Evaluation of a new imaging tool for use with major trauma cases in the emergency department.
Crönlein, Moritz; Holzapfel, Konstantin; Beirer, Marc; Postl, Lukas; Kanz, Karl-Georg; Pförringer, Dominik; Huber-Wagner, Stefan; Biberthaler, Peter; Kirchhoff, Chlodwig
2016-11-17
The aim of this study was to evaluate potential benefits of a new diagnostic software prototype (Trauma Viewer, TV) automatically reformatting computed tomography (CT) data on diagnostic speed and quality, compared to CT-image data evaluation using a conventional CT console. Multiple trauma CT data sets were analysed by one expert radiology and one expert traumatology fellow independently twice, once using the TV and once using the secondary conventional CT console placed in the CT control room. Actual analysis time and precision of diagnoses assessment were evaluated. The TV and CT-console results were compared respectively, but also a comparison to the initial multiple trauma CT reports assessed by emergency radiology fellows considered as the gold standard was performed. Finally, design and function of the Trauma Viewer were evaluated in a descriptive manner. CT data sets of 30 multiple trauma patients were enrolled. Mean time needed for analysis of one CT dataset was 2.43 min using the CT console and 3.58 min using the TV respectively. Thus, secondary conventional CT console analysis was on average 1.15 min shorter compared to the TV analysis. Both readers missed a total of 11 diagnoses using the secondary conventional CT console compared to 12 missed diagnoses using the TV. However, none of these overlooked diagnoses resulted in an Abbreviated Injury Scale (AIS) > 2 corresponding to life threatening injuries. Even though it took the two expert fellows a little longer to analyse the CT scans on the prototype TV compared to the CT console, which can be explained by the new user interface of the TV, our preliminary results demonstrate that, after further development, the TV might serve as a new diagnostic feature in the trauma room management. Its high potential to improve time and quality of CT-based diagnoses might help in fast decision making regarding treatment of severely injured patients.
Volonté, Francesco; Buchs, Nicolas C; Pugin, François; Spaltenstein, Joël; Schiltz, Boris; Jung, Minoa; Hagen, Monika; Ratib, Osman; Morel, Philippe
2013-09-01
Computerized management of medical information and 3D imaging has become the norm in everyday medical practice. Surgeons exploit these emerging technologies and bring information previously confined to the radiology rooms into the operating theatre. The paper reports the authors' experience with integrated stereoscopic 3D-rendered images in the da Vinci surgeon console. Volume-rendered images were obtained from a standard computed tomography dataset using the OsiriX DICOM workstation. A custom OsiriX plugin was created that permitted the 3D-rendered images to be displayed in the da Vinci surgeon console and to appear stereoscopic. These rendered images were displayed in the robotic console using the TilePro multi-input display. The upper part of the screen shows the real endoscopic surgical field and the bottom shows the stereoscopic 3D-rendered images. These are controlled by a 3D joystick installed on the console, and are updated in real time. Five patients underwent a robotic augmented reality-enhanced procedure. The surgeon was able to switch between the classical endoscopic view and a combined virtual view during the procedure. Subjectively, the addition of the rendered images was considered to be an undeniable help during the dissection phase. With the rapid evolution of robotics, computer-aided surgery is receiving increasing interest. This paper details the authors' experience with 3D-rendered images projected inside the surgical console. The use of this intra-operative mixed reality technology is considered very useful by the surgeon. It has been shown that the usefulness of this technique is a step toward computer-aided surgery that will progress very quickly over the next few years. Copyright © 2012 John Wiley & Sons, Ltd.
NASA Technical Reports Server (NTRS)
Serebreny, S. M.; Evans, W. E.; Wiegman, E. J.
1974-01-01
The usefulness of dynamic display techniques in exploiting the repetitive nature of ERTS imagery was investigated. A specially designed Electronic Satellite Image Analysis Console (ESIAC) was developed and employed to process data for seven ERTS principal investigators studying dynamic hydrological conditions for diverse applications. These applications include measurement of snowfield extent and sediment plumes from estuary discharge, Playa Lake inventory, and monitoring of phreatophyte and other vegetation changes. The ESIAC provides facilities for storing registered image sequences in a magnetic video disc memory for subsequent recall, enhancement, and animated display in monochrome or color. The most unique feature of the system is the capability to time lapse the imagery and analytic displays of the imagery. Data products included quantitative measurements of distances and areas, binary thematic maps based on monospectral or multispectral decisions, radiance profiles, and movie loops. Applications of animation for uses other than creating time-lapse sequences are identified. Input to the ESIAC can be either digital or via photographic transparencies.
36. ENGINE ROOM FROM STARBOARD SIDE OF CONTROL CONSOLE, LOOKING ...
36. ENGINE ROOM FROM STARBOARD SIDE OF CONTROL CONSOLE, LOOKING AT TWO DIESEL ENGINES, STAIRS LEAD UP TO CREW'S BERTHING. THIS IMAGE IS CLOSER TO THE STERN AND MORE ANGLED TOWARDS THE PORT THAN IMAGE 34. - U.S. Coast Guard Cutter WHITE LUPINE, U.S. Coast Guard Station Rockland, east end of Tillson Avenue, Rockland, Knox County, ME
A home-built digital optical MRI console using high-speed serial links.
Tang, Weinan; Wang, Weimin; Liu, Wentao; Ma, Yajun; Tang, Xin; Xiao, Liang; Gao, Jia-Hong
2015-08-01
To develop a high performance, cost-effective digital optical console for scalable multichannel MRI. The console system was implemented with flexibility and efficiency based on a modular architecture with distributed pulse sequencers. High-speed serial links were optimally utilized to interconnect the system, providing fast digital communication with a multi-gigabit data rate. The conventional analog radio frequency (RF) chain was replaced with a digital RF manipulation. The acquisition electronics were designed in close proximity to RF coils and preamplifiers, using a digital optical link to transmit the MR signal. A prototype of the console was constructed with a broad frequency range from direct current to 100 MHz. A temporal resolution of 1 μs was achieved for both the RF and gradient operations. The MR signal was digitized in the scanner room with an overall dynamic range between 16 and 24 bits and was transmitted to a master controller over a duplex optic fiber with a high data rate of 3.125 gigabits per second. High-quality phantom and human images were obtained using the prototype on both 0.36T and 1.5T clinical MRI scanners. A homemade digital optical MRI console with high-speed serial interconnection has been developed to better serve imaging research and clinical applications. © 2014 Wiley Periodicals, Inc.
Munshi, Anusheel; Paul, Sayan; Sarkar, Biplab; Bala, Pinkey; Ganesh, Tharmar; Sen, Ishita B; Pant, Vineet; Mohanti, Bidhu K
2016-01-01
The use of positron emission tomography (PET) for radiotherapy planning purposes has become increasingly important in the last few years.In the current study, we compared the SUV values of images at the PET CT console to the SUV values obtained at the RT planning workstation. The PET-CT cylindrical body phantom was filled with a uniform 18F solution of 5.3. ± 0.27 kBq/mL radioactivity concentration. PET-CT scans were performed on a16 slice Time of Flight system. On a single day, the three consecutive scans were done at three time points 15 minutes apart to generate time points image data sets titled T1, T2, and T3. SUV calculations were performed by drawing region of interest. (ROI) encompassing the entire hot spot on each slice on the PET-CT console and the iPlan workstation. Minimum SUV, Maximum SUV and the Mean SUV were recorded. Statistical analysis was done using the SPSS software. (SPSS Inc.) (Version 18). The absolute difference in average max SUV values i.e. Max (PET-CT) - Max (iPlan) for the time points T1, T2 and T3 were -0.168 (SD 0.175), -0.172 (SD 0.172) and -0.178 (SD 0.169). The difference in the minimum SUV values were -0.513 (SD 0.428), -0.311 (SD 0.358) and -0.303 (SD 0.322), respectively. Finally, the difference in the mean SUV values were -0.107 (SD 0.040), -0.096 (SD 0.067) and -0.072 (SD 0.044), respectively. Our study found out that the average difference in the two systems for maximum SUV values was < 0.2 absolute units.Our study suggests good reproducibility of SUV between the two systems. The relevance of these findings would be of seminal importance in current and future SUV-based PET-CT-based contouring in treatment planning systems.
Roxberg, Åsa; Brunt, David; Rask, Mikael; da Silva, António Barbosa
2013-03-01
The aim of the study was to explore the meaning of consolation as experienced by Job in the Book of Job and as presented in literature and how consolation relates to suffering and care. The study's theoretical design applied Ricoeur's view on phenomenology and hermeneutics. The resulting themes were as follows: consolation that is present, that originates in confrontation, that keeps suffering at a distance, that does not alleviate suffering, that originates in experience from giving comfort, and that facilitates a change of perspective. The authentic and caring consolation accepts the sufferer's incomprehensible "otherness" but however provides no answers about how to console.
Analysis of ERTS imagery using special electronic viewing/measuring equipment
NASA Technical Reports Server (NTRS)
Evans, W. E.; Serebreny, S. M.
1973-01-01
An electronic satellite image analysis console (ESIAC) is being employed to process imagery for use by USGS investigators in several different disciplines studying dynamic hydrologic conditions. The ESIAC provides facilities for storing registered image sequences in a magnetic video disc memory for subsequent recall, enhancement, and animated display in monochrome or color. Quantitative measurements of distances, areas, and brightness profiles can be extracted digitally under operator supervision. Initial results are presented for the display and measurement of snowfield extent, glacier development, sediment plumes from estuary discharge, playa inventory, phreatophyte and other vegetative changes.
One Way of Testing a Distributed Processor
NASA Technical Reports Server (NTRS)
Edstrom, R.; Kleckner, D.
1982-01-01
Launch processing for Space Shuttle is checked out, controlled, and monitored with new system. Entire system can be exercised by two computer programs--one in master console and other in each of operations consoles. Control program in each operations console detects change in status and begins task initiation. All of front-end processors are exercised from consoles through common data buffer, and all data are logged to processed-data recorder for posttest analysis.
Systemic Console: Advanced analysis of exoplanetary data
NASA Astrophysics Data System (ADS)
Meschiari, Stefano; Wolf, Aaron S.; Rivera, Eugenio; Laughlin, Gregory; Vogt, Steve; Butler, Paul
2012-10-01
Systemic Console is a tool for advanced analysis of exoplanetary data. It comprises a graphical tool for fitting radial velocity and transits datasets and a library of routines for non-interactive calculations. Among its features are interactive plotting of RV curves and transits, combined fitting of RV and transit timing (primary and secondary), interactive periodograms and FAP estimation, and bootstrap and MCMC error estimation. The console package includes public radial velocity and transit data.
Image dissector control and data system electronics, part 1, part 2, and part 3
NASA Technical Reports Server (NTRS)
1975-01-01
The operating and calibration procedures, design details, and maintenance information for the control console and the associated electronics are presented. Detailed circuit connector information is included which describes the destination of each wire leaving each pin of each circuit board. The schematic diagrams of the circuit boards in the system and of the interconnection between boards and consoles are presented.
David Bushman at the Mission Manager's console onboard NASA's DC-8 during the AirSAR 2004 campaign
2004-03-03
David Bushman at the Mission Manager's console onboard NASA's DC-8 during the AirSAR 2004 campaign. AirSAR 2004 is a three-week expedition by an international team of scientists that will use an all-weather imaging tool, called the Airborne Synthetic Aperture Radar (AirSAR), in a mission ranging from the tropical rain forests of Central America to frigid Antarctica.
Development of a precision multimodal surgical navigation system for lung robotic segmentectomy
Soldea, Valentin; Lachkar, Samy; Rinieri, Philippe; Sarsam, Mathieu; Bottet, Benjamin; Peillon, Christophe
2018-01-01
Minimally invasive sublobar anatomical resection is becoming more and more popular to manage early lung lesions. Robotic-assisted thoracic surgery (RATS) is unique in comparison with other minimally invasive techniques. Indeed, RATS is able to better integrate multiple streams of information including advanced imaging techniques, in an immersive experience at the level of the robotic console. Our aim was to describe three-dimensional (3D) imaging throughout the surgical procedure from preoperative planning to intraoperative assistance and complementary investigations such as radial endobronchial ultrasound (R-EBUS) and virtual bronchoscopy for pleural dye marking. All cases were operated using the DaVinci SystemTM. Modelisation was provided by Visible Patient™ (Strasbourg, France). Image integration in the operative field was achieved using the Tile Pro multi display input of the DaVinci console. Our experience was based on 114 robotic segmentectomies performed between January 2012 and October 2017. The clinical value of 3D imaging integration was evaluated in 2014 in a pilot study. Progressively, we have reached the conclusion that the use of such an anatomic model improves the safety and reliability of procedures. The multimodal system including 3D imaging has been used in more than 40 patients so far and demonstrated a perfect operative anatomic accuracy. Currently, we are developing an original virtual reality experience by exploring 3D imaging models at the robotic console level. The act of operating is being transformed and the surgeon now oversees a complex system that improves decision making. PMID:29785294
Development of a precision multimodal surgical navigation system for lung robotic segmentectomy.
Baste, Jean Marc; Soldea, Valentin; Lachkar, Samy; Rinieri, Philippe; Sarsam, Mathieu; Bottet, Benjamin; Peillon, Christophe
2018-04-01
Minimally invasive sublobar anatomical resection is becoming more and more popular to manage early lung lesions. Robotic-assisted thoracic surgery (RATS) is unique in comparison with other minimally invasive techniques. Indeed, RATS is able to better integrate multiple streams of information including advanced imaging techniques, in an immersive experience at the level of the robotic console. Our aim was to describe three-dimensional (3D) imaging throughout the surgical procedure from preoperative planning to intraoperative assistance and complementary investigations such as radial endobronchial ultrasound (R-EBUS) and virtual bronchoscopy for pleural dye marking. All cases were operated using the DaVinci System TM . Modelisation was provided by Visible Patient™ (Strasbourg, France). Image integration in the operative field was achieved using the Tile Pro multi display input of the DaVinci console. Our experience was based on 114 robotic segmentectomies performed between January 2012 and October 2017. The clinical value of 3D imaging integration was evaluated in 2014 in a pilot study. Progressively, we have reached the conclusion that the use of such an anatomic model improves the safety and reliability of procedures. The multimodal system including 3D imaging has been used in more than 40 patients so far and demonstrated a perfect operative anatomic accuracy. Currently, we are developing an original virtual reality experience by exploring 3D imaging models at the robotic console level. The act of operating is being transformed and the surgeon now oversees a complex system that improves decision making.
NASA Technical Reports Server (NTRS)
Gonzalez, F. A.; Waller, M. B.
1974-01-01
Description of a writing console which was used for monitoring handwriting behavior. The main feature of the console is a translucent Plexiglass paddle, pivoted on a thin bronze tube, with its top flat surface providing the writing surface. The console was used in experiments on two subjects under various schedules of monetary reinforcement for handwriting. The results suggest that handwriting is an effective approach to the analysis of human behavior.
Design and testing of a 750MHz CW-EPR digital console for small animal imaging.
Sato-Akaba, Hideo; Emoto, Miho C; Hirata, Hiroshi; Fujii, Hirotada G
2017-11-01
This paper describes the development of a digital console for three-dimensional (3D) continuous wave electron paramagnetic resonance (CW-EPR) imaging of a small animal to improve the signal-to-noise ratio and lower the cost of the EPR imaging system. A RF generation board, an RF acquisition board and a digital signal processing (DSP) & control board were built for the digital EPR detection. Direct sampling of the reflected RF signal from a resonator (approximately 750MHz), which contains the EPR signal, was carried out using a band-pass subsampling method. A direct automatic control system to reduce the reflection from the resonator was proposed and implemented in the digital EPR detection scheme. All DSP tasks were carried out in field programmable gate array ICs. In vivo 3D imaging of nitroxyl radicals in a mouse's head was successfully performed. Copyright © 2017 Elsevier Inc. All rights reserved.
Design and testing of a 750 MHz CW-EPR digital console for small animal imaging
NASA Astrophysics Data System (ADS)
Sato-Akaba, Hideo; Emoto, Miho C.; Hirata, Hiroshi; Fujii, Hirotada G.
2017-11-01
This paper describes the development of a digital console for three-dimensional (3D) continuous wave electron paramagnetic resonance (CW-EPR) imaging of a small animal to improve the signal-to-noise ratio and lower the cost of the EPR imaging system. A RF generation board, an RF acquisition board and a digital signal processing (DSP) & control board were built for the digital EPR detection. Direct sampling of the reflected RF signal from a resonator (approximately 750 MHz), which contains the EPR signal, was carried out using a band-pass subsampling method. A direct automatic control system to reduce the reflection from the resonator was proposed and implemented in the digital EPR detection scheme. All DSP tasks were carried out in field programmable gate array ICs. In vivo 3D imaging of nitroxyl radicals in a mouse's head was successfully performed.
2004-03-03
Airborne Science personnel Walter Klein and David Bushman at the Mission Manager's console onboard NASA's DC-8 during the AirSAR 2004 campaign. AirSAR 2004 is a three-week expedition by an international team of scientists that will use an all-weather imaging tool, called the Airborne Synthetic Aperture Radar (AirSAR), in a mission ranging from the tropical rain forests of Central America to frigid Antarctica.
Video game console usage and US national energy consumption: Results from a field-metering study
Desroches, Louis-Benoit; Greenblatt, Jeffery B.; Pratt, Stacy; ...
2014-10-23
There has been an increased in attention placed on the energy consumption of miscellaneous electronic loads in buildings by energy analysts and policymakers in recent years. The share of electricity consumed by consumer electronics in US households has increased in the last decade. Many devices, however, lack robust energy use data, making energy consumption estimates difficult and uncertain. Video game consoles are high-performance machines present in approximately half of all households and can consume a considerable amount of power. The precise usage of game consoles has significant uncertainty, however, leading to a wide range of recent national energy consumption estimates.more » We present here an analysis based on field-metered usage data, collected as part of a larger field metering study in the USA. This larger study collected data from 880 households in 2012 on a variety of devices, including 113 game consoles (the majority of which are Generation 7 consoles). From our metering, we find that although some consoles are left on nearly 24 h/day, the overall average usage is lower than many other studies have assumed, leading to a US national energy consumption estimate of 7.1 TWh in 2012. Nevertheless, there is an opportunity to reduce energy use with proper game console power management, as a substantial amount of game console usage occurs with the television turned off. The emergence of Generation 8 consoles may increase national energy consumption.« less
Video game console usage and US national energy consumption: Results from a field-metering study
DOE Office of Scientific and Technical Information (OSTI.GOV)
Desroches, Louis-Benoit; Greenblatt, Jeffery B.; Pratt, Stacy
There has been an increased in attention placed on the energy consumption of miscellaneous electronic loads in buildings by energy analysts and policymakers in recent years. The share of electricity consumed by consumer electronics in US households has increased in the last decade. Many devices, however, lack robust energy use data, making energy consumption estimates difficult and uncertain. Video game consoles are high-performance machines present in approximately half of all households and can consume a considerable amount of power. The precise usage of game consoles has significant uncertainty, however, leading to a wide range of recent national energy consumption estimates.more » We present here an analysis based on field-metered usage data, collected as part of a larger field metering study in the USA. This larger study collected data from 880 households in 2012 on a variety of devices, including 113 game consoles (the majority of which are Generation 7 consoles). From our metering, we find that although some consoles are left on nearly 24 h/day, the overall average usage is lower than many other studies have assumed, leading to a US national energy consumption estimate of 7.1 TWh in 2012. Nevertheless, there is an opportunity to reduce energy use with proper game console power management, as a substantial amount of game console usage occurs with the television turned off. The emergence of Generation 8 consoles may increase national energy consumption.« less
DOT National Transportation Integrated Search
2004-10-01
The parking assistance system evaluated consisted of four outward facing cameras whose images could be presented on a monitor on the center console. The images presented varied in the location of the virtual eye point of the camera (the height above ...
Web-based video monitoring of CT and MRI procedures
NASA Astrophysics Data System (ADS)
Ratib, Osman M.; Dahlbom, Magdalena; Kho, Hwa T.; Valentino, Daniel J.; McCoy, J. Michael
2000-05-01
A web-based video transmission of images from CT and MRI consoles was implemented in an Intranet environment for real- time monitoring of ongoing procedures. Images captured from the consoles are compressed to video resolution and broadcasted through a web server. When called upon, the attending radiologists can view these live images on any computer within the secured Intranet network. With adequate compression, these images can be displayed simultaneously in different locations at a rate of 2 to 5 images/sec through standard LAN. The quality of the images being insufficient for diagnostic purposes, our users survey showed that they were suitable for supervising a procedure, positioning the imaging slices and for routine quality checking before completion of a study. The system was implemented at UCLA to monitor 9 CTs and 6 MRIs distributed in 4 buildings. This system significantly improved the radiologists productivity by saving precious time spent in trips between reading rooms and examination rooms. It also improved patient throughput by reducing the waiting time for the radiologists to come to check a study before moving the patient from the scanner.
35. View of data and analysis console (DAC), located in ...
35. View of data and analysis console (DAC), located in MWOC facility in transmitter building no. 102, showing clock and missile impact predictor time. - Clear Air Force Station, Ballistic Missile Early Warning System Site II, One mile west of mile marker 293.5 on Parks Highway, 5 miles southwest of Anderson, Anderson, Denali Borough, AK
Awais, Muhammad; Khan, Dawar Burhan; Barakzai, Muhammad Danish; Rehman, Abdul; Baloch, Noor Ul-Ain; Nadeem, Naila
2018-05-01
To ascertain the accuracy and reliability of tablet as an imaging console for detection of radiological signs of acute appendicitis [on focused appendiceal computed tomography (FACT)] using Picture Archiving and Communication System (PACS) workstation as reference standard. From January, 2014 to June, 2015, 225 patients underwent FACT at our institution. These scans were blindly re-interpreted by an independent consultant radiologist, first on PACS workstation and, two weeks later, on tablet. Scans were interpreted for the presence of radiological signs of acute appendicitis. Accuracy of tablet was calculated using PACS as reference standard. Kappa (κ) statistics were calculated as a measure of reliability. Of 225 patients, 99 had radiological evidence of acute appendicitis on PACS workstation. Tablet was 100% accurate in detecting radiological signs of acute appendicitis. Appendicoliths, free fluid, lymphadenopathy, phlegmon/abscess, and perforation were identified on PACS in 90, 43, 39, 10, and 12 scans, respectively. There was excellent agreement between tablet and PACS for detection of appendicolith (к = 0.924), phlegmon/abscess (к = 0.904), free fluid (к = 0.863), lymphadenopathy (к = 0.879), and perforation (к = 0.904). Tablet computer, as an imaging console, was highly reliable and was as accurate as PACS workstation for the radiological diagnosis of acute appendicitis.
Myths and Migrants: Images of Rural and Urban Life in Country Music
ERIC Educational Resources Information Center
Edmonds, Anthony O.
1975-01-01
For southern migrants to northern cities, country music themes reflect the twin images of rural purity and urban corruption. By providing a powerfully consoling myth, this type of music provides a symbolic link with the name the migrants left behind. (Author/DE)
Requirements for VICTORIA Class Fire Control System: Contact Management Function
2014-07-01
Canadian Navy ( RCN ) is currently upgrading the fire control system, which will include moving the software to new modular consoles which have screens...Development RCN Royal Canadian Navy SAC Sensor Analysis Coordinator; also called Command Display Console (CDC) operator SAR Search and Rescue SME
Dynamics of distribution and density of phreatophytes and other arid land plant communities
NASA Technical Reports Server (NTRS)
Turner, R. M. (Principal Investigator)
1973-01-01
The author has identified the following significant results. Ground truth measurements of plant coverage on six satellite overflight dates reveal unique trends in coverage for the five desert or semi-desert communities selected. Densitometry and multispectral additive color viewing were used in a preliminary analysis of imagery using the electronic satellite image analyzer console at Stanford Research Institute. The densitometric analysis shows promise for mapping boundaries between plant communities. Color additive viewing of a chronologic sequence of the same scene shown in rapid order will provide a method for mapping phreatophyte communities.
NASA Technical Reports Server (NTRS)
Wiegman, E. J.; Evans, W. E.; Hadfield, R.
1975-01-01
Measurements are examined of snow coverage during the snow-melt season in 1973 and 1974 from LANDSAT imagery for the three Columbia River Subbasins. Satellite derived snow cover inventories for the three test basins were obtained as an alternative to inventories performed with the current operational practice of using small aircraft flights over selected snow fields. The accuracy and precision versus cost for several different interactive image analysis procedures was investigated using a display device, the Electronic Satellite Image Analysis Console. Single-band radiance thresholding was the principal technique employed in the snow detection, although this technique was supplemented by an editing procedure involving reference to hand-generated elevation contours. For each data and view measured, a binary thematic map or "mask" depicting the snow cover was generated by a combination of objective and subjective procedures. Photographs of data analysis equipment (displays) are shown.
Dynamics of distribution and density of phreatophytes and other arid-land plant communities
NASA Technical Reports Server (NTRS)
Turner, R. M. (Principal Investigator)
1973-01-01
The author has identified the following significant results. Six ERTS-1 images of the Tucson area, Arizona were analyzed to detect seasonal flushes of plant growth. Paired MSS-6 and MSS-5 bulk images were analyzed, using a ratioing technique, on the Electronic Satellite Image Analysis Console at Stanford Research Institute. Because of unique phenology, desert areas, covered only briefly by dense growths of ephemeral plants, are readily discerned. Grassland, evergreen forest, and riparian communities are also uniquely defined by their phenologies. Relatively sterile areas with little or no plant growth are easily discerned as are areas with varying degrees of plant productivity. The ratioing procedure detects plant coverage in excess of a threshold lying between 25% and 50%. The method is flexible and other coverage thresholds can be used.
77 FR 40082 - Certain Gaming and Entertainment Consoles, Related Software, and Components Thereof...
Federal Register 2010, 2011, 2012, 2013, 2014
2012-07-06
... Commission remands for the ALJ to (1) apply the Commission's opinion in Certain Electronic Devices With Image Processing Systems, Components Thereof, and Associated Software, Inv. No. 337-TA-724, Comm'n Op. (Dec. 21...
Crusco, Salvatore; Jackson, Tiffany; Advincula, Arnold
2014-01-01
Robot-assisted laparoscopic surgery is often taught with the surgical mentor at the surgeon console and the trainee at the patient's bedside. The da Vinci dual console (Intuitive Surgical, Sunnyvale, California) allows a surgical mentor to teach with both the mentor and the trainee working at a surgeon console simultaneously. The purpose of this study is to evaluate the effectiveness of the dual console versus the single console for teaching medical students robotic tasks. Forty novice medical students were randomized to either the da Vinci single-console or dual-console group and were taught 4 knot-tying techniques by a surgical mentor. The students were timed while performing the tasks. No statistically significant differences in mean task times were observed between the single- and dual-console groups: interrupted stitch with a 2-handed knot (300 seconds for single vs 294 seconds for dual, P=.59), interrupted stitch with a 1-handed knot (198 seconds for single vs 212 seconds for dual, P=.88), figure-of-8 stitch with a 2-handed knot (261 seconds for single vs 219 seconds for dual, P=.20), and figure-of-8 stitch with a 1-handed knot (200 seconds for single vs 199 seconds for dual, P=.53). No significant difference was observed in performance time when teaching knot-tying techniques to medical students using the da Vinci dual console compared with the single console. More research needs to be performed on the utility of the da Vinci dual console in surgical training.
Jackson, Tiffany; Advincula, Arnold
2014-01-01
Background and Objectives: Robot-assisted laparoscopic surgery is often taught with the surgical mentor at the surgeon console and the trainee at the patient's bedside. The da Vinci dual console (Intuitive Surgical, Sunnyvale, California) allows a surgical mentor to teach with both the mentor and the trainee working at a surgeon console simultaneously. The purpose of this study is to evaluate the effectiveness of the dual console versus the single console for teaching medical students robotic tasks. Methods: Forty novice medical students were randomized to either the da Vinci single-console or dual-console group and were taught 4 knot-tying techniques by a surgical mentor. The students were timed while performing the tasks. Results: No statistically significant differences in mean task times were observed between the single- and dual-console groups: interrupted stitch with a 2-handed knot (300 seconds for single vs 294 seconds for dual, P = .59), interrupted stitch with a 1-handed knot (198 seconds for single vs 212 seconds for dual, P = .88), figure-of-8 stitch with a 2-handed knot (261 seconds for single vs 219 seconds for dual, P = .20), and figure-of-8 stitch with a 1-handed knot (200 seconds for single vs 199 seconds for dual, P = .53). Conclusion: No significant difference was observed in performance time when teaching knot-tying techniques to medical students using the da Vinci dual console compared with the single console. More research needs to be performed on the utility of the da Vinci dual console in surgical training. PMID:25392618
Ivory, James D; Magee, Robert G
2009-06-01
Portable media consoles are becoming extremely popular devices for viewing a number of different types of media content, both for entertainment and for educational purposes. Given the increasingly heavy use of portable consoles as an alternative to traditional television-style monitors, it is important to investigate how physiological and psychological effects of portable consoles may differ from those of television-based consoles, because such differences in physiological and psychological responses may precipitate differences in the delivered content's effectiveness. Because portable consoles are popular as a delivery system for multiple types of media content, such as movies and video games, it is also important to investigate whether differences between the effects of portable and television-based consoles are consistent across multiple types of media. This article reports a 2 x 2 (console: portable or television-based x medium: video game or movie) mixed factorial design experiment with physiological arousal and self-reported flow experience as dependent variables, designed to explore whether console type affects media experiences and whether these effects are consistent across different media. Results indicate that portable media consoles evoke lower levels of physiological arousal and flow experience and that this effect is consistent for both video games and movies. These findings suggest that even though portable media consoles are often convenient compared to television-based consoles, the convenience may come at a cost in terms of the user experience.
2014-01-01
Background Being with dying people is an integral part of nursing, yet many nurses feel unprepared to accompany people through the process of dying, reporting a lack of skills in psychosocial and spiritual care, resulting in high levels of moral distress, grief and burnout. The aim of this study is to describe the meaning of hospice nurses’ lived experience with alleviating dying patients’ spiritual and existential suffering. Methods This is a qualitative study. Hospice nurses were interviewed individually and asked to narrate about their experiences with giving spiritual and existential care to terminally ill hospice patients. Data analysis was conducted using phenomenological hermeneutical method. Results The key spiritual and existential care themes identified, were sensing existential and spiritual distress, tuning inn and opening up, sensing the atmosphere in the room, being moved and touched, and consoling through silence, conversation and religious consolation. Conclusions Consoling existential and spiritual distress is a deeply personal and relational practice. Nurses have a potential to alleviate existential and spiritual suffering through consoling presence. By connecting deeply with patients and their families, nurses have the possibility to affirm the patients’ strength and facilitate their courage to live a meaningful life and die a dignified death. PMID:25214816
Hazards/Failure Modes and Effects Analysis MK 1 MOD 0 LSO-HUD Console System.
1980-03-24
AsI~f~ ! 127 = 3gc Z Isre -0 -q ~sI I I ~~~ ~ _ _ 3_______ II! -0udC Z Z’ P4 12 d-U * ~s ’:i~i42 S- 60 -, Uh ~ U3l I OM -C ~ . - U 4~ dcd 8U-q Ali...8 VI SCOPE AND METHODOLOGY OF ANALYSIS ........ 1O FIGURE 1: H/ FMEA /(SSA) WORK SHEET FORMAT ........... 14 APPENDIX A: HAZARD/FAILURE MODES AND...EFFECTS ANALYSIS (H/ FMEA ) -- WORK SHEETS ......... 15(A-O) TABLE: SUBSYSTEM: UNIT I Heads-Up Display Console .............. 17(A-1) UNIT 2 Auxiliary
ESIAC: A data products system for ERTS imagery (time-lapse viewing and measuring)
NASA Technical Reports Server (NTRS)
Evans, W. E.; Serebreny, S. M.
1974-01-01
An Electronic Satellite Image Analysis Console (ESIAC) has been developed for visual analysis and objective measurement of earth resources imagery. The system is being employed to process imagery for use by USGS investigators in several different disciplines studying dynamic hydrologic conditions. The ESIAC provides facilities for storing registered image sequences in a magnetic video disc memory for subsequent recall, enhancement, and animated display in monochrome or color. The unique feature of the system is the capability to time-lapse the ERTS imagery and/or analytic displays of the imagery. Data products have included quantitative measurements of distances and areas, brightness profiles, and movie loops of selected themes. The applications of these data products are identified and include such diverse problem areas as measurement of snowfield extent, sediment plumes from estuary dicharge, playa inventory, phreatophyte and other vegetation changes. A comparative ranking of the electronic system in terms of accuracy, cost effectiveness and data output shows it to be a viable means of data analysis.
Current Role of Computer Navigation in Total Knee Arthroplasty.
Jones, Christopher W; Jerabek, Seth A
2018-01-31
Computer-assisted surgical (CAS) navigation has been developed with the aim of improving the accuracy and precision of total knee arthroplasty (TKA) component positioning and therefore overall limb alignment. The historical goal of knee arthroplasty has been to restore the mechanical alignment of the lower limb by aligning the femoral and tibial components perpendicular to the mechanical axis of the femur and tibia. Despite over 4 decades of TKA component development and nearly 2 decades of interest in CAS, the fundamental question remains; does the alignment goal and/or the method of achieving that goal affect the outcome of the TKA in terms of patient-reported outcome measures and/or overall survivorship? The quest for reliable and reproducible achievement of the intraoperative alignment goal has been the primary motivator for the introduction, development, and refinement of CAS navigation. Numerous proprietary systems now exist, and rapid technological advancements in computer processing power are stimulating further development of robotic surgical systems. Three categories of CAS can be defined: image-based large-console navigation; imageless large-console navigation, and more recently, accelerometer-based handheld navigation systems have been developed. A review of the current literature demonstrates that there are enough well-designed studies to conclude that both large-console CAS and handheld navigation systems improve the accuracy and precision of component alignment in TKA. However, missing from the evidence base, other than the subgroup analysis provided by the Australian Orthopaedic Association National Joint Replacement Registry, are any conclusive demonstrations of a clinical superiority in terms of improved patient-reported outcome measures and/or decreased cumulative revision rates in the long term. Few authors would argue that accuracy of alignment is a goal to ignore; therefore, in the absence of clinical evidence, many of the arguments against the use of large-console CAS navigation center on the prohibitive cost of the systems. The utilization of low-cost, handheld CAS navigation systems may therefore bridge this important gap, and over time, further clinical evidence may emerge. Copyright © 2018 Elsevier Inc. All rights reserved.
2008-03-01
Postgraduate School’s COASTS international field- testing and thesis research program. B. COASTS 2007 Indonesia, Malaysia , Singapore, Thailand, and the...software tools available for monitoring and testing network throughput. One Dell Laptop was loaded with the IxChariot console as shown in Figure 32...91 J. LAPTOP COMPUTERS As mentioned in the previous section, one dell laptop was loaded with the IxChariot console. Two additional laptop
12. NBS LOWER ROOM. BEHIND FAR GLASS WALL IS VIDEO ...
12. NBS LOWER ROOM. BEHIND FAR GLASS WALL IS VIDEO TAPE EQUIPMENT AND VOICE INTERCOM EQUIPMENT. THE MONITORS ABOVE GLASS WALL DISPLAY UNDERWATER TEST VIDEO TO CONTROL ROOM. FARTHEST CONSOLE ROW CONTAINS CAMERA SWITCHING, PANNING, TILTING, FOCUSING, AND ZOOMING. MIDDLE CONSOLE ROW CONTAINS TEST CONDUCTOR CONSOLES FOR MONITORING TEST ACTIVITIES AND DATA. THE CLOSEST CONSOLE ROW IS NBS FACILITY CONSOLES FOR TEST DIRECTOR, SAFETY AND QUALITY ASSURANCE REPRESENTATIVES. - Marshall Space Flight Center, Neutral Buoyancy Simulator Facility, Rideout Road, Huntsville, Madison County, AL
13. NBS LOWER ROOM. BEHIND FAR GLASS WALL IS VIDEO ...
13. NBS LOWER ROOM. BEHIND FAR GLASS WALL IS VIDEO TAPE EQUIPMENT AND VOICE INTERCOM EQUIPMENT. THE MONITORS ABOVE GLASS WALL DISPLAY UNDERWATER TEST VIDEO TO CONTROL ROOM. FARTHEST CONSOLE ROW CONTAINS CAMERA SWITCHING, PANNING, TILTING, FOCUSING, AND ZOOMING. MIDDLE CONSOLE ROW CONTAINS TEST CONDUCTOR CONSOLES FOR MONITORING TEST ACTIVITIES AND DATA. THE CLOSEST CONSOLE ROW IS NBC FACILITY CONSOLES FOR TEST DIRECTOR, SAFETY AND QUALITY ASSURANCE REPRESENTATIVES. - Marshall Space Flight Center, Neutral Buoyancy Simulator Facility, Rideout Road, Huntsville, Madison County, AL
Prevalence of behavior changing strategies in fitness video games: theory-based content analysis.
Lyons, Elizabeth Jane; Hatkevich, Claire
2013-05-07
Fitness video games are popular, but little is known about their content. Because many contain interactive tools that mimic behavioral strategies from weight loss intervention programs, it is possible that differences in content could affect player physical activity and/or weight outcomes. There is a need for a better understanding of what behavioral strategies are currently available in fitness games and how they are implemented. The purpose of this study was to investigate the prevalence of evidence-based behavioral strategies across fitness video games available for home use. Games available for consoles that used camera-based controllers were also contrasted with games available for a console that used handheld motion controllers. Fitness games (N=18) available for three home consoles were systematically identified and play-tested by 2 trained coders for at least 3 hours each. In cases of multiple games from one series, only the most recently released game was included. The Sony PlayStation 3 and Microsoft Xbox360 were the two camera-based consoles, and the Nintendo Wii was the handheld motion controller console. A coding list based on a taxonomy of behavioral strategies was used to begin coding. Codes were refined in an iterative process based on data found during play-testing. The most prevalent behavioral strategies were modeling (17/18), specific performance feedback (17/18), reinforcement (16/18), caloric expenditure feedback (15/18), and guided practice (15/18). All games included some kind of feedback on performance accuracy, exercise frequency, and/or fitness progress. Action planning (scheduling future workouts) was the least prevalent of the included strategies (4/18). Twelve games included some kind of social integration, with nine of them providing options for real-time multiplayer sessions. Only two games did not feature any kind of reward. Games for the camera-based consoles (mean 12.89, SD 2.71) included a greater number of strategies than those for the handheld motion controller console (mean 10.00, SD 2.74, P=.04). Behavioral strategies for increasing self-efficacy and self-regulation are common in home console fitness video games. Social support and reinforcement occurred in approximately half of the studied games. Strategy prevalence varies by console type, partially due to greater feedback afforded by camera-based controllers. Experimental studies are required to test the effects of these strategies when delivered as interactive tools, as this medium may represent an innovative platform for disseminating evidence-based behavioral weight loss intervention components.
Prevalence of Behavior Changing Strategies in Fitness Video Games: Theory-Based Content Analysis
Hatkevich, Claire
2013-01-01
Background Fitness video games are popular, but little is known about their content. Because many contain interactive tools that mimic behavioral strategies from weight loss intervention programs, it is possible that differences in content could affect player physical activity and/or weight outcomes. There is a need for a better understanding of what behavioral strategies are currently available in fitness games and how they are implemented. Objective The purpose of this study was to investigate the prevalence of evidence-based behavioral strategies across fitness video games available for home use. Games available for consoles that used camera-based controllers were also contrasted with games available for a console that used handheld motion controllers. Methods Fitness games (N=18) available for three home consoles were systematically identified and play-tested by 2 trained coders for at least 3 hours each. In cases of multiple games from one series, only the most recently released game was included. The Sony PlayStation 3 and Microsoft Xbox360 were the two camera-based consoles, and the Nintendo Wii was the handheld motion controller console. A coding list based on a taxonomy of behavioral strategies was used to begin coding. Codes were refined in an iterative process based on data found during play-testing. Results The most prevalent behavioral strategies were modeling (17/18), specific performance feedback (17/18), reinforcement (16/18), caloric expenditure feedback (15/18), and guided practice (15/18). All games included some kind of feedback on performance accuracy, exercise frequency, and/or fitness progress. Action planning (scheduling future workouts) was the least prevalent of the included strategies (4/18). Twelve games included some kind of social integration, with nine of them providing options for real-time multiplayer sessions. Only two games did not feature any kind of reward. Games for the camera-based consoles (mean 12.89, SD 2.71) included a greater number of strategies than those for the handheld motion controller console (mean 10.00, SD 2.74, P=.04). Conclusions Behavioral strategies for increasing self-efficacy and self-regulation are common in home console fitness video games. Social support and reinforcement occurred in approximately half of the studied games. Strategy prevalence varies by console type, partially due to greater feedback afforded by camera-based controllers. Experimental studies are required to test the effects of these strategies when delivered as interactive tools, as this medium may represent an innovative platform for disseminating evidence-based behavioral weight loss intervention components. PMID:23651701
21 CFR 870.4220 - Cardiopulmonary bypass heart-lung machine console.
Code of Federal Regulations, 2010 CFR
2010-04-01
... 21 Food and Drugs 8 2010-04-01 2010-04-01 false Cardiopulmonary bypass heart-lung machine console... Cardiopulmonary bypass heart-lung machine console. (a) Identification. A cardiopulmonary bypass heart-lung machine... heart-lung machine. The console is designed to interface with the basic units used in a gas exchange...
36. View of preset counter (PC) console and tracking console ...
36. View of preset counter (PC) console and tracking console on right, located in MWOC facility in transmitter building no. 102. - Clear Air Force Station, Ballistic Missile Early Warning System Site II, One mile west of mile marker 293.5 on Parks Highway, 5 miles southwest of Anderson, Anderson, Denali Borough, AK
21 CFR 870.4220 - Cardiopulmonary bypass heart-lung machine console.
Code of Federal Regulations, 2013 CFR
2013-04-01
... 21 Food and Drugs 8 2013-04-01 2013-04-01 false Cardiopulmonary bypass heart-lung machine console... Cardiopulmonary bypass heart-lung machine console. (a) Identification. A cardiopulmonary bypass heart-lung machine... heart-lung machine. The console is designed to interface with the basic units used in a gas exchange...
21 CFR 870.4220 - Cardiopulmonary bypass heart-lung machine console.
Code of Federal Regulations, 2012 CFR
2012-04-01
... 21 Food and Drugs 8 2012-04-01 2012-04-01 false Cardiopulmonary bypass heart-lung machine console... Cardiopulmonary bypass heart-lung machine console. (a) Identification. A cardiopulmonary bypass heart-lung machine... heart-lung machine. The console is designed to interface with the basic units used in a gas exchange...
21 CFR 870.4220 - Cardiopulmonary bypass heart-lung machine console.
Code of Federal Regulations, 2011 CFR
2011-04-01
... 21 Food and Drugs 8 2011-04-01 2011-04-01 false Cardiopulmonary bypass heart-lung machine console... Cardiopulmonary bypass heart-lung machine console. (a) Identification. A cardiopulmonary bypass heart-lung machine... heart-lung machine. The console is designed to interface with the basic units used in a gas exchange...
21 CFR 870.4220 - Cardiopulmonary bypass heart-lung machine console.
Code of Federal Regulations, 2014 CFR
2014-04-01
... 21 Food and Drugs 8 2014-04-01 2014-04-01 false Cardiopulmonary bypass heart-lung machine console... Cardiopulmonary bypass heart-lung machine console. (a) Identification. A cardiopulmonary bypass heart-lung machine... heart-lung machine. The console is designed to interface with the basic units used in a gas exchange...
Ozben, Volkan; Cengiz, Turgut B; Atasoy, Deniz; Bayraktar, Onur; Aghayeva, Afag; Erguner, Ilknur; Baca, Bilgi; Hamzaoglu, Ismail; Karahasanoglu, Tayfun
2016-10-01
We aimed to compare perioperative outcomes for procedures using the latest generation of da Vinci robot versus its previous version in rectal cancer surgery. Fifty-three patients undergoing robotic rectal cancer surgery between January 2010 and March 2015 were included. Patients were classified into 2 groups (Xi, n=28 vs. Si, n=25) and perioperative outcomes were analyzed. The groups had significant differences including operative procedure, hybrid technique and redocking (P>0.05). In univariate analysis, the Xi group had shorter console times (265.7 vs. 317.1 min, P=0.006) and total operative times (321.6 vs. 360.4 min, P=0.04) and higher number of lymph nodes harvested (27.5 vs. 17.0, P=0.008). In multivariate analysis, Xi robot was associated with a shorter console time (odds ratio: 0.09, P=0.004) with no significant differences regarding other outcomes. Both generations of da Vinci robot led to similar short-term outcomes in rectal cancer surgery, but the Xi robot allowed shorter console times.
Initial Experience With A Prototype Storage System At The University Of North Carolina
NASA Astrophysics Data System (ADS)
Creasy, J. L.; Loendorf, D. D.; Hemminger, B. M.
1986-06-01
A prototype archiving system manufactured by the 3M Corporation has been in place at the University of North Carolina for approximately 12 months. The system was installed as a result of a collaboration between 3M and UNC, with 3M seeking testing of their system, and UNC realizing the need for an archiving system as an essential part of their PACS test-bed facilities. System hardware includes appropriate network and disk interface devices as well as media for both short and long term storage of images and their associated information. The system software includes those procedures necessary to communicate with the network interface elements(NIEs) as well as those procedures necessary to interpret the ACR-NEMA header blocks and to store the images. A subset of the total ACR-NEMA header is parsed and stored in a relational database system. The entire header is stored on disk with the completed study. Interactive programs have been developed that allow radiologists to easily retrieve information about the archived images and to send the full images to a viewing console. Initial experience with the system has consisted primarily of hardware and software debugging. Although the system is ACR-NEMA compatable, further objective and subjective assessments of system performance is awaiting the connection of compatable consoles and acquisition devices to the network.
Bonobos respond to distress in others: consolation across the age spectrum.
Clay, Zanna; de Waal, Frans B M
2013-01-01
How animals respond to conflict provides key insights into the evolution of socio-cognitive and emotional capacities. Evidence from apes has shown that, after social conflicts, bystanders approach victims of aggression to offer stress-alleviating contact behavior, a phenomenon known as consolation. This other-orientated behavior depends on sensitivity to the other's emotional state, whereby the consoler acts to ameliorate the other's situation. We examined post-conflict interactions in bonobos (Pan paniscus) to identify the determinants of consolation and reconciliation. Thirty-six semi-free bonobos of all ages were observed at the Lola ya Bonobo Sanctuary, DR Congo, using standardized Post-conflict/Matched Control methods. Across age and sex classes, bonobos consoled victims and reconciled after conflicts using a suite of affiliative and socio-sexual behaviors including embracing, touching, and mounting. Juveniles were more likely to console than adults, challenging the assumption that comfort-giving rests on advanced cognitive mechanisms that emerge only with age. Mother-reared individuals were more likely to console than orphans, highlighting the role of rearing in emotional development. Consistent with previous studies, bystanders were more likely to console relatives or closely bonded partners. Effects of kinship, affiliation and rearing were similarly indicated in patterns of reconciliation. Nearby bystanders were significantly more likely to contact victims than more distal ones, and consolation was more likely in non-food contexts than during feeding. The results did not provide convincing evidence that bystander contacts served for self-protection or as substitutes for reconciliation. Overall, results indicate that a suite of social, developmental and contextual factors underlie consolation and reconciliation in bonobos and that a sensitivity to the emotions of others and the ability to provide appropriate consolatory behaviors emerges early in development.
Examining Enjoyment of Casual Videogames.
Shafer, Daniel M; Carbonara, Corey P
2015-12-01
This study investigated the processes leading to enjoyment of casual videogames on both mobile devices and console systems. Building upon a foundation in mental models theory and the psychology of play, the study focuses on how performance and experience-based variables impact enjoyment of casual videogames played on mobile devices and console devices. The grounding assumption of this research is that playing videogames produces enjoyment that contributes to mental health in the form of a brief distraction from the stress of daily life, social connections with family and friends through casual gameplay, and, in some cases, a compelling reason to engage in physical activity. A student sample of players (n=363) played a variety of casual games on mobile (iPad(®) or iPod(®) Touch(®) [Apple, Cupertino, CA]) or console (Wii™ [Nintendo, Japan], Xbox(®) 360 Kinect(®) [Microsoft, Redmond, WA], or PS3™ Move [Sony, Tokyo, Japan]) platforms. They then answered a questionnaire assessing their evaluations of the game's interactivity level, their sense of spatial presence in the game, their perception of the game's realism, and, most importantly, their enjoyment. Path analysis demonstrated the interrelationships among these variables. The results show that spatial presence is a powerful predictor of videogame enjoyment for both console- and mobile-based casual games. Patterns of prediction for games on each platform, as demonstrated using path analysis, were similar and aligned with predictions based on mental models and the psychology of play. The psychological theory of play and the mental models perspective offer firm theoretical grounds for understanding how enjoyment is wrought in the process of playing casual games. The relationships among interactivity, spatial presence, perceived reality, and enjoyment hold for games played on handheld or console devices. Furthermore, this study is one of the first to demonstrate these relationships and test them simultaneously, breaking new ground in research on game enjoyment.
A natural command language for C/3/I applications
NASA Astrophysics Data System (ADS)
Mergler, J. P.
1980-03-01
The article discusses the development of a natural command language and a control and analysis console designed to simplify the task of the operator in field of Command, Control, Communications, and Intelligence. The console is based on a DEC LSI-11 microcomputer, supported by 16-K words of memory and a serial interface component. Discussion covers the language, which utilizes English and a natural syntax, and how it is integrated with the hardware. It is concluded that results have demonstrated the effectiveness of this natural command language.
Double tuning a single input probe for heteronuclear NMR spectroscopy at low field.
Tadanki, Sasidhar; Colon, Raul D; Moore, Jay; Waddell, Kevin W
2012-10-01
Applications of PASADENA in biomedicine are continuing to emerge due to recent demonstrations that hyperpolarized metabolic substrates and the corresponding reaction products persist sufficiently long to be detected in vivo. Biomedical applications of PASADENA typically differ from their basic science counterparts in that the polarization endowed by addition of parahydrogen is usually transferred from nascent protons to coupled storage nuclei for subsequent detection on a higher field imaging instrument. These pre-imaging preparations usually take place at low field, but commercial spectrometers capable of heteronuclear pulsed NMR at frequencies in the range of 100 kHz to 1 MHz are scarce though, in comparison to single channel consoles in that field regime. Reported here is a probe circuit that can be used in conjunction with a phase and amplitude modulation scheme we have developed called PANORAMIC (Precession And Nutation for Observing Rotations At Multiple Intervals about the Carrier), that expands a single channel console capability to double or generally multiple resonance with minimal hardware modifications. The demands of this application are geared towards uniform preparation, and since the hyperpolarized molecules are being detected externally at high field, detection sensitivity is secondary to applied field uniformity over a large reaction volume to accommodate heterogeneous chemistry of gas molecules at a liquid interface. The probe circuit was therefore configured with a large (40 mL) Helmholtz sample coil for uniformity, and double-tuned to the Larmor precession frequencies of (13)C/(1)H (128/510 kHz) within a custom solenoidal electromagnet at a static field of 12 mT. Traditional (on-resonant) as well as PANORAMIC NMR signals with signal to noise ratios of approximately 75 have been routinely acquired with this probe and spectrometer setup from 1024 repetitions on the high frequency channel. The proton excitation pulse width was 240 μs at 6.31 W, compared to a carbon-13 pulse width of 220 μs at 2.51 W. When PANORAMIC refocusing waveforms were transmitted at a carrier frequency of 319 kHz, integrated signal intensities from a spin-echo sequence at both proton (510 kHz) and carbon-13 (128 kHz) frequencies were within experimental error to block pulse analogs transmitted on resonance. We anticipate that this probe circuit design could be extended to higher and lower frequencies, and that when used in conjunction with PANORAMIC phase and amplitude modulated arrays, will enable low field imaging consoles to serve as multinuclear consoles. Copyright © 2012 Elsevier Inc. All rights reserved.
Master Console System Monitoring and Control Development
NASA Technical Reports Server (NTRS)
Brooks, Russell A.
2013-01-01
The Master Console internship during the spring of 2013 involved the development of firing room displays at the John F. Kennedy Space Center (KSC). This position was with the Master Console Product Group (MCPG) on the Launch Control System (LCS) project. This project is responsible for the System Monitoring and Control (SMC) and Record and Retrieval (R&R) of launch operations data. The Master Console is responsible for: loading the correct software into each of the remaining consoles in the firing room, connecting the proper data paths to and from the launch vehicle and all ground support equipment, and initializing the entire firing room system to begin processing. During my internship, I developed a system health and status display for use by Master Console Operators (MCO) to monitor and verify the integrity of the servers, gateways, network switches, and firewalls used in the firing room.
Consolation as possible expression of sympathetic concern among chimpanzees
Romero, Teresa; Castellanos, Miguel A.; de Waal, Frans B. M.
2010-01-01
Chimpanzees are known to spontaneously provide contact comfort to recent victims of aggression, a behavior known as consolation. Similar behavior in human children is attributed to empathic or sympathetic concern. In line with this empathy hypothesis, chimpanzee consolation has been shown to reduce the recipient's state of arousal, hence to likely alleviate distress. Other predictions from the empathy hypothesis have rarely been tested, however, owing to small sample sizes in previous studies. An exceptionally large database of spontaneous consolation in two outdoor-housed groups of chimpanzees lends further support to the empathy hypothesis in that consolation occurred disproportionally between individuals that are socially close (i.e., kin and affiliation partners) and was more typical of females than males, which differences are also known of human empathy. These effects were demonstrated using generalized linear mixed models, which control multiple variables at once. An exception to the above pattern was formed by the highest-ranking males, which frequently offered consolation to victims of aggression, probably as part of their general policing function in chimpanzee society. Consolation occurred more frequently in the absence of reconciliation between former opponents, suggesting that actors are sensitive to the contact need of victims of aggression, which may be greater if the aggressor ignores them. That consolation is an integrated part of close mutual relationships is supported by the tendency for it being reciprocated. PMID:20547864
Reconciliation and consolation in captive bonobos (Pan paniscus).
Palagi, Elisabetta; Paoli, Tommaso; Tarli, Silvana Borgognini
2004-01-01
Although reconciliation in bonobos (Pan paniscus) has previously been described, it has not been analyzed heretofore by the postconflict (PC) match-control (MC) method. Furthermore, although reconciliation has been investigated before in this species, consolation has not. In this study we analyzed agonistic and affiliative contacts in all sex-class combinations to clarify and reevaluate the occurrence of reconciliation in bonobos via the PC-MC method. We also investigated the occurrence of consolation by analyzing the victims' triadic contact tendency (TCT), the influence of the sex of victims, and the relative occurrence of consolation and reconciliation. We collected 167 pairs of PC-MC observations in a captive group of bonobos (in Apeldoorn, The Netherlands). The conciliatory tendency (CCT) we obtained was tendentially lower than the mean value previously found for Yerkes captive chimpanzees. Close relationships, which were present in all female-female (FF) and some male-female (MF) dyads, positively affected reconciliation rates. When only adult PC-MC pairs (157) were considered, the mean TCTs and CCTs did not differ significantly. When we focused on types of PC affiliative contact, in the case of consolation we found a striking preference for sociosexual patterns. As to the relative occurrence of consolation and reconciliation, the highest level of the former was found in the absence of the latter. When reconciliation took place, consolation generally preceded it, suggesting that consolation may be a substitutive behavior. Our findings suggest that even if reconciliation remains the best option, consolation may be an alternative substitute for reconciliation that is used to buffer the tension originating from an unresolved conflict. Reconciliation and consolation are complex phenomena that are probably related to the life history of a group. Given that few studies have been conducted on this subject, we can not at this time make any generalizations regarding conflict resolution in certain species by comparing results among studies. Copyright 2004 Wiley-Liss, Inc.
Neil, A; Ens, S; Pelletier, R; Jarus, T; Rand, D
2013-02-01
Virtual reality (VR) is an emerging trend in stroke rehabilitation. VR gaming consoles in stroke intervention have been shown to increase motivation and enjoyment during exercise. The amount and intensity of movements elicited using these consoles are unknown. The aims of this study were: (1) to quantify the amount and intensity of movement elicited from both hands of two groups of individuals ([chronic stroke and without a disability [healthy]); (2) to determine the effect of console (Wii/EyeToy) and group (stroke/healthy) on the amount and intensity of upper extremity movement; (3) to determine the effect of console (Wii/EyeToy) and group (stroke/healthy) on the usability and VR experience. A cross-sectional design was taken. Outpatient rehabilitation setting and healthy participant's homes. Participants included ten adults with stroke and ten adults without a disability. Participants experienced two games from each console. Amount and intensity of movement was measured using accelerometers on both wrists, while the virtual experience and usability was determined with questionnaires. No significant differences were found between the consoles usability and experience. EyeToy elicited significantly greater activity count than Wii among the healthy participants (P=0.028) and significantly greater movement intensity in both the stroke (P=0.005) and healthy (P=0.005) groups. Both consoles rated high for usability, enjoyment and satisfaction highlighting their suitability for a range of individuals in stroke rehabilitation. EyeToy provides increased movement and movement intensity. Both consoles are suitable for use in stroke rehabilitation however this information can be helpful to clinicians while selecting a gaming console according to the type and intensity of movements that he/she aims to encourage during therapy.
Maddison, Ralph; Mhurchu, Cliona Ni; Jull, Andrew; Jiang, Yannan; Prapavessis, Harry; Rodgers, Anthony
2007-08-01
This study sought to quantify the energy expenditure and physical activity associated with playing the "new generation" active and nonactive console-based video games in 21 children ages 10-14 years. Energy expenditure (kcal) derived from oxygen consumption (VO2) was continuously assessed while children played nonactive and active console video games. Physical activity was assessed continuously using the Actigraph accelerometer. Significant (p < .001) increases from baseline were found for energy expenditure (129-400%), heart rate (43-84%), and activity counts (122-1288 versus 0-23) when playing the active console video games. Playing active console video games over short periods of time is similar in intensity to light to moderate traditional physical activities such as walking, skipping, and jogging.
Master Console System Monitoring and Control Development
NASA Technical Reports Server (NTRS)
Brooks, Russell A.
2013-01-01
The Master Console internship during the summer of 2013 involved the development of firing room displays and support applications at the John F. Kennedy Space Center (KSC). This position was with the Master Console Product Group (MCPG) on the Launch Control System (LCS) project. This project is responsible for the System Monitoring and Control (SMC) and Record and Retrieval (R&R) of launch operations data. The Master Console is responsible for: loading the correct software into each of the remaining consoles in the firing room, connecting the proper data paths to and from the launch vehicle and all ground support equipment, and initializing the entire firing room system to begin processing. During my internship, I created control scripts using the Application Control Language (ACL) to analyze the health and status of Kennedy Ground Control System (KGCS) programmable logic controllers (PLCs). This application provides a system health and status display I created with summarized data for use by Master Console Operators (MCO) to monitor and verify the integrity of KGCS subsystems.
Astronaut Owen Garriott at the Apollo Telescope Mount console
1973-08-08
Scientist-Astronaut Owen K. Garriott, science pilot of the Skylab 3 mission, is stationed at the Apollo Telescope Mount (ATM) console in the Multiple Docking Adapter of the Skylab space station in Earth orbit. From this console the astronauts actively control the ATM solar physics telescope.
Appleby, Ryan; Zur Linden, Alex; Sears, William
2017-05-01
Diagnostic imaging plays an important role in the operating room, providing surgeons with a reference and surgical plan. Surgeon autonomy in the operating room has been suggested to decrease errors that stem from communication mistakes. A standard computer mouse was compared to a wireless remote-control style controller for computer game consoles (Wiimote) for the navigation of diagnostic imaging studies by sterile personnel in this prospective survey study. Participants were recruited from a cohort of residents and faculty that use the surgical suites at our institution. Outcome assessments were based on survey data completed by study participants following each use of either the mouse or Wiimote, and compared using an analysis of variance. The mouse was significantly preferred by the study participants in the categories of handling, accuracy and efficiency, and overall satisfaction (P <0.05). The mouse was preferred to both the Wiimote and to no device, when participants were asked to rank options for image navigation. This indicates the need for the implementation of intraoperative image navigation devices, to increase surgeon autonomy in the operating room. © 2017 American College of Veterinary Radiology.
10. PAYLOAD CONTROL CONSOLE NEAR SOUTH WALL OF SLC3W CONTROL ...
10. PAYLOAD CONTROL CONSOLE NEAR SOUTH WALL OF SLC-3W CONTROL ROOM. DECALS ON CONSOLE IN FOREGROUND INDICATE PAYLOAD PROGRAMS LAUNCHED FROM SLC-3W. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
9. PAYLOAD CONTROL CONSOLE NEAR EAST WALL OF SLC3W CONTROL ...
9. PAYLOAD CONTROL CONSOLE NEAR EAST WALL OF SLC-3W CONTROL ROOM. PAYLOAD CONTROLS INSTALLED IN CONSOLE BY THE PAYLOAD SPONSOR PRIOR TO EACH LAUNCH. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
1982-05-06
access 99 6.3.2 Input/output interrupt code 99 register (IOIC) 6.3.2.1 Read input/output interrupt 100 code, level 1 (OAOOOH) 6.3.2.2 Read input...output interrupt 100 code, level 2 (OA001H) 6.3.3 Console input/output 100 6.3.3.1 Clear console (4001H) 100 6.3.3.2 Console output (4000H) 100 6.3.3.3...Console input (COOOH) 100 6.3.3.4 Read console status (C0O01H) 100 6.3.4 Memory fault status register (MFSR) 100 6.3.4.1 Read memory fault register
"It could have been worse": Developmental change in the use of a counterfactual consoling strategy.
Payir, Ayse; Guttentag, Robert
2016-08-01
In two experiments, we investigated developmental change in the use of a counterfactual consoling strategy: "it could have been worse." In Experiment 1, 8-year-olds, 10-year-olds, 12-year-olds, and adults were presented with two stories in which a character feels bad as the result of an event that could have turned out better or could have turned out worse. Participants were asked what they would say or do to make the characters feel better. The results revealed that the frequency with which participants mentioned a counterfactual consoling strategy increased dramatically with age. In Experiment 2, using the same stories with similar-aged participants, we tested whether providing children with several consoling strategies (rather than asking them to create one) would prompt greater use of a counterfactual consoling strategy. Under these conditions, the 10- and 12-year-olds responded in a manner very similar to that of adults, whereas the 8-year-olds selected a counterfactual consoling strategy less often than participants at any other age. The findings from the two experiments suggest that, up through at least age 12years, children are less likely than adults to spontaneously apply counterfactual thinking when generating a consoling strategy. Copyright © 2016 Elsevier Inc. All rights reserved.
McClanachan, Nelson J; Gesch, Janelle; Wuthapanich, Nampech; Fleming, Jennifer; Kuys, Suzanne S
2013-01-01
To determine feasibility of gaming console exercise and its effect on endurance, gait and balance in people following acquired brain injury (ABI). Twenty-one people following ABI were recruited to an 8-week randomized cross-over trial where 4 weeks of gaming console exercise in addition to usual therapy and 4 weeks of usual therapy alone were received. Feasibility measures included compliance, session duration and adverse events. Measures included endurance measured using a 6-minute walk test, spatiotemporal gait parameters (GAITRite) and balance using Balance Outcome Measure for Elder Rehabilitation (BOOMER). Motivation was measured using the Change Assessment Questionnaire. Compliance with gaming console exercise was high (99%), the majority of sessions reached duration target (82%) and there were no adverse events. There were small, though non-significant increases in 6-minute walk distance (18 metres, 95% CI = -33 to 69), gait speed (0.11 m s(-1), 95% CI = -0.18 to 0.29) and balance compared to after usual therapy after gaming console exercise. Gaming console exercise appears feasible in people with ABI. Four weeks of gaming console exercise in addition to usual therapy appears to result in similar improvements in endurance, gait and balance compared to usual therapy alone and may enhance active engagement in therapy.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Bache, S; Liu, X; Loyer, E
Purpose: This work sought to quantify a radiology team’s assessment of image quality differences between two CT scanner models currently in clinical use, with emphasis on noise and low-contrast detectability (LCD). Methods: A water phantom and a Kagaku anthropomorphic body phantom were scanned on GE Discovery CT750 HD and LightSpeed VCT scanners (4 each) with identical scan parameters and reconstructed to 2.5mm/5.0mm thicknesses. Images of water phantom were analyzed at the scanner console with a built-in LCD tool that uses statistical methods to compute requisite CT-number contrast for 95% confidence in detection of a user-defined object size. LCD value wasmore » computed for 5mm, 3mm, and 1mm objects. Analysis of standard deviation and LCD values were performed on Kagaku phantom images within liver, stomach, and spleen. LCD value was computed for 4mm, 3mm, and 1mm objects using a benchmarked MATLAB implementation of the GE scanner-console tool. Results: Water LCD values were larger (poorer performance) for all HD scanners compared to VCT scanners. Mean scanner model difference in requisite CT-number contrast for 5mm, 3mm, and 1mm objects for 5.0mm/2.5mm images was 3.0%/3.4% (p=0.02/p=0.10), 5.3%/5.7% (0.00002/0.02), and 8.5%/8.2% (0.0004/0.002), respectively. Mean standard deviations within Kagaku phantom ROIs were greater in HD compared to VCT images, with mean differences for the liver, stomach, and spleen for 5.0mm/2.5mm of 16%/12% (p=0.04/0.10), 8%/12% (0.15/0.11), and 16%/15% (0.05/0.11), respectively. Mean LCD value difference between HD and VCT scanners over all ROIs for 4mm, 3m, and 1mm objects and 5.0mm/2.5mm was 34%/9%, 16%/8%, and 18%/10%, respectively. HD scanners outperformed VCT scanners only for the 4mm stomach object. Conclusion: Using both water and anthropomorphic phantoms, it was shown that HD scanners are outperformed by VCT scanners with respect to noise and LCD in a consistent and in most cases statistically significant manner. The relationship between statistical and clinical significance demands further work.« less
NASA Technical Reports Server (NTRS)
Johnson, Kathy A.; Shek, Molly
2003-01-01
Astronauts in a space station are to some extent like patients in an intensive care unit (ICU). Medical support of a mission crew will require acquisition, transmission, distribution, integration, and archiving of significant amounts of data. These data are acquired by disparate systems and will require timely, reliable, and secure distribution to different communities for the execution of various tasks of space missions. The goal of the Comprehensive Medical Information System (CMIS) Project at Johnson Space Center Flight Medical Clinic is to integrate data from all Medical Operations sources, including the reference information sources and the electronic medical records of astronauts. A first step toward the full CMIS implementation is to integrate and organize the reference information sources and the electronic medical record with the Flight Surgeons console. In order to investigate this integration, we need to understand the usability problems of the Flight Surgeon's console in particular and medical information systems in general. One way to achieve this understanding is through the use of user and task analyses whose general purpose is to ensure that only the necessary and sufficient task features that match users capacities will be included in system implementations. The goal of this summer project was to conduct user and task analyses employing cognitive engineering techniques to analyze the task of the Flight Surgeons and Biomedical Engineers (BMEs) while they worked on Console. The techniques employed were user interviews, observations and a questionnaire to collect data for which a hierarchical task analysis and an information resource assessment were performed. They are described in more detail below. Finally, based on our analyses, we make recommendations for improvements to the support structure.
14. DETAIL OF EAST END OF CENTRAL CONTROL CONSOLE IN ...
14. DETAIL OF EAST END OF CENTRAL CONTROL CONSOLE IN SLC-3W CONTROL ROOM SHOWING BLANK PANEL AND COMPLEX SAFETY OFFICER PANEL. CONSOLES AND CHAIRS NEAR NORTH WALL IN BACKGROUND. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
13. DETAIL OF CENTER OF CENTRAL CONTROL CONSOLE IN SLC3W ...
13. DETAIL OF CENTER OF CENTRAL CONTROL CONSOLE IN SLC-3W CONTROL ROOM SHOWING USAF LAUNCH CONTROLLER AND ASSISTANT USAF LAUNCH CONTROLLER PANELS. CONSOLES AND CHAIRS NEAR NORTH WALL IN BACKGROUND. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
Federal Register 2010, 2011, 2012, 2013, 2014
2012-12-27
... United States (HTS). The goods involved include certain sensitized photographic film, video game console... chapter 37, and (2) Providing specifically for cordless video game console controllers which use infrared... ``; cordless video game console controllers which use infrared transmissions to operate or access the various...
Federal Register 2010, 2011, 2012, 2013, 2014
2010-12-23
... Entertainment Consoles, Related Software, and Components Thereof; Notice of Investigation AGENCY: U.S..., related software, and components thereof by reason of infringement of certain claims of U.S. Patent No. 5... gaming and entertainment consoles, related software, and components thereof that infringe one or more of...
Motion sickness, console video games, and head-mounted displays.
Merhi, Omar; Faugloire, Elise; Flanagan, Moira; Stoffregen, Thomas A
2007-10-01
We evaluated the nauseogenic properties of commercial console video games (i.e., games that are sold to the public) when presented through a head-mounted display. Anecdotal reports suggest that motion sickness may occur among players of contemporary commercial console video games. Participants played standard console video games using an Xbox game system. We varied the participants' posture (standing vs. sitting) and the game (two Xbox games). Participants played for up to 50 min and were asked to discontinue if they experienced any symptoms of motion sickness. Sickness occurred in all conditions, but it was more common during standing. During seated play there were significant differences in head motion between sick and well participants before the onset of motion sickness. The results indicate that commercial console video game systems can induce motion sickness when presented via a head-mounted display and support the hypothesis that motion sickness is preceded by instability in the control of seated posture. Potential applications of this research include changes in the design of console video games and recommendations for how such systems should be used.
CONSTELLATION Images from other centers - February 2010
2010-02-08
JSC2010-E-019040 (8 Feb. 2010) --- Brent Jett, director, flight crew operations, watches a monitor at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Endeavour's STS-130 launch. John McCullough (seated), chief of the flight director office, is at right.
1970-01-01
This 1970 photograph shows the flight unit for Skylab's White Light Coronagraph, an Apollo Telescope Mount (ATM) facility that photographed the solar corona in the visible light spectrum. A TV camera in the instrument provided real-time pictures of the occulted Sun to the astronauts at the control console and also transmitted the images to the ground. The Marshall Space Flight Center had program management responsibility for the development of Skylab hardware and experiments.
27. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE. COMMUNICATIONS CONSOLE AT LEFT; ...
27. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE. COMMUNICATIONS CONSOLE AT LEFT; LAUNCH CONTROL CONSOLE AT RIGHT. PADLOCKED PANEL AT TOP CENTER CONTAINS MISSILE LAUNCH KEYS. SHOCK ISOLATOR AT FAR LEFT. VIEW TO EAST. - Minuteman III ICBM Launch Control Facility November-1, 1.5 miles North of New Raymer & State Highway 14, New Raymer, Weld County, CO
Mitre, Naim; Foster, Randal C; Lanningham-Foster, Lorraine; Levine, James A
2011-01-01
In the present study we investigated the effect of television watching and the use of activity-promoting video games on energy expenditure in obese and lean children. Energy expenditure and physical activity were measured while participants were watching television, playing a video game on a traditional sedentary video game console, and while playing the same video game on an activity-promoting video game console. Energy expenditure was significantly greater than television watching and playing video games on a sedentary video game console when children played the video game on the activity-promoting console. When examining movement with accelerometry, children moved significantly more when playing the video game on the Nintendo Wii console. Activity-promoting video games have shown to increase movement, and be an important tool to raise energy expenditure by 50% when compared to sedentary activities of daily living.
The amount of consolation compensation in road traffic accidents.
Jou, Rong-Chang
2014-06-01
This study aimed to investigate the amount of consolation compensation that road accident perpetrators were willing to pay victims. It used 2010 statistics for general road accidents from Taiwan's National Police Agency (NPA) for further sampling and to mail questionnaires. In investigating consolation compensation, the framework of the contingent valuation method was used, and the data were collected through the design of different scenarios. In this study, five injury levels were designed to further analyse the consolation compensation price the perpetrators were willing to pay: minor injury, moderate injury, serious injury, disability, and death. The results revealed the price that many perpetrators were willing to pay was zero; however, we overcame this issue by using the Spike model. The estimated results showed that road accident perpetrators were willing to pay more consolation compensation with increased injury severity. Copyright © 2014 Elsevier Ltd. All rights reserved.
View from the back of the Flight control room of Mission control center
1984-10-06
View from the back of the Mission Control Center (MCC). Visible are the Flight Directors console (left front), the CAPCOM console (right front) and the Payloads console. Some of the STS 41-G crew can be seen on a large screen at the front of the MCC along with a map tracking the progress of the orbiter.
ERIC Educational Resources Information Center
Groff, Jennifer S.; Howells, Cathrin; Cranmer, Sue
2012-01-01
The main focus of this research project was to identify the educational benefits of console game-based learning in primary and secondary schools. The project also sought to understand how the benefits of educational gaming could transfer to other settings. For this purpose, research was carried out in classrooms in Scotland to explore learning…
Co-Evolution of Mobile Language Learning: Going Global with Games Consoles in Higher Education
ERIC Educational Resources Information Center
Hemmi, Akiko; Narumi-Munro, Fumiko; Alexander, Wilma; Parker, Helen; Yamauchi, Yoko
2014-01-01
Game consoles have been adopted as a learning platform in school education. However, there is a scarcity of studies examining the utility of games consoles with built-in WiFi as affordable learning platforms in universities. This paper contributes to knowledge about the capacity of the Nintendo DSi to create new learning spaces mediated and…
3. Credit BG. The interior of the control room appears ...
3. Credit BG. The interior of the control room appears in this view, looking north (0°). The control console in the room center permitted remote control of various propellant grinders and mixers in surrounding buildings. Television monitors (absent from their mounts in this view) permitted direct viewing of operating machinery. From foreground to background: Panel (1) contains OGAR warning light switches for Curing Buildings E-39, E-40, E-41 and E-86; (O=off, G=green safe, A=amber caution, R=red danger) Panel (2) E-85 Oxidizer Dryer Building console: OGAR switch Panel (3) E-84 Oxidizer Grinder Building console: controls for vibrator, feed, and hammer; Panel (4) E-36 Oxidizer Grinder Building console: controls for vibrator, feed, hammer, attritor, and SWECO ("SWECO" undefined) Panels (5) & (6) blank Panel (7) E-38 Mixer & Casting Building console: vacuum pump, blender, heating and cooling controls Panel (8) E-37 Mixer & Casting Building console: motor controls for 1 pint, 1 gallon, 5 gallon and 30 gallon mixers; vacuum pump, deluge (fire suppression), pot up/down, vibrator, feed, and SWECO. - Jet Propulsion Laboratory Edwards Facility, Weigh & Control Building, Edwards Air Force Base, Boron, Kern County, CA
NASA Technical Reports Server (NTRS)
Paga Marrero, Hector Jose
2013-01-01
The Master Console oversees the function of Computer Systems in Firing room 1 (FR1). Master Console Operators, MCOs' for short, are our customer. I was integrated into the System Monitoring and Control (SMC) software team that is under the guidance of David Slaiman, who is the product group lead. I have been brought up to speed with System Monitoring and Control. The initial time spent reading SMC software design description and understanding how it works. The current Firing Room 1 Console Display is a floor layout giving the MCO two essential pieces of information which are Health and Status. When an issue arises, the MCO has to look on the display to find which console is affected and then the MCO must use the Reference designator from the display to manually search for the Portal Workstation (PWS) installed in the console using the hardware map; which is a long process to lookup a PWS if an issue is present. My project is to make the FR1 Console Display easier for the MCO's to pinpoint PWS's without having to lookup additional resources in the process. My project also includes updating Firing Room 1 Console Display to include the F1R Non-Redundant Set. The display does not have good use of space and functionality. PWS numbers were not present in the previous design and are the critical component in efficient understanding and administration of the consoles. Part of the process includes getting feedback from the customer, instead of just emailing them with a question, we made a proposal with changes so they could respond and give us their input; which proved to be an effective method for engaging them. In order to do this I had to use the Display Editor (DE) tool developed by NASA, Paint.Net and Visio. The process I have been using has been Visio to alter the floor layout of Firing Room and take advantage of the white areas, and then I take the altered floor plan into Paint.Net. Once in Paint.Net I put the new floor plan as a background to the standard console display. Paint.Net also serves as a tool to create the new service state bars for the new background; finally I used the DE to assemble everything and setup the right CUI's for each PWS.
1972-09-01
The Multiple Docking Adapter (MDA), designed and constructed under the direction of the Marshall Space Flight Center, was one of four principal sections comprising Skylab. The MDA provided the means by which the Command and Service Modules attached to the Skylab, enabling the crews to enter and work in it. Also included in the MDA was a control and display console for the Apollo Telescope Mount. This image shows an interior view of the MDA.
Ivory, James D; Williams, Dmitri; Martins, Nicole; Consalvo, Mia
2009-08-01
Although violent video game content and its effects have been examined extensively by empirical research, verbal aggression in the form of profanity has received less attention. Building on preliminary findings from previous studies, an extensive content analysis of profanity in video games was conducted using a sample of the 150 top-selling video games across all popular game platforms (including home consoles, portable consoles, and personal computers). The frequency of profanity, both in general and across three profanity categories, was measured and compared to games' ratings, sales, and platforms. Generally, profanity was found in about one in five games and appeared primarily in games rated for teenagers or above. Games containing profanity, however, tended to contain it frequently. Profanity was not found to be related to games' sales or platforms.
25. VIEW OF ATLAS CONTROL CONSOLE NEAR NORTHEAST CORNER OF ...
25. VIEW OF ATLAS CONTROL CONSOLE NEAR NORTHEAST CORNER OF SLC-3W CONTROL ROOM. CONSOLE INCLUDES TELEVISION CONTROL, FACILITIES, AND VEHICLE (MISSILE) POWER PANELS. FROM LEFT TO RIGHT IN BACKGROUND: MILITARY-TIME CLOCK, BASE OF BUNKER PERISCOPE, AND STAIRS TO ESCAPE TUNNEL. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
Motion sickness and postural sway in console video games.
Stoffregen, Thomas A; Faugloire, Elise; Yoshida, Ken; Flanagan, Moira B; Merhi, Omar
2008-04-01
We tested the hypotheses that (a) participants might develop motion sickness while playing "off-the-shelf" console video games and (b) postural motion would differ between sick and well participants, prior to the onset of motion sickness. There have been many anecdotal reports of motion sickness among people who play console video games (e.g., Xbox, PlayStation). Participants (40 undergraduate students) played a game continuously for up to 50 min while standing or sitting. We varied the distance to the display screen (and, consequently, the visual angle of the display). Across conditions, the incidence of motion sickness ranged from 42% to 56%; incidence did not differ across conditions. During game play, head and torso motion differed between sick and well participants prior to the onset of subjective symptoms of motion sickness. The results indicate that console video games carry a significant risk of motion sickness. Potential applications of this research include changes in the design of console video games and recommendations for how such systems should be used.
2009-09-01
Tele-maintenance Capability with Remote Serial Console Access and Proactive Monitoring of Medical Devices PRINCIPAL INVESTIGATOR...Remote Serial Console Access and Proactive Monitoring of Medical Devices 5b. GRANT NUMBER 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S) 5d...ORGANIZATION REPORT NUMBER Concepteers LLC 880 Bergen Avenue, Suite 403 Jersey City, NJ 07306 9. SPONSORING / MONITORING
Fisheye view from the back of the Flight control room of the MCC
1984-10-06
Fisheye view from the back of the Flight Control Room (FCR) of the Mission Control Center (MCC). Visible are the Flight Directors console (left front), the CAPCOM console (right front) and the Payloads console. Some of the STS 41-G crew can be seen on a large screen at the front of the MCC along with a map tracking the progress of the orbiter.
ISS Operations Cost Reductions Through Automation of Real-Time Planning Tasks
NASA Technical Reports Server (NTRS)
Hall, Timothy A.; Clancey, William J.; McDonald, Aaron; Toschlog, Jason; Tucker, Tyson; Khan, Ahmed; Madrid, Steven (Eric)
2011-01-01
In 2007 the Johnson Space Center s Mission Operations Directorate (MOD) management team challenged their organizations to find ways to reduce the cost of operations for supporting the International Space Station (ISS) in the Mission Control Center (MCC). Each MOD organization was asked to define and execute projects that would help them attain cost reductions by 2012. The MOD Operations Division Flight Planning Branch responded to this challenge by launching several software automation projects that would allow them to greatly improve console operations and reduce ISS console staffing and intern reduce operating costs. These tasks ranged from improving the management and integration mission plan changes, to automating the uploading and downloading of information to and from the ISS and the associated ground complex tasks that required multiple decision points. The software solutions leveraged several different technologies including customized web applications and implementation of industry standard web services architecture; as well as engaging a previously TRL 4-5 technology developed by Ames Research Center (ARC) that utilized an intelligent agent-based system to manage and automate file traffic flow, archive data, and generate console logs. These projects to date have allowed the MOD Operations organization to remove one full time (7 x 24 x 365) ISS console position in 2010; with the goal of eliminating a second full time ISS console support position by 2012. The team will also reduce one long range planning console position by 2014. When complete, these Flight Planning Branch projects will account for the elimination of 3 console positions and a reduction in staffing of 11 engineering personnel (EP) for ISS.
Mitre, Naim; Foster, Randal C; Lanningham-Foster, Lorraine; Levine, James A.
2014-01-01
Background Screen time continues to be a major contributing factor to sedentariness in children. There have been more creative approaches to increase physical over the last few years. One approach has been through the use of video games. In the present study we investigated the effect of television watching and the use of activity-promoting video games on energy expenditure and movement in lean and obese children. Our primary hypothesis was that energy expenditure and movement decreases while watching television, in lean and obese children. Our secondary hypothesis was that energy expenditure and movement increases when playing the same game with an activity-promoting video game console compared to a sedentary video game console, in lean and obese children. Methods Eleven boys (10 ± 1 year) and eight girls (9 ± 1 year) ranging in BMI from 14–29 kg/m2 (eleven lean and eight overweight or obese) were recruited. Energy expenditure and physical activity were measured while participants were watching television, playing a video game on a traditional sedentary video game console, and while playing the same video game on an activity-promoting video game (Nintendo Wii) console. Results Energy expenditure was significantly greater than television watching and playing video games on a sedentary video game console when children played the video game on the activity-promoting console(125.3 ± 38.2 Kcal/hr vs. 79.7 ± 20.1 and 79.4 ±15.7, P<0.0001, respectively). When examining movement with accelerometry, children moved significantly more when playing the video game on the Nintendo Wii console (p<0.0001). Conclusion The amount of movement and energy expenditure of television watching and playing video games on a sedentary video game console is not different. Activity-promoting video games have shown to increase movement, and be an important tool to raise energy expenditure by 50% when compared to sedentary activities of daily living. PMID:22145458
ETR BUILDING, TRA642, INTERIOR. CONSOLE FLOOR, NORTH HALF. CAMERA IS ...
ETR BUILDING, TRA-642, INTERIOR. CONSOLE FLOOR, NORTH HALF. CAMERA IS NEAR NORTHWEST CORNER AND FACING SOUTH ALONG WEST CORRIDOR. STORAGE CANAL IS ALONG LEFT OF VIEW; PERIMETER WALL, ALONG RIGHT. CORRIDOR WAS ONE MEANS OF WALKING FROM NORTH TO SOUTH SIDE OF CONSOLE FLOOR. INL NEGATIVE NO. HD46-18-1. Mike Crane, Photographer, 2/2005 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
Fiber Optic Communication System For Medical Images
NASA Astrophysics Data System (ADS)
Arenson, Ronald L.; Morton, Dan E.; London, Jack W.
1982-01-01
This paper discusses a fiber optic communication system linking ultrasound devices, Computerized tomography scanners, Nuclear Medicine computer system, and a digital fluoro-graphic system to a central radiology research computer. These centrally archived images are available for near instantaneous recall at various display consoles. When a suitable laser optical disk is available for mass storage, more extensive image archiving will be added to the network including digitized images of standard radiographs for comparison purposes and for remote display in such areas as the intensive care units, the operating room, and selected outpatient departments. This fiber optic system allows for a transfer of high resolution images in less than a second over distances exceeding 2,000 feet. The advantages of using fiber optic cables instead of typical parallel or serial communication techniques will be described. The switching methodology and communication protocols will also be discussed.
MR imaging of hand and wrist with a dedicated 0.1-T low-field imaging system.
Gries, P; Constantinesco, A; Brunot, B; Facello, A
1991-01-01
We describe the first results of a new magnetic resonance imaging (MRI) system specially developed for hand and wrist imaging. The system uses a small resistive water-cooled magnet with a vertical magnetic field of 0.1 T in an air gap of 15 cm. The console is based on a microcomputer with a vector signal processor and an image-processing board. There is actually no Faraday cage. For the whole hand, the in-plane spatial resolution is less than 1 mm in the 128 x 128-pixels format for typical slice thicknesses of 3 to 5 mm. Solenoidal volume coils for fingers were developed, giving, in the same matrix format, an in-plane high spatial resolution of 0.22 mm for a typical slice thickness of 3 mm.
Bonobos Protect and Console Friends and Kin
Palagi, Elisabetta; Norscia, Ivan
2013-01-01
Post-conflict third-party affiliation has been reported to have different functional meanings, one of them being consolation. Here, we tested the main hypotheses that have been put forth to explain the presence of this phenomenon at a functional level in the bonobo: Self-Protection Hypothesis, Victim-Protection Hypothesis, Relationship-Repair or Substitute for Reconciliation Hypothesis, and Consolation Hypothesis. By analyzing the data collected over 10 years, we investigated what factors affected the distribution of both spontaneous third party affiliation (initiated by the bystander) and solicited third party affiliation (initiated by the victim). We considered factors related to the individual features (sex, rank, age) of victim and bystander, their relationship quality (kinship, affiliation), and the effect that third party affiliation had on the victim (such as protection against further attacks and anxiety reduction). Both spontaneous and solicited third party affiliation reduced the probability of further aggression by group members on the victim (Victim-Protection Hypothesis supported). Yet, only spontaneous affiliation reduced victim anxiety (measured via self-scratching), thus suggesting that the spontaneous gesture – more than the protection itself – works in calming the distressed subject. The victim may perceive the motivational autonomy of the bystander, who does not require an invitation to provide post-conflict affiliative contact. Moreover, spontaneous - but not solicited - third party affiliation was affected by the bond between consoler and victim, being the relationship between consoler and aggressor irrelevant to the phenomenon distribution (Consolation Hypothesis supported). Spontaneous affiliation followed the empathic gradient described for humans, being mostly offered to kin, then friends, then acquaintances. Overall, our findings do not only indicate the consolatory function of spontaneous third-party affiliation but they also suggest that consolation in the bonobo may be an empathy-based phenomenon. PMID:24223924
Bonobos protect and console friends and kin.
Palagi, Elisabetta; Norscia, Ivan
2013-01-01
Post-conflict third-party affiliation has been reported to have different functional meanings, one of them being consolation. Here, we tested the main hypotheses that have been put forth to explain the presence of this phenomenon at a functional level in the bonobo: Self-Protection Hypothesis, Victim-Protection Hypothesis, Relationship-Repair or Substitute for Reconciliation Hypothesis, and Consolation Hypothesis. By analyzing the data collected over 10 years, we investigated what factors affected the distribution of both spontaneous third party affiliation (initiated by the bystander) and solicited third party affiliation (initiated by the victim). We considered factors related to the individual features (sex, rank, age) of victim and bystander, their relationship quality (kinship, affiliation), and the effect that third party affiliation had on the victim (such as protection against further attacks and anxiety reduction). Both spontaneous and solicited third party affiliation reduced the probability of further aggression by group members on the victim (Victim-Protection Hypothesis supported). Yet, only spontaneous affiliation reduced victim anxiety (measured via self-scratching), thus suggesting that the spontaneous gesture--more than the protection itself--works in calming the distressed subject. The victim may perceive the motivational autonomy of the bystander, who does not require an invitation to provide post-conflict affiliative contact. Moreover, spontaneous--but not solicited--third party affiliation was affected by the bond between consoler and victim, being the relationship between consoler and aggressor irrelevant to the phenomenon distribution (Consolation Hypothesis supported). Spontaneous affiliation followed the empathic gradient described for humans, being mostly offered to kin, then friends, then acquaintances. Overall, our findings do not only indicate the consolatory function of spontaneous third-party affiliation but they also suggest that consolation in the bonobo may be an empathy-based phenomenon.
Documentary views of Flight Director and Controller activity during STS-2
NASA Technical Reports Server (NTRS)
1981-01-01
Eugene F. Kranz, left, and Dr. Christopher C. Kraft, Jr., Deputy Director of the Flight Operations Directorate (FOD), monitor data displayed on the FOD console in the Mission Operations Control Room (MOCR) following the launch of Columbia STS-2 mission (39431); wide view of overall activity in the MOCR on Nov. 12, 1981. The two consoles in the foreground are EGIL (Electric Power Instrumentation and Light Systems Engineer) and EECOM (Environmental Consumable and Mechanical Systems Engineer) (39432); Flight Director Neil B. Hutchinson monitors data displayed on a cathode ray tube (CRT) at his console in the the MOCR (39433); Astronauts Daniel C. Brandenstein, seated left, and Terry J. Hart, seated right, are both at the spacecraft communicators console (CAPCOM). Behind them is Astronaut Robert L. Crippen, pilot for STS-1 (39434).
DOE Office of Scientific and Technical Information (OSTI.GOV)
Zhang, Q; Driewer, J; Wang, S
Purpose The accuracy of Varian PerfectPitch six degree of freedom (DOF) robotic couch was examined using Varian Isocal phantom and cone-beam CT (CBCT) system. Methods CBCT images of the Isocal phantom were taken at different pitch and roll angles. The pitch and roll angles were varied from 357 to 3 degrees in one degree increments by input from service console, generating a total of 49 combinations with couch angle (yaw) zero. The center positions of the 16 tungsten carbide BBs contained in the Isocal were determined with in-house image processing software. Expected BBs positions at different rotation angles were determinedmore » mathematically by applying a combined translation/rotation operator to BB positions at zero pitch and roll values. A least square method was used to minimize the difference between the expected BB positions and their measured positions. In this way rotation angles were obtained and compared with input values from the console. Results A total of 49 CBCT images with voxel sizes 0.51 mm × 0.51 mm × 1 mm were used in analysis. Among the 49 calculations, the maximum rotation angle differences were 0.1 degree, 0.15 degree, and 0.09 degree, for pitch, roll, and couch rotation, respectively. The mean ± standard-deviation angle differences were 0.028±0.001 degree, −0.043±0.003 degree, and −0.009±0.001 degree, for pitch, roll, and couch rotation, respectively. The maximum isocenter shifts were 0.3 mm, 0.5 mm, 0.4 mm in x, y, z direction respectively following IEC6127 convention. The mean isocenter shifts were 0.07±0.02 mm, −0.05±0.06 mm, and −0.12±0.02 mm in x, y and z directions. Conclusion The accuracy of the Varian PerfectPitch six DOF couch was studied with CBCTs of the Isocal phantom. The rotational errors were less than 0.15 degree and isocenter shifts were less than 0.5 mm in any direction. This accuracy is sufficient for stereotactic radiotherapy clinical applications.« less
Limperos, Anthony M; Schmierbach, Michael G; Kegerise, Andrew D; Dardis, Frank E
2011-06-01
Many studies have investigated how different technological features impact the experience of playing video games, yet few have focused on how control schemes may affect the play experience. This research employed a between-subjects design to explore the relationship between the type of console played (Nintendo Wii, Playstation 2) and feelings of flow and enjoyment during the game-play experience. Results indicated that participants reported greater feelings of control and enjoyment with a traditional control scheme (Playstation 2) than with the more technologically advanced control scheme (Nintendo Wii). Further mediation analysis showed that enjoyment was driven by the sense of control that participants experienced and not simply by whether they won the game. Theoretical and practical implications are discussed.
EM-1 Countdown Simulation with Charlie Blackwell-Thompson
2018-03-29
Master Console Operator Jennifer Tschanz, left, and Master Console Operator Diego Diaz, both of Jacobs, monitor operations from their consoles in Firing Room 1 at the Kennedy Space Center's Launch Control Center during a countdown simulation for Exploration Mission 1. It was the agency's first simulation of a portion of the countdown for the first launch of a Space Launch System rocket and Orion spacecraft that will eventually take astronauts beyond low-Earth orbit to destinations such as the Moon and Mars.
National Manpower Inventory. Volume 3. Technical Documentation for Software for the Model
1985-09-01
Technician APS-96 Search Radar IMA Technician USM-449 (V) & AAI 5500 Series ATE Int Maintenance Level Tech. CO CP-413/ASA-27A SACE TesI Bench IMA...MATE) Test Console IMA Technician ALQ-91/108 DECM IMA Technician ALQ-99 ECM Jammer/Tmilter & ALM-107 TesI Console IMA Technician ALQ-99 ECM Track...Receivers & ALM-109 TesI Console IMA Technician ECM Systems Intermediate Maintenance Technician ASM-347 (GT-1) SACE Programmer/Mainlenanca IMA
2. CONTROL ROOM INTERIOR, CONSOLE AND MONITORS. Looking west. ...
2. CONTROL ROOM INTERIOR, CONSOLE AND MONITORS. Looking west. - Edwards Air Force Base, Air Force Rocket Propulsion Laboratory, Control Center, Test Area 1-115, near Altair & Saturn Boulevards, Boron, Kern County, CA
11. DETAIL OF TERRACOTTA DECORATION, SHOWING SCROLL CONSOLE, WAVE ORNAMENT, ...
11. DETAIL OF TERRACOTTA DECORATION, SHOWING SCROLL CONSOLE, WAVE ORNAMENT, EGG-AND-DART, NYMPH HEADS AND FOLIATE PATTERN AROUND WINDOWS - City Hall, Atlantic & Tennessee Avenues, Atlantic City, Atlantic County, NJ
Close up view of the center console on the flight ...
Close up view of the center console on the flight deck of the Orbiter Discovery showing the console's instrumentation and controls. The commanders station is located to the left in this view and the pilot's station is to the right in the view. The handle and lever located on the right side of the center console and towards its front is one of a pair, the commander has one on the left of his seat in his station, of Speed Brake/Thrust Controllers. These are dual purpose controllers. During ascent the controller can be use to throttle the main engines and during entry the controllers can be used to control aerodynamic drag by opening or closing the orbiter's speed brake. - Space Transportation System, Orbiter Discovery (OV-103), Lyndon B. Johnson Space Center, 2101 NASA Parkway, Houston, Harris County, TX
Power console development for NASA's electric propulsion outreach program
NASA Technical Reports Server (NTRS)
Pinero, Luis R.; Patterson, Michael J.; Satterwhite, Vincent E.
1993-01-01
NASA LeRC is developing a 30 cm diameter xenon ion thruster for auxiliary and primary propulsion applications. To maximize expectations for user-acceptance of ion propulsion technology, NASA LeRC, through their Electric Propulsion Outreach Program, is providing sectors of industry with portable power consoles for operation of 5 KW-class xenon ion thrusters. This power console provides all necessary functions to permit thruster operations over a 0.5-5 KW envelope under both manual and automated control. These functions include the following: discharge, cathode heater, neutralizer keeper, and neutralizer heater currents, screen and accelerator voltages, and a gas feed system to regulate and control propellant flow to the thruster. An electronic circuit monitors screen and accelerator currents and controls arcing events. The power console was successfully integrated with the NASA 30 cm thruster.
Surgical bedside master console for neurosurgical robotic system.
Arata, Jumpei; Kenmotsu, Hajime; Takagi, Motoki; Hori, Tatsuya; Miyagi, Takahiro; Fujimoto, Hideo; Kajita, Yasukazu; Hayashi, Yuichiro; Chinzei, Kiyoyuki; Hashizume, Makoto
2013-01-01
We are currently developing a neurosurgical robotic system that facilitates access to residual tumors and improves brain tumor removal surgical outcomes. The system combines conventional and robotic surgery allowing for a quick conversion between the procedures. This concept requires a new master console that can be positioned at the surgical bedside and be sterilized. The master console was developed using new technologies, such as a parallel mechanism and pneumatic sensors. The parallel mechanism is a purely passive 5-DOF (degrees of freedom) joystick based on the author's haptic research. The parallel mechanism enables motion input of conventional brain tumor removal surgery with a compact, intuitive interface that can be used in a conventional surgical environment. In addition, the pneumatic sensors implemented on the mechanism provide an intuitive interface and electrically isolate the tool parts from the mechanism so they can be easily sterilized. The 5-DOF parallel mechanism is compact (17 cm width, 19cm depth, and 15cm height), provides a 505,050 mm and 90° workspace and is highly backdrivable (0.27N of resistance force representing the surgical motion). The evaluation tests revealed that the pneumatic sensors can properly measure the suction strength, grasping force, and hand contact. In addition, an installability test showed that the master console can be used in a conventional surgical environment. The proposed master console design was shown to be feasible for operative neurosurgery based on comprehensive testing. This master console is currently being tested for master-slave control with a surgical robotic system.
Wilson, A J; Hodge, J C
1995-08-01
To evaluate the diagnostic performance of a teleradiology system in skeletal trauma. Radiographs from 180 skeletal trauma patients were digitized (matrix, 2,000 x 2,500) and transmitted to a remote digital viewing console (1,200-line monitor). Four radiologists interpreted both the original film images and digital images. Each reader was asked to identify, locate, and characterize fractures and dislocations. Receiver operating characteristic curves were generated, and the results of the original and digitized film readings were compared. All readers performed better with the original film when interpreting fractures. Although the patterns varied between readers, all had statistically significant differences (P < .01) for the two image types. There was no statistically significant difference in performance with the two images when dislocations were diagnosed. The system tested is not a satisfactory alternative to the original radiograph for routine reading of fracture films.
Future of robotic surgery in urology.
Rassweiler, Jens J; Autorino, Riccardo; Klein, Jan; Mottrie, Alex; Goezen, Ali Serdar; Stolzenburg, Jens-Uwe; Rha, Koon H; Schurr, Marc; Kaouk, Jihad; Patel, Vipul; Dasgupta, Prokar; Liatsikos, Evangelos
2017-12-01
To provide a comprehensive overview of the current status of the field of robotic systems for urological surgery and discuss future perspectives. A non-systematic literature review was performed using PubMed/Medline search electronic engines. Existing patents for robotic devices were researched using the Google search engine. Findings were also critically analysed taking into account the personal experience of the authors. The relevant patents for the first generation of the da Vinci platform will expire in 2019. New robotic systems are coming onto the stage. These can be classified according to type of console, arrangement of robotic arms, handles and instruments, and other specific features (haptic feedback, eye-tracking). The Telelap ALF-X robot uses an open console with eye-tracking, laparoscopy-like handles with haptic feedback, and arms mounted on separate carts; first clinical trials with this system were reported in 2016. The Medtronic robot provides an open console using three-dimensional high-definition video technology and three arms. The Avatera robot features a closed console with microscope-like oculars, four arms arranged on one cart, and 5-mm instruments with six degrees of freedom. The REVO-I consists of an open console and a four-arm arrangement on one cart; the first experiments with this system were published in 2016. Medicaroid uses a semi-open console and three robot arms attached to the operating table. Clinical trials of the SP 1098-platform using the da Vinci Xi for console-based single-port surgery were reported in 2015. The SPORT robot has been tested in animal experiments for single-port surgery. The SurgiBot represents a bedside solution for single-port surgery providing flexible tube-guided instruments. The Avicenna Roboflex has been developed for robotic flexible ureteroscopy, with promising early clinical results. Several console-based robots for laparoscopic multi- and single-port surgery are expected to come to market within the next 5 years. Future developments in the field of robotic surgery are likely to focus on the specific features of robotic arms, instruments, console, and video technology. The high technical standards of four da Vinci generations have set a high bar for upcoming devices. Ultimately, the implementation of these upcoming systems will depend on their clinical applicability and costs. How these technical developments will facilitate surgery and whether their use will translate into better outcomes for our patients remains to be determined. © 2017 The Authors BJU International © 2017 BJU International Published by John Wiley & Sons Ltd.
CONSOLE: A CAD tandem for optimization-based design interacting with user-supplied simulators
NASA Technical Reports Server (NTRS)
Fan, Michael K. H.; Wang, Li-Sheng; Koninckx, Jan; Tits, Andre L.
1989-01-01
CONSOLE employs a recently developed design methodology (International Journal of Control 43:1693-1721) which provides the designer with a congenial environment to express his problem as a multiple ojective constrained optimization problem and allows him to refine his characterization of optimality when a suboptimal design is approached. To this end, in CONSOLE, the designed formulates the design problem using a high-level language and performs design task and explores tradeoff through a few short and clearly defined commands. The range of problems that can be solved efficiently using a CAD tools depends very much on the ability of this tool to be interfaced with user-supplied simulators. For instance, when designing a control system one makes use of the characteristics of the plant, and therefore, a model of the plant under study has to be made available to the CAD tool. CONSOLE allows for an easy interfacing of almost any simulator the user has available. To date CONSOLE has already been used successfully in many applications, including the design of controllers for a flexible arm and for a robotic manipulator and the solution of a parameter selection problem for a neural network.
69. Commander's launch control console, east end, plexiglass shield up ...
69. Commander's launch control console, east end, plexiglass shield up - Ellsworth Air Force Base, Delta Flight, Launch Control Facility, County Road CS23A, North of Exit 127, Interior, Jackson County, SD
Veldhuis, Lydian; van Grieken, Amy; Renders, Carry M; Hirasing, Remy A; Raat, Hein
2014-01-01
The global increase in childhood overweight and obesity has been ascribed partly to increases in children's screen time. Parents have a large influence on their children's screen time. Studies investigating parenting and early childhood screen time are limited. In this study, we investigated associations of parenting style and the social and physical home environment on watching TV and using computers or game consoles among 5-year-old children. This study uses baseline data concerning 5-year-old children (n = 3067) collected for the 'Be active, eat right' study. Children of parents with a higher score on the parenting style dimension involvement, were more likely to spend >30 min/day on computers or game consoles. Overall, families with an authoritative or authoritarian parenting style had lower percentages of children's screen time compared to families with an indulgent or neglectful style, but no significant difference in OR was found. In families with rules about screen time, children were less likely to watch TV>2 hrs/day and more likely to spend >30 min/day on computers or game consoles. The number of TVs and computers or game consoles in the household was positively associated with screen time, and children with a TV or computer or game console in their bedroom were more likely to watch TV>2 hrs/day or spend >30 min/day on computers or game consoles. The magnitude of the association between parenting style and screen time of 5-year-olds was found to be relatively modest. The associations found between the social and physical environment and children's screen time are independent of parenting style. Interventions to reduce children's screen time might be most effective when they support parents specifically with introducing family rules related to screen time and prevent the presence of a TV or computer or game console in the child's room.
Veldhuis, Lydian; van Grieken, Amy; Renders, Carry M.; HiraSing, Remy A.; Raat, Hein
2014-01-01
Introduction The global increase in childhood overweight and obesity has been ascribed partly to increases in children's screen time. Parents have a large influence on their children's screen time. Studies investigating parenting and early childhood screen time are limited. In this study, we investigated associations of parenting style and the social and physical home environment on watching TV and using computers or game consoles among 5-year-old children. Methods This study uses baseline data concerning 5-year-old children (n = 3067) collected for the ‘Be active, eat right’ study. Results Children of parents with a higher score on the parenting style dimension involvement, were more likely to spend >30 min/day on computers or game consoles. Overall, families with an authoritative or authoritarian parenting style had lower percentages of children's screen time compared to families with an indulgent or neglectful style, but no significant difference in OR was found. In families with rules about screen time, children were less likely to watch TV>2 hrs/day and more likely to spend >30 min/day on computers or game consoles. The number of TVs and computers or game consoles in the household was positively associated with screen time, and children with a TV or computer or game console in their bedroom were more likely to watch TV>2 hrs/day or spend >30 min/day on computers or game consoles. Conclusion The magnitude of the association between parenting style and screen time of 5-year-olds was found to be relatively modest. The associations found between the social and physical environment and children's screen time are independent of parenting style. Interventions to reduce children's screen time might be most effective when they support parents specifically with introducing family rules related to screen time and prevent the presence of a TV or computer or game console in the child's room. PMID:24533092
Architecture for a PACS primary diagnosis workstation
NASA Astrophysics Data System (ADS)
Shastri, Kaushal; Moran, Byron
1990-08-01
A major factor in determining the overall utility of a medical Picture Archiving and Communications (PACS) system is the functionality of the diagnostic workstation. Meyer-Ebrecht and Wendler [1] have proposed a modular picture computer architecture with high throughput and Perry et.al [2] have defined performance requirements for radiology workstations. In order to be clinically useful, a primary diagnosis workstation must not only provide functions of current viewing systems (e.g. mechanical alternators [3,4]) such as acceptable image quality, simultaneous viewing of multiple images, and rapid switching of image banks; but must also provide a diagnostic advantage over the current systems. This includes window-level functions on any image, simultaneous display of multi-modality images, rapid image manipulation, image processing, dynamic image display (cine), electronic image archival, hardcopy generation, image acquisition, network support, and an easy user interface. Implementation of such a workstation requires an underlying hardware architecture which provides high speed image transfer channels, local storage facilities, and image processing functions. This paper describes the hardware architecture of the Siemens Diagnostic Reporting Console (DRC) which meets these requirements.
Expedition 13 flight controller on console during mission - Orbit 1, BFCR
2006-08-31
JSC2006-E-38928 (31 Aug. 2006) --- Flight director Rick LaBrode monitors data at his console in the Station (Blue) Flight Control Room in Houston's Mission Control Center during Expedition 13 mission activities.
Overhead tray for cable test system
NASA Technical Reports Server (NTRS)
Saltz, K. T.
1976-01-01
System consists of overhead slotted tray, series of compatible adapter cables, and automatic test set which consists of control console and cable-switching console. System reduces hookup time and also reduces cost of fabricating and storing test cables.
Mediating consolation with suicidal patients.
Gilje, Fredricka; Talseth, Anne-Grethe
2007-07-01
Psychiatric nurses frequently encounter suicidal patients. Caring for such patients often raises ethical questions and dilemmas. The research question for this study was: 'What understandings are revealed in texts about consolation and psychiatric nurses' responses to suicidal patients?' A Gadamerian approach guided re-interpretation of published texts. Through synthesizing four interpretive phases, a comprehensive interpretation emerged. This revealed being 'at home' with self, or an ethical way of being, as a hermeneutic understanding of a way to become ready to mediate consolation with suicidal patients. Trustworthiness was addressed by means of the qualities of auditability, credibility and confirmability. This re-interpretation adds to nursing knowledge, enhances understanding of previous research findings, provides pre-understanding for further research and reveals the value of hermeneutic inquiry in nursing. It also deepens understanding of a published model of consolation. These understandings may help to guide nurses who are struggling with suicidal patients.
11. CENTRAL ATLAS CONTROL CONSOLE IN SLC3W CONTROL ROOM. COMMUNICATIONS ...
11. CENTRAL ATLAS CONTROL CONSOLE IN SLC-3W CONTROL ROOM. COMMUNICATIONS HEADSETS IN FOREGROUND. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
70. Commander's launch control console, plexiglass shield down, looking southeast, ...
70. Commander's launch control console, plexiglass shield down, looking southeast, filing cabinet in corner - Ellsworth Air Force Base, Delta Flight, Launch Control Facility, County Road CS23A, North of Exit 127, Interior, Jackson County, SD
C-TIC Console Operator's User Manual
DOT National Transportation Integrated Search
1996-07-01
The C-TIC Console Operator's User Manual is designed to assist the operator at : the Corridor Transportation Information Center with the navigation and use of : the application programs in the C-TIC. This document will concentrate solely on : the ext...
77. Deputy commander's launch control console, fire control panel missing ...
77. Deputy commander's launch control console, fire control panel missing at right, south side - Ellsworth Air Force Base, Delta Flight, Launch Control Facility, County Road CS23A, North of Exit 127, Interior, Jackson County, SD
MTR BASEMENT. GENERAL ELECTRIC CONTROL CONSOLE FOR AIRCRAFT NUCLEAR PROPULSION ...
MTR BASEMENT. GENERAL ELECTRIC CONTROL CONSOLE FOR AIRCRAFT NUCLEAR PROPULSION EXPERIMENT NO. 1. INL NEGATIVE NO. 6510. Unknown Photographer, 9/29/1959 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
12. ENGINE TEST CELL BUILDING INTERIOR. DETAIL OF CONTROL CONSOLE ...
12. ENGINE TEST CELL BUILDING INTERIOR. DETAIL OF CONTROL CONSOLE FOR ENGINE TEST CELL 4. LOOKING NORTH. - Fairchild Air Force Base, Engine Test Cell Building, Near intersection of Arnold Street & George Avenue, Spokane, Spokane County, WA
Objective analysis of image quality of video image capture systems
NASA Astrophysics Data System (ADS)
Rowberg, Alan H.
1990-07-01
As Picture Archiving and Communication System (PACS) technology has matured, video image capture has become a common way of capturing digital images from many modalities. While digital interfaces, such as those which use the ACR/NEMA standard, will become more common in the future, and are preferred because of the accuracy of image transfer, video image capture will be the dominant method in the short term, and may continue to be used for some time because of the low cost and high speed often associated with such devices. Currently, virtually all installed systems use methods of digitizing the video signal that is produced for display on the scanner viewing console itself. A series of digital test images have been developed for display on either a GE CT9800 or a GE Signa MRI scanner. These images have been captured with each of five commercially available image capture systems, and the resultant images digitally transferred on floppy disk to a PC1286 computer containing Optimast' image analysis software. Here the images can be displayed in a comparative manner for visual evaluation, in addition to being analyzed statistically. Each of the images have been designed to support certain tests, including noise, accuracy, linearity, gray scale range, stability, slew rate, and pixel alignment. These image capture systems vary widely in these characteristics, in addition to the presence or absence of other artifacts, such as shading and moire pattern. Other accessories such as video distribution amplifiers and noise filters can also add or modify artifacts seen in the captured images, often giving unusual results. Each image is described, together with the tests which were performed using them. One image contains alternating black and white lines, each one pixel wide, after equilibration strips ten pixels wide. While some systems have a slew rate fast enough to track this correctly, others blur it to an average shade of gray, and do not resolve the lines, or give horizontal or vertical streaking. While many of these results are significant from an engineering standpoint alone, there are clinical implications and some anatomy or pathology may not be visualized if an image capture system is used improperly.
Robert, Maxime; Ballaz, Laurent; Hart, Raphael; Lemay, Martin
2013-08-01
Children with cerebral palsy (CP) are prone to secondary complications related to physical inactivity and poor cardiorespiratory capacity. This problem could be greatly attenuated through the use of video games that incorporate physical activity for 2 reasons: Video games already represent an important component of leisure time in younger people, and such games can lead to a high level of exercise intensity in people who are healthy. The study objective was to evaluate exercise intensity in children with spastic diplegic CP and children who were typically developing while playing with an active video game console. This was a cross-sectional study. Ten children (7-12 years old) with spastic diplegic CP (Gross Motor Function Classification System level I or II) and 10 children who were age matched and typically developing were evaluated in a movement analysis laboratory. Four games were played with the active video game console (jogging, bicycling, snowboarding, and skiing) for 40 minutes. Heart rate was recorded during the entire playing period with a heart rate belt monitor. Exercise intensity was defined as the percentage of heart rate reserve (HRR). In addition, lower extremity motion analysis was carried out during the final minute of the playing period for the jogging and bicycling games. No difference between groups was observed for any variables. A main effect of games was observed for the amount of time spent at an intensity greater than 40% of HRR. Specifically, more than 50% of the playing time for the jogging game and more than 30% of the playing time for the bicycling game were spent at an intensity greater than 40% of HRR. In addition, the jogging game produced a larger range of motion than the bicycling game. A limitation of this study was the relatively small and heterogeneous sample. For all 4 games, similar exercise intensity levels were observed for children who were typically developing and children with CP, suggesting that children with CP could obtain exercise-related benefits similar to those obtained by children without CP while playing with an active video game console.
Requirements for a documentation of the image manipulation processes within PACS
NASA Astrophysics Data System (ADS)
Retter, Klaus; Rienhoff, Otto; Karsten, Ch.; Prince, Hazel E.
1990-08-01
This paper discusses to which extent manipulation functions which have been applied to images handled in PACS should be documented. After postulating an increasing amount of postprocessing features on PACS-consoles, legal, educational and medical reasons for a documentation of image manipulation processes are presented. Besides legal necessities, aspects of storage capacity, response time, and potential uses determine the extent of this documentation. Is there a specific kind of manipulation functions which has to be documented generally? Should the physician decide which parts of the various pathways he tries are recorded by the system? To distinguish, for example, between reversible and irreversible functions or between interactive and non-interactive functions is one step towards a solution. Another step is to establish definitions for terms like "raw" and "final" image. The paper systematizes these questions and offers strategic help. The answers will have an important impact on PACS design and functionality.
Comparing an FPGA to a Cell for an Image Processing Application
NASA Astrophysics Data System (ADS)
Rakvic, Ryan N.; Ngo, Hau; Broussard, Randy P.; Ives, Robert W.
2010-12-01
Modern advancements in configurable hardware, most notably Field-Programmable Gate Arrays (FPGAs), have provided an exciting opportunity to discover the parallel nature of modern image processing algorithms. On the other hand, PlayStation3 (PS3) game consoles contain a multicore heterogeneous processor known as the Cell, which is designed to perform complex image processing algorithms at a high performance. In this research project, our aim is to study the differences in performance of a modern image processing algorithm on these two hardware platforms. In particular, Iris Recognition Systems have recently become an attractive identification method because of their extremely high accuracy. Iris matching, a repeatedly executed portion of a modern iris recognition algorithm, is parallelized on an FPGA system and a Cell processor. We demonstrate a 2.5 times speedup of the parallelized algorithm on the FPGA system when compared to a Cell processor-based version.
Overview and forensic investigation approaches of the gaming console Sony PlayStation Portable
NASA Astrophysics Data System (ADS)
Schön, Stephan; Schön, Ralph; Kröger, Knut; Creutzburg, Reiner
2013-03-01
This paper addresses the forensically interesting features of the Sony PlayStation Portable game console. The construction and the internal structure are analyzed precisely and interesting forensic features of the operating system and the file system are presented.
STS-134 Orbit 2 flight controllers on consoles
2011-05-17
JSC2011-E-045475 (17 May 2011) --- Flight director Paul Dye monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-134 flight day two activities. Photo credit: NASA
STS-29 Flight Directors Briscoe and Dittemore at JSC MCC consoles
1989-03-18
STS029-S-042 (13 March 1989) --- Flight Directors Ronald D. Dittemore, left and Lee Briscoe monitor solid rocket booster separation activity on monitors at their consoles in the flight control room of the Johnson Space Center's mission control center.
STS-132/ULF4 Flight Controllers on Console - Orbit 2
2010-05-17
JSC2010-E-084363 (17 May 2010) --- Flight director Chris Edelen monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132 flight day four activities.
MTR CONTROL ROOM WITH CONTROL CONSOLE AND STATUS READOUTS ALONG ...
MTR CONTROL ROOM WITH CONTROL CONSOLE AND STATUS READOUTS ALONG WALL. WORKERS MAKE ELECTRICAL AND OTHER CONNECTIONS. INL NEGATIVE NO. 4289. Unknown Photographer, 2/26/1952 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
STS-132/ULF4 Flight Controllers on Console
2010-05-18
JSC2010-E-081929 (18 May 2010) --- Kyle Herring, Public Affairs Office (PAO) commentator, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132 mission flight day five activities.
STS-132/ULF4 Flight Controllers on Console
2010-05-18
JSC2010-E-081946 (18 May 2010) --- ISS flight director Emily Nelson monitors data at her console in the space station flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132/ULF-4 mission flight day five activities.
STS-132/ULF4 Flight Controllers on Console - Bldg. 30 south
2010-05-20
JSC2010-E-086375 (20 May 2010) --- Flight director Mike Sarafin monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132 mission flight day seven activities.
STS-132/ULF4 Flight Controllers on Console - Bldg. 30 south
2010-05-20
JSC2010-E-086399 (20 May 2010) --- Flight director Mike Sarafin monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132 mission flight day seven activities.
12. DETAIL OF WEST END OF CENTRAL ATLAS CONTROL CONSOLE ...
12. DETAIL OF WEST END OF CENTRAL ATLAS CONTROL CONSOLE IN SLC-3W CONTROL ROOM SHOWING LAUNCH CONDUCTOR AND ASSISTANT LAUNCH CONDUCTOR PANELS - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
STS-132/ULF4 Flight Controllers on Console
2010-05-18
JSC2010-E-081914 (18 May 2010) --- ISS flight director Holly Ridings reviews data at her console in the space station flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132/ULF-4 mission flight day five activities.
2015-02-01
instructions on how to build and use RTEMS in two different operating environments. 15. SUBJECT TERMS RTEMS, SPARC simulator, Raspberry Pi . 16. SECURITY...system .............................................. 15 3. Hardware requirements for the Raspberry Pi console ................................ 16 4...requirements for the Raspberry Pi console ................................... 16 8. Software requirements for the Windows system
Federal Register 2010, 2011, 2012, 2013, 2014
2013-01-17
... customers using the CoLo Console \\3\\ during the months of January and February of 2013, provided that such... cabinets continues to exceed the Baseline Number. \\3\\ The ``CoLo Console'' is NASDAQ's web-based ordering...
Federal Register 2010, 2011, 2012, 2013, 2014
2013-01-17
... ordered by customers using the CoLo Console \\3\\ during the months of January and February of 2013... number of cabinets continues to exceed the Baseline Number. \\3\\ The ``CoLo Console'' is BX's web-based...
Federal Register 2010, 2011, 2012, 2013, 2014
2013-01-18
... the CoLo Console \\3\\ during the months of January and February of 2013, provided that such cabinets... exceed the Baseline Number. \\3\\ The ``CoLo Console'' is Phlx's web-based ordering tool, and it is the...
NASA Technical Reports Server (NTRS)
Lane, J. H.
1976-01-01
Performance tests completed on the Space Shuttle Carrier Aircraft (SCA) transceiver console, verifying its design objectives, were described. These tests included: (1) check of power supply voltages for correct output voltage and energization at the proper point in the turn on sequence, (2) check of cooling system (LRU blower, overload sensors and circuitry, and thermocouple probe), (3) check of control circuits logic, including the provisions for remote control and display, (4) check of the LRU connector for presence of correct voltages and absence of incorrect voltages under both energized and deenergized conditions, and (5) check of the AGC and power output monitor circuits.
Expedition 13 flight controller on console during mission - Orbit 1, BFCR
2006-08-31
JSC2006-E-38929 (31 Aug. 2006) --- Astronaut Andrew J. Feustel (background), spacecraft communicator (CAPCOM), and flight director Rick LaBrode monitor data at their consoles in the Station (Blue) Flight Control Room in Houston's Mission Control Center during Expedition 13 mission activities.
STS-125 Flight Controllers on Console - (Orbit Shift 1). Flight Director: Anthony Ceccacci
2009-05-14
JSC2009-E-120480 (14 May 2009) --- Tomas Gonzalez-Torres, STS-125 lead spacewalk officer, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
STS-125 Flight Controllers on Console - (Orbit Shift 1). Flight Director: Anthony Ceccacci
2009-05-14
JSC2009-E-120486 (14 May 2009) --- Tomas Gonzalez-Torres, STS-125 lead spacewalk officer, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
STS-132/ULF4 Flight Controllers on Console - Bldg. 30 south
2010-05-20
JSC2010-E-086341 (20 May 2010) --- ISS flight director Holly Ridings monitors data at her console in the space station flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132/ULF-4 mission flight day seven activities.
STS-134 Orbit 2 flight controllers on consoles
2011-05-17
JSC2011-E-045468 (17 May 2011) --- Public Affairs Office (PAO) mission commentator Brandi Dean monitors data at her console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-134 flight day two activities. Photo credit: NASA
STS-125 Flight Controllers on Console - (Orbit Shift 2). Flight Director: Richard LaBrode
2009-05-12
JSC2009-E-119390 (12 May 2009) --- Flight director Rick LaBrode monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-125 flight day two activities.
STS-125 Flight Controllers on Console - (Orbit Shift 1). Flight Director: Anthony Ceccacci
2009-05-14
JSC2009-E-120489 (14 May 2009) --- Astronaut Dan Burbank, STS-125 spacecraft communicator (CAPCOM), monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
5. INSTRUMENT ROOM INTERIOR, SHOWING BACKS OF CONSOLE LOCKERS. Looking ...
5. INSTRUMENT ROOM INTERIOR, SHOWING BACKS OF CONSOLE LOCKERS. Looking northeast to firing control room passageway. - Edwards Air Force Base, Air Force Rocket Propulsion Laboratory, Firing Control Building, Test Area 1-100, northeast end of Test Area 1-100 Road, Boron, Kern County, CA
STS-134 Orbit 3 Flight Controllers on Console
2011-05-19
JSC2011-E-046428 (19 May 2011) --- NASA astronaut Shannon Lucid, STS-134 spacecraft communicator (CAPCOM), is pictured at her console in the space shuttle flight control room in the Mission Control Center at NASA?s Johnson Space Center during flight day four activities. Photo credit: NASA
STS-134 Orbit 2 flight controllers on consoles
2011-05-17
JSC2011-E-045467 (17 May 2011) --- Public Affairs Office (PAO) mission commentator Brandi Dean is pictured at her console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-134 flight day two activities. Photo credit: NASA
Federal Register 2010, 2011, 2012, 2013, 2014
2012-07-23
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2013-01-31
... for the wireless connectivity via the CoLo Console \\6\\ and would be subject to a one-year minimum lock...\\ The ``CoLo Console'' is a web-based ordering tool NASDAQ offers to enable members to place colocation...
Federal Register 2010, 2011, 2012, 2013, 2014
2013-07-05
... users using the Co-Lo Console \\4\\ on or after July 1, 2013 through August 31, 2013. The reduced fee... reduction in co-location cabinet fees). \\4\\ The ``Co-Lo Console'' is NASDAQ's web-based ordering tool, and...
Flight Director Portrait - Bryan Austin with Lead EVA Console OPS- for Texas A&M Alumni Magazine
2002-02-27
JSC2002-00546 (February 2002) --- Bryan P. Austin, lead flight director for STS-109, and Dana Weigel, lead EVA officer, pose near their respective consoles in the Shuttle Flight Control Room of the Johnson Space Center's Mission Control Center.
Alarm acknowledgement in a nuclear plant control room
Scarola, Kenneth; Jamison, David S.; Manazir, Richard M.; Rescorl, Robert L.; Harmon, Daryl L.
1994-01-01
Alarm acknowledgment can be made not only at the alarm tile array of a given console but via other touch sensitive alarm indications in the screen displays of the monitoring system at the same or other consoles; also, touching one tile can acknowledge multiple alarm sources.
A centralized platform for geo-distributed PACS management.
Silva, Luís A Bastião; Pinho, Renato; Ribeiro, Luís S; Costa, Carlos; Oliveira, José Luís
2014-04-01
Picture Archive and Communication System (PACS) is a globally adopted concept and plays a fundamental role in patient care flow within healthcare institutions. However, the deployment of medical imaging repositories over multiple sites still brings several practical challenges namely related to operation and management (O&M). This paper describes a Web-based centralized console that provides remote monitoring, testing, and management over multiple geo-distributed PACS. The system allows the PACS administrator to define any kind of service or operation, reducing the need for local technicians and providing a 24/7 monitoring solution.
STS-125 Flight Controllers on Console - (Orbit Shift 2). Flight Director: Richard LaBrode
2009-05-12
JSC2009-E-119378 (12 May 2009) --- Tomas Gonzalez-Torres, STS-125 lead spacewalk officer, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day two activities.
STS-134 Orbit 1 flight controllers on console during AMS install
2011-05-19
JSC2011-E-046802 (19 May 2011) --- NASA astronaut Megan McArthur, STS-134 spacecraft communicator (CAPCOM), monitors data at her console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities. Photo credit: NASA
STS-132/ULF4 Flight Controllers on Console
2010-05-18
JSC2010-E-081916 (18 May 2010) --- ISS flight directors Holly Ridings (seated) and Emily Nelson monitor data at their console in the space station flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-132/ULF-4 mission flight day five activities.
STS-29 Flight Directors Briscoe and Dittemore at JSC MCC consoles
1989-03-18
STS029-S-041 (13 March 1989) --- Flight Directors (FD) Lee Brisco (left) and Ronad D. Dittmore monitor prelaunch activity on monitors at their consoles in the flight control room of the Johnson Space Center's mission control center. FD Gary Coen is in the back ground.
STS-125 Flight Controllers on Console - (Orbit Shift 2). Flight Director: Richard LaBrode
2009-05-12
JSC2009-E-119397 (12 May 2009) --- Flight directors Rick LaBrode (left) and Chris Edelen monitor data at their console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-125 flight day two activities.
STS-125 Flight Controllers on Console During HST Grapple - Orbit 1. Flight Director: Tony Ceccacci
2009-05-13
JSC2009-E-119633 (13 May 2009) --- Astronaut Dan Burbank, STS-125 spacecraft communicator (CAPCOM), monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day three activities.
STS-125 Flight Controllers on Console - (Orbit Shift 2). Flight Director: Richard LaBrode
2009-05-12
JSC2009-E-119391 (12 May 2009) --- Astronaut Alan Poindexter, STS-125 spacecraft communicator (CAPCOM), monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day two activities.
ETR BUILDING, TRA642, INTERIOR. CONSOLE FLOOR, SOUTH HALF. CABLE TUNNEL. ...
ETR BUILDING, TRA-642, INTERIOR. CONSOLE FLOOR, SOUTH HALF. CABLE TUNNEL. CAMERA FACING SOUTH INTO ETR ELECTRICAL BUILDING (TRA-648). INL NEGATIVE NO. HD46-20-2. Mike Crane, Photographer, 2/2005 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
STS-132/ULF4 Flight Controllers on Console - Orbit 2
2010-05-17
JSC2010-E-084362 (17 May 2010) --- NASA astronaut Stanley Love, spacecraft communicator (CAPCOM) for the STS-132 mission, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
STS-132/ULF4 Flight Controllers on Console - Orbit 2
2010-05-17
JSC2010-E-084364 (17 May 2010) --- NASA astronaut Stanley Love, spacecraft communicator (CAPCOM) for the STS-132 mission, monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
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2012-05-15
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2013-10-03
... cabinets ordered by users using the Co-Lo Console \\4\\ on or after October 1, 2013 through December 31, 2013... No. 68624 (Jan. 1, 2013), 78 FR 3945 (Jan. 17, 2013). \\4\\ The ``Co-Lo Console'' is NASDAQ's Web-based...
Federal Register 2010, 2011, 2012, 2013, 2014
2011-06-14
... receive the waiver of the installation fee: 1. The new cabinet order must be placed in the CoLo Console \\4\\ during the designated period; and \\4\\ The ``CoLo Console'' is a Web-based ordering tool that is utilized...
Federal Register 2010, 2011, 2012, 2013, 2014
2011-06-14
... receive the waiver of the installation fee: 1. the new cabinet order must be placed in the CoLo Console \\4\\ during the designated period; and \\4\\ The ``CoLo Console'' is Web-based ordering tool that is utilized by...
Clifford Charlesworth seated at his console in Mission Control Room
1968-12-21
S68-55742 (21 Dec. 1968) --- Clifford E. Charlesworth, Apollo 8 "Green Team" flight director, is seated at his console in the Mission Operations Control Room in the Mission Control Center, Building 30, during the launch of the Apollo 8 (Spacecraft 103/Saturn 503) manned lunar orbit space mission.
18. DETAIL OF NORTH END OF ATLAS CONTROL CONSOLE NEAR ...
18. DETAIL OF NORTH END OF ATLAS CONTROL CONSOLE NEAR WEST WALL OF SLC-3W CONTROL ROOM SHOWING PAYLOAD ENVIRONMENT CONTROL AND MONITORING PANELS (LABELED 'PECMP') - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
26. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE WITH MISSILE COMBAT CREW ...
26. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE WITH MISSILE COMBAT CREW MEMBER LIEUTENANT KEVIN R. MCCLUNEY AT COMMUNICATIONS CONSOLE. LAUNCH CONTROL CONSOLE IN FOREGROUND. VIEW TO NORTH. - Minuteman III ICBM Launch Control Facility November-1, 1.5 miles North of New Raymer & State Highway 14, New Raymer, Weld County, CO
16. DETAIL OF SOUTH END OF ATLAS CONTROL CONSOLE NEAR ...
16. DETAIL OF SOUTH END OF ATLAS CONTROL CONSOLE NEAR WEST WALL OF SLC-3W CONTROL ROOM SHOWING CONTROLS FOR STILL CAMERAS POSITIONED AROUND THE LAUNCH PAD - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
On-Orbit Engineering and Vehicle Integration Poster Presentation
NASA Technical Reports Server (NTRS)
Heimerdinger, Madison
2014-01-01
One of the duties of the MER Managers is getting the consoles to review and sign Electronic Flight Notes (EFN) and Mission Action Requests (Chit) before they are due. Chits and EFNs and are accessible through the Mission Control Center - Houston (MCC-H) Gateway. Chits are the official means of documenting questions and answers, technical direction, real-time changes to Flight Rules (FR) and procedures, request for analysis, etc. between various consoles concerning on-orbit operations. EFNs are documents used by the Flight Control Team (FCT) to communicate precise details between console positions and manage real time changes to FR and Systems Operation Data File (SODF) procedures. On GMT 2013/345 the External Active Thermal Control System (EATCS) on the Columbus (COL) Moderate Temperature Loop (MTL) Interface Heat Exchanger (IFHX) shut down due to low temperatures. Over the next couple of days, the core temperature of COL MT IFHX dropped due to the failure of the Flow Control Valve (FCV). After the temperature drop was discovered, heaters were turned on to bring the temperatures back to nominal. After the incident occurred, a possible freeze threat was discovered that could have ruptured the heat exchanger. The COL MT IFHX rupturing would be considered a catastrophic failure and potentially result in a loss of the vehicle and/or the lives of the International Space Station (ISS) crew members
[Physical activity, sedentary leisure, short sleeping and childhood overweight].
Amigo Vázquez, Isaac; Busto Zapico, Raquel; Herrero Díez, Javier; Fernández Rodríguez, Concepción
2008-11-01
In this study, using the path analysis, the relation between physical activity, non-regulated activity, sedentary leisure, hours of sleeping, and the body mass index (BMI) was analyzed. The sample was made up of 103 students, 59 girls and 44 boys, aged between 9 and 10 1/2 years. An individual interview was performed in which the children were asked about the TV programs they watched each day of the week; the time they played with the console and the computer; the time dedicated to sports, games and other activities. The results showed that sedentary leisure (number of hours of TV, computer and console) maintains a significant and inverse relation with the hours of sleeping, non-regulated activity (games and others activities), and physical sport activity. The difference between the results of this study and the previous one is discussed, taking into account the recruitment procedure of the participants.
A New Flying Wire System for the Tevatron
NASA Astrophysics Data System (ADS)
Blokland, Willem; Dey, Joseph; Vogel, Greg
1997-05-01
A new Flying Wires system replaces the old system to enhance the analysis of the beam emittance, improve the reliability, and handle the upcoming upgrades of the Tevatron. New VME data acquisition modules and timing modules allow for more bunches to be sampled more precisely. The programming language LabVIEW, running on a Macintosh computer, controls the VME modules and the nuLogic motion board that flies the wires. LabVIEW also analyzes and stores the data, and handles local and remote commands. The new system flies three wires and fits profiles of 72 bunches to a gaussian function within two seconds. A new console application operates the flying wires from any control console. This paper discusses the hardware and software setup, the capabilities and measurement results of the new Flying Wires system.
A Dynamic Analysis of the Medium Tank Battalion. Volume I
1978-06-01
best available copy. W. KEY WORDS (Cortinue an reverse oIde If necessary And Identifty block number) CONSTRUCTION; PLANNING; MANAGEMENT; MODELS...unit, with 64K, 8-bit bytes, (2) Dual-disk drive, 2 Discs at 262K, 8-bit bytes, (3) Cathode Ray Tube Console and Keyboard, (4) High- speed printer, (5
DOE Office of Scientific and Technical Information (OSTI.GOV)
Pugmire, R.J.; Solum, M.S.
This study was designed to apply {sup 13}C-nuclear magnetic resonance (NMR) spectrometry to the analysis of direct coal liquefaction process-stream materials. {sup 13}C-NMR was shown to have a high potential for application to direct coal liquefaction-derived samples in Phase II of this program. In this Phase III project, {sup 13}C-NMR was applied to a set of samples derived from the HRI Inc. bench-scale liquefaction Run CC-15. The samples include the feed coal, net products and intermediate streams from three operating periods of the run. High-resolution {sup 13}C-NMR data were obtained for the liquid samples and solid-state CP/MAS {sup 13}C-NMR datamore » were obtained for the coal and filter-cake samples. The {sup 1}C-NMR technique is used to derive a set of twelve carbon structural parameters for each sample (CONSOL Table A). Average molecular structural descriptors can then be derived from these parameters (CONSOL Table B).« less
STS-125 Flight Controllers on Console - (Orbit Shift 2). Flight Director: Richard LaBrode
2009-05-12
JSC2009-E-119382 (12 May 2009) --- Flight director Rick LaBrode monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during STS-125 flight day two activities. Flight director Chris Edelen is at right.
STS-125 Flight Controllers on Console During HST Grapple - Orbit 1. Flight Director: Tony Ceccacci
2009-05-13
JSC2009-E-119632 (13 May 2009) --- Flight director Tony Ceccacci and astronaut Dan Burbank (background), STS-125 spacecraft communicator (CAPCOM), monitor data at their consoles in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day three activities.
ETR, TRA642. FLOOR PLAN UNDER BALCONY ON CONSOLE FLOOR. MOTORGENERATOR ...
ETR, TRA-642. FLOOR PLAN UNDER BALCONY ON CONSOLE FLOOR. MOTOR-GENERATOR SETS AND OTHER ELECTRICAL EQUIPMENT. PHILLIPS PETROLEUM COMPANY ETR-D-1781, 7/1960. INL INDEX NO. 532-0642-00-706-020384, REV. 1. - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
STS-132/ULF4 Flight Controllers on Console
2010-05-18
JSC2010-E-081909 (18 May 2010) --- Flight director Mike Sarafin (left) and NASA astronaut Chris Cassidy, spacecraft communicator (CAPCOM) for the STS-132 mission, are pictured at their consoles in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day five activities.
Modified and improved sleep monitoring display console
NASA Technical Reports Server (NTRS)
Frost, J. D., Jr.
1972-01-01
An outline is given of a sleep monitoring display console capable of simultaneously displaying: (1) the visible current sleep stage of each subject, (2) a cumulative, numerical display (in hours and minutes) of the total amount of time the subject spends in each stage, and (3) a stepwise, graphic recording of subject's sleep stage versus time.
STS-132/ULF4 Flight Controllers on Console - Orbit 2
2010-05-17
JSC2010-E-084271 (17 May 2010) --- Flight director Chris Edelen (right) and NASA astronaut Stanley Love, spacecraft communicator (CAPCOM) for the STS-132 mission, are pictured at their consoles in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day four activities.
Lending Video Game Consoles in an Academic Library
ERIC Educational Resources Information Center
Buller, Ryan
2017-01-01
This paper will outline the process and discussions undertaken at the University of Denver's University Libraries to implement a lending service providing video game consoles. Faculty and staff at the University Libraries decided to pursue the new lending service, though not a traditional library offering, to support the needs of a video game…
37. View of detection radar environmental display (DRED) console for ...
37. View of detection radar environmental display (DRED) console for middle DR 2 (structure no. 736) antenna, located in MWOC facility. - Clear Air Force Station, Ballistic Missile Early Warning System Site II, One mile west of mile marker 293.5 on Parks Highway, 5 miles southwest of Anderson, Anderson, Denali Borough, AK
Using the Wiimote in Introductory Physics Experiments
ERIC Educational Resources Information Center
Ochoa, Romulo; Rooney, Frank G.; Somers, William J.
2011-01-01
The Wii is a very popular gaming console. An important component of its appeal is the ease of use of its remote controller, popularly known as a Wiimote. This simple-looking but powerful device has a three-axis accelerometer and communicates with the console via Bluetooth protocol. We present two experiments that demonstrate the feasibility of…
ETR BUILDING, TRA642, INTERIOR. CONSOLE FLOOR, SOUTH HALF. SOUTH SIDE ...
ETR BUILDING, TRA-642, INTERIOR. CONSOLE FLOOR, SOUTH HALF. SOUTH SIDE OF ETR REACTOR, CAMERA FACING NORTH. CABINET CONTAINING "NUCLEAR INSTRUMENT SYSTEMS" IS RESTRICTED. INL NEGATIVE NO. HD46-18-4. Mike Crane, Photographer, 2/2005 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
1993-02-01
a socialist market economy, In the final analysis , the market mechanism is a compe- tition mechanism. Enterprises are going to enter the...sensitive to market feedback, and that there is something wrong with the mechanism. It also indicates an incorrect analysis of various factors related to...The Ghundu Group is an enter- prise group at the core of which is the Luoyang Consol- idated Meats Plant . Our current relative success has a lot to
Wii have a problem: a review of self-reported Wii related injuries.
Sparks, Dorothy; Chase, Daniel; Coughlin, Lisa
2009-01-01
The increasing popularity of the Wii video game console has been associated with a number of gameplay related traumas. We sought to investigate if there were any identifiable injury patterns associated with Wii use. Utilising a database of self-reported Wii related injuries, the data was categorised by type of injury and game title being played at the time of injury. We found that of 39 reported Wii related injuries over a two-year span, 46% occurred while playing the Wii Sports Tennis software. Further, we identified 14 distinct injury patterns sustained during gameplay. Of these injuries, hand lacerations were the most common, accounting for 44% of the total number of reported cases. Injury associated with video game play is not unique to the Wii, nor is it a new phenomenon. However, the Wii console appears to have a higher rate of associated injuries than traditional game consoles because of its unique user interface. We review the literature and discuss some of the medical complications associated with the Wii and other video game consoles.
Development of a remote control console for the HHIRF 25-MV tandem accelerator
DOE Office of Scientific and Technical Information (OSTI.GOV)
Hasanul Basher, A.M.
1991-09-01
The CAMAC-based control system for the 25-MV Tandem Accelerator at HHIRF uses two Perkin-Elmer, 32-bit minicomputers: a message-switching computer and a supervisory computer. Two operator consoles are located on one of the six serial highways. Operator control is provided by means of a console CRT, trackball, assignable shaft encoders and meters. The message-switching computer transmits and receives control information on the serial highways. At present, the CRT pages with updated parameters can be displayed and parameters can be controlled only from the two existing consoles, one in the Tandem control room and the other in the ORIC control room. Itmore » has become necessary to expand the control capability to several other locations in the building. With the expansion of control and monitoring capability of accelerator parameters to other locations, the operators will be able to control and observe the result of the control action at the same time. Since the new control console will be PC-based, the existing page format will be changed. The PC will be communicating with the Perkin-Elmer through RS-232 and a communication software package. Hardware configuration has been established, a communication software program that reads the pages from the shared memory has been developed. In this paper, we present the implementation strategy, works completed, existing and new page format, future action plans, explanation of pages and use of related global variables, a sample session, and flowcharts.« less
A remote control console for the HHIRF 25-MV Tandem Accelerator
DOE Office of Scientific and Technical Information (OSTI.GOV)
Hasanul Basher, A.M.
The CAMAC-based control system for the 25-MV Tandem Accelerator at HHIRF uses two Perkin-Elmer, 32-bit minicomputers: a message-switching computer and a supervisory computer. Two operator consoles are located on one of the six serial highways. Operator control is provided by means of a console CRT, trackball, assignable shaft encoders, and meters. The message-switching computer transmits and receives control information on the serial highways. At present, the CRT pages with updated parameters can be displayed and parameters can be controlled only from the two existing consoles, one in the Tandem control room and the other in the ORIC control room. Itmore » has become necessary to expand the control capability to several other locations in the building. With the expansion of control and monitoring capability of accelerator parameters to other locations, the operators will be able to control and observe the result of the control action at the same time. This capability will be useful in the new Radioactive Ion Beam project of the division. Since the new control console will be PC-based, the existing page format will be changed. The PC will be communicating with the Perkin-Elmer through RS-232 with the aid of a communication protocol. Hardware configuration has been established, a software program that reads the pages from the shared memory, and a communication protocol have been developed. The following sections present the implementation strategy, work completed, future action plans, and the functional details of the communication protocol.« less
General view of the flight deck of the Orbiter Discovery ...
General view of the flight deck of the Orbiter Discovery looking forward along the approximate center line of the orbiter at the center console. The Multifunction Electronic Display System (MEDS) is evident in the mid-ground center of this image, this system was a major upgrade from the previous analog display system. The commander's station is on the port side or left in this view and the pilot's station is on the starboard side or right tin this view. Not the grab bar in the upper center of the image which was primarily used for commander and pilot ingress with the orbiter in a vertical position on the launch pad. Also note that the forward observation windows have protective covers over them. This image was taken at Kennedy Space Center. - Space Transportation System, Orbiter Discovery (OV-103), Lyndon B. Johnson Space Center, 2101 NASA Parkway, Houston, Harris County, TX
Associations between parental rules, style of communication and children's screen time.
Bjelland, Mona; Soenens, Bart; Bere, Elling; Kovács, Éva; Lien, Nanna; Maes, Lea; Manios, Yannis; Moschonis, George; te Velde, Saskia J
2015-10-01
Research suggests an inverse association between parental rules and screen time in pre-adolescents, and that parents' style of communication with their children is related to the children's time spent watching TV. The aims of this study were to examine associations of parental rules and parental style of communication with children's screen time and perceived excessive screen time in five European countries. UP4FUN was a multi-centre, cluster randomised controlled trial with pre- and post-test measurements in each of five countries; Belgium, Germany, Greece, Hungary and Norway. Questionnaires were completed by the children at school and the parent questionnaire was brought home. Three structural equation models were tested based on measures of screen time and parental style of communication from the pre-test questionnaires. Of the 152 schools invited, 62 (41 %) schools agreed to participate. In total 3325 children (average age 11.2 years and 51 % girls) and 3038 parents (81 % mothers) completed the pre-test questionnaire. The average TV/DVD times across the countries were between 1.5 and 1.8 h/day, while less time was used for computer/games console (0.9-1.4 h/day). The children's perceived parental style of communication was quite consistent for TV/DVD and computer/games console. The presence of rules was significantly associated with less time watching TV/DVD and use of computer/games console time. Moreover, the use of an autonomy-supportive style was negatively related to both time watching TV/DVD and use of computer/games console time. The use of a controlling style was related positively to perceived excessive time used on TV/DVD and excessive time used on computer/games console. With a few exceptions, results were similar across the five countries. This study suggests that an autonomy-supportive style of communicating rules for TV/DVD or computer/ games console use is negatively related to children's time watching TV/DVD and use of computer/games console time. In contrast, a controlling style is associated with more screen time and with more perceived excessive screen time in particular. Longitudinal research is needed to further examine effects of parental style of communication on children's screen time as well as possible reciprocal effects. International Standard Randomized Controlled Trial Number Register, registration number: ISRCTN34562078 . Date applied29/07/2011, Date assigned11/10/2011.
Spatio-temporal Hotelling observer for signal detection from image sequences
Caucci, Luca; Barrett, Harrison H.; Rodríguez, Jeffrey J.
2010-01-01
Detection of signals in noisy images is necessary in many applications, including astronomy and medical imaging. The optimal linear observer for performing a detection task, called the Hotelling observer in the medical literature, can be regarded as a generalization of the familiar prewhitening matched filter. Performance on the detection task is limited by randomness in the image data, which stems from randomness in the object, randomness in the imaging system, and randomness in the detector outputs due to photon and readout noise, and the Hotelling observer accounts for all of these effects in an optimal way. If multiple temporal frames of images are acquired, the resulting data set is a spatio-temporal random process, and the Hotelling observer becomes a spatio-temporal linear operator. This paper discusses the theory of the spatio-temporal Hotelling observer and estimation of the required spatio-temporal covariance matrices. It also presents a parallel implementation of the observer on a cluster of Sony PLAYSTATION 3 gaming consoles. As an example, we consider the use of the spatio-temporal Hotelling observer for exoplanet detection. PMID:19550494
Spatio-temporal Hotelling observer for signal detection from image sequences.
Caucci, Luca; Barrett, Harrison H; Rodriguez, Jeffrey J
2009-06-22
Detection of signals in noisy images is necessary in many applications, including astronomy and medical imaging. The optimal linear observer for performing a detection task, called the Hotelling observer in the medical literature, can be regarded as a generalization of the familiar prewhitening matched filter. Performance on the detection task is limited by randomness in the image data, which stems from randomness in the object, randomness in the imaging system, and randomness in the detector outputs due to photon and readout noise, and the Hotelling observer accounts for all of these effects in an optimal way. If multiple temporal frames of images are acquired, the resulting data set is a spatio-temporal random process, and the Hotelling observer becomes a spatio-temporal linear operator. This paper discusses the theory of the spatio-temporal Hotelling observer and estimation of the required spatio-temporal covariance matrices. It also presents a parallel implementation of the observer on a cluster of Sony PLAYSTATION 3 gaming consoles. As an example, we consider the use of the spatio-temporal Hotelling observer for exoplanet detection.
Automated liver sampling using a gradient dual-echo Dixon-based technique.
Bashir, Mustafa R; Dale, Brian M; Merkle, Elmar M; Boll, Daniel T
2012-05-01
Magnetic resonance spectroscopy of the liver requires input from a physicist or physician at the time of acquisition to insure proper voxel selection, while in multiecho chemical shift imaging, numerous regions of interest must be manually selected in order to ensure analysis of a representative portion of the liver parenchyma. A fully automated technique could improve workflow by selecting representative portions of the liver prior to human analysis. Complete volumes from three-dimensional gradient dual-echo acquisitions with two-point Dixon reconstruction acquired at 1.5 and 3 T were analyzed in 100 subjects, using an automated liver sampling algorithm, based on ratio pairs calculated from signal intensity image data as fat-only/water-only and log(in-phase/opposed-phase) on a voxel-by-voxel basis. Using different gridding variations of the algorithm, the average correct liver volume samples ranged from 527 to 733 mL. The average percentage of sample located within the liver ranged from 95.4 to 97.1%, whereas the average incorrect volume selected was 16.5-35.4 mL (2.9-4.6%). Average run time was 19.7-79.0 s. The algorithm consistently selected large samples of the hepatic parenchyma with small amounts of erroneous extrahepatic sampling, and run times were feasible for execution on an MRI system console during exam acquisition. Copyright © 2011 Wiley Periodicals, Inc.
EVA console personnel during STS-61 simulations
1993-09-01
Susan P. Rainwater monitors an extravehicular activity (EVA) simulation from the EVA console at JSC's Mission Control Center (MCC) during joint integrated simulations for the STS-61 mission. Astronauts assigned to extravehicular activity (EVA) tasks with the Hubble Space Telescope (HST) were simultaneously rehearsing in a neutral buoyancy tank at the Marshall Space Flight Center (MSFC) in Alabama.
ERIC Educational Resources Information Center
Main, Susan; O'Rourke, John
2011-01-01
This paper reports on a pilot study that compared the use of commercial off-the-shelf (COTS) handheld game consoles (HGCs) with traditional teaching methods to develop the automaticity of mathematical calculations and self-concept towards mathematics for year 4 students in two metropolitan schools. One class conducted daily sessions using the HGCs…
MTR, TRA603. CONTROL ROOM DETAILS. ACOUSTIC PLASTER CEILING, USHAPED CONSOLE, ...
MTR, TRA-603. CONTROL ROOM DETAILS. ACOUSTIC PLASTER CEILING, U-SHAPED CONSOLE, INSTRUMENT PANELS, GLASS DOOR, ASPHALT TILE FLOOR AND COLORS. BLAW-KNOX 3150-803-11, 10/1950. INL INDEX NO. 531-0603-00-098-100570, REV. 3. - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
IET control building (TAN620). control room. facing north. control consoles ...
IET control building (TAN-620). control room. facing north. control consoles have been removed. Openings in floor were communication and control conduits. Periscope controls at center left (see also HAER No. ID-33-E-20). INEEL negative no. HD-21-3-1 - Idaho National Engineering Laboratory, Test Area North, Scoville, Butte County, ID
39. View of checkout indicator computer console for DR beams, ...
39. View of checkout indicator computer console for DR beams, TR chains, and special checkout target control located in CSMR in transmitter building no. 102. - Clear Air Force Station, Ballistic Missile Early Warning System Site II, One mile west of mile marker 293.5 on Parks Highway, 5 miles southwest of Anderson, Anderson, Denali Borough, AK
2014-04-03
CAPE CANAVERAL, Fla. – Three rows of upper level management consoles are all that remain in Firing Room 4 in the Launch Control Center at NASA’s Kennedy Space Center in Florida. The main floor consoles, cabling and wires below the floor and ceiling tiles above have been removed. The Ground Systems Development and Operations Program is overseeing efforts to create a new firing room based on a multi-user concept that will support NASA and commercial launch needs. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Ben Smegelsky
2014-04-03
CAPE CANAVERAL, Fla. – Three rows of upper level management consoles are all that remain in Firing Room 4 in the Launch Control Center at NASA’s Kennedy Space Center in Florida. The main floor consoles, cabling and wires below the floor and ceiling tiles above have been removed. The Ground Systems Development and Operations Program is overseeing efforts to create a new firing room based on a multi-user concept that will support NASA and commercial launch needs. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Ben Smegelsky
Fabrication and verification testing of ETM 30 cm diameter ion thrusters
NASA Technical Reports Server (NTRS)
Collett, C.
1977-01-01
Engineering model designs and acceptance tests are described for the 800 and 900 series 30 cm electron bombardment thrustors. Modifications to the test console for a 1000 hr verification test were made. The 10,000 hr endurance test of the S/N 701 thruster is described, and post test analysis results are included.
Wagner, Lucas; Schmal, Christoph; Staiger, Dorothee; Danisman, Selahattin
2017-01-01
The analysis of circadian leaf movement rhythms is a simple yet effective method to study effects of treatments or gene mutations on the circadian clock of plants. Currently, leaf movements are analysed using time lapse photography and subsequent bioinformatics analyses of leaf movements. Programs that are used for this purpose either are able to perform one function (i.e. leaf tip detection or rhythm analysis) or their function is limited to specific computational environments. We developed a leaf movement analysis tool-PALMA-that works in command line and combines image extraction with rhythm analysis using Fast Fourier transformation and non-linear least squares fitting. We validated PALMA in both simulated time series and in experiments using the known short period mutant sensitivity to red light reduced 1 ( srr1 - 1 ). We compared PALMA with two established leaf movement analysis tools and found it to perform equally well. Finally, we tested the effect of reduced iron conditions on the leaf movement rhythms of wild type plants. Here, we found that PALMA successfully detected period lengthening under reduced iron conditions. PALMA correctly estimated the period of both simulated and real-life leaf movement experiments. As a platform-independent console-program that unites both functions needed for the analysis of circadian leaf movements it is a valid alternative to existing leaf movement analysis tools.
Stapf, Jonas; Meissner, Kay Michael; Niethammer, Thomas; Lahner, Matthias; Wagenhäuser, Markus; Müller, Peter E.; Pietschmann, Matthias F.
2016-01-01
Introduction The Nintendo Wii game console is already used as an additional training device for e.g. neurological wards. Still there are limited data available regarding orthopedic rehabilitation. The authors’ objective was to examine whether the Nintendo Wii is an appropriate and safe tool in rehabilitation after orthopedic knee surgery. Material and methods A prospective, randomized, controlled study comparing standard physiotherapy vs. standard physiotherapy plus game console training (Wii group) in patients having anterior cruciate ligament (ACL) repair or knee arthroplasty was conducted. The subjects of the Wii group (n = 17; mean age: 54 ±19 years) performed simple knee exercises daily under the supervision of a physiotherapist in addition to the normal rehabilitation program. The patients of the control group (n = 13; 52 ±18 years) were treated with physiotherapy only. The participants of both groups completed a questionnaire including the International Knee Documentation Committee (IKDC) score, the Modified Cincinnati Rating System and the Tegner Lysholm Knee Score prior to the operation, before discharge from hospital and four weeks after treatment. Results There was no significant difference in the score results between the Wii and the control group (p > 0.05). Conclusions We demonstrated that physiotherapy using the Nintendo Wii gaming console after ACL reconstruction and knee arthroplasty does not negatively influence outcome. Because training with the Wii device was highly accepted by patients, we see an opportunity whereby additional training with a gaming console for a longer period of time could lead to even better results, regarding the training motivation and the outcome after orthopedic surgery. PMID:27904518
Ficklscherer, Andreas; Stapf, Jonas; Meissner, Kay Michael; Niethammer, Thomas; Lahner, Matthias; Wagenhäuser, Markus; Müller, Peter E; Pietschmann, Matthias F
2016-12-01
The Nintendo Wii game console is already used as an additional training device for e.g. neurological wards. Still there are limited data available regarding orthopedic rehabilitation. The authors' objective was to examine whether the Nintendo Wii is an appropriate and safe tool in rehabilitation after orthopedic knee surgery. A prospective, randomized, controlled study comparing standard physiotherapy vs. standard physiotherapy plus game console training (Wii group) in patients having anterior cruciate ligament (ACL) repair or knee arthroplasty was conducted. The subjects of the Wii group ( n = 17; mean age: 54 ±19 years) performed simple knee exercises daily under the supervision of a physiotherapist in addition to the normal rehabilitation program. The patients of the control group ( n = 13; 52 ±18 years) were treated with physiotherapy only. The participants of both groups completed a questionnaire including the International Knee Documentation Committee (IKDC) score, the Modified Cincinnati Rating System and the Tegner Lysholm Knee Score prior to the operation, before discharge from hospital and four weeks after treatment. There was no significant difference in the score results between the Wii and the control group ( p > 0.05). We demonstrated that physiotherapy using the Nintendo Wii gaming console after ACL reconstruction and knee arthroplasty does not negatively influence outcome. Because training with the Wii device was highly accepted by patients, we see an opportunity whereby additional training with a gaming console for a longer period of time could lead to even better results, regarding the training motivation and the outcome after orthopedic surgery.
Cronfalk, Berit S; Ternestedt, Britt-Marie; Strang, Peter
2010-04-01
This paper explores how bereaved relatives experienced soft tissue massage during the first four months after the death of a family member who was in palliative cancer care. Death of a close family member or friend is recognised as being an emotional and existential turning point in life. Previous studies emphasise need for various support strategies to assist relatives while they are grieving. Qualitative design. Eighteen bereaved relatives (11 women and seven men) received soft tissue massage (25 minutes, hand or foot) once a week for eight weeks. In-depth interviews were conducted after the end of the eight-week periods. Interviews were analysed using a qualitative descriptive content analysis method. Soft tissue massage proved to be helpful and to generate feelings of consolation in the first four months of grieving. The main findings were organised into four categories: (1) a helping hand at the right time, (2) something to rely on, (3) moments of rest and (4) moments of retaining energy. The categories were then conceptualised into this theme: feelings of consolation and help in learning to restructure everyday life. Soft tissue massage was experienced as a commendable source of consolation support during the grieving process. An assumption is that massage facilitates a transition toward rebuilding identity, but more studies in this area are needed. Soft tissue massage appears to be a worthy, early, grieving-process support option for bereaved family members whose relatives are in palliative care.
Processing the CONSOL Energy, Inc. Mine Maps and Records Collection at the University of Pittsburgh
ERIC Educational Resources Information Center
Rougeux, Debora A.
2011-01-01
This article describes the efforts of archivists and student assistants at the University of Pittsburgh's Archives Service Center to organize, describe, store, and provide timely and efficient access to over 8,000 maps of underground coal mines in southwestern Pennsylvania, as well the records that accompanied them, donated by CONSOL Energy, Inc.…
Remarks on forensically interesting Sony Playstation 3 console features
NASA Astrophysics Data System (ADS)
Daugs, Gunnar; Kröger, Knut; Creutzburg, Reiner
2012-02-01
This paper deals with forensically interesting features of the Sony Playstation 3 game console. The construction and the internal structure are analyzed more precisely. Interesting forensic features of the operating system and the file system are presented. Differences between a PS3 with and without jailbreak are introduced and possible forensic attempts when using an installed Linux are discussed.
Personnel in blue and white FCR bldg 30 during STS-106
2000-09-19
JSC2000-E-22831 (13 September 2000) --- Astronauts Barbara R. Morgan and Chris A. Hadfield listen to downlinked audio from the Space Shuttle Atlantis at the approximate midway point of the STS-106 mission. The two are working at the Spacecraft Communicator (CAPCOM) console in Houston's Mission Control Center (MCC). Nearby is Bill Reeves at the Flight Director console.
30. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE. OPERATORS' CHAIR AND COMMUNICATIONS ...
30. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE. OPERATORS' CHAIR AND COMMUNICATIONS CONSOLE IN FOREGROUND. ELECTRONIC EQUIPMENT RACK AT LEFT; LAUNCH CONTROL CONSOLE WITH CAPTAIN JAMES L. KING, JR. IN CENTER. LIEUTENANT KEVIN R. MCCLUNEY IN BACKGROUND. VIEW TO SOUTHEAST. - Minuteman III ICBM Launch Control Facility November-1, 1.5 miles North of New Raymer & State Highway 14, New Raymer, Weld County, CO
PBF Control Building (PER619). Interior of control room. Control console ...
PBF Control Building (PER-619). Interior of control room. Control console in center of room. Indicator panels along walls. Window shown in ID-33-F-120 is between control panels at left. Camera facing northwest. Date: May 2004. INEEL negative no. HD-41-7-3 - Idaho National Engineering Laboratory, SPERT-I & Power Burst Facility Area, Scoville, Butte County, ID
Federal Register 2010, 2011, 2012, 2013, 2014
2013-02-15
... contains payment system electronics; \\7\\ (b) it is configured with an externally mounted steel frame at... drying machines that are built on a unitary frame and share a common console that controls both the... selected wash cycle setting; and (d) the console containing the user interface is made of steel and is...
77 FR 46715 - Large Residential Washers From the Republic of Korea: Amendment to the Scope of the...
Federal Register 2010, 2011, 2012, 2013, 2014
2012-08-06
... contains payment system electronics; \\12\\ (b) it is configured with an externally mounted steel frame at... distinct washing and drying machines that are built on a unitary frame and share a common console that... wash cycle setting; and (d) the console containing the user interface is made of steel and is assembled...
13. VIEW OF CONTROL CONSOLE CURRENTLY USED ON OCCASION FOR ...
13. VIEW OF CONTROL CONSOLE CURRENTLY USED ON OCCASION FOR AMATUER RADIO AND TO PERIODICALLY ACTIVE STATION KPS. NOTE CLOCK ON WALL. SHADED PORTIONS ON 24HR CLOCK (15-18 AND 45-48 MINUTES) INDICATED MINUTES EACH HOUR WHEN STATIONS WOULD NOT TRANSMIT AND LISTEN FOR WEAK DISTRESS SIGNALS. - Marconi Radio Sites, Receiving, Point Reyes Station, Marin County, CA
Your Parents Were Right, Scholars Say: More Studying Leads to Better Grades
ERIC Educational Resources Information Center
Glenn, David
2007-01-01
According to a paper released by the National Bureau of Economic Research, first-year college students who are assigned roommates with video-game consoles study 40 minutes less per day, on average, than first-year students whose roommates did not bring consoles. And that reduction in study time has a sizable effect on grades: First-year students…
NASA Astrophysics Data System (ADS)
Irmler, Frank; Creutzburg, Reiner
2014-02-01
This paper deals with the possibilities of retracing copyright violations on current video game consoles (e.g. Microsoft Xbox, Sony PlayStation, ...) by studying the corresponding optical storage media DVD and Blu-ray. The possibilities of forensic investigation of DVD and Blu-ray Discs are presented. It is shown which information can be read by using freeware and commercial software for forensic examination. A detailed analysis is given on the visualization of hidden content and the possibility to find out information about the burning hardware used for writing on the optical discs. In connection with a forensic analysis of the Windows registry of a suspects PC a detailed overview of the crime scene for forged DVD and Blu-ray Discs can be obtained. Optical discs are examined under forensic aspects and the obtained results are implemented into automatic analysis scripts for the commercial forensics program EnCase Forensic. It is shown that for the optical storage media a possibility of identification of the drive used for writing can be obtained. In particular Blu-ray Discs contain the serial number of the burner. These and other findings were incorporated into the creation of various EnCase scripts for the professional forensic investigation with EnCase Forensic. Furthermore, a detailed flowchart for a forensic investigation of copyright infringement was developed.
ERIC Educational Resources Information Center
O'Rourke, John; Main, Susan; Ellis, Michelle
2013-01-01
Games technology in the form of hand-held game consoles (HGCs) when focussed on specific academic skill development has the capacity to engage students in learning and in turn produce positive academic results. This current research explores teacher perceptions of the implementation of HGCs to enhance the development of mental maths skills (namely…
Astronaut Richard H. Truly in training session RMS for STS-2 bldg 9A
NASA Technical Reports Server (NTRS)
1981-01-01
Astronaut Richard H. Truly in training session with the Remote Manipulator System (RMS) for STS-2 bldg 9A. Views show Truly working at the command console while watching out the windows. Karen Ehlers, an RMS procedures specialist, can be seen at left side of frame (34314); view from behind Truly as he trains at the RMS console (34315).
STS-56 CAPCOMs Chilton and Brown monitor mission from a console at JSC MCC
1993-04-17
STS056-S-080 (13 April 1993) --- Astronauts Kevin P. Chilton (left) and Curtis L. Brown Jr. are seen at the spacecraft communicator (CAPCOM) console in the flight control room of Houston's Mission Control Center (MCC). The two are part of the CAPCOM team who communicated with the five crewmembers aboard Discovery for the STS-56 mission in Earth orbit.
American ASTP crewmen briefed on operation of consoles in main control room
1975-04-25
S75-25619 (25 April 1975) --- A group of American ASTP crewmen is briefed on the operation of the consoles in the main control room at the ASTP flight control center at the Cosmonaut Training Center (Star City) near Moscow. The astronauts were in the Soviet Union for ASTP joint crew training with the Soviet ASTP crewmen. PHOTO COURTESY: USSR ACADEMY OF SCIENCES
37. ENGINE ROOM, FROM PORT SIDE OF CONTROL CONSOLE, LOOKING ...
37. ENGINE ROOM, FROM PORT SIDE OF CONTROL CONSOLE, LOOKING TOWARDS STERN, PORT ENGINE AT RIGHT, STARBOARD ENGINE AT LEFT, BOTH ARE DIESEL ENGINES, IN BACKGROUND IS STAIRS UP TO CREWS' BERTHING, BEYONE THE STAIRS IS THE DOOR TO AFT ENGINE ROOM & MACHINE SHOP. - U.S. Coast Guard Cutter WHITE HEATH, USGS Integrated Support Command Boston, 427 Commercial Street, Boston, Suffolk County, MA
Wilson, Justin; Dai, Manhong; Jakupovic, Elvis; Watson, Stanley; Meng, Fan
2007-01-01
Modern video cards and game consoles typically have much better performance to price ratios than that of general purpose CPUs. The parallel processing capabilities of game hardware are well-suited for high throughput biomedical data analysis. Our initial results suggest that game hardware is a cost-effective platform for some computationally demanding bioinformatics problems.
Passos, Pedro; Campos, Tania; Diniz, Ana
2017-01-01
Game consoles allow subjects to perform movements which are visually similar to the movements performed in 'real' world scenarios. Beyond entertainment, virtual reality devices are being used in several domains: sports performance; motor rehabilitation; training of risk professions. This article presents the Procrustes method to measure the degree of dissimilarity between movements performed in 'real' and 'virtual' scenarios. For this purpose, the 501 darts game and a video darts game played on a console were used. The participants' arm throwing movements were video recorded and digitized. The matrices of x and y coordinates of the movements of the wrist, elbow, and shoulder in both performance scenarios were subjected to the Procrustes method. The wrist displays the most extreme dissimilarity values (higher than elbow and shoulder). Results also revealed smaller dissimilarity values for movements performed under the same conditions (e.g., real-real) and larger dissimilarity values between movements performed in different scenarios.
Passos, Pedro; Campos, Tania; Diniz, Ana
2017-01-01
Game consoles allow subjects to perform movements which are visually similar to the movements performed in ‘real’ world scenarios. Beyond entertainment, virtual reality devices are being used in several domains: sports performance; motor rehabilitation; training of risk professions. This article presents the Procrustes method to measure the degree of dissimilarity between movements performed in ‘real’ and ‘virtual’ scenarios. For this purpose, the 501 darts game and a video darts game played on a console were used. The participants’ arm throwing movements were video recorded and digitized. The matrices of x and y coordinates of the movements of the wrist, elbow, and shoulder in both performance scenarios were subjected to the Procrustes method. The wrist displays the most extreme dissimilarity values (higher than elbow and shoulder). Results also revealed smaller dissimilarity values for movements performed under the same conditions (e.g., real–real) and larger dissimilarity values between movements performed in different scenarios. PMID:28503159
NASA Technical Reports Server (NTRS)
Regian, J. Wesley; Shebilske, Wayne; Monk, John M.
1993-01-01
We explored the training potential of Virtual Reality (VR) technology. Thirty-one adults were trained and tested on spatial skills in a VR. They learned a sequence of button and knob responses on a VR console and performed flawlessly on the same console. Half were trained with a rote strategy; the rest used a meaningful strategy. Response times were equivalent for both groups and decreased significantly over five test trials indicating that learning continued on VR tests. The same subjects practiced navigating through a VR building, which had three floors with four rooms on each floor. The dependent measure was the number of rooms traversed on routes that differed from training routes. Many subjects completed tests in the fewest rooms possible. All subjects learned configurational knowledge according to the criterion of taking paths that were significantly shorter than those predicted by a random walk as determined by a Monte Carlo analysis. The results were discussed as a departure point for empirically testing the training potential of VR technology.
2014-01-01
Background Existing instruments for measuring problematic computer and console gaming and internet use are often lengthy and often based on a pathological perspective. The objective was to develop and present a new and short non-clinical measurement tool for perceived problems related to computer use and gaming among adolescents and to study the association between screen time and perceived problems. Methods Cross-sectional school-survey of 11-, 13-, and 15-year old students in thirteen schools in the City of Aarhus, Denmark, participation rate 89%, n = 2100. The main exposure was time spend on weekdays on computer- and console-gaming and internet use for communication and surfing. The outcome measures were three indexes on perceived problems related to computer and console gaming and internet use. Results The three new indexes showed high face validity and acceptable internal consistency. Most schoolchildren with high screen time did not experience problems related to computer use. Still, there was a strong and graded association between time use and perceived problems related to computer gaming, console gaming (only boys) and internet use, odds ratios ranging from 6.90 to 10.23. Conclusion The three new measures of perceived problems related to computer and console gaming and internet use among adolescents are appropriate, reliable and valid for use in non-clinical surveys about young people’s everyday life and behaviour. These new measures do not assess Internet Gaming Disorder as it is listed in the DSM and therefore has no parity with DSM criteria. We found an increasing risk of perceived problems with increasing time spent with gaming and internet use. Nevertheless, most schoolchildren who spent much time with gaming and internet use did not experience problems. PMID:24731270
Use of Game Console for Rehabilitation of Parkinson's Disease.
Özgönenel, Levent; Çağırıcı, Sultan; Çabalar, Murat; Durmuşoğlu, Gülis
2016-07-01
Parkinson's disease (PD) predisposes to falls due to postural instability and decreased coordination. Postural and coordination exercises could ameliorate the incoordination and decrease falls. In this study, we explored the efficiency of a game console as an adjunct to an exercise program in treating incoordination in patients with PD. Case-control study. In this single-blind, prospective clinical trial, rehabilitation with the Xbox (Microsoft; Washington, USA) game console was used as an adjunct to a standard rehabilitation program. Thirty-three patients with PD at stages 1-3 were enrolled in the study. All patients received the three-times weekly exercise program and electrotherapy to back and hip extensors for 5 weeks. Study patients played catch the ball and obstacle games on the Xbox in addition to the standard exercise program. Patients were evaluated based on the scores from the Timed Up-and-Go Test, the Berg Balance Scale (BBS), and the Unified Parkinson's Disease Rating Scale-II (UPDRS-II). Post-treatment scores were compared between groups. Thirty-three patients were enrolled in the study (15 in the game-console group, and 18 controls). Patients in both groups had improvements in all scores. The end-of-treatment scores were significantly better in the study group compared to the control group in all parameters: UPDRS (10±5 versus 16±6, p=0.002), BBS (53±4 versus 47±8, p=0.004), and TUG (11±4 seconds versus 20±8 seconds, p<0.001). Game-exercise with a game-console was noted to be a significant adjunct to the rehabilitation program in patients with PD in this study.
SU-F-T-463: Light-Field Based Dynalog Verification
DOE Office of Scientific and Technical Information (OSTI.GOV)
Atwal, P; Ramaseshan, R
2016-06-15
Purpose: To independently verify leaf positions in so-called dynalog files for a Varian iX linac with a Millennium 120 MLC. This verification provides a measure of confidence that the files can be used directly as part of a more extensive intensity modulated radiation therapy / volumetric modulated arc therapy QA program. Methods: Initial testing used white paper placed at the collimator plane and a standard hand-held digital camera to image the light and shadow of a static MLC field through the paper. Known markings on the paper allow for image calibration. Noise reduction was attempted with removal of ‘inherent noise’more » from an open-field light image through the paper, but the method was found to be inconsequential. This is likely because the environment could not be controlled to the precision required for the sort of reproducible characterization of the quantum noise needed in order to meaningfully characterize and account for it. A multi-scale iterative edge detection algorithm was used for localizing the leaf ends. These were compared with the planned locations from the treatment console. Results: With a very basic setup, the image of the central bank A leaves 15–45, which are arguably the most important for beam modulation, differed from the planned location by [0.38±0.28] mm. Similarly, for bank B leaves 15–45 had a difference of [0.42±0.28] mm Conclusion: It should be possible to determine leaf position accurately with not much more than a modern hand-held camera and some software. This means we can have a periodic and independent verification of the dynalog file information. This is indicated by the precision already achieved using a basic setup and analysis methodology. Currently, work is being done to reduce imaging and setup errors, which will bring the leaf position error down further, and allow meaningful analysis over the full range of leaves.« less
Training effectiveness of an intelligent tutoring system for a propulsion console trainer
NASA Technical Reports Server (NTRS)
Johnson, Debra Steele
1990-01-01
A formative evaluation was conducted on an Intelligent Tutoring System (ITS) developed for tasks performed on the Propulsion Console. The ITS, which was developed primarily as a research tool, provides training on use of the Manual Select Keyboard (MSK). Three subjects completed three phases of training using the ITS: declarative, speed, and automaticity training. Data were collected on several performance dimensions, including training time, number of trials performed in each training phase, and number of errors. Information was also collected regarding the user interface and content of training. Suggestions for refining the ITS are discussed. Further, future potential uses and limitations of the ITS are discussed. The results provide an initial demonstration of the effectiveness of the Propulsion Console ITS and indicate the potential benefits of this form of training tool for related tasks.
Use of small stand-alone Internet nodes as a distributed control system
NASA Astrophysics Data System (ADS)
Goodwin, Robert W.; Kucera, Michael J.; Shea, Michael F.
1994-12-01
For several years, the standard model for accelerator control systems has been workstation consoles connected to VME local stations by a Local Area Network with analog and digital data being accessed via a field bus to custom I/O interface electronics. Commercially available hardware has now made it possible to implement a small stand-alone data acquisition station that combines the LAN connection, the computer, and the analog and digital I/O interface on a single board. This eliminates the complexity of a field bus and the associated proprietary I/O hardware. A minimum control system is one data acquisition station and a Macintosh or workstation console, both connected to the network; larger systems have more consoles and nodes. An implementation of this architecture is described along with performance and operational experience.
Cosmonaut Aleksey Leonov briefed on Apollo Communications test system console
1974-04-23
S74-20807 (23 April 1974) --- Cosmonaut Aleksey A. Leonov (foreground) is briefed on the Apollo communications test system console in the Building 440 laboratory during the joint U.S.-USSR Apollo-Soyuz Test Project training activity at the Johnson Space Center. Leonov is the commander of the Soviet ASTP crew. Leonov is being briefed by astronaut Thomas P. Stafford, commander of the American ASTP crew.
Remote console for virtual telerehabilitation.
Lewis, Jeffrey A; Boian, Rares F; Burdea, Grigore; Deutsch, Judith E
2005-01-01
The Remote Console (ReCon) telerehabilitation system provides a platform for therapists to guide rehabilitation sessions from a remote location. The ReCon system integrates real-time graphics, audio/video communication, private therapist chat, post-test data graphs, extendable patient and exercise performance monitoring, exercise pre-configuration and modification under a single application. These tools give therapists the ability to conduct training, monitoring/assessment, and therapeutic intervention remotely and in real-time.
ETR, TRA642. CONSOLE FLOOR. CAMERA IS ON WEST SIDE OF ...
ETR, TRA-642. CONSOLE FLOOR. CAMERA IS ON WEST SIDE OF FLOOR AND FACES NORTH. OUTER WALL OF STORAGE CANAL IS AT RIGHT. SHIELDING IS THICKER AT LOWER LEVEL, WHERE SPENT FUEL ELEMENTS WILL COOL AFTER REMOVAL FROM REACTOR. INL NEGATIVE NO. 56-1401. Jack L. Anderson, Photographer, 5/1/1956 - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
Checkout systems: Summary report for the universal control and display console
NASA Technical Reports Server (NTRS)
1971-01-01
The development of a unified test equipment checkout concept based on a universal control and display console system is discussed. The checkout requirements are analyzed for the shuttle and space station. Capability, size, utilization requirements and specifications of the ground checkout system are made on the basis of engineering trade-off studies. Recommendations related to the attainment of overall unified test equipment conceptual goals and objectives are submitted.
The effects of a dynamic graphical model during simulation-based training of console operation skill
NASA Technical Reports Server (NTRS)
Farquhar, John D.; Regian, J. Wesley
1993-01-01
LOADER is a Windows-based simulation of a complex procedural task. The task requires subjects to execute long sequences of console-operation actions (e.g., button presses, switch actuations, dial rotations) to accomplish specific goals. The LOADER interface is a graphical computer-simulated console which controls railroad cars, tracks, and cranes in a fictitious railroad yard. We hypothesized that acquisition of LOADER performance skill would be supported by the representation of a dynamic graphical model linking console actions to goal and goal states in the 'railroad yard'. Twenty-nine subjects were randomly assigned to one of two treatments (i.e., dynamic model or no model). During training, both groups received identical text-based instruction in an instructional-window above the LOADER interface. One group, however, additionally saw a dynamic version of the bird's-eye view of the railroad yard. After training, both groups were tested under identical conditions. They were asked to perform the complete procedure without guidance and without access to either type of railroad yard representation. Results indicate that rather than becoming dependent on the animated rail yard model, subjects in the dynamic model condition apparently internalized the model, as evidenced by their performance after the model was removed.
Engelhardt, Christopher R; Mazurek, Micah O
2014-07-01
Environmental correlates of problem behavior among individuals with autism spectrum disorder remain relatively understudied. The current study examined the contribution of in-room (i.e. bedroom) access to a video game console as one potential correlate of problem behavior among a sample of 169 boys with autism spectrum disorder (ranging from 8 to 18 years of age). Parents of these children reported on (1) whether they had specific rules regulating their child's video game use, (2) whether their child had in-room access to a variety of screen-based media devices (television, computer, and video game console), and (3) their child's oppositional behaviors. Multivariate regression models showed that in-room access to a video game console predicted oppositional behavior while controlling for in-room access to other media devices (computer and television) and relevant variables (e.g. average number of video game hours played per day). Additionally, the association between in-room access to a video game console and oppositional behavior was particularly large when parents reported no rules on their child's video game use. The current findings indicate that both access and parental rules regarding video games warrant future experimental and longitudinal research as they relate to problem behavior in boys with autism spectrum disorder. © The Author(s) 2013.
Techniques for designing rotorcraft control systems
NASA Technical Reports Server (NTRS)
Levine, William S.; Barlow, Jewel
1993-01-01
This report summarizes the work that was done on the project from 1 Apr. 1992 to 31 Mar. 1993. The main goal of this research is to develop a practical tool for rotorcraft control system design based on interactive optimization tools (CONSOL-OPTCAD) and classical rotorcraft design considerations (ADOCS). This approach enables the designer to combine engineering intuition and experience with parametric optimization. The combination should make it possible to produce a better design faster than would be possible using either pure optimization or pure intuition and experience. We emphasize that the goal of this project is not to develop an algorithm. It is to develop a tool. We want to keep the human designer in the design process to take advantage of his or her experience and creativity. The role of the computer is to perform the calculation necessary to improve and to display the performance of the nominal design. Briefly, during the first year we have connected CONSOL-OPTCAD, an existing software package for optimizing parameters with respect to multiple performance criteria, to a simplified nonlinear simulation of the UH-60 rotorcraft. We have also created mathematical approximations to the Mil-specs for rotorcraft handling qualities and input them into CONSOL-OPTCAD. Finally, we have developed the additional software necessary to use CONSOL-OPTCAD for the design of rotorcraft controllers.
"Built-In" Action/Issues Tracking and Post-Ops Analysis Tool for Realtime Console Operations
NASA Technical Reports Server (NTRS)
Scott, David W.
2008-01-01
Marshall Space Flight Center's (MSFC) Payload Operations Integration Center (POIC) for the International Space Station (ISS) uses a number of formal databases to manage and track flight plan changes, onboard and ground equipment anomalies, and other events. However, individual console positions encounter many action items and/or occurrences that don't fit neatly into the databases, and while console logs are comprehensive, manual or automated searches do not always yield consistent results. The Payload Communications Manager (PAYCOM) team, whose members speak directly with the ISS onboard crew with respect to NASA payload operations, has found a creative way to reformat a mandatory Daily Report to organize action items, standing reminders, significant events, and other comments. While the report keeps others appraised of PAYCOMs activities and issues of the moment, the format makes it easy to capture very brief summaries of the items in a "Roll Off Matrix", including start and stop dates, resolution, and possible applicability to future ops. The matrix provides accountability for all action items, gives direct insight into the issues surrounding various payloads and methods of dealing with them, yields indirect information on PAYCOM priorities and processes, and provides a roadmap that makes it easier to get back to extensive details if needed. This paper describes how the ISS PAYCOM Daily Report and Roll Off Matrix are organized, used, and inter-related to each other and the PAYCOM operations log. While the application is for a manned vehicle, the concepts could apply in a wide spectrum of operational settings.
Development of Instructor Support Feature Guidelines. Volume 1.
1986-05-01
dated) Flight Objectives Pamphlet (8/84) TAC Syllabus (8/84) Gradesheet B-52 Training Program WST Coursebook (not dated) Console Familiarization Course...Wordstar Lesson Plans (1984) Gradesheets Instructor Handbook (3/82) KC-135 Pilot WST Coursebook (1/84) Navigator WST Coursebook (1/84) 2 T-37 Instrument...time aircrew performance measurement and instructor feedback, and post-mission data retrieval and analysis. Various levels of statistical performance
NASA Astrophysics Data System (ADS)
Miéville, Frédéric A.; Ayestaran, Paul; Argaud, Christophe; Rizzo, Elena; Ou, Phalla; Brunelle, Francis; Gudinchet, François; Bochud, François; Verdun, Francis R.
2010-04-01
Adaptive Statistical Iterative Reconstruction (ASIR) is a new imaging reconstruction technique recently introduced by General Electric (GE). This technique, when combined with a conventional filtered back-projection (FBP) approach, is able to improve the image noise reduction. To quantify the benefits provided on the image quality and the dose reduction by the ASIR method with respect to the pure FBP one, the standard deviation (SD), the modulation transfer function (MTF), the noise power spectrum (NPS), the image uniformity and the noise homogeneity were examined. Measurements were performed on a control quality phantom when varying the CT dose index (CTDIvol) and the reconstruction kernels. A 64-MDCT was employed and raw data were reconstructed with different percentages of ASIR on a CT console dedicated for ASIR reconstruction. Three radiologists also assessed a cardiac pediatric exam reconstructed with different ASIR percentages using the visual grading analysis (VGA) method. For the standard, soft and bone reconstruction kernels, the SD is reduced when the ASIR percentage increases up to 100% with a higher benefit for low CTDIvol. MTF medium frequencies were slightly enhanced and modifications of the NPS shape curve were observed. However for the pediatric cardiac CT exam, VGA scores indicate an upper limit of the ASIR benefit. 40% of ASIR was observed as the best trade-off between noise reduction and clinical realism of organ images. Using phantom results, 40% of ASIR corresponded to an estimated dose reduction of 30% under pediatric cardiac protocol conditions. In spite of this discrepancy between phantom and clinical results, the ASIR method is as an important option when considering the reduction of radiation dose, especially for pediatric patients.
Development of a Cross-Flow Fan Powered Quad-Rotor Unmanned Aerial Vehicle
2015-06-01
HVAC Heating ventilation and air conditioning LiPo Lithium - ion polymer PLA Polylactic acid, 3-D printer filament PVA Polyvinyl alcohol PREPREG...control console Figure 79. Rheostat speed control console. 74 c) 6 cell lithium polymer battery Figure 80. 6 Cell LiPo battery . 75 d...Radio control system and versatile unit mounted with zip ties. ......................67 Figure 75. LiPo batteries and parallel battery connector
25. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE WITH MISSILE COMBAT CREW ...
25. LAUNCH CONTROL CAPSULE. ACOUSTICAL ENCLOSURE WITH MISSILE COMBAT CREW MEMBERS (FRONT TO BACK) CAPTAIN JAMES L. KING, JR. AT LAUNCH CONTROL CONSOLE AND LIEUTENANT KEVIN R. MCCLUNEY AT COMMUNICATIONS CONSOLE. RADIO TRANSMITTER AND RECEIVER RACKS AT FAR RIGHT; ELECTRONIC EQUIPMENT RACKS AT FAR LEFT. VIEW TO NORTH. - Minuteman III ICBM Launch Control Facility November-1, 1.5 miles North of New Raymer & State Highway 14, New Raymer, Weld County, CO
20. VIEW OF CONSOLE IN NORTHWEST CORNER OF SLC3W CONTROL ...
20. VIEW OF CONSOLE IN NORTHWEST CORNER OF SLC-3W CONTROL ROOM. PANELS FROM LEFT TO RIGHT: OPERATIONS AND CHECKOUT (LABELED POWER CONTROL AND MONITOR PANEL); RANGE SAFETY (LABELED DESTRUCT SYSTEM CONTROL AND MONITOR PANEL); BATTERY CLOCK PANELS. PEDAL FOR FOOT CONTROL OF COMMUNICATIONS HEADSET AND HEADSET IN FOREGROUND. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
STS-116/ISS 12A.1 flight controllers on console during EVA #4
2006-12-18
JSC2006-E-54451 (17 Dec. 2006) --- Astronauts Stephen K. Robinson and Joseph R. Tanner, spacecraft communicators (CAPCOM), communicate with the STS-116 crew and its spacewalkers participating in an unprecedented fourth session of extravehicular activity on the same shuttle mission. The two spacewalk veterans are seated at the CAPCOM console in the space station flight control room (FCR-1) in the Johnson Space Center's Mission Control Center.
Results from the EPL monkey-pod experiment conducted as part of the 1974 NASA/Ames shuttle CVT-2
NASA Technical Reports Server (NTRS)
Rahlmann, D. F.; Kodama, A. M.; Mains, R. C.; Pace, N.
1974-01-01
The participation of the Environmental Physiology Laboratory (EPL) in the general purpose laboratory concept verification test 3 is documented. The EPL Monkey-Pod Experiment was designed to incorporate a 10-12 kg, pig tailed monkey, Macaca nemestrina, into the pod and measure the physiological responses of the animal continuously. Four major elements comprise the EPL Monkey-Pod Experiment System: (1) a fiberglass pod containing the instrumented monkey plus feeder and watering devices, (2) an inner console containing the SKYLAB mass spectrometer with its associated valving and electronic controls, sensing, control and monitoring units for lower body negative pressure, feeder activity, waterer activity, temperatures, and gas metabolism calibration, (3) an umbilical complex comprising gas flow lines and electrical cabling between the inner and outer console and (4) an outer console in principle representing the experiment support to be provided from general spacecraft sources.
Dosimetric changes with computed tomography automatic tube-current modulation techniques.
Spampinato, Sofia; Gueli, Anna Maria; Milone, Pietro; Raffaele, Luigi Angelo
2018-04-06
The study is aimed at a verification of dose changes for a computed tomography automatic tube-current modulation (ATCM) technique. For this purpose, anthropomorphic phantom and Gafchromic ® XR-QA2 films were used. Radiochromic films were cut according to the shape of two thorax regions. The ATCM algorithm is based on noise index (NI) and three exam protocols with different NI were chosen, of which one was a reference. Results were compared with dose values displayed by the console and with Poisson statistics. The information obtained with radiochromic films has been normalized with respect to the NI reference value to compare dose percentage variations. Results showed that, on average, the information reported by the CT console and calculated values coincide with measurements. The study allowed verification of the dose information reported by the CT console for an ATCM technique. Although this evaluation represents an estimate, the method can be a starting point for further studies.
Results from the EPL monkey-pod flight experiments conducted aboard the NASA/Ames CV-990, May 1976
NASA Technical Reports Server (NTRS)
Rahlmann, D. F.; Kodama, A. M.; Mains, R. C.; Pace, N.
1976-01-01
The participation of the Environmental Physiology Laboratory (EPL) in the general purpose laboratory concept verification test 3 is documented. The EPL Monkey-Pod Experiment was designed to incorporate a 10-12 kg, pig tailed monkey, Macaca nemestrina, into the pod and measure the physiological responses of the animal continously. Four major elements comprise the EPL Monkey-Pod Experiment System: (1) a fiberglass pod containing the instrumented monkey plus feeder and watering devices, (2) an inner console containing the SKYLAB mass spectrometer with its associated valving and electronic controls, sensing, control and monitoring units for lower body negative pressure, feeder activity, waterer activity, temperatures, and gas metabolism calibration, (3) an umbilical complex comprising gas flow lines and electrical cabling between the inner and outer console and (4) an outer console in principle representing the experiment support to be provided from general space craft sources.
Medical Operations Console Procedure Evaluation: BME Response to Crew Call Down for an Emergency
NASA Technical Reports Server (NTRS)
Johnson-Troop; Pettys, Marianne; Hurst, Victor, IV; Smaka, Todd; Paul, Bonnie; Rosenquist, Kevin; Gast, Karin; Gillis, David; McCulley, Phyllis
2006-01-01
International Space Station (ISS) Mission Operations are managed by multiple flight control disciplines located at the lead Mission Control Center (MCC) at NASA-Johnson Space Center (JSC). ISS Medical Operations are supported by the complementary roles of Flight Surgeons (Surgeon) and Biomedical Engineer (BME) flight controllers. The Surgeon, a board certified physician, oversees all medical concerns of the crew and the BME provides operational and engineering support for Medical Operations Crew Health Care System. ISS Medical Operations is currently addressing the coordinated response to a crew call down for an emergent medical event, in particular when the BME is the only Medical Operations representative in MCC. In this case, the console procedure BME Response to Crew Call Down for an Emergency will be used. The procedure instructs the BME to contact a Surgeon as soon as possible, coordinate with other flight disciplines to establish a Private Medical Conference (PMC) for the crew and Surgeon, gather information from the crew if time permits, and provide Surgeon with pertinent console resources. It is paramount that this procedure is clearly written and easily navigated to assist the BME to respond consistently and efficiently. A total of five BME flight controllers participated in the study. Each BME participant sat in a simulated MCC environment at a console configured with resources specific to the BME MCC console and was presented with two scripted emergency call downs from an ISS crew member. Each participant used the procedure while interacting with analog MCC disciplines to respond to the crew call down. Audio and video recordings of the simulations were analyzed and each BME participant's actions were compared to the procedure. Structured debriefs were conducted at the conclusion of both simulations. The procedure was evaluated for its ability to elicit consistent responses from each BME participant. Trials were examined for deviations in procedure task completion and/or navigation, in particular the execution of the Surgeon call sequence. Debrief comments were used to analyze unclear procedural steps and to discern any discrepancies between the procedure and generally accepted BME actions. The sequence followed by BME participants differed considerably from the sequence intended by the procedure. Common deviations included the call sequence used to contact Surgeon, the content of BME and crew interaction and the gathering of pertinent console resources. Differing perceptions of task priority and imprecise language seem to have caused multiple deviations from the procedure s intended sequence. The study generated 40 recommendations for the procedure, of which 34 are being implemented. These recommendations address improving the clarity of the instructions, identifying training considerations, expediting Surgeon contact, improving cues for anticipated flight control team communication and identifying missing console tools.
Liu, May; Purohit, Shreya; Mazanetz, Joshua; Allen, Whitney; Kreaden, Usha S; Curet, Myriam
2018-01-01
Skill assessment during robotically assisted surgery remains challenging. While the popularity of the Global Evaluative Assessment of Robotics Skills (GEARS) has grown, its lack of discrimination between independent console skills limits its usefulness. The purpose of this study was to evaluate construct validity and interrater reliability of a novel assessment designed to overcome this limitation. We created the Assessment of Robotic Console Skills (ARCS), a global rating scale with six console skill domains. Fifteen volunteers who were console surgeons for 0 ("novice"), 1-100 ("intermediate"), or >100 ("experienced") robotically assisted procedures performed three standardized tasks. Three blinded raters scored the task videos using ARCS, with a 5-point Likert scale for each skill domain. Scores were analyzed for evidence of construct validity and interrater reliability. Group demographics were indistinguishable except for the number of robotically assisted procedures performed (p = 0.001). The mean scores of experienced subjects exceeded those of novices in dexterity (3.8 > 1.4, p < 0.001), field of view (4.1 > 1.8, p < 0.001), instrument visualization (3.9 > 2.2, p < 0.001), manipulator workspace (3.6 > 1.9, p = 0.001), and force sensitivity (4.3 > 2.6, p < 0.001). The mean scores of intermediate subjects exceeded those of novices in dexterity (2.8 > 1.4, p = 0.002), field of view (2.8 > 1.8, p = 0.021), instrument visualization (3.2 > 2.2, p = 0.045), manipulator workspace (3.1 > 1.9, p = 0.004), and force sensitivity (3.7 > 2.6, p = 0.033). The mean scores of experienced subjects exceeded those of intermediates in dexterity (3.8 > 2.8, p = 0.003), field of view (4.1 > 2.8, p < 0.001), and instrument visualization (3.9 > 3.2, p = 0.044). Rater agreement in each domain demonstrated statistically significant concordance (p < 0.05). We present strong evidence for construct validity and interrater reliability of ARCS. Our study shows that learning curves for some console skills plateau faster than others. Therefore, ARCS may be more useful than GEARS to evaluate distinct console skills. Future studies will examine why some domains did not adequately differentiate between subjects and applications for intraoperative use.
ATV Engineering Support Team Safety Console Preparation for the Johannes Kepler Mission
NASA Astrophysics Data System (ADS)
Chase, R.; Oliefka, L.
2010-09-01
This paper describes the improvements to be implemented in the Safety console position of the Engineering Support Team(EST) at the Automated Transfer Vehicle(ATV) Control Centre(ATV-CC) for the upcoming ATV Johannes Kepler mission. The ATV missions to the International Space Station are monitored and controlled from the ATV-CC in Toulouse, France. The commanding of ATV is performed by the Vehicle Engineering Team(VET) in the main control room under authority of the Flight Director. The EST performs a monitoring function in a room beside the main control room. One of the EST positions is the Safety console, which is staffed by safety engineers from ESA and the industrial prime contractor, Astrium. The function of the Safety console is to check whether the hazard controls are available throughout the mission as required by the Hazard Reports approved by the ISS Safety Review Panel. Safety console preparation activities were limited prior to the first ATV mission due to schedule constraints, and the safety engineers involved have been working to improve the readiness for ATV 2. The following steps have been taken or are in process, and will be described in this paper: • review of the implementation of Operations Control Agreement Documents(OCADs) that record the way operational hazard controls are performed to meet the needs of the Hazard Reports(typically in Flight Rules and Crew Procedures), • crosscheck of operational control needs and implementations with respect to ATV's first flight observations and post flight evaluations, with a view to identifying additional, obsolete or revised operational hazard controls, • participation in the Flight Rule review and update process carried out between missions, • participation in the assessment of anomalies observed during the first ATV mission, to ensure that any impacts are addressed in the ATV 2 safety documentation, • preparation of a Safety console handbook to provide lists of important safety aspects to be monitored at various stages of the mission, including links to relevant Hazard Reports, Flight Rules, and supporting documentation, • participation to training courses conducted in the frame of the ATV Training Academy(ATAC), and provision of courses related to safety for the other members of the VET and EST, • participation to simulations conducted at ATV-CC, including off-nominal cases. The result of these activities will be an improved level of readiness for the ATV 2 mission.
STS-134 Flight Controllers on Console - Launch.
2011-05-16
JSC2011-E-044228 (16 May 2011) --- Flight director Tony Ceccacci is pictured at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Endeavour's STS-134 launch. Liftoff was at 8:56 a.m. (EDT) on May 16, 2011, from Launch Pad 39A at NASA's Kennedy Space Center. Photo credit: NASA
STS-132/ULF4 WFCR Flight Controllers on Console
2010-05-14
JSC2010-E-080441 (14 May 2010) --- Flight director Richard Jones is pictured at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Atlantis? STS-132 launch. Liftoff was on time at 2:20 p.m. (EDT) on May 14, 2010 from launch pad 39A at NASA's Kennedy Space Center.
STS-132/ULF4 WFCR Flight Controllers on Console
2010-05-14
JSC2010-E-080454 (14 May 2010) --- Flight director Tony Ceccacci is pictured at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Atlantis? STS-132 launch. Liftoff was on time at 2:20 p.m. (EDT) on May 14, 2010 from launch pad 39A at NASA's Kennedy Space Center.
Database Tool for Master Console Operators
NASA Technical Reports Server (NTRS)
Ferrell, Sean
2018-01-01
The Spaceport Command and Control System (SCCS) is the National Aeronautics and Space Administration's (NASA) launch control system for the Orion capsule and Space Launch System, the next generation manned rocket currently in development. This large system requires highly trained and knowledgeable personnel. Master Console Operators (MCO) are currently working on familiarizing themselves with any possible scenario that they may encounter. An intern was recruited to help assist them with creating a tool to use for the process.
HoloHands: games console interface for controlling holographic optical manipulation
NASA Astrophysics Data System (ADS)
McDonald, C.; McPherson, M.; McDougall, C.; McGloin, D.
2012-10-01
The increased application of holographic optical manipulation techniques within the life sciences has sparked the development of accessible interfaces for control of holographic optical tweezers. Of particular interest are those that employ familiar, commercially available technologies. Here we present the use of a low cost games console interface, the Microsoft Kinect for the control of holographic optical tweezers and a study into the effect of using such a system upon the quality of trap generated.
STS-125 Flight Controllers on Console During HST Grapple - Orbit 1. Flight Director: Tony Ceccacci
2009-05-13
JSC2009-E-119745 (13 May 2009) --- Flight director Tony Ceccacci (left) and astronaut Dan Burbank, STS-125 spacecraft communicator (CAPCOM), monitor data at their consoles in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day three activities. The Hubble Space Telescope, grappled by Space Shuttle Atlantis? remote manipulator system (RMS), is visible on one of the big screens.
STS-125 Flight Controllers on Console During HST Grapple - Orbit 1. Flight Director: Tony Ceccacci
2009-05-13
JSC2009-E-119746 (13 May 2009) --- Flight director Tony Ceccacci (left) and astronaut Dan Burbank, STS-125 spacecraft communicator (CAPCOM), monitor data at their consoles in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during flight day three activities. The Hubble Space Telescope, grappled by Space Shuttle Atlantis? remote manipulator system (RMS), is visible on one of the big screens.
Sedentary patterns and media availability in European adolescents: The HELENA study.
Rey-López, Juan P; Vicente-Rodriguez, Germán; Ortega, Francisco B; Ruiz, Jonatan R; Martinez-Gómez, David; De Henauw, Stefan; Manios, Yannis; Molnar, Denes; Polito, Angela; Verloigne, Maite; Castillo, Manuel J; Sjöström, Michael; De Bourdeaudhuij, Ilse; Moreno, Luis A
2010-07-01
To describe sedentary behaviors in adolescents and to examine the influence of media availability on TV viewing. The study assessed 3278 adolescents (1537 males and 1741 females, 12.5-17.5 years) involved in the HELENA study (2007). Adolescents reported hours of TV viewing, computer games, console, internet for study and non-study reasons, and study, as well as availability of TVs, computers and consoles. Time spent in sedentary behaviors was higher during weekends (all p<0.001). Males spent more hours on TV viewing (for > or = 15 years at weekends), playing computer games and console games while females spent more time studying and surfing for non-study reasons. During weekdays, one third of adolescents exceeded the screen time guidelines (>2h/day) based solely on TV viewing, whereas around 60% exceeded it at weekends. Having a TV or a console in the bedroom was associated with higher TV viewing (OR=2.66; 95% CI 2.23-3.18; and OR=1.92; 95% CI 1.61-2.28, respectively) whereas the presence of computer reduced it (OR=0.57; 95% CI 0.48-0.68). Adolescents living in Europe are not meeting media recommendations, especially during weekend. The absence of a TV in the adolescents' bedroom might reduce TV viewing. Further studies are needed to confirm or contrast our findings. Copyright 2010 Elsevier Inc. All rights reserved.
The design of the m-health service application using a Nintendo DS game console.
Lee, Sangjoon; Kim, Jungkuk; Lee, Myoungho
2011-03-01
In this article, we developed an m-health monitoring system using a Nintendo DS game console to demonstrate its utility. The proposed system consists of a biosignal acquisition device, wireless sensor network, base-station for signal reception from the sensor network and signal conversion according to Internet protocol, personal computer display program, and the Nintendo DS game console. The system collects three-channel electrocardiogram (ECG) signals for cardiac abnormality detection and three-axis accelerometer signals for fall detection of a person. The collected signals are then transmitted to the base-station through the wireless sensor network, where they are transformed according to the transmission control protocol/Internet protocol (TCP/IP) and sent to the destination IP through Internet network. To test the developed system, the collected signals were displayed on a computer located in different building through wired Internet network and also simultaneously displayed on the Nintendo DS game console connected to Internet network wirelessly. The system was able to collect and transmit signals for more than 24 h without any interruptions or malfunctions, showing the possibility of integrating healthcare monitoring functions into a small handheld-type electronic device developed for different purposes without significant complications. It is expected that the system can be used in an ambulance, nursing home, or general hospital where efficient patient monitoring from long distance is necessary.
NASA Technical Reports Server (NTRS)
Stewart, L. J.; Murphy, E. D.; Mitchell, C. M.
1982-01-01
A human factors analysis addressed three related yet distinct issues within the area of workstation design for the Earth Radiation Budget Satellite (ERBS) mission operation room (MOR). The first issue, physical layout of the MOR, received the most intensive effort. It involved the positioning of clusters of equipment within the physical dimensions of the ERBS MOR. The second issue for analysis was comprised of several environmental concerns, such as lighting, furniture, and heating and ventilation systems. The third issue was component arrangement, involving the physical arrangement of individual components within clusters of consoles, e.g., a communications panel.
Replicas of Snoopy and Charlie Brown decorate top of console in MCC
NASA Technical Reports Server (NTRS)
1969-01-01
Replicas of Snoopy and Charlie Brown, the two characters from Charles Schulz's syndicated comic strip 'Peanuts', decorate the top of a console in the Mission Operations Control Room in the Mission Control Center, bldg 30, on the first day of the Apollo 10 lunar orbit mission. During the Apollo 10 lunar orbit operations the Lunar Module will be called Snoopy when it is separated from the Command/Service Modules. The code words for the Command Module will be Charlie Brown.
EM-1 Countdown Simulation with Charlie Blackwell-Thompson
2018-03-29
Test Project Engineer Rick Brown, left, and Master Console Operator Jason Robinson, both with Jacobs, monitor operations from their consoles in Firing Room 1 at the Kennedy Space Center's Launch Control Center during a countdown simulation for Exploration Mission 1. It was the agency's first simulation of a portion of the countdown for the first launch of a Space Launch System rocket and Orion spacecraft that will eventually take astronauts beyond low-Earth orbit to destinations such as the Moon and Mars.
de Groof, A P N A
2002-12-21
The aphorism 'La médecine c'est guérir parfois, soulager souvent, consoler toujours' is quoted rather often in the medical world. Several sources state that these words were first voiced by the famous French surgeon Ambroise Paré (1510-1590). However, further investigation suggests otherwise. It is more than likely an old saying that has possibly been roaming through medicine for centuries, but the origins of which have been lost.
STS-97 WFCR launch Day activities
2000-12-01
JSC2000-E-29806 (30 November 2000) --- (From left) Astronauts Scott J. Kelly (Lt. Cdr., USN) , Dominic L. Gorie (Captain, USN) and Christopher J. Loria (Major, USMC), at the spacecraft communicator (CAPCOM) console in the shuttle flight control room (WFCR) in Houston's Mission Control Center (MCC), monitor audio from the crew onboard Endeavour just prior to liftoff of STS-97. The CAPCOM console is reponsible for communicating the largest majority of oral messages to the shuttle cew members throughout the duration of all mission.
STS-125 Flight Controllers on Console - (Orbit Shift)
2009-05-11
JSC2009-E-118888 (11 May 2009) --- Flight director Bryan Lunney monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of Space Shuttle Atlantis? scheduled STS-125 launch to service the Hubble Space Telescope. Liftoff was on time at 2:01 p.m. (EDT) on May 11, 2009 from launch pad 39A at NASA's Kennedy Space Center.
STS-125 Flight Controllers on Console - (Orbit Shift)
2009-05-11
JSC2009-E-118817 (11 May 2009) --- Flight controller Mark McDonald monitors data at his console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of Space Shuttle Atlantis? scheduled STS-125 launch to service the Hubble Space Telescope. Liftoff was on time at 2:01 p.m. (EDT) on May 11, 2009 from launch pad 39A at NASA's Kennedy Space Center.
STS-132/ULF4 WFCR Flight Controllers on Console
2010-05-14
JSC2010-E-080439 (14 May 2010) --- Flight directors Richard Jones and Tony Ceccacci (foreground) monitor data at their console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Atlantis? STS-132 launch. Liftoff was on time at 2:20 p.m. (EDT) on May 14, 2010 from launch pad 39A at NASA's Kennedy Space Center.
STS-132/ULF4 WFCR Flight Controllers on Console
2010-05-14
JSC2010-E-080438 (14 May 2010) --- Flight directors Richard Jones and Tony Ceccacci (foreground) monitor data at their console in the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center during launch countdown activities a few hundred miles away in Florida, site of space shuttle Atlantis? STS-132 launch. Liftoff was on time at 2:20 p.m. (EDT) on May 14, 2010 from launch pad 39A at NASA's Kennedy Space Center.
CONTROL CONSOLE FOR MTR FISSION PRODUCT MONITOR, USED TO DETECT ...
CONTROL CONSOLE FOR MTR FISSION PRODUCT MONITOR, USED TO DETECT BREAKS IN CLADDING OF FUEL ELEMENTS. COUNT-RATE METER IN TOP PANEL INDICATES AMOUNT OF RADIOACTIVITY. LOWER PANELS SUPPLY POWER AND AMPLIFICATION OF SIGNALS GENERATED BY SCINTILLATION COUNTER/PHOTOMULTIPLIER TUBE COMBINATION IN RESPONSE TO RADIOACTIVITY IN A SAMPLE OF THE COOLING WATER. INL NEGATIVE NO. 56-771. Jack L. Anderson, Photographer, 3/15/1956. - Idaho National Engineering Laboratory, Test Reactor Area, Materials & Engineering Test Reactors, Scoville, Butte County, ID
Design and Implementation of a Personnel Database System for Indonesian Naval Officers.
1986-06-01
CONTINU2" SET CONSOLE OFF WAIT SET CONSOLE ON SET PRINT OFF ENDIF EN DDC ERASE ENDDO ERASE RCTU RN 117 LIST OF REFERENCES 1. Mabee TNI-AL, Sistem Personil...1977. 4. Gorman Michael M., Managing .. Data Base For Critical Factors, 1984 QED Information Sciences, Inc. 5. Martin James ., Yffem Des-- ..ign From...and Carry D. Thorp, Jr., Ptryonel UI~mg~gng~nr:Bmf~..~rmf3.Petrocli. Books, Inc, 1978. 7. Martin James ., 2als fEafflg, Prentice-Mall,. Inc., Englevood
MOSC activitiy during STS-4 mission
1982-06-27
Wide angle view of flight controllers at work in the JSC mission control center during STS-4. Eugene F. Kranz, Deputy Director of Flight Operations at JSC, punches a key on his console in the MOCR during ascent phase of STS-4. Watching other monitors are JSC Director Christopher C. Kraft, Jr. and Neil B. Hutchinson. Beyond the FOD console in the foreground is the public affairs office (PAO) area, where John E. McLeaish, chief of public information, calls out ascent information on Columbia.
2013-09-10
SL2-X9-747 (June 1973) --- Astronaut Paul J. Weitz, Skylab 2 pilot, mans the control and display console of the Apollo Telescope Mount (ATM) in this onboard view photographed in Earth orbit. The ATM C&D console is located in the Multiple Docking Adapter (MDA) of the Skylab 1/2 space station. Weitz, along with astronaut Charles Conrad Jr., commander, and scientist-astronaut Joseph P. Kerwin, science pilot, went on to successfully complete a 28-day mission in Earth orbit. Photo credit: NASA
A demonstration of a low cost approach to security at shipping facilities and ports
NASA Astrophysics Data System (ADS)
Huck, Robert C.; Al Akkoumi, Mouhammad K.; Herath, Ruchira W.; Sluss, James J., Jr.; Radhakrishnan, Sridhar; Landers, Thomas L.
2010-04-01
Government funding for the security at shipping facilities and ports is limited so there is a need for low cost scalable security systems. With over 20 million sea, truck, and rail containers entering the United States every year, these facilities pose a large risk to security. Securing these facilities and monitoring the variety of traffic that enter and leave is a major task. To accomplish this, the authors have developed and fielded a low cost fully distributed building block approach to port security at the inland Port of Catoosa in Oklahoma. Based on prior work accomplished in the design and fielding of an intelligent transportation system in the United States, functional building blocks, (e.g. Network, Camera, Sensor, Display, and Operator Console blocks) can be assembled, mixed and matched, and scaled to provide a comprehensive security system. The following functions are demonstrated and scaled through analysis and demonstration: Barge tracking, credential checking, container inventory, vehicle tracking, and situational awareness. The concept behind this research is "any operator on any console can control any device at any time."
ISS Operations Cost Reductions Through Automation of Real-Time Planning Tasks
NASA Technical Reports Server (NTRS)
Hall, Timothy A.
2011-01-01
In 2008 the Johnson Space Center s Mission Operations Directorate (MOD) management team challenged their organization to find ways to reduce the costs of International Space station (ISS) console operations in the Mission Control Center (MCC). Each MOD organization was asked to identify projects that would help them attain a goal of a 30% reduction in operating costs by 2012. The MOD Operations and Planning organization responded to this challenge by launching several software automation projects that would allow them to greatly improve ISS console operations and reduce staffing and operating costs. These projects to date have allowed the MOD Operations organization to remove one full time (7 x 24 x 365) ISS console position in 2010; with the plan of eliminating two full time ISS console support positions by 2012. This will account for an overall 10 EP reduction in staffing for the Operations and Planning organization. These automation projects focused on utilizing software to automate many administrative and often repetitive tasks involved with processing ISS planning and daily operations information. This information was exchanged between the ground flight control teams in Houston and around the globe, as well as with the ISS astronaut crew. These tasks ranged from managing mission plan changes from around the globe, to uploading and downloading information to and from the ISS crew, to even more complex tasks that required multiple decision points to process the data, track approvals and deliver it to the correct recipient across network and security boundaries. The software solutions leveraged several different technologies including customized web applications and implementation of industry standard web services architecture between several planning tools; as well as a engaging a previously research level technology (TRL 2-3) developed by Ames Research Center (ARC) that utilized an intelligent agent based system to manage and automate file traffic flow, archiving f data, and generating console logs. This technology called OCAMS (OCA (Orbital Communication System) Management System), is now considered TRL level 9 and is in daily use in the Mission Control Center in support of ISS operations. These solutions have not only allowed for improved efficiency on console; but since many of the previously manual data transfers are now automated, many of the human error prone steps have been removed, and the quality of the planning products has improved tremendously. This has also allowed our Planning Flight Controllers more time to focus on the abstract areas of the job, (like the complexities of planning a mission for 6 international crew members with a global planning team), instead of being burdened with the administrative tasks that took significant time each console shift to process. The resulting automation solutions have allowed the Operations and Planning organization to realize significant cost savings for the ISS program through 2020 and many of these solutions could be a viable
Completion of Launch Director Console Project and Other Support Work
NASA Technical Reports Server (NTRS)
Steinrock, Joshua G.
2018-01-01
There were four projects that I was a part of working on during the spring semester of 2018. This included the completion of the Launch Director Console (LDC) project and the completion and submission of a Concept of Operations (ConOps) document for the Record and Playback System (RPS) at the Launch Control Center (LCC), as well as supporting the implementation of a unit in RPS known as the CDP (Communication Data Processor). Also included was my support and mentorship of a High School robotics team that is sponsored by Kennedy Space Center. The LDC project is an innovative workstation to be used by the launch director for the future Space Launch System program. I worked on the fabrication and assembly of the final console. The ConOps on RPS is a technical document for which I produced supporting information and notes. All of this was done in the support of the IT Project Management Office (IT-F). The CDP is a subsystem that will eventually be installed in and operated by RPS.
Video game playing time and cardiometabolic risk in adolescents: the AFINOS study.
Martinez-Gómez, David; Gomez-Martinez, Sonia; Ruiz, Jonatan R; Ortega, Francisco B; Marcos, Ascension; Veiga, Oscar L
2012-09-22
We aimed to examine the association of video games playing time with cardiometabolic risk biomarkers in adolescents. This study comprised 181 adolescents (88 girls), aged 13- to 17 years old. Moderate-to-vigorous physical activity (MVPA) was measured by accelerometry, and video game playing time in computer and console was self-reported. Waist circumference, systolic blood pressure (BP) and diastolic BP, mean arterial pressure, HDL-cholesterol, LDL-cholesterol, total cholesterol, triglycerides, glucose, insulin, and apolipoproteins A-1 and B-100 were measured. Computer games use was not significantly associated with any biomarker (P>0.1) but the time spent using console games was positively associated with diastolic BP, mean arterial pressure, triglycerides, and a clustered cardiometabolic risk score. These results were independent of age, sex, pubertal stage, MVPA, and WC. These results support some evidence regarding a plausible unfavorable role of playing (console) video games on cardiometabolic health in adolescence. Copyright © 2012 Elsevier España, S.L. All rights reserved.
[Efficacy of interventions with video games consoles in stroke patients: a systematic review].
Ortiz-Huerta, J H; Perez-de-Heredia-Torres, M; Guijo-Blanco, V; Santamaria-Vazquez, M
2018-01-16
In recent years video games and games consoles have been developed that are potentially useful in rehabilitation, which has led to studies conducted to evaluate the degree of efficacy of these treatments for people following a stroke. To analyse the literature available related to the effectiveness of applying video games consoles in the functional recovery of the upper extremities in subjects who have survived a stroke. A review of the literature was conducted in the CINHAL, Medline, PEDro, PsycArticles, PsycInfo, Science Direct, Scopus and Web of Science databases, using the query terms 'video game', 'stroke', 'hemiplegia', 'upper extremity' and 'hemiparesis'. After applying the eligibility criteria (clinical trials published between 2007 and 2017, whose participants were adults who had suffered a stroke with involvement of the upper extremity and who used video games), the scientific quality of the selected studies was rated by means of the PEDro scale. Eleven valid clinical trials were obtained for the systematic review. The studies that were selected, all of which were quantitative, presented different data and the inferential results indicated different levels of significance between control and experimental groups (82%) or between the different types of treatment (18%). The use of video games consoles is a useful complement for the conventional rehabilitation of the upper extremities of persons who have survived a stroke, since it increases rehabilitation time and enhances the recovery of motor functioning. Nevertheless, homogeneous intervention protocols need to be implemented in order to standardise the intervention.
Winder, Joshua S; Juza, Ryan M; Sasaki, Jennifer; Rogers, Ann M; Pauli, Eric M; Haluck, Randy S; Estes, Stephanie J; Lyn-Sue, Jerome R
2016-09-01
The robotic surgical platform is being utilized by a growing number of hospitals across the country, including academic medical centers. Training programs are tasked with teaching their residents how to utilize this technology. To this end, we have developed and implemented a robotic surgical curriculum, and share our initial experience here. Our curriculum was implemented for all General Surgical residents for the academic year 2014-2015. The curriculum consisted of online training, readings, bedside training, console simulation, participating in ten cases as bedside first assistant, and operating at the console. 20 surgical residents were included. Residents were provided the curriculum and notified the department upon completion. Bedside assistance and operative console training were completed in the operating room through a mix of biliary, foregut, and colorectal cases. During the fiscal years of 2014 and 2015, there were 164 and 263 robot-assisted surgeries performed within the General Surgery Department, respectively. All 20 residents completed the online and bedside instruction portions of the curriculum. Of the 20 residents trained, 13/20 (65 %) sat at the Surgeon console during at least one case. Utilizing this curriculum, we have trained and incorporated residents into robot-assisted cases in an efficient manner. A successful curriculum must be based on didactic learning, reading, bedside training, simulation, and training in the operating room. Each program must examine their caseload and resident class to ensure proper exposure to this platform.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Memmi, F.; Falconi, L.; Cappelli, M.
2012-07-01
Improvements in the awareness of a system status is an essential requirement to achieve safety in every kind of plant. In particular, in the case of Nuclear Power Plants (NPPs), a progress is crucial to enhance the Human Machine Interface (HMI) in order to optimize monitoring and analyzing processes of NPP operational states. Firstly, as old-fashioned plants are concerned, an upgrading of the whole console instrumentation is desirable in order to replace an analog visualization with a full-digital system. In this work, we present a novel instrument able to interface the control console of a nuclear reactor, developed by usingmore » CompactRio, a National Instruments embedded architecture and its dedicated programming language. This real-time industrial controller composed by a real-time processor and FPGA modules has been programmed to visualize the parameters coming from the reactor, and to storage and reproduce significant conditions anytime. This choice has been made on the basis of the FPGA properties: high reliability, determinism, true parallelism and re-configurability, achieved by a simple programming method, based on LabVIEW real-time environment. The system architecture exploits the FPGA capabilities of implementing custom timing and triggering, hardware-based analysis and co-processing, and highest performance control algorithms. Data stored during the supervisory phase can be reproduced by loading data from a measurement file, re-enacting worthwhile operations or conditions. The system has been thought to be used in three different modes, namely Log File Mode, Supervisory Mode and Simulation Mode. The proposed system can be considered as a first step to develop a more complete Decision Support System (DSS): indeed this work is part of a wider project that includes the elaboration of intelligent agents and meta-theory approaches. A synoptic has been created to monitor every kind of action on the plant through an intuitive sight. Furthermore, another important aim of this work is the possibility to have a front panel available on a web interface: CompactRio acts as a remote server and it is accessible on a dedicated LAN. This supervisory system has been tested and validated on the basis of the real control console for the 1-MW TRIGA reactor RC-1 at the ENEA, Casaccia Research Center. In this paper we show some results obtained by recording each variable as the reactor reaches its maximum level of power. The choice of a research reactor for testing the developed system relies on its training and didactic importance for the education of plant operators: in this context a digital instrument can offer a better user-friendly tool for learning and training. It is worthwhile to remark that such a system does not interfere with the console instrumentation, the latter continuing to preserve the total control. (authors)« less
NASA Astrophysics Data System (ADS)
Rakvic, Ryan N.; Ives, Robert W.; Lira, Javier; Molina, Carlos
2011-01-01
General purpose computer designers have recently begun adding cores to their processors in order to increase performance. For example, Intel has adopted a homogeneous quad-core processor as a base for general purpose computing. PlayStation3 (PS3) game consoles contain a multicore heterogeneous processor known as the Cell, which is designed to perform complex image processing algorithms at a high level. Can modern image-processing algorithms utilize these additional cores? On the other hand, modern advancements in configurable hardware, most notably field-programmable gate arrays (FPGAs) have created an interesting question for general purpose computer designers. Is there a reason to combine FPGAs with multicore processors to create an FPGA multicore hybrid general purpose computer? Iris matching, a repeatedly executed portion of a modern iris-recognition algorithm, is parallelized on an Intel-based homogeneous multicore Xeon system, a heterogeneous multicore Cell system, and an FPGA multicore hybrid system. Surprisingly, the cheaper PS3 slightly outperforms the Intel-based multicore on a core-for-core basis. However, both multicore systems are beaten by the FPGA multicore hybrid system by >50%.
A Remote-Control Airship for Coastal and Environmental Research
NASA Astrophysics Data System (ADS)
Puleo, J. A.; O'Neal, M. A.; McKenna, T. E.; White, T.
2008-12-01
The University of Delaware recently acquired an 18 m (60 ft) remote-control airship capable of carrying a 36 kg (120 lb) scientific payload for coastal and environmental research. By combining the benefits of tethered balloons (stable dwell time) and powered aircraft (ability to navigate), the platform allows for high-resolution data collection in both time and space. The platform was developed by Galaxy Blimps, LLC of Dallas, TX for collecting high-definition video of sporting events. The airship can fly to altitudes of at least 600 m (2000 ft) reaching speeds between zero and 18 m/s (35 knots) in winds up to 13 m/s (25 knots). Using a hand-held console and radio transmitter, a ground-based operator can manipulate the orientation and throttle of two gasoline engines, and the orientation of four fins. Airship location is delivered to the operator through a data downlink from an onboard altimeter and global positioning system (GPS) receiver. Scientific payloads are easily attached to a rail system on the underside of the blimp. Data collection can be automated (fixed time intervals) or triggered by a second operator using a second hand-held console. Data can be stored onboard or transmitted in real-time to a ground-based computer. The first science mission (Fall 2008) is designed to collect images of tidal inundation of a salt marsh to support numerical modeling of water quality in the Murderkill River Estuary in Kent County, Delaware (a tributary of Delaware Bay in the USA Mid-Atlantic region). Time sequenced imagery will be collected by a ten-megapixel camera and a thermal- infrared imager mounted in separate remote-control, gyro-stabilized camera mounts on the blimp. Live video- feeds will be transmitted to the instrument operator on the ground. Resulting time series data will ultimately be used to compare/update independent estimates of inundation based on LiDAR elevations and a suite of tide and temperature gauges.
STS-26 long duration simulation in JSC Mission Control Center (MCC) Bldg 30
NASA Technical Reports Server (NTRS)
1988-01-01
STS-26 long duration simulation is conducted in JSC Mission Control Center (MCC) Bldg 30 Flight Control Room (FCR). CBS television camera personnel record MCC activities at Spacecraft Communicator (CAPCOM) and Flight Activities Officer (FAO) (foreground) consoles for '48 Hours' program to be broadcast at a later date. The integrated simulation involved communicating with crewmembers stationed in the fixed based (FB) shuttle mission simulator (SMS) located in JSC Mission Simulation and Training Facility Bldg 5. MCC FCR visual displays are seen in front of the rows of consoles.
Replicas of Snoopy and Charlie Brown decorate top of console in MCC
1969-05-18
S69-34314 (18 May 1969) --- Replicas of Snoopy and Charlie Brown, the two characters from Charles Schulz's syndicated comic strip, "Peanuts," decorate the top of a console in the Mission Operations Control Room in the Mission Control Center, Building 30, on the first day of the Apollo 10 lunar orbit mission. During lunar orbit operations, the Lunar Module will be called ?Snoopy? when it is separated from the Command and Service Modules. The code words for the Command Module will be ?Charlie Brown?.
INFLIGHT (MISSION CONTROL CENTER) - STS-2 - JSC
1981-11-13
S81-39494 (12 Nov. 1981) --- An overall view of activity in the mission operations control room (MOCR) in Houston?s Mission Control Center (MCC) as viewed from the second front row of consoles during the STS-2 mission. The remote manipulator system (RMS) console is in the immediate foreground. Note TV transmission on the Eidophor screen at front of MOCR and shuttle orbiter marker on tracking map at left indicating the vehicle?s location over the Hawaiian Islands. The downlink was through the Hawaii tracking station. Photo credit: NASA
Zernicke, Jan; Kedor, Claudia; Müller, Angela; Burmester, Gerd-Rüdiger; Reißhauer, Anett; Feist, Eugen
2016-08-18
Physical exercises and physiotherapy are of great importance for maintenance of joint function in patients with rheumatoid arthritis (RA). However, many RA patients complain about problems to receive prescriptions or have a lack of access to physiotherapy. Recent reports have shown positive effects of the Wii game console on physical and psychosocial conditions of patients with other underlying diseases. The primary objectives of this prospective controlled pilot study were to investigate feasibility and patients' assessment using an animated home-based exercise program. This pilot study was conducted as a single-center, cross-over trial with two treatment arms over 24 weeks. Eligibility criteria included patients with RA reaching low disease activity under therapy with a biological disease modifying anti-rheumatic drug (bDMARD). After detailed instruction, 15 patients started with a conventional home-based physical exercise program and 15 patients began with a predefined animated exercise program by using the Wii game console for 12 weeks. Afterwards, patients were crossed-over to the other treatment arm for another period of 12 weeks. Multi-methodical assessments were performed by qualitative analysis of the interview-data as well as statistical analysis of functional tests and patient reported outcomes (PRO's). Evaluation of the interviews indicated feasibility and usefulness of the chosen animated home-based exercise program. Forefoot disabilities were identified as a main limiting factor for performing some of the animated exercises. After 12 weeks, both treatment arms showed improvement of functional tests without significant differences between groups: Overall muscle strength improved for a mean value of 10 Newton (+12 %) and the mean 6-min walk test (6-MWT) distance increased for 28 meters (+5 %). This study showed that an animated home-based exercise program by using a Wii game console was feasible and beneficial for RA patients. Compared to standard physical home exercises, similar effects were observed indicating that such an animated program might be an alternative supportive option for RA patients. ClinicalTrials.gov ID: NCT02658370 (19-Jan-2016).
NIF ICCS network design and loading analysis
DOE Office of Scientific and Technical Information (OSTI.GOV)
Tietbohl, G; Bryant, R
The National Ignition Facility (NIF) is housed within a large facility about the size of two football fields. The Integrated Computer Control System (ICCS) is distributed throughout this facility and requires the integration of about 40,000 control points and over 500 video sources. This integration is provided by approximately 700 control computers distributed throughout the NIF facility and a network that provides the communication infrastructure. A main control room houses a set of seven computer consoles providing operator access and control of the various distributed front-end processors (FEPs). There are also remote workstations distributed within the facility that allow providemore » operator console functions while personnel are testing and troubleshooting throughout the facility. The operator workstations communicate with the FEPs which implement the localized control and monitoring functions. There are different types of FEPs for the various subsystems being controlled. This report describes the design of the NIF ICCS network and how it meets the traffic loads that will are expected and the requirements of the Sub-System Design Requirements (SSDR's). This document supersedes the earlier reports entitled Analysis of the National Ignition Facility Network, dated November 6, 1996 and The National Ignition Facility Digital Video and Control Network, dated July 9, 1996. For an overview of the ICCS, refer to the document NIF Integrated Computer Controls System Description (NIF-3738).« less
Simulation Training Versus Real Time Console Training for New Flight Controllers
NASA Technical Reports Server (NTRS)
Heaton, Amanda
2010-01-01
For new flight controllers, the two main learning tools are simulations and real time console performance training. These benefit the new flight controllers in different ways and could possibly be improved. Simulations: a) Allow for mistakes without serious consequences. b) Lets new flight controllers learn the working style of other new flight controllers. c) Lets new flight controllers eventually begin to feel like they have mastered the sim world, so therefore they must be competent in the real time world too. Real time: a) Shows new flight controllers some of the unique problems that develop and have to be accounted for when dealing with certain payloads or systems. b) Lets new flight controllers experience handovers - gathering information from the previous shift on what the room needs to be aware of and what still needs to be done. c) Gives new flight controllers confidence that they can succeed in the position they are training for when they can solve real anomalies. How Sims could be improved and more like real-time ops for the ISS Operations Controller position: a) Operations Change Requests to review. b) Fewer anomalies (but still more than real time for practice). c) Payload Planning Manager Handover sheet for the E-1 and E-3 reviews. d) Flight note in system with at least one comment to verify for the E-1 and E-3 reviews How the real time console performance training could be improved for the ISS Operations Controller position: a) Schedule the new flight controller to be on console for four days but with a different certified person each day. This will force them to be the source of knowledge about every OCR in progress, everything that has happened in those few days, and every activity on the timeline. Constellation program flight controllers will have to learn entirely from simulations, thereby losing some of the elements that they will need to have experience with for real time ops. It may help them to practice real time console performance training in the International Space Station or Space Shuttle to gather some general anomaly resolution and day-to-day task management skills.
Assessing video games to improve driving skills: a literature review and observational study.
Sue, Damian; Ray, Pradeep; Talaei-Khoei, Amir; Jonnagaddala, Jitendra; Vichitvanichphong, Suchada
2014-08-07
For individuals, especially older adults, playing video games is a promising tool for improving their driving skills. The ease of use, wide availability, and interactivity of gaming consoles make them an attractive simulation tool. The objective of this study was to look at the feasibility and effects of installing video game consoles in the homes of individuals looking to improve their driving skills. A systematic literature review was conducted to assess the effect of playing video games on improving driving skills. An observatory study was performed to evaluate the feasibility of using an Xbox 360 Kinect console for improving driving skills. Twenty-nine articles, which discuss the implementation of video games in improving driving skills were found in literature. On our study, it was found the Xbox 360 with Kinect is capable of improving physical and mental activities. Xbox Video games were introduced to engage players in physical, visual and cognitive activities including endurance, postural sway, reaction time, eyesight, eye movement, attention and concentration, difficulties with orientation, and semantic fluency. However, manual dexterity, visuo-spatial perception and binocular vision could not be addressed by these games. It was observed that Xbox Kinect (by incorporating Kinect sensor facilities) combines physical, visual and cognitive engagement of players. These results were consistent with those from the literature review. From the research that has been carried out, we can conclude that video game consoles are a viable solution for improving user's physical and mental state. In future we propose to carry a thorough evaluation of the effects of video games on driving skills in elderly people.
Transportable telemetry workstation
NASA Technical Reports Server (NTRS)
Collins, Aaron S.
1989-01-01
The goal was to complete the design of a prototype for a Transportable Telemetry Workstation (TTW). The Macintosh 2 is used to provide a low-cost system which can house real-time cards mounted on the NuBus inside the Macintosh 2 plus provide a standardized user interface on the Macintosh 2 console. Prior to a telemetry run, the user will be able to configure his real-time telemetry processing functions from the Macintosh 2 console. During a telemetry run, the real-time cards will store the telemetry data directly on a hard disk while permitting viewing of the data cards on the Macintosh 2 console on various selectable formats. The user will view the cards in terms of the functions they perform and the selectable paths through the cards, it is not required to become involved directly in hardware issue except in terms of the functional configuration of the system components. The TTW will accept telemetry data from an RS422 serial input data bus, pass it through a frame synchronizer card and on to a real time controller card via a telemetry backplane bus. The controller card will then route the data to a hard disk through a SCSI interface, and/or to a user interface on the Macintosh 2 console by way of the Macintosh 2 NuBus. The three major components to be designed, therefore, are the TTW Controller Card, the TTW Synchronizer Card, and the NuBus/Macintosh 2 User Interface. Design and prototyping of this state-of-the-art, transportable, low-cost, easy-to-use multiprocessor telemetry system is continuing. Other functions are planned for the future.
Do Ravens Show Consolation? Responses to Distressed Others
Fraser, Orlaith N.; Bugnyar, Thomas
2010-01-01
Background Bystander affiliation (post-conflict affiliation from an uninvolved bystander to the conflict victim) may represent an expression of empathy in which the bystander consoles the victim to alleviate the victim's distress (“consolation”). However, alternative hypotheses for the function of bystander affiliation also exist. Determining whether ravens spontaneously offer consolation to distressed partners may not only help us to understand how animals deal with the costs of aggressive conflict, but may also play an important role in the empathy debate. Methodology/Principal findings This study investigates the post-conflict behavior of ravens, applying the predictive framework for the function of bystander affiliation for the first time in a non-ape species. We found weak evidence for reconciliation (post-conflict affiliation between former opponents), but strong evidence for both bystander affiliation and solicited bystander affiliation (post-conflict affiliation from the victim to a bystander). Bystanders involved in both interactions were likely to share a valuable relationship with the victim. Bystander affiliation offered to the victim was more likely to occur after intense conflicts. Renewed aggression was less likely to occur after the victim solicited affiliation from a bystander. Conclusions/Significance Our findings suggest that in ravens, bystanders may console victims with whom they share a valuable relationship, thus alleviating the victims' post-conflict distress. Conversely victims may affiliate with bystanders after a conflict in order to reduce the likelihood of renewed aggression. These results stress the importance of relationship quality in determining the occurrence and function of post-conflict interactions, and show that ravens may be sensitive to the emotions of others. PMID:20485685
Transportable telemetry workstation
NASA Astrophysics Data System (ADS)
Collins, Aaron S.
1989-09-01
The goal was to complete the design of a prototype for a Transportable Telemetry Workstation (TTW). The Macintosh 2 is used to provide a low-cost system which can house real-time cards mounted on the NuBus inside the Macintosh 2 plus provide a standardized user interface on the Macintosh 2 console. Prior to a telemetry run, the user will be able to configure his real-time telemetry processing functions from the Macintosh 2 console. During a telemetry run, the real-time cards will store the telemetry data directly on a hard disk while permitting viewing of the data cards on the Macintosh 2 console on various selectable formats. The user will view the cards in terms of the functions they perform and the selectable paths through the cards, it is not required to become involved directly in hardware issue except in terms of the functional configuration of the system components. The TTW will accept telemetry data from an RS422 serial input data bus, pass it through a frame synchronizer card and on to a real time controller card via a telemetry backplane bus. The controller card will then route the data to a hard disk through a SCSI interface, and/or to a user interface on the Macintosh 2 console by way of the Macintosh 2 NuBus. The three major components to be designed, therefore, are the TTW Controller Card, the TTW Synchronizer Card, and the NuBus/Macintosh 2 User Interface. Design and prototyping of this state-of-the-art, transportable, low-cost, easy-to-use multiprocessor telemetry system is continuing. Other functions are planned for the future.
Control console replacement at the WPI Reactor
DOE Office of Scientific and Technical Information (OSTI.GOV)
Not Available
1992-01-01
With partial funding from the Department of Energy (DOE) University Reactor Instrumentation Upgrade Program (DOE Grant No. DE-FG02-90ER12982), the original control console at the Worcester Polytechnic Institute (WPI) Reactor has been replaced with a modern system. The new console maintains the original design bases and functionality while utilizing current technology. An advanced remote monitoring system has been added to augment the educational capabilities of the reactor. Designed and built by General Electric in 1959, the open pool nuclear training reactor at WPI was one of the first such facilities in the nation located on a university campus. Devoted to undergraduatemore » use, the reactor and its related facilities have been since used to train two generations of nuclear engineers and scientists for the nuclear industry. The reactor power level was upgraded from 1 to 10 kill in 1969, and its operating license was renewed for 20 years in 1983. In 1988, the reactor was converted to low enriched uranium. The low power output of the reactor and ergonomic facility design make it an ideal tool for undergraduate nuclear engineering education and other training.« less
NASA Technical Reports Server (NTRS)
Cok, Keith E.
1989-01-01
The Orbital Maneuvering Vehicle (OMV) will be remotely piloted during rendezvous, docking, or proximity operations with target spacecraft from a ground control console (GCC). The real-time mission simulator and graphics being used to design a console pilot-machine interface are discussed. A real-time orbital dynamics simulator drives the visual displays. The dynamics simulator includes a J2 oblate earth gravity model and a generalized 1962 rotating atmospheric and drag model. The simulator also provides a variable-length communication delay to represent use of the Tracking and Data Relay Satellite System (TDRSS) and NASA Communications (NASCOM). Input parameter files determine the graphics display. This feature allows rapid prototyping since displays can be easily modified from pilot recommendations. A series of pilot reviews are being held to determine an effective pilot-machine interface. Pilots fly missions with nominal to 3-sigma dispersions in translational or rotational axes. Console dimensions, switch type and layout, hand controllers, and graphic interfaces are evaluated by the pilots and the GCC simulator is modified for subsequent runs. Initial results indicate a pilot preference for analog versus digital displays and for two 3-degree-of-freedom hand controllers.
Medusa: A Scalable MR Console Using USB
Stang, Pascal P.; Conolly, Steven M.; Santos, Juan M.; Pauly, John M.; Scott, Greig C.
2012-01-01
MRI pulse sequence consoles typically employ closed proprietary hardware, software, and interfaces, making difficult any adaptation for innovative experimental technology. Yet MRI systems research is trending to higher channel count receivers, transmitters, gradient/shims, and unique interfaces for interventional applications. Customized console designs are now feasible for researchers with modern electronic components, but high data rates, synchronization, scalability, and cost present important challenges. Implementing large multi-channel MR systems with efficiency and flexibility requires a scalable modular architecture. With Medusa, we propose an open system architecture using the Universal Serial Bus (USB) for scalability, combined with distributed processing and buffering to address the high data rates and strict synchronization required by multi-channel MRI. Medusa uses a modular design concept based on digital synthesizer, receiver, and gradient blocks, in conjunction with fast programmable logic for sampling and synchronization. Medusa is a form of synthetic instrument, being reconfigurable for a variety of medical/scientific instrumentation needs. The Medusa distributed architecture, scalability, and data bandwidth limits are presented, and its flexibility is demonstrated in a variety of novel MRI applications. PMID:21954200
A distributed control system for the lower-hybrid current drive system on the Tokamak de Varennes
NASA Astrophysics Data System (ADS)
Bagdoo, J.; Guay, J. M.; Chaudron, G.-A.; Decoste, R.; Demers, Y.; Hubbard, A.
1990-08-01
An rf current drive system with an output power of 1 MW at 3.7 GHz is under development for the Tokamak de Varennes. The control system is based on an Ethernet local-area network of programmable logic controllers as front end, personal computers as consoles, and CAMAC-based DSP processors. The DSP processors ensure the PID control of the phase and rf power of each klystron, and the fast protection of high-power rf hardware, all within a 40 μs loop. Slower control and protection, event sequencing and the run-time database are provided by the programmable logic controllers, which communicate, via the LAN, with the consoles. The latter run a commercial process-control console software. The LAN protocol respects the first four layers of the ISO/OSI 802.3 standard. Synchronization with the tokamak control system is provided by commercially available CAMAC timing modules which trigger shot-related events and reference waveform generators. A detailed description of each subsystem and a performance evaluation of the system will be presented.
Stereoscopic optical viewing system
Tallman, C.S.
1986-05-02
An improved optical system which provides the operator with a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.
Stereoscopic optical viewing system
Tallman, Clifford S.
1987-01-01
An improved optical system which provides the operator a stereoscopic viewing field and depth of vision, particularly suitable for use in various machines such as electron or laser beam welding and drilling machines. The system features two separate but independently controlled optical viewing assemblies from the eyepiece to a spot directly above the working surface. Each optical assembly comprises a combination of eye pieces, turning prisms, telephoto lenses for providing magnification, achromatic imaging relay lenses and final stage pentagonal turning prisms. Adjustment for variations in distance from the turning prisms to the workpiece, necessitated by varying part sizes and configurations and by the operator's visual accuity, is provided separately for each optical assembly by means of separate manual controls at the operator console or within easy reach of the operator.
Elderly people's perceptions of using Wii sports bowling - A qualitative study.
Glännfjord, Fredrik; Hemmingsson, Helena; Larsson Ranada, Åsa
2017-09-01
The Nintendo Wii is a gaming console with motion-sensitive controls that is making inroads into health care and rehabilitation. However, there is still limited knowledge on how elderly people perceive the use of such a product. The aim of this study was to examine how the use of the Wii Sports Bowling in an activity group was perceived by elderly people. The data consisted of observations and interviews with participants who used Wii Sports Bowling and was analysed with content analysis. The findings are described in three themes; 'The use of the Wii Sports game', 'Engagement in the game' and 'Social interaction around the activity'. Wii Sports Bowling was described as easier to play compared to real-life bowling and was enjoyable and a social activity. The opportunity to meet the group each week was important for the participants. Playing the game resulted in signs of immersion and a flow-like state. The Wii was perceived to be easy to use, to provide a way to socialize with peers and to give opportunities to participate in activities in a new way. More studies regarding elderly people's experiences and apprehensions regarding new technology such as gaming consoles and virtual reality are needed.
Astronauts Hoffman and Musgrave monitor Neutral Buoyancy Simulator training
1993-06-15
Astronauts Jeffrey A. Hoffman (far left) and F. Story Musgrave (second left) monitor a training session from consoles in the control room for the Neutral Buoyancy Simulator (NBS) at the Marshall Space Flight Center (MSFC). Seen underwater in the NBS on the big screen and the monitors at the consoles is astronaut Thomas D. Akers. The three mission specialists, along with astronaut Kathryn C. Thornton, are scheduled to be involved in a total of five sessions of extravehicular activity (EVA) to service the Hubble Space Telescope (HST) in orbit during the STS-61 mission, scheduled for December 1993.
Circuit for connecting the Videoton-340 with the ES-1030 as an operator console
NASA Technical Reports Server (NTRS)
Uskov, V. A.; PRYADIN
1979-01-01
A system of connection of the Videoton-340 text display to the standard ES-7070 unit, for use as an operator console, partially replacing and supplementing the ES-7070 electric typewriter, is described. The interactions, including the specific instructions, among the Videoton-340, the Consul-260.1 electric typewriter and the ES-7070, which is the means of user access to the unified system of computers, are presented. Users at the Institute of Space Research note the reliability, high information output rate, noiselessness and convenience of the keyboard of the system.
STS-134 Orbit 2 flight controllers on consoles
2011-05-17
JSC2011-E-045472 (17 May 2011) --- A scale model of HM Bark Endeavour, namesake for the space shuttle currently making its final flight, adorns a console in the space shuttle flight control room in Mission Control in Houston. This model was first displayed in 1992 in the old shuttle control room during STS-49, the inaugural flight of the shuttle Endeavour. It was built by Dan Willett of JSC's Information Resources Directorate. The original sailing ship Endeavour was commanded by Lt. James Cook on a scientific voyage to the South Pacific, Australia and New Zealand from 1768 to 1771. Photo credit: NASA
Structural Flight Loads Simulation Capability. Volume I.
1980-11-01
actuators. Load cells sense the resulting loads and give the console operator a positive readout of the loads being applied. The operator’s console...qialn StesSa We Elmn 57. .......... C ’D D .... .. .-- --- -.. ... . ..114 .. ETF’ ’IFEFI,--EIJT :_I’F3L- EL4 ?O cl l c...3.20. (concluded). 127 ra E j214 CbC ob) C-H ea) 4p U) ’-4 r4 128 EL4 UA f r c www aw r. 0 ag 0 . 0 mo > 4-) 0 .4-) en 010 44 1*5 1 I .IA U * . a) Z
The United States Air Force Eastern Test Range. Range Instrumentation Handbook
1976-07-01
Officer IRV GBI Grand Bahama Island IT&T GBR timing standard ( Rugby , England) K GDOP geometric dilution of precision GEOS-C geodetic...A n IDIIOM II LOGIC & DISPLAY GEN A PT ROR KSR. 35 •- s KB At KB A2 KB B1 KB 82 RSOS CENTRAL CONSOLE MfU I ROC/ RSOS B T...CONSOLE HMLCRT At’ KB Al (LEFT BAY) -«-<CRT B2) KBB2 ■••^jRTBH KB B1 (RIGHT BAY) <XRTA21 «KB A3 Flgiirt 4-18. Renp S#tty Oisptay SyitMn
STS-116/ISS 12A.1 flight controllers on console during EVA #4
2006-12-18
JSC2006-E-54436 (18 Dec. 2006) --- ISS lead flight director John Curry (right) and astronaut Stephen K. Robinson, at the CAPCOM console, represent part of the busy ground support effort for the add-on spacewalk by the STS-116 crew. Astronaut Joseph R. Tanner, who like Robinson is a veteran of multiple space walks, assisted with CAPCOM duties. While flight controllers in this space station flight control room were busy supporting the spacewalk, so were their counterparts in the space shuttle flight control room, not far away in the Johnson Space Center's Mission Control Center.
Using the Wiimote in Introductory Physics Experiments
NASA Astrophysics Data System (ADS)
Ochoa, Romulo; Rooney, Frank G.; Somers, William J.
2011-01-01
The Wii is a very popular gaming console. An important component of its appeal is the ease of use of its remote controller, popularly known as a Wiimote. This simple-looking but powerful device has a three-axis accelerometer and communicates with the console via Bluetooth protocol. We present two experiments that demonstrate the feasibility of using the Wiimote in introductory physics experiments. The linear dependence of centripetal acceleration on the radial distance at constant angular velocity is verified and compared with data obtained using photogate timers. A second application to simple harmonic oscillators tests the capabilities of the Wiimote to measure variable accelerations.
STS-1 low-speed ground navigation console procedures
NASA Technical Reports Server (NTRS)
Weaver, J.
1980-01-01
The space Transportation System 1 Flight onorbit mission phase is broken into three distinct subphases; those subphases being the rev 1 through rev 6 contigency reentry opportunities, the general onorbit time period, and the rev 34 to the postdeorbit Guam pass inclusive. The necessary information to ensure that sufficient data tables are accummulated in real time to support the postmission off line ancillary data analysis studies designed to support postmission ancillary data generation and investigation of mission related anomalies is given.
A Simulation Analysis of an Automated Identification Processor for the Tactical Air Control System.
1986-06-01
available at the work station for the M&I operators to identify aircraft. Some data is provided via the console such as the IFF/SIF and the airspace control...factors led to the development of efficient work stations for the functional positions in the air defense mission. Experimental Design Experiments are...techniques that helped keep the thesis work "on track"! The Research Design The research plan or design of this thesis effort is not unique. In fact
Bogliolo, Stefano; Ferrero, Simone; Cassani, Chiara; Musacchi, Valentina; Zanellini, Francesca; Dominoni, Mattia; Spinillo, Arsenio; Gardella, Barbara
2016-01-01
To compare the surgical outcomes and costs of robotic-assisted hysterectomy with the single-site (RSSH) or multiport approach (RH). A retrospective analysis of a prospectively collected database (Canadian Task Force classification II1). A university hospital. Consecutive women who underwent robotic-assisted total laparoscopic hysterectomy and bilateral salpingo-oophorectomy for the treatment of benign gynecologic diseases. Data on surgical approach, surgical outcomes, and costs were collected in a prospective database and retrospectively analyzed. The total operative time, console time, docking time, estimated blood loss, conversion rate, and surgical complications rate were compared between the 2 study groups. Cost analysis was performed. One hundred four patients underwent total robotic-assisted hysterectomy and bilateral salpingo-oophorectomy (45 RSSH and 59 RH). There was no significant difference in the indications for surgery and in the characteristics of the patients between the 2 study groups. There was no significant difference between the single-site and multiport approach in console time, surgical complication rate, conversion rate, and postoperative pain. The docking time was lower in the RH group (p = .0001). The estimated blood loss and length of hospitalization were lower in the RSSH group (p = .0008 and p = .009, respectively). The cost analysis showed significant differences in favor of RSSH. RSSH should be preferred to RH when hysterectomy is performed for benign disease because it could be at least as equally effective and safe with a potential cost reduction. However, because of the high cost and absence of clear advantages, the robotic approach should be considered only for selected patients. Copyright © 2016 AAGL. Published by Elsevier Inc. All rights reserved.
Prospective analysis of completely stentless robot-assisted pyeloplasty in children.
Casale, Pasquale; Lambert, Sarah
2010-01-01
Robot-assisted pyeloplasty (RAP) is emerging as an effective tool for treatment of ureteropelvic junction obstruction (UPJO) in the pediatric population. Typically stents are utilized for RAP and removed four weeks after the procedure. We present our prospective experience with stentless RAP. Twenty children between the ages of 12 and 113 months (mean age 56 months) underwent transperitoneal RAP for UPJO utilizing the DaVinci surgical system. Outcome measures included operative time, length of hospital stay, and resolution of obstruction by ultrasonography, magnetic resonance urography (MRU), and/or diuretic radionuclide imaging (DRI). All patients successfully underwent robot-assisted laparoscopic pyeloplasty without conversion to pure laparoscopy or open procedure. Mean operative time was 124.7 min with a mean console time of 82.3 min. The mean hospital stay was 18 h. Of the 20 patients, 13/20 (65%) had resolution or improvement in the degree of hydronephrosis. The other patients had no evidence of obstruction based upon follow-up MRU or DRI. Stentless RAP is a safe and effective option for surgical treatment of UPJO. A larger prospective long-term cohort is needed to confirm the safety and efficacy of the stentless approach.
Emergency Communications Console
NASA Technical Reports Server (NTRS)
1978-01-01
NASA has applied its communications equipment expertise to development of a communications console that provides, in a compact package only slightly larger than an electric typewriter, all the emergency medical services communications functions needed for a regional hospital. A prototype unit, built by Johnson Space Center, has been installed in the Odessa (Texas) Medical Center Hospital. The hospital is the medical control center for the 17-county Permian Basin Emergency Medical System in west Texas. The console project originated in response to a request to NASA from the Texas governor's office, which sought a better way of providing emergency medical care in rural areas. Because ambulance travel time is frequently long in remote areas of west Texas, it is important that treatment begin at the scene of the emergency rather than at the hospital emergency room. A radio and telephone system linking ambulance emergency technicians and hospital staff makes this possible. But earlier equipment was complex, requiring specialized operators. A highly reliable system was needed to minimize breakdowns and provide controls of utmost simplicity, so that the system could be operated by physicians and nurses rather than by communications specialists. The resulting console has both radio and telephone sections. With the radio equipment, hospital personnel can communicate with ambulance drivers and paramedics, receive incoming electrocardiagrams, consult with other hospitals, page hospital staff and set up a radio-to-telephone "patch." The telephone portion of the system includes a hotline from the Permian Basin Emergency Medical Service's resource control center, an automatic dialer for contacting special care facilities in the Permian Basin network, a hospital intercom terminal and a means of relaying cardioscope displays and other data between hospitals. The integrated system also provides links with local disaster and civil defense organizations and with emergency "Dial 911" control points.
Assessing Video Games to Improve Driving Skills: A Literature Review and Observational Study
Sue, Damian; Vichitvanichphong, Suchada
2014-01-01
Background For individuals, especially older adults, playing video games is a promising tool for improving their driving skills. The ease of use, wide availability, and interactivity of gaming consoles make them an attractive simulation tool. Objective The objective of this study was to look at the feasibility and effects of installing video game consoles in the homes of individuals looking to improve their driving skills. Methods A systematic literature review was conducted to assess the effect of playing video games on improving driving skills. An observatory study was performed to evaluate the feasibility of using an Xbox 360 Kinect console for improving driving skills. Results Twenty–nine articles, which discuss the implementation of video games in improving driving skills were found in literature. On our study, it was found the Xbox 360 with Kinect is capable of improving physical and mental activities. Xbox Video games were introduced to engage players in physical, visual and cognitive activities including endurance, postural sway, reaction time, eyesight, eye movement, attention and concentration, difficulties with orientation, and semantic fluency. However, manual dexterity, visuo-spatial perception and binocular vision could not be addressed by these games. It was observed that Xbox Kinect (by incorporating Kinect sensor facilities) combines physical, visual and cognitive engagement of players. These results were consistent with those from the literature review. Conclusions From the research that has been carried out, we can conclude that video game consoles are a viable solution for improving user’s physical and mental state. In future we propose to carry a thorough evaluation of the effects of video games on driving skills in elderly people. PMID:25654355
Montero-Alía, Pilar; Muñoz-Ortiz, Laura; Jiménez-González, Mercè; Benedicto-Pañell, Carla; Altimir-Losada, Salvador; López-Colomer, Yolanda; Prat-Rovira, Josep; Amargant-Rubio, Joan Francesc; Jastes, Sheila Mendes; Moreno-Buitrago, Ana; Rodríguez-Pérez, M Carmen; Teixidó-Vargas, Cristina; Albarrán-Sánchez, José Luís; Candel-Gil, Anna; Serra-Serra, Domènec; Martí-Cervantes, Juan José; Sánchez-Pérez, Carlos Andrés; Sañudo-Blanco, Lidia; Dolader-Olivé, Sònia; Torán-Monserrat, Pere
2016-01-12
Balance alteration is a risk factor for falls in elderly individuals that has physical, psychological and economic consequences. The objectives of this study are to evaluate the usefulness of an intervention utilizing the Nintendo™ Wii console in order to improve balance, thereby decreasing both the fear of falling as well as the number of falls, and to evaluate the correlation between balance as determined by the console and the value obtained in the Tinetti tests and the one foot stationary test. This is a controlled, randomized clinical trial of individual assignment, carried out on patients over 70 years in age, from five primary care centers in the city of Mataró (Barcelona). 380 patients were necessary for the intervention group that carried out the balance board exercises in 2 sessions per week for a 3 month period, and 380 patients in the control group who carried out their usual habits. Balance was evaluated using the Tinetti test, the one foot stationary test and with the console, at the start of the study, at the end of the intervention (3 months) and one year later. Quarterly telephone follow-up was also conducted to keep track of falls and their consequences. The study aimed to connect the community with a technology that may be an easy and fun way to assist the elderly in improving their balance without the need to leave home or join rehabilitation groups, offering greater comfort for this population and decreasing healthcare costs since there is no need for specialized personnel. Current Control Trial NCT02570178.
Mentoring console improves collaboration and teaching in surgical robotics.
Hanly, Eric J; Miller, Brian E; Kumar, Rajesh; Hasser, Christopher J; Coste-Maniere, Eve; Talamini, Mark A; Aurora, Alexander A; Schenkman, Noah S; Marohn, Michael R
2006-10-01
One of the most significant limitations of surgical robots has been their inability to allow multiple surgeons and surgeons-in-training to engage in collaborative control of robotic surgical instruments. We report the initial experience with a novel two-headed da Vinci surgical robot that has two collaborative modes: the "swap" mode allows two surgeons to simultaneously operate and actively swap control of the robot's four arms, and the "nudge" mode allows them to share control of two of the robot's arms. The utility of the mentoring console operating in its two collaborative modes was evaluated through a combination of dry laboratory exercises and animal laboratory surgery. The results from surgeon-resident collaborative performance of complex three-handed surgical tasks were compared to results from single-surgeon and single-resident performance. Statistical significance was determined using Student's t-test. Collaborative surgeon-resident swap control reduced the time to completion of complex three-handed surgical tasks by 25% compared to single-surgeon operation of a four-armed da Vinci (P < 0.01) and by 34% compared to single-resident operation (P < 0.001). While swap mode was found to be most helpful during parts of surgical procedures that require multiple hands (such as isolation and division of vessels), nudge mode was particularly useful for guiding a resident's hands during crucially precise steps of an operation (such as proper placement of stitches). The da Vinci mentoring console greatly facilitates surgeon collaboration during robotic surgery and improves the performance of complex surgical tasks. The mentoring console has the potential to improve resident participation in surgical robotics cases, enhance resident education in surgical training programs engaged in surgical robotics, and improve patient safety during robotic surgery.
2014-04-25
CAPE CANAVERAL, Fla. – Construction workers have installed the framing and some of the inner walls inside Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. Three rows of upper level management consoles remain. The Ground Systems Development and Operations Program is overseeing efforts to create a new firing room based on a multi-user concept. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Dimitri Gerondidakis
2014-04-25
CAPE CANAVERAL, Fla. – Construction workers have installed the framing and some of the inner walls inside Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. Three rows of upper level management consoles remain. The Ground Systems Development and Operations Program is overseeing efforts to create a new firing room based on a multi-user concept. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Dimitri Gerondidakis
2014-04-25
CAPE CANAVERAL, Fla. – Construction workers have installed the framing and some of the inner walls inside Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. Three rows of upper level management consoles remain. The Ground Systems Development and Operations Program is overseeing efforts to create a new firing room based on a multi-user concept. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Dimitri Gerondidakis
MOCR activity during Day 4 of STS-3 mission
NASA Technical Reports Server (NTRS)
1982-01-01
Major General J.A. Abrahamson, right, talks to JSC Director Christopher C. Kraft, Jr., (seated left) and Space Shuttle Program Manager Glynn S. Lunney on the back row of consoles in the mission operations control room (MOCR) in the Johnson Space Center mission control center. The reflection behind the men is a window for the MOCR viewing room (28772,28775); Abrahamson, second right, talks to JSC's Aaron Cohen, right, as Kraft (seated left) and Lunney listen in mission control (28773); Flight controller J.E. Connor monitors a television transmission from the Space Shuttle Columbia during day 4 of the STS-3 mission. Conner is seated at his INCO console (28774).
1973-07-01
SL3-108-1288 (July-Sept. 1973) --- Astronaut Owen K. Garriott, science pilot of the Skylab 3 mission, is stationed at the Apollo Telescope Mount (ATM) console in the Multiple Docking Adapter (MDA) of the Skylab space station in Earth orbit. This picture was taken with a handheld 35mm Nikon camera. Astronauts Garriott, Alan L. Bean and Jack R. Lousma remained with the Skylab space station cluster in orbit for 59 days conducting numerous medical, scientific and technological experiments. In orbit the MDA functions as a major experiment control center for solar observations. From this console the astronauts actively control the ATM solar physics telescopes. Photo credit: NASA
vVICTORIA Console Development: Design and Fabrication of VICTORIA Console Emulations
2011-07-01
S w iv el ) Sh ep he rd 95 11 Ho m e De po t $ 10 .9 7 us 5 fr on t u ni ts Re d In di ca to r O m ro n El ec tr on ic s In c IA Di v M 16 TR...cu re d in ba se Sl ide -o ut sh elf to h ou se P C. Sl id es ca n be st an da rd of f t he sh elf d ra we r s lid es 56 8 Fla tp an el...dis pla ys
Control console replacement at the WPI Reactor. [Final report
DOE Office of Scientific and Technical Information (OSTI.GOV)
Not Available
1992-12-31
With partial funding from the Department of Energy (DOE) University Reactor Instrumentation Upgrade Program (DOE Grant No. DE-FG02-90ER12982), the original control console at the Worcester Polytechnic Institute (WPI) Reactor has been replaced with a modern system. The new console maintains the original design bases and functionality while utilizing current technology. An advanced remote monitoring system has been added to augment the educational capabilities of the reactor. Designed and built by General Electric in 1959, the open pool nuclear training reactor at WPI was one of the first such facilities in the nation located on a university campus. Devoted to undergraduatemore » use, the reactor and its related facilities have been since used to train two generations of nuclear engineers and scientists for the nuclear industry. The reactor power level was upgraded from 1 to 10 kill in 1969, and its operating license was renewed for 20 years in 1983. In 1988, the reactor was converted to low enriched uranium. The low power output of the reactor and ergonomic facility design make it an ideal tool for undergraduate nuclear engineering education and other training.« less
Jou, Rong-Chang; Chen, Tzu-Ying
2015-12-01
In this study, willingness to pay (WTP) for loss of productivity and consolation compensation by parties to traffic accidents is investigated using the Tobit model. In addition, WTP is compared to compensation determined by Taiwanese courts. The modelling results showed that variables such as education, average individual monthly income, traffic accident history, past experience of severe traffic accident injuries, the number of working days lost due to a traffic accident, past experience of accepting compensation for traffic accident-caused productivity loss and past experience of accepting consolation compensation caused by traffic accidents have a positive impact on WTP. In addition, average WTP for these two accident costs were obtained. We found that parties to traffic accidents were willing to pay more than 90% of the compensation determined by the court in the scenario of minor and moderate injuries. Parties were willing to pay approximately 80% of the compensation determined by the court for severe injuries, disability and fatality. Therefore, related agencies can use our study findings as the basis for determining the compensation that parties should pay for productivity losses caused by traffic accidents of different types. Copyright © 2015 Elsevier Ltd. All rights reserved.
The da Vinci telerobotic surgical system: the virtual operative field and telepresence surgery.
Ballantyne, Garth H; Moll, Fred
2003-12-01
The United States Department of Defense developed the telepresence surgery concept to meet battlefield demands. The da Vinci telerobotic surgery system evolved from these efforts. In this article, the authors describe the components of the da Vinci system and explain how the surgeon sits at a computer console, views a three-dimensional virtual operative field, and performs the operation by controlling robotic arms that hold the stereoscopic video telescope and surgical instruments that simulate hand motions with seven degrees of freedom. The three-dimensional imaging and handlike motions of the system facilitate advanced minimally invasive thoracic, cardiac, and abdominal procedures. da Vinci has recently released a second generation of telerobots with four arms and will continue to meet the evolving challenges of surgery.
Celi, Simona; Berti, Sergio
2014-10-01
Optical coherence tomography (OCT) is a catheter-based medical imaging technique that produces cross-sectional images of blood vessels. This technique is particularly useful for studying coronary atherosclerosis. In this paper, we present a new framework that allows a segmentation and quantification of OCT images of coronary arteries to define the plaque type and stenosis grading. These analyses are usually carried out on-line on the OCT-workstation where measuring is mainly operator-dependent and mouse-based. The aim of this program is to simplify and improve the processing of OCT images for morphometric investigations and to present a fast procedure to obtain 3D geometrical models that can also be used for external purposes such as for finite element simulations. The main phases of our toolbox are the lumen segmentation and the identification of the main tissues in the artery wall. We validated the proposed method with identification and segmentation manually performed by expert OCT readers. The method was evaluated on ten datasets from clinical routine and the validation was performed on 210 images randomly extracted from the pullbacks. Our results show that automated segmentation of the vessel and of the tissue components are possible off-line with a precision that is comparable to manual segmentation for the tissue component and to the proprietary-OCT-console for the lumen segmentation. Several OCT sections have been processed to provide clinical outcome. Copyright © 2014 Elsevier B.V. All rights reserved.
Development of a Comprehensive Seismic Yield Estimation System for Underground Nuclear Explosions
1993-05-01
Inc. SPOT data are copyrighted by CNES (1986,1987). UNIX is a registered trademark of AT&T Bell Laboratories. FrameMaker is a registered trademark of...interface to the desktop publishing package FrameMaker , version 3.0 X, which allows the user to generate, edit and print a report of the analysis. Startup...if you’re sure. 3. Logout of UNIX at the console. FrameMaker Instructions FrameMaker version 3.0 X or later must be set up on the Sun work- station as
Operational testing of system for automatic sleep analysis
NASA Technical Reports Server (NTRS)
Kellaway, P.
1972-01-01
Tables on the performance, under operational conditions, of an automatic sleep monitoring system are presented. Data are recorded from patients who were undergoing heart and great vessel surgery. This study resulted in cap, electrode, and preamplifier improvements. Children were used to test the sleep analyzer and medical console write out units. From these data, an automatic voltage control circuit for the analyzer was developed. A special circuitry for obviating the possibility of incorrect sleep staging due to the presence of a movement artifact was also developed as a result of the study.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Yan, Y; Medin, P; Yordy, J
2014-06-01
Purpose: To present a strategy to integrate the imaging database of a VERO unit with a treatment management system (TMS) to improve clinical workflow and consolidate image data to facilitate clinical quality control and documentation. Methods: A VERO unit is equipped with both kV and MV imaging capabilities for IGRT treatments. It has its own imaging database behind a firewall. It has been a challenge to transfer images on this unit to a TMS in a radiation therapy clinic so that registered images can be reviewed remotely with an approval or rejection record. In this study, a software system, iPump-VERO,more » was developed to connect VERO and a TMS in our clinic. The patient database folder on the VERO unit was mapped to a read-only folder on a file server outside VERO firewall. The application runs on a regular computer with the read access to the patient database folder. It finds the latest registered images and fuses them in one of six predefined patterns before sends them via DICOM connection to the TMS. The residual image registration errors will be overlaid on the fused image to facilitate image review. Results: The fused images of either registered kV planar images or CBCT images are fully DICOM compatible. A sentinel module is built to sense new registered images with negligible computing resources from the VERO ExacTrac imaging computer. It takes a few seconds to fuse registered images and send them to the TMS. The whole process is automated without any human intervention. Conclusion: Transferring images in DICOM connection is the easiest way to consolidate images of various sources in your TMS. Technically the attending does not have to go to the VERO treatment console to review image registration prior delivery. It is a useful tool for a busy clinic with a VERO unit.« less
Adaptive Motor Resistance Video Game Exercise Apparatus and Method of Use Thereof
NASA Technical Reports Server (NTRS)
Reich, Alton (Inventor); Shaw, James (Inventor)
2015-01-01
The invention comprises a method and/or an apparatus using computer configured exercise equipment and an electric motor provided physical resistance in conjunction with a game system, such as a video game system, where the exercise system provides real physical resistance to a user interface. Results of user interaction with the user interface are integrated into a video game, such as running on a game console. The resistance system comprises: a subject interface, software control, a controller, an electric servo assist/resist motor, an actuator, and/or a subject sensor. The system provides actual physical interaction with a resistance device as input to the game console and game run thereon.
Apollo 13 - Mission Control Console
1970-04-15
S70-35096 (16 April 1970) --- As the problem-plagued Apollo 13 crewmen entered their final 24 hours in space, several persons important to the mission remained attentive at consoles in the Mission Operations Control Room of the Mission Control Center at Manned Spacecraft Center. Among those monitoring communications and serving in supervisory capacities were these four officials from National Aeronautics and Space Administration Headquarters, Washington, D.C.: (from left) Thomas H. McMullen, Office of Manned Space Flight, who served as Shift 1 mission director; Dale Myers, associate administrator, Manned Space Flight; Chester M. Lee of the Apollo Program Directorate, OMSF, Apollo 13 mission director; and Dr. Rocco A. Petrone, Apollo program director, OMSF.
View of Mission Control Center during the Apollo 13 liftoff
NASA Technical Reports Server (NTRS)
1970-01-01
Sigurd A. Sjoberg, Director of Flight Operations at Manned Spacecraft Center (MSC), views the Apollo 13 liftoff from a console in the MSC Mission Control Center, bldg 30. Apollo 13 lifted off at 1:13 p.m., April 11, 1970 (34627); Astronaut Thomas F. Mattingly II, who was scheduled as a prime crewman for the Apollo 13 mission but was replaced in the final hours when it was discovered he had been exposed to measles, watches the liftoff phase of the mission. He is seated at a console in the Mission Control Center's Mission Operations Control Room. Scientist-Astronaut Joseph P. Kerwin, a spacecraft communicator for the mission, looks on at right (34628).
NASA Astrophysics Data System (ADS)
Prusten, Mark J.; McIntyre, Michelle; Landis, Marvin
2006-02-01
A 3D workflow pipeline is presented for High Dynamic Range (HDR) image capture of projected scenes or objects for presentation in CAVE virtual environments. The methods of HDR digital photography of environments vs. objects are reviewed. Samples of both types of virtual authoring being the actual CAVE environment and a sculpture are shown. A series of software tools are incorporated into a pipeline called CAVEPIPE, allowing for high-resolution objects and scenes to be composited together in natural illumination environments [1] and presented in our CAVE virtual reality environment. We also present a way to enhance the user interface for CAVE environments. The traditional methods of controlling the navigation through virtual environments include: glove, HUD's and 3D mouse devices. By integrating a wireless network that includes both WiFi (IEEE 802.11b/g) and Bluetooth (IEEE 802.15.1) protocols the non-graphical input control device can be eliminated. Therefore wireless devices can be added that would include: PDA's, Smart Phones, TabletPC's, Portable Gaming consoles, and PocketPC's.
Fiber optic video monitoring system for remote CT/MR scanners clinically accepted
NASA Astrophysics Data System (ADS)
Tecotzky, Raymond H.; Bazzill, Todd M.; Eldredge, Sandra L.; Tagawa, James; Sayre, James W.
1992-07-01
With the proliferation of CT travel to distant scanners to review images before their patients can be released. We designed a fiber-optic broadband video system to transmit images from seven scanner consoles to fourteen remote monitoring stations in real time. This system has been used clinically by radiologists for over one years. We designed and conducted a user survey to categorize the levels of system use by section (Chest, GI, GU, Bone, Neuro, Peds, etc.), to measure operational utilization and acceptance of the system into the clinical environment, to clarify the system''s importance as a clinical tool for saving radiologists travel-time to distant CT the system''s performance and limitations as a diagnostic tool. The study was administered directly to radiologists using a printed survey form. The results of the survey''s compiled data show a high percentage of system usage by a wide spectrum of radiologists. Clearly, this system has been accepted into the clinical environment as a highly valued diagnostic tool in terms of time savings and functional flexibility.
Koczor, Bálint; Rohonczy, János
2015-01-01
Concerning many former liquid or hybrid liquid/solid NMR consoles, the built in Analog-to-Digital Converters (ADCs) are incapable of digitizing the fids at sampling rates in the MHz range. Regarding both strong anisotropic interactions in the solid state and wide chemical shift dispersion nuclei in solution phase such as (195)Pt, (119)Sn, (207)Pb etc., the spectrum range of interest might be in the MHz range. As determining the informative tensor components of anisotropic NMR interactions requires nonlinear fitting over the whole spectrum including the asymptotic baseline, it is prohibited by low sampling rates of the ADCs. Wide spectrum width is also useful in solution NMR, since windowing of wide chemical shift ranges is avoidable. We built an external analog to digital converter with 10 MHz maximal sampling rate, which can work simultaneously with the built in ADC of the spectrometer. The ADC was tested on both Bruker DRX and Avance-I NMR consoles. In addition to the analog channels it only requires three external digital lines of the NMR console. The ADC sends data to PC via USB. The whole process is controlled by software written in JAVA which is implemented under TopSpin. Copyright © 2015 Elsevier Inc. All rights reserved.
Um, Keehong; Yoo, Sooyeup
2013-10-01
Protocol for digital multiplex with 512 pieces of information is increasingly adopted in the design of illumination systems. In conventional light-emitting diode systems, the receivers are connected in parallel and each of the receiving units receives all the data from the master dimmer console, but each receiving unit operates by recognizing as its own data that which corresponds to the assigned number of the receiver. Because the serial numbers of illumination devices are transmitted in binary code, synchronization is too complicated to be used properly. In order to improve the protocol of illumination control systems, we propose an algorithm of protocol reception to install and manage the system in a simpler and more convenient way. We propose the systems for controlling the light-emitting diode illumination of simplified receiver slaves adopting the digital multiplex-512 protocol where master console and multiple receiver slaves are connected in a daisy chain fashion. The digital multiplex-512 data packet is received according to the sequence order of their locations from the console, without assigning the sequence number of each channel at the receiving device. The purpose of this paper is to design a simple and small-sized controller for the control systems of lamps and lighting adopting the digital multiplex-512 network.
Bussotti, Edna Aparecida; Guinsburg, Ruth; Pedreira, Mavilde da Luz Gonçalves
2015-01-01
to perform the translation into Brazilian Portuguese and cultural adaptation of the Face, Legs, Activity, Cry, Consolability revised (FLACCr) scale, with children under 18 years old, affected by cerebral palsy, presenting or not cognitive impairment and unable to report their pain. methodological development study of translation into Portuguese and cultural adaptation of the FLACCr. After approval by the ethics committee, the process aimed at translation and back-translation, evaluation of translation and back-translation using the Delphi technique and assessment of cultural equivalence. The process included the five categories of the scale and the four application instructions, considering levels of agreement equal to or greater than 80%. it was necessary three rounds of the Delphi technique to achieve consensus among experts. The agreement achieved for the five categories was: Face 95.5%, Legs 90%, Activity 94.4%, Cry 94.4% and Consolability 99.4%. The four instructions achieved the following consensus levels: 1st 99.1%, 2nd 99.2%, 3rd 99.1% and 4th 98.3%. the method enabled the translation and cultural adaptation of the FLACCr. This is a study able to expand the knowledge of Brazilian professionals on pain assessment in children with CP.
NASA Technical Reports Server (NTRS)
Scott, David W.; Underwood, Debrah (Technical Monitor)
2002-01-01
At the Marshall Space Flight Center's (MSFC) Payload Operations Integration Center (POIC) for International Space Station (ISS), each flight controller maintains detailed logs of activities and communications at their console position. These logs are critical for accurately controlling flight in real-time as well as providing a historical record and troubleshooting tool. This paper describes logging methods and electronic formats used at the POIC and provides food for thought on their strengths and limitations, plus proposes some innovative extensions. It also describes an inexpensive PC-based scheme for capturing and/or transcribing audio clips from communications consoles. Flight control activity (e.g. interpreting computer displays, entering data/issuing electronic commands, and communicating with others) can become extremely intense. It's essential to document it well, but the effort to do so may conflict with actual activity. This can be more than just annoying, as what's in the logs (or just as importantly not in them) often feeds back directly into the quality of future operations, whether short-term or long-term. In earlier programs, such as Spacelab, log keeping was done on paper, often using position-specific shorthand, and the other reader was at the mercy of the writer's penmanship. Today, user-friendly software solves the legibility problem and can automate date/time entry, but some content may take longer to finish due to individual typing speed and less use of symbols. File layout can be used to great advantage in making types of information easy to find, and creating searchable master logs for a given position is very easy and a real lifesaver in reconstructing events or researching a given topic. We'll examine log formats from several console position, and the types of information that are included and (just as importantly) excluded. We'll also look at when a summary or synopsis is effective, and when extensive detail is needed.
Renal surgery in the new millennium.
Delvecchio, F C; Preminger, G M
2000-11-01
In the not too distant future, the minimally invasive renal surgeon will be able to practice an operation on a difficult case on a three-dimensional virtual reality simulator, providing all attributes of the real procedure. The patient's imaging studies will be imported into the simulator to better mimic particular anatomy. When confident enough of his or her skills, the surgeon will start operating on the patient using the same virtual reality simulator/telepresence surgery console system, which will permit the live surgery to be conducted by robots hundreds of miles away. The robots will manipulate miniature endoscopes or control minimally or noninvasive ablative technologies. Endoscopic/laparoscopic footage of the surgical procedure will be stored digitally in optical disks to be used later in telementoring of a surgery resident. All this and more will be possible in the not so distant third millennium.
Military simulation - Pushing the visual technology
NASA Astrophysics Data System (ADS)
Boyle, D.
1984-02-01
A full mission flight simulator has been developed for the U.S. Air Force's B-52 bomber crews which requires more computational capacity than is used aboard the Space Shuttle, employing a total of 14 computers capable of over 5 million operations/sec. The system encompasses a flight deck, in which the pilots train, an offensive station simulator, which is operated by the navigator and weaponry officer, and a defensive station simulator, operated by the electronic warfare (EW) officer and communications officer. Instructors control the computer-generated images simulating the external environment from three consoles corresponding to the three simulator units. In each simulated mission, the crews release bombs and air-launched cruise missiles, and fire short range attack missiles and the B-52 tail guns. The threats simulated include hostile aircraft, surface-to-air missiles, and antiaircraft artillery, together with EW activity.
A motorized ultrasound system for MRI-ultrasound fusion guided prostatectomy
NASA Astrophysics Data System (ADS)
Seifabadi, Reza; Xu, Sheng; Pinto, Peter; Wood, Bradford J.
2016-03-01
Purpose: This study presents MoTRUS, a motorized transrectal ultrasound system, to enable remote navigation of a transrectal ultrasound (TRUS) probe during da Vinci assisted prostatectomy. MoTRUS not only provides a stable platform to the ultrasound probe, but also allows the physician to navigate it remotely while sitting on the da Vinci console. This study also presents phantom feasibility study with the goal being intraoperative MRI-US image fusion capability to bring preoperative MR images to the operating room for the best visualization of the gland, boundaries, nerves, etc. Method: A two degree-of-freedom probe holder is developed to insert and rotate a bi-plane transrectal ultrasound transducer. A custom joystick is made to enable remote navigation of MoTRUS. Safety features have been considered to avoid inadvertent risks (if any) to the patient. Custom design software has been developed to fuse pre-operative MR images to intraoperative ultrasound images acquired by MoTRUS. Results: Remote TRUS probe navigation was evaluated on a patient after taking required consents during prostatectomy using MoTRUS. It took 10 min to setup the system in OR. MoTRUS provided similar capability in addition to remote navigation and stable imaging. No complications were observed. Image fusion was evaluated on a commercial prostate phantom. Electromagnetic tracking was used for the fusion. Conclusions: Motorized navigation of the TRUS probe during prostatectomy is safe and feasible. Remote navigation provides physician with a more precise and easier control of the ultrasound image while removing the burden of manual manipulation of the probe. Image fusion improved visualization of the prostate and boundaries in a phantom study.
Computation of leading edge film cooling from a CONSOLE geometry (CONverging Slot hOLE)
NASA Astrophysics Data System (ADS)
Guelailia, A.; Khorsi, A.; Hamidou, M. K.
2016-01-01
The aim of this study is to investigate the effect of mass flow rate on film cooling effectiveness and heat transfer over a gas turbine rotor blade with three staggered rows of shower-head holes which are inclined at 30° to the spanwise direction, and are normal to the streamwise direction on the blade. To improve film cooling effectiveness, the standard cylindrical holes, located on the leading edge region, are replaced with the converging slot holes (console). The ANSYS CFX has been used for this computational simulation. The turbulence is approximated by a k-ɛ model. Detailed film effectiveness distributions are presented for different mass flow rate. The numerical results are compared with experimental data.
View of Mission Control Center during the Apollo 13 oxygen cell failure
NASA Technical Reports Server (NTRS)
1970-01-01
Several persons important to the Apollo 13 mission, at consoles in the Mission Operations Control Room of the Mission Control Center (MCC). Seated at consoles, from left to right, are Astronaut Donald K. Slayton, Director of Flight Crew Operations; Astronaut Jack R. Lousma, Shift 3 spacecraft communicator; and Astronaut John W. Young, commander of the Apollo 13 back-up crew. Standing, left to right, are Astronaut Tom K. Mattingly, who was replaced as Apollo 13 command module pilot after it was learned he may come down with measles, and Astronaut Vance D. Brand, Shift 2 spacecraft communicator. Several hours earlier crew members of the Apollo 13 mission reported to MCC that trouble had developed with an oxygen cell in their spacecraft.
Metamorphoses of ONAV console operations: From prototype to real time application
NASA Technical Reports Server (NTRS)
Millis, Malise; Wang, Lui
1991-01-01
The ONAV (Onboard Navigation) Expert System is being developed as a real time console assistant to the ONAV flight controller for use in the Mission Control Center at the Johnson Space Center. Currently the entry and rendezvous systems are in verification, and the ascent is being prototyped. To arrive at this stage, from a prototype to real world application, the ONAV project has had to deal with not only AI issues but operating environment issues. The AI issues included the maturity of AI languages and the debugging tools, what is verification, and availability, stability, and the size of the expert pool. The environmental issues included real time data acquisition, hardware stability, and how to achieve acceptance by users and management.
2014-04-03
CAPE CANAVERAL, Fla. – The Ground Systems Development and Operations Program is overseeing efforts to create a new multi-user firing room in Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. The main floor consoles, cabling and wires below the floor and ceiling tiles have been removed. Sub-flooring has been installed and the room is marked off to create four separate rooms on the main floor. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Ben Smegelsky
DOE Office of Scientific and Technical Information (OSTI.GOV)
Jiang, X; Fox, T; Schreibmann, E
2014-06-15
Purpose: To create a non-supervised quality assurance program to monitor image-based patient setup. The system acts a secondary check by independently computing shifts and rotations and interfaces with Varian's database to verify therapist's work and warn against sub-optimal setups. Methods: Temporary digitally-reconstructed radiographs (DRRs) and OBI radiographic image files created by Varian's treatment console during patient setup are intercepted and used as input in an independent registration module customized for accuracy that determines the optimal rotations and shifts. To deal with the poor quality of OBI images, a histogram equalization of the live images to the DDR counterparts is performedmore » as a pre-processing step. A search for the most sensitive metric was performed by plotting search spaces subject to various translations and convergence analysis was applied to ensure the optimizer finds the global minima. Final system configuration uses the NCC metric with 150 histogram bins and a one plus one optimizer running for 2000 iterations with customized scales for translations and rotations in a multi-stage optimization setup that first corrects and translations and subsequently rotations. Results: The system was installed clinically to monitor and provide almost real-time feedback on patient positioning. On a 2 month-basis uncorrected pitch values were of a mean 0.016° with standard deviation of 1.692°, and couch rotations of − 0.090°± 1.547°. The couch shifts were −0.157°±0.466° cm for the vertical, 0.045°±0.286 laterally and 0.084°± 0.501° longitudinally. Uncorrected pitch angles were the most common source of discrepancies. Large variations in the pitch angles were correlated with patient motion inside the mask. Conclusion: A system for automated quality assurance of therapist's registration was designed and tested in clinical practice. The approach complements the clinical software's automated registration in terms of algorithm configuration and performance and constitutes a practical approach to implement safe and cost-effective radiotherapy.« less
Integrated instrumentation & computation environment for GRACE
NASA Astrophysics Data System (ADS)
Dhekne, P. S.
2002-03-01
The project GRACE (Gamma Ray Astrophysics with Coordinated Experiments) aims at setting up a state of the art Gamma Ray Observatory at Mt. Abu, Rajasthan for undertaking comprehensive scientific exploration over a wide spectral window (10's keV - 100's TeV) from a single location through 4 coordinated experiments. The cumulative data collection rate of all the telescopes is expected to be about 1 GB/hr, necessitating innovations in the data management environment. As real-time data acquisition and control as well as off-line data processing, analysis and visualization environment of these systems is based on the us cutting edge and affordable technologies in the field of computers, communications and Internet. We propose to provide a single, unified environment by seamless integration of instrumentation and computations by taking advantage of the recent advancements in Web based technologies. This new environment will allow researchers better acces to facilities, improve resource utilization and enhance collaborations by having identical environments for online as well as offline usage of this facility from any location. We present here a proposed implementation strategy for a platform independent web-based system that supplements automated functions with video-guided interactive and collaborative remote viewing, remote control through virtual instrumentation console, remote acquisition of telescope data, data analysis, data visualization and active imaging system. This end-to-end web-based solution will enhance collaboration among researchers at the national and international level for undertaking scientific studies, using the telescope systems of the GRACE project.
NASA Astrophysics Data System (ADS)
Grandi, C.; Italiano, A.; Salomoni, D.; Calabrese Melcarne, A. K.
2011-12-01
WNoDeS, an acronym for Worker Nodes on Demand Service, is software developed at CNAF-Tier1, the National Computing Centre of the Italian Institute for Nuclear Physics (INFN) located in Bologna. WNoDeS provides on demand, integrated access to both Grid and Cloud resources through virtualization technologies. Besides the traditional use of computing resources in batch mode, users need to have interactive and local access to a number of systems. WNoDeS can dynamically select these computers instantiating Virtual Machines, according to the requirements (computing, storage and network resources) of users through either the Open Cloud Computing Interface API, or through a web console. An interactive use is usually limited to activities in user space, i.e. where the machine configuration is not modified. In some other instances the activity concerns development and testing of services and thus implies the modification of the system configuration (and, therefore, root-access to the resource). The former use case is a simple extension of the WNoDeS approach, where the resource is provided in interactive mode. The latter implies saving the virtual image at the end of each user session so that it can be presented to the user at subsequent requests. This work describes how the LHC experiments at INFN-Bologna are testing and making use of these dynamically created ad-hoc machines via WNoDeS to support flexible, interactive analysis and software development at the INFN Tier-1 Computing Centre.
NASA Technical Reports Server (NTRS)
Melone, Kate
2016-01-01
Skills Acquired: Tensile Testing: Prepare materials and setting up the tensile tests; Collect and interpret (messy) data. Outgassing Testing: Understand TML (Total Mass Loss) and CVCM (Collected Volatile Condensable Material); Collaboration with other NASA centers. Z2 (NASA's Prototype Space Suit Development) Support: Hands on building mockups of components; Analyze data; Work with others, understanding what both parties need in order to make a run successful. LCVG (Liquid Cooling and Ventilation Garment) Flush and Purge Console: Both formal design and design review process; How to determine which components to use - flow calculations, pressure ratings, size, etc.; Hazard Analysis; How to make design tradeoffs.
Automated system for integration and display of physiological response data
NASA Technical Reports Server (NTRS)
1975-01-01
The system analysis approach was applied in a study of physiological systems in both 1-g and weightlessness, for short and long term experiments. A whole body, algorithm developed as the first step in the construction of a total body simulation system is described and an advanced biomedical computer system concept including interactive display/command consoles is discussed. The documentation of the design specifications, design and development studies, and user's instructions (which include program listings) for these delivered end-terms; the reports on the results of many research and feasibility studies; and many subcontract reports are cited in the bibliography.
... the tumor, especially if it's broken into little pieces to remove through a small incision, can lead ... separate console. Sometimes, the fibroid is cut into pieces and removed through a small incision in the ...
NASA Technical Reports Server (NTRS)
Hale, Joseph P., II
1994-01-01
Human Factors Engineering support was provided for the 30% design review of the late Space Station Freedom Payload Control Area (PCA). The PCA was to be the payload operations control room, analogous to the Spacelab Payload Operations Control Center (POCC). This effort began with a systematic collection and refinement of the relevant requirements driving the spatial layout of the consoles and PCA. This information was used as input for specialized human factors analytical tools and techniques in the design and design analysis activities. Design concepts and configuration options were developed and reviewed using sketches, 2-D Computer-Aided Design (CAD) drawings, and immersive Virtual Reality (VR) mockups.
Excoffier, Laurent; Lischer, Heidi E L
2010-05-01
We present here a new version of the Arlequin program available under three different forms: a Windows graphical version (Winarl35), a console version of Arlequin (arlecore), and a specific console version to compute summary statistics (arlsumstat). The command-line versions run under both Linux and Windows. The main innovations of the new version include enhanced outputs in XML format, the possibility to embed graphics displaying computation results directly into output files, and the implementation of a new method to detect loci under selection from genome scans. Command-line versions are designed to handle large series of files, and arlsumstat can be used to generate summary statistics from simulated data sets within an Approximate Bayesian Computation framework. © 2010 Blackwell Publishing Ltd.
CONSOL`s perspective on CCT deployment
DOE Office of Scientific and Technical Information (OSTI.GOV)
Burke, F.P.; Statnick, R.M.
1997-12-31
The principal focus of government investment in Clean Coal Technology must be to serve the interests of the US energy consumer. Because of its security of supply and low cost, coal will continue to be the fuel of choice in the existing domestic electricity generating market. The ability of coal to compete for new generating capacity will depend largely on natural gas prices and the efficiency of coal and gas-fired generating options. Furthermore, potential environmental regulations, coupled with utility deregulation, create a climate of economic uncertainty that may limit future investment decisions favorable to coal. Therefore, the federal government, throughmore » programs such as CCT, should promote the development of greenfield and retrofit coal use technology that improves generating efficiency and meets environmental requirements for the domestic electric market.« less
Considerations for human-machine interfaces in tele-operations
NASA Technical Reports Server (NTRS)
Newport, Curt
1991-01-01
Numerous factors impact on the efficiency of tele-operative manipulative work. Generally, these are related to the physical environment of the tele-operator and how he interfaces with robotic control consoles. The capabilities of the operator can be influenced by considerations such as temperature, eye strain, body fatigue, and boredom created by repetitive work tasks. In addition, the successful combination of man and machine will, in part, be determined by the configuration of the visual and physical interfaces available to the teleoperator. The design and operation of system components such as full-scale and mini-master manipulator controllers, servo joysticks, and video monitors will have a direct impact on operational efficiency. As a result, the local environment and the interaction of the operator with the robotic control console have a substantial effect on mission productivity.
2014-04-03
CAPE CANAVERAL, Fla. – The Mobile Launcher is visible through a window inside Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. The Ground Systems Development and Operations Program is overseeing efforts to create a new multi-user firing room in Firing Room 4. The main floor consoles, cabling and wires below the floor and ceiling tiles above have been removed. Sub-flooring has been installed and the room is marked off to create four separate rooms on the main floor. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Ben Smegelsky
Underground coal operators install several new longwall mining systems
DOE Office of Scientific and Technical Information (OSTI.GOV)
Fiscor, S.
2008-02-15
Several new names appear in the annual US Longwall Census, but the population remains the same: 52 although the number of longwall mines dropped from 40 to 47. CONSOL Energy remains the leader with 12 faces. Robert E. Murray owns 8 longwall mines followed by Arch Coal with 5 and Foundation Coal with 3. West Virginia has 13 longwalls followed by 9 in Pennsylvania, 7 in Utah and 6 in Alabama. The article describes CONSOL Energy's operations. A detailed table gives for each longwall installation, the ownership, seam height, cutting height, panel width and length, overburden, number of gate entries,more » depth of cut, model of equipment used (shearer, haulage system, roof support, face conveyor, stage loader, crusher, electrical controls and voltage to face). 2 tabs.« less
NASA Technical Reports Server (NTRS)
Collett, C.
1976-01-01
A test system was built and several short term tests were completed. The test system included, in addition to the 30-cm ion thruster, a console for powering the thruster and monitoring performance, a vacuum facility for simulating a space environment, and a storage and feed system for the thruster propellant. This system was used to perform three short term tests (one 100-hour and two 500-hour tests), an 1108-hour endurance test which was aborted by a vacuum facility failure, and finally the 10,000-hour endurance test. In addition to the two 400 series thrusters which were used in the short term and 1100-hour tests, four more 400 series thrusters were fabricated, checked out, and delivered to NASA. Three consoles similar to the one used in the test program were also fabricated and delivered.
15. NBS TOP SIDE CONTROL ROOM. THE SUIT SYSTEMS CONSOLE ...
15. NBS TOP SIDE CONTROL ROOM. THE SUIT SYSTEMS CONSOLE IS USED TO CONTROL AIR FLOW AND WATER FLOW TO THE UNDERWATER SPACE SUIT DURING THE TEST. THE SUIT SYSTEMS ENGINEER MONITORS AIR FLOW ON THE PANEL TO THE LEFT, AND SUIT DATA ON THE COMPUTER MONITOR JUST SLIGHTLY TO HIS LEFT. WATER FLOW IS MONITORED ON THE PANEL JUST SLIGHTLY TO HIS RIGHT AND TEST VIDEO TO HIS FAR RIGHT. THE DECK CHIEF MONITORS THE DIVER'S DIVE TIMES ON THE COMPUTER IN THE UPPER RIGHT. THE DECK CHIEF LOGS THEM IN AS THEY ENTER THE WATER, AND LOGS THEM OUT AS THEY EXIT THE WATER. THE COMPUTER CALCULATES TOTAL DIVE TIME. - Marshall Space Flight Center, Neutral Buoyancy Simulator Facility, Rideout Road, Huntsville, Madison County, AL
2017-09-15
Dave Bates, left, and Tom Burk, right, working Cassini's attitude and articulation control subsystems, are seen at their console during the spacecraft's final plunge into Saturn, Friday, Sept. 15, 2017 at NASA's Jet Propulsion Laboratory in Pasadena, California. Since its arrival in 2004, the Cassini-Huygens mission has been a discovery machine, revolutionizing our knowledge of the Saturn system and captivating us with data and images never before obtained with such detail and clarity. On Sept. 15, 2017, operators deliberately plunged the spacecraft into Saturn, as Cassini gathered science until the end. Loss of contact with the Cassini spacecraft occurred at 7:55 a.m. EDT (4:55 a.m. PDT). The “plunge” ensures Saturn’s moons will remain pristine for future exploration. During Cassini’s final days, mission team members from all around the world gathered at NASA’s Jet Propulsion Laboratory, Pasadena, California, to celebrate the achievements of this historic mission. Photo Credit: (NASA/Joel Kowsky)
2017-09-14
A jar of peanuts is seen sitting on a console in mission control of the Space Flight Operations Center as the Cassini mission team await the final downlink of the spacecraft's data recorder, Thursday, Sept. 14, 2017 at NASA's Jet Propulsion Laboratory in Pasadena, California. Since its arrival in 2004, the Cassini-Huygens mission has been a discovery machine, revolutionizing our knowledge of the Saturn system and captivating us with data and images never before obtained with such detail and clarity. On Sept. 15, 2017, operators will deliberately plunge the spacecraft into Saturn, as Cassini gathered science until the end. The “plunge” ensures Saturn’s moons will remain pristine for future exploration. During Cassini’s final days, mission team members from all around the world gathered at NASA’s Jet Propulsion Laboratory, Pasadena, California, to celebrate the achievements of this historic mission. Photo Credit: (NASA/Joel Kowsky)
2017-09-15
Todd Brown, right, working Cassini's attitude and articulation control subsystems, is seen at his console during the spacecraft's final plunge into Saturn, Friday, Sept. 15, 2017 at NASA's Jet Propulsion Laboratory in Pasadena, California. Since its arrival in 2004, the Cassini-Huygens mission has been a discovery machine, revolutionizing our knowledge of the Saturn system and captivating us with data and images never before obtained with such detail and clarity. On Sept. 15, 2017, operators deliberately plunged the spacecraft into Saturn, as Cassini gathered science until the end. Loss of contact with the Cassini spacecraft occurred at 7:55 a.m. EDT (4:55 a.m. PDT). The “plunge” ensures Saturn’s moons will remain pristine for future exploration. During Cassini’s final days, mission team members from all around the world gathered at NASA’s Jet Propulsion Laboratory, Pasadena, California, to celebrate the achievements of this historic mission. Photo Credit: (NASA/Joel Kowsky)
2017-09-15
Todd Brown, working Cassini's attitude and articulation control subsystems, is seen at his console during the spacecraft's final plunge into Saturn, Friday, Sept. 15, 2017 at NASA's Jet Propulsion Laboratory in Pasadena, California. Since its arrival in 2004, the Cassini-Huygens mission has been a discovery machine, revolutionizing our knowledge of the Saturn system and captivating us with data and images never before obtained with such detail and clarity. On Sept. 15, 2017, operators deliberately plunged the spacecraft into Saturn, as Cassini gathered science until the end. Loss of contact with the Cassini spacecraft occurred at 7:55 a.m. EDT (4:55 a.m. PDT). The “plunge” ensures Saturn’s moons will remain pristine for future exploration. During Cassini’s final days, mission team members from all around the world gathered at NASA’s Jet Propulsion Laboratory, Pasadena, California, to celebrate the achievements of this historic mission. Photo Credit: (NASA/Joel Kowsky)
46 CFR 62.20-1 - Plans for approval.
Code of Federal Regulations, 2013 CFR
2013-10-01
... console, panel, and enclosure layouts. (3) Schematic or logic diagrams including functional relationships... features. (6) A description of built-in test features and diagnostics. (7) Design Verification and Periodic...
46 CFR 62.20-1 - Plans for approval.
Code of Federal Regulations, 2011 CFR
2011-10-01
... console, panel, and enclosure layouts. (3) Schematic or logic diagrams including functional relationships... features. (6) A description of built-in test features and diagnostics. (7) Design Verification and Periodic...
46 CFR 62.20-1 - Plans for approval.
Code of Federal Regulations, 2010 CFR
2010-10-01
... console, panel, and enclosure layouts. (3) Schematic or logic diagrams including functional relationships... features. (6) A description of built-in test features and diagnostics. (7) Design Verification and Periodic...
46 CFR 62.20-1 - Plans for approval.
Code of Federal Regulations, 2012 CFR
2012-10-01
... console, panel, and enclosure layouts. (3) Schematic or logic diagrams including functional relationships... features. (6) A description of built-in test features and diagnostics. (7) Design Verification and Periodic...
46 CFR 62.20-1 - Plans for approval.
Code of Federal Regulations, 2014 CFR
2014-10-01
... console, panel, and enclosure layouts. (3) Schematic or logic diagrams including functional relationships... programmable features. (6) A description of built-in test features and diagnostics. (7) Design Verification and...
1964-10-14
This photograph, dated October 14, 1964, was taken at the Marned Spacecraft Center, now the Johnson Space Center in Houston, Texas. Dr. von Braun is shown looking over consoles in the Manned Spaceflight Control Center.
1969-07-16
CAPE CANAVERAL, Fla. – Members of the Kennedy Space Center government-industry team rise from their consoles within the Launch Control Center to watch the Apollo 11 liftoff through a window. Photo credit: NASA
2001-08-16
JSC2001-E-25466 (16 August 2001) --- Flight director Bryan Austin studies data at his console in the shuttle flight control room (WFCR) in Houston's Mission Control Center (MCC) during the STS-105 mission.
Martin, Colin J; Abuhaimed, Abdullah; Sankaralingam, Marimuthu; Metwaly, Mohamed; Gentle, David J
2016-06-01
Cone beam computed tomography (CBCT) systems are fitted to radiotherapy linear accelerators and used for patient positioning prior to treatment by image guided radiotherapy (IGRT). Radiotherapists' and radiographers' knowledge of doses to organs from CBCT imaging is limited. The weighted CT dose index for a reference beam of width 20 mm (CTDIw,ref) is displayed on Varian CBCT imaging equipment known as an On-Board Imager (OBI) linked to the Truebeam linear accelerator. This has the potential to provide an indication of organ doses. This knowledge would be helpful for guidance of radiotherapy clinicians preparing treatments. Monte Carlo simulations of imaging protocols for head, thorax and pelvic scans have been performed using EGSnrc/BEAMnrc, EGSnrc/DOSXYZnrc, and ICRP reference computational male and female phantoms to derive the mean absorbed doses to organs and tissues, which have been compared with values for the CTDIw,ref displayed on the CBCT scanner console. Substantial variations in dose were observed between male and female phantoms. Nevertheless, the CTDIw,ref gave doses within ±21% for the stomach and liver in thorax scans and 2 × CTDIw,ref can be used as a measure of doses to breast, lung and oesophagus. The CTDIw,ref could provide indications of doses to the brain for head scans, and the colon for pelvic scans. It is proposed that knowledge of the link between CTDIw for CBCT should be promoted and included in the training of radiotherapy staff.
Integration Of An MR Image Network Into A Clinical PACS
NASA Astrophysics Data System (ADS)
Ratib, Osman M.; Mankovich, Nicholas J.; Taira, Ricky K.; Cho, Paul S.; Huang, H. K.
1988-06-01
A direct link between a clinical pediatric PACS module and a FONAR MRI image network was implemented. The original MR network combines together the MR scanner, a remote viewing station and a central archiving station. The pediatric PACS directly connects to the archiving unit through an Ethernet TCP-IP network adhering to FONAR's protocol. The PACS communication software developed supports the transfer of patient studies and the patient information directly from the MR archive database to the pediatric PACS. In the first phase of our project we developed a package to transfer data between a VAX-111750 and the IBM PC I AT-based MR archive database through the Ethernet network. This system served as a model for PACS-to-modality network communication. Once testing was complete on this research network, the software and network hardware was moved to the clinical pediatric VAX for full PACS integration. In parallel to the direct transmission of digital images to the Pediatric PACS, a broadband communication system in video format was developed for real-time broadcasting of images originating from the MR console to 8 remote viewing stations distributed in the radiology department. These analog viewing stations allow the radiologists to directly monitor patient positioning and to select the scan levels during a patient examination from remote locations in the radiology department. This paper reports (1) the technical details of this implementation, (2) the merits of this network development scheme, and (3) the performance statistics of the network-to-PACS interface.
Remote control of an MR imaging study via tele-collaboration tools
NASA Astrophysics Data System (ADS)
Sullivan, John M., Jr.; Mullen, Julia S.; Benz, Udo A.; Schmidt, Karl F.; Murugavel, Murali; Chen, Wei; Ghadyani, Hamid
2005-04-01
In contrast to traditional 'video conferencing' the Access Grid (AG), developed by Argonne National Laboratory, is a collaboration of audio, video and shared application tools which provide the 'persistent presence' of each participant. Among the shared application tools are the ability to share viewing and control of presentations, browsers, images and movies. When used in conjunction with Virtual Network Computing (VNC) software, an investigator can interact with colleagues at a remote site, and control remote systems via local keyboard and mouse commands. This combination allows for effective viewing and discussion of information, i.e. data, images, and results. It is clear that such an approach when applied to the medical sciences will provide a means by which a team of experts can not only access, but interact and control medical devices for the purpose of experimentation, diagnosis, surgery and therapy. We present the development of an application node at our 4.7 Tesla MR magnet facility, and a demonstration of remote investigator control of the magnet. A local magnet operator performs manual tasks such as loading the test subject into the magnet and administering the stimulus associated with the functional MRI study. The remote investigator has complete control of the magnet console. S/he can adjust the gradient coil settings, the pulse sequence, image capture frequency, etc. A geographically distributed audience views and interacts with the remote investigator and local MR operator. This AG demonstration of MR magnet control illuminates the potential of untethered medical experiments, procedures and training.
Mpeg2 codec HD improvements with medical and robotic imaging benefits
NASA Astrophysics Data System (ADS)
Picard, Wayne F. J.
2010-02-01
In this report, we propose an efficient scheme to use High Definition Television (HDTV) in a console or notebook format as a computer terminal in addition to their role as TV display unit. In the proposed scheme, we assume that the main computer is situated at a remote location. The computer raster in the remote server is compressed using an HD E- >Mpeg2 encoder and transmitted to the terminal at home. The built-in E->Mpeg2 decoder in the terminal decompresses the compressed bit stream, and displays the raster. The terminal will be fitted with a mouse and keyboard, through which the interaction with the remote computer server can be performed via a communications back channel. The terminal in a notebook format can thus be used as a high resolution computer and multimedia device. We will consider developments such as the required HD enhanced Mpeg2 resolution (E->Mpeg2) and its medical ramifications due to improvements on compressed image quality with 2D to 3D conversion (Mpeg3) and using the compressed Discrete Cosine Transform coefficients in the reality compression of vision and control of medical robotic surgeons.
21 CFR 872.1745 - Laser fluorescence caries detection device.
Code of Federal Regulations, 2011 CFR
2011-04-01
... SERVICES (CONTINUED) MEDICAL DEVICES DENTAL DEVICES Diagnostic Devices § 872.1745 Laser fluorescence caries... fluorescence detector housed in a dental handpiece, and a control console that performs device calibration, as...
21 CFR 872.1745 - Laser fluorescence caries detection device.
Code of Federal Regulations, 2014 CFR
2014-04-01
... SERVICES (CONTINUED) MEDICAL DEVICES DENTAL DEVICES Diagnostic Devices § 872.1745 Laser fluorescence caries... fluorescence detector housed in a dental handpiece, and a control console that performs device calibration, as...
Cundy, Thomas P; Gattas, Nicholas E; White, Alan D; Najmaldin, Azad S
2015-08-01
The cumulative summation (CUSUM) method for learning curve analysis remains under-utilized in the surgical literature in general, and is described in only a small number of publications within the field of pediatric surgery. This study introduces the CUSUM analysis technique and applies it to evaluate the learning curve for pediatric robot-assisted laparoscopic pyeloplasty (RP). Clinical data were prospectively recorded for consecutive pediatric RP cases performed by a single-surgeon. CUSUM charts and tests were generated for set-up time, docking time, console time, operating time, total operating room time, and postoperative complications. Conversions and avoidable operating room delay were separately evaluated with respect to case experience. Comparisons between case experience and time-based outcomes were assessed using the Student's t-test and ANOVA for bi-phasic and multi-phasic learning curves respectively. Comparison between case experience and complication frequency was assessed using the Kruskal-Wallis test. A total of 90 RP cases were evaluated. The learning curve transitioned beyond the learning phase at cases 10, 15, 42, 57, and 58 for set-up time, docking time, console time, operating time, and total operating room time respectively. All comparisons of mean operating times between the learning phase and subsequent phases were statistically significant (P=<0.001-0.01). No significant difference was observed between case experience and frequency of post-operative complications (P=0.125), although the CUSUM chart demonstrated a directional change in slope for the last 12 cases in which there were high proportions of re-do cases and patients <6 months of age. The CUSUM method has a valuable role for learning curve evaluation and outcome quality monitoring. In applying this statistical technique to the largest reported single surgeon series of pediatric RP, we demonstrate numerous distinctly shaped learning curves and well-defined learning phase transition points. Copyright © 2015 Elsevier Inc. All rights reserved.
NASA Astrophysics Data System (ADS)
Jung, C.; Salamon, J.; Hofmann, M.; Kaul, M. G.; Adam, G.; Ittrich, H.; Knopp, T.
2016-03-01
Purpose: The goal of this study was to achieve a real time 3D visualisation of the murine cardiovascular system by intravenously injected superparamagnetic nanoparticles using Magnetic particle imaging (MPI). Material and Methods: MPI scans of FVB mice were performed using a 3D imaging sequence (1T/m gradient strength, 10mT drive-field strength). A dynamic scan with a temporal resolution of 21.5ms per 3D volume acquisition was performed. 50μl ferucarbotran (Resovist®, Bayer Healthcare AG) were injected into the tail vein after baseline MPI measurements. As MPI delivers no anatomic information, MRI scans at a 7T ClinScan (Bruker) were performed using a T2-weighted 2D TSE sequence. The reconstruction of the MPI data was performed on the MPI console (ParaVision 6.0/MPI, Bruker). Image fusion was done using additional image processing software (Imalytics, Philips). The dynamic information was extracted using custom software developed in the Julia programming environment. Results: The combined MRI-MPI measurements were carried out successfully. MPI data clearly demonstrated the passage of the SPIO tracer through the inferior vena cava, the heart and finally the liver. By co-registration with MRI the anatomical regions were identified. Due to the volume frame rate of about 46 volumes per second a signal modulation with the frequency of the heart beat was detectable and a heart beat of 520 beats per minute (bpm) has been assumed. Moreover, the blood flow velocity of approximately 5cm/s in the vena cava has been estimated. Conclusions: The high temporal resolution of MPI allows real-time imaging and bolus tracking of intravenous injected nanoparticles and offers a real time tool to assess blood flow velocity.
Robot-assisted real-time magnetic resonance image-guided transcatheter aortic valve replacement.
Miller, Justin G; Li, Ming; Mazilu, Dumitru; Hunt, Tim; Horvath, Keith A
2016-05-01
Real-time magnetic resonance imaging (rtMRI)-guided transcatheter aortic valve replacement (TAVR) offers improved visualization, real-time imaging, and pinpoint accuracy with device delivery. Unfortunately, performing a TAVR in a MRI scanner can be a difficult task owing to limited space and an awkward working environment. Our solution was to design a MRI-compatible robot-assisted device to insert and deploy a self-expanding valve from a remote computer console. We present our preliminary results in a swine model. We used an MRI-compatible robotic arm and developed a valve delivery module. A 12-mm trocar was inserted in the apex of the heart via a subxiphoid incision. The delivery device and nitinol stented prosthesis were mounted on the robot. Two continuous real-time imaging planes provided a virtual real-time 3-dimensional reconstruction. The valve was deployed remotely by the surgeon via a graphic user interface. In this acute nonsurvival study, 8 swine underwent robot-assisted rtMRI TAVR for evaluation of feasibility. Device deployment took a mean of 61 ± 5 seconds. Postdeployment necropsy was performed to confirm correlations between imaging and actual valve positions. These results demonstrate the feasibility of robotic-assisted TAVR using rtMRI guidance. This approach may eliminate some of the challenges of performing a procedure while working inside of an MRI scanner, and may improve the success of TAVR. It provides superior visualization during the insertion process, pinpoint accuracy of deployment, and, potentially, communication between the imaging device and the robotic module to prevent incorrect or misaligned deployment. Copyright © 2016 The American Association for Thoracic Surgery. Published by Elsevier Inc. All rights reserved.
21 CFR 872.1745 - Laser fluorescence caries detection device.
Code of Federal Regulations, 2013 CFR
2013-04-01
... fluorescence detector housed in a dental handpiece, and a control console that performs device calibration, as...) Properly sterilize the emitter-detector handpick before each use, and (iv) Properly maintain and handle the...
21 CFR 872.1745 - Laser fluorescence caries detection device.
Code of Federal Regulations, 2012 CFR
2012-04-01
... fluorescence detector housed in a dental handpiece, and a control console that performs device calibration, as...) Properly sterilize the emitter-detector handpick before each use, and (iv) Properly maintain and handle the...
4. VIEW OF BORING MILL IN OPERATION, operator unknown (note ...
4. VIEW OF BORING MILL IN OPERATION, operator unknown (note console in background). - Juniata Shops, Erecting Shop & Machine Shop, East of Fourth Avenue, between Fourth & Fifth Streets, Altoona, Blair County, PA
3. VIEW OF BORING MILL IN OPERATION, operator unknown (note ...
3. VIEW OF BORING MILL IN OPERATION, operator unknown (note console in background). - Juniata Shops, Erecting Shop & Machine Shop, East of Fourth Avenue, between Fourth & Fifth Streets, Altoona, Blair County, PA
Overview of software development at the parabolic dish test site
NASA Technical Reports Server (NTRS)
Miyazono, C. K.
1985-01-01
The development history of the data acquisition and data analysis software is discussed. The software development occurred between 1978 and 1984 in support of solar energy module testing at the Jet Propulsion Laboratory's Parabolic Dish Test Site, located within Edwards Test Station. The development went through incremental stages, starting with a simple single-user BASIC set of programs, and progressing to the relative complex multi-user FORTRAN system that was used until the termination of the project. Additional software in support of testing is discussed including software in support of a meteorological subsystem and the Test Bed Concentrator Control Console interface. Conclusions and recommendations for further development are discussed.
Activity in the Mission Control Center during Apollo 14
1971-02-04
S71-17610 (4 Feb. 1971) --- Partial view of activity in the Mission Operations Control Room in the Mission Control Center at the time the Apollo 14 S-IVB stage impacted on the lunar surface. The flight director's console is in the foreground. Eugene F. Kranz, chief of the MSC Flight Control Division, is in the right foreground. Seated at the console is Glynn S. Lunney, head of the Flight Director Office, Flight Control Division. Facing the camera is Gerald D. Griffin, flight director of the Third (Gold) Team. A seismic reading from the impact can be seen in the center background. The S-IVB impacted on the lunar surface at 1:40:54 a.m. (CST), Feb. 4, 1971, about 90 nautical miles south-southwest of the Apollo 12 passive seismometer. The energy release was comparable to 11 tons of TNT.
2014-04-03
CAPE CANAVERAL, Fla. – The Ground Systems Development and Operations Program is overseeing efforts to create a new multi-user firing room in Firing Room 4 in the Launch Control Center at NASA's Kennedy Space Center in Florida. The main floor consoles, cabling and wires below the floor and ceiling tiles above have been removed. Sub-flooring has been installed and the room is marked off to create four separate rooms on the main floor. In view along the soffit are space shuttle launch plaques for 21 missions launched from Firing Room 4. The design of Firing Room 4 will incorporate five control room areas that are flexible to meet current and future NASA and commercial user requirements. The equipment and most of the consoles from Firing Room 4 were moved to Firing Room 2 for possible future reuse. Photo credit: NASA/Ben Smegelsky
Mission Operations Control Room Activities during STS-2 mission
NASA Technical Reports Server (NTRS)
1981-01-01
Mission Operations Control Room (MOCR) activities during STS-2 mission. President Ronald Reagan is briefed by Dr. Christopher C. Kraft, Jr., JSC Director, who points toward the orbiter spotter on the projection plotter at the front of the MOCR (39499); President Reagan joking with STS-2 astronauts during space to ground conversation (39500); Mission Specialist/Astronaut Sally K. Ride communicates with the STS-2 crew from the spacecraft communicator console (39501); Charles R. Lewis, bronze team Flight Director, monitors activity from the STS-2 crew. He is seated at the flight director console in MOCR (39502); Eugene F. Kranz, Deputy Director of Flight Operations at JSC answers a question during a press conference on Nov. 13, 1981. He is flanked by Glynn S. Lunney, Manager, Space Shuttle Program Office, JSC; and Dr. Christopher C. Kraft, Jr., Director of JSC (39503).
Market study: Tactile paging system
NASA Technical Reports Server (NTRS)
1977-01-01
A market survey was conducted regarding the commercialization potential and key market factors relevant to a tactile paging system for deaf-blind people. The purpose of the tactile paging system is to communicate to the deaf-blind people in an institutional environment. The system consists of a main console and individual satellite wrist units. The console emits three signals by telemetry to the wrist com (receiving unit) which will measure approximately 2 x 4 x 3/4 inches and will be fastened to the wrist by a strap. The three vibration signals are fire alarm, time period indication, and a third signal which will alert the wearer of the wrist com to the fact that the pin on the top of the wrist is emitting a morse coded message. The Morse code message can be felt and recognized with the finger.
Semans, Joseph P.; Johnson, Peter G.; LeBoeuf, Jr., Robert F.; Kromka, Joseph A.; Goron, Ronald H.; Hay, George D.
1993-01-01
A trainer, mounted and housed within a mobile console, is used to teach and reinforce fluid principles to students. The system trainer has two centrifugal pumps, each driven by a corresponding two-speed electric motor. The motors are controlled by motor controllers for operating the pumps to circulate the fluid stored within a supply tank through a closed system. The pumps may be connected in series or in parallel. A number of valves are also included within the system to effect different flow paths for the fluid. In addition, temperature and pressure sensing instruments are installed throughout the closed system for measuring the characteristics of the fluid, as it passes through the different valves and pumps. These measurements are indicated on a front panel mounted to the console, as a teaching aid, to allow the students to observe the characteristics of the system.
View of Mission Control Center during the Apollo 13 oxygen cell failure
1970-04-14
S70-34902 (14 April 1970) --- Several persons important to the Apollo 13 mission, at consoles in the Mission Operations Control Room (MOCR) of the Mission Control Center (MCC). Seated at consoles, from left to right, are astronauts Donald K. Slayton, director of flight crew operations; astronaut Jack R. Lousma, Shift 3 spacecraft communicator; and astronaut John W. Young, commander of the Apollo 13 backup crew. Standing, left to right, are astronaut Tom K. Mattingly II, who was replaced as Apollo 13 command module pilot after it was learned he may come down with measles, and astronaut Vance D. Brand, Shift 2 spacecraft communicator. Several hours earlier, in the late evening hours of April 13, crew members of the Apollo 13 mission reported to MCC that trouble had developed with an oxygen cell on their spacecraft.
Development of a Software Tool to Automate ADCO Flight Controller Console Planning Tasks
NASA Technical Reports Server (NTRS)
Anderson, Mark G.
2011-01-01
This independent study project covers the development of the International Space Station (ISS) Attitude Determination and Control Officer (ADCO) Planning Exchange APEX Tool. The primary goal of the tool is to streamline existing manual and time-intensive planning tools into a more automated, user-friendly application that interfaces with existing products and allows the ADCO to produce accurate products and timelines more effectively. This paper will survey the current ISS attitude planning process and its associated requirements, goals, documentation and software tools and how a software tool could simplify and automate many of the planning actions which occur at the ADCO console. The project will be covered from inception through the initial prototype delivery in November 2011 and will include development of design requirements and software as well as design verification and testing.
Human factors in command and control for the Los Angeles Fire Department.
Harper, W R
1974-03-01
Ergonomics owes much of its operations and systems heritage to military research. Since public safety systems such as police, fire departments and civil defence organisations are quasi-military in nature, one may reasonably use the findings from military ergonomics research to extrapolate design data for use in a decision-making system. This article discusses a case study concerning Human Factors in command and control for the Los Angeles Fire Department. The case involved transfer from a manual dispatch system involving three geographic areas of metropolitan Los Angeles to one central computer-aided command and control system. Comments are made on console mock-ups, environmental factors in the Control Centre placement of the consoles. Because of extreme delays in procurement of the recommended hardware it is doubtful that empirical testing of the ergonomics aspect of the system will take place.
The effects of platform motion and target orientation on the performance of trackball manipulation.
Yau, Yi-Jan; Chao, Chin-Jung; Feng, Wen-Yang; Hwang, Sheue-Ling
2011-08-01
The trackball has been widely employed as a control/command input device on moving vehicles, but few studies have explored the effects of platform motion on its manipulation. Fewer still have considered this issue in designing the user interface and the arrangement of console location and orientation simultaneously. This work describes an experiment carried out to investigate the performance of trackball users on a simple point-and-click task in a motion simulator. By varying the orientation of onscreen targets, the effect of cursor movement direction on performance is investigated. The results indicate that the platform motion and target orientation both significantly affect the time required to point and click, but not the accuracy of target selection. The movement times were considerably longer under rolling and pitching motions and for targets located along the diagonal axes of the interface. Subjective evaluations carried out by the participants agree with these objective results. These findings could be used to optimise console and graphical menu design for use on maritime vessels. STATEMENT OF RELEVANCE: In military situations, matters of life or death may be decided in milliseconds. Any delay or error in classification and identification will thus affect the safety of the ship and its crew. This study demonstrates that performance of manipulating a trackball is affected by the platform motion and target orientation. The results of the present study can guide the arrangement of consoles and the design of trackball-based graphical user interfaces on maritime vessels.
Anticipation, Teamwork, and Cognitive Load: Chasing Efficiency during Robot-Assisted Surgery
Sexton, Kevin; Johnson, Amanda; Gotsch, Amanda; Hussein, Ahmed A.; Cavuoto, Lora; Guru, Khurshid A.
2018-01-01
Introduction Robot-assisted surgery (RAS) has changed the traditional operating room, occupying more space with equipment and isolating console surgeons away from the patients and their team. We aimed to evaluate how anticipation of surgical steps and familiarity between team members impacted efficiency and safety. Methods We analyzed recordings (video and audio) of 12 robot-assisted radical prostatectomies. Any requests between surgeon and the team members were documented and classified by personnel, equipment type, mode of communication, level of inconvenience in fulfilling the request, and anticipation. Surgical team members completed questionnaires assessing team familiarity and cognitive load (NASA-TLX). Predictors of team efficiency were assessed using Pearson correlation and stepwise linear regression. Results 1330 requests were documented of which 413 (31%) were anticipated. Anticipation correlated negatively with operative time resulting in overall 8% reduction of OR time. Team familiarity negatively correlated with inconveniences. Anticipation ratio, percent of requests that were nonverbal, and total request duration were significantly correlated with the console surgeons’ cognitive load (r=0.77, p=0.006; r=0.63, p=0.04; and r=0.70, p=0.02, respectively). Conclusions Anticipation and active engagement by the surgical team resulted in shorter operative time; and higher familiarity scores were associated with fewer inconveniences. Less anticipation and nonverbal requests were also associated with lower cognitive load for the console surgeon. Training efforts to increase anticipation and team familiarity can improve team efficiency during RAS. PMID:28689193
SU-F-T-283: A Novel Device to Enable Portal Dosimetry for Flattening Filter Free Beams
DOE Office of Scientific and Technical Information (OSTI.GOV)
Faught, A; Wu, Q; Adamson, J
Purpose: Varian’s electronic portal imaging device (EPID) based portal dosimetry tool is a popular and effective means of performing IMRT QA. EPIDs for older models of the TrueBeam accelerator utilize a 40cmx30cm Image Detection Unit (IDU) that saturates at the center for standard source to imager distances with high dose rate flattening filter free (FFF) beams. This makes portal dosimetry not possible and an alternative means of IMRT QA necessary. We developed a filter that would attenuate the beam to a dose rate measureable by the IDU for portal dosimetry IMRT QA. Methods: Multipurpose 304 stainless steel plates were placedmore » on an accessory tray to attenuate the beam. Profiles of an open field measured on the IDU were acquired with varying number of plates to assess the thickness needed to reduce the maximum dose rates of 6XFFF and 10XFFF beams to measurable levels. A new portal dose image prediction (PDIP) model was commissioned based on open field measurements with plates in position, and a modified beam profile was input to portal dosimetry calibration at the console to empirically correct for attenuation and scatter. The portal dosimetry tool was used to assess agreement between predicted and measured doses for open 25×25cm{sup 2} fields and intensity modulated fields using 6XFFF and 10XFFF beams. Results: Thicknesses of 2.5cm and 3.8cm of steel were required to reduce the highest dose rates to a measureable level for 6XFFF and 10XFFF, respectively. Gamma analysis using a 3%/3mm relative criterion with the filter in place and using the new PDIP model resulted in 98.2% and 93.6% of pixels passing while intensity modulated fields showed passing rates of 98.2% and 99.0%. Conclusion: Use of the filter allows for portal dosimetry to be used for IMRT QA of FFF plans in place of purchasing a second option for IMRT QA.« less
DOE Office of Scientific and Technical Information (OSTI.GOV)
Zhang, D
2015-06-15
Purpose: AAPM radiation therapy committee task group No. 66 (TG-66) published a report which described a general approach to CT simulator QA. The report outlines the testing procedures and specifications for the evaluation of patient dose, radiation safety, electromechanical components, and image quality for a CT simulator. The purpose of this study is to thoroughly evaluate the performance of a second generation Toshiba Aquilion Large Bore CT simulator with 90 cm bore size (Toshiba, Nasu, JP) based on the TG-66 criteria. The testing procedures and results from this study provide baselines for a routine QA program. Methods: Different measurements andmore » analysis were performed including CTDIvol measurements, alignment and orientation of gantry lasers, orientation of the tabletop with respect to the imaging plane, table movement and indexing accuracy, Scanogram location accuracy, high contrast spatial resolution, low contrast resolution, field uniformity, CT number accuracy, mA linearity and mA reproducibility using a number of different phantoms and measuring devices, such as CTDI phantom, ACR image quality phantom, TG-66 laser QA phantom, pencil ion chamber (Fluke Victoreen) and electrometer (RTI Solidose 400). Results: The CTDI measurements were within 20% of the console displayed values. The alignment and orientation for both gantry laser and tabletop, as well as the table movement and indexing and scanogram location accuracy were within 2mm as specified in TG66. The spatial resolution, low contrast resolution, field uniformity and CT number accuracy were all within ACR’s recommended limits. The mA linearity and reproducibility were both well below the TG66 threshold. Conclusion: The 90 cm bore size second generation Toshiba Aquilion Large Bore CT simulator that comes with 70 cm true FOV can consistently meet various clinical needs. The results demonstrated that this simulator complies with the TG-66 protocol in all aspects including electromechanical component, radiation safety component, and image quality component. Employee of Toshiba America Medical Systems.« less
Ameliorating slice gaps in multislice magnetic resonance images: an interpolation scheme.
Kashou, Nasser H; Smith, Mark A; Roberts, Cynthia J
2015-01-01
Standard two-dimension (2D) magnetic resonance imaging (MRI) clinical acquisition protocols utilize orthogonal plane images which contain slice gaps (SG). The purpose of this work is to introduce a novel interpolation method for these orthogonal plane MRI 2D datasets. Three goals can be achieved: (1) increasing the resolution based on a priori knowledge of scanning protocol, (2) ameliorating the loss of data as a result of SG and (3) reconstructing a three-dimension (3D) dataset from 2D images. MRI data was collected using a 3T GE scanner and simulated using Matlab. The procedure for validating the MRI data combination algorithm was performed using a Shepp-Logan and a Gaussian phantom in both 2D and 3D of varying matrix sizes (64-512), as well as on one MRI dataset of a human brain and on an American College of Radiology magnetic resonance accreditation phantom. The squared error and mean squared error were computed in comparing this scheme to common interpolating functions employed in MR consoles and workstations. The mean structure similarity matrix was computed in 2D as a means of qualitative image assessment. Additionally, MRI scans were used for qualitative assessment of the method. This new scheme was consistently more accurate than upsampling each orientation separately and averaging the upsampled data. An efficient new interpolation approach to resolve SG was developed. This scheme effectively fills in the missing data points by using orthogonal plane images. To date, there have been few attempts to combine the information of three MRI plane orientations using brain images. This has specific applications for clinical MRI, functional MRI, diffusion-weighted imaging/diffusion tensor imaging and MR angiography where 2D slice acquisition are used. In these cases, the 2D data can be combined using our method in order to obtain 3D volume.
A review of training research and virtual reality simulators for the da Vinci surgical system.
Liu, May; Curet, Myriam
2015-01-01
PHENOMENON: Virtual reality simulators are the subject of several recent studies of skills training for robot-assisted surgery. Yet no consensus exists regarding what a core skill set comprises or how to measure skill performance. Defining a core skill set and relevant metrics would help surgical educators evaluate different simulators. This review draws from published research to propose a core technical skill set for using the da Vinci surgeon console. Publications on three commercial simulators were used to evaluate the simulators' content addressing these skills and associated metrics. An analysis of published research suggests that a core technical skill set for operating the surgeon console includes bimanual wristed manipulation, camera control, master clutching to manage hand position, use of third instrument arm, activating energy sources, appropriate depth perception, and awareness of forces applied by instruments. Validity studies of three commercial virtual reality simulators for robot-assisted surgery suggest that all three have comparable content and metrics. However, none have comprehensive content and metrics for all core skills. INSIGHTS: Virtual reality simulation remains a promising tool to support skill training for robot-assisted surgery, yet existing commercial simulator content is inadequate for performing and assessing a comprehensive basic skill set. The results of this evaluation help identify opportunities and challenges that exist for future developments in virtual reality simulation for robot-assisted surgery. Specifically, the inclusion of educational experts in the development cycle alongside clinical and technological experts is recommended.
Quality of Communication in Robotic Surgery and Surgical Outcomes.
Schiff, Lauren; Tsafrir, Ziv; Aoun, Joelle; Taylor, Andrew; Theoharis, Evan; Eisenstein, David
2016-01-01
Robotic surgery has introduced unique challenges to surgical workflow. The association between quality of communication in robotic-assisted laparoscopic surgery and surgical outcomes was evaluated. After each gynecologic robotic surgery, the team members involved in the surgery completed a survey regarding the quality of communication. A composite quality-of-communication score was developed using principal component analysis. A higher composite quality-of-communication score signified poor communication. Objective parameters, such as operative time and estimated blood loss (EBL), were gathered from the patient's medical record and correlated with the composite quality-of-communication scores. Forty robotic cases from March through May 2013 were included. Thirty-two participants including surgeons, circulating nurses, and surgical technicians participated in the study. A higher composite quality-of-communication score was associated with greater EBL (P = .010) and longer operative time (P = .045), after adjustment for body mass index, prior major abdominal surgery, and uterine weight. Specifically, for every 1-SD increase in the perceived lack of communication, there was an additional 51 mL EBL and a 31-min increase in operative time. The most common reasons reported for poor communication in the operating room were noise level (28/36, 78%) and console-to-bedside communication problems (23/36, 64%). Our study demonstrates a significant association between poor intraoperative team communication and worse surgical outcomes in robotic gynecologic surgery. Employing strategies to decrease extraneous room noise, improve console-to-bedside communication and team training may have a positive impact on communication and related surgical outcomes.
STS-102 Launch Activities inside the MCC.
2001-03-08
JSC2001-E-06208 (8 March 2001) --- At his console in Houston's Mission Control Center, ascent flight director Wayne Hale monitors Discovery's pre-launch activities several hundred miles away in Florida on STS-102 launch day.
10 CFR 35.647 - Additional technical requirements for mobile remote afterloader units.
Code of Federal Regulations, 2010 CFR
2010-01-01
... on the remote afterloader unit, on the control console, and in the facility; (3) Viewing and intercom... monitors used to indicate room exposures; (6) Source positioning (accuracy); and (7) Radiation monitors...
2001-07-16
JSC2001-E-21584 (16 July 2001) --- STS-104 Orbit 1 flight director Paul Hill discusses mission related matters over the phone at his console in the shuttle flight control room (WFCR) in Houston's Mission Control Center (MCC).
2001-07-16
JSC2001-E-21576 (16 July 2001) --- ISS Orbit 1 flight director Sally Davis discusses STS-104 matters with other mission support staff at her console in the ISS flight control room (BFCR) in Houston's Mission Control Center (MCC).
... is performed with the help of a surgical robot. Essentially, the surgical robot allows surgeons to perform videoscopic surgery with even ... surgeons use specialized instruments attached to the surgical robot. Surgeons sit at a console and control the ...
STS-114 Mission Support - Flight Controllers on Launch Day
2005-07-26
Documentation of flight controllers in the White Flight Control Room (WFCR) on STS-114 Launch Day, July 26, 2005. View of Phil Engelauf and Flight Director Paul Hill standing at the Mission Operations Directorate (MOD) console.
DOT National Transportation Integrated Search
1973-06-01
This manual describes the internal workings of the Disk Operating System (DOS-32 for the Noneywell H - 632 computer. DOS - 32 is a core resident, one user, console oriented operating system written primarily in FORTRAN. A companion document DOS - 32 ...
DOT National Transportation Integrated Search
1973-01-01
This manual describes the internal workings of the Disk Operating System (DOS-32 for the Noneywell H - 632 computer. DOS - 32 is a core resident, one user, console oriented operating system written primarily in FORTRAN. A companion document DOS - 32 ...
Roadway weather information system and automatic vehicle location (AVL) coordination.
DOT National Transportation Integrated Search
2011-02-28
Roadway Weather Information System and Automatic Vehicle Location Coordination involves the : development of an Inclement Weather Console that provides a new capability for the state of Oklahoma : to monitor weather-related roadway conditions. The go...
Leveraging Game Consoles for the Delivery of TBI Rehabilitation
NASA Technical Reports Server (NTRS)
Super, Taryn; Mastaglio, Thomas; Shen, Yuzhong; Walker, Robert
2011-01-01
Military personnel are at a greater risk for traumatic brain injury (TBI) than the civilian population. In addition, the increase in exposure to explosives, i.e. , improvised explosive devices, in the Afghanistan and Iraq wars, along with more effective body armor, has resulted in far more surviving casualties suffering from TBI than in previous wars. This effort presents the results of a feasibility study and early prototype of a brain injury rehabilitation delivery system (BIRDS). BIRDS is designed to provide medical personnel treating TBI with a capability to prescribe game activities for patients to execute using a commercially available game console, either in a clinical setting or in their homes. These therapeutic activities will contribute to recovery or remediation of the patients' cognitive dysfunctions. Solutions such as this that provide new applications for existing platforms have significant potential to address the growing incidence of TBI today.
2012-05-11
CAPE CANAVERAL, Fla. – United Space Alliance test conductors monitor the Firing Room 4 Master Console in the Launch Control Center as operations to power down space shuttle Endeavour for the final time are under way in Orbiter Processing Facility-2 at NASA’s Kennedy Space Center in Florida. From left are Dave Martin, Gary Lewis, Ethan Waldron, and John Robb. The overall health and status of the shuttle’s Launch Processing System is overseen and controlled from the Master Console. Endeavour is being prepared for public display at the California Science Center in Los Angeles. Its ferry flight to California is targeted for mid-September. Endeavour was the last space shuttle added to NASA’s orbiter fleet. Over the course of its 19-year career, Endeavour spent 299 days in space during 25 missions. For more information, visit http://www.nasa.gov/transition. Photo credit: NASA/Tim Jacobs
ONAV - An Expert System for the Space Shuttle Mission Control Center
NASA Technical Reports Server (NTRS)
Mills, Malise; Wang, Lui
1992-01-01
The ONAV (Onboard Navigation) Expert System is being developed as a real-time console assistant to the ONAV flight controller for use in the Mission Control Center at the Johnson Space Center. Currently, Oct. 1991, the entry and ascent systems have been certified for use on console as support tools, and were used for STS-48. The rendezvous system is in verification with the goal to have the system certified for STS-49, Intelsat retrieval. To arrive at this stage, from a prototype to real-world application, the ONAV project has had to deal with not only Al issues but operating environment issues. The Al issues included the maturity of Al languages and the debugging tools, verification, and availability, stability and size of the expert pool. The environmental issues included real time data acquisition, hardware suitability, and how to achieve acceptance by users and management.
A Data-Based Console Logger for Mission Operations Team Coordination
NASA Technical Reports Server (NTRS)
Thronesbery, Carroll; Malin, Jane T.; Jenks, Kenneth; Overland, David; Oliver, Patrick; Zhang, Jiajie; Gong, Yang; Zhang, Tao
2005-01-01
Concepts and prototypes1,2 are discussed for a data-based console logger (D-Logger) to meet new challenges for coordination among flight controllers arising from new exploration mission concepts. The challenges include communication delays, increased crew autonomy, multiple concurrent missions, reduced-size flight support teams that include multidisciplinary flight controllers during quiescent periods, and migrating some flight support activities to flight controller offices. A spiral development approach has been adopted, making simple, but useful functions available early and adding more extensive support later. Evaluations have guided the development of the D-Logger from the beginning and continue to provide valuable user influence about upcoming requirements. D-Logger is part of a suite of tools designed to support future operations personnel and crew. While these tools can be used independently, when used together, they provide yet another level of support by interacting with one another. Recommendations are offered for the development of similar projects.
Technology transfer of operator-in-the-loop simulation
NASA Technical Reports Server (NTRS)
Yae, K. H.; Lin, H. C.; Lin, T. C.; Frisch, H. P.
1994-01-01
The technology developed for operator-in-the-loop simulation in space teleoperation has been applied to Caterpillar's backhoe, wheel loader, and off-highway truck. On an SGI workstation, the simulation integrates computer modeling of kinematics and dynamics, real-time computational and visualization, and an interface with the operator through the operator's console. The console is interfaced with the workstation through an IBM-PC in which the operator's commands were digitized and sent through an RS-232 serial port. The simulation gave visual feedback adequate for the operator in the loop, with the camera's field of vision projected on a large screen in multiple view windows. The view control can emulate either stationary or moving cameras. This simulator created an innovative engineering design environment by integrating computer software and hardware with the human operator's interactions. The backhoe simulation has been adopted by Caterpillar in building a virtual reality tool for backhoe design.
Jerome, Neil P; Orton, Matthew R; d'Arcy, James A; Collins, David J; Koh, Dow-Mu; Leach, Martin O
2014-01-01
To evaluate the effect on diffusion-weighted image-derived parameters in the apparent diffusion coefficient (ADC) and intra-voxel incoherent motion (IVIM) models from choice of either free-breathing or navigator-controlled acquisition. Imaging was performed with consent from healthy volunteers (n = 10) on a 1.5T Siemens Avanto scanner. Parameter-matched free-breathing and navigator-controlled diffusion-weighted images were acquired, without averaging in the console, for a total scan time of ∼10 minutes. Regions of interest were drawn for renal cortex, renal pyramid, whole kidney, liver, spleen, and paraspinal muscle. An ADC diffusion model for these regions was fitted for b-values ≥ 250 s/mm(2) , using a Levenberg-Marquardt algorithm, and an IVIM model was fitted for all images using a Bayesian method. ADC and IVIM parameters from the two acquisition regimes show no significant differences for the cohort; individual cases show occasional discrepancies, with outliers in parameter estimates arising more commonly from navigator-controlled scans. The navigator-controlled acquisitions showed, on average, a smaller range of movement for the kidneys (6.0 ± 1.4 vs. 10.0 ± 1.7 mm, P = 0.03), but also a smaller number of averages collected (3.9 ± 0.1 vs. 5.5 ± 0.2, P < 0.01) in the allocated time. Navigator triggering offers no advantage in fitted diffusion parameters, whereas free-breathing appears to offer greater confidence in fitted diffusion parameters, with fewer outliers, for matched acquisition periods. Copyright © 2013 Wiley Periodicals, Inc.
SpaceOps 2012 Plus 2: Social Tools to Simplify ISS Flight Control Communications and Log Keeping
NASA Technical Reports Server (NTRS)
Cowart, Hugh S.; Scott, David W.
2014-01-01
A paper written for the SpaceOps 2012 Conference (Simplify ISS Flight Control Communications and Log Keeping via Social Tools and Techniques) identified three innovative concepts for real time flight control communications tools based on social mechanisms: a) Console Log Tool (CoLT) - A log keeping application at Marshall Space Flight Center's (MSFC) Payload Operations Integration Center (POIC) that provides "anywhere" access, comment and notifications features similar to those found in Social Networking Systems (SNS), b) Cross-Log Communication via Social Techniques - A concept from Johnsson Space Center's (JSC) Mission Control Center Houston (MCC-H) that would use microblogging's @tag and #tag protocols to make information/requests visible and/or discoverable in logs owned by @Destination addressees, and c) Communications Dashboard (CommDash) - A MSFC concept for a Facebook-like interface to visually integrate and manage basic console log content, text chat streams analogous to voice loops, text chat streams dedicated to particular conversations, generic and position-specific status displays/streams, and a graphically based hailing display. CoLT was deployed operationally at nearly the same time as SpaceOps 2012, the Cross- Log Communications idea is currently waiting for a champion to carry it forward, and CommDash was approved as a NASA Iinformation Technoloby (IT) Labs project. This paper discusses lessons learned from two years of actual CoLT operations, updates CommDash prototype development status, and discusses potential for using Cross-Log Communications in both MCC-H and/or POIC environments, and considers other ways for synergizing console applcations.
Quantitation of clinical feedback on image quality differences between two CT scanner models.
Bache, Steven T; Stauduhar, Paul J; Liu, Xinming; Loyer, Evelyne M; John, Rong X
2017-03-01
The aim of this work was to quantitate differences in image quality between two GE CT scanner models - the LightSpeed VCT ("VCT") and Discovery HD750 ("HD") - based upon feedback from radiologists at our institution. First, 3 yrs of daily QC images of the manufacturer-provided QC phantom from 10 scanners - five of each model - were analyzed for both noise magnitude, measured as CT-number standard deviation, and noise power spectrum within the uniform water section. The same phantom was then scanned on four of each model and analyzed for low contrast detectability (LCD) using a built-in LCD tool at the scanner console. An anthropomorphic phantom was scanned using the same eight scanners. A slice within the abdomen section was chosen and three ROIs were placed in regions representing liver, stomach, and spleen. Both standard deviation of CT-number and LCD value was calculated for each image. Noise magnitude was 8.5% higher in HD scanners compared to VCT scanners. An associated increase in the magnitude of the noise power spectra were also found, but both peak and mean NPS frequency were not different between the two models. VCT scanners outperformed HD scanners with respect to LCD by an average of 13.1% across all scanners and phantoms. Our results agree with radiologist feedback, and necessitate a closer look at our body CT protocols among different scanner models at our institution. © 2017 The Authors. Journal of Applied Clinical Medical Physics published by Wiley Periodicals, Inc. on behalf of American Association of Physicists in Medicine.
System for robot-assisted real-time laparoscopic ultrasound elastography
NASA Astrophysics Data System (ADS)
Billings, Seth; Deshmukh, Nishikant; Kang, Hyun Jae; Taylor, Russell; Boctor, Emad M.
2012-02-01
Surgical robots provide many advantages for surgery, including minimal invasiveness, precise motion, high dexterity, and crisp stereovision. One limitation of current robotic procedures, compared to open surgery, is the loss of haptic information for such purposes as palpation, which can be very important in minimally invasive tumor resection. Numerous studies have reported the use of real-time ultrasound elastography, in conjunction with conventional B-mode ultrasound, to differentiate malignant from benign lesions. Several groups (including our own) have reported integration of ultrasound with the da Vinci robot, and ultrasound elastography is a very promising image guidance method for robotassisted procedures that will further enable the role of robots in interventions where precise knowledge of sub-surface anatomical features is crucial. We present a novel robot-assisted real-time ultrasound elastography system for minimally invasive robot-assisted interventions. Our system combines a da Vinci surgical robot with a non-clinical experimental software interface, a robotically articulated laparoscopic ultrasound probe, and our GPU-based elastography system. Elasticity and B-mode ultrasound images are displayed as picture-in-picture overlays in the da Vinci console. Our system minimizes dependence on human performance factors by incorporating computer-assisted motion control that automatically generates the tissue palpation required for elastography imaging, while leaving high-level control in the hands of the user. In addition to ensuring consistent strain imaging, the elastography assistance mode avoids the cognitive burden of tedious manual palpation. Preliminary tests of the system with an elasticity phantom demonstrate the ability to differentiate simulated lesions of varied stiffness and to clearly delineate lesion boundaries.
A new methodological approach for PET implementation in radiotherapy treatment planning.
Bellan, Elena; Ferretti, Alice; Capirci, Carlo; Grassetto, Gaia; Gava, Marcello; Chondrogiannis, Sotirios; Virdis, Graziella; Marzola, Maria Cristina; Massaro, Arianna; Rubello, Domenico; Nibale, Otello
2012-05-01
In this paper, a new methodological approach to using PET information in radiotherapy treatment planning has been discussed. Computed tomography (CT) represents the primary modality to plan personalized radiation treatment, because it provides the basic electron density map for correct dose calculation. If PET scanning is also performed it is typically coregistered with the CT study. This operation can be executed automatically by a hybrid PET/CT scanner or, if the PET and CT imaging sets have been acquired through different equipment, by a dedicated module of the radiotherapy treatment planning system. Both approaches have some disadvantages: in the first case, the bore of a PET/CT system generally used in clinical practice often does not allow the use of certain bulky devices for patient immobilization in radiotherapy, whereas in the second case the result could be affected by limitations in window/level visualization of two different image modalities, and the displayed PET volumes can appear not to be related to the actual uptake into the patient. To overcome these problems, at our centre a specific procedure has been studied and tested in 30 patients, allowing good results of precision in the target contouring to be obtained. The process consists of segmentation of the biological target volume by a dedicated PET/CT console and its export to a dedicated radiotherapy system, where an image registration between the CT images acquired by the PET/CT scanner and a large-bore CT is performed. The planning target volume is contoured only on the large-bore CT and is used for virtual simulation, to individuate permanent skin markers on the patient.
STS-102 Launch Activities inside the MCC.
2001-03-08
JSC2001-E-06204 (8 March 2001) --- At the Spacecraft Communicator (CAPCOM) console in Houston's Mission Control Center, astronauts Christopher J. (Gus) Loria (foreground) and Scott D. Altman monitor Discovery's pre-launch activity several hundred miles away in Florida.
View of the mission control center during STS 51-I
1985-08-27
51I-S-189 (27 Aug 1985) --- View of the mission control center (MCC) during STS 51-I as flight controllers watch monitors at consoles to follow the extravehicular activity of two of the Discovery's astronauts.
2005-02-28
JSC2001-E-25411 (17 August 2001) --- Astronaut Joan E. Higginbotham, ISS spacecraft communicator (CAPCOM), inputs data into her computer at her console in the station flight control room (BFCR) in Houston's Mission Control Center (MCC) during the STS-105 mission.
Expedition 13 flight controller on console during mission - Orbit 1, BFCR
2006-08-31
JSC2006-E-38926 (31 Aug. 2006) --- Flight director Rick LaBrode discusses Expedition 13 mission activities with another flight controller (out of frame) in the Station (Blue) Flight Control Room in Houston's Mission Control Center.
STS-134 Flight Controllers on Console - Landing
2011-06-01
JSC2011-E-050134 (1 June 2011) --- An overall view of the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center photographed during STS-134/ULF-6 landing day activities. Photo credit: NASA
STS-134 Flight Controllers on Console - Landing
2011-06-01
JSC2011-E-050159 (1 June 2011) --- An overall view of the space shuttle flight control room in the Mission Control Center at NASA's Johnson Space Center photographed during STS-134/ULF-6 landing day activities. Photo credit: NASA
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
2014-03-27
DATE: 3-27-14.LOCATION: Bldg. 30 - FCR-1 (30M/231).SUBJECT: Expedition 39 flight controllers on console with Flight Director Ron Spencer watch the approach of the Soyuz 39 crew docking to the ISS from FCR-1..PHOTOGRAPHER: Lauren Harnett
Human performance measuring device
NASA Technical Reports Server (NTRS)
Michael, J.; Scow, J.
1970-01-01
Complex coordinator, consisting of operator control console, recorder, subject display panel, and limb controls, measures human performance by testing perceptual and motor skills. Device measures psychophysiological functions in drug and environmental studies, and is applicable to early detection of psychophysiological body changes.
Monitoring service for the Gran Telescopio Canarias control system
NASA Astrophysics Data System (ADS)
Huertas, Manuel; Molgo, Jordi; Macías, Rosa; Ramos, Francisco
2016-07-01
The Monitoring Service collects, persists and propagates the Telescope and Instrument telemetry, for the Gran Telescopio CANARIAS (GTC), an optical-infrared 10-meter segmented mirror telescope at the ORM observatory in Canary Islands (Spain). A new version of the Monitoring Service has been developed in order to improve performance, provide high availability, guarantee fault tolerance and scalability to cope with high volume of data. The architecture is based on a distributed in-memory data store with a Product/Consumer pattern design. The producer generates the data samples. The consumers either persists the samples to a database for further analysis or propagates them to the consoles in the control room to monitorize the state of the whole system.
Gaeta, Michele; Scribano, Emanuele; Mileto, Achille; Mazziotti, Silvio; Rodolico, Carmelo; Toscano, Antonio; Settineri, Nicola; Ascenti, Giorgio; Blandino, Alfredo
2011-05-01
To prospectively evaluate the muscle fat fraction (MFF) measured with dual-echo dual-flip-angle spoiled gradient-recalled acquisition in the steady state (SPGR) magnetic resonance (MR) imaging technique by using muscle biopsy as the reference standard. After ethics approval, written informed consent from all patients was obtained. Twenty-seven consecutive patients, evaluated at the Neuromuscular Disorders Center with a possible diagnosis of neuromuscular disorder, were prospectively studied with MR imaging of the lower extremities to quantify muscle fatty infiltration by means of MFF calculation. Spin-density- and T1-weighted fast SPGR in-phase and opposed-phase dual-echo sequences were performed, respectively, with 20° and 80° flip angles. Round regions of interest were drawn by consensus on selected MR sections corresponding to anticipated biopsy sites. These were marked on the patient's skin with a pen by using the infrared spider light of the system, and subsequent muscle biopsy was performed. MR images with regions of interest were stored on a secondary console where the MFF calculation was performed by another radiologist blinded to the biopsy results. MFFs calculated with dual-echo dual-flip-angle SPGR MR imaging and biopsy were compared by using a paired t test, Pearson correlation coefficient, and Bland-Altman plots. P value of < .05 was considered to indicate a statistically significant difference. The mean MFFs obtained with dual-echo dual-flip-angle SPGR MR imaging and biopsy were 20.3% (range, 1.7%-45.1%) and 20.6% (range, 3%-46.1%), respectively. The mean difference, standard deviation of the difference, and t value were -0.3, 1.3, and -1.3 (P > .2), respectively. The Pearson correlation coefficient was 0.995; with the Bland-Altman method, all data points were within the ± 2 SDs limits of agreement. The results show that dual-echo dual-flip-angle SPGR MR imaging technique provides reliable calculation of MFF, consistent with biopsy measurements. RSNA, 2011
Personnel in blue and white FCR bldg 30 during STS-106
2000-09-19
JSC2000-E-22832 (13 September 2000) --- Gary Ford intently watches a monitor at the Assembly and Checkout Officer (ACO) console in Houston's Mission Control Center (MCC). The ACO is responsible for station assembly, activation and checkout operations.
Mission control activity during STS-61 EVA-1
1993-12-05
Joseph Fanelli, at the Integrated Communications Officer console, monitors the televised activity of Astronauts Story Musgrave and Jeffrey A. Hoffman. The vetern astronauts were performing the first extravehicular activity (EVA-1) of the STS-61 Hubble Space Telescope (HST) servicing mission.
STS-102 Launch Activities inside the MCC.
2001-03-08
JSC2001-E-06203 (8 March 2001) --- At his console in Houston's Mission Control Center, astronaut Scott D. Altman, spacecraft communicator (CAPCOM), monitors weather data possibly affecting Discovery's pre-launch activities several hundred miles away in Florida on STS-102 launch day.
34. PRIMARY FLIGHT CONTROL STATION AFT LOOKING FORWARD ON ...
34. PRIMARY FLIGHT CONTROL STATION - AFT LOOKING FORWARD ON PORT SIDE SHOWING FLIGHT DECK LIGHTING BOARD, ARRESTING GEAR CONTROL CONSOLE AND FRESNEL LENS OPTICAL LANDING SYSTEM. - U.S.S. HORNET, Puget Sound Naval Shipyard, Sinclair Inlet, Bremerton, Kitsap County, WA
Development and evaluation of a radar air traffic control research task.
DOT National Transportation Integrated Search
1965-12-01
A system is described in which various elements of the radar air traffic controller's task can be presented repeatedly, reliably, and concurrently to each of six experimental subjects seated at separate task consoles. Programming of display condition...
30. Perimeter acquisition radar building room #318, showing radar control. ...
30. Perimeter acquisition radar building room #318, showing radar control. Console and line printers - Stanley R. Mickelsen Safeguard Complex, Perimeter Acquisition Radar Building, Limited Access Area, between Limited Access Patrol Road & Service Road A, Nekoma, Cavalier County, ND
Disk Operating System User's Guide
DOT National Transportation Integrated Search
1972-05-01
This document serves the purpose of bringing together in one place most of the information a user needs to use the DDP-516 Disk Operating System, (DOS). DOS is a core resident, one user, console-oriented operating system which allows the user to cont...
2011-04-25
51G-S-219 (June 1985) --- Public Affairs Office (PAO) commentator Janet K. Ross is pictured at her console in the Mission Operations Control Room (MOCR) in the Mission Control Center at NASA's Johnson Space Center during the STS-51G mission. Photo credit: NASA
2011-04-25
51G-S-213 (June 1985) --- Public Affairs Office (PAO) commentator Janet K. Ross is pictured at her console in the Mission Operations Control Room (MOCR) in the Mission Control Center at NASA's Johnson Space Center during the STS-51G mission. Photo credit: NASA
Jin, Seung-A Annie
2010-10-01
What are the impacts of creating an avatar replicating the actual self versus an avatar projecting the ideal self on game players' avatar-self connection? This study leveraged an avatar-creating game (Mii Channel) within a video-game console (Wii) in a controlled, randomized study. The results of a two-group comparison (actual self-priming vs. ideal self-priming) between-subjects study (N = 76) demonstrated the significant main effect of self-priming via avatar (Mii) creation on avatar-self connection. Game players who were primed to create a Mii reflecting the ideal self felt greater avatar-self connection than those primed to create a replica Mii mirroring the actual self. Theoretical values and implications for a burgeoning body of research on the "malleable self" and the multidimensionality of the self-concept in avatar-based interactive media are discussed.
Robotic extended pyelolithotomy for treatment of renal calculi: a feasibility study.
Badani, Ketan K; Hemal, Ashok K; Fumo, Michael; Kaul, Sanjeev; Shrivastava, Alok; Rajendram, Arumuga Kumar; Yusoff, Noor Ashani; Sundram, Murali; Woo, Susan; Peabody, James O; Mohamed, Sahabudin Raja; Menon, Mani
2006-06-01
Percutaneous nephrolithotomy (PCNL) remains the treatment of choice for staghorn renal calculi. Many reports suggest that laparoscopy can be an alternative treatment for large renal stones. We wished to evaluate the role and feasibility of laparoscopic extended pyelolithotomy (REP) for treatment of staghorn calculi. Thirteen patients underwent REP for treatment of staghorn calculi over a 12-day period. Twelve patients had partial staghorn stones and one had a complete staghorn stone. All patients had pre-operative and post-operative imaging including KUB and computed tomography. All procedures were completed robotically without conversion to laparoscopy or open surgery. Mean operative time was 158 min and mean robotic console time was 108 min. Complete stone removal was accomplished in all patients except the one with a complete staghorn calculus. Estimated blood loss was 100 cc, and no patient required post-operative transfusion. REP is an effective treatment alternative to PCNL in some patients with staghorn calculi. However, patients with complete staghorn stones are not suitable candidates for this particular technique.
Case study: the introduction of stereoscopic games on the Sony PlayStation 3
NASA Astrophysics Data System (ADS)
Bickerstaff, Ian
2012-03-01
A free stereoscopic firmware update on Sony Computer Entertainment's PlayStation® 3 console provides the potential to increase enormously the popularity of stereoscopic 3D in the home. For this to succeed though, a large selection of content has to become available that exploits 3D in the best way possible. In addition to the existing challenges found in creating 3D movies and television programmes, the stereography must compensate for the dynamic and unpredictable environments found in games. Automatically, the software must map the depth range of the scene into the display's comfort zone, while minimising depth compression. This paper presents a range of techniques developed to solve this problem and the challenge of creating twice as many images as the 2D version without excessively compromising the frame rate or image quality. At the time of writing, over 80 stereoscopic PlayStation 3 games have been released and notable titles are used as examples to illustrate how the techniques have been adapted for different game genres. Since the firmware's introduction in 2010, the industry has matured with a large number of developers now producing increasingly sophisticated 3D content. New technologies such as viewer head tracking and head-mounted displays should increase the appeal of 3D in the home still further.
Sensor node for remote monitoring of waterborne disease-causing bacteria.
Kim, Kyukwang; Myung, Hyun
2015-05-05
A sensor node for sampling water and checking for the presence of harmful bacteria such as E. coli in water sources was developed in this research. A chromogenic enzyme substrate assay method was used to easily detect coliform bacteria by monitoring the color change of the sampled water mixed with a reagent. Live webcam image streaming to the web browser of the end user with a Wi-Fi connected sensor node shows the water color changes in real time. The liquid can be manipulated on the web-based user interface, and also can be observed by webcam feeds. Image streaming and web console servers run on an embedded processor with an expansion board. The UART channel of the expansion board is connected to an external Arduino board and a motor driver to control self-priming water pumps to sample the water, mix the reagent, and remove the water sample after the test is completed. The sensor node can repeat water testing until the test reagent is depleted. The authors anticipate that the use of the sensor node developed in this research can decrease the cost and required labor for testing samples in a factory environment and checking the water quality of local water sources in developing countries.
Performance Evaluation of the microPET®—FOCUS-F120
NASA Astrophysics Data System (ADS)
Laforest, Richard; Longford, Desmond; Siegel, Stefan; Newport, Danny F.; Yap, Jeffrey
2007-02-01
microPETreg-Focus-F120 is the latest model of dedicated small animal PET scanners from CTI-Concorde Microsystems LLC, (Knoxville, TN). This scanner, based on the geometry of the microPET-R4, takes advantage of several detector modifications to the coincidence processing electronics that improve the image resolution, sensitivity, and counting rate performance as compared to the predecessor models. This work evaluates the performance of the Focus-F120 system and shows its improvement over the earlier models. In particular, the spatial resolution is shown to improve from 2.32 to 1.69 mm at 5 mm radial distance and the peak absolute sensitivity increases from 4.1% to 7.1% compared to the microPET-R4. The counting rate capability, expressed in noise equivalent counting rate (NEC-1R), was shown to peak at over 800 kcps at 88 MBq for both systems using a mouse phantom. For this small phantom, the NECR counting rate is limited by the data transmission bandwidth between the scanner and the acquisition console. The rat-like phantom showed peak NEC-1R value at 300 kcps at 140 MBq. Evaluation of image quality and quantitation accuracy was also performed using specially designed phantoms and animal experiments
NASA Astrophysics Data System (ADS)
Gardner, Craig M.; Lisauskas, Jennifer; Hull, Edward L.; Tan, Huwei; Sum, Stephen; Meese, Thomas; Jiang, Chunsheng; Madden, Sean; Caplan, Jay; Muller, James E.
2007-09-01
Although heart disease remains the leading cause of death in the industrialized world, there is still no method, even under cardiac catheterization, to reliably identify those atherosclerotic lesions most likely to lead to heart attack and death. These lesions, which are often non-stenotic, are frequently comprised of a necrotic, lipid-rich core overlaid with a thin fibrous cap infiltrated with inflammatory cells. InfraReDx has developed a scanning, near-infrared, optical-fiber-based, spectroscopic cardiac catheter system capable of acquiring NIR reflectance spectra from coronary arteries through flowing blood under automated pullback and rotation in order to identify lipid-rich plaques (LRP). The scanning laser source and associated detection electronics produce a spectrum in 5 ms at a collection rate of 40 Hz, yielding thousands of spectra in a single pullback. The system console analyzes the spectral data with a chemometric model, producing a hyperspectral image (a Chemogram, see figure below) that identifies LRP encountered in the region interrogated by the system. We describe the system architecture and components, explain the experimental procedure by which the chemometric model was constructed from spectral data and histology-based reference information collected from autopsy hearts, and provide representative data from ongoing ex vivo and clinical studies.
Chan, Philip A; Rabinowitz, Terry
2006-01-01
Background Excessive use of the Internet has been associated with attention deficit hyperactivity disorder (ADHD), but the relationship between video games and ADHD symptoms in adolescents is unknown. Method A survey of adolescents and parents (n = 72 adolescents, 72 parents) was performed assessing daily time spent on the Internet, television, console video games, and Internet video games, and their association with academic and social functioning. Subjects were high school students in the ninth and tenth grade. Students were administered a modified Young's Internet Addiction Scale (YIAS) and asked questions about exercise, grades, work, and school detentions. Parents were asked to complete the Conners' Parent Rating Scale (CPRS) and answer questions regarding medical/psychiatric conditions in their child. Results There was a significant association between time spent playing games for more than one hour a day and YIAS (p < 0.001), overall grade point average (p ≤ 0.019), and the "Inattention" and "ADHD" components of the CPRS (p ≤ 0.001 and p ≤ 0.020, respectively). No significant association was found between body mass index (BMI), exercise, number of detentions, or the "Oppositional" and "Hyperactivity" components of CPRS and video game use. Conclusion Adolescents who play more than one hour of console or Internet video games may have more or more intense symptoms of ADHD or inattention than those who do not. Given the possible negative effects these conditions may have on scholastic performance, the added consequences of more time spent on video games may also place these individuals at increased risk for problems in school. PMID:17059614
Park, Bo Young; Kwon, Jungwoo; Kang, So Ra; Hong, Seung Eun
2016-09-01
In an increasing number of lawsuits doctors lose, despite providing preoperative patient education, because of failure to prove informed consent. We analyzed judicial precedents associated with insufficient informed consent to identify judicial factors and trends related to aesthetic surgery medical litigation. We collected data from civil trials between 1995 and 2015 that were related to aesthetic surgery and resulted in findings of insufficient informed consent. Based on these data, we analyzed the lawsuits, including the distribution of surgeries, dissatisfactions, litigation expenses, and relationship to informed consent. Cases were found involving the following types of surgery: facial rejuvenation (38 cases), facial contouring surgery (27 cases), mammoplasty (16 cases), blepharoplasty (29 cases), rhinoplasty (21 cases), body-contouring surgery (15 cases), and breast reconstruction (2 cases). Common reasons for postoperative dissatisfaction were deformities (22%), scars (17%), asymmetry (14%), and infections (6%). Most of the malpractice lawsuits occurred in Seoul (population 10 million people; 54% of total plastic surgeons) and in primary-level local clinics (113 cases, 82.5%). In cases in which only invalid informed consent was recognized, the average amount of consolation money was KRW 9,107,143 (USD 8438). In cases in which both violation of non-malfeasance and invalid informed consent were recognized, the average amount of consolation money was KRW 12,741,857 (USD 11,806), corresponding to 38.6% of the amount of the judgment. Surgeons should pay special attention to obtaining informed consent, because it is a double-edged sword; it has clinical purposes for doctors and patients but may also be a litigation strategy for lawyers.
Chan, Philip A; Rabinowitz, Terry
2006-10-24
Excessive use of the Internet has been associated with attention deficit hyperactivity disorder (ADHD), but the relationship between video games and ADHD symptoms in adolescents is unknown. A survey of adolescents and parents (n = 72 adolescents, 72 parents) was performed assessing daily time spent on the Internet, television, console video games, and Internet video games, and their association with academic and social functioning. Subjects were high school students in the ninth and tenth grade. Students were administered a modified Young's Internet Addiction Scale (YIAS) and asked questions about exercise, grades, work, and school detentions. Parents were asked to complete the Conners' Parent Rating Scale (CPRS) and answer questions regarding medical/psychiatric conditions in their child. There was a significant association between time spent playing games for more than one hour a day and YIAS (p < 0.001), overall grade point average (p < or = 0.019), and the "Inattention" and "ADHD" components of the CPRS (p < or = 0.001 and p < or = 0.020, respectively). No significant association was found between body mass index (BMI), exercise, number of detentions, or the "Oppositional" and "Hyperactivity" components of CPRS and video game use. Adolescents who play more than one hour of console or Internet video games may have more or more intense symptoms of ADHD or inattention than those who do not. Given the possible negative effects these conditions may have on scholastic performance, the added consequences of more time spent on video games may also place these individuals at increased risk for problems in school.
Real Life Active Gaming Practices of 7-11-Year-Old Children.
Allsop, Susan; Rumbold, Penny Louise Sheena; Debuse, Dorothée; Dodd-Reynolds, Caroline
2013-12-01
In the laboratory, active gaming has been shown to increase physical activity levels in children compared with seated media activities. The information is sparse, however, about children's real life active gaming practices, and the laboratory protocols used thus far might not be representative. The purpose of the present study was to establish the sociodemographic characteristics, real life active gaming practices, and reasons for gameplay, to later inform intervention studies. An "Active Gaming Questionnaire" was purposely developed and distributed to 44 7-11-year-old children and their parents. Forty questionnaires were completed and returned. Analysis found 95 percent of the children had access to active gaming consoles "at home." The favorite console was the Nintendo (Kyoto, Japan) Wii™, and the favorite game was Nintendo "Wii Sports." The majority of children frequently played active games against other people. The average reported gameplay time was 81 minutes on 1-2 days per week, usually on a Saturday. More than half of the children (52.5 percent) consumed foods and/or drinks during play, which was significantly associated (P=0.000) with an extended average gameplay time (increased by 25 minutes). The majority of participants (65 percent) considered active gaming to be an alternative form of exercise, and main reasons for active videogame play included for entertainment, health benefits, and the environment. In conclusion, children 9.3±1.4 years old typically play Nintendo "Wii Sports," once or twice per week for 81 minutes. Reported active gameplay time is extended by 25 minutes when food and/or drinks are consumed.
Novel application of simultaneous multi-image display during complex robotic abdominal procedures
2014-01-01
Background The surgical robot offers the potential to integrate multiple views into the surgical console screen, and for the assistant’s monitors to provide real-time views of both fields of operation. This function has the potential to increase patient safety and surgical efficiency during an operation. Herein, we present a novel application of the multi-image display system for simultaneous visualization of endoscopic views during various complex robotic gastrointestinal operations. All operations were performed using the da Vinci Surgical System (Intuitive Surgical, Sunnyvale, CA, USA) with the assistance of Tilepro, multi-input display software, during employment of the intraoperative scopes. Three robotic operations, left hepatectomy with intraoperative common bile duct exploration, low anterior resection, and radical distal subtotal gastrectomy with intracorporeal gastrojejunostomy, were performed by three different surgeons at a tertiary academic medical center. Results The three complex robotic abdominal operations were successfully completed without difficulty or intraoperative complications. The use of the Tilepro to simultaneously visualize the images from the colonoscope, gastroscope, and choledochoscope made it possible to perform additional intraoperative endoscopic procedures without extra monitors or interference with the operations. Conclusion We present a novel use of the multi-input display program on the da Vinci Surgical System to facilitate the performance of intraoperative endoscopies during complex robotic operations. Our study offers another potentially beneficial application of the robotic surgery platform toward integration and simplification of combining additional procedures with complex minimally invasive operations. PMID:24628761
How to decide which infant can have robotic surgery? Just do the math.
Finkelstein, J B; Levy, A C; Silva, M V; Murray, L; Delaney, C; Casale, P
2015-08-01
In pediatric urology, robot-assisted surgery has overcome several impediments of conventional laparoscopy. However, workspace has a major impact on surgical performance. The limited space in an infant can significantly impede the mobility of robotic instruments. There is currently no consensus on which infant can undergo robotic intervention and no parameters to help make this decision, especially for those surgeons at the start of their learning curve. We sought to evaluate our experience with infants to create an objective standard to determine which patients may be most suitable for robotic surgery. We prospectively evaluated 45 infants (24 males, 21 females), aged 3-12 months old, who underwent a robotic intervention for either upper or lower urinary tract pathology. At the preoperative office visit the attending surgeon measured the distance between both anterior superior iliac spines (ASIS) as well as the puboxyphoid distance (PXD), regardless of whether the approach was for upper or lower tract disease. Patients' weights were also noted. During surgery, we recorded the number of robotic collisions as well as console time. All surgeries were performed utilizing the da Vinci Si Surgical System by a single surgeon. There were no differences in ASIS, PXD, collisions or console time when stratified by gender, age or weight. When arranging by upper or lower tract approach, there was no difference in the number of collisions. There was a strong inverse relationship between both ASIS distance and PXD and the number of collisions. Additionally, there was a strong correlation between the number of collisions and console time (Fig. 1). Using a cutoff of 13 cm for the ASIS, there were significantly fewer collisions in the >13 cm group as compared to the ≤13 cm group. This was also true for the PXD using a cutoff of 15 cm: there were significantly fewer collisions in the >15 cm group as compared to the ≤15 cm group. Safe proliferation of robotic technology in the infant population is, in part, dependent on careful patient selection. Our data demonstrated a reduction in instrument collisions and console time with increasing anterior superior iliac spine and puboxyphoid distances. Neither age nor weight was correlated with these measurements, the number of instrument collisions or console time. Limitations include that this is a single institution study with all infants being operated on by a single surgeon. Therefore, the findings of this study may not be generalizable to a less experienced surgeon. Yet, we believe that ASIS and PXD measurements can be used as a guide for the novice surgeon who is beginning to perform robotic-assisted surgery in infants. We found that surgeon ability to perform robotic surgery in an infant is restricted by collisions when the infant has an ASIS measurement of 13 cm or less or a PXD of 15 cm or less. Objective assessment of anterior superior iliac spine and puboxyphoid distance can aid in selecting which infants can safely and efficiently undergo robotic intervention with a minimum of instrument collision, thereby minimizing operative time. Copyright © 2015 Journal of Pediatric Urology Company. Published by Elsevier Ltd. All rights reserved.
48. Photocopy of photograph (original print located in LBNL Photo ...
48. Photocopy of photograph (original print located in LBNL Photo Lab Collection). Photographer unknown. February 10, 1960. BEV-2003. COAXIAL, MAIN CONTROL ROOM CONSOLE MODIFICATIONS. B-51. - University of California Radiation Laboratory, Bevatron, 1 Cyclotron Road, Berkeley, Alameda County, CA
37 CFR 212.4 - Affixation and placement of design notice.
Code of Federal Regulations, 2010 CFR
2010-07-01
... console; (3) If the vessel is twenty feet in length or less and is governed by 33 CFR 183.21, in close proximity to the capacity marking; and (4) In close proximity to the make and/or model designation of the...
... body that produces vitamin D. As many of us spend more and more time on computers and game consoles, we're not outdoors as much as we once were. And, when we do spend time in the sun, more of us are making the wise decision to use sunscreen ...
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
2013-10-28
Photographic coverage of Expedition 37 flight controllers on console with Flight Director's Jerry Jason and Tony Ceccacci during the undocking of Europe's 4th Automated Transfer Vehicle (ATV) from the International Space Station. Photo Date: October 28, 2013. Location: Building 30 - FCR1. Photographer: Robert Markowitz
1974-01-01
This Skylab-4 mission onboard photograph shows Astronaut Ed Gibson at the complex control and display console for the Apollo Telescope Mount solar telescopes located in the Skylab Multiple Docking Adapter. Astronauts watched the Sun, and photographed and recorded the solar activities, such as the birth of a solar flare.
Receiving Post-Conflict Affiliation from the Enemy's Friend Reconciles Former Opponents
Wittig, Roman M.; Boesch, Christophe
2010-01-01
The adaptive function of bystander initiated post-conflict affiliation (also: consolation & appeasement) has been debated for 30 years. Three influential hypotheses compete for the most likely explanation but have not previously been tested with a single data set. The consolation hypothesis argues that bystander affiliation calms the victim and reduces their stress levels. The self-protection hypothesis proposes that a bystander offers affiliation to either opponent to protect himself from redirected aggression by this individual. The relationship-repair hypothesis suggests a bystander can substitute for a friend to reconcile the friend with the friend's former opponent. Here, we contrast all three hypotheses and tested their predictions with data on wild chimpanzees (Pan troglodytes verus) of the Taï National Park, Côte d'Ivoire. We examined the first and second post-conflict interactions with respect to both the dyadic and triadic relationships between the bystander and the two opponents. Results showed that female bystanders offered affiliation to their aggressor friends and the victims of their friends, while male bystanders offered affiliation to their victim friends and the aggressors of their friends. For both sexes, bystander affiliation resulted in a subsequent interaction pattern that is expected for direct reconciliation. Bystander affiliation offered to the opponent's friend was more likely to lead to affiliation among opponents in their subsequent interaction. Also, tolerance levels among former opponents were reset to normal levels. In conclusion, this study provides strong evidence for the relationship-repair hypothesis, moderate evidence for the consolation hypothesis and no evidence for the self-protection hypothesis. Furthermore, that bystanders can repair a relationship on behalf of their friend indicates that recipient chimpanzees are aware of the relationships between others, even when they are not kin. This presents a mechanism through which chimpanzees may gain benefits from social knowledge. PMID:21085592
Anticipation, teamwork and cognitive load: chasing efficiency during robot-assisted surgery.
Sexton, Kevin; Johnson, Amanda; Gotsch, Amanda; Hussein, Ahmed A; Cavuoto, Lora; Guru, Khurshid A
2018-02-01
Robot-assisted surgery (RAS) has changed the traditional operating room (OR), occupying more space with equipment and isolating console surgeons away from the patients and their team. We aimed to evaluate how anticipation of surgical steps and familiarity between team members impacted efficiency. We analysed recordings (video and audio) of 12 robot-assisted radical prostatectomies. Any requests between surgeon and the team members were documented and classified by personnel, equipment type, mode of communication, level of inconvenience in fulfilling the request and anticipation. Surgical team members completed questionnaires assessing team familiarity and cognitive load (National Aeronautics and Space Administration - Task Load Index). Predictors of team efficiency were assessed using Pearson correlation and stepwise linear regression. 1330 requests were documented, of which 413 (31%) were anticipated. Anticipation correlated negatively with operative time, resulting in overall 8% reduction of OR time. Team familiarity negatively correlated with inconveniences. Anticipation ratio, per cent of requests that were non-verbal and total request duration were significantly correlated with the console surgeons' cognitive load (r=0.77, p=0.006; r=0.63, p=0.04; and r=0.70, p=0.02, respectively). Anticipation and active engagement by the surgical team resulted in shorter operative time, and higher familiarity scores were associated with fewer inconveniences. Less anticipation and non-verbal requests were also associated with lower cognitive load for the console surgeon. Training efforts to increase anticipation and team familiarity can improve team efficiency during RAS. © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted.
Assessment of virtual reality robotic simulation performance by urology resident trainees.
Ruparel, Raaj K; Taylor, Abby S; Patel, Janil; Patel, Vipul R; Heckman, Michael G; Rawal, Bhupendra; Leveillee, Raymond J; Thiel, David D
2014-01-01
To examine resident performance on the Mimic dV-Trainer (MdVT; Mimic Technologies, Inc., Seattle, WA) for correlation with resident trainee level (postgraduate year [PGY]), console experience (CE), and simulator exposure in their training program to assess for internal bias with the simulator. Residents from programs of the Southeastern Section of the American Urologic Association participated. Each resident was scored on 4 simulator tasks (peg board, camera targeting, energy dissection [ED], and needle targeting) with 3 different outcomes (final score, economy of motion score, and time to complete exercise) measured for each task. These scores were evaluated for association with PGY, CE, and simulator exposure. Robotic skills training laboratory. A total of 27 residents from 14 programs of the Southeastern Section of the American Urologic Association participated. Time to complete the ED exercise was significantly shorter for residents who had logged live robotic console compared with those who had not (p = 0.003). There were no other associations with live robotic console time that approached significance (all p ≥ 0.21). The only measure that was significantly associated with PGY was time to complete ED exercise (p = 0.009). No associations with previous utilization of a robotic simulator in the resident's home training program were statistically significant. The ED exercise on the MdVT is most associated with CE and PGY compared with other exercises. Exposure of trainees to the MdVT in training programs does not appear to alter performance scores compared with trainees who do not have the simulator. © 2013 Published by Association of Program Directors in Surgery on behalf of Association of Program Directors in Surgery.
Moon, Yeonsil; Kim, Yoon Sook; Lee, Jongmin; Han, Seol Heui
2017-11-01
Pain is often associated with a more rapid progression of cognitive and functional decline, and behavioral disturbance in dementia. Therefore, it is essential to accurately assesses pain for proper intervention in patients with dementia. The Face, Legs, Activity, Cry, and Consolability (FLACC) scale is an excellent behaviour scale which includes most of the domains that are recommended by the American Geriatrics Society to evaluate when assessing pain in patients with dementia. The purpose of this study was to develop the Korean version of the FLACC (K-FLACC) and to verify its reliability and validity in assessing pain of elderly patients with dementia. We developed the K-FLACC to consist of the five domains (face, legs, activity, cry, and consolability) with scores of 0, 1, and 2 for each domain and a total score ranging from 0 to 10 as in the original FLACC. Eighty-eight patients with dementia who visited Konkuk University Medical Center were evaluated. The K-FLACC revealed good validity as compared to the Numeric Rating Scale (NRS; r = 0.617, P < 0.001) and the Face Pain Scale (FPS; r = 0.350, P = 0.001). All of the five domains of the K-FLACC were related to the NRS and FPS, in which the activity domain showed the highest correlation. Test-retest reliability was excellent, as the intra-class correlation coefficient comparing the retest to test was 0.73 (95% confidence interval, 0.59-0.82). Our results show that the K-FLACC is a suitable and valuable scale to assess pain in patients with dementia in Korea. © 2017 The Korean Academy of Medical Sciences.
Luna-Oliva, Laura; Ortiz-Gutiérrez, Rosa María; Cano-de la Cuerda, Roberto; Piédrola, Rosa Martínez; Alguacil-Diego, Isabel M; Sánchez-Camarero, Carlos; Martínez Culebras, María Del Carmen
2013-01-01
Limited evidence is available about the effectiveness of virtual reality using low cost commercial consoles for children with developmental delay. The aim of this preliminary study is to evaluate the usefulness of a videogame system based on non-immersive virtual reality technology (Xbox 360 KinectTM) to support conventional rehabilitation treatment of children with cerebral palsy. Secondarily, to objectify changes in psychomotor status of children with cerebral palsy after receiving rehabilitation treatment in addition with this last generation game console. 11 children with cerebral palsy were included the study. A baseline, a post-treatment and a follow-up assessment were performed related to motor and the process skills, balance, gait speed, running and jumping and fine and manual finger dexterity. All the participants completed 8 weeks of videogame treatment, added to their conventional physiotherapy treatment, with Xbox 360 Kinect™ (Microsoft) game console. The Friedman test showed significant differences among the three assessments for each variable: GMFM (p = 0.001), AMPS motor (p = 0.001), AMPS process (p = 0.010), PRT (p = 0.005) and 10 MW (p = 0.029). Wilcoxon test showed significant statistically differences pre and post-treatment, in all the values. Similarly, results revealed significant differences between basal and follow-up assessment. There were not statistical differences between post-treatment and follow-up evaluation, indicating a long-term maintenance of the improvements achieved after treatment. Low cost video games based on motion capture are potential tools in the rehabilitation context in children with CP. Our Kinect Xbox 360 protocol has showed improvements in balance and ADL in CP participants in a school environment, but further studies are need to validate the potential benefits of these video game systems as a supplement for rehabilitation of children with CP.
Poulain, Tanja; Peschel, Thomas; Vogel, Mandy; Jurkutat, Anne; Kiess, Wieland
2018-04-27
Previous studies have already reported associations of media consumption and/or physical activity with school achievement. However, longitudinal studies investigating independent effects of physical activity and media consumption on school performance are sparse. The present study fills this research gap and, furthermore, assesses relationships of the type of secondary school with media consumption and physical activity. The consumption of screen-based media (TV/video, game console, PC/internet, and mobile phone) and leisure physical activity (organized and non-organized) of 10 - to 17-year old adolescents participating in the LIFE Child study in Germany were related to their school grades in two major school subjects (Mathematics and German) and in Physical Education. In addition to a cross-sectional analysis at baseline (N = 850), a longitudinal analysis (N = 512) investigated the independent effects of these activities on the school grades achieved 12 months later. All associations were adjusted for age, gender, socio-economic status, year of data assessment, body-mass-index, and school grades at baseline. A further analysis investigated differences in the consumption of screen-based media and physical activity as a function of the type of secondary school (highest vs. lower secondary school). Adolescents of lower secondary schools reported a significantly higher consumption of TV/video and game consoles than adolescents attending the highest secondary school. Independently of the type of school, a better school performance in Mathematics was predicted by a lower consumption of computers/internet, and a better performance in Physical Education was predicted by a lower consumption of TV/video and a higher frequency of non-organized physical activity. However, the association between non-organized physical activity and subsequent grades in Physical Education was significant in girls only. The present results suggest that media consumption has a negative effect on school achievement, whereas physical activity has a positive effect, which, however, is restricted to the subject Physical Education. Future studies might explore the relationship between media consumption and school career, for example, the choice or change of the secondary school type, in more detail. LIFE Child study: ClinicalTrials.gov, clinical trial number NCT02550236.
Eugene F. Kranz wears special vest to celebrate 41-C mission landing
NASA Technical Reports Server (NTRS)
1984-01-01
Eugene F. Kranz, Director of Mission Operations, wears special red, white and blue striped vest to celebrate 41-C mission landing. He stands at the rear row of consoles in the Mission Operations Control Room (MOCR) of JSC's Mission Control Center.
19. DETAIL OF AIR FORCE WEATHER INFORMATION TERMINAL AND CHART ...
19. DETAIL OF AIR FORCE WEATHER INFORMATION TERMINAL AND CHART RECORDER LOCATED IMMEDIATELY NORTH OF CONSOLE IN PHOTOS A-15 THROUGH A-18. - Vandenberg Air Force Base, Space Launch Complex 3, Launch Operations Building, Napa & Alden Roads, Lompoc, Santa Barbara County, CA
Interior, equipment room, weather support area (from July, 1968 drawing) ...
Interior, equipment room, weather support area (from July, 1968 drawing) at north end of display area, looking west. Window looks south towards the main console - March Air Force Base, Strategic Air Command, Combat Operations Center, 5220 Riverside Drive, Moreno Valley, Riverside County, CA
Documentation of new mission control center White Flight Control Room (FLCR)
1995-06-06
Documentation of the new mission control center White Flight Control Room (FLCR). Excellent overall view of White FLCR with personnel manning console workstations (11221). Fisheye lens perspective from Flight Director station with Brian Austin (11222). Environmental (EECOM) workstation and personnel (11223).
The Lao Dong Party of North Vietnam
1960-06-17
and consol- idation of the cooperative movement and with the achievement of the task of reforming democracy in the mountain regions. .. . During the...that, on the overall picture of the enlarged cooperative movement , we must continue to improve the degree of enlightenment about socialism of the
Intensive strength and balance training with the Kinect console (Xbox 360) in a patient with CMT1A.
Pagliano, Emanuela; Foscan, Maria; Marchi, Alessia; Corlatti, Alice; Aprile, Giorgia; Riva, Daria
2017-08-01
Effective drugs for type 1A Charcot-Marie-Tooth (CMT1A) disease are not available. Various forms of moderate exercise are beneficial, but few data are available on the effectiveness of exercise in CMT1A children. To investigate the feasibility and effectiveness of exercises to improve ankle strength and limb function in a child with CMT1A. Outpatient clinic. Nine-year-old boy with CMT1A. The rehabilitation program consisted of ankle exercises and Kinect videogame-directed physical activities (using an Xbox 360 console/movement sensor) that aimed to improve balance and limb strength. The program was given 3 times a week for 5 weeks. The child was assessed at baseline, after 5 weeks, and 3 and 6 months after. By the end of follow-up, child balance and endurance had improved, but ankle strength did not. The encouraging results for balance and endurance justify further studies on videogame-directed activities in CMT1A children/adolescents.
NASA Technical Reports Server (NTRS)
Hatterick, R. G.
1973-01-01
A skill requirement definition method was applied to the problem of determining, at an early stage in system/mission definition, the skills required of on-orbit crew personnel whose activities will be related to the conduct or support of earth-orbital research. The experiment data base was selected from proposed experiments in NASA's earth orbital research and application investigation program as related to space shuttle missions, specifically those being considered for Sortie Lab. Concepts for two integrated workstation consoles for Sortie Lab experiment operations were developed, one each for earth observations and materials sciences payloads, utilizing a common supporting subsystems core console. A comprehensive data base of crew functions, operating environments, task dependencies, task-skills and occupational skills applicable to a representative cross section of earth orbital research experiments is presented. All data has been coded alphanumerically to permit efficient, low cost exercise and application of the data through automatic data processing in the future.
Yukich, Joshua O; Briët, Olivier J T; Ahorlu, Collins K; Nardini, Peter; Keating, Joseph
2017-08-07
Long-lasting insecticidal nets (LLINs) are one of the main interventions recommended by the World Health Organization for malaria vector control. LLINs are ineffective if they are not being used. Subsequent to the completion of a cluster randomized cross over trial conducted in rural Greater Accra where participants were provided with the 'Bɔkɔɔ System'-a set of solar powered net fan and light consoles with a solar panel and battery-or alternative household water filters, all trial participants were invited to participate in a Becker-DeGroot-Marschak auction to determine the mean willingness to pay (WTP) for the fan and light consoles and to estimate the demand curve for the units. Results demonstraed a mean WTP of approximately 55 Cedis (~13 USD). Demand results suggested that at a price which would support full manufacturing cost recovery, a majority of households in the area would be willing to purchase at least one such unit.
NASA Technical Reports Server (NTRS)
Junge, M. K.; Giacomi, M. J.
1981-01-01
The results of a human factors test to assay the suitability of a prototype general purpose work station (GPWS) for biosciences experiments on the fourth Spacelab mission are reported. The evaluation was performed to verify that users of the GPWS would optimally interact with the GPWS configuration and instrumentation. Six male subjects sat on stools positioned to allow assimilation of the zero-g body posture. Trials were run concerning the operator viewing angles facing the console, the console color, procedures for injecting rates with dye, a rat blood cell count, mouse dissection, squirrel monkey transfer, and plant fixation. The trials were run for several days in order to gage improvement or poor performance conditions. Better access to the work surface was found necessary, together with more distinct and better located LEDs, better access window latches, clearer sequences on control buttons, color-coded sequential buttons, and provisions made for an intercom system when operators of the GPWS work in tandem.
Development of the CELSS Emulator at NASA JSC
NASA Technical Reports Server (NTRS)
Cullingford, Hatice S.
1989-01-01
The Controlled Ecological Life Support System (CELSS) Emulator is under development at the NASA Johnson Space Center (JSC) with the purpose to investigate computer simulations of integrated CELSS operations involving humans, plants, and process machinery. This paper describes Version 1.0 of the CELSS Emulator that was initiated in 1988 on the JSC Multi Purpose Applications Console Test Bed as the simulation framework. The run module of the simulation system now contains a CELSS model called BLSS. The CELSS Emulator makes it possible to generate model data sets, store libraries of results for further analysis, and also display plots of model variables as a function of time. The progress of the project is presented with sample test runs and simulation display pages.
Development of the CELSS emulator at NASA. Johnson Space Center
NASA Technical Reports Server (NTRS)
Cullingford, Hatice S.
1990-01-01
The Closed Ecological Life Support System (CELSS) Emulator is under development. It will be used to investigate computer simulations of integrated CELSS operations involving humans, plants, and process machinery. Described here is Version 1.0 of the CELSS Emulator that was initiated in 1988 on the Johnson Space Center (JSC) Multi Purpose Applications Console Test Bed as the simulation framework. The run model of the simulation system now contains a CELSS model called BLSS. The CELSS simulator empowers us to generate model data sets, store libraries of results for further analysis, and also display plots of model variables as a function of time. The progress of the project is presented with sample test runs and simulation display pages.
NONMEMory: a run management tool for NONMEM.
Wilkins, Justin J
2005-06-01
NONMEM is an extremely powerful tool for nonlinear mixed-effect modelling and simulation of pharmacokinetic and pharmacodynamic data. However, it is a console-based application whose output does not lend itself to rapid interpretation or efficient management. NONMEMory has been created to be a comprehensive project manager for NONMEM, providing detailed summary, comparison and overview of the runs comprising a given project, including the display of output data, simple post-run processing, fast diagnostic plots and run output management, complementary to other available modelling aids. Analysis time ought not to be spent on trivial tasks, and NONMEMory's role is to eliminate these as far as possible by increasing the efficiency of the modelling process. NONMEMory is freely available from http://www.uct.ac.za/depts/pha/nonmemory.php.
Skarecky, Douglas; Yu, Hon; Linehan, Jennifer; Morales, Blanca; Su, Min-Ying; Fwu, Peter; Ahlering, Thomas
2017-10-01
To study the combination of thermal magnetic resonance imaging (MRI) and novel hypothermic cooling, via an endorectal cooling balloon (ECB), to assess the effective dispersion and temperature drop in pelvic tissue to potentially reduce inflammatory cascade in surgical applications. Three male subjects, before undergoing robot-assisted radical prostatectomy, were cooled via an ECB, rendered MRI compatible for patient safety before ECB hypothermia. MRI studies were performed using a 3T scanner and included T2-weighted anatomic scan for the pelvic structures, followed by a temperature mapping scan. The sequence was performed repeatedly during the cooling experiment, whereas the phase data were collected using an integrated MR-high-intensity focused ultrasound workstation in real time. Pelvic cooling was instituted with a cooling console located outside the MRI magnet room. The feasibility of pelvic cooling measured a temperature drop of the ECB of 20-25 degrees in real time was achieved after an initial time delay of 10-15 seconds for the ECB to cool. The thermal MRI anatomic images of the prostate and neurovascular bundle demonstrate cooling at this interface to be 10-15 degrees, and also that cooling extends into the prostate itself ~5 degrees, and disperses into the pelvic region as well. An MRI-compatible ECB coupled with thermal MRI is a feasible method to assess effective hypothermic diffusion and saturation to pelvic structures. By inference, hypothermia-induced rectal cooling could potentially reduce inflammation, scarring, and fistula in radical prostatectomy, as well as other urologic tissue procedures of high-intensity focused ultrasound, external beam radiation therapy, radioactive seed implants, transurethral microwave therapy, and transurethral resection of the prostate. Copyright © 2017 Elsevier Inc. All rights reserved.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Montes-Rodríguez, María de los Ángeles, E-mail: angy24538@yahoo.com; Mitsoura, Eleni; Hernández-Bojórquez, Mariana
2014-11-07
Stereotactic Body Radiation Therapy (SBRT) requires a controlled immobilization and position monitoring of patient and target. The purpose of this work is to analyze the performance of the imaging system ExacTrac® (ETX) using infrared and fiducial markers. Materials and methods: In order to assure the accuracy of isocenter localization, a Quality Assurance procedure was applied using an infrared marker-based positioning system. Scans were acquired of an inhouse-agar gel and solid water phantom with infrared spheres. In the inner part of the phantom, three reference markers were delineated as reference and one pellet was place internally; which was assigned as themore » isocenter. The iPlan® RT Dose treatment planning system. Images were exported to the ETX console. Images were acquired with the ETX to check the correctness of the isocenter placement. Adjustments were made in 6D the reference markers were used to fuse the images. Couch shifts were registered. The procedure was repeated for verification purposes. Results: The data recorded of the verifications in translational and rotational movements showed averaged 3D spatial uncertainties of 0.31 ± 0.42 mm respectively 0.82° ± 0.46° in the phantom and the first correction of these uncertainties were of 1.51 ± 1.14 mm respectively and 1.37° ± 0.61°. Conclusions: This study shows a high accuracy and repeatability in positioning the selected isocenter. The ETX-system for verifying the treatment isocenter position has the ability to monitor the tracing position of interest, making it possible to be used for SBRT positioning within uncertainty ≤1mm.« less
16 CFR 1200.2 - Definition of children's product.
Code of Federal Regulations, 2011 CFR
2011-01-01
.... However, electronic devices such as CD players, DVD players, game consoles, book readers, digital media... fixtures (including, but not limited to: Rocking chairs, shelving units, televisions, digital music players... intended primarily for children 12 years of age or younger. (4) DVDs, Video Games, and Computer Products...
75 FR 65230 - Drawbridge Operation Regulation; Arkansas Waterway, Pine Bluff, AR
Federal Register 2010, 2011, 2012, 2013, 2014
2010-10-22
... requesting a draw opening. This keying will activate an indicator on the remote drawbridge operator's console... operated. Vessels requesting an opening shall establish contact by radio/telephone with the remote... drawspan opening delays experienced previously from missed calls under the prior regulatory guidance...
75 FR 66306 - Drawbridge Operation Regulation; Arkansas Waterway, Little Rock, AR
Federal Register 2010, 2011, 2012, 2013, 2014
2010-10-28
... a draw opening. This keying will activate an indicator on the remote drawbridge operator's console... position and is remotely operated. Vessels requesting an opening shall establish contact by radio/telephone... drawspan opening delays experienced previously from missed calls under the prior regulatory guidance...
Is enhanced physical activity possible using active videogames?
USDA-ARS?s Scientific Manuscript database
Our research indicated that 10– to 12-year-old children receiving two active Wii (TM)(Nintendo (R); Nintendo of America, Inc., Redmond, WA) console videogames were no more physically active than children receiving two inactive videogames. Research is needed on how active videogames may increase phys...
14 CFR 415.127 - Flight safety system design and operation data.
Code of Federal Regulations, 2013 CFR
2013-01-01
... system and subsystems design and operational requirements. (c) Flight safety system diagram. An applicant... subsystems. The diagram must include the following subsystems defined in part 417, subpart D of this chapter... data processing, display, and recording system; and flight safety official console. (d) Subsystem...
14 CFR 415.127 - Flight safety system design and operation data.
Code of Federal Regulations, 2011 CFR
2011-01-01
... system and subsystems design and operational requirements. (c) Flight safety system diagram. An applicant... subsystems. The diagram must include the following subsystems defined in part 417, subpart D of this chapter... data processing, display, and recording system; and flight safety official console. (d) Subsystem...
14 CFR 415.127 - Flight safety system design and operation data.
Code of Federal Regulations, 2012 CFR
2012-01-01
... system and subsystems design and operational requirements. (c) Flight safety system diagram. An applicant... subsystems. The diagram must include the following subsystems defined in part 417, subpart D of this chapter... data processing, display, and recording system; and flight safety official console. (d) Subsystem...
14 CFR 415.127 - Flight safety system design and operation data.
Code of Federal Regulations, 2014 CFR
2014-01-01
... system and subsystems design and operational requirements. (c) Flight safety system diagram. An applicant... subsystems. The diagram must include the following subsystems defined in part 417, subpart D of this chapter... data processing, display, and recording system; and flight safety official console. (d) Subsystem...
29. Perimeter acquisition radar building room #318, data processing system ...
29. Perimeter acquisition radar building room #318, data processing system area; data processor maintenance and operations center, showing data processing consoles - Stanley R. Mickelsen Safeguard Complex, Perimeter Acquisition Radar Building, Limited Access Area, between Limited Access Patrol Road & Service Road A, Nekoma, Cavalier County, ND
ERGONOMICS ABSTRACTS 48983-49619.
ERIC Educational Resources Information Center
Ministry of Technology, London (England). Warren Spring Lab.
THE LITERATURE OF ERGONOMICS, OR BIOTECHNOLOGY, IS CLASSIFIED INTO 15 AREAS--METHODS, SYSTEMS OF MEN AND MACHINES, VISUAL AND AUDITORY AND OTHER INPUTS AND PROCESSES, INPUT CHANNELS, BODY MEASUREMENTS, DESIGN OF CONTROLS AND INTEGRATION WITH DISPLAYS, LAYOUT OF PANELS AND CONSOLES, DESIGN OF WORK SPACE, CLOTHING AND PERSONAL EQUIPMENT, SPECIAL…
Prototype design of a collision protection system for cab car engineers.
DOT National Transportation Integrated Search
2013-03-01
The objective of this project was to develop and analyze a passive system to protect a cab car engineer from secondary impact injuries that might be experienced due to impact with the cab console. The primary requirement for the system was the abilit...