Sample records for graphic arts program

  1. Industrial Arts 7-9. Graphic Communications. Drafting. Graphic Arts.

    ERIC Educational Resources Information Center

    Manitoba Dept. of Education, Winnipeg.

    This guide for industrial arts grades 7-9 provides teachers with a curriculum for the subject cluster of graphic communications. An "Overview" section presents the rationale, discusses how the content of the program is related to the developmental stages of the adolescent, describes the structure of the industrial arts program, and lists…

  2. Graphic Arts (Graphic Communications). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Poehls, Eddie; And Others

    This course guide for a graphic arts course is one of four developed for the graphic communications area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--energy/power and production.) Part 1 provides such introductory information as a definition and…

  3. Design and Curriculum Considerations for a Computer Graphics Program in the Arts.

    ERIC Educational Resources Information Center

    Leeman, Ruedy W.

    This history and state-of-the-art review of computer graphics describes computer graphics programs and proposed programs at Sheridan College (Canada), the Rhode Island School of Design, the University of Oregon, Northern Illinois University, and Ohio State University. These programs are discussed in terms of their philosophy, curriculum, student…

  4. Printing (Graphic Arts): Scope and Sequence.

    ERIC Educational Resources Information Center

    Nashville - Davidson County Metropolitan Public Schools, TN.

    Intended for use by all printing (graphic arts) instructors in the Metropolitan Nashville Public Schools, this guide provides a sequential listing of course content and scope. A course description provides a brief overview of the content of the courses offered in the printing (graphic arts) program. General course objectives are then listed.…

  5. A Survey of Motion Picture, Still Photography, and Graphic Arts Instruction.

    ERIC Educational Resources Information Center

    Horrell, C. William

    Over 2,500 U.S. and 60 Canadian schools provided data for this report on post secondary institutions offering programs in motion picture, still photography, and graphic arts instruction. Included are tables summarizing program-related data such as enrollment, institutions offering programs, and degrees offered. Also included is a directory of…

  6. Printing/Graphic Arts Technology Program Guide.

    ERIC Educational Resources Information Center

    Georgia Univ., Athens. Dept. of Vocational Education.

    This guide presents the standard curriculum for technical institutes in Georgia. The curriculum addresses the minimum competencies for a printing/graphics technology program. It includes specializations in art and copy preparation, prepress/image assembly, and lithographic press operations. The guide contains four major sections. The General…

  7. Fall Department Head Report--Reporting Booklet 2.0 to the Massachusetts Division of Occupational Education (Fiscal Year Ending June 30, 1975) for Graphic Arts and Graphic Design.

    ERIC Educational Resources Information Center

    Management and Information System for Occupational Education, Winchester, MA.

    The reporting booklet is required for the Census Data System (CDS) of the Management Information System for Occupational Education (MISOE); it contains the reporting forms which collect data that describe program structure and job-entry skill outcomes expected of program completors in the individual occupational education area of graphic arts and…

  8. An Evaluation of the Graphic Arts/Public Relations Program of the Capitol Region Library Council.

    ERIC Educational Resources Information Center

    Vrecenak, Robert D.

    The Graphic Arts/Public Relations (GA/PR) program of the Capitol Region Library Council (CRLC) of Connecticut proposed to increase the public's awareness of libraries and library services in the Capitol Region, and increase public relations awareness in libraries. It was an outreach type of program that attempted to have positive effects on the…

  9. Graphic Arts. Trade and Industrial Education Trade Preparatory Training Guide.

    ERIC Educational Resources Information Center

    Nebraska State Dept. of Education, Lincoln. Div. of Vocational Education.

    One of a series of curriculum guides prepared for the graphic communications occupations cluster, this guide identifies the essentials of the graphic arts trade as recommended by the successful printers. An instructional program based upon the implementation of the guide is expected to prepare a student to adequately perform entry level tasks…

  10. Design/Drafting (Graphic Communications). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Poehls, Eddie; And Others

    This course guide for a design/drafting course is one of four developed for the graphic communications area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--energy/power and production.) Part 1 provides such introductory information as a definition and…

  11. Immersion francaise precoce: Arts plastiques 1-7 (Early French Immersion: Plastic Arts for Grades 1-7).

    ERIC Educational Resources Information Center

    Burt, Andy; And Others

    This curriculum guide in art education is intended for use in grades 1-7 in the early French immersion program. An introductory chapter describes the educational objectives of the art program, the role of art education in child development, general and terminal objectives, methodology, the steps in graphic evolution, and an outline of the program.…

  12. Learning about Computers through Art History and Art Practice.

    ERIC Educational Resources Information Center

    Lichtman, Loy

    1996-01-01

    Describes a Victoria University (Australia) program that combines art history, computer graphics, and studio practice. Discusses the social applications of technology, the creation and manipulation of computer imagery, and the ways that these impact traditional concepts of art. The program has proven particularly successful with female students.…

  13. Curriculum Design of Computer Graphics Programs: A Survey of Art/Design Programs at the University Level.

    ERIC Educational Resources Information Center

    McKee, Richard Lee

    This master's thesis reports the results of a survey submitted to over 30 colleges and universities that currently offer computer graphics courses or are in the planning stage of curriculum design. Intended to provide a profile of the computer graphics programs and insight into the process of curriculum design, the survey gathered data on program…

  14. Online Imagery: Finding Pictures for Business Documents.

    ERIC Educational Resources Information Center

    Cosden, Chris

    1995-01-01

    Discusses the use of America Online and CompuServe to find clip art, photos, and other images for use in desktop publishing projects. Highlights include copyright issues, different graphic formats, graphic conversion programs, compression programs, and downloading. (LRW)

  15. Trends in Vocational Education in the Arts 1980. Fast Response Survey System.

    ERIC Educational Resources Information Center

    Wright, Douglas A.; Farris, Elizabeth

    A study examined the nature and extent of vocational arts education programs throughout the 50 states. During the study, data were sought concerning those programs designed to prepare students for occupations in 14 arts areas: dance; vocal music; instrumental music; theater; radio, television, and video; cinematography; photography; graphic arts;…

  16. PLANNING THE ART ROOM.

    ERIC Educational Resources Information Center

    POPOLIZIO, VINCENT J.; AND OTHERS

    FACILITIES FOR CARRYING OUT AN ART PROGRAM MUST BE DESIGNED TO MEET THE NEEDS OF STUDENTS IN SCHOOL AND THOSE ENROLLED IN ADULT PROGRAMS. PROVISIONS MUST BE INCLUDED FOR PAINTING AND DRAWING, THE GRAPHIC ARTS, GENERAL CRAFTS, MODELING, SCHULPTURING, PHOTOGRAPHY, SERIGRAPHY, AND MECHANICAL DRAWING. WORK CENTERS AND TRAFFIC FLOW NEED CAREFUL…

  17. An Embedded Rule-Based Diagnostic Expert System in Ada

    NASA Technical Reports Server (NTRS)

    Jones, Robert E.; Liberman, Eugene M.

    1992-01-01

    Ada is becoming an increasingly popular programming language for large Government-funded software projects. Ada with it portability, transportability, and maintainability lends itself well to today's complex programming environment. In addition, expert systems have also assumed a growing role in providing human-like reasoning capability expertise for computer systems. The integration is discussed of expert system technology with Ada programming language, especially a rule-based expert system using an ART-Ada (Automated Reasoning Tool for Ada) system shell. NASA Lewis was chosen as a beta test site for ART-Ada. The test was conducted by implementing the existing Autonomous Power EXpert System (APEX), a Lisp-based power expert system, in ART-Ada. Three components, the rule-based expert systems, a graphics user interface, and communications software make up SMART-Ada (Systems fault Management with ART-Ada). The rules were written in the ART-Ada development environment and converted to Ada source code. The graphics interface was developed with the Transportable Application Environment (TAE) Plus, which generates Ada source code to control graphics images. SMART-Ada communicates with a remote host to obtain either simulated or real data. The Ada source code generated with ART-Ada, TAE Plus, and communications code was incorporated into an Ada expert system that reads the data from a power distribution test bed, applies the rule to determine a fault, if one exists, and graphically displays it on the screen. The main objective, to conduct a beta test on the ART-Ada rule-based expert system shell, was achieved. The system is operational. New Ada tools will assist in future successful projects. ART-Ada is one such tool and is a viable alternative to the straight Ada code when an application requires a rule-based or knowledge-based approach.

  18. Office of Education Guide to Graphic Art Software

    NASA Technical Reports Server (NTRS)

    Davis, Angela M.

    1995-01-01

    During the summer experience in the LARSS program, the author created a performance support system showing the techniques of creating text in Quark XPress, placed the text into Adobe Illustrator along with scanned images, signatures and art work partially created in Adobe Photoshop. The purpose of the project was to familiarize the Office of Education Staff with Graphic Arts and the computer skills utilized to typeset and design certificates, brochures, cover pages, manuals, etc.

  19. Art and Technology: Computers in the Studio?

    ERIC Educational Resources Information Center

    Ruby-Baird, Janet

    1997-01-01

    Because the graphic industry demands graduates with computer skills, art students want college programs that include complex computer technologies. However, students can produce good computer art only if they have mastered traditional drawing and design skills. Discusses designing an art curriculum including both technology and traditional course…

  20. Design and Implementation of an Assessment Model for Students Entering Vocational Education Programs in the State of Colorado. Graphic Arts.

    ERIC Educational Resources Information Center

    Hartley, Nancy K.; And Others

    This basic vocational related skills assessment module in graphic arts is one of sixteen modules designed to help teachers assess and identify some of the areas in which special needs students may encounter learning difficulties. The materials in the module allow for informal assessment in three basic areas: academic skills, motor skills, and…

  1. Public Library YA Program Roundup. VOYA's Most Valuable Program 2002: Munching on Books; Really Getting Graphic: A Teen Read Week Art Show Preview; Masquerades and Millionaires: An After-hours Teen Extravaganza; Teen Time Travelers Make Listening a "Hobbit"; Teens Take a Humongous Bite Out of Newly Seasoned Reading Program; Putting a Stake through Valentine's Day; Celebrating the Day of the Dead; Legos in the Library Window; "So that You May Know": Teen Rading Group Meets Holocaust Survivors.

    ERIC Educational Resources Information Center

    Falck, Kara; Kan, Kat; Fletcher-Spear, Kristin; Solomon, Beth B.; Dunford, Karen; Rinella, Kay Walsh; Shenoy, Ravi; McIntosh, Jennifer R.; Socha, Debbie; Dudeck, Sharon; Duwel, Lucretia; Stackpole, Diane; Blosveren, Barbara

    2002-01-01

    These nine articles describe public library programs for young adults. Highlights include a read-a-thon with snacks; graphic novels and art; costume party and trivia contest; activities based on "The Hobbit"; a summer reading program that included teen volunteers; writing epitaphs for Day of the Dead celebration; Legos displays; and…

  2. Software Reviews: Programs Worth a Second Look.

    ERIC Educational Resources Information Center

    Classroom Computer Learning, 1989

    1989-01-01

    Reviews three computer software programs: (1) "The Children's Writing and Publishing Center"--writing and creative arts, grades 2-8, Apple II; (2) "Slide Shop"--graphics and desktop presentations, grades 4-12, Apple II and IBM; and (3) "Solve It"--problem solving and language arts, grades 4-12, Apple II. (MVL)

  3. Commercial Art 103, 203, 303.

    ERIC Educational Resources Information Center

    Manitoba Dept. of Education, Winnipeg.

    As part of the high school vocational industrial program in Manitoba, this course has been designed to provide students with the foundation for a career in commercial art. The program introduces and provides opportunities for student skill development in the theories and techniques of drawing, lettering, composition and design, graphics,…

  4. A Supplementary Program for Environmental Education, Art, Grade 10-12.

    ERIC Educational Resources Information Center

    Warpinski, Robert

    Presented in this teacher's guide for grades 10-12 are lesson plans and ideas for integrating art (drawing, painting, graphics, photography, and commercial art) and environmental education. Each lesson originates with a fundamental concept pertaining to the environment and states, in addition, its discipline area, subject area, and problem…

  5. New Challenge for Graphic Arts: Modernize Now!

    ERIC Educational Resources Information Center

    Sundeen, Earl I.

    1974-01-01

    The Kodak Graphic Arts Manpower Study obtained information from over 1000 graphic arts companies as to the educational needs of today in graphic arts. Vocational educators may have to stop thinking in terms of graphic arts education and begin working on curriculums for career education in the communication field. (Author/DS)

  6. Plastic Technology (Production). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Claus, Robert; And Others

    This course guide for a plastic technology course is one of four developed for the production area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--energy/power and graphic communications.) Part 1 provides such introductory information as a definition and…

  7. Wood Technology (Production). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Claus, Robert; And Others

    This course guide for a wood technology course is one of four developed for the production area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--energy/power and graphic communications.) Part 1 provides such introductory information as a definition and…

  8. Transportation (Energy/Power). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Lawrence, Allen; And Others

    This course guide for a transportation course is one of four developed for the energy/power area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--graphic communications and production.) Part 1 provides such introductory information as a definition and…

  9. Industrial Crafts (Production.) Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Claus, Robert; And Others

    This course guide for an industrial crafts course is one of four developed for the production area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--energy/power and graphic communications.) Part 1 provides such introductory information as a definition and…

  10. Missouri Industrial and Educational Graphic Arts Survey. Final Report.

    ERIC Educational Resources Information Center

    Keseman, Charles E.

    The Missouri Industrial and Educational Graphic Arts (MIEGA) survey was done to determine the current status and trends of the graphic arts industry and graphic arts education in Missouri for use as the basis for the later development of secondary school graphic arts state curriculum guides. Data were collected through two status surveys in…

  11. A Supplementary Program for Environmental Education, Industrial Arts, Grade 9-12.

    ERIC Educational Resources Information Center

    Warpinski, Robert

    Presented in this teacher's guide for grades 7-12 are lessons plans and ideas for integrating industrial arts (power mechanics, graphic arts, plastics, and electricity/electronics) and environmental education. Each lesson originates with a fundamental concept pertaining to the environment and states, in addition, its discipline area, subject area,…

  12. Energy Sources (Energy/Power). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Lawrence, Allen; And Others

    This course guide for an energy sources course is one of four developed for the energy/power area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--graphic communications and production.) Part 1 provides such introductory information as a definition and…

  13. Power Technology (Energy/Power). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Lawrence, Allen; And Others

    This course guide for a power technology course is one of four developed for the energy/power area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--graphic communications and production.) Part 1 provides such introductory information as a definition and…

  14. Electrical/Electronic Technology (Energy/Power). Industrial Arts, Senior High--Level II. North Dakota Senior High Industrial Arts Curriculum Guides.

    ERIC Educational Resources Information Center

    Lawrence, Allen; And Others

    This course guide for an electrical/electronic technology course is one of four developed for the energy/power area in the North Dakota senior high industrial arts education program. (Eight other guides are available for two other areas of Industrial Arts--graphic communications and production.) Part 1 provides such introductory information as a…

  15. Art & Design Software Development Using IBM Handy (A Personal Experience).

    ERIC Educational Resources Information Center

    McWhinnie, Harold J.

    This paper presents some of the results from a course in art and design. The course involved the use of simple computer programs for the arts. Attention was geared to the development of graphic components for educational software. The purpose of the course was to provide, through lectures and extensive hands on experience, a basic introduction to…

  16. Graphic arts techniques and equipment: A compilation

    NASA Technical Reports Server (NTRS)

    1974-01-01

    Technology utilization of NASA sponsored projects involving graphic arts techniques and equipment is discussed. The subjects considered are: (1) modification to graphics tools, (1) new graphics tools, (3) visual aids for graphics, and (4) graphic arts shop hints. Photographs and diagrams are included to support the written material.

  17. Airbrush Technology.

    ERIC Educational Resources Information Center

    Micklus, C. Samuel

    To supplement and extend the offerings in the fields of industrial arts and vocational education, instructions in the use of the airbrush in design oriented activities are presented in this manual. It is written for and directed to the following types of programs: (1) high school--drafting, graphic arts; (2) vocational school--drafting, commercial…

  18. Course of Study Project. Final Report. Vocational-Technical Education Departmental Report, Vol. 17, No. 18.

    ERIC Educational Resources Information Center

    Pennsylvania State Univ., University Park. Div. of Occupational and Vocational Studies.

    Designed for use by area vocational-technical schools and other vocational programs, this project developed courses of study in eight occupational areas: commercial art, appliance repair, automotive mechanics, graphic arts, building trades maintenance, building construction trades, diesel mechanics, and welding. Course-of-study development…

  19. Patterns in Liberal Arts Curricula: A Survey of Program Models.

    ERIC Educational Resources Information Center

    Kolling, Orland W.

    Characteristics of liberal arts education and different approaches to educational modeling are examined. Attention is directed to: applications of graphic depictions; Venn-Euler diagrams to represent inclusion-exclusion phenomena as well as areas of commonality in learning processes and liberal education; the uses of flow charts for describing…

  20. Exploring the Applied Arts. Publication No. 0041.

    ERIC Educational Resources Information Center

    Sokolowski, Kathleen

    The program covered in this curriculum guide deals with applied arts, concentrating on the areas of advertising, fashion illustration, graphic design, cartooning, and textile design and decoration. These areas have been developed to give a hands-on experience to the students by simulating the working world and the student's place in it. Each area…

  1. How Much Does it Cost to Go Metric?

    ERIC Educational Resources Information Center

    Lindbeck, John R.

    1976-01-01

    Presents information on metric conversion costs and offers suggestions to aid teachers in making intelligent decisions with regard to programs in drafting, woodworking, metal working, and graphic arts. (HD)

  2. Combining Anderson's Model in the Teaching of Art Appreciation for Undergraduate Students

    ERIC Educational Resources Information Center

    Subramaniam, Maithreyi; Basaree, Ruzaika Omar; Hanafi, Jaffri; Putih, Abu Talib

    2016-01-01

    This study utilized 33 students taking creative communication design 3 in the third year of the graphic design and multimedia program, using an Anderson's model in teaching art appreciation. The quantitative research design and procedures were employed in this study. An experimental research using the quasi-experimental design, a single-group…

  3. Dr. Sanger's Apprentice: A Computer-Aided Instruction to Protein Sequencing.

    ERIC Educational Resources Information Center

    Schmidt, Thomas G.; Place, Allen R.

    1985-01-01

    Modeled after the program "Mastermind," this program teaches students the art of protein sequencing. The program (written in Turbo Pascal for the IBM PC, requiring 128K, a graphics adapter, and an 8070 mathematics coprocessor) generates a polypeptide whose sequence and length can be user-defined (for practice) or computer-generated (for…

  4. Graphic Arts Technology: Industrial Arts Curriculum Guide. Grades 9-12. Bulletin No. 1334 (Tentative).

    ERIC Educational Resources Information Center

    Louisiana State Dept. of Education, Baton Rouge.

    The tentative guide in graphic arts technology for senior high schools is part of a series of industrial arts curriculum materials developed by the State of Louisiana. The course is designed to provide "hands-on" experience with tools and materials along with a study of the industrial processes in graphic arts technology. In addition,…

  5. Computer graphics and the graphic artist

    NASA Technical Reports Server (NTRS)

    Taylor, N. L.; Fedors, E. G.; Pinelli, T. E.

    1985-01-01

    A centralized computer graphics system is being developed at the NASA Langley Research Center. This system was required to satisfy multiuser needs, ranging from presentation quality graphics prepared by a graphic artist to 16-mm movie simulations generated by engineers and scientists. While the major thrust of the central graphics system was directed toward engineering and scientific applications, hardware and software capabilities to support the graphic artists were integrated into the design. This paper briefly discusses the importance of computer graphics in research; the central graphics system in terms of systems, software, and hardware requirements; the application of computer graphics to graphic arts, discussed in terms of the requirements for a graphic arts workstation; and the problems encountered in applying computer graphics to the graphic arts. The paper concludes by presenting the status of the central graphics system.

  6. Performance Outcomes and Performance Standards for Selected Occupational Programs.

    ERIC Educational Resources Information Center

    Walker, Noojin, Ed.

    Curricula, degree requirements, learning activities, and performance objectives are detailed for vocational programs in graphic arts, hotel and restaurant management, motorcycle repair, and registered nursing (RN) and practical nursing (PN) at Pensacola Junior College (PJC). Following background material describing a long-term project at PJC to…

  7. Graphic Arts. A Bilingual Text = Artes Graficas. Un Texto Bilingue.

    ERIC Educational Resources Information Center

    Los Angeles Unified School District, CA. Div. of Career and Continuing Education.

    This bilingual instructional text, one in a series of six texts covering various vocational and technical topics, provides secondary level English and Spanish instruction in graphic arts. Addressed in the individual sections are basic graphic arts (composition, stone and press work, offset printing, silk screen, and photography) and allied graphic…

  8. Printing--Graphic Arts--Graphic Communications

    ERIC Educational Resources Information Center

    Hauenstein, A. Dean

    1975-01-01

    Recently, "graphic arts" has shifted from printing skills to a conceptual approach of production processes. "Graphic communications" must embrace the total system of communication through graphic media, to serve broad career education purposes; students taught concepts and principles can be flexible and adaptive. The author…

  9. Surgical pathology report in the era of desktop publishing.

    PubMed

    Pillarisetti, S G

    1993-01-01

    Since it is believed that "a picture is worth a thousand words," incorporation of computer-generated line art was used as a adjunct to gross description in surgical pathology reporting in selected cases. The lack of an integrated software program was overcome by using commercially available graphic and word processing software. A library of drawings was developed over the last few years. Most time-consuming is the development of templates and the graphic library. With some effort it is possible to integrate graphics of high quality into surgical pathology reports.

  10. Ancient Memory Arts and Modern Graphics.

    ERIC Educational Resources Information Center

    McNair, John R.

    1991-01-01

    Sketches the art of memory in the classical period, medieval times, and the sixteenth century. Maintains that in classrooms, workshops, and seminars the old memory art can illuminate the role of graphics in technical communication and can promote the creation of fresh, mnemonically powerful graphics for publications and presentation. (SR)

  11. Graphic Narratives: Cognitive and Pedagogical Choices for Implementation in the English Language Arts Classroom

    ERIC Educational Resources Information Center

    Dulaney, Margaret Anne

    2012-01-01

    There is little empirical research that investigates the implementation of graphic narratives into the English language arts classroom, subsequently leading to misperceptions and misconceptions about their educative uses. Despite sequential arts' long history, graphic narratives continue to experience a marginalized existence within the…

  12. Active Adjectives: A Word Is Worth a Thousand Pictures

    ERIC Educational Resources Information Center

    Tamplin de Poinsot, Nan

    2010-01-01

    Graphic art can be a tough subject approach with seventh- and eighth-graders, but by mixing a little language arts into the studio lesson, they can have fun with the art of words in a whole new way. In this article, the author describes how students created a graphic design using a word. The purpose of the graphic art is to educate--to teach an…

  13. Using Computer Graphics in the 90's.

    ERIC Educational Resources Information Center

    Towne, Violet A.

    Computer-Aided Design, a hands-on program for public school teachers, was first offered in the summer of 1987 as an outgrowth of a 1986 robotics training program. Area technology teachers needed computer-aided design (CAD) training because of a New York State Education system transition from the industrial arts curriculum to a new curriculum in…

  14. 2007 Mississippi Curriculum Framework: Secondary Computer Graphics. (Program CIP: 50.0402 - Commercial and Advertising Art)

    ERIC Educational Resources Information Center

    Creel, Jo Anne; Denson, Cornelius; New, Ray

    2007-01-01

    Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…

  15. Color postprocessing for 3-dimensional finite element mesh quality evaluation and evolving graphical workstation

    NASA Technical Reports Server (NTRS)

    Panthaki, Malcolm J.

    1987-01-01

    Three general tasks on general-purpose, interactive color graphics postprocessing for three-dimensional computational mechanics were accomplished. First, the existing program (POSTPRO3D) is ported to a high-resolution device. In the course of this transfer, numerous enhancements are implemented in the program. The performance of the hardware was evaluated from the point of view of engineering postprocessing, and the characteristics of future hardware were discussed. Second, interactive graphical tools implemented to facilitate qualitative mesh evaluation from a single analysis. The literature was surveyed and a bibliography compiled. Qualitative mesh sensors were examined, and the use of two-dimensional plots of unaveraged responses on the surface of three-dimensional continua was emphasized in an interactive color raster graphics environment. Finally, a postprocessing environment was designed for state-of-the-art workstation technology. Modularity, personalization of the environment, integration of the engineering design processes, and the development and use of high-level graphics tools are some of the features of the intended environment.

  16. Profex: a graphical user interface for the Rietveld refinement program BGMN.

    PubMed

    Doebelin, Nicola; Kleeberg, Reinhard

    2015-10-01

    Profex is a graphical user interface for the Rietveld refinement program BGMN . Its interface focuses on preserving BGMN 's powerful and flexible scripting features by giving direct access to BGMN input files. Very efficient workflows for single or batch refinements are achieved by managing refinement control files and structure files, by providing dialogues and shortcuts for many operations, by performing operations in the background, and by providing import filters for CIF and XML crystal structure files. Refinement results can be easily exported for further processing. State-of-the-art graphical export of diffraction patterns to pixel and vector graphics formats allows the creation of publication-quality graphs with minimum effort. Profex reads and converts a variety of proprietary raw data formats and is thus largely instrument independent. Profex and BGMN are available under an open-source license for Windows, Linux and OS X operating systems.

  17. Profex: a graphical user interface for the Rietveld refinement program BGMN

    PubMed Central

    Doebelin, Nicola; Kleeberg, Reinhard

    2015-01-01

    Profex is a graphical user interface for the Rietveld refinement program BGMN. Its interface focuses on preserving BGMN’s powerful and flexible scripting features by giving direct access to BGMN input files. Very efficient workflows for single or batch refinements are achieved by managing refinement control files and structure files, by providing dialogues and shortcuts for many operations, by performing operations in the background, and by providing import filters for CIF and XML crystal structure files. Refinement results can be easily exported for further processing. State-of-the-art graphical export of diffraction patterns to pixel and vector graphics formats allows the creation of publication-quality graphs with minimum effort. Profex reads and converts a variety of proprietary raw data formats and is thus largely instrument independent. Profex and BGMN are available under an open-source license for Windows, Linux and OS X operating systems. PMID:26500466

  18. Art in the Digital Age

    PubMed

    2016-01-01

    The genre of “computer art” began in the 1950s, when long exposure photography was used to capture images created by an oscilloscope manipulating electronic waves on a small fluorescent screen. Through the 1960s, most works of computer art were created using plotters and impact printers by the scientists and engineers who had access to emerging computing technology. By the 1970s, artists were learning to program, and some universities began to integrate computers into the fine arts curriculum. The widespread adoption of computers and the availability of off-the-shelf paint programs in the 1980s brought computer art to the masses. At the same time, computer graphics and special effects were beginning their takeover of the entertainment industry through Hollywood films, TV shows, and video games. By the 1990s, the term computer art was fading, and computers were becoming a mainstream part of arts and entertainment.

  19. Computer Literacy for Teachers.

    ERIC Educational Resources Information Center

    Sarapin, Marvin I.; Post, Paul E.

    Basic concepts of computer literacy are discussed as they relate to industrial arts/technology education. Computer hardware development is briefly examined, and major software categories are defined, including database management, computer graphics, spreadsheet programs, telecommunications and networking, word processing, and computer assisted and…

  20. Medical and Graphic Arts Unit; a Guide to Organizing a Medical and Graphic Arts Unit in Health Science Educational Institutions. Monograph 2.

    ERIC Educational Resources Information Center

    Smith, Herbert R., Jr.

    This monograph describes the role of medical and graphic arts units within the comprehensive communications departments of health science educational institutions. Historical trends and contemporary practices are described. Suggestions are made for: organizational structure; services and activities; staff requirements; budget; facility…

  1. Graphic Arts: Process Camera, Stripping, and Platemaking. Teacher Guide.

    ERIC Educational Resources Information Center

    Feasley, Sue C., Ed.

    This curriculum guide is the second in a three-volume series of instructional materials for competency-based graphic arts instruction. Each publication is designed to include the technical content and tasks necessary for a student to be employed in an entry-level graphic arts occupation. Introductory materials include an instructional/task…

  2. Graphic Arts: Orientation, Composition, and Paste-Up. Teacher Guide.

    ERIC Educational Resources Information Center

    Feasley, Sue C., Ed.

    This curriculum guide is the first in a three-volume series of instructional materials for competency-based graphic arts instruction. Each publication is designed to include the technical content and tasks necessary for a student to be employed in an entry-level graphic arts occupation. Introductory materials include an instructional/task analysis…

  3. An Appraisal of the Industrial Cooperative Education Program Based on Responses from Students and Employers. Supplemental Report No. 3: The Women Students.

    ERIC Educational Resources Information Center

    Freeman, Nancy S.

    As part of a study appraising the industrial cooperative education program at Macomb County Community College (MCCC), 54 women enrolled from 1970 to 1975 in Design and Mechanical Technology and Graphic and Commercial Arts programs, and their employers were surveyed. A comparison of the 30 women in the cooperative programs and the 24 non co-op…

  4. How To... Get Creative with WordArt

    ERIC Educational Resources Information Center

    Lindroth, Linda

    2004-01-01

    WordArt is a wizard feature in MS Word that changes text into a graphic object. It is located in the MS Word menu bar: Insert, Picture, WordArt. Text can be edited to create a multitude of special effects--all with very little, if any, graphic arts training. WordArt is perfect for word processing writing, allowing even primary students to create…

  5. "Bhimayana": Caste, Ambedkar, Art, and Pedagogy

    ERIC Educational Resources Information Center

    Anand, S.; Vellanki, Vivek

    2015-01-01

    "Bhimayana" is a graphic novel that narrates Dr. B.R. Ambedkar's experiences of being discriminated against. Using a graphic form inspired by Pardhan Gond art, "Bhimayana" breaks popular conventions of graphic narratives published in the West. The narrative of "Bhimayana" is interlaced with contemporary events and…

  6. Standards for electronic imaging for graphic arts systems

    NASA Astrophysics Data System (ADS)

    Dunn, S. T.; Dunn, Patrice M.

    1991-03-01

    This paper examines the development of electronic imaging standards by and for the graphic arts industry. Taken collectively this body of work is referred to as Digital Data Exchange Standards (DDES). Because these standards are being driven by market and user requirements there are several fundamental guiding principles to their development. This paper examines these and provides an overview to the technical developments undertaken by the accredited graphic arts industry standards committees to date.

  7. High-performance image reconstruction in fluorescence tomography on desktop computers and graphics hardware.

    PubMed

    Freiberger, Manuel; Egger, Herbert; Liebmann, Manfred; Scharfetter, Hermann

    2011-11-01

    Image reconstruction in fluorescence optical tomography is a three-dimensional nonlinear ill-posed problem governed by a system of partial differential equations. In this paper we demonstrate that a combination of state of the art numerical algorithms and a careful hardware optimized implementation allows to solve this large-scale inverse problem in a few seconds on standard desktop PCs with modern graphics hardware. In particular, we present methods to solve not only the forward but also the non-linear inverse problem by massively parallel programming on graphics processors. A comparison of optimized CPU and GPU implementations shows that the reconstruction can be accelerated by factors of about 15 through the use of the graphics hardware without compromising the accuracy in the reconstructed images.

  8. Classic Classroom Activities: The Oxford Picture Dictionary Program.

    ERIC Educational Resources Information Center

    Weiss, Renee; Adelson-Goldstein, Jayme; Shapiro, Norma

    This teacher resource book offers over 100 reproducible communicative practice activities and 768 picture cards based on the vocabulary of the Oxford Picture Dictionary. Teacher's notes and instructions, including adaptations for multilevel classes, are provided. The activities book has up-to-date art and graphics, explaining over 3700 words. The…

  9. Children and Computers Abstracts.

    ERIC Educational Resources Information Center

    Rothenberg, Dianne, Ed.

    1992-01-01

    Abstracts of reports of eight research studies on computer uses in children's education are presented. Topics covered include (1) LOGO computer language; (2) computer graphics for art instruction; (3) animation; (4) problem solving; (5) children's use of symbols; (6) an evaluation of a Chapter 1 program involving children's computer use; (7) peer…

  10. Notions of Technology and Visual Literacy

    ERIC Educational Resources Information Center

    Stankiewicz, Mary Ann

    2004-01-01

    For many art educators, the word "technology" conjures up visions of overhead projectors and VCRs, video and digital cameras, computers equipped with graphic programs and presentation software, digital labs where images rendered in pixels replace the debris of charcoal dust and puddled paints. One forgets that visual literacy and technology have…

  11. Dual Enrollment--An Opportunity for Acceleration of Education.

    ERIC Educational Resources Information Center

    DeLuca, James P.

    1978-01-01

    The chairman of the Department of Graphic Arts and Advertising Technology at New York City Community College describes the department's dual enrollment program, which offers qualified high school seniors the opportunity to take college courses in an occupational curriculum as part-time matriculated college students while completing their high…

  12. Introduction to the MCS. Visual Media Learning Guide.

    ERIC Educational Resources Information Center

    Spokane Falls Community Coll., WA.

    This student learning guide is designed to introduce graphics arts students t the MCS (Modular Composition System) compugraphic typesetting system. Addressed in the individual units of the competency-based guide are the following tasks: programming the compugraphic typesetting system, creating a new file and editing a file, operating a…

  13. Creativity--A Dynamic Approach to Industrial Education

    ERIC Educational Resources Information Center

    Markowitz, John, Jr.

    1974-01-01

    The author presents a number of unique programs and projects which have proved successful in one high school's woodworking and graphic arts classes in terms of motivating high student interest, growth in skills, good community relations--and a financial profit. The chief objective is self-discovery, the model is Outward Bound. (AJ)

  14. Recursion, Computers and Art

    ERIC Educational Resources Information Center

    Kemp, Andy

    2007-01-01

    "Geomlab" is a functional programming language used to describe pictures that are made up of tiles. The beauty of "Geomlab" is that it introduces students to recursion, a very powerful mathematical concept, through a very simple and enticing graphical environment. Alongside the software is a series of eight worksheets which lead into producing…

  15. Techniques and implementation of the embedded rule-based expert system using Ada

    NASA Technical Reports Server (NTRS)

    Liberman, Eugene M.; Jones, Robert E.

    1991-01-01

    Ada is becoming an increasingly popular programming language for large Government-funded software projects. Ada with its portability, transportability, and maintainability lends itself well to today's complex programming environment. In addition, expert systems have also assured a growing role in providing human-like reasoning capability and expertise for computer systems. The integration of expert system technology with Ada programming language, specifically a rule-based expert system using an ART-Ada (Automated Reasoning Tool for Ada) system shell is discussed. The NASA Lewis Research Center was chosen as a beta test site for ART-Ada. The test was conducted by implementing the existing Autonomous Power EXpert System (APEX), a Lisp-base power expert system, in ART-Ada. Three components, the rule-based expert system, a graphics user interface, and communications software make up SMART-Ada (Systems fault Management with ART-Ada). The main objective, to conduct a beta test on the ART-Ada rule-based expert system shell, was achieved. The system is operational. New Ada tools will assist in future successful projects. ART-Ada is one such tool and is a viable alternative to the straight Ada code when an application requires a rule-based or knowledge-based approach.

  16. International Typography: From Abstract Art to American Graphics.

    ERIC Educational Resources Information Center

    Wesson, David A.

    International typography is a name coined by American graphic designers for a typographic style whose greatest impact has been in publication design, publicity, and promotional graphics. Its origins are the several artistic revolutions against decadence and stagnation in the fine and applied arts, such as the Dada or Bauhaus movements that began…

  17. NASA Opportunities in Visualization, Art, and Science (NOVAS)

    NASA Astrophysics Data System (ADS)

    Fillingim, M. O.; Zevin, D.; Croft, S.; Thrall, L.; Shackelford, R. L., III

    2015-12-01

    Led by members of UC Berkeley's Multiverse education team at the Space Sciences Laboratory (http://multiverse.ssl.berkeley.edu/), in partnership with UC Berkeley Astronomy, NASA Opportunities in Visualization, Art and Science (NOVAS) is a NASA-funded program mainly for high school students that explores NASA science through art and highlights the need for and uses of art and visualizations in science. The project's aim is to motivate more diverse young people (especially African Americans) to consider Science, Technology, Engineering, and Mathematics (STEM) careers. The program offers intensive summer workshops at community youth centers, afterschool workshops at a local high school, a year-round internship for those who have taken part in one or more of our workshops, public and school outreach, and educator professional development workshops. By adding Art (fine art, graphic art, multimedia, design, and "maker/tinkering" approaches) to STEM learning, we wanted to try a unique combination of what's often now called the "STEAM movement" in STEM education. We've paid particular attention to highlighting how scientists and artists/tinkerers often collaborate, and why scientists need visualization and design experts. The program values the rise of the STEAM teaching concept, particularly that art, multimedia, design, and maker projects can help communicate science concepts more effectively. We also promote the fact that art, design, and visualization skills can lead to jobs and broader participation in science, and we frequently work with and showcase scientific illustrators and other science visualization professionals. This presentation will highlight the significant findings from our multi-year program.

  18. Computer Art--A New Tool in Advertising Graphics.

    ERIC Educational Resources Information Center

    Wassmuth, Birgit L.

    Using computers to produce art began with scientists, mathematicians, and individuals with strong technical backgrounds who used the graphic material as visualizations of data in technical fields. People are using computer art in advertising, as well as in painting; sculpture; music; textile, product, industrial, and interior design; architecture;…

  19. Improving Narrative Writing Skills, Composition Skills, and Related Attitudes among Second Grade Students by Integrating Word Processing, Graphic Organizers, and Art into a Process Approach to Writing.

    ERIC Educational Resources Information Center

    Gallick-Jackson, Sheryl A.

    A practicum program was developed and implemented to improve narrative writing skills, composition skills, and related attitudes among the targeted second grade students. Objectives for the program were for: 75% of the students to increase their narrative writing skills by at least one proficiency level; 75% of the students to increase their…

  20. Digital exchange of graphic arts material: the ultimate challenge

    NASA Astrophysics Data System (ADS)

    McDowell, David Q.

    1996-02-01

    The digital exchange of graphic arts material - particularly advertising material for publications- in an open standardized environment represents the ultimate challenge for electronic data exchange. To meet the needs of publication advertising, the graphic arts industry must be able to transmit advertisements in an open environment where there are many senders and many receivers of the material. The material being transmitted consists of combinations of pictorial material, text, and line art with these elements superimposed on top of each other and/or interrelated in complex ways. The business relationships established by the traditional workflow environment, the combination of aesthetic and technical requirements, and the large base of existing hardware and software play a major role in limiting the options available. Existing first- and second-generation standards are focused on the CEPS environment, which operates on and stores data as raster files. The revolution in personal computer hardware and software, and the acceptance of these tools by the graphic arts community, dictates that standards must also be created and implemented for this world of vector/raster-based systems. The requirements for digital distribution of advertising material for publications, the existing graphic arts standards base, and the anticipation of future standards developments in response to these needs are explored.

  1. Digital exchange of graphic arts material: the ultimate challenge

    NASA Astrophysics Data System (ADS)

    McDowell, David Q.

    1996-01-01

    The digital exchange of graphic arts material -- particularly advertising material for publications -- in an open standardized environment represents the ultimate challenge for electronic data exchange. To meet the needs of publication advertising, the graphic arts industry must be able to transmit advertisements in an open environment where there are many senders and many receivers of the material. The material being transmitted consists of combinations of pictorial material, text, and line art with these elements superimposed on top of each other and/or interrelated in complex ways. The business relationships established by the traditional workflow environment, the combination of aesthetic and technical requirements, and the large base of existing hardware and software play a major role in limiting the options available. Existing first- and second-generation standards are focused on the CEPS environment, which operates on and stores data as raster files. The revolution in personal computer hardware and software, and the acceptance of these tools by the graphic arts community, dictates that standards must also be created and implemented for this world of vector/raster-based systems. The requirements for digital distribution of advertising material for publications, the existing graphic arts standards base, and the anticipation of future standards developments in response to these needs are explored.

  2. Graphic Arts: Process Camera, Stripping, and Platemaking. Fourth Edition. Teacher Edition [and] Student Edition.

    ERIC Educational Resources Information Center

    Multistate Academic and Vocational Curriculum Consortium, Stillwater, OK.

    This publication contains both a teacher edition and a student edition of materials for a course in graphic arts that covers the process camera, stripping, and platemaking. The course introduces basic concepts and skills necessary for entry-level employment in a graphic communication occupation. The contents of the materials are tied to measurable…

  3. Graphic Novels in Advanced English/Language Arts Classrooms: A Phenomenological Case Study

    ERIC Educational Resources Information Center

    Gillenwater, Cary

    2012-01-01

    This dissertation is a phenomenological case study of two 12th grade English/language arts (ELA) classrooms where teachers used graphic novels with their advanced students. The primary purpose of this case study was to gain insight into the phenomenon of using graphic novels with these students--a research area that is currently limited.…

  4. Create a Logo.

    ERIC Educational Resources Information Center

    Duchen, Gail

    2002-01-01

    Presents an art lesson that introduced students to graphic art as a career path. Explains that the students met a graphic artist and created a logo for a pretend client. Explains that the students researched logos. (CMK)

  5. Printing/Graphic Arts Technology. Curriculum Guide. Invest in Success.

    ERIC Educational Resources Information Center

    Idaho State Dept. of Education, Boise. Div. of Vocational Education.

    Under the Idaho state system for curriculum development in vocational education, Technical Committees made up solely of industry personnel are responsible for drawing up task lists for each program. A Technical Committee Report is prepared on completion of the Committee's assignment. This report presents a task list that reflects current trends…

  6. Graphic Arts--Offset Press Operator/Duplicating Machine. TI-622. Instructor's Manual and Student Learning Activity Guide.

    ERIC Educational Resources Information Center

    Michelsen, Robert F.

    This instructor's manual and student learning activity guide comprise a kit for a graphic arts activity on offset press operator/duplicating machine. Purpose stated for the activity is to provide the student with an understanding of the basic operation involved in the production of printed matter in the graphic communications industry through the…

  7. Changes in the Graphic Arts Industry in Switzerland.

    ERIC Educational Resources Information Center

    Meyer, Rene-Simon

    1992-01-01

    Major changes affecting Swiss graphic arts are photocomposition, replacement of letterpress with offset printing, scanners, and microcomputers and laser printers for desktop publishing. Effects on workers include monotony, alienation, and apprehension. Sex discrimination continues in the industry. (SK)

  8. 77 FR 58352 - Revisions to the California State Implementation Plan, San Diego County, Antelope Valley and...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2012-09-20

    ..., closures and coils and from graphic arts operations and the provision of sampling and testing facilities...; SDCAPCD Rule 67.16, Metal Container, Graphic Arts Operations; MBUAPCD Rule 205, Provision of Sampling and...

  9. Graphic Arts/Offset Lithography.

    ERIC Educational Resources Information Center

    Hoisington, James; Metcalf, Joseph

    This revised curriculum for graphic arts is designed to provide secondary and postsecondary students with entry-level skills and an understanding of current printing technology. It contains lesson plans based on entry-level competencies for offset lithography as identified by educators and industry representatives. The guide is divided into 15…

  10. The "art" of science communication in undergraduate research training

    NASA Astrophysics Data System (ADS)

    Fatemi, F. R.; Stockwell, J.; Pinheiro, V.; White, B.

    2016-12-01

    Student creation of well-designed and engaging visuals in science communication can enhance their deep learning while streamlining the transmission of information to their audience. However, undergraduate research training does not frequently emphasize the design aspect of science communication. We devised and implemented a new curricular component to the Lake Champlain NSF Research Experiences for Undergraduates (REU) program in Vermont. We took a holistic approach to communication training, with a targeted module in "art and science". Components to the module included: 1) an introduction to environmental themes in fine art, 2) a photography assignment in research documentation, 3) an overview of elements of design (e.g., color, typography, hierarchy), 4) a graphic design workshop using tools in Powerpoint, and 5) an introduction to scientific illustration. As part of the REU program, students were asked to document their work through photographs, and develop an infographic or scientific illustration complementary to their research. The "art and science" training culminated with a display and critique of their visual work. We report on student responses to the "art and science" training from exit interviews and survey questions. Based on our program, we identify a set of tools that mentors can use to enhance their student's ability to engage with a broad audience.

  11. Monitoring Data-Structure Evolution in Distributed Message-Passing Programs

    NASA Technical Reports Server (NTRS)

    Sarukkai, Sekhar R.; Beers, Andrew; Woodrow, Thomas S. (Technical Monitor)

    1996-01-01

    Monitoring the evolution of data structures in parallel and distributed programs, is critical for debugging its semantics and performance. However, the current state-of-art in tracking and presenting data-structure information on parallel and distributed environments is cumbersome and does not scale. In this paper we present a methodology that automatically tracks memory bindings (not the actual contents) of static and dynamic data-structures of message-passing C programs, using PVM. With the help of a number of examples we show that in addition to determining the impact of memory allocation overheads on program performance, graphical views can help in debugging the semantics of program execution. Scalable animations of virtual address bindings of source-level data-structures are used for debugging the semantics of parallel programs across all processors. In conjunction with light-weight core-files, this technique can be used to complement traditional debuggers on single processors. Detailed information (such as data-structure contents), on specific nodes, can be determined using traditional debuggers after the data structure evolution leading to the semantic error is observed graphically.

  12. Investigating the Impact of Computer Technology on the Teaching and Learning of Graphic Arts in Nigeria Osun State College of Education Ila-Orangun as a Case Study

    ERIC Educational Resources Information Center

    Abass, Bada Tayo

    2012-01-01

    This paper focused on the use of computer technology in the teaching and learning of graphic arts in Nigeria colleges of Education. Osun State Colleges of Education Ila-Orangun was used as a case study. The population of the study consisted of all Graphic students in Nigeria colleges of Education. 50 subjects were used for the study while…

  13. Graphic Arts: Book Three. The Press and Related Processes.

    ERIC Educational Resources Information Center

    Farajollahi, Karim; And Others

    The third of a three-volume set of instructional materials for a graphic arts course, this manual consists of nine instructional units dealing with presses and related processes. Covered in the units are basic press fundamentals, offset press systems, offset press operating procedures, offset inks and dampening chemistry, preventive maintenance…

  14. Studio in Drawing and Painting; Graphics, Photography; Advanced Electric Courses in Art for Grades 10, 11, and 12, Volume 1.

    ERIC Educational Resources Information Center

    New York State Education Dept., Albany. Bureau of Secondary Curriculum Development.

    This is the first volume in a series that includes the syllabi for advanced elective courses in art education for grades 10, 11, and 12. The course objective is to provide a multiplicity of visual experiences in the drawing and painting areas of the graphic arts and photography that are broad in scope and that will challenge the student's ability…

  15. Cartooning History: Canada's Stories in Graphic Novels

    ERIC Educational Resources Information Center

    King, Alyson E.

    2012-01-01

    In recent years, historical events, issues, and characters have been portrayed in an increasing number of non-fiction graphic texts. Similar to comics and graphic novels, graphic texts are defined as fully developed, non-fiction narratives told through panels of sequential art. Such non-fiction graphic texts are being used to teach history in…

  16. SEP ENCKE-87 and Halley rendezvous studies and improved S/C model implementation in HILTOP

    NASA Technical Reports Server (NTRS)

    Horsewood, J. L.; Mann, F. I.

    1978-01-01

    Studies were conducted to determine the performance requirements for projected state-of-the-art SEP spacecrafts boosted by the Shuttle/IUS to perform a rendezvous with the comet Halley and a rendezvous with the comet Encke during its 1977 apparition. The spacecraft model of the standard HILTOP computer program was assumed. Numerical and graphical results summarizing the studies are presented.

  17. Graphic Arts: Book Two. Process Camera, Stripping, and Platemaking.

    ERIC Educational Resources Information Center

    Farajollahi, Karim; And Others

    The second of a three-volume set of instructional materials for a course in graphic arts, this manual consists of 10 instructional units dealing with the process camera, stripping, and platemaking. Covered in the individual units are the process camera and darkroom photography, line photography, half-tone photography, other darkroom techniques,…

  18. Graphic Arts: Process Camera, Stripping, and Platemaking. Third Edition.

    ERIC Educational Resources Information Center

    Crummett, Dan

    This document contains teacher and student materials for a course in graphic arts concentrating on camera work, stripping, and plate making in the printing process. Eight units of instruction cover the following topics: (1) the process camera and darkroom equipment; (2) line photography; (3) halftone photography; (4) other darkroom techniques; (5)…

  19. Printing/Graphic Arts Technology. Technical Committee Report.

    ERIC Educational Resources Information Center

    Idaho State Dept. of Education, Boise. Div. of Vocational Education.

    This Technical Committee Report prepared by industry representatives in Idaho lists the skills currently necessary for an employee in that state to obtain a job in printing and graphic arts technology, retain a job once hired, and advance in that occupational field. (Task lists are grouped according to duty areas generally used in industry…

  20. Teaching to the Type

    ERIC Educational Resources Information Center

    Tucker, Maggie

    2008-01-01

    Before she became an art teacher, the author relates that she worked at a graphic design agency and there she learned to fully appreciate typefaces and how they influence messages. In the years that she taught middle school art, the author has incorporated some basics of type design into her graphics unit, along with calligraphy, printmaking, and…

  1. The Graphic Arts and the New Copyright Act.

    ERIC Educational Resources Information Center

    Overbeck, Wayne

    This paper briefly summarizes the Copyright Act recently passed by the United States Congress as it relates to graphic arts and points out that the law ignores the major problem facing that field: the lack of copyright protection for typography and typeface designs. It then explains the reasoning used for denying protection to typography and…

  2. Graphic Arts: Book One. Orientation, Composition, and Paste-up.

    ERIC Educational Resources Information Center

    Farajollahi, Karim; And Others

    The first of a three-volume set of instructional materials for a graphic arts course, this manual consists of 13 instructional units. Covered in the units are orientation (career overview, shop safety, shop organization, photo-offset theory, legal restrictions, and applying for a job); principles of copy planning (overview of copy planning and…

  3. Graphic Arts: Orientation, Composition, and Paste-Up. Third Edition.

    ERIC Educational Resources Information Center

    Crummett, Dan

    This document contains teacher and student materials for a course in graphic arts. Ten units of instruction cover the following topics: (1) orientation; (2) shop safety; (3) shop organization; (4) printing processes; (5) paper; (6) typography; (7) typesetting; (8) design principles; (9) paste-up principles and procedures; and (10) proof procedures…

  4. TAE Plus: Transportable Applications Environment Plus tools for building graphic-oriented applications

    NASA Technical Reports Server (NTRS)

    Szczur, Martha R.

    1989-01-01

    The Transportable Applications Environment Plus (TAE Plus), developed by NASA's Goddard Space Flight Center, is a portable User Interface Management System (UIMS), which provides an intuitive WYSIWYG WorkBench for prototyping and designing an application's user interface, integrated with tools for efficiently implementing the designed user interface and effective management of the user interface during an application's active domain. During the development of TAE Plus, many design and implementation decisions were based on the state-of-the-art within graphics workstations, windowing system and object-oriented programming languages. Some of the problems and issues experienced during implementation are discussed. A description of the next development steps planned for TAE Plus is also given.

  5. Parallel Rendering of Large Time-Varying Volume Data

    NASA Technical Reports Server (NTRS)

    Garbutt, Alexander E.

    2005-01-01

    Interactive visualization of large time-varying 3D volume datasets has been and still is a great challenge to the modem computational world. It stretches the limits of the memory capacity, the disk space, the network bandwidth and the CPU speed of a conventional computer. In this SURF project, we propose to develop a parallel volume rendering program on SGI's Prism, a cluster computer equipped with state-of-the-art graphic hardware. The proposed program combines both parallel computing and hardware rendering in order to achieve an interactive rendering rate. We use 3D texture mapping and a hardware shader to implement 3D volume rendering on each workstation. We use SGI's VisServer to enable remote rendering using Prism's graphic hardware. And last, we will integrate this new program with ParVox, a parallel distributed visualization system developed at JPL. At the end of the project, we Will demonstrate remote interactive visualization using this new hardware volume renderer on JPL's Prism System using a time-varying dataset from selected JPL applications.

  6. Thirty-Year Study Links Neuroscience, Specific Trauma, PTSD, Image Conversion, and Language Translation

    ERIC Educational Resources Information Center

    Spring, Dee

    2004-01-01

    Despite voluminous literature on trauma, studies on specific trauma and art expression remain sparse. Recurring graphic forms produced by sexual abuse victims have appeared in art therapy publications dating back to Naumburg (1958), but links between sexual abuse-assault and recurring graphic forms were not considered. In 1973, this author began a…

  7. Industrial Arts Test Development, Book III. Resource Items for Graphics Technology, Power Technology, Production Technology.

    ERIC Educational Resources Information Center

    New York State Education Dept., Albany.

    This booklet is designed to assist teachers in developing examinations for classroom use. It is a collection of 955 objective test questions, mostly multiple choice, for industrial arts students in the three areas of graphics technology, power technology, and production technology. Scoring keys are provided. There are no copyright restrictions,…

  8. Complete Report: Kodak Graphic Arts Industry Manpower Study.

    ERIC Educational Resources Information Center

    Eastman Kodak Co., Rochester, NY.

    This report is believed to be the first nationwide attempt in more than three centuries of printing in America to define graphic arts manpower needs. The objectives of this study were to determine the current status of industry manpower and to predict manpower needs for the 1970's. To carry out these objectives two questionnaires were developed, a…

  9. Reading Graphically: Examining the Effects of Graphic Novels on the Reading Comprehension of High School Students

    ERIC Educational Resources Information Center

    Cook, Michael P.

    2014-01-01

    There have been few empirical studies investigating the uses of graphic novels in education, fewer still in English Language Arts (ELA). As a result, there remain misconceptions about possible uses and potential benefits of graphic texts in ELA classrooms. The purpose of this study was to investigate the effects of graphic novels on the reading…

  10. The Special Education Prevocational Level Manual: Project V.I.E.W. (Vocational Instruction and Experience Workshop). Assembly Skills, Woodworking Skills, Graphic Arts Skills, Measurement Skills, Plastic Skills, Horticulture Skills.

    ERIC Educational Resources Information Center

    Northern Valley Regional High School District, Closter, NJ.

    Designed as a guideline for teachers and child study teams in a prevocational program for handicapped students, the manual presents goals, objectives and sample activities including the elements of career awareness, prevocational instruction, job simulation, and readiness for formal vocational instruction. Six sections are addressed: (1) assembly…

  11. CD-ROM-aided Databases

    NASA Astrophysics Data System (ADS)

    Sano, Tomoyuki; Suzuki, Masataka; Nishida, Hideo

    The Development of CAI system using CD-ROM and NAPLPS (North American Presentation Level Protocol Syntax) was taken place by Himeji Dokkyo University. The characteristics of CAI using CD-ROM as information processing series for the department of liberal arts student are described. The system is that the computer program, vast amount of voice data and graphics data are stored in a CD-ROM. It is very effective to improve learning ability of student.

  12. Graphics Tablet Technology in Second Year Thermal Engineering Teaching

    ERIC Educational Resources Information Center

    Carrillo, Antonio; Cejudo, José Manuel; Domínguez, Fernando; Rodríguez, Eduardo

    2013-01-01

    Graphics tablet technology is well known in markets such as manufacturing, graphics arts and design but it has not yet found widespread acceptance for university teaching. A graphics tablet is an affordable teaching tool that combines the best features from traditional and new media. It allows developing a progressive, interactive lecture (as a…

  13. Joint tumor segmentation and dense deformable registration of brain MR images.

    PubMed

    Parisot, Sarah; Duffau, Hugues; Chemouny, Stéphane; Paragios, Nikos

    2012-01-01

    In this paper we propose a novel graph-based concurrent registration and segmentation framework. Registration is modeled with a pairwise graphical model formulation that is modular with respect to the data and regularization term. Segmentation is addressed by adopting a similar graphical model, using image-based classification techniques while producing a smooth solution. The two problems are coupled via a relaxation of the registration criterion in the presence of tumors as well as a segmentation through a registration term aiming the separation between healthy and diseased tissues. Efficient linear programming is used to solve both problems simultaneously. State of the art results demonstrate the potential of our method on a large and challenging low-grade glioma data set.

  14. Multimodality imaging and state-of-art GPU technology in discriminating benign from malignant breast lesions on real time decision support system

    NASA Astrophysics Data System (ADS)

    Kostopoulos, S.; Sidiropoulos, K.; Glotsos, D.; Dimitropoulos, N.; Kalatzis, I.; Asvestas, P.; Cavouras, D.

    2014-03-01

    The aim of this study was to design a pattern recognition system for assisting the diagnosis of breast lesions, using image information from Ultrasound (US) and Digital Mammography (DM) imaging modalities. State-of-art computer technology was employed based on commercial Graphics Processing Unit (GPU) cards and parallel programming. An experienced radiologist outlined breast lesions on both US and DM images from 59 patients employing a custom designed computer software application. Textural features were extracted from each lesion and were used to design the pattern recognition system. Several classifiers were tested for highest performance in discriminating benign from malignant lesions. Classifiers were also combined into ensemble schemes for further improvement of the system's classification accuracy. Following the pattern recognition system optimization, the final system was designed employing the Probabilistic Neural Network classifier (PNN) on the GPU card (GeForce 580GTX) using CUDA programming framework and C++ programming language. The use of such state-of-art technology renders the system capable of redesigning itself on site once additional verified US and DM data are collected. Mixture of US and DM features optimized performance with over 90% accuracy in correctly classifying the lesions.

  15. TrackArt: the user friendly interface for single molecule tracking data analysis and simulation applied to complex diffusion in mica supported lipid bilayers.

    PubMed

    Matysik, Artur; Kraut, Rachel S

    2014-05-01

    Single molecule tracking (SMT) analysis of fluorescently tagged lipid and protein probes is an attractive alternative to ensemble averaged methods such as fluorescence correlation spectroscopy (FCS) or fluorescence recovery after photobleaching (FRAP) for measuring diffusion in artificial and plasma membranes. The meaningful estimation of diffusion coefficients and their errors is however not straightforward, and is heavily dependent on sample type, acquisition method, and equipment used. Many approaches require advanced computing and programming skills for their implementation. Here we present TrackArt software, an accessible graphic interface for simulation and complex analysis of multiple particle paths. Imported trajectories can be filtered to eliminate spurious or corrupted tracks, and are then analyzed using several previously described methodologies, to yield single or multiple diffusion coefficients, their population fractions, and estimated errors. We use TrackArt to analyze the single-molecule diffusion behavior of a sphingolipid analog SM-Atto647N, in mica supported DOPC (1,2-dioleoyl-sn-glycero-3-phosphocholine) bilayers. Fitting with a two-component diffusion model confirms the existence of two separate populations of diffusing particles in these bilayers on mica. As a demonstration of the TrackArt workflow, we characterize and discuss the effective activation energies required to increase the diffusion rates of these populations, obtained from Arrhenius plots of temperature-dependent diffusion. Finally, TrackArt provides a simulation module, allowing the user to generate models with multiple particle trajectories, diffusing with different characteristics. Maps of domains, acting as impermeable or permeable obstacles for particles diffusing with given rate constants and diffusion coefficients, can be simulated or imported from an image. Importantly, this allows one to use simulated data with a known diffusion behavior as a comparison for results acquired using particular algorithms on actual, "natural" samples whose diffusion behavior is to be extracted. It can also serve as a tool for demonstrating diffusion principles. TrackArt is an open source, platform-independent, Matlab-based graphical user interface, and is easy to use even for those unfamiliar with the Matlab programming environment. TrackArt can be used for accurate simulation and analysis of complex diffusion data, such as diffusion in lipid bilayers, providing publication-quality formatted results.

  16. Graphic Storytelling

    ERIC Educational Resources Information Center

    Thompson, John

    2009-01-01

    Graphic storytelling is a medium that allows students to make and share stories, while developing their art communication skills. American comics today are more varied in genre, approach, and audience than ever before. When considering the impact of Japanese manga on the youth, graphic storytelling emerges as a powerful player in pop culture. In…

  17. Graphics Technology Study. Volume 1. State of Graphics Technology

    DTIC Science & Technology

    1986-12-01

    reaction of special heat sensitive paper when exposed to the heated elements of a thermal print head. Copy quality was poor due to characteristics...Vendors are now attempting to offer smaller units aimed at applications such as typography , graphic arts, CAD, and office automation. The key element in

  18. Graphic Communications. Curriculum Guide.

    ERIC Educational Resources Information Center

    North Dakota State Board for Vocational Education, Bismarck.

    This guide provides the basic foundation to develop a one-semester course based on the cluster concept, graphic communications. One of a set of six guides for an industrial arts curriculum at the junior high school level, it suggests exploratory experiences designed to (1) develop an awareness and understanding of the drafting and graphic arts…

  19. Making Art Connections with Graphic Organizers

    ERIC Educational Resources Information Center

    Stephens, Pam; Hermus, Cindy

    2007-01-01

    Posters, slide shows, videos, diagrams, charts, written or illustrated class notes, daily logs, to do lists, and written instructions are all helpful modes of teaching for visual learners. Another form of instruction that is helpful for visual learners is the graphic organizers. Sometimes called "mind maps", graphic organizers are illustrative…

  20. Design for Visual Arts.

    ERIC Educational Resources Information Center

    Skeries, Larry

    Experiences suggested within this visual arts packet provide high school students with awareness of visual expression in graphic design, product design, architecture, and crafts. The unit may be used in whole or in part and includes information about art careers and art-related jobs found in major occupational fields. Specific lesson topics…

  1. Combining Graphic Arts, Hollywood and the Internet to Improve Distance Learning in Science and Math

    NASA Astrophysics Data System (ADS)

    Tso-Varela, S.; Friedberg, R.; Lipnick, D.

    We on the Navajo Reservation face the daunting problem of trying to educate a widely scattered student population over a landmass (25,000+ sq. miles) larger than all the New England states combined. Compounding this problem is the fact that English is a second language for many students and that many of our students lack basic foundation skills. One of the obvious answers is Distance Learning Programs. But, in the past Distance Learning Programs have been notably ineffective on the Navajo Reservation. An experimental Internet Astronomy that we taught last summer showed conclusively that we must specifically tailor our Distance Learning courses to a Navajo audience. As with many college level science courses, our experimental course was English intensive and there lies the crux of the problem. With the help of our colleague institutions, Los Alamos National Laboratory, University of California at Berkeley, University of New Mexico, Kennesaw State University, and New Mexico Highlands University, we undertook to replace 90% of the traditional verbiage with art, an idiom much accepted on the Navajo Reservation. We used the Walt Disney Studios as a model. Specifically, we studied the Pvt. Snafu cartoons used by the War Department in World War II. We tried to emulate their style and techniques. We developed our own cartoon characters, Astroboy, Professor Tso and Roxanne. We combined high quality graphic art, animation, cartooning, Navajo cultural elements, Internet hyperlinks and voiceovers to tell the story of Astronomy 101 Lab. In addition we have added remedial math resources and other helpful resources to our web site. We plan to test initial efforts in an experimental Internet course this summer.

  2. A Study of Graphic Novel Cataloging Records.

    ERIC Educational Resources Information Center

    Andelson, Eric

    Graphic novels are a blending of words and art in which the illustrations bear the same relationship to the text that a film carries to its screenplay. The hypothesis of this research is that, as a new form of literature, graphic novels will display inconsistent cataloging. Methodology consisted of searching the titles generated from Bowling Green…

  3. Critique and Process: Signature Pedagogies in the Graphic Design Classroom

    ERIC Educational Resources Information Center

    Motley, Phillip

    2017-01-01

    Like many disciplines in design and the visual fine arts, critique is a signature pedagogy in the graphic design classroom. It serves as both a formative and summative assessment while also giving students the opportunity to practice the habits of graphic design. Critiques help students become keen observers of relevant disciplinary criteria;…

  4. Software Management System

    NASA Technical Reports Server (NTRS)

    1994-01-01

    A software management system, originally developed for Goddard Space Flight Center (GSFC) by Century Computing, Inc. has evolved from a menu and command oriented system to a state-of-the art user interface development system supporting high resolution graphics workstations. Transportable Applications Environment (TAE) was initially distributed through COSMIC and backed by a TAE support office at GSFC. In 1993, Century Computing assumed the support and distribution functions and began marketing TAE Plus, the system's latest version. The software is easy to use and does not require programming experience.

  5. Center for Creative Studies, Detroit

    ERIC Educational Resources Information Center

    AIA Journal, 1976

    1976-01-01

    One of the ten buildings chosen to receive 1976 AIA honor awards, the arts center houses the departments of sculpture, painting, graphics, advertising art, photography, and industrial design. (Author/MLF)

  6. The Printing Industry Presses on.

    ERIC Educational Resources Information Center

    Cutshall, Sandy

    2002-01-01

    The printing and graphic arts industry has been transformed, not replaced, by new technologies. The coming decades hold challenging opportunities for those entering the field of graphic communications and for those educating this new work force. (JOW)

  7. Film Boxes.

    ERIC Educational Resources Information Center

    Osterer, Irv

    2002-01-01

    Presents an art lesson in which students created three-dimensional designs for 35mm film packages to improve graphic arts learning. Describes how the students examined and created film boxes using QuarkXPress software. (CMK)

  8. [Karl Sudhoff].

    PubMed

    Kästner, Ingrid

    2013-01-01

    In 1914, from 6th May to 18th October, the International Exposition of book Industry and Graphic Arts (BUGRA) took place in Leipzig, then the world capital of books. Karl Sudhoff, director of the Leipzig Institute of the History of Medicine, was appointed by the executive committee of the BURGA to organize the special exhibition "Three Millennia of Graphic Arts in the Service of Science". The paper shows, following Sudhoff's own descriptions and new archival sources, the conceptual design and the contents of this exposition set up by Sudhoff.

  9. An Interview with Richard Burrows about the Media Arts Standards: A Pathway to Expression and Knowing the World

    ERIC Educational Resources Information Center

    Albert, Daniel J.

    2016-01-01

    Media arts has been familiar to many through television, film, and digital graphics, and often appears as an extension of the four traditional arts disciplines: music, arts, theatre, and dance. As media arts continues to acquire its own unique identity, particularly through technological means, it has been included as a stand-alone discipline in…

  10. A Guide for Equipping Industrial Arts Facilities.

    ERIC Educational Resources Information Center

    American Industrial Arts Association, Washington, DC. Equipment Guide Committee.

    A guide for planning new and revising existing industrial arts facilities which gives a listing of tools and equipment recommended for each of the major areas of instruction (automotive and power mechanics, ceramics, drafting, electronics, elementary, general shop, graphic arts, metalworking, plastics, and woodworking). General descriptions and…

  11. 37 CFR 202.3 - Registration of copyright.

    Code of Federal Regulations, 2014 CFR

    2014-07-01

    ...) Class VA: Works of the visual arts. This class includes all published and unpublished pictorial, graphic... permission and under the direction of the Visual Arts Division, the application may be submitted... published photographs after consultation and with the permission and under the direction of the Visual Arts...

  12. 37 CFR 202.3 - Registration of copyright.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ...) Class VA: Works of the visual arts. This class includes all published and unpublished pictorial, graphic... recordings), or VA (works of the visual arts, including architectural works). Copies of the generic... published photographs after consultation and with the permission and under the direction of the Visual Arts...

  13. More than Mere Motivation: Learning Specific Content through Multimodal Narratives

    ERIC Educational Resources Information Center

    Brugar, Kristy A.; Roberts, Kathryn L.; Jiménez, Laura M.; Meyer, Carla K.

    2018-01-01

    This study explores the possibilities for learning content that might accompany the use of an historically accurate graphic novel as part of a language arts instructional unit. During a 6-day unit, 16 sixth grade students engaged in graphic novels in ways that support comprehension, both in the context of a graphic novel text set and a specific…

  14. PLANNING AN ART ROOM.

    ERIC Educational Resources Information Center

    KROEGER, GARY

    THIS GUIDE IS INTENDED TO PROVIDE SUGGESTIONS IN PLANNING ART FACILITIES FOR ELEMENTARY AND SECONDARY SCHOOLS. AREAS PROVIDED FOR ARE (1) DRAWING AND PAINTING, (2) GRAPHIC ARTS, (3) GENERAL CRAFTS, (4) MODELING, AND (5) SCULPTURING. WORK CENTERS CAN BE PLANNED IN RELATION TO TRAFFIC FLOW. AT JUNIOR HIGH LEVEL, 24 STUDENTS ARE BEST ACCOMMODATED FOR…

  15. MYCOFLORA OF WORKS OF GRAPHIC AND APPLIED ART,

    DTIC Science & Technology

    Damage to works of art as a result of contamination by mold fungi is discussed. Results of an inspection of fifteen museums in the Russian Soviet...Federated Socialist Republic conducted in 1962-63 are presented. Data indicate the species of fungi which attack various forms of art work. (Author)

  16. Improving aircraft conceptual design - A PHIGS interactive graphics interface for ACSYNT

    NASA Technical Reports Server (NTRS)

    Wampler, S. G.; Myklebust, A.; Jayaram, S.; Gelhausen, P.

    1988-01-01

    A CAD interface has been created for the 'ACSYNT' aircraft conceptual design code that permits the execution and control of the design process via interactive graphics menus. This CAD interface was coded entirely with the new three-dimensional graphics standard, the Programmer's Hierarchical Interactive Graphics System. The CAD/ACSYNT system is designed for use by state-of-the-art high-speed imaging work stations. Attention is given to the approaches employed in modeling, data storage, and rendering.

  17. Teaching 3D computer animation to illustrators: the instructor as translator and technical director.

    PubMed

    Koning, Wobbe F

    2012-01-01

    An art instructor discusses the difficulties he's encountered teaching computer graphics skills to undergraduate art students. To help the students, he introduced an automated-rigging script for character animation.

  18. Critical Encounters in a Middle School English Language Arts Classroom: Using Graphic Novels to Teach Critical Thinking & Reading for Peace Education

    ERIC Educational Resources Information Center

    Sun, Lina

    2017-01-01

    Graphic novels, which tell real and fictional stories using a combination of words and images, are often sophisticated, and involve intriguing topics. There has been an increasing interest in teaching with graphic novels to promote literacy as one alternative to traditional literacy pedagogy (e.g., Gorman, 2003; Schwarz, 2002). A pedagogy of…

  19. Scientific and Graphic Design Foundations for C2

    DTIC Science & Technology

    2007-06-01

    the elements in the composition. This section presents a summary of the concepts in graphic design layout, typography , color, and data graphics...assist the users in perceiving and recognizing patterns in information. Typography Typography is the art and technique of designing textual...Principles of typography for user interface design, interactions, Vol 5, pp. 15, Nov/Dec 1998 Kahneman, D., & Henik, A. 1981. Perceptual organization and

  20. Student Storytelling through Sequential Art

    ERIC Educational Resources Information Center

    Fay, David

    2007-01-01

    If you are interested in using sequential art forms such as comic books in your EFL classroom, this article is full of helpful advice. Reading sequential art is beneficial because students can work with authentic texts with real language and graphic support. Students can also apply research and cultural knowledge to the creation of their own…

  1. Graphics

    ERIC Educational Resources Information Center

    Post, Susan

    1975-01-01

    An art teacher described an elective course in graphics which was designed to enlarge a student's knowledge of value, color, shape within a shape, transparency, line and texture. This course utilized the technique of working a multi-colored print from a single block that was first introduced by Picasso. (Author/RK)

  2. AZOrange - High performance open source machine learning for QSAR modeling in a graphical programming environment

    PubMed Central

    2011-01-01

    Background Machine learning has a vast range of applications. In particular, advanced machine learning methods are routinely and increasingly used in quantitative structure activity relationship (QSAR) modeling. QSAR data sets often encompass tens of thousands of compounds and the size of proprietary, as well as public data sets, is rapidly growing. Hence, there is a demand for computationally efficient machine learning algorithms, easily available to researchers without extensive machine learning knowledge. In granting the scientific principles of transparency and reproducibility, Open Source solutions are increasingly acknowledged by regulatory authorities. Thus, an Open Source state-of-the-art high performance machine learning platform, interfacing multiple, customized machine learning algorithms for both graphical programming and scripting, to be used for large scale development of QSAR models of regulatory quality, is of great value to the QSAR community. Results This paper describes the implementation of the Open Source machine learning package AZOrange. AZOrange is specially developed to support batch generation of QSAR models in providing the full work flow of QSAR modeling, from descriptor calculation to automated model building, validation and selection. The automated work flow relies upon the customization of the machine learning algorithms and a generalized, automated model hyper-parameter selection process. Several high performance machine learning algorithms are interfaced for efficient data set specific selection of the statistical method, promoting model accuracy. Using the high performance machine learning algorithms of AZOrange does not require programming knowledge as flexible applications can be created, not only at a scripting level, but also in a graphical programming environment. Conclusions AZOrange is a step towards meeting the needs for an Open Source high performance machine learning platform, supporting the efficient development of highly accurate QSAR models fulfilling regulatory requirements. PMID:21798025

  3. AZOrange - High performance open source machine learning for QSAR modeling in a graphical programming environment.

    PubMed

    Stålring, Jonna C; Carlsson, Lars A; Almeida, Pedro; Boyer, Scott

    2011-07-28

    Machine learning has a vast range of applications. In particular, advanced machine learning methods are routinely and increasingly used in quantitative structure activity relationship (QSAR) modeling. QSAR data sets often encompass tens of thousands of compounds and the size of proprietary, as well as public data sets, is rapidly growing. Hence, there is a demand for computationally efficient machine learning algorithms, easily available to researchers without extensive machine learning knowledge. In granting the scientific principles of transparency and reproducibility, Open Source solutions are increasingly acknowledged by regulatory authorities. Thus, an Open Source state-of-the-art high performance machine learning platform, interfacing multiple, customized machine learning algorithms for both graphical programming and scripting, to be used for large scale development of QSAR models of regulatory quality, is of great value to the QSAR community. This paper describes the implementation of the Open Source machine learning package AZOrange. AZOrange is specially developed to support batch generation of QSAR models in providing the full work flow of QSAR modeling, from descriptor calculation to automated model building, validation and selection. The automated work flow relies upon the customization of the machine learning algorithms and a generalized, automated model hyper-parameter selection process. Several high performance machine learning algorithms are interfaced for efficient data set specific selection of the statistical method, promoting model accuracy. Using the high performance machine learning algorithms of AZOrange does not require programming knowledge as flexible applications can be created, not only at a scripting level, but also in a graphical programming environment. AZOrange is a step towards meeting the needs for an Open Source high performance machine learning platform, supporting the efficient development of highly accurate QSAR models fulfilling regulatory requirements.

  4. New Books for Industrial Educators

    ERIC Educational Resources Information Center

    School Shop, 1975

    1975-01-01

    The most recent book releases in the field of industrial-technical education are listed alphabetically under: automotive/power mechanics; building trades; drafting; electricity/electronics; graphic arts, industrial arts, vocational, technical and career education; industrial mathematics; machine shop/metalworking; metrics; radio/television;…

  5. Recorded Music and Graphic Design.

    ERIC Educational Resources Information Center

    Osterer, Irv

    1998-01-01

    Reviews the history of art as an element of music-recording packaging. Describes a project in which students design a jacket for either cassette or CD using a combination of computerized and traditional rendering techniques. Reports that students have been inspired to look into careers in graphic design. (DSK)

  6. Graphics modelling of non-contact thickness measuring robotics work cell

    NASA Technical Reports Server (NTRS)

    Warren, Charles W.

    1990-01-01

    A system was developed for measuring, in real time, the thickness of a sprayable insulation during its application. The system was graphically modelled, off-line, using a state-of-the-art graphics workstation and associated software. This model was to contain a 3D color model of a workcell containing a robot and an air bearing turntable. A communication link was established between the graphics workstations and the robot's controller. Sequences of robot motion generated by the computer simulation are transmitted to the robot for execution.

  7. Using Comic Art to Improve Speaking, Reading and Writing

    ERIC Educational Resources Information Center

    Bowkett, Steve

    2011-01-01

    "Using Comic Art to Improve Speaking, Reading and Writing" uses children's interest in pictures, comics and graphic novels as a way of developing their creative writing abilities, reading skills and oracy. The book's underpinning strategy is the use of comic art images as a visual analogue to help children generate, organise and refine their ideas…

  8. Virtual Reality.

    ERIC Educational Resources Information Center

    Newby, Gregory B.

    1993-01-01

    Discusses the current state of the art in virtual reality (VR), its historical background, and future possibilities. Highlights include applications in medicine, art and entertainment, science, business, and telerobotics; and VR for information science, including graphical display of bibliographic data, libraries and books, and cyberspace.…

  9. Newspaper: What's in It for Me? Your Complete Guide to Newspaper Careers.

    ERIC Educational Resources Information Center

    Chattman, Ray, Ed.; And Others

    Intended to inform young people about the wealth of career opportunities in the newspaper business, this magazine-style booklet, profusely illustrated with color photographs and graphics, discusses 10 career areas (advertising, art and design, business, circulation, human resources, marketing/promotion, news/editorial, news graphics and…

  10. Applying Semiotic Theories to Graphic Design Education: An Empirical Study on Poster Design Teaching

    ERIC Educational Resources Information Center

    Yang, Chao-Ming; Hsu, Tzu-Fan

    2015-01-01

    The rationales behind design are dissimilar to those behind art. Establishing an adequate theoretical foundation for conducting design education can facilitate scientising design methods. Thus, from the perspectives of the semiotic theories proposed by Saussure and Peirce, we investigated graphic design curricula by performing teaching…

  11. Graphic-Narrative Play: Young Children's Authoring through Drawing and Telling

    ERIC Educational Resources Information Center

    Wright, Susan

    2007-01-01

    This arts-based research illustrates how young children engage in "graphic-narrative play"--a personal fantasy-based experience depicted on paper--while representing imaginary worlds centered on the topic, "what the future will be like". The descriptions show how the children not only made representations, but also manipulated…

  12. Programming Language Software For Graphics Applications

    NASA Technical Reports Server (NTRS)

    Beckman, Brian C.

    1993-01-01

    New approach reduces repetitive development of features common to different applications. High-level programming language and interactive environment with access to graphical hardware and software created by adding graphical commands and other constructs to standardized, general-purpose programming language, "Scheme". Designed for use in developing other software incorporating interactive computer-graphics capabilities into application programs. Provides alternative to programming entire applications in C or FORTRAN, specifically ameliorating design and implementation of complex control and data structures typifying applications with interactive graphics. Enables experimental programming and rapid development of prototype software, and yields high-level programs serving as executable versions of software-design documentation.

  13. From Dot to Line to Plane: Constellating Unconscious Imagery in Art Therapy

    ERIC Educational Resources Information Center

    Steinhardt, Lenore

    2017-01-01

    In this article I describe an art-based procedure with a gradual sequence of drawing tasks that guides an art therapy client through graphic stages from point, to line, to plane. The client begins by making random dots, connecting them one to another with an unbroken line that reaches all the dots, perceiving abstract or figurative imagery in the…

  14. Scientists and artists: ""Hey! You got art in my science! You got science on my art

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Elfman, Mary E; Hayes, Birchard P; Michel, Kelly D

    The pairing of science and art has proven to be a powerful combination since the Renaissance. The combination of these two seemingly disparate disciplines ensured that even complex scientific theories could be explored and effectively communicated to both the subject matter expert and the layman. In modern times, science and art have frequently been considered disjoint, with objectives, philosophies, and perspectives often in direct opposition to each other. However, given the technological advances in computer science and high fidelity 3-D graphics development tools, this marriage of art and science is once again logically complimentary. Art, in the form of computermore » graphics and animation created on supercomputers, has already proven to be a powerful tool for improving scientific research and providing insight into nuclear phenomena. This paper discusses the power of pairing artists with scientists and engineers in order to pursue the possibilities of a widely accessible lightweight, interactive approach. We will use a discussion of photo-realism versus stylization to illuminate the expected beneficial outcome of such collaborations and the societal advantages gained by a non-traditional pa11nering of these two fields.« less

  15. What Comics Do When They Do It Right: An Interview with Art Spiegelman.

    ERIC Educational Resources Information Center

    Goldsmith, Francisca

    2002-01-01

    Relates a telephone interview with graphic novelist Art Spiegelman that discusses his career choice; comics for young children; editing comics; the different perspective on comics in France, including hardcover editions; and reviewers and how they address form and content. (LRW)

  16. The Knowing Eye: An Applied Arts Approach to Visual Knowledge.

    ERIC Educational Resources Information Center

    Barnhurst, Kevin G.

    Since visual knowledge of the specialties within graphics and photography is difficult to pinpoint because it is nonverbal and intuitive, graphics educators fall back on teaching technical expertise--the procedures and equipment used for newspapers, magazines, and television stations. For centuries visual knowledge was the realm of the unlettered,…

  17. Computer Graphics in Research: Some State -of-the-Art Systems

    ERIC Educational Resources Information Center

    Reddy, R.; And Others

    1975-01-01

    A description is given of the structure and functional characteristics of three types of interactive computer graphic systems, developed by the Department of Computer Science at Carnegie-Mellon; a high-speed programmable display capable of displaying 50,000 short vectors, flicker free; a shaded-color video display for the display of gray-scale…

  18. Graphic Arts: Orientation, Composition, and Paste-Up. Fourth Edition. Teacher Edition [and] Student Edition.

    ERIC Educational Resources Information Center

    Licklider, Cheryl

    This teacher and student edition, the first in a series of instructional materials on graphic communication, consists of orientation information, teacher pages, and student worksheets. The teacher edition contains these introductory pages: use of this publication; training and competency profile; PrintED crosswalk; instructional/task analysis;…

  19. Reading Images in Graphic Novels: Taking Students to a "Greater Thinking Level"

    ERIC Educational Resources Information Center

    Pantaleo, Sylvia

    2014-01-01

    During a classroom-based study that explored the teaching and learning of visual elements of art and design, Grade 7 students had the opportunity to read four graphic novels. Theoretically, the research was informed by social semiotics, visual literacy, sociocultural theory, and Rosenblatt's transactional theory of reading. The instructional unit…

  20. Graphic Communications--Preparatory Area. Book I--Typography and Modern Typesetting. Student Manual.

    ERIC Educational Resources Information Center

    Hertz, Andrew

    Designed to develop in the student skills in all of the preparatory functions of the graphic communications industry, this student guide covers copy preparation, art preparation, typography, camera, stripping, production management, and forms design, preparation, and analysis. In addition to the skills areas, material is included on the history of…

  1. "The thyroidectomy story": comic books, graphic novels, and the novel approach to teaching head and neck surgery through the genre of the comic book.

    PubMed

    Babaian, Caryn Sona; Chalian, Ara A

    2014-01-01

    As surgical education changes, an instructive need arises to complement the complexity of hands-on manual and visuospatial skills acquired as a result of apprenticing in the operating room (OR) and adjusting to new technologies and robotics. Novel and innovative methods must be employed, not to replace the OR experience but rather to enhance it. Here, we present a fine arts merger with surgical education in the genre of the comic book and graphic novel to address visuospatial skills, motor skills (practice-based learning and improvement), and the narrative, humanistic component (patient care) necessary for a well-rounded surgical education. We examine the important goals of training residents with the development of an "experimental" comic book on the thryoidectomy procedure to enhance textbook and lecture material, where residents and nurses are introduced to technique, narrative, and medical illustration skills (interpersonal communication skills) to assist them in anticipating, reflecting, and potentially facilitating the very proficiency necessary to be successful in the OR while remaining curious and engaged in their craft. © 2013 Published by Association of Program Directors in Surgery on behalf of Association of Program Directors in Surgery.

  2. A powerful graphical pulse sequence programming tool for magnetic resonance imaging.

    PubMed

    Jie, Shen; Ying, Liu; Jianqi, Li; Gengying, Li

    2005-12-01

    A powerful graphical pulse sequence programming tool has been designed for creating magnetic resonance imaging (MRI) applications. It allows rapid development of pulse sequences in graphical mode (allowing for the visualization of sequences), and consists of three modules which include a graphical sequence editor, a parameter management module and a sequence compiler. Its key features are ease to use, flexibility and hardware independence. When graphic elements are combined with a certain text expressions, the graphical pulse sequence programming is as flexible as text-based programming tool. In addition, a hardware-independent design is implemented by using the strategy of two step compilations. To demonstrate the flexibility and the capability of this graphical sequence programming tool, a multi-slice fast spin echo experiment is performed on our home-made 0.3 T permanent magnet MRI system.

  3. Engineering Graphics in Education: Programming and Ready Programs.

    ERIC Educational Resources Information Center

    Audi, M. S.

    1987-01-01

    Suggests a method of integrating teaching microcomputer graphics in engineering curricula without encroaching on the fundamental engineering courses. Includes examples of engineering graphics produced by commercial programs and others produced by high-level language programing in a limited credit hour segment of an educational program. (CW)

  4. VTGRAPH - GRAPHIC SOFTWARE TOOL FOR VT TERMINALS

    NASA Technical Reports Server (NTRS)

    Wang, C.

    1994-01-01

    VTGRAPH is a graphics software tool for DEC/VT or VT compatible terminals which are widely used by government and industry. It is a FORTRAN or C-language callable library designed to allow the user to deal with many computer environments which use VT terminals for window management and graphic systems. It also provides a PLOT10-like package plus color or shade capability for VT240, VT241, and VT300 terminals. The program is transportable to many different computers which use VT terminals. With this graphics package, the user can easily design more friendly user interface programs and design PLOT10 programs on VT terminals with different computer systems. VTGRAPH was developed using the ReGis Graphics set which provides a full range of graphics capabilities. The basic VTGRAPH capabilities are as follows: window management, PLOT10 compatible drawing, generic program routines for two and three dimensional plotting, and color graphics or shaded graphics capability. The program was developed in VAX FORTRAN in 1988. VTGRAPH requires a ReGis graphics set terminal and a FORTRAN compiler. The program has been run on a DEC MicroVAX 3600 series computer operating under VMS 5.0, and has a virtual memory requirement of 5KB.

  5. "SMALLab": Virtual Geology Studies Using Embodied Learning with Motion, Sound, and Graphics

    ERIC Educational Resources Information Center

    Johnson-Glenberg, Mina C.; Birchfield, David; Usyal, Sibel

    2009-01-01

    We present a new and innovative interface that allows the learner's body to move freely in a multimodal learning environment. The Situated Multimedia Arts Learning Laboratory ("SMALLab") uses 3D object tracking, real time graphics, and surround-sound to enhance embodied learning. Our hypothesis is that optimal learning and retention occur when…

  6. Using a Computerised Graphics Package to Achieve a Technology-Oriented Classroom

    ERIC Educational Resources Information Center

    Aladejana, Francisca; Idowu, Lanre

    2009-01-01

    The present situation in Nigeria involves students of fine arts, a practical-oriented subject, being exposed to poor methods of teaching with consequent poor performances. This study examined the extent to which the use of a computerised graphics package could make the classroom technology-oriented and affect the performance of learners. This is…

  7. Visual Graphics for Human Rights, Social Justice, Democracy and the Public Good

    ERIC Educational Resources Information Center

    Nanackchand, Vedant; Berman, Kim

    2012-01-01

    The value of human rights in a democratic South Africa is constantly threatened and often waived for nefarious reasons. We contend that the use of visual graphics among incoming university visual art students provides a mode of engagement that helps to inculcate awareness of human rights, social responsibility, and the public good in South African…

  8. A British Graphic Designer Teaching and Learning in South-East Asia.

    ERIC Educational Resources Information Center

    McWhinnie, Louise

    This paper is the work of an international student studying within the School of Art Education at the University of New South Wales, Sydney (Australia), who has undertaken doctoral research on the teaching and learning experiences of international Asian graphic design students within the setting of an overseas university. It identifies the nature…

  9. The Fine Art of Teaching Functions

    ERIC Educational Resources Information Center

    Davis, Anna A.; Joswick, Candace

    2018-01-01

    The correct use of visual perspective is one of the main reasons that virtual reality environments and realistic works of art look lifelike. Geometric construction techniques used by artists to achieve an accurate perspective effect were developed during the Renaissance. With the rise of computer graphics, translating the geometric ideas of 600…

  10. Scanner Art and Links to Physics

    ERIC Educational Resources Information Center

    Russell, David

    2005-01-01

    A photocopier or scanner can be used to produce not only the standard motion graphs of physics, but a variety of other graphs that resemble gravitational and electrical fields. This article presents a starting point for exploring scanner graphics, which brings together investigation in art and design, physics, mathematics, and information…

  11. A user's guide for DTIZE an interactive digitizing and graphical editing computer program

    NASA Technical Reports Server (NTRS)

    Thomas, C. C.

    1981-01-01

    A guide for DTIZE, a two dimensional digitizing program with graphical editing capability, is presented. DTIZE provides the capability to simultaneously create and display a picture on the display screen. Data descriptions may be permanently saved in three different formats. DTIZE creates the picture graphics in the locator mode, thus inputting one coordinate each time the terminator button is pushed. Graphic input devices (GIN) are also used to select function command menu. These menu commands and the program's interactive prompting sequences provide a complete capability for creating, editing, and permanently recording a graphical picture file. DTIZE is written in FORTRAN IV language for the Tektronix 4081 graphic system utilizing the Plot 80 Distributed Graphics Library (DGL) subroutines. The Tektronix 4953/3954 Graphic Tablet with mouse, pen, or joystick are used as graphics input devices to create picture graphics.

  12. Program Aids Visualization Of Data

    NASA Technical Reports Server (NTRS)

    Truong, L. V.

    1995-01-01

    Living Color Frame System (LCFS) computer program developed to solve some problems that arise in connection with generation of real-time graphical displays of numerical data and of statuses of systems. Need for program like LCFS arises because computer graphics often applied for better understanding and interpretation of data under observation and these graphics become more complicated when animation required during run time. Eliminates need for custom graphical-display software for application programs. Written in Turbo C++.

  13. Best demonstrated control technology for graphic arts

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Friedman, B.; Vaught, C.

    The Graphic Arts Industry is a source of volatile organic compound (VOC) emissions. The study was conducted to document the reported overall control efficiency for VOC at a number of rotogravure and flexographic printing facilities. The primary conclusions from the study are: (1) the use of capture and control systems and the use of water-based ink systems have been demonstrated to be effective and reliable in achieving greater than 90 percent overall VOC reduction rotogravure and flexographic printing facilities; (2) facilities can be retrofitted to achieve 90 percent VOC reductions; and (3) permanent total enclosures meeting EPA criteria have beenmore » successfully installed and operated at rotogravure and flexographic printing facilities.« less

  14. CymeR: cytometry analysis using KNIME, docker and R

    PubMed Central

    Muchmore, B.; Alarcón-Riquelme, M.E.

    2017-01-01

    Abstract Summary: Here we present open-source software for the analysis of high-dimensional cytometry data using state of the art algorithms. Importantly, use of the software requires no programming ability, and output files can either be interrogated directly in CymeR or they can be used downstream with any other cytometric data analysis platform. Also, because we use Docker to integrate the multitude of components that form the basis of CymeR, we have additionally developed a proof-of-concept of how future open-source bioinformatic programs with graphical user interfaces could be developed. Availability and Implementation: CymeR is open-source software that ties several components into a single program that is perhaps best thought of as a self-contained data analysis operating system. Please see https://github.com/bmuchmore/CymeR/wiki for detailed installation instructions. Contact: brian.muchmore@genyo.es or marta.alarcon@genyo.es PMID:27998935

  15. CymeR: cytometry analysis using KNIME, docker and R.

    PubMed

    Muchmore, B; Alarcón-Riquelme, M E

    2017-03-01

    Here we present open-source software for the analysis of high-dimensional cytometry data using state of the art algorithms. Importantly, use of the software requires no programming ability, and output files can either be interrogated directly in CymeR or they can be used downstream with any other cytometric data analysis platform. Also, because we use Docker to integrate the multitude of components that form the basis of CymeR, we have additionally developed a proof-of-concept of how future open-source bioinformatic programs with graphical user interfaces could be developed. CymeR is open-source software that ties several components into a single program that is perhaps best thought of as a self-contained data analysis operating system. Please see https://github.com/bmuchmore/CymeR/wiki for detailed installation instructions. brian.muchmore@genyo.es or marta.alarcon@genyo.es. © The Author 2016. Published by Oxford University Press.

  16. Turtle Graphics Implementation Using a Graphical Dataflow Programming Approach

    DTIC Science & Technology

    1992-09-01

    this research. The intent of this section is not to teach how to program in LOGO, with the use of Turtle Graphics, but simply to provide an... how to program in Prograph, but only to provide a basic understanding the Prograph language, and its programming envi- ronment. Several examples are

  17. Advanced Certification Program for Computer Graphic Specialists. Final Performance Report.

    ERIC Educational Resources Information Center

    Parkland Coll., Champaign, IL.

    A pioneer program in computer graphics was implemented at Parkland College (Illinois) to meet the demand for specialized technicians to visualize data generated on high performance computers. In summer 1989, 23 students were accepted into the pilot program. Courses included C programming, calculus and analytic geometry, computer graphics, and…

  18. Graphic Communications Systems. Grade 11-12. Course #8135 (Semester). Technology Education Course Guide. Industrial Arts/Technology Education.

    ERIC Educational Resources Information Center

    North Carolina State Dept. of Public Instruction, Raleigh. Div. of Vocational Education.

    This guide is intended for use in teaching a graphic communications systems. The course has been designed to provide students with an opportunity to assess audiences; design, produce, and deliver printed and photographic messages; and analyze the impacts of these messages. The first two sections discuss the guide's development within the framework…

  19. Engaging Undergraduate Math Majors in Geoscience Research using Interactive Simulations and Computer Art

    NASA Astrophysics Data System (ADS)

    Matott, L. S.; Hymiak, B.; Reslink, C. F.; Baxter, C.; Aziz, S.

    2012-12-01

    As part of the NSF-sponsored 'URGE (Undergraduate Research Group Experiences) to Compute' program, Dr. Matott has been collaborating with talented Math majors to explore the design of cost-effective systems to safeguard groundwater supplies from contaminated sites. Such activity is aided by a combination of groundwater modeling, simulation-based optimization, and high-performance computing - disciplines largely unfamiliar to the students at the outset of the program. To help train and engage the students, a number of interactive and graphical software packages were utilized. Examples include: (1) a tutorial for exploring the behavior of evolutionary algorithms and other heuristic optimizers commonly used in simulation-based optimization; (2) an interactive groundwater modeling package for exploring alternative pump-and-treat containment scenarios at a contaminated site in Billings, Montana; (3) the R software package for visualizing various concepts related to subsurface hydrology; and (4) a job visualization tool for exploring the behavior of numerical experiments run on a large distributed computing cluster. Further engagement and excitement in the program was fostered by entering (and winning) a computer art competition run by the Coalition for Academic Scientific Computation (CASC). The winning submission visualizes an exhaustively mapped optimization cost surface and dramatically illustrates the phenomena of artificial minima - valley locations that correspond to designs whose costs are only partially optimal.

  20. Sequential Art, the White House Conference, and School Library Media Specialists.

    ERIC Educational Resources Information Center

    Barron, Daniel D.

    2002-01-01

    Discusses sequential art, also known as comic books or graphic novels, as reading motivators, as content, as literature, and as the subject itself. Includes comic resources for school library media specialists and describes the White House Conference that Laura Bush has promoted that has given library media centers national visibility. (LRW)

  1. IS Design Pedagogy: A Special Ontology and Prospects for Curricula

    ERIC Educational Resources Information Center

    Waguespack, Leslie J.

    2016-01-01

    Design as an academic endeavor has a rich history in the visual and performing arts as well as the "construction" arts: architectural, industrial, graphic, interior, fashion, and landscape design. Design in the natural and commercial sciences is largely peripheral. Although not ignored, design in the sciences predominates as a dialect of…

  2. Teaching for Art Criticism: Incorporating Feldman's Critical Analysis Learning Model in Students' Studio Practice

    ERIC Educational Resources Information Center

    Subramaniam, Maithreyi; Hanafi, Jaffri; Putih, Abu Talib

    2016-01-01

    This study adopted 30 first year graphic design students' artwork, with critical analysis using Feldman's model of art criticism. Data were analyzed quantitatively; descriptive statistical techniques were employed. The scores were viewed in the form of mean score and frequencies to determine students' performances in their critical ability.…

  3. Pop Art--Inspired Self-Portraits

    ERIC Educational Resources Information Center

    Goodwin, Donna J.

    2011-01-01

    In this article, the author describes an art lesson that was inspired by Andy Warhol's mass-produced portraits. Warhol began his career as a graphic artist and illustrator. His artwork was a response to the redundancy of the advertising images put in front of the American public. Celebrities and famous people in magazines and newspapers were seen…

  4. Intermediate photovoltaic system application experiment operational performance report. Volume 3. For Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during May at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental for (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  5. Intermediate photovoltaic system application experiment operational performance report, for September 1982. Volume 5. For Oklahoma Center for Science and Arts

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during September 1982 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  6. Advanced graphical user interface for multi-physics simulations using AMST

    NASA Astrophysics Data System (ADS)

    Hoffmann, Florian; Vogel, Frank

    2017-07-01

    Numerical modelling of particulate matter has gained much popularity in recent decades. Advanced Multi-physics Simulation Technology (AMST) is a state-of-the-art three dimensional numerical modelling technique combining the eX-tended Discrete Element Method (XDEM) with Computational Fluid Dynamics (CFD) and Finite Element Analysis (FEA) [1]. One major limitation of this code is the lack of a graphical user interface (GUI) meaning that all pre-processing has to be made directly in a HDF5-file. This contribution presents the first graphical pre-processor developed for AMST.

  7. Computational Physics in a Nutshell

    NASA Astrophysics Data System (ADS)

    Schillaci, Michael

    2001-11-01

    Too often students of science are expected to ``pick-up'' what they need to know about the Art of Science. A description of the two-semester Computational Physics course being taught by the author offers a remedy to this situation. The course teaches students the three pillars of modern scientific research: Problem Solving, Programming, and Presentation. Using FORTRAN, LaTeXe, MAPLE V, HTML, and JAVA, students learn the fundamentals of algorithm development, how to implement classes and packages written by others, how to produce publication quality graphics and documents and how to publish them on the world-wide-web. The course content is outlined and project examples are offered.

  8. Framing the magic

    NASA Astrophysics Data System (ADS)

    Tsoupikova, Daria

    2006-02-01

    This paper will explore how the aesthetics of the virtual world affects, transforms, and enhances the immersive emotional experience of the user. What we see and what we do upon entering the virtual environment influences our feelings, mental state, physiological changes and sensibility. To create a unique virtual experience the important component to design is the beauty of the virtual world based on the aesthetics of the graphical objects such as textures, models, animation, and special effects. The aesthetic potency of the images that comprise the virtual environment can make the immersive experience much stronger and more compelling. The aesthetic qualities of the virtual world as born out through images and graphics can influence the user's state of mind. Particular changes and effects on the user can be induced through the application of techniques derived from the research fields of psychology, anthropology, biology, color theory, education, art therapy, music, and art history. Many contemporary artists and developers derive much inspiration for their work from their experience with traditional arts such as painting, sculpture, design, architecture and music. This knowledge helps them create a higher quality of images and stereo graphics in the virtual world. The understanding of the close relation between the aesthetic quality of the virtual environment and the resulting human perception is the key to developing an impressive virtual experience.

  9. Using a graphical programming language to write CAMAC/GPIB instrument drivers

    NASA Technical Reports Server (NTRS)

    Zambrana, Horacio; Johanson, William

    1991-01-01

    To reduce the complexities of conventional programming, graphical software was used in the development of instrumentation drivers. The graphical software provides a standard set of tools (graphical subroutines) which are sufficient to program the most sophisticated CAMAC/GPIB drivers. These tools were used and instrumentation drivers were successfully developed for operating CAMAC/GPIB hardware from two different manufacturers: LeCroy and DSP. The use of these tools is presented for programming a LeCroy A/D Waveform Analyzer.

  10. What Does It Take to Be a Successful Graphic Designer: A Phenomenological Study on Graphic Design Curriculum

    ERIC Educational Resources Information Center

    Beller, Shannon

    2017-01-01

    This study examined the phenomenon of what it takes to be a successful graphic designer. With an identity crisis in graphic design education, design curriculum is faced with uncertainties. With the diversity of programs and degrees in graphic design, the competencies and skills developed among the various programs reflect different purposes, thus…

  11. Field: a new meta-authoring platform for data-intensive scientific visualization

    NASA Astrophysics Data System (ADS)

    Downie, M.; Ameres, E.; Fox, P. A.; Goebel, J.; Graves, A.; Hendler, J.

    2012-12-01

    This presentation will demonstrate a new platform for data-intensive scientific visualization, called Field, that rethinks the problem of visual data exploration. Several new opportunities for scientific visualization present themselves here at this moment in time. We believe that when taken together they may catalyze a transformation of the practice of science and to begin to seed a technical culture within science that fuses data analysis, programming and myriad visual strategies. It is at integrative levels that the principle challenges exist, for many fundamental technical components of our field are now well understood and widely available. File formats from CSV through HDF all have broad library support; low-level high-performance graphics APIs (OpenGL) are in a period of stable growth; and a dizzying ecosystem of analysis and machine learning libraries abound. The hardware of computer graphics offers unprecedented computing power within commodity components; programming languages and platforms are coalescing around a core set of umbrella runtimes. Each of these trends are each set to continue — computer graphics hardware is developing at a super-Moore-law rate, and trends in publication and dissemination point only towards an increasing amount of access to code and data. The critical opportunity here for scientific visualization is, we maintain, not a in developing a new statistical library, nor a new tool centered on a particular technique, but rather new visual, "live" programming environment that is promiscuous in its scope. We can identify the necessarily methodological practice and traditions required here not in science or engineering but in the "live-coding" practices prevalent in the fields of digital art and design. We can define this practice as an approach to programming that is live, iterative, integrative, speculative and exploratory. "Live" because it is exclusively practiced in real-time (often during performance); "iterative", because intermediate programs and this visual results are constantly being made and remade en route; "speculative", because these programs and images result out of mode of inquiry into image-making not unlike that of hypothesis formation and testing; "integrative" because this style draws deeply upon the libraries of algorithms and materials available online today; and "exploratory" because the results of these speculations are inherently open to the data and unforeseen out the outset. To this end our development environment — Field — comprises a minimal core and a powerful plug-in system that can be extended from within the environment itself. By providing a hybrid text editor that can incorporate text-based programming at the same time with graphical user-interface elements, its flexible and extensible interface provides space as necessary for notation, visualization, interface construction, and introspection. In addition, it provides an advanced GPU-accelerated graphics system ideal for large-scale data visualization. Since Field was created in the context of widely divergent interdisciplinary projects, its aim is to give its users not only the ability to work rapidly, but to shape their Field environment extensively and flexibly for their own demands.

  12. Young Children and Turtle Graphics Programming: Generating and Debugging Simple Turtle Programs.

    ERIC Educational Resources Information Center

    Cuneo, Diane O.

    Turtle graphics is a popular vehicle for introducing children to computer programming. Children combine simple graphic commands to get a display screen cursor (called a turtle) to draw designs on the screen. The purpose of this study was to examine young children's abilities to function in a simple computer programming environment. Four- and…

  13. Reading Teacher's Text Selection for Industrial Arts and Other Technical Fields.

    ERIC Educational Resources Information Center

    Matt, Stephen R.

    To provide learners with the most reliable information, individuals and committees responsible for text selection examine texts for classroom use in steps. Since very few people have the specialized knowledge of all the technical fields like drafting, electronics, or graphics that make up the field of Industrial Arts, a committee is required to…

  14. On the Art Career Track: Behold... the Cow as Art

    ERIC Educational Resources Information Center

    Osterer, Irv

    2011-01-01

    Cows have been a favorite subject for many artists, including Canadian artist Joe Fafard. In this article, grade 11 graphic-design students do a series of exercises in their sketchbooks using the cow motif. Each exercise was designed to have students move from traditional pictures of the dairy cow to more eclectic visual solutions. Eight…

  15. Pocket Pal: A Graphic Arts Digest for Printers and Advertising Production Managers. Tenth Edition.

    ERIC Educational Resources Information Center

    1970

    In this digest of information about printing a brief survey of the history of printing precedes detailed explanations of the processes and the materials involved in printing. The four major printing processes--letterpress, gravure, offset lithography, and screen--are explained. Steps in preparing art and copy for printing, including selection of…

  16. Intermediate photovoltaic system application experiment operational performance report for Oklahoma Center for Science and Arts for June, July, and August 1982

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during June, July, and August at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental for (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  17. Intermediate photovoltaic system application experiment operational performance report. Volume 10. For Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma, February-March 1983

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    This report presents the data accumulated during February and March 1983 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  18. Intermediate photovoltaic system application experiment operational performance report for Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma, for November 1982. Volume 7

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    The data accumulated during November 1982 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma are presented. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  19. Intermediate photovoltaic system application experiment operational performance report. Volume 9. For Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma for January 1983

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    This report presents the data accumulated during January 1983 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  20. Intermediate photovoltaic system application experiment operational performance report. Volume 8. For Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma for December 1982

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during December 1982 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  1. Intermediate photovoltaic system application experiment operational performance report. Volume 6. For Oklahoma Center for Science and Arts, Oklahoma City, OK for October 1982

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during October 1982 at the intermediate photovoltaic project at Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated energy and environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided.

  2. Communication, Fine Arts, and Media. Occupational Analyses. Worker Task Lists and Supplementary Information for Selected Occupations.

    ERIC Educational Resources Information Center

    Henrico County Public Schools, Glen Allen, VA. Virginia Vocational Curriculum and Resource Center.

    This publication contains worker task lists and supplementary information for four occupations in the communication, fine arts, and media cluster: (1) graphic designer; (2) newspaper reporter; (3) radio announcer; and (4) recording technologies occupations. The task lists were generated through the DACUM (Developing a Curriculum) process and/or by…

  3. Information Management for a Large Multidisciplinary Project

    NASA Technical Reports Server (NTRS)

    Jones, Kennie H.; Randall, Donald P.; Cronin, Catherine K.

    1992-01-01

    In 1989, NASA's Langley Research Center (LaRC) initiated the High-Speed Airframe Integration Research (HiSAIR) Program to develop and demonstrate an integrated environment for high-speed aircraft design using advanced multidisciplinary analysis and optimization procedures. The major goals of this program were to evolve the interactions among disciplines and promote sharing of information, to provide a timely exchange of information among aeronautical disciplines, and to increase the awareness of the effects each discipline has upon other disciplines. LaRC historically has emphasized the advancement of analysis techniques. HiSAIR was founded to synthesize these advanced methods into a multidisciplinary design process emphasizing information feedback among disciplines and optimization. Crucial to the development of such an environment are the definition of the required data exchanges and the methodology for both recording the information and providing the exchanges in a timely manner. These requirements demand extensive use of data management techniques, graphic visualization, and interactive computing. HiSAIR represents the first attempt at LaRC to promote interdisciplinary information exchange on a large scale using advanced data management methodologies combined with state-of-the-art, scientific visualization techniques on graphics workstations in a distributed computing environment. The subject of this paper is the development of the data management system for HiSAIR.

  4. Inexpensive Timeshared Graphics on the SIGMA 7.

    ERIC Educational Resources Information Center

    Bork, Alfred M.

    This paper gives a technical description of various computer graphics programs developed on the Sigma 7 computer. Terminals used are the Adage 100 and the Tektronix 4002-4010. Commands are Metasymbol procedures which access Metasymbol library subroutines; programs can also be coupled with FORTRAN programs. Available, inexpensive graphic terminals…

  5. Advanced data acquisition and display techniques for laser velocimetry

    NASA Technical Reports Server (NTRS)

    Kjelgaard, Scott O.; Weston, Robert P.

    1991-01-01

    The Basic Aerodynamics Research Tunnel (BART) has been equipped with state-of-the-art instrumentation for acquiring the data needed for code validation. This paper describes the three-component LDV and the workstation-based data-acquisition system (DAS) which has been developed for the BART. The DAS allows the use of automation and the quick integration of advanced instrumentation, while minimizing the software development time required between investigations. The paper also includes a description of a graphics software library developed to support the windowing environment of the DAS. The real-time displays generated using the graphics library help the researcher ensure the test is proceeding properly. The graphics library also supports the requirements of posttest data analysis. The use of the DAS and graphics libraries is illustrated by presenting examples of the real-time and postprocessing display graphics for LDV investigations.

  6. Transportable Applications Environment (TAE) Plus: A NASA tool for building and managing graphical user interfaces

    NASA Technical Reports Server (NTRS)

    Szczur, Martha R.

    1991-01-01

    The Transportable Applications Environment (TAE) Plus, developed at GSFC, is an advanced portable user interface development environment which simplifies the process of creating and managing complex application graphical user interfaces (GUI's), supports prototyping, allows applications to be ported easily between different platforms and encourages appropriate levels of user interface consistency between applications. The following topics are discussed: the capabilities of the TAE Plus tool; how the implementation has utilized state-of-the-art technologies within graphic workstations; and how it has been used both within and outside of NASA.

  7. Microcomputer Simulated CAD for Engineering Graphics.

    ERIC Educational Resources Information Center

    Huggins, David L.; Myers, Roy E.

    1983-01-01

    Describes a simulated computer-aided-graphics (CAD) program at The Pennsylvania State University. Rationale for the program, facilities, microcomputer equipment (Apple) used, and development of a software package for simulating applied engineering graphics are considered. (JN)

  8. Final-Approach Spacing Aids (FASA) evaluation for terminal-area, time-based air traffic control

    NASA Technical Reports Server (NTRS)

    Credeur, Leonard; Capron, William R.; Lohr, Gary W.; Crawford, Daniel J.; Tang, Dershuen A.; Rodgers, William G., Jr.

    1993-01-01

    A jointly funded (NASA/FAA) real-time simulation study was conducted at NASA Langley Research Center to gather comparative performance data among three candidate final-approach spacing aid (FASA) display formats. Several objective measures of controller performance and their display eye-scan behavior as well as subjective workload and rating questionnaires were used. For each of two representative pattern-speed procedures (a 170-knot procedure and a 210-knot procedure with speed control aiding), data were gathered, via twelve FAA controllers, using four final-controller display format conditions (manual/ARTS 3, graphic marker, DICE countdown, and centerline slot marker). Measured runway separations were more precise with both the graphic marker and DICE countdown formats than with the centerline slot marker and both (graphic and DICE) improved precision relative to the manual/ARTS 3 format. For three separate rating criteria, the subject controllers ranked the FASA formats in the same order: graphic marker, DICE countdown, and centerline slot marker. The increased precision measured with the 210-knot pattern-speed procedure may indicate the potential for the application of speed-control aiding where higher pattern speeds are practical after the base-to-final turn. Also presented are key FASA issues, a rationale for the formats selected for testing, and their description.

  9. 40 CFR 52.478 - Rules and Regulations.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... synthesized pharmaceutical products, pneumatic rubber tires, vegetable oil, synthetic organic chemicals...) Graphic arts systems; (9) Storage, transportation and marketing of VOCs (fugitive VOCs from oil and gas...

  10. 40 CFR 52.478 - Rules and Regulations.

    Code of Federal Regulations, 2010 CFR

    2010-07-01

    ... synthesized pharmaceutical products, pneumatic rubber tires, vegetable oil, synthetic organic chemicals...) Graphic arts systems; (9) Storage, transportation and marketing of VOCs (fugitive VOCs from oil and gas...

  11. Quality Characteristics of a Graduate Teacher Education Program in Graphic Communications: Results from a Delphi Research Study.

    ERIC Educational Resources Information Center

    Clark, Aaron C.; Scales, Alice Y.

    2000-01-01

    Investigates characteristics of a quality program in graphic communications teacher education with involvement of professionals in the field. Uses the Delphi technique to achieve consensus on the characteristics that they felt compromised a good educational program for future graphics teachers. (Contains 27 references.) (Author/YDS)

  12. Pop Up/Drill Down: A Traveling Exhibit Designed to Reach Underserved Communities through Art and Geosciences

    NASA Astrophysics Data System (ADS)

    Kurtz, N.

    2017-12-01

    Scientists observe the world around them in an attempt to understand it. Artists observe the world around them in an attempt to create a reflection or response to the environment. It is critical for the two fields to work together in order to engage and inform the general population. The Consortium for Ocean Leadership, the International Ocean Discovery Program and a series of collaborators are designing a traveling exhibit that will inspire underserved communities in the excitement of exploration, the process of science, and the people and tools required to get there. The project aims to learn more about how to increase access to and awareness of ocean/earth science by bringing a pop-up style museum exhibit to local libraries and public events. As an artist with a science and education background and the graphic designer for this exhibit, this author will highlight the ways this project utilizes art and design to educate underserved populations in ocean and geosciences.

  13. Program Aids Specification Of Multiple-Block Grids

    NASA Technical Reports Server (NTRS)

    Sorenson, R. L.; Mccann, K. M.

    1993-01-01

    3DPREP computer program aids specification of multiple-block computational grids. Highly interactive graphical preprocessing program designed for use on powerful graphical scientific computer workstation. Divided into three main parts, each corresponding to principal graphical-and-alphanumerical display. Relieves user of some burden of collecting and formatting many data needed to specify blocks and grids, and prepares input data for NASA's 3DGRAPE grid-generating computer program.

  14. I like Cities; Do You like Letters? Introducing Urban Typography in Art Education

    ERIC Educational Resources Information Center

    Huerta, Ricard

    2010-01-01

    This article proposes a study of the letters and graphics found in the city, while at the same time opening up unusual spaces linked to the cultural arena and visual geographies for the creation of learning spaces in art education, introducing urban typography for training teachers. The letters in urban spaces can help us reinterpret the…

  15. Visual programming for next-generation sequencing data analytics.

    PubMed

    Milicchio, Franco; Rose, Rebecca; Bian, Jiang; Min, Jae; Prosperi, Mattia

    2016-01-01

    High-throughput or next-generation sequencing (NGS) technologies have become an established and affordable experimental framework in biological and medical sciences for all basic and translational research. Processing and analyzing NGS data is challenging. NGS data are big, heterogeneous, sparse, and error prone. Although a plethora of tools for NGS data analysis has emerged in the past decade, (i) software development is still lagging behind data generation capabilities, and (ii) there is a 'cultural' gap between the end user and the developer. Generic software template libraries specifically developed for NGS can help in dealing with the former problem, whilst coupling template libraries with visual programming may help with the latter. Here we scrutinize the state-of-the-art low-level software libraries implemented specifically for NGS and graphical tools for NGS analytics. An ideal developing environment for NGS should be modular (with a native library interface), scalable in computational methods (i.e. serial, multithread, distributed), transparent (platform-independent), interoperable (with external software interface), and usable (via an intuitive graphical user interface). These characteristics should facilitate both the run of standardized NGS pipelines and the development of new workflows based on technological advancements or users' needs. We discuss in detail the potential of a computational framework blending generic template programming and visual programming that addresses all of the current limitations. In the long term, a proper, well-developed (although not necessarily unique) software framework will bridge the current gap between data generation and hypothesis testing. This will eventually facilitate the development of novel diagnostic tools embedded in routine healthcare.

  16. A user interface development tool for space science systems Transportable Applications Environment (TAE) Plus

    NASA Technical Reports Server (NTRS)

    Szczur, Martha R.

    1990-01-01

    The Transportable Applications Environment Plus (TAE PLUS), developed at NASA's Goddard Space Flight Center, is a portable What You See Is What You Get (WYSIWYG) user interface development and management system. Its primary objective is to provide an integrated software environment that allows interactive prototyping and development that of user interfaces, as well as management of the user interface within the operational domain. Although TAE Plus is applicable to many types of applications, its focus is supporting user interfaces for space applications. This paper discusses what TAE Plus provides and how the implementation has utilized state-of-the-art technologies within graphic workstations, windowing systems and object-oriented programming languages.

  17. An automated dose tracking system for adaptive radiation therapy.

    PubMed

    Liu, Chang; Kim, Jinkoo; Kumarasiri, Akila; Mayyas, Essa; Brown, Stephen L; Wen, Ning; Siddiqui, Farzan; Chetty, Indrin J

    2018-02-01

    The implementation of adaptive radiation therapy (ART) into routine clinical practice is technically challenging and requires significant resources to perform and validate each process step. The objective of this report is to identify the key components of ART, to illustrate how a specific automated procedure improves efficiency, and to facilitate the routine clinical application of ART. Data was used from patient images, exported from a clinical database and converted to an intermediate format for point-wise dose tracking and accumulation. The process was automated using in-house developed software containing three modularized components: an ART engine, user interactive tools, and integration tools. The ART engine conducts computing tasks using the following modules: data importing, image pre-processing, dose mapping, dose accumulation, and reporting. In addition, custom graphical user interfaces (GUIs) were developed to allow user interaction with select processes such as deformable image registration (DIR). A commercial scripting application programming interface was used to incorporate automated dose calculation for application in routine treatment planning. Each module was considered an independent program, written in C++or C#, running in a distributed Windows environment, scheduled and monitored by integration tools. The automated tracking system was retrospectively evaluated for 20 patients with prostate cancer and 96 patients with head and neck cancer, under institutional review board (IRB) approval. In addition, the system was evaluated prospectively using 4 patients with head and neck cancer. Altogether 780 prostate dose fractions and 2586 head and neck cancer dose fractions went processed, including DIR and dose mapping. On average, daily cumulative dose was computed in 3 h and the manual work was limited to 13 min per case with approximately 10% of cases requiring an additional 10 min for image registration refinement. An efficient and convenient dose tracking system for ART in the clinical setting is presented. The software and automated processes were rigorously evaluated and validated using patient image datasets. Automation of the various procedures has improved efficiency significantly, allowing for the routine clinical application of ART for improving radiation therapy effectiveness. Copyright © 2017 Elsevier B.V. All rights reserved.

  18. Descriptive statistics.

    PubMed

    Nick, Todd G

    2007-01-01

    Statistics is defined by the Medical Subject Headings (MeSH) thesaurus as the science and art of collecting, summarizing, and analyzing data that are subject to random variation. The two broad categories of summarizing and analyzing data are referred to as descriptive and inferential statistics. This chapter considers the science and art of summarizing data where descriptive statistics and graphics are used to display data. In this chapter, we discuss the fundamentals of descriptive statistics, including describing qualitative and quantitative variables. For describing quantitative variables, measures of location and spread, for example the standard deviation, are presented along with graphical presentations. We also discuss distributions of statistics, for example the variance, as well as the use of transformations. The concepts in this chapter are useful for uncovering patterns within the data and for effectively presenting the results of a project.

  19. Automation in the graphic arts

    NASA Astrophysics Data System (ADS)

    Truszkowski, Walt

    1995-04-01

    The CHIMES (Computer-Human Interaction Models) tool was designed to help solve a simply-stated but important problem, i.e., the problem of generating a user interface to a system that complies with established human factors standards and guidelines. Though designed for use in a fairly restricted user domain, i.e., spacecraft mission operations, the CHIMES system is essentially domain independent and applicable wherever graphical user interfaces of displays are to be encountered. The CHIMES philosophy and operating strategy are quite simple. Instead of requiring a human designer to actively maintain in his or her head the now encyclopedic knowledge that human factors and user interface specialists have evolved, CHIMES incorporates this information in its knowledge bases. When directed to evaluated a design, CHIMES determines and accesses the appropriate knowledge, performs an evaluation of the design against that information, determines whether the design is compliant with the selected guidelines and suggests corrective actions if deviations from guidelines are discovered. This paper will provide an overview of the capabilities of the current CHIMES tool and discuss the potential integration of CHIMES-like technology in automated graphic arts systems.

  20. A graphical automated detection system to locate hardwood log surface defects using high-resolution three-dimensional laser scan data

    Treesearch

    Liya Thomas; R. Edward Thomas

    2011-01-01

    We have developed an automated defect detection system and a state-of-the-art Graphic User Interface (GUI) for hardwood logs. The algorithm identifies defects at least 0.5 inch high and at least 3 inches in diameter on barked hardwood log and stem surfaces. To summarize defect features and to build a knowledge base, hundreds of defects were measured, photographed, and...

  1. Titles for Technology: An Annotated Bibliography. Compiled at the 1967 Summer Institute of Technology for Children (Marlton, N.J.)

    ERIC Educational Resources Information Center

    New Jersey State Dept. of Education, Trenton. Div. of Vocational Education.

    This annotated bibliography includes about 400 books which are suitable for use in elementary industrial arts. These books, available in the state library system of New Jersey, are organized under 50 topics such as: (1) Automation, (2) Graphic Arts, (3) Machines, (4) Space Travel, and (5) Tools and Measuring. Most of the citations are children's…

  2. Intermediate photovoltaic system application experiment operational performance. Executive summary for Oklahoma Center for Science and Arts, Oklahoma city, Oklahoma

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    Presented are the data accumulated during April 1982 at the photovoltaic project site at the Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma. Generated power and environmental (weather) data are presented graphically. Explanations of irregularities are attributable to weather are provided. The system was inoperative all month due to a failed power conditioning unit.

  3. Intermediate photovoltaic system application experiment operational performance report, for Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    The data accumulated during April 1982 at the photovoltaic project site at the Oklahoma Center for Science and Arts, Oklahoma City, Oklahoma, are presented. Environmental (weather) data are presented graphically. Explanations of irregularities not attributable to weather are provided. Due to a failure of the power conditioning unit, the system was down for the month.

  4. JPRS Report, Soviet Union, Kommunist.

    DTIC Science & Technology

    1988-01-22

    despite all trials. Today our literature, graphic arts, music , motion pictures and theater have their own Soviet clas- sics which embody the best...of the most sensitive and emotional aspects of social life: increased impressionability and responsiveness and a sharpened moral feeling "func- tion... musical life is becoming richer and filled with more individuality. It is as though culture and art are being restored in their truly complex

  5. Graphics Software For VT Terminals

    NASA Technical Reports Server (NTRS)

    Wang, Caroline

    1991-01-01

    VTGRAPH graphics software tool for DEC/VT computer terminal or terminals compatible with it, widely used by government and industry. Callable in FORTRAN or C language, library program enabling user to cope with many computer environments in which VT terminals used for window management and graphic systems. Provides PLOT10-like package plus color or shade capability for VT240, VT241, and VT300 terminals. User can easily design more-friendly user-interface programs and design PLOT10 programs on VT terminals with different computer systems. Requires ReGis graphics set terminal and FORTRAN compiler.

  6. Municipal GIS incorporates database from pipe lines

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Not Available

    1994-05-01

    League City, a coastal area community of about 35,000 population in Galveston County, Texas, has developed an impressive municipal GIS program. The system represents a textbook example of what a municipal GIS can represent and produce. In 1987, the city engineer was authorized to begin developing the area information system. City survey personnel used state-of-the-art Global Positioning System (GPS) technology to establish a first order monumentation program with a grid of 78 monuments set over 54 sq mi. Street, subdivision, survey, utilities, taxing criteria, hydrology, topography, environmental and other concerns were layered into the municipal GIS database program. Today, areamore » developers submit all layout, design, and land use plan data to the city in digital format without hard copy. Multi-color maps with high resolution graphics can be quickly generate for cross-referenced queries sensitive to political, environmental, engineering, taxing, and/or utility capacity jurisdictions. The design of both the GIS and data base system are described.« less

  7. The Alba ray tracing code: ART

    NASA Astrophysics Data System (ADS)

    Nicolas, Josep; Barla, Alessandro; Juanhuix, Jordi

    2013-09-01

    The Alba ray tracing code (ART) is a suite of Matlab functions and tools for the ray tracing simulation of x-ray beamlines. The code is structured in different layers, which allow its usage as part of optimization routines as well as an easy control from a graphical user interface. Additional tools for slope error handling and for grating efficiency calculations are also included. Generic characteristics of ART include the accumulation of rays to improve statistics without memory limitations, and still providing normalized values of flux and resolution in physically meaningful units.

  8. The control data "GIRAFFE" system for interactive graphic finite element analysis

    NASA Technical Reports Server (NTRS)

    Park, S.; Brandon, D. M., Jr.

    1975-01-01

    The Graphical Interface for Finite Elements (GIRAFFE) general purpose interactive graphics application package was described. This system may be used as a pre/post processor for structural analysis computer programs. It facilitates the operations of creating, editing, or reviewing all the structural input/output data on a graphics terminal in a time-sharing mode of operation. An application program for a simple three-dimensional plate problem was illustrated.

  9. Design and optimization of a portable LQCD Monte Carlo code using OpenACC

    NASA Astrophysics Data System (ADS)

    Bonati, Claudio; Coscetti, Simone; D'Elia, Massimo; Mesiti, Michele; Negro, Francesco; Calore, Enrico; Schifano, Sebastiano Fabio; Silvi, Giorgio; Tripiccione, Raffaele

    The present panorama of HPC architectures is extremely heterogeneous, ranging from traditional multi-core CPU processors, supporting a wide class of applications but delivering moderate computing performance, to many-core Graphics Processor Units (GPUs), exploiting aggressive data-parallelism and delivering higher performances for streaming computing applications. In this scenario, code portability (and performance portability) become necessary for easy maintainability of applications; this is very relevant in scientific computing where code changes are very frequent, making it tedious and prone to error to keep different code versions aligned. In this work, we present the design and optimization of a state-of-the-art production-level LQCD Monte Carlo application, using the directive-based OpenACC programming model. OpenACC abstracts parallel programming to a descriptive level, relieving programmers from specifying how codes should be mapped onto the target architecture. We describe the implementation of a code fully written in OpenAcc, and show that we are able to target several different architectures, including state-of-the-art traditional CPUs and GPUs, with the same code. We also measure performance, evaluating the computing efficiency of our OpenACC code on several architectures, comparing with GPU-specific implementations and showing that a good level of performance-portability can be reached.

  10. History of Chiropractic Care

    MedlinePlus

    ... Shareable Graphics Back Pain Prevention Headaches and Chiropractic Neck Pain and Chiropractic Posture Backpack Safety Spinal Health Winter ... new science and healing art. Among his early students were Palmer’s son, Bartlett Joshua (BJ), as well ...

  11. ASSESSMENT OF POLLUTION PREVENTION OPPORTUNITIES FOR FIVE INDUSTRIES

    EPA Science Inventory

    The report summarizes the emissions inventory, market survey, product categorization, product characteristics, potential product reformulation, new product research, and alternate application methods for processes involved in printing, graphic arts, architectural and industrial m...

  12. Vision and visualization.

    PubMed

    Wade, Nicholas J

    2008-01-01

    The art of visual communication is not restricted to the fine arts. Scientists also apply art in communicating their ideas graphically. Diagrams of anatomical structures, like the eye and visual pathways, and figures displaying specific visual phenomena have assisted in the communication of visual ideas for centuries. It is often the case that the development of a discipline can be traced through graphical representations and this is explored here in the context of concepts of visual science. As with any science, vision can be subdivided in a variety of ways. The classification adopted is in terms of optics, anatomy, and visual phenomena; each of these can in turn be further subdivided. Optics can be considered in terms of the nature of light and its transmission through the eye. Understanding of the gross anatomy of the eye and visual pathways was initially dependent upon the skills of the anatomist whereas microanatomy relied to a large extent on the instruments that could resolve cellular detail, allied to the observational skills of the microscopist. Visual phenomena could often be displayed on the printed page, although novel instruments expanded the scope of seeing, particularly in the nineteenth century.

  13. Graphical User Interface in Art

    NASA Astrophysics Data System (ADS)

    Gwilt, Ian

    This essay discusses the use of the Graphical User Interface (GUI) as a site of creative practice. By creatively repositioning the GUI as a work of art it is possible to challenge our understanding and expectations of the conventional computer interface wherein the icons and navigational architecture of the GUI no longer function as a technological tool. These artistic recontextualizations are often used to question our engagement with technology and to highlight the pivotal place that the domestic computer has taken in our everyday social, cultural and (increasingly), creative domains. Through these works the media specificity of the screen-based GUI can broken by dramatic changes in scale, form and configuration. This can be seen through the work of new media artists who have re-imagined the GUI in a number of creative forms both, within the digital, as image, animation, net and interactive art, and in the analogue, as print, painting, sculpture, installation and performative event. Furthermore as a creative work, the GUI can also be utilized as a visual way-finder to explore the relationship between the dynamic potentials of the digital and the concretized qualities of the material artifact.

  14. Generation of Escher Arts with Dual Perception.

    PubMed

    Lin, Shih-Syun; Morace, Charles C; Lin, Chao-Hung; Hsu, Li-Fong; Lee, Tong-Yee

    2018-02-01

    Escher transmutation is a graphic art that smoothly transforms one tile pattern into another tile pattern with dual perception. A classic example is the artwork called Sky and Water, in which a compelling figure-ground arrangement is applied to portray the transmutation of a bird in sky and a fish in water. The shape of a bird is progressively deformed and dissolves into the background while the background gradually reveals the shape of a fish. This paper introduces a system to create a variety of Escher-like transmutations, which includes the algorithms for initializing a tile pattern with dual figure-ground arrangement, for searching for the best matched shape of a user-specified motif from a database, and for transforming the content and shapes of tile patterns using a content-aware warping technique. The proposed system, integrating the graphic techniques of tile initialization, shape matching, and shape warping, allows users to create various Escher-like transmutations with minimal user interaction. Experimental results and conducted user studies demonstrate the feasibility and flexibility of the proposed system in Escher art generation.

  15. Painting models

    NASA Astrophysics Data System (ADS)

    Baart, F.; Donchyts, G.; van Dam, A.; Plieger, M.

    2015-12-01

    The emergence of interactive art has blurred the line between electronic, computer graphics and art. Here we apply this art form to numerical models. Here we show how the transformation of a numerical model into an interactive painting can both provide insights and solve real world problems. The cases that are used as an example include forensic reconstructions, dredging optimization, barrier design. The system can be fed using any source of time varying vector fields, such as hydrodynamic models. The cases used here, the Indian Ocean (HYCOM), the Wadden Sea (Delft3D Curvilinear), San Francisco Bay (3Di subgrid and Delft3D Flexible Mesh), show that the method used is suitable for different time and spatial scales. High resolution numerical models become interactive paintings by exchanging their velocity fields with a high resolution (>=1M cells) image based flow visualization that runs in a html5 compatible web browser. The image based flow visualization combines three images into a new image: the current image, a drawing, and a uv + mask field. The advection scheme that computes the resultant image is executed in the graphics card using WebGL, allowing for 1M grid cells at 60Hz performance on mediocre graphic cards. The software is provided as open source software. By using different sources for a drawing one can gain insight into several aspects of the velocity fields. These aspects include not only the commonly represented magnitude and direction, but also divergence, topology and turbulence .

  16. Mage: A Tool for Developing Interactive Instructional Graphics

    ERIC Educational Resources Information Center

    Pavkovic, Stephen F.

    2005-01-01

    Mage is a graphics program developed for visualization of three-dimensional structures of proteins and other macromolecules. An application of the Mage program is reported here for developing interactive instructional graphics files (kinemages) of much smaller scale. Examples are given illustrating features of VSEPR models, permanent dipoles,…

  17. Computer Graphics and Physics Teaching.

    ERIC Educational Resources Information Center

    Bork, Alfred M.; Ballard, Richard

    New, more versatile and inexpensive terminals will make computer graphics more feasible in science instruction than before. This paper describes the use of graphics in physics teaching at the University of California at Irvine. Commands and software are detailed in established programs, which include a lunar landing simulation and a program which…

  18. An Interactive Graphics Program for Assistance in Learning Convolution.

    ERIC Educational Resources Information Center

    Frederick, Dean K.; Waag, Gary L.

    1980-01-01

    A program has been written for the interactive computer graphics facility at Rensselaer Polytechnic Institute that is designed to assist the user in learning the mathematical technique of convolving two functions. Because convolution can be represented graphically by a sequence of steps involving folding, shifting, multiplying, and integration, it…

  19. Interactive-graphic flowpath plotting for turbine engines

    NASA Technical Reports Server (NTRS)

    Corban, R. R.

    1981-01-01

    An engine cycle program capable of simulating the design and off-design performance of arbitrary turbine engines, and a computer code which, when used in conjunction with the cycle code, can predict the weight of the engines are described. A graphics subroutine was added to the code to enable the engineer to visualize the designed engine with more clarity by producing an overall view of the designed engine for output on a graphics device using IBM-370 graphics subroutines. In addition, with the engine drawn on a graphics screen, the program allows for the interactive user to make changes to the inputs to the code for the engine to be redrawn and reweighed. These improvements allow better use of the code in conjunction with the engine program.

  20. Discrim: a computer program using an interactive approach to dissect a mixture of normal or lognormal distributions

    USGS Publications Warehouse

    Bridges, N.J.; McCammon, R.B.

    1980-01-01

    DISCRIM is an interactive computer graphics program that dissects mixtures of normal or lognormal distributions. The program was written in an effort to obtain a more satisfactory solution to the dissection problem than that offered by a graphical or numerical approach alone. It combines graphic and analytic techniques using a Tektronix1 terminal in a time-share computing environment. The main program and subroutines were written in the FORTRAN language. ?? 1980.

  1. L3 Interactive Data Language

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hohn, Michael; Adams, Paul

    2006-09-05

    The L3 system is a computational steering environment for image processing and scientific computing. It consists of an interactive graphical language and interface. Its purpose is to help advanced users in controlling their computational software and assist in the management of data accumulated during numerical experiments. L3 provides a combination of features not found in other environments; these are: - textual and graphical construction of programs - persistence of programs and associated data - direct mapping between the scripts, the parameters, and the produced data - implicit hierarchial data organization - full programmability, including conditionals and functions - incremental executionmore » of programs The software includes the l3 language and the graphical environment. The language is a single-assignment functional language; the implementation consists of lexer, parser, interpreter, storage handler, and editing support, The graphical environment is an event-driven nested list viewer/editor providing graphical elements corresponding to the language. These elements are both the represenation of a users program and active interfaces to the values computed by that program.« less

  2. A State Articulated Instructional Objectives Guide for Occupational Education Programs. State Pilot Model for Drafting (Graphic Communications). Part I--Basic. Part II--Specialty Programs. Section A (Mechanical Drafting and Design). Section B (Architectural Drafting and Design).

    ERIC Educational Resources Information Center

    North Carolina State Dept. of Community Colleges, Raleigh.

    A two-part articulation instructional objective guide for drafting (graphic communications) is provided. Part I contains summary information on seven blocks (courses) of instruction. They are as follow: introduction; basic technical drafting; problem solving in graphics; reproduction processes; freehand drawing and sketching; graphics composition;…

  3. Orthorectification by Using Gpgpu Method

    NASA Astrophysics Data System (ADS)

    Sahin, H.; Kulur, S.

    2012-07-01

    Thanks to the nature of the graphics processing, the newly released products offer highly parallel processing units with high-memory bandwidth and computational power of more than teraflops per second. The modern GPUs are not only powerful graphic engines but also they are high level parallel programmable processors with very fast computing capabilities and high-memory bandwidth speed compared to central processing units (CPU). Data-parallel computations can be shortly described as mapping data elements to parallel processing threads. The rapid development of GPUs programmability and capabilities attracted the attentions of researchers dealing with complex problems which need high level calculations. This interest has revealed the concepts of "General Purpose Computation on Graphics Processing Units (GPGPU)" and "stream processing". The graphic processors are powerful hardware which is really cheap and affordable. So the graphic processors became an alternative to computer processors. The graphic chips which were standard application hardware have been transformed into modern, powerful and programmable processors to meet the overall needs. Especially in recent years, the phenomenon of the usage of graphics processing units in general purpose computation has led the researchers and developers to this point. The biggest problem is that the graphics processing units use different programming models unlike current programming methods. Therefore, an efficient GPU programming requires re-coding of the current program algorithm by considering the limitations and the structure of the graphics hardware. Currently, multi-core processors can not be programmed by using traditional programming methods. Event procedure programming method can not be used for programming the multi-core processors. GPUs are especially effective in finding solution for repetition of the computing steps for many data elements when high accuracy is needed. Thus, it provides the computing process more quickly and accurately. Compared to the GPUs, CPUs which perform just one computing in a time according to the flow control are slower in performance. This structure can be evaluated for various applications of computer technology. In this study covers how general purpose parallel programming and computational power of the GPUs can be used in photogrammetric applications especially direct georeferencing. The direct georeferencing algorithm is coded by using GPGPU method and CUDA (Compute Unified Device Architecture) programming language. Results provided by this method were compared with the traditional CPU programming. In the other application the projective rectification is coded by using GPGPU method and CUDA programming language. Sample images of various sizes, as compared to the results of the program were evaluated. GPGPU method can be used especially in repetition of same computations on highly dense data, thus finding the solution quickly.

  4. Implementation and evaluation of various demons deformable image registration algorithms on a GPU.

    PubMed

    Gu, Xuejun; Pan, Hubert; Liang, Yun; Castillo, Richard; Yang, Deshan; Choi, Dongju; Castillo, Edward; Majumdar, Amitava; Guerrero, Thomas; Jiang, Steve B

    2010-01-07

    Online adaptive radiation therapy (ART) promises the ability to deliver an optimal treatment in response to daily patient anatomic variation. A major technical barrier for the clinical implementation of online ART is the requirement of rapid image segmentation. Deformable image registration (DIR) has been used as an automated segmentation method to transfer tumor/organ contours from the planning image to daily images. However, the current computational time of DIR is insufficient for online ART. In this work, this issue is addressed by using computer graphics processing units (GPUs). A gray-scale-based DIR algorithm called demons and five of its variants were implemented on GPUs using the compute unified device architecture (CUDA) programming environment. The spatial accuracy of these algorithms was evaluated over five sets of pulmonary 4D CT images with an average size of 256 x 256 x 100 and more than 1100 expert-determined landmark point pairs each. For all the testing scenarios presented in this paper, the GPU-based DIR computation required around 7 to 11 s to yield an average 3D error ranging from 1.5 to 1.8 mm. It is interesting to find out that the original passive force demons algorithms outperform subsequently proposed variants based on the combination of accuracy, efficiency and ease of implementation.

  5. An object-oriented simulator for 3D digital breast tomosynthesis imaging system.

    PubMed

    Seyyedi, Saeed; Cengiz, Kubra; Kamasak, Mustafa; Yildirim, Isa

    2013-01-01

    Digital breast tomosynthesis (DBT) is an innovative imaging modality that provides 3D reconstructed images of breast to detect the breast cancer. Projections obtained with an X-ray source moving in a limited angle interval are used to reconstruct 3D image of breast. Several reconstruction algorithms are available for DBT imaging. Filtered back projection algorithm has traditionally been used to reconstruct images from projections. Iterative reconstruction algorithms such as algebraic reconstruction technique (ART) were later developed. Recently, compressed sensing based methods have been proposed in tomosynthesis imaging problem. We have developed an object-oriented simulator for 3D digital breast tomosynthesis (DBT) imaging system using C++ programming language. The simulator is capable of implementing different iterative and compressed sensing based reconstruction methods on 3D digital tomosynthesis data sets and phantom models. A user friendly graphical user interface (GUI) helps users to select and run the desired methods on the designed phantom models or real data sets. The simulator has been tested on a phantom study that simulates breast tomosynthesis imaging problem. Results obtained with various methods including algebraic reconstruction technique (ART) and total variation regularized reconstruction techniques (ART+TV) are presented. Reconstruction results of the methods are compared both visually and quantitatively by evaluating performances of the methods using mean structural similarity (MSSIM) values.

  6. An Object-Oriented Simulator for 3D Digital Breast Tomosynthesis Imaging System

    PubMed Central

    Cengiz, Kubra

    2013-01-01

    Digital breast tomosynthesis (DBT) is an innovative imaging modality that provides 3D reconstructed images of breast to detect the breast cancer. Projections obtained with an X-ray source moving in a limited angle interval are used to reconstruct 3D image of breast. Several reconstruction algorithms are available for DBT imaging. Filtered back projection algorithm has traditionally been used to reconstruct images from projections. Iterative reconstruction algorithms such as algebraic reconstruction technique (ART) were later developed. Recently, compressed sensing based methods have been proposed in tomosynthesis imaging problem. We have developed an object-oriented simulator for 3D digital breast tomosynthesis (DBT) imaging system using C++ programming language. The simulator is capable of implementing different iterative and compressed sensing based reconstruction methods on 3D digital tomosynthesis data sets and phantom models. A user friendly graphical user interface (GUI) helps users to select and run the desired methods on the designed phantom models or real data sets. The simulator has been tested on a phantom study that simulates breast tomosynthesis imaging problem. Results obtained with various methods including algebraic reconstruction technique (ART) and total variation regularized reconstruction techniques (ART+TV) are presented. Reconstruction results of the methods are compared both visually and quantitatively by evaluating performances of the methods using mean structural similarity (MSSIM) values. PMID:24371468

  7. Effects of Transfer to Real-World Subject Area Materials from Training in Graphic Organizers and Summarizing on Developmental College Readers' Comprehension of the Compare/Contrast Text Structure in Science Expository Text.

    ERIC Educational Resources Information Center

    Balajthy, Ernest; Weisberg, Renee

    To determine whether less able readers could use the strategies they had been taught, a study investigated the transfer effects of training in the use of graphic organizers and summary writing on readers' recognition of the compare/contrast text structure. Subjects, 70 freshmen at a western New York state college of liberal arts and sciences in a…

  8. Stork Color Proofing Technology

    NASA Astrophysics Data System (ADS)

    Ekman, C. Frederick

    1989-04-01

    For the past few years, Stork Colorproofing B.V. has been marketing an analog color proofing system in Europe based on electrophoto-graphic technology it pioneered for the purpose of high resolution, high fidelity color imaging in the field of the Graphic Arts. Based in part on this technology, it will make available on a commercial basis a digital color proofing system in 1989. Proofs from both machines will provide an exact reference for the user and will look, feel, and behave in a reproduction sense like the printed press sheet.

  9. Interactive graphics for the Macintosh: software review of FlexiGraphs.

    PubMed

    Antonak, R F

    1990-01-01

    While this product is clearly unique, its usefulness to individuals outside small business environments is somewhat limited. FlexiGraphs is, however, a reasonable first attempt to design a microcomputer software package that controls data through interactive editing within a graph. Although the graphics capabilities of mainframe programs such as MINITAB (Ryan, Joiner, & Ryan, 1981) and the graphic manipulations available through exploratory data analysis (e.g., Velleman & Hoaglin, 1981) will not be surpassed anytime soon by this program, a researcher may want to add this program to a software library containing other Macintosh statistics, drawing, and graphics programs if only to obtain the easy-to-obtain curve fitting and line smoothing options. I welcome the opportunity to review the enhanced "scientific" version of FlexiGraphs that the author of the program indicates is currently under development. An MS-DOS version of the program should be available within the year.

  10. Interactive voxel graphics in virtual reality

    NASA Astrophysics Data System (ADS)

    Brody, Bill; Chappell, Glenn G.; Hartman, Chris

    2002-06-01

    Interactive voxel graphics in virtual reality poses significant research challenges in terms of interface, file I/O, and real-time algorithms. Voxel graphics is not so new, as it is the focus of a good deal of scientific visualization. Interactive voxel creation and manipulation is a more innovative concept. Scientists are understandably reluctant to manipulate data. They collect or model data. A scientific analogy to interactive graphics is the generation of initial conditions for some model. It is used as a method to test those models. We, however, are in the business of creating new data in the form of graphical imagery. In our endeavor, science is a tool and not an end. Nevertheless, there is a whole class of interactions and associated data generation scenarios that are natural to our way of working and that are also appropriate to scientific inquiry. Annotation by sketching or painting to point to and distinguish interesting and important information is very significant for science as well as art. Annotation in 3D is difficult without a good 3D interface. Interactive graphics in virtual reality is an appropriate approach to this problem.

  11. HiRel: Hybrid Automated Reliability Predictor (HARP) integrated reliability tool system, (version 7.0). Volume 3: HARP Graphics Oriented (GO) input user's guide

    NASA Technical Reports Server (NTRS)

    Bavuso, Salvatore J.; Rothmann, Elizabeth; Mittal, Nitin; Koppen, Sandra Howell

    1994-01-01

    The Hybrid Automated Reliability Predictor (HARP) integrated Reliability (HiRel) tool system for reliability/availability prediction offers a toolbox of integrated reliability/availability programs that can be used to customize the user's application in a workstation or nonworkstation environment. HiRel consists of interactive graphical input/output programs and four reliability/availability modeling engines that provide analytical and simulative solutions to a wide host of highly reliable fault-tolerant system architectures and is also applicable to electronic systems in general. The tool system was designed at the outset to be compatible with most computing platforms and operating systems, and some programs have been beta tested within the aerospace community for over 8 years. This document is a user's guide for the HiRel graphical preprocessor Graphics Oriented (GO) program. GO is a graphical user interface for the HARP engine that enables the drawing of reliability/availability models on a monitor. A mouse is used to select fault tree gates or Markov graphical symbols from a menu for drawing.

  12. General aviation design synthesis utilizing interactive computer graphics

    NASA Technical Reports Server (NTRS)

    Galloway, T. L.; Smith, M. R.

    1976-01-01

    Interactive computer graphics is a fast growing area of computer application, due to such factors as substantial cost reductions in hardware, general availability of software, and expanded data communication networks. In addition to allowing faster and more meaningful input/output, computer graphics permits the use of data in graphic form to carry out parametric studies for configuration selection and for assessing the impact of advanced technologies on general aviation designs. The incorporation of interactive computer graphics into a NASA developed general aviation synthesis program is described, and the potential uses of the synthesis program in preliminary design are demonstrated.

  13. The development of the Canadian Mobile Servicing System Kinematic Simulation Facility

    NASA Technical Reports Server (NTRS)

    Beyer, G.; Diebold, B.; Brimley, W.; Kleinberg, H.

    1989-01-01

    Canada will develop a Mobile Servicing System (MSS) as its contribution to the U.S./International Space Station Freedom. Components of the MSS will include a remote manipulator (SSRMS), a Special Purpose Dexterous Manipulator (SPDM), and a mobile base (MRS). In order to support requirements analysis and the evaluation of operational concepts related to the use of the MSS, a graphics based kinematic simulation/human-computer interface facility has been created. The facility consists of the following elements: (1) A two-dimensional graphics editor allowing the rapid development of virtual control stations; (2) Kinematic simulations of the space station remote manipulators (SSRMS and SPDM), and mobile base; and (3) A three-dimensional graphics model of the space station, MSS, orbiter, and payloads. These software elements combined with state of the art computer graphics hardware provide the capability to prototype MSS workstations, evaluate MSS operational capabilities, and investigate the human-computer interface in an interactive simulation environment. The graphics technology involved in the development and use of this facility is described.

  14. Telemetry Monitoring and Display Using LabVIEW

    NASA Technical Reports Server (NTRS)

    Wells, George; Baroth, Edmund C.

    1993-01-01

    The Measurement Technology Center of the Instrumentation Section configures automated data acquisition systems to meet the diverse needs of JPL's experimental research community. These systems are based on personal computers or workstations (Apple, IBM/Compatible, Hewlett-Packard, and Sun Microsystems) and often include integrated data analysis, visualization and experiment control functions in addition to data acquisition capabilities. These integrated systems may include sensors, signal conditioning, data acquisition interface cards, software, and a user interface. Graphical programming is used to simplify configuration of such systems. Employment of a graphical programming language is the most important factor in enabling the implementation of data acquisition, analysis, display and visualization systems at low cost. Other important factors are the use of commercial software packages and off-the-shelf data acquisition hardware where possible. Understanding the experimenter's needs is also critical. An interactive approach to user interface construction and training of operators is also important. One application was created as a result of a competative effort between a graphical programming language team and a text-based C language programming team to verify the advantages of using a graphical programming language approach. With approximately eight weeks of funding over a period of three months, the text-based programming team accomplished about 10% of the basic requirements, while the Macintosh/LabVIEW team accomplished about 150%, having gone beyond the original requirements to simulate a telemetry stream and provide utility programs. This application verified that using graphical programming can significantly reduce software development time. As a result of this initial effort, additional follow-on work was awarded to the graphical programming team.

  15. VORTAB - A data-tablet method of developing input data for the VORLAX program

    NASA Technical Reports Server (NTRS)

    Denn, F. M.

    1979-01-01

    A method of developing an input data file for use in the aerodynamic analysis of a complete airplane with the VORLAX computer program is described. The hardware consists of an interactive graphics terminal equipped with a graphics tablet. Software includes graphics routines from the Tektronix PLOT 10 package as well as the VORTAB program described. The user determines the size and location of each of the major panels for the aircraft before using the program. Data is entered both from the terminal keyboard and the graphics tablet. The size of the resulting data file is dependent on the complexity of the model and can vary from ten to several hundred card images. After the data are entered, two programs READB and PLOTB, are executed which plot the configuration allowing visual inspection of the model.

  16. Graphics and composite material computer program enhancements for SPAR

    NASA Technical Reports Server (NTRS)

    Farley, G. L.; Baker, D. J.

    1980-01-01

    User documentation is provided for additional computer programs developed for use in conjunction with SPAR. These programs plot digital data, simplify input for composite material section properties, and compute lamina stresses and strains. Sample problems are presented including execution procedures, program input, and graphical output.

  17. An adaptive structure data acquisition system using a graphical-based programming language

    NASA Technical Reports Server (NTRS)

    Baroth, Edmund C.; Clark, Douglas J.; Losey, Robert W.

    1992-01-01

    An example of the implementation of data fusion using a PC and a graphical programming language is discussed. A schematic of the data acquisition system and user interface panel for an adaptive structure test are presented. The computer programs (a series of icons 'wired' together) are also discussed. The way in which using graphical-based programming software to control a data acquisition system can simplify analysis of data, promote multidisciplinary interaction, and provide users a more visual key to understanding their data are shown.

  18. An Interactive Graphics Program for Investigating Digital Signal Processing.

    ERIC Educational Resources Information Center

    Miller, Billy K.; And Others

    1983-01-01

    Describes development of an interactive computer graphics program for use in teaching digital signal processing. The program allows students to interactively configure digital systems on a monitor display and observe their system's performance by means of digital plots on the system's outputs. A sample program run is included. (JN)

  19. Preventing Death by PowerPoint[R]: Tips for Effective Presentations that Inform and Engage

    ERIC Educational Resources Information Center

    Donohue, Chip

    2009-01-01

    PowerPoint[R] and other familiar presentation graphics programs like Apple[R] Keynote, Corel[R] Presentations[TM], Harvard Graphics[R] Pro Presentations, Lotus[R] Freelance Graphics, and OpenOffice Impress can help one become a more effective presenter. These programs are designed to organize words and images to create slides, speaker notes, and…

  20. ARC-1978-AC78-9464

    NASA Image and Video Library

    1978-03-20

    Graphic Art Venus - Day - Night drawing showing solar wind, bow shock, magnetosheath, clouds and streamers Pioneer Venus SP-461 fig 6-28 Interaction of the solar wind with the atmosphere of Venus as termined from Pioner Venus experiments and observations

  1. High Dynamic Imaging for Photometry and Graphic Arts Evaluation

    NASA Astrophysics Data System (ADS)

    T. S., Sudheer Kumar; Kurian, Ciji Pearl; Shama, Kumara; K. R., Shailesh

    2018-05-01

    High Dynamic Range Imaging (HDRI) techniques for luminance measurement is gaining importance in recent years. This paper presents the application of the HDRI system for obtaining the photometric characteristics of lighting fixtures as well to assess the quality of lighting in colour viewing booth of a printing press. The process of quality control of prints in a printing press is known as graphic arts evaluation. This light booth plays a major role in the quality control of prints. In this work, Nikon D5100 camera was used to obtain the photometric characteristics of narrow beam spotlight. The results of this experiment are in agreement with photometric characteristics obtained from a standard industry grade Gonio-photometer. Similarly, Canon 60D camera was used to assess the quality of spatial luminance distribution of light in the colour viewing booth. This work demonstrates the usefulness of HDRI technology for photometric measurements and luminance distributions of illuminated interiors.

  2. Digital Distribution of Advertising for Publications (DDAP): a graphic arts prototype of electronic intermedia publishing (EIP)

    NASA Astrophysics Data System (ADS)

    Dunn, Patrice M.

    1998-01-01

    The Digital Distribution of Advertising for Publications (DDAP) is a graphic arts industry prototype of Electronic Intermedia Publishing (EIP). EIP is a strategic, multi- industrial concept that seeks to enable the capture and input of volumes of data (i.e., both raster and object oriented data -- as well as the latter's antecedent which is vector data -- color data and black-and-white data) from a multiplicity of devices; then flowing, controlling, manipulating, modifying, storing, retrieving, transmitting, and shipping, that data through an industrial process for output to a multiplicity of output devices (e.g., ink on paper, toner on paper, bits and bytes on CD ROM, Internet, Multimedia, HDTV, etc.). As the technical requirements of the print medium are among the most rigorous in the Intermedia milieu the DDAP prototype addresses some of the most challenging issues faced in Electronic Intermedia Publishing (EIP).

  3. The National Shipbuilding Research Program. Proceedings of the REAPS Technical Symposium. Paper No. 20: Application of the GIFTS-5 Minibased Graphics System for Ship Design and Analysis

    DTIC Science & Technology

    1979-09-01

    Proceedings of the REAPS Technical Symposium Paper No. 20: Application of the GIFTS -5 Minibased Graphics System for Ship Design and Analysis U.S...The National Shipbuilding Research Program Proceedings of the REAPS Technical Symposium Paper No. 20: Application of the GIFTS -5 Minibased Graphics...MERCHANTABILITY AND/OR FITNESS FOR PURPOSE ARE SPECIFICALLY DISCLAIMED. APPLICATION OF THE GIFTS -5 MINIBASED GRAPHICS SYSTEM FOR SHIP DESIGN AND ANALYSIS Dr

  4. Continuation of research into language concepts for the mission support environment

    NASA Technical Reports Server (NTRS)

    1991-01-01

    A concept for a more intuitive and graphically based Computation (Comp) Builder was developed. The Graphical Comp Builder Prototype was developed, which is an X Window based graphical tool that allows the user to build Comps using graphical symbols. Investigation was conducted to determine the availability and suitability of the Ada programming language for the development of future control center type software. The Space Station Freedom Project identified Ada as the desirable programming language for the development of Space Station Control Center software systems.

  5. GPFrontend and GPGraphics: graphical analysis tools for genetic association studies.

    PubMed

    Uebe, Steffen; Pasutto, Francesca; Krumbiegel, Mandy; Schanze, Denny; Ekici, Arif B; Reis, André

    2010-09-21

    Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. Graphical output is often not intended or supposed to be performed with other command line tools, e.g. gnuplot. Using the Microsoft .NET 2.0 platform and Visual Studio 2005, we have created a graphical software package to analyze data from microarray whole genome association studies, both for a DNA-pooling based approach as well as regular single sample data. Part of this package was made to integrate with GenePool 0.8.2, a previously existing software suite for GNU/Linux systems, which we have modified to run in a Microsoft Windows environment. Further modifications cause it to generate some additional data. This enables GenePool to interact with the .NET parts created by us. The programs we developed are GPFrontend, a graphical user interface and frontend to use GenePool and create metadata files for it, and GPGraphics, a program to further analyze and graphically evaluate output of different WGA analysis programs, among them also GenePool. Our programs enable regular MS Windows users without much experience in bioinformatics to easily visualize whole genome data from a variety of sources.

  6. Graphical programming interface: A development environment for MRI methods.

    PubMed

    Zwart, Nicholas R; Pipe, James G

    2015-11-01

    To introduce a multiplatform, Python language-based, development environment called graphical programming interface for prototyping MRI techniques. The interface allows developers to interact with their scientific algorithm prototypes visually in an event-driven environment making tasks such as parameterization, algorithm testing, data manipulation, and visualization an integrated part of the work-flow. Algorithm developers extend the built-in functionality through simple code interfaces designed to facilitate rapid implementation. This article shows several examples of algorithms developed in graphical programming interface including the non-Cartesian MR reconstruction algorithms for PROPELLER and spiral as well as spin simulation and trajectory visualization of a FLORET example. The graphical programming interface framework is shown to be a versatile prototyping environment for developing numeric algorithms used in the latest MR techniques. © 2014 Wiley Periodicals, Inc.

  7. X based interactive computer graphics applications for aerodynamic design and education

    NASA Technical Reports Server (NTRS)

    Benson, Thomas J.; Higgs, C. Fred, III

    1995-01-01

    Six computer applications packages have been developed to solve a variety of aerodynamic problems in an interactive environment on a single workstation. The packages perform classical one dimensional analysis under the control of a graphical user interface and can be used for preliminary design or educational purposes. The programs were originally developed on a Silicon Graphics workstation and used the GL version of the FORMS library as the graphical user interface. These programs have recently been converted to the XFORMS library of X based graphics widgets and have been tested on SGI, IBM, Sun, HP and PC-Lunix computers. The paper will show results from the new VU-DUCT program as a prime example. VU-DUCT has been developed as an educational package for the study of subsonic open and closed loop wind tunnels.

  8. Graphics supercomputer for computational fluid dynamics research

    NASA Astrophysics Data System (ADS)

    Liaw, Goang S.

    1994-11-01

    The objective of this project is to purchase a state-of-the-art graphics supercomputer to improve the Computational Fluid Dynamics (CFD) research capability at Alabama A & M University (AAMU) and to support the Air Force research projects. A cutting-edge graphics supercomputer system, Onyx VTX, from Silicon Graphics Computer Systems (SGI), was purchased and installed. Other equipment including a desktop personal computer, PC-486 DX2 with a built-in 10-BaseT Ethernet card, a 10-BaseT hub, an Apple Laser Printer Select 360, and a notebook computer from Zenith were also purchased. A reading room has been converted to a research computer lab by adding some furniture and an air conditioning unit in order to provide an appropriate working environments for researchers and the purchase equipment. All the purchased equipment were successfully installed and are fully functional. Several research projects, including two existing Air Force projects, are being performed using these facilities.

  9. Visualizing water

    NASA Astrophysics Data System (ADS)

    Baart, F.; van Gils, A.; Hagenaars, G.; Donchyts, G.; Eisemann, E.; van Velzen, J. W.

    2016-12-01

    A compelling visualization is captivating, beautiful and narrative. Here we show how melding the skills of computer graphics, art, statistics, and environmental modeling can be used to generate innovative, attractive and very informative visualizations. We focus on the topic of visualizing forecasts and measurements of water (water level, waves, currents, density, and salinity). For the field of computer graphics and arts, water is an important topic because it occurs in many natural scenes. For environmental modeling and statistics, water is an important topic because the water is essential for transport, a healthy environment, fruitful agriculture, and a safe environment.The different disciplines take different approaches to visualizing water. In computer graphics, one focusses on creating water as realistic looking as possible. The focus on realistic perception (versus the focus on the physical balance pursued by environmental scientists) resulted in fascinating renderings, as seen in recent games and movies. Visualization techniques for statistical results have benefited from the advancement in design and journalism, resulting in enthralling infographics. The field of environmental modeling has absorbed advances in contemporary cartography as seen in the latest interactive data-driven maps. We systematically review the design emerging types of water visualizations. The examples that we analyze range from dynamically animated forecasts, interactive paintings, infographics, modern cartography to web-based photorealistic rendering. By characterizing the intended audience, the design choices, the scales (e.g. time, space), and the explorability we provide a set of guidelines and genres. The unique contributions of the different fields show how the innovations in the current state of the art of water visualization have benefited from inter-disciplinary collaborations.

  10. Analysis of Interactive Graphics Display Equipment for an Automated Photo Interpretation System.

    DTIC Science & Technology

    1982-06-01

    System provides the hardware and software for a range of graphics processor tasks. The IMAGE System employs the RSX- II M real - time operating . system in...One hard copy unit serves up to four work stations. The executive program of the IMAGE system is the DEC RSX- 11 M real - time operating system . In...picture controller. The PDP 11/34 executes programs concurrently under the RSX- I IM real - time operating system . Each graphics program consists of a

  11. GPUs: An Emerging Platform for General-Purpose Computation

    DTIC Science & Technology

    2007-08-01

    programming; real-time cinematic quality graphics Peak stream (26) License required (limited time no- cost evaluation program) Commercially...folding.stanford.edu (accessed 30 March 2007). 2. Fan, Z.; Qiu, F.; Kaufman, A.; Yoakum-Stover, S. GPU Cluster for High Performance Computing. ACM/IEEE...accessed 30 March 2007). 8. Goodnight, N.; Wang, R.; Humphreys, G. Computation on Programmable Graphics Hardware. IEEE Computer Graphics and

  12. Using Pair Programming to Teach CAD Based Engineering Graphics

    ERIC Educational Resources Information Center

    Leland, Robert P.

    2010-01-01

    Pair programming was introduced into a course in engineering graphics that emphasizes solid modeling using SolidWorks. In pair programming, two students work at a single computer, and periodically trade off roles as driver (hands on the keyboard and mouse) and navigator (discuss strategy and design issues). Pair programming was used in a design…

  13. 40 CFR 1502.8 - Writing.

    Code of Federal Regulations, 2014 CFR

    2014-07-01

    ... from the natural and social sciences and the environmental design arts. ... Protection of Environment COUNCIL ON ENVIRONMENTAL QUALITY ENVIRONMENTAL IMPACT STATEMENT § 1502.8 Writing. Environmental impact statements shall be written in plain language and may use appropriate graphics so that...

  14. 40 CFR 1502.8 - Writing.

    Code of Federal Regulations, 2013 CFR

    2013-07-01

    ... from the natural and social sciences and the environmental design arts. ... Protection of Environment COUNCIL ON ENVIRONMENTAL QUALITY ENVIRONMENTAL IMPACT STATEMENT § 1502.8 Writing. Environmental impact statements shall be written in plain language and may use appropriate graphics so that...

  15. 40 CFR 1502.8 - Writing.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... from the natural and social sciences and the environmental design arts. ... Protection of Environment COUNCIL ON ENVIRONMENTAL QUALITY ENVIRONMENTAL IMPACT STATEMENT § 1502.8 Writing. Environmental impact statements shall be written in plain language and may use appropriate graphics so that...

  16. 40 CFR 1502.8 - Writing.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... from the natural and social sciences and the environmental design arts. ... Protection of Environment COUNCIL ON ENVIRONMENTAL QUALITY ENVIRONMENTAL IMPACT STATEMENT § 1502.8 Writing. Environmental impact statements shall be written in plain language and may use appropriate graphics so that...

  17. Collaborative Computer Graphics Product Development between Academia and Government: A Dynamic Model

    NASA Technical Reports Server (NTRS)

    Fowler, Deborah R.; Kostis, Helen-Nicole

    2016-01-01

    Collaborations and partnerships between academia and government agencies are common, especially when it comes to research and development in the fields of science, engineering and technology. However, collaboration between a government agency and an art school is rather atypical. This paper presents the Collaborative Student Project, which aims to explore the following challenge: The ideation, development and realization of education and public outreach products for NASAs upcoming ICESat-2 mission in collaboration with art students.

  18. Simulation of Robot Kinematics Using Interactive Computer Graphics.

    ERIC Educational Resources Information Center

    Leu, M. C.; Mahajan, R.

    1984-01-01

    Development of a robot simulation program based on geometric transformation softwares available in most computer graphics systems and program features are described. The program can be extended to simulate robots coordinating with external devices (such as tools, fixtures, conveyors) using geometric transformations to describe the…

  19. Design and Implementation of a Tool for Teaching Programming.

    ERIC Educational Resources Information Center

    Goktepe, Mesut; And Others

    1989-01-01

    Discussion of the use of computers in education focuses on a graphics-based system for teaching the Pascal programing language for problem solving. Topics discussed include user interface; notification based systems; communication processes; object oriented programing; workstations; graphics architecture; and flowcharts. (18 references) (LRW)

  20. Documentation of a graphical display program for the saturated- unsaturated transport (SUTRA) finite-element simulation model

    USGS Publications Warehouse

    Souza, W.R.

    1987-01-01

    This report documents a graphical display program for the U. S. Geological Survey finite-element groundwater flow and solute transport model. Graphic features of the program, SUTRA-PLOT (SUTRA-PLOT = saturated/unsaturated transport), include: (1) plots of the finite-element mesh, (2) velocity vector plots, (3) contour plots of pressure, solute concentration, temperature, or saturation, and (4) a finite-element interpolator for gridding data prior to contouring. SUTRA-PLOT is written in FORTRAN 77 on a PRIME 750 computer system, and requires Version 9.0 or higher of the DISSPLA graphics library. The program requires two input files: the SUTRA input data list and the SUTRA simulation output listing. The program is menu driven and specifications for individual types of plots are entered and may be edited interactively. Installation instruction, a source code listing, and a description of the computer code are given. Six examples of plotting applications are used to demonstrate various features of the plotting program. (Author 's abstract)

  1. 1/f2 Characteristics and Isotropy in the Fourier Power Spectra of Visual Art, Cartoons, Comics, Mangas, and Different Categories of Photographs

    PubMed Central

    Koch, Michael; Denzler, Joachim; Redies, Christoph

    2010-01-01

    Art images and natural scenes have in common that their radially averaged (1D) Fourier spectral power falls according to a power-law with increasing spatial frequency (1/f2 characteristics), which implies that the power spectra have scale-invariant properties. In the present study, we show that other categories of man-made images, cartoons and graphic novels (comics and mangas), have similar properties. Further on, we extend our investigations to 2D power spectra. In order to determine whether the Fourier power spectra of man-made images differed from those of other categories of images (photographs of natural scenes, objects, faces and plants and scientific illustrations), we analyzed their 2D power spectra by principal component analysis. Results indicated that the first fifteen principal components allowed a partial separation of the different image categories. The differences between the image categories were studied in more detail by analyzing whether the mean power and the slope of the power gradients from low to high spatial frequencies varied across orientations in the power spectra. Mean power was generally higher in cardinal orientations both in real-world photographs and artworks, with no systematic difference between the two types of images. However, the slope of the power gradients showed a lower degree of mean variability across spectral orientations (i.e., more isotropy) in art images, cartoons and graphic novels than in photographs of comparable subject matters. Taken together, these results indicate that art images, cartoons and graphic novels possess relatively uniform 1/f2 characteristics across all orientations. In conclusion, the man-made stimuli studied, which were presumably produced to evoke pleasant and/or enjoyable visual perception in human observers, form a subset of all images and share statistical properties in their Fourier power spectra. Whether these properties are necessary or sufficient to induce aesthetic perception remains to be investigated. PMID:20808863

  2. 1/f 2 Characteristics and isotropy in the fourier power spectra of visual art, cartoons, comics, mangas, and different categories of photographs.

    PubMed

    Koch, Michael; Denzler, Joachim; Redies, Christoph

    2010-08-19

    Art images and natural scenes have in common that their radially averaged (1D) Fourier spectral power falls according to a power-law with increasing spatial frequency (1/f(2) characteristics), which implies that the power spectra have scale-invariant properties. In the present study, we show that other categories of man-made images, cartoons and graphic novels (comics and mangas), have similar properties. Further on, we extend our investigations to 2D power spectra. In order to determine whether the Fourier power spectra of man-made images differed from those of other categories of images (photographs of natural scenes, objects, faces and plants and scientific illustrations), we analyzed their 2D power spectra by principal component analysis. Results indicated that the first fifteen principal components allowed a partial separation of the different image categories. The differences between the image categories were studied in more detail by analyzing whether the mean power and the slope of the power gradients from low to high spatial frequencies varied across orientations in the power spectra. Mean power was generally higher in cardinal orientations both in real-world photographs and artworks, with no systematic difference between the two types of images. However, the slope of the power gradients showed a lower degree of mean variability across spectral orientations (i.e., more isotropy) in art images, cartoons and graphic novels than in photographs of comparable subject matters. Taken together, these results indicate that art images, cartoons and graphic novels possess relatively uniform 1/f(2) characteristics across all orientations. In conclusion, the man-made stimuli studied, which were presumably produced to evoke pleasant and/or enjoyable visual perception in human observers, form a subset of all images and share statistical properties in their Fourier power spectra. Whether these properties are necessary or sufficient to induce aesthetic perception remains to be investigated.

  3. Science/art - art/science: case studies of the development of a professional art product

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sesko, S.C.; Marchant, M.

    1997-02-24

    Objective was to follow the cognitive and creative processes demonstrated by student research participants as they integrated a developing knowledge of ``big`` science, as practiced at LLNL, into a personal and idiosyncratic visual, graphical, or multimedia product. The participants, all non-scientists, involved in this process, attended a series of design classes, sponsored by LLNL at the Art Center College of Design in Pasadena CA. As a result of this study, we have become interested in the possibility of similar characteristics between scientists and artists. We have also become interested in the different processes that can be used to teach sciencemore » to non-scientists, so that they are able to understand and portray scientific information.« less

  4. A computer graphics program for general finite element analyses

    NASA Technical Reports Server (NTRS)

    Thornton, E. A.; Sawyer, L. M.

    1978-01-01

    Documentation for a computer graphics program for displays from general finite element analyses is presented. A general description of display options and detailed user instructions are given. Several plots made in structural, thermal and fluid finite element analyses are included to illustrate program options. Sample data files are given to illustrate use of the program.

  5. Two demonstrators and a simulator for a sparse, distributed memory

    NASA Technical Reports Server (NTRS)

    Brown, Robert L.

    1987-01-01

    Described are two programs demonstrating different aspects of Kanerva's Sparse, Distributed Memory (SDM). These programs run on Sun 3 workstations, one using color, and have straightforward graphically oriented user interfaces and graphical output. Presented are descriptions of the programs, how to use them, and what they show. Additionally, this paper describes the software simulator behind each program.

  6. Perfect Color Registration Realized.

    ERIC Educational Resources Information Center

    Lovedahl, Gerald G.

    1979-01-01

    Describes apparatus and procedures to design and construct a "printing box" as a graphic arts project to make color prints on T-shirts using photography, indirect and direct photo screen methods, and other types of stencils. Step-by-step photographs illustrate the process. (MF)

  7. How Our Team Dissolved the Boundaries.

    ERIC Educational Resources Information Center

    Drake, Susan M.

    1991-01-01

    Representing English, history, geography, science, graphic arts, intermediate special education, physical and health education, and environmental studies, six Ontario (Canada) teachers cooperating on an integrated curriculum project found that their "separate" subject areas came together naturally in a theme approach to teaching. Success…

  8. 48 CFR 22.1003-5 - Some examples of contracts covered.

    Code of Federal Regulations, 2010 CFR

    2010-10-01

    ... CFR 4.130 for additional examples): (a) Motor pool operation, parking, taxicab, and ambulance services...) Certain specialized services requiring specific skills, such as drafting, illustrating, graphic arts..., engines, electrical motors, vehicles, and electronic, office and related business and construction...

  9. Applications of artificial intelligence to space station and automated software techniques: High level robot command language

    NASA Technical Reports Server (NTRS)

    Mckee, James W.

    1989-01-01

    The objective is to develop a system that will allow a person not necessarily skilled in the art of programming robots to quickly and naturally create the necessary data and commands to enable a robot to perform a desired task. The system will use a menu driven graphical user interface. This interface will allow the user to input data to select objects to be moved. There will be an imbedded expert system to process the knowledge about objects and the robot to determine how they are to be moved. There will be automatic path planning to avoid obstacles in the work space and to create a near optimum path. The system will contain the software to generate the required robot instructions.

  10. A Spatial Analysis and Modeling System (SAMS) for environment management

    NASA Technical Reports Server (NTRS)

    Stetina, Fran; Hill, John; Chan, Paul; Jaske, Robert; Rochon, Gilbert

    1993-01-01

    This is a proposal to develop a uniform global environmental data gathering and distribution system to support the calibration and validation of remotely sensed data. SAMS is based on an enhanced version of FEMA's Integrated Emergency Management Information Systems and the Department of Defense's Air land Battlefield Environment Software Systems. This system consists of state-of-the-art graphics and visualization techniques, simulation models, database management and expert systems for conducting environmental and disaster preparedness studies. This software package will be integrated into various Landsat and UNEP-GRID stations which are planned to become direct readout stations during the EOS (Earth Observing System) timeframe. This system would be implemented as a pilot program to support the Tropical Rainfall Measuring Mission (TRMM). This will be a joint NASA-FEMA-University-Industry project.

  11. A Spatial Analysis and Modeling System (SAMS) for environment management

    NASA Technical Reports Server (NTRS)

    Vermillion, Charles H.; Stetina, Fran; Hill, John; Chan, Paul; Jaske, Robert; Rochon, Gilbert

    1992-01-01

    This is a proposal to develop a uniform global environmental data gathering and distribution system to support the calibration and validation of remotely sensed data. SAMS is based on an enhanced version of FE MA's Integrated Emergency Management Information Systems and the Department of Defense's Air Land Battlefield Environment Software Systems. This system consists of state-of-the-art graphics and visualization techniques, simulation models, database management and expert systems for conducting environmental and disaster preparedness studies. This software package will be integrated into various Landsat and UNEP-GRID stations which are planned to become direct readout stations during the EOS timeframe. This system would be implemented as a pilot program to support the Tropical Rainfall Measuring Mission (TRMM). This will be a joint NASA-FEMA-University-Industry project.

  12. Antiterrorist Software

    NASA Technical Reports Server (NTRS)

    Clark, David A.

    1998-01-01

    In light of the escalation of terrorism, the Department of Defense spearheaded the development of new antiterrorist software for all Government agencies by issuing a Broad Agency Announcement to solicit proposals. This Government-wide competition resulted in a team that includes NASA Lewis Research Center's Computer Services Division, who will develop the graphical user interface (GUI) and test it in their usability lab. The team launched a program entitled Joint Sphere of Security (JSOS), crafted a design architecture (see the following figure), and is testing the interface. This software system has a state-ofthe- art, object-oriented architecture, with a main kernel composed of the Dynamic Information Architecture System (DIAS) developed by Argonne National Laboratory. DIAS will be used as the software "breadboard" for assembling the components of explosions, such as blast and collapse simulations.

  13. State of the art in video system performance

    NASA Technical Reports Server (NTRS)

    Lewis, Michael J.

    1990-01-01

    The closed circuit television (CCTV) system that is onboard the Space Shuttle has the following capabilities: camera, video signal switching and routing unit (VSU); and Space Shuttle video tape recorder. However, this system is inadequate for use with many experiments that require video imaging. In order to assess the state-of-the-art in video technology and data storage systems, a survey was conducted of the High Resolution, High Frame Rate Video Technology (HHVT) products. The performance of the state-of-the-art solid state cameras and image sensors, video recording systems, data transmission devices, and data storage systems versus users' requirements are shown graphically.

  14. Development of a Traditional/Computer-aided Graphics Course for Engineering Technology.

    ERIC Educational Resources Information Center

    Anand, Vera B.

    1985-01-01

    Describes a two-semester-hour freshman course in engineering graphics which uses both traditional and computerized instruction. Includes course description, computer graphics topics, and recommendations. Indicates that combining interactive graphics software with development of simple programs gave students a better foundation for upper-division…

  15. An Interactive Version of MULR04 With Enhanced Graphic Capability

    ERIC Educational Resources Information Center

    Burkholder, Joel H.

    1978-01-01

    An existing computer program for computing multiple regression analyses is made interactive in order to alleviate core storage requirements. Also, some improvements in the graphics aspects of the program are included. (JKS)

  16. RIP-REMOTE INTERACTIVE PARTICLE-TRACER

    NASA Technical Reports Server (NTRS)

    Rogers, S. E.

    1994-01-01

    Remote Interactive Particle-tracing (RIP) is a distributed-graphics program which computes particle traces for computational fluid dynamics (CFD) solution data sets. A particle trace is a line which shows the path a massless particle in a fluid will take; it is a visual image of where the fluid is going. The program is able to compute and display particle traces at a speed of about one trace per second because it runs on two machines concurrently. The data used by the program is contained in two files. The solution file contains data on density, momentum and energy quantities of a flow field at discrete points in three-dimensional space, while the grid file contains the physical coordinates of each of the discrete points. RIP requires two computers. A local graphics workstation interfaces with the user for program control and graphics manipulation, and a remote machine interfaces with the solution data set and performs time-intensive computations. The program utilizes two machines in a distributed mode for two reasons. First, the data to be used by the program is usually generated on the supercomputer. RIP avoids having to convert and transfer the data, eliminating any memory limitations of the local machine. Second, as computing the particle traces can be computationally expensive, RIP utilizes the power of the supercomputer for this task. Although the remote site code was developed on a CRAY, it is possible to port this to any supercomputer class machine with a UNIX-like operating system. Integration of a velocity field from a starting physical location produces the particle trace. The remote machine computes the particle traces using the particle-tracing subroutines from PLOT3D/AMES, a CFD post-processing graphics program available from COSMIC (ARC-12779). These routines use a second-order predictor-corrector method to integrate the velocity field. Then the remote program sends graphics tokens to the local machine via a remote-graphics library. The local machine interprets the graphics tokens and draws the particle traces. The program is menu driven. RIP is implemented on the silicon graphics IRIS 3000 (local workstation) with an IRIX operating system and on the CRAY2 (remote station) with a UNICOS 1.0 or 2.0 operating system. The IRIS 4D can be used in place of the IRIS 3000. The program is written in C (67%) and FORTRAN 77 (43%) and has an IRIS memory requirement of 4 MB. The remote and local stations must use the same user ID. PLOT3D/AMES unformatted data sets are required for the remote machine. The program was developed in 1988.

  17. Abstracts of Master of Military Art and Science (MMAS) Theses and Special Studies 1976-1977 Annual Edition

    DTIC Science & Technology

    1977-06-01

    of the First World War effort. The pictorial poster is a medium of visual communication that tells a story, usually with few or no words. This study...basis for analysis of the visual communication effort. Categories of neea are defined as groupings of war posters with similar themes designed to...the principles of pictorial poster design are applicable to visual communication regardless of the media; and 3) t.-e graphic art poster can fulfill

  18. Numerical simulation of nonlinear feedback model of saccade generation circuit implemented in the LabView graphical programming language.

    PubMed

    Jackson, M E; Gnadt, J W

    1999-03-01

    The object-oriented graphical programming language LabView was used to implement the numerical solution to a computational model of saccade generation in primates. The computational model simulates the activity and connectivity of anatomical strictures known to be involved in saccadic eye movements. The LabView program provides a graphical user interface to the model that makes it easy to observe and modify the behavior of each element of the model. Essential elements of the source code of the LabView program are presented and explained. A copy of the model is available for download from the internet.

  19. A Program of Continuing Research on Representing, Manipulating, and Reasoning about Physical Objects

    DTIC Science & Technology

    1991-09-30

    graphics with the goal of automatically converting complex graphics models into forms more appropriate for radiosity computation. 2.4 Least Constraint We...to computer graphics with the goal of automatically 7 converting complex graphics models into forms more appropriate for radiosity com- putation. 8 4

  20. Industrial Technology Modernization Program. Project 32. Factory Vision. Phase 2

    DTIC Science & Technology

    1988-04-01

    instructions for the PWA’s, generating the numerical control (NC) program instructions for factory assembly equipment, controlling the process... generating the numerical control (NC) program instructions for factory assembly equipment, controlling the production process instructions and NC... Assembly Operations the "Create Production Process Program" will automatically generate a sequence of graphics pages (in paper mode), or graphics screens

  1. An Interactive Preprocessor Program with Graphics for a Three-Dimensional Finite Element Code.

    ERIC Educational Resources Information Center

    Hamilton, Claude Hayden, III

    The development and capabilities of an interactive preprocessor program with graphics for an existing three-dimensional finite element code is presented. This preprocessor program, EDGAP3D, is designed to be used in conjunction with the Texas Three Dimensional Grain Analysis Program (TXCAP3D). The code presented in this research is capable of the…

  2. Documentation of a multiple-technique computer program for plotting major-ion composition of natural waters

    USGS Publications Warehouse

    Briel, L.I.

    1993-01-01

    A computer program was written to produce 6 different types of water-quality diagrams--Piper, Stiff, pie, X-Y, boxplot, and Piper 3-D--from the same file of input data. The Piper 3-D diagram is a new method that projects values from the surface of a Piper plot into a triangular prism to show how variations in chemical composition can be related to variations in other water-quality variables. This program is an analytical tool to aid in the interpretation of data. This program is interactive, and the user can select from a menu the type of diagram to be produced and a large number of individual features. Alternatively, these choices can be specified in the data file, which provides a batch mode for running the program. The program does not display water-quality diagrams directly; plots are written to a file. Four different plot- file formats are available: device-independent metafiles, Adobe PostScript graphics files, and two Hewlett-Packard graphics language formats (7475 and 7586). An ASCII data-table file is also produced to document the computed values. This program is written in Fortran '77 and uses graphics subroutines from either the PRIOR AGTK or the DISSPLA graphics library. The program has been implemented on Prime series 50 and Data General Aviion computers within the USGS; portability to other computing systems depends on the availability of the graphics library.

  3. Microphotocomposition--A New Publishing Resource

    ERIC Educational Resources Information Center

    Butler, Brett; Van Pelt, John

    1972-01-01

    This article describes strategies, variables, and techniques employed in developing a production facility used to date for publication of some 300,000 frames of microcomposed library catalog cards, and which is now available for other graphic arts quality computer output microfilm (COM) applications. (0 references) (Author)

  4. The Impact of Developing Technology on Media Communications.

    ERIC Educational Resources Information Center

    MacDonald, Lindsay W.

    1997-01-01

    Examines changes in media communications resulting from new information technologies: communications technologies (networks, World Wide Web, digital set-top box); graphic arts (digital photography, CD and digital archives, desktop design and publishing, printing technology); television and video (digital editing, interactive television, news and…

  5. Technical and Occupational Shops. Volume II.

    ERIC Educational Resources Information Center

    Ontario Dept. of Education, Toronto. School Planning and Building Research Section.

    The layouts and specifications provided are intended as a guide to school boards, educators, and architects. Drawings and room plans illustrate specifications for girls' occupational shop, graphic arts, carpentry (millwork and building construction shop), boys' occupational shop (mechanical), boys' occupational shop (building construction),…

  6. The Brain-Compatible Curriculum.

    ERIC Educational Resources Information Center

    Westwater, Anne; Wolfe, Pat

    2000-01-01

    Demonstrates how teachers can make instruction more meaningful by linking new subject matter to students' previous experiences and by using community resources to create exciting new learning experiences. If the content is rigorous and relevant, debates, storytelling, the arts, graphic organizers, and mnemonics can dramatically enhance student…

  7. Transportable Applications Environment (TAE) Plus: A NASA tool used to develop and manage graphical user interfaces

    NASA Technical Reports Server (NTRS)

    Szczur, Martha R.

    1992-01-01

    The Transportable Applications Environment (TAE) Plus was built to support the construction of graphical user interfaces (GUI's) for highly interactive applications, such as real-time processing systems and scientific analysis systems. It is a general purpose portable tool that includes a 'What You See Is What You Get' WorkBench that allows user interface designers to layout and manipulate windows and interaction objects. The WorkBench includes both user entry objects (e.g., radio buttons, menus) and data-driven objects (e.g., dials, gages, stripcharts), which dynamically change based on values of realtime data. Discussed here is what TAE Plus provides, how the implementation has utilized state-of-the-art technologies within graphic workstations, and how it has been used both within and without NASA.

  8. For Drafting Programs--Computer Graphics in Industrial Tech.

    ERIC Educational Resources Information Center

    Sutliff, Ron

    1980-01-01

    Posits that computer-aided drafting and design should be introduced to students in industrial technology programs. Discusses ways the technical educator can get involved in computer graphics to familiarize students with it without a large outlay of money. (JOW)

  9. A graphics approach in the design of the dual air density Explorer satellites

    NASA Technical Reports Server (NTRS)

    Mcdougal, D. S.

    1975-01-01

    A computer program was developed to generate a graphics display of the Dual Air Density (DAD) Explorer satellites which aids in the engineering and scientific design. The program displays a two-dimensional view of both spacecraft and their surface features from any direction. The graphics have been an indispensable tool in the design, analysis, and understanding of the critical locations of the various surface features for both satellites.

  10. Teach the Related Sciences for Graphic Arts

    ERIC Educational Resources Information Center

    Voss, Lawrence

    1974-01-01

    At Ferris State College, the chemistry and physics related to the particular skill area of the technically-oriented student are taught. The assumption is that a student will better understand the elements of his trade if his experience is broadened through relevant science information. (KP)

  11. What is industrial hygiene? | News

    Science.gov Websites

    Radiological Control Manual (FRCM) Graphic design standards Quality Assurance Manual (QAM) Forms Forms , 2016 | Rob Bushek icon icon icon Industrial hygiene is concerned primarily with the control of that science and art devoted to the anticipation, recognition, evaluation and control of those

  12. 16 CFR 1303.3 - Exemptions.

    Code of Federal Regulations, 2012 CFR

    2012-01-01

    ... PAINT AND CERTAIN CONSUMER PRODUCTS BEARING LEAD-CONTAINING PAINT § 1303.3 Exemptions. (a) The... signal word is required) and the following statement: “Contains Lead. Dried Film of This Paint May Be... coatings. (3) Graphic art coatings (i.e., products marketed solely for application on billboards, road...

  13. 16 CFR 1303.3 - Exemptions.

    Code of Federal Regulations, 2010 CFR

    2010-01-01

    ... PAINT AND CERTAIN CONSUMER PRODUCTS BEARING LEAD-CONTAINING PAINT § 1303.3 Exemptions. (a) The... signal word is required) and the following statement: “Contains Lead. Dried Film of This Paint May Be... coatings. (3) Graphic art coatings (i.e., products marketed solely for application on billboards, road...

  14. 16 CFR 1303.3 - Exemptions.

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ... PAINT AND CERTAIN CONSUMER PRODUCTS BEARING LEAD-CONTAINING PAINT § 1303.3 Exemptions. (a) The... signal word is required) and the following statement: “Contains Lead. Dried Film of This Paint May Be... coatings. (3) Graphic art coatings (i.e., products marketed solely for application on billboards, road...

  15. 16 CFR 1303.3 - Exemptions.

    Code of Federal Regulations, 2011 CFR

    2011-01-01

    ... PAINT AND CERTAIN CONSUMER PRODUCTS BEARING LEAD-CONTAINING PAINT § 1303.3 Exemptions. (a) The... signal word is required) and the following statement: “Contains Lead. Dried Film of This Paint May Be... coatings. (3) Graphic art coatings (i.e., products marketed solely for application on billboards, road...

  16. ALTERNATE VOC CONTROL TECHNIQUE OPTIONS FOR SMALL ROTOGRAVURE AND FLEXOGRAPHY FACILITIES

    EPA Science Inventory

    The report identifies Available Control Techniques (ACTs) for states to use as a referenec when implementing Reasonable Available Control Technilogy (RACT) for graphic arts facilities that are covered by the Control Technologies Guidelines (CTGs), but emit less than 91 tonnes of ...

  17. Pre- and postprocessing for reservoir simulation

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Rogers, W.L.; Ingalls, L.J.; Prasad, S.J.

    1991-05-01

    This paper describes the functionality and underlying programing paradigms of Shell's simulator-related reservoir-engineering graphics system. THis system includes the simulation postprocessing programs Reservoir Display System (RDS) and Fast Reservoir Engineering Displays (FRED), a hypertext-like on-line documentation system (DOC), and a simulator input preprocessor (SIMPLSIM). RDS creates displays of reservoir simulation results. These displays represent the areal or cross-section distribution of computer reservoir parameters, such as pressure, phase saturation, or temperature. Generation of these images at real-time animation rates is discussed. FRED facilitates the creation of plot files from reservoir simulation output. The use of dynamic memory allocation, asynchronous I/O, amore » table-driven screen manager, and mixed-language (FORTRAN and C) programming are detailed. DOC is used to create and access on-line documentation for the pre-and post-processing programs and the reservoir simulators. DOC can be run by itself or can be accessed from within any other graphics or nongraphics application program. DOC includes a text editor, which is that basis for a reservoir simulation tutorial and greatly simplifies the preparation of simulator input. The use of sharable images, graphics, and the documentation file network are described. Finally, SIMPLSIM is a suite of program that uses interactive graphics in the preparation of reservoir description data for input into reservoir simulators. The SIMPLSIM user-interface manager (UIM) and its graphic interface for reservoir description are discussed.« less

  18. Process industries - graphic arts, paint, plastics, and textiles: all cousins under the skin

    NASA Astrophysics Data System (ADS)

    Simon, Frederick T.

    2002-06-01

    The origin and selection of colors in the process industries is different depending upon how the creative process is applied and what are the capabilities of the manufacturing process. The fashion industry (clothing) with its supplier of textiles is the leader of color innovation. Color may be introduced into textile products at several stages in the manufacturing process from fiber through yarn and finally into fabric. The paint industry is divided into two major applications: automotive and trades sales. Automotive colors are selected by stylists who are in the employ of the automobile manufacturers. Trade sales paint on the other hand can be decided by paint manufactureres or by invididuals who patronize custom mixing facilities. Plastics colors are for the most part decided by the industrial designers who include color as part of the design. Graphic Arts (painting) is a burgeoning industry that uses color in image reproduction and package design. Except for text, printed material in color today has become the norm rather than an exception.

  19. A New Pattern of Getting Nasty Number in Graphical Method

    NASA Astrophysics Data System (ADS)

    Sumathi, P.; Indhumathi, N.

    2018-04-01

    This paper proposed a new technique of getting nasty numbers using graphical method in linear programming problem and it has been proved for various Linear programming problems. And also some characterisation of nasty numbers is discussed in this paper.

  20. Mikado: A graphic program

    NASA Astrophysics Data System (ADS)

    Secretan, Y.

    A discussion of the modular program Mikado is presented. Mikado was developed with the goal of creating a flexible graphic tool to display and help analyze the results of finite element fluid flow computations. Mikado works on unstructured meshes, with elements of mixed geometric type, but also offers the possibility of using structured meshes. The program can be operated by both menu and mouse (interactive), or by command file (batch). Mikado is written in FORTRAN, except for a few system dependent subroutines which are in C. It runs presently on Silicon Graphics' workstations and could be easily ported to the IBM-RISC System/6000 family of workstations.

  1. Distributed 3D Information Visualization - Towards Integration of the Dynamic 3D Graphics and Web Services

    NASA Astrophysics Data System (ADS)

    Vucinic, Dean; Deen, Danny; Oanta, Emil; Batarilo, Zvonimir; Lacor, Chris

    This paper focuses on visualization and manipulation of graphical content in distributed network environments. The developed graphical middleware and 3D desktop prototypes were specialized for situational awareness. This research was done in the LArge Scale COllaborative decision support Technology (LASCOT) project, which explored and combined software technologies to support human-centred decision support system for crisis management (earthquake, tsunami, flooding, airplane or oil-tanker incidents, chemical, radio-active or other pollutants spreading, etc.). The performed state-of-the-art review did not identify any publicly available large scale distributed application of this kind. Existing proprietary solutions rely on the conventional technologies and 2D representations. Our challenge was to apply the "latest" available technologies, such Java3D, X3D and SOAP, compatible with average computer graphics hardware. The selected technologies are integrated and we demonstrate: the flow of data, which originates from heterogeneous data sources; interoperability across different operating systems and 3D visual representations to enhance the end-users interactions.

  2. Knowledge-based commodity distribution planning

    NASA Technical Reports Server (NTRS)

    Saks, Victor; Johnson, Ivan

    1994-01-01

    This paper presents an overview of a Decision Support System (DSS) that incorporates Knowledge-Based (KB) and commercial off the shelf (COTS) technology components. The Knowledge-Based Logistics Planning Shell (KBLPS) is a state-of-the-art DSS with an interactive map-oriented graphics user interface and powerful underlying planning algorithms. KBLPS was designed and implemented to support skilled Army logisticians to prepare and evaluate logistics plans rapidly, in order to support corps-level battle scenarios. KBLPS represents a substantial advance in graphical interactive planning tools, with the inclusion of intelligent planning algorithms that provide a powerful adjunct to the planning skills of commodity distribution planners.

  3. Computer-Graphics Emulation of Chemical Instrumentation: Absorption Spectrophotometers.

    ERIC Educational Resources Information Center

    Gilbert, D. D.; And Others

    1982-01-01

    Describes interactive, computer-graphics program emulating behavior of high resolution, ultraviolet-visible analog recording spectrophotometer. Graphics terminal behaves as recording absorption spectrophotometer. Objective of the emulation is study of optimization of the instrument to yield accurate absorption spectra, including…

  4. Software For Clear-Air Doppler-Radar Display

    NASA Technical Reports Server (NTRS)

    Johnston, Bruce W.

    1990-01-01

    System of software developed to present plan-position-indicator scans of clear-air Doppler radar station on color graphical cathode-ray-tube display. Designed to incorporate latest accepted standards for equipment, computer programs, and meteorological data bases. Includes use of Ada programming language, of "Graphical-Kernel-System-like" graphics interface, and of Common Doppler Radar Exchange Format. Features include portability and maintainability. Use of Ada software packages produced number of software modules reused on other related projects.

  5. Three-dimensional magnetic engineering: The programs magnus and epilog

    NASA Astrophysics Data System (ADS)

    Fan, Mingwu; Pissanetzky, Sergio

    1988-10-01

    We present the post-processor EPILOG for the well established finite element program MAGNUS for three-dimensional magnetic engineering. MAGNUS solves problems of magnetostatics with nonlinear magnetic materials, permanent magnets and electric currents, for any 3-D geometry. The two-scalar-potentials formulation of magnetostatics used by MAGNUS combines numerical accuracy and computational efficiency, and is considered state of the art. The well known program KUBIK is used as a pre-processor to describe the geometry and finite element mesh. KUBIK is highly interactive and allows the user to effectively control all geometric details. The needs of magnetic engineers, however, go far beyond the simple availability of a mathematical solution. Once the solution has been obtained by MAGNUS in the form of a continuous magnetic scalar potential function defined at every point in the solution domain, those needs are met by EPILOG. EPILOG is command operated. Commands are independent of each other and can be used in any order, or not used at all. The purpose of each command is to use the solution for the calculation of a derived quantity or the production of a plot or table. The following derived quantities can be obtained: the magnetic energy in specific regions, the magnetic force on specified conductors in space, the magnetic torque on specified conductors, the magnetic flux across a given surface in space, the inductance of a circuit, and a variety of line integrals for specified lines in space. A useful facility is the automatic calculation of harmonic multipoles averaged along the beam direction for accelerator magnets, essential for end analysis and the integral effect of the magnetic field on the beam. Graphical facilities include color plots of the shapes of the conductors, the geometry, field lines and surfaces of constant magnetic scalar potential in specified regions of space. EPILOG produces a device independent graphical metafile, which can be seen on any device by running the Graphical Kernel System GKS or some other graphics package. Another important feature of EPILOG is its ability to produce tables of quantities such as the scalar potential, the total field, the field of conductors alone, the magnetic permeability, etc. Editing options allow the user to specify where the quantities are to be tabulated, such as on equispaced points on a line or arc in space. One useful application is the evaluation of the maximum field inside conductors for superconducting magnets. The ability of EPILOG to accurately provide the magnetic field components at any given point in space is convenient for its use as input to particle tracking programs. EPILOG can easily be interfaced to such a program. EPILOG is appropriate for complicated 3-D geometries, common in wigglers and undulators, or for the analysis of ends of bending magnets, as required in the design of synchrotron light sources.

  6. Overview of implementation of DARPA GPU program in SAIC

    NASA Astrophysics Data System (ADS)

    Braunreiter, Dennis; Furtek, Jeremy; Chen, Hai-Wen; Healy, Dennis

    2008-04-01

    This paper reviews the implementation of DARPA MTO STAP-BOY program for both Phase I and II conducted at Science Applications International Corporation (SAIC). The STAP-BOY program conducts fast covariance factorization and tuning techniques for space-time adaptive process (STAP) Algorithm Implementation on Graphics Processor unit (GPU) Architectures for Embedded Systems. The first part of our presentation on the DARPA STAP-BOY program will focus on GPU implementation and algorithm innovations for a prototype radar STAP algorithm. The STAP algorithm will be implemented on the GPU, using stream programming (from companies such as PeakStream, ATI Technologies' CTM, and NVIDIA) and traditional graphics APIs. This algorithm will include fast range adaptive STAP weight updates and beamforming applications, each of which has been modified to exploit the parallel nature of graphics architectures.

  7. GRAPHICS MANAGER (GFXMGR): An interactive graphics software program for the Advanced Electronics Design (AED) graphics controller, Model 767

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Faculjak, D.A.

    1988-03-01

    Graphics Manager (GFXMGR) is menu-driven, user-friendly software designed to interactively create, edit, and delete graphics displays on the Advanced Electronics Design (AED) graphics controller, Model 767. The software runs on the VAX family of computers and has been used successfully in security applications to create and change site layouts (maps) of specific facilities. GFXMGR greatly benefits graphics development by minimizing display-development time, reducing tedium on the part of the user, and improving system performance. It is anticipated that GFXMGR can be used to create graphics displays for many types of applications. 8 figs., 2 tabs.

  8. Interactive cutting path analysis programs

    NASA Technical Reports Server (NTRS)

    Weiner, J. M.; Williams, D. S.; Colley, S. R.

    1975-01-01

    The operation of numerically controlled machine tools is interactively simulated. Four programs were developed to graphically display the cutting paths for a Monarch lathe, Cintimatic mill, Strippit sheet metal punch, and the wiring path for a Standard wire wrap machine. These programs are run on a IMLAC PDS-ID graphic display system under the DOS-3 disk operating system. The cutting path analysis programs accept input via both paper tape and disk file.

  9. Dawn Fields of View of Asteroid Vesta

    NASA Image and Video Library

    2007-01-01

    This graphic from NASA's Dawn shows fields of view of Dawn instruments from Survey orbit (red), High Altitude Mapping Orbit (green), and Low Altitude Mapping Orbit (blue) and is part of the Mission Art series from NASA's Dawn mission. http://photojournal.jpl.nasa.gov/catalog/PIA19371

  10. 5 CFR 551.209 - Creative professionals.

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ... performance of work requiring invention, imagination, originality, or talent in a recognized field of artistic or creative endeavor as opposed to routine mental, manual, mechanical, or physical work. The work..., writing, acting, and the graphic arts. The exemption does not apply to work which can be produced by a...

  11. 5 CFR 551.209 - Creative professionals.

    Code of Federal Regulations, 2013 CFR

    2013-01-01

    ... performance of work requiring invention, imagination, originality, or talent in a recognized field of artistic or creative endeavor as opposed to routine mental, manual, mechanical, or physical work. The work..., writing, acting, and the graphic arts. The exemption does not apply to work which can be produced by a...

  12. 5 CFR 551.209 - Creative professionals.

    Code of Federal Regulations, 2012 CFR

    2012-01-01

    ... performance of work requiring invention, imagination, originality, or talent in a recognized field of artistic or creative endeavor as opposed to routine mental, manual, mechanical, or physical work. The work..., writing, acting, and the graphic arts. The exemption does not apply to work which can be produced by a...

  13. WebMeV | Informatics Technology for Cancer Research (ITCR)

    Cancer.gov

    Web MeV (Multiple-experiment Viewer) is a web/cloud-based tool for genomic data analysis. Web MeV is being built to meet the challenge of exploring large public genomic data set with intuitive graphical interface providing access to state-of-the-art analytical tools.

  14. "Green" Hangtag Project Combines Design and Language Arts

    ERIC Educational Resources Information Center

    Lazaros, Edward J.; Shackelford, Ray

    2010-01-01

    Reducing water consumption and pollution are important concerns for all people. This article describes an activity--production of water conservation hangtags for hotel rooms--that provides students with information about water conservation, in addition to excellent practice with graphic communication and language skills. The activity gives…

  15. Christmas and Easter Art Programs in Elementary School.

    ERIC Educational Resources Information Center

    Duncum, Paul

    2000-01-01

    Describes art programs that were given at several elementary Australian schools focusing on Christmas and Easter. Explains that the programs are based on the accounts of the birth and death of Jesus given in the Bible. States that the programs integrate studio art, art criticism, and art history. (CMK)

  16. Innovative Technology for Teaching Introductory Astronomy

    NASA Astrophysics Data System (ADS)

    Guidry, Mike

    The application of state-of-the-art technology (primarily Java and Flash MX Actionscript on the client side and Java PHP PERL XML and SQL databasing on the server side) to the teaching of introductory astronomy will be discussed. A completely online syllabus in introductory astronomy built around more than 350 interactive animations called ""Online Journey through Astronomy"" and a new set of 20 online virtual laboratories in astronomy that we are currently developing will be used as illustration. In addition to demonstration of the technology our experience using these technologies to teach introductory astronomy to thousands of students in settings ranging from traditional classrooms to full distance learning will be summarized. Recent experiments using Java and vector graphics programming of handheld devices (Personal Digital Assistants and cell phones) with wireless wide-area connectivity for applications in astronomy education will also be described.

  17. Astronomy Simulation with Computer Graphics.

    ERIC Educational Resources Information Center

    Thomas, William E.

    1982-01-01

    "Planetary Motion Simulations" is a system of programs designed for students to observe motions of a superior planet (one whose orbit lies outside the orbit of the earth). Programs run on the Apple II microcomputer and employ high-resolution graphics to present the motions of Saturn. (Author/JN)

  18. NLEdit: A generic graphical user interface for Fortran programs

    NASA Technical Reports Server (NTRS)

    Curlett, Brian P.

    1994-01-01

    NLEdit is a generic graphical user interface for the preprocessing of Fortran namelist input files. The interface consists of a menu system, a message window, a help system, and data entry forms. A form is generated for each namelist. The form has an input field for each namelist variable along with a one-line description of that variable. Detailed help information, default values, and minimum and maximum allowable values can all be displayed via menu picks. Inputs are processed through a scientific calculator program that allows complex equations to be used instead of simple numeric inputs. A custom user interface is generated simply by entering information about the namelist input variables into an ASCII file. There is no need to learn a new graphics system or programming language. NLEdit can be used as a stand-alone program or as part of a larger graphical user interface. Although NLEdit is intended for files using namelist format, it can be easily modified to handle other file formats.

  19. Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Encarnacao, L. M.; Chuang, Yung-Yu; Stork, Andre

    2015-01-01

    With many new members joining the CG&A editorial board over the past year, and with a renewed commitment to not only document the state of the art in computer graphics research and applications but to anticipate and where possible foster future areas of scientific discourse and industrial practice, we asked editorial and advisory council members about where they see their fields of expertise going. The answers compiled here aren’t meant to be all encompassing or deterministic when it comes to the opportunities computer graphics and interactive visualization hold for the future. Instead, we aim to accomplish two things: give amore » more in-depth introduction of members of the editorial board to the CG&A readership and encourage cross-disciplinary discourse toward approaching, complementing, or disputing the visions laid out in this compilation.« less

  20. LCFM - LIVING COLOR FRAME MAKER: PC GRAPHICS GENERATION AND MANAGEMENT TOOL FOR REAL-TIME APPLICATIONS

    NASA Technical Reports Server (NTRS)

    Truong, L. V.

    1994-01-01

    Computer graphics are often applied for better understanding and interpretation of data under observation. These graphics become more complicated when animation is required during "run-time", as found in many typical modern artificial intelligence and expert systems. Living Color Frame Maker is a solution to many of these real-time graphics problems. Living Color Frame Maker (LCFM) is a graphics generation and management tool for IBM or IBM compatible personal computers. To eliminate graphics programming, the graphic designer can use LCFM to generate computer graphics frames. The graphical frames are then saved as text files, in a readable and disclosed format, which can be easily accessed and manipulated by user programs for a wide range of "real-time" visual information applications. For example, LCFM can be implemented in a frame-based expert system for visual aids in management of systems. For monitoring, diagnosis, and/or controlling purposes, circuit or systems diagrams can be brought to "life" by using designated video colors and intensities to symbolize the status of hardware components (via real-time feedback from sensors). Thus status of the system itself can be displayed. The Living Color Frame Maker is user friendly with graphical interfaces, and provides on-line help instructions. All options are executed using mouse commands and are displayed on a single menu for fast and easy operation. LCFM is written in C++ using the Borland C++ 2.0 compiler for IBM PC series computers and compatible computers running MS-DOS. The program requires a mouse and an EGA/VGA display. A minimum of 77K of RAM is also required for execution. The documentation is provided in electronic form on the distribution medium in WordPerfect format. A sample MS-DOS executable is provided on the distribution medium. The standard distribution medium for this program is one 5.25 inch 360K MS-DOS format diskette. The contents of the diskette are compressed using the PKWARE archiving tools. The utility to unarchive the files, PKUNZIP.EXE, is included. The Living Color Frame Maker tool was developed in 1992.

  1. A new version of a computer program for dynamical calculations of RHEED intensity oscillations

    NASA Astrophysics Data System (ADS)

    Daniluk, Andrzej; Skrobas, Kazimierz

    2006-01-01

    We present a new version of the RHEED program which contains a graphical user interface enabling the use of the program in the graphical environment. The presented program also contains a graphical component which enables displaying program data at run-time through an easy-to-use graphical interface. New version program summaryTitle of program: RHEEDGr Catalogue identifier: ADWV Program summary URL:http://cpc.cs.qub.ac.uk/summaries/ADWV Program obtainable from: CPC Program Library, Queen's University of Belfast, N. Ireland Catalogue identifier of previous version: ADUY Authors of the original program: A. Daniluk Does the new version supersede the original program: no Computer for which the new version is designed and others on which it has been tested: Pentium-based PC Operating systems or monitors under which the new version has been tested: Windows 9x, XP, NT Programming language used: Borland C++ Builder Memory required to execute with typical data: more than 1 MB Number of bits in a word: 64 bits Number of processors used: 1 Number of lines in distributed program, including test data, etc.: 5797 Number of bytes in distributed program, including test data, etc.: 588 121 Distribution format: tar.gz Nature of physical problem: Reflection high-energy electron diffraction (RHEED) is a very useful technique for studying growth and surface analysis of thin epitaxial structures prepared by the molecular beam epitaxy (MBE). The RHEED technique can reveal, almost instantaneously, changes either in the coverage of the sample surface by adsorbates or in the surface structure of a thin film. Method of solution: RHEED intensities are calculated within the framework of the general matrix formulation of Peng and Whelan [1] under the one-beam condition. Reasons for the new version: Responding to the user feedback we designed a graphical package that enables displaying program data at run-time through an easy-to-use graphical interface. Summary of revisions:In the present form the code is an object-oriented extension of previous version [2]. Fig. 1 shows the static structure of classes and their possible relationships (i.e. inheritance, association, aggregation and dependency) in the code. The code has been modified and optimized to compile under the C++ Builder integrated development environment (IDE). A graphical user interface (GUI) for the program has been created. The application is a standard multiple document interface (MDI) project from Builder's object repository. The MDI application spawns child window that reside within the client window; the main form contains child object. We have added an original graphical component [3] which has been tested successfully in the C++ Builder programming environment under Microsoft Windows platform. Fig. 2 shows internal structure of the component. This diagram is a graphic presentation of the static view which shows a collection of declarative model elements, such as classes, types, and their relationships. Each of the model elements shown in Fig. 2 is manifested by one header file Graph2D.h, and one code file Graph2D.cpp. Fig. 3 sets the stage by showing the package which supplies the C++ Builder elements used in the component. Installation instructions of the TGraph2D.bpk package can be found in the new distribution. The program has been constructed according to the systems development live cycle (SDLC) methodology [4]. Typical running time: The typical running time is machine and user-parameters dependent. Unusual features of the program: The program is distributed in the form of a main project RHEEDGr.bpr with associated files, and should be compiled using Borland C++ Builder compilers version 5 or later.

  2. Accounting for variations in ART program sustainability outcomes in health facilities in Uganda: a comparative case study analysis.

    PubMed

    Zakumumpa, Henry; Bennett, Sara; Ssengooba, Freddie

    2016-10-18

    Uganda implemented a national ART scale-up program at public and private health facilities between 2004 and 2009. Little is known about how and why some health facilities have sustained ART programs and why others have not sustained these interventions. The objective of the study was to identify facilitators and barriers to the long-term sustainability of ART programs at six health facilities in Uganda which received donor support to commence ART between 2004 and 2009. A case-study approach was adopted. Six health facilities were purposively selected for in-depth study from a national sample of 195 health facilities across Uganda which participated in an earlier study phase. The six health facilities were placed in three categories of sustainability; High Sustainers (2), Low Sustainers (2) and Non- Sustainers (2). Semi-structured interviews with ART Clinic managers (N = 18) were conducted. Questionnaire data were analyzed (N = 12). Document review augmented respondent data. Based on the data generated, across-case comparative analyses were performed. Data were collected between February and June 2015. Several distinguishing features were found between High Sustainers, and Low and Non-Sustainers' ART program characteristics. High Sustainers had larger ART programs with higher staffing and patient volumes, a broader 'menu' of ART services and more stable program leadership compared to the other cases. High Sustainers associated sustained ART programs with multiple funding streams, robust ART program evaluation systems and having internal and external program champions. Low and Non Sustainers reported similar barriers of shortage and attrition of ART-proficient staff, low capacity for ART program reporting, irregular and insufficient supply of ARV drugs and a lack of alignment between ART scale-up and their for-profit orientation in three of the cases. We found that ART program sustainability was embedded in a complex system involving dynamic interactions between internal (program champion, staffing strength, M &E systems, goal clarity) and external drivers (donors, ARVs supply chain, patient demand). ART program sustainability contexts were distinguished by the size of health facility and ownership-type. The study's implications for health systems strengthening in resource-limited countries are discussed.

  3. Graphics-Printing Program For The HP Paintjet Printer

    NASA Technical Reports Server (NTRS)

    Atkins, Victor R.

    1993-01-01

    IMPRINT utility computer program developed to print graphics specified in raster files by use of Hewlett-Packard Paintjet(TM) color printer. Reads bit-mapped images from files on UNIX-based graphics workstation and prints out three different types of images: wire-frame images, solid-color images, and gray-scale images. Wire-frame images are in continuous tone or, in case of low resolution, in random gray scale. In case of color images, IMPRINT also prints by use of default palette of solid colors. Written in C language.

  4. Interactive computer programs for the graphic analysis of nucleotide sequence data.

    PubMed Central

    Luckow, V A; Littlewood, R K; Rownd, R H

    1984-01-01

    A group of interactive computer programs have been developed which aid in the collection and graphical analysis of nucleotide and protein sequence data. The programs perform the following basic functions: a) enter, edit, list, and rearrange sequence data; b) permit automatic entry of nucleotide sequence data directly from an autoradiograph into the computer; c) search for restriction sites or other specified patterns and plot a linear or circular restriction map, or print their locations; d) plot base composition; e) analyze homology between sequences by plotting a two-dimensional graphic matrix; and f) aid in plotting predicted secondary structures of RNA molecules. PMID:6546437

  5. User's manual for EZPLOT version 5.5: A FORTRAN program for 2-dimensional graphic display of data

    NASA Technical Reports Server (NTRS)

    Garbinski, Charles; Redin, Paul C.; Budd, Gerald D.

    1988-01-01

    EZPLOT is a computer applications program that converts data resident on a file into a plot displayed on the screen of a graphics terminal. This program generates either time history or x-y plots in response to commands entered interactively from a terminal keyboard. Plot parameters consist of a single independent parameter and from one to eight dependent parameters. Various line patterns, symbol shapes, axis scales, text labels, and data modification techniques are available. This user's manual describes EZPLOT as it is implemented on the Ames Research Center, Dryden Research Facility ELXSI computer using DI-3000 graphics software tools.

  6. Program Helps Generate And Manage Graphics

    NASA Technical Reports Server (NTRS)

    Truong, L. V.

    1994-01-01

    Living Color Frame Maker (LCFM) computer program generates computer-graphics frames. Graphical frames saved as text files, in readable and disclosed format, easily retrieved and manipulated by user programs for wide range of real-time visual information applications. LCFM implemented in frame-based expert system for visual aids in management of systems. Monitoring, diagnosis, and/or control, diagrams of circuits or systems brought to "life" by use of designated video colors and intensities to symbolize status of hardware components (via real-time feedback from sensors). Status of systems can be displayed. Written in C++ using Borland C++ 2.0 compiler for IBM PC-series computers and compatible computers running MS-DOS.

  7. Statistical Image Properties in Large Subsets of Traditional Art, Bad Art, and Abstract Art

    PubMed Central

    Redies, Christoph; Brachmann, Anselm

    2017-01-01

    Several statistical image properties have been associated with large subsets of traditional visual artworks. Here, we investigate some of these properties in three categories of art that differ in artistic claim and prestige: (1) Traditional art of different cultural origin from established museums and art collections (oil paintings and graphic art of Western provenance, Islamic book illustration and Chinese paintings), (2) Bad Art from two museums that collect contemporary artworks of lesser importance (© Museum Of Bad Art [MOBA], Somerville, and Official Bad Art Museum of Art [OBAMA], Seattle), and (3) twentieth century abstract art of Western provenance from two prestigious museums (Tate Gallery and Kunstsammlung Nordrhein-Westfalen). We measured the following four statistical image properties: the fractal dimension (a measure relating to subjective complexity); self-similarity (a measure of how much the sections of an image resemble the image as a whole), 1st-order entropy of edge orientations (a measure of how uniformly different orientations are represented in an image); and 2nd-order entropy of edge orientations (a measure of how independent edge orientations are across an image). As shown previously, traditional artworks of different styles share similar values for these measures. The values for Bad Art and twentieth century abstract art show a considerable overlap with those of traditional art, but we also identified numerous examples of Bad Art and abstract art that deviate from traditional art. By measuring statistical image properties, we quantify such differences in image composition for the first time. PMID:29118692

  8. Statistical Image Properties in Large Subsets of Traditional Art, Bad Art, and Abstract Art.

    PubMed

    Redies, Christoph; Brachmann, Anselm

    2017-01-01

    Several statistical image properties have been associated with large subsets of traditional visual artworks. Here, we investigate some of these properties in three categories of art that differ in artistic claim and prestige: (1) Traditional art of different cultural origin from established museums and art collections (oil paintings and graphic art of Western provenance, Islamic book illustration and Chinese paintings), (2) Bad Art from two museums that collect contemporary artworks of lesser importance (© Museum Of Bad Art [MOBA], Somerville, and Official Bad Art Museum of Art [OBAMA], Seattle), and (3) twentieth century abstract art of Western provenance from two prestigious museums (Tate Gallery and Kunstsammlung Nordrhein-Westfalen). We measured the following four statistical image properties: the fractal dimension (a measure relating to subjective complexity); self-similarity (a measure of how much the sections of an image resemble the image as a whole), 1st-order entropy of edge orientations (a measure of how uniformly different orientations are represented in an image); and 2nd-order entropy of edge orientations (a measure of how independent edge orientations are across an image). As shown previously, traditional artworks of different styles share similar values for these measures. The values for Bad Art and twentieth century abstract art show a considerable overlap with those of traditional art, but we also identified numerous examples of Bad Art and abstract art that deviate from traditional art. By measuring statistical image properties, we quantify such differences in image composition for the first time.

  9. Program for Generating Graphs and Charts

    NASA Technical Reports Server (NTRS)

    Ackerson, C. T.

    1986-01-01

    Office Automation Pilot (OAP) Graphics Database system offers IBM personal computer user assistance in producing wide variety of graphs and charts and convenient data-base system, called chart base, for creating and maintaining data associated with graphs and charts. Thirteen different graphics packages available. Access graphics capabilities obtained in similar manner. User chooses creation, revision, or chartbase-maintenance options from initial menu; Enters or modifies data displayed on graphic chart. OAP graphics data-base system written in Microsoft PASCAL.

  10. "Using" Computer Graphic Representations to Promote Learning in Elementary Science Courses

    ERIC Educational Resources Information Center

    Lazaros, Edward J.; Spotts, Thomas H.

    2009-01-01

    This interdisciplinary activity promotes science, technology, and language arts and is well suited for upper elementary grade students. In the activity, students' research about a teacher-assigned weather phenomenon facilitates their study of the weather. When they have completed their research, students word process a paper summarizing their…

  11. The Changing Business Environment: Implications for Vocational Curricula. State-of-the-Art Paper.

    ERIC Educational Resources Information Center

    Smith, E. Ray; Stallard, John J.

    The widespread use of the micro/personal computer and related technological advancements are having important impacts on information management in the modern electronic office. Some of the most common software applications include word processing, spread sheet analysis, data management, graphics, and communications. Ancillary hardware/software…

  12. 16 CFR § 1303.3 - Exemptions.

    Code of Federal Regulations, 2013 CFR

    2013-01-01

    ...-CONTAINING PAINT AND CERTAIN CONSUMER PRODUCTS BEARING LEAD-CONTAINING PAINT § 1303.3 Exemptions. (a) The... signal word is required) and the following statement: “Contains Lead. Dried Film of This Paint May Be... coatings. (3) Graphic art coatings (i.e., products marketed solely for application on billboards, road...

  13. Knacktive: Answering a Call for More Interdisciplinary, Collaborative, Educational Experiences

    ERIC Educational Resources Information Center

    Shadinger, David; Toomey, Deborah

    2014-01-01

    Knacktive is a one-term course that incorporates a highly select group of undergraduate students and replicates the intense teamwork atmosphere of a technology-oriented, professional marketing communication agency. As an interdisciplinary learning opportunity, Knacktive melds students from five disciplines--including art and graphic design,…

  14. AMPAC as an intelligent communication core for printing process

    NASA Astrophysics Data System (ADS)

    Mishina, Hiromichi; Yuasa, Tomonori

    2000-12-01

    The feature analysis of the conventional exchange format used in the field of the graphic arts is performed. It becomes clear from this consideration that most standard defining the transmission format have too strict limitations to adapt for the communication required in the creative and flexible work.

  15. Rhizomatic Explorations in Curriculum

    ERIC Educational Resources Information Center

    Smitka, Julie A. M.

    2012-01-01

    A visual and theatrical exercise anchored in the Grades 11 and 12 Ontario Curriculum for Media Arts and Interdisciplinary Studies was enacted and recorded as individual experiences of each participant. The event was re-mastered in a graphic representation that depicts the forces, pushes and pulls of curriculum and students' needs which educators…

  16. High performance interactive graphics for shower reconstruction in HPC, the DELPHI barrel electromagnetic calorimeter

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Stanescu, C.

    1990-08-01

    Complex software for shower reconstruction in DELPHI barrel electromagnetic calorimeter which deals, for each event, with great amounts of information, due to the high spatial resolution of this detector, needs powerful verification tools. An interactive graphics program, running on high performance graphics display system Whizzard 7555 from Megatek, was developed to display the logical steps in showers and their axes reconstruction. The program allows both operations on the image in real-time (rotation, translation and zoom) and the use of non-geometrical criteria to modify it (as the use of energy) thresholds for the representation of the elements that compound the showersmore » (or of the associated lego plots). For this purpose graphics objects associated to user parameters were defined. Instancing and modelling features of the native graphics library were extensively used.« less

  17. The Graphical User Interface: Crisis, Danger, and Opportunity.

    ERIC Educational Resources Information Center

    Boyd, L. H.; And Others

    1990-01-01

    This article describes differences between the graphical user interface and traditional character-based interface systems, identifies potential problems posed by graphic computing environments for blind computer users, and describes some programs and strategies that are being developed to provide access to those environments. (Author/JDD)

  18. Teaching Heat Exchanger Network Synthesis Using Interactive Microcomputer Graphics.

    ERIC Educational Resources Information Center

    Dixon, Anthony G.

    1987-01-01

    Describes the Heat Exchanger Network Synthesis (HENS) program used at Worcester Polytechnic Institute (Massachusetts) as an aid to teaching the energy integration step in process design. Focuses on the benefits of the computer graphics used in the program to increase the speed of generating and changing networks. (TW)

  19. KINPLOT: An Interactive Pharmacokinetics Graphics Program for Digital Computers.

    ERIC Educational Resources Information Center

    Wilson, Robert C.; And Others

    1982-01-01

    Inability to see the relevance of mathematics to understanding the time course of drugs in the body may discourage interest in pharmacokinetics. A UNC-developed computer graphics simulation program helps visualize the nature of pharmacokinetic-patient interactions, generates classroom handouts, and is used in the pharmaceuticals industry to…

  20. [Computer graphic display of retinal examination results. Software improving the quality of documenting fundus changes].

    PubMed

    Jürgens, Clemens; Grossjohann, Rico; Czepita, Damian; Tost, Frank

    2009-01-01

    Graphic documentation of retinal examination results in clinical ophthalmological practice is often depicted using pictures or in handwritten form. Popular software products used to describe changes in the fundus do not vary much from simple graphic programs that enable to insert, scale and edit basic graphic elements such as: a circle, rectangle, arrow or text. Displaying the results of retinal examinations in a unified way is difficult to achieve. Therefore, we devised and implemented modern software tools for this purpose. A computer program enabling to quickly and intuitively form graphs of the fundus, that can be digitally archived or printed was created. Especially for the needs of ophthalmological clinics, a set of standard digital symbols used to document the results of retinal examinations was developed and installed in a library of graphic symbols. These symbols are divided into the following categories: preoperative, postoperative, neovascularization, retinopathy of prematurity. The appropriate symbol can be selected with a click of the mouse and dragged-and-dropped on the canvas of the fundus. Current forms of documenting results of retinal examinations are unsatisfactory, due to the fact that they are time consuming and imprecise. Unequivocal interpretation is difficult or in some cases impossible. Using the developed computer program a sketch of the fundus can be created much more quickly than by hand drawing. Additionally the quality of the medica documentation using a system of well described and standardized symbols will be enhanced. (1) Graphic symbols used to document the results of retinal examinations are a part of everyday clinical practice. (2) The designed computer program will allow quick and intuitive graphical creation of fundus sketches that can be either digitally archived or printed.

  1. A Quantitative Analysis of an Arts Program

    ERIC Educational Resources Information Center

    Gallagher, Faustina

    2013-01-01

    This study assessed the relationship of an Arts Summer Learning Program (Arts Program) to student academic performance and college readiness. A North Texas school district collaborated with a research-based Arts Program in 2010, and a new approach was implemented in the summer school program for low-performing students who had failed courses in…

  2. ModelMate - A graphical user interface for model analysis

    USGS Publications Warehouse

    Banta, Edward R.

    2011-01-01

    ModelMate is a graphical user interface designed to facilitate use of model-analysis programs with models. This initial version of ModelMate supports one model-analysis program, UCODE_2005, and one model software program, MODFLOW-2005. ModelMate can be used to prepare input files for UCODE_2005, run UCODE_2005, and display analysis results. A link to the GW_Chart graphing program facilitates visual interpretation of results. ModelMate includes capabilities for organizing directories used with the parallel-processing capabilities of UCODE_2005 and for maintaining files in those directories to be identical to a set of files in a master directory. ModelMate can be used on its own or in conjunction with ModelMuse, a graphical user interface for MODFLOW-2005 and PHAST.

  3. Transportable Applications Environment (TAE) Plus: A NASA user interface development and management system

    NASA Technical Reports Server (NTRS)

    Szczur, Martha R.

    1991-01-01

    The transportable Applications Environment Plus (TAE Plus), developed at the NASA Goddard Space FLight Center, is a portable, What you see is what you get (WYSIWYG) user interface development and management system. Its primary objective is to provide an integrated software environment that allows interactive prototyping and development of graphical user interfaces, as well as management of the user interface within the operational domain. TAE Plus is being applied to many types of applications, and what TAE Plus provides, how the implementation has utilizes state-of-the-art technologies within graphic workstations, and how it has been used both within and without NASA are discussed.

  4. A new theory on children's drawings: Analyzing the role of emotion and movement in graphical development.

    PubMed

    Quaglia, Rocco; Longobardi, Claudio; Iotti, Nathalie O; Prino, Laura E

    2015-05-01

    The aim of this paper is to develop a new understanding of children's drawings and to provide ideas for future research in early childhood. Starting from classic theories on child graphical development, we proceed to analyze them and provide our own views on the subject. We will also recount a number of relevant empirical studies that appear to validate our theory. Our belief is that emotion and self-expression through movement play a key role in the development of child art, and that this may be already visible during the scribbling stage of drawing. Copyright © 2015 Elsevier Inc. All rights reserved.

  5. A new force in the battle against light pollution

    NASA Astrophysics Data System (ADS)

    Mizon, R.

    2009-02-01

    A powerful new force in the ever-growing army of those concerned enough to publicly express their opposition to light pollution is Daniel Nixon. Thirty-year-old Daniel, of Wickford, Essex, studied Graphic Design at South East Essex College, Southend, and graduated with a BA (Hons). He is now busily forging a career as a freelance graphic designer. From early on, a special aspect of Dan's work has been what might be termed an "art attack" on light pollution, and in 2008 July he won the coveted Green Award for the best ecological project at the New Designers' Exhibition at the Business Design Centre in London.

  6. Communication Arts Curriculum: A Model Program. Revised.

    ERIC Educational Resources Information Center

    Tamaqua Area School District, PA.

    This publication describes, in three sections, a high school Communication Arts Curriculum (CAC) program designed to further students' communication skills as they participate in student-centered learning activities in the fine arts, the practical arts, and the performing arts. "Program Operation" includes a course outline and inventories for…

  7. Graphics Flutter Analysis Methods, an interactive computing system at Lockheed-California Company

    NASA Technical Reports Server (NTRS)

    Radovcich, N. A.

    1975-01-01

    An interactive computer graphics system, Graphics Flutter Analysis Methods (GFAM), was developed to complement FAMAS, a matrix-oriented batch computing system, and other computer programs in performing complex numerical calculations using a fully integrated data management system. GFAM has many of the matrix operation capabilities found in FAMAS, but on a smaller scale, and is utilized when the analysis requires a high degree of interaction between the engineer and computer, and schedule constraints exclude the use of batch entry programs. Applications of GFAM to a variety of preliminary design, development design, and project modification programs suggest that interactive flutter analysis using matrix representations is a feasible and cost effective computing tool.

  8. Model for mapping settlements

    DOEpatents

    Vatsavai, Ranga Raju; Graesser, Jordan B.; Bhaduri, Budhendra L.

    2016-07-05

    A programmable media includes a graphical processing unit in communication with a memory element. The graphical processing unit is configured to detect one or more settlement regions from a high resolution remote sensed image based on the execution of programming code. The graphical processing unit identifies one or more settlements through the execution of the programming code that executes a multi-instance learning algorithm that models portions of the high resolution remote sensed image. The identification is based on spectral bands transmitted by a satellite and on selected designations of the image patches.

  9. 77 FR 58141 - Public Buildings Service; Information Collection; Art-in-Architecture Program National Artist...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2012-09-19

    ... Buildings Service; Information Collection; Art-in- Architecture Program National Artist Registry (GSA Form... regarding Art-in Architecture Program National Artist Registry (GSA Form 7437). The Art-in-Architecture...-Architecture & Fine Arts Division (PCAC), 1800 F Street NW., Room 3305, Washington, DC 20405, at telephone(202...

  10. Promoting School Art: A Practical Approach.

    ERIC Educational Resources Information Center

    Dunn, Phillip C.; And Others

    This publication provides art educators with a plan for becoming effective advocates for school art programming and management. Chapter 1 is designed to stimulate change in programs that train art educators, to offer practical guidelines and techniques for obtaining operational support for school art programs, and to describe various marketing…

  11. Not only Chauvet: dating Aurignacian rock art in Altxerri B Cave (northern Spain).

    PubMed

    González-Sainz, C; Ruiz-Redondo, A; Garate-Maidagan, D; Iriarte-Avilés, E

    2013-10-01

    The discovery and first dates of the paintings in Grotte Chauvet provoked a new debate on the origin and characteristics of the first figurative Palaeolithic art. Since then, other art ensembles in France and Italy (Aldène, Fumane, Arcy-sur-Cure and Castanet) have enlarged our knowledge of graphic activity in the early Upper Palaeolithic. This paper presents a chronological assessment of the Palaeolithic parietal ensemble in Altxerri B (northern Spain). When the study began in 2011, one of our main objectives was to determine the age of this pictorial phase in the cave. Archaeological, geological and stylistic evidence, together with radiometric dates, suggest an Aurignacian chronology for this art. The ensemble in Altxerri B can therefore be added to the small but growing number of sites dated in this period, corroborating the hypothesis of more complex and varied figurative art than had been supposed in the early Upper Palaeolithic. Copyright © 2013 Elsevier Ltd. All rights reserved.

  12. Graphical User Interface Programming in Introductory Computer Science.

    ERIC Educational Resources Information Center

    Skolnick, Michael M.; Spooner, David L.

    Modern computing systems exploit graphical user interfaces for interaction with users; as a result, introductory computer science courses must begin to teach the principles underlying such interfaces. This paper presents an approach to graphical user interface (GUI) implementation that is simple enough for beginning students to understand, yet…

  13. The feasibility of using computer graphics in environmental evaluations : interim report, documenting historic site locations using computer graphics.

    DOT National Transportation Integrated Search

    1981-01-01

    This report describes a method for locating historic site information using a computer graphics program. If adopted for use by the Virginia Department of Highways and Transportation, this method should significantly reduce the time now required to de...

  14. A Laboratory Application of Microcomputer Graphics.

    ERIC Educational Resources Information Center

    Gehring, Kalle B.; Moore, John W.

    1983-01-01

    A PASCAL graphics and instrument interface program for a Z80/S-100 based microcomputer was developed. The computer interfaces to a stopped-flow spectrophotometer replacing a storage oscilloscope and polaroid camera. Applications of this system are discussed, indicating that graphics and analog-to-digital boards have transformed the computer into…

  15. Advanced Visualization and Interactive Display Rapid Innovation and Discovery Evaluation Research Program task 8: Survey of WEBGL Graphics Engines

    DTIC Science & Technology

    2015-01-01

    1 3.0 Methods, Assumptions, and Procedures ...18 4.6.3. LineUp Web... Procedures A search of the internet looking at web sites specializing in graphics, graphics engines, web browser applications, and games was conducted to

  16. The Graphical User Interface Crisis: Danger and Opportunity.

    ERIC Educational Resources Information Center

    Boyd, Lawrence H.; And Others

    This paper examines graphic computing environments, identifies potential problems in providing access to blind people, and describes programs and strategies being developed to provide this access. The paper begins with an explanation of how graphic user interfaces differ from character-based systems in their use of pixels, visual metaphors such as…

  17. Graphic Design: A Career Guide and Education Directory.

    ERIC Educational Resources Information Center

    Poggenpohl, Sharon Helmer, Ed.

    This guide aims to help students make informed decisions about careers in graphic design. The guide defines the purpose and practice of the graphic design field and identifies the strong link between effective educational programs and effective professional practices. Suggestions are given for evaluating schools and potential employers. Comments…

  18. Graphic Communications Objectives. Career Education. DS Manual 2860.1.

    ERIC Educational Resources Information Center

    Dependents Schools (DOD), Washington, DC.

    This instructional guide provides materials for a program in the Department of Defense Dependents Schools designed to provide the high school student with the opportunity to explore graphic communications. Introductory materials include the philosophy of graphic communications, organization and numbering code, and use of symbols. The general and…

  19. Young Children and Turtle Graphics Programming: Understanding Turtle Commands.

    ERIC Educational Resources Information Center

    Cuneo, Diane O.

    The LOGO programing language developed for children includes a set of primitive graphics commands that control the displacement and rotation of a display screen cursor called a turtle. The purpose of this study was to examine 4- to 7-year-olds' understanding of single turtle commands as transformations that connect turtle states and to…

  20. GRASP - A Prototype Interactive Graphic Sawing Program - (Forest Products Journal)

    Treesearch

    Luis G. Occeña; Daniel L. Schmoldt

    1996-01-01

    A versatile microcomputer-based interactive graphics sawing program has been developed as a tool for modeling various hardwood processes, from bucking and topping to log sawing, lumber edging, secondary processing, and even veneering. The microcomputer platform makes the tool affordable and accessible. A solid modeling basis provides the tool with a sound geometrical...

  1. GRASP - A Prototype Interactive Graphic Sawing Program - (MU-IE Technical Report)

    Treesearch

    Luis G. Occeña; Daniel L. Schmoldt

    1995-01-01

    A versatile microcomputer-based interactive graphics program has been developed as a tool for modeling various hardwood processes, from bucking and topping to log sawing, lumber edging, secondary processing, even veneering. The microcomputer platform makes the tool affordable and accessible.A solid modeling basis provides the tool with a sound geometrical and...

  2. Cockpit weather graphics using mobile satellite communications

    NASA Astrophysics Data System (ADS)

    Seth, Shashi

    Many new companies are pushing state-of-the-art technology to bring a revolution in the cockpits of General Aviation (GA) aircraft. The vision, according to Dr. Bruce Holmes - the Assistant Director for Aeronautics at National Aeronautics and Space Administration's (NASA) Langley Research Center, is to provide such an advanced flight control system that the motor and cognitive skills you use to drive a car would be very similar to the ones you would use to fly an airplane. We at ViGYAN, Inc., are currently developing a system called the Pilot Weather Advisor (PWxA), which would be a part of such an advanced technology flight management system. The PWxA provides graphical depictions of weather information in the cockpit of aircraft in near real-time, through the use of broadcast satellite communications. The purpose of this system is to improve the safety and utility of GA aircraft operations. Considerable effort is being extended for research in the design of graphical weather systems, notably the works of Scanlon and Dash. The concept of providing pilots with graphical depictions of weather conditions, overlaid on geographical and navigational maps, is extremely powerful.

  3. Cockpit weather graphics using mobile satellite communications

    NASA Technical Reports Server (NTRS)

    Seth, Shashi

    1993-01-01

    Many new companies are pushing state-of-the-art technology to bring a revolution in the cockpits of General Aviation (GA) aircraft. The vision, according to Dr. Bruce Holmes - the Assistant Director for Aeronautics at National Aeronautics and Space Administration's (NASA) Langley Research Center, is to provide such an advanced flight control system that the motor and cognitive skills you use to drive a car would be very similar to the ones you would use to fly an airplane. We at ViGYAN, Inc., are currently developing a system called the Pilot Weather Advisor (PWxA), which would be a part of such an advanced technology flight management system. The PWxA provides graphical depictions of weather information in the cockpit of aircraft in near real-time, through the use of broadcast satellite communications. The purpose of this system is to improve the safety and utility of GA aircraft operations. Considerable effort is being extended for research in the design of graphical weather systems, notably the works of Scanlon and Dash. The concept of providing pilots with graphical depictions of weather conditions, overlaid on geographical and navigational maps, is extremely powerful.

  4. Transputer parallel processing at NASA Lewis Research Center

    NASA Technical Reports Server (NTRS)

    Ellis, Graham K.

    1989-01-01

    The transputer parallel processing lab at NASA Lewis Research Center (LeRC) consists of 69 processors (transputers) that can be connected into various networks for use in general purpose concurrent processing applications. The main goal of the lab is to develop concurrent scientific and engineering application programs that will take advantage of the computational speed increases available on a parallel processor over the traditional sequential processor. Current research involves the development of basic programming tools. These tools will help standardize program interfaces to specific hardware by providing a set of common libraries for applications programmers. The thrust of the current effort is in developing a set of tools for graphics rendering/animation. The applications programmer currently has two options for on-screen plotting. One option can be used for static graphics displays and the other can be used for animated motion. The option for static display involves the use of 2-D graphics primitives that can be called from within an application program. These routines perform the standard 2-D geometric graphics operations in real-coordinate space as well as allowing multiple windows on a single screen.

  5. Rhorix: An interface between quantum chemical topology and the 3D graphics program blender

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Mills, Matthew J. L.; Sale, Kenneth L.; Simmons, Blake A.

    Journal of Computational Chemistry Published by Wiley Periodicals, Inc. Chemical research is assisted by the creation of visual representations that map concepts (such as atoms and bonds) to 3D objects. These concepts are rooted in chemical theory that predates routine solution of the Schrödinger equation for systems of interesting size. The method of Quantum Chemical Topology (QCT) provides an alternative, parameter-free means to understand chemical phenomena directly from quantum mechanical principles. Representation of the topological elements of QCT has lagged behind the best tools available. Here, we describe a general abstraction (and corresponding file format) that permits the definition ofmore » mappings between topological objects and their 3D representations. Possible mappings are discussed and a canonical example is suggested, which has been implemented as a Python “Add-On” named Rhorix for the state-of-the-art 3D modeling program Blender. This allows chemists to use modern drawing tools and artists to access QCT data in a familiar context. Finally, a number of examples are discussed..« less

  6. Rhorix: An interface between quantum chemical topology and the 3D graphics program blender

    PubMed Central

    Sale, Kenneth L.; Simmons, Blake A.; Popelier, Paul L. A.

    2017-01-01

    Chemical research is assisted by the creation of visual representations that map concepts (such as atoms and bonds) to 3D objects. These concepts are rooted in chemical theory that predates routine solution of the Schrödinger equation for systems of interesting size. The method of Quantum Chemical Topology (QCT) provides an alternative, parameter‐free means to understand chemical phenomena directly from quantum mechanical principles. Representation of the topological elements of QCT has lagged behind the best tools available. Here, we describe a general abstraction (and corresponding file format) that permits the definition of mappings between topological objects and their 3D representations. Possible mappings are discussed and a canonical example is suggested, which has been implemented as a Python “Add‐On” named Rhorix for the state‐of‐the‐art 3D modeling program Blender. This allows chemists to use modern drawing tools and artists to access QCT data in a familiar context. A number of examples are discussed. © 2017 The Authors. Journal of Computational Chemistry Published by Wiley Periodicals, Inc. PMID:28857244

  7. Work stealing for GPU-accelerated parallel programs in a global address space framework: WORK STEALING ON GPU-ACCELERATED SYSTEMS

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Arafat, Humayun; Dinan, James; Krishnamoorthy, Sriram

    Task parallelism is an attractive approach to automatically load balance the computation in a parallel system and adapt to dynamism exhibited by parallel systems. Exploiting task parallelism through work stealing has been extensively studied in shared and distributed-memory contexts. In this paper, we study the design of a system that uses work stealing for dynamic load balancing of task-parallel programs executed on hybrid distributed-memory CPU-graphics processing unit (GPU) systems in a global-address space framework. We take into account the unique nature of the accelerator model employed by GPUs, the significant performance difference between GPU and CPU execution as a functionmore » of problem size, and the distinct CPU and GPU memory domains. We consider various alternatives in designing a distributed work stealing algorithm for CPU-GPU systems, while taking into account the impact of task distribution and data movement overheads. These strategies are evaluated using microbenchmarks that capture various execution configurations as well as the state-of-the-art CCSD(T) application module from the computational chemistry domain.« less

  8. Work stealing for GPU-accelerated parallel programs in a global address space framework

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Arafat, Humayun; Dinan, James; Krishnamoorthy, Sriram

    Task parallelism is an attractive approach to automatically load balance the computation in a parallel system and adapt to dynamism exhibited by parallel systems. Exploiting task parallelism through work stealing has been extensively studied in shared and distributed-memory contexts. In this paper, we study the design of a system that uses work stealing for dynamic load balancing of task-parallel programs executed on hybrid distributed-memory CPU-graphics processing unit (GPU) systems in a global-address space framework. We take into account the unique nature of the accelerator model employed by GPUs, the significant performance difference between GPU and CPU execution as a functionmore » of problem size, and the distinct CPU and GPU memory domains. We consider various alternatives in designing a distributed work stealing algorithm for CPU-GPU systems, while taking into account the impact of task distribution and data movement overheads. These strategies are evaluated using microbenchmarks that capture various execution configurations as well as the state-of-the-art CCSD(T) application module from the computational chemistry domain« less

  9. Rhorix: An interface between quantum chemical topology and the 3D graphics program blender

    DOE PAGES

    Mills, Matthew J. L.; Sale, Kenneth L.; Simmons, Blake A.; ...

    2017-08-31

    Journal of Computational Chemistry Published by Wiley Periodicals, Inc. Chemical research is assisted by the creation of visual representations that map concepts (such as atoms and bonds) to 3D objects. These concepts are rooted in chemical theory that predates routine solution of the Schrödinger equation for systems of interesting size. The method of Quantum Chemical Topology (QCT) provides an alternative, parameter-free means to understand chemical phenomena directly from quantum mechanical principles. Representation of the topological elements of QCT has lagged behind the best tools available. Here, we describe a general abstraction (and corresponding file format) that permits the definition ofmore » mappings between topological objects and their 3D representations. Possible mappings are discussed and a canonical example is suggested, which has been implemented as a Python “Add-On” named Rhorix for the state-of-the-art 3D modeling program Blender. This allows chemists to use modern drawing tools and artists to access QCT data in a familiar context. Finally, a number of examples are discussed..« less

  10. AiGERM: A logic programming front end for GERM

    NASA Technical Reports Server (NTRS)

    Hashim, Safaa H.

    1990-01-01

    AiGerm (Artificially Intelligent Graphical Entity Relation Modeler) is a relational data base query and programming language front end for MCC (Mission Control Center)/STP's (Space Test Program) Germ (Graphical Entity Relational Modeling) system. It is intended as an add-on component of the Germ system to be used for navigating very large networks of information. It can also function as an expert system shell for prototyping knowledge-based systems. AiGerm provides an interface between the programming language and Germ.

  11. 77 FR 58313 - Revisions to the California State Implementation Plan, San Diego County, Antelope Valley and...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2012-09-20

    ..., closures and coils, from graphic arts operations, from the provision of sampling and testing facilities... Provision of Sampling and Revised 03/21/01....... 05/31/01 Testing Facilities. AVAQMD 1168 Adhesive and... District (1) Rule 205, ``Provision of Sampling and Testing Facilities,'' revised on March 21, 2001...

  12. The Emerging Genre of Data Comics.

    PubMed

    Bach, Benjamin; Riche, Nathalie Henry; Carpendale, Sheelagh; Pfister, Hanspeter

    2017-01-01

    As we increasingly rely on data to understand our world, and as problems require global solutions, we need to effectively communicate that data to help people make informed decisions. The special Art on Graphics article explores the potential of data comics and their unique ability to communicate both data and context via compelling visual storytelling.

  13. Books Worth Reading: Engaging Material--Comics in the Classroom

    ERIC Educational Resources Information Center

    Hall, Justin R.

    2011-01-01

    Comic books and graphic novels are one of the newest fully fledged art forms, a vibrant, hybrid medium birthed in America and brimming with all the wildly experimental vigor of youth. Traditionally associated with children's narratives and the object of condescension and ridicule, they have only recently captured academic attention. What is…

  14. The King and I

    ERIC Educational Resources Information Center

    Gallagher, Mary Grace

    2009-01-01

    This year marks the 40th anniversary of the first Coretta Scott King Book Award, which encourages "the artistic expression of the black experience via literature and the graphic arts." The award, which began honoring illustrators in 1974, added the John Steptoe Award for New Talent in 1995. No doubt, past King award winners like Sharon Flake,…

  15. ARCHITECTURE FOR ADULT EDUCATION. A GRAPHIC GUIDE FOR THOSE WHO ARE PLANNING PHYSICAL FACILITIES FOR ADULT EDUCATION.

    ERIC Educational Resources Information Center

    BECKER, JOHN W.

    THIS BOOK IS DESIGNED PARTICULARLY FOR THOSE PLANNING PHYSICAL FACILITIES FOR ADULT EDUCATION. FLOOR PLANS, PHOTOGRAPHS AND DISCUSSION ARE GIVEN FOR BUILDINGS USED FOR HOSPITALS, HEALTH CENTERS, INDUSTRY, ELEMENTARY SCHOOLS, HIGH SCHOOLS, COLLEGE BUILDINGS, FINE ARTS, LIBRARIES, RECREATION COMMUNITY CENTERS, AND ADULT EDUCATION. COPIES OF THIS…

  16. Perry Lake, Delaware River, Kansas, Cultural Resources Sample Survey of Shoreline Areas.

    DTIC Science & Technology

    1982-09-01

    they lived by hunting large ani- mals, now extinct, such as the mammoth, with finely made stone weapons. Paleolithic Period characterized by man’s use...with another stone or with a bone or piece of wood. Petroglyph Inscription or incision on a rock graphic in nature. Photogranmetry The art and

  17. Stamp of Approval

    ERIC Educational Resources Information Center

    Swanson, Joan; Curtis, David

    1977-01-01

    In an age of exquisite graphic art, perhaps the most universally viewed examples are to be found in the commemorative stamps issued by the Postal Service. At Corona del Mar High School, Newport Beach, California, students cooperated to design a stamp and display their work before the public. They therefore learn how the Postal Service selects a…

  18. Maps, Distortion, and Meaning. Resource Paper No. 75-4.

    ERIC Educational Resources Information Center

    Monmonier, Mark S.

    The document is designed to help map readers comprehend the uses and limitations of maps. Intended predominantly for college students of geography, graphic arts, and public communication, the resource paper should also be of general interest to informed citizens and map enthusiasts. The document is presented in six chapters. Chapter I discusses…

  19. Comic Relief for White River Junction

    ERIC Educational Resources Information Center

    Sturm, James

    2005-01-01

    When the author decided to start a college for cartoonists in Vermont, he knew he would be tapping into an unprecedented excitement about graphic novels in the literary, publishing and art worlds. What he did not know was that he would also be tapping into the energy swirling around New England's so-called "Creative Economy," which…

  20. The Graphic Novel Classroom: POWerful Teaching and Learning with Images

    ERIC Educational Resources Information Center

    Bakis, Maureen

    2011-01-01

    Could you use a superhero to teach reading, writing, critical thinking, and problem solving? While seeking the answer, secondary language arts teacher Maureen Bakis discovered a powerful pedagogy that teaches those skills and more. The amazingly successful results prompted her to write this practical guide that shows middle and high school…

  1. Using STELLA Simulation Models to Teach Natural Resource Economics

    ERIC Educational Resources Information Center

    Dissanayake, Sahan T. M.

    2016-01-01

    In this article, the author discusses how graphical simulation models created using STELLA software can be used to present natural resource systems in an intuitive way in undergraduate natural resource economics classes based on his experiences at a leading research university, a state university, and a leading liberal arts college in the United…

  2. The Oxford Picture Dictionary. Beginning Workbook.

    ERIC Educational Resources Information Center

    Fuchs, Marjorie

    The beginning workbook of the Oxford Picture Dictionary is in full color and offers vocabulary reinforcement activities that correspond page for page with the dictionary. Clear and simple instructions with examples make it suitable for independent use in the classroom or at home. The workbook has up-to-date art and graphics, explaining over 3700…

  3. Teaching Isn't Such a Bad Profession (Accounts).

    ERIC Educational Resources Information Center

    Rightmyer, Jack

    1990-01-01

    Recounts the reaction of a withdrawn ninth grader in a lower-level English class who began participating in class discussions after receiving a response to a letter he wrote to author Stephen King. Notes that the student, now a graphics arts major at a state university, still corresponds with his English teacher. (RS)

  4. Exponential series approaches for nonparametric graphical models

    NASA Astrophysics Data System (ADS)

    Janofsky, Eric

    Markov Random Fields (MRFs) or undirected graphical models are parsimonious representations of joint probability distributions. This thesis studies high-dimensional, continuous-valued pairwise Markov Random Fields. We are particularly interested in approximating pairwise densities whose logarithm belongs to a Sobolev space. For this problem we propose the method of exponential series which approximates the log density by a finite-dimensional exponential family with the number of sufficient statistics increasing with the sample size. We consider two approaches to estimating these models. The first is regularized maximum likelihood. This involves optimizing the sum of the log-likelihood of the data and a sparsity-inducing regularizer. We then propose a variational approximation to the likelihood based on tree-reweighted, nonparametric message passing. This approximation allows for upper bounds on risk estimates, leverages parallelization and is scalable to densities on hundreds of nodes. We show how the regularized variational MLE may be estimated using a proximal gradient algorithm. We then consider estimation using regularized score matching. This approach uses an alternative scoring rule to the log-likelihood, which obviates the need to compute the normalizing constant of the distribution. For general continuous-valued exponential families, we provide parameter and edge consistency results. As a special case we detail a new approach to sparse precision matrix estimation which has statistical performance competitive with the graphical lasso and computational performance competitive with the state-of-the-art glasso algorithm. We then describe results for model selection in the nonparametric pairwise model using exponential series. The regularized score matching problem is shown to be a convex program; we provide scalable algorithms based on consensus alternating direction method of multipliers (ADMM) and coordinate-wise descent. We use simulations to compare our method to others in the literature as well as the aforementioned TRW estimator.

  5. CompuLung: a multimedia CBL on pulmonary auscultation.

    PubMed Central

    Mangione, S.; Dennis, S.

    1992-01-01

    Cardio-pulmonary auscultation, a time honored art, is suffering a declining interest caused by competing diagnostic technology and inadequate training of physicians. Overreliance on diagnostic technology is expensive, not cost-effective and bound to lead to loss of our clinical heritage. We need novel methods to teach and revive this art. Computer-Based Learning (CBL), particularly multimedia supporting graphics plus sound-and-motion pictures, appears to be ideally suited for teaching and sharpening this skill. We present in this paper a multimedia CBL ("CompuLung"), that provides the user with a comprehensive and interactive tutorial on pulmonary auscultation. PMID:1482999

  6. Applied Art in Trade and Industrial Education.

    ERIC Educational Resources Information Center

    King, Annie; Zirkle, Chris

    Ohio Hi-Point Joint Vocational School (JVS) has developed a comprehensive art program within the vocational setting. Selected trade and industrial programs at the school, as well as programs in agriculture and home economics, incorporate art instruction. The goals of the applied art program are as follows: to give students the opportunity to…

  7. A statistical data analysis and plotting program for cloud microphysics experiments

    NASA Technical Reports Server (NTRS)

    Jordan, A. J.

    1981-01-01

    The analysis software developed for atmospheric cloud microphysics experiments conducted in the laboratory as well as aboard a KC-135 aircraft is described. A group of four programs was developed and implemented on a Hewlett Packard 1000 series F minicomputer running under HP's RTE-IVB operating system. The programs control and read data from a MEMODYNE Model 3765-8BV cassette recorder, format the data on the Hewlett Packard disk subsystem, and generate statistical data (mean, variance, standard deviation) and voltage and engineering unit plots on a user selected plotting device. The programs are written in HP FORTRAN IV and HP ASSEMBLY Language with the graphics software using the HP 1000 Graphics. The supported plotting devices are the HP 2647A graphics terminal, the HP 9872B four color pen plotter, and the HP 2608A matrix line printer.

  8. IMP: Interactive mass properties program. Volume 1: Program description

    NASA Technical Reports Server (NTRS)

    Stewart, W. A.

    1976-01-01

    A method of computing a weights and center of gravity analysis of a flight vehicle using interactive graphical capabilities of the Adage 340 computer is described. The equations used to calculate area, volume, and mass properties are based on elemental surface characteristics. The input/output methods employ the graphic support of the Adage computer. Several interactive program options are available for analyzing the mass properties of a vehicle. These options are explained.

  9. A modern approach to storing of 3D geometry of objects in machine engineering industry

    NASA Astrophysics Data System (ADS)

    Sokolova, E. A.; Aslanov, G. A.; Sokolov, A. A.

    2017-02-01

    3D graphics is a kind of computer graphics which has absorbed a lot from the vector and raster computer graphics. It is used in interior design projects, architectural projects, advertising, while creating educational computer programs, movies, visual images of parts and products in engineering, etc. 3D computer graphics allows one to create 3D scenes along with simulation of light conditions and setting up standpoints.

  10. Empirical Studies of the Value of Algorithm Animation in Algorithm Understanding

    DTIC Science & Technology

    1993-08-01

    defines program visualization as "the use of the technology of interactive graphics and the crafts of graphic design , typography , animation and...classroom, considerable thought must go into the design of the animation. Guidelines exist for the design of interfaces and for the design of graphical presen...principles are learned which may be applied to several related problem situations. 2.3 Design of Pictures To obtain the maximum benefit of graphics

  11. For What Purpose the Arts? An Analysis of the Mission Statements of Urban Arts High Schools in Canada and the United States

    ERIC Educational Resources Information Center

    Gaztambide-Fernández, Rubén; Nicholls, Rachael; Arráiz-Matute, Alexandra

    2016-01-01

    While general arts programs have declined in many schools across the United States and Canada, the number of specialized art programs in public secondary schools has swelled since the 1980s. While this increase is often celebrated by arts educators, questions about the justification of specialized arts programs are rarely raised, and their value…

  12. Zap! Pow! Wham!: Comics, Graphic Novels, and Education.

    ERIC Educational Resources Information Center

    Barron, Daniel D.

    1991-01-01

    Discussion of the use of comic books and graphic novels in school and public libraries highlights the role of school library media programs; how to use comics and graphic novels in teaching; the Japanese use of comic books; their use in literacy education; and the influence of comics on reading habits. (LRW)

  13. Adolescents and "Autographics": Reading and Writing Coming-of-Age Graphic Novels

    ERIC Educational Resources Information Center

    Hughes, Janette Michelle; King, Alyson; Perkins, Peggy; Fuke, Victor

    2011-01-01

    Students at two different sites (a 12th-grade English class focused on workplace preparation and an alternative program for students who had been expelled from school) read graphic novels and, using ComicLife software, created their own graphic sequences called "autographics" based on their personal experiences. The authors explore how…

  14. Exploring Graphic Design. A Short Course in Desktop Publishing.

    ERIC Educational Resources Information Center

    Stanley, MLG

    This course in desktop publishing contains seven illustrated modules designed to meet the following objectives: (1) use a desktop publishing program to explore advanced topics in graphic design; (2) learn about typography and how to make design decisions on the use of typestyles; (3) learn basic principles in graphic communications and apply them…

  15. Attitudes and Motivation of Students in an Introductory Technical Graphics Course: A Meta-Analysis Study

    ERIC Educational Resources Information Center

    Ernst, Jeremy V.; Clark, Aaron C.

    2012-01-01

    Students in introductory engineering graphics courses at North Carolina State University (NCSU) were asked to complete surveys to help educators and administrators understand their attitudes toward learning and their motivation to learn. Analyses of the completed surveys provided the Graphic Communications Program at NCSU with an understanding of…

  16. ART TEACHING GUIDE--HAWAII, KINDERGARTEN THROUGH GRADE 12.

    ERIC Educational Resources Information Center

    VAN PIERA, LURENE H.; AND OTHERS

    ART IS AN IMPORTANT PART OF A BALANCED PROGRAM FOR THE TOTAL CULTURAL DEVELOPMENT OF EVERY STUDENT. THIS MANUAL SUGGESTS RESOURCES FOR DEVELOPING AN EFFECTIVE ART PROGRAM. AN ART PROGRAM SHOULD BE BASED ON THE NEEDS, INTERESTS, AND EXPERIENCES OF THE PUPIL, THEREFORE, THIS GUIDE IS ORGANIZED BY ART AREAS RATHER THAN BY GRADE LEVEL. THIS MANUAL CAN…

  17. Going Global and Getting Graphic: Critical Multicultural Citizenship Education in an Afterschool Program for Immigrant and Refugee Girls

    ERIC Educational Resources Information Center

    Park, Jie Y.

    2016-01-01

    This qualitative case study reports on the experiences of six recent-arrival immigrant and refugee girls as they participated in an afterschool program designed to promote critical multicultural citizenship through graphic novels. Analysis of discourse data revealed how the girls explored the interdependence among nation-states and wrestled with…

  18. ANALYSIS/PLOT: a graphics package for use with the SORT/ANALYSIS data bases

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sady, C.A.

    1983-08-01

    This report describes a graphics package that is used with the SORT/ANALYSIS data bases. The data listed by the SORT/ANALYSIS program can be presented in pie, bar, line, or Gantt chart form. Instructions for the use of the plotting program and descriptions of the subroutines are given in the report.

  19. Sigma 2 Graphic Display Software Program Description

    NASA Technical Reports Server (NTRS)

    Johnson, B. T.

    1973-01-01

    A general purpose, user oriented graphic support package was implemented. A comprehensive description of the two software components comprising this package is given: Display Librarian and Display Controller. These programs have been implemented in FORTRAN on the XDS Sigma 2 Computer Facility. This facility consists of an XDS Sigma 2 general purpose computer coupled to a Computek Display Terminal.

  20. Automatic programming of simulation models

    NASA Technical Reports Server (NTRS)

    Schroer, Bernard J.; Tseng, Fan T.; Zhang, Shou X.; Dwan, Wen S.

    1990-01-01

    The concepts of software engineering were used to improve the simulation modeling environment. Emphasis was placed on the application of an element of rapid prototyping, or automatic programming, to assist the modeler define the problem specification. Then, once the problem specification has been defined, an automatic code generator is used to write the simulation code. The following two domains were selected for evaluating the concepts of software engineering for discrete event simulation: manufacturing domain and a spacecraft countdown network sequence. The specific tasks were to: (1) define the software requirements for a graphical user interface to the Automatic Manufacturing Programming System (AMPS) system; (2) develop a graphical user interface for AMPS; and (3) compare the AMPS graphical interface with the AMPS interactive user interface.

  1. Interactive graphical system for small-angle scattering analysis of polydisperse systems

    NASA Astrophysics Data System (ADS)

    Konarev, P. V.; Volkov, V. V.; Svergun, D. I.

    2016-09-01

    A program suite for one-dimensional small-angle scattering analysis of polydisperse systems and multiple data sets is presented. The main program, POLYSAS, has a menu-driven graphical user interface calling computational modules from ATSAS package to perform data treatment and analysis. The graphical menu interface allows one to process multiple (time, concentration or temperature-dependent) data sets and interactively change the parameters for the data modelling using sliders. The graphical representation of the data is done via the Winteracter-based program SASPLOT. The package is designed for the analysis of polydisperse systems and mixtures, and permits one to obtain size distributions and evaluate the volume fractions of the components using linear and non-linear fitting algorithms as well as model-independent singular value decomposition. The use of the POLYSAS package is illustrated by the recent examples of its application to study concentration-dependent oligomeric states of proteins and time kinetics of polymer micelles for anticancer drug delivery.

  2. The Capabilities of the Graphical Observation Scheduling System (GROSS) as Used by the Astro-2 Spacelab Mission

    NASA Technical Reports Server (NTRS)

    Phillips, Shaun

    1996-01-01

    The Graphical Observation Scheduling System (GROSS) and its functionality and editing capabilities are reported on. The GROSS system was developed as a replacement for a suite of existing programs and associated processes with the aim of: providing a software tool that combines the functionality of several of the existing programs, and provides a Graphical User Interface (GUI) that gives greater data visibility and editing capabilities. It is considered that the improved editing capability provided by this approach enhanced the efficiency of the second astronomical Spacelab mission's (ASTRO-2) mission planning.

  3. Visual and Performing Arts: Restoring the Balance.

    ERIC Educational Resources Information Center

    Farr, Sam

    This Speaker's Task Force on Arts Education report indicates that arts programs in California schools are on the decline. A drop in student enrollment in the arts and school expenditures for the arts is exacerbated by budget crises that result in cuts to existing art programs. Although a general lack of comprehensive and integrated arts education…

  4. Art Programming for Older Adults: What's Out There?

    ERIC Educational Resources Information Center

    Barret, Diane B.

    1993-01-01

    Reviews professional literature on developments in art education for older adults since 1980. Describes programs at the national, state, and local levels that emphasize either the crafts or fine arts approach to art education. Recommends programs that promote creative thinking and self-expression. (CFR)

  5. Industrial Arts Program Goals and Competencies.

    ERIC Educational Resources Information Center

    1974

    The first section of the manual on secondary level industrial arts goal and competencies concerns the ALIVE (Allied Learning Vocational Exploration) Program, a student-managed, individualized learning program involving art, home economics, and industrial arts in a team instruction approach. It provides goals, competencies, and performance…

  6. LODVIEW: a computer program for the graphical evaluation of lod score results in exclusion mapping of human disease genes.

    PubMed

    Hildebrandt, F; Pohlmann, A; Omran, H

    1993-12-01

    For linkage analysis projects aimed at mapping hereditary disease genes in humans, hundreds of highly polymorphic microsatellite markers which can be typed by PCR (PCR markers) have become available. With this technical improvement, the availability of a technique allowing for transparency in the handling of rapidly generated lod score data is becoming important. We present a computer program LODVIEW for the graphical representation of lod score data. It is designed for the input of lod score data generated with the LINKAGE package or similar programs. LODVIEW consists of 24 preformatted files, one for each chromosome. Each file contains a table for the input of lod score data and a file for the graphical representation of the data, which will show automatically any entry that is made in the respective input table. The program provides the user with published PCR marker information pre-entered into a table and graph at the correct positions corresponding to the genetic distances between markers. The graphical display of LODVIEW allows for the rapid evaluation of lod score results calculated from PCR markers on each chromosome. The following information can be obtained from the graphical display at one glance: (i) Regions of exclusion (Z(theta) < -2) and nonexclusion, (ii) markers with positive lod scores, (iii) the distribution of positive and negative lod scores among the families examined (indication of genetic heterogeneity), (iv) multipoint lod scores, and (v) the availability of PCR markers in regions of interest. The program is continually updated for novel PCR marker information from the literature. The program will help to efficiently monitor and direct the progress of exclusion mapping projects.

  7. Developing an Exemplary Fine Arts Program: A Multiple Case-Study of Three Private Institutions of Higher Education

    ERIC Educational Resources Information Center

    Filippelli, James Anthony

    2014-01-01

    This study intended to identify commonalities of fine arts programs at selected private liberal arts colleges and universities in order to ultimately develop an exemplary fine arts program in a similar setting. This study searched for answers to three research questions within the context of art, music, dance, and theatre. The first research…

  8. Advanced software development workstation. Engineering scripting language graphical editor: DRAFT design document

    NASA Technical Reports Server (NTRS)

    1991-01-01

    The Engineering Scripting Language (ESL) is a language designed to allow nonprogramming users to write Higher Order Language (HOL) programs by drawing directed graphs to represent the program and having the system generate the corresponding program in HOL. The ESL system supports user generation of HOL programs through the manipulation of directed graphs. The components of this graphs (nodes, ports, and connectors) are objects each of which has its own properties and property values. The purpose of the ESL graphical editor is to allow the user to create or edit graph objects which represent programs.

  9. First Year Engineering Graphics Curricula in Major Engineering Colleges.

    ERIC Educational Resources Information Center

    Meyers, Frederick D.

    2000-01-01

    Investigates the commonalities and differences of graphics programs among nine universities in the United States by analyzing the course structure and reviewing attendance and course syllabi. (Author/YDS)

  10. Art Partners: Art and the Artist/the Person and the Medium [and] Art Partners: Curriculum Guide.

    ERIC Educational Resources Information Center

    Cranford Board of Education, NJ.

    The program description and curriculum for Art Partners, a Cranford, New Jersey, after-school program to meet the needs of artistically talented children in grades 3-6, are provided. The program description includes information on: a suggested sequence of activities for 38 sessions, program organization, the artist-in-residence component, area art…

  11. Career Guidance Continuum.

    ERIC Educational Resources Information Center

    Varmecky, John A.

    1989-01-01

    Describes the art career guidance programs at Johnstown High School (Pennsylvania). Programs include high school art students' visits to elementary and junior high schools, an "Artist at Work" exhibit at a shopping mall, and an art career guide for high school students. The programs have increased interest in art careers from grade…

  12. Multibody dynamics model building using graphical interfaces

    NASA Technical Reports Server (NTRS)

    Macala, Glenn A.

    1989-01-01

    In recent years, the extremely laborious task of manually deriving equations of motion for the simulation of multibody spacecraft dynamics has largely been eliminated. Instead, the dynamicist now works with commonly available general purpose dynamics simulation programs which generate the equations of motion either explicitly or implicitly via computer codes. The user interface to these programs has predominantly been via input data files, each with its own required format and peculiarities, causing errors and frustrations during program setup. Recent progress in a more natural method of data input for dynamics programs: the graphical interface, is described.

  13. Off-line robot programming and graphical verification of path planning

    NASA Technical Reports Server (NTRS)

    Tonkay, Gregory L.

    1989-01-01

    The objective of this project was to develop or specify an integrated environment for off-line programming, graphical path verification, and debugging for robotic systems. Two alternatives were compared. The first was the integration of the ASEA Off-line Programming package with ROBSIM, a robotic simulation program. The second alternative was the purchase of the commercial product IGRIP. The needs of the RADL (Robotics Applications Development Laboratory) were explored and the alternatives were evaluated based on these needs. As a result, IGRIP was proposed as the best solution to the problem.

  14. Groundwater Resources Assessment under the Pressures of Humanity and Climate Changes

    Treesearch

    Bret Bruce; Diana Allen; Henrique Chaves; Gordon Grant; Gualbert Oude Essink; Henk Kooi; Ian White; Jason Gurdak; Jay Famiglietti; Jose Luis Martin-Bordes; Kevin Hiscock; Matthew Rodell; Neno Kukuric; Peter B. McMahon; Richard Taylor; Timothy Green; Yoseph Yechieli

    2008-01-01

    Given the vision and mission statements for GRAPHIC above, this document provides an updated framework for the GRAPHIC program. The approach to addressing global issues under the GRAPHIC umbrella involves case studies designed to cover a broad range of the identified Subjects, Methods, and Regions. Interdependencies of factors and processes affecting subsurface water...

  15. RADIK: An Interactive Graphics and Text Editor.

    DTIC Science & Technology

    RADIK is an interactive graphics and text editing system designed for use with an ADAGE AGT/10 graphics computer, either in a stand-alone mode, or in...designing RADIK . A brief summary of results and applications is presented and implementation of RADIK is proposed. Assembly language computer programs developed during the work are appended for reference. (Author)

  16. Graphic Novels, Web Comics, and Creator Blogs: Examining Product and Process

    ERIC Educational Resources Information Center

    Carter, James Bucky

    2011-01-01

    Young adult literature (YAL) of the late 20th and early 21st century is exploring hybrid forms with growing regularity by embracing textual conventions from sequential art, video games, film, and more. As well, Web-based technologies have given those who consume YAL more immediate access to authors, their metacognitive creative processes, and…

  17. NOAA Photo Library - Meet the Photographers/Frank Ruopoli

    Science.gov Websites

    Services Center since 1997. Frank earned a B.F.A. in Graphic Design at the Savannah College of Art and Design in 1993. As a designer, he helps package complex scientific information into useful products for /illustrator, his work includes design and layouts for print publications, exhibits, web pages, and multi-media

  18. Preschoolers as Authors: Literacy Learning in the Social World of the Classroom.

    ERIC Educational Resources Information Center

    Rowe, Deborah Wells

    A study examined how children's understanding and use of written language and graphic/constructive art are embedded in the social world of their classrooms and how they explore the potential of communication systems (specifically, what socio-psychological strategies they use). Subjects were 21 3- and 4-year-old children of faculty and staff at a…

  19. Creating a Powerful Learning Environment with Networked Mobile Learning Devices

    ERIC Educational Resources Information Center

    Crawford, Valerie M.

    2007-01-01

    Highly mobile devices can make important information available to teachers in real-time, anywhere in the classroom, and in the form of easy-to-read graphical displays that support classroom decision making. By supporting such important teaching activities, we can create a high-performance classroom that supports teachers and the art of teaching,…

  20. Persuasive Writing with Mobile-Based Graphic Organizers in Inclusive Classrooms across the Curriculum

    ERIC Educational Resources Information Center

    Regan, Kelley; Evmenova, Anya S.; Good, Kevin; Legget, Alicia; Ahn, Soo Y.; Gafurov, Boris; Mastropieri, Margo

    2018-01-01

    As writing instruction expands beyond the language arts classroom, students with disabilities, English language learners, and others who struggle with writing continue to need support with written expression. A timely practice to support student writing is the use of technology. This study used a quasi-experimental group design to examine the…

  1. Does Digitized Virtual Space Allow for Effective Learning in Creating Environments for Theatrical Productions?

    ERIC Educational Resources Information Center

    Magruder, Lewis

    2016-01-01

    Learning how to transform an empty space into one alive with dramatic possibilities is one of the challenges facing students in several disciplines--for example, graphic design, filmmaking, gaming, architecture, interior design, visual arts, and designing and directing for the theatre. The author, a professor of directing for the theatre,…

  2. Blind Eyes, Innuendo and the Politics of Design: A Reply to Clive Chizlett.

    ERIC Educational Resources Information Center

    Kinross, Robin

    1994-01-01

    Criticizes an article in an earlier issue of this journal concerning Otto Neurath. Argues against the notion that Neurath was a communist and an agent of Soviet propaganda. Suggests that the previous article's dichotomy that graphic information is either hard science or pure art prevents an understanding of the subject. (RS)

  3. Zolotopia: A New Classic for Design

    ERIC Educational Resources Information Center

    Payne, Janet

    2007-01-01

    While working on a graphic design job at FAO Schwartz, entrepreneurs Sandra Higashi and Byron Glaser recognized a need for something new in toys. The result was the birth of Zolo, an innovative, interactive toy, designed and produced by Higashi and Glaser and distributed by the Museum of Modern Art (MoMA) in New York. The initial idea for Zolo…

  4. A Personal Vision Quest: Learning To Think Like an Artist.

    ERIC Educational Resources Information Center

    Dake, Dennis M.

    Using the metaphoric story device of two tribes, one that builds their culture around words and the other which depends primarily on visual perception, this paper suggests a distinctive mental paradigm at work within the society of artists, who pursue visual literacy through graphic ideation. The author discusses his education in art and his…

  5. 40 CFR 52.2479 - Contents of the federally approved, State submitted implementation plan.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... Perchloroethylene dry cleaning systems [02/19/91] 173-490-204 Graphic arts systems [02/19/91] 173-490-205 Surface...] 450 Emission Standards—Forward [04/14/93] 451 Emission of Air Contaminant—Visual Standards [10/13/94] 452 Motor Vehicle Visual Standard [04/14/93, except section .5] 455 Emission of Particulate Matter [04...

  6. Maestro: Work Together as a Team and Think Like the Reader.

    ERIC Educational Resources Information Center

    Nelson, Terry

    2003-01-01

    Explains that the maestro concept is an approach to integrating writing, editing, and visual communication. Notes that the goal of the maestro concept is to find agreement on the best way to package a story, photos, art, and graphics for the reader. Concludes that the maestro team helps beginning journalism students become better verbal and visual…

  7. Art In Movement: New Directions in Animation.

    ERIC Educational Resources Information Center

    Halas, John; Manvell, Roger

    Thanks to film, graphic artists can now create over time as well as in space. An essay discusses the influence of cinema on still paintings (e.g., Duchamp's "Nude Descending a Staircase" and the increasing combination of animation and live action in films. New techniques that are available in animation and in special visual effects are explained,…

  8. Accelerating Monte Carlo simulations with an NVIDIA ® graphics processor

    NASA Astrophysics Data System (ADS)

    Martinsen, Paul; Blaschke, Johannes; Künnemeyer, Rainer; Jordan, Robert

    2009-10-01

    Modern graphics cards, commonly used in desktop computers, have evolved beyond a simple interface between processor and display to incorporate sophisticated calculation engines that can be applied to general purpose computing. The Monte Carlo algorithm for modelling photon transport in turbid media has been implemented on an NVIDIA ® 8800 GT graphics card using the CUDA toolkit. The Monte Carlo method relies on following the trajectory of millions of photons through the sample, often taking hours or days to complete. The graphics-processor implementation, processing roughly 110 million scattering events per second, was found to run more than 70 times faster than a similar, single-threaded implementation on a 2.67 GHz desktop computer. Program summaryProgram title: Phoogle-C/Phoogle-G Catalogue identifier: AEEB_v1_0 Program summary URL:http://cpc.cs.qub.ac.uk/summaries/AEEB_v1_0.html Program obtainable from: CPC Program Library, Queen's University, Belfast, N. Ireland Licensing provisions: Standard CPC licence, http://cpc.cs.qub.ac.uk/licence/licence.html No. of lines in distributed program, including test data, etc.: 51 264 No. of bytes in distributed program, including test data, etc.: 2 238 805 Distribution format: tar.gz Programming language: C++ Computer: Designed for Intel PCs. Phoogle-G requires a NVIDIA graphics card with support for CUDA 1.1 Operating system: Windows XP Has the code been vectorised or parallelized?: Phoogle-G is written for SIMD architectures RAM: 1 GB Classification: 21.1 External routines: Charles Karney Random number library. Microsoft Foundation Class library. NVIDA CUDA library [1]. Nature of problem: The Monte Carlo technique is an effective algorithm for exploring the propagation of light in turbid media. However, accurate results require tracing the path of many photons within the media. The independence of photons naturally lends the Monte Carlo technique to implementation on parallel architectures. Generally, parallel computing can be expensive, but recent advances in consumer grade graphics cards have opened the possibility of high-performance desktop parallel-computing. Solution method: In this pair of programmes we have implemented the Monte Carlo algorithm described by Prahl et al. [2] for photon transport in infinite scattering media to compare the performance of two readily accessible architectures: a standard desktop PC and a consumer grade graphics card from NVIDIA. Restrictions: The graphics card implementation uses single precision floating point numbers for all calculations. Only photon transport from an isotropic point-source is supported. The graphics-card version has no user interface. The simulation parameters must be set in the source code. The desktop version has a simple user interface; however some properties can only be accessed through an ActiveX client (such as Matlab). Additional comments: The random number library used has a LGPL ( http://www.gnu.org/copyleft/lesser.html) licence. Running time: Runtime can range from minutes to months depending on the number of photons simulated and the optical properties of the medium. References:http://www.nvidia.com/object/cuda_home.html. S. Prahl, M. Keijzer, Sl. Jacques, A. Welch, SPIE Institute Series 5 (1989) 102.

  9. Visualizing Geoscience Concepts Through Textbook Art (Invited)

    NASA Astrophysics Data System (ADS)

    Marshak, S.

    2013-12-01

    Many, if not most, college students taking an introductory geoscience course purchase, borrow, download, or rent one of several commercial textbooks currently available. Art used in such books has evolved significantly over the past three decades. Concepts once conveyed only by black-and-white line drawings, drawn by hand in ink, have gradually been replaced by full-color images produced digitally. Multiple high-end graphics programs, when used in combination, can yield images with super-realistic textures and palettes so that, in effect, anything that a book author wants to be drawn can be drawn. Because of the time and skill level involved in producing the art, the process commonly involves professional artists. In order to produce high-quality geoscience art that can help students (who are, by definition, non-experts) understand concepts, develop geoscience intuition, and hone their spatial-visualization skills, an author must address two problems. First, design a figure which can convey complex concepts through visual elements that resonate with students. Second, communicate the concepts to a professional artist who does not necessarily have personal expertise in geoscience, so that the figure rendered is both technically correct and visually engaging. The ultimate goal of geoscience art in textbooks is to produce an image that avoids unnecessary complexity that could distract from the art's theme, includes sufficient realism for a non-expert to relate the image to the real world, provides a personal context in which to interpret the figure, and has a layout that conveys relationships among multiple components of the art so that the art tells a coherent story. To accomplish this goal, a chain of choices--about perspective, sizes, colors, texture, labeling, captioning, line widths, and fonts--must be made in collaboration between the author and artist. In the new world of computer-aided learning, figures must also be able to work both on the computer screen and on the printed page. This requires layering figures so that fonts, labeling, and line weights can be changed easily to be optimized for different uses. The art in a textbook serves as an equal partner, with the text, to provide a narrative of ideas. Different students learn in different ways--some by reading, some by listening, some by doing, and some by seeing. In geoscience, where so many concepts are visual, art remains a key to understanding, and serves an effective means to help students see what a geoscientist sees.

  10. A Monthly Water-Balance Model Driven By a Graphical User Interface

    USGS Publications Warehouse

    McCabe, Gregory J.; Markstrom, Steven L.

    2007-01-01

    This report describes a monthly water-balance model driven by a graphical user interface, referred to as the Thornthwaite monthly water-balance program. Computations of monthly water-balance components of the hydrologic cycle are made for a specified location. The program can be used as a research tool, an assessment tool, and a tool for classroom instruction.

  11. Case Studies of Liberal Arts Computer Science Programs

    ERIC Educational Resources Information Center

    Baldwin, D.; Brady, A.; Danyluk, A.; Adams, J.; Lawrence, A.

    2010-01-01

    Many undergraduate liberal arts institutions offer computer science majors. This article illustrates how quality computer science programs can be realized in a wide variety of liberal arts settings by describing and contrasting the actual programs at five liberal arts colleges: Williams College, Kalamazoo College, the State University of New York…

  12. Rapid Assessment of Agility for Conceptual Design Synthesis

    NASA Technical Reports Server (NTRS)

    Biezad, Daniel J.

    1996-01-01

    This project consists of designing and implementing a real-time graphical interface for a workstation-based flight simulator. It is capable of creating a three-dimensional out-the-window scene of the aircraft's flying environment, with extensive information about the aircraft's state displayed in the form of a heads-up-display (HUD) overlay. The code, written in the C programming language, makes calls to Silicon Graphics' Graphics Library (GL) to draw the graphics primitives. Included in this report is a detailed description of the capabilities of the code, including graphical examples, as well as a printout of the code itself

  13. Increasingly artful. Applying commercial marketing communication techniques to family planning communication.

    PubMed

    Williams, J R

    1992-08-01

    Family planning (FP) and social marketing messages must utilize the rules concerning artfulness developed in the private sector for effective communication in the mass media around the world. They have to compete for the attention of television program viewers accustomed to receiving hundreds of 30-second messages. There are some rules essential to any effective communication program: 1) Command attention. In the US over 1350 different mass media messages vie for attention every single day. FP messages are sensitive, but dullness and passivity is not a requisite. 2) Clarify the message, and keep it simple and direct. Mixed messages equal less effective communication. 3) Communicate a benefit. Consumers do not only buy products, they buy expectations of benefits. 4) Consistency counts. The central message should remain consistent to allow the evaluation of its effectiveness, but execution should vary from time to time and medium to medium. 5) Cater to the heart and the head. Effective communication offers real emotional values. 6) Create trust. Words, graphics, sounds, and casting in the campaign should support 1 central key promise to a single prime prospect. 7) Call for action. Both commercial and social marketing campaigns can calculate results by quantifiable measurement of sales (of condoms) transactions (the number of IUD insertions), floor traffic (clinic visits), attitude shifts, and behavior change. The PRO-PATER Vasectomy Campaign of 1988 in Sao Paulo, Brazil successfully used the above rules for effective communication. During the 1st 2 months of the campaign, phone calls increased by over 300%, new clients by 97%, and actual vasectomies performed by 79%.

  14. An interactive graphics program for manipulation and display of panel method geometry

    NASA Technical Reports Server (NTRS)

    Hall, J. F.; Neuhart, D. H.; Walkley, K. B.

    1983-01-01

    Modern aerodynamic panel methods that handle large, complex geometries have made evident the need to interactively manipulate, modify, and view such configurations. With this purpose in mind, the GEOM program was developed. It is a menu driven, interactive program that uses the Tektronix PLOT 10 graphics software to display geometry configurations which are characterized by an abutting set of networks. These networks are composed of quadrilateral panels which are described by the coordinates of their corners. GEOM is divided into fourteen executive controlled functions. These functions are used to build configurations, scale and rotate networks, transpose networks defining M and N lines, graphically display selected networks, join and split networks, create wake networks, produce symmetric images of networks, repanel and rename networks, display configuration cross sections, and output network geometry in two formats. A data base management system is used to facilitate data transfers in this program. A sample session illustrating various capabilities of the code is included as a guide to program operation.

  15. Mathematical Investigations Using Logo. Part Two.

    ERIC Educational Resources Information Center

    Brown, Ken

    1986-01-01

    Programs (using Logo) developed by children to produce multiples, the Fibonacci series, and square numbers are presented, with graphical representations of functions introduced. Another investigation involves drawing a circle using turtle graphics. (MNS)

  16. User's instructions for the GE cardiovascular model to simulate LBNP and tilt experiments, with graphic capabilities

    NASA Technical Reports Server (NTRS)

    1974-01-01

    The present form of this cardiovascular model simulates both 1-g and zero-g LBNP (lower body negative pressure) experiments and tilt experiments. In addition, the model simulates LBNP experiments at any body angle. The model is currently accessible on the Univac 1110 Time-Shared System in an interactive operational mode. Model output may be in tabular form and/or graphic form. The graphic capabilities are programmed for the Tektronix 4010 graphics terminal and the Univac 1110.

  17. DOE Office of Scientific and Technical Information (OSTI.GOV)

    Burge, S.W.

    This report describes the FORCE2 flow program input, output, and the graphical post-processor. The manual describes the steps for creating the model, executing the programs and processing the results into graphical form. The FORCE2 post-processor was developed as an interactive program written in FORTRAN-77. It uses the Graphical Kernel System (GKS) graphics standard recently adopted by International Organization for Standardization, ISO, and American National Standards Institute, ANSI, and, therefore, can be used with many terminals. The post-processor vas written with Calcomp subroutine calls and is compatible with Tektkonix terminals and Calcomp and Nicolet pen plotters. B&W has been developing themore » FORCE2 code as a general-purpose tool for flow analysis of B&W equipment. The version of FORCE2 described in this manual was developed under the sponsorship of ASEA-Babcock as part of their participation in the joint R&D venture, ``Erosion of FBC Heat Transfer Tubes,`` and is applicable to the analyses of bubbling fluid beds. This manual is the principal documentation for program usage and is segmented into several sections to facilitate usage. In Section 2.0 the program is described, including assumptions, capabilities, limitations and uses, program status and location, related programs and program hardware and software requirements. Section 3.0 is a quick user`s reference guide for preparing input, executing FORCE2, and using the post-processor. Section 4.0 is a detailed description of the FORCE2 input. In Section 5.0, FORCE2 output is summarized. Section 6.0 contains a sample application, and Section 7.0 is a detailed reference guide.« less

  18. The Art of Learning: A Guide to Outstanding North Carolina Arts in Education Programs.

    ERIC Educational Resources Information Center

    Herman, Miriam L.

    The Arts in Education programs delineated in this guide complement the rigorous arts curriculum taught by arts specialists in North Carolina schools and enable students to experience the joy of the creative process while reinforcing learning in other curricula: language arts, mathematics, social studies, science, and physical education. Programs…

  19. Demystifying Experiential Learning in the Performing Arts

    ERIC Educational Resources Information Center

    Kindelan, Nancy

    2010-01-01

    The pedagogy of performing arts courses in theatre, film, music, and dance programs found in most liberal arts curricula is clearly experiential insofar as the making of art involves active engagement in classroom activities or events that are staged or filmed. But because many educators outside the arts perceive performing arts programs as solely…

  20. 2-D Animation's Not Just for Mickey Mouse.

    ERIC Educational Resources Information Center

    Weinman, Lynda

    1995-01-01

    Discusses characteristics of two-dimensional (2-D) animation; highlights include character animation, painting issues, and motion graphics. Sidebars present Silicon Graphics animations tools and 2-D animation programs for the desktop computer. (DGM)

  1. Configurable software for satellite graphics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hartzman, P D

    An important goal in interactive computer graphics is to provide users with both quick system responses for basic graphics functions and enough computing power for complex calculations. One solution is to have a distributed graphics system in which a minicomputer and a powerful large computer share the work. The most versatile type of distributed system is an intelligent satellite system in which the minicomputer is programmable by the application user and can do most of the work while the large remote machine is used for difficult computations. At New York University, the hardware was configured from available equipment. The levelmore » of system intelligence resulted almost completely from software development. Unlike previous work with intelligent satellites, the resulting system had system control centered in the satellite. It also had the ability to reconfigure software during realtime operation. The design of the system was done at a very high level using set theoretic language. The specification clearly illustrated processor boundaries and interfaces. The high-level specification also produced a compact, machine-independent virtual graphics data structure for picture representation. The software was written in a systems implementation language; thus, only one set of programs was needed for both machines. A user can program both machines in a single language. Tests of the system with an application program indicate that is has very high potential. A major result of this work is the demonstration that a gigantic investment in new hardware is not necessary for computing facilities interested in graphics.« less

  2. A pilot educational intervention for headache and concussion: The headache and arts program.

    PubMed

    Minen, Mia T; Boubour, Alexandra

    2018-05-15

    Using a science, technology, engineering, arts, and mathematics (STEAM) curriculum, we developed, piloted, and tested the Headache and Arts Program. This program seeks to increase knowledge and awareness of migraine and concussion among high school students through a visual arts-based curriculum. We developed a 2-week Headache and Arts Program with lesson plans and art assignments for high school visual arts classes and an age-appropriate assessment to assess students' knowledge of migraine and concussion. We assessed students' knowledge through (1) the creation of artwork that depicted the experience of a migraine or concussion, (2) the conception and implementation of methods to transfer knowledge gained through the program, and (3) preassessment and postassessment results. The assessment was distributed to all students prior to the Headache and Arts Program. In a smaller sample, we distributed the assessment 3 months after the program to assess longitudinal effects. Descriptive analyses and p values were calculated using SPSS V.24 and Microsoft Excel. Forty-eight students participated in the research program. Students created artwork that integrated STEAM knowledge learned through the program and applied creative methods to teach others about migraine and concussion. At baseline, students' total scores averaged 67.6% correct. Total scores for the longitudinal preassessment, immediate postassessment, and delayed 3-month postassessment averaged 69.4%, 72.8%, and 80.0% correct, respectively. The use of a visual arts-based curriculum may be effective for migraine and concussion education among high school students. © 2018 American Academy of Neurology.

  3. State-Chart Autocoder

    NASA Technical Reports Server (NTRS)

    Clark, Kenneth; Watney, Garth; Murray, Alexander; Benowitz, Edward

    2007-01-01

    A computer program translates Unified Modeling Language (UML) representations of state charts into source code in the C, C++, and Python computing languages. ( State charts signifies graphical descriptions of states and state transitions of a spacecraft or other complex system.) The UML representations constituting the input to this program are generated by using a UML-compliant graphical design program to draw the state charts. The generated source code is consistent with the "quantum programming" approach, which is so named because it involves discrete states and state transitions that have features in common with states and state transitions in quantum mechanics. Quantum programming enables efficient implementation of state charts, suitable for real-time embedded flight software. In addition to source code, the autocoder program generates a graphical-user-interface (GUI) program that, in turn, generates a display of state transitions in response to events triggered by the user. The GUI program is wrapped around, and can be used to exercise the state-chart behavior of, the generated source code. Once the expected state-chart behavior is confirmed, the generated source code can be augmented with a software interface to the rest of the software with which the source code is required to interact.

  4. 75 FR 2144 - Public Buildings Service; Submission for OMB Review; Art-in-Architecture Program National Artist...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-01-14

    ... art from living American artists. One-half of one percent of the estimated construction cost of new or... for OMB Review; Art-in- Architecture Program National Artist Registry AGENCY: Public Buildings Service... extension of a previously approved information collection requirement regarding Art-in Architecture Program...

  5. Readings: Developing Arts Programs for Handicapped Students.

    ERIC Educational Resources Information Center

    Kearns, Lola H., Ed.; And Others

    The 23 papers were written by staff and consultants of the Arts in Special Education Project of Pennsylvania, a program to provide assistance to educators in the development of appropriate quality arts programing for handicapped students. After two overview papers, the papers are grouped by category--art, dance, drama, and music. Papers have the…

  6. Healing by Creating: Patient Evaluations of Art-Making Program

    ERIC Educational Resources Information Center

    Heiney, Sue P.; Darr-Hope, Heidi; Meriwether, Marian P.; Adams, Swann Arp

    2017-01-01

    The benefits of using art in health care, especially with cancer patients, have been described anecdotally. However, few manuscripts include a conceptual framework to describe the evaluation of patient programs. This paper describes patients' evaluation of a healing arts program developed within a hospital for cancer patients that used art-making,…

  7. Art as a Vehicle for Nuclear Astrophysics

    NASA Astrophysics Data System (ADS)

    Kilburn, Micha

    2013-04-01

    One aim of the The Joint Institute for Nuclear Astrophysics (JINA) is to teach K-12 students concepts and ideas related to nuclear astrophysics. For students who have not yet seen the periodic table, this can be daunting, and we often begin with astronomy concepts. The field of astronomy naturally lends itself to an art connection through its beautiful images. Our Art 2 Science programming adopts a hands-on approach by teaching astronomy through student created art projects. This approach engages the students, through tactile means, visually and spatially. For younger students, we also include physics based craft projects that facilitate the assimilation of problem solving skills. The arts can be useful for aural and kinetic learners as well. Our program also includes singing and dancing to songs with lyrics that teach physics and astronomy concepts. The Art 2 Science programming has been successfully used in after-school programs at schools, community centers, and art studios. We have even expanded the program into a popular week long summer camp. I will discuss our methods, projects, specific goals, and survey results for JINA's Art 2 Science programs.

  8. VPython: Writing Real-time 3D Physics Programs

    NASA Astrophysics Data System (ADS)

    Chabay, Ruth

    2001-06-01

    VPython (http://cil.andrew.cmu.edu/projects/visual) combines the Python programming language with an innovative 3D graphics module called Visual, developed by David Scherer. Designed to make 3D physics simulations accessible to novice programmers, VPython allows the programmer to write a purely computational program without any graphics code, and produces an interactive realtime 3D graphical display. In a program 3D objects are created and their positions modified by computational algorithms. Running in a separate thread, the Visual module monitors the positions of these objects and renders them many times per second. Using the mouse, one can zoom and rotate to navigate through the scene. After one hour of instruction, students in an introductory physics course at Carnegie Mellon University, including those who have never programmed before, write programs in VPython to model the behavior of physical systems and to visualize fields in 3D. The Numeric array processing module allows the construction of more sophisticated simulations and models as well. VPython is free and open source. The Visual module is based on OpenGL, and runs on Windows, Linux, and Macintosh.

  9. StarLogo TNG

    NASA Astrophysics Data System (ADS)

    Klopfer, Eric; Scheintaub, Hal; Huang, Wendy; Wendel, Daniel

    Computational approaches to science are radically altering the nature of scientific investigatiogn. Yet these computer programs and simulations are sparsely used in science education, and when they are used, they are typically “canned” simulations which are black boxes to students. StarLogo The Next Generation (TNG) was developed to make programming of simulations more accessible for students and teachers. StarLogo TNG builds on the StarLogo tradition of agent-based modeling for students and teachers, with the added features of a graphical programming environment and a three-dimensional (3D) world. The graphical programming environment reduces the learning curve of programming, especially syntax. The 3D graphics make for a more immersive and engaging experience for students, including making it easy to design and program their own video games. Another change to StarLogo TNG is a fundamental restructuring of the virtual machine to make it more transparent. As a result of these changes, classroom use of TNG is expanding to new areas. This chapter is concluded with a description of field tests conducted in middle and high school science classes.

  10. The Liberal Arts and the Martial Arts.

    ERIC Educational Resources Information Center

    Levine, Donald N.

    1984-01-01

    Liberal arts and the martial arts are compared from the perspective that courses of training in the martial arts often constitute exemplary educational programs and are worth examining closely. Program characteristics, individual characteristics fostered by them, the relationship between liberal and utilitarian learning, and the moral…

  11. Artist meets computer

    NASA Astrophysics Data System (ADS)

    Faggin, Marzia

    1997-04-01

    I would like to share my experience ofusing the computer for creating art. I am a graphic designer originally trained without any exposure to the computer. I graduated in July of 1994 from a four-year curriculum of graphic design at the Istituto Europeo di Design in Milan Italy. Italy is famous for its excellent design capability. Art and beauty influence the life ofnearly every Italian. Everywhere you look on the streets there is art from grandiose architecture to the displays in shop windows. A keen esthetic sense and a search and appreciation for quality permeate all aspects of Italian life, manifesting in the way people cut their hair, the style ofthe clothes and how furniture and everyday objects are designed. Italian taste is fine-tuned to the appreciation ofrefined textiles and quality materials are often enhanced by simple design. The Italian culture has a long history ofexcellent artisanship and good craftsmanship is highly appreciated. Gadgets have never been popular in Italian society. Gadgets are considered useless objects which add nothing to a person's life, and since they cost money they are actually viewed as a waste. The same is true for food, exception made in the big cities filled with tourists, fast food chains have never survived. Genuine and simple food is what people truly desire. A typical Italian sandwich, for example, is minimalist, the essential ingredients are left alone without additional sauces because if something is delicious by itselfwhy would anyone want to disgnise its taste?

  12. Update On Ink Jet Proofing

    NASA Astrophysics Data System (ADS)

    Santos, Richard P.

    1989-04-01

    IRIS Graphics, Inc., is a new start-up company chartered to develop, manufacture, and market direct digital filmless color imaging systems. IRIS is pleased to have been the recipient of the Graphic Art Technologies Foundation INTERTEC '87 Award for innovative excellence. IRIS is extremely proud to have been given this honor. IRIS was incorporated in April 1984 and received its initial funding of approximately 1 million by September 1984. The first 2044 Beta unit was installed in August 1985, and the first 2044 sales were made in December 1985 to R. R. Donnelley, the largest printer in the United States, and to G. S. Litho, the largest U.S. color separation house. In May 1986, IRIS received an additional 3 million in its second round of financing. A smaller version of the 2044, the 2024 was introduced at Lasers In Graphics in September 1986. IRIS achieved additional financing in July 1987 and completed the introduction of the new breakthrough Series 3000 again at Lasers In Graphics in September 1987 in Orlando, Florida. IRIS occupies 20,000 square feet at its new location in Bedford, Massachusetts, which located off of Route 128 in the high technology area near Boston.

  13. A graphical language for reliability model generation

    NASA Technical Reports Server (NTRS)

    Howell, Sandra V.; Bavuso, Salvatore J.; Haley, Pamela J.

    1990-01-01

    A graphical interface capability of the hybrid automated reliability predictor (HARP) is described. The graphics-oriented (GO) module provides the user with a graphical language for modeling system failure modes through the selection of various fault tree gates, including sequence dependency gates, or by a Markov chain. With this graphical input language, a fault tree becomes a convenient notation for describing a system. In accounting for any sequence dependencies, HARP converts the fault-tree notation to a complex stochastic process that is reduced to a Markov chain which it can then solve for system reliability. The graphics capability is available for use on an IBM-compatible PC, a Sun, and a VAX workstation. The GO module is written in the C programming language and uses the Graphical Kernel System (GKS) standard for graphics implementation. The PC, VAX, and Sun versions of the HARP GO module are currently in beta-testing.

  14. "No One's the Boss of My Painting:" A Model of the Early Development of Artistic Graphic Representation

    ERIC Educational Resources Information Center

    Louis, Linda

    2013-01-01

    This article reports on the most recent phase of an ongoing research program that examines the artistic graphic representational behavior and paintings of children between the ages of four and seven. The goal of this research program is to articulate a contemporary account of artistic growth and to illuminate how young children's changing…

  15. One thousand words: evaluating an interdisciplinary art education program.

    PubMed

    Klugman, Craig M; Beckmann-Mendez, Diana

    2015-04-01

    Art Rounds, an innovative interdisciplinary program, began as a pilot project to determine if use of fine arts instructional strategies would be of benefit in health professional education. Specifically, students were exposed to fine art and taught to use visual thinking strategies (VTS). The initial evaluation of the pilot program revealed improved physical observation skills, increased tolerance for ambiguity, and increased interest in communication skills. More recently, the Art Rounds program has been expanded to an interdisciplinary elective course open to both nursing student and medical students at all levels. An evaluation of Art Rounds as a semester- long course was conducted by course faculty and compared to the original pilot program for differences and similarities. Outcomes have demonstrated that the use of visual arts and humanities continues to be highly effective in improving students' physical observation skills and a powerful tool for teaching nursing students how to be skilled clinicians. Copyright 2015, SLACK Incorporated.

  16. Collaborative virtual environments art exhibition

    NASA Astrophysics Data System (ADS)

    Dolinsky, Margaret; Anstey, Josephine; Pape, Dave E.; Aguilera, Julieta C.; Kostis, Helen-Nicole; Tsoupikova, Daria

    2005-03-01

    This panel presentation will exhibit artwork developed in CAVEs and discuss how art methodologies enhance the science of VR through collaboration, interaction and aesthetics. Artists and scientists work alongside one another to expand scientific research and artistic expression and are motivated by exhibiting collaborative virtual environments. Looking towards the arts, such as painting and sculpture, computer graphics captures a visual tradition. Virtual reality expands this tradition to not only what we face, but to what surrounds us and even what responds to our body and its gestures. Art making that once was isolated to the static frame and an optimal point of view is now out and about, in fully immersive mode within CAVEs. Art knowledge is a guide to how the aesthetics of 2D and 3D worlds affect, transform, and influence the social, intellectual and physical condition of the human body through attention to psychology, spiritual thinking, education, and cognition. The psychological interacts with the physical in the virtual in such a way that each facilitates, enhances and extends the other, culminating in a "go together" world. Attention to sharing art experience across high-speed networks introduces a dimension of liveliness and aliveness when we "become virtual" in real time with others.

  17. JaxoDraw: A graphical user interface for drawing Feynman diagrams

    NASA Astrophysics Data System (ADS)

    Binosi, D.; Theußl, L.

    2004-08-01

    JaxoDraw is a Feynman graph plotting tool written in Java. It has a complete graphical user interface that allows all actions to be carried out via mouse click-and-drag operations in a WYSIWYG fashion. Graphs may be exported to postscript/EPS format and can be saved in XML files to be used for later sessions. One of JaxoDraw's main features is the possibility to create ? code that may be used to generate graphics output, thus combining the powers of ? with those of a modern day drawing program. With JaxoDraw it becomes possible to draw even complicated Feynman diagrams with just a few mouse clicks, without the knowledge of any programming language. Program summaryTitle of program: JaxoDraw Catalogue identifier: ADUA Program summary URL:http://cpc.cs.qub.ac.uk/summaries/ADUA Program obtainable from: CPC Program Library, Queen's University of Belfast, N. Ireland Distribution format: tar gzip file Operating system: Any Java-enabled platform, tested on Linux, Windows ME, XP, Mac OS X Programming language used: Java License: GPL Nature of problem: Existing methods for drawing Feynman diagrams usually require some 'hard-coding' in one or the other programming or scripting language. It is not very convenient and often time consuming, to generate relatively simple diagrams. Method of solution: A program is provided that allows for the interactive drawing of Feynman diagrams with a graphical user interface. The program is easy to learn and use, produces high quality output in several formats and runs on any operating system where a Java Runtime Environment is available. Number of bytes in distributed program, including test data: 2 117 863 Number of lines in distributed program, including test data: 60 000 Restrictions: Certain operations (like internal latex compilation, Postscript preview) require the execution of external commands that might not work on untested operating systems. Typical running time: As an interactive program, the running time depends on the complexity of the diagram to be drawn.

  18. Detection and management of drug-resistant tuberculosis in HIV-infected patients from lower income countries

    PubMed Central

    Ballif, Marie; Nhandu, Venerandah; Wood, Robin; Dusingize, Jean Claude; Carter, E. Jane; Cortes, Claudia P.; McGowan, Catherine C.; Diero, Lameck; Graber, Claire; Renner, Lorna; Hawerlander, Denise; Kiertiburanakul, Sasisopin; Du, Quy Tuan; Sterling, Timothy R.; Egger, Matthias; Fenner, Lukas

    2015-01-01

    Setting Drug resistance threatens tuberculosis (TB) control, particularly among HIV-infected persons. Objective We surveyed antiretroviral therapy (ART) programs from lower-income countries on prevention and management of drug-resistant TB. Design We used online questionnaires to collect program-level data in 47 ART programs in Southern Africa (14), East Africa (8), West Africa (7), Central Africa (5), Latin America (7) and Asia-Pacific (6 programs) in 2012. Patient-level data were collected on 1,002 adult TB patients seen at 40 of the participating ART programs. Results Phenotypic drug susceptibility testing was available at 36 (77%) ART programs, but only used for 22% of all TB patients. Molecular drug resistance testing was available at 33 (70%) programs and used for 23% of all TB patients. Twenty ART programs (43%) provided directly observed therapy (DOT) during the whole treatment, 16 (34%) during intensive phase only and 11 (23%) did not follow DOT. Fourteen (30%) ART programs reported no access to second-line TB regimens; 18 (38%) reported TB drug shortages. Conclusions Capacity to diagnose and treat drug-resistant TB was limited across ART programs in lower income countries. DOT was not always implemented and drug supply was regularly interrupted, which may contribute to the global emergence of drug resistance. PMID:25299866

  19. The Art Studio: A Studio-Based Art Therapy Program.

    ERIC Educational Resources Information Center

    McGraw, Mary K.

    1995-01-01

    Describes the history and development of the Art Studio, a studio-based art therapy program in Cleveland, Ohio, and discusses specific patient needs that are uniquely addressed by the Art Studio model. The Art Studio was developed for use by medically ill and physically disabled persons, and is the result of a unique cooperative relationship…

  20. Developing a Graphical User Interface for the ALSS Crop Planning Tool

    NASA Technical Reports Server (NTRS)

    Koehlert, Erik

    1997-01-01

    The goal of my project was to create a graphical user interface for a prototype crop scheduler. The crop scheduler was developed by Dr. Jorge Leon and Laura Whitaker for the ALSS (Advanced Life Support System) program. The addition of a system-independent graphical user interface to the crop planning tool will make the application more accessible to a wider range of users and enhance its value as an analysis, design, and planning tool. My presentation will demonstrate the form and functionality of this interface. This graphical user interface allows users to edit system parameters stored in the file system. Data on the interaction of the crew, crops, and waste processing system with the available system resources is organized and labeled. Program output, which is stored in the file system, is also presented to the user in performance-time plots and organized charts. The menu system is designed to guide the user through analysis and decision making tasks, providing some help if necessary. The Java programming language was used to develop this interface in hopes of providing portability and remote operation.

  1. HLYWD: a program for post-processing data files to generate selected plots or time-lapse graphics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Munro, J.K. Jr.

    1980-05-01

    The program HLYWD is a post-processor of output files generated by large plasma simulation computations or of data files containing a time sequence of plasma diagnostics. It is intended to be used in a production mode for either type of application; i.e., it allows one to generate along with the graphics sequence, segments containing title, credits to those who performed the work, text to describe the graphics, and acknowledgement of funding agency. The current version is designed to generate 3D plots and allows one to select type of display (linear or semi-log scales), choice of normalization of function values formore » display purposes, viewing perspective, and an option to allow continuous rotations of surfaces. This program was developed with the intention of being relatively easy to use, reasonably flexible, and requiring a minimum investment of the user's time. It uses the TV80 library of graphics software and ORDERLIB system software on the CDC 7600 at the National Magnetic Fusion Energy Computing Center at Lawrence Livermore Laboratory in California.« less

  2. A Study To Determine Acceptable Curriculum Guidelines for Earning an ESE Culinary Arts Certificate.

    ERIC Educational Resources Information Center

    Donnarumma, Leopold J.

    This practicum involved designing a special program for a target group of 19 high school Exceptional Student Education students enrolled in a culinary arts vocational program to build and maintain basic culinary arts skills. The program, intended to enable them to qualify for the Florida culinary arts completion certificate, was designed by the…

  3. Simulated Breeding

    NASA Astrophysics Data System (ADS)

    Unemi, Tatsuo

    This chapter describes a basic framework of simulated breeding, a type of interactive evolutionary computing to breed artifacts, whose origin is Blind Watchmaker by Dawkins. These methods make it easy for humans to design a complex object adapted to his/her subjective criteria, just similarly to agricultural products we have been developing over thousands of years. Starting from randomly initialized genome, the solution candidates are improved through several generations with artificial selection. The graphical user interface helps the process of breeding with techniques of multifield user interface and partial breeding. The former improves the diversity of individuals that prevents being trapped at local optimum. The latter makes it possible for the user to fix features he/she already satisfied. These methods were examined through artistic applications by the author: SBART for graphics art and SBEAT for music. Combining with a direct genome editor and exportation to another graphical or musical tool on the computer, they can be powerful tools for artistic creation. These systems may contribute to the creation of a type of new culture.

  4. Stochastic Spectral Descent for Discrete Graphical Models

    DOE PAGES

    Carlson, David; Hsieh, Ya-Ping; Collins, Edo; ...

    2015-12-14

    Interest in deep probabilistic graphical models has in-creased in recent years, due to their state-of-the-art performance on many machine learning applications. Such models are typically trained with the stochastic gradient method, which can take a significant number of iterations to converge. Since the computational cost of gradient estimation is prohibitive even for modestly sized models, training becomes slow and practically usable models are kept small. In this paper we propose a new, largely tuning-free algorithm to address this problem. Our approach derives novel majorization bounds based on the Schatten- norm. Intriguingly, the minimizers of these bounds can be interpreted asmore » gradient methods in a non-Euclidean space. We thus propose using a stochastic gradient method in non-Euclidean space. We both provide simple conditions under which our algorithm is guaranteed to converge, and demonstrate empirically that our algorithm leads to dramatically faster training and improved predictive ability compared to stochastic gradient descent for both directed and undirected graphical models.« less

  5. Different understanding: science through the eyes of visual thinkers

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sesko, S.C.; Marchant, M.

    1997-09-11

    The objective of this emergent study was to follow the cognitive and creative processes demonstrated by five art student participants as they integrated a developing knowledge of big science, as practiced at the Department of Energy`s Lawrence Livermore National Laboratory, into a personal and idiosyncratic visual, graphical, or multimedia product. The non-scientist participants involved in this process attended design classes sponsored by the Laboratory at the Art Center College of Design in California. The learning experience itself, and how the students arrived at their product, were the focus of the class and the research. The study was emergent in thatmore » we found no applicable literature on the use of art to portray a cognitive understanding of science. This lack of literature led us to the foundation literature on creativity and to the corpus of literature on public understanding of science. We believe that this study contributes to the literature on science education, art education, cognitive change, and public understanding of science. 20 refs., 11 figs.« less

  6. The neuropsychology of visual artistic production.

    PubMed

    Chatterjee, Anjan

    2004-01-01

    What happens to visual artists with neuropsychological deficits? This review will examine artistic production in individuals with a variety of syndromes including achromatopsia, neglect, visual agnosia, aphasia, epilepsy, migraine, dementia and autism. From this review it appears that artists are not spared visual-motor deficits despite their special graphic abilities. Rather their talents allow them to express visual deficits with particular eloquence. By contrast, the effects of aphasia on art are variable. In addition to deficits, neuropsychological syndromes may be associated with positive phenomena. Such phenomena induced by epilepsy or migraines can serve to inspire artists. This review also makes clear that artists with neuropsychological deficits do not necessarily produce art of lesser quality. Rather, their art may change in content or in style, sometimes in surprising and aesthetically pleasing ways. The neuropsychology of visual art also touches on a few central questions about the nature of artistic expression itself. For example, what forms can artistic representations take? How are visual features used descriptively and expressively? What roles do knowing and seeing play in depiction?

  7. DspaceOgre 3D Graphics Visualization Tool

    NASA Technical Reports Server (NTRS)

    Jain, Abhinandan; Myin, Steven; Pomerantz, Marc I.

    2011-01-01

    This general-purpose 3D graphics visualization C++ tool is designed for visualization of simulation and analysis data for articulated mechanisms. Examples of such systems are vehicles, robotic arms, biomechanics models, and biomolecular structures. DspaceOgre builds upon the open-source Ogre3D graphics visualization library. It provides additional classes to support the management of complex scenes involving multiple viewpoints and different scene groups, and can be used as a remote graphics server. This software provides improved support for adding programs at the graphics processing unit (GPU) level for improved performance. It also improves upon the messaging interface it exposes for use as a visualization server.

  8. 40 CFR 52.920 - Identification of plan.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... for non-major sources 01/15/01 09/06/06, 71 FR 52464 401 KAR 52:090 Prohibitory rule for hot mix... paper surface coating operations 06/24/92 06/23/94, 59 FR 32343. 401 KAR 59:212 New graphic arts.../24/92 06/23/94, 59 FR 32343. 401 KAR 61:120 Existing fabric, vinyl and paper surface coating...

  9. 40 CFR 52.920 - Identification of plan.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... for non-major sources 01/15/01 09/06/06, 71 FR 52464 401 KAR 52:090 Prohibitory rule for hot mix... paper surface coating operations 06/24/92 06/23/94, 59 FR 32343. 401 KAR 59:212 New graphic arts.../24/92 06/23/94, 59 FR 32343. 401 KAR 61:120 Existing fabric, vinyl and paper surface coating...

  10. Three state-of-the-art individual electric and hybrid vehicle test reports, volume 2

    NASA Technical Reports Server (NTRS)

    1978-01-01

    Procedures used in determining the energy efficiency and economy of a gasoline-electric hybrid taxi, an electric passenger car, and an electric van are described. Tabular and graphic data show results of driving cycle and constant speed tests, energy distribution to various components, efficiency of the components, and, for the hybrid vehicle, the emissions.

  11. Development of Artistic Perception in Students of Graphic Design: A Preliminary Report.

    ERIC Educational Resources Information Center

    Hanson, Glenn

    This study is an attempt to determine what level of artistic perception or art taste is brought into the classroom by students in schools of journalism and whether it can be demonstrated that design instruction can raise the level of artistic perception among journalism and advertising students. It was hypothesized that women would score higher in…

  12. Graphic Poetry: How to Help Students Get the Most out of Pictures

    ERIC Educational Resources Information Center

    Chiang, River Ya-ling

    2013-01-01

    This paper attempts to give an account of some innovative work in paintings and modern poetry and to show how modern poets, such as Jane Flanders and Anne Sexton, the two American poets in particular, express and develop radically new conventions for their respective arts. Also elaborated are how such changes in artistic techniques are related to…

  13. Back to the Drawing Board Reconstructing DaVinci's Vitruvian Man to Teach Anatomy

    ERIC Educational Resources Information Center

    Babaian, C.

    2009-01-01

    In today's high tech world, one hardly expects to see the original chalkboard or blackboard utilized in research, teaching, or scientific communication, but having spent an equal number of years doing both art and biology and dabbling in computer graphics, the author has found the simple technology of the chalkboard and chalk to have incredible…

  14. Merging Literature, Visual Art and Physics: Teaching Through Comics

    NASA Astrophysics Data System (ADS)

    Thompson, R.

    2012-12-01

    Comics have been around as a form of entertainment for decades. They are often as seen as one of the distracting vices of kids (and adults!), but comics and their more adult version, the graphic novel, are increasingly valued as a legitimate genre of both literature and visual. The APS Outreach Department has teamed up with the APS graphics department to create a series of comics, one featuring Nikola Tesla and his battles with the evil Thomas Edison, and four about laser the APS original super hero Spectra and her continuing battles with such villains as nefarious Miss Alignment and bumbling General Relativity. These comics have struck a delicate balance between education and entertainment being well received by both the comic book and education communities. By creating a compelling comic story that has correct physics, it is possible to use this under-appreciated medium to excite middle-school students who might otherwise be turned off by traditional teaching methods. In merging physics with the art of comics it is crucial to make sure first and foremost that the students enjoy the story and that they feel a connection to the characters. Students are thus hooked and once they are drawn in, the learning happens automatically.

  15. Commercial printing and electronic color printing

    NASA Astrophysics Data System (ADS)

    Webb, Joseph W.

    1995-04-01

    Technologies such as Xeikon, Indigo, and the Heidelberg/Presstek GTO-DI can change both the way print buyers may purchase printed material and the way printers and trade services respond to changing demands. Our recent study surveys the graphic arts industry for their current views of these new products and provides forecasts of installations and usage with breakdowns by market segment and size of firm. The acceptance of desktop publishing and electronic prepress have not only paved the way for a totally electronic printing process, but it has broadened the base of people who develop color originals for reproduction. Electronic printing adds the ability to customize jobs on the fly. How print providers will respond to the impact of electronic color printing depends on how each firm perceives the 'threat.' Most printing companies are run by entrepreneurial individuals who have, as their highest priority, their own economic survival. Service bureaus are already looking at electronic color printing as yet another way to differentiate their businesses. The study was based on a mail survey with 682 responses from graphic arts firms, interviews with printers, suppliers, associations and industry executives, and detailed secondary research. Results of a new survey in progress in January 1995 is also presented.

  16. Enhanced Graphics for Extended Scale Range

    NASA Technical Reports Server (NTRS)

    Hanson, Andrew J.; Chi-Wing Fu, Philip

    2012-01-01

    Enhanced Graphics for Extended Scale Range is a computer program for rendering fly-through views of scene models that include visible objects differing in size by large orders of magnitude. An example would be a scene showing a person in a park at night with the moon, stars, and galaxies in the background sky. Prior graphical computer programs exhibit arithmetic and other anomalies when rendering scenes containing objects that differ enormously in scale and distance from the viewer. The present program dynamically repartitions distance scales of objects in a scene during rendering to eliminate almost all such anomalies in a way compatible with implementation in other software and in hardware accelerators. By assigning depth ranges correspond ing to rendering precision requirements, either automatically or under program control, this program spaces out object scales to match the precision requirements of the rendering arithmetic. This action includes an intelligent partition of the depth buffer ranges to avoid known anomalies from this source. The program is written in C++, using OpenGL, GLUT, and GLUI standard libraries, and nVidia GEForce Vertex Shader extensions. The program has been shown to work on several computers running UNIX and Windows operating systems.

  17. 45 CFR 1152.3 - What programs and activities of the Endowment are subject to these regulations?

    Code of Federal Regulations, 2011 CFR

    2011-10-01

    ... (Continued) NATIONAL FOUNDATION ON THE ARTS AND THE HUMANITIES NATIONAL ENDOWMENT FOR THE ARTS INTERGOVERNMENTAL REVIEW OF NATIONAL ENDOWMENT FOR THE ARTS PROGRAMS AND ACTIVITIES § 1152.3 What programs and...

  18. 45 CFR 1152.3 - What programs and activities of the Endowment are subject to these regulations?

    Code of Federal Regulations, 2010 CFR

    2010-10-01

    ... (Continued) NATIONAL FOUNDATION ON THE ARTS AND THE HUMANITIES NATIONAL ENDOWMENT FOR THE ARTS INTERGOVERNMENTAL REVIEW OF NATIONAL ENDOWMENT FOR THE ARTS PROGRAMS AND ACTIVITIES § 1152.3 What programs and...

  19. The use of computer graphics in the visual analysis of the proposed Sunshine Ski Area expansion

    Treesearch

    Mark Angelo

    1979-01-01

    This paper describes the use of computer graphics in designing part of the Sunshine Ski Area in Banff National Park. The program used was capable of generating perspective landscape drawings from a number of different viewpoints. This allowed managers to predict, and subsequently reduce, the adverse visual impacts of ski-run development. Computer graphics have proven,...

  20. Recent developments of NASTRAN pre- amd post-processors: Response spectrum analysis (RESPAN) and interactive graphics (GIFTS)

    NASA Technical Reports Server (NTRS)

    Hirt, E. F.; Fox, G. L.

    1982-01-01

    Two specific NASTRAN preprocessors and postprocessors are examined. A postprocessor for dynamic analysis and a graphical interactive package for model generation and review of resuls are presented. A computer program that provides response spectrum analysis capability based on data from NASTRAN finite element model is described and the GIFTS system, a graphic processor to augment NASTRAN is introduced.

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