Sample records for hypermedia learning system

  1. What Affect Student Cognitive Style in the Development of Hypermedia Learning System?

    ERIC Educational Resources Information Center

    Lee, Catherine Hui Min; Cheng, Yuk Wing; Rai, Shri; Depickere, Arnold

    2005-01-01

    Recent developments in learning technology such as hypermedia is becoming widespread and offer significant contribution to improve the delivery of learning and teaching materials. A key factor in the development of hypermedia learning system is cognitive style (CS) as it relates to users' information processing habits, representing individual…

  2. Learner Control in Hypermedia Environments

    ERIC Educational Resources Information Center

    Scheiter, Katharina; Gerjets, Peter

    2007-01-01

    Contrary to system-controlled multimedia learning environments, hypermedia systems are characterized by a high level of interactivity. This interactivity is referred to as learner control in the respective literature. For several reasons this learner control is seen as a major advantage of hypermedia for learning and instruction. For instance,…

  3. Teaching and Learning with Flexible Hypermedia Learning Environments.

    ERIC Educational Resources Information Center

    Wedekind, Joachim; Lechner, Martin; Tergan, Sigmar-Olaf

    This paper presents an approach for developing flexible Hypermedia Learning Environments (HMLE) and applies this theoretical framework to the creation of a layered model of a hypermedia system, called HyperDisc, developed at the German Institute for Research on Distance Education. The first section introduces HMLE and suggests that existing…

  4. The Optimization by Using the Learning Styles in the Adaptive Hypermedia Applications

    ERIC Educational Resources Information Center

    Hamza, Lamia; Tlili, Guiassa Yamina

    2018-01-01

    This article addresses the learning style as a criterion for optimization of adaptive content in hypermedia applications. First, the authors present the different optimization approaches proposed in the area of adaptive hypermedia systems whose goal is to define the optimization problem in this type of system. Then, they present the architecture…

  5. Combining Adaptive Hypermedia with Project and Case-Based Learning

    ERIC Educational Resources Information Center

    Papanikolaou, Kyparisia; Grigoriadou, Maria

    2009-01-01

    In this article we investigate the design of educational hypermedia based on constructivist learning theories. According to the principles of project and case-based learning we present the design rational of an Adaptive Educational Hypermedia system prototype named MyProject; learners working with MyProject undertake a project and the system…

  6. Assessment of student learning with hypermedia tools in first-year college chemistry

    NASA Astrophysics Data System (ADS)

    Skov, Neil Martin

    Learning chemistry is difficult for some students. In response to this difficulty, many educators argue that hypermedia technology can promote learning of abstract chemistry concepts. This research assesses learning outcomes and use patterns exhibited by first-year college general chemistry students using an instructional hypermedia system called Seeing Through Chemistry (STC) as part of their first course. STC was designed to help students with inadequate preparation for college chemistry. The assessment answers two questions: (a) do students learn from instructional hypermedia, and (b) what kind of students benefit from this medium? This non-experimental, quantitative research involved 82 student volunteers in their first college chemistry course. Data include SAT scores, high school science and mathematics grades, career orientation, chemistry placement score, motivation, laboratory and lecture section enrollment, and chemistry course grade. The investigation requires two specialized assessment tools: a measure of conceptual understanding of acids and bases, and a measure of cognitive engagement with hypermedia. Data analysis methods include two causal path models to examine hypermedia use and learning outcomes: one showing STC's effect on overall chemistry course performance, and the other demonstrating the effect of a single STC module on students' conceptual knowledge of acids and bases. Though there is no significant effect on course grade, the second analysis shows statistically significant learning from students' work with instructional hypermedia. Both causal models demonstrate that students with poorer preparation for college chemistry used STC more than students with better preparation, which matches the designers' intent. Some better prepared students were relatively more motivated to use the hypermedia system. Other findings show positive effects of high school science and college laboratory coursework on concept learning. This research informs the field of hypermedia design. Since STC's developers used particular parameters to guide their design, the medium's positive effect on learning indirectly supports the underlying design parameters. This research also demonstrates an effective method for assessing hypermedia learning in large course settings. In addition, the study exhibits a new tool for investigating conceptual understandings of large numbers of students, and a new way to measure cognitive engagement of students using instructional hypermedia.

  7. The Ontologies of Complexity and Learning about Complex Systems

    ERIC Educational Resources Information Center

    Jacobson, Michael J.; Kapur, Manu; So, Hyo-Jeong; Lee, June

    2011-01-01

    This paper discusses a study of students learning core conceptual perspectives from recent scientific research on complexity using a hypermedia learning environment in which different types of scaffolding were provided. Three comparison groups used a hypermedia system with agent-based models and scaffolds for problem-based learning activities that…

  8. A Model for an Adaptive e-Learning Hypermedia System

    ERIC Educational Resources Information Center

    Mahnane, Lamia; Tayeb, Laskri Mohamed; Trigano, Philippe

    2013-01-01

    Recent years have shown increasing awareness for the importance of adaptivity in e-learning. Since the learning style of each learner is different. Adaptive e-learning hypermedia system (AEHS) must fit different learner's needs. A number of AEHS have been developed to support learning styles as a source for adaptation. However, these systems…

  9. Effects of Reflection Prompts when Learning with Hypermedia

    ERIC Educational Resources Information Center

    Bannert, Maria

    2006-01-01

    In this study the assumption was tested experimentally, whether prompting for reflection will enhance hypermedia learning and transfer. Students of the experimental group were prompted at each navigation step in a hypermedia system to say the reasons why they chose this specific information node out loud whereas the students of the control group…

  10. Autonomy Supported, Learner-Controlled or System-Controlled Learning in Hypermedia Environments and the Influence of Academic Self-Regulation Style

    ERIC Educational Resources Information Center

    Gorissen, Chantal J. J.; Kester, Liesbeth; Brand-Gruwel, Saskia; Martens, Rob

    2015-01-01

    This study focuses on learning in three different hypermedia environments that either support autonomous learning, learner-controlled learning or system-controlled learning and explores the mediating role of academic self-regulation style (ASRS; i.e. a macro level of motivation) on learning. This research was performed to gain more insight in the…

  11. Adaptive Learning Resources Sequencing in Educational Hypermedia Systems

    ERIC Educational Resources Information Center

    Karampiperis, Pythagoras; Sampson, Demetrios

    2005-01-01

    Adaptive learning resources selection and sequencing is recognized as among the most interesting research questions in adaptive educational hypermedia systems (AEHS). In order to adaptively select and sequence learning resources in AEHS, the definition of adaptation rules contained in the Adaptation Model, is required. Although, some efforts have…

  12. The Temporal and Dynamic Nature of Self-Regulatory Processes during Independent and Externally Assisted Hypermedia Learning

    ERIC Educational Resources Information Center

    Johnson, Amy M.; Azevedo, Roger; D'Mello, Sidney K.

    2011-01-01

    This study examined the temporal and dynamic nature of students' self-regulatory processes while learning about the circulatory system with hypermedia. A total of 74 undergraduate students were randomly assigned to 1 of 2 conditions: independent learning or externally assisted learning. Participants in the independent learning condition used a…

  13. Why Is Externally-Facilitated Regulated Learning More Effective than Self-Regulated Learning with Hypermedia?

    ERIC Educational Resources Information Center

    Azevedo, Roger; Moos, Daniel C.; Greene, Jeffrey A.; Winters, Fielding I.; Cromley, Jennifer G.

    2008-01-01

    We examined how self-regulated learning (SRL) and externally-facilitated self-regulated learning (ERL) differentially affected adolescents' learning about the circulatory system while using hypermedia. A total of 128 middle-school and high school students with little prior knowledge of the topic were randomly assigned to either the SRL or ERL…

  14. Hypermedia Tutoring System: Towards an Architecture Dedicated to the WEB Specification.

    ERIC Educational Resources Information Center

    Beltran, T.; Peninou, A.

    The first stage of the HyTuS (Hypermedia Tutoring System) project, developed by the Alliance Francaise (a training institute supplying French courses for foreigners in France and abroad), and professional partners, is presented. The aim of the project is to provide a hypermedia CD-ROM-based environment for learning French according to the Alliance…

  15. The Design and Assessment of a Hypermedia Course on Semiconductor Manufacturing.

    ERIC Educational Resources Information Center

    Schank, Patrick K.; Rowe, Lawrence A.

    1993-01-01

    Describes the design and evaluation of a multimedia course on integrated circuit manufacturing that was developed at the University of California at Berkeley using IC-HIP (Integrated Circuit-Hypermedia in PICASSO), a hypermedia-based instructional system. Learning effects based on prior knowledge, methods of navigation, and other factors are…

  16. Integrating Existing Applications in Hypermedia Learning Material (General Issues & Experiences with OLE Technology).

    ERIC Educational Resources Information Center

    Borst Pauwels, H. W. J.; And Others

    The integration of existing applications in hypermedia environments is a promising approach towards more flexible and user-friendly hypermedia learning materials. A hypermedia courseware editor, called HyDE (Hypermedia Document Editor) was developed using Microsoft Windows TM OLE technology. OLE (object Linking and Embedding) stands for an…

  17. Adolescents' Use of Self-Regulatory Processes and Their Relation to Qualitative Mental Model Shifts while Using Hypermedia

    ERIC Educational Resources Information Center

    Greene, Jeffrey Alan; Azevedo, Roger

    2007-01-01

    This study examined 148 adolescents' use of self-regulated learning (SRL) processes when learning about the circulatory system using hypermedia. We examined participants' verbal protocols to determine the relationship between SRL processes and qualitative shifts in students' mental models from pretest to posttest. Results indicated that…

  18. Multiple Views, Contexts, and Symbol Systems in Learning with Hypertext/Hypermedia: A Critical Review of Research.

    ERIC Educational Resources Information Center

    Tergan, Sigmar-Olaf

    1997-01-01

    Reviews research on the effectiveness of hypertext/hypermedia-based learning and concludes that presenting subject matter from different perspectives, in multiple contexts, and in multiple codes does not automatically contribute to higher performance but may when instructional scaffolding is provided. The additional cognitive load may actually…

  19. Examining Hypermedia Learning: The Role of Cognitive Load and Self-Regulated Learning

    ERIC Educational Resources Information Center

    Moos, Daniel

    2013-01-01

    Distinct theoretical perspectives, Cognitive Load Theory and Self-Regulated Learning (SRL) theory, have been used to examine individual differences the challenges faced with hypermedia learning. However, research has tended to use these theories independently, resulting in less robust explanations of hypermedia learning. This study examined the…

  20. Hypermedia in Vocational Learning: A Hypermedia Learning Environment for Training Management Skills

    ERIC Educational Resources Information Center

    Konradt, Udo

    2004-01-01

    A learning environment is defined as an arrangement of issues, methods, techniques, and media in a given domain. Besides temporal and spatial features a learning environment considers the social situation in which learning takes place. In (hypermedia) learning environments the concept of exploration and the active role of the learner is…

  1. Learning Strategies and Hypermedia Instruction.

    ERIC Educational Resources Information Center

    Hartley, Kendall

    2001-01-01

    Investigated the potential of incorporating learning strategy instruction into hypermedia learning materials in a high school computer class. Discusses results of a six-week intervention where the experimental group participated in learning strategy training in conjunction with hypermedia computer networking lessons and reports results of pre- and…

  2. A Hypermedia Approach to the Design of an Intelligent Tutoring System

    DTIC Science & Technology

    1991-09-01

    23 3. Artist and Exploration Method ........................................... 24 4. Research method...LIMITATIONS AND FUTURE RESEARCH ............................................................... 76 v B. A CASE FOR HYPERMEDIA LEARNING ENVIRONMENTS...119 vi I. INTRODUCTION Most of the prior research in the field of intelligent tutoring systems (ITS) has focused on

  3. Don't forget the learner: an essential aspect for developing effective hypermedia online learning in continuing medical education.

    PubMed

    Sandars, John; Homer, Matthew; Walsh, Kieran; Rutherford, Alaster

    2012-03-01

    There is increasing use of hypermedia online learning in continuing medical education (CME) that presents the learner with a wide range of different learning resources, requiring the learner to use self-regulated learning (SRL) skills. This study is the first to apply an SRL perspective to understand how learners engage with hypermedia online learning in CME. We found that the main SRL skills used by learners were use of strategies and monitoring. The increasing use of strategies was associated with increasing interest in the topic and with increasing satisfaction with the learning experience. Further research is recommended to understand SRL processes and its impact on learning in other aspects of hypermedia online learning across the different phases of medical education. Research is also recommended to implement and evaluate the learning impact of a variety of approaches to develop the SRL skills of hypermedia online learners in CME.

  4. The Relationship between the Learning Strategies and Learning Styles in a Hypermedia Environment.

    ERIC Educational Resources Information Center

    Liu, Min; Reed, W. Michael

    Different learning strategies that are used by field-independent (FI) and field-dependent (FD) people in a hypermedia-assisted instructional setting were studied with 63 international college students for whom English was a second language. The treatment was a semantic network-based hypermedia-assisted language-learning environment to help…

  5. Information Comparisons in Example-Based Hypermedia Environments: Supporting Learners with Processing Prompts and an Interactive Comparison Tool

    ERIC Educational Resources Information Center

    Gerjets, Peter; Scheiter, Katharina; Schuh, Julia

    2008-01-01

    Global comparisons of learning from hypertext/hypermedia and traditional presentation formats like text have yet failed to show major advantages concerning the effectiveness of hypermedia learning. Thus, it is proposed in the current paper to evaluate hypermedia environments more specifically with regard to their potential to implement and support…

  6. Use of Visual Metaphors for Navigation in Educational Hypermedia: Effects on the Navigational Performance

    ERIC Educational Resources Information Center

    Firat, Mehmet; Kabakci, Isil

    2010-01-01

    The interactional feature of hypermedia that allows high-level student-control is considered as one of the most important advantages that hypermedia provides for learning and teaching. However, high-level student control in hypermedia might not always lead to high-level learning performance. The learner is likely to experience navigation problems…

  7. Streamlining ICAT development through off-the shelf hypermedia systems

    NASA Technical Reports Server (NTRS)

    Orey, Michael; Trent, Ann; Young, James; Sanders, Michael

    1993-01-01

    This project examined the efficacy of building intelligent computer assisted training using an off-the-shelf hypermedia package. In addition, we compared this package to an architecture that had been developed in a previous contract which was based in the C programming language. One person developed a tutor in LinkWay (an off-the-shelf hypermedia system) and another developed the same tutor using the ALM C-based architecture. Development times, ease of use, learner preferences, learner options, and learning effectiveness were compared. In all cases, the off-the-shelf package was shown to be superior to the C-based system.

  8. The Role of Goal Structure in Undergraduates' Use of Self-Regulatory Processes in Two Hypermedia Learning Tasks

    ERIC Educational Resources Information Center

    Moos, Daniel C.; Azevedo, Roger

    2006-01-01

    We collected think-aloud and posttest data from 60 undergraduates to examine whether they used different proportions of self-regulated learning (SRL) variables in two related learning tasks about science topics while using a hypermedia environment. We also manipulated the goal structure of the two hypermedia learning tasks to explore whether the…

  9. The Effects of Gender and Dominant Mental Processes on Hypermedia Learning

    ERIC Educational Resources Information Center

    Ellis, Holly; Howard, W. Gary; Donofrio, Heather H.

    2012-01-01

    The effects of gender and dominant mental process on learning is an area of increased interest among educators. This study was designed to explore those effects on hypermedia learning. The hypermedia module was created using a modified hierarchical structure, and a pre-test/post-test was conducted. The Myers-Briggs Type Indicator (MBTI) was…

  10. An Experimental Comparison of the Flexibility in the Use of Thinking Styles in Traditional and Hypermedia Learning Environments

    ERIC Educational Resources Information Center

    Fan, Weiqiao

    2012-01-01

    The objective of the instructional experiment was to examine if the use of thinking styles is flexible in traditional and hypermedia learning environments, and if a hypermedia learning environment possesses obvious advantages than a traditional environment in adapting to students with different thinking styles. The participant university students…

  11. Personalization in an Interactive Learning Environment through a Virtual Character

    ERIC Educational Resources Information Center

    Reategui, E.; Boff, E.; Campbell, J. A.

    2008-01-01

    Traditional hypermedia applications present the same content and provide identical navigational support to all users. Adaptive Hypermedia Systems (AHS) make it possible to construct personalized presentations to each user, according to preferences and needs identified. We present in this paper an alternative approach to educational AHS where a…

  12. Misleading Theoretical Assumptions in Hypertext/Hypermedia Research.

    ERIC Educational Resources Information Center

    Tergan, Sigmar-Olaf

    1997-01-01

    Reviews basic theoretical assumptions of research on learning with hypertext/hypermedia. Focuses on whether the results of research on hypertext/hypermedia-based learning support these assumptions. Results of empirical studies and theoretical analysis reveal that many research approaches have been misled by inappropriate theoretical assumptions on…

  13. The Effect of Being Hypermedia Designers on Elementary School Students' Motivation and Learning of Design Knowledge.

    ERIC Educational Resources Information Center

    Liu, Min; Pedersen, Susan

    Current educational theory and practice clearly show that project-based instruction has the potential to enhance learning. Preliminary findings on one type of project-based learning in which students take on the role of hypermedia designers support this claim. This study examined the effect of being hypermedia designers on fourth-graders'…

  14. Patterns in Authoring of Adaptive Educational Hypermedia: A Taxonomy of Learning Styles

    ERIC Educational Resources Information Center

    Brown, Elizabeth; Cristea, Alexandra; Stewart, Craig; Brailsford, Tim

    2005-01-01

    This paper describes the use of adaptation patterns in the task of formulating standards for adaptive educational hypermedia (AEH) systems that is currently under investigation by the EU ADAPT project. Within this project, design dimensions for high granularity patterns have been established. In this paper we focus on detailing lower granularity…

  15. Enhancing Effective Chemistry Learning through Hypermedia Instructional Mode of Delivery

    ERIC Educational Resources Information Center

    Abanikannda, Mutahir Oluwafemi

    2016-01-01

    This study provides a framework for the production of Hypermedia Instructional package. It also assessed the effectiveness of hypermedia instructional mode of delivery on students? performance in Chemistry. This is with a view of improving the learning of Chemistry which may eventually help to improve students? performance. The developmental study…

  16. A Critical Analysis of Hypermedia and Virtual Learning Environments.

    ERIC Educational Resources Information Center

    Oliver, Kevin M.

    The use of hypermedia in education is supported by cognitive flexibility theory which indicates transfer of knowledge to real-world settings is improved when that material is learned in a case-based, associative network emphasizing complexity and links to related information. Hypermedia is further assumed to benefit education, because it resembles…

  17. The Effectiveness of Hypermedia Instructional Modules for Radiology Residents.

    ERIC Educational Resources Information Center

    Shaw, Steven G.; And Others

    1995-01-01

    Details the development and field testing of hypermedia training materials for teaching radiology residents at the Montreal General Hospital (Canada). Compares results of randomly teaching 24 residents with either hypermedia or traditional classroom methods. Results indicate that residents who learned with hypermedia generally performed as well as…

  18. Dynamic Learning Style Prediction Method Based on a Pattern Recognition Technique

    ERIC Educational Resources Information Center

    Yang, Juan; Huang, Zhi Xing; Gao, Yue Xiang; Liu, Hong Tao

    2014-01-01

    During the past decade, personalized e-learning systems and adaptive educational hypermedia systems have attracted much attention from researchers in the fields of computer science Aand education. The integration of learning styles into an intelligent system is a possible solution to the problems of "learning deviation" and…

  19. Designing Interactive Learning Systems.

    ERIC Educational Resources Information Center

    Barker, Philip

    1990-01-01

    Describes multimedia, computer-based interactive learning systems that support various forms of individualized study. Highlights include design models; user interfaces; design guidelines; media utilization paradigms, including hypermedia and learner-controlled models; metaphors and myths; authoring tools; optical media; workstations; four case…

  20. PERSO: Towards an Adaptive e-Learning System

    ERIC Educational Resources Information Center

    Chorfi, Henda; Jemni, Mohamed

    2004-01-01

    In today's information technology society, members are increasingly required to be up to date on new technologies, particularly for computers, regardless of their background social situation. In this context, our aim is to design and develop an adaptive hypermedia e-learning system, called PERSO (PERSOnalizing e-learning system), where learners…

  1. Individual and small group interactions in learning to teach with a hypermedia case

    NASA Astrophysics Data System (ADS)

    Chung, Mi-Lee Ahn

    The purpose of this study was to investigate the similarities and differences of individual and small group preservice teachers' interactions with a hypermedia case. Preservice teachers' interactions with a hypermedia case were defined in terms of their (1) goals and perception of accomplishments of the goals, (2) use of features of the hypermedia case, and (3) types of questions and conflicts raised. Two individuals and two small groups of three preservice teachers participated by interacting with the hypermedia case which was developed to illustrate conceptual change science teaching in an elementary classroom. Most of the previous studies in this area have addressed large group use of hypermedia cases, and this study attempted to address the gap in the literature related to different social contexts, individuals and small groups, from the constructivist perspective. The assumptions of symbolic interactionism guided data collection from think-alouds and interviews. These multiple sources of data were used to understand the participants' construction of knowledge; data were analyzed and interpreted by a process of analytic induction. The major assertion was that the preservice teachers perceived the hypermedia case to be like a tool to link theory and practice of teaching. Three sub-assertions, and several supporting categories, also emerged from the data. These findings indicated that group learning experiences with the hypermedia case were more valuable than those of individuals. In general, preservice teachers benefited from learning how to teach with the hypermedia case in both settings. However, the individuals were not as satisfied as those in small groups, and the members of small groups interacted more actively with the hypermedia case as well as with the peers. The results of this study suggest that effective use of hypermedia cases takes place in a community of learners where the learners share the context and can draw upon the resources afforded by the technology as well as each other. Implications for teacher educators' use of hypermedia cases in different social contexts, and the development and effective use of hypermedia cases are presented as well as the suggestions for the future studies.

  2. A Hypermedia Environment To Explore and Negotiate Students' Conceptions: Animation of the Solution Process of Table Salt.

    ERIC Educational Resources Information Center

    Ebenezer, Jazlin V.

    2001-01-01

    Describes the characteristics and values of hypermedia for learning chemistry. Reports on how a hypermedia environment was used to explore a group of 11th grade chemistry students' conceptions of table salt dissolving in water. Indicates that a hypermedia environment can be used to explore, negotiate, and assess students' conceptions of…

  3. An Evaluation of Electronic Product Design Education Using Hypermedia-Resourced Learning Environments

    ERIC Educational Resources Information Center

    Page, Tom; Thorsteinsson, Gisli

    2006-01-01

    The work outlined here provides a comprehensive report and formative observations of the development and implementation of hypermedia resources for learning and teaching used in conjunction with a managed learning environment (MLE). These resources are used to enhance teaching and learning of an electronics module in product design at final year…

  4. Integrating hypermedia into the environmental education setting: Developing a program and evaluating its effect

    NASA Astrophysics Data System (ADS)

    Parker, Tehri Davenport

    1997-09-01

    This study designed, implemented, and evaluated an environmental education hypermedia program for use in a residential environmental education facility. The purpose of the study was to ascertain whether a hypermedia program could increase student knowledge and positive attitudes toward the environment and environmental education. A student/computer interface, based on the theory of social cognition, was developed to direct student interactions with the computer. A quasi-experimental research design was used. Students were randomly assigned to either the experimental or control group. The experimental group used the hypermedia program to learn about the topic of energy. The control group received the same conceptual information from a teacher/naturalist. An Environmental Awareness Quiz was administered to measure differences in the students' cognitive understanding of energy issues. Students participated in one on one interviews to discuss their attitudes toward the lesson and the overall environmental education experience. Additionally, members of the experimental group were tape recorded while they used the hypermedia program. These tapes were analyzed to identify aspects of the hypermedia program that promoted student learning. The findings of this study suggest that computers, and hypermedia programs, can be integrated into residential environmental education facilities, and can assist environmental educators in meeting their goals for students. The study found that the hypermedia program was as effective as the teacher/naturalist for teaching about environmental education material. Students who used the computer reported more positive attitudes toward the lesson on energy, and thought that they had learned more than the control group. Students in the control group stated that they did not learn as much as the computer group. The majority of students had positive attitudes toward the inclusion of computers in the camp setting, and stated that they were a good way to learn about environmental education material. This study also identified lack of social skills as a barrier to social cognition among mixed gender groups using the computer program.

  5. Identification of Learning Styles Online by Observing Learners Browsing Behaviour through a Neural Network

    ERIC Educational Resources Information Center

    Lo, Jia-Jiunn; Shu, Pai-Chuan

    2005-01-01

    Identification of individual learning style is important when developing adaptive educational hypermedia systems. Current systems ask learners to complete questionnaires to identify their learning styles, which might not be appropriate in some contexts. The goal of this research is to identify the learner's learning style by simply observing…

  6. Merging the Internet and Hypermedia in the English Language Arts.

    ERIC Educational Resources Information Center

    Reed, W. Michael; Wells, John G.

    1997-01-01

    Discussion of hypermedia and computer-mediated communication focuses on a project that merges a language arts Internet resource with a hypermedia-based knowledge construction approach to learning. Highlights include constructing a HyperCard-based program on Shakespeare's "Hamlet," gophers and search engines, downloading, collaborative…

  7. A Folksonomy-Based Lightweight Resource Annotation Metadata Schema for Personalized Hypermedia Learning Resource Delivery

    ERIC Educational Resources Information Center

    Lau, Simon Boung-Yew; Lee, Chien-Sing; Singh, Yashwant Prasad

    2015-01-01

    With the proliferation of social Web applications, users can now collaboratively author, share and access hypermedia learning resources, contributing to richer learning experiences outside formal education. These resources may or may not be educational. However, they can be harnessed for educational purposes by adapting and personalizing them to…

  8. Hypermedia-Assisted Instruction and Second Language Learning: A Semantic-Network-Based Approach.

    ERIC Educational Resources Information Center

    Liu, Min

    This literature review examines a hypermedia learning environment from a semantic network basis and the application of such an environment to second language learning. (A semantic network is defined as a conceptual representation of knowledge in human memory). The discussion is organized under the following headings and subheadings: (1) Advantages…

  9. Measuring Cognitive and Metacognitive Regulatory Processes during Hypermedia Learning: Issues and Challenges

    ERIC Educational Resources Information Center

    Azevedo, Roger; Moos, Daniel C.; Johnson, Amy M.; Chauncey, Amber D.

    2010-01-01

    Self-regulated learning (SRL) with hypermedia environments involves a complex cycle of temporally unfolding cognitive and metacognitive processes that impact students' learning. We present several methodological issues related to treating SRL as an event and strengths and challenges of using online trace methodologies to detect, trace, model, and…

  10. Learning with Hyperlinked Videos--Design Criteria and Efficient Strategies for Using Audiovisual Hypermedia

    ERIC Educational Resources Information Center

    Zahn, Carmen; Barquero, Beatriz; Schwan, Stephan

    2004-01-01

    In this article, we discuss the results of an experiment in which we studied two apparently conflicting classes of design principles for instructional hypervideos: (1) those principles derived from work on multimedia learning that emphasize spatio-temporal contiguity and (2) those originating from work on hypermedia learning that favour…

  11. Coupling between Metacognition and Emotions during STEM Learning with Advanced Learning Technologies: A Critical Analysis, Implications for Future Research, and Design of Learning Systems

    ERIC Educational Resources Information Center

    Azevedo, Roger; Mudrick, Nicholas; Taub, Michelle; Wortha, Franz

    2017-01-01

    Metacognition and emotions play a critical role in learners' ability to monitor and regulate their learning about 21st-century skills related to science, technology, engineering, and mathematics (STEM) content while using advanced learning technologies (ALTs; e.g., intelligent tutoring systems, serious games, hypermedia, augmented reality). In…

  12. Semantic Overlays in Educational Content Networks--The hylOs Approach

    ERIC Educational Resources Information Center

    Engelhardt, Michael; Hildebrand, Arne; Lange, Dagmar; Schmidt, Thomas C.

    2006-01-01

    Purpose: The paper aims to introduce an educational content management system, Hypermedia Learning Objects System (hylOs), which is fully compliant to the IEEE LOM eLearning object metadata standard. Enabled through an advanced authoring toolset, hylOs allows the definition of instructional overlays of a given eLearning object mesh.…

  13. Investigating the Effect of Learning Styles in a Blended E-Learning System: An Extension of the Technology Acceptance Model (TAM)

    ERIC Educational Resources Information Center

    Al-Azawei, Ahmed; Parslow, Patrick; Lundqvist, Karsten

    2017-01-01

    This study assesses learner perceptions of a blended e-learning system (BELS) and the feasibility of accommodating educational hypermedia systems (EHSs) according to learning styles using a modified version of the technology acceptance model (TAM). Recently, Moodle has been adopted by an Iraqi university alongside face-to-face (F2F) classrooms to…

  14. Individualized Special Education with Cognitive Skill Assessment.

    ERIC Educational Resources Information Center

    Kurhila, Jaakko; Laine, Tei

    2000-01-01

    Describes AHMED (Adaptive and Assistive Hypermedia in Education), a computer learning environment which supports the evaluation of disabled children's cognitive skills in addition to supporting openness in learning materials and adaptivity in learning events. Discusses cognitive modeling and compares it to previous intelligent tutoring systems.…

  15. Computer simulations in teaching physics: Development and implementation of a hypermedia system for high school teachers

    NASA Astrophysics Data System (ADS)

    da Silva, A. M. R.; de Macêdo, J. A.

    2016-06-01

    On the basis of the technological advancement in the middle and the difficulty of learning by the students in the discipline of physics, this article describes the process of elaboration and implementation of a hypermedia system for high school teachers involving computer simulations for teaching basic concepts of electromagnetism, using free tool. With the completion and publication of the project there will be a new possibility of interaction of students and teachers with the technology in the classroom and in labs.

  16. The Embodiment of Cases as Alternative Perspective in a Mathematics Hypermedia Learning Environment

    ERIC Educational Resources Information Center

    Valentine, Keri D.; Kopcha, Theodore J.

    2016-01-01

    This paper presents a design framework for cases as alternative perspectives (Jonassen in Learning to solve problems: a handbook for designing problem-solving learning environments, 2011a) in the context of K-12 mathematics. Using the design-based research strategy of conjecture mapping, the design of cases for a hypermedia site is described…

  17. Exploring Relations among College Students' Prior Knowledge, Implicit Theories of Intelligence, and Self-Regulated Learning in a Hypermedia Environment

    ERIC Educational Resources Information Center

    Greene, Jeffrey Alan; Costa, Lara-Jeane; Robertson, Jane; Pan, Yi; Deekens, Victor M.

    2010-01-01

    Researchers and educators continue to explore how to assist students in the acquisition of conceptual understanding of complex science topics. While hypermedia learning environments (HLEs) afford unique opportunities to display multiple representations of these often abstract topics, students who do not engage in self-regulated learning (SRL) with…

  18. Hypermedia for Teaching--A European Collaborative Venture.

    ERIC Educational Resources Information Center

    Barker, Philip; Bartolome, Antonio

    The "Hypermedia for Teaching" project is a European collaborative venture designed to produce a hypermedia learning package that is published on CD-ROM. Two versions of the package are to be developed. One of these is intended to be used on a multimedia personal computer (MPC), while the other is to be used in conjunction with…

  19. The Impact of Control Belief and Learning Disorientation on Cognitive Load: The Mediating Effect of Academic Emotions in Two Types of Hypermedia Learning Environments

    ERIC Educational Resources Information Center

    Sunawan; Xiong, Junmei

    2017-01-01

    The present study tested the influence of control belief, learning disorientation, and academic emotions on cognitive load in two types of concept-map structures within hypermedia learning environment. Four hundred and eighty-five students were randomly assigned to two groups: 245 students in the hierarchical group and 240 students in the…

  20. Note-Taking within MetaTutor: Interactions between an Intelligent Tutoring System and Prior Knowledge on Note-Taking and Learning

    ERIC Educational Resources Information Center

    Trevors, Gregory; Duffy, Melissa; Azevedo, Roger

    2014-01-01

    Hypermedia learning environments (HLE) unevenly present new challenges and opportunities to learning processes and outcomes depending on learner characteristics and instructional supports. In this experimental study, we examined how one such HLE--MetaTutor, an intelligent, multi-agent tutoring system designed to scaffold cognitive and…

  1. MHEG Based Distance Learning System on Information Superhighway.

    ERIC Educational Resources Information Center

    Lee, SeiHoon; Yoon, KyungSeob; Wang, ChangJong

    As the need for distance education grows, requirements for the development of high-speed network-based real-time distance learning systems increases. MHEG-5 is the fifth part of the MHEG (Multimedia and Hypermedia information coding Experts Group) standard, and it defines a final-form representation for application interchange. This paper…

  2. An Analysis of Student Hypermedia Navigation and Learning

    ERIC Educational Resources Information Center

    Epp, Erik Minh

    2010-01-01

    As society's interactions with web technology mature from novelty to familiarity and finally into transparence for users, it becomes important to reexamine what modern students are taking from their experiences with educational technology. Students in a physical chemistry laboratory course interacted with a hypermedia learning environment as part…

  3. Does Adaptive Scaffolding Facilitate Students' Ability to Regulate their Learning with Hypermedia?

    ERIC Educational Resources Information Center

    Azevedo, Roger; Cromley, Jennifer G.; Seibert, Diane

    2004-01-01

    Is adaptive scaffolding effective in facilitating students' ability to regulate their learning of complex science topics with hypermedia? We examined the role of different scaffolding instructional interventions in facilitating students' shift to more sophisticated mental models as indicated by both performance and process data. Undergraduate…

  4. ED-Media 94--World Conference on Educational Multimedia and Hypermedia (Vancouver, British Columbia, Canada, June 25-30, 1994). Panel Discussions.

    ERIC Educational Resources Information Center

    Boyle, Tom; And Others

    Six conference panel discussions on uses of technology in education are presented. The first panel, "The Use of Hypermedia in the Teaching and Learning of Programming" (Tom Boyle, Chair, and others) discusses achievements in hypermedia-based instruction, design needs, and experiences. The second panel, "Virtual Clayoquot Video…

  5. Hypermedia: The Integrated Learning Environment. Fastback 339.

    ERIC Educational Resources Information Center

    Wishnietsky, Dan H.

    Hypermedia is not a single technology; it is an integrated electronic environment that combines text, audio, and video into one large file. Users can explore information about a subject using several technologies at the same time. Although the technical foundation for hypermedia was established in the early 1970s, it was not until the late 1980s…

  6. Hypermedia as an Educational Technology: A Review of the Quantitative Research Literature on Learner Comprehension, Control, and Style.

    ERIC Educational Resources Information Center

    Dillon, Andrew; Gabbard, Ralph

    1998-01-01

    Published studies of hypermedia as an educational technology that have emphasized quantitative and empirical assessment of outcomes were reviewed. The evidence to date suggests that hypermedia benefits in education are limited to learning tasks depending on repeated manipulation and searching of information. Implications for instruction and…

  7. Adaptive Social Learning Based on Crowdsourcing

    ERIC Educational Resources Information Center

    Karataev, Evgeny; Zadorozhny, Vladimir

    2017-01-01

    Many techniques have been developed to enhance learning experience with computer technology. A particularly great influence of technology on learning came with the emergence of the web and adaptive educational hypermedia systems. While the web enables users to interact and collaborate with each other to create, organize, and share knowledge via…

  8. Interactive knowledge networks for interdisciplinary course navigation within Moodle.

    PubMed

    Scherl, Andre; Dethleffsen, Kathrin; Meyer, Michael

    2012-12-01

    Web-based hypermedia learning environments are widely used in modern education and seem particularly well suited for interdisciplinary learning. Previous work has identified guidance through these complex environments as a crucial problem of their acceptance and efficiency. We reasoned that map-based navigation might provide straightforward and effortless orientation. To achieve this, we developed a clickable and user-oriented concept map-based navigation plugin. This tool is implemented as an extension of Moodle, a widely used learning management system. It visualizes inner and interdisciplinary relations between learning objects and is generated dynamically depending on user set parameters and interactions. This plugin leaves the choice of navigation type to the user and supports direct guidance. Previously developed and evaluated face-to-face interdisciplinary learning materials bridging physiology and physics courses of a medical curriculum were integrated as learning objects, the relations of which were defined by metadata. Learning objects included text pages, self-assessments, videos, animations, and simulations. In a field study, we analyzed the effects of this learning environment on physiology and physics knowledge as well as the transfer ability of third-term medical students. Data were generated from pre- and posttest questionnaires and from tracking student navigation. Use of the hypermedia environment resulted in a significant increase of knowledge and transfer capability. Furthermore, the efficiency of learning was enhanced. We conclude that hypermedia environments based on Moodle and enriched by concept map-based navigation tools can significantly support interdisciplinary learning. Implementation of adaptivity may further strengthen this approach.

  9. An Adaptive E-Learning System Based on Students' Learning Styles: An Empirical Study

    ERIC Educational Resources Information Center

    Drissi, Samia; Amirat, Abdelkrim

    2016-01-01

    Personalized e-learning implementation is recognized as one of the most interesting research areas in the distance web-based education. Since the learning style of each learner is different one must fit e-learning with the different needs of learners. This paper presents an approach to integrate learning styles into adaptive e-learning hypermedia.…

  10. Analyzing Hypermedia and Internet Communication Models in Educational Applications

    ERIC Educational Resources Information Center

    Saxena, Anshu; Kothari, D. P.; Jain, Sudhir K.; Khurana, Amulya

    2004-01-01

    Hypermedia has long been considered to have great potential to support educational tasks and applications. Many success stories of hypermedia support in education have been reported. Much of this work has been done in the context of traditional closed hypermedia systems rather than more contemporary open hypermedia systems. Developing hypermedia…

  11. Learning and Navigation Assistance in a Hypermedia

    ERIC Educational Resources Information Center

    Khentout, Chabane; Harous, Saad; Douidi, Lamri; Djoudi, Mahieddine

    2006-01-01

    Navigating through hypermedia the user faces problems of locating oneself with respect to space and time. That is why there is a need to develop tools that can help the user locate himself to see where he has been browsing through the net during a particular navigation session through hypermedia. It is needed to offer the user a map of the visited…

  12. Incremental Validity of Thinking Styles in Predicting Academic Achievements: An Experimental Study in Hypermedia Learning Environments

    ERIC Educational Resources Information Center

    Fan, Weiqiao; Zhang, Li-Fang; Watkins, David

    2010-01-01

    The study examined the incremental validity of thinking styles in predicting academic achievement after controlling for personality and achievement motivation in the hypermedia-based learning environment. Seventy-two Chinese college students from Shanghai, the People's Republic of China, took part in this instructional experiment. The…

  13. Considerations regarding the deployment of hypermedia at JSC

    NASA Technical Reports Server (NTRS)

    Kacmar, Charles J.

    1993-01-01

    Electronic documents and systems are becoming the primary means of managing information for ground and space operations at NASA. These documents will utilize hypertext and hypermedia technologies to aid users in structuring and accessing information. Documents will be composed of static and dynamic data consisting of user-defined annotations and hypermedia links. The report consists of three major sections. First, it provides an overview of hypermedia and surveys the use of hypermedia throughout JSC. Second, it briefly describes a prototypical hypermedia system that was developed in conjunction with this work. This system was constructed to demonstrate various hypermedia features and to serve as a platform for supporting the electronic documentation needs for the MIDAS system developed by the Intelligent Systems Branch of the Automation and Robotics Division (Pac92). Third, it discusses emerging hypermedia technologies which have either been untapped by vendors or present significant challenges to the Agency.

  14. Student Assistant for Learning from Text (SALT): a hypermedia reading aid.

    PubMed

    MacArthur, C A; Haynes, J B

    1995-03-01

    Student Assistant for Learning from Text (SALT) is a software system for developing hypermedia versions of textbooks designed to help students with learning disabilities and other low-achieving students to compensate for their reading difficulties. In the present study, 10 students with learning disabilities (3 young women and 7 young men ages 15 to 17) in Grades 9 and 10 read passages from a science textbook using a basic computer version and an enhanced computer version. The basic version included the components found in the printed textbook (text, graphics, outline, and questions) and a notebook. The enhanced version added speech synthesis, an on-line glossary, links between questions and text, highlighting of main ideas, and supplementary explanations that summarized important ideas. Students received significantly higher comprehension scores using the enhanced version. Furthermore, students preferred the enhanced version and thought it helped them learn the material better.

  15. How Do Students Regulate their Learning of Complex Systems with Hypermedia?.

    ERIC Educational Resources Information Center

    Azevedo, Roger; Seibert, Diane; Guthrie, John T.; Cromley, Jennifer G.; Wang, Huei-yu; Tron, Myriam

    This study examined the role of different goal-setting instructional interventions in facilitating students' shift to more sophisticated mental models of the circulatory system as indicated by both performance and process data. Researchers adopted the information processing model of self-regulated learning of P. Winne and colleagues (1998, 2001)…

  16. Towards Methodologies for Building Knowledge-Based Instructional Systems.

    ERIC Educational Resources Information Center

    Duchastel, Philippe

    1992-01-01

    Examines the processes involved in building instructional systems that are based on artificial intelligence and hypermedia technologies. Traditional instructional systems design methodology is discussed; design issues including system architecture and learning strategies are addressed; and a new methodology for building knowledge-based…

  17. Design of a Hypermedia-Based Educating System for the Construction of Knowledge

    DTIC Science & Technology

    1989-09-01

    the variety they confront, promote short-term learning . This thesis provides the required background for developing an educating system which promotes...an effective educating system stems frm ever-increasing requirements for learning . Ine Total Quality Management (TQM) program, a Department of Defense...Japan has realized that best efforts ’nly pay off when the workforce is properly educated . Learning has become a pivotal element in the Japanese

  18. Issues in Designing a Hypermedia Document System: The Intermedia Case Study.

    ERIC Educational Resources Information Center

    Yankelovich, Nicole; And Others

    1986-01-01

    Intermedia, a hypermedia system developed at Brown University's Institute for Research (Rhode Island) in Information and Scholarship, is first described, and then used as a case study to explore a number of key issues that software designers must consider in the development of hypermedia document systems. A hypermedia document system is defined as…

  19. The Development of Physics Learning Instrument Based on Hypermedia and Its Influence on the Student Problem Solving Skill

    ERIC Educational Resources Information Center

    Amin, Bunga Dara; Mahmud, Alimuddin; Muris

    2016-01-01

    This research aims to produce a learning instrument based on hypermedia which is valid, interesting, practical, and effective as well as to know its influence on the problem based skill of students Mathematical and Science Faculty, Makassar State University. This research is a research and development at (R&D) type. The development procedure…

  20. Meeting the Needs of Teachers and Students within the CESAR Training System.

    ERIC Educational Resources Information Center

    Diaz, Paloma; Aedo, Ignacio; Torra, Nuria; Miranda, Pilar; Martin, Maria

    1998-01-01

    Describes the CESAR training system, a hypermedia learning environment for hearing-impaired children that has been developed by a multidisciplinary team. Discusses the design principles to define the training material; and creating and using the material. (AEF)

  1. Hypertext and hypermedia systems in information retrieval

    NASA Technical Reports Server (NTRS)

    Kaye, K. M.; Kuhn, A. D.

    1992-01-01

    This paper opens with a brief history of hypertext and hypermedia in the context of information management during the 'information age.' Relevant terms are defined and the approach of the paper is explained. Linear and hypermedia information access methods are contrasted. A discussion of hyperprogramming in the handling of complex scientific and technical information follows. A selection of innovative hypermedia systems is discussed. An analysis of the Clinical Practice Library of Medicine NASA STI Program hypermedia application is presented. The paper concludes with a discussion of the NASA STI Program's future hypermedia project plans.

  2. The Role of Self-Regulated Learning in Fostering Students' Conceptual Understanding of Complex Systems with Hypermedia

    ERIC Educational Resources Information Center

    Azevedo, Roger; Guthrie, John T.; Seibert, Diane

    2004-01-01

    This study examines the role of self-regulated learning (SRL) in facilitating students' shifts to more sophisticated mental models of the circulatory system as indicated by both performance and process data. We began with Winne and colleagues' information processing model of SRL (Winne, 2001; Winne & Hadwin, 1998) and used it to examine how…

  3. Towards Individualized Online Learning: The Design and Development of an Adaptive Web Based Learning Environment

    ERIC Educational Resources Information Center

    Inan, Fethi A.; Flores, Raymond; Ari, Fatih; Arslan-Ari, Ismahan

    2011-01-01

    The purpose of this study was to document the design and development of an adaptive system which individualizes instruction such as content, interfaces, instructional strategies, and resources dependent on two factors, namely student motivation and prior knowledge levels. Combining adaptive hypermedia methods with strategies proposed by…

  4. Recent Developments in Interactive and Communicative CALL: Hypermedia and "Intelligent" Systems.

    ERIC Educational Resources Information Center

    Coughlin, Josette M.

    Two recent developments in computer-assisted language learning (CALL), interactive video systems and "intelligent" games, are discussed. Under the first heading, systems combining the use of a computer and video disc player are described, and Compact Discs Interactive (CDI) and Digital Video Interactive (DVI) are reviewed. The…

  5. Modeling Adaptive Educational Methods with IMS Learning Design

    ERIC Educational Resources Information Center

    Specht, Marcus; Burgos, Daniel

    2007-01-01

    The paper describes a classification system for adaptive methods developed in the area of adaptive educational hypermedia based on four dimensions: What components of the educational system are adapted? To what features of the user and the current context does the system adapt? Why does the system adapt? How does the system get the necessary…

  6. Can Students Collaboratively Use Hypermedia to Learn Science? The Dynamics of Self-And Other-Regulatory Processes in an Ecology Classroom

    ERIC Educational Resources Information Center

    Azevedo, Roger; Winters, Fielding I.; Moos, Daniel C.

    2004-01-01

    This classroom study examined the role of low-achieving students' self-regulated learning (SRL) behaviors and their teacher's scaffolding of SRL while using a Web-based water quality simulation environment to learn about ecological systems. Forty-nine 11th and 12th grade students learned about ecology and the effects of land use on water quality…

  7. A model for addressing navigation limitations and metacognitive constraints in hypermedia training systems

    NASA Technical Reports Server (NTRS)

    Freedman, Glenn B.

    1990-01-01

    A model for addressing navigation limitations and metacognitive constraints in hypermedia training systems is presented in the form of the viewgraphs. The following subject areas are covered: samples of software and people problems; system design; and hypermedia training system.

  8. Technological Applications in Science Assessment.

    ERIC Educational Resources Information Center

    Helgeson, Stanley L.; Kumar, David D.

    Educational technology has been a focus of development and research in science teaching and learning. This document reviews research dealing with computer and hypermedia applications to assessment in science education. The paper reports the findings first for computer applications for assessment and then for hypermedia applications in assessment.…

  9. Recent Contributions to a Generic Architecture Design that Supports Learning Objects Interoperability

    ERIC Educational Resources Information Center

    Botsios, Sotirios; Georgiou, Dimitrios A.

    2009-01-01

    Adaptation and personalization services in e-learning environments are considered the turning point of recent research efforts, as the "one-size-fits-all" approach has some important drawbacks, from the educational point of view. Adaptive Educational Hypermedia Systems in World Wide Web became a very active research field and the need of…

  10. Promoting Complex Systems Learning through the Use of Conceptual Representations in Hypermedia

    ERIC Educational Resources Information Center

    Liu, Lei; Hmelo-Silver, Cindy E.

    2009-01-01

    Studying complex systems is increasingly important in many science domains. Many features of complex systems make it difficult for students to develop deep understanding. Our previous research indicated that a function-centered conceptual representation is part of the disciplinary toolbox of biologists, suggesting that it is an appropriate…

  11. Developing Adaptive Systems at Early Stages of Children's Foreign Language Development

    ERIC Educational Resources Information Center

    Espada, Ana Belen Cumbreno; Garcia, Mercedes Rico; Fuentes, Alejandro Curado; Gomez, Eva Ma Dominguez

    2006-01-01

    This paper describes the integration of hypermedia adaptive systems for foreign language learners at an early age. Our research project is concerned with exploring the relationship between language learning and information technology according to six different phases: a preliminary study of the plausible adaptive system; the development of lessons…

  12. Adaptivity in ProPer: An Adaptive SCORM Compliant LMS

    ERIC Educational Resources Information Center

    Kazanidis, Ioannis; Satratzemi, Maya

    2009-01-01

    Adaptive Educational Hypermedia Systems provide personalized educational content to learners. However most of them do not support the functionality of Learning Management Systems (LMS) and the reusability of their courses is hard work. On the other hand some LMS support SCORM specifications but do not provide adaptive features. This article…

  13. Back to School at Work: Training Strategies for the 90's.

    ERIC Educational Resources Information Center

    Klinck, Nancy A.

    1993-01-01

    Describes corporate training programs that use technology, including videotapes, hypermedia curriculum, and distance learning systems in the automotive industry, using fiber optics and cable to transmit university courses; the petroleum industry, using a video network; and the health care industry, via an interactive video conferencing system.…

  14. The Impact of Hypermedia Instructional Materials on Study Self-Regulation in College Students.

    ERIC Educational Resources Information Center

    Nelms, Keith R.

    The metacognition "calibration of comprehension" research paradigm is used to investigate the question of whether the introduction of hypertext and hypermedia into college instruction impacts students' ability to regulate their own learning processes. Presentation technology (paper or computer) and content structure (linear or nonlinear) were…

  15. Schools Gear Up for "Hypermedia"--A Quantum Leap in Electronic Learning.

    ERIC Educational Resources Information Center

    Trotter, Andrew

    1989-01-01

    A new technological phenomenon known as "hypermedia" or "interactive multimedia" allows the learner to be in control and to access a variety of media with a computer. Advances in information storage technology have placed libraries of documents, sounds, and video and graphic images on laser discs. (MLF)

  16. ICCE/ICCAI 2000 Full & Short Papers (Multimedia and Hypermedia in Education).

    ERIC Educational Resources Information Center

    2000

    This document contains the full and short papers on multimedia and hypermedia in education from ICCE/ICCAI 2000 (International Conference on Computers in Education/International Conference on Computer-Assisted Instruction) covering the following topics: learner-centered navigation path planning in world Wide Web-based learning; the relation…

  17. Hermeneutics, Accreting Receptions, Hypermedia: A Tool for Reference Versus a Tool for Instruction.

    ERIC Educational Resources Information Center

    Nissan, Ephraim; Rossler, Isaac; Weiss, Hillel

    1997-01-01

    Provides a select overview of hypertext and information retrieval tools that support traditional Jewish learning and discusses a project in instructional hypermedia that is applied to teaching, teacher training, and self-instruction in given Bible passages. Highlights include accretion of receptions, hermeneutics, literary appropriations, and…

  18. Hypermedia and intelligent tutoring applications in a mission operations environment

    NASA Technical Reports Server (NTRS)

    Ames, Troy; Baker, Clifford

    1990-01-01

    Hypermedia, hypertext and Intelligent Tutoring System (ITS) applications to support all phases of mission operations are investigated. The application of hypermedia and ITS technology to improve system performance and safety in supervisory control is described - with an emphasis on modeling operator's intentions in the form of goals, plans, tasks, and actions. Review of hypermedia and ITS technology is presented as may be applied to the tutoring of command and control languages. Hypertext based ITS is developed to train flight operation teams and System Test and Operation Language (STOL). Specific hypermedia and ITS application areas are highlighted, including: computer aided instruction of flight operation teams (STOL ITS) and control center software development tools (CHIMES and STOL Certification Tool).

  19. Hypermedia Reading Materials: Undergraduate Perceptions and Features Affecting Their Reading Comprehension

    ERIC Educational Resources Information Center

    Hamdan, Nurul Adila; Mohamad, Maslawati; Shaharuddin, Shahizan

    2017-01-01

    Due to the potential of the Internet and blended learning environment, students, especially L2 learners, are often required to read references available online. A study was conducted to identify the perceptions of L2 learners comprising TESL undergraduates towards TESL-related hypermedia reading materials and the factors contributing to their…

  20. Improvement of Self-regulated Learning in Mathematics through a Hypermedia Application: Differences based on Academic Performance and Previous Knowledge.

    PubMed

    Cueli, Marisol; Rodríguez, Celestino; Areces, Débora; García, Trinidad; González-Castro, Paloma

    2017-12-04

    Self-regulation on behalf of the student is crucial in learning Mathematics through hypermedia applications and is an even greater challenge in these IT environments. Two aims are formulated. First, to analyze the effectiveness of a hypermedia tool in improving perceived knowledge of self-regulatory strategies and the perceived usage of the planning, executing and assessment strategy on behalf of students with low, medium and high levels of academic performance. Second, to analyze the effectiveness of the hypermedia tool in improving perceived usage of the strategy for planning, monitoring and evaluating on behalf of students with a perceived knowledge (low, medium and high). Participants were 624 students (aged 10-13), classified into a treatment group (TG; 391) and a comparative group (CG; 233). They completed a questionnaire on perceived knowledge (Perceived Knowledge of Self-Regulatory Strategies) and another one on perceived usage of the strategy for planning, performing and evaluating (Inventory of Self-regulatory Learning Processes). Univariate covariance analyses (ANCOVAs) and Student-t tests were used. ANCOVA results were not statistically significant. However, the linear contrast indicated a significant improvement in perceived knowledge of strategies among the TG with low, medium and high academic performance (p ≤ .001). Results are discussed in the light of past and future research.

  1. An Exploration and Analysis of the Relationships among Object Oriented Programming, Hypermedia, and Hypertalk.

    ERIC Educational Resources Information Center

    Milet, Lynn K.; Harvey, Francis A.

    Hypermedia and object oriented programming systems (OOPs) represent examples of "open" computer environments that allow the user access to parts of the code or operating system. Both systems share fundamental intellectual concepts (objects, messages, methods, classes, and inheritance), so that an understanding of hypermedia can help in…

  2. Linking Different Cultures by Computers: A Study of Computer-Assisted Music Notation Instruction.

    ERIC Educational Resources Information Center

    Chen, Steve Shihong; Dennis, J. Richard

    1993-01-01

    Describes a study that investigated the feasibility of using computers to teach music notation systems to Chinese students, as well as to help Western educators study Chinese music and its number notation system. Topics discussed include students' learning sequences; HyperCard software; hypermedia and graphic hypertext indexing; and the…

  3. A Hypermedia System To Aid in Preservice Teacher Education: Instructional Design and Evaluation.

    ERIC Educational Resources Information Center

    Lambdin, Diana V.; And Others

    This research investigated how use of an interactive videodisk information system, the Strategic Teaching Framework (STF), helped preservice teachers expand their visions of teaching, learning, and assessment in mathematics, and helped develop their skills in translating that vision into action in the classroom. STF consisted of videos of…

  4. Adaptive Hypermedia Educational System Based on XML Technologies.

    ERIC Educational Resources Information Center

    Baek, Yeongtae; Wang, Changjong; Lee, Sehoon

    This paper proposes an adaptive hypermedia educational system using XML technologies, such as XML, XSL, XSLT, and XLink. Adaptive systems are capable of altering the presentation of the content of the hypermedia on the basis of a dynamic understanding of the individual user. The user profile can be collected in a user model, while the knowledge…

  5. Instructional Design and the Authoring of Multimedia and Hypermedia Systems: Does a Marriage Make Sense?

    ERIC Educational Resources Information Center

    Gros, Begona; And Others

    1997-01-01

    Examines the relationship between instructional design (ID) and courseware development, especially for multimedia and hypermedia systems. Discusses ID models; external and internal reasons for the neglect of models; characteristics of models suitable for multimedia and hypermedia development; and models integrating those characteristics: Guided…

  6. From knowledge presentation to knowledge representation to knowledge construction: Future directions for hypermedia

    NASA Technical Reports Server (NTRS)

    Palumbo, David B.

    1990-01-01

    Relationships between human memory systems and hypermedia systems are discussed with particular emphasis on the underlying importance of associational memory. The distinctions between knowledge presentation, knowledge representation, and knowledge constructions are addressed. Issues involved in actually developing individualizable hypermedia based knowledge construction tools are presented.

  7. A Hypermedia Information System for Aviation.

    ERIC Educational Resources Information Center

    Hartzell, Karin M.

    The Hypermedia Information System (HIS) is being developed under the auspices of the Federal Aviation Administration (FAA) Office of Aviation Medicine's (AAM) Human Factors in Aviation Maintenance (HFAM) research program. The goal of the hypermedia project is to create new tools and methods for aviation-related information storage and retrieval.…

  8. Student-Authored Hypermedia in Veterinary Anatomy: Teaching and Learning Outcomes of Group Project Work.

    ERIC Educational Resources Information Center

    Garvin, Anthony; Carrington, Stephen

    1997-01-01

    Describes the Directed-Self Education program at the University of Bristol (England) for undergraduate small-group project work in veterinary science that was designed to support students in developing personal study and information technology skills. It also produced student-authored hypermedia tools which could be repurposed by staff as teaching…

  9. EdMedia 2012: World Conference on Educational Multimedia, Hypermedia and Telecommunications. Proceedings (Denver, Colorado, June 26-29, 2012)

    ERIC Educational Resources Information Center

    Amiel, Tel, Ed.; Wilson, Brent, Ed.

    2012-01-01

    The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia 2012: World Conference on Educational Multimedia, Hypermedia and…

  10. The Design and the Formative Evaluation of an Adaptive Educational System Based on Cognitive Styles

    ERIC Educational Resources Information Center

    Triantafillou, Evangelos; Pomportsis, Andreas; Demetriadis, Stavros

    2003-01-01

    Adaptive Hypermedia Systems (AHS) can be developed to accommodate a variety of individual differences, including learning style and cognitive style. The current research is an attempt to examine some of the critical variables, which may be important in the design of an Adaptive Educational System (AES) based on student's cognitive style. Moreover,…

  11. Collaborative Hypermedia in a Classroom Setting.

    ERIC Educational Resources Information Center

    Rada, Roy; And Others

    1994-01-01

    Examines the role of a collaborative hypermedia system, called Multiple Users Creating Hypermedia (MUCH), in aiding students in the authoring process. Students were instructed to use the annotation facility of the system to comment on others' work. It was found that those who made comments were more likely to improve their own performance than…

  12. Teaching English Engineering Terminology in a Hypermedia Environment.

    ERIC Educational Resources Information Center

    Stamison-Atmatzidi, M.; And Others

    1995-01-01

    Discusses a hypermedia prototype system constituting a hypermedia dictionary environment and a database of field-specific reading passages with related exercises, for utilization in the teaching of English engineering terminology in foreign language environments. (eight references) (CK)

  13. IT and Multimedia in Technical and Vocational Education in Malaysia.

    ERIC Educational Resources Information Center

    Mustapha, Ramlee B.

    Development of information technology (IT) and the Multimedia Super Corridor (MSC) project has placed Malaysia within the global interconnectivity along with other developed nations. Types of IT applications are e-learning, e-mail, discussion group mailing lists, bulletin board systems, chat mode, newsgroups, Internet, tutorial, hypermedia, and…

  14. Learning Visual Design through Hypermedia: Pathways to Visual Literacy.

    ERIC Educational Resources Information Center

    Lockee, Barbara; Hergert, Tom

    The interactive multimedia application described here attempts to provide learners and teachers with a common frame of reference for communicating about visual media. The system is based on a list of concepts related to composition, and illustrates those concepts with photographs, paintings, graphic designs, and motion picture scenes. The ability…

  15. Task Complexity, Epistemological Beliefs and Metacognitive Calibration: An Exploratory Study

    ERIC Educational Resources Information Center

    Stahl, Elmar; Pieschl, Stephanie; Bromme, Rainer

    2006-01-01

    This article presents an explorative study, which is part of a comprehensive project to examine the impact of epistemological beliefs on metacognitive calibration during learning processes within a complex hypermedia information system. More specifically, this study investigates: 1) if learners differentiate between tasks of different complexity,…

  16. Hypermedia (Multimedia).

    ERIC Educational Resources Information Center

    Byrom, Elizabeth

    1990-01-01

    Hypermedia allows students to follow associative links among elements of nonsequential information, by combining information from multiple sources into one microcomputer-controlled system. Hypermedia products help teachers create lessons integrating text, motion film, color graphics, speech, and music, by linking such electronic devices as…

  17. Life sciences on-line: A study in hypermedia application

    NASA Technical Reports Server (NTRS)

    Christman, Linda A.; Hoang, Nam V.; Proctor, David R.

    1990-01-01

    The main objective was to determine the feasibility of using a computer-based interactive information recall module for the Life Sciences Project Division (LSPD) at NASA, Johnson Space Center. LSPD personnel prepare payload experiments to test and monitor physiological functions in zero gravity. Training refreshers and other types of online help are needed to support personnel in their tasks during mission testing and in flight. Results of a survey of other hypermedia and multimedia developers and lessons learned by the developer of the LSPD prototype module are presented. Related issues and future applications are also discussed and further hypermedia development within the LSPD is recommended.

  18. User Modeling in Adaptive Hypermedia Educational Systems

    ERIC Educational Resources Information Center

    Martins, Antonio Constantino; Faria, Luiz; Vaz de Carvalho, Carlos; Carrapatoso, Eurico

    2008-01-01

    This document is a survey in the research area of User Modeling (UM) for the specific field of Adaptive Learning. The aims of this document are: To define what it is a User Model; To present existing and well known User Models; To analyze the existent standards related with UM; To compare existing systems. In the scientific area of User Modeling…

  19. The Role of Co-Regulated Learning during Students' Understanding of Complex Systems with Hypermedia.

    ERIC Educational Resources Information Center

    Azevedo, Roger; Cromley, Jennifer G.; Seibert, Diane; Tron, Myriam

    This study examined the role of different scaffolding instructional interventions in facilitating students' shift to more sophisticated mental models as indicated by both performance and process data. Undergraduate students (n=51) were randomly assigned to use of one of three scaffolding conditions (adaptive scaffolding (AS), fixed scaffolding…

  20. Computer-Based Tutoring of Visual Concepts: From Novice to Experts.

    ERIC Educational Resources Information Center

    Sharples, Mike

    1991-01-01

    Description of ways in which computers might be used to teach visual concepts discusses hypermedia systems; describes computer-generated tutorials; explains the use of computers to create learning aids such as concept maps, feature spaces, and structural models; and gives examples of visual concept teaching in medical education. (10 references)…

  1. A hypermedia reference system to the Forest Ecosystem Management Assessment team report and some related publications.

    Treesearch

    K.M. Reynolds; H.M. Rauscher; C.V. Worth

    1995-01-01

    The hypermedia system, ForestEM, was developed in HyperWriter for use in Microsoft Windows. ForestEM version 1.0 includes text and figures from the FEMAT report and the Record of Decision and Standards and Guidelines. Hypermedia introduces two fundamental changes to knowledge management. The first is the capability to interactively store and retrieve large amounts of...

  2. Conceptual and Methodological Shortcomings in Hypertext/Hypermedia Design and Research.

    ERIC Educational Resources Information Center

    Tergan, Sigmar-Olaf

    1997-01-01

    Some studies of hypertext/hypermedia systems have concluded that there is little evidence supporting its educational efficacy. After examining conceptual and methodological shortcomings of research, this article suggests that the educational potential of hypertext/hypermedia has been underestimated and argues that overcoming these shortcomings…

  3. Learner Performance in Multimedia Learning Arrangements: An Analysis across Instructional Approaches

    ERIC Educational Resources Information Center

    Eysink, Tessa H. S.; de Jong, Ton; Berthold, Kirsten; Kolloffel, Bas; Opfermann, Maria; Wouters, Pieter

    2009-01-01

    In this study, the authors compared four multimedia learning arrangements differing in instructional approach on effectiveness and efficiency for learning: (a) hypermedia learning, (b) observational learning, (c) self-explanation-based learning, and (d) inquiry learning. The approaches all advocate learners' active attitude toward the learning…

  4. SEPEC conference proceedings: Hypermedia and Information Reconstruction. Aerospace applications and research directions. Addendum

    NASA Technical Reports Server (NTRS)

    1990-01-01

    The papers presented at the conference on hypermedia and information reconstruction are compiled. The following subject areas are covered: hypertext, typographic man, and the notion of literacy; a knowledge base browser using hypermedia; Ai GERM - a logic programming front end for GERM; and HEAVENS system for software artifacts.

  5. Peer Collaboration: The Relation of Regulatory Behaviors to Learning with Hypermedia

    ERIC Educational Resources Information Center

    Winters, Fielding I.; Alexander, Patricia A.

    2011-01-01

    Peer collaboration is a pedagogical method currently used to facilitate learning in classrooms. Similarly, computer-learning environments (CLEs) are often used to promote student learning in science classrooms, in particular. However, students often have difficulty utilizing these environments effectively. Does peer collaboration help students…

  6. Concept Mapping Assessment of Media Assisted Learning in Interdisciplinary Science Education

    NASA Astrophysics Data System (ADS)

    Schaal, Steffen; Bogner, Franz X.; Girwidz, Raimund

    2010-05-01

    Acquisition of conceptual knowledge is a central aim in science education. In this study we monitored an interdisciplinary hypermedia assisted learning unit on hibernation and thermodynamics based on cooperative learning. We used concept mapping for the assessment, applying a pre-test/post-test design. In our study, 106 9th graders cooperated by working in pairs ( n = 53) for six lessons. As an interdisciplinary learning activity in such complex knowledge domains has to combine many different aspects, we focused on long-term knowledge. Learners working cooperatively in dyads constructed computer-supported concept maps which were analysed by specific software. The data analysis encompassed structural aspects of the knowledge corresponding to a target reference map. After the learning unit, the results showed the acquisition of higher-order domain-specific knowledge structures which indicates successful interdisciplinary learning through the hypermedia learning environment. The benefit of using a computer-assisted concept mapping assessment for research in science education, and in science classrooms is considered.

  7. Hypermedia or Hyperchaos: Using HyperCard to Teach Medical Decision Making

    PubMed Central

    Smith, W.R.; Hahn, J.S.

    1989-01-01

    HyperCard presents an uncoventional instructional environment for educators and students, in that it is nonlinear, nonsequential, and it provides innumerable choices of learning paths to learners. The danger of this environment is that it may frustrate learners whose cognitive and learning styles do not match this environment. Leaners who prefer guided learning rather than independent exploration may become distracted or disoriented by this environment, lost in “hyperspace.” In the context of medical education, these ill-matched styles may produce some physicians who have not mastered skills essential to the practice of medicine. The authors have sought to develop a HyperCard learning environment consisting of related programs that teach medical decision making. The environment allows total learner control until the learner demonstrates a need for guidance in order to achieve the essential objectives of the program. A discussion follows of the implications of hypermedia for instructional design and medical education.

  8. A Hypermedia Model for Teaching Technology.

    ERIC Educational Resources Information Center

    Savage, Ernest N.

    Ohio's Model Industrial Technology Systems (MITS) project was initiated in 1987 to achieve the following: identify good activities in the areas of physical, communication, and bio-related technology; standardize the activities' format; and provide a coding system for their eventual use in a hypermedia system. To date, 220 activities have been…

  9. The Application of Large-Scale Hypermedia Information Systems to Training.

    ERIC Educational Resources Information Center

    Crowder, Richard; And Others

    1995-01-01

    Discusses the use of hypermedia in electronic information systems that support maintenance operations in large-scale industrial plants. Findings show that after establishing an information system, the same resource base can be used to train personnel how to use the computer system and how to perform operational and maintenance tasks. (Author/JMV)

  10. Process and information integration via hypermedia

    NASA Technical Reports Server (NTRS)

    Hammen, David G.; Labasse, Daniel L.; Myers, Robert M.

    1990-01-01

    Success stories for advanced automation prototypes abound in the literature but the deployments of practical large systems are few in number. There are several factors that militate against the maturation of such prototypes into products. Here, the integration of advanced automation software into large systems is discussed. Advanced automation systems tend to be specific applications that need to be integrated and aggregated into larger systems. Systems integration can be achieved by providing expert user-developers with verified tools to efficiently create small systems that interface to large systems through standard interfaces. The use of hypermedia as such a tool in the context of the ground control centers that support Shuttle and space station operations is explored. Hypermedia can be an integrating platform for data, conventional software, and advanced automation software, enabling data integration through the display of diverse types of information and through the creation of associative links between chunks of information. Further, hypermedia enables process integration through graphical invoking of system functions. Through analysis and examples, researchers illustrate how diverse information and processing paradigms can be integrated into a single software platform.

  11. Multimedia and the Future of Distance Learning Technology.

    ERIC Educational Resources Information Center

    Barnard, John

    1992-01-01

    Describes recent innovations in distance learning technology, including the use of video technology; personal computers, including computer conferencing, computer-mediated communication, and workstations; multimedia, including hypermedia; Integrated Services Digital Networks (ISDN); and fiber optics. Research implications for multimedia and…

  12. Can a Hypermedia Cooperative e-Learning Environment Stimulate Constructive Collaboration?

    ERIC Educational Resources Information Center

    Pragnell, Mary Victoria; Roselli, Teresa; Rossano, Veronica

    2006-01-01

    The growing use of the Internet in learning environments has led to new models being created addressing specific learning domains, as well as more general educational goals. In particular, in recent years considerable attention has been paid to collaborative learning supported by technology, because this mode can enhance peer interaction and group…

  13. An Investigation of the Role of Contingent Metacognitive Behavior in Self-Regulated Learning

    ERIC Educational Resources Information Center

    Binbasaran Tuysuzoglu, Banu; Greene, Jeffrey Alan

    2015-01-01

    Studies have shown that, to achieve a conceptual understanding of complex science topics, learners need to use self-regulated learning (SRL) skills, particularly when learning with Hypermedia Learning Environments (HLEs). Winne and Hadwin (2008) claimed that metacognition is a key aspect of SRL, particularly metacognitive monitoring and control.…

  14. Using Multimedia for Distance Learning in Adult, Career, and Vocational Education. Information Series No. 362.

    ERIC Educational Resources Information Center

    Stammen, Ronald M.

    This paper explores how educators are using multimedia for distance learning, beginning with definitions of the concepts of multimedia, hypermedia, hypertext, distance education and distance learning. Three types of telecommunications technologies are described: multimedia with broadcast television, multimedia with interactive video (television),…

  15. A knowledge base browser using hypermedia

    NASA Technical Reports Server (NTRS)

    Pocklington, Tony; Wang, Lui

    1990-01-01

    A hypermedia system is being developed to browse CLIPS (C Language Integrated Production System) knowledge bases. This system will be used to help train flight controllers for the Mission Control Center. Browsing this knowledge base will be accomplished either by having navigating through the various collection nodes that have already been defined, or through the query languages.

  16. Parasitology tutoring system: a hypermedia computer-based application.

    PubMed

    Theodoropoulos, G; Loumos, V

    1994-02-14

    The teaching of parasitology is a basic course in all life sciences curricula, and up to now no computer-assisted tutoring system has been developed for this purpose. By using Knowledge Pro, an object-oriented software development tool, a hypermedia tutoring system for teaching parasitology to college students was developed. Generally, a tutoring system contains a domain expert, a student model, a pedagogical expert and the user interface. In this project, particular emphasis was given to the user interface design and the expert knowledge representation. The system allows access to the educational material through hypermedia and indexing at the pace of the student. The hypermedia access is facilitated through key words defined as hypertext and objects in pictures defined as hyper-areas. The indexing access is based on a list of parameters that refers to various characteristics of the parasites, e.g. taxonomy, host, organ, etc. In addition, this indexing access can be used for testing the student's level of understanding. The advantages of this system are its user-friendliness, graphical interface and ability to incorporate new educational material in the area of parasitology.

  17. The New Trends in Adaptive Educational Hypermedia Systems

    ERIC Educational Resources Information Center

    Somyürek, Sibel

    2015-01-01

    This paper aims to give a general review of existing literature on adaptive educational hypermedia systems and to reveal technological trends and approaches within these studies. Fifty-six studies conducted between 2002 and 2012 were examined, to identify prominent themes and approaches. According to the content analysis, the new technological…

  18. A Hypermedia Computer-Aided Parasitology Tutoring System.

    ERIC Educational Resources Information Center

    Theodoropoulos, Georgios; Loumos, Vassili

    A hypermedia tutoring system for teaching parasitology to college students was developed using an object oriented software development tool, Knowledge Pro. The program was designed to meet four objectives: knowledge incorporation, tutoring, indexing of key words for Boolean search, and random generation of quiz questions with instant scoring. The…

  19. Examining Middle School Science Student Self-Regulated Learning in a Hypermedia Learning Environment through Microanalysis

    NASA Astrophysics Data System (ADS)

    Mandell, Brian E.

    The purpose of the present embedded mixed method study was to examine the self-regulatory processes used by high, average, and low achieving seventh grade students as they learned about a complex science topic from a hypermedia learning environment. Thirty participants were sampled. Participants were administered a number of measures to assess their achievement and self-efficacy. In addition, a microanalytic methodology, grounded in Zimmerman's cyclical model of self-regulated learning, was used to assess student self-regulated learning. It was hypothesized that there would be modest positive correlations between Zimmerman's three phases of self-regulated learning, that high achieving science students would deploy more self-regulatory subprocesses than average and low achieving science students, that high achieving science students would have higher self-efficacy beliefs to engage in self-regulated learning than average and low achieving science students, and that low achieving science students would over-estimate their self-efficacy for performance beliefs, average achieving science students would slightly overestimate their self-efficacy for performance beliefs, and high achieving science students would under-estimate their self-efficacy for performance beliefs. All hypotheses were supported except for the high achieving science students who under-estimated their self-efficacy for performance beliefs on the Declarative Knowledge Measure and slightly overestimated their self-efficacy for performance beliefs on the Conceptual Knowledge Measure. Finally, all measures of self-regulated learning were combined and entered into a regression formula to predict the students' scores on the two science tests, and it was revealed that the combined measure predicted 91% of the variance on the Declarative Knowledge Measure and 92% of the variance on the Conceptual Knowledge Measure. This study adds hypermedia learning environments to the contexts that the microanalytic methodology has been successfully administered. Educational implications and limitations to the study are also discussed.

  20. Distance Learning Courses on the Web: The Authoring Approach.

    ERIC Educational Resources Information Center

    Santos, Neide; Diaz, Alicia; Bibbo, Luis Mariano

    This paper proposes a framework for supporting the authoring process of distance learning courses. An overview of distance learning courses and the World Wide Web is presented. The proposed framework is then described, including: (1) components of the framework--a hypermedia design methodology for authoring the course, links to related Web sites,…

  1. ISTAR: Intelligent System for Telemetry Analysis in Real-time

    NASA Technical Reports Server (NTRS)

    Simmons, Charles

    1994-01-01

    The intelligent system for telemetry analysis in real-time (ISTAR) is an advanced vehicle monitoring environment incorporating expert systems, analysis tools, and on-line hypermedia documentation. The system was developed for the Air Force Space and Missile Systems Center (SMC) in Los Angeles, California, in support of the inertial upper stage (IUS) booster vehicle. Over a five year period the system progressed from rapid prototype to operational system. ISTAR has been used to support five IUS missions and countless mission simulations. There were a significant number of lessons learned with respect to integrating an expert system capability into an existing ground system.

  2. An Evaluation of Computer-based Instruction in Microbiology.

    ERIC Educational Resources Information Center

    Merkel, Susan M.; Walman, Laura B.; Leventhal, Jeremy S.

    2000-01-01

    Discusses whether computer-based instructional materials improve student learning. Evaluates a computer-based hypermedia tutorial that was delivered over a web site. (Contains 24 references.) (Author/YDS)

  3. Learning Mediated by an Educational Hypermedia

    NASA Astrophysics Data System (ADS)

    Fagundes, Adriano Luiz; da Silva, Tatiana; Barroso, Marta Feijó

    2015-12-01

    The phases of the Moon is a learning subject composed of smaller units here elaborated by adopting the theory of cognitive load, including aspects related to visualization in science education and taking into account learning difficulties documented in the research literature on science/astronomy teaching as theoretical guiding. The complete research process involved 77 students attending an undergraduate physics course and included data collection instruments to investigate technical aspects of the material, quality of contents and learning. This work focused on learning mediated by a hypermedia digital resource. The instruments used at this stage were pre-testing and learning evaluation allowing a qualitative and quantitative assessment. The questions pointed to the knowledge of the Moon as a body without its own light, to representations of schematic diagrams with sequences of lunar phases and the possibility of observing the Sun and the Moon according to the time of the day, an explanation and a representation of the dynamics of synchronous rotation motion of the Moon. The result provided an overall average increase of 33% in learning. We point out the features of the material that may have contributed to a highest quality as a learning tool.

  4. Empirical Evaluation of Adaptive Annotation in Hypermedia.

    ERIC Educational Resources Information Center

    Specht, Marcus

    Empirical evaluations of learning with hypertext have shown contradictory results. Adaptive hypertext was introduced to solve some problems when learning with hypertext. This paper reports on two empirical studies comparing different forms of adaptive hypertext. In the first experiment, four treatments were realized by a combination of adaptive…

  5. The Relationship of Scaffolding on Cognitive Load in an Online Self-Regulated Learning Environment

    ERIC Educational Resources Information Center

    Danilenko, Eugene Paul

    2010-01-01

    Scaffolding learners in self-regulated learning environments is a topic of increasing importance as implementation of online learning grows. Since cognitive overload in hypermedia environments can be a problem for some learners, instructional design strategies can be used to decrease extraneous load or encourage germane load in order to help…

  6. Computer Support of Operator Training: Constructing and Testing a Prototype of a CAL (Computer Aided Learning) Supported Simulation Environment.

    ERIC Educational Resources Information Center

    Zillesen, P. G. van Schaick; And Others

    Instructional feedback given to the learners during computer simulation sessions may be greatly improved by integrating educational computer simulation programs with hypermedia-based computer-assisted learning (CAL) materials. A prototype of a learning environment of this type called BRINE PURIFICATION was developed for use in corporate training…

  7. Problem Based Learning in Design and Technology Education Supported by Hypermedia-Based Environments

    ERIC Educational Resources Information Center

    Page, Tom; Lehtonen, Miika

    2006-01-01

    Audio-visual advances in virtual reality (VR) technology have given rise to innovative new ways to teach and learn. However, so far teaching and learning processes have been technologically driven as opposed to pedagogically led. This paper identifies the development of a pedagogical model and its application for teaching, studying and learning…

  8. Integrating knowledge and control into hypermedia-based training environments: Experiments with HyperCLIPS

    NASA Technical Reports Server (NTRS)

    Hill, Randall W., Jr.

    1990-01-01

    The issues of knowledge representation and control in hypermedia-based training environments are discussed. The main objective is to integrate the flexible presentation capability of hypermedia with a knowledge-based approach to lesson discourse management. The instructional goals and their associated concepts are represented in a knowledge representation structure called a 'concept network'. Its functional usages are many: it is used to control the navigation through a presentation space, generate tests for student evaluation, and model the student. This architecture was implemented in HyperCLIPS, a hybrid system that creates a bridge between HyperCard, a popular hypertext-like system used for building user interfaces to data bases and other applications, and CLIPS, a highly portable government-owned expert system shell.

  9. Capturing flight system test engineering expertise: Lessons learned

    NASA Technical Reports Server (NTRS)

    Woerner, Irene Wong

    1991-01-01

    Within a few years, JPL will be challenged by the most active mission set in history. Concurrently, flight systems are increasingly more complex. Presently, the knowledge to conduct integration and test of spacecraft and large instruments is held by a few key people, each with many years of experience. JPL is in danger of losing a significant amount of this critical expertise, through retirement, during a period when demand for this expertise is rapidly increasing. The most critical issue at hand is to collect and retain this expertise and develop tools that would ensure the ability to successfully perform the integration and test of future spacecraft and large instruments. The proposed solution was to capture and codity a subset of existing knowledge, and to utilize this captured expertise in knowledge-based systems. First year results and activities planned for the second year of this on-going effort are described. Topics discussed include lessons learned in knowledge acquisition and elicitation techniques, life-cycle paradigms, and rapid prototyping of a knowledge-based advisor (Spacecraft Test Assistant) and a hypermedia browser (Test Engineering Browser). The prototype Spacecraft Test Assistant supports a subset of integration and test activities for flight systems. Browser is a hypermedia tool that allows users easy perusal of spacecraft test topics. A knowledge acquisition tool called ConceptFinder which was developed to search through large volumes of data for related concepts is also described and is modified to semi-automate the process of creating hypertext links.

  10. Adaptive Educational Hypermedia Accommodating Learning Styles: A Content Analysis of Publications from 2000 to 2011

    ERIC Educational Resources Information Center

    Akbulut, Yavuz; Cardak, Cigdem Suzan

    2012-01-01

    Implementing instructional interventions to accommodate learner differences has received considerable attention. Among these individual difference variables, the empirical evidence regarding the pedagogical value of learning styles has been questioned, but the research on the issue continues. Recent developments in Web-based implementations have…

  11. Teaching Hypertext and Hypermedia through the Web.

    ERIC Educational Resources Information Center

    de Bra, Paul M. E.

    This paper describes a World Wide Web-based introductory course titled "Hypermedia Structures and Systems," offered as an optional part of the curriculum in computing science at the Eindhoven University of Technology (Netherlands). The technical environment for the current (1996) edition of the course is presented, which features…

  12. Efficient Authoring of SCORM Courseware Adapted to User Learning Style: The Case of ProPer SAT

    NASA Astrophysics Data System (ADS)

    Kazanidis, Ioannis; Satratzemi, Maya

    Online courses are the most popular way to deliver knowledge for distance learning. New researches attempt to personalize the educational process with the use of the Adaptive Educational Hypermedia Systems. Moreover, due to the significant amount of time, money and effort devoted to creating online courses, developers strive to incorporate standards, such as SCORM, for the reusability, interoperability and durability of the educational content. However, it is a difficult task for teachers without programming knowledge to design and author adaptive courses. This work presents ProPer SAT, an authoring tool implemented for quick and easy SCORM courseware construction which can also be adapted to specific user learning styles.

  13. The effects of field dependent/independent style awareness on learning strategies and outcomes in an instructional hypermedia module

    NASA Astrophysics Data System (ADS)

    Fyle, Clifford Omodele

    The purpose of this study was to examine whether field-dependent/independent style awareness affects learning outcomes and learning strategies used in a hypermedia instructional module. Field-dependent/independent style was measured using the Global Embedded Figures Test. Style awareness meant that students were provided with information and explanations about their individual cognitive styles and the learning strategies that accommodate those styles. The study entailed examining students' achievement in a multiple-choice test and performance in a design task, and also their navigation patterns as they studied a science-oriented Webquest. The sample consisted of 149 eighth-grade students in 10 sections of a science class taught by two teachers in a public middle school. A two-group posttest-only design on one factor (style awareness) was used. Sixty-eight students in five sections of the class were assigned to the treatment group (field dependent/independent style awareness) while the other 81 students in five sections were assigned to the control group (no field dependent/independent style awareness). The study took place over a period of 6 days. On the first day, students in the treatment group were first tested and debriefed on their individual styles. Next, all students in both the treatment and control groups studied the hypermedia instructional module (Webquest) over a period of two days. On the fourth and fifth days students worked on the performance tasks, and on the sixth day students took the multiple-choice test and students in the control group were tested and debriefed on their individual styles. The findings indicate that style awareness significantly influenced the learning strategies of field-dependent students as they studied and carried out learning tasks in the Webquest. Field-dependent students with style awareness used hypertext links and navigated the menu sequentially a greater number of times than their counterparts with no style awareness. Correspondingly, there were no significant findings for field-independent students of the effects of style awareness on learning strategies. The findings also revealed significant differences in terms of style awareness and its interactions with achievement on the multiple-choice test. Both field-dependent and field-independent students with style awareness achieved higher scores than their counterparts who received no style awareness. There were however no significant findings with respect to the effects of style awareness on performance on the design task. Overall this study demonstrated that providing middle-school students with cognitive-style awareness training can improve both their academic performance as well as enable them to adopt more effective learning strategies when learning in hypermedia environments.

  14. Variables Predicting Foreign Language Reading Comprehension and Vocabulary Acquisition in a Linear Hypermedia Environment

    ERIC Educational Resources Information Center

    Akbulut, Yavuz

    2007-01-01

    Factors predicting vocabulary learning and reading comprehension of advanced language learners of English in a linear multimedia text were investigated in the current study. Predictor variables of interest were multimedia type, reading proficiency, learning styles, topic interest and background knowledge about the topic. The outcome variables of…

  15. HOED: Hypermedia Online Educational Database.

    ERIC Educational Resources Information Center

    Duval, E.; Olivie, H.

    This paper presents HOED, a distributed hypermedia client-server system for educational resources. The aim of HOED is to provide a library facility for hyperdocuments that is accessible via the world wide web. Its main application domain is education. The HOED database not only holds the educational resources themselves, but also data describing…

  16. Proceedings of Selected Research and Development Presentations at the 1997 National Convention of the Association for Educational Communications and Technology Sponsored by the Research and Theory Division (19th, Albuquerque, NM, February 14-18, 1997).

    ERIC Educational Resources Information Center

    Abel, Omalley, Ed.; And Others

    1997-01-01

    This proceedings volume contains 57 papers. Subjects addressed include: cooperative technology education; children's learning strategies with hypermedia lessons; problem-based learning; instructional methodologies for lifelong learning; interactive television (ITV) design; theoretical bases for Human Performance Technology (HPT); use of cognitive…

  17. Automation and hypermedia technology applications

    NASA Technical Reports Server (NTRS)

    Jupin, Joseph H.; Ng, Edward W.; James, Mark L.

    1993-01-01

    This paper represents a progress report on HyLite (Hypermedia Library technology): a research and development activity to produce a versatile system as part of NASA's technology thrusts in automation, information sciences, and communications. HyLite can be used as a system or tool to facilitate the creation and maintenance of large distributed electronic libraries. The contents of such a library may be software components, hardware parts or designs, scientific data sets or databases, configuration management information, etc. Proliferation of computer use has made the diversity and quantity of information too large for any single user to sort, process, and utilize effectively. In response to this information deluge, we have created HyLite to enable the user to process relevant information into a more efficient organization for presentation, retrieval, and readability. To accomplish this end, we have incorporated various AI techniques into the HyLite hypermedia engine to facilitate parameters and properties of the system. The proposed techniques include intelligent searching tools for the libraries, intelligent retrievals, and navigational assistance based on user histories. HyLite itself is based on an earlier project, the Encyclopedia of Software Components (ESC) which used hypermedia to facilitate and encourage software reuse.

  18. A full XML-based approach to creating hypermedia learning modules in web-based environments: application to a pathology course.

    PubMed

    Staccini, Pascal; Dufour, Jean -Charles; Joubert, Michel; Michiels, Jean -François; Fieschi, Marius

    2003-01-01

    Nowadays, web-based learning services are a key topic in the pedagogical and learning strategies of universities. While organisational and teaching requirements of the learning environment are being evaluated, technical specifications are emerging, enabling educators to build advanced "units of learning". Changes, however, take a long time and cost-effective solutions have to be found to involve our institutions in such actions. In this paper, we present a model of the components of a course. We detail the method followed to implement this model in hypermedia modules with a viewer that can be played on line or from a CD-ROM. The XML technology has been used to implement all the data structures and a client-side architecture has been designed to build a course viewer. Standards of description of content (such as Dublin Core and DocBook) have been integrated into the data structures. This tool has been populated with data from a pathology course and supports other medical contents. The choice of the architecture and the usefulness of the programming tools are discussed. The means of migrating towards a server-side application are presented.

  19. Perceived Value of Educational Hypermedia: An Exploratory Study

    ERIC Educational Resources Information Center

    Gao, Yuan; Wu, Xiaoyu

    2010-01-01

    This paper explores the idea of perceived value of educational hypermedia by extending prior research in advertising and information systems. It proposes that the value of a course support site comes from both its information content and users' experience when they visit the site. The cognitive antecedents of a site's perceived value include…

  20. SEPEC conference proceedings: Hypermedia and Information Reconstruction. Aerospace applications and research directions

    NASA Technical Reports Server (NTRS)

    1990-01-01

    Papers presented at the conference on hypermedia and information reconstruction are compiled. The following subject areas are covered: real-world hypermedia projects, aerospace applications, and future directions in hypermedia research and development.

  1. Students' Metacognition and Cognitive Style and Their Effect on Cognitive Load and Learning Achievement

    ERIC Educational Resources Information Center

    López-Vargas, Omar; Ibáñez-Ibáñez, Jaime; Racines-Prada, Oswaldo

    2017-01-01

    The present research's objective is to examine the effects of metacognitive scaffolding and cognitive style in the Field Dependence-Independence (FDI) dimension on cognitive load (CL) and learning achievement (LA) in high school students, when they interact with a hypermedia environment on philosophy (logic). Fifty-four students belonging to two…

  2. Effects of Multimedia Annotations on Incidental Vocabulary Learning and Reading Comprehension of Advanced Learners of English as a Foreign Language

    ERIC Educational Resources Information Center

    Akbulut, Yavuz

    2007-01-01

    The study investigates immediate and delayed effects of different hypermedia glosses on incidental vocabulary learning and reading comprehension of advanced foreign language learners. Sixty-nine freshman TEFL students studying at a Turkish university were randomly assigned to three types of annotations: (a) definitions of words, (b) definitions…

  3. Toward a Web Based Environment for Evaluation and Design of Pedagogical Hypermedia

    ERIC Educational Resources Information Center

    Trigano, Philippe C.; Pacurar-Giacomini, Ecaterina

    2004-01-01

    We are working on a method, called CEPIAH. We propose a web based system used to help teachers to design multimedia documents and to evaluate their prototypes. Our current research objectives are to create a methodology to sustain the educational hypermedia design and evaluation. A module is used to evaluate multimedia software applied in…

  4. Developing a clinical hypermedia corpus: experiences from the use of a practice-centered method.

    PubMed Central

    Timpka, T.; Nyce, J. M.; Sjöberg, C.; Hedblom, P.; Lindblom, P.

    1992-01-01

    This paper outlines a practice-centered method for creation of a hypermedia corpus. It also describes experiences with creating such a corpus of information to support interprofessional work at a Primary Healthcare Center. From these experiences, a number of basic issues regarding information systems development within medical informatics will be discussed. PMID:1482924

  5. ED-Media 94--World Conference on Educational Multimedia and Hypermedia (Vancouver, British Columbia, Canada, June 25-30, 1994). Short Papers.

    ERIC Educational Resources Information Center

    Abbanat, Rob; And Others

    The 49 short (one- or two-page) conference papers presented here document concern for the use of hypermedia and multimedia technology in education. Discussion includes the use of multimedia technology in various subject areas, programming languages, electronic books, intelligent tutoring systems, distance education, knowledge representation,…

  6. Some Conditions for Cost Efficiency in Hypermedia.

    ERIC Educational Resources Information Center

    Westland, J. Christopher

    1998-01-01

    Models administrative and operating costs surrounding a hypermedia database and identifies seven conditions for the cost justification of hypermedia. Concludes that cost considerations aside, hypermedia offers significant data retrieval benefits in accessing text, video, still pictures, and sound, and provides substantially better human…

  7. Instructional Applications of Hypermedia: Functional Features, Limitations, and Research Issues.

    ERIC Educational Resources Information Center

    Park, Ok-choon

    1992-01-01

    Defines hypermedia and describes the structure and functional requirements of a hypermedia program. Potentials of hypermedia for instructional delivery, idea generation and organization, file storage and organization, and development of computer-based instruction materials are discussed. Several research issues related to instructional…

  8. Hypermedia Design as Learner Scaffolding

    ERIC Educational Resources Information Center

    Shapiro, Amy M.

    2008-01-01

    A number of available resources offer guidance about hypermedia design strategies, many of which rely on principles of user-centered design. Many recent efforts, however, have focused more on developing "learner-centered" hypermedia. Learner-centered hypermedia is designed to help learners achieve their educational goals, rather than offer mere…

  9. Development of a Hypermedia Foreign Language Vocabulary Learning Environment

    DTIC Science & Technology

    1990-06-01

    Bower, Clark, Lesgold & Winzenz, 1969; Meyer & Schvaneveldt, 1971; Tulving & Donaldson, 1972; Mandler, Pearlstone , & Koopmans, 1967). Foreign...1984). Cognitive scientists have long been interested in how knowledge structures of lexical items are acquired and stored in memory ( Tulving ...1969; Tulving & Dondalson, 1972) and from discourse (Swinney, 1979; Kintsch, 1988; Kaye, Sternberg, & Fonseca, 1987) have an effect on the learning of

  10. Hypermedia Competencies

    ERIC Educational Resources Information Center

    Chen, Der-Thanq; Liang, Rose; Wang, Yu-mei

    2014-01-01

    Hypermedia has received increasing attention since the 1980s and this has been followed by an increasing interest in utilizing hypermedia in the domain of education. Many successful projects have been reported. In most cases, students used hypermedia designed environments to search for information and to navigate from one place to another. In this…

  11. An Approach for Automatic Generation of Adaptive Hypermedia in Education with Multilingual Knowledge Discovery Techniques

    ERIC Educational Resources Information Center

    Alfonseca, Enrique; Rodriguez, Pilar; Perez, Diana

    2007-01-01

    This work describes a framework that combines techniques from Adaptive Hypermedia and Natural Language processing in order to create, in a fully automated way, on-line information systems from linear texts in electronic format, such as textbooks. The process is divided into two steps: an "off-line" processing step, which analyses the source text,…

  12. Technology Review for Mobile Multimedia Learning Environments

    ERIC Educational Resources Information Center

    Styliaras, Georgios

    2015-01-01

    Nowadays, the technological advancement in mobile devices has made possible the development of hypermedia applications that exploit their features. A potential application domain for mobile devices is multimedia educational applications and modules. Such modules may be shared, commented and further reused under other circumstances through the…

  13. Hypermedia Laboratory, Defense Applied Information Technology Center; Review for 1988

    DTIC Science & Technology

    1988-12-01

    Information System (DGIS): The Department of Defense Microcomputer User’s Gateway to the World;" Microcomputers for Information Management : An International...accessing. "Knowledge Gateways: The Building Blocks." Information Processing & Management , Volume 24, Number 4, pp. 459-468, 1988. Donald T. Hawkins...intelligence and hypermedia. This activity is managed by the Defense Technical Information Center (DTIC). Much of our development at this point is

  14. Regional information guidance system based on hypermedia concept

    NASA Astrophysics Data System (ADS)

    Matoba, Hiroshi; Hara, Yoshinori; Kasahara, Yutako

    1990-08-01

    A regional information guidance system has been developed on an image workstation. Two main features of this system are hypermedia data structure and friendly visual interface realized by the full-color frame memory system. As the hypermedia data structure manages regional information such as maps, pictures and explanations of points of interest, users can retrieve those information one by one, next to next according to their interest change. For example, users can retrieve explanation of a picture through the link between pictures and text explanations. Users can also traverse from one document to another by using keywords as cross reference indices. The second feature is to utilize a full-color, high resolution and wide space frame memory for visual interface design. This frame memory system enables real-time operation of image data and natural scene representation. The system also provides half tone representing function which enables fade-in/out presentations. This fade-in/out functions used in displaying and erasing menu and image data, makes visual interface soft for human eyes. The system we have developed is a typical example of multimedia applications. We expect the image workstation will play an important role as a platform for multimedia applications.

  15. Developing Modular and Adaptable Courseware Using TeachML.

    ERIC Educational Resources Information Center

    Wehner, Frank; Lorz, Alexander

    This paper presents the use of an XML grammar for two complementary projects--CHAMELEON (Cooperative Hypermedia Adaptive MultimEdia Learning Objects) and EIT (Enabling Informal Teamwork). Areas of applications are modular courseware documents and the collaborative authoring process of didactical units. A number of requirements for a suitable…

  16. Online Process Scaffolding and Students' Self-Regulated Learning with Hypermedia.

    ERIC Educational Resources Information Center

    Azevedo, Roger; Cromley, Jennifer G.; Thomas, Leslie; Seibert, Diane; Tron, Myriam

    This study examined the role of different scaffolding instructional interventions in facilitating students' shift to more sophisticated mental models as indicated by both performance and process data. Undergraduate students (n=53) were randomly assigned to 1 of 3 scaffolding conditions (adaptive content and process scaffolding (ACPS), adaptive…

  17. Interactive Videodisc: the "Why" and the "How." CALICO Monograph Volume 2, Spring 1991.

    ERIC Educational Resources Information Center

    Bush, Michael D.; And Others

    This monograph presents articles on interactive videodisc technology in language learning, ranging from the importance of a theoretical framework, the transition from theory to practice, getting started, design considerations, hypermedia, discovery environments, authoring software, workstation environments, and a look at the future of optical disc…

  18. Technology for Teachers. 6th Edition.

    ERIC Educational Resources Information Center

    Volker, Roger; Simonson, Michael

    This book helps teachers learn how to use and make educational media, covering traditional and new media such as computer laboratories, authentic assessment, theory bases, and hypermedia. Chapter topics progress from simple to complex. Each chapter includes clearly stated behavioral objectives that provide a study guide for students and can serve…

  19. Multimedia Games for Fun and Learning English in Preschool

    ERIC Educational Resources Information Center

    Agudo, J. Enrique; Rico, Mercedes; Sánchez, Héctor

    2015-01-01

    Based on the assumption that educational software addressing Primary school learners must comprise a set of features to encourage children's creativity and development, the appropriate design of second language hypermedia adaptive games for Primary School children can pose a wide range of challenges both for the language teacher and computer…

  20. Educational Multimedia/Hypermedia and Telecommunications, 1997. Proceedings of ED-MEDIA/ED-TELECOM 97--World Conference on Educational Multimedia/Hypermedia and Educational Telecommunications (Calgary, Canada, June 14-19, 1997). Volumes I and II.

    ERIC Educational Resources Information Center

    Muldner, Tomasz, Ed.; Reeves, Thomas C., Ed.

    This collection presents papers pertaining to the wide area of educational multimedia/hypermedia and telecommunications. The conference serves as a forum for the dissemination of information on the research, development, and applications in all areas of multimedia/hypermedia and telecommunications in education across all disciplines and levels.…

  1. Using hypermedia to develop an intelligent tutorial/diagnostic system for the Space Shuttle Main Engine Controller Lab

    NASA Technical Reports Server (NTRS)

    Oreilly, Daniel; Williams, Robert; Yarborough, Kevin

    1988-01-01

    This is a tutorial/diagnostic system for training personnel in the use of the Space Shuttle Main Engine Controller (SSMEC) Simulation Lab. It also provides a diagnostic capable of isolating lab failures at least to the major lab component. The system was implemented using Hypercard, which is an program of hypermedia running on Apple Macintosh computers. Hypercard proved to be a viable platform for the development and use of sophisticated tutorial systems and moderately capable diagnostic systems. This tutorial/diagnostic system uses the basic Hypercard tools to provide the tutorial. The diagnostic part of the system uses a simple interpreter written in the Hypercard language (Hypertalk) to implement the backward chaining rule based logic commonly found in diagnostic systems using Prolog. Some of the advantages of Hypercard in developing this type of system include sophisticated graphics, animation, sound and voice capabilities, its ability as a hypermedia tool, and its ability to include digitized pictures. The major disadvantage is the slow execution time for evaluation of rules (due to the interpretive processing of the language). Other disadvantages include the limitation on the size of the cards, that color is not supported, that it does not support grey scale graphics, and its lack of selectable fonts for text fields.

  2. Proceedings of the Annual Military Librarians Workshop (33rd) Held in San Antonio, Texas on 18-20 October 1989

    DTIC Science & Technology

    1992-12-01

    Revolution," ONLINE (1989 July):75. 6. Ibid., 76. 7. Ibid., 77. 17 HYPERMEDIA: INTERFACING IN THE INFORMATION AGE J . Wesley Regian Air Force Human...Resources Laboratory (AFSC) Brooks Air Force Base, Texas 19 HYPERMEDIA: INTERFACING IN THE INFORMATION AGE J . Wesley Regian Air Force Human Resources...AUTOMATION SYSTEM DISTRIBUTED INFORMATION ACCESS: RETRIEVAL DATABASE INTERFACE MANAGEMENT James J . Young, President Ann R Tinker Sirsi Corporation Huntsville

  3. Millikan Lecture 1992: Hypermedia and the knowing of physics: Standing upon the shoulders of giants

    NASA Astrophysics Data System (ADS)

    Fuller, Robert G.

    1993-04-01

    Hypermedia is defined and its roots briefly discussed. Models of knowing physics and of intrinsically motivating instruction are presented. Uses of hypermedia to increase the knowing of physics and the motivation of learners are proposed.

  4. Re-Creating the Past: Building Historical Simulations with Hypermedia To Learn History.

    ERIC Educational Resources Information Center

    Polman, Joseph L.

    This paper aligns with educators and historians who argue that certain aspects of expert historical thinking are excellent tools for democratic citizenship. The paper focuses on specifically contextualized understanding of the past, as opposed to presentist attitudes, which assume the past is just like the present. It presents a framework for…

  5. A Web-Free Prototype for Distance Learning.

    ERIC Educational Resources Information Center

    Molinari, Andrea; Colazzo, Luigi

    This paper presents a prototype for the construction of interactive educational hypermedia that can be used on the Internet without being bound to typical World Wide Web protocols and tools. Its most innovative aspect is interactivity: it allows teachers and learners to remotely interact in real time in both a synchronous and asynchronous manner.…

  6. Using Broadcast Journalism To Motivate Hypermedia Exploration.

    ERIC Educational Resources Information Center

    Kass, Alex; And Others

    An effective learning environment must ensure that students are motivated to access whatever information is available, that they have an authentic context in which to situate that knowledge, and that they face challenges that allow them to put that knowledge to use. In an attempt to address these issues, a computer program was developed, called…

  7. The Formation Experiment in the Age of Hypermedia and Distance Learning

    ERIC Educational Resources Information Center

    Giest, Hartmut

    2004-01-01

    Searching for an adequate method to investigate human development (especially the development of theoretical thinking) Vygotsky and his collaborators developed the causal genetic method. The basic idea of this method consists in the investigation of psychic functions and structures by their formation under controlled conditions (for instance via a…

  8. The Logistics Knowledge Portal: Gateway to More Individualized Learning in Logistics.

    ERIC Educational Resources Information Center

    Neumann, Gaby; Krzyzaniak, Stanislaw; Lassen, Carl Christian

    This paper describes a research and development project initiated by a network of European logistics educators to promote all types, forms, and levels of logistics education by benefiting from the educational potential of multimedia/hypermedia as well as information technology and telecommunications. The main outcome of this project will be a…

  9. The Relationship between Business and Higher Education: A Perspective on the Twenty-First Century.

    ERIC Educational Resources Information Center

    Sculley, John

    1988-01-01

    Discussion of the effects of the new information age and new technologies on business and higher education was originally given as the keynote address at EDUCOM '87. Highlights include new organizational patterns; a new paradigm for lifelong learning; the necessity for integrating research and instruction; hypermedia; simulation; and artificial…

  10. Exploring Curation as a Core Competency in Digital and Media Literacy Education

    ERIC Educational Resources Information Center

    Mihailidis, Paul; Cohen, James N.

    2013-01-01

    In today's hypermedia landscape, youth and young adults are increasingly using social media platforms, online aggregators and mobile applications for daily information use. Communication educators, armed with a host of free, easy-to-use online tools, have the ability to create dynamic approaches to teaching and learning about information and…

  11. Reading-Strategy Use by English as a Second Language Learners in Online Reading Tasks

    ERIC Educational Resources Information Center

    Park, Ho-Ryong; Kim, Deoksoon

    2011-01-01

    This study investigates adult English language learners' reading-strategy use when they read online texts in hypermedia learning environments. The learners joined the online Independent English Study Group (IESG) and worked both individually and collaboratively. This qualitative case study aims (a) to assess college-level ESL learners' use of…

  12. Hypermedia Concepts and Research: An Overview.

    ERIC Educational Resources Information Center

    Burton, John K.; And Others

    1995-01-01

    Provides an overview of hypermedia, including a history of hypertext and multimedia, and discusses how they have been combined into the term hypermedia; a cognitive overview; dual coding and cue summation; and theories related to learners, including field dependence-independence, memory, and metacognition. Contains 156 references. (LRW)

  13. An exploratory study of the impact of hypermedia-based approach and science-in-fiction approach for instruction on the polymerase chain reaction

    NASA Astrophysics Data System (ADS)

    Britton, Lynda A.

    1998-12-01

    Exploration of meaningful learning of the polymerase chain reaction (PCR) followed instruction by a researcher-developed hypermedia computer program that incorporated human constructivist principles and a "science-in-fiction" chapter of a novel that described PCR. Human constructivism is the Ausubel-Novak-Gowin (1997) meaningful learning theory that supports science learning through graphic representations and multiple examples. Science-in-fiction is a new genre of fiction introduced by the prominent scientist, Carl Djerassi, to engender an appreciation for science, and its ethical dilemmas. Chapter 19 of Djerassi's 1994 novel, The Bourbaki Gambit, was placed into hypermedia format to standardize the presentation. As part of a clinical microbiology course in the medical technology curriculum at a major medical center in the Deep South, 10 undergraduates participated in this study. Each first read The Bourbaki Gambit, and then half of the participants experienced the human constructivist approach first (the PCR group) while the others first encountered the science-in-fiction approach (the Chapter 19 group). For the rest, the order of presentation was reversed, so that all experienced both programs. Students' explanations while using the computer were videotaped. Students were tested and interviewed before experiencing either program, after their first instructional session, and again after the second instructional session. These students were also assessed on their knowledge of the nature of science by taking the Nature of Science Questionnaire, before and after instruction (Roach, 1993) and interviewed as a cross-check on its reliability. Students' preferred learning approaches were determined using Schmeck's Inventory of Learning Processes (Schmeck, Ribich, & Ramanaiah, 1977). Data were collected and analyzed both qualitatively and quantitatively using appropriate verbal analysis techniques (Chi, 1997). All but three students reached a structural level of PCR biological literacy. A mean of 79% of the concepts identified as necessary was attained by participants after experiencing both approaches. The Chapter 19 science-in-fiction group scored slightly better than those who experienced the PCR program first, indicating that the chapter served as an advance organizer when used first, but inhibited mastery when used second. Significant conceptual change about the nature of science was not detected, even though most students demonstrated deep and/or elaborative learning styles.

  14. Enhancing L2 Reading Comprehension with Hypermedia Texts: Student Perceptions

    ERIC Educational Resources Information Center

    Garrett-Rucks, Paula; Howles, Les; Lake, William M.

    2015-01-01

    This study extends current research about L2 hypermedia texts by investigating the combined use of audiovisual features including: (a) Contextualized images, (b) rollover translations, (c) cultural information, (d) audio explanations and (e) comprehension check exercises. Specifically, student perceptions of hypermedia readings compared to…

  15. Semiotic Criteria for Evaluating Instructional HyperMedia.

    ERIC Educational Resources Information Center

    Tucker, Susan A.; Dempsey, John V.

    This report describes hypermedia as a non-linear interlinked representation of textual, graphic, visual and audio material, that enables students to connect large bodies of information while developing analytical skills necessary to think critically about this information. It is noted that the use of microcomputers for hypermedia instruction…

  16. The evaluative imaging of mental models - Visual representations of complexity

    NASA Technical Reports Server (NTRS)

    Dede, Christopher

    1989-01-01

    The paper deals with some design issues involved in building a system that could visually represent the semantic structures of training materials and their underlying mental models. In particular, hypermedia-based semantic networks that instantiate classification problem solving strategies are thought to be a useful formalism for such representations; the complexity of these web structures can be best managed through visual depictions. It is also noted that a useful approach to implement in these hypermedia models would be some metrics of conceptual distance.

  17. Exploring Metacognitive Strategies and Hypermedia Annotations on Foreign Language Reading

    ERIC Educational Resources Information Center

    Shang, Hui-Fang

    2017-01-01

    The effective use of reading strategies has been recognized as an important way to increase reading comprehension in hypermedia environments. The purpose of the study was to explore whether metacognitive strategy use and access to hypermedia annotations facilitated reading comprehension based on English as a foreign language students' proficiency…

  18. Knowledge Construction and Knowledge Representation in High School Students' Design of Hypermedia Documents

    ERIC Educational Resources Information Center

    Chen, Pearl; McGrath, Diane

    2003-01-01

    This study documented the processes of knowledge construction and knowledge representation in high school students' hypermedia design projects. Analysis of knowledge construction in linking and structural building yielded distinct types and subtypes of hypermedia documents, which were characterized by four features of knowledge representation: (a)…

  19. Labyrinth, An Abstract Model for Hypermedia Applications. Description of its Static Components.

    ERIC Educational Resources Information Center

    Diaz, Paloma; Aedo, Ignacio; Panetsos, Fivos

    1997-01-01

    The model for hypermedia applications called Labyrinth allows: (1) the design of platform-independent hypermedia applications; (2) the categorization, generalization and abstraction of sparse unstructured heterogeneous information in multiple and interconnected levels; (3) the creation of personal views in multiuser hyperdocuments for both groups…

  20. Online Metacognitive Strategies, Hypermedia Annotations, and Motivation on Hypertext Comprehension

    ERIC Educational Resources Information Center

    Shang, Hui-Fang

    2016-01-01

    This study examined the effect of online metacognitive strategies, hypermedia annotations, and motivation on reading comprehension in a Taiwanese hypertext environment. A path analysis model was proposed based on the assumption that if English as a foreign language learners frequently use online metacognitive strategies and hypermedia annotations,…

  1. Assessment of Cognitive Style to Examine Students' Use of Hypermedia within Historic Costume.

    ERIC Educational Resources Information Center

    Frey, Diane; Simonson, Michael

    1993-01-01

    Cognitive style of 70 students in fashion merchandising or education was compared to their choice of media in a hypermedia lesson on costume using HyperCard. Students used hypermedia effectively to accommodate preferred style; 56% chose visual, 30% text, and 14% auditory. (SK)

  2. (I Learned It) through the Grapevine: Hypermedia at Work in the Classroom.

    ERIC Educational Resources Information Center

    Campbell, Robert

    1989-01-01

    Describes a project that was intended to aid students researching "The Grapes of Wrath" and that resulted in a program that uses the Apple Macintosh computer with HyperCard and a videodisk to put users in touch with the sights, sounds, issues, and events of the United States in the 1930s. (three references) (CLB)

  3. Hypertext and Hypermedia: Applications for Educational Use. Year 2 Monograph.

    ERIC Educational Resources Information Center

    Boone, Randall; Higgins, Kyle

    This report presents information on the second year of a 3-year project to develop hypertext computer study guides and to study their use by secondary students, including remedial students and those with learning disabilities. The first section provides an introduction to hypertext, what it is, how it is structured, and how it compares with…

  4. Hypergraphics for History Teaching--Barriers for Causal Reasoning about History Accounts

    ERIC Educational Resources Information Center

    Mendez, Jose M.; Montanero, Manuel

    2008-01-01

    This paper investigates the uses of various kinds of hypermedia format for history learning, which specifically emphasizes on the role of causal reasoning about history accounts. Three different groups in the last school year of Secondary Education (aged 16) studied the same materials about the Discovery of America in three different formats: (a)…

  5. A Psychology of Hypermedia: A Conceptual Framework for R&D.

    ERIC Educational Resources Information Center

    Borsook, Terry K.; Higginbotham-Wheat, Nancy

    This paper explores the insights that psychology can offer in shedding light on why hypermedia may work and thus in suggesting fruitful areas for future research. The philosophy underlying the paper is that research into the instructional efficacy of hypermedia should begin with a knowledge and appreciation of relevant psychological phenomena.…

  6. Students' Navigation Patterns in the Interaction with a Mechanics Hypermedia Program

    ERIC Educational Resources Information Center

    Rezende, Flavia; de Souza Barros, Susana

    2008-01-01

    This study investigates the interaction of a group of freshmen enrolled in a Pre Service Physics Teacher Training Course with a mechanics hypermedia program. Data were obtained to discuss hypertextual navigation guided by the following questions: (i) How can the students' navigation in this hypermedia program be characterized? (ii) How does this…

  7. The Effectiveness of Computer-Based Hypermedia Teaching Modules for Radiology Residents.

    ERIC Educational Resources Information Center

    Azevedo, Roger; And Others

    This paper explains the rationale for utilizing computer-based, hypermedia tutorials for radiology education and presents the results of a field test of this educational technique. It discusses the development of the hypermedia tutorials at Montreal General Hospital (Quebec, Canada) in 1991-92 and their use in the radiology residency program. The…

  8. Recent Literature Shows Accelerated Growth in Hypermedia Tools: An Annotated Bibliography.

    ERIC Educational Resources Information Center

    Gabbard, Ralph

    1994-01-01

    Presents an annotated bibliography of materials on hypertext/hypermedia. Information available on the World Wide Web is described; journals that cover hypermedia are listed; and the main bibliography is divided into 3 sections on general hypertext applications (17 titles), DOS/Windows applications (17 titles), and HyperCard applications (18…

  9. Thinking Style, Browsing Primes and Hypermedia Navigation

    ERIC Educational Resources Information Center

    Fiorina, Lorenzo; Antonietti, Alessandro; Colombo, Barbara; Bartolomeo, Annella

    2007-01-01

    There is a common assumption that hypermedia navigation is influenced by a learner's style of thinking, so people who are inclined to apply sequential and analytical strategies (left-thinkers) are thought to browse hypermedia in a linear way, whereas those who prefer holistic and intuitive strategies (right-thinkers) tend towards non-linear paths.…

  10. Towards Contextualized Learning Services

    NASA Astrophysics Data System (ADS)

    Specht, Marcus

    Personalization of feedback and instruction has often been considered as a key feature in learning support. The adaptations of the instructional process to the individual and its different aspects have been investigated from different research perspectives as learner modelling, intelligent tutoring systems, adaptive hypermedia, adaptive instruction and others. Already in the 1950s first commercial systems for adaptive instruction for trainings of keyboard skills have been developed utilizing adaptive configuration of feedback based on user performance and interaction footprints (Pask 1964). Around adaptive instruction there is a variety of research issues bringing together interdisciplinary research from computer science, engineering, psychology, psychotherapy, cybernetics, system dynamics, instructional design, and empirical research on technology enhanced learning. When classifying best practices of adaptive instruction different parameters of the instructional process have been identified which are adapted to the learner, as: sequence and size of task difficulty, time of feedback, pace of learning speed, reinforcement plan and others these are often referred to the adaptation target. Furthermore Aptitude Treatment Interaction studies explored the effect of adapting instructional parameters to different characteristics of the learner (Tennyson and Christensen 1988) as task performance, personality characteristics, or cognitive abilities, this is information is referred to as adaptation mean.

  11. Hypermedia and Research Methodology: An Associative Research Model. Final Report.

    ERIC Educational Resources Information Center

    City Univ. of New York, NY. Bernard Baruch Coll.

    The purpose of the project described in this three-part report was to test the value of hypermedia for library instruction. The project included the development of a hypermedia program built around a marketing topic; implementation and testing of the program with one group of students assigned to use the new program; evaluation of the project by…

  12. The Use of Comprehension Aids in a Hypermedia Environment: Investigating the Impact of Metacognitive Awareness and Epistemological Beliefs

    ERIC Educational Resources Information Center

    Hartley, Kendall; Bendixen, Lisa D.

    2003-01-01

    This is a descriptive study that analyzes learners' use of comprehension aids such as objectives, a glossary and links between pages in a hypermedia tutorial. Students read a short hypermedia tutorial on the topic of E. coli. Relationships between the use of the comprehension aids and individual characteristics such as metacognitive awareness and…

  13. The Use of Comprehension Aids in a Hypermedia Environment: Investigating the Impact of Metacognitive Awareness and Epistemic Beliefs.

    ERIC Educational Resources Information Center

    Hartley, Kendall; Bendixen, Lisa D.

    A descriptive study analyzed learners' use of comprehensive aids such as objectives and the glossary in a hypermedia tutorial. College students (n=101) read a short hypermedia tutorial on the topic of E. coli. Relationships between the use of the comprehension aids and individual characteristics such as metacognitive awareness and epistemic…

  14. The Development of Hyper-MNP: Hyper-Media Navigational Performance Scale

    ERIC Educational Resources Information Center

    Firat, Mehmet; Yurdakul, Isil Kabakci

    2016-01-01

    The present study aimed at developing a scale to evaluate navigational performance as a whole, which is one of the factors influencing learning in hyper media. In line with this purpose, depending on the related literature, an item pool of 15 factors was prepared, and these variables were decreased to 5 based on the views of 38 field experts. In…

  15. Fostering Learners' Metacognitive Skills of Keyword Reformulation in Image Seeking by Location-Based Hierarchical Navigation

    ERIC Educational Resources Information Center

    Liu, Ming-Chi; Huang, Yueh-Min; Kinshuk; Wen, Dunwei

    2013-01-01

    It is critical that students learn how to retrieve useful information in hypermedia environments, a task that is often especially difficult when it comes to image retrieval, as little text feedback is given that allows them to reformulate keywords they need to use. This situation may make students feel disorientated while attempting image…

  16. An integrated knowledge system for wind tunnel testing - Project Engineers' Intelligent Assistant

    NASA Technical Reports Server (NTRS)

    Lo, Ching F.; Shi, George Z.; Hoyt, W. A.; Steinle, Frank W., Jr.

    1993-01-01

    The Project Engineers' Intelligent Assistant (PEIA) is an integrated knowledge system developed using artificial intelligence technology, including hypertext, expert systems, and dynamic user interfaces. This system integrates documents, engineering codes, databases, and knowledge from domain experts into an enriched hypermedia environment and was designed to assist project engineers in planning and conducting wind tunnel tests. PEIA is a modular system which consists of an intelligent user-interface, seven modules and an integrated tool facility. Hypermedia technology is discussed and the seven PEIA modules are described. System maintenance and updating is very easy due to the modular structure and the integrated tool facility provides user access to commercial software shells for documentation, reporting, or database updating. PEIA is expected to provide project engineers with technical information, increase efficiency and productivity, and provide a realistic tool for personnel training.

  17. Applications of hypermedia systems

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Lennon, J.; Maurer, H.

    1995-05-01

    In this paper, we consider several new aspects of modern hypermedia systems. The applications discussed include: (1) General Information and Communication Systems: Distributed information systems for businesses, schools and universities, museums, libraries, health systems, etc. (2) Electronic orientation and information displays: Electronic guided tours, public information kiosks, and publicity dissemination with archive facilities. (3) Lecturing: A system going beyond the traditional to empower both teachers and learners. (4) Libraries: A further step towards fully electronic library systems. (5) Directories of all kinds: Staff, telephone, and all sorts of generic directories. (6) Administration: A fully integrated system such as the onemore » proposed will mean efficient data processing and valuable statistical data. (7) Research: Material can now be accessed from databases all around the world. The effects of networking and computer-supported collaborative work are discussed, and examples of new scientific visualization programs are quoted. The paper concludes with a section entitled {open_quotes}Future Directions{close_quotes}.« less

  18. Student and In-Service Teachers' Acceptance of Spatial Hypermedia in Their Teaching: The Case of Hypersea

    ERIC Educational Resources Information Center

    Koutromanos, George; Styliaras, Georgios; Christodoulou, Sotiris

    2015-01-01

    The aim of this study was to use the Technology Acceptance Model (TAM) in order to investigate the factors that influence student and in-service teachers' intention to use a spatial hypermedia application, the HyperSea, in their teaching. HyperSea is a modern hypermedia environment that takes advantage of space in order to display content nodes…

  19. ED-MEDIA/ED-TELECOM 98 World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications. Proceedings (10th, Freiburg, Germany, June 20-25, 1998).

    ERIC Educational Resources Information Center

    Ottmann, Thomas, Ed.; Tomek, Ivan, Ed.

    This collection presents papers pertaining to the wide area of educational multimedia/hypermedia and telecommunications. The conference serves as a forum for the dissemination of information on the research, development, and applications in all areas of multimedia/hypermedia and telecommunications in education across all disciplines and levels.…

  20. GALE: a generic open source extensible adaptation engine

    NASA Astrophysics Data System (ADS)

    De Bra, Paul; Knutov, Evgeny; Smits, David; Stash, Natalia; Ramos, Vinicius F. C.

    2013-06-01

    This paper motivates and describes GALE, the Generic Adaptation Language and Engine that came out of the GRAPPLE EU FP7 project. The main focus of the paper is the extensible nature of GALE. The purpose of this description is to illustrate how a single core adaptation engine can be used for different types of adaptation, applied to different types of information items and documents. We illustrate the adaptive functionality on some examples of hypermedia documents. In April 2012, David Smits defended the world's first adaptive PhD thesis on this topic. The thesis, available for download and direct adaptive access at http://gale.win.tue.nl/thesis, shows that a single source of information can serve different audiences and at the same time also allows more freedom of navigation than is possible in any paper or static hypermedia document. The same can be done for course texts, hyperfiction, encyclopedia, museum, or other cultural heritage websites, etc. We explain how to add functionality to GALE if desired, to adapt the system's behavior to whatever the application requires. This stresses our main objective: to provide a technological base for adaptive (hypermedia) system researchers on which they can build extensions for the specific research they have in mind.

  1. Affordances of students' using the World Wide Web as a publishing medium in project-based learning environments

    NASA Astrophysics Data System (ADS)

    Bos, Nathan Daniel

    This dissertation investigates the emerging affordance of the World Wide Web as a place for high school students to become authors and publishers of information. Two empirical studies lay groundwork for student publishing by examining learning issues related to audience adaptation in writing, motivation and engagement with hypermedia, design, problem-solving, and critical evaluation. Two models of student publishing on the World Wide Web were investigated over the course of two 11spth grade project-based science curriculums. In the first curricular model, students worked in pairs to design informative hypermedia projects about infectious diseases that were published on the Web. Four case studies were written, drawing on both product- and process-related data sources. Four theoretically important findings are illustrated through these cases: (1) multimedia, especially graphics, seemed to catalyze some students' design processes by affecting the sequence of their design process and by providing a connection between the science content and their personal interest areas, (2) hypermedia design can demand high levels of analysis and synthesis of science content, (3) students can learn to think about science content representation through engagement with challenging design tasks, and (4) students' consideration of an outside audience can be facilitated by teacher-given design principles. The second Web-publishing model examines how students critically evaluate scientific resources on the Web, and how students can contribute to the Web's organization and usability by publishing critical reviews. Students critically evaluated Web resources using a four-part scheme: summarization of content, content, evaluation of credibility, evaluation of organizational structure, and evaluation of appearance. Content analyses comparing students' reviews and reviewed Web documents showed that students were proficient at summarizing content of Web documents, identifying their publishing source, and evaluating their organizational features; however, students struggled to identify scientific evidence, bias, or sophisticated use of media in Web pages. Shortcomings were shown to be partly due to deficiencies in the Web pages themselves and partly due to students' inexperience with the medium or lack of critical evaluation skills. Future directions of this idea are discussed, including discussion of how students' reviews have been integrated into a current digital library development project.

  2. An Online Astronomy Course VS. A Interactive Classroom

    NASA Astrophysics Data System (ADS)

    Slater, Timothy F.; Bailey, Janelle M.; Jaeggli, Sarah A.; Jones, Lauren V.; Lee, Ariane C.

    Contemporary science education reforms emphasize building instruction around students’ pre-instructional beliefs fostering a learning environment where students interact with information and phenomena and providing students with frequent feedback to help them monitor their own learning. Recently personal computers and the Internet have given students access to scientific data sets and visualization tools that only professional scientists could use a few years before. With these things in mind we designed a hypermedia learning experience for introductory astronomy (Astronomy Online) that matches Internet technology with how people learn. Astronomy Online was used as the sole delivery system for courses offered during the Fall 2002 semester. The courses are run online. In one manifestation the course was delivered to middle and secondary school teachers spread across the globe. In another version the course was delivered to college undergraduate non-science majors where the only class meetings were a single orientation session and three on-campus exams. We compare these with on-campus courses that use highly interactive teaching techniques by studying common examination questions the Astronomy Diagnostic Test an attitude survey and interviews with students

  3. Embedding a pedagogical model in the design of an online course.

    PubMed

    Sternberger, Carol S

    2002-01-01

    The importance of course design and its relationship to learning is overlooked when the electronic version of a course is static. The author discusses the process used to redesign a traditional course into a dynamic and interactive Web-based course by using a pedagogical model developed specifically for hypermedia. Congruence between the instructional methods and the media is a must for a successful design that meets the needs of a wide variety of learners. The hyperlearning model, Dimensions, provides the infrastructure to facilitate the congruence of methods and media while supporting multiple learning styles.

  4. The use of hypermedia to increase the productivity of software development teams

    NASA Technical Reports Server (NTRS)

    Coles, L. Stephen

    1991-01-01

    Rapid progress in low-cost commercial PC-class multimedia workstation technology will potentially have a dramatic impact on the productivity of distributed work groups of 50-100 software developers. Hypermedia/multimedia involves the seamless integration in a graphical user interface (GUI) of a wide variety of data structures, including high-resolution graphics, maps, images, voice, and full-motion video. Hypermedia will normally require the manipulation of large dynamic files for which relational data base technology and SQL servers are essential. Basic machine architecture, special-purpose video boards, video equipment, optical memory, software needed for animation, network technology, and the anticipated increase in productivity that will result for the introduction of hypermedia technology are covered. It is suggested that the cost of the hardware and software to support an individual multimedia workstation will be on the order of $10,000.

  5. Designing a training tool for imaging mental models

    NASA Technical Reports Server (NTRS)

    Dede, Christopher J.; Jayaram, Geetha

    1990-01-01

    The training process can be conceptualized as the student acquiring an evolutionary sequence of classification-problem solving mental models. For example a physician learns (1) classification systems for patient symptoms, diagnostic procedures, diseases, and therapeutic interventions and (2) interrelationships among these classifications (e.g., how to use diagnostic procedures to collect data about a patient's symptoms in order to identify the disease so that therapeutic measures can be taken. This project developed functional specifications for a computer-based tool, Mental Link, that allows the evaluative imaging of such mental models. The fundamental design approach underlying this representational medium is traversal of virtual cognition space. Typically intangible cognitive entities and links among them are visible as a three-dimensional web that represents a knowledge structure. The tool has a high degree of flexibility and customizability to allow extension to other types of uses, such a front-end to an intelligent tutoring system, knowledge base, hypermedia system, or semantic network.

  6. Aviation Research and the Internet

    NASA Technical Reports Server (NTRS)

    Scott, Antoinette M.

    1995-01-01

    The Internet is a network of networks. It was originally funded by the Defense Advanced Research Projects Agency or DOD/DARPA and evolved in part from the connection of supercomputer sites across the United States. The National Science Foundation (NSF) made the most of their supercomputers by connecting the sites to each other. This made the supercomputers more efficient and now allows scientists, engineers and researchers to access the supercomputers from their own labs and offices. The high speed networks that connect the NSF supercomputers form the backbone of the Internet. The World Wide Web (WWW) is a menu system. It gathers Internet resources from all over the world into a series of screens that appear on your computer. The WWW is also a distributed. The distributed system stores data information on many computers (servers). These servers can go out and get data when you ask for it. Hypermedia is the base of the WWW. One can 'click' on a section and visit other hypermedia (pages). Our approach to demonstrating the importance of aviation research through the Internet began with learning how to put pages on the Internet (on-line) ourselves. We were assigned two aviation companies; Vision Micro Systems Inc. and Innovative Aerodynamic Technologies (IAT). We developed home pages for these SBIR companies. The equipment used to create the pages were the UNIX and Macintosh machines. HTML Supertext software was used to write the pages and the Sharp JX600S scanner to scan the images. As a result, with the use of the UNIX, Macintosh, Sun, PC, and AXIL machines, we were able to present our home pages to over 800,000 visitors.

  7. On Paper or Hypermedia? The Effect of Procedural Information in Digital Video Format in the Learning of a Music Score Editor Program by Novice Users.

    ERIC Educational Resources Information Center

    Gimenez, Jesus Tejada; Saenz de Jubera, Magdalena

    This study, by means of an experimental design, examines whether the use of an electronic manual is more effective and efficient than a print manual for the training of novice users with a music score editor program. Differences in access to the two types of manuals were looked for, and information on users' perceptions regarding the materials…

  8. Hypervideo.

    ERIC Educational Resources Information Center

    Locatis, Craig; And Others

    1990-01-01

    Discusses methods for incorporating video into hypermedia programs. Knowledge representation in hypermedia is explained; video production techniques are discussed; comparisons between linear video, interactive video, and hypervideo are presented; appropriate conditions for hypervideo use are examined; and a need for new media research is…

  9. On-demand hypermedia/multimedia service over broadband networks

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Bouras, C.; Kapoulas, V.; Spirakis, P.

    1996-12-31

    In this paper we present a unified approach for delivering hypermedia/multimedia objects over broadband networks. Documents are stored in various multimedia servers, while the inline data may reside in their own media servers, attached to the multimedia servers. The described service consists of several multimedia servers and a set of functions that intend to present to the end user interactive information in real-time. Users interact with the service requesting multimedia documents on demand. Various media streams are transmitted over different parallel connections according lo their transmission requirements. The hypermedia documents are structured using a hypermedia markup language that keeps informationmore » of the spatiotemporal relationships among document`s media components. In order to deal with the variant network behavior, buffering manipulation mechanisms and grading of the transmitted media quality techniques are proposed to smooth presentation and synchronization anomalies.« less

  10. Distraction during learning with hypermedia: difficult tasks help to keep task goals on track

    PubMed Central

    Scheiter, Katharina; Gerjets, Peter; Heise, Elke

    2014-01-01

    In educational hypermedia environments, students are often confronted with potential sources of distraction arising from additional information that, albeit interesting, is unrelated to their current task goal. The paper investigates the conditions under which distraction occurs and hampers performance. Based on theories of volitional action control it was hypothesized that interesting information, especially if related to a pending goal, would interfere with task performance only when working on easy, but not on difficult tasks. In Experiment 1, 66 students learned about probability theory using worked examples and solved corresponding test problems, whose task difficulty was manipulated. As a second factor, the presence of interesting information unrelated to the primary task was varied. Results showed that students solved more easy than difficult probability problems correctly. However, the presence of interesting, but task-irrelevant information did not interfere with performance. In Experiment 2, 68 students again engaged in example-based learning and problem solving in the presence of task-irrelevant information. Problem-solving difficulty was varied as a first factor. Additionally, the presence of a pending goal related to the task-irrelevant information was manipulated. As expected, problem-solving performance declined when a pending goal was present during working on easy problems, whereas no interference was observed for difficult problems. Moreover, the presence of a pending goal reduced the time on task-relevant information and increased the time on task-irrelevant information while working on easy tasks. However, as revealed by mediation analyses these changes in overt information processing behavior did not explain the decline in problem-solving performance. As an alternative explanation it is suggested that goal conflicts resulting from pending goals claim cognitive resources, which are then no longer available for learning and problem solving. PMID:24723907

  11. The Successive Contributions of Computers to Education: A Survey.

    ERIC Educational Resources Information Center

    Lelouche, Ruddy

    1998-01-01

    Shows how education has successively benefited from traditional information processing through programmed instruction and computer-assisted instruction (CAI), artificial intelligence, intelligent CAI, intelligent tutoring systems, and hypermedia techniques. Contains 29 references. (DDR)

  12. Computer-assisted knowledge acquisition for hypermedia systems

    NASA Technical Reports Server (NTRS)

    Steuck, Kurt

    1990-01-01

    The usage of procedural and declarative knowledge to set up the structure or 'web' of a hypermedia environment is described. An automated knowledge acquisition tool was developed that helps a knowledge engineer elicit and represent an expert's knowledge involved in performing procedural tasks. The tool represents both procedural and prerequisite, declarative knowledge that supports each activity performed by the expert. This knowledge is output and subsequently read by a hypertext scripting language to generate the link between blank, but labeled cards. Each step of the expert's activity and each piece of supporting declarative knowledge is set up as an empty node. An instructional developer can then enter detailed instructional material concerning each step and declarative knowledge into these empty nodes. Other research is also described that facilitates the translation of knowledge from one form into a form more readily useable by computerized systems.

  13. Expressing Adaptation Strategies Using Adaptation Patterns

    ERIC Educational Resources Information Center

    Zemirline, N.; Bourda, Y.; Reynaud, C.

    2012-01-01

    Today, there is a real challenge to enable personalized access to information. Several systems have been proposed to address this challenge including Adaptive Hypermedia Systems (AHSs). However, the specification of adaptation strategies remains a difficult task for creators of such systems. In this paper, we consider the problem of the definition…

  14. Progressor: social navigation support through open social student modeling

    NASA Astrophysics Data System (ADS)

    Hsiao, I.-Han; Bakalov, Fedor; Brusilovsky, Peter; König-Ries, Birgitta

    2013-06-01

    The increased volumes of online learning content have produced two problems: how to help students to find the most appropriate resources and how to engage them in using these resources. Personalized and social learning have been suggested as potential ways to address these problems. Our work presented in this paper combines the ideas of personalized and social learning in the context of educational hypermedia. We introduce Progressor, an innovative Web-based tool based on the concepts of social navigation and open student modeling that helps students to find the most relevant resources in a large collection of parameterized self-assessment questions on Java programming. We have evaluated Progressor in a semester-long classroom study, the results of which are presented in this paper. The study confirmed the impact of personalized social navigation support provided by the system in the target context. The interface encouraged students to explore more topics attempting more questions and achieving higher success rates in answering them. A deeper analysis of the social navigation support mechanism revealed that the top students successfully led the way to discovering most relevant resources by creating clear pathways for weaker students.

  15. The object the metaphor the power and evergreen or the eighth way to make a hypermedia project fail

    NASA Technical Reports Server (NTRS)

    Warren, Bruce A.

    1990-01-01

    A patented software technique is described that is necessary and sufficient to keep hypermedia data bases current with the manufacturing technology. The technique proved its validity in four years of use in petrochemical plants. This technique is based on the following principles: (1) the data base must be object structured, i.e., all components must retain visible individuality; (2) the author must be seeing and experiencing the multimedia data objects as he creates; and (3) the hypermedia tools must possess power in the form of unlimited capacity.

  16. Evaluation Study of Pedagogical Methods and E - Learning Material via Web 2.0 for Hearing Impaired People

    NASA Astrophysics Data System (ADS)

    Vrettaros, John; Argiri, Katerina; Stavrou, Pilios; Hrissagis, Kostas; Drigas, Athanasios

    The primary goal of this paper is to study whether WEB 2.0 tools such as blogs, wikis, social networks and typical hypermedia as well as techniques such as lip - reading, video - sign language and learning activities are appropriate to use for learning purpose for deaf and hard of hearing people. In order to check the extent in which the choices mentioned above are compatible with the features of the specific group and maximize the learning results we designed an empirical study which will be presented below. The study was conducted in the context of SYNERGIA, a project of Leonardo da Vinci of Lifelong Learning Programme, in the section of MULTILATERAL PROJECTS TRANSFER OF INNOVATION, The evaluation was conducted on data that came up through questionnaire analysis.

  17. Advanced Technologies as Educational Tools in Science: Concepts, Applications, and Issues. Monograph Series Number 8.

    ERIC Educational Resources Information Center

    Kumar, David D.; And Others

    Systems incorporating two advanced technologies, hypermedia systems and intelligent tutors, are examined with respect to their potential impact on science education. The conceptual framework underlying these systems is discussed first. Applications of systems are then presented with examples of each in operation within the context of science…

  18. An Approach to the Evaluation of Hypermedia.

    ERIC Educational Resources Information Center

    Knussen, Christina; And Others

    1991-01-01

    Discusses methods that may be applied to the evaluation of hypermedia, based on six models described by Lawton. Techniques described include observation, self-report measures, interviews, automated measures, psychometric tests, checklists and criterion-based techniques, process models, Experimentally Measuring Usability (EMU), and a naturalistic…

  19. Adaptive Systems in Education: A Review and Conceptual Unification

    ERIC Educational Resources Information Center

    Wilson, Chunyu; Scott, Bernard

    2017-01-01

    Purpose: The purpose of this paper is to review the use of adaptive systems in education. It is intended to be a useful introduction for the non-specialist reader. Design/methodology/approach: A distinction is made between intelligent tutoring systems (ITSs) and adaptive hypermedia systems (AHSs). The two kinds of system are defined, compared and…

  20. Hypertext, Hypermedia, and Metacognition: Research and Instructional Implications for Disabled Readers.

    ERIC Educational Resources Information Center

    Balajthy, Ernest

    1990-01-01

    The article examines the potential impact of computer-based text technologies, called hypermedia, on disabled readers. Discussed are hypertext, the hypercard, and implications of metacognitive research (such as author versus user control over text manipulations), instructional implications, and instructional text engineering. (DB)

  1. Hypermedia 1990 structured Hypertext tutorial

    NASA Technical Reports Server (NTRS)

    Johnson, J. Scott

    1990-01-01

    Hypermedia 1990 structured Hypertext tutorial is presented in the form of view-graphs. The following subject areas are covered: structured hypertext; analyzing hypertext documents for structure; designing structured hypertext documents; creating structured hypertext applications; structuring service and repair documents; maintaining structured hypertext documents; and structured hypertext conclusion.

  2. A Bibliography on Hypertext and Hypermedia with Selected Annotations.

    ERIC Educational Resources Information Center

    Franklin, Carl

    1990-01-01

    The first of 2 parts, this bibliography contains 233 references to materials dealing with hypertext and hypermedia. Entries are presented in the following categories: alternatives to HyperCard; bibliographies; biographies; books and book reviews; dictionaries; hardware; interviews; library applications; optical disk-related; theoretical and…

  3. Multimedia as Rhizome: Design Issues in a Network Environment.

    ERIC Educational Resources Information Center

    Burnett, Kathleen

    1992-01-01

    Defines the concepts of hypertext, hypermedia, multimedia, and multimedia networks. Using the rhizome as a metaphor for electronically mediated exchange, a theory of hypermedia design that incorporates principles of connection and heterogeneity, multiplicity, asignifying rupture, and cartography and decalomania is explored. (four references) (MES)

  4. User-Centered Indexing for Adaptive Information Access

    NASA Technical Reports Server (NTRS)

    Chen, James R.; Mathe, Nathalie

    1996-01-01

    We are focusing on information access tasks characterized by large volume of hypermedia connected technical documents, a need for rapid and effective access to familiar information, and long-term interaction with evolving information. The problem for technical users is to build and maintain a personalized task-oriented model of the information to quickly access relevant information. We propose a solution which provides user-centered adaptive information retrieval and navigation. This solution supports users in customizing information access over time. It is complementary to information discovery methods which provide access to new information, since it lets users customize future access to previously found information. It relies on a technique, called Adaptive Relevance Network, which creates and maintains a complex indexing structure to represent personal user's information access maps organized by concepts. This technique is integrated within the Adaptive HyperMan system, which helps NASA Space Shuttle flight controllers organize and access large amount of information. It allows users to select and mark any part of a document as interesting, and to index that part with user-defined concepts. Users can then do subsequent retrieval of marked portions of documents. This functionality allows users to define and access personal collections of information, which are dynamically computed. The system also supports collaborative review by letting users share group access maps. The adaptive relevance network provides long-term adaptation based both on usage and on explicit user input. The indexing structure is dynamic and evolves over time. Leading and generalization support flexible retrieval of information under similar concepts. The network is geared towards more recent information access, and automatically manages its size in order to maintain rapid access when scaling up to large hypermedia space. We present results of simulated learning experiments.

  5. An introduction to interactive hypermedia.

    PubMed

    Lynch, P J; Jaffe, C C

    1990-01-01

    Current computers can create and display documents that incorporate a variety of audiovisual media, and can be organized to allow the user, guided by curiosity and not by a fixed path through the material, to move through the information in non-linear pathways. These hypermedia documents and the concept of hypertext offer significant new possibilities for the creation of educational materials for the biomedical sciences. If the full capabilities of the computer are to be used to enhance the educational experience for learners, computer professionals need to collaborate with publishing and teaching professionals. Biomedical communications professionals can and should play a role in establishing and evaluating hypermedia documents for medical education.

  6. The Relationships between Navigational Patterns and Informational Processing Styles of Hypermedia Users.

    ERIC Educational Resources Information Center

    Lee, Mi Jar; Harvey, Francis A.

    This study investigated the relationships between hypermedia users' information processing styles and navigational patterns. Three aspects of navigational patterns were investigated: navigational depth patterns that reveal how comprehensively users access; navigational path patterns that display what sequences users follow; and navigational method…

  7. Performance Support Systems: Integrating AI, Hypermedia, and CBT to Enhance User Performance.

    ERIC Educational Resources Information Center

    McGraw, Karen L.

    1994-01-01

    Examines the use of a performance support system (PSS) to enhance user performance on an operational system. Highlights include background information that describes the stimulus for PSS development; discussion of the major PSS components and the technology they require; and discussion of the design of a PSS for a complex database system.…

  8. E.QUALITY@BT...

    ERIC Educational Resources Information Center

    Macmillan, Roderick H.

    1996-01-01

    Describes a management system developed by BT Laboratories (United Kingdom) that is based on ISO 9001 using the World Wide Web, a hypermedia system, and part of the Internet. Subject matter is presented as an alphabetical list of linked entries, numerous navigational techniques are available, and searching options function within an index file.…

  9. Intermedia: A System for Linking Multimedia Documents. IRIS Technical Report 86-2.

    ERIC Educational Resources Information Center

    Yankelovich, Nicole

    "Intermedia" is a hypermedia system which was developed for use in university research and teaching. It provides a framework for object-oriented, direct manipulation editors and applications, and the capability to link together materials created with those applications. Instructors are able to construct exploratory environments for their…

  10. Understanding the Impact of Individual Differences on Learner Performance Using Hypermedia Systems

    ERIC Educational Resources Information Center

    Alhajri, Rana; Alhunaiyyan, Ahmed A.; AlMousa, Eba'

    2017-01-01

    In recent studies, there has been focus on understanding learner performance and behaviour using Web-Based Instruction (WBI) systems which accommodate individual differences. Studies have investigated the performance of these differences individually such as gender, cognitive style and prior knowledge. In this article, the authors describe a…

  11. Middle School Hypermedia Composition: A Qualitative Case Study

    ERIC Educational Resources Information Center

    Garthwait, Abigail

    2007-01-01

    During a six-month naturalistic study, the author conducted an ethnographic examination of a seventh grade hypermedia unit. Beginning with the global question, "In what ways are computers used to support the education of middle school students?" the researcher coded and analyzed observations, interviews and projects. Three themes emerged: the…

  12. Semantic Description of Educational Adaptive Hypermedia Based on a Conceptual Model

    ERIC Educational Resources Information Center

    Papasalouros, Andreas; Retalis, Symeon; Papaspyrou, Nikolaos

    2004-01-01

    The role of conceptual modeling in Educational Adaptive Hypermedia Applications (EAHA) is especially important. A conceptual model of an educational application depicts the instructional solution that is implemented, containing information about concepts that must be ac-quired by learners, tasks in which learners must be involved and resources…

  13. A Comparison of Books and Hypermedia for Knowledge-based Sports Coaching.

    ERIC Educational Resources Information Center

    Vickers, Joan N.; Gaines, Brian R.

    1988-01-01

    Summarizes and illustrates the knowledge-based approach to instructional material design. A series of sports coaching handbooks and hypermedia presentations of the same material are described and the different instantiations of the knowledge and training structures are compared. Figures show knowledge structures for badminton and the architecture…

  14. Elaborated Resources: An Instructional Design Strategy for Hypermedia.

    ERIC Educational Resources Information Center

    Rezabek, Randall H.; Ragan, Tillman J.

    The concept of hypertext was introduced by Ted Nelson in 1965, but only recently has the widely available technology caught up with the idea. The new generation of microcomputers featuring large internal memories, graphic interfaces, and large data storage capacities have made the commercial development of hypertext/hypermedia software possible. A…

  15. Information Retrieval as Hypermedia: An Outline of InterBrowse.

    ERIC Educational Resources Information Center

    Kahn, Paul

    InterBrowse, a uniform interface information retrieval application for several different databases, is designed to be used in Intermedia, a hypermedia environment currently under development at Brown University's Institute for Research Information and Scholarship. This application arose out of the recognized need for an interface that can be used…

  16. World Wide Web Homepage Design.

    ERIC Educational Resources Information Center

    Tillman, Michael L.

    This paper examines hypermedia design and draws conclusions about how educational research and theory applies to various aspects of World Wide Web (WWW) homepage design. "Hypermedia" is defined as any collection of information which may be textual, graphical, visual, or auditory in nature and which may be accessed via a nonlinear route.…

  17. Hypermedia Ethnography in Educational Settings: Possibilities and Challenges

    ERIC Educational Resources Information Center

    Coffey, Amanda; Renold, Emma; Dicks, Bella; Soyinka, Bambo; Mason, Bruce

    2006-01-01

    This paper considers some of the methodological implications of undertaking and representing multimedia and digital, ethnographic work. It explores some of the challenges and opportunities of working with and across a range of media, and explores some of the consequences of bringing hypermedia applications to ethnographic work. The paper draws on…

  18. Predictors of Foreign Language Reading Comprehension in a Hypermedia Reading Environment

    ERIC Educational Resources Information Center

    Akbulut, Yavuz

    2008-01-01

    This study investigated factors affecting second/foreign language (L2) reading comprehension in a hypermedia environment within the theoretical framework of dual coding and cognitive load theories, and interactive models of L2 reading. The independent variables were reading ability, topic interest, prior topical knowledge, and the number of times…

  19. Hypermedia without Programming: Automatic Generation of Presentation Documents for Case-based Instruction.

    ERIC Educational Resources Information Center

    Grissom, Scott; Koschmann, Tim

    The objective of this project was to develop a way of producing instructional materials such that once an acceptable design had been achieved, hypermedia documents could be easily generated with no additional programming or design effort. The project was undertaken to support a case-based instructional curriculum in medical education. Southern…

  20. Hypermedia Reading Strategies Employed by Advanced Learners of English

    ERIC Educational Resources Information Center

    Akyel, Ayse; Ercetin, Gulcan

    2009-01-01

    This study investigated the strategies used by advanced learners of English while reading a hypermedia document in order to determine whether they are essentially different from those reading strategies reported in the literature for printed texts. Moreover, the role of prior knowledge about the topic was explored in relation to strategy use. Data…

  1. A multi-interface adaptive hypermedia system to promote consumer-provider partnership in chronic disease management.

    PubMed

    Lundström, Maria; Warren, Jim; Jones, Sara; Chung, Frank

    2003-01-01

    Much of chronic disease management depends on active partnership of consumer and provider. Our system promotes diabetes management through profiling and adaptive support of both consumer and provider. We use a University Podiatry Clinic and diabetes consumer information portal as inter-related contexts that share profile information.

  2. Predicting Database Requirements for Geographic Information Systems in the Year 2000: Long-Term Design Issues for GRASS

    DTIC Science & Technology

    1992-08-01

    Image Processing. Reading, Massachusetts: Addison-Wesley (1977). Graefe, G., "Parallelizing the Volcano Query Processor," Proc. IEEE COMPCON 90...Approach to a Next Generation of Hypermedia System," Proc. IEEE COMPCON 90 (February 1990), pp 520-527. Jellinghaus, R., " Eiffel Linda: An Object

  3. Using Hypercard and Interactive Video in Education: An Application in Cell Biology.

    ERIC Educational Resources Information Center

    Hall, Wendy; And Others

    1989-01-01

    Describes the design and implementation of an interactive video system using existing videodiscs and Apple's Hypercard for use in the teaching of cell biology to undergraduate biology students. Hypertext and hypermedia are discussed, the hardware configuration is described, and a preliminary evaluation of the completed system is reported. (five…

  4. The narrative approach to personalisation

    NASA Astrophysics Data System (ADS)

    Conlan, Owen; Staikopoulos, Athanasios; Hampson, Cormac; Lawless, Séamus; O'keeffe, Ian

    2013-06-01

    This article describes the narrative approach to personalisation. This novel approach to the generation of personalised adaptive hypermedia experiences employs runtime reconciliation between a personalisation strategy and a number of contextual models (e.g. user and domain). The approach also advocates the late binding of suitable content and services to the generated personalised pathway resulting in an interactive composition that comprises services as well as content. This article provides a detailed definition of the narrative approach to personalisation and showcases the approach through the examination of two use-cases: the personalised digital educational games developed by the ELEKTRA and 80Days projects; and the personalised learning activities realised as part of the AMAS project. These use-cases highlight the general applicability of the narrative approach and how it has been applied to create a diverse range of real-world systems.

  5. Selecting Appropriate Functionality and Technologies for EPSS.

    ERIC Educational Resources Information Center

    McGraw, Karen L.

    1995-01-01

    Presents background information that describes the major components of an embedded performance support system, compares levels of functionality, and discusses some of the required technologies. Highlights include the human-computer interface; online help; advisors; training and tutoring; hypermedia; and artificial intelligence techniques. (LRW)

  6. The Role of Anchored Instruction in the Design of a Hypermedia Science Museum Exhibit.

    ERIC Educational Resources Information Center

    Bell, Benjamin; And Others

    A hypermedia simulation, Sickle Cell Counselor, has been developed to anchor instruction for museum visitors using the task of advising couples about the decision to have children when there is a substantial genetic risk of sickle cell disease. A visitor can perform simulated laboratory tests and ask questions via interactive video. The anchored…

  7. Hypermedia as medium

    NASA Technical Reports Server (NTRS)

    Dede, Christopher J.

    1990-01-01

    Claims and rebuttals that hypermedia (the associative, nonlinear interconnection of multimedia materials) is a fundamentally innovative means of thinking and communicating are described. This representational architecture has many advantages that make it a major advance over other media; however, it also has several intrinsic problems that severly limits its effectiveness as a medium. These advantages and limits in applications are discussed.

  8. Training University Faculty To Integrate Hypermedia into the Teacher Training Curriculum.

    ERIC Educational Resources Information Center

    Tucker, S. A.; And Others

    Funded under the Apple Model Program for the Integration of Computers in the Preparation of Educators, the University of South Alabama began a 3-year project in 1989 to train faculty in its College of Education to incorporate hypermedia into their curriculum. HyperCard was selected as a course presentation and development tool because of its…

  9. Assessing Team-Based Instructional Design Problem Solutions of Hierarchical Versus Heterarchical Web-Based Hypermedia Cases

    ERIC Educational Resources Information Center

    Dabbagh, Nada; Denisar, Katrina

    2005-01-01

    For this study, we examined the cogency, comprehensiveness, and viability of team-based problem solutions of a Web-based hypermedia case designed to promote student understanding of the practice of instructional design. Participants were 14 students enrolled in a graduate course on advanced instructional design. The case was presented to students…

  10. A Hypermedia Lesson about 1875-1885 Costume: Cognitive Style, Perceptual Modes, Anxiety, Attitude, and Achievement.

    ERIC Educational Resources Information Center

    Frey, Diane; Simonson, Michael

    The purpose of this study was to obtain students' cognitive style profiles and obtain a record of their use of three information modes during the hypermedia lesson, "A Look Backward: An Encounter with Late Victorian Fashion." The study examined relationships among: (1) nine dimensions of cognitive style, as measured by the National…

  11. ED-MEDIA 2001 World Conference on Educational Multimedia, Hypermedia & Telecommunications. Proceedings (13th, Tampere, Finland, June 25-30, 2001).

    ERIC Educational Resources Information Center

    Montgomerie, Craig, Ed.; Viteli, Jarmo, Ed.

    This 13th annual ED-MEDIA conference serves as a multidisciplinary forum for the discussion of the latest research, developments, and applications of multimedia, hypermedia, and telecommunications for all levels of education. This document contains papers from attendees representing more than 60 countries, with keynote speakers representing both…

  12. What Can the Semantic Web Do for Adaptive Educational Hypermedia?

    ERIC Educational Resources Information Center

    Cristea, Alexandra I.

    2004-01-01

    Semantic Web and Adaptive Hypermedia come from different backgrounds, but it turns out that actually, they can benefit from each other, and that their confluence can lead to synergistic effects. This encounter can influence several fields, among which an important one is Education. This paper presents an analysis of this encounter, first from a…

  13. Human Systems Center Products and Progress.

    DTIC Science & Technology

    1993-10-01

    and (CASHE:PVS). CASHE:PVS version 1.0 is a CD-ROM- As a precursor to developing collaborative based hypermedia- ergonomic information base design...computer-generated image to determine if the Crew System Ergonomics Information Analysis activity is physically possible. Expert system Center known as...and facility issues relative Federal Drug Administration, and Centers for to dentistry . The scope includes technical Disease Control to establish

  14. User Evaluation of Hypermedia Encyclopedias.

    ERIC Educational Resources Information Center

    Gillham, Mark; Buckner, Kathy

    1997-01-01

    To establish evaluation criteria for home multimedia products, this study examined 13 case studies of experienced users of CD-ROM encyclopedias aimed at the home consumer. Findings ranked seven features from most to least important: searching; textual content; browsing; multimedia; aesthetics; interactivity; and system performance. Results suggest…

  15. Hypertext and Information Retrieval.

    ERIC Educational Resources Information Center

    Smith, Karen E.; And Others

    1988-01-01

    An overview of hypertext and hypermedia is followed by a description of the Intermedia system, and possibilities for using hypertext in the information industry are explored. A sidebar discusses information retrieval in the humanities using hypertext, and a 58-item annotated bibliography on hypertext is presented. (7 references) (MES)

  16. A Multi-interface Adaptive Hypermedia System to Promote Consumer-Provider Partnership in Chronic Disease Management

    PubMed Central

    Lundström, Maria; Warren, Jim; Jones, Sara; Chung, Frank

    2003-01-01

    Much of chronic disease management depends on active partnership of consumer and provider. Our system promotes diabetes management through profiling and adaptive support of both consumer and provider. We use a University Podiatry Clinic and diabetes consumer information portal as inter-related contexts that share profile information. PMID:14728425

  17. Hypermedia in the Plant Sciences: The Weed Key and Identification System/Videodisc.

    ERIC Educational Resources Information Center

    Ragan, Lawrence C.

    1991-01-01

    In cooperation with a university educational technology unit, an agronomy professor used hypercard and videodisk technology to develop a computer program for identification of 181 weed species based on user-selected characteristics. This solution was found during a search for a way to organize course content in a concise, manageable system. (MSE)

  18. Utilizing a Rapid Prototyping Approach in the Building of a Hypermedia-Based Reference Station.

    ERIC Educational Resources Information Center

    Sell, Dan

    This paper discusses the building of a hypermedia-based reference station at the Wright Laboratory Technical Library, Wright-Patterson Air Force Base, Ohio. Following this, the paper focuses on an electronic user survey from which data is collected and analysis is made. The survey data is used in a rapid prototyping approach, which is defined as…

  19. The ABC's of Screen Design: What Teachers Should Know To Teach Students To Author in Hypermedia.

    ERIC Educational Resources Information Center

    Dana, Ann S.; Handler, Marianne G.

    The alphabet can be used as a framework for identifying key issues, ideas, and factors that teachers and students need to consider in developing hypermedia projects. Rather than in alphabetical order, the terms are introduced as they apply to the discussion on the teaching of multimedia skills. The following terms and concepts are highlighted:…

  20. A Fluid Mechanics Hypercourse

    NASA Astrophysics Data System (ADS)

    Fay, James A.; Sonwalkar, Nishikant

    1996-05-01

    This CD-ROM is designed to accompany James Fay's Introduction to Fluid Mechanics. An enhanced hypermedia version of the textbook, it offers a number of ways to explore the fluid mechanics domain. These include a complete hypertext version of the original book, physical-experiment video clips, excerpts from external references, audio annotations, colored graphics, review questions, and progressive hints for solving problems. Throughout, the authors provide expert guidance in navigating the typed links so that students do not get lost in the learning process. System requirements: Macintosh with 68030 or greater processor and with at least 16 Mb of RAM. Operating System 6.0.4 or later for 680x0 processor and System 7.1.2 or later for Power-PC. CD-ROM drive with 256- color capability. Preferred display 14 inches or above (SuperVGA with 1 megabyte of VRAM). Additional system font software: Computer Modern postscript fonts (CM/PS Screen Fonts, CMBSY10, and CMTT10) and Adobe Type Manager (ATM 3.0 or later). James A. Fay is Professor Emeritus and Senior Lecturer in the Department of Mechanical Engineering at MIT.

  1. Development of the Computer Interface Literacy Measure.

    ERIC Educational Resources Information Center

    Turner, G. Marc; Sweany, Noelle Wall; Husman, Jenefer

    2000-01-01

    Discussion of computer literacy and the rapidly changing face of technology focuses on a study that redefined computer literacy to include competencies for using graphical user interfaces for operating systems, hypermedia applications, and the Internet. Describes the development and testing of the Computer Interface Literacy Measure with…

  2. Accident/Mishap Investigation System

    NASA Technical Reports Server (NTRS)

    Keller, Richard; Wolfe, Shawn; Gawdiak, Yuri; Carvalho, Robert; Panontin, Tina; Williams, James; Sturken, Ian

    2007-01-01

    InvestigationOrganizer (IO) is a Web-based collaborative information system that integrates the generic functionality of a database, a document repository, a semantic hypermedia browser, and a rule-based inference system with specialized modeling and visualization functionality to support accident/mishap investigation teams. This accessible, online structure is designed to support investigators by allowing them to make explicit, shared, and meaningful links among evidence, causal models, findings, and recommendations.

  3. A User Modelling Approach for Computer-Based Critiquing

    DTIC Science & Technology

    1990-01-01

    example a CAD/CAM system). Com- puters are good for simulating in circumstances where training on the actual equip- 13 ment (for example a power plant or...system. It is an environment in which simulated devices, such as steam plant controllers, can be assembled and operated. Students can assemble a...Con- cordia hypermedia system, graphics can be integrated easily. Concordia is a hy- permedia development and presentation system available on the

  4. Use of a Case-Based Hypermedia Resource in an Early Literacy Coaching Intervention with Pre-Kindergarten Teachers

    ERIC Educational Resources Information Center

    Powell, Douglas R.; Diamond, Karen E.; Koehler, Matthew J.

    2010-01-01

    Use of a case-based hypermedia resource (HR) was examined in a Web-based early literacy coaching intervention with pre-kindergarten teachers of at-risk children. Web usage logs, written records of coach feedback to teachers on their instruction, and a teacher questionnaire were the primary data sources. Visits to the HR content pages were unevenly…

  5. Hypermedia: Design and Application. A Select ERIC Bibliography Prepared Especially for the National Conference and Exhibition of the American Association of School Librarians (5th, Salt Lake City, Utah, October 18-22, 1989). Mini-Bib.

    ERIC Educational Resources Information Center

    Preston, Nancy R., Comp.

    The nine references in this bibliography were selected through a computer search of the Educational Resources Information Center (ERIC) database. The following titles are included: (1) "Multimedia in Education" (Sueann Ambron and Kristina Hooper); (2) "Hypermedia in Academia" (Robert Beck and Donald Spicer); (3) "Design Considerations for…

  6. NoteCards: A Multimedia Idea Processing Environment.

    ERIC Educational Resources Information Center

    Halasz, Frank G.

    1986-01-01

    Notecards is a computer environment designed to help people work with ideas by providing a set of tools for a variety of specific activities, which can range from sketching on the back of an envelope to formally representing knowledge. The basic framework of this hypermedia system is a semantic network of electronic notecards connected by…

  7. AHA! Version 2.0: More Adaptation Flexibility for Authors.

    ERIC Educational Resources Information Center

    De Bra, Paul; Aerts, Ad; Smits, David; Stash, Natalia

    AHA! is a simple Web-based adaptive hypermedia system. Because of this simplicity it has been studied and experimented with in several research groups. This paper identifies shortcomings in AHA! and presents AHA! version 2.0 which tries to overcome the known problems with AHA! while maintaining its biggest asset: simplicity. The paper illustrates…

  8. Effective Levels of Adaptation to Different Types of Users in Interactive Museum Systems.

    ERIC Educational Resources Information Center

    Paterno, F.; Mancini, C.

    2000-01-01

    Discusses user interaction with museum application interfaces and emphasizes the importance of adaptable and adaptive interfaces to meet differing user needs. Considers levels of support that can be given to different users during navigation of museum hypermedia information, using examples from the Web site for the Marble Museum (Italy).…

  9. Student Response to Hypermedia in the Lecture Theatre: A Case Study.

    ERIC Educational Resources Information Center

    Conway, Damian

    The Computer Science Department at Monash University (Victoria, Australia) recently began presenting lectures using projection of a hypertext system, HyperLecture, running on a notebook computer as the primary medium. This paper presents a statistical analysis of student reactions to this approach, focusing on the effects, as perceived by the…

  10. Evaluation of a Tool for Producing and Presenting Interactive Videodisc Job Aids

    DTIC Science & Technology

    1994-03-01

    and MacroMind Director, which lacks some authoring capablities (Macromedia Inc, approximate cost of Sinclude systems in Macintosh format such as...HyperCair (Claris Corp., approximate cost of $199) or SuperCmd (Aldus Corp., approximate cost of $299) and systems in Windows format such as Guide 3.1...scripting language to be used with a wide variety of hardware components. The ELVIS hypermedia system uses manufaturers ’ external commands to control

  11. Image processing and applications based on visualizing navigation service

    NASA Astrophysics Data System (ADS)

    Hwang, Chyi-Wen

    2015-07-01

    When facing the "overabundant" of semantic web information, in this paper, the researcher proposes the hierarchical classification and visualizing RIA (Rich Internet Application) navigation system: Concept Map (CM) + Semantic Structure (SS) + the Knowledge on Demand (KOD) service. The aim of the Multimedia processing and empirical applications testing, was to investigating the utility and usability of this visualizing navigation strategy in web communication design, into whether it enables the user to retrieve and construct their personal knowledge or not. Furthermore, based on the segment markets theory in the Marketing model, to propose a User Interface (UI) classification strategy and formulate a set of hypermedia design principles for further UI strategy and e-learning resources in semantic web communication. These research findings: (1) Irrespective of whether the simple declarative knowledge or the complex declarative knowledge model is used, the "CM + SS + KOD navigation system" has a better cognition effect than the "Non CM + SS + KOD navigation system". However, for the" No web design experience user", the navigation system does not have an obvious cognition effect. (2) The essential of classification in semantic web communication design: Different groups of user have a diversity of preference needs and different cognitive styles in the CM + SS + KOD navigation system.

  12. ELM-ART--An Interactive and Intelligent Web-Based Electronic Textbook

    ERIC Educational Resources Information Center

    Weber, Gerhard; Brusilovsky, Peter

    2016-01-01

    This paper present provides a broader view on ELM-ART, one of the first Web-based Intelligent Educational systems that offered a creative combination of two different paradigms--Intelligent Tutoring and Adaptive Hypermedia technologies. The unique dual nature of ELM-ART contributed to its long life and research impact and was a result of…

  13. Media Selection for the Development of a Hypermedia/Multimedia Instructional Model for the Navy’s 76mm Gun

    DTIC Science & Technology

    1993-09-01

    placed on the timeline when called. The timeline editor is also used when creating a hypertext/hypermedia document. a FrameMaker FrameMaker is a...Framemaker’s multi-platform capability permits document sharing and allows for easy importing of text and graphics from other application software. Framemaker ...Technology Corporation, FrameMaker Reference, September 1990. Glaser, R., "Education and Thinking: The Role of Knowledge", American Psychologist, Vol. 39, No

  14. Electronic Engineering Notebook: A software environment for research execution, documentation and dissemination

    NASA Technical Reports Server (NTRS)

    Moerder, Dan

    1994-01-01

    The electronic engineering notebook (EEN) consists of a free form research notebook, implemented in a commercial package for distributed hypermedia, which includes utilities for graphics capture, formatting and display of LaTex constructs, and interfaces to the host operating system. The latter capability consists of an information computer-aided software engineering (CASE) tool and a means to associate executable scripts with source objects. The EEN runs on Sun and HP workstations. The EEN, in day-to-day use can be used in much the same manner as the sort of research notes most researchers keep during development of projects. Graphics can be pasted in, equations can be entered via LaTex, etc. In addition, the fact that the EEN is hypermedia permits easy management of 'context', e.g., derivations and data can contain easily formed links to other supporting derivations and data. The CASE tool also permits development and maintenance of source code directly in the notebook, with access to its derivations and data.

  15. New Partnerships: People, Technology, and Organizations. Proceedings of the International ADCIS Conference (35th, Nashville, Tennessee, February 15-19, 1994).

    ERIC Educational Resources Information Center

    Orey, Michael, Ed.

    The theme of the Association for the Development of Computer-Based Instructional Systems (ADCIS) 1994 conference was "New Partnerships: People, Technology, and Organizations." Included in the 38 papers and abstracts compiled in this document are the following topics: hypermedia; the National Research and Education Network and K-12…

  16. Development Efficiency and Effectiveness of Alternative Platforms for Intelligent Tutoring for the Mobile Subscriber Radio-Telephone Terminal.

    ERIC Educational Resources Information Center

    Orey, Michael; And Others

    1994-01-01

    Describes the use of a commercial hypermedia package for the development of an intelligent tutoring system (ITS) for the Army's Mobile Subscriber Remote Telephone. Time comparisons with an ITS developed by programmers are discussed; users' evaluations of the two versions are described; and questionnaires used in the study are appended. (Contains…

  17. Automatically producing tailored web materials for public administration

    NASA Astrophysics Data System (ADS)

    Colineau, Nathalie; Paris, Cécile; Vander Linden, Keith

    2013-06-01

    Public administration organizations commonly produce citizen-focused, informational materials describing public programs and the conditions under which citizens or citizen groups are eligible for these programs. The organizations write these materials for generic audiences because of the excessive human resource costs that would be required to produce personalized materials for everyone. Unfortunately, generic materials tend to be longer and harder to understand than materials tailored for particular citizens. Our work explores the feasibility and effectiveness of automatically producing tailored materials. We have developed an adaptive hypermedia application system that automatically produces tailored informational materials and have evaluated it in a series of studies. The studies demonstrate that: (1) subjects prefer tailored materials over generic materials, even if the tailoring requires answering a set of demographic questions first; (2) tailored materials are more effective at supporting subjects in their task of learning about public programs; and (3) the time required to specify the demographic information on which the tailoring is based does not significantly slow down the subjects in their information seeking task.

  18. A framework for the design of a voice-activated, intelligent, and hypermedia-based aircraft maintenance manual

    NASA Astrophysics Data System (ADS)

    Patankar, Manoj Shashikant

    Federal Aviation Regulations require Aviation Maintenance Technicians (AMTs) to refer to approved maintenance manuals when performing maintenance on airworthy aircraft. Because these manuals are paper-based, larger the size of the aircraft, more cumbersome are the manuals. Federal Aviation Administration (FAA) recognized the difficulties associated with the use of large manuals and conducted studies on the use of electronic media as an alternative to the traditional paper format. However, these techniques do not employ any artificial intelligence technologies and the user interface is limited to either a keyboard or a stylus pen. The primary emphasis of this research was to design a generic framework that would allow future development of voice-activated, intelligent, and hypermedia-based aircraft maintenance manuals. A prototype (VIHAMS-Voice-activated, Intelligent, and Hypermedia-based Aircraft Maintenance System) was developed, as a secondary emphasis, using the design and development techniques that evolved from this research. An evolutionary software design approach was used to design the proposed framework and the structured rapid prototyping technique was used to produce the VIHAMS prototype. VoiceAssist by Creative Labs was used to provide the voice interface so that the users (AMTs) could keep their hands free to work on the aircraft while maintaining complete control over the computer through discrete voice commands. KnowledgePro for Windows sp{TM}, an expert system shell, provided "intelligence" to the prototype. As a result of this intelligence, the system provided expert guidance to the user. The core information contained in conventional manuals was available in a hypermedia format. The prototype's operating hardware included a notebook computer with a fully functional audio system. An external microphone and the built-in speaker served as the input and output devices (along with the color monitor), respectively. Federal Aviation Administration estimates the United States air carriers to operate 3,991 large jet aircraft in the year 1996 (FAA Aviation Forecasts, 1987-1998). With an estimate of seventy manuals per such aircraft, the development of intelligent manuals is expected to impact 279,370 manuals in this country. Soon, over 55 thousand maintenance technicians will be able to carry the seven pound system to an aircraft, use voice commands to access the aircraft's files on the system, seek assistance from the expert system to diagnose the fault, and obtain instructions on how to rectify the fault. The evolutionary design approach and the rapid prototyping techniques were very well suited for the spiral testing strategy. Therefore, this strategy was used to test the structural and functional validity of this research. Professors Darrell Anderson and Brian Stout (Aviation faculty at San Jose State University) and Mr. Gregory Shea (a United Airlines mechanic and SJSU student) are representatives of the real-world users of the final product. Therefore, they conducted the alpha test of this prototype. Mr. Daniel Neal and Mr. Stephen Harms have been actively involved in light aircraft maintenance for more than ten years. They evaluated the prototype's usability. All the above evaluators used standard testing tools and evaluated the prototype under field conditions. The evaluators concluded that the VIHAMS prototype used a valid fault diagnosis strategy, the system architecture could be used to develop similar systems using off-the-shelf tools, and the voice input system could be refined to improve its usability.

  19. Combining advanced networked technology and pedagogical methods to improve collaborative distance learning.

    PubMed

    Staccini, Pascal; Dufour, Jean-Charles; Raps, Hervé; Fieschi, Marius

    2005-01-01

    Making educational material be available on a network cannot be reduced to merely implementing hypermedia and interactive resources on a server. A pedagogical schema has to be defined to guide students for learning and to provide teachers with guidelines to prepare valuable and upgradeable resources. Components of a learning environment, as well as interactions between students and other roles such as author, tutor and manager, can be deduced from cognitive foundations of learning, such as the constructivist approach. Scripting the way a student will to navigate among information nodes and interact with tools to build his/her own knowledge can be a good way of deducing the features of the graphic interface related to the management of the objects. We defined a typology of pedagogical resources, their data model and their logic of use. We implemented a generic and web-based authoring and publishing platform (called J@LON for Join And Learn On the Net) within an object-oriented and open-source programming environment (called Zope) embedding a content management system (called Plone). Workflow features have been used to mark the progress of students and to trace the life cycle of resources shared by the teaching staff. The platform integrated advanced on line authoring features to create interactive exercises and support live courses diffusion. The platform engine has been generalized to the whole curriculum of medical studies in our faculty; it also supports an international master of risk management in health care and will be extent to all other continuous training diploma.

  20. How do students navigate and learn from nonlinear science texts: Can metanavigation support promote science learning?

    NASA Astrophysics Data System (ADS)

    Stylianou, Agni

    2003-06-01

    Digital texts which are based on hypertext and hypermedia technologies are now being used to support science learning. Hypertext offers certain opportunities for learning as well as difficulties that challenge readers to become metacognitively aware of their navigation decisions in order to trade both meaning and structure while reading. The goal of this study was to investigate whether supporting sixth grade students to monitor and regulate their navigation behavior while reading from hypertext would lead to better navigation and learning. Metanavigation support in the form of prompts was provided to groups of students who used a hypertext system called CoMPASS to complete a design challenge. The metanavigation prompts aimed at encouraging students to understand the affordances of the navigational aids in CoMPASS and use them to guide their navigation. The study was conducted in a real classroom setting during the implementation of CoMPASS in sixth grade science classes. Multiple sources of group and individual data were collected and analyzed. Measures included student's individual performance in a pre-science knowledge test, the Metacognitive Awareness of Reading Strategies Inventory (MARSI), a reading comprehension test and a concept map test. Process measures included log file information that captured group navigation paths during the use of CoMPASS. The results suggested that providing metanavigation support enabled the groups to make coherent transitions among the text units. Findings also revealed that reading comprehension, presence of metanavigation support and prior domain knowledge significantly predicted students' individual understanding of science. Implications for hypertext design and literacy research fields are discussed.

  1. Space Communication Artificial Intelligence for Link Evaluation Terminal (SCAILET)

    NASA Technical Reports Server (NTRS)

    Shahidi, Anoosh K.; Schlegelmilch, Richard F.; Petrik, Edward J.; Walters, Jerry L.

    1992-01-01

    A software application to assist end-users of the high burst rate (HBR) link evaluation terminal (LET) for satellite communications is being developed. The HBR LET system developed at NASA Lewis Research Center is an element of the Advanced Communications Technology Satellite (ACTS) Project. The HBR LET is divided into seven major subsystems, each with its own expert. Programming scripts, test procedures defined by design engineers, set up the HBR LET system. These programming scripts are cryptic, hard to maintain and require a steep learning curve. These scripts were developed by the system engineers who will not be available for the end-users of the system. To increase end-user productivity a friendly interface needs to be added to the system. One possible solution is to provide the user with adequate documentation to perform the needed tasks. With the complexity of this system the vast amount of documentation needed would be overwhelming and the information would be hard to retrieve. With limited resources, maintenance is another reason for not using this form of documentation. An advanced form of interaction is being explored using current computer techniques. This application, which incorporates a combination of multimedia and artificial intelligence (AI) techniques to provided end-users with an intelligent interface to the HBR LET system, is comprised of an intelligent assistant, intelligent tutoring, and hypermedia documentation. The intelligent assistant and tutoring systems address the critical programming needs of the end-user.

  2. Automating testbed documentation and database access using World Wide Web (WWW) tools

    NASA Technical Reports Server (NTRS)

    Ames, Charles; Auernheimer, Brent; Lee, Young H.

    1994-01-01

    A method for providing uniform transparent access to disparate distributed information systems was demonstrated. A prototype testing interface was developed to access documentation and information using publicly available hypermedia tools. The prototype gives testers a uniform, platform-independent user interface to on-line documentation, user manuals, and mission-specific test and operations data. Mosaic was the common user interface, and HTML (Hypertext Markup Language) provided hypertext capability.

  3. An overview of the education and training component of RICIS

    NASA Technical Reports Server (NTRS)

    Freedman, Glenn B.

    1987-01-01

    Research in education and training according to RICIS (Research Institute for Computing and Information Systems) program focuses on means to disseminate knowledge, skills, and technological advances rapidly, accurately, and effectively. A range of areas for study include: artificial intelligence, hypermedia and full-text retrieval strategies, use of mass storage and retrieval options such as CD-ROM and laser disks, and interactive video and interactive media presentations.

  4. A Hypermedia Training Module for the Navy’s P-3C Armament System

    DTIC Science & Technology

    1993-07-01

    procedures. Both aural , and visual cues are used throughout the program as necessary to alert the learner to specific items requiring his attention... learner the opportunity for a great deal of interactivity and feedback. The project is divided into five chapters including an introduction, review of the...literature, methodology, program description, and summary and conclusions. The literature review concentrates on the foliowing topics: adult learners

  5. Hypermedia Applications for Army Installation Master Planning

    DTIC Science & Technology

    1993-01-01

    expertise were evaluated, and this firm was selected because it had previously developed a prototype system for St. Louis. MO, municipal planners, and wai...display of information are supported by the experimental performance and memory evaluations on the relative value of pictures and text in conveying...lnfornmation: Performance and Memory Evaluations," Proceedings of the Human Factors Society 30th Annual Meeting (1986). pp 1269-1272. 12 m m4 Access

  6. An architecture for rule based system explanation

    NASA Technical Reports Server (NTRS)

    Fennel, T. R.; Johannes, James D.

    1990-01-01

    A system architecture is presented which incorporate both graphics and text into explanations provided by rule based expert systems. This architecture facilitates explanation of the knowledge base content, the control strategies employed by the system, and the conclusions made by the system. The suggested approach combines hypermedia and inference engine capabilities. Advantages include: closer integration of user interface, explanation system, and knowledge base; the ability to embed links to deeper knowledge underlying the compiled knowledge used in the knowledge base; and allowing for more direct control of explanation depth and duration by the user. User models are suggested to control the type, amount, and order of information presented.

  7. Information system to manage anatomical knowledge and image data about brain

    NASA Astrophysics Data System (ADS)

    Barillot, Christian; Gibaud, Bernard; Montabord, E.; Garlatti, S.; Gauthier, N.; Kanellos, I.

    1994-09-01

    This paper reports about first results obtained in a project aiming at developing a computerized system to manage knowledge about brain anatomy. The emphasis is put on the design of a knowledge base which includes a symbolic model of cerebral anatomical structures (grey nuclei, cortical structures such as gyri and sulci, verntricles, vessels, etc.) and of hypermedia facilities allowing to retrieve and display information associated with the objects (texts, drawings, images). Atlas plates digitized from a stereotactic atlas are also used to provide natural and effective communication means between the user and the system.

  8. Impact of Adapted Hypermedia on Undergraduate Students' Learning of Astronomy in an Elearning Environment

    NASA Astrophysics Data System (ADS)

    Zuel, Brian

    The purpose of this dissertation was to examine the effectiveness of matching learners' optimal learning styles to their overall knowledge retention. The study attempted to determine if learners who are placed in an online learning environment that matches their optimal learning styles will retain the information at a higher rate than those learners who are not in an adapted learning environment. There were 56 participants that took one of two lessons; the first lesson was textual based, had no hypertext, and was not influenced heavily by the coherence principle, while the second lesson was multimedia based utilizing hypermedia guided by the coherence principle. Each participant took Felder and Soloman's (1991, 2000) Index of Learning Styles (ILS) questionnaire and was classified using the Felder-Silverman Learning Style Model (FSLSM; 1998) into four individual categories. Groups were separated using the Visual/Verbal section of the FSLSM with 55% (n = 31) of participants going to the adapted group, and 45% (n =25) of participants going to the non-adapted group. Each participant completed an immediate posttest directly after the lesson and a retention posttest a week later. Several repeated measures MANOVA tests were conducted to measure the significance of differences in the tests between groups and within groups. Repeated measures MANOVA tests were conducted to determine if significance existed between the immediate posttest results and the retention posttest results. Also, participants were asked their perspectives if the lesson type they received was beneficial to their perceived learning of the material. Of the 56 students who took part in this study, 31 students were placed in the adapted group and 25 in the non-adapted group based on outcomes of the ILS and the FLSSM. No significant differences were found between groups taking the multimedia lesson and the textual lesson in the immediate posttest. No significant differences were found between the adapted and the non-adapted groups on the immediate posttest. No significant difference was found between the adapted and the non-adapted groups on the retention posttest. However, results also revealed that the adapted group scored significantly higher on the retention posttest when compared with the immediate posttest. Interestingly, the non-adapted group scored significantly higher on the immediate posttest when compared with the retention posttest. When queried about the perception of benefit of the lesson style, 42% of the adapted group replied in the affirmative following the immediate posttest, yet that percentage grew to 81% following the retention posttest. The non-adapted group had 28% reply in the affirmative following the immediate posttest, and that percentage grew to 48% following the retention posttest. Both groups found benefit, yet the numbers associated with the adapted group were higher. Overall perceptions of benefit corresponded to higher test scores as opposed to those who did not find benefit, who had a lower score.

  9. Copyright for Interactive Systems: Stratagems for Tourism and Cultural Heritage Promotion

    NASA Astrophysics Data System (ADS)

    Cipolla-Ficarra, Francisco V.; Cipolla-Ficarra, Miguel; Ficarra, Valeria M.

    We present a series of strategies followed from the interactive design for the realization of a hypermedia system aimed at promoting in an original, simple and universal way the cultural and tourism heritage of a wide rural area in two Italian regions: Emilia Romagna and Lombardy. Besides, the main stratagems followed are disclosed to overcome the existing hurdles when it comes to copyright for the free diffusion of the tourism view of the area, such as can be photography or video, for instance. Finally, we present the first vademecum to be considered before making on-line and off-line interactive systems in Italy.

  10. A method for automatically abstracting visual documents

    NASA Technical Reports Server (NTRS)

    Rorvig, Mark E.

    1994-01-01

    Visual documents--motion sequences on film, videotape, and digital recording--constitute a major source of information for the Space Agency, as well as all other government and private sector entities. This article describes a method for automatically selecting key frames from visual documents. These frames may in turn be used to represent the total image sequence of visual documents in visual libraries, hypermedia systems, and training algorithm reduces 51 minutes of video sequences to 134 frames; a reduction of information in the range of 700:1.

  11. TEJAS - TELEROBOTICS/EVA JOINT ANALYSIS SYSTEM VERSION 1.0

    NASA Technical Reports Server (NTRS)

    Drews, M. L.

    1994-01-01

    The primary objective of space telerobotics as a research discipline is the augmentation and/or support of extravehicular activity (EVA) with telerobotic activity; this allows increased emplacement of on-orbit assets while providing for their "in situ" management. Development of the requisite telerobot work system requires a well-understood correspondence between EVA and telerobotics that to date has been only partially established. The Telerobotics/EVA Joint Analysis Systems (TEJAS) hypermedia information system uses object-oriented programming to bridge the gap between crew-EVA and telerobotics activities. TEJAS Version 1.0 contains twenty HyperCard stacks that use a visual, customizable interface of icon buttons, pop-up menus, and relational commands to store, link, and standardize related information about the primitives, technologies, tasks, assumptions, and open issues involved in space telerobot or crew EVA tasks. These stacks are meant to be interactive and can be used with any database system running on a Macintosh, including spreadsheets, relational databases, word-processed documents, and hypermedia utilities. The software provides a means for managing volumes of data and for communicating complex ideas, relationships, and processes inherent to task planning. The stack system contains 3MB of data and utilities to aid referencing, discussion, communication, and analysis within the EVA and telerobotics communities. The six baseline analysis stacks (EVATasks, EVAAssume, EVAIssues, TeleTasks, TeleAssume, and TeleIssues) work interactively to manage and relate basic information which you enter about the crew-EVA and telerobot tasks you wish to analyze in depth. Analysis stacks draw on information in the Reference stacks as part of a rapid point-and-click utility for building scripts of specific task primitives or for any EVA or telerobotics task. Any or all of these stacks can be completely incorporated within other hypermedia applications, or they can be referenced as is, without requiring data to be transferred into any other database. TEJAS is simple to use and requires no formal training. Some knowledge of HyperCard is helpful, but not essential. All Help cards printed in the TEJAS User's Guide are part of the TEJAS Help Stack and are available from a pop-up menu any time you are using TEJAS. Specific stacks created in TEJAS can be exchanged between groups, divisions, companies, or centers for complete communication of fundamental information that forms the basis for further analyses. TEJAS runs on any Apple Macintosh personal computer with at least one megabyte of RAM, a hard disk, and HyperCard 1.21, or later version. TEJAS is a copyrighted work with all copyright vested in NASA. HyperCard and Macintosh are registered trademarks of Apple Computer, Inc.

  12. Computer aided systems human engineering: A hypermedia tool

    NASA Technical Reports Server (NTRS)

    Boff, Kenneth R.; Monk, Donald L.; Cody, William J.

    1992-01-01

    The Computer Aided Systems Human Engineering (CASHE) system, Version 1.0, is a multimedia ergonomics database on CD-ROM for the Apple Macintosh II computer, being developed for use by human system designers, educators, and researchers. It will initially be available on CD-ROM and will allow users to access ergonomics data and models stored electronically as text, graphics, and audio. The CASHE CD-ROM, Version 1.0 will contain the Boff and Lincoln (1988) Engineering Data Compendium, MIL-STD-1472D and a unique, interactive simulation capability, the Perception and Performance Prototyper. Its features also include a specialized data retrieval, scaling, and analysis capability and the state of the art in information retrieval, browsing, and navigation.

  13. Supporting geoscience with graphical-user-interface Internet tools for the Macintosh

    NASA Astrophysics Data System (ADS)

    Robin, Bernard

    1995-07-01

    This paper describes a suite of Macintosh graphical-user-interface (GUI) software programs that can be used in conjunction with the Internet to support geoscience education. These software programs allow science educators to access and retrieve a large body of resources from an increasing number of network sites, taking advantage of the intuitive, simple-to-use Macintosh operating system. With these tools, educators easily can locate, download, and exchange not only text files but also sound resources, video movie clips, and software application files from their desktop computers. Another major advantage of these software tools is that they are available at no cost and may be distributed freely. The following GUI software tools are described including examples of how they can be used in an educational setting: ∗ Eudora—an e-mail program ∗ NewsWatcher—a newsreader ∗ TurboGopher—a Gopher program ∗ Fetch—a software application for easy File Transfer Protocol (FTP) ∗ NCSA Mosaic—a worldwide hypertext browsing program. An explosive growth of online archives currently is underway as new electronic sites are being added continuously to the Internet. Many of these resources may be of interest to science educators who learn they can share not only ASCII text files, but also graphic image files, sound resources, QuickTime movie clips, and hypermedia projects with colleagues from locations around the world. These powerful, yet simple to learn GUI software tools are providing a revolution in how knowledge can be accessed, retrieved, and shared.

  14. New Literacy Tools for Adults.

    ERIC Educational Resources Information Center

    Anderson, Jonathan

    1990-01-01

    Describes an Australian national study of technologies used for adult literacy: traditional technologies (print, radio, television, audio and videotape, teleconferencing, and computers) and new generation technologies (laser discs, CD-ROM, videodiscs, and hypermedia). (SK)

  15. Electronic Publishing.

    ERIC Educational Resources Information Center

    Lancaster, F. W.

    1989-01-01

    Describes various stages involved in the applications of electronic media to the publishing industry. Highlights include computer typesetting, or photocomposition; machine-readable databases; the distribution of publications in electronic form; computer conferencing and electronic mail; collaborative authorship; hypertext; hypermedia publications;…

  16. Mathematics Conceptual Visualization with HyperCard.

    ERIC Educational Resources Information Center

    Haws, LaDawn

    1992-01-01

    Hypermedia provides an easy-to-use option for adding visualization, via the computer, to the classroom. Some examples of this medium are presented, including applications in basic linear algebra and calculus, and a tutorial in electromagnetism. (Author)

  17. Developing Visualization Techniques for Semantics-based Information Networks

    NASA Technical Reports Server (NTRS)

    Keller, Richard M.; Hall, David R.

    2003-01-01

    Information systems incorporating complex network structured information spaces with a semantic underpinning - such as hypermedia networks, semantic networks, topic maps, and concept maps - are being deployed to solve some of NASA s critical information management problems. This paper describes some of the human interaction and navigation problems associated with complex semantic information spaces and describes a set of new visual interface approaches to address these problems. A key strategy is to leverage semantic knowledge represented within these information spaces to construct abstractions and views that will be meaningful to the human user. Human-computer interaction methodologies will guide the development and evaluation of these approaches, which will benefit deployed NASA systems and also apply to information systems based on the emerging Semantic Web.

  18. National launch strategy vehicle data management system

    NASA Technical Reports Server (NTRS)

    Cordes, David

    1990-01-01

    The national launch strategy vehicle data management system (NLS/VDMS) was developed as part of the 1990 NASA Summer Faculty Fellowship Program. The system was developed under the guidance of the Engineering Systems Branch of the Information Systems Office, and is intended for use within the Program Development Branch PD34. The NLS/VDMS is an on-line database system that permits the tracking of various launch vehicle configurations within the program development office. The system is designed to permit the definition of new launch vehicles, as well as the ability to display and edit existing launch vehicles. Vehicles can be grouped in logical architectures within the system. Reports generated from this package include vehicle data sheets, architecture data sheets, and vehicle flight rate reports. The topics covered include: (1) system overview; (2) initial system development; (3) supercard hypermedia authoring system; (4) the ORACLE database; and (5) system evaluation.

  19. Electronic Books.

    ERIC Educational Resources Information Center

    Barker, Philip; Giller, Susan

    1992-01-01

    Classifies types of electronic books: archival, informational, instructional, and interrogational; evaluates five commercially, available examples and two in-house examples; and describes software tools for creating and delivering electronic books. Identifies crucial design considerations: interactive end-user interfaces; use of hypermedia;…

  20. A Computer-Based Atlas of a Rat Dissection.

    ERIC Educational Resources Information Center

    Quentin-Baxter, Megan; Dewhurst, David

    1990-01-01

    A hypermedia computer program that uses text, graphics, sound, and animation with associative information linking techniques to teach the functional anatomy of a rat is described. The program includes a nonintimidating tutor, to which the student may turn. (KR)

  1. Through the Looking Glass: The Multiple Layers of Multimedia.

    ERIC Educational Resources Information Center

    D'Ignazio, Fred

    1990-01-01

    Describes possible future uses of multimedia computers for instructional applications. Highlights include databases; publishing; telecommunications; computers and videocassette recorders (VCRs); audio and video digitizing; video overlay, or genlock; still-image video; videodiscs and CD-ROM; and hypermedia. (LRW)

  2. Incorporating client-server database architecture and graphical user interface into outpatient medical records.

    PubMed Central

    Fiacco, P. A.; Rice, W. H.

    1991-01-01

    Computerized medical record systems require structured database architectures for information processing. However, the data must be able to be transferred across heterogeneous platform and software systems. Client-Server architecture allows for distributive processing of information among networked computers and provides the flexibility needed to link diverse systems together effectively. We have incorporated this client-server model with a graphical user interface into an outpatient medical record system, known as SuperChart, for the Department of Family Medicine at SUNY Health Science Center at Syracuse. SuperChart was developed using SuperCard and Oracle SuperCard uses modern object-oriented programming to support a hypermedia environment. Oracle is a powerful relational database management system that incorporates a client-server architecture. This provides both a distributed database and distributed processing which improves performance. PMID:1807732

  3. The computer integrated documentation project: A merge of hypermedia and AI techniques

    NASA Technical Reports Server (NTRS)

    Mathe, Nathalie; Boy, Guy

    1993-01-01

    To generate intelligent indexing that allows context-sensitive information retrieval, a system must be able to acquire knowledge directly through interaction with users. In this paper, we present the architecture for CID (Computer Integrated Documentation). CID is a system that enables integration of various technical documents in a hypertext framework and includes an intelligent browsing system that incorporates indexing in context. CID's knowledge-based indexing mechanism allows case based knowledge acquisition by experimentation. It utilizes on-line user information requirements and suggestions either to reinforce current indexing in case of success or to generate new knowledge in case of failure. This allows CID's intelligent interface system to provide helpful responses, based on previous experience (user feedback). We describe CID's current capabilities and provide an overview of our plans for extending the system.

  4. A veterinary anatomy tutoring system.

    PubMed

    Theodoropoulos, G; Loumos, V; Antonopoulos, J

    1994-02-14

    A veterinary anatomy tutoring system was developed by using Knowledge Pro, an object-oriented software development tool with hypermedia capabilities, and MS Access, a relational database. Communication between them is facilitated by using the Structured Query Language (SQL). The architecture of the system is based on knowledge sets, each of which covers four different descriptions of an organ, namely gross anatomy (general description), gross anatomy (comparative features), histology, and embryology, which constitute the knowledge units. These knowledge units are linked with three global variables that define the animals, the topographies, and the system to which this organ belongs, creating three data-bases. These three data-bases are interrelated through the organ field in order to establish a relational model. This system allows versatility in the student's navigation through the information space by offering different modes for information location and presentation. These include course mode, review mode, reference mode, dissection mode, and comparison mode. In addition, the system provides a self-evaluation mode.

  5. Online Assistants in Children's Hypermedia Software

    ERIC Educational Resources Information Center

    Garcia, Penny Ann

    2002-01-01

    The classroom teacher's comfort and familiarity with computers and software influences student-computer use in the classroom. Teachers remain mired in repetitive introduction of basic software mechanics and rarely progress with students to advanced concepts or complex applications. An Online Assistant (OLA) was developed to accompany the…

  6. "Essential Principles of Economics:" A Hypermedia Textbook.

    ERIC Educational Resources Information Center

    McCain, Roger A.

    2000-01-01

    Discusses an electronic textbook called "Essential Principles of Economics." Explains that economic concepts are found by following links from the table of contents, while each chapter includes both expository information and interactive material including online multiple-choice drill questions. States that the textbook is a "work…

  7. Authoring and Hypermedia.

    ERIC Educational Resources Information Center

    Lieberth, Ann K.; Martin, Doug R.

    1995-01-01

    Because of the diversity of clients served by speech-language pathologists and audiologists, available commercial software may not meet all needs. Authoring programs allow the clinician to design software that can be customized for individual clients. This article describes an authoring program called HyperCard and its use in preparing hypermedia…

  8. Encouraging Historical Thinking at Historic Sites

    ERIC Educational Resources Information Center

    Baron, Christine

    2010-01-01

    This study seeks to contribute to our understanding of the problem of effectively encouraging historical thinking by (a) evaluating, and modifying Wineburg's heuristics for historical thinking for applicability to the problem-solving activities historians use at historic sites; (b) establishing the efficacy of a hypermedia-based education program…

  9. Bright Ideas, Creative People, Teamwork, and Money: Developing Courseware for Teaching Scottish History.

    ERIC Educational Resources Information Center

    Munro, R. K.; Hillis, P. L. M.

    1996-01-01

    Describes three hypermedia databases designed to support secondary education classes in Scottish history. The databases contain mostly 19th-century census information with links to subjects such as fashion, education, and entertainment. Interactive interfaces allow students to create original research applications. (MJP)

  10. Preparing for the Integration of Emerging Technologies.

    ERIC Educational Resources Information Center

    Dyrli, Odvard Egil; Kinnaman, Daniel E.

    1994-01-01

    Discussion of the process of integrating new technologies into schools considers the evolution of technology, including personal computers, CD-ROMs, hypermedia, and networking/communications; the transition from Industrial-Age to Information-Age schools; and the logical steps of transition. Sidebars discuss a networked multimedia pilot project and…

  11. Pulling the Internet Together with Mosaic.

    ERIC Educational Resources Information Center

    Sheehan, Mark

    1995-01-01

    Presents the history of the Internet with specific emphasis on Mosaic; discusses hypertext and hypermedia information; and describes software and hardware requirements. Sidebars include information on the National Center for Super Computing Applications (NCSA); World Wide Web browsers for use in Windows, Macintosh, and X-Windows (UNIX); and…

  12. Hypertext and the Art of Memory.

    ERIC Educational Resources Information Center

    Storkerson, Peter; Wong, Janine

    1997-01-01

    Posits that intelligibility is a persistent problem in interactive multimedia and hypermedia. Describes the Art of Memory, a visual and symbolic mnemonic method used to map new information onto familiar and symbolically different structures. Presents the Art of Memory as a way to offer insight into intelligibility. (PA)

  13. APPLICATION OF INFORMATION AND COMMUNICATION TECHNOLOGIES IN MEDICAL EDUCATION

    PubMed Central

    Al-Tamimi, Dalal M.

    2003-01-01

    The recognition that information and communication technologies should play an increasingly important role in medical education is a key to educating physicians in the 21st century. Computer use in medical education includes, Internet hypermedia/multimedia technologies, medical informatics, distance learning and telemedicine. Adaptation to the use of these technologies should ideally start from the elementary school level. Medical schools must introduce medical informatics courses very early in the medical curriculum. Teachers will need regular CME courses to prepare and update themselves with the changing circumstances. Our infrastructure must be prepared for the new developments with computer labs, basic skill labs, close circuit television facilities, virtual class rooms, smart class rooms, simulated teaching facilities, and distance teaching by tele-techniques. Our existing manpower including, doctors, nurses, technicians, librarians, and administration personal require hands-on training, while new recruitment will have to emphasize compulsory knowledge of and familiarity with information technology. This paper highlights these subjects in detail as a means to prepare us to meet the challenges of the 21st century. PMID:23011983

  14. Integrating the Web and continuous media through distributed objects

    NASA Astrophysics Data System (ADS)

    Labajo, Saul P.; Garcia, Narciso N.

    1998-09-01

    The Web has rapidly grown to become the standard for documents interchange on the Internet. At the same time the interest on transmitting continuous media flows on the Internet, and its associated applications like multimedia on demand, is also growing. Integrating both kinds of systems should allow building real hypermedia systems where all media objects can be linked from any other, taking into account temporal and spatial synchronization. A way to achieve this integration is using the Corba architecture. This is a standard for open distributed systems. There are also recent efforts to integrate Web and Corba systems. We use this architecture to build a service for distribution of data flows endowed with timing restrictions. We use to integrate it with the Web, by one side Java applets that can use the Corba architecture and are embedded on HTML pages. On the other side, we also benefit from the efforts to integrate Corba and the Web.

  15. Hypermedia and Vocabulary Acquisition for Second Language

    ERIC Educational Resources Information Center

    Meli, Rocio

    2009-01-01

    The purpose of this study was to examine the impact of multimedia as a delivery tool for enhancing vocabulary in second-language classrooms. The mixed method design focused on specific techniques to help students acquire Spanish vocabulary and communication skills. The theoretical framework for this study consisted of second language theories…

  16. An Evaluation Instrument for Internet Web Sites.

    ERIC Educational Resources Information Center

    Livengood, Stephanie Plank

    This paper describes the creation of a comprehensive evaluation tool for reference librarians in adult service divisions to use in selecting World Wide Web sites as reference sources. Traditional evaluation criteria, endorsed and applied by librarians over the years, are not sufficient for the evaluation of today's hypermedia web site environment.…

  17. Hypermedia as a Distinct Medium: Challenges for Designers.

    ERIC Educational Resources Information Center

    Clark, Barbara I.; Knupfer, Nancy Nelson

    As multimedia development software becomes easier to use and more powerful, instructional designers can establish ways of incorporating the Internet into their lessons. This paper introduces some questions that should be considered prior to stepping into that next level of instructional design. Specifically the paper addresses some of the…

  18. Educational Hypermedia Resources Facilitator

    ERIC Educational Resources Information Center

    Garcia, Francisco Jose; Garcia, Joaquin

    2005-01-01

    Within the university the introduction of computers is creating a new criterion of differentiation between those who as a matter of course become integrated in the technocratic trend deriving from the daily use of these machines and those who become isolated by not using them. This difference increases when computer science and communications…

  19. Education of Engineering Students within a Multimedia/Hypermedia Environment--A Review.

    ERIC Educational Resources Information Center

    Anderl, R.; Vogel, U. R.

    This paper summarizes the activities of the Darmstadt University Department of Computer Integrated Design (Germany) related to: (1) distributed lectures (i.e., lectures distributed online through computer networks), including equipment used and ensuring sound and video quality; (2) lectures on demand, including providing access through the World…

  20. Florida Council for the Social Studies Annual 1989-1990.

    ERIC Educational Resources Information Center

    Barnes, Marianne B., Ed.; Woods, Lynn, Ed.

    A series of essays on science, technology and society (STS) education written for teachers are presented. The essays include: "Interactive Video: Bringing the Latest Technology into the Classroom" (Homer L. Krout II; Phillip Horton); "Hypermedia: What's All the Hype About" (Kenneth T. Wilburn); "How to Get the Most Out of…

  1. Constructing Interpretative Views of Learners' Interaction Behavior in an Open Learner Model

    ERIC Educational Resources Information Center

    Papanikolaou, Kyparisia A.

    2015-01-01

    In this paper, we discuss how externalizing learners' interaction behavior may support learners' explorations in an adaptive educational hypermedia environment that provides activity-oriented content. In particular, we propose a model for producing interpretative views of learners' interaction behavior and we further apply this model to…

  2. History, Hypermedia and the Birth of a Nation.

    ERIC Educational Resources Information Center

    Messing, J.; McLachlan, R.

    The use of computer technology in history instruction permits students to explore the data, and formulate and test their own hypotheses within the confines of the data, rather than being passive receptors of someone else's interpretations. The Gallipoli project brought together materials from a national war archive to develop a multimedia teaching…

  3. HyperCard for Educators. An Introduction.

    ERIC Educational Resources Information Center

    Bull, Glen L.; Harris, Judi

    This guide is designed to provide a quick introduction to the basic elements of HyperCard for teachers who are familiar with other computer applications but may not have worked with hypermedia applications; previous familiarity with HyperCard or with Macintosh computers is not necessary. It is noted that HyperCard is a software construction…

  4. Using Hypermedia: Effects of Prior Knowledge and Goal Strength.

    ERIC Educational Resources Information Center

    Last, David A.; O'Donnell, Angela M.; Kelly, Anthony E.

    The influences of a student's prior knowledge and desired goal on the difficulties and benefits associated with using hypertext were examined in this study. Participants, 12 students from an undergraduate course in educational psychology, were assigned to either the low or high prior knowledge category. Within these two groups, subjects were…

  5. Technological Convergence: A Brief Review of Some of the Developments in the Integrated Storage and Retrieval of Text, Data, Sound and Image.

    ERIC Educational Resources Information Center

    Forrest, Charles

    1988-01-01

    Reviews technological developments centered around microcomputers that have led to the design of integrated workstations. Topics discussed include methods of information storage, information retrieval, telecommunications networks, word processing, data management, graphics, interactive video, sound, interfaces, artificial intelligence, hypermedia,…

  6. (Relatively) Painless Computer-Assisted Instruction with HyperStudio.

    ERIC Educational Resources Information Center

    Pina, Anthony A.

    The College of the Desert (California) has created a multi-station technology training and development facility for faculty. HyperStudio has been adopted as the introductory tool for multimedia/hypermedia authoring for the following reasons: (1) the card/stack metaphor used by HyperStudio is easy for novices to understand and familiar to users of…

  7. Looking Up: Multimedia about Space and Flight.

    ERIC Educational Resources Information Center

    Walter, Virginia A.

    1998-01-01

    The best CD-ROMs for young people about space and flight exploit the promise of hypermedia to create informative simulations. This article provides an annotated bibliography of CD-ROMs on astronomy and flight for K-12 students; suggests book and Internet connections; and highlights poetry for astronomers, science fiction, a biography of Charles…

  8. MendelWeb: An Electronic Science/Math/History Resource for the WWW.

    ERIC Educational Resources Information Center

    Blumberg, Roger B.

    This paper describes a hypermedia resource, called MendelWeb that integrates elementary biology, discrete mathematics, and the history of science. MendelWeb is constructed from Gregor Menders 1865 paper, "Experiments in Plant Hybridization". An English translation of Mendel's paper, which is considered to mark the birth of classical and…

  9. A Semiotic Analysis of Icons on the World Wide Web.

    ERIC Educational Resources Information Center

    Ma, Yan

    The World Wide Web allows users to interact with a graphic interface to search information in a hypermedia and multimedia environment. Graphics serve as reference points on the World Wide Web for searching and retrieving information. This study analyzed the culturally constructed syntax patterns, or codes, embedded in the icons of library…

  10. Applying an Analytic Writing Rubric to Children's Hpermedia "Narratives".

    ERIC Educational Resources Information Center

    Mott, Michael Seth; Etsler, Cynthia; Drumgold, Deondra

    In an effort designed to guide and improve the assessment of a newly developed writing environment, the reliability and developmental and concurrent validity of a previously validated rubric developed for pen-and-paper-created narratives, Writing What You Read (WWYR), was determined when applied to hypermedia-authored narratives of children in…

  11. Authoring of Adaptive Computer Assisted Assessment of Free-Text Answers

    ERIC Educational Resources Information Center

    Alfonseca, Enrique; Carro, Rosa M.; Freire, Manuel; Ortigosa, Alvaro; Perez, Diana; Rodriguez, Pilar

    2005-01-01

    Adaptation techniques can be applied not only to the multimedia contents or navigational possibilities of a course, but also to the assessment. In order to facilitate the authoring of adaptive free-text assessment and its integration within adaptive web-based courses, Adaptive Hypermedia techniques and Free-text Computer Assisted Assessment are…

  12. The Effect of Navigation Tools on Learners' Achievement and Attitude in a Hypermedia Environment.

    ERIC Educational Resources Information Center

    Farrell, Inez H.; Moore, David M.

    2001-01-01

    Describes a study of eighth-grade middle school students that was conducted to determine whether varying the amount of learner control and interactivity through the use of different navigation tools (linear, menu, and search engine) would influence the achievement and attitude of learners of different academic abilities. (Author/LRW)

  13. Computers in Life Science Education, 1989-1992.

    ERIC Educational Resources Information Center

    Modell, Harold, Ed.

    1992-01-01

    This document consists of four years (40 issues) of a newsletter devoted to computers in life science education. Titles of major articles in this collection include: (1) "Good Versus Bad Software: What Makes the Difference?" (G. Kearsly); (2) "Linkway: Hypermedia for IBM Personal Computers" (L. Kheriaty); (3) "Where's the Software: Parts 1-3" (4)…

  14. The Mediated Museum: Computer-Based Technology and Museum Infrastructure.

    ERIC Educational Resources Information Center

    Sterman, Nanette T.; Allen, Brockenbrough S.

    1991-01-01

    Describes the use of computer-based tools and techniques in museums. The integration of realia with media-based advice and interpretation is described, electronic replicas of ancient Greek vases in the J. Paul Getty Museum are explained, examples of mediated exhibits are presented, and the use of hypermedia is discussed. (five references) (LRW)

  15. How Commercial Banks Use the World Wide Web: A Content Analysis.

    ERIC Educational Resources Information Center

    Leovic, Lydia K.

    New telecommunications vehicles expand the possible ways that business is conducted. The hypermedia portion of the Internet, the World Wide Web, is such a telecommunications device. The Web is presently one of the most flexible and dynamic methods for electronic information dissemination. The level of technological sophistication necessary to…

  16. Designing Interactive Courseware: Creating an Electronic Edition of the Notes of Debates in the Philadelphia Convention of 1787.

    ERIC Educational Resources Information Center

    Schick, James B. M.

    2002-01-01

    Describes the educational philosophy and decisions that shaped development of an electronic reader's edition of James Madison's notes on the debates of the Philadelphia Convention of 1787. Discusses the role of hypermedia in history instruction. %Illustrates and explains the design of the resource. (PAL)

  17. Graphical explanation in an expert system for Space Station Freedom rack integration

    NASA Technical Reports Server (NTRS)

    Craig, F. G.; Cutts, D. E.; Fennel, T. R.; Purves, B.

    1990-01-01

    The rationale and methodology used to incorporate graphics into explanations provided by an expert system for Space Station Freedom rack integration is examined. The rack integration task is typical of a class of constraint satisfaction problems for large programs where expertise from several areas is required. Graphically oriented approaches are used to explain the conclusions made by the system, the knowledge base content, and even at more abstract levels the control strategies employed by the system. The implemented architecture combines hypermedia and inference engine capabilities. The advantages of this architecture include: closer integration of user interface, explanation system, and knowledge base; the ability to embed links to deeper knowledge underlying the compiled knowledge used in the knowledge base; and allowing for more direct control of explanation depth and duration by the user. The graphical techniques employed range from simple statis presentation of schematics to dynamic creation of a series of pictures presented motion picture style. User models control the type, amount, and order of information presented.

  18. "Time Flies in California": Multiliteracies Bridging Local Diversity and Global Connectedness through a "Reggio"-Inspired Approach

    ERIC Educational Resources Information Center

    Hesterman, Sandra

    2017-01-01

    A pedagogy of multiliteracies is based on the theoretical perspective that in order to find our way around our mass media, multimedia and electronic hypermedia communication environments and accommodate the realities of increasing local diversity and global connectedness, a broadened definition of literacy is required. New ways of making sense of…

  19. Structured Hypermedia Application Development Model (SHADM): A structured Model for Technical Documentation Application Design

    DTIC Science & Technology

    1991-12-01

    effective (19:15) Figure 2 details a flowchart of the basic steps in prototyping. The basic concept behind prototyping is to quickly produce a working...One approach to overcoming this is to structure the document relative to the experience level of the user (14:49). A "novice" or beginner would

  20. A Multimedia Program Combining Special Purposes Italian with the Study of the Italian Economy.

    ERIC Educational Resources Information Center

    Calvi, Licia; Geerts, Walter

    This paper describes the first phase of a project that applies multimedia and hypermedia technology to the study of modern languages. The approach differs from taditional ones in that language is not viewed from a conversational or grammatical perspective but through scenarios imitating the contexts of natural language use. In this phase, the…

  1. David's Story: How Technology Helped a Severely Disabled Learner Read and Write.

    ERIC Educational Resources Information Center

    Hill, Margaret H.; Stephens, Liz C.

    This case study describes how one autistic learner, an 11-year-old boy, became a co-researcher with university literacy instructors to investigate how hypermedia can help him develop language and literacy skills. Data was collected for one year from video taping, journal notes, interviews with teachers and parents, test scores, and student…

  2. Hypermedia Management in Television through Text Processing

    ERIC Educational Resources Information Center

    Caldera-Serrano, Jorge

    2008-01-01

    Purpose: This paper aims to describe a working routine for the analysis of audio-visual documents for serving the needs of television journalists. Design/methodology/approach: A description in the form of a synthesis is given of the process by which television information must be put at the user's disposal with a response that is both fast and…

  3. The Story of "Proyecto Papan"--Folktales and Their Potential for Foreign Language Education.

    ERIC Educational Resources Information Center

    de Ramirez, Lori Langer

    1999-01-01

    Discusses the potential for stories in the foreign language curriculum, and presents results of a qualitative research study in which 22 stories from the oral traditions of Argentina, Colombia, and Mexico were presented to students in different formats: picture books, audiotapes, videotapes, a Web page, and a Hypermedia program. (Author/VWL)

  4. The World Wide Web and the Television Generation.

    ERIC Educational Resources Information Center

    Maddux, Cleborne D.

    1996-01-01

    The hypermedia nature of the World Wide Web may represent a true paradigm shift in telecommunications, but barriers exist to the Web having similar impact on education. Some of today's college students compare the Web with "bad TV"--lengthy pauses, links that result in error messages, and animation and sound clips that are too brief.…

  5. Judgements about Knowledge: Searching for Factors that Influence Their Validity

    ERIC Educational Resources Information Center

    Mengelkamp, Christoph; Bannert, Maria

    2009-01-01

    Introduction: Research in the field of metacomprehension often uses the accuracy of judgements of own knowledge as a measure of monitoring which is a central component of metacognition. One aim of this study is to investigate if the accuracy above chance usually found in studies using traditional texts can be replicated with hypermedia. More…

  6. Highly Interactive WWW Services: A New Type of Information Sources.

    ERIC Educational Resources Information Center

    Vanouplines, Patrick; Nieuwenhuysen, P.

    The World Wide Web is evolving from a collection of texts linked by hypertext and hypermedia toward services that operate interactively with the information user, and which offer results through use of a broad spectrum of tools. This paper presents a collection of interactive WWW services. The services are classified on the basis of the client…

  7. "Neverwinter Nights" in Alberta: Conceptions of Narrativity through Fantasy Role-Playing Games in a Graduate Classroom

    ERIC Educational Resources Information Center

    Gouglas, Sean; Sinclair, Stefan; Ellefson, Olaf; Sharplin, Scott

    2006-01-01

    Most humanities courses rarely require students to create the kinds of work they are studying. Sean Gouglas, Stefan Sinclair, Olaf Ellefson, and Scott Sharplin outline the value of this rare experience by describing an assignment in their graduate humanities computing course in which students examined hypermedia narratives by authoring a…

  8. Multi-Site Ethnography, Hypermedia and the Productive Hazards of Digital Methods: A Struggle for Liveness

    ERIC Educational Resources Information Center

    Gallagher, Kathleen; Freeman, Barry

    2011-01-01

    This article explores the possibilities and frustrations of using digital methods in a multi-sited ethnographic research project. The project, "Urban School Performances: The interplay, through live and digital drama, of local-global knowledge about student engagement", is a study of youth and teachers in drama classrooms in contexts of…

  9. Networked Multi-Sensory Experiences: Beyond Browsers on the Web and in the Museum.

    ERIC Educational Resources Information Center

    Wagmister, Fabian; Burke, Jeff

    This paper presents a vision of digital technology for the museum as a dynamic connection-making tool that defines new genres and enables new experiences of existing works. The following media-rich interactive installations and performances developed at the HyperMedia Studio, a digital media research unit in the UCLA (University of California Los…

  10. Documenting the decision structure in software development

    NASA Technical Reports Server (NTRS)

    Wild, J. Christian; Maly, Kurt; Shen, Stewart N.

    1990-01-01

    Current software development paradigms focus on the products of the development process. Much of the decision making process which produces these products is outside the scope of these paradigms. The Decision-Based Software Development (DBSD) paradigm views the design process as a series of interrelated decisions which involve the identification and articulation of problems, alternates, solutions and justifications. Decisions made by programmers and analysts are recorded in a project data base. Unresolved problems are also recorded and resources for their resolution are allocated by management according to the overall development strategy. This decision structure is linked to the products affected by the relevant decision and provides a process oriented view of the resulted system. Software maintenance uses this decision view of the system to understand the rationale behind the decisions affecting the part of the system to be modified. D-HyperCase, a prototype Decision-Based Hypermedia System is described and results of applying the DBSD approach during its development are presented.

  11. The Effects of Task, Database, and Guidance on Interaction in a Goal-Based Scenario.

    ERIC Educational Resources Information Center

    Bell, Benjamin

    This paper describes the "Sickle Cell Counselor" (SCC), a goal based scenario on permanent display at the Museum of Science and Industry in Chicago. SCC is an exploratory hypermedia simulation program which provides users with a basic understanding of Sickle Cell Anemia. The user of the program plays the role of a genetic counselor, and,…

  12. The Influence of Metacognitive Skills on Learners' Memory of Information in a Hypermedia Environment

    ERIC Educational Resources Information Center

    Schwartz, Neil H.; Andersen, Christopher; Hong, Namsoo; Howard, Bruce; McGee, Steven

    2004-01-01

    Twenty-eight students (aged 9 to 17) freely explored a science Web site structured either in an outline (linear) format or "puzzle" (non-linear) format for 2.5 hours. Subjects then engaged in tasks involving locational memory and informational recall. The results indicate that presence of metacognitive skills was a necessary but not sufficient…

  13. Exploratory research for the development of a computer aided software design environment with the software technology program

    NASA Technical Reports Server (NTRS)

    Hardwick, Charles

    1991-01-01

    Field studies were conducted by MCC to determine areas of research of mutual interest to MCC and JSC. NASA personnel from the Information Systems Directorate and research faculty from UHCL/RICIS visited MCC in Austin, Texas to examine tools and applications under development in the MCC Software Technology Program. MCC personnel presented workshops in hypermedia, design knowledge capture, and design recovery on site at JSC for ISD personnel. The following programs were installed on workstations in the Software Technology Lab, NASA/JSC: (1) GERM (Graphic Entity Relations Modeler); (2) gIBIS (Graphic Issues Based Information System); and (3) DESIRE (Design Recovery tool). These applications were made available to NASA for inspection and evaluation. Programs developed in the MCC Software Technology Program run on the SUN workstation. The programs do not require special configuration, but they will require larger than usual amounts of disk space and RAM to operate properly.

  14. Antecedents of Computer-Based Instruction and Its Current Relationship to Our Discipline: An Examination of the Last Fifty Years of DAVI/AECT Convention Presentations

    ERIC Educational Resources Information Center

    Sugar, William; Brown, Abbie

    2008-01-01

    In this article, the authors explore the origins of computer-based instruction (CBI) and its influences on the Instructional Design and Technology profession. Specifically, the authors first identify four particularly popular CBI methodologies: (1) tutorials; (2) simulations; (3) games; and (4) hypermedia/web-based applications. Then, they examine…

  15. Hypertext and Multimedia for Functional Enhancement of USARIEM Medical Handbooks and Biomedical Simulation Software.

    DTIC Science & Technology

    1994-12-01

    complex Internet addresses. Hypertext and hypermedia documents have logical and physical structure (Shneiderman, 1993). The logical structure delineates...Rubra, Miliaria Profunda , Anhidrotic Heat Exhaustion, Heat Syncope, Heat Edema, Sunburn, and Heat Tetany. The user may return to the main document...military or scientific organizations via digital communications networks such as the Internet . Access clearance would first be obtained from the USARIEM

  16. Operator Performance Support System (OPSS)

    NASA Technical Reports Server (NTRS)

    Conklin, Marlen Z.

    1993-01-01

    In the complex and fast reaction world of military operations, present technologies, combined with tactical situations, have flooded the operator with assorted information that he is expected to process instantly. As technologies progress, this flow of data and information have both guided and overwhelmed the operator. However, the technologies that have confounded many operators today can be used to assist him -- thus the Operator Performance Support Team. In this paper we propose an operator support station that incorporates the elements of Video and Image Databases, productivity Software, Interactive Computer Based Training, Hypertext/Hypermedia Databases, Expert Programs, and Human Factors Engineering. The Operator Performance Support System will provide the operator with an integrating on-line information/knowledge system that will guide expert or novice to correct systems operations. Although the OPSS is being developed for the Navy, the performance of the workforce in today's competitive industry is of major concern. The concepts presented in this paper which address ASW systems software design issues are also directly applicable to industry. the OPSS will propose practical applications in how to more closely align the relationships between technical knowledge and equipment operator performance.

  17. Development and Evaluation of Internet-Based Hypermedia Chemistry Tutorials

    NASA Astrophysics Data System (ADS)

    Tissue, Brian M.; Earp, Ronald L.; Yip, Ching-Wan; Anderson, Mark R.

    1996-05-01

    This progress report describes the development and student use of World-Wide-Web-based prelaboratory exercises in senior-level Instrumental Analysis during the 1995 Fall semester. The laboratory preparation exercises contained hypermedia tutorials and multiple-choice questions that were intended to familiarize the students with the experiments and instrumentation before their laboratory session. The overall goal of our work is to explore ways in which computer and network technology can be applied in education to improve the cost-effectiveness and efficacy of teaching. The course material can be accessed at http://www.chem.vt.edu/chem-ed/4114/Fall1995.html. The students were instructed to read their experimental procedure and to do the relevant laboratory preparation exercise. The individual tutorial documents were primarily text that provided basic theoretical and experimental descriptions of analytical and instrumental methods. The documents included hyperlinks to basic concepts, simple schematics, and color graphics of experimental set-ups or instrumentation. We chose the World-Wide Web (WWW) as the delivery platform for this project because of the ease of developing, distributing, and modifying hypermedia material in a client-server system. The disadvantage of the WWW is that network bandwidth limits the size and sophistication of the hypermedia material. To minimize internet transfer time, the individual documents were kept short and usually contained no more than 3 or 4 inline images. After reading the tutorial the students answered several multiple-choice questions. The figure shows one example of a multiple-choice question and the response page. Clicking on the "Submit answer" button calls a *.cgi file, which contains instructions in the PERL interpretive language, that generates the response page and saves the date, time, and student's answer to a file on the server. Usage and student perception of the on-line material was evaluated from server logs and student surveys. On-time completion of the assignments was 75%, but use of other on-line resources such as a question-and-answer page was minimal. Responses from student surveys indicated that the students had sufficient access to the internet. Approximately half of the students completed the prelaboratory exercises from one of several computers in the laboratory, and half worked from a workplace, university library, or home. Greater than 85% of all student usage from the laboratory computers occurred between 11 am and 4 pm. A mid-semester student survey indicated that the spectroscopy prelabs with three multiple-choice questions were better for increasing conceptual understanding rather than preparing the students for the actual lab work. An end-of-the-semester survey based on the electrochemistry assignments, which consisted of two multiple-choice questions and one clickable-map graphical exercise, produced a slightly higher rating for preparing students for the laboratory work. The differences between the spectroscopy and electrochemistry exercises prevent drawing any real conclusions from these two surveys, however, they do help guide the preparation of the content of future exercises. Next year's materials will contain three multiple-choice questions and one graphics-based exercise. The clickable-map graphics and at least one of the multiple-choice questions will be designed to test an understanding of the experimental procedure and instrument use to better prepare students for the actual laboratory work. Acknowledgment. We would like to thank Professor Gary Long for his assistance with the course, and the NSF for financial support through the Division of Undergraduate Education (DUE-9455382) and a CAREER award (CHE-9502460). Literature Cited. Laurillard, D. Rethinking Teaching, a Framework for the Effective Use of Educational Technology; Routledge: London, 1993. Tissue, B. M.; Earp, R. L.; Yip, C.-W. Chem. Educator 1996, 1(1), S1430-4171(96)01010-2. Only available at http://journals.springer-ny.com/chedr.

  18. Utilizing the NASA Data-enhanced Investigations for Climate Change Education Resource for Elementary Pre-service Teachers in a Technology Integration Education Course.

    NASA Astrophysics Data System (ADS)

    Howard, E. M.; Moore, T.; Hale, S. R.; Hayden, L. B.; Johnson, D.

    2014-12-01

    The preservice teachers enrolled in the EDUC 203 Introduction to Computer Instructional Technology course, primarily for elementary-level had created climate change educational lessons based upon their use of the NASA Data-enhanced Investigations for Climate Change Education (DICCE). NASA climate education datasets and tools were introduced to faculty of Minority Serving Institutions through a grant from the NASA Innovations in Climate Education program. These lessons were developed to study various ocean processes involving phytoplankton's chlorophyll production over time for specific geographic areas using the Giovanni NASA software tool. The pre-service teachers had designed the climate change content that will assist K-4 learners to identify and predict phytoplankton sources attributed to sea surface temperatures, nutrient levels, sunlight, and atmospheric carbon dioxide associated with annual chlorophyll production. From the EDUC 203 course content, the preservice teachers applied the three phases of the technology integration planning (TIP) model in developing their lessons. The Zunal website (http://www.zunal.com) served as a hypermedia tool for online instructional delivery in presenting the climate change content, the NASA climate datasets, and the visualization tools used for the production of elementary learning units. A rubric was developed to assess students' development of their webquests to meet the overall learning objectives and specific climate education objectives. Accompanying each webquest is a rubric with a defined table of criteria, for a teacher to assess students completing each of the required tasks for each lesson. Two primary challenges of technology integration for elementary pre-service teachers were 1) motivating pre-service teachers to be interested in climate education and 2) aligning elementary learning objectives with the Next Generation science standards of climate education that are non-existent in the Common Core State Standards.

  19. A Hypermedia Representation of a Taxonomy of Usability Characteristics in Virtual Environments

    DTIC Science & Technology

    2003-03-01

    user, organization, and social workflow; needs analysis; and user modeling. A user task analysis generates critical information used throughout all...exist specific to VE user interaction [Gabbard and others, 1999]. Typically more than one person performs guidelines-based evaluations, since it’s...unlikely that any one person could identify all if not most of an interaction design’s usability problems. Nielsen [1994] recommends three to five

  20. Proceedings of Selected Research and Development Presentations at the National Convention of the Association for Educational Communications and Technology (AECT) Sponsored by the Research and Theory Division (20th, St. Louis, Missouri, February 18-22, 1998).

    ERIC Educational Resources Information Center

    Maushak, Nancy J., Ed.; Schlosser, Charles, Ed.; Lloyd, Thomas N., Ed.; Simonson, Michael, Ed.

    1998-01-01

    Subjects addressed by the 55 papers in this proceedings include: teaching literacy; hypermedia navigation and design; creating a community of thinkers; analysis-based message design; learner-instruction interactions; representation of time-based information in visual design; presentation interference; professional development through anecdotes;…

  1. Architectural Guidelines for Multimedia and Hypermedia Data Interchange: Computer Aided Acquisition and Logistics Support/Concurrent Engineering (CALS/ CE) and Electronic Commerce/Electronic Data Interchange (EC/EDI)

    DTIC Science & Technology

    1991-09-01

    other networks . 69 For example, E-mail can be sent to an SNA network through a Softswitch gateway, but at a very slow rate. As discussed in Chapter III...10 6. Communication Protocols ..................... 10 D. NEW INFRASTRUCTURES ....................... 11 1. CALS Test Network (CTN...11 2. Industrial Networks ......................... 12 3. FTS-2000 and ISDN ........................ 12 4. CALS Operational Resource

  2. Hypermedia and Digital Optical Media Technologies as Applied to a Prototype Geographic and Threat Recognition (GEOTREC) Training and Reference Tool

    DTIC Science & Technology

    1990-03-01

    are linked together so that a user can easily move from one to 5 another." ([Ref. 2], Doc.#1522) Music , audio and other signals can be added to the...videodisc player, starting a video presentation, complete with music , highlighting the benefits of hyper.aedia to the company’s information needs...a Entertainment ; o Travel; & Multi-language applications; o Real estate; 7 " Retail kiosks and information booths; " Landscaping, design and

  3. The SciELO Brazilian Scientific Journal Gateway and Open Archives; Usability of Hypermedia Educational e-Books; Building Upon the MyLibrary Concept To Better Meet the Information Needs of College Students; Open Archives and UK Institutions; The Utah Digital Newspapers Project; Examples of Practical Digital Libraries.

    ERIC Educational Resources Information Center

    Marcondes, Carlos Henrique; Sayao, Luis Fernando; Diaz, Paloma; Gibbons, Susan; Pinfield, Stephen; Kenning, Arlitsch; Edge, Karen; Yapp, L.; Witten, Ian H.

    2003-01-01

    Includes six articles that focus on practical uses of technologies developed from digital library research in the areas of education and scholarship reflecting the international impact of digital library research initiatives. Includes the Scientific Electronic Library Online (SciELO) (Brazil); the National Science Foundation (NSF) (US); the Joint…

  4. Hypermedia = hypercommunication

    NASA Technical Reports Server (NTRS)

    Laff, Mark R.

    1990-01-01

    New hardware and software technology gave application designers the freedom to use new realism in human computer interaction. High-quality images, motion video, stereo sound and music, speech, touch, gesture provide richer data channels between the person and the machine. Ultimately, this will lead to richer communication between people with the computer as an intermediary. The whole point of hyper-books, hyper-newspapers, virtual worlds, is to transfer the concept and relationships, the 'data structure', from the mind of creator to that of user. Some of the characteristics of this rich information channel are discussed, and some examples are presented.

  5. Tracking and data relay satellite fault isolation and correction using PACES: Power and attitude control expert system

    NASA Technical Reports Server (NTRS)

    Erikson, Carol-Lee; Hooker, Peggy

    1989-01-01

    The Power and Attitude Control Expert System (PACES) is an object oriented and rule based expert system which provides spacecraft engineers with assistance in isolating and correcting problems within the Power and Attitude Control Subsystems of the Tracking and Data Relay Satellites (TDRS). PACES is designed to act in a consultant role. It will not interface to telemetry data, thus preserving full operator control over spacecraft operations. The spacecraft engineer will input requested information. This information will include telemetry data, action being performed, problem characteristics, spectral characteristics, and judgments of spacecraft functioning. Questions are answered either by clicking on appropriate responses (for text), or entering numeric values. A context sensitive help facility allows access to additional information when the user has difficulty understanding a question or deciding on an answer. The major functionality of PACES is to act as a knowledge rich system which includes block diagrams, text, and graphics, linked using hypermedia techniques. This allows easy movement among pieces of the knowledge. Considerable documentation of the spacecraft Power and Attitude Control Subsystems is embedded within PACES. The development phase of TDRSS expert system technology is intended to provide NASA with the necessary expertise and capability to define requirements, evaluate proposals, and monitor the development progress of a highly competent expert system for NASA's Tracking and Data Relay Satellite Program.

  6. SET Careers: An interactive science, engineering, and technology career education exhibit. Final report to the United States Department of Energy Science Museum Program

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Cole, P.R.

    1994-04-01

    The New York Hall of Science in collaboration with the Educational Film Center and the Consortium for Mathematics and its Applications developed and pilot tested a unique interactive, video-based/hypermedia series on energy related and other science and engineering careers for middle and junior high school students. The United States Department of Energy Science Museum Program supported the development of one energy-related career profile (Susan Fancy--mechanical engineer) and the development and printing of 100 copies of a career-related workbook. Additional funding from the National Science Foundation and the Sloan Foundation resulted in the development of 3 additional career profiles, a relatedmore » Data Base and Career Match Self Assessment for 16 careers, available both on screen and in print in this pilot phase. The SET CAREERS Exhibit is a video-based/hypermedia series which contains profiles of people working in Science, Engineering and Technology fields, interactive opportunities for users including interviews with profiled persons, opportunities to attempt work-related tasks through animated simulations, a Data Base of career-related information available both on-screen and in print, and a Career Match Self Assessment. The screen is in an attract loop mode, inviting visitors to interact with the exhibit. A menu of choices is provided so that users may begin by selecting a profiled person, choosing the Career Match Self Assessment or the Data Base. The Data Base is available in print if the user chooses that mode.« less

  7. Cyber anthropology or anthropology in cyberspace.

    PubMed

    Svilicić, Niksa

    2012-03-01

    As a variety of anthropology, cyber anthropology is considered to be the fastest growing sub branch in the science. It is based on synergic effects of multimedia systems and hypermedia, using their comparative advantages. One of the least researched fields of cyber anthropology is the relationship of individuals and social groups with a multimedia document in terms of their perception of such subject. This is because the foundation of social-informatics perception in the society is created based on the evidence of a real life, whereas here the perception is established at the level of virtual, i.e. online life. The rhetorical question here is whether an identical content causes the same or different user reactions, depending on whether it was perceived offline or online, i.e. to what extend does the medium (and not the information content) dictate the user perception. In this respect the research titled "Perception of online museum content creators and actual habits of Croatian online museum visitors" can be a "case study" for the impact of "cyber potential" on the classic anthropological paradigm.

  8. Literacity: A multimedia adult literacy package combining NASA technology, recursive ID theory, and authentic instruction theory

    NASA Technical Reports Server (NTRS)

    Willis, Jerry; Willis, Dee Anna; Walsh, Clare; Stephens, Elizabeth; Murphy, Timothy; Price, Jerry; Stevens, William; Jackson, Kevin; Villareal, James A.; Way, Bob

    1994-01-01

    An important part of NASA's mission involves the secondary application of its technologies in the public and private sectors. One current application under development is LiteraCity, a simulation-based instructional package for adults who do not have functional reading skills. Using fuzzy logic routines and other technologies developed by NASA's Information Systems Directorate and hypermedia sound, graphics, and animation technologies the project attempts to overcome the limited impact of adult literacy assessment and instruction by involving the adult in an interactive simulation of real-life literacy activities. The project uses a recursive instructional development model and authentic instruction theory. This paper describes one component of a project to design, develop, and produce a series of computer-based, multimedia instructional packages. The packages are being developed for use in adult literacy programs, particularly in correctional education centers. They use the concepts of authentic instruction and authentic assessment to guide development. All the packages to be developed are instructional simulations. The first is a simulation of 'finding a friend a job.'

  9. A Compositional Relevance Model for Adaptive Information Retrieval

    NASA Technical Reports Server (NTRS)

    Mathe, Nathalie; Chen, James; Lu, Henry, Jr. (Technical Monitor)

    1994-01-01

    There is a growing need for rapid and effective access to information in large electronic documentation systems. Access can be facilitated if information relevant in the current problem solving context can be automatically supplied to the user. This includes information relevant to particular user profiles, tasks being performed, and problems being solved. However most of this knowledge on contextual relevance is not found within the contents of documents, and current hypermedia tools do not provide any easy mechanism to let users add this knowledge to their documents. We propose a compositional relevance network to automatically acquire the context in which previous information was found relevant. The model records information on the relevance of references based on user feedback for specific queries and contexts. It also generalizes such information to derive relevant references for similar queries and contexts. This model lets users filter information by context of relevance, build personalized views of documents over time, and share their views with other users. It also applies to any type of multimedia information. Compared to other approaches, it is less costly and doesn't require any a priori statistical computation, nor an extended training period. It is currently being implemented into the Computer Integrated Documentation system which enables integration of various technical documents in a hypertext framework.

  10. Quo vadimus? The 21st Century and multimedia

    NASA Technical Reports Server (NTRS)

    Kuhn, Allan D.

    1991-01-01

    The concept is related of computer driven multimedia to the NASA Scientific and Technical Information Program (STIP). Multimedia is defined here as computer integration and output of text, animation, audio, video, and graphics. Multimedia is the stage of computer based information that allows access to experience. The concepts are also drawn in of hypermedia, intermedia, interactive multimedia, hypertext, imaging, cyberspace, and virtual reality. Examples of these technology developments are given for NASA, private industry, and academia. Examples of concurrent technology developments and implementations are given to show how these technologies, along with multimedia, have put us at the threshold of the 21st century. The STI Program sees multimedia as an opportunity for revolutionizing the way STI is managed.

  11. Hypermedia and visual technology

    NASA Technical Reports Server (NTRS)

    Walker, Lloyd

    1990-01-01

    Applications of a codified professional practice that uses visual representations of the thoughts and ideas of a working group are reported in order to improve productivity, problem solving, and innovation. This visual technology process was developed under the auspices of General Foods as part of a multi-year study. The study resulted in the validation of this professional service as a way to use art and design to facilitate productivity and innovation and to define new opportunities. It was also used by NASA for planning Lunar/Mars exploration and by other companies for general business and advanced strategic planning, developing new product concepts, and litigation support. General Foods has continued to use the service for packaging innovation studies.

  12. How to use the WWW to distribute STI

    NASA Technical Reports Server (NTRS)

    Roper, Donna G.

    1994-01-01

    This presentation explains how to use the World Wide Web (WWW) to distribute scientific and technical information as hypermedia. WWW clients and servers use the HyperText Transfer Protocol (HTTP) to transfer documents containing links to other text, graphics, video, and sound. The standard language for these documents is the HyperText MarkUp Language (HTML). These are simply text files with formatting codes that contain layout information and hyperlinks. HTML documents can be created with any text editor or with one of the publicly available HTML editors or convertors. HTML can also include links to available image formats. This presentation is available online. The URL is http://sti.larc.nasa. (followed by) gov/demos/workshop/introtext.html.

  13. Development of interactive hypermedia software for high school biology: A research and development study

    NASA Astrophysics Data System (ADS)

    Alturki, Uthman T.

    The goal of this research was to research, design, and develop a hypertext program for students who study biology. The Ecology Hypertext Program was developed using Research and Development (R&D) methodology. The purpose of this study was to place the final "product", a CD-ROM for learning biology concepts, in the hands of teachers and students to help them in learning and teaching process. The product was created through a cycle of literature review, needs assessment, development, and a cycle of field tests and revisions. I applied the ten steps of R&D process suggested by Borg and Gall (1989) which, consisted of: (1) Literature review, (2) Needs assessment, (3) Planning, (4) Develop preliminary product, (5) Preliminary field-testing, (6) Preliminary revision, (7) Main field-testing, (8) Main revision, (9) Final field-testing, and (10) Final product revision. The literature review and needs assessment provided a support and foundation for designing the preliminary product---the Ecology Hypertext Program. Participants in the needs assessment joined a focus group discussion. They were a group of graduate students in education who suggested the importance for designing this product. For the preliminary field test, the participants were a group of high school students studying biology. They were the potential user of the product. They reviewed the preliminary product and then filled out a questionnaire. Their feedback and suggestions were used to develop and improve the product in a step called preliminary revision. The second round of field tasting was the main field test in which the participants joined a focus group discussion. They were the same group who participated in needs assessment task. They reviewed the revised product and then provided ideas and suggestions to improve the product. Their feedback were categorized and implemented to develop the product as in the main revision task. Finally, a group of science teachers participated in this study by reviewing the product and then filling out the questionnaire. Their suggestions were used to conduct the final step in R&D methodology, the final product revision. The primary result of this study was the Ecology Hypertext Program. It considered a small attempt to give students an opportunity to learn through an interactive hypertext program. In addition, using the R&D methodology was an ideal procedure for designing and developing new educational products and material.

  14. Adding question answering to an e-tutor for programming languages

    NASA Astrophysics Data System (ADS)

    Taylor, Kate; Moore, Simon

    Control over a closed domain of textual material removes many question answering issues, as does an ontology that is closely intertwined with its sources. This pragmatic, shallow approach to many challenging areas of research in adaptive hypermedia, question answering, intelligent tutoring and humancomputer interaction has been put into practice at Cambridge in the Computer Science undergraduate course to teach the hardware description language Veri/og. This language itself poses many challenges as it crosses the interdisciplinary boundary between hardware and software engineers, giving rise to severalhuman ontologies as well as theprogramming language itself We present further results from ourformal and informal surveys. We look at further work to increase the dialogue between studentand tutor and export our knowledge to the Semantic Web.

  15. Annotation an effective device for student feedback: a critical review of the literature.

    PubMed

    Ball, Elaine C

    2010-05-01

    The paper examines hand-written annotation, its many features, difficulties and strengths as a feedback tool. It extends and clarifies what modest evidence is in the public domain and offers an evaluation of how to use annotation effectively in the support of student feedback [Marshall, C.M., 1998a. The Future of Annotation in a Digital (paper) World. Presented at the 35th Annual GLSLIS Clinic: Successes and Failures of Digital Libraries, June 20-24, University of Illinois at Urbana-Champaign, March 24, pp. 1-20; Marshall, C.M., 1998b. Toward an ecology of hypertext annotation. Hypertext. In: Proceedings of the Ninth ACM Conference on Hypertext and Hypermedia, June 20-24, Pittsburgh Pennsylvania, US, pp. 40-49; Wolfe, J.L., Nuewirth, C.M., 2001. From the margins to the centre: the future of annotation. Journal of Business and Technical Communication, 15(3), 333-371; Diyanni, R., 2002. One Hundred Great Essays. Addison-Wesley, New York; Wolfe, J.L., 2002. Marginal pedagogy: how annotated texts affect writing-from-source texts. Written Communication, 19(2), 297-333; Liu, K., 2006. Annotation as an index to critical writing. Urban Education, 41, 192-207; Feito, A., Donahue, P., 2008. Minding the gap annotation as preparation for discussion. Arts and Humanities in Higher Education, 7(3), 295-307; Ball, E., 2009. A participatory action research study on handwritten annotation feedback and its impact on staff and students. Systemic Practice and Action Research, 22(2), 111-124; Ball, E., Franks, H., McGrath, M., Leigh, J., 2009. Annotation is a valuable tool to enhance learning and assessment in student essays. Nurse Education Today, 29(3), 284-291]. Although a significant number of studies examine annotation, this is largely related to on-line tools and computer mediated communication and not hand-written annotation as comment, phrase or sign written on the student essay to provide critique. Little systematic research has been conducted to consider how this latter form of annotation influences student learning and assessment or, indeed, helps tutors to employ better annotative practices [Juwah, C., Macfarlane-Dick, D., Matthew, B., Nicol, D., Ross, D., Smith, B., 2004. Enhancing student learning through effective formative feedback. The Higher Education Academy, 1-40; Jewitt, C., Kress, G., 2005. English in classrooms: only write down what you need to know: annotation for what? English in Education, 39(1), 5-18]. There is little evidence on ways to heighten students' self-awareness when their essays are returned with annotated feedback [Storch, N., Tapper, J., 1997. Student annotations: what NNS and NS university students say about their own writing. Journal of Second Language Writing, 6(3), 245-265]. The literature review clarifies forms of annotation as feedback practice and offers a summary of the challenges and usefulness of annotation. Copyright 2009. Published by Elsevier Ltd.

  16. Computers in the Teaching of English as a Foreign Language: Access to the Diversity of Textual Genres and Language Skills

    NASA Astrophysics Data System (ADS)

    Dos Santos, Roberto-Márcio; Sobrinho, Jerônimo Coura

    In the area of language teaching both language skills and textual genres can be worked with simultaneously (thus responding to the Brazilian Curricular Parameters and to the trends in contemporary education, which emphasize contextualized teaching) by means of computers. Computers can make the teaching process dynamic and rich, since they enable the access to the foreign language through virtual environments, which creates a larger number of learning contexts, with all their specific vocabulary and linguistic features in real communication. This study focuses on possible applications of this kind of approach. The computer online is a resource of diverse textual genres and can be an important tool in the language classroom as well as an access to authentic material produced in contextualized practice close to real-life communication. On the other hand, all these materials must be appropriately used without ever worshipping the technology as if it were a miraculous solution. After all, the professional pedagogic skills of the teacher should never be forgotten or taken for granted. In this study, a series of interviews with teachers was carried out - both with Brazilian teachers of the public sector (basic education) and language institutes (private English courses) as well as teacher trainers (university professors), in order to verify if the teachers were prepared to work with informatics in teaching practices, and check the professionals’ views on the subject. The ideas of Maingueneau and Marcuschi about textual genres are a theoretical base in this work, besides the concept of cognitive economy. The text and its typology are focused here as the basic material for teaching English, through digital technologies and hypermedia. The study is also based on Sharma and Barrett’s notion of blended learning as a balanced combination of technological resources and traditional practices in the classroom. Thus, this is an attempt to investigate the relevance of information and communication technologies in the education and professional practice of English teachers in Brazil in the context of the 21st century.

  17. The Path Tells a Story

    NASA Astrophysics Data System (ADS)

    Nack, Frank

    Stories have been shared in every culture because they are a powerful means to entertain, educate, and preserve traditions or instill values. In the history of storytelling technological evolution has changed the tools available to storytellers, from primarily oral representations that have been enriched with gestures and expressions to the sophisticated forms we enjoy today, such as film or complex layered hypermedia environments. Despite these developments the traditional linear presentation of a story is still the most dominant. Yet, the first decade of the twenty-first century established a technology that finally, after many attempts, can challenge the dogma of passive linearity. It is mobile technology that makes people aware that a digital environment opens opportunities to everybody to freely socialize through and with stories relevant for the current spatial, temporal, and social context.

  18. Organizing Diverse, Distributed Project Information

    NASA Technical Reports Server (NTRS)

    Keller, Richard M.

    2003-01-01

    SemanticOrganizer is a software application designed to organize and integrate information generated within a distributed organization or as part of a project that involves multiple, geographically dispersed collaborators. SemanticOrganizer incorporates the capabilities of database storage, document sharing, hypermedia navigation, and semantic-interlinking into a system that can be customized to satisfy the specific information-management needs of different user communities. The program provides a centralized repository of information that is both secure and accessible to project collaborators via the World Wide Web. SemanticOrganizer's repository can be used to collect diverse information (including forms, documents, notes, data, spreadsheets, images, and sounds) from computers at collaborators work sites. The program organizes the information using a unique network-structured conceptual framework, wherein each node represents a data record that contains not only the original information but also metadata (in effect, standardized data that characterize the information). Links among nodes express semantic relationships among the data records. The program features a Web interface through which users enter, interlink, and/or search for information in the repository. By use of this repository, the collaborators have immediate access to the most recent project information, as well as to archived information. A key advantage to SemanticOrganizer is its ability to interlink information together in a natural fashion using customized terminology and concepts that are familiar to a user community.

  19. Desirable attributes of public educational websites.

    PubMed

    Whitbeck, Caroline

    2005-07-01

    Certain attributes are particularly desirable for public educational websites, and websites for ethics education in particular. Among the most important of these attributes is wide accessibility through adherence to the World Wide Web Consortium (W3C) standards for HTML code. Adherence to this standard produces webpages that can be rendered by a full range of web browsers, including Braille and speech browsers. Although almost no academic websites, including ethics websites, and even fewer commercial websites are accessible by W3C standards, as illustrated by the Online Ethics Center for Engineering and Science , even websites created on limited budgets and with an undergraduate student staff can fulfill these standards. Other desirable attributes, such as provision of annotation for all links and the use of annotated links to give the user alternate ways of ordering and organizing content, are important for making full use of the educational possibilities of hypermedia for websites.

  20. Design and deployment of hybrid-telemedicine applications

    NASA Astrophysics Data System (ADS)

    Ikhu-Omoregbe, N. A.; Atayero, A. A.; Ayo, C. K.; Olugbara, O. O.

    2005-01-01

    With advances and availability of information and communication technology infrastructures in some nations and institutions, patients are now able to receive healthcare services from doctors and healthcare centers even when they are physically separated. The availability and transfer of patient data which often include medical images for specialist opinion is invaluable both to the patient and the medical practitioner in a telemedicine session. Two existing approaches to telemedicine are real-time and stored-and-forward. The real-time requires the availability or development of video-conferencing infrastructures which are expensive especially for most developing nations of the world while stored-and-forward could allow data transmission between any hospital with computer and telephone by landline link which is less expensive but with delays. We therefore propose a hybrid design of applications using hypermedia database capable of harnessing the features of real-time and stored-and-forward deployed over a wireless Virtual Private Network for the participating centers and healthcare providers.

  1. A resource-oriented architecture for a Geospatial Web

    NASA Astrophysics Data System (ADS)

    Mazzetti, Paolo; Nativi, Stefano

    2010-05-01

    In this presentation we discuss some architectural issues on the design of an architecture for a Geospatial Web, that is an information system for sharing geospatial resources according to the Web paradigm. The success of the Web in building a multi-purpose information space, has raised questions about the possibility of adopting the same approach for systems dedicated to the sharing of more specific resources, such as the geospatial information, that is information characterized by spatial/temporal reference. To this aim an investigation on the nature of the Web and on the validity of its paradigm for geospatial resources is required. The Web was born in the early 90's to provide "a shared information space through which people and machines could communicate" [Berners-Lee 1996]. It was originally built around a small set of specifications (e.g. URI, HTTP, HTML, etc.); however, in the last two decades several other technologies and specifications have been introduced in order to extend its capabilities. Most of them (e.g. the SOAP family) actually aimed to transform the Web in a generic Distributed Computing Infrastructure. While these efforts were definitely successful enabling the adoption of service-oriented approaches for machine-to-machine interactions supporting complex business processes (e.g. for e-Government and e-Business applications), they do not fit in the original concept of the Web. In the year 2000, R. T. Fielding, one of the designers of the original Web specifications, proposes a new architectural style for distributed systems, called REST (Representational State Transfer), aiming to capture the fundamental characteristics of the Web as it was originally conceived [Fielding 2000]. In this view, the nature of the Web lies not so much in the technologies, as in the way they are used. Maintaining the Web architecture conform to the REST style would then assure the scalability, extensibility and low entry barrier of the original Web. On the contrary, systems using the same Web technologies and specifications but according to a different architectural style, despite their usefulness, should not be considered part of the Web. If the REST style captures the significant Web characteristics, then, in order to build a Geospatial Web it is necessary that its architecture satisfies all the REST constraints. One of them is of particular importance: the adoption of a Uniform Interface. It prescribes that all the geospatial resources must be accessed through the same interface; moreover according to the REST style this interface must satisfy four further constraints: a) identification of resources; b) manipulation of resources through representations; c) self-descriptive messages; and, d) hypermedia as the engine of application state. In the Web, the uniform interface provides basic operations which are meaningful for generic resources. They typically implement the CRUD pattern (Create-Retrieve-Update-Delete) which demonstrated to be flexible and powerful in several general-purpose contexts (e.g. filesystem management, SQL for database management systems, etc.). Restricting the scope to a subset of resources it would be possible to identify other generic actions which are meaningful for all of them. For example for geospatial resources, subsetting, resampling, interpolation and coordinate reference systems transformations functionalities are candidate functionalities for a uniform interface. However an investigation is needed to clarify the semantics of those actions for different resources, and consequently if they can really ascend the role of generic interface operation. Concerning the point a), (identification of resources), it is required that every resource addressable in the Geospatial Web has its own identifier (e.g. a URI). This allows to implement citation and re-use of resources, simply providing the URI. OPeNDAP and KVP encodings of OGC data access services specifications might provide a basis for it. Concerning point b) (manipulation of resources through representations), the Geospatial Web poses several issues. In fact, while the Web mainly handles semi-structured information, in the Geospatial Web the information is typically structured with several possible data models (e.g. point series, gridded coverages, trajectories, etc.) and encodings. A possibility would be to simplify the interchange formats, choosing to support a subset of data models and format(s). This is what actually the Web designers did choosing to define a common format for hypermedia (HTML), although the underlying protocol would be generic. Concerning point c), self-descriptive messages, the exchanged messages should describe themselves and their content. This would not be actually a major issue considering the effort put in recent years on geospatial metadata models and specifications. The point d), hypermedia as the engine of application state, is actually where the Geospatial Web would mainly differ from existing geospatial information sharing systems. In fact the existing systems typically adopt a service-oriented architecture, where applications are built as a single service or as a workflow of services. On the other hand, in the Geospatial Web, applications should be built following the path between interconnected resources. The link between resources should be made explicit as hyperlinks. The adoption of Semantic Web solutions would allow to define not only the existence of a link between two resources, but also the nature of the link. The implementation of a Geospatial Web would allow to build an information system with the same characteristics of the Web sharing its points-of-strength and weaknesses. The main advantages would be the following: • The user would interact with the Geospatial Web according to the well-known Web navigation paradigm. This would lower the barrier to the access to geospatial applications for non-specialists (e.g. the success of Google Maps and other Web mapping applications); • Successful Web and Web 2.0 applications - search engines, feeds, social network - could be integrated/replicated in the Geospatial Web; The main drawbacks would be the following: • The Uniform Interface simplifies the overall system architecture (e.g. no service registry, and service descriptors required), but moves the complexity to the data representation. Moreover since the interface must stay generic, it results really simple and therefore complex interactions would require several transfers. • In the geospatial domain one of the most valuable resources are processes (e.g. environmental models). How they can be modeled as resources accessed through the common interface is an open issue. Taking into account advantages and drawback it seems that a Geospatial Web would be useful, but its use would be limited to specific use-cases not covering all the possible applications. The Geospatial Web architecture could be partly based on existing specifications, while other aspects need investigation. References [Berners-Lee 1996] T. Berners-Lee, "WWW: Past, present, and future". IEEE Computer, 29(10), Oct. 1996, pp. 69-77. [Fielding 2000] Fielding, R. T. 2000. Architectural styles and the design of network-based software architectures. PhD Dissertation. Dept. of Information and Computer Science, University of California, Irvine

  2. ZOOM: a generic personal computer-based teaching program for public health and its application in schistosomiasis control.

    PubMed Central

    Martin, G. T.; Yoon, S. S.; Mott, K. E.

    1991-01-01

    Schistosomiasis, a group of parasitic diseases caused by Schistosoma parasites, is associated with water resources development and affects more than 200 million people in 76 countries. Depending on the species of parasite involved, disease of the liver, spleen, gastrointestinal or urinary tract, or kidneys may result. A computer-assisted teaching package has been developed by WHO for use in the training of public health workers involved in schistosomiasis control. The package consists of the software, ZOOM, and a schistosomiasis information file, Dr Schisto, and uses hypermedia technology to link pictures and text. ZOOM runs on the IBM-PC and IBM-compatible computers, is user-friendly, requires a minimal hardware configuration, and can interact with the user in English, French, Spanish or Portuguese. The information files for ZOOM can be created or modified by the instructor using a word processor, and thus can be designed to suit the need of students. No programming knowledge is required to create the stacks. PMID:1786618

  3. Learning Companion Systems, Social Learning Systems, and the Global Social Learning Club.

    ERIC Educational Resources Information Center

    Chan, Tak-Wai

    1996-01-01

    Describes the development of learning companion systems and their contributions to the class of social learning systems that integrate artificial intelligence agents and use machine learning to tutor and interact with students. Outlines initial social learning projects, their programming languages, and weakness. Future improvements will include…

  4. Toward Intelligent Machine Learning Algorithms

    DTIC Science & Technology

    1988-05-01

    Machine learning is recognized as a tool for improving the performance of many kinds of systems, yet most machine learning systems themselves are not...directed systems, and with the addition of a knowledge store for organizing and maintaining knowledge to assist learning, a learning machine learning (L...ML) algorithm is possible. The necessary components of L-ML systems are presented along with several case descriptions of existing machine learning systems

  5. Transformative Learning: Patterns of Psychophysiologic Response and Technology-Enabled Learning and Intervention Systems

    DTIC Science & Technology

    2008-09-01

    Psychophysiologic Response and Technology -Enabled Learning and Intervention Systems PRINCIPAL INVESTIGATOR: Leigh W. Jerome, Ph.D...NUMBER Transformative Learning : Patterns of Psychophysiologic Response and Technology - Enabled Learning and Intervention Systems 5b. GRANT NUMBER...project entitled “Transformative Learning : Patterns of Psychophysiologic Response in Technology Enabled Learning and Intervention Systems.” The

  6. Intelligent Web-Based Learning System with Personalized Learning Path Guidance

    ERIC Educational Resources Information Center

    Chen, C. M.

    2008-01-01

    Personalized curriculum sequencing is an important research issue for web-based learning systems because no fixed learning paths will be appropriate for all learners. Therefore, many researchers focused on developing e-learning systems with personalized learning mechanisms to assist on-line web-based learning and adaptively provide learning paths…

  7. Recommendation System Based On Association Rules For Distributed E-Learning Management Systems

    NASA Astrophysics Data System (ADS)

    Mihai, Gabroveanu

    2015-09-01

    Traditional Learning Management Systems are installed on a single server where learning materials and user data are kept. To increase its performance, the Learning Management System can be installed on multiple servers; learning materials and user data could be distributed across these servers obtaining a Distributed Learning Management System. In this paper is proposed the prototype of a recommendation system based on association rules for Distributed Learning Management System. Information from LMS databases is analyzed using distributed data mining algorithms in order to extract the association rules. Then the extracted rules are used as inference rules to provide personalized recommendations. The quality of provided recommendations is improved because the rules used to make the inferences are more accurate, since these rules aggregate knowledge from all e-Learning systems included in Distributed Learning Management System.

  8. Feedback Design Patterns for Math Online Learning Systems

    ERIC Educational Resources Information Center

    Inventado, Paul Salvador; Scupelli, Peter; Heffernan, Cristina; Heffernan, Neil

    2017-01-01

    Increasingly, computer-based learning systems are used by educators to facilitate learning. Evaluations of several math learning systems show that they result in significant student learning improvements. Feedback provision is one of the key features in math learning systems that contribute to its success. We have recently been uncovering feedback…

  9. Learning control system design based on 2-D theory - An application to parallel link manipulator

    NASA Technical Reports Server (NTRS)

    Geng, Z.; Carroll, R. L.; Lee, J. D.; Haynes, L. H.

    1990-01-01

    An approach to iterative learning control system design based on two-dimensional system theory is presented. A two-dimensional model for the iterative learning control system which reveals the connections between learning control systems and two-dimensional system theory is established. A learning control algorithm is proposed, and the convergence of learning using this algorithm is guaranteed by two-dimensional stability. The learning algorithm is applied successfully to the trajectory tracking control problem for a parallel link robot manipulator. The excellent performance of this learning algorithm is demonstrated by the computer simulation results.

  10. Dual-learning systems during speech category learning

    PubMed Central

    Chandrasekaran, Bharath; Yi, Han-Gyol; Maddox, W. Todd

    2013-01-01

    Dual-systems models of visual category learning posit the existence of an explicit, hypothesis-testing ‘reflective’ system, as well as an implicit, procedural-based ‘reflexive’ system. The reflective and reflexive learning systems are competitive and neurally dissociable. Relatively little is known about the role of these domain-general learning systems in speech category learning. Given the multidimensional, redundant, and variable nature of acoustic cues in speech categories, our working hypothesis is that speech categories are learned reflexively. To this end, we examined the relative contribution of these learning systems to speech learning in adults. Native English speakers learned to categorize Mandarin tone categories over 480 trials. The training protocol involved trial-by-trial feedback and multiple talkers. Experiment 1 and 2 examined the effect of manipulating the timing (immediate vs. delayed) and information content (full vs. minimal) of feedback. Dual-systems models of visual category learning predict that delayed feedback and providing rich, informational feedback enhance reflective learning, while immediate and minimally informative feedback enhance reflexive learning. Across the two experiments, our results show feedback manipulations that targeted reflexive learning enhanced category learning success. In Experiment 3, we examined the role of trial-to-trial talker information (mixed vs. blocked presentation) on speech category learning success. We hypothesized that the mixed condition would enhance reflexive learning by not allowing an association between talker-related acoustic cues and speech categories. Our results show that the mixed talker condition led to relatively greater accuracies. Our experiments demonstrate that speech categories are optimally learned by training methods that target the reflexive learning system. PMID:24002965

  11. Toward a dual-learning systems model of speech category learning

    PubMed Central

    Chandrasekaran, Bharath; Koslov, Seth R.; Maddox, W. T.

    2014-01-01

    More than two decades of work in vision posits the existence of dual-learning systems of category learning. The reflective system uses working memory to develop and test rules for classifying in an explicit fashion, while the reflexive system operates by implicitly associating perception with actions that lead to reinforcement. Dual-learning systems models hypothesize that in learning natural categories, learners initially use the reflective system and, with practice, transfer control to the reflexive system. The role of reflective and reflexive systems in auditory category learning and more specifically in speech category learning has not been systematically examined. In this article, we describe a neurobiologically constrained dual-learning systems theoretical framework that is currently being developed in speech category learning and review recent applications of this framework. Using behavioral and computational modeling approaches, we provide evidence that speech category learning is predominantly mediated by the reflexive learning system. In one application, we explore the effects of normal aging on non-speech and speech category learning. Prominently, we find a large age-related deficit in speech learning. The computational modeling suggests that older adults are less likely to transition from simple, reflective, unidimensional rules to more complex, reflexive, multi-dimensional rules. In a second application, we summarize a recent study examining auditory category learning in individuals with elevated depressive symptoms. We find a deficit in reflective-optimal and an enhancement in reflexive-optimal auditory category learning. Interestingly, individuals with elevated depressive symptoms also show an advantage in learning speech categories. We end with a brief summary and description of a number of future directions. PMID:25132827

  12. A neurocomputational theory of how explicit learning bootstraps early procedural learning.

    PubMed

    Paul, Erick J; Ashby, F Gregory

    2013-01-01

    It is widely accepted that human learning and memory is mediated by multiple memory systems that are each best suited to different requirements and demands. Within the domain of categorization, at least two systems are thought to facilitate learning: an explicit (declarative) system depending largely on the prefrontal cortex, and a procedural (non-declarative) system depending on the basal ganglia. Substantial evidence suggests that each system is optimally suited to learn particular categorization tasks. However, it remains unknown precisely how these systems interact to produce optimal learning and behavior. In order to investigate this issue, the present research evaluated the progression of learning through simulation of categorization tasks using COVIS, a well-known model of human category learning that includes both explicit and procedural learning systems. Specifically, the model's parameter space was thoroughly explored in procedurally learned categorization tasks across a variety of conditions and architectures to identify plausible interaction architectures. The simulation results support the hypothesis that one-way interaction between the systems occurs such that the explicit system "bootstraps" learning early on in the procedural system. Thus, the procedural system initially learns a suboptimal strategy employed by the explicit system and later refines its strategy. This bootstrapping could be from cortical-striatal projections that originate in premotor or motor regions of cortex, or possibly by the explicit system's control of motor responses through basal ganglia-mediated loops.

  13. Yet Another Adaptive Learning Management System Based on Felder and Silverman's Learning Styles and Mashup

    ERIC Educational Resources Information Center

    Chang, Yi-Hsing; Chen, Yen-Yi; Chen, Nian-Shing; Lu, You-Te; Fang, Rong-Jyue

    2016-01-01

    This study designs and implements an adaptive learning management system based on Felder and Silverman's Learning Style Model and the Mashup technology. In this system, Felder and Silverman's Learning Style model is used to assess students' learning styles, in order to provide adaptive learning to leverage learners' learning preferences.…

  14. Design and Implementation of C-iLearning: A Cloud-Based Intelligent Learning System

    ERIC Educational Resources Information Center

    Xiao, Jun; Wang, Minjuan; Wang, Lamei; Zhu, Xiaoxiao

    2013-01-01

    The gradual development of intelligent learning (iLearning) systems has prompted the changes of teaching and learning. This paper presents the architecture of an intelligent learning (iLearning) system built upon the recursive iLearning model and the key technologies associated with this model. Based on this model and the technical structure of a…

  15. A Novel Approach for Enhancing Lifelong Learning Systems by Using Hybrid Recommender System

    ERIC Educational Resources Information Center

    Kardan, Ahmad A.; Speily, Omid R. B.; Modaberi, Somayyeh

    2011-01-01

    The majority of current web-based learning systems are closed learning environments where courses and learning materials are fixed, and the only dynamic aspect is the organization of the material that can be adapted to allow a relatively individualized learning environment. In this paper, we propose an evolving web-based learning system which can…

  16. Human likeness: cognitive and affective factors affecting adoption of robot-assisted learning systems

    NASA Astrophysics Data System (ADS)

    Yoo, Hosun; Kwon, Ohbyung; Lee, Namyeon

    2016-07-01

    With advances in robot technology, interest in robotic e-learning systems has increased. In some laboratories, experiments are being conducted with humanoid robots as artificial tutors because of their likeness to humans, the rich possibilities of using this type of media, and the multimodal interaction capabilities of these robots. The robot-assisted learning system, a special type of e-learning system, aims to increase the learner's concentration, pleasure, and learning performance dramatically. However, very few empirical studies have examined the effect on learning performance of incorporating humanoid robot technology into e-learning systems or people's willingness to accept or adopt robot-assisted learning systems. In particular, human likeness, the essential characteristic of humanoid robots as compared with conventional e-learning systems, has not been discussed in a theoretical context. Hence, the purpose of this study is to propose a theoretical model to explain the process of adoption of robot-assisted learning systems. In the proposed model, human likeness is conceptualized as a combination of media richness, multimodal interaction capabilities, and para-social relationships; these factors are considered as possible determinants of the degree to which human cognition and affection are related to the adoption of robot-assisted learning systems.

  17. Learning from and with Museum Objects: Design Perspectives, Environment, and Emerging Learning Systems

    ERIC Educational Resources Information Center

    Vartiainen, Henriikka; Enkenberg, Jorma

    2013-01-01

    Sociocultural approaches emphasize the systemic, context-bound nature of learning, which is mediated by other people, physical and conceptual artifacts, and tools. However, current educational systems tend not to approach learning from the systemic perspective, and mostly situate learning within classroom environments. This design-based research…

  18. A Methodological Approach to Encourage the Service-Oriented Learning Systems Development

    ERIC Educational Resources Information Center

    Diez, David; Malizia, Alessio; Aedo, Ignacio; Diaz, Paloma; Fernandez, Camino; Dodero, Juan-Manuel

    2009-01-01

    The basic idea of service-oriented learning is that a learning environment should be conceived as a set of independent units of learning packaged as learning services. The design, development and deployment of a learning system based on integrating different learning services needs both a technological platform to support the system as well as a…

  19. Experiences with establishing and implementing learning management system and computer-based test system in medical college.

    PubMed

    Park, Joo Hyun; Son, Ji Young; Kim, Sun

    2012-09-01

    The purpose of this study was to establish an e-learning system to support learning in medical education and identify solutions for improving the system. A learning management system (LMS) and computer-based test (CBT) system were established to support e-learning for medical students. A survey of 219 first- and second-grade medical students was administered. The questionnaire included 9 forced choice questions about the usability of system and 2 open-ended questions about necessary improvements to the system. The LMS consisted of a class management, class evaluation, and class attendance system. CBT consisted of a test management, item bank, and authoring tool system. The results of the survey showed a high level of satisfaction in all system usability items except for stability. Further, the advantages of the e-learning system were ensuring information accessibility, providing constant feedback, and designing an intuitive interface. Necessary improvements to the system were stability, user control, readability, and diverse device usage. Based on the findings, suggestions for developing an e-learning system to improve usability by medical students and support learning effectively are recommended.

  20. Asynchronous Cooperative e-Learning System and Its Evaluation

    NASA Astrophysics Data System (ADS)

    Eto, Kazuhiro; Miyoshi, Takumi

    Much attention has been attracted to collaborative learning on an e-learning system. However, it is difficult to implement the collaborative environment to an asynchronous e-learning system since collaboration would be realized only when learners join the system at the same time. On the other hand, cooperative learning has been proposed. In this method, learners can study on their own pace without making mutual agreement but with receiving cognitive information from others. In this paper, the authors have developed the asynchronous cooperative e-learning system that provides learners' attendance and studying progress as the cognitive information. The subjective evaluation experiments show that our system is slightly inferior to the synchronous collaborative e-learning system, but it can motivate the learners more than the conventional system.

  1. A Web-Based Learning Support System for Inquiry-Based Learning

    NASA Astrophysics Data System (ADS)

    Kim, Dong Won; Yao, Jingtao

    The emergence of the Internet and Web technology makes it possible to implement the ideals of inquiry-based learning, in which students seek truth, information, or knowledge by questioning. Web-based learning support systems can provide a good framework for inquiry-based learning. This article presents a study on a Web-based learning support system called Online Treasure Hunt. The Web-based learning support system mainly consists of a teaching support subsystem, a learning support subsystem, and a treasure hunt game. The teaching support subsystem allows instructors to design their own inquiry-based learning environments. The learning support subsystem supports students' inquiry activities. The treasure hunt game enables students to investigate new knowledge, develop ideas, and review their findings. Online Treasure Hunt complies with a treasure hunt model. The treasure hunt model formalizes a general treasure hunt game to contain the learning strategies of inquiry-based learning. This Web-based learning support system empowered with the online-learning game and founded on the sound learning strategies furnishes students with the interactive and collaborative student-centered learning environment.

  2. The Effectiveness of SDMs in the Development of E-Learning Systems in South Africa

    ERIC Educational Resources Information Center

    van Aswegen, Kobus; Huisman, Magda; Taylor, Estelle

    2014-01-01

    E-learning systems, or learning management systems, as it is known in the field, sit at the heart of educational systems and are used to systematically deliver on-line content and facilitate the learning experience around that content. It becomes essential to ensure that Learning Management Systems of a high standard are being developed. In the…

  3. [Multi-course web-learning system for supporting students of medical technology].

    PubMed

    Honma, Satoru; Wakamatsu, Hidetoshi; Kurihara, Yuriko; Yoshida, Shoko; Sakai, Nobue

    2013-05-01

    Web-Learning system was developed to support the self-learning for national qualification examination and medical engineering practice by students. The results from small tests in various situations suggest that the unit-learning systems are more effective, especially for the early stage of their self learning. In addition, the answers of some questionnaire suggest that the students' motivation has a certain relation with the number of the questions in the system. That is, the less number of the questions, the easier they are worked out with a higher learning motivation by students. Thus, the system was extended to enable students to study various subjects and/or units by themselves. The system enables them to have learning effects more easily by the exercise during lectures. The effectiveness of the system was investigated on medical associated subjects installed in the system. The concerning questions of Medical engineering and Pathological histology are adequately divided into several groups, of which sixteen Web-Learning subsystems were well composed for their practical application. Our concerning various unit-learning systems were confirmed much useful for most students comparing with the case of the overall Web-Learning system.

  4. Determinants of Student Satisfaction in Online Tutorial: A Study of A Distance Education Institution

    ERIC Educational Resources Information Center

    Harsasi, Meirani; Sutawijaya, Adrian

    2018-01-01

    Education system nowadays tends to utilize online learning, including in higher education. Online learning system becomes a major requirement in implementing learning process, including in Indonesia. Universitas Terbuka has implemented online learning system known as online tutorials to support the distance learning system. One interesting issue…

  5. BlueSky Cloud Framework: An E-Learning Framework Embracing Cloud Computing

    NASA Astrophysics Data System (ADS)

    Dong, Bo; Zheng, Qinghua; Qiao, Mu; Shu, Jian; Yang, Jie

    Currently, E-Learning has grown into a widely accepted way of learning. With the huge growth of users, services, education contents and resources, E-Learning systems are facing challenges of optimizing resource allocations, dealing with dynamic concurrency demands, handling rapid storage growth requirements and cost controlling. In this paper, an E-Learning framework based on cloud computing is presented, namely BlueSky cloud framework. Particularly, the architecture and core components of BlueSky cloud framework are introduced. In BlueSky cloud framework, physical machines are virtualized, and allocated on demand for E-Learning systems. Moreover, BlueSky cloud framework combines with traditional middleware functions (such as load balancing and data caching) to serve for E-Learning systems as a general architecture. It delivers reliable, scalable and cost-efficient services to E-Learning systems, and E-Learning organizations can establish systems through these services in a simple way. BlueSky cloud framework solves the challenges faced by E-Learning, and improves the performance, availability and scalability of E-Learning systems.

  6. A New Approach to Personalization: Integrating E-Learning and M-Learning

    ERIC Educational Resources Information Center

    Nedungadi, Prema; Raman, Raghu

    2012-01-01

    Most personalized learning systems are designed for either personal computers (e-learning) or mobile devices (m-learning). Our research has resulted in a cloud-based adaptive learning system that incorporates mobile devices into a classroom setting. This system is fully integrated into the formative assessment process and, most importantly,…

  7. Toward a Learner-Centered System for Adult Learning

    ERIC Educational Resources Information Center

    Hermans, Henry; Kalz, Marco; Koper, Rob

    2013-01-01

    Purpose: The purpose of this paper is to present an e-learning system that integrates the use of concepts of virtual learning environments, personal learning environments, and social network sites. The system is based on a learning model which comprises and integrates three learning contexts for the adult learner: the formal, instructional…

  8. Time-Decayed User Profile for Second Language Vocabulary Learning System

    ERIC Educational Resources Information Center

    Li, Li; Wei, Xiao

    2014-01-01

    Vocabulary learning is the foundation of second language learning. Many E-learning systems have been developed to help learners to learn vocabulary efficiently. Most of these systems employ Ebbinghaus Forgetting Curve to make the review schedule for learners. However, learners are different in learning ability and the review schedule based on…

  9. Realizing Outdoor Independent Learning with a Butterfly-Watching Mobile Learning System

    ERIC Educational Resources Information Center

    Chen, Yuh-Shyan; Kao, Tai-Chien; Sheu, Jang-Ping

    2005-01-01

    In this article, we describe the development of a mobile butterfly-watching learning (BWL) system to realize outdoor independent learning for mobile learners. The mobile butterfly-watching learning system was designed in a wireless mobile ad-hoc learning environment. This is first result to provide a cognitive tool with supporting the independent…

  10. Engineering Lessons Learned and Systems Engineering Applications

    NASA Technical Reports Server (NTRS)

    Gill, Paul S.; Garcia, Danny; Vaughan, William W.

    2005-01-01

    Systems Engineering is fundamental to good engineering, which in turn depends on the integration and application of engineering lessons learned and technical standards. Thus, good Systems Engineering also depends on systems engineering lessons learned from within the aerospace industry being documented and applied. About ten percent of the engineering lessons learned documented in the NASA Lessons Learned Information System are directly related to Systems Engineering. A key issue associated with lessons learned datasets is the communication and incorporation of this information into engineering processes. Systems Engineering has been defined (EINIS-632) as "an interdisciplinary approach encompassing the entire technical effort to evolve and verify an integrated and life-cycle balanced set of system people, product, and process solutions that satisfy customer needs". Designing reliable space-based systems has always been a goal for NASA, and many painful lessons have been learned along the way. One of the continuing functions of a system engineer is to compile development and operations "lessons learned" documents and ensure their integration into future systems development activities. They can produce insights and information for risk identification identification and characterization. on a new project. Lessons learned files from previous projects are especially valuable in risk

  11. Designing and Developing a Novel Hybrid Adaptive Learning Path Recommendation System (ALPRS) for Gamification Mathematics Geometry Course

    ERIC Educational Resources Information Center

    Su, Chung-Ho

    2017-01-01

    Since recommendation systems possess the advantage of adaptive recommendation, they have gradually been applied to e-learning systems to recommend subsequent learning content for learners. However, problems exist in current learning recommender systems available to students in that they are often general learning content and unable to offer…

  12. A Simple and Effective Remedial Learning System with a Fuzzy Expert System

    ERIC Educational Resources Information Center

    Lin, C.-C.; Guo, K.-H.; Lin, Y.-C.

    2016-01-01

    This study aims at implementing a simple and effective remedial learning system. Based on fuzzy inference, a remedial learning material selection system is proposed for a digital logic course. Two learning concepts of the course have been used in the proposed system: number systems and combinational logic. We conducted an experiment to validate…

  13. An Intelligent E-Learning System Based on Learner Profiling and Learning Resources Adaptation

    ERIC Educational Resources Information Center

    Tzouveli, Paraskevi; Mylonas, Phivos; Kollias, Stefanos

    2008-01-01

    Taking advantage of the continuously improving, web-based learning systems plays an important role for self-learning, especially in the case of working people. Nevertheless, learning systems do not generally adapt to learners' profiles. Learners have to spend a lot of time before reaching the learning goal that is compatible with their knowledge…

  14. A service based adaptive U-learning system using UX.

    PubMed

    Jeong, Hwa-Young; Yi, Gangman

    2014-01-01

    In recent years, traditional development techniques for e-learning systems have been changing to become more convenient and efficient. One new technology in the development of application systems includes both cloud and ubiquitous computing. Cloud computing can support learning system processes by using services while ubiquitous computing can provide system operation and management via a high performance technical process and network. In the cloud computing environment, a learning service application can provide a business module or process to the user via the internet. This research focuses on providing the learning material and processes of courses by learning units using the services in a ubiquitous computing environment. And we also investigate functions that support users' tailored materials according to their learning style. That is, we analyzed the user's data and their characteristics in accordance with their user experience. We subsequently applied the learning process to fit on their learning performance and preferences. Finally, we demonstrate how the proposed system outperforms learning effects to learners better than existing techniques.

  15. A Service Based Adaptive U-Learning System Using UX

    PubMed Central

    Jeong, Hwa-Young

    2014-01-01

    In recent years, traditional development techniques for e-learning systems have been changing to become more convenient and efficient. One new technology in the development of application systems includes both cloud and ubiquitous computing. Cloud computing can support learning system processes by using services while ubiquitous computing can provide system operation and management via a high performance technical process and network. In the cloud computing environment, a learning service application can provide a business module or process to the user via the internet. This research focuses on providing the learning material and processes of courses by learning units using the services in a ubiquitous computing environment. And we also investigate functions that support users' tailored materials according to their learning style. That is, we analyzed the user's data and their characteristics in accordance with their user experience. We subsequently applied the learning process to fit on their learning performance and preferences. Finally, we demonstrate how the proposed system outperforms learning effects to learners better than existing techniques. PMID:25147832

  16. New Functions for Stimulating Learners' Motivation in a Web-Based e-Learning System

    ERIC Educational Resources Information Center

    Matsuo, Keita; Barolli, Leonard; Xhafa, Fatos; Koyama, Akio; Durresi, Arjan

    2008-01-01

    Due to the opportunities provided by the Internet, people are taking advantage of e-learning courses and during the last few years enormous research efforts have been dedicated to the development of e-learning systems. So far, many e-learning systems are proposed and used practically. However, in these systems the e-learning completion rate is…

  17. E-Learning System for Learning Virtual Circuit Making with a Microcontroller and Programming to Control a Robot

    ERIC Educational Resources Information Center

    Takemura, Atsushi

    2015-01-01

    This paper proposes a novel e-Learning system for learning electronic circuit making and programming a microcontroller to control a robot. The proposed e-Learning system comprises a virtual-circuit-making function for the construction of circuits with a versatile, Arduino microcontroller and an educational system that can simulate behaviors of…

  18. The Impacts of System and Human Factors on Online Learning Systems Use and Learner Satisfaction

    ERIC Educational Resources Information Center

    Alshare, Khaled A.; Freeze, Ronald D.; Lane, Peggy L.; Wen, H. Joseph

    2011-01-01

    Success in an online learning environment is tied to both human and system factors. This study illuminates the unique contributions of human factors (comfort with online learning, self-management of learning, and perceived Web self-efficacy) to online learning system success, which is measured in terms of usage and satisfaction. The research model…

  19. Historical problem areas: Lessons learned for expendable and reusable vehicle propulsion systems

    NASA Technical Reports Server (NTRS)

    Fester, Dale A.

    1991-01-01

    The following subject areas are covered: expendable launch vehicle lessons learned, upper stage/transfer vehicle lessons learned, shuttle systems - reuse, and reusable system issues and lessons learned.

  20. Web-Based Evaluation System for Learning Management Systems

    ERIC Educational Resources Information Center

    Momani, Alaa

    2010-01-01

    E-learning systems have become an issue in recent years. A learning management system (LMS) is an electronic environment helps the educational society to communicate, exchange information, manage, and schedule the learning process. This study has provided a web-based evaluation system that may help the users to choose the convenient system…

  1. Component-Based Approach in Learning Management System Development

    ERIC Educational Resources Information Center

    Zaitseva, Larisa; Bule, Jekaterina; Makarov, Sergey

    2013-01-01

    The paper describes component-based approach (CBA) for learning management system development. Learning object as components of e-learning courses and their metadata is considered. The architecture of learning management system based on CBA being developed in Riga Technical University, namely its architecture, elements and possibilities are…

  2. Personalized E- learning System Based on Intelligent Agent

    NASA Astrophysics Data System (ADS)

    Duo, Sun; Ying, Zhou Cai

    Lack of personalized learning is the key shortcoming of traditional e-Learning system. This paper analyzes the personal characters in e-Learning activity. In order to meet the personalized e-learning, a personalized e-learning system based on intelligent agent was proposed and realized in the paper. The structure of system, work process, the design of intelligent agent and the realization of intelligent agent were introduced in the paper. After the test use of the system by certain network school, we found that the system could improve the learner's initiative participation, which can provide learners with personalized knowledge service. Thus, we thought it might be a practical solution to realize self- learning and self-promotion in the lifelong education age.

  3. An expert system shell for inferring vegetation characteristics: The learning system (tasks C and D)

    NASA Technical Reports Server (NTRS)

    Harrison, P. Ann; Harrison, Patrick R.

    1992-01-01

    This report describes the implementation of a learning system that uses a data base of historical cover type reflectance data taken at different solar zenith angles and wavelengths to learn class descriptions of classes of cover types. It has been integrated with the VEG system and requires that the VEG system be loaded to operate. VEG is the NASA VEGetation workbench - an expert system for inferring vegetation characteristics from reflectance data. The learning system provides three basic options. Using option one, the system learns class descriptions of one or more classes. Using option two, the system learns class descriptions of one or more classes and then uses the learned classes to classify an unknown sample. Using option three, the user can test the system's classification performance. The learning system can also be run in an automatic mode. In this mode, options two and three are executed on each sample from an input file. The system was developed using KEE. It is menu driven and contains a sophisticated window and mouse driven interface which guides the user through various computations. Input and output file management and data formatting facilities are also provided.

  4. A Technology Enhanced Learning Model for Quality Education

    NASA Astrophysics Data System (ADS)

    Sherly, Elizabeth; Uddin, Md. Meraj

    Technology Enhanced Learning and Teaching (TELT) Model provides learning through collaborations and interactions with a framework for content development and collaborative knowledge sharing system as a supplementary for learning to improve the quality of education system. TELT deals with a unique pedagogy model for Technology Enhanced Learning System which includes course management system, digital library, multimedia enriched contents and video lectures, open content management system and collaboration and knowledge sharing systems. Open sources like Moodle and Wiki for content development, video on demand solution with a low cost mid range system, an exhaustive digital library are provided in a portal system. The paper depicts a case study of e-learning initiatives with TELT model at IIITM-K and how effectively implemented.

  5. An Investigation on the Correlation of Learner Styles and Learning Objects Characteristics in a Proposed Learning Objects Management Model (LOMM)

    ERIC Educational Resources Information Center

    Wanapu, Supachanun; Fung, Chun Che; Kerdprasop, Nittaya; Chamnongsri, Nisachol; Niwattanakul, Suphakit

    2016-01-01

    The issues of accessibility, management, storage and organization of Learning Objects (LOs) in education systems are a high priority of the Thai Government. Incorporating personalized learning or learning styles in a learning object management system to improve the accessibility of LOs has been addressed continuously in the Thai education system.…

  6. A Learning Style Perspective to Investigate the Necessity of Developing Adaptive Learning Systems

    ERIC Educational Resources Information Center

    Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Huang, Iwen

    2013-01-01

    Learning styles are considered to be one of the factors that need to be taken into account in developing adaptive learning systems. However, few studies have been conducted to investigate if students have the ability to choose the best-fit e-learning systems or content presentation styles for themselves in terms of learning style perspective. In…

  7. Design and Implementation of a Cooperative Learning System for Digital Content Design Curriculum: Investigation on Learning Effectiveness and Social Presence

    ERIC Educational Resources Information Center

    Huang, Ming-Shang; Hsiao, Wei-Hung; Chang, Tsung-Sheng; Hu, Mei-Huei

    2012-01-01

    The purpose of this paper is to investigate the learning effectiveness of cooperative learning system based on social presence theory. We develop a web-based cooperative learning system which contains personal module, admin module, course module, communication module, and learning records module to support the implementation of cooperative…

  8. The Role of Corticostriatal Systems in Speech Category Learning

    PubMed Central

    Yi, Han-Gyol; Maddox, W. Todd; Mumford, Jeanette A.; Chandrasekaran, Bharath

    2016-01-01

    One of the most difficult category learning problems for humans is learning nonnative speech categories. While feedback-based category training can enhance speech learning, the mechanisms underlying these benefits are unclear. In this functional magnetic resonance imaging study, we investigated neural and computational mechanisms underlying feedback-dependent speech category learning in adults. Positive feedback activated a large corticostriatal network including the dorsolateral prefrontal cortex, inferior parietal lobule, middle temporal gyrus, caudate, putamen, and the ventral striatum. Successful learning was contingent upon the activity of domain-general category learning systems: the fast-learning reflective system, involving the dorsolateral prefrontal cortex that develops and tests explicit rules based on the feedback content, and the slow-learning reflexive system, involving the putamen in which the stimuli are implicitly associated with category responses based on the reward value in feedback. Computational modeling of response strategies revealed significant use of reflective strategies early in training and greater use of reflexive strategies later in training. Reflexive strategy use was associated with increased activation in the putamen. Our results demonstrate a critical role for the reflexive corticostriatal learning system as a function of response strategy and proficiency during speech category learning. Keywords: category learning, fMRI, corticostriatal systems, speech, putamen PMID:25331600

  9. An Intelligent System for Determining Learning Style

    ERIC Educational Resources Information Center

    Ozdemir, Ali; Alaybeyoglu, Aysegul; Mulayim, Naciye; Uysal, Muhammed

    2018-01-01

    In this study, an intelligent system which determines learning style of the students is developed to increase success in effective and easy learning. The importance of the proposed software system is to determine convenience degree of the student's learning style. Personal information form and Dunn Learning Style Preference Survey are used to…

  10. Structural overview and learner control in hypermedia instructional programs

    NASA Astrophysics Data System (ADS)

    Burke, Patricia Anne

    1998-09-01

    This study examined the effects of a structural overview and learner control in a computer-based program on the achievement, attitudes, time in program and Linearity of path of fifth-grade students. Four versions of a computer-based instructional program about the Sun and planets were created in a 2 x 2 factorial design. The program consisted of ten sections, one for each planet and one for the Sun. Two structural overview conditions (structural overview, no structural overview) were crossed with two control conditions (learner control, program control). Subjects in the structural overview condition chose the order in which they would learn about the planets from among three options: ordered by distance from the Sun, ordered by size, or ordered by temperature. Subjects in the learner control condition were able to move freely among screens within a section and to choose their next section after finishing the previous one. In contrast, those in the program control condition advanced through the program in a prescribed linear manner. A 2 x 2 ANOVA yielded no significant differences in posttest scores for either independent variable or for their interaction. The structural overview was most likely not effective because subjects spent only a small percentage of their total time on the structural overview screens and they were not required to act upon the information in those screens. Learner control over content sequencing may not have been effective because most learner-control subjects chose the same overall sequence of instruction (i.e., distance from the Sun) prescribed for program-control subjects. Learner-control subjects chose to view an average of 40 more screens than the fixed number of 160 screens in the program-control version. However, program-control subjects spent significantly more time per screen than learner-control subjects, and the total time in program did not differ significantly between the two groups. Learner-control subjects receiving the structural overview deviated from the linear path significantly more often than subjects who did not have the structural overview, but deviation from the linear path was not associated with higher posttest scores.

  11. Open Core Data approaches to exposing facility data to support FAIR principles

    NASA Astrophysics Data System (ADS)

    Fils, D.; Lehnert, K.; Noren, A. J.

    2017-12-01

    The Open Core Data (OCD) award from NSF is focused on exposing scientific drilling data from the JOIDES Resolution Science Operator (JRSO) and Continental Scientific Drilling Coordination Office (CSDCO) following guidance from the Force 11 FAIR principles and the W3C "best practices" recommendations and notes. The goal of this implementation is to provide the identification, access, citation and provenance of these data to support the research community. OCD employs Linked Open Data (LOD) patterns and HTML5 microdata publishing via JSON-LD using various vocabularies. These vocabularies include schema.org, GeoLink and other relevant community vocabularies. Attention is paid to enabling hypermedia navigation between resources to aid in fast and efficient harvesting of the metadata directly from the LOD approach using web architecture patterns. Further, the vocabularies are employed to address the need of both DOI assignment and creation of data citation entries following ESIP data citation recommendations. The use of LOD, community vocabularies and persistent identifiers has enabled linking between hosted and remote data resources. In addition to the semantic metadata and LOD pattern, OCD is implementing approaches to data packaging to facilitate data use. OCD is currently using the CSV for the Web approach but is moving to implement frictionless data packages. This data package model provide access to a large suite of tools, libraries and workbenches to support data utilization, validation and visualization. Further, a basic reference implementation of the W3C PROV-AQ pingback pattern is under testing. This work is done in coordination with the RDA Provenance Patterns WG and follows patterns already employed by Geoscience Australia. This development is also done in coordination with ESIP provenance work. As needed, more traditional Application Program Interfaces (APIs) are exposed following best practices in RESTful services. All these capabilities are implemented in Open Core Data in the lightest possible manner to address the desired functions while being as easy to maintain as possible. The approaches, lessons learned and takeaways from this work at Open Core Data to date will be presented.

  12. Exploring Online Learning at Primary Schools: Students' Perspectives on Cyber Home Learning System through Video Conferencing (CHLS-VC)

    ERIC Educational Resources Information Center

    Lee, June; Yoon, Seo Young; Lee, Chung Hyun

    2013-01-01

    The purposes of the study are to investigate CHLS (Cyber Home Learning System) in online video conferencing environment in primary school level and to explore the students' responses on CHLS-VC (Cyber Home Learning System through Video Conferencing) in order to explore the possibility of using CHLS-VC as a supportive online learning system. The…

  13. SKOPE-IT (Shareable Knowledge Objects as Portable Intelligent Tutors): Overlaying Natural Language Tutoring on an Adaptive Learning System for Mathematics

    ERIC Educational Resources Information Center

    Nye, Benjamin D.; Pavlik, Philip I., Jr.; Windsor, Alistair; Olney, Andrew M.; Hajeer, Mustafa; Hu, Xiangen

    2018-01-01

    Background: This study investigated learning outcomes and user perceptions from interactions with a hybrid intelligent tutoring system created by combining the AutoTutor conversational tutoring system with the Assessment and Learning in Knowledge Spaces (ALEKS) adaptive learning system for mathematics. This hybrid intelligent tutoring system (ITS)…

  14. Educational Application of Dialogue System To Support e-Learning.

    ERIC Educational Resources Information Center

    Kim, Youn-Gi; Lee, Chul-Hwan; Han, Sun-Gwan

    This study is on the design and implementation of an educational dialogue system to support e-learning. The learning domain to apply the dialogue system used the subject of geometry. The knowledge in the dialogue-based system for learning geometry was created and represented by XML-based AIML. The implemented system in this study can understand…

  15. A Mobile Gamification Learning System for Improving the Learning Motivation and Achievements

    ERIC Educational Resources Information Center

    Su, C-H.; Cheng, C-H.

    2015-01-01

    This paper aims to investigate how a gamified learning approach influences science learning, achievement and motivation, through a context-aware mobile learning environment, and explains the effects on motivation and student learning. A series of gamified learning activities, based on MGLS (Mobile Gamification Learning System), was developed and…

  16. A Joyful Classroom Learning System with Robot Learning Companion for Children to Learn Mathematics Multiplication

    ERIC Educational Resources Information Center

    Wei, Chun-Wang; Hung, I-Chun; Lee, Ling; Chen, Nian-Shing

    2011-01-01

    This research demonstrates the design of a Joyful Classroom Learning System (JCLS) with flexible, mobile and joyful features. The theoretical foundations of this research include the experiential learning theory, constructivist learning theory and joyful learning. The developed JCLS consists of the robot learning companion (RLC), sensing input…

  17. A Service Oriented Architecture to Integrate Mobile Assessment in Learning Management Systems

    ERIC Educational Resources Information Center

    Riad, A. M.; El-Ghareeb, H. A.

    2008-01-01

    Mobile Learning (M-Learning) is an approach to E-Learning that utilizes mobile devices. Learning Management System (LMS) should enable M-Learning. Unfortunately, M-Learning is not the same at each educational institution. Assessment is one of the learning activities that can be achieved electronically and via mobile device. Mobile assessment…

  18. Exploring nursing e-learning systems success based on information system success model.

    PubMed

    Chang, Hui-Chuan; Liu, Chung-Feng; Hwang, Hsin-Ginn

    2011-12-01

    E-learning is thought of as an innovative approach to enhance nurses' care service knowledge. Extensive research has provided rich information toward system development, courses design, and nurses' satisfaction with an e-learning system. However, a comprehensive view in understanding nursing e-learning system success is an important but less focused-on topic. The purpose of this research was to explore net benefits of nursing e-learning systems based on the updated DeLone and McLean's Information System Success Model. The study used a self-administered questionnaire to collected 208 valid nurses' responses from 21 of Taiwan's medium- and large-scale hospitals that have implemented nursing e-learning systems. The result confirms that the model is sufficient to explore the nurses' use of e-learning systems in terms of intention to use, user satisfaction, and net benefits. However, while the three exogenous quality factors (system quality, information quality, and service quality) were all found to be critical factors affecting user satisfaction, only information quality showed a direct effect on the intention to use. This study provides useful insights for evaluating nursing e-learning system qualities as well as an understanding of nurses' intentions and satisfaction related to performance benefits.

  19. Rule-based mechanisms of learning for intelligent adaptive flight control

    NASA Technical Reports Server (NTRS)

    Handelman, David A.; Stengel, Robert F.

    1990-01-01

    How certain aspects of human learning can be used to characterize learning in intelligent adaptive control systems is investigated. Reflexive and declarative memory and learning are described. It is shown that model-based systems-theoretic adaptive control methods exhibit attributes of reflexive learning, whereas the problem-solving capabilities of knowledge-based systems of artificial intelligence are naturally suited for implementing declarative learning. Issues related to learning in knowledge-based control systems are addressed, with particular attention given to rule-based systems. A mechanism for real-time rule-based knowledge acquisition is suggested, and utilization of this mechanism within the context of failure diagnosis for fault-tolerant flight control is demonstrated.

  20. Operating Characteristics of the Implicit Learning System Supporting Serial Interception Sequence Learning

    ERIC Educational Resources Information Center

    Sanchez, Daniel J.; Reber, Paul J.

    2012-01-01

    The memory system that supports implicit perceptual-motor sequence learning relies on brain regions that operate separately from the explicit, medial temporal lobe memory system. The implicit learning system therefore likely has distinct operating characteristics and information processing constraints. To attempt to identify the limits of the…

  1. Web-Based Intelligent E-Learning Systems: Technologies and Applications

    ERIC Educational Resources Information Center

    Ma, Zongmin

    2006-01-01

    Collecting and presenting the latest research and development results from the leading researchers in the field of e-learning systems, Web-Based Intelligent E-Learning Systems: Technologies and Applications provides a single record of current research and practical applications in Web-based intelligent e-learning systems. This book includes major…

  2. The Impact of Individual Differences on E-Learning System Behavioral Intention

    NASA Astrophysics Data System (ADS)

    Liao, Peiwen; Yu, Chien; Yi, Chincheh

    This study investigated the impact of contingent variables on the relationship between four predictors and employees' behavioral intention with e-learning. Seven hundred and twenty-two employees in online training and education were asked to answer questionnaires about their learning styles, perceptions of the quality of the proposed predictors and behavioral intention with e-learning systems. The results of analysis showed that three contingent variables, gender, job title and industry, significantly influenced the perceptions of predictors and employees' behavioral intention with the e-learning system. This study also found a statistically significant moderating effect of two contingent variables, gender, job title and industry, on the relationship between predictors and e-learning system behavioral intention. The results suggest that a serious consideration of contingent variables is crucial for improving e-learning system behavioral intention. The implications of these results for the management of e-learning systems are discussed.

  3. A presentation system for just-in-time learning in radiology.

    PubMed

    Kahn, Charles E; Santos, Amadeu; Thao, Cheng; Rock, Jayson J; Nagy, Paul G; Ehlers, Kevin C

    2007-03-01

    There is growing interest in bringing medical educational materials to the point of care. We sought to develop a system for just-in-time learning in radiology. A database of 34 learning modules was derived from previously published journal articles. Learning objectives were specified for each module, and multiple-choice test items were created. A web-based system-called TEMPO-was developed to allow radiologists to select and view the learning modules. Web services were used to exchange clinical context information between TEMPO and the simulated radiology work station. Preliminary evaluation was conducted using the System Usability Scale (SUS) questionnaire. TEMPO identified learning modules that were relevant to the age, sex, imaging modality, and body part or organ system of the patient being viewed by the radiologist on the simulated clinical work station. Users expressed a high degree of satisfaction with the system's design and user interface. TEMPO enables just-in-time learning in radiology, and can be extended to create a fully functional learning management system for point-of-care learning in radiology.

  4. An Adaptive Scaffolding E-Learning System for Middle School Students' Physics Learning

    ERIC Educational Resources Information Center

    Chen, Ching-Huei

    2014-01-01

    This study presents a framework that utilizes cognitive and motivational aspects of learning to design an adaptive scaffolding e-learning system. It addresses scaffolding processes and conditions for designing adaptive scaffolds. The features and effectiveness of this adaptive scaffolding e-learning system are discussed and evaluated. An…

  5. Assessing E-Learning System in Higher Education Institutes: Evidence from Structural Equation Modelling

    ERIC Educational Resources Information Center

    Ali, Muhammad; Raza, Syed Ali; Qazi, Wasim; Puah, Chin-Hong

    2018-01-01

    Purpose: This study aims to examine university students' acceptance of e-learning systems in Pakistan. A Web-based learning system is a new form of utilizing technological features. Although, developed countries have initiated and established the concept for e-learning, developing countries require empirical support to implement e-learning.…

  6. Contextualizing Learning Scenarios According to Different Learning Management Systems

    ERIC Educational Resources Information Center

    Drira, R.; Laroussi, M.; Le Pallec, X.; Warin, B.

    2012-01-01

    In this paper, we first demonstrate that an instructional design process of Technology Enhanced Learning (TEL) systems based on a Model Driven Approach (MDA) addresses the limits of Learning Technology Standards (LTS), such as SCORM and IMS-LD. Although these standards ensure the interoperability of TEL systems across different Learning Management…

  7. The Effects of Concurrent Verbal and Visual Tasks on Category Learning

    ERIC Educational Resources Information Center

    Miles, Sarah J.; Minda, John Paul

    2011-01-01

    Current theories of category learning posit separate verbal and nonverbal learning systems. Past research suggests that the verbal system relies on verbal working memory and executive functioning and learns rule-defined categories; the nonverbal system does not rely on verbal working memory and learns non-rule-defined categories (E. M. Waldron…

  8. Assessing E-Learning 2.0 System Success

    ERIC Educational Resources Information Center

    Wang, Hei Chia; Chiu, Yi Fang

    2011-01-01

    Traditional e-learning systems support "one-way" communication. Teachers provide knowledge for learners, but they are unable to use a student's learning experiences to benefit the class as a whole. To address these problems, this study explores e-learning success factors via the design and evaluation of an e-learning 2.0 system. This study…

  9. A Situated Cultural Festival Learning System Based on Motion Sensing

    ERIC Educational Resources Information Center

    Chang, Yi-Hsing; Lin, Yu-Kai; Fang, Rong-Jyue; Lu, You-Te

    2017-01-01

    A situated Chinese cultural festival learning system based on motion sensing is developed in this study. The primary design principle is to create a highly interactive learning environment, allowing learners to interact with Kinect through natural gestures in the designed learning situation to achieve efficient learning. The system has the…

  10. An Integrated Learning Management System for Location-Based Mobile Learning

    ERIC Educational Resources Information Center

    Sailer, Christian; Kiefer, Peter; Raubal, Martin

    2015-01-01

    This paper discusses the relevance and challenges of a location-based learning platform that supports mobile learning in education. We present the design of an integrated management system for location-based mobile learning. Independent of the taught subject, the objective of the system is an easy-to-understand user interface for both - teachers…

  11. Combining an Exciting Classroom Learning Environment with an Effective Computerized Learning Management System

    ERIC Educational Resources Information Center

    Hallam, Teresa A.; Hallam, Stephen F.

    2009-01-01

    Imagine a computerized learning management system that enables teachers to deliver pertinent learning materials to students. Lectures are prerecorded and made available to download from the learning management system. If all their lectures were prerecorded, what would teachers do in the classroom? Classroom time could be used to coordinate…

  12. MEMORY SYSTEMS STUDY. Annual Report No. 2, November 16, 1962 to November 15, 1963

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Peterson, G R; DeVries, R C; Melsa, J L

    1964-10-31

    S>Results of theoretical studies of learning control systems are presented. The need for definitions is discussed and definitions of successful, adaptive, and learning control systems are presented. The basic structural elements of learning control systems are discussed. The environmental characteristics of control situations in which learning may be applicable are discussed. Learning control systems are classified in accordance with the environmental situation in which they might operate. The structure and components suitable to various environmental situations are discussed. (auth)

  13. Does Artificial Tutoring Foster Inquiry Based Learning?

    ERIC Educational Resources Information Center

    Schmoelz, Alexander; Swertz, Christian; Forstner, Alexandra; Barberi, Alessandro

    2014-01-01

    This contribution looks at the Intelligent Tutoring Interface for Technology Enhanced Learning, which integrates multistage-learning and inquiry-based learning in an adaptive e-learning system. Based on a common pedagogical ontology, adaptive e-learning systems can be enabled to recommend learning objects and activities, which follow inquiry-based…

  14. Engineering Lessons Learned and Systems Engineering Applications

    NASA Technical Reports Server (NTRS)

    Gill, Paul S.; Garcia, Danny; Vaughan, William W.

    2005-01-01

    Systems Engineering is fundamental to good engineering, which in turn depends on the integration and application of engineering lessons learned. Thus, good Systems Engineering also depends on systems engineering lessons learned from within the aerospace industry being documented and applied. About ten percent of the engineering lessons learned documented in the NASA Lessons Learned Information System are directly related to Systems Engineering. A key issue associated with lessons learned datasets is the communication and incorporation of this information into engineering processes. As part of the NASA Technical Standards Program activities, engineering lessons learned datasets have been identified from a number of sources. These are being searched and screened for those having a relation to Technical Standards. This paper will address some of these Systems Engineering Lessons Learned and how they are being related to Technical Standards within the NASA Technical Standards Program, including linking to the Agency's Interactive Engineering Discipline Training Courses and the life cycle for a flight vehicle development program.

  15. Designing Multimedia Learning Systems for Adult Learners: Basic Skills with a Workforce Emphasis. NCAL Working Paper.

    ERIC Educational Resources Information Center

    Sabatini, John P.

    An analysis was conducted of the results of a formative evaluation of the LiteracyLink "Workplace Essential Skills" (WES) learning system conducted in the fall of 1998. (The WES learning system is a multimedia learning system integrating text, sound, graphics, animation, video, and images in a computer system and includes a videotape series, a…

  16. Action learning across the decades.

    PubMed

    Eason, Ken

    2017-05-02

    Purpose The purpose of this paper is to explore how action learning concepts were used in two healthcare projects undertaken many decades apart. The specific purpose in both cases was to examine how action learning can contribute to shared learning across key stakeholders in a complex socio-technical system. In each case study, action learning supported joint design programmes and the sharing of perspectives about the complex system under investigation. Design/methodology/approach Two action learning projects are described: first, the Hospital Internal Communications (HIC) project led by Reg Revans in the 1960s. Senior staff in ten London hospitals formed action learning teams to address communication issues. Second, in the Better Outcomes for People with Learning Disabilities: Transforming Care (BOLDTC) project, videoconferencing equipment enabled people with learning disabilities to increase their opportunities to communicate. A mutual learning process was established to enable stakeholders to explore the potential of the technical system to improve individual care. Findings The HIC project demonstrated the importance of evidence being shared between team members and that action had to engage the larger healthcare system outside the hospital. The BOLDTC project confirmed the continuing relevance of action learning to healthcare today. Mutual learning was achieved between health and social care specialists and technologists. Originality/value This work draws together the socio-technical systems tradition (considering both social and technical issues in organisations) and action learning to demonstrate that complex systems development needs to be undertaken as a learning process in which action provides the fuel for learning and design.

  17. Quality evaluation on an e-learning system in continuing professional education of nurses.

    PubMed

    Lin, I-Chun; Chien, Yu-Mei; Chang, I-Chiu

    2006-01-01

    Maintaining high quality in Web-based learning is a powerful means of increasing the overall efficiency and effectiveness of distance learning. Many studies have evaluated Web-based learning but seldom evaluate from the information systems (IS) perspective. This study applied the famous IS Success model in measuring the quality of a Web-based learning system using a Web-based questionnaire for data collection. One hundred and fifty four nurses participated in the survey. Based on confirmatory factor analysis, the variables of the research model fit for measuring the quality of a Web-based learning system. As Web-based education continues to grow worldwide, the results of this study may assist the system adopter (hospital executives), the learner (nurses), and the system designers in making reasonable and informed judgments with regard to the quality of Web-based learning system in continuing professional education.

  18. Continuous executive function disruption interferes with application of an information integration categorization strategy.

    PubMed

    Miles, Sarah J; Matsuki, Kazunaga; Minda, John Paul

    2014-07-01

    Category learning is often characterized as being supported by two separate learning systems. A verbal system learns rule-defined (RD) categories that can be described using a verbal rule and relies on executive functions (EFs) to learn via hypothesis testing. A nonverbal system learns non-rule-defined (NRD) categories that cannot be described by a verbal rule and uses automatic, procedural learning. The verbal system is dominant in that adults tend to use it during initial learning but may switch to the nonverbal system when the verbal system is unsuccessful. The nonverbal system has traditionally been thought to operate independently of EFs, but recent studies suggest that EFs may play a role in the nonverbal system-specifically, to facilitate the transition away from the verbal system. Accordingly, continuously interfering with EFs during the categorization process, so that EFs are never fully available to facilitate the transition, may be more detrimental to the nonverbal system than is temporary EF interference. Participants learned an NRD or an RD category while EFs were untaxed, taxed temporarily, or taxed continuously. When EFs were continuously taxed during NRD categorization, participants were less likely to use a nonverbal categorization strategy than when EFs were temporarily taxed, suggesting that when EFs were unavailable, the transition to the nonverbal system was hindered. For the verbal system, temporary and continuous interference had similar effects on categorization performance and on strategy use, illustrating that EFs play an important but different role in each of the category-learning systems.

  19. Teach Them How They Learn: Learning Styles and Information Systems Education

    ERIC Educational Resources Information Center

    Cegielski, Casey G.; Hazen, Benjamin T.; Rainer, R. Kelly

    2011-01-01

    The rich, interdisciplinary tradition of learning styles is markedly absent in information systems-related research. The current study applies the framework of learning styles to a common educational component of many of today's information systems curricula--object-oriented systems development--in an effort to answer the question as to whether…

  20. Successful Implementation of a Computer-Supported Collaborative Learning System in Teaching E-Commerce

    ERIC Educational Resources Information Center

    Ngai, E. W. T.; Lam, S. S.; Poon, J. K. L.

    2013-01-01

    This paper describes the successful application of a computer-supported collaborative learning system in teaching e-commerce. The authors created a teaching and learning environment for 39 local secondary schools to introduce e-commerce using a computer-supported collaborative learning system. This system is designed to equip students with…

  1. The Conceptual Mechanism for Viable Organizational Learning Based on Complex System Theory and the Viable System Model

    ERIC Educational Resources Information Center

    Sung, Dia; You, Yeongmahn; Song, Ji Hoon

    2008-01-01

    The purpose of this research is to explore the possibility of viable learning organizations based on identifying viable organizational learning mechanisms. Two theoretical foundations, complex system theory and viable system theory, have been integrated to provide the rationale for building the sustainable organizational learning mechanism. The…

  2. Efficient Evaluation System for Learning Management Systems

    ERIC Educational Resources Information Center

    Cavus, Nadire

    2009-01-01

    A learning management system (LMS) provides the platform for web-based learning environment by enabling the management, delivery, tracking of learning, testing, communication, registration process and scheduling. There are many LMS systems on the market that can be obtained for free or through payment. It has now become an important task to choose…

  3. Antecedences to Continued Intentions of Adopting E-Learning System in Blended Learning Instruction: A Contingency Framework Based on Models of Information System Success and Task-Technology Fit

    ERIC Educational Resources Information Center

    Lin, Wen-Shan; Wang, Chun-Hsien

    2012-01-01

    The objective of this study is to propose a research framework that investigates the relation between perceived fit and system factors that can motivate learners in continuing utilizing an e-learning system in blended learning instruction. As learners have the face-to-face learning opportunity in interacting with lecturers, the study aims at…

  4. Concept Based Approach for Adaptive Personalized Course Learning System

    ERIC Educational Resources Information Center

    Salahli, Mehmet Ali; Özdemir, Muzaffer; Yasar, Cumali

    2013-01-01

    One of the most important factors for improving the personalization aspects of learning systems is to enable adaptive properties to them. The aim of the adaptive personalized learning system is to offer the most appropriate learning path and learning materials to learners by taking into account their profiles. In this paper, a new approach to…

  5. Adaptation Provisioning with Respect to Learning Styles in a Web-Based Educational System: An Experimental Study

    ERIC Educational Resources Information Center

    Popescu, E.

    2010-01-01

    Personalized instruction is seen as a desideratum of today's e-learning systems. The focus of this paper is on those platforms that use learning styles as personalization criterion called learning style-based adaptive educational systems. The paper presents an innovative approach based on an integrative set of learning preferences that alleviates…

  6. Machine learning of parameter control doctrine for sensor and communication systems. Final report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Kamen, R.B.; Dillard, R.A.

    Artificial-intelligence approaches to learning were reviewed for their potential contributions to the construction of a system to learn parameter-control doctrine. Separate learning tasks were isolated and several levels of related problems were distinguished. Formulas for providing the learning system with measures of its performance were derived for four kinds of targets.

  7. Study to Minimize Learning Progress Differences in Software Learning Class Using PLITAZ System

    ERIC Educational Resources Information Center

    Dong, Jian-Jie; Hwang, Wu-Yuin

    2012-01-01

    This study developed a system using two-phased strategies called "Pause Lecture, Instant Tutor-Tutee Match, and Attention Zone" (PLITAZ). This system was used to help solve learning challenges and to minimize learning progress differences in a software learning class. During a teacher's lecture time, students were encouraged to anonymously express…

  8. The Use of a Mobile Learning Management System at an Online University and Its Effect on Learning Satisfaction and Achievement

    ERIC Educational Resources Information Center

    Shin, Won Sug; Kang, Minseok

    2015-01-01

    This study investigates online students' acceptance of mobile learning and its influence on learning achievement using an information system success and extended technology acceptance model (TAM). Structural equation modeling was used to test the structure of individual, social, and systemic factors influencing mobile learning's acceptance, and…

  9. The Effectiveness of E-Learning Systems: A Review of the Empirical Literature on Learner Control

    ERIC Educational Resources Information Center

    Sorgenfrei, Christian; Smolnik, Stefan

    2016-01-01

    E-learning systems are considerably changing education and organizational training. With the advancement of online-based learning systems, learner control over the instructional process has emerged as a decisive factor in technology-based forms of learning. However, conceptual work on the role of learner control in e-learning has not advanced…

  10. Development of an Adaptive Learning System with Multiple Perspectives based on Students' Learning Styles and Cognitive Styles

    ERIC Educational Resources Information Center

    Yang, Tzu-Chi; Hwang, Gwo-Jen; Yang, Stephen Jen-Hwa

    2013-01-01

    In this study, an adaptive learning system is developed by taking multiple dimensions of personalized features into account. A personalized presentation module is proposed for developing adaptive learning systems based on the field dependent/independent cognitive style model and the eight dimensions of Felder-Silverman's learning style. An…

  11. Mobile Guide System Using Problem-Solving Strategy for Museum Learning: A Sequential Learning Behavioural Pattern Analysis

    ERIC Educational Resources Information Center

    Sung, Y.-T.; Hou, H.-T.; Liu, C.-K.; Chang, K.-E.

    2010-01-01

    Mobile devices have been increasingly utilized in informal learning because of their high degree of portability; mobile guide systems (or electronic guidebooks) have also been adopted in museum learning, including those that combine learning strategies and the general audio-visual guide systems. To gain a deeper understanding of the features and…

  12. Adaptable, Personalised E-Learning Incorporating Learning Styles

    ERIC Educational Resources Information Center

    Peter, Sophie E.; Bacon, Elizabeth; Dastbaz, Mohammad

    2010-01-01

    Purpose: The purpose of this paper is to discuss how learning styles and theories are currently used within personalised adaptable e-learning adaptive systems. This paper then aims to describe the e-learning platform iLearn and how this platform is designed to incorporate learning styles as part of the personalisation offered by the system.…

  13. The System of the Learner Experiencing Difficulty: Some Reflections on the Use of a Simulation as a Tool for Investigating and Analysing Elements of a Complex System.

    ERIC Educational Resources Information Center

    Thatcher, Donald; Robinson, June

    1990-01-01

    Discusses learning systems and learning difficulties, and describes the use of a simulation to help professionals better understand people with learning difficulties. The General Systems Theory and a systems approach are discussed, the role of debriefing is considered, and theoretical perspectives on the development of learning disabilities are…

  14. Leadership Perspectives on Operationalizing the Learning Health Care System in an Integrated Delivery System.

    PubMed

    Psek, Wayne; Davis, F Daniel; Gerrity, Gloria; Stametz, Rebecca; Bailey-Davis, Lisa; Henninger, Debra; Sellers, Dorothy; Darer, Jonathan

    2016-01-01

    Healthcare leaders need operational strategies that support organizational learning for continued improvement and value generation. The learning health system (LHS) model may provide leaders with such strategies; however, little is known about leaders' perspectives on the value and application of system-wide operationalization of the LHS model. The objective of this project was to solicit and analyze senior health system leaders' perspectives on the LHS and learning activities in an integrated delivery system. A series of interviews were conducted with 41 system leaders from a broad range of clinical and administrative areas across an integrated delivery system. Leaders' responses were categorized into themes. Ten major themes emerged from our conversations with leaders. While leaders generally expressed support for the concept of the LHS and enhanced system-wide learning, their concerns and suggestions for operationalization where strongly aligned with their functional area and strategic goals. Our findings suggests that leaders tend to adopt a very pragmatic approach to learning. Leaders expressed a dichotomy between the operational imperative to execute operational objectives efficiently and the need for rigorous evaluation. Alignment of learning activities with system-wide strategic and operational priorities is important to gain leadership support and resources. Practical approaches to addressing opportunities and challenges identified in the themes are discussed. Continuous learning is an ongoing, multi-disciplinary function of a health care delivery system. Findings from this and other research may be used to inform and prioritize system-wide learning objectives and strategies which support reliable, high value care delivery.

  15. Learning of spatio-temporal codes in a coupled oscillator system.

    PubMed

    Orosz, Gábor; Ashwin, Peter; Townley, Stuart

    2009-07-01

    In this paper, we consider a learning strategy that allows one to transmit information between two coupled phase oscillator systems (called teaching and learning systems) via frequency adaptation. The dynamics of these systems can be modeled with reference to a number of partially synchronized cluster states and transitions between them. Forcing the teaching system by steady but spatially nonhomogeneous inputs produces cyclic sequences of transitions between the cluster states, that is, information about inputs is encoded via a "winnerless competition" process into spatio-temporal codes. The large variety of codes can be learned by the learning system that adapts its frequencies to those of the teaching system. We visualize the dynamics using "weighted order parameters (WOPs)" that are analogous to "local field potentials" in neural systems. Since spatio-temporal coding is a mechanism that appears in olfactory systems, the developed learning rules may help to extract information from these neural ensembles.

  16. Learning Systems in Post-Statutory Education

    ERIC Educational Resources Information Center

    Catherall, Paul

    2008-01-01

    This article examines the broad scope of systemised learning (e-learning) in post-statutory education. Issues for discussion include the origins and forms of learning systems, including technical and educational concepts and approaches, such as distributed and collaborative learning. The VLE (Virtual Learning Environment) is defined as the…

  17. An Empirical Study on Behavioural Intention to Reuse E-Learning Systems in Rural China

    ERIC Educational Resources Information Center

    Li, Yan; Duan, Yanqing; Fu, Zetian; Alford, Philip

    2012-01-01

    The learner's acceptance of e-learning systems has received extensive attention in prior studies, but how their experience of using e-learning systems impacts on their behavioural intention to reuse those systems has attracted limited research. As the applications of e-learning are still gaining momentum in developing countries, such as China,…

  18. Education Technology Policy for a 21st Century Learning System. Policy Brief 13-3

    ERIC Educational Resources Information Center

    Kerchner, Charles Taylor

    2013-01-01

    Internet-related technology has the capacity to change the learning production system in three important ways. First, it creates the capacity to move from the existing batch processing system of teaching and learning to a much more individualized learning system capable of matching instructional style and pace to a student's needs. Second,…

  19. An Effect of the Learning Environment Management System toward Student Quality of Thai Secondary School

    ERIC Educational Resources Information Center

    Wirussawa, Seatuch; Tesaputa, Kowat; Duangpaeng, Amporn

    2016-01-01

    This study aimed at 1) investigating the element of the learning environment management system in the secondary schools, 2) exploring the current states and problems of the system on the learning environment management in the secondary schools, 3) designing the learning environment management system for the secondary schools, and 4) identifying…

  20. The Effect of Incorporating Good Learners' Ratings in e-Learning Content-Based Recommender System

    ERIC Educational Resources Information Center

    Ghauth, Khairil Imran; Abdullah, Nor Aniza

    2011-01-01

    One of the anticipated challenges of today's e-learning is to solve the problem of recommending from a large number of learning materials. In this study, we introduce a novel architecture for an e-learning recommender system. More specifically, this paper comprises the following phases i) to propose an e-learning recommender system based on…

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