and eventually integrating geostatistical, data mining and GIS tools. In our paper we will present the first results. - Regression kriging (RK) has been used for the spatial inference of certain quantitative data, like particle size distribution components, rootable depth and organic matter content. In the course of RK-based mapping spatially segmented categorical information provided by the SMUs of Digital Kreybig Soil Information System (DKSIS) has been also used in the form of indicator variables. - Classification and regression trees (CART) were used to improve the spatial resolution of category-type soil maps (thematic downscaling), like genetic soil type and soil productivity maps. The approach was justified by the fact that certain thematic soil maps are not available in the required scale. Decision trees were applied for the understanding of the soil-landscape models involved in existing soil maps, and for the post-formalization of survey/compilation rules. The relationships identified and expressed in decision rules made the creation of spatially refined maps possible with the aid of high resolution environmental auxiliary variables. Among these co-variables, a special role was played by larger scale spatial soil information with diverse attributes. As a next step, the testing of random forests for the same purposes has been started. - Due to the simultaneous richness of available Hungarian legacy soil data, spatial inference methods and auxiliary environmental information, there is a high versatility of possible approaches for the compilation of a given soil (related) map. This suggests the opportunity of optimization. For the creation of an object specific soil (related) map with predefined parameters (resolution, accuracy, reliability etc.) one might intend to identify the optimum set of soil data, method and auxiliary co-variables optimized for the resources (data costs, computation requirements etc.). The first findings on the inclusion and joint usage of spatial soil data as well as on the consistency of various evaluations of the result maps will be also presented. Acknowledgement: Our work has been supported by the Hungarian National Scientific Research Foundation (OTKA, Grant No. K105167).
Content-specificity in verbal recall: a randomized controlled study.
Zirk-Sadowski, Jan; Szucs, Denes; Holmes, Joni
2013-01-01
In this controlled experiment we examined whether there are content effects in verbal short-term memory and working memory for verbal stimuli. Thirty-seven participants completed forward and backward digit and letter recall tasks, which were constructed to control for distance effects between stimuli. A maximum-likelihood mixed-effects logistic regression revealed main effects of direction of recall (forward vs backward) and content (digits vs letters). There was an interaction between type of recall and content, in which the recall of digits was superior to the recall of letters in verbal short-term memory but not in verbal working memory. These results demonstrate that the recall of information from verbal short-term memory is content-specific, whilst the recall of information from verbal working memory is content-general.
Resolution analysis of archive films for the purpose of their optimal digitization and distribution
NASA Astrophysics Data System (ADS)
Fliegel, Karel; Vítek, Stanislav; Páta, Petr; Myslík, Jiří; Pecák, Josef; Jícha, Marek
2017-09-01
With recent high demand for ultra-high-definition (UHD) content to be screened in high-end digital movie theaters but also in the home environment, film archives full of movies in high-definition and above are in the scope of UHD content providers. Movies captured with the traditional film technology represent a virtually unlimited source of UHD content. The goal to maintain complete image information is also related to the choice of scanning resolution and spatial resolution for further distribution. It might seem that scanning the film material in the highest possible resolution using state-of-the-art film scanners and also its distribution in this resolution is the right choice. The information content of the digitized images is however limited, and various degradations moreover lead to its further reduction. Digital distribution of the content in the highest image resolution might be therefore unnecessary or uneconomical. In other cases, the highest possible resolution is inevitable if we want to preserve fine scene details or film grain structure for archiving purposes. This paper deals with the image detail content analysis of archive film records. The resolution limit in captured scene image and factors which lower the final resolution are discussed. Methods are proposed to determine the spatial details of the film picture based on the analysis of its digitized image data. These procedures allow determining recommendations for optimal distribution of digitized video content intended for various display devices with lower resolutions. Obtained results are illustrated on spatial downsampling use case scenario, and performance evaluation of the proposed techniques is presented.
ERIC Educational Resources Information Center
Kildan, Abdullah Oguzhan; Incikabi, Lutfi
2015-01-01
This study aimed to present early childhood teacher candidates' experiences preparing digital stories and to reveal the resulting changes, if any, in self-reported technological pedagogical content knowledge (TPACK). This study was quasi-experimental and indicated that teacher candidates' evaluations of digital storytelling were affected by their…
ERIC Educational Resources Information Center
Cox, Andrew M.; Vasconcelos, Ana Cristina; Holdridge, Peter
2010-01-01
Creation of multimedia (MM) could be a valuable diversification of assessment methods within non-technical modules. The apparent popularity of sites based on user-generated video content such as YouTube and also of podcasting suggests that relevant skills and interest are becoming more mainstream. Translating book learned knowledge into visual…
ERIC Educational Resources Information Center
Walinski, Jacek Tadeusz
2014-01-01
Portable multimedia devices shape the intensity of intercultural contacts not only through content consumption but also through content creation. Enabling learners to participate in content exchange via the Web 2.0 paradigm (audiences as both media consumers and media creators) can be employed to create new forms of acquiring knowledge. This study…
Architecture of an E-Learning System with Embedded Authoring Support.
ERIC Educational Resources Information Center
Baudry, Andreas; Bungenstock, Michael; Mertsching, Barbel
This paper introduces an architecture for an e-learning system with an embedded authoring system. Based on the metaphor of a construction kit, this approach offers a general solution for specific content creation and publication. The learning resources are IMS "Content Packages" with a special structure to separate content and presentation. These…
Advanced digital image archival system using MPEG technologies
NASA Astrophysics Data System (ADS)
Chang, Wo
2009-08-01
Digital information and records are vital to the human race regardless of the nationalities and eras in which they were produced. Digital image contents are produced at a rapid pace from cultural heritages via digitalization, scientific and experimental data via high speed imaging sensors, national defense satellite images from governments, medical and healthcare imaging records from hospitals, personal collection of photos from digital cameras. With these mass amounts of precious and irreplaceable data and knowledge, what standards technologies can be applied to preserve and yet provide an interoperable framework for accessing the data across varieties of systems and devices? This paper presents an advanced digital image archival system by applying the international standard of MPEG technologies to preserve digital image content.
Out of Print: Reimagining the K-12 Textbook in a Digital Age
ERIC Educational Resources Information Center
Fletcher, Geoffrey; Schaffhauser, Dian; Levin, Douglas
2012-01-01
Technological innovation is driving fundamental changes in all aspects of our lives. This is especially true of digital content, as our use of e-books, downloadable music, streaming television and movies, and online social networks has exploded. However, the explosive growth in our use of digital content seems so far to have eluded many of the 50…
NASA Astrophysics Data System (ADS)
Anbar, Ariel; Center for Education Through eXploration
2018-01-01
Advances in scientific visualization and public access to data have transformed science outreach and communication, but have yet to realize their potential impacts in the realm of education. Computer-based learning is a clear bridge between visualization and education that benefits students through adaptative personalization and enhanced access. Building this bridge requires close partnerships among scientists, technologists, and educators.The Infiniscope project fosters such partnerships to produce exploration-driven online learning experiences that teach basic science concepts using a combination of authentic space science narratives, data, and images, and a personalized guided inquiry approach. Infiniscope includes a web portal to host these digital learning experiences, as well as a teaching network of educators using and modifying these experiences. Infiniscope experiences are built around a new theory of digital learning design that we call “education through exploration” (ETX) developed during the creation of successful online, interactive science courses offered at ASU and other institutions. ETX builds on the research-based practices of active learning and guided inquiry to provide a set of design principles that aim to develop higher order thinking skills in addition to understanding of content. It is employed in these experiences by asking students to solve problems and actively discover relationships, supported by an intelligent tutoring system which provides immediate, personalized feedback and scaffolds scientific thinking and methods. The project is led by ASU’s School of Earth and Space Exploration working with learning designers in the Center for Education Through eXploration, with support from NASA’s Science Mission Directorate as part of the NASA Exploration Connection program.We will present an overview of ETX design, the Infinscope project, and emerging evidence of effectiveness.
The Fulldome Curriculum for the Spitz SciDome Digital Planetarium: Volume 2
NASA Astrophysics Data System (ADS)
Bradstreet, David H.; Sanders, S. J.; Huggins, S.
2014-01-01
The Spitz Fulldome Curriculum (FDC) for the SciDome digital planetarium ushered in a new and innovative way to present astronomical pedagogy via its use of the unique teaching attributes of the digital planetarium. In the case of the FDC, which uses the ubiquitous Starry Night planetarium software as its driving engine, these engaging and novel teaching techniques have also been made usable to desktop computers and flat-screen video projectors for classroom use. Volume 2 of the FDC introduces exciting new classes and mini-lessons to further enlighten and invigorate students as they struggle with often difficult three dimensional astronomical concepts. Additionally, other topics with related astronomical ties have been created to integrate history into planetarium presentations. One of the strongest advantages of the SciDome is its use of Starry Night as its astronomical engine. With it students can create their own astronomical configurations in the computer lab or at home, using the PC or Mac version. They can then simply load their creations onto the SciDome planetarium system and display them for their classmates on the dome. This poster will discuss and illustrate some of the new content that has been developed for Volume 2. Topics covered in Volume 2 include eclipses, plotting planet locations on a curtate orbit chart by observing their positions in the sky, time and timekeeping (including sidereal day, hour angles, sidereal time, LAST, LMST, time zones and the International Date Line), teaching to the Boy Scout Merit Badge requirements, plotting scale analemmas on the surface of planets and interpreting them, precession, astronomical events in revolutionary Boston, the Lincoln Almanac Trial, eclipsing binaries, lunar librations, a trip through the universe, watching the speed of light move in real time, stellar sizes and the Milky Way.
NASA Astrophysics Data System (ADS)
Bell, T.; Hasnaoui, A.; Ait-Ameur, K.; Ngcobo, S.
2017-10-01
In this paper we experimentally demonstrate selective excitation of high-radial-order Laguerre-Gaussian (LG p or LG{}p,0) modes with radial order p = 1-4 and azimuthal order l = 0 using a diode-pump solid-state laser (DPSSL) that is digitally controlled by a spatial light modulator (SLM). We encoded an amplitude mask containing p-absorbing rings, of various incompleteness (segmented) on grey-scale computer-generated digital holograms, and displayed them on an SLM which acted as an end mirror of the diode-pumped solid-state digital laser. The various incomplete (α) p-absorbing rings were digitally encoded to match the zero-intensity nulls of the desired LG p mode. We show that the creation of LG p , for p = 1 to p = 4, only requires an incomplete circular p-absorbing ring that has a completeness of ≈37.5%, giving the DPSSL resonator a lower pump threshold power while maintaining the same laser characteristics (such as beam propagation properties).
It Isn't Easy Being Green, or Is It?
ERIC Educational Resources Information Center
Stone, James R., III
2010-01-01
In the midst of an economic recession, double digit unemployment rates, and financial bailouts lies a promise of economic recovery through investments and training for a green economy and green collar occupations. This article discusses the impact of the green revolution on job creation and on career and technical education (CTE). The green…
USDA-ARS?s Scientific Manuscript database
Laser scanning data streams, when linked with multi-spectral, hyperspectral, apparent soil electro-conductivity (ECa), or other kinds of geo-referenced data streams, aid in the creation of maps that allow useful applications in agricultural systems. These combinations of georeferenced information p...
On Keeping Public Visual Fieldnotes as Reflexive Ethnographic Practice
ERIC Educational Resources Information Center
Burkholder, Casey
2016-01-01
These "Notes from the Field" describe one doctoral student's public visual fieldnotes practice during her data collection for her dissertation. In the creation of a public digital space for participants and the public to engage with the fieldnotes through online comments and in-person conversations, this shifts the practice of keeping…
Affinities and beyond! Developing Ways of Seeing in Online Spaces
ERIC Educational Resources Information Center
Davies, Julia
2006-01-01
This article presents an insider view of an online community of adults involved in sharing digital photography through a host website, Flickr. It describes how reciprocal teaching and learning partnerships in a dynamic multimodal environment are achieved through the creation of a "Third Space" or "Affinity Space", where "Funds of Knowledge" are…
ERIC Educational Resources Information Center
Garfield, Eugene
2001-01-01
Traces the development of information retrieval/services and suggests that the creation of large digital libraries seems inevitable. Examines possibilities for increasing electronic access and the role of artificial intelligence. Highlights include: searching full text; sending full texts; selective dissemination of information (SDI) profiling and…
A Framework for Designing Collaborative Learning Environments Using Mobile AR
ERIC Educational Resources Information Center
Cochrane, Thomas; Narayan, Vickel; Antonczak, Laurent
2016-01-01
Smartphones provide a powerful platform for augmented reality (AR). Using a smartphone's camera together with the built in GPS, compass, gyroscope, and touch screen enables the real world environment to be overlaid with contextual digital information. The creation of mobile AR environments is relatively simple, with the development of mobile AR…
Leadership Training in an Industry Context: Preparing Student Leaders for a Chaotic News Media
ERIC Educational Resources Information Center
Herndon, Keith; Krueger, Vicki
2016-01-01
This application brief explains the creation and execution of a leadership training program within the context of journalism education. The news media has experienced profound changes in an era of digital disruption. Massive job loss, financial distress, and ownership consolidation have resulted in a chaotic industry. Promising young journalists…
Students' Perception on Library Service Quality: A Qualitative Study of IIUM Library
ERIC Educational Resources Information Center
Ahmed, Selim; Islam, Rafikul
2012-01-01
Academic libraries are currently facing their greatest challenge since the explosion in tertiary education and academic publishing, which began after World War II. The global digital revolution is affecting both the traditional forms of the creation, organisation, and dissemination of knowledge, and the world of tertiary education itself. In the…
Determining the Value of Handwritten Comments within Work Orders
ERIC Educational Resources Information Center
Thombs, Daniel
2010-01-01
In the workplace many work orders are handwritten on paper rather than recorded in a digital format. Despite being archived, these documents are neither referenced nor analyzed after their creation. Tacit knowledge gathered though employee documentation is generally considered beneficial, but only if it can be easily gathered and processed. …
ERIC Educational Resources Information Center
Pellegrino, Joann
2007-01-01
Children are incredibly interested in the idea of flying and the lesson presented in this article is based on that interest. In this article, the author discusses the creation of a digital presentation that could give an overview of the different types of air travel. Motivational questions teachers can use in their classroom discussions are also…
Teaching Tip: Using Rapid Game Prototyping for Exploring Requirements Discovery and Modeling
ERIC Educational Resources Information Center
Dalal, Nikunj
2012-01-01
We describe the use of rapid game prototyping as a pedagogic technique to experientially explore and learn requirements discovery, modeling, and specification in systems analysis and design courses. Students have a natural interest in gaming that transcends age, gender, and background. Rapid digital game creation is used to build computer games…
Dental impressions using 3D digital scanners: virtual becomes reality.
Birnbaum, Nathan S; Aaronson, Heidi B
2008-10-01
The technologies that have made the use of three-dimensional (3D) digital scanners an integral part of many industries for decades have been improved and refined for application to dentistry. Since the introduction of the first dental impressioning digital scanner in the 1980s, development engineers at a number of companies have enhanced the technologies and created in-office scanners that are increasingly user-friendly and able to produce precisely fitting dental restorations. These systems are capable of capturing 3D virtual images of tooth preparations, from which restorations may be fabricated directly (ie, CAD/CAM systems) or fabricated indirectly (ie, dedicated impression scanning systems for the creation of accurate master models). The use of these products is increasing rapidly around the world and presents a paradigm shift in the way in which dental impressions are made. Several of the leading 3D dental digital scanning systems are presented and discussed in this article.
Virtual Field Reconnaissance to enable multi-site collaboration in geoscience fieldwork in Chile.
NASA Astrophysics Data System (ADS)
Hughes, Leanne; Bateson, Luke; Ford, Jonathan; Napier, Bruce; Creixell, Christian; Contreras, Juan-Pablo; Vallette, Jane
2017-04-01
The unique challenges of geological mapping in remote terrains can make cross-organisation collaboration challenging. Cooperation between the British and Chilean Geological Surveys and the Chilean national mining company used the BGS digital Mapping Workflow and virtual field reconnaissance software (GeoVisionary) to undertake geological mapping in a complex area of Andean Geology. The international team undertook a pre-field evaluation using GeoVisionary to integrate massive volumes of data and interpret high resolution satellite imagery, terrain models and existing geological information to capture, manipulate and understand geological features and re-interpret existing maps. This digital interpretation was then taken into the field and verified using the BGS digital data capture system (SIGMA.mobile). This allowed the production of final geological interpretation and creation of a geological map. This presentation describes the digital mapping workflow used in Chile and highlights the key advantages of increased efficiency and communication to colleagues, stakeholders and funding bodies.
Opportunities and challenges for digital morphology
2010-01-01
Advances in digital data acquisition, analysis, and storage have revolutionized the work in many biological disciplines such as genomics, molecular phylogenetics, and structural biology, but have not yet found satisfactory acceptance in morphology. Improvements in non-invasive imaging and three-dimensional visualization techniques, however, permit high-throughput analyses also of whole biological specimens, including museum material. These developments pave the way towards a digital era in morphology. Using sea urchins (Echinodermata: Echinoidea), we provide examples illustrating the power of these techniques. However, remote visualization, the creation of a specialized database, and the implementation of standardized, world-wide accepted data deposition practices prior to publication are essential to cope with the foreseeable exponential increase in digital morphological data. Reviewers This article was reviewed by Marc D. Sutton (nominated by Stephan Beck), Gonzalo Giribet (nominated by Lutz Walter), and Lennart Olsson (nominated by Purificación López-García). PMID:20604956
Drivers of Emerging Infectious Disease Events as a Framework for Digital Detection.
Olson, Sarah H; Benedum, Corey M; Mekaru, Sumiko R; Preston, Nicholas D; Mazet, Jonna A K; Joly, Damien O; Brownstein, John S
2015-08-01
The growing field of digital disease detection, or epidemic intelligence, attempts to improve timely detection and awareness of infectious disease (ID) events. Early detection remains an important priority; thus, the next frontier for ID surveillance is to improve the recognition and monitoring of drivers (antecedent conditions) of ID emergence for signals that precede disease events. These data could help alert public health officials to indicators of elevated ID risk, thereby triggering targeted active surveillance and interventions. We believe that ID emergence risks can be anticipated through surveillance of their drivers, just as successful warning systems of climate-based, meteorologically sensitive diseases are supported by improved temperature and precipitation data. We present approaches to driver surveillance, gaps in the current literature, and a scientific framework for the creation of a digital warning system. Fulfilling the promise of driver surveillance will require concerted action to expand the collection of appropriate digital driver data.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Bremner, S. P.; Ban, K.-Y.; Faleev, N. N.
2013-09-14
We describe InAs quantum dot creation in InAs/GaAsSb barrier structures grown on GaAs (001) wafers by molecular beam epitaxy. The structures consist of 20-nm-thick GaAsSb barrier layers with Sb content of 8%, 13%, 15%, 16%, and 37% enclosing 2 monolayers of self-assembled InAs quantum dots. Transmission electron microscopy and X-ray diffraction results indicate the onset of relaxation of the GaAsSb layers at around 15% Sb content with intersected 60° dislocation semi-loops, and edge segments created within the volume of the epitaxial structures. 38% relaxation of initial elastic stress is seen for 37% Sb content, accompanied by the creation of amore » dense net of dislocations. The degradation of In surface migration by these dislocation trenches is so severe that quantum dot formation is completely suppressed. The results highlight the importance of understanding defect formation during stress relaxation for quantum dot structures particularly those with larger numbers of InAs quantum-dot layers, such as those proposed for realizing an intermediate band material.« less
Usability Testing, User-Centered Design, and LibGuides Subject Guides: A Case Study
ERIC Educational Resources Information Center
Sonsteby, Alec; DeJonghe, Jennifer
2013-01-01
Usability testing has become a routine way for many libraries to ensure that their Web presence is user-friendly and accessible. At the same time, popular subject guide creation systems, such as LibGuides, decentralize Web content creation and put authorship into the hands of librarians who may not be trained in user-centered design principles. At…
Proponents of Creationism but Not Proponents of Evolution Frame the Origins Debate in Terms of Proof
ERIC Educational Resources Information Center
Barnes, Ralph M.; Church, Rebecca A.
2013-01-01
In Study 1, 72 internet documents containing creationism, ID (intelligent design), or evolution content were selected for analysis. All instances of proof cognates (the word "proof" and related terms such as "proven", "disproof", etc.) contained within these documents were identified and labeled in terms of the manner in which the terms were used.…
A Proposal for the Creation of a Diagnostics and Power Port Standard
NASA Technical Reports Server (NTRS)
Willeke, Thomas
2005-01-01
The contents of this paper discuss plans for communication failure due to lost hardware during Moon and Mars exploration missions. The author proposes a Diagnostics and Power Port (DPP) creation in the face of total communication failure. DDP would have a number of different power channels to replicate computer diagnostic abilities to find the root cause of failure.
NASA Astrophysics Data System (ADS)
Serpagli, Lauren Paola
The purpose of this study is to explore the impact that a digital, picture sharing platform, specifically Instagram, can have on the learning experience in the biology classroom. Students are surrounded by a societal culture inundated with technology, including smart phones and social media, and science educators need to find ways to harness the popularity of these tools in the classroom. The theoretical frameworks guiding this study are Culturally Relevant Pedagogy (CRP), Digital Visual Literacy, and a Critical Feminism. To understand the many ways of social media, specifically Instagram, could influence science content understanding in the classroom, the research methodology used was a connective ethnography. This approach allowed for analysis for the creation of the dual-setting of the classroom and the digital platform and the emerging culture that resulted. As Instagram was used as the virtual component of the classroom, this gave rise to a new identity for the classroom, one in which a digital culture was established. Instagram served as an extension of the classroom space that was not limited by time, location, or teacher availability. The participants in this study were female high school biology students in New York City. An Instagram profile was created for the course and used in different ways: To post homework reminders, lab pictures, biology memes, current events, and discoveries, thereby exposing students to science in "nontraditional" ways. Students discussed their reactions and feelings of the uses and effectiveness of Instagram in the class and made suggestions for future applications through questionnaires, focus groups, and individual interviews. Findings reveal Instagram to ease access for review and reminders, integrate teenage culture into learning, and serve as an effective supplement tool to traditional classroom instruction. One chief goal of this research project was to help educators increase their understanding of the role that social media plays in the lives of students. By recognizing that youth culture now has a very heavy digital identity, this research allows educators to recognize the need to incorporate forms of technology and social media in the classroom, and particularly for young women in their use of technology in science learning.
Methods of Adapting Digital Content for the Learning Process via Mobile Devices
ERIC Educational Resources Information Center
Lopez, J. L. Gimenez; Royo, T. Magal; Laborda, Jesus Garcia; Calvo, F. Garde
2009-01-01
This article analyses different methods of adapting digital content for its delivery via mobile devices taking into account two aspects which are a fundamental part of the learning process; on the one hand, functionality of the contents, and on the other, the actual controlled navigation requirements that the learner needs in order to acquire high…
A Room with a View: Observations on "Unanticipated" Licensing Agreements and Born Digital Content
ERIC Educational Resources Information Center
Lapinski, P. Scott
2012-01-01
One of the many challenges that content creators and repository administrators are both struggling with in this "born digital" information environment is the "ownership" of content. After several years of engaging directly with researchers across their campus and providing seminars on the National Institutes of Health (NIH) Public Access Policy,…
Manson, Amy; Poyade, Matthieu; Rea, Paul
2015-10-19
The use of computer-aided learning in education can be advantageous, especially when interactive three-dimensional (3D) models are used to aid learning of complex 3D structures. The anatomy of the ventricular system of the brain is difficult to fully understand as it is seldom seen in 3D, as is the flow of cerebrospinal fluid (CSF). This article outlines a workflow for the creation of an interactive training tool for the cerebral ventricular system, an educationally challenging area of anatomy. This outline is based on the use of widely available computer software packages. Using MR images of the cerebral ventricular system and several widely available commercial and free software packages, the techniques of 3D modelling, texturing, sculpting, image editing and animations were combined to create a workflow in the creation of an interactive educational and training tool. This was focussed on cerebral ventricular system anatomy, and the flow of cerebrospinal fluid. We have successfully created a robust methodology by using key software packages in the creation of an interactive education and training tool. This has resulted in an application being developed which details the anatomy of the ventricular system, and flow of cerebrospinal fluid using an anatomically accurate 3D model. In addition to this, our established workflow pattern presented here also shows how tutorials, animations and self-assessment tools can also be embedded into the training application. Through our creation of an established workflow in the generation of educational and training material for demonstrating cerebral ventricular anatomy and flow of cerebrospinal fluid, it has enormous potential to be adopted into student training in this field. With the digital age advancing rapidly, this has the potential to be used as an innovative tool alongside other methodologies for the training of future healthcare practitioners and scientists. This workflow could be used in the creation of other tools, which could be developed for use not only on desktop and laptop computers but also smartphones, tablets and fully immersive stereoscopic environments. It also could form the basis on which to build surgical simulations enhanced with haptic interaction.
TRSkit: A Simple Digital Library Toolkit
NASA Technical Reports Server (NTRS)
Nelson, Michael L.; Esler, Sandra L.
1997-01-01
This paper introduces TRSkit, a simple and effective toolkit for building digital libraries on the World Wide Web. The toolkit was developed for the creation of the Langley Technical Report Server and the NASA Technical Report Server, but is applicable to most simple distribution paradigms. TRSkit contains a handful of freely available software components designed to be run under the UNIX operating system and served via the World Wide Web. The intended customer is the person that must continuously and synchronously distribute anywhere from 100 - 100,000's of information units and does not have extensive resources to devote to the problem.
Overview of the H.264/AVC video coding standard
NASA Astrophysics Data System (ADS)
Luthra, Ajay; Topiwala, Pankaj N.
2003-11-01
H.264/MPEG-4 AVC is the latest coding standard jointly developed by the Video Coding Experts Group (VCEG) of ITU-T and Moving Picture Experts Group (MPEG) of ISO/IEC. It uses state of the art coding tools and provides enhanced coding efficiency for a wide range of applications including video telephony, video conferencing, TV, storage (DVD and/or hard disk based), streaming video, digital video creation, digital cinema and others. In this paper an overview of this standard is provided. Some comparisons with the existing standards, MPEG-2 and MPEG-4 Part 2, are also provided.
Evolving a NASA Digital Object Identifiers System with Community Engagement
NASA Technical Reports Server (NTRS)
Wanchoo, Lalit; James, Nathan
2016-01-01
To demonstrate how the ESDIS (Earth Science Data and Information System) DOI (Digital Object Identifier) system and its processes have evolved over these years based on the recommendations provided by the user community (whether the community members create and manage DOI information or use DOIs in the data citations). The user community is comprised of people with common interests and needs for data identifiers who are actively involved in the creation and usage process. Engagement describes the interactive context wherein the community provides information, evaluates the proposed processes, and provides guidance in the area of identifiers.
Automatic violence detection in digital movies
NASA Astrophysics Data System (ADS)
Fischer, Stephan
1996-11-01
Research on computer-based recognition of violence is scant. We are working on the automatic recognition of violence in digital movies, a first step towards the goal of a computer- assisted system capable of protecting children against TV programs containing a great deal of violence. In the video domain a collision detection and a model-mapping to locate human figures are run, while the creation and comparison of fingerprints to find certain events are run int he audio domain. This article centers on the recognition of fist- fights in the video domain and on the recognition of shots, explosions and cries in the audio domain.
Walk This Way: Detailed Steps for Transferring Born-Digital Content from Media You Can Read In-House
ERIC Educational Resources Information Center
Barrera-Gomez, Julianna; Erway, Ricky
2013-01-01
This document is a companion to the report, "You've Got to Walk before You Can Run: First Steps for Managing Born-Digital Content Received on Physical Media." Like the "First Steps" report, the intended audience is those who are just starting to manage born-digital materials, from those wondering where to begin, to those who…
Network Analysis of an Emergent Massively Collaborative Creation on Video Sharing Website
NASA Astrophysics Data System (ADS)
Hamasaki, Masahiro; Takeda, Hideaki; Nishimura, Takuichi
The Web technology enables numerous people to collaborate in creation. We designate it as massively collaborative creation via the Web. As an example of massively collaborative creation, we particularly examine video development on Nico Nico Douga, which is a video sharing website that is popular in Japan. We specifically examine videos on Hatsune Miku, a version of a singing synthesizer application software that has inspired not only song creation but also songwriting, illustration, and video editing. As described herein, creators of interact to create new contents through their social network. In this paper, we analyzed the process of developing thousands of videos based on creators' social networks and investigate relationships among creation activity and social networks. The social network reveals interesting features. Creators generate large and sparse social networks including some centralized communities, and such centralized community's members shared special tags. Different categories of creators have different roles in evolving the network, e.g., songwriters gather more links than other categories, implying that they are triggers to network evolution.
Preservation of Earth Science Data History with Digital Content Repository Technology
NASA Astrophysics Data System (ADS)
Wei, Y.; Pan, J.; Shrestha, B.; Cook, R. B.
2011-12-01
An increasing need for derived and on-demand data product in Earth Science research makes the digital content more difficult for providers to manage and preserve and for users to locate, understand, and consume. Specifically, this increasing need presents additional challenges in managing data processing history information and delivering such information to end users. For example, the North American Carbon Program (NACP) Multi-scale Synthesis and Terrestrial Model Intercomparison Project (MsTMIP) chose a modified SYNMAP land cover data as one of the input driver data for participating terrestrial biospheric models. The global 1km resolution SYNMAP data was created by harmonizing 3 remote sensing-based land cover products: GLCC, GLC2000, and the MODIS land cover product. The original SYNMAP land cover data was aggregated into half and quarter degree resolution. It was then enhanced with more detailed grassland and cropland types. Currently, there lacks an effective mechanism to convey this data processing information to different modeling teams for them to determine if a data product meets their needs. It still highly relies on offline human interaction. The NASA-sponsored ORNL DAAC has leveraged the contemporary digital object repository technology to promote the representation, management, and delivery of data processing history and provenance information. Within digital object repository, different data products are managed as objects, with metadata as attributes and content delivery and management services as dissemination methods. Derivation relationships among data products can be semantically referenced between digital objects. Within the repository, data users can easily track a derived data product back to its origin, explorer metadata and documents about each intermediate data product, and discover processing details involved in each derivation step. Coupled with Drupal Web Content Management System, the digital repository interface was enhanced to provide intuitive graphic representation of the data processing history. Each data product is also associated with a formal metadata record in FGDC standards, and the main fields of the FGDC record are indexed for search, and are displayed as attributes of the data product. These features enable data users to better understand and consume a data product. The representation of data processing history in digital repository can further promote long-term data preservation. Lineage information is a major aspect to make digital data understandable and usable long time into the future. Derivation references can be setup between digital objects not only within a single digital repository, but also across multiple distributed digital repositories. Along with emerging identification mechanisms, such as Digital Object Identifier (DOI), a flexible distributed digital repository network can be setup to better preserve digital content. In this presentation, we describe how digital content repository technology can be used to manage, preserve, and deliver digital data processing history information in Earth Science research domain, with selected data archived in ORNL DAAC and Model and Synthesis Thematic Data Center (MAST-DC) as testing targets.
Triberti, Stefano; Durosini, Ilaria; Aschieri, Filippo; Villani, Daniela; Riva, Giuseppe
2017-08-01
Avatar creation is an interesting topic for both video game and social network studies. Research has shown that the creation of avatars is influenced by individual, contextual, and cultural features. Avatars are used to represent aspects of users' personality, but multiple avatars are used in different virtual contexts, as self-presentation strategies may vary according to the different "audiences" to be met online (say: friends, or strangers). Moreover, avatar creation is also influenced by cultural variables, such as gender, as avatars embody stereotypical aspects of being a woman or a man. This research tested whether avatars, as digital self-representations, may change depending on the above-mentioned variables. Ninety-four participants created two avatars to be used in different contexts (video game and job-themed social network). Moreover, two groups of participants were told that they would have met friends or total strangers within the two virtual contexts. Results showed that avatars changed from the game to the job context. Changes involved avatars' transient features (Clothes) more than physical (Body) and symbolic (Accessories) ones, and females changed accessories more than males. Moreover, females who expected to meet friends changed their avatars' bodies significantly more than males in both virtual contexts. The findings are discussed based on literature about computer-mediated communication and online self-disclosure. In conclusion, possible implications of the results for avatar-based interventions and the field of video games and social network design are reviewed.
NASA Astrophysics Data System (ADS)
Harris, B.; McDougall, K.; Barry, M.
2012-07-01
Digital Elevation Models (DEMs) allow for the efficient and consistent creation of waterways and catchment boundaries over large areas. Studies of waterway delineation from DEMs are usually undertaken over small or single catchment areas due to the nature of the problems being investigated. Improvements in Geographic Information Systems (GIS) techniques, software, hardware and data allow for analysis of larger data sets and also facilitate a consistent tool for the creation and analysis of waterways over extensive areas. However, rarely are they developed over large regional areas because of the lack of available raw data sets and the amount of work required to create the underlying DEMs. This paper examines definition of waterways and catchments over an area of approximately 25,000 km2 to establish the optimal DEM scale required for waterway delineation over large regional projects. The comparative study analysed multi-scale DEMs over two test areas (Wivenhoe catchment, 543 km2 and a detailed 13 km2 within the Wivenhoe catchment) including various data types, scales, quality, and variable catchment input parameters. Historic and available DEM data was compared to high resolution Lidar based DEMs to assess variations in the formation of stream networks. The results identified that, particularly in areas of high elevation change, DEMs at 20 m cell size created from broad scale 1:25,000 data (combined with more detailed data or manual delineation in flat areas) are adequate for the creation of waterways and catchments at a regional scale.
Platform-Independent Authoring and Production of Rapid E-Learning Content
ERIC Educational Resources Information Center
Gutbrod, Martin; Werner, Christian; Fischer, Stefan
2006-01-01
One of today's major problems in the field of e-learning is that the creation of high-quality content is still rather time consuming and expensive. In the past, many efforts have been made to produce educational content on the fly, but the results were mainly static blocks of recorded lecture lacking sophisticated navigation facilities. Facing…
Computer Guided Instructional Design.
ERIC Educational Resources Information Center
Merrill, M. David; Wood, Larry E.
1984-01-01
Describes preliminary efforts to create the Lesson Design System, a computer-guided instructional design system written in Pascal for Apple microcomputers. Its content outline, strategy, display, and online lesson editors correspond roughly to instructional design phases of content and strategy analysis, display creation, and computer programing…
37 CFR 251.62 - Content of petition.
Code of Federal Regulations, 2010 CFR
2010-07-01
... 37 Patents, Trademarks, and Copyrights 1 2010-07-01 2010-07-01 false Content of petition. 251.62 Section 251.62 Patents, Trademarks, and Copyrights COPYRIGHT OFFICE, LIBRARY OF CONGRESS COPYRIGHT... proceedings for cable, ephemeral recordings, certain digital audio transmissions, phonorecords, digital...
37 CFR 251.62 - Content of petition.
Code of Federal Regulations, 2011 CFR
2011-07-01
... 37 Patents, Trademarks, and Copyrights 1 2011-07-01 2011-07-01 false Content of petition. 251.62 Section 251.62 Patents, Trademarks, and Copyrights COPYRIGHT OFFICE, LIBRARY OF CONGRESS COPYRIGHT... proceedings for cable, ephemeral recordings, certain digital audio transmissions, phonorecords, digital...
Creation of a virtual cutaneous tissue bank
NASA Astrophysics Data System (ADS)
LaFramboise, William A.; Shah, Sujal; Hoy, R. W.; Letbetter, D.; Petrosko, P.; Vennare, R.; Johnson, Peter C.
2000-04-01
Cellular and non-cellular constituents of skin contain fundamental morphometric features and structural patterns that correlate with tissue function. High resolution digital image acquisitions performed using an automated system and proprietary software to assemble adjacent images and create a contiguous, lossless, digital representation of individual microscope slide specimens. Serial extraction, evaluation and statistical analysis of cutaneous feature is performed utilizing an automated analysis system, to derive normal cutaneous parameters comprising essential structural skin components. Automated digital cutaneous analysis allows for fast extraction of microanatomic dat with accuracy approximating manual measurement. The process provides rapid assessment of feature both within individual specimens and across sample populations. The images, component data, and statistical analysis comprise a bioinformatics database to serve as an architectural blueprint for skin tissue engineering and as a diagnostic standard of comparison for pathologic specimens.
A simple tool for stereological assessment of digital images: the STEPanizer.
Tschanz, S A; Burri, P H; Weibel, E R
2011-07-01
STEPanizer is an easy-to-use computer-based software tool for the stereological assessment of digitally captured images from all kinds of microscopical (LM, TEM, LSM) and macroscopical (radiology, tomography) imaging modalities. The program design focuses on providing the user a defined workflow adapted to most basic stereological tasks. The software is compact, that is user friendly without being bulky. STEPanizer comprises the creation of test systems, the appropriate display of digital images with superimposed test systems, a scaling facility, a counting module and an export function for the transfer of results to spreadsheet programs. Here we describe the major workflow of the tool illustrating the application on two examples from transmission electron microscopy and light microscopy, respectively. © 2011 The Authors Journal of Microscopy © 2011 Royal Microscopical Society.
Development of Efficient Authoring Software for e-Learning Contents
NASA Astrophysics Data System (ADS)
Kozono, Kazutake; Teramoto, Akemi; Akiyama, Hidenori
The contents creation in e-Learning system becomes an important problem. The contents of e-Learning should include figure and voice media for a high-level educational effect. However, the use of figure and voice complicates the operation of authoring software considerably. A new authoring software, which can build e-Learning contents efficiently, has been developed to solve this problem. This paper reports development results of the authoring software.
New Roles for New Times: Digital Curation for Preservation
ERIC Educational Resources Information Center
Walters, Tyler; Skinner, Katherine
2011-01-01
Digital curation refers to the actions people take to maintain and add value to digital information over its lifecycle, including the processes used when creating digital content. Digital preservation focuses on the "series of managed activities necessary to ensure continued access to digital materials for as long as necessary." In this…
Procedures and Guidelines for Digitization (Scanning)
These documents establishes EPA's approach for creating digitized versions of Agency documents and establishes standards for capturing digitized content from paper and microform Agency documents and records.
Interpreting the ASTM 'content standard for digital geospatial metadata'
Nebert, Douglas D.
1996-01-01
ASTM and the Federal Geographic Data Committee have developed a content standard for spatial metadata to facilitate documentation, discovery, and retrieval of digital spatial data using vendor-independent terminology. Spatial metadata elements are identifiable quality and content characteristics of a data set that can be tied to a geographic location or area. Several Office of Management and Budget Circulars and initiatives have been issued that specify improved cataloguing of and accessibility to federal data holdings. An Executive Order further requires the use of the metadata content standard to document digital spatial data sets. Collection and reporting of spatial metadata for field investigations performed for the federal government is an anticipated requirement. This paper provides an overview of the draft spatial metadata content standard and a description of how the standard could be applied to investigations collecting spatially-referenced field data.
Digital Storytelling: How to Get the Best Results
ERIC Educational Resources Information Center
Sheneman, Laura
2010-01-01
Digital storytelling embraces the art of traditional storytelling and reconfigures it using modern digital mediums. More specifically, "Digital storytelling is the practice of combining narrative with digital content, including images, sound, and video, to create a short movie, typically with a strong emotional component." There are a…
Design Issues Related to the Creation and Delivery of Asynchronous Multimedia Presentations
ERIC Educational Resources Information Center
Lightfoot, Jay M.
2003-01-01
Technology has advanced to the point where it is now possible to create and distribute digital multimedia recordings of class lectures over the Internet to remote learners. More importantly, the price of this technology has decreased to the point where it is also affordable to most instructional institutions. The main factor limiting its…
ERIC Educational Resources Information Center
Radovic, Slaviša; Passey, Don
2016-01-01
The aim of this paper is to explore further an under-developed area--how drivers of curriculum, pedagogy and assessment conceptions and practices shape the creation and uses of technologically based resources to support mathematics learning across informal, non-formal and formal learning environments. The paper considers: the importance of…
Scenes of Chaos and Joy: Playing and Performing Selves in Digitally Virtu/Real Places
ERIC Educational Resources Information Center
Szafran, Denice Joy
2012-01-01
Since the creation of the World Wide Web, researchers have attempted to understand the larger cultural and societal implications of this "space that is not a space" on identity, community, expression, and behavior. Ethnographies and analyses of bounded online gathering spaces, however, contain little concern focused on the expressions of play and…
Task-Specific Optimization of Mammographic Systems
2007-03-01
in Appendix II. 5.3 The results from the previous step will guide the creation for recommendations on the minimum allowable dose for...Degrees Earned Robert Saunders graduated with a doctorate in physics from Duke University in May 2006. Research Opportunities Received based on ...of dose in digital mammography has a measurable but modest impact on diagnostic accuracy.
Learning and Digital Environment of Dance--The Case of Greek Traditional Dance in Youtube
ERIC Educational Resources Information Center
Gratsiouni, Dimitra; Koutsouba, Maria; Venetsanou, Foteini; Tyrovola, Vasiliki
2016-01-01
The incorporation of Information and Communication Technologies (ICT) in education has changed the educational procedures through the creation and use of new teaching and learning environments with the use of computers and network applications that afford new dimensions to distance education. In turn, these emerging and in progress technologies,…
Preservice Teachers' Ability to Identify Technology Standards: Does Curriculum Matter?
ERIC Educational Resources Information Center
Lewis, Carrie L.
2015-01-01
Both preservice and in-service PK-12 teachers in the United States are expected to create a classroom environment that fosters the creation of digital citizens. However, it is unclear whether or not teacher education programs build this direct instruction, or any other method of introducing students to the International Society for Technology in…
ERIC Educational Resources Information Center
Renold, Emma; Ringrose, Jessica
2017-01-01
Inspired by posthuman feminist theory, this paper explores young people's entanglement with the bio-technological landscape of image creation and exchange in young networked peer cultures. We suggest that we are seeing new formations of sexual objectification when the more-than-human is foregrounded and the blurry ontological divide between human…
ERIC Educational Resources Information Center
Barajas-Saavedra, Arturo; Álvarez-Rodriguez, Francisco J.; Mendoza-González, Ricardo; Oviedo-De-Luna, Ana C.
2015-01-01
Development of digital resources is difficult due to their particular complexity relying on pedagogical aspects. Another aspect is the lack of well-defined development processes, experiences documented, and standard methodologies to guide and organize game development. Added to this, there is no documented technique to ensure correct…
ModelArchiver—A program for facilitating the creation of groundwater model archives
Winston, Richard B.
2018-03-01
ModelArchiver is a program designed to facilitate the creation of groundwater model archives that meet the requirements of the U.S. Geological Survey (USGS) policy (Office of Groundwater Technical Memorandum 2016.02, https://water.usgs.gov/admin/memo/GW/gw2016.02.pdf, https://water.usgs.gov/ogw/policy/gw-model/). ModelArchiver version 1.0 leads the user step-by-step through the process of creating a USGS groundwater model archive. The user specifies the contents of each of the subdirectories within the archive and provides descriptions of the archive contents. Descriptions of some files can be specified automatically using file extensions. Descriptions also can be specified individually. Those descriptions are added to a readme.txt file provided by the user. ModelArchiver moves the content of the archive to the archive folder and compresses some folders into .zip files.As part of the archive, the modeler must create a metadata file describing the archive. The program has a built-in metadata editor and provides links to websites that can aid in creation of the metadata. The built-in metadata editor is also available as a stand-alone program named FgdcMetaEditor version 1.0, which also is described in this report. ModelArchiver updates the metadata file provided by the user with descriptions of the files in the archive. An optional archive list file generated automatically by ModelMuse can streamline the creation of archives by identifying input files, output files, model programs, and ancillary files for inclusion in the archive.
ERIC Educational Resources Information Center
Vrablecová, Petra; Šimko, Marián
2016-01-01
The domain model is an essential part of an adaptive learning system. For each educational course, it involves educational content and semantics, which is also viewed as a form of conceptual metadata about educational content. Due to the size of a domain model, manual domain model creation is a challenging and demanding task for teachers or…
Semantic Features of Math Problems: Relationships to Student Learning and Engagement
ERIC Educational Resources Information Center
Slater, Stefan; Baker, Ryan; Ocumpaugh, Jaclyn; Inventado, Paul; Scupelli, Peter; Heffernan, Neil
2016-01-01
The creation of crowd-sourced content in learning systems is a powerful method for adapting learning systems to the needs of a range of teachers in a range of domains, but the quality of this content can vary. This study explores linguistic differences in teacher-created problem content in ASSISTments using a combination of discovery with models…
NASA Astrophysics Data System (ADS)
Gopp, N. V.; Nechaeva, T. V.; Savenkov, O. A.; Smirnova, N. V.; Smirnov, V. V.
2017-01-01
The relationships between the morphometric parameters (MPs) of topography calculated on the basis of digital elevation model (ASTER GDEM, 30 m) and the properties of the plow layer of agrogray soils on a slope were analyzed. The contribution of MPs to the spatial variability of the soil moisture reached 42%; to the content of physical clay (<0.01 mm particles), 59%; to the humus content, 46%; to the total nitrogen content, 31%; to the content of nitrate nitrogen, 28%; to the content of mobile phosphorus, 40%; to the content of exchangeable potassium, 45%; to the content of exchangeable calcium, 67%; to the content of exchangeable magnesium, 40%; and to the soil pH, 42%. A comparative analysis of the plow layer within the eluvial and transitional parts of the slope was performed with the use of geomorphometric methods and digital soil mapping. The regression analysis showed statistically significant correlations between the properties of the plow layer and the MPs describing surface runoff, geometric forms of surface, and the soil temperature regime.
AMELIE: Authoring Multimedia-Enhanced Learning Interactive Environment for medical contents.
Sánchez-González, P; Oropesa, I; García-Novoa, J; Gómez, E J
2013-01-01
This paper presents the AMELIE Authoring Tool for medical e-learning applications. The tool allows for the creation of enhanced-video based didactic contents, and can be adjusted to any number of platforms and applications. Validation provides preliminary good results on its acceptance and usefulness.
Baker, Richard H; Narechania, Apurva; DeSalle, Rob; Johns, Philip M; Reinhardt, Josephine A; Wilkinson, Gerald S
2016-03-26
Throughout their evolutionary history, genomes acquire new genetic material that facilitates phenotypic innovation and diversification. Developmental processes associated with reproduction are particularly likely to involve novel genes. Abundant gene creation impacts the evolution of chromosomal gene content and general regulatory mechanisms such as dosage compensation. Numerous studies in model organisms have found complex and, at times contradictory, relationships among these genomic attributes highlighting the need to examine these patterns in other systems characterized by abundant sexual selection. Therefore, we examined the association among novel gene creation, tissue-specific gene expression, and chromosomal gene content within stalk-eyed flies. Flies in this family are characterized by strong sexual selection and the presence of a newly evolved X chromosome. We generated RNA-seq transcriptome data from the testes for three species within the family and from seven additional tissues in the highly dimorphic species,Teleopsis dalmanni Analysis of dipteran gene orthology reveals dramatic testes-specific gene creation in stalk-eyed flies, involving numerous gene families that are highly conserved in other insect groups. Identification of X-linked genes for the three species indicates that the X chromosome arose prior to the diversification of the family. The most striking feature of this X chromosome is that it is highly masculinized, containing nearly twice as many testes-specific genes as expected based on its size. All the major processes that may drive differential sex chromosome gene content-creation of genes with male-specific expression, development of male-specific expression from pre-existing genes, and movement of genes with male-specific expression-are elevated on the X chromosome ofT. dalmanni This masculinization occurs despite evidence that testes expressed genes do not achieve the same levels of gene expression on the X chromosome as they do on the autosomes. © The Author 2016. Published by Oxford University Press on behalf of the Society for Molecular Biology and Evolution.
Method for indexing and retrieving manufacturing-specific digital imagery based on image content
Ferrell, Regina K.; Karnowski, Thomas P.; Tobin, Jr., Kenneth W.
2004-06-15
A method for indexing and retrieving manufacturing-specific digital images based on image content comprises three steps. First, at least one feature vector can be extracted from a manufacturing-specific digital image stored in an image database. In particular, each extracted feature vector corresponds to a particular characteristic of the manufacturing-specific digital image, for instance, a digital image modality and overall characteristic, a substrate/background characteristic, and an anomaly/defect characteristic. Notably, the extracting step includes generating a defect mask using a detection process. Second, using an unsupervised clustering method, each extracted feature vector can be indexed in a hierarchical search tree. Third, a manufacturing-specific digital image associated with a feature vector stored in the hierarchicial search tree can be retrieved, wherein the manufacturing-specific digital image has image content comparably related to the image content of the query image. More particularly, can include two data reductions, the first performed based upon a query vector extracted from a query image. Subsequently, a user can select relevant images resulting from the first data reduction. From the selection, a prototype vector can be calculated, from which a second-level data reduction can be performed. The second-level data reduction can result in a subset of feature vectors comparable to the prototype vector, and further comparable to the query vector. An additional fourth step can include managing the hierarchical search tree by substituting a vector average for several redundant feature vectors encapsulated by nodes in the hierarchical search tree.
Mohr, David C; Lyon, Aaron R; Lattie, Emily G; Reddy, Madhu; Schueller, Stephen M
2017-05-10
Mental health problems are common and pose a tremendous societal burden in terms of cost, morbidity, quality of life, and mortality. The great majority of people experience barriers that prevent access to treatment, aggravated by a lack of mental health specialists. Digital mental health is potentially useful in meeting the treatment needs of large numbers of people. A growing number of efficacy trials have shown strong outcomes for digital mental health treatments. Yet despite their positive findings, there are very few examples of successful implementations and many failures. Although the research-to-practice gap is not unique to digital mental health, the inclusion of technology poses unique challenges. We outline some of the reasons for this gap and propose a collection of methods that can result in sustainable digital mental health interventions. These methods draw from human-computer interaction and implementation science and are integrated into an Accelerated Creation-to-Sustainment (ACTS) model. The ACTS model uses an iterative process that includes 2 basic functions (design and evaluate) across 3 general phases (Create, Trial, and Sustain). The ultimate goal in using the ACTS model is to produce a functioning technology-enabled service (TES) that is sustainable in a real-world treatment setting. We emphasize the importance of the service component because evidence from both research and practice has suggested that human touch is a critical ingredient in the most efficacious and used digital mental health treatments. The Create phase results in at least a minimally viable TES and an implementation blueprint. The Trial phase requires evaluation of both effectiveness and implementation while allowing optimization and continuous quality improvement of the TES and implementation plan. Finally, the Sustainment phase involves the withdrawal of research or donor support, while leaving a functioning, continuously improving TES in place. The ACTS model is a step toward bringing implementation and sustainment into the design and evaluation of TESs, public health into clinical research, research into clinics, and treatment into the lives of our patients. ©David C. Mohr, Aaron R Lyon, Emily G Lattie, Madhu Reddy, Stephen M Schueller. Originally published in the Journal of Medical Internet Research (http://www.jmir.org), 10.05.2017.
Lyon, Aaron R; Lattie, Emily G; Reddy, Madhu; Schueller, Stephen M
2017-01-01
Mental health problems are common and pose a tremendous societal burden in terms of cost, morbidity, quality of life, and mortality. The great majority of people experience barriers that prevent access to treatment, aggravated by a lack of mental health specialists. Digital mental health is potentially useful in meeting the treatment needs of large numbers of people. A growing number of efficacy trials have shown strong outcomes for digital mental health treatments. Yet despite their positive findings, there are very few examples of successful implementations and many failures. Although the research-to-practice gap is not unique to digital mental health, the inclusion of technology poses unique challenges. We outline some of the reasons for this gap and propose a collection of methods that can result in sustainable digital mental health interventions. These methods draw from human-computer interaction and implementation science and are integrated into an Accelerated Creation-to-Sustainment (ACTS) model. The ACTS model uses an iterative process that includes 2 basic functions (design and evaluate) across 3 general phases (Create, Trial, and Sustain). The ultimate goal in using the ACTS model is to produce a functioning technology-enabled service (TES) that is sustainable in a real-world treatment setting. We emphasize the importance of the service component because evidence from both research and practice has suggested that human touch is a critical ingredient in the most efficacious and used digital mental health treatments. The Create phase results in at least a minimally viable TES and an implementation blueprint. The Trial phase requires evaluation of both effectiveness and implementation while allowing optimization and continuous quality improvement of the TES and implementation plan. Finally, the Sustainment phase involves the withdrawal of research or donor support, while leaving a functioning, continuously improving TES in place. The ACTS model is a step toward bringing implementation and sustainment into the design and evaluation of TESs, public health into clinical research, research into clinics, and treatment into the lives of our patients. PMID:28490417
Universe creation on a computer
NASA Astrophysics Data System (ADS)
McCabe, Gordon
The purpose of this paper is to provide an account of the epistemology and metaphysics of universe creation on a computer. The paper begins with F.J. Tipler's argument that our experience is indistinguishable from the experience of someone embedded in a perfect computer simulation of our own universe, hence we cannot know whether or not we are part of such a computer program ourselves. Tipler's argument is treated as a special case of epistemological scepticism, in a similar vein to 'brain-in-a-vat' arguments. It is argued that Tipler's hypothesis that our universe is a program running on a digital computer in another universe, generates empirical predictions, and is therefore a falsifiable hypothesis. The computer program hypothesis is also treated as a hypothesis about what exists beyond the physical world, and is compared with Kant's metaphysics of noumena. It is argued that if our universe is a program running on a digital computer, then our universe must have compact spatial topology, and the possibilities of observationally testing this prediction are considered. The possibility of testing the computer program hypothesis with the value of the density parameter Ω0 is also analysed. The informational requirements for a computer to represent a universe exactly and completely are considered. Consequent doubt is thrown upon Tipler's claim that if a hierarchy of computer universes exists, we would not be able to know which 'level of implementation' our universe exists at. It is then argued that a digital computer simulation of a universe, or any other physical system, does not provide a realisation of that universe or system. It is argued that a digital computer simulation of a physical system is not objectively related to that physical system, and therefore cannot exist as anything else other than a physical process occurring upon the components of the computer. It is concluded that Tipler's sceptical hypothesis, and a related hypothesis from Bostrom, cannot be true: it is impossible that our own experience is indistinguishable from the experience of somebody embedded in a digital computer simulation because it is impossible for anybody to be embedded in a digital computer simulation.
Digital expression among urban, low-income African American adolescents.
Baker, Christina M; Staiano, Amanda E; Calvert, Sandra L
2011-01-01
Digital production is a means through which African American adolescents communicate and express their experiences with peers. This study examined the content and the form of the digital productions of 24 urban, low-income African American adolescents who attended a summer academic program. The content of student digital productions focused on academic experiences and friendships. Their production styles revealed that youth used perceptually salient production features, such as rapid scene changes and loud rap music. The results suggest that when placed in a supportive, academic environment and provided with digital production resources, students who traditionally face barriers due to cultural and economic inequalities digitally express to their peers an interest in academics and positive peer relationships, and that these youth communicate their experiences through a shared production style that reflects their broader cultural experiences.
Performance comparison of denoising filters for source camera identification
NASA Astrophysics Data System (ADS)
Cortiana, A.; Conotter, V.; Boato, G.; De Natale, F. G. B.
2011-02-01
Source identification for digital content is one of the main branches of digital image forensics. It relies on the extraction of the photo-response non-uniformity (PRNU) noise as a unique intrinsic fingerprint that efficiently characterizes the digital device which generated the content. Such noise is estimated as the difference between the content and its de-noised version obtained via denoising filter processing. This paper proposes a performance comparison of different denoising filters for source identification purposes. In particular, results achieved with a sophisticated 3D filter are presented and discussed with respect to state-of-the-art denoising filters previously employed in such a context.
Why I teach the controversy: using creationism to teach critical thinking
Honey, P. Lynne
2015-01-01
Creationism and intelligent design are terms used to describe supernatural explanations for the origin of life, and the diversity of species on this planet. Many scientists have argued that the science classroom is no place for discussion of creationism. When I began teaching I did not teach creationism, as I focused instead on my areas of expertise. Over time it became clear that students had questions about creationism, and did not understand the difference between a scientific approach to knowledge and non-scientific approaches. This led me to wonder whether ignoring supernatural views allowed them to remain as viable “alternatives” to scientific hypotheses, in the minds of students. Also, a psychology class is an ideal place to discuss not only the scientific method but also the cognitive errors associated with non-science views. I began to explain creationism in my classes, and to model the scientific thought process that leads to a rejection of creationism. My approach is consistent with research that demonstrates that teaching content alone is insufficient for students to develop critical thinking and my admittedly anecdotal experience leads me to conclude that “teaching the controversy” has benefits for science students. PMID:26136700
Social Media, Education and Data Sharing
NASA Astrophysics Data System (ADS)
King, T. A.; Walker, R. J.; Masters, A.
2011-12-01
Social media is a blending of technology and social interactions which allows for the creation and exchange of user-generated content. Social media started as conversations between groups of people, now companies are using social media to communicate with customers and politicians use it to communicate with their constituents. Social media is now finding uses in the science communities. This adoption is driven by the expectation of students that technology will be an integral part of their research and that it will match the technology they use in their social lifes. Students are using social media to keep informed and collaborate with others. They have also replaced notepads with smart mobile devices. We have been introducing social media components into Virtual Observatories as a way to quickly access and exchange information with a tap or a click. We discuss the use of Quick Response (QR) codes, Digital Object Identifiers (DOIs), unique identifiers, Twitter, Facebook and tiny URL redirects as ways to enable easier sharing of data and information. We also discuss what services and features are needed in a Virtual Observatory to make data sharing with social media possible.
Piskorski, Mikołaj Jan
2011-11-01
Although most companies have collected lots of friends and followers on social platforms such as Facebook, few have succeeded in generating profits there. That's because they merely port their digital strategies into social environments by broadcasting their commercial messages or seeking customer feedback. To succeed on social platforms, says Harvard Business School's Piskorski, businesses need to devise social strategies that are consistent with users' expectations and behavior in these venues--namely, people want to connect with other people, not with companies. The author defines successful social strategies as those that reduce costs or increase customers' willingness to pay by helping people establish or strengthen relationships through doing free work on a company's behalf. Citing successes at Zynga, eBay, American Express, and Yelp, Piskorski shows that social strategies can generate profits by helping people connect in exchange for tasks that benefit the company such as customer acquisition, marketing, and content creation. He lays out a systematic way to build a social strategy and shows how a major credit card company he advised used the method to roll out its own strategy.
Pedagogical underpinnings of computer-based learning.
Adams, Audrey M
2004-04-01
E-learning is becoming increasingly incorporated into educational programmes. Digital materials usually require a lot of investment in terms of time, money and human resources. With advances in technology, delivery of content has much improved in terms of multimedia elements. However, often only low-level learning is achieved as a result of using these materials. The purpose of this article is to give a comprehensive overview of some of the most important issues to consider when incorporating e-learning into educational programmes. Computer-based learning has three components: hardware, software and 'underware', the pedagogy that underpins its development. The latter is the most important, as the approach adopted will influence the creation of computer-based learning materials and determine the way in which students engage with subject matter. Teachers are responsible for the quality of their courses and have a vital role in helping to develop the most appropriate electronic learning activities that will facilitate students to acquire the knowledge and skills necessary for clinical practice. Therefore, they need to have an awareness of what contributes to educationally effective, computer-based learning materials.
Salovey, Peter; Williams-Piehota, Pamela; Mowad, Linda; Moret, Marta Elisa; Edlund, Denielle; Andersen, Judith
2009-01-01
This article describes the establishment of two community technology centers affiliated with Head Start early childhood education programs focused especially on Latino and African American parents of children enrolled in Head Start. A 6-hour course concerned with computer and cancer literacy was presented to 120 parents and other community residents who earned a free, refurbished, Internet-ready computer after completing the program. Focus groups provided the basis for designing the structure and content of the course and modifying it during the project period. An outcomes-based assessment comparing program participants with 70 nonparticipants at baseline, immediately after the course ended, and 3 months later suggested that the program increased knowledge about computers and their use, knowledge about cancer and its prevention, and computer use including health information-seeking via the Internet. The creation of community computer technology centers requires the availability of secure space, capacity of a community partner to oversee project implementation, and resources of this partner to ensure sustainability beyond core funding.
Subscriptions Are Us: Content, Access, & Collections
ERIC Educational Resources Information Center
Thomas, Lisa Carlucci
2012-01-01
In a time of increasingly digital distribution, challenging questions arise regarding what people own, what they want to access to, and how they develop and maintain collections. What considerations influence their decision making, as individuals and libraries shift toward more subscription-oriented content? Digital access to e-books and…
Design reflowable digital book template
NASA Astrophysics Data System (ADS)
Prasetya, Didik Dwi; Widiyaningtyas, Triyanna; Arifin, M. Zainal; Wahyu Sakti G., I.
2017-09-01
Electronic books (e-books or digital books) increasingly in demand and continue to grow in the form of future books. One of the standard format electronic books that potential is EPUB (electronic publication) published by the International Digital Publishing Forum (IDPF). This digital book has major advantages are able to provide interactive and reflowable content, which are not found in another book format, such as PDF. Reflowable content allows the book can be accessed through a variety of reader device, like desktop and mobile with a fit and comfort view. However, because the generating process of an EPUB digital book is not as easy a PDF, so this format is less popular. Therefore, in order to help overcome the existing problems, this paper develops digital reflowable text book templates to support electronic learning, especially in Indonesia. This template can be used by anyone to produce a standard digital book quickly and easily without requiring additional specialized knowledge.
Creation of next generation U.S. Geological Survey topographic maps
Craun, Kari J.
2010-01-01
The U.S. Geological Survey (USGS) is 2 years into a 3-year cycle to create new digital topographic map products for the conterminous United States from data acquired and maintained as part of The National Map databases. These products are in the traditional, USGS topographic quadrangle, 7.5-minute (latitude and longitude) cell format. The 3-year cycle was conceived to follow the acquisition of National Aerial Imagery Program (NAIP) orthorectified imagery, a key layer in the new product. In fiscal year (FY) 2009 (ending September 30, 2009), the first year of the 3-year cycle, the USGS produced 13,200 products. These initial products of the “Digital MapBeta” series had limited feature content, including only the NAIP image, some roads, geographic names, and grid and collar information. The products were created in layered georegistered Portable Document Format (PDF) files, allowing users with freely available Adobe® Reader® software to view, print, and perform simple Geographic Information System-like functions. In FY 2010 (ending September 30, 2010), the USGS produced 20,380 products. These products of the “US Topo” series added hydrography (surface water features), contours, and some boundaries. In FY 2011 (ending September 30, 2011), the USGS will complete the initial coverage with US Topo products and will add additional feature content to the maps. The design, development, and production associated with the US Topo products provide management and technical challenges for the USGS and its public and private sector partners. One challenge is the acquisition and maintenance of nationally consistent base map data from multiple sources. Another is the use of these data to create a consistent, current series of cartographic products that can be used by the broad spectrum of traditional topographic map users. Although the USGS and its partners have overcome many of these challenges, many, such as establishing and funding a sustainable base data-maintenance program, remain to be resolved for the long term.
Social Networking Adapted for Distributed Scientific Collaboration
NASA Technical Reports Server (NTRS)
Karimabadi, Homa
2012-01-01
Share is a social networking site with novel, specially designed feature sets to enable simultaneous remote collaboration and sharing of large data sets among scientists. The site will include not only the standard features found on popular consumer-oriented social networking sites such as Facebook and Myspace, but also a number of powerful tools to extend its functionality to a science collaboration site. A Virtual Observatory is a promising technology for making data accessible from various missions and instruments through a Web browser. Sci-Share augments services provided by Virtual Observatories by enabling distributed collaboration and sharing of downloaded and/or processed data among scientists. This will, in turn, increase science returns from NASA missions. Sci-Share also enables better utilization of NASA s high-performance computing resources by providing an easy and central mechanism to access and share large files on users space or those saved on mass storage. The most common means of remote scientific collaboration today remains the trio of e-mail for electronic communication, FTP for file sharing, and personalized Web sites for dissemination of papers and research results. Each of these tools has well-known limitations. Sci-Share transforms the social networking paradigm into a scientific collaboration environment by offering powerful tools for cooperative discourse and digital content sharing. Sci-Share differentiates itself by serving as an online repository for users digital content with the following unique features: a) Sharing of any file type, any size, from anywhere; b) Creation of projects and groups for controlled sharing; c) Module for sharing files on HPC (High Performance Computing) sites; d) Universal accessibility of staged files as embedded links on other sites (e.g. Facebook) and tools (e.g. e-mail); e) Drag-and-drop transfer of large files, replacing awkward e-mail attachments (and file size limitations); f) Enterprise-level data and messaging encryption; and g) Easy-to-use intuitive workflow.
Materials inspired by mathematics.
Kotani, Motoko; Ikeda, Susumu
2016-01-01
Our world is transforming into an interacting system of the physical world and the digital world. What will be the materials science in the new era? With the rising expectations of the rapid development of computers, information science and mathematical science including statistics and probability theory, 'data-driven materials design' has become a common term. There is knowledge and experience gained in the physical world in the form of know-how and recipes for the creation of material. An important key is how we establish vocabulary and grammar to translate them into the language of the digital world. In this article, we outline how materials science develops when it encounters mathematics, showing some emerging directions.
Open Source Live Distributions for Computer Forensics
NASA Astrophysics Data System (ADS)
Giustini, Giancarlo; Andreolini, Mauro; Colajanni, Michele
Current distributions of open source forensic software provide digital investigators with a large set of heterogeneous tools. Their use is not always focused on the target and requires high technical expertise. We present a new GNU/Linux live distribution, named CAINE (Computer Aided INvestigative Environment) that contains a collection of tools wrapped up into a user friendly environment. The CAINE forensic framework introduces novel important features, aimed at filling the interoperability gap across different forensic tools. Moreover, it provides a homogeneous graphical interface that drives digital investigators during the acquisition and analysis of electronic evidence, and it offers a semi-automatic mechanism for the creation of the final report.
Digital Preservation in Open-Source Digital Library Software
ERIC Educational Resources Information Center
Madalli, Devika P.; Barve, Sunita; Amin, Saiful
2012-01-01
Digital archives and digital library projects are being initiated all over the world for materials of different formats and domains. To organize, store, and retrieve digital content, many libraries as well as archiving centers are using either proprietary or open-source software. While it is accepted that print media can survive for centuries with…
ERIC Educational Resources Information Center
Association of Research Libraries, 2009
2009-01-01
Libraries are making diverse contributions to the development of many types of digital repositories, particularly those housing locally created digital content, including new digital objects or digitized versions of locally held works. In some instances, libraries are managing a repository and its related services entirely on their own, but often…
A review on digital ECG formats and the relationships between them.
Trigo, Jesús Daniel; Alesanco, Alvaro; Martínez, Ignacio; García, José
2012-05-01
A plethora of digital ECG formats have been proposed and implemented. This heterogeneity hinders the design and development of interoperable systems and entails critical integration issues for the healthcare information systems. This paper aims at performing a comprehensive overview on the current state of affairs of the interoperable exchange of digital ECG signals. This includes 1) a review on existing digital ECG formats, 2) a collection of applications and cardiology settings using such formats, 3) a compilation of the relationships between such formats, and 4) a reflection on the current situation and foreseeable future of the interoperable exchange of digital ECG signals. The objectives have been approached by completing and updating previous reviews on the topic through appropriate database mining. 39 digital ECG formats, 56 applications, tools or implantation experiences, 47 mappings/converters, and 6 relationships between such formats have been found in the literature. The creation and generalization of a single standardized ECG format is a desirable goal. However, this unification requires political commitment and international cooperation among different standardization bodies. Ongoing ontology-based approaches covering ECG domain have recently emerged as a promising alternative for reaching fully fledged ECG interoperability in the near future.
California Digital Library in Twitter-Land
ERIC Educational Resources Information Center
Starr, Joan
2010-01-01
In October 2009, California Digital Library (CDL), where the author serves as manager of strategic and project planning, jumped into the world of social networking by joining Twitter. From Twitter, the CDL staff publish the content of their monthly newsletter, "CDLINFO News," and also additional content created by CDL programs and…
Automatic Digital Content Generation System for Real-Time Distance Lectures
ERIC Educational Resources Information Center
Iwatsuki, Masami; Takeuchi, Norio; Kobayashi, Hisato; Yana, Kazuo; Takeda, Hiroshi; Yaginuma, Hisashi; Kiyohara, Hajime; Tokuyasu, Akira
2007-01-01
This article describes a new automatic digital content generation system we have developed. Recently some universities, including Hosei University, have been offering students opportunities to take distance interactive classes over the Internet from overseas. When such distance lectures are delivered in English to Japanese students, there is a…
[Digital learning object for diagnostic reasoning in nursing applied to the integumentary system].
da Costa, Cecília Passos Vaz; Luz, Maria Helena Barros Araújo
2015-12-01
To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.
New trends in the virtualization of hospitals--tools for global e-Health.
Graschew, Georgi; Roelofs, Theo A; Rakowsky, Stefan; Schlag, Peter M; Heinzlreiter, Paul; Kranzlmüller, Dieter; Volkert, Jens
2006-01-01
The development of virtual hospitals and digital medicine helps to bridge the digital divide between different regions of the world and enables equal access to high-level medical care. Pre-operative planning, intra-operative navigation and minimally-invasive surgery require a digital and virtual environment supporting the perception of the physician. As data and computing resources in a virtual hospital are distributed over many sites the concept of the Grid should be integrated with other communication networks and platforms. A promising approach is the implementation of service-oriented architectures for an invisible grid, hiding complexity for both application developers and end-users. Examples of promising medical applications of Grid technology are the real-time 3D-visualization and manipulation of patient data for individualized treatment planning and the creation of distributed intelligent databases of medical images.
Sport and Re/creation: What Skateboarders Can Teach Us about Learning
ERIC Educational Resources Information Center
Jones, Rodney H.
2011-01-01
This paper explores the role of digital media and creativity in the processes of learning that occur in groups of urban skateboarders. In particular, it examines how the production and consumption of amateur videos contribute to both skaters' mastery of the techniques of the sport and their integration into the culture of the sport. The data come…
Nebula observations. Catalogues and archive of photoplates
NASA Astrophysics Data System (ADS)
Shlyapnikov, A. A.; Smirnova, M. A.; Elizarova, N. V.
2017-12-01
A process of data systematization based on "Academician G.A. Shajn's Plan" for studying the Galaxy structure related to nebula observations is considered. The creation of digital versions of catalogues of observations and publications is described, as well as their presentation in HTML, VOTable and AJS formats and basic principles of work in the interactive application of International Virtual Observatory the Aladin Sky Atlas.
Land-markings: 12 Journeys through 9/11 Living Memorials [DVD
Erika S. Svendsen; Lindsay K. Campbell; Phu Duong
2007-01-01
The Land-markings DVD was created from a multimedia exhibition of 12 digitally authored journeys through more than 700 living memorials nationwide. Land-markings captures stories and images of how we use the landscape as a way to remember people, places, and events. Ranging from single tree plantings, to the creation of new parks, to the restoration of existing forests...
ERIC Educational Resources Information Center
Karmokar, Sangeeta; Shekar, Aruna
2018-01-01
Science and Technology entrepreneurship is one of the requirements of the new millennium, an era called digital society and globalization. Entrepreneurship is considered an agent of growth, wealth creation and development of society. Although New Zealand has experienced a rapid growth of education and research in Science and Technology areas, the…
ERIC Educational Resources Information Center
Ginsburg, Jane C.; Janklow, Morton L.
The HYPATIA Project envisions the creation of a digital depository and licensing and tracking service for unpublished "academic" works, including working papers, other works-in-progress, lectures, and other writings that are not normally published in formal academic journals. Any academic who wishes to deposit a work will be welcome to…
The YouTube Effect: How YouTube Has Provided New Ways to Consume, Create, and Share Music
ERIC Educational Resources Information Center
Cayari, Christopher
2011-01-01
This case study about a teenage musician, Wade Johnston, suggests how YouTube has affected music consumption, creation, and sharing. A literature review connects education, technology, and media. Informal learning, digital literacy, and twenty-first century technology are also connected in the review. Data reveals how Wade started his channel,…
ERIC Educational Resources Information Center
DeVane, Ben; Steward, Cody; Tran, Kelly M.
2016-01-01
This article reports on a project that used a game-creation tool to introduce middle-school students ages 10 to 13 to problem-solving strategies similar to those in computer science through the lens of studio-based design arts. Drawing on historic paradigms in design pedagogy and contemporary educational approaches in the digital arts to teach…
ERIC Educational Resources Information Center
Fields, Deborah; Vasudevan, Veena; Kafai, Yasmin B.
2015-01-01
We highlight ways to support interest-driven creation of digital media in Scratch, a visual-based programming language and community, within a high school programming workshop. We describe a collaborative approach, the programmers' collective, that builds on social models found in do-it-yourself and open source communities, but with scaffolding…
The smiling scan technique: Facially driven guided surgery and prosthetics.
Pozzi, Alessandro; Arcuri, Lorenzo; Moy, Peter K
2018-04-11
To introduce a proof of concept technique and new integrated workflow to optimize the functional and esthetic outcome of the implant-supported restorations by means of a 3-dimensional (3D) facially-driven, digital assisted treatment plan. The Smiling Scan technique permits the creation of a virtual dental patient (VDP) showing a broad smile under static conditions. The patient is exposed to a cone beam computed tomography scan (CBCT), displaying a broad smile for the duration of the examination. Intraoral optical surface scanning (IOS) of the dental and soft tissue anatomy or extraoral optical surface scanning (EOS) of the study casts are achieved. The superimposition of the digital imaging and communications in medicine (DICOM) files with standard tessellation language (STL) files is performed using the virtual planning software program permitting the creation of a VDP. The smiling scan is an effective, easy to use, and low-cost technique to develop a more comprehensive and simplified facially driven computer-assisted treatment plan, allowing a prosthetically driven implant placement and the delivery of an immediate computer aided design (CAD) computer aided manufacturing (CAM) temporary fixed dental prostheses (CAD/CAM technology). Copyright © 2018 Japan Prosthodontic Society. Published by Elsevier Ltd. All rights reserved.
de Wet, Carl; Yelland, Michael
2015-11-01
Although the digital revolution only started towards the end of the twentieth century, it has already dramatically shifted our world away from traditional industries and ushered in a new age of information. Virtually every aspect of our modern lives has either been transformed or challenged, including medical education. This article describes three of the important factors that are causing seismic changes in medical education in Scotland and abroad. The first is the new generation of 'digital natives' that are arriving in medical schools. In response, faculty members have had to become 'digital immigrants' and adapt their pedagogies. Second, the rise of social media has allowed the creation of virtual learning environments and communities that augment but also compete with traditional brick-and-mortar institutions. Finally, an ever-increasing range of e-learning resources promise freely accessible and up-to-date evidence, but their sheer volume and lack of standardisation will require careful curation. © The Author(s) 2015.
US National Large-scale City Orthoimage Standard Initiative
Zhou, G.; Song, C.; Benjamin, S.; Schickler, W.
2003-01-01
The early procedures and algorithms for National digital orthophoto generation in National Digital Orthophoto Program (NDOP) were based on earlier USGS mapping operations, such as field control, aerotriangulation (derived in the early 1920's), the quarter-quadrangle-centered (3.75 minutes of longitude and latitude in geographic extent), 1:40,000 aerial photographs, and 2.5 D digital elevation models. However, large-scale city orthophotos using early procedures have disclosed many shortcomings, e.g., ghost image, occlusion, shadow. Thus, to provide the technical base (algorithms, procedure) and experience needed for city large-scale digital orthophoto creation is essential for the near future national large-scale digital orthophoto deployment and the revision of the Standards for National Large-scale City Digital Orthophoto in National Digital Orthophoto Program (NDOP). This paper will report our initial research results as follows: (1) High-precision 3D city DSM generation through LIDAR data processing, (2) Spatial objects/features extraction through surface material information and high-accuracy 3D DSM data, (3) 3D city model development, (4) Algorithm development for generation of DTM-based orthophoto, and DBM-based orthophoto, (5) True orthophoto generation by merging DBM-based orthophoto and DTM-based orthophoto, and (6) Automatic mosaic by optimizing and combining imagery from many perspectives.
Patridge, Jeff; Namulanda, Gonza
2008-01-01
The Environmental Public Health Tracking (EPHT) Network provides an opportunity to bring together diverse environmental and health effects data by integrating}?> local, state, and national databases of environmental hazards, environmental exposures, and health effects. To help users locate data on the EPHT Network, the network will utilize descriptive metadata that provide critical information as to the purpose, location, content, and source of these data. Since 2003, the Centers for Disease Control and Prevention's EPHT Metadata Subgroup has been working to initiate the creation and use of descriptive metadata. Efforts undertaken by the group include the adoption of a metadata standard, creation of an EPHT-specific metadata profile, development of an open-source metadata creation tool, and promotion of the creation of descriptive metadata by changing the perception of metadata in the public health culture.
Building Virtual Spaces for Children in the Digital Branch
ERIC Educational Resources Information Center
DuBroy, Michelle
2010-01-01
Purpose: A digital branch is just like a physical branch except that content is delivered digitally via the web. A digital branch has staff, a collection, a community, and a building. The purpose of this paper is to explore the concept of building individual spaces for different user groups, specifically children, within a digital branch.…
A text zero-watermarking method based on keyword dense interval
NASA Astrophysics Data System (ADS)
Yang, Fan; Zhu, Yuesheng; Jiang, Yifeng; Qing, Yin
2017-07-01
Digital watermarking has been recognized as a useful technology for the copyright protection and authentication of digital information. However, rarely did the former methods focus on the key content of digital carrier. The idea based on the protection of key content is more targeted and can be considered in different digital information, including text, image and video. In this paper, we use text as research object and a text zero-watermarking method which uses keyword dense interval (KDI) as the key content is proposed. First, we construct zero-watermarking model by introducing the concept of KDI and giving the method of KDI extraction. Second, we design detection model which includes secondary generation of zero-watermark and the similarity computing method of keyword distribution. Besides, experiments are carried out, and the results show that the proposed method gives better performance than other available methods especially in the attacks of sentence transformation and synonyms substitution.
Astronomy in the Digital Universe
NASA Astrophysics Data System (ADS)
Haisch, Bernard M.; Lindblom, J.; Terzian, Y.
2006-12-01
The Digital Universe is an Internet project whose mission is to provide free, accurate, unbiased information covering all aspects of human knowledge, and to inspire humans to learn, make use of, and expand this knowledge. It is planned to be a decades long effort, inspired by the Encyclopedia Galactica concept popularized by Carl Sagan, and is being developed by the non-profit Digital Universe Foundation. A worldwide network of experts is responsible for selecting content featured within the Digital Universe. The first publicly available content is the Encyclopedia of Earth, a Boston University project headed by Prof. Cutler Cleveland, which will be part of the Earth Portal. The second major content area will be an analogous Encyclopedia of the Cosmos to be part of the Cosmos Portal. It is anticipated that this will evolve into a major resource for astronomy education. Authors and topic editors are now being recruited for the Encyclopedia of the Cosmos.
Digital disruption ?syndromes.
Sullivan, Clair; Staib, Andrew
2017-05-18
The digital transformation of hospitals in Australia is occurring rapidly in order to facilitate innovation and improve efficiency. Rapid transformation can cause temporary disruption of hospital workflows and staff as processes are adapted to the new digital workflows. The aim of this paper is to outline various types of digital disruption and some strategies for effective management. A large tertiary university hospital recently underwent a rapid, successful roll-out of an integrated electronic medical record (EMR). We observed this transformation and propose several digital disruption "syndromes" to assist with understanding and management during digital transformation: digital deceleration, digital transparency, digital hypervigilance, data discordance, digital churn and post-digital 'depression'. These 'syndromes' are defined and discussed in detail. Successful management of this temporary digital disruption is important to ensure a successful transition to a digital platform. What is known about this topic? Digital disruption is defined as the changes facilitated by digital technologies that occur at a pace and magnitude that disrupt established ways of value creation, social interactions, doing business and more generally our thinking. Increasing numbers of Australian hospitals are implementing digital solutions to replace traditional paper-based systems for patient care in order to create opportunities for improved care and efficiencies. Such large scale change has the potential to create transient disruption to workflows and staff. Managing this temporary disruption effectively is an important factor in the successful implementation of an EMR. What does this paper add? A large tertiary university hospital recently underwent a successful rapid roll-out of an integrated electronic medical record (EMR) to become Australia's largest digital hospital over a 3-week period. We observed and assisted with the management of several cultural, behavioural and operational forms of digital disruption which lead us to propose some digital disruption 'syndromes'. The definition and management of these 'syndromes' are discussed in detail. What are the implications for practitioners? Minimising the temporary effects of digital disruption in hospitals requires an understanding that these digital 'syndromes' are to be expected and actively managed during large-scale transformation.
ERIC Educational Resources Information Center
Brooks, Sam; Dorst, Thomas J.
2002-01-01
Discusses the role of consortia in academic libraries, specifically the Illinois Digital Academic Library (IDAL), and describes a study conducted by the IDAL that investigated issues surrounding full text database research including stability of content, vendor communication, embargo periods, publisher concerns, quality of content, linking and…
Using Digital Learning Platforms to Extend the Flipped Classroom
ERIC Educational Resources Information Center
Balzotti, Jonathan M.; McCool, Lynn B.
2016-01-01
Although digital environments already play a vital role in the flipped classroom model, this research project shows that in university writing classrooms, innovative content design and delivery systems can extend the walls of the classroom to areas beyond, in which students transfer and connect course content with the professional world. In this…
Digital Broadband Content: Public Sector Information. OECD Digital Economy Papers, No. 112
ERIC Educational Resources Information Center
OECD Publishing (NJ1), 2006
2006-01-01
Public bodies hold a range of information and content ranging from demographic, economic and meteorological data to art works, historical documents and books. Given the availability of information and communication technologies (ICTs) public sector information can play an important role in producing innovative value-added services and goods.…
A Comparative Study of E-Learning System for Smart Education
ERIC Educational Resources Information Center
An, SangJin; Lee, Eunkyoung; Lee, YoungJun
2013-01-01
Korean government aims to implement SMART education nationwide, so it is planning many ways to provide digital learning contents. There are some ways of distributing digital contents, and each way has its own characteristics. Edunet is a nationwide system for providing educational resource. Cyber Home Learning System is a regional service which…
Blackouts to Lifelong Memories: Digital Storytelling and the College Alcohol Habitus
ERIC Educational Resources Information Center
Burnett, Audrey J.; Walter, Katherine Ott; Baller, Stephanie L.
2016-01-01
Digital stories (N = 71) were created in partial fulfillment of undergraduate coursework at a large mid-Atlantic university. Based on the alcohol habitus, two major themes emerged: the content present (e.g., dissonance between visual and narrative representations) and the content conspicuously absent from the stories (e.g., first-person…
ERIC Educational Resources Information Center
Smith, Emily R.; Anagnostopoulos, Dorothea
2008-01-01
This article examines how secondary English teachers serving as preservice mentors developed pedagogical content knowledge (PCK) of literature discussions by participating in a cross-institutional teacher educator network. The joint creation of dialogic space in the English Educators' Network provided a context where mentor teachers expanded their…
The Anatomy and Ideology of a Charter
ERIC Educational Resources Information Center
Fife, Brian L.
2008-01-01
A content analysis of charter school movements was conducted in order to gain insight on their substantive contents as well as to discern any explicit or implicit ideological underpinnings. Charter agreements in Indiana were obtained over a three year period of time, shortly after the Indiana General Assembly sanctioned the creation of charter…
Learning Factory--Assembling Learning Content with a Framework
ERIC Educational Resources Information Center
Steininger, Peter
2016-01-01
Many of the challenges currently facing lectures are symptoms of problems with learning content creation, development and presentation. Learning Factory solves these problems by integrating critical innovations that have been proven over the last ten to twenty years in different industrial areas, but have not yet been brought or ported together in…
From Storyboard to Story: Animation Content Development
ERIC Educational Resources Information Center
Mou, Tsai-Yun; Jeng, Tay-Sheng; Chen, Chien-Hsu
2013-01-01
This research focused on a new method in the development of animation story content, which could shorten the creation process and arouse new ideas. Two phases of experiments were conducted to explore this reversed model. The first phase is a pretest of participants' creativity, which was a base for further examination the relationship between…
Open Educational Practices and Resources. OLCOS Roadmap, 2012
ERIC Educational Resources Information Center
Geser, Guntram, Ed.
2007-01-01
As a Transversal Action under the European eLearning Programme, the Open e-Learning Content Observatory Services (OLCOS) project carries out a set of activities that aim at fostering the creation, sharing and re-use of Open Educational Resources (OER) in Europe and beyond. OER are understood to comprise content for teaching and learning,…
The current setting of the evolution/creation debate in American public schools
NASA Astrophysics Data System (ADS)
Reynolds, Bradley Doyle
The history of public education in the United States is replete with attempts to secularize public education as well as attempts to sanctify public education. The legal battle between these two opposing concepts of public education has been long and tenacious, and is far from over. One front upon which this philosophical, political, and legal battle has been fought is the teaching of origins in biology classes of public schools. This study sought to address the question of the current status of the creation/evolution debate. Through content analysis of court cases, the study provided a legal framework concerning the teaching of origins in public schools. The study also provided a political/philosophical understanding of the current status through a content analysis of press articles. Further, the study provided an understanding of how current biology textbooks deal with the issue of origins. The findings reveal that the creation/evolution debate is current; however, the theory of Intelligent Design has now entered the foray. Finally, the findings reveal that the debate is taking place in courtrooms, legislative hails, and newspapers, but not in classrooms.
ERIC Educational Resources Information Center
Coyle, Karen
2006-01-01
Mass digitization of the bound volumes that we generally call "books" has begun, and, thanks to the interest in Google and all that it does, it is getting widespread media attention. The Open Content Alliance (OCA), a library initiative formed after Google announced its library book digitization project, has brought library digitization projects…
Digital Libraries--Methods and Applications
ERIC Educational Resources Information Center
Huang, Kuo Hung, Ed.
2011-01-01
Digital library is commonly seen as a type of information retrieval system which stores and accesses digital content remotely via computer networks. However, the vision of digital libraries is not limited to technology or management, but user experience. This book is an attempt to share the practical experiences of solutions to the operation of…
Road Tripping down the Digital Preservation Highway: Part IV--Classic Rides
ERIC Educational Resources Information Center
Colati, Jessica Branco; Colati, Gregory C.
2011-01-01
"Road Tripping Down the Digital Preservation Highway" follows the continuing adventures of Peter Palmer, erstwhile librarian at Bellaluna University and manager of the library's and University's digital content, as he journeys down the Digital Preservation Highway. Palmer's problem this month was somewhat more philosophical. As manager of the…
Co-creation of a digital tool for the empowerment of parents of children with physical disabilities.
Alsem, M W; van Meeteren, K M; Verhoef, M; Schmitz, M J W M; Jongmans, M J; Meily-Visser, J M A; Ketelaar, M
2017-01-01
Parents of children with physical disabilities do a lot to support their child in daily life. In doing this they are faced with many challenges. These parents have a wide range of unmet needs, especially for information, on different topics. It is sometimes hard for them to get the right information at the right moment, and to ask the right questions to physicians and other healthcare professionals. In order to develop a digital tool to help parents formulate questions and find information, we thought it would be crucial to work together in a process of co-creation with parents, researchers, IT-specialists and healthcare professionals. In close collaboration with them we developed a tool that aims to help parents ask questions, find information and take a more leading role in consultations with healthcare professionals, called the WWW-roadmap (WWW-wijzer in Dutch).In two groups of parents (one group with and one group without experience of using the tool), we will study the effects of using this tool, on consultations with physicians. We expect that using the tool will result in better empowerment, satisfaction and family-centred care. Parents of children with physical disabilities do much to support their child in daily life. In doing so, they are faced with many challenges. These parents have a wide range of unmet needs, especially for information, on various topics. Getting timely and reliable information is very difficult for parents, whereas being informed is a major requirement for the process of empowerment and shared decision-making. This paper describes the development of a digital tool to support parents in this process. During its development, working together with parents was crucial to address relevant topics and design a user-centred intervention. In co-creation with parents, healthcare professionals, IT-professionals and researchers, a digital tool was developed, the 'WWW-roadmap' ['WWW-wijzer' in Dutch]. This digital tool aims to enable parents to explore their questions (What do I want to know?), help in their search for information (Where can I find the information I need), and refer to appropriate professionals (Who can assist me further?).During the process, we got extensive feedback from a parent panel consisting of parents of children with physical disabilities, enabling us to create the tool 'with' rather than 'for' them. This led to a user-friendly and problem-driven tool. The WWW-roadmap can function as a tool to help parents formulate their questions, search for information and thus prepare for consultations with healthcare professionals, and to facilitate parental empowerment and shared-decision making by parent and professional. Effects of using the WWW-roadmap on consultations with professionals will be studied in the future.
Intelligent content fitting for digital publishing
NASA Astrophysics Data System (ADS)
Lin, Xiaofan
2006-02-01
One recurring problem in Variable Data Printing (VDP) is that the existing contents cannot satisfy the VDP task as-is. So there is a strong need for content fitting technologies to support high-value digital publishing applications, in which text and image are the two major types of contents. This paper presents meta-Autocrop framework for image fitting and TextFlex technology for text fitting. The meta-Autocrop framework supports multiple modes: fixed aspect-ratio mode, advice mode, and verification mode. The TextFlex technology supports non-rectangular text wrapping and paragraph-based line breaking. We also demonstrate how these content fitting technologies are utilized in the overall automated composition and layout system.
NASA Astrophysics Data System (ADS)
Yamada, Takayuki; Gohshi, Seiichi; Echizen, Isao
A method is described to prevent video images and videos displayed on screens from being re-shot by digital cameras and camcorders. Conventional methods using digital watermarking for re-shooting prevention embed content IDs into images and videos, and they help to identify the place and time where the actual content was shot. However, these methods do not actually prevent digital content from being re-shot by camcorders. We developed countermeasures to stop re-shooting by exploiting the differences between the sensory characteristics of humans and devices. The countermeasures require no additional functions to use-side devices. It uses infrared light (IR) to corrupt the content recorded by CCD or CMOS devices. In this way, re-shot content will be unusable. To validate the method, we developed a prototype system and implemented it on a 100-inch cinema screen. Experimental evaluations showed that the method effectively prevents re-shooting.
ERIC Educational Resources Information Center
Judge, Miriam; Tuite, Declan
2017-01-01
This paper provides a systematic review of students' multimedia projects and reveals how a complex web of institutional, local, global and gender issues influence the process of digital media creation by young adults. The significance of this research for this Special Issue lies in the study's longitudinal nature, which examined students'…
ERIC Educational Resources Information Center
Zahn, Carmen; Schaeffeler, Norbert; Giel, Katrin Elisabeth; Wessel, Daniel; Thiel, Ansgar; Zipfel, Stephan; Hesse, Friedrich W.
2014-01-01
Mobile phones and advanced web-based video tools have pushed forward new paradigms for using video in education: Today, students can readily create and broadcast their own digital videos for others and create entirely new patterns of video-based information structures for modern online-communities and multimedia environments. This paradigm shift…
ERIC Educational Resources Information Center
Van Houweling, Douglas E.; McGill, Michael J.
The rapidly developing and changing networking and telecommunications environment now being implemented in the United States and across the globe is explored. The creation of a flexible and inexpensive digital network allowing instantaneous access by any individual to information of any type is now within our grasp. A primer on the technology…
Disruptor, Distracter, or What? A Policymaker's Guide to Massive Open Online Courses (MOOCs)
ERIC Educational Resources Information Center
Kelly, Andrew P.
2014-01-01
The creation of the massive open online course (MOOC), a new form of digital learning, has enthralled some, infuriated others, and changed the conversation about higher education in the United States and abroad. To some, MOOCs herald the dawn of a new era in human capital, one that will mean the end of college as we know it. Enthusiastic observers…
ERIC Educational Resources Information Center
Imbriale, Ryan; Schiner, Nicholas; Elmendorf, Douglas
2017-01-01
Baltimore County Public Schools is in the midst of a transformation of teaching and learning; the goal being the creation of student-centered classrooms supported by a one-to-one computer for every student. This transformation, known as Students and Teachers Accessing Tomorrow, began in 2014 and is now in its third academic year. We present this…
Development of a computerized atlas of neonatal surgery
NASA Astrophysics Data System (ADS)
Gill, Brijesh S.; Hardin, William D., Jr.
1995-05-01
Digital imaging is an evolving technology with significant potential for enhancing medical education and practice. Current teaching methodologies still rely on the time-honored traditions of group lectures, small group discussions, and clinical preceptorships. Educational content and value are variable. Utilization of electronic media is in its infancy but offers significant potential for enhancing if not replacing current teaching methodologies. This report details our experience with the creation of an interactive atlas on neonatal surgical conditions. The photographic atlas has been one of the classic tools of practice, reference, and especially of education in surgery. The major limitations on current atlases all stem from the fact that they are produced in book form. The limiting factors in the inclusion of large numbers of images in these volumes include the desire to limit the physical size of the book and the costs associated with high quality color reproduction of print images. The structure of the atlases usually makes them reference tools, rather than teaching tools. We have digitized a large number of clinical images dealing with the diagnosis and surgical management of all of the most common neonatal surgical conditions. The flexibility of the computer presentation environment allows the images to be organized in a number of different ways. In addition to a standard captioned atlas, the user may choose to review case histories of several of the more common conditions in neonates, complete with presenting conditions, imaging studies, surgery and pathology. Use of the computer offers the ability to choose multiple views of the images, including comparison views and transparent overlays that point out important anatomical and histopathological structures, and the ability to perform user self-tests. This atlas thus takes advantage of several aspects of data management unique to computerized digital imaging, particularly the ability to combine all aspects of medical imaging related to a single case for easy retrieval. This facet unique to digital imaging makes it the obvious choice for new methods of teaching such complex subjects as the clinical management of neonatal surgical conditions. We anticipate that many more subjects in the surgical, pathologic, and radiologic realms will eventually be presented in a similar manner.
Materials inspired by mathematics
Kotani, Motoko; Ikeda, Susumu
2016-01-01
Abstract Our world is transforming into an interacting system of the physical world and the digital world. What will be the materials science in the new era? With the rising expectations of the rapid development of computers, information science and mathematical science including statistics and probability theory, ‘data-driven materials design’ has become a common term. There is knowledge and experience gained in the physical world in the form of know-how and recipes for the creation of material. An important key is how we establish vocabulary and grammar to translate them into the language of the digital world. In this article, we outline how materials science develops when it encounters mathematics, showing some emerging directions. PMID:27877877
NASA Astrophysics Data System (ADS)
Oliveira, N. P.; Maciel, L.; Catarino, A. P.; Rocha, A. M.
2017-10-01
This work proposes the creation of models of surfaces using a parametric computer modelling software to obtain three-dimensional structures in weft knitted fabrics produced on single needle system machines. Digital prototyping, another feature of digital modelling software, was also explored in three-dimensional drawings generated using the Rhinoceros software. With this approach, different 3D structures were developed and produced. Physical characterization tests were then performed on the resulting 3D weft knitted structures to assess their ability to promote comfort. From the obtained results, it is apparent that the developed structures have potential for application in different market segments, such as clothing and interior textiles.
Durack, Jeremy C.; Chao, Chih-Chien; Stevenson, Derek; Andriole, Katherine P.; Dev, Parvati
2002-01-01
Medical media collections are growing at a pace that exceeds the value they currently provide as research and educational resources. To address this issue, the Stanford MediaServer was designed to promote innovative multimedia-based application development. The nucleus of the MediaServer platform is a digital media database strategically designed to meet the information needs of many biomedical disciplines. Key features include an intuitive web-based interface for collaboratively populating the media database, flexible creation of media collections for diverse and specialized purposes, and the ability to construct a variety of end-user applications from the same database to support biomedical education and research. PMID:12463820
Durack, Jeremy C; Chao, Chih-Chien; Stevenson, Derek; Andriole, Katherine P; Dev, Parvati
2002-01-01
Medical media collections are growing at a pace that exceeds the value they currently provide as research and educational resources. To address this issue, the Stanford MediaServer was designed to promote innovative multimedia-based application development. The nucleus of the MediaServer platform is a digital media database strategically designed to meet the information needs of many biomedical disciplines. Key features include an intuitive web-based interface for collaboratively populating the media database, flexible creation of media collections for diverse and specialized purposes, and the ability to construct a variety of end-user applications from the same database to support biomedical education and research.
Porter-O'Grady, Tim
2014-01-01
Health reform and transformation now call for the creation of a new landscape for nursing practice based on intentional translation application of value-driven measures of service, quality, and price. Nursing is a central driver in the effective recalibration of health care within the rubric of health transformation under the aegis of the Patient Protection and Affordable Care Act. Increasingly relying on a growing digital infrastructure, the nursing profession must now reframe both its practice foundations and patterns of practice to reflect emerging value-driven, health-grounded service requisites. Specific nursing responses are suggested, which position nursing to best coordinate, integrate, and facilitate health delivery in the emerging value-driven service environment.
Development of a statewide Landsat digital data base for forest insect damage assessment
NASA Technical Reports Server (NTRS)
Williams, D. L.; Dottavio, C. L.; Nelson, R. F.
1983-01-01
A Joint Research Project (JRP) invlving NASA/Goddard Space Flight Center and the Pennsylvania Bureau of Forestry/Division of Forest Pest Management demonstrates the utility of Landsat data for assessing forest insect damage. A major effort within the project has been the creation of map-registered, statewide Landsat digital data base for Pennsylvania. The data base, developed and stored on computers at the Pennsylvania State University Computation Center, contains Landsat imagery, a Landsat-derived forest resource map, and digitized data layers depicting Forest Pest Management District boundaries and county boundaries. A data management front-end system was also developed to provide an interface between the various layers of information within the data base and image analysis software. This front-end system insures than an automated assessment of defoliation damage can be conducted and summarized by geographic area or jurisdiction of interest.
ERIC Educational Resources Information Center
Krull, G. E.; Mallinson, B. J.; Sewry, D. A.
2006-01-01
The development of Internet technologies has the ability to provide a new era of easily accessible and personalised learning, facilitated through the flexible deployment of small, reusable pieces of digital learning content over networks. Higher education institutions can share and reuse digital learning resources in order to improve their…
ERIC Educational Resources Information Center
Bouck, Emily C.; Weng, Pei-Lin; Satsangi, Rajiv
2016-01-01
Introduction: Digital textbooks are increasingly marketed and used, yet little research examines this medium. Within the limited research, even less investigates the role of digital textbooks in mathematics--a challenging content area for many students, but especially for students with visual impairments. Methods: Through a qualitative analysis,…
Gortais, Bernard
2003-01-01
In a given social context, artistic creation comprises a set of processes, which relate to the activity of the artist and the activity of the spectator. Through these processes we see and understand that the world is vaster than it is said to be. Artistic processes are mediated experiences that open up the world. A successful work of art expresses a reality beyond actual reality: it suggests an unknown world using the means and the signs of the known world. Artistic practices incorporate the means of creation developed by science and technology and change forms as they change. Artists and the public follow different processes of abstraction at different levels, in the definition of the means of creation, of representation and of perception of a work of art. This paper examines how the processes of abstraction are used within the framework of the visual arts and abstract painting, which appeared during a period of growing importance for the processes of abstraction in science and technology, at the beginning of the twentieth century. The development of digital platforms and new man-machine interfaces allow multimedia creations. This is performed under the constraint of phases of multidisciplinary conceptualization using generic representation languages, which tend to abolish traditional frontiers between the arts: visual arts, drama, dance and music. PMID:12903659
Gortais, Bernard
2003-07-29
In a given social context, artistic creation comprises a set of processes, which relate to the activity of the artist and the activity of the spectator. Through these processes we see and understand that the world is vaster than it is said to be. Artistic processes are mediated experiences that open up the world. A successful work of art expresses a reality beyond actual reality: it suggests an unknown world using the means and the signs of the known world. Artistic practices incorporate the means of creation developed by science and technology and change forms as they change. Artists and the public follow different processes of abstraction at different levels, in the definition of the means of creation, of representation and of perception of a work of art. This paper examines how the processes of abstraction are used within the framework of the visual arts and abstract painting, which appeared during a period of growing importance for the processes of abstraction in science and technology, at the beginning of the twentieth century. The development of digital platforms and new man-machine interfaces allow multimedia creations. This is performed under the constraint of phases of multidisciplinary conceptualization using generic representation languages, which tend to abolish traditional frontiers between the arts: visual arts, drama, dance and music.
Prototype system of secure VOD
NASA Astrophysics Data System (ADS)
Minemura, Harumi; Yamaguchi, Tomohisa
1997-12-01
Secure digital contents delivery systems are to realize copyright protection and charging mechanism, and aim at secure delivery service of digital contents. Encrypted contents delivery and history (log) management are means to accomplish this purpose. Our final target is to realize a video-on-demand (VOD) system that can prevent illegal usage of video data and manage user history data to achieve a secure video delivery system on the Internet or Intranet. By now, mainly targeting client-server systems connected with enterprise LAN, we have implemented and evaluated a prototype system based on the investigation into the delivery method of encrypted video contents.
Kennedy, Denise M
2017-12-01
Service quality and patient satisfaction affect an organization's value-based payments. This new value paradigm calls for a new approach to service education and training for front-line staff. Thoughtfully conceived, department-specific content, infused with patient feedback, value creation, and science of service quality principles, was developed to give front-line staff a deeper understanding of the impact of their performance on patient experience, value creation, and value-based revenue. Feedback from nearly 1500 trainees in 60 educational sessions delivered over 7 years indicates good understanding of the content and appreciation of the targeted approach. On a 5-point scale ranging from 1 (least effective) to 5 (most effective), trainees' ratings of their understanding of service quality concepts and impact on value ranged from 4.7 to 4.9. Verbatim comments showed a positive impact on staff. Employee feedback suggests that value-based service education may be useful in motivating front-line staff, improving service quality, and creating value.
The Semantic Web: From Representation to Realization
NASA Astrophysics Data System (ADS)
Thórisson, Kristinn R.; Spivack, Nova; Wissner, James M.
A semantically-linked web of electronic information - the Semantic Web - promises numerous benefits including increased precision in automated information sorting, searching, organizing and summarizing. Realizing this requires significantly more reliable meta-information than is readily available today. It also requires a better way to represent information that supports unified management of diverse data and diverse Manipulation methods: from basic keywords to various types of artificial intelligence, to the highest level of intelligent manipulation - the human mind. How this is best done is far from obvious. Relying solely on hand-crafted annotation and ontologies, or solely on artificial intelligence techniques, seems less likely for success than a combination of the two. In this paper describe an integrated, complete solution to these challenges that has already been implemented and tested with hundreds of thousands of users. It is based on an ontological representational level we call SemCards that combines ontological rigour with flexible user interface constructs. SemCards are machine- and human-readable digital entities that allow non-experts to create and use semantic content, while empowering machines to better assist and participate in the process. SemCards enable users to easily create semantically-grounded data that in turn acts as examples for automation processes, creating a positive iterative feedback loop of metadata creation and refinement between user and machine. They provide a holistic solution to the Semantic Web, supporting powerful management of the full lifecycle of data, including its creation, retrieval, classification, sorting and sharing. We have implemented the SemCard technology on the semantic Web site Twine.com, showing that the technology is indeed versatile and scalable. Here we present the key ideas behind SemCards and describe the initial implementation of the technology.
SHD digital cinema distribution over a long distance network of Internet2
NASA Astrophysics Data System (ADS)
Yamaguchi, Takahiro; Shirai, Daisuke; Fujii, Tatsuya; Nomura, Mitsuru; Fujii, Tetsuro; Ono, Sadayasu
2003-06-01
We have developed a prototype SHD (Super High Definition) digital cinema distribution system that can store, transmit and display eight-million-pixel motion pictures that have the image quality of a 35-mm film movie. The system contains a video server, a real-time decoder, and a D-ILA projector. Using a gigabit Ethernet link and TCP/IP, the server transmits JPEG2000 compressed motion picture data streams to the decoder at transmission speeds as high as 300 Mbps. The received data streams are decompressed by the decoder, and then projected onto a screen via the projector. With this system, digital cinema contents can be distributed over a wide-area optical gigabit IP network. However, when digital cinema contents are delivered over long distances by using a gigabit IP network and TCP, the round-trip time increases and network throughput either stops rising or diminishes. In a long-distance SHD digital cinema transmission experiment performed on the Internet2 network in October 2002, we adopted enlargement of the TCP window, multiple TCP connections, and shaping function to control the data transmission quantity. As a result, we succeeded in transmitting the SHD digital cinema content data at about 300 Mbps between Chicago and Los Angeles, a distance of more than 3000 km.
NASA Astrophysics Data System (ADS)
Urbano, L.
2005-12-01
We have developed and tested an internet based application that facilitates the creation of animations for use in lectures and permits movie production by students in laboratory classes. Animation have been found to be extremely useful educational aids in the geosciences, particularly relating to topics requiring comprehension of geospatial relationships. With this program, instructors are able to assemble and caption animations using an online video clip catalogue and present these movies through a standard internet browser. Captioning increases student comprehension by increasing the multimodality of information delivery. For student use, we developed an exercise for introductory, undergraduate, laboratory class sections that was informed by learning pedagogy, particularly as related to game-based learning. Students were asked to assemble video clips and captions into a coherent movie to explain geospatial concepts, with questions such as "Explain why we have seasons?" The affinity of students to digital technology, particularly computer games and digital media, makes this type of exercise particularly captivating to the typical undergraduate. The opportunity to select and arrange video clips (and add background music) into a unique production offers students a greater degree of ownership of the learning process and allows unique non-linear pathways for accomplishing learning objectives. Use in a laboratory section permitted rapid feedback from the instructor. The application was created using open-sourced software and the database populated with video clips and music contributed by faculty and students under a non-commercial-use license. This tool has the potential to permit the wider dissemination of scientific research results given the increasing use animations for scientific visualization, because it eases the creation of multiple presentations targeted to various audiences and allows user participation in the creation of multimedia.
Barone, Sandro; Paoli, Alessandro; Razionale, Armando Viviano
2015-07-01
In the field of orthodontic planning, the creation of a complete digital dental model to simulate and predict treatments is of utmost importance. Nowadays, orthodontists use panoramic radiographs (PAN) and dental crown representations obtained by optical scanning. However, these data do not contain any 3D information regarding tooth root geometries. A reliable orthodontic treatment should instead take into account entire geometrical models of dental shapes in order to better predict tooth movements. This paper presents a methodology to create complete 3D patient dental anatomies by combining digital mouth models and panoramic radiographs. The modeling process is based on using crown surfaces, reconstructed by optical scanning, and root geometries, obtained by adapting anatomical CAD templates over patient specific information extracted from radiographic data. The radiographic process is virtually replicated on crown digital geometries through the Discrete Radon Transform (DRT). The resulting virtual PAN image is used to integrate the actual radiographic data and the digital mouth model. This procedure provides the root references on the 3D digital crown models, which guide a shape adjustment of the dental CAD templates. The entire geometrical models are finally created by merging dental crowns, captured by optical scanning, and root geometries, obtained from the CAD templates. Copyright © 2015 Elsevier Ltd. All rights reserved.
Evolutions in food marketing, quantifying the impact, and policy implications.
Cairns, Georgina
2013-03-01
A case study on interactive digital marketing examined the adequacy of extant policy controls and their underpinning paradigms to constrain the effects of this rapidly emerging practice. Findings were interactive digital marketing is expanding the strategies available to promote products, brands and consumer behaviours. It facilitates relational marketing; the collection of personal data for marketing; integration of the marketing mix, and provides a platform for consumers to engage in the co-creation of marketing communications. The paradigmatic logic of current policies to constrain youth-oriented food marketing does not address the interactive nature of digital marketing. The evidence base on the effects of HFSS marketing and policy interventions is based on conceptualizations of marketing as a force promoting transactions rather than interactions. Digital technologies are generating rich consumer data. Interactive digital technologies increase the complexity of the task of quantifying the impact of marketing. The rapidity of its uptake also increases urgency of need to identify appropriate effects measures. Independent analysis of commercial consumer data (appropriately transformed to protect commercial confidentiality and personal privacy) would provide evidence sources for policy on the impacts of commercial food and beverage marketing and policy controls. Copyright © 2012 Elsevier Ltd. All rights reserved.
GIS applications for military operations in coastal zones
Fleming, S.; Jordan, T.; Madden, M.; Usery, E.L.; Welch, R.
2009-01-01
In order to successfully support current and future US military operations in coastal zones, geospatial information must be rapidly integrated and analyzed to meet ongoing force structure evolution and new mission directives. Coastal zones in a military-operational environment are complex regions that include sea, land and air features that demand high-volume databases of extreme detail within relatively narrow geographic corridors. Static products in the form of analog maps at varying scales traditionally have been used by military commanders and their operational planners. The rapidly changing battlefield of 21st Century warfare, however, demands dynamic mapping solutions. Commercial geographic information system (GIS) software for military-specific applications is now being developed and employed with digital databases to provide customized digital maps of variable scale, content and symbolization tailored to unique demands of military units. Research conducted by the Center for Remote Sensing and Mapping Science at the University of Georgia demonstrated the utility of GIS-based analysis and digital map creation when developing large-scale (1:10,000) products from littoral warfare databases. The methodology employed-selection of data sources (including high resolution commercial images and Lidar), establishment of analysis/modeling parameters, conduct of vehicle mobility analysis, development of models and generation of products (such as a continuous sea-land DEM and geo-visualization of changing shorelines with tidal levels)-is discussed. Based on observations and identified needs from the National Geospatial-Intelligence Agency, formerly the National Imagery and Mapping Agency, and the Department of Defense, prototype GIS models for military operations in sea, land and air environments were created from multiple data sets of a study area at US Marine Corps Base Camp Lejeune, North Carolina. Results of these models, along with methodologies for developing large-scale littoral warfare databases, aid the National Geospatial-Intelligence Agency in meeting littoral warfare analysis, modeling and map generation requirements for US military organizations. ?? 2008 International Society for Photogrammetry and Remote Sensing, Inc. (ISPRS).
GIS applications for military operations in coastal zones
NASA Astrophysics Data System (ADS)
Fleming, S.; Jordan, T.; Madden, M.; Usery, E. L.; Welch, R.
In order to successfully support current and future US military operations in coastal zones, geospatial information must be rapidly integrated and analyzed to meet ongoing force structure evolution and new mission directives. Coastal zones in a military-operational environment are complex regions that include sea, land and air features that demand high-volume databases of extreme detail within relatively narrow geographic corridors. Static products in the form of analog maps at varying scales traditionally have been used by military commanders and their operational planners. The rapidly changing battlefield of 21st Century warfare, however, demands dynamic mapping solutions. Commercial geographic information system (GIS) software for military-specific applications is now being developed and employed with digital databases to provide customized digital maps of variable scale, content and symbolization tailored to unique demands of military units. Research conducted by the Center for Remote Sensing and Mapping Science at the University of Georgia demonstrated the utility of GIS-based analysis and digital map creation when developing large-scale (1:10,000) products from littoral warfare databases. The methodology employed-selection of data sources (including high resolution commercial images and Lidar), establishment of analysis/modeling parameters, conduct of vehicle mobility analysis, development of models and generation of products (such as a continuous sea-land DEM and geo-visualization of changing shorelines with tidal levels)-is discussed. Based on observations and identified needs from the National Geospatial-Intelligence Agency, formerly the National Imagery and Mapping Agency, and the Department of Defense, prototype GIS models for military operations in sea, land and air environments were created from multiple data sets of a study area at US Marine Corps Base Camp Lejeune, North Carolina. Results of these models, along with methodologies for developing large-scale littoral warfare databases, aid the National Geospatial-Intelligence Agency in meeting littoral warfare analysis, modeling and map generation requirements for US military organizations.
[Development of a digital chest phantom for studies on energy subtraction techniques].
Hayashi, Norio; Taniguchi, Anna; Noto, Kimiya; Shimosegawa, Masayuki; Ogura, Toshihiro; Doi, Kunio
2014-03-01
Digital chest phantoms continue to play a significant role in optimizing imaging parameters for chest X-ray examinations. The purpose of this study was to develop a digital chest phantom for studies on energy subtraction techniques under ideal conditions without image noise. Computed tomography (CT) images from the LIDC (Lung Image Database Consortium) were employed to develop a digital chest phantom. The method consisted of the following four steps: 1) segmentation of the lung and bone regions on CT images; 2) creation of simulated nodules; 3) transformation to attenuation coefficient maps from the segmented images; and 4) projection from attenuation coefficient maps. To evaluate the usefulness of digital chest phantoms, we determined the contrast of the simulated nodules in projection images of the digital chest phantom using high and low X-ray energies, soft tissue images obtained by energy subtraction, and "gold standard" images of the soft tissues. Using our method, the lung and bone regions were segmented on the original CT images. The contrast of simulated nodules in soft tissue images obtained by energy subtraction closely matched that obtained using the gold standard images. We thus conclude that it is possible to carry out simulation studies based on energy subtraction techniques using the created digital chest phantoms. Our method is potentially useful for performing simulation studies for optimizing the imaging parameters in chest X-ray examinations.
The next generation of data capturing - digital ink for the data stewards of the future
NASA Astrophysics Data System (ADS)
Czerniak, A.; Fleischer, D.; Schirnick, C.
2012-12-01
Data stewardship of the future requires the continuation from an expert driven discipline into a general scientific routine. One solution how this expansion can be done is the use of data management infrastructures already in the student education. Unsurprisingly, well-known drawbacks in terms of data stewardship from the scientific use complicate this expansion into the educational programs. The advantage of educational programs usually based on the application of standard methods is depleted by the general data capturing process at the point of publication or end of project lifetime. Considering student courses as short projects there are no publications and the end of the course exams keep students just like scientists away from data stewardship tasks. The Kiel Data Management Infrastructure brings the data capturing right in the data creation process. With this approach student education courses can be just another use case of data capturing. Smoothing the data capturing process and making use of available technologies drove the Kiel Data Management Infrastructure into a prototype testing of the use of 'digital ink' and the later on possible handwriting recognition. Making the data digitalization as easy as possible without abandoning the standards of paper-based protocols is the use case 'Smart Pens'. This technology fills the gap between the very long-lasting paper protocols and the effort depending digitalization of field and sampling data but it's also robust enough to work with battery powered devices. The combination of the Kiel Data Management Infrastructure with the 'digital ink' technology enables the data capturing from student education to high-end scientific lab work. Valuing educational data equally to scientific lab data is a strong signal to the researchers of the future while their work is recognized all the way from their undergraduate stage to their post-doc position. Students memorize that their data work is not neglected at any time and so they realize that their is no excuse of keeping any data away from the data management infrastructure. The technology of 'digital ink' is a milestone for the data stewardship discipline and fits perfectly into the a lot of gaps between the data creation and the data infrastructure and as long as we do not establish the life long data capturing support for the scientific career we can not complain about reluctant data submissions.
An examination of how alcohol brands use sport to engage consumers on social media.
Westberg, Kate; Stavros, Constantino; Smith, Aaron C T; Munro, Geoff; Argus, Kevin
2018-01-01
To examine how alcohol brands use sport in their communication activities on social media. Despite extensive research exploring alcohol advertising and sponsorship through sport, minimal attention has been given to digital platforms. This study undertakes a qualitative content analysis to examine the social media activity of alcohol brands sponsoring the three largest spectator sports in Australia: Australian rules football, rugby league and cricket. Four sport-related social media strategies are identified through which alcohol brands solicit interaction with consumers, often involving co-creation of content and social activation. These strategies act as 'calls to action' and through the association of sport and alcohol encourage consumers to engage in competition, collaboration, celebration and consumption. These strategies are further strengthened by communications which draw upon themes of identity and camaraderie to resonate with the consumer. Sport-linked social media strategies utilised by alcohol brands extend beyond just promoting their product. They seek higher levels of engagement with the consumer to amplify and augment the connection between alcohol and the sport spectator experience. The discussion highlights the powerful combination of sport and social media as a mechanism by which these brands seek to interact with consumers and encourage them to both create and promote content to their social networks. These strategies allow alcohol brands to extend their marketing efforts in a manner which can elude alcohol codes and prove difficult for regulators to identify and control. [Westberg K, Stavros C, Smith ACT, Munro G, Argus K. An examination of how alcohol brands use sport to engage consumers on social media. Drug Alcohol Rev 2018;37:28-35]. © 2016 Australasian Professional Society on Alcohol and other Drugs.
Generation of large scale urban environments to support advanced sensor and seeker simulation
NASA Astrophysics Data System (ADS)
Giuliani, Joseph; Hershey, Daniel; McKeown, David, Jr.; Willis, Carla; Van, Tan
2009-05-01
One of the key aspects for the design of a next generation weapon system is the need to operate in cluttered and complex urban environments. Simulation systems rely on accurate representation of these environments and require automated software tools to construct the underlying 3D geometry and associated spectral and material properties that are then formatted for various objective seeker simulation systems. Under an Air Force Small Business Innovative Research (SBIR) contract, we have developed an automated process to generate 3D urban environments with user defined properties. These environments can be composed from a wide variety of source materials, including vector source data, pre-existing 3D models, and digital elevation models, and rapidly organized into a geo-specific visual simulation database. This intermediate representation can be easily inspected in the visible spectrum for content and organization and interactively queried for accuracy. Once the database contains the required contents, it can then be exported into specific synthetic scene generation runtime formats, preserving the relationship between geometry and material properties. To date an exporter for the Irma simulation system developed and maintained by AFRL/Eglin has been created and a second exporter to Real Time Composite Hardbody and Missile Plume (CHAMP) simulation system for real-time use is currently being developed. This process supports significantly more complex target environments than previous approaches to database generation. In this paper we describe the capabilities for content creation for advanced seeker processing algorithms simulation and sensor stimulation, including the overall database compilation process and sample databases produced and exported for the Irma runtime system. We also discuss the addition of object dynamics and viewer dynamics within the visual simulation into the Irma runtime environment.
A Digital Storytelling Study Project on Mathematics Course with Preschool Pre-Service Teachers
ERIC Educational Resources Information Center
Inan, Cemil
2015-01-01
Digital storytelling technique is based on a presentation of course content in a story form using multimedia tools. In this study, digital stories were designed for mathematics instruction with preschool pre-service teachers. At the end of the six-week study, preschool students viewed the digital stories created. The study aimed to determine the…
Road Tripping Down the Digital Preservation Highway: Part III. Rolls Royce, Ford, or Dune Buggy?
ERIC Educational Resources Information Center
Colati, Jessica Branco; Colati, Gregory C.
2011-01-01
"Road Tripping Down the Digital Preservation Highway" follows the continuing adventures of Peter Palmer, erstwhile librarian at Bellaluna University and manager of the library's and University's digital content, as he journeys down the Digital Preservation Highway. In this article, Palmer is put in charge of a task force to determine…
A Taxonomy of Digital Media Types for Learner-Generated Digital Media Assignments
ERIC Educational Resources Information Center
Reyna, Jorge; Hanham, Jose; Meier, Peter
2017-01-01
The notion of students as co-creators of content in higher education is gaining popularity, with an ever-increasing emphasis on the development of digital media assignments. In a separate paper, the authors introduced the Digital Media Literacies Framework, which is composed of three interrelated domains: (1) conceptual, (2) functional, and (3)…
ERIC Educational Resources Information Center
Kirschenbaum, Matthew G.; Ovenden, Richard; Redwine, Gabriela
2010-01-01
The purpose of this report is twofold: first, to introduce the field of digital forensics to professionals in the cultural heritage sector; and second, to explore some particular points of convergence between the interests of those charged with collecting and maintaining born-digital cultural heritage materials and those charged with collecting…
Mobile Perspectives: On E-Books. E-Reading--The Transition in Higher Education
ERIC Educational Resources Information Center
McCarthy, David
2011-01-01
Higher education's interest in digital content, especially e-books, has gone off the charts. With the rapid acceptance of e-books for pleasure reading, attention has now shifted to e-textbooks and their promise of significant cost savings and cutting-edge features. But getting a good grasp on the fast-moving realm of digital content for higher…
NASA Astrophysics Data System (ADS)
Lugmayr, Artur R.; Mailaparampil, Anurag; Tico, Florina; Kalli, Seppo; Creutzburg, Reiner
2003-01-01
Digital television (digiTV) is an additional multimedia environment, where metadata is one key element for the description of arbitrary content. This implies adequate structures for content description, which is provided by XML metadata schemes (e.g. MPEG-7, MPEG-21). Content and metadata management is the task of a multimedia repository, from which digiTV clients - equipped with an Internet connection - can access rich additional multimedia types over an "All-HTTP" protocol layer. Within this research work, we focus on conceptual design issues of a metadata repository for the storage of metadata, accessible from the feedback channel of a local set-top box. Our concept describes the whole heterogeneous life-cycle chain of XML metadata from the service provider to the digiTV equipment, device independent representation of content, accessing and querying the metadata repository, management of metadata related to digiTV, and interconnection of basic system components (http front-end, relational database system, and servlet container). We present our conceptual test configuration of a metadata repository that is aimed at a real-world deployment, done within the scope of the future interaction (fiTV) project at the Digital Media Institute (DMI) Tampere (www.futureinteraction.tv).
Buckets: Smart Objects for Digital Libraries
NASA Technical Reports Server (NTRS)
Nelson, Michael L.
2001-01-01
Current discussion of digital libraries (DLs) is often dominated by the merits of the respective storage, search and retrieval functionality of archives, repositories, search engines, search interfaces and database systems. While these technologies are necessary for information management, the information content is more important than the systems used for its storage and retrieval. Digital information should have the same long-term survivability prospects as traditional hardcopy information and should be protected to the extent possible from evolving search engine technologies and vendor vagaries in database management systems. Information content and information retrieval systems should progress on independent paths and make limited assumptions about the status or capabilities of the other. Digital information can achieve independence from archives and DL systems through the use of buckets. Buckets are an aggregative, intelligent construct for publishing in DLs. Buckets allow the decoupling of information content from information storage and retrieval. Buckets exist within the Smart Objects and Dumb Archives model for DLs in that many of the functionalities and responsibilities traditionally associated with archives are pushed down (making the archives dumber) into the buckets (making them smarter). Some of the responsibilities imbued to buckets are the enforcement of their terms and conditions, and maintenance and display of their contents.
Examples of challenges and opportunities in visual analysis in the digital humanities
NASA Astrophysics Data System (ADS)
Rushmeier, Holly; Pintus, Ruggero; Yang, Ying; Wong, Christiana; Li, David
2015-03-01
The massive digitization of books and manuscripts has converted millions of works that were once only physical into electronic documents. This conversion has made it possible for scholars to study large bodies of work, rather than just individual texts. This has offered new opportunities for scholarship in the humanities. Much previous work on digital collections has relied on optical character recognition and focused on the textual content of books. New work is emerging that is analyzing the visual layout and content of books and manuscripts. We present two different digital humanities projects in progress that present new opportunities for extracting data about the past, with new challenges for designing systems for scholars to interact with this data. The first project we consider is the layout and spectral content of thousands of pages from medieval manuscripts. We present the techniques used to study content variations in sets of similar manuscripts, and to study material variations that may indicate the location of manuscript production. The second project is the analysis of representations in the complete archive of Vogue magazine over 120 years. We present samples of applying computer vision techniques to understanding the changes in representation of women over time.
Method and Process for the Creation of Modeling and Simulation Tools for Human Crowd Behavior
2014-07-23
Support• Program Executive Office Ground Combat Systems • Program Executive Office Soldier TACOM LCMC MG Michael J. Terry Assigned/Direct Support...environmental technologies and explosive ordnance disposal Fire Control: Battlefield digitization; embedded system software; aero ballistics and...MRAD – Handheld stand-off NLW operated by Control Force • Simulated Projectile Weapon • Simulated Handheld Directed Energy NLW ( VDE ) – Simulated
Visualization of fluid dynamics at NASA Ames
NASA Technical Reports Server (NTRS)
Watson, Val
1989-01-01
The hardware and software currently used for visualization of fluid dynamics at NASA Ames is described. The software includes programs to create scenes (for example particle traces representing the flow over an aircraft), programs to interactively view the scenes, and programs to control the creation of video tapes and 16mm movies. The hardware includes high performance graphics workstations, a high speed network, digital video equipment, and film recorders.
X-ray examinations of newborns
NASA Astrophysics Data System (ADS)
Potrakhov, N. N.; Potrakhov, Y. N.
2018-02-01
At the present time, the basis of instrumental diagnostics of atelectasis is lung radiography. In the case of preterm infants, it should be performed immediately after birth, and then regularly throughout the entire nursing period. The purpose of the project, within the framework of which this development is carried out, is the creation of an original domestic digital low-dose technology for X-ray examinations in neonatology, including in non-stationary conditions.
NASA Astrophysics Data System (ADS)
Gagliolo, S.; Ausonio, E.; Federici, B.; Ferrando, I.; Passoni, D.; Sguerso, D.
2018-05-01
The conservation of Cultural Heritage depends on the availability of means and resources and, consequently, on the possibility to make effective operations of data acquisition. In facts, on the one hand the creation of data repositories allows the description of the present state-of-art, in order to preserve the testimonial value and to permit the fruition. On the other hand, data acquisition grants a metrical knowledge, which is particularly useful for a direct restoration of the surveyed objects, through the analysis of their 3D digital models. In the last decades, the continuous increase and improvement of 3D survey techniques and of tools for the geometric and digital data management have represented a great support to the development of documentary activities. In particular, Photogrammetry is a survey technique highly appropriate in the creation of data repositories in the field of Cultural Heritage, thanks to its advantages of cheapness, flexibility, speed, and the opportunity to ensure the operators' safety in hazardous areas too. In order to obtain a complete documentation, the high precision of the on-site operations must be coupled with an effective post-processing phase. Hence, a comparison among some of the photogrammetric software currently available was performed by the authors, with a particular attention to the workflow completeness and the final products quality.
Document creation, linking, and maintenance system
Claghorn, Ronald [Pasco, WA
2011-02-15
A document creation and citation system designed to maintain a database of reference documents. The content of a selected document may be automatically scanned and indexed by the system. The selected documents may also be manually indexed by a user prior to the upload. The indexed documents may be uploaded and stored within a database for later use. The system allows a user to generate new documents by selecting content within the reference documents stored within the database and inserting the selected content into a new document. The system allows the user to customize and augment the content of the new document. The system also generates citations to the selected content retrieved from the reference documents. The citations may be inserted into the new document in the appropriate location and format, as directed by the user. The new document may be uploaded into the database and included with the other reference documents. The system also maintains the database of reference documents so that when changes are made to a reference document, the author of a document referencing the changed document will be alerted to make appropriate changes to his document. The system also allows visual comparison of documents so that the user may see differences in the text of the documents.
Digital stories as a tool for health promotion and youth engagement.
Fletcher, Sarah; Mullett, Jennifer
2016-08-15
To provide opportunities for intergenerational knowledge sharing for healthy lifestyles; to facilitate youth and Elder mentorship; and to increase the self-esteem of youth by celebrating identity, cultural practices and community connection through the creation and sharing of digital stories. A youth research team (8 youth) aged 13-25, youth participants (60 core participants and 170 workshop participants) and Elders (14) from First Nations communities. The project was conducted with participants from several communities on Vancouver Island through on-site workshops and presentations. Youth and Elders were invited to a 3-day digital story workshop consisting of knowledge-sharing sessions by Elders and digital story training by the youth research team. Workshop attendees returned to their communities to develop stories. The group re-convened at the university to create digital stories focused on community connections, family histories and healthy lifestyles. During the following year the research team delivered instructional sessions in communities on the digital story process. The youth involved reported increased pride in community as well as new or enhanced relationships with Elders. The digital stories method facilitated intergenerational interactions and engaged community members in creating a digital representation of healthy lifestyles. The process itself is an intervention, as it affords critical reflection on historical, cultural and spiritual ideas of health and what it means to be healthy in an Aboriginal community. It is a particularly relevant health promotion tool in First Nations communities with strong oral history traditions.
Benda, Lee; Miller, Daniel; Barquin, Jose; McCleary, Richard; Cai, TiJiu; Ji, Y
2016-03-01
Modern land-use planning and conservation strategies at landscape to country scales worldwide require complete and accurate digital representations of river networks, encompassing all channels including the smallest headwaters. The digital river networks, integrated with widely available digital elevation models, also need to have analytical capabilities to support resource management and conservation, including attributing river segments with key stream and watershed data, characterizing topography to identify landforms, discretizing land uses at scales necessary to identify human-environment interactions, and connecting channels downstream and upstream, and to terrestrial environments. We investigate the completeness and analytical capabilities of national to regional scale digital river networks that are available in five countries: Canada, China, Russia, Spain, and United States using actual resource management and conservation projects involving 12 university, agency, and NGO organizations. In addition, we review one pan-European and one global digital river network. Based on our analysis, we conclude that the majority of the regional, national, and global scale digital river networks in our sample lack in network completeness, analytical capabilities or both. To address this limitation, we outline a general framework to build as complete as possible digital river networks and to integrate them with available digital elevation models to create robust analytical capabilities (e.g., virtual watersheds). We believe this presents a global opportunity for in-country agencies, or international players, to support creation of virtual watersheds to increase environmental problem solving, broaden access to the watershed sciences, and strengthen resource management and conservation in countries worldwide.
Building Virtual Watersheds: A Global Opportunity to Strengthen Resource Management and Conservation
NASA Astrophysics Data System (ADS)
Benda, Lee; Miller, Daniel; Barquin, Jose; McCleary, Richard; Cai, TiJiu; Ji, Y.
2016-03-01
Modern land-use planning and conservation strategies at landscape to country scales worldwide require complete and accurate digital representations of river networks, encompassing all channels including the smallest headwaters. The digital river networks, integrated with widely available digital elevation models, also need to have analytical capabilities to support resource management and conservation, including attributing river segments with key stream and watershed data, characterizing topography to identify landforms, discretizing land uses at scales necessary to identify human-environment interactions, and connecting channels downstream and upstream, and to terrestrial environments. We investigate the completeness and analytical capabilities of national to regional scale digital river networks that are available in five countries: Canada, China, Russia, Spain, and United States using actual resource management and conservation projects involving 12 university, agency, and NGO organizations. In addition, we review one pan-European and one global digital river network. Based on our analysis, we conclude that the majority of the regional, national, and global scale digital river networks in our sample lack in network completeness, analytical capabilities or both. To address this limitation, we outline a general framework to build as complete as possible digital river networks and to integrate them with available digital elevation models to create robust analytical capabilities (e.g., virtual watersheds). We believe this presents a global opportunity for in-country agencies, or international players, to support creation of virtual watersheds to increase environmental problem solving, broaden access to the watershed sciences, and strengthen resource management and conservation in countries worldwide.
Digital cinema video compression
NASA Astrophysics Data System (ADS)
Husak, Walter
2003-05-01
The Motion Picture Industry began a transition from film based distribution and projection to digital distribution and projection several years ago. Digital delivery and presentation offers the prospect to increase the quality of the theatrical experience for the audience, reduce distribution costs to the distributors, and create new business opportunities for the theater owners and the studios. Digital Cinema also presents an opportunity to provide increased flexibility and security of the movies for the content owners and the theater operators. Distribution of content via electronic means to theaters is unlike any of the traditional applications for video compression. The transition from film-based media to electronic media represents a paradigm shift in video compression techniques and applications that will be discussed in this paper.
Coderre, Sylvain; Woloschuk, Wayne; McLaughlin, Kevin
2009-04-01
Content validity is a requirement of every evaluation and is achieved when the evaluation content is congruent with the learning objectives and the learning experiences. Congruence between these three pillars of education can be facilitated by blueprinting. Here we describe an efficient process for creating a blueprint and explain how to use this tool to guide all aspects of course creation and evaluation. A well constructed blueprint is a valuable tool for medical educators. In addition to validating evaluation content, a blueprint can also be used to guide selection of curricular content and learning experiences.
Data management and digital delivery of analog data
Miller, W.A.; Longhenry, Ryan; Smith, T.
2008-01-01
The U.S. Geological Survey's (USGS) data archive at the Earth Resources Observation and Science (EROS) Center is a comprehensive and impartial record of the Earth's changing land surface. USGS/EROS has been archiving and preserving land remote sensing data for over 35 years. This remote sensing archive continues to grow as aircraft and satellites acquire more imagery. As a world leader in preserving data, USGS/EROS has a reputation as a technological innovator in solving challenges and ensuring that access to these collections is available. Other agencies also call on the USGS to consider their collections for long-term archive support. To improve access to the USGS film archive, each frame on every roll of film is being digitized by automated high performance digital camera systems. The system robotically captures a digital image from each film frame for the creation of browse and medium resolution image files. Single frame metadata records are also created to improve access that otherwise involves interpreting flight indexes. USGS/EROS is responsible for over 8.6 million frames of aerial photographs and 27.7 million satellite images.
User centered design of the digital book: why looking backward can help us move forward
NASA Astrophysics Data System (ADS)
Wallis, Jillian C.
2006-02-01
What is emerging from the digital book revolution is a state of technology that has brought new affordances to the book, such as search, hyperlinking, personalization, dynamic content, 24/7 access, automated indexing and summarizing, aggregated content, and new modes of reading and access. These could solve some of the issues users have with the static content of traditional bound volumes, but the technology so far has staunchly ignored the tried and true technologies of books, such as infinite resolution, high contrast, low glare, haptic navigation, typographic niceties, and the rights of first sale to borrow, lend, or resell a work. By exploring a survey of literature, reviews, and user tests, I intend to address the point of how the current concept of the digital book is an inappropriate tool for the user and the task of reading, and as a result not been enthusiastically embraced by the market. The collected evidence indicates that it is impossible to forget our past in our quest for the future, and that technology can help us to unite the disparate realities of analog and digital to create a truly digital book.
Determination of fat and total protein content in milk using conventional digital imaging.
Kucheryavskiy, Sergey; Melenteva, Anastasiia; Bogomolov, Andrey
2014-04-01
The applicability of conventional digital imaging to quantitative determination of fat and total protein in cow's milk, based on the phenomenon of light scatter, has been proved. A new algorithm for extracting features from digital images of milk samples has been developed. The algorithm takes into account spatial distribution of light, diffusely transmitted through a sample. The proposed method has been tested on two sample sets prepared from industrial raw milk standards, with variable fat and protein content. Partial Least-Squares (PLS) regression on the features calculated from images of monochromatically illuminated milk samples resulted in models with high prediction performance when analysed the sets separately (best models with cross-validated R(2)=0.974 for protein and R(2)=0.973 for fat content). However when analysed the sets jointly with the obtained results were significantly worse (best models with cross-validated R(2)=0.890 for fat content and R(2)=0.720 for protein content). The results have been compared with previously published Vis/SW-NIR spectroscopic study of similar samples. Copyright © 2013 Elsevier B.V. All rights reserved.
Estimation of melanin content in iris of human eye: prognosis for glaucoma diagnostics
NASA Astrophysics Data System (ADS)
Bashkatov, Alexey N.; Koblova, Ekaterina V.; Genina, Elina A.; Kamenskikh, Tatyana G.; Dolotov, Leonid E.; Sinichkin, Yury P.; Tuchin, Valery V.
2007-02-01
Based on the experimental data obtained in vivo from digital analysis of color images of human irises, the mean melanin content in human eye irises has been estimated. For registration of the color images a digital camera Olympus C-5060 has been used. The images have been obtained from irises of healthy volunteers as well as from irises of patients with open-angle glaucoma. The computer program has been developed for digital analysis of the images. The result has been useful for development of novel and optimization of already existing methods of non-invasive glaucoma diagnostics.
Online Community and User-Generated Content: Understanding the Role of Social Networks
ERIC Educational Resources Information Center
Oh, Jeong Ha
2010-01-01
Models of user generated content (UGC) creation such as Facebook, MySpace, and YouTube are facing robust growth accelerated by the adoption of Web 2.0 technologies and standards. These business models offer a fascinating avenue for exploring the role of social influence online. This dissertation is motivated by the success of YouTube, which is…
Teaching with Stereoscopic Video: Opportunities and Challenges
NASA Astrophysics Data System (ADS)
Variano, Evan
2017-11-01
I will present my work on creating stereoscopic videos for fluid pedagogy. I discuss a variety of workflows for content creation and a variety of platforms for content delivery. I review the qualitative lessons learned when teaching with this material, and discuss outlook for the future. This work was partially supported by the NSF award ENG-1604026 and the UC Berkeley Student Technology Fund.
ERIC Educational Resources Information Center
Kuznekoff, Jeffrey H.; Munz, Stevie; Titsworth, Scott
2015-01-01
This study examined mobile phone use in the classroom by using an experimental design to study how message content (related or unrelated to class lecture) and message creation (responding to or creating a message) impact student learning. Participants in eight experimental groups and a control group watched a video lecture, took notes, and…
Image microarrays (IMA): Digital pathology's missing tool
Hipp, Jason; Cheng, Jerome; Pantanowitz, Liron; Hewitt, Stephen; Yagi, Yukako; Monaco, James; Madabhushi, Anant; Rodriguez-canales, Jaime; Hanson, Jeffrey; Roy-Chowdhuri, Sinchita; Filie, Armando C.; Feldman, Michael D.; Tomaszewski, John E.; Shih, Natalie NC.; Brodsky, Victor; Giaccone, Giuseppe; Emmert-Buck, Michael R.; Balis, Ulysses J.
2011-01-01
Introduction: The increasing availability of whole slide imaging (WSI) data sets (digital slides) from glass slides offers new opportunities for the development of computer-aided diagnostic (CAD) algorithms. With the all-digital pathology workflow that these data sets will enable in the near future, literally millions of digital slides will be generated and stored. Consequently, the field in general and pathologists, specifically, will need tools to help extract actionable information from this new and vast collective repository. Methods: To address this limitation, we designed and implemented a tool (dCORE) to enable the systematic capture of image tiles with constrained size and resolution that contain desired histopathologic features. Results: In this communication, we describe a user-friendly tool that will enable pathologists to mine digital slides archives to create image microarrays (IMAs). IMAs are to digital slides as tissue microarrays (TMAs) are to cell blocks. Thus, a single digital slide could be transformed into an array of hundreds to thousands of high quality digital images, with each containing key diagnostic morphologies and appropriate controls. Current manual digital image cut-and-paste methods that allow for the creation of a grid of images (such as an IMA) of matching resolutions are tedious. Conclusion: The ability to create IMAs representing hundreds to thousands of vetted morphologic features has numerous applications in education, proficiency testing, consensus case review, and research. Lastly, in a manner analogous to the way conventional TMA technology has significantly accelerated in situ studies of tissue specimens use of IMAs has similar potential to significantly accelerate CAD algorithm development. PMID:22200030
Using Digital Globes to Explore the Deep Sea and Advance Public Literacy in Earth System Science
ERIC Educational Resources Information Center
Beaulieu, Stace E.; Emery, Emery; Brickley, Annette; Spargo, Abbey; Patterson, Kathleen; Joyce, Katherine; Silva, Tim; Madin, Katherine
2015-01-01
Digital globes are new technologies increasingly used in informal and formal education to display global datasets and show connections among Earth systems. But how effective are digital globes in advancing public literacy in Earth system science? We addressed this question by developing new content for digital globes with the intent to educate and…
ERIC Educational Resources Information Center
Hong, Jon-Chao; Hwang, Ming-Yueh; Hsu, Hsuan-Fang; Wong, Wan-Tzu; Chen, Mei-Yung
2011-01-01
The rapid development of information and communication technology and the popularization of the Internet have given a boost to digitization technologies. Since 2001, The National Science Council (NSC) of Taiwan has invested a large amount of funding in the National Digital Archives Program (NDAP) to develop digital content. Some studies have…
ERIC Educational Resources Information Center
Colati, Jessica Branco; Colati, Gregory C.
2011-01-01
In this second of a two-part article on road tripping down the Digital Preservation Highway, the authors follow the continuing adventures of Peter Palmer, erstwhile librarian at Bellaluna University and manager of the library's and University's digital content, as he journeys down the Digital Preservation Highway. In the authors' last visit with…
ERIC Educational Resources Information Center
Afify, Mohammed Kamal
2018-01-01
The present study aims to identify standards of interactive digital concepts maps design and their measurement indicators as a tool to develop, organize and administer e-learning content in the light of Meaningful Learning Theory and Constructivist Learning Theory. To achieve the objective of the research, the author prepared a list of E-learning…
Status of Optical Disk Standards and Copy Protection Technology
2000-01-01
Technology (IT), the Consumer Electronics (CE) and the Content Providers such as the Motion Picture Association (MPA) and Secure Digital Music ...and Access Control. On audio recording, Secure Digital Music Initiative (SDMI) is leading the effort. 10 Besides these organizations, a world wide...coordinating orgainzation which ia working with the Information Technology Inductry Association (ITI), the Content Providers such as the Motion Picture
ERIC Educational Resources Information Center
Selby, Les; Russell, David
2005-01-01
Purpose: To report on the progress of Digital Media U, a tailor-made portal, learning environment and management system. Design/methodology/approach: Discusses the design of the learning content domains, acquisition of the content and the systems for managing the curriculum in the future, including the application of a new model of accreditation.…
The interactive contents authoring system for terrestrial digital multimedia broadcasting
NASA Astrophysics Data System (ADS)
Cheong, Won-Sik; Ahn, Sangwoo; Cha, Jihun; Moon, Kyung Ae
2007-02-01
This paper introduces an interactive contents authoring system which can easily and conveniently produce interactive contents for the Terrestrial Digital Multimedia Broadcasting (T-DMB). For interactive broadcasting service, T-DMB adopted MPEG-4 Systems technology. In order to the interactive service becomes flourishing on the market, various types of interactive contents should be well provided prior to the service. In MPEG-4 Systems specification, broadcasting contents are described by the combination of a large number of nodes, routes and descriptors. In order to provide interactive data services through the T-DMB network, it is essential to have an interactive contents authoring system which allows contents authors to compose interactive contents easily and conveniently even if they lack any background on MPEG-4 Systems technology. The introduced authoring system provides powerful graphical user interface and produces interactive broadcasting contents in the forms of binary and textual format. Therefore, the interactive contents authoring system presented in this paper would vastly contribute to the flourishing interactive service.
From research to evidence-informed decision making: a systematic approach
Poot, Charlotte C; van der Kleij, Rianne M; Brakema, Evelyn A; Vermond, Debbie; Williams, Siân; Cragg, Liza; van den Broek, Jos M; Chavannes, Niels H
2018-01-01
Abstract Background Knowledge creation forms an integral part of the knowledge-to-action framework aimed at bridging the gap between research and evidence-informed decision making. Although principles of science communication, data visualisation and user-centred design largely impact the effectiveness of communication, their role in knowledge creation is still limited. Hence, this article aims to provide researchers a systematic approach on how knowledge creation can be put into practice. Methods A systematic two-phased approach towards knowledge creation was formulated and executed. First, during a preparation phase the purpose and audience of the knowledge were defined. Subsequently, a developmental phase facilitated how the content is ‘said’ (language) and communicated (channel). This developmental phase proceeded via two pathways: a translational cycle and design cycle, during which core translational and design components were incorporated. The entire approach was demonstrated by a case study. Results The case study demonstrated how the phases in this systematic approach can be operationalised. It furthermore illustrated how created knowledge can be delivered. Conclusion The proposed approach offers researchers a systematic, practical and easy-to-implement tool to facilitate effective knowledge creation towards decision-makers in healthcare. Through the integration of core components of knowledge creation evidence-informed decision making will ultimately be optimized. PMID:29538728
Storage, retrieval, and edit of digital video using Motion JPEG
NASA Astrophysics Data System (ADS)
Sudharsanan, Subramania I.; Lee, D. H.
1994-04-01
In a companion paper we describe a Micro Channel adapter card that can perform real-time JPEG (Joint Photographic Experts Group) compression of a 640 by 480 24-bit image within 1/30th of a second. Since this corresponds to NTSC video rates at considerably good perceptual quality, this system can be used for real-time capture and manipulation of continuously fed video. To facilitate capturing the compressed video in a storage medium, an IBM Bus master SCSI adapter with cache is utilized. Efficacy of the data transfer mechanism is considerably improved using the System Control Block architecture, an extension to Micro Channel bus masters. We show experimental results that the overall system can perform at compressed data rates of about 1.5 MBytes/second sustained and with sporadic peaks to about 1.8 MBytes/second depending on the image sequence content. We also describe mechanisms to access the compressed data very efficiently through special file formats. This in turn permits creation of simpler sequence editors. Another advantage of the special file format is easy control of forward, backward and slow motion playback. The proposed method can be extended for design of a video compression subsystem for a variety of personal computing systems.
The VALiDATe29 MRI Based Multi-Channel Atlas of the Squirrel Monkey Brain.
Schilling, Kurt G; Gao, Yurui; Stepniewska, Iwona; Wu, Tung-Lin; Wang, Feng; Landman, Bennett A; Gore, John C; Chen, Li Min; Anderson, Adam W
2017-10-01
We describe the development of the first digital atlas of the normal squirrel monkey brain and present the resulting product, VALiDATe29. The VALiDATe29 atlas is based on multiple types of magnetic resonance imaging (MRI) contrast acquired on 29 squirrel monkeys, and is created using unbiased, nonlinear registration techniques, resulting in a population-averaged stereotaxic coordinate system. The atlas consists of multiple anatomical templates (proton density, T1, and T2* weighted), diffusion MRI templates (fractional anisotropy and mean diffusivity), and ex vivo templates (fractional anisotropy and a structural MRI). In addition, the templates are combined with histologically defined cortical labels, and diffusion tractography defined white matter labels. The combination of intensity templates and image segmentations make this atlas suitable for the fundamental atlas applications of spatial normalization and label propagation. Together, this atlas facilitates 3D anatomical localization and region of interest delineation, and enables comparisons of experimental data across different subjects or across different experimental conditions. This article describes the atlas creation and its contents, and demonstrates the use of the VALiDATe29 atlas in typical applications. The atlas is freely available to the scientific community.
The IMUTUS interactive music tuition system
NASA Astrophysics Data System (ADS)
Tambouratzis, George; Bakamidis, Stelios; Dologlou, Ioannis; Carayannis, George; Dendrinos, Markos
2002-05-01
This presentation focuses on the IMUTUS project, which concerns the creation of an innovative method for training users on traditional musical instruments with no MIDI (Musical Instrument Digital Interface) output. The entities collaborating in IMUTUS are ILSP (coordinator), EXODUS, SYSTEMA, DSI, SMF, GRAME, and KTH. The IMUTUS effectiveness is enhanced via an advanced user interface incorporating multimedia techniques. Internet plays a pivotal role during training, the student receiving guidance over the net from a specially created teacher group. Interactiveness is emphasized via automatic-scoring tools, which provide fast yet accurate feedback to the user, while virtual reality methods assist the student in perfecting his technique. IMUTUS incorporates specialized recognition technology for the transformation of acoustic signals and music scores to MIDI format and incorporation in the training process. This process is enhanced by periodically enriching the score database, while customization to each user's requirements is supported. This work is partially supported by European Community under the Information Society Technology (IST) RTD programme. The authors are solely responsible for the content of this communication. It does not represent the opinion of the European Community, and the European Community is not responsible for any use that might be made of data appearing therein.
Content-Specific Working Memory Modulation of the Attentional Blink
Akyürek, Elkan G.; Abedian-Amiri, Ali; Ostermeier, Sonja M.
2011-01-01
Three experiments were conducted to investigate the effects of working memory content on temporal attention in a rapid serial visual presentation attentional blink paradigm. It was shown that categorical similarity between working memory content and the target stimuli pertaining to the attentional task (both digits) increased attentional blink magnitude compared to a condition in which this similarity was absent (colors and digits, respectively). This effect was only observed when the items in working memory were not presented as conjunctions of the involved categories (i.e., colored digits). This suggested that storage and retrieval from working memory was at least preferentially conjunctive in this case. It was furthermore shown that the content of working memory enhanced the identification rate of the second target, by means of repetition priming, when inter-target lag was short and the attentional blink was in effect. The results are incompatible with theories of temporal attention that assume working memory has no causal role in the attentional blink and support theories that do. PMID:21311753
MPEG-21 in broadcasting: the novel digital broadcast item model
NASA Astrophysics Data System (ADS)
Lugmayr, Artur R.; Touimi, Abdellatif B.; Kaneko, Itaru; Kim, Jong-Nam; Alberti, Claudio; Yona, Sadigurschi; Kim, Jaejoon; Andrade, Maria Teresa; Kalli, Seppo
2004-05-01
The MPEG experts are currently developing the MPEG-21 set of standards and this includes a framework and specifications for digital rights management (DRM), delivery of quality of services (QoS) over heterogeneous networks and terminals, packaging of multimedia content and other things essential for the infrastructural aspects of multimedia content distribution. Considerable research effort is being applied to these new developments and the capabilities of MPEG-21 technologies to address specific application areas are being investigated. One such application area is broadcasting, in particular the development of digital TV and its services. In more practical terms, digital TV addresses networking, events, channels, services, programs, signaling, encoding, bandwidth, conditional access, subscription, advertisements and interactivity. MPEG-21 provides an excellent framework of standards to be applied in digital TV applications. Within the scope of this research work we describe a new model based on MPEG-21 and its relevance to digital TV: the digital broadcast item model (DBIM). The goal of the DBIM is to elaborate the potential of MPEG-21 for digital TV applications. Within this paper we focus on a general description of the DBIM, quality of service (QoS) management and metadata filtering, digital rights management and also present use-cases and scenarios where the DBIM"s role is explored in detail.
36 CFR 1235.48 - What documentation must agencies transfer with electronic records?
Code of Federal Regulations, 2010 CFR
2010-07-01
... digital geospatial data files can include metadata that conforms to the Federal Geographic Data Committee's Content Standards for Digital Geospatial Metadata, as specified in Executive Order 12906 of April... number (301) 837-2903 for digital photographs and metadata, or the National Archives and Records...
36 CFR 1235.48 - What documentation must agencies transfer with electronic records?
Code of Federal Regulations, 2012 CFR
2012-07-01
... digital geospatial data files can include metadata that conforms to the Federal Geographic Data Committee's Content Standards for Digital Geospatial Metadata, as specified in Executive Order 12906 of April... number (301) 837-2903 for digital photographs and metadata, or the National Archives and Records...
36 CFR § 1235.48 - What documentation must agencies transfer with electronic records?
Code of Federal Regulations, 2013 CFR
2013-07-01
... digital geospatial data files can include metadata that conforms to the Federal Geographic Data Committee's Content Standards for Digital Geospatial Metadata, as specified in Executive Order 12906 of April... number (301) 837-2903 for digital photographs and metadata, or the National Archives and Records...
36 CFR 1235.48 - What documentation must agencies transfer with electronic records?
Code of Federal Regulations, 2011 CFR
2011-07-01
... digital geospatial data files can include metadata that conforms to the Federal Geographic Data Committee's Content Standards for Digital Geospatial Metadata, as specified in Executive Order 12906 of April... number (301) 837-2903 for digital photographs and metadata, or the National Archives and Records...
36 CFR 1235.48 - What documentation must agencies transfer with electronic records?
Code of Federal Regulations, 2014 CFR
2014-07-01
... digital geospatial data files can include metadata that conforms to the Federal Geographic Data Committee's Content Standards for Digital Geospatial Metadata, as specified in Executive Order 12906 of April... number (301) 837-2903 for digital photographs and metadata, or the National Archives and Records...
Policy Route Map for Academic Libraries' Digital Content
ERIC Educational Resources Information Center
Koulouris, Alexandros; Kapidakis, Sarantos
2012-01-01
This paper presents a policy decision tree for digital information management in academic libraries. The decision tree is a policy guide, which offers alternative access and reproduction policy solutions according to the prevailing circumstances (for example acquisition method, copyright ownership). It refers to the digital information life cycle,…
ERIC Educational Resources Information Center
Dooley, Caitlin McMunn; Lewis Ellison, Tisha; Welch, Meghan M.; Allen, Mindy; Bauer, Dennis
2016-01-01
This qualitative participatory action research study provides two case studies to demonstrate how teachers in Grades 4 and 6 integrated digital tools into everyday, content-focused classroom instruction. The study demonstrates how teachers' technological pedagogical knowledge might combine with a participatory stance to encourage students to…
Reaching Digital Natives on Their Terms
ERIC Educational Resources Information Center
Dessoff, Alan
2010-01-01
From replacing print textbooks with digital content created by teachers or gathered from outside sources to encouraging students to explore the world around them digitally, many districts are creating a new type of student-friendly teaching and learning environment that goes beyond just adding computers to classrooms. Through a wide range of…
ERIC Educational Resources Information Center
Griffey, Jason
2010-01-01
The author believes that publishers and authors will, in the digital age, benefit from freely sharing information, and that digital rights management (DRM) and other protection mechanisms are crazy. He has argued on behalf of libraries that ebooks and other digital content deserve the same First Sale rights that physical purchases have. But that…
Digital Education: Opportunities for Social Collaboration. Digital Education and Learning
ERIC Educational Resources Information Center
Thomas, Michael, Ed.
2011-01-01
This timely collection of theoretical and applied studies examines the pedagogical potential and realities of digital technologies in a wide range of disciplinary contexts across the educational spectrum. By mixing content-based chapters with a theoretical perspective with case studies detailing actual teaching approaches utilizing digital…
The Digital Sublime: Lessons from Kelli Connell's "Double Life"
ERIC Educational Resources Information Center
Huang, Yi-hui
2012-01-01
The digital sublime refers to digital-composite photography that presents "the existence of something unpresentable" and that renders a matchless look a sophisticated fabrication, a perfect and clean composition, a maximum color saturation, a multiple-point perspective, and stunning or newfangled content. Abandoning the traditional one-shot mode…
DocML: A Digital Library of University Data.
ERIC Educational Resources Information Center
Papadakis, Ioannis; Karakoidas, Vassileios; Chrissikopoulos, Vassileios
2002-01-01
Describes DocML, a Web-based digital library of university data that is used to build a system capable of preserving and managing student assignments. Topics include requirements for a digital library of university data; metadata and XML; three-tier architecture; user interface; searching; browsing; content delivery; and administrative issues.…
Discovering History in a Digital World: The Texas Story Project
ERIC Educational Resources Information Center
Munns, David
2016-01-01
New digital tools and technologies create an opportunity for history museums to personalize visitor experiences, reach new audiences, and increase their relevancy by including visitors' historical narratives in museum content and programming. By adapting to the shift in social narrative prompted by digital media advancements, museums are…
Integrating Digital Images into the Art and Art History Curriculum.
ERIC Educational Resources Information Center
Pitt, Sharon P.; Updike, Christina B.; Guthrie, Miriam E.
2002-01-01
Describes an Internet-based image database system connected to a flexible, in-class teaching and learning tool (the Madison Digital Image Database) developed at James Madison University to bring digital images to the arts and humanities classroom. Discusses content, copyright issues, ensuring system effectiveness, instructional impact, sharing the…
From print to digital (1985-2015): APA's evolving role in psychological publishing.
VandenBos, Gary R
2017-11-01
Knowledge dissemination plays an important role in all scientific fields. The American Psychological Association's (APA) journal publication program was established in 1927. During the 1960s, the Psychological Abstracts publication was computerized. In the mid-1980s, a reenergizing of APA Publishing began, with the establishment of the APA Books Program, as well as the movement of abstracts to CD-ROMs. This article describes the 30-year program of expansion of APA Publishing, covering the period from 1985 through 2015. This period saw the journals program grow from 15 journals to 89 journals, the abstract program grow into an Internet-based delivery system, the creation of the APA's own PsycNET delivery platform, the creation of 6 addition databases, and the establishment of dictionaries and handbooks of psychology. (PsycINFO Database Record (c) 2017 APA, all rights reserved).
Sanchez, Ninive; Jones, Hillary
2016-06-02
Polycystic ovary syndrome (PCOS) is a major public health problem that affects women's physical and mental health. According to the US National Institutes of Health Office of Disease Prevention, there is a need to improve public awareness of the syndrome among health care providers and the public. Women's magazines are a type of "edutainment" that publish health content in addition to beauty, fashion, and entertainment content. These media have the potential to expose primarily female readers to content on PCOS and influence readers' beliefs and attitudes about women with PCOS. The objective of this study was to explore how digital (online) teen and women's magazines portray women with PCOS. We used data from the Alliance for Audited Media to identify popular digital teen and women's magazines with circulation rates ≥1,000,001. We also included magazines with circulation rates 100,001-1,000,000 directed toward racial and ethnic minority readers. A search of magazine websites over a 1-month period in 2015 yielded 21 magazines (eg, Glamour, Cosmopolitan en Español, Essence, and O, The Oprah Magazine) and 170 articles containing "PCOS" and "polycystic ovary syndrome." Textual analysis using a grounded theory approach was used to identify themes. Articles depicted PCOS symptoms as a hindrance to women's social roles as wives and mothers and largely placed personal responsibility on women to improve their health. To a lesser extent, women were depicted as using their personal experience with PCOS to advocate for women's health. Experiences of Latina and African American women and adolescents with PCOS were absent from women's magazine articles. The findings can inform health education programs that teach women to be critical consumers of PCOS-related content in digital women's magazines. Future research on PCOS content in digital teen and women's magazines can help researchers, patients, and consumer groups engage with the media to increase public awareness of PCOS.
ERIC Educational Resources Information Center
OECD Publishing (NJ1), 2006
2006-01-01
This report analyses the disclosure issues raised by technically-imposed restrictions on the use of digital content. It focuses on the application of copy control and digital rights management technologies in three areas: copy-protected CDs; online music, and DVD regional coding. In each of these areas, the report examines the kinds of…
ERIC Educational Resources Information Center
Mihailidis, Paul
2015-01-01
Despite the increased role of digital curation tools and platforms in the daily life of social network users, little research has focused on the competencies and dispositions that young people develop to effectively curate content online. This paper details the results of a mixed method study exploring the curation competencies of young people in…
ERIC Educational Resources Information Center
Weber, Jonathan
2006-01-01
Creating a digital library might seem like a task best left to a large research collection with a vast staff and generous budget. However, tools for successfully creating digital libraries are getting easier to use all the time. The explosion of people creating content for the web has led to the availability of many high-quality applications and…
Reducing the Digital Divide among Children Who Received Desktop or Hybrid Computers for the Home
ERIC Educational Resources Information Center
Zilka, Gila Cohen
2016-01-01
Researchers and policy makers have been exploring ways to reduce the digital divide. Parameters commonly used to examine the digital divide worldwide, as well as in this study, are: (a) the digital divide in the accessibility and mobility of the ICT infrastructure and of the content infrastructure (e.g., sites used in school); and (b) the digital…
Proponents of Creationism but not Proponents of Evolution Frame the Origins Debate in Terms of Proof
NASA Astrophysics Data System (ADS)
Barnes, Ralph M.; Church, Rebecca A.
2013-03-01
In Study 1, 72 internet documents containing creationism, ID (intelligent design), or evolution content were selected for analysis. All instances of proof cognates (the word "proof" and related terms such as "proven", "disproof", etc.) contained within these documents were identified and labeled in terms of the manner in which the terms were used. In Study 2, frequency counts for six terms (proof, evidence, establish, experiment, test, trial) were conducted on a sample of peer-reviewed research articles in the journal Science and the 72 internet documents included in Study 1. Quantitative and qualitative analyses revealed that proponents of creationism were much more likely than proponents of evolution to frame the creationism/evolution issue in terms of proof (ID proponents fell partway between the other two). Proponents of creationism frequently described empirical data favoring their position as proof of their position. Even more frequently, proponents of creationism described evolutionary scientists as being engaged in failed attempts to prove the truth of the evolutionary position. Evolution documents included fewer proof cognates than creationism or ID documents and the few proof cognates found in evolution documents were rarely used to describe the status of the theory of evolution. Qualitative data analysis indicated that proof cognates were often used to indicate certainty. The asymmetry between evolution and creationism documents was limited primarily to proof cognates; there were no major asymmetries for the terms evidence, establish, experiment, test, and trial. The results may reveal differences in the epistemological commitments of the involved parties.
ERIC Educational Resources Information Center
Burns, Jane A.
2016-01-01
The Internet has been the catalyst for the convergence of many subject areas and online platforms. Information professionals such as Archivists, IT developers and especially Librarians have been impacted in the development and promotion of digital humanities content for research, teaching, and learning in the modern academic library. In this case…
ERIC Educational Resources Information Center
Schlicht, Patricia
2013-01-01
In today's world where tuition fees continue to rise rapidly and the demand for higher education increases in both the developing and developed world, it is important to find additional and alternative learning pathways that learners can afford. Traditional education as we have known it has begun to change, allowing for new parallel learning…
Wright, Michelle F
2014-07-01
Little attention has been given to whether adolescents' beliefs about anonymity and their normative beliefs about cyber aggression jointly increase their perpetration of cyber aggression. To this end, the present longitudinal study examined the moderating influence of these variables on the relationships among adolescents' attitudes toward the permanency of digital content, confidence with not getting caught, and anonymous cyber aggression (ACA) assessed 1 year later (Time 2). These associations were examined among 274 7th and 8th graders and through five technologies, including social networking sites (SNS), e-mail, instant messenger (IM), mobile phones, and chatrooms. Findings indicated that increases in Time 2 ACA and attitudes toward the permanency of digital content were more strongly related when adolescents reported greater confidence with not getting caught and higher normative beliefs concerning cyber aggression through SNS and mobile phones. In addition, higher levels of attitudes toward the permanency of digital content, confidence with not getting caught, beliefs about anonymity, and normative beliefs regarding cyber aggression were related to greater Time 2 ACA through e-mail, IM, and chatrooms. All findings are discussed in the context of adolescents' positive attitudes toward ACA, and an appeal for additional research is made to understand more about anonymity in cyberspace.
Adding Bite to the Bark: Using LibGuides2 Migration as Impetus to Introduce Strong Content Standards
ERIC Educational Resources Information Center
Fritch, Melia; Pitts, Joelle E.
2016-01-01
The authors discuss the long-term accumulation of unstandardized and inaccessible content within the Libguides system and the decision-making process to create and implement a set of standards using the migration to the LibGuides2 platform as a vehicle for change. Included in the discussion are strategies for the creation of standards and…
ERIC Educational Resources Information Center
Arms, William Y.; Hillmann, Diane; Lagoze, Carl; Krafft, Dean; Marisa, Richard; Saylor, John; Terizzi, Carol; Van de Sompel, Herbert; Gill, Tony; Miller, Paul; Kenney, Anne R.; McGovern, Nancy Y.; Botticelli, Peter; Entlich, Richard; Payette, Sandra; Berthon, Hilary; Thomas, Susan; Webb, Colin; Nelson, Michael L.; Allen, B. Danette; Bennett, Nuala A.; Sandore, Beth; Pianfetti, Evangeline S.
2002-01-01
Discusses digital libraries, including interoperability, metadata, and international standards; Web resource preservation efforts at Cornell University; digital preservation at the National Library of Australia; object persistence and availability; collaboration among libraries, museums and elementary schools; Asian digital libraries; and a Web…
Collusion-resistant multimedia fingerprinting: a unified framework
NASA Astrophysics Data System (ADS)
Wu, Min; Trappe, Wade; Wang, Z. Jane; Liu, K. J. Ray
2004-06-01
Digital fingerprints are unique labels inserted in different copies of the same content before distribution. Each digital fingerprint is assigned to an inteded recipient, and can be used to trace the culprits who use their content for unintended purposes. Attacks mounted by multiple users, known as collusion attacks, provide a cost-effective method for attenuating the identifying fingerprint from each coluder, thus collusion poses a reeal challenge to protect the digital media data and enforce usage policies. This paper examines a few major design methodologies for collusion-resistant fingerprinting of multimedia, and presents a unified framework that helps highlight the common issues and the uniqueness of different fingerprinting techniques.
NASA Astrophysics Data System (ADS)
Budge, Scott E.; Badamikar, Neeraj S.; Xie, Xuan
2015-03-01
Several photogrammetry-based methods have been proposed that the derive three-dimensional (3-D) information from digital images from different perspectives, and lidar-based methods have been proposed that merge lidar point clouds and texture the merged point clouds with digital imagery. Image registration alone has difficulty with smooth regions with low contrast, whereas point cloud merging alone has difficulty with outliers and a lack of proper convergence in the merging process. This paper presents a method to create 3-D images that uses the unique properties of texel images (pixel-fused lidar and digital imagery) to improve the quality and robustness of fused 3-D images. The proposed method uses both image processing and point-cloud merging to combine texel images in an iterative technique. Since the digital image pixels and the lidar 3-D points are fused at the sensor level, more accurate 3-D images are generated because registration of image data automatically improves the merging of the point clouds, and vice versa. Examples illustrate the value of this method over other methods. The proposed method also includes modifications for the situation where an estimate of position and attitude of the sensor is known, when obtained from low-cost global positioning systems and inertial measurement units sensors.
BAO plate archive digitization
NASA Astrophysics Data System (ADS)
Mickaelian, A. M.; Nikoghosyan, E. H.; Gigoyan, K. S.; Paronyan, G. M.; Abrahamyan, H. V.; Andreasyan, H. R.; Azatyan, N. M.; Kostandyan, G. R.; Khachatryan, K. G.; Vardanyan, A. V.; Gyulzadyan, M. V.; Mikayelyan, G. A.; Farmanyan, S. V.; Knyazyan, A. V.
Astronomical plate archives created on the basis of numerous observations at many observatories are important part of the astronomical heritage. Byurakan Astrophysical Observatory (BAO) plate archive consists of 37,000 photographic plates and films, obtained at 2.6m telescope, 1m and 0.5m Schmidt telescopes and other smaller ones during 1947-1991. In 2015, we have started a project on the whole BAO Plate Archive digitization, creation of electronic database and its scientific usage. A Science Program Board is created to evaluate the observing material, to investigate new possibilities and to propose new projects based on the combined usage of these observations together with other world databases. The Executing Team consists of 11 astronomers and 2 computer scientists and will use 2 EPSON Perfection V750 Pro scanners for the digitization. The project will run during 3 years in 2015-2017 and the final result will be an electronic database and online interactive sky map to be used for further research projects.
Discovering Collaboration and Knowledge Management Practices for the Future Digital Factory
NASA Astrophysics Data System (ADS)
Flores, Myrna; Vera, Tomas; Tucci, Christopher
Recently there has been an explosion of new technologies and tools such as wikis, blogs, tags, Facebook, among many others, that are commonly identified under Web 2.0 and which promise a new digital business ecosystem fed by formal/informal and internal/external relationships and interactions. Although Web 2.0 is very promising to enable such collective knowledge creation, technology by itself is not the only ingredient. It is also required to define the right strategy, governance, culture, processes, training, incentives among others, before implementing such innovative open spaces for collaboration and knowledge sharing. Therefore, the objective of this paper is to present a Knowledge Management (KM) Framework and a Maturity Model developed by a CEMEX and EPFL collaborative research project to discover the AS-IS collaboration practices in CEMEX before the implementation of the SMARTBRICKS Web 2.0 prototype for Business Process Management (BPM), currently under development by the Intelligent Manufacturing Systems (IMS) Swiss Digital Factory (DiFac) project.
NASA Astrophysics Data System (ADS)
Wang, Bo
2018-04-01
Based on the digitized information and network, digital campus is an integration of teaching, management, science and research, life service and technology service, and it is one of the current mainstream construction form of campus function. This paper regarded the "mobile computing" core digital environment construction development as the background, explored the multiple management system technology content design and achievement of multimedia classrooms in digital campus and scientifically proved the technology superiority of management system.
ERIC Educational Resources Information Center
Demski, Jennifer
2009-01-01
When superintendent Calvin Baker of the Vail School District in Vail, Arizona, substituted laptops for textbooks in Vail's first 1-to-1 high school in 2005, he saw that his district now had the freedom to purchase digital content the way he purchased digital music. "People would say, "So, what digital textbook are you going to use?"…
The Factors and Impacts of Large-Scale Digital Content Accreditations
ERIC Educational Resources Information Center
Kuo, Tony C. T.; Chen, Hong-Ren; Hwang, Wu-Yuin; Chen, Nian-Shing
2015-01-01
E-learning is an important and widespread contemporary trend in education. Because its success depends on the quality of digital materials, the mechanism by which such materials are accredited has received considerable attention and has influenced the design and implementation of digital courseware. For this reason, this study examined the…
Validity of Subjective Self-Assessment of Digital Competence among Undergraduate Preservice Teachers
ERIC Educational Resources Information Center
Maderick, Joseph Andrew
2013-01-01
Technology is now integrated into the Technological Pedagogical Content Knowledge (TPACK) required to be a highly qualified 21st century teacher. Accurate measurement of digital competence has become critical. Self-assessment has been used widely to measure the digital competence of preservice teachers who are expected to integrate technology into…
Student Adoption & Development of Digital Learning Media: Action Research and Recommended Practices
ERIC Educational Resources Information Center
Tabor, Sharon W.; Minch, Robert P.
2013-01-01
Digital technologies offer many opportunities for creating engaging course content. In this study we captured student perceptions and adoption choices related to creating and using digital media as learning tools. Podcasts, video and other media were integrated in a variety of contexts and tasks in two undergraduate information technology (IT)…
Assessing Digital Humanities Tools: Use of Scalar at a Research University
ERIC Educational Resources Information Center
Tracy, Daniel G.
2016-01-01
As librarians increasingly support digital publication platforms, they must also understand the user experience of these tools. This case study assesses use of Scalar, a digital humanities publishing platform for media-rich projects, at the University of Illinois at Urbana-Champaign. Based on a survey, interviews, and content analysis, the study…
A Typology for Analyzing Digital Curricula in Mathematics Education
ERIC Educational Resources Information Center
Choppin, Jeffrey; Carson, Cynthia; Borys, Zenon; Cerosaletti, Cathleen; Gillis, Rob
2014-01-01
Digital content is increasingly present in U.S. K-12 classrooms, with a current push by federal officials to increase the rate at which digital textbooks are adopted. While some teachers' use of electronic resources involves locating activities and lessons from various internet sites, textbook and educational software companies have begun to…
Digital Content: The Babel of Cyberspace.
ERIC Educational Resources Information Center
Bruce, Bertram
1999-01-01
Takes a fanciful journey into the digital library imagined by Jorge Luis Borges, and uses it as a metaphor to examine what sort of library the World Wide Web is. Examines how digital libraries are growing and what they mean for literacy education. Includes a description of a particular Web page, and a glossary. (SR)
ERIC Educational Resources Information Center
Thierstein, Joel
2009-01-01
Education is moving into the digital age. Pedagogies have changed to engage the latest digital technologies. The methods of distribution are now a blend between face-to-face and some other combination of virtual interfaces. The content is moving from traditional text-based learning to text-plus-multimedia. The community is now involved in the…
Designing Computer-Based Learning Contents: Influence of Digital Zoom on Attention
ERIC Educational Resources Information Center
Glaser, Manuela; Lengyel, Dominik; Toulouse, Catherine; Schwan, Stephan
2017-01-01
In the present study, we investigated the role of digital zoom as a tool for directing attention while looking at visual learning material. In particular, we analyzed whether minimal digital zoom functions similarly to a rhetorical device by cueing mental zooming of attention accordingly. Participants were presented either static film clips, film…
A Prototype Semantic Web-Based Digital Content Exchange for Schools in Singapore
ERIC Educational Resources Information Center
Shabajee, Paul; McBride, Brian; Steer, Damian; Reynolds, Dave
2006-01-01
Singapore has many large and educationally valuable digital collections and is planning the development of many more. These digital collections contain historical, cultural and scientific multimedia objects, along with learning objects. At present, school teachers and pupils find it hard to locate many of these resources using traditional search…
ERIC Educational Resources Information Center
Lisenbee, Peggy S.; Ford, Carol M.
2018-01-01
Traditional and digital storytelling is a powerful literacy tool which engage students in making connections between pedagogy and academic content. Definitions of traditional and digital storytelling, pedagogical methods aligned with curriculum standards, and examples of literacy centers associated with storytelling in early childhood classrooms…
Assessing the Educational Values of Digital Games
ERIC Educational Resources Information Center
Hong, J-C.; Cheng, C-L.; Hwang, M-Y.; Lee, C-K.; Chang, H-Y.
2009-01-01
In recent years, digital games have assumed an important place in the lives of children and adolescents. Effective content design is crucial to the success of digital game-based learning. Therefore, the tool for assessing the effectiveness of game design is accordingly very important for parents and teachers, so that they may encourage or…
Kneer, Julia; Glock, Sabine; Beskes, Sara; Bente, Gary
2012-11-01
Violent digital game play has repeatedly been discussed to be strongly related to aggression and emotional instability. Thus, digital game players have to defend against these prejudices through emphasizing positive game-related concepts such as achievement, social interaction, and immersion. We experimentally investigated which positive- and negative-concept players and nonplayers activate when being primed with digital games. Participants were either exposed to violent or nonviolent game content and were required to work on a lexical decision task. Results showed that response latencies for the concept aggression and emotional instability were faster than for neutral concepts (not associated with digital games), but slower than for the positive concepts sociality and competition. Both players and nonplayers felt the need to defend against prejudices and emphasized positive concepts. Neither their own gaming experience nor the game content influenced the results. Being a part of the net generation is sufficient to suppress negative game-related concepts and to support positive game-related concepts to protect digital games as common leisure activity among peers.
Using digital media to promote kidney disease education.
Goldstein, Karen; Briggs, Michael; Oleynik, Veronica; Cullen, Mac; Jones, Jewel; Newman, Eileen; Narva, Andrew
2013-07-01
Health-care providers and patients increasingly turn to the Internet-websites as well as social media platforms-for health-related information and support. Informed by research on audience behaviors and preferences related to digital health information, the National Kidney Disease Education Program (NKDEP) developed a comprehensive and user-friendly digital ecosystem featuring content and platforms relevant for each audience. NKDEP's analysis of website metrics and social media conversation mapping related to CKD revealed gaps and opportunities, informing the development of a digital strategy to position NKDEP as a trustworthy digital source for evidence-based kidney disease information. NKDEP launched a redesigned website (www.nkdep.nih.gov) with enhanced content for multiple audiences as well as a complementary social media presence on Twitter and Facebook serving to drive traffic to the website as well as actively engage target audiences in conversations about kidney disease. The results included improved website metrics and increasing social media engagement among consumers and health-care providers. NKDEP will continue to monitor trends, explore new directions, and work to improve communication across digital platforms. Published by Elsevier Inc.
Using Digital Media to Promote Kidney Disease Education
Goldstein, Karen; Briggs, Michael; Oleynik, Veronica; Cullen, Mac; Jones, Jewel; Newman, Eileen
2013-01-01
Healthcare providers and patients increasingly turn to the Internet—websites as well as social media platforms—for health-related information and support. Informed by research on audience behaviors and preferences related to digital health information, the National Kidney Disease Education Program (NKDEP) developed a comprehensive and user-friendly digital ecosystem featuring content and platforms relevant for each audience. NKDEP's analysis of website metrics and social media conversation mapping related to chronic kidney disease revealed gaps and opportunities, informing the development of a digital strategy to position NKDEP as a trustworthy digital source for evidence-based kidney disease information. NKDEP launched a redesigned website (www.nkdep.nih.gov) with enhanced content for multiple audiences as well as a complementary social media presence on Twitter and Facebook, serving to drive traffic to the website as well as actively engage target audiences in conversations about kidney disease. The results included improved website metrics and increasing social media engagement among consumers and healthcare providers. NKDEP will continue to monitor trends, explore new directions, and work to improve communication across digital platforms. PMID:23809289
From Materia Medica to the Pharmacopoeia: Challenges of Writing the History of Drugs in India
2016-01-01
Abstract Historians of indigenous medicine in colonial India have looked more closely at the changes, reinventions and reformulations of institutions of Ayurveda and Unani than at the cognitive content of the drugs themselves. The few historians who have examined the changing content of indigenous medicines have conceptualised the creation of materia medica of Indian drugs through two tropes: one of circulation (of specific drugs) through epistemological and geographic boundaries and the second, of marginalisation of certain other drugs either through a lack of textual legitimacy or the lack of the newly discovered ‘active principles’ within each drug. While these approaches have been useful, there is a case to be made for understanding the creation of formularies of Indian drugs in 19th and 20th centuries through the prism of medical praxis in India. PMID:27570491
NASA Astrophysics Data System (ADS)
Godden, Paul
Teaching creationism, also called creation science, intelligent design (ID), and evidence against evolution--a religious doctrine, holding that life and the universe were created by a supernatural actor out of nothing--contravenes the First Amendment of the U.S. Constitution, and is illegal in U.S. public science classes. Nevertheless many U.S. high school science teachers continue to teach creationist doctrine as part of an undocumented, or hidden, curriculum. The arguments advanced in this study propose that creationism--as opposed to evolution--cannot be defined as science, and seeks to answer the following questions: (1) What arguments have been put forward by advocates of creationism, to make the case for creationist ideology in U.S. public school science classes? (2) What impact have the arguments of proponents of intelligent design creationism had, on American public education policy and the law? Data has been collected from precedent-setting U.S. Supreme Court rulings and associated texts, e.g., expert witness testimony under oath, cross-examination, and published works referred to in the proceedings. Testimony was analysed for its content--content analytic--to address specific creationist arguments with regard to scientific rigour, honesty and empirical reasoning. Judicial opinion proved to be more relevant in terms of commentary--context analytic. Judges as decision makers have given clear accounts of how creationist arguments have swayed their ruling, and thus U.S. law and government education policy, thereby directly addressing this study's second research question. In addressing these questions, this research has provided a summative analysis of the arguments presented for ID to be taught in the science classrooms of U.S. public schools, and the counter arguments which have convinced U.S. Supreme Court Judges to deny consistent attempts to include its doctrine in science curricula. In doing so, this study provides a detailed baseline to which future arguments can be compared to highlight new--or simply recycled--points in the debate, and to identify any potential strategies for alleviating this on-going and costly dispute.
ERIC Educational Resources Information Center
Chung, Liang-Yi; Chang, Rong-Chi
2017-01-01
This study attempts to probe into the impact of learners' gender on learning outcomes and motivation. A digital game focusing on the topic of emergency first aid is designed for the purpose of this present study, according to the curriculum objectives for a content-based instruction (CBI) course as part of the experiment. In the process of playing…
A Secure Content Delivery System Based on a Partially Reconfigurable FPGA
NASA Astrophysics Data System (ADS)
Hori, Yohei; Yokoyama, Hiroyuki; Sakane, Hirofumi; Toda, Kenji
We developed a content delivery system using a partially reconfigurable FPGA to securely distribute digital content on the Internet. With partial reconfigurability of a Xilinx Virtex-II Pro FPGA, the system provides an innovative single-chip solution for protecting digital content. In the system, a partial circuit must be downloaded from a server to the client terminal to play content. Content will be played only when the downloaded circuit is correctly combined (=interlocked) with the circuit built in the terminal. Since each circuit has a unique I/O configuration, the downloaded circuit interlocks with the corresponding built-in circuit designed for a particular terminal. Thus, the interface of the circuit itself provides a novel authentication mechanism. This paper describes the detailed architecture of the system and clarify the feasibility and effectiveness of the system. In addition, we discuss a fail-safe mechanism and future work necessary for the practical application of the system.
Advice Networks and Local Diffusion of Technological Innovations
NASA Astrophysics Data System (ADS)
Barahona, Juan Carlos; Pentland, Alex Sandy
Classical writers such as John Stuart Mill and Karl Marx speculated that the standard of living could not rise indefinitely unless advances in technology increased the yield of the means of production. Neoclassical growth theory, based on capital accumulation, supports this intuition [1]. Digital tools increase personal productivity. Communication technologies enhance the coordination among individuals and increase the efficacy and efficiency of collective efforts. In both ways, technology contributes with wealth creation and the overall welfare of the community.
ERIC Educational Resources Information Center
Rice, Eric; Tulbert, Eve; Cederbaum, Julie; Adhikari, Anamika Barman; Milburn, Norweeta G.
2012-01-01
The objective of the study is to use social network analysis to examine the acceptability of a youth-led, hybrid face-to-face and online social networking HIV prevention program for homeless youth. Seven peer leaders (PLs) engaged face-to-face homeless youth (F2F) in the creation of digital media projects (e.g. You Tube videos). PL and F2F…
A revolution in Distributed Virtual Globes creation with e-CORCE space program
NASA Astrophysics Data System (ADS)
Antikidis, Jean-Pierre
2010-05-01
Space applications are to-day participating to our everyday life on a continuous fashion and most of the time in an invisible way. Meteorology, telecom and more recently GPS driven applications are these days fully participating to our modern and comfortable way of life. Therefore a new revolution is underway by which Space Remote Sensing technology will bring the full of the Earth available in a digital form. Present requirements for digital Earth creation at high resolution requirement are pushing space technology to a new technological frontier that could be called the: 1 day to one week, 1 meter, 1 Earth, challenge.The e-CORCE vision (e-Constellation d'Observation Recurrente Cellulaire) relies on a complete new avenue to create a full virtual earth with the help of small satellite constellation and make them operated as sensors connected to a powerful internet based ground network. To handle this incredibly high quantity of information (10 000 Billions metric pixel ), maximum use of psycho-visual compression associated to over-simplified platforms considered as space IP nodes and a massive World-wide Grid-based system composed of more than 40 receiving and processing nodes is contemplated. The presentation will introduce the technological hurdles and the way modern upcoming cyber-infrastructure technologies called WAG (Wide Area Grid) may open a practical and economically sound solution to this never attempted challenge.
Description of the MHS Health Level 7 Chemistry Laboratory for Public Health Surveillance
2012-09-01
document provides a history of the HL7 chemistry database and its contents, explains the creation of chemistry/serology records, describes the pathway...in health surveillance activities. This technical document discusses the chemistry database by providing a history of the dataset and its contents...source for its usefulness in public health surveillance. While HL7 data also includes radiology, anatomic pathology reports and pharmacy transactions
NASA Astrophysics Data System (ADS)
Hyun, Jae-Sang; Li, Beiwen; Zhang, Song
2017-07-01
This paper presents our research findings on high-speed high-accuracy three-dimensional shape measurement using digital light processing (DLP) technologies. In particular, we compare two different sinusoidal fringe generation techniques using the DLP projection devices: direct projection of computer-generated 8-bit sinusoidal patterns (a.k.a., the sinusoidal method), and the creation of sinusoidal patterns by defocusing binary patterns (a.k.a., the binary defocusing method). This paper mainly examines their performance on high-accuracy measurement applications under precisely controlled settings. Two different projection systems were tested in this study: a commercially available inexpensive projector and the DLP development kit. Experimental results demonstrated that the binary defocusing method always outperforms the sinusoidal method if a sufficient number of phase-shifted fringe patterns can be used.
High-speed 3D imaging using digital binary defocusing method vs sinusoidal method
NASA Astrophysics Data System (ADS)
Zhang, Song; Hyun, Jae-Sang; Li, Beiwen
2017-02-01
This paper presents our research findings on high-speed 3D imaging using digital light processing (DLP) technologies. In particular, we compare two different sinusoidal fringe generation techniques using the DLP projection devices: direct projection of 8-bit computer generated sinusoidal patterns (a.k.a, the sinusoidal method), and the creation of sinusoidal patterns by defocusing binary patterns (a.k.a., the binary defocusing method). This paper mainly examines their performance on high-accuracy measurement applications under precisely controlled settings. Two different projection systems were tested in this study: the commercially available inexpensive projector, and the DLP development kit. Experimental results demonstrated that the binary defocusing method always outperforms the sinusoidal method if a sufficient number of phase-shifted fringe patterns can be used.
New approach for cognitive analysis and understanding of medical patterns and visualizations
NASA Astrophysics Data System (ADS)
Ogiela, Marek R.; Tadeusiewicz, Ryszard
2003-11-01
This paper presents new opportunities for applying linguistic description of the picture merit content and AI methods to undertake tasks of the automatic understanding of images semantics in intelligent medical information systems. A successful obtaining of the crucial semantic content of the medical image may contribute considerably to the creation of new intelligent multimedia cognitive medical systems. Thanks to the new idea of cognitive resonance between stream of the data extracted from the image using linguistic methods and expectations taken from the representaion of the medical knowledge, it is possible to understand the merit content of the image even if teh form of the image is very different from any known pattern. This article proves that structural techniques of artificial intelligence may be applied in the case of tasks related to automatic classification and machine perception based on semantic pattern content in order to determine the semantic meaning of the patterns. In the paper are described some examples presenting ways of applying such techniques in the creation of cognitive vision systems for selected classes of medical images. On the base of scientific research described in the paper we try to build some new systems for collecting, storing, retrieving and intelligent interpreting selected medical images especially obtained in radiological and MRI examinations.
A Technology Enhanced Learning Model for Quality Education
NASA Astrophysics Data System (ADS)
Sherly, Elizabeth; Uddin, Md. Meraj
Technology Enhanced Learning and Teaching (TELT) Model provides learning through collaborations and interactions with a framework for content development and collaborative knowledge sharing system as a supplementary for learning to improve the quality of education system. TELT deals with a unique pedagogy model for Technology Enhanced Learning System which includes course management system, digital library, multimedia enriched contents and video lectures, open content management system and collaboration and knowledge sharing systems. Open sources like Moodle and Wiki for content development, video on demand solution with a low cost mid range system, an exhaustive digital library are provided in a portal system. The paper depicts a case study of e-learning initiatives with TELT model at IIITM-K and how effectively implemented.
A "Social Bitcoin" could sustain a democratic digital world
NASA Astrophysics Data System (ADS)
Kleineberg, Kaj-Kolja; Helbing, Dirk
2016-12-01
A multidimensional financial system could provide benefits for individuals, companies, and states. Instead of top-down control, which is destined to eventually fail in a hyperconnected world, a bottom-up creation of value can unleash creative potential and drive innovations. Multiple currency dimensions can represent different externalities and thus enable the design of incentives and feedback mechanisms that foster the ability of complex dynamical systems to self-organize and lead to a more resilient society and sustainable economy. Modern information and communication technologies play a crucial role in this process, as Web 2.0 and online social networks promote cooperation and collaboration on unprecedented scales. Within this contribution, we discuss how one dimension of a multidimensional currency system could represent socio-digital capital (Social Bitcoins) that can be generated in a bottom-up way by individuals who perform search and navigation tasks in a future version of the digital world. The incentive to mine Social Bitcoins could sustain digital diversity, which mitigates the risk of totalitarian control by powerful monopolies of information and can create new business opportunities needed in times where a large fraction of current jobs is estimated to disappear due to computerisation.
Mobile technology: Creation and use of an iBook to teach the anatomy of the brachial plexus.
Stewart, Stuart; Choudhury, Bipasha
2015-01-01
In an era of digitally connected students, there is a demand for academic material to be delivered through electronic mobile devices and not just through traditional methods such as lectures and tutorials. A digital interactive book-iBook (for use on the Apple iPad)-was created to teach undergraduate anatomical science students (n = 26) four key areas of the brachial plexus: definitions, gross anatomy, relative anatomy, and functions of terminal branches. Students were asked to complete preresource and postresource questionnaires, which were used to calculate the mean improvement score and ultimately the efficacy of the resource. Free text comments were gathered to evaluate student opinions on this mode of learning. The mean score on the preresource and postresource questionnaires was 4.07 of 8 and 5.69 of 8, respectively. The overall mean improvement score was 1.62, determined statistically significant by a dependent t-test (P = 0.0004). Findings demonstrate that digital books on the iPad provide a uniquely interactive way of delivering information and engaging students. Furthermore, digital books can be used alongside traditional methods of teaching anatomy to enhance and promote deep learning in students. © 2014 American Association of Anatomists.
ERIC Educational Resources Information Center
Lubart, Todd
2017-01-01
This paper presents a framework for conceptualizing work on creativity in terms of 7 C's. These are: Creators, Creating, Collaborations, Contexts, Creations, Consumption, and Curricula. The content of these thema are described and situated with respect to previous proposals.
Chandrasekar, Hamsika; Gesundheit, Neil; Nevins, Andrew B; Pompei, Peter; Bruce, Janine; Merrell, Sylvia Bereknyei
2018-01-01
It is a common educational practice for medical students to engage in case-based learning (CBL) exercises by working through clinical cases that have been developed by faculty. While such faculty-developed exercises have educational strengths, there are at least two major drawbacks to learning by this method: the number and diversity of cases is often limited; and students decrease their engagement with CBL cases as they grow accustomed to the teaching method. We sought to explore whether student case creation can address both of these limitations. We also compared student case creation to traditional clinical reasoning sessions in regard to tutorial group effectiveness, perceived gains in clinical reasoning, and quality of student-faculty interaction. Ten first-year medical students participated in a feasibility study wherein they worked in small groups to develop their own patient case around a preassigned diagnosis. Faculty provided feedback on case quality afterwards. Students completed pre- and post-self-assessment surveys. Students and faculty also participated in separate focus groups to compare their case creation experience to traditional CBL sessions. Students reported high levels of team engagement and peer learning, as well as increased ownership over case content and understanding of clinical reasoning nuances. However, students also reported decreases in student-faculty interaction and the use of visual aids ( P < 0.05). The results of our feasibility study suggest that student-generated cases can be a valuable adjunct to traditional clinical reasoning instruction by increasing content ownership, encouraging student-directed learning, and providing opportunities to explore clinical nuances. However, these gains may reduce student-faculty interaction. Future studies may be able to identify an improved model of faculty participation, the ideal timing for incorporation of this method in a medical curriculum, and a more rigorous assessment of the impact of student case creation on the development of clinical reasoning skills.
Chandrasekar, Hamsika; Gesundheit, Neil; Nevins, Andrew B; Pompei, Peter; Bruce, Janine; Merrell, Sylvia Bereknyei
2018-01-01
Background It is a common educational practice for medical students to engage in case-based learning (CBL) exercises by working through clinical cases that have been developed by faculty. While such faculty-developed exercises have educational strengths, there are at least two major drawbacks to learning by this method: the number and diversity of cases is often limited; and students decrease their engagement with CBL cases as they grow accustomed to the teaching method. We sought to explore whether student case creation can address both of these limitations. We also compared student case creation to traditional clinical reasoning sessions in regard to tutorial group effectiveness, perceived gains in clinical reasoning, and quality of student–faculty interaction. Methods Ten first-year medical students participated in a feasibility study wherein they worked in small groups to develop their own patient case around a preassigned diagnosis. Faculty provided feedback on case quality afterwards. Students completed pre- and post-self-assessment surveys. Students and faculty also participated in separate focus groups to compare their case creation experience to traditional CBL sessions. Results Students reported high levels of team engagement and peer learning, as well as increased ownership over case content and understanding of clinical reasoning nuances. However, students also reported decreases in student–faculty interaction and the use of visual aids (P < 0.05). Conclusion The results of our feasibility study suggest that student-generated cases can be a valuable adjunct to traditional clinical reasoning instruction by increasing content ownership, encouraging student-directed learning, and providing opportunities to explore clinical nuances. However, these gains may reduce student–faculty interaction. Future studies may be able to identify an improved model of faculty participation, the ideal timing for incorporation of this method in a medical curriculum, and a more rigorous assessment of the impact of student case creation on the development of clinical reasoning skills. PMID:29692641
Seid-Karbasi, Puya; Ye, Xin C; Zhang, Allen W; Gladish, Nicole; Cheng, Suzanne Y S; Rothe, Katharina; Pilsworth, Jessica A; Kang, Min A; Doolittle, Natalie; Jiang, Xiaoyan; Stirling, Peter C; Wasserman, Wyeth W
2017-03-01
Student creation of educational materials has the capacity both to enhance learning and to decrease costs. Three successive honors-style classes of undergraduate students in a cancer genetics class worked with a new software system, CuboCube, to create an e-textbook. CuboCube is an open-source learning materials creation system designed to facilitate e-textbook development, with an ultimate goal of improving the social learning experience for students. Equipped with crowdsourcing capabilities, CuboCube provides intuitive tools for nontechnical and technical authors alike to create content together in a structured manner. The process of e-textbook development revealed both strengths and challenges of the approach, which can inform future efforts. Both the CuboCube platform and the Cancer Genetics E-textbook are freely available to the community.
Seid-Karbasi, Puya; Ye, Xin C.; Zhang, Allen W.; Gladish, Nicole; Cheng, Suzanne Y. S.; Rothe, Katharina; Pilsworth, Jessica A.; Kang, Min A.; Doolittle, Natalie; Jiang, Xiaoyan; Stirling, Peter C.; Wasserman, Wyeth W.
2017-01-01
Student creation of educational materials has the capacity both to enhance learning and to decrease costs. Three successive honors-style classes of undergraduate students in a cancer genetics class worked with a new software system, CuboCube, to create an e-textbook. CuboCube is an open-source learning materials creation system designed to facilitate e-textbook development, with an ultimate goal of improving the social learning experience for students. Equipped with crowdsourcing capabilities, CuboCube provides intuitive tools for nontechnical and technical authors alike to create content together in a structured manner. The process of e-textbook development revealed both strengths and challenges of the approach, which can inform future efforts. Both the CuboCube platform and the Cancer Genetics E-textbook are freely available to the community. PMID:28267757