Videodisc/Microcomputer Technology in Wildland Fire Behavior Training
M. J. Jenkins; K.Y. Matsumoto-Grah
1987-01-01
Interactive video is a powerful medium, bringing together the emotional impact of video and film and the interactive capabilities of the computer. Interactive videodisc instruction can be used as a tutorial, for drill and practice and in simulations, as well as for information storage. Videodisc technology is being used in industrial, military and medical applications...
Interactive Videodisc Learning Systems.
ERIC Educational Resources Information Center
Currier, Richard L.
1983-01-01
Discussion of capabilities of interactive videodisc, which combines video images recorded on disc and random-access, highlights interactivity; teaching techniques with videodiscs (including masking, disassembly, movie maps, tactical maps, action code, and simulation); costs; and games. Illustrative material is provided. (High Technology, P. O. Box…
Videodiscs in Education. ERIC Digest.
ERIC Educational Resources Information Center
McLean, Lois
This digest discusses the nature of interactive videodiscs and their educational applications, provides information about educational uses of videodisc technology, and presents lists of videodisc-related organizations, books, and periodicals. A general description of a reflective optical laser videodisc is presented, as well as the equipment…
Interactive Videodisc Technology and Its Implications for Education.
ERIC Educational Resources Information Center
Gindele, John F.; Gindele, Joseph G.
Arguing that videodisc technology has major implications for the storage and retrieval of information and that it may meet learners' needs in ways never before possible, this paper highlights key points regarding the history and development of videodisc technology, explores its implications for education, and addresses current and future uses of…
A Selected Interactive Videodisc Bibliography. TDC Research Report No. 2.
ERIC Educational Resources Information Center
Montgomery, Rae; Sayre, Scott
This bibliography lists 360 monographs, journal articles, research reports, and conference proceedings on interactive videodisc and educational applications of this technology. Materials through December 1988 are included. A sidebar provides background on interactive video technology. (MES)
Attitudes toward Videodisc Technology in the Dallas County Community College District.
ERIC Educational Resources Information Center
Olson, Margot A.; And Others
A study was conducted in the Dallas County Community College District (DCCCD) in Texas to investigate the attitudes of students and professors toward the use of interactive videodisc technology in the classroom. In contrast to a videotape which must be wound and rewound to find a particular segment, videodisc technology allows the instructor to…
All You Need to Know about Videodiscs: One Easy Lesson.
ERIC Educational Resources Information Center
Padgett, Helen L.
1993-01-01
Explains videodisc technology and its uses in education. Topics addressed include formats of videodiscs, including CAV discs (constant angular velocity) and CLV discs (constant linear velocity); the three industry-standard levels of interactivity; bar codes; bar-code readers; and finding information on a videodisc. (LRW)
The Educators' Handbook to Interactive Videodisc.
ERIC Educational Resources Information Center
Schwartz, Ed
This overview of interactive videodisc technology is designed to assist educators in finding the appropriate equipment and software for any specific application. The handbook may also serve as a starting point for many educators who know nothing of the technology and assist them in deciding whether this technology is worth pursuing as an…
ERIC Educational Resources Information Center
Garrigues, Mylene
1985-01-01
The characteristics of videodisc technology are outlined, and a project undertaken to create an interactive videodisc for French language instruction is described, including the efforts to eliminate physical barriers between the computer and the user, pedagogical strategy and material, programing technicalities, and other details of production.…
Children's Use of the Unique Features of Interactive Videodiscs. Technical Report No. 42.
ERIC Educational Resources Information Center
Tally, William J.; Char, Cynthia
This study examined the way children learn about and use the novel features of videodiscs. Nine 9- and 10-year-old students in a progressive private school in New York City participated in the study. None had prior experience with videodisc technology. The two videodiscs which served as test materials--"The First National Kidisc" and "Fun and…
Enhancing Student Success through the Use of Interactive Videodisc Technology.
ERIC Educational Resources Information Center
Pokrass, Richard J.; And Others
Burlington County College in New Jersey has integrated Interactive Videodisc Technology (IVT) into several of its programs, beginning with the college's nursing program. IVT, at its highest level, is a merging of a laser disc player, a personal computer, computer software, and a qualified instructor, designed to bring to students a new dimension…
Videodiscs in Voc Ed. Information Series No. 299.
ERIC Educational Resources Information Center
Olivier, William P.
This paper provides teachers and trainers with the concepts and procedures involved in using interactive videodisc technology for instruction. Described first are types of individualized instruction that have influenced videodisc development: programmed and computer-aided instruction, as well as computer graphics. Then the author explains how…
Whither Interactive Videodisc?
ERIC Educational Resources Information Center
Geber, Beverly
1989-01-01
Probably within the next 10 years, current videodisc technology will be surpassed by something even more useful to corporate trainers. However, those with no vested interest in selling the technology recommend that if the need is there, corporations should invest in it now. (JOW)
Electronic Media, Videodisc Technology, and the Visual Arts.
ERIC Educational Resources Information Center
Anderson, Frances E.
1985-01-01
The potential of electronic media for art education is examined. Discussed are computers, video recorders, interactive video discs, and two-way cable television. Emphasis is on laser videodisc technology. What changes must occur in the educational system to accommodate technology and discipline-based art education are also discussed. (Author/RM)
Designing the Group Use Videodisc: Socializing Communication Technology.
ERIC Educational Resources Information Center
Acker, Stephen R.; Gordon, Joan M.
1987-01-01
Indicates that students were favorably impressed with their videodisc learning experience, though the process of reaching consensus seemed to require the re-ordering of individual rankings. Discusses the relationships between design strategy, student interaction in the learning process, and funding educational technology. (JD)
An investigation of the feasibility of interactive videodisc as a training mode for VDOT.
DOT National Transportation Integrated Search
1991-01-01
This report addressed the potential application of interactive videodisc (IVD) technology in the Virginia Department of Transportation (VDOT). The research revealed that IVD is a growing force as a training vehicle in several industries and instituti...
A Survey of Videodisc Technology.
1985-12-01
store images and the microcomputer is used as an interactive and management tool , makes for a powerful teaching system. General Motors was the first...videodisc are used for archival storage of documents. * IBM uses videodisc in over 180 branch offices where they are used both as a presentation tool and to...provide reference material. IBM is also currently working on a videodisc project as a direct training tool for mainten- ance of their computers. A
Interactive Videodisc as a Component in a Multi-Method Approach to Anatomy and Physiology.
ERIC Educational Resources Information Center
Wheeler, Donald A.; Wheeler, Mary Jane
At Cuyahoga Community College (Ohio), computer-controlled interactive videodisc technology is being used as one of several instructional methods to teach anatomy and physiology. The system has the following features: audio-visual instruction, interaction with immediate feedback, self-pacing, fill-in-the-blank quizzes for testing total recall,…
Interactive Videodisc: the "Why" and the "How." CALICO Monograph Volume 2, Spring 1991.
ERIC Educational Resources Information Center
Bush, Michael D.; And Others
This monograph presents articles on interactive videodisc technology in language learning, ranging from the importance of a theoretical framework, the transition from theory to practice, getting started, design considerations, hypermedia, discovery environments, authoring software, workstation environments, and a look at the future of optical disc…
The Educators' Handbook to Interactive Videodisc. Second Edition.
ERIC Educational Resources Information Center
Schwartz, Ed
Designed to be a source of information for educators about interactive videodiscs, this handbook presents an overview of the technology and offers additional sources to be consulted for more detailed information. It is noted that, although this second edition of a 1985 publication has gone through extensive changes, clarifications, and…
ERIC Educational Resources Information Center
Laurillard, Diana
1985-01-01
Reports an evaluation of the Teddy Bear disc, an interactive videodisc developed at the Open University for a second-level course in metallurgy and materials technology. Findings from observation of students utilizing the videodisc are reviewed; successful design features and design problems are considered; and development costs are outlined. (MBR)
NASA Astrophysics Data System (ADS)
Leonard, William H.
This study was designed to learn if students perceived an interactive computer/videodisc learning system to represent a viable alternative to (or extension of) the conventional laboratory for learning biology skills and concepts normally taught under classroom laboratory conditions. Data were collected by questionnaire for introductory biology classes at a large midwestern university where students were randomly assigned to two interactive videodisc/computer lessons titled Respiration and Climate and Life or traditional laboratory investigation with the same titles and concepts. The interactive videodisc system consisted of a TRS-80 Model III microcomputer interfaced to a Pioneer laser-disc player and a color TV monitor. Students indicated an overall level satisfaction with this strategy very similar to that of conventional laboratory instruction. Students frequently remarked that videodisc instruction gave them more experimental and procedural options and more efficient use of instructional time than did the conventional laboratory mode. These two results are consistent with past CAI research. Students also had a strong perception that the images on the videodisc were not real and this factor was perceived as having both advantages and disadvantages. Students found the two approaches to be equivalent to conventional laboratory instruction in the areas of general interest, understanding of basic principles, help on examinations, and attitude toward science. The student-opinion data in this study do not suggest that interactive videodisc technology serve as a substitute to the wet laboratory experience, but that this medium may enrich the spectrum of educational experiences usually not possible in typical classroom settings.
Applications of Videodisc Technology to Language Arts, Grades K-12: A Review of the Literature.
ERIC Educational Resources Information Center
Lewis, Martina E.
This monograph traces the history of videodisc technology, describes the videodisc and its functions, reviews classroom applications and limitations, and discusses the future use of videodisc technology in elementary and secondary language arts classes. Two videodisc formats are discussed--constant linear velocity (CLV), and constant angular…
Basics of Videodisc and Optical Disk Technology.
ERIC Educational Resources Information Center
Paris, Judith
1983-01-01
Outlines basic videodisc and optical disk technology describing both optical and capacitance videodisc technology. Optical disk technology is defined as a mass digital image and data storage device and briefly compared with other information storage media including magnetic tape and microforms. The future of videodisc and optical disk is…
Videodisc Evaluation Report. "The Teddy Bears Disc."
ERIC Educational Resources Information Center
Laurillard, D. M.
This study evaluated the design and effectiveness of an interactive videodisc package which was developed at the Open University for a second level course in metallurgy and materials technology. Based on an existing 25-minute television program from the course, the disk put the problem in the form of a court case assessing the responsibility for…
ERIC Educational Resources Information Center
Hofmeister, Alan M.; And Others
1989-01-01
Presented is an introduction to laser videodisc technology, covering both hardware and courseware considerations and technological applications to special education. Described is the application of videodisc courseware to the teaching of fractions, and results of a successful program to teach fractions to eight mainstreamed students with learning…
The power of digital audio in interactive instruction: An unexploited medium
DOE Office of Scientific and Technical Information (OSTI.GOV)
Pratt, J.; Trainor, M.
1989-01-01
Widespread use of audio in computer-based training (CBT) occurred with the advent of the interactive videodisc technology. This paper discusses the alternative of digital audio, which, unlike videodisc audio, enables one to rapidly revise the audio used in the CBT and which may be used in nonvideo CBT applications as well. We also discuss techniques used in audio script writing, editing, and production. Results from evaluations indicate a high degree of user satisfaction. 4 refs.
Interactive Videodisc at California State University, Fullerton.
ERIC Educational Resources Information Center
Reisman, S.
In January 1987, California State University, Fullerton (CSUF), began to explore the potential of interactive videodisk (IVD) technology on its campus. The challenge of introducing an individualized instructional technology into a cost conscious and conventional teaching environment was formidable, considering the traditional orientation of…
ERIC Educational Resources Information Center
Wood, R. Kent; Woolley, Robert D.
This discussion of several of the issues and systems of videodisc technology as applied to the library, information, and instructional sciences is based upon the Utah State University Videodisc Innovation Projects. Descriptions of the major marketed videodisc systems, as well as those soon to be marketed, are given. A critique of the ABC/NEA…
Videodiscs in Special Education.
ERIC Educational Resources Information Center
Education Turnkey Systems, Inc., Falls Church, VA.
One of four reports designed to assess the current state of new technologies, the document reviews the current and future 5-year status of videodisc technology in special and regular education. Described first are the history, technological features, and prices of videodisc systems (which consist of a player, programing material stored on a disc,…
Using Interactive Videodisc Technology To Enhance Assessor Training.
ERIC Educational Resources Information Center
Jacobson, Larry; Hafner, Laurin P.
The first of two sections of this paper describes a pilot program that used interactive video (IAV) technology to enhance the scripting skills of teacher certification assessors in the administration of a classroom observation technique. A comparative analysis was drawn between three groups of assessors: those who received IAV programed…
ERIC Educational Resources Information Center
Barker, Philip
1986-01-01
Discussion of developments in information storage technology likely to have significant impact upon library utilization focuses on hardware (videodisc technology) and software developments (knowledge databases; computer networks; database management systems; interactive video, computer, and multimedia user interfaces). Three generic computer-based…
Videodisc Instruction in Fractions.
ERIC Educational Resources Information Center
Carnine, Douglas; And Others
1987-01-01
How laser videodisc technology can be used to improve mathematics instruction is described, with note of the development of a videodisc curriculum on mastering fractions. Relevant research is reviewed, as well as how teachers can use the technology. The instructional design is described, and field-testing and revision reported. (MNS)
ERIC Educational Resources Information Center
Ullmer, Eldon J.
Developed as a service to the health sciences community, this monograph is intended as an introduction to interactive videodisk technology. It describes both videodisk and compact disk technologies and different videodisk player formats, and discusses some of the major factors that educators considering videodisk adoption should consider. The…
ERIC Educational Resources Information Center
Lyness, Ann L.
A computer system using interactive videodisc was developed and used by the American Heart Association to teach nursing students and others cardiopulmonary resuscitation (CPR). Two studies were made of the use of the system. Between September 1982 and April 1983, 48 participants received CPR instruction by interactive videodisc and 51 by…
Interactive Video and Informal Learning Environments.
ERIC Educational Resources Information Center
Morrissey, Kristine A.
The Michigan State University Museum used an interactive videodisc (IVD) as an introduction to a special exhibit, "Birds in Trouble in Michigan." The hardware components included a videodisc player, a microcomputer, a video monitor, and a mouse. Software included a HyperCard program and the videodisc "Audubon Society's VideoGuide to…
Learner Assessment Methods Using a Computer Based Interactive Videodisc System.
ERIC Educational Resources Information Center
Ehrlich, Lisa R.
This paper focuses on item design considerations faced by instructional designers and evaluators when using computer videodisc delivery systems as a means of assessing learner comprehension and competencies. Media characteristics of various interactive computer/videodisc training systems are briefly discussed as well as reasons for using such…
Instructional Systems Development Model for Interactive Videodisc. Final Report.
ERIC Educational Resources Information Center
Campbell, J. Olin; And Others
This third and final report on a 3-year project, which developed authoring and production procedures for interactive videodisc based on the Interservice Procedures for Instructional Systems Development (IPISD), reviews the current state of the art, provides an overview of the project, and describes two videodiscs made for the project and the…
ERIC Educational Resources Information Center
Leonard, William H.
1989-01-01
Examines college students' perception of an interactive videodisc learning system as an alternative to the conventional laboratory for learning biology skills and concepts taught under classroom laboratory conditions. Reports that the videodisc instruction gave more experimental and procedural options and more efficient use of time than the…
Instructional Technologies in the Workforce: Case Studies from the Nuclear Industry.
ERIC Educational Resources Information Center
Widen, William C.; Roth, Gene L.
1992-01-01
Describes six types of instructional technology used in the nuclear industry: Study Pacs, computerized test banks, computer-based training, interactive videodisc, artificial intelligence, and full-scope simulation. Each description presents the need, training device, outcomes, and limitations or constraints on use. (SK)
Interactive Videodisc: An Emerging Technology for Educators. ERIC Digest.
ERIC Educational Resources Information Center
Grabowski, Barbara L.
Interactive video can be a very complex learning system, or it can be a simple tool for teachers to use to enhance their instruction. The term has been used broadly in the literature and includes three major aspects: (1) interactive video as storage; (2) interactive video as hardware; and (3) interactive video as learning concept. This digest…
Videodisc-Computer Interfaces.
ERIC Educational Resources Information Center
Zollman, Dean
1984-01-01
Lists microcomputer-videodisc interfaces currently available from 26 sources, including home use systems connected through remote control jack and industrial/educational systems utilizing computer ports and new laser reflective and stylus technology. Information provided includes computer and videodisc type, language, authoring system, educational…
An Evaluation of Specific Videodisc Courseware on Student Learning in a Rural School Environment.
ERIC Educational Resources Information Center
Hasselbring, Ted S.; And Others
The Tennessee Valley Authority initiated and funded a 2-year study that examined the use of interactive instructional videodiscs in a rural school environment. The purpose of this project was to evaluate the effects of several specific videodisc programs on student learning and academic achievement. Videodisc courseware in mathematics and science…
The Videodisc as a Pilot Project of the Public Archives of Canada.
ERIC Educational Resources Information Center
Mole, Dennis
1981-01-01
Discusses a project in which a large variety of materials from the collection of the Canadian Public Archives were recorded and played back using laser optical videodisc technology. The videodisc's capabilities for preserving, storing, and retrieving information are discussed. (Author/JJD)
Educational Videodisc in Canada. New Technologies in Canadian Education Series. Paper 13.
ERIC Educational Resources Information Center
Tobin, Judith
This paper describes the development and current state of videodisk technology in Canada. The first section focuses on the technology itself, i.e., the disks, disk players, and the possibilities they offer for interaction between learner and machine. The current costs of the technology and the probable effect of these costs on the market are also…
Designing the Group Use Videodisc: Socializing Communication Technology.
ERIC Educational Resources Information Center
Acker, Stephen R.; Gordon, Joan M.
Designed to examine the relevance of television news programming, a study examined the application of a "group use" videodisc in a communication curriculum. Using a computer controlled videodisc, 60 communication students at a large midwestern university were shown the agenda-setting function of television and asked to evaluate the…
Interactive Videodisc Design and Production Workshop Guide.
ERIC Educational Resources Information Center
Campbell, J. Olin; And Others
This "how to" workshop guide provides an overview of the entire videodisc authoring and production process through six individual modules. Focusing on project planning, the first module provides guidelines, procedures, and job aids to help each instructional development team member effectively use the videodisc medium. The second module…
ERIC Educational Resources Information Center
TechTrends, 1992
1992-01-01
Reviews new educational technology products, including a microcomputer-based tutoring system, laser barcode reader, video/data projectors, CD-ROM for notebook computers, a system to increase a printer's power, data cartridge storage shell, knowledge-based decision tool, video illustrator, interactive videodiscs, surge protectors, scanner system,…
Training Interactive Videodisc Designers.
ERIC Educational Resources Information Center
Allen, Brockenbrough S.; Erickson, Debra M.
1986-01-01
Describes a model for training instructional designers who will work as members of videodisc development teams. This model develops and integrates competencies relating to instructional design, project management, interpersonal skills, storyboarding and flowcharting, programming, video production, and interactive video system knowledge. Three…
Videodisks Offer a Detailed Portrait of Qin, the First Chinese Emperor.
ERIC Educational Resources Information Center
Watkins, Beverly T.
1992-01-01
Project Emperor-I has issued two interactive videodiscs on China's first emperor, Qin Shi Huang Di. The videodiscs contain film footage from the archaeological excavation in China, images of artifacts, interviews with Qin specialists, and the full text of articles about the ancient burial site. Development of the videodiscs for scholars involved…
Art History Interactive Videodisc Project at the University of Iowa.
ERIC Educational Resources Information Center
Sustik, Joan M.
1981-01-01
Discusses an "intelligent" videodisc system utilizing a H-P 2000 computer and an optical videodisc for retrieval of images of art slides stored on disc at the University of Iowa. The results of a user survey are discussed, including such concerns as image quality, search time, and programing limitations. (Author/JJD)
Artificial Intelligence Applications to Videodisc Technology
Vries, John K.; Banks, Gordon; McLinden, Sean; Moossy, John; Brown, Melanie
1985-01-01
Much of medical information is visual in nature. Since it is not easy to describe pictorial information in linguistic terms, it has been difficult to store and retrieve this type of information. Coupling videodisc technology with artificial intelligence programming techniques may provide a means for solving this problem.
ERIC Educational Resources Information Center
Marsh, Fred E., Jr.
1982-01-01
Identifies and describes the major areas of videodisc technology; discusses the operation, reliability, storage capacities, and applications of two types of laser systems; and illustrates the versatility of the optical digital disc through a description of its ability to digitize large bodies of data. Included are six figures and three tables.…
ERIC Educational Resources Information Center
Bunderson, C. Victor; And Others
This report summarizes the results of a 22-month proof-of-concept demonstration of a class of interactive videodisc systems, which involved the use of an intelligent videodisc in developmental biology instruction at the undergraduate level. The study involved the development of hardware, software, courseware, and instructional strategies for…
Using Interactive Videodiscs in Open University Courses. I.E.T. Papers on Broadcasting No. 218.
ERIC Educational Resources Information Center
Fuller, Robert G., Ed.
This nine-paper collection from a June 1983 Open University (OU) campus workshop in Milton Keynes, England, describes an interactive video project developed for an OU undergraduate course, T252, Introduction to Engineering Materials, and discusses varied aspects of interactive videodisc program development. The following papers are included:…
ERIC Educational Resources Information Center
Branck, Charles E.; And Others
1987-01-01
This study of 87 veterinary medical students at Auburn University tests the effectiveness and student acceptance of interactive videodisc as an alternative to animal experimentation and other traditional teaching methods in analyzing canine cardiovascular sounds. Results of the questionnaire used are presented, and benefits of interactive video…
Interactive Videodisc in Vocational Education. ERIC Digest No. 105.
ERIC Educational Resources Information Center
Kerka, Sandra
Interactive videodisc (IVD) offers a combination of media with practical applications in vocational education. IVD is superior to videotapes and other media in quality, applicability, and effectiveness. IVD can be used in different settings and for a variety of instructional applications. Although not appropriate for every learning situation, IVD…
ScienceVision: An Inquiry-Based Videodisc Science Curriculum.
ERIC Educational Resources Information Center
Dawson, George
As a result of declining scores, the National Science Foundation has funded numerous materials-development grants. Largest among these is the Interactive Media Science (IMS) Project at Florida State University (FSU) in Tallahassee. This project's mandate is to design, develop, and produce six level III interactive videodisc programs for middle…
ERIC Educational Resources Information Center
Braden, Roberts A., Ed.; And Others
Following an introductory paper on Pittsburgh and the arts, 57 conference papers are presented under the following four major categories: (1) "Imagery, Science and the Arts," including discovery in art and science, technology and art, visual design of newspapers, multimedia science education, science learning and interactive videodisc technology,…
1990-03-23
defined (personal communciation between R. Pozos and Simon, 1985). In summary, there have been studies dealing with shivering which indicate that the...microcomputer (IBM PS/2, Model 30/286). The Firearms Training System combines features of several technologies, notably: interactive video-disc/ computer ...technology and laser designator/camera/ computer /target-hit generation, which provides for immediate visual performance feedback. The subject is
Level of Interactivity of Videodisc Instruction on College Students' Recall of AIDS Information.
ERIC Educational Resources Information Center
Kritch, Kale M.; And Others
1995-01-01
Two experiments confirmed the greater effectiveness of constructed-response interactive videodisc instruction when compared to a click-to-continue or passive viewing formats on posttest recall of Acquired Immune Deficiency Syndrome (AIDS) information by 101 college students. The necessity of constructing answers appears to be an important factor…
Word Processor Training on Intelligent Videodisc.
ERIC Educational Resources Information Center
Yampolsky, Michael
1983-01-01
Presents an overview of the Wang Word Processing Intelligent Learning Program on interactive videodisc, which is used at Eastman Kodak to train hundreds of word processing operators. Operation of the program is discussed in detail. (MBR)
ERIC Educational Resources Information Center
Cerva, John R.; And Others
1986-01-01
Eight papers cover: optical storage technology; cross-cultural videodisc design; optical disk technology use at the Library of Congress Research Service and National Library of Medicine; Internal Revenue Service image storage and retrieval system; solving business problems with CD-ROM; a laser disk operating system; and an optical disk for…
Videodisc Technology as a Conceptual Research Tool for the Study of Human Theory Making.
ERIC Educational Resources Information Center
Segall, Ricki Goldman
Videodisc technology could have a dramatic effect on the future of educational research by allowing users to access and manipulate the actual raw data in multiple ways. The supposed threat to traditional research methodologies is that there is apparently no systematic way for different viewers to reach the same conclusions about the same content.…
ERIC Educational Resources Information Center
Von Der Linn, Robert Christopher
A needs assessment of the Grumman E-Beam Systems Group identified the requirement for additional skill mastery for the engineers who assemble, integrate, and maintain devices used to manufacture integrated circuits. Further analysis of the tasks involved led to the decision to develop interactive videodisc, computer-based job aids to enable…
ERIC Educational Resources Information Center
Shyu, Hsin-Yih; Brown, Scott W.
1992-01-01
Discussion of learner-controlled instruction focuses on a study of undergraduates that compared learner control with program control in interactive videodisc instruction for making an origami crane. Student performance, self-efficacy concerning the instructional task, time on task, and student attitudes toward the instruction are examined. (32…
ERIC Educational Resources Information Center
Stevenson, Kimberly
This master's thesis describes the development of an expert system and interactive videodisc computer-based instructional job aid used for assisting in the integration of electron beam lithography devices. Comparable to all comprehensive training, expert system and job aid development require a criterion-referenced systems approach treatment to…
The Case for Authentic Materials on Videodisc.
ERIC Educational Resources Information Center
Saint-Leon, Claire Brandicourt
1988-01-01
Foreign language video is invaluable for enhancing foreign language instruction, particularly when combined with laser videodisc technology, which allows learners to study minute details. Authentic materials should be made available on videodisks to fully exploit the resources of foreign language video. (Author/CB)
Video Discs: Magic Lamps for Educators?
ERIC Educational Resources Information Center
Braun,
1978-01-01
This article focuses on electro-optical videodisc systems because of their educational advantages over electromechanical systems and specifically on the Philips/MCA system. Areas emerging for videodisc educational application are identified as lenear video, programed instruction, and interactive use with the computer. (CMV)
Digital Audio: A Sound Design Element.
ERIC Educational Resources Information Center
Barron, Ann; Varnadoe, Susan
1992-01-01
Discussion of incorporating audio into videodiscs for multimedia educational applications highlights a project developed for the Navy that used digital audio in an interactive video delivery system (IVDS) for training sonar operators. Storage constraints with videodiscs are explained, design requirements for the IVDS are described, and production…
Which Disc Player for Education? A Comparative Evaluation.
ERIC Educational Resources Information Center
Leveridge, Leo L.; Lyons, David S.
1983-01-01
Advantages and disadvantages of videodisc players using digital program dumps are discussed. Indicates that, although digital dumps on videodiscs can be used to deliver interactive audiovisual programs about as effectively as external computer programs, disadvantages greatly outweigh advantages. Thus, digital program dumps recorded on videodiscs…
"The Great Solar System Rescue": A Highly Usable Videodisc Program.
ERIC Educational Resources Information Center
Haas, Mary E.
1993-01-01
Describes an interactive problem-solving videodisc program designed for the middle schools. Explains the interdisciplinary nature of the program that includes information from astronomy, geology, history, and meteorology. Contends that the product is an excellent example of well-designed educational software. (CFR)
Interactive Videodisc Technology: Applications to the Air Command and Staff College Curriculum.
1988-04-01
objectives )r Executive and NSC system Congress Military Intelligence community Media National environment Transcultural communications Global challenges...Cuban missile crisis REGIONAL STUDIES: USSR AND EUROPE Superpower global objectives The Soviet Union: background The Soviet political-economic system...summary National security affairs review The crisis game WARFARE STUDIES MILITARY HISTORY AND THEORY * - Overview to thinking about war Sun Tzu Great
The Use and Evaluation of Videodiscs in the Chemistry Laboratory.
ERIC Educational Resources Information Center
Russell, Arlene A.; And Others
1985-01-01
Describes a quantitative evaluation of an interactive videodisc program in which students measure the temperature dependence of the solubility product of lead chloride by titration of chloride with silver nitrate using a Mohr titration. Student reaction (based on responses made using the program, quiz answers, and laboratory performance) was…
A meta-analysis of outcomes from the use of computer-simulated experiments in science education
NASA Astrophysics Data System (ADS)
Lejeune, John Van
The purpose of this study was to synthesize the findings from existing research on the effects of computer simulated experiments on students in science education. Results from 40 reports were integrated by the process of meta-analysis to examine the effect of computer-simulated experiments and interactive videodisc simulations on student achievement and attitudes. Findings indicated significant positive differences in both low-level and high-level achievement of students who use computer-simulated experiments and interactive videodisc simulations as compared to students who used more traditional learning activities. No significant differences in retention, student attitudes toward the subject, or toward the educational method were found. Based on the findings of this study, computer-simulated experiments and interactive videodisc simulations should be used to enhance students' learning in science, especially in cases where the use of traditional laboratory activities are expensive, dangerous, or impractical.
Coordination and Evaluation of Videodisc and Microcomputer Programs. Final Technical Report.
ERIC Educational Resources Information Center
McLaughlin, Donald H.; And Others
This report provides information on the background, methodology, and findings of the Videodisc-Microcomputer (ViM) Network project, which brought together over 40 schools in 15 states to explore the potential of a new technology for basic skills instruction. Initiated in 1981 and completed at the end of 1983, the project involved a wide variety of…
ERIC Educational Resources Information Center
Harris, Carolyn DeMeyer; And Others
The project designed and developed a videodisc package that provides both assessment and related instruction programs for job-related mathematics problem solving, using simulations to provide direct access to vocational situations. The materials are intended to meet the needs of youth and young adults with mild mental handicaps in transition from…
Computers and videodiscs in pathology education: ECLIPS as an example of one approach.
Thursh, D R; Mabry, F; Levy, A H
1986-03-01
We have enumerated ways in which the evolving computer and videodisc technologies are being used in pathology education and discussed in some detail the particular use with which we are most familiar, text management. While it is probably premature to speculate as to how these technologies will ultimately affect pathology education, one recent trend--the convergence that seems to be developing between those working on expert consulting systems and those working primarily on educational applications--will probably influence this impact substantially. We believe that we are moving, from opposite directions, toward the same end result, namely, the use of machine intelligence to facilitate and augment human learning. We expect that, as the two groups come closer together, very powerful, interesting, and eminently useful educational tools will emerge. While this is occurring, we think that most would agree that one of the very urgent needs is to develop forums in which the academic and practice communities can interact with researchers and developers. With apologies to Clemenceau, computers are rapidly becoming too important to be left exclusively to computer scientists. Such forums would serve to give these communities a chance to learn what the new technologies have to offer and give developers a better idea of where these technologies can make the greatest contributions.
Sanford, M K; Hazelwood, S E; Bridges, A J; Cutts, J H; Mitchell, J A; Reid, J C; Sharp, G
1996-01-01
A computer-assisted interactive videodisc instructional program, HP-RHEUM was designed to teach clinical findings in arthritis to occupational and physical therapy students. Using the Rheumatology Image Library videodisc produced by the National Library of Medicine, HP-RHEUM consists of instructional modules which employ advance organizers, examples/nonexamples, summaries, and immediate feedback. To see if HP-RHEUM would be as effective as traditional classroom instruction, control data were collected in 1991 from 52 OT and PT students. Treatment data were collected from 61 students in 1992 when HP-RHEUM entirely replaced lectures. Identical pre- and post-tests consisted of 70 multiple choice questions, with 24 matched to slides. On the slide questions the HP-RHEUM group had significantly higher scores. Otherwise, there was no significant difference in performance between groups. HP-RHEUM provided an independent learning method and enhanced visual comprehension of rheumatologic disease concepts.
Videodiscs in Schools: Selecting Essential Players and Videodiscs.
ERIC Educational Resources Information Center
Bennett, Priscilla
1995-01-01
Discusses the use of videodiscs in schools and suggests criteria for the selection of videodiscs and videodisc players. Topics include different videodisc formats, including CLV (constant linear velocity) and CAV (constant angular velocity); mapping; repurposing; content and age suitability; documentation; vendors; and Level I and Level II…
New Literacy Tools for Adults.
ERIC Educational Resources Information Center
Anderson, Jonathan
1990-01-01
Describes an Australian national study of technologies used for adult literacy: traditional technologies (print, radio, television, audio and videotape, teleconferencing, and computers) and new generation technologies (laser discs, CD-ROM, videodiscs, and hypermedia). (SK)
Assistive technology and learning disabilities: today's realities and tomorrow's promises.
Lewis, R B
1998-01-01
Many forms of technology, both "high" and "low," can help individuals with learning disabilities capitalize on their strengths and bypass, or compensate for, their disabilities. This article surveys the current status of assistive technology for this population and reflects on future promises and potential problems. In addition, a model is presented for conceptualizing assistive technology in terms of the types of barriers it helps persons with disabilities to surmount. Several current technologies are described and the research supporting their effectiveness reviewed: word processing, computer-based instruction in reading and other academic areas, interactive videodisc interventions for math, and technologies for daily life. In conclusion, three themes related to the future success of assistive technology applications are discussed: equity of access to technology; ease of technology, use; and emergent technologies, such as virtual reality.
Information Technology: A Bibliography.
ERIC Educational Resources Information Center
Wright, William F.; Hawkins, Donald T.
1981-01-01
This selective annotated bibliography lists 86 references on the following topics: future technology for libraries, library automation, paperless information systems; computer conferencing and electronic mail, videotext systems, videodiscs, communications technology, networks, information retrieval, cataloging, microcomputers, and minicomputers.…
ERIC Educational Resources Information Center
Karpisek, Marian; And Others
1995-01-01
Presents five articles and a company resource directory to help librarians successfully incorporate technology into school libraries. Discusses actual situations, examines student needs, and gives advice to help librarians with library automation systems, videodiscs, library security systems, media retrieval, networking CD-ROMs, and locating…
1987-01-01
with non-emotional mate- rial . . . . P5. Students who are able to choose from a ’ menu ’ of topics to provide the general con- text of the exercise...smaller version of the videodisc encoded digitally and capable of storing vast numbers of still frames and text files, presents yet another opportunity for...37. En el restaurante , Ramiro pide . a. chorizo y tinto. b. sardinas y vino. c. tortilla y vino. 38. Cuando es t comiendo en el restaurante , Ramiro
Instructional Strategies for Videodisc Courseware: The McGraw Hill Disc.
ERIC Educational Resources Information Center
Bunderson, C. Victor
1979-01-01
Describes instructional strategies available for videodisc courseware in terms of the amount of processing intelligence available and locus of sequencing control. The consumer videodisc is compared and contrasted to intelligent videodisc systems. (JEG)
Information Technology in Education: The Best of ERIC.
ERIC Educational Resources Information Center
Ely, Donald P.
This publication highlights 48 recent ERIC listings which help to explain the variety of emerging technologies for the delivery of information in educational settings. Specific technologies addressed include cable television, electronic mail, satellite communication, teleconferencing, videodisc, and videotex. Entries were selected for inclusion…
Emerging Computer Media: On Image Interaction
NASA Astrophysics Data System (ADS)
Lippman, Andrew B.
1982-01-01
Emerging technologies such as inexpensive, powerful local computing, optical digital videodiscs, and the technologies of human-machine interaction are initiating a revolution in both image storage systems and image interaction systems. This paper will present a review of new approaches to computer media predicated upon three dimensional position sensing, speech recognition, and high density image storage. Examples will be shown such as the Spatial Data Management Systems wherein the free use of place results in intuitively clear retrieval systems and potentials for image association; the Movie-Map, wherein inherently static media generate dynamic views of data, and conferencing work-in-progress wherein joint processing is stressed. Application to medical imaging will be suggested, but the primary emphasis is on the general direction of imaging and reference systems. We are passing the age of simple possibility of computer graphics and image porcessing and entering the age of ready usability.
The Future of School Library Media Centers.
ERIC Educational Resources Information Center
Craver, Kathleen W.
1984-01-01
Examines impact of technology on school library media program development and role of school librarian. Technological trends (computerized record keeping, computer-assisted instruction, networking, home computers, videodiscs), employment and economic trends, education of school librarians, social and behavioral trends, and organizational and…
Computer Center. Interactive Biology with Videodisc.
ERIC Educational Resources Information Center
Kramer, David W.
1991-01-01
Ways in which students are allowed to choose, based on their curiosity at the moment, which way they will move through a lesson are described. Available software for interactive biology programs and available authoring software for developing interactive programs by teachers and students are listed. (KR)
Videodisc Feasibility Study. An Evaluation of the Use of Videodisc as a Distribution Medium.
ERIC Educational Resources Information Center
France, Ralph
This study evaluated the practicality of using videodiscs to distribute the television programs that are part of the courses of the International University Consortium (IUC) for Telecommunications in Learning, a network of colleges and universities in partnership with public broadcasting stations and cable systems. Fifteen videodisc players, along…
An interactive histology image-barcode manual for a videodisc image library.
Ogilvie, R W
1995-01-01
Cell Biology and HISTOLOGY (alias Microanatomy, alias Microscopic Anatomy) is a required course for first-year medical and dental students in most health science centers. The traditional approach used in teaching this discipline is to present photomicrographic images of structures to students in lecture using 35 mm slides of fields seen through the microscope. The students then spend many hours viewing and studying specimens of tissues using a light microscope in a laboratory setting. Students in traditional courses of histology spend an inordinate amount of time learning the component structures by attempting to find and identify them in tissue sections using a microscope, where the structure being sought is surrounded by a multitude of other structures with which they are also not familiar. With the recent availability of videodisc stored image libraries of histological samples, it is now possible to study histological principles without the use of the microscope as the primary learning tool. A videodisc entitled " A Photographic Atlas" by S. Downing (published by Image Premastering Services Limited, Minneapolis, MN, 1991) has been incorporated into our histology course. Fifteen videodisc player stations are provided for 150 students. Images are retrieved by students using a bar code scanner attached to a videodisc player (Pioneer CLD-2400). Using this kind of image library, students can now learn basic histological structure, such as cell and tissue types, without the use of a microscope or as a tool for facilitating microscopy. The use of a videodisc library of randomly accessible images simplifies learning the basic components which all organs are composed of by presenting the learner with clear-cut examples to avoid confusion with other structures. However, videodisc players and TV monitors are still not appropriately priced for every student to own. This presents a problem in that the same images studied in class are not available to study and review outside of class. There is a need for resources for additional study outside of the institutional setting, for students to have and interact with to reinforce the learning experience in the teaching laboratory. A hard copy manual was created and is being used in our course; it incorporates photos captured from the videodisc. The images displayed in the manual are chosen to give the student one example of each histological component. Additional labeling is added to the images, and each image is accompanied by a bar code that may be used at a videodisc player with a bar code reader to retrieve the same color image from the disc displayed in larger format on a TV monitor. Each topic in the manual is accompanied by learning objectives and a statement of clinical relevance. Following the presentation of the images in each section of the manual, the students are encouraged to practice by viewing multiple examples of each structural component presented in the lesson. They can do this by using the bar-coded catalog supplied with each disc. The presentation of each topic concludes with a quiz composed of questions about images that the student can retrieve from the videodisc using barcodes in the text of the manual. Some of the images on the quiz are printed in miniature in the manual to provide the student with an opportunity for personal review at home when hardware to obtain and display images from a video disc is not available. This manual provides an answer to the dilemma faced by the learner when access to hardware is not available; reinforcement is therefore facilitated outside the teaching laboratory. This allows learning to continue outside of the classroom, using the same materials. (abstract truncated)
The Digital Medium Meets the Advertising Message.
ERIC Educational Resources Information Center
Nisenholtz, Martin
1994-01-01
Discusses the likelihood that companies will use online services as an advertising medium. Topics addressed include the art of interactive marketing; advertising in the digital age; early experiments with interactive marketing, including the use of videotex and videodisc; and recent trends that set the stage for interactive marketing to personal…
The Promise of Interactive Video: An Affective Search.
ERIC Educational Resources Information Center
Hon, David
1983-01-01
Argues that factors that create a feeling of interactivity in the human situation--response time, spontaneity, lack of distractors--should be included as prime elements in the design of human/machine systems, e.g., computer assisted instruction and interactive video. A computer/videodisc learning system for cardio-pulmonary resuscitation and its…
Viewpoint Dependent Imaging: An Interactive Stereoscopic Display
NASA Astrophysics Data System (ADS)
Fisher, Scott
1983-04-01
Design and implementation of a viewpoint Dependent imaging system is described. The resultant display is an interactive, lifesize, stereoscopic image. that becomes a window into a three dimensional visual environment. As the user physically changes his viewpoint of the represented data in relation to the display surface, the image is continuously updated. The changing viewpoints are retrieved from a comprehensive, stereoscopic image array stored on computer controlled, optical videodisc and fluidly presented. in coordination with the viewer's, movements as detected by a body-tracking device. This imaging system is an attempt to more closely represent an observers interactive perceptual experience of the visual world by presenting sensory information cues not offered by traditional media technologies: binocular parallax, motion parallax, and motion perspective. Unlike holographic imaging, this display requires, relatively low bandwidth.
Hearing Impairments. Tech Use Guide: Using Computer Technology.
ERIC Educational Resources Information Center
Council for Exceptional Children, Reston, VA. Center for Special Education Technology.
One of nine brief guides for special educators on using computer technology, this guide focuses on advances in electronic aids, computers, telecommunications, and videodiscs to assist students with hearing impairments. Electronic aids include hearing aids, telephone devices for the deaf, teletypes, closed captioning systems for television, and…
ERIC Educational Resources Information Center
Smith, Ralph Lee
1978-01-01
Intended for use by presidents, planners, and administrators to acquaint them with developments in electronic communications, this primer describes cable television, common carrier, videotape recorders and videodiscs, satellites, microwave, circuit integration, digital transmission, data packet switching, and fiber optics. (LBH)
NASA Technical Reports Server (NTRS)
Lulla, Kamlesh
1994-01-01
There have been many significant improvements in the public access to the Space Shuttle Earth Observations Photography Database. New information is provided for the user community on the recently released videodisc of this database. Topics covered included the following: earlier attempts; our first laser videodisc in 1992; the new laser videodisc in 1994; and electronic database access.
Interactive Educational Multimedia: Coping with the Need for Increasing Data Storage.
ERIC Educational Resources Information Center
Malhotra, Yogesh; Erickson, Ranel E.
1994-01-01
Discusses the storage requirements for data forms used in interactive multimedia education and presently available storage devices. Highlights include characteristics of educational multimedia; factors determining data storage requirements; storage devices for video and audio needs; laserdiscs and videodiscs; compact discs; magneto-optical drives;…
Working Smart Workbook. An Interactive Learning Experience.
ERIC Educational Resources Information Center
Los Angeles Unified School District, CA. Div. of Adult and Occupational Education.
This workbook accompanies an interactive videodisc used in the Working Smart workplace literacy project prepared for the hotel and food services industry in the Los Angeles, California area. The first instructional unit addresses preparing the work area, including stocking supplies and cleaning the work area. The second instructional unit covers…
The Development and Use of Interactive Videodisc Instruction for Navy Medical Corpsmen.
ERIC Educational Resources Information Center
Whitney, Marcia A.; Strub, Philip M.
The University of Maryland's Center for Instructional Development and Evaluation has developed interactive video material for the Navy Medical Department to teach Navy medical corpsmen appropriate response procedures for each of seven emergency medical conditions: angina pectoris, acute myocardial infarction, congestive heart failure, stroke,…
Ready Set. . .Authoring Systems to Get You Started on Interactive Video Design.
ERIC Educational Resources Information Center
Rhodes, Dent M.; Azbell, Janet White
1986-01-01
Evaluates four authoring systems used to develop computer aided interactive video: The Instructor, InfoWriter, IDeAS, and ProCAL2. The information provided includes hardware requirements, compatibility with videotape and/or videodisc, instructional options available, user data-management capabilities, procedures for logging tapes, and access for…
A Comparative Evaluation of Videodiscs for General Biology.
ERIC Educational Resources Information Center
Ralph, Charles L.
1995-01-01
Provides a brief profile of the currently available videodiscs for general biology, with comparable information for each. An introduction discusses benefits and problems associated with videodisc use in the classroom. Profiles contain information on description, good and bad features, still images, animations and movies, audio, software,…
ERIC Educational Resources Information Center
Gale, John C.; And Others
1985-01-01
This four-article section focuses on information storage capacity of the optical disk covering the information workstation (uses microcomputer, optical disk, compact disc to provide reference information, information content, work product support); use of laser videodisc technology for dissemination of agricultural information; encoding databases…
Integrating Computer Interfaced Videodisc Systems in Introductory College Biology.
ERIC Educational Resources Information Center
Ebert-Zawasky, Kathleen; Abegg, Gerald L.
This study was designed as a systematic investigation of the feasibility and effectiveness of student authored videodisc presentations in a non-major introductory level college biology course. Students (n=66) used a quick-learn authoring system, the Macintosh computer, and videodisc player with color monitor. Results included: (1) students managed…
Computer Technology and Educational Equity. ERIC/CUE Urban Diversity Series, Number 91.
ERIC Educational Resources Information Center
Gordon, Edmund W.; Armour-Thomas, Eleanor
The impact of the technological revolution on education is examined in this monograph, which focuses primarily on computers. First, the history of the educational uses of a variety of media (film, radio, television, teaching machines, and videodisc systems) is traced and assessed. As instructional aids, it is said, the media economize teachers'…
ERIC Educational Resources Information Center
Brubaker, Thomas, A., Ed.; And Others
These conference proceedings address the capabilities of technology in education. Papers and summaries of presentations are provided on the following topics: programs for special needs students; virtual realities; funding opportunities; videodiscs; future programs and perspectives; telecomputing; computer networks in the classroom; human…
Hypermedia in the Plant Sciences: The Weed Key and Identification System/Videodisc.
ERIC Educational Resources Information Center
Ragan, Lawrence C.
1991-01-01
In cooperation with a university educational technology unit, an agronomy professor used hypercard and videodisk technology to develop a computer program for identification of 181 weed species based on user-selected characteristics. This solution was found during a search for a way to organize course content in a concise, manageable system. (MSE)
ERIC Educational Resources Information Center
Pieper, William J.; And Others
This study was initiated to design, develop, implement, and evaluate a videodisc-based simulator system, the Interactive Graphics Simulator (IGS) for 6883 Converter Flight Control Test Station training at Lowry Air Force Base, Colorado. The simulator provided a means for performing task analysis online, developing simulations from the task…
Art History Interactive Videodisc Project at the University of Iowa.
ERIC Educational Resources Information Center
Sustik, Joan M.
A project which developed a retrieval system to evaluate the advantages and disadvantages of an interactive computer and video display system over traditional methods for using a slide library is described in this publication. The art school slide library of the University of Iowa stores transparencies which are arranged alphabetically within…
Using Hypercard and Interactive Video in Education: An Application in Cell Biology.
ERIC Educational Resources Information Center
Hall, Wendy; And Others
1989-01-01
Describes the design and implementation of an interactive video system using existing videodiscs and Apple's Hypercard for use in the teaching of cell biology to undergraduate biology students. Hypertext and hypermedia are discussed, the hardware configuration is described, and a preliminary evaluation of the completed system is reported. (five…
Interactive Cable Television. Final Report.
ERIC Educational Resources Information Center
Active Learning Systems, Inc., Minneapolis, MN.
This report describes an interactive video system developed by Active Learning Systems which utilizes a cable television (TV) network as its delivery system to transmit computer literacy lessons to high school and college students. The system consists of an IBM PC, Pioneer LDV 4000 videodisc player, and Whitney Supercircuit set up at the head end…
The Search for New Intellectual Technologies.
ERIC Educational Resources Information Center
Molnar, Andrew R.
1982-01-01
Among the topics discussed relating to demands on business/industry/education resulting from the "pull" of the information explosion are: frontiers of knowledge, research on educational television, computer-based learning, intelligent videodiscs, quality of learning, science education/cognitive research, misconceptions, motivation,…
University Faculty Teaching Activities in an Electronic Curriculum.
ERIC Educational Resources Information Center
Eisner, John; Carter, Thomas
1989-01-01
Discusses the changes in the instructional activities of university faculty members as a result of new computer-related educational technologies. Topics discussed include computer-assisted instruction; computer-managed instruction; optical discs; microcomputers; lecturing versus computer-based tutorials; videodiscs; computerized evaluative…
Hardware Considerations for Computer Based Education in the 1980's.
ERIC Educational Resources Information Center
Hirschbuhl, John J.
1980-01-01
In the future, computers will be needed to sift through the vast proliferation of available information. Among new developments in computer technology are the videodisc microcomputers and holography. Predictions for future developments include laser libraries for the visually handicapped and Computer Assisted Dialogue. (JN)
History Comes Alive: The American Memory Project.
ERIC Educational Resources Information Center
Rottmann, F. K.
1992-01-01
Describes the Library of Congress American Memory Project (AMP), which uses laser videodisc technology to provide online distribution of collections of historical materials. The collections, software, applications, and future possibilities are addressed; and the experiences of Hickman (Missouri) High School as a participant in the AMP pilot…
Optical Disc Applications in Libraries.
ERIC Educational Resources Information Center
Andre, Pamela Q. J.
1989-01-01
Discusses a variety of library applications of optical disc storage technology, including CD-ROM, digital videodisc, and WORM. Research and development projects at the Library of Congress, National Library of Medicine, and National Agricultural Library are described, products offered by library networks are reviewed, and activities in academic and…
DeAmicis, P A
1997-01-01
A study was conducted to compare the effectiveness of interactive videodisc instruction (IVDI) with the traditional lecture/demonstration as an alternative method for learning and performing a critical nursing skill. Students were assigned randomly to a treatment group that worked in small groups to complete the IVDI on intravenous therapy skills and a control group receiving the same content in a classroom lecture/demonstration format. After the instruction, each subject performed a re-demonstration of the learned skills using specific guidelines. Results revealed that although the IVDI group scored higher on the overall re-demonstration, there was no significant difference in the ability of the two groups to effectively perform this critical nursing skill. These findings support the use of IVDI as an alternative self-paced, independent study method for learning psychomotor skills and are consistent with previous studies, which indicate that working in small groups on the computer has a positive effect on self-efficacy and achievement.
ERIC Educational Resources Information Center
1986
This document includes summaries of conference presentations dealing with a wide variety of topics, including chemistry units for the elementary classroom, science experimentation in the secondary school, computer simulations, computer interfaces, videodisc technology, correspondence teaching of general chemistry, interdisciplinary energy courses,…
ERIC Educational Resources Information Center
Sayre, Scott Alan
The purpose of this study was to develop and validate a computer-based system that would allow interactive video developers to integrate and manage the design components prior to production. These components of an interactive video (IVD) program include visual information in a variety of formats, audio information, and instructional techniques,…
ERIC Educational Resources Information Center
Journal of Chemical Education, 1989
1989-01-01
Presented are reviews of two computer software packages for Apple II computers; "Organic Spectroscopy," and "Videodisc Display Program" for use with "The Periodic Table Videodisc." A sample spectrograph from "Organic Spectroscopy" is included. (CW)
Experiences of Serveis de Cultura Popular in the Field of Co-Production and Exchange.
ERIC Educational Resources Information Center
Tuni, Lluis
1992-01-01
Describes efforts of Serveis de Cultura Popular, a nonprofit foundation in Barcelona (Spain), in the coproduction of educational videos. Highlights include contests that awarded prizes for completed videos, video scripts, or ideas for videos; coproduction with educational television; coproduction of an interactive videodisc; and international…
Computing Aspects of Interactive Video.
ERIC Educational Resources Information Center
Butcher, P. G.
1986-01-01
Describes design and production of the award-winning software used to control Great Britain's Open University Materials Science videodisc, the Teddy Bear Disc, which is used to teach undergraduate students about materials engineering. The disc is designed for use in one-week sessions, which students attend in July or August. (MBR)
Proceedings of a Conference on Telecommunication Technologies, Networkings and Libraries
NASA Astrophysics Data System (ADS)
Knight, N. K.
1981-12-01
Current and developing technologies for digital transmission of image data likely to have an impact on the operations of libraries and information centers or provide support for information networking are reviewed. Technologies reviewed include slow scan television, teleconferencing, and videodisc technology and standards development for computer network interconnection through hardware and software, particularly packet switched networks computer network protocols for library and information service applications, the structure of a national bibliographic telecommunications network; and the major policy issues involved in the regulation or deregulation of the common communications carriers industry.
The Use of a Science Interactive Videodisc in an Early Childhood Classroom.
ERIC Educational Resources Information Center
Shaw, Edward L., Jr.; And Others
Basic and integrated science process skills form the basis for inquiry-based, hands-on learning. This study explores conditions that are essential for students to master the process skill of prediction. The following question is asked: Is there a significant difference between kindergarten students' prediction ability using hands-on objects…
Designing a Visual Factors-Based Screen Display Interface: The New Role of the Graphic Technologist.
ERIC Educational Resources Information Center
Faiola, Tony; DeBloois, Michael L.
1988-01-01
Discusses the role of the graphic technologist in preparing computer screen displays for interactive videodisc systems, and suggests screen design guidelines. Topics discussed include the grid system; typography; visual factors research; color; course mobility through branching and software menus; and a model of course integration. (22 references)…
Interactive Videodisc Design and Production, Workshop Guide. Volume 2
1983-12-01
type of answer processing sbeet. The details of branching specifications will depend on the authoring system you use. Step 8 Add " roadsigns " to the...script. Roadsigns are the frames put into the script to keep the student oriented. Roadsigns are not part of the instructions themselves but are inserted
A Primer on Choosing the Medium for Multimedia: Videodisc vs. Videotape.
ERIC Educational Resources Information Center
Shamp, Scott A.
1993-01-01
Discusses videodisc and videotape basic needs, software development issues, user workstation issues, appropriate applications for the different audio/visual storage media, counter vs. time-code VCRs, and implications for student development. (MDH)
Caring for Your Videodiscs, CD-ROM Discs, and Players.
ERIC Educational Resources Information Center
Ekhaml, Leticia; Saygan, Bobby
1993-01-01
Presents guidelines for the proper care and handling of videodisc and CD-ROM hardware and software. Topics discussed include handling the equipment, moving, cleaning techniques, storage considerations, ventilation requirements, and climate control. (LRW)
ERIC Educational Resources Information Center
Duchesne, Roddy; Sonnemann, Sabine S.
This report is intended to assist Canadian libraries in assessing potential library applications of optical disk technology. Part 1 provides a general outline of the technology and describes a number of library applications and projects. Descriptions are purposely general and illustrative in nature since the technology and its applications are…
Biennial Conference on Chemical Education, Abstracts (11th, Atlanta, Georgia, August 5-9, 1990).
ERIC Educational Resources Information Center
Mellon, E. K.; Pulliam, E. J.
This publication includes more than 470 abstracts of papers scheduled to be presented at a chemical education conference. Topics of the papers include: (1) human impact on the environment; (2) technology; (3) forensic science; (4) paper chemistry; (5) computer interfacing, software, videodisc and graphics; (6) faculty enhancement programs; (7)…
Harnessing health information in the Third World.
Coghlan, S E; Khan, M S
1993-01-01
The provision of technical information on health in developing countries is discussed, with particular reference to the Diarrhoeal Diseases Information Services Centre in Bangladesh. Progress towards meeting the pressing needs of the Third World in this field can undoubtedly be made by increasing the use of micrographic, computer and videodisc technologies and by reorganizing and promoting the facilities on offer.
The Care and Maintenance of Videodiscs and Players.
ERIC Educational Resources Information Center
Paris, Judith; Boss, Richard W.
1982-01-01
Explores the effects of library use on both capacitance and laser-optical videodisc systems and outlines proper cleaning, servicing, and storage techniques. The article is excerpted from "Conservation in the Library," a book edited by Susan Swartzberg. (Author/JJD)
Collaboration of Researchers and Designers Producing a Science Museum Videodisc.
ERIC Educational Resources Information Center
Flagg, Barbara N.
This paper describes the role of formative evaluation in the development of a museum videodisk project entitled "Earth Over Time," which was sponsored by 15 museums of the Interactive Video Science Consortium. Targeted for 10- to 12-year-old children who have come to the museum with their parents, this earth science videodisk covers…
A Study of Authoring Alternatives for Training-Oriented Videodiscs.
ERIC Educational Resources Information Center
Bunderson, C. Victor; And Others
This study examined eight areas that are related to the problems of authoring and producing training-oriented videodiscs: the delivery system itself; media selection during instructional systems development; instructional strategies; author mock-up and simulation prior to premastering; premastering; mastering and replication; composition of…
3M Optical Videodisc Project: Part One--Rationales and Implementations.
ERIC Educational Resources Information Center
Troeltzsch, Lloyd
1983-01-01
The first in a three-part series, this article discusses the history of 3M's Optical Recording Project and describes the practices 3M deems essential to the manufacture of a quality videodisc. A glossary of terms used by the project is included. (Author/MBR)
Rube, I F
1989-01-01
Experiences in a large-scale interlaboratory rescreening of Papanicolaou smears are detailed, and the pros and cons of measuring proficiency in cytology are discussed. Despite the additional work of the rescreening project and some psychological and technical problems, it proved to be a useful measure of the laboratory's performance as a whole. One problem to be avoided in future similar studies is the creation of too many diagnostic categories. Individual testing and certification have been shown to be accurate predictors of proficiency. For cytology, such tests require a strong visual component to test interpretation and judgment skills, such as by the use of glass slides or photomicrographs. The potential of interactive videodisc technology for facilitating cytopathologic teaching and assessment is discussed.
Software for Teaching about AIDS & Sex: A Critical Review of Products. A MicroSIFT Report.
ERIC Educational Resources Information Center
Weaver, Dave
This document contains critical reviews of 10 microcomputer software packages and two interactive videodisc products designed for use in teaching about Acquired Immune Deficiency Syndrome (AIDS) and sex at the secondary school level and above. Each package was reviewed by one or two secondary school health teachers and by a staff member from the…
ERIC Educational Resources Information Center
Cunningham, Thomas H.; Thorkildsen, Ron J.
Two multiple-case instructional treatments were compared to determine their relative effectiveness for helping program participants acquire, apply, and transfer complex knowledge about Assistive Technology (AT) available to help people with impaired vision. Thirty-eight college students were randomly assigned to two conditions. Both treatments…
The Principles Used in Selecting, Editing and Transferring Materials for an Archival Videodisc.
ERIC Educational Resources Information Center
Macfarlane, Alan; Gienke, Martin
1989-01-01
Explains the methods used in selecting and transferring materials for the Cambridge Experimental Videodisc Project on the Nagas of Assam, India. The selection and editing of black and white photographs, moving film, photographs of objects, paintings, maps, and sound is described, and ways in which materials were transferred to videotape are…
A Design for an Interactive Videodisc Training Program for the Sun Workstation.
1984-03-01
level, beginner program. A - l *" Ii. * reply was obtained by asl:ing it the, re2t any cre . t 1 1 t I.t cf -,,I-tL Five sThd thet thv did not - rv more... flowcharts . These three forms spring from the need to specify motion sequences, still frames, and the manner of interaction or branching to be implemented...but should be similar to good over- head transparencies with lots of space between lines. Branching networks or flowcharts are used to describe the
ERIC Educational Resources Information Center
Brandt, Richard C.; Knapp, Barbara H.
This project, stemming from work started under the National Science Foundation grant "Development of a Television Computer Assisted Instruction (TVCAI) System" SER-7806412, called for the transfer to videodisc of some of the videotape materials developed under the grant. Three efforts were included in the proposal: design and development…
ERIC Educational Resources Information Center
Grabowski, Barbara
An intelligent videodisc system on which comprehensive instructional development research can be conducted has been developed. This integrated learning system combines all other existing media, except objects, using a videodisc, microcomputer, printer, single monitor, hard disc storage with CPU for random access digitized audio, and headphones.…
Initial evaluation of an interactive test of sentence gist recognition.
Tye-Murray, N; Witt, S; Castelloe, J
1996-12-01
The laser videodisc-based Sentence Gist Recognition (SGR) test consists of sets of topically related sentences that are cued by short film clips. Clients respond to test items by selecting picture illustrations and may interact with the talker by using repair strategies when they do not recognize a test item. The two experiments, involving 40 and 35 adult subjects, respectively, indicated that the SGR may better predict subjective measures of speechreading and listening performance than more traditional audiologic sentence and nonsense syllable tests. Data from cochlear implant users indicated that the SGR accounted for a greater percentage of the variance for selected items of the Communication Profile for the Hearing-Impaired and the Speechreading Questionnaire for Cochlear-Implant Users than two other audiologic tests. As in previous work, subjects were most apt to ask the talker to repeat an utterance that they did not recognize than to ask the talker to restructure it. It is suggested that the SGR may reflect the interactive nature of conversation and provide a simulated real-world listening and/or speechreading task. The principles underlaying this test are consistent with the development of other computer technologies and concepts, such as compact discinteractive and virtual reality.
Woods, J W; Jones, R R; Schoultz, T W; Kuenz, M; Moore, R L
1988-08-01
In late 1984, the "General Professional Education of the Physician" (GPEP) report recommended, among other things, that medical curricula be revised to rely less on lectures and more on independent study and problem solving. We seem to have anticipated, in 1980, the findings of the GPEP panel by formulating and starting to test the hypothesis that certain "core" information in medical curricula can be as effectively delivered by technology-based self-study means as by lecture or formal laboratory. We began, at that time, to prepare a series of self-study materials using, at first, videotape and then computer-controlled optical videodiscs. The content area selected for study was basic microscopic pathology. The series was planned to cover the following areas of study: cellular alterations and adaptations, cell injury, acute inflammation, chronic inflammation and wound healing, cellular accumulations, circulatory disturbances, necrosis, and neoplasia. All are intended to provide learning experiences in basic pathology. The first two programs were released for testing in 1983 as a two-sided videodisc accompanied by computer-driven pretests, study modules, and posttests that used Apple computers and Pioneer (DiscoVision) videodisc players. An MS DOS (eg, IBM) version of the computer programs was released in 1984. The first two programs are now used in 57 US, Canadian, European, and Philippine health professions schools, and over 1300 student and faculty evaluations have been received. Student and faculty evaluations of these first two programs were very positive, and, as a result, the others are in production and will be completed in 1988. Only when a critical mass of curriculum is available can we really test our stated hypothesis. In the meantime, it is worthwhile to report the evaluation of the first two programs.
Evaluation of a Tool for Producing and Presenting Interactive Videodisc Job Aids
1994-03-01
and MacroMind Director, which lacks some authoring capablities (Macromedia Inc, approximate cost of Sinclude systems in Macintosh format such as...HyperCair (Claris Corp., approximate cost of $199) or SuperCmd (Aldus Corp., approximate cost of $299) and systems in Windows format such as Guide 3.1...scripting language to be used with a wide variety of hardware components. The ELVIS hypermedia system uses manufaturers ’ external commands to control
Developmental and Genetic Aspects of Clefting Disorders: A Clinical Approach
Hanson, James W.; Thomson, Elizabeth J.; Muilrnnuth, Snn V.; Sandra, Alexander; Coan, Joan M.; Lipcamon, Larry D.; Hill, Ed
1990-01-01
This demonstration shows an interactive videodisc program that teaches the basic embryology of craniofacial development, the developmental and genetic aspects of orofacial clefts, and the process of diagnosing a patient with a clefting disorder. This program is designed for medical students, residents, and fellows in Pediatrics and Otolaryngology. It will also be of interest to members of cleft lip/palate teams. Imagesp1020-ap1021-ap1021-bp1021-c
Night Vision Goggle Training; Development and Production of Six Video Programs
1992-11-01
SUIUECT TERMS Multimedia Video production iS. NUMBER OF PAGES Aeral photography Night vision Videodisc 18 Image Intensification Night vision goggles...reference tool on the squadron or wing demonstrates NVG field of view, field of level. The programs run approximately ten regard, scan techniques, image...training device modalities. These The production of a videodisc that modalities include didactic and video will serve as an NVG audio-visual database
Effectiveness of Interactive Videodisc in Army Communications Training
1990-11-01
RESARCHINSTTUT The research described in this report was sponsored by the Assis- tant Secretary of Defense (Force Management and Personnel). The...Santa Monica, CA 90401 It. CONTROLLING O1PPICZ NAN ANO ADD NSS REPORT OATS Ofc, Asst. Secty of Defense for Force Management T.v,,.i. I On & Personnel...Secretary of Defense (Force Management and Personnel) 91-02489 RAN D Ih~I 91 618 078 Approvd fa pubic m~em isbtuio ftld PREFACE This report presents the
1990-03-01
are linked together so that a user can easily move from one to 5 another." ([Ref. 2], Doc.#1522) Music , audio and other signals can be added to the...videodisc player, starting a video presentation, complete with music , highlighting the benefits of hyper.aedia to the company’s information needs...a Entertainment ; o Travel; & Multi-language applications; o Real estate; 7 " Retail kiosks and information booths; " Landscaping, design and
ERIC Educational Resources Information Center
Association for the Development of Computer-based Instructional Systems.
The first of three volumes of papers presented at the 1979 ADCIS convention, this collection includes most of the 30 papers presented at the general session and 34 project reports. The general session opened with seven papers on various aspects of videodisc technology and five papers describing phases in the life of CBE sites. The remaining…
Development of Interactive Videodisc Instruction for Problem Solving and Armor Skills
1986-05-01
skills in both tactical and non-tactical environments. The main body of the lesson is approximately 30 minutes long (linear play time), and is divided...because the test takes a long time and the task is not a problem for most students. The basis on which the above tasks were selected for diagnostic...selection he could given the time available. This is a short-term solution to the task selection problem, but in the long -term a more comprehensive and
ERIC Educational Resources Information Center
Banks, Alton J.; Holmes, Jon L.
1995-01-01
Describes the characteristics of the digitized version of The Periodic Table Videodisc. Provides details about the organization of information and access to the data via Macintosh and Windows computers. (DDR)
Modems and More: The Computer Branches Out.
ERIC Educational Resources Information Center
Dyrli, Odvard Egil
1986-01-01
Surveys new "peripherals," electronic devices that attach to computers. Devices such as videodisc players, desktop laser printers, large screen projectors, and input mechanisms that circumvent the keyboard dramatically expand the computer's instructional uses. (Author/LHW)
ERIC Educational Resources Information Center
Haight, Richard C.
1990-01-01
The Soapbox system, which allows a presenter to control a multimedia presentation from the touchscreen located on the lectern, is described. The Soapbox allows the integration of slides, videodiscs, desktop publishing, electronic blackboards, video players, and the room lights. (KR)
Chemistry Comes Alive! Vol. 3: Abstract of Special Issue 23 on CD-ROM
NASA Astrophysics Data System (ADS)
Jacobsen, Jerrold J.; Moore, John W.
1999-09-01
Literature Cited
1. Jacobsen, J. J.; Moore, J. W. Chemistry Comes Alive! Vol. 1 [CD-ROM]; J. Chem. Educ. Software 1998, SP 18.
2. Jacobsen, J. J.; Moore, J. W. Chemistry Comes Alive! Vol. 2 [CD-ROM]; J. Chem. Educ. Software 1998, SP 21.
3. Moore, J. W.; Jacobsen, J. J.; Hunsberger, L. R.; Gammon, S. D.; Jetzer, K. H.; Zimmerman, J. ChemDemos Videodisc; J. Chem. Educ. Software 1994, SP 8.
4. Moore, J. W.; Jacobsen, J. J.; Jetzer, K. H.; Gilbert, G.; Mattes, F.; Phillips, D.; Lisensky, G.; Zweerink, G. ChemDemos II; J. Chem. Educ. Software 1996, SP 14.
5. Jacobsen, J. J.; Jetzer, K. H.; Patani, N.; Zimmerman, J. Titration Techniques Videodisc; J. Chem. Educ. Software 1995, SP9.
Through the Looking Glass: The Multiple Layers of Multimedia.
ERIC Educational Resources Information Center
D'Ignazio, Fred
1990-01-01
Describes possible future uses of multimedia computers for instructional applications. Highlights include databases; publishing; telecommunications; computers and videocassette recorders (VCRs); audio and video digitizing; video overlay, or genlock; still-image video; videodiscs and CD-ROM; and hypermedia. (LRW)
ERIC Educational Resources Information Center
Lawrence, Michael A.
1985-01-01
"Narrowcasting" is information and entertainment aimed at specific population segments, including previously ignored minorities. Cable, satellite, videodisc, low-power television, and video cassette recorders may all help keep minorities from being "information poor." These elements, however, are expensive, and study is needed to understand how…
ERIC Educational Resources Information Center
Rogers, David F., Ed.; Smith, P. R., Ed.
1984-01-01
Ten papers focus on applications in specific curriculum areas, modelling and simulation, and computer managed learning. Projects described include voice support for the visually handicapped, distance education, and industrial training, as well as teaching applied mathematics, several facets of engineering, zoology, and, with videodisc, observation…
Cyanotic Premature Babies: A Videodisc-Based Program
Tinsley, L.R.; Ashton, G.C.; Boychuk, R.B.; Easa, D.J.
1989-01-01
This program for the IBM InfoWindow system is designed to assist medical students and pediatric residents with diagnosis and management of premature infants exhibiting cyanosis. The program consists of six diverse case simulations, with additional information available on diagnosis, procedures, and relevant drugs. Respiratory difficulties accompanied by cyanosis are a common problem in premature infants at or just after birth, but the full diversity of causes is rarely seen in a short training period. The purpose of the program is to assist the student or resident with diagnosis and management of a variety of conditions which they may or may not see during their training. The opening menu permits selection from six cases, covering (1) respiratory distress syndrome proceeding through patent ductus arteriosus to pneumothorax, (2) a congenital heart disorder, (3) sepsis/pneumonia, (4) persistent fetal circulation, (5) diaphragmatic hernia, and (6) tracheo-esophageal fistula. In each case the student is provided with relevant introductory information and must then proceed with diagnosis and management. At each decision point the student may view information about relevant procedures, obtain assistance with diagnosis, or see information about useful drugs. Segments between decision points may be repeated if required. Provision is made for backtracking and review of instructional segments. The program is written in IBM's InfoWindow Presentation System authoring language and the video segments are contained on one side of a standard 12″ laserdisc. The program runs on IBM's InfoWindow System, with the touch screen used to initiate all student actions. The extensive graphics in the program were developed with Storyboard Plus, using the 640×350 resolution mode. This program is one of a number being developed for the Health Sciences Interactive Videodisc Consortium, and was funded in part by IBM Corporation.
Electronic Document Supply Systems.
ERIC Educational Resources Information Center
Cawkell, A. E.
1991-01-01
Describes electronic document delivery systems used by libraries and document image processing systems used for business purposes. Topics discussed include technical specifications; analogue read-only laser videodiscs; compact discs and CD-ROM; WORM; facsimile; ADONIS (Article Delivery over Network Information System); DOCDEL; and systems at the…
Restructuring Schools on a Service-Industry Model.
ERIC Educational Resources Information Center
Holden, Daniel
1994-01-01
Proposes reform in education from an "assembly line" to a "provider-client" approach. Swanton High School (Ohio), winner of GTE's Pioneering Partners program, which used Learning Management Systems to track student progress and testing, satellite courses, videodiscs, Hypercard, QuickTime video, and Internet connections, is…
Video PATSEARCH: A Mixed-Media System.
ERIC Educational Resources Information Center
Schulman, Jacque-Lynne
1982-01-01
Describes a videodisc-based information display system in which a computer terminal is used to search the online PATSEARCH database from a remote host with local microcomputer control to select and display drawings from the retrieved records. System features and system components are discussed and criteria for system evaluation are presented.…
The Video PATSEARCH System: An Interview with Peter Urbach.
ERIC Educational Resources Information Center
Videodisc/Videotext, 1982
1982-01-01
The Video PATSEARCH system consists of a microcomputer with a special keyboard and two display screens which accesses the PATSEARCH database of United States government patents on the Bibliographic Retrieval Services (BRS) search system. The microcomputer retrieves text from BRS and matching graphics from an analog optical videodisc. (Author/JJD)
Reviews of Instructional Software in Scholarly Journals: A Selected Bibliography.
ERIC Educational Resources Information Center
Bantz, David A.; And Others
This bibliography lists reviews of more than 100 instructional software packages, which are arranged alphabetically by discipline. Information provided for each entry includes the topical emphasis, type of software (i.e., simulation, tutorial, analysis tool, test generator, database, writing tool, drill, plotting tool, videodisc), the journal…
The Air Force Academy Instructor Workstation (IWS): I. Design and Implementation.
ERIC Educational Resources Information Center
Gist, Thomas E.; And Others
1989-01-01
Discusses the design and implementation of a computer-controlled instructor workstation (IWS), including a videodisc player, that was developed at the Air Force Academy. System capabilities for lesson presentation, administrative functions, an authoring system, and a file server for courseware maintenance are explained. (seven references) (LRW)
The Electronic Biology Classroom: Implementation and Student Opinion.
ERIC Educational Resources Information Center
Davis, Mark S.
This paper describes a method for teaching introductory biology using a multimedia approach. This methodology aimed to increase student participation, promote independent learning, and enhance computer literacy. Five multimedia tools were used to teach the course. PowerPoint slide shows were used to present lecture material; videodiscs displayed…
The Fine Art of Using a Laserdisc in the Art Classroom.
ERIC Educational Resources Information Center
Porter, Sharon
1998-01-01
Laserdiscs are an efficient and flexible medium for art presentations in schools. This article discusses laserdiscs, also called videodiscs; distinguishes between constant linear velocity (CLV) and constant angular velocity (CAV) which allows more flexible access; describes the use of bar coding for access; and lists selected visual art…
Effects of Videodisc Macrocontexts on Comprehension and Composition of Causally Coherent Stories.
ERIC Educational Resources Information Center
Risko, Victoria J.; And Others
A study determined whether instruction on story elements within rich contexts can increase students' understanding of the characters' traits and motives, their comprehension of stories, and their ability to write causally coherent stories. Instruction was organized around an "anchor" (a story rich with embedded information presented on…
ERIC Educational Resources Information Center
Vye, Nancy J.; And Others
A study examined an experimental curriculum developed to enhance students' literacy and social studies skills. Videodisc and text materials (the films "Young Sherlock Holmes" and "Oliver" and stories by Charles Dickens and Conan Doyle) were used to create a "macrocontext" for learning. The curriculum evaluation…
Working Smart: The Los Angeles Workplace Literacy Project. Final Report.
ERIC Educational Resources Information Center
Los Angeles Unified School District, CA. Div. of Adult and Occupational Education.
The Working Smart workplace literacy project was sponsored by a public school district and several profit and nonprofit companies and conducted for the hotel and food industry in the Los Angeles area. Literacy instruction was merged with job requirements of the customer service job classifications. Videodisc courseware was developed, as were…
Towards a Script-Based Representation Language for Educational Films.
ERIC Educational Resources Information Center
Parkes, Alan P.
1987-01-01
Discusses aspects of the syntax and semantics of film, and presents a scenario for the use of film by intelligent computer assisted instruction (ICAI) systems. An outline of a representation language for educational films on videodisc is presented, and an appendix provides conceptual graphs that explain notations used in examples. (Author/LRW)
ERIC Educational Resources Information Center
Gibbon, Sam; Hooper, Kristina
1986-01-01
The Voyage of MIMI is a major educational project housed at Bank Street College (New York) which is directed toward the development of extensive television, computer software, videodisc, and print materials for use in science and mathematics education in grades 5-7. The first series has been completed, and includes a 13-part dramatic television…
Improving Math Literacy for the Facilities Maintenance Industry: A Multimedia Approach.
ERIC Educational Resources Information Center
Ziegler, John; Taylor, Don
Texas State Technical College in Waco (TSTCW) entered into a partnership with ServiceMaster, one of the largest maintenance companies in the world, to develop a contextual-based videodisc curriculum for facility maintenance workers intended to increase math literacy. TSTCW developed a task analysis, a curriculum, and evaluation measures for the…
NASA Astrophysics Data System (ADS)
Akpan, Joseph Paul; Andre, Thomas
1999-06-01
Science teachers, school administrators, educators, and the scientific community are faced with ethical controversies over animal dissection in classrooms. Simulation has been proposed as a way of dealing with this issue. One intriguing previous finding was that use of an interactive videodisc dissection facilitated performance on a subsequent actual dissection. This study examined the prior use of simulation of frog dissection in improving students' actual dissection performance and learning of frog anatomy and morphology. There were three experimental conditions: simulation before dissection (SBD); dissection before simulation (DBS); or dissection-only (DO). Results of the study indicated that students receiving SBD performed significantly better than students receiving DBS or DO on both actual dissection and knowledge of the anatomy and morphology. Students' attitudes toward the use of animals for dissection did not change significantly from pretest to posttest and did not interact with treatment. The genders did not differ in achievement, but males were more favorable towards dissection and computers than were females.
The Western Civilization Videodisc (Second Edition), CD-ROM, and Master Guide [Multimedia.
ERIC Educational Resources Information Center
1996
This resource represents a virtual library of still and moving images, documents, maps, sound clips and text which make up the history of Western Civilization from prehistoric times to the early 1990s. The interdisciplinary range of materials included is compatible with standard textbooks in middle and high school social science, social studies,…
The New Media as Contexts for Creativity.
ERIC Educational Resources Information Center
Smith, Anthony
A brief review of the development of such media as film, television, and radio reveals a pattern that can be applied to the new media of cassette and cable television, videotex and videodisc. The pattern is that while each new electronic invention at first provided familiar material through a novel device, it eventually brought into existence a…
Inside the Global Economy: Preview Guide to the Telecourse.
ERIC Educational Resources Information Center
Rabin, Steven
This document contains samples only of just the print components of a telecourse that includes: 13 videotapes, 2 videodiscs, a recommended textbook, a case-study reader and review guide, a text study guide, a faculty manual with text bank; and a computer softrware tutorial. This telecourse examines international global economies by means of 13…
Catalogue of Videorecordings and Films, Kindergarten to Grade 6, 1993.
ERIC Educational Resources Information Center
Manitoba Dept. of Education, Winnipeg. Instructional Resources Branch.
This catalogue lists and indexes 2,233 videorecordings, 16mm film, and videodisc titles held by the Library, Manitoba Education and Training for borrowing; some are also available for dubbing. The catalog indexes materials intended for children in kindergarten through grade 6, and is divided into three parts: an annotated title and series index, a…
Basic Skills Resource Center. Part 2
1985-05-01
side if neceseary and Identify by block number) Basic Skills Education Curriculum Development Learning Strategies Reading Comprehension Motivational ... Motivational Skills Training for Military Technical Training Students ...... Barbara L. McCombs 25 Problem 27 Purpose 27 Approach 28 - Phase 1 28 - Phase...and Learning ...... John J. Hedl , Jr. 53 Purpose of Project 55 Description of Work 55 V Products 56 Virtual Videodisc Software Requirements ...... J.D
VID-R and SCAN: Tools and Methods for the Automated Analysis of Visual Records.
ERIC Educational Resources Information Center
Ekman, Paul; And Others
The VID-R (Visual Information Display and Retrieval) system that enables computer-aided analysis of visual records is composed of a film-to-television chain, two videotape recorders with complete remote control of functions, a video-disc recorder, three high-resolution television monitors, a teletype, a PDP-8, a video and audio interface, three…
The World History Videodisc, CD-ROM, and Master Guide: Non-European History [Multimedia.
ERIC Educational Resources Information Center
1996
This resource represents a virtual library of still and moving images, documents, maps, sound clips and text which make up the history of the non-European world from prehistoric times to the early 1990s. The interdisciplinary range of materials included is compatible with standard textbooks in middle and high school social science, social studies,…
An imaging system for PLIF/Mie measurements for a combusting flow
NASA Technical Reports Server (NTRS)
Wey, C. C.; Ghorashi, B.; Marek, C. J.; Wey, C.
1990-01-01
The equipment required to establish an imaging system can be divided into four parts: (1) the light source and beam shaping optics; (2) camera and recording; (3) image acquisition and processing; and (4) computer and output systems. A pulsed, Nd:YAG-pummped, frequency-doubled dye laser which can freeze motion in the flowfield is used for an illumination source. A set of lenses is used to form the laser beam into a sheet. The induced fluorescence is collected by an UV-enhanced lens and passes through an UV-enhanced microchannel plate intensifier which is optically coupled to a gated solid state CCD camera. The output of the camera is simultaneously displayed on a monitor and recorded on either a laser videodisc set of a Super VHS VCR. This videodisc set is controlled by a minicomputer via a connection to the RS-232C interface terminals. The imaging system is connected to the host computer by a bus repeater and can be multiplexed between four video input sources. Sample images from a planar shear layer experiment are presented to show the processing capability of the imaging system with the host computer.
Conflict resolution with end of life decisions in critical care settings.
Murphy, C; Sweeney, M A
1995-01-01
This demonstration will present the key modules from an innovative videodisc-based program that was designed as an educational tool for health care professionals. It provides a resource for learning to deal with patients and families regarding the increasing problematic area of end-of-life-decisions. Tough Choices: Ethics, the Elderly, and Life-Sustaining Technologies is an interactive program that combines abstract ethical approaches with the realistic drama of a critical care setting. The format integrates scientific facts about the patient with value questions regarding the utilization of life-sustaining technologies. The unique program provides health care personnel with strategies on how to guide family decision-making as well as examples of the various interventions. This interactive multimedia program opens up an opportunity for health care providers to participate in a clinical case in which life and death decisions are made. Learners can explore various perspectives and treatment options within the framework of the dramatic case presentation without the usual time constraints or worries about causing harm to patients. The program involves learners in a variety of ethical and legal dilemmas that centers around a patient, her family, and a variety of health care professionals. Dramatic advances in the development of life-sustaining medical technologies have given hope to many people whose conditions would have meant certain death only a few years ago. As access to the technologies has expanded, concern for their appropriate utilization has become an issue worthy of increasing attention. Questions about the benefits of life-sustaining treatments are being raised in many quarters, particularly when the technology is viewed as a modern means of postponing death and prolonging suffering. Tough Choices brings to life the story of Irene Sullivan, an elderly widow who has an unexpected heart attack. Suddenly, her very existence depends on the life-support provided by mechanical ventilation and cardiopulmonary resuscitation (CPR). This is a growing area of concern since more than half of the patients who receive CPR and tube feedings and one third of the people receiving mechanical ventilation are 65 or over. Mrs. Sullivan's health care team is forced to deal with the opposing viewpoints of several close family members regarding the utilization of advanced medical technology. The interactive program invites viewers to explore the complex ethical and legal dilemmas involved in making life-and-death decisions about her care. It also permits immediate access to supportive resources in three areas: the clinical chart, abstracts of relevant research studies on life-sustaining technologies, and information from the professional literature on advance directives. The program incorporates practical steps involved in implementing the Patient Self-Determination Act as it follows the patient from the time of hospitalization through a series of life-threatening crises. Two very different aspects of the role of the health care professionals were explored: a crisis mode which covers the steps in managing a full-blown crisis situation, and a prevention mode which analyzes steps that could have been followed to keep an ethical crisis from occurring. The strong role models for practice display many of the characteristics that the helping professions need to foster in an atmosphere of healthcare reform.
1984-06-01
tworf) Unclassified h a O~ASSI UICATI ON IDOWN ORA 010C r DS IST RISUTION STATEMENT (of olitdopmf) Approved for public release; distribution unlimited. 7...maLai&l:. .• hire •.Dd roveseiet would be to spend more time iti training the leaders. Alt . vih they vere famillarize6 wh --h= --,_-rpa-nt and 25
Military Standard: Military Training Programs
1990-12-05
Commander, Naval Sea Systems Command, SEA 55Z3, Department of the Navy, Washington, DC 20362-5101 by using the self -addressed Standardization Document...information to the trainee. 3.63 InMtructional media materials (IMM). Instructional materials that present a body of information and are largely self ...computer power and W storage in equipmnent which is self -contained (for example, videodisc player) - not necessarily part of a complt com utr system. For
ERIC Educational Resources Information Center
Smith, Merrill W.; And Others
Designed to examine the potential for delivering images stored on videodisc and other optical media from the library to the classroom, the pilot project described in this report has focused on ways to transmit still color or black and white images from the library's collection to a constituent academic unit. This report discusses analog and…
Videodisc Training Delivery System Project.
1982-07-01
structure of the lesson should be highly visible to the student, providing a series of " roadsigns " which the student could use to maintain orientation...in what might otherwise be a maze of facts and procedures. Roadsigns were intended to be easily recognizable points which would allow the student to...determine easily his location in a lesson. Several elements in the lessons had " roadsign " properties. For instance, the beginning of each objective
Enhancement of the Shared Graphics Workspace.
1987-12-31
participants to share videodisc images and computer graphics displayed in color and text and facsimile information displayed in black on amber. They...could annotate the information in up to five * colors and print the annotated version at both sites, using a standard fax machine. The SGWS also used a fax...system to display a document, whether text or photo, the camera scans the document, digitizes the data, and sends it via direct memory access (DMA) to
1986-01-01
A-32 5. Descriptive Statistical Results of Topic Analysis. .. ... A-33 Bt APPENDIX A Part 1 Interpersonal Skills Interview* The... Statistical Results of Topic Analysis ,% Using Part 5 On the following pages, the rank orders of "Difficulty" are given for all 57 situations followed...Journal of Counseling Psychology, 1973, 20, 535-540. Avila, D. L., Combs, A. W., & Purkey, W. W. (Eds). The helping relationship I coursebook . Boston
"One hundred percent efficiency": Technology and the pursuit of scientific literacy
NASA Astrophysics Data System (ADS)
King, Kenneth Paul
This dissertation examined the role of technology in science education during the twentieth century. A historical approach was taken to examine teacher practices in the use of technology. The three technologies considered in this study were the motion picture, the television, and the computer. As an organizing principle, historical definitions of "scientific literacy" were used to examine the goals of using technology within science education. The evolution of the concept of science literacy is traced from the early part of the twentieth century to the late 1990s. Documentation examined revealed the "best practices" associated with the use of technology. The use of the motion picture was traced from the silent film through film loops, videotape, videodisc and the advent of the digital video disc, and the means by which teachers used this technology were considered. The instructional use of television was examined from several different approaches: commercial broadcasts, educational and instructional programming, closed circuit approaches and the use of cable and satellite programming. The manner in which these approaches were used to achieve goals of scientific literacy was considered. The use of the computer was examined in terms of the purpose of the software involved. Teaching practice to achieve scientific literacy, using computers as a means of accessing information, as an analytical tool, as a creativity tool, and as a means of communication were addressed. In each of these technologies, similar implementation trends were present within each one. The literature supporting the use of the technology described first the focus on the hardware, followed by the development of appropriate pedagogy, and then by the proliferation of software supporting the use of the technology. Suggestions for additional study were offered as well as speculation as to future practices with technology in science teaching. Investigations using expectation-value theory suggest particular promise with regard to staff development needs among teachers using technology. The convergence of the various technologies into a single entity represents one likely scenario for the use of technology within science teaching. Further developments with telecommunications may provide simple and direct delivery systems for national and/or state curricula.
NASA Astrophysics Data System (ADS)
Holmes, Jon L.; Gettys, Nancy S.
1999-01-01
We begin 1999 with a message to all Journal subscribers about our plans for JCE Software and what you will be seeing in this column as the year progresses. Series News JCE Software will continue to publish individual programs, one to an issue as they become ready for distribution. The old Series B, C, and D designations no longer exist. Regular Issue numbers for 1999 will start with 99, and end with M for Mac OS, W for Windows, or MW for programs that will run under both the Mac OS and Windows. Windows programs will be compatible with Windows 95/98 and may or may not be compatible with Windows 3.1. Special Issues, such as CD-ROMs and videotapes will continue to be designated with SP followed by a number. Publication Plans for 1999 Periodic Table Live! Second Edition Periodic Table Live! Second Edition is a new version of one of JCE Software's most popular publications. The best features of Illustrated Periodic Table (1) for Windows and Chemistry Navigator (2) for Mac OS are combined in a new HTML-based, multimedia presentation format. Together with the video from Periodic Table Videodisc (3), digitized to take advantage of new features available in QuickTime 3 (4), the new Periodic Table Live! will be easy to use with complete features available to both Windows and Mac OS user. Chemistry Comes Alive! The Chemistry Comes Alive! (CCA!) series continues in 1999 with CD-ROMs for Mac OS and Windows. Like the first two volumes (5,6), new CDs will contain video and animations of chemical reactions, including clips from our videodiscs ChemDemos (7), ChemDemos II (8), and Titration Techniques (9). Other clips are new, available for the first time in Chemistry Comes Alive! New CCA! CDs will be made available in two varieties for individual users, one to take advantage of the high-quality video that can be displayed by new, faster computers, and another that will play well on older, slower models. In addition, a third variation for network licensing will include video optimized for delivery via the World Wide Web. If all goes according to plan, two new CCA! volumes will be announced in 1999, and CCA! 1 and CCA! 2 will be updated to take advantage of the latest digital video technology. Chem Pages Chem Pages, Laboratory Techniques, was developed by the New Traditions Curriculum Project at the University of Wisconsin-Madison. It is an HTML-based CD-ROM for Mac OS and Windows that contains lessons and tutorials to prepare introductory chemistry students to work in the laboratory. It includes text, photographs, computer graphics, animations, digital video, and voice narration to introduce students to the laboratory equipment and procedures. Regular Issues Programs that have been accepted for publication as Regular Issues in 1999 include a gas chromatography simulation for Windows 95 by Bruce Armitage, a collection of lessons on torsional rotation for organic chemistry students by Ronald Starkey, and a tutorial on pericyclic reactions, also for organic chemistry, by Albert Lee, C. T. So, and C. L. Chan. We have had many recent submissions and submissions of work in progress. In 1999 we will work with the authors and our peer-reviewers to complete and publish these submissions. Submissions include Multimedia Problems for General Chemistry by David Whisnant, lessons on point groups and crystallography by Margaret Kastner, et al., a mass spectrum simulator by Stephen W. Bigger and Robert A. Craig, a tutorial for introductory chemistry on determining the pH of very dilute acid and base solutions by Paul Mihas and George Papageorgiou, and many others. Also under development by the JCE Software staff are The General Chemistry Collection (instructor's edition) CD-ROM along with an updated student edition. An Invitation In collaboration with JCE Online we plan to make available in 1999 support files for JCE Software. These will include not only troubleshooting tips and technical support notes, but also supporting information such as lessons, specific assignments, and activities using JCE Software publications submitted by users. All JCE Software users are invited to contribute to this area. Get in touch with JCE Software and let us know how you are using our materials so that we can share your ideas with others! Although the word software is in our name, many of our publications are not traditional software. We also publish video on videotape, videodisc, and CD-ROM and electronic documents (Mathcad and Mathematica, spreadsheet files and macros, HTML documents, and PowerPoint presentations). Most chemistry instructors who use a computer in their teaching have created or considered creating one or more of these for their classes. If you have an original computer presentation, electronic document, animation, video, or any other item that is not printed text it is probably an appropriate submission for JCE Software. By publishing your work in any branch of the Journal of Chemical Education, you will share your efforts with chemistry instructors and students all over the world and get professional recognition for your achievements. Literature Cited 1. Schatz, P. F.; Moore, J. W.; Holmes, J. L. Illustrated Periodic Table; J. Chem. Educ. Software 1995, 2D2. 2. Kotz. J. C.; Young, S. Chemistry Navigator; J. Chem. Educ. Software 1995, 6C2. 3. Banks, A. Periodic Table Videodisc, 2nd ed.; J. Chem. Educ. Software 1996, SP1. 4. QuickTime 3.0, Apple Computer, Inc.: 1 Infinite Loop, Cupertino, CA 95014-2084. 5. Jacobsen, J. J.; Moore, J. W. Chemistry Comes Alive!, Volume 1; J. Chem. Educ. Software 1997, SP 18. 6. Jacobsen, J. J.; Moore, J. W. Chemistry Comes Alive!, Volume 2; Chem. Educ. Software 1998, SP 21. 7. Moore, J. W.; Jacobsen, J. J.; Hunsberger, L. R.; Gammon, S. D.; Jetzer, K. H.; Zimmerman, J. ChemDemos Videodisc; J. Chem. Educ. Software 1994, SP 8. 8. Moore, J. W.; Jacobsen, J. J.; Jetzer, K. H.; Gilbert, G.; Mattes, F.; Phillips, D.; Lisensky, G.; Zweerink, G. ChemDemos II; J. Chem. Educ. Software 1996, SP 14. 9. Jacobsen, J. J.; Jetzer, K. H.; Patani, N.; Zimmerman, J. Titration Techniques Videodisc; J. Chem. Educ. Software 1995, SP 9. JCE Software CD-ROMs In addition to more than 100 traditional computer programs and videodiscs, JCE Software has published nine CD-ROMs and four videotapes. Recently published CDs now available include:
1982-10-31
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``Frames of Reference'' revisited
NASA Astrophysics Data System (ADS)
Steyn-Ross, Alistair; Ivey, Donald G.
1992-12-01
The PSSC teaching film, ``Frames of Reference,'' was made in 1960, and was one of the first audio-visual attempts at showing how your physical ``point of view,'' or frame of reference, necessarily alters both your perceptions and your observations of motion. The gentle humor and original demonstrations made a lasting impact on many audiences, and with its recent re-release as part of the AAPT Cinema Classics videodisc it is timely that we should review both the message and the methods of the film. An annotated script and photographs from the film are presented, followed by extension material on rotating frames which teachers may find appropriate for use in their classrooms: constructions, demonstrations, an example, and theory.
Mode Hopping in Semiconductor Lasers
NASA Astrophysics Data System (ADS)
Heumier, Timothy Alan
Semiconductor lasers have found widespread use in fiberoptic communications, merchandising (bar-code scanners), entertainment (videodisc and compact disc players), and in scientific inquiry (spectroscopy, laser cooling). Some uses require a minimum degree of stability of wavelength which is not met by these lasers: Under some conditions, semiconductor lasers can discontinuously switch wavelengths in a back-and-forth manner. This is called mode hopping. We show that mode hopping is directly correlated to noise in the total intensity, and that this noise is easily detected by a photodiode. We also show that there are combinations of laser case temperature and injection current which lead to mode hopping. Conversely, there are other combinations for which the laser is stable. These results are shown to have implications for controlling mode hopping.
Wu, Ka-Lai; Chen, Su-Ru; Ko, Wen-Chin; Kuo, Shu-Yu; Chen, Ping-Ling; Su, Hui-Fang; Chang, Wen-Yin
2014-07-01
To evaluate the effectiveness of an accessibility-enhanced multimedia informational educational programme in reducing anxiety and increasing satisfaction with the information and materials received by patients undergoing cardiac catheterisation. Cardiac catheterisation is one of the most anxiety-provoking invasive procedures for patients. However, informational education using multimedia to inform patients undergoing cardiac catheterisation has not been extensively explored. A randomised experimental design with three-cohort prospective comparisons. In total, 123 consecutive patients were randomly assigned to one of three groups: regular education; (group 1), accessibility-enhanced multimedia informational education (group 2) and instructional digital videodisc education (group 3). Anxiety was measured with Spielberger's State Anxiety Inventory, which was administered at four time intervals: before education (T0), immediately after education (T1), before cardiac catheterisation (T2) and one day after cardiac catheterisation (T3). A satisfaction questionnaire was administrated one day after cardiac catheterisation. Data were collected from May 2009-September 2010 and analysed using descriptive statistics, chi-squared tests, one-way analysis of variance, Scheffe's post hoc test and generalised estimating equations. All patients experienced moderate anxiety at T0 to low anxiety at T3. Accessibility-enhanced multimedia informational education patients had significantly lower anxiety levels and felt the most satisfied with the information and materials received compared with patients in groups 1 and 3. A statistically significant difference in anxiety levels was only found at T2 among the three groups (p = 0·004). The findings demonstrate that the accessibility-enhanced multimedia informational education was the most effective informational educational module for informing patients about their upcoming cardiac catheterisation, to reduce anxiety and improve satisfaction with the information and materials received compared with the regular education and instructional digital videodisc education. As the accessibility-enhanced multimedia informational education reduced patient anxiety and improved satisfaction with the information and materials received, it can be adapted to complement patient education in future regular cardiac care. © 2013 John Wiley & Sons Ltd.
A multimedia Anatomy Browser incorporating a knowledge base and 3D images.
Eno, K.; Sundsten, J. W.; Brinkley, J. F.
1991-01-01
We describe a multimedia program for teaching anatomy. The program, called the Anatomy Browser, displays cross-sectional and topographical images, with outlines around structures and regions of interest. The user may point to these structures and retrieve text descriptions, view symbolic relationships between structures, or view spatial relationships by accessing 3-D graphics animations from videodiscs produced specifically for this program. The software also helps students exercise what they have learned by asking them to identify structures by name and location. The program is implemented in a client-server architecture, with the user interface residing on a Macintosh, while images, data, and a growing symbolic knowledge base of anatomy are stored on a fileserver. This architecture allows us to develop practical tutorial modules that are in current use, while at the same time developing the knowledge base that will lead to more intelligent tutorial systems. PMID:1807699
Forman, Bruce H.; Eccles, Randy; Piggins, Judith; Raila, Wayne; Estey, Greg; Barnett, G. Octo
1990-01-01
We have developed a visually oriented, computer-controlled learning environment designed for use by students of gross anatomy. The goals of this module are to reinforce the concepts of organ relationships and topography by using computed axial tomographic (CAT) images accessed from a videodisc integrated with color graphics and to introduce students to cross-sectional radiographic anatomy. We chose to build the program around CAT scan images because they not only provide excellent structural detail but also offer an anatomic orientation (transverse) that complements that used in the dissection laboratory (basically a layer-by-layer, anterior-to-posterior, or coronal approach). Our system, built using a Microsoft Windows-386 based authoring environment which we designed and implemented, integrates text, video images, and graphics into a single screen display. The program allows both user browsing of information, facilitated by hypertext links, and didactic sessions including mini-quizzes for self-assessment.
Technology Adoption: an Interaction Perspective
NASA Astrophysics Data System (ADS)
Sitorus, Hotna M.; Govindaraju, Rajesri; Wiratmadja, I. I.; Sudirman, Iman
2016-02-01
The success of a new technology depends on how well it is accepted by its intended users. Many technologies face the problem of low adoption rate, despite the benefits. An understanding of what makes people accept or reject a new technology can help speed up the adoption rate. This paper presents a framework for technology adoption based on an interactive perspective, resulting from a literature study on technology adoption. In studying technology adoption, it is necessary to consider the interactions among elements involved in the system, for these interactions may generate new characteristics or new relationships. The interactions among elements in a system adoption have not received sufficient consideration in previous studies of technology adoption. Based on the proposed interaction perspective, technology adoption is elaborated by examining interactions among the individual (i.e. the user or prospective user), the technology, the task and the environment. The framework is formulated by adopting several theories, including Perceived Characteristics of Innovating, Diffusion of Innovation Theory, Technology Acceptance Model, Task-Technology Fit and usability theory. The proposed framework is illustrated in the context of mobile banking adoption. It is aimed to offer a better understanding of determinants of technology adoption in various contexts, including technology in manufacturing systems.
Nurse-Technology Interactions and Patient Safety.
Ruppel, Halley; Funk, Marjorie
2018-06-01
Nurses are the end-users of most technology in intensive care units, and the ways in which they interact with technology affect quality of care and patient safety. Nurses' interactions include the processes of ensuring proper input of data into the technology as well as extracting and interpreting the output (clinical data, technical data, alarms). Current challenges in nurse-technology interactions for physiologic monitoring include issues regarding alarm management, workflow interruptions, and monitor surveillance. Patient safety concepts, like high reliability organizations and human factors, can advance efforts to enhance nurse-technology interactions. Copyright © 2018 Elsevier Inc. All rights reserved.
Interactive Technology in the Classroom: An Exploratory Look at Its Use and Effectiveness
ERIC Educational Resources Information Center
Eastman, Jacqueline K.; Iyer, Rajesh; Eastman, Kevin L.
2009-01-01
This paper proposes that Interactive Technology can help professors enhance communication, attitudes, and interest in the classroom. This paper describes Interactive Technology, how professors can use it, and preliminary findings of its effectiveness. These findings suggest that the use of Interactive Technology can enhance students' attitudes.…
Loving Machines: Theorizing Human and Sociable-Technology Interaction
NASA Astrophysics Data System (ADS)
Shaw-Garlock, Glenda
Today, human and sociable-technology interaction is a contested site of inquiry. Some regard social robots as an innovative medium of communication that offer new avenues for expression, communication, and interaction. Other others question the moral veracity of human-robot relationships, suggesting that such associations risk psychological impoverishment. What seems clear is that the emergence of social robots in everyday life will alter the nature of social interaction, bringing with it a need for new theories to understand the shifting terrain between humans and machines. This work provides a historical context for human and sociable robot interaction. Current research related to human-sociable-technology interaction is considered in relation to arguments that confront a humanist view that confine 'technological things' to the nonhuman side of the human/nonhuman binary relation. Finally, it recommends a theoretical approach for the study of human and sociable-technology interaction that accommodates increasingly personal relations between human and nonhuman technologies.
Information sensing and interactive technology of Internet of Things
NASA Astrophysics Data System (ADS)
Xiao, Zhiliang
2017-11-01
With the rapid development of economic, the Internet of Things based on Internet technology is more and more concerned by all circles of society, and the Internet of Things begins to penetrate into various fields of society. The Internet of things is an extension of the Internet, the difference between the Internet and the Internet of Things is that the purpose of things aims to achieve the exchange and exchange of information and data, contract the people and goods through a variety of technologies and equipment from items to items. Information perception and interaction technology are two very important technologies in the development of things, but also is the important technology in the history of the development of network technology. This paper briefly analyzes the characteristics of the original information perception, and the difference between the interactive technology of the Internet of Things and the human-computer interaction technology. On this basis, this paper mainly elaborates from the two aspects of information perception and interactive technology.
Montague, Enid; JieXu
2011-01-01
The aim of this study was to understand how passive users perceive the trustworthiness of active users and technologies under varying technological conditions. An experimental study was designed to vary the functioning of technologies that active users interacted with, while passive users observed these interactions. Active and passive user ratings of technology and partner were collected. Exploratory data analysis suggests that passive users developed perceptions of technologies based on the functioning of the technology and how the active user interacted with the technologies. Findings from this research have implications for the design of technologies in environments where active and passive users interact with technologies in different ways. Future work in this area should explore interventions that lead to enhanced affective engagement and trust calibration. PMID:22192788
Technology and Teacher-Student Interactions: A Review of Empirical Research
ERIC Educational Resources Information Center
Harper, Ben
2018-01-01
As technology becomes ubiquitous in education, it is critical to understand the ways in which technology influences interactions between teachers and their students. The overarching research question that guided this systematic review was: What does research tell us about how technology influences interactions between teachers and students in K-12…
ERIC Educational Resources Information Center
Morris, Olivia
2012-01-01
This research investigated faculty choice of web-based technologies for interaction in online economics courses and students' perception of those technologies. The literature review of online interaction has established the importance of learner-learner, learner-instructor and learner-content interaction in distance learning. However, some…
ERIC Educational Resources Information Center
Angkananon, Kewalin; Wald, Mike; Gilbert, Lester
2014-01-01
This paper focuses on the development and evaluation of a Technology Enhanced Interaction Framework and Method that can help with designing accessible mobile learning interactions involving disabled people. This new framework and method were developed to help design technological support for communication and interactions between people,…
NASA Astrophysics Data System (ADS)
Stecklein, Jason Jeffrey
The utilization of interactive technologies will affect learning in science classrooms of the future. And although these technologies have improved in form and function, their effective employment in university science classrooms has lagged behind the rapid development of new constructivist pedagogies and means of instruction. This dissertation examines the enlistment of instructional technologies, in particular tablet PCs and DyKnow Interactive Software, in a technologically enhanced, university-level, introductory physics course. Results of this qualitative case study of three university students indicate that (1) the use of interactive technology positively affects both student learning within force and motion and self-reported beliefs about physics, (2) ad hoc use of instructional technologies may not sufficient for effective learning in introductory physics, (3) student learners dictate the leveraging of technology in any classroom, and (4) that purposeful teacher structuring of classroom activities with technologies are essential for student construction of knowledge. This includes designing activities to elicit attention and make knowledge visible for low-level content, while augmenting student interactions and modelling procedural steps for higher-level content.
Lai, Yi-Horng
2015-01-01
The application of information technology in health education plan in Taiwan has existed for a long time. The purpose of this study is to explore the relationship between information technology application in health education and patients' preoperative knowledge by synthesizing existing researches that compare the effectiveness of information technology application and traditional instruction in the health education plan. In spite of claims regarding the potential benefits of using information technology in health education plan, results of previous researches were conflicting. This study is carried out to examine the effectiveness of information technology by using network meta-analysis, which is a statistical analysis of separate but similar studies in order to test the pooled data for statistical significance. Information technology application in health education discussed in this study include interactive technology therapy (person-computer), group interactive technology therapy (person-person), multimedia technology therapy and video therapy. The result has shown that group interactive technology therapy is the most effective, followed by interactive technology therapy. And these four therapies of information technology are all superior to the traditional health education plan (leaflet therapy).
ERIC Educational Resources Information Center
Langan-Perez, Julie
2013-01-01
Grounding education in technology with a global orientation is relevant to educating students in the United States today. A technology-oriented education with a global orientation can prepare students to be in a position to use technology and interact with others on a global scale. One example of a technology tool is Interactive Whiteboards…
Vehicle/Guideway Interaction in Maglev Systems
1992-03-01
Technology Division Materials and Components in Maglev Systems Technology Division Materials and Components Technology Division byY. Cai, S. S. Chen, and D. M...Transportation Systems Reports (UC-330, Vehicle/Guideway Interaction in Maglev Systems by Y. Cai and S. S. Chen Materials and Components Technology Division D. M...Surface Irregularities ...................................... 32 4 Vehicle/Guideway Interaction in Transrapid Maglev System .................. 34 4.1
ERIC Educational Resources Information Center
Reddy, Christopher
2014-01-01
Interactive television is a type of distance education that uses streaming audio and video technology for real-time student-teacher interaction. Here, I discuss the design and logistics for developing a high school laboratory-based science course taught to students at a distance using interactive technologies. The goal is to share a successful…
Design of a diagnostic encyclopaedia using AIDA.
van Ginneken, A M; Smeulders, A W; Jansen, W
1987-01-01
Diagnostic Encyclopaedia Workstation (DEW) is the name of a digital encyclopaedia constructed to contain reference knowledge with respect to the pathology of the ovary. Comparing DEW with the common sources of reference knowledge (i.e. books) leads to the following advantages of DEW: it contains more verbal knowledge, pictures and case histories, and it offers information adjusted to the needs of the user. Based on an analysis of the structure of this reference knowledge we have chosen AIDA to develop a relational database and we use a video-disc player to contain the pictorial part of the database. The system consists of a database input version and a read-only run version. The design of the database input version is discussed. Reference knowledge for ovary pathology requires 1-3 Mbytes of memory. At present 15% of this amount is available. The design of the run version is based on an analysis of which information must necessarily be specified to the system by the user to access a desired item of information. Finally, the use of AIDA in constructing DEW is evaluated.
Harrison, Michael I; Koppel, Ross; Bar-Lev, Shirly
2007-01-01
Many unintended and undesired consequences of Healthcare Information Technologies (HIT) flow from interactions between the HIT and the healthcare organization's sociotechnical system-its workflows, culture, social interactions, and technologies. This paper develops and illustrates a conceptual model of these processes that we call Interactive Sociotechnical Analysis (ISTA). ISTA captures common types of interaction with special emphasis on recursive processes, i.e., feedback loops that alter the newly introduced HIT and promote second-level changes in the social system. ISTA draws on prior studies of unintended consequences, along with research in sociotechnical systems, ergonomics, social informatics, technology-in-practice, and social construction of technology. We present five types of sociotechnical interaction and illustrate each with cases from published research. The ISTA model should further research on emergent and recursive processes in HIT implementation and their unintended consequences. Familiarity with the model can also foster practitioners' awareness of unanticipated consequences that only become evident during HIT implementation.
Transformations: Mobile Interaction & Language Learning
ERIC Educational Resources Information Center
Carroll, Fiona; Kop, Rita; Thomas, Nathan; Dunning, Rebecca
2015-01-01
Mobile devices and the interactions that these technologies afford have the potential to change the face and nature of education in our schools. Indeed, mobile technological advances are seen to offer better access to educational material and new interactive ways to learn. However, the question arises, as to whether these new technologies are…
The NASA controls-structures interaction technology program
NASA Technical Reports Server (NTRS)
Newsom, Jerry R.; Layman, W. E.; Waites, H. B.; Hayduk, R. J.
1990-01-01
The interaction between a flexible spacecraft structure and its control system is commonly referred to as controls-structures interaction (CSI). The CSI technology program is developing the capability and confidence to integrate the structure and control system, so as to avoid interactions that cause problems and to exploit interactions to increase spacecraft capability. A NASA program has been initiated to advance CSI technology to a point where it can be used in spacecraft design for future missions. The CSI technology program is a multicenter program utilizing the resources of the NASA Langley Research Center (LaRC), the NASA Marshall Space Flight Center (MSFC), and the NASA Jet Propulsion Laboratory (JPL). The purpose is to describe the current activities, results to date, and future activities of the NASA CSI technology program.
ERIC Educational Resources Information Center
Bucknall, Ruary
1996-01-01
Overview of the interactive technologies used by the Northern Territory Secondary Correspondence School in Australia: print media utilizing desktop publishing and electronic transfer; telephone or H-F radio; interactive television; and interactive computing. More fully describes its interactive CD-ROM courses. Emphasizes that the programs are…
Decreasing the Risk of Adopting New Interactive Instructional Delivery Technologies.
ERIC Educational Resources Information Center
Dennis, Verl E.
1993-01-01
Discusses new interactive training technologies; considers risks of adopting a new technology; and presents the conceptual framework of technology life cycle analysis that provides timing information for the adoption of a new technology that should be used in addition to cost-benefit analysis and technical analysis. (LRW)
2017-10-01
AWARD NUMBER: W81XWH-16-1-0785 TITLE: Prosthetic Smart Socket Technology to Improve Patient Interaction, Usability, Comfort, Fit and Function...2016 - 29 Sep 2017 4. TITLE AND SUBTITLE Prosthetic Smart Socket Technology to Improve Patient Interaction, Usability, Comfort, Fit and Function 5a...discomfort. 2. KEYWORDS: Provide a brief list of keywords (limit to 20 words). Prosthesis, prosthesis fit, technology , skin problems, amputee
NASA/DOD Control/Structures Interaction Technology, 1986
NASA Technical Reports Server (NTRS)
Wright, Robert L. (Compiler)
1987-01-01
Papers presented at the CSI Technology Conference are given. The conference was jointly sponsored by the NASA Office of Aeronautics and Space Technology and the Department of Defense. The conference is the beginning of a series of annual conferences whose purpose is to report to industry, academia, and government agencies the current status of Control/Structures Interaction technology. The conference program was divided into five sessions: (1) Future spacecraft requirements; Technology issues and impact; (2) DOD special topics; (3) Large space systems technology; (4) Control of flexible structures, and (5) Selected NASA research in control structures interaction.
ERIC Educational Resources Information Center
Dockum, James R.
2009-01-01
It was the purpose of this study to determine teacher perceptions of the effective implementation of interactive technologies in one Virginia middle school. The questions that guided this study were the following: What are the Virginia middle school teachers' perceptions of effective integration of interactive technologies? Specifically: What are…
NASA Astrophysics Data System (ADS)
Feltman, Vallery
Over the last decade growth in technologies available to teach students and enhance curriculum has become an important consideration in the educational system. The profile of today's secondary students have also been found to be quite different than those of the past. Their learning styles and preferences are issues that should be addressed by educators. With the growth and availability of new technologies students are increasingly expecting to use these as learning tools in their classrooms. This study investigates how interactive technology may impact student performance. This study specifically focuses on the use of the Apple Ipad in 4 Biology I classrooms. This study used an experimental mixed method design to examine how using Ipads for learning impacted student achievement, motivation to learn, and learning strategies. Qualitatively the study examined observed student behaviors and student perceptions regarding the use of interactive technologies. Data was analyzed using descriptive statistics, t-tests, 2-way ANOVAs, and qualitative analysis. Quantitatively the results revealed no significant difference between students who used the interactive technology to learn and those who did not. Qualitative data revealed behaviors indicative of being highly engaged with the subject matter and the development of critical thinking skills which may improve student performance. Student perceptions also revealed overall positive experiences with using interactive technology in the classroom. It is recommended that further studies be done to look at using interactive technologies for a longer period of time using multiple subjects areas. This would provide a more in-depth exploration of interactive technologies on student achievement.
ERIC Educational Resources Information Center
Ashton, Ray
As part of a 3-year study to identify emerging issues and trends in technology for special education, this paper addresses the role of interactive multimedia, especially the digital, optical compact disc technologies, in providing instructional services to special education students. An overview identifies technological and economic trends,…
Examining Interactivity in Synchronous Virtual Classrooms
ERIC Educational Resources Information Center
Martin, Florence; Parker, Michele A.; Deale, Deborah F.
2012-01-01
Interaction is crucial to student satisfaction in online courses. Adding synchronous components (virtual classroom technologies) to online courses can facilitate interaction. In this study, interaction within a synchronous virtual classroom was investigated by surveying 21 graduate students in an instructional technology program in the…
Spacecraft environmental interactions: A joint Air Force and NASA research and technology program
NASA Technical Reports Server (NTRS)
Pike, C. P.; Purvis, C. K.; Hudson, W. R.
1985-01-01
A joint Air Force/NASA comprehensive research and technology program on spacecraft environmental interactions to develop technology to control interactions between large spacecraft systems and the charged-particle environment of space is described. This technology will support NASA/Department of Defense operations of the shuttle/IUS, shuttle/Centaur, and the force application and surveillance and detection missions, planning for transatmospheric vehicles and the NASA space station, and the AFSC military space system technology model. The program consists of combined contractual and in-house efforts aimed at understanding spacecraft environmental interaction phenomena and relating results of ground-based tests to space conditions. A concerted effort is being made to identify project-related environmental interactions of concern. The basic properties of materials are being investigated to develop or modify the materials as needed. A group simulation investigation is evaluating basic plasma interaction phenomena to provide inputs to the analytical modeling investigation. Systems performance is being evaluated by both groundbased tests and analysis.
ERIC Educational Resources Information Center
Arnott, Lorna
2013-01-01
This article describes the formation of children's social interactions around technologies in preschools. This paper presents evidence from a study that explores how 3- to 5-year-old children construct their social interactions through the mediation of their peers while using technological resources. Utilising a systematic and iterative data…
Short-Term Psychological Effects of Interactive Video Game Technology Exercise on Mood and Attention
ERIC Educational Resources Information Center
Russell, William D.; Newton, Mark
2008-01-01
Recent interest in interactive video game technology (IVGT) has spurred the notion that exercise from this technology may have meaningful physiological and psychological benefits for children and adolescents. The purpose of this study was to examine the short-term psychological effects of interactive video game exercise in young adults and whether…
The Evolution of Distance Learning: Technology-Mediated Interactive Learning.
ERIC Educational Resources Information Center
Dede, Christopher J.
1990-01-01
Summarizes a paper prepared for the Office of Technology Assessment (OTA) on the evolution of distance learning which begins by describing technological, the demographic, economic, political, and pedagogical forces involved. A new field is proposed called technology-mediated interactive learning (TMIL), which synthesizes distance learning,…
Toward a Psychological Science of Advanced Technology Design for Older Adults
Fisk, Arthur D.
2010-01-01
Objectives. Technology represents advances in knowledge that change the way humans perform tasks. Ideally, technology will make the task easier, more efficient, safer, or perhaps more pleasurable. Unfortunately, new technologies can sometimes make a task more difficult, slower, dangerous, or perhaps more frustrating. Older adults interact with a variety of technologies in the course of their daily activities and thus products should be designed to be used by people of varying ages. Methods. In this article, we provide an overview of what psychology has to offer to the design of technology—from understanding what people need, to identifying their preferences for design characteristics, and to defining their capabilities and limitations that will influence technology interactions. Results. We identify how research in the field of psychology and aging has advanced understanding of technology interactions and how research on technology interactions can inform theories of aging. Discussion. Design for aging involves understanding the unique capabilities and limitations of older adults; identifying their needs, preferences, and desires for technology in their lives; and involving them in the design process. PMID:20833690
Artifact interactions retard technological improvement: An empirical study
Magee, Christopher L.
2017-01-01
Empirical research has shown performance improvement of many different technological domains occurs exponentially but with widely varying improvement rates. What causes some technologies to improve faster than others do? Previous quantitative modeling research has identified artifact interactions, where a design change in one component influences others, as an important determinant of improvement rates. The models predict that improvement rate for a domain is proportional to the inverse of the domain’s interaction parameter. However, no empirical research has previously studied and tested the dependence of improvement rates on artifact interactions. A challenge to testing the dependence is that any method for measuring interactions has to be applicable to a wide variety of technologies. Here we propose a novel patent-based method that is both technology domain-agnostic and less costly than alternative methods. We use textual content from patent sets in 27 domains to find the influence of interactions on improvement rates. Qualitative analysis identified six specific keywords that signal artifact interactions. Patent sets from each domain were then examined to determine the total count of these 6 keywords in each domain, giving an estimate of artifact interactions in each domain. It is found that improvement rates are positively correlated with the inverse of the total count of keywords with Pearson correlation coefficient of +0.56 with a p-value of 0.002. The results agree with model predictions, and provide, for the first time, empirical evidence that artifact interactions have a retarding effect on improvement rates of technological domains. PMID:28777798
Making public displays interactive everywhere.
Boring, Sebastian; Baur, Dominikus
2013-01-01
As the number of large public displays increases, the need for interaction techniques to control them is emerging. One promising way to provide such interaction is through personal mobile devices. However, although much research has covered this topic, it hasn't yet brought those technologies fully into the public that is, by allowing for interactions in a variety of public spaces. A proposed tracking technology has led to several prototype applications that employ mobile devices to interact with large public displays. In turn, these prototypes have led to an overarching interaction concept that allows for public deployment regardless of the space's characteristics (for example, layout and technologies).
Federal Register 2010, 2011, 2012, 2013, 2014
2011-11-22
... Parental Controls Technology; Receipt of Complaint; Solicitation of Comments Relating to the Public... Containing Interactive Program Guide and Parental Controls Technology, DN 2856; the Commission is soliciting... parental controls technology. The complaint names Vizio, Inc. of Irvine, CA; Haier Group Corp. of China...
An Affect Control Theory of Technology
ERIC Educational Resources Information Center
Shank, Daniel B.
2010-01-01
Affect control theory is a theory of interaction that takes into account cultural meanings. Affect control research has previously considered interaction with technology, but there remains a lack of theorizing about inclusion of technology within the theory. This paper lays a foundation for an affect control theory of technology by addressing key…
From Presentation to Interaction: New Goals for Online Learning Technologies
ERIC Educational Resources Information Center
Tu, Chih-Hsiung
2005-01-01
Educators have used online technology in the past as information presentation tools and information storage tools to support learning. Researchers identify online technologies with large capacities and capabilities to enhance human learning in an interactive fashion. Online learning technology should move away from the use of computer technology…
Interactive Digital Technologies' Use in Southwest Nigerian Universities
ERIC Educational Resources Information Center
Agbatogun, Alaba Olaoluwakotansibe
2013-01-01
The interactive digital technologies in education is an effective means used to widen educational opportunities. However, many faculty members do not use or adopt digital technologies as instructional tools. The purpose of this study was to predict faculty members' use of digital technologies in Nigerian Universities. 492 university lecturers from…
Supporting Data for Fiscal Year 1994. Budget Estimate Submission
1993-04-01
0603401F 405 36 Space Systems Environmental Interactions Technology 0603410F 416 38 Conventional Weapons Technology 0603601F 423 39 Advanced Radiation...Transfer Pilot Program (SBIR/STTR) 0603302F Space and Missile Rocket Propulsion 31 392 060341OF Space Systems Environmental Interactions Technology 36...Deliver Interactive Decode (Rapid Message Processing) capability in Communications Element. - (U) Conduct maintainability demonstration. - (U) Begin Initial
ERIC Educational Resources Information Center
Mercier, Emma; Vourloumi, Georgia; Higgins, Steven
2017-01-01
Multi-touch technology is increasingly being used to support collaborative learning activities. However, to know how this technology can be used most effectively, we need to understand if collaborative interactions differ when groups are using multi-touch technology compared with other tools. In this paper, we compare the interactions of groups of…
ERIC Educational Resources Information Center
Edwards, Carol T.
2017-01-01
The increase in enrollments in online courses in higher education have led to a corresponding decrease in student persistence. Educators in an effort to increase student persistence have included interactive technologies in some of their courses. However, there was no empirical evidence on whether the use of interactive technology in on online…
ERIC Educational Resources Information Center
Eastman, Jacqueline K.; Iyer, Rajesh; Eastman, Kevin L.
2011-01-01
In this paper, we measure the impact of interactive technology on student satisfaction and find support for the hypothesis that students who find a class is more interesting because of the use of interactive technology will be more satisfied with the course. The results also support the hypothesis that if students like the course, they will be…
Negotiating technology-mediated interaction in health care
Håland, Erna; Melby, Line
2015-01-01
The health-care sector is increasingly faced with different forms of technology that are introduced to mediate interaction, thus fully or partially replacing face-to-face meetings. In this article we address health personnel's experiences with three such technologies, namely: electronic messages, video conferences and net-based discussion forums. Drawing on Goffman's perspectives on interaction and frame, we argue that when technologies are introduced to mediate interaction, new frames for understanding and making sense of situations are created. These new frames imply new ways of organising and making sense of experience, and require work by the participants in the interaction. In this article, based on interviews from two Norwegian research projects, we investigate health personnel's work to make sense of technology-mediated interaction in health care. We discuss this work represented in four categories: how to perform in a competent manner, how to negotiate immediacy, how to enable social cues and how to establish and maintain commitment. Concluding, we argue that the introduction of mediating technologies redefines what is considered up-to-date, ‘good' health-care work and challenges health personnel to change (some of) their work practices and moves, as a result, far beyond simple interventions aimed at making work more efficient. PMID:25685073
1992-01-01
Spacecraft Technology 0503401F 450 35 Space Systems Environmental Interactions Technology 060341 OF 468 36 Space Subsystems Technology 0603428F 472 37...Space Systems Environmental Interactions Technology 35 468 0603402F Space Test Program (STP) 191 462 030591OF SPACETRACK 85 195 0604233F Specialized...is in the mid- 1990’s. Combat force commanders and units (equipped with EMP-hardened, secure radio equipment) interact with nearby relay nodes for
NASA Technical Reports Server (NTRS)
Newsom, Jerry R.
1991-01-01
Control-Structures Interaction (CSI) technology embraces the understanding of the interaction between the spacecraft structure and the control system, and the creation and validation of concepts, techniques, and tools, for enabling the interdisciplinary design of an integrated structure and control system, rather than the integration of a structural design and a control system design. The goal of this program is to develop validated CSI technology for integrated design/analysis and qualification of large flexible space systems and precision space structures. A description of the CSI technology program is presented.
Using interactive video technology in nursing education: a pilot study.
Zerr, Daria M; Pulcher, Karen L
2008-02-01
A pilot study was conducted to analyze the benefits of using interactive technology with external assessors and graduating senior nursing students during Senior Nurse Leadership Assessment Day at the University of Central Missouri. The primary aim was to determine whether videoconferencing technology would promote recruitment and retention of professional nurse external assessors without compromising student learning. Among the issues discussed are the advantages and disadvantages of using interactive videoconferencing technology in education and the influence of external assessors in nursing education. The study results indicate that interactive videoconferencing is an effective, accepted format for educational opportunities such as Senior Nurse Leadership Assessment Day, based on the lived experiences of the study participants. In addition, the results demonstrate that interactive videoconferencing does not compromise student learning or assessment by external assessors.
Levels of Use of Interactive Whiteboard Technology in the Primary Mathematics Classroom
ERIC Educational Resources Information Center
Serow, Penelope; Callingham, Rosemary
2011-01-01
Despite the availability of Interactive Whiteboard (IWB) technology in a large number of Australian primary schools, many teachers focus only on technical issues as opposed to pedagogical engagement in an attempt to incorporate the technology. Previous research suggests that the technology is being used for sophisticated transmission-style…
New Integrated Video and Graphics Technology: Digital Video Interactive.
ERIC Educational Resources Information Center
Optical Information Systems, 1987
1987-01-01
Describes digital video interactive (DVI), a new technology which combines the interactivity of the graphics capabilities in personal computers with the realism of high-quality motion video and multitrack audio in an all-digital integrated system. (MES)
ERIC Educational Resources Information Center
Smith, Mark S.
2013-01-01
The purpose of this study was to determine the impact of interactive whiteboard technology on ninth grade English End of Course scores in two high schools in the Upstate of South Carolina in the school year 2011-2012. This study also sought to determine what impact interactive whiteboard technology had on the factors of gender, socio-economic…
ERIC Educational Resources Information Center
Ramsay, Judith; Terras, Melody M.
2015-01-01
The use of technology to support learning is well recognised. One generation ago a major strand of human--computer interaction research focussed on the development of forms of instruction in how to interact with computers. Today, however, the advanced usability of modern technologies has all but removed the presence of many user manuals. Learners,…
NASA Astrophysics Data System (ADS)
Kuda Malwathumullage, Chamathca Priyanwada
Recent advancements in instructional technology and interactive learning space designs have transformed how undergraduate classrooms are envisioned and conducted today. Large number of research studies have documented the impact of instructional technology and interactive learning spaces on elevated student learning gains, positive attitudes, and increased student engagement in undergraduate classrooms across nation. These research findings combined with the movement towards student-centered instructional strategies have motivated college professors to explore the unfamiliar territories of instructional technology and interactive learning spaces. Only a limited number of research studies that explored college professors' perspective on instructional technology and interactive learning space use in undergraduate classrooms exist in the education research literature. Since college professors are an essential factor in undergraduate students' academic success, investigating how college professors perceive and utilize instructional technology and interactive learning environments can provide insights into designing effective professional development programs for college professors across undergraduate institutions. Therefore, the purpose of this study was to investigate college professors' pedagogical reasoning behind incorporating different types of instructional technologies and teaching strategies to foster student learning in technology-infused interactive learning environments. Furthermore, this study explored the extent to which college professors' instructional decisions and practices are affected by teaching in an interactive learning space along with their overall perception of instructional technology and interactive learning spaces. Four college professors from a large public Midwestern university who taught undergraduate science courses in a classroom based on the 'SCALE-UP model' participated in this study. Major data sources included classroom observations, interviews and questionnaires. An enumerative approach and the constant comparative method were utilized to analyze the data. According to the results obtained, all the participating college professors of this study employed a variety of instructional technologies and learning space features to actively engage their students in classroom activities. Participants were largely influenced by the instructional technology and the learning space features at lesson planning and execution stages whereas this influence was less notable at the student assessment stage. Overall, college professors perceive technology-infused interactive learning environments to be advantageous in terms of enabling flexibility and creativity along with easy facilitation of classroom activities. However, they felt challenged when designing effective classroom activities and preferred continuous professional development support. Overall, college professors' pedagogical decision making process, their perceived benefits and challenges seemed to be interrelated and centered on the learners and the learning process. Primary implication of this study is to implement effective professional development programs for college professors which enable them to familiarize themselves with student-centered pedagogy and effective classroom activity design along with the novel trends in learning space design and instructional technologies. Furthermore, higher education institutions need to devise incentives and recognition measures to appreciate college professors' contributions to advance scholarship of teaching and learning.
ERIC Educational Resources Information Center
Oren, Michael Anthony
2011-01-01
The juxtaposition of classic sociological theory and the, relatively, young discipline of human-computer interaction (HCI) serves as a powerful mechanism for both exploring the theoretical impacts of technology on human interactions as well as the application of technological systems to moderate interactions. It is the intent of this dissertation…
Application of TrackEye in equine locomotion research.
Drevemo, S; Roepstorff, L; Kallings, P; Johnston, C J
1993-01-01
TrackEye is an analysis system, which is applicable for equine biokinematic studies. It covers the whole process from digitizing of images, automatic target tracking and analysis. Key components in the system are an image work station for processing of video images and a high-resolution film-to-video scanner for 16-mm film. A recording module controls the input device and handles the capture of image sequences into a videodisc system, and a tracking module is able to follow reference markers automatically. The system offers a flexible analysis including calculations of markers displacements, distances and joint angles, velocities and accelerations. TrackEye was used to study effects of phenylbutazone on the fetlock and carpal joint angle movements in a horse with a mild lameness caused by osteo-arthritis in the fetlock joint of a forelimb. Significant differences, most evident before treatment, were observed in the minimum fetlock and carpal joint angles when contralateral limbs were compared (p < 0.001). The minimum fetlock angle and the minimum carpal joint angle were significantly greater in the lame limb before treatment compared to those 6, 37 and 49 h after the last treatment (p < 0.001).
The Nature of Exhibits About Acoustics in Science and Technology Centres
NASA Astrophysics Data System (ADS)
Afonso, Ana S.; Gilbert, John K.
2008-11-01
This is a study of the opportunities currently provided by interactive science and technology centres for visitors’ engagement in the field of acoustics. E-mails, requesting a description of exhibits on acoustics (sound and hearing) in use, were sent to members of staff of interactive science and technology centres around the world as well as to companies that design and sell exhibits. Eighty-seven descriptions of distinctive interactive exhibits were received and analysed. Results show that: there are few analogy-based exhibits concerning the more complex aspects of acoustics; narratives involving visitors’ everyday lives, that might provide continuity between and beyond the situations presented by exhibits, are not generally provided; science is emphasised at the expense of technology; the risks, benefits and ethical implications of relevant technological artefacts are rarely mentioned; the majority of the exhibits are concerned with the fields of fundamental acoustics, hearing, and psychoacoustics. It is suggested that interactive science and technology centres need to rethink the design of exhibits about acoustics if their mission includes some appreciation of this important branch of science and technology.
Global Positioning Systems (GPS) Technology to Study Vector-Pathogen-Host Interactions
2016-12-01
Award Number: W81XWH-11-2-0175 TITLE: Global Positioning Systems (GPS) Technology to Study Vector-Pathogen-Host Interactions PRINCIPAL...Positioning Systems (GPS) Technology to Study Vector-Pathogen-Host Interactions 5b. GRANT NUMBER W81XWH-11-2-0175 5c. PROGRAM ELEMENT NUMBER 6. AUTHOR(S...objective of this project is to examine the evolutionary consequences of introducing a tetravalent live- attenuated dengue virus vaccine into children in
DeBlasio, Stacy L; Chavez, Juan D; Alexander, Mariko M; Ramsey, John; Eng, Jimmy K; Mahoney, Jaclyn; Gray, Stewart M; Bruce, James E; Cilia, Michelle
2016-02-15
Demonstrating direct interactions between host and virus proteins during infection is a major goal and challenge for the field of virology. Most protein interactions are not binary or easily amenable to structural determination. Using infectious preparations of a polerovirus (Potato leafroll virus [PLRV]) and protein interaction reporter (PIR), a revolutionary technology that couples a mass spectrometric-cleavable chemical cross-linker with high-resolution mass spectrometry, we provide the first report of a host-pathogen protein interaction network that includes data-derived, topological features for every cross-linked site that was identified. We show that PLRV virions have hot spots of protein interaction and multifunctional surface topologies, revealing how these plant viruses maximize their use of binding interfaces. Modeling data, guided by cross-linking constraints, suggest asymmetric packing of the major capsid protein in the virion, which supports previous epitope mapping studies. Protein interaction topologies are conserved with other species in the Luteoviridae and with unrelated viruses in the Herpesviridae and Adenoviridae. Functional analysis of three PLRV-interacting host proteins in planta using a reverse-genetics approach revealed a complex, molecular tug-of-war between host and virus. Structural mimicry and diversifying selection-hallmarks of host-pathogen interactions-were identified within host and viral binding interfaces predicted by our models. These results illuminate the functional diversity of the PLRV-host protein interaction network and demonstrate the usefulness of PIR technology for precision mapping of functional host-pathogen protein interaction topologies. The exterior shape of a plant virus and its interacting host and insect vector proteins determine whether a virus will be transmitted by an insect or infect a specific host. Gaining this information is difficult and requires years of experimentation. We used protein interaction reporter (PIR) technology to illustrate how viruses exploit host proteins during plant infection. PIR technology enabled our team to precisely describe the sites of functional virus-virus, virus-host, and host-host protein interactions using a mass spectrometry analysis that takes just a few hours. Applications of PIR technology in host-pathogen interactions will enable researchers studying recalcitrant pathogens, such as animal pathogens where host proteins are incorporated directly into the infectious agents, to investigate how proteins interact during infection and transmission as well as develop new tools for interdiction and therapy. Copyright © 2016, American Society for Microbiology. All Rights Reserved.
Measuring patrons' technology habits: an evidence-based approach to tailoring library services
Wu, Jin; Chatfield, Amy J.; Hughes, Annie M.; Kysh, Lynn; Rosenbloom, Megan Curran
2014-01-01
Librarians continually integrate new technologies into library services for health sciences students. Recently published data are lacking about student ownership of technological devices, awareness of new technologies, and interest in using devices and technologies to interact with the library. A survey was implemented at seven health sciences libraries to help answer these questions. Results show that librarian assumptions about awareness of technologies are not supported, and student interest in using new technologies to interact with the library varies widely. Collecting this evidence provides useful information for successfully integrating technologies into library services. PMID:24860272
Measuring patrons' technology habits: an evidence-based approach to tailoring library services.
Wu, Jin; Chatfield, Amy J; Hughes, Annie M; Kysh, Lynn; Rosenbloom, Megan Curran
2014-04-01
Librarians continually integrate new technologies into library services for health sciences students. Recently published data are lacking about student ownership of technological devices, awareness of new technologies, and interest in using devices and technologies to interact with the library. A survey was implemented at seven health sciences libraries to help answer these questions. Results show that librarian assumptions about awareness of technologies are not supported, and student interest in using new technologies to interact with the library varies widely. Collecting this evidence provides useful information for successfully integrating technologies into library services.
Physician Interactions with Electronic Health Records in Primary Care
Montague, Enid; Asan, Onur
2013-01-01
Objective It is essential to design technologies and systems that promote appropriate interactions between physicians and patients. This study explored how physicians interact with Electronic Health Records (EHRs) to understand the qualities of the interaction between the physician and the EHR that may contribute to positive physician-patient interactions. Study Design Video-taped observations of 100 medical consultations were used to evaluate interaction patterns between physicians and EHRs. Quantified observational methods were used to contribute to ecological validity. Methods Ten primary care physicians and 100 patients from five clinics participated in the study. Clinical encounters were recorded with video cameras and coded using a validated objective coding methodology in order to examine how physicians interact with electronic health records. Results Three distinct styles were identified that characterize physician interactions with the EHR: technology-centered, human-centered, and mixed. Physicians who used a technology-centered style spent more time typing and gazing at the computer during the visit. Physicians who used a mixed style shifted their attention and body language between their patients and the technology throughout the visit. Physicians who used the human-centered style spent the least amount of time typing and focused more on the patient. Conclusion A variety of EHR interaction styles may be effective in facilitating patient-centered care. However, potential drawbacks of each style exist and are discussed. Future research on this topic and design strategies for effective health information technology in primary care are also discussed. PMID:24009982
Bejan, Alexander; Gündogdu, Ramazan; Butz, Katherina; Müller, Nadine; Kunze, Christophe; König, Peter
2018-01-01
In the care of people with dementia (PwD), occupational therapies and activities aiming at maintaining the quality of life of PwD, such as reminiscence therapy (RT), are taking on a more and more important role. Information and communication technology (ICT) has the potential to improve and to facilitate RT by facilitating access to and selection of biographical information and related contents or by providing novel multimodal interaction forms to trigger memories; however, interactive multimedia technology is barely used in practice. This article presents three exploratory field studies that evaluated different aspects of RT technology use for PwD in care homes, including the utilization of online movie databases, interactive surface touch computers as well as natural user interfaces allowing gestures and haptic interaction. In these studies, the usage of prototype systems was observed in occupational sessions by 5, 12 and 16 PwD. The results indicate positive effects of technology use, e. g. in the form of verbally elicited reminiscence statements, expressed joy and playful interaction. Lessons learned for the design of technology-based RT interventions are presented and discussed.
The Fifth NASA/DOD Controls-Structures Interaction Technology Conference, part 2
NASA Technical Reports Server (NTRS)
Newsom, Jerry R. (Compiler)
1993-01-01
This publication is a compilation of the papers presented at the Fifth NASA/DoD Controls-Structures Interaction (CSI) Technology Conference held in Lake Tahoe, Nevada, March 3-5, 1992. The conference, which was jointly sponsored by the NASA Office of Aeronautics and Space Technology and the Department of Defense, was organized by the NASA Langley Research Center. The purpose of this conference was to report to industry, academia, and government agencies on the current status of controls-structures interaction technology. The agenda covered ground testing, integrated design, analysis, flight experiments and concepts.
Encarnação, L Miguel; Bimber, Oliver
2002-01-01
Collaborative virtual environments for diagnosis and treatment planning are increasingly gaining importance in our global society. Virtual and Augmented Reality approaches promised to provide valuable means for the involved interactive data analysis, but the underlying technologies still create a cumbersome work environment that is inadequate for clinical employment. This paper addresses two of the shortcomings of such technology: Intuitive interaction with multi-dimensional data in immersive and semi-immersive environments as well as stereoscopic multi-user displays combining the advantages of Virtual and Augmented Reality technology.
The Fifth NASA/DOD Controls-Structures Interaction Technology Conference, part 1
NASA Technical Reports Server (NTRS)
Newsom, Jerry R. (Compiler)
1993-01-01
This publication is a compilation of the papers presented at the Fifth NASA/DoD Controls-Structures Interaction (CSI) Technology Conference held in Lake Tahoe, Nevada, March 3-5, 1992. The conference, which was jointly sponsored by the NASA Office of Aeronautics and Space Technology and the Department of Defense, was organized by the NASA Langley Research Center. The purpose of this conference was to report to industry, academia, and government agencies on the current status of controls-structures interaction technology. The agenda covered ground testing, integrated design, analysis, flight experiments and concepts.
DeBlasio, Stacy L.; Chavez, Juan D.; Alexander, Mariko M.; Ramsey, John; Eng, Jimmy K.; Mahoney, Jaclyn; Gray, Stewart M.; Bruce, James E.
2015-01-01
ABSTRACT Demonstrating direct interactions between host and virus proteins during infection is a major goal and challenge for the field of virology. Most protein interactions are not binary or easily amenable to structural determination. Using infectious preparations of a polerovirus (Potato leafroll virus [PLRV]) and protein interaction reporter (PIR), a revolutionary technology that couples a mass spectrometric-cleavable chemical cross-linker with high-resolution mass spectrometry, we provide the first report of a host-pathogen protein interaction network that includes data-derived, topological features for every cross-linked site that was identified. We show that PLRV virions have hot spots of protein interaction and multifunctional surface topologies, revealing how these plant viruses maximize their use of binding interfaces. Modeling data, guided by cross-linking constraints, suggest asymmetric packing of the major capsid protein in the virion, which supports previous epitope mapping studies. Protein interaction topologies are conserved with other species in the Luteoviridae and with unrelated viruses in the Herpesviridae and Adenoviridae. Functional analysis of three PLRV-interacting host proteins in planta using a reverse-genetics approach revealed a complex, molecular tug-of-war between host and virus. Structural mimicry and diversifying selection—hallmarks of host-pathogen interactions—were identified within host and viral binding interfaces predicted by our models. These results illuminate the functional diversity of the PLRV-host protein interaction network and demonstrate the usefulness of PIR technology for precision mapping of functional host-pathogen protein interaction topologies. IMPORTANCE The exterior shape of a plant virus and its interacting host and insect vector proteins determine whether a virus will be transmitted by an insect or infect a specific host. Gaining this information is difficult and requires years of experimentation. We used protein interaction reporter (PIR) technology to illustrate how viruses exploit host proteins during plant infection. PIR technology enabled our team to precisely describe the sites of functional virus-virus, virus-host, and host-host protein interactions using a mass spectrometry analysis that takes just a few hours. Applications of PIR technology in host-pathogen interactions will enable researchers studying recalcitrant pathogens, such as animal pathogens where host proteins are incorporated directly into the infectious agents, to investigate how proteins interact during infection and transmission as well as develop new tools for interdiction and therapy. PMID:26656710
Autism and Digital Learning Environments: Processes of Interaction and Mediation
ERIC Educational Resources Information Center
Passerino, Liliana M.; Santarosa, Lucila M. Costi
2008-01-01
Using a socio-historical perspective to explain social interaction and taking advantage of information and communication technologies (ICTs) currently available for creating digital learning environments (DLEs), this paper seeks to redress the absence of empirical data concerning technology-aided social interaction between autistic individuals. In…
The Experience of Interacting with Technological Artefacts
ERIC Educational Resources Information Center
Collier-Reed, Brandon I.; Case, Jennifer M.; Linder, Cedric
2009-01-01
This article reports on an investigation into the different ways that pupils interact with technological artefacts. The results are discussed in the context of the need for first-year "introduction to engineering" courses to develop ways to provide students with an environment that facilitates their meaningful interaction with…
Understanding Teachers' Routines to Inform Classroom Technology Design
ERIC Educational Resources Information Center
An, Pengcheng; Bakker, Saskia; Eggen, Berry
2017-01-01
Secondary school teachers have quite busy and complex routines in their classrooms. However, present classroom technologies usually require focused attention from teachers while being interacted with, which restricts their use in teachers' daily routines. Peripheral interaction is a human-computer interaction style that aims to enable interaction…
ERIC Educational Resources Information Center
Passerini, Katia
2007-01-01
Understanding the impact of different technological media on the achievement of instructional goals enables the delivery of a subject matter more effectively. Among the various instructional technologies that advance learning, educators and practitioners recurrently identify interactive multimedia as a very powerful tool for instruction and…
Indigenous Learning Preferences and Interactive Technologies
ERIC Educational Resources Information Center
Kitchenham, Andrew
2017-01-01
This three-year research study examined the influence of interactive technologies on the math achievement of Indigenous students in Years 4, 5, 6 and 7 technology-equipped classrooms in a rural elementary school in British Columbia, Canada. Using a mixed-methods approach, the researcher conducted semistructured interviews and collected math…
A Technology Approach to Improving Process Management
ERIC Educational Resources Information Center
Dray, Lori; Strasburger, Tom
2013-01-01
It is impossible to ignore how technology is infiltrating education. Interactive projectors and other technologies give teachers and students the opportunity to bring lessons to life. Some districts are replacing textbooks with digital content, allowing students to interact with content in new ways. Galion City School District in Galion, Ohio, is…
Educators' Perceived Importance of Web 2.0 Technology Applications
ERIC Educational Resources Information Center
Pritchett, Christal C.; Wohleb, Elisha C.; Pritchett, Christopher G.
2013-01-01
This research study was designed to examine the degree of perceived importance of interactive technology applications among various groups of certified educators; the degree to which education professionals utilized interactive online technology applications and to determine if there was a significant difference between the different groups based…
The Early Childhood Interactive Technology Literacy Curriculum Project: A Final Report.
ERIC Educational Resources Information Center
Hutinger, Patricia; Robinsosn, Linda; Schneider, Carol; Johanson, Joyce
This final report describes the activities and outcomes of the Interactive Technology Literacy Curriculum (ITLC) project. This federally funded 5-year model demonstration project was designed to advance the availability, quality, use and effectiveness of computer technology in addressing the acquisition of emergent literacy among young children…
ERIC Educational Resources Information Center
Ernst, Jeremy V.; Clark, Aaron C.
2011-01-01
The utilization of information technology to assist communication and collaboration has become a central theme in information systems research and practice. Rising information and communication technologies could considerably enhance interaction and collaboration. For the purposes of this research study, applications that permit documents and…
Project KITES: Kids Interacting with Technology and Education Students.
ERIC Educational Resources Information Center
Taylor, Harriet G.; Stuhlmann, Janice M.
Faculty and administrators at the College of Education at Louisiana State University recognized the need to incorporate technology into all of their programs. Project KITES (Kids Interacting with Technology and Education Students) was developed to give students just beginning their professional education component real experiences with children…
ERIC Educational Resources Information Center
Price, Kathleen J.
2011-01-01
The use of information technology is a vital part of everyday life, but for a person with functional impairments, technology interaction may be difficult at best. Information technology is commonly designed to meet the needs of a theoretical "normal" user. However, there is no such thing as a "normal" user. A user's capabilities will vary over…
ERIC Educational Resources Information Center
Tanner, Howard; Beauchamp, Gary; Jones, Sonia; Kennewell, Steve
2010-01-01
The term "orchestration", has been used to describe the teacher's role in activity settings incorporating interactive technologies. This musical analogy suggests pre-planned manipulation of events to generate "performance" leading to learning. However, in two recent projects we have observed how effective teaching and learning…
ERIC Educational Resources Information Center
Teepe, R. C.; Molenaar, I.; Verhoeven, L.
2017-01-01
Preschool children's vocabulary mainly develops verbal through interaction. Therefore, the technology-enhanced storytelling (TES) activity Jeffy's Journey is developed to support parent-child interaction and vocabulary in preschool children. TES entails shared verbal storytelling supported by a story structure and real-time visual, auditory and…
The Factors Influencing Young Children's Social Interaction in Technology Integration
ERIC Educational Resources Information Center
Lim, Eun Mee
2015-01-01
When technology integration is accomplished successfully in early childhood education settings, children tend to interact more with one another and exchange information related to computer tasks as well as the overall classroom on-going curriculum themes. Therefore, to explore how young children are interacting in computer areas when using…
Students' Use of Technological Features while Solving a Mathematics Problem
ERIC Educational Resources Information Center
Lee, Hollylynne Stohl; Hollebrands, Karen F.
2006-01-01
The design of technology tools has the potential to dramatically influence how students interact with tools, and these interactions, in turn, may influence students' mathematical problem solving. To better understand these interactions, we analyzed eighth grade students' problem solving as they used a java applet designed to specifically accompany…
Informal Language Learning Setting: Technology or Social Interaction?
ERIC Educational Resources Information Center
Bahrani, Taher; Sim, Tam Shu
2012-01-01
Based on the informal language learning theory, language learning can occur outside the classroom setting unconsciously and incidentally through interaction with the native speakers or exposure to authentic language input through technology. However, an EFL context lacks the social interaction which naturally occurs in an ESL context. To explore…
Wolfram technologies as an integrated scalable platform for interactive learning
NASA Astrophysics Data System (ADS)
Kaurov, Vitaliy
2012-02-01
We rely on technology profoundly with the prospect of even greater integration in the future. Well known challenges in education are a technology-inadequate curriculum and many software platforms that are difficult to scale or interconnect. We'll review an integrated technology, much of it free, that addresses these issues for individuals and small schools as well as for universities. Topics include: Mathematica, a programming environment that offers a diverse range of functionality; natural language programming for getting started quickly and accessing data from Wolfram|Alpha; quick and easy construction of interactive courseware and scientific applications; partnering with publishers to create interactive e-textbooks; course assistant apps for mobile platforms; the computable document format (CDF); teacher-student and student-student collaboration on interactive projects and web publishing at the Wolfram Demonstrations site.
NASA Astrophysics Data System (ADS)
Made Rajendra, I.; Made Sudana, I.
2018-01-01
Interactive multimedia technology empowers the educational process by means of increased interaction between teachers and the students. The utilization of technology in the instructional media development has an important role in the increase of the quality of teaching and learning achievements of students. The application of multimedia technology in the instructional media development is able to integrate aspects of knowledge and skills. The success of multimedia technology has revolutionized teaching and learning methods. The design of the study was quasi-experimental with pre and post. The instrument used is the form of questionnaires and tests This study reports research findings indicated that there is a significance difference between the mean performances of students in the experimental group than those students in the control group. The students in the experimental group performed better in mechanical technology practice and in retention test than those in the control group. The study recommended that multimedia instructional tool is an effective tool to enhance achievement students on practice skills in mechanical Technology.
Occupational stress in human computer interaction.
Smith, M J; Conway, F T; Karsh, B T
1999-04-01
There have been a variety of research approaches that have examined the stress issues related to human computer interaction including laboratory studies, cross-sectional surveys, longitudinal case studies and intervention studies. A critical review of these studies indicates that there are important physiological, biochemical, somatic and psychological indicators of stress that are related to work activities where human computer interaction occurs. Many of the stressors of human computer interaction at work are similar to those stressors that have historically been observed in other automated jobs. These include high workload, high work pressure, diminished job control, inadequate employee training to use new technology, monotonous tasks, por supervisory relations, and fear for job security. New stressors have emerged that can be tied primarily to human computer interaction. These include technology breakdowns, technology slowdowns, and electronic performance monitoring. The effects of the stress of human computer interaction in the workplace are increased physiological arousal; somatic complaints, especially of the musculoskeletal system; mood disturbances, particularly anxiety, fear and anger; and diminished quality of working life, such as reduced job satisfaction. Interventions to reduce the stress of computer technology have included improved technology implementation approaches and increased employee participation in implementation. Recommendations for ways to reduce the stress of human computer interaction at work are presented. These include proper ergonomic conditions, increased organizational support, improved job content, proper workload to decrease work pressure, and enhanced opportunities for social support. A model approach to the design of human computer interaction at work that focuses on the system "balance" is proposed.
ERIC Educational Resources Information Center
Bugawa, Afaf Mubarak; Mirzal, Andri
2018-01-01
This article describes how the use of Web 2.0 technologies in the field of learning is on the rise. By their nature, Web 2.0 technologies increase the interactivity between users where interactivity is considered to be a key to success in traditional classrooms. This article reviews recent studies in the field of Web 2.0 technologies for learning…
Optimizing the interaction of children with information and communication technologies.
Straker, L; Pollock, C
2005-04-15
This paper outlines the major changes in the lives of children in industrially advanced countries associated with the increased interaction with information and communication technologies. The potential opportunities and threats to the cognitive, social, physical and visual development of children are reviewed to emphasize the importance of optimizing the interaction. The change in children's use of technology also poses opportunities and threats for ergonomics that should be noted if the profession is to continue being relevant and useful into this century. The paper ends with a pathway to the development and implementation of guidelines about child information and communication technology use for different groups of guideline users.
Leveraging Computer-Mediated Communication Technologies to Enhance Interactions in Online Learning
ERIC Educational Resources Information Center
Wright, Linda J.
2011-01-01
Computer-mediated communication (CMC) technologies have been an integral part of distance education for many years. They are found in both synchronous and asynchronous platforms and are intended to enhance the learning experience for students. CMC technologies add an interactive element to the online learning environment. The findings from this…
The Role of iPads in Constructing Collaborative Learning Spaces
ERIC Educational Resources Information Center
Fisher, Brian; Lucas, Timothy; Galstyan, Araksi
2013-01-01
Traditionally, research on technology in mathematics education focuses on interactions between the user and the technology, but little is known about how technology can facilitate face-to-face interaction among students. We will explore the role that iPads versus traditional laptops play in shaping the learning spaces in which students explore…
ERIC Educational Resources Information Center
Gan, Chin Lay; Balakrishnan, Vimala
2014-01-01
The aim of this paper is to identify adoption factors of mobile wireless technology to increase interactivity between lecturers and students during lectures. A theoretical framework to ascertain lecturers' intentions to use mobile wireless technology during lectures (dependent variable) is proposed with seven independent variables. The…
ERIC Educational Resources Information Center
Saitta, E. K. H.; Bowdon, M. A.; Geiger, C. L.
2011-01-01
Technology was integrated into service-learning activities to create an interactive teaching method for undergraduate students at a large research institution. Chemistry students at the University of Central Florida partnered with high school students at Crooms Academy of Information Technology in interactive service learning projects. The…
ERIC Educational Resources Information Center
Gan, Chin Lay; Balakrishnan, Vimala
2017-01-01
The current study sets out to identify determinants affecting tertiary students' behavioural intentions to use mobile technology in lectures. The study emphasises that the reason for using mobile technology in classrooms with large numbers of students is to facilitate interactions among students and lecturers. The proposed conceptual framework has…
Virtual Learning Worlds as a Bridge between Arts and Humanities and Science and Technology
ERIC Educational Resources Information Center
Dunning, Jeremy; Bhattacharya, Sunand; Daniels, David; Dunning, Katherine
2007-01-01
Science and technology, when applied to educational excellence, have become part of the arts and humanities of tomorrow. The interactive multimedia technology tools available to educators today provide an opportunity to build into the distance or traditional course through learning objects, highly interactive experiential exercises that allow the…
Big Bang Technology: What's Next in Design Education, Radical Innovation or Incremental Change?
ERIC Educational Resources Information Center
Fleischmann, Katja
2013-01-01
Since the introduction of digital media, design education has been challenged by the ongoing advancement of technology. Technological change has created unprecedented possibilities for designers to engage in the broadening realm of interactive digital media. The increasing sophistication of interactivity has brought a complexity which needs to be…
ERIC Educational Resources Information Center
Jou, Min; Liu, Chi-Chia
2012-01-01
This article describes an implementation of interactive virtual environments that have been designed for supporting the education of technical skills in material processing technology. The developed web-based systems provide the capability to train students in the technical skills of material processing technology without the need to work on…
Cognitive Attainment in Online Learning Environments: Matching Cognitive and Technological Presence
ERIC Educational Resources Information Center
Gregori, Elena; Torras, Eulalia; Guasch, Teresa
2012-01-01
To know whether students' achievements are the result of online interaction and not just a consequence of individual differences themselves, it seems essential to link the cognitive results to the students' online behavior (technological presence). In technological presence, interaction is based on the degree in which the online student senses the…
Postgraduate Studies in the Field of HCI
NASA Astrophysics Data System (ADS)
Vainio, Teija; Surakka, Veikko; Raisamo, Roope; Räihä, Kari-Jouko; Isokoski, Poika; Väänänen-Vainio-Mattila, Kaisa; Kujala, Sari
In September of 2007, the Tampere Unit for Computer Human Interaction (TAUCHI) at the University of Tampere and The Unit of Human-Centered Technology (IHTE) at the Tampere University of Technology initiated a joint effort to increase collaboration in the field of human-technology interaction (HTI). One of the main aims was to develop higher quality education for university students and to carry out joint internationally recognized HTI research. Both research units have their own master and postgraduate students while the focus of education is at IHTE on usability and humancentered design of interactive products and services whereas TAUCHI focuses on human-technology interaction developing it by harmonizing the potential of technology with human abilities, needs, and limitations. Based on our joint analysis we know now that together TAUCHI and IHTE are offering an internationally competitive master’s program consisting of more than 40 basic, intermediate and advanced level courses. Although both units are partners in the national Graduate School in User- Centered Information Technology (UCIT) led by TAUCHI we have recognized a clear need for developing and systematizing our doctoral education.
Chan, Leo L.; Pineda, Maria; Heeres, James T.; Hergenrother, Paul J.; Cunningham, Brian T.
2009-01-01
Protein–DNA interactions are essential for fundamental cellular processes such as transcription, DNA damage repair, and apoptosis. As such, small molecule disruptors of these interactions could be powerful tools for investigation of these biological processes, and such compounds would have great potential as therapeutics. Unfortunately, there are few methods available for the rapid identification of compounds that disrupt protein–DNA interactions. Here we show that photonic crystal (PC) technology can be utilized to detect protein–DNA interactions, and can be used in a high-throughput screening mode to identify compounds that prevent protein–DNA binding. The PC technology is used to detect binding between protein–DNA interactions that are DNA-sequence-dependent (the bacterial toxin–antitoxin system MazEF) and those that are DNA-sequence-independent (the human apoptosis inducing factor (AIF)). The PC technology was further utilized in a screen for inhibitors of the AIF–DNA interaction, and through this screen aurin tricarboxylic acid was identified as the first in vitro inhibitor of AIF. The generality and simplicity of the photonic crystal method should enable this technology to find broad utility for identification of compounds that inhibit protein–DNA binding. PMID:18582039
Mission-based Scenario Research: Experimental Design And Analysis
2012-01-01
neurotechnologies called Brain-Computer Interaction Technologies. 15. SUBJECT TERMS neuroimaging, EEG, task loading, neurotechnologies , ground... neurotechnologies called Brain-Computer Interaction Technologies. INTRODUCTION Imagine a system that can identify operator fatigue during a long-term...BCIT), a class of neurotechnologies , that aim to improve task performance by incorporating measures of brain activity to optimize the interactions
ERIC Educational Resources Information Center
Blue, Elfreda; Tirotta, Rose
2011-01-01
Twenty-first century technology has changed the way tools are used to support and enhance learning and instruction. Cloud computing and interactive white boards, make it possible for learners to interact, simulate, collaborate, and document learning experiences and real world problem-solving. This article discusses how various technologies (blogs,…
Course Design and Technology for Synchronous Interaction in an Online Course
ERIC Educational Resources Information Center
Kreie, Jennifer; Johnson, Sandra; Lebsock, Michelle
2017-01-01
Online course offerings in higher education continue to grow because of the strong demand. Though many online courses are based on an asynchronous model, there are courses that require real-time interaction between students themselves and between students and the instructor, which means synchronous interaction is necessary. The technology exists…
Young Pianists Exploring Improvisation Using Interactive Music Technology
ERIC Educational Resources Information Center
Rowe, Victoria; Triantafyllaki, Angeliki; Anagnostopoulou, Xristina
2015-01-01
The use of music technology in the enhancement of young pianists' musical improvisations has been scarcely explored in instrumental music teaching and learning research. In the present study, 19 piano pupils aged 6-10 from the UK and Greece used an interactive improvisation system called Musical Interaction Relying On Reflexion (MIROR)-Impro for…
Collaboration by Design: Using Robotics to Foster Social Interaction in Kindergarten
ERIC Educational Resources Information Center
Lee, Kenneth T. H.; Sullivan, Amanda; Bers, Marina U.
2013-01-01
Research shows the importance of social interaction between peers in child development. Although technology can foster peer interactions, teachers often struggle with teaching with technology. This study examined a sample of (n = 19) children participating in a kindergarten robotics summer workshop to determine the effect of teaching using a…
Determinants of Interactive White Board Success in Teaching in Higher Education Institutions
ERIC Educational Resources Information Center
Al-Qirim, Nabeel
2011-01-01
This research evaluates the effectiveness of the Interactive White Board Technology (IWBT) in teaching in the Faculty of Information Technology (FIT) in UAE University. IWBT includes integrated hardware and software components to facilitate teaching process and hence, provides rich and interactive experience for both teachers and students.…
Gaming Redefines Interactivity for Learning
ERIC Educational Resources Information Center
DeKanter, Nick
2005-01-01
The new definition of interactivity has as its focal point the skills of people, not the capabilities of the technology. The goal is to enhance the interaction between people and the learning that can only occur among curious and motivated individuals working together. The social nature of people, the increasing capabilities of technology and the…
ERIC Educational Resources Information Center
Zhang, Chun; Du, Jianxia; Sun, Li; Ding, Yi
2018-01-01
Technology has been quickly changing human interactions, traditional practices, and almost every aspect of our lives. It is important to maintain effective face-to-face communication and interactions between teachers and families. Nonetheless, technology and its tools can also extend and enhance family-teacher relationships and partnerships. This…
Szalma, James L
2014-12-01
Motivation is a driving force in human-technology interaction. This paper represents an effort to (a) describe a theoretical model of motivation in human technology interaction, (b) provide design principles and guidelines based on this theory, and (c) describe a sequence of steps for the. evaluation of motivational factors in human-technology interaction. Motivation theory has been relatively neglected in human factors/ergonomics (HF/E). In both research and practice, the (implicit) assumption has been that the operator is already motivated or that motivation is an organizational concern and beyond the purview of HF/E. However, technology can induce task-related boredom (e.g., automation) that can be stressful and also increase system vulnerability to performance failures. A theoretical model of motivation in human-technology interaction is proposed, based on extension of the self-determination theory of motivation to HF/E. This model provides the basis for both future research and for development of practical recommendations for design. General principles and guidelines for motivational design are described as well as a sequence of steps for the design process. Human motivation is an important concern for HF/E research and practice. Procedures in the design of both simple and complex technologies can, and should, include the evaluation of motivational characteristics of the task, interface, or system. In addition, researchers should investigate these factors in specific human-technology domains. The theory, principles, and guidelines described here can be incorporated into existing techniques for task analysis and for interface and system design.
Theoretical Guidelines for the Utilization of Instructional Social Networking Websites
ERIC Educational Resources Information Center
Yakin, Ilker; Tinmaz, Hasan
2015-01-01
In the past 10 years, the internet has been transformed, along with the emergence of interaction and communication technologies. Indeed, there has been an emerging movement in the interaction and communication technologies. More specifically, the growth of Web 2.0 technologies has acted as a catalyst for change in the disciplines of education. The…
Visuals for Interactive Video: Old Fashioned Images for a New Fangled Technology.
ERIC Educational Resources Information Center
Braden, Roberts A.
Pointing out that interactive video (IAV) represents a synthesis of four primary technologies--computers, television, visual design, and instructional design--this paper discusses the what, why, and how of IAV visuals. The features and relevant aspects of each technology are briefly discussed, as well as the impact of each of these technologies…
ERIC Educational Resources Information Center
Bright, Larry K.; Simula, Vernon L.
The College of Education and Human Service Professions of the University of Minnesota, Duluth, has established a Center for the Advancement of Learning Technologies. The Center is committed to the development of interactive learning technologies which can be used effectively in formal and nonformal continuing adult education. Emphasis has been on…
The Nature of Exhibits about Acoustics in Science and Technology Centres
ERIC Educational Resources Information Center
Afonso, Ana S.; Gilbert, John K.
2008-01-01
This is a study of the opportunities currently provided by interactive science and technology centres for visitors' engagement in the field of acoustics. E-mails, requesting a description of exhibits on acoustics (sound and hearing) in use, were sent to members of staff of interactive science and technology centres around the world as well as to…
The Effect of Interactive Whiteboard Technology on a Math Curriculum Unit
ERIC Educational Resources Information Center
Flory, Vern
2012-01-01
Purpose: The purpose of this research was to determine the effect of interactive whiteboard technology on the math curriculum in a single school district. Methodology: Six second grade teachers tracked their technology use during math instruction to be compared with student performance on a common assessment at the conclusion a counting money unit…
ERIC Educational Resources Information Center
Young, Jamaal; Hamilton, Christina; Cason, Marti
2017-01-01
The purpose of this study was to examine the effects of integrating Interactive Whiteboard (IWB) technology on middle school mathematics achievement in an urban school. Propensity score matching was used to create a comparable control group in order to isolate the effects of IWB technology on mathematics achievement. An initial experimental group…
ERIC Educational Resources Information Center
Gambari, Isiaka A.; Balogun, Sherifat A.; Alfa, Ahmadu S.
2014-01-01
This paper discusses importance of technology education and evidences of declining performance of junior secondary school students in basic technology subject. Potentials on interactive whiteboard (IWB) as one of the new technologies to meet the challenges of the 21st century are also discussed. The efficacy of IWB for teaching Isometric and…
ERIC Educational Resources Information Center
Kumar, David Devraj
2017-01-01
This paper reports an analysis of an interactive technology-supported, problem-based learning (PBL) project in science, technology, engineering and mathematics (STEM) from a Learning Sciences perspective using the Selected Learning Sciences Interest Areas (SLSIA). The SLSIA was adapted from the "What kinds of topics do ISLS [International…
Real-Time Assessment of Problem-Solving of Physics Students Using Computer-Based Technology
ERIC Educational Resources Information Center
Gok, Tolga
2012-01-01
The change in students' problem solving ability in upper-level course through the application of a technological interactive environment--Tablet PC running InkSurvey--was investigated in present study. Tablet PC/InkSurvey interactive technology allowing the instructor to receive real-time formative assessment as the class works through the problem…
NASA/DOD Controls-Structures Interaction Technology 1989
NASA Technical Reports Server (NTRS)
Newsom, Jerry R. (Compiler)
1989-01-01
The purpose of this conference was to report to industry, academia, and government agencies on the current status of controls-structures interaction technology. The agenda covered ground testing, integrated design, analysis, flight experiments, and concepts.
Kostenius, Catrine; Hertting, Krister
2016-09-01
The aim of this study was to elucidate Finnish, Norwegian, Russian and Swedish students' reflections and ideas on how interactive technology can be used to promote health in school. The data were collected in the northern part of these four countries, and 630 students aged 13-15 filled out the World Health Organization's 'Health Behavior in School-Aged Children' self-completion questionnaire with one additional open question, which is analyzed in this article (n = 419). The phenomenological analysis resulted in four themes: A sense of control, Balancing enjoyable options, Sharing with others and Learning made easier. The students point out that interactive technology promotes empowerment and independence, reduces stress and makes learning easier. They argue for a healthy balance of Internet use for it to be health promoting. According to the students, good relationships increase well-being; and interactive technology can offer a way to socialize, provide a tool for meeting and making new friends, help when not feeling well and give support when encouraging classmates. We argue, based on the findings of the present study and previous research, that students need a combination of freedom and meaningful relationships with adults who have an empowered child perspective, to fully take advantage of the empowering effects of interactive technology. We suggest, as implications for practice, that teachers, school leaders and health care professionals find ways to act as partners using an appreciative process, asking questions on what works well, to make interactive technology an enabling technology to increase health literacy, thus improving health and well-being in students. © The Author 2015. Published by Oxford University Press. All rights reserved. For Permissions, please email: journals.permissions@oup.com.
The Impact of Interactive Technology on Children's & Adolescents' Cognitive and Social Skills.
ERIC Educational Resources Information Center
Subrahmanyam, Kaveri
Over the past few years, computer applications such as games and the Internet have increased in popularity and children and teens are spending significant amounts of time interacting with them. In order to understand the growing impact of these interactive technologies on youth, this paper briefly reviews previous research on the impact of…
ERIC Educational Resources Information Center
Armstrong, Victoria; Barnes, Sally; Sutherland, Rosamund; Curran, Sarah; Mills, Simon; Thompson, Ian
2005-01-01
This paper discusses the results of a research project which aimed to capture, analyse and communicate the complex interactions between students, teachers and technology that occur in the classroom. Teachers and researchers used an innovative research design developed through the InterActive Education Project (Sutherland et al., 2003). Video case…
ICTs, ESPs and ZPD through Microlessons in Teacher Education
ERIC Educational Resources Information Center
García Esteban, Soraya; García Laborda, Jesús; Rábano Llamas, Manuel
2016-01-01
This paper presents the initial results of the use of dialogic interaction enhanced by the use of technology in teaching English in different settings and subjects of teacher education. Technology is used in three different ways: as a support (video) for analysis through teacher-instructor interaction, as a means of social interaction and use of…
ERIC Educational Resources Information Center
Kilic, Eylem; Güler, Çetin; Çelik, H. Eray; Tatli, Cemal
2015-01-01
Purpose: The purpose of this study is to investigate the factors which might affect the intention to use interactive whiteboards (IWBs) by university students, using Technology Acceptance Model by the structural equation modeling approach. The following hypothesis guided the current study: H1. There is a positive relationship between IWB…
ERIC Educational Resources Information Center
Yeh, Yu-Fang
2016-01-01
Animation is one of the useful contemporary educational technologies in teaching complex subjects. There is a growing interest in proper use of learner-technology interaction to promote learning quality for different groups of learner needs. The purpose of this study is to investigate if an interaction approach supports weak learners, who have…
Multimedia And Internetworking Architecture Infrastructure On Interactive E-Learning System
NASA Astrophysics Data System (ADS)
Indah, K. A. T.; Sukarata, G.
2018-01-01
Interactive e-learning is a distance learning method that involves information technology, electronic system or computer as one means of learning system used for teaching and learning process that is implemented without having face to face directly between teacher and student. A strong dependence on emerging technologies greatly influences the way in which the architecture is designed to produce a powerful interactive e-learning network. In this paper analyzed an architecture model where learning can be done interactively, involving many participants (N-way synchronized distance learning) using video conferencing technology. Also used broadband internet network as well as multicast techniques as a troubleshooting method for bandwidth usage can be efficient.
Interactive Television: The State of the Industry.
ERIC Educational Resources Information Center
Galbreath, Jeremy
1996-01-01
Discusses interactive television in the context of the developing information superhighway. Topics include potential applications, including video on demand; telecommunications companies; digital media technologies; content; regulatory issues; the nature of technology users; origination components; distribution/infrastructure components;…
ERIC Educational Resources Information Center
Gan, Chin Lay; Balakrishnan, Vimala
2016-01-01
Use of mobile technology is widespread, particularly among the younger generation. There is a huge potential for utilizing such technology in lecture classes with large numbers of students, serving as an interaction tool between the students and lecturers. The challenge is to identify significant adoption factors to ensure effective adoption of…
ERIC Educational Resources Information Center
Ravi, R.; Malathy, V. A.
2010-01-01
Instructional technology is a growing field which uses technology as a means to solve teaching and learning challenges, both in the classroom and outside the classroom that is in distance learning environments. Multimedia is an interactive instructional technology used in the classroom for teaching learning process has a wide significance to the…
ERIC Educational Resources Information Center
Jagodzinski, Jan
2007-01-01
In this article I explore the question of videogame cybersubjects and the myths of violence and identification made available by the new interactive media so as to vivify what is at stake when it comes to educational technologies. I introduce the concept of interpassivity to provide an aspect of technological interactivity that is missing in the…
Workarounds and obstacles: unexpected source of innovation.
Lalley, Cathy
2014-01-01
Nurse leaders are aware that nurses are finding ways to adapt health information technology to patient care activities. Previous literature has presented nurses' response to technology obstacles as a work-around, characterized as a negative behavior. Using narrative inquiry, this article examines 9 direct care nurses' interactions on a medical/surgical/telemetry unit. Specifically, nurses' encounters with technology obstacles will be addressed from a complexity science perspective. Four support staff including the clinical nurse manager, pharmacist, quality nurse, and project manager who is also a nurse were interviewed as part of data collection. Complexity science provides nurse leaders' insight into nurses' behavior where outcomes emerge from tensions in the environment through multidirectional and self-organizing interactions. Innovation was found when nurses responded to health information technology obstacles with self-organizing interactions, sensitivity to initial conditions, and multidirectionality. Their actions were also influenced by many sets of rules. Nurses self-organized with coworkers to find better ways to deliver care to patients when using technology. Opportunities exist for nurse leaders to facilitate interactions among nurses and other members of the organization to realize better use of health information technology that improves the patient experience.
Design and realization of intelligent tourism service system based on voice interaction
NASA Astrophysics Data System (ADS)
Hu, Lei-di; Long, Yi; Qian, Cheng-yang; Zhang, Ling; Lv, Guo-nian
2008-10-01
Voice technology is one of the important contents to improve the intelligence and humanization of tourism service system. Combining voice technology, the paper concentrates on application needs and the composition of system to present an overall intelligent tourism service system's framework consisting of presentation layer, Web services layer, and tourism application service layer. On the basis, the paper further elaborated the implementation of the system and its key technologies, including intelligent voice interactive technology, seamless integration technology of multiple data sources, location-perception-based guides' services technology, and tourism safety control technology. Finally, according to the situation of Nanjing tourism, a prototype of Tourism Services System is realized.
Design of a Gaze-Sensitive Virtual Social Interactive System for Children With Autism
Lahiri, Uttama; Warren, Zachary; Sarkar, Nilanjan
2013-01-01
Impairments in social communication skills are thought to be core deficits in children with autism spectrum disorder (ASD). In recent years, several assistive technologies, particularly Virtual Reality (VR), have been investigated to promote social interactions in this population. It is well known that children with ASD demonstrate atypical viewing patterns during social interactions and thus monitoring eye-gaze can be valuable to design intervention strategies. While several studies have used eye-tracking technology to monitor eye-gaze for offline analysis, there exists no real-time system that can monitor eye-gaze dynamically and provide individualized feedback. Given the promise of VR-based social interaction and the usefulness of monitoring eye-gaze in real-time, a novel VR-based dynamic eye-tracking system is developed in this work. This system, called Virtual Interactive system with Gaze-sensitive Adaptive Response Technology (VIGART), is capable of delivering individualized feedback based on a child’s dynamic gaze patterns during VR-based interaction. Results from a usability study with six adolescents with ASD are presented that examines the acceptability and usefulness of VIGART. The results in terms of improvement in behavioral viewing and changes in relevant eye physiological indexes of participants while interacting with VIGART indicate the potential of this novel technology. PMID:21609889
Design of a gaze-sensitive virtual social interactive system for children with autism.
Lahiri, Uttama; Warren, Zachary; Sarkar, Nilanjan
2011-08-01
Impairments in social communication skills are thought to be core deficits in children with autism spectrum disorder (ASD). In recent years, several assistive technologies, particularly Virtual Reality (VR), have been investigated to promote social interactions in this population. It is well known that children with ASD demonstrate atypical viewing patterns during social interactions and thus monitoring eye-gaze can be valuable to design intervention strategies. While several studies have used eye-tracking technology to monitor eye-gaze for offline analysis, there exists no real-time system that can monitor eye-gaze dynamically and provide individualized feedback. Given the promise of VR-based social interaction and the usefulness of monitoring eye-gaze in real-time, a novel VR-based dynamic eye-tracking system is developed in this work. This system, called Virtual Interactive system with Gaze-sensitive Adaptive Response Technology (VIGART), is capable of delivering individualized feedback based on a child's dynamic gaze patterns during VR-based interaction. Results from a usability study with six adolescents with ASD are presented that examines the acceptability and usefulness of VIGART. The results in terms of improvement in behavioral viewing and changes in relevant eye physiological indexes of participants while interacting with VIGART indicate the potential of this novel technology. © 2011 IEEE
Vaportzis, Eleftheria; Clausen, Maria Giatsi; Gow, Alan J
2017-10-04
New technologies provide opportunities for the delivery of broad, flexible interventions with older adults. Focus groups were conducted to: (1) understand older adults' familiarity with, and barriers to, interacting with new technologies and tablets; and (2) utilize user-engagement in refining an intervention protocol. Eighteen older adults (65-76 years old; 83.3% female) who were novice tablet users participated in discussions about their perceptions of and barriers to interacting with tablets. We conducted three separate focus groups and used a generic qualitative design applying thematic analysis to analyse the data. The focus groups explored attitudes toward tablets and technology in general. We also explored the perceived advantages and disadvantages of using tablets, familiarity with, and barriers to interacting with tablets. In two of the focus groups, participants had previous computing experience (e.g., desktop), while in the other, participants had no previous computing experience. None of the participants had any previous experience with tablet computers. The themes that emerged were related to barriers (i.e., lack of instructions and guidance, lack of knowledge and confidence, health-related barriers, cost); disadvantages and concerns (i.e., too much and too complex technology, feelings of inadequacy, and comparison with younger generations, lack of social interaction and communication, negative features of tablets); advantages (i.e., positive features of tablets, accessing information, willingness to adopt technology); and skepticism about using tablets and technology in general. After brief exposure to tablets, participants emphasized the likelihood of using a tablet in the future. Our findings suggest that most of our participants were eager to adopt new technology and willing to learn using a tablet. However, they voiced apprehension about lack of, or lack of clarity in, instructions and support. Understanding older adults' perceptions of technology is important to assist with introducing it to this population and maximize the potential of technology to facilitate independent living.
Vaportzis, Eleftheria; Giatsi Clausen, Maria; Gow, Alan J.
2017-01-01
Background: New technologies provide opportunities for the delivery of broad, flexible interventions with older adults. Focus groups were conducted to: (1) understand older adults' familiarity with, and barriers to, interacting with new technologies and tablets; and (2) utilize user-engagement in refining an intervention protocol. Methods: Eighteen older adults (65–76 years old; 83.3% female) who were novice tablet users participated in discussions about their perceptions of and barriers to interacting with tablets. We conducted three separate focus groups and used a generic qualitative design applying thematic analysis to analyse the data. The focus groups explored attitudes toward tablets and technology in general. We also explored the perceived advantages and disadvantages of using tablets, familiarity with, and barriers to interacting with tablets. In two of the focus groups, participants had previous computing experience (e.g., desktop), while in the other, participants had no previous computing experience. None of the participants had any previous experience with tablet computers. Results: The themes that emerged were related to barriers (i.e., lack of instructions and guidance, lack of knowledge and confidence, health-related barriers, cost); disadvantages and concerns (i.e., too much and too complex technology, feelings of inadequacy, and comparison with younger generations, lack of social interaction and communication, negative features of tablets); advantages (i.e., positive features of tablets, accessing information, willingness to adopt technology); and skepticism about using tablets and technology in general. After brief exposure to tablets, participants emphasized the likelihood of using a tablet in the future. Conclusions: Our findings suggest that most of our participants were eager to adopt new technology and willing to learn using a tablet. However, they voiced apprehension about lack of, or lack of clarity in, instructions and support. Understanding older adults' perceptions of technology is important to assist with introducing it to this population and maximize the potential of technology to facilitate independent living. PMID:29071004
ERIC Educational Resources Information Center
Yang, Jie Chi; Chen, Chih Hung; Jeng, Ming Chang
2010-01-01
The aim of this study is to design and develop a Physically Interactive Learning Environment, the PILE system, by integrating video-capture virtual reality technology into a classroom. The system is designed for elementary school level English classes where students can interact with the system through physical movements. The system is designed to…
ERIC Educational Resources Information Center
Brill, Jennifer M.; Park, Yeonjeong
2008-01-01
The purposes of this paper are to explore emerging technologies, engaged learning, and features and students of the Interaction Age and to identify connections across these three realms for future research and practice. We begin by highlighting those elements of the Interaction Age that suggest a shift in the affordances and applications of…
ERIC Educational Resources Information Center
Caraballo, Gladys
2012-01-01
The purpose of this study was to find the effect of the use of assistive technology (CD ROM Interactive Liquid Books, the Interactive White Board, and Interactive Signed Stories) on English reading comprehension of students with learning differences, specifically with deaf and learning disabled students. The research questions that provided the…
ERIC Educational Resources Information Center
Edwards, Margaret; Perry, Beth; Janzen, Katherine; Menzies, Cynthia
2012-01-01
This study explores the effect of the artistic pedagogical technology (APT) called photovoice (PV) on interaction in the online post-secondary classroom. More specifically, this paper focuses on students' perspectives regarding the effect of PV on student to student and student to instructor interactions in online courses. Artistic pedagogical…
ERIC Educational Resources Information Center
Masson, Anne-Lotte; Klop, Tanja; Osseweijer, Patricia
2016-01-01
Many education initiatives in science and technology education aim to create enthusiasm among young people to pursue a career in Science, Technology, Engineering, and Mathematics (STEM). Research suggests that personal interaction between secondary school students and scientists could be a success factor, but there is a need for more in-depth…
Education, Information Technology and Cognitive Science.
ERIC Educational Resources Information Center
Scaife, M.
1989-01-01
Discusses information technology and its effects on developmental psychology and children's education. Topics discussed include a theory of child-computer interaction (CCI); programing; communication and computers, including electronic mail; cognitive science; artificial intelligence; modeling the user-system interaction; and the future of…
Going local: technologies for exploring bacterial microenvironments
Wessel, Aimee K.; Hmelo, Laura; Parsek, Matthew R.; Whiteley, Marvin
2014-01-01
Microorganisms lead social lives and use coordinated chemical and physical interactions to establish complex communities. Mechanistic insights into these interactions have revealed that there are remarkably intricate systems for coordinating microbial behaviour, but little is known about how these interactions proceed in the spatially organized communities that are found in nature. This Review describes the technologies available for spatially organizing small microbial communities and the analytical methods for characterizing the chemical environment surrounding these communities. Together, these complementary technologies have provided novel insights into the impact of spatial organization on both microbial behaviour and the development of phenotypic heterogeneity within microbial communities. PMID:23588251
Forsythe, J Chris [Sandia Park, NM; Xavier, Patrick G [Albuquerque, NM; Abbott, Robert G [Albuquerque, NM; Brannon, Nathan G [Albuquerque, NM; Bernard, Michael L [Tijeras, NM; Speed, Ann E [Albuquerque, NM
2009-04-28
Digital technology utilizing a cognitive model based on human naturalistic decision-making processes, including pattern recognition and episodic memory, can reduce the dependency of human-machine interactions on the abilities of a human user and can enable a machine to more closely emulate human-like responses. Such a cognitive model can enable digital technology to use cognitive capacities fundamental to human-like communication and cooperation to interact with humans.
Interactive Media Technologies. State Competency Profile.
ERIC Educational Resources Information Center
Ohio State Univ., Columbus. Center on Education and Training for Employment.
This document contains 143 competencies, grouped into 25 units, for tech prep programs in the interactive media technologies cluster. The competencies were developed through collaboration of Ohio business, industry, and labor representatives and secondary and associate degree educators. The competencies are rated either "essential"…
Planning, Using the New Technology in Classrooms.
ERIC Educational Resources Information Center
Barker, Bruce O.
1990-01-01
"Technology talk" among progressive administrators includes more than just computers and VCRs. New telecommunications developments (in satellites, fiber optics, electronic bulletin boards, electronic mail, and two-way interactive instructional delivery) are "hot topics" that both principals and teachers must learn about. Peer interactions and…
INTERACTIVE ABANDONED MINE LANDS WORKSHOP SERIES - ACID MINE WATER TREATMENT TECHNOLOGIES
The purpose of this interactive workshop is to present and discuss active and passive acid mine wastes cleanup technologies and to discuss the apparent disconnect between their development and their implementation. The workshop addressed five main barriers to implementing innovat...
Real World Connections Through Videoconferences
NASA Technical Reports Server (NTRS)
Peterson, Ruth; Lytle, John (Technical Monitor)
2002-01-01
The Learning Technologies Project (LTP) is a partner in the National Aeronautics and Space Administration's (NASA's) educational technology program unit, an electronic community center that fosters interaction, collaboration, and sharing among educators, learners, and scientists. The goal of the NASA Glenn Research Center's Learning Technologies Project is to increase students' interest and proficiency in mathematics, science, and technology through the use of computing and communications technology and by using NASA's mission in aerospace technology as a theme. The primary components are: (1) Beginner's Guide to Aeronautics, including interactive simulation packages and teacher-created online activities. (2) NASA Virtual Visits, videoconferences (with online pre-post-conference activities) connecting students and teachers to NASA scientists and researchers.
Introduction: clinicians respond to their clients' technology.
Rosegrant, John
2012-11-01
The contributors to this special issue of The Journal of Clinical Psychology: In Session have given us a wide range of ideas about technology use among children and adolescents, illustrated with rich clinical material. Of the many interesting issues they raise, I briefly discuss four that are particularly salient: the interaction of technology with personality and development; the concept of Internet addiction; the importance of adult guidance and limit setting; and technology and clinical creativity. Taken as a whole, these papers suggest that while technology can certainly contribute to and help create pathology, it can also contribute to growth, and that in either case technology interacts with fundamental human needs and developmental processes. © 2012 Wiley Periodicals, Inc.
NASA Technical Reports Server (NTRS)
Whipple, Elden C.; Olsen, Richard C.
1986-01-01
The size, complexity, and motion of space station through the Earth's environmental plasma means that there will be a large, complicated interaction region, involving a sheath, wake, charging of surfaces, induced electric fields, secondary emission, outgassing with ionization, etc. This interaction will necessarily be a factor in carrying out and interpreting plasma experiments and in the use of certain technologies. Attention should be given ahead of time to: (1) monitoring this interaction so that it is well described; (2) implifying the interaction by appropriate design and construction of the spacecraft and by appropriate planning of technology use; and (3) controlling the interaction by both active and passive means. Plasma emitters for modifying and controlling the spacecraft charge should be placed in several locations. Portable electrostatic shields could be deployed around noisy sections of the spacecraft in order to carry out sensitive experiments. A particle umbrella could be raised to deflect the ram ions and neutrals in order to provide a controlled environment. These interactions are briefly discussed.
Wilson, Kumanan; Keelan, Jennifer
2013-05-28
Social media has contributed positively to the interaction between proponents of medical products and technologies and the public by permitting more direct interaction between these two groups. However, it has also provided opponents of these products a new mechanism to organize opposition. Using the example of anti-vaccinationism, we provide recommendations for how proponents of medical products and technologies should address this new challenge.
Older users, multimodal reminders and assisted living technology.
Warnock, David; McGee-Lennon, Marilyn; Brewster, Stephen
2012-09-01
The primary users of assisted living technology are older people who are likely to have one or more sensory impairments. Multimodal technology allows users to interact via non-impaired senses and provides alternative ways to interact if primary interaction methods fail. An empirical user study was carried out with older participants which evaluated the performance, disruptiveness and subjective workload of visual, audio, tactile and olfactory notifications then compared the results with earlier findings in younger participants. It was found that disruption and subjective workload were not affected by modality, although some modalities were more effective at delivering information accurately. It is concluded that although further studies need to be carried out in a real-world settings, the findings support the argument for multiple modalities in assisted living technology.
Benefits and Pitfalls of Multimedia and Interactive Features in Technology-Enhanced Storybooks
Takacs, Zsofia K.; Swart, Elise K.; Bus, Adriana G.
2015-01-01
A meta-analysis was conducted on the effects of technology-enhanced stories for young children’s literacy development when compared to listening to stories in more traditional settings like storybook reading. A small but significant additional benefit of technology was found for story comprehension (g+ = 0.17) and expressive vocabulary (g+ = 0.20), based on data from 2,147 children in 43 studies. When investigating the different characteristics of technology-enhanced stories, multimedia features like animated pictures, music, and sound effects were found beneficial. In contrast, interactive elements like hotspots, games, and dictionaries were found to be distracting. Especially for children disadvantaged because of less stimulating family environments, multimedia features were helpful and interactive features were detrimental. Findings are discussed from the perspective of cognitive processing theories. PMID:26640299
Takacs, Zsofia K; Swart, Elise K; Bus, Adriana G
2015-12-01
A meta-analysis was conducted on the effects of technology-enhanced stories for young children's literacy development when compared to listening to stories in more traditional settings like storybook reading. A small but significant additional benefit of technology was found for story comprehension (g+ = 0.17) and expressive vocabulary (g+ = 0.20), based on data from 2,147 children in 43 studies. When investigating the different characteristics of technology-enhanced stories, multimedia features like animated pictures, music, and sound effects were found beneficial. In contrast, interactive elements like hotspots, games, and dictionaries were found to be distracting. Especially for children disadvantaged because of less stimulating family environments, multimedia features were helpful and interactive features were detrimental. Findings are discussed from the perspective of cognitive processing theories.
ERIC Educational Resources Information Center
Lanier, Jaron
2001-01-01
Describes tele-immersion, a new medium for human interaction enabled by digital technologies. It combines the display and interaction techniques of virtual reality with new vision technologies that transcend the traditional limitations of a camera. Tele-immersion stations observe people as moving sculptures without favoring a single point of view.…
Educational Technology and the Open University.
ERIC Educational Resources Information Center
Sharples, Mike
1982-01-01
Care must be taken to select technology appropriate to the teaching task in distance education. Five principles of media selection are: increasing student-system interaction, matching the medium with the materials, reducing duplication, choosing the most direct channel, and developing user-friendly systems. Interactiveness and efficiency of…
Agent Technologies Designed to Facilitate Interactive Knowledge Construction
ERIC Educational Resources Information Center
Graesser, Arthur C.; Jeon, Moongee; Dufty, David
2008-01-01
During the last decade, interdisciplinary researchers have developed technologies with animated pedagogical agents that interact with the student in language and other communication channels (such as facial expressions and gestures). These pedagogical agents model good learning strategies and coach the students in actively constructing knowledge…
Spacecraft Charging Technology, 1980
NASA Technical Reports Server (NTRS)
1981-01-01
The third Spacecraft Charging Technology Conference proceedings contain 66 papers on the geosynchronous plasma environment, spacecraft modeling, charged particle environment interactions with spacecraft, spacecraft materials characterization, and satellite design and testing. The proceedings is a compilation of the state of the art of spacecraft charging and environmental interaction phenomena.
A Flexible Sensor Technology for the Distributed Measurement of Interaction Pressure
Donati, Marco; Vitiello, Nicola; De Rossi, Stefano Marco Maria; Lenzi, Tommaso; Crea, Simona; Persichetti, Alessandro; Giovacchini, Francesco; Koopman, Bram; Podobnik, Janez; Munih, Marko; Carrozza, Maria Chiara
2013-01-01
We present a sensor technology for the measure of the physical human-robot interaction pressure developed in the last years at Scuola Superiore Sant'Anna. The system is composed of flexible matrices of opto-electronic sensors covered by a soft silicone cover. This sensory system is completely modular and scalable, allowing one to cover areas of any sizes and shapes, and to measure different pressure ranges. In this work we present the main application areas for this technology. A first generation of the system was used to monitor human-robot interaction in upper- (NEUROExos; Scuola Superiore Sant'Anna) and lower-limb (LOPES; University of Twente) exoskeletons for rehabilitation. A second generation, with increased resolution and wireless connection, was used to develop a pressure-sensitive foot insole and an improved human-robot interaction measurement systems. The experimental characterization of the latter system along with its validation on three healthy subjects is presented here for the first time. A perspective on future uses and development of the technology is finally drafted. PMID:23322104
Enhancing children's health through digital story.
Wyatt, Tami H; Hauenstein, Emily
2008-01-01
Stories in all of their many forms, including books, plays, skits, movies, poems, and songs, appeal to individuals of all ages but especially the young. Children are easily engaged in stories, and today's generation of children, the millennium generation, demands interactive, multimedia-rich environments. Story as a teaching and learning technique is pervasive in the classroom but is infrequently used to promote health. Because of advancing technology, it is possible to create interactive digital storytelling programs that teach children health topics. Using digital storytelling in an interactive environment to promote health has not been tested, but there is empirical support for using story in health education and interactive technology to promote health. This article briefly reviews the literature and discusses how technology and storytelling can be joined to promote positive health outcomes.
Designing Virtual Museum Using Web3D Technology
NASA Astrophysics Data System (ADS)
Zhao, Jianghai
VRT was born to have the potentiality of constructing an effective learning environment due to its 3I characteristics: Interaction, Immersion and Imagination. It is now applied in education in a more profound way along with the development of VRT. Virtual Museum is one of the applications. The Virtual Museum is based on the WEB3D technology and extensibility is the most important factor. Considering the advantage and disadvantage of each WEB3D technology, VRML, CULT3D AND VIEWPOINT technologies are chosen. A web chatroom based on flash and ASP technology is also been created in order to make the Virtual Museum an interactive learning environment.
NASA Technical Reports Server (NTRS)
Yliniemi, Logan; Agogino, Adrian K.; Tumer, Kagan
2014-01-01
Accurate simulation of the effects of integrating new technologies into a complex system is critical to the modernization of our antiquated air traffic system, where there exist many layers of interacting procedures, controls, and automation all designed to cooperate with human operators. Additions of even simple new technologies may result in unexpected emergent behavior due to complex human/ machine interactions. One approach is to create high-fidelity human models coming from the field of human factors that can simulate a rich set of behaviors. However, such models are difficult to produce, especially to show unexpected emergent behavior coming from many human operators interacting simultaneously within a complex system. Instead of engineering complex human models, we directly model the emergent behavior by evolving goal directed agents, representing human users. Using evolution we can predict how the agent representing the human user reacts given his/her goals. In this paradigm, each autonomous agent in a system pursues individual goals, and the behavior of the system emerges from the interactions, foreseen or unforeseen, between the agents/actors. We show that this method reflects the integration of new technologies in a historical case, and apply the same methodology for a possible future technology.
Keelan, Jennifer
2013-01-01
Social media has contributed positively to the interaction between proponents of medical products and technologies and the public by permitting more direct interaction between these two groups. However, it has also provided opponents of these products a new mechanism to organize opposition. Using the example of anti-vaccinationism, we provide recommendations for how proponents of medical products and technologies should address this new challenge. PMID:23715762
NASA Astrophysics Data System (ADS)
Akram, Muhammad Farooq Bin
The management of technology portfolios is an important element of aerospace system design. New technologies are often applied to new product designs to ensure their competitiveness at the time they are introduced to market. The future performance of yet-to- be designed components is inherently uncertain, necessitating subject matter expert knowledge, statistical methods and financial forecasting. Estimates of the appropriate parameter settings often come from disciplinary experts, who may disagree with each other because of varying experience and background. Due to inherent uncertain nature of expert elicitation in technology valuation process, appropriate uncertainty quantification and propagation is very critical. The uncertainty in defining the impact of an input on performance parameters of a system makes it difficult to use traditional probability theory. Often the available information is not enough to assign the appropriate probability distributions to uncertain inputs. Another problem faced during technology elicitation pertains to technology interactions in a portfolio. When multiple technologies are applied simultaneously on a system, often their cumulative impact is non-linear. Current methods assume that technologies are either incompatible or linearly independent. It is observed that in case of lack of knowledge about the problem, epistemic uncertainty is the most suitable representation of the process. It reduces the number of assumptions during the elicitation process, when experts are forced to assign probability distributions to their opinions without sufficient knowledge. Epistemic uncertainty can be quantified by many techniques. In present research it is proposed that interval analysis and Dempster-Shafer theory of evidence are better suited for quantification of epistemic uncertainty in technology valuation process. Proposed technique seeks to offset some of the problems faced by using deterministic or traditional probabilistic approaches for uncertainty propagation. Non-linear behavior in technology interactions is captured through expert elicitation based technology synergy matrices (TSM). Proposed TSMs increase the fidelity of current technology forecasting methods by including higher order technology interactions. A test case for quantification of epistemic uncertainty on a large scale problem of combined cycle power generation system was selected. A detailed multidisciplinary modeling and simulation environment was adopted for this problem. Results have shown that evidence theory based technique provides more insight on the uncertainties arising from incomplete information or lack of knowledge as compared to deterministic or probability theory methods. Margin analysis was also carried out for both the techniques. A detailed description of TSMs and their usage in conjunction with technology impact matrices and technology compatibility matrices is discussed. Various combination methods are also proposed for higher order interactions, which can be applied according to the expert opinion or historical data. The introduction of technology synergy matrix enabled capturing the higher order technology interactions, and improvement in predicted system performance.
An Analysis of Student Hypermedia Navigation and Learning
ERIC Educational Resources Information Center
Epp, Erik Minh
2010-01-01
As society's interactions with web technology mature from novelty to familiarity and finally into transparence for users, it becomes important to reexamine what modern students are taking from their experiences with educational technology. Students in a physical chemistry laboratory course interacted with a hypermedia learning environment as part…
Support Groups in Distance Education. Knowledge Series.
ERIC Educational Resources Information Center
Robertshaw, Michael
For most distance education (DE) systems, distance, time, and/or opportunity isolate learners from their teacher and their fellow students. To facilitate interaction, most DE systems include different types of support groups. Modern technology allows groups to interact effectively even though individuals are far apart. Technology may appear to be…
News as Interaction: Technology, Content and Audience.
ERIC Educational Resources Information Center
McKnight, Lee; And Others
This paper proposes an integrated approach to the study of world events, as they are filtered and interpreted in the news, by systematic experimental research on the interaction of the technological characteristics of the media, the content or message, and the characteristics of the audience. Specifically, it is hypothesized that these three…
ERIC Educational Resources Information Center
Boatright-Horowitz, Su L.
2009-01-01
Interactive response systems "clickers" can provide multiple benefits to the students and faculty who use them, including immediate performance feedback and greater student engagement in learning. My own exploration of this technology has yielded five pedagogically different types of polling questions, specifically measurement of student…
An Evaluation of Multimodal Interactions with Technology while Learning Science Concepts
ERIC Educational Resources Information Center
Anastopoulou, Stamatina; Sharples, Mike; Baber, Chris
2011-01-01
This paper explores the value of employing multiple modalities to facilitate science learning with technology. In particular, it is argued that when multiple modalities are employed, learners construct strong relations between physical movement and visual representations of motion. Body interactions with visual representations, enabled by…
ERIC Educational Resources Information Center
What Works Clearinghouse, 2012
2012-01-01
"Technology Enhanced Elementary and Middle School Science" ("TEEMSS") is a physical science curriculum for grades 3-8 that utilizes computers, sensors, and interactive models to support investigations of real-world phenomena. Through 15 inquiry-based instructional units, students interact with computers, gather and analyze…
Integration of Interactive Whiteboard in Swedish Preschool Practices
ERIC Educational Resources Information Center
Bourbour, Maryam; Vigmo, Sylvi; Samuelsson, Ingrid Pramling
2015-01-01
This paper aims at exploring the roles preschool teachers give technologies in mathematics education and the ways they structure their mathematics learning activities using interactive whiteboard (IWB) as a technological artefact. Data collected from observations of three preschool teachers embedding IWB in a preschool practice in Sweden provided…
Macintosh and Photo-CD Technologies Provide Orientations to Southwestern College Library.
ERIC Educational Resources Information Center
Alexander, William J.; And Others
Due to a rapidly increasing demand for bibliographic instruction, Southwestern College in San Ysidro, California, devised an interactive English-Spanish multimedia library skills program using Macintosh and Kodak PhotoCD technologies. First, a PhotoCD containing 100 photos of library services was produced. Then, an interactive Macintosh program…
ERIC Educational Resources Information Center
Glazer, Evan M.; Hannafin, Michael J.; Polly, Drew; Rich, Peter
2009-01-01
This study examined factors that influence K-5 teachers' technology integration efforts during a semester-long Collaborative Apprenticeship. Results suggest that shared planning time, shared curriculum, connection to an individual, expertise, physical proximity, and comfort level influenced interactions across the community of practice. Posing and…
Fostering Computer-Mediated L2 Interaction beyond the Classroom
ERIC Educational Resources Information Center
Barrs, Keith
2012-01-01
In language learning contexts a primary concern is how to maximise target language interaction both inside and outside of the classroom. With the development of digital technologies, the proliferation of language learning applications, and an increased awareness of how technology can assist in language education, educators are being presented with…
Educational Games for Learning
ERIC Educational Resources Information Center
Noemí, Peña-Miguel; Máximo, Sedano Hoyuelos
2014-01-01
The introduction of new technologies in society has created a need for interactive contents that can make the most of the potential that technological advances offer. Serious games as educational games are such content: they can be defined as video games or interactive applications whose main purpose is to provide not only entertainment but also…
Learner-Interface Interaction for Technology-Enhanced Active Learning
ERIC Educational Resources Information Center
Sinha, Neelu; Khreisat, Laila; Sharma, Kiron
2009-01-01
Neelu Sinha, Laila Khreisat, and Kiron Sharma describe how learner-interface interaction promotes active learning in computer science education. In a pilot study using technology that combines DyKnow software with a hardware platform of pen-enabled HP Tablet notebook computers, Sinha, Khreisat, and Sharma created dynamic learning environments by…
Communication and Collaboration in the Online Classroom: Examples and Applications.
ERIC Educational Resources Information Center
Comeaux, Patricia, Ed.
Drawing from a range of disciplines, the contributors to this collection describe and analyze their experiences in collaboration and in using interactive technologies. The multidisciplinary approach of this book is useful for anyone interested in pedagogical applications of interactive technologies across disciplines and institutions. The chapters…
Shared Cognition Facilitated by Teacher Use of Interactive Whiteboard Technologies
ERIC Educational Resources Information Center
Redman, Christine; Vincent, John
2014-01-01
This paper reports on a study designed to examine the dialogic processes teachers used to sustain focused discussions, using questioning techniques and Interactive Whiteboards (IWBs). IWBs and their related technologies such as plasma touch screens and projected tablets have passed through several phases of implementation as classroom objects,…
The interactive contents authoring system for terrestrial digital multimedia broadcasting
NASA Astrophysics Data System (ADS)
Cheong, Won-Sik; Ahn, Sangwoo; Cha, Jihun; Moon, Kyung Ae
2007-02-01
This paper introduces an interactive contents authoring system which can easily and conveniently produce interactive contents for the Terrestrial Digital Multimedia Broadcasting (T-DMB). For interactive broadcasting service, T-DMB adopted MPEG-4 Systems technology. In order to the interactive service becomes flourishing on the market, various types of interactive contents should be well provided prior to the service. In MPEG-4 Systems specification, broadcasting contents are described by the combination of a large number of nodes, routes and descriptors. In order to provide interactive data services through the T-DMB network, it is essential to have an interactive contents authoring system which allows contents authors to compose interactive contents easily and conveniently even if they lack any background on MPEG-4 Systems technology. The introduced authoring system provides powerful graphical user interface and produces interactive broadcasting contents in the forms of binary and textual format. Therefore, the interactive contents authoring system presented in this paper would vastly contribute to the flourishing interactive service.
Handler, Steven M.; Sharkey, Siobhan S.; Hudak, Sandra; Ouslander, Joseph G.
2012-01-01
A substantial reduction in hospitalization rates has been associated with the implementation of the Interventions to Reduce Acute Care Transfers (INTERACT) quality improvement intervention using the accompanying paper-based clinical practice tools (INTERACT II). There is significant potential to further increase the impact of INTERACT by integrating INTERACT II tools into nursing home (NH) health information technology (HIT) via standalone or integrated clinical decision support (CDS) systems. This article highlights the process of translating INTERACT II tools from paper to NH HIT. The authors believe that widespread dissemination and integration of INTERACT II CDS tools into various NH HIT products could lead to sustainable improvement in resident and clinician process and outcome measures, including enhanced interclinician communication and a reduction in potentially avoidable hospitalizations. PMID:22267955
Reduction of Helicopter Blade-Vortex Interaction Noise by Active Rotor Control Technology
NASA Technical Reports Server (NTRS)
Yu, Yung H.; Gmelin, Bernd; Splettstoesser, Wolf; Brooks, Thomas F.; Philippe, Jean J.; Prieur, Jean
1997-01-01
Helicopter blade-vortex interaction noise is one of the most severe noise sources and is very important both in community annoyance and military detection. Research over the decades has substantially improved basic physical understanding of the mechanisms generating rotor blade-vortex interaction noise and also of controlling techniques, particularly using active rotor control technology. This paper reviews active rotor control techniques currently available for rotor blade vortex interaction noise reduction, including higher harmonic pitch control, individual blade control, and on-blade control technologies. Basic physical mechanisms of each active control technique are reviewed in terms of noise reduction mechanism and controlling aerodynamic or structural parameters of a blade. Active rotor control techniques using smart structures/materials are discussed, including distributed smart actuators to induce local torsional or flapping deformations, Published by Elsevier Science Ltd.
NASA Astrophysics Data System (ADS)
Jones, Charles R.
Although a number of studies have been performed regarding the use of interactive multimedia disks in education, none were found which investigated their effect on either retention or recruitment for universities. The purpose of this case study was to gather information regarding student and teacher perceptions on the use of interactive multimedia disks and their effect on retention and recruitment. The primary source of data for this case study was student and teacher interviews. A purposive sample of students taking courses using the interactive multimedia disks in course at the Oregon Institute of Technology and at two Oregon high schools was chosen for the case study. Major findings of the case study were as follows: (1) Students interviewed in this case study perceived the interactive multimedia disk-based instructional method to be equally as effective as the lecture method. (2) Time flexibility in class scheduling was slightly more beneficial to female students than male students and the lack of instructor-led classroom interaction was more of a problem for female students than male students. (3) There was no difference in the perceptions of the college students and the high school students regarding the benefits and drawbacks of the interactive multimedia disk-based classes. (4) The flexible class scheduling made possible through the use of interactive multimedia disks influences some Oregon Institute of Technology students to stay and complete their degree programs. (5) There is some potential for interactive multimedia disk-based courses to be a recruiting tool. However, there is no evidence that it has been a successful recruiting tool for the Oregon Institute of Technology yet.
UniDA: Uniform Device Access Framework for Human Interaction Environments
Varela, Gervasio; Paz-Lopez, Alejandro; Becerra, Jose Antonio; Vazquez-Rodriguez, Santiago; Duro, Richard José
2011-01-01
Human interaction environments (HIE) must be understood as any place where people carry out their daily life, including their work, family life, leisure and social life, interacting with technology to enhance or facilitate the experience. The integration of technology in these environments has been achieved in a disorderly and incompatible way, with devices operating in isolated islands with artificial edges delimited by the manufacturers. In this paper we are presenting the UniDA framework, an integral solution for the development of systems that require the integration and interoperation of devices and technologies in HIEs. It provides developers and installers with a uniform conceptual framework capable of modelling an HIE, together with a set of libraries, tools and devices to build distributed instrumentation networks with support for transparent integration of other technologies. A series of use case examples and a comparison to many of the existing technologies in the field has been included in order to show the benefits of using UniDA. PMID:22163700
UniDA: uniform device access framework for human interaction environments.
Varela, Gervasio; Paz-Lopez, Alejandro; Becerra, Jose Antonio; Vazquez-Rodriguez, Santiago; Duro, Richard José
2011-01-01
Human interaction environments (HIE) must be understood as any place where people carry out their daily life, including their work, family life, leisure and social life, interacting with technology to enhance or facilitate the experience. The integration of technology in these environments has been achieved in a disorderly and incompatible way, with devices operating in isolated islands with artificial edges delimited by the manufacturers. In this paper we are presenting the UniDA framework, an integral solution for the development of systems that require the integration and interoperation of devices and technologies in HIEs. It provides developers and installers with a uniform conceptual framework capable of modelling an HIE, together with a set of libraries, tools and devices to build distributed instrumentation networks with support for transparent integration of other technologies. A series of use case examples and a comparison to many of the existing technologies in the field has been included in order to show the benefits of using UniDA.
Smart boards: a reemerging technology.
Brigham, Tara J
2013-01-01
Smart boards, also known as interactive whiteboards (IWBs), are large, interactive, touch-sensitive displays that are mainly used for presentation or educational purposes. While some may not consider this an emerging technology today, changes in the design and capabilities challenge that line of thinking. This column will explain what a smart board is, provide a brief history about it, and describe where it is currently used and why it might be a technology to consider having in a library today.
Human-technology interaction for standoff IED detection
NASA Astrophysics Data System (ADS)
Zhang, Evan; Zou, Yiyang; Zachrich, Liping; Fulton, Jack
2011-03-01
IEDs kill our soldiers and innocent people every day. Lessons learned from Iraq and Afghanistan clearly indicated that IEDs cannot be detected/defeated by technology alone; human-technology interaction must be engaged. In most cases, eye is the best detector, brain is the best computer, and technologies are tools, they must be used by human being properly then can achieve full functionality. In this paper, a UV Raman/fluorescence, CCD and LWIR 3 sensor fusion system for standoff IED detection and a handheld fusion system for close range IED detection are developed and demonstrated. We must train solders using their eyes or CCD/LWIR cameras to do wide area search while on the move to find small suspected area first then use the spectrometer because the laser spot is too small, to scan a one-mile long and 2-meter wide road needs 185 days although our fusion system can detect the IED in 30m with 1s interrogating time. Even if the small suspected area (e.g., 0.5mx0.5m) is found, human eyes still cannot detect the IED, soldiers must use or interact with the technology - laser based spectrometer to scan the area then they are able to detect and identify the IED in 10 minutes not 185 days. Therefore, the human-technology interaction approach will be the best solution for IED detection.
Open Technology Approaches to Geospatial Interface Design
NASA Astrophysics Data System (ADS)
Crevensten, B.; Simmons, D.; Alaska Satellite Facility
2011-12-01
What problems do you not want your software developers to be solving? Choosing open technologies across the entire stack of software development-from low-level shared libraries to high-level user interaction implementations-is a way to help ensure that customized software yields innovative and valuable tools for Earth Scientists. This demonstration will review developments in web application technologies and the recurring patterns of interaction design regarding exploration and discovery of geospatial data through the Vertex: ASF's Dataportal interface, a project utilizing current open web application standards and technologies including HTML5, jQueryUI, Backbone.js and the Jasmine unit testing framework.
NASA Astrophysics Data System (ADS)
Yang, Xiaoliang
Is a global research partnership effective in developing, deploying, and diffusing clean energy technologies? Drawing on and extending innovation system studies, this doctoral dissertation elaborates an analytical model for a global technology learning system; examines the rationales, mechanisms, and effectiveness of the United States-- China Clean Energy Research Center Advanced Coal Technology Consortium (CERC-ACTC); and analyzes government's role in developing and implementing carbon capture and storage technologies in the United States (U.S.) and China. Studies have shown that successful technology innovation leads to economic prosperity and national competence, and prove that technology innovation does not happen in isolation but rather within interactive systems among stakeholders. However, the innovation process itself remains unclear, particularly with regard to interactive learning among and between major institutional actors, including technology developers, regulators, and financial organizations. This study seeks to advance scholarship on the interactive learning from the angle of global interactive learning. This dissertation research project seeks, as well, to inform policy-makers of how to strengthen international collaboration in clean energy technology development. The U.S.--China CERC-ACTC announced by Presidents Obama and Hu in 2009, provided a unique opportunity to close this scholarly gap. ACTC aimed to "advance the coal technology needed to safely, effectively, and efficiently utilize coal resources including the ability to capture, store, and utilize the emissions from coal use in both nations " through the joint research and development by U.S. and Chinese scientists and engineers. This dissertation project included one-year field research in the two countries, with in-depth interviews of key stakeholders, a survey of Consortium participants, analysis of available data, and site visits to collaborative research projects from 2013-2014. This research project collected new data and developed models of collaborative, international technology innovation that can be used in the analysis of policy options for clean energy technology development. The findings show that this bilateral initiative is facilitating the technology learning to some degree, becoming a major component of the U.S.-China climate change collaboration; however, policy makers and collaborative practitioners must overcome political, administrative, cultural, and other challenges in their own national contexts before achieving more concrete outcomes.
Research Notes. OERI's Regional Laboratory Technology Efforts.
ERIC Educational Resources Information Center
Garnette, Cheryl P., Ed.; Withrow, Frank B., Ed.
1989-01-01
Examines various educational technology projects that regional laboratories supported by the Office of Educational Research and Improvement (OERI) are undertaking. Highlights include innovative uses of instructional technology; tele-teaching using interactive audio conferencing; making informed decisions about technology; national teleconferences…
Practical applications of interactive voice technologies: Some accomplishments and prospects
NASA Technical Reports Server (NTRS)
Grady, Michael W.; Hicklin, M. B.; Porter, J. E.
1977-01-01
A technology assessment of the application of computers and electronics to complex systems is presented. Three existing systems which utilize voice technology (speech recognition and speech generation) are described. Future directions in voice technology are also described.
ERIC Educational Resources Information Center
Sherwood, Lauralee
This seminar paper explores biological aspects of the man-technology relationship. From man's beginning and continuing into the future, technology is interwoven extensively in the biological fabric of man. Five facets of the biology-technology interaction are examined: (1) technological innovations enabling man to learn about his biological…
Detection of Social Interaction in Smart Spaces.
Cook, Diane J; Crandall, Aaron; Singla, Geetika; Thomas, Brian
2010-02-01
The pervasive sensing technologies found in smart environments offer unprecedented opportunities for monitoring and assisting the individuals who live and work in these spaces. An aspect of daily life that is important for one's emotional and physical health is social interaction. In this paper we investigate the use of smart environment technologies to detect and analyze interactions in smart spaces. We introduce techniques for collect and analyzing sensor information in smart environments to help in interpreting resident behavior patterns and determining when multiple residents are interacting. The effectiveness of our techniques is evaluated using two physical smart environment testbeds.
Detection of Social Interaction in Smart Spaces
Cook, Diane J.; Crandall, Aaron; Singla, Geetika; Thomas, Brian
2010-01-01
The pervasive sensing technologies found in smart environments offer unprecedented opportunities for monitoring and assisting the individuals who live and work in these spaces. An aspect of daily life that is important for one's emotional and physical health is social interaction. In this paper we investigate the use of smart environment technologies to detect and analyze interactions in smart spaces. We introduce techniques for collect and analyzing sensor information in smart environments to help in interpreting resident behavior patterns and determining when multiple residents are interacting. The effectiveness of our techniques is evaluated using two physical smart environment testbeds. PMID:20953347
Cognitive and sociocultural aspects of robotized technology: innovative processes of adaptation
NASA Astrophysics Data System (ADS)
Kvesko, S. B.; Kvesko, B. B.; Kornienko, M. A.; Nikitina, Y. A.; Pankova, N. M.
2018-05-01
The paper dwells upon interaction between socio-cultural phenomena and cognitive characteristics of robotized technology. The interdisciplinary approach was employed in order to cast light on the manifold and multilevel identity of scientific advance in terms of robotized technology within the mental realm. Analyzing robotized technology from the viewpoint of its significance for the modern society is one of the upcoming trends in the contemporary scientific realm. The robots under production are capable of interacting with people; this results in a growing necessity for the studies on social status of robotized technological items. Socio-cultural aspect of cognitive robotized technology is reflected in the fact that the nature becomes ‘aware’ of itself via human brain, a human being tends to strives for perfection in their intellectual and moral dimensions.
Effective Student Learning of Fractions with an Interactive Simulation
ERIC Educational Resources Information Center
Hensberry, Karina K. R.; Moore, Emily B.; Perkins, Katherine K.
2015-01-01
Computer technology, when coupled with reform-based teaching practices, has been shown to be an effective way to support student learning of mathematics. The quality of the technology itself, as well as how it is used, impacts how much students learn. Interactive simulations are dynamic virtual environments similar to virtual manipulatives that…
The Impact of Using Audience Response Systems in the Classroom on Knowledge Retention
ERIC Educational Resources Information Center
Nice, Shelly
2017-01-01
The purpose of this study was to determine whether the use of interactive learning technology in the classroom can impact knowledge retention among students as compared to classrooms where interactive learning technology was not utilized. Through a quasi-experimental design, the study explored non-cognitive factor relationships to knowledge…
Interactive Technology and Engaging Learners in the Mathematics Classroom
ERIC Educational Resources Information Center
Camara, Phyllis
2013-01-01
The Program for International Assessment tested students in mathematics from 41 countries and found that students in the United States ranked in the lowest percentile. This struggle with math among youth in the United States prompted this quasi-experimental quantitative study about using interactive technology to engage and motivate 9th grade…
Interactive Virtual and Physical Manipulatives for Improving Students' Spatial Skills
ERIC Educational Resources Information Center
Ha, Oai; Fang, Ning
2018-01-01
An innovative educational technology called interactive virtual and physical manipulatives (VPM) is developed to improve students' spatial skills. With VPM technology, not only can students touch and play with real-world physical manipulatives in their hands but also they can see how the corresponding virtual manipulatives (i.e., computer…
Using Interactive Technology to Disseminate Research Findings to a Diverse Population
ERIC Educational Resources Information Center
Stockley, Denise; Beyer, Wanda; Hutchinson, Nancy; DeLugt, Jennifer; Chin, Peter; Versnel, Joan; Munby, Hugh
2009-01-01
This paper demonstrates how case stories can be used to disseminate the findings of several case studies on negotiating accommodations in the workplace. It highlights the power of interactive technology and of the partnership between the researchers and the Canadian Council for Rehabilitation and Work (CCRW). The paper describes the process of…
The McLuhan Global Classroom: A Singapore-U.S. One-Year Instructional Interaction.
ERIC Educational Resources Information Center
Aune, Adonica Schultz; Lim, Dan
WebCT was integrated and modeled in a global Instructional Technology (IT) Certification Summer Institute offered through the University of Minnesota. Courses were first introduced with an on-site certification where technology integration was modeled in each course through the use of highly interactive web-based learning applications and games…
Evaluation of a Cross-Campus Interactive Video Teaching Trial.
ERIC Educational Resources Information Center
Hansford, Brian C.; Baker, R. A.
1990-01-01
Discussion of the use of technology in distance education courses focuses on the evaluation of a two-week teaching trial between two college campuses in Australia that used compressed data interactive videoconferencing technology. Results for the adequacy of the physical presentation and student and staff perceptions are detailed. (14 references)…
UBC's Centre for Interactive Research on Sustainability (CIRS) Will Serve as Test Bed for Innovation
ERIC Educational Resources Information Center
Neary, Tim
2012-01-01
The University of British Columbia (UBC) recently celebrated the opening of its Centre for Interactive Research on Sustainability (CIRS), a living laboratory for researchers to teach, test, and study the long-term impact of sustainable practices and technologies. Featuring advanced building controls, sensing technology, and management software…
The Developer's Handbook to Interactive Multimedia: A Practical Guide for Educational Applications.
ERIC Educational Resources Information Center
Phillips, Rob
Interactive multimedia (IMM) is a technology with the potential to change the way people learn, acquire information, and entertain themselves. This technology brings together a range of fields and requires the skills of professionals from those fields. This handbook offers practical advice on issues related to developing successful interactive…
Learning Mathematics with Interactive Whiteboards and Computer-Based Graphing Utility
ERIC Educational Resources Information Center
Erbas, Ayhan Kursat; Ince, Muge; Kaya, Sukru
2015-01-01
The purpose of this study was to explore the effect of a technology-supported learning environment utilizing an interactive whiteboard (IWB) and NuCalc graphing software compared to a traditional direct instruction-based environment on student achievement in graphs of quadratic functions and attitudes towards mathematics and technology. Sixty-five…
The Use of Interactive Whiteboards: Enhancing the Nature of Teaching Young Language Learners
ERIC Educational Resources Information Center
Giannikas, Christina Nicole
2016-01-01
Language teaching can be enhanced by effective uses of technology; nonetheless, there are teachers who are reluctant to integrate technology in their practice. The debated issue has resulted in a number of Ministries of Education worldwide, including the Greek Ministry, to support a transition through the introduction of Interactive Whiteboards…
Middle Years Science Teachers Voice Their First Experiences with Interactive Whiteboard Technology
ERIC Educational Resources Information Center
Gadbois, Shannon A.; Haverstock, Nicole
2012-01-01
Among new technologies, interactive whiteboards (IWBs) particularly seem to engage students and offer entertainment value that may make them highly beneficial for learning. This study examined 10 Grade 6 teachers' initial experiences and uses of IWBs for teaching science. Through interviews, classroom visits, and field notes, the outcomes…
Success Factors and Challenges of an Information Communication Technology Network in Rural Schools
ERIC Educational Resources Information Center
Mihai, Maryke A.
2017-01-01
In April 2008, an interactive information communication technology (ICT) network was established in Mpumalanga, South Africa. the network involved the implementation of SMART board interactive whiteboards (IWBs) and collaboration between a leading school and several disadvantaged schools. the main purpose of the Mpumalanga IWB project was to reach…
ERIC Educational Resources Information Center
Edens, Kellah M.
2008-01-01
This research compares a behaviorally based approach for using electronic student response system (SRS) technology with a metacognitive-oriented approach to determine effects on attendance, preparation for class, and achievement. Also examined are the interaction effects of pedagogical approach with self-regulatory and motivational characteristics…
ERIC Educational Resources Information Center
Solomon, Paul
1994-01-01
Examines elementary school students' use of an online public access catalog to investigate the interaction between children, technology, curriculum, instruction, and learning. Highlights include patterns of successes and breakdowns; search strategies; instructional approaches and childrens' interests; structure of interaction; search terms; and…
Design Science in Human-Computer Interaction: A Model and Three Examples
ERIC Educational Resources Information Center
Prestopnik, Nathan R.
2013-01-01
Humanity has entered an era where computing technology is virtually ubiquitous. From websites and mobile devices to computers embedded in appliances on our kitchen counters and automobiles parked in our driveways, information and communication technologies (ICTs) and IT artifacts are fundamentally changing the ways we interact with our world.…
ERIC Educational Resources Information Center
Hennessy, Sara; Haßler, Bjoern; Hofmann, Riikka
2015-01-01
This article examines the supporting and constraining factors influencing professional learning about interactive teaching and mobile digital technology use in low-resourced basic schools in sub-Saharan Africa. It draws on a case study of iterative development and refinement of a school-based, peer-facilitated professional learning programme…
Interactive Digital Kitchen: The Impact on Language Learning
ERIC Educational Resources Information Center
Ishak, Nor Fadzlinda; Seedhouse, Paul
2012-01-01
This study aims to investigate the usability of a newly developed technology--the Digital Kitchen--as compared to a normal everyday kitchen to teach English vocabulary. This interactive kitchen which was first developed to help people with dementia is equipped with sensors and different wireless communication technologies which allows it to give…
The Relationship between Technological Innovation and Collegial Interaction.
ERIC Educational Resources Information Center
Sandholtz, Judith Haymore; And Others
This paper examines the process by which an immediate access-to-technology environment influences the frequency, form, and substance of collegial interaction among classroom teachers. The longitudinal study, part of the Apple Classrooms of Tomorrow project, covers a 5-year period and utilizes data from 32 elementary and secondary teachers in five…
The Use of Interactive Learning Technology in Institutions of Higher Learning
ERIC Educational Resources Information Center
Abykanova, Bakytgul; Nugumanova, Samal; Yelezhanova, Shynar; Kabylkhamit, Zhanargul; Sabirova, Zhanylsyn
2016-01-01
This paper is linked to a study aiming to provide a theoretical rationale for the methodological foundations of the use of interactive learning technology in institutions of higher learning and undertakes to describe the process of practical implementation of this approach and analyze the outcomes. The authors examine the views expressed by…
NASA Astrophysics Data System (ADS)
Saitta, E. K. H.; Bowdon, M. A.; Geiger, C. L.
2011-12-01
Technology was integrated into service-learning activities to create an interactive teaching method for undergraduate students at a large research institution. Chemistry students at the University of Central Florida partnered with high school students at Crooms Academy of Information Technology in interactive service learning projects. The projects allowed UCF students to teach newly acquired content knowledge and build upon course lecture and lab exercises. Activities utilized the web-conferencing tool Adobe Connect Pro to enable interaction with high school students, many of whom have limited access to supplemental educational opportunities due to low socioeconomic status. Seventy chemistry I students created lessons to clarify high school students' misconceptions through the use of refutational texts. In addition, 21 UCF students enrolled in the chemistry II laboratory course acted as virtual lab partners with Crooms students in an interactive guided inquiry experiment focused on chemical kinetics. An overview of project's design, implementation, and assessments are detailed in the case study and serve as a model for future community partnerships. Emerging technologies are emphasized as well as a suggested set of best practices for future projects.
NASA Astrophysics Data System (ADS)
Matveeva, Tatiana U.; Osadchiy, Igor S.; Husnutdinova, Marina N.
2017-04-01
The article examines the process of formation of communicative competencies of optic and fiber optic communication systems specialists; the role of communicative competencies is examined in the structure of professionally important skills, together with the contents of professional activity. The stages of empirical research into formation of communicative competencies have been presented, and the values of statistical reliability of data have been provided. The model of formation of communicative competency using interactive technology has been developed based on the research done, and main stages of model implementation and motives of formation of communicative competency have been highlighted. A scheme of "Communicative competence as a base of future success" training session has been suggested as one of the basic interactive technologies. Main components of education that are used during the stages of the training cycle have been examined. The statistical data on the effectiveness of use of interactive educational technologies has been presented; it allowed development of communicative competency of specialists in the field of optical and fiber optic communication system.
Boozer, Christina; Kim, Gibum; Cong, Shuxin; Guan, Hannwen; Londergan, Timothy
2006-08-01
Surface plasmon resonance (SPR) biosensors have enabled a wide range of applications in which researchers can monitor biomolecular interactions in real time. Owing to the fact that SPR can provide affinity and kinetic data, unique features in applications ranging from protein-peptide interaction analysis to cellular ligation experiments have been demonstrated. Although SPR has historically been limited by its throughput, new methods are emerging that allow for the simultaneous analysis of many thousands of interactions. When coupled with new protein array technologies, high-throughput SPR methods give users new and improved methods to analyze pathways, screen drug candidates and monitor protein-protein interactions.
Real-time interactive speech technology at Threshold Technology, Incorporated
NASA Technical Reports Server (NTRS)
Herscher, Marvin B.
1977-01-01
Basic real-time isolated-word recognition techniques are reviewed. Industrial applications of voice technology are described in chronological order of their development. Future research efforts are also discussed.
An Immersive VR System for Sports Education
NASA Astrophysics Data System (ADS)
Song, Peng; Xu, Shuhong; Fong, Wee Teck; Chin, Ching Ling; Chua, Gim Guan; Huang, Zhiyong
The development of new technologies has undoubtedly promoted the advances of modern education, among which Virtual Reality (VR) technologies have made the education more visually accessible for students. However, classroom education has been the focus of VR applications whereas not much research has been done in promoting sports education using VR technologies. In this paper, an immersive VR system is designed and implemented to create a more intuitive and visual way of teaching tennis. A scalable system architecture is proposed in addition to the hardware setup layout, which can be used for various immersive interactive applications such as architecture walkthroughs, military training simulations, other sports game simulations, interactive theaters, and telepresent exhibitions. Realistic interaction experience is achieved through accurate and robust hybrid tracking technology, while the virtual human opponent is animated in real time using shader-based skin deformation. Potential future extensions are also discussed to improve the teaching/learning experience.
Mobile Devices: A Distraction, or a Useful Tool to Engage Nursing Students?
Gallegos, Cara; Nakashima, Hannah
2018-03-01
Engaging nursing students in theoretical courses, such as research, can be challenging. Innovative instructional strategies are essential to engage nursing students in theoretical nursing courses. This article describes an educational innovation using technology as a tool in an undergraduate nursing research class. All students in the course received iPads for the semester. Lecture material was presented in class using Nearpod, an interactive presentation embedded with slides, multimedia components, and learning activities. Students reported that using the mobile technology helped them minimize off-task activities, interact more with each other and the instructor, solve problems in the class, and develop skills and confidence related to their career. Allowing device use in the classroom, such as iPads and interactive mobile applications, can be a useful learning tool. Intentional use of technology and pedagogy can increase engagement and interaction with students. [J Nurs Educ. 2018;57(3):170-173.]. Copyright 2018, SLACK Incorporated.
Distance learning through synchronous interactive television.
Hall, Janis L
2007-01-01
The advent and popularity of asynchronous online learning has somewhat obscured a standby technology developed over the last two decades. Interactive videoconferencing, sometimes called "interactive television," though not as glamorous and popular a topic at distance-learning conferences, is still alive and well at many institutions. Three or four years ago, many of us were led to believe that interactive television would go the way of the dinosaurs-everything would soon be in an asynchronous format or on individual desktops. There would no longer be any need for elaborately designed classrooms, networks, and operations staff. To date, this prediction has not come true. In fact, synchronous interactive television has experienced significant growth as newer, easier, and cheaper technologies allow institutions to reach more students with less resource investment. Faculty and students, while appreciating the convenience of asynchronous delivery, still express a need for synchronous communication. This article explores the issues involved in synchronous distance education, the current technologies and proposed future developments, and best practices in terms of classroom design, faculty use, and operational issues. It is not a research article but an anecdotal case study based on Washington State University's experiences over the last 20 years in developing and adapting to new synchronous technologies and creating the support and technical infrastructure to best deliver academic courses through this medium.
Smart nanosystems: Bio-inspired technologies that interact with the host environment.
Kwon, Ester J; Lo, Justin H; Bhatia, Sangeeta N
2015-11-24
Nanoparticle technologies intended for human administration must be designed to interact with, and ideally leverage, a living host environment. Here, we describe smart nanosystems classified in two categories: (i) those that sense the host environment and respond and (ii) those that first prime the host environment to interact with engineered nanoparticles. Smart nanosystems have the potential to produce personalized diagnostic and therapeutic schema by using the local environment to drive material behavior and ultimately improve human health.
NASA Astrophysics Data System (ADS)
Waight, Noemi; Abd-El-Khalick, Fouad
2012-12-01
This position paper provides a theory-based explanation informed by philosophy of technology (PoT) of the recurrent documented patterns often associated with attempts to enact technology-supported, inquiry-based approaches in precollege science classrooms. Understandings derived from the history of technological development in other domains (e.g. medicine, transportation, and warfare) reveal numerous parallels that help to explain these recurrent patterns. Historical analyses of major technologies reveal a conglomerate of factors that interact to produce benefits, as well as intended and unintended consequences. On a macro-scale, PoT facilitates understandings of how technologies interact and are impacted by individuals, society, institutions, economy, politics, and culture. At the micro-level, and most relevant to science education, PoT engages the inherent nature of technology along a number of key dimensions: role of culture and values, notions of technological progression, technology as part of systems, technological diffusion, technology as a fix, and the notions of expertise. Overall, the present analysis has implications for the design, development, implementation, and adoption of technological tools for use in precollege science education, and highlights the role of technology as both artifact and process.
Can Digital Technology Enhance Social Connectedness Among Older Adults? A Feasibility Study.
Barbosa Neves, Barbara; Franz, Rachel; Judges, Rebecca; Beermann, Christian; Baecker, Ron
2017-11-01
This study examined the feasibility of a novel communication technology to enhance social connectedness among older adults in residential care. Research suggests that technology can create opportunities for social connectedness, helping alleviate social isolation and loneliness. Studies on implementation and feasibility of such technological interventions, particularly among frail and institutionalized older adults, are scant. Data were gathered in a 3-month deployment with 12 older adults, including semistructured interviews with participants and relatives/friends, psychometric scales, field observations, and usability tests. Data were analyzed with qualitative profiling, thematic analysis, and Friedman tests. The technology was a feasible communication tool, although requiring an adaptation period. Use increased perceived social interaction with ties, but increased social connectedness (meaningful social interaction) was only reported by participants with geographically distant relatives. Sense of well-being and confidence with technology was enhanced, but negative effects were also observed. Findings are useful for researchers and practitioners interested in technological interventions.
Consumer empowerment in health care amid the internet and social media.
Lober, William B; Flowers, Janine L
2011-08-01
Consumer empowerment in health and rapid change in health information and communication technologies have their roots in broader social trends. This article reviews the activities at the intersection of consumer empowerment and technology. Technical reports, white papers, books, journal articles, and Web sites. Social trends are visible in the integration of information and communication technologies into health care, in both searching for and sharing information on the Internet, in the use of social media to create new types of interactions with family, providers, and peers, and in the e-patient, who integrates these new roles and new technologies. Changes in both patients and technology will impact oncology nursing practice as new, patient-centered, interactions emerge. Copyright © 2011 Elsevier Inc. All rights reserved.
Caron, Jessica; Light, Janice; Drager, Kathryn
2016-01-01
Typically, the vocabulary in augmentative and alternative communication (AAC) technologies is pre-programmed by manufacturers or by parents and professionals outside of daily interactions. Because vocabulary needs are difficult to predict, young children who use aided AAC often do not have access to vocabulary concepts as the need and interest arises in their daily interactions, limiting their vocabulary acquisition and use. Ideally, parents and professionals would be able to add vocabulary to AAC technologies "just-in-time" as required during daily interactions. This study compared the effects of two AAC applications for mobile technologies: GoTalk Now (which required more programming steps) and EasyVSD (which required fewer programming steps) on the number of visual scene displays (VSDs) and hotspots created in 10-min interactions between eight professionals and preschool-aged children with typical development. The results indicated that, although all of the professionals were able to create VSDs and add vocabulary during interactions with the children, they created more VSDs and hotspots with the app with fewer programming steps than with the one with more steps, and child engagement and programming participation levels were high with both apps, but higher levels for both variables were observed with the app with fewer programming steps than with the one with more steps. These results suggest that apps with fewer programming steps may reduce operational demands and better support professionals to (a) respond to the child's input, (b) use just-in-time programming during interactions, (c) provide access to more vocabulary, and (d) increase participation.
The Impact of Developing Technology on Media Communications.
ERIC Educational Resources Information Center
MacDonald, Lindsay W.
1997-01-01
Examines changes in media communications resulting from new information technologies: communications technologies (networks, World Wide Web, digital set-top box); graphic arts (digital photography, CD and digital archives, desktop design and publishing, printing technology); television and video (digital editing, interactive television, news and…
ERIC Educational Resources Information Center
Auat Cheein, Fernando A., Ed.
2012-01-01
This book offers the reader new achievements within the Assistive Technology field made by worldwide experts, covering aspects such as assistive technology focused on teaching and education, mobility, communication and social interactivity, among others. Each chapter included in this book covers one particular aspect of Assistive Technology that…
Technology: Trigger for Change in Reference Librarianship.
ERIC Educational Resources Information Center
Hallman, Clark N.
1990-01-01
Discussion of the influence of technological developments on social change focuses on the effects of information technology on academic reference librarianship. Highlights include reference skills; electronic resources; microcomputer technology; online catalogs; interaction and communication with users; the need to teach information skills; and…
ERIC Educational Resources Information Center
Eagle, Sarah
2012-01-01
This paper develops an approach to thinking about young children, digital technologies and learning, drawing on research literature that relates children's learning to the use of books, and on literature that discusses the nature of interaction between adults and children and its relationship to children's learning. An analysis is given of parents…
Torterolo, Livia; Ruffino, Francesco
2012-01-01
In the proposed demonstration we will present DCV (Desktop Cloud Visualization): a unique technology that allows users to remote access 2D and 3D interactive applications over a standard network. This allows geographically dispersed doctors work collaboratively and to acquire anatomical or pathological images and visualize them for further investigations.
ERIC Educational Resources Information Center
Agbatogun, Alaba Olaoluwakotansibe
2010-01-01
Interactive Computer Technologies (ICTs) have crept into education industry, thus dramatically causing transformation in instructional process. This study examined the relative and combined contributions of computer anxiety, self-concept and gender to teachers' attitude towards the use of ICT(s). 454 Nigerian teachers constituted the sample. Three…
A Study of Education Today: Interactive Classroom Educational Technology Strategies (ICETS)
ERIC Educational Resources Information Center
Diaz, Jorge Luis
2012-01-01
This research study was conducted in order to use the created program Interactive Classroom Educational Technology (ICETS) with students attending an inner-city high school for developing testing skills to enable higher scores on the test formally known as the American College Test (ACT), now simply named the ACT, English subtest. The proposed…
Teachers' Beliefs and Their Intention to Use Interactive Simulations in Their Classrooms
ERIC Educational Resources Information Center
Kriek, Jeanne; Stols, Gerrit
2010-01-01
In this pilot study, we sought to examine the influence of the beliefs of Grade 10 to 12 physical science teachers on their intended and actual usage of interactive simulations (Physics Education Technology, or PhET) in their classrooms. A combination of the Theory of Planned Behaviour, the Technology Acceptance Model and the Innovation Diffusion…
ERIC Educational Resources Information Center
Balta, Nuri; Awedh, Mohammad Hamza
2017-01-01
Advanced technology helps educational institutes to improve student learning performance and outcomes. In this study, our aim is to measure and assess student engagement and collaborative learning in engineering classes when using online technology in solving physics problems. The interactive response system used in this study is a collaborative…
ERIC Educational Resources Information Center
Scheibe, Kevin P.; Mennecke, Brian E.; Luse, Andy
2007-01-01
Computing technology augments learning in education in a number of ways. One particular method uses interactive programs to demonstrate complex concepts. The purpose of this article is to examine one type of interactive learning technology, the transparent engine. The transparent engine allows instructors and students to view and directly interact…
Using Technology to Teach Content in a Student Teaching Experience (and as a First Year Teacher)
ERIC Educational Resources Information Center
Lemon, Cheryl
2005-01-01
This article describes how Cheryl Lemon, a biology teacher at Gateway Regional High School, integrated technology into appropriate curricular contexts during her field experiences as a preservice teacher. She used Web-based simulations, a projection screen, an interactive white board, and Flash-based interactivity in conjunction with direct…
ERIC Educational Resources Information Center
de Silva, Chamelle R.; Chigona, A.; Adendorff, S. A.
2016-01-01
Among its many affordances, the interactive whiteboard (IWB) as a digital space for children's dialogic engagement in the Foundation Phase classroom remains largely under-exploited. This paper emanates from a study which was undertaken in an attempt to understand how teachers acquire knowledge of emerging technologies and how this shapes their…
Establishing a Multidimensional Interaction in Science Instruction: Usage of Mobile Technology
ERIC Educational Resources Information Center
Yilmaz, Özkan; Sanalan, Vehbi Aytekin
2015-01-01
The aim of this study is to examine the effect of mobile technology use in university science instruction on students' academic achievement and self-regulation skills. An experimental study is conducted to test the use of mobile in-class interaction system (M-CIS) and to determine the change in students' academic achievement and self-regulation…
The Effect of Interactive Technology on Informal Learning and Performance in a Social Setting
ERIC Educational Resources Information Center
Boileau, Timothy
2011-01-01
This study is based on a qualitative multiple case study research design using a mixed methods approach to provide insight into the effect of interactive technology on informal learning and performance in a social business setting inhabited by knowledge workers. The central phenomenon examined is the variance in behavioral intention towards…
ERIC Educational Resources Information Center
Eastman, Jacqueline Kilsheimer; Iyer, Rajesh; Eastman, Kevin L.
2011-01-01
The authors modeled the relationships between students' perceptions of interactive technology in terms of whether it helps them pay more attention and be better prepared in a Consumer Behavior course and their attitude toward and satisfaction with it. The results suggest that students who feel they pay more attention due to the use of Interactive…
ERIC Educational Resources Information Center
Wishart, Jocelyn; Triggs, Pat
2010-01-01
In this paper we report on the successes and challenges of a creative project involving museums, schools and interactive technologies. The MuseumScouts project is EU Comenius 2.1 funded and involves teachers, teacher educators, museum staff, students and researchers from five European countries: Germany (Berlin and Munich), Lithuania (Vilnius),…
ERIC Educational Resources Information Center
Yang, Mau-Tsuen; Liao, Wan-Che
2014-01-01
The physical-virtual immersion and real-time interaction play an essential role in cultural and language learning. Augmented reality (AR) technology can be used to seamlessly merge virtual objects with real-world images to realize immersions. Additionally, computer vision (CV) technology can recognize free-hand gestures from live images to enable…
ERIC Educational Resources Information Center
Boerwinkel, Dirk Jan; Swierstra, Tsjalling; Waarlo, Arend Jan
2014-01-01
In recent decades, Science & Technology Studies (STS) have revealed the dynamic interaction between science and technology and society. Technology development is not an autonomous process and its artifacts are not socially inert. Society and technology shape each other. Technologies often have "soft impacts" in terms of unpredicted…
Technology Transfer: A Case Study of Programs and Practices at NASA, DOD, DOC, and Academia
ERIC Educational Resources Information Center
Blood, John R.
2009-01-01
Technology transfer is vital to humanity. It spurs innovation, promotes commerce, and provides technology-based goods and services. Technology transfer is also highly complex and interdependent in nature. This interdependence is exemplified principally by the various technology transfer interactions between government, industry, and academia. …
NASA Technical Reports Server (NTRS)
Wilhite, A. W.; Rehder, J. J.
1979-01-01
The basic AVID (Aerospace Vehicle Interactive Design) is a general system for conceptual and preliminary design currently being applied to a broad range of future space transportation and spacecraft vehicle concepts. AVID hardware includes a minicomputer allowing rapid designer interaction. AVID software includes (1) an executive program and communication data base which provide the automated capability to couple individual programs, either individually in an interactive mode or chained together in an automatic sequence mode; and (2) the individual technology and utility programs which provide analysis capability in areas such as graphics, aerodynamics, propulsion, flight performance, weights, sizing, and costs.
Eye Tracking and Head Movement Detection: A State-of-Art Survey
2013-01-01
Eye-gaze detection and tracking have been an active research field in the past years as it adds convenience to a variety of applications. It is considered a significant untraditional method of human computer interaction. Head movement detection has also received researchers' attention and interest as it has been found to be a simple and effective interaction method. Both technologies are considered the easiest alternative interface methods. They serve a wide range of severely disabled people who are left with minimal motor abilities. For both eye tracking and head movement detection, several different approaches have been proposed and used to implement different algorithms for these technologies. Despite the amount of research done on both technologies, researchers are still trying to find robust methods to use effectively in various applications. This paper presents a state-of-art survey for eye tracking and head movement detection methods proposed in the literature. Examples of different fields of applications for both technologies, such as human-computer interaction, driving assistance systems, and assistive technologies are also investigated. PMID:27170851
Understanding Preservice Teachers' Technology Use through TPACK Framework
ERIC Educational Resources Information Center
Pamuk, S.
2012-01-01
This study discusses preservice teachers' achievement barriers to technology integration, using principles of technological pedagogical content knowledge (TPACK) as an evaluative framework. Technology-capable participants each freely chose a content area to comprise project. Data analysis based on interactions among core components of TPACK…
Teaching Information Technology Law
ERIC Educational Resources Information Center
Taylor, M. J.; Jones, R. P.; Haggerty, J.; Gresty, D.
2009-01-01
In this paper we discuss an approach to the teaching of information technology law to higher education computing students that attempts to prepare them for professional computing practice. As information technology has become ubiquitous its interactions with the law have become more numerous. Information technology practitioners, and in particular…
An Educational Technology Curriculum for Converging Technologies.
ERIC Educational Resources Information Center
Allen, Brockenbrough S.; And Others
1989-01-01
Outlines curriculum reforms being made in the master's level educational technology program at San Diego State University. Topics discussed include technological changes and the roles of educational product designers; human information processing; knowledge base design; student design of educational adventure games; interactive video design; and…
Technology, Teaching and Sanity.
ERIC Educational Resources Information Center
Coladarci, Arthur
Despite recent advances in instructional technology, there still exist substantial gaps between technology's promise and its achievement. This situation is partly due to the fact that teachers who have a clear conception of the teaching-learning interaction are not involved in the implementation of technological innovations. Teachers and teacher…
Wang, Shuo; Poon, Gregory M K; Wilson, W David
2015-01-01
Biosensor-surface plasmon resonance (SPR) technology has emerged as a powerful label-free approach for the study of nucleic acid interactions in real time. The method provides simultaneous equilibrium and kinetic characterization for biomolecular interactions with low sample requirements and without the need for external probes. A detailed and practical guide for protein-DNA interaction analyses using biosensor-SPR methods is presented. Details of SPR technology and basic fundamentals are described with recommendations on the preparation of the SPR instrument, sensor chips and samples, experimental design, quantitative and qualitative data analyses and presentation. A specific example of the interaction of a transcription factor with DNA is provided with results evaluated by both kinetic and steady-state SPR methods.
Applications of statistical physics to technology price evolution
NASA Astrophysics Data System (ADS)
McNerney, James
Understanding how changing technology affects the prices of goods is a problem with both rich phenomenology and important policy consequences. Using methods from statistical physics, I model technology-driven price evolution. First, I examine a model for the price evolution of individual technologies. The price of a good often follows a power law equation when plotted against its cumulative production. This observation turns out to have significant consequences for technology policy aimed at mitigating climate change, where technologies are needed that achieve low carbon emissions at low cost. However, no theory adequately explains why technology prices follow power laws. To understand this behavior, I simplify an existing model that treats technologies as machines composed of interacting components. I find that the power law exponent of the price trajectory is inversely related to the number of interactions per component. I extend the model to allow for more realistic component interactions and make a testable prediction. Next, I conduct a case-study on the cost evolution of coal-fired electricity. I derive the cost in terms of various physical and economic components. The results suggest that commodities and technologies fall into distinct classes of price models, with commodities following martingales, and technologies following exponentials in time or power laws in cumulative production. I then examine the network of money flows between industries. This work is a precursor to studying the simultaneous evolution of multiple technologies. Economies resemble large machines, with different industries acting as interacting components with specialized functions. To begin studying the structure of these machines, I examine 20 economies with an emphasis on finding common features to serve as targets for statistical physics models. I find they share the same money flow and industry size distributions. I apply methods from statistical physics to show that industries cluster the same way according to industry type. Finally, I use these industry money flows to model the price evolution of many goods simultaneously, where network effects become important. I derive a prediction for which goods tend to improve most rapidly. The fastest-improving goods are those with the highest mean path lengths in the money flow network.
Cook, Anthony; Salle, Joao L Pippi; Reid, Joanne; Chow, Karen Fontana; Kuan, James; Razvi, Hassan; Farhat, Walid A; Bagli, Darius J; Khoury, Antoine E
2005-11-01
Changes in referral patterns and resource allocation into Centers of Excellence affect the educational experience of urology trainees by altering resident exposure to patients and clinicians, especially at sites where subspecialty deficiencies exist. Access to educators at Centers of Excellence using interactive videoconferencing technology may facilitate residency training objectives and enhance trainees' overall educational experience. We prospectively evaluated the implementation of this technology at tertiary care teaching centers to enhance urology resident education. Using videoconferencing technology, urology residents at the University of Western Ontario (London, Canada) participated in a series of didactic, interactive pediatric urology teleteaching seminars. These were presented by an expert pediatric urologist from the Hospital for Sick Children, Toronto, Canada. Using a 5-point Likert scale (1-strongly disagree, 5-strongly agree), participants responded to statements pertaining to seminar content, technology and ease of use at the completion of each session. The results were subsequently tabulated and evaluated to determine the effectiveness and accessibility of the program in providing expert pediatric urological education to residents at a remote urology training program. The entire urology resident staff from postgraduate year 1 to 5 participated in the seminar program. The overall acceptance of this medium was high (mean score 4.5). The quality of presentation, as well as picture and sound quality, all received mean scores greater than 4. Participants indicated that their ability to interact with the presenter was not inhibited by using this medium. All participants agreed that they would use this technology in the future (mean score 4.5) and that the presentation would not be improved if the presenter were on-site. Due to preexisting technology at both centers, no direct cost was incurred throughout the study. Our experience suggests that interactive teleteaching using readily available, existing technology, is a cost-effective and accepted method of providing trainees with an appropriate educational experience. In centers where subspecialty deficiencies exist, this medium may provide residents with the necessary education requirements of their respective programs without the need for costly teacher (or student) travel. Continual improvements in technology as well as the addition of multiple sites will increased this medium's impact in the future.
Can evidence change the rate of back surgery? A randomized trial of community-based education.
Goldberg, H I; Deyo, R A; Taylor, V M; Cheadle, A D; Conrad, D A; Loeser, J D; Heagerty, P J; Diehr, P
2001-01-01
Timely adoption of clinical practice guidelines is more likely to happen when the guidelines are used in combination with adjuvant educational strategies that address social as well as rational influences. To implement the conservative, evidence-based approach to low-back pain recommended in national guidelines, with the anticipated effect of reducing population-based rates of surgery. A randomized, controlled trial. Ten communities in western Washington State with annual rates of back surgery above the 1990 national average (158 operations per 100,000 adults). Spine surgeons, primary care physicians, patients who were surgical candidates, and hospital administrators. The five communities randomized to the intervention group received a package of six educational activities tailored to local needs by community planning groups. Surgeon study groups, primary care continuing medical education conferences, administrative consensus processes, videodisc-aided patient decision making, surgical outcomes management, and generalist academic detailing were serially implemented over a 30-month intervention period. Quarterly observations of surgical rates. After implementation of the intervention, surgery rates declined in the intervention communities but increased slightly in the control communities. The net effect of the intervention is estimated to be a decline of 20.9 operations per 100,000, a relative reduction of 8.9% (P = 0.01). We were able to use scientific evidence to engender voluntary change in back pain practice patterns across entire communities.
NASA Astrophysics Data System (ADS)
Setscheny, Stephan
The interaction between human beings and technology builds a central aspect in human life. The most common form of this human-technology interface is the graphical user interface which is controlled through the mouse and the keyboard. In consequence of continuous miniaturization and the increasing performance of microcontrollers and sensors for the detection of human interactions, developers receive new possibilities for realising innovative interfaces. As far as this movement is concerned, the relevance of computers in the common sense and graphical user interfaces is decreasing. Especially in the area of ubiquitous computing and the interaction through tangible user interfaces a highly impact of this technical evolution can be seen. Apart from this, tangible and experience able interaction offers users the possibility of an interactive and intuitive method for controlling technical objects. The implementation of microcontrollers for control functions and sensors enables the realisation of these experience able interfaces. Besides the theories about tangible user interfaces, the consideration about sensors and the Arduino platform builds a main aspect of this work.
Using immersive media and digital technology to communicate Earth Science
NASA Astrophysics Data System (ADS)
Kapur, Ravi
2016-04-01
A number of technologies in digital media and interactivity have rapidly advanced and are now converging to enable rich, multi-sensoral experiences which create opportunities for both digital art and science communication. Techniques used in full-dome film-making can now be deployed in virtual reality experiences; gaming technologies can be utilised to explore real data sets; and collaborative interactivity enable new forms of public artwork. This session will explore these converging trends through a number of emerging and forthcoming projects dealing with Earth science, climate change and planetary science.
Locatis, Craig; Berner, Eta S; Hammack, Glenn; Smith, Steve; Maisiak, Richard; Ackerman, Michael
2011-03-14
Online learning is increasingly popular in medical education and sense of presence has been posited as a factor contributing to its success. Communication media influences on sense of presence and learning outcomes were explored in this study. Test performance and ratings of instruction and technology, factors influenced by sense of presence, are compared under four conditions involving different media and degrees of student physical presence: 1) videoconference co-located, 2) webcast co-located, 3) videoconference dispersed, and 4) webcast dispersed. Eighty one first to forth year medical students heard a lecture on telemedicine and were asked to collaboratively search a telemedicine website under conditions where the lecture was delivered by videoconference or one way streaming (webcast) and where students were either co-located or dispersed. In the videoconference conditions, co-located students could use the technology to interact with the instructor and could interact with each other face to face, while the dispersed students could use the technology to interact with both the instructor and each other. In the webcast conditions, all students could use chat to communicate with the instructor or each other, although the co-located students also could interact orally. After hearing the lecture, students collaboratively searched a telemedicine website, took a test on lecture-website content and rated the instruction and the technology they used. Test scores on lecture and website content and ratings of instruction and technology for the four conditions were compared with analysis of variance and chi-square tests. There were no significant differences in overall measures, although there were on selected ratings of instruction. Students in both webcast conditions indicated they were encouraged more to follow up on their own and felt instruction was more interactive than co-located videoconferencing students. Dispersed videoconferencing students indicated the highest levels of interaction and there was evidence they interacted more. Results do not strongly support proximity as a sense of presence factor affecting performance and attitudes, but do suggest communication medium may affect interactivity.
Distance Learning Technology and Applications.
ERIC Educational Resources Information Center
Minoli, Daniel
This book is intended to give technology providers a better understanding of the dynamics of interactive distance learning (DL). For technology consumers it provides an understanding of the basics of available telecommunication technologies and the tradeoffs among available alternatives. Among the topics discussed in the book's 12 chapters are the…
Poly-Victimization and Peer Harassment Involvement in a Technological World.
Mitchell, Kimberly J; Segura, Anna; Jones, Lisa M; Turner, Heather A
2018-03-01
This article explores the ways poly-victimized youth (those experiencing multiple different types of victimization over the course of 1 year) use technology to interact with peers. Particular attention is given to the peer harassment victimization and perpetration experiences of poly-victimized youth compared with less victimized and non-victimized youth-both overall and through technology. Data were collected as part of the Technology Harassment Victimization (THV) study; a national survey of 791 youth, ages 10 to 20 across the United States. Study results document the heightened risks that poly-victimized youth experience when interacting with peers. Low and high poly-victimized youth were both at significantly greater risk of being dual victims and perpetrators of peer harassment when compared with non-victimized youth even after taking into account other potentially explanatory factors. This was not found to be the case for less victimized youth. This was true for high poly-victims and technology-involved harassment risk as well. There were indications that poly-victimized youth were interacting with peers in more intense and risky ways in general using new technology. The increase in attention to poly-victimization in recent years has importantly identified the detrimental role that experiencing different forms of victimization have on youth. This study not only adds to that literature but suggests that there is an opportunity to interrupt additional victimization by understanding how poly-victimized youth interact with peers before and during adolescence. Although preliminary, the differences in technology use by poly-victimized youth versus others suggest that more information is needed to understand how they are relating to peers in both positive and risky ways in this environment.
Defining Virtual Interactions: A Taxonomy for Researchers and Practitioners
1999-11-01
Engineering and Management of the Air Force Institute of Technology Air University Air Education and Training Command In Partial Fulfillment of the...information technology and produce the maximum benefits for all virtual components involved. Vlll DEFINING VIRTUAL INTERACTIONS: A TAXONOMY FOR...allow the human factor to maximize information exchange and provide high quality products to intelligence consumers. Applicability of this research In
ERIC Educational Resources Information Center
Al-Qirim, Nabeel; Mesmari, Ahlam; Mazroeei, Khawlah; Khatri, Shamma; Kaabi, Zuwainah
2017-01-01
This research is part of a research trilogy that investigated issues impacting Interactive White Board Technology (IWBT) adoption and use in a higher education institution. The other two research studies in this trilogy used (1) focus group approach and (2) survey research to identify such impacting factors. One major insight from these two…
ERIC Educational Resources Information Center
Looijenga, Annemarie; Klapwijk, Remke; de Vries, Marc J.
2016-01-01
In Dutch Design and Technology Education the beginning of a process of learning is usually determined by the teacher. In this paper it is argued that a beginning, determined in interaction with the students, is more profitable as the interaction will lead to joined-up exploring, creating and thinking and an increased motivation to learn.…
Students' Guided Reinvention of Definition of Limit of a Sequence with Interactive Technology
ERIC Educational Resources Information Center
Flores, Alfinio; Park, Jungeun
2016-01-01
In a course emphasizing interactive technology, 19 students, including 18 mathematics education majors, mostly in their first year, reinvented the definition of limit of a sequence while working in small cooperative groups. The class spent four sessions of 75 minutes each on a cyclical process of guided reinvention of the definition of limit of a…
Federal Register 2010, 2011, 2012, 2013, 2014
2013-06-21
... Interactive Program Guide and Parental Control Technology; Notice of Request for Statements on the Public... questions regarding filing should contact the Secretary (202-205-2000). Any person desiring to submit a... taken under the authority of section 337 of the Tariff Act of 1930, as amended (19 U.S.C. 1337), and of...
ERIC Educational Resources Information Center
Baker, R. A.; Hansford, B. C.
This report is concerned with an evaluation of a 2-week teaching trial in 1989 that utilized compressed data--interactive video technology. The trial was a collaborative venture of the University of New England (UNE), TELECOM, the Department of Education, Employment and Training (DEET), and SONY. In general, the University of New England supplied…
Technology in the Classroom: Burning the Bridges to the Gaps in Gender-Biased Education?
ERIC Educational Resources Information Center
Plumm, Karyn M.
2008-01-01
This review introduces the concepts of gender bias and technology in education. It discusses the interaction between the two in the educational setting and the effects this interaction may have on teachers, students and materials used in the classroom. It is argued that areas in the educational setting that have been focused on as materials and…
ERIC Educational Resources Information Center
Gopal, Tamilselvi; Herron, Sherry S.; Mohn, Richard S.; Hartsell, Taralynn; Jawor, Jodie M.; Blickenstaff, Jacob C.
2010-01-01
This study provides an understanding of how different interactive technology tools that are integrated into a Website can be used for teaching undergraduate human anatomy and physiology laboratory students. Technology tools refer to a Website that the authors created to teach the Cardiovascular System that includes dynamic tools such as the…
Website on Protein Interaction and Protein Structure Related Work
NASA Technical Reports Server (NTRS)
Samanta, Manoj; Liang, Shoudan; Biegel, Bryan (Technical Monitor)
2003-01-01
In today's world, three seemingly diverse fields - computer information technology, nanotechnology and biotechnology are joining forces to enlarge our scientific knowledge and solve complex technological problems. Our group is dedicated to conduct theoretical research exploring the challenges in this area. The major areas of research include: 1) Yeast Protein Interactions; 2) Protein Structures; and 3) Current Transport through Small Molecules.
"It's on the Tip of My Google": Intra-Active Performance and the Non-Totalising Learning Environment
ERIC Educational Resources Information Center
Snake-Beings, Emit
2017-01-01
Technologies that expand the learning environment to include interactions outside of the physical space of the classroom, such as the use of Google as an aid to memory, represent one aspect of learning that occurs within several seemingly decentralised spaces. On the other hand, it can be argued that such interactive technologies are enclosed in…
Gauld, Cassandra S; Lewis, Ioni; White, Katherine M; Fleiter, Judy J; Watson, Barry
2017-07-01
Young drivers are more likely than any other age group to access social interactive technology (e.g., Facebook, E-mail) on a smartphone while driving. The current study formed part of a larger investigation and was guided by The Step Approach to Message Design and Testing (SatMDT) to evaluate the relative effectiveness of three different public education messages aimed at reducing smartphone use among young drivers. The messages were each adapted to the specific behaviours of monitoring/reading and responding to social interactive technology on smartphones. Participants (n=288; 199F, 89M) were drivers aged 17-25 years who resided in the Australian state of Queensland. Message acceptance (i.e., intention and effectiveness) and message rejection were both assessed using a self-report survey. Multivariate analyses found that, overall, the messages targeting monitoring/reading behaviour were considered more effective than those targeting responding behaviour. The message that challenged the underlying motivation that believing you are a good driver makes it easier to monitor/read social interactive technology while driving was considered particularly effective by young male drivers. Copyright © 2017 Elsevier Ltd. All rights reserved.
Immersive realities: articulating the shift from VR to mobile AR through artistic practice
NASA Astrophysics Data System (ADS)
Margolis, Todd; Cornish, Tracy; Berry, Rodney; DeFanti, Thomas A.
2012-03-01
Our contemporary imaginings of technological engagement with digital environments has transitioned from flying through Virtual Reality to mobile interactions with the physical world through personal media devices. Experiences technologically mediated through social interactivity within physical environments are now being preferenced over isolated environments such as CAVEs or HMDs. Examples of this trend can be seen in early tele-collaborative artworks which strove to use advanced networking to join multiple participants in shared virtual environments. Recent developments in mobile AR allow untethered access to such shared realities in places far removed from labs and home entertainment environments, and without the bulky and expensive technologies attached to our bodies that accompany most VR. This paper addresses the emerging trend favoring socially immersive artworks via mobile Augmented Reality rather than sensorially immersive Virtual Reality installations. With particular focus on AR as a mobile, locative technology, we will discuss how concepts of immersion and interactivity are evolving with this new medium. Immersion in context of mobile AR can be redefined to describe socially interactive experiences. Having distinctly different sensory, spatial and situational properties, mobile AR offers a new form for remixing elements from traditional virtual reality with physically based social experiences. This type of immersion offers a wide array of potential for mobile AR art forms. We are beginning to see examples of how artists can use mobile AR to create social immersive and interactive experiences.
ERIC Educational Resources Information Center
Vavoula, Giasemi N.; Sharples, Mike
2007-01-01
We describe the future technology workshop (FTW), a method whereby people with everyday knowledge or experience in a specific area of technology use (such as using digital cameras) envision and design the interactions between current and future technology and activity. Through a series of structured workshop sessions, participants collaborate to…
ERIC Educational Resources Information Center
Gnanakkan, Dionysius Joseph
2017-01-01
This multiple case-study investigated how high school biology teachers used modern learning technologies (probes, interactive simulations and animations, animated videos) in their classrooms and why they used the learning technologies. Another objective of the study was to assess whether the use of learning technologies alleviated misconceptions…
ERIC Educational Resources Information Center
Halperin, Ruth
2017-01-01
Scholars in the field of educational technology have been calling for robust use of social theory within learning technology research. In view of that, interest has been noted in applying Giddens' structuration theory to the understanding of human interaction with technology in learning settings. However, only few such attempts have been published…
What Is Technology Transfer? | Poster
The NCI Technology Transfer Center (TTC) facilitates partnerships between NIH research laboratories and external partners. With a team of technology transfer specialists, NCI TTC guides interactions from discovery to patenting, as well as from collaboration and invention development to licensing.
Automated technologies needed to prevent radioactive materials from reentering the atmosphere
NASA Astrophysics Data System (ADS)
Buden, David; Angelo, Joseph A., Jr.
Project SIREN (Search, Intercept, Retrieve, Expulsion Nuclear) has been created to identify and evaluate the technologies and operational strategies needed to rendezvous with and capture aerospace radioactive materials (e.g., a distressed or spent space reactor core) before such materials can reenter the terrestrial atmosphere and then to safely move these captured materials to an acceptable space destination for proper disposal. A major component of the current Project SIREN effort is the development of an interactive technology model (including a computerized data base) that explores in building block fashion the interaction of the technologies and procedures needed to successfully accomplish a SIREN mission. This SIREN model will include appropriate national and international technology elements-both contemporary and projected into the next century. To permit maximum flexibility and use, the SIREN technology data base is being programmed for use on 386-class PC's.
Technology as a Craft of Deceit.
ERIC Educational Resources Information Center
Thompson, Mark E.
This essay briefly presents the evolution of technology and the resulting warnings that many prominent writers have offered in defense of an analytic inquiry into man's interaction with technology. Various ways in which technology has been used to manipulate people are described, e.g., Vietnam, Watergate, the CIA, the Tuskegee Study, Subliminal…
ERIC Educational Resources Information Center
DeSantis, Joshua D.
2013-01-01
Identifying means of assisting teachers in integrating technology during their instruction is becoming more important as the rate new technologies enter the classroom accelerates. The primary means of helping in-service teachers employ new technologies in their classrooms is frequently professional development. Unfortunately, professional…
Strengthening 4-H Program Communication through Technology
ERIC Educational Resources Information Center
Robideau, Kari; Santl, Karyn
2011-01-01
Advances in technology are transforming how youth and parents interact with programs. The Strengthening 4-H Communication through Technology project was implemented in eight county 4-H programs in Northwest Minnesota. This article outlines the intentional process used to effectively implement technology in program planning. The project includes:…
Computer Applications and Technology 105.
ERIC Educational Resources Information Center
Manitoba Dept. of Education and Training, Winnipeg.
Designed to promote Manitoba students' familiarity with computer technology and their ability to interact with that technology, the Computer Applications and Technology 105 course is a one-credit course presented in 15 topical, non-sequential units that require 110-120 hours of instruction time. It has been developed with the assumption that each…
Technology Leadership Preparedness: Principals' Perceptions
ERIC Educational Resources Information Center
Metcalf, Wendy; LaFrance, Jason
2013-01-01
Adopting technology in the K-12 classroom is evolving from adapting lessons that highlight a technology to pervasive use of interactive and handheld devices. In this environment, school leaders have the complex task of incorporating technologies to enhance teaching and learning. The purpose of this quasi-experimental quantitative study was to…
New Technologies to Assist Training in Hospitality Sector
ERIC Educational Resources Information Center
Balta, Sabah
2007-01-01
Hospitality sector needs new technological training tools, which can assist to improve sector employees' skills and services quality. The sector might be more interactive when these technological training tools used on the job-training program. This study addresses to issue of illumination of new technologic tools that enforce training in which…
Blending Technology with Camp Tradition: Technology Can Simplify Camp Operations.
ERIC Educational Resources Information Center
Salzman, Jeff
2000-01-01
Discusses uses of technology appropriate for camps, which are service organizations based on building relationships. Describes relationship marketing and how it can be enhanced through use of Web sites, interactive brochures, and client databases. Outlines other technology uses at camp: automated dispensing of medications, satellite tracking of…
Steps to Implementing Technology in Inclusive Early Childhood Programs
ERIC Educational Resources Information Center
Lyons, Catherine D.; Tredwell, Claire T.
2015-01-01
Twenty-first-century preschool children, with and without disabilities, may be found using technology, including assistive technologies, on a daily basis in their homes, schools, and communities. Early childhood educators are exploring opportunities to integrate technology and interactive media into the present-day curriculum. The authors suggest…
ERIC Educational Resources Information Center
Sinkovics, Rudolf R.; Haghirian, Parissa; Yu, Shasha
2009-01-01
Information technology (IT) innovations have and continue to have a significant impact on international marketing practice and customer interactions. With the marketing environment becoming increasingly dependent on technology, marketing teaching in higher education faces a challenging task of effectively leveraging technology in diverse learning…
Using Technology to Enhance an Automotive Program
ERIC Educational Resources Information Center
Ashton, Denis
2009-01-01
Denis Ashton uses technology in his automotive technology program at East Valley Institute of Technology (EVIT) to positively impact student outcomes. Ashton, the department chair for the automotive programs at EVIT, in Mesa, Arizona, says that using an interactive PowerPoint curriculum makes learning fun for students and provides immediate…
The Integration of Information and Communication Technology into Classroom Teaching.
ERIC Educational Resources Information Center
Reid, Scott
2002-01-01
A Newfoundland study examining how information technologies affect teaching interviewed 13 teachers at a leading high school in the use of information technology. Teachers used information technology to interact on a global basis, expand resources, enhance local content, and customize material. Problems included need for training, information…
Nunes, Francisco; Andersen, Tariq; Fitzpatrick, Geraldine
2017-06-01
People living with Parkinson's disease engage in self-care for most of the time but, two or three times a year, they meet with doctors to re-evaluate the condition and adjust treatment. Patients and (informal) carers participate actively in these encounters, but their engagement might change as new patient-centred technologies are integrated into healthcare infrastructures. Drawing on a qualitative study that used observations and interviews to investigate consultations, and digital ethnography to understand interactions in an online community, we describe how patients and carers living with Parkinson's participate in the diagnosis and treatment decisions, engage in discussions to learn about certain topics, and address inappropriate medication. We contrast their engagement with a review of self-care technologies that support interactions with doctors, to investigate how these artefacts may influence the agency of patients and carers. Finally, we discuss design ideas for improving the participation of patients and carers in technology-mediated scenarios.
Citizen centered health and lifestyle management via interactive TV: The PANACEIA-ITV health system.
Maglaveras, N; Chouvarda, I; Koutkias, V; Lekka, I; Tsakali, M; Tsetoglou, S; Maglavera, S; Leondaridis, L; Zeevi, B; Danelli, V; Kotis, T; De Moore, G; Balas, E A
2003-01-01
In the context of an IST European project with acronym PANACEIA-ITV, a home care service provisioning system is described, based on interactive TV technology. The purpose of PANACEIA-ITV is to facilitate essential lifestyle changes and to promote compliance with scientifically sound self-care recommendations, through the application of interactive digital television for family health maintenance. The means to achieve these goals are based on technological, health services and business models. PANACEIA-ITV is looking for communication of monitoring micro-devices with I-TV set-top-boxes using infrared technology, and embodiment of analogous H/W and S/W in the I-TV set-top-boxes. Intelligent agents are used to regulate data flow, user queries as well as service provisions from and to the household through the satellite digital platform, the portal and the back-end decision support mechanisms, using predominantly the Active Service Provision (ASP) model. Moreover, interactive digital TV services are developed for the delivery of health care in the home care environment.
The experience of agency in human-computer interactions: a review
Limerick, Hannah; Coyle, David; Moore, James W.
2014-01-01
The sense of agency is the experience of controlling both one’s body and the external environment. Although the sense of agency has been studied extensively, there is a paucity of studies in applied “real-life” situations. One applied domain that seems highly relevant is human-computer-interaction (HCI), as an increasing number of our everyday agentive interactions involve technology. Indeed, HCI has long recognized the feeling of control as a key factor in how people experience interactions with technology. The aim of this review is to summarize and examine the possible links between sense of agency and understanding control in HCI. We explore the overlap between HCI and sense of agency for computer input modalities and system feedback, computer assistance, and joint actions between humans and computers. An overarching consideration is how agency research can inform HCI and vice versa. Finally, we discuss the potential ethical implications of personal responsibility in an ever-increasing society of technology users and intelligent machine interfaces. PMID:25191256
Interaction Between Nurse Anesthetists and Patients in a Highly Technological Environment.
Aagaard, Karin; Laursen, Birgitte Schantz; Rasmussen, Bodil Steen; Sørensen, Erik Elgaard
2017-10-01
To explore the specific interactions between patients and nurse anesthetists in the highly technological environment of anesthesia nursing, focusing on the time interval between patient entrance into the operating room and induction of general anesthesia. Focused ethnography was used for data collection. Participant observation and interview of 13 hospitalized patients being admitted for major or minor surgical procedures and 13 nurse anesthetists in charge of their patients and anesthetic procedures. Photographs were taken of specific situations and technological objects in the observation context. The analysis was inspired by grounded theory. A core variable of creating emotional energy is presented, and two subcore variables are delineated: instilling trust and performing embodied actions. Creating emotional energy has an important impact on the interaction between patients and nurse anesthetists. Furthermore, the motives underpinning nurse anesthetists' interactions with patients are a central constituent in developing anesthesia care. Copyright © 2016 American Society of PeriAnesthesia Nurses. Published by Elsevier Inc. All rights reserved.
Collaborative project-based learning: an integrative science and technological education project
NASA Astrophysics Data System (ADS)
Baser, Derya; Ozden, M. Yasar; Karaarslan, Hasan
2017-04-01
Background: Blending collaborative learning and project-based learning (PBL) based on Wolff (2003) design categories, students interacted in a learning environment where they developed their technology integration practices as well as their technological and collaborative skills.
Nelson, Eve-Lynn; Miller, Edward Alan; Larson, Kiley A
2010-01-01
This study's purpose was to adapt the Roter Interaction Analysis System (RIAS) for telemedicine clinics and to investigate the adapted measure's reliability. The study also sought to better understand the volume of technology-related utterance in established telemedicine clinics and the feasibility of using the measure within the telemedicine setting. This initial evaluation is a first step before broadly using the adapted measure across technologies and raters. An expert panel adapted the RIAS for the telemedicine context. This involved accounting for all consultation participants (patient, provider, presenter, family) and adding technology-specific subcategories. Ten new and 36 follow-up telemedicine encounters were videotaped and double coded using the adapted RIAS. These consisted primarily of follow-up visits (78.0%) involving patients, providers, presenters, and other parties. Reliability was calculated for those categories with 15 or more utterances. Traditional RIAS categories related to socioemotional and task-focused clusters had fair to excellent levels of reliability in the telemedicine setting. Although there were too few utterances to calculate the reliability of the specific technology-related subcategories, the summary technology-related category proved reliable for patients, providers, and presenters. Overall patterns seen in traditional patient-provider interactions were observed, with the number of provider utterances far exceeding patient, presenter, and family utterances, and few technology-specific utterances. The traditional RIAS is reliable when applied across multiple participants in the telemedicine context. Reliability of technology-related subcategories could not be evaluated; however, the aggregate technology-related cluster was found to be reliable and may be especially relevant in understanding communication patterns with patients new to the telemedicine setting. Use of the RIAS instrument is encouraged to facilitate comparison between traditional, face-to-face clinics and telemedicine; among diverse consultation mediums and technologies; and across different specialties. Future research is necessary to further investigate the reliability and validity of adding technology-related subcategories to the RIAS. The limited number of technology-related utterances, however, implies a certain degree of comfort with two-way interactive video consultation among study participants. Telemedicine continues to increase access to healthcare. The technology-related categories of the adapted RIAS were reliable when aggregated, thereby providing a tool to better understand how telemedicine affects provider-patient communication and outcomes.
Dynamic Interactive Learning Systems
ERIC Educational Resources Information Center
Sabry, Khaled; Barker, Jeff
2009-01-01
This paper reviews and discusses the notions of interactivity and dynamicity of learning systems in relation to information technologies and design principles that can contribute to interactive and dynamic learning. It explores the concept of dynamic interactive learning systems based on the emerging generation of information as part of a…
USDA-ARS?s Scientific Manuscript database
Demonstrating direct interactions between host and virus proteins during infection is a major goal and challenge for the field of virology. The majority of interactions are not binary or easily amenable to structural determination. Using infectious preparations of a polerovirus (Potato leafroll viru...
Lost in Interaction in IMS Learning Design Runtime Environments
ERIC Educational Resources Information Center
Derntl, Michael; Neumann, Susanne; Oberhuemer, Petra
2014-01-01
Educators are exploiting the advantages of advanced web-based collaboration technologies and massive online interactions. Interactions between learners and human or nonhuman resources therefore play an increasingly important pedagogical role, and the way these interactions are expressed in the user interface of virtual learning environments is…
Ergonomic design in the operating room: information technologies
NASA Astrophysics Data System (ADS)
Morita, Mark M.; Ratib, Osman
2005-04-01
The ergonomic design in the Surgical OR of information technology systems has been and continues to be a large problem. Numerous disparate information systems with unique hardware and display configurations create an environment similar to the chaotic environments of air traffic control. Patient information systems tend to show all available statistics making it difficult to isolate the key, relevant vitals for the patient. Interactions in this sterile environment are still being done with the traditional keyboard and mouse designed for cubicle office workflows. This presentation will address the shortcomings of the current design paradigm in the Surgical OR that relate to Information Technology systems. It will offer a perspective that addresses the ergonomic deficiencies and predicts how future technological innovations will integrate into this vision. Part of this vision includes a Surgical OR PACS prototype, developed by GE Healthcare Technologies, that addresses ergonomic challenges of PACS in the OR that include lack of portability, sterile field integrity, and UI targeted for diagnostic radiologists. GWindows (gesture control) developed by Microsoft Research and Voice command will allow for the surgeons to navigate and review diagnostic imagery without using the conventional keyboard and mouse that disrupt the integrity of the sterile field. This prototype also demonstrates how a wireless, battery powered, self contained mobile PACS workstation can be optimally positioned for a surgeon to reference images during an intervention as opposed to the current pre-operative review. Lessons learned from the creation of the Surgical OR PACS Prototype have demonstrated that PACS alone is not the end all solution in the OR. Integration of other disparate information systems and presentation of this information in simple, easy to navigate information packets will enable smoother interactions for the surgeons and other healthcare professionals in the OR. More intuitive IT system interaction is required for all the key players in the OR not just the surgeons. To improve interactions, there are a number of emerging technologies that have the potential to revolutionize the way healthcare professionals interact with computer-based applications in the Surgical OR. A number of these technologies will enable surgeons to interact with vital data without interrupting the sterile field or maneuvering their bodies to view relevant information - information will automatically display for healthcare individuals in a just-in-time manner without navigational challenges.
ERIC Educational Resources Information Center
Wang, Kening; Mulvenon, Sean W.; Stegman, Charles; Anderson, Travis
2008-01-01
Google Maps API (Application Programming Interface), released in late June 2005 by Google, is an amazing technology that allows users to embed Google Maps in their own Web pages with JavaScript. Google Maps API has accelerated the development of new Google Maps based applications. This article reports a Web-based interactive mapping system…
ERIC Educational Resources Information Center
Schipper, Joseph M.; Yocum, Russell G.
2016-01-01
This quantitative, quasi-experimental, nonequivalent group study examined the impact on levels of measure that determine a return on investment of differing forms of interactive whiteboard (IWB) technology used at a high school in a suburban school district in southeastern Virginia. Three forms of IWB were compared: a full-screen IWB, a mobile…
ERIC Educational Resources Information Center
FitzPatrick, Thaddeus
2012-01-01
Technology has changed the way that we live our lives. Interaction across continents has become a forefront of everyday engagement. With ongoing enhancements of technology, people are now able to communicate and learn in a virtual environment similar to that of the real world interaction. These improvements are shared in the field of education,…
Understanding the Effect of Audio Communication Delay on Distributed Team Interaction
2013-06-01
means for members to socialize and learn about each other, engenders development cooperative relationships, and lays a foundation for future interaction...length will result in increases in task completion time and mental workload. 3. Audiovisual technology will moderate the effect of communication...than audio alone. 4. Audiovisual technology will moderate the effect of communication delays such that task completion time and mental workload will
Advanced Technology for Portable Personal Visualization.
1992-06-01
interactive radiosity . 6 Advanced Technology for Portable Personal Visualization Progress Report January-June 1992 9 2.5 Virtual-Environment Ultrasound...the system, with support for textures, model partitioning, more complex radiosity emitters, and the replacement of model parts with objects from our...model libraries. "* Add real-time, interactive radiosity to the display program on Pixel-Planes 5. "* Move the real-time model mesh-generation to the
2007-01-01
early 2007 and culminated with a two-day workshop held in May 2007. CLEAR is an international effort to evaluate systems for the perception of people ...working on technologies to analyze people , their activities, and their interaction. However, common benchmarks for such technologies are usually not... people and institutions worldwide contributed to the success of CLEAR 2007. Again, the organizers were the Interactive Systems Labs of the Universität
ERIC Educational Resources Information Center
Castro Rojas, María Dolores; Bygholm, Ann; Hansen, Tia G. B.
2018-01-01
This study is part of a design-based research project aimed at designing a learning intervention for enabling Costa Rican older people to use information and communication technologies for cognitive activity and social interaction. Data from relevant literature, a focus group with older adults, and interviews with professionals teaching older…
ERIC Educational Resources Information Center
Önal, Nezih
2017-01-01
The purpose of the present research was to reveal students' perceptions regarding the use of the interactive whiteboard in the mathematics classroom within the framework of the Technology Acceptance Model. Semi-structured interviews were performed with 58 secondary school students (5th, 6th, 7th, and 8th grades) to collect data. The data obtained…
ERIC Educational Resources Information Center
Orabuchi, Nkechi
2013-01-01
This study reported the results of a 3-month quasi-experimental study that determined the effectiveness of an online visual and interactive technological tool on sixth grade students' mathematics performance, math anxiety and attitudes towards math. There were 155 sixth grade students from a middle school in the North Texas area who participated…