Sample records for earth research virtual

  1. EVEREST: a virtual research environment for the Earth SciencesEVEREST: a virtual research environment for the Earth Sciences

    NASA Astrophysics Data System (ADS)

    Marelli, Fulvio; Glaves, Helen; Albani, Mirko

    2017-04-01

    Advances in technologies and measuring techniques in the Earth science and Earth observation domains have resulted in huge amounts of data about our Planet having been acquired. By making this data readily discoverable and accessible, and providing researchers with the necessary processing power, tools, and technologies to work collaboratively and share the results with their peers, will create new opportunities and innovative approaches for cross-disciplinary research. The EVER-EST project aims to support these advancements in scientific research by developing a generic Virtual Research Environment (VRE) which is tailored to the needs of the Earth Science domain. It will provide scientists with the means to manage, share and preserve the data and methodologies applied in their research, and lead to results that are validated, attributable and can be shared within and beyond their often geographically dispersed communities e.g. in the form of scholarly communications. The EVER-EST VRE is being implemented as a Service Oriented Architecture (SOA) that is based on loosely coupled services which can be differentiated as being either generic or specific to the requirements of the Earth Science domain. Central to the EVEREST approach is the concept of the Research Object (RO) which provides a semantically rich mechanism to aggregate related resources about a scientific investigation so that they can be shared together using a single unique identifier. Although the concept of Research Objects has previously been validated by other experimental disciplines this application in the Earth Sciences represents its first implementation in observational research. The EVER-EST e-infrastructure will be validated by four virtual research communities (VRC) covering different multidisciplinary Earth Science domains: including ocean monitoring, selected natural hazards (flooding, ground instability and extreme weather events), land monitoring and risk management (volcanoes and

  2. EVEREST: Creating a Virtual Research Environment for Earth Science

    NASA Astrophysics Data System (ADS)

    Glaves, H.

    2017-12-01

    There is an increasing trend towards researchers working together using common resources whilst being geographically dispersed. The EVER-EST project is developing a range of both generic and domain specific technologies, tailored to the needs of Earth Science (ES) communities, to create a virtual research environment (VRE) that supports this type of dynamic collaborative research. The EVER-EST VRE provides a suite of services to overcome the existing barriers to sharing of Earth Science data and information allowing researchers to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, and with other domains beyond the Earth Sciences. Researchers will be able to seamlessly manage both the data and the scientific methods applied in their observations and modelling that lead to results that need to be attributable, validated and shared both within their communities and more widely in the form of scholarly communications.To ensure that the EVER-EST VRE meets the specific needs of the Earth Science domain, it is being developed and validated in consultation with four pre-selected virtual research communities (VRC) that include ocean observing, natural hazards, land monitoring and volcanic risk management. The requirements of these individual VRCs for data, software, best practice and community interaction are used to customise the VRE platform This user-centric approach allows the EVER-EST infrastructure to be assessed in terms of its capability to satisfy the heterogeneous needs of Earth Science communities for more effective collaboration, greater efficiency and increasingly innovative research. EVER-EST is a three year project funded by the European Union's Horizon 2020 research and innovation programme under grant agreement no 674907.

  3. EVER-EST: a virtual research environment for Earth Sciences

    NASA Astrophysics Data System (ADS)

    Marelli, Fulvio; Albani, Mirko; Glaves, Helen

    2016-04-01

    There is an increasing requirement for researchers to work collaboratively using common resources whilst being geographically dispersed. By creating a virtual research environment (VRE) using a service oriented architecture (SOA) tailored to the needs of Earth Science (ES) communities, the EVEREST project will provide a range of both generic and domain specific data management services to support a dynamic approach to collaborative research. EVER-EST will provide the means to overcome existing barriers to sharing of Earth Science data and information allowing research teams to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, including those domains beyond Earth Science. Researchers will be able to seamlessly manage both the data involved in their computationally intensive disciplines and the scientific methods applied in their observations and modelling, which lead to the specific results that need to be attributable, validated and shared both within the community and more widely e.g. in the form of scholarly communications. Central to the EVEREST approach is the concept of the Research Object (RO) , which provides a semantically rich mechanism to aggregate related resources about a scientific investigation so that they can be shared together using a single unique identifier. Although several e-laboratories are incorporating the research object concept in their infrastructure, the EVER-EST VRE will be the first infrastructure to leverage the concept of Research Objects and their application in observational rather than experimental disciplines. Development of the EVEREST VRE will leverage the results of several previous projects which have produced state-of-the-art technologies for scientific data management and curation as well those which have developed models, techniques and tools for the preservation of scientific methods and their implementation in computational forms such as

  4. EVER-EST: European Virtual Environment for Research in Earth Science Themes

    NASA Astrophysics Data System (ADS)

    Glaves, H.; Albani, M.

    2016-12-01

    EVER-EST is an EC Horizon 2020 project having the goal to develop a Virtual Research Environment (VRE) providing a state-of-the-art solution to allow Earth Scientists to preserve their work and publications for reference and future reuse, and to share with others. The availability of such a solution, based on an innovative concept and state of art technology infrastructure, will considerably enhance the quality of how Earth Scientists work together within their own institution and also across other organizations, regions and countries. The concept of Research Objects (ROs), used in the Earth Sciences for the first time, will form the backbone of the EVER-EST VRE infrastructure. ROs will enhance the ability to preserve, re-use and share entire or individual parts of scientific workflows and all the resources related to a specific scientific investigation. These ROs will also potentially be used as part of the scholarly publication process. EVER-EST is building on technologies developed during almost 15 years of research on Earth Science data management infrastructures. The EVER-EST VRE Service Oriented Architecture is being meticulously designed to accommodate at best the requirements of a wide range of Earth Science communities and use cases: focus is put on common requirements and on minimising the level of complexity in the EVER-EST VRE to ensure future sustainability within the user communities beyond the end of the project. The EVER-EST VRE will be validated through its customisation and deployment by four Virtual Research Communities (VRCs) from different Earth Science disciplines and will support enhanced interaction between data providers and scientists in the Earth Science domain. User community will range from bio-marine researchers (Sea Monitoring use case), to common foreign and security policy institutions and stakeholders (Land Monitoring for Security use case), natural hazards forecasting systems (Natural Hazards use case), and disaster and risk

  5. EVEREST: a virtual research environment for the Earth Sciences

    NASA Astrophysics Data System (ADS)

    Glaves, H. M.; Marelli, F.; Albani, M.

    2015-12-01

    There is an increasing requirement for researchers to work collaboratively using common resources whilst being geographically dispersed. By creating a virtual research environment (VRE) using a service oriented architecture (SOA) tailored to the needs of Earth Science (ES) communities, the EVEREST project will provide a range of both generic and domain specific data management services to support a dynamic approach to collaborative research. EVER-EST will provide the means to overcome existing barriers to sharing of Earth Science data and information allowing research teams to discover, access, share and process heterogeneous data, algorithms, results and experiences within and across their communities, including those domains beyond Earth Science. Data providers will be also able to monitor user experiences and collect feedback through the VRE, improving their capacity to adapt to the changing requirements of their end-users. The EVER-EST e-infrastructure will be validated by four virtual research communities (VRC) covering different multidisciplinary ES domains: including ocean monitoring, selected natural hazards (flooding, ground instability and extreme weather events), land monitoring and risk management (volcanoes and seismicity). Each of the VRC represents a different collaborative use case for the VRE according to its own specific requirements for data, software, best practice and community engagement. The diverse use cases will demonstrate how the VRE can be used for a range of activities from straight forward data/software sharing to investigating ways to improve cooperative working. Development of the EVEREST VRE will leverage on the results of several previous projects which have produced state-of-the-art technologies for scientific data management and curation as well those initiatives which have developed models, techniques and tools for the preservation of scientific methods and their implementation in computational forms such as scientific workflows.

  6. Virtual Collections: An Earth Science Data Curation Service

    NASA Astrophysics Data System (ADS)

    Bugbee, K.; Ramachandran, R.; Maskey, M.; Gatlin, P. N.

    2016-12-01

    The role of Earth science data centers has traditionally been to maintain central archives that serve openly available Earth observation data. However, in order to ensure data are as useful as possible to a diverse user community, Earth science data centers must move beyond simply serving as an archive to offering innovative data services to user communities. A virtual collection, the end product of a curation activity that searches, selects, and synthesizes diffuse data and information resources around a specific topic or event, is a data curation service that improves the discoverability, accessibility and usability of Earth science data and also supports the needs of unanticipated users. Virtual collections minimize the amount of time and effort needed to begin research by maximizing certainty of reward and by providing a trustworthy source of data for unanticipated users. This presentation will define a virtual collection in the context of an Earth science data center and will highlight a virtual collection case study created at the Global Hydrology Resource Center data center.

  7. Virtual Collections: An Earth Science Data Curation Service

    NASA Technical Reports Server (NTRS)

    Bugbee, Kaylin; Ramachandran, Rahul; Maskey, Manil; Gatlin, Patrick

    2016-01-01

    The role of Earth science data centers has traditionally been to maintain central archives that serve openly available Earth observation data. However, in order to ensure data are as useful as possible to a diverse user community, Earth science data centers must move beyond simply serving as an archive to offering innovative data services to user communities. A virtual collection, the end product of a curation activity that searches, selects, and synthesizes diffuse data and information resources around a specific topic or event, is a data curation service that improves the discoverability, accessibility, and usability of Earth science data and also supports the needs of unanticipated users. Virtual collections minimize the amount of the time and effort needed to begin research by maximizing certainty of reward and by providing a trustworthy source of data for unanticipated users. This presentation will define a virtual collection in the context of an Earth science data center and will highlight a virtual collection case study created at the Global Hydrology Resource Center data center.

  8. Virtual Earth System Laboratory (VESL): A Virtual Research Environment for The Visualization of Earth System Data and Process Simulations

    NASA Astrophysics Data System (ADS)

    Cheng, D. L. C.; Quinn, J. D.; Larour, E. Y.; Halkides, D. J.

    2017-12-01

    The Virtual Earth System Laboratory (VESL) is a Web application, under continued development at the Jet Propulsion Laboratory and UC Irvine, for the visualization of Earth System data and process simulations. As with any project of its size, we have encountered both successes and challenges during the course of development. Our principal point of success is the fact that VESL users can interact seamlessly with our earth science simulations within their own Web browser. Some of the challenges we have faced include retrofitting the VESL Web application to respond to touch gestures, reducing page load time (especially as the application has grown), and accounting for the differences between the various Web browsers and computing platforms.

  9. Communicating Earth Science Applications through Virtual Poster Sessions

    NASA Astrophysics Data System (ADS)

    Favors, J. E.; Childs-Gleason, L. M.; Ross, K. W.; Ruiz, M. L.; Rogers, L.

    2013-12-01

    The DEVELOP National Program addresses environmental and public policy issues through interdisciplinary research projects that apply the lens of NASA Earth observations to community concerns around the globe. Part of NASA's Applied Sciences' Capacity Building Program, DEVELOP bridges the gap between NASA Earth Science and society, building capacity in both participants and partner organizations to better prepare them to handle the challenges that face our society and future generations. Teams of DEVELOP participants partner with decision makers to conduct rapid feasibility projects that highlight fresh applications of NASA's suite of Earth observing sensors, cultivate advanced skills, and increase understanding of NASA Earth Science data and technology. Part of this process involves the creation of short introductory videos that demonstrate the environmental concerns, project methodologies and results, and an overview of how this work will impact decision makers. These videos are presented to the public three times a year in 'virtual poster sessions' (VPS) that provide an interactive way for individuals from around the globe to access the research, understand the capabilities and applications of NASA's Earth science datasets, and interact with the participants through blogging and dialogue sessions. Virtual poster sessions have allowed DEVELOP to introduce NASA's Earth science assets to thousands of viewers around the world. For instance, one fall VPS had over 5,000 visitors from 89 different countries during the two week session. This presentation will discuss lessons learned and statistics related to the series of nine virtual poster sessions that DEVELOP has conducted 2011-2013.

  10. The International Solid Earth Research Virtual Observatory

    NASA Astrophysics Data System (ADS)

    Fox, G.; Pierce, M.; Rundle, J.; Donnellan, A.; Parker, J.; Granat, R.; Lyzenga, G.; McLeod, D.; Grant, L.

    2004-12-01

    We describe the architecture and initial implementation of the International Solid Earth Research Virtual Observatory (iSERVO). This has been prototyped within the USA as SERVOGrid and expansion is planned to Australia, China, Japan and other countries. We base our design on a globally scalable distributed "cyber-infrastructure" or Grid built around a Web Services-based approach consistent with the extended Web Service Interoperability approach. The Solid Earth Science Working Group of NASA has identified several challenges for Earth Science research. In order to investigate these, we need to couple numerical simulation codes and data mining tools to observational data sets. This observational data are now available on-line in internet-accessible forms, and the quantity of this data is expected to grow explosively over the next decade. We architect iSERVO as a loosely federated Grid of Grids with each country involved supporting a national Solid Earth Research Grid. The national Grid Operations, possibly with dedicated control centers, are linked together to support iSERVO where an International Grid control center may eventually be necessary. We address the difficult multi-administrative domain security and ownership issues by exposing capabilities as services for which the risk of abuse is minimized. We support large scale simulations within a single domain using service-hosted tools (mesh generation, data repository and sensor access, GIS, visualization). Simulations typically involve sequential or parallel machines in a single domain supported by cross-continent services. We use Web Services implement Service Oriented Architecture (SOA) using WSDL for service description and SOAP for message formats. These are augmented by UDDI, WS-Security, WS-Notification/Eventing and WS-ReliableMessaging in the WS-I+ approach. Support for the latter two capabilities will be available over the next 6 months from the NaradaBrokering messaging system. We augment these

  11. The Sea Monitoring Virtual Research Community (VRC) in the EVER-EST Project (a virtual research environment for the Earth Sciences).

    NASA Astrophysics Data System (ADS)

    Foglini, Federica; Boero, Ferdinando; Guarino, Raffaele

    2016-04-01

    The EU's H2020 EVER-EST Project is dedicated to the realization of a Virtual Research Environment (VRE) for Earth Science researchers during 2015-2018. In this framework the Sea monitoring represents one of the four use case VRCs chosen to validate the EVER-EST e-infrastructure, which is aimed at representing a wide and multidisciplinary Earth Science domain. The objective of the Sea Monitoring Virtual Research Community (VRC) is to provide useful and applicable contributions to the identification and definition of variables indicated by the European Commission in the Marine Directive under the framework for Good Environment Status (GES). The European Marine Strategy Framework Directive (MSFD, http://ec.europa.eu/environment/marine/index_en.htm) has defined the descriptors for Good Environmental Status in marine waters. The first descriptor is biodiversity; the second one is the presence of non-indigenous species while the remaining nine (even when they consider physical, chemical or geological variables) require proper functioning of the ecosystem, linked to a good state of biodiversity. The Sea Monitoring VRC is direct to provide practical methods, procedures and protocols to support coherent and widely accepted interpretation of the Descriptors 1(Biodiversity), 2 (non- indigenous species), 4 (food webs) and 6 (seafloor integrity) identified in GES. In that context, the criteria and methodological standards already identified by the European Commission, and at same time considering the activities and projects in progress in the marine framework, will be taken into account. This research of practical methods to estimate and measure GES parameters requires a close cooperation among different disciplines including: biologists, geologists, geophysics, oceanographers, Earth observation experts and others. It will also require a number of different types of scientific data and observations (e.g. biology related, chemico-physical, etc.) from different inputs and sensors

  12. Llnking the EarthScope Data Virtual Catalog to the GEON Portal

    NASA Astrophysics Data System (ADS)

    Lin, K.; Memon, A.; Baru, C.

    2008-12-01

    The EarthScope Data Portal provides a unified, single-point of access to EarthScope data and products from USArray, Plate Boundary Observatory (PBO), and San Andreas Fault Observatory at Depth (SAFOD) experiments. The portal features basic search and data access capabilities to allow users to discover and access EarthScope data using spatial, temporal, and other metadata-based (data type, station specific) search conditions. The portal search module is the user interface implementation of the EarthScope Data Search Web Service. This Web Service acts as a virtual catalog that in turn invokes Web services developed by IRIS (Incorporated Research Institutions for Seismology), UNAVCO (University NAVSTAR Consortium), and GFZ (German Research Center for Geosciences) to search for EarthScope data in the archives at each of these locations. These Web Services provide information about all resources (data) that match the specified search conditions. In this presentation we will describe how the EarthScope Data Search Web service can be integrated into the GEONsearch application in the GEON Portal (see http://portal.geongrid.org). Thus, a search request issued at the GEON Portal will also search the EarthScope virtual catalog thereby providing users seamless access to data in GEON as well as the Earthscope via a common user interface.

  13. Beyond seismic interferometry: imaging the earth's interior with virtual sources and receivers inside the earth

    NASA Astrophysics Data System (ADS)

    Wapenaar, C. P. A.; Van der Neut, J.; Thorbecke, J.; Broggini, F.; Slob, E. C.; Snieder, R.

    2015-12-01

    Imagine one could place seismic sources and receivers at any desired position inside the earth. Since the receivers would record the full wave field (direct waves, up- and downward reflections, multiples, etc.), this would give a wealth of information about the local structures, material properties and processes in the earth's interior. Although in reality one cannot place sources and receivers anywhere inside the earth, it appears to be possible to create virtual sources and receivers at any desired position, which accurately mimics the desired situation. The underlying method involves some major steps beyond standard seismic interferometry. With seismic interferometry, virtual sources can be created at the positions of physical receivers, assuming these receivers are illuminated isotropically. Our proposed method does not need physical receivers at the positions of the virtual sources; moreover, it does not require isotropic illumination. To create virtual sources and receivers anywhere inside the earth, it suffices to record the reflection response with physical sources and receivers at the earth's surface. We do not need detailed information about the medium parameters; it suffices to have an estimate of the direct waves between the virtual-source positions and the acquisition surface. With these prerequisites, our method can create virtual sources and receivers, anywhere inside the earth, which record the full wave field. The up- and downward reflections, multiples, etc. in the virtual responses are extracted directly from the reflection response at the surface. The retrieved virtual responses form an ideal starting point for accurate seismic imaging, characterization and monitoring.

  14. Explore the virtual side of earth science

    USGS Publications Warehouse

    ,

    1998-01-01

    Scientists have always struggled to find an appropriate technology that could represent three-dimensional (3-D) data, facilitate dynamic analysis, and encourage on-the-fly interactivity. In the recent past, scientific visualization has increased the scientist's ability to visualize information, but it has not provided the interactive environment necessary for rapidly changing the model or for viewing the model in ways not predetermined by the visualization specialist. Virtual Reality Modeling Language (VRML 2.0) is a new environment for visualizing 3-D information spaces and is accessible through the Internet with current browser technologies. Researchers from the U.S. Geological Survey (USGS) are using VRML as a scientific visualization tool to help convey complex scientific concepts to various audiences. Kevin W. Laurent, computer scientist, and Maura J. Hogan, technical information specialist, have created a collection of VRML models available through the Internet at Virtual Earth Science (virtual.er.usgs.gov).

  15. Google Earth: A Virtual Globe for Elementary Geography

    ERIC Educational Resources Information Center

    Britt, Judy; LaFontaine, Gus

    2009-01-01

    Originally called Earth Viewer in 2004, Google Earth was the first virtual globe easily available to the ordinary user of the Internet. Google Earth, at earth.google.com, is a free, 3-dimensional computer model of Earth, but that means more than just a large collection of pretty pictures. It allows the viewer to "fly" anywhere on Earth "to view…

  16. Environmental Remote Sensing Analysis Using Open Source Virtual Earths and Public Domain Imagery

    NASA Astrophysics Data System (ADS)

    Pilant, A. N.; Worthy, L. D.

    2008-12-01

    Human activities increasingly impact natural environments. Globally, many ecosystems are stressed to unhealthy limits, leading to loss of valuable ecosystem services- economic, ecologic and intrinsic. Virtual earths (virtual globes) (e.g., NASA World Wind, ossimPlanet, ArcGIS Explorer, Google Earth, Microsoft Virtual Earth) are geospatial data integration tools that can aid our efforts to understand and protect the environment. Virtual earths provide unprecedented desktop views of our planet, not only to professional scientists, but also to citizen scientists, students, environmental stewards, decision makers, urban developers and planners. Anyone with a broadband internet connection can explore the planet virtually, due in large part to freely available open source software and public domain imagery. This has at least two important potential benefits. One, individuals can study the planet from the visually intuitive perspective of the synoptic aerial view, promoting environmental awareness and stewardship. Two, it opens up the possibility of harnessing the in situ knowledge and observations of citizen scientists familiar with landscape conditions in their locales. Could this collective knowledge be harnessed (crowd sourcing) to validate and quality assure land cover and other maps? In this presentation we present examples using public domain imagery and two open source virtual earths to highlight some of the functionalities currently available. OssimPlanet is used to view aerial data from the USDA Geospatial Data Gateway. NASA World Wind is used to extract georeferenced high resolution USGS urban area orthoimagery. ArcGIS Explorer is used to demonstrate an example of image analysis using web processing services. The research presented here was conducted under the Environmental Feature Finder project of the Environmental Protection Agency's Advanced Monitoring Initiative. Although this work was reviewed by EPA and approved for publication, it may not necessarily

  17. A Desktop Virtual Reality Earth Motion System in Astronomy Education

    ERIC Educational Resources Information Center

    Chen, Chih Hung; Yang, Jie Chi; Shen, Sarah; Jeng, Ming Chang

    2007-01-01

    In this study, a desktop virtual reality earth motion system (DVREMS) is designed and developed to be applied in the classroom. The system is implemented to assist elementary school students to clarify earth motion concepts using virtual reality principles. A study was conducted to observe the influences of the proposed system in learning.…

  18. Earth Adventure: Virtual Globe-based Suborbital Atmospheric Greenhouse Gases Exploration

    NASA Astrophysics Data System (ADS)

    Wei, Y.; Landolt, K.; Boyer, A.; Santhana Vannan, S. K.; Wei, Z.; Wang, E.

    2016-12-01

    The Earth Venture Suborbital (EVS) mission is an important component of NASA's Earth System Science Pathfinder program that aims at making substantial advances in Earth system science through measurements from suborbital platforms and modeling researches. For example, the Carbon in Arctic Reservoirs Vulnerability Experiment (CARVE) project of EVS-1 collected measurements of greenhouse gases (GHG) on local to regional scales in the Alaskan Arctic. The Atmospheric Carbon and Transport - America (ACT-America) project of EVS-2 will provide advanced, high-resolution measurements of atmospheric profiles and horizontal gradients of CO2 and CH4.As the long-term archival center for CARVE and the future ACT-America data, the Oak Ridge National Laboratory Distributed Active Archive Center (ORNL DAAC) has been developing a versatile data management system for CARVE data to maximize their usability. One of these efforts is the virtual globe-based Suborbital Atmospheric GHG Exploration application. It leverages Google Earth to simulate the 185 flights flew by the C-23 Sherpa aircraft in 2012-2015 for the CARVE project. Based on Google Earth's 3D modeling capability and the precise coordinates, altitude, pitch, roll, and heading info of the aircraft recorded in every second during each flight, the application provides users accurate and vivid simulation of flight experiences, with an active 3D visualization of a C-23 Sherpa aircraft in view. This application provides dynamic visualization of GHG, including CO2, CO, H2O, and CH4 captured during the flights, at the same pace of the flight simulation in Google Earth. Photos taken during those flights are also properly displayed along the flight paths. In the future, this application will be extended to incorporate more complicated GHG measurements (e.g. vertical profiles) from the ACT-America project. This application leverages virtual globe technology to provide users an integrated framework to interactively explore information

  19. Virtual Earth System Laboratory (VESL): Effective Visualization of Earth System Data and Process Simulations

    NASA Astrophysics Data System (ADS)

    Quinn, J. D.; Larour, E. Y.; Cheng, D. L. C.; Halkides, D. J.

    2016-12-01

    The Virtual Earth System Laboratory (VESL) is a Web-based tool, under development at the Jet Propulsion Laboratory and UC Irvine, for the visualization of Earth System data and process simulations. It contains features geared toward a range of applications, spanning research and outreach. It offers an intuitive user interface, in which model inputs are changed using sliders and other interactive components. Current capabilities include simulation of polar ice sheet responses to climate forcing, based on NASA's Ice Sheet System Model (ISSM). We believe that the visualization of data is most effective when tailored to the target audience, and that many of the best practices for modern Web design/development can be applied directly to the visualization of data: use of negative space, color schemes, typography, accessibility standards, tooltips, etc cetera. We present our prototype website, and invite input from potential users, including researchers, educators, and students.

  20. JPL-20171130-EARTHf-0001-DIY Glacier Modeling with Virtual Earth System Laboratory

    NASA Image and Video Library

    2017-11-30

    Eric Larour, JPL Climate Scientist, explains the NASA research tool "VESL" -- Virtual Earth System Laboratory -- that allows anyone to run their own climate experiment. The user can use a slider to simulate and increase or decrease in the amount of snowfall on a particular glacier then see a video of the results, including the glacier melting's effect on sea level.

  1. Google Earth as a method for connecting scientific research with the World

    NASA Astrophysics Data System (ADS)

    Graham, J. R.

    2012-12-01

    Google Earth has proven itself to be an exceptionally successful and ambitious application: fully capable as a scientific tool, yet able to also satisfy the intellectual and virtual touristic needs of students, educators and the general public. It is difficult to overstate Google Earth's impact on our understanding of the World we inhabit, and yet there is also considerable potential that remains unexplored. This paper will discuss Google Earth's potential as a social network for the science community - connecting the general public with scientists, and scientists with their research. This paper will look at the University of Lethbridge's RAVE (Reaching Audiences through Virtual Entryways) project as a model for how this social network can function within the Google Earth environment.

  2. Virtual Exploration of Earth's Evolution

    NASA Astrophysics Data System (ADS)

    Anbar, A. D.; Bruce, G.; Semken, S. C.; Summons, R. E.; Buxner, S.; Horodyskyj, L.; Kotrc, B.; Swann, J.; Klug Boonstra, S. L.; Oliver, C.

    2014-12-01

    Traditional introductory STEM courses often reinforce misconceptions because the large scale of many classes forces a structured, lecture-centric model of teaching that emphasizes delivery of facts rather than exploration, inquiry, and scientific reasoning. This problem is especially acute in teaching about the co-evolution of Earth and life, where classroom learning and textbook teaching are far removed from the immersive and affective aspects of field-based science, and where the challenges of taking large numbers of students into the field make it difficult to expose them to the complex context of the geologic record. We are exploring the potential of digital technologies and online delivery to address this challenge, using immersive and engaging virtual environments that are more like games than like lectures, grounded in active learning, and deliverable at scale via the internet. The goal is to invert the traditional lecture-centric paradigm by placing lectures at the periphery and inquiry-driven, integrative virtual investigations at the center, and to do so at scale. To this end, we are applying a technology platform we devised, supported by NASA and the NSF, that integrates a variety of digital media in a format that we call an immersive virtual field trip (iVFT). In iVFTs, students engage directly with virtual representations of real field sites, with which they interact non-linearly at a variety of scales via game-like exploration while guided by an adaptive tutoring system. This platform has already been used to develop pilot iVFTs useful in teaching anthropology, archeology, ecology, and geoscience. With support the Howard Hughes Medical Institute, we are now developing and evaluating a coherent suite of ~ 12 iVFTs that span the sweep of life's history on Earth, from the 3.8 Ga metasediments of West Greenland to ancient hominid sites in East Africa. These iVFTs will teach fundamental principles of geology and practices of scientific inquiry, and expose

  3. Modeling and Analysis Compute Environments, Utilizing Virtualization Technology in the Climate and Earth Systems Science domain

    NASA Astrophysics Data System (ADS)

    Michaelis, A.; Nemani, R. R.; Wang, W.; Votava, P.; Hashimoto, H.

    2010-12-01

    Given the increasing complexity of climate modeling and analysis tools, it is often difficult and expensive to build or recreate an exact replica of the software compute environment used in past experiments. With the recent development of new technologies for hardware virtualization, an opportunity exists to create full modeling, analysis and compute environments that are “archiveable”, transferable and may be easily shared amongst a scientific community or presented to a bureaucratic body if the need arises. By encapsulating and entire modeling and analysis environment in a virtual machine image, others may quickly gain access to the fully built system used in past experiments, potentially easing the task and reducing the costs of reproducing and verify past results produced by other researchers. Moreover, these virtual machine images may be used as a pedagogical tool for others that are interested in performing an academic exercise but don't yet possess the broad expertise required. We built two virtual machine images, one with the Community Earth System Model (CESM) and one with Weather Research Forecast Model (WRF), then ran several small experiments to assess the feasibility, performance overheads costs, reusability, and transferability. We present a list of the pros and cons as well as lessoned learned from utilizing virtualization technology in the climate and earth systems modeling domain.

  4. Improving Scientific Research for the GEO Geohazard Supersites through a Virtual Research Environment

    NASA Astrophysics Data System (ADS)

    Salvi, S.; Trasatti, E.; Rubbia, G.; Romaniello, V.; Spinetti, C.; Corradini, S.; Merucci, L.

    2016-12-01

    The EU's H2020 EVER-EST Project is dedicated to the realization of a Virtual Research Environment (VRE) for Earth Science researchers, during 2015-2018. EVER-EST implements state-of-the-art technologies in the area of Earth Science data catalogues, data access/processing and long-term data preservation together with models, techniques and tools for the computational methods, such as scientific workflows. The VRE is designed with the aim of providing the Earth Science user community with an innovative virtual environment to enhance their ability to interoperate and share knowledge and experience, exploiting also the Research Object concept. The GEO Geohazard Supersites is one of the four Research Communities chosen to validate the e-infrastructure. EVER-EST will help the exploitation of the full potential of the GEO Geohazard Supersite and Natural Laboratories (GSNL) initiative demonstrating the use case in the Permanent Supersites of Mt Etna, Campi Flegrei-Vesuvius, and Icelandic volcanoes. Besides providing tools for active volcanoes monitoring and studies, we intend to demonstrate how a more organized and collaborative research environment, such as a VRE, can improve the quality of the scientific research on the Geohazard Supersites, addressing at the same time the problem of the slow uptake of scientific research findings in Disaster Risk Management. Presently, the full exploitation of the in situ and satellite data made available for each Supersite is delayed by the difficult access (especially for researchers in developing countries) to intensive processing and modeling capabilities. EVER-EST is designed to provide these means and also a friendly virtual environment for the easy transfer of scientific knowledge as soon as it is acquired, promoting collaboration among researchers located in distant regions of the world. A further benefit will be to increase the societal impact of the scientific advancements obtained in the Supersites, allowing a more uniform

  5. iSERVO: Implementing the International Solid Earth Research Virtual Observatory by Integrating Computational Grid and Geographical Information Web Services

    NASA Astrophysics Data System (ADS)

    Aktas, Mehmet; Aydin, Galip; Donnellan, Andrea; Fox, Geoffrey; Granat, Robert; Grant, Lisa; Lyzenga, Greg; McLeod, Dennis; Pallickara, Shrideep; Parker, Jay; Pierce, Marlon; Rundle, John; Sayar, Ahmet; Tullis, Terry

    2006-12-01

    We describe the goals and initial implementation of the International Solid Earth Virtual Observatory (iSERVO). This system is built using a Web Services approach to Grid computing infrastructure and is accessed via a component-based Web portal user interface. We describe our implementations of services used by this system, including Geographical Information System (GIS)-based data grid services for accessing remote data repositories and job management services for controlling multiple execution steps. iSERVO is an example of a larger trend to build globally scalable scientific computing infrastructures using the Service Oriented Architecture approach. Adoption of this approach raises a number of research challenges in millisecond-latency message systems suitable for internet-enabled scientific applications. We review our research in these areas.

  6. Sensor Webs as Virtual Data Systems for Earth Science

    NASA Astrophysics Data System (ADS)

    Moe, K. L.; Sherwood, R.

    2008-05-01

    The NASA Earth Science Technology Office established a 3-year Advanced Information Systems Technology (AIST) development program in late 2006 to explore the technical challenges associated with integrating sensors, sensor networks, data assimilation and modeling components into virtual data systems called "sensor webs". The AIST sensor web program was initiated in response to a renewed emphasis on the sensor web concepts. In 2004, NASA proposed an Earth science vision for a more robust Earth observing system, coupled with remote sensing data analysis tools and advances in Earth system models. The AIST program is conducting the research and developing components to explore the technology infrastructure that will enable the visionary goals. A working statement for a NASA Earth science sensor web vision is the following: On-demand sensing of a broad array of environmental and ecological phenomena across a wide range of spatial and temporal scales, from a heterogeneous suite of sensors both in-situ and in orbit. Sensor webs will be dynamically organized to collect data, extract information from it, accept input from other sensor / forecast / tasking systems, interact with the environment based on what they detect or are tasked to perform, and communicate observations and results in real time. The focus on sensor webs is to develop the technology and prototypes to demonstrate the evolving sensor web capabilities. There are 35 AIST projects ranging from 1 to 3 years in duration addressing various aspects of sensor webs involving space sensors such as Earth Observing-1, in situ sensor networks such as the southern California earthquake network, and various modeling and forecasting systems. Some of these projects build on proof-of-concept demonstrations of sensor web capabilities like the EO-1 rapid fire response initially implemented in 2003. Other projects simulate future sensor web configurations to evaluate the effectiveness of sensor-model interactions for producing

  7. GEOG 342: Exploring the Virtual Earth

    NASA Astrophysics Data System (ADS)

    Bailey, J. E.; Sfraga, M.

    2007-12-01

    First attributed to Eratosthenes around 200 BC, the word "geography" is derived from Greek words meaning "Earth" and "to describe". It describes the study of our planets, its features, inhabitants, and phenomena. The term "neogeography" put simply is new geography; where new refers to more than just practices that are new in usage. Methodologies of neogeography tend toward the intuitive, personal, artistic or even absurd, and general don't confirm to traditional protocols and boundaries. Mapping and spatial technologies such as Geobrowsers are typical of the tools used by neogeographers. Much of the success of Geobrowsers can be attributed to the fact that they use the methods and technologies of neogeography to provide a better understanding of traditional topics of Geography. The Geography program at the University of Alaska Fairbanks is embracing these new methodologies by offering a new class that explores the world around us through the use of Geobrowsers and other Web 2.0 technologies. Students will learn to use Keyhole Markup Language (KML), Google Maps API, SketchUp and a range of Virtual Globes programs, primarily through geospatial datasets from the Earth Sciences. A special focus will be given to datasets that look at the environments and natural hazards that make Alaska such a unique landscape. The role of forums, wikis and blogs in the expansion of the Geoweb will be explored, and students will be encouraged to be active on these websites. Students will also explore Second Life, the concept of which will be introduced through the class text, Neal Stephenson's "Snow Crash". The primary goal of the class is to encourage students to undertake their own explorations of virtual Earths, in order to better understand the physical and social structure of the real world.

  8. Virtual Globes and Glacier Research: Integrating research, collaboration, logistics, data archival, and outreach into a single tool

    NASA Astrophysics Data System (ADS)

    Nolan, M.

    2006-12-01

    Virtual Globes are a paradigm shift in the way earth sciences are conducted. With these tools, nearly all aspects of earth science can be integrated from field science, to remote sensing, to remote collaborations, to logistical planning, to data archival/retrieval, to PDF paper retriebal, to education and outreach. Here we present an example of how VGs can be fully exploited for field sciences, using research at McCall Glacier, in Arctic Alaska.

  9. ENVIRONMENTAL REMOTE SENSING ANALYSIS USING OPEN SOURCE VIRTUAL EARTHS AND PUBLIC DOMAIN IMAGERY

    EPA Science Inventory

    Human activities increasingly impact natural environments. Globally, many ecosystems are stressed to unhealthy limits, leading to loss of valuable ecosystem services- economic, ecologic and intrinsic. Virtual earths (virtual globes) (-e.g., NASA World Wind, ossimPlanet, ArcGIS...

  10. Research and Teaching About the Deep Earth

    NASA Astrophysics Data System (ADS)

    Williams, Michael L.; Mogk, David W.; McDaris, John

    2010-08-01

    Understanding the Deep Earth: Slabs, Drips, Plumes and More; Virtual Workshop, 17-19 February and 24-26 February 2010; Images and models of active faults, subducting plates, mantle drips, and rising plumes are spurring new excitement about deep-Earth processes and connections between Earth's internal systems and plate tectonics. The new results and the steady progress of Earthscope's USArray across the country are also providing a special opportunity to reach students and the general public. The pace of discoveries about the deep Earth is accelerating due to advances in experimental, modeling, and sensing technologies; new data processing capabilities; and installation of new networks, especially the EarthScope facility. EarthScope is an interdisciplinary program that combines geology and geophysics to study the structure and evolution of the North American continent. To explore the current state of deep-Earth science and ways in which it can be brought into the undergraduate classroom, 40 professors attended a virtual workshop given by On the Cutting Edge, a program that strives to improve undergraduate geoscience education through an integrated cooperative series of workshops and Web-based resources. The 6-day two-part workshop consisted of plenary talks, large and small group discussions, and development and review of new classroom and laboratory activities.

  11. Using the Virtual Vee Map for Inquiry with Geoscience Research Data

    NASA Astrophysics Data System (ADS)

    Rutherford, S.

    2009-04-01

    The Vee Map is a method by which any teacher can implement guided inquiry in their classroom. It was originally designed to work with classic laboratories. However, Coffman and Riggs (2006) used the idea so that students could gather online scientific data to answer a research question. This is known as the "Virtual Vee Map" because the scientific data collected is online or virtual. Students have great difficulty with designing and conducting a research project. They also are not able to work with scientific data. Many organizations are now making their scientific data available for use by the educational community. However, many educators and students have found geoscience data difficult to find and use. Ledley et al. (2008) suggests that organizations use educationally relevant review criteria for their data sites. As part of a National Oceanic and Atmosphere Administration (NOAA) research project, a website was developed using the Great Lakes Environmental Research Laboratory's (GLERL) scientific data about the Great Lakes. This data was made available such that pre-service Earth Science elementary teachers could design a research question for use with the Virtual Vee Map's guided inquiry approach.

  12. Building a Generic Virtual Research Environment Framework for Multiple Earth and Space Science Domains and a Diversity of Users.

    NASA Astrophysics Data System (ADS)

    Wyborn, L. A.; Fraser, R.; Evans, B. J. K.; Friedrich, C.; Klump, J. F.; Lescinsky, D. T.

    2017-12-01

    Virtual Research Environments (VREs) are now part of academic infrastructures. Online research workflows can be orchestrated whereby data can be accessed from multiple external repositories with processing taking place on public or private clouds, and centralised supercomputers using a mixture of user codes, and well-used community software and libraries. VREs enable distributed members of research teams to actively work together to share data, models, tools, software, workflows, best practices, infrastructures, etc. These environments and their components are increasingly able to support the needs of undergraduate teaching. External to the research sector, they can also be reused by citizen scientists, and be repurposed for industry users to help accelerate the diffusion and hence enable the translation of research innovations. The Virtual Geophysics Laboratory (VGL) in Australia was started in 2012, built using a collaboration between CSIRO, the National Computational Infrastructure (NCI) and Geoscience Australia, with support funding from the Australian Government Department of Education. VGL comprises three main modules that provide an interface to enable users to first select their required data; to choose a tool to process that data; and then access compute infrastructure for execution. VGL was initially built to enable a specific set of researchers in government agencies access to specific data sets and a limited number of tools. Over the years it has evolved into a multi-purpose Earth science platform with access to an increased variety of data (e.g., Natural Hazards, Geochemistry), a broader range of software packages, and an increasing diversity of compute infrastructures. This expansion has been possible because of the approach to loosely couple data, tools and compute resources via interfaces that are built on international standards and accessed as network-enabled services wherever possible. Built originally for researchers that were not fussy about

  13. Design, Development and Preliminary Student Evaluation of Virtual Field Guides as aids to teaching and learning in the Earth sciences

    NASA Astrophysics Data System (ADS)

    Stott, Tim

    2010-05-01

    In Universities the benefits of teaching and learning through fieldwork has been brought under closer examination in recent years (e.g. Andrews et al., 2003) and the notion of supporting fieldwork in the Geography, Earth and Environmental Science (GEES) disciplines has been gathering momentum over the past decade as evidenced by conferences on ‘Supporting fieldwork using information technology' (Maskall et al., 2007) and a Higher Education Academy GEES Virtual Fieldwork Conference at University of Worcester (May 2007). Virtual environments and e-learning resources have been shown to help students become active rather than passive learners by appealing to their multi-sensory learning ability with interactive media (Fletcher et al., 2002; 2007). Research on glacial and fluvial processes has been conducted since 2003 by Liverpool John Moores University (LJMU) staff, sometimes in collaboration with other Universities, at field sites in the French Alps, Swiss Alps and Cariboo Mountains in British Columbia. A virtual field guide (VFG) (www.virtualalps.co.uk) has been developed which uses maps, site photos, panorama movies, video clips, a google earth tour, student exercises using hydrological and glacial datasets collected in the field and revision exercises. A preliminary evaluation of this learning resource has been carried out with two groups of LJMU students and an article written (Stott et al. 2009a). The Ingleton Waterfalls VFG (http://www.ljmu.ac.uk/BIE/ingleton/) was developed by LJMU staff to meet the needs of Foundation degree and undergraduate students. A workshop was presented at the Earth Science Teachers Association 2008 Annual Conference at LJMU, and a subsequent article written (Stott et al. 2009b). The final section of this presentation will summarise some staff perspectives and raises some questions and issues concerned with development and accessibility of VFGs in the light of new developments of a ‘semantic web' at LJMU (Carmichael, 2009). Andrews

  14. Virtual environments simulation in research reactor

    NASA Astrophysics Data System (ADS)

    Muhamad, Shalina Bt. Sheik; Bahrin, Muhammad Hannan Bin

    2017-01-01

    Virtual reality based simulations are interactive and engaging. It has the useful potential in improving safety training. Virtual reality technology can be used to train workers who are unfamiliar with the physical layout of an area. In this study, a simulation program based on the virtual environment at research reactor was developed. The platform used for virtual simulation is 3DVia software for which it's rendering capabilities, physics for movement and collision and interactive navigation features have been taken advantage of. A real research reactor was virtually modelled and simulated with the model of avatars adopted to simulate walking. Collision detection algorithms were developed for various parts of the 3D building and avatars to restrain the avatars to certain regions of the virtual environment. A user can control the avatar to move around inside the virtual environment. Thus, this work can assist in the training of personnel, as in evaluating the radiological safety of the research reactor facility.

  15. Conceptual Learning Outcomes of Virtual Experiential Learning: Results of Google Earth Exploration in Introductory Geoscience Courses

    NASA Astrophysics Data System (ADS)

    Bitting, Kelsey S.; McCartney, Marsha J.; Denning, Kathy R.; Roberts, Jennifer A.

    2018-06-01

    Virtual globe programs such as Google Earth replicate real-world experiential learning of spatial and geographic concepts by allowing students to navigate across our planet without ever leaving campus. However, empirical evidence for the learning value of these technological tools and the experience students gain by exploration assignments framed within them remains to be quantified and compared by student demographics. This study examines the impact of a Google Earth-based exploration assignment on conceptual understanding in introductory geoscience courses at a research university in the US Midwest using predominantly traditional college-age students from a range of majors. Using repeated-measures ANOVA and paired-samples t tests, we test the significance of the activity using pretest and posttest scores on a subset of items from the Geoscience Concept Inventory, and the interactive effects of student gender and ethnicity on student score improvement. Analyses show that learning from the Google Earth exploration activity is highly significant overall and for all but one of the concept inventory items. Furthermore, we find no significant interactive effects of class format, student gender, or student ethnicity on the magnitude of the score increases. These results provide strong support for the use of experiential learning in virtual globe environments for students in introductory geoscience and perhaps other disciplines for which direct observation of our planet's surface is conceptually relevant.

  16. A virtual tour of geological heritage: Valourising geodiversity using Google Earth and QR code

    NASA Astrophysics Data System (ADS)

    Martínez-Graña, A. M.; Goy, J. L.; Cimarra, C. A.

    2013-12-01

    When making land-use plans, it is necessary to inventory and catalogue the geological heritage and geodiversity of a site to establish an apolitical conservation protection plan to meet the educational and social needs of society. New technologies make it possible to create virtual databases using virtual globes - e.g., Google Earth - and other personal-use geomatics applications (smartphones, tablets, PDAs) for accessing geological heritage information in “real time” for scientific, educational, and cultural purposes via a virtual geological itinerary. Seventeen mapped and georeferenced geosites have been created in Keyhole Markup Language for use in map layers used in geological itinerary stops for different applications. A virtual tour has been developed for Las Quilamas Natural Park, which is located in the Spanish Central System, using geological layers and topographic and digital terrain models that can be overlaid in a 3D model. The Google Earth application was used to import the geosite placemarks. For each geosite, a tab has been developed that shows a description of the geology with photographs and diagrams and that evaluates the scientific, educational, and tourism quality. Augmented reality allows the user to access these georeferenced thematic layers and overlay data, images, and graphics in real time on their mobile devices. These virtual tours can be incorporated into subject guides designed by public. Seven educational and interpretive panels describing some of the geosites were designed and tagged with a QR code that could be printed at each stop or in the printed itinerary. These QR codes can be scanned with the camera found on most mobile devices, and video virtual tours can be viewed on these devices. The virtual tour of the geological heritage can be used to show tourists the geological history of the Las Quilamas Natural Park using new geomatics technologies (virtual globes, augmented reality, and QR codes).

  17. Virtual Tools to Broaden Participation in the Earth and Space Sciences through Geolead (Geoscience Learning, Engagement And Development)

    NASA Astrophysics Data System (ADS)

    Asher, P. M.; Holm Adamec, B.; Furukawa, H.; Morris, A. R.; Haacker, R.; Kaplan, M.; Lewis, G. B.; Velasco, E.; Brey, J. A.

    2014-12-01

    Professional societies, along with federal agencies, national research centers and laboratories, academic institutions, and private industry, all play a key role in educating the next generation of Earth, ocean, atmospheric, and space scientists by offering programs and opportunities that attract students to the field, engage and retain them by supporting them through their formal education, and provide training for a career in this field. Research indicates that multiple engagement opportunities, such as mentoring, internships, participation in research, and learning communities, among other interventions, increase student success. This is particularly true for first-generation students and those who are members of underrepresented minority populations. However, it is often difficult to provide such a variety of programs at a significant scale, especially for geographically isolated students and those whose schools have fewer resources. To enable this, the American Geophysical Union (AGU) is convening a coalition of organizations to co-design and implement a concept called Geoscience Learning, Engagement And Development (GeoLEAD). GeoLEAD will provide a virtual platform as well as a collaborative infrastructure to help engage, retain, and prepare two- and four-year-college undergraduate Earth, ocean, atmospheric, and space science students (including those students who are interested in becoming majors) for the workforce. It will centralize access to the vast array of already existing programs and services that are currently scattered across multiple organizations, support the development of new services and programs, and simplify the search process by recommending bundles of programs and services based on the students' profiles and interests. This presentation will highlight the research that led to the development of the GeoLEAD concept, including studies of the ways in which undergraduates use online resources for their education. Additionally, other virtual

  18. Sensor Webs in Digital Earth

    NASA Astrophysics Data System (ADS)

    Heavner, M. J.; Fatland, D. R.; Moeller, H.; Hood, E.; Schultz, M.

    2007-12-01

    The University of Alaska Southeast is currently implementing a sensor web identified as the SouthEast Alaska MOnitoring Network for Science, Telecommunications, Education, and Research (SEAMONSTER). From power systems and instrumentation through data management, visualization, education, and public outreach, SEAMONSTER is designed with modularity in mind. We are utilizing virtual earth infrastructures to enhance both sensor web management and data access. We will describe how the design philosophy of using open, modular components contributes to the exploration of different virtual earth environments. We will also describe the sensor web physical implementation and how the many components have corresponding virtual earth representations. This presentation will provide an example of the integration of sensor webs into a virtual earth. We suggest that IPY sensor networks and sensor webs may integrate into virtual earth systems and provide an IPY legacy easily accessible to both scientists and the public. SEAMONSTER utilizes geobrowsers for education and public outreach, sensor web management, data dissemination, and enabling collaboration. We generate near-real-time auto-updating geobrowser files of the data. In this presentation we will describe how we have implemented these technologies to date, the lessons learned, and our efforts towards greater OGC standard implementation. A major focus will be on demonstrating how geobrowsers have made this project possible.

  19. Department of Energy's Virtual Lab Infrastructure for Integrated Earth System Science Data

    NASA Astrophysics Data System (ADS)

    Williams, D. N.; Palanisamy, G.; Shipman, G.; Boden, T.; Voyles, J.

    2014-12-01

    The U.S. Department of Energy (DOE) Office of Biological and Environmental Research (BER) Climate and Environmental Sciences Division (CESD) produces a diversity of data, information, software, and model codes across its research and informatics programs and facilities. This information includes raw and reduced observational and instrumentation data, model codes, model-generated results, and integrated data products. Currently, most of this data and information are prepared and shared for program specific activities, corresponding to CESD organization research. A major challenge facing BER CESD is how best to inventory, integrate, and deliver these vast and diverse resources for the purpose of accelerating Earth system science research. This talk provides a concept for a CESD Integrated Data Ecosystem and an initial roadmap for its implementation to address this integration challenge in the "Big Data" domain. Towards this end, a new BER Virtual Laboratory Infrastructure will be presented, which will include services and software connecting the heterogeneous CESD data holdings, and constructed with open source software based on industry standards, protocols, and state-of-the-art technology.

  20. NASA's Solar System Exploration Research Virtual Institute (SSERVI)

    NASA Astrophysics Data System (ADS)

    Pendleton, Yvonne J.

    2015-11-01

    NASA's Solar System Exploration Research Virtual Institute (SSERVI) represents a close collaboration between science, technology and exploration, and was created to enable a deeper understanding of the Moon and other airless bodies. SSERVI is supported jointly by NASA’s Science Mission Directorate and Human Exploration and Operations Mission Directorate. The institute currently focuses on the scientific aspects of exploration as they pertain to the Moon, Near Earth Asteroids (NEAs) and the moons of Mars, but the institute goals may expand, depending on NASA's needs, in the future. The 9 initial teams, selected in late 2013 and funded from 2014-2019, have expertise across the broad spectrum of lunar, NEA, and Martian moon sciences. Their research includes various aspects of the surface, interior, exosphere, near-space environments, and dynamics of these bodies.NASA anticipates a small number of additional teams to be selected within the next two years, with a Cooperative Agreement Notice (CAN) likely to be released in 2016. Calls for proposals are issued every 2-3 years to allow overlap between generations of institute teams, but the intent for each team is to provide a stable base of funding for a five year period. SSERVI's mission includes acting as a bridge between several groups, joining together researchers from: 1) scientific and exploration communities, 2) multiple disciplines across a wide range of planetary sciences, and 3) domestic and international communities and partnerships.The SSERVI central office is located at NASA Ames Research Center in Mountain View, CA. The administrative staff at the central office forms the organizational hub for the domestic and international teams and enables the virtual collaborative environment. Interactions with geographically dispersed teams across the U.S., and global partners, occur easily and frequently in a collaborative virtual environment. This poster will provide an overview of the 9 current US teams and

  1. The Ever-Est Virtual Research Environment Infrastructure for Marine - the Sea Monitoring Virtual Research Community (vrc) Use Case

    NASA Astrophysics Data System (ADS)

    Foglini, F.

    2016-12-01

    The EVER-EST project aims to develop a generic Virtual Research Environment (VRE) tailored to the needs and validated by the Earth Science domain. To achieve this the EVER-EST VRE provides earth scientists with the means to seamlessly manage both the data involved in their computationally intensive disciplines and the scientific methods applied in their observations and modellings, which lead to the specific results that need to be attributable, validated and shared within the community e.g. in the form of scholarly communications. Central to this approach is the concept of Research Objects (ROs) as semantically rich aggregations of resources that bring together data, methods and people in scientific investigations. ROs enable the creation of digital artifacts that can encapsulate scientific knowledge and provide a mechanism for sharing and discovering assets of reusable research and scientific assets as first-class citizens. The EVER-EST VRE is the first RO-centric native infrastructure leveraging the notion of ROs and their application in observational rather than experimental disciplines and particularly in Earth Science. The Institute of MARine Science (ISMAR-CNR) is a scientific partner of the EVER-EST project providing useful and applicable contributions to the identification and definition of variables indicated by the European Commission in the Marine Strategy Framework Directive (MSFD) to achieve the Good Environment Status (GES). The VRC is willing to deliver practical methods, procedures and protocols to support coherent and widely accepted interpretation of the MSFD. The use case deal with 1. the Posidonia meadows along the Apulian coast, 2. the deep-sea corals along the Apulian continenatal slope and 3. the jellyfish abundance in the Italian water. The SeaMonitoring VRC created specific RO for asesing deep sea corals suitabilty, Posidonia meadows occurrences and for detecting jelly fish density aloing the italian coast. The VRC developed specific RO

  2. Virtual Research Environments for Natural Hazard Modelling

    NASA Astrophysics Data System (ADS)

    Napier, Hazel; Aldridge, Tim

    2017-04-01

    The Natural Hazards Partnership (NHP) is a group of 17 collaborating public sector organisations providing a mechanism for co-ordinated advice to government and agencies responsible for civil contingency and emergency response during natural hazard events. The NHP has set up a Hazard Impact Model (HIM) group tasked with modelling the impact of a range of UK hazards with the aim of delivery of consistent hazard and impact information. The HIM group consists of 7 partners initially concentrating on modelling the socio-economic impact of 3 key hazards - surface water flooding, land instability and high winds. HIM group partners share scientific expertise and data within their specific areas of interest including hydrological modelling, meteorology, engineering geology, GIS, data delivery, and modelling of socio-economic impacts. Activity within the NHP relies on effective collaboration between partners distributed across the UK. The NHP are acting as a use case study for a new Virtual Research Environment (VRE) being developed by the EVER-EST project (European Virtual Environment for Research - Earth Science Themes: a solution). The VRE is allowing the NHP to explore novel ways of cooperation including improved capabilities for e-collaboration, e-research, automation of processes and e-learning. Collaboration tools are complemented by the adoption of Research Objects, semantically rich aggregations of resources enabling the creation of uniquely identified digital artefacts resulting in reusable science and research. Application of the Research Object concept to HIM development facilitates collaboration, by encapsulating scientific knowledge in a shareable format that can be easily shared and used by partners working on the same model but within their areas of expertise. This paper describes the application of the VRE to the NHP use case study. It outlines the challenges associated with distributed partnership working and how they are being addressed in the VRE. A case

  3. Designing a Virtual Research Facility to motivate Professional-Citizen Collaboration

    NASA Astrophysics Data System (ADS)

    Gay, Pamela

    In order to handle the onslaught of data spilling from telescopes on the Earth and on orbit, CosmoQuest has created a virtual research facility that allows the public to collaborate with science teams on projects that would otherwise lack the necessary human resources. This second-generation citizen science site goes beyond asking people to click on images to also engaging them in taking classes, attending virtual seminars, and participating in virtual star parties. These features were introduced to try and expand the diversity of motivations that bring people to the project and to keep them engaged overtime - just as a research center seeks to bring a diversity of people together to work and learn over time. In creating the CosmoQuest Virtual Research Facility, we sought to answer the question, “What would happen if we provided the public with the same kinds of facilities scientists have, and invite them to be our collaborators?” It had already been observed that the public readily attends public science lectures, open houses at science facilities, and education programs such as star parties. It was hoped that by creating a central facility, we could build a community of people learning and doing science in a productive manner. In order to be successful, we needed to first create the facility, then test if people were coming both to learn and to do science, and finally to verify that people were doing legitimate science. During the past 18 months of operations, we have continued to work through each of these stages, as discussed talk. At this early date, progress is on-going, and much research remains to be done, but all indications show that we are on our way to building a community of people learning and doing science. During 2013-2014, a series of studies looked at the motivations of CosmoQuest users, as well as their forms of site interactions. During this talk, we will review these results, as well as the demographics of our user population.

  4. Virtual Glovebox (VGX) Aids Astronauts in Pre-Flight Training

    NASA Technical Reports Server (NTRS)

    2003-01-01

    NASA's Virtual Glovebox (VGX) was developed to allow astronauts on Earth to train for complex biology research tasks in space. The astronauts may reach into the virtual environment, naturally manipulating specimens, tools, equipment, and accessories in a simulated microgravity environment as they would do in space. Such virtual reality technology also provides engineers and space operations staff with rapid prototyping, planning, and human performance modeling capabilities. Other Earth based applications being explored for this technology include biomedical procedural training and training for disarming bio-terrorism weapons.

  5. Pict'Earth: A new Method of Virtual Globe Data Acquisition

    NASA Astrophysics Data System (ADS)

    Johnson, J.; Long, S.; Riallant, D.; Hronusov, V.

    2007-12-01

    Georeferenced aerial imagery facilitates and enhances Earth science investigations. The realized value of imagery as a tool is measured from the spatial, temporal and radiometric resolution of the imagery. Currently, there is an need for a system which facilitates the rapid acquisition and distribution of high-resolution aerial earth images of localized areas. The Pict'Earth group has developed an apparatus and software algorithms which facilitate such tasks. Hardware includes a small radio-controlled model airplane (RC UAV); Light smartphones with high resolution cameras (Nokia NSeries Devices); and a GPS connected to the smartphone via the bluetooth protocol, or GPS-equipped phone. Software includes python code which controls the functions of the smartphone and GPS to acquire data in-flight; Online Virtual Globe applications including Google Earth, AJAX/Web2.0 technologies and services; APIs and libraries for developers, all of which are based on open XML-based GIS data standards. This new process for acquisition and distribution of high-resolution aerial earth images includes the following stages: Perform Survey over area of interest (AOI) with the RC UAV (Mobile Liveprocessing). In real-time our software collects images from the smartphone camera and positional data (latitude, longitude, altitude and heading) from the GPS. The software then calculates the earth footprint (geoprint) of each image and creates KML files which incorporate the georeferenced images and tracks of UAV. Optionally, it is possible to send the data in- flight via SMS/MMS (text and multimedia messages), or cellular internet networks via FTP. In Post processing the images are filtered, transformed, and assembled into a orthorectified image mosaic. The final mosaic is then cut into tiles and uploaded as a user ready product to web servers in kml format for use in Virtual Globes and other GIS applications. The obtained images and resultant data have high spatial resolution, can be updated in

  6. New Dimensions of GIS Data: Exploring Virtual Reality (VR) Technology for Earth Science

    NASA Astrophysics Data System (ADS)

    Skolnik, S.; Ramirez-Linan, R.

    2016-12-01

    NASA's Science Mission Directorate (SMD) Earth Science Division (ESD) Earth Science Technology Office (ESTO) and Navteca are exploring virtual reality (VR) technology as an approach and technique related to the next generation of Earth science technology information systems. Having demonstrated the value of VR in viewing pre-visualized science data encapsulated in a movie representation of a time series, further investigation has led to the additional capability of permitting the observer to interact with the data, make selections, and view volumetric data in an innovative way. The primary objective of this project has been to investigate the use of commercially available VR hardware, the Oculus Rift and the Samsung Gear VR, for scientific analysis through an interface to ArcGIS to enable the end user to order and view data from the NASA Discover-AQ mission. A virtual console is presented through the VR interface that allows the user to select various layers of data from the server in both 2D, 3D, and full 4pi steradian views. By demonstrating the utility of VR in interacting with Discover-AQ flight mission measurements, and building on previous work done at the Atmospheric Science Data Center (ASDC) at NASA Langley supporting analysis of sources of CO2 during the Discover-AQ mission, the investigation team has shown the potential for VR as a science tool beyond simple visualization.

  7. VESL: The Virtual Earth Sheet Laboratory for Ice Sheet Modeling and Visualization

    NASA Astrophysics Data System (ADS)

    Cheng, D. L. C.; Larour, E. Y.; Quinn, J. D.; Halkides, D. J.

    2016-12-01

    We introduce the Virtual Earth System Laboratory (VESL), a scientific modeling and visualization tool delivered through an integrated web portal for dissemination of data, simulation of physical processes, and promotion of climate literacy. The current prototype leverages NASA's Ice Sheet System Model (ISSM), a state-of-the-art polar ice sheet dynamics model developed at the Jet Propulsion Lab and UC Irvine. We utilize the Emscripten source-to-source compiler to convert the C/C++ ISSM engine core to JavaScript, and bundled pre/post-processing JS scripts to be compatible with the existing ISSM Python/Matlab API. Researchers using VESL will be able to effectively present their work for public dissemination with little-to-no additional post-processing. This will allow for faster publication in peer-reviewed journals and adaption of results for educational applications. Through future application of this concept to multiple aspects of the Earth System, VESL has the potential to broaden data applications in the geosciences and beyond. At this stage, we seek feedback from the greater scientific and public outreach communities regarding the ease of use and feature set of VESL, as we plan its expansion, and aim to achieve more rapid communication and presentation of scientific results.

  8. Undertaking qualitative health research in social virtual worlds.

    PubMed

    McElhinney, Evelyn; Cheater, Francine M; Kidd, Lisa

    2014-06-01

    This paper discusses the methodological challenges of using the 3D social virtual world Second Life for research and offers some solutions on a range of research issues including research ethics committee approval, gaining consent, recruitment of sample, data collection and engagement with 'in - world culture'. The attraction of social virtual worlds to researchers is their ability to mimic the physical world, as they, are seen as 'places' where people have a feeling of presence (being there) and social presence (being there with others) through the use of a 'customisable' avatar (digital self-representation). Emerging research demonstrating the persuasive nature of avatars on health behaviours through virtual worlds, online games and the 3D web has increased the use of and interest in these areas for delivering health information, advice and support. However, conducting research can be challenging in a 3D world where people are represented as anonymous avatars in an environment unlike any other online media. 25 semi-structured interviews were conducted in Second Life from September 2011-June 2012. Nurses wishing to undertake research in social virtual worlds should spend time in-world to acquire technical skills and gain an understanding of the culture of the world. Our experience of an interview-based study in virtual worlds indicates that researchers require several virtual world technical skills to create innovative tools to recruit, gain consent and collect data and an understanding of in-world culture, language and social norms to increase the chances of successful research. © 2013 John Wiley & Sons Ltd.

  9. Tools for Virtual Collaboration Designed for High Resolution Hydrologic Research with Continental-Scale Data Support

    NASA Astrophysics Data System (ADS)

    Duffy, Christopher; Leonard, Lorne; Shi, Yuning; Bhatt, Gopal; Hanson, Paul; Gil, Yolanda; Yu, Xuan

    2015-04-01

    Using a series of recent examples and papers we explore some progress and potential for virtual (cyber-) collaboration inspired by access to high resolution, harmonized public-sector data at continental scales [1]. The first example describes 7 meso-scale catchments in Pennsylvania, USA where the watershed is forced by climate reanalysis and IPCC future climate scenarios (Intergovernmental Panel on Climate Change). We show how existing public-sector data and community models are currently able to resolve fine-scale eco-hydrologic processes regarding wetland response to climate change [2]. The results reveal that regional climate change is only part of the story, with large variations in flood and drought response associated with differences in terrain, physiography, landuse and/or hydrogeology. The importance of community-driven virtual testbeds are demonstrated in the context of Critical Zone Observatories, where earth scientists from around the world are organizing hydro-geophysical data and model results to explore new processes that couple hydrologic models with land-atmosphere interaction, biogeochemical weathering, carbon-nitrogen cycle, landscape evolution and ecosystem services [3][4]. Critical Zone cyber-research demonstrates how data-driven model development requires a flexible computational structure where process modules are relatively easy to incorporate and where new data structures can be implemented [5]. From the perspective of "Big-Data" the paper points out that extrapolating results from virtual observatories to catchments at continental scales, will require centralized or cloud-based cyberinfrastructure as a necessary condition for effectively sharing petabytes of data and model results [6]. Finally we outline how innovative cyber-science is supporting earth-science learning, sharing and exploration through the use of on-line tools where hydrologists and limnologists are sharing data and models for simulating the coupled impacts of catchment

  10. Virtual Reality for Research in Social Neuroscience

    PubMed Central

    Parsons, Thomas D.; Gaggioli, Andrea; Riva, Giuseppe

    2017-01-01

    The emergence of social neuroscience has significantly advanced our understanding of the relationship that exists between social processes and their neurobiological underpinnings. Social neuroscience research often involves the use of simple and static stimuli lacking many of the potentially important aspects of real world activities and social interactions. Whilst this research has merit, there is a growing interest in the presentation of dynamic stimuli in a manner that allows researchers to assess the integrative processes carried out by perceivers over time. Herein, we discuss the potential of virtual reality for enhancing ecological validity while maintaining experimental control in social neuroscience research. Virtual reality is a technology that allows for the creation of fully interactive, three-dimensional computerized models of social situations that can be fully controlled by the experimenter. Furthermore, the introduction of interactive virtual characters—either driven by a human or by a computer—allows the researcher to test, in a systematic and independent manner, the effects of various social cues. We first introduce key technical features and concepts related to virtual reality. Next, we discuss the potential of this technology for enhancing social neuroscience protocols, drawing on illustrative experiments from the literature. PMID:28420150

  11. Virtual Reality for Research in Social Neuroscience.

    PubMed

    Parsons, Thomas D; Gaggioli, Andrea; Riva, Giuseppe

    2017-04-16

    The emergence of social neuroscience has significantly advanced our understanding of the relationship that exists between social processes and their neurobiological underpinnings. Social neuroscience research often involves the use of simple and static stimuli lacking many of the potentially important aspects of real world activities and social interactions. Whilst this research has merit, there is a growing interest in the presentation of dynamic stimuli in a manner that allows researchers to assess the integrative processes carried out by perceivers over time. Herein, we discuss the potential of virtual reality for enhancing ecological validity while maintaining experimental control in social neuroscience research. Virtual reality is a technology that allows for the creation of fully interactive, three-dimensional computerized models of social situations that can be fully controlled by the experimenter. Furthermore, the introduction of interactive virtual characters-either driven by a human or by a computer-allows the researcher to test, in a systematic and independent manner, the effects of various social cues. We first introduce key technical features and concepts related to virtual reality. Next, we discuss the potential of this technology for enhancing social neuroscience protocols, drawing on illustrative experiments from the literature.

  12. The EVER-EST Virtual Research Environment for the European Volcano Supersites

    NASA Astrophysics Data System (ADS)

    Salvi, S.; Trasatti, E.; Rubbia, G.; Romaniello, V.; Marelli, F.

    2017-12-01

    EVER-EST (European Virtual Environment for Research - Earth Science Themes) is an European H2020 project (2015-2018) aimed at the creation of a Virtual Research Environment (VRE) for the Earth Sciences. The VRE is intended to enhance the ability to collaborate and share knowledge and experience among scientists. One of the innovations of the project is the exploitation of the "Research Object" concept (http://www.rohub.org). Research Objects encapsulate not only data and publications, but also algorithms, codes, results, and workflows that can be stored, shared and re-used. Four scientific communities are involved in the EVER-EST project: land monitoring, natural hazards, marine biology, and the GEO Geohazard Supersites community (http://www.earthobservations.org/gsnl.php). The latter is represented in the project by INGV and the University of Iceland, and has provided user requirements to tailor the VRE to the common needs of the worldwide Supersite communities. To develop and test the VRE we have defined user scenarios and created Research Objects embedding research activities and workflows on the Permanent Supersites Campi Flegrei, Mount Etna and Icelandic Volcanoes (http://vm1.everest.psnc.pl/supersites/). While these Supersites are test sites for the platform, during the last year of the project other Supersites may also be involved to demonstrate the added value of the collaborative environment in research activities aiming to support Disaster Risk Reduction. Using the VRE, scientists are able to collaborate with colleagues located in different parts of the world, in a simple and effective way. This includes being able to remotely access and share data, research results and ideas, to carry out training sessions and discussions, to compare different results and models, and to synthesize many different pieces of information in a single consensus product to be disseminated to end-users. In particular, a further need of the Supersite scientists, which can be

  13. Immersive Earth Science: Data Visualization in Virtual Reality

    NASA Astrophysics Data System (ADS)

    Skolnik, S.; Ramirez-Linan, R.

    2017-12-01

    Utilizing next generation technology, Navteca's exploration of 3D and volumetric temporal data in Virtual Reality (VR) takes advantage of immersive user experiences where stakeholders are literally inside the data. No longer restricted by the edges of a screen, VR provides an innovative way of viewing spatially distributed 2D and 3D data that leverages a 360 field of view and positional-tracking input, allowing users to see and experience data differently. These concepts are relevant to many sectors, industries, and fields of study, as real-time collaboration in VR can enhance understanding and mission with VR visualizations that display temporally-aware 3D, meteorological, and other volumetric datasets. The ability to view data that is traditionally "difficult" to visualize, such as subsurface features or air columns, is a particularly compelling use of the technology. Various development iterations have resulted in Navteca's proof of concept that imports and renders volumetric point-cloud data in the virtual reality environment by interfacing PC-based VR hardware to a back-end server and popular GIS software. The integration of the geo-located data in VR and subsequent display of changeable basemaps, overlaid datasets, and the ability to zoom, navigate, and select specific areas show the potential for immersive VR to revolutionize the way Earth data is viewed, analyzed, and communicated.

  14. The Virtual Research Lab: Research Outcome Expectations, Research Knowledge, and the Graduate Student Experience

    ERIC Educational Resources Information Center

    Stadtlander, Lee; Giles, Martha; Sickel, Amy

    2013-01-01

    This paper examines the complexities of working with student researchers in a virtual lab setting, logistics, and methods to resolve issues. To demonstrate the feasibility of a virtual lab, a mixed-methods study consisting of quantitative surveys and qualitative data examined changes in doctoral students' confidence as measured by research outcome…

  15. Virtual Environments: Issues and Opportunities for Researching Inclusive Educational Practices

    NASA Astrophysics Data System (ADS)

    Sheehy, Kieron

    This chapter argues that virtual environments offer new research areas for those concerned with inclusive education. Further, it proposes that they also present opportunities for developing increasingly inclusive research processes. This chapter considers how researchers might approach researching some of these affordances. It discusses the relationship between specific features of inclusive pedagogy, derived from an international systematic literature review, and the affordances of different forms of virtual characters and environments. Examples are drawn from research in Second LifeTM (SL), virtual tutors and augmented reality. In doing this, the chapter challenges a simplistic notion of isolated physical and virtual worlds and, in the context of inclusion, between the practice of research and the research topic itself. There are a growing number of virtual worlds in which identified educational activities are taking place, or whose activities are being noted for their educational merit. These encompasses non-themed worlds such as SL and Active Worlds, game based worlds such as World of Warcraft and Runescape, and even Club Penguin, a themed virtual where younger players interact through a variety of Penguin themed environments and activities. It has been argued that these spaces, outside traditional education, are able to offer pedagogical insights (Twining 2009) i.e. that these global virtual communities have been identified as being useful as creative educational environments (Delwiche 2006; Sheehy 2009). This chapter will explore how researchers might use these spaces to investigative and create inclusive educational experiences for learners. In order to do this the chapter considers three interrelated issues: What is inclusive education?; How might inclusive education influence virtual world research? And, what might inclusive education look like in virtual worlds?

  16. VESL: The Virtual Earth Sheet Laboratory for Ice Sheet Modeling and Visualization

    NASA Astrophysics Data System (ADS)

    Cheng, D. L. C.; Larour, E. Y.; Quinn, J. D.; Halkides, D. J.

    2017-12-01

    We present the Virtual Earth System Laboratory (VESL), a scientific modeling and visualization tool delivered through an integrated web portal. This allows for the dissemination of data, simulation of physical processes, and promotion of climate literacy. The current iteration leverages NASA's Ice Sheet System Model (ISSM), a state-of-the-art polar ice sheet dynamics model developed at the Jet Propulsion Lab and UC Irvine. We utilize the Emscripten source-to-source compiler to convert the C/C++ ISSM engine core to JavaScript, and bundled pre/post-processing JS scripts to be compatible with the existing ISSM Python/Matlab API. Researchers using VESL will be able to effectively present their work for public dissemination with little-to-no additional post-processing. Moreover, the portal allows for real time visualization and editing of models, cloud based computational simulation, and downloads of relevant data. This allows for faster publication in peer-reviewed journals and adaption of results for educational applications. Through application of this concept to multiple aspects of the Earth System, VESL is able to broaden data applications in the geosciences and beyond. At this stage, we still seek feedback from the greater scientific and public outreach communities regarding the ease of use and feature set of VESL. As we plan its expansion, we aim to achieve more rapid communication and presentation of scientific results.

  17. Research on virtual Guzheng based on Kinect

    NASA Astrophysics Data System (ADS)

    Li, Shuyao; Xu, Kuangyi; Zhang, Heng

    2018-05-01

    There are a lot of researches on virtual instruments, but there are few on classical Chinese instruments, and the techniques used are very limited. This paper uses Unity 3D and Kinect camera combined with virtual reality technology and gesture recognition method to design a virtual playing system of Guzheng, a traditional Chinese musical instrument, with demonstration function. In this paper, the real scene obtained by Kinect camera is fused with virtual Guzheng in Unity 3D. The depth data obtained by Kinect and the Suzuki85 algorithm are used to recognize the relative position of the user's right hand and the virtual Guzheng, and the hand gesture of the user is recognized by Kinect.

  18. The virtual mission approach: Empowering earth and space science missions

    NASA Astrophysics Data System (ADS)

    Hansen, Elaine

    1993-08-01

    Future Earth and Space Science missions will address increasingly broad and complex scientific issues. To accomplish this task, we will need to acquire and coordinate data sets from a number of different instrumetns, to make coordinated observations of a given phenomenon, and to coordinate the operation of the many individual instruments making these observations. These instruments will need to be used together as a single ``Virtual Mission.'' This coordinated approach is complicated in that these scientific instruments will generally be on different platforms, in different orbits, from different control centers, at different institutions, and report to different user groups. Before this Virtual Mission approach can be implemented, techniques need to be developed to enable separate instruments to work together harmoniously, to execute observing sequences in a synchronized manner, and to be managed by the Virtual Mission authority during times of these coordinated activities. Enabling technologies include object-oriented designed approaches, extended operations management concepts and distributed computing techniques. Once these technologies are developed and the Virtual Mission concept is available, we believe the concept will provide NASA's Science Program with a new, ``go-as-you-pay,'' flexible, and resilient way of accomplishing its science observing program. The concept will foster the use of smaller and lower cost satellites. It will enable the fleet of scientific satellites to evolve in directions that best meet prevailing science needs. It will empower scientists by enabling them to mix and match various combinations of in-space, ground, and suborbital instruments - combinations which can be called up quickly in response to new events or discoveries. And, it will enable small groups such as universities, Space Grant colleges, and small businesses to participate significantly in the program by developing small components of this evolving scientific fleet.

  19. VERIFI | Virtual Engine Research Institute and Fuels Initiative

    Science.gov Websites

    VERIFI Virtual Engine Research Institute and Fuels Initiative Argonne National Laboratory Skip to Virtual Engine Research Institute and Fuels Initiative (VERIFI) at Argonne National Laboratory is the Argonne National Laboratory in which to answer your complex engine questions, verify the uncertainties

  20. The Doubtful Guest? A Virtual Research Environment for Education

    ERIC Educational Resources Information Center

    Laterza, Vito; Carmichael, Patrick; Procter, Richard

    2007-01-01

    In this paper the authors describe a novel "Virtual Research Environment" (VRE) based on the Sakai Virtual Collaboration Environment and designed to support education research. This VRE has been used for the past two years by projects of the UK Economic and Social Research Council's Teaching and Learning Research Programme, 10 of which…

  1. Transduction between worlds: using virtual and mixed reality for earth and planetary science

    NASA Astrophysics Data System (ADS)

    Hedley, N.; Lochhead, I.; Aagesen, S.; Lonergan, C. D.; Benoy, N.

    2017-12-01

    Virtual reality (VR) and augmented reality (AR) have the potential to transform the way we visualize multidimensional geospatial datasets in support of geoscience research, exploration and analysis. The beauty of virtual environments is that they can be built at any scale, users can view them at many levels of abstraction, move through them in unconventional ways, and experience spatial phenomena as if they had superpowers. Similarly, augmented reality allows you to bring the power of virtual 3D data visualizations into everyday spaces. Spliced together, these interface technologies hold incredible potential to support 21st-century geoscience. In my ongoing research, my team and I have made significant advances to connect data and virtual simulations with real geographic spaces, using virtual environments, geospatial augmented reality and mixed reality. These research efforts have yielded new capabilities to connect users with spatial data and phenomena. These innovations include: geospatial x-ray vision; flexible mixed reality; augmented 3D GIS; situated augmented reality 3D simulations of tsunamis and other phenomena interacting with real geomorphology; augmented visual analytics; and immersive GIS. These new modalities redefine the ways in which we can connect digital spaces of spatial analysis, simulation and geovisualization, with geographic spaces of data collection, fieldwork, interpretation and communication. In a way, we are talking about transduction between real and virtual worlds. Taking a mixed reality approach to this, we can link real and virtual worlds. This paper presents a selection of our 3D geovisual interface projects in terrestrial, coastal, underwater and other environments. Using rigorous applied geoscience data, analyses and simulations, our research aims to transform the novelty of virtual and augmented reality interface technologies into game-changing mixed reality geoscience.

  2. Ethical Considerations for Educational Research in a Virtual World

    ERIC Educational Resources Information Center

    Girvan, C.; Savage, T.

    2012-01-01

    The combination of features in virtual worlds provides an opportunity to implement and research unique learning experiences. With increasing interest and activity from the educational research community, exploring virtual worlds for teaching and learning, there is a need to identify and understand the ethical implications of conducting research in…

  3. The Virtual Earth-Solar Observatory of the SCiESMEX

    NASA Astrophysics Data System (ADS)

    De la Luz, V.; Gonzalez-Esparza, A.; Cifuentes-Nava, G.

    2015-12-01

    The Mexican Space Weather Service (SCiESMEX, http://www.sciesmex.unam.mx) started operations in October 2014. The project includes the Virtual Earth-Solar Observatory (VESO, http://www.veso.unam.mx). The VESO is a improved project wich objetive is integrate the space weather instrumentation network from the National Autonomous University of Mexico (UNAM). The network includes the Mexican Array Radiotelescope (MEXART), the Callisto receptor (MEXART), a Neutron Telescope, a Cosmic Ray Telescope. the Schumann Antenna, the National Magnetic Service, and the mexican GPS network (TlalocNet). The VESO facility is located at the Geophysics Institute campus Michoacan (UNAM). We offer the service of data store, real-time data, and quasi real-time data. The hardware of VESO includes a High Performance Computer (HPC) dedicated specially to big data storage.

  4. Introducing NASA's Solar System Exploration Research Virtual Institute

    NASA Astrophysics Data System (ADS)

    Pendleton, Yvonne

    The Solar System Exploration Research Virtual Institute (SSERVI) is focused on the Moon, near Earth asteroids, and the moons of Mars. Comprised of competitively selected teams across the U.S., a growing number of international partnerships around the world, and a small central office located at NASA Ames Research Center, the institute advances collaborative research to bridge science and exploration goals. As a virtual institute, SSERVI brings unique skills and collaborative technologies for enhancing collaborative research between geographically disparate teams. SSERVI is jointly funded through the NASA Science Mission Directorate and the NASA Human Exploration and Operations Mission Directorate. Current U.S. teams include: Dr. Jennifer L. Heldmann, NASA Ames Research Center, Moffett Field, CA; Dr. William Farrell, NASA Goddard Space Flight Center, Greenbelt, MD; Prof. Carlé Pieters, Brown University, Providence, RI; Prof. Daniel Britt, University of Central Florida, Orlando, FL; Prof. Timothy Glotch, Stony Brook University, Stony Brook, NY; Dr. Mihaly Horanyi, University of Colorado, Boulder, CO; Dr. Ben Bussey, Johns Hopkins Univ. Applied Physics Laboratory, Laurel, MD; Dr. David A. Kring, Lunar and Planetary Institute, Houston, TX; and Dr. William Bottke, Southwest Research Institute, Boulder, CO. Interested in becoming part of SSERVI? SSERVI Cooperative Agreement Notice (CAN) awards are staggered every 2.5-3yrs, with award periods of five-years per team. SSERVI encourages those who wish to join the institute in the future to engage current teams and international partners regarding potential collaboration, and to participate in focus groups or current team activities now. Joining hand in hand with international partners is a winning strategy for raising the tide of Solar System science around the world. Non-U.S. science organizations can propose to become either Associate or Affiliate members on a no-exchange-of-funds basis. Current international partners

  5. ERESE: An online forum for research-based earth science inquiry

    NASA Astrophysics Data System (ADS)

    Symons, C. M.; Koppers, A.; Helly, M.; Staudigel, H.; Miller, S. P.

    2007-12-01

    The Enduring Resources for Earth Science Education (ERESE) Project bridges the gap between earth science research and science education by providing a forum for electronic collaboration between practicing scientists and classroom teachers. By combining the resources of Scripps Institution of Oceanography (SIO) and the expertise of educators, ERESE leverages a wide variety of assets to provide state-of-the-art, online digital resources through two National Science Digital Library collections: Earthref.org (http://www.Earthref.org/ERESE) and SIOExplorer (http://SIOExplorer.ucsd.edu). Earthref.org provides a wealth of plate tectonic-related content appropriate for designing and enacting inquiry lessons. The SIOExplorer Digital Library houses marine geophysical data from over 800 research cruises each containing a variety of data types from meteorological, to oceanographic, geophysical and navigational data. Built on successful collaboration between scientists and middle and high school teachers from across the country beginning in 2004, ERESE has expanded into a multifaceted repository for thought-provoking earth science data and images, virtual field trips and inquiry lessons designed by our partner teachers. More than static interfaces, both Earthref.org and SIOExplorer introduce users to current topics in science, seeking to answer outstanding questions about the earth, its processes, formation, and future. To provide a starting point for new users to design and contribute lessons to Earthref.org we have created a basic inquiry lesson plan template that models the process of investigating a real scientific problem. The template is designed on the basis of our five-stage model of inquiry adapted to the National Science Education Standards. As with all inquiry lessons, our model focuses on the shift of power from the teacher at the outset of the lesson to the students upon completion of the lesson.

  6. NASA's Solar System Exploration Research Virtual Institute: Science and Technology for Lunar Exploration

    NASA Technical Reports Server (NTRS)

    Schmidt, Greg; Bailey, Brad; Gibbs, Kristina

    2015-01-01

    The NASA Solar System Exploration Research Virtual Institute (SSERVI) is a virtual institute focused on research at the intersection of science and exploration, training the next generation of lunar scientists, and development and support of the international community. As part of its mission, SSERVI acts as a hub for opportunities that engage the larger scientific and exploration communities in order to form new interdisciplinary, research-focused collaborations. The nine domestic SSERVI teams that comprise the U.S. complement of the Institute engage with the international science and exploration communities through workshops, conferences, online seminars and classes, student exchange programs and internships. SSERVI represents a close collaboration between science, technology and exploration enabling a deeper, integrated understanding of the Moon and other airless bodies as human exploration moves beyond low Earth orbit. SSERVI centers on the scientific aspects of exploration as they pertain to the Moon, Near Earth Asteroids (NEAs) and the moons of Mars, with additional aspects of related technology development, including a major focus on human exploration-enabling efforts such as resolving Strategic Knowledge Gaps (SKGs). The Institute focuses on interdisciplinary, exploration-related science focused on airless bodies targeted as potential human destinations. Areas of study represent the broad spectrum of lunar, NEA, and Martian moon sciences encompassing investigations of the surface, interior, exosphere, and near-space environments as well as science uniquely enabled from these bodies. This research profile integrates investigations of plasma physics, geology/geochemistry, technology integration, solar system origins/evolution, regolith geotechnical properties, analogues, volatiles, ISRU and exploration potential of the target bodies. New opportunities for both domestic and international partnerships are continually generated through these research and

  7. NASA's Solar System Exploration Research Virtual Institute: Merging Science and Exploration

    NASA Technical Reports Server (NTRS)

    Pendleton, Y. J.; Schmidt, G. K.; Bailey, B. E.; Minafra, J. A.

    2016-01-01

    NASA's Solar System Exploration Research Virtual Institute (SSERVI) represents a close collaboration between science, technology and exploration, and was created to enable a deeper understanding of the Moon and other airless bodies. SSERVI is supported jointly by NASA's Science Mission Directorate and Human Exploration and Operations Mission Directorate. The institute currently focuses on the scientific aspects of exploration as they pertain to the Moon, Near Earth Asteroids (NEAs) and the moons of Mars, but the institute goals may expand, depending on NASA's needs, in the future. The 9 initial teams, selected in late 2013 and funded from 2014-2019, have expertise across the broad spectrum of lunar, NEA, and Martian moon sciences. Their research includes various aspects of the surface, interior, exosphere, near-space environments, and dynamics of these bodies. NASA anticipates a small number of additional teams to be selected within the next two years, with a Cooperative Agreement Notice (CAN) likely to be released in 2016. Calls for proposals are issued every 2-3 years to allow overlap between generations of institute teams, but the intent for each team is to provide a stable base of funding for a five year period. SSERVI's mission includes acting as a bridge between several groups, joining together researchers from: 1) scientific and exploration communities, 2) multiple disciplines across a wide range of planetary sciences, and 3) domestic and international communities and partnerships. The SSERVI central office is located at NASA Ames Research Center in Mountain View, CA. The administrative staff at the central office forms the organizational hub for the domestic and international teams and enables the virtual collaborative environment. Interactions with geographically dispersed teams across the U.S., and global partners, occur easily and frequently in a collaborative virtual environment. This poster will provide an overview of the 9 current US teams and

  8. Virtual Observation System for Earth System Model: An Application to ACME Land Model Simulations

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wang, Dali; Yuan, Fengming; Hernandez, Benjamin

    Investigating and evaluating physical-chemical-biological processes within an Earth system model (EMS) can be very challenging due to the complexity of both model design and software implementation. A virtual observation system (VOS) is presented to enable interactive observation of these processes during system simulation. Based on advance computing technologies, such as compiler-based software analysis, automatic code instrumentation, and high-performance data transport, the VOS provides run-time observation capability, in-situ data analytics for Earth system model simulation, model behavior adjustment opportunities through simulation steering. A VOS for a terrestrial land model simulation within the Accelerated Climate Modeling for Energy model is also presentedmore » to demonstrate the implementation details and system innovations.« less

  9. Virtual Observation System for Earth System Model: An Application to ACME Land Model Simulations

    DOE PAGES

    Wang, Dali; Yuan, Fengming; Hernandez, Benjamin; ...

    2017-01-01

    Investigating and evaluating physical-chemical-biological processes within an Earth system model (EMS) can be very challenging due to the complexity of both model design and software implementation. A virtual observation system (VOS) is presented to enable interactive observation of these processes during system simulation. Based on advance computing technologies, such as compiler-based software analysis, automatic code instrumentation, and high-performance data transport, the VOS provides run-time observation capability, in-situ data analytics for Earth system model simulation, model behavior adjustment opportunities through simulation steering. A VOS for a terrestrial land model simulation within the Accelerated Climate Modeling for Energy model is also presentedmore » to demonstrate the implementation details and system innovations.« less

  10. The scientific research potential of virtual worlds.

    PubMed

    Bainbridge, William Sims

    2007-07-27

    Online virtual worlds, electronic environments where people can work and interact in a somewhat realistic manner, have great potential as sites for research in the social, behavioral, and economic sciences, as well as in human-centered computer science. This article uses Second Life and World of Warcraft as two very different examples of current virtual worlds that foreshadow future developments, introducing a number of research methodologies that scientists are now exploring, including formal experimentation, observational ethnography, and quantitative analysis of economic markets or social networks.

  11. The Interactive Virtual Earth Science Teaching (InVEST) project: preliminary results

    NASA Astrophysics Data System (ADS)

    Gallus, W.; Cervato, C.; Parham, T.; Larsen, M.; Cruz-Neira, C.; Boudreaux, H.

    2009-04-01

    The InVEST (Interactive Virtual Earth Science Teaching) project has as its goal the development of state-of-the-art virtual reality geoscience tools that can be used to correct student misunderstandings about some geoscience phenomena. One tool, originally developed several years ago, the virtual tornadic thunderstorm, was recently modified based on feedback from instructors given the opportunity to use the tool. The modified virtual storm will be demonstrated during the presentation. In addition, a virtual volcano application is currently under development. To steer the development of this application, a Volcanic Concept Survey was recently administered to over 600 students at six U.S. institutions with the goal of identifying areas of greatest misconception relating to volcanoes. Both mean and median scores on the instrument were exceptionally low, indicating that students generally possessed minimal understanding of volcanic systems. High scores were restricted to the simplest aspects of volcanism (terminology, basic volcano shape) while questions requiring higher thinking and deeper conceptual connections (analysis of patterns, eruptive controls, and hazards) saw much lower scores. Categorical analysis of response types revealed the extent of specific misconceptions, the most predominant of which demonstrated a failure to link tectonics to a global volcanic pattern. Eruptive catalysts and controls also appear poorly understood, as are volcanic impacts on the environment and human endeavors. The survey also included demographic information which has been analyzed. Analysis of student sources of knowledge found that over 41% of students said that they had acquired most of their understanding about volcanoes from non-traditional sources such as the popular media and Hollywood films. Application of a multiple linear regression model and an expanded model suggests that these students were much less likely to receive high scores on questions relating to understanding

  12. Virtual Australia and New Zealand (VANZ): Creating a piece of Digital Earth

    NASA Astrophysics Data System (ADS)

    Haines, M.

    2014-02-01

    VANZ is an Initiative of a wide group of research, government, industry, technology and legal stakeholders in Australia and New Zealand. Its purpose is to broker development of the 'Authorised Virtual World' that brings together 3D Spatial and Building Information Modelling within a proposed new Legal Framework. The aim is to create an 'authoritative' and 'enduring' 3D model of both the 'physical attributes', and 'legal entitlements' relating to every property. This 'authorised virtual world' would be used in all 'property-related' activities - to deliver better, quicker and cheaper outcomes. It would also be used as the context for serious games and to model dynamic processes within the built environment, as well as for emergency response and disaster recovery. Productivity savings across Australia have been estimated at 5 billion pa for the design and construct phases alone. The problem for owners, bankers, insurers, architects, engineers and construction companies, and others, is that they require access to 'authoritative' and detailed 3D data for their own purposes, that must also be securely shared with others up and down the 'property' chain, and over time. All parties also need to know what are the rights, responsibilities and restrictions applying to the data, as well as to the land and buildings that it models. VANZ proposes the creation of a network of Data Banks, to hold the 'authoritative data set', 'in perpetuity', along with the associated software and virtual hardware used to model it. Under the proposal, rights of access to the 'authoritative data' will mirror each person's rights in the property that the data models. As more and more buildings are modelled (inside and out), privacy, security and liability become issues of paramount importance. This paper offers a way for the global community to address these issues. It is targeted at all who have an interest in the practical implementation of Digital Earth for the built environment - including new

  13. Identifying the Priorities and Practices of Virtual School Educators Using Action Research

    ERIC Educational Resources Information Center

    Dawson, Kara; Dana, Nancy Fichtman; Wolkenhauer, Rachel; Krell, Desi

    2013-01-01

    This study examined the nature of thirty virtual educators' action research questions during a yearlong action research professional development experience within a large, state-funded virtual school. Virtual educators included instructional personnel (i.e., individuals responsible for teaching virtual courses) and noninstructional personnel…

  14. Virtual Specimens

    NASA Astrophysics Data System (ADS)

    de Paor, D. G.

    2009-12-01

    Virtual Field Trips have been around almost as long as the Worldwide Web itself yet virtual explorers do not generally return to their desktops with folders full of virtual hand specimens. Collection of real specimens on fields trips for later analysis in the lab (or at least in the pub) has been an important part of classical field geoscience education and research for generations but concern for the landscape and for preservation of key outcrops from wanton destruction has lead to many restrictions. One of the author’s favorite outcrops was recently vandalized presumably by a geologist who felt the need to bash some of the world’s most spectacular buckle folds with a rock sledge. It is not surprising, therefore, that geologists sometimes leave fragile localities out of field trip itineraries. Once analyzed, most specimens repose in drawers or bins, never to be seen again. Some end up in teaching collections but recent pedagogical research shows that undergraduate students have difficulty relating specimens both to their collection location and ultimate provenance in the lithosphere. Virtual specimens can be created using 3D modeling software and imported into virtual globes such as Google Earth (GE) where, they may be linked to virtual field trip stops or restored to their source localities on the paleo-globe. Sensitive localities may be protected by placemark approximation. The GE application program interface (API) has a distinct advantage over the stand-alone GE application when it comes to viewing and manipulating virtual specimens. When instances of the virtual globe are embedded in web pages using the GE plug-in, Collada models of specimens can be manipulated with javascript controls residing in the enclosing HTML, permitting specimens to be magnified, rotated in 3D, and sliced. Associated analytical data may be linked into javascript and localities for comparison at various points on the globe referenced by ‘fetching’ KML. Virtual specimens open up

  15. Virtual Instruction: A Qualitative Research Laboratory Course

    ERIC Educational Resources Information Center

    Stadtlander, Lee M.; Giles, Martha J.

    2010-01-01

    Online graduate programs in psychology are becoming common; however, a concern has been whether instructors in the programs provide adequate research mentoring. One issue surrounding research mentoring is the absence of research laboratories in the virtual university. Students attending online universities often do research without peer or lab…

  16. Efficacy of virtual reality in pedestrian safety research.

    PubMed

    Deb, Shuchisnigdha; Carruth, Daniel W; Sween, Richard; Strawderman, Lesley; Garrison, Teena M

    2017-11-01

    Advances in virtual reality technology present new opportunities for human factors research in areas that are dangerous, difficult, or expensive to study in the real world. The authors developed a new pedestrian simulator using the HTC Vive head mounted display and Unity software. Pedestrian head position and orientation were tracked as participants attempted to safely cross a virtual signalized intersection (5.5 m). In 10% of 60 trials, a vehicle violated the traffic signal and in 10.84% of these trials, a collision between the vehicle and the pedestrian was observed. Approximately 11% of the participants experienced simulator sickness and withdrew from the study. Objective measures, including the average walking speed, indicate that participant behavior in VR matches published real world norms. Subjective responses indicate that the virtual environment was realistic and engaging. Overall, the study results confirm the effectiveness of the new virtual reality technology for research on full motion tasks. Copyright © 2017 Elsevier Ltd. All rights reserved.

  17. Software platform virtualization in chemistry research and university teaching.

    PubMed

    Kind, Tobias; Leamy, Tim; Leary, Julie A; Fiehn, Oliver

    2009-11-16

    Modern chemistry laboratories operate with a wide range of software applications under different operating systems, such as Windows, LINUX or Mac OS X. Instead of installing software on different computers it is possible to install those applications on a single computer using Virtual Machine software. Software platform virtualization allows a single guest operating system to execute multiple other operating systems on the same computer. We apply and discuss the use of virtual machines in chemistry research and teaching laboratories. Virtual machines are commonly used for cheminformatics software development and testing. Benchmarking multiple chemistry software packages we have confirmed that the computational speed penalty for using virtual machines is low and around 5% to 10%. Software virtualization in a teaching environment allows faster deployment and easy use of commercial and open source software in hands-on computer teaching labs. Software virtualization in chemistry, mass spectrometry and cheminformatics is needed for software testing and development of software for different operating systems. In order to obtain maximum performance the virtualization software should be multi-core enabled and allow the use of multiprocessor configurations in the virtual machine environment. Server consolidation, by running multiple tasks and operating systems on a single physical machine, can lead to lower maintenance and hardware costs especially in small research labs. The use of virtual machines can prevent software virus infections and security breaches when used as a sandbox system for internet access and software testing. Complex software setups can be created with virtual machines and are easily deployed later to multiple computers for hands-on teaching classes. We discuss the popularity of bioinformatics compared to cheminformatics as well as the missing cheminformatics education at universities worldwide.

  18. The Virtual Museum of Minerals and Molecules: Molecular Visualization in a Virtual Hands-On Museum

    ERIC Educational Resources Information Center

    Barak, Phillip; Nater, Edward A.

    2005-01-01

    The Virtual Museum of Minerals and Molecules (VMMM) is a web-based resource presenting interactive, 3-D, research-grade molecular models of more than 150 minerals and molecules of interest to chemical, earth, plant, and environmental sciences. User interactivity with the 3-D display allows models to be rotated, zoomed, and specific regions of…

  19. Understanding the Deep Earth: Slabs, Drips, Plumes and More - An On the Cutting Edge Workshop

    NASA Astrophysics Data System (ADS)

    Williams, M. L.; Mogk, D. W.; McDaris, J. R.

    2010-12-01

    Exciting new science is emerging from the study of the deep Earth using a variety of approaches: observational instrumentation (e.g. EarthScope’s USArray; IRIS), analysis of rocks (xenoliths, isotopic tracers), experimental methods (COMPRES facilities), and modeling (physical and computational, e.g. CIG program). New images and models of active faults, subducting plates, mantle drips, and rising plumes are spurring a new excitement about deep Earth processes and connections between Earth’s internal systems, the plate tectonic system, and the physiography of Earth’s surface. The integration of these lines of research presents unique opportunities and also challenges in geoscience education. How can we best teach about the architecture, composition, and processes of Earth where it is hidden from direct observation. How can we make deep Earth science relevant and meaningful to students across the geoscience curriculum? And how can we use the exciting new discoveries about Earth processes to attract new students into science? To explore the intersection of research and teaching about the deep Earth, a virtual workshop was convened in February 2010 for experts in deep Earth research and undergraduate geoscience education. The six-day workshop consisted of online plenary talks, large and small group discussions, asynchronous contributions using threaded listservs and web-based work spaces, as well as development and review of new classroom and laboratory activities. The workshop goals were to: 1) help participants stay current about data, tools, services, and research related to the deep earth, 2) address the "big science questions" related to deep earth (e.g. plumes, slabs, drips, post-perovskite, etc.) and explore exciting new scientific approaches, 3) to consider ways to effectively teach about "what can't be seen", at least not directly, and 4) develop and review classroom teaching activities for undergraduate education using these data, tools, services, and

  20. Virtual Instrument Simulator for CERES

    NASA Technical Reports Server (NTRS)

    Chapman, John J.

    1997-01-01

    A benchtop virtual instrument simulator for CERES (Clouds and the Earth's Radiant Energy System) has been built at NASA, Langley Research Center in Hampton, VA. The CERES instruments will fly on several earth orbiting platforms notably NASDA's Tropical Rainfall Measurement Mission (TRMM) and NASA's Earth Observing System (EOS) satellites. CERES measures top of the atmosphere radiative fluxes using microprocessor controlled scanning radiometers. The CERES Virtual Instrument Simulator consists of electronic circuitry identical to the flight unit's twin microprocessors and telemetry interface to the supporting spacecraft electronics and two personal computers (PC) connected to the I/O ports that control azimuth and elevation gimbals. Software consists of the unmodified TRW developed Flight Code and Ground Support Software which serves as the instrument monitor and NASA/TRW developed engineering models of the scanners. The CERES Instrument Simulator will serve as a testbed for testing of custom instrument commands intended to solve in-flight anomalies of the instruments which could arise during the CERES mission. One of the supporting computers supports the telemetry display which monitors the simulator microprocessors during the development and testing of custom instrument commands. The CERES engineering development software models have been modified to provide a virtual instrument running on a second supporting computer linked in real time to the instrument flight microprocessor control ports. The CERES Instrument Simulator will be used to verify memory uploads by the CERES Flight Operations TEAM at NASA. Plots of the virtual scanner models match the actual instrument scan plots. A high speed logic analyzer has been used to track the performance of the flight microprocessor. The concept of using an identical but non-flight qualified microprocessor and electronics ensemble linked to a virtual instrument with identical system software affords a relatively inexpensive

  1. Software platform virtualization in chemistry research and university teaching

    PubMed Central

    2009-01-01

    Background Modern chemistry laboratories operate with a wide range of software applications under different operating systems, such as Windows, LINUX or Mac OS X. Instead of installing software on different computers it is possible to install those applications on a single computer using Virtual Machine software. Software platform virtualization allows a single guest operating system to execute multiple other operating systems on the same computer. We apply and discuss the use of virtual machines in chemistry research and teaching laboratories. Results Virtual machines are commonly used for cheminformatics software development and testing. Benchmarking multiple chemistry software packages we have confirmed that the computational speed penalty for using virtual machines is low and around 5% to 10%. Software virtualization in a teaching environment allows faster deployment and easy use of commercial and open source software in hands-on computer teaching labs. Conclusion Software virtualization in chemistry, mass spectrometry and cheminformatics is needed for software testing and development of software for different operating systems. In order to obtain maximum performance the virtualization software should be multi-core enabled and allow the use of multiprocessor configurations in the virtual machine environment. Server consolidation, by running multiple tasks and operating systems on a single physical machine, can lead to lower maintenance and hardware costs especially in small research labs. The use of virtual machines can prevent software virus infections and security breaches when used as a sandbox system for internet access and software testing. Complex software setups can be created with virtual machines and are easily deployed later to multiple computers for hands-on teaching classes. We discuss the popularity of bioinformatics compared to cheminformatics as well as the missing cheminformatics education at universities worldwide. PMID:20150997

  2. Raising awareness for research on earth walls, and earth scientific aspects

    NASA Astrophysics Data System (ADS)

    van den Ancker, Hanneke; Jungerius, Pieter Dirk; Baas, Henk; Groenewoudt, Bert; Peen, Charlotte

    2013-04-01

    A conference to raise awareness In the Netherlands, little research on earth walls has been done. To improve attention for earth walls, a number of organisations, including Geoheritage NL, organized a conference at the RCE, the Cultural Heritage Agency of the Netherlands. The conference* presented a state-of-the-art of research done. The book with the presentations, and extra case studies added, was published in December 2012. The book concludes with a research action list, including earth science research, and can be downloaded freely from the internet. It has English summaries. The earth science aspects Historical earth walls do not only add cultural value to a landscape, but also geodiversity value. Apart from geomorphological aspects, the walls contain information about past land- and climate conditions: - They cover up a former topography, a past landscape. A relevant source of scientific information where lands are levelled, as is the case in many parts of The Netherlands; - The soil formation under the earth wall is a reference soil. The soil formation in the top of the wall gives insight in the rate of soil formation in relationship with the age and parent material of the wall; - The soil profiles of different age have ecological significance. Older walls with a more pronounced soil formation often hold forest flora that has disappeared from the surrounding environment, such as historical bush or tree species, autogenetic DNA material or a specific soil fauna; - The materials in the earth walls tell about the process of wall-building. Paleosols and sedimentary structures in the earth walls, in the gullies and colluvial fans along the walls contain information about past land management and climate. - The eroded appearance of the earth walls is part of their history, and contain information about past management and land conditions, has ecological relevance, for example for insects, and is often visually more interesting. Insight in the rates of erosion are

  3. Using Google Earth in Marine Research and Operational Decision Support

    NASA Astrophysics Data System (ADS)

    Blower, J. D.; Bretherton, D.; Haines, K.; Liu, C.; Rawlings, C.; Santokhee, A.; Smith, I.

    2006-12-01

    A key advantage of Virtual Globes ("geobrowsers") such as Google Earth is that they can display many different geospatial data types at a huge range of spatial scales. In this demonstration and poster display we shall show how marine data from disparate sources can be brought together in a geobrowser in order to support both scientific research and operational search and rescue activities. We have developed the Godiva2 interactive website for browsing and exploring marine data, mainly output from supercomputer analyses and predictions of ocean circulation. The user chooses a number of parameters (e.g. sea temperature at 100m depth on 1st July 2006) and can load an image of the resulting data in Google Earth. Through the use of an automatically-refreshing NetworkLink the user can explore the whole globe at a very large range of spatial scales: the displayed data will automatically be refreshed to show data at increasingly fine resolution as the user zooms in. This is a valuable research tool for exploring these terabyte- scale datasets. Many coastguard organizations around the world use SARIS, a software application produced by BMT Cordah Ltd., to predict the drift pattern of objects in the sea in order to support search and rescue operations. Different drifting objects have different trajectories depending on factors such as their buoyancy and windage and so a computer model, supported by meteorological and oceanographic data, is needed to help rescuers locate their targets. We shall demonstrate how Google Earth is used to display output from the SARIS model (including the search target location and associated error polygon) alongside meteorological data (wind vectors) and oceanographic data (sea temperature, surface currents) from Godiva2 in order to support decision-making. We shall also discuss the limitations of using Google Earth in this context: these include the difficulties of working with time- dependent data and the need to access data securely. essc

  4. JAMSTEC E-library of Deep-sea Images (J-EDI) Realizes a Virtual Journey to the Earth's Unexplored Deep Ocean

    NASA Astrophysics Data System (ADS)

    Sasaki, T.; Azuma, S.; Matsuda, S.; Nagayama, A.; Ogido, M.; Saito, H.; Hanafusa, Y.

    2016-12-01

    The Japan Agency for Marine-Earth Science and Technology (JAMSTEC) archives a large amount of deep-sea research videos and photos obtained by JAMSTEC's research submersibles and vehicles with cameras. The web site "JAMSTEC E-library of Deep-sea Images : J-EDI" (http://www.godac.jamstec.go.jp/jedi/e/) has made videos and photos available to the public via the Internet since 2011. Users can search for target videos and photos by keywords, easy-to-understand icons, and dive information at J-EDI because operating staffs classify videos and photos as to contents, e.g. living organism and geological environment, and add comments to them.Dive survey data including videos and photos are not only valiant academically but also helpful for education and outreach activities. With the aim of the improvement of visibility for broader communities, we added new functions of 3-dimensional display synchronized various dive survey data with videos in this year.New Functions Users can search for dive survey data by 3D maps with plotted dive points using the WebGL virtual map engine "Cesium". By selecting a dive point, users can watch deep-sea videos and photos and associated environmental data, e.g. water temperature, salinity, rock and biological sample photos, obtained by the dive survey. Users can browse a dive track visualized in 3D virtual spaces using the WebGL JavaScript library. By synchronizing this virtual dive track with videos, users can watch deep-sea videos recorded at a point on a dive track. Users can play an animation which a submersible-shaped polygon automatically traces a 3D virtual dive track and displays of dive survey data are synchronized with tracing a dive track. Users can directly refer to additional information of other JAMSTEC data sites such as marine biodiversity database, marine biological sample database, rock sample database, and cruise and dive information database, on each page which a 3D virtual dive track is displayed. A 3D visualization of a dive

  5. System-Level Virtualization Research at Oak Ridge National Laboratory

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Scott, Stephen L; Vallee, Geoffroy R; Naughton, III, Thomas J

    2010-01-01

    System-level virtualization is today enjoying a rebirth as a technique to effectively share what were then considered large computing resources to subsequently fade from the spotlight as individual workstations gained in popularity with a one machine - one user approach. One reason for this resurgence is that the simple workstation has grown in capability to rival that of anything available in the past. Thus, computing centers are again looking at the price/performance benefit of sharing that single computing box via server consolidation. However, industry is only concentrating on the benefits of using virtualization for server consolidation (enterprise computing) whereas ourmore » interest is in leveraging virtualization to advance high-performance computing (HPC). While these two interests may appear to be orthogonal, one consolidating multiple applications and users on a single machine while the other requires all the power from many machines to be dedicated solely to its purpose, we propose that virtualization does provide attractive capabilities that may be exploited to the benefit of HPC interests. This does raise the two fundamental questions of: is the concept of virtualization (a machine sharing technology) really suitable for HPC and if so, how does one go about leveraging these virtualization capabilities for the benefit of HPC. To address these questions, this document presents ongoing studies on the usage of system-level virtualization in a HPC context. These studies include an analysis of the benefits of system-level virtualization for HPC, a presentation of research efforts based on virtualization for system availability, and a presentation of research efforts for the management of virtual systems. The basis for this document was material presented by Stephen L. Scott at the Collaborative and Grid Computing Technologies meeting held in Cancun, Mexico on April 12-14, 2007.« less

  6. Virtual rehabilitation: What are the practical barriers for home-based research?

    PubMed Central

    Threapleton, Kate; Drummond, Avril; Standen, Penny

    2016-01-01

    Virtual reality technologies are becoming increasingly accessible and affordable to deliver, and consequently the interest in applying virtual reality within rehabilitation is growing. This has resulted in the emergence of research exploring the utility of virtual reality and interactive video gaming interventions for home use by patients. The aim of this paper is to highlight the practical factors and difficulties that may be encountered in research in this area, and to make recommendations for addressing these. Whilst this paper focuses on examples drawn mainly from stroke rehabilitation research, many of the issues raised are relevant to other conditions where virtual reality approaches have the potential to be applied to home-based rehabilitation. PMID:29942551

  7. Multi-Agent Simulations of Earth's Dynamics: Towards a Virtual Laboratory for Plate Tectonics

    NASA Astrophysics Data System (ADS)

    Grigne, C.; Combes, M.; Tisseau, C.; LeYaouanq, S.; Parenthoen, M.; Tisseau, J.

    2012-12-01

    MACMA (Multi-Agent Convective MAntle) is a new tool developed at Laboratoire Domaines Océaniques (UMR CNRS 6538) and CERV-LabSTICC (Centre Européen de Réalité Virtuelle, UMR CNRS 6285) to simulate evolutive plates tectonics and mantle convection in a 2-D cylindrical geometry (Combes et al., 2012). In this approach, ridges, subduction zones, continents and convective cells are agents, whose behavior is controlled by analytical and phenomenological laws. These agents are autonomous entities which collect information from their environment and interact with each other. The dynamics of the system is mainly based on a force balance on each plate, that accounts for slab pull, ridge push, bending dissipation and viscous convective drag. Insulating continents are accounted for. Tectonic processes such as trench migration, plate suturing or continental breakup are controlled by explicit parameterizations. A heat balance is used to compute Earth's thermal evolution as a function of seafloor age distribution. We thereby obtain an evolutive system where the geometry and the number of tectonic plates are not imposed but emerge naturally from its dynamical history. Our approach has a very low computational cost and allows us to study the effect of a wide range of input parameters on the long-term thermal evolution of the Earth. MACMA can thus be seen as a 'plate tectonics virtual laboratory'. We can test not only the effect of input parameters, such as mantle initial temperature and viscosity, initial plate tectonics configuration, number and geometry of continents etc., but also study the effect of the analytical and empirical rules that we are using to describe the system. These rules can be changed at any time, and MACMA is an evolutive tool that can easily integrate new behavioral laws. Even poorly understood processes, that cannot be accounted for with differential equations, can be studied with this virtual laboratory. For Earth-like input parameters, MACMA yields

  8. NASA's Solar System Exploration Research Virtual Institute: Merging Science and Exploration

    NASA Astrophysics Data System (ADS)

    Pendleton, Yvonne J.

    2016-10-01

    Established in 2013, through joint funding from the NASA Science Mission Directorate (SMD) and Human Exploration and Operations Mission Directorate (HEOMD), NASA's Solar System Exploration Research Virtual Institute (SSERVI) is focused on science at the intersection of these two enterprises. Addressing questions of value to the human exploration program that also represent important research relevant to planetary science, SSERVI creates a bridge between HEOMD and SMD. The virtual institute model reduces travel costs, but its primary virtue is the ability to join together colleagues who bring the right expertise, techniques and tools, regardless of their physical location, to address multi-faceted problems, at a deeper level than could be achieved through the typical period of smaller research grants. In addition, collaboration across team lines and international borders fosters the creation of new knowledge, especially at the intersections of disciplines that might not otherwise overlap.SSERVI teams investigate the Moon, Near-Earth Asteroids, and the moons of Mars, addressing questions fundamental to these target bodies and their near space environments. The institute is currently composed of nine U.S. teams of 30-50 members each, distributed geographically across the United States, ten international partners, and a Central Office located at NASA Ames Research Center in Silicon Valley, CA. U.S. teams are competitively selected through peer-reviewed proposals submitted to NASA every 2-3 years, in response to a Cooperative Agreement Notice (CAN). The current teams were selected under CAN-1, with funding for five years (2014-2019). A smaller, overlapping set of teams are expected to be added in 2017 in response to CAN-2, thereby providing continuity and a firm foundation for any directional changes NASA requires as the CAN-1 teams end their term. This poster describes the research areas and composition of the institute to introduce SSERVI to the broader planetary

  9. Measuring the Carolina Bays Using Archetype Template Overlays on the Google Earth Virtual Globe; Planform Metrics for 25,000 Bays Extracted from LiDAR and Satellite Imagery

    NASA Astrophysics Data System (ADS)

    Davias, M. E.; Gilbride, J. L.

    2011-12-01

    Aerial photographs of Carolina bays taken in the 1930's sparked the initial research into their geomorphology. Satellite Imagery available today through the Google Earth Virtual Globe facility expands the regions available for interrogation, but reveal only part of their unique planforms. Digital Elevation Maps (DEMs), using Light Detection And Ranging (LiDAR) remote sensing data, accentuate the visual presentation of these aligned ovoid shallow basins by emphasizing their robust circumpheral rims. To support a geospatial survey of Carolina bay landforms in the continental USA, 400,000 km2 of hsv-shaded DEMs were created as KML-JPEG tile sets. A majority of these DEMs were generated with LiDAR-derived data. We demonstrate the tile generation process and their integration into Google Earth, where the DEMs augment available photographic imagery for the visualization of bay planforms. While the generic Carolina bay planform is considered oval, we document subtle regional variations. Using a small set of empirically derived planform shapes, we created corresponding Google Earth overlay templates. We demonstrate the analysis of an individual Carolina bay by placing an appropriate overlay onto the virtually globe, then orientating, sizing and rotating it by edit handles such that it satisfactorily represents the bay's rim. The resulting overlay data element is extracted from Google Earth's object directory and programmatically processed to generate metrics such as geographic location, elevation, major and minor axis and inferred orientation. Utilizing a virtual globe facility for data capture may result in higher quality data compared to methods that reference flat maps, where geospatial shape and orientation of the bays could be skewed and distorted in the orthographic projection process. Using the methodology described, we have measured over 25k distinct Carolina bays. We discuss the Google Fusion geospatial data repository facility, through which these data have been

  10. Evaluation of a 'virtual' approach to commissioning health research.

    PubMed

    McCourt, Christine A; Morgan, Philip A; Youll, Penny

    2006-10-18

    The objective of this study was to evaluate the implementation of a 'virtual' (computer-mediated) approach to health research commissioning. This had been introduced experimentally in a DOH programme--the 'Health of Londoners Programme'--in order to assess whether is could enhance the accessibility, transparency and effectiveness of commissioning health research. The study described here was commissioned to evaluate this novel approach, addressing these key questions. A naturalistic-experimental approach was combined with principles of action research. The different commissioning groups within the programme were randomly allocated to either the traditional face-to-face mode or the novel 'virtual' mode. Mainly qualitative data were gathered including observation of all (virtual and face-to-face) commissioning meetings; semi-structured interviews with a purposive sample of participants (n = 32/66); structured questionnaires and interviews with lead researchers of early commissioned projects. All members of the commissioning groups were invited to participate in collaborative enquiry groups which participated actively in the analysis process. The virtual process functioned as intended, reaching timely and relatively transparent decisions that participants had confidence in. Despite the potential for greater access using a virtual approach, few differences were found in practice. Key advantages included physical access, a more flexible and extended time period for discussion, reflection and information gathering and a more transparent decision-making process. Key challenges were the reduction of social cues available in a computer-mediated medium that require novel ways of ensuring appropriate dialogue, feedback and interaction. However, in both modes, the process was influenced by a range of factors and was not technology driven. There is potential for using computer-mediated communication within the research commissioning process. This may enhance access

  11. Virtual reality for health care: the status of research.

    PubMed

    Riva, Giuseppe

    2002-06-01

    As information technology has advanced and costs have declined over the past decade, there has been a steady growth in the use of virtual reality (VR) in health care. According to the data of the two leading clinical databases--MEDLINE and PSYCINFO--the research in the virtual reality field is moving fast: under the "virtual reality" keyword, there are 739 papers listed in MEDLINE and 569 in PSYCINFO (accessed 6 December 2001). Much of this growth, however, has been in the form of feasibility studies and pilot trials. In fact, many researchers tried to use VR, but only a few were able to deepen their study. According to MEDLINE, only 16 research groups published more than three papers related to health care applications of VR. This number lowers to 12 for papers included in PSYCLIT. Therefore, apart from surgical training and some behavioral treatments, there is little convincing evidence coming from controlled studies of the clinical and economical advantages of this approach. This paper discusses recent evidence and outlines some guidelines for future research in this area.

  12. The virtual microscopy database-sharing digital microscope images for research and education.

    PubMed

    Lee, Lisa M J; Goldman, Haviva M; Hortsch, Michael

    2018-02-14

    Over the last 20 years, virtual microscopy has become the predominant modus of teaching the structural organization of cells, tissues, and organs, replacing the use of optical microscopes and glass slides in a traditional histology or pathology laboratory setting. Although virtual microscopy image files can easily be duplicated, creating them requires not only quality histological glass slides but also an expensive whole slide microscopic scanner and massive data storage devices. These resources are not available to all educators and researchers, especially at new institutions in developing countries. This leaves many schools without access to virtual microscopy resources. The Virtual Microscopy Database (VMD) is a new resource established to address this problem. It is a virtual image file-sharing website that allows researchers and educators easy access to a large repository of virtual histology and pathology image files. With the support from the American Association of Anatomists (Bethesda, MD) and MBF Bioscience Inc. (Williston, VT), registration and use of the VMD are currently free of charge. However, the VMD site is restricted to faculty and staff of research and educational institutions. Virtual Microscopy Database users can upload their own collection of virtual slide files, as well as view and download image files for their own non-profit educational and research purposes that have been deposited by other VMD clients. Anat Sci Educ. © 2018 American Association of Anatomists. © 2018 American Association of Anatomists.

  13. Non-resonant excitation of rare-earth ions via virtual Auger process

    NASA Astrophysics Data System (ADS)

    Yassievich, I. N.

    2011-05-01

    The luminescence of rare-earth ions (REI) is often intensified by defects associated with REIs or excitons bound to these defects. In this paper we show that the presence of such a state opens the possibility of non-resonance optical pumping via the process involving virtual Auger transition. It is the second order perturbation process when an electron arrives in an virtual intermediate state due to the optical transition (the first step) and the Auger transition is the second one. We have calculated the cross-section of such an excitation process when the optical transition is accompanied by creation of the exciton bound to the defect associated with REI and obtained a simple analytical expression for the cross-section. The excess energy of the excitation quanta is taken away by multiphonon emission. The electron-phonon interaction with local phonon vibrations of the bound exciton is assumed to determine the multiphonon process. It is shown that the probability of the process under study exceeds considerably the probability of direct optical 4f-4f absorption even in the case when the energy distance between the excitation quantum energy and the exciton energy is about 0.1 of the exciton energy. The excitation mechanism considered leads to the appearance of a broad unsymmetrical band in the excitation spectrum with the red side much wider and flatter than the blue one.

  14. Moving Virtual Research Environments from high maintenance Stovepipes to Multi-purpose Sustainable Service-oriented Science Platforms

    NASA Astrophysics Data System (ADS)

    Klump, Jens; Fraser, Ryan; Wyborn, Lesley; Friedrich, Carsten; Squire, Geoffrey; Barker, Michelle; Moloney, Glenn

    2017-04-01

    The researcher of today is likely to be part of a team distributed over multiple sites that will access data from an external repository and then process the data on a public or private cloud or even on a large centralised supercomputer. They are increasingly likely to use a mixture of their own code, third party software and libraries, or even access global community codes. These components will be connected into a Virtual Research Environments (VREs) that will enable members of the research team who are not co-located to actively work together at various scales to share data, models, tools, software, workflows, best practices, infrastructures, etc. Many VRE's are built in isolation: designed to meet a specific research program with components tightly coupled and not capable of being repurposed for other use cases - they are becoming 'stovepipes'. The limited number of users of some VREs also means that the cost of maintenance per researcher can be unacceptably high. The alternative is to develop service-oriented Science Platforms that enable multiple communities to develop specialised solutions for specific research programs. The platforms can offer access to data, software tools and processing infrastructures (cloud, supercomputers) through globally distributed, interconnected modules. In Australia, the Virtual Geophysics Laboratory (VGL) was initially built to enable a specific set of researchers in government agencies access to specific data sets and a limited number of tools, that is now rapidly evolving into a multi-purpose Earth science platform with access to an increased variety of data, a broader range of tools, users from more sectors and a diversity of computational infrastructures. The expansion has been relatively easy, because of the architecture whereby data, tools and compute resources are loosely coupled via interfaces that are built on international standards and accessed as services wherever possible. In recent years, investments in

  15. Current limitations into the application of virtual reality to mental health research.

    PubMed

    Huang, M P; Alessi, N E

    1998-01-01

    Virtual Reality (VR) environments have significant potential as a tool in mental health research, but are limited by technical factors and by mental health research factors. Technical difficulties include cost and complexity of virtual environment creation. Mental health research difficulties include current inadequacy of standards to specify needed details for virtual environment design. Technical difficulties are disappearing with technological advances, but the mental health research difficulties will take a concerted effort to overcome. Some of this effort will need to be directed at the formation of collaborative projects and standards for how such collaborations should proceed.

  16. Investigating Research Approaches: Classroom-Based Interaction Studies in Physical and Virtual Contexts

    ERIC Educational Resources Information Center

    Hartwick, Peggy

    2018-01-01

    This article investigates research approaches used in traditional classroom-based interaction studies for identifying a suitable research method for studies in three-dimensional virtual learning environments (3DVLEs). As opportunities for language learning and teaching in virtual worlds emerge, so too do new research questions. An understanding of…

  17. A Virtual Astronomical Research Machine in No Time (VARMiNT)

    NASA Astrophysics Data System (ADS)

    Beaver, John

    2012-05-01

    We present early results of using virtual machine software to help make astronomical research computing accessible to a wider range of individuals. Our Virtual Astronomical Research Machine in No Time (VARMiNT) is an Ubuntu Linux virtual machine with free, open-source software already installed and configured (and in many cases documented). The purpose of VARMiNT is to provide a ready-to-go astronomical research computing environment that can be freely shared between researchers, or between amateur and professional, teacher and student, etc., and to circumvent the often-difficult task of configuring a suitable computing environment from scratch. Thus we hope that VARMiNT will make it easier for individuals to engage in research computing even if they have no ready access to the facilities of a research institution. We describe our current version of VARMiNT and some of the ways it is being used at the University of Wisconsin - Fox Valley, a two-year teaching campus of the University of Wisconsin System, as a means to enhance student independent study research projects and to facilitate collaborations with researchers at other locations. We also outline some future plans and prospects.

  18. Exploring the Relationship between Virtual Learning Environment Preference, Use, and Learning Outcomes in 10th Grade Earth Science Students

    ERIC Educational Resources Information Center

    Lin, Ming-Chao; Tutwiler, M. Shane; Chang, Chun-Yen

    2011-01-01

    This study investigated the relationship between the use of a three-dimensional Virtual Reality Learning Environment for Field Trip (3DVLE[subscript (ft)]) system and the achievement levels of senior high school earth science students. The 3DVLE[subscript (ft)] system was presented in two separate formats: Teacher Demonstrated Based and Student…

  19. Earth Resources Laboratory research and technology

    NASA Technical Reports Server (NTRS)

    1983-01-01

    The accomplishments of the Earth Resources Laboratory's research and technology program are reported. Sensors and data systems, the AGRISTARS project, applied research and data analysis, joint research projects, test and evaluation studies, and space station support activities are addressed.

  20. Earth Global Reference Atmospheric Model (Earth-GRAM) GRAM Virtual Meeting

    NASA Technical Reports Server (NTRS)

    White, Patrick

    2017-01-01

    What is Earth-GRAM? Provide monthly mean and standard deviation for any point in atmosphere; Monthly, Geographic, and Altitude Variation. Earth-GRAM is a C++ software package; Currently distributed as Earth-GRAM 2016. Atmospheric variables included: pressure, density, temperature, horizontal and vertical winds, speed of sound, and atmospheric constituents. Used by engineering community because of ability to create dispersions inatmosphere at a rapid runtime; Often embedded in trajectory simulation software. Not a forecast model. Does not readily capture localized atmospheric effects.

  1. Evaluation of a 'virtual' approach to commissioning health research

    PubMed Central

    McCourt, Christine A; Morgan, Philip A; Youll, Penny

    2006-01-01

    Background The objective of this study was to evaluate the implementation of a 'virtual' (computer-mediated) approach to health research commissioning. This had been introduced experimentally in a DOH programme – the 'Health of Londoners Programme' – in order to assess whether is could enhance the accessibility, transparency and effectiveness of commissioning health research. The study described here was commissioned to evaluate this novel approach, addressing these key questions. Methods A naturalistic-experimental approach was combined with principles of action research. The different commissioning groups within the programme were randomly allocated to either the traditional face-to-face mode or the novel 'virtual' mode. Mainly qualitative data were gathered including observation of all (virtual and face-to-face) commissioning meetings; semi-structured interviews with a purposive sample of participants (n = 32/66); structured questionnaires and interviews with lead researchers of early commissioned projects. All members of the commissioning groups were invited to participate in collaborative enquiry groups which participated actively in the analysis process. Results The virtual process functioned as intended, reaching timely and relatively transparent decisions that participants had confidence in. Despite the potential for greater access using a virtual approach, few differences were found in practice. Key advantages included physical access, a more flexible and extended time period for discussion, reflection and information gathering and a more transparent decision-making process. Key challenges were the reduction of social cues available in a computer-mediated medium that require novel ways of ensuring appropriate dialogue, feedback and interaction. However, in both modes, the process was influenced by a range of factors and was not technology driven. Conclusion There is potential for using computer-mediated communication within the research commissioning

  2. Digital Earth for Earth Sciences and Public Education

    NASA Astrophysics Data System (ADS)

    Foresman, T. W.

    2006-12-01

    Buckminster Fuller was an early advocate for better comprehension of the planet and its resources related to human affairs. A comprehensive vision was articulated by a US Vice President and quickly adopted by the world's oldest country China.. Digital Earth brings fresh perspective on the current state of affairs and connects citizens with scientists through the applications of 3D visualization, spinning globes, virtual Earths, and the current collaboration with Virtual Globes. The prowess of Digital Earth technology has been so successful in both understanding and communicating the more challenging topics for global change and climate change phenomena that China has assigned it priority status with the Ministry of Science and Technology and the Chinese Academy of Sciences. New Zealand has recently begun to adjust its national strategies for sustainability with the technologies of Digital Earth. A comprehensive coverage of the results compiled over the past seven years is presented to place a foundation for the science and engineering community to prepare to align with this compelling science enterprise as a fundamental new paradigm for the registration, storage, and access of science data and information through the emerging Digital Earth Exchange under protocols developed for the Digital Earth Reference Model.

  3. Multi-modal virtual environment research at Armstrong Laboratory

    NASA Technical Reports Server (NTRS)

    Eggleston, Robert G.

    1995-01-01

    One mission of the Paul M. Fitts Human Engineering Division of Armstrong Laboratory is to improve the user interface for complex systems through user-centered exploratory development and research activities. In support of this goal, many current projects attempt to advance and exploit user-interface concepts made possible by virtual reality (VR) technologies. Virtual environments may be used as a general purpose interface medium, an alternative display/control method, a data visualization and analysis tool, or a graphically based performance assessment tool. An overview is given of research projects within the division on prototype interface hardware/software development, integrated interface concept development, interface design and evaluation tool development, and user and mission performance evaluation tool development.

  4. Defining Virtual Interactions: A Taxonomy for Researchers and Practitioners

    DTIC Science & Technology

    1999-11-01

    Engineering and Management of the Air Force Institute of Technology Air University Air Education and Training Command In Partial Fulfillment of the...information technology and produce the maximum benefits for all virtual components involved. Vlll DEFINING VIRTUAL INTERACTIONS: A TAXONOMY FOR...allow the human factor to maximize information exchange and provide high quality products to intelligence consumers. Applicability of this research In

  5. Building a Dashboard of the Planet with Google Earth and Earth Engine

    NASA Astrophysics Data System (ADS)

    Moore, R. T.; Hancher, M.

    2016-12-01

    In 2005 Google Earth, a popular 3-D virtual globe, was first released. Scientists immediately recognized how it could be used to tell stories about the Earth. From 2006 to 2009, the "Virtual Globes" sessions of AGU included innovative examples of scientists and educators using Google Earth, and since that time it has become a commonplace tool for communicating scientific results. In 2009 Google Earth Engine, a cloud-based platform for planetary-scale geospatial analysis, was first announced. Earth Engine was initially used to extract information about the world's forests from raw Landsat data. Since then, the platform has proven highly effective for general analysis of georeferenced data, and users have expanded the list of use cases to include high-impact societal issues such as conservation, drought, disease, food security, water management, climate change and environmental monitoring. To support these use cases, the platform has continuously evolved with new datasets, analysis functions, and user interface tools. This talk will give an overview of the latest Google Earth and Earth Engine functionality that allow partners to understand, monitor and tell stories about of our living, breathing Earth. https://earth.google.com https://earthengine.google.com

  6. Next-generation Digital Earth

    PubMed Central

    Goodchild, Michael F.; Guo, Huadong; Annoni, Alessandro; Bian, Ling; de Bie, Kees; Campbell, Frederick; Craglia, Max; Ehlers, Manfred; van Genderen, John; Jackson, Davina; Lewis, Anthony J.; Pesaresi, Martino; Remetey-Fülöpp, Gábor; Simpson, Richard; Skidmore, Andrew; Wang, Changlin; Woodgate, Peter

    2012-01-01

    A speech of then-Vice President Al Gore in 1998 created a vision for a Digital Earth, and played a role in stimulating the development of a first generation of virtual globes, typified by Google Earth, that achieved many but not all the elements of this vision. The technical achievements of Google Earth, and the functionality of this first generation of virtual globes, are reviewed against the Gore vision. Meanwhile, developments in technology continue, the era of “big data” has arrived, the general public is more and more engaged with technology through citizen science and crowd-sourcing, and advances have been made in our scientific understanding of the Earth system. However, although Google Earth stimulated progress in communicating the results of science, there continue to be substantial barriers in the public’s access to science. All these factors prompt a reexamination of the initial vision of Digital Earth, and a discussion of the major elements that should be part of a next generation. PMID:22723346

  7. Next-generation Digital Earth.

    PubMed

    Goodchild, Michael F; Guo, Huadong; Annoni, Alessandro; Bian, Ling; de Bie, Kees; Campbell, Frederick; Craglia, Max; Ehlers, Manfred; van Genderen, John; Jackson, Davina; Lewis, Anthony J; Pesaresi, Martino; Remetey-Fülöpp, Gábor; Simpson, Richard; Skidmore, Andrew; Wang, Changlin; Woodgate, Peter

    2012-07-10

    A speech of then-Vice President Al Gore in 1998 created a vision for a Digital Earth, and played a role in stimulating the development of a first generation of virtual globes, typified by Google Earth, that achieved many but not all the elements of this vision. The technical achievements of Google Earth, and the functionality of this first generation of virtual globes, are reviewed against the Gore vision. Meanwhile, developments in technology continue, the era of "big data" has arrived, the general public is more and more engaged with technology through citizen science and crowd-sourcing, and advances have been made in our scientific understanding of the Earth system. However, although Google Earth stimulated progress in communicating the results of science, there continue to be substantial barriers in the public's access to science. All these factors prompt a reexamination of the initial vision of Digital Earth, and a discussion of the major elements that should be part of a next generation.

  8. Bringing Earth Magnetism Research into the High School Physics Classroom

    NASA Astrophysics Data System (ADS)

    Smirnov, A. V.; Bluth, G.; Engel, E.; Kurpier, K.; Foucher, M. S.; Anderson, K. L.

    2015-12-01

    We present our work in progress from an NSF CAREER project that aims to integrate paleomagnetic research and secondary school physics education. The research project is aimed at quantifying the strength and geometry of the Precambrian geomagnetic field. Investigation of the geomagnetic field behavior is crucial for understanding the mechanisms of field generation, and the development of the Earth's atmosphere and biosphere, and can serve as a focus for connecting high-level Earth science research with a standard physics curriculum. High school science teachers have participated in each summer field and research component of the project, gaining field and laboratory research experience, sets of rock and mineral samples, and classroom-tested laboratory magnetism activities for secondary school physics and earth science courses. We report on three field seasons of teacher field experiences and two years of classroom testing of paleomagnetic research materials merged into physics instruction on magnetism. Students were surveyed before and after dedicated instruction for both perceptions and attitude towards earth science in general, then more specifically on earth history and earth magnetism. Students were also surveyed before and after instruction on major earth system and magnetic concepts and processes, particularly as they relate to paleomagnetic research. Most students surveyed had a strongly positive viewpoint towards the study of Earth history and the importance of studying Earth Sciences in general, but were significantly less drawn towards more specific topics such as mineralogy and magnetism. Students demonstrated understanding of Earth model and the basics of magnetism, as well as the general timing of life, atmospheric development, and magnetic field development. However, detailed knowledge such as the magnetic dynamo, how the magnetic field has changed over time, and connections between earth magnetism and the development of an atmosphere remained largely

  9. GLOBE Cornerstones: Advancing Student Research Worldwide through Virtual and Regional Symposia

    NASA Astrophysics Data System (ADS)

    Bourgeault, J.; Malmberg, J. S.; Murphy, T.; Darche, S.; Ruscher, P.; Jabot, M.; Odell, M. R. L.; Kennedy, T.

    2016-12-01

    The GLOBE Program, an international science and education program, encourages students from around the world to participate in authentic scientific research of the Earth system. Students use scientific protocols to explore their local environments, compare their findings with other GLOBE schools both in the U.S. and in other participating countries, and then share their findings via the GLOBE.gov website. In order to facilitate this scientific communication, GLOBE held an international virtual science fair in 2016. The science fair included 105 research projects submitted from GLOBE students in various countries, 37 mentoring scientists, and 24 judges. Mentors and judges were members of the GLOBE International STEM Professionals Network and located around the world. On a national level, NSF funded six face-to-face U.S. regional student research symposia where 164 students presented 67 research projects to scientists for review. The 1.5 day events included student activities, teacher professional development, tours of NASA centers, and opportunities for students to engage with scientists to discover both traditional and non-traditional STEM career pathways. To support teachers, the leadership team offered and archived webinars on science practices; from field investigation basics to creating a poster and GLOBE partners provided guidance along the way. This presentation will include the framework for the regional and international science symposia , the scoring rubrics and evaluation, recruitment of judges and mentors, and lessons learned.

  10. A standardized set of 3-D objects for virtual reality research and applications.

    PubMed

    Peeters, David

    2018-06-01

    The use of immersive virtual reality as a research tool is rapidly increasing in numerous scientific disciplines. By combining ecological validity with strict experimental control, immersive virtual reality provides the potential to develop and test scientific theories in rich environments that closely resemble everyday settings. This article introduces the first standardized database of colored three-dimensional (3-D) objects that can be used in virtual reality and augmented reality research and applications. The 147 objects have been normed for name agreement, image agreement, familiarity, visual complexity, and corresponding lexical characteristics of the modal object names. The availability of standardized 3-D objects for virtual reality research is important, because reaching valid theoretical conclusions hinges critically on the use of well-controlled experimental stimuli. Sharing standardized 3-D objects across different virtual reality labs will allow for science to move forward more quickly.

  11. Managing Multimodal Data in Virtual World Research for Language Learning

    ERIC Educational Resources Information Center

    Palomeque, Cristina; Pujolà, Joan-Tomàs

    2018-01-01

    The study of multimodality in communication has attracted the attention of researchers studying online multimodal environments such as virtual worlds. Specifically, 3D virtual worlds have especially attracted the interest of educators and academics due to the multiplicity of verbal channels, which are often comprised of text and voice channels, as…

  12. Earth Radiation Budget Research at the NASA Langley Research Center

    NASA Technical Reports Server (NTRS)

    Smith, G. Louis; Harrison, Edwin F.; Gibson, Gary G.

    2014-01-01

    In the 1970s research studies concentrating on satellite measurements of Earth's radiation budget started at the NASA Langley Research Center. Since that beginning, considerable effort has been devoted to developing measurement techniques, data analysis methods, and time-space sampling strategies to meet the radiation budget science requirements for climate studies. Implementation and success of the Earth Radiation Budget Experiment (ERBE) and the Clouds and the Earth's Radiant Energy System (CERES) was due to the remarkable teamwork of many engineers, scientists, and data analysts. Data from ERBE have provided a new understanding of the effects of clouds, aerosols, and El Nino/La Nina oscillation on the Earth's radiation. CERES spacecraft instruments have extended the time coverage with high quality climate data records for over a decade. Using ERBE and CERES measurements these teams have created information about radiation at the top of the atmosphere, at the surface, and throughout the atmosphere for a better understanding of our climate. They have also generated surface radiation products for designers of solar power plants and buildings and numerous other applications

  13. Earth Sciences Division Research Summaries 2006-2007

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    DePaolo, Donald; DePaolo, Donald

    2008-07-21

    Research in earth and atmospheric sciences has become increasingly important in light of the energy, climate change, and other environmental issues facing the United States and the world. The development of new energy resources other than fossil hydrocarbons, the safe disposal of nuclear waste and greenhouse gases, and a detailed understanding of the climatic consequences of our energy choices are all critical to meeting energy needs while ensuring environmental safety. The cleanup of underground contamination and the preservation and management of water supplies continue to provide challenges, as they will for generations into the future. To address the critical energymore » and environmental issues requires continuing advances in our knowledge of Earth systems and our ability to translate that knowledge into new technologies. The fundamental Earth science research common to energy and environmental issues largely involves the physics, chemistry, and biology of fluids in and on the Earth. To manage Earth fluids requires the ability to understand their properties and behavior at the most fundamental molecular level, as well as prediction, characterization, imaging, and manipulation of those fluids and their behavior in real Earth reservoirs. The broad range of disciplinary expertise, the huge range of spatial and time scales, and the need to integrate theoretical, computational, laboratory and field research, represent both the challenge and the excitement of Earth science research. The Earth Sciences Division (ESD) of the Ernest Orlando Lawrence Berkeley National Laboratory (Berkeley Lab) is committed to addressing the key scientific and technical challenges that are needed to secure our energy future in an environmentally responsibly way. Our staff of over 200 scientists, UC Berkeley faculty, support staff and guests perform world-acclaimed fundamental research in hydrogeology and reservoir engineering, geophysics and geomechanics, geochemistry, microbial

  14. A Study of the Relationship of Communication Technology Configurations in Virtual Research Environments and Effectiveness of Collaborative Research

    ERIC Educational Resources Information Center

    Ahmed, Iftekhar

    2009-01-01

    Virtual Research Environments (VRE) are electronic meeting places for interaction among scientists created by combining software tools and computer networking. Virtual teams are enjoying increased importance in the conduct of scientific research because of the rising cost of traditional scientific scholarly communication, the growing importance of…

  15. Virtual Reality: Directions in Research and Development.

    ERIC Educational Resources Information Center

    Stuart, Rory

    1992-01-01

    Discussion of virtual reality (VR) focuses on research and development being carried out at NYNEX to solve business problems. Component technologies are described; design decisions are considered, including interactivity, connectivity, and locus of control; potential perils of VR are discussed, including user dissociation; and areas of promise are…

  16. Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments

    ERIC Educational Resources Information Center

    Panconesi, Gianni, Ed.; Guida, Maria, Ed.

    2017-01-01

    Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The "Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments" highlights program…

  17. Realistic terrain visualization based on 3D virtual world technology

    NASA Astrophysics Data System (ADS)

    Huang, Fengru; Lin, Hui; Chen, Bin; Xiao, Cai

    2009-09-01

    The rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments.

  18. Realistic terrain visualization based on 3D virtual world technology

    NASA Astrophysics Data System (ADS)

    Huang, Fengru; Lin, Hui; Chen, Bin; Xiao, Cai

    2010-11-01

    The rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments.

  19. Virtually the ultimate research lab.

    PubMed

    Kulik, Alexander

    2018-04-26

    Virtual reality (VR) can serve as a viable platform for psychological research. The real world with many uncontrolled variables can be masked to immerse participants in complex interactive environments that are under full experimental control. However, as any other laboratory setting, these simulations are not perceived equally to reality and they also afford different behaviour. We need a better understanding of these differences, which are often related to parameters of the technical setup, to support valid interpretations of experimental results. © 2018 The British Psychological Society.

  20. The virtual supermarket: An innovative research tool to study consumer food purchasing behaviour

    PubMed Central

    2011-01-01

    Background Economic interventions in the food environment are expected to effectively promote healthier food choices. However, before introducing them on a large scale, it is important to gain insight into the effectiveness of economic interventions and peoples' genuine reactions to price changes. Nonetheless, because of complex implementation issues, studies on price interventions are virtually non-existent. This is especially true for experiments undertaken in a retail setting. We have developed a research tool to study the effects of retail price interventions in a virtual-reality setting: the Virtual Supermarket. This paper aims to inform researchers about the features and utilization of this new software application. Results The Virtual Supermarket is a Dutch-developed three-dimensional software application in which study participants can shop in a manner comparable to a real supermarket. The tool can be used to study several food pricing and labelling strategies. The application base can be used to build future extensions and could be translated into, for example, an English-language version. The Virtual Supermarket contains a front-end which is seen by the participants, and a back-end that enables researchers to easily manipulate research conditions. The application keeps track of time spent shopping, number of products purchased, shopping budget, total expenditures and answers on configurable questionnaires. All data is digitally stored and automatically sent to a web server. A pilot study among Dutch consumers (n = 66) revealed that the application accurately collected and stored all data. Results from participant feedback revealed that 83% of the respondents considered the Virtual Supermarket easy to understand and 79% found that their virtual grocery purchases resembled their regular groceries. Conclusions The Virtual Supermarket is an innovative research tool with a great potential to assist in gaining insight into food purchasing behaviour. The

  1. The virtual supermarket: an innovative research tool to study consumer food purchasing behaviour.

    PubMed

    Waterlander, Wilma E; Scarpa, Michael; Lentz, Daisy; Steenhuis, Ingrid H M

    2011-07-25

    Economic interventions in the food environment are expected to effectively promote healthier food choices. However, before introducing them on a large scale, it is important to gain insight into the effectiveness of economic interventions and peoples' genuine reactions to price changes. Nonetheless, because of complex implementation issues, studies on price interventions are virtually non-existent. This is especially true for experiments undertaken in a retail setting. We have developed a research tool to study the effects of retail price interventions in a virtual-reality setting: the Virtual Supermarket. This paper aims to inform researchers about the features and utilization of this new software application. The Virtual Supermarket is a Dutch-developed three-dimensional software application in which study participants can shop in a manner comparable to a real supermarket. The tool can be used to study several food pricing and labelling strategies. The application base can be used to build future extensions and could be translated into, for example, an English-language version. The Virtual Supermarket contains a front-end which is seen by the participants, and a back-end that enables researchers to easily manipulate research conditions. The application keeps track of time spent shopping, number of products purchased, shopping budget, total expenditures and answers on configurable questionnaires. All data is digitally stored and automatically sent to a web server. A pilot study among Dutch consumers (n = 66) revealed that the application accurately collected and stored all data. Results from participant feedback revealed that 83% of the respondents considered the Virtual Supermarket easy to understand and 79% found that their virtual grocery purchases resembled their regular groceries. The Virtual Supermarket is an innovative research tool with a great potential to assist in gaining insight into food purchasing behaviour. The application can be obtained via an URL

  2. EarthCube Activities: Community Engagement Advancing Geoscience Research

    NASA Astrophysics Data System (ADS)

    Kinkade, D.

    2015-12-01

    Our ability to advance scientific research in order to better understand complex Earth systems, address emerging geoscience problems, and meet societal challenges is increasingly dependent upon the concept of Open Science and Data. Although these terms are relatively new to the world of research, Open Science and Data in this context may be described as transparency in the scientific process. This includes the discoverability, public accessibility and reusability of scientific data, as well as accessibility and transparency of scientific communication (www.openscience.org). Scientists and the US government alike are realizing the critical need for easy discovery and access to multidisciplinary data to advance research in the geosciences. The NSF-supported EarthCube project was created to meet this need. EarthCube is developing a community-driven common cyberinfrastructure for the purpose of accessing, integrating, analyzing, sharing and visualizing all forms of data and related resources through advanced technological and computational capabilities. Engaging the geoscience community in EarthCube's development is crucial to its success, and EarthCube is providing several opportunities for geoscience involvement. This presentation will provide an overview of the activities EarthCube is employing to entrain the community in the development process, from governance development and strategic planning, to technical needs gathering. Particular focus will be given to the collection of science-driven use cases as a means of capturing scientific and technical requirements. Such activities inform the development of key technical and computational components that collectively will form a cyberinfrastructure to meet the research needs of the geoscience community.

  3. Enabling Research Network Connectivity to Clouds with Virtual Router Technology

    NASA Astrophysics Data System (ADS)

    Seuster, R.; Casteels, K.; Leavett-Brown, CR; Paterson, M.; Sobie, RJ

    2017-10-01

    The use of opportunistic cloud resources by HEP experiments has significantly increased over the past few years. Clouds that are owned or managed by the HEP community are connected to the LHCONE network or the research network with global access to HEP computing resources. Private clouds, such as those supported by non-HEP research funds are generally connected to the international research network; however, commercial clouds are either not connected to the research network or only connect to research sites within their national boundaries. Since research network connectivity is a requirement for HEP applications, we need to find a solution that provides a high-speed connection. We are studying a solution with a virtual router that will address the use case when a commercial cloud has research network connectivity in a limited region. In this situation, we host a virtual router in our HEP site and require that all traffic from the commercial site transit through the virtual router. Although this may increase the network path and also the load on the HEP site, it is a workable solution that would enable the use of the remote cloud for low I/O applications. We are exploring some simple open-source solutions. In this paper, we present the results of our studies and how it will benefit our use of private and public clouds for HEP computing.

  4. Earth Sciences Division Research Summaries 2002-2003

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Bodvarsson, G.S.

    2003-11-01

    Research in earth and atmospheric sciences is becoming increasingly important in light of the energy, climate change, and environmental issues facing the United States and the world. The development of new energy resources other than hydrocarbons and the safe disposal of nuclear waste and greenhouse gases (such as carbon dioxide and methane) are critical to the future energy needs and environmental safety of this planet. In addition, the cleanup of many contaminated sites in the U.S., along with the preservation and management of our water supply, remain key challenges for us as well as future generations. Addressing these energy, climatemore » change, and environmental issues requires the timely integration of earth sciences' disciplines (such as geology, hydrology, oceanography, climatology, geophysics, geochemistry, geomechanics, ecology, and environmental sciences). This integration will involve focusing on fundamental crosscutting concerns that are common to many of these issues. A primary focus will be the characterization, imaging, and manipulation of fluids in the earth. Such capabilities are critical to many DOE applications, from environmental restoration to energy extraction and optimization. The Earth Sciences Division (ESD) of the Ernest Orlando Lawrence Berkeley National Laboratory (Berkeley Lab) is currently addressing many of the key technical issues described above. In this document, we present summaries of many of our current research projects. While it is not a complete accounting, it is representative of the nature and breadth of our research effort. We are proud of our scientific efforts, and we hope that you will find our research useful and exciting. Any comments on our research are appreciated and can be sent to me personally. This report is divided into five sections that correspond to the major research programs in the Earth Sciences Division: (1) Fundamental and Exploratory Research; (2) Nuclear Waste; (3) Energy Resources; (4

  5. NASA's Solar System Exploration Research Virtual Institute: Combining Science and Exploration

    NASA Astrophysics Data System (ADS)

    Bailey, B.; Schmidt, G.; Daou, D.; Pendleton, Y.

    2015-10-01

    The NASA Solar System Exploration Research Virtual Institute (SSERVI) is a virtual institute focused on research at the intersection of science andexploration, training the next generation of lunar scientists, and community development. As part of the SSERVI mission, we act as a hub for opportunities that engage the larger scientific and exploration communities in order to form new interdisciplinary, research-focused collaborations. This talk will describe the research efforts of the nine domestic teams that constitute the U.S. complement of the Institute and how we will engage the international science and exploration communities through workshops, conferences, online seminars and classes, student exchange programs and internships.

  6. Virtual and super - virtual refraction method: Application to synthetic data and 2012 of Karangsambung survey data

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Nugraha, Andri Dian; Adisatrio, Philipus Ronnie

    2013-09-09

    Seismic refraction survey is one of geophysical method useful for imaging earth interior, definitely for imaging near surface. One of the common problems in seismic refraction survey is weak amplitude due to attenuations at far offset. This phenomenon will make it difficult to pick first refraction arrival, hence make it challenging to produce the near surface image. Seismic interferometry is a new technique to manipulate seismic trace for obtaining Green's function from a pair of receiver. One of its uses is for improving first refraction arrival quality at far offset. This research shows that we could estimate physical properties suchmore » as seismic velocity and thickness from virtual refraction processing. Also, virtual refraction could enhance the far offset signal amplitude since there is stacking procedure involved in it. Our results show super - virtual refraction processing produces seismic image which has higher signal-to-noise ratio than its raw seismic image. In the end, the numbers of reliable first arrival picks are also increased.« less

  7. Virtual Reality Technologies for Research and Education in Obesity and Diabetes: Research Needs and Opportunities

    PubMed Central

    Ershow, Abby G; Peterson, Charles M; Riley, William T; Rizzo, Albert “Skip”; Wansink, Brian

    2011-01-01

    The rising rates, high prevalence, and adverse consequences of obesity and diabetes call for new approaches to the complex behaviors needed to prevent and manage these conditions. Virtual reality (VR) technologies, which provide controllable, multisensory, interactive three-dimensional (3D) stimulus environments, are a potentially valuable means of engaging patients in interventions that foster more healthful eating and physical activity patterns. Furthermore, the capacity of VR technologies to motivate, record, and measure human performance represents a novel and useful modality for conducting research. This article summarizes background information and discussions for a joint July 2010 National Institutes of Health – Department of Defense workshop entitled Virtual Reality Technologies for Research and Education in Obesity and Diabetes. The workshop explored the research potential of VR technologies as tools for behavioral and neuroscience studies in diabetes and obesity, and the practical potential of VR in fostering more effective utilization of diabetes- and obesity-related nutrition and lifestyle information. Virtual reality technologies were considered especially relevant for fostering desirable health-related behaviors through motivational reinforcement, personalized teaching approaches, and social networking. Virtual reality might also be a means of extending the availability and capacity of health care providers. Progress in the field will be enhanced by further developing available platforms and taking advantage of VR’s capabilities as a research tool for well-designed hypothesis-testing behavioral science. Multidisciplinary collaborations are needed between the technology industry and academia, and among researchers in biomedical, behavioral, pedagogical, and computer science disciplines. Research priorities and funding opportunities for use of VR to improve prevention and management of obesity and diabetes can be found at agency websites (National

  8. Virtual reality technologies for research and education in obesity and diabetes: research needs and opportunities.

    PubMed

    Ershow, Abby G; Peterson, Charles M; Riley, William T; Rizzo, Albert Skip; Wansink, Brian

    2011-03-01

    The rising rates, high prevalence, and adverse consequences of obesity and diabetes call for new approaches to the complex behaviors needed to prevent and manage these conditions. Virtual reality (VR) technologies, which provide controllable, multisensory, interactive three-dimensional (3D) stimulus environments, are a potentially valuable means of engaging patients in interventions that foster more healthful eating and physical activity patterns. Furthermore, the capacity of VR technologies to motivate, record, and measure human performance represents a novel and useful modality for conducting research. This article summarizes background information and discussions for a joint July 2010 National Institutes of Health - Department of Defense workshop entitled Virtual Reality Technologies for Research and Education in Obesity and Diabetes. The workshop explored the research potential of VR technologies as tools for behavioral and neuroscience studies in diabetes and obesity, and the practical potential of VR in fostering more effective utilization of diabetes- and obesity-related nutrition and lifestyle information. Virtual reality technologies were considered especially relevant for fostering desirable health-related behaviors through motivational reinforcement, personalized teaching approaches, and social networking. Virtual reality might also be a means of extending the availability and capacity of health care providers. Progress in the field will be enhanced by further developing available platforms and taking advantage of VR's capabilities as a research tool for well-designed hypothesis-testing behavioral science. Multidisciplinary collaborations are needed between the technology industry and academia, and among researchers in biomedical, behavioral, pedagogical, and computer science disciplines. Research priorities and funding opportunities for use of VR to improve prevention and management of obesity and diabetes can be found at agency websites (National

  9. The European Virtual Observatory EURO-VO | Euro-VO

    Science.gov Websites

    : VOTECH EuroVO-DCA EuroVO-AIDA EuroVO-ICE The European Virtual Observatory EURO-VO The Virtual Observatory news Workshop on Virtual Observatory Tools and their Applications, Krakow, Poland June 16-18, organized present the Astronomical Virtual Observatory at the Copernicus (European Earth Observation Programme) Big

  10. NASA Virtual Institutes: International Bridges for Space Exploration

    NASA Technical Reports Server (NTRS)

    Schmidt, Gregory K.

    2016-01-01

    NASA created the first virtual institute, the NASA Astrobiology Institute (NAI), in 2009 with an aim toward bringing together geographically disparate and multidisciplinary teams toward the goal of answering broad questions in the then-new discipline of astrobiology. With the success of the virtual institute model, NASA then created the NASA Lunar Science Institute (NLSI) in 2008 to address questions of science and human exploration of the Moon, and then the NASA Aeronautics Research Institute (NARI) in 2012 which addresses key questions in the development of aeronautics technologies. With the broadening of NASA's human exploration targets to include Near Earth Asteroids and the moons of Mars as well as the Moon, the NLSI morphed into the Solar System Exploration Research Virtual Institute (SSERVI) in 2012. SSERVI funds domestic research teams to address broad questions at the intersection of science and human exploration, with the underlying principle that science enables human exploration, and human exploration enables science. Nine domestic teams were funded in 2014 for a five-year period to address a variety of different topics, and nine international partners (with more to come) also work with the U.S. teams on a variety of topics of mutual interest. The result is a robust and productive research infrastructure that is not only scientifically productive but can respond to strategic topics of domestic and international interest, and which develops a new generation of researchers. This is all accomplished with the aid of virtual collaboration technologies which enable scientific research at a distance. The virtual institute model is widely applicable to a range of space science and exploration problems.

  11. A Process Study of the Development of Virtual Research Environments

    NASA Astrophysics Data System (ADS)

    Ahmed, I.; Cooper, K.; McGrath, R.; Griego, G.; Poole, M. S.; Hanisch, R. J.

    2014-05-01

    In recent years, cyberinfrastructures have been deployed to create virtual research environments (VREs) - such as the Virtual Astronomical Observatory (VAO) - to enhance the quality and speed of scientific research, and to foster global scientific communities. Our study utilizes process methodology to study the evolution of VREs. This approach focuses on a series of events that bring about or lead to some outcome, and attempts to specify the generative mechanism that could produce the event series. This paper briefly outlines our approach and describes initial results of a case study of the VAO, one of the participating VREs. The case study is based on interviews with seven individuals participating in the VAO, and analysis of project documents and online resources. These sources are hand tagged to identify events related to the thematic tracks, to yield a narrative of the project. Results demonstrate the event series of an organization through traditional methods augmented by virtual sources.

  12. NASA'S Solar System Exploration Research Virtual Institute: An international approach toward bringing science and human exploration together for mutual benefit

    NASA Astrophysics Data System (ADS)

    Schmidt, Gregory

    2016-07-01

    The NASA Solar System Exploration Research Virtual Institute (SSERVI) is a virtual institute focused on research at the intersection of science and explora-tion, training the next generation of lunar scientists, and community development. The institute is a hub for opportunities that engage the larger scientific and exploration communities in order to form new interdis-ciplinary, research-focused collaborations. Its relative-ly large domestic teams work together along with in-ternational partners in both traditional and virtual set-tings to bring disparate approaches together for mutual benefit. This talk will describe the research efforts of the nine domestic teams that constitute the U.S. com-plement of the Institute and how it is engaging the in-ternational science and exploration communities through workshops, conferences, online seminars and classes, student exchange programs and internships. The Institute is centered on the scientific aspects of exploration as they pertain to the Moon, Near Earth Asteroids (NEAs) and the moons of Mars. It focuses on interdisciplinary, exploration-related science cen-tered around all airless bodies targeted as potential human destinations. Areas of study reported here will represent the broad spectrum of lunar, NEA, and Mar-tian moon sciences encompassing investigations of the surface, interior, exosphere, and near-space environ-ments as well as science uniquely enabled from these bodies. The technical focus ranges from investigations of plasma physics, geology/geochemistry, technology integration, solar system origins/evolution, regolith geotechnical properties, analogues, volatiles, ISRU and exploration potential of the target bodies. SSERVI enhances the widening knowledgebase of planetary research by acting as a bridge between several differ-ent groups and bringing together researchers from the scientific and exploration communities, multiple disci-plines across the full range of planetary sciences, and domestic and

  13. Hadley cell dynamics of a cold and virtually dry Snowball Earth atmosphere

    NASA Astrophysics Data System (ADS)

    Voigt, Aiko; Held, Isaac; Marotzke, Jochem

    2010-05-01

    We use the full-physics atmospheric general circulation model ECHAM5 to investigate a cold and virtually dry Snowball Earth atmosphere that results from specifying sea ice as the surface boundary condition everywhere, corresponding to a frozen aquaplanet, while keeping total solar irradiance at its present-day value of 1365 Wm-2. The aim of this study is the investigation of the zonal-mean circulation of a Snowball Earth atmosphere, which, due to missing moisture, might constitute an ideal though yet unexplored testbed for theories of atmospheric dynamics. To ease comparison with theories, incoming solar insolation follows permanent equinox conditions with disabled diurnal cycle. The meridional circulation consists of a thermally direct cell extending from the equator to 45 N/S with ascent in the equatorial region, and a weak thermally indirect cell with descent between 45 and 65 N/S and ascent in the polar region. The former cell corresponds to the present-day Earth's Hadley cell, while the latter can be viewed as an eddy-driven Ferrell cell; the present-day Earth's direct polar cell is missing. The Hadley cell itself is subdivided into a vigorous cell confined to the troposphere and a weak deep cell reaching well into the stratosphere. The dynamics of the vigorous Snowball Earth Hadley cell differ substantially from the dynamics of the present-day Hadley cell. The zonal momentum balance shows that in the poleward branch of the vigorous Hadley cell, mean flow meridional advection of absolute vorticity is not only balanced by eddy momentum flux convergence but also by vertical diffusion. Inside the poleward branch, eddies are more important in the upper part and vertical diffusion is more important in the lower part. Vertical diffusion also contributes to the meridional momentum balance as it decelerates the vigorous Hadley cell by downgradient momentum mixing between its poleward and equatorward branch. Zonal winds, therefore, are not in thermal wind balance in

  14. The Role of Virtual Globes in Geoscience

    NASA Technical Reports Server (NTRS)

    Bailey, John E.; Chen, Aijun

    2011-01-01

    One of the difficulties faced by Earth scientists of all disciplines is how to effectively communicate their research to both other scientists and the general public. With increased attention paid to the health of the planet, the activities of geoscientists in particular are falling under the spotlight of public interest. In age where the internet availability has brought an expectation of information being instantly visible in a graphically rich format, the development of Virtual Globes --computer-based representations of the real-world--has become a natural progression for how best to view these data. In this special issue we bring together a cross-selection of the many examples of how Virtual Globe technologies are being used for geoscience.

  15. A Virtual Research Environment for a Secondary Ion Mass Spectrometer (SIMS)

    NASA Astrophysics Data System (ADS)

    Wiedenbeck, M.; Schäfer, L.; Klump, J.; Galkin, A.

    2013-12-01

    Overview: This poster describes the development of a Virtual Research Environment for the Secondary Ion Mass Spectrometer (SIMS) at GFZ Potsdam. Background: Secondary Ion Mass Spectrometers (SIMS) are extremely sensitive instruments for analyzing the surfaces of solid and thin film samples. These instruments are rare, expensive and experienced operators are very highly sought after. As such, measurement time is a precious commodity, until now only accessible to small numbers of researchers. The challenge: The Virtual SIMS Project aims to set up a Virtual Research Environment for the operation of the CAMECA IMS 1280-HR instrument at the GFZ Potsdam. The objective of the VRE is to provide SIMS access not only to researchers locally present in Potsdam but also to scientists working with SIMS cooperation partners in e.g., South Africa, Brazil or India. The requirements: The system should address the complete spectrum of laboratory procedures - from online application for measurement time, to remote access for data acquisition to data archiving for the subsequent publication and for future reuse. The approach: The targeted Virtual SIMS Environment will consist of a: 1. Web Server running the Virtual SIMS website providing general information about the project, lab access proposal forms and calendar for the timing of project related tasks. 2. LIMS Server, responsible for scheduling procedures, data management and, if applicable, accounting and billing. 3. Remote SIMS Tool, devoted to the operation of the experiment within a remote control environment. 4. Publishing System, which supports the publication of results in cooperation with the GFZ Library services. 5. Training Simulator, which offers the opportunity to rehearse experiments and to prepare for possible events such as a power outages or interruptions to broadband services. First results: The SIMS Virtual Research Environment will be mainly based on open source software, the only exception being the CAMECA IMS

  16. Research on three-dimensional visualization based on virtual reality and Internet

    NASA Astrophysics Data System (ADS)

    Wang, Zongmin; Yang, Haibo; Zhao, Hongling; Li, Jiren; Zhu, Qiang; Zhang, Xiaohong; Sun, Kai

    2007-06-01

    To disclose and display water information, a three-dimensional visualization system based on Virtual Reality (VR) and Internet is researched for demonstrating "digital water conservancy" application and also for routine management of reservoir. To explore and mine in-depth information, after completion of modeling high resolution DEM with reliable quality, topographical analysis, visibility analysis and reservoir volume computation are studied. And also, some parameters including slope, water level and NDVI are selected to classify easy-landslide zone in water-level-fluctuating zone of reservoir area. To establish virtual reservoir scene, two kinds of methods are used respectively for experiencing immersion, interaction and imagination (3I). First virtual scene contains more detailed textures to increase reality on graphical workstation with virtual reality engine Open Scene Graph (OSG). Second virtual scene is for internet users with fewer details for assuring fluent speed.

  17. iVFTs - immersive virtual field trips for interactive learning about Earth's environment.

    NASA Astrophysics Data System (ADS)

    Bruce, G.; Anbar, A. D.; Semken, S. C.; Summons, R. E.; Oliver, C.; Buxner, S.

    2014-12-01

    Innovations in immersive interactive technologies are changing the way students explore Earth and its environment. State-of-the-art hardware has given developers the tools needed to capture high-resolution spherical content, 360° panoramic video, giga-pixel imagery, and unique viewpoints via unmanned aerial vehicles as they explore remote and physically challenging regions of our planet. Advanced software enables integration of these data into seamless, dynamic, immersive, interactive, content-rich, and learner-driven virtual field explorations, experienced online via HTML5. These surpass conventional online exercises that use 2-D static imagery and enable the student to engage in these virtual environments that are more like games than like lectures. Grounded in the active learning of exploration, inquiry, and application of knowledge as it is acquired, users interact non-linearly in conjunction with an intelligent tutoring system (ITS). The integration of this system allows the educational experience to be adapted to each individual student as they interact within the program. Such explorations, which we term "immersive virtual field trips" (iVFTs), are being integrated into cyber-learning allowing science teachers to take students to scientifically significant but inaccessible environments. Our team and collaborators are producing a diverse suite of freely accessible, iVFTs to teach key concepts in geology, astrobiology, ecology, and anthropology. Topics include Early Life, Biodiversity, Impact craters, Photosynthesis, Geologic Time, Stratigraphy, Tectonics, Volcanism, Surface Processes, The Rise of Oxygen, Origin of Water, Early Civilizations, Early Multicellular Organisms, and Bioarcheology. These diverse topics allow students to experience field sites all over the world, including, Grand Canyon (USA), Flinders Ranges (Australia), Shark Bay (Australia), Rainforests (Panama), Teotihuacan (Mexico), Upheaval Dome (USA), Pilbara (Australia), Mid-Atlantic Ridge

  18. Thematic Mapper research in the earth sciences

    NASA Technical Reports Server (NTRS)

    Salomonson, Vincent V.; Stuart, Locke

    1989-01-01

    This paper's studies were initiated under the NASA program for the purpose of conducting the earth sciences research using the Landsat Thematic Mapper. The goals of the program include studies of the factors influencing the growth, health, condition, and distribution of vegetation on the earth; the processes controlling the evolution of the earth's crust; the earth's water budget and the hydrologic processes that operate at local, regional, and global scales; the physical and chemical interaction between different types of surficial materials; and the interaction between the earth's surface and its atmosphere. Twenty-seven domestic and five foreign investigations were initiated in 1985, with the results from most of them already published (one study was terminated due to the delay in the TDRSS). Twelve of the studies addressed hydrology, snow and ice, coastal processes, and near-shore oceanographic phenomena; seven addressed vegetation, soils, or animal habitat; and twelve addressed geologic subjects.

  19. NASA's Solar System Exploration Research Virtual Institute: Building Collaboration Through International Partnerships

    NASA Technical Reports Server (NTRS)

    Gibbs, K. E.; Schmidt, G. K.

    2017-01-01

    The NASA Solar System Exploration Research Virtual Institute (SSERVI) is a virtual institute focused on re-search at the intersection of science and exploration, training the next generation of lunar scientists, and community development. As part of the SSERVI mission, we act as a hub for opportunities that engage the larger scientific and exploration communities in order to form new interdisciplinary, research-focused collaborations. This talk will describe the international partner re-search efforts and how we are engaging the international science and exploration communities through workshops, conferences, online seminars and classes, student exchange programs and internships.

  20. VirtualPlant: A Software Platform to Support Systems Biology Research1[W][OA

    PubMed Central

    Katari, Manpreet S.; Nowicki, Steve D.; Aceituno, Felipe F.; Nero, Damion; Kelfer, Jonathan; Thompson, Lee Parnell; Cabello, Juan M.; Davidson, Rebecca S.; Goldberg, Arthur P.; Shasha, Dennis E.; Coruzzi, Gloria M.; Gutiérrez, Rodrigo A.

    2010-01-01

    Data generation is no longer the limiting factor in advancing biological research. In addition, data integration, analysis, and interpretation have become key bottlenecks and challenges that biologists conducting genomic research face daily. To enable biologists to derive testable hypotheses from the increasing amount of genomic data, we have developed the VirtualPlant software platform. VirtualPlant enables scientists to visualize, integrate, and analyze genomic data from a systems biology perspective. VirtualPlant integrates genome-wide data concerning the known and predicted relationships among genes, proteins, and molecules, as well as genome-scale experimental measurements. VirtualPlant also provides visualization techniques that render multivariate information in visual formats that facilitate the extraction of biological concepts. Importantly, VirtualPlant helps biologists who are not trained in computer science to mine lists of genes, microarray experiments, and gene networks to address questions in plant biology, such as: What are the molecular mechanisms by which internal or external perturbations affect processes controlling growth and development? We illustrate the use of VirtualPlant with three case studies, ranging from querying a gene of interest to the identification of gene networks and regulatory hubs that control seed development. Whereas the VirtualPlant software was developed to mine Arabidopsis (Arabidopsis thaliana) genomic data, its data structures, algorithms, and visualization tools are designed in a species-independent way. VirtualPlant is freely available at www.virtualplant.org. PMID:20007449

  1. Satellite-tracking and earth-dynamics research programs

    NASA Technical Reports Server (NTRS)

    1975-01-01

    The activities and progress in the satellite tracking and earth dynamics research during the first half of calendar year 1975 are described. Satellite tracking network operations, satellite geodesy and geophysics programs, GEOS 3 project support, and atmospheric research are covered.

  2. Cryosphere Science Outreach using the NASA/JPL Virtual Earth System Laboratory

    NASA Astrophysics Data System (ADS)

    Larour, E. Y.; Cheng, D. L. C.; Quinn, J.; Halkides, D. J.; Perez, G. L.

    2016-12-01

    Understanding the role of Cryosphere Science within the larger context of Sea Level Rise is both a technical and educational challenge that needs to be addressed if the public at large is to truly understand the implications and consequences of Climate Change. Within this context, we propose a new approach in which scientific tools are used directly inside a mobile/website platform geared towards Education/Outreach. Here, we apply this approach by using the Ice Sheet System Model, a state of the art Cryosphere model developed at NASA, and integrated within a Virtual Earth System Laboratory, with the goal to outreach Cryosphere science to K-12 and College level students. The approach mixes laboratory experiments, interactive classes/lessons on a website, and a simplified interface to a full-fledged instance of ISSM to validate the classes/lessons. This novel approach leverages new insights from the Outreach/Educational community and the interest of new generations in web based technologies and simulation tools, all of it delivered in a seamlessly integrated web platform, relying on a state of the art climate model and live simulations.

  3. Russian Earth Science Research Program on ISS

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Armand, N. A.; Tishchenko, Yu. G.

    1999-01-22

    Version of the Russian Earth Science Research Program on the Russian segment of ISS is proposed. The favorite tasks are selected, which may be solved with the use of space remote sensing methods and tools and which are worthwhile for realization. For solving these tasks the specialized device sets (submodules), corresponding to the specific of solved tasks, are working out. They would be specialized modules, transported to the ISS. Earth remote sensing research and ecological monitoring (high rates and large bodies transmitted from spaceborne information, comparatively stringent requirements to the period of its processing, etc.) cause rather high requirements tomore » the ground segment of receiving, processing, storing, and distribution of space information in the interests of the Earth natural resources investigation. Creation of the ground segment has required the development of the interdepartmental data receiving and processing center. Main directions of works within the framework of the ISS program are determined.« less

  4. Easy research data handling with an OpenEarth DataLab for geo-monitoring research

    NASA Astrophysics Data System (ADS)

    Vanderfeesten, Maurice; van der Kuil, Annemiek; Prinčič, Alenka; den Heijer, Kees; Rombouts, Jeroen

    2015-04-01

    OpenEarth DataLab is an open source-based collaboration and processing platform to enable streamlined research data management from raw data ingest and transformation to interoperable distribution. It enables geo-scientists to easily synchronise, share, compute and visualise the dynamic and most up-to-date research data, scripts and models in multi-stakeholder geo-monitoring programs. This DataLab is developed by the Research Data Services team of TU Delft Library and 3TU.Datacentrum together with coastal engineers of Delft University of Technology and Deltares. Based on the OpenEarth software stack an environment has been developed to orchestrate numerous geo-related open source software components that can empower researchers and increase the overall research quality by managing research data; enabling automatic and interoperable data workflows between all the components with track & trace, hit & run data transformation processing in cloud infrastructure using MatLab and Python, synchronisation of data and scripts (SVN), and much more. Transformed interoperable data products (KML, NetCDF, PostGIS) can be used by ready-made OpenEarth tools for further analyses and visualisation, and can be distributed via interoperable channels such as THREDDS (OpenDAP) and GeoServer. An example of a successful application of OpenEarth DataLab is the Sand Motor, an innovative method for coastal protection in the Netherlands. The Sand Motor is a huge volume of sand that has been applied along the coast to be spread naturally by wind, waves and currents. Different research disciplines are involved concerned with: weather, waves and currents, sand distribution, water table and water quality, flora and fauna, recreation and management. Researchers share and transform their data in the OpenEarth DataLab, that makes it possible to combine their data and to see influence of different aspects of the coastal protection on their models. During the project the data are available only for the

  5. Virtual goods recommendations in virtual worlds.

    PubMed

    Chen, Kuan-Yu; Liao, Hsiu-Yu; Chen, Jyun-Hung; Liu, Duen-Ren

    2015-01-01

    Virtual worlds (VWs) are computer-simulated environments which allow users to create their own virtual character as an avatar. With the rapidly growing user volume in VWs, platform providers launch virtual goods in haste and stampede users to increase sales revenue. However, the rapidity of development incurs virtual unrelated items which will be difficult to remarket. It not only wastes virtual global companies' intelligence resources, but also makes it difficult for users to find suitable virtual goods fit for their virtual home in daily virtual life. In the VWs, users decorate their houses, visit others' homes, create families, host parties, and so forth. Users establish their social life circles through these activities. This research proposes a novel virtual goods recommendation method based on these social interactions. The contact strength and contact influence result from interactions with social neighbors and influence users' buying intention. Our research highlights the importance of social interactions in virtual goods recommendation. The experiment's data were retrieved from an online VW platform, and the results show that the proposed method, considering social interactions and social life circle, has better performance than existing recommendation methods.

  6. Virtual Goods Recommendations in Virtual Worlds

    PubMed Central

    Chen, Kuan-Yu; Liao, Hsiu-Yu; Chen, Jyun-Hung; Liu, Duen-Ren

    2015-01-01

    Virtual worlds (VWs) are computer-simulated environments which allow users to create their own virtual character as an avatar. With the rapidly growing user volume in VWs, platform providers launch virtual goods in haste and stampede users to increase sales revenue. However, the rapidity of development incurs virtual unrelated items which will be difficult to remarket. It not only wastes virtual global companies' intelligence resources, but also makes it difficult for users to find suitable virtual goods fit for their virtual home in daily virtual life. In the VWs, users decorate their houses, visit others' homes, create families, host parties, and so forth. Users establish their social life circles through these activities. This research proposes a novel virtual goods recommendation method based on these social interactions. The contact strength and contact influence result from interactions with social neighbors and influence users' buying intention. Our research highlights the importance of social interactions in virtual goods recommendation. The experiment's data were retrieved from an online VW platform, and the results show that the proposed method, considering social interactions and social life circle, has better performance than existing recommendation methods. PMID:25834837

  7. Solar System Exploration Research Virtual Institute: Year Three Annual Report 2016

    NASA Technical Reports Server (NTRS)

    Pendleton, Yvonne; Schmidt, Greg; Kring, David; Horanyi, Mihaly; Heldmann, Jennifer; Glotch, Timothy; Rivkin, Andy; Farrell, William; Pieters, Carle; Bottke, William; hide

    2016-01-01

    NASA's Solar System Exploration Research Virtual Institute (SSERVI) is pleased to present the 2016 Annual Report. Each year brings new scientific discoveries, technological breakthroughs, and collaborations. The integration of basic research and development, industry and academic partnerships, plus the leveraging of existing technologies, has further opened a scientific window into human exploration. SSERVI sponsorship by the NASA Science Mission Directorate (SMD) and Human Exploration and Operations Mission Directorate (HEOMD) continues to enable the exchange of insights between the human exploration and space science communities, paving a clearer path for future space exploration. SSERVI provides a unique environment for scientists and engineers to interact within multidisciplinary research teams. As a virtual institute, the best teaming arrangements can be made irrespective of the geographical location of individuals or laboratory facilities. The interdisciplinary science that ensues from virtual and in-person interactions, both within the teams and across team lines, provides answers to questions that many times cannot be foreseen. Much of this research would not be accomplished except for the catalyzing, collaborative environment enabled by SSERVI. The SSERVI Central Office, located at NASA Ames Research Center in Silicon Valley, California, provides the leadership, guidance and technical support that steers the virtual institute. At the start of 2016, our institute had nine U.S. teams, each mid-way through their five-year funding cycle, plus nine international partnerships. However, by the end of the year we were well into the selection of four new domestic teams, selected through NASA's Cooperative Agreement Notice (CAN) process, and a new international partnership. Understanding that human and robotic exploration is most successful as an international endeavor, international partnerships collaborate with SSERVI domestic teams on a no-exchange of funds basis

  8. The role of the space station in earth science research

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Kaye, Jack A.

    1999-01-22

    The International Space Station (ISS) has the potential to be a valuable platform for earth science research. By virtue of its being in a mid-inclination orbit (51.5 deg.), ISS provides the opportunity for nadir viewing of nearly 3/4 of the Earth's surface, and allows viewing to high latitudes if limb-emission or occultation viewing techniques are used. ISS also provides the opportunity for viewing the Earth under a range of lighting conditions, unlike the polar sun-synchronous satellites that are used for many earth observing programs. The ISS is expected to have ample power and data handling capability to support Earth-viewing instruments,more » provide opportunities for external mounting and retrieval of instruments, and be in place for a sufficiently long period that long-term data records can be obtained. On the other hand, there are several questions related to contamination, orbital variations, pointing knowledge and stability, and viewing that are of concern in consideration of ISS for earth science applications. The existence of an optical quality window (the Window Observational Research Facility, or WORF), also provides the opportunity for Earth observations from inside the pressurized part of ISS. Current plans by NASA for earth science research from ISS are built around the Stratospheric Aerosol and Gas Experiment (SAGE III) instrument, planned for launch in 2002.« less

  9. Exploring the use of Virtual Field Trips with elementary school teachers: A collaborative action research approach

    NASA Astrophysics Data System (ADS)

    Scott, Jeffrey Lance

    This research examines how elementary school teachers, when supported, use Virtual Field Trips (VFTs) to address the curricula in meaningful ways. I conducted a qualitative study with six teachers, in a collaborative action research context over a six month period. The teachers, five males and one female, all taught either grade five or six and utilized Virtual Field Trips within a variety of curricula areas including science, social studies, music and language arts. In addition, the thesis examines resulting integration of technology into the regular classroom program as a product of the utilization of Virtual Field Trips. The process of collaborative action research was applied as a means of personal and professional growth both for the participants and the researcher/facilitator. By the end of the research study, all participants had learned to integrate Virtual Field Trips into their classroom program, albeit with different levels of success and in different curricula areas. The development of attitudes, skills and knowledge for students and teachers alike was fostered through the participation in Virtual Field Trips. A common concern regarding the utilization of Virtual Field Trips was the time spent locating an appropriate site that met curricula expectations. Participation in the collaborative action research process allowed each teacher to grow professionally, personally and socially. Each participant strongly encouraged the utilization of a long term project with a common area of exploration as a means for positive professional development. Implications and recommendations for future research on the utilization of Virtual Field Trips, as well as the viability of collaborative action research to facilitate teacher development are presented.

  10. Hybrid Cloud Computing Environment for EarthCube and Geoscience Community

    NASA Astrophysics Data System (ADS)

    Yang, C. P.; Qin, H.

    2016-12-01

    The NSF EarthCube Integration and Test Environment (ECITE) has built a hybrid cloud computing environment to provides cloud resources from private cloud environments by using cloud system software - OpenStack and Eucalyptus, and also manages public cloud - Amazon Web Service that allow resource synchronizing and bursting between private and public cloud. On ECITE hybrid cloud platform, EarthCube and geoscience community can deploy and manage the applications by using base virtual machine images or customized virtual machines, analyze big datasets by using virtual clusters, and real-time monitor the virtual resource usage on the cloud. Currently, a number of EarthCube projects have deployed or started migrating their projects to this platform, such as CHORDS, BCube, CINERGI, OntoSoft, and some other EarthCube building blocks. To accomplish the deployment or migration, administrator of ECITE hybrid cloud platform prepares the specific needs (e.g. images, port numbers, usable cloud capacity, etc.) of each project in advance base on the communications between ECITE and participant projects, and then the scientists or IT technicians in those projects launch one or multiple virtual machines, access the virtual machine(s) to set up computing environment if need be, and migrate their codes, documents or data without caring about the heterogeneity in structure and operations among different cloud platforms.

  11. Portal to the World: AIHEC Virtual Library Opens Doors for Native Research

    ERIC Educational Resources Information Center

    Kirby, Jane

    2004-01-01

    The Internet keeps growing at lightning speed. Now, "tribal college" students have a tool to assist them in locating accurate information quickly: the American Indian Higher Education Consortium (AIHEC) Virtual Library. The AIHEC Virtual Library provides a focused entryway into the Internet research field. Librarians report that it supplements…

  12. Virtual Vocabulary: Research and Learning in Lexical Processing

    ERIC Educational Resources Information Center

    Schuetze, Ulf; Weimer-Stuckmann, Gerlinde

    2010-01-01

    This article presents the concept development, research programming, and learning design of a lexical processing web application, Virtual Vocabulary, which was developed using theories in both cognitive psychology and second language acquisition (SLA). It is being tested with first-year students of German at the University of Victoria in Canada,…

  13. Complementary Research on Student Geoscience Learning at Grand Canyon by Means of In-situ and Virtual Modalities

    NASA Astrophysics Data System (ADS)

    Semken, S. C.; Ruberto, T.; Mead, C.; Bruce, G.; Buxner, S.; Anbar, A. D.

    2016-12-01

    Education through exploration—typically in the field—is fundamental in geoscience. But not all students enjoy equal access to field-based learning, while technological advances afford ever more immersive, rich, and student-centered virtual field experiences. No virtual modalities yet conceived can supplant field-based learning, but logistical and financial contraints can render them the only practical option for enabling most students to explore pedagogically powerful but inaccessible places located across and even beyond Earth. We are producers of a growing portfolio of immersive virtual field trips (iVFTs) situated around the globe, and engaged in research on iVFT effectiveness. Our methods are more complementary than comparative, given that virtual and in-situ modalities have distinct advantages and disadvantages. In the case of iVFTs, these factors have not yet been well-studied. We conducted a mixed-methods complementary study in an introductory historical-geology class (n = 120) populated mostly by non-majors and representing the diversity of our large urban Southwestern research university. For the same course credit, students chose either an in-person field trip (ipFT) to Grand Canyon National Park (control group) or an online Grand Canyon iVFT (experimental group) to be done in the same time interval. We collected quantitative and qualitative data from both groups before, during, and after both interventions. Learning outcomes based on content elements of the Trail of Time Exhibition at Grand Canyon were assessed using pre/post concept sketching and formative inquiry exercises. Student attitudes and novelty-space factors were assessed pre- and post-intervention using the PANAS instrument of Watson and Clark and with questionnaires tailored to each modality. Coding and comparison of pre/post concept sketches showed improved conceptual knowledge in both groups, but more so in the experimental (iVFT) group. Emergent themes from the pre/post questionnaires

  14. Virginia Earth Science Collaborative: Developing Highly Qualified Teachers

    NASA Astrophysics Data System (ADS)

    Cothron, J.

    2007-12-01

    A collaborative of nine institutes of higher education and non-profits and seventy-one school divisions developed and implemented courses that will enable teachers to acquire an Add-On Earth Science endorsement and to improve their skills in teaching Earth Science. For the Earth Science Endorsement, the five courses and associated credits are Physical Geology (4), Geology of Virginia (4), Oceanography (4), Astronomy (3) and Meteorology (3). The courses include rigorous academic content, research-based instructional strategies, laboratory experiences, and intense field experiences. In addition, courses were offered on integrating new technologies into the earth sciences, developing virtual field trips, and teaching special education students. To date, 39 courses have been offered statewide, with over 560 teachers participating. Teachers showed increased conceptual understanding of earth science topics as measured by pre-post tests. Other outcomes include a project website, a collaborative of over 60 IHE and K-12 educators, pilot instruments, and a statewide committee focused on policy in the earth sciences.

  15. Virtual Laboratory Enabling Collaborative Research in Applied Vehicle Technologies

    NASA Technical Reports Server (NTRS)

    Lamar, John E.; Cronin, Catherine K.; Scott, Laura E.

    2005-01-01

    The virtual laboratory is a new technology, based on the internet, that has had wide usage in a variety of technical fields because of its inherent ability to allow many users to participate simultaneously in instruction (education) or in the collaborative study of a common problem (real-world application). The leadership in the Applied Vehicle Technology panel has encouraged the utilization of this technology in its task groups for some time and its parent organization, the Research and Technology Agency, has done the same for its own administrative use. This paper outlines the application of the virtual laboratory to those fields important to applied vehicle technologies, gives the status of the effort, and identifies the benefit it can have on collaborative research. The latter is done, in part, through a specific example, i.e. the experience of one task group.

  16. Lunar-based Earth observation geometrical characteristics research

    NASA Astrophysics Data System (ADS)

    Ren, Yuanzhen; Liu, Guang; Ye, Hanlin; Guo, Huadong; Ding, Yixing; Chen, Zhaoning

    2016-07-01

    As is known to all, there are various platforms for carrying sensors to observe Earth, such as automobiles, aircrafts and satellites. Nowadays, we focus on a new platform, Moon, because of its longevity, stability and vast space. These advantages make it to be the next potential platform for observing Earth, enabling us to get the consistent and global measurements. In order to get a better understanding of lunar-based Earth observation, we discuss its geometrical characteristics. At present, there are no sensors on the Moon for observing Earth and we are not able to obtain a series of real experiment data. As a result, theoretical modeling and numerical calculation are used in this paper. At first, we construct an approximate geometrical model of lunar-based Earth observation, which assumes that Earth and Moon are spheres. Next, we calculate the position of Sun, Earth and Moon based on the JPL ephemeris. With the help of positions data and geometrical model, it is possible for us to decide the location of terminator and substellar points. However, in order to determine their precise position in the conventional terrestrial coordinate system, reference frames transformations are introduced as well. Besides, taking advantages of the relative positions of Sun, Earth and Moon, we get the total coverage of lunar-based Earth optical observation. Furthermore, we calculate a more precise coverage, considering placing sensors on different positions of Moon, which is influenced by its attitude parameters. In addition, different ephemeris data are compared in our research and little difference is found.

  17. The attraction of the pyramids: virtual realization of Hutton's suggestion to improve Maskelyne's 1774 Earth density estimate

    NASA Astrophysics Data System (ADS)

    Smallwood, John R.

    2018-01-01

    Charles Hutton suggested in 1821 that the pyramids of Egypt be used to site an experiment to measure the deflection of the vertical by a large mass. The suggestion arose as he had estimated the attraction of a Scottish mountain as part of Nevil Maskelyne's (1774) "Schiehallion Experiment", a demonstration of Isaac Newton's law of gravitational attraction and the earliest reasonable quantitative estimate of Earth's mean density. I present a virtual realization of an experiment at the Giza pyramids to investigate how Hutton's concept might have emerged had it been undertaken as he suggested. The attraction of the Great Pyramid would have led to inward north-south deflections of the vertical totalling 1.8 arcsec (0.0005°), and east-west deflections totalling 2.0 arcsec (0.0006°), which although small, would have been within the contemporaneous detectable range, and potentially given, as Hutton wished, a more accurate Earth density measurement than he reported from the Schiehallion experiment.

  18. Earth Observation Research for GMES Initial Operations

    NASA Astrophysics Data System (ADS)

    van Beijma, Sybrand; Balzter, Heiko; Nicolas-Perea, Virginia

    2013-04-01

    GMES Initial Operations - Network for Earth Observation Research Training (GIONET) is a Marie Curie funded project that aims to establish the first of a kind European Centre of Excellence for Earth Observation Research Training. GIONET is a partnership of leading Universities, research institutes and private companies from across Europe aiming to cultivate a community of early stage researchers in the areas of optical and radar remote sensing skilled for the emerging GMES land monitoring services during the GMES Initial Operations period (2011-2013) and beyond. GIONET is expected to satisfy the demand for highly skilled researchers and provide personnel for operational phase of the GMES and monitoring and emergency services. It will achieve this by: * Providing postgraduate training in Earth Observation Science that exposes students to different research disciplines and complementary skills, providing work experiences in the private and academic sectors, and leading to a recognized qualification (Doctorate). * Enabling access to first class training in both fundamental and applied research skills to early-stage researchers at world-class academic centres and market leaders in the private sector. * Building on the experience from previous GMES research and development projects in the land monitoring and emergency information services. * Developing a collaborative training network, through the placement of researchers for short periods in other GIONET organizations. Reliable, thorough and up-to-date environmental information is essential for understanding climate change the impacts it has on people's lives and ways to adapt to them. The GIONET researchers are being trained to understand the complex physical processes that determine how electromagnetic radiation interacts with the atmosphere and the land surface ultimately form the signal received by a satellite. In order to achieve this, the researchers have been placed in industry and universities across Europe, as

  19. Developing a Second Life Virtual Field Trip for University Students: An Action Research Approach

    ERIC Educational Resources Information Center

    Mathews, Shane; Andrews, Lynda; Luck, Edwina

    2012-01-01

    Background: Integrating 3D virtual world technologies into educational subjects continues to draw the attention of educators and researchers alike. The focus of this study is the use of a virtual world, Second Life, in higher education teaching. In particular, it explores the potential of using a virtual world experience as a learning component…

  20. The art and science of data curation: Lessons learned from constructing a virtual collection

    NASA Astrophysics Data System (ADS)

    Bugbee, Kaylin; Ramachandran, Rahul; Maskey, Manil; Gatlin, Patrick

    2018-03-01

    A digital, or virtual, collection is a value added service developed by libraries that curates information and resources around a topic, theme or organization. Adoption of the virtual collection concept as an Earth science data service improves the discoverability, accessibility and usability of data both within individual data centers but also across data centers and disciplines. In this paper, we introduce a methodology for systematically and rigorously curating Earth science data and information into a cohesive virtual collection. This methodology builds on the geocuration model of searching, selecting and synthesizing Earth science data, metadata and other information into a single and useful collection. We present our experiences curating a virtual collection for one of NASA's twelve Distributed Active Archive Centers (DAACs), the Global Hydrology Resource Center (GHRC), and describe lessons learned as a result of this curation effort. We also provide recommendations and best practices for data centers and data providers who wish to curate virtual collections for the Earth sciences.

  1. Scientific Workflows and the Sensor Web for Virtual Environmental Observatories

    NASA Astrophysics Data System (ADS)

    Simonis, I.; Vahed, A.

    2008-12-01

    Virtual observatories mature from their original domain and become common practice for earth observation research and policy building. The term Virtual Observatory originally came from the astronomical research community. Here, virtual observatories provide universal access to the available astronomical data archives of space and ground-based observatories. Further on, as those virtual observatories aim at integrating heterogeneous ressources provided by a number of participating organizations, the virtual observatory acts as a coordinating entity that strives for common data analysis techniques and tools based on common standards. The Sensor Web is on its way to become one of the major virtual observatories outside of the astronomical research community. Like the original observatory that consists of a number of telescopes, each observing a specific part of the wave spectrum and with a collection of astronomical instruments, the Sensor Web provides a multi-eyes perspective on the current, past, as well as future situation of our planet and its surrounding spheres. The current view of the Sensor Web is that of a single worldwide collaborative, coherent, consistent and consolidated sensor data collection, fusion and distribution system. The Sensor Web can perform as an extensive monitoring and sensing system that provides timely, comprehensive, continuous and multi-mode observations. This technology is key to monitoring and understanding our natural environment, including key areas such as climate change, biodiversity, or natural disasters on local, regional, and global scales. The Sensor Web concept has been well established with ongoing global research and deployment of Sensor Web middleware and standards and represents the foundation layer of systems like the Global Earth Observation System of Systems (GEOSS). The Sensor Web consists of a huge variety of physical and virtual sensors as well as observational data, made available on the Internet at standardized

  2. Application of Ontologies for Big Earth Data

    NASA Astrophysics Data System (ADS)

    Huang, T.; Chang, G.; Armstrong, E. M.; Boening, C.

    2014-12-01

    Connected data is smarter data! Earth Science research infrastructure must do more than just being able to support temporal, geospatial discovery of satellite data. As the Earth Science data archives continue to expand across NASA data centers, the research communities are demanding smarter data services. A successful research infrastructure must be able to present researchers the complete picture, that is, datasets with linked citations, related interdisciplinary data, imageries, current events, social media discussions, and scientific data tools that are relevant to the particular dataset. The popular Semantic Web for Earth and Environmental Terminology (SWEET) ontologies is a collection of ontologies and concepts designed to improve discovery and application of Earth Science data. The SWEET ontologies collection was initially developed to capture the relationships between keywords in the NASA Global Change Master Directory (GCMD). Over the years this popular ontologies collection has expanded to cover over 200 ontologies and 6000 concepts to enable scalable classification of Earth system science concepts and Space science. This presentation discusses the semantic web technologies as the enabling technology for data-intensive science. We will discuss the application of the SWEET ontologies as a critical component in knowledge-driven research infrastructure for some of the recent projects, which include the DARPA Ontological System for Context Artifact and Resources (OSCAR), 2013 NASA ACCESS Virtual Quality Screening Service (VQSS), and the 2013 NASA Sea Level Change Portal (SLCP) projects. The presentation will also discuss the benefits in using semantic web technologies in developing research infrastructure for Big Earth Science Data in an attempt to "accommodate all domains and provide the necessary glue for information to be cross-linked, correlated, and discovered in a semantically rich manner." [1] [1] Savas Parastatidis: A platform for all that we know

  3. Preliminary research on virtual thermal comfort of automobile occupants

    NASA Astrophysics Data System (ADS)

    Horobet, Tiberiu; Danca, Paul; Nastase, Ilinca; Bode, Florin

    2018-02-01

    Numerical simulation of climate conditions in automotive industry for the study of thermal comfort had become more and more prominent in the last years compared with the classical approach which consists in wind tunnel measurements and field testing, the main advantages being the reduction of vehicle development time and costs. The study presented in this paper is a part of a project intended to evaluate different strategies of cabin ventilation for improving the thermal comfort inside vehicles. A virtual thermal manikin consisting of 24 parts was introduced on the driver seat in a vehicle. A heat load calculated for summer condition in the city of Cluj-Napoca, Romania was imposed as boundary condition. The purpose of this study was to elaborate a virtual thermal manikin suitable for our research, introduction of the manikin inside the vehicle and to examine his influence inside the automobile. The thermal comfort of the virtual manikin was evaluated in terms of temperature and air velocity.

  4. A remote sensing applications update: Results of interviews with Earth Observations Commercialization Program (EOCAP) participants

    NASA Technical Reports Server (NTRS)

    Mcvey, Sally

    1991-01-01

    Earth remote sensing is a uniquely valuable tool for large-scale resource management, a task whose importance will likely increase world-wide through the foreseeable future. NASA research and engineering have virtually created the existing U.S. system, and will continue to push the frontiers, primarily through Earth Observing System (EOS) instruments, research, and data and information systems. It is the researchers' view that the near-term health of remote sensing applications also deserves attention; it seems important not to abandon the system or its clients. The researchers suggest that, like its Landsat predecessor, a successful Earth Observing System program is likely to reinforce pressure to 'manage' natural resources, and consequently, to create more pressure for Earth Observations Commercialization (EOCAP) type applications. The current applications programs, though small, are valuable because of their technical and commercial results, and also because they support a community whose contributions will increase along with our ability to observe the Earth from space.

  5. EarthCube: A Community-Driven Cyberinfrastructure for the Geosciences

    NASA Astrophysics Data System (ADS)

    Koskela, Rebecca; Ramamurthy, Mohan; Pearlman, Jay; Lehnert, Kerstin; Ahern, Tim; Fredericks, Janet; Goring, Simon; Peckham, Scott; Powers, Lindsay; Kamalabdi, Farzad; Rubin, Ken; Yarmey, Lynn

    2017-04-01

    EarthCube is creating a dynamic, System of Systems (SoS) infrastructure and data tools to collect, access, analyze, share, and visualize all forms of geoscience data and resources, using advanced collaboration, technological, and computational capabilities. EarthCube, as a joint effort between the U.S. National Science Foundation Directorate for Geosciences and the Division of Advanced Cyberinfrastructure, is a quickly growing community of scientists across all geoscience domains, as well as geoinformatics researchers and data scientists. EarthCube has attracted an evolving, dynamic virtual community of more than 2,500 contributors, including earth, ocean, polar, planetary, atmospheric, geospace, computer and social scientists, educators, and data and information professionals. During 2017, EarthCube will transition to the implementation phase. The implementation will balance "innovation" and "production" to advance cross-disciplinary science goals as well as the development of future data scientists. This presentation will describe the current architecture design for the EarthCube cyberinfrastructure and implementation plan.

  6. Virtually Shaping the Future of Polar Research

    NASA Astrophysics Data System (ADS)

    Baeseman, J. L.; Koldunov, N. V.; Jochum, K.

    2009-12-01

    The Association of Polar Early Career Scientists (APECS) is an international and interdisciplinary organization for undergraduate and graduate students, postdoctoral researchers, early faculty members, educators and others with interests in Polar Regions and the wider cryosphere that started as a result of the International Polar Year (IPY). APECS is leading the way for virtual communication of polar research through several activities: an online Polar Literature Discussion Forum, a Virtual Poster Session, and Communication beyond the conference setting. APECS has created an extensive online discussion forum where researchers share both classic and cutting-edge literature articles and critique techniques that were used by authors, helping to improve methods as well as discover new ways to approach polar research questions. Many researchers present their results as posters at conferences. APECS has taken this process to a new level by creating a format to display previously presented posters online instead of these files simply sitting on a researcher’s hard-drive. Not only are the posters online, a monthly conference call open to hundreds of participants allows researchers to share their work with a new audience - fellow researchers, community members, potential colleagues, policy makers and educators. These calls are recorded and archived online so the next time someone visits the poster, they can hear the researcher describe their work and communicate with the researcher questions they may have, potential ways to collaborate or share different methodologies to improve future endeavors. Peer-reviewed literature articles are the currency of science and APECS has capitalized on this by creating a way for researchers to increase the exposure of their publications beyond the table of contents published by journals. The Polar Literature Discussion Forum is a new way for researchers to share their papers, as well as discuss classic articles. This has become a popular

  7. Earth2Class: Bringing the Earth to the Classroom-Innovative Connections between Research Scientists, Teachers, and Students

    NASA Astrophysics Data System (ADS)

    Passow, M. J.

    2017-12-01

    "Earth2Class" (E2C) is a unique program offered through the Lamont-Doherty Earth Observatory of Columbia University. It connects research scientists, classroom teachers, middle and high school students, and others in ways that foster broader outreach of cutting-edge discoveries. One key component are Saturday workshops offered during the school year. These provide investigators with a tested format for sharing research methods and results. Teachers and students learn more about "real"science than what is found in textbooks. They discover that Science is exciting, uncertain, and done by people not very different from themselves. Since 1998, we have offered more than 170 workshops, partnering with more than 90 LDEO scientists. E2C teachers establishe links with scientists that have led to participation in research projects, the LDEO Open House, and other programs. Connections developed between high school students and scientists resulted in authentic science research experiences. A second key component of the project is the E2C website, https://earth2class.org/site/. We provide archived versions of monthly workshops. The website hosts a vast array of resources geared to support learning Earth Science and other subjects. Resources created through an NSF grant to explore strategies which enhance Spatial Thinking in the NYS Regents Earth Science curriculum are found at https://earth2class.org/site/?page_id=2957. The site is well-used by K-12 Earth Science educators, averaging nearly 70k hits per month. A third component of the E2C program are week-long summer institutes offering opportunities to enhance content knowledge in weather and climate; minerals, rocks, and resources; and astronomy. These include exploration of strategies to implement NGSS-based approaches within the school curriculum. Participants can visit LDEO lab facilities and interact with scientists to learn about their research. In the past year, we have begun to create a "satellite" E2C program at UFVJM

  8. Virtual reality: A new track in psychological research.

    PubMed

    de la Rosa, Stephan; Breidt, Martin

    2018-05-10

    One major challenge of social interaction research is to achieve high experimental control over social interactions to allow for rigorous scientific reasoning. Virtual reality (VR) promises this level of control. Pan and Hamilton guide us with a detailed review on existing and future possibilities and challenges of using VR for social interaction research. Here, we extend the discussion to methodological and practical implications when using VR. © 2018 The Authors. British Journal of Psychology published by John Wiley & Sons Ltd on behalf of British Psychological Society.

  9. Reference earth orbital research and applications investigations (blue book). Volume 4: Earth observations

    NASA Technical Reports Server (NTRS)

    1971-01-01

    The earth observations capability of the space station and space shuttle program definition is discussed. The stress in the functional program element has been to update the sensor specifications and to shift some of the emphasis from sensors to experiments to be done aboard the facility. The earth observations facility will include provisions for data acquisition, sensor control and display, data analysis, and maintenance and repair. The facility is research and development in nature with a potential for operational applications.

  10. Atmospheric Neutrinos as a Tool for Exploring the Earth's Inner Parts

    NASA Astrophysics Data System (ADS)

    Naumov, P. Yu.; Sinev, V. V.

    2017-11-01

    Investigation of the Earth's inner parts requires developing new methods. It is well known that atmospheric neutrinos traverse the Earth, undergoing virtually no interaction. The change in the neutrino flux is due exclusively to neutrino oscillations, which are enhanced by the effect of Earth's matter. At the present time, there are two projects outside Russia (PINGU and ORCA) that are aimed at detecting atmospheric neutrinos that traversed the Earth, which are supposed to be used for purposes of Earth's tomography. The creation of a large neutrino detector on the basis of a liquid scintillator is planned at the BaksanNeutrino Observatory (Institute for Nuclear Research, Russian Academy of Sciences) in the North Caucasus. After testing this detector, there will arise the possibility of employing it as part of the worldwide network of neutrino detectors for studying the Earth's inner parts.

  11. Virtual 3d City Modeling: Techniques and Applications

    NASA Astrophysics Data System (ADS)

    Singh, S. P.; Jain, K.; Mandla, V. R.

    2013-08-01

    3D city model is a digital representation of the Earth's surface and it's related objects such as Building, Tree, Vegetation, and some manmade feature belonging to urban area. There are various terms used for 3D city models such as "Cybertown", "Cybercity", "Virtual City", or "Digital City". 3D city models are basically a computerized or digital model of a city contains the graphic representation of buildings and other objects in 2.5 or 3D. Generally three main Geomatics approach are using for Virtual 3-D City models generation, in first approach, researcher are using Conventional techniques such as Vector Map data, DEM, Aerial images, second approach are based on High resolution satellite images with LASER scanning, In third method, many researcher are using Terrestrial images by using Close Range Photogrammetry with DSM & Texture mapping. We start this paper from the introduction of various Geomatics techniques for 3D City modeling. These techniques divided in to two main categories: one is based on Automation (Automatic, Semi-automatic and Manual methods), and another is Based on Data input techniques (one is Photogrammetry, another is Laser Techniques). After details study of this, finally in short, we are trying to give the conclusions of this study. In the last, we are trying to give the conclusions of this research paper and also giving a short view for justification and analysis, and present trend for 3D City modeling. This paper gives an overview about the Techniques related with "Generation of Virtual 3-D City models using Geomatics Techniques" and the Applications of Virtual 3D City models. Photogrammetry, (Close range, Aerial, Satellite), Lasergrammetry, GPS, or combination of these modern Geomatics techniques play a major role to create a virtual 3-D City model. Each and every techniques and method has some advantages and some drawbacks. Point cloud model is a modern trend for virtual 3-D city model. Photo-realistic, Scalable, Geo-referenced virtual 3

  12. Analyzing Earth Science Research Networking through Visualizations

    NASA Astrophysics Data System (ADS)

    Hasnain, S.; Stephan, R.; Narock, T.

    2017-12-01

    Using D3.js we visualize collaboration amongst several geophysical science organizations, such as the American Geophysical Union (AGU) and the Federation of Earth Science Information Partners (ESIP). We look at historical trends in Earth Science research topics, cross-domain collaboration, and topics of interest to the general population. The visualization techniques used provide an effective way for non-experts to easily explore distributed and heterogeneous Big Data. Analysis of these visualizations provides stakeholders with insights into optimizing meetings, performing impact evaluation, structuring outreach efforts, and identifying new opportunities for collaboration.

  13. Sensing and Virtual Worlds - A Survey of Research Opportunities

    NASA Technical Reports Server (NTRS)

    Moore, Dana

    2012-01-01

    Virtual Worlds (VWs) have been used effectively in live and constructive military training. An area that remains fertile ground for exploration and a new vision involves integrating various traditional and now non-traditional sensors into virtual worlds. In this paper, we will assert that the benefits of this integration are several. First, we maintain that virtual worlds offer improved sensor deployment planning through improved visualization and stimulation of the model, using geo-specific terrain and structure. Secondly, we assert that VWs enhance the mission rehearsal process, and that using a mix of live avatars, non-player characters, and live sensor feeds (e.g. real time meteorology) can help visualization of the area of operations. Finally, tactical operations are improved via better collaboration and integration of real world sensing capabilities, and in most situations, 30 VWs improve the state of the art over current "dots on a map" 20 geospatial visualization. However, several capability gaps preclude a fuller realization of this vision. In this paper, we identify many of these gaps and suggest research directions

  14. Norfolk State University Research Experience in Earth System Science

    NASA Technical Reports Server (NTRS)

    Chaudhury, Raj

    2002-01-01

    The truly interdisciplinary nature of Earth System Science lends itself to the creation of research teams comprised of people with different scientific and technical backgrounds. In the annals of Earth System Science (ESS) education, the lack of an academic major in the discipline might be seen as a barrier to the involvement of undergraduates in the overall ESS-enterprise. This issue is further compounded at minority-serving institutions by the rarity of departments dedicated to Atmospheric Science, Oceanography or even the geosciences. At Norfolk State University, a Historically Black College, a six week, NASA-supported, summer undergraduate research program (REESS - Research Experience in Earth System Science) is creating a model that involves students with majors in diverse scientific disciplines in authentic ESS research coupled with a structured education program. The project is part of a wider effort at the University to enhance undergraduate education by identifying specific areas of student weaknesses regarding the content and process of science. A pre- and post-assessment test, which is focused on some fundamental topics in global climate change, is given to all participants as part of the evaluation of the program. Student attitudes towards the subject and the program's approach are also surveyed at the end of the research experience. In 2002, 11 undergraduates participated in REESS and were educated in the informed use of some of the vast remote sensing resources available through NASA's Earth Science Enterprise (ESE). The program ran from June 3rd through July 12, 2002. This was the final year of the project.

  15. Cooperative Institute for Dynamic Earth Research (CIDER): Contributions to Education (Invited)

    NASA Astrophysics Data System (ADS)

    Romanowicz, B. A.

    2010-12-01

    The Cooperative Institute for Dynamic Earth Research (http://www.deep-earth.org) began its activities in 2003 and has so far held four summer programs of duration ranging from 3 to 7 weeks, funded by the NSF/CSEDI program, with support from and at the Kavli Institute for Theoretical Physics in Santa Barbara. CIDER's goals are twofold: (1) as a "synthesis center", to provide an environment for transformative studies of Earth's internal dynamics, requiring a concerted multi-disciplinary effort of leading researchers, and (2) to educate a new generation of Earth scientists with a breadth of competence across the disciplines required to understand the dynamic earth: mineral physics, geodynamics, geochemistry and geomagnetism. CIDER summer programs, so far, have focused on themes related to the Deep Earth: "Reconciling seismic and geochemical heterogeneity in the Earth", "The Earth's transition zone", "Boundary layers in the Earth" and "Fluids and volatiles in the Earth's mantle and core". These programs typically include three weeks of unstructured program designed for senior (assistant professor level and higher) researchers, and a 3-4 weeks "tutorial and workshop" part geared towards advanced graduate students and post-docs, but open also to more senior participants. The first two weeks of the tutorial part include lectures and practical exercises in the different disciplines aimed at providing participants with a basic understanding of the fundamentals and current challenges in disciplines other than their own. During the second week, topics related to the summer program's theme are proposed for further study in a workshop mode by multi-disciplinary groups formed on the fly, continued through the last week or two of the program. These activities often lead to the development of new collaborations and research proposals to the CSEDI program. In 2011, CIDER will hold a summer program at UC Berkeley on the theme "Mountain Building", expanding the scope of the Institute

  16. A white paper: NASA virtual environment research, applications, and technology

    NASA Technical Reports Server (NTRS)

    Null, Cynthia H. (Editor); Jenkins, James P. (Editor)

    1993-01-01

    Research support for Virtual Environment technology development has been a part of NASA's human factors research program since 1985. Under the auspices of the Office of Aeronautics and Space Technology (OAST), initial funding was provided to the Aerospace Human Factors Research Division, Ames Research Center, which resulted in the origination of this technology. Since 1985, other Centers have begun using and developing this technology. At each research and space flight center, NASA missions have been major drivers of the technology. This White Paper was the joint effort of all the Centers which have been involved in the development of technology and its applications to their unique missions. Appendix A is the list of those who have worked to prepare the document, directed by Dr. Cynthia H. Null, Ames Research Center, and Dr. James P. Jenkins, NASA Headquarters. This White Paper describes the technology and its applications in NASA Centers (Chapters 1, 2 and 3), the potential roles it can take in NASA (Chapters 4 and 5), and a roadmap of the next 5 years (FY 1994-1998). The audience for this White Paper consists of managers, engineers, scientists and the general public with an interest in Virtual Environment technology. Those who read the paper will determine whether this roadmap, or others, are to be followed.

  17. EarthCache as a Tool to Promote Earth-Science in Public School Classrooms

    NASA Astrophysics Data System (ADS)

    Gochis, E. E.; Rose, W. I.; Klawiter, M.; Vye, E. C.; Engelmann, C. A.

    2011-12-01

    Geoscientists often find it difficult to bridge the gap in communication between university research and what is learned in the public schools. Today's schools operate in a high stakes environment that only allow instruction based on State and National Earth Science curriculum standards. These standards are often unknown by academics or are written in a style that obfuscates the transfer of emerging scientific research to students in the classroom. Earth Science teachers are in an ideal position to make this link because they have a background in science as well as a solid understanding of the required curriculum standards for their grade and the pedagogical expertise to pass on new information to their students. As part of the Michigan Teacher Excellence Program (MiTEP), teachers from Grand Rapids, Kalamazoo, and Jackson school districts participate in 2 week field courses with Michigan Tech University to learn from earth science experts about how the earth works. This course connects Earth Science Literacy Principles' Big Ideas and common student misconceptions with standards-based education. During the 2011 field course, we developed and began to implement a three-phase EarthCache model that will provide a geospatial interactive medium for teachers to translate the material they learn in the field to the students in their standards based classrooms. MiTEP participants use GPS and Google Earth to navigate to Michigan sites of geo-significance. At each location academic experts aide participants in making scientific observations about the locations' geologic features, and "reading the rocks" methodology to interpret the area's geologic history. The participants are then expected to develop their own EarthCache site to be used as pedagogical tool bridging the gap between standards-based classroom learning, contemporary research and unique outdoor field experiences. The final phase supports teachers in integrating inquiry based, higher-level learning student

  18. Islandora A Flexible Drupal-Based Virtual Research Environment

    NASA Astrophysics Data System (ADS)

    Leggott, M.; Pan, J.

    2011-12-01

    Research today exists in a landscape where data flood in, literature grows exponentially, and disciplinary boundaries are increasingly porous. Many of the greatest challenges facing researchers are related to managing the information produced during the research life cycle - from the discussion of new projects to the creation of funding proposals, the production and analysis of data, and the presentation of findings via conferences and scholarly publications. The Islandora framework provides a system that stewards digital data in any form (textual, numeric, scientific, multimedia) along the entire course of this research continuum, it facilitates collaboration not just among physically distant members of research groups but also among research groups and their associated support groups. Because Islandora accommodates both the project-specific, experiment-based context and the cross-project, interdisciplinary exploration context of data, the approach to the creation and discovery of data can be called 'discipline-agnostic.' UPEI's Virtual Research Environment (or VRE) has demonstrated the immense benefits of such an approach. In one example scientists collects samples, create detailed metadata for each sample, potentially generating thousands of data files of various kinds, which can all be loaded in one step. Software (some of it developed specifically for this project) then combines, recombines, and transforms these data into alternate formats for analysis -- thereby saving scientists hundreds of hours of manual labor. Wherever possible data are translated, converting them from proprietary file formats to standard XML, and stored -- thereby exposing the data to a larger audience that may bring them together with quite different samples or experiments in novel ways. The same computer processes and software work-flows brought to bear in the context of one research program can be re-used in other areas and across completely different disciplines, since the data are

  19. The Australian Computational Earth Systems Simulator

    NASA Astrophysics Data System (ADS)

    Mora, P.; Muhlhaus, H.; Lister, G.; Dyskin, A.; Place, D.; Appelbe, B.; Nimmervoll, N.; Abramson, D.

    2001-12-01

    Numerical simulation of the physics and dynamics of the entire earth system offers an outstanding opportunity for advancing earth system science and technology but represents a major challenge due to the range of scales and physical processes involved, as well as the magnitude of the software engineering effort required. However, new simulation and computer technologies are bringing this objective within reach. Under a special competitive national funding scheme to establish new Major National Research Facilities (MNRF), the Australian government together with a consortium of Universities and research institutions have funded construction of the Australian Computational Earth Systems Simulator (ACcESS). The Simulator or computational virtual earth will provide the research infrastructure to the Australian earth systems science community required for simulations of dynamical earth processes at scales ranging from microscopic to global. It will consist of thematic supercomputer infrastructure and an earth systems simulation software system. The Simulator models and software will be constructed over a five year period by a multi-disciplinary team of computational scientists, mathematicians, earth scientists, civil engineers and software engineers. The construction team will integrate numerical simulation models (3D discrete elements/lattice solid model, particle-in-cell large deformation finite-element method, stress reconstruction models, multi-scale continuum models etc) with geophysical, geological and tectonic models, through advanced software engineering and visualization technologies. When fully constructed, the Simulator aims to provide the software and hardware infrastructure needed to model solid earth phenomena including global scale dynamics and mineralisation processes, crustal scale processes including plate tectonics, mountain building, interacting fault system dynamics, and micro-scale processes that control the geological, physical and dynamic

  20. [Research on the virtual water composition and virtual water trade for agriculture in Beijing].

    PubMed

    Wang, Hong-rui; Wang, Yan; Wang, Jun-hong; Dong, Yan-yan; Han, Zhao-xing

    2007-12-01

    Based on the irrigation norm of typical district and county, and revised by the isoline map of Chinese crops water demand, the change of crops program was analyzed as well as the agricultural water use and its GDP benefits. Then the virtual water was calculated for years. At last, the input-output method was used to calculate the trade of virtual water in Beijing. As the results, the virtual water for cereal crops has been decreasing in Beijing, from 1.832 x 10(9) m3 in 1990 to 4.283 x 10(8) m3 in 2004. Otherwise the virtual water for technical crops has been increasing, which is from 9.06 x 10(8) m3 in 1990 to 1.492 x 10(9) m3 in 2004. On the whole, the virtual water for crops has been decreasing in Beijing. From the angle of primary products Beijing is a virtual water importing area. Virtual water importing of annual average is 2.37 x 10(8) m3, which is about 5.93% of the total water of Beijing. Virtual water has been an important supplement of local real water of Beijing.

  1. Earth Stewardship Science: International Research Networks based in Africa (Invited)

    NASA Astrophysics Data System (ADS)

    Gaines, S. M.

    2010-12-01

    The role of networking in student and early career years is critical in the development of international interdisciplinary earth system science. These networks - both peer and mentor-based - can build community, foster enthusiasm and further research applications in addition to the traditional goal of identifying and obtaining work. UNESCO has nearly 40 years of experience in building international research teams through the International Geoscience Program (IGCP) and has recently focused their attention on the status of the earth sciences in Africa. UNESCO’s Earth Science Education Initiative in Africa ran a series of regional scoping workshops around the continent in order to develop an integrated status report on the earth sciences in Africa. The results, which are globally relevant, indicate that the field is limited by the level of basic science education of incoming students and restricted laboratory facilities, but also by a lack of connectedness. This isolation relates both to the interaction between researchers within countries and around the world but also the divide between Universities and Industry and the failure of the field to communicate its relevance to the public. In a context where livelihood opportunities are the driver of study and the earth sciences provide a major source of income, practical academic ties to industry are an essential element of the attractiveness of the field to students. Actions and ideas for addressing this situation will be presented to reinforce the role of the earth sciences in improving human and environmental well-being.

  2. Earth benefits from NASA research and technology. Life sciences applications

    NASA Technical Reports Server (NTRS)

    1991-01-01

    This document provides a representative sampling of examples of Earth benefits in life-sciences-related applications, primarily in the area of medicine and health care, but also in agricultural productivity, environmental monitoring and safety, and the environment. This brochure is not intended as an exhaustive listing, but as an overview to acquaint the reader with the breadth of areas in which the space life sciences have, in one way or another, contributed a unique perspective to the solution of problems on Earth. Most of the examples cited were derived directly from space life sciences research and technology. Some examples resulted from other space technologies, but have found important life sciences applications on Earth. And, finally, we have included several areas in which Earth benefits are anticipated from biomedical and biological research conducted in support of future human exploration missions.

  3. Using EarthScope Data to Engage Teachers in Research

    NASA Astrophysics Data System (ADS)

    Richardson, E.; McGuire, J. J.; Rubio, E.; Newton, M. H.; Hardwig, M. D.; Kraft, R. L.

    2012-12-01

    An overarching goal of the Master of Education in Earth Sciences program at Penn State University is to expose excellent and enthusiastic teachers to primary scientific research in Earth and space science so they can master educational objectives and translate their own discoveries directly back to their classrooms. Since 2010, teachers in the program have collaborated with research scientists at Penn State and the Woods Hole Oceanographic Institution in research efforts focused on EarthScope data. We have investigated the connection between seismic strain transients and earthquake swarms in the western United States using a combination of Plate Boundary Observatory Global Positioning System data and earthquake catalog data. The Next Generation Science Standards emphasize a learning process that is much more closely aligned with the way scientists actually conduct research, but secondary teachers are often not given the opportunity for the professional development necessary to implement this style of teaching. We observe that one of the best ways to achieve this goal is for teachers to do research. The teachers who participated in this project have asserted that their experience not only enhanced their content knowledge but also gave them a true appreciation about "the way science really works." Previous studies confirm our anecdotal observation that teacher participation in fundamental research translates to student success, although few longitudinal studies exist. We are in the process of creating an Open Educational Resources database that features downloadable lesson plans sorted by subject, grade level, and learning standard based on the EarthScope-data-driven current research our project has produced. It is a testament to the skills and depth of content mastery of these teachers that they have engaged in cutting edge research and have also distilled it, and repurposed it so that it can be taught to and shared with their own middle and high school students

  4. Design of Scalable and Effective Earth Science Collaboration Tool

    NASA Astrophysics Data System (ADS)

    Maskey, M.; Ramachandran, R.; Kuo, K. S.; Lynnes, C.; Niamsuwan, N.; Chidambaram, C.

    2014-12-01

    Collaborative research is growing rapidly. Many tools including IDEs are now beginning to incorporate new collaborative features. Software engineering research has shown the effectiveness of collaborative programming and analysis. In particular, drastic reduction in software development time resulting in reduced cost has been highlighted. Recently, we have witnessed the rise of applications that allow users to share their content. Most of these applications scale such collaboration using cloud technologies. Earth science research needs to adopt collaboration technologies to reduce redundancy, cut cost, expand knowledgebase, and scale research experiments. To address these needs, we developed the Earth science collaboration workbench (CWB). CWB provides researchers with various collaboration features by augmenting their existing analysis tools to minimize learning curve. During the development of the CWB, we understood that Earth science collaboration tasks are varied and we concluded that it is not possible to design a tool that serves all collaboration purposes. We adopted a mix of synchronous and asynchronous sharing methods that can be used to perform collaboration across time and location dimensions. We have used cloud technology for scaling the collaboration. Cloud has been highly utilized and valuable tool for Earth science researchers. Among other usages, cloud is used for sharing research results, Earth science data, and virtual machine images; allowing CWB to create and maintain research environments and networks to enhance collaboration between researchers. Furthermore, collaborative versioning tool, Git, is integrated into CWB for versioning of science artifacts. In this paper, we present our experience in designing and implementing the CWB. We will also discuss the integration of collaborative code development use cases for data search and discovery using NASA DAAC and simulation of satellite observations using NASA Earth Observing System Simulation

  5. Cloud Computing Technologies Facilitate Earth Research

    NASA Technical Reports Server (NTRS)

    2015-01-01

    Under a Space Act Agreement, NASA partnered with Seattle-based Amazon Web Services to make the agency's climate and Earth science satellite data publicly available on the company's servers. Users can access the data for free, but they can also pay to use Amazon's computing services to analyze and visualize information using the same software available to NASA researchers.

  6. Focusing the EarthScope for a Broader Audience

    NASA Astrophysics Data System (ADS)

    Smith-Konter, B. R.

    2011-12-01

    One of the most challenging milestones of scientific research is often the translation of a technical result into a clear "teachable moment" that is accessible (and interesting!) to a broader audience. The success of this milestone can largely be measured by its effectiveness to inspire interest and enthusiasm in the non-scientist. Moreover, as 4D multimedia now dominates most aspects of our social environment, science "teaching" now also requires intervention of visualization technology and animation to portray research results in an inviting and stimulating manner. In response to these needs, a primary objective of the EarthScope Education and Outreach program is to transform technical science into teachable products for a technologically thriving generation. Following the Incorporated Research Institutions for Seismology (IRIS)'s lead in developing interactive Earth science kiosk multimedia (bundled in a free product called Active Earth), a major focus of this EarthScope CAREER project is aimed at the construction and installation of customized EarthScope-themed touch screen kiosks in local communities. These kiosks are helping to educate a broader audience about EarthScope's unique instrumentation and observations using interactive animations, games, and virtual field trips. An additional focus of this CAREER project is aimed at the development of several Earthquakes in Action teaching modules for grades 6-12, which have been successfully tested and implemented in both teacher-prep courses and an annual high school summer geosciences camp at the University of Texas at El Paso. These activities are beginning to shape a new pathway for how teachers teach and students learn about planet Earth and its fantastic EarthScope - one click (and touch) at a time.

  7. The Integrated Distributed Virtual Research Network: An Introduction

    DTIC Science & Technology

    2014-06-01

    Tom Kile , Theron Trout, and Gary Cohn for their extensive contribution to this document to include reviews, comments, and edits, which contributed...to the quality of the document. The ARL Integrated Distributed Virtual Research Testbed (IDVRT) team, consisting of Alex Tarantin, Khoa Bui, Tom Kile ...n. Network Engineer (non-voting member) Tom Kile o. Network Engineer (non-voting member) Theron Trout p. Non-voting members (serving at the

  8. BingEO: Enable Distributed Earth Observation Data for Environmental Research

    NASA Astrophysics Data System (ADS)

    Wu, H.; Yang, C.; Xu, Y.

    2010-12-01

    Our planet is facing great environmental challenges including global climate change, environmental vulnerability, extreme poverty, and a shortage of clean cheap energy. To address these problems, scientists are developing various models to analysis, forecast, simulate various geospatial phenomena to support critical decision making. These models not only challenge our computing technology, but also challenge us to feed huge demands of earth observation data. Through various policies and programs, open and free sharing of earth observation data are advocated in earth science. Currently, thousands of data sources are freely available online through open standards such as Web Map Service (WMS), Web Feature Service (WFS) and Web Coverage Service (WCS). Seamless sharing and access to these resources call for a spatial Cyberinfrastructure (CI) to enable the use of spatial data for the advancement of related applied sciences including environmental research. Based on Microsoft Bing Search Engine and Bing Map, a seamlessly integrated and visual tool is under development to bridge the gap between researchers/educators and earth observation data providers. With this tool, earth science researchers/educators can easily and visually find the best data sets for their research and education. The tool includes a registry and its related supporting module at server-side and an integrated portal as its client. The proposed portal, Bing Earth Observation (BingEO), is based on Bing Search and Bing Map to: 1) Use Bing Search to discover Web Map Services (WMS) resources available over the internet; 2) Develop and maintain a registry to manage all the available WMS resources and constantly monitor their service quality; 3) Allow users to manually register data services; 4) Provide a Bing Maps-based Web application to visualize the data on a high-quality and easy-to-manipulate map platform and enable users to select the best data layers online. Given the amount of observation data

  9. Application of virtual reality methods to obesity prevention and management research.

    PubMed

    Persky, Susan

    2011-03-01

    There is a great need for empirical evidence to inform clinical prevention and management of overweight and obesity. Application of virtual reality (VR) methods to this research agenda could present considerable advantages. Use of VR methods in basic and applied obesity prevention and treatment research is currently extremely limited. However, VR has been employed for social and behavioral research in many other domains where it has demonstrated validity and utility. Advantages of VR technologies as research tools include the ability to situate hypothetical research scenarios in realistic settings, tight experimental control inherent in virtual environments, the ability to manipulate and control any and all scenario elements, and enhanced behavioral measurement opportunities. The means by which each of these features could enhance obesity prevention and management research is discussed and illustrated in the context of an example research study. Challenges associated with the application of VR methods, such as technological limitations and cost, are also considered. By employing experimental VR methods to interrogate clinical encounters and other health-related situations, researchers may be able to elucidate causal relationships, strengthen theoretical models, and identify potential targets for intervention. In so doing, researchers stand to make important contributions to evidence-based practice innovation in weight management and obesity prevention. © 2011 Diabetes Technology Society.

  10. Application of Virtual Reality Methods to Obesity Prevention and Management Research

    PubMed Central

    Persky, Susan

    2011-01-01

    There is a great need for empirical evidence to inform clinical prevention and management of overweight and obesity. Application of virtual reality (VR) methods to this research agenda could present considerable advantages. Use of VR methods in basic and applied obesity prevention and treatment research is currently extremely limited. However, VR has been employed for social and behavioral research in many other domains where it has demonstrated validity and utility. Advantages of VR technologies as research tools include the ability to situate hypothetical research scenarios in realistic settings, tight experimental control inherent in virtual environments, the ability to manipulate and control any and all scenario elements, and enhanced behavioral measurement opportunities. The means by which each of these features could enhance obesity prevention and management research is discussed and illustrated in the context of an example research study. Challenges associated with the application of VR methods, such as technological limitations and cost, are also considered. By employing experimental VR methods to interrogate clinical encounters and other health-related situations, researchers may be able to elucidate causal relationships, strengthen theoretical models, and identify potential targets for intervention. In so doing, researchers stand to make important contributions to evidence-based practice innovation in weight management and obesity prevention. PMID:21527102

  11. National Mesothelioma Virtual Bank: a standard based biospecimen and clinical data resource to enhance translational research.

    PubMed

    Amin, Waqas; Parwani, Anil V; Schmandt, Linda; Mohanty, Sambit K; Farhat, Ghada; Pople, Andrew K; Winters, Sharon B; Whelan, Nancy B; Schneider, Althea M; Milnes, John T; Valdivieso, Federico A; Feldman, Michael; Pass, Harvey I; Dhir, Rajiv; Melamed, Jonathan; Becich, Michael J

    2008-08-13

    Advances in translational research have led to the need for well characterized biospecimens for research. The National Mesothelioma Virtual Bank is an initiative which collects annotated datasets relevant to human mesothelioma to develop an enterprising biospecimen resource to fulfill researchers' need. The National Mesothelioma Virtual Bank architecture is based on three major components: (a) common data elements (based on College of American Pathologists protocol and National North American Association of Central Cancer Registries standards), (b) clinical and epidemiologic data annotation, and (c) data query tools. These tools work interoperably to standardize the entire process of annotation. The National Mesothelioma Virtual Bank tool is based upon the caTISSUE Clinical Annotation Engine, developed by the University of Pittsburgh in cooperation with the Cancer Biomedical Informatics Grid (caBIG, see http://cabig.nci.nih.gov). This application provides a web-based system for annotating, importing and searching mesothelioma cases. The underlying information model is constructed utilizing Unified Modeling Language class diagrams, hierarchical relationships and Enterprise Architect software. The database provides researchers real-time access to richly annotated specimens and integral information related to mesothelioma. The data disclosed is tightly regulated depending upon users' authorization and depending on the participating institute that is amenable to the local Institutional Review Board and regulation committee reviews. The National Mesothelioma Virtual Bank currently has over 600 annotated cases available for researchers that include paraffin embedded tissues, tissue microarrays, serum and genomic DNA. The National Mesothelioma Virtual Bank is a virtual biospecimen registry with robust translational biomedical informatics support to facilitate basic science, clinical, and translational research. Furthermore, it protects patient privacy by disclosing only

  12. What Virtual Reality Research in Addictions Can Tell Us about the Future of Obesity Assessment and Treatment

    PubMed Central

    Bordnick, Patrick S; Carter, Brian L; Traylor, Amy C

    2011-01-01

    Virtual reality (VR), a system of human–computer interaction that allows researchers and clinicians to immerse people in virtual worlds, is gaining considerable traction as a research, education, and treatment tool. Virtual reality has been used successfully to treat anxiety disorders such as fear of flying and post-traumatic stress disorder, as an aid in stroke rehabilitation, and as a behavior modification aid in the treatment of attention deficit disorder. Virtual reality has also been employed in research on addictive disorders. Given the strong evidence that drug-dependent people are highly prone to use and relapse in the presence of environmental stimuli associated with drug use, VR is an ideal platform from which to study this relationship. Research using VR has shown that drug-dependent people react with strong craving to specific cues (e.g., cigarette packs, liquor bottles) as well as environments or settings (e.g., bar, party) associated with drug use. Virtual reality has also been used to enhance learning and generalization of relapse prevention skills in smokers by reinforcing these skills in lifelike environments. Obesity researchers and treatment professionals, building on the lessons learned from VR research in substance abuse, have the opportunity to adapt these methods for investigating their own research and treatment questions. Virtual reality is ideally suited to investigate the link between food cues and environmental settings with eating behaviors and self-report of hunger. In addition, VR can be used as a treatment tool for enhancing behavior modification goals to support healthy eating habits by reinforcing these goals in life–like situations. PMID:21527092

  13. Development of a Web-Based Visualization Platform for Climate Research Using Google Earth

    NASA Technical Reports Server (NTRS)

    Sun, Xiaojuan; Shen, Suhung; Leptoukh, Gregory G.; Wang, Panxing; Di, Liping; Lu, Mingyue

    2011-01-01

    Recently, it has become easier to access climate data from satellites, ground measurements, and models from various data centers, However, searching. accessing, and prc(essing heterogeneous data from different sources are very tim -consuming tasks. There is lack of a comprehensive visual platform to acquire distributed and heterogeneous scientific data and to render processed images from a single accessing point for climate studies. This paper. documents the design and implementation of a Web-based visual, interoperable, and scalable platform that is able to access climatological fields from models, satellites, and ground stations from a number of data sources using Google Earth (GE) as a common graphical interface. The development is based on the TCP/IP protocol and various data sharing open sources, such as OPeNDAP, GDS, Web Processing Service (WPS), and Web Mapping Service (WMS). The visualization capability of integrating various measurements into cE extends dramatically the awareness and visibility of scientific results. Using embedded geographic information in the GE, the designed system improves our understanding of the relationships of different elements in a four dimensional domain. The system enables easy and convenient synergistic research on a virtual platform for professionals and the general public, gr$tly advancing global data sharing and scientific research collaboration.

  14. Research &Discover: A Pipeline of the Next Generation of Earth System Scientists

    NASA Astrophysics Data System (ADS)

    Hurtt, G. C.; Einaudi, F.; Moore, B.; Salomonson, V.; Campbell, J.

    2006-12-01

    In 2002, the University of New Hampshire (UNH) and NASA Goddard Space Flight Center (GSFC) started the educational initiative Research &Discover with the goals to: (i) recruit outstanding young scientists into research careers in Earth science and Earth remote sensing (broadly defined), and (ii) support Earth science graduate students enrolled at UNH through a program of collaborative partnerships with GSFC scientists and UNH faculty. To meet these goals, the program consists of a linked set of educational opportunities that begins with a paid summer research internship at UNH for students following their Junior year of college, and is followed by a second paid summer internship at GSFC for students following their Senior year of college. These summer internships are then followed by two-year fellowship opportunities at UNH for graduate studies jointly supervised by UNH faculty and GSFC scientists. After 5 years of implementation, the program has awarded summer research internships to 22 students, and graduate research fellowships to 6 students. These students have produced more than 78 scientific research presentations, 5 undergraduate theses, 2 Masters theses, and 4 peer-reviewed publications. More than 80% of alums are actively pursuing careers in Earth sciences now. In the process, the program has engaged 19 faculty from UNH and 15 scientists from GSFC as advisors/mentors. New collaborations between these scientists have resulted in new joint research proposals, and the development, delivery, and assessment of a new course in Earth System Science at UNH. Research &Discover represents an educational model of collaboration between a national lab and university to create a pipeline of the next generation of Earth system scientists.

  15. Integrating EarthScope Research and Education on a National Scale

    NASA Astrophysics Data System (ADS)

    Hall-Wallace, M. K.; Boyd, T.; Richard, G.; Ellins, K.; Meertens, C.; Semken, S.; Taber, J.; Benthien, M.; Wald, L.; Marvinney, R.

    2002-12-01

    EarthScope's education and outreach mission is to ensure the EarthScope experiment creates as its legacy a public more knowledgeable and understanding of the scientific and societal contributions made by the EarthScope experiment and Earth science. It will fulfill this commitment by developing and disseminating products that utilize the data, models, technology and discoveries of EarthScope and that support existing education and outreach programs. EarthScope EON will carry out educational activities ranging from research experiences for students in grades K-16 to professional development for technical professionals and educators in both formal (e.g. K-20 classrooms) and informal (e.g. museums and parks) venues. It will also provide a wide range of outreach activities from organizing town halls or other local meetings in advance of an instrument deployment, to developing radio, print and video materials that inform the public about the EarthScope experiment and discoveries. The EarthScope Education and Outreach Network (EON) will be facilitated and coordinated through a national center; however, the bulk of the effort will be distributed among local EON alliances of various sizes designed to respond quickly and to meet the specific needs in a region. This allows EarthScope EON to provide customized services that engage culturally, economically and geographically diverse audiences at the national and local scales. The network will be built through national and local partnerships with existing science education and outreach programs at colleges, universities, research facilities and professional societies within the EarthScope community as well as relevant programs at museums and parks, state geologic surveys and emergency management agencies, and K-12 schools. These partnerships will allow EON to use existing resources, networks and expertise to gear up quickly and efficiently. As EON develops, it will reciprocate by contributing new resources and expertise to the

  16. Worldwide Telescope as an earth and planetary science educational platform

    NASA Astrophysics Data System (ADS)

    Fatland, D. R.; Rush, K.; van Ingen, C.; Wong, C.; Fay, J.; Xu, Y.; Fay, D.

    2009-12-01

    Worldwide Telescope (WWT) -available at no cost from Microsoft Research as both Windows desktop and web browser applications - enables personal computers to function as virtual telescopes for viewing the earth, the solar system and the cosmos across many wavelengths. Bringing together imagery from ground and space-based telescopes as well as photography from Mars rovers and Apollo astronauts, WWT is designed to work as both a research tool and a platform for educational exploration. Central to the latter purpose is the Tour authoring facility which enables a student or educator to create narrative stories with dynamic perspective, voice-over narrative, background sound and superimposed content. We describe here the application of recent developments in WWT, particularly the 2009 updates, towards planetary science education with particular emphasis on WWT earth models. Two core themes informing this development are the notions of enabling social networking through WWT Communities and including the earth as part of the bigger picture, in effect swinging the telescope around from the deep sky to look back at our observatory. moon, earth (WWT solar system view)

  17. Earth Science Research as IPY Priority

    NASA Astrophysics Data System (ADS)

    Kotlyakov, V.; Leonov, Y.; Coakley, B.; Grikurov, G.; Johnson, L.; Kaminsky, V.; Kristoffersen, Y.; Leitchenkov, G.; Pavlenko, V.

    2004-05-01

    The preparations for IPY 2007/2008 are evolving from conceptual to implementation planning. Many earth scientists are concerned that the emerging plans for IPY are too narrowly focused on environmental processes and therefore appear discriminatory with respect to other fundamental sciences. National/international efforts such as USGCRP (U.S. Global Change Research program) and IPCC (Intergovernmental Panel on Climate Change) are also involved in the multitude of climate change issues, and just how the proposed IPY program could augment and complement these ongoing activities without reproducing them requires careful analysis and coordination. In particular, the polar research is unthinkable without study of the geological history of the Arctic and the Southern Oceans as a clue to tectonic evolution of the entire planet and test of the current geodynamic paradigm. In addition to these fundamental objectives, the circum-polar continental margins of the Arctic and Antarctica are likely to become the scenes of geopolitical intrigue provoked by implementation of the provisions of the Law of the Sea that require acquisition of specific earth science knowledge at internationally recognized levels of credibility. Interdisciplinary international programs (e. g. JEODI), based on geophysical data acquisition and analysis that would lead, where appropriate, to scientific drilling, had independently been proposed for studying the coupled tectonic and oceanographic history of the polar regions. Admitting the importance of identifying fundamental constraints for paleooceanography and climatic history of the high latitudes, and acknowledging the progress achieved so far in promoting IPY activities, the international earth science community has suggested developing the proposed approach into a major IPY endeavor - to examine the Polar Ocean Gateway Evolution (POGE). Such study would enable linking the geological history of the Polar Regions during the last 100 Ma and related

  18. NASA Earth Science Research and Applications Using UAVs

    NASA Technical Reports Server (NTRS)

    Guillory, Anthony R.

    2003-01-01

    The NASA Earth Science Enterprise sponsored the UAV Science Demonstration Project, which funded two projects: the Altus Cumulus Electrification Study (ACES) and the UAV Coffee Harvest Optimization experiment. These projects were intended to begin a process of integrating UAVs into the mainstream of NASA s airborne Earth Science Research and Applications programs. The Earth Science Enterprise is moving forward given the positive science results of these demonstration projects to incorporate more platforms with additional scientific utility into the program and to look toward a horizon where the current piloted aircraft may not be able to carry out the science objectives of a mission. Longer duration, extended range, slower aircraft speed, etc. all have scientific advantages in many of the disciplines within Earth Science. The challenge we now face are identifying those capabilities that exist and exploiting them while identifying the gaps. This challenge has two facets: the engineering aspects of redesigning or modifying sensors and a paradigm shift by the scientists.

  19. ESA's Earth observation priority research objectives and satellite instrument requirements

    NASA Astrophysics Data System (ADS)

    Reynolds, M. L.

    2018-04-01

    Since 1996 the European Space Agency has been pursuing an Earth Observation strategy based on a resolution endorsed by European Minister at a meeting in Toulouse. This resolution recognised a broad distinction between purely research objectives, on the one hand, and purely application objectives on the other. However, this is not to be understood as an absolute separation, but rather as an identification of the major driving emphasis for the definition of mission requirement. Indeed, application satellites can provide a wealth of data for research objectives and scientific earth observation programmes can equally provide an important source of data to develop and demonstrate new applications. It is sufficient to look at the data utilisation of Meteosat and ERS to find very many examples of this. This paper identifies the priority research objectives defined for scientific Earth Explorer missions and the resulting instrument needs. It then outlines the requirements for optical instruments.

  20. A Virtual Tour of the 1868 Hayward Earthquake in Google EarthTM

    NASA Astrophysics Data System (ADS)

    Lackey, H. G.; Blair, J. L.; Boatwright, J.; Brocher, T.

    2007-12-01

    The 1868 Hayward earthquake has been overshadowed by the subsequent 1906 San Francisco earthquake that destroyed much of San Francisco. Nonetheless, a modern recurrence of the 1868 earthquake would cause widespread damage to the densely populated Bay Area, particularly in the east Bay communities that have grown up virtually on top of the Hayward fault. Our concern is heightened by paleoseismic studies suggesting that the recurrence interval for the past five earthquakes on the southern Hayward fault is 140 to 170 years. Our objective is to build an educational web site that illustrates the cause and effect of the 1868 earthquake drawing on scientific and historic information. We will use Google EarthTM software to visually illustrate complex scientific concepts in a way that is understandable to a non-scientific audience. This web site will lead the viewer from a regional summary of the plate tectonics and faulting system of western North America, to more specific information about the 1868 Hayward earthquake itself. Text and Google EarthTM layers will include modeled shaking of the earthquake, relocations of historic photographs, reconstruction of damaged buildings as 3-D models, and additional scientific data that may come from the many scientific studies conducted for the 140th anniversary of the event. Earthquake engineering concerns will be stressed, including population density, vulnerable infrastructure, and lifelines. We will also present detailed maps of the Hayward fault, measurements of fault creep, and geologic evidence of its recurrence. Understanding the science behind earthquake hazards is an important step in preparing for the next significant earthquake. We hope to communicate to the public and students of all ages, through visualizations, not only the cause and effect of the 1868 earthquake, but also modern seismic hazards of the San Francisco Bay region.

  1. Research on 3D virtual campus scene modeling based on 3ds Max and VRML

    NASA Astrophysics Data System (ADS)

    Kang, Chuanli; Zhou, Yanliu; Liang, Xianyue

    2015-12-01

    With the rapid development of modem technology, the digital information management and the virtual reality simulation technology has become a research hotspot. Virtual campus 3D model can not only express the real world objects of natural, real and vivid, and can expand the campus of the reality of time and space dimension, the combination of school environment and information. This paper mainly uses 3ds Max technology to create three-dimensional model of building and on campus buildings, special land etc. And then, the dynamic interactive function is realized by programming the object model in 3ds Max by VRML .This research focus on virtual campus scene modeling technology and VRML Scene Design, and the scene design process in a variety of real-time processing technology optimization strategy. This paper guarantees texture map image quality and improve the running speed of image texture mapping. According to the features and architecture of Guilin University of Technology, 3ds Max, AutoCAD and VRML were used to model the different objects of the virtual campus. Finally, the result of virtual campus scene is summarized.

  2. Virtual reality and physical rehabilitation: a new toy or a new research and rehabilitation tool?

    PubMed Central

    Keshner, Emily A

    2004-01-01

    Virtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitation and motor control research. But questions remain about whether this technology really extends our ability to influence the nervous system or whether moving within a virtual environment just motivates the individual to perform. I served as guest editor of this month's issue of the Journal of NeuroEngineering and Rehabilitation (JNER) for a group of papers on augmented and virtual reality in rehabilitation. These papers demonstrate a variety of approaches taken for applying VR technology to physical rehabilitation. The papers by Kenyon et al. and Sparto et al. address critical questions about how this technology can be applied to physical rehabilitation and research. The papers by Sveistrup and Viau et al. explore whether action within a virtual environment is equivalent to motor performance within the physical environment. Finally, papers by Riva et al. and Weiss et al. discuss the important characteristics of a virtual environment that will be most effective for obtaining changes in the motor system. PMID:15679943

  3. Using Interactive Visualization to Analyze Solid Earth Data and Geodynamics Models

    NASA Astrophysics Data System (ADS)

    Kellogg, L. H.; Kreylos, O.; Billen, M. I.; Hamann, B.; Jadamec, M. A.; Rundle, J. B.; van Aalsburg, J.; Yikilmaz, M. B.

    2008-12-01

    The geological sciences are challenged to manage and interpret increasing volumes of data as observations and simulations increase in size and complexity. Major projects such as EarthScope and GeoEarthScope are producing the data needed to characterize the structure and kinematics of Earth's surface and interior at unprecedented resolution. At the same time, high-performance computing enables high-precision and fine- detail simulation of geodynamics processes, complementing the observational data. To facilitate interpretation and analysis of these datasets, to evaluate models, and to drive future calculations, we have developed methods of interactive visualization with a special focus on using immersive virtual reality (VR) environments to interact with models of Earth's surface and interior. VR has traditionally been used primarily as a presentation tool allowing active navigation through data. Reaping the full intellectual benefits of immersive VR as a tool for accelerated scientific analysis requires building on the method's strengths, that is, using both 3D perception and interaction with observed or simulated data. Our approach to VR takes advantage of the specialized skills of geoscientists who are trained to interpret geological and geophysical data generated from field observations. Interactive tools allow the scientist to explore and interpret geodynamic models, tomographic models, and topographic observations, while feature extraction tools support quantitative measurement of structures that emerge from numerical simulations or field observations. The use of VR technology enables us to improve our interpretation of crust and mantle structure and of geodynamical processes. Mapping tools based on computer visualization allow virtual "field studies" in inaccessible regions, and an interactive tool allows us to construct digital fault models for use in numerical models. Using the interactive tools on a high-end platform such as an immersive virtual reality

  4. What virtual reality research in addictions can tell us about the future of obesity assessment and treatment.

    PubMed

    Bordnick, Patrick S; Carter, Brian L; Traylor, Amy C

    2011-03-01

    Virtual reality (VR), a system of human-computer interaction that allows researchers and clinicians to immerse people in virtual worlds, is gaining considerable traction as a research, education, and treatment tool. Virtual reality has been used successfully to treat anxiety disorders such as fear of flying and post-traumatic stress disorder, as an aid in stroke rehabilitation, and as a behavior modification aid in the treatment of attention deficit disorder. Virtual reality has also been employed in research on addictive disorders. Given the strong evidence that drug-dependent people are highly prone to use and relapse in the presence of environmental stimuli associated with drug use, VR is an ideal platform from which to study this relationship. Research using VR has shown that drug-dependent people react with strong craving to specific cues (e.g., cigarette packs, liquor bottles) as well as environments or settings (e.g., bar, party) associated with drug use. Virtual reality has also been used to enhance learning and generalization of relapse prevention skills in smokers by reinforcing these skills in lifelike environments. Obesity researchers and treatment professionals, building on the lessons learned from VR research in substance abuse, have the opportunity to adapt these methods for investigating their own research and treatment questions. Virtual reality is ideally suited to investigate the link between food cues and environmental settings with eating behaviors and self-report of hunger. In addition, VR can be used as a treatment tool for enhancing behavior modification goals to support healthy eating habits by reinforcing these goals in life-like situations. © 2011 Diabetes Technology Society.

  5. Macular Bioaccelerometers on Earth and in Space

    NASA Technical Reports Server (NTRS)

    Ross, M. D.; Cutler, L.; Meyer, G.; Vazin, P.; Lam, T.

    1991-01-01

    Space flight offers the opportunity to study linear bioaccelerometers (vestibular maculas) in the virtual absence of a primary stimulus, gravitational acceleration. Macular research in space is particularly important to NASA because the bioaccelerometers are proving to be weighted neural networks in which information is distributed for parallel processing. Neural networks are plastic and highly adaptive to new environments. Combined morphological-physiological studies of maculas fixed in space and following flight should reveal macular adaptive responses to microgravity, and their time-course. Ground-based research, already begun, using computer-assisted, 3-dimensional reconstruction of macular terminal fields will lead to development of computer models of functioning maculas. This research should continue in conjunction with physiological studies, including work with multichannel electrodes. The results of such a combined effort could usher in a new era in understanding vestibular function on Earth and in space. They can also provide a rational basis for counter-measures to space motion sickness, which may prove troublesome as space voyager encounter new gravitational fields on planets, or must re-adapt to 1 g upon return to earth.

  6. Assessing Place Location Knowledge Using a Virtual Globe

    ERIC Educational Resources Information Center

    Zhu, Liangfeng; Pan, Xin; Gao, Gongcheng

    2016-01-01

    Advances in the Google Earth virtual globe and the concomitant Keyhole Markup Language (KML) are providing educators with a convenient platform to cultivate and assess one's place location knowledge (PLK). This article presents a general framework and associated implementation methods for the online testing of PLK using Google Earth. The proposed…

  7. The Use of Virtual Globes as a Spatial Teaching Tool with Suggestions for Metadata Standards

    ERIC Educational Resources Information Center

    Schultz, Richard B.; Kerski, Joseph J.; Patterson, Todd C.

    2008-01-01

    Virtual Globe software has become extremely popular both inside and outside of educational settings. This software allows users to explore the Earth in three dimensions while streaming satellite imagery, elevation, and other data from the Internet. Virtual Globes, such as Google Earth, NASA World Wind, and ESRI's ArcGIS Explorer can be effectively…

  8. Proceedings of the Geodesy/Solid Earth and Ocean Physics (GEOP) Research Conferences

    NASA Technical Reports Server (NTRS)

    Mueller, I. I. (Editor)

    1975-01-01

    Papers are presented dealing with interdisciplinary research in the fields of geodesy, solid earth and ocean physics. Topics discussed include: solid earth and ocean tides; the rotation of the earth and polar motion; vertical crustal motions; the geoid and ocean surface; earthquake mechanism; sea level changes; and lunar dynamics.

  9. Digging into Inquiry-Based Earth Science Research

    ERIC Educational Resources Information Center

    Schultz, Bryan; Yates, Crystal; Schultz, Jayne M.

    2008-01-01

    To help eighth-grade students experience the excitement of Earth science research, the authors developed an inquiry-based project in which students evaluated and cataloged their campus geology and soils. Following class discussions of rock-weathering and soil-forming processes, students worked in groups to excavate multiple soil pits in the school…

  10. Earth Remote Sensing Center of Excellence at Scripps Institution of Oceanography

    NASA Technical Reports Server (NTRS)

    Mitchell, B. Greg

    2000-01-01

    We developed advanced communications and networking capability and satellite reception systems for Earth science to improve the ability of scientists at Scripps Institution of Oceanography (SIO) to conduct interdisciplinary research. With matching funds from the SIO Director's office we implemented a "virtual center" utilizing modern networking hardware and software to enhance access for researchers and students to unique satellite and in situ data sets. The center provides facilities and data access to graduate students as well as research scientists at SIO, and outside SIO. Our private sector partners installed and testes and advanced X-band data acquisition system for satellite data capture relevant for Earth science research and applications. Some of the commercial applications of these partners have been developed (or are under development) with NASA SBIR resources. The X-band system collected RADARSAT, ERS-2 and MODIS imagery. Perhaps most importantly, this COE brought together - for the first time - an interdisciplinary team of SIO scientists with interests in Earth remote sensing. The collaboration extended beyond our infrastructure and research accomplishments leading to a dialog that resulted in a report with strong recommendations to the SIO community for enhancing satellite remote sensing at SIO.

  11. A Virtual Laboratory for Aviation and Airspace Prognostics Research

    NASA Technical Reports Server (NTRS)

    Kulkarni, Chetan; Gorospe, George; Teubert, Christ; Quach, Cuong C.; Hogge, Edward; Darafsheh, Kaveh

    2017-01-01

    Integration of Unmanned Aerial Vehicles (UAVs), autonomy, spacecraft, and other aviation technologies, in the airspace is becoming more and more complicated, and will continue to do so in the future. Inclusion of new technology and complexity into the airspace increases the importance and difficulty of safety assurance. Additionally, testing new technologies on complex aviation systems and systems of systems can be challenging, expensive, and at times unsafe when implementing real life scenarios. The application of prognostics to aviation and airspace management may produce new tools and insight into these problems. Prognostic methodology provides an estimate of the health and risks of a component, vehicle, or airspace and knowledge of how that will change over time. That measure is especially useful in safety determination, mission planning, and maintenance scheduling. In our research, we develop a live, distributed, hardware- in-the-loop Prognostics Virtual Laboratory testbed for aviation and airspace prognostics. The developed testbed will be used to validate prediction algorithms for the real-time safety monitoring of the National Airspace System (NAS) and the prediction of unsafe events. In our earlier work1 we discussed the initial Prognostics Virtual Laboratory testbed development work and related results for milestones 1 & 2. This paper describes the design, development, and testing of the integrated tested which are part of milestone 3, along with our next steps for validation of this work. Through a framework consisting of software/hardware modules and associated interface clients, the distributed testbed enables safe, accurate, and inexpensive experimentation and research into airspace and vehicle prognosis that would not have been possible otherwise. The testbed modules can be used cohesively to construct complex and relevant airspace scenarios for research. Four modules are key to this research: the virtual aircraft module which uses the X

  12. Open Virtual Worlds as Pedagogical Research Tools: Learning from the Schome Park Programme

    NASA Astrophysics Data System (ADS)

    Twining, Peter; Peachey, Anna

    This paper introduces the term Open Virtual Worlds and argues that they are ‘unclaimed educational spaces’, which provide a valuable tool for researching pedagogy. Having explored these claims the way in which Teen Second Life® virtual world was used for pedagogical experimentation in the initial phases of the Schome Park Programme is described. Four sets of pedagogical dimensions that emerged are presented and illustrated with examples from the Schome Park Programme.

  13. Lewis Research Center earth resources program

    NASA Technical Reports Server (NTRS)

    Mark, H.

    1972-01-01

    The Lewis Research Center earth resources program efforts are in the areas of: (1) monitoring and rapid evaluation of water quality; (2) determining ice-type and ice coverage distribution to aid operations in a possible extension of the Great Lakes ice navigation and shipping season; (3) monitoring spread of crop viruses; and (4) extent of damage to strip mined areas as well as success of efforts to rehabilitate such areas for agriculture.

  14. Virtualization of open-source secure web services to support data exchange in a pediatric critical care research network

    PubMed Central

    Sward, Katherine A; Newth, Christopher JL; Khemani, Robinder G; Cryer, Martin E; Thelen, Julie L; Enriquez, Rene; Shaoyu, Su; Pollack, Murray M; Harrison, Rick E; Meert, Kathleen L; Berg, Robert A; Wessel, David L; Shanley, Thomas P; Dalton, Heidi; Carcillo, Joseph; Jenkins, Tammara L; Dean, J Michael

    2015-01-01

    Objectives To examine the feasibility of deploying a virtual web service for sharing data within a research network, and to evaluate the impact on data consistency and quality. Material and Methods Virtual machines (VMs) encapsulated an open-source, semantically and syntactically interoperable secure web service infrastructure along with a shadow database. The VMs were deployed to 8 Collaborative Pediatric Critical Care Research Network Clinical Centers. Results Virtual web services could be deployed in hours. The interoperability of the web services reduced format misalignment from 56% to 1% and demonstrated that 99% of the data consistently transferred using the data dictionary and 1% needed human curation. Conclusions Use of virtualized open-source secure web service technology could enable direct electronic abstraction of data from hospital databases for research purposes. PMID:25796596

  15. Virtual Globes, where we were, are and will be

    NASA Astrophysics Data System (ADS)

    Dehn, J.; Webley, P. W.; Worden, A. K.

    2016-12-01

    Ten years ago, Google Earth was new, and the first "Virtual Globes" session was held at AGU. Only a few of us realized the potential of this technology at the time, but the idea quickly caught on. At that time a virtual globe came in two flavors, first a complex GIS system that was utterly impenetrable for the public, or a more accessible version with limited functionality and layers that was available on a desktop computer with a good internet connection. Google Earth's use of the Keyhole Markup Language opened the door for scientists and the public to share data and visualizations across disciplines and revolutionized how everyone uses geographic data. In the following 10 years, KML became more advanced, virtual globes moved to mobile and handheld platforms, and the Google Earth engine allowed for more complex data sharing among scientists. Virtual globe images went from a rare commodity to being everywhere in our lives, from weather forecasts, in our cars, on our smart-phones and shape how we receive and process data. This is a fantastic tool for education and with newer technologies can reach the the remote corners of the world and developing countries. New and emerging technologies allow for augmented reality to be merged with the globes, and for real-time data integration with sensors built into mobile devices or add-ons. This presentation will follow the history of virtual globes in the geosciences, show how robust technologies can be used in the field and classroom today, and make some suggestions for the future.

  16. Integrating Research of the Sun-Earth System

    DOE PAGES

    Jordanova, Vania K.; Borovsky, Joseph E.; Jordanov, Valentin T.

    2017-05-02

    Understanding the complex interactions between the magnetic fields of the Sun and Earth remains an important challenge to space physics research. Processes that occur near the Sun at tens of thousands of kilometers from the Earth can generate geomagnetic storms that affect the entire magnetosphere, down to the upper atmosphere. These storms also threaten the ever more sophisticated technologies that we place into the space environment to sustain us, for example, GPS, the satellites we rely on to monitor our weather, and relays that guide our radio transmissions. Increasingly, we need to develop space weather models that can provide timelymore » and accurate predictions so that we can safeguard our society and the infrastructure we depend on.« less

  17. Integrating Research of the Sun-Earth System

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Jordanova, Vania K.; Borovsky, Joseph E.; Jordanov, Valentin T.

    Understanding the complex interactions between the magnetic fields of the Sun and Earth remains an important challenge to space physics research. Processes that occur near the Sun at tens of thousands of kilometers from the Earth can generate geomagnetic storms that affect the entire magnetosphere, down to the upper atmosphere. These storms also threaten the ever more sophisticated technologies that we place into the space environment to sustain us, for example, GPS, the satellites we rely on to monitor our weather, and relays that guide our radio transmissions. Increasingly, we need to develop space weather models that can provide timelymore » and accurate predictions so that we can safeguard our society and the infrastructure we depend on.« less

  18. Educational Virtual Environments: A Ten-Year Review of Empirical Research (1999-2009)

    ERIC Educational Resources Information Center

    Mikropoulos, Tassos A.; Natsis, Antonis

    2011-01-01

    This study is a ten-year critical review of empirical research on the educational applications of Virtual Reality (VR). Results show that although the majority of the 53 reviewed articles refer to science and mathematics, researchers from social sciences also seem to appreciate the educational value of VR and incorporate their learning goals in…

  19. Focusing the EarthScope for a broader audience: Advancing geoscience education with interactive kiosks

    NASA Astrophysics Data System (ADS)

    Smith-Konter, B. R.; Solis, T.

    2012-12-01

    A primary objective of the EarthScope Education and Outreach program is to transform technical science into teachable products for a technologically thriving generation. One of the most challenging milestones of scientific research, however, is often the translation of a technical result into a clear teachable moment that is accessible to a broader audience. As 4D multimedia now dominate most aspects of our social environment, science "teaching" now also requires intervention of visualization technology and animation to portray research results in an inviting and stimulating manner. Following the Incorporated Research Institutions for Seismology (IRIS)'s lead in developing interactive Earth science kiosk multimedia (bundled in a free product called Active Earth), we have made a major effort to construct and install customized EarthScope-themed touch screen kiosks in local communities. These kiosks are helping to educate a broader audience about EarthScope's unique instrumentation and observations using interactive animations, games, and virtual field trips. We are also developing new kiosk content that reflect career stories showcasing the personal journeys of EarthScope scientists. To truly bring the interactive aspect of our EarthScope kiosk media into the classroom, we have collaborated with local teachers to develop a one-page EarthScope TerraMap activity worksheet that guides students through kiosk content. These activities are shaping a new pathway for how teachers teach and students learn about planet Earth and its fantastic EarthScope - one click (and touch) at a time.

  20. Earth-Science Research for Addressing the Water-Energy Nexus

    NASA Astrophysics Data System (ADS)

    Healy, R. W.; Alley, W. M.; Engle, M.; McMahon, P. B.; Bales, J. D.

    2013-12-01

    In the coming decades, the United States will face two significant and sometimes competing challenges: preserving sustainable supplies of fresh water for humans and ecosystems, and ensuring available sources of energy. This presentation provides an overview of the earth-science data collection and research needed to address these challenges. Uncertainty limits our understanding of many aspects of the water-energy nexus. These aspects include availability of water, water requirements for energy development, energy requirements for treating and delivering fresh water, effects of emerging energy development technologies on water quality and quantity, and effects of future climates and land use on water and energy needs. Uncertainties can be reduced with an integrated approach that includes assessments of water availability and energy resources; monitoring of surface water and groundwater quantity and quality, water use, and energy use; research on impacts of energy waste streams, hydraulic fracturing, and other fuel-extraction processes on water quality; and research on the viability and environmental footprint of new technologies such as carbon capture and sequestration and conversion of cellulosic material to ethanol. Planning for water and energy development requires consideration of factors such as economics, population trends, human health, and societal values; however, sound resource management must be grounded on a clear understanding of the earth-science aspects of the water-energy nexus. Information gained from an earth-science data-collection and research program can improve our understanding of water and energy issues and lay the ground work for informed resource management.

  1. Expedition Earth and Beyond: Student Scientist Guidebook. Model Research Investigation

    NASA Technical Reports Server (NTRS)

    Graff, Paige Valderrama

    2009-01-01

    The Expedition Earth and Beyond Student Scientist Guidebook is designed to help student researchers model the process of science and conduct a research investigation. The Table of Contents listed outlines the steps included in this guidebook

  2. Internet-to-orbit gateway and virtual ground station: A tool for space research and scientific outreach

    NASA Astrophysics Data System (ADS)

    Jaffer, Ghulam; Nader, Ronnie; Koudelka, Otto

    2011-09-01

    Students in higher education, and scientific and technological researchers want to communicate with the International Space Station (ISS), download live satellite images, and receive telemetry, housekeeping and science/engineering data from nano-satellites and larger spacecrafts. To meet this need the Ecuadorian Civilian Space Agency (EXA) has recently provided the civilian world with an internet-to-orbit gateway (Hermes-A/Minotaur) Space Flight Control Center (SFCC) available for public use. The gateway has a maximum range of tracking and detection of 22,000 km and sensitivity such that it can receive and discriminate the signals from a satellite transmitter with power˜0.1 W. The capability is enough to receive the faintest low-earth-orbit (LEO) satellites. This gateway virtually connects participating internet clients around the world to a remote satellite ground station (GS), providing a broad community for multinational cooperation. The goal of the GS is to lower financial and engineering barriers that hinder access to science and engineering data from orbit. The basic design of the virtual GS on a user side is based on free software suites. Using these and other software tools the GS is able to provide access to orbit for a multitude of users without each having to go through the costly setups. We present the design and implementation of the virtual GS in a higher education and scientific outreach settings. We also discuss the basic architecture of the single existing system and the benefits of a proposed distributed system. Details of the software tools and their applicability to synchronous round-the-world tracking, monitoring and processing performed by students and teams at Graz University of Technology, Austria, EXA-Ecuador, University of Michigan, USA and JAXA who have participated in various mission operations and have investigated real-time satellite data download and image acquisition and processing. Students and other remote users at these

  3. Using Authentic Data in High School Earth System Science Research - Inspiring Future Scientists

    NASA Astrophysics Data System (ADS)

    Bruck, L. F.

    2006-05-01

    Using authentic data in a science research class is an effective way to teach students the scientific process, problem solving, and communication skills. In Frederick County Public Schools, MD a course has been developed to hone scientific research skills, and inspire interest in careers in science and technology. The Earth System Science Research course provides eleventh and twelfth grade students an opportunity to study Earth System Science using the latest information developed through current technologies. The system approach to this course helps students understand the complexity and interrelatedness of the Earth system. Consequently students appreciate the dynamics of local and global environments as part of a complex system. This course is an elective offering designed to engage students in the study of the atmosphere, biosphere, cryosphere, geosphere, and hydrosphere. This course allows students to utilize skills and processes gained from previous science courses to study the physical, chemical, and biological aspects of the Earth system. The research component of the course makes up fifty percent of course time in which students perform independent research on the interactions within the Earth system. Students are required to produce a scientific presentation to communicate the results of their research. Posters are then presented to the scientific community. Some of these presentations have led to internships and other scientific opportunities.

  4. Enabling Research without Geographical Boundaries via Collaborative Research Infrastructures

    NASA Astrophysics Data System (ADS)

    Gesing, S.

    2016-12-01

    Collaborative research infrastructures on global scale for earth and space sciences face a plethora of challenges from technical implementations to organizational aspects. Science gateways - also known as virtual research environments (VREs) or virtual laboratories - address part of such challenges by providing end-to-end solutions to aid researchers to focus on their specific research questions without the need to become acquainted with the technical details of the complex underlying infrastructures. In general, they provide a single point of entry to tools and data irrespective of organizational boundaries and thus make scientific discoveries easier and faster. The importance of science gateways has been recognized on national as well as on international level by funding bodies and by organizations. For example, the US NSF has just funded a Science Gateways Community Institute, which offers support, consultancy and open accessible software repositories for users and developers; Horizon 2020 provides funding for virtual research environments in Europe, which has led to projects such as VRE4EIC (A Europe-wide Interoperable Virtual Research Environment to Empower Multidisciplinary Research Communities and Accelerate Innovation and Collaboration); national or continental research infrastructures such as XSEDE in the USA, Nectar in Australia or EGI in Europe support the development and uptake of science gateways; the global initiatives International Coalition on Science Gateways, the RDA Virtual Research Environment Interest Group as well as the IEEE Technical Area on Science Gateways have been founded to provide global leadership on future directions for science gateways in general and facilitate awareness for science gateways. This presentation will give an overview on these projects and initiatives aiming at supporting domain researchers and developers with measures for the efficient creation of science gateways, for increasing their usability and sustainability

  5. MaRGEE: Move and Rotate Google Earth Elements

    NASA Astrophysics Data System (ADS)

    Dordevic, Mladen M.; Whitmeyer, Steven J.

    2015-12-01

    Google Earth is recognized as a highly effective visualization tool for geospatial information. However, there remain serious limitations that have hindered its acceptance as a tool for research and education in the geosciences. One significant limitation is the inability to translate or rotate geometrical elements on the Google Earth virtual globe. Here we present a new JavaScript web application to "Move and Rotate Google Earth Elements" (MaRGEE). MaRGEE includes tools to simplify, translate, and rotate elements, add intermediate steps to a transposition, and batch process multiple transpositions. The transposition algorithm uses spherical geometry calculations, such as the haversine formula, to accurately reposition groups of points, paths, and polygons on the Google Earth globe without distortion. Due to the imminent deprecation of the Google Earth API and browser plugin, MaRGEE uses a Google Maps interface to facilitate and illustrate the transpositions. However, the inherent spatial distortions that result from the Google Maps Web Mercator projection are not apparent once the transposed elements are saved as a KML file and opened in Google Earth. Potential applications of the MaRGEE toolkit include tectonic reconstructions, the movements of glaciers or thrust sheets, and time-based animations of other large- and small-scale geologic processes.

  6. The Virtual Museum for Meteorites: an Online Tool for Researchers Educators and Students

    NASA Astrophysics Data System (ADS)

    Madiedo, J. M.

    2013-09-01

    The Virtual Museum for Meteorites (Figure 1) was created as a tool for students, educators and researchers [1, 2]. One of the aims of this online resource is to promote the interest in meteorites. Thus, the role of meteorites in education and outreach is fundamental, as these are very valuable tools to promote the public's interest in Astronomy and Planetary Sciences. Meteorite exhibitions reveal the fascination of students, educators and even researchers for these extraterrestrial rocks and how these can explain many key questions origin and evolution of our Solar System. However, despite the efforts related to the origin and evolution of our Solar System. However, despite the efforts of private collectors, museums and other institutions to organize meteorite exhibitions, the reach of these is usually limited. The Virtual Museum for Meteorites takes advantage of HTML and related technologies to overcome local boundaries and offer its contents for a global audience. A description of the recent developments performed in the framework of this virtual museum is given in this work.

  7. Earthspace: A National Clearinghouse For Higher Education In Space And Earth Sciences

    NASA Astrophysics Data System (ADS)

    CoBabe-Ammann, Emily; Shipp, S.; Dalton, H.

    2012-10-01

    The EarthSpace is a searchable database of undergraduate classroom materials for undergraduate faculty teaching earth and space sciences at both the introductory and upper division levels. Modeled after the highly successful SERC clearinghouse for geosciences assets, EarthSpace was designed for easy submission of classroom assets - from homeworks and computerinteractives to laboratories and demonstrations. All materials are reviewedbefore posting, and authors adhere to the Creative Commons Non-Commercial Attribution (CC-BY NC 3.0). If authors wish, their EarthSpace materials are automatically cross-posted to other digital libraries (e.g., ComPADRE) and virtual higher education communities(e.g., Connexions). As new electronic repositories come online, EarthSpace materials will automatically be sent. So faculty submit their materials only once and EarthSpace ensures continual distribution as time goes on and new opportunities arise. In addition to classroom materials, EarthSpace provides news and information about educational research and best practices, funding opportunities, and ongoing efforts and collaborations for undergraduate education. http://www.lpi.usra.edu/earthspace

  8. Ames Research Center SR&T program and earth observations

    NASA Technical Reports Server (NTRS)

    Poppoff, I. G.

    1972-01-01

    An overview is presented of the research activities in earth observations at Ames Research Center. Most of the tasks involve the use of research aircraft platforms. The program is also directed toward the use of the Illiac 4 computer for statistical analysis. Most tasks are weighted toward Pacific coast and Pacific basin problems with emphasis on water applications, air applications, animal migration studies, and geophysics.

  9. NASA Earth Observation Systems and Applications for Health: Moving from Research to Operational End Users

    NASA Astrophysics Data System (ADS)

    Haynes, J.; Estes, S. M.

    2017-12-01

    Health providers and researchers need environmental data to study and understand the geographic, environmental, and meteorological differences in disease. Satellite remote sensing of the environment offers a unique vantage point that can fill in the gaps of environmental, spatial, and temporal data for tracking disease. This presentation will demonstrate NASA's applied science programs efforts to transition from research to operations to benefit society. Satellite earth observations present a unique vantage point of the earth's environment from space, which offers a wealth of health applications for the imaginative investigator. The presentation is directly related to Earth Observing systems and Global Health Surveillance and will present research results of the remote sensing environmental observations of earth and health applications, which can contribute to the health research. As part of NASA approach and methodology they have used Earth Observation Systems and Applications for Health Models to provide a method for bridging gaps of environmental, spatial, and temporal data for tracking disease. This presentation will provide a venue where the results of both research and practice using satellite earth observations to study weather and it's role in health research and the transition to operational end users.

  10. ForM@Ter: a French Solid Earth Research Infrastructure Project

    NASA Astrophysics Data System (ADS)

    Mandea, M.; Diament, M.; Jamet, O.; Deschamps-Ostanciaux, E.

    2017-12-01

    Recently, some noteworthy initiatives to develop efficient research e-infrastructures for the study of the Earth's system have been set up. However, some gaps between the data availability and their scientific use still exists, either because technical reasons (big data issues) or because of the lack of a dedicated support in terms of expert knowledge of the data, software availability, or data cost. The need for thematic cooperative platforms has been underlined over the last years, as well as the need to create thematic centres designed to federate the scientific community of Earth's observation. Four thematic data centres have been developed in France, covering the domains of ocean, atmosphere, land, and solid Earth sciences. For the Solid Earth science community, a research infrastructure project named ForM@Ter was launched by the French Space Agency (CNES) and the National Centre for Scientific Research (CNRS), with the active participation of the National institute for geographical and forestry information (IGN). Currently, it relies on the contributions of scientists from more than 20 French Earth science laboratories.Preliminary analysis have showed that a focus on the determination of the shape and movements of the Earth surface (ForM@Ter: Formes et Mouvements de la Terre) can federate a wide variety of scientific areas (earthquake cycle, tectonics, morphogenesis, volcanism, erosion dynamics, mantle rheology, geodesy) and offers many interfaces with other geoscience domains, such as glaciology or snow evolution. This choice motivates the design of an ambitious data distribution scheme, including a wide variety of sources - optical imagery, SAR, GNSS, gravity, satellite altimetry data, in situ observations (inclinometers, seismometers, etc.) - as well as a wide variety of processing techniques. In the evolving context of the current and forthcoming national and international e-infrastructures, the challenge of the project is to design a non

  11. ViPAR: a software platform for the Virtual Pooling and Analysis of Research Data.

    PubMed

    Carter, Kim W; Francis, Richard W; Carter, K W; Francis, R W; Bresnahan, M; Gissler, M; Grønborg, T K; Gross, R; Gunnes, N; Hammond, G; Hornig, M; Hultman, C M; Huttunen, J; Langridge, A; Leonard, H; Newman, S; Parner, E T; Petersson, G; Reichenberg, A; Sandin, S; Schendel, D E; Schalkwyk, L; Sourander, A; Steadman, C; Stoltenberg, C; Suominen, A; Surén, P; Susser, E; Sylvester Vethanayagam, A; Yusof, Z

    2016-04-01

    Research studies exploring the determinants of disease require sufficient statistical power to detect meaningful effects. Sample size is often increased through centralized pooling of disparately located datasets, though ethical, privacy and data ownership issues can often hamper this process. Methods that facilitate the sharing of research data that are sympathetic with these issues and which allow flexible and detailed statistical analyses are therefore in critical need. We have created a software platform for the Virtual Pooling and Analysis of Research data (ViPAR), which employs free and open source methods to provide researchers with a web-based platform to analyse datasets housed in disparate locations. Database federation permits controlled access to remotely located datasets from a central location. The Secure Shell protocol allows data to be securely exchanged between devices over an insecure network. ViPAR combines these free technologies into a solution that facilitates 'virtual pooling' where data can be temporarily pooled into computer memory and made available for analysis without the need for permanent central storage. Within the ViPAR infrastructure, remote sites manage their own harmonized research dataset in a database hosted at their site, while a central server hosts the data federation component and a secure analysis portal. When an analysis is initiated, requested data are retrieved from each remote site and virtually pooled at the central site. The data are then analysed by statistical software and, on completion, results of the analysis are returned to the user and the virtually pooled data are removed from memory. ViPAR is a secure, flexible and powerful analysis platform built on open source technology that is currently in use by large international consortia, and is made publicly available at [http://bioinformatics.childhealthresearch.org.au/software/vipar/]. © The Author 2015. Published by Oxford University Press on behalf of the

  12. Virtual reality and cognitive rehabilitation: a review of current outcome research.

    PubMed

    Larson, Eric B; Feigon, Maia; Gagliardo, Pablo; Dvorkin, Assaf Y

    2014-01-01

    Recent advancement in the technology of virtual reality (VR) has allowed improved applications for cognitive rehabilitation. The aim of this review is to facilitate comparisons of therapeutic efficacy of different VR interventions. A systematic approach for the review of VR cognitive rehabilitation outcome research addressed the nature of each sample, treatment apparatus, experimental treatment protocol, control treatment protocol, statistical analysis and results. Using this approach, studies that provide valid evidence of efficacy of VR applications are summarized. Applications that have not yet undergone controlled outcome study but which have promise are introduced. Seventeen studies conducted over the past eight years are reviewed. The few randomized controlled trials that have been completed show that some applications are effective in treating cognitive deficits in people with neurological diagnoses although further study is needed. Innovations requiring further study include the use of enriched virtual environments that provide haptic sensory input in addition to visual and auditory inputs and the use of commercially available gaming systems to provide tele-rehabilitation services. Recommendations are offered to improve efficacy of rehabilitation, to improve scientific rigor of rehabilitation research and to broaden access to the evidence-based treatments that this research has identified.

  13. NASA Virtual Glovebox (VBX): Emerging Simulation Technology for Space Station Experiment Design, Development, Training and Troubleshooting

    NASA Technical Reports Server (NTRS)

    Smith, Jeffrey D.; Twombly, I. Alexander; Maese, A. Christopher; Cagle, Yvonne; Boyle, Richard

    2003-01-01

    The International Space Station demonstrates the greatest capabilities of human ingenuity, international cooperation and technology development. The complexity of this space structure is unprecedented; and training astronaut crews to maintain all its systems, as well as perform a multitude of research experiments, requires the most advanced training tools and techniques. Computer simulation and virtual environments are currently used by astronauts to train for robotic arm manipulations and extravehicular activities; but now, with the latest computer technologies and recent successes in areas of medical simulation, the capability exists to train astronauts for more hands-on research tasks using immersive virtual environments. We have developed a new technology, the Virtual Glovebox (VGX), for simulation of experimental tasks that astronauts will perform aboard the Space Station. The VGX may also be used by crew support teams for design of experiments, testing equipment integration capability and optimizing the procedures astronauts will use. This is done through the 3D, desk-top sized, reach-in virtual environment that can simulate the microgravity environment in space. Additional features of the VGX allow for networking multiple users over the internet and operation of tele-robotic devices through an intuitive user interface. Although the system was developed for astronaut training and assisting support crews, Earth-bound applications, many emphasizing homeland security, have also been identified. Examples include training experts to handle hazardous biological and/or chemical agents in a safe simulation, operation of tele-robotic systems for assessing and diffusing threats such as bombs, and providing remote medical assistance to field personnel through a collaborative virtual environment. Thus, the emerging VGX simulation technology, while developed for space- based applications, can serve a dual use facilitating homeland security here on Earth.

  14. Virtualization of open-source secure web services to support data exchange in a pediatric critical care research network.

    PubMed

    Frey, Lewis J; Sward, Katherine A; Newth, Christopher J L; Khemani, Robinder G; Cryer, Martin E; Thelen, Julie L; Enriquez, Rene; Shaoyu, Su; Pollack, Murray M; Harrison, Rick E; Meert, Kathleen L; Berg, Robert A; Wessel, David L; Shanley, Thomas P; Dalton, Heidi; Carcillo, Joseph; Jenkins, Tammara L; Dean, J Michael

    2015-11-01

    To examine the feasibility of deploying a virtual web service for sharing data within a research network, and to evaluate the impact on data consistency and quality. Virtual machines (VMs) encapsulated an open-source, semantically and syntactically interoperable secure web service infrastructure along with a shadow database. The VMs were deployed to 8 Collaborative Pediatric Critical Care Research Network Clinical Centers. Virtual web services could be deployed in hours. The interoperability of the web services reduced format misalignment from 56% to 1% and demonstrated that 99% of the data consistently transferred using the data dictionary and 1% needed human curation. Use of virtualized open-source secure web service technology could enable direct electronic abstraction of data from hospital databases for research purposes. © The Author 2015. Published by Oxford University Press on behalf of the American Medical Informatics Association. All rights reserved. For Permissions, please email: journals.permissions@oup.com.

  15. Web GIS in practice III: creating a simple interactive map of England's Strategic Health Authorities using Google Maps API, Google Earth KML, and MSN Virtual Earth Map Control

    PubMed Central

    Boulos, Maged N Kamel

    2005-01-01

    This eye-opener article aims at introducing the health GIS community to the emerging online consumer geoinformatics services from Google and Microsoft (MSN), and their potential utility in creating custom online interactive health maps. Using the programmable interfaces provided by Google and MSN, we created three interactive demonstrator maps of England's Strategic Health Authorities. These can be browsed online at – Google Maps API (Application Programming Interface) version, – Google Earth KML (Keyhole Markup Language) version, and – MSN Virtual Earth Map Control version. Google and MSN's worldwide distribution of "free" geospatial tools, imagery, and maps is to be commended as a significant step towards the ultimate "wikification" of maps and GIS. A discussion is provided of these emerging online mapping trends, their expected future implications and development directions, and associated individual privacy, national security and copyrights issues. Although ESRI have announced their planned response to Google (and MSN), it remains to be seen how their envisaged plans will materialize and compare to the offerings from Google and MSN, and also how Google and MSN mapping tools will further evolve in the near future. PMID:16176577

  16. Technologies Render Views of Earth for Virtual Navigation

    NASA Technical Reports Server (NTRS)

    2012-01-01

    On a December night in 1995, 159 passengers and crewmembers died when American Airlines Flight 965 flew into the side of a mountain while in route to Cali, Colombia. A key factor in the tragedy: The pilots had lost situational awareness in the dark, unfamiliar terrain. They had no idea the plane was approaching a mountain until the ground proximity warning system sounded an alarm only seconds before impact. The accident was of the kind most common at the time CFIT, or controlled flight into terrain says Trey Arthur, research aerospace engineer in the Crew Systems and Aviation Operations Branch at NASA s Langley Research Center. In situations such as bad weather, fog, or nighttime flights, pilots would rely on airspeed, altitude, and other readings to get an accurate sense of location. Miscalculations and rapidly changing conditions could contribute to a fully functioning, in-control airplane flying into the ground. To improve aviation safety by enhancing pilots situational awareness even in poor visibility, NASA began exploring the possibilities of synthetic vision creating a graphical display of the outside terrain on a screen inside the cockpit. How do you display a mountain in the cockpit? You have to have a graphics-powered computer, a terrain database you can render, and an accurate navigation solution, says Arthur. In the mid-1990s, developing GPS technology offered a means for determining an aircraft s position in space with high accuracy, Arthur explains. As the necessary technologies to enable synthetic vision emerged, NASA turned to an industry partner to develop the terrain graphical engine and database for creating the virtual rendering of the outside environment.

  17. Increasing Knowledge Flows between the Agricultural Research and Advisory System in Italy: Combining Virtual and Non-Virtual Interaction in Communities of Practice

    ERIC Educational Resources Information Center

    Materia, Valentina Cristiana; Giarè, Francesca; Klerkx, Laurens

    2015-01-01

    Purpose: The aim of the paper is to analyse the use of Communities of Practice and Information and Communication Technology (ICT) to enhance knowledge sharing between researchers and advisors. The associated research question is to what extent ICT supported a virtual Community of Practice and has been effective in counteracting fragmentation…

  18. The Earth System CoG Collaboration Environment

    NASA Astrophysics Data System (ADS)

    DeLuca, C.; Murphy, S.; Cinquini, L.; Treshansky, A.; Wallis, J. C.; Rood, R. B.; Overeem, I.

    2013-12-01

    The Earth System CoG supports collaborative Earth science research and product development in virtual organizations that span multiple projects and communities. It provides access to data, metadata, and visualization services along with tools that support open project governance, and it can be used to host individual projects or to profile projects hosted elsewhere. All projects on CoG are described using a project ontology - an organized common vocabulary - that exposes information needed for collaboration and decision-making. Projects can be linked into a network, and the underlying ontology enables consolidated views of information across the network. This access to information promotes the creation of active and knowledgeable project governance, at both individual and aggregate project levels. CoG is being used to support software development projects, model intercomparison projects, training classes, and scientific programs. Its services and ontology are customizable by project. This presentation will provide an overview of CoG, review examples of current use, and discuss how CoG can be used as knowledge and coordination hub for networks of projects in the Earth Sciences.

  19. GMES Initial Operations - Network for Earth Observation Research Training (GIONET)

    NASA Astrophysics Data System (ADS)

    Nicolas-Perea, V.; Balzter, H.

    2012-12-01

    GMES Initial Operations - Network for Earth Observation Research Training (GIONET) is a Marie Curie funded project that aims to establish the first of a kind European Centre of Excellence for Earth Observation Research Training. GIONET is a partnership of leading Universities, research institutes and private companies from across Europe aiming to cultivate a community of early stage researchers in the areas of optical and radar remote sensing skilled for the emerging GMES land monitoring services during the GMES Initial Operations period (2011-2013) and beyond. GIONET is expected to satisfy the demand for highly skilled researchers and provide personnel for operational phase of the GMES and monitoring and emergency services. It will achieve this by: -Providing postgraduate training in Earth Observation Science that exposes students to different research disciplines and complementary skills, providing work experiences in the private and academic sectors, and leading to a recognized qualification (Doctorate). -Enabling access to first class training in both fundamental and applied research skills to early-stage researchers at world-class academic centers and market leaders in the private sector. -Building on the experience from previous GMES research and development projects in the land monitoring and emergency information services. The training program through supervised research focuses on 14 research topics (each carried out by an Early Stage Researchers based in one of the partner organization) divided in 5 main areas: Forest monitoring: Global biomass information systems Forest Monitoring of the Congo Basin using Synthetic Aperture radar (SAR) Multi-concept Earth Observation Capabilities for Biomass Mapping and Change Detection: Synergy of Multi-temporal and Multi-frequency Interferometric Radar and Optical Satellite Data Land cover and change: Multi-scale Remote Sensing Synergy for Land Process Studies: from field Spectrometry to Airborne Hyperspectral and

  20. A Google Earth Grand Tour of the Terrestrial Planets

    ERIC Educational Resources Information Center

    De Paor, Declan; Coba, Filis; Burgin, Stephen

    2016-01-01

    Google Earth is a powerful instructional resource for geoscience education. We have extended the virtual globe to include all terrestrial planets. Downloadable Keyhole Markup Language (KML) files (Google Earth's scripting language) associated with this paper include lessons about Mercury, Venus, the Moon, and Mars. We created "grand…

  1. An Expert System toward Buiding An Earth Science Knowledge Graph

    NASA Astrophysics Data System (ADS)

    Zhang, J.; Duan, X.; Ramachandran, R.; Lee, T. J.; Bao, Q.; Gatlin, P. N.; Maskey, M.

    2017-12-01

    In this ongoing work, we aim to build foundations of Cognitive Computing for Earth Science research. The goal of our project is to develop an end-to-end automated methodology for incrementally constructing Knowledge Graphs for Earth Science (KG4ES). These knowledge graphs can then serve as the foundational components for building cognitive systems in Earth science, enabling researchers to uncover new patterns and hypotheses that are virtually impossible to identify today. In addition, this research focuses on developing mining algorithms needed to exploit these constructed knowledge graphs. As such, these graphs will free knowledge from publications that are generated in a very linear, deterministic manner, and structure knowledge in a way that users can both interact and connect with relevant pieces of information. Our major contributions are two-fold. First, we have developed an end-to-end methodology for constructing Knowledge Graphs for Earth Science (KG4ES) using existing corpus of journal papers and reports. One of the key challenges in any machine learning, especially deep learning applications, is the need for robust and large training datasets. We have developed techniques capable of automatically retraining models and incrementally building and updating KG4ES, based on ever evolving training data. We also adopt the evaluation instrument based on common research methodologies used in Earth science research, especially in Atmospheric Science. Second, we have developed an algorithm to infer new knowledge that can exploit the constructed KG4ES. In more detail, we have developed a network prediction algorithm aiming to explore and predict possible new connections in the KG4ES and aid in new knowledge discovery.

  2. Global Change Research Related to the Earth's Energy and Hydrologic Cycle

    NASA Technical Reports Server (NTRS)

    1998-01-01

    The Institute for Global Change Research and Education (IGCRE) is a joint initiative of the Universities Space Research Association (USRA) and the University of Alabama in Huntsville (UAH) for coordinating and facilitating research and education relevant to global environmental change. Created in 1992 with primary support from the National Aeronautics and Space Administration (NASA), IGCRE fosters participation by university, private sector and government scientists who seek to develop long-term collaborative research in global change science, focusing on the role of water and energy in the Earth's atmosphere and physical climate system. IGCRE is also chartered to address educational needs of Earth system and global change science, including the preparation of future scientists and training of primary and secondary education teachers.

  3. Progress in Research on Diurnal and Semidiurnal Earth Rotation Change

    NASA Astrophysics Data System (ADS)

    Xu, Xueqing

    2015-08-01

    We mainly focus on the progress of research on high frequency changes in the earth rotation. Firstly, we review the development course and main motivating factors of the diurnal and semidiurnal earth rotation change. In recent decades, earth orientation has been monitored with increasing accuracy by advanced space-geodetic techniques, including lunar and satellite laser ranging, very long baseline interferometry and the global positioning system. We are able to obtain the Earth Rotation Parameters (ERP, polar motion and rotation rate changes) by even 1 to 2 hours observation data, form which obvious diurnal and semidiurnal signals can be detected, and compare them with the predicted results by the ocean model. Both the amplitude and phase are in good agreement in the main diurnal and semidiurnal wave frequency, especially for the UT1, whose compliance is 90%, and 60% for polar motion, there are 30% motivating factor of the diurnal and semidiurnal polar motion have not been identified. Then we comprehensively review the different types of global ocean tidal correction models since the last eighties century, as well as the application research on diurnal and semidiurnal polar motion and UT1, the current ocean tidal correction models have 10% to 20% uncertainty, and need for further refinement.

  4. Research on inosculation between master of ceremonies or players and virtual scene in virtual studio

    NASA Astrophysics Data System (ADS)

    Li, Zili; Zhu, Guangxi; Zhu, Yaoting

    2003-04-01

    A technical principle about construction of virtual studio has been proposed where orientation tracker and telemeter has been used for improving conventional BETACAM pickup camera and connecting with the software module of the host. A model of virtual camera named Camera & Post-camera Coupling Pair has been put forward, which is different from the common model in computer graphics and has been bound to real BETACAM pickup camera for shooting. The formula has been educed to compute the foreground frame buffer image and the background frame buffer image of the virtual scene whose boundary is based on the depth information of target point of the real BETACAM pickup camera's projective ray. The effect of real-time consistency has been achieved between the video image sequences of the master of ceremonies or players and the CG video image sequences for the virtual scene in spatial position, perspective relationship and image object masking. The experimental result has shown that the technological scheme of construction of virtual studio submitted in this paper is feasible and more applicative and more effective than the existing technology to establish a virtual studio based on color-key and image synthesis with background using non-linear video editing technique.

  5. Naive (commonsense) geography and geobrowser usability after ten years of Google Earth

    NASA Astrophysics Data System (ADS)

    Hamerlinck, J. D.

    2016-04-01

    In 1995, the concept of ‘naive geography’ was formally introduced as an area of cognitive geographic information science representing ‘the body of knowledge that people have about the surrounding geographic world’ and reflecting ‘the way people think and reason about geographic space and time, both consciously and subconsciously’. The need to incorporate such commonsense knowledge and reasoning into design of geospatial technologies was identified but faced challenges in formalizing these relationships and processes in software implementation. Ten years later, the Google Earth geobrowser was released, marking the beginning of a new era of open access to, and application of, geographic data and information in society. Fast-forward to today, and the opportunity presents itself to take stock of twenty years of naive geography and a decade of the ubiquitous virtual globe. This paper introduces an ongoing research effort to explore the integration of naive (or commonsense) geography concepts in the Google Earth geobrowser virtual globe and their possible impact on Google Earth's usability, utility, and usefulness. A multi-phase methodology is described, combining usability reviews and usability testing with use-case scenarios involving the U.S.-Canadian Yellowstone to Yukon Initiative. Initial progress on a usability review combining cognitive walkthroughs and heuristics evaluation is presented.

  6. Advancing Virtual Patient Simulations through Design Research and Inter"PLAY": Part II--Integration and Field Test

    ERIC Educational Resources Information Center

    Hirumi, Atsusi; Johnson, Teresa; Reyes, Ramsamooj Javier; Lok, Benjamin; Johnsen, Kyle; Rivera-Gutierrez, Diego J.; Bogert, Kenneth; Kubovec, Stacey; Eakins, Michael; Kleinsmith, Andrea; Bellew, Michael; Cendan, Juan

    2016-01-01

    In Part I of this two-part series, we examined the design and development of NERVE: A virtual patient simulation created to give medical students standardized experiences in interviewing, examining, and diagnosing virtual patients with cranial nerve disorders. We illustrated key design features and discussed how design-based research studies…

  7. COVER Project and Earth resources research transition

    NASA Technical Reports Server (NTRS)

    Botkin, D. B.; Estes, J. E. (Principal Investigator)

    1986-01-01

    Results of research in the remote sensing of natural boreal forest vegetation (the COVER project) are summarized. The study objectives were to establish a baseline forest test site; develop transforms of LANDSAT MSS and TM data for forest composition, biomass, leaf area index, and net primary productivity; and perform tasks required for testing hypotheses regarding observed spectral responses to changes in leaf area index in aspen. In addition, the transfer and documentation of data collected in the COVER project (removed from the Johnson Space Center following the discontinuation of Earth resources research at that facility) is described.

  8. Precovery of near-Earth asteroids by a citizen-science project of the Spanish Virtual Observatory

    NASA Astrophysics Data System (ADS)

    Solano, E.; Rodrigo, C.; Pulido, R.; Carry, B.

    2014-02-01

    This article describes a citizen-science project conducted by the Spanish Virtual Observatory (SVO) to improve the orbits of near-Earth asteroids (NEAs) using data from astronomical archives. The list of NEAs maintained at the Minor Planet Center (MPC) is checked daily to identify new objects or changes in the orbital parameters of already catalogued objects. Using NEODyS we compute the position and magnitude of these objects at the observing epochs of the 938 046 images comprising the Eigth Data Release of the Sloan Digitised Sky Survey (SDSS). If the object lies within the image boundaries and the magnitude is brighter than the limiting magnitude, then the associated image is visually inspected by the project's collaborators ({the citizens}) to confirm or discard the presence of the NEA. If confirmed, accurate coordinates and, sometimes, magnitudes are submitted to the MPC. Using this methodology, 3226 registered users have made during the first fifteen months of the project more than 167 000 measurements which have improved the orbital elements of 551 NEAs (6 % of the total number of this type of asteroids). Even more remarkable is the fact that these results have been obtained at zero cost to telescope time as NEAs were serendipitously observed while the survey was being carried out. This demonstrates the enormous scientific potential hidden in astronomical archives. The great reception of the project as well as the results obtained makes it a valuable and reliable tool for improving the orbital parameters of near-Earth asteroids.

  9. EarthShapes: Potential for Place-Based Teacher Learning between the Virtual and the Actual

    ERIC Educational Resources Information Center

    Triggs, Valerie

    2009-01-01

    This contribution investigates a recent research project involving in-service teacher learning as experienced through an online/offline art studio in which common experiences of relationships to particular local landforms generate imaginative and collaborative processes and practices of teaching and learning. EarthShapes Studio is both a…

  10. Virtual Vision

    NASA Astrophysics Data System (ADS)

    Terzopoulos, Demetri; Qureshi, Faisal Z.

    Computer vision and sensor networks researchers are increasingly motivated to investigate complex multi-camera sensing and control issues that arise in the automatic visual surveillance of extensive, highly populated public spaces such as airports and train stations. However, they often encounter serious impediments to deploying and experimenting with large-scale physical camera networks in such real-world environments. We propose an alternative approach called "Virtual Vision", which facilitates this type of research through the virtual reality simulation of populated urban spaces, camera sensor networks, and computer vision on commodity computers. We demonstrate the usefulness of our approach by developing two highly automated surveillance systems comprising passive and active pan/tilt/zoom cameras that are deployed in a virtual train station environment populated by autonomous, lifelike virtual pedestrians. The easily reconfigurable virtual cameras distributed in this environment generate synthetic video feeds that emulate those acquired by real surveillance cameras monitoring public spaces. The novel multi-camera control strategies that we describe enable the cameras to collaborate in persistently observing pedestrians of interest and in acquiring close-up videos of pedestrians in designated areas.

  11. Integrating LiDAR Data into Earth Science Education

    NASA Astrophysics Data System (ADS)

    Robinson, S. E.; Arrowsmith, R.; de Groot, R. M.; Crosby, C. J.; Whitesides, A. S.; Colunga, J.

    2010-12-01

    The use of high-resolution topography derived from Light Detection and Ranging (LiDAR) in the study of active tectonics is widespread and has become an indispensable tool to better understand earthquake hazards. For this reason and the spectacular representation of the phenomena the data provide, it is appropriate to integrate these data into the Earth science education curriculum. A collaboration between Arizona State University, the OpenTopography Facility, and the Southern California Earthquake Center are developing, three earth science education products to inform students and other audiences about LiDAR and its application to active tectonics research. First, a 10-minute introductory video titled LiDAR: Illuminating Earthquakes was produced and is freely available online through the OpenTopography portal and SCEC. The second product is an update and enhancement of the Wallace Creek Interpretive Trail website (www.scec.org/wallacecreek). LiDAR topography data products have been added along with the development of a virtual tour of the offset channels at Wallace Creek using the B4 LiDAR data within the Google Earth environment. The virtual tour to Wallace Creek is designed as a lab activity for introductory undergraduate geology courses to increase understanding of earthquake hazards through exploration of the dramatic offset created by the San Andreas Fault (SAF) at Wallace Creek and Global Positioning System-derived displacements spanning the SAF at Wallace Creek . This activity is currently being tested in courses at Arizona State University. The goal of the assessment is to measure student understanding of plate tectonics and earthquakes after completing the activity. Including high-resolution topography LiDAR data into the earth science education curriculum promotes understanding of plate tectonics, faults, and other topics related to earthquake hazards.

  12. Constructivism in Synchronous and Asynchronous Virtual Learning Environments for a Research Methods Course

    ERIC Educational Resources Information Center

    Strang, Kenneth David

    2011-01-01

    Virtual learning is a popular teaching modality, and it has been reported in research that there is no significant difference in academic outcome as compared with face-to-face courses. Not all researchers agree with this assertion and some claim it is more difficult to teach math-oriented subjects online. Given that educational psychology theories…

  13. CB4-03: An Eye on the Future: A Review of Data Virtualization Techniques to Improve Research Analytics

    PubMed Central

    Richter, Jack; McFarland, Lela; Bredfeldt, Christine

    2012-01-01

    Background/Aims Integrating data across systems can be a daunting process. The traditional method of moving data to a common location, mapping fields with different formats and meanings, and performing data cleaning activities to ensure valid and reliable integration across systems can be both expensive and extremely time consuming. As the scope of needed research data increases, the traditional methodology may not be sustainable. Data Virtualization provides an alternative to traditional methods that may reduce the effort required to integrate data across disparate systems. Objective Our goal was to survey new methods in data integration, cloud computing, enterprise data management and virtual data management for opportunities to increase the efficiency of producing VDW and similar data sets. Methods Kaiser Permanente Information Technology (KPIT), in collaboration with the Mid-Atlantic Permanente Research Institute (MAPRI) reviewed methodologies in the burgeoning field of Data Virtualization. We identified potential strengths and weaknesses of new approaches to data integration. For each method, we evaluated its potential application for producing effective research data sets. Results Data Virtualization provides opportunities to reduce the amount of data movement required to integrate data sources on different platforms in order to produce research data sets. Additionally, Data Virtualization also includes methods for managing “fuzzy” matching used to match fields known to have poor reliability such as names, addresses and social security numbers. These methods could improve the efficiency of integrating state and federal data such as patient race, death, and tumors with internal electronic health record data. Discussion The emerging field of Data Virtualization has considerable potential for increasing the efficiency of producing research data sets. An important next step will be to develop a proof of concept project that will help us understand to benefits

  14. Capturing the Value: Earth Applications of Space Human Factors Research

    NASA Technical Reports Server (NTRS)

    Connors, Mary M.; Shafto, Michael G. (Technical Monitor)

    1995-01-01

    This paper details how the Space Human Factors/Life Sciences program at Ames Research Center (ARC) has provided, and continues to provide, a variety of Earth-based benefits. These benefits will be considered under five categories: aeronautics, space-like environments, general applications, human/automation interaction, and methodology. The human factors work at ARC includes a range of activities whose products serve the aerospace community. Some areas of research focus specifically on aeronautical requirements; others are driven by space needs. However, the symbiosis between these two domains allows a sharing of resources, and the insights and experimental results gathered in one domain can often be applied in the other. Aeronautics is an industry whose survival is generally viewed as critical to American competitiveness, and where benefits can result in a very high payoff. The ability to apply space-initiated research to aeronautical requirements represents one example of bringing space benefits down to Earth. The second-order value of space human factors research goes well beyond the aerospace community. Spaceflight shares with a number of other activities certain environmental characteristics that drive human factors engineering design and procedural specification. Spaceflight is an isolated activity, conducted under severely confined conditions, with a high level of risk, and where provisions are restricted and opportunities for outside help are limited. A number of Earth-based activities including submarines and other naval vessels, oil rigs, remote weather stations, and scientific and polar expeditions, share many of these characteristics. These activities serve as testbeds for space-related research and, in turn, space-related research provides beneficial insight to the conduct of these activities.

  15. The Use of Virtual Ethnography in Distance Education Research

    ERIC Educational Resources Information Center

    Uzun, Kadriye; Aydin, Cengiz Hakan

    2012-01-01

    3D virtual worlds can and have been used as a meeting place for distance education courses. Virtual worlds allow for group learning of the kind enjoyed by students gathered in a virtual classroom, where they know they are in a communal space, they are aware of the social process of learning and are affected by the presence and behaviour of their…

  16. Visualizing Moon Data and Imagery with Google Earth

    NASA Astrophysics Data System (ADS)

    Weiss-Malik, M.; Scharff, T.; Nefian, A.; Moratto, Z.; Kolb, E.; Lundy, M.; Hancher, M.; Gorelick, N.; Broxton, M.; Beyer, R. A.

    2009-12-01

    There is a vast store of planetary geospatial data that has been collected by NASA but is difficult to access and visualize. Virtual globes have revolutionized the way we visualize and understand the Earth, but other planetary bodies including Mars and the Moon can be visualized in similar ways. Extraterrestrial virtual globes are poised to revolutionize planetary science, bring an exciting new dimension to science education, and allow ordinary users to explore imagery being sent back to Earth by planetary science satellites. The original Google Moon Web site was a limited series of maps and Apollo content. The new Moon in Google Earth feature provides a similar virtual planet experience for the Moon as we have for the Earth and Mars. We incorporated existing Clementine and Lunar Orbiter imagery for the basemaps and a combination of Kaguya LALT topography and some terrain created from Apollo Metric and Panoramic images. We also have information about the Apollo landings and other robotic landers on the surface, as well as historic maps and charts, and guided tours. Some of the first-released LROC imagery of the Apollo landing sites has been put in place, and we look forward to incorporating more data as it is released from LRO, Chandraayan-1, and Kaguya. These capabilities have obvious public outreach and education benefits, but the potential benefits of allowing planetary scientists to rapidly explore these large and varied data collections — in geological context and within a single user interface — are also becoming evident. Because anyone can produce additional KML content for use in Google Earth, scientists can customize the environment to their needs as well as publish their own processed data and results for others to use. Many scientists and organizations have begun to do this already, resulting in a useful and growing collection of planetary-science-oriented Google Earth layers. Screen shot of Moon in Google Earth, a freely downloadable application for

  17. Development, Deployment, and Assessment of Dynamic Geological and Geophysical Models Using the Google Earth APP and API: Implications for Undergraduate Education in the Earth and Planetary Sciences

    NASA Astrophysics Data System (ADS)

    de Paor, D. G.; Whitmeyer, S. J.; Gobert, J.

    2009-12-01

    We previously reported on innovative techniques for presenting data on virtual globes such as Google Earth using emergent Collada models that reveal subsurface geology and geophysics. We here present several new and enhanced models and linked lesson plans to aid deployment in undergraduate geoscience courses, along with preliminary results from our assessment of their effectiveness. The new Collada models are created with Google SketchUp, Bonzai3D, and MeshLab software, and are grouped to cover (i) small scale field mapping areas; (ii) regional scale studies of the North Atlantic Ocean Basin, the Appalachian Orogen, and the Pacific Ring of Fire; and (iii) global scale studies of terrestrial planets, moons, and asteroids. Enhancements include emergent block models with three-dimensional surface topography; models that conserve structural orientation data; interactive virtual specimens; models that animate plate movements on the virtual globe; exploded 3-D views of planetary mantles and cores; and server-generated dynamic KML. We tested volunteer students and professors using Silverback monitoring software, think-aloud verbalizations, and questionnaires designed to assess their understanding of the underlying geo-scientific phenomena. With the aid of a cohort of instructors across the U.S., we are continuing to assess areas in which users encounter difficulties with both the software and geoscientific concepts. Preliminary results suggest that it is easy to overestimate the computer expertise of novice users even when they are content knowledge experts (i.e., instructors), and that a detailed introduction to virtual globe manipulation is essential before moving on to geoscience applications. Tasks that seem trivial to developers may present barriers to non-technical users and technicalities that challenge instructors may block adoption in the classroom. We have developed new models using the Google Earth API which permits enhanced interaction and dynamic feedback and

  18. Global Change Research Related in the Earth's Energy and Hydrologic Cycle

    NASA Technical Reports Server (NTRS)

    Berry, Linda R.

    2002-01-01

    The mission of the Global Change Research Related to the Earth's Energy and Hydrologic Cycle is to enhance the scientific knowledge and educational benefits obtained from NASA's Earth Science Enterprise and the U.S. Global Change Research Program, University of Alabama in Huntsville (UAH). This paper presents the final technical report on this collaborative effort. Various appendices include: A) Staff Travel Activities years one through three; B) Publications and Presentations years one through three; C) Education Activities; D) Students year one through three; E) Seminars year one through three; and F) Center for Applied Optics Projects.

  19. Enabling scientific workflows in virtual reality

    USGS Publications Warehouse

    Kreylos, O.; Bawden, G.; Bernardin, T.; Billen, M.I.; Cowgill, E.S.; Gold, R.D.; Hamann, B.; Jadamec, M.; Kellogg, L.H.; Staadt, O.G.; Sumner, D.Y.

    2006-01-01

    To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have developed methods of interactive visualization, with a special focus on immersive virtual reality (VR) environments. Earth sciences employ a strongly visual approach to the measurement and analysis of geologic data due to the spatial and temporal scales over which such data ranges, As observations and simulations increase in size and complexity, the Earth sciences are challenged to manage and interpret increasing amounts of data. Reaping the full intellectual benefits of immersive VR requires us to tailor exploratory approaches to scientific problems. These applications build on the visualization method's strengths, using both 3D perception and interaction with data and models, to take advantage of the skills and training of the geological scientists exploring their data in the VR environment. This interactive approach has enabled us to develop a suite of tools that are adaptable to a range of problems in the geosciences and beyond. Copyright ?? 2008 by the Association for Computing Machinery, Inc.

  20. Using Concept Mapping to Develop a Conceptual Framework for Creating Virtual Communities of Practice to Translate Cancer Research into Practice

    PubMed Central

    2014-01-01

    Introduction Translating government-funded cancer research into clinical practice can be accomplished via virtual communities of practice that include key players in the process: researchers, health care practitioners, and intermediaries. This study, conducted from November 2012 through January 2013, examined issues that key stakeholders believed should be addressed to create and sustain government-sponsored virtual communities of practice to integrate cancer control research, practice, and policy and demonstrates how concept mapping can be used to present relevant issues. Methods Key stakeholders brainstormed statements describing what is needed to create and sustain virtual communities of practice for moving cancer control research into practice. Participants rated them on importance and feasibility, selected most relevant statements, and sorted them into clusters. I used concept mapping to examine the issues identified and multidimensional scaling analyses to create a 2-dimensional conceptual map of the statement clusters. Results Participants selected 70 statements and sorted them into 9 major clusters related to creating and sustaining virtual communities of practice: 1) standardization of best practices, 2) external validity, 3) funding and resources, 4) social learning and collaboration, 5) cooperation, 6) partnerships, 7) inclusiveness, 8) social determinants and cultural competency, and 9) preparing the environment. Researchers, health care practitioners, and intermediaries were in relative agreement regarding issues of importance for creating these communities. Conclusion Virtual communities of practice can be created to address the needs of researchers, health care practitioners, and intermediaries by using input from these key stakeholders. Increasing linkages between these subgroups can improve the translation of research into practice. Similarities and differences between groups can provide valuable information to assist the government in developing

  1. Using concept mapping to develop a conceptual framework for creating virtual communities of practice to translate cancer research into practice.

    PubMed

    Vinson, Cynthia A

    2014-04-24

    Translating government-funded cancer research into clinical practice can be accomplished via virtual communities of practice that include key players in the process: researchers, health care practitioners, and intermediaries. This study, conducted from November 2012 through January 2013, examined issues that key stakeholders believed should be addressed to create and sustain government-sponsored virtual communities of practice to integrate cancer control research, practice, and policy and demonstrates how concept mapping can be used to present relevant issues. Key stakeholders brainstormed statements describing what is needed to create and sustain virtual communities of practice for moving cancer control research into practice. Participants rated them on importance and feasibility, selected most relevant statements, and sorted them into clusters. I used concept mapping to examine the issues identified and multidimensional scaling analyses to create a 2-dimensional conceptual map of the statement clusters. Participants selected 70 statements and sorted them into 9 major clusters related to creating and sustaining virtual communities of practice: 1) standardization of best practices, 2) external validity, 3) funding and resources, 4) social learning and collaboration, 5) cooperation, 6) partnerships, 7) inclusiveness, 8) social determinants and cultural competency, and 9) preparing the environment. Researchers, health care practitioners, and intermediaries were in relative agreement regarding issues of importance for creating these communities. Virtual communities of practice can be created to address the needs of researchers, health care practitioners, and intermediaries by using input from these key stakeholders. Increasing linkages between these subgroups can improve the translation of research into practice. Similarities and differences between groups can provide valuable information to assist the government in developing virtual communities of practice.

  2. Applied virtual reality at the Research Triangle Institute

    NASA Technical Reports Server (NTRS)

    Montoya, R. Jorge

    1994-01-01

    Virtual Reality (VR) is a way for humans to use computers in visualizing, manipulating and interacting with large geometric data bases. This paper describes a VR infrastructure and its application to marketing, modeling, architectural walk through, and training problems. VR integration techniques used in these applications are based on a uniform approach which promotes portability and reusability of developed modules. For each problem, a 3D object data base is created using data captured by hand or electronically. The object's realism is enhanced through either procedural or photo textures. The virtual environment is created and populated with the data base using software tools which also support interactions with and immersivity in the environment. These capabilities are augmented by other sensory channels such as voice recognition, 3D sound, and tracking. Four applications are presented: a virtual furniture showroom, virtual reality models of the North Carolina Global TransPark, a walk through the Dresden Fraunenkirche, and the maintenance training simulator for the National Guard.

  3. The EVER-EST portal as support for the Sea Monitoring Virtual Research Community, through the sharing of resources, enabling dynamic collaboration and promoting community engagement

    NASA Astrophysics Data System (ADS)

    Foglini, Federica; Grande, Valentina; De Leo, Francesco; Mantovani, Simone; Ferraresi, Sergio

    2017-04-01

    EVER-EST offers a framework based on advanced services delivered both at the e-infrastructure and domain-specific level, with the objective of supporting each phase of the Earth Science Research and Information Lifecycle. It provides innovative e-research services to Earth Science user communities for communication, cross-validation and the sharing of knowledge and science outputs. The project follows a user-centric approach: real use cases taken from pre-selected Virtual Research Communities (VRC) covering different Earth Science research scenarios drive the implementation of the Virtual Research Environment (VRE) services and capabilities. The Sea Monitoring community is involved in the evaluation of the EVER-EST infrastructure. The community of potential users is wide and heterogeneous including both multi-disciplinary scientists and national/international agencies and authorities (e.g. MPAs directors, technicians from regional agencies like ARPA in Italy, the technicians working for the Ministry of the Environment) dealing with the adoption of a better way of measuring the quality of the environment. The scientific community has the main role of assessing the best criteria and indicators for defining the Good Environmental Status (GES) in their own sub regions, and implementing methods, protocols and tools for monitoring the GES descriptors. According to the Marine Strategy Framework Directive (MSFD), the environmental status of marine waters is defined by 11 descriptors, and forms a proposed set of 29 associated criteria and 56 different indicators. The objective of the Sea Monitoring VRC is to provide useful and applicable contributions to the evaluation of the descriptors: D1.Biodiversity, D2.Non-indigenous species and D6.Seafloor Integrity (http://ec.europa.eu/environment/marine/good-environmental-status/index_en.htm). The main challenges for the community members are: 1. discovery of existing data and products distributed among different infrastructures; 2

  4. Expedition Earth and Beyond: Using Crew Earth Observation Imagery from the International Space Station to Facilitate Student-Led Authentic Research

    NASA Technical Reports Server (NTRS)

    Graff, P. V.; Stefanov, W. L.; Willis, K. J.; Runco, S.

    2012-01-01

    Student-led authentic research in the classroom helps motivate students in science, technology, engineering, and mathematics (STEM) related subjects. Classrooms benefit from activities that provide rigor, relevance, and a connection to the real world. Those real world connections are enhanced when they involve meaningful connections with NASA resources and scientists. Using the unique platform of the International Space Station (ISS) and Crew Earth Observation (CEO) imagery, the Expedition Earth and Beyond (EEAB) program provides an exciting way to enable classrooms in grades 5-12 to be active participants in NASA exploration, discovery, and the process of science. EEAB was created by the Astromaterials Research and Exploration Science (ARES) Education Program, at the NASA Johnson Space Center. This Earth and planetary science education program has created a framework enabling students to conduct authentic research about Earth and/or planetary comparisons using the captivating CEO images being taken by astronauts onboard the ISS. The CEO payload has been a science payload onboard the ISS since November 2000. ISS crews are trained in scientific observation of geological, oceanographic, environmental, and meteorological phenomena. Scientists on the ground select and periodically update a series of areas to be photographed as part of the CEO science payload.

  5. Visualization of High-Resolution LiDAR Topography in Google Earth

    NASA Astrophysics Data System (ADS)

    Crosby, C. J.; Nandigam, V.; Arrowsmith, R.; Blair, J. L.

    2009-12-01

    The growing availability of high-resolution LiDAR (Light Detection And Ranging) topographic data has proven to be revolutionary for Earth science research. These data allow scientists to study the processes acting on the Earth’s surfaces at resolutions not previously possible yet essential for their appropriate representation. In addition to their utility for research, the data have also been recognized as powerful tools for communicating earth science concepts for education and outreach purposes. Unfortunately, the massive volume of data produced by LiDAR mapping technology can be a barrier to their use. To facilitate access to these powerful data for research and educational purposes, we have been exploring the use of Keyhole Markup Language (KML) and Google Earth to deliver LiDAR-derived visualizations. The OpenTopography Portal (http://www.opentopography.org/) is a National Science Foundation-funded facility designed to provide access to Earth science-oriented LiDAR data. OpenTopography hosts a growing collection of LiDAR data for a variety of geologic domains, including many of the active faults in the western United States. We have found that the wide spectrum of LiDAR users have variable scientific applications, computing resources, and technical experience and thus require a data distribution system that provides various levels of access to the data. For users seeking a synoptic view of the data, and for education and outreach purposes, delivering full-resolution images derived from LiDAR topography into the Google Earth virtual globe is powerful. The virtual globe environment provides a freely available and easily navigated viewer and enables quick integration of the LiDAR visualizations with imagery, geographic layers, and other relevant data available in KML format. Through region-dependant network linked KML, OpenTopography currently delivers over 20 GB of LiDAR-derived imagery to users via simple, easily downloaded KMZ files hosted at the Portal

  6. Improving Virtual Collaborative Learning through Canonical Action Research

    ERIC Educational Resources Information Center

    Weber, Peter; Lehr, Christian; Gersch, Martin

    2014-01-01

    Virtual collaboration continues to gain in significance and is attracting attention also as virtual collaborative learning (VCL) in education. This paper addresses aspects of VCL that we identified as critical in a series of courses named "Net Economy": (1) technical infrastructure, (2) motivation and collaboration, and (3) assessment…

  7. Cooperation, Coordination, and Trust in Virtual Teams: Insights from Virtual Games

    NASA Astrophysics Data System (ADS)

    Korsgaard, M. Audrey; Picot, Arnold; Wigand, Rolf T.; Welpe, Isabelle M.; Assmann, Jakob J.

    This chapter considers fundamental concepts of effective virtual teams, illustrated by research on Travian, a massively multiplayer online strategy game wherein players seek to build empires. Team inputs are the resources that enable individuals to work interdependently toward a common goal, including individual and collective capabilities, shared knowledge structures, and leadership style. Team processes, notably coordination and cooperation, transform team inputs to desired collective outcomes. Because the members of virtual teams are geographically dispersed, relying on information and communication technology, three theories are especially relevant for understanding how they can function effectively: social presence theory, media richness theory, and media synchronicity theory. Research in settings like Travian can inform our understanding of structures, processes, and performance of virtual teams. Such research could provide valuable insight into the emergence and persistence of trust and cooperation, as well as the impact of different communication media for coordination and information management in virtual organizations.

  8. Fundamental Research in Engineering Education. Student Learning in Industrially Situated Virtual Laboratories

    ERIC Educational Resources Information Center

    Koretsky, Milo D.; Kelly, Christine; Gummer, Edith

    2011-01-01

    The instructional design and the corresponding research on student learning of two virtual laboratories that provide an engineering task situated in an industrial context are described. In this problem-based learning environment, data are generated dynamically based on each student team's distinct choices of reactor parameters and measurements.…

  9. Exploring Best Practices for Research Data Management in Earth Science through Collaborating with University Libraries

    NASA Astrophysics Data System (ADS)

    Wang, T.; Branch, B. D.

    2013-12-01

    Earth Science research data, its data management, informatics processing and its data curation are valuable in allowing earth scientists to make new discoveries. But how to actively manage these research assets to ensure them safe and secure, accessible and reusable for long term is a big challenge. Nowadays, the data deluge makes this challenge become even more difficult. To address the growing demand for managing earth science data, the Council on Library and Information Resources (CLIR) partners with the Library and Technology Services (LTS) of Lehigh University and Purdue University Libraries (PUL) on hosting postdoctoral fellows in data curation activity. This inter-disciplinary fellowship program funded by the SLOAN Foundation innovatively connects university libraries and earth science departments and provides earth science Ph.D.'s opportunities to use their research experiences in earth science and data curation trainings received during their fellowship to explore best practices for research data management in earth science. In the process of exploring best practices for data curation in earth science, the CLIR Data Curation Fellows have accumulated rich experiences and insights on the data management behaviors and needs of earth scientists. Specifically, Ting Wang, the postdoctoral fellow at Lehigh University has worked together with the LTS support team for the College of Arts and Sciences, Web Specialists and the High Performance Computing Team, to assess and meet the data management needs of researchers at the Department of Earth and Environmental Sciences (EES). By interviewing the faculty members and graduate students at EES, the fellow has identified a variety of data-related challenges at different research fields of earth science, such as climate, ecology, geochemistry, geomorphology, etc. The investigation findings of the fellow also support the LTS for developing campus infrastructure for long-term data management in the sciences. Likewise

  10. Immersive Virtual Environment Technology to Supplement Environmental Perception, Preference and Behavior Research: A Review with Applications

    PubMed Central

    Smith, Jordan W.

    2015-01-01

    Immersive virtual environment (IVE) technology offers a wide range of potential benefits to research focused on understanding how individuals perceive and respond to built and natural environments. In an effort to broaden awareness and use of IVE technology in perception, preference and behavior research, this review paper describes how IVE technology can be used to complement more traditional methods commonly applied in public health research. The paper also describes a relatively simple workflow for creating and displaying 360° virtual environments of built and natural settings and presents two freely-available and customizable applications that scientists from a variety of disciplines, including public health, can use to advance their research into human preferences, perceptions and behaviors related to built and natural settings. PMID:26378565

  11. Immersive Virtual Environment Technology to Supplement Environmental Perception, Preference and Behavior Research: A Review with Applications.

    PubMed

    Smith, Jordan W

    2015-09-11

    Immersive virtual environment (IVE) technology offers a wide range of potential benefits to research focused on understanding how individuals perceive and respond to built and natural environments. In an effort to broaden awareness and use of IVE technology in perception, preference and behavior research, this review paper describes how IVE technology can be used to complement more traditional methods commonly applied in public health research. The paper also describes a relatively simple workflow for creating and displaying 360° virtual environments of built and natural settings and presents two freely-available and customizable applications that scientists from a variety of disciplines, including public health, can use to advance their research into human preferences, perceptions and behaviors related to built and natural settings.

  12. A Typology of Ethnographic Scales for Virtual Worlds

    NASA Astrophysics Data System (ADS)

    Boellstorff, Tom

    This chapter outlines a typology of genres of ethnographic research with regard to virtual worlds, informed by extensive research the author has completed both in Second Life and in Indonesia. It begins by identifying four confusions about virtual worlds: they are not games, they need not be graphical or even visual, they are not mass media, and they need not be defined in terms of escapist role-playing. A three-part typology of methods for ethnographic research in virtual worlds focuses on the relationship between research design and ethnographic scale. One class of methods for researching virtual worlds with regard to ethnographic scale explores interfaces between virtual worlds and the actual world, whereas a second examines interfaces between two or more virtual worlds. The third class involves studying a single virtual world in its own terms. Recognizing that all three approaches have merit for particular research purposes, ethnography of virtual worlds can be a vibrant field of research, contributing to central debates about human selfhood and sociality.

  13. Virtual Guidance Ultrasound: A Tool to Obtain Diagnostic Ultrasound for Remote Environments

    NASA Technical Reports Server (NTRS)

    Caine,Timothy L.; Martin David S.; Matz, Timothy; Lee, Stuart M. C.; Stenger, Michael B.; Platts, Steven H.

    2012-01-01

    Astronauts currently acquire ultrasound images on the International Space Station with the assistance of real-time remote guidance from an ultrasound expert in Mission Control. Remote guidance will not be feasible when significant communication delays exist during exploration missions beyond low-Earth orbit. For example, there may be as much as a 20- minute delay in communications between the Earth and Mars. Virtual-guidance, a pre-recorded audio-visual tutorial viewed in real-time, is a viable modality for minimally trained scanners to obtain diagnostically-adequate images of clinically relevant anatomical structures in an autonomous manner. METHODS: Inexperienced ultrasound operators were recruited to perform carotid artery (n = 10) and ophthalmic (n = 9) ultrasound examinations using virtual guidance as their only instructional tool. In the carotid group, each each untrained operator acquired two-dimensional, pulsed, and color Doppler of the carotid artery. In the ophthalmic group, operators acquired representative images of the anterior chamber of the eye, retina, optic nerve, and nerve sheath. Ultrasound image quality was evaluated by independent imaging experts. RESULTS: Eight of the 10 carotid studies were judged to be diagnostically adequate. With one exception the quality of all the ophthalmic images were adequate to excellent. CONCLUSION: Diagnostically-adequate carotid and ophthalmic ultrasound examinations can be obtained by untrained operators with instruction only from an audio/video tutorial viewed in real time while scanning. This form of quick-response-guidance, can be developed for other ultrasound examinations, represents an opportunity to acquire important medical and scientific information for NASA flight surgeons and researchers when trained medical personnel are not present. Further, virtual guidance will allow untrained personnel to autonomously obtain important medical information in remote locations on Earth where communication is

  14. Connecting Distance Learning Communities to Research via Virtual Collaboratories: A Case Study from Library and Information Science

    ERIC Educational Resources Information Center

    Rebmann, Kristen

    2012-01-01

    This case study reports on patterns of participation in a virtual collaboratory organised around goals associated with the involvement of graduate students in research and writing projects. Traditionally, distance learning classrooms have been devoted to teaching content matter (in a virtual context) yet this case study reports on the use of…

  15. Building a virtual network in a community health research training program.

    PubMed

    Lau, F; Hayward, R

    2000-01-01

    To describe the experiences, lessons, and implications of building a virtual network as part of a two-year community health research training program in a Canadian province. An action research field study in which 25 health professionals from 17 health regions participated in a seven-week training course on health policy, management, economics, research methods, data analysis, and computer technology. The participants then returned to their regions to apply the knowledge in different community health research projects. Ongoing faculty consultations and support were provided as needed. Each participant was given a notebook computer with the necessary software, Internet access, and technical support for two years, to access information resources, engage in group problem solving, share ideas and knowledge, and collaborate on projects. Data collected over two years consisted of program documents, records of interviews with participants and staff, meeting notes, computer usage statistics, automated online surveys, computer conference postings, program Web site, and course feedback. The analysis consisted of detailed review and comparison of the data from different sources. NUD*IST was then used to validate earlier study findings. The ten key lessons are that role clarity, technology vision, implementation staging, protected time, just-in-time training, ongoing facilitation, work integration, participatory design, relationship building, and the demonstration of results are essential ingredients for building a successful network. This study provides a descriptive model of the processes involved in developing, in the community health setting, virtual networks that can be used as the basis for future research and as a practical guide for managers.

  16. Virtual Reality: An Overview.

    ERIC Educational Resources Information Center

    Franchi, Jorge

    1994-01-01

    Highlights of this overview of virtual reality include optics; interface devices; virtual worlds; potential applications, including medicine and archaeology; problems, including costs; current research and development; future possibilities; and a listing of vendors and suppliers of virtual reality products. (Contains 11 references.) (LRW)

  17. Using virtual machine monitors to overcome the challenges of monitoring and managing virtualized cloud infrastructures

    NASA Astrophysics Data System (ADS)

    Bamiah, Mervat Adib; Brohi, Sarfraz Nawaz; Chuprat, Suriayati

    2012-01-01

    Virtualization is one of the hottest research topics nowadays. Several academic researchers and developers from IT industry are designing approaches for solving security and manageability issues of Virtual Machines (VMs) residing on virtualized cloud infrastructures. Moving the application from a physical to a virtual platform increases the efficiency, flexibility and reduces management cost as well as effort. Cloud computing is adopting the paradigm of virtualization, using this technique, memory, CPU and computational power is provided to clients' VMs by utilizing the underlying physical hardware. Beside these advantages there are few challenges faced by adopting virtualization such as management of VMs and network traffic, unexpected additional cost and resource allocation. Virtual Machine Monitor (VMM) or hypervisor is the tool used by cloud providers to manage the VMs on cloud. There are several heterogeneous hypervisors provided by various vendors that include VMware, Hyper-V, Xen and Kernel Virtual Machine (KVM). Considering the challenge of VM management, this paper describes several techniques to monitor and manage virtualized cloud infrastructures.

  18. The Martian: Examining Human Physical Judgments across Virtual Gravity Fields.

    PubMed

    Ye, Tian; Qi, Siyuan; Kubricht, James; Zhu, Yixin; Lu, Hongjing; Zhu, Song-Chun

    2017-04-01

    This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The first two experiments compared human behavior in the virtual environment with real-world performance reported in the literature. The last two experiments aimed to test the human ability to adapt to novel gravity fields by measuring their performance in trajectory prediction and time estimation tasks. The experiment results show that: 1) based on brief observation of a projectile's initial trajectory, humans are accurate at predicting the landing location even under novel gravity fields, and 2) humans' time estimation in a familiar earth environment fluctuates around the ground truth flight duration, although the time estimation in unknown gravity fields indicates a bias toward earth's gravity.

  19. Agreements in Virtual Organizations

    NASA Astrophysics Data System (ADS)

    Pankowska, Malgorzata

    This chapter is an attempt to explain the important impact that contract theory delivers with respect to the concept of virtual organization. The author believes that not enough research has been conducted in order to transfer theoretical foundations for networking to the phenomena of virtual organizations and open autonomic computing environment to ensure the controllability and management of them. The main research problem of this chapter is to explain the significance of agreements for virtual organizations governance. The first part of this chapter comprises explanations of differences among virtual machines and virtual organizations for further descriptions of the significance of the first ones to the development of the second. Next, the virtual organization development tendencies are presented and problems of IT governance in highly distributed organizational environment are discussed. The last part of this chapter covers analysis of contracts and agreements management for governance in open computing environments.

  20. Learning to Map the Earth and Planets using a Google Earth - based Multi-student Game

    NASA Astrophysics Data System (ADS)

    De Paor, D. G.; Wild, S. C.; Dordevic, M.

    2011-12-01

    We report on progress in developing an interactive geological and geophysical mapping game employing the Google Earth, Google Moon, and Goole Mars virtual globes. Working in groups of four, students represent themselves on the Google Earth surface by selecting an avatar. One of the group drives to each field stop in a model vehicle using game-like controls. When they arrive at a field stop and get out of their field vehicle, students can control their own avatars' movements independently and can communicate with one another by text message. They are geo-fenced and receive automatic messages if they wander off target. Individual movements are logged and stored in a MySQL database for later analysis. Students collaborate on mapping decisions and submit a report to their instructor through a Javascript interface to the Google Earth API. Unlike real mapping, students are not restricted by geographic access and can engage in comparative mapping on different planets. Using newly developed techniques, they can also explore and map the sub-surface down to the core-mantle boundary. Virtual specimens created with a 3D scanner, Gigapan images of outcrops, and COLLADA models of mantle structures such as subducted lithospheric slabs all contribute to an engaging learning experience.

  1. Scientific Visualization & Modeling for Earth Systems Science Education

    NASA Technical Reports Server (NTRS)

    Chaudhury, S. Raj; Rodriguez, Waldo J.

    2003-01-01

    Providing research experiences for undergraduate students in Earth Systems Science (ESS) poses several challenges at smaller academic institutions that might lack dedicated resources for this area of study. This paper describes the development of an innovative model that involves students with majors in diverse scientific disciplines in authentic ESS research. In studying global climate change, experts typically use scientific visualization techniques applied to remote sensing data collected by satellites. In particular, many problems related to environmental phenomena can be quantitatively addressed by investigations based on datasets related to the scientific endeavours such as the Earth Radiation Budget Experiment (ERBE). Working with data products stored at NASA's Distributed Active Archive Centers, visualization software specifically designed for students and an advanced, immersive Virtual Reality (VR) environment, students engage in guided research projects during a structured 6-week summer program. Over the 5-year span, this program has afforded the opportunity for students majoring in biology, chemistry, mathematics, computer science, physics, engineering and science education to work collaboratively in teams on research projects that emphasize the use of scientific visualization in studying the environment. Recently, a hands-on component has been added through science student partnerships with school-teachers in data collection and reporting for the GLOBE Program (GLobal Observations to Benefit the Environment).

  2. Education and Capacity Building with Research: A Possible Case for Future Earth

    ERIC Educational Resources Information Center

    Fukushima, Yasuhiro; Ishimura, Gakushi; Komasinski, Andrew James; Omoto, Reiko; Managi, Shunsuke

    2017-01-01

    Purpose: This paper aims to suggest the structure of a platform for education and capacity building for Future Earth, which is an intensive program open to the eight stakeholders and which utilizes existing research programs/facilities associated with Future Earth. An intention of this paper is to facilitate a policy brief for projects associated…

  3. Linking Immersive Virtual Field Trips with an Adaptive Learning Platform

    NASA Astrophysics Data System (ADS)

    Bruce, G.; Taylor, W.; Anbar, A. D.; Semken, S. C.; Buxner, S.; Mead, C.; El-Moujaber, E.; Summons, R. E.; Oliver, C.

    2016-12-01

    The use of virtual environments in science education has been constrained by the difficulty of guiding a learner's actions within the those environments. In this work, we demonstrate how advances in education software technology allow educators to create interactive learning experiences that respond and adapt intelligently to learner input within the virtual environment. This innovative technology provides a far greater capacity for delivering authentic inquiry-driven educational experiences in unique settings from around the world. Our immersive virtual field trips (iVFT) bring students virtually to geologically significant but inaccessible environments, where they learn through authentic practices of scientific inquiry. In one recent example, students explore the fossil beds in Nilpena, South Australia to learn about the Ediacaran fauna. Students interactively engage in 360° recreations of the environment, uncover the nature of the historical ecosystem by identifying fossils with a dichotomous key, explore actual fossil beds in high resolution imagery, and reconstruct what an ecosystem might have looked like millions of years ago in an interactive simulation. With the new capacity to connect actions within the iVFT to an intelligent tutoring system, these learning experiences can be tracked, guided, and tailored individually to the immediate actions of the student. This new capacity also has great potential for learning designers to take a data-driven approach to lesson improvement and for education researchers to study learning in virtual environments. Thus, we expect iVFT will be fertile ground for novel research. Such iVFT are currently in use in several introductory classes offered online at Arizona State University in anthropology, introductory biology, and astrobiology, reaching thousands of students to date. Drawing from these experiences, we are designing a curriculum for historical geology that will be built around iVFT-based exploration of Earth

  4. CosmoQuest: Training Educators and Engaging Classrooms in Citizen Science through a Virtual Research Facility

    NASA Astrophysics Data System (ADS)

    Buxner, Sanlyn; Bracey, Georgia; Summer, Theresa; Cobb, Whitney; Gay, Pamela L.; Finkelstein, Keely D.; Gurton, Suzanne; Felix-Strishock, Lisa; Kruse, Brian; Lebofsky, Larry A.; Jones, Andrea J.; Tweed, Ann; Graff, Paige; Runco, Susan; Noel-Storr, Jacob; CosmoQuest Team

    2016-10-01

    CosmoQuest is a Citizen Science Virtual Research Facility that engages scientists, educators, students, and the public in analyzing NASA images. Often, these types of citizen science activities target enthusiastic members of the public, and additionally engage students in K-12 and college classrooms. To support educational engagement, we are developing a pipeline in which formal and informal educators and facilitators use the virtual research facility to engage students in real image analysis that is framed to provide meaningful science learning. This work also contributes to the larger project to produce publishable results. Community scientists are being solicited to propose CosmoQuest Science Projects take advantage of the virtual research facility capabilities. Each CosmoQuest Science Project will result in formal education materials, aligned with Next Generation Science Standards including the 3-dimensions of science learning; core ideas, crosscutting concepts, and science and engineering practices. Participating scientists will contribute to companion educational materials with support from the CosmoQuest staff of data specialists and education specialists. Educators will be trained through in person and virtual workshops, and classrooms will have the opportunity to not only work with NASA data, but interface with NASA scientists. Through this project, we are bringing together subject matter experts, classrooms, and informal science organizations to share the excitement of NASA SMD science with future citizen scientists. CosmoQuest is funded through individual donations, through NASA Cooperative Agreement NNX16AC68A, and through additional grants and contracts that are listed on our website, cosmoquest.org.

  5. From Research to Development on Virtual Language, Content and Intercultural Learning across European Schools

    ERIC Educational Resources Information Center

    Ramírez-Verdugo, Maria Dolores

    2012-01-01

    This paper presents an overview of the research conducted within a funded Comenius project which aims at developing a virtual European CLIL Resource Centre for Web 2.0 Education. E-CLIL focuses on Content and Language Integrated Learning (CLIL), creativity and multiculturalism through digital resources. In this sense, our prior research on CLIL…

  6. Virtually Ostracized: Studying Ostracism in Immersive Virtual Environments

    PubMed Central

    Wesselmann, Eric D.; Law, Alvin Ty; Williams, Kipling D.

    2012-01-01

    Abstract Electronic-based communication (such as Immersive Virtual Environments; IVEs) may offer new ways of satisfying the need for social connection, but they also provide ways this need can be thwarted. Ostracism, being ignored and excluded, is a common social experience that threatens fundamental human needs (i.e., belonging, control, self-esteem, and meaningful existence). Previous ostracism research has made use of a variety of paradigms, including minimal electronic-based interactions (e.g., Cyberball) and communication (e.g., chatrooms and Short Message Services). These paradigms, however, lack the mundane realism that many IVEs now offer. Further, IVE paradigms designed to measure ostracism may allow researchers to test more nuanced hypotheses about the effects of ostracism. We created an IVE in which ostracism could be manipulated experimentally, emulating a previously validated minimal ostracism paradigm. We found that participants who were ostracized in this IVE experienced the same negative effects demonstrated in other ostracism paradigms, providing, to our knowledge, the first evidence of the negative effects of ostracism in virtual environments. Though further research directly exploring these effects in online virtual environments is needed, this research suggests that individuals encountering ostracism in other virtual environments (such as massively multiplayer online role playing games; MMORPGs) may experience negative effects similar to those of being ostracized in real life. This possibility may have serious implications for individuals who are marginalized in their real life and turn to IVEs to satisfy their need for social connection. PMID:22897472

  7. Virtually ostracized: studying ostracism in immersive virtual environments.

    PubMed

    Kassner, Matthew P; Wesselmann, Eric D; Law, Alvin Ty; Williams, Kipling D

    2012-08-01

    Electronic-based communication (such as Immersive Virtual Environments; IVEs) may offer new ways of satisfying the need for social connection, but they also provide ways this need can be thwarted. Ostracism, being ignored and excluded, is a common social experience that threatens fundamental human needs (i.e., belonging, control, self-esteem, and meaningful existence). Previous ostracism research has made use of a variety of paradigms, including minimal electronic-based interactions (e.g., Cyberball) and communication (e.g., chatrooms and Short Message Services). These paradigms, however, lack the mundane realism that many IVEs now offer. Further, IVE paradigms designed to measure ostracism may allow researchers to test more nuanced hypotheses about the effects of ostracism. We created an IVE in which ostracism could be manipulated experimentally, emulating a previously validated minimal ostracism paradigm. We found that participants who were ostracized in this IVE experienced the same negative effects demonstrated in other ostracism paradigms, providing, to our knowledge, the first evidence of the negative effects of ostracism in virtual environments. Though further research directly exploring these effects in online virtual environments is needed, this research suggests that individuals encountering ostracism in other virtual environments (such as massively multiplayer online role playing games; MMORPGs) may experience negative effects similar to those of being ostracized in real life. This possibility may have serious implications for individuals who are marginalized in their real life and turn to IVEs to satisfy their need for social connection.

  8. A prospectus for Thematic Mapper research in the Earth sciences

    NASA Technical Reports Server (NTRS)

    1984-01-01

    Earth science applications of Thematic Mapper (TM) imagery are discussed. Prospective research themes are defined in a general sense in relation to the technical measurement capabilities of the TM and the various types of Earth information that can potentially be derived from multispectral TM imagery. An overview of the system developed to acquire and reduce TM data is presented. The technical capabilities of this system are presented in detail. The orbital performance of the TM sensor is described, based upon the analysis of LANDSAT 4 and 5 TM data collected to date.

  9. The Earth Science Research Network as Seen Through Network Analysis of the AGU

    NASA Astrophysics Data System (ADS)

    Narock, T.; Hasnain, S.; Stephan, R.

    2017-12-01

    Scientometrics is the science of science. Scientometric research includes measurements of impact, mapping of scientific fields, and the production of indicators for use in policy and management. We have leveraged network analysis in a scientometric study of the American Geophysical Union (AGU). Data from the AGU's Linked Data Abstract Browser was used to create a visualization and analytics tools to explore the Earth science's research network. Our application applies network theory to look at network structure within the various AGU sections, identify key individuals and communities related to Earth science topics, and examine multi-disciplinary collaboration across sections. Opportunities to optimize Earth science output, as well as policy and outreach applications, are discussed.

  10. National Aeronautics and Space Administration (NASA) Earth Science Research for Energy Management. Part 1; Overview of Energy Issues and an Assessment of the Potential for Application of NASA Earth Science Research

    NASA Technical Reports Server (NTRS)

    Zell, E.; Engel-Cox, J.

    2005-01-01

    Effective management of energy resources is critical for the U.S. economy, the environment, and, more broadly, for sustainable development and alleviating poverty worldwide. The scope of energy management is broad, ranging from energy production and end use to emissions monitoring and mitigation and long-term planning. Given the extensive NASA Earth science research on energy and related weather and climate-related parameters, and rapidly advancing energy technologies and applications, there is great potential for increased application of NASA Earth science research to selected energy management issues and decision support tools. The NASA Energy Management Program Element is already involved in a number of projects applying NASA Earth science research to energy management issues, with a focus on solar and wind renewable energy and developing interests in energy modeling, short-term load forecasting, energy efficient building design, and biomass production.

  11. Building Virtual Mars

    NASA Astrophysics Data System (ADS)

    Abercrombie, S. P.; Menzies, A.; Goddard, C.

    2017-12-01

    Virtual and augmented reality enable scientists to visualize environments that are very difficult, or even impossible to visit, such as the surface of Mars. A useful immersive visualization begins with a high quality reconstruction of the environment under study. This presentation will discuss a photogrammetry pipeline developed at the Jet Propulsion Laboratory to reconstruct 3D models of the surface of Mars using stereo images sent back to Earth by the Curiosity Mars rover. The resulting models are used to support a virtual reality tool (OnSight) that allows scientists and engineers to visualize the surface of Mars as if they were standing on the red planet. Images of Mars present challenges to existing scene reconstruction solutions. Surface images of Mars are sparse with minimal overlap, and are often taken from extremely different viewpoints. In addition, the specialized cameras used by Mars rovers are significantly different than consumer cameras, and GPS localization data is not available on Mars. This presentation will discuss scene reconstruction with an emphasis on coping with limited input data, and on creating models suitable for rendering in virtual reality at high frame rate.

  12. Advanced Earth-to-orbit propulsion technology information, dissemination and research

    NASA Technical Reports Server (NTRS)

    Wu, S. T.

    1993-01-01

    A conference was held at MSFC in May 1992 describing the research achievements of the NASA-wide research and technology programs dealing with advanced oxygen/hydrogen and oxygen/hydrocarbon earth-to-orbit propulsion. The purpose of this conference was to provide a forum for the timely dissemination to the propulsion community of the results emerging from this program with particular emphasis on the transfer of information from the scientific/research to the designer.

  13. Earth2Class: Assessing Interactions Between Research Scientists and Classroom Teachers

    NASA Astrophysics Data System (ADS)

    Passow, M. J.; Iturrino, G.; Assumpcao, C. M.; Baggio, F. D.

    2006-12-01

    The Earth2Class Workshops at the Lamont-Doherty Earth Observatory (E2C) have brought together research scientists and secondary school teachers from the New York metropolitan area and neighboring states to learn about outcomes of investigations into many aspects of the Earth System and processes involved in making such discoveries. NSF Geoscience Education Grant 0331232 has provided support for an expanded program over the past three years, described at the 2005 Fall Meeting. We now present the results of formative and summative assessments of the effectiveness of this project. Among questions explored were: What aspects of the E2C format and educational technology most effectively connect research discoveries with classroom teachers and their students? What benefits result through interactions among teachers from highly diverse districts and backgrounds with research scientists, and what benefits do the scientists gain from participation? How can the E2C format serve as a model for other research institution-school district partnerships as a mechanism for broader dissemination of scientific discoveries? Formative evaluations were conducted through online and written responses from participants, feedback from conference presentations, and comments posted on teacher list-servers. Almost all responses were overwhelmingly positive. Formal, summative studies conducted by two external grant evaluators also noted many positive results. One abridged conclusion states: The E2C project is a unique and effective professional development program that can stimulate teachers and keep them informed of the vital content they teach. It is a model worthy of duplication in other subject areas and across the country. It may help to retain the best of our teachers and overcome an unfortunate attrition rate. The direct contact with professional scientists and collegial interactions in a non-threatening professional environment are critical dispositional and cognitive components of this

  14. Earth as an Extrasolar Planet: Earth Model Validation Using EPOXI Earth Observations

    NASA Technical Reports Server (NTRS)

    Robinson, Tyler D.; Meadows, Victoria S.; Crisp, David; Deming, Drake; A'Hearn, Michael F.; Charbonneau, David; Livengood, Timothy A.; Seager, Sara; Barry, Richard; Hearty, Thomas; hide

    2011-01-01

    The EPOXI Discovery Mission of Opportunity reused the Deep Impact flyby spacecraft to obtain spatially and temporally resolved visible photometric and moderate resolution near-infrared (NIR) spectroscopic observations of Earth. These remote observations provide a rigorous validation of whole disk Earth model simulations used to better under- stand remotely detectable extrasolar planet characteristics. We have used these data to upgrade, correct, and validate the NASA Astrobiology Institute s Virtual Planetary Laboratory three-dimensional line-by-line, multiple-scattering spectral Earth model (Tinetti et al., 2006a,b). This comprehensive model now includes specular reflectance from the ocean and explicitly includes atmospheric effects such as Rayleigh scattering, gas absorption, and temperature structure. We have used this model to generate spatially and temporally resolved synthetic spectra and images of Earth for the dates of EPOXI observation. Model parameters were varied to yield an optimum fit to the data. We found that a minimum spatial resolution of approx.100 pixels on the visible disk, and four categories of water clouds, which were defined using observed cloud positions and optical thicknesses, were needed to yield acceptable fits. The validated model provides a simultaneous fit to the Earth s lightcurve, absolute brightness, and spectral data, with a root-mean-square error of typically less than 3% for the multiwavelength lightcurves, and residuals of approx.10% for the absolute brightness throughout the visible and NIR spectral range. We extend our validation into the mid-infrared by comparing the model to high spectral resolution observations of Earth from the Atmospheric Infrared Sounder, obtaining a fit with residuals of approx.7%, and temperature errors of less than 1K in the atmospheric window. For the purpose of understanding the observable characteristics of the distant Earth at arbitrary viewing geometry and observing cadence, our validated

  15. Earth as an Extrasolar Planet: Earth Model Validation Using EPOXI Earth Observations

    NASA Astrophysics Data System (ADS)

    Robinson, Tyler D.; Meadows, Victoria S.; Crisp, David; Deming, Drake; A'Hearn, Michael F.; Charbonneau, David; Livengood, Timothy A.; Seager, Sara; Barry, Richard K.; Hearty, Thomas; Hewagama, Tilak; Lisse, Carey M.; McFadden, Lucy A.; Wellnitz, Dennis D.

    2011-06-01

    The EPOXI Discovery Mission of Opportunity reused the Deep Impact flyby spacecraft to obtain spatially and temporally resolved visible photometric and moderate resolution near-infrared (NIR) spectroscopic observations of Earth. These remote observations provide a rigorous validation of whole-disk Earth model simulations used to better understand remotely detectable extrasolar planet characteristics. We have used these data to upgrade, correct, and validate the NASA Astrobiology Institute's Virtual Planetary Laboratory three-dimensional line-by-line, multiple-scattering spectral Earth model. This comprehensive model now includes specular reflectance from the ocean and explicitly includes atmospheric effects such as Rayleigh scattering, gas absorption, and temperature structure. We have used this model to generate spatially and temporally resolved synthetic spectra and images of Earth for the dates of EPOXI observation. Model parameters were varied to yield an optimum fit to the data. We found that a minimum spatial resolution of ∼100 pixels on the visible disk, and four categories of water clouds, which were defined by using observed cloud positions and optical thicknesses, were needed to yield acceptable fits. The validated model provides a simultaneous fit to Earth's lightcurve, absolute brightness, and spectral data, with a root-mean-square (RMS) error of typically less than 3% for the multiwavelength lightcurves and residuals of ∼10% for the absolute brightness throughout the visible and NIR spectral range. We have extended our validation into the mid-infrared by comparing the model to high spectral resolution observations of Earth from the Atmospheric Infrared Sounder, obtaining a fit with residuals of ∼7% and brightness temperature errors of less than 1 K in the atmospheric window. For the purpose of understanding the observable characteristics of the distant Earth at arbitrary viewing geometry and observing cadence, our validated forward model can be

  16. Earth as an extrasolar planet: Earth model validation using EPOXI earth observations.

    PubMed

    Robinson, Tyler D; Meadows, Victoria S; Crisp, David; Deming, Drake; A'hearn, Michael F; Charbonneau, David; Livengood, Timothy A; Seager, Sara; Barry, Richard K; Hearty, Thomas; Hewagama, Tilak; Lisse, Carey M; McFadden, Lucy A; Wellnitz, Dennis D

    2011-06-01

    The EPOXI Discovery Mission of Opportunity reused the Deep Impact flyby spacecraft to obtain spatially and temporally resolved visible photometric and moderate resolution near-infrared (NIR) spectroscopic observations of Earth. These remote observations provide a rigorous validation of whole-disk Earth model simulations used to better understand remotely detectable extrasolar planet characteristics. We have used these data to upgrade, correct, and validate the NASA Astrobiology Institute's Virtual Planetary Laboratory three-dimensional line-by-line, multiple-scattering spectral Earth model. This comprehensive model now includes specular reflectance from the ocean and explicitly includes atmospheric effects such as Rayleigh scattering, gas absorption, and temperature structure. We have used this model to generate spatially and temporally resolved synthetic spectra and images of Earth for the dates of EPOXI observation. Model parameters were varied to yield an optimum fit to the data. We found that a minimum spatial resolution of ∼100 pixels on the visible disk, and four categories of water clouds, which were defined by using observed cloud positions and optical thicknesses, were needed to yield acceptable fits. The validated model provides a simultaneous fit to Earth's lightcurve, absolute brightness, and spectral data, with a root-mean-square (RMS) error of typically less than 3% for the multiwavelength lightcurves and residuals of ∼10% for the absolute brightness throughout the visible and NIR spectral range. We have extended our validation into the mid-infrared by comparing the model to high spectral resolution observations of Earth from the Atmospheric Infrared Sounder, obtaining a fit with residuals of ∼7% and brightness temperature errors of less than 1 K in the atmospheric window. For the purpose of understanding the observable characteristics of the distant Earth at arbitrary viewing geometry and observing cadence, our validated forward model can be

  17. Earth as an Extrasolar Planet: Earth Model Validation Using EPOXI Earth Observations

    PubMed Central

    Meadows, Victoria S.; Crisp, David; Deming, Drake; A'Hearn, Michael F.; Charbonneau, David; Livengood, Timothy A.; Seager, Sara; Barry, Richard K.; Hearty, Thomas; Hewagama, Tilak; Lisse, Carey M.; McFadden, Lucy A.; Wellnitz, Dennis D.

    2011-01-01

    Abstract The EPOXI Discovery Mission of Opportunity reused the Deep Impact flyby spacecraft to obtain spatially and temporally resolved visible photometric and moderate resolution near-infrared (NIR) spectroscopic observations of Earth. These remote observations provide a rigorous validation of whole-disk Earth model simulations used to better understand remotely detectable extrasolar planet characteristics. We have used these data to upgrade, correct, and validate the NASA Astrobiology Institute's Virtual Planetary Laboratory three-dimensional line-by-line, multiple-scattering spectral Earth model. This comprehensive model now includes specular reflectance from the ocean and explicitly includes atmospheric effects such as Rayleigh scattering, gas absorption, and temperature structure. We have used this model to generate spatially and temporally resolved synthetic spectra and images of Earth for the dates of EPOXI observation. Model parameters were varied to yield an optimum fit to the data. We found that a minimum spatial resolution of ∼100 pixels on the visible disk, and four categories of water clouds, which were defined by using observed cloud positions and optical thicknesses, were needed to yield acceptable fits. The validated model provides a simultaneous fit to Earth's lightcurve, absolute brightness, and spectral data, with a root-mean-square (RMS) error of typically less than 3% for the multiwavelength lightcurves and residuals of ∼10% for the absolute brightness throughout the visible and NIR spectral range. We have extended our validation into the mid-infrared by comparing the model to high spectral resolution observations of Earth from the Atmospheric Infrared Sounder, obtaining a fit with residuals of ∼7% and brightness temperature errors of less than 1 K in the atmospheric window. For the purpose of understanding the observable characteristics of the distant Earth at arbitrary viewing geometry and observing cadence, our validated forward

  18. Art-inspired Presentation of Earth Science Research

    NASA Astrophysics Data System (ADS)

    Bugbee, K.; Smith, D. K.; Smith, T.; Conover, H.; Robinson, E.

    2016-12-01

    This presentation features two posters inspired by modern and contemporary art that showcase different Earth science data at NASA's Global Hydrology Resource Center Distributed Active Archive Center (GHRC DAAC). The posters are intended for the science-interested public. They are designed to tell an interesting story and to stimulate interest in the science behind the art. "Water makes the World" is a photo mosaic of cloud water droplet and ice crystal images combined to depict the Earth in space. The individual images were captured using microphysical probes installed on research aircraft flown in the Mid-latitude Continental Convective Clouds Experiment (MC3E). MC3E was one of a series of ground validation field experiments for NASA's Global Precipitation Measurement (GPM) mission which collected ground and airborne precipitation datasets supporting the physical validation of satellite-based precipitation retrieval algorithms. "The Lightning Capital of the World" is laid out on a grid of black lines and primary colors in the style of Piet Mondrian. This neoplastic or "new plastic art" style was founded in the Netherlands and was used in art from 1917 to 1931. The poster colorfully describes the Catatumbo lightning phenomenon from a scientific, social and historical perspective. It is a still representation of a moving art project. To see this poster in action, visit the GHRC YouTube channel at http://tinyurl.com/hd6crx8 or stop by during the poster session. Both posters were created for a special Research as Art session at the 2016 Federation of Earth Science Information Partners (ESIP) summer meeting in Durham, NC. This gallery-style event challenged attendees to use visual media to show how the ESIP community uses data. Both of these visually appealing posters draw the viewer in and then provide information on the science data used, as well as links for more information available. The GHRC DAAC is a joint venture of NASA's Marshall Space Flight Center and the

  19. Satellite-tracking and Earth dynamics research programs

    NASA Technical Reports Server (NTRS)

    1983-01-01

    Tracking of LAGEOS for polar motion and Earth rotation studies and for other geophysical investigations, including crustal dynamics, Earth and ocean tides, and the general development of precision orbit determination continues. The BE-C and Starlette satellites were tracked for refined determinations of station coordinates and the Earth's gravity field and for studies of solid Earth dynamics.

  20. An Inverse MOOC Model: Small Virtual Field Geology Classes with Many Teachers (Invited)

    NASA Astrophysics Data System (ADS)

    De Paor, D. G.; Whitmeyer, S. J.; Bentley, C.

    2013-12-01

    In the Massive Open Online Courses (MOOCs) mode of instruction, one or a small group of collaborating instructors lecture online to a large (often extremely large) number of students. We are experimenting with an inverse concept: an online classroom in which a small group of collaborating students are taught by dozens of collaborating instructors. This experiment is part of a new NSF TUES Type 3 project titled 'Google Earth for Onsite and Distance Education (GEODE).' Among the goals of the project are the development of an online course called the 'Grand Tour.' We are inviting dozens of colleagues to record virtual field trips (VFTs) and upload them to Google Earth. Students enrolled in the course will be assigned to a small group and tasked with a research project--for example to write a report on foreland thrust belts. They will select a small subset of available VFTs to follow and will be scaffolded by virtual specimens, emergent cross sections, analytical simulations (virtual tricorders), and a game style environment. Instant feedback based on auto-logging will enable adaptive learning. The design is suited to both onsite and distance education and will facilitate access to iconic geologic sites around the world to persons with mobility constraints. We invite input from the community to help guide the design phase of this project. Prototypes of the above-listed learning resources have already been developed and are freely available at http://www.DigitalPlanet.org.

  1. [The virtual environment of a research group: the tutors' perspective].

    PubMed

    Prado, Cláudia; Casteli, Christiane Pereira Martins; Lopes, Tania Oliveira; Kobayashi, Rika M; Peres, Heloísa Helena Ciqueto; Leite, Maria Madalena Januário

    2012-02-01

    The Grupo de Estudos e Pesquisas de Tecnologia da Informação nos Processos de Trabalho em Enfermagem (Study and Research Group for Information Technology in the Nursing Working Processes, GEPETE) has the purpose of producing and socializing knowledge in information technology and health and nursing communication, making associations with research groups in this field and promoting student participation. This study was performed by the group tutors with the objective to report on the development of the virtual learning environment (VLE) and the tutors' experience as mediators of a research group using the Moodle platform. To do this, a VLE was developed and pedagogical mediation was performed following the theme of mentoring. An initial diagnosis was made of the difficulties in using this technology in interaction and communication, which permitted the proposal of continuing to use the platform as a resource to support research activities, offer lead researchers the mechanisms to socialize projects and offer the possibility of giving advice at a distance.

  2. Pulse!!: a model for research and development of virtual-reality learning in military medical education and training.

    PubMed

    Dunne, James R; McDonald, Claudia L

    2010-07-01

    Pulse!! The Virtual Clinical Learning Lab at Texas A&M University-Corpus Christi, in collaboration with the United States Navy, has developed a model for research and technological development that they believe is an essential element in the future of military and civilian medical education. The Pulse!! project models a strategy for providing cross-disciplinary expertise and resources to educational, governmental, and business entities challenged with meeting looming health care crises. It includes a three-dimensional virtual learning platform that provides unlimited, repeatable, immersive clinical experiences without risk to patients, and is available anywhere there is a computer. Pulse!! utilizes expertise in the fields of medicine, medical education, computer science, software engineering, physics, computer animation, art, and architecture. Lab scientists collaborate with the commercial virtual-reality simulation industry to produce research-based learning platforms based on cutting-edge computer technology.

  3. Along the Virtuality Continuum - Two Showcases on how xR Technologies Transform Geoscience Research and Education

    NASA Astrophysics Data System (ADS)

    Klippel, A.; Zhao, J.; Masrur, A.; Wallgruen, J. O.; La Femina, P. C.

    2017-12-01

    We present work along the virtuality continuum showcasing both AR and VR environments for geoscience applications and research. The AR/VR project focusses on one of the most prominent landmarks on the Penn State campus which, at the same time, is a representation of the geology of Pennsylvania. The Penn State Obelisk is a 32" high, 51 ton monument composed of 281 rocks collected from across Pennsylvania. While information about its origins and composition are scattered in articles and some web databases, we compiled all the available data from the web and archives and curated them as a basis for an immersive xR experience. Tabular data was amended by xR data such as 360° photos, videos, and 3D models (e.g., the Obelisk). Our xR (both AR and VR) prototype provides an immersive analytical environment that supports interactive data visualization and virtual navigation in a natural environment (a campus model of today and of 1896, the year of the Obelisk's installation). This work-in-progress project can provide an interactive immersive learning platform (specifically, for K-12 and introductory level geosciences students) where learning process is enhanced through seamless navigation between 3D data space and physical space. The, second, VR focused application is creating and empirically evaluating virtual reality (VR) experiences for geosciences research, specifically, an interactive volcano experience based on LiDAR and image data of Iceland's Thrihnukar volcano. The prototype addresses the lack of content and tools for immersive virtual reality (iVR) in geoscientific education and research and how to make it easier to integrate iVR into research and classroom experiences. It makes use of environmentally sensed data such that interaction and linked content can be integrated into a single experience. We discuss our workflows as well as methods and authoring tools for iVR analysis and creation of virtual experiences. These methods and tools aim to enhance the utility

  4. Learning in Authentic Earth and Planetary Contexts

    NASA Astrophysics Data System (ADS)

    Fergusson, J. A.; Oliver, C. A.

    2006-12-01

    A Virtual Field Trip project has been developed in collaboration with NASA Learning Technologies to allow students, internationally, to accompany scientists on a field trip to the Pilbara region of Western Australia to debate the relevance of ancient structures called stromatolites, to the origins of life on Earth and the search for life on Mars. The project was planned with the aim of exposing high school students to `science in the making', including exposure to the ongoing debate and uncertainties involved in scientific research. The development of the project stemmed from both research-based and anecdotal evidence that current science education programs are not providing secondary students with a good understanding of the processes of science. This study seeks to examine the effectiveness of student use of the tools to increase awareness of the processes of science and to evaluate the effectiveness of the tools in terms of student learning. The literature reports that there is a need for learning activities to be conducted within meaningful contexts. The virtual field trip tools create an environment that simulates key elements in the scientific process. Such an approach allows students to learn by doing, to work like scientists and apply their learning in an authentic context.

  5. GIONET (GMES Initial Operations Network for Earth Observation Research Training)

    NASA Astrophysics Data System (ADS)

    Nicolas, V.; Balzter, H.

    2013-12-01

    GMES Initial Operations - Network for Earth Observation Research Training (GIONET) is a Marie Curie funded project that aims to establish the first of a kind European Centre of Excellence for Earth Observation Research Training. Copernicus (previously known as GMES (Global Monitoring for Environment and Security) is a joint undertaking of the European Space Agency and the European Commission. It develops fully operational Earth Observation monitoring services for a community of end users from the public and private sector. The first services that are considered fully operational are the land monitoring and emergency monitoring core services. In GIONET, 14 early stage researchers are being trained at PhD level in understanding the complex physical processes that determine how electromagnetic radiation interacts with the atmosphere and the land surface ultimately form the signal received by a satellite. In order to achieve this, the researchers are based in industry and universities across Europe, as well as receiving the best technical training and scientific education. The training programme through supervised research focuses on 14 research topics. Each topic is carried out by an Early Stage Researcher based in one of the partner organisations and is expected to lead to a PhD degree. The 14 topics are grouped in 5 research themes: Forest monitoring Land cover and change Coastal zone and freshwater monitoring Geohazards and emergency response Climate adaptation and emergency response The methods developed and used in GIONET are as diverse as its research topics. GIONET has already held two summer schools; one at Friedrich Schiller University in Jena (Germany), on 'New operational radar satellite applications: Introduction to SAR, Interferometry and Polarimetry for Land Surface Mapping'. The 2nd summer school took place last September at the University of Leicester (UK )on 'Remote sensing of land cover and forest in GMES'. The next Summer School in September 2013

  6. Collaboration between research scientists and educators to prepare new Earth Science teachers

    NASA Astrophysics Data System (ADS)

    Pagnotta, Ashley; Grcevich, J.; Shara, M.; Mac Low, M.; Flores, K.; Nadeau, P. A.; Sessa, J.; Ustunisik, G.; Zirakparvar, N.; Ebel, D.; Harlow, G.; Webster, J. D.; Kinzler, R.; MacDonald, M. B.; Contino, J.; Cooke-Nieves, N.; Howes, E.; Zachowski, M.

    2014-01-01

    The Master of Arts in Teaching (MAT) Program at the American Museum of Natural History is a first-of-its-kind program designed to prepare participants to be world-class Earth Science teachers. The lack of Earth Science teachers in New York State has resulted in fewer students taking the statewide Earth Science Regents Exam, which negatively affects graduation rates and reduces the number of students who pursue related college degrees. The MAT program was designed to address this problem, and is the result of a collaboration between research scientists and educators at the Museum, with faculty comprised of curators and postdoctoral researchers from the Departments of Astrophysics, Earth and Planetary Sciences, and the Division of Paleontology, as well as doctoral-level Education faculty. The full-time, 15-month program combines courses and field work in astrophysics, geology, earth science, and paleontology at the Museum with pedagogical coursework and a teaching residency in local urban classrooms. The MAT program targets high-needs schools with diverse student populations and therefore has the potential to stimulate interest and achievement in a variety of STEM fields among thousands of students from traditionally underrepresented backgrounds. The first cohort of candidates entered the MAT program in June of 2012 and finished in August of 2013. Nineteen new Regents-qualified Earth Science teachers are now in full-time teaching positions at high-needs schools in New York State. We report on the experience of the first cohort as well as the continuation of the program for current and future cohorts of teacher candidates.

  7. Development of an Environmental Virtual Field Laboratory

    ERIC Educational Resources Information Center

    Ramasundaram, V.; Grunwald, S.; Mangeot, A.; Comerford, N. B.; Bliss, C. M.

    2005-01-01

    Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be constrained because of distance, time, expense, scale, safety, or complexity of real-world environments. Our objectives were to develop an environmental virtual field…

  8. The Fold Analysis Challenge: A virtual globe-based educational resource

    NASA Astrophysics Data System (ADS)

    De Paor, Declan G.; Dordevic, Mladen M.; Karabinos, Paul; Tewksbury, Barbara J.; Whitmeyer, Steven J.

    2016-04-01

    We present an undergraduate structural geology laboratory exercise using the Google Earth virtual globe with COLLADA models, optionally including an interactive stereographic projection and JavaScript controls. The learning resource challenges students to identify bedding traces and estimate bedding orientation at several locations on a fold, to fit the fold axis and axial plane to stereographic projection data, and to fit a doubly-plunging fold model to the large-scale structure. The chosen fold is the Sheep Mountain Anticline, a Laramide uplift in the Big Horn Basin of Wyoming. We take an education research-based approach, guiding students through three levels of difficulty. The exercise aims to counter common student misconceptions and stumbling blocks regarding penetrative structures. It can be used in preparation for an in-person field trip, for post-trip reinforcement, or as a virtual field experience in an online-only course. Our KML scripts can be easily transferred to other fold structures around the globe.

  9. The Role of Research in Online Curriculum Development: The Case of "EarthLabs" Climate Change and Earth System Modules

    ERIC Educational Resources Information Center

    McNeal, Karen S.; Libarkin, Julie C.; Ledley, Tamara Shapiro; Bardar, Erin; Haddad, Nick; Elins, Kathy; Dutta, Saranee

    2014-01-01

    This study reports on an effort to illustrate the coupling of educational research with ongoing curriculum development to promote effective and evidence-based online learning. The research findings have been used to inform the "EarthLabs" curriculum development team as they revise existing modules and create new modules, in order to…

  10. A virtual community and cyberinfrastructure for collaboration in volcano research and risk mitigation

    NASA Astrophysics Data System (ADS)

    Valentine, G. A.

    2012-12-01

    VHub (short for VolcanoHub, and accessible at vhub.org) is an online platform for collaboration in research and training related to volcanoes, the hazards they pose, and risk mitigation. The underlying concept is to provide a mechanism that enables workers to share information with colleagues around the globe; VHub and similar hub technologies could prove very powerful in collaborating and communicating about circum-Pacific volcanic hazards. Collaboration occurs around several different points: (1) modeling and simulation; (2) data sharing; (3) education and training; (4) volcano observatories; and (5) project-specific groups. VHub promotes modeling and simulation in two ways: (1) some models can be implemented on VHub for online execution. This eliminates the need to download and compile a code on a local computer. VHub can provide a central "warehouse" for such models that should result in broader dissemination. VHub also provides a platform that supports the more complex CFD models by enabling the sharing of code development and problem-solving knowledge, benchmarking datasets, and the development of validation exercises. VHub also provides a platform for sharing of data and datasets. The VHub development team is implementing the iRODS data sharing middleware (see irods.org). iRODS allows a researcher to access data that are located at participating data sources around the world (a "cloud" of data) as if the data were housed in a single virtual database. Education and training is another important use of the VHub platform. Audio-video recordings of seminars, PowerPoint slide sets, and educational simulations are all items that can be placed onto VHub for use by the community or by selected collaborators. An important point is that the "manager" of a given educational resource (or any other resource, such as a dataset or a model) can control the privacy of that resource, ranging from private (only accessible by, and known to, specific collaborators) to completely

  11. Research and Development of Web-Based Virtual Online Classroom

    ERIC Educational Resources Information Center

    Yang, Zongkai; Liu, Qingtang

    2007-01-01

    To build a web-based virtual learning environment depends on information technologies, concerns technology supporting learning methods and theories. A web-based virtual online classroom is designed and developed based on learning theories and streaming media technologies. And it is composed of two parts: instructional communicating environment…

  12. A review of training research and virtual reality simulators for the da Vinci surgical system.

    PubMed

    Liu, May; Curet, Myriam

    2015-01-01

    PHENOMENON: Virtual reality simulators are the subject of several recent studies of skills training for robot-assisted surgery. Yet no consensus exists regarding what a core skill set comprises or how to measure skill performance. Defining a core skill set and relevant metrics would help surgical educators evaluate different simulators. This review draws from published research to propose a core technical skill set for using the da Vinci surgeon console. Publications on three commercial simulators were used to evaluate the simulators' content addressing these skills and associated metrics. An analysis of published research suggests that a core technical skill set for operating the surgeon console includes bimanual wristed manipulation, camera control, master clutching to manage hand position, use of third instrument arm, activating energy sources, appropriate depth perception, and awareness of forces applied by instruments. Validity studies of three commercial virtual reality simulators for robot-assisted surgery suggest that all three have comparable content and metrics. However, none have comprehensive content and metrics for all core skills. INSIGHTS: Virtual reality simulation remains a promising tool to support skill training for robot-assisted surgery, yet existing commercial simulator content is inadequate for performing and assessing a comprehensive basic skill set. The results of this evaluation help identify opportunities and challenges that exist for future developments in virtual reality simulation for robot-assisted surgery. Specifically, the inclusion of educational experts in the development cycle alongside clinical and technological experts is recommended.

  13. A Review of Virtual Character's Emotion Model

    NASA Astrophysics Data System (ADS)

    Liu, Zhen

    2008-11-01

    Emotional virtual characters are essential to digital entertainment, an emotion is related to virtual environment and a virtual character's inner variables, emotion model of virtual character is a hot topic in many fields, domain knowledge is very important for modeling emotion, and the current research of emotion expression in the world was also summarized, and some new research directions of emotion model are presented.

  14. Improving the Transition of Earth Satellite Observations from Research to Operations

    NASA Technical Reports Server (NTRS)

    Goodman, Steven J.; Lapenta, William M.; Jedlovec, Gary J.

    2004-01-01

    There are significant gaps between the observations, models, and decision support tools that make use of new data. These challenges include: 1) Decreasing the time to incorporate new satellite data into operational forecast assimilation systems, 2) Blending in-situ and satellite observing systems to produce the most accurate and comprehensive data products and assessments, 3) Accelerating the transition from research to applications through national test beds, field campaigns, and pilot demonstrations, and 4) Developing the partnerships and organizational structures to effectively transition new technology into operations. At the Short-term Prediction Research and Transition (SPORT) Center in Huntsville, Alabama, a NASA-NOAA-University collaboration has been developed to accelerate the infusion of NASA Earth science observations, data assimilation and modeling research into NWS forecast operations and decision-making. The SPoRT Center research focus is to improve forecasts through new observation capability and the regional prediction objectives of the US Weather Research Program dealing with 0-1 day forecast issues such as convective initiation and 24-hr quantitative precipitation forecasting. The near real-time availability of high-resolution experimental products of the atmosphere, land, and ocean from the Moderate Resolution Imaging Spectroradiometer (MODIS), the Advanced Infrared Spectroradiometer (AIRS), and lightning mapping systems provide an opportunity for science and algorithm risk reduction, and for application assessment prior to planned observations from the next generation of operational low Earth orbiting and geostationary Earth orbiting satellites. This paper describes the process for the transition of experimental products into forecast operations, current products undergoing assessment by forecasters, and plans for the future. The SPoRT Web page is at (http://www.ghcc.msfc.nasa.gov/sport).

  15. [Application of digital earth technology in research of traditional Chinese medicine resources].

    PubMed

    Liu, Jinxin; Liu, Xinxin; Gao, Lu; Wei, Yingqin; Meng, Fanyun; Wang, Yongyan

    2011-02-01

    This paper describes the digital earth technology and its core technology-"3S" integration technology. The advance and promotion of the "3S" technology provide more favorable means and technical support for Chinese medicine resources survey, evaluation and appropriate zoning. Grid is a mature and popular technology that can connect all kinds of information resources. The author sums up the application of digital earth technology in the research of traditional Chinese medicine resources in recent years, and proposes the new method and technical route of investigation in traditional Chinese medicine resources, traditional Chinese medicine zoning and suitability assessment by combining the digital earth technology and grid.

  16. EarthCube: Advancing Partnerships, Collaborative Platforms and Knowledge Networks in the Ocean Sciences

    NASA Astrophysics Data System (ADS)

    Stephen, Diggs; Lee, Allison

    2014-05-01

    The National Science Foundation's EarthCube initiative aims to create a community-driven data and knowledge management system that will allow for unprecedented data sharing across the geosciences. More than 2,500 participants through forums, work groups, EarthCube events, and virtual and in-person meetings have participated. The individuals that have engaged represent the core earth-system sciences of solid Earth, Atmosphere, Oceans, and Polar Sciences. EarthCube is a cornerstone of NSF's Cyberinfrastructure for the 21st Century (CIF21) initiative, whose chief objective is to develop a U.S. nationwide, sustainable, and community-based cyberinfrastructure for researchers and educators. Increasingly effective community-driven cyberinfrastructure allows global data discovery and knowledge management and achieves interoperability and data integration across scientific disciplines. There is growing convergence across scientific and technical communities on creating a networked, knowledge management system and scientific data cyberinfrastructure that integrates Earth system and human dimensions data in an open, transparent, and inclusive manner. EarthCube does not intend to replicate these efforts, but build upon them. An agile development process is underway for the development and governance of EarthCube. The agile approach was deliberately selected due to its iterative and incremental nature while promoting adaptive planning and rapid and flexible response. Such iterative deployment across a variety of EarthCube stakeholders encourages transparency, consensus, accountability, and inclusiveness.

  17. Google earth as a source of ancillary material in a history of psychology class.

    PubMed

    Stevison, Blake K; Biggs, Patrick T; Abramson, Charles I

    2010-06-01

    This article discusses the use of Google Earth to visit significant geographical locations associated with events in the history of psychology. The process of opening files, viewing content, adding placemarks, and saving customized virtual tours on Google Earth are explained. Suggestions for incorporating Google Earth into a history of psychology course are also described.

  18. From Sky to Earth: Data Science Methodology Transfer

    NASA Astrophysics Data System (ADS)

    Mahabal, Ashish A.; Crichton, Daniel; Djorgovski, S. G.; Law, Emily; Hughes, John S.

    2017-06-01

    We describe here the parallels in astronomy and earth science datasets, their analyses, and the opportunities for methodology transfer from astroinformatics to geoinformatics. Using example of hydrology, we emphasize how meta-data and ontologies are crucial in such an undertaking. Using the infrastructure being designed for EarthCube - the Virtual Observatory for the earth sciences - we discuss essential steps for better transfer of tools and techniques in the future e.g. domain adaptation. Finally we point out that it is never a one-way process and there is enough for astroinformatics to learn from geoinformatics as well.

  19. A rural virtual health sciences library project: research findings with implications for next generation library services.

    PubMed

    Richwine, M P; McGowan, J J

    2001-01-01

    The Shared Hospital Electronic Library of Southern Indiana (SHELSI) research project was designed to determine whether access to a virtual health sciences library and training in its use would support medical decision making in rural southern Indiana and achieve the same level of impact seen by targeted information services provided by health sciences librarians in urban hospitals. Based on the results of a needs assessment, a virtual medical library was created; various levels of training were provided. Virtual library users were asked to complete a Likert-type survey, which included questions on intent of use and impact of use. At the conclusion of the project period, structured interviews were conducted. Impact of the virtual health sciences library showed a strong correlation with the impact of information provided by health sciences librarians. Both interventions resulted in avoidance of adverse health events. Data collected from the structured interviews confirmed the perceived value of the virtual library. While librarians continue to hold a strong position in supporting information access for health care providers, their roles in the information age must begin to move away from providing information toward selecting and organizing knowledge resources and instruction in their use.

  20. Satellite-tracking and Earth dynamics research programs

    NASA Technical Reports Server (NTRS)

    1981-01-01

    The major focus for operations during this period was the preliminary MERIT Campaign and its intensive tracking of LAGEOS for polar motion and Earth rotation studies. The data acquired from LAGEOS were used for other geophysical investigations, including studies of crustal dynamics, and Earth and ocean tides, and for the general development of precision orbit determination. The network performed regular tracking of several other retroreflector satellites including GEOS-1, GEOS-3, BE-C, and Starlette for refined determinations of station coordinates and Earth's gravity field and for studies of solid Earth dynamics.

  1. Developing virtual REU cohorts: Reflections from the IRIS Undergraduate Internship Program

    NASA Astrophysics Data System (ADS)

    Hubenthal, M.; Taber, J.; Aster, R.; Frassetto, A.

    2007-12-01

    Beginning in 2006, the IRIS Education and Outreach program received funding from the National Science Foundation (EAR-0453427) to explore a novel approach to the traditional Research Experience for Undergraduates (REU) model. This model blends the spirit of an REU program, which traditionally hosts participants in one location with successful prior IRIS experience hosting students at widely separated institutions to participate in summer research. A unique feature the IRIS Undergraduate Internship Program is that throughout the summer, interns form and sustain a virtual community, offering assistance, sharing ideas, asking questions, and relaying life experiences while conducting their research at diverse institutions. Key to IRIS's REU model is a combination of: one-on-one mentoring by researchers at IRIS institutions across the US, developing a strong unity among interns through both face-to-face and on-line interactions, participation of an IRIS REU alumni mentor to provide both group and intern-specific guidance developing interns' abilities to self-evaluate and work independently, through carefully designed web-based tools, and increasing interns' awareness of the IRIS and broader Earth Science community; demonstrating the role they will play in this larger community. Virtual interaction is facilitated by 1) bringing students together for face-to-face contact, through a week long orientation held annually at the IRIS PASSCAL Instrument Center on the campus of the New Mexico Institute of Mining and Technology, and 2) the community enabling web infrastructure at http://www.iris.edu/internship/. During the orientation students engage in classes in geophysics basics, career preparation, as well as training to communicate virtually. Our experiences and evaluations from the 2006 and 2007 field seasons have:shown the increasing demand for electronic advertising of REU programs, provided support for several assumptions of the model including the key role of both the

  2. The Research Tools of the Virtual Astronomical Observatory

    NASA Astrophysics Data System (ADS)

    Hanisch, Robert J.; Berriman, G. B.; Lazio, T. J.; Project, VAO

    2013-01-01

    Astronomy is being transformed by the vast quantities of data, models, and simulations that are becoming available to astronomers at an ever-accelerating rate. The U.S. Virtual Astronomical Observatory (VAO) has been funded to provide an operational facility that is intended to be a resource for discovery and access of data, and to provide science services that use these data. Over the course of the past year, the VAO has been developing and releasing for community use five science tools: 1) "Iris", for dynamically building and analyzing spectral energy distributions, 2) a web-based data discovery tool that allows astronomers to identify and retrieve catalog, image, and spectral data on sources of interest, 3) a scalable cross-comparison service that allows astronomers to conduct pair-wise positional matches between very large catalogs stored remotely as well as between remote and local catalogs, 4) time series tools that allow astronomers to compute periodograms of the public data held at the NASA Star and Exoplanet Database (NStED) and the Harvard Time Series Center, and 5) A VO-aware release of the Image Reduction and Analysis Facility (IRAF) that provides transparent access to VO-available data collections and is SAMP-enabled, so that IRAF users can easily use tools such as Aladin and Topcat in conjuction with IRAF tasks. Additional VAO services will be built to make it easy for researchers to provide access to their data in VO-compliant ways, to build VO-enabled custom applications in Python, and to respond generally to the growing size and complexity of astronomy data. Acknowledgements: The Virtual Astronomical Observatory (VAO) is managed by the VAO, LLC, a non-profit company established as a partnership of the Associated Universities, Inc. and the Association of Universities for Research in Astronomy, Inc. The VAO is sponsored by the National Science Foundation and the National Aeronautics and Space Administration.

  3. Design of Virtual Environments for the Comprehension of Planetary Phenomena Based on Students' Ideas.

    ERIC Educational Resources Information Center

    Bakas, Christos; Mikropoulos, Tassos A.

    2003-01-01

    Explains the design and development of an educational virtual environment to support the teaching of planetary phenomena, particularly the movements of Earth and the sun, day and night cycle, and change of seasons. Uses an interactive, three-dimensional (3D) virtual environment. Initial results show that the majority of students enthused about…

  4. Perception of Virtual Audiences.

    PubMed

    Chollet, Mathieu; Scherer, Stefan

    2017-01-01

    A growing body of evidence shows that virtual audiences are a valuable tool in the treatment of social anxiety, and recent works show that it also a useful in public-speaking training programs. However, little research has focused on how such audiences are perceived and on how the behavior of virtual audiences can be manipulated to create various types of stimuli. The authors used a crowdsourcing methodology to create a virtual audience nonverbal behavior model and, with it, created a dataset of videos with virtual audiences containing varying behaviors. Using this dataset, they investigated how virtual audiences are perceived and which factors affect this perception.

  5. Brokering Capabilities for EarthCube - supporting Multi-disciplinary Earth Science Research

    NASA Astrophysics Data System (ADS)

    Jodha Khalsa, Siri; Pearlman, Jay; Nativi, Stefano; Browdy, Steve; Parsons, Mark; Duerr, Ruth; Pearlman, Francoise

    2013-04-01

    The goal of NSF's EarthCube is to create a sustainable infrastructure that enables the sharing of all geosciences data, information, and knowledge in an open, transparent and inclusive manner. Brokering of data and improvements in discovery and access are a key to data exchange and promotion of collaboration across the geosciences. In this presentation we describe an evolutionary process of infrastructure and interoperability development focused on participation of existing science research infrastructures and augmenting them for improved access. All geosciences communities already have, to a greater or lesser degree, elements of an information infrastructure in place. These elements include resources such as data archives, catalogs, and portals as well as vocabularies, data models, protocols, best practices and other community conventions. What is necessary now is a process for levering these diverse infrastructure elements into an overall infrastructure that provides easy discovery, access and utilization of resources across disciplinary boundaries. Brokers connect disparate systems with only minimal burdens upon those systems, and enable the infrastructure to adjust to new technical developments and scientific requirements as they emerge. Robust cyberinfrastructure will arise only when social, organizational, and cultural issues are resolved in tandem with the creation of technology-based services. This is a governance issue, but is facilitated by infrastructure capabilities that can impact the uptake of new interdisciplinary collaborations and exchange. Thus brokering must address both the cyberinfrastructure and computer technology requirements and also the social issues to allow improved cross-domain collaborations. This is best done through use-case-driven requirements and agile, iterative development methods. It is important to start by solving real (not hypothetical) information access and use problems via small pilot projects that develop capabilities

  6. Preparing new Earth Science teachers via a collaborative program between Research Scientists and Educators

    NASA Astrophysics Data System (ADS)

    Grcevich, Jana; Pagnotta, Ashley; Mac Low, Mordecai-Mark; Shara, Michael; Flores, Kennet; Nadeau, Patricia A.; Sessa, Jocelyn; Ustunisik, Gokce; Zirakparvar, Nasser; Ebel, Denton; Harlow, George; Webster, James D.; Kinzler, Rosamond; MacDonald, Maritza B.; Contino, Julie; Cooke-Nieves, Natasha; Howes, Elaine; Zachowski, Marion

    2015-01-01

    The Master of Arts in Teaching (MAT) Program at the American Museum of Natural History is a innovative program designed to prepare participants to be world-class Earth Science teachers. New York State is experiencing a lack of qualified Earth Science teachers, leading in the short term to a reduction in students who successfully complete the Earth Science Regents examination, and in the long term potential reductions in the number of students who go on to pursue college degrees in Earth Science related disciplines. The MAT program addresses this problem via a collaboration between practicing research scientists and education faculty. The faculty consists of curators and postdoctoral researchers from the Departments of Astrophysics, Earth and Planetary Sciences, and the Division of Paleontology, as well as doctoral-level education experts. During the 15-month, full-time program, students participate in a residency program at local urban classrooms as well as taking courses and completing field work in astrophysics, geology, earth science, and paleontology. The program targets high-needs schools with diverse populations. We seek to encourage, stimulate interest, and inform the students impacted by our program, most of whom are from traditionally underrepresented backgrounds, about the rich possibilities for careers in Earth Science related disciplines and the intrinsic value of the subject. We report on the experience of the first and second cohorts, all of whom are now employed in full time teaching positions, and the majority in high needs schools in New York State.

  7. Virtual interface environment workstations

    NASA Technical Reports Server (NTRS)

    Fisher, S. S.; Wenzel, E. M.; Coler, C.; Mcgreevy, M. W.

    1988-01-01

    A head-mounted, wide-angle, stereoscopic display system controlled by operator position, voice and gesture has been developed at NASA's Ames Research Center for use as a multipurpose interface environment. This Virtual Interface Environment Workstation (VIEW) system provides a multisensory, interactive display environment in which a user can virtually explore a 360-degree synthesized or remotely sensed environment and can viscerally interact with its components. Primary applications of the system are in telerobotics, management of large-scale integrated information systems, and human factors research. System configuration, research scenarios, and research directions are described.

  8. Launch vehicles of the future - Earth to near-earth space

    NASA Astrophysics Data System (ADS)

    Keyworth, G. A., II

    Attention is given to criteria for launch vehicles of the future, namely, cost, flexibility of payload size, and routine access to space. The National Aerospace Plane (NASP), an airplane designed to achieve hypersonic speeds using a sophisticated air-breathing engine, is argued to meet these criteria. Little additional oxygen is needed to enter low-earth orbit, and it will return to an airport runway under powered flight. Cost estimates for a NASP-derived vehicle are two to five million dollars for a payload of 20,000 to 30,000 pounds to orbit. For the Shuttle, a comparable payload is nominally about 150 million dollars. NASP estimates for the new single-stage-to-orbit designs are substantially lower than existing launch costs. The NASP also offers fast turnaround and minimal logistics. Access to virtually all near-earth orbits will be provided as well.

  9. Satellite-tracking and earth-dynamics research programs. [geodetic and geophysical investigations and atmospheric research using satellite drag data

    NASA Technical Reports Server (NTRS)

    1972-01-01

    Satellite tracking and earth dynamics research programs are discussed. Geodetic and geophysical investigations are reported along with atmospheric research using satellite drag data. Satellite tracking network functions and support groups which are discussed include: network operations, communications, data-services division, moonwatch, and programming group.

  10. A virtual, interactive and dynamic excursion in Google Earth on soil management and conservation (AgroGeovid)

    NASA Astrophysics Data System (ADS)

    Vanwalleghem, Tom; Giráldez, Juan Vicente

    2013-04-01

    Many courses on natural resources require hands-on practical knowledge and experience that students traditionally could only acquire by expensive and time-consuming field excursions. New technologies and social media however provide an interesting alternative to train students and help them improve their practical knowledge. AgroGeovid is a virtual excursion, based on Google Earth, Youtube, Facebook and Twitter that is aimed at agricultural engineering students, but equally useful for any student interested in soil management and conservation, e.g. geography, geology and environmental resources. Agrogeovid provides the framework for teachers and students to upload geotagged photos, comments and discussions. After the initial startup phase, where the teacher uploaded material on e.g. soil erosion phenomena, soil conservation structures and different soil management strategies under different agronomic systems, students contributed with their own material gathered throughout the academic year. All students decided to contribute via Facebook, in stead of Twitter, which was not known to most of them. The final result was a visual and dynamic tool which students could use to train and perfect skills adopted in the classroom using case-studies and examples from their immediate environment.

  11. Using Bayesian Adaptive Trial Designs for Comparative Effectiveness Research: A Virtual Trial Execution.

    PubMed

    Luce, Bryan R; Connor, Jason T; Broglio, Kristine R; Mullins, C Daniel; Ishak, K Jack; Saunders, Elijah; Davis, Barry R

    2016-09-20

    Bayesian and adaptive clinical trial designs offer the potential for more efficient processes that result in lower sample sizes and shorter trial durations than traditional designs. To explore the use and potential benefits of Bayesian adaptive clinical trial designs in comparative effectiveness research. Virtual execution of ALLHAT (Antihypertensive and Lipid-Lowering Treatment to Prevent Heart Attack Trial) as if it had been done according to a Bayesian adaptive trial design. Comparative effectiveness trial of antihypertensive medications. Patient data sampled from the more than 42 000 patients enrolled in ALLHAT with publicly available data. Number of patients randomly assigned between groups, trial duration, observed numbers of events, and overall trial results and conclusions. The Bayesian adaptive approach and original design yielded similar overall trial conclusions. The Bayesian adaptive trial randomly assigned more patients to the better-performing group and would probably have ended slightly earlier. This virtual trial execution required limited resampling of ALLHAT patients for inclusion in RE-ADAPT (REsearch in ADAptive methods for Pragmatic Trials). Involvement of a data monitoring committee and other trial logistics were not considered. In a comparative effectiveness research trial, Bayesian adaptive trial designs are a feasible approach and potentially generate earlier results and allocate more patients to better-performing groups. National Heart, Lung, and Blood Institute.

  12. Techniques to minimize adjacent band emissions from Earth Exploration Satellites to protect the Space Research (Category B) Earth Stations in the 8400-8450 MHz band

    NASA Technical Reports Server (NTRS)

    Wang, Charles C.; Sue, Miles K.; Manshadi, Farzin

    2004-01-01

    The Earth Exploration Satellites operating in the 8025-8400 MHz band can have strong adjacent band emissions on the8400-8450 MHz band which is allocated for Space Research (Category-B). The unwanted emission may exceed the protection criterion establish by the ITU-R for the protection of the Space Research (Category B) earth stations, i.e., deep-space earth stations. An SFCG Action Item (SF 23/14) was created during the 23rd SFCG meeting to explore technical and operational techniques to reduce the adjacent band emissions. In response to this action item, a study was conducted and results are presented in this document.

  13. Data List - Specifying and Acquiring Earth Science Data Measurements All at Once

    NASA Astrophysics Data System (ADS)

    Shie, C. L.; Teng, W. L.; Liu, Z.; Hearty, T. J., III; Shen, S.; Li, A.; Hegde, M.; Bryant, K.; Seiler, E.; Kempler, S. J.

    2016-12-01

    Natural phenomena, such as tropical storms (e.g., hurricane/typhoons), winter storms (e.g., blizzards) volcanic eruptions, floods, and drought, have the potential to cause immense property damage, great socioeconomic impact, and tragic losses of human life. In order to investigate and assess these natural hazards in a timely manner, there needs to be efficient searching and accessing of massive amounts of heterogeneous scientific data from, particularly, satellite and model products. This is a daunting task for most application users, decision makers, and science researchers. The NASA Goddard Earth Sciences Data and Information Service Center (GES DISC) has, for many years, archived and served massive amounts of Earth science data, along with value-added information and services. In order to facilitate the GES DISC users in acquiring their data of interest "all at once," with minimum effort, the GES DISC has started developing a value-added and knowledge-based data service framework. This framework allows the preparation and presentation to users of collections of data and their related resources for natural disaster events or other scientific themes. These collections of data, initially termed "Data Bundle" and then "Virtual Collections" and finally "Data Lists," contain suites of annotated Web addresses (URLs) that point to their respective data and resource addresses, "all at once" and "virtually." Because these collections of data are virtual, there is no need to duplicate the data. Currently available "Data Lists" for several natural disaster phenomena and the architecture of the data service framework will be presented.

  14. Developing a Virtual Network of Research Observatories

    NASA Astrophysics Data System (ADS)

    Hooper, R. P.; Kirschtl, D.

    2008-12-01

    The hydrologic community has been discussing the concept of a network of observatories for the advancement of hydrologic science in areas of scaling processes, in testing generality of hypotheses, and in examining non-linear couplings between hydrologic, biotic, and human systems. The Consortium of Universities for the Advancement of Hydrologic Science, Inc. (CUAHSI) is exploring the formation of a virtual network of observatories, formed from existing field studies without regard to funding source. Such a network would encourage sharing of data, metadata, field methods, and data analysis techniques to enable multidisciplinary synthesis, meta-analysis, and scientific collaboration in hydrologic and environmental science and engineering. The virtual network would strive to provide both the data and the environmental context of the data through advanced cyberinfrastructure support. The foundation for this virtual network is Water Data Services that enable the publication of time-series data collected at fixed points using a services-oriented architecture. These publication services, developed in the CUAHSI Hydrologic Information Systems project, permit the discovery of data from both academic and government sources through a single portal. Additional services under consideration are publication of geospatial data sets, immersive environments based upon site digital elevation models, and a common web portal to member sites populated with structured data about the site (such as land use history and geologic setting) to permit understanding the environmental context of the data being shared.

  15. A review of the US Global Change Research Program and NASA's Mission to Planet Earth/Earth Observing System

    NASA Technical Reports Server (NTRS)

    Moore, Berrien, III; Anderson, James G.; Costanza, Robert; Gates, W. Lawrence; Grew, Priscilla C.; Leinen, Margaret S.; Mayewski, Paul A.; McCarthy, James J.; Sellers, Piers J.

    1995-01-01

    This report reflects the results of a ten-day workshop convened at the Scripps Institution of Oceanography July 19-28, 1995. The workshop was convened as the first phase of a two part review of the U.S. Global Change Research Program (USGCRP). The workshop was organized to provide a review of the scientific foundations and progress to date in the USGCRP and an assessment of the implications of new scientific insights for future USGCRP and Mission to Planet Earth/Earth Observing System (MTPE/EOS) activities; a review of the role of NASA's MTPE/EOS program in the USGCRP observational strategy; a review of the EOS Data and Information System (EOSDIS) as a component of USGCRP data management activities; and an assessment of whether recent developments in the following areas lead to a need to readjust MTPE/EOS plans. Specific consideration was given to: proposed convergence of U.S. environmental satellite systems and programs, evolving international plans for Earth observation systems, advances in technology, and potential expansion of the role of the private sector. The present report summarizes the findings and recommendations developed by the Committee on Global Change Research on the basis of the presentations, background materials, working group deliberations, and plenary discussions of the workshop. In addition, the appendices include summaries prepared by the six working groups convened in the course of the workshop.

  16. CosmoQuest: Virtual Star Parties as a Conduit to Citizen Science Research

    NASA Astrophysics Data System (ADS)

    Lewis, Scott; Gugliucci, N. E.; Gay, P. L.; Amateur Astronomer Team; Commentator Team

    2013-01-01

    CosmoQuest has created an environment that actively engages the public through online star parties while building a growing virtual research center that allows individuals anywhere in the world to participate in and contribute to scientific research. Utilizing the infrastructure of Google+ and YouTube, CosmoQuest has brought optical observational astronomy into homes across the world. Every week astronomers - amateur and professional - meet to share live sky images and to discuss the science behind their beauty during Virtual Star parties. A wide array of optics and digital detectors from varied locations collaborate in a fashion not possible in the standard public star party. Every viewer is able to virtually look through the imaging telescope simultaneously while the equipment owner doesn’t need to worry about accidental mishandling by the public. Digital cameras and CCDs also allow longer exposures of deep-sky objects, something not typical in a standard star party event. Our diversity of equipment - ranging from hand-guided Dobsonian telescopes to 16” Schmidt-Cassegrain telescopes on Paramounts - give viewers the opportunity to experience the sky through different systems. Additional Star Parties focus on special astronomical events, such as eclipses and transits. The annular eclipse of 20 May, 2012 brought together astronomers, space enthusiasts and a curious public into a Google+ Hangout On Air to celebrate the event while advocating safe observing methods and explaining the science behind the phenomenon. Public photos of the eclipse were shared live in the broadcast while video of the event was streamed for thousands of viewers to enjoy. Other special event star parties have focused on the Super Moon, Eros Opposition, and the Venus Transit. In this poster we review the technology behind star parties and the reach of these events.

  17. SinoProbe - A Multidisciplinary Research Program of Earth Sciences in China (Invited)

    NASA Astrophysics Data System (ADS)

    Dong, S.; Li, T.

    2010-12-01

    China occupies a large region of central and eastern Asia and holds keys to resolving several first-order problems in Earth Sciences. Besides the importance in Earth Science research, the rapid growth of Chinese economy also demands a comprehensive and systematic evaluation of its natural resources and the impacts of geohazards on its societal development. In order to address the above issues, the Chinese government had initiated a new multidisciplinary research project in Earth Sciences - the SinoProbe Program. Its fundamental goal is to determine the three-dimensional structure, composition distribution, and geological evolution of the Chinese continental lithosphere. The results of the SinoProbe Program are expected to have broad impacts on the Chinese society and economy. In particular, the program will greatly enhance our current understanding on (1) the forming and distribution of mineral resources in the nation, (2) the locations and recurrence histories of major active fault zones capable of generating large earthquakes in highly populated regions, and (3) the distribution of major hazard-prone regions induced by geological processes. In 2009, more than 720 investigators and 70 engineers from Chinese institutions are currently involved with the research program. Sinoprobe hope that the joint forces by Chinese and international researchers will bring in modern approaches, new analytical tools, and advanced exploration technology into the successful operation of the program. In past year, 1,960km long seismic reflection profiling with broadband seismological studies and MT surveys separated from 6 profiles in China continent have completed. MT array coved the North China craton by 1°×1° network and 3-D exploration in larger ore deposits in selected area were carried out. A scientific drilling area operated in Tibet. We started to establish a geochemical reference framework for the values of 76 elements in a grid network with data-point spacing of 160 km in

  18. Space Science Cloud: a Virtual Space Science Research Platform Based on Cloud Model

    NASA Astrophysics Data System (ADS)

    Hu, Xiaoyan; Tong, Jizhou; Zou, Ziming

    Through independent and co-operational science missions, Strategic Pioneer Program (SPP) on Space Science, the new initiative of space science program in China which was approved by CAS and implemented by National Space Science Center (NSSC), dedicates to seek new discoveries and new breakthroughs in space science, thus deepen the understanding of universe and planet earth. In the framework of this program, in order to support the operations of space science missions and satisfy the demand of related research activities for e-Science, NSSC is developing a virtual space science research platform based on cloud model, namely the Space Science Cloud (SSC). In order to support mission demonstration, SSC integrates interactive satellite orbit design tool, satellite structure and payloads layout design tool, payload observation coverage analysis tool, etc., to help scientists analyze and verify space science mission designs. Another important function of SSC is supporting the mission operations, which runs through the space satellite data pipelines. Mission operators can acquire and process observation data, then distribute the data products to other systems or issue the data and archives with the services of SSC. In addition, SSC provides useful data, tools and models for space researchers. Several databases in the field of space science are integrated and an efficient retrieve system is developing. Common tools for data visualization, deep processing (e.g., smoothing and filtering tools), analysis (e.g., FFT analysis tool and minimum variance analysis tool) and mining (e.g., proton event correlation analysis tool) are also integrated to help the researchers to better utilize the data. The space weather models on SSC include magnetic storm forecast model, multi-station middle and upper atmospheric climate model, solar energetic particle propagation model and so on. All the services above-mentioned are based on the e-Science infrastructures of CAS e.g. cloud storage and

  19. Developing Bridges from Earth Magnetism Research to Pre-College Physics Education

    NASA Astrophysics Data System (ADS)

    Anderson, K.; Smirnov, A. V.; Bluth, G. J.; Schepke, C.; Piispa, E. J.

    2012-12-01

    We present a 5-year NSF CAREER project incorporating educational outreach for high school science teachers. Teachers are integrated into field and research components of this project in order to provide the most meaningful and classroom-translatable experience. The associated research project is aimed at quantifying the strength and morphology of the Precambrian geomagnetic field via detailed paleomagnetic analyses of reliably dated mafic sequences known to contain pristine paleomagnetic records. Investigation of the geomagnetic field behavior is crucial for understanding the mechanisms of field generation, has important implications for the development of the Earth's atmosphere and biosphere, and can serve as a focus for connecting high-level Earth science research with a standard physics curriculum. Educational outreach objectives include developing effective methods for pre-college physics teachers to gain the experience and expertise to (1) use paleomagnetic research to motivate and help students understand the physics of magnetism, from microscopic to planetary scales; (2) transfer key experiences of scientific processes to classroom activities, specifically the skills of patience, innovation, flexibility, and collaboration; and (3) help students integrate mathematics and physics into logical problem-solving approaches. Because the teacher participants are directly involved with our research, they are able to provide significant contributions to project outreach and dissemination efforts. This year's work focused on sampling and analyzing mafic dikes from northern Wisconsin and Michigan. The summer phase featured a 3-week field/lab/classroom session. In week one, a 4-person field team (including two teacher participants) conducted field work - the small size of the team ensured that every participant gained skills on aspects of site location, rock identification, and paleomagnetic field procedures. During week two, participants gained proficiency at processing

  20. [Virtual + 1] * Reality

    NASA Astrophysics Data System (ADS)

    Beckhaus, Steffi

    Virtual Reality aims at creating an artificial environment that can be perceived as a substitute to a real setting. Much effort in research and development goes into the creation of virtual environments that in their majority are perceivable only by eyes and hands. The multisensory nature of our perception, however, allows and, arguably, also expects more than that. As long as we are not able to simulate and deliver a fully sensory believable virtual environment to a user, we could make use of the fully sensory, multi-modal nature of real objects to fill in for this deficiency. The idea is to purposefully integrate real artifacts into the application and interaction, instead of dismissing anything real as hindering the virtual experience. The term virtual reality - denoting the goal, not the technology - shifts from a core virtual reality to an “enriched” reality, technologically encompassing both the computer generated and the real, physical artifacts. Together, either simultaneously or in a hybrid way, real and virtual jointly provide stimuli that are perceived by users through their senses and are later formed into an experience by the user's mind.

  1. Earth observational research using multistage EOS-like data

    NASA Technical Reports Server (NTRS)

    Johannsen, C. J.; Landgrebe, D. A.

    1994-01-01

    This grant was funded as a part of a program in which both research and educational impact were intended. Research work under this grant is directed at the understanding and use of future hyperspectral data such as that from imaging spectrometers. Specifically, the objectives of the work were: to prepare suitable means for analyzing data from sensors which have large numbers of spectral bands, to advance the fundamental understanding of the manner in which soils and vegetative materials reflect high spectral resolution optical wavelength radiation, and to maximize the impact of the results on the educational community. Over the life of the grant, the work has thus involved basic earth science research and information system technique understanding and development in a mutually supportive way. However, during the later years it became necessary to focus the work primarily on the first and last areas, due to a steadily decreasing level of effort.

  2. Classroom virtual lab experiments as teaching tools for explaining how we understand planetary processes

    NASA Astrophysics Data System (ADS)

    Hill, C. N.; Schools, H.; Research Team Members

    2012-12-01

    This presentation will report on a classroom pilot study in which we teamed with school teachers in four middle school classes to develop and deploy course modules that connect the real-world to virtual forms of laboratory experiments.The broad goal is to help students realize that seemingly complex Earth system processes can be connected to basic properties of the planet and that this can be illustrated through idealized experiment. Specifically the presentation will describe virtual modules based on on-demand cloud computing technologies that allow students to test the notion that pole equator gradients in radiative forcing together with rotation can explain characteristic patterns of flow in the atmosphere. The module developed aligns with new Massachusetts science standard requirements regarding understanding of weather and climate processes. These new standards emphasize an appreciation of differential solar heating and a qualitative understanding of the significance of rotation. In our preliminary classroom pilot studies we employed pre and post evaluation tests to establish that the modules had increased student knowledge of phenomenology and terms. We will describe the results of these tests as well as results from anecdotal measures of student response. This pilot study suggests that one way to help make Earth science concepts more tractable to a wider audience is through virtual experiments that distill phenomena down, but still retain enough detail that students can see the connection to the real world. Modern computer technology and developments in research models appear to provide an opportunity for more work in this area. We will describe some follow-up possibilities that we envisage.

  3. EOSDIS: The Ultimate Earth Science Data Source for Research and Education

    NASA Astrophysics Data System (ADS)

    Agbu, P. A.; Chang, C.; Corprew, F. E.

    2002-12-01

    Today, there is compelling scientific evidence that human activities have attained the magnitude of a geological force and are speeding up the rates of global changes. For example, carbon dioxide levels have risen 30 percent since the industrial revolution and about 40 percent of the world's land surface has been transformed by humans. To assemble long-term information needed to construct accurate computer models that will enable forecasting of the causes and effects of climate change, the use of space-based Earth observing platforms is the only feasible way. Consequently, NASA's Earth Observing System (EOS) has begun an international study of planet Earth that is comprised of three main components: 1) a series of satellites specially designed to study the complexities of global change; 2) an advanced computer network for processing, storing, and distributing data (EOS Data and Information System); and 3) teams of scientists all over the world who will study the data. Recent launches of Landsat 7 in April 15, 1999 to continue the flow of global change information to users worldwide, and Terra the EOS flagship in December 18, 1999 to monitor climate and environmental change on Earth over the next 15 years, has tremendously expanded the sources of valuable Earth science data for research and education. These data and others from focused campaigns, e.g., FIFE and BOREAS designed to study surface-atmospheric interactions will be presented.

  4. Education and Outreach Programs Offered by the Center for High Pressure Research and the Consortium for Materials Properties Research in Earth Sciences

    NASA Astrophysics Data System (ADS)

    Richard, G. A.

    2003-12-01

    Major research facilities and organizations provide an effective venue for developing partnerships with educational organizations in order to offer a wide variety of educational programs, because they constitute a base where the culture of scientific investigation can flourish. The Consortium for Materials Properties Research in Earth Sciences (COMPRES) conducts education and outreach programs through the Earth Science Educational Resource Center (ESERC), in partnership with other groups that offer research and education programs. ESERC initiated its development of education programs in 1994 under the administration of the Center for High Pressure Research (CHiPR), which was funded as a National Science Foundation Science and Technology Center from 1991 to 2002. Programs developed during ESERC's association with CHiPR and COMPRES have targeted a wide range of audiences, including pre-K, K-12 students and teachers, undergraduates, and graduate students. Since 1995, ESERC has offered inquiry-based programs to Project WISE (Women in Science and Engineering) students at a high school and undergraduate level. Activities have included projects that investigated earthquakes, high pressure mineral physics, and local geology. Through a practicum known as Project Java, undergraduate computer science students have developed interactive instructional tools for several of these activities. For K-12 teachers, a course on Long Island geology is offered each fall, which includes an examination of the role that processes in the Earth's interior have played in the geologic history of the region. ESERC has worked with Stony Brook's Department of Geosciences faculty to offer courses on natural hazards, computer modeling, and field geology to undergraduate students, and on computer programming for graduate students. Each summer, a four-week residential college-level environmental geology course is offered to rising tenth graders from the Brentwood, New York schools in partnership with

  5. Landscape of the EU-US Research Infrastructures and actors: Moving towards international interoperability of earth system data

    NASA Astrophysics Data System (ADS)

    Asmi, Ari; Powers, Lindsay

    2015-04-01

    Research Infrastructures (RIs) are major long-term investments supporting innovative, bottom-up research activities. In the environmental research, they range from high atmosphere radars, to field observation networks and coordinated laboratory facilities. The Earth system is highly interactive and each part of the system interconnected across the spatial and disciplinary borders. However, due practical and historical reasons, the RIs are built from disciplinary points-of-view and separately in different parts of the world, with differing standards, policies, methods and research cultures. This heterogeneity provides necessary diversity to study the complex Earth system, but makes cross-disciplinary and/or global interoperability a challenge. Global actions towards better interoperability are surfacing, especially with EU and US. For example, recent mandates within the US government prioritize open data for federal agencies and federally funded science, and encourage collaboration among agencies to reduce duplication of efforts and increase efficient use of resources. There are several existing initiatives working toward these goals (e.g., COOPEUS, EarthCube, RDA, ICSU-WDS, DataOne, ESIP, USGEO, GEO). However, there is no cohesive framework to coordinate efforts among these, and other, entities. COOPEUS and EarthCube have now begun to map the landscape of interoperability efforts across earth science domains. The COOPEUS mapping effort describes the EU and US landscape of environmental research infrastructures to accomplish the following: identify gaps in services (data provision) necessary to address societal priorities; provide guidance for development of future research infrastructures; and identify opportunities for Research Infrastructures (RIs) to collaborate on issues of common interest. EarthCube mapping effort identifies opportunities to engage a broader community by identifying scientific domain organizations and entities. We present the current situation

  6. [The virtual reality simulation research of China Mechanical Virtual Human based on the Creator/Vega].

    PubMed

    Wei, Gaofeng; Tang, Gang; Fu, Zengliang; Sun, Qiuming; Tian, Feng

    2010-10-01

    The China Mechanical Virtual Human (CMVH) is a human musculoskeletal biomechanical simulation platform based on China Visible Human slice images; it has great realistic application significance. In this paper is introduced the construction method of CMVH 3D models. Then a simulation system solution based on Creator/Vega is put forward for the complex and gigantic data characteristics of the 3D models. At last, combined with MFC technology, the CMVH simulation system is developed and a running simulation scene is given. This paper provides a new way for the virtual reality application of CMVH.

  7. Earth Science Europe "Is Earth Science Europe an interesting and useful construct?"

    NASA Astrophysics Data System (ADS)

    Ludden, John

    2015-04-01

    In 2014 we managed to have a group of earth scientists from across the spectrum: from academic, survey, industry and government, pull together to create the first output for Earth Science Europe http://www.bgs.ac.uk/earthScienceEurope/downloads/EarthScienceEuropeBrochure.pdf In this document we stated that Earth scientists need a united, authoritative voice to enhance the status and impact of Earth science across Europe. The feeling was that there were many diverse infrastructure and research initiatives spanning the terrestrial and oceanic realms and science ranged from historical geology to active dynamics on Earth, and that a level of coordination and mutual knowledge sharing was necessary. In addition to a better understanding of the Earth in general, we thought there was a need to have Earth Science Europe develop a strategic research capacity in geohazards, georesources and environmental earth sciences, through a roadmap addressing fundamental and societal challenges. This would involve a robust research infrastructure to deliver strategic goals, enabling inspirational research and promoting solutions to societal challenges. In this talk I will propose some next steps and discuss what this "authoritative voice" could look like and ask the question - "is Earth Science Europe and interesting and useful concept?"

  8. Situated Learning in Virtual Simulations: Researching the Authentic Dimension in Virtual Worlds

    ERIC Educational Resources Information Center

    Falconer, Liz

    2013-01-01

    This paper describes and discusses a case study of postgraduate students undertaking accident investigation and risk assessment exercises in an online virtual world as part of their course curriculum. These exercises were constructed to overcome the ethical and practical barriers inherent in real-world exercises. In particular this paper focusses…

  9. [Spectroscopic Research on Slag Nanocrystal Glass Ceramics Containing Rare Earth Elements].

    PubMed

    Ouyang, Shun-li; Li, Bao-wei; Zhang, Xue-feng; Jia, Xiao-lin; Zhao, Ming; Deng, Lei-bo

    2015-08-01

    The research group prepared the high-performance slag nanocrystal glass ceramics by utilizing the valuable elements of the wastes in the Chinese Bayan Obo which are characterized by their symbiotic or associated existence. In this paper, inductively coupled plasma emission spectroscopy (ICP), X-ray diffraction (XRD), Raman spectroscopy (Raman) and scanning electron microscopy (SEM) are all used in the depth analysis for the composition and structure of the samples. The experiment results of ICP, XRD and SEM showed that the principal crystalline phase of the slag nanocrystal glass ceramics containing rare earth elements is diopside, its grain size ranges from 45 to 100 nm, the elements showed in the SEM scan are basically in consistent with the component analysis of ICP. Raman analysis indicated that its amorphous phase is a three-dimensional network structure composed by the structural unit of silicon-oxy tetrahedron with different non-bridging oxygen bonds. According to the further analysis, we found that the rare earth microelement has significant effect on the network structure. Compared the nanocrystal slag glass ceramic with the glass ceramics of similar ingredients, we found that generally, the Raman band wavenumber for the former is lower than the later. The composition difference between the glass ceramics and the slag nanocrystal with the similar ingredients mainly lies on the rare earth elements and other trace elements. Therefore, we think that the rare earth elements and other trace elements remains in the slag nanocrystal glass ceramics have a significant effect on the network structure of amorphous phase. The research method of this study provides an approach for the relationship among the composition, structure and performance of the glass ceramics.

  10. Direct manipulation of virtual objects

    NASA Astrophysics Data System (ADS)

    Nguyen, Long K.

    Interacting with a Virtual Environment (VE) generally requires the user to correctly perceive the relative position and orientation of virtual objects. For applications requiring interaction in personal space, the user may also need to accurately judge the position of the virtual object relative to that of a real object, for example, a virtual button and the user's real hand. This is difficult since VEs generally only provide a subset of the cues experienced in the real world. Complicating matters further, VEs presented by currently available visual displays may be inaccurate or distorted due to technological limitations. Fundamental physiological and psychological aspects of vision as they pertain to the task of object manipulation were thoroughly reviewed. Other sensory modalities -- proprioception, haptics, and audition -- and their cross-interactions with each other and with vision are briefly discussed. Visual display technologies, the primary component of any VE, were canvassed and compared. Current applications and research were gathered and categorized by different VE types and object interaction techniques. While object interaction research abounds in the literature, pockets of research gaps remain. Direct, dexterous, manual interaction with virtual objects in Mixed Reality (MR), where the real, seen hand accurately and effectively interacts with virtual objects, has not yet been fully quantified. An experimental test bed was designed to provide the highest accuracy attainable for salient visual cues in personal space. Optical alignment and user calibration were carefully performed. The test bed accommodated the full continuum of VE types and sensory modalities for comprehensive comparison studies. Experimental designs included two sets, each measuring depth perception and object interaction. The first set addressed the extreme end points of the Reality-Virtuality (R-V) continuum -- Immersive Virtual Environment (IVE) and Reality Environment (RE). This

  11. The use of Facebook for virtual asynchronous focus groups in qualitative research.

    PubMed

    Biedermann, Narelle

    2018-02-01

    The Internet and the development of more user-engaging applications have opened a whole new world for researchers as a means of recruitment and data collection source. This paper describes the methodological approach of a research study that explored the experiences of Australian military spouses who packed up their family and home to accompany their spouse on an overseas posting. The study used Facebook as a recruitment tool and then as a data source through the conduct of an asynchronous virtual focus group. This paper outlines the advantages and disadvantages of this unique data source as a means of capturing the voices of a hard-to-reach population.

  12. Intelligent Virtual Assistant's Impact on Technical Proficiency within Virtual Teams

    ERIC Educational Resources Information Center

    Graham, Christian; Jones, Nory B.

    2016-01-01

    Information-systems development continues to be a difficult process, particularly for virtual teams that do not have the luxury of meeting face-to-face. The research literature on this topic reinforces this point: the greater part of database systems development projects ends in failure. The use of virtual teams to complete projects further…

  13. Optimizing Virtual Network Functions Placement in Virtual Data Center Infrastructure Using Machine Learning

    NASA Astrophysics Data System (ADS)

    Bolodurina, I. P.; Parfenov, D. I.

    2018-01-01

    We have elaborated a neural network model of virtual network flow identification based on the statistical properties of flows circulating in the network of the data center and characteristics that describe the content of packets transmitted through network objects. This enabled us to establish the optimal set of attributes to identify virtual network functions. We have established an algorithm for optimizing the placement of virtual data functions using the data obtained in our research. Our approach uses a hybrid method of visualization using virtual machines and containers, which enables to reduce the infrastructure load and the response time in the network of the virtual data center. The algorithmic solution is based on neural networks, which enables to scale it at any number of the network function copies.

  14. Wing Classification in the Virtual Research Center

    NASA Technical Reports Server (NTRS)

    Campbell, William H.

    1999-01-01

    The Virtual Research Center (VRC) is a Web site that hosts a database of documents organized to allow teams of scientists and engineers to store and maintain documents. A number of other workgroup-related capabilities are provided. My tasks as a NASA/ASEE Summer Faculty Fellow included developing a scheme for classifying the workgroups using the VRC using the various Divisions within NASA Enterprises. To this end I developed a plan to use several CGI Perl scripts to gather classification information from the leaders of the workgroups, and to display all the workgroups within a specified classification. I designed, implemented, and partially tested scripts which can be used to do the classification. I was also asked to consider directions for future development of the VRC. I think that the VRC can use XML to advantage. XML is a markup language with designer tags that can be used to build meaning into documents. An investigation as to how CORBA, an object-oriented object request broker included with JDK 1.2, might be used also seems justified.

  15. Curating Virtual Data Collections

    NASA Technical Reports Server (NTRS)

    Lynnes, Chris; Leon, Amanda; Ramapriyan, Hampapuram; Tsontos, Vardis; Shie, Chung-Lin; Liu, Zhong

    2015-01-01

    NASAs Earth Observing System Data and Information System (EOSDIS) contains a rich set of datasets and related services throughout its many elements. As a result, locating all the EOSDIS data and related resources relevant to particular science theme can be daunting. This is largely because EOSDIS data's organizing principle is affected more by the way they are produced than around the expected end use. Virtual collections oriented around science themes can overcome this by presenting collections of data and related resources that are organized around the user's interest, not around the way the data were produced. Virtual collections consist of annotated web addresses (URLs) that point to data and related resource addresses, thus avoiding the need to copy all of the relevant data to a single place. These URL addresses can be consumed by a variety of clients, ranging from basic URL downloaders (wget, curl) and web browsers to sophisticated data analysis programs such as the Integrated Data Viewer.

  16. Bringing home sustainability and climate change research and developments via on-line virtual reality

    NASA Astrophysics Data System (ADS)

    Granshaw, F. D.

    2016-12-01

    One of the key challenges of sustainability and climate education is one of accessibility. For example many of the sites where significant climate research is taking place in National Parks are largely inaccessible to the average park visitor. Likewise, taking students to visit exemplary efforts in environmentally sustainable design or habitat restoration projects may be logistically difficult or impossible for the average class. Yet despite these difficulties, finding ways to give students, park visitors, and the general public a chance to explore these areas is critical to their developing sustainability and climate literacy. To address this issue, the author has been working with National Park staff and community groups to develop desktop virtual reality environments that showcase glacier-climate research sites, developments designed with environmental sustainability in mind, and urban watersheds being rehabilitated by volunteer groups and public agencies. These environments provide the user with a chance to take a virtual walk through a site of interest, access data collected at the site, and even listen to researchers and site stewards talk about key activities taking place there. Though they are used as proxies for actual visits via independent on-line exploration, media for public talks, or the framework for student lab exercises, they these virtual environments have also been used to encourage and guide actual sites visits. A focus of this talk will be a recently launched project involving the construction of a library showcasing environmental sustainability projects in the Portland Metropolitan area. In addition to being a resource for local sustainability educators, the library will be a contribution to international sustainability education efforts as it is being developed under the umbrella of a UN affiliate (Greater Portland Sustainability Education Network).

  17. Real behavior in virtual environments: psychology experiments in a simple virtual-reality paradigm using video games.

    PubMed

    Kozlov, Michail D; Johansen, Mark K

    2010-12-01

    The purpose of this research was to illustrate the broad usefulness of simple video-game-based virtual environments (VEs) for psychological research on real-world behavior. To this end, this research explored several high-level social phenomena in a simple, inexpensive computer-game environment: the reduced likelihood of helping under time pressure and the bystander effect, which is reduced helping in the presence of bystanders. In the first experiment, participants had to find the exit in a virtual labyrinth under either high or low time pressure. They encountered rooms with and without virtual bystanders, and in each room, a virtual person requested assistance. Participants helped significantly less frequently under time pressure but the presence/absence of a small number of bystanders did not significantly moderate helping. The second experiment increased the number of virtual bystanders, and participants were instructed to imagine that these were real people. Participants helped significantly less in rooms with large numbers of bystanders compared to rooms with no bystanders, thus demonstrating a bystander effect. These results indicate that even sophisticated high-level social behaviors can be observed and experimentally manipulated in simple VEs, thus implying the broad usefulness of this paradigm in psychological research as a good compromise between experimental control and ecological validity.

  18. Small unmanned aircraft systems for remote sensing and Earth science research

    NASA Astrophysics Data System (ADS)

    Hugenholtz, Chris H.; Moorman, Brian J.; Riddell, Kevin; Whitehead, Ken

    2012-06-01

    To understand and predict Earth-surface dynamics, scientists often rely on access to the latest remote sensing data. Over the past several decades, considerable progress has been made in the development of specialized Earth observation sensors for measuring a wide range of processes and features. Comparatively little progress has been made, however, in the development of new platforms upon which these sensors can be deployed. Conventional platforms are still almost exclusively restricted to piloted aircraft and satellites. For many Earth science research questions and applications these platforms do not yet have the resolution or operational flexibility to provide answers affordably. The most effective remote sensing data match the spatiotemporal scale of the process or feature of interest. An emerging technology comprising unmanned aircraft systems (UAS), also known as unmanned aerial vehicles (UAV), is poised to offer a viable alternative to conventional platforms for acquiring high-resolution remote sensing data with increased operational flexibility, lower cost, and greater versatility (Figure 1).

  19. Teachers Engaged in Authentic EarthScope Research: Challenges and Successes (Invited)

    NASA Astrophysics Data System (ADS)

    Richardson, E.

    2013-12-01

    Since 2010, eight teachers from five different states who are enrolled in the Master of Education in Earth Sciences program at Penn State University have collaborated with research scientists at Penn State and the Woods Hole Oceanographic Institution in an NSF-funded research effort focused on EarthScope data. We have investigated the connection between seismic strain transients and earthquake swarms in the western United States using a combination of Plate Boundary Observatory global positioning system data and earthquake catalog data. The participating teachers have not only taken an active role in the research but have designed classroom-ready lessons and activities they have taught to their own students. Here I discuss the challenges and successes of this project, emphasizing those I believe to be applicable to any scientist hoping to develop a similar project. Foremost, university scientists are largely unfamiliar with mentoring teachers (or any adult learners who are not planning to become researchers) in the process of doing science. Therefore, project design requires careful planning, as the background knowledge and quantitative skills of the participating teachers can vary considerably. It is important to strike a balance between manageable scope and likelihood of achieving worthwhile scientific results. Furthermore, PSU's M.Ed. in Earth Sciences program is fully online--the teacher participants are all at a distance. We prevailed over this challenge largely because the project involved analysis of digital data, making it naturally suited for asynchronous electronic collaboration and communication. The other important basis of success of this project involved distribution of labor. We analyzed data from different geographic regions and over different time periods, so each teacher participant had ownership of and gained expertise about a specific portion of the project, and the parts naturally summed to the whole. The teachers who participated in this

  20. Windows Into the Real World From a Virtual Globe

    NASA Astrophysics Data System (ADS)

    Rich, J.; Urban-Rich, J.

    2007-12-01

    Virtual globes such as Google Earth can be great tools for learning about the geographical variation of the earth. The key to virtual globes is the use of satellite imagery to provide a highly accurate view of the earth's surface. However, because the images are not updated regularly, variations in climate and vegetation over time can not be easily seen. In order to enhance the view of the earth and observe these changes by region and over time we are working to add near real time "windows" into the real world from a virtual globe. For the past 4 years we have been installing web cameras in areas of the world that will provide long term monitoring of global changes. By archiving hourly images from arctic, temperate and tropical regions we are creating a visual data set that is already beginning to tell the story of climate variability. The cameras are currently installed in 10 elementary schools in 3 countries and show the student's view out each window. The Windows Around the World program (http://www.WindowsAroundTheWorld.org) uses the images from these cameras to help students gain a better understanding of earth process and variability in climate and vegetation between different regions and over time. Previously we have used standard web based technologies such as DHTML and AJAX to provide near real-time access to these images and also provide enhanced functionality such as dynamic time lapse movies that allow users to see changes over months, days or hours up to the current hour (http://www.windowsaroundtheworld.org/north_america.aspx). We have integrated the camera images from Windows Around the World into Google Earth. Through network links and models we are creating a way for students to "fly" to another school in the program and see what the current view is out the window. By using a model as a screen, the image can be viewed from the same direction as the students who are sitting in a classroom at the participating school. Once at the school, visiting

  1. Virtual Application of Darul Arif Palace from Serdang Sultanate using Virtual Reality

    NASA Astrophysics Data System (ADS)

    Syahputra, M. F.; Annisa, T.; Rahmat, R. F.; Muchtar, M. A.

    2017-01-01

    Serdang Sultanate is one of Malay Sultanate in Sumatera Utara. In the 18th century, many Malay Aristocrats have developed in Sumatera Utara. Social revolution has happened in 1946, many sultanates were overthrown and member of PKI (Communist Party of Indonesia) did mass killing on members of the sultanate families. As the results of this incident, many cultural and historical heritage destroyed. The integration of heritage preservation and the digital technology has become recent trend. The digital technology is not only able to record, preserve detailed documents and information of heritage completely, but also effectively bring the value-added. In this research, polygonal modelling techniques from 3D modelling technology is used to reconstruct Darul Arif Palace of Serdang Sultanate. After modelling the palace, it will be combined with virtual reality technology to allow user to explore the palace and the environment around the palace. Virtual technology is simulation of real objects in virtual world. The results in this research is that virtual reality application can run using Head-Mounted Display.

  2. Earth materials research: Report of a Workshop on Physics and Chemistry of Earth Materials

    NASA Technical Reports Server (NTRS)

    1987-01-01

    The report concludes that an enhanced effort of earth materials research is necessary to advance the understanding of the processes that shape the planet. In support of such an effort, there are new classes of experiments, new levels of analytical sensitivity and precision, and new levels of theory that are now applicable in understanding the physical and chemical properties of geological materials. The application of these capabilities involves the need to upgrade and make greater use of existing facilities as well as the development of new techniques. A concomitant need is for a sample program involving their collection, synthesis, distribution, and analysis.

  3. Effect of Virtual Analytical Chemistry Laboratory on Enhancing Student Research Skills and Practices

    ERIC Educational Resources Information Center

    Bortnik, Boris; Stozhko, Natalia; Pervukhina, Irina; Tchernysheva, Albina; Belysheva, Galina

    2017-01-01

    This article aims to determine the effect of a virtual chemistry laboratory on university student achievement. The article describes a model of a laboratory course that includes a virtual component. This virtual component is viewed as a tool of student pre-lab autonomous learning. It presents electronic resources designed for a virtual laboratory…

  4. Draft Plan for Characterizing Commercial Data Products in Support of Earth Science Research

    NASA Technical Reports Server (NTRS)

    Ryan, Robert E.; Terrie, Greg; Berglund, Judith

    2006-01-01

    This presentation introduces a draft plan for characterizing commercial data products for Earth science research. The general approach to the commercial product verification and validation includes focused selection of a readily available commercial remote sensing products that support Earth science research. Ongoing product verification and characterization will question whether the product meets specifications and will examine its fundamental properties, potential and limitations. Validation will encourage product evaluation for specific science research and applications. Specific commercial products included in the characterization plan include high-spatial-resolution multispectral (HSMS) imagery and LIDAR data products. Future efforts in this process will include briefing NASA headquarters and modifying plans based on feedback, increased engagement with the science community and refinement of details, coordination with commercial vendors and The Joint Agency Commercial Imagery Evaluation (JACIE) for HSMS satellite acquisitions, acquiring waveform LIDAR data and performing verification and validation.

  5. V-FOR-WaTer - a new virtual research environment for environmental research

    NASA Astrophysics Data System (ADS)

    Strobl, Marcus; Azmi, Elnaz; Hassler, Sibylle; Mälicke, Mirko; Meyer, Jörg; Zehe, Erwin

    2017-04-01

    The preparation of heterogeneous datasets for scientific analysis is still a demanding task. Data preprocessing for hydrological models typically involves gathering datasets from different sources, extensive work within geoinformation systems, data transformation, the generation of computational grids and the definition of initial and boundary conditions. V-FOR-WaTer, a standardized and scalable data hub with compatible analysis tools, will ease comprehensive studies and significantly reduce data preparation time. The idea behind V-FOR-WaTer is to bring together various datasets (e.g. point measurements, 2D/3D data, time series data) from different sources (e.g. gathered in research projects, or as part of regular monitoring of state offices) and to provide common as well as innovative scaling tools in space and time to generate a coherent data grid. Each dataset holds detailed standardized metadata to ensure usability of the data, offer a comprehensive search function and provide reference information for appropriate citation of the dataset creators. V-FOR-WaTer includes a basis of data and tools, but its purpose is to grow by users who extend the virtual research environment with their own tools and research data. Researchers who upload new data or tools can receive a digital object identifier, or protect their data and tools from others until publication. Access to data and tools provided from V-FOR-WaTer happens via an easy-to-use web portal. Due to its modular architecture the portal is ready to be extended with new tools and features and also offers interfaces to Matlab, Python and R.

  6. A Further Characterization of Empirical Research Related to Learning Outcome Achievement in Remote and Virtual Science Labs

    ERIC Educational Resources Information Center

    Brinson, James R.

    2017-01-01

    This paper further characterizes recently reviewed literature related to student learning outcome achievement in non-traditional (virtual and remote) versus traditional (hands-on) science labs, as well as factors to consider when evaluating the state and progress of research in this field as a whole. Current research is characterized according to…

  7. Unique collaboration between research scientists and educators to prepare new Earth Science teachers

    NASA Astrophysics Data System (ADS)

    Pagnotta, Ashley; Grcevich, J.; Shara, M.; Mac Low, M.; Lepine, S.; Nadeau, P.; Flores, K.; Sessa, J.; Zirakparvar, N.; Ustunisik, G.; Kinzler, R.; Macdonald, M.; Contino, J.; Cooke-Nieves, N.; Zachowski, M.

    2013-01-01

    Abstract: The Master of Arts in Teaching (MAT) Program at the American Museum of Natural History is a first-of-its-kind program designed to prepare participants to be world-class Earth Science teachers. The dearth of Earth Science teachers in New York State has resulted in fewer students taking the statewide Earth Science Regents Exam, which negatively affects graduation rates and reduces the number of students who pursue related college degrees. The MAT program was designed to address this problem, and is the result of a collaboration between research scientists and educators at the Museum, with faculty comprised of curators and postdoctoral researchers from the Departments of Astrophysics, Earth and Planetary Sciences, and the Division of Paleontology, as well as doctoral-level Education faculty. The full-time, 15-month program combines courses and field work in astrophysics, geology, earth science, and paleontology at the Museum with pedagogical coursework and real-world teaching experience in local urban classrooms. The program is part of New York State’s Race to the Top initiative and particularly targets high-needs schools with diverse student populations. Because of this, the MAT program has the potential to stimulate interest and achievement in a variety of STEM fields among thousands of students from traditionally underrepresented backgrounds. The first cohort of teacher candidates entered the MAT program in June of 2012. They represent diverse scientific expertise levels, geographic backgrounds, and career stages. We report on the first six months of this pilot program as well as the future plans and opportunities for prospective teacher candidates.

  8. Translational Research and Medicine at NASA: From Earth to Space and Back Again

    NASA Technical Reports Server (NTRS)

    Goodwin, Thomas J.; Cohrs, Randall; Crucian, Brian A,; Levine Benjamin; Otto, Christian; Ploutz-Schneider, Lori; Shackelford, Linda C.

    2014-01-01

    The Space Environment provides many challenges to the human physiology and therefore to extended habitation and exploration. Translational research and medical strategies are meeting these challenges by combining Earth based medical solutions with innovative and developmental engineering approaches. Translational methodologies are current applied to spaceflight related dysregulations in the areas of: (1) cardiovascular fluid shifts, intracranial hypertension and neuro-ocular impairment 2) immune insufficiency and suppression/viral re-expression, 3) bone loss and fragility (osteopenia/osteoporosis) and muscle wasting, and finally 4) radiation sensitivity and advanced ageing. Over 40 years of research into these areas have met with limited success due to lack of tools and basic understanding of central issues that cause physiologic maladaptaion and distrupt homeostatis. I will discuss the effects of living in space (reduced gravity, increased radiation and varying atmospheric conditions [EVA]) during long-duration, exploration-class missions and how translational research has benefited not only space exploration but also Earth based medicine. Modern tools such as telemedicine advances in genomics, proteomics, and metabolomics (Omicssciences) has helped address syndromes, at the systemic level by enlisting a global approach to assessing spaceflight physiology and to develop countermeasures thereby permitting our experience in space to be translated to the Earth's medical community.

  9. Sense of presence and anxiety during virtual social interactions between a human and virtual humans.

    PubMed

    Morina, Nexhmedin; Brinkman, Willem-Paul; Hartanto, Dwi; Emmelkamp, Paul M G

    2014-01-01

    Virtual reality exposure therapy (VRET) has been shown to be effective in treatment of anxiety disorders. Yet, there is lack of research on the extent to which interaction between the individual and virtual humans can be successfully implanted to increase levels of anxiety for therapeutic purposes. This proof-of-concept pilot study aimed at examining levels of the sense of presence and anxiety during exposure to virtual environments involving social interaction with virtual humans and using different virtual reality displays. A non-clinical sample of 38 participants was randomly assigned to either a head-mounted display (HMD) with motion tracker and sterescopic view condition or a one-screen projection-based virtual reality display condition. Participants in both conditions engaged in free speech dialogues with virtual humans controlled by research assistants. It was hypothesized that exposure to virtual social interactions will elicit moderate levels of sense of presence and anxiety in both groups. Further it was expected that participants in the HMD condition will report higher scores of sense of presence and anxiety than participants in the one-screen projection-based display condition. Results revealed that in both conditions virtual social interactions were associated with moderate levels of sense of presence and anxiety. Additionally, participants in the HMD condition reported significantly higher levels of presence than those in the one-screen projection-based display condition (p = .001). However, contrary to the expectations neither the average level of anxiety nor the highest level of anxiety during exposure to social virtual environments differed between the groups (p = .97 and p = .75, respectively). The findings suggest that virtual social interactions can be successfully applied in VRET to enhance sense of presence and anxiety. Furthermore, our results indicate that one-screen projection-based displays can successfully activate levels of anxiety in

  10. IEDA Integrated Services: Improving the User Experience for Interdisciplinary Earth Science Research

    NASA Astrophysics Data System (ADS)

    Carter-Orlando, M.; Ferrini, V. L.; Lehnert, K.; Carbotte, S. M.; Richard, S. M.; Morton, J. J.; Shane, N.; Ash, J.; Song, L.

    2017-12-01

    The Interdisciplinary Earth Data Alliance (IEDA) is an NSF-funded data facility that provides data tools and services to support the Ocean, Earth, and Polar Sciences. IEDA systems, developed and maintained primarily by the IEDA partners EarthChem and the Marine Geoscience Data System (MGDS), serve as primary community data collections for global geochemistry and marine geoscience research and support the preservation, discovery, retrieval, and analysis of a wide range of observational field and analytical data types. Individual IEDA systems originated independently and differ from one another in purpose and scope. Some IEDA systems are data repositories (EarthChem Library, Marine Geo-Digital Library), while others are actively maintained data syntheses (GMRT, PetDB, EarthChem Portal, Geochron). Still others are data visualization and analysis tools (GeoMapApp). Although the diversity of IEDA's data types, tools, and services is a major strength and of high value to investigators, it can be a source of confusion. And while much of the data managed in IEDA systems is appropriate for interdisciplinary research, investigators may be unfamiliar with the user interfaces and services of each system, especially if it is not in their primary discipline. This presentation will highlight new ways in which IEDA helps researchers to more efficiently navigate data submission and data access. It will also discuss how IEDA promotes discovery and access within and across its systems, to serve interdisciplinary science while also remaining aware of and responsive to the more specific needs of its disciplinary user communities. The IEDA Data Submission Hub (DaSH), which is currently under development, aspires to streamline the submission process for both the science data contributor and for the repository data curator. Instead of users deciding a priori, which system they should contribute their data to, the DaSH helps route them to the appropriate repository based primarily on data

  11. Game-Based Virtual Worlds as Decentralized Virtual Activity Systems

    NASA Astrophysics Data System (ADS)

    Scacchi, Walt

    There is widespread interest in the development and use of decentralized systems and virtual world environments as possible new places for engaging in collaborative work activities. Similarly, there is widespread interest in stimulating new technological innovations that enable people to come together through social networking, file/media sharing, and networked multi-player computer game play. A decentralized virtual activity system (DVAS) is a networked computer supported work/play system whose elements and social activities can be both virtual and decentralized (Scacchi et al. 2008b). Massively multi-player online games (MMOGs) such as World of Warcraft and online virtual worlds such as Second Life are each popular examples of a DVAS. Furthermore, these systems are beginning to be used for research, deve-lopment, and education activities in different science, technology, and engineering domains (Bainbridge 2007, Bohannon et al. 2009; Rieber 2005; Scacchi and Adams 2007; Shaffer 2006), which are also of interest here. This chapter explores two case studies of DVASs developed at the University of California at Irvine that employ game-based virtual worlds to support collaborative work/play activities in different settings. The settings include those that model and simulate practical or imaginative physical worlds in different domains of science, technology, or engineering through alternative virtual worlds where players/workers engage in different kinds of quests or quest-like workflows (Jakobsson 2006).

  12. NASA's Earth Science Research and Environmental Predictions

    NASA Technical Reports Server (NTRS)

    Hilsenrath, E.

    2004-01-01

    NASA Earth Science program began in the 1960s with cloud imaging satellites used for weather observations. A fleet of satellites are now in orbit to investigate the Earth Science System to uncover the connections between land, Oceans and the atmosphere. Satellite systems using an array of active and passive remote sensors are used to search for answers on how is the Earth changing and what are the consequences for life on Earth? The answer to these questions can be used for applications to serve societal needs and contribute to decision support systems for weather, hazard, and air quality predictions and mitigation of adverse effects. Partnerships with operational agencies using NASA's observational capabilities are now being explored. The system of the future will require new technology, data assimilation systems which includes data and models that will be used for forecasts that respond to user needs.

  13. Satellite tracking and earth dynamics research programs

    NASA Technical Reports Server (NTRS)

    1982-01-01

    The SAO laser site in Arequipa continued routine operations throughout the reporting period except for the months of March and April when upgrading was underway. The laser in Orroral Valley was operational through March. Together with the cooperating stations in Wettzell, Grasse, Kootwikj, San Fernando, Helwan, and Metsahove the laser stations obtained a total of 37,099 quick-look observations on 978 passes of BE-C, Starlette, and LAGEOS. The Network continued to track LAGEOS at highest priority for polar motion and Earth rotation studies, and for other geophysical investigations, including crustal dynamics, Earth and ocean tides, and the general development of precision orbit determination. The Network performed regular tracking of BE-C and Starlette for refined determinations of station coordinate and the Earth's gravity field and for studies of solid earth dynamics. Monthly statistics of the passes and points are given by station and by satellite.

  14. Collaboration and Community Building in Summer Undergraduate Research Programs in the School of Earth Sciences at Stanford University

    NASA Astrophysics Data System (ADS)

    Nevle, R. J.; Watson Nelson, T.; Harris, J. M.; Klemperer, S. L.

    2012-12-01

    In 2012, the School of Earth Sciences (SES) at Stanford University sponsored two summer undergraduate research programs. Here we describe these programs and efforts to build a cohesive research cohort among the programs' diverse participants. The two programs, the Stanford School of Earth Sciences Undergraduate Research (SESUR) Program and Stanford School of Earth Sciences Summer Undergraduate Research in Geoscience and Engineering (SURGE) Program, serve different undergraduate populations and have somewhat different objectives, but both provide students with opportunities to work on strongly mentored yet individualized research projects. In addition to research, enrichment activities co-sponsored by both programs support the development of community within the combined SES summer undergraduate research cohort. Over the course of 6 to 9 months, the SESUR Program engages Stanford undergraduates, primarily rising sophomores and juniors, with opportunities to deeply explore Earth sciences research while learning about diverse areas of inquiry within SES. Now in its eleventh year, the SESUR experience incorporates the breadth of the scientific endeavor: finding an advisor, proposal writing, obtaining funding, conducting research, and presenting results. Goals of the SESUR program include (1) providing a challenging and rewarding research experience for undergraduates who wish to explore the Earth sciences; (2) fostering interdisciplinary study in the Earth sciences among the undergraduate population; and (3) encouraging students to major or minor in the Earth sciences and/or to complete advanced undergraduate research in one of the departments or programs within SES. The SURGE Program, now in its second year, draws high performing students, primarily rising juniors and seniors, from 14 colleges and universities nationwide, including Stanford. Seventy percent of SURGE students are from racial/ethnic backgrounds underrepresented in STEM fields, and approximately one

  15. Implementing an International Consultation on Earth System Research Priorities Using Web 2.0 Tools

    NASA Astrophysics Data System (ADS)

    Goldfarb, L.; Yang, A.

    2009-12-01

    Leah Goldfarb, Paul Cutler, Andrew Yang*, Mustapha Mokrane, Jacinta Legg and Deliang Chen The scientific community has been engaged in developing an international strategy on Earth system research. The initial consultation in this “visioning” process focused on gathering suggestions for Earth system research priorities that are interdisciplinary and address the most pressing societal issues. It was implemented this through a website that utilized Web 2.0 capabilities. The website (http://www.icsu-visioning.org/) collected input from 15 July to 1 September 2009. This consultation was the first in which the international scientific community was asked to help shape the future of a research theme. The site attracted over 7000 visitors from 133 countries, more than 1000 of whom registered and took advantage of the site’s functionality to contribute research questions (~300 questions), comment on posts, and/or vote on questions. To facilitate analysis of results, the site captured a small set of voluntary information about each contributor and their contribution. A group of ~50 international experts were invited to analyze the inputs at a “Visioning Earth System Research” meeting held in September 2009. The outcome of this meeting—a prioritized list of research questions to be investigated over the next decade—was then posted on the visioning website for additional comment from the community through an online survey tool. In general, many lessons were learned in the development and implementation of this website, both in terms of the opportunities offered by Web 2.0 capabilities and the application of these capabilities. It is hoped that this process may serve as a model for other scientific communities. The International Council for Science (ICSU) in cooperation with the International Social Science Council (ISSC) is responsible for organizing this Earth system visioning process.

  16. Virtual reality: past, present and future.

    PubMed

    Gobbetti, E; Scateni, R

    1998-01-01

    This report provides a short survey of the field of virtual reality, highlighting application domains, technological requirements, and currently available solutions. The report is organized as follows: section 1 presents the background and motivation of virtual environment research and identifies typical application domain, section 2 discusses the characteristics a virtual reality system must have in order to exploit the perceptual and spatial skills of users, section 3 surveys current input/output devices for virtual reality, section 4 surveys current software approaches to support the creation of virtual reality systems, and section 5 summarizes the report.

  17. World Wind: NASA's Virtual Globe

    NASA Astrophysics Data System (ADS)

    Hogan, P.

    2007-12-01

    Virtual globes have set the standard for information exchange. Once you've experienced the visually rich and highly compelling nature of data delivered via virtual globes with their highly engaging context of 3D, it's hard to go back to a flat 2D world. Just as the sawbones of not-too-long-ago have given way to sophisticated surgical operating theater, today's medium for information exchange is just beginning to leap from the staid chalkboards and remote libraries to fingertip navigable 3D worlds. How we harness this technology to serve a world inundated with information will describe the quality of our future. Our instincts for discovery and entertainment urge us on. There's so much we could know if the world's knowledge was presented to us in its natural context. Virtual globes are almost magical in their ability to reveal natural wonders. Anyone flying along a chain of volcanoes, a mid-ocean ridge or deep ocean trench, while simultaneously seeing the different depths to the history of earthquakes in those areas, will be delighted to sense Earth's dynamic nature in a way that would otherwise take several paragraphs of "boring" text. The sophisticated concepts related to global climate change would be far more comprehensible when experienced via a virtual globe. There is a large universe of public and private geospatial data sets that virtual globes can bring to light. The benefit derived from access to this data within virtual globes represents a significant return on investment for government, industry, the general public, and especially in the realm of education. Data access remains a key issue. Just as the highway infrastructure allows unimpeded access from point A to point B, an open standards-based infrastructure for data access allows virtual globes to exchange data in the most efficient manner possible. This data can be either free or proprietary. The Open Geospatial Consortium is providing the leadership necessary for this open standards-based data access

  18. Research-Grade 3D Virtual Astromaterials Samples: Novel Visualization of NASA's Apollo Lunar Samples and Antarctic Meteorite Samples to Benefit Curation, Research, and Education

    NASA Technical Reports Server (NTRS)

    Blumenfeld, E. H.; Evans, C. A.; Oshel, E. R.; Liddle, D. A.; Beaulieu, K. R.; Zeigler, R. A.; Righter, K.; Hanna, R. D.; Ketcham, R. A.

    2017-01-01

    NASA's vast and growing collections of astromaterials are both scientifically and culturally significant, requiring unique preservation strategies that need to be recurrently updated to contemporary technological capabilities and increasing accessibility demands. New technologies have made it possible to advance documentation and visualization practices that can enhance conservation and curation protocols for NASA's Astromaterials Collections. Our interdisciplinary team has developed a method to create 3D Virtual Astromaterials Samples (VAS) of the existing collections of Apollo Lunar Samples and Antarctic Meteorites. Research-grade 3D VAS will virtually put these samples in the hands of researchers and educators worldwide, increasing accessibility and visibility of these significant collections. With new sample return missions on the horizon, it is of primary importance to develop advanced curation standards for documentation and visualization methodologies.

  19. Monitoring the englacial fracture state using virtual-reflector seismology

    NASA Astrophysics Data System (ADS)

    Lindner, F.; Weemstra, C.; Walter, F.; Hadziioannou, C.

    2017-12-01

    Fracturing and changes in the englacial macroscopic water content change the elastic bulk properties of ice bodies. Small seismic velocity variations, resulting from such changes, can be measured using a technique called coda-wave interferometry. Here, coda refers to the later-arriving, multiply scattered waves. Often, this technique is applied to so-called virtual-source responses, which can be obtained using seismic interferometry (a simple crosscorrelation process). Compared to other media (e.g., the Earth's crust), however, ice bodies exhibit relatively little scattering. This complicates the application of coda-wave interferometry to the retrieved virtual-source responses. In this work, we therefore investigate the applicability of coda-wave interferometry to virtual-source responses obtained using two alternative seismic interferometric techniques, namely, seismic interferometry by multidimensional deconvolution (SI by MDD), and virtual-reflector seismology (VRS). To that end, we use synthetic data, as well as active-source glacier data acquired on Glacier de la Plaine Morte, Switzerland. Both SI by MDD and VRS allow the retrieval of more accurate virtual-source responses. In particular, the dependence of the retrieved virtual-source responses on the illumination pattern is reduced. We find that this results in more accurate glacial phase-velocity estimates. In addition, VRS introduces virtual reflections from a receiver contour (partly) enclosing the medium of interest. By acting as a sort of virtual reverberation, the coda resulting from the application of VRS significantly increases seismic monitoring capabilities, in particular in cases where natural scattering coda is not available.

  20. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. Shawn Domagal-Goldman, Research Space Scientist, NASA Goddard Space Flight Center, speaks on a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  1. Earth as an Exoplanet: Lessons in Recognizing Planetary Habitability

    NASA Astrophysics Data System (ADS)

    Meadows, Victoria; Robinson, Tyler; Misra, Amit; Ennico, Kimberly; Sparks, William B.; Claire, Mark; Crisp, David; Schwieterman, Edward; Bussey, D. Ben J.; Breiner, Jonathan

    2015-01-01

    Earth will always be our best-studied example of a habitable world. While extrasolar planets are unlikely to look exactly like Earth, they may share key characteristics, such as oceans, clouds and surface inhomogeneity. Earth's globally-averaged characteristics can therefore help us to recognize planetary habitability in data-limited exoplanet observations. One of the most straightforward ways to detect habitability will be via detection of 'glint', specular reflectance from an ocean (Robinson et al., 2010). Other methods include undertaking a census of atmospheric greenhouse gases, or attempting to measure planetary surface temperature and pressure, to determine if liquid water would be feasible on the planetary surface. Here we present recent research on detecting planetary habitability, led by the NASA Astrobiology Institute's Virtual Planetary Laboratory Team. This work includes a collaboration with the NASA Lunar Science Institute on the detection of ocean glint and ozone absorption using Lunar Crater Observation and Sensing Satellite (LCROSS) Earth observations (Robinson et al., 2014). This data/model comparison provides the first observational test of a technique that could be used to determine exoplanet habitability from disk-integrated observations at visible and near-infrared wavelengths. We find that the VPL spectral Earth model is in excellent agreement with the LCROSS Earth data, and can be used to reliably predict Earth's appearance at a range of phases relevant to exoplanet observations. Determining atmospheric surface pressure and temperature directly for a potentially habitable planet will be challenging due to the lack of spatial-resolution, presence of clouds, and difficulty in spectrally detecting many bulk constituents of terrestrial atmospheres. Additionally, Rayleigh scattering can be masked by absorbing gases and absorption from the underlying surface. However, new techniques using molecular dimers of oxygen (Misra et al., 2014) and nitrogen

  2. Grand Research Questions in the Solid-Earth Sciences Final Scientific/Technical Report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Linn, Anne M.

    2008-12-03

    Over the past three decades, Earth scientists have made great strides in understanding our planet’s workings and history. Yet this progress has served principally to lay bare more fundamental questions about the Earth. Expanding knowledge is generating new questions, while innovative technologies and new partnerships with other sciences provide new paths toward answers. A National Academies committee was established to frame some of the great intellectual challenges inherent in the study of the Earth and planets. The goal was to focus on science, not implementation issues, such as facilities or recommendations aimed at specific agencies. The committee canvassed the geologicalmore » community and deliberated at length to arrive at 10 questions: 1. How did Earth and other planets form? 2. What happened during Earth’s “dark age” (the first 500 million years)? 3. How did life begin? 4. How does Earth’s interior work, and how does it affect the surface? 5. Why does Earth have plate tectonics and continents? 6. How are Earth processes controlled by material properties? 7. What causes climate to change—and how much can it change? 8. How has life shaped Earth—and how has Earth shaped life? 9. Can earthquakes, volcanic eruptions, and their consequences be predicted? 10. How do fluid flow and transport affect the human environment? Written for graduate students, colleagues in sister disciplines, and program managers funding Earth and planetary science research, the report describes where the field stands, how it got there, and where it might be headed. Our hope is that the report will spark new interest in and support for the field by showing how Earth science can contribute to a wide range of issues—including some not always associated with the solid Earth—from the formation of the solar system to climate change to the origin of life. Its reach goes beyond the United States; the report is being translated into Chinese and distributed in China.« less

  3. The OpenEarth Framework (OEF) for the 3D Visualization of Integrated Earth Science Data

    NASA Astrophysics Data System (ADS)

    Nadeau, David; Moreland, John; Baru, Chaitan; Crosby, Chris

    2010-05-01

    Data integration is increasingly important as we strive to combine data from disparate sources and assemble better models of the complex processes operating at the Earth's surface and within its interior. These data are often large, multi-dimensional, and subject to differing conventions for data structures, file formats, coordinate spaces, and units of measure. When visualized, these data require differing, and sometimes conflicting, conventions for visual representations, dimensionality, symbology, and interaction. All of this makes the visualization of integrated Earth science data particularly difficult. The OpenEarth Framework (OEF) is an open-source data integration and visualization suite of applications and libraries being developed by the GEON project at the University of California, San Diego, USA. Funded by the NSF, the project is leveraging virtual globe technology from NASA's WorldWind to create interactive 3D visualization tools that combine and layer data from a wide variety of sources to create a holistic view of features at, above, and beneath the Earth's surface. The OEF architecture is open, cross-platform, modular, and based upon Java. The OEF's modular approach to software architecture yields an array of mix-and-match software components for assembling custom applications. Available modules support file format handling, web service communications, data management, user interaction, and 3D visualization. File parsers handle a variety of formal and de facto standard file formats used in the field. Each one imports data into a general-purpose common data model supporting multidimensional regular and irregular grids, topography, feature geometry, and more. Data within these data models may be manipulated, combined, reprojected, and visualized. The OEF's visualization features support a variety of conventional and new visualization techniques for looking at topography, tomography, point clouds, imagery, maps, and feature geometry. 3D data such as

  4. Virtual Organizations: An Overview

    NASA Astrophysics Data System (ADS)

    Nami, Mohammad Reza

    The need to remain competitive in the open market forces companies to concentrate on their core competencies while searching for alliances when additional skills or resources are needed to fulfill business opportunities. The changing business situation of companies and customer needs have motivated researchers to introduce Virtual Organization (VO) idea. A Virtual Organization is always a form of partnership and managing partners and handling partnerships are crucial. Virtual organizations are defined as a temporary collection of enterprises that cooperate and share resources, knowledge, and competencies to better respond to business opportunities. This paper presents base concepts of virtual organizations including properties, management concepts, operational concepts, and main issues in collaboration such as security and authentication.

  5. Satellite-tracking and Earth dynamics research programs

    NASA Technical Reports Server (NTRS)

    1982-01-01

    The activities carried out by the Smithsonian Astrophysical Observatory (SAO) are described. The SAO network continued to track LAGEOS at highest priority for polar motion and Earth rotation studies, and for other geophysical investigations, including crustal dynamics, Earth and ocean tides, and the general development of precision orbit determination. The network performed regular tracking of several other retroreflector satellites including GEOS-1, GEOS-3, BE-C, and Starlette for refined determinations of station coordinates and the Earth's gravity field and for studies of solid Earth dynamics. A major program in laser upgrading continued to improve ranging accuracy and data yield. This program includes an increase in pulse repetition rate from 8 ppm to 30 ppm, a reduction in laser pulse width from 6 nsec to 2 to 3 nsec, improvements in the photoreceiver and the electronics to improve daylight ranging, and an analog pulse detection system to improve range noise and accuracy. Data processing hardware and software are discussed.

  6. Virtual Reality in Psychology

    ERIC Educational Resources Information Center

    Foreman, Nigel

    2009-01-01

    The benefits of using virtual environments (VEs) in psychology arise from the fact that movements in virtual space, and accompanying perceptual changes, are treated by the brain in much the same way as those in equivalent real space. The research benefits of using VEs, in areas of psychology such as spatial learning and cognition, include…

  7. Dagik Earth: An affordable three-dimensional presentation of global geoscience data in classrooms and science museums

    NASA Astrophysics Data System (ADS)

    Saito, A.; Takahashi, M.; Tsugawa, T.; Nishi, N.; Odagi, Y.; Yoshida, D.

    2009-12-01

    Three-dimensional display of the Earth is a most effective way to impress audiences how the Earth looks and make them understand the Earth is one system. There are several projects to display global data on 3D globes, such as Science on a Sphere by NOAA and Geo Cosmos by Miraikan, Japan. They have made great successes to provide audiences opportunities to learn the geoscience outputs through feeling that they are standing in front of the "real" Earth. However, those systems are too large, complicated, and expensive to be used in classrooms and local science museums. We developed an easy method to display global geoscience data in three dimensions without any complex and expensive systems. The method uses a normal PC projector, a PC and a hemispheric screen. To display the geoscience data, virtual globe software, such as Google Earth and NASA World Wind, are used. The virtual globe software makes geometry conversion. That is, the fringe areas are shrunken as it is looked from the space. Thus, when the image made by the virtual globe is projected on the hemispheric screen, it is reversely converted to its original shape on the Earth. This method does not require any specific software, projectors and polarizing glasses to make 3D presentation of the Earth. Only a hemispheric screen that can be purchased with $50 for 60cm diameter is necessary. Dagik Earth is the project that develops and demonstrates the educational programs of geoscience in classrooms and science museums using this 3D Earth presentation method. We have developed a few programs on aurora and weather system, and demonstrated them in under-graduate level classes and science museums, such as National Museum of Nature and Science,Tokyo, Shizuoka Science Center and Kyoto University Museum, since 2007. Package of hardware, geoscience data plot, and textbook have been developed to be used as short-term rental to schools and science museums. Portability, low cost and easiness of development new contents are

  8. Virtual Interactive Musculoskeletal System (VIMS) in orthopaedic research, education and clinical patient care.

    PubMed

    Chao, Edmund Y S; Armiger, Robert S; Yoshida, Hiroaki; Lim, Jonathan; Haraguchi, Naoki

    2007-03-08

    The ability to combine physiology and engineering analyses with computer sciences has opened the door to the possibility of creating the "Virtual Human" reality. This paper presents a broad foundation for a full-featured biomechanical simulator for the human musculoskeletal system physiology. This simulation technology unites the expertise in biomechanical analysis and graphic modeling to investigate joint and connective tissue mechanics at the structural level and to visualize the results in both static and animated forms together with the model. Adaptable anatomical models including prosthetic implants and fracture fixation devices and a robust computational infrastructure for static, kinematic, kinetic, and stress analyses under varying boundary and loading conditions are incorporated on a common platform, the VIMS (Virtual Interactive Musculoskeletal System). Within this software system, a manageable database containing long bone dimensions, connective tissue material properties and a library of skeletal joint system functional activities and loading conditions are also available and they can easily be modified, updated and expanded. Application software is also available to allow end-users to perform biomechanical analyses interactively. Examples using these models and the computational algorithms in a virtual laboratory environment are used to demonstrate the utility of these unique database and simulation technology. This integrated system, model library and database will impact on orthopaedic education, basic research, device development and application, and clinical patient care related to musculoskeletal joint system reconstruction, trauma management, and rehabilitation.

  9. Interactive Volcano Studies and Education Using Virtual Globes

    NASA Astrophysics Data System (ADS)

    Dehn, J.; Bailey, J. E.; Webley, P.

    2006-12-01

    Internet-based virtual globe programs such as Google Earth provide a spatial context for visualization of monitoring and geophysical data sets. At the Alaska Volcano Observatory, Google Earth is being used to integrate satellite imagery, modeling of volcanic eruption clouds and seismic data sets to build new monitoring and reporting tools. However, one of the most useful information sources for environmental monitoring is under utilized. Local populations, who have lived near volcanoes for decades are perhaps one of the best gauges for changes in activity. Much of the history of the volcanoes is only recorded through local legend. By utilizing the high level of internet connectivity in Alaska, and the interest of secondary education in environmental science and monitoring, it is proposed to build a network of observation nodes around local schools in Alaska and along the Aleutian Chain. A series of interactive web pages with observations on a volcano's condition, be it glow at night, puffs of ash, discolored snow, earthquakes, sounds, and even current weather conditions can be recorded, and the users will be able to see their reports in near real time. The database will create a KMZ file on the fly for upload into the virtual globe software. Past observations and legends could be entered to help put a volcano's long-term activity in perspective. Beyond the benefit to researchers and emergency managers, students and teachers in the rural areas will be involved in volcano monitoring, and gain an understanding of the processes and hazard mitigation efforts in their community. K-12 students will be exposed to the science, and encouraged to participate in projects at the university. Infrastructure at the university can be used by local teachers to augment their science programs, hopefully encouraging students to continue their education at the university level.

  10. Research on vehicles and cargos matching model based on virtual logistics platform

    NASA Astrophysics Data System (ADS)

    Zhuang, Yufeng; Lu, Jiang; Su, Zhiyuan

    2018-04-01

    Highway less than truckload (LTL) transportation vehicles and cargos matching problem is a joint optimization problem of typical vehicle routing and loading, which is also a hot issue of operational research. This article based on the demand of virtual logistics platform, for the problem of the highway LTL transportation, the matching model of the idle vehicle and the transportation order is set up and the corresponding genetic algorithm is designed. Then the algorithm is implemented by Java. The simulation results show that the solution is satisfactory.

  11. Coming down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations

    ERIC Educational Resources Information Center

    Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis

    2015-01-01

    Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…

  12. NREL, EPRI Validate Advanced Microgrid Controller with ESIF's Virtual

    Science.gov Websites

    Microgrid Controller with ESIF's Virtual Microgrid Model NREL, EPRI Validate Advanced Microgrid Controller with ESIF's Virtual Microgrid Model NREL is working with the Electric Power Research Institute (EPRI Energy Systems Integration Facility, by connecting it to a virtual model of a microgrid. NREL researchers

  13. Enabling Access to High-Resolution Lidar Topography for Earth Science Research

    NASA Astrophysics Data System (ADS)

    Crosby, Christopher; Nandigam, Viswanath; Arrowsmith, Ramon; Baru, Chaitan

    2010-05-01

    High-resolution topography data acquired with lidar (light detection and ranging a.k.a. laser scanning) technology are revolutionizing the way we study the geomorphic processes acting along the Earth's surface. These data, acquired from either an airborne platform or from a tripod-mounted scanner, are emerging as a fundamental tool for research on a variety of topics ranging from earthquake hazards to ice sheet dynamics. Lidar topography data allow earth scientists to study the processes that contribute to landscape evolution at resolutions not previously possible yet essential for their appropriate representation. These datasets also have significant implications for earth science education and outreach because they provide an accurate digital representation of landforms and geologic hazards. However, along with the potential of lidar topography comes an increase in the volume and complexity of data that must be efficiently managed, archived, distributed, processed and integrated in order for them to be of use to the community. A single lidar data acquisition may generate terabytes of data in the form of point clouds, digital elevation models (DEMs), and derivative imagery. This massive volume of data is often difficult to manage and poses significant distribution challenges when trying to allow access to the data for a large scientific user community. Furthermore, the datasets can be technically challenging to work with and may require specific software and computing resources that are not readily available to many users. The U.S. National Science Foundation (NSF)-funded OpenTopography Facility (http://www.opentopography.org) is an online data access and processing system designed to address the challenges posed by lidar data, and to democratize access to these data for the scientific user community. OpenTopography provides free, online access to lidar data in a number of forms, including raw lidar point cloud data, standard DEMs, and easily accessible Google

  14. The Geography of Virtual Questioning

    ERIC Educational Resources Information Center

    Mon, Lorri; Bishop, Bradley Wade; McClure, Charles R.; McGilvray, Jessica; Most, Linda; Milas, Theodore Patrick; Snead, John T.

    2009-01-01

    This article explores the geography of virtual questioning by using geographic information systems to study activity within the Florida Electronic Library "Ask a Librarian" collaborative chat service. Researchers mapped participating libraries throughout the state of Florida that served as virtual "entry portals" for users as…

  15. Virtual biomedical universities and e-learning.

    PubMed

    Beux, P Le; Fieschi, M

    2007-01-01

    In this special issue on virtual biomedical universities and e-learning we will make a survey on the principal existing teaching applications of ICT used in medical Schools around the world. In the following we identify five types of research and experiments in this field of medical e-learning and virtual medical universities. The topics of this special issue goes from educational computer program to create and simulate virtual patients with a wide variety of medical conditions in different clinical settings and over different time frames to using distance learning in developed and developing countries program training medical informatics of clinicians. We also present the necessity of good indexing and research tools for training resources together with workflows to manage the multiple source content of virtual campus or universities and the virtual digital video resources. A special attention is given to training new generations of clinicians in ICT tools and methods to be used in clinical settings as well as in medical schools.

  16. Virtual environment tactile system

    DOEpatents

    Renzi, Ronald

    1996-01-01

    A method for providing a realistic sense of touch in virtual reality by means of programmable actuator assemblies is disclosed. Each tactile actuator assembly consists of a number of individual actuators whose movement is controlled by a computer and associated drive electronics. When an actuator is energized, the rare earth magnet and the associated contactor, incorporated within the actuator, are set in motion by the opposing electromagnetic field of a surrounding coil. The magnet pushes the contactor forward to contact the skin resulting in the sensation of touch. When the electromagnetic field is turned off, the rare earth magnet and the contactor return to their neutral positions due to the magnetic equilibrium caused by the interaction with the ferrous outer sleeve. The small size and flexible nature of the actuator assemblies permit incorporation into a glove, boot or body suit. The actuator has additional applications, such as, for example, as an accelerometer, an actuator for precisely controlled actuations or to simulate the sensation of braille letters.

  17. Strategy for earth explorers in global earth sciences

    NASA Technical Reports Server (NTRS)

    1988-01-01

    The goal of the current NASA Earth System Science initiative is to obtain a comprehensive scientific understanding of the Earth as an integrated, dynamic system. The centerpiece of the Earth System Science initiative will be a set of instruments carried on polar orbiting platforms under the Earth Observing System program. An Earth Explorer program can open new vistas in the earth sciences, encourage innovation, and solve critical scientific problems. Specific missions must be rigorously shaped by the demands and opportunities of high quality science and must complement the Earth Observing System and the Mission to Planet Earth. The committee believes that the proposed Earth Explorer program provides a substantial opportunity for progress in the earth sciences, both through independent missions and through missions designed to complement the large scale platforms and international research programs that represent important national commitments. The strategy presented is intended to help ensure the success of the Earth Explorer program as a vital stimulant to the study of the planet.

  18. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Panelists pose for a group photo at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and highlighted how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  19. An Investigation of Communication in Virtual High Schools

    ERIC Educational Resources Information Center

    Belair, Marley

    2012-01-01

    Virtual schooling is an increasing trend for secondary education. Research of the communication practices in virtual schools has provided a myriad of suggestions for virtual school policies. The purpose of this qualitative study was to investigate the activities and processes involved in the daily rituals of virtual school teachers and learners…

  20. Reasons to Use Virtual Reality in Education and Training Courses and a Model to Determine When to Use Virtual Reality

    ERIC Educational Resources Information Center

    Pantelidis, Veronica S.

    2009-01-01

    Many studies have been conducted on the use of virtual reality in education and training. This article lists examples of such research. Reasons to use virtual reality are discussed. Advantages and disadvantages of using virtual reality are presented, as well as suggestions on when to use and when not to use virtual reality. A model that can be…

  1. SPASE, Metadata, and the Heliophysics Virtual Observatories

    NASA Technical Reports Server (NTRS)

    Thieman, James; King, Todd; Roberts, Aaron

    2010-01-01

    To provide data search and access capability in the field of Heliophysics (the study of the Sun and its effects on the Solar System, especially the Earth) a number of Virtual Observatories (VO) have been established both via direct funding from the U.S. National Aeronautics and Space Administration (NASA) and through other funding agencies in the U.S. and worldwide. At least 15 systems can be labeled as Virtual Observatories in the Heliophysics community, 9 of them funded by NASA. The problem is that different metadata and data search approaches are used by these VO's and a search for data relevant to a particular research question can involve consulting with multiple VO's - needing to learn a different approach for finding and acquiring data for each. The Space Physics Archive Search and Extract (SPASE) project is intended to provide a common data model for Heliophysics data and therefore a common set of metadata for searches of the VO's. The SPASE Data Model has been developed through the common efforts of the Heliophysics Data and Model Consortium (HDMC) representatives over a number of years. We currently have released Version 2.1 of the Data Model. The advantages and disadvantages of the Data Model will be discussed along with the plans for the future. Recent changes requested by new members of the SPASE community indicate some of the directions for further development.

  2. A Rapid Prototyping Look at NASA's Next Generation Earth-Observing Satellites; Opportunities for Global Change Research and Applications

    NASA Astrophysics Data System (ADS)

    Cecil, L.; Young, D. F.; Parker, P. A.; Eckman, R. S.

    2006-12-01

    The NASA Applied Sciences Program extends the results of Earth Science Division (ESD) research and knowledge beyond the scientific and research communities to contribute to national priority applications with societal benefits. The Applied Sciences Program focuses on, (1) assimilation of NASA Earth-science research results and their associated uncertainties to improve decision support systems and, (2) the transition of NASA research results to evolve improvements in future operational systems. The broad range of Earth- science research results that serve as inputs to the Applied Sciences Program are from NASA's Research and Analysis Program (R&A) within the ESD. The R&A Program has established six research focus areas to study the complex processes associated with Earth-system science; Atmospheric Composition, Carbon Cycle and Ecosystems, Climate Variability and Change, Earth Surface and Interior, Water and Energy Cycle, and Weather. Through observations-based Earth-science research results, NASA and its partners are establishing predictive capabilities for future projections of natural and human perturbations on the planet. The focus of this presentation is on the use of research results and their associated uncertainties from several of NASA's nine next generation missions for societal benefit. The newly launched missions are, (1) CloudSat, and (2) CALIPSO (Cloud Aerosol Lidar and Infrared Pathfinder Satellite Observations), both launched April 28, 2006, and the planned next generation missions include, (3) the Orbiting Carbon Observatory (OCO), (4) the Global Precipitation Mission (GPM), (5) the Landsat Data Continuity Mission (LDCM), (6) Glory, for measuring the spatial and temporal distribution of aerosols and total solar irradiance for long-term climate records, (7) Aquarius, for measuring global sea surface salinity, (8) the Ocean Surface Topography Mission (OSTM), and (9) the NPOESS Preparatory Project (NPP) for measuring long-term climate trends and global

  3. EarthEd Online: Open Source Online Software to Support Large Courses

    NASA Astrophysics Data System (ADS)

    Prothero, W. A.

    2003-12-01

    The purpose of the EarthEd Online software project is to support a modern instructional pedagogy in a large, college level, earth science course. It is an ongoing development project that has evolved in a large general education oceanography course over the last decade. Primary goals for the oceanography course are to support learners in acquiring a knowledge of science process, an appreciation for the relevance of science to society, and basic content knowledge. In order to support these goals, EarthEd incorporates: a) integrated access to various kinds of real earth data (and links to web-based data browsers), b) online discussions, live chat, with integrated graphics editing, linking, and upload, c) online writing, reviewing, and grading, d) online homework assignments, e) on demand grade calculation, and f) instructor grade entry and progress reports. The software was created using Macromedia Director. It is distributed to students on a CDROM and updates are downloaded and installed automatically. Data browsers for plate tectonics relevant data ("Our Dynamic Planet"), a virtual exploration of the East Pacific Rise, the World Ocean Atlas-98, and a fishing simulation game are integrated with the EarthEd software. The system is modular which allows new capabilities, such as new data browsers, to be added. Student reactions to the software are positive overall. They are especially appreciative of the on demand grade computation capability. The online writing, commenting and grading is particularly effective in managing the large number of papers that get submitted. The TA's grade the papers, but the instructor can provide feedback to them as they grade the papers, and a record is maintained of all comments and rubric item grades. Commenting is made easy by simply "dragging" a selection of pre-defined comments into the student's text. Scoring is supported by an integrated scoring rubric. All assignments, rubrics, etc. are configured in text files that are downloaded

  4. The virtual environment display system

    NASA Technical Reports Server (NTRS)

    Mcgreevy, Michael W.

    1991-01-01

    Virtual environment technology is a display and control technology that can surround a person in an interactive computer generated or computer mediated virtual environment. It has evolved at NASA-Ames since 1984 to serve NASA's missions and goals. The exciting potential of this technology, sometimes called Virtual Reality, Artificial Reality, or Cyberspace, has been recognized recently by the popular media, industry, academia, and government organizations. Much research and development will be necessary to bring it to fruition.

  5. Virtual reality and planetary exploration

    NASA Technical Reports Server (NTRS)

    Mcgreevy, Michael W.

    1992-01-01

    Exploring planetary environments is central to NASA's missions and goals. A new computing technology called Virtual Reality has much to offer in support of planetary exploration. This technology augments and extends human presence within computer-generated and remote spatial environments. Historically, NASA has been a leader in many of the fundamental concepts and technologies that comprise Virtual Reality. Indeed, Ames Research Center has a central role in the development of this rapidly emerging approach to using computers. This ground breaking work has inspired researchers in academia, industry, and the military. Further, NASA's leadership in this technology has spun off new businesses, has caught the attention of the international business community, and has generated several years of positive international media coverage. In the future, Virtual Reality technology will enable greatly improved human-machine interactions for more productive planetary surface exploration. Perhaps more importantly, Virtual Reality technology will democratize the experience of planetary exploration and thereby broaden understanding of, and support for, this historic enterprise.

  6. Virtual reality and planetary exploration

    NASA Astrophysics Data System (ADS)

    McGreevy, Michael W.

    Exploring planetary environments is central to NASA's missions and goals. A new computing technology called Virtual Reality has much to offer in support of planetary exploration. This technology augments and extends human presence within computer-generated and remote spatial environments. Historically, NASA has been a leader in many of the fundamental concepts and technologies that comprise Virtual Reality. Indeed, Ames Research Center has a central role in the development of this rapidly emerging approach to using computers. This ground breaking work has inspired researchers in academia, industry, and the military. Further, NASA's leadership in this technology has spun off new businesses, has caught the attention of the international business community, and has generated several years of positive international media coverage. In the future, Virtual Reality technology will enable greatly improved human-machine interactions for more productive planetary surface exploration. Perhaps more importantly, Virtual Reality technology will democratize the experience of planetary exploration and thereby broaden understanding of, and support for, this historic enterprise.

  7. Exploring the Antecedents of Trust in Virtual Communities

    ERIC Educational Resources Information Center

    Hsu, Meng-Hsiang; Chang, Chun-Ming; Yen, Chia-Hui

    2011-01-01

    Although previous research has established that interpersonal trust and system trust are critical in shaping individual behaviour in virtual settings, the two perspectives have not been examined by IS researchers in virtual communities (VCs) simultaneously. Drawing from prior literature on trust and VCs, a research model for understanding the…

  8. Learning Area and Perimeter with Virtual Manipulatives

    ERIC Educational Resources Information Center

    Bouck, Emily; Flanagan, Sara; Bouck, Mary

    2015-01-01

    Manipulatives are considered a best practice for educating students with disabilities, but little research exists which examines virtual manipulatives as tool for supporting students in mathematics. This project investigated the use of a virtual manipulative through the National Library of Virtual Manipulatives--polynominoes (i.e., tiles)--as a…

  9. STEPPE: Supporting collaborative research and education on Earth's deep-time sedimentary crust.

    NASA Astrophysics Data System (ADS)

    Smith, D. M.

    2014-12-01

    STEPPE—Sedimentary geology, Time, Environment, Paleontology, Paleoclimate, and Energy—is a National Science Foundation supported consortium whose mission is to promote multidisciplinary research and education on Earth's deep-time sedimentary crust. Deep-time sedimentary crust research includes many specialty areas—biology, geography, ecology, paleontology, sedimentary geology, stratigraphy, geochronology, paleoclimatology, sedimentary geochemistry, and more. In fact, the diversity of disciplines and size of the community (roughly one-third of Earth-science faculty in US universities) itself has been a barrier to the formation of collaborative, multidisciplinary teams in the past. STEPPE has been working to support new research synergies and the development of infrastructure that will encourage the community to think about the big problems that need to be solved and facilitate the formation of collaborative research teams to tackle these problems. Toward this end, STEPPE is providing opportunities for workshops, working groups and professional development training sessions, web-hosting and database services and an online collaboration platform that facilitates interaction among participants, the sharing of documentation and workflows and an ability to push news and reports to group participants and beyond using social media tools. As such, STEPPE is working to provide an interactive space that will serve as both a gathering place and clearinghouse for information, allowing for broader integration of research and education across all STEPPE-related sub disciplines.

  10. Dynamically allocated virtual clustering management system

    NASA Astrophysics Data System (ADS)

    Marcus, Kelvin; Cannata, Jess

    2013-05-01

    The U.S Army Research Laboratory (ARL) has built a "Wireless Emulation Lab" to support research in wireless mobile networks. In our current experimentation environment, our researchers need the capability to run clusters of heterogeneous nodes to model emulated wireless tactical networks where each node could contain a different operating system, application set, and physical hardware. To complicate matters, most experiments require the researcher to have root privileges. Our previous solution of using a single shared cluster of statically deployed virtual machines did not sufficiently separate each user's experiment due to undesirable network crosstalk, thus only one experiment could be run at a time. In addition, the cluster did not make efficient use of our servers and physical networks. To address these concerns, we created the Dynamically Allocated Virtual Clustering management system (DAVC). This system leverages existing open-source software to create private clusters of nodes that are either virtual or physical machines. These clusters can be utilized for software development, experimentation, and integration with existing hardware and software. The system uses the Grid Engine job scheduler to efficiently allocate virtual machines to idle systems and networks. The system deploys stateless nodes via network booting. The system uses 802.1Q Virtual LANs (VLANs) to prevent experimentation crosstalk and to allow for complex, private networks eliminating the need to map each virtual machine to a specific switch port. The system monitors the health of the clusters and the underlying physical servers and it maintains cluster usage statistics for historical trends. Users can start private clusters of heterogeneous nodes with root privileges for the duration of the experiment. Users also control when to shutdown their clusters.

  11. Virtual interactive musculoskeletal system (VIMS) in orthopaedic research, education and clinical patient care

    PubMed Central

    Chao, Edmund YS; Armiger, Robert S; Yoshida, Hiroaki; Lim, Jonathan; Haraguchi, Naoki

    2007-01-01

    The ability to combine physiology and engineering analyses with computer sciences has opened the door to the possibility of creating the "Virtual Human" reality. This paper presents a broad foundation for a full-featured biomechanical simulator for the human musculoskeletal system physiology. This simulation technology unites the expertise in biomechanical analysis and graphic modeling to investigate joint and connective tissue mechanics at the structural level and to visualize the results in both static and animated forms together with the model. Adaptable anatomical models including prosthetic implants and fracture fixation devices and a robust computational infrastructure for static, kinematic, kinetic, and stress analyses under varying boundary and loading conditions are incorporated on a common platform, the VIMS (Virtual Interactive Musculoskeletal System). Within this software system, a manageable database containing long bone dimensions, connective tissue material properties and a library of skeletal joint system functional activities and loading conditions are also available and they can easily be modified, updated and expanded. Application software is also available to allow end-users to perform biomechanical analyses interactively. Examples using these models and the computational algorithms in a virtual laboratory environment are used to demonstrate the utility of these unique database and simulation technology. This integrated system, model library and database will impact on orthopaedic education, basic research, device development and application, and clinical patient care related to musculoskeletal joint system reconstruction, trauma management, and rehabilitation. PMID:17343764

  12. The Virtual Tablet: Virtual Reality as a Control System

    NASA Technical Reports Server (NTRS)

    Chronister, Andrew

    2016-01-01

    In the field of human-computer interaction, Augmented Reality (AR) and Virtual Reality (VR) have been rapidly growing areas of interest and concerted development effort thanks to both private and public research. At NASA, a number of groups have explored the possibilities afforded by AR and VR technology, among which is the IT Advanced Concepts Lab (ITACL). Within ITACL, the AVR (Augmented/Virtual Reality) Lab focuses on VR technology specifically for its use in command and control. Previous work in the AVR lab includes the Natural User Interface (NUI) project and the Virtual Control Panel (VCP) project, which created virtual three-dimensional interfaces that users could interact with while wearing a VR headset thanks to body- and hand-tracking technology. The Virtual Tablet (VT) project attempts to improve on these previous efforts by incorporating a physical surrogate which is mirrored in the virtual environment, mitigating issues with difficulty of visually determining the interface location and lack of tactile feedback discovered in the development of previous efforts. The physical surrogate takes the form of a handheld sheet of acrylic glass with several infrared-range reflective markers and a sensor package attached. Using the sensor package to track orientation and a motion-capture system to track the marker positions, a model of the surrogate is placed in the virtual environment at a position which corresponds with the real-world location relative to the user's VR Head Mounted Display (HMD). A set of control mechanisms is then projected onto the surface of the surrogate such that to the user, immersed in VR, the control interface appears to be attached to the object they are holding. The VT project was taken from an early stage where the sensor package, motion-capture system, and physical surrogate had been constructed or tested individually but not yet combined or incorporated into the virtual environment. My contribution was to combine the pieces of

  13. Earth: Earth Science and Health

    NASA Technical Reports Server (NTRS)

    Maynard, Nancy G.

    2001-01-01

    A major new NASA initiative on environmental change and health has been established to promote the application of Earth science remote sensing data, information, observations, and technologies to issues of human health. NASA's Earth Sciences suite of Earth observing instruments are now providing improved observations science, data, and advanced technologies about the Earth's land, atmosphere, and oceans. These new space-based resources are being combined with other agency and university resources, data integration and fusion technologies, geographic information systems (GIS), and the spectrum of tools available from the public health community, making it possible to better understand how the environment and climate are linked to specific diseases, to improve outbreak prediction, and to minimize disease risk. This presentation is an overview of NASA's tools, capabilities, and research advances in this initiative.

  14. Virtual Reality and Special Needs

    ERIC Educational Resources Information Center

    Jeffs, Tara L.

    2009-01-01

    The use of virtual environments for special needs is as diverse as the field of Special Education itself and the individuals it serves. Individuals with special needs often face challenges with attention, language, spatial abilities, memory, higher reasoning and knowledge acquisition. Research in the use of Virtual Learning Environments (VLE)…

  15. The NASA Earth Research-2 (ER-2) Aircraft: A Flying Laboratory for Earth Science Studies

    NASA Technical Reports Server (NTRS)

    Navarro, Robert

    2007-01-01

    The National Aeronautics and Space Administration Dryden Flight Research Center, Edwards, California, has two Lockheed Martin Corporation (Bethesda, Maryland) Earth Research-2 (ER2) aircraft that serve as high-altitude and long-range flying laboratories. The ER-2 aircraft has been successfully utilized to conduct scientific studies of stratospheric and tropospheric chemistry, land-use mapping, disaster assessment, preliminary testing and calibration and validation of satellite sensors. The research missions for the ER-2 aircraft are planned, implemented, and managed by the Dryden Flight Research Center Science Mission Directorate. Maintenance and instrument payload integration is conducted by Dryden personnel. The ER-2 aircraft provides experimenters with a wide array of payload accommodations areas with suitable environment control with required electrical and mechanical interfaces. Missions may be flown out of Dryden or from remote bases worldwide, according to research requirements. The NASA ER-2 aircraft is utilized by a variety of customers, including U.S. Government agencies, civilian organizations, universities, and state governments. The combination of the ER-2 aircraft s range, endurance, altitude, payload power, payload volume and payload weight capabilities complemented by a trained maintenance and operations team provides an excellent and unique platform system to the science community and other customers.

  16. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Panelists discuss how research on early Earth could help guide our search for habitable planets orbiting other stars at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Photo Credit: (NASA/Aubrey Gemignani)

  17. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. David H. Grinspoon, Senior Scientist, Planetary Science Institute, moderates a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and highlighted how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  18. Neurovestibular and Sensorimotor Studies in Space and Earth Benefits

    NASA Technical Reports Server (NTRS)

    Clement, Gilles; Reschke, Millard; Wood, Scott

    2005-01-01

    This review summarizes what has been learned from studies of human neurovestibular system in weightless conditions, including balance and locomotion, gaze control, vestibular-autonomic function and spatial orientation, and gives some examples of the potential Earth benefits of this research. Results show that when astronauts and cosmonauts return from space flight, both the peripheral and central neural processes are physiologically and functionally altered. There are clear distinctions between the virtually immediate adaptive compensations to weightlessness and those that require longer periods of time to adapt. However, little is known to date about the adaptation of sensory-motor functions to long-duration space missions in weightlessness and to the transitions between various reduced gravitational levels, such as on the Moon and Mars. Results from neurovestibular research in space have substantially enhanced our understanding of the mechanisms and characteristics of postural, gaze, and spatial orientation deficits, analogous to clinical cases of labyrinthine-defective function. Also, space neurosciences research has participated in the development and application of significant new technologies, such as video recording and processing of three-dimensional eye movements and posture, hardware for the unencumbered measurement of head and body movement, and procedures for investigating otolith function on Earth. In particular, devices such as centrifugation or off-vertical axis rotation could enhance clinical neurological testing because it provides linear acceleration which specifically stimulates the otolith organs in a frequency range close to natural head and body movement.

  19. Neurovestibular and sensorimotor studies in space and Earth benefits.

    PubMed

    Clément, Gilles; Reschke, Millard; Wood, Scott

    2005-08-01

    This review summarizes what has been learned from studies of human neurovestibular system in weightless conditions, including balance and locomotion, gaze control, vestibular-autonomic function and spatial orientation, and gives some examples of the potential Earth benefits of this research. Results show that when astronauts and cosmonauts return from space flight both the peripheral and central neural processes are physiologically and functionally altered. There are clear distinctions between the virtually immediate adaptive compensations to weightlessness and those that require longer periods of time to adapt. However, little is known to date about the adaptation of sensory-motor functions to long-duration space missions in weightlessness and to the transitions between various reduced gravitational levels, such as on the Moon and Mars. Results from neurovestibular research in space have substantially enhanced our understanding of the mechanisms and characteristics of postural, gaze, and spatial orientation deficits, analogous to clinical cases of labyrinthine-defective function. Also, space neurosciences research has participated in the development and application of significant new technologies, such as video recording and processing of three-dimensional eye movements and posture, hardware for the unencumbered measurement of head and body movement, and procedures for investigating otolith function on Earth. In particular, devices such as centrifugation or off-vertical axis rotation could enhance clinical neurological testing because it provides linear acceleration which specifically stimulates the otolith organs in a frequency range close to natural head and body movement.

  20. Crew Earth Observations

    NASA Technical Reports Server (NTRS)

    Runco, Susan

    2009-01-01

    Crew Earth Observations (CEO) takes advantage of the crew in space to observe and photograph natural and human-made changes on Earth. The photographs record the Earth's surface changes over time, along with dynamic events such as storms, floods, fires and volcanic eruptions. These images provide researchers on Earth with key data to better understand the planet.

  1. Using Digital Earth to create online scientific reality tourist guides to tourist attractions in Taiwan, China

    NASA Astrophysics Data System (ADS)

    Ding, Yea-Chung

    2010-11-01

    In recent years national parks worldwide have introduced online virtual tourism, through which potential visitors can search for tourist information. Most virtual tourism websites are a simulation of an existing location, usually composed of panoramic images, a sequence of hyperlinked still or video images, and/or virtual models of the actual location. As opposed to actual tourism, a virtual tour is typically accessed on a personal computer or an interactive kiosk. Using modern Digital Earth techniques such as high resolution satellite images, precise GPS coordinates and powerful 3D WebGIS, however, it's possible to create more realistic scenic models to present natural terrain and man-made constructions in greater detail. This article explains how to create an online scientific reality tourist guide for the Jinguashi Gold Ecological Park at Jinguashi in northern Taiwan, China. This project uses high-resolution Formosat 2 satellite images and digital aerial images in conjunction with DTM to create a highly realistic simulation of terrain, with the addition of 3DMAX to add man-made constructions and vegetation. Using this 3D Geodatabase model in conjunction with INET 3D WebGIS software, we have found Digital Earth concept can greatly improve and expand the presentation of traditional online virtual tours on the websites.

  2. Earth observational research using multistage EOS-like data

    NASA Technical Reports Server (NTRS)

    Johannsen, C. J.; Landgrebe, D. A.

    1993-01-01

    This grant is funded as a part of a program in which both research and educational impact are intended. Research work under this grant is directed at the understanding and use of future hyperspectral data such as that from imaging spectrometers. Specifically, the objectives of the work are (1) to prepare suitable means for analyzing data from sensors which have large numbers of spectral bands, (2) to advance the fundamental understanding of the manner in which soils and vegetative materials reflect high spectral resolution optical wavelength radiation, and (3) to maximize the impact of the results on the educational community. Over the life of the grant, the work has thus involved basic Earth science research and information system technique understanding and development in a mutually supportive way, however, more recently it has become necessary to focus the work primarily on areas (1) and (3). During the last year, the level of effort on this grant has been reduced to half its previous value. We have also been advised that this grant will end with the current year, thus this will be the penultimate semiannual progress summary.

  3. Approaches to virtual screening and screening library selection.

    PubMed

    Wildman, Scott A

    2013-01-01

    The ease of access to virtual screening (VS) software in recent years has resulted in a large increase in literature reports. Over 300 publications in the last year report the use of virtual screening techniques to identify new chemical matter or present the development of new virtual screening techniques. The increased use is accompanied by a corresponding increase in misuse and misinterpretation of virtual screening results. This review aims to identify many of the common difficulties associated with virtual screening and allow researchers to better assess the reliability of their virtual screening effort.

  4. Virtual Schools in the U.S. 2014: Politics, Performance, Policy, and Research Evidence

    ERIC Educational Resources Information Center

    Huerta, Luis; Rice, Jennifer King; Shafer, Sheryl Rankin; Barbour, Michael K.; Miron, Gary; Gulosino, Charisse; Horvitz, Brian

    2014-01-01

    This report is the second of a series of annual reports by the National Education Policy Center (NEPC) on virtual education in the U.S. The NEPC reports contribute to the existing evidence and discourse on virtual education by providing an objective analysis of the evolution and performance of full-time, publicly funded K-12 virtual schools. This…

  5. Authoring Tours of Geospatial Data With KML and Google Earth

    NASA Astrophysics Data System (ADS)

    Barcay, D. P.; Weiss-Malik, M.

    2008-12-01

    As virtual globes become widely adopted by the general public, the use of geospatial data has expanded greatly. With the popularization of Google Earth and other platforms, GIS systems have become virtual reality platforms. Using these platforms, a casual user can easily explore the world, browse massive data-sets, create powerful 3D visualizations, and share those visualizations with millions of people using the KML language. This technology has raised the bar for professionals and academics alike. It is now expected that studies and projects will be accompanied by compelling, high-quality visualizations. In this new landscape, a presentation of geospatial data can be the most effective form of advertisement for a project: engaging both the general public and the scientific community in a unified interactive experience. On the other hand, merely dumping a dataset into a virtual globe can be a disorienting, alienating experience for many users. To create an effective, far-reaching presentation, an author must take care to make their data approachable to a wide variety of users with varying knowledge of the subject matter, expertise in virtual globes, and attention spans. To that end, we present techniques for creating self-guided interactive tours of data represented in KML and visualized in Google Earth. Using these methods, we provide the ability to move the camera through the world while dynamically varying the content, style, and visibility of the displayed data. Such tours can automatically guide users through massive, complex datasets: engaging a broad user-base, and conveying subtle concepts that aren't immediately apparent when viewing the raw data. To the casual user these techniques result in an extremely compelling experience similar to watching video. Unlike video though, these techniques maintain the rich interactive environment provided by the virtual globe, allowing users to explore the data in detail and to add other data sources to the presentation.

  6. Virtual Reality: You Are There

    NASA Technical Reports Server (NTRS)

    1993-01-01

    Telepresence or "virtual reality," allows a person, with assistance from advanced technology devices, to figuratively project himself into another environment. This technology is marketed by several companies, among them Fakespace, Inc., a former Ames Research Center contractor. Fakespace developed a teleoperational motion platform for transmitting sounds and images from remote locations. The "Molly" matches the user's head motion and, when coupled with a stereo viewing device and appropriate software, creates the telepresence experience. Its companion piece is the BOOM-the user's viewing device that provides the sense of involvement in the virtual environment. Either system may be used alone. Because suits, gloves, headphones, etc. are not needed, a whole range of commercial applications is possible, including computer-aided design techniques and virtual reality visualizations. Customers include Sandia National Laboratories, Stanford Research Institute and Mattel Toys.

  7. Homogenisation in project management for large German research projects in the Earth system sciences: overcoming the institutional coordination bias

    NASA Astrophysics Data System (ADS)

    Rauser, Florian; Vamborg, Freja

    2016-04-01

    The interdisciplinary project on High Definition Clouds and Precipitation for advancing climate prediction HD(CP)2 (hdcp2.eu) is an example for the trend in fundamental research in Europe to increasingly focus on large national and international research programs that require strong scientific coordination. The current system has traditionally been host-based: project coordination activities and funding is placed at the host institute of the central lead PI of the project. This approach is simple and has the advantage of strong collaboration between project coordinator and lead PI, while exhibiting a list of strong, inherent disadvantages that are also mentioned in this session's description: no community best practice development, lack of integration between similar projects, inefficient methodology development and usage, and finally poor career development opportunities for the coordinators. Project coordinators often leave the project before it is finalized, leaving some of the fundamentally important closing processes to the PIs. This systematically prevents the creation of professional science management expertise within academia, which leads to an automatic imbalance that hinders the outcome of large research programs to help future funding decisions. Project coordinators in academia often do not work in a professional project office environment that could distribute activities and use professional tools and methods between different projects. Instead, every new project manager has to focus on methodological work anew (communication infrastructure, meetings, reporting), even though the technological needs of large research projects are similar. This decreases the efficiency of the coordination and leads to funding that is effectively misallocated. We propose to challenge this system by creating a permanent, virtual "Centre for Earth System Science Management CESSMA" (cessma.com), and changing the approach from host- based to centre-based. This should

  8. Fieldwork Skills in Virtual Worlds

    NASA Astrophysics Data System (ADS)

    Craven, Benjamin; Lloyd, Geoffrey; Gordon, Clare; Houghton, Jacqueline; Morgan, Daniel

    2017-04-01

    Virtual reality has an increasingly significant role to play in teaching and research, but for geological applications realistic landscapes are required that contain sufficient detail to prove viable for investigation by both inquisitive students and critical researchers. To create such virtual landscapes, we combine DTM data with digitally modelled outcrops in the game engine Unity. Our current landscapes are fictional worlds, invented to focus on generation techniques and the strategic and spatial immersion within a digital environment. These have proved very successful in undergraduate teaching; however, we are now moving onto recreating real landscapes for more advanced teaching and research. The first of these is focussed on Rhoscolyn, situated within the Ynys Mon Geopark on Anglesey, UK. It is a popular area for both teaching and research in structural geology so has a wide usage demographic. The base of the model is created from DTM data, both 1 m LiDAR and 5 m GPS point data, and manipulated with QGIS before import to Unity. Substance is added to the world via models of architectural elements (e.g. walls and buildings) and appropriate flora and fauna, including sounds. Texturing of these models is performed using 25 cm aerial imagery and field photographs. Whilst such elements enhance immersion, it is the use of digital outcrop models that fully completes the experience. From fieldwork, we have a library of photogrammetric outcrops that can be modelled into 3D features using free (VisualSFM and MeshLab) and non-free (AgiSoft Photoscan) tools. These models are then refined and converted in Maya to create models for better insertion into the Unity environment. The finished product is a virtual landscape; a Rhoscolyn `world' that is sufficiently detailed to provide a base not only for geological teaching and training but also for geological research. Additionally, the `Rhoscolyn World' represents a significant tool for those students who are unable to attend

  9. Planetarium Inversum -- a space vision for Earth education.

    PubMed

    Lotsch, B

    2003-01-01

    In a planetarium, the visitor is sitting on Earth and looking into an imaginary space. The Planetarium Inversum is the opposite: visitors are sitting in a space station, looking down on Mother Earth. It is a scientifically-based information show with visitors involvement, its elements being partially virtual (Earth in space has to be projected with highest possible resolution) but also containing real structures, such as the visitors' Earth observatory with adjacent biological systems (plant cultures and other ecological life support components). Its main message concerns the limits and the vulnerability of our home planet, its uniqueness, beauty and above all, its irreplaceableness: Earth does not have an emergency exit. The Earth observatory is part of a ring shaped, rotating space station of the type designed by Wernher von Braun decades ago. Visitors are told that gravity is being substituted by centrifugal force. Both types of life support systems are being demonstrated--self regenerative life based ones and technical ones as a backup (solar electric splitting of water and chemical absorption of respiratory CO2). c2003 COSPAR. Published by Elsevier Science Ltd. All rights reserved.

  10. Virtual Environments in Scientific Visualization

    NASA Technical Reports Server (NTRS)

    Bryson, Steve; Lisinski, T. A. (Technical Monitor)

    1994-01-01

    Virtual environment technology is a new way of approaching the interface between computers and humans. Emphasizing display and user control that conforms to the user's natural ways of perceiving and thinking about space, virtual environment technologies enhance the ability to perceive and interact with computer generated graphic information. This enhancement potentially has a major effect on the field of scientific visualization. Current examples of this technology include the Virtual Windtunnel being developed at NASA Ames Research Center. Other major institutions such as the National Center for Supercomputing Applications and SRI International are also exploring this technology. This talk will be describe several implementations of virtual environments for use in scientific visualization. Examples include the visualization of unsteady fluid flows (the virtual windtunnel), the visualization of geodesics in curved spacetime, surface manipulation, and examples developed at various laboratories.

  11. Earthing: health implications of reconnecting the human body to the Earth's surface electrons.

    PubMed

    Chevalier, Gaétan; Sinatra, Stephen T; Oschman, James L; Sokal, Karol; Sokal, Pawel

    2012-01-01

    Environmental medicine generally addresses environmental factors with a negative impact on human health. However, emerging scientific research has revealed a surprisingly positive and overlooked environmental factor on health: direct physical contact with the vast supply of electrons on the surface of the Earth. Modern lifestyle separates humans from such contact. The research suggests that this disconnect may be a major contributor to physiological dysfunction and unwellness. Reconnection with the Earth's electrons has been found to promote intriguing physiological changes and subjective reports of well-being. Earthing (or grounding) refers to the discovery of benefits-including better sleep and reduced pain-from walking barefoot outside or sitting, working, or sleeping indoors connected to conductive systems that transfer the Earth's electrons from the ground into the body. This paper reviews the earthing research and the potential of earthing as a simple and easily accessed global modality of significant clinical importance.

  12. Earthing: Health Implications of Reconnecting the Human Body to the Earth's Surface Electrons

    PubMed Central

    Chevalier, Gaétan; Sinatra, Stephen T.; Oschman, James L.; Sokal, Karol; Sokal, Pawel

    2012-01-01

    Environmental medicine generally addresses environmental factors with a negative impact on human health. However, emerging scientific research has revealed a surprisingly positive and overlooked environmental factor on health: direct physical contact with the vast supply of electrons on the surface of the Earth. Modern lifestyle separates humans from such contact. The research suggests that this disconnect may be a major contributor to physiological dysfunction and unwellness. Reconnection with the Earth's electrons has been found to promote intriguing physiological changes and subjective reports of well-being. Earthing (or grounding) refers to the discovery of benefits—including better sleep and reduced pain—from walking barefoot outside or sitting, working, or sleeping indoors connected to conductive systems that transfer the Earth's electrons from the ground into the body. This paper reviews the earthing research and the potential of earthing as a simple and easily accessed global modality of significant clinical importance. PMID:22291721

  13. How to synthesize macrocycles efficiently by using virtual combinatorial libraries.

    PubMed

    Storm, Ole; Lüning, Ulrich

    2002-02-15

    The selection of different diimines 4 a-c by alkaline earth ions from a virtual combinatorial library (VCL) is described. The products were stabilized by reduction to the diamines 6 a-c; this allowed easy analysis. The library can be directed toward different target molecules 6 a-c upon addition of alkaline earth ions with different radii. Competition experiments show the possibility of synthesizing the macrocycles 6 a, 6 b, and 6 c simultaneously when using Mg(2+), Ca(2+), and Ba(2+) as template ions. The scope of this thermodynamically controlled, reversible approach for macrocycle syntheses is illustrated.

  14. Human Resource Management in Virtual Organizations. Research in Human Resource Management Series.

    ERIC Educational Resources Information Center

    Heneman, Robert L., Ed.; Greenberger, David B., Ed.

    This document contains 14 papers on human resources (HR) and human resource management (HRM) in virtual organizations. The following papers are included: "Series Preface" (Rodger Griffeth); "Volume Preface" (Robert L. Heneman, David B. Greenberger); "The Virtual Organization: Definition, Description, and…

  15. Applications of SAR Interferometry in Earth and Environmental Science Research.

    PubMed

    Zhou, Xiaobing; Chang, Ni-Bin; Li, Shusun

    2009-01-01

    This paper provides a review of the progress in regard to the InSAR remote sensing technique and its applications in earth and environmental sciences, especially in the past decade. Basic principles, factors, limits, InSAR sensors, available software packages for the generation of InSAR interferograms were summarized to support future applications. Emphasis was placed on the applications of InSAR in seismology, volcanology, land subsidence/uplift, landslide, glaciology, hydrology, and forestry sciences. It ends with a discussion of future research directions.

  16. The German VR Simulation Realism Scale--psychometric construction for virtual reality applications with virtual humans.

    PubMed

    Poeschl, Sandra; Doering, Nicola

    2013-01-01

    Virtual training applications with high levels of immersion or fidelity (for example for social phobia treatment) produce high levels of presence and therefore belong to the most successful Virtual Reality developments. Whereas display and interaction fidelity (as sub-dimensions of immersion) and their influence on presence are well researched, realism of the displayed simulation depends on the specific application and is therefore difficult to measure. We propose to measure simulation realism by using a self-report questionnaire. The German VR Simulation Realism Scale for VR training applications was developed based on a translation of scene realism items from the Witmer-Singer-Presence Questionnaire. Items for realism of virtual humans (for example for social phobia training applications) were supplemented. A sample of N = 151 students rated simulation realism of a Fear of Public Speaking application. Four factors were derived by item- and principle component analysis (Varimax rotation), representing Scene Realism, Audience Behavior, Audience Appearance and Sound Realism. The scale developed can be used as a starting point for future research and measurement of simulation realism for applications including virtual humans.

  17. The ethics of Google Earth: crossing thresholds from spatial data to landscape visualisation.

    PubMed

    Sheppard, Stephen R J; Cizek, Petr

    2009-05-01

    'Virtual globe' software systems such as Google Earth are growing rapidly in popularity as a way to visualise and share 3D environmental data. Scientists and environmental professionals, many of whom are new to 3D modeling and visual communications, are beginning routinely to use such techniques in their work. While the appeal of these techniques is evident, with unprecedented opportunities for public access to data and collaborative engagement over the web, are there nonetheless risks in their widespread usage when applied in areas of the public interest such as planning and policy-making? This paper argues that the Google Earth phenomenon, which features realistic imagery of places, cannot be dealt with only as a question of spatial data and geographic information science. The virtual globe type of visualisation crosses several key thresholds in communicating scientific and environmental information, taking it well beyond the realm of conventional spatial data and geographic information science, and engaging more complex dimensions of human perception and aesthetic preference. The realism, perspective views, and social meanings of the landscape visualisations embedded in virtual globes invoke not only cognition but also emotional and intuitive responses, with associated issues of uncertainty, credibility, and bias in interpreting the imagery. This paper considers the types of risks as well as benefits that may exist with participatory uses of virtual globes by experts and lay-people. It is illustrated with early examples from practice and relevant themes from the literature in landscape visualisation and related disciplines such as environmental psychology and landscape planning. Existing frameworks and principles for the appropriate use of environmental visualisation methods are applied to the special case of widely accessible, realistic 3D and 4D visualisation systems such as Google Earth, in the context of public awareness-building and agency decision

  18. Human responses to augmented virtual scaffolding models.

    PubMed

    Hsiao, Hongwei; Simeonov, Peter; Dotson, Brian; Ammons, Douglas; Kau, Tsui-Ying; Chiou, Sharon

    2005-08-15

    This study investigated the effect of adding real planks, in virtual scaffolding models of elevation, on human performance in a surround-screen virtual reality (SSVR) system. Twenty-four construction workers and 24 inexperienced controls performed walking tasks on real and virtual planks at three virtual heights (0, 6 m, 12 m) and two scaffolding-platform-width conditions (30, 60 cm). Gait patterns, walking instability measurements and cardiovascular reactivity were assessed. The results showed differences in human responses to real vs. virtual planks in walking patterns, instability score and heart-rate inter-beat intervals; it appeared that adding real planks in the SSVR virtual scaffolding model enhanced the quality of SSVR as a human - environment interface research tool. In addition, there were significant differences in performance between construction workers and the control group. The inexperienced participants were more unstable as compared to construction workers. Both groups increased their stride length with repetitions of the task, indicating a possibly confidence- or habit-related learning effect. The practical implications of this study are in the adoption of augmented virtual models of elevated construction environments for injury prevention research, and the development of programme for balance-control training to reduce the risk of falls at elevation before workers enter a construction job.

  19. The Alaska Education and Research Towards Health (EARTH) Study: cancer risk factors.

    PubMed

    Lanier, Anne P; Redwood, Diana G; Kelly, Janet J

    2012-04-01

    The Alaska Education and Research Towards Health (EARTH) Study assessed cancer risk among 3,821 Alaska Native people (AN). We present the prevalence of selected cancer risk factors and comparison with Healthy People 2010 goals. Participants completed extensive computer-assisted self-administered questionnaires on diet, physical activity, tobacco and alcohol use, cancer screening, family history of cancer, and environmental exposures. Measurement data were collected on blood pressure, height, weight, waist/hip circumference, fasting serum lipids, and glucose. Cancer risk factors are high for the Alaska EARTH study population. For all risk factors studied except for vegetable consumption, Alaska EARTH Study participants did not meet Healthy People 2010 goals. This study is unique in providing questionnaire and measurement data of cancer risk factors on a larger study sample than any previous study among AN living in Alaska. Data show that the prevalence of most cancer risk factors exceeded national recommendations. Given the disease disparities that exist for the AN population, these data provide important baseline data that can be used to target health interventions and reduce health disparities.

  20. [Virtual reality and dementia].

    PubMed

    Diaz-Perez, E; Florez-Lozano, J A

    2018-05-16

    Virtual reality technology was first used in the treatment of psychological disorders in 1994. Since then, its application has aroused the interest of clinicians and researchers, and it has become a potential tool for use in psychological evaluation and neurorehabilitation. To review the different studies that have been published on the treatment of dementias in which virtual reality has been used, with the aim of evaluating its efficacy. A search was conducted over the last 10 years (2007-2017) in different databases (PubMed, PsycINFO and Dialnet), as well as in Google Scholar. Few studies were found and, judging by the results that were obtained, they cannot be said to be conclusive, although they do offer certain evidence suggesting that virtual reality is a promising field for intervention in persons with dementia. Virtual reality is a growing and very promising area for psychological intervention in general, and more particularly for the treatment of dementia. It seems to enjoy a very favourable acceptance among persons suffering from dementia. Nevertheless, it is important to understand the new technologies as a tool rather than as a substitute for the therapist. Likewise, there is a need for more rigorous and systematic research that determines the efficacy of this kind of intervention.

  1. Baltic Earth - Earth System Science for the Baltic Sea Region

    NASA Astrophysics Data System (ADS)

    Meier, Markus; Rutgersson, Anna; Lehmann, Andreas; Reckermann, Marcus

    2014-05-01

    The Baltic Sea region, defined as its river catchment basin, spans different climate and population zones, from a temperate, highly populated, industrialized south with intensive agriculture to a boreal, rural north. It encompasses most of the Scandinavian Peninsula in the west; most of Finland and parts of Russia, Belarus, and the Baltic states in the east; and Poland and small parts of Germany and Denmark in the south. The region represents an old cultural landscape, and the Baltic Sea itself is among the most studied sea areas of the world. Baltic Earth is the new Earth system research network for the Baltic Sea region. It is the successor to BALTEX, which was terminated in June 2013 after 20 years and two successful phases. Baltic Earth stands for the vision to achieve an improved Earth system understanding of the Baltic Sea region. This means that the research disciplines of BALTEX continue to be relevant, i.e. atmospheric and climate sciences, hydrology, oceanography and biogeochemistry, but a more holistic view of the Earth system encompassing processes in the atmosphere, on land and in the sea as well as in the anthroposphere shall gain in importance in Baltic Earth. Specific grand research challenges have been formulated, representing interdisciplinary research questions to be tackled in the coming years. A major means will be scientific assessments of particular research topics by expert groups, similar to the BACC approach, which shall help to identify knowledge gaps and develop research strategies. Preliminary grand challenges and topics for which Working Groups have been installed include: • Salinity dynamics in the Baltic Sea • Land-Sea biogeochemical feedbacks in the Baltic Sea region • Natural hazards and extreme events in the Baltic Sea region • Understanding sea level dynamics in the Baltic Sea • Understanding regional variability of water and energy exchange • Utility of Regional Climate Models • Assessment of Scenario Simulations

  2. Virtual reality rehabilitation for stroke patients: Recent review and research issues

    NASA Astrophysics Data System (ADS)

    Arip, Eza Surya Mohd; Ismail, Waidah; Nordin, Md Jan; Radman, Abduljalil

    2017-11-01

    Stroke is one of the main causes of disability in the world. In order for stroke survivors to reduce their disability, they need to go through a rehabilitation process to regain back their independence and improve their quality of life. To guide patients in their rehabilitation process and improve their receptiveness in performing repetitive exercises, a new rehabilitation training program using Virtual Reality (VR) technology has been introduced. This has attracted many researchers to explore more on VR technology as a new tool for stroke patient's rehabilitation. This paper presents a review on existing VR systems that have been developed for stroke rehabilitation. First, recent VR systems utilized for rehabilitation after stroke are delineated and categorized. Each of these categories concludes with a discussion on limitations and any issues that arise from it. Finally, a concise summary with significant findings and future possibilities in VR rehabilitation research is presented in table format.

  3. Evaluating the Potential of NASA's Earth Science Research Results for Improving Future Operational Systems

    NASA Astrophysics Data System (ADS)

    Frederick, M. E.; Cox, E. L.; Friedl, L. A.

    2006-12-01

    NASA's Earth Science Theme is charged with implementing NASA Strategic Goal 3A to "study Earth from space to advance scientific understanding and meet societal needs." In the course of meeting this objective, NASA produces research results, such as scientific observatories, research models, advanced sensor and space system technology, data active archives and interoperability technology, high performance computing systems, and knowledge products. These research results have the potential to serve society beyond their intended purpose of answering pressing Earth system science questions. NASA's Applied Sciences Program systematically evaluates the potential of the portfolio of research results to serve society by conducting projects in partnership with regional/national scale operational partners with the statutory responsibility to inform decision makers. These projects address NASA's National Applications and the societal benefit areas under the IEOS and GEOSS. Prototyping methods are used in two ways in NASA's Applied Sciences Program. The first is part of the National Applications program element, referred to as Integrated Systems Solutions (ISS) projects. The approach for these projects is to use high fidelity prototypes to benchmark the assimilation of NASA research results into our partners' decision support systems. The outcome from ISS projects is a prototype system that has been rigorously tested with the partner to understand the scientific uncertainty and improved value of their modified system. In many cases, these completed prototypes are adopted or adapted for use by the operational partners. The second falls under the Crosscutting Solutions program element, referred to as Rapid Prototyping (RP) experiments. The approach for RP experiments is to use low fidelity prototypes that are low cost and quickly produced to evaluate the potential of the breadth of NASA research results to serve society. The outcome from the set of RP experiments is an

  4. Researches on High Accuracy Prediction Methods of Earth Orientation Parameters

    NASA Astrophysics Data System (ADS)

    Xu, X. Q.

    2015-09-01

    respectively, which are used to improve/re-evaluate the AR model. Comparing to the single AR model, the AR+Kalman method performs better in the prediction of UT1-UTC and ΔLOD, and the improvement in the prediction of the polar motion is significant. (3) Following the successful Earth Orientation Parameter Prediction Comparison Campaign (EOP PCC), the Earth Orientation Parameter Combination of Prediction Pilot Project (EOPC PPP) was sponsored in 2010. As one of the participants from China, we update and submit the short- and medium-term (1 to 90 days) EOP predictions every day. From the current comparative statistics, our prediction accuracy is on the medium international level. We will carry out more innovative researches to improve the EOP forecast accuracy and enhance our level in EOP forecast.

  5. Exploring 4D Flow Data in an Immersive Virtual Environment

    NASA Astrophysics Data System (ADS)

    Stevens, A. H.; Butkiewicz, T.

    2017-12-01

    Ocean models help us to understand and predict a wide range of intricate physical processes which comprise the atmospheric and oceanic systems of the Earth. Because these models output an abundance of complex time-varying three-dimensional (i.e., 4D) data, effectively conveying the myriad information from a given model poses a significant visualization challenge. The majority of the research effort into this problem has concentrated around synthesizing and examining methods for representing the data itself; by comparison, relatively few studies have looked into the potential merits of various viewing conditions and virtual environments. We seek to improve our understanding of the benefits offered by current consumer-grade virtual reality (VR) systems through an immersive, interactive 4D flow visualization system. Our dataset is a Regional Ocean Modeling System (ROMS) model representing a 12-hour tidal cycle of the currents within New Hampshire's Great Bay estuary. The model data was loaded into a custom VR particle system application using the OpenVR software library and the HTC Vive hardware, which tracks a headset and two six-degree-of-freedom (6DOF) controllers within a 5m-by-5m area. The resulting visualization system allows the user to coexist in the same virtual space as the data, enabling rapid and intuitive analysis of the flow model through natural interactions with the dataset and within the virtual environment. Whereas a traditional computer screen typically requires the user to reposition a virtual camera in the scene to obtain the desired view of the data, in virtual reality the user can simply move their head to the desired viewpoint, completely eliminating the mental context switches from data exploration/analysis to view adjustment and back. The tracked controllers become tools to quickly manipulate (reposition, reorient, and rescale) the dataset and to interrogate it by, e.g., releasing dye particles into the flow field, probing scalar velocities

  6. Dagik Earth: A Digital Globe Project for Classrooms, Science Museums, and Research Institutes

    NASA Astrophysics Data System (ADS)

    Saito, A.; Tsugawa, T.

    2017-12-01

    Digital globe system is a powerful tool to make the audiences understand phenomena on the Earth and planets in intuitive way. Geo-cosmos of Miraikan, Japan uses 6-m spherical LED, and is one of the largest systems of digital globe. Science on a Sphere (SOS) by NOAA is a digital globe system that is most widely used in science museums around the world. These systems are so expensive that the usage of the digital globes is mainly limited to large-scale science museums. Dagik Earth is a digital globe project that promotes educational programs using digital globe with low cost. It aims to be used especially in classrooms. The cost for the digital globe of Dagik Earth is from several US dollars if PC and PC projector are available. It uses white spheres, such as balloons and balance balls, as the screen. The software is provided by the project with free of charge for the educational usage. The software runs on devices of Windows, Mac and iOS. There are English and Chinese language versions of the PC software besides Japanese version. The number of the registered users of Dagik Earth is about 1,400 in Japan. About 60% of them belongs to schools, 30% to universities and research institutes, and 8% to science museums. In schools, it is used in classes by teachers, and science activities by students. Several teachers have used the system for five years and more. In a students' activity, Dagik Earth contents on the typhoon, solar eclipse, and satellite launch were created and presented in a school festival. This is a good example of the usage of Dagik Earth for STEM education. In the presentation, the system and activity of Dagik Earth will be presented, and the future expansion of the project will be discussed.

  7. Biological Visualization, Imaging and Simulation(Bio-VIS) at NASA Ames Research Center: Developing New Software and Technology for Astronaut Training and Biology Research in Space

    NASA Technical Reports Server (NTRS)

    Smith, Jeffrey

    2003-01-01

    (Ascention Inc.) attached to instrumented gloves (Immersion Inc.) which co-locate the user's hands with hand/forearm representations in the virtual workspace. Force-feedback is possible in a work volume defined by a Phantom Desktop device (SensAble inc.). Graphics are written in OpenGL. The system runs on a 2.2 GHz Pentium 4 PC. The prototype VGX provides astronauts and support personnel with a real-time physically-based VE system to simulate basic research tasks both on Earth and in the microgravity of Space. The immersive virtual environment of the VGX also makes it a useful tool for virtual engineering applications including CAD development, procedure design and simulation of human-system systems in a desktop-sized work volume.

  8. Instructional Features for Training in Virtual Environments

    DTIC Science & Technology

    2006-07-01

    Technical Report 1184 Instructional Features for Training in Virtual Environments Michael J. Singer U. S. Army Research Institute Jason P. Kring...Report 1184 Instructional Features for Training in Virtual Environments Michael J. Singer U. S. Army Research Institute Jason P. Kring University of...provides in comparison to traditional, real world experience training programs (Hays & Singer , 1989; Swezey & Andrews, 2001). First, as with the

  9. Virtual environment tactile system

    DOEpatents

    Renzi, R.

    1996-12-10

    A method for providing a realistic sense of touch in virtual reality by means of programmable actuator assemblies is disclosed. Each tactile actuator assembly consists of a number of individual actuators whose movement is controlled by a computer and associated drive electronics. When an actuator is energized, the rare earth magnet and the associated contactor, incorporated within the actuator, are set in motion by the opposing electromagnetic field of a surrounding coil. The magnet pushes the contactor forward to contact the skin resulting in the sensation of touch. When the electromagnetic field is turned off, the rare earth magnet and the contactor return to their neutral positions due to the magnetic equilibrium caused by the interaction with the ferrous outer sleeve. The small size and flexible nature of the actuator assemblies permit incorporation into a glove, boot or body suit. The actuator has additional applications, such as, for example, as an accelerometer, an actuator for precisely controlled actuations or to simulate the sensation of braille letters. 28 figs.

  10. Virtual Labs and Virtual Worlds

    NASA Astrophysics Data System (ADS)

    Boehler, Ted

    2006-12-01

    Virtual Labs and Virtual Worlds Coastline Community College has under development several virtual lab simulations and activities that range from biology, to language labs, to virtual discussion environments. Imagine a virtual world that students enter online, by logging onto their computer from home or anywhere they have web access. Upon entering this world they select a personalized identity represented by a digitized character (avatar) that can freely move about, interact with the environment, and communicate with other characters. In these virtual worlds, buildings, gathering places, conference rooms, labs, science rooms, and a variety of other “real world” elements are evident. When characters move about and encounter other people (players) they may freely communicate. They can examine things, manipulate objects, read signs, watch video clips, hear sounds, and jump to other locations. Goals of critical thinking, social interaction, peer collaboration, group support, and enhanced learning can be achieved in surprising new ways with this innovative approach to peer-to-peer communication in a virtual discussion world. In this presentation, short demos will be given of several online learning environments including a virtual biology lab, a marine science module, a Spanish lab, and a virtual discussion world. Coastline College has been a leader in the development of distance learning and media-based education for nearly 30 years and currently offers courses through PDA, Internet, DVD, CD-ROM, TV, and Videoconferencing technologies. Its distance learning program serves over 20,000 students every year. sponsor Jerry Meisner

  11. Images of Earth and Space: The Role of Visualization in NASA Science

    NASA Technical Reports Server (NTRS)

    1996-01-01

    Fly through the ocean at breakneck speed. Tour the moon. Even swim safely in the boiling sun. You can do these things and more in a 17 minute virtual journey through Earth and space. The trek is by way of colorful scientific visualizations developed by the NASA/Goddard Space Flight Center's Scientific Visualization Studio and the NASA HPCC Earth and Space Science Project investigators. Various styles of electronic music and lay-level narration provide the accompaniment.

  12. Fire in the Earth System: Bridging data and modeling research

    USGS Publications Warehouse

    Hantson, Srijn; Kloster, Silvia; Coughlan, Michael; Daniau, Anne-Laure; Vanniere, Boris; Bruecher, Tim; Kehrwald, Natalie; Magi, Brian I.

    2016-01-01

    Significant changes in wildfire occurrence, extent, and severity in areas such as western North America and Indonesia in 2015 have made the issue of fire increasingly salient in both the public and scientific spheres. Biomass combustion rapidly transforms land cover, smoke pours into the atmosphere, radiative heat from fires initiates dramatic pyrocumulus clouds, and the repeated ecological and atmospheric effects of fire can even impact regional and global climate. Furthermore, fires have a significant impact on human health, livelihoods, and social and economic systems.Modeling and databased methods to understand fire have rapidly coevolved over the past decade. Satellite and ground-based data about present-day fire are widely available for applications in research and fire management. Fire modeling has developed in part because of the evolution in vegetation and Earth system modeling efforts, but parameterizations and validation are largely focused on the present day because of the availability of satellite data. Charcoal deposits in sediment cores have emerged as a powerful method to evaluate trends in biomass burning extending back to the Last Glacial Maximum and beyond, and these records provide a context for present-day fire. The Global Charcoal Database version 3 compiled about 700 charcoal records and more than 1,000 records are expected for the future version 4. Together, these advances offer a pathway to explore how the strengths of fire data and fire modeling could address the weaknesses in the overall understanding of human-climate–fire linkages.A community of researchers studying fire in the Earth system with individual expertise that included paleoecology, paleoclimatology, modern ecology, archaeology, climate, and Earth system modeling, statistics, geography, biogeochemistry, and atmospheric science met at an intensive workshop in Massachusetts to explore new research directions and initiate new collaborations. Research themes, which emerged from

  13. Virtual Worlds for Virtual Organizing

    NASA Astrophysics Data System (ADS)

    Rhoten, Diana; Lutters, Wayne

    The members and resources of a virtual organization are dispersed across time and space, yet they function as a coherent entity through the use of technologies, networks, and alliances. As virtual organizations proliferate and become increasingly important in society, many may exploit the technical architecture s of virtual worlds, which are the confluence of computer-mediated communication, telepresence, and virtual reality originally created for gaming. A brief socio-technical history describes their early origins and the waves of progress followed by stasis that brought us to the current period of renewed enthusiasm. Examination of contemporary examples demonstrates how three genres of virtual worlds have enabled new arenas for virtual organizing: developer-defined closed worlds, user-modifiable quasi-open worlds, and user-generated open worlds. Among expected future trends are an increase in collaboration born virtually rather than imported from existing organizations, a tension between high-fidelity recreations of the physical world and hyper-stylized imaginations of fantasy worlds, and the growth of specialized worlds optimized for particular sectors, companies, or cultures.

  14. The EOS Aqua/Aura Experience: Lessons Learned on Design, Integration, and Test of Earth-Observing Satellites

    NASA Technical Reports Server (NTRS)

    Nosek, Thomas P.

    2004-01-01

    NASA and NOAA earth observing satellite programs are flying a number of sophisticated scientific instruments which collect data on many phenomena and parameters of the earth's environment. The NASA Earth Observing System (EOS) Program originated the EOS Common Bus approach, which featured two spacecraft (Aqua and Aura) of virtually identical design but with completely different instruments. Significant savings were obtained by the Common Bus approach and these lessons learned are presented as information for future program requiring multiple busses for new diversified instruments with increased capabilities for acquiring earth environmental data volume, accuracy, and type.

  15. Harnessing Systems Engineering Methodology in Using Earth Science Research Data for Real Applications

    NASA Technical Reports Server (NTRS)

    Habib, Shahid; Policelli, Fritz S.; Zanoni, Vicki M.

    2004-01-01

    For the last three decades, Earth science remote sensing technologies have been providing an enormous amount of useful data and information serving to broaden our understanding of the home planet as a system. NASA's Earth science program has deployed about 18 complex satellites and is in the process of defining and launching multiple observing systems in this decade. At the same time, the European Community and many other countries such as Russia, France, India, Japan, and China have also significantly contributed to Earth science research. To date, the majority of such efforts have concentrated on expanding our scientific understanding of the multiple nonlinear and chaotic processes of Earth's behavior. In recent years, legislators and stakeholders have put serious pressure on the science community to devote more attention to making use of scientific results for societal benefit. For instance, there are a number of areas such as energy forecasting, aviation safety, agricultural efficiency, disaster management, air quality and public health that can directly take advantage of Earth science results to analyze and predict large scale problems and conditions. This is becoming even more important now that we live in a global economy interconnected via the internet and transportation systems; regional environmental conditions can have far reaching impact across continental boundaries. These factors dictate requirements for global data that can help us assess and control the devastating problems of famine, water resources, wildfires, human health and more. To do this requires a serious, organized, and systematic approach that transfers fundamental research products to the applied sciences domain. This paper presents a systems engineering and management process that can effectively make such transfer of data to the user community. Examples are presented on how the above decision making framework can help in solving critical problems such as the spread of vector borne

  16. Worldwide R&D of Virtual Observatory

    NASA Astrophysics Data System (ADS)

    Cui, C. Z.; Zhao, Y. H.

    2008-07-01

    Virtual Observatory (VO) is a data intensive online astronomical research and education environment, taking advantages of advanced information technologies to achieve seamless and uniform access to astronomical information. The concept of VO was introduced in the late 1990s to meet the challenges brought up with data avalanche in astronomy. In the paper, current status of International Virtual Observatory Alliance, technical highlights from world wide VO projects are reviewed, a brief introduction of Chinese Virtual Observatory is given.

  17. GeoMapApp, Virtual Ocean, and other Free Data Resources for the 21st Century Classroom

    NASA Astrophysics Data System (ADS)

    Goodwillie, A. M.; Ryan, W.; Carbotte, S.; Melkonian, A.; Coplan, J.; Arko, R.; Ferrini, V.; O'Hara, S.; Leung, A.; Bonckzowski, J.

    2008-12-01

    With funding from the U.S. National Science Foundation, the Marine Geoscience Data System (MGDS) (http://www.marine-geo.org/) is developing GeoMapApp (http://www.geomapapp.org) - a computer application that provides wide-ranging map-based visualization and manipulation options for interdisciplinary geosciences research and education. The novelty comes from the use of this visual tool to discover and explore data, with seamless links to further discovery using traditional text-based approaches. Users can generate custom maps and grids and import their own data sets. Built-in functionality allows users to readily explore a broad suite of interactive data sets and interfaces. Examples include multi-resolution global digital models of topography, gravity, sediment thickness, and crustal ages; rock, fluid, biology and sediment sample information; research cruise underway geophysical and multibeam data; earthquake events; submersible dive photos of hydrothermal vents; geochemical analyses; DSDP/ODP core logs; seismic reflection profiles; contouring, shading, profiling of grids; and many more. On-line audio-visual tutorials lead users step-by-step through GeoMapApp functionality (http://www.geomapapp.org/tutorials/). Virtual Ocean (http://www.virtualocean.org/) integrates GeoMapApp with a 3-D earth browser based upon NASA WorldWind, providing yet more powerful capabilities. The searchable MGDS Media Bank (http://media.marine-geo.org/) supports viewing of remarkable images and video from the NSF Ridge 2000 and MARGINS programs. For users familiar with Google Earth (tm), KML files are available for viewing several MGDS data sets (http://www.marine-geo.org/education/kmls.php). Examples of accessing and manipulating a range of geoscience data sets from various NSF-funded programs will be shown. GeoMapApp, Virtual Ocean, the MGDS Media Bank and KML files are free MGDS data resources and work on any type of computer. They are currently used by educators, researchers, school

  18. Successful Strategies for Earth Science Research in Native Communities

    NASA Astrophysics Data System (ADS)

    Redsteer, M. H.; Anderson, D.; Ben, N.; Bitsuie, R.; Blackhorse, A.; Breit, G.; Clifford, A.; Salabye, J.; Semken, S.; Weaver, K.; Yazzie, N.

    2004-12-01

    A small U.S. Geological Survey pilot project utilizes strategies that are successful at involving the Native community in earth science research. This work has ignited the interest of Native students in interdisciplinary geoscience studies, and gained the recognition of tribal community leaders from the conterminous United States, Alaska, and Canada. This study seeks to examine land use, climatic variability, and their related impacts on land-surface conditions in the ecologically sensitive Tsezhin Bii' region of the Navajo Nation. Work conducted by predominantly Native American researchers, includes studies of bedrock geology, surficial processes, soil and water quality, and plant ecology, as well as the history of human habitation. Community involvement that began during the proposal process, has helped to guide research, and has provided tribal members with information that they can use for land use planning and natural resource management. Work by Navajo tribal members who have become involved in research as it has progressed, includes K-12 science curriculum development, community outreach and education on environmental and geologic hazards, drought mitigation, grazing management, and impacts of climate change and land use on medicinal plants.

  19. ``Learning to Research'' in a Virtual Learning Environment: A Case Study on the Effectiveness of a Socio-constructivist Learning Design

    NASA Astrophysics Data System (ADS)

    López-Alonso, C.; Fernández-Pampillón, A.; de-Miguel, E.; Pita, G.

    Learning is the basis for research and lifelong training. The implementation of virtual environments for developing this competency requires the use of effective learning models. In this study we present an experiment in positive learning from the virtual campus of the Complutense University of Madrid (UCM). In order to carry it out we have used E-Ling, an e-learning environment that has been developed with an innovative didactic design based on a socio-constructivist learning approach. E-Ling has been used since 2006 to train future teachers and researchers in “learning to research”. Some of the results of this experiment have been statistically analysed in order to compare them with other learning models. From the obtained results we have concluded that E-Ling is a more productive proposal for developing competences in learning to research.

  20. Psychiatric therapeutic applications of virtual reality technology (VRT): research prospectus and phenomenological critique.

    PubMed

    Bloom, R W

    1997-01-01

    There is theoretical and empirical research supporting the hypothesis that virtual reality technology (VRT) can be efficaciously applied to attenuate the symptoms of mental disorders (Baer, 1996; Rothbaum et al, 1995a, 1995b; Rothbaum et al, 1996.) Yet there is also research suggesting psychiatric therapeutic applications of VRT may induce noxious or unexpected psychological consequences (Kolasinski, 1996; Muscott & Gifford, 1994; Regan & Price, 1994; Regan & Ramsey, 1996; Strickland, 1995.) A prudent conclusion would be to advocate ever more sophisticated studies on psychiatric therapeutic applications of VRT concerning (1) increasing the overall socioadaptiveness of patients, (2) the robustness of moderating, modifying, or other intermediary variables effecting or affecting VRT therapeutic efficacy, and (3) variables, processes, and hypotheses generated from VRT applications in non-psychiatric fields.

  1. Applications of SAR Interferometry in Earth and Environmental Science Research

    PubMed Central

    Zhou, Xiaobing; Chang, Ni-Bin; Li, Shusun

    2009-01-01

    This paper provides a review of the progress in regard to the InSAR remote sensing technique and its applications in earth and environmental sciences, especially in the past decade. Basic principles, factors, limits, InSAR sensors, available software packages for the generation of InSAR interferograms were summarized to support future applications. Emphasis was placed on the applications of InSAR in seismology, volcanology, land subsidence/uplift, landslide, glaciology, hydrology, and forestry sciences. It ends with a discussion of future research directions. PMID:22573992

  2. Providing Authentic Research Experiences for Pre-Service Teachers through UNH's Transforming Earth System Science Education (TESSE) Program

    NASA Astrophysics Data System (ADS)

    Varner, R. K.; Furman, T.; Porter, W.; Darwish, A.; Graham, K.; Bryce, J.; Brown, D.; Finkel, L.; Froburg, E.; Guertin, L.; Hale, S. R.; Johnson, J.; von Damm, K.

    2007-12-01

    The University of New Hampshire's Transforming Earth System Science Education (UNH TESSE) project is designed to enrich the education and professional development of in-service and pre-service teachers, who teach or will teach Earth science curricula. As part of this program, pre-service teachers participated in an eight- week summer Research Immersion Experience (RIE). The main goal of the RIE is to provide authentic research experiences in Earth system science for teachers early in their careers in an effort to increase future teachers` comfort and confidence in bringing research endeavors to their students. Moreover, authentic research experiences for teachers will complement teachers` efforts to enhance inquiry-based instruction in their own classrooms. Eighteen pre-service teachers associated with our four participating institutions - Dillard University (4), Elizabeth City State University (4), Pennsylvania State University (5), and University of New Hampshire (UNH) (5) participated in the research immersion experience. Pre-service teachers were matched with a faculty mentor who advised their independent research activities. Each pre-service teacher was expected to collect and analyze his or her own data to address their research question. Some example topics researched by participants included: processes governing barrier island formation, comparison of formation and track of hurricanes Hugo and Katrina, environmental consequences of Katrina, numerical models of meander formation, climatic impacts on the growth of wetland plants, and the visual estimation of hydrothermal vent properties. Participants culminated their research experience with a public presentation to an audience of scientists and inservice teachers.

  3. Action Research on the Development of Chinese Communication in a Virtual Community

    ERIC Educational Resources Information Center

    Tang, Joni Tzuchen; Sung, Yao-Ting; Chang, Kuo-En

    2016-01-01

    This study was designed to determine if language acquisition can occur in a virtual situation in the absence of explicit instruction. After spending 1 year establishing a virtual community, the authors observed and analyzed interpersonal interactions and the development of Chinese communication competence, communication models, and interaction…

  4. Herding Cats: Geocuration Practices Employed for Field Research Data Collection Activities and Visualization by Blueprint Earth

    NASA Astrophysics Data System (ADS)

    Hoover, R.; Harrison, M.; Sonnenthal, N.; Hernandez, A.; Pelaez, J.

    2015-12-01

    Researchers investigating interdisciplinary topics must work to understand the barriers created by information siloes in order to productively collaborate on complex Earth science questions. These barriers create acute challenges when research is driven by observations rather than hypotheses, as communication between collaborators hinges on data synthesis techniques that often vary greatly between disciplines. Field data collection across disciplines creates even more challenges, and employing student researchers of varying abilities demands an approach that is structured, and yet still flexible enough to accommodate inherent differences in the subjective portions of student data collection. Blueprint Earth is performing system-level environmental observations in the broad areas of geology, biology, hydrology, and atmospheric science. Traditional field data collection methodologies are employed for ease of reproducibility, but must translate across disciplinary information siloes. Information collected must be readily useable in the formulation of hypotheses based on field observations, which necessitates an understanding of key metrics by all investigators involved in data analysis. Blueprint Earth demonstrates the ability to create clear data standards across several disciplines while incorporating a quality control process and this allows for conversion of data into functional visualizations. Additionally, geocuration is organized such that data will be ready for public dissemination upon completion of field research.

  5. Virtual Laboratories and Virtual Worlds

    NASA Astrophysics Data System (ADS)

    Hut, Piet

    2008-05-01

    Since we cannot put stars in a laboratory, astrophysicists had to wait till the invention of computers before becoming laboratory scientists. For half a century now, we have been conducting experiments in our virtual laboratories. However, we ourselves have remained behind the keyboard, with the screen of the monitor separating us from the world we are simulating. Recently, 3D on-line technology, developed first for games but now deployed in virtual worlds like Second Life, is beginning to make it possible for astrophysicists to enter their virtual labs themselves, in virtual form as avatars. This has several advantages, from new possibilities to explore the results of the simulations to a shared presence in a virtual lab with remote collaborators on different continents. I will report my experiences with the use of Qwaq Forums, a virtual world developed by a new company (see http://www.qwaq.com).

  6. Deploying Embodied AI into Virtual Worlds

    NASA Astrophysics Data System (ADS)

    Burden, David J. H.

    The last two years have seen the start of commercial activity within virtual worlds. Unlike computer games where Non-Player-Character avatars are common, in most virtual worlds they are the exception — and until recently in Second Life they were non-existent. However there is real commercial scope for Als in these worlds — in roles from virtual sales staff and tutors to personal assistants. Deploying an embodied AI into a virtual world offers a unique opportunity to evaluate embodied Als, and to develop them within an environment where human and computer are on almost equal terms. This paper presents an architecture being used for the deployment of chatbot driven avatars within the Second Life virtual world, looks at the challenges of deploying an AI within such a virtual world, the possible implications for the Turing Test, and identifies research directions for the future.

  7. Virtual reality exposure therapy for combat-related posttraumatic stress disorder.

    PubMed

    Rothbaum, Barbara O; Rizzo, Albert Skip; Difede, JoAnn

    2010-10-01

    Posttraumatic stress disorder (PTSD) is a chronic, debilitating, psychological condition that occurs in a subset of individuals who experience or witness life-threatening traumatic events. PTSD is highly prevalent in those who served in the military. In this paper, we present the underlying theoretical foundations and existing research on virtual reality exposure therapy, a recently emerging treatment for PTSD. Three virtual reality scenarios used to treat PTSD in active duty military and combat veterans and survivors of terrorism are presented: Virtual Vietnam, Virtual Iraq, and Virtual World Trade Center. Preliminary results of ongoing trials are presented. © 2010 Association for Research in Nervous and Mental Disease.

  8. ForM@Ter: a solid Earth thematic pole

    NASA Astrophysics Data System (ADS)

    Ostanciaux, Emilie; Jamet, Olivier; Mandea, Mioara; Diament, Michel

    2014-05-01

    Over the last years, several notable initiatives have been developed to provide Solid Earth sciences with an efficient research e-infrastructure. The EPOS project (European Plate Observing System) was included in the EFSRI roadmap in 2008. The 7th European frame program funded an e-science environment such as the Virtual Earthquake and Seismology Research Community in Europe (VERCE). GEO supports the development of the Geohazard SuperSites and Natural Laboratories portal, while the ESA SSEP project (SuperSites exploitation plateform) is developing as an Helix Nebula usecase. Meanwhile, operational use of space data for emergency management is in constant progress, within the Copernicus services. This rich activity is still leaving some gaps between the data availability and its scientific use, either for technical reasons (big data issues) or due to the need for a better support in term of expert knowledge on the data, of software availability, or of data cost. French infrastructures for data distribution are organized around National Observatory Services (in situ data), scientific services participating to the International association of geodesy data centres and wider research infrastructures such as the Réseau Sismologique et géodésique Français (RESIF) that is contributing to EPOS. The need for thematic cooperative platforms has been underlined over tha last years. In 2009, after a scientific prospective of the French national space agency (CNES) it becomes clear the urgent need to create thematic centres designed to federate the scientific community of Earth observation. Four thematic data centres are currently developing in France in the field of ocean , atmosphere, critical zone and solid Earth sciences. For Solid Earth research, the project - named ForM@Ter - was initiated at the beginning of 2012 to design, with the scientific community, the perimeter, structure and functions of such a thematic centre. It was launched by the CNES and the National

  9. A magma ocean and the Earth's internal water budget

    NASA Technical Reports Server (NTRS)

    Ahrens, Thomas J.

    1992-01-01

    There are lines of evidence which relate bounds on the primordial water content of the Earth's mantle to a magma ocean and the accompanying Earth accretion process. We assume initially (before a magma ocean could form) that as the Earth accreted, it grew from volatile- (H2O, CO2, NH3, CH4, SO2, plus noble) gas-rich planetesimals, which accreted to form an initial 'primitive accretion core' (PAC). The PAC retained the initial complement of planetesimal gaseous components. Shock wave experiments in which both solid, and more recently, the gaseous components of materials such as serpentine and the Murchison meteorite have demonstrated that planetesimal infall velocities of less than 0.5 km/sec, induce shock pressures of less than 0.5 GPa and result in virtually complete retention of planetary gases.

  10. Collaborative Research: Bringing Problem Solving in the Field into the Classroom: Developing and Assessing Virtual Field Trips for Teaching Sedimentary and Introductory Geology

    NASA Astrophysics Data System (ADS)

    Wang, P.; Caldwell, M.

    2012-12-01

    Coastal Florida offers a unique setting for the facilitation of learning about a variety of modern sedimentary environments. Despite the conflicting concept of "virtual" and "actual" field trip, and the uncertainties associated with the implementation and effectiveness, virtual trips provide likely the only way to reach a large diversified student population and eliminate travel time and expenses. In addition, with rapidly improving web and visualization technology, field trips can be simulated virtually. It is therefore essential to systematically develop and assess the educational effectiveness of virtual field trips. This project is developing, implementing, and assessing a series of virtual field trips for teaching undergraduate sedimentary geology at a large four-year research university and introductory geology at a large two-year community college. The virtual field trip is based on a four-day actual field trip for a senior level sedimentary geology class. Two versions of the virtual field trip, one for advanced class and one for introductory class, are being produced. The educational outcome of the virtual field trip will be compared to that from actual field trip. This presentation summarizes Year 1 achievements of the three-year project. The filming, editing, and initial production of the virtual field trip have been completed. Formative assessments were conducted by the Coalition for Science Literacy at the University of South Florida. Once tested and refined, the virtual field trips will be disseminated through broadly used web portals and workshops at regional and national meetings.

  11. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    An audience member asks the panelists a question at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  12. Turning Virtual Reality into Reality: A Checklist to Ensure Virtual Reality Studies of Eating Behavior and Physical Activity Parallel the Real World

    PubMed Central

    Tal, Aner; Wansink, Brian

    2011-01-01

    Virtual reality (VR) provides a potentially powerful tool for researchers seeking to investigate eating and physical activity. Some unique conditions are necessary to ensure that the psychological processes that influence real eating behavior also influence behavior in VR environments. Accounting for these conditions is critical if VR-assisted research is to accurately reflect real-world situations. The current work discusses key considerations VR researchers must take into account to ensure similar psychological functioning in virtual and actual reality and does so by focusing on the process of spontaneous mental simulation. Spontaneous mental simulation is prevalent under real-world conditions but may be absent under VR conditions, potentially leading to differences in judgment and behavior between virtual and actual reality. For simulation to occur, the virtual environment must be perceived as being available for action. A useful chart is supplied as a reference to help researchers to investigate eating and physical activity more effectively. PMID:21527088

  13. Turning virtual reality into reality: a checklist to ensure virtual reality studies of eating behavior and physical activity parallel the real world.

    PubMed

    Tal, Aner; Wansink, Brian

    2011-03-01

    Virtual reality (VR) provides a potentially powerful tool for researchers seeking to investigate eating and physical activity. Some unique conditions are necessary to ensure that the psychological processes that influence real eating behavior also influence behavior in VR environments. Accounting for these conditions is critical if VR-assisted research is to accurately reflect real-world situations. The current work discusses key considerations VR researchers must take into account to ensure similar psychological functioning in virtual and actual reality and does so by focusing on the process of spontaneous mental simulation. Spontaneous mental simulation is prevalent under real-world conditions but may be absent under VR conditions, potentially leading to differences in judgment and behavior between virtual and actual reality. For simulation to occur, the virtual environment must be perceived as being available for action. A useful chart is supplied as a reference to help researchers to investigate eating and physical activity more effectively. © 2011 Diabetes Technology Society.

  14. National Mesothelioma Virtual Bank: A Platform for Collaborative Research and Mesothelioma Biobanking Resource to Support Translational Research

    PubMed Central

    Parwani, Anil V.; Melamed, Jonathan; Flores, Raja; Pennathur, Arjun; Valdivieso, Federico; Whelan, Nancy B.; Landreneau, Rodeny; Luketich, James; Feldman, Michael; Pass, Harvey I.; Becich, Michael J.

    2013-01-01

    The National Mesothelioma Virtual Bank (NMVB), developed six years ago, gathers clinically annotated human mesothelioma specimens for basic and clinical science research. During this period, this resource has greatly increased its collection of specimens by expanding the number of contributing academic health centers including New York University, University of Pennsylvania, University of Pittsburgh Medical Center, and Mount Sinai School of Medicine. Marketing efforts at both national and international annual conferences increase awareness and availability of the mesothelioma specimens at no cost to approved investigators, who query the web-based NMVB database for cumulative and appropriate patient clinicopathological information on the specimens. The data disclosure and specimen distribution protocols are tightly regulated to maintain compliance with participating institutions' IRB and regulatory committee reviews. The NMVB currently has over 1120 annotated cases available for researchers, including paraffin embedded tissues, fresh frozen tissue, tissue microarrays (TMA), blood samples, and genomic DNA. In addition, the resource offers expertise and assistance for collaborative research. Furthermore, in the last six years, the resource has provided hundreds of specimens to the research community. The investigators can request specimens and/or data by submitting a Letter of Intent (LOI) that is evaluated by NMVB research evaluation panel (REP). PMID:26316942

  15. National Mesothelioma Virtual Bank: A Platform for Collaborative Research and Mesothelioma Biobanking Resource to Support Translational Research.

    PubMed

    Amin, Waqas; Parwani, Anil V; Melamed, Jonathan; Flores, Raja; Pennathur, Arjun; Valdivieso, Federico; Whelan, Nancy B; Landreneau, Rodeny; Luketich, James; Feldman, Michael; Pass, Harvey I; Becich, Michael J

    2013-01-01

    The National Mesothelioma Virtual Bank (NMVB), developed six years ago, gathers clinically annotated human mesothelioma specimens for basic and clinical science research. During this period, this resource has greatly increased its collection of specimens by expanding the number of contributing academic health centers including New York University, University of Pennsylvania, University of Pittsburgh Medical Center, and Mount Sinai School of Medicine. Marketing efforts at both national and international annual conferences increase awareness and availability of the mesothelioma specimens at no cost to approved investigators, who query the web-based NMVB database for cumulative and appropriate patient clinicopathological information on the specimens. The data disclosure and specimen distribution protocols are tightly regulated to maintain compliance with participating institutions' IRB and regulatory committee reviews. The NMVB currently has over 1120 annotated cases available for researchers, including paraffin embedded tissues, fresh frozen tissue, tissue microarrays (TMA), blood samples, and genomic DNA. In addition, the resource offers expertise and assistance for collaborative research. Furthermore, in the last six years, the resource has provided hundreds of specimens to the research community. The investigators can request specimens and/or data by submitting a Letter of Intent (LOI) that is evaluated by NMVB research evaluation panel (REP).

  16. The Virtual Seismic Atlas Project: sharing the interpretation of seismic data

    NASA Astrophysics Data System (ADS)

    Butler, R.; Mortimer, E.; McCaffrey, B.; Stuart, G.; Sizer, M.; Clayton, S.

    2007-12-01

    Through the activities of academic research programs, national institutions and corporations, especially oil and gas companies, there is a substantial volume of seismic reflection data. Although the majority is proprietary and confidential, there are significant volumes of data that are potentially within the public domain and available for research. Yet the community is poorly connected to these data and consequently geological and other research using seismic reflection data is limited to very few groups of researchers. This is about to change. The Virtual Seismic Atlas (VSA) is generating an independent, free-to-use, community based internet resource that captures and shares the geological interpretation of seismic data globally. Images and associated documents are explicitly indexed using not only existing survey and geographical data but also on the geology they portray. By using "Guided Navigation" to search, discover and retrieve images, users are exposed to arrays of geological analogues that provide novel insights and opportunities for research and education. The VSA goes live, with evolving content and functionality, through 2008. There are opportunities for designed integration with other global data programs in the earth sciences.

  17. Bridging the Gap Between Scientists and Classrooms: Scientist Engagement in the Expedition Earth and Beyond Program

    NASA Technical Reports Server (NTRS)

    Graff, P. V.; Stefanov, W. L.; Willis, K. J.; Runco, S.

    2012-01-01

    Teachers in today s classrooms need to find creative ways to connect students with science, technology, engineering, mathematics (STEM) experts. These STEM experts can serve as role models and help students think about potential future STEM careers. They can also help reinforce academic knowledge and skills. The cost of transportation restricts teachers ability to take students on field trips exposing them to outside experts and unique learning environments. Additionally, arranging to bring in guest speakers to the classroom seems to happen infrequently, especially in schools in rural areas. The Expedition Earth and Beyond (EEAB) Program [1], facilitated by the Astromaterials Research and Exploration Science (ARES) Directorate Education Program at the NASA Johnson Space Center has created a way to enable teachers to connect their students with STEM experts virtually. These virtual connections not only help engage students with role models, but are also designed to help teachers address concepts and content standards they are required to teach. Through EEAB, scientists are able to actively engage with students across the nation in multiple ways. They can work with student teams as mentors, participate in virtual student team science presentations, or connect with students through Classroom Connection Distance Learning (DL) Events.

  18. Heliophysics Data and Modeling Research Using VSPO

    NASA Technical Reports Server (NTRS)

    Roberts, D. Aaron; Hesse, Michael; Cornwell, Carl

    2007-01-01

    The primary advantage of Virtual Observatories in scientific research is efficiency: rapid searches for and access to data in convenient forms makes it possible to explore scientific questions without spending days or weeks on ancilary tasks. The Virtual Space Physics Observatory provides a general portal to Heliophysics data for this task. Here we will illustrate the advantages of the VO approach by examining specific geomagnetically active times and tracing the activity through the Sun-Earth system. In addition to previous and additional data sources, we will demonstrate an extension of the capabilities to allow searching for model run results from the range of CCMC models. This approach allows the user to quickly compare models and observations at a qualitative level; considerably more work will be needed to develop more seamless connections to data streams and the equivalent numerical output from simulations.

  19. Space Weather Research Presented at the 2007 AGU Fall Meeting

    NASA Astrophysics Data System (ADS)

    Kumar, Mohi

    2007-12-01

    AGU's 47th annual Fall Meeting, held 10-14 December 2007 in San Francisco, Calif., was the largest gathering of geoscientists in the Union's history. More than 14,600 people attended. The Space Physics and Aeronomy (SPA) sections sported excellent turnout, with more than 1300 abstracts submitted over 114 poster and oral sessions. Topics discussed that related to space weather were manifold: the nature of the Sun-Earth system revealed through newly launched satellites, observations and models of ionospheric convection, advances in the understanding of radiation belt physics, Sun-Earth coupling via energetic coupling, data management and archiving into virtual observatories, and the applications of all this research to space weather forecasting and prediction.

  20. The Earth Information Exchange: A Portal for Earth Science From the ESIP Federation

    NASA Astrophysics Data System (ADS)

    Wertz, R.; Hutchinson, C.; Hardin, D.

    2006-12-01

    The Federation of Earth Science Information Partners is a unique consortium of more than 90 organizations that collect, interpret and develop applications for remotely sensed Earth Observation Information. Included in the ESIP network are NASA, NOAA and USGS data centers, research universities, government research laboratories, supercomputer facilities, education resource providers, information technology innovators, nonprofit organizations and commercial enterprises. The consortium's work is dedicated to providing the most up-to-date, science-based information to researchers and decision-makers who are working to understand and address the environmental, economic and social challenges facing our planet. By increasing the use and usability of Earth observation data and linking it with decision-making tools, the Federation partners leverage the value of these important data resources for the betterment of society and our planet. To further the dissemination of Earth Science data, the Federation is developing the Earth Information Exchange (EIE). The EIE is a portal that will provide access to the vast information holdings of the members' organizations in one web-based location and will provides a robust marketplace in which the products and services needed to use and understand this information can be readily acquired. Since the Federation membership includes the federal government's Earth observing data centers, we believe that the impact of the EIE on Earth science research and education and environmental policy making will be profound. In the EIE, Earth observation data, products and services, are organized by the societal benefits categories defined by the international working group developing the Global Earth Observation System of Systems (GEOSS). The quality of the information is ensured in each of the Exchange's issue areas by maintaining working groups of issue area researchers and practitioners who serve as stewards for their respective communities. The

  1. NASA Earth Systems, Technology and Energy Education for Minority University and Research Education Program Promotes Climate Literacy by Engaging Students at Minority Serving Institutions in STEM

    NASA Astrophysics Data System (ADS)

    Murray, B.; Alston, E. J.; Chambers, L. H.; Bynum, A.; Montgomery, C.; Blue, S.; Kowalczak, C.; Leighton, A.; Bosman, L.

    2017-12-01

    NASA Earth Systems, Technology and Energy Education for Minority University Research & Education Program - MUREP (ESTEEM) activities enhance institutional capacity of minority serving institutions (MSIs) related to Earth System Science, Technology and energy education; in turn, increasing access of underrepresented groups to science careers and opportunities. ESTEEM is a competitive portfolio that has been providing funding to institutions across the United States for 10 years. Over that time 76 separate activities have been funded. Beginning in 2011 ESTEEM awards focused on MSIs and public-school districts with high under-represented enrollment. Today ESTEEM awards focus on American Indian/Alaska Native serving institutions (Tribal Colleges and Universities), the very communities most severely in need of ability to deal with climate adaptation and resiliency. ESTEEM engages a multi-faceted approach to address economic and cultural challenges facing MSI communities. PIs (Principal Investigators) receive support from a management team at NASA, and are supported by a larger network, the ESTEEM Cohort, which connects regularly through video calls, virtual video series and in-person meetings. The cohort acts as a collective unit to foster interconnectivity and knowledge sharing in both physical and virtual settings. ESTEEM partners with NASA's Digital Learning Network (DLNTM) in a unique non-traditional model to leverage technical expertise. DLN services over 10,000 participants each year through interactive web-based synchronous and asynchronous events. These events allow for cost effective (no travel) engagement of multiple, geographically dispersed audiences to share local experiences with one another. Events allow PIs to grow their networks, technical base, professional connections, and develop a sense of community, encouraging expansion into larger and broader interactions. Over 256 connections, beyond the 76 individual members, exist within the cohort. PIs report

  2. Integrated Earth Science Research in Deep Underground Science and Engineering Laboratories

    NASA Astrophysics Data System (ADS)

    Wang, J. S.; Hazen, T. C.; Conrad, M. E.; Johnson, L. R.; Salve, R.

    2004-12-01

    There are three types of sites being considered for deep-underground earth science and physics experiments: (1) abandoned mines (e.g., the Homestake Gold Mine, South Dakota; the Soudan Iron Mine, Minnesota), (2) active mines/facilities (e.g., the Henderson Molybdenum Mine, Colorado; the Kimballton Limestone Mine, Virginia; the Waste Isolation Pilot Plant [in salt], New Mexico), and (3) new tunnels (e.g., Icicle Creek in the Cascades, Washington; Mt. San Jacinto, California). Additional sites have been considered in the geologically unique region of southeastern California and southwestern Nevada, which has both very high mountain peaks and the lowest point in the United States (Death Valley). Telescope Peak (along the western border of Death Valley), Boundary Peak (along the California-Nevada border), Mt. Charleston (outside Las Vegas), and Mt. Tom (along the Pine Creek Valley) all have favorable characteristics for consideration. Telescope Peak can site the deepest laboratory in the United States. The Mt. Charleston tunnel can be a highway extension connecting Las Vegas to Pahrump. The Pine Creek Mine next to Mt. Tom is an abandoned tungsten mine. The lowest levels of the mine are accessible by nearly horizontal tunnels from portals in the mining base camp. Drainage (most noticeable in the springs resulting from snow melt) flows (from the mountain top through upper tunnel complex) out of the access tunnel without the need for pumping. While the underground drifts at Yucca Mountain, Nevada, have not yet been considered (since they are relatively shallow for physics experiments), they have undergone extensive earth science research for nearly 10 years, as the site for future storage of nation's spent nuclear fuels. All these underground sites could accommodate different earth science and physics experiments. Most underground physics experiments require depth to reduce the cosmic-ray-induced muon flux from atmospheric sources. Earth science experiments can be

  3. Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior.

    PubMed

    Ploydanai, Kunalai; van den Puttelaar, Jos; van Herpen, Erica; van Trijp, Hans

    2017-07-24

    People's responses to products and/or choice environments are crucial to understanding in-store consumer behaviors. Currently, there are various approaches (e.g., surveys or laboratory settings) to study in-store behaviors, but the external validity of these is limited by their poor capability to resemble realistic choice environments. In addition, building a real store to meet experimental conditions while controlling for undesirable effects is costly and highly difficult. A virtual store developed by virtual reality techniques potentially transcends these limitations by offering the simulation of a 3D virtual store environment in a realistic, flexible, and cost-efficient way. In particular, a virtual store interactively allows consumers (participants) to experience and interact with objects in a tightly controlled yet realistic setting. This paper presents the key elements of using a desktop virtual store to study in-store consumer behavior. Descriptions of the protocol steps to: 1) build the experimental store, 2) prepare the data management program, 3) run the virtual store experiment, and 4) organize and export data from the data management program are presented. The virtual store enables participants to navigate through the store, choose a product from alternatives, and select or return products. Moreover, consumer-related shopping behaviors (e.g., shopping time, walking speed, and number and type of products examined and bought) can also be collected. The protocol is illustrated with an example of a store layout experiment showing that shelf length and shelf orientation influence shopping- and movement-related behaviors. This demonstrates that the use of a virtual store facilitates the study of consumer responses. The virtual store can be especially helpful when examining factors that are costly or difficult to change in real life (e.g., overall store layout), products that are not presently available in the market, and routinized behaviors in familiar

  4. The Sun to the Earth - and Beyond: A Decadal Research Strategy in Solar and Space Physics

    NASA Technical Reports Server (NTRS)

    2003-01-01

    in processes observed in solar and space plasmas. Challenge 5: Developing a near-real-time predictive capability for understanding and quantifying the impact on human activities of dynamical processes at the Sun, in the interplanetary medium, and in Earth's magnetosphere and ionosphere. This report summarizes the state of knowledge about the total heliospheric system, poses key scientific questions for further research, and presents an integrated research strategy, with prioritized initiatives, for the next decade. The recommended strategy embraces both basic research programs and targeted basic research activities that will enhance knowledge and prediction of space weather effects on Earth. The report emphasizes the importance of understanding the Sun, the heliosphere, and planetary magnetospheres and ionospheres as astrophysical objects and as laboratories for the investigation of fundamental plasma physics phenomena.

  5. E-Learning and Virtual Science Centers

    ERIC Educational Resources Information Center

    Hin, Leo Tan Wee, Ed.; Subramaniam, R., Ed.

    2005-01-01

    "E-Learning and Virtual Science Centers" addresses an aspect of Web-based education that has not attracted sufficient attention in the international research literature--that of virtual science centers, the cyberspace annex of traditional science centers. It is the first book to be published on the rapidly advancing field of science education.…

  6. Teaching with Virtual Worlds: Factors to Consider for Instructional Use of Second Life

    ERIC Educational Resources Information Center

    Mayrath, Michael C.; Traphagan, Tomoko; Jarmon, Leslie; Trivedi, Avani; Resta, Paul

    2010-01-01

    Substantial evidence now supports pedagogical applications of virtual worlds; however, most research supporting virtual worlds for education has been conducted using researcher-developed Multi-User Virtual Environments (MUVE). Second Life (SL) is a MUVE that has been adopted by a large number of academic institutions; however, little research has…

  7. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. Phoebe Cohen, Professor of Geosciences, Williams College, speaks on a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  8. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. Christopher House, Professor of Geosciences, Pennsylvania State University, speaks on a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  9. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. Dawn Sumner, Professor of Geology, UC Davis, speaks on a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  10. Ancient Earth, Alien Earths Event

    NASA Image and Video Library

    2014-08-20

    Dr. Timothy Lyons, Professor of Biogeochemistry, UC Riverside, speaks on a panel at the “Ancient Earth, Alien Earths” Event at NASA Headquarters in Washington, DC Wednesday, August 20, 2014. The event was sponsored by NASA, the National Science Foundation (NSF), and the Smithsonian Institution and was moderated by Dr. David H. Grinspoon, Senior Scientist at the Planetary Science Institute. Six scientists discussed how research on early Earth could help guide our search for habitable planets orbiting other stars. Photo Credit: (NASA/Aubrey Gemignani)

  11. Virtual Reality and Its Potential Application in Education and Training.

    ERIC Educational Resources Information Center

    Milheim, William D.

    1995-01-01

    An overview is provided of current trends in virtual reality research and development, including discussion of hardware, types of virtual reality, and potential problems with virtual reality. Implications for education and training are explored. (Author/JKP)

  12. Learning about the Earth through Societally-relevant Interdisciplinary Research Projects: the Honours Integrated Science Program at McMaster

    NASA Astrophysics Data System (ADS)

    Eyles, C.; Symons, S. L.; Harvey, C. T.

    2016-12-01

    Students in the Honours Integrated Science (iSci) program at McMaster University (Hamilton, Ontario, Canada) learn about the Earth through interdisciplinary research projects that focus on important societal issues. The iSci program is a new and innovative undergraduate program that emphasizes the links between scientific disciplines and focuses on learning through research and the development of scientific communication skills. The program accepts up to 60 students each year and is taught by a team of 18 instructors comprising senior and junior faculty, post-doctoral fellows, a lab coordinator, instructional assistant, a librarian and library staff, and an administrator. The program is designed around a pedagogical model that emphasizes hands-on learning through interdisciplinary research (Research-based Integrated Education: RIE) and is mostly project-based and experiential. In their freshman year students learn fundamental Earth science concepts (in conjunction with chemistry, physics, mathematics and biology) through research projects focused on environmental contamination, interplanetary exploration, the effect of drugs on the human body and environment, sustainable energy, and cancer. In subsequent years they conduct research on topics such as the History of the Earth, Thermodynamics, Plant-Animal Interactions, Wine Science, Forensics, and Climate Change. The iSci program attracts students with a broad interest in science and has been particularly effective in directing high quality students into the Earth sciences as they are introduced to the discipline in their first year of study through research projects that are interesting and stimulating. The structure of the iSci program encourages consideration of geoscientific applications in a broad range of societally relevant research projects; these projects are reviewed and modified each year to ensure their currency and ability to meet program learning objectives.

  13. Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior

    PubMed Central

    Rosenberg, Robin S.; Baughman, Shawnee L.; Bailenson, Jeremy N.

    2013-01-01

    Background Recent studies have shown that playing prosocial video games leads to greater subsequent prosocial behavior in the real world. However, immersive virtual reality allows people to occupy avatars that are different from them in a perceptually realistic manner. We examine how occupying an avatar with the superhero ability to fly increases helping behavior. Principal Findings Using a two-by-two design, participants were either given the power of flight (their arm movements were tracked to control their flight akin to Superman’s flying ability) or rode as a passenger in a helicopter, and were assigned one of two tasks, either to help find a missing diabetic child in need of insulin or to tour a virtual city. Participants in the “super-flight” conditions helped the experimenter pick up spilled pens after their virtual experience significantly more than those who were virtual passengers in a helicopter. Conclusion The results indicate that having the “superpower” of flight leads to greater helping behavior in the real world, regardless of how participants used that power. A possible mechanism for this result is that having the power of flight primed concepts and prototypes associated with superheroes (e.g., Superman). This research illustrates the potential of using experiences in virtual reality technology to increase prosocial behavior in the physical world. PMID:23383029

  14. Earth Radiation Measurement Science

    NASA Technical Reports Server (NTRS)

    Smith, G. Louis

    2000-01-01

    This document is the final report for NASA Grant NAG1-1959, 'Earth Radiation Measurement Science'. The purpose of this grant was to perform research in this area for the needs of the Clouds and Earth Radiant Energy System (CERES) project and for the Earth Radiation Budget Experiment (ERBE), which are bing conducted by the Radiation and Aerosols Branch of the Atmospheric Sciences Division of Langley Research Center. Earth Radiation Measurement Science investigates the processes by which measurements are converted into data products. Under this grant, research was to be conducted for five tasks: (1) Point Response Function Measurements; (2) Temporal Sampling of Outgoing Longwave Radiation; (3) Spatial Averaging of Radiation Budget Data; (4) CERES Data Validation and Applications; and (5) ScaRaB Data Validation and Application.

  15. NETL’s Rare Earth Elements Research

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    None

    The National Energy Technology Laboratory has established a Rare Earth Elements (REE) program. REEs are a series of 17 chemical elements found in the Earth’s crust. They are an essential component to technology, health care, transportation and national defense.

  16. Teaching and Learning with Virtual Teams

    ERIC Educational Resources Information Center

    Ferris, Sharmila, Ed.; Godar, Susan, Ed.

    2006-01-01

    The growth of e-learning and distance education today creates an increasingly pressing need for research and writing on the pedagogy of e-learning. Teams are, or should be, an integral component of e-learning. "Teaching and Learning with Virtual Teams" develops this concept by investigating many issues around teams in the virtual and hybrid…

  17. The Virtual Office: An Organizational Paradigm for Institutional Research in the 90's. AIR 1993 Annual Forum Paper.

    ERIC Educational Resources Information Center

    Matross, Ronald P.

    In response to conflicting centralization and decentralization pressures, the University of Minnesota institutional research office responded with a "virtual enterprising"--a group of organizationally distinct units acting as if they were a single unit. The four elements in this organizational approach were: (1) "soft control"…

  18. Virtual Astronomy: The Legacy of the Virtual Astronomical Observatory

    NASA Astrophysics Data System (ADS)

    Hanisch, Robert J.; Berriman, G. B.; Lazio, J.; Szalay, A. S.; Fabbiano, G.; Plante, R. L.; McGlynn, T. A.; Evans, J.; Emery Bunn, S.; Claro, M.; VAO Project Team

    2014-01-01

    Over the past ten years, the Virtual Astronomical Observatory (VAO, http://usvao.org) and its predecessor, the National Virtual Observatory (NVO), have developed and operated a software infrastructure consisting of standards and protocols for data and science software applications. The Virtual Observatory (VO) makes it possible to develop robust software for the discovery, access, and analysis of astronomical data. Every major publicly funded research organization in the US and worldwide has deployed at least some components of the VO infrastructure; tens of thousands of VO-enabled queries for data are invoked daily against catalog, image, and spectral data collections; and groups within the community have developed tools and applications building upon the VO infrastructure. Further, NVO and VAO have helped ensure access to data internationally by co-founding the International Virtual Observatory Alliance (IVOA, http://ivoa.net). The products of the VAO are being archived in a publicly accessible repository. Several science tools developed by the VAO will continue to be supported by the organizations that developed them: the Iris spectral energy distribution package (SAO), the Data Discovery Tool (STScI/MAST, HEASARC), and the scalable cross-comparison service (IPAC). The final year of VAO is focused on development of the data access protocol for data cubes, creation of Python language bindings to VO services, and deployment of a cloud-like data storage service that links to VO data discovery tools (SciDrive). We encourage the community to make use of these tools and services, to extend and improve them, and to carry on with the vision for virtual astronomy: astronomical research enabled by easy access to distributed data and computational resources. Funding for VAO development and operations has been provided jointly by NSF and NASA since May 2010. NSF funding will end in September 2014, though with the possibility of competitive solicitations for VO-based tool

  19. Inertial Motion-Tracking Technology for Virtual 3-D

    NASA Technical Reports Server (NTRS)

    2005-01-01

    In the 1990s, NASA pioneered virtual reality research. The concept was present long before, but, prior to this, the technology did not exist to make a viable virtual reality system. Scientists had theories and ideas they knew that the concept had potential, but the computers of the 1970s and 1980s were not fast enough, sensors were heavy and cumbersome, and people had difficulty blending fluidly with the machines. Scientists at Ames Research Center built upon the research of previous decades and put the necessary technology behind them, making the theories of virtual reality a reality. Virtual reality systems depend on complex motion-tracking sensors to convey information between the user and the computer to give the user the feeling that he is operating in the real world. These motion-tracking sensors measure and report an object s position and orientation as it changes. A simple example of motion tracking would be the cursor on a computer screen moving in correspondence to the shifting of the mouse. Tracking in 3-D, necessary to create virtual reality, however, is much more complex. To be successful, the perspective of the virtual image seen on the computer must be an accurate representation of what is seen in the real world. As the user s head or camera moves, turns, or tilts, the computer-generated environment must change accordingly with no noticeable lag, jitter, or distortion. Historically, the lack of smooth and rapid tracking of the user s motion has thwarted the widespread use of immersive 3-D computer graphics. NASA uses virtual reality technology for a variety of purposes, mostly training of astronauts. The actual missions are costly and dangerous, so any opportunity the crews have to practice their maneuvering in accurate situations before the mission is valuable and instructive. For that purpose, NASA has funded a great deal of virtual reality research, and benefited from the results.

  20. Virtual Inertia: Current Trends and Future Directions

    DOE PAGES

    Tamrakar, Ujjwol; Shrestha, Dipesh; Maharjan, Manisha; ...

    2017-06-26

    The modern power system is progressing from a synchronous machine-based system towards an inverter-dominated system, with a large-scale penetration of renewable energy sources (RESs) like wind and photovoltaics. RES units today represent a major share of the generation, and the traditional approach of integrating themas grid following units can lead to frequency instability. Many researchers have pointed towards using inverters with virtual inertia control algorithms so that they appear as synchronous generators to the grid, maintaining and enhancing system stability. Our paper presents a literature review of the current state-of-the-art of virtual inertia implementation techniques, and explores potential research directionsmore » and challenges. The major virtual inertia topologies are compared and classified. Through literature review and simulations of some selected topologies it has been shown that similar inertial response can be achieved by relating the parameters of these topologies through time constants and inertia constants, although the exact frequency dynamics may vary slightly. The suitability of a topology depends on system control architecture and desired level of detail in replication of the dynamics of synchronous generators. We present a discussion on the challenges and research directions which points out several research needs, especially for systems level integration of virtual inertia systems.« less