Sample records for digital learning technologies

  1. Can New Digital Technologies Support Parasitology Teaching and Learning?

    PubMed

    Jabbar, Abdul; Gasser, Robin B; Lodge, Jason

    2016-07-01

    Traditionally, parasitology courses have mostly been taught face-to-face on campus, but now digital technologies offer opportunities for teaching and learning. Here, we give a perspective on how new technologies might be used through student-centred teaching approaches. First, a snapshot of recent trends in the higher education is provided; then, a brief account is given of how digital technologies [e.g., massive open online courses (MOOCs), flipped classroom (FC), games, quizzes, dedicated Facebook, and digital badges] might promote parasitology teaching and learning in digital learning environments. In our opinion, some of these digital technologies might be useful for competency-based, self-regulated, learner-centred teaching and learning in an online or blended teaching environment. Copyright © 2016 Elsevier Ltd. All rights reserved.

  2. Teaching and Learning in the Digital Age

    ERIC Educational Resources Information Center

    Starkey, Louise

    2012-01-01

    "Teaching and Learning in the Digital Age" is for all those interested in considering the impact of emerging digital technologies on teaching and learning. It explores the concept of a digital age and perspectives of knowledge, pedagogy and practice within a digital context. By examining teaching with digital technologies through new learning…

  3. Digital Leisure-Time Activities, Cognition, Learning Behaviour and Information Literacy: What Are Our Children Learning?

    ERIC Educational Resources Information Center

    Grimley, Mick

    2012-01-01

    Recent developments in digital technology have resulted in the unprecedented uptake of digital technology engagement as a leisure-time pursuit across the age span. This has resulted in the speculation that such use of digital technology is responsible for changes in cognition and learning behaviour. This study investigated two groups of…

  4. Teaching in a Digital Age: How Educators Use Technology to Improve Student Learning

    ERIC Educational Resources Information Center

    McKnight, Katherine; O'Malley, Kimberly; Ruzic, Roxanne; Horsley, Maria Kelly; Franey, John J.; Bassett, Katherine

    2016-01-01

    A successful digital conversion for classrooms, districts, and states is not determined by the technology, but by how technology enables teaching and learning. The purpose of our multisite case study was to document digital instructional strategies teachers use to enhance and transform student learning, and align that use with learning research.…

  5. Adult Learning in the Digital Age: Perspectives on Online Technologies and Outcomes

    ERIC Educational Resources Information Center

    Kidd, Terry T., Ed.; Keengwe, Jared, Ed.

    2010-01-01

    As instructors move further into the incorporation of 21st century technologies in adult education, a new paradigm of digitally-enriched mediated learning has emerged. This book provides a comprehensive framework of trends and issues related to adult learning for the facilitation of authentic learning in the age of digital technology. This…

  6. Digital Technology Use by the Students and English Teachers and Self-Directed Language Learning

    ERIC Educational Resources Information Center

    Sert, Nehir; Boynuegri, Ebru

    2017-01-01

    The digital era is a new challenge for teachers. While children get acquainted with the digital technology before the age of six, teachers, who have encountered with the digital world at a later time in their lives, struggle with it. Self-directed learning, which is crucial for lifelong learning, can be enhanced by the use technology particularly…

  7. Digital Tools and Challenges to Institutional Traditions of Learning: Technologies, Social Memory and the Performative Nature of Learning

    ERIC Educational Resources Information Center

    Saljo, R.

    2010-01-01

    The purpose of this article is to offer some reflections on the relationships between digital technologies and learning. It is argued that activities of learning, as they have been practised within institutionalized schooling, are coming under increasing pressure from the developments of digital technologies and the capacities to store, access and…

  8. Learning to Read in the Digital Age

    ERIC Educational Resources Information Center

    Rose, David; Dalton, Bridget

    2009-01-01

    The digital age offers transformative opportunities for individualization of learning. First, modern imaging technologies have changed our understanding of learning and the sources and ranges of its diversity. Second, digital technologies make it possible to design learning environments that are responsive to individual differences. We draw on…

  9. Agriscience Teachers' Implementation of Digital Game-Based Learning in an Introductory Animal Science Course

    ERIC Educational Resources Information Center

    Webb, Angela W.; Bunch, J. C.; Wallace, Maria F.

    2015-01-01

    In today's technological age, visions for technology integration in the classroom continue to be explored and examined. Digital game-based learning is one way to purposefully integrate technology while maintaining a focus on learning objectives. This case study sought to understand agriscience teachers' experiences implementing digital game-based…

  10. A Professional Learning Model Supporting Teachers to Integrate Digital Technologies

    ERIC Educational Resources Information Center

    Sheffield, Rachel; Blackley, Susan; Moro, Paul

    2018-01-01

    Contemporary teachers have an obligation to support and scaffold students' learning in digital technologies and to do this in authentic contexts. In order for teachers to be successful in this, their own competency in digital technologies needs to be high, and their own 21st century learning skills of communication, collaboration, creativity and…

  11. Agriscience Teachers' Implementation of Digital Game-based Learning in an Introductory Animal Science Course

    NASA Astrophysics Data System (ADS)

    Webb, Angela W.; Bunch, J. C.; Wallace, Maria F. G.

    2015-12-01

    In today's technological age, visions for technology integration in the classroom continue to be explored and examined. Digital game-based learning is one way to purposefully integrate technology while maintaining a focus on learning objectives. This case study sought to understand agriscience teachers' experiences implementing digital game-based learning in an introductory animal science course. From interviews with agriscience teachers on their experiences with the game, three themes emerged: (1) the constraints of inadequate and inappropriate technologies, and time to game implementation; (2) the shift in teacher and student roles necessitated by implementing the game; and (3) the inherent competitive nature of learning through the game. Based on these findings, we recommend that pre-service and in-service professional development opportunities be developed for teachers to learn how to implement digital game-based learning effectively. Additionally, with the potential for simulations that address cross-cutting concepts in the next generation science standards, digital game-based learning should be explored in various science teaching and learning contexts.

  12. Using Information and Communication Technology (ICT) to the Maximum: Learning and Teaching Biology with Limited Digital Technologies

    ERIC Educational Resources Information Center

    Van Rooy, Wilhelmina S.

    2012-01-01

    Background: The ubiquity, availability and exponential growth of digital information and communication technology (ICT) creates unique opportunities for learning and teaching in the senior secondary school biology curriculum. Digital technologies make it possible for emerging disciplinary knowledge and understanding of biological processes…

  13. E-Learning Environments for Digitally-Minded Students

    ERIC Educational Resources Information Center

    Andone, Diana; Dron, Jon; Pemberton, Lyn; Boyne, Chris

    2007-01-01

    While most existing online learning environments cater for needs identified during the 1990s, a new generation of digital students has emerged in the developed world. Digital students are young adults who have grown up with digital technologies integrated as an everyday feature of their lives. Digital students use technology differently, fluidly…

  14. Malaysian Teachers' Conceptions and Uses of Digital Technology in English Writing Instruction: A Multiple Case Study

    ERIC Educational Resources Information Center

    Mohamed Razali, Abu Bakar

    2013-01-01

    Very little is known about how teachers' "conceptualizations" of digital technology and their "uses" of the technology evolve and relate. Yet knowing about and understanding teachers' conceptions and uses of digital technology are essential for learning how teachers integrate it effectively for student learning. By applying…

  15. Disruptive Technology Enhanced Learning: The Use and Misuse of Digital Technologies in Higher Education

    ERIC Educational Resources Information Center

    Flavin, Michael

    2017-01-01

    This book is about how technologies are used in practice to support learning and teaching in higher education. Despite digitization and e-learning becoming ever-increasingly popular in university teaching settings, this book convincingly argues instead in favour of simple and convenient technologies, thus disrupting traditional patterns of…

  16. The Role of Motive Objects in Early Childhood Teacher Development Concerning Children's Digital Play and Play-Based Learning in Early Childhood Curricula

    ERIC Educational Resources Information Center

    Nuttall, Joce; Edwards, Susan; Mantilla, Ana; Grieshaber, Sue; Wood, Elizabeth

    2015-01-01

    Digital technologies are increasingly accepted as a viable aspect of early childhood curriculum. However, teacher uptake of digital technologies in early childhood education and their use with young children in play-based approaches to learning have not been strong. Traditional approaches to the problem of teacher uptake of digital technologies in…

  17. Learning Trajectory for Transforming Teachers' Knowledge for Teaching Mathematics and Science with Digital Image and Video Technologies in an Online Learning Experience

    ERIC Educational Resources Information Center

    Niess, Margaret L.; Gillow-Wiles, Henry

    2014-01-01

    This qualitative cross-case study explores the influence of a designed learning trajectory on transforming teachers' technological pedagogical content knowledge (TPACK) for teaching with digital image and video technologies. The TPACK Learning Trajectory embeds tasks with specific instructional strategies within a social metacognitive…

  18. What Works and Why? Student Perceptions of "Useful" Digital Technology in University Teaching and Learning

    ERIC Educational Resources Information Center

    Henderson, Michael; Selwyn, Neil; Aston, Rachel

    2017-01-01

    Digital technologies are now an integral aspect of the university student experience. As such, academic research has understandably focused on the potential of various digital technologies to enable, extend and even "enhance" student learning. This paper offers an alternate perspective on these issues by exploring students' actual…

  19. Using information and communication technology (ICT) to the maximum: learning and teaching biology with limited digital technologies

    NASA Astrophysics Data System (ADS)

    Van Rooy, Wilhelmina S.

    2012-04-01

    Background: The ubiquity, availability and exponential growth of digital information and communication technology (ICT) creates unique opportunities for learning and teaching in the senior secondary school biology curriculum. Digital technologies make it possible for emerging disciplinary knowledge and understanding of biological processes previously too small, large, slow or fast to be taught. Indeed, much of bioscience can now be effectively taught via digital technology, since its representational and symbolic forms are in digital formats. Purpose: This paper is part of a larger Australian study dealing with the technologies and modalities of learning biology in secondary schools. Sample: The classroom practices of three experienced biology teachers, working in a range of NSW secondary schools, are compared and contrasted to illustrate how the challenges of limited technologies are confronted to seamlessly integrate what is available into a number of molecular genetics lessons to enhance student learning. Design and method: The data are qualitative and the analysis is based on video classroom observations and semi-structured teacher interviews. Results: Findings indicate that if professional development opportunities are provided where the pedagogy of learning and teaching of both the relevant biology and its digital representations are available, then teachers see the immediate pedagogic benefit to student learning. In particular, teachers use ICT for challenging genetic concepts despite limited computer hardware and software availability. Conclusion: Experienced teachers incorporate ICT, however limited, in order to improve the quality of student learning.

  20. The Comparison of Students' Satisfaction between Ubiquitous and Web-Based Learning Environments

    ERIC Educational Resources Information Center

    Virtanen, Mari Aulikki; Kääriäinen, Maria; Liikanen, Eeva; Haavisto, Elina

    2017-01-01

    Higher education is moving towards digitalized learning. The rapid development of technological resources, devices and wireless networks enables more flexible opportunities to study and learn in innovative learning environments. New technologies enable combining of authentic and virtual learning spaces and digital resources as multifunctional…

  1. Leveraging Digital Technology in Social Studies Education

    ERIC Educational Resources Information Center

    Lundy, Sarah Elizabeth

    2014-01-01

    Today's K-12 classrooms are increasingly comprised of students who accomplish much of their informal learning through digital media and technology. In response, a growing number of educators are considering how they might draw upon these informal learning experiences to support student engagement and learning in the classroom through technology.…

  2. E-inclusion Process and Societal Digital Skill Development

    ERIC Educational Resources Information Center

    Vitolina, Ieva

    2015-01-01

    Nowadays, the focus shifts from information and communication technology access to skills and knowledge. Moreover, lack of digital skills is an obstacle in the process of learning new digital competences using technologies and e-learning. The objective of this research is to investigate how to facilitate students to use the acquired digital skills…

  3. Digital Learning Resources and Ubiquitous Technologies in Education

    ERIC Educational Resources Information Center

    Camilleri, Mark Anthony; Camilleri, Adriana Caterina

    2017-01-01

    This research explores the educators' attitudes and perceptions about their utilisation of digital learning technologies. The methodology integrates measures from "the pace of technological innovativeness" and the "technology acceptance model" to understand the rationale for further ICT investment in compulsory education. A…

  4. The Relationship between Digital Leadership and Digital Implementation in Elementary Schools

    ERIC Educational Resources Information Center

    Domeny, Jami V.

    2017-01-01

    New technological advances are changing the landscape for both teaching and learning at a rapid pace. With an increase in the focus and allocation of funding on technology, schools need leaders who can facilitate the change process and support a digital learning culture for technology integration. As with any focus and initiative in education, the…

  5. Digital Technology, Schools and Teachers' Workplace Learning: Policy, Practice and Identity. Digital Education and Learning

    ERIC Educational Resources Information Center

    Phillips, Michael

    2016-01-01

    This book advances an alternative reading of the social, political and cultural issues surrounding schools and technology and develops a comprehensive overview of the interplay between policy, practice and identity in school workplaces. It explores how digital technologies have become an integral element of the politics and socially negotiated…

  6. How Digital Technologies, Blended Learning and MOOCs Will Impact the Future of Higher Education

    ERIC Educational Resources Information Center

    Morris, Neil P.

    2014-01-01

    Digital technologies are revolutionizing all parts of society, including higher education. Universities are rapidly adapting to the prevalence of staff and student mobile devices, digital tools and services on campus, and are developing strategies to harness these technologies to enhance student learning. In this paper, I explore the use of…

  7. A Survey of the University Students' Perspectives about Using Digital Technologies in Education: Zimbabwean Case

    ERIC Educational Resources Information Center

    Dube, Sibusisiwe; Scott, Elsje

    2017-01-01

    This study investigated the perspectives of university students on the use of digital technologies as tools for teaching and learning. Digital technologies are an essential asset for academic institutions as they can support strategic teaching and learning objectives for education institutions. Studies have shown that limited use of digital…

  8. Storytelling in the digital world: achieving higher-level learning objectives.

    PubMed

    Schwartz, Melissa R

    2012-01-01

    Nursing students are not passive media consumers but instead live in a technology ecosystem where digital is the language they speak. To prepare the next generation of nurses, educators must incorporate multiple technologies to improve higher-order learning. The author discusses the evolution and use of storytelling as part of the digital world and how digital stories can be aligned with Bloom's Taxonomy so that students achieve higher-level learning objectives.

  9. Digital Literacy: A Prerequisite for Effective Learning in a Blended Learning Environment?

    ERIC Educational Resources Information Center

    Tang, Chun Meng; Chaw, Lee Yen

    2016-01-01

    Blended learning has propelled into mainstream education in recent years with the help of digital technology. Commonly available digital devices and the Internet have made access to learning resources such as learning management systems, online libraries, digital media, etc. convenient and flexible for both lecturers and students. Beyond the…

  10. Teaching 2.0: Teams Keep Teachers and Students Plugged into Technology

    ERIC Educational Resources Information Center

    Bourgeois, Michelle; Hunt, Bud

    2011-01-01

    A Colorado district develops a two-year program that gives teacher teams an opportunity to learn how to use digital tools in the classroom. Called the Digital Learning Collaborative, it is built on three things about professional learning: (1) Learning takes time; (2) Learning is a social process; and (3) Learning about technology should be…

  11. A Study of the Effects of Digital Learning on Learning Motivation and Learning Outcome

    ERIC Educational Resources Information Center

    Lin, Ming-Hung; Chen, Huang-Cheng; Liu, Kuang-Sheng

    2017-01-01

    In the modern society when intelligent mobile devices become popular, the Internet breaks through the restrictions on time and space and becomes a ubiquitous learning tool. Designing teaching activity for digital learning and flexibly applying technology tools are the key issues for current information technology integrated education. In this…

  12. Digital Downsides: Exploring University Students' Negative Engagements with Digital Technology

    ERIC Educational Resources Information Center

    Selwyn, Neil

    2016-01-01

    Digital technologies are now an integral feature of university study. As such, academic research has tended to concentrate on the potential of digital technologies to support, extend and even "enhance" student learning. This paper, in contrast, explores the rather more messy realities of students' engagements with digital technology. In…

  13. Children Learning to Use Technologies through Play: A Digital Play Framework

    ERIC Educational Resources Information Center

    Bird, Jo; Edwards, Susan

    2015-01-01

    Digital technologies are increasingly acknowledged as an important aspect of early childhood education. A significant problem for early childhood education has been how to understand the pedagogical use of technologies in a sector that values play-based learning. This paper presents a new framework to understand how children learn to use…

  14. Leveraging New Technologies for Professional Learning in Education: Digital Literacies as Culture Shift in Professional Development

    ERIC Educational Resources Information Center

    Murphy, Janet; Lebans, Robert

    2009-01-01

    Providing just-in-time job-embedded professional learning using a technologically mediated model achieves professional growth goals and encourages teachers to build digital literacy competencies and incorporate new technologies in instructional approaches in the classroom. This article highlights the lessons learned from an award-winning…

  15. Digital Systems Supporting Cognition and Exploratory Learning in Twenty-First Century: Guest Editorial

    ERIC Educational Resources Information Center

    Spector, J. Michael; Ifenthaler, Dirk; Sampson, Demetrios G.

    2016-01-01

    Digital systems and digital technologies are globally investigated for their potential to transform learning, teaching and assessment towards offering unique learning experiences to the twenty-first century learners. This Special Issue on "Digital systems supporting cognition and exploratory learning in twenty-first century" aims to…

  16. There Is More to Digital Learning than Counting on Your Fingers: Transforming Learning and Teaching with Digital Pedagogy

    ERIC Educational Resources Information Center

    Smirnova, Lyudmila; Lazarevic , Bojan; Malloy, Veronica

    2018-01-01

    This paper explores how pedagogy is being influenced by fast developing digital technologies. Results are presented from exploratory research conducted in 2016. The findings are addressed in terms of the transformation of learning and education, including the move from the measured to the engaged classroom. Emerging technology creates a natural…

  17. Digital Tablet PCs as New Technologies of Writing and Learning: A Survey of Perceptions of Digital Ink Technology

    ERIC Educational Resources Information Center

    Reins, Kevin

    2007-01-01

    The purpose of this study was to investigate effective uses of digital ink technology in an elementary mathematics methods course. A survey methodology was used in the study to examine the participants' perceptions toward this technology for teaching and learning. All of the items on the survey produced response means between 5.0 and 6.0, with a…

  18. Digital Teaching Platforms: Customizing Classroom Learning for Each Student. Technology & Education, Connections (TEC)

    ERIC Educational Resources Information Center

    Dede, Chris, Ed.; Richards, John, Ed.

    2012-01-01

    The Digital Teaching Platform (DTP) brings the power of interactive technology to teaching and learning in classrooms. In this authoritative book, top researchers in the field of learning science and educational technology examine the current state of design and research on DTPs, the principles for evaluating them, and their likely evolution as a…

  19. Digital Learning in Schools: Conceptualizing the Challenges and Influences on Teacher Practice

    ERIC Educational Resources Information Center

    Blundell, Christopher; Lee, Kar-Tin; Nykvist, Shaun

    2016-01-01

    Digital technologies are an important requirement for curriculum expectations, including general ICT capability and STEM education. These technologies are also positioned as mechanisms for educational reform via transformation of teacher practice. It seems, however, that wide-scale transformation of teacher practice and digital learning remain…

  20. The Digital Skills Paradox: How Do Digitally Excluded Youth Develop Skills to Use the Internet?

    ERIC Educational Resources Information Center

    Eynon, Rebecca; Geniets, Anne

    2016-01-01

    Digital skills are an important aspect of ensuring that all young people are digitally included. Yet, there tends to be an assumption in popular discourse that young people can simply learn these skills by themselves. While experience of technologies forms an important part of the learning process, other resources (i.e., access to technology and…

  1. Designing learning apparatus to promote twelfth grade students’ understanding of digital technology concept: A preliminary studies

    NASA Astrophysics Data System (ADS)

    Marlius; Kaniawati, I.; Feranie, S.

    2018-05-01

    A preliminary learning design using relay to promote twelfth grade student’s understanding of logic gates concept is implemented to see how well it’s to adopted by six high school students, three male students and three female students of twelfth grade. This learning design is considered for next learning of digital technology concept i.e. data digital transmition and analog. This work is a preliminary study to design the learning for large class. So far just a few researches designing learning design related to digital technology with relay. It may due to this concept inserted in Indonesian twelfth grade curriculum recently. This analysis is focus on student difficulties trough video analysis to learn the concept. Based on our analysis, the recommended thing for redesigning learning is: students understand first about symbols and electrical circuits; the Student Worksheet is made in more detail on the assembly steps to the project board; mark with symbols at points in certain places in the circuit for easy assembly; assembly using relays by students is enough until is the NOT’s logic gates and the others that have been assembled so that effective time. The design of learning using relays can make the relay a liaison between the abstract on the digital with the real thing of it, especially in the circuit of symbols and real circuits. Besides it is expected to also enrich the ability of teachers in classroom learning about digital technology.

  2. Medical student use of digital learning resources.

    PubMed

    Scott, Karen; Morris, Anne; Marais, Ben

    2018-02-01

    University students expect to use technology as part of their studies, yet health professional teachers can struggle with the change in student learning habits fuelled by technology. Our research aimed to document the learning habits of contemporary medical students during a clinical rotation by exploring the use of locally and externally developed digital and print self-directed learning resources, and study groups. We investigated the learning habits of final-stage medical students during their clinical paediatric rotation using mixed methods, involving learning analytics and a student questionnaire. Learning analytics tracked aggregate student usage statistics of locally produced e-learning resources on two learning management systems and mobile learning resources. The questionnaire recorded student-reported use of digital and print learning resources and study groups. The students made extensive use of digital self-directed learning resources, especially in the 2 weeks before the examination, which peaked the day before the written examination. All students used locally produced digital formative assessment, and most (74/98; 76%) also used digital resources developed by other institutions. Most reported finding locally produced e-learning resources beneficial for learning. In terms of traditional forms of self-directed learning, one-third (28/94; 30%) indicated that they never read the course textbook, and few students used face-to-face 39/98 (40%) or online 6/98 (6%) study groups. Learning analytics and student questionnaire data confirmed the extensive use of digital resources for self-directed learning. Through clarification of learning habits and experiences, we think teachers can help students to optimise effective learning strategies; however, the impact of contemporary learning habits on learning efficacy requires further evaluation. Health professional teachers can struggle with the change in student learning habits fuelled by technology. © 2017 John Wiley & Sons Ltd and The Association for the Study of Medical Education.

  3. The contributions of digital technologies in the teaching of nursing skills: an integrative review.

    PubMed

    Silveira, Maurício de Souza; Cogo, Ana Luísa Petersen

    2017-07-13

    To analyze the contributions of digital educational technologies used in teaching nursing skills. Integrative literature review, search in five databases, from 2006 to 2015 combining the descriptors 'education, nursing', 'educational technology', 'computer-assisted instruction' or related terms in English. Sample of 30 articles grouped in the thematic categories 'technology in the simulation with manikin', 'incentive to learning' and 'teaching of nursing skills'. It was identified different formats of digital educational technologies used in teaching Nursing skills such as videos, learning management system, applications, hypertext, games, virtual reality simulators. These digital materials collaborated in the acquisition of theoretical references that subsidize the practices, enhancing the teaching and enable the use of active learning methods, breaking with the traditional teaching of demonstrating and repeating procedures.

  4. Predicting Digital Informal Learning: An Empirical Study among Chinese University Students

    ERIC Educational Resources Information Center

    He, Tao; Zhu, Chang; Questier, Frederik

    2018-01-01

    Although the adoption of digital technology has gained considerable attention in higher education, currently research mainly focuses on implementation in formal learning contexts. Investigating what factors influence students' digital informal learning is still unclear and limited. To understand better university students' digital informal…

  5. Digital Learning As Enhanced Learning Processing? Cognitive Evidence for New insight of Smart Learning.

    PubMed

    Di Giacomo, Dina; Ranieri, Jessica; Lacasa, Pilar

    2017-01-01

    Large use of technology improved quality of life across aging and favoring the development of digital skills. Digital skills can be considered an enhancing to human cognitive activities. New research trend is about the impact of the technology in the elaboration information processing of the children. We wanted to analyze the influence of technology in early age evaluating the impact on cognition. We investigated the performance of a sample composed of n. 191 children in school age distributed in two groups as users: high digital users and low digital users. We measured the verbal and visuoperceptual cognitive performance of children by n. 8 standardized psychological tests and ad hoc self-report questionnaire. Results have evidenced the influence of digital exposition on cognitive development: the cognitive performance is looked enhanced and better developed: high digital users performed better in naming, semantic, visual memory and logical reasoning tasks. Our finding confirms the data present in literature and suggests the strong impact of the technology using not only in the social, educational and quality of life of the people, but also it outlines the functionality and the effect of the digital exposition in early age; increased cognitive abilities of the children tailor digital skilled generation with enhanced cognitive processing toward to smart learning.

  6. Literacy Learning in a Digitally Rich Humanities Classroom: Embracing Multiple, Collaborative, and Simultaneous Texts

    ERIC Educational Resources Information Center

    Buckley-Marudas, Mary Frances

    2016-01-01

    Understanding what happens when teachers embrace digital media for literacy learning is critical to realizing the potential of learning in the digital era. This article examines some of the ways that a high school teacher and his students leverage digital technologies for literacy learning in their humanities classrooms. The author introduces the…

  7. Student Adoption & Development of Digital Learning Media: Action Research and Recommended Practices

    ERIC Educational Resources Information Center

    Tabor, Sharon W.; Minch, Robert P.

    2013-01-01

    Digital technologies offer many opportunities for creating engaging course content. In this study we captured student perceptions and adoption choices related to creating and using digital media as learning tools. Podcasts, video and other media were integrated in a variety of contexts and tasks in two undergraduate information technology (IT)…

  8. Literary Education and Digital Learning: Methods and Technologies for Humanities Studies

    ERIC Educational Resources Information Center

    van Peer, Willie, Ed.; Zyngier, Sonia, Ed.; Viana, Vander, Ed.

    2010-01-01

    Today's popularization of modern technologies has allowed literature specialists to access an array of new opportunities in the digital medium, which have brought about an equal number of challenges and questions. This book provides insight into the most relevant issues in literary education and digital learning. This unique reference fills a gap…

  9. Learning in the Early Years: Social Interactions around Picturebooks, Puzzles and Digital Technologies

    ERIC Educational Resources Information Center

    Eagle, Sarah

    2012-01-01

    This paper develops an approach to thinking about young children, digital technologies and learning, drawing on research literature that relates children's learning to the use of books, and on literature that discusses the nature of interaction between adults and children and its relationship to children's learning. An analysis is given of parents…

  10. Digital Learning: Strengthening and Assessing 21st Century Skills, Grades 5-8

    ERIC Educational Resources Information Center

    Serim, Ferdi

    2012-01-01

    This comprehensive book offers a practical pathway for developing twenty-first-century skills while simultaneously strengthening content-area learning. "Digital Learning" contains a wealth of research-based practices to integrate the International Society for Technology in Education (ISTE) National Education Technology Standards (NETS) for both…

  11. Transitioning towards the Digital Native: Examining Digital Technologies, Video Games, and Learning

    ERIC Educational Resources Information Center

    Salomon, John

    2010-01-01

    Although digital technologies have become commonplace among people who grew up around them, little is known about the effect that such technology will have on learners or its impact on traditional methods of educational delivery. This dissertation examines how certain technologies affect digital natives and seeks to understand specific…

  12. Use of Digital Storytelling in Biology Teaching

    ERIC Educational Resources Information Center

    Karakoyun, Ferit; Yapici, I. Ümit

    2016-01-01

    With the technological developments in the 21st century, it is now necessary to integrate technological renovations effectively into teaching-learning environments. There are several approaches that allow integration of technology into teaching-learning environments. One of these approaches is digital storytelling. The purpose of this study was to…

  13. 5 Myths about Classroom Technology: How Do We Integrate Digital Tools to Truly Enhance Learning?

    ERIC Educational Resources Information Center

    Renwick, Matt

    2015-01-01

    What's keeping your school behind the technology curve? Is it a fear of the unfamiliar? Expenses? Or some other myth? Have you considered how students with special needs or students learning a second language may benefit from using digital tools? If you've fallen for the perception that technology is too expensive, unnecessary for real learning,…

  14. Digital Media and Learning

    ERIC Educational Resources Information Center

    John D. and Catherine T. MacArthur Foundation, 2012

    2012-01-01

    MacArthur launched the digital media and learning initiative in 2006 to explore how digital media are changing the way young people learn, socialize, communicate, and play. Since 2006, the Foundation has awarded grants totaling more than $100 million for research, development of innovative new technologies, new learning environments for youth,…

  15. Dealing with Unseen Obstacles to Education in the Digital Age

    ERIC Educational Resources Information Center

    Powell, Valerie J. H.; Sirinterlikci, Arif; Zomp, Christopher; Johnson, Randall S.; Miller, Phillip; Powell, James C.

    2013-01-01

    This paper updates the efforts to educate blind students in higher education in the digital age and describes how to support the development of mental models in learning through tactile learning and 3D-printing technology. It cites research documenting a drop in Braille literacy along with the growth in use of digital technologies by blind…

  16. Blended Learning, E-Learning and Mobile Learning in Mathematics Education

    ERIC Educational Resources Information Center

    Borba, Marcelo C.; Askar, Petek; Engelbrecht, Johann; Gadanidis, George; Llinares, Salvador; Aguilar, Mario Sánchez

    2016-01-01

    In this literature survey we focus on identifying recent advances in research on digital technology in the field of mathematics education. To conduct the survey we have used internet search engines with keywords related to mathematics education and digital technology and have reviewed some of the main international journals, including the ones in…

  17. Composing with New Technology: Teacher Reflections on Learning Digital Video

    ERIC Educational Resources Information Center

    Bruce, David L.; Chiu, Ming Ming

    2015-01-01

    This study explores teachers' reflections on their learning to compose with new technologies in the context of teacher education and/or teacher professional development. English language arts (ELA) teachers (n = 240) in 15 courses learned to use digital video (DV), completed at least one DV group project, and responded to open-ended survey…

  18. Re-Mixing Multimodal Resources: Multiliteracies and Digital Production in Norwegian Media Education

    ERIC Educational Resources Information Center

    Erstad, Ola; Gilje, Oystein; de Lange, Thomas

    2007-01-01

    Youngsters are increasingly using digital technologies through participation in informal settings. Schools, however, seem to be struggling with implementing digital technologies into formal school activities. With the impact of digital technologies, media education can be seen as an increasingly important "transactional learning space"…

  19. The Use of Digital Technologies in the Classroom: A Teaching and Learning Perspective

    ERIC Educational Resources Information Center

    Buzzard, Christopher; Crittenden, Victoria L.; Crittenden, William F.; McCarty, Paulette

    2011-01-01

    Today's college students, often referred to as the "digital generation," use an impressive assortment of technological tools in a wide variety of ways. However, the findings reported here suggest that students prefer more traditional instructional technology for effective engagement and learning. Faculty members, however, prefer the use of…

  20. Re-Imagining the Nature of (Student-Focused) Learning through Digital Technology

    ERIC Educational Resources Information Center

    Hood, Nina

    2018-01-01

    Digital technology is frequently positioned as being central to the establishment of a 'future focused' education system that provides high quality student-focused learning opportunities and re-envisioned educational outcomes. While recognising the potential of technology, this paper explores some of the questions about its role in education and…

  1. When a Classroom Is Not Just a Classroom: Building Digital Playgrounds in the Classroom

    ERIC Educational Resources Information Center

    Chen, Gwo-Dong; Chuang, Chi-Kuo; Nurkhamid; Liu, Tzu-Chien

    2012-01-01

    In the context of classroom, it is possible to create a playground with digital technology beneficial for learning in spite of rising enthusiasm in incorporating educational games in classroom. This paper is an essay to describe a learning playground called Digital Learning Playground (DLP). It is essentially an application of digital technology…

  2. Teachers' Critical Reflective Practice in the Context of Twenty-First Century Learning

    ERIC Educational Resources Information Center

    Benade, Leon

    2015-01-01

    In the twenty-first century, learning and teaching at school must prepare young people for engaging in a complex and dynamic world deeply influenced by globalisation and the revolution in digital technology. In addition to the use of digital technologies, is the development of flexible learning spaces. It is claimed that these developments demand,…

  3. Discourses in Conflict: The Relationship between Gen Y Pre-Service Teachers, Digital Technologies and Lifelong Learning

    ERIC Educational Resources Information Center

    Donnison, Sharn

    2009-01-01

    This paper analyses Gen Y pre-service primary school teachers' conceptualisations of lifelong learning. It is situated within a context of improving the provision and delivery of pre-service teacher education. This paper argues that Gen Y's understanding of lifelong learning has been influenced by their engagements with digital technologies and…

  4. Investigating the ICT Use and Needs of "Digital Natives" in Learning English at a Taiwanese University

    ERIC Educational Resources Information Center

    Ko, Chao-Jung; Thang, Siew Ming; Ou, Shu-chen

    2014-01-01

    This article reports key findings of a study which investigated the use of technology by 569 "digital natives" students for English Language learning and recreational purposes. Their views on the applicability of technological tools such as Facebook, blogging and Skype for English Language teaching and learning were also investigated.…

  5. 78 FR 43882 - Sunshine Act Meeting; Open Commission Meeting; Friday, July 19, 2013

    Federal Register 2010, 2011, 2012, 2013, 2014

    2013-07-22

    ... the delivery of video programming. 2 TITLE: Presentation on LEAD Recommendations and Digital Learning... Five Point Blueprint recommending a national initiative to expand digital learning in K-12 education... teachers at Kenmore are using digital technologies and broadband connectivity to expand learning...

  6. Are Digital Natives a Myth or Reality? University Students' Use of Digital Technologies

    ERIC Educational Resources Information Center

    Margaryan, Anoush; Littlejohn, Allison; Vojt, Gabrielle

    2011-01-01

    This study investigated the extent and nature of university students' use of digital technologies for learning and socialising. The findings show that students use a limited range of mainly established technologies. Use of collaborative knowledge creation tools, virtual worlds, and social networking sites was low. "Digital natives" and students of…

  7. Do School-Level Factors Influence the Educational Benefits of Digital Technology? A Critical Analysis of Teachers' Perceptions

    ERIC Educational Resources Information Center

    Perrotta, Carlo

    2013-01-01

    The supposed benefits of teachers' use of information and communications technology (digital technology) are well reported throughout the academic literature--most often involving issues of enhanced learning outcomes, increased pupil engagement and more efficient management and organisation of learning. This paper uses survey data from 683…

  8. Introducing Educational Technologies to Teachers: Experience Report

    ERIC Educational Resources Information Center

    Thota, Neena; Negreiros, Joao G. M.

    2015-01-01

    The dramatic rise in use of digital media has changed the way learning is taking place and has led to new ways to teach with digital technologies. In this article, we describe the experiences of teaching a course that introduces educational technologies to teachers in Macau. The course design is based on connectivism, a learning theory for the…

  9. The Digital Learning Imperative: How Technology and Teaching Meet Today's Education Challenges. Digital Learning Series

    ERIC Educational Resources Information Center

    Schwartzbeck, Terri Duggan; Wolf, Mary Ann

    2012-01-01

    This report outlines how digital learning can connect middle and high school students with better teaching and learning experiences while also addressing three major challenges facing the nation's education system--access to good teaching, tight budgets, and boosting student achievement. But simply slapping a netbook on top of a textbook will not…

  10. Digital Learning in the Wild: Re-Imagining New Ruralism, Digital Equity, and Deficit Discourses through the Thirdspace

    ERIC Educational Resources Information Center

    Cirell, Anna Montana

    2017-01-01

    Digital media is becoming increasingly important to learning in today's changing times. At the same time, digital technologies and related digital skills are unevenly distributed. Further, deficit-based notions of this digital divide define the public's educational paradigm. Against this backdrop, I forayed into the social reality of one rural…

  11. Digital Literacy and Netiquette: Awareness and Perception in EFL Learning Context

    ERIC Educational Resources Information Center

    Nia, Sara Farshad; Marandi, Susan

    2014-01-01

    With the growing popularity of digital technologies and computer-mediated communication (CMC), various types of interactive communication technology are being increasingly integrated into foreign/second language learning environments. Nevertheless, due to its nature, online communication is susceptible to misunderstandings and miscommunications,…

  12. Enhancing Digital Literacy and Learning among Adults with Blogs

    ERIC Educational Resources Information Center

    Sharp, Laurie A.

    2017-01-01

    Digital literacy and learning among adults has been identified as an area requiring research. The purpose of the present study was to explore technology acceptance and digital collaborative learning experiences with blogs among adult learners. This analysis employed a quasi-experimental mixed-methods approach guided by a sociocultural theoretical…

  13. Digital Tools and Solutions for Inquiry-Based STEM Learning

    ERIC Educational Resources Information Center

    Levin, Ilya, Ed.; Tsybulsky, Dina, Ed.

    2017-01-01

    In the digital age, the integration of technology has become a ubiquitous aspect of modern society. These advancements have significantly enhanced the field of education, allowing students to receive a better learning experience. "Digital Tools and Solutions for Inquiry-Based STEM Learning" is a comprehensive source of scholarly material…

  14. Digital Preservation and Deep Infrastructure; Dublin Core Metadata Initiative Progress Report and Workplan for 2002; Video Gaming, Education and Digital Learning Technologies: Relevance and Opportunities; Digital Collections of Real World Objects; The MusArt Music-Retrieval System: An Overview; eML: Taking Mississippi Libraries into the 21st Century.

    ERIC Educational Resources Information Center

    Granger, Stewart; Dekkers, Makx; Weibel, Stuart L.; Kirriemuir, John; Lensch, Hendrik P. A.; Goesele, Michael; Seidel, Hans-Peter; Birmingham, William; Pardo, Bryan; Meek, Colin; Shifrin, Jonah; Goodvin, Renee; Lippy, Brooke

    2002-01-01

    One opinion piece and five articles in this issue discuss: digital preservation infrastructure; accomplishments and changes in the Dublin Core Metadata Initiative in 2001 and plans for 2002; video gaming and how it relates to digital libraries and learning technologies; overview of a music retrieval system; and the online version of the…

  15. Social Support and “Playing Around”: An Examination of How Older Adults Acquire Digital Literacy With Tablet Computers

    PubMed Central

    Tsai, Hsin-yi Sandy; Shillair, Ruth; Cotten, Shelia R.

    2017-01-01

    This study examines how older adults learn to use tablet computers. Learning to use new technologies can help older adults to be included in today’s digital society. However, learning to use new technologies is not always easy, especially for older adults. This study focuses on how older adults learn to use a specific technology, tablet computers, and the role that social support plays in this process. Data for this project are from 21 in-depth interviews with individuals who own tablet computers. We examine how older adults engage with tablet devices and increase their digital literacy. The findings suggest that, for older adults to start to use tablets, social support plays an important role. In addition, a key way that many participants report gaining expertise with the technology is through “playing around” with the tablets. Suggestions for how to help older adults learn to use new technologies are detailed. PMID:26491029

  16. Social Support and "Playing Around": An Examination of How Older Adults Acquire Digital Literacy With Tablet Computers.

    PubMed

    Tsai, Hsin-Yi Sandy; Shillair, Ruth; Cotten, Shelia R

    2017-01-01

    This study examines how older adults learn to use tablet computers. Learning to use new technologies can help older adults to be included in today's digital society. However, learning to use new technologies is not always easy, especially for older adults. This study focuses on how older adults learn to use a specific technology, tablet computers, and the role that social support plays in this process. Data for this project are from 21 in-depth interviews with individuals who own tablet computers. We examine how older adults engage with tablet devices and increase their digital literacy. The findings suggest that, for older adults to start to use tablets, social support plays an important role. In addition, a key way that many participants report gaining expertise with the technology is through "playing around" with the tablets. Suggestions for how to help older adults learn to use new technologies are detailed. © The Author(s) 2015.

  17. Renegotiating the pedagogic contract: Teaching in digitally enhanced secondary science classrooms

    NASA Astrophysics Data System (ADS)

    Ajayi, Ajibola Oluneye

    This qualitative case study explores the effects of emerging digital technology as a teaching and learning tool in secondary school science classrooms. The study examines three teachers' perspectives on how the use of technology affects the teacher-student pedagogic relationship. The "pedagogic contract" is used as a construct to analyze the changes that took place in these teachers' classrooms amid the use of this new technology. The overarching question for this research is: How was the pedagogic contract renegotiated in three secondary science teachers' classrooms through the use of digitally enhanced science instruction. To answer this question, data was collected via semi-structured teacher interviews, classroom observations, and analysis of classroom documents such as student assignments, tests and Study Guides. This study reveals that the everyday use of digital technologies in these classrooms resulted in a re-negotiated pedagogic contract across three major dimensions: content of learning, method and management of learning activities, and assessment of learning. The extent to which the pedagogic contract was renegotiated varied with each of the teachers studied. Yet in each case, the content of learning was extended to include new topics, and greater depth of learning within the mandated curriculum. The management of learning was reshaped around metacognitive strategies, personal goal-setting, individual pacing, and small-group learning activities. With the assessment of learning, there was increased emphasis on self-directed interactive testing as a formative assessment tool. This study highlights the aspects of science classrooms that are most directly affected by the introduction of digital technologies and demonstrates how those changes are best understood as a renegotiation of the teacher-student pedagogic contract.

  18. Assessment of the usability of a digital learning technology prototype for monitoring intracranial pressure 1

    PubMed Central

    de Carvalho, Lilian Regina; Évora, Yolanda Dora Martinez; Zem-Mascarenhas, Silvia Helena

    2016-01-01

    ABSTRACT Objective: to assess the usability of a digital learning technology prototype as a new method for minimally invasive monitoring of intracranial pressure. Method: descriptive study using a quantitative approach on assessing the usability of a prototype based on Nielsen's ten heuristics. Four experts in the area of Human-Computer interaction participated in the study. Results: the evaluation delivered eight violated heuristics and 31 usability problems in the 32 screens of the prototype. Conclusion: the suggestions of the evaluators were critical for developing an intuitive, user-friendly interface and will be included in the final version of the digital learning technology. PMID:27579932

  19. From Place to Virtual Space: Reconfiguring Student Support for Distance and E-Learning in the Digital Age

    ERIC Educational Resources Information Center

    Tait, Alan

    2014-01-01

    This article examines the impact of digital technologies on student support in distance and e-learning, drawing on the case of Open University UK. Giving a historical perspective on the use of technologies in learning over many centuries, it argues that the dominant paradigm of geography--which has defined the structures for student support…

  20. Observing and Assessing Young Children's Digital Play in the Early Years: Using the Digital Play Framework

    ERIC Educational Resources Information Center

    Edwards, Susan; Bird, Jo

    2017-01-01

    Early childhood education settings are characterized by the use of play-based learning and the assessment of children's play by teachers to promote further learning. A problem with technology use in early childhood settings is that little is known about how children learn to use technologies through play. This lack of knowledge makes it difficult…

  1. Autism and Digital Learning Environments: Processes of Interaction and Mediation

    ERIC Educational Resources Information Center

    Passerino, Liliana M.; Santarosa, Lucila M. Costi

    2008-01-01

    Using a socio-historical perspective to explain social interaction and taking advantage of information and communication technologies (ICTs) currently available for creating digital learning environments (DLEs), this paper seeks to redress the absence of empirical data concerning technology-aided social interaction between autistic individuals. In…

  2. Hybrid Placemaking in the Library: Designing Digital Technology to Enhance Users' On-Site Experience

    ERIC Educational Resources Information Center

    Bilandzic, Mark; Johnson, Daniel

    2013-01-01

    This paper presents research findings and design strategies that illustrate how digital technology can be applied as a tool for "hybrid" placemaking in ways that would not be possible in purely digital or physical spaces. Digital technology has revolutionised the way people learn and gather new information. This trend has challenged the…

  3. Rebooting Learning for the Digital Age: What Next for Technology-Enhanced Higher Education? HEPI Report 93

    ERIC Educational Resources Information Center

    Davies, Sarah; Mullan, Joel; Feldman, Paul

    2017-01-01

    Learning and teaching practices within higher education have changed surprisingly little over the last 20 years. Other sectors, such as banking, music and publishing, have been turned upside down by digital technology, but the UK's research and education sector has yet to fully exploit the potential of new technologies. Pockets of innovation are…

  4. Six Strategies for Digital Learning Success. White Paper

    ERIC Educational Resources Information Center

    Mehta, Samir; Downs, Holly

    2016-01-01

    Technology has revolutionized corporate learning and leadership development. The number of organizations that use learning management systems is higher than ever before, and thanks to massive open online courses (MOOCs), small private online courses (SPOCS), microlearning, nanolearning, and other new media learning platforms, digital learning and…

  5. "Scratch"ing below the Surface: Mathematics through an Alternative Digital Lens?

    ERIC Educational Resources Information Center

    Calder, Nigel; Taylor, Merilyn

    2010-01-01

    A key element in the examination of how students process mathematics through digital technologies is considering the ways that digital pedagogical media might influence the learning process. How might students' understanding emerge through engagement in a digital-learning environment? Interactive software that has cross-curricula implications and…

  6. Sustainable Innovations: Bringing Digital Media and Emerging Technologies to the Classroom

    ERIC Educational Resources Information Center

    Herro, Danielle

    2015-01-01

    Because traditional schools struggle to effectively understand, implement, and sustain digital learning initiatives, innovating with digital media in classrooms is a difficult endeavor. Practitioners need examples to better understand conditions necessary to move forward with digital media and learning (DML) in schools. This article provides…

  7. A Study on Exploiting Commercial Digital Games into School Context

    ERIC Educational Resources Information Center

    Panoutsopoulos, Hercules; Sampson, Demetrios G.

    2012-01-01

    Digital game-based learning is a research field within the context of technology-enhanced learning that has attracted significant research interest. Commercial off-the-shelf digital games have the potential to provide concrete learning experiences and allow for drawing links between abstract concepts and real-world situations. The aim of this…

  8. Technical Guidelines for Digital Learning Content: Development, Evaluation, Selection, Acquisition and Use

    ERIC Educational Resources Information Center

    Southern Regional Education Board (SREB), 2005

    2005-01-01

    The Educational Technology Cooperative of the Southern Regional Education Board (SREB) established the Digital Learning Content initiative to identify guidelines and develop recommendations to assist those who develop, evaluate, select, acquire and use digital learning content to create products that are easy to access and use in order to ensure…

  9. Digital Learning in California's K-12 Schools. Just the Facts

    ERIC Educational Resources Information Center

    Gao, Niu

    2015-01-01

    This fact page briefly discusses the following facts on digital learning in California's K-12: (1) As California implements new tests in its K-12 schools, technology infrastructure is a key concern; (2) Many districts are confident that they had enough bandwidth for online field tests; (3) Digital learning will require significantly greater…

  10. Supporting Digital Natives to Learn Effectively with Technology Tools

    ERIC Educational Resources Information Center

    Keengwe, Jared; Georgina, David

    2013-01-01

    Majority of learners in our classrooms are digital natives or Millennials--a category of learners who tend toward independence and autonomy in their learning styles. The primary challenges then facing instructors include: How do digital natives learn and how do you teach them? The answers to these questions will help instructors to: (a) identify…

  11. Theoretical Perspectives of How Digital Natives Learn

    ERIC Educational Resources Information Center

    Kivunja, Charles

    2014-01-01

    Marck Prensky, an authority on teaching and learning especially with the aid of Information and Communication Technologies, has referred to 21st century children born after 1980 as "Digital Natives". This paper reviews literature of leaders in the field to shed some light on theoretical perspectives of how Digital Natives learn and how…

  12. A Flipped First-Year Digital Circuits Course for Engineering and Technology Students

    ERIC Educational Resources Information Center

    Yelamarthi, Kumar; Drake, Eron

    2015-01-01

    This paper describes a flipped and improved first-year digital circuits (DC) course that incorporates several active learning strategies. With the primary objective of increasing student interest and learning, an integrated instructional design framework is proposed to provide first-year engineering and technology students with practical knowledge…

  13. Integrating Digital Video Technology in the Classroom

    ERIC Educational Resources Information Center

    Lim, Jon; Pellett, Heidi Henschel; Pellett, Tracy

    2009-01-01

    Digital video technology can be a powerful tool for teaching and learning. It enables students to develop a variety of skills including research, communication, decision-making, problem-solving, and other higher-order critical-thinking skills. In addition, digital video technology has the potential to enrich university classroom curricula, enhance…

  14. Clinical case in digital technology for nursing students' learning: An integrative review.

    PubMed

    Hara, Cristina Yuri Nakata; Aredes, Natália Del Angelo; Fonseca, Luciana Mara Monti; Silveira, Renata Cristina de Campos Pereira; Camargo, Rosangela Andrade Aukar; de Goes, Fernanda Santos Nogueira

    2016-03-01

    This review aimed to analyze the available evidences in literature about clinical case studies inserted in digital technologies for nursing education, characterizing the technology resources and cognitive, procedural and attitudinal learnings. Integrative review of literature with the following steps: development of the research problem, data collection, data extraction and critic evaluation, data analysis and interpretation and presentation of results. The research question was: how does the clinical case study inserted in educational digital technology collaborate for cognitive, attitudinal and procedural learning of nursing students? data bases LILACS, PUBMED, CINAHL and Scopus. the search resulted in 437 studies: 136 from LILACS, 122 from PUBMED, 104 from Scopus and 75 from CINAHL. Of these, 143 did not meet the including criteria, 93 were duplicated and four studies were unavailable. After analyzing all abstracts based on inclusion and exclusion criteria, there were selected 197 studies and after full text analysis the final sample resulted in 21 primary studies. Case study use in educational digital technologies allowed the students to build different types of learning: cognitive learning (n 16 studies), attitudinal learning (n=12 studies) and procedural learning (n=8 studies). It is possible to conclude that case studies can collaborate with the students to develop different learnings which can be built integrate, continuous, informative and formative, aiming integral formation and aligned to policies of formation in nursing, both national and international. Copyright © 2015 Elsevier Ltd. All rights reserved.

  15. Barriers and Facilitators to Using Digital Technologies in the Cooperative Learning Model in Physical Education

    ERIC Educational Resources Information Center

    Bodsworth, Hannah; Goodyear, Victoria A.

    2017-01-01

    Background: The influence of technology on children's everyday lives is significant in today's society, with children described as digital natives and/or the iGeneration. There are also a range of digital technologies available for use in education and a number of pedagogical approaches reported to support technology integration and pupil learning…

  16. Learning Tools for Knowledge Nomads: Using Personal Digital Assistants (PDAs) in Web-based Learning Environments.

    ERIC Educational Resources Information Center

    Loh, Christian Sebastian

    2001-01-01

    Examines how mobile computers, or personal digital assistants (PDAs), can be used in a Web-based learning environment. Topics include wireless networks on college campuses; online learning; Web-based learning technologies; synchronous and asynchronous communication via the Web; content resources; Web connections; and collaborative learning. (LRW)

  17. A Social Practice Approach to Understanding Teachers' Learning to Use Technology and Digital Literacies in the Classroom

    ERIC Educational Resources Information Center

    Kalman, Judy; Guerrero, Elsa

    2013-01-01

    Current educational policy in Mexico, as in many other parts of the world, leans heavily on teachers to use computers in their classrooms. This article explores under what conditions teachers are willing to learn about and use digital technology in their work. The authors' central premise is that incorporating technology into teaching is a complex…

  18. Digital Ink and Notetaking

    ERIC Educational Resources Information Center

    Colwell, Kenneth E.

    2004-01-01

    Tablet PCs and graphics tablets employ digital ink technology. In this paper the author introduces the reader to digital ink technology with the aim of promoting its use in various instructional or training settings, with the goal of improving instructor-learner dialogue and student learning. The potential of digital ink for improved instructional…

  19. Utilizing Mobile Devices to Enrich the Learning Style of Students

    ERIC Educational Resources Information Center

    McGovern, Enda F.; Luna-Nevarez, Cuauhtemoc; Baruca, Arne

    2017-01-01

    As digital technologies evolve in education, business faculty have increased access to an extensive range of mobile devices and online applications to help them inspire students' passion for learning. Adopting new digital approaches to teaching can also enhance the learning style of students who are immersed in the use of digital devices. How can…

  20. The Learning Preferences of Digital Learners in K-12 Schools in China

    ERIC Educational Resources Information Center

    Yang, Junfeng; Huang, Ronghuai; Kinshuk

    2016-01-01

    Students grown up with digital technology and Internet are called digital natives or net generation. All others, who grew up without so much immersion with digital technologies are called digital immigrants. Researchers held different ideas on whether a new generation of learners existed. One of the foci of the debate is on the appropriateness of…

  1. Maltese Primary Teachers' Digital Competence: Implications for Continuing Professional Development

    ERIC Educational Resources Information Center

    Spiteri, Marthese; Chang Rundgren, Shu-Nu

    2017-01-01

    Learning with technology during primary school years will equip students with dispositions to continue learning with evolving technology throughout their lifetime and it is the responsibility of the teacher to develop this digital competence (DC) in the classroom. The aim of this research was to investigate Maltese primary class teachers' DC and…

  2. The Challenge to Situate Digital Learning Technologies in Preservice Teacher Mathematics Education

    ERIC Educational Resources Information Center

    McDonald, Susan

    2012-01-01

    This paper focuses on how preservice primary teachers can be supported to embrace digital learning technologies (DLTs) in their teaching of mathematics. The nature of the instruction and the assessment in the final mathematics unit of the bachelor of education program were changed. Despite being tagged as "tech-savvy," preservice…

  3. Curriculum Online? Exploring the Political and Commercial Construction of the UK Digital Learning Marketplace

    ERIC Educational Resources Information Center

    Selwyn, Neil

    2007-01-01

    Government support for the production and consumption of educational software is now a key element of New Labour's education technology drive. At present much attention is being directed towards marketing "digital learning" to an educational sector traditionally wary of technological innovation. In an effort to understand the social…

  4. Better Teaching and Learning in the Digital Classroom

    ERIC Educational Resources Information Center

    Gordon, David T., Ed.

    2003-01-01

    "Better Teaching and Learning in the Digital Classroom" is essential reading for any education professional or parent who wants to make the most of what the newest technologies have to offer. School spending on new computer technologies has mushroomed in recent years, as educators try to find every strategic advantage to improve teaching…

  5. A Better Blend: A Vision for Boosting Student Outcomes with Digital Learning

    ERIC Educational Resources Information Center

    Public Impact, 2013

    2013-01-01

    Blended learning that combines digital instruction with live, accountable teachers holds unique promise to improve student outcomes dramatically. Schools will not realize this promise at large scale with technology improvements alone, though, or with technology and today's typical teaching roles. This brief explains how schools can use blended…

  6. Collaborative Digital Literacy Practices among Adult Learners: Levels of Confidence and Perceptions of Importance

    ERIC Educational Resources Information Center

    Sharp, Laurie A.

    2018-01-01

    Technology has transformed learning at the postsecondary level and significantly increased the prevalence of digital learning environments. As adult educators approach instructional design, they must consider how to apply research-based practices that preserve the quality of instruction and provide adult learners with technology-based instruction…

  7. The Role of Digital Technologies in Numeracy Teaching and Learning

    ERIC Educational Resources Information Center

    Geiger, Vince; Goos, Merrilyn; Dole, Shelley

    2015-01-01

    This paper presents a model of numeracy that integrates the use of digital technologies among other elements of teaching and learning mathematics. Drawing on data from a school-based project, which includes records of classroom observations, semi-structured teacher interviews and artefacts such as student work samples, a classroom-based vignette…

  8. Questioning and metacognitive thinking: On-line and off-line assessments in understanding the role of prompting/questioning and metacognitive thinking in a digital learning environment

    NASA Astrophysics Data System (ADS)

    Schroeder, Mubina Khan

    In science education, the use of digital technology-based learning can help students struggling with difficult concepts such as the movement of molecules. While digital learning tools hold much promise for science education, the question arises as to whether or not such technology can serve as an adequate surrogate for the teacher-student interactions that theorists like Lev Vygotsky (1978) underscored as being critical to learning. In response to such concerns, designers of digital curricula often utilize scaffolds to help students as they learn from such programs. Using a simulation designed to teach students about the concept of diffusion as an example, I examine the effect of including prompting language in the learning sequence of the simulation. The use of prompting language in digital curriculum appears to be successful because it elicits science students to reflect and metacognise about their learning, lending support to Vygotsky's (1978) ideas of teaching and learning involving outer and inner dialog. However, findings from think aloud data continue to underscore the importance of human linguistic exchange as a preferable learning paradigm.

  9. Digital Technologies: From Vision to Action

    ERIC Educational Resources Information Center

    Armistead, Stuart

    2016-01-01

    The interest and uptake in utilising digital technologies in education appears to be exponential. With the rollout of ultrafast broadband and the development of the Network for Learning in New Zealand, school leaders face the challenges and opportunity of deciding when, what and how they go about implementing digital technologies in their schools.…

  10. iGeneration: The Social Cognitive Effects of Digital Technology on Teenagers

    ERIC Educational Resources Information Center

    Ives, Eugenia A.

    2012-01-01

    The purpose of this study was to examine and better understand the social cognitive effects of digital technology on teenagers' brains and their socialization processes, as well as to learn best practices with regard to digital technology consumption. An extensive literature review was conducted on the social cognitive effects of digital…

  11. Students' Everyday Engagement with Digital Technology in University: Exploring Patterns of Use and "Usefulness"

    ERIC Educational Resources Information Center

    Henderson, Michael; Selwyn, Neil; Finger, Glenn; Aston, Rachel

    2015-01-01

    The much-discussed potential of "technology-enhanced learning" is not always apparent in the day-to-day use of digital technology throughout higher education. Against this background, the present paper considers the digital devices and resources that students engage most frequently with during their university studies, what these…

  12. Embracing Digital Technologies in Classroom Practice: The Impact of Teacher Identity

    ERIC Educational Resources Information Center

    Abbott, Rosemary

    2016-01-01

    It is often perceived that learning in 21st century classrooms will involve extensive use of digital technologies. This paper, based on a qualitative research investigation at a private girls' college in Melbourne, explores the impact of teacher subjectivities on the need to change through the integration of digital technologies into classroom…

  13. Organisational Learning as an Emerging Process: The Generative Role of Digital Tools in Informal Learning Practices

    ERIC Educational Resources Information Center

    Za, Stefano; Spagnoletti, Paolo; North-Samardzic, Andrea

    2014-01-01

    Increasing attention is paid to organisational learning, with the success of contemporary organisations strongly contingent on their ability to learn and grow. Importantly, informal learning is argued to be even more significant than formal learning initiatives. Given the widespread use of digital technologies in the workplace, what requires…

  14. Digital Badges for STEM Learning in Secondary Contexts: A Mixed Methods Study

    NASA Astrophysics Data System (ADS)

    Elkordy, Angela

    The deficit in STEM skills is a matter of concern for national economies and a major focus for educational policy makers. The development of Information and Communications Technologies (ICT) has resulted in a rapidly changing workforce of global scale. In addition, ICT have fostered the growth of digital and mobile technologies which have been the learning context, formal and informal, for a generation of youth. The purpose of this study was to design an intervention based upon a competency-based, digitally-mediated, learning intervention: digital badges for learning STEM habits of mind and practices. Designed purposefully, digital badge learning trajectories and criteria can be flexible tools for scaffolding, measuring, and communicating the acquisition of knowledge, skills, or competencies. One of the most often discussed attributes of digital badges, is the ability of badges to motivate learners. However, the research base to support this claim is in its infancy; there is little empirical evidence. A skills-based digital badge intervention was designed to demonstrate mastery learning in key, age-appropriate, STEM competencies aligned with Next Generation Science Standards (NGSS) and other educational standards. A mixed methods approach was used to study the impact of a digital badge intervention in the sample middle and high school population. Among the findings were statistically significant measures which substantiate that in this student population, the digital badges increased perceived competence and motivated learners to persist at task.

  15. Student Satisfaction with Asynchronous Learning

    ERIC Educational Resources Information Center

    Dziuban, Charles; Moskal, Patsy; Brophy, Jay; Shea, Peter

    2007-01-01

    The authors discuss elements that potentially impact student satisfaction with asynchronous learning: the media culture, digital, personal and mobile technologies, student learning preferences, pedagogy, complexities of measurement, and the digital generation. They describe a pilot study to identify the underlying dimensions of student…

  16. Science Notebooks for the 21st Century. Going Digital Provides Opportunities to Learn "with" Technology Rather than "from" Technology

    ERIC Educational Resources Information Center

    Fulton, Lori; Paek, Seungoh; Taoka, Mari

    2017-01-01

    Students of today are digital natives who for the most part come to school with experiences that may surpass those of their teachers. They use tablet computers and other devices in their personal lives and are eager to use them in the classroom. For teachers, this means they must integrate technology in ways that allow their students to learn with…

  17. Potentials of E-Learning as a Study Tool in Business Education in Nigerian Schools

    ERIC Educational Resources Information Center

    Ojeaga, I. J.; Igbinedion, V. I.

    2012-01-01

    With advancement in information technology in the 21st century, e-learning has become an invaluable technology for teaching, learning and research in education. E-learning involves the use of technology to enhance learning including digital collaboration, satellite broadcasting, CD-ROMs amongst others. E-learning has so many advantages over the…

  18. Lifelong Learning for Clinical Practice: How to Leverage Technology for Telebehavioral Health Care and Digital Continuing Medical Education.

    PubMed

    Hilty, Donald M; Turvey, Carolyn; Hwang, Tiffany

    2018-03-12

    Psychiatric practice continues to evolve and play an important role in patients' lives, the field of medicine, and health care delivery. Clinicians must learn a variety of clinical care systems and lifelong learning (LLL) is crucial to apply knowledge, develop skills, and adjust attitudes. Technology is rapidly becoming a key player-in delivery, lifelong learning, and education/training. The evidence base for telepsychiatry/telemental health via videoconferencing has been growing for three decades, but a greater array of technologies have emerged in the last decade (e.g., social media/networking, text, apps). Clinicians are combining telepsychiatry and these technologies frequently and they need to reflect on, learn more about, and develop skills for these technologies. The digital age has solidified the role of technology in continuing medical education and day-to-day practice. Other fields of medicine are also adapting to the digital age, as are graduate and undergraduate medical education and many allied mental health organizations. In the future, there will be more online training, simulation, and/or interactive electronic examinations, perhaps on a monthly cycle rather than a quasi-annual or 10-year cycle of recertification.

  19. Doing What We Teach: Promoting Digital Literacies for Professional Development through Personal Learning Environments and Participation

    ERIC Educational Resources Information Center

    Laakkonen, Ilona

    2015-01-01

    Despite the proliferation of social media, few learners make effective use of digital technology to support their learning or graduate with the skills necessary for developing and communicating their expertise in the knowledge-driven networked society of the digital age. This article makes use of the concept of Personal Learning Environments (PLE)…

  20. Digital learning objects in nursing consultation: technology assessment by undergraduate students.

    PubMed

    Silveira, DeniseTolfo; Catalan, Vanessa Menezes; Neutzling, Agnes Ludwig; Martinato, Luísa Helena Machado

    2010-01-01

    This study followed the teaching-learning process about the nursing consultation, based on digital learning objects developed through the active Problem Based Learning method. The goals were to evaluate the digital learning objects about nursing consultation, develop cognitive skills on the subject using problem based learning and identify the students' opinions on the use of technology. This is an exploratory and descriptive study with a quantitative approach. The sample consisted of 71 students in the sixth period of the nursing program at the Federal University of Rio Grande do Sul. The data was collected through a questionnaire to evaluate the learning objects. The results showed positive agreement (58%) on the content, usability and didactics of the proposed computer-mediated activity regarding the nursing consultation. The application of materials to the students is considered positive.

  1. Integration of Technology in Teaching and Learning: Comprehensive Initiatives Enhance Student Engagement and Learning

    ERIC Educational Resources Information Center

    Nebbergall, Allison

    2012-01-01

    As technology increasingly transforms our daily lives, educators too are seeking strategies and resources that leverage technology to improve student learning. Research demonstrates that high-quality professional development, digital standards-based content, and personalized learning plans can increase student achievement, engagement, and…

  2. Proposing an Optimal Learning Architecture for the Digital Enterprise.

    ERIC Educational Resources Information Center

    O'Driscoll, Tony

    2003-01-01

    Discusses the strategic role of learning in information age organizations; analyzes parallels between the application of technology to business and the application of technology to learning; and proposes a learning architecture that aligns with the knowledge-based view of the firm and optimizes the application of technology to achieve proficiency…

  3. 3D interactive augmented reality-enhanced digital learning systems for mobile devices

    NASA Astrophysics Data System (ADS)

    Feng, Kai-Ten; Tseng, Po-Hsuan; Chiu, Pei-Shuan; Yang, Jia-Lin; Chiu, Chun-Jie

    2013-03-01

    With enhanced processing capability of mobile platforms, augmented reality (AR) has been considered a promising technology for achieving enhanced user experiences (UX). Augmented reality is to impose virtual information, e.g., videos and images, onto a live-view digital display. UX on real-world environment via the display can be e ectively enhanced with the adoption of interactive AR technology. Enhancement on UX can be bene cial for digital learning systems. There are existing research works based on AR targeting for the design of e-learning systems. However, none of these work focuses on providing three-dimensional (3-D) object modeling for en- hanced UX based on interactive AR techniques. In this paper, the 3-D interactive augmented reality-enhanced learning (IARL) systems will be proposed to provide enhanced UX for digital learning. The proposed IARL systems consist of two major components, including the markerless pattern recognition (MPR) for 3-D models and velocity-based object tracking (VOT) algorithms. Realistic implementation of proposed IARL system is conducted on Android-based mobile platforms. UX on digital learning can be greatly improved with the adoption of proposed IARL systems.

  4. Designing a Deeply Digital Science Curriculum: Supporting Teacher Learning and Implementation with Organizing Technologies

    ERIC Educational Resources Information Center

    Leary, Heather; Severance, Samuel; Penuel, William R.; Quigley, David; Sumner, Tamara; Devaul, Holly

    2016-01-01

    This paper examines the impacts of technology (e.g., Chromebooks, Google Drive) on teacher learning and student activity in the development and implementation of a deeply digital high school biology unit. Using design-based implementation research, teachers co-designed with researchers and curriculum specialists a student-centered unit aligned to…

  5. Digital Devices, Distraction, and Student Performance: Does In-Class Cell Phone Use Reduce Learning?

    ERIC Educational Resources Information Center

    Duncan, Douglas K.; Hoekstra, Angel R.; Wilcox, Bethany R.

    2012-01-01

    The recent increase in use of digital devices such as laptop computers, iPads, and web-enabled cell phones has generated concern about how technologies affect student performance. Combining observation, survey, and interview data, this research assesses the effects of technology use on student attitudes and learning. Data were gathered in eight…

  6. Student Teachers' Discourse about Digital Technologies and Transitions between Formal and Informal Learning Contexts

    ERIC Educational Resources Information Center

    Pöntinen, Susanna; Dillon, Patrick; Väisänen, Pertti

    2017-01-01

    This research is a contribution to issues of digital technology use at the interface of formal and informal learning contexts. The research was conducted in the discourse tradition and investigates Finnish teacher training students' 'manners of speaking' as resources for, and obstacles to, making pedagogical changes in response to the potential of…

  7. The Triple Flip: Using Technology for Peer and Self-Editing of Writing

    ERIC Educational Resources Information Center

    Hojeij, Zeina; Hurley, Zoe

    2017-01-01

    Many teachers consider themselves digital immigrants who struggle to keep up with student digital natives. Whether or not this dichotomy still holds true, in a 21st Century context of teaching and learning, is debatable not least of all because of the exponential development of apps and mobile learning technology. Nevertheless, it is sometimes…

  8. Emerging Technologies as Cognitive Tools for Authentic Learning

    ERIC Educational Resources Information Center

    Herrington, Jan; Parker, Jenni

    2013-01-01

    Employing emerging technologies in learning is becoming increasingly important as a means to support the development of digital media literacy. Using a theoretical framework of authentic learning and technology as cognitive tools, this paper examined student responses to the infusion of emerging technologies in a large first year teacher education…

  9. Digital Technology in the Tertiary Dance Technique Studio: Expanding Student Engagement through Collaborative and Co-Creative Experiences

    ERIC Educational Resources Information Center

    Huddy, Avril

    2017-01-01

    Digital technology has long been integrated into the mainstream learning environment in a variety of ways from basic teaching delivery tools to specific courseware; however, it has struggled to make an impact in the dance technique studio. Despite the enthusiastic and alacritous integration of digital technologies within the repertoire and…

  10. Note-taking and Handouts in The Digital Age.

    PubMed

    Stacy, Elizabeth Moore; Cain, Jeff

    2015-09-25

    Most educators consider note-taking a critical component of formal classroom learning. Advancements in technology such as tablet computers, mobile applications, and recorded lectures are altering classroom dynamics and affecting the way students compose and review class notes. These tools may improve a student's ability to take notes, but they also may hinder learning. In an era of dynamic technology developments, it is important for educators to routinely examine and evaluate influences on formal and informal learning environments. This paper discusses key background literature on student note-taking, identifies recent trends and potential implications of mobile technologies on classroom note-taking and student learning, and discusses future directions for note-taking in the context of digitally enabled lifelong learning.

  11. Using blended learning and out-of-school visits: pedagogies for effective science teaching in the twenty-first century

    NASA Astrophysics Data System (ADS)

    Coll, Sandhya Devi; Coll, Richard Kevin

    2018-04-01

    Background: Recent research and curriculum reforms have indicated the need for diversifying teaching approaches by drawing upon student interest and engagement in ways which makes learning science meaningful. Purpose: This study examines the integration of informal/free choice learning which occurred during learning experiences outside school (LEOS) with classroom learning using digital technologies. Specifically, the digital technologies comprised a learning management system (LMS), Moodle, which fits well with students' lived experiences and their digital world. Design and Method: This study examines three out-of-school visits to Informal Science Institutes (ISI) using a digitally integrated fieldtrip inventory (DIFI) Model. Research questions were analysed using thematic approach emerging along with semi-structured interviews, before, during and after the visit, and assessing students' learning experiences. Data comprised photographs, field notes, and unobtrusive observations of the classroom, wiki postings, student work books and teacher planning diaries. Results: We argue, that pre- and post-visit planning using the DIFI Model is more likely to engage learners, and the use of a digital learning platform was even more likely to encourage collaborative learning. The conclusion can also be drawn that students' level of motivation for collaborative learning positively correlates with their improvement in academic achievement.

  12. Learning Reconsidered: Education in the Digital Age. Communications, Convergence and the Curriculum.

    ERIC Educational Resources Information Center

    Dennis, Everette E.; Meyer, Philip; Sundar, S. Shyam; Pryor, Larry; Rogers, Everett M.; Chen, Helen L.; Pavlik, John

    2003-01-01

    Includes thoughts of seven educators on the place of digital communication in journalism and mass communication education. Discusses communication scholars and the professional field's readiness for the digital age. Notes educators' attitudes towards technology and technology's applications in education. (PM)

  13. A Technology Enhanced Learning Model for Quality Education

    NASA Astrophysics Data System (ADS)

    Sherly, Elizabeth; Uddin, Md. Meraj

    Technology Enhanced Learning and Teaching (TELT) Model provides learning through collaborations and interactions with a framework for content development and collaborative knowledge sharing system as a supplementary for learning to improve the quality of education system. TELT deals with a unique pedagogy model for Technology Enhanced Learning System which includes course management system, digital library, multimedia enriched contents and video lectures, open content management system and collaboration and knowledge sharing systems. Open sources like Moodle and Wiki for content development, video on demand solution with a low cost mid range system, an exhaustive digital library are provided in a portal system. The paper depicts a case study of e-learning initiatives with TELT model at IIITM-K and how effectively implemented.

  14. Training Psychiatry Residents in Professionalism in the Digital World.

    PubMed

    John, Nadyah Janine; Shelton, P G; Lang, Michael C; Ingersoll, Jennifer

    2017-06-01

    Professionalism is an abstract concept which makes it difficult to define, assess and teach. An additional layer of complexity is added when discussing professionalism in the context of digital technology, the internet and social media - the digital world. Current physicians-in-training (residents and fellows) are digital natives having been raised in a digital, media saturated world. Consequently, their use of digital technology and social media has been unconstrained - a reflection of it being integral to their social construct and identity. Cultivating the professional identity and therefore professionalism is the charge of residency training programs. Residents have shown negative and hostile attitudes to formalized professionalism curricula in training. Approaches to these curricula need to consider the learning style of Millennials and incorporate more active learning techniques that utilize technology. Reviewing landmark position papers, guidelines and scholarly work can therefore be augmented with use of vignettes and technology that are available to residency training programs for use with their Millennial learners.

  15. Approaches to Learning Design: Past the Head and the Hands to the HEART of the Matter

    ERIC Educational Resources Information Center

    Donald, Claire; Blake, Adam; Girault, Isabelle; Datt, Ashwini; Ramsay, Elizabeth

    2009-01-01

    Digital technologies have been used increasingly in open, distance, and flexible learning to both facilitate learning and depict learning designs. While the portable nature of a learning design once captured in digital form appears to offer limitless possibilities for sharing and reuse, dissemination initiatives have failed to thrive. This may be…

  16. Survey of student attitudes towards digital simulation technologies at a dental school in China.

    PubMed

    Ren, Q; Wang, Y; Zheng, Q; Ye, L; Zhou, X D; Zhang, L L

    2017-08-01

    Digital simulation technologies have become widespread in healthcare education, especially in dentistry; these technologies include digital X-ray images, digital microscopes, virtual pathology slides and other types of simulation. This study aimed to assess students' attitudes towards digital simulation technologies at a large, top-ranked dental school in China, as well as find out how students compare the digital technologies with traditional training methods. In April 2015, a custom-designed questionnaire was distributed to a total of 389 students who had received digital technology and simulation-based training in West China Dental School during 2012-2014. Results of a cross-sectional survey show that most students accept digital simulation technology; they report that the technology is stimulating and facilitates self-directed and self-paced learning. These findings, together with the objective advantages of digital technology, suggest that digital simulation training offers significant potential for dental education, highlighting the need for further research and more widespread implementation. © 2016 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

  17. A Case for Adapting and Applying Continuance Theory to Education: Understanding the Role of Student Feedback in Motivating Teachers to Persist with Including Digital Technologies in Learning

    ERIC Educational Resources Information Center

    Wright, Noeline

    2015-01-01

    In New Zealand schools, the adoption and persistent use of digital tools to aid learning is a growing but uneven, trend, often linked to the practices of early adopters and/or robust wifi infrastructure. The Technology Adoption Model is used internationally to gauge levels of uptake of technological tools, particularly in commerce and also in…

  18. Migrant Adult Learners and Digital Literacy: Using DBR to Support Teaching and Learning

    ERIC Educational Resources Information Center

    Vanek, Jenifer B.

    2017-01-01

    This research explores the difficulties faced by many migrant, refugee, and immigrant adults confronted with technological ubiquity in economically developed countries. Preparing migrant adult learners for the digital world by building digital literacy skills can help to maintain home language proficiency, support English language learning, and…

  19. Agoras: Towards Collaborative Game-Based Learning Experiences on Surfaces

    ERIC Educational Resources Information Center

    Catala, Alejandro; Garcia-Sanjuan, Fernando; Pons, Patricia; Jaen, Javier; Mocholi, Jose A.

    2012-01-01

    Children nowadays consume and manage lots of interactive digital software. This makes it more interesting and powerful to use digital technologies and videogames supporting learning experiences. However, in general, current digital proposals lack of in-situ social interaction supporting natural exchange and discussion of ideas in the course of…

  20. Creating Digital Authors

    ERIC Educational Resources Information Center

    Zoch, Melody; Langston-DeMott, Brooke; Adams-Budde, Melissa

    2014-01-01

    Elementary students find themselves engaged and learning at a digital writing camp. The authors find that such elementary students usually have limited access to technology at home and school, and posit that teachers should do all they can to give them more access to and experience in digital composing. Students were motivated and learned to use…

  1. Learning the Virtual Life: Public Pedagogy in a Digital World

    ERIC Educational Resources Information Center

    Trifonas, Peter Pericles, Ed.

    2011-01-01

    Digital technologies have transformed cultural perceptions of learning and what it means to be literate, expanding the importance of experience alongside interpretation and reflection. "Living the Virtual Life" offers ways to consider the local and global effects of digital media on educational environments, as well as the cultural transformations…

  2. Digital Storytelling: An Alternative Way of Expressing Oneself

    ERIC Educational Resources Information Center

    Hartsell, Taralynn

    2017-01-01

    Digital storytelling has many implications in teaching and learning. As a way to communicate ideas, experiences, beliefs, and topics to an audience through the use of technology and multimedia, digital stories help storytellers acquire many different skills and literacies. The most important aspect is that the storyteller learns to create stories…

  3. Learning Design and Inquiry in Australian History Classrooms

    ERIC Educational Resources Information Center

    Carroll, Kay

    2012-01-01

    Global and digital connectivity transform Australian classrooms by creating rich environments for inquiry learning. Developing inquiry learning in this Information Communication Technology (ICT) context is an Australian educational goal. Recently the Australian Curriculum reform and the Digital Education Revolution has become a catalyst for…

  4. Technology and Reform-Based Science Education

    ERIC Educational Resources Information Center

    Dani, Danielle E.; Koenig, Kathleen M.

    2008-01-01

    Current reforms in science education call for the integration of digital technologies into science teaching, advocating that students learn science content and processes through technology. In this article, we provide practical examples, situated within the literature, of how digital technologies can be used to support the development and…

  5. Implementing digital technology to enhance student learning of pathology.

    PubMed

    Farah, C S; Maybury, T

    2009-08-01

    The introduction of digital technologies into the dental curriculum is an ongoing feature of broader changes going on in tertiary education. This report examines the introduction of digital virtual microscopy technology into the curriculum of the School of Dentistry at the University of Queensland (UQ) in Brisbane, Australia. Sixty students studying a course in pathology in 2005 were introduced to virtual microscopy technology alongside the more traditional light microscope and then asked to evaluate their own learning outcomes from this technology via a structured 5-point LIKART survey. A wide variety of questions dealing the pedagogic implications of the introduction of virtual microscopy into pathology were asked of students with the overall result being that it positively enhanced their learning of pathology via digital microscopic means. The success of virtual microscopy in dentistry at UQ is then discussed in the larger context of changes going on in tertiary education. In particular, the change from the print-literate tradition to the electronic one, that is from 'literacy to electracy'. Virtual microscopy is designated as a component of this transformation to electracy. Whilst traditional microscopic skills may still be valued in dental curricula, the move to virtual microscopy and computer-assisted, student-centred learning of pathology appears to enhance the learning experience in relation to its effectiveness in helping students engage and interact with the course material.

  6. "There's Not Enough Knowledge Out There": Examining Older Adults' Perceptions of Digital Technology Use and Digital Inclusion Classes.

    PubMed

    Betts, Lucy R; Hill, Rowena; Gardner, Sarah E

    2017-10-01

    Older adults' definitions of digital technology, and experiences of digital inclusion sessions, were examined using qualitative approaches. Seventeen older adults (aged between 54 and 85 years) participated in two focus groups that each lasted approximately 90 min to explore how older adults understood technology within their lived experience. Interpretative phenomenological analysis yielded two main themes: thirst for knowledge and a wish list for digital technology sessions. A separate content analysis was performed to identify what technology older adults identified as digital technology. This analysis revealed that the older adults most frequently defined digital technology as computers and telephones. The findings support the conclusions that this group of older adults, some of whom were "successful users," have a wide knowledge of digital technology, are interested in gaining more skills, and desire knowledge acquisition through personalized one-to-one learning sessions.

  7. User Acceptance of Mobile Knowledge Management Learning System: Design and Analysis

    ERIC Educational Resources Information Center

    Chen, Hong-Ren; Huang, Hui-Ling

    2010-01-01

    Thanks to advanced developments in wireless technology, learners can now utilize digital learning websites at anytime and anywhere. Mobile learning captures more and more attention in the wave of digital learning. Evolving use of knowledge management plays an important role to enhance problem solving skills. Recently, innovative approaches for…

  8. Supportive Learning: Linear Learning and Collaborative Learning

    ERIC Educational Resources Information Center

    Lee, Bih Ni; Abdullah, Sopiah; Kiu, Su Na

    2016-01-01

    This is a conceptual paper which is trying to look at the educational technology is not limited to high technology. However, electronic educational technology, also known as e-learning, has become an important part of today's society, which consists of a wide variety of approaches to digitization, components and methods of delivery. In the…

  9. Examining the Impact of Off-Task Multi-Tasking with Technology on Real-Time Classroom Learning

    ERIC Educational Resources Information Center

    Wood, Eileen; Zivcakova, Lucia; Gentile, Petrice; Archer, Karin; De Pasquale, Domenica; Nosko, Amanda

    2012-01-01

    The purpose of the present study was to examine the impact of multi-tasking with digital technologies while attempting to learn from real-time classroom lectures in a university setting. Four digitally-based multi-tasking activities (texting using a cell-phone, emailing, MSN messaging and Facebook[TM]) were compared to 3 control groups…

  10. Preparing Digital Stories through the Inquiry-Based Learning Approach: Its Effect on Prospective Teachers' Resistive Behaviors toward Research and Technology-Based Instruction

    ERIC Educational Resources Information Center

    Yavuz Konokman, Gamze; Yanpar Yelken, Tugba

    2016-01-01

    The purpose of the study was to determine the effect of preparing digital stories through an inquiry based learning approach on prospective teachers' resistive behaviors toward technology based instruction and conducting research. The research model was convergent parallel design. The sample consisted of 50 prospective teachers who had completed…

  11. Accelerating Development of Expertise: A Digital Tutor for Navy Technical Training

    DTIC Science & Technology

    2014-11-01

    assess the fairness or equality of learning provided to learners across the spectrum. They found the digital tutoring to be more equitably distributed...7 A. Why Information Technology? ...........................................................................7 B. Identifying Learning ...Focus— Learning or Theory ........................................................................51 4. Blending with Human Monitors and Mentors

  12. Exploring How Digital Media Technology Can Foster Saudi EFL Students' English Language Learning

    ERIC Educational Resources Information Center

    Altawil, Abdulmohsin

    2016-01-01

    Digital media technology has become an integral part of daily life for almost all young students, and for the majority of Saudi EFL (English as a Foreign Language) students. Digital media technology may not be limited to one or two kinds; it has various types such as software and programs, devices, application, websites, social media tools, etc.…

  13. What's the Matter with "Technology-Enhanced Learning"?

    ERIC Educational Resources Information Center

    Bayne, Sian

    2015-01-01

    In recent years, "technology-enhanced learning", or "TEL", has become a widely accepted term in the UK and Europe for describing the interface between digital technology and higher education teaching, to a large extent taking the place of other recently popular terminologies such as "e-learning", "learning…

  14. From Digital Divide to Digital Democracy.

    ERIC Educational Resources Information Center

    de los Santos, Gerardo E., Ed.; de los Santos, Alfredo G., Jr., Ed.; Milliron, Mark David, Ed.

    This publication is one of many efforts of the League for Innovation in the Community College to address the issue of societal technology access and learning needs. This work addresses the issue of the digital divide, which includes the often conflicting perspectives of information technology (IT) access and literacy needs held by government…

  15. Play, Creativity and Digital Cultures. Routledge Research in Education

    ERIC Educational Resources Information Center

    Willett, Rebekah, Ed.; Robinson, Muriel, Ed.; Marsh, Jackie, Ed.

    2011-01-01

    Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed…

  16. Digital Learning: Meeting the Challenges and Embracing the Opportunities for Teachers. Issue Brief

    ERIC Educational Resources Information Center

    Collier, Denise; Burkholder, Karla; Branum, Tabitha

    2013-01-01

    Today's students are often called "digital-age learners"--reflecting their technological savvy and free-agent approach to learning. With their iPods, iPhones, computer games, social media pages, and text messaging, these digital-age students have access to resources and knowledge beyond traditional school structures and practices. These…

  17. Does Digital Video Enhance Student Learning in Field-Based Experiments and Develop Graduate Attributes beyond the Classroom?

    ERIC Educational Resources Information Center

    Fuller, Ian C.; France, Derek

    2016-01-01

    The connection between fieldwork and development of graduate attributes is explored in this paper. Digital technologies present opportunities to potentially enhance the learning experience of students undertaking fieldwork, and develop core digital attributes and competencies required by Higher Education Institutions (HEIs) and employers. This…

  18. Digital Portfolios and Learning: The Students' Voices

    ERIC Educational Resources Information Center

    Donnelly, Brian Francis

    2010-01-01

    The convergence of innovations in digital technologies and expanding global internet connectivity has given rise to an emerging field of study identified as Digital Media and Learning (DML). (Davidson and Goldberg, 2009; Gee, 2009; Ito, Horst and Bittanti, 2008; Jenkins and Purushotma, 2008). In describing his work for the MacArthur Foundation's…

  19. The Complexities of Digital Storytelling: Factors Affecting Performance, Production, and Project Completion

    ERIC Educational Resources Information Center

    Gobel, Peter; Kano, Makimi

    2016-01-01

    Digital storytelling projects provide a variety of opportunities for learning in the language classroom, but along with these opportunities come a number of challenges for both pedagogy and technology. This presentation describes an ongoing multi-method study into factors involved in task-based learning using digital storytelling. Using intact…

  20. Brain-Based Teaching in the Digital Age

    ERIC Educational Resources Information Center

    Sprenger, Marilee

    2010-01-01

    In the digital age, your students have the ways, means, and speed to gather any information they want. But they need your guidance more than ever. Discover how digital technology is actually changing your students' brains. Learn why this creates new obstacles for teachers, but also opens up potential new pathways for learning. You will understand…

  1. Note-taking and Handouts in The Digital Age

    PubMed Central

    Stacy, Elizabeth Moore

    2015-01-01

    Most educators consider note-taking a critical component of formal classroom learning. Advancements in technology such as tablet computers, mobile applications, and recorded lectures are altering classroom dynamics and affecting the way students compose and review class notes. These tools may improve a student’s ability to take notes, but they also may hinder learning. In an era of dynamic technology developments, it is important for educators to routinely examine and evaluate influences on formal and informal learning environments. This paper discusses key background literature on student note-taking, identifies recent trends and potential implications of mobile technologies on classroom note-taking and student learning, and discusses future directions for note-taking in the context of digitally enabled lifelong learning. PMID:27168620

  2. Sustaining Motivation for Japanese "Kanji" Learning: Can Digital Games Help?

    ERIC Educational Resources Information Center

    Nesbitt, Dallas; Müller, Amanda

    2016-01-01

    Educational digital games are often presented at Technology in Language Education conferences. The games are entertaining and are backed by research detailing how games can improve the learning experience through active critical learning, learner interaction, competition, challenge, and high learner motivation. The authors, inspired by such…

  3. A Reflexive Evaluation of Technology-Enhanced Learning

    ERIC Educational Resources Information Center

    Young, Suzanne; Nichols, Helen

    2017-01-01

    This article explores the lived experiences of two academics in a UK Higher Education Institution who have embedded digital learning approaches within their curriculum delivery. Achieving student excellence can be impeded by a lack of engagement and sense of identity on large courses. Digital learning strategies can offer opportunities to overcome…

  4. Supporting Lifelong Learning in the Information Age

    ERIC Educational Resources Information Center

    Zhou, Wei; Yasuda, Takami; Yokoi, Shigeki

    2007-01-01

    Many countries are considering lifelong learning, which is becoming an important education goal, and promoting lifelong learning in the information age. With the development of Information and Communications Technology (ICT), digital divides have become a major concern in the world. In this study, we focus on three dimensions of digital divides in…

  5. Teaching, Learning, and Sharing Openly Online

    ERIC Educational Resources Information Center

    O'Byrne, W. Ian; Roberts, Verena; LaBonte, Randy; Graham, Lee

    2015-01-01

    Open learning is becoming a critical focus for K-12 technology-supported programs as the importance of digital literacy and digital freedoms for all learners grows. This article describes current open learning policy, open educational resources and potential implications for open practice and ends with suggestions for future research in open…

  6. CSU Digital Ambassadors: An Empowering and Impactful Faculty Learning Community

    ERIC Educational Resources Information Center

    Soodjinda, Daniel; Parker, Jessica K.; Ross, Donna L.; Meyer, Elizabeth J.

    2014-01-01

    This article chronicles the work of the California State University Digital Ambassador Program (DA), a Faculty Learning Community (FLC), which brought together 13 faculty members across the state to create ongoing, targeted spaces of support for colleagues and educational partners to learn about innovative technological and pedagogical practices…

  7. Mobile learning in medicine

    NASA Astrophysics Data System (ADS)

    Serkan Güllüoüǧlu, Sabri

    2013-03-01

    This paper outlines the main infrastructure for implicating mobile learning in medicine and present a sample mobile learning application for medical learning within the framework of mobile learning systems. Mobile technology is developing nowadays. In this case it will be useful to develop different learning environments using these innovations in internet based distance education. M-learning makes the most of being on location, providing immediate access, being connected, and acknowledges learning that occurs beyond formal learning settings, in places such as the workplace, home, and outdoors. Central to m-learning is the principle that it is the learner who is mobile rather than the device used to deliver m learning. The integration of mobile technologies into training has made learning more accessible and portable. Mobile technologies make it possible for a learner to have access to a computer and subsequently learning material and activities; at any time and in any place. Mobile devices can include: mobile phone, personal digital assistants (PDAs), personal digital media players (eg iPods, MP3 players), portable digital media players, portable digital multimedia players. Mobile learning (m-learning) is particularly important in medical education, and the major users of mobile devices are in the field of medicine. The contexts and environment in which learning occurs necessitates m-learning. Medical students are placed in hospital/clinical settings very early in training and require access to course information and to record and reflect on their experiences while on the move. As a result of this paper, this paper strives to compare and contrast mobile learning with normal learning in medicine from various perspectives and give insights and advises into the essential characteristics of both for sustaining medical education.

  8. Describing Online Learning Content to Facilitate Resource Discovery and Sharing: The Development of the RU LOM Core

    ERIC Educational Resources Information Center

    Krull, G. E.; Mallinson, B. J.; Sewry, D. A.

    2006-01-01

    The development of Internet technologies has the ability to provide a new era of easily accessible and personalised learning, facilitated through the flexible deployment of small, reusable pieces of digital learning content over networks. Higher education institutions can share and reuse digital learning resources in order to improve their…

  9. The Need for a Strategic Foundation for Digital Learning and Knowledge Management Solutions

    ERIC Educational Resources Information Center

    Asgarkhani, Mehdi

    2004-01-01

    This paper elaborates on the importance of a strategic foundation when digital learning or knowledge management (KM) solutions are planned and developed. It looks at some key issues of e-Learning and knowledge management (KM) through discussing the various stages (technologies) and potential benefits of e-Learning; the state of the e-Learning…

  10. Cognitive Learning Styles and Digital Equity: Searching for the Middle Way

    ERIC Educational Resources Information Center

    Hardaker, Glenn; Dockery, Richard; Sabki, A'ishah Ahmad

    2010-01-01

    This research is driven by a desire to understand the lifelong learner in the context of styles of learning and the emerging implications of technology enhanced learning for digital equity. Recognising cognitive learning styles is the first step educators need to take in order to be most effective in working with students of diversity and bridging…

  11. Twelve tips for using digital storytelling to promote reflective learning by medical students.

    PubMed

    Sandars, John; Murray, Christopher; Pellow, Andy

    2008-01-01

    Digital storytelling has potential to motivate students to engage in reflective learning since it uses a range of new technologies and multimedia that are more familiar to young people. The use of visual and audio media offers creative opportunities that can motivate students to develop deeper learning. A structured approach to creating a digital story is essential so that its potential is achieved.

  12. Using Disruptive Technologies to Make Digital Connections: Stories of Media Use and Digital Literacy in Secondary Classrooms

    ERIC Educational Resources Information Center

    Nowell, Shanedra D.

    2014-01-01

    This study focused on ways teachers and students in an urban high school used technologies often labeled as disruptive (i.e. social media and mobile phones) as learning and relationship building tools, inside and outside the classroom. In this teacher research study, secondary teachers discussed digital literacies, the digital divide, and digital…

  13. Innovation Online Teaching Module Plus Digital Engineering Kit with Proteus Software through Hybrid Learning Method to Improve Student Skills

    NASA Astrophysics Data System (ADS)

    Kholis, Nur; Syariffuddien Zuhrie, Muhamad; Rahmadian, Reza

    2018-04-01

    Demands the competence (competence) needs of the industry today is a competent workforce to the field of work. However, during this lecture material Digital Engineering (Especially Digital Electronics Basics and Digital Circuit Basics) is limited to the delivery of verbal form of lectures (classical method) is dominated by the Lecturer (Teacher Centered). Though the subject of Digital Engineering requires learning tools and is required understanding of electronic circuits, digital electronics and high logic circuits so that learners can apply in the world of work. One effort to make it happen is by creating an online teaching module and educational aids (Kit) with the help of Proteus software that can improve the skills of learners. This study aims to innovate online teaching modules plus kits in Proteus-assisted digital engineering courses through hybrid learning approaches to improve the skills of learners. The process of innovation is done by considering the skills and mastery of the technology of students (students) Department of Electrical Engineering - Faculty of Engineering – Universitas Negeri Surabaya to produce quality graduates Use of online module plus Proteus software assisted kit through hybrid learning approach. In general, aims to obtain adequate results with affordable cost of investment, user friendly, attractive and interactive (easily adapted to the development of Information and Communication Technology). With the right design, implementation and operation, both in the form of software both in the form of Online Teaching Module, offline teaching module, Kit (Educational Viewer), and e-learning learning content (both online and off line), the use of the three tools of the expenditure will be able to adjust the standard needs of Information and Communication Technology world, both nationally and internationally.

  14. Learning Technologies and Their Impact on Science Education: Delivering the Promise.

    ERIC Educational Resources Information Center

    Parker, Lesley

    2000-01-01

    This keynote address focuses on the particular manifestation of 'learning technologies' broadly as 'information and communications technologies' (ICT). Discusses these in relation to their contribution to an effective digital K-12 curriculum and effective online learning by students in science. Examines "delivering the promise" of ICT for science…

  15. An Action Research Study Investigating Children's Use of an iPad during Free Play in a Kindergarten Classroom: An Exploration of Teaching Pedagogy and Children's Learning, Social Interactions, and Digital Literacy

    ERIC Educational Resources Information Center

    Reynolds-Blankenship, Tara

    2013-01-01

    As part of human development, technology plays an important role in many children's lives. As digital technologies continue to permeate aspects of many children's everyday lives, educators are integrating digital technologies into classroom practices and, as such, have created a need to examine the ways in which children use technologies in their…

  16. In-Factory Learning - Qualification For The Factory Of The Future

    NASA Astrophysics Data System (ADS)

    Quint, Fabian; Mura, Katharina; Gorecky, Dominic

    2015-07-01

    The Industry 4.0 vision anticipates that internet technologies will find their way into future factories replacing traditional components by dynamic and intelligent cyber-physical systems (CPS) that combine the physical objects with their digital representation. Reducing the gap between the real and digital world makes the factory environment more flexible, more adaptive, but also more complex for the human workers. Future workers require interdisciplinary competencies from engineering, information technology, and computer science in order to understand and manage the diverse interrelations between physical objects and their digital counterpart. This paper proposes a mixed-reality based learning environment, which combines physical objects and visualisation of digital content via Augmented Reality. It uses reality-based interaction in order to make the dynamic interrelations between real and digital factory visible and tangible. We argue that our learning system does not work as a stand-alone solution, but should fit into existing academic and advanced training curricula.

  17. New Concepts of Play and the Problem of Technology, Digital Media and Popular-Culture Integration with Play-Based Learning in Early Childhood Education

    ERIC Educational Resources Information Center

    Edwards, Susan

    2016-01-01

    Technology, digital media and popular culture form an important aspect of young children's life-worlds in contemporary post-industrial societies. A problem for early childhood educators is how to most effectively integrate these aspects of children's life-worlds into the provision of play-based learning. Traditionally, research has considered…

  18. On the Brain Basis of Digital Daze in Millennial Minds: Rejoinder to "Digital Technology and Student Cognitive Development: The Neuroscience of the University Classroom"

    ERIC Educational Resources Information Center

    Brown, Timothy T.

    2016-01-01

    In this issue, Cavanaugh, Giapponi, and Golden (2016) have discussed the new prominent role of digital devices in the lives of students; the possible impact of these widely-used technologies on developing, learning minds; and the relevance of new cognitive neuroscience research and technologies for better understanding the potential effects of…

  19. Rethinking Education in the Age of Technology: The Digital Revolution and Schooling in America. Technology, Education--Connections (TEC) Series

    ERIC Educational Resources Information Center

    Collins, Allan; Halverson, Richard

    2009-01-01

    The digital revolution has hit education, with more and more classrooms plugged into the whole wired world. But are schools making the most of new technologies? Are they tapping into the learning potential of today's Firefox/Facebook/cell phone generation? Have schools fallen through the crack of the digital divide? In "Rethinking Education in the…

  20. "Technological Me": Young Children's Use of Technology across Their Home and School Contexts

    ERIC Educational Resources Information Center

    Gronn, Donna; Scott, Anne; Edwards, Susan; Henderson, Michael

    2014-01-01

    Research into children's learning with digital technologies is represented by a growing body of literature examining the relationship between home-school technological practices. A focus of this work is on the notion of a "digital-disconnect" between home and school. This argument suggests that children are such native users of…

  1. Convergent Technologies in Distance Learning Delivery.

    ERIC Educational Resources Information Center

    Wheeler, Steve

    1999-01-01

    Describes developments in British education in distance learning technologies. Highlights include networking the rural areas; communication, community, and paradigm shifts; digital compression techniques and telematics; Web-based material delivered over the Internet; system flexibility; social support; learning support; videoconferencing; and…

  2. Digital technology and human development: a charter for nature conservation.

    PubMed

    Maffey, Georgina; Homans, Hilary; Banks, Ken; Arts, Koen

    2015-11-01

    The application of digital technology in conservation holds much potential for advancing the understanding of, and facilitating interaction with, the natural world. In other sectors, digital technology has long been used to engage communities and share information. Human development-which holds parallels with the nature conservation sector-has seen a proliferation of innovation in technological development. Throughout this Perspective, we consider what nature conservation can learn from the introduction of digital technology in human development. From this, we derive a charter to be used before and throughout project development, in order to help reduce replication and failure of digital innovation in nature conservation projects. We argue that the proposed charter will promote collaboration with the development of digital tools and ensure that nature conservation projects progress appropriately with the development of new digital technologies.

  3. Opportunity for All? Technology and Learning in Lower-Income Families

    ERIC Educational Resources Information Center

    Rideout, Victoria; Katz, Vikki S.

    2016-01-01

    Because digital devices and the Internet have become so essential, digital inequality can exacerbate educational and economic inequality as well. Therefore, it is critical to understand how low- and moderate-income families in the U.S. are engaging digital technologies and how they perceive the opportunities--and potential risks-- that these…

  4. Using TPCK with Digital Storytelling to Investigate Contemporary Issues in Educational Technology

    ERIC Educational Resources Information Center

    Maddin, Ellen

    2012-01-01

    Digital storytelling is recognized as a motivating instructional approach that engages students in critical thinking and reflective learning. Technology tools that support digital storytelling are readily available and much easier to use today than they were in years past. The convergence of these factors has facilitated the inclusion of digital…

  5. Population health-based approaches to utilizing digital technology: a strategy for equity.

    PubMed

    Graham, Garth N; Ostrowski, MaryLynn; Sabina, Alyse B

    2016-11-01

    Health care disparities and high chronic disease rates burden many communities and disproportionally impact racial/ethnic populations in the United States. These disparities vary geographically, increase health care expenses, and result in shortened lifespans. Digital technologies may be one tool for addressing health disparities and improving population health by increasing individuals' access to health information-especially as most low-income U.S. residents gain access to smartphones. The Aetna Foundation partners with organizations to use digital technologies, including mobile applications, data collection, and related platforms, for learning and sharing. Projects range from the broad-childhood education, lifestyle modification, health IT training, and nutrition education, to the specific-local healthy foods, stroke rehabilitation, and collection of city-level data. We describe our approaches to grantmaking and discuss lessons learned and their implications. When combined with sound policy strategies, emerging, scalable, digital technologies will likely become powerful allies for improving health and reducing health disparities.

  6. Multimedia and the Future of Distance Learning Technology.

    ERIC Educational Resources Information Center

    Barnard, John

    1992-01-01

    Describes recent innovations in distance learning technology, including the use of video technology; personal computers, including computer conferencing, computer-mediated communication, and workstations; multimedia, including hypermedia; Integrated Services Digital Networks (ISDN); and fiber optics. Research implications for multimedia and…

  7. Learning Ecologies for Technological Fluency: Gender and Experience Differences

    ERIC Educational Resources Information Center

    Barron, Brigid

    2004-01-01

    The concern with a "digital divide" has been transformed from one defined by technological access to technological prowess--employing technologies for more empowered and generative uses such as learning and innovation. Participation in technological fluency-building activities among high school students in a community heavily involved in the…

  8. The Nerdy Teacher: Pedagogical Identities for a Digital Age

    ERIC Educational Resources Information Center

    Hull, Glynda; Scott, John; Higgs, Jennifer

    2014-01-01

    Professional learning around digital media often focuses on tool use and neglects consideration of teachers as interested, creative producers of digital media artifacts. The best way to help teachers learn about and adapt technology in their classrooms is by immersing them in hands-on work in the same way their students use social networks and…

  9. Examining Digital Literacy Competences and Learning Habits of Open and Distance Learners

    ERIC Educational Resources Information Center

    Ozdamar-Keskin, Nilgun; Ozata, Fatma Zeynep; Banar, Kerim; Royle, Karl

    2015-01-01

    The purpose of the study is to examine digital literacy competences and learning habits of learners enrolled in the open and distance education system of Anadolu University in Turkey. Data were gathered from 20.172 open and distance learners through a survey which included four parts: demographic information, abilities to use digital technologies,…

  10. Applying the Quadratic Usage Framework to Research on K-12 STEM Digital Learning Resources

    ERIC Educational Resources Information Center

    Luetkemeyer, Jennifer R.

    2016-01-01

    Numerous policymakers have called for K-12 educators to increase their effectiveness by transforming science, technology, engineering, and mathematics (STEM) learning and teaching with digital resources and tools. In this study we outline the significance of studying pressing issues related to use of digital resources in the K-12 environment and…

  11. Greening the Net Generation: Outdoor Adult Learning in the Digital Age

    ERIC Educational Resources Information Center

    Walter, Pierre

    2013-01-01

    Adult learning today takes place primarily within walled classrooms or in other indoor settings, and often in front of various types of digital screens. As adults have adopted the digital technologies and indoor lifestyle attributed to the so-called "Net Generation," we have become detached from contact with the natural world outdoors.…

  12. The Digital Natives as Learners: Technology Use Patterns and Approaches to Learning

    ERIC Educational Resources Information Center

    Thompson, Penny

    2013-01-01

    This study investigated the claims made in the popular press about the "digital native" generation as learners. Because students' lives today are saturated with digital media at a time when their brains are still developing, many popular press authors claim that this generation of students thinks and learns differently than any generation that has…

  13. English Digital Dictionaries as Valuable Blended Learning Tools for Palestinian College Students

    ERIC Educational Resources Information Center

    Dwaik, Raghad A. A.

    2015-01-01

    Digital technology has become an indispensable aspect of foreign language learning around the globe especially in the case of college students who are often required to finish extensive reading assignments within a limited time period. Such pressure calls for the use of efficient tools such as digital dictionaries to help them achieve their…

  14. Digital Narrative and the Humanities: An Evaluation of the Use of Digital Storytelling in an Australian Undergraduate Literary Studies Program

    ERIC Educational Resources Information Center

    Clarke, Robert Garth Hipkins; Thomas, Sharon

    2012-01-01

    A growing number of university teachers advocate the benefits of multimedia and digital technologies in their classrooms. Such technologies are promoted: as a means to ensure the relevance of subject disciplines; and, as tools of engagement to assist students to meet their learning outcomes. Digital storytelling or narration is one example of how…

  15. Designing Digital Game-Based Learning Environments

    ERIC Educational Resources Information Center

    An, Yun-Jo; Bonk, Curtis J.

    2009-01-01

    With the emergence of the Web 2.0 and other technologies for learning, there are a variety of special places that did not exist previously in which to pursue learning. Not just a few dozen more but millions more. Many of these are not the physical learning spaces one might envision but entirely virtual or digital ones. As an example, the area of…

  16. Video copy protection and detection framework (VPD) for e-learning systems

    NASA Astrophysics Data System (ADS)

    ZandI, Babak; Doustarmoghaddam, Danial; Pour, Mahsa R.

    2013-03-01

    This Article reviews and compares the copyright issues related to the digital video files, which can be categorized as contended based and Digital watermarking copy Detection. Then we describe how to protect a digital video by using a special Video data hiding method and algorithm. We also discuss how to detect the copy right of the file, Based on expounding Direction of the technology of the video copy detection, and Combining with the own research results, brings forward a new video protection and copy detection approach in terms of plagiarism and e-learning systems using the video data hiding technology. Finally we introduce a framework for Video protection and detection in e-learning systems (VPD Framework).

  17. The Comprehensive Evaluation of Electronic Learning Tools and Educational Software (CEELTES)

    ERIC Educational Resources Information Center

    Karolcík, Štefan; Cipková, Elena; Hrušecký, Roman; Veselský, Milan

    2015-01-01

    Despite the fact that digital technologies are more and more used in the learning and education process, there is still lack of professional evaluation tools capable of assessing the quality of used digital teaching aids in a comprehensive and objective manner. Construction of the Comprehensive Evaluation of Electronic Learning Tools and…

  18. It's in the Bag: Digital Backpacks for Project-Based Learning

    ERIC Educational Resources Information Center

    Basham, James D.; Perry, Ernest; Meyer, Helen

    2011-01-01

    When it comes to technology, many schools know what they want. They want targeted and scalable solutions that enhance learning and meet the NETS.S. And the teachers in those schools want simple, strategic instructional frameworks for developing their students' basic and digital age skills while meeting diverse learning needs. But as many…

  19. Digital Video: The Impact on Children's Learning Experiences in Primary Physical Education

    ERIC Educational Resources Information Center

    O'Loughlin, Joe; Chroinin, Deirdre Ni; O'Grady, David

    2013-01-01

    Technology can support teaching, learning and assessment in physical education. The purpose of this study was to examine children's perspectives and experiences of using digital video in primary physical education. The impact on motivation, feedback, self-assessment and learning was examined. Twenty-three children aged 9-10 years participated in a…

  20. Quality Assurance for Digital Learning Object Repositories: Issues for the Metadata Creation Process

    ERIC Educational Resources Information Center

    Currier, Sarah; Barton, Jane; O'Beirne, Ronan; Ryan, Ben

    2004-01-01

    Metadata enables users to find the resources they require, therefore it is an important component of any digital learning object repository. Much work has already been done within the learning technology community to assure metadata quality, focused on the development of metadata standards, specifications and vocabularies and their implementation…

  1. Work Place Oriented Learning With Digital Media--Consequences for Competency Development

    ERIC Educational Resources Information Center

    Spottl, Georg; Schulte, Sven; Grantz, Torsten

    2012-01-01

    Due to their increasing availability and prevalence, digital media allow for a relocation of learning to work processes and support work process oriented learning. This can be put into practice with the aid of different medial/technological and didactical settings. Some examples are the application of mobile terminals, interactive platforms, or…

  2. Digital Game Building: Learning in a Participatory Culture

    ERIC Educational Resources Information Center

    Li, Qing

    2010-01-01

    Background: The emergence of a participatory culture, brought about mainly by the use of Web2.0 technology, is challenging us to reconsider aspects of teaching and learning. Adapting the learning-as-digital-game-building approach, this paper explores how new educational practices can help students build skills for the 21st century. Purpose: This…

  3. Contradictory Explorative Assessment. Multimodal Teacher/Student Interaction in Scandinavian Digital Learning Environments

    ERIC Educational Resources Information Center

    Kjällander, Susanne

    2018-01-01

    Assessment in the much-discussed digital divide in Scandinavian technologically advanced schools, is the study object of this article. Interaction is studied to understand assessment; and to see how assessment can be didactically designed to recognise students' learning. With a multimodal, design theoretical perspective on learning teachers' and…

  4. Leading Personalized and Digital Learning: A Framework for Implementing School Change

    ERIC Educational Resources Information Center

    Wolf, Mary Ann; Bobst, Elizabeth; Mangum, Nancy

    2017-01-01

    "Leading Personalized and Digital Learning" provides needed guidance for principals, aspiring principals, and other school leaders at a critical time when educators are looking to put the power of technology to work for student-centered learning. The authors identify eight leadership essentials that school leaders must attend to if they…

  5. Digital Doings: Curating Work-Learning Practices and Ecologies

    ERIC Educational Resources Information Center

    Thompson, Terrie Lynn

    2016-01-01

    Workers are faced with wider networks of knowledge generation amplified by the scale, diffusion, and critical mass of digital artefacts and web technologies globally. In this study of mobilities of work-learning practices, I draw on sociomaterial theorizing to explore how the work and everyday learning practices of self-employed workers or…

  6. Blended Learning in the Visual Communications Classroom: Student Reflections on a Multimedia Course

    ERIC Educational Resources Information Center

    George-Palilonis, Jennifer; Filak, Vincent

    2009-01-01

    Advances in digital technology and a rapidly evolving media landscape continue to dramatically change teaching and learning. Among these changes is the emergence of multimedia teaching and learning tools, online degree programs, and hybrid classes that blend traditional and digital content delivery. At the same time, visual communication programs…

  7. Teaching Using New Technologies and Students Resilience

    ERIC Educational Resources Information Center

    Onofrei, Smaranda Gabriela

    2015-01-01

    Under the conditions of a digital age, new technologies undergo various interpretations, approaches and usages. Education reaches new dimensions at all its levels, by adopting new technologies in order to deeper support modern possibilities of learning that define the new generations: a high degree of digital capabilities, the capacity to…

  8. "It's All about Standardisation"--Exploring the Digital (Re)Configuration of School Management and Administration

    ERIC Educational Resources Information Center

    Selwyn, Neil

    2011-01-01

    Schools have long made use of digital technologies to support the co-ordination of management and administrative processes--not least "management information systems", "virtual learning environments" and other "institutional technologies". The last five years have seen the convergence of these technologies into…

  9. Use of Web 2.0 Technologies to Enhance Learning Experiences in Alternative School Settings

    ERIC Educational Resources Information Center

    Karahan, Engin; Roehrig, Gillian

    2016-01-01

    As the learning paradigms are shifting to include various forms of digital technologies such as synchronous, asynchronous, and interactive methods, social networking technologies have been introduced to the educational settings in order to increase the quality of learning environments. The literature suggests that effective application of these…

  10. Soft Systems Methodology for Personalized Learning Environment

    ERIC Educational Resources Information Center

    Nair, Uday

    2015-01-01

    There are two sides to a coin when it comes to implementing technology at universities; on one side, there is the university using technologies via the virtual learning environment that seems to be outdated with the digital needs of the students, and on the other side, while implementing technology at the university learning environment the focus…

  11. Advancing Higher Education with Mobile Learning Technologies: Cases, Trends, and Inquiry-Based Methods

    ERIC Educational Resources Information Center

    Keengwe, Jared, Ed.; Maxfield, Marian B., Ed.

    2015-01-01

    Rapid advancements in technology are creating new opportunities for educators to enhance their classroom techniques with digital learning resources. Once used solely outside of the classroom, smartphones, tablets, and e-readers are becoming common in many school settings. "Advancing Higher Education with Mobile Learning Technologies: Cases,…

  12. Integrating Augmented Reality Technology to Enhance Children's Learning in Marine Education

    ERIC Educational Resources Information Center

    Lu, Su-Ju; Liu, Ying-Chieh

    2015-01-01

    Marine education comprises rich and multifaceted issues. Raising general awareness of marine environments and issues demands the development of new learning materials. This study adapts concepts from digital game-based learning to design an innovative marine learning program integrating augmented reality (AR) technology for lower grade primary…

  13. Literacy Enrichment and Technology Integration in Pre-Service Teacher Education

    ERIC Educational Resources Information Center

    Keengwe, Jared, Ed.; Onchwari, Grace, Ed.; Hucks, Darrell, Ed.

    2014-01-01

    With the emergence of innovative technologies, the digital nature of learning environments has changed the face of education. The integration of these technologies into classroom instruction is essential for promoting student learning. "Literacy Enrichment and Technology Integration in Pre-Service Teacher Education" examines the various…

  14. Digital and traditional slides for teaching cellular morphology: a comparative analysis of learning outcomes.

    PubMed

    Solberg, Brooke L

    2012-01-01

    Recent advances in technology have brought forth an intriguing new tool for teaching hematopoietic cellular identification skills: the digital slide. Although digitized slides offer a number of appealing options for educators, little research has been done to examine how their utilization would impact learning outcomes. To fill that void, this study was designed to examine student performance, skill retention and transferability, and self-efficacy beliefs amongst undergraduate MLS students learning cellular morphology with digital versus traditional slides. Results showed that students learning with digital slides performed better on assessments containing only traditional slide specimens than students learning with traditional slides, both immediately following the learning activity and after a considerable duration of time. Students learning with digital slides also reported slightly higher levels of self-efficacy related to cellular identification. The findings of this study suggest that students learning cellular identification skills with digital slides are able to transfer that skill directly to traditional slides, and that their ability to identify cells is not negatively affected in present or future settings.

  15. Investigation into Undergraduate International Students' Use of Digital Technology and Their Application in Formal and Informal Settings

    ERIC Educational Resources Information Center

    Strachan, Rebecca; Aljabali, Sanaa

    2015-01-01

    Digital technologies are being increasingly used in wider society including in educational settings. There are many examples that illustrate how universities embed technology enhanced learning within their educational provision. However there has been less research and evaluation of how these and other readily available technology based resources…

  16. The Digital Classroom: How Technology Is Changing the Way We Teach and Learn

    ERIC Educational Resources Information Center

    Gordon, David T. Ed.

    2000-01-01

    This book features more than 25 articles and essays that discuss the rewards and challenges of integrating technology into schools, as well as short editorials from technology experts, educators, and cultural critics. Digital technologies are reshaping the way education is practiced, raising many questions: How can we better prepare teachers for…

  17. Writing/Thinking in Real Time: Digital Video and Corpus Query Analysis

    ERIC Educational Resources Information Center

    Park, Kwanghyun; Kinginger, Celeste

    2010-01-01

    The advance of digital video technology in the past two decades facilitates empirical investigation of learning in real time. The focus of this paper is the combined use of real-time digital video and a networked linguistic corpus for exploring the ways in which these technologies enhance our capability to investigate the cognitive process of…

  18. Investigating the Key Attributes to Enhance Students' Learning Experience in 21st Century Class Environment

    ERIC Educational Resources Information Center

    Leow, Fui-Theng; Neo, Mai; Hew, Soon Hin

    2016-01-01

    The 21st century marks the beginning of digital age with the extensive use of digital media, mobile devices, and Internet resources. Recent studies found that this digital era has expanded the landscape of student experiences, and educational technologies as well as increased the educator's awareness on embracing technologies to promote effective…

  19. Digital Technology Snapshot of the Literacy and Essential Skills Field 2013. Summary Report

    ERIC Educational Resources Information Center

    Trottier, Vicki

    2013-01-01

    From January to March 2013, "Canadian Literacy and Learning Network" (CLLN) conducted a snapshot to provide information about how digital technology tools are being used in the Literacy and Essential Skills (L/ES) field. The snapshot focused primarily on digital tools and activities that meet the organizational needs of provincial and…

  20. Spatial Learning and Wayfinding in an Immersive Environment: The Digital Fulldome.

    PubMed

    Hedge, Craig; Weaver, Ruth; Schnall, Simone

    2017-05-01

    Previous work has examined whether immersive technologies can benefit learning in virtual environments, but the potential benefits of technology in this context are confounded by individual differences such as spatial ability. We assessed spatial knowledge acquisition in male and female participants using a technology not previously examined empirically: the digital fulldome. Our primary aim was to examine whether performance on a test of survey knowledge was better in a fulldome (N = 28, 12 males) relative to a large, flat screen display (N = 27, 13 males). Regression analysis showed that, compared to a flat screen display, males showed higher levels of performance on a test of survey knowledge after learning in the fulldome, but no benefit occurred for females. Furthermore, performance correlated with spatial visualization ability in male participants, but not in female participants. Thus, the digital fulldome is a potentially useful learning aid, capable of accommodating multiple users, but individual differences and use of strategy need to be considered.

  1. Disruptive Conduct: The Impact of Disruptive Technologies on Social Relations in Higher Education

    ERIC Educational Resources Information Center

    Flavin, Michael

    2016-01-01

    Higher education institutions (HEIs) have invested significantly in digital technologies for learning and teaching. However, technologies provided by HEIs have not been universally successful in terms of adoption and usage. Meanwhile, both students and lecturers use disruptive technologies to support learning and teaching. This article examines…

  2. A Constructionist Learning Environment for Teachers to Model Learning Designs

    ERIC Educational Resources Information Center

    Laurillard, D.; Charlton, P.; Craft, B.; Dimakopoulos, D.; Ljubojevic, D.; Magoulas, G.; Masterman, E.; Pujadas, R.; Whitley, E.A.; Whittlestone, K.

    2013-01-01

    The use of digital technologies is now widespread and increasing, but is not always optimized for effective learning. Teachers in higher education have little time or support to work on innovation and improvement of their teaching, which often means they simply replicate their current practice in a digital medium. This paper makes the case for a…

  3. The Effect of Implementing Instructional Coaching with Digital Learning on High School Math and Science

    ERIC Educational Resources Information Center

    McKaveney, Edward W.

    2017-01-01

    A number of national directives and successful case studies, focus on the need for change in teaching and learning, particularly emphasizing increasingly rigorous STEM learning tied to the use of ICT and digital tools for technological literacy and future workforce development. This action research study investigated the role of instructional…

  4. The Digital Learning Imperative: How Technology and Teaching Meet Today's Education Challenges

    ERIC Educational Resources Information Center

    Schwartzbeck, Terri Duggan; Wolf, Mary Ann

    2012-01-01

    This report outlines how digital learning can connect middle and high school students with better teaching and learning experiences while also addressing three major challenges facing the nation's education system--access to good teaching, tight budgets, and boosting student achievement. But simply slapping a netbook on top of a textbook will not…

  5. Learning Technologies Management System (LiTMS): A Multidimensional Service Delivery Model for College Students with Learning Disabilities and ADHD

    ERIC Educational Resources Information Center

    Parker, David R.; White, Cheri E.; Collins, Laura; Banerjee, Manju; McGuire, Joan M.

    2009-01-01

    Today's college students are expected to utilize a variety of learning technologies to succeed in higher education. Students with learning disabilities (LD) and/or Attention-Deficit/Hyperactivity Disorders (ADHD) can encounter barriers to equal access and effective learning in this new digital environment, including the development of proficiency…

  6. Supporting Learning in the Digital Age: E-Learning Strategies for NOUN (National Open University of Nigeria)

    ERIC Educational Resources Information Center

    Nkechinyere, Amadi Martha

    2011-01-01

    E-learning has long been celebrated as the solution to access in education. There seems to be a belief worldwide that by including e-learning technologies in learning packages, learners' success and economies of scale will be ensured in ODL (open and distance learning). New innovations like the internet and mobile technologies provide a great…

  7. Addressing Learning Disabilities with UDL and Technology: Strategic Reader

    ERIC Educational Resources Information Center

    Hall, Tracey E.; Cohen, Nicole; Vue, Ge; Ganley, Patricia

    2015-01-01

    CAST created "Strategic Reader," a technology-based system blending Universal Design for Learning (UDL) and Curriculum-Based Measurement (CBM) in a digital learning environment to improve reading comprehension instruction. This experimental study evaluates the effectiveness of Strategic Reader using two treatment conditions for measuring…

  8. Rethinking Teaching in STEM Education in a Community College: Role of Instructional Consultation and Digital Technologies

    NASA Astrophysics Data System (ADS)

    Kurland, Shelley Chih-Hsian

    Community college faculty members educate almost half of all U.S. undergraduates, who are often more diverse and more academically underprepared when compared to undergraduate students who attend four-year institutions. In addition, faculty members in community colleges are facing increased accountability for meeting student learning outcomes, expectations to adjust their teaching practices to include active learning practices, and expectations to incorporate more technologies into the classroom. Faculty developers are one of the support structures that faculty members can look to in order to meet those challenges. A survey of literature in faculty development suggests that instructional consultation can play an important role in shaping and transforming teaching practices. Hence, this action research study examined my work using instructional consulting with four full-time STEM faculty colleagues in order to examine and shape their teaching practices with and without the use of digital technologies. The two foci of the research, examining shifts in faculty participants' teaching practices, and my instructional consulting practices, were informed by Thomas and Brown's (2011) social view of learning and the concept of teaching and learning in a "co-learning" environment. Two dominant factors emerged regarding faculty participants' shift in teaching practices. These factors concerned: 1) the perception of control and 2) individual faculty participant's comfort level, expectations, and readiness. In addition to these two dominant factors, the instructional consultation process also supported a range of shifts in either mindset and/or teaching practices. My analysis showed that the use of digital technologies was not an essential factor in shifting faculty participant mindset and/or teaching practices, instead digital technologies were used to enhance the teaching process and students' learning experiences.

  9. Object-Based Teaching and Learning for a Critical Assessment of Digital Technologies in Arts and Cultural Heritage

    NASA Astrophysics Data System (ADS)

    Hess, M.; Garside, D.; Nelson, T.; Robson, S.; Weyrich, T.

    2017-08-01

    As cultural sector practice becomes increasingly dependent on digital technologies for the production, display, and dissemination of art and material heritage, it is important that those working in the sector understand the basic scientific principles underpinning these technologies and the social, political and economic implications of exploiting them. The understanding of issues in cultural heritage preservation and digital heritage begins in the education of the future stakeholders and the innovative integration of technologies into the curriculum. This paper gives an example of digital technology skills embedded into a module in the interdisciplinary UCL Bachelor of Arts and Sciences, named "Technologies in Arts and Cultural Heritage", at University College London.

  10. The Second Educational Revolution: Rethinking Education in the Age of Technology

    ERIC Educational Resources Information Center

    Collins, A.; Halverson, R.

    2010-01-01

    This paper drew upon a recent book ("Rethinking Education in the Age of Technology") to summarize a number of prospects and challenges arising from the appropriation of digital technology into learning and educational practice. Tensions between traditional models of schooling and the affordances of digital media were noted, while the promise of…

  11. Mathematics Education & Digital Technologies: Facing the Challenge of Networking European Research Teams

    ERIC Educational Resources Information Center

    Bottino, Rosa Maria; Kynigos, Chronis

    2009-01-01

    This paper introduces the "IJCML" Special Issue dedicated to digital technologies and mathematics education and, in particular, to the work performed by the European Research Team TELMA (Technology Enhanced Learning in Mathematics). TELMA was one of the initiatives of the Kaleidoscope Network of Excellence established by the European…

  12. Professional Learning Community (PLC): Technology Integration at a Title I Elementary School

    ERIC Educational Resources Information Center

    Cheng, Pamela L.

    2017-01-01

    Calls for educational technology integration over more than thirty years have taken on new urgency in an era of computerized assessments for accountability. As Internet Communication Technology (ICT) becomes more widely available, the digital divide is evolving into a digital use divide, characterized by differences between students' productive…

  13. Mitigation and Adaptation: Critical Perspectives toward Digital Technologies in Place-Conscious Environmental Education

    ERIC Educational Resources Information Center

    Greenwood, David A.; Hougham, R. Justin

    2015-01-01

    This paper explores the tension for educators between the proliferation of mobile, digital technologies, and the widely held belief that environmental learning is best nurtured through place-based approaches that emphasize direct experience. We begin by offering a general critique of technology in culture and education, emphasizing what is at…

  14. Bridging Natural and Digital Domains: Attitudes, Confidence, and Interest in Using Technology to Learn Outdoors

    ERIC Educational Resources Information Center

    Hougham, R. Justin; Nutter, Marc; Graham, Caitlin

    2018-01-01

    Background: The current study, Project EARPOD (Engaging At-Risk Populations Outdoors, Digitally), addressed two questions: First, does the use of technology in environmental education detract from students' experiences outdoors? Second, can these technological interventions be expanded to provide access to students and schools across the…

  15. The Socio-Materiality of Learning Practices and Implications for the Field of Learning Technology

    ERIC Educational Resources Information Center

    Johri, Aditya

    2011-01-01

    Although the use of digital information technologies in education has become commonplace, there are few, if any, central guiding frameworks or theories that explicate the relationship between technology and learning practices. In this paper, I argue that such a theoretical framework can assist scholars and practitioners alike by working as a…

  16. Flexible Learning in a Digital World: Experiences and Expectations. Open & Distance Learning Series.

    ERIC Educational Resources Information Center

    Collis, Betty; Moonen, Jef

    This book provides a series of proven, practical guidelines for using technology in education, giving the reader an overview of how technological applications in education can be harnessed and developed. The book presents an integrated vision of how technology is related to learning-related change, and how current and emerging experiences can…

  17. Shaping Youth Discourse about Technology: Technological Colonization, Manifest Destiny, and the Frontier Myth in Facebook's Public Pedagogy

    ERIC Educational Resources Information Center

    Freishtat, Richard L.; Sandlin, Jennifer A.

    2010-01-01

    As youths spend more time engaged in social media and informal learning experiences online, they interact with the public pedagogy of technological spaces. The public pedagogy of technological spaces, specifically Facebook, functions to create a "habitus" for the way youths act and respond in digital discourses and digital culture. This article…

  18. Pervasive Computing and Communication Technologies for U-Learning

    ERIC Educational Resources Information Center

    Park, Young C.

    2014-01-01

    The development of digital information transfer, storage and communication methods influences a significant effect on education. The assimilation of pervasive computing and communication technologies marks another great step forward, with Ubiquitous Learning (U-learning) emerging for next generation learners. In the evolutionary view the 5G (or…

  19. "I Know How Much This Child Has Learned. I Have Proof!": Employing Digital Technologies for Documentation Processes in Kindergarten

    ERIC Educational Resources Information Center

    Boardman, Margot

    2007-01-01

    This study set out to investigate the use of digital cameras and voice recorders to accurately capture essential components of early learners' achievements. The project was undertaken by 29 early childhood educators within kindergarten settings in Tasmania and the Australian Capital Territory. Data collected indicated that digital technologies,…

  20. Will Education in the Mother Tongue Contribute to the Increase of Digital Literacies?

    ERIC Educational Resources Information Center

    Joaquim, Guerra

    2017-01-01

    We live undoubtedly in a digital era in which younger people have more technological knowledge and use technology more than older people who mostly must adapt their lives and practices, learning how, why, and when to use digital tools. In schools, this gap is visible if we compare the curricula for teaching the Portuguese mother tongue and…

  1. Debating Digital Childhoods: Questions Concerning Technologies, Economies and Determinisms

    ERIC Educational Resources Information Center

    Gibbons, Andrew

    2015-01-01

    The learning child, the child that is the object of interest through modernity and into mutated modernity, in the knowledge economy, is a digital age identity of great interest. Talk about childhood and the digital age invokes a range of questions about what is happening at this time and with these technologies and that creates more or less of a…

  2. EFL Learners in the Digital Age: An Investigation into Personal and Educational Digital Engagement

    ERIC Educational Resources Information Center

    Sahin Kizil, Aysel

    2017-01-01

    To gauge the success of integrating technology into classrooms which is among the popular topics in the field of language learning, there is a need to understand how end users, language learners, use technology and bear the characteristics of digital learner as claimed for the current generation of learners. To this end, this study collected data…

  3. Teaching the DIG Generation

    ERIC Educational Resources Information Center

    Renard, Lisa

    2005-01-01

    Instant digital communication is going to say and the wise teacher needs to acknowledge and keep pace with the technology that eases and speeds up the way the DIG (digital immediate gratification) generation learns. Some DIG- friendly strategies that teachers can employ to make learning more attractive and meaningful are presented.

  4. Nailing Digital Jelly to a Virtual Tree: Tracking Emerging Technologies for Learning

    ERIC Educational Resources Information Center

    Serim, Ferdi; Schrock, Kathy

    2008-01-01

    Reliable information on emerging technologies for learning is as vital as it is difficult to come by. To meet this need, the International Society for Technology in Education organized the Emerging Technologies Task Force. Its goal is to create a database of contributions from educators highlighting their use of emerging technologies to support…

  5. Technology and Learning: Putting the Research To Work. Hot Topics Series.

    ERIC Educational Resources Information Center

    Moore, David M., Ed.; Lockee, Barbara B., Ed.; Moore, David R., Ed.

    This report focuses on the nature, use, and challenges of educational technology. The following articles are included: "Technology and Change for the Information Age" (James B. Ellsworth); "Education in a Digital Democracy: Leading the Charge for Learning about, with, and beyond Technology" (Mark David Milliron and Cindy L.…

  6. Video Games and Learning: Teaching and Participatory Culture in the Digital Age. Technology, Education--Connections (the TEC Series)

    ERIC Educational Resources Information Center

    Squire, Kurt

    2011-01-01

    Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…

  7. Researching the Ethical Dimensions of Mobile, Ubiquitous and Immersive Technology Enhanced Learning (MUITEL): A Thematic Review and Dialogue

    ERIC Educational Resources Information Center

    Lally, Vic; Sharples, Mike; Tracy, Frances; Bertram, Neil; Masters, Sherriden

    2012-01-01

    In this article, we examine the ethical dimensions of researching the mobile, ubiquitous and immersive technology enhanced learning (MUITEL), with a particular focus on learning in informal settings. We begin with an analysis of the interactions between mobile, ubiquitous and immersive technologies and the wider context of the digital economy. In…

  8. Investigation of Technology Integrated Instruction in Art Education: A Case Study of Exploring Learning Achievement

    ERIC Educational Resources Information Center

    Lee, Szu Hsin; Tseng, Hui Ching

    2008-01-01

    In today's studies of how computer technologies are used in college art lessons, limited examples are focused on both digital instructional technology design and learning achievement. This study attempts to measure the learning achievement of college students from two intact groups in an art class when a multimedia form of instruction was utilized…

  9. Digitizing Sound: How Can Sound Waves be Turned into Ones and Zeros?

    NASA Astrophysics Data System (ADS)

    Vick, Matthew

    2010-10-01

    From MP3 players to cell phones to computer games, we're surrounded by a constant stream of ones and zeros. Do we really need to know how this technology works? While nobody can understand everything, digital technology is increasingly making our lives a collection of "black boxes" that we can use but have no idea how they work. Pursuing scientific literacy should propel us to open up a few of these metaphorical boxes. High school physics offers opportunities to connect the curriculum to sports, art, music, and electricity, but it also offers connections to computers and digital music. Learning activities about digitizing sounds offer wonderful opportunities for technology integration and student problem solving. I used this series of lessons in high school physics after teaching about waves and sound but before optics and total internal reflection so that the concepts could be further extended when learning about fiber optics.

  10. Understanding Digital Learning and Its Variable Effects

    NASA Astrophysics Data System (ADS)

    Means, B.

    2016-12-01

    An increasing proportion of undergraduate courses use an online or blended learning format. This trend signals major changes in the kind of instruction students receive in their STEM courses, yet evidence about the effectiveness of these new approaches is sparse. Existing syntheses and meta-analyses summarize outcomes from experimental or quasi-experimental studies of online and blended courses and document how few studies incorporate proper controls for differences in student characteristics, instructor behaviors, and other course conditions. The evidence that is available suggests that on average blended courses are equal to or better than traditional face-to-face courses and that online courses are equivalent in terms of learning outcomes. But these averages conceal a tremendous underlying variability. Results vary markedly from course to course, even when the same technology is used in both. Some research suggests that online instruction puts lower-achieving students at a disadvantage. It is clear that introducing digital learning per se is no guarantee that student engagement and learning will be enhanced. Getting more consistently positive impacts out of learning technologies is going to require systematic characterization of the features of learning technologies and associated instructional practices as well as attention to context and student characteristics. This presentation will present a framework for characterizing essential features of digital learning resources, implementation practices, and conditions. It will also summarize the research evidence with respect to the learning impacts of specific technology features including spaced practice, immediate feedback, mastery learning based pacing, visualizations and simulations, gaming features, prompts for explanations and reflection, and tools for online collaboration.

  11. Classroom Technology: Where Schools Stand. Technology Counts, 2017. Education Week. Volume 36, Issue 35

    ERIC Educational Resources Information Center

    Bushweller, Kevin C., Ed.

    2017-01-01

    This report, the 20th edition of "Technology Counts," examines how schools are tackling tech training for teachers, "passive" vs. "active" use of digital tools, and online learning needs. Contents include: (1) Tracking 20 Years of Change in Ed Tech (Kevin C. Bushweller); (2) Poor Students Face Digital Divide in How…

  12. Digital Advances Reshaping K-12 Testing. Technology Counts, 2014. Education Week. Volume 33 Number 25

    ERIC Educational Resources Information Center

    Edwards, Virginia B., Ed.

    2014-01-01

    Figuring out how to use digital tools to transform testing requires a willingness to invest in new technologies and the patience to experiment with novel approaches, a commitment to ongoing professional development and reliable technical support, and an openness to learn from mistakes. Whatever bumpy ride this technological journey takes, experts…

  13. Investigating the Use of Social Media by University Undergraduate Informatics Programs in Malaysia

    ERIC Educational Resources Information Center

    Lim, Jane See Yin; Agostinho, Shirley; Harper, Barry; Chicharo, Joe F.

    2013-01-01

    The use of digital technologies in higher education has been driven by a number of underlying assumptions about the affordances of the available technology for social interaction and learning. This trend has not only been advocated by administrators who may argue for digital technologies as a catalyst for pedagogical change and engagement, but…

  14. Learning Objects for Educational Applications via PDA Technology

    ERIC Educational Resources Information Center

    Churchill, Daniel

    2008-01-01

    This article discusses an ongoing study into issues relevant to the design of learning objects for educational applications via portable digital assistant (PDA) technology. The specific areas of inquiry in this study are: the kinds of learning objects that are effective for PDA delivery; contexts for their effective educational applications; and…

  15. Bridging the Digital Divide with Off-Line E-Learning

    ERIC Educational Resources Information Center

    Hillier, Mathew

    2018-01-01

    This paper explores a proposal for an off-line e-learning platform that will provide a bridge for digitally unconnected students and educators to join the contemporary information and communications technology (ICT) intensive world. Individual remote and unconnected learners face a chicken and egg problem for engagement with contemporary…

  16. Using a Digital Pen to Support Secondary Students with Learning Disabilities

    ERIC Educational Resources Information Center

    Ok, Min Wook; Rao, Kavita

    2017-01-01

    Secondary students with learning disabilities (LD) can benefit from using assistive and instructional technologies to support content and skill acquisition. Digital pens have features that can be beneficial for students who struggle with comprehension, note taking, and organization. Livescribe pens, in particular, provide a variety features that…

  17. Scientific Inquiry, Digital Literacy, and Mobile Computing in Informal Learning Environments

    ERIC Educational Resources Information Center

    Marty, Paul F.; Alemanne, Nicole D.; Mendenhall, Anne; Maurya, Manisha; Southerland, Sherry A.; Sampson, Victor; Douglas, Ian; Kazmer, Michelle M.; Clark, Amanda; Schellinger, Jennifer

    2013-01-01

    Understanding the connections between scientific inquiry and digital literacy in informal learning environments is essential to furthering students' critical thinking and technology skills. The Habitat Tracker project combines a standards-based curriculum focused on the nature of science with an integrated system of online and mobile computing…

  18. Teacher Learning in the Digital Age: Online Professional Development in STEM Education

    ERIC Educational Resources Information Center

    Dede, Chris, Ed.; Eisenkraft, Arthur, Ed.; Frumin, Kim, Ed.; Hartley, Alex, Ed.

    2016-01-01

    With an emphasis on science, technology, engineering, and mathematics (STEM) training, "Teacher Learning in the Digital Age" examines exemplary models of online and blended teacher professional development, including information on the structure and design of each model, intended audience, and existing research and evaluation data. From…

  19. Digital Game-Based Language Learning in Foreign Language Teacher Education

    ERIC Educational Resources Information Center

    Alyaz, Yunus; Genc, Zubeyde Sinem

    2016-01-01

    New technologies including digital game-based language learning have increasingly received attention. However, their implementation is far from expected and desired levels due to technical, instructional, financial and sociological barriers. Previous studies suggest that there is a strong need to establish courses in order to support adaptation of…

  20. Can Digital Learning Transform Education?

    ERIC Educational Resources Information Center

    Finn, Chester E., Jr.; Horn, Michael B.

    2013-01-01

    The enthusiasm for digital learning is contagious. More than 2 million K-12 students are enrolled in online courses today, and research firm Ambient Insight projects that figure will hit 10 million by 2014. Will today's wave of technology inexorably change the face of schooling, or must school administrators first alter policy? This article…

  1. Mobile Learning: Geocaching to Learn about Energy Systems

    ERIC Educational Resources Information Center

    Rose, Mary Annette; Gosman, Derek; Shoemaker, Korbin

    2014-01-01

    The children of "Generation Z"--today's American teens--are digital natives (Prensky, 2001) who have come to expect high-speed Internet service, high-resolution multimedia, and instant communication using wireless mobile technology. Teen ownership of digital devices is at a new high according to national surveys. School…

  2. Video Making, Production Pedagogies, and Educational Policy

    ERIC Educational Resources Information Center

    Smythe, Suzanne; Toohey, Kelleen; Dagenais, Diane

    2016-01-01

    The promise of "21st century learning" is that digital technologies will transform traditional learning and mobilize skills deemed necessary in an emerging digital culture. In two case studies of video making, one in a Grade 4 classroom, and one in an adult literacy setting, the authors develop the concept of "production…

  3. A Digital Ecosystems Model of Assessment Feedback on Student Learning

    ERIC Educational Resources Information Center

    Gomez, Stephen; Andersson, Holger; Park, Julian; Maw, Stephen; Crook, Anne; Orsmond, Paul

    2013-01-01

    The term ecosystem has been used to describe complex interactions between living organisms and the physical world. The principles underlying ecosystems can also be applied to complex human interactions in the digital world. As internet technologies make an increasing contribution to teaching and learning practice in higher education, the…

  4. Investigating Students' Acceptance of a Statistics Learning Platform Using Technology Acceptance Model

    ERIC Educational Resources Information Center

    Song, Yanjie; Kong, Siu-Cheung

    2017-01-01

    The study aims at investigating university students' acceptance of a statistics learning platform to support the learning of statistics in a blended learning context. Three kinds of digital resources, which are simulations, online videos, and online quizzes, were provided on the platform. Premised on the technology acceptance model, we adopted a…

  5. Ubiquitous Learning Project Using Life-Logging Technology in Japan

    ERIC Educational Resources Information Center

    Ogata, Hiroaki; Hou, Bin; Li, Mengmeng; Uosaki, Noriko; Mouri, Kosuke; Liu, Songran

    2014-01-01

    A Ubiquitous Learning Log (ULL) is defined as a digital record of what a learner has learned in daily life using ubiquitous computing technologies. In this paper, a project which developed a system called SCROLL (System for Capturing and Reusing Of Learning Log) is presented. The aim of developing SCROLL is to help learners record, organize,…

  6. Digital "Learning Trails": Scaling Technology-Facilitated Curricular Innovation in Schools with a "Rhizomatic" Lens

    ERIC Educational Resources Information Center

    Jamaludin, Azilawati; Hung, David Wei Loong

    2016-01-01

    Technological advances in the form of ubiquitous computing has altered the learning landscape today. Contemporary modes of learning afford curricular innovations in schools. While learning journeys of decades ago entailed field trips to places of interest such as museums and zoos where students completed tasks or worksheets after each trip, the…

  7. An Examination of Secondary School Teachers' Technology Integration Recommended by ISTE's National Educational Technology Standards for Teachers and School Principal Support for Teacher Technology Efforts

    ERIC Educational Resources Information Center

    Esposito, Maria

    2013-01-01

    The National Educational Technology Standards for teachers (NETS-T) was adopted by New York State, and was critical to the development of students entering a global society. This study examines teachers' use of digital tools to promote student learning and reflection, promote digital citizenship, communicate and collaborate with parents and…

  8. Digital learning programs - competition for the classical microscope?

    PubMed

    Schmidt, Peter

    2013-01-01

    The development of digital media has been impressive in recent years which is also among the reason for their increasing use in academic teaching. This is especially true for teaching Anatomy and Histology in the first two years in medical and dental curricula. Modern digital technologies allow for efficient, affordable and easily accessible distribution of histological images in high quality. Microscopy depends almost exclusively on such images. Since 20 years numerous digital teaching systems have been developed for this purpose. Respective developments have changed the ways students acquire knowledge and prepare for exams. Teaching staff should adapt lectures, seminars and labs accordingly. As a first step, a collection of high resolution digital microscopic slides was made available for students at the Friedrich-Schiller-University in Jena. The aim of the present study was to evaluate the importance of conventional light microscopy and related technologies in current and future medical and dental education aswell. A survey was done among 172 medical and dental students at the Friedrich-Schiller-University Jena. 51% of students use now frequently new digital media for learning histology in contrast to 5% in the year 2000 [1]. Digital media including Internet, CD- based learning combined with social networks successfully compete with classical light microscopy.

  9. Conceptualizing Learning from the Everyday Activities of Digital Kids

    ERIC Educational Resources Information Center

    Hsi, Sherry

    2007-01-01

    This paper illustrates the intensified engagement that youth are having with digital technologies and introduces a framework for examining "digital fluency"--the competencies, new representational practises, design sensibilities, ownership, and strategic expertise that a learner gains or demonstrates by using digital tools to gather, design,…

  10. A Green Touch for the Future of Distance Education

    ERIC Educational Resources Information Center

    Gundogan, M. Banu; Eby, Gulsun

    2012-01-01

    This paper aims to draw attention to the sustainability of distance learning in terms of the design process based on learner characteristics and technology usage. Distance learning has become a cyberized system owing its presence to developments in digital technologies. Technological developments solve some immediate problems but also have the…

  11. Upgrading Technology Infrastructure in California's Schools

    ERIC Educational Resources Information Center

    Gao, Niu; Murphy, Patrick

    2016-01-01

    As California schools move into online testing and online learning, an adequate technology infrastructure is no longer an option, but a necessity. To fully benefit from digital learning, schools will require a comprehensive technology infrastructure that can support a range of administrative and instructional tools. An earlier PPIC report found…

  12. Learning to Teach Mathematics with Technology: A Survey of Professional Development Needs, Experiences and Impacts

    ERIC Educational Resources Information Center

    Bennison, Anne; Goos, Merrilyn

    2010-01-01

    The potential for digital technologies to enhance students' mathematics learning is widely recognised, and use of computers and graphics calculators is now encouraged or required by secondary school mathematics curriculum documents throughout Australia. However, previous research indicates that effective integration of technology into classroom…

  13. Facilitating Administrators' Instructional Leadership through the Use of a Technology Integration Discussion Protocol

    ERIC Educational Resources Information Center

    McLeod, Scott

    2015-01-01

    Digital learning tools are increasingly prevalent in classrooms, yet too often technology integration efforts by educators replicate rather than transform traditional instructional practices. Opportunities to take advantage of the new affordances that technologies bring to the learning environment thus become forfeit. Administrators' use of a…

  14. Teaching and Learning in the Mixed-Reality Science Classroom

    ERIC Educational Resources Information Center

    Tolentino, Lisa; Birchfield, David; Megowan-Romanowicz, Colleen; Johnson-Glenberg, Mina C.; Kelliher, Aisling; Martinez, Christopher

    2009-01-01

    As emerging technologies become increasingly inexpensive and robust, there is an exciting opportunity to move beyond general purpose computing platforms to realize a new generation of K-12 technology-based learning environments. Mixed-reality technologies integrate real world components with interactive digital media to offer new potential to…

  15. Promising Practices: A Literature Review of Technology Use by Underserved Students

    ERIC Educational Resources Information Center

    Zielezinski, Molly B.; Darling-Hammond, Linda

    2016-01-01

    How can technologies and digital learning experiences be used to support underserved, under-resourced, and underprepared students? For many years, educators, researchers, and policy makers looking for strategies to close the achievement gap and improve student learning have sought solutions involving new uses of technology, especially for students…

  16. Digital Natives: Fifth-Grade Students' Authentic and Ritualistic Engagement with Technology

    ERIC Educational Resources Information Center

    Dietrich, Trevor; Balli, Sandra J.

    2014-01-01

    Thirty four fifth-grade students were interviewed about classroom learning and technology. Interview data were considered through Schlechty's (2002) levels of engagement framework to explore students' authentic or ritualistic engagement during technology supported lessons. Student engagement is defined as interest in and commitment to learning.…

  17. Avoiding the Digital Abyss: Getting Started in the Classroom with YouTube, Digital Stories, and Blogs

    ERIC Educational Resources Information Center

    Mullen, Rebecca; Wedwick, Linda

    2008-01-01

    In this article, the authors discuss a rural middle school teacher's use of YouTube, digital stories, and blogs in a language arts curriculum. The authors also share the voices of middle school students as they learn through this technology in the classroom. Although a wide variety of technology integration exists in this middle school language…

  18. Digital Game-Based Learning: A Didactic Experience in the Pre-Degree Nursing Career.

    PubMed

    Solís de Ovando, A; Rodríguez, A; Hullin, C

    2018-01-01

    Nowadays we are faced with a society immersed in globalization and native technology, causing a great challenge in the university teaching staff. The gamification, as teaching-learning didactic methodology, gathers the characteristics that allow to motivate and achieve an active and significant learning. The objective of this work is to show the experience of the nursing career, which combines the learning based on games and the use of digital applications.

  19. Early Learning with Digital Media: A Naturalistic, Ethnographic Investigation of Children's Engagement with and Learning from Television and Digital Technology in Early Childhood

    ERIC Educational Resources Information Center

    Dugan, Therese E.

    2012-01-01

    Digital media is a broad concept that includes everything from movies to video games to websites. These media are cultural norms for young people, becoming part of their identity as they use and create content. In this dissertation I discuss the observed diversity of interactions that children from infancy through kindergarten have with digital…

  20. Digital Storytelling: A Meaningful Technology-Integrated Approach for Engaged Student Learning

    ERIC Educational Resources Information Center

    Sadik, Alaa

    2008-01-01

    Although research emphasizes the importance of integrating technology into the curriculum, the use of technology can only be effective if teachers themselves possess the expertise to use technology in a meaningful way in the classroom. The aim of this study was to assist Egyptian teachers in developing teaching and learning through the application…

  1. High School Students' Use of Digital Tools for Learning English Vocabulary in an EFL Context

    ERIC Educational Resources Information Center

    Cojocnean, Diana

    2015-01-01

    This study investigated Romanian high school students' use of digital tools for learning vocabulary in English. Although students have a wide range of technological affordances at their disposal, little is known about how they make use of them or the extent to which they are aware of how to use them in their vocabulary learning. The study features…

  2. Digital interactive learning of oral radiographic anatomy.

    PubMed

    Vuchkova, J; Maybury, T; Farah, C S

    2012-02-01

    Studies reporting high number of diagnostic errors made from radiographs suggest the need to improve the learning of radiographic interpretation in the dental curriculum. Given studies that show student preference for computer-assisted or digital technologies, the purpose of this study was to develop an interactive digital tool and to determine whether it was more successful than a conventional radiology textbook in assisting dental students with the learning of radiographic anatomy. Eighty-eight dental students underwent a learning phase of radiographic anatomy using an interactive digital tool alongside a conventional radiology textbook. The success of the digital tool, when compared to the textbook, was assessed by quantitative means using a radiographic interpretation test and by qualitative means using a structured Likert scale survey, asking students to evaluate their own learning outcomes from the digital tool. Student evaluations of the digital tool showed that almost all participants (95%) indicated that the tool positively enhanced their learning of radiographic anatomy and interpretation. The success of the digital tool in assisting the learning of radiographic interpretation is discussed in the broader context of learning and teaching curricula, and preference (by students) for the use of this digital form when compared to the conventional literate form of the textbook. Whilst traditional textbooks are still valued in the dental curriculum, it is evident that the preference for computer-assisted learning of oral radiographic anatomy enhances the learning experience by enabling students to interact and better engage with the course material. © 2011 John Wiley & Sons A/S.

  3. Student and Faculty Inter-Generational Digital Divide: Fact or Fiction?

    ERIC Educational Resources Information Center

    Salajan, Florin D.; Schonwetter, Dieter J.; Cleghorn, Blaine M.

    2010-01-01

    This article analyzes the digital native-digital immigrant dichotomy based on the results of a small-scale study conducted at the University of Toronto, Faculty of Dentistry, regarding students' and faculty members' perceptions toward the implementation of digital learning technologies in the curriculum. The first element chosen for measurement…

  4. Using Digital Storytelling to Teach Psychology: A Preliminary Investigation

    ERIC Educational Resources Information Center

    Sheafer, Vicki

    2017-01-01

    Digital storytelling is a technology application that has emerged as a powerful teaching and learning tool that engages both teachers and students. Digital storytelling allows students to become creative storytellers through selecting a topic, conducting research, writing a script, and developing the story. However, the use of digital storytelling…

  5. Building Confidence as Digital Learners with Digital Support across the Curriculum

    ERIC Educational Resources Information Center

    Smith, Samara; Chipley, Laura

    2015-01-01

    This article describes the implementation and outcomes of incorporating creative digital assignments that utilize emergent social technologies in six college courses across the curriculum during the Spring 2015 term. These projects were supported by a digital learning center providing a website of short video and text tutorials, assignment…

  6. Digital Transformation of Words in Learning Processes: A Critical View.

    ERIC Educational Resources Information Center

    Saga, Hiroo

    1999-01-01

    Presents some negative aspects of society's dependence on digital transformation of words by referring to works by Walter Ong and Martin Heidegger. Discusses orality, literacy and digital literacy and describes three aspects of the digital transformation of words. Compares/contrasts art with technology and discusses implications for education.…

  7. Collaboration through Flickr & Skype: Can Web 2.0 Technology Substitute the Traditional Design Studio in Higher Design Education?

    ERIC Educational Resources Information Center

    Fleischmann, Katja

    2014-01-01

    Technology has not only changed the work practice of designers but also how design is taught and learned. The emergence of digital technology has made computer labs a central learning space for design students. Since this change, studio-based learning in its traditional sense appears to be in decline in higher education institutions. This is in…

  8. The investigation of science teachers’ experience in integrating digital technology into science teaching

    NASA Astrophysics Data System (ADS)

    Agustin, R. R.; Liliasari; Sinaga, P.; Rochintaniawati, D.

    2018-05-01

    The use of technology into science learning encounters problems. One of the problem is teachers’ less technological pedagogical and content knowledge (TPACK) on the implementation of technology itself. The purpose of this study was to investigate science teachers’ experience in using digital technology into science classroom. Through this study science teachers’ technological knowledge (TK) and technological content knowledge (TCK) can be unpacked. Descriptive method was used to depict science teachers’ TK and TCK through questionnaire that consisted of 20 questions. Subjects of this study were 25 science teachers in Bandung, Indonesia. The study was conducted in the context of teacher professional training. Result shows that science teachers still have less TK, yet they have high TCK. The teachers consider characteristics of concepts as main aspect for implementing technology into science teaching. This finding describes teachers’ high technological content knowledge. Meanwhile, science teachers’ technological knowledge was found to be still low since only few of them who can exemplify digital technology that can be implemented into several science concept. Therefore, training about technology implementation into science teaching and learning is necessary as a means to improve teachers’ technological knowledge.

  9. Telling Stories Digitally: An Experiment with Preschool Children

    ERIC Educational Resources Information Center

    Kocaman-Karoglu, Aslihan

    2015-01-01

    With the emergence of the new technologies, twenty-first-century learning involves the application of new media in educational environments. Digital storytelling (DST) is a method that blends traditional storytelling with new technologies. This study was designed to compare the conceptual understanding of preschool students in DST classrooms with…

  10. Let's Scrum! Learning Digital Media Collaboratively

    ERIC Educational Resources Information Center

    Wilson, Daniel G.; Brown, Joshua; Burke, Adam A.

    2013-01-01

    The changing landscape of digital media and software development has immense impact on society, not only through consumer use of the products, but also in the way these technologies are developed. Modern software and media-development companies are using collaborative methods to develop innovative and useful products. Technology and engineering…

  11. 2020 Vision: Experts Forecast What the Digital Revolution Will Bring Next

    ERIC Educational Resources Information Center

    T.H.E. Journal, 2010

    2010-01-01

    In this article, a trio of current and former federal ed tech honchos, as well as a host of technology leaders nationwide, offer their forecasts, while also considering the lessons the first chapters of digital age have left behind. A timeline of learning technologies is also included.

  12. Bridging Divides through Technology Use: Transnationalism and Digital Literacy Socialization

    ERIC Educational Resources Information Center

    Nogueron, Silvia Cecilia

    2011-01-01

    In this study, I investigate the digital literacy practices of adult immigrants, and their relationship with transnational processes and practices. Specifically, I focus on their conditions of access to information and communication technologies (ICTs) in their life trajectories, their conditions of learning in a community center, and their…

  13. The Effect of the Digital Classroom on Academic Success and Online Technologies Self-Efficacy

    ERIC Educational Resources Information Center

    Ozerbas, Mehmet Arif; Erdogan, Bilge Has

    2016-01-01

    This study aimed to observe whether the learning environment created by digital classroom technologies has any effect on the academic success and online technologies self-efficacy of 7th grade students. In this study, an experimental design with a pre-test/post-test control group was used. The research was conducted with 58 students in a secondary…

  14. Successful Teaching, Learning, and Use of Digital Mapping Technology in Mazvihwa, Rural Zimbabwe

    NASA Astrophysics Data System (ADS)

    Eitzel Solera, M. V.; Madzoro, S.; Solera, J.; Mhike Hove, E.; Changarara, A.; Ndlovu, D.; Chirindira, A.; Ndlovu, A.; Gwatipedza, S.; Mhizha, M.; Ndlovu, M.

    2016-12-01

    Participatory mapping is now a staple of community-based work around the world. Particularly for indigenous and rural peoples, it can represent a new avenue for environmental justice and can be a tool for culturally appropriate management of local ecosystems. We present a successful example of teaching and learning digital mapping technology in rural Zimbabwe. Our digital mapping project is part of the long-term community-based participatory research of The Muonde Trust in Mazvihwa, Zimbabwe. By gathering and distributing local knowledge and also bringing in visitors to share knowledge, Muonde has been able to spread relevant information among rural farmers. The authors were all members of Muonde or were Muonde's visitors, and were mentors and learners of digital mapping technologies at different times. Key successful characteristics of participants included patience, compassion, openness, perseverance, respect, and humility. Important mentoring strategies included: 1) instruction in Shona and in English, 2) locally relevant examples, assignments, and analogies motivated by real needs, 3) using a variety of teaching methods for different learning modalities, 4) building on and modifying familiar teaching methods, and 5) paying attention to the social and relational aspects of teaching and learning. The Muonde mapping team has used their new skills for a wide variety of purposes, including: identifying, discussing, and acting on emerging needs; using digital mapping for land-use and agropastoral planning; and using mapping as a tool for recording and telling important historical and cultural stories. Digital mapping has built self-confidence as well as providing employable skills and giving Muonde more visibility to other local and national non-governmental organizations, utility companies, and educational institutions. Digital mapping, as taught in a bottom-up, collaborative way, has proven to be both accessible and of enormous practical use to rural Zimbabweans.

  15. Assessment and E-Learning: Current Issues and Future Trends

    ERIC Educational Resources Information Center

    Cowie, Neil; Sakui, Keiko

    2015-01-01

    This paper describes different ways in which digital technology can be used for language learning. It then identifies some key trends connecting assessment and technology in language learning and higher education: the use of automated systems to enhance traditional assessment practices; the use of Web 2.0 tools to facilitate new assessment…

  16. Researching the Role of Digital Technology in Widening Participation.

    ERIC Educational Resources Information Center

    Gorard, Stephen; Selwyn, Neil

    The use of information and communications technology (ICT) to facilitate easy access to lifelong learning for all is one of the central tenets of the United Kingdom (UK) government's drive to establish a more inclusive learning society. Advocates have highlighted the need to free learning from the traditional confines of educational institutions…

  17. Harnessing the power of mobile technologies for collaborating, crowdsourcing, and creating

    NASA Astrophysics Data System (ADS)

    Crompton, H.

    2015-12-01

    Today's digital technologies can have a powerful influence on teaching and learning. M-learning and u-learning in particular are changing pedagogical practice. Sub categories are rapidly emerging, such as context-aware ubiquitous learning, that involve students learning subject content while immersed in authentic and relevant surroundings. Learning cultures are a nebulous blend of traditions, values, beliefs, and rituals built up over time. For a long time, education has long been conceived as classroom-based and predominantly sedentary (Merchant, 2012). Recent mobile technologies are disrupting this culture in favor of learning that is contextualized, personalized, on demand, and ubiquitous (Crompton, 2013). 21st century students are a different breed than past generations (Prensky, 2001). These students have grown up in a time that has not only altered their perceptions and practices but modified the wiring of the brain through neuroplasticity (Crompton, 2012). Students now cognitively receive information quickly through non-linear methods (Gross, 2003, Oblinger & Oblinger, 2005). They think differently. They also seem to be attached to mobile devices 24/7, although the content of the lesson does not match what they seem to be doing on the mobile devices. This presentation will showcase how to get your students to harness the power of mobile devices for educational purposes. For example, students in your classes will be using devices to collaborate on activities with Google Forms, crowdsourcing the best class questions in Slido, and screencasting thoughts and ideas to share with others with Educreations. These are examples of free apps or Web 2.0 tools that can be used on all the major mobile platforms. Crompton, H. (2013). Mobile learning: New approach, new theory. In Z. L. Berge & L. Y. Muilenburg (Eds.), Handbook of mobile learning (pp. 47-57). Prensky, M. (2001). Digital natives, digital immigrants. Mcb University Press, 9(5). Oblinger, D., & Oblinger, J. (2005). Educating the Net Generation. EDUCAUSE http://www.educause.edu/educatingthenetgen Merchant, G. (2012). Mobile practices in everyday life: Popular digital technologies and schooling revisited. British Journal of Educational Technology, 43(5), 770-782.

  18. Connecting to Learn: Promoting Digital Equity among America's Hispanic Families

    ERIC Educational Resources Information Center

    Katz, Vikki S.; Levine, Michael H.

    2015-01-01

    This brief combines original research and policy analysis to examine a key issue that is often overlooked in debates about the proliferation of new technologies, education, and equity: the potential for digital media investments to support a promising learning pathway for children in our nation's increasingly diverse, low-income families. A…

  19. Teaching Turkish in Low Tech Contexts: Opportunities and Challenges

    ERIC Educational Resources Information Center

    Antoniou, Katerina; Mbah, Evelyn; Parmaxi, Antigoni

    2016-01-01

    Language learning has witnessed a series of changes with regards to the use of Information and Communication Technology (ICT). Recently, the digital divide has been a topic of discussion in language learning studies. Digital divide is the inequality that exists between information-poor and information-rich communities. Within the field of…

  20. The Kids Are All Right

    ERIC Educational Resources Information Center

    Waters, John K.

    2009-01-01

    When the John D. and Catherine T. MacArthur Foundation launched its $50 million digital media and learning initiative three years ago, the expectation was that research in this area would expand people's understanding of the impact of digital media and communications technologies on how young people will learn in the future. By the time the first…

  1. Design Principles for "Thriving in Our Digital World": A High School Computer Science Course

    ERIC Educational Resources Information Center

    Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory

    2016-01-01

    "Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…

  2. Games for Learning: Vast Wasteland or a Digital Promise?

    ERIC Educational Resources Information Center

    Levine, Michael H.; Vaala, Sarah E.

    2013-01-01

    Research about emerging best practices in the learning sciences points to the potential of deploying digital games as one possible solution to the twin challenges of weak student engagement and the need for more robust achievement in literacy, science, technology, and math. This chapter reviews key cross-cutting themes in this special volume,…

  3. Aboriginal Digital Opportunities: Addressing Aboriginal Learning Needs through the Use of Learning Technologies. 328-01 Detailed Findings.

    ERIC Educational Resources Information Center

    Greenall, David; Loizides, Stelios

    Aboriginal educators and economic development practitioners in Canada are developing and implementing initiatives to promote the achievement of "digital opportunities" so that Aboriginal communities can both develop and be in a position to take advantage of economic opportunities without falling deeper into the "digital…

  4. Blending for Student Engagement: Lessons Learned for MOOCs and Beyond

    ERIC Educational Resources Information Center

    Montgomery, Amanda P.; Hayward, Denyse V.; Dunn, William; Carbonaro, Mike; Amrhein, Carl G.

    2015-01-01

    The purpose of this ongoing, three-year action research study is to explore the digital challenges of student engagement in higher education within the experimental platform of blended learning. Research questions examine the role of digital innovation in supporting diverse learners, as well as building meaningful connections with technology for…

  5. How Has Pedagogy Changed in a Digital Age?

    ERIC Educational Resources Information Center

    Al-Khatib, Hayat

    2009-01-01

    Education in the twenty-first century is underpinned by theories of inclusion and practices of open and distance learning (Aldrich, 2003; Richards, 2004). New concerns are replacing the traditional views on the impossibility of integrating pedagogy and technology (Barab et al, 2004; Roblyer et al, 2000). Supporting learning in the digital age…

  6. The direction of cloud computing for Malaysian education sector in 21st century

    NASA Astrophysics Data System (ADS)

    Jaafar, Jazurainifariza; Rahman, M. Nordin A.; Kadir, M. Fadzil A.; Shamsudin, Syadiah Nor; Saany, Syarilla Iryani A.

    2017-08-01

    In 21st century, technology has turned learning environment into a new way of education to make learning systems more effective and systematic. Nowadays, education institutions are faced many challenges to ensure the teaching and learning process is running smoothly and manageable. Some of challenges in the current education management are lack of integrated systems, high cost of maintenance, difficulty of configuration and deployment as well as complexity of storage provision. Digital learning is an instructional practice that use technology to make learning experience more effective, provides education process more systematic and attractive. Digital learning can be considered as one of the prominent application that implemented under cloud computing environment. Cloud computing is a type of network resources that provides on-demands services where the users can access applications inside it at any location and no time border. It also promises for minimizing the cost of maintenance and provides a flexible of data storage capacity. The aim of this article is to review the definition and types of cloud computing for improving digital learning management as required in the 21st century education. The analysis of digital learning context focused on primary school in Malaysia. Types of cloud applications and services in education sector are also discussed in the article. Finally, gap analysis and direction of cloud computing in education sector for facing the 21st century challenges are suggested.

  7. 'i'Babies: Infants' and Toddlers' Emergent Language and Literacy in a Digital Culture of idevices

    ERIC Educational Resources Information Center

    Harrison, Eugene; McTavish, Marianne

    2018-01-01

    Children today are growing up in a digital world that is changing and advancing at an unprecedented rate. While some adults may struggle to keep up with new technological gadgets, we find our very young may be quite at ease with the use of digital technologies, even before learning to speak. This study builds on a foundation of family literacy…

  8. Views and considerations on ICT-AT competences development within the ENTELIS project: The Case of Cyprus.

    PubMed

    Mavrou, Katerina; Meletiou-Mavrotheris, Maria

    2015-01-01

    This submission presents part of the EU funded project ENTELIS (European Network for Technology Enhanced Learning in an Inclusive Society), which aims to address issues of digital divide and digital equity for people with disabilities of all ages, and to increase participation and social inclusion. This paper presents the main activities and outcomes of the research work package of the project (WP3), from one of the partner countries, Cyprus. The aim of the conducted research was to identify the conceptions and beliefs of end-users, trainers, and service/technology providers and professionals, on the multifaceted relation between ICT/ICT-AT (Information Communication Technology - Assistive Technology) and learning of technology. Data collection involved the development and administration of three semi-structured interview protocols, one for each group of participants, in five different European countries. Results have been compiled to develop a State-of-Art Report on ICT and ICT-AT education and learning, highlighting the main trends, as well the main present barriers, emergent and future needs in terms of analysis, acquisition and reinforcing of digital competences bridging the worlds of education and work.

  9. Animated Pedagogical Agents: A Review of Agent Technology Software in Electronic Learning Environments

    ERIC Educational Resources Information Center

    Govindasamy, Malliga K.

    2014-01-01

    Agent technology has become one of the dynamic and most interesting areas of computer science in recent years. The dynamism of this technology has resulted in computer generated characters, known as pedagogical agent, entering the digital learning environments in increasing numbers. Commonly deployed in implementing tutoring strategies, these…

  10. Digital Technology, Learning, and Postsecondary Students with Disabilities: Where We've Been and Where We're Going

    ERIC Educational Resources Information Center

    Fichten, Catherine S.; Asuncion, Jennison; Scapin, Rafael

    2014-01-01

    This article briefly reviews the history of assistive technologies in American and Canadian postsecondary education starting in the 1990s, discusses the accessibility of e-learning and information and communication technologies (ICTs) currently popular in postsecondary education, and highlights emerging trends. Increasing use of universal design…

  11. The Use of Information Technology To Enhance Learning in Geological Field Trips.

    ERIC Educational Resources Information Center

    Hesthammer, Jonny; Fossen, Haakon; Sautter, Michael; Saether, Bjorn; Johansen, Stale Emile

    2002-01-01

    Reports on the testing of two approaches to enhance learning in geological field trips through the use of technology. One approach used an advanced flight simulator and the other used digital cameras and computers. (Contains 18 references.) (DDR)

  12. The Challenges of Digital Leadership

    ERIC Educational Resources Information Center

    McLeod, Scott

    2015-01-01

    Because digital devices and online environments can simultaneously be transformatively empowering and maddeningly disruptive, the work of integrating digital learning tools into schools is usually difficult and complex. Common challenges arise, however, and can be thoughtfully addressed by proactive leadership. In the end, technology change in…

  13. Learning in Stochastic Bit Stream Neural Networks.

    PubMed

    van Daalen, Max; Shawe-Taylor, John; Zhao, Jieyu

    1996-08-01

    This paper presents learning techniques for a novel feedforward stochastic neural network. The model uses stochastic weights and the "bit stream" data representation. It has a clean analysable functionality and is very attractive with its great potential to be implemented in hardware using standard digital VLSI technology. The design allows simulation at three different levels and learning techniques are described for each level. The lowest level corresponds to on-chip learning. Simulation results on three benchmark MONK's problems and handwritten digit recognition with a clean set of 500 16 x 16 pixel digits demonstrate that the new model is powerful enough for the real world applications. Copyright 1996 Elsevier Science Ltd

  14. Digital Education Governance: Data Visualization, Predictive Analytics, and "Real-Time" Policy Instruments

    ERIC Educational Resources Information Center

    Williamson, Ben

    2016-01-01

    Educational institutions and governing practices are increasingly augmented with digital database technologies that function as new kinds of policy instruments. This article surveys and maps the landscape of digital policy instrumentation in education and provides two detailed case studies of new digital data systems. The Learning Curve is a…

  15. Digital Native and Digital Immigrant Use of Scholarly Network for Doctoral Learners

    ERIC Educational Resources Information Center

    Berman, Ronald; Hassell, Deliesha

    2014-01-01

    The Doctoral Community Network (DC) is a learner driven, scholarly community designed to help online doctoral learners successfully complete their dissertation and program of study. While digital natives grew up in an environment immersed in technology, digital immigrants adapted to this environment through their ability to learn and adjust to…

  16. Talk about a YouTube Video in Preschool: The Mutual Production of Shared Understanding for Learning with Digital Technology

    ERIC Educational Resources Information Center

    Davidson, Christina; Given, Lisa M.; Danby, Susan; Thorpe, Karen

    2014-01-01

    Much of what is written about digital technologies in preschool contexts focuses on young children's acquisition of skills rather than their meaning-making during use of technologies. In this paper, we consider how the viewing of a YouTube video was used by a teacher and children to produce shared understandings about it. Conversation analysis of…

  17. Creating an Intentional Web Presence: Strategies for Every Educational Technology Professional

    ERIC Educational Resources Information Center

    Lowenthal, Patrick R.; Dunlap, Joanna C.; Stitson, Patricia

    2016-01-01

    Educators are pushing for students, specifically graduates, to be digitally literate in order to successfully read, write, contribute, and ultimately compete in the global market place. Educational technology professionals, as a unique type of learning professional, need to be not only digitally literate--leading and assisting teachers and…

  18. Teacher Attitudes to Professional Development of Proficiency in the Classroom Application of Digital Technologies

    ERIC Educational Resources Information Center

    Karolcík, Štefan; Cipková, Elena; Kinchin, Ian

    2016-01-01

    The paper deals with research focused on the opinions and attitudes of biology teachers on the application of digital technologies in the process of learning and teaching. The respondents were teachers, who participated in the national project called "Modernization of the Educational Process in Elementary and Secondary Schools" realized…

  19. Digital Technology in Mathematics Education: Why It Works (Or Doesn't)

    ERIC Educational Resources Information Center

    Drijvers, Paul

    2013-01-01

    The integration of digital technology confronts teachers, educators and researchers with many questions. What is the potential of ICT for learning and teaching, and which factors are decisive in making it work in the mathematics classroom? To investigate these questions, six cases from leading studies in the field are described, and decisive…

  20. Higher Education in an Era of Digital Competition: Choices and Challenges.

    ERIC Educational Resources Information Center

    Hanna, Donald E.

    This book provides a framework for viewing technology, especially the new digital technologies, as an agent of positive change within universities. The goal is to assist the reader in developing a more complete understanding of how teaching and learning, knowledge generation and preservation, organizational design and evaluation, and leadership…

  1. Investigating Elementary School Students' Technology Acceptance by Applying Digital Game-Based Learning to Environmental Education

    ERIC Educational Resources Information Center

    Cheng, Yuh-Ming; Lou, Shi-Jer; Kuo, Sheng-Huang; Shih, Ru-Chu

    2013-01-01

    In order to improve and promote students' environmental knowledge, attitudes, and behaviour, integrating environmental education into the primary education curriculum has become a key issue for environmental education. For this reason, this study aimed to investigate elementary school students' acceptance of technology applying digital game-based…

  2. Conceptions of Self and the Use of Digital Technologies in a Learning Environment

    ERIC Educational Resources Information Center

    Benson, D. E.; Mekolichick, Jeanne

    2007-01-01

    While research has identified various personality and demographic characteristics that appear to be associated with a variety of activities related to the use of digital technologies (e.g., Biner, Dean & Mellinger, 1994; Biner, Summers, Dean, Bink, Anderson & Gelder, 1996; Black, 1992; Clark, 1993; Figueroa, 1992), little is known about how…

  3. Digital Technologies and the Mediation of Undergraduate Students' Collaborative Music Compositional Practices

    ERIC Educational Resources Information Center

    Dobson, Elizabeth; Littleton, Karen

    2016-01-01

    Music education is supported by an increasing range of digital technologies that afford a remarkable divergence of opportunities for learning within the classroom. Musical creativities are not, however, limited to classroom situations; all musicians are engaged in work that traverses multiple social and physical settings. Guided by sociocultural…

  4. Learning to be Watched: Surveillance Culture at School--The Eighteenth Annual Report on Schoolhouse Commercializing Trends, 2014-2015

    ERIC Educational Resources Information Center

    Boninger, Faith; Molnar, Alex

    2016-01-01

    Digital technologies used by marketers continue to evolve. Sophisticated and personalized, they help ensure that today's children and adolescents are constantly connected and available to advertisers wherever they may roam. Moreover, because digital technologies enable extensive personalization, they amplify opportunities for marketers to take…

  5. Interactive Digital Kitchen: The Impact on Language Learning

    ERIC Educational Resources Information Center

    Ishak, Nor Fadzlinda; Seedhouse, Paul

    2012-01-01

    This study aims to investigate the usability of a newly developed technology--the Digital Kitchen--as compared to a normal everyday kitchen to teach English vocabulary. This interactive kitchen which was first developed to help people with dementia is equipped with sensors and different wireless communication technologies which allows it to give…

  6. Closing the Digital Gap in Cameroonian Secondary Schools through the CIAC Project

    ERIC Educational Resources Information Center

    Nganji,, Julius; Kwemain, Roland; Taku, Calisus

    2010-01-01

    Although with the overwhelming impact of new technologies globally, numerous factors still account for the setbacks in bridging the digital divide in developing nations. Cameroon has for several years been trailing in the employment of Information and Communication Technologies (ICTs) to facilitate learning and teaching in schools. Nevertheless, a…

  7. Need of Digital-Age Literacy in Teacher Education

    ERIC Educational Resources Information Center

    Nachimuthu, K.

    2010-01-01

    The amount of knowledge in the world has doubled in the past 10 years and is doubling every 12 months according to NCTE. Now technology increases conversation, sharing, and learning among and between students and teachers. Today's digital students think of information and communications technology (ICT) as something akin to oxygen: they expect it,…

  8. Pre-Service Teacher Self-Efficacy in Digital Technology

    ERIC Educational Resources Information Center

    Lemon, Narelle; Garvis, Susanne

    2016-01-01

    Self-efficacy is an important motivational construct for primary school teachers (teachers of children aged 5-12 years) within Australia. Teacher self-efficacy beliefs will determine the level of teacher confidence and competence to engage with a task. In this study, we explore engagement with digital technology and the associated learning and…

  9. "Digital Natives": An Asian Perspective for Using Learning Technologies

    ERIC Educational Resources Information Center

    Kennedy, David M.; Fox, Bob

    2013-01-01

    Students entering universities in the 21st century have been described variously as digital natives, the millennial generation or the net generation. Considerable study has occurred around the world to determine the knowledge, skills, understanding and the purposes to which this group of individuals makes technology work for them. A number of…

  10. Digital learning programs - competition for the classical microscope?

    PubMed Central

    Schmidt, Peter

    2013-01-01

    The development of digital media has been impressive in recent years which is also among the reason for their increasing use in academic teaching. This is especially true for teaching Anatomy and Histology in the first two years in medical and dental curricula. Modern digital technologies allow for efficient, affordable and easily accessible distribution of histological images in high quality. Microscopy depends almost exclusively on such images. Since 20 years numerous digital teaching systems have been developed for this purpose. Respective developments have changed the ways students acquire knowledge and prepare for exams. Teaching staff should adapt lectures, seminars and labs accordingly. As a first step, a collection of high resolution digital microscopic slides was made available for students at the Friedrich-Schiller-University in Jena. The aim of the present study was to evaluate the importance of conventional light microscopy and related technologies in current and future medical and dental education aswell. A survey was done among 172 medical and dental students at the Friedrich-Schiller-University Jena. 51% of students use now frequently new digital media for learning histology in contrast to 5% in the year 2000 [1]. Digital media including Internet, CD- based learning combined with social networks successfully compete with classical light microscopy. PMID:23467698

  11. Provision of Distance Learning Services over Interactive Digital TV with MHP

    ERIC Educational Resources Information Center

    Pazos-Arias, Jose J.; Lopez-Nores, Martin; Garcia-Duque, Jorge; Diaz-Redondo, Rebeca P.; Blanco-Fernandez, Yolanda; Ramos-Cabrer, Manuel; Gil-Solla, Alberto; Fernandez-Vilas, Ana

    2008-01-01

    E-learning technologies have developed greatly in recent years, with considerable success. However, there is increasing evidence that web-based learning is not reaching the social sectors which are more reluctant to contact with the new technologies, thus leading to inequalities in the access to education and knowledge in the Information Society.…

  12. Online, Blended and Technology-Enhanced Learning: Tools to Facilitate Community College Student Success in the Digitally-Driven Workplace

    ERIC Educational Resources Information Center

    Levy, Dawn

    2017-01-01

    Community colleges have embraced distance education as a means to provide increased flexibility and access to their large numbers of non-traditional students. Retention rates and student achievement measures alone may not reflect all of the benefits and opportunities that online learning, blended or hybrid learning, and technology enhanced…

  13. Teachers' Knowing How to Use Technology: Exploring a Conceptual Framework for Purposeful Learning Activity

    ERIC Educational Resources Information Center

    Fisher, Tony; Denning, Tim; Higgins, Chris; Loveless, Avril

    2012-01-01

    This article describes a project to apply and validate a conceptual framework of clusters of purposeful learning activity involving ICT tools. The framework, which is based in a socio-cultural perspective, is described as "DECK", and comprises the following major categories of the use of digital technologies to support learning:…

  14. Leveling the Digital Playing Field: Assessing the Learning Technology Needs of College-Bound Students with LD and/or ADHD

    ERIC Educational Resources Information Center

    Parker, David R.; Banerjee, Manju

    2007-01-01

    As increasing numbers of students with learning disabilities (LD) or attention-deficit/hyperactivity disorder (ADHD) transition to postsecondary education, they encounter a heightened need for proficiency with a wide range of learning technologies. Whereas the Individuals With Disabilities Education Improvement Act of 2004 (IDEIA) requires…

  15. Open Education Resources and Mobile Technology to Narrow the Learning Divide

    ERIC Educational Resources Information Center

    Ally, Mohamed; Samaka, Mohammed

    2013-01-01

    As the world becomes more digitized, there will be an increasing need to make available learning resources in electronic format for access by information and communication technologies. The question education will face is whether these learning resources will be available for learners to access at no cost or affordable cost so that there will be…

  16. Technology Counts 2011: K-12 Seeks Custom Fit--Schools Test Individualized Digital Learning

    ERIC Educational Resources Information Center

    Education Week, 2011

    2011-01-01

    A growing number of educators around the country are turning to technology and different teaching and learning approaches to give students personalized learning experiences that mirror the customized experiences they take for granted outside of school. To meet students' individual needs, they are putting in place 1-to-1 computing programs and…

  17. Cloud Collaboration: Cloud-Based Instruction for Business Writing Class

    ERIC Educational Resources Information Center

    Lin, Charlie; Yu, Wei-Chieh Wayne; Wang, Jenny

    2014-01-01

    Cloud computing technologies, such as Google Docs, Adobe Creative Cloud, Dropbox, and Microsoft Windows Live, have become increasingly appreciated to the next generation digital learning tools. Cloud computing technologies encourage students' active engagement, collaboration, and participation in their learning, facilitate group work, and support…

  18. Using SecondLife Online Virtual World Technology to Introduce Educators to the Digital Culture

    NASA Technical Reports Server (NTRS)

    Jamison, John

    2008-01-01

    The rapidly changing culture resulting from new technologies and digital gaming has created an increasing language gap between traditional educators and today's learners (Natkin, 2006; Seely-Brown, 2000). This study seeks to use the online virtual world of SecondLife.com as a tool to introduce educators to this new environment for learning. This study observes the activities and perceptions of a group of educators given unscripted access to this virtual environment. The results 'suggest that although serious technology limitations do currently exist, the potential of this virtual world environment as a learning experience for educators is strong.

  19. Evidence-Centered Design for Diagnostic Assessment within Digital Learning Environments: Integrating Modern Psychometrics and Educational Data Mining

    ERIC Educational Resources Information Center

    Rupp, André A.; Nugent, Rebecca; Nelson, Brian

    2012-01-01

    In recent years the educational community has increasingly embraced digital technologies for the purposes of developing alternative learning environments, providing diagnostic feedback, and fostering the development of so-called 21st-century skills. This special issue is dedicated to bridging recent work from the disciplines of educational and…

  20. Film Pedagogy in the History Classroom: Desktop Documentary-Making Skills for History Teachers and Students

    ERIC Educational Resources Information Center

    Schul, James E.

    2014-01-01

    The emergence of digital technology provides new opportunities for teaching and learning in the history classroom. However, these new opportunities often require new skills to be learned by teachers and students alike. This article focuses on one such digitally oriented strategy, desktop documentary making, which empowers students to easily make…

  1. Educator Perceptions of Digital Game-Based Learning in the Instruction of Foreign Languages in Japanese Higher Education

    ERIC Educational Resources Information Center

    Franciosi, Stephan J.

    2014-01-01

    Digital Game-Based Learning (DGBL) is an innovative educational approach that is becoming increasingly popular among researchers and practitioners in technologically advanced countries in the West, but is largely unknown or ignored in the instruction of Foreign Languages (FL) in Japanese higher education. This is problematic because more interest…

  2. Librarians Lead the Growth of Information Literacy and Global Digital Citizens

    ERIC Educational Resources Information Center

    Crockett, Lee Watanabe

    2018-01-01

    Librarians are leaders in growing global digital citizens. The libraries of the future are more than just housing centers for books and media. They are invigorating meeting places and communities where truly meaningful learning and discovery take place. As technology has transformed reading and learning, it has also transformed the vision of the…

  3. Distance Learning Using Digital Fiber Optics: Applications, Technologies, and Benefits.

    ERIC Educational Resources Information Center

    Currer, Joanne M.

    Distance learning provides special or advanced classes in rural schools where declining population has led to decreased funding and fewer classes. With full-motion video using digital fiber, two or more sites are connected into a two-way, full-motion, video conference. The teacher can see and hear the students, and the students can see and hear…

  4. Personal Voices in Higher Education: A Digital Storytelling Experience for Pre-Service Teachers

    ERIC Educational Resources Information Center

    Kocaman-Karoglu, Aslihan

    2016-01-01

    Digital storytelling (DST) has recently emerged as a new tool in instructional environments. DST involves the combination of media and technology with traditional storytelling to help students learn. This paper examines the use of DST in a university course and pre-service teachers' perceptions of their learning experiences using this tool.…

  5. Improving the English Proficiency of Native Japanese via Digital Storytelling, Blogs, and E-Mobile Technologies

    ERIC Educational Resources Information Center

    Obari, Hiroyuki; Lambacher, Stephen

    2012-01-01

    This paper reports on the use of digital storytelling and blog activities to make CALL classes more dynamic and personalized for both instructors and learners alike. An empirical research study was carried out to determine if a blended-learning environment incorporating m-learning could help improve the English listening, presentation, and…

  6. State Digital Learning Exemplars: Highlights from States Leading Change through Policies and Funding

    ERIC Educational Resources Information Center

    Acree, Lauren; Fox, Christine

    2015-01-01

    States are striving to support the expansion of technology tools and resources in K-12 education through state policies, programs, and funding in order to provide digital learning opportunities for all students. This paper highlights examples of states with policies in support of five key areas: (1) innovative funding streams and policy; (2)…

  7. An Evidence Centered Design for Learning and Assessment in the Digital World. CRESST Report 778

    ERIC Educational Resources Information Center

    Behrens, John T.; Mislevy, Robert J.; DiCerbo, Kristen E.; Levy, Roy

    2010-01-01

    The world in which learning and assessment must take place is rapidly changing. The digital revolution has created a vast space of interconnected information, communication, and interaction. Functioning effectively in this environment requires so-called 21st century skills such as technological fluency, complex problem solving, and the ability to…

  8. Bringing the Digital World to Students: Partnering with the University Communications Office to Provide Social Media Experiential Learning Projects

    ERIC Educational Resources Information Center

    Childers, Courtney C.; Levenshus, Abbey B.

    2016-01-01

    The Accrediting Council on Education in Journalism and Mass Communications recognizes the importance of a curriculum that prepares students "to apply current tools and technologies appropriate for the communications professions in which they work, and to understand the digital world" (ACEJMC, n.d.). Infusing experiential learning into…

  9. Technology tools to support reading in the digital age.

    PubMed

    Biancarosa, Gina; Griffiths, Gina G

    2012-01-01

    Advances in digital technologies are dramatically altering the texts and tools available to teachers and students. These technological advances have created excitement among many for their potential to be used as instructional tools for literacy education. Yet with the promise of these advances come issues that can exacerbate the literacy challenges identified in the other articles in this issue. In this article Gina Biancarosa and Gina Griffiths characterize how literacy demands have changed in the digital age and how challenges identified in other articles in the issue intersect with these new demands. Rather than seeing technology as something to be fit into an already crowded education agenda, Biancarosa and Griffiths argue that technology can be conceptualized as affording tools that teachers can deploy in their quest to create young readers who possess the higher levels of literacy skills and background knowledge demanded by today's information-based society. Biancarosa and Griffiths draw on research to highlight some of the ways technology has been used to build the skills and knowledge needed both by children who are learning to read and by those who have progressed to reading to learn. In their review of the research, Biancarosa and Griffiths focus on the hardware and software used to display and interface with digital text, or what they term e-reading technology. Drawing on studies of e-reading technology and computer technology more broadly, they also reflect on the very real, practical challenges to optimal use of e-reading technology. The authors conclude by presenting four recommendations to help schools and school systems meet some of the challenges that come with investing in e-reading technology: use only technologies that support Universal Design for Learning; choose evidence-based tools; provide technology users with systemic supports; and capitalize on the data capacities and volume of information that technology provides.

  10. Aiming at Sustainable Innovation in Teacher Education--From Theory to Practice

    ERIC Educational Resources Information Center

    Turcsányi-Szabó, Márta

    2012-01-01

    The paper composes a framework for learning design, using Web 2.0 technologies in teacher training, transferring the advancement in technology to become an affordance in the teaching/learning process, based on Bloom's Extended Digital Taxonomy in order to enhance the Technological Pedagogical and Content Knowledge of teachers. As a case study, it…

  11. Urban Adolescent Students and Technology: Access, Use and Interest in Learning Language and Literacy

    ERIC Educational Resources Information Center

    Li, Jia; Snow, Catherine; White, Claire

    2015-01-01

    Adolescents today have vastly different opportunities to learn and process information via pervasive digital technologies and social media. However, there is scant literature on the impact of these technologies on urban adolescents with lower socioeconomic status. This study of 531 urban students in grades 6-8 used a self-reported survey to…

  12. eLearning or technology enhanced learning in medical education-Hope, not hype.

    PubMed

    Goh, Poh Sun

    2016-09-01

    This Personal View elaborates on my strong conviction that the excitement and positive feelings that many of us have for eLearning or Technology enhanced learning (TeL) is well founded, and will argue why our hopes are justified, and not misplaced. In a nutshell, I believe that eLearning or TeL is a significant advance from previous generations of educational innovation, and offers benefits for students, educators and administrators; by synergistically combining the capabilities of digital content, the Internet, and mobile technology, supported by software and applications or "Apps".

  13. Research challenges in digital education.

    PubMed

    Norman, Geoff

    2014-09-01

    Simulation and other forms of digital learning will occupy a place of increasing prominence in medical education in the future. However, to maximally use the potential of these media, we must go beyond a research agenda dictated by a 'Does it work?' question to one driven by careful analysis of the nature of the task to be learned and its relation to the characteristics of the technology. Secondly, we must change the focus from the characteristics of individual devices to a broader approach to design of a digital curriculum based on current understanding of the nature of human learning.

  14. Soil Science in the Digital Age

    ERIC Educational Resources Information Center

    High, Vance; VanHorn, Laura

    2012-01-01

    With the pervasiveness of digital technology, elementary students almost instinctively begin inquiry-based instruction with a bias. Visual information from digital devices competes with elementary science inquiry. To counteract this effect, teachers can use advance organizers. The advance organizer is a tool or a mental learning aid to help…

  15. Digital Primary Source Materials in the Classroom.

    ERIC Educational Resources Information Center

    Bennett, Nuala; Trofanenko, Brenda

    Digital technologies bring museums, libraries, and archives together to enhance learning by providing access to digitized primary and secondary cultural resources along with the more traditional bibliographic materials. At the University of Illinois at Urbana-Champaign, the University Library and the College of Education are developing a…

  16. Active Learning in the Digital Age Classroom.

    ERIC Educational Resources Information Center

    Heide, Ann; Henderson, Dale

    This book examines the theoretical and practical issues surrounding today's technology-integrated classroom. The chapters cover the following topics: (1) reasons to integrate technology into the classroom, including the changing world, enriched learning and increased productivity, the learner, the workplace, past experience, and future trends; (2)…

  17. Teaching pathology via online digital microscopy: positive learning outcomes for rurally based medical students.

    PubMed

    Sivamalai, Sundram; Murthy, Shashidhar Venkatesh; Gupta, Tarun Sen; Woolley, Torres

    2011-02-01

    Technology has revolutionised teaching. Teaching pathology via digital microscopy (DM) is needed to overcome increasing student numbers, a shortage of pathology academics in regional medical schools, and difficulties with teaching students on rural clinical placement. To identify whether an online DM approach, combining digital pathology software, Web-based slides and classroom management software, delivers effective, practical pathology teaching sessions to medical students located both on campus and on rural placement. An online survey collected feedback from fourth and fifth year undergraduate James Cook University medical students on the importance of 16 listed benefits and challenges of using online DM to teach pathology, via a structured five-point Likert survey. Fifty-three students returned the survey (response rate = 33%). Benefits of online DM to teach pathology rated as 'very important' or 'extremely important' by over 50% of students included: higher quality images; faster learning; more convenient; better technology; everyone sees the same image; greater accessibility; helpful annotations on slides; cost savings; and more opportunity for self-paced learning out-of-hours and for collaborative learning in class. Challenges of online DM rated as 'very important' or 'extremely important' by over 50% of students included: Internet availability in more remote locations and potential problems using online technology during class. Nearly all medical students welcomed learning pathology via online digital technology. DM should improve the quantity, quality, cost and accessibility of pathology teaching by regional medical schools, and has significant implications for the growing emphasis in Australia for decentralised medical education and rural clinical placements. © 2011 The Authors. Australian Journal of Rural Health © National Rural Health Alliance Inc.

  18. Inquiry-based Learning and Digital Libraries in Undergraduate Science Education

    NASA Astrophysics Data System (ADS)

    Apedoe, Xornam S.; Reeves, Thomas C.

    2006-12-01

    The purpose of this paper is twofold: to describe robust rationales for integrating inquiry-based learning into undergraduate science education, and to propose that digital libraries are potentially powerful technological tools that can support inquiry-based learning goals in undergraduate science courses. Overviews of constructivism and situated cognition are provided with regard to how these two theoretical perspectives have influenced current science education reform movements, especially those that involve inquiry-based learning. The role that digital libraries can play in inquiry-based learning environments is discussed. Finally, the importance of alignment among critical pedagogical dimensions of an inquiry-based pedagogical framework is stressed in the paper, and an example of how this can be done is presented using earth science education as a context.

  19. Design of Ontology-Based Sharing Mechanism for Web Services Recommendation Learning Environment

    NASA Astrophysics Data System (ADS)

    Chen, Hong-Ren

    The number of digital learning websites is growing as a result of advances in computer technology and new techniques in web page creation. These sites contain a wide variety of information but may be a source of confusion to learners who fail to find the information they are seeking. This has led to the concept of recommendation services to help learners acquire information and learning resources that suit their requirements. Learning content like this cannot be reused by other digital learning websites. A successful recommendation service that satisfies a certain learner must cooperate with many other digital learning objects so that it can achieve the required relevance. The study proposes using the theory of knowledge construction in ontology to make the sharing and reuse of digital learning resources possible. The learning recommendation system is accompanied by the recommendation of appropriate teaching materials to help learners enhance their learning abilities. A variety of diverse learning components scattered across the Internet can be organized through an ontological process so that learners can use information by storing, sharing, and reusing it.

  20. Back to the future: personal digital assistants in nursing education.

    PubMed

    McLeod, Renee P; Mays, Mary Z

    2008-12-01

    This article provides an overview of the current state of the art for incorporating personal digital assistants (PDAs) into nursing education. The development of PDA technology and the lessons learned by educators integrating PDA technology into nursing curricula are described. The current cycle of PDA evolution is discussed and contrasted with a proposed model for maximizing the impact of PDAs on technological innovation in nursing education and practice.

  1. Digital Natives and Digital Immigrants: A Study of Information Technology and Information Systems (IT/IS) Usage between Students and Faculty of Nigerian Universities

    ERIC Educational Resources Information Center

    Ololube, Nwachukwu Prince; Kpolovie, Peter James; Amaele, Samuel; Amanchukwu, Rose N.; Briggs, Teinye

    2013-01-01

    It is presumed that Nigerian students and teachers have been unable to find effective ways to use technology in the classroom and other aspects of their teaching and learning. Yet, considerable debate remains over the most efficient techniques and procedures to measure students and faculties information technology and information systems (IT/IS)…

  2. The Western North Carolina Technology Consortium: A Collaborative Approach to Bridging the Digital Divide

    ERIC Educational Resources Information Center

    Sink, David W.; Jackson, Karen Luke; Boham, Kenneth A.; Shockley, David

    2004-01-01

    Community college presidents face an uphill struggle in preparing their institutions for the rapidly changing technological learning environment. Visionary presidents in rural community colleges are presented with yet another challenge: that of finding themselves on the wrong side of the digital divide. This article describes how presidents of 12…

  3. Digital Storytelling: A Powerful Technology Tool for the 21st Century Classroom

    ERIC Educational Resources Information Center

    Robin, Bernard R.

    2008-01-01

    Digital storytelling has emerged over the last few years as a powerful teaching and learning tool that engages both teachers and their students. However, until recently, little attention has been paid to a theoretical framework that could be employed to increase the effectiveness of technology as a tool in a classroom environment. A discussion of…

  4. Holding the World in Your Hand: Creating a Mobile Language Learning Environment

    ERIC Educational Resources Information Center

    Gilgen, Read

    2005-01-01

    Three years ago, the language lab at the University of Wisconsin-Madison encountered the same challenge many campuses face. Older analog technologies were getting harder--in some cases impossible--to maintain, thus making the move to digital technologies a necessity. A typical solution would have been to digitize existing materials and substitute…

  5. Using Digital Technologies to Support Self-Directed Learning for Preservice Teacher Education

    ERIC Educational Resources Information Center

    Bullock, Shawn Michael

    2013-01-01

    This article begins with the perspective that teacher education programmes are cultural institutions and are thus compelled to respond to the societal push for teachers to be conversant in so-called twenty-first-century skills, grounded primarily in the ability to use digital technologies for pedagogical purposes. The results of an attempt to…

  6. The All-Digital Classroom: Full Speed Ahead!

    ERIC Educational Resources Information Center

    McGrath, Julia

    2010-01-01

    Keeping up with the latest technology has never been easy, and in these times of budget tightening, it can be tough to find a good deal. Many schools have taken a long, hard look at their technology infrastructure and found it no longer meets the needs of today's digital classroom. Multimedia learning resources are now part of school districts'…

  7. On-Campus and Fully-Online University Students: Comparing Demographics, Digital Technology Use and Learning Characteristics

    ERIC Educational Resources Information Center

    Johnson, Genevieve M.

    2015-01-01

    First-year university students (n = 185) completed an online questionnaire that allowed comparison of those who reported studying on-campus with those who reported studying fully-online. Independent sample t-tests compared the means of students in the two study modes on demographics, frequency of use of digital technology and metacognitive…

  8. The Role of Digital Technologies in Learning: Expectations of First Year University Students

    ERIC Educational Resources Information Center

    Gabriel, Martha A.; Campbell, Barbara; Wiebe, Sean; MacDonald, Ronald J.; McAuley, Alexander

    2012-01-01

    A growing literature suggests that there is a disjuncture between the instructional practices of the education system and the student body it is expected to serve, particularly with respect to the roles of digital technologies. Based on surveys and focus group interviews of first-year students at a primarily undergraduate Canadian university and…

  9. The Urban-Rural Gap: Project-Based Learning with Web 2.0 among West Virginian Teachers

    ERIC Educational Resources Information Center

    Goh, Debbie; Kale, Ugur

    2016-01-01

    To overcome the digital divide in West Virginia, schools are urged to integrate emerging information and communication technologies (ICTs) such as Web 2.0 and alternative pedagogies to develop students' twenty-first-century skills. Yet, the potential effects of the digital divide on technology integration have not necessarily been part of planning…

  10. Getting Students Excited about Learning: Incorporating Digital Tools to Support the Writing Process

    ERIC Educational Resources Information Center

    Saulsburry, Rachel; Kilpatrick, Jennifer Renée; Wolbers, Kimberly A.; Dostal, Hannah

    2015-01-01

    Technology--in the form of digital tools incorporated into writing instruction--can help teachers motivate and engage young children, and it may be especially critical for students who do everything they can to avoid writing. Technology may bolster student involvement, foster the engagement of reluctant or struggling writers, and support writing…

  11. Digital Youth with Disabilities. MacArthur Foundation Series on Digital Media and Learning

    ERIC Educational Resources Information Center

    Alper, Meryl

    2014-01-01

    Most research on media use by young people with disabilities focuses on the therapeutic and rehabilitative uses of technology; less attention has been paid to their day-to-day encounters with media and technology--the mundane, sometimes pleasurable and sometimes frustrating experiences of "hanging out, messing around, and geeking out."…

  12. Using Eye Tracking to Investigate First Year Students' Digital Proficiency and Their Use of a Learning Management System in an Open Distance Environment

    ERIC Educational Resources Information Center

    Mabila, Jabulisiwe; Gelderblom, Helene; Ssemugabi, Samuel

    2014-01-01

    The internet gives individuals access to learning through online technologies. The prolific use of Learning Management Systems (LMSs) in higher education institutions makes Information and Communication Technology (ICT) skills or e-skills very important. ICT skill levels have been positively related to students' effectiveness and efficiency in…

  13. Towards a Disruptive Pedagogy: Changing Classroom Practice with Technologies and Digital Content

    ERIC Educational Resources Information Center

    Hedberg, John G.

    2011-01-01

    Over the past 40 years, the goal of using technologies within learning and teaching processes has always been the incorporation of more effective practices and strategies to redefine the task of learning. Some authors claim that the exercise is not working; other authors beseech us to rethink learning processes to the extent that we are dealing…

  14. Adolescent Learning and the Internet: Implications for School Leadership and Student Engagement in Learning

    ERIC Educational Resources Information Center

    Strom, Paris; Strom, Robert; Wing, Charlotte; Beckert, Troy

    2010-01-01

    Many teenagers are more skilled in using tools of technology for learning than the adults who guide their education. The Center for a Digital Future at the University of Southern California administers annual surveys to track the impact of online technology. Jeffrey Cole, center director, reports that adolescents consider the Internet to be their…

  15. Technology and Curriculum Standards: How Well Do Internet-Based Learning Games Support Common Core Standards for Mathematics?

    ERIC Educational Resources Information Center

    Bingham, Teri; Ray, Jan

    2013-01-01

    In an effort to keep up with the new generation of digital learners, educators are integrating multiple forms of technology into their teaching, including online learning game applications. The purpose of this study was to determine the degree to which internet-based learning game applications selected by preservice teachers were aligned with the…

  16. [Digital learning object for diagnostic reasoning in nursing applied to the integumentary system].

    PubMed

    da Costa, Cecília Passos Vaz; Luz, Maria Helena Barros Araújo

    2015-12-01

    To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.

  17. The Use of Immersive Virtual Reality in the Learning Sciences: Digital Transformations of Teachers, Students, and Social Context

    ERIC Educational Resources Information Center

    Bailenson, Jeremy N.; Yee, Nick; Blascovich, Jim; Beall, Andrew C.; Lundblad, Nicole; Jin, Michael

    2008-01-01

    This article illustrates the utility of using virtual environments to transform social interaction via behavior and context, with the goal of improving learning in digital environments. We first describe the technology and theories behind virtual environments and then report data from 4 empirical studies. In Experiment 1, we demonstrated that…

  18. What Is Happening in the Use of ICT Mathematics to Support Young Adolescent Learners? A New Zealand Experience

    ERIC Educational Resources Information Center

    Nicholas, Karen; Fletcher, Jo

    2017-01-01

    Advances in learning approaches can enhance deeper levels of mathematical thinking and engagement through the use of new digital environments and technologies. The growing utilisation of portable digital devices in schools has meant there are enhanced tools to support mathematical learning and understandings. This article focused on those who work…

  19. Using Software Simulators to Enhance the Learning of Digital Logic Design for the Information Technology Students

    ERIC Educational Resources Information Center

    Alsadoon, Abeer; Prasad, P. W. C.; Beg, Azam

    2017-01-01

    Making the students understand the theoretical concepts of digital logic design concepts is one of the major issues faced by the academics, therefore the teachers have tried different techniques to link the theoretical information to the practical knowledge. Use of software simulations is a technique for learning and practice that can be applied…

  20. Teaching Students How to Research the Past: Historians and Librarians in the Digital Age

    ERIC Educational Resources Information Center

    Daniel, Dominique

    2012-01-01

    In this article, the author examines some issues linked to the impact of new technologies on teaching. In a 2003 survey, respondents stressed that the priority was to understand "how new media are changing student learning." There are by now numerous studies that attempt to assess how students conduct research and learn in the digital age, but…

  1. An Agent-Based Approach for Delivering Educational Contents through Interactive Digital TV in the Context of T-Learning

    ERIC Educational Resources Information Center

    Mendes Neto, Francisco Milton; de Carvalho Muniz, Raphael; Filgueira Burlamaqui, Aquiles Medeiros; Castro de Souza, Rafael

    2015-01-01

    The support of technological resources in teaching and learning has contributed to make them more efficient and enjoyable. Through this support has become quite common to use media resources before explored only for entertainment for educational purposes, among them the TV. The interactive Digital TV (iDTV) provides resources that make possible…

  2. Developing a Digital Assessment in Senior Secondary Physical Education

    ERIC Educational Resources Information Center

    Penney, Dawn; Jones, Andy; Newhouse, Paul; Cambell, Alistair

    2012-01-01

    Background: The Digital Forms of Assessment project is a three-year Australian Research Council Linkage research project being conducted by Edith Cowan University's Centre for Schooling and Learning Technologies (CSaLT) in partnership with the Curriculum Council of Western Australia. The project is investigating the potential for a digital format…

  3. Digital Education: Opportunities for Social Collaboration. Digital Education and Learning

    ERIC Educational Resources Information Center

    Thomas, Michael, Ed.

    2011-01-01

    This timely collection of theoretical and applied studies examines the pedagogical potential and realities of digital technologies in a wide range of disciplinary contexts across the educational spectrum. By mixing content-based chapters with a theoretical perspective with case studies detailing actual teaching approaches utilizing digital…

  4. How Digital Native Learners Describe Themselves

    ERIC Educational Resources Information Center

    Thompson, Penny

    2015-01-01

    Eight university students from the "digital native" generation were interviewed about the connections they saw between technology use and learning, and also their reactions to the popular press claims about their generation. Themes that emerged from the interviews were coded to show patterns in how digital natives describe themselves.…

  5. Facilitating Autonomy and Creativity in Second Language Learning through Cyber-Tasks, Hyperlinks and Net-Surfing

    ERIC Educational Resources Information Center

    Akinwamide, T. K.; Adedara, O. G.

    2012-01-01

    The digitalization of academic interactions and collaborations in this present technologically conscious world is making collaborations between technology and pedagogy in the teaching and learning processes to display logical and systematic reasoning rather than the usual stereotyped informed decisions. This simply means, pedagogically, learning…

  6. Collaborating and Creating on Music Technologies

    ERIC Educational Resources Information Center

    Dillon, Teresa

    2003-01-01

    Across all UK secondary school subject areas the proliferation of information and communication technologies (ICTs) has changed the nature of learning. Music education now includes the use of digital tools, such as programmable keyboards and computers, as key learning and music making instruments. Despite such usage there is relatively little…

  7. Digital Literacy and Informal Learning Environments: An Introduction

    ERIC Educational Resources Information Center

    Meyers, Eric M.; Erickson, Ingrid; Small, Ruth V.

    2013-01-01

    New technologies and developments in media are transforming the way that individuals, groups and societies communicate, learn, work and govern. This new socio-technical reality requires participants to possess not only skills and abilities related to the use of technological tools, but also knowledge regarding the norms and practices of…

  8. Fostering Computer-Mediated L2 Interaction beyond the Classroom

    ERIC Educational Resources Information Center

    Barrs, Keith

    2012-01-01

    In language learning contexts a primary concern is how to maximise target language interaction both inside and outside of the classroom. With the development of digital technologies, the proliferation of language learning applications, and an increased awareness of how technology can assist in language education, educators are being presented with…

  9. Using Online Education Technologies to Support Studio Instruction

    ERIC Educational Resources Information Center

    Bender, Diane M.; Vredevoogd, Jon D.

    2006-01-01

    Technology is transforming the education and practice of architecture and design. The newest form of education is blended learning, which combines personal interaction from live class sessions with online education for greater learning flexibility (Abrams & Haefner, 2002). Reluctant to join the digital era are educators teaching studio courses…

  10. Surveying the technology landscape: Teachers' use of technology in secondary mathematics classrooms

    NASA Astrophysics Data System (ADS)

    Goos, Merrilyn; Bennison, Anne

    2008-12-01

    For many years, education researchers excited by the potential for digital technologies to transform mathematics teaching and learning have predicted that these technologies would become rapidly integrated into every level of education. However, recent international research shows that technology still plays a marginal role in mathematics classrooms. These trends deserve investigation in the Australian context, where over the past 10 years secondary school mathematics curricula have been revised to allow or require use of digital technologies in learning and assessment tasks. This paper reports on a survey of mathematics teachers' use of computers, graphics calculators, and the Internet in Queensland secondary schools, and examines relationships between use and teachers' pedagogical knowledge and beliefs, access to technology, and professional development opportunities. Although access to all forms of technology was a significant factor related to use, teacher beliefs and participation in professional development were also influential. Teachers wanted professional development that modelled planning and pedagogy so they could meaningfully integrate technology into their lessons in ways that help students learn mathematical concepts. The findings have implications not only for resourcing of schools, but also for designing professional development that engages teachers with technology in their local professional contexts.

  11. The Predicaments of Language Learners in Traditional Learning Environments

    ERIC Educational Resources Information Center

    Shafie, Latisha Asmaak; Mansor, Mahani

    2009-01-01

    Some public universities in developing countries have traditional language learning environments such as classrooms with only blackboards and furniture which do not provide conducive learning environments. These traditional environments are unable to cater for digital learners who need to learn with learning technologies. In order to create…

  12. Teachers' Self-Initiated Professional Learning through Personal Learning Networks

    ERIC Educational Resources Information Center

    Tour, Ekaterina

    2017-01-01

    It is widely acknowledged that to be able to teach language and literacy with digital technologies, teachers need to engage in relevant professional learning. Existing formal models of professional learning are often criticised for being ineffective. In contrast, informal and self-initiated forms of learning have been recently recognised as…

  13. Emotional Intelligence as a Determinant of Readiness for Online Learning

    ERIC Educational Resources Information Center

    Buzdar, Muhammad Ayub; Ali, Akhtar; Tariq, Riaz Ul Haq

    2016-01-01

    Students' performance in online learning environments is associated with their readiness to adopt a digital learning approach. Traditional concept of readiness for online learning is connected with students' competencies of using technology for learning purposes. We in this research, however, investigated psychometric aspects of students'…

  14. Analog Tools in Digital History Classrooms: An Activity-Theory Case Study of Learning Opportunities in Digital Humanities

    ERIC Educational Resources Information Center

    Craig, Kalani

    2017-01-01

    Digital humanities is often presented as classroom savior, a narrative that competes against the idea that technology virtually guarantees student distraction. However, these arguments are often based on advocacy and anecdote, so we lack systematic research that explores the effect of digital-humanities tools and techniques such as text mining,…

  15. A phenomenological study on middle-school science teachers' perspectives on utilization of technology in the science classroom and its effect on their pedagogy

    NASA Astrophysics Data System (ADS)

    Rajbanshi, Roshani

    With access to technology and expectation by the mainstream, the use of technology in the classroom has become essential these days. However, the problem in science education is that with classrooms filled with technological equipment, the teaching style is didactic, and teachers employ traditional teacher-centered methods in the classroom. In addition, results of international assessments indicate that students' science learning needs to be improved. The purpose of this study is to analyze and document the lived experience of middle-school science teachers and their use of technology in personal, professional lives as well as in their classroom and to describe the phenomenon of middle-school science teachers' technological beliefs for integration of digital devices or technology as an instructional delivery tool, knowledge construction tool and learning tool. For this study, technology is defined as digital devices such as computer, laptops, digital camera, iPad that are used in the science classroom as an instructional delivery tool, as a learning tool, and as a knowledge construction tool. Constructivism is the lens, the theoretical framework that guides this qualitative phenomenological research. Observation, interview, personal journal, photo elicitation, and journal reflection are used as methods of data collection. Data was analyzed based on a constructivist theoretical framework to construct knowledge and draw conclusion. MAXQDA, a qualitative analysis software, was also used to analyze the data. The findings indicate that middle-school science teachers use technology in various ways to engage and motivate students in science learning; however, there are multiple factors that influence teachers' technology use in the class. In conclusion, teacher, students, and technology are the three sides of the triangle where technology acts as the third side or the bridge to connect teachers' content knowledge to students through the tool with which students are familiar. Keywords: Teachers' belief, science and technology, knowledge construction.

  16. [E-learning and university nursing education: an overview of reviews].

    PubMed

    De Caro, Walter; Marucci, Anna Rita; Giordani, Mauro; Sansoni, Julita

    2014-01-01

    The increasing use of digital technologies and e-learning in nursing education and the health professions was also reflected in the time to many studies and reviews. The aim of this overview was to analyze education through e-learning technologies for nursing and health professional students. A comprehensive search of literature was conducted using database PubMed/MEDLINE, Ebsco/CINAHL, 2003-2013. The search strategy resulted in the inclusion, in first instance, of 9732 items. After the reduction of duplicates, applying limits and other parameters of inclusion/exclusion and, at the end, evaluation of quality through AMSTARD check list, we included in this overview, 22 reviews. The analized reviews were allowed to spread in different topic areas: study population (students and faculty), e-learning methods (blended learning Game/3D/situated learning) and evaluation (information technology, learning satisfaction comparison of e-learning with the traditional teaching methods) This overview demonstrates that e-learning in nursing academic education is a valid alternative to traditional learning. If e-learning activities are well structured and modulated, some advantages and economies are clear possible. Regard effects of e-learning on the improvement of ability, data are at the momenti limited when compared to traditional learning. Often e-learning appear as an adjunct respect traditional learning, but is necessary consider e-learning and digital tecnology as priority for the future of education of nursing students.

  17. Primary Study of Attitudes of Schoolchildren in Rural and Remote Areas toward Digital Imaging Learning--Taking Film-Making Summer Camp as an Example

    ERIC Educational Resources Information Center

    Lee, Szu-Hsin

    2016-01-01

    No matter how fast or wide digital technology develops, because of the gap between urban and rural areas, a digital divide in the education system still exists. The researcher joined the digital film-making summer camp, where the major objective was to decrease the digital divide between urban and rural areas. Thirty schoolchildren from one…

  18. Redesigning Schools: To Reach Every Student with Excellent Teachers. Financial Planning for Secondary-Level Time-Technology Swap + Multi-Classroom Leadership

    ERIC Educational Resources Information Center

    Public Impact, 2013

    2013-01-01

    This brief shows how middle and high school teachers in a Time-Technology Swap school model, with or without Multi-Classroom Leaders, may earn more while reaching more students, sustainably. In this model, students alternate between learning with teachers and working in a digital learning lab, where they learn online and engage in offline skill…

  19. Year 9 Student Voices Negotiating Digital Tools and Self-Regulated Learning Strategies in a Bilingual Managed Learning Environment

    ERIC Educational Resources Information Center

    Freihofner, Ulla; Smala, Simone; Campbell, Chris

    2016-01-01

    The increase in the use of educational technologies in Australian high schools has sparked this investigation into how Year 9 (13 to 14 years of age) students experience and negotiate a new technology enhanced learning environment in a bilingual classroom setting. The paper is about examining the students' language practices in German and English…

  20. Using Digital Technologies in Mathematics Teaching: Developing an Understanding of the Landscape Using Three "Grand Challenge" Themes

    ERIC Educational Resources Information Center

    Joubert, Marie

    2013-01-01

    This paper develops an understanding of the issues, interests and concerns within the mathematics education community related to the use of computers and other digital technologies in the teaching and learning of mathematics. It begins by arguing for the importance of understanding this landscape of interests and concerns, and then turns to the…

  1. Examination the Digital Competence of Teacher Candidates in Terms of Different Variables

    ERIC Educational Resources Information Center

    Korucu, Agâh Tugrul; Yücel, Ahmet; Gündogdu, Mustafa M.; Gençtürk, Tarik

    2015-01-01

    It has been essential to make use of technology in education as a result of the improvements in information and communication technology in the 21st century. Teachers, who are the organizers and the developers of learning environments, need to have a high level of consciousness with regard to digital competence. Thus, students can acquire digital…

  2. Engaging Preservice Primary and Preprimary School Teachers in Digital Storytelling for the Teaching and Learning of Mathematics

    ERIC Educational Resources Information Center

    Istenic Starcic, Andreja; Cotic, Mara; Solomonides, Ian; Volk, Marina

    2016-01-01

    A significant criticism made of preservice teacher education is that it fails to prepare teachers in such a way that they would feel confident in the use of information and communication technology (ICT) in teaching, despite the assumed digital literacy of student-teachers and the children they will eventually teach. New technologies have enabled…

  3. Technology Literacy and the MySpace Generation: They're Not Asking Permission

    ERIC Educational Resources Information Center

    McLester, Susan

    2007-01-01

    As open source and other participatory Web venues become the norm in the new century, educators will be facing an even more overwhelming technology learning curve. A new digital divide is in the future--one that is largely generational. At its heart will be the fundamental questions of what "school" really means and whether digital immigrants can…

  4. Combining Drama Pedagogy with Digital Technologies to Support the Language Learning Needs of Newly Arrived Refugee Children: A Classroom Case Study

    ERIC Educational Resources Information Center

    Dunn, Julie; Bundy, Penny; Woodrow, Nina

    2012-01-01

    Although significant research has been completed that examines the effectiveness of process drama as a pedagogical approach for developing additional languages and further work has focused on the affordances of digital technologies within drama work, scant attention has been paid to the possibilities which a combination of these approaches might…

  5. A New Model of Educational Innovation: Exploring the Nexus of Organizational Learning, Distributed Leadership, and Digital Technologies

    ERIC Educational Resources Information Center

    Rikkerink, Marleen; Verbeeten, Henk; Simons, Robert-Jan; Ritzen, Henk

    2016-01-01

    This study presents the development process of a new model of educational innovation, that involves the use of digital technologies. The model is based on a broad theoretical framework together with research involving this long-term case study. The backbone of the model consists of a fundamental revision of a multi-level Organizational Learning…

  6. The Benefits of the E-Learning Agricultural Project Kissankerala to Digital Immigrants and Digital Natives

    ERIC Educational Resources Information Center

    Roy V., Manoj; Ghosh, Chimoy Kumar

    2013-01-01

    In recent times Information and Communication Technology (ICT) has been able to make inroads into the ways information is disseminated among those involved in direct farming and farming related enterprises. This paper arose from a two-year study of the KissanKerala, the e-learning project underway in Kerala, a small state in India. It is more…

  7. School Finance in the Digital-Learning Era. Creating Sound Policy for Digital Learning. A Working Paper Series from the Thomas B. Fordham Institute

    ERIC Educational Resources Information Center

    Hill, Paul T.

    2011-01-01

    America's system for financing K-12 education is not neutral about innovation and the use of new technologies. Indeed, that system is stacked against them. To remedy this, our education-funding system needs to shift dramatically. Instead of today's model--which rigidly funds programs, staff positions, and administrative structures, instead of…

  8. Assessing Impact of Technology Based Digital Equalizer Programme on Improving Student Learning Outcomes

    ERIC Educational Resources Information Center

    Sarkar, Subrata; Mohapatra, Sanjay; Sundarakrishnan, J.

    2017-01-01

    The objective of this research was to assess the impact of the Digital Equalizer program (DE Program) in terms of student learning outcomes of students in subjects like science, mathematics and geography after 8 months of implementing the DE program in 283 schools across 30 districts of Odisha, India. This study was a inter group and intra group…

  9. The Importance of Teaching Roles when Introducing Personal Digital Assistants in a Year 6 Classroom

    ERIC Educational Resources Information Center

    Hartnell-Young, Elizabeth

    2009-01-01

    This paper analyses the experience of a teacher and her Year 6 class (10-11 year-olds) over a school year, while participating in a pilot project introducing Personal Digital Assistants as a learning tool. The intervention was initiated and supported by the local City Learning Centre, which was concerned with how best to use technologies for…

  10. The Accessibility of Learning Content for All Students, Including Students with Disabilities, Must Be Addressed in the Shift to Digital Instructional Materials. SETDA Policy Brief

    ERIC Educational Resources Information Center

    Fletcher, Geoff; Levin, Doug; Lipper, Katherine; Leichty, Reg

    2014-01-01

    This is a time of rapid technological advancement, with innovations in education holding great promise for improving teaching and learning, particularly for students with unique needs. High-quality digital educational materials, tools, and resources offer students relevant, up-to-date, and innovative ways to acquire knowledge and skills. Created…

  11. Digital Academic Revolution Mentorship Competency: #1 The Declaration--Mentoring the Process of Learning with Screencast Assessment--Plugging into Students' Digital DNA a Decade Later

    ERIC Educational Resources Information Center

    Mehl, Martin; Fose, Luanne

    2016-01-01

    Spanning the 2015-2016 academic year, Cal Poly Communications Studies Sr. Lecturer, Martin Mehl, and Lead Instructional Designer, Luanne Fose, from the Cal Poly Center for Teaching, Learning, and Technology, conducted a formal, institute-wide research pilot on whether or not video assessment can improve faculty feedback for student assignments.…

  12. Information technology and its role in anaesthesia training and continuing medical education.

    PubMed

    Chu, Larry F; Erlendson, Matthew J; Sun, John S; Clemenson, Anna M; Martin, Paul; Eng, Reuben L

    2012-03-01

    Today's educators are faced with substantial challenges in the use of information technology for anaesthesia training and continuing medical education. Millennial learners have uniquely different learning styles than previous generations of students. These preferences distinctly incorporate the use of digital information technologies and social technologies to support learning. To be effective teachers, modern educators must be familiar with these new information technologies and understand how to use them for medical education. Examples of new information technologies include learning management systems, lecture capture, social media (YouTube, Flickr), social networking (Facebook), Web 2.0, multimedia (video learning triggers and point-of-view video) and mobile computing applications. The information technology challenges for educators in the twenty-first century include: (a) understanding how technology shapes the learning preferences of today's anaesthesia residents, (b) distinguishing between the function and properties of new learning technologies and (c) properly using these learning technologies to enhance the anaesthesia curriculum. Copyright © 2012 Elsevier Ltd. All rights reserved.

  13. Prospects for Digital Campus with Extensive Applications of Virtual Collaborative Space

    ERIC Educational Resources Information Center

    Nishide, Ryo

    2011-01-01

    This paper proposes extensive applications of virtual collaborative space in order to enhance the efficiency and capability of Digital Campus. The usability of Digital Campus has been experimented in different learning environments and evaluated by questionnaire as that the presence technology and a sense of solidarity influence the participants'…

  14. Development of Digital Instruction for Environment for Global Warming Alleviation

    ERIC Educational Resources Information Center

    Praneetham, Chuleewan; Thathong, Kongsak

    2016-01-01

    Technological education and instruction are widely used in the present education trend. Using of digital instruction for environmental subject can encourage students in learning and raise their awareness and attitude on environmental issues. The purposes of this research were: 1) to construct and develop the digital instruction for environment for…

  15. Liberating the Arts: Promoting IT Fluency through the Pedagogy of Digital Storytelling

    ERIC Educational Resources Information Center

    Warren, Kenneth Xavier, Jr.

    2011-01-01

    Fluency in information technology (IT Fluency) is a component of life-long learning necessary for a Liberal Arts student's post-graduate success in the global and digital economy. While challenging, promoting IT fluency at Liberal Arts colleges can be achieved through the integration of digital storytelling pedagogy in existing humanities…

  16. Impacting Academic Achievement with Student Learners Teaching Digital Storytelling to Others: The ATTTCSE Digital Video Project

    ERIC Educational Resources Information Center

    Figg, Candace; McCartney, Robin

    2010-01-01

    University researchers, teacher candidates, language and technology instructors, student learners, and families from diverse backgrounds partnered in an invitational teaching/learning experience--middle school student learners teaching their VIPs (very important persons) how to create stories and construct digital movies with reference to their…

  17. Digital Video for Fostering Self-Reflection in an ePortfolio Environment

    ERIC Educational Resources Information Center

    Cheng, Gary; Chau, Juliana

    2009-01-01

    The ability to self-reflect is widely recognized as a desirable learner attribute that can induce deep learning. Advances in computer-mediated communication technologies have led to intense interest in higher education in exploring the potential of digital tools, particularly digital video, for fostering self-reflection. While there are reports…

  18. Screenagers. Research Brief

    ERIC Educational Resources Information Center

    Williamson, Ronald

    2011-01-01

    A "screenager" is a slang term used to describe teenagers who spend lots of time in front of digital screens (iPods, iPads, computers, other digital devices) (Webpodedia, 2011). The term is also used to describe the digital generation, students who are skilled at using technology to learn and communicate (Scherer, 2011). Given their comfort with…

  19. Education in the Digital Age

    ERIC Educational Resources Information Center

    Thierstein, Joel

    2009-01-01

    Education is moving into the digital age. Pedagogies have changed to engage the latest digital technologies. The methods of distribution are now a blend between face-to-face and some other combination of virtual interfaces. The content is moving from traditional text-based learning to text-plus-multimedia. The community is now involved in the…

  20. Rethinking Workplace Learning in the Digital World: A Case Study of Open Badges

    ERIC Educational Resources Information Center

    Eaglen Bertrando, Sharen Linn

    2017-01-01

    The purpose of this collective case study was to explore digital badging in educational institutions as support for K-12 practitioners struggling to integrate technology into pedagogical practices. The researcher conducted a mixed-method study that captured perceptions about digital badges and follow-up interviews with selected badge users to…

  1. Using Digital Mapping Programs to Augment Student Learning in Social Studies

    ERIC Educational Resources Information Center

    Chandler, Thomas; An, Heejung

    2007-01-01

    Thomas Chandler and Heejung An describe how digital mapping technology can be incorporated into community-based K-12 social studies projects. According to Chandler and An, digital mapping can add value to the social studies curriculum by enabling students to better understand the interdependence between the lives of individuals and their…

  2. Technology Use and Learning Characteristics of Students in Higher Education: Do Generational Differences Exist?

    ERIC Educational Resources Information Center

    Lai, Kwok-Wing; Hong, Kian-Sam

    2015-01-01

    As digital technologies form an inextricable part of young people's everyday lives, some commentators claim that the current generation of learners think and learn differently from their predecessors. This study investigated the validity of this claim by surveying 799 undergraduate and 81 postgraduate students at a large research-intensive…

  3. Changing Technology = Empowering Students through Media Literacy Education

    ERIC Educational Resources Information Center

    De Abreu, Belinha

    2010-01-01

    Background: As the world is changing quickly due to the technological advances, educators are looking at ways in which to empower their students' learning with digital platforms. Media literacy education is key for how this can happen in the 21st century classroom which seeks to promote learning without censoring the learner. Considering how media…

  4. Are Schools Getting a Big Enough Bang for Their Education Technology Buck?

    ERIC Educational Resources Information Center

    Boser, Ulrich

    2013-01-01

    Far too often, school leaders fail to consider how technology might dramatically improve teaching and learning, and schools frequently acquire digital devices without discrete learning goals and ultimately use these devices in ways that fail to adequately serve students, schools, or taxpayers. Because of a growing debate concerning spending on…

  5. Big Ideas at the Center for Innovation in Education at Thomas College

    ERIC Educational Resources Information Center

    Prawat, Ted

    2016-01-01

    Schools and teachers are looking for innovative ways to teach the "big ideas" emerging in the core curricula, especially in STEAM fields (science technology, engineering, arts and math). As a result, learning environments that support digital learning and educational technology on various platforms and devices are taking on…

  6. Learning with Portable Digital Devices in Australian Schools: 20 Years On!

    ERIC Educational Resources Information Center

    Newhouse, C. Paul

    2014-01-01

    Portable computing technologies such as laptops, tablets, smartphones, wireless networking, voice/stylus input, and plug and play peripheral devices, appear to offer the means of finally realising much of the long heralded vision for computers to support learning in schools. There is the possibility for the technology to finally become a…

  7. Challenges and Opportunities for Teacher Professional Development in Interactive Use of Technology in African Schools

    ERIC Educational Resources Information Center

    Hennessy, Sara; Haßler, Bjoern; Hofmann, Riikka

    2015-01-01

    This article examines the supporting and constraining factors influencing professional learning about interactive teaching and mobile digital technology use in low-resourced basic schools in sub-Saharan Africa. It draws on a case study of iterative development and refinement of a school-based, peer-facilitated professional learning programme…

  8. Physicality and Language Learning

    ERIC Educational Resources Information Center

    Park, Jaeuk; Seedhouse, Paul; Seedhouse, Rob; Kiaer, Jieun

    2016-01-01

    The study draws on the digital technology which allows users to be able to learn both linguistic and non-linguistic skills at the same time. Activity recognition as well as wireless sensor technology, similar to a Nintendo Wii, is embedded or attached to the equipment and ingredients, allowing users to detect and evaluate progress as they carry…

  9. Learning along Lines: Locative Literacies for Reading and Writing the City

    ERIC Educational Resources Information Center

    Headrick Taylor, Katie

    2017-01-01

    The "everyware" paradigm opens up new possibilities for learning on-the-move with technologies through urban spaces while also raising questions about emerging literacies required of users to understand and use the digital traces these technologies generate. This article develops locative literacies as a way of understanding place-based,…

  10. Affectibility in Educational Technologies: A Socio-Technical Perspective for Design

    ERIC Educational Resources Information Center

    Hayashi, Elaine C. S.; Baranauskas, M. Cecilia C.

    2013-01-01

    Digital artifacts have the potential for augmenting the interest of students and the quality of learning environments. However, it is still common to find technology being inserted in learning settings without a closer connection to the learners' contemporary world. In this paper we report on results of a qualitative research conducted to address…

  11. Preparing School Administrators to Lead Technology Rich Professional Learning Communities in the Digital Age

    ERIC Educational Resources Information Center

    Branch, Mary Grace

    2011-01-01

    This study explores the coaching experiences of educational administrators in an attempt to gain greater understanding of how they develop the necessary skills to implement, lead, and support technology rich professional learning communities (PLCs). Participants came from a mix of urban, rural, and suburban school districts. Using semi-structured…

  12. Designing a Web-Based Multimedia Learning Environment with Laurillard's Conversational Framework: An Investigation on Instructional Relationships

    ERIC Educational Resources Information Center

    Neo, Mai; Neo, Ken Tse-Kian; Lim, Sally Thian-Li

    2013-01-01

    Classrooms today have received a significant overhaul with the inclusion of ICT and new learning pedagogies. Advancements in computing and multimedia technologies in education have resulted in an emerging breed of technologically proficient learners. Today's students are "digital natives" and very influenced by current digital…

  13. Teaching medical humanities in the digital world: affordances of technology-enhanced learning.

    PubMed

    Kemp, Sandra Joy; Day, Giskin

    2014-12-01

    Medical humanities courses are typically taught in face-to-face teaching environments, but now medical humanities educators, alongside educators from other disciplines, are facing shifts in higher education towards online (and sometimes open) courses. For the medical humanities educator, there is limited guidance regarding how technology-enhanced learning design can support the learning outcomes associated with medical humanities. This article aims to provide useful direction for such educators on how digital technologies can be used through learner-focused pedagogies. Specific examples are provided as to how the affordances of Web 2.0 and other tools can be realised in innovative ways to help achieve skills development within the medical humanities. The guidance, alongside the practical suggestions for implementation, can provide important conceptual background for medical humanities educators who wish to embrace technology-enhanced learning, and reconceptualise or redesign medical humanities for an online or blended teaching environment. Published by the BMJ Publishing Group Limited. For permission to use (where not already granted under a licence) please go to http://group.bmj.com/group/rights-licensing/permissions.

  14. A New Approach toward Digital Storytelling: An Activity Focused on Writing Self-Efficacy in a Virtual Learning Environment

    ERIC Educational Resources Information Center

    Xu, Yan; Park, Hyungsung; Baek, Youngkyun

    2011-01-01

    Recently, computer technology and multimedia elements have been developed and integrated into teaching and learning. Entertainment-based learning environments can make learning contents more attractive, and thus can lead to learners' active participation and facilitate learning. A significant amount of research examines using video editing…

  15. Learning with Smartphones: Students' Lived Experience of Using Smartphones

    ERIC Educational Resources Information Center

    Chan, Nee Nee; Walker-Gleaves, Alan; Remedios, Richard

    2013-01-01

    With its wide-ranging applications and multiple features, the smartphone is propelling a new way of learning "on the fly". Mobile learning is more than simply learning with certain types of digital technologies: through everyday practices of using the smartphone, learning can take place in formal and informal settings and in the boundary…

  16. Mobile Learning as Boundary Crossing: An Alternative Route to Technology-Enhanced Learning?

    ERIC Educational Resources Information Center

    Pimmer, Christoph

    2016-01-01

    This paper examines digital and mobile learning that goes beyond bounded communities and closed domains. While recent work from the field of mobile learning has emphasized the importance of learning across "contexts," little analytical attention has been paid to the underlying dynamics of this phenomenon. To illuminate this, the four…

  17. On Reading and Digital Media: Rejoinder to "Digital Technology and Student Cognitive Development: The Neuroscience of the University Classroom"

    ERIC Educational Resources Information Center

    Williams-Pierce, Caroline

    2016-01-01

    This commentary serves as an introduction to multiple scholarly fields about the value of digital media for providing contexts for and provoking learning. The author proposes that rather than considering a dichotomy between reading physical books and reading digital media, as encouraged by Cavanaugh et al. (2015), instead consider a scale of sorts…

  18. Use of Digital Resources in an Academic Environment: A Qualitative Study of Students' Perceptions, Experiences, and Digital Literacy Skills

    ERIC Educational Resources Information Center

    Matusiak, Krystyna K.

    2010-01-01

    The use of information resources for teaching and learning in an academic environment is undergoing a dramatic transformation. The development of digital technologies and the growth of the Internet have changed the format as well as the dissemination methods of scholarly resources. Digital libraries have been created as part of the transition from…

  19. Technologies That Capitalize on Study Skills with Learning Style Strengths

    ERIC Educational Resources Information Center

    Howell, Dusti D.

    2008-01-01

    This article addresses the tools available in the rapidly changing digital learning environment and offers a variety of approaches for how they can assist students with visual, auditory, or kinesthetic learning strengths. Teachers can use visual, auditory, and kinesthetic assessment tests to identify learning preferences and then recommend…

  20. Learning Design Research: Advancing Pedagogies in the Digital Age

    ERIC Educational Resources Information Center

    Dobozy, Eva

    2013-01-01

    Learning design research (LDR) is establishing itself as a separate and specialised field of educational research. Worldwide, technology-mediated learning experiences in higher and further education are on the increase. LDR investigates their success in providing effective outcomes-based and personalised learning experiences. This paper reports on…

  1. Learning Analytics to Understand Cultural Impacts on Technology Enhanced Learning

    ERIC Educational Resources Information Center

    Mittelmeier, Jenna; Tempelaar, Dirk; Rienties, Bart; Nguyen, Quan

    2016-01-01

    In this empirical study, we investigate the role of national cultural dimensions as distal antecedents of the use intensity of e-tutorials, which constitute the digital component within a blended learning course. Profiting from the context of a dispositional learning analytics application, we investigate cognitive processing strategies and…

  2. Do Open Educational Resources and Cloud Classroom Really Improve Students' Learning?

    ERIC Educational Resources Information Center

    Tsai, Chia-Wen; Shen, Pei-Di

    2014-01-01

    More and more educational institutions are using educational technologies and online learning materials to help students achieve satisfactory learning effects. However, not all teachers are able to prepare and design digital learning materials for students. This research attempted to empirically demonstrate the effects of applying open educational…

  3. Designing Personalized Learning Products for Middle School Mathematics: The Case for Networked Learning Games

    ERIC Educational Resources Information Center

    Evans, Michael A.; Pruett, Jordan; Chang, Mido; Nino, Miguel

    2014-01-01

    Middle school mathematics education is subject to ongoing reform based on advances in digital instructional technologies, especially learning games, leading to recent calls for investment in "personalized learning." Through an extensive literature review, this investigation identified three priority areas that should be taken into…

  4. [Smart, Social, and Mobile: the future of Nephrology in the Era of Digital Health].

    PubMed

    Iannuzzella, Francesco; Murtas, Corrado; Bertolini, Riccardo; Corradini, Mattia; Pasquali, Sonia

    2016-01-01

    Healthcare is in the middle of a digital revolution. Physicians are adopting mobile apps that make them more effective and patients are taking to ones that give them more control over their healthcare. Mobile technology is changing Medicine. A new movement for free open access medical education (FOAMed) is growing through Social Media. E-learning is increasing access to new and exciting learning opportunities, deeply changing the traditional concept of continuous medical education. What will be the future of Nephrology in the era of Digital Health?

  5. Role of Passive Capturing in a Ubiquitous Learning Environment

    ERIC Educational Resources Information Center

    Ogata, Hiroaki; Hou, Bin; Li, MengMeng; Uosaki, Noriko; Mouri, Kousuke

    2013-01-01

    Ubiquitous Learning Log (ULL) is defined as a digital record of what you have learned in the daily life using ubiquitous technologies. This paper focuses on how to capture learning experiences in our daily life for vocabulary learning. In our previous works, we developed a system named SCROLL (System for Capturing and Reminding Of Learning Log) in…

  6. Management Classes as Online Learning Communities.

    ERIC Educational Resources Information Center

    Shrivastava, Paul

    1999-01-01

    Conceptualizes management education in the digital economy through the development of online leaning communities. Essential elements for building community are described: technology and content infrastructure, organizational learning model, managed interactivity, and facilitator retraining. (SK)

  7. A Mobile-Based E-Learning System

    ERIC Educational Resources Information Center

    Ojokoh, Bolanle Adefowoke; Doyeni, Olubimtan Ayo; Adewale, Olumide Sunday; Isinkaye, Folasade Olubusola

    2013-01-01

    E-learning is an innovative approach for delivering electronically mediated, well-designed, learner-centred interactive learning environments by utilizing internet and digital technologies with respect to instructional design principles. This paper presents the application of Software Development techniques in the development of a Mobile Based…

  8. Harnessing the Potential of ICTs for Literacy Teaching and Learning: Effective Literacy and Numeracy Programmes Using Radio, TV, Mobile Phones, Tablets, and Computers

    ERIC Educational Resources Information Center

    Hanemann, Ulrike, Ed.

    2014-01-01

    Different technologies have been used for decades to support adult education and learning. These include radio, television and audio and video cassettes. More recently digital ICTs such as computers, tablets, e-books, and mobile technology have spread at great speed and also found their way into the teaching and learning of literacy and numeracy…

  9. Twenty-first century learning in school systems: the case of the Metropolitan School District of Lawrence Township, Indianapolis, Indiana.

    PubMed

    Capuano, Marcia; Knoderer, Troy

    2006-01-01

    To empower students with skills such as information and technological literacy, global awareness and cultural competence, self-direction, and sound reasoning, teachers must master these skills themselves. This chapter examines how the Digital Age Literacy Initiative of the Metropolitan School District of Lawrence Township in Indianapolis, Indiana, which is funded by the Lilly Endowment, incorporated twenty-first century learning through a systemic approach involving teacher training and the use of data. The authors explain the district's content, process, and context goals toward accomplishing its mission of empowering students with the necessary twenty-first century skills to succeed in the digital age. The district places a strong emphasis on professional development for teachers. To support the necessary teacher learning and therefore sustain the work of the initiative, the district has adopted action research, self-assessment, and an online professional development network. To support teachers in implementing new strategies, master teachers serve as digital age literacy coaches. The chapter discusses the initiative's focus on evidence of progress. Through a partnership with the Metiri Group of California, the district has built a range of assessments including online inventories and twenty-first century skill rubrics. For example, the Mankato Survey collected teacher and student data around access, ability, and use of technology in the classroom in 2001 and then in 2004. This research showed significant gains in some technologies across all grade levels and consistent gains in nearly all technologies for middle and high school students. As it moves into the next phase of implementing the Digital Age Literacy Initiative, the district embraces the systemic shifts in school culture necessary to institutionalize twenty-first century learning.

  10. An Evaluation of the Effectiveness of the Use of Multimedia and Wiley plus Web-Based Homework System in Enhancing Learning in the Chemical Engineering Extended Curriculum Program Physics Course

    ERIC Educational Resources Information Center

    Basitere, Moses; Ndeto Ivala, Eunice

    2017-01-01

    Today's 21st century students are regarded as "digital natives," who are influenced by digital environments for acquisition of information, communication and interaction. With the emergence of new technologies, educators are encouraged to find meaningful ways of incorporating these technologies into their classrooms. The practice…

  11. Digital Stories as a Method for Evidence-Based Practice and Knowledge Co-Creation in Technology-Enhanced Learning for Children with Autism

    ERIC Educational Resources Information Center

    Parsons, Sarah; Guldberg, Karen; Porayska-Pomsta, Kaska; Lee, Rachael

    2015-01-01

    Storytelling is a powerful means of expression especially for voices that may be difficult to hear or represent in typical ways. This paper reports and reflects on our experiences of co-creating digital stories with school practitioners in a project focusing on embedding innovative technologies for children on the autism spectrum in classroom…

  12. The Digital Divide in Classrooms: Teacher Technology Comfort and Evaluations

    ERIC Educational Resources Information Center

    Dornisch, Michele

    2013-01-01

    A disconnect exists between students' comfort with using technology for learning and teachers' comfort in using technology for teaching. Students report the desire for more engaging technology-based assignments. Teachers cite multiple reasons for their hesitancy to use technology in their teaching. The current study investigates whether…

  13. Learning and Digital Portfolios

    ERIC Educational Resources Information Center

    Moran, Wendy; Vozzo, Les; Reid, Jo-Anne; Pietsch, Marilyn; Hatton, Caroline

    2013-01-01

    Utilising appropriate Information Communication Technologies (ICT) as instructional tools in teacher education can be a challenging yet worthwhile endeavour. This paper reports the difficulties and benefits of a recent inter-university project requiring preservice primary teachers to construct professional digital portfolios using the support of…

  14. Digital books.

    PubMed

    Wink, Diane M

    2011-01-01

    In this bimonthly series, the author examines how nurse educators can use the Internet and Web-based computer technologies such as search, communication, and collaborative writing tools; social networking and social bookmarking sites; virtual worlds; and Web-based teaching and learning programs. This article describes digital books.

  15. Learning Collaboratively with Technology: Students' Social Interactions Demand New Applications of Digital Learning Tools

    ERIC Educational Resources Information Center

    Hirsch, Jim

    2005-01-01

    A recent study published by the Kaiser Family Foundation titled "Generation M: Media in the Lives of 8-18 Year Olds" finds that young people today spend an average 6 1/2 hours per day with one or more forms of media. Given that a majority of media available today is in digital format, students are increasingly expecting to use the same or similar…

  16. Investigating the Role of Context in Experimental Research Involving the Use of Digital Media for the Learning of Mathematics: Boundary Objects as Vehicles for Integration

    ERIC Educational Resources Information Center

    Kynigos, Chronis; Psycharis, Giorgos

    2009-01-01

    The paper describes a study of the contexts of six teams, expert in research and development of digital media for learning mathematics, who cross-experimented in classrooms with the use of each other's artefacts. Contextual issues regarding the designed tasks and technologies, the socio-systemic milieu and the ways in which the researchers worked…

  17. A Study of Adult Students' Perceptions of the Traditional Distance Education Programs and the Option of a Blended Learning Model in Sub-Saharan Africa

    ERIC Educational Resources Information Center

    Panga, George C.

    2010-01-01

    A discernible difference, attributed to the digital divide, is evident between the adoption and implementation of distance education technologies in institutions of higher learning in low-income countries in sub-Saharan Africa and in high-income countries in America and Europe. A review of the literature revealed a rural-urban digital divide…

  18. Use of learning media by undergraduate medical students in pharmacology: a prospective cohort study.

    PubMed

    Gutmann, Joanna; Kühbeck, Felizian; Berberat, Pascal O; Fischer, Martin R; Engelhardt, Stefan; Sarikas, Antonio

    2015-01-01

    The ubiquity of the internet and computer-based technologies has an increasing impact on higher education and the way students access information for learning. Moreover, there is a paucity of information about the quantitative and qualitative use of learning media by the current student generation. In this study we systematically analyzed the use of digital and non-digital learning resources by undergraduate medical students. Daily online surveys and semi-structured interviews were conducted with a cohort of 338 third year medical students enrolled in a general pharmacology course. Our data demonstrate a predominant use of digital over non-digital learning resources (69 ± 7% vs. 31 ± 7%; p < 0.01) by students. Most used media for learning were lecture slides (26.8 ± 3.0%), apps (22.0 ± 3.7%) and personal notes (15.5 ± 2.7%), followed by textbooks (> 300 pages) (10.6 ± 3.3%), internet search (7.9 ± 1.6%) and e-learning cases (7.6 ± 3.0%). When comparing learning media use of teaching vs. pre-exam self-study periods, textbooks were used significantly less during self-study (-55%; p < 0.01), while exam questions (+334%; p < 0.01) and e-learning cases (+176%; p < 0.01) were utilized more. Taken together, our study revealed a high prevalence and acceptance of digital learning resources by undergraduate medical students, in particular mobile applications.

  19. Use of Learning Media by Undergraduate Medical Students in Pharmacology: A Prospective Cohort Study

    PubMed Central

    Gutmann, Joanna; Kühbeck, Felizian; Berberat, Pascal O.; Fischer, Martin R.; Engelhardt, Stefan; Sarikas, Antonio

    2015-01-01

    The ubiquity of the internet and computer-based technologies has an increasing impact on higher education and the way students access information for learning. Moreover, there is a paucity of information about the quantitative and qualitative use of learning media by the current student generation. In this study we systematically analyzed the use of digital and non-digital learning resources by undergraduate medical students. Daily online surveys and semi-structured interviews were conducted with a cohort of 338 third year medical students enrolled in a general pharmacology course. Our data demonstrate a predominant use of digital over non-digital learning resources (69 ± 7% vs. 31 ± 7%; p < 0.01) by students. Most used media for learning were lecture slides (26.8 ± 3.0%), apps (22.0 ± 3.7%) and personal notes (15.5 ± 2.7%), followed by textbooks (> 300 pages) (10.6 ± 3.3%), internet search (7.9 ± 1.6%) and e-learning cases (7.6 ± 3.0%). When comparing learning media use of teaching vs. pre-exam self-study periods, textbooks were used significantly less during self-study (-55%; p < 0.01), while exam questions (+334%; p < 0.01) and e-learning cases (+176%; p < 0.01) were utilized more. Taken together, our study revealed a high prevalence and acceptance of digital learning resources by undergraduate medical students, in particular mobile applications. PMID:25849565

  20. Gaming, texting, learning? Teaching engineering ethics through students' lived experiences with technology.

    PubMed

    Voss, Georgina

    2013-09-01

    This paper examines how young peoples' lived experiences with personal technologies can be used to teach engineering ethics in a way which facilitates greater engagement with the subject. Engineering ethics can be challenging to teach: as a form of practical ethics, it is framed around future workplace experience in a professional setting which students are assumed to have no prior experience of. Yet the current generations of engineering students, who have been described as 'digital natives', do however have immersive personal experience with digital technologies; and experiential learning theory describes how students learn ethics more successfully when they can draw on personal experience which give context and meaning to abstract theories. This paper reviews current teaching practices in engineering ethics; and examines young people's engagement with technologies including cell phones, social networking sites, digital music and computer games to identify social and ethical elements of these practices which have relevance for the engineering ethics curricula. From this analysis three case studies are developed to illustrate how facets of the use of these technologies can be drawn on to teach topics including group work and communication; risk and safety; and engineering as social experimentation. Means for bridging personal experience and professional ethics when teaching these cases are discussed. The paper contributes to research and curriculum development in engineering ethics education, and to wider education research about methods of teaching 'the net generation'.

  1. I feel disconnected: learning technologies in resident education.

    PubMed

    Armstrong, April D; Jarvis-Selinger, Sandra

    2013-01-01

    With the rapid development of technology in medical education, orthopaedic educators are recognizing that the way residents learn and access information is profoundly changing. Residency programs are faced with the challenging problem that current educational methods are not designed to take full advantage of the information explosion and rapid technologic changes. This disconnection is often seen in the potentially separate approaches to education preferred by residents and orthopaedic educators. Becoming connected with residents requires understanding the possible learning technologies available and the learners' abilities, needs, and expectations. It is often assumed that approaches to strategic lifelong learning are developed by residents during their training; however, without the incorporation of technology into the learning environment, residents will not be taught the digital literacy and information management strategies that will be needed in the future. To improve learning, it is important to highlight and discuss current technologic trends in education, the possible technologic disconnection between educators and learners, the types of learning technologies available, and the potential opportunities for getting connected.

  2. The Popular Profile of the Digital Learner: Technology Use Patterns and Approaches to Learning

    ERIC Educational Resources Information Center

    Thompson, Penny Marie

    2012-01-01

    The purpose of this study was to investigate the claims made in the popular press about the "digital native" generation as learners. Because students' lives today are saturated with digital media at a time when their brains are still developing, many popular press authors claim that this generation of students thinks and learns…

  3. Differences in the Digital Home Lives of Young People in New Zealand

    ERIC Educational Resources Information Center

    Hartnett, Maggie

    2017-01-01

    Digital technology is changing every aspect of life from how we communicate to the way we learn. International trends would suggest that digital access is becoming increasingly widespread in developed countries. But general trends may hide the fact that some households still do not have access to the internet for a variety of reasons. Differences…

  4. Creative and Critical Approaches to Language Learning and Digital Technology: Findings from a Multilingual Digital Storytelling Project

    ERIC Educational Resources Information Center

    Anderson, Jim; Chung, Yu-Chiao; Macleroy, Vicky

    2018-01-01

    This article presents findings from the global literacy project, Critical Connections: Multilingual Digital Storytelling (MDST), which provides a means of nurturing and reflecting multiliteracies in practice. It recognises the power of storytelling and the space stories offer both for self-representation and for engaging with otherness. It draws…

  5. Teaching and Learning with a Visualiser in the Primary Classroom: Modelling Graph-Making

    ERIC Educational Resources Information Center

    Mavers, Diane

    2009-01-01

    This paper examines the technological affordances of the visualiser, and what teachers actually do with it in the primary (elementary) classroom, followed by an investigation into one example of teaching and learning with this whole-class technology. A visualiser is a digital display device. Connected to a data projector, whatever is in view of…

  6. Digital or Didactic: Using Learning Technology to Confront the Challenge of Large Cohort Teaching

    ERIC Educational Resources Information Center

    Saunders, Fiona C.; Gale, Andrew W.

    2012-01-01

    This paper investigates whether the selective use of technology can begin to overcome the challenge of large cohort teaching and deliver an enhanced student learning experience. It describes the initial development and evaluation of a campus-based management course taught to 270 third year engineering undergraduates at The University of…

  7. Students' Attitudes and Motivation towards Technology in a Turkish Language Classroom

    ERIC Educational Resources Information Center

    Chryso, Pelekani

    2016-01-01

    The purpose of this study is to investigate adult learners' approaches towards Turkish Language (TL) and examine learners' outlooks towards the use of digital technologies for learning. It will also evaluate the impact of the Language Lab's model on learners' language achievement. Language Lab model is a system that is used for learning languages…

  8. Perception and Practice of Taiwanese EFL Learners' Making Vocabulary Flashcards on "Quizlet"

    ERIC Educational Resources Information Center

    Chien, Chin-Wen

    2013-01-01

    The new generation is digital natives and they enjoy using the latest technology such as online resources, mobile phones, and applications. Linking technology and English learning can be an alternative to motivate the new generation to learn English. The participants in this study included 76 freshmen in a university in Taiwan. The major data in…

  9. A Framework for the Integration of DVD Technology in Geography Teaching and Learning

    ERIC Educational Resources Information Center

    Van der Westhuizen, Christo P.; Richter, Barry W.; Nel, Carisma

    2010-01-01

    This article discusses the results when integrating digital versatile disc (DVD) technology in full-time second-year geography for BEd degree students at a university in South Africa, a developing country. It proposes a framework for the integration of the DVD in geography teaching and learning, steered by students' needs, feedback and…

  10. The Effectiveness of Social Media Network Telegram in Teaching English Language Pronunciation to Iranian EFL Learners

    ERIC Educational Resources Information Center

    Xodabande, Ismail

    2017-01-01

    In recent years, the expansion of digital technologies, multimedia, and social networks, dramatically transformed our lives. Education in general and the area of foreign language teaching and learning have also benefited hugely from those developments and advances. As a result, the face of language learning is changing and new technologies provide…

  11. The Russia Project: Building Digital Bridges and Meeting Adolescent Needs

    ERIC Educational Resources Information Center

    Beal, Candy; Cuper, Pru; Dalton, Pat

    2005-01-01

    The intent of good education is to meet the needs of learners. How educators go about meeting those needs varies from one context to the next, and has lately been affected by the advent of technology-enhanced learning tools. Today, computer technology applications enable teachers to accelerate the pace of learning, increase the depth of in-school…

  12. Improving Students' Educational Experience by Harnessing Digital Technology: elgg in the ODL Environment

    ERIC Educational Resources Information Center

    Tung, Lai Cheng

    2013-01-01

    Given the rising popularity of both open and distance learning (ODL) and social networking tools, it seems logical to merge and harness these two popular technologies with the goal of improving student educational experience. The integration seems to hold tremendous promise for the open and distance learning mode. To reduce the gap in the…

  13. The Internet and Teacher Education: Traversing between the Digitized World and Schools

    ERIC Educational Resources Information Center

    Chai, Ching Sing; Lim, Cher Ping

    2011-01-01

    In the face of rapid technological and economic developments globally, pre-service teacher education programs in the Asia-Pacific region are challenged to prepare teachers who are open to new ideas, new practices and information and communication technologies (ICT), to learn how to learn, unlearn and relearn, and to understand and accept the need…

  14. Learning and Digital Environment of Dance--The Case of Greek Traditional Dance in Youtube

    ERIC Educational Resources Information Center

    Gratsiouni, Dimitra; Koutsouba, Maria; Venetsanou, Foteini; Tyrovola, Vasiliki

    2016-01-01

    The incorporation of Information and Communication Technologies (ICT) in education has changed the educational procedures through the creation and use of new teaching and learning environments with the use of computers and network applications that afford new dimensions to distance education. In turn, these emerging and in progress technologies,…

  15. Building Connective Capital and Personal Learning Networks through Online Professional Development Communities for New Teachers

    ERIC Educational Resources Information Center

    Sciuto, David J.

    2017-01-01

    Increasingly, researchers concerned with the effects of digital technology have hypothesized that the millennial generation does not think or process information like its predecessors. In an age of disruptive technology changing culture and learning, new teachers continue to leave the classroom within the first five years of service. Among the…

  16. The Video Game Debate--Bad for Behaviour, Good for Learning? Lessons in Learning

    ERIC Educational Resources Information Center

    Canadian Council on Learning, 2009

    2009-01-01

    In 2001, the Canadian Education Association concluded that "technology has become an accepted fact of life and education." Nearly a decade later, digital technologies continue to evolve rapidly and video games are no exception. While the popularity of video games among children is undeniable, the debate about the risks and benefits of…

  17. Access to Technology and Readiness to Use It in Learning

    ERIC Educational Resources Information Center

    Kabonoki, S. K.

    2008-01-01

    This case study involved 429 distance education diploma students at the University of Botswana. The aim of the study was to find out whether these students had access to MP3 players and other technologies essential in distance learning. Findings show that, contrary to expectations, learners did not have access to MP3 digital audio devices.…

  18. A Case Study of Student Teachers' Learning and Perceptions When Using Tablet Applications Teaching Physical Education

    ERIC Educational Resources Information Center

    Browne, Tom

    2015-01-01

    Despite developments in information and communications technology (ICT), current research on the use of ICT in physical education (PE) is limited; research has been confined to investigating the use of visual technology, particularly digital cameras. Student teachers (participants) often use each other as learning resources and the purpose of this…

  19. Empirical Estimation of Computer Animation as a Self-Study Material for Science Learning

    ERIC Educational Resources Information Center

    Tannu, Kirti

    2009-01-01

    The advent of technology is almost in the field of education for teaching -- learning and cannot be ignored. Students are exposed to superior quality product of advance technologies in other fields around them. In such a scenario whether chalk and black board education is relevant in today's multicoloured and multidimensional digital age? The…

  20. Exploring the use of tablet PCs in veterinary medical education: opportunity or obstacle?

    PubMed

    Wang, Hong; Rush, Bonnie R; Wilkerson, Melinda; van der Merwe, Deon

    2014-01-01

    A tablet PC is a laptop computer with a touch screen and a digital pen or stylus that can be used for handwritten notes and drawings. The use of tablet PCs has been investigated in many disciplines such as engineering, mathematics, science, and education. The purpose of this article is to explore student and faculty attitudes toward and experiences with tablet PCs 6 years after the implementation of a tablet PC program in the College of Veterinary Medicine (CVM) at Kansas State University (K-State). This study reports that the use of tablet PCs has enhanced students' learning experiences through learner-interface interaction, learner-content interaction, learner-instructor interaction, and learner-learner interaction. This study also identifies digital distraction as the major negative experience with tablet PCs during class time. The tablet PC program provides CVM faculty the potential to pursue technology integration strategies that support expected learning outcomes and provides students the potential to develop self-monitoring and self-discipline skills that support learning with digital technologies.

  1. From Information Center to Discovery System: Next Step for Libraries?

    ERIC Educational Resources Information Center

    Marcum, James W.

    2001-01-01

    Proposes a discovery system model to guide technology integration in academic libraries that fuses organizational learning, systems learning, and knowledge creation techniques with constructivist learning practices to suggest possible future directions for digital libraries. Topics include accessing visual and continuous media; information…

  2. A Gaming Frame of Mind: Digital Contexts and Academic Implications

    ERIC Educational Resources Information Center

    Abrams, Sandra S.

    2009-01-01

    When considering the interdisciplinary nature of education, researchers need to acknowledge students' traditional and multimodal literacies and learning environments. Technological changes have brought about new learning spaces and what students learn through their video gaming experiences seems to have important academic implications and…

  3. Connectivism: A knowledge learning theory for the digital age?

    PubMed

    Goldie, John Gerard Scott

    2016-10-01

    The emergence of the internet, particularly Web 2.0 has provided access to the views and opinions of a wide range of individuals opening up opportunities for new forms of communication and knowledge formation. Previous ways of navigating and filtering available information are likely to prove ineffective in these new contexts. Connectivism is one of the most prominent of the network learning theories which have been developed for e-learning environments. It is beginning to be recognized by medical educators. This article aims to examine connectivism and its potential application. The conceptual framework and application of connectivism are presented along with an outline of the main criticisms. Its potential application in medical education is then considered. While connectivism provides a useful lens through which teaching and learning using digital technologies can be better understood and managed, further development and testing is required. There is unlikely to be a single theory that will explain learning in technological enabled networks. Educators have an important role to play in online network learning.

  4. Indigenous Language Revitalization, Promotion, and Education: Function of Digital Technology

    ERIC Educational Resources Information Center

    Galla, Candace Kaleimamoowahinekapu

    2016-01-01

    Within the last two decades, there has been increased interest in how technology supports Indigenous language revitalization and reclamation efforts. This paper considers the effect technology has on Indigenous language learning and teaching, while conceptualizing how language educators, speakers, learners, and technology users holistically…

  5. Improving K-12 STEM Education Outcomes through Technological Integration

    ERIC Educational Resources Information Center

    Urban, Michael J., Ed.; Falvo, David A., Ed.

    2016-01-01

    The application of technology in classroom settings has equipped educators with innovative tools and techniques for effective teaching practice. Integrating digital technologies at the elementary and secondary levels helps to enrich the students' learning experience and maximize competency in the areas of science, technology, engineering, and…

  6. A Sharing Mind Map-Oriented Approach to Enhance Collaborative Mobile Learning with Digital Archiving Systems

    ERIC Educational Resources Information Center

    Chang, Jui-Hung; Chiu, Po-Sheng; Huang, Yueh-Min

    2018-01-01

    With the advances in mobile network technology, the use of portable devices and mobile networks for learning is not limited by time and space. Such use, in combination with appropriate learning strategies, can achieve a better effect. Despite the effectiveness of mobile learning, students' learning direction, progress, and achievement may differ.…

  7. A Heuristic Algorithm for Planning Personalized Learning Paths for Context-Aware Ubiquitous Learning

    ERIC Educational Resources Information Center

    Hwang, Gwo-Jen; Kuo, Fan-Ray; Yin, Peng-Yeng; Chuang, Kuo-Hsien

    2010-01-01

    In a context-aware ubiquitous learning environment, learning systems can detect students' learning behaviors in the real-world with the help of context-aware (sensor) technology; that is, students can be guided to observe or operate real-world objects with personalized support from the digital world. In this study, an optimization problem that…

  8. Digital Technologies and Pedagogies.

    ERIC Educational Resources Information Center

    Weis, Tracey M.; Benmayor, Rina; O'Leary, Cecilia; Eynon, Bret

    2002-01-01

    Shares four college professors' experiences using new media to change approaches to teaching and learning. In their classes, students conduct archival research on African American history in Web-based sites, then construct collaborative interpretations in PowerPoint; incorporate digital storytelling (within a Latina Life Stories class); construct…

  9. Exploratory Study of Rural Physicians' Self-Directed Learning Experiences in a Digital Age.

    PubMed

    Curran, Vernon; Fleet, Lisa; Simmons, Karla; Ravalia, Mohamed; Snow, Pamela

    2016-01-01

    The nature and characteristics of self-directed learning (SDL) by physicians has been transformed with the growth in digital, social, and mobile technologies (DSMTs). Although these technologies present opportunities for greater "just-in-time" information seeking, there are issues for ensuring effective and efficient usage to compliment one's repertoire for continuous learning. The purpose of this study was to explore the SDL experiences of rural physicians and the potential of DSMTs for supporting their continuing professional development (CPD). Semistructured interviews were conducted with a purposive sample of rural physicians. Interview data were transcribed verbatim and analyzed using NVivo analytical software and thematic analysis. Fourteen (N = 14) interviews were conducted and key thematic categories that emerged included key triggers, methods of undertaking SDL, barriers, and supports. Methods and resources for undertaking SDL have evolved considerably, and rural physicians report greater usage of mobile phones, tablets, and laptop computers for updating their knowledge and skills and in responding to patient questions/problems. Mobile technologies, and some social media, can serve as "triggers" in instigating SDL and a greater usage of DSMTs, particularly at "point of care," may result in higher levels of SDL. Social media is met with some scrutiny and ambivalence, mainly because of the "credibility" of information and risks associated with digital professionalism. DSMTs are growing in popularity as a key resource to support SDL for rural physicians. Mobile technologies are enabling greater "point-of-care" learning and more efficient information seeking. Effective use of DSMTs for SDL has implications for enhancing just-in-time learning and quality of care. Increasing use of DSMTs and their new effect on SDL raises the need for reflection on conceptualizations of the SDL process. The "digital age" has implications for our CPD credit systems and the roles of CPD providers in supporting SDL using DSMTs.

  10. The Best of All Worlds: Immersive Interfaces for Art Education in Virtual and Real World Teaching and Learning Environments

    ERIC Educational Resources Information Center

    Grenfell, Janette

    2013-01-01

    Selected ubiquitous technologies encourage collaborative participation between higher education students and educators within a virtual socially networked e-learning landscape. Multiple modes of teaching and learning, ranging from real world experiences, to text and digital images accessed within the Deakin studies online learning management…

  11. A Psychological Perspective on the Temporal Dimensions of E-Learning

    ERIC Educational Resources Information Center

    Terras, Melody M.; Ramsay, Judith

    2014-01-01

    Psychological perspectives have long been reflected in educational theory and practice. Therefore, we expect psychology to contribute to our understanding of the impact of technology on the temporal aspects of teaching and learning in this digital age. Understanding how we learn, and how learning and teaching can be facilitated, are key to…

  12. PACALL: Supporting Language Learning Using SenseCam

    ERIC Educational Resources Information Center

    Hou, Bin; Ogata, Hiroaki; Kunita, Toma; Li, Mengmeng; Uosaki, Noriko

    2013-01-01

    The authors' research defines a ubiquitous learning log (ULLO) as a digital record of what a learner has learned in the daily life using ubiquitous technologies. In their previous works, the authors proposed a model named LORE (Log--Organize--Recall--Evaluate) to describe the learning process of ULLO and developed a system named SCROLL to…

  13. Blended Learning and Team Teaching: Adapting Pedagogy in Response to the Changing Digital Tertiary Environment

    ERIC Educational Resources Information Center

    Crawford, Renée; Jenkins, Louise

    2017-01-01

    Increased accessibility of advanced technology, the targeted use of online learning platforms, student flexible learning expectations and the pressures of faculty budget constraints and priorities have called into question the effectiveness of traditional tertiary teaching and learning models. The tertiary education context must evolve at a pace…

  14. Effect of Computer-Assisted Learning on Students' Dental Anatomy Waxing Performance.

    PubMed

    Kwon, So Ran; Hernández, Marcela; Blanchette, Derek R; Lam, Matthew T; Gratton, David G; Aquilino, Steven A

    2015-09-01

    The aim of this study was to evaluate the impact of computer-assisted learning on first-year dental students' waxing abilities and self-evaluation skills. Additionally, this study sought to determine how well digital evaluation software performed compared to faculty grading with respect to students' technical scores on a practical competency examination. First-year students at one U.S. dental school were assigned to one of three groups: control (n=40), E4D Compare (n=20), and Sirona prepCheck (n=19). Students in the control group were taught by traditional teaching methodologies, and the technology-assisted groups received both traditional training and supplementary feedback from the corresponding digital system. Five outcomes were measured: visual assessment score, self-evaluation score, and digital assessment scores at 0.25 mm, 0.30 mm, and 0.35 mm tolerance. The scores from visual assessment and self-evaluation were examined for differences among groups using the Kruskal-Wallis test. Correlation between the visual assessment and digital scores was measured using Pearson and Spearman rank correlation coefficients. At completion of the course, students were asked to complete a survey on the use of these digital technologies. All 79 students in the first-year class participated in the study, for a 100% response rate. The results showed that the visual assessment and self-evaluation scores did not differ among groups (p>0.05). Overall correlations between visual and digital assessment scores were modest though statistically significant (5% level of significance). Analysis of survey responses completed by students in the technology groups showed that profiles for the two groups were similar and not favorable towards digital technology. The study concluded that technology-assisted training did not affect these students' waxing performance or self-evaluation skills and that visual scores given by faculty and digital assessment scores correlated moderately.

  15. E-learning and nursing assessment skills and knowledge - An integrative review.

    PubMed

    McDonald, Ewan W; Boulton, Jessica L; Davis, Jacqueline L

    2018-07-01

    This review examines the current evidence on the effectiveness of digital technologies or e-based learning for enhancing the skills and knowledge of nursing students in nursing assessment. This integrative review identifies themes emerging from e-learning and 'nursing assessment' literature. Literature reviews have been undertaken in relation to digital learning and nursing education, including clinical skills, clinical case studies and the nurse-educator role. Whilst perceptions of digital learning are well covered, a gap in knowledge persists for understanding the effectiveness of e-learning on nursing assessment skills and knowledge. This is important as comprehensive assessment skills and knowledge are a key competency for newly qualified nurses. The MEDLINE, CINAHL, Cochrane Library and ProQuest Nursing and Allied Health Source electronic databases were searched for the period 2006 to 2016. Hand searching in bibliographies was also undertaken. Selection criteria for this review included: FINDINGS: Twenty articles met the selection criteria for this review, and five major themes for e-based learning were identified (a) students become self-evaluators; (b) blend and scaffold learning; (c) measurement of clinical reasoning; (d) mobile technology and Facebook are effective; and (e) training and preparation is vital. Although e-based learning programs provide a flexible teaching method, evidence suggests e-based learning alone does not exceed face-to-face patient simulation. This is particularly the case where nursing assessment learning is not scaffolded. This review demonstrates that e-based learning and traditional teaching methods used in conjunction with each other create a superior learning style. Copyright © 2018 Elsevier Ltd. All rights reserved.

  16. Teaching and Learning Physics in a 1:1 Laptop School

    NASA Astrophysics Data System (ADS)

    Zucker, Andrew A.; Hug, Sarah T.

    2008-12-01

    1:1 laptop programs, in which every student is provided with a personal computer to use during the school year, permit increased and routine use of powerful, user-friendly computer-based tools. Growing numbers of 1:1 programs are reshaping the roles of teachers and learners in science classrooms. At the Denver School of Science and Technology, a public charter high school where a large percentage of students come from low-income families, 1:1 laptops are used often by teachers and students. This article describes the school's use of laptops, the Internet, and related digital tools, especially for teaching and learning physics. The data are from teacher and student surveys, interviews, classroom observations, and document analyses. Physics students and teachers use an interactive digital textbook; Internet-based simulations (some developed by a Nobel Prize winner); word processors; digital drop boxes; email; formative electronic assessments; computer-based and stand-alone graphing calculators; probes and associated software; and digital video cameras to explore hypotheses, collaborate, engage in scientific inquiry, and to identify strengths and weaknesses of students' understanding of physics. Technology provides students at DSST with high-quality tools to explore scientific concepts and the experiences of teachers and students illustrate effective uses of digital technology for high school physics.

  17. Informal Learning and Identity Formation in Online Social Networks

    ERIC Educational Resources Information Center

    Greenhow, Christine; Robelia, Beth

    2009-01-01

    All students today are increasingly expected to develop technological fluency, digital citizenship, and other twenty-first century competencies despite wide variability in the quality of learning opportunities schools provide. Social network sites (SNSs) available via the internet may provide promising contexts for learning to supplement…

  18. Using Appropriate Digital Tools to Overcome Barriers to Collaborative Learning in Classrooms

    ERIC Educational Resources Information Center

    Wardlow, Liane; Harm, Eian

    2015-01-01

    Collaborative learning provides students with vital opportunities to create and build knowledge. Existing technologies can facilitate collaborative learning. However, barriers exist to enacting collaborative practices related to the coverage of material for assessments and classroom management concerns, among others. Teachers can overcome these…

  19. Technology II: Implementation Planning Guide.

    ERIC Educational Resources Information Center

    California Community Colleges, Sacramento. Office of the Chancellor.

    The California Community Colleges (CCC) are facing a number of challenges, including the explosive use of the Internet, the digital divide, the need for integrating technology into teaching and learning, the impact of Tidal Wave II, and the need to ensure that technology is accessible to persons with disabilities. The CCCs' Technology II Strategic…

  20. Digitalized preservation and presentation of historical building - taking traditional temples and dougong as examples

    NASA Astrophysics Data System (ADS)

    Yang, W. B.; Yen, Y. N.; Cheng, H. M.

    2015-08-01

    The integration of preservation of heritage and the digital technology is an important international trend in the 21st century. The digital technology not only is able to record and preserve detailed documents and information of heritage completely, but also brings the value-added features effectively. In this study, 3D laser scanning is used to perform the digitalized archives for the interior and exterior body work of the building which contains integration of 3D scanner technology, mobile scanning collaboration and multisystem reverse modeling and integration technology. The 3D model is built by combining with multi-media presentations and reversed modeling in real scale to perform the simulation of virtual reality (VR). With interactive teaching and presentation of augmented reality to perform the interaction technology to extend the continuously update in traditional architecture information. With the upgrade of the technology and value-added in digitalization, the cultural asset value can be experienced through 3D virtual reality which makes the information presentation from the traditional reading in the past toward user operation with sensory experience and keep exploring the possibilities and development of cultural asset preservation by using digital technology makes the presentation and learning of cultural asset information toward diversification.

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