ERIC Educational Resources Information Center
Wu, Yun-Wu; Lin, Yu-An; Wen, Ming-Hui; Perng, Yeng-Hong; Hsu, I-Ting
2016-01-01
The major purpose of this study is to develop an architectural design knowledge management learning system with corresponding learning activities to help the students have meaningful learning and improve their design capability in their learning process. Firstly, the system can help the students to obtain and share useful knowledge. Secondly,…
ERIC Educational Resources Information Center
Vartiainen, Henriikka; Enkenberg, Jorma
2013-01-01
Sociocultural approaches emphasize the systemic, context-bound nature of learning, which is mediated by other people, physical and conceptual artifacts, and tools. However, current educational systems tend not to approach learning from the systemic perspective, and mostly situate learning within classroom environments. This design-based research…
Designing for Inquiry-Based Learning with the Learning Activity Management System
ERIC Educational Resources Information Center
Levy, P.; Aiyegbayo, O.; Little, S.
2009-01-01
This paper explores the relationship between practitioners' pedagogical purposes, values and practices in designing for inquiry-based learning in higher education, and the affordances of the Learning Activity Management System (LAMS) as a tool for creating learning designs in this context. Using a qualitative research methodology, variation was…
Inclusive E-Learning - Towards an Integrated System Design.
Patzer, Yasmin; Pinkwart, Niels
2017-01-01
At first sight there seem to be issues combining technical accessibility guidelines and educational needs when designing inclusive E-Learning. Furthermore Universal Design for Learning seems to contradict individualization. In this paper we address both issues with an inclusive E-Learning design for the LAYA system, which targets disabled and non-disabled learners.
A Design Quality Learning Unit in Relational Data Modeling Based on Thriving Systems Properties
ERIC Educational Resources Information Center
Waguespack, Leslie J.
2013-01-01
This paper presents a learning unit that addresses quality design in relational data models. The focus on modeling allows the learning to span analysis, design, and implementation enriching pedagogy across the systems development life cycle. Thriving Systems Theory presents fifteen choice properties that convey design quality in models integrating…
An Adaptive Scaffolding E-Learning System for Middle School Students' Physics Learning
ERIC Educational Resources Information Center
Chen, Ching-Huei
2014-01-01
This study presents a framework that utilizes cognitive and motivational aspects of learning to design an adaptive scaffolding e-learning system. It addresses scaffolding processes and conditions for designing adaptive scaffolds. The features and effectiveness of this adaptive scaffolding e-learning system are discussed and evaluated. An…
A Situated Cultural Festival Learning System Based on Motion Sensing
ERIC Educational Resources Information Center
Chang, Yi-Hsing; Lin, Yu-Kai; Fang, Rong-Jyue; Lu, You-Te
2017-01-01
A situated Chinese cultural festival learning system based on motion sensing is developed in this study. The primary design principle is to create a highly interactive learning environment, allowing learners to interact with Kinect through natural gestures in the designed learning situation to achieve efficient learning. The system has the…
Learning control system design based on 2-D theory - An application to parallel link manipulator
NASA Technical Reports Server (NTRS)
Geng, Z.; Carroll, R. L.; Lee, J. D.; Haynes, L. H.
1990-01-01
An approach to iterative learning control system design based on two-dimensional system theory is presented. A two-dimensional model for the iterative learning control system which reveals the connections between learning control systems and two-dimensional system theory is established. A learning control algorithm is proposed, and the convergence of learning using this algorithm is guaranteed by two-dimensional stability. The learning algorithm is applied successfully to the trajectory tracking control problem for a parallel link robot manipulator. The excellent performance of this learning algorithm is demonstrated by the computer simulation results.
ERIC Educational Resources Information Center
Huang, Ming-Shang; Hsiao, Wei-Hung; Chang, Tsung-Sheng; Hu, Mei-Huei
2012-01-01
The purpose of this paper is to investigate the learning effectiveness of cooperative learning system based on social presence theory. We develop a web-based cooperative learning system which contains personal module, admin module, course module, communication module, and learning records module to support the implementation of cooperative…
Designing To Learn about Complex Systems.
ERIC Educational Resources Information Center
Hmelo, Cindy E.; Holton, Douglas L.; Kolodner, Janet L.
2000-01-01
Indicates the presence of complex structural, behavioral, and functional relations to understanding. Reports on a design experiment in which 6th grade children learned about the human respiratory system by designing artificial lungs and building partial working models. Makes suggestions for successful learning from design activities. (Contains 44…
ERIC Educational Resources Information Center
Yang, Jie Chi; Chen, Chih Hung; Jeng, Ming Chang
2010-01-01
The aim of this study is to design and develop a Physically Interactive Learning Environment, the PILE system, by integrating video-capture virtual reality technology into a classroom. The system is designed for elementary school level English classes where students can interact with the system through physical movements. The system is designed to…
Peer Learning across the Undergraduate Information Systems Curriculum.
ERIC Educational Resources Information Center
Granger, Mary J.; Lippert, Susan K.
1999-01-01
Focuses on the use of in-class peer learning experiences in several typical Information Systems courses. Provides additional summaries of three semester-long learning projects in Structured Programming, Systems Design, and Database Design. (Contains 29 references.) (Author/ASK)
2016-08-10
AFRL-AFOSR-JP-TR-2016-0073 Large-scale Linear Optimization through Machine Learning: From Theory to Practical System Design and Implementation ...2016 4. TITLE AND SUBTITLE Large-scale Linear Optimization through Machine Learning: From Theory to Practical System Design and Implementation 5a...performances on various machine learning tasks and it naturally lends itself to fast parallel implementations . Despite this, very little work has been
ERIC Educational Resources Information Center
Hung, Yen-Chu
2012-01-01
The instructional value of web-based education systems has been an important area of research in information systems education. This study investigates the effect of various teaching methods on program design learning for students with specific learning styles in web-based education systems. The study takes first-year Computer Science and…
E-Learning System for Design and Construction of Amplifier Using Transistors
ERIC Educational Resources Information Center
Takemura, Atsushi
2014-01-01
This paper proposes a novel e-Learning system for the comprehensive understanding of electronic circuits with transistors. The proposed e-Learning system allows users to learn a wide range of topics, encompassing circuit theories, design, construction, and measurement. Given the fact that the amplifiers with transistors are an integral part of…
Content-based VLE designs improve learning efficiency in constructivist statistics education.
Wessa, Patrick; De Rycker, Antoon; Holliday, Ian Edward
2011-01-01
We introduced a series of computer-supported workshops in our undergraduate statistics courses, in the hope that it would help students to gain a deeper understanding of statistical concepts. This raised questions about the appropriate design of the Virtual Learning Environment (VLE) in which such an approach had to be implemented. Therefore, we investigated two competing software design models for VLEs. In the first system, all learning features were a function of the classical VLE. The second system was designed from the perspective that learning features should be a function of the course's core content (statistical analyses), which required us to develop a specific-purpose Statistical Learning Environment (SLE) based on Reproducible Computing and newly developed Peer Review (PR) technology. The main research question is whether the second VLE design improved learning efficiency as compared to the standard type of VLE design that is commonly used in education. As a secondary objective we provide empirical evidence about the usefulness of PR as a constructivist learning activity which supports non-rote learning. Finally, this paper illustrates that it is possible to introduce a constructivist learning approach in large student populations, based on adequately designed educational technology, without subsuming educational content to technological convenience. Both VLE systems were tested within a two-year quasi-experiment based on a Reliable Nonequivalent Group Design. This approach allowed us to draw valid conclusions about the treatment effect of the changed VLE design, even though the systems were implemented in successive years. The methodological aspects about the experiment's internal validity are explained extensively. The effect of the design change is shown to have substantially increased the efficiency of constructivist, computer-assisted learning activities for all cohorts of the student population under investigation. The findings demonstrate that a content-based design outperforms the traditional VLE-based design.
ERIC Educational Resources Information Center
Lee, Fong-Lok; Liang, Steven; Chan, Tak-Wai
1999-01-01
Describes the design, implementation, and preliminary evaluation of three synchronous distributed learning prototype systems: Co-Working System, Working Along System, and Hybrid System. Each supports a particular style of interaction, referred to a socio-activity learning model, between members of student dyads (pairs). All systems were…
The Domains for the Multi-Criteria Decisions about E-Learning Systems
ERIC Educational Resources Information Center
Uysal, Murat Pasa
2012-01-01
Developments in computer and information technologies continue to give opportunities for designing advanced E-learning systems while entailing objective and technical evaluation methodologies. Design and development of E-learning systems require time-consuming and labor-intensive processes; therefore any decision about these systems and their…
A Review: Principles of Design and Analysis of Learning Systems
ERIC Educational Resources Information Center
Durney, Carl H.
1973-01-01
Analyzes a traditional and an innovative course in terms of learning principles, involving Erickson's management methods and Gagne's learning activities. Suggests that learning systems should be designed by applying all principles rather than emphasizing one or two of them. (CC)
Designing Contestability: Interaction Design, Machine Learning, and Mental Health
Hirsch, Tad; Merced, Kritzia; Narayanan, Shrikanth; Imel, Zac E.; Atkins, David C.
2017-01-01
We describe the design of an automated assessment and training tool for psychotherapists to illustrate challenges with creating interactive machine learning (ML) systems, particularly in contexts where human life, livelihood, and wellbeing are at stake. We explore how existing theories of interaction design and machine learning apply to the psychotherapy context, and identify “contestability” as a new principle for designing systems that evaluate human behavior. Finally, we offer several strategies for making ML systems more accountable to human actors. PMID:28890949
ERIC Educational Resources Information Center
Said, Asnah; Syarif, Edy
2016-01-01
This research aimed to evaluate of online tutorial program design by applying problem-based learning Research Methods currently implemented in the system of Open Distance Learning (ODL). The students must take a Research Methods course to prepare themselves for academic writing projects. Problem-based learning basically emphasizes the process of…
Knowledge acquisition and learning process description in context of e-learning
NASA Astrophysics Data System (ADS)
Kiselev, B. G.; Yakutenko, V. A.; Yuriev, M. A.
2017-01-01
This paper investigates the problem of design of e-learning and MOOC systems. It describes instructional design-based approaches to e-learning systems design: IMS Learning Design, MISA and TELOS. To solve this problem we present Knowledge Field of Educational Environment with Competence boundary conditions - instructional engineering method for self-learning systems design. It is based on the simplified TELOS approach and enables a user to create their individual learning path by choosing prerequisite and target competencies. The paper provides the ontology model for the described instructional engineering method, real life use cases and the classification of the presented model. Ontology model consists of 13 classes and 15 properties. Some of them are inherited from Knowledge Field of Educational Environment and some are new and describe competence boundary conditions and knowledge validation objects. Ontology model uses logical constraints and is described using OWL 2 standard. To give TELOS users better understanding of our approach we list mapping between TELOS and KFEEC.
Implementation of a Learning Design Run-Time Environment for the .LRN Learning Management System
ERIC Educational Resources Information Center
del Cid, Jose Pablo Escobedo; de la Fuente Valentin, Luis; Gutierrez, Sergio; Pardo, Abelardo; Kloos, Carlos Delgado
2007-01-01
The IMS Learning Design specification aims at capturing the complete learning flow of courses, without being restricted to a particular pedagogical model. Such flow description for a course, called a Unit of Learning, must be able to be reproduced in different systems using a so called run-time environment. In the last few years there has been…
Designing a Web-Based Science Learning Environment for Model-Based Collaborative Inquiry
NASA Astrophysics Data System (ADS)
Sun, Daner; Looi, Chee-Kit
2013-02-01
The paper traces a research process in the design and development of a science learning environment called WiMVT (web-based inquirer with modeling and visualization technology). The WiMVT system is designed to help secondary school students build a sophisticated understanding of scientific conceptions, and the science inquiry process, as well as develop critical learning skills through model-based collaborative inquiry approach. It is intended to support collaborative inquiry, real-time social interaction, progressive modeling, and to provide multiple sources of scaffolding for students. We first discuss the theoretical underpinnings for synthesizing the WiMVT design framework, introduce the components and features of the system, and describe the proposed work flow of WiMVT instruction. We also elucidate our research approach that supports the development of the system. Finally, the findings of a pilot study are briefly presented to demonstrate of the potential for learning efficacy of the WiMVT implementation in science learning. Implications are drawn on how to improve the existing system, refine teaching strategies and provide feedback to researchers, designers and teachers. This pilot study informs designers like us on how to narrow the gap between the learning environment's intended design and its actual usage in the classroom.
Content-Based VLE Designs Improve Learning Efficiency in Constructivist Statistics Education
Wessa, Patrick; De Rycker, Antoon; Holliday, Ian Edward
2011-01-01
Background We introduced a series of computer-supported workshops in our undergraduate statistics courses, in the hope that it would help students to gain a deeper understanding of statistical concepts. This raised questions about the appropriate design of the Virtual Learning Environment (VLE) in which such an approach had to be implemented. Therefore, we investigated two competing software design models for VLEs. In the first system, all learning features were a function of the classical VLE. The second system was designed from the perspective that learning features should be a function of the course's core content (statistical analyses), which required us to develop a specific–purpose Statistical Learning Environment (SLE) based on Reproducible Computing and newly developed Peer Review (PR) technology. Objectives The main research question is whether the second VLE design improved learning efficiency as compared to the standard type of VLE design that is commonly used in education. As a secondary objective we provide empirical evidence about the usefulness of PR as a constructivist learning activity which supports non-rote learning. Finally, this paper illustrates that it is possible to introduce a constructivist learning approach in large student populations, based on adequately designed educational technology, without subsuming educational content to technological convenience. Methods Both VLE systems were tested within a two-year quasi-experiment based on a Reliable Nonequivalent Group Design. This approach allowed us to draw valid conclusions about the treatment effect of the changed VLE design, even though the systems were implemented in successive years. The methodological aspects about the experiment's internal validity are explained extensively. Results The effect of the design change is shown to have substantially increased the efficiency of constructivist, computer-assisted learning activities for all cohorts of the student population under investigation. The findings demonstrate that a content–based design outperforms the traditional VLE–based design. PMID:21998652
Feedback Design Patterns for Math Online Learning Systems
ERIC Educational Resources Information Center
Inventado, Paul Salvador; Scupelli, Peter; Heffernan, Cristina; Heffernan, Neil
2017-01-01
Increasingly, computer-based learning systems are used by educators to facilitate learning. Evaluations of several math learning systems show that they result in significant student learning improvements. Feedback provision is one of the key features in math learning systems that contribute to its success. We have recently been uncovering feedback…
NASA Astrophysics Data System (ADS)
Baker, D.
2006-12-01
As part of the NASA-supported undergraduate Earth System Science Education (ESSE) program, fifty-seven institutions have developed and implemented a wide range of Earth system science (ESS) courses, pedagogies, and evaluation tools. The Teaching, Learning, and Evaluation section of USRA's online ESSE Design Guide showcases these ESS learning environments. This Design Guide section also provides resources for faculty who wish to develop ESS courses. It addresses important course design issues including prior student knowledge and interests, student learning objectives, learning resources, pedagogical approaches, and assessments tied to student learning objectives. The ESSE Design Guide provides links to over 130 ESS course syllabi at introductory, senior, and graduate levels. ESS courses over the past 15 years exhibit common student learning objectives and unique pedagogical approaches. From analysis of ESS course syllabi, seven common student learning objectives emerged: 1) demonstrate systems thinking, 2) develop an ESS knowledge base, 3) apply ESS to the human dimension, 4) expand and apply analytical skills, 5) improve critical thinking skills, 6) build professional/career skills, and 7) acquire an enjoyment and appreciation for science. To meet these objectives, ESSE often requires different ways of teaching than in traditional scientific disciplines. This presentation will highlight some especially successful pedagogical approaches for creating positive and engaging ESS learning environments.
A Dynamic Social Feedback System to Support Learning and Social Interaction in Higher Education
ERIC Educational Resources Information Center
Thoms, Brian
2011-01-01
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Collaborative Annotation System Environment (CASE) for Online Learning
ERIC Educational Resources Information Center
Glover, Ian; Hardaker, Glenn; Xu, Zhijie
2004-01-01
This paper outlines the design and development process of an online annotation system and how it is applied to the sphere of collaborative online learning. The architecture and design of the annotation system, illustrated in this paper, have been developed to enrich collaborative learning content through adding a layer of information in online…
Designing Interactive Learning Systems.
ERIC Educational Resources Information Center
Barker, Philip
1990-01-01
Describes multimedia, computer-based interactive learning systems that support various forms of individualized study. Highlights include design models; user interfaces; design guidelines; media utilization paradigms, including hypermedia and learner-controlled models; metaphors and myths; authoring tools; optical media; workstations; four case…
ERIC Educational Resources Information Center
Griffin, Timothy; Rankine, Lynnae
2010-01-01
Learning Management Systems (LMS) can be used to deliver learning designs that meet students' learning needs. There is a raft of teaching and learning tools that can be enabled in LMS to engage and support learners. The design and ongoing management of these environments rest largely on the knowledge and skills of academic staff. While increasing…
Designing Connected Learning: Emerging Learning Systems in a Craft Teacher Education Course
ERIC Educational Resources Information Center
Vartiaien, Henrikka; Pöllänen, Sinikka; Liljeström, Anu; Vanninen, Petteri; Enkenberg, Jorma
2016-01-01
This socioculturally informed study aims to apply learning by collaborative designing (LCD) as an instructional model for the creation and studying of new kinds of connected learning systems in teacher education. A case study was organized at the University of Eastern Finland in the context of an information and communication technology (ICT)…
ERIC Educational Resources Information Center
Thoms, Brian
2009-01-01
In this dissertation I examine the design, construction and implementation of an online blog ratings and user recommender system for the Claremont Conversation Online (CCO). In line with constructivist learning models and practical information systems (IS) design, I implemented a blog ratings system (a system that can be extended to allow for…
ERIC Educational Resources Information Center
Ozdamli, Fezile
2007-01-01
Distance education is becoming more important in the universities and schools. The aim of this research is to evaluate the current existing Open Source Learning Management Systems according to Administration tool and Curriculum Design. For this, seventy two Open Source Learning Management Systems have been subjected to a general evaluation. After…
A Project-Based Laboratory for Learning Embedded System Design with Industry Support
ERIC Educational Resources Information Center
Lee, Chyi-Shyong; Su, Juing-Huei; Lin, Kuo-En; Chang, Jia-Hao; Lin, Gu-Hong
2010-01-01
A project-based laboratory for learning embedded system design with support from industry is presented in this paper. The aim of this laboratory is to motivate students to learn the building blocks of embedded systems and practical control algorithms by constructing a line-following robot using the quadratic interpolation technique to predict the…
Designing learning environments to promote student learning: ergonomics in all but name.
Smith, Thomas J
2013-01-01
This report introduces evidence for the conclusion that a common theme underlies almost all proposed solutions for improving the performance of K-12 students, namely their reliance on the design of educational system environments, features and operations. Two categories of design factors impacting such performance are addressed: (1) 9 factors reliably shown to have a strong influence - namely environmental design of classroom and building facilities, longer exposure to learning, cooperative learning designs, early childhood education, teaching quality, nutritional adequacy, participation in physical activity, good physical fitness, and school-community integration; and (2) 11 factors with an equivocal, varied or weak influence - classroom technology, online learning environments, smaller class size, school choice, school funding, school size, school start times, teacher training level, amount of homework, student self-confidence and informal learning. It is concluded that: (1) student learning outcomes, and more broadly the edifice of education itself, are largely defined in terms of an extensive system of design factors and conditions; (2) the time is long overdue for the educational system to acknowledge the central role of E/HF design as the major influence on student performance and learning; and (3) K-12 educators and administrators should emphasize allocation of resources to design factors reliably shown to have a strongly positive impact on student performance, but should treat expenditure on factors with equivocal, varied or weak influence on such performance with more caution and/or skepticism.
Lessons Learned from Ares I Upper Stage Structures and Thermal Design
NASA Technical Reports Server (NTRS)
Ahmed, Rafiq
2012-01-01
The Ares 1 Upper Stage was part of the vehicle intended to succeed the Space Shuttle as the United States manned spaceflight vehicle. Although the Upper Stage project was cancelled, there were many lessons learned that are applicable to future vehicle design. Lessons learned that are briefly detailed in this Technical Memorandum are for specific technical areas such as tank design, common bulkhead design, thrust oscillation, control of flight and slosh loads, purge and hazardous gas system. In addition, lessons learned from a systems engineering and vehicle integration perspective are also included, such as computer aided design and engineering, scheduling, and data management. The need for detailed systems engineering in the early stages of a project is emphasized throughout this report. The intent is that future projects will be able to apply these lessons learned to keep costs down, schedules brief, and deliver products that perform to the expectations of their customers.
Shared Values as Anchors of a Learning Community: A Case Study in Information Systems Design
ERIC Educational Resources Information Center
Giordano, Daniela
2004-01-01
This paper examines the role in both individual and organizational learning of the system of values sustained by a community undertaking a design task. The discussion is based on the results of a longitudinal study of a community of novice information system designers supported by a Web-based shared design memory which allows reuse of design…
Fuzzy self-learning control for magnetic servo system
NASA Technical Reports Server (NTRS)
Tarn, J. H.; Kuo, L. T.; Juang, K. Y.; Lin, C. E.
1994-01-01
It is known that an effective control system is the key condition for successful implementation of high-performance magnetic servo systems. Major issues to design such control systems are nonlinearity; unmodeled dynamics, such as secondary effects for copper resistance, stray fields, and saturation; and that disturbance rejection for the load effect reacts directly on the servo system without transmission elements. One typical approach to design control systems under these conditions is a special type of nonlinear feedback called gain scheduling. It accommodates linear regulators whose parameters are changed as a function of operating conditions in a preprogrammed way. In this paper, an on-line learning fuzzy control strategy is proposed. To inherit the wealth of linear control design, the relations between linear feedback and fuzzy logic controllers have been established. The exercise of engineering axioms of linear control design is thus transformed into tuning of appropriate fuzzy parameters. Furthermore, fuzzy logic control brings the domain of candidate control laws from linear into nonlinear, and brings new prospects into design of the local controllers. On the other hand, a self-learning scheme is utilized to automatically tune the fuzzy rule base. It is based on network learning infrastructure; statistical approximation to assign credit; animal learning method to update the reinforcement map with a fast learning rate; and temporal difference predictive scheme to optimize the control laws. Different from supervised and statistical unsupervised learning schemes, the proposed method learns on-line from past experience and information from the process and forms a rule base of an FLC system from randomly assigned initial control rules.
ERIC Educational Resources Information Center
Chang, Yi-Hsing; Chen, Yen-Yi; Chen, Nian-Shing; Lu, You-Te; Fang, Rong-Jyue
2016-01-01
This study designs and implements an adaptive learning management system based on Felder and Silverman's Learning Style Model and the Mashup technology. In this system, Felder and Silverman's Learning Style model is used to assess students' learning styles, in order to provide adaptive learning to leverage learners' learning preferences.…
Design and Implementation of C-iLearning: A Cloud-Based Intelligent Learning System
ERIC Educational Resources Information Center
Xiao, Jun; Wang, Minjuan; Wang, Lamei; Zhu, Xiaoxiao
2013-01-01
The gradual development of intelligent learning (iLearning) systems has prompted the changes of teaching and learning. This paper presents the architecture of an intelligent learning (iLearning) system built upon the recursive iLearning model and the key technologies associated with this model. Based on this model and the technical structure of a…
Flexibility Requirements concerning the Design of Synchronous E-Learning Systems
ERIC Educational Resources Information Center
Jahn, Matthias; Piesche, Claudia; Jablonski, Stefan
2012-01-01
Purpose: Today's requirements concerning successful learning support comprise a variety of application scenarios. Therefore, the development of supporting software preferably aims at modular design. This article discusses requirements regarding flexibility of e-learning systems and presents important principles, which should be met by successful…
Action learning across the decades.
Eason, Ken
2017-05-02
Purpose The purpose of this paper is to explore how action learning concepts were used in two healthcare projects undertaken many decades apart. The specific purpose in both cases was to examine how action learning can contribute to shared learning across key stakeholders in a complex socio-technical system. In each case study, action learning supported joint design programmes and the sharing of perspectives about the complex system under investigation. Design/methodology/approach Two action learning projects are described: first, the Hospital Internal Communications (HIC) project led by Reg Revans in the 1960s. Senior staff in ten London hospitals formed action learning teams to address communication issues. Second, in the Better Outcomes for People with Learning Disabilities: Transforming Care (BOLDTC) project, videoconferencing equipment enabled people with learning disabilities to increase their opportunities to communicate. A mutual learning process was established to enable stakeholders to explore the potential of the technical system to improve individual care. Findings The HIC project demonstrated the importance of evidence being shared between team members and that action had to engage the larger healthcare system outside the hospital. The BOLDTC project confirmed the continuing relevance of action learning to healthcare today. Mutual learning was achieved between health and social care specialists and technologists. Originality/value This work draws together the socio-technical systems tradition (considering both social and technical issues in organisations) and action learning to demonstrate that complex systems development needs to be undertaken as a learning process in which action provides the fuel for learning and design.
The Development of a Robot-Based Learning Companion: A User-Centered Design Approach
ERIC Educational Resources Information Center
Hsieh, Yi-Zeng; Su, Mu-Chun; Chen, Sherry Y.; Chen, Gow-Dong
2015-01-01
A computer-vision-based method is widely employed to support the development of a variety of applications. In this vein, this study uses a computer-vision-based method to develop a playful learning system, which is a robot-based learning companion named RobotTell. Unlike existing playful learning systems, a user-centered design (UCD) approach is…
Multidimensional Learner Model In Intelligent Learning System
NASA Astrophysics Data System (ADS)
Deliyska, B.; Rozeva, A.
2009-11-01
The learner model in an intelligent learning system (ILS) has to ensure the personalization (individualization) and the adaptability of e-learning in an online learner-centered environment. ILS is a distributed e-learning system whose modules can be independent and located in different nodes (servers) on the Web. This kind of e-learning is achieved through the resources of the Semantic Web and is designed and developed around a course, group of courses or specialty. An essential part of ILS is learner model database which contains structured data about learner profile and temporal status in the learning process of one or more courses. In the paper a learner model position in ILS is considered and a relational database is designed from learner's domain ontology. Multidimensional modeling agent for the source database is designed and resultant learner data cube is presented. Agent's modules are proposed with corresponding algorithms and procedures. Multidimensional (OLAP) analysis guidelines on the resultant learner module for designing dynamic learning strategy have been highlighted.
Design and Implementation of an Object Oriented Learning Activity System
ERIC Educational Resources Information Center
Lin, Huan-Yu; Tseng, Shian-Shyong; Weng, Jui-Feng; Su, Jun-Ming
2009-01-01
With the development of e-learning technology, many specifications of instructional design have been proposed to make learning activity sharable and reusable. With the specifications and sufficient learning resources, the researches further focus on how to provide learners more appropriate learning activities to improve their learning performance.…
A Methodological Approach to Encourage the Service-Oriented Learning Systems Development
ERIC Educational Resources Information Center
Diez, David; Malizia, Alessio; Aedo, Ignacio; Diaz, Paloma; Fernandez, Camino; Dodero, Juan-Manuel
2009-01-01
The basic idea of service-oriented learning is that a learning environment should be conceived as a set of independent units of learning packaged as learning services. The design, development and deployment of a learning system based on integrating different learning services needs both a technological platform to support the system as well as a…
A New Approach to Personalization: Integrating E-Learning and M-Learning
ERIC Educational Resources Information Center
Nedungadi, Prema; Raman, Raghu
2012-01-01
Most personalized learning systems are designed for either personal computers (e-learning) or mobile devices (m-learning). Our research has resulted in a cloud-based adaptive learning system that incorporates mobile devices into a classroom setting. This system is fully integrated into the formative assessment process and, most importantly,…
Realizing Outdoor Independent Learning with a Butterfly-Watching Mobile Learning System
ERIC Educational Resources Information Center
Chen, Yuh-Shyan; Kao, Tai-Chien; Sheu, Jang-Ping
2005-01-01
In this article, we describe the development of a mobile butterfly-watching learning (BWL) system to realize outdoor independent learning for mobile learners. The mobile butterfly-watching learning system was designed in a wireless mobile ad-hoc learning environment. This is first result to provide a cognitive tool with supporting the independent…
Failing to Learn: Towards a Unified Design Approach for Failure-Based Learning
ERIC Educational Resources Information Center
Tawfik, Andrew A.; Rong, Hui; Choi, Ikseon
2015-01-01
To date, many instructional systems are designed to support learners as they progress through a problem-solving task. Often these systems are designed in accordance with instructional design models that progress the learner efficiently through the problem-solving process. However, theories from various fields have discussed failure as a strategic…
Ekberg, Joakim; Ericson, Leni; Timpka, Toomas; Eriksson, Henrik; Nordfeldt, Sam; Hanberger, Lena; Ludvigsson, Johnny
2010-04-01
Self-directed learning denotes that the individual is in command of what should be learned and why it is important. In this study, guidelines for the design of Web 2.0 systems for supporting diabetic adolescents' every day learning needs are examined in light of theories about information behaviour and social learning. A Web 2.0 system was developed to support a community of practice and social learning structures were created to support building of relations between members on several levels in the community. The features of the system included access to participation in the culture of diabetes management practice, entry to information about the community and about what needs to be learned to be a full practitioner or respected member in the community, and free sharing of information, narratives and experience-based knowledge. After integration with the key elements derived from theories of information behaviour, a preliminary design guideline document was formulated.
Learning System Design Consideration in Creating an Online Learning Environment.
ERIC Educational Resources Information Center
Schaffer, Scott
This paper describes the design of a Web-based learning environment for leadership facilitators in a United States military organization. The overall aim of this project was to design a prototype of an online learning environment that supports leadership facilitators' knowledge development in the content area of motivation. The learning…
Dynamic learning from adaptive neural network control of a class of nonaffine nonlinear systems.
Dai, Shi-Lu; Wang, Cong; Wang, Min
2014-01-01
This paper studies the problem of learning from adaptive neural network (NN) control of a class of nonaffine nonlinear systems in uncertain dynamic environments. In the control design process, a stable adaptive NN tracking control design technique is proposed for the nonaffine nonlinear systems with a mild assumption by combining a filtered tracking error with the implicit function theorem, input-to-state stability, and the small-gain theorem. The proposed stable control design technique not only overcomes the difficulty in controlling nonaffine nonlinear systems but also relaxes constraint conditions of the considered systems. In the learning process, the partial persistent excitation (PE) condition of radial basis function NNs is satisfied during tracking control to a recurrent reference trajectory. Under the PE condition and an appropriate state transformation, the proposed adaptive NN control is shown to be capable of acquiring knowledge on the implicit desired control input dynamics in the stable control process and of storing the learned knowledge in memory. Subsequently, an NN learning control design technique that effectively exploits the learned knowledge without re-adapting to the controller parameters is proposed to achieve closed-loop stability and improved control performance. Simulation studies are performed to demonstrate the effectiveness of the proposed design techniques.
Web-Based Learning Information System for Web 3.0
NASA Astrophysics Data System (ADS)
Rego, Hugo; Moreira, Tiago; García-Peñalvo, Francisco Jose
With the emergence of Web/eLearning 3.0 we have been developing/adjusting AHKME in order to face this great challenge. One of our goals is to allow the instructional designer and teacher to access standardized resources and evaluate the possibility of integration and reuse in eLearning systems, not only content but also the learning strategy. We have also integrated some collaborative tools for the adaptation of resources, as well as the collection of feedback from users to provide feedback to the system. We also provide tools for the instructional designer to create/customize specifications/ontologies to give structure and meaning to resources, manual and automatic search with recommendation of resources and instructional design based on the context, as well as recommendation of adaptations in learning resources. We also consider the concept of mobility and mobile technology applied to eLearning, allowing access by teachers and students to learning resources, regardless of time and space.
The Design of Motivational Agents and Avatars
ERIC Educational Resources Information Center
Baylor, Amy L.
2011-01-01
While the addition of an anthropomorphic interface agent to a learning system generally has little direct impact on learning, it potentially has a huge impact on learner motivation. As such agents become increasingly ubiquitous on the Internet, in virtual worlds, and as interfaces for learning and gaming systems, it is important to design them to…
Designing an Online Writing System: Learning with Support
ERIC Educational Resources Information Center
Kuo, Chih-Hua
2008-01-01
The potential of online language learning has received much attention recently. This paper reports the design of an online writing system featuring learning support for non-native students during their writing process. The central premise is that in the online writing situation, students are in great need of writing aids. The proposed system…
ERIC Educational Resources Information Center
Su, Chung-Ho
2017-01-01
Since recommendation systems possess the advantage of adaptive recommendation, they have gradually been applied to e-learning systems to recommend subsequent learning content for learners. However, problems exist in current learning recommender systems available to students in that they are often general learning content and unable to offer…
Architectural Design of a LMS with LTSA-Conformance
ERIC Educational Resources Information Center
Sengupta, Souvik; Dasgupta, Ranjan
2017-01-01
This paper illustrates an approach for architectural design of a Learning Management System (LMS), which is verifiable against the Learning Technology System Architecture (LTSA) conformance rules. We introduce a new method for software architectural design that extends the Unified Modeling Language (UML) component diagram with the formal…
E-Learning Systems: Promises and Pitfalls
ERIC Educational Resources Information Center
Chan, Carlyle H.; Robbins, Lisa I.
2006-01-01
Objective: This review examines the use of e-learning systems in psychiatric education. Method: The authors review the Instructional System Design process, focusing on ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The authors also report on two representative teaching projects, discussing the planning, work, and assessment…
The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory
NASA Astrophysics Data System (ADS)
Jia, Bing; Zhong, Shaochun; Zheng, Tianyang; Liu, Zhiyong
Adaptive learning is an effective way to improve the learning outcomes, that is, the selection of learning content and presentation should be adapted to each learner's learning context, learning levels and learning ability. Adaptive Learning System (ALS) can provide effective support for adaptive learning. This paper proposes a new ALS based on fuzzy set theory. It can effectively estimate the learner's knowledge level by test according to learner's target. Then take the factors of learner's cognitive ability and preference into consideration to achieve self-organization and push plan of knowledge. This paper focuses on the design and implementation of domain model and user model in ALS. Experiments confirmed that the system providing adaptive content can effectively help learners to memory the content and improve their comprehension.
ERIC Educational Resources Information Center
Wei, Chun-Wang; Hung, I-Chun; Lee, Ling; Chen, Nian-Shing
2011-01-01
This research demonstrates the design of a Joyful Classroom Learning System (JCLS) with flexible, mobile and joyful features. The theoretical foundations of this research include the experiential learning theory, constructivist learning theory and joyful learning. The developed JCLS consists of the robot learning companion (RLC), sensing input…
ERIC Educational Resources Information Center
Wu, Yun-Wu; Weng, Apollo; Weng, Kuo-Hua
2017-01-01
The purpose of this study is to design a knowledge conversion and management digital learning system for architecture design learning, helping students to share, extract, use and create their design knowledge through web-based interactive activities based on socialization, internalization, combination and externalization process in addition to…
Design, Development and Evaluation of a Field Learning Video Blog
ERIC Educational Resources Information Center
Petrovic, Otto
2016-01-01
The research question in this paper is how a Field Learning Video Blog (FLvlog) has to be designed in order to optimize learning processes taking into account changed everyday communication habits of students. The system is designed to meet pedagogical as well as functional requirements for learning in fieldwork settings. The main difference to…
A New Design Approach to Game-Based Learning
ERIC Educational Resources Information Center
Larsen, Lasse Juel
2012-01-01
This paper puts forward a new design perspective for game-based learning. The general idea is to abandon the long sought-after dream of designing a closed learning system, where students in both primary and secondary school could learn--without the interference of teachers--whatever subject they wanted while sitting in front of a computer. This…
Contextualizing Learning Scenarios According to Different Learning Management Systems
ERIC Educational Resources Information Center
Drira, R.; Laroussi, M.; Le Pallec, X.; Warin, B.
2012-01-01
In this paper, we first demonstrate that an instructional design process of Technology Enhanced Learning (TEL) systems based on a Model Driven Approach (MDA) addresses the limits of Learning Technology Standards (LTS), such as SCORM and IMS-LD. Although these standards ensure the interoperability of TEL systems across different Learning Management…
Assessing E-Learning 2.0 System Success
ERIC Educational Resources Information Center
Wang, Hei Chia; Chiu, Yi Fang
2011-01-01
Traditional e-learning systems support "one-way" communication. Teachers provide knowledge for learners, but they are unable to use a student's learning experiences to benefit the class as a whole. To address these problems, this study explores e-learning success factors via the design and evaluation of an e-learning 2.0 system. This study…
An Integrated Learning Management System for Location-Based Mobile Learning
ERIC Educational Resources Information Center
Sailer, Christian; Kiefer, Peter; Raubal, Martin
2015-01-01
This paper discusses the relevance and challenges of a location-based learning platform that supports mobile learning in education. We present the design of an integrated management system for location-based mobile learning. Independent of the taught subject, the objective of the system is an easy-to-understand user interface for both - teachers…
Adaptive and Intelligent Systems for Collaborative Learning Support: A Review of the Field
ERIC Educational Resources Information Center
Magnisalis, I.; Demetriadis, S.; Karakostas, A.
2011-01-01
This study critically reviews the recently published scientific literature on the design and impact of adaptive and intelligent systems for collaborative learning support (AICLS) systems. The focus is threefold: 1) analyze critical design issues of AICLS systems and organize them under a unifying classification scheme, 2) present research evidence…
Educational Application of Dialogue System To Support e-Learning.
ERIC Educational Resources Information Center
Kim, Youn-Gi; Lee, Chul-Hwan; Han, Sun-Gwan
This study is on the design and implementation of an educational dialogue system to support e-learning. The learning domain to apply the dialogue system used the subject of geometry. The knowledge in the dialogue-based system for learning geometry was created and represented by XML-based AIML. The implemented system in this study can understand…
ERIC Educational Resources Information Center
Hsieh, Sheng-Wen
2011-01-01
This study designed a chatbot system, Confucius, as a MSN virtual learning companion to examine how specific application design variables within educational software affect the learning process of subjects as defined by the cognitive continuum of field-dependent and field-independent learners. 104 college students participated in a 12 week…
ERIC Educational Resources Information Center
Bryans Bongey, Sarah
2012-01-01
This quantitative study involved 157 students in two sections of an undergraduate class in general biology, as well as one instructor who taught both sections of the course. It used resources from the Center for Applied Special Technologies (CAST) to evaluate the viability of a Learning Management System (LMS) to provide Universal Design for…
ERIC Educational Resources Information Center
Koh, Joyce Hwee Ling
2017-01-01
E-learning quality depends on sound pedagogical integration between the content resources and lesson activities within an e-learning system. This study proposes that a meaningful learning with technology framework can be used to guide the design and integration of content resources with e-learning activities in ways that promote learning…
ERIC Educational Resources Information Center
Ngai, E. W. T.; Lam, S. S.; Poon, J. K. L.
2013-01-01
This paper describes the successful application of a computer-supported collaborative learning system in teaching e-commerce. The authors created a teaching and learning environment for 39 local secondary schools to introduce e-commerce using a computer-supported collaborative learning system. This system is designed to equip students with…
Dynamic Interactive Learning Systems
ERIC Educational Resources Information Center
Sabry, Khaled; Barker, Jeff
2009-01-01
This paper reviews and discusses the notions of interactivity and dynamicity of learning systems in relation to information technologies and design principles that can contribute to interactive and dynamic learning. It explores the concept of dynamic interactive learning systems based on the emerging generation of information as part of a…
Adaptable, Personalised E-Learning Incorporating Learning Styles
ERIC Educational Resources Information Center
Peter, Sophie E.; Bacon, Elizabeth; Dastbaz, Mohammad
2010-01-01
Purpose: The purpose of this paper is to discuss how learning styles and theories are currently used within personalised adaptable e-learning adaptive systems. This paper then aims to describe the e-learning platform iLearn and how this platform is designed to incorporate learning styles as part of the personalisation offered by the system.…
ERIC Educational Resources Information Center
Mishra, Sanjaya
The term "online learning" refers to an Internet- or intranet-based teaching and learning system designed for World Wide Web-based delivery without face-to-face contact between teacher and learner. The Internet is the backbone of online learning. The following media are available to designers of online courses: text; graphics and images;…
Design of Educational Delivery Systems for Lifelong Learning.
ERIC Educational Resources Information Center
Gibson, R. Oliver; Gilbert, Randall L.
To clarify delivery system concepts, several topics will be addressed: educational needs of lower-income older people, formulation of a design concept, specification of the system's concrete aspects, and research/development implications. As the proportion of persons over age sixty-four grows and sensitivity to unmet lifelong learning needs rises,…
Strategic Design of an Interactive Video Learning Lab (IVL).
ERIC Educational Resources Information Center
Switzer, Ralph V., Jr.; Switzer, Jamie S.
1993-01-01
Describes a study that researched elements necessary for the design of an interactive video learning (IVL) lab for business courses. Highlights include a review of pertinent literature; guidelines for the use of an IVL lab; IVL systems integration; system specifications; hardware costs; and system software. (five references) (LRW)
ERIC Educational Resources Information Center
Keskin, Nilgun Ozdamar; Kuzu, Abdullah
2015-01-01
In the present study, a mobile learning system for the professional development of academics was developed by design based action research, and the perceptions and experiences of the academics using this system were examined. In the first phase of this design-based action research, the research question was defined. In the second phase, a…
NASA Astrophysics Data System (ADS)
Boski, Marcin; Paszke, Wojciech
2017-01-01
This paper deals with designing of iterative learning control schemes for uncertain systems with static nonlinearities. More specifically, the nonlinear part is supposed to be sector bounded and system matrices are assumed to range in the polytope of matrices. For systems with such nonlinearities and uncertainties the repetitive process setting is exploited to develop a linear matrix inequality based conditions for computing the feedback and feedforward (learning) controllers. These controllers guarantee acceptable dynamics along the trials and ensure convergence of the trial-to-trial error dynamics, respectively. Numerical examples illustrate the theoretical results and confirm effectiveness of the designed control scheme.
LTSA Conformance Testing to Architectural Design of LMS Using Ontology
ERIC Educational Resources Information Center
Sengupta, Souvik; Dasgupta, Ranjan
2017-01-01
This paper proposes a new methodology for checking conformance of the software architectural design of Learning Management System (LMS) to Learning Technology System Architecture (LTSA). In our approach, the architectural designing of LMS follows the formal modeling style of Acme. An ontology is built to represent the LTSA rules and the software…
Framework for Designing Context-Aware Learning Systems
ERIC Educational Resources Information Center
Tortorella, Richard A. W.; Kinshuk; Chen, Nian-Shing
2018-01-01
Today people learn in many diverse locations and contexts, beyond the confines of classical brick and mortar classrooms. This trend is ever increasing, progressing hand-in-hand with the progress of technology. Context-aware learning systems are systems which adapt to the learner's context, providing tailored learning for a particular learning…
Multiplatform E-Learning Systems and Technologies: Mobile Devices for Ubiquitous ICT-Based Education
ERIC Educational Resources Information Center
Goh, Tiong Thye, Ed.
2010-01-01
Multiplatform e-learning systems are emerging technologies that provide integrated learning content to various accessing devices. This book addresses technical challenges, design frameworks, and development experiences of the future that integrate multiple mobile devices into a single multiplatform e-learning system. With expert international…
ERIC Educational Resources Information Center
Sabatini, John P.
An analysis was conducted of the results of a formative evaluation of the LiteracyLink "Workplace Essential Skills" (WES) learning system conducted in the fall of 1998. (The WES learning system is a multimedia learning system integrating text, sound, graphics, animation, video, and images in a computer system and includes a videotape series, a…
ERIC Educational Resources Information Center
Clifford, Matthew; Hansen, Ulcca Joshni; Wraight, Sara
2014-01-01
Across the country, states and districts are designing principal evaluation systems as a means of improving leadership, learning, and school performance. Principal evaluation systems hold potential for supporting leaders' learning and sense of accountability for instructional excellence and student performance. Principal evaluation also is an…
ERIC Educational Resources Information Center
Clifford, Matthew; Hansen, Ulcca Joshni; Wraight, Sara
2012-01-01
Across the country, states and districts are designing principal evaluation systems as a means of improving leadership, learning, and school performance. Principal evaluation systems hold potential for supporting leaders' learning and sense of accountability for instructional excellence and student performance. Principal evaluation is also an…
ERIC Educational Resources Information Center
Wirussawa, Seatuch; Tesaputa, Kowat; Duangpaeng, Amporn
2016-01-01
This study aimed at 1) investigating the element of the learning environment management system in the secondary schools, 2) exploring the current states and problems of the system on the learning environment management in the secondary schools, 3) designing the learning environment management system for the secondary schools, and 4) identifying…
Practical research on the teaching of Optical Design
NASA Astrophysics Data System (ADS)
Fan, Changjiang; Ren, Zhijun; Ying, Chaofu; Peng, Baojin
2017-08-01
Optical design, together with applied optics, forms a complete system from basic theory to application theory, and it plays a very important role in professional education. In order to improve senior undergraduates' understanding of optical design, this course is divided into three parts: theoretical knowledge, software design and product processing. Through learning theoretical knowledge, students can master the aberration theory and the design principles of typical optical system. By using ZEMAX(an imaging design software), TRACEPRO(a lighting optical design software), SOLIDWORKS or PROE( mechanical design software), student can establish a complete model of optical system. Student can use carving machine located in lab or cooperative units to process the model. Through the above three parts, student can learn necessary practical knowledge and get improved in their learning and analysis abilities, thus they can also get enough practice to prompt their creative abilities, then they could gradually change from scientific theory learners to an Optics Engineers.
ERIC Educational Resources Information Center
Ho, Shu-Chun; Hsieh, Sheng-Wen; Sun, Pei-Chen; Chen, Cheng-Ming
2017-01-01
The increasing advance of mobile devices and wireless technologies has generated great interest in ubiquitous learning (u-learning) among academia, practitioners, and policy makers. However, design elements that incorporate learning styles and learning strategies into u-learning system applications in English as a Foreign Language (EFL) education…
Design of a Microlecture Mobile Learning System Based on Smartphone and Web Platforms
ERIC Educational Resources Information Center
Wen, Chuanxue; Zhang, Junfei
2015-01-01
This paper first analyzes the concept and features of microlecture, mobile learning, and ubiquitous learning, then presents the combination of microlecture and mobile learning, to propose a novel way of micro-learning through mobile terminals. Details are presented of a microlecture mobile learning system (MMLS) that can support multiplatforms,…
Automating Rule Strengths in Expert Systems.
1987-05-01
systems were designed in an incremental, iterative way. One of the most easily identifiable phases in this process, sometimes called tuning, consists...attenuators. The designer of the knowledge-based system must determine (synthesize) or adjust (xfine, if estimates of the values are given) these...values. We consider two ways in which the designer can learn the values. We call the first model of learning the complete case and the second model the
ERIC Educational Resources Information Center
O'Droma, Mairtin S.; Ganchev, Ivan; McDonnell, Fergal
2003-01-01
Presents a comparative analysis from the Institute of Electrical and Electronics Engineers (IEEE) Learning Technology Standards Committee's (LTSC) of the architectural and functional design of e-learning delivery platforms and applications, e-learning course authoring tools, and learning management systems (LMSs), with a view of assessing how…
Visualising Learning Design in LAMS: A Historical View
ERIC Educational Resources Information Center
Dalziel, James
2011-01-01
The Learning Activity Management System (LAMS) provides a web-based environment for the creation, sharing, running and monitoring of Learning Designs. A central feature of LAMS is the visual authoring environment, where educators use a drag-and-drop environment to create sequences of learning activities. The visualisation is based on boxes…
Implementing Collaborative Design in the Next Series of eLearning Platforms
ERIC Educational Resources Information Center
Kropf, Dorothy
2013-01-01
Collaborative design empowers learning management system (LMS) providers and end users (online students) to develop a vibrant teaching and learning community. Successful periodic collaborations utilizing collaborative web tools between these two pivotal groups can produce the next series of eLearning platforms that are fertile grounds for…
InstanceCollage: A Tool for the Particularization of Collaborative IMS-LD Scripts
ERIC Educational Resources Information Center
Villasclaras-Fernandez, Eloy D.; Hernandez-Gonzalo, Julio A.; Hernandez-Leo, Davinia; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Martinez-Mones, Alejandra
2009-01-01
Current research work in e-learning and more specifically in the field of CSCL (Computer Supported Collaborative Learning) deals with design of collaborative activities, according to computer-interpretable specifications, such as IMS Learning Design, and their posterior enactment using LMSs (Learning Management Systems). A script that describes…
[Digital learning object for diagnostic reasoning in nursing applied to the integumentary system].
da Costa, Cecília Passos Vaz; Luz, Maria Helena Barros Araújo
2015-12-01
To describe the creation of a digital learning object for diagnostic reasoning in nursing applied to the integumentary system at a public university of Piaui. A methodological study applied to technological production based on the pedagogical framework of problem-based learning. The methodology for creating the learning object observed the stages of analysis, design, development, implementation and evaluation recommended for contextualized instructional design. The revised taxonomy of Bloom was used to list the educational goals. The four modules of the developed learning object were inserted into the educational platform Moodle. The theoretical assumptions allowed the design of an important online resource that promotes effective learning in the scope of nursing education. This study should add value to nursing teaching practices through the use of digital learning objects for teaching diagnostic reasoning applied to skin and skin appendages.
ERIC Educational Resources Information Center
Barhoumi, Chokri; Rossi, Pier Giuseppe
2013-01-01
The use of hypertext systems for learning and teaching complex and ill-structured domain of knowledge has been attracting attention in design of instruction. In this context, an experimental research has been conducted to explore the effectiveness of instructional design oriented hypertext systems. Cognitive flexibility hypertext theory is…
ERIC Educational Resources Information Center
Justin, J. Karl
Variables and parameters affecting architectural planning and audiovisual systems selection for lecture halls and other learning spaces are surveyed. Interrelationships of factors are discussed, including--(1) design requirements for modern educational techniques as differentiated from cinema, theater or auditorium design, (2) general hall…
Teacher-Led Design of an Adaptive Learning Environment
ERIC Educational Resources Information Center
Mavroudi, Anna; Hadzilacos, Thanasis; Kalles, Dimitris; Gregoriades, Andreas
2016-01-01
This paper discusses a requirements engineering process that exemplifies teacher-led design in the case of an envisioned system for adaptive learning. Such a design poses various challenges and still remains an open research issue in the field of adaptive learning. Starting from a scenario-based elicitation method, the whole process was highly…
NASA Astrophysics Data System (ADS)
Wiana, W.
2018-01-01
The learning process is believed will reach optimal results if facilitated by diversity of learning’s device from aspects of the approach, method, media or it’s evaluation system, in individually, groups, or as well as classical. One of the learning’s Device can be developed in an attempt to improve the results of the study is Computer Based Learning (CBL). CBL was developed aim to help students to understand the concepts of the learning material which presented interactively by the system and able to provide information and learning process better. This research is closely related to efforts to improve the quality of Fashion design in digital format learning, with specific targets to generate interactive multimedia-based animation as effective media and learning resources for fashion design learning. Applications that are generated may be an option for delivering learning material as well as to engender interest in learning as well as understanding with students against the subject matter so that it can improve the learning achievements of students. The instruments used to collect data is a test sheet of mastering the concept which developed on the basis of indicators understanding the concept of fashion design, the material elements and principles of fashion design as well as application on making fashion design. As for the skills test is done through test performance to making fashion design in digital format. The results of testing against the mastery of concepts and skills of fashion designing in digital formatted shows that experimental group obtained significantly higher qualifications compared to the control group. That means that the use of interactive multimedia-based animation, effective to increased mastery of concepts and skills on making fashion design in digital format.
ERIC Educational Resources Information Center
Lin, Hao-Chiang Koong; Chen, Mei-Chi; Chang, Chih-Kai
2015-01-01
This study integrates augmented reality (AR) technology into teaching activities to design a learning system that assists junior high-school students in learning solid geometry. The following issues are addressed: (1) the relationship between achievements in mathematics and performance in spatial perception; (2) whether system-assisted learning…
Incorporating Learning Theory into Existing Systems Engineering Models
2013-09-01
3. Social Cognition 22 Table 1. Classification of learning theories Behaviorism Cognitivism Constructivism Connectivism...Introdution to design of large scale systems. New York: Mcgraw-Hill. Grusec. J. (1992). Social learning theory and development psychology: The... LEARNING THEORY INTO EXISTING SYSTEMS ENGINEERING MODELS by Valentine Leo September 2013 Thesis Advisor: Gary O. Langford Co-Advisor
Am I Extravert or Introvert? Considering the Personality Effect toward e-Learning System
ERIC Educational Resources Information Center
Al-Dujaily, Amal; Kim, Jieun; Ryu, Hokyoung
2013-01-01
A concern of computer-based learning system design is how to accommodate learners' individual differences during learning activities. Previous research suggests that adaptive e-learning systems can effectively address such individual differences and, consequently, they enable more directed tutoring via computer-assisted instruction. In this paper,…
ERIC Educational Resources Information Center
Isaias, Pedro; Issa, Tomayess; Pena, Nuno
2014-01-01
When developing and working with various types of devices from a supercomputer to an iPod Mini, it is essential to consider the issues of Human Computer Interaction (HCI) and Usability. Developers and designers must incorporate HCI, Usability and user satisfaction in their design plans to ensure that systems are easy to learn, effective,…
ERIC Educational Resources Information Center
Akhtar, S.; Warburton, S.; Xu, W.
2017-01-01
In this paper we report on the use of a purpose built Computer Support Collaborative learning environment designed to support lab-based CAD teaching through the monitoring of student participation and identified predictors of success. This was carried out by analysing data from the interactive learning system and correlating student behaviour with…
ERIC Educational Resources Information Center
Shute, Valerie J.; Hansen, Eric G.; Almond, Russell G.
2007-01-01
This paper reports on a 3-year, NSF-funded research and development project called ACED: Adaptive Content with Evidence-based Diagnosis. The purpose of the project was to design, develop, and evaluate an assessment for learning (AfL) system for diverse students, using Algebra I content related to geometric sequences (i.e., successive numbers…
System 80+{trademark} standard design incorporates radiation protection lessons learned
DOE Office of Scientific and Technical Information (OSTI.GOV)
Crom, T.D.; Naugle, C.L.; Turk, R.S.
1995-03-01
Many lessons have been learned from the current generation of nuclear plants in the area of radiation protection. The following paper will outline how the lessons learned have been incorporated into the design and operational philosophy of the System 80+{trademark} Standard Design currently under development by ABB Combustion Engineering (ABB-CE) with support from Duke Engineering and Services, Inc. and Stone and Webster Engineering Corporation in the Balance-of-Plant design. The System 80+{trademark} Standard Design is a complete nuclear power plant for national and international markets, designed in direct response to utility needs for the 1990`s, and scheduled for Nuclear Regulatory Commissionmore » (NRC) Design Certification under the new standardization rule (10 CFR Part 52). System 80+{trademark} is a natural extension of System 80{sup R} technology, an evolutionary change based on proven Nuclear Steam Supply System (NSSS) in operation at Palo Verde in Arizona and under construction at Yonggwang in the Republic of Korea. The System 80+{trademark} Containment and much of the Balance of Plant design is based upon Duke Power Company`s Cherokee Plant, which was partially constructed in the late 1970`s, but, was later canceled (due to rapid declined in electrical load growth). The System 80+{trademark} Standard Design meets the requirements given in the Electric Power Research Institute (EPRI) Advanced Light Water Reactor (ALWR) Requirements Document. One of these requirements is to limit the occupational exposure to 100 person-rem/yr. This paper illustrates how this goal can be achieved through the incorporation of lessons learned, innovative design, and the implementation of a common sense approach to operation and maintenances practices.« less
Patient Safety Learning Systems: A Systematic Review and Qualitative Synthesis.
2017-01-01
A patient safety learning system (sometimes called a critical incident reporting system) refers to structured reporting, collation, and analysis of critical incidents. To inform a provincial working group's recommendations for an Ontario Patient Safety Event Learning System, a systematic review was undertaken to determine design features that would optimize its adoption into the health care system and would inform implementation strategies. The objective of this review was to address two research questions: (a) what are the barriers to and facilitators of successful adoption of a patient safety learning system reported by health professionals and (b) what design components maximize successful adoption and implementation? To answer the first question, we used a published systematic review. To answer the second question, we used scoping study methodology. Common barriers reported in the literature by health care professionals included fear of blame, legal penalties, the perception that incident reporting does not improve patient safety, lack of organizational support, inadequate feedback, lack of knowledge about incident reporting systems, and lack of understanding about what constitutes an error. Common facilitators included a non-accusatory environment, the perception that incident reporting improves safety, clarification of the route of reporting and of how the system uses reports, enhanced feedback, role models (such as managers) using and promoting reporting, legislated protection of those who report, ability to report anonymously, education and training opportunities, and clear guidelines on what to report. Components of a patient safety learning system that increased successful adoption and implementation were emphasis on a blame-free culture that encourages reporting and learning, clear guidelines on how and what to report, making sure the system is user-friendly, organizational development support for data analysis to generate meaningful learning outcomes, and multiple mechanisms to provide feedback through routes to reporters and the wider community (local meetings, email alerts, bulletins, paper contributions, etc.). The design of a patient safety learning system can be optimized by an awareness of the barriers to and facilitators of successful adoption and implementation identified by health care professionals. Evaluation of the effectiveness of a patient safety learning system is needed to refine its design.
Development of a Relational Database for Learning Management Systems
ERIC Educational Resources Information Center
Deperlioglu, Omer; Sarpkaya, Yilmaz; Ergun, Ertugrul
2011-01-01
In today's world, Web-Based Distance Education Systems have a great importance. Web-based Distance Education Systems are usually known as Learning Management Systems (LMS). In this article, a database design, which was developed to create an educational institution as a Learning Management System, is described. In this sense, developed Learning…
Design of Sensors for Control of Closed Loop Life Support Systems
NASA Technical Reports Server (NTRS)
1990-01-01
A brief summary is presented of a Engineering Design sequence, a cooperation between NASA-Kennedy and the University of Florida on the Controlled Environmental Life Support System (CELSS) program. Part of the class was devoted to learning general principles and techniques of design. The next portion of the class was devoted to learning to design, actually fabricating and testing small components and subsystems of a CELSS.
ERIC Educational Resources Information Center
Tsai, Chia-Hui; Cheng, Ching-Hsue; Yeh, Duen-Yian; Lin, Shih-Yun
2017-01-01
This study applied a quasi-experimental design to investigate the influence and predictive power of learner motivation for achievement, employing a mobile game-based English learning approach. A system called the Happy English Learning System, integrating learning material into a game-based context, was constructed and installed on mobile devices…
Design Support System for Open Distance Learning Student Teamwork
NASA Astrophysics Data System (ADS)
Putranto, A.; Pradipto, Y. D.
2017-01-01
Open distance learning students in doing team assignment, they seldom face to some problems such as student fell unfair in numbers of workload contribution, instructors also do not know which students do more work than others. So there are some questions ie: how to connect between instructor, team members, and working documents. Methods will be used are first, analyzing current condition and last by designing systems to connect between instructor, team members, and document. The expected result is support systems for open distance learning student teamwork.
A Conceptual Framework for Educational Design at Modular Level to Promote Transfer of Learning
ERIC Educational Resources Information Center
Botma, Yvonne; Van Rensburg, G. H.; Coetzee, I. M.; Heyns, T.
2015-01-01
Students bridge the theory-practice gap when they apply in practice what they have learned in class. A conceptual framework was developed that can serve as foundation to design for learning transfer at modular level. The framework is based on an adopted and adapted systemic model of transfer of learning, existing learning theories, constructive…
NASA Astrophysics Data System (ADS)
Cao, Xianzhong; Wang, Feng; Zheng, Zhongmei
The paper reports an educational experiment on the e-Learning instructional design model based on Cognitive Flexibility Theory, the experiment were made to explore the feasibility and effectiveness of the model in promoting the learning quality in ill-structured domain. The study performed the experiment on two groups of students: one group learned through the system designed by the model and the other learned by the traditional method. The results of the experiment indicate that the e-Learning designed through the model is helpful to promote the intrinsic motivation, learning quality in ill-structured domains, ability to resolve ill-structured problem and creative thinking ability of the students.
How to Personalize Learning in K-12 Schools: Five Essential Design Features
ERIC Educational Resources Information Center
Lee, Dabae
2014-01-01
Personalized learning (PL) is spotlighted as a way to transform K-12 educational systems. PL customizes learning pace, instructional methods, and learning content to individual students. As much as PL sounds promising and complex, little guidance is available to educators and policymakers about how to effectively design PL. Five essential features…
Ontology and Taxonomy Design and Development for Personalised Web-Based Learning Systems
ERIC Educational Resources Information Center
Yalcinalp, Serpil; Gulbahar, Yasemin
2010-01-01
Recent developments and new directions in education have emphasised learners' needs, profile and pedagogical aspects by focusing on learner-centered approaches in educational settings. e-Learning, on the other hand, guarantees learners the opportunity of learning in their own way, and leads to new considerations in course design. e-Learning is…
ERIC Educational Resources Information Center
Yu, Fu-Yun; Su, Chia-Ling
2015-01-01
Although research has found that student-constructed tests (SCT) have some potential for promoting cognitive elaboration, as yet there are no systems available to support the associated activities. This study designed and developed an SCT learning system guided by the ideology of contribution-based pedagogies, accentuating the principles of…
ERIC Educational Resources Information Center
Hung, Wei-Chen; Smith, Thomas J.; Smith, M. Cecil
2015-01-01
Technology provides the means to create useful learning and practice environments for learners. Well-designed cognitive tutor systems, for example, can provide appropriate learning environments that feature cognitive supports (ie, scaffolding) for students to increase their procedural knowledge. The purpose of this study was to conduct a series of…
ERIC Educational Resources Information Center
Confrey, Jere; Maloney, Alan
2015-01-01
Design research studies provide significant opportunities to study new innovations and approaches and how they affect the forms of learning in complex classroom ecologies. This paper reports on a two-week long design research study with twelve 2nd through 4th graders using curricular materials and a tablet-based diagnostic assessment system, both…
Remote Systems Design & Deployment
DOE Office of Scientific and Technical Information (OSTI.GOV)
Bailey, Sharon A.; Baker, Carl P.; Valdez, Patrick LJ
2009-08-28
The Pacific Northwest National Laboratory (PNNL) was tasked by Washington River Protection Solutions, LLC (WRPS) to provide information and lessons learned relating to the design, development and deployment of remote systems, particularly remote arm/manipulator systems. This report reflects PNNL’s experience with remote systems and lays out the most important activities that need to be completed to successfully design, build, deploy and operate remote systems in radioactive and chemically contaminated environments. It also contains lessons learned from PNNL’s work experiences, and the work of others in the national laboratory complex.
E-Learning Personalization Based on Hybrid Recommendation Strategy and Learning Style Identification
ERIC Educational Resources Information Center
Klasnja-Milicevic, Aleksandra; Vesin, Boban; Ivanovic, Mirjana; Budimac, Zoran
2011-01-01
Personalized learning occurs when e-learning systems make deliberate efforts to design educational experiences that fit the needs, goals, talents, and interests of their learners. Researchers had recently begun to investigate various techniques to help teachers improve e-learning systems. In this paper, we describe a recommendation module of a…
Tsai, Jason Sheng-Hong; Du, Yan-Yi; Huang, Pei-Hsiang; Guo, Shu-Mei; Shieh, Leang-San; Chen, Yuhua
2011-07-01
In this paper, a digital redesign methodology of the iterative learning-based decentralized adaptive tracker is proposed to improve the dynamic performance of sampled-data linear large-scale control systems consisting of N interconnected multi-input multi-output subsystems, so that the system output will follow any trajectory which may not be presented by the analytic reference model initially. To overcome the interference of each sub-system and simplify the controller design, the proposed model reference decentralized adaptive control scheme constructs a decoupled well-designed reference model first. Then, according to the well-designed model, this paper develops a digital decentralized adaptive tracker based on the optimal analog control and prediction-based digital redesign technique for the sampled-data large-scale coupling system. In order to enhance the tracking performance of the digital tracker at specified sampling instants, we apply the iterative learning control (ILC) to train the control input via continual learning. As a result, the proposed iterative learning-based decentralized adaptive tracker not only has robust closed-loop decoupled property but also possesses good tracking performance at both transient and steady state. Besides, evolutionary programming is applied to search for a good learning gain to speed up the learning process of ILC. Copyright © 2011 ISA. Published by Elsevier Ltd. All rights reserved.
Adaptive Computerized Instruction.
ERIC Educational Resources Information Center
Ray, Roger D.; And Others
1995-01-01
Describes an artificially intelligent multimedia computerized instruction system capable of developing a conceptual image of what a student is learning while the student is learning it. It focuses on principles of learning and adaptive behavioral control systems theory upon which the system is designed and demonstrates multiple user modes.…
ERIC Educational Resources Information Center
Li, Zhong-Zheng; Cheng, Yuan-Bang; Liu, Chen-Chung
2013-01-01
Game-like learning systems such as simulation games and digital toys are increasingly being applied to foster higher-level abilities in educational contexts, as they may facilitate an active learning experience. However, the effect of such game-like learning systems is not guaranteed because students may only be interested in the fantasy…
A Mobile-Based E-Learning System
ERIC Educational Resources Information Center
Ojokoh, Bolanle Adefowoke; Doyeni, Olubimtan Ayo; Adewale, Olumide Sunday; Isinkaye, Folasade Olubusola
2013-01-01
E-learning is an innovative approach for delivering electronically mediated, well-designed, learner-centred interactive learning environments by utilizing internet and digital technologies with respect to instructional design principles. This paper presents the application of Software Development techniques in the development of a Mobile Based…
ERIC Educational Resources Information Center
Hwang, Wu-Yuin; Shadiev, Rustam; Tseng, Chi-Wei; Huang, Yueh-Min
2015-01-01
This study designed a learning system to facilitate elementary school students' fraction learning. An experiment was carried out to investigate how the system, which runs on multi-touch tabletop versus tablet PC, affects fraction learning. Two groups, a control and experimental, were assigned. Control students have learned fraction by using tablet…
ERIC Educational Resources Information Center
El Mhouti, Abderrahim; Nasseh, Azeddine; Erradi, Mohamed; Vasquèz, José Marfa
2017-01-01
Today, the implication of Web 2.0 technologies in e-learning allows envisaging new teaching and learning forms, advocating an important place to the collaboration and social interaction. However, in e-learning systems, learn in a collaborative way is not always so easy because one of the difficulties when arranging e-learning courses can be that…
A strategy for quantum algorithm design assisted by machine learning
NASA Astrophysics Data System (ADS)
Bang, Jeongho; Ryu, Junghee; Yoo, Seokwon; Pawłowski, Marcin; Lee, Jinhyoung
2014-07-01
We propose a method for quantum algorithm design assisted by machine learning. The method uses a quantum-classical hybrid simulator, where a ‘quantum student’ is being taught by a ‘classical teacher’. In other words, in our method, the learning system is supposed to evolve into a quantum algorithm for a given problem, assisted by a classical main-feedback system. Our method is applicable for designing quantum oracle-based algorithms. We chose, as a case study, an oracle decision problem, called a Deutsch-Jozsa problem. We showed by using Monte Carlo simulations that our simulator can faithfully learn a quantum algorithm for solving the problem for a given oracle. Remarkably, the learning time is proportional to the square root of the total number of parameters, rather than showing the exponential dependence found in the classical machine learning-based method.
Suggestions for the Design of E-Learning Environments to Enhance Learner Self-Efficacy
ERIC Educational Resources Information Center
Hodges, Charles B.
2013-01-01
In this paper e-learning is used as an umbrella term for all types of learning involving technology. Graesser et al (2007) note that technologies for learning exist that allow for e-learning systems to be much more than information delivery systems, but "unfortunately, the learning strategies of most students are extremely limited, so the…
OLMS: Online Learning Management System for E-Learning
ERIC Educational Resources Information Center
Ippakayala, Vinay Kumar; El-Ocla, Hosam
2017-01-01
In this paper we introduce a learning management system that provides a management system for centralized control of course content. A secure system to record lectures is implemented as a key feature of this application. This feature would be accessed through web camera and mobile recording. These features are mainly designed for e-learning…
Web-based e-learning and virtual lab of human-artificial immune system.
Gong, Tao; Ding, Yongsheng; Xiong, Qin
2014-05-01
Human immune system is as important in keeping the body healthy as the brain in supporting the intelligence. However, the traditional models of the human immune system are built on the mathematics equations, which are not easy for students to understand. To help the students to understand the immune systems, a web-based e-learning approach with virtual lab is designed for the intelligent system control course by using new intelligent educational technology. Comparing the traditional graduate educational model within the classroom, the web-based e-learning with the virtual lab shows the higher inspiration in guiding the graduate students to think independently and innovatively, as the students said. It has been found that this web-based immune e-learning system with the online virtual lab is useful for teaching the graduate students to understand the immune systems in an easier way and design their simulations more creatively and cooperatively. The teaching practice shows that the optimum web-based e-learning system can be used to increase the learning effectiveness of the students.
"Information in Context": Co-Designing Workplace Structures and Systems for Organizational Learning
ERIC Educational Resources Information Center
Somerville, Mary M.; Howard, Zaana
2010-01-01
Introduction: This paper discusses an "information in context" design project at Auraria Library in Denver, Colorado which aims to collaboratively create organizational structures and communication systems with and for library employees. Method: This action research project is founded within shared leadership, informed learning and…
Constructing an Affective Tutoring System for Designing Course Learning and Evaluation
ERIC Educational Resources Information Center
Wang, Cheng-Hung; Lin, Hao-Chiang Koong
2018-01-01
Computers and the Internet are indispensable in modern life. Increasingly useful digital environments and technological developments have reshaped models of knowledge acquisition. Studies on the development of online learning have yielded valuable insights. In the design of online teaching systems that can replicate face-to-face teaching,…
Learning design in healthcare education.
Ellaway, Rachel; Dalziel, James; Dalziel, Bronwen
2008-01-01
Emerging from ongoing work into educational modelling languages, learning design principles and the IMS Learning Design framework provide formal ways to annotate and record educational activities. Once educational activities have been encoded they can be played, replayed, adopted, shared, and analysed, thereby reifying much that is otherwise lost in face-to-face teaching. The use of learning design tools, including the free and open source LAMS system (www.lamsfoundation.org), allow practitioners to experiment with learning design approaches in their own teaching, both in terms of creating and encoding their own designs and playing, adapting and analysing designs from other teachers either from within or outside a particular field or subject area. This paper reviews the key issues associated with designing for learning in the context of healthcare education, some of the themes and approaches already in development or use, and the implications of this approach on the practice and theory of healthcare education.
NASA Astrophysics Data System (ADS)
Radygin, V. Y.; Lukyanova, N. V.; Kupriyanov, D. Yu.
2017-01-01
Transformation of learning management systems over last two decades was investigated. The features of using e-learning systems for in-class education were discussed. The necessity of integration e-learning system with the student performance controlling system was shown. The influence of choice of student ranking system on students' motivation was described. The own way to choice of e-learning system design principles and technologies were suggested.
ERIC Educational Resources Information Center
Cyrs, Thomas E., Ed.; Menges, Robert J., Ed.; Svinicki, Marilla D., Ed.
1997-01-01
In this volume, experienced distance educators provide insights into new trends in computer-based teaching and learning in postsecondary education. The book is divided into four parts: (1) Issues and Trends; (2) Instructional Design Principles for Distance Learning; (3) Alternative Delivery Systems for Distance Learning; and (4) Administrative…
ERIC Educational Resources Information Center
Chen, Der-Thanq; Wang, Yu-Mei; Hung, David
2009-01-01
Research on asynchronous online discussions has primarily focused on their efficacy in relation to learning outcomes. Rarely are there investigations on how the design of online learning activities or how discussions could be incorporated into student learning experience. We contend that successful online activities need careful and meticulous…
ERIC Educational Resources Information Center
Wilkinson-Riddle, G. J.; Patel, Ashok
1998-01-01
Discusses courseware development, including intelligent tutoring systems, under the Teaching and Learning Technology Programme and the Byzantium project that was designed to define computer-aided learning performance standards suitable for numerate business subjects; examine reasons to use computer-aided learning; and improve access to educational…
ERIC Educational Resources Information Center
Selby, Les; Russell, David
2005-01-01
Purpose: To report on the progress of Digital Media U, a tailor-made portal, learning environment and management system. Design/methodology/approach: Discusses the design of the learning content domains, acquisition of the content and the systems for managing the curriculum in the future, including the application of a new model of accreditation.…
An Integrated Scale for Measuring an Organizational Learning System
ERIC Educational Resources Information Center
Jyothibabu, C.; Farooq, Ayesha; Pradhan, Bibhuti Bhusan
2010-01-01
Purpose: The purpose of this paper is to develop an integrated measurement scale for an organizational learning system by capturing the learning enablers, learning results and performance outcome in an organization. Design/methodology/approach: A new measurement scale was developed by integrating and modifying two existing scales, identified…
Establishment and Usability Evaluation of an Interactive AR Learning System on Conservation of Fish
ERIC Educational Resources Information Center
Lin, Hao-Chiang Koong; Hsieh, Min-Chai; Wang, Cheng-Hung; Sie, Zong-Yuan; Chang, Shei-Hsi
2011-01-01
In this study, we develop an interactive AR Learning System based on Augmented Reality and interactive touch-screen. The learning content knowledge is about conservation of fish in Taiwan. The system combines the game by the concept of AR book which allows children to learn about the importance of conservation of fish. A mechanism is designed to…
ERIC Educational Resources Information Center
Gómez Puente, S. M.; van Eijck, M.; Jochems, W.
2013-01-01
Background: In research on design-based learning (DBL), inadequate attention is paid to the role the teacher plays in supervising students in gathering and applying knowledge to design artifacts, systems, and innovative solutions in higher education. Purpose: In this study, we examine whether teacher actions we previously identified in the DBL…
Learning-based position control of a closed-kinematic chain robot end-effector
NASA Technical Reports Server (NTRS)
Nguyen, Charles C.; Zhou, Zhen-Lei
1990-01-01
A trajectory control scheme whose design is based on learning theory, for a six-degree-of-freedom (DOF) robot end-effector built to study robotic assembly of NASA hardwares in space is presented. The control scheme consists of two control systems: the feedback control system and the learning control system. The feedback control system is designed using the concept of linearization about a selected operating point, and the method of pole placement so that the closed-loop linearized system is stabilized. The learning control scheme consisting of PD-type learning controllers, provides additional inputs to improve the end-effector performance after each trial. Experimental studies performed on a 2 DOF end-effector built at CUA, for three tracking cases show that actual trajectories approach desired trajectories as the number of trials increases. The tracking errors are substantially reduced after only five trials.
ERIC Educational Resources Information Center
Kang, Myunghee; Kim, Seyoung; Yoon, Seonghye; Chung, Warren
2017-01-01
The purpose of this study was to set future directions of the Cyber Home Learning System in Korea based on its current status. The Cyber Home Learning System has been designed and used by K-12 students to study voluntarily at home using online lessons. The development process of the Cyber Home Learning System was composed of the following four…
PERSO: Towards an Adaptive e-Learning System
ERIC Educational Resources Information Center
Chorfi, Henda; Jemni, Mohamed
2004-01-01
In today's information technology society, members are increasingly required to be up to date on new technologies, particularly for computers, regardless of their background social situation. In this context, our aim is to design and develop an adaptive hypermedia e-learning system, called PERSO (PERSOnalizing e-learning system), where learners…
Learning Resources for Community Education: Design Notes on Delivery Systems.
ERIC Educational Resources Information Center
Bhola, H. S.
A comprehensive and adaptable system of organizational arrangements is proposed in this document that will enable educational planners in Latin American countries to develop and deliver learning resources for community education and community action programs. A three-tier system of learning resources centers for community education is described.…
Universal Design for Learning: Curriculum, Technology, and Accessibility.
ERIC Educational Resources Information Center
Erlandson, Robert F.
This paper examines how teachers, as educational designers, can utilize universal design for learning (UDL) concepts. UDL is a comprehensive approach to the design of educational systems that addresses elements necessary for the achievement of desired educational goals and objectives: elements such as equity among the participants, environmental…
Teaching as Designing: Preparing Pre-Service Teachers for Adaptive Teaching
ERIC Educational Resources Information Center
Jordan, Michelle E.
2016-01-01
This conceptual article explores teaching as design work, arguing that a critical thing teachers do is design systems that enable their students to learn. Designing occurs when teachers generate new learning activities or modify curricular programs to create coherence for themselves and their students. Nonetheless, few teacher education programs…
Collaborative Learning in Technological Project Design
ERIC Educational Resources Information Center
Hong, Jon-Chao; Yu, Kuang-Chao; Chen, Mei-Yung
2011-01-01
The POWERTECH contest in Taiwan was established in an attempt to promote inventiveness and technology to elementary school pupils. The POWERTECH contest is designed as a collaborative learning system for project design. Project design is comprised of technical processes, which include the construction of an artifact and improvement of its…
Formative Evaluation of the ACSC Distance Learning Program: A Status Study.
ERIC Educational Resources Information Center
MacCuish, Donald A.
2001-01-01
Describes a formative evaluation of the Air Command and Staff College (ACSC) distance learning program, which offers professional military education (PME). Highlights include use of the status study methodology; curriculum development; course design; learning theories; instructional systems design; best practices; and student assessment. (LRW)
NASA Astrophysics Data System (ADS)
Kambe, Hidetoshi; Mitsui, Hiroyasu; Endo, Satoshi; Koizumi, Hisao
The applications of embedded system technologies have spread widely in various products, such as home appliances, cellular phones, automobiles, industrial machines and so on. Due to intensified competition, embedded software has expanded its role in realizing sophisticated functions, and new development methods like a hardware/software (HW/SW) co-design for uniting HW and SW development have been researched. The shortfall of embedded SW engineers was estimated to be approximately 99,000 in the year 2006, in Japan. Embedded SW engineers should understand HW technologies and system architecture design as well as SW technologies. However, a few universities offer this kind of education systematically. We propose a student experiment method for learning the basics of embedded system development, which includes a set of experiments for developing embedded SW, developing embedded HW and experiencing HW/SW co-design. The co-design experiment helps students learn about the basics of embedded system architecture design and the flow of designing actual HW and SW modules. We developed these experiments and evaluated them.
Observer-based distributed adaptive iterative learning control for linear multi-agent systems
NASA Astrophysics Data System (ADS)
Li, Jinsha; Liu, Sanyang; Li, Junmin
2017-10-01
This paper investigates the consensus problem for linear multi-agent systems from the viewpoint of two-dimensional systems when the state information of each agent is not available. Observer-based fully distributed adaptive iterative learning protocol is designed in this paper. A local observer is designed for each agent and it is shown that without using any global information about the communication graph, all agents achieve consensus perfectly for all undirected connected communication graph when the number of iterations tends to infinity. The Lyapunov-like energy function is employed to facilitate the learning protocol design and property analysis. Finally, simulation example is given to illustrate the theoretical analysis.
Incorporating Learning Analytics in the Classroom
ERIC Educational Resources Information Center
Thille, Candace; Zimmaro, Dawn
2017-01-01
This chapter describes an open learning analytics system focused on learning process measures and designed to engage instructors and students in an evidence-informed decision-making process to improve learning.
ERIC Educational Resources Information Center
Mitchell, Eugene E., Ed.
A Microcomputer-Implemented Design Aid and Simulator (MIDAS) has been developed and used as an interactive learning system by electrical engineering students at the freshman and sophomore level. Evaluation of the system indicates that a great potential exists in the area of dedicated, inexpensive, interactive learning systems. User acceptance has…
ERIC Educational Resources Information Center
Duchastel, P.; And Others
1989-01-01
Discusses intelligent computer assisted instruction (ICAI) and presents various models of learning which have been proposed. Topics discussed include artificial intelligence; intelligent tutorial systems; tutorial strategies; learner control; system design; learning theory; and knowledge representation of proper and improper (i.e., incorrect)…
ERIC Educational Resources Information Center
Bhagat, Kaushal Kumar; Subheesh, N. P.; Bhattacharya, Bani; Chang, Chun-Yen
2017-01-01
With the rapid development of technology, incorporation of Information Communication Technology (ICT) for formative assessment purpose has been increasing over the past decade. This article describes the design and development of identification of students' misconceptions in an individualized learning environment (iSMILE) system that includes…
ERIC Educational Resources Information Center
Steinø, Nicolai; Khalid, Md. Saufuddin
2017-01-01
Much architecture and design teaching is based on the studio format, where the co-presence in time and space of students, instructors and physical learning artefacts form a triangle from which the learning emerges. Yet with the advent of online communication platforms and learning management systems (LMS), there is reason to study how these…
ERIC Educational Resources Information Center
Schaffer, Scott P.; Reyes, Lisette; Kim, Hannah; Collins, Bart
2010-01-01
Learning designs aimed at supporting transformational change could significantly benefit from the adoption of socio-historical and socio-cultural analysis approaches. Such systemic perspectives are gaining more importance in education as they facilitate understanding of complex interactions between learning environments and human activity. The…
A Framework for Open, Flexible and Distributed Learning.
ERIC Educational Resources Information Center
Khan, Badrul H.
Designing open, flexible distance learning systems on the World Wide Web requires thoughtful analysis and investigation combined with an understanding of both the Web's attributes and resources and the ways instructional design principles can be applied to tap the Web's potential. A framework for open, flexible, and distributed learning has been…
ICCE/ICCAI 2000 Full & Short Papers (Web-Based Learning).
ERIC Educational Resources Information Center
2000
This document contains full and short papers on World Wide Web-based learning from ICCE/ICCAI 2000 (International Conference on Computers in Education/International Conference on Computer-Assisted Instruction). Topics covered include: design and development of CAL (Computer Assisted Learning) systems; design and development of WBI (Web-Based…
NASA Astrophysics Data System (ADS)
Dukes, Michael Dickey
The objective of this research is to compare problem-based learning and lecture as methods to teach whole-systems design to engineering students. A case study, Appendix A, exemplifying successful whole-systems design was developed and written by the author in partnership with the Rocky Mountain Institute. Concepts to be tested were then determined, and a questionnaire was developed to test students' preconceptions. A control group of students was taught using traditional lecture methods, and a sample group of students was taught using problem-based learning methods. After several weeks, the students were given the same questionnaire as prior to the instruction, and the data was analyzed to determine if the teaching methods were effective in correcting misconceptions. A statistically significant change in the students' preconceptions was observed in both groups on the topic of cost related to the design process. There was no statistically significant change in the students' preconceptions concerning the design process, technical ability within five years, and the possibility of drastic efficiency gains with current technologies. However, the results were inconclusive in determining that problem-based learning is more effective than lecture as a method for teaching the concept of whole-systems design, or vice versa.
Machine vision systems using machine learning for industrial product inspection
NASA Astrophysics Data System (ADS)
Lu, Yi; Chen, Tie Q.; Chen, Jie; Zhang, Jian; Tisler, Anthony
2002-02-01
Machine vision inspection requires efficient processing time and accurate results. In this paper, we present a machine vision inspection architecture, SMV (Smart Machine Vision). SMV decomposes a machine vision inspection problem into two stages, Learning Inspection Features (LIF), and On-Line Inspection (OLI). The LIF is designed to learn visual inspection features from design data and/or from inspection products. During the OLI stage, the inspection system uses the knowledge learnt by the LIF component to inspect the visual features of products. In this paper we will present two machine vision inspection systems developed under the SMV architecture for two different types of products, Printed Circuit Board (PCB) and Vacuum Florescent Displaying (VFD) boards. In the VFD board inspection system, the LIF component learns inspection features from a VFD board and its displaying patterns. In the PCB board inspection system, the LIF learns the inspection features from the CAD file of a PCB board. In both systems, the LIF component also incorporates interactive learning to make the inspection system more powerful and efficient. The VFD system has been deployed successfully in three different manufacturing companies and the PCB inspection system is the process of being deployed in a manufacturing plant.
ERIC Educational Resources Information Center
Surendran, Ken; Ehie, Ike C.; Somarajan, Chellappan
2005-01-01
This paper illustrates an approach used to enhance student learning outcomes in a combined cross-listed Systems Analysis and Design (SA&D) course and examines benefits perceived by students through analysis of assessment and students feedback. The SA&D course is a required course in both the Management Information Systems (MIS) major and the…
ERIC Educational Resources Information Center
Shin, Ji Hye; Albers, Peggy
2015-01-01
This study examined the effectiveness of a Cyber Home Learning System (CHLS), an online learning system currently being employed in South Korea to improve the access and quality of public education as well as to reduce private tutoring expenditures. The quasi-experimental research design used experiment and survey methods to learn about the impact…
ERIC Educational Resources Information Center
Azevedo, Roger; Mudrick, Nicholas; Taub, Michelle; Wortha, Franz
2017-01-01
Metacognition and emotions play a critical role in learners' ability to monitor and regulate their learning about 21st-century skills related to science, technology, engineering, and mathematics (STEM) content while using advanced learning technologies (ALTs; e.g., intelligent tutoring systems, serious games, hypermedia, augmented reality). In…
ERIC Educational Resources Information Center
Hsieh, Sheng-Wen; Wu, Min-Ping
2013-01-01
This paper used a Virtual Companion System (VCS) to examine how specific design variables within virtual learning companion affect the learning process of learners as defined by the cognitive continuum of field-dependent, field-independent and field-mixed learners in LINE app for m-learning. The data were collected from 198 participants in a…
ERIC Educational Resources Information Center
Wei, Kangning; Siow, Jane; Burley, Diana L.
2007-01-01
Service-learning has been identified as an extremely valuable educational tool and applied to different disciplines and areas, but literature review on service learning has indicated that service-learning is little used in Information Systems education. This paper presents our design and development of a service-learning capstone course for…
Cognitive Psychology and Design Paradigms in the Development of Multimedia Courseware
1993-09-01
Cognitive Apprenticeship : Teaching the Crafts of Reading, Writing, and Mathematics ". In Resnick, Lauren B. (Editor) Knowing, Learning , and Instruction , pp... thinking are cognitive processes the designers of interactive learning systems must consider the connection between cognition and the ability of an...should be based on instructional design theory, human factors, and cognitive learning theories. If these elements are not included in a
ERIC Educational Resources Information Center
Lavrijsen, Jeroen; Nicaise, Ides
2017-01-01
Comparative research has often emphasized the importance of external barriers (e.g. enrolment costs) to explain inequalities in lifelong learning participation. However, individuals, in particular the low educated, are often not only prevented from participation by external barriers, but also by negative psychological dispositions about learning.…
ERIC Educational Resources Information Center
Cheng, Bo; Wang, Minhong; Yang, Stephen J. H.; Kinshuk; Peng, Jun
2011-01-01
Current endeavors to integrate competency-based learning approaches with e-learning systems designed for delivery of training to adult learners in the workplace are growing. However, academic efforts in examining learners' perceptions of, and reactions toward, this technology-delivered pedagogical innovation are limited. Drawing together…
The Proposed Model of Collaborative Virtual Learning Environment for Introductory Programming Course
ERIC Educational Resources Information Center
Othman, Mahfudzah; Othman, Muhaini
2012-01-01
This paper discusses the proposed model of the collaborative virtual learning system for the introductory computer programming course which uses one of the collaborative learning techniques known as the "Think-Pair-Share". The main objective of this study is to design a model for an online learning system that facilitates the…
ERIC Educational Resources Information Center
Anslow, Katharine
2014-01-01
This research aimed to illuminate the experiences of adults with learning disabilities of the reflecting team, in the context of their systemic family therapy. Five adults with learning disabilities were recruited from one community learning disability team. A qualitative design using interpretative phenomenological analysis (IPA) was appropriate…
ERIC Educational Resources Information Center
Asanok, M.; Kitrakan, P.; Brahmawong, C.
2008-01-01
With newly developing multimedia and web-based technologies have provided opportunities of developing a multimedia-based collaborative eLearning systems. The development of eLearning systems has started a revolution for instructional content delivering, learning activities and social communication. Based on various positions on this issue have…
NASA Astrophysics Data System (ADS)
Lin, YuanFang; Zheng, XiaoDong; Huang, YuJia
2017-08-01
Curriculum design and simulation courses are bridges to connect specialty theories, engineering practice and experimental skills. In order to help students to have the computer aided optical system design ability adapting to developments of the times, a professional optical software-Advanced System of Analysis Program (ASAP) was used in the research teaching of curriculum design and simulation courses. The ASAP tutorials conducting, exercises both complementing and supplementing the lectures, hands-on practice in class, autonomous learning and independent design after class were bridged organically, to guide students "learning while doing, learning by doing", paying more attention to the process instead of the results. Several years of teaching practice of curriculum design and simulation courses shows that, project-based learning meets society needs of training personnel with knowledge, ability and quality. Students have obtained not only skills of using professional software, but also skills of finding and proposing questions in engineering practice, the scientific method of analyzing and solving questions with specialty knowledge, in addition, autonomous learning ability, teamwork spirit and innovation consciousness, still scientific attitude of facing failure and scientific spirit of admitting deficiency in the process of independent design and exploration.
NASA Astrophysics Data System (ADS)
Yang, Yanchao; Jiang, Hong; Liu, Congbin; Lan, Zhongli
2013-03-01
Cognitive radio (CR) is an intelligent wireless communication system which can dynamically adjust the parameters to improve system performance depending on the environmental change and quality of service. The core technology for CR is the design of cognitive engine, which introduces reasoning and learning methods in the field of artificial intelligence, to achieve the perception, adaptation and learning capability. Considering the dynamical wireless environment and demands, this paper proposes a design of cognitive engine based on the rough sets (RS) and radial basis function neural network (RBF_NN). The method uses experienced knowledge and environment information processed by RS module to train the RBF_NN, and then the learning model is used to reconfigure communication parameters to allocate resources rationally and improve system performance. After training learning model, the performance is evaluated according to two benchmark functions. The simulation results demonstrate the effectiveness of the model and the proposed cognitive engine can effectively achieve the goal of learning and reconfiguration in cognitive radio.
Learning to Control Advanced Life Support Systems
NASA Technical Reports Server (NTRS)
Subramanian, Devika
2004-01-01
Advanced life support systems have many interacting processes and limited resources. Controlling and optimizing advanced life support systems presents unique challenges. In particular, advanced life support systems are nonlinear coupled dynamical systems and it is difficult for humans to take all interactions into account to design an effective control strategy. In this project. we developed several reinforcement learning controllers that actively explore the space of possible control strategies, guided by rewards from a user specified long term objective function. We evaluated these controllers using a discrete event simulation of an advanced life support system. This simulation, called BioSim, designed by Nasa scientists David Kortenkamp and Scott Bell has multiple, interacting life support modules including crew, food production, air revitalization, water recovery, solid waste incineration and power. They are implemented in a consumer/producer relationship in which certain modules produce resources that are consumed by other modules. Stores hold resources between modules. Control of this simulation is via adjusting flows of resources between modules and into/out of stores. We developed adaptive algorithms that control the flow of resources in BioSim. Our learning algorithms discovered several ingenious strategies for maximizing mission length by controlling the air and water recycling systems as well as crop planting schedules. By exploiting non-linearities in the overall system dynamics, the learned controllers easily out- performed controllers written by human experts. In sum, we accomplished three goals. We (1) developed foundations for learning models of coupled dynamical systems by active exploration of the state space, (2) developed and tested algorithms that learn to efficiently control air and water recycling processes as well as crop scheduling in Biosim, and (3) developed an understanding of the role machine learning in designing control systems for advanced life support.
An Enhanced Personal Learning Environment Using Social Semantic Web Technologies
ERIC Educational Resources Information Center
Halimi, Khaled; Seridi-Bouchelaghem, Hassina; Faron-Zucker, Catherine
2014-01-01
Compared with learning in classrooms, classical e-learning systems are less adaptive and once a system that supports a particular strategy has been designed and implemented, it is less likely to change according to student's interactions and preferences. Remote educational systems should be developed to ensure as much as necessary the…
Effectiveness of Adaptive Assessment versus Learner Control in a Multimedia Learning System
ERIC Educational Resources Information Center
Chen, Ching-Huei; Chang, Shu-Wei
2015-01-01
The purpose of this study was to explore the effectiveness of adaptive assessment versus learner control in a multimedia learning system designed to help secondary students learn science. Unlike other systems, this paper presents a workflow of adaptive assessment following instructional materials that better align with learners' cognitive…
ERIC Educational Resources Information Center
Jensen, Ben; Sonnemann, Julie; Roberts-Hull, Katie; Hunter, Amélie
2016-01-01
This report illustrates how four high-performing systems--British Columbia (Canada), Hong Kong, Shanghai (China) and Singapore--developed their teacher professional learning. The report and accompanying materials are designed as a resource for teachers, school leaders and policymakers wanting to improve teacher professional learning in their…
Location Based Services for Outdoor Ecological Learning System: Design and Implementation
ERIC Educational Resources Information Center
Hsiao, Hsien-Sheng; Lin, Chih-Cheng; Feng, Ruei-Ting; Li, Kun Jing
2010-01-01
This paper aimed to demonstrate how location-based services were implemented in ubiquitous outdoor ecological learning system. In an elementary school in northern Taiwan, two fifth grade classes on an ecology project were randomly selected: The experimental group could access the ecological learning system on hand-held devices while the control…
Eliciting design patterns for e-learning systems
NASA Astrophysics Data System (ADS)
Retalis, Symeon; Georgiakakis, Petros; Dimitriadis, Yannis
2006-06-01
Design pattern creation, especially in the e-learning domain, is a highly complex process that has not been sufficiently studied and formalized. In this paper, we propose a systematic pattern development cycle, whose most important aspects focus on reverse engineering of existing systems in order to elicit features that are cross-validated through the use of appropriate, authentic scenarios. However, an iterative pattern process is proposed that takes advantage of multiple data sources, thus emphasizing a holistic view of the teaching learning processes. The proposed schema of pattern mining has been extensively validated for Asynchronous Network Supported Collaborative Learning (ANSCL) systems, as well as for other types of tools in a variety of scenarios, with promising results.
Constraint-Based Scheduling System
NASA Technical Reports Server (NTRS)
Zweben, Monte; Eskey, Megan; Stock, Todd; Taylor, Will; Kanefsky, Bob; Drascher, Ellen; Deale, Michael; Daun, Brian; Davis, Gene
1995-01-01
Report describes continuing development of software for constraint-based scheduling system implemented eventually on massively parallel computer. Based on machine learning as means of improving scheduling. Designed to learn when to change search strategy by analyzing search progress and learning general conditions under which resource bottleneck occurs.
Acquiring Software Design Schemas: A Machine Learning Perspective
NASA Technical Reports Server (NTRS)
Harandi, Mehdi T.; Lee, Hing-Yan
1991-01-01
In this paper, we describe an approach based on machine learning that acquires software design schemas from design cases of existing applications. An overview of the technique, design representation, and acquisition system are presented. the paper also addresses issues associated with generalizing common features such as biases. The generalization process is illustrated using an example.
Diagnosing Parkinson's Diseases Using Fuzzy Neural System
Abiyev, Rahib H.; Abizade, Sanan
2016-01-01
This study presents the design of the recognition system that will discriminate between healthy people and people with Parkinson's disease. A diagnosing of Parkinson's diseases is performed using fusion of the fuzzy system and neural networks. The structure and learning algorithms of the proposed fuzzy neural system (FNS) are presented. The approach described in this paper allows enhancing the capability of the designed system and efficiently distinguishing healthy individuals. It was proved through simulation of the system that has been performed using data obtained from UCI machine learning repository. A comparative study was carried out and the simulation results demonstrated that the proposed fuzzy neural system improves the recognition rate of the designed system. PMID:26881009
Design for learning - a case study of blended learning in a science unit.
Gleadow, Roslyn; Macfarlan, Barbara; Honeydew, Melissa
2015-01-01
Making material available through learning management systems is standard practice in most universities, but this is generally seen as an adjunct to the 'real' teaching, that takes place in face-to-face classes. Lecture attendance is poor, and it is becoming increasingly difficult to engage students, both in the material being taught and campus life. This paper describes the redevelopment of a large course in scientific practice and communication that is compulsory for all science students studying at our Melbourne and Malaysian campuses, or by distance education. Working with an educational designer, a blended learning methodology was developed, converting the environment provided by the learning management system into a teaching space, rather than a filing system. To ensure focus, topics are clustered into themes with a 'question of the week', a pre-class stimulus and follow up activities. The content of the course did not change, but by restructuring the delivery using educationally relevant design techniques, the content was contextualised resulting in an integrated learning experience. Students are more engaged intellectually, and lecture attendance has improved. The approach we describe here is a simple and effective approach to bringing this university's teaching and learning into the 21 (st) century.
Neurocontrol and fuzzy logic: Connections and designs
NASA Technical Reports Server (NTRS)
Werbos, Paul J.
1991-01-01
Artificial neural networks (ANNs) and fuzzy logic are complementary technologies. ANNs extract information from systems to be learned or controlled, while fuzzy techniques mainly use verbal information from experts. Ideally, both sources of information should be combined. For example, one can learn rules in a hybrid fashion, and then calibrate them for better whole-system performance. ANNs offer universal approximation theorems, pedagogical advantages, very high-throughput hardware, and links to neurophysiology. Neurocontrol - the use of ANNs to directly control motors or actuators, etc. - uses five generalized designs, related to control theory, which can work on fuzzy logic systems as well as ANNs. These designs can copy what experts do instead of what they say, learn to track trajectories, generalize adaptive control, and maximize performance or minimize cost over time, even in noisy environments. Design tradeoffs and future directions are discussed throughout.
Adaptive learning and control for MIMO system based on adaptive dynamic programming.
Fu, Jian; He, Haibo; Zhou, Xinmin
2011-07-01
Adaptive dynamic programming (ADP) is a promising research field for design of intelligent controllers, which can both learn on-the-fly and exhibit optimal behavior. Over the past decades, several generations of ADP design have been proposed in the literature, which have demonstrated many successful applications in various benchmarks and industrial applications. While many of the existing researches focus on multiple-inputs-single-output system with steepest descent search, in this paper we investigate a generalized multiple-input-multiple-output (GMIMO) ADP design for online learning and control, which is more applicable to a wide range of practical real-world applications. Furthermore, an improved weight-updating algorithm based on recursive Levenberg-Marquardt methods is presented and embodied in the GMIMO approach to improve its performance. Finally, we test the performance of this approach based on a practical complex system, namely, the learning and control of the tension and height of the looper system in a hot strip mill. Experimental results demonstrate that the proposed approach can achieve effective and robust performance.
48 CFR 301.606-73 - Requirements for continuous learning maintenance.
Code of Federal Regulations, 2010 CFR
2010-10-01
... 48 Federal Acquisition Regulations System 4 2010-10-01 2010-10-01 false Requirements for continuous learning maintenance. 301.606-73 Section 301.606-73 Federal Acquisition Regulations System HEALTH..., and Responsibilities 301.606-73 Requirements for continuous learning maintenance. Designated Project...
48 CFR 301.606-73 - Requirements for continuous learning maintenance.
Code of Federal Regulations, 2011 CFR
2011-10-01
... 48 Federal Acquisition Regulations System 4 2011-10-01 2011-10-01 false Requirements for continuous learning maintenance. 301.606-73 Section 301.606-73 Federal Acquisition Regulations System HEALTH..., and Responsibilities 301.606-73 Requirements for continuous learning maintenance. Designated Project...
Designing Online Assessment Tools for Disengaged Youth
ERIC Educational Resources Information Center
Brader, Andy; Luke, Allan; Klenowski, Val; Connolly, Stephen; Behzadpour, Adib
2014-01-01
This article reports on the development of online assessment tools for disengaged youth in flexible learning environments. Sociocultural theories of learning and assessment and Bourdieu's sociological concepts of capital and exchange were used to design a purpose-built content management system. This design experiment engaged participants in…
ERIC Educational Resources Information Center
Cheung, Waiman; Li, Eldon Y.; Yee, Lester W.
2003-01-01
Metadatabase modeling and design integrate process modeling and data modeling methodologies. Both are core topics in the information technology (IT) curriculum. Learning these topics has been an important pedagogical issue to the core studies for management information systems (MIS) and computer science (CSc) students. Unfortunately, the learning…
Quality Rating and Improvement System (QRIS) Validation Study Designs. CEELO FastFacts
ERIC Educational Resources Information Center
Schilder, D.
2013-01-01
In this "Fast Facts," a state has received Race to the Top Early Learning Challenge funds and is seeking information to inform the design of the Quality Rating and Improvement System (QRIS) validation study. The Center on Enhancing Early Learning Outcomes (CEELO) responds that according to Resnick (2012), validation of a QRIS is an…
Designing a Syntax-Based Retrieval System for Supporting Language Learning
ERIC Educational Resources Information Center
Tsao, Nai-Lung; Kuo, Chin-Hwa; Wible, David; Hung, Tsung-Fu
2009-01-01
In this paper, we propose a syntax-based text retrieval system for on-line language learning and use a fast regular expression search engine as its main component. Regular expression searches provide more scalable querying and search results than keyword-based searches. However, without a well-designed index scheme, the execution time of regular…
ERIC Educational Resources Information Center
Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin
2015-01-01
This study developed a QR-based U-Learning Material Production System (QR-ULMPS) that provides teachers with an education tool to motivate college level students enrolled in a liberal arts course. QR-ULMPS was specifically designed to support the development of u-learning materials and create an engaging context-aware u-learning environment for…
Design It Yourself (DIY): In-House Instructional Design for Online Pharmacology
ERIC Educational Resources Information Center
Loftus, Jay; Stavraky, Tom; Urquhart, Bradley L.
2014-01-01
Demand for e-learning courses has risen dramatically placing pressure on institutions to offer more online courses. Third party vendors now offer courses that can be embedded directly into learning management systems. When transitioning from in-class to e-learning formats, instructors must decide whether to use commercially available courses or…
Experiential Learning for Engaging Nutrition Undergraduates with Sustainability
ERIC Educational Resources Information Center
Maher, Judith; Burkhart, Sarah
2017-01-01
Purpose: The purpose of this paper is to describe students' self-reported learning from engaging in an experiential learning task designed to develop their understanding of sustainable food systems and dietary practices. Design/methodology/approach: In all, 143 first-year students enrolled in an entry level food and nutrition subject undertook a…
Teaching for Deeper Political Learning: A Design Experiment
ERIC Educational Resources Information Center
Parker, Walter C.; Valencia, Sheila W.; Lo, Jane C.
2018-01-01
Is in-depth political learning possible in college-preparatory courses known for curricular breadth at an accelerated pace plus a high-stakes exam? A multidisciplinary research team conducted design-based implementation research (DBIR) for seven years across three school systems for the purpose of achieving deeper learning in an 'advanced' high…
ERIC Educational Resources Information Center
Hall-Wallace, Michelle K.; McAuliffe, Carla M.
2002-01-01
Investigates student learning that occurred with a Geographic Information Systems (GIS) based module on plate tectonics and geologic hazards. Examines factors in the design and implementation of the materials that impacted student learning. Reports positive correlations between student' spatial ability and performance. Includes 17 references.…
Complexity-Based Learning and Teaching: A Case Study in Higher Education
ERIC Educational Resources Information Center
Fabricatore, Carlo; López, María Ximena
2014-01-01
This paper presents a learning and teaching strategy based on complexity science and explores its impacts on a higher education game design course. The strategy aimed at generating conditions fostering individual and collective learning in educational complex adaptive systems, and led the design of the course through an iterative and adaptive…
Understanding Collaborative Learning Behavior from Moodle Log Data
ERIC Educational Resources Information Center
Lu, Jingyan; Law, Nancy Wai Ying
2012-01-01
Although course management systems (CMSs) were originally designed for teachers to manage their teaching, little interest has been directed at students' learning. Moodle is usually regarded as a CMS. However, how to make full use of its powerful features and design them into learning tools has rarely been investigated. This study investigates two…
ERIC Educational Resources Information Center
Levy, Sharona T.; Peleg, Ran; Ofeck, Eyal; Tabor, Naamit; Dubovi, Ilana; Bluestein, Shiri; Ben-Zur, Hadar
2018-01-01
We propose and evaluate a framework supporting collaborative discovery learning of complex systems. The framework blends five design principles: (1) individual action: amidst (2) social interactions; challenged with (3) multiple tasks; set in (4) a constrained interactive learning environment that draws attention to (5) highlighted target…
Combining Adaptive Hypermedia with Project and Case-Based Learning
ERIC Educational Resources Information Center
Papanikolaou, Kyparisia; Grigoriadou, Maria
2009-01-01
In this article we investigate the design of educational hypermedia based on constructivist learning theories. According to the principles of project and case-based learning we present the design rational of an Adaptive Educational Hypermedia system prototype named MyProject; learners working with MyProject undertake a project and the system…
ERIC Educational Resources Information Center
Wong, Wang-chan
2017-01-01
Systems Analysis and Design (SA&D) is the cornerstone course of a traditional information system curriculum. Conventionally, it is a sequence of two courses with the second course dedicated to the completion of a project. However, it has recently become more common to reduce the two-course sequence into one, especially for IS departments that…
Personalized E- learning System Based on Intelligent Agent
NASA Astrophysics Data System (ADS)
Duo, Sun; Ying, Zhou Cai
Lack of personalized learning is the key shortcoming of traditional e-Learning system. This paper analyzes the personal characters in e-Learning activity. In order to meet the personalized e-learning, a personalized e-learning system based on intelligent agent was proposed and realized in the paper. The structure of system, work process, the design of intelligent agent and the realization of intelligent agent were introduced in the paper. After the test use of the system by certain network school, we found that the system could improve the learner's initiative participation, which can provide learners with personalized knowledge service. Thus, we thought it might be a practical solution to realize self- learning and self-promotion in the lifelong education age.
NASA Astrophysics Data System (ADS)
Wiana, W.
2018-02-01
This research is related to the effort to design a more representative learning system to improve the learning result of digital fashion design, through the development of interactive multimedia based on motion graphic. This research is aimed to know the effect of interactive multimedia application based on motion graphic to increase the mastery of the concept and skill of the students to making fashion designing in digital format. The research method used is quasi experiment with research design of Non-equivalent Control Group Design. The lectures are conducted in two different classes, namely class A as the Experimental Class and class B as the Control Class. From the calculation result after interpreted using Normalize Gain, there is an increase of higher learning result in student with interactive learning based on motion graphic, compared with student achievement on conventional learning. In this research, interactive multimedia learning based on motion graphic is effective toward the improvement of student learning in concept mastering indicator and on the aspect of making fashion design in digital format.
Distributed Learning and Information Dynamics In Networked Autonomous Systems
2015-11-20
2009 to June 30, 2015 4. TITLE AND SUBTITLE DISTRIBUTED LEARNING AND INFORMATION DYNAMICS IN NETWORKED AUTONOMOUS SYSTEMS 5a. CONTRACT NUMBER 5b...AUTONOMOUS SYSTEMS AFOSR Grant #FA9550–09–1–0538 PI: Eric Feron (current) Jeff S. Shamma (former) Georgia Institute of Technology Atlanta, GA 30332 1...Control. Design of event-based optimal remote estimation systems : We have proposed two new for- mulations to study the design of optimal remote
An Effective Profile Based Video Browsing System for e-Learning
ERIC Educational Resources Information Center
Premaratne, S. C.; Karunaratna, D. D.; Hewagamage, K. P.
2007-01-01
E-learning has acquired a prime place in many discussions recently. A number of research efforts around the world are trying to enhance education and training through improving e-learning facilities. This paper briefly explains one such attempt aimed at designing a system to support video clips in e-learning and explains how profiles of the…
ERIC Educational Resources Information Center
Hwang, Wu-Yuin; Huang, Yueh-Min; Shadiev, Rustam; Wu, Sheng-Yi; Chen, Shu-Lin
2014-01-01
This study designed learning activities supported by a mobile learning system for students to develop listening and speaking skills in English as a foreign language (EFL). How students perceive learning activities and a mobile learning system were examined in this study. Additionally, how different practices relate to students' language…
Lessons Learned from the Advanced Topographic Laser Altimeter System
NASA Technical Reports Server (NTRS)
Garrison, Matt; Patel, Deepak; Bradshaw, Heather; Robinson, Frank; Neuberger, Dave
2016-01-01
The ICESat-2 Advanced Topographic Laser Altimeter System (ATLAS) instrument is an upcoming Earth Science mission focusing on the effects of climate change. The flight instrument passed all environmental testing at GSFC (Goddard Space Flight Center) and is now ready to be shipped to the spacecraft vendor for integration and testing. This presentation walks through the lessons learned from design, hardware, analysis and testing perspective. ATLAS lessons learned include general thermal design, analysis, hardware, and testing issues as well as lessons specific to laser systems, two-phase thermal control, and optical assemblies with precision alignment requirements.
Online Student Learning and Earth System Processes
NASA Astrophysics Data System (ADS)
Mackay, R. M.
2002-12-01
Many students have difficulty understanding dynamical processes related to Earth's climate system. This is particularly true in Earth System Science courses designed for non-majors. It is often tempting to gloss over these conceptually difficult topics and have students spend more study time learning factual information or ideas that require rather simple linear thought processes. Even when the professor is ambitious and tackles the more difficult ideas of system dynamics in such courses, they are typically greeted with frustration and limited success. However, an understanding of generic system concepts and processes is quite arguably an essential component of any quality liberal arts education. We present online student-centered learning modules that are designed to help students explore different aspects of Earth's climate system (see http://www.cs.clark.edu/mac/physlets/GlobalPollution/maintrace.htm for a sample activity). The JAVA based learning activities are designed to: be assessable to anyone with Web access; be self-paced, engaging, and hands-on; and make use of past results from science education research. Professors can use module activities to supplement lecture, as controlled-learning-lab activities, or as stand-alone homework assignments. Acknowledgement This work was supported by NASA Office of Space Science contract NASW-98037, Atmospheric and Environmental Research Inc. of Lexington, MA., and Clark College.
Turning Operational Lessons Learned into Design Reality
NASA Technical Reports Server (NTRS)
Brady, David A.
2009-01-01
The capabilities and limitations of a particular system design are well known by the people who operate it. Operational workarounds, operational notes and lessons learned are traditional methods for dealing with and documenting design shortcomings. The beginning of each new program brings the hope that hard-learned lessons will be incorporated into the next new system. But often operations personnel find their well-intentioned efforts frustrated by an inability to have their inputs considered by design personnel who have strictly-scoped requirements that are coupled with ambitious cost and schedule targets. There is a way for operational inputs to make it into the design, but the solution involves a combination of organizational culture and technical data. Any organization that utilizes this approach can realize significant benefits over the life cycle of their project.
High-Fidelity e-Learning: SEI’s Virtual Training Environment (VTE)
2009-01-01
Assessment 2.4 Collaboration 2.4.1 Peer-Student Collaboration 2.4.2 Instructor Support 2.5 Accessibility 2.6 Modularity 2.6.1 Design for Re-Use 2.6.2 Design ...ing Environment as an implementation of a high-fidelity e-Ieaming system. This report does not cover concepts of pedagogy or instructional design in e...pedagogical agents. This is the basis for Clark and Mayer’s Personalization principle for designing media for e-learning [Clark & Mayer 2003]. E-learning
ERIC Educational Resources Information Center
Bouchet, Francois; Harley, Jason M.; Trevors, Gregory J.; Azevedo, Roger
2013-01-01
In this paper, we present the results obtained using a clustering algorithm (Expectation-Maximization) on data collected from 106 college students learning about the circulatory system with MetaTutor, an agent-based Intelligent Tutoring System (ITS) designed to foster self-regulated learning (SRL). The three extracted clusters were validated and…
The State System Exercise. Learning Packages in International Relations. Learning Package One.
ERIC Educational Resources Information Center
Coplin, William D.
Learning package 1, the first in a series of four, incorporates a simulation exercise designed to help students in higher education understand factors that affect the stability of the international relations system. Focus is on a "system" perspective in order to show the historical development and to point up the operation of various…
Developing Teachers' Competences for Designing Inclusive Learning Experiences
ERIC Educational Resources Information Center
Navarro, Silvia Baldiris; Zervas, Panagiotis; Gesa, Ramon Fabregat; Sampson, Demetrios G.
2016-01-01
Inclusive education, namely the process of providing all learners with equal educational opportunities, is a major challenge for many educational systems worldwide. In order to address this issue, a widely used framework has been developed, namely the Universal Design for Learning (UDL), which aims to provide specific educational design guidelines…
Designing Learning Environments to Teach Interactive Quantum Physics
ERIC Educational Resources Information Center
Puente, Sonia M. Gomez; Swagten, Henk J. M.
2012-01-01
This study aims at describing and analysing systematically an interactive learning environment designed to teach Quantum Physics, a second-year physics course. The instructional design of Quantum Physics is a combination of interactive lectures (using audience response systems), tutorials and self-study in unit blocks, carried out with small…
Design 2000: Theory-Based Design Models of the Future.
ERIC Educational Resources Information Center
Richey, Rita C.
The influence of theory on instructional-design models of the future is explored on the basis of the theoretical developments of today. Anticipated model changes are expected to result from disparate theoretical thinking in areas such as chaos theory, constructivism, situated learning, cognitive-learning theory, and general systems theory.…
Gaming across Cultures: Experimenting with Alternate Pedagogies
ERIC Educational Resources Information Center
Pillay, Soma; James, Reynold
2013-01-01
Purpose: Higher education is influenced, to an increasing extent, by changing student demographics. This requires educators to design and deliver learning systems which will enhance students' learning experience with innovative, real world and engaging resources. The authors predict that transformations in the learning systems will increase as…
Design for Safety - The Ares Launch Vehicles Paradigm Change
NASA Technical Reports Server (NTRS)
Safie, Fayssal M.; Maggio, Gaspare
2010-01-01
The lessons learned from the S&MA early involvement in the Ares I launch vehicle design phases proved that performing an in-line function jointly with engineering is critical for S&MA to have an effective role in supporting the system, element, and component design. These lessons learned were used to effectively support the Ares V conceptual design phase and planning for post conceptual design phases. The Top level Conceptual LOM assessment for Ares V performed by the S&MA community jointly with the engineering Advanced Concept Office (ACO) was influential in the final selection of the Ares V system configuration. Post conceptual phase, extensive reliability effort should be planned to support future Heavy Lift Launch Vehicles (HLLV) design. In-depth reliability analysis involving the design, manufacturing, and system engineering communities is critical to understand design and process uncertainties and system integrated failures.
NASA Technical Reports Server (NTRS)
Martinez, Hugo E.; Albright, John D.; D'Amico, Stephen J.; Brewer, John M.; Melcher, John C., IV
2011-01-01
The Space Shuttle Integrated Main Propulsion System (IMPS) consists of the External Tank (ET), Orbiter Main Propulsion System (MPS), and Space Shuttle Main Engines (SSMEs). The IMPS is tasked with the storage, conditioning, distribution, and combustion of cryogenic liquid hydrogen (LH2) and liquid oxygen (LO2) propellants to provide first and second stage thrust for achieving orbital velocity. The design, certification, and operation of the associated IMPS hardware have produced many lessons learned over the course of the Space Shuttle Program (SSP). A subset of these items will be discussed in this paper for consideration when designing, building, and operating future spacecraft propulsion systems. This paper will focus on lessons learned related to Orbiter MPS and is the first of a planned series to address the subject matter.
Behavioral Feature Extraction to Determine Learning Styles in e-Learning Environments
ERIC Educational Resources Information Center
Fatahi, Somayeh; Moradi, Hadi; Farmad, Elaheh
2015-01-01
Learning Style (LS) is an important parameter in the learning process. Therefore, learning styles should be considered in the design, development, and implementation of e-learning environments. Consequently, an important capability of an e-learning system could be the automatic determination of a student's learning style. In this paper, a set of…
Galani, Malatsi; Yu, Ping; Paas, Fred; Chandler, Paul
2014-01-01
The attempts to train nurses to effectively use information systems have had mixed results. One problem is that training materials are not adequately designed to guide trainees to gradually learn to use a system without experiencing a heavy cognitive load. This is because training design often does not take into consideration a learner's cognitive ability to absorb new information in a short training period. Given the high cost and difficulty of organising training in healthcare organisations, there is an urgent need for information system trainers to be aware of how cognitive overload or information overload affect a trainee's capability to acquire new knowledge and skills, and what instructional techniques can be used to facilitate effective learning. This paper introduces the concept of cognitive load and how it affects nurses when learning to use a new health information system. This is followed by the relevant strategies for instructional design, underpinned by the principles of cognitive load theory, which may be helpful for the development of effective instructional materials and activities for training nurses to use information systems.
Design of a biochemical circuit motif for learning linear functions
Lakin, Matthew R.; Minnich, Amanda; Lane, Terran; Stefanovic, Darko
2014-01-01
Learning and adaptive behaviour are fundamental biological processes. A key goal in the field of bioengineering is to develop biochemical circuit architectures with the ability to adapt to dynamic chemical environments. Here, we present a novel design for a biomolecular circuit capable of supervised learning of linear functions, using a model based on chemical reactions catalysed by DNAzymes. To achieve this, we propose a novel mechanism of maintaining and modifying internal state in biochemical systems, thereby advancing the state of the art in biomolecular circuit architecture. We use simulations to demonstrate that the circuit is capable of learning behaviour and assess its asymptotic learning performance, scalability and robustness to noise. Such circuits show great potential for building autonomous in vivo nanomedical devices. While such a biochemical system can tell us a great deal about the fundamentals of learning in living systems and may have broad applications in biomedicine (e.g. autonomous and adaptive drugs), it also offers some intriguing challenges and surprising behaviours from a machine learning perspective. PMID:25401175
Design of a biochemical circuit motif for learning linear functions.
Lakin, Matthew R; Minnich, Amanda; Lane, Terran; Stefanovic, Darko
2014-12-06
Learning and adaptive behaviour are fundamental biological processes. A key goal in the field of bioengineering is to develop biochemical circuit architectures with the ability to adapt to dynamic chemical environments. Here, we present a novel design for a biomolecular circuit capable of supervised learning of linear functions, using a model based on chemical reactions catalysed by DNAzymes. To achieve this, we propose a novel mechanism of maintaining and modifying internal state in biochemical systems, thereby advancing the state of the art in biomolecular circuit architecture. We use simulations to demonstrate that the circuit is capable of learning behaviour and assess its asymptotic learning performance, scalability and robustness to noise. Such circuits show great potential for building autonomous in vivo nanomedical devices. While such a biochemical system can tell us a great deal about the fundamentals of learning in living systems and may have broad applications in biomedicine (e.g. autonomous and adaptive drugs), it also offers some intriguing challenges and surprising behaviours from a machine learning perspective.
Participatory Multimedia Learning: Engaging Learners
ERIC Educational Resources Information Center
Kiili, Kristian
2005-01-01
The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…
Research on intelligent algorithm of electro - hydraulic servo control system
NASA Astrophysics Data System (ADS)
Wang, Yannian; Zhao, Yuhui; Liu, Chengtao
2017-09-01
In order to adapt the nonlinear characteristics of the electro-hydraulic servo control system and the influence of complex interference in the industrial field, using a fuzzy PID switching learning algorithm is proposed and a fuzzy PID switching learning controller is designed and applied in the electro-hydraulic servo controller. The designed controller not only combines the advantages of the fuzzy control and PID control, but also introduces the learning algorithm into the switching function, which makes the learning of the three parameters in the switching function can avoid the instability of the system during the switching between the fuzzy control and PID control algorithms. It also makes the switch between these two control algorithm more smoother than that of the conventional fuzzy PID.
Design, Integration, Certification and Testing of the Orion Crew Module Propulsion System
NASA Technical Reports Server (NTRS)
McKay, Heather; Coffman, Eric; May, Sarah; Freeman, Rich; Cain, George; Albright, John; Schoenberg, Rich; Delventhal, Rex
2014-01-01
The Orion Crew Module Propulsion Reaction Control System is currently complete and ready for flight as part of the Orion program's first flight test, Exploration Flight Test One (EFT-1). As part of the first article design, build, test, and integration effort, several key lessons learned have been noted and are planned for incorporation into the next build of the system. This paper provides an overview of those lessons learned and a status on the Orion propulsion system progress to date.
NASA Astrophysics Data System (ADS)
Fathurrohman, Maman; Porter, Anne; Worthy, Annette L.
2014-07-01
In this paper, the use of guided hyperlearning, unguided hyperlearning, and conventional learning methods in mathematics are compared. The design of the research involved a quasi-experiment with a modified single-factor multiple treatment design comparing the three learning methods, guided hyperlearning, unguided hyperlearning, and conventional learning. The participants were from three first-year university classes, numbering 115 students in total. Each group received guided, unguided, or conventional learning methods in one of the three different topics, namely number systems, functions, and graphing. The students' academic performance differed according to the type of learning. Evaluation of the three methods revealed that only guided hyperlearning and conventional learning were appropriate methods for the psychomotor aspects of drawing in the graphing topic. There was no significant difference between the methods when learning the cognitive aspects involved in the number systems topic and the functions topic.
ERIC Educational Resources Information Center
Roy, Robin; Potter, Stephen; Yarrow, Karen
2008-01-01
Purpose: This paper aims to summarise the methods and main findings of a study of the environmental impacts of providing higher education (HE) courses by campus-based and distance/open-learning methods. Design/methodology/approach: The approach takes the form of an environmental audit, with data from surveys of 20 UK courses--13 campus-based,…
NASA Technical Reports Server (NTRS)
Williams, David E.
2006-01-01
This paper will provide an overview of the International Space Station (ISS) Environmental Control and Life Support (ECLS) design of the Crew Health Care System (CHeCS) Rack 1 and it will document some of the lessons that have been learned to date for the ECLS equipment in this rack.
ERIC Educational Resources Information Center
Güyer, Tolga; Aydogdu, Seyhmus
2016-01-01
This study suggests a classification model and an e-learning system based on this model for all instructional theories, approaches, models, strategies, methods, and technics being used in the process of instructional design that constitutes a direct or indirect resource for educational technology based on the theory of intuitionistic fuzzy sets…
ERIC Educational Resources Information Center
Coiro, Julie; Fogleman, Jay
2011-01-01
Online resources can deepen student learning--if teachers design the right tasks and learner supports. In this article, the authors look at instructional websites teachers will want to use with their students. They focus on three types of web-based learning environments--(1) informational reading systems; (2) interactive learning systems; and (3)…
Embodied Perspective Taking in Learning about Complex Systems
ERIC Educational Resources Information Center
Soylu, Firat; Holbert, Nathan; Brady, Corey; Wilensky, Uri
2017-01-01
In this paper we present a learning design approach that leverages perspective-taking to help students learn about complex systems. We define perspective-taking as projecting one's identity onto external entities (both animate and inanimate) in an effort to predict and anticipate events based on ecological cues, to automatically sense the…
Online Self-Organizing Social Systems: The Decentralized Future of Online Learning.
ERIC Educational Resources Information Center
Wiley, David A.; Edwards, Erin K.
2002-01-01
Describes an online self-organizing social system (OSOSS) which allows large numbers of individuals to self-organize in a highly decentralized manner to solve problems and accomplish other goals. Topics include scalability and bandwidth in online learning; self-organization; learning objects; instructional design underlying OSOSS, including…
Design and Effects of a Concept Focused Discussion Environment in E-Learning
ERIC Educational Resources Information Center
Yilmaz, Erdi Okan; Yurdugul, Halil
2016-01-01
Problem Statement: Within the frame of learning management systems, this study develops a concept focused discussion environment and validates the effectiveness of this environment's use through an experimental study. Purpose of the Study: Online discussion forums, which are commonly used in learning management systems (LMS), can negatively…
Educational Facility Design and Project Based Learning: "The Real Connection"
ERIC Educational Resources Information Center
Schrader, David L.; Sole, John
2009-01-01
There is a case to be made for the integration of the Project Based Service Learning (PBSL) process and the design and construction of educational facilities. A growing body of research supports the notion that the formulaic educational system of the last hundred years may no longer serve the learning styles of new and future generations. Their…
ERIC Educational Resources Information Center
Roscoe, Rod D.; Segedy, James R.; Sulcer, Brian; Jeong, Hogyeong; Biswas, Gautam
2013-01-01
To support self-regulated learning (SRL), computer-based learning environments (CBLEs) are often designed to be open-ended and multidimensional. These systems incorporate diverse features that allow students to enact and reveal their SRL strategies via the choices they make. However, research shows that students' use of such features is limited;…
A Sampled Literature Review of Design-Based Learning Approaches: A Search for Key Characteristics
ERIC Educational Resources Information Center
Gómez Puente, Sonia M.; van Eijck, Michiel; Jochems, Wim
2013-01-01
Design-based learning (DBL) is an educational approach grounded in the processes of inquiry and reasoning towards generating innovative artifacts, systems and solutions. The approach is well characterized in the context of learning natural sciences in secondary education. Less is known, however, of its characteristics in the context of higher…
Analyzing User Interaction to Design an Intelligent e-Learning Environment
ERIC Educational Resources Information Center
Sharma, Richa
2011-01-01
Building intelligent course designing systems adaptable to the learners' needs is one of the key goals of research in e-learning. This goal is all the more crucial as gaining knowledge in an e-learning environment depends solely on computer mediated interaction within the learner group and among the learners and instructors. The patterns generated…
Database Design Learning: A Project-Based Approach Organized through a Course Management System
ERIC Educational Resources Information Center
Dominguez, Cesar; Jaime, Arturo
2010-01-01
This paper describes an active method for database design learning through practical tasks development by student teams in a face-to-face course. This method integrates project-based learning, and project management techniques and tools. Some scaffolding is provided at the beginning that forms a skeleton that adapts to a great variety of…
Storytelling Supported by Technology: An Alternative for EFL Children with Learning Difficulties
ERIC Educational Resources Information Center
Lee, Sy-ying
2012-01-01
This action research aims to investigate how technology improves the conditions of storytelling to help enhance the learning attitude and motivation of EFL children with learning difficulty using power point designs and an online recording system--VoiceThread (http://voicethread.com/). The use of power point designs is to assure children of clear…
Evaluating the Reliability and Impact of a Quality Assurance System for E-Learning Courseware
ERIC Educational Resources Information Center
Sung, Yao-Ting; Chang, Kuo-En; Yu, Wen-Cheng
2011-01-01
Assuring e-learning quality is of interest worldwide. This paper introduces the methods of e-learning courseware quality assurance (a quality certification system) adopted by the eLQSC (e-Learning Quality Service Centre) in Taiwan. A sequential/explanatory design with a mixed methodology was used to gather research data and conduct data analyses.…
Speech-Enabled Tools for Augmented Interaction in E-Learning Applications
ERIC Educational Resources Information Center
Selouani, Sid-Ahmed A.; Lê, Tang-Hô; Benahmed, Yacine; O'Shaughnessy, Douglas
2008-01-01
This article presents systems that use speech technology, to emulate the one-on-one interaction a student can get from a virtual instructor. A web-based learning tool, the Learn IN Context (LINC+) system, designed and used in a real mixed-mode learning context for a computer (C++ language) programming course taught at the Université de Moncton…
Personalized Virtual Learning Environment from the Detection of Learning Styles
ERIC Educational Resources Information Center
Martínez Cartas, M. L.; Cruz Pérez, N.; Deliche Quesada, D.; Mateo Quero, S.
2013-01-01
Through the previous detection of existing learning styles in a classroom, a Virtual Learning Environment (VLE) has been designed for students of several Engineering degrees, using the Learning Management System (LMS) utilized in the University of Jaen, ILIAS. Learning styles of three different Knowledge Areas; Chemical Engineering, Materials…
Delta clipper lessons learned for increased operability in reusable space vehicles
NASA Astrophysics Data System (ADS)
Charette, Ray O.; Steinmeyer, Don A.; Smiljanic, Ray R.
1998-01-01
Important lessons were learned from the design, development, and test (DD&T), and operation of the Delta Clipper Experimental (DC-X/XA) Reusable Launch Vehicle (RLV) which apply to increased operability for the operational Reusable Space Vehicles (RSVs). Boeing maintains a continuous process improvement program that provides the opportunity to ``institutionalize'' the results from projects such as Delta Clipper for application to product improvement in future programs. During the design phase, operations and supportability (O&S) were emphasized to ensure aircraft-like operations, traceable to an operational RSV. The operations personnel, flight, and ground crew and crew chief were actively involved in the design, manufacture, and checkout of the systems. Changes and additions to capability were implemented as they evolved from knowledge gained in each phase of development. This paper presents key lessons learned with respect to design and implementation of flight systems, propulsion, airframe, hydraulics, avionics, and ground operations. Information was obtained from discussions with personnel associated with this program concerning their experience and lessons learned. Additionally, field process records and operations timelines were evaluated for applicability to RSVs. The DC-X program pursued reusability in all aspects of the design, a unique approach in rocket system development.
ERIC Educational Resources Information Center
Listyawardani, Dwi; Hariastuti, Iswari
2016-01-01
Systems thinking is needed due to the growing complexity of the problems faced family planning field workers in the external environment that is constantly changing. System thinking ability could not be separated from efforts to develop learning for the workers, both learning at the individual, group, or organization level. The design of the study…
NASA Astrophysics Data System (ADS)
Villarreal-Stewart, Irene
The purpose guiding this research has been to learn about and describe the phenomena of interactivity from the learners' perspectives and to learn which of the interactivity affordances and practices were actually used by students and why in the process of learning physics using an interactive multimedia distance learning course system. The bigger purpose behind learning about and describing interactivity has been to gain knowledge and perspective for its instructional design to benefit the learner, the school as curriculum implementer, and instructional media designers to create better products. Qualitative methodology in the interpretivist tradition was used, that is, in-depth interviews and on-site observations, to gain understanding of interactivity from the learners' perspective and to gain understanding of the student learning context impacting and shaping the students' interactivity experiences. NVivo was used to sort, organize and index data. All data were read on three levels: literally, interpretively, and reflexively; and were read comparatively to other perspectives to get descriptions and interpretations that were holistic to the implementation and had potential insight to improve practice for instructional designers, teachers, administrators, specifically to improve the learning experience for students. Site-Specific Findings: Students watched videos, resisted using phone and e-mail, and worked math problems to demonstrate learning, which resulted in very little interactivity, virtually no dialogue about physics, no physical activity, one-way communication, multifaceted dissatisfaction, student need for teacher involvement in the learning enterprise, student appreciation for interactivity, and expressed desire for a real, live teacher. I also found that some students did experience the system as interactive, did experience learner control and self-directed learning, and despite dissatisfaction, liked and appreciated the course. Wider Applications: Interactivity, a design element, requires scaffolding and nurturing in implementation. The variable and changing context of implementation suggests the requirement for its consideration in design work. The study suggests that during implementation the integrity of design as a whole and flexibility within the design are important continuing considerations. Recommendations. (1) implementation supervision by the school district, (2) use of a language and activity-based theory of learning and teaching and (3) dialogic inquiry (Wells, 1999) to continue learning about interactivity.
NASA Technical Reports Server (NTRS)
Spencer, Thomas; Berry, Brandon
2012-01-01
In developing understanding of technological systems - modeling and simulation tools aid significantly in the learning and visualization processes. In design courses we sketch , extrude, shape, refine and animate with virtual tools in 3D. Final designs are built using a 3D printer. Aspiring architects create spaces with realistic materials and lighting schemes rendered on model surfaces to create breathtaking walk-throughs of virtual spaces. Digital Electronics students design systems that address real-world needs. Designs are simulated in virtual circuits to provide proof of concept before physical construction. This vastly increases students' ability to design and build complex systems. We find students using modeling and simulation in the learning process, assimilate information at a much faster pace and engage more deeply in learning. As Pre-Engineering educators within the Career and Technical Education program at our school division's Technology Academy our task is to help learners in their quest to develop deep understanding of complex technological systems in a variety of engineering disciplines. Today's young learners have vast opportunities to learn with tools that many of us only dreamed about a decade or so ago when we were engaged in engineering and other technical studies. Today's learner paints with a virtual brush - scenes that can aid significantly in the learning and visualization processes. Modeling and simulation systems have become the new standard tool set in the technical classroom [1-5]. Modeling and simulation systems are now applied as feedback loops in the learning environment. Much of the study of behavior change through the use of feedback loops can be attributed to Stanford Psychologist Alfred Bandura. "Drawing on several education experiments involving children, Bandura observed that giving individuals a clear goal and a means to evaluate their progress toward that goal greatly increased the likelihood that they would achieve it."
Complex systems as lenses on learning and teaching
NASA Astrophysics Data System (ADS)
Hurford, Andrew C.
From metaphors to mathematized models, the complexity sciences are changing the ways disciplines view their worlds, and ideas borrowed from complexity are increasingly being used to structure conversations and guide research on teaching and learning. The purpose of this corpus of research is to further those conversations and to extend complex systems ideas, theories, and modeling to curricula and to research on learning and teaching. A review of the literatures of learning and of complexity science and a discussion of the intersections between those disciplines are provided. The work reported represents an evolving model of learning qua complex system and that evolution is the result of iterative cycles of design research. One of the signatures of complex systems is the presence of scale invariance and this line of research furnishes empirical evidence of scale invariant behaviors in the activity of learners engaged in participatory simulations. The offered discussion of possible causes for these behaviors and chaotic phase transitions in human learning favors real-time optimization of decision-making as the means for producing such behaviors. Beyond theoretical development and modeling, this work includes the development of teaching activities intended to introduce pre-service mathematics and science teachers to complex systems. While some of the learning goals for this activity focused on the introduction of complex systems as a content area, we also used complex systems to frame perspectives on learning. Results of scoring rubrics and interview responses from students illustrate attributes of the proposed model of complex systems learning and also how these pre-service teachers made sense of the ideas. Correlations between established theories of learning and a complex adaptive systems model of learning are established and made explicit, and a means for using complex systems ideas for designing instruction is offered. It is a fundamental assumption of this research and researcher that complex systems ideas and understandings can be appropriated from more complexity-developed disciplines and put to use modeling and building increasingly productive understandings of learning and teaching.
A Conceptual Framework for Evolving, Recommender Online Learning Systems
ERIC Educational Resources Information Center
Peiris, K. Dharini Amitha; Gallupe, R. Brent
2012-01-01
A comprehensive conceptual framework is developed and described for evolving recommender-driven online learning systems (ROLS). This framework describes how such systems can support students, course authors, course instructors, systems administrators, and policy makers in developing and using these ROLS. The design science information systems…
ERIC Educational Resources Information Center
Chen, Hsiu-Ju; Kao, Chia-Hung
2012-01-01
E-learning systems, adopted by organisations for employee training to enhance employees' performance, are characterised by self-directed, autonomous learning. Learning motivation is then of importance in the design of e-learning practices in workplace. However, empirical study of the alignment of e-learning with individual learning needs and…
Design for learning – a case study of blended learning in a science unit
Gleadow, Roslyn; Macfarlan, Barbara; Honeydew, Melissa
2015-01-01
Making material available through learning management systems is standard practice in most universities, but this is generally seen as an adjunct to the ‘real’ teaching, that takes place in face-to-face classes. Lecture attendance is poor, and it is becoming increasingly difficult to engage students, both in the material being taught and campus life. This paper describes the redevelopment of a large course in scientific practice and communication that is compulsory for all science students studying at our Melbourne and Malaysian campuses, or by distance education. Working with an educational designer, a blended learning methodology was developed, converting the environment provided by the learning management system into a teaching space, rather than a filing system. To ensure focus, topics are clustered into themes with a ‘question of the week’, a pre-class stimulus and follow up activities. The content of the course did not change, but by restructuring the delivery using educationally relevant design techniques, the content was contextualised resulting in an integrated learning experience. Students are more engaged intellectually, and lecture attendance has improved. The approach we describe here is a simple and effective approach to bringing this university’s teaching and learning into the 21 st century. PMID:26594348
Differentiating between Distance/Open Education Systems: Parameters for Comparison.
ERIC Educational Resources Information Center
Guri-Rozenblit, Sarah
1993-01-01
Suggests eight parameters as criteria for describing and comparing distance education/open learning institutions: target population, dimensions of openness, organizational structure, design and development of learning materials, use of advanced technology, teaching/tutoring system, student support systems, and interinstitutional collaboration. (35…
NASA Astrophysics Data System (ADS)
Rustaman, N. Y.; Afianti, E.; Maryati, S.
2018-05-01
A study using one group pre-post-test experimental design on Life organization system topic was carried out to investigate student’s tendency in learning abstract concept, their creativity and collaboration in designing and producing cell models through STEM-based learning. A number of seventh grade students in Cianjur district were involved as research subjects (n=34). Data were collected using two tier test for tracing changes in student conception before and after the application of STEM-based learning, and rubrics in creativity design (adopted from Torrance) and product on cell models (individually, in group), and rubric for self-assessment and observed skills on collaboration adapted from Marzano’s for life-long learning. Later the data obtained were analyzed qualitatively by interpreting the tendency of data presented in matrix sorted by gender. Research findings showed that the percentage of student’s scientific concept mastery is moderate in general. Their creativity in making a cell model design varied in category (expressing, emergent, excellent, not yet evident). Student’s collaboration varied from excellent, fair, good, less once, to less category in designing cell model. It was found that STEM based learning can facilitate students conceptual change, creativity and collaboration.
2012-09-30
platform (HPC) was developed, called the HPC-Acoustic Data Accelerator, or HPC-ADA for short. The HPC-ADA was designed based on fielded systems [1-4...software (Detection cLassificaiton for MAchine learning - High Peformance Computing). The software package was designed to utilize parallel and...Sedna [7] and is designed using a parallel architecture2, allowing existing algorithms to distribute to the various processing nodes with minimal changes
Designing learning management system interoperability in semantic web
NASA Astrophysics Data System (ADS)
Anistyasari, Y.; Sarno, R.; Rochmawati, N.
2018-01-01
The extensive adoption of learning management system (LMS) has set the focus on the interoperability requirement. Interoperability is the ability of different computer systems, applications or services to communicate, share and exchange data, information, and knowledge in a precise, effective and consistent way. Semantic web technology and the use of ontologies are able to provide the required computational semantics and interoperability for the automation of tasks in LMS. The purpose of this study is to design learning management system interoperability in the semantic web which currently has not been investigated deeply. Moodle is utilized to design the interoperability. Several database tables of Moodle are enhanced and some features are added. The semantic web interoperability is provided by exploited ontology in content materials. The ontology is further utilized as a searching tool to match user’s queries and available courses. It is concluded that LMS interoperability in Semantic Web is possible to be performed.
ERIC Educational Resources Information Center
Bates, Reid; Kauffeld, Simone; Holton, Elwood F., III
2007-01-01
Purpose: The purpose of this research is to examine the construct and predictive ability of a German version of the Learning Transfer Systems Inventory (GLTSI), an instrument designed to assess a constellation of 16 factors known to influence the transfer of training in work settings. Design/methodology/approach: The survey data for this study was…
ERIC Educational Resources Information Center
Liang, Chaoyun; Chang, Chi-Cheng; Shu, Kuen-Ming; Tseng, Ju-Shih; Lin, Chun-Yu
2016-01-01
The purpose of the present study was to design reflective writing mechanisms in a web-based portfolio assessment system and evaluate its effects on self-regulated learning. Participants were two classes of juniors majoring in data processing and taking a course called "Website design" at a vocational high school in Taiwan. One class was…
ERIC Educational Resources Information Center
Hoel, Tore; Chen, Weiqin
2016-01-01
Studies have shown that issues of privacy, control of data, and trust are essential to implementation of learning analytics systems. If these issues are not addressed appropriately, systems will tend to collapse due to a legitimacy crisis, or they will not be implemented in the first place due to resistance from learners, their parents, or their…
ERIC Educational Resources Information Center
Cheng, Kai-ming
2015-01-01
There is a prime necessity to make a distinction between "education" and "learning." Learning is a human instinct. Education is not. Education is about learning processes designed by adults for the young. In the past two centuries in the industrial era, education has developed into society-wide "school" systems. Young…
Design and Development of an E-Learning Environment for the Course of Electrical Circuit Analysis
ERIC Educational Resources Information Center
Deperlioglu, Omer; Kose, Utku; Yildirim, Ramazan
2012-01-01
E-learning is an educational approach that combines different types of multimedia technologies to ensure better education experiences for students and teachers. Today, it is a popular approach among especially teachers and educators. In this sense, this paper describes a web based e-learning system that was designed and developed to be used in the…
Learning with On-Line and Hardcopy Tutorials. A Final Report. CDC Technical Report No. 32.
ERIC Educational Resources Information Center
Duffy, T. M.; And Others
Intended to aid in the design of computer systems that promote efficient learning and performance, this study compared the effects of using hard copy and online format tutorials on the learning activities of 48 undergraduate students in either design or engineering. The tutorials, which provided instruction on the use of the equipment and basic…
Learning Program for Enhancing Visual Literacy for Non-Design Students Using a CMS to Share Outcomes
ERIC Educational Resources Information Center
Ariga, Taeko; Watanabe, Takashi; Otani, Toshio; Masuzawa, Toshimitsu
2016-01-01
This study proposes a basic learning program for enhancing visual literacy using an original Web content management system (Web CMS) to share students' outcomes in class as a blog post. It seeks to reinforce students' understanding and awareness of the design of visual content. The learning program described in this research focuses on to address…
ERIC Educational Resources Information Center
Thoms, Brian; Eryilmaz, Evren
2015-01-01
In this research we present a new design component for online learning communities (OLC); one that integrates Twitter with an online discussion board (ODB). We introduce our design across two sections of upper-division information systems courses at a university located within the U.S. The first section consisted of full-time online learners,…
ERIC Educational Resources Information Center
Wu, Hsin-Kai
2010-01-01
The purposes of this article are to present the design of a technology-enhanced learning environment (Air Pollution Modeling Environment [APoME]) that was informed by a novice-expert analysis and to discuss high school students' development of modelling practices in the learning environment. APoME was designed to help high school students…
The Impact of Integrated Coaching and Collaboration within an Inquiry Learning Environment
ERIC Educational Resources Information Center
Dragon, Toby
2013-01-01
This thesis explores the design and evaluation of a collaborative, inquiry learning Intelligent Tutoring System for ill-defined problem spaces. The common ground in the fields of Artificial Intelligence in Education and Computer-Supported Collaborative Learning is investigated to identify ways in which tutoring systems can employ both automated…
An Evaluation of Authentic Learning in an Electronic Medical Records System
ERIC Educational Resources Information Center
Stuart, Sandra L.
2013-01-01
This study examined participants' perceptions of the effectiveness of a new job-training program designed to enhance the authentic learning in adult learners using an electronic medical records system at a naval health clinic. This job-training program lacked data about participants' perceptions of this learning process by which to gauge its…
Learning Transfer--Validation of the Learning Transfer System Inventory in Portugal
ERIC Educational Resources Information Center
Velada, Raquel; Caetano, Antonio; Bates, Reid; Holton, Ed
2009-01-01
Purpose: The purpose of this paper is to analyze the construct validity of learning transfer system inventory (LTSI) for use in Portugal. Furthermore, it also aims to analyze whether LTSI dimensions differ across individual variables such as gender, age, educational level and job tenure. Design/methodology/approach: After a rigorous translation…
Managing Courses Defining Learning: What Faculty, Students, and Administrators Want
ERIC Educational Resources Information Center
Jafari, Ali; McGee, Patricia; Carmean, Colleen
2006-01-01
The use of Learning/Course Management Systems (L/CMSs) has exploded in higher education. Recently, these authors served as editors for a book, "Course Management Systems for Learning," which explored current L/CMS design and usage by documenting best practices, research, standards, and implementations. Although the final section of the book…
User-Centred Design for Chinese-Oriented Spoken English Learning System
ERIC Educational Resources Information Center
Yu, Ping; Pan, Yingxin; Li, Chen; Zhang, Zengxiu; Shi, Qin; Chu, Wenpei; Liu, Mingzhuo; Zhu, Zhiting
2016-01-01
Oral production is an important part in English learning. Lack of a language environment with efficient instruction and feedback is a big issue for non-native speakers' English spoken skill improvement. A computer-assisted language learning system can provide many potential benefits to language learners. It allows adequate instructions and instant…
A Novel Architecture for E-Learning Knowledge Assessment Systems
ERIC Educational Resources Information Center
Gierlowski, Krzysztof; Nowicki, Krzysztof
2009-01-01
In this article we propose a novel e-learning system, dedicated strictly to knowledge assessment tasks. In its functioning it utilizes web-based technologies, but its design differs radically from currently popular e-learning solutions which rely mostly on thin-client architecture. Our research proved that such architecture, while well suited for…
ERIC Educational Resources Information Center
Vaughan, Karen; Kear, Andrew; MacKenzie, Heath
2014-01-01
This article examines a critical incident during research investigating a new assessment system for on-job learning in carpentry. The system was designed to establish clear relationships between supportive learning environments and purposeful, professional assessment of learners' progress through "naturally occurring evidence" on…
Integration of an Intelligent Tutoring System in a Course of Computer Network Design
ERIC Educational Resources Information Center
Verdú, Elena; Regueras, Luisa M.; Gal, Eran; de Castro, Juan P.; Verdú, María J.; Kohen-Vacs, Dan
2017-01-01
INTUITEL is a research project aiming to offer a personalized learning environment. The INTUITEL approach includes an Intelligent Tutoring System that gives students recommendations and feedback about what the best learning path is for them according to their profile, learning progress, context and environmental influences. INTUITEL combines…
ERIC Educational Resources Information Center
Bouchet, Francois; Azevedo, Roger; Kinnebrew, John S.; Biswas, Gautam
2012-01-01
Identification of student learning behaviors, especially those that characterize or distinguish students, can yield important insights for the design of adaptation and feedback mechanisms in Intelligent Tutoring Systems (ITS). In this paper, we analyze trace data to identify distinguishing patterns of behavior in a study of 51 college students…
Some New Theoretical Issues in Systems Thinking Relevant for Modelling Corporate Learning
ERIC Educational Resources Information Center
Minati, Gianfranco
2007-01-01
Purpose: The purpose of this paper is to describe fundamental concepts and theoretical challenges with regard to systems, and to build on these in proposing new theoretical frameworks relevant to learning, for example in so-called learning organizations. Design/methodology/approach: The paper focuses on some crucial fundamental aspects introduced…
Life in the Hive: Supporting Inquiry into Complexity Within the Zone of Proximal Development
NASA Astrophysics Data System (ADS)
Danish, Joshua A.; Peppler, Kylie; Phelps, David; Washington, Dianna
2011-10-01
Research into students' understanding of complex systems typically ignores young children because of misinterpretations of young children's competencies. Furthermore, studies that do recognize young children's competencies tend to focus on what children can do in isolation. As an alternative, we propose an approach to designing for young children that is grounded in the notion of the Zone of Proximal Development (Vygotsky 1978) and leverages Activity Theory to design learning environments. In order to highlight the benefits of this approach, we describe our process for using Activity Theory to inform the design of new software and curricula in a way that is productive for young children to learn concepts that we might have previously considered to be "developmentally inappropriate". As an illuminative example, we then present a discussion of the design of the BeeSign simulation software and accompanying curriculum which specifically designed from an Activity Theory perspective to engage young children in learning about complex systems (Danish 2009a, b). Furthermore, to illustrate the benefits of this approach, we will present findings from a new study where 40 first- and second-grade students participated in the BeeSign curriculum to learn about how honeybees collect nectar from a complex systems perspective. We conclude with some practical suggestions for how such an approach to using Activity Theory for research and design might be adopted by other science educators and designers.
Multimedia And Internetworking Architecture Infrastructure On Interactive E-Learning System
NASA Astrophysics Data System (ADS)
Indah, K. A. T.; Sukarata, G.
2018-01-01
Interactive e-learning is a distance learning method that involves information technology, electronic system or computer as one means of learning system used for teaching and learning process that is implemented without having face to face directly between teacher and student. A strong dependence on emerging technologies greatly influences the way in which the architecture is designed to produce a powerful interactive e-learning network. In this paper analyzed an architecture model where learning can be done interactively, involving many participants (N-way synchronized distance learning) using video conferencing technology. Also used broadband internet network as well as multicast techniques as a troubleshooting method for bandwidth usage can be efficient.
ERIC Educational Resources Information Center
Wang, Yi-Hsuan; Young, Shelley Shwu-Ching
2014-01-01
The purpose of the study is to explore and describe how to implement a pedagogical ASR-based intelligent computer-assisted speaking learning (iCASL) system to support adult learners with a private, flexible and individual learning environment to practice English pronunciation. The iCASL system integrates multiple levels of corrective feedback and…
ERIC Educational Resources Information Center
Kyndt, Eva; Vermeire, Eva; Cabus, Shana
2016-01-01
Purpose: This paper aims to examine which organisational learning conditions and individual characteristics predict the learning outcomes nurses achieve through informal learning activities. There is specific relevance for the nursing profession because of the rapidly changing healthcare systems. Design/Methodology/Approach: In total, 203 nurses…
Learning from adaptive neural dynamic surface control of strict-feedback systems.
Wang, Min; Wang, Cong
2015-06-01
Learning plays an essential role in autonomous control systems. However, how to achieve learning in the nonstationary environment for nonlinear systems is a challenging problem. In this paper, we present learning method for a class of n th-order strict-feedback systems by adaptive dynamic surface control (DSC) technology, which achieves the human-like ability of learning by doing and doing with learned knowledge. To achieve the learning, this paper first proposes stable adaptive DSC with auxiliary first-order filters, which ensures the boundedness of all the signals in the closed-loop system and the convergence of tracking errors in a finite time. With the help of DSC, the derivative of the filter output variable is used as the neural network (NN) input instead of traditional intermediate variables. As a result, the proposed adaptive DSC method reduces greatly the dimension of NN inputs, especially for high-order systems. After the stable DSC design, we decompose the stable closed-loop system into a series of linear time-varying perturbed subsystems. Using a recursive design, the recurrent property of NN input variables is easily verified since the complexity is overcome using DSC. Subsequently, the partial persistent excitation condition of the radial basis function NN is satisfied. By combining a state transformation, accurate approximations of the closed-loop system dynamics are recursively achieved in a local region along recurrent orbits. Then, the learning control method using the learned knowledge is proposed to achieve the closed-loop stability and the improved control performance. Simulation studies are performed to demonstrate the proposed scheme can not only reuse the learned knowledge to achieve the better control performance with the faster tracking convergence rate and the smaller tracking error but also greatly alleviate the computational burden because of reducing the number and complexity of NN input variables.
Yovanoff, Mary; Pepley, David; Mirkin, Katelin; Moore, Jason; Han, David; Miller, Scarlett
2017-01-01
While Virtual Reality (VR) has emerged as a viable method for training new medical residents, it has not yet reached all areas of training. One area lacking such development is surgical residency programs where there are large learning curves associated with skill development. In order to address this gap, a Dynamic Haptic Robotic Trainer (DHRT) was developed to help train surgical residents in the placement of ultrasound guided Internal Jugular Central Venous Catheters and to incorporate personalized learning. In order to accomplish this, a 2-part study was conducted to: (1) systematically analyze the feedback given to 18 third year medical students by trained professionals to identify the items necessary for a personalized learning system and (2) develop and experimentally test the usability of the personalized learning interface within the DHRT system. The results can be used to inform the design of VR and personalized learning systems within the medical community. PMID:29123361
NASA Astrophysics Data System (ADS)
Rizzo, D. M.; Dewoolkar, M.; Hayden, N.; Oka, L.; Pearce, A. R.
2010-12-01
The civil and environmental engineering (CEE) programs at the University of Vermont (UVM) incorporate systems thinking and a systems approach to sustainable engineering problem solving. A systems approach considers long-term social, environmental and economic factors within the context of the engineering problem solution and encompasses sustainable engineering solutions. Our goal is to prepare students to become leaders in their chosen field who can anticipate co-products associated with forecasted solutions. As a way of practicing the systems approach, we include service-learning projects in many of our undergraduate engineering courses, culminating with the senior capstone design course. We use a variety of formative and summative assessment methods to gage student understanding and attitudes including student surveys, focus groups, assessment of student projects, and student reflections. Student reflections from two courses -Modeling Environmental and Transportation Systems (31 juniors) and Senior Design Project (30 seniors) are compared. Of these, 25 students were common to both courses. The focus of the systems modeling service-learning project involved mentoring home-schooled children (11-14 yrs old) to solve problems of mobility, using the fun and inspiration of biomimicry. Students were required to invent innovative methods to move people or goods that improve associated constraints (i.e., minimize congestion, reduce pollution, increase safety), or reduce the need for transportation altogether. The capstone design project required a comprehensive engineering design involving two or more CEE sub-disciplines. Both service-learning projects were intended to enhance students’ academic learning experience, attain civic engagement and reinforce transferable skills (written and oral communication, teamwork, leadership and mentoring skills). The student course reflections were not guided; yet they provided valuable data to assess commonalities and differences in student attitudes toward their service-learning projects, specifically, the development of transferable skills. In the spirit of service-learning pedagogy, we divide the contents of students’ written reflections into three categories - academic enhancement, civic engagement and personal growth skills. The commonalities focused mostly on civic engagement. Differences are observed primarily in academic enhancement and personal growth categories. Students working on the biomimicry design project reflected on personal growth (e.g. leadership skills, mentoring, creativity, organizational skills, communication to nontechnical audience), but did not credit it with academic enhancement. In contrast, the senior design reflections concentrated on academics, specifically, students appreciated the enhancement of technical skills as a part of their engineering experience.
Earth System Science Education for the 21st Century: Progress and Plans
NASA Astrophysics Data System (ADS)
Ruzek, M.; Johnson, D. R.; Wake, C.; Aron, J.
2005-12-01
Earth System Science Education for the 21st Century (ESSE 21) is a collaborative undergraduate/graduate Earth system science education program sponsored by NASA offering small grants to colleges and universities with special emphasis on including minority institutions to engage faculty and scientists in the development of Earth system science courses, curricula, degree programs and shared learning resources. The annual ESSE 21 meeting in Fairbanks in August, 2005 provided an opportunity for 70 undergraduate educators and scientists to share their best classroom learning resources through a series of short presentations, posters and skills workshops. This poster will highlight meeting results, advances in the development of ESS learning modules, and describe a community-led proposal to develop in the coming year a Design Guide for Undergraduate Earth system Science Education to be based upon the experience of the 63 NASA-supported ESSE teams over the past 15 years. As a living document on the Web, the Design Guide would utilize and share ESSE experiences that: - Advance understanding of the Earth as a system - Apply ESS to the Vision for Space Exploration - Create environments appropriate for teaching and learning ESS - Improve STEM literacy and broaden career paths - Transform institutional priorities and approaches to ESS - Embrace ESS within Minority Serving Institutions - Build collaborative interdisciplinary partnerships - Develop ESS learning resources and modules The Design Guide aims to be a synthesis of just how ESS has been and is being implemented in the college and university environment, listing items essential for undergraduate Earth system education that reflect the collective wisdom of the ESS education community. The Design Guide will focus the vision for ESS in the coming decades, define the challenges, and explore collaborative processes that utilize the next generation of information and communication technology.
A recommendation module to help teachers build courses through the Moodle Learning Management System
NASA Astrophysics Data System (ADS)
Limongelli, Carla; Lombardi, Matteo; Marani, Alessandro; Sciarrone, Filippo; Temperini, Marco
2016-01-01
In traditional e-learning, teachers design sets of Learning Objects (LOs) and organize their sequencing; the material implementing the LOs could be either built anew or adopted from elsewhere (e.g. from standard-compliant repositories) and reused. This task is applicable also when the teacher works in a system for personalized e-learning. In this case, the burden actually increases: for instance, the LOs may need adaptation to the system, through additional metadata. This paper presents a module that gives some support to the operations of retrieving, analyzing, and importing LOs from a set of standard Learning Objects Repositories, acting as a recommending system. In particular, it is designed to support the teacher in the phases of (i) retrieval of LOs, through a keyword-based search mechanism applied to the selected repositories; (ii) analysis of the returned LOs, whose information is enriched by a concept of relevance metric, based on both the results of the searching operation and the data related to the previous use of the LOs in the courses managed by the Learning Management System; and (iii) LO importation into the course under construction.
A Pirate's Life: A Model and a Metaphor for Learning.
ERIC Educational Resources Information Center
Solomon, David L.
2002-01-01
Discusses various ways in which context may be interpreted to enhance learning and performance; illustrates domains of learning using a hockey team as an example; and suggests implications for learning, performance, and instructional design. Highlights include an ecological systems model; and examples of individual development, team learning, and…
Mobile Authoring of Open Educational Resources as Reusable Learning Objects
ERIC Educational Resources Information Center
Kinshuk; Jesse, Ryan
2013-01-01
E-learning technologies have allowed authoring and playback of standardized reusable learning objects (RLO) for several years. Effective mobile learning requires similar functionality at both design time and runtime. Mobile devices can play RLO using applications like SMILE, mobile access to a learning management system (LMS), or other systems…
Using Mixed-Modality Vocabulary Learning on Mobile Devices: Design and Evaluation
ERIC Educational Resources Information Center
Ou-Yang, Fang Chuan; Wu, Wen-Chi Vivian
2017-01-01
To achieve better adaptive learning for mobile-assisted language learning (MALL), individual prior knowledge proficiency, perceptual learning style, and learning behavior should all be considered in system development. While reviewing the existing literature about MALL research, the researchers of this study found very few recent studies exploring…
Using Knowledge-Based Systems to Support Learning of Organizational Knowledge: A Case Study
NASA Technical Reports Server (NTRS)
Cooper, Lynne P.; Nash, Rebecca L.; Phan, Tu-Anh T.; Bailey, Teresa R.
2003-01-01
This paper describes the deployment of a knowledge system to support learning of organizational knowledge at the Jet Propulsion Laboratory (JPL), a US national research laboratory whose mission is planetary exploration and to 'do what no one has done before.' Data collected over 19 weeks of operation were used to assess system performance with respect to design considerations, participation, effectiveness of communication mechanisms, and individual-based learning. These results are discussed in the context of organizational learning research and implications for practice.
Park, Joo Hyun; Son, Ji Young; Kim, Sun
2012-09-01
The purpose of this study was to establish an e-learning system to support learning in medical education and identify solutions for improving the system. A learning management system (LMS) and computer-based test (CBT) system were established to support e-learning for medical students. A survey of 219 first- and second-grade medical students was administered. The questionnaire included 9 forced choice questions about the usability of system and 2 open-ended questions about necessary improvements to the system. The LMS consisted of a class management, class evaluation, and class attendance system. CBT consisted of a test management, item bank, and authoring tool system. The results of the survey showed a high level of satisfaction in all system usability items except for stability. Further, the advantages of the e-learning system were ensuring information accessibility, providing constant feedback, and designing an intuitive interface. Necessary improvements to the system were stability, user control, readability, and diverse device usage. Based on the findings, suggestions for developing an e-learning system to improve usability by medical students and support learning effectively are recommended.
ERIC Educational Resources Information Center
Gutierrez-Santos, S.; Geraniou, E.; Pearce-Lazard, D.; Poulovassilis, A.
2012-01-01
The MiGen project is designing and developing an intelligent exploratory environment to support 11-14-year-old students in their learning of algebraic generalization. Deployed within the classroom, the system also provides tools to assist teachers in monitoring students' activities and progress. This paper describes the design of these Teacher…
ERIC Educational Resources Information Center
Al-Samarraie, Hosam; Selim, Hassan; Zaqout, Fahed
2016-01-01
A model is proposed to assess the effect of different content representation design principles on learners' intuitive beliefs about using e-learning. We hypothesized that the impact of the representation of course contents is mediated by the design principles of alignment, quantity, clarity, simplicity, and affordance, which influence the…
ERIC Educational Resources Information Center
Mavrikis, Manolis; Gutierrez-Santos, Sergio
2010-01-01
This paper presents a methodology for the design of intelligent learning environments. We recognise that in the educational technology field, theory development and system-design should be integrated and rely on an iterative process that addresses: (a) the difficulty to elicit precise, concise, and operationalized knowledge from "experts" and (b)…
Designing a Web-Based Science Learning Environment for Model-Based Collaborative Inquiry
ERIC Educational Resources Information Center
Sun, Daner; Looi, Chee-Kit
2013-01-01
The paper traces a research process in the design and development of a science learning environment called WiMVT (web-based inquirer with modeling and visualization technology). The WiMVT system is designed to help secondary school students build a sophisticated understanding of scientific conceptions, and the science inquiry process, as well as…
ERIC Educational Resources Information Center
Schaffer, Scott P.; Kim, Hannah
2012-01-01
Evaluation of the design and implementation of a web-based e-health application offers an opportunity to apply extensive research findings and evidence-based practices from the learning and performance literature. In this study, we examined how interactions between stakeholders influenced the design, implementation, and outcomes of an e-health…
A Web-Based Learning Support System for Inquiry-Based Learning
NASA Astrophysics Data System (ADS)
Kim, Dong Won; Yao, Jingtao
The emergence of the Internet and Web technology makes it possible to implement the ideals of inquiry-based learning, in which students seek truth, information, or knowledge by questioning. Web-based learning support systems can provide a good framework for inquiry-based learning. This article presents a study on a Web-based learning support system called Online Treasure Hunt. The Web-based learning support system mainly consists of a teaching support subsystem, a learning support subsystem, and a treasure hunt game. The teaching support subsystem allows instructors to design their own inquiry-based learning environments. The learning support subsystem supports students' inquiry activities. The treasure hunt game enables students to investigate new knowledge, develop ideas, and review their findings. Online Treasure Hunt complies with a treasure hunt model. The treasure hunt model formalizes a general treasure hunt game to contain the learning strategies of inquiry-based learning. This Web-based learning support system empowered with the online-learning game and founded on the sound learning strategies furnishes students with the interactive and collaborative student-centered learning environment.
NASA Technical Reports Server (NTRS)
Purdy, William; Hurley, Michael
1995-01-01
The Clementine spacecraft was developed under the 'faster, better, cheaper' theme. The constraints of a low budget coupled with an unusually tight schedule forced many departures from the normal spacecraft development methods. This paper discusses technical lessons learned about several of the mechanisms on the Clementine spacecraft as well as managerial lessons learned for the entire mechanisms subsystem. A quick overview of the Clementine mission is included; the mission schedule and environment during the mechanisms releases and deployment are highlighted. This paper then describes the entire mechanisms subsystem. The design and test approach and key philosophies for a fast-track program are discussed during the description of the mechanisms subsystem. The mechanism subsystem included a marman clamp separation system, a separation nut separation system, a solar panel deployment and pointing system, a high gain antenna feed deployment system, and two separate sensor cover systems. Each mechanism is briefly discussed. Additional technical discussion is given on the marman clamp design, the sensor cover designs, and the design and testing practices for systems driven by heated actuators (specifically paraffin actuators and frangibolts). All of the other mechanisms were of conventional designs and will receive less emphasis. Lessons learned are discussed throughout the paper as they applied to the systems being discussed. Since there is information on many different systems, this paper is organized so that information on a particular topic can be quickly referenced.
Genetic reinforcement learning through symbiotic evolution for fuzzy controller design.
Juang, C F; Lin, J Y; Lin, C T
2000-01-01
An efficient genetic reinforcement learning algorithm for designing fuzzy controllers is proposed in this paper. The genetic algorithm (GA) adopted in this paper is based upon symbiotic evolution which, when applied to fuzzy controller design, complements the local mapping property of a fuzzy rule. Using this Symbiotic-Evolution-based Fuzzy Controller (SEFC) design method, the number of control trials, as well as consumed CPU time, are considerably reduced when compared to traditional GA-based fuzzy controller design methods and other types of genetic reinforcement learning schemes. Moreover, unlike traditional fuzzy controllers, which partition the input space into a grid, SEFC partitions the input space in a flexible way, thus creating fewer fuzzy rules. In SEFC, different types of fuzzy rules whose consequent parts are singletons, fuzzy sets, or linear equations (TSK-type fuzzy rules) are allowed. Further, the free parameters (e.g., centers and widths of membership functions) and fuzzy rules are all tuned automatically. For the TSK-type fuzzy rule especially, which put the proposed learning algorithm in use, only the significant input variables are selected to participate in the consequent of a rule. The proposed SEFC design method has been applied to different simulated control problems, including the cart-pole balancing system, a magnetic levitation system, and a water bath temperature control system. The proposed SEFC has been verified to be efficient and superior from these control problems, and from comparisons with some traditional GA-based fuzzy systems.
Quality evaluation on an e-learning system in continuing professional education of nurses.
Lin, I-Chun; Chien, Yu-Mei; Chang, I-Chiu
2006-01-01
Maintaining high quality in Web-based learning is a powerful means of increasing the overall efficiency and effectiveness of distance learning. Many studies have evaluated Web-based learning but seldom evaluate from the information systems (IS) perspective. This study applied the famous IS Success model in measuring the quality of a Web-based learning system using a Web-based questionnaire for data collection. One hundred and fifty four nurses participated in the survey. Based on confirmatory factor analysis, the variables of the research model fit for measuring the quality of a Web-based learning system. As Web-based education continues to grow worldwide, the results of this study may assist the system adopter (hospital executives), the learner (nurses), and the system designers in making reasonable and informed judgments with regard to the quality of Web-based learning system in continuing professional education.
Development and Evaluation of a Thai Learning System on the Web Using Natural Language Processing.
ERIC Educational Resources Information Center
Dansuwan, Suyada; Nishina, Kikuko; Akahori, Kanji; Shimizu, Yasutaka
2001-01-01
Describes the Thai Learning System, which is designed to help learners acquire the Thai word order system. The system facilitates the lessons on the Web using HyperText Markup Language and Perl programming, which interfaces with natural language processing by means of Prolog. (Author/VWL)
ERIC Educational Resources Information Center
Zhang, Yin; Chu, Samuel K. W.
2016-01-01
In recent years, a number of models concerning problem solving systems have been put forward. However, many of them stress on technology and neglect the research of problem solving itself, especially the learning mechanism related to problem solving. In this paper, we analyze the learning mechanism of problem solving, and propose that when…
KBGIS-II: A knowledge-based geographic information system
NASA Technical Reports Server (NTRS)
Smith, Terence; Peuquet, Donna; Menon, Sudhakar; Agarwal, Pankaj
1986-01-01
The architecture and working of a recently implemented Knowledge-Based Geographic Information System (KBGIS-II), designed to satisfy several general criteria for the GIS, is described. The system has four major functions including query-answering, learning and editing. The main query finds constrained locations for spatial objects that are describable in a predicate-calculus based spatial object language. The main search procedures include a family of constraint-satisfaction procedures that use a spatial object knowledge base to search efficiently for complex spatial objects in large, multilayered spatial data bases. These data bases are represented in quadtree form. The search strategy is designed to reduce the computational cost of search in the average case. The learning capabilities of the system include the addition of new locations of complex spatial objects to the knowledge base as queries are answered, and the ability to learn inductively definitions of new spatial objects from examples. The new definitions are added to the knowledge base by the system. The system is performing all its designated tasks successfully. Future reports will relate performance characteristics of the system.
ERIC Educational Resources Information Center
Tezer, Murat; Çimsir, Burcu Turan
2018-01-01
This research aimed to examine the impact of using mobile-supported learning management systems (LMS) in teaching web design on the academic success of students and their opinion on the course; and it was conducted on 70 volunteer students (35 experimental, 35 control) enrolled at Giresun University, Technical Sciences Vocational School, Computer…
Multi-Modal Traveler Information System - Lessons Learned
DOT National Transportation Integrated Search
1997-05-19
The purpose of this working paper is to provide an information base of lessons learned from activities similar to the design of the Gary Chicago Milwaukee (GCM) Corridor Architecture and the Gateway Traveler Information System (TIS). Many similar act...
ERIC Educational Resources Information Center
Shih, Ju-Ling; Ku, David Tawei; Hung, Su-Huan
2013-01-01
We investigate how the computerized dynamic assessment system improves the learning achievements of vocational high school students studying accounting. Our experiment was conducted under the one-group pretest-posttest design of 34 junior students. The questionnaire results were analyzed to determine student-learning attitudes and reactions toward…
ERIC Educational Resources Information Center
Hamilton, Eric
2015-01-01
Educational technologies have advanced one of the most important visions of educational reformers, to customize formal and informal learning to individuals. The application of a complex systems framework to the design of learning ecologies suggests that each of a series of ten desirable and malleable features stimulates or propels the other ten,…
ERIC Educational Resources Information Center
Trevors, Gregory; Duffy, Melissa; Azevedo, Roger
2014-01-01
Hypermedia learning environments (HLE) unevenly present new challenges and opportunities to learning processes and outcomes depending on learner characteristics and instructional supports. In this experimental study, we examined how one such HLE--MetaTutor, an intelligent, multi-agent tutoring system designed to scaffold cognitive and…
ERIC Educational Resources Information Center
Dreamson, Neal; Thomas, Gary; Lee Hong, Anita; Kim, Soyoung
2017-01-01
Online learning has become a conventional term and practice in Australian higher education, yet cultural inclusivity for Indigenous (Indigenous for the purposes of this paper refers to Australian Aboriginal and Torres Strait Islander peoples) students is insufficiently reflected in learning management system (LMS) policies and design. This study…
Learning Sequences of Actions in Collectives of Autonomous Agents
NASA Technical Reports Server (NTRS)
Turner, Kagan; Agogino, Adrian K.; Wolpert, David H.; Clancy, Daniel (Technical Monitor)
2001-01-01
In this paper we focus on the problem of designing a collective of autonomous agents that individually learn sequences of actions such that the resultant sequence of joint actions achieves a predetermined global objective. We are particularly interested in instances of this problem where centralized control is either impossible or impractical. For single agent systems in similar domains, machine learning methods (e.g., reinforcement learners) have been successfully used. However, applying such solutions directly to multi-agent systems often proves problematic, as agents may work at cross-purposes, or have difficulty in evaluating their contribution to achievement of the global objective, or both. Accordingly, the crucial design step in multiagent systems centers on determining the private objectives of each agent so that as the agents strive for those objectives, the system reaches a good global solution. In this work we consider a version of this problem involving multiple autonomous agents in a grid world. We use concepts from collective intelligence to design goals for the agents that are 'aligned' with the global goal, and are 'learnable' in that agents can readily see how their behavior affects their utility. We show that reinforcement learning agents using those goals outperform both 'natural' extensions of single agent algorithms and global reinforcement, learning solutions based on 'team games'.
Design of a Hypermedia-Based Educating System for the Construction of Knowledge
1989-09-01
the variety they confront, promote short-term learning . This thesis provides the required background for developing an educating system which promotes...an effective educating system stems frm ever-increasing requirements for learning . Ine Total Quality Management (TQM) program, a Department of Defense...Japan has realized that best efforts ’nly pay off when the workforce is properly educated . Learning has become a pivotal element in the Japanese
ERIC Educational Resources Information Center
Hwang, Wu-Yuin; Shadiev, Rustam; Wang, Chin-Yu; Huang, Zhi-Hua
2012-01-01
In this study we proposed a web-based programming assisted system for cooperation (WPASC) and we also designed one learning activity for facilitating students' cooperative programming learning. The aim of this study was to investigate cooperative programming learning behavior of students and its relationship with learning performance. Students'…
Alternative Instructional Strategies in an IS Curriculum
ERIC Educational Resources Information Center
Parker, Kevin R.; LeRouge, Cynthia; Trimmer, Ken
2005-01-01
Systems Analysis and Design is a core component of an education in information systems. To appeal to a wider range of constituents and facilitate the learning process, the content of a traditional Systems Analysis and Design course has been supplemented with an alternative modeling approach. This paper presents an instructional design that…
ERIC Educational Resources Information Center
Ingram-Goble, Adam
2013-01-01
This is an exploratory design study of a novel system for learning programming and 3D role-playing game design as tools for social change. This study was conducted at two sites. Participants in the study were ages 9-14 and worked for up to 15 hours with the platform to learn how to program and design video games with personally or socially…
Designing a holistic end-to-end intelligent network analysis and security platform
NASA Astrophysics Data System (ADS)
Alzahrani, M.
2018-03-01
Firewall protects a network from outside attacks, however, once an attack entering a network, it is difficult to detect. Recent significance accidents happened. i.e.: millions of Yahoo email account were stolen and crucial data from institutions are held for ransom. Within two year Yahoo’s system administrators were not aware that there are intruder inside the network. This happened due to the lack of intelligent tools to monitor user behaviour in internal network. This paper discusses a design of an intelligent anomaly/malware detection system with proper proactive actions. The aim is to equip the system administrator with a proper tool to battle the insider attackers. The proposed system adopts machine learning to analyse user’s behaviour through the runtime behaviour of each node in the network. The machine learning techniques include: deep learning, evolving machine learning perceptron, hybrid of Neural Network and Fuzzy, as well as predictive memory techniques. The proposed system is expanded to deal with larger network using agent techniques.
Addressing Electronic Communications System Learning through a Radar-Based Active Learning Project
ERIC Educational Resources Information Center
Hernandez-Jayo, Unai; López-Garde, Juan-Manuel; Rodríguez-Seco, J. Emilio
2015-01-01
In the Master's of Telecommunication Engineering program at the University of Deusto, Spain, courses in communication circuit design, electronic instrumentation, advanced systems for signal processing and radiocommunication systems allow students to acquire concepts crucial to the fields of electronics and communication. During the educational…
Web-Based Learning and Instruction Support System for Pneumatics
ERIC Educational Resources Information Center
Yen, Chiaming; Li, Wu-Jeng
2003-01-01
This research presents a Web-based learning and instructional system for Pneumatics. The system includes course material, remote data acquisition modules, and a pneumatic laboratory set. The course material is in the HTML format accompanied with text, still and animated images, simulation programs, and computer aided design tools. The data…
Artificial Intelligence and Educational Technology: A Natural Synergy. Extended Abstract.
ERIC Educational Resources Information Center
McCalla, Gordon I.
Educational technology and artificial intelligence (AI) are natural partners in the development of environments to support human learning. Designing systems with the characteristics of a rich learning environment is the long term goal of research in intelligent tutoring systems (ITS). Building these characteristics into a system is extremely…
Designing Better Scaffolding in Teaching Complex Systems with Graphical Simulations
ERIC Educational Resources Information Center
Li, Na
2013-01-01
Complex systems are an important topic in science education today, but they are usually difficult for secondary-level students to learn. Although graphic simulations have many advantages in teaching complex systems, scaffolding is a critical factor for effective learning. This dissertation study was conducted around two complementary research…
Introduction to the MCS. Visual Media Learning Guide.
ERIC Educational Resources Information Center
Spokane Falls Community Coll., WA.
This student learning guide is designed to introduce graphics arts students t the MCS (Modular Composition System) compugraphic typesetting system. Addressed in the individual units of the competency-based guide are the following tasks: programming the compugraphic typesetting system, creating a new file and editing a file, operating a…
Using goal-directed design to create a novel system for improving chronic illness care.
Fore, David; Goldenhar, Linda M; Margolis, Peter A; Seid, Michael
2013-10-29
A learning health system enables patients, clinicians, and researchers to work together to choose care based on the best evidence, drive discovery as a natural outgrowth of patient care, and ensure innovation, quality, safety, and value in health care; all in a more real-time fashion. Our paper describes how goal-directed design (GDD) methods were employed to understand the context and goals of potential participants in such a system as part of a design process to translate the concept of a learning health system into a prototype collaborative chronic care network (C3N), specifically for pediatric inflammatory bowel disease. Thirty-six one-on-one in-depth interviews and observations were conducted with patients (10/36, 28%), caregivers (10/36, 28%), physicians/researchers (10/36, 28%), and nurses (6/36, 17%) from a pediatric gastroenterology center participating in the ImproveCareNow network. GDD methods were used to determine the context and goals of participants. These same methods were used in conjunction with idealized design process techniques to help determine characteristics of a learning health system for this pediatric health care ecology. Research was conducted in a clinic and, in the case of some patients and caregivers, at home. Thematic analysis revealed 3 parent-child dyad personas (ie, representations of interviewees' behavior patterns, goals, skills, attitudes, and contextual information) that represented adaptation to a chronic illness over time. These were used as part of a design process to generate scenarios (potential interactions between personas and the learning health system under design) from which system requirements were derived. These scenarios in turn helped guide generation, prioritization, design, measurement, and implementation of approximately 100 prototype interventions consistent with the aim of C3N becoming a learning health network. GDD methods help ensure human goals and contexts inform the design of a network of health care interventions which reflect the shape and purpose of a C3N in pediatric chronic illness care. Developing online and in-person interventions according to well-documented context and motivations of participants increases the likelihood that a C3N will enable all participants to act in ways that achieve their goals with grace and dignity. GDD methods complemented quality-improvement methods to generate prototypes consistent with clinical and research aims, as well as the goals of patient disease management.
Technology & School Design: Creating Spaces for Learning.
ERIC Educational Resources Information Center
Hardt, Richard W.; Wisniewski, John, Ed.; Horner, Kirk C.; Ficklen, Ellen, Ed.; Ward, Anne W.
Schools facing deteriorating conditions, high costs, and outdated building designs are tapping into the special capabilities of information technology to address the learning needs of their students. This book guides school leaders through school facility planning and technology systems planning, describing the importance of long-range planning…
M-Learning Systems Design--Technology and Pedagogy Aspects
ERIC Educational Resources Information Center
Gourova, Elissaveta; Asenova, Asya; Dulev, Pavlin
2013-01-01
Technology developments face universities with many challenges--to integrate technologies in educational processes, design new electronic materials, change teaching styles, and better meet the demands of the technology-savvy generation. The paper considers problems of m-learning adoption in Bulgaria at one Faculty of the Technical…
The Effects of Integrating Social Learning Environment with Online Learning
ERIC Educational Resources Information Center
Raspopovic, Miroslava; Cvetanovic, Svetlana; Medan, Ivana; Ljubojevic, Danijela
2017-01-01
The aim of this paper is to present the learning and teaching styles using the Social Learning Environment (SLE), which was developed based on the computer supported collaborative learning approach. To avoid burdening learners with multiple platforms and tools, SLE was designed and developed in order to integrate existing systems, institutional…
Designing a Teachable Agent System for Mathematics Learning
ERIC Educational Resources Information Center
Song, Donggil
2017-01-01
Learning-by-teaching has been identified as one of the more effective approaches to learning. Recently, educational researchers have investigated virtual environments in order to utilize the learning-by-teaching pedagogy. In a face-to-face learning-by-teaching situation, the role of the learners is to teach their peers or instructors. In virtual…
Improving Student Teachers' Perceptions on Technology Integration Using a Blended Learning Programme
ERIC Educational Resources Information Center
Edannur, Sreekala; Marie, S. Maria Josephine Arokia
2017-01-01
This study examined student teachers' perceptions about Technology Integration (Blended Learning in this study) before and after their exposure to a Blended Learning Experimental Programme designed for the study for eight weeks. EDMODO (an open access Learning Management System) was used as the teaching learning platform for the implementation of…
E-Learning System Overview Based on Semantic Web
ERIC Educational Resources Information Center
Alsultanny, Yas A.
2006-01-01
The challenge of the semantic web is the provision of distributed information with well-defined meaning, understandable for different parties. e-Learning is efficient task relevant and just-in-time learning grown from the learning requirements of the new dynamically changing, distributed business world. In this paper we design an e-Learning system…
Grouin, Cyril; Zweigenbaum, Pierre
2013-01-01
In this paper, we present a comparison of two approaches to automatically de-identify medical records written in French: a rule-based system and a machine-learning based system using a conditional random fields (CRF) formalism. Both systems have been designed to process nine identifiers in a corpus of medical records in cardiology. We performed two evaluations: first, on 62 documents in cardiology, and on 10 documents in foetopathology - produced by optical character recognition (OCR) - to evaluate the robustness of our systems. We achieved a 0.843 (rule-based) and 0.883 (machine-learning) exact match overall F-measure in cardiology. While the rule-based system allowed us to achieve good results on nominative (first and last names) and numerical data (dates, phone numbers, and zip codes), the machine-learning approach performed best on more complex categories (postal addresses, hospital names, medical devices, and towns). On the foetopathology corpus, although our systems have not been designed for this corpus and despite OCR character recognition errors, we obtained promising results: a 0.681 (rule-based) and 0.638 (machine-learning) exact-match overall F-measure. This demonstrates that existing tools can be applied to process new documents of lower quality.
Towards Methodologies for Building Knowledge-Based Instructional Systems.
ERIC Educational Resources Information Center
Duchastel, Philippe
1992-01-01
Examines the processes involved in building instructional systems that are based on artificial intelligence and hypermedia technologies. Traditional instructional systems design methodology is discussed; design issues including system architecture and learning strategies are addressed; and a new methodology for building knowledge-based…
Lessons learned: design, start-up, and operation of cryogenic systems
NASA Astrophysics Data System (ADS)
Bell, W. M.; Bagley, R. E.; Motew, S.; Young, P.-W.
2014-11-01
Cryogenic systems involving a pumped cryogenic fluid, such as liquid nitrogen (LN2), require careful design since the cryogen is close to its boiling point and cold. At 1 atmosphere, LN2 boils at 77.4 K (-320.4 F). These systems, typically, are designed to transport the cryogen, use it for process heat removal, or for generation of gas (GN2) for process use. As the design progresses, it is important to consider all aspects of the design including, cryogen storage, pressure control and safety relief systems, thermodynamic conditions, equipment and instrument selection, materials, insulation, cooldown, pump start-up, maximum design and minimum flow rates, two phase flow conditions, heat flow, process control to meet and maintain operating conditions, piping integrity, piping loads on served equipment, warm-up, venting, and shut-down. "Cutting corners" in the design process can result in stalled start-ups, field rework, schedule hits, or operational restrictions. Some of these "lessoned learned" are described in this paper.
Cardiovascular Physiology for First-Year Medical Students: Teaching and Learning through Games.
ERIC Educational Resources Information Center
France, Vanetia M.
1978-01-01
Describes a card game designed to help medical students learn to manipulate concepts fundamental to the functions of the cardiovascular system (CVS) and to understand the interrelationships between different controlled variables in the system. (Author/MA)
Using PDA for Undergraduate Student Incidental Vocabulary Testing
ERIC Educational Resources Information Center
Song, Yanjie; Fox, Robert
2008-01-01
Recent studies have explored English vocabulary learning in environments where students used mobile technologies for prescribed vocabulary learning tasks, or tested designed personalized learning systems to enhance student vocabulary learning for short periods of time in language related courses. Dictionary use via mobile devices has mostly been…
A Study of a Social Annotation Modeling Learning System
ERIC Educational Resources Information Center
Samuel, Roy David; Kim, Chanmin; Johnson, Tristan E.
2011-01-01
The transition from classroom instruction to e-learning raises pedagogical challenges for university instructors. A controlled integration of e-learning tools into classroom instruction may offer learners tangible benefits and improved effectiveness. This design-based research (DBR) study engaged students in e-learning activities integrated into…
NASA Technical Reports Server (NTRS)
Dinsel, Alison; Jermstad, Wayne; Robertson, Brandan
2006-01-01
The Mechanical Design and Analysis Branch at the Johnson Space Center (JSC) is responsible for the technical oversight of over 30 mechanical systems flying on the Space Shuttle Orbiter and the International Space Station (ISS). The branch also has the responsibility for reviewing all mechanical systems on all Space Shuttle and International Space Station payloads, as part of the payload safety review process, through the Mechanical Systems Working Group (MSWG). These responsibilities give the branch unique insight into a large number of mechanical systems, and problems encountered during their design, testing, and operation. This paper contains narrative descriptions of lessons learned from some of the major problems worked on by the branch during the last two years. The problems are grouped into common categories and lessons learned are stated.
A Pilot Study of the Naming Transaction Shell
1991-06-01
effective computer-based instructional design. AIDA will take established theories of knowledge, learning , and instruction and incorporate the theories...felt that anyone could learn to use the system both in design and delivery modes. Traditional course development (non- computer instruction) for the...students were studying and learning the material in the text. This often resulted in wasted effort in the simulator. By ensuring that the students knew the
ERIC Educational Resources Information Center
Arnau, David; Arevalillo-Herraez, Miguel; Puig, Luis; Gonzalez-Calero, Jose Antonio
2013-01-01
Designers of interactive learning environments with a focus on word problem solving usually have to compromise between the amount of resolution paths that a user is allowed to follow and the quality of the feedback provided. We have built an intelligent tutoring system (ITS) that is able to both track the user's actions and provide adequate…
2005-03-18
simulation. This model is a basis of what is called discovery learning. Discovery learning is constructionist method of instruction, which is a concept in...2005 PAGES: 48 CLASSIFICATION: Unclassified The purpose of this study is to identify methods that could speed up the instructional system design...became obvious as the enemy attacked using asymmetric means and methods . For instance: during the war, a mine identification-training product was
ERIC Educational Resources Information Center
Wandersee, James H.; Clary, Renee M.
2007-01-01
This is an in-depth content analysis of an exemplary outdoor science signage system. The authors offer useful criteria for assessing the quality of the "opportunity to learn" within science signage systems in informal educational sites. This research may be helpful in the design or improvement of trailside interpretive signage systems.
Grossberg, Stephen
2015-09-24
This article provides an overview of neural models of synaptic learning and memory whose expression in adaptive behavior depends critically on the circuits and systems in which the synapses are embedded. It reviews Adaptive Resonance Theory, or ART, models that use excitatory matching and match-based learning to achieve fast category learning and whose learned memories are dynamically stabilized by top-down expectations, attentional focusing, and memory search. ART clarifies mechanistic relationships between consciousness, learning, expectation, attention, resonance, and synchrony. ART models are embedded in ARTSCAN architectures that unify processes of invariant object category learning, recognition, spatial and object attention, predictive remapping, and eye movement search, and that clarify how conscious object vision and recognition may fail during perceptual crowding and parietal neglect. The generality of learned categories depends upon a vigilance process that is regulated by acetylcholine via the nucleus basalis. Vigilance can get stuck at too high or too low values, thereby causing learning problems in autism and medial temporal amnesia. Similar synaptic learning laws support qualitatively different behaviors: Invariant object category learning in the inferotemporal cortex; learning of grid cells and place cells in the entorhinal and hippocampal cortices during spatial navigation; and learning of time cells in the entorhinal-hippocampal system during adaptively timed conditioning, including trace conditioning. Spatial and temporal processes through the medial and lateral entorhinal-hippocampal system seem to be carried out with homologous circuit designs. Variations of a shared laminar neocortical circuit design have modeled 3D vision, speech perception, and cognitive working memory and learning. A complementary kind of inhibitory matching and mismatch learning controls movement. This article is part of a Special Issue entitled SI: Brain and Memory. Copyright © 2014 Elsevier B.V. All rights reserved.
Engineering Lessons Learned and Systems Engineering Applications
NASA Technical Reports Server (NTRS)
Gill, Paul S.; Garcia, Danny; Vaughan, William W.
2005-01-01
Systems Engineering is fundamental to good engineering, which in turn depends on the integration and application of engineering lessons learned and technical standards. Thus, good Systems Engineering also depends on systems engineering lessons learned from within the aerospace industry being documented and applied. About ten percent of the engineering lessons learned documented in the NASA Lessons Learned Information System are directly related to Systems Engineering. A key issue associated with lessons learned datasets is the communication and incorporation of this information into engineering processes. Systems Engineering has been defined (EINIS-632) as "an interdisciplinary approach encompassing the entire technical effort to evolve and verify an integrated and life-cycle balanced set of system people, product, and process solutions that satisfy customer needs". Designing reliable space-based systems has always been a goal for NASA, and many painful lessons have been learned along the way. One of the continuing functions of a system engineer is to compile development and operations "lessons learned" documents and ensure their integration into future systems development activities. They can produce insights and information for risk identification identification and characterization. on a new project. Lessons learned files from previous projects are especially valuable in risk
Mind map learning for advanced engineering study: case study in system dynamics
NASA Astrophysics Data System (ADS)
Woradechjumroen, Denchai
2018-01-01
System Dynamics (SD) is one of the subjects that were use in learning Automatic Control Systems in dynamic and control field. Mathematical modelling and solving skills of students for engineering systems are expecting outcomes of the course which can be further used to efficiently study control systems and mechanical vibration; however, the fundamental of the SD includes strong backgrounds in Dynamics and Differential Equations, which are appropriate to the students in governmental universities that have strong skills in Mathematics and Scientifics. For private universities, students are weak in the above subjects since they obtained high vocational certificate from Technical College or Polytechnic School, which emphasize the learning contents in practice. To enhance their learning for improving their backgrounds, this paper applies mind maps based problem based learning to relate the essential relations of mathematical and physical equations. With the advantages of mind maps, each student is assigned to design individual mind maps for self-leaning development after they attend the class and learn overall picture of each chapter from the class instructor. Four problems based mind maps learning are assigned to each student. Each assignment is evaluated via mid-term and final examinations, which are issued in terms of learning concepts and applications. In the method testing, thirty students are tested and evaluated via student learning backgrounds in the past. The result shows that well-design mind maps can improve learning performance based on outcome evaluation. Especially, mind maps can reduce time-consuming and reviewing for Mathematics and Physics in SD significantly.
Developing Visualization Support System for Teaching/Learning Database Normalization
ERIC Educational Resources Information Center
Folorunso, Olusegun; Akinwale, AdioTaofeek
2010-01-01
Purpose: In tertiary institution, some students find it hard to learn database design theory, in particular, database normalization. The purpose of this paper is to develop a visualization tool to give students an interactive hands-on experience in database normalization process. Design/methodology/approach: The model-view-controller architecture…
Designing Online Scaffolds for Interactive Computer Simulation
ERIC Educational Resources Information Center
Chen, Ching-Huei; Wu, I-Chia; Jen, Fen-Lan
2013-01-01
The purpose of this study was to examine the effectiveness of online scaffolds in computer simulation to facilitate students' science learning. We first introduced online scaffolds to assist and model students' science learning and to demonstrate how a system embedded with online scaffolds can be designed and implemented to help high school…
Use of Computer Speech Technologies To Enhance Learning.
ERIC Educational Resources Information Center
Ferrell, Joe
1999-01-01
Discusses the design of an innovative learning system that uses new technologies for the man-machine interface, incorporating a combination of Automatic Speech Recognition (ASR) and Text To Speech (TTS) synthesis. Highlights include using speech technologies to mimic the attributes of the ideal tutor and design features. (AEF)
Balancing Fun and Learning in a Serious Game Design
ERIC Educational Resources Information Center
Franzwa, Christopher; Tang, Ying; Johnson, Aaron; Bielefeldt, Talbot
2014-01-01
This article presents the underlying philosophy of Sustain City, an educational serious game system that engages students, particularly prospective and beginning science and engineering students, in a series of engineering design challenges. Various strategies implemented in Sustain City for achieving a balance of fun and learning are discussed,…
NASA Astrophysics Data System (ADS)
Ebrahimzadeh, Faezeh; Tsai, Jason Sheng-Hong; Chung, Min-Ching; Liao, Ying Ting; Guo, Shu-Mei; Shieh, Leang-San; Wang, Li
2017-01-01
Contrastive to Part 1, Part 2 presents a generalised optimal linear quadratic digital tracker (LQDT) with universal applications for the discrete-time (DT) systems. This includes (1) a generalised optimal LQDT design for the system with the pre-specified trajectories of the output and the control input and additionally with both the input-to-output direct-feedthrough term and known/estimated system disturbances or extra input/output signals; (2) a new optimal filter-shaped proportional plus integral state-feedback LQDT design for non-square non-minimum phase DT systems to achieve a minimum-phase-like tracking performance; (3) a new approach for computing the control zeros of the given non-square DT systems; and (4) a one-learning-epoch input-constrained iterative learning LQDT design for the repetitive DT systems.
GA-based fuzzy reinforcement learning for control of a magnetic bearing system.
Lin, C T; Jou, C P
2000-01-01
This paper proposes a TD (temporal difference) and GA (genetic algorithm)-based reinforcement (TDGAR) learning method and applies it to the control of a real magnetic bearing system. The TDGAR learning scheme is a new hybrid GA, which integrates the TD prediction method and the GA to perform the reinforcement learning task. The TDGAR learning system is composed of two integrated feedforward networks. One neural network acts as a critic network to guide the learning of the other network (the action network) which determines the outputs (actions) of the TDGAR learning system. The action network can be a normal neural network or a neural fuzzy network. Using the TD prediction method, the critic network can predict the external reinforcement signal and provide a more informative internal reinforcement signal to the action network. The action network uses the GA to adapt itself according to the internal reinforcement signal. The key concept of the TDGAR learning scheme is to formulate the internal reinforcement signal as the fitness function for the GA such that the GA can evaluate the candidate solutions (chromosomes) regularly, even during periods without external feedback from the environment. This enables the GA to proceed to new generations regularly without waiting for the arrival of the external reinforcement signal. This can usually accelerate the GA learning since a reinforcement signal may only be available at a time long after a sequence of actions has occurred in the reinforcement learning problem. The proposed TDGAR learning system has been used to control an active magnetic bearing (AMB) system in practice. A systematic design procedure is developed to achieve successful integration of all the subsystems including magnetic suspension, mechanical structure, and controller training. The results show that the TDGAR learning scheme can successfully find a neural controller or a neural fuzzy controller for a self-designed magnetic bearing system.
Oudeyer, Pierre-Yves
2017-01-01
Autonomous lifelong development and learning are fundamental capabilities of humans, differentiating them from current deep learning systems. However, other branches of artificial intelligence have designed crucial ingredients towards autonomous learning: curiosity and intrinsic motivation, social learning and natural interaction with peers, and embodiment. These mechanisms guide exploration and autonomous choice of goals, and integrating them with deep learning opens stimulating perspectives.
ERIC Educational Resources Information Center
Özden, Bülent
2016-01-01
The purpose of this study was to determine the changes in the perception of teacher candidates towards scientific research process and their self-efficacy in this process, during Scientific Research Methods course that has been conducted using "Learning Management System" based on out-of-class learning activities. Being designed as a…
ERIC Educational Resources Information Center
VanLehn, Kurt; Zhang, Lishan; Burleson, Winslow; Girard, Sylvie; Hidago-Pontet, Yoalli
2017-01-01
This project aimed to improve students' learning and task performance using a non-cognitive learning companion in the context of both a tutor and a meta-tutor. The tutor taught students how to construct models of dynamic systems and the meta-tutor taught students a learning strategy. The non-cognitive learning companion was designed to increase…
ERIC Educational Resources Information Center
Hung, Wei-Chen; Kalota, Faisal
2013-01-01
The importance of adopting technology-supported performance systems for on-the-job learning and training is well-recognized in a networked economy. In this study, we present a performance support system (PSS) designed to support technology integration for lesson design. The goal is to support educators in the development of appropriate and…
Construction of Multi-Mode Affective Learning System: Taking Affective Design as an Example
ERIC Educational Resources Information Center
Lin, Hao-Chiang Koong; Su, Sheng-Hsiung; Chao, Ching-Ju; Hsieh, Cheng-Yen; Tsai, Shang-Chin
2016-01-01
This study aims to design a non-simultaneous distance instruction system with affective computing, which integrates interactive agent technology with the curricular instruction of affective design. The research subjects were 78 students, and prototype assessment and final assessment were adopted to assess the interface and usability of the system.…
Output 1. (short-term) Design a carbon neutral field campus with the following design components: structural systems, building envelope, environmental systems, site construction, building materials, information technology, spatial systems and integration ...
Learning to be a Capable Systems Agriculturalist.
ERIC Educational Resources Information Center
Bawden, Richard; Valentine, Ian
1984-01-01
Outlines innovations associated with development of a learning environment designed around problem-solving/situation-improving strategies for farming and other agricultural systems at Australia's Hawkesbury Agricultural College. The situation at the school is described; observations and reflections are noted; and conceptualizations and actions for…
Cognitive Tools for Assessment and Learning in a High Information Flow Environment.
ERIC Educational Resources Information Center
Lajoie, Susanne P.; Azevedo, Roger; Fleiszer, David M.
1998-01-01
Describes the development of a simulation-based intelligent tutoring system for nurses working in a surgical intensive care unit. Highlights include situative learning theories and models of instruction, modeling expertise, complex decision making, linking theories of learning to the design of computer-based learning environments, cognitive task…
Evolving from Course-Centric to Learning-Centric: Portfolios, Wikis, and Social Learning
ERIC Educational Resources Information Center
Everhart, Deborah
2006-01-01
Teaching and learning strategies for using course management systems have evolved from basic "fill in the blank" models to interactive designs that encourage multi-formatted individual contributions and collaborative forms of learning. In keeping with the participatory development of online resources, web-based courses are shifting from…
Building a Virtual Learning Network for Teachers in a Suburban School District
ERIC Educational Resources Information Center
Kurtzworth-Keen, Kristin A.
2011-01-01
Emerging research indicates that learning management systems such as Moodle can function as virtual, collaborative environments, where collegial interactions promote professional learning opportunities. This study deployed a mixed methods design in order to describe and analyze teacher participation in a virtual learning network (VLN) that was…
Champions: District Leaders Build Skills to Boost Educator Practice
ERIC Educational Resources Information Center
Psencik, Kay; Brown, Frederick; Cain, Laura; Coleman, Ramona; Cummings, C. Todd
2014-01-01
Fort Wayne Community Schools continue to increase student learning and meet state and national standards and expectations annually based on several factors that have made a difference for educators within the system: district and principal leadership, learning teams, effective learning designs, and deep commitment to a culture of learning. Fort…
Designing Ensemble Based Security Framework for M-Learning System
ERIC Educational Resources Information Center
Mahalingam, Sheila; Abdollah, Mohd Faizal; bin Sahibuddin, Shahrin
2014-01-01
Mobile Learning has a potential to improve efficiency in the education sector and expand educational opportunities to underserved remote area in higher learning institutions. However there are multi challenges in different altitude faced when introducing and implementing m-learning. Despite the evolution of technology changes in education,…
Reusable Models of Pedagogical Concepts--A Framework for Pedagogical and Content Design.
ERIC Educational Resources Information Center
Pawlowski, Jan M.
Standardization initiatives in the field of learning technologies have produced standards for the interoperability of learning environments and learning management systems. Learning resources based on these standards can be reused, recombined, and adapted to the user. However, these standards follow a content-oriented approach; the process of…
Dafalla, Tarig Dafalla Mohamed; Kushniruk, Andre W; Borycki, Elizabeth M
2015-01-01
A pragmatic evaluation framework for evaluating the usability and usefulness of an e-learning intervention for a patient clinical information scheduling system is presented in this paper. The framework was conceptualized based on two different but related concepts (usability and usefulness) and selection of appropriate and valid methods of data collection and analysis that included: (1) Low-Cost Rapid Usability Engineering (LCRUE), (2) Cognitive Task Analysis (CTA), (3) Heuristic Evaluation (HE) criteria for web-based learning, and (4) Software Usability Measurement Inventory (SUMI). The results of the analysis showed some areas where usability that were related to General Interface Usability (GIU), instructional design and content was problematic; some of which might account for the poorly rated aspects of usability when subjectively measured. This paper shows that using a pragmatic framework can be a useful way, not only for measuring the usability and usefulness, but also for providing a practical objective evidences for learning and continuous quality improvement of e-learning systems. The findings should be of interest to educators, developers, designers, researchers, and usability practitioners involved in the development of e-learning systems in healthcare. This framework could be an appropriate method for assessing the usability, usefulness and safety of health information systems both in the laboratory and in the clinical context.
On the Safety of Machine Learning: Cyber-Physical Systems, Decision Sciences, and Data Products.
Varshney, Kush R; Alemzadeh, Homa
2017-09-01
Machine learning algorithms increasingly influence our decisions and interact with us in all parts of our daily lives. Therefore, just as we consider the safety of power plants, highways, and a variety of other engineered socio-technical systems, we must also take into account the safety of systems involving machine learning. Heretofore, the definition of safety has not been formalized in a machine learning context. In this article, we do so by defining machine learning safety in terms of risk, epistemic uncertainty, and the harm incurred by unwanted outcomes. We then use this definition to examine safety in all sorts of applications in cyber-physical systems, decision sciences, and data products. We find that the foundational principle of modern statistical machine learning, empirical risk minimization, is not always a sufficient objective. We discuss how four different categories of strategies for achieving safety in engineering, including inherently safe design, safety reserves, safe fail, and procedural safeguards can be mapped to a machine learning context. We then discuss example techniques that can be adopted in each category, such as considering interpretability and causality of predictive models, objective functions beyond expected prediction accuracy, human involvement for labeling difficult or rare examples, and user experience design of software and open data.
A presentation system for just-in-time learning in radiology.
Kahn, Charles E; Santos, Amadeu; Thao, Cheng; Rock, Jayson J; Nagy, Paul G; Ehlers, Kevin C
2007-03-01
There is growing interest in bringing medical educational materials to the point of care. We sought to develop a system for just-in-time learning in radiology. A database of 34 learning modules was derived from previously published journal articles. Learning objectives were specified for each module, and multiple-choice test items were created. A web-based system-called TEMPO-was developed to allow radiologists to select and view the learning modules. Web services were used to exchange clinical context information between TEMPO and the simulated radiology work station. Preliminary evaluation was conducted using the System Usability Scale (SUS) questionnaire. TEMPO identified learning modules that were relevant to the age, sex, imaging modality, and body part or organ system of the patient being viewed by the radiologist on the simulated clinical work station. Users expressed a high degree of satisfaction with the system's design and user interface. TEMPO enables just-in-time learning in radiology, and can be extended to create a fully functional learning management system for point-of-care learning in radiology.
Designing algorithm visualization on mobile platform: The proposed guidelines
NASA Astrophysics Data System (ADS)
Supli, A. A.; Shiratuddin, N.
2017-09-01
This paper entails an ongoing study about the design guidelines of algorithm visualization (AV) on mobile platform, helping students learning data structures and algorithm (DSA) subject effectively. Our previous review indicated that design guidelines of AV on mobile platform are still few. Mostly, previous guidelines of AV are developed for AV on desktop and website platform. In fact, mobile learning has been proved to enhance engagement in learning circumstances, and thus effect student's performance. In addition, the researchers highly recommend including UI design and Interactivity in designing effective AV system. However, the discussions of these two aspects in previous AV design guidelines are not comprehensive. The UI design in this paper describes the arrangement of AV features in mobile environment, whereas interactivity is about the active learning strategy features based on learning experiences (how to engage learners). Thus, this study main objective is to propose design guidelines of AV on mobile platform (AVOMP) that entails comprehensively UI design and interactivity aspects. These guidelines are developed through content analysis and comparative analysis from various related studies. These guidelines are useful for AV designers to help them constructing AVOMP for various topics on DSA.
Professional Learning through the Collaborative Design of Problem-Solving Lessons
ERIC Educational Resources Information Center
Wake, Geoff; Swan, Malcolm; Foster, Colin
2016-01-01
This article analyses lesson study as a mode of professional learning, focused on the development of mathematical problem solving processes, using the lens of cultural-historical activity theory. In particular, we draw attention to two activity systems, the classroom system and the lesson-study system, and the importance of making artefacts…
ERIC Educational Resources Information Center
Flumerfelt, Shannon; Siriban-Manalang, Anna Bella; Kahlen, Franz-Josef
2012-01-01
Purpose: This paper aims to peruse theories and practices of agile and lean manufacturing systems to determine whether they employ sustainability, complexity and organizational learning. Design/methodology/approach: The critical review of the comparative operational similarities and difference of the two systems was conducted while the new views…
Personalized Recommender System for e-Learning Environment
ERIC Educational Resources Information Center
Benhamdi, Soulef; Babouri, Abdesselam; Chiky, Raja
2017-01-01
Traditional e-Learning environments are based on static contents considering that all learners are similar, so they are not able to respond to each learner's needs. These systems are less adaptive and once a system that supports a particular strategy has been designed and implemented, it is less likely to change according to student's interactions…
NMobTec-EnvEdu: M-Learning System for Environmental Education
ERIC Educational Resources Information Center
Cavus, Nadire
2008-01-01
This paper introduced the implementation of a New Mobile Technologies and Environmental Education System (NMobTec-EnvEdu) designed for m-learning environments. The NMobTec-EnvEdu system has been developed to provide environmental education in a collaborative framework to undergraduate students through the Internet using mobile phones. The study…
A "SYSTEMS" APPROACH TO THE COORDINATION OF INSTRUCTION AND LEARNING RESOURCES.
ERIC Educational Resources Information Center
HUNTER, ARMAND L.
THE QUESTION OF ESTABLISHING SYSTEMS AND PROCEDURES WHEREBY INSTITUTIONS CAN TEACH MORE STUDENTS FASTER AND MORE EFFICIENTLY IS POSED. THE SOLUTION IS THAT OF DEVELOPING A NEW CONCEPT IN THE DESIGN OF A "SYSTEMS" APPROACH TO THE PROGRAMING AND UTILIZATION OF INSTRUCTIONAL AND LEARNING RESOURCES. THE VALUE AND PURPOSE ASPECTS OF THE…
A learning flight control system for the F8-DFBW aircraft. [Digital Fly-By-Wire
NASA Technical Reports Server (NTRS)
Montgomery, R. C.; Mekel, R.; Nachmias, S.
1978-01-01
This report contains a complete description of a learning control system designed for the F8-DFBW aircraft. The system is parameter-adaptive with the additional feature that it 'learns' the variation of the control system gains needed over the flight envelope. It, thus, generates and modifies its gain schedule when suitable data are available. The report emphasizes the novel learning features of the system: the forms of representation of the flight envelope and the process by which identified parameters are used to modify the gain schedule. It contains data taken during piloted real-time 6 degree-of-freedom simulations that were used to develop and evaluate the system.
Designing a Semantic Bliki System to Support Different Types of Knowledge and Adaptive Learning
ERIC Educational Resources Information Center
Huang, Shiu-Li; Yang, Chia-Wei
2009-01-01
Though blogs and wikis have been used to support knowledge management and e-learning, existing blogs and wikis cannot support different types of knowledge and adaptive learning. A case in point, types of knowledge vary greatly in category and viewpoints. Additionally, adaptive learning is crucial to improving one's learning performance. This study…
Visual Hybrid Development Learning System (VHDLS) framework for children with autism.
Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina
2015-10-01
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid Development Learning System (VHDLS) framework that is based on an instructional design model, multimedia cognitive learning theory, and learning style in order to guide software developers in developing learning systems for children with autism. The results from this study showed that the attention of children with autism increased more with the proposed VHDLS framework.
ERIC Educational Resources Information Center
Cho, Vincent; Cheng, T. C. Edwin; Lai, W. M. Jennifer
2009-01-01
While past studies on user-interface design focused on a particular system or application using the experimental approach, we propose a theoretical model to assess the impact of perceived user-interface design (PUID) on continued usage intention (CUI) of self-paced e-learning tools in general. We argue that the impact of PUID is mediated by two…
Regression analysis as a design optimization tool
NASA Technical Reports Server (NTRS)
Perley, R.
1984-01-01
The optimization concepts are described in relation to an overall design process as opposed to a detailed, part-design process where the requirements are firmly stated, the optimization criteria are well established, and a design is known to be feasible. The overall design process starts with the stated requirements. Some of the design criteria are derived directly from the requirements, but others are affected by the design concept. It is these design criteria that define the performance index, or objective function, that is to be minimized within some constraints. In general, there will be multiple objectives, some mutually exclusive, with no clear statement of their relative importance. The optimization loop that is given adjusts the design variables and analyzes the resulting design, in an iterative fashion, until the objective function is minimized within the constraints. This provides a solution, but it is only the beginning. In effect, the problem definition evolves as information is derived from the results. It becomes a learning process as we determine what the physics of the system can deliver in relation to the desirable system characteristics. As with any learning process, an interactive capability is a real attriubute for investigating the many alternatives that will be suggested as learning progresses.
Aggregative Learning Method and Its Application for Communication Quality Evaluation
NASA Astrophysics Data System (ADS)
Akhmetov, Dauren F.; Kotaki, Minoru
2007-12-01
In this paper, so-called Aggregative Learning Method (ALM) is proposed to improve and simplify the learning and classification abilities of different data processing systems. It provides a universal basis for design and analysis of mathematical models of wide class. A procedure was elaborated for time series model reconstruction and analysis for linear and nonlinear cases. Data approximation accuracy (during learning phase) and data classification quality (during recall phase) are estimated from introduced statistic parameters. The validity and efficiency of the proposed approach have been demonstrated through its application for monitoring of wireless communication quality, namely, for Fixed Wireless Access (FWA) system. Low memory and computation resources were shown to be needed for the procedure realization, especially for data classification (recall) stage. Characterized with high computational efficiency and simple decision making procedure, the derived approaches can be useful for simple and reliable real-time surveillance and control system design.
Designing and evaluating a STEM teacher learning opportunity in the research university.
Hardré, Patricia L; Ling, Chen; Shehab, Randa L; Herron, Jason; Nanny, Mark A; Nollert, Matthias U; Refai, Hazem; Ramseyer, Christopher; Wollega, Ebisa D
2014-04-01
This study examines the design and evaluation strategies for a year-long teacher learning and development experience, including their effectiveness, efficiency and recommendations for strategic redesign. Design characteristics include programmatic features and outcomes: cognitive, affective and motivational processes; interpersonal and social development; and performance activities. Program participants were secondary math and science teachers, partnered with engineering faculty mentors, in a research university-based education and support program. Data from multiple sources demonstrated strengths and weaknesses in design of the program's learning environment, including: face-to-face and via digital tools; on-site and distance community interactions; and strategic evaluation tools and systems. Implications are considered for the strategic design and evaluation of similar grant-funded research experiences intended to support teacher learning, development and transfer. Copyright © 2013 Elsevier Ltd. All rights reserved.
Instructional Design: System Strategies.
ERIC Educational Resources Information Center
Ledford, Bruce R.; Sleeman, Phillip J.
This book is intended as a source for those who desire to apply a coherent system of instructional design, thereby insuring accountability. Chapter 1 covers the instructional design process, including: instructional technology; the role of evaluation; goal setting; the psychology of teaching and learning; task analysis; operational objectives;…
Creating Business Intelligence from Course Management Systems
ERIC Educational Resources Information Center
van Dyk, Liezl; Conradie, Pieter
2007-01-01
Purpose: This article seeks to address the interface between individual learning facilitators that use course management systems (CMS) data to support decision-making and course design and institutional infrastructure providers that are responsible for institutional business intelligence. Design/methodology/approach: The design of a data warehouse…
Design a Learning-Oriented Fall Event Reporting System Based on Kirkpatrick Model.
Zhou, Sicheng; Kang, Hong; Gong, Yang
2017-01-01
Patient fall has been a severe problem in healthcare facilities around the world due to its prevalence and cost. Routine fall prevention training programs are not as effective as expected. Using event reporting systems is the trend for reducing patient safety events such as falls, although some limitations of the systems exist at current stage. We summarized these limitations through literature review, and developed an improved web-based fall event reporting system. The Kirkpatrick model, widely used in the business area for training program evaluation, has been integrated during the design of our system. Different from traditional event reporting systems that only collect and store the reports, our system automatically annotates and analyzes the reported events, and provides users with timely knowledge support specific to the reported event. The paper illustrates the design of our system and how its features are intended to reduce patient falls by learning from previous errors.
Gaupp, Rainer; Körner, Mirjam; Fabry, Götz
2016-07-11
Patient safety (PS) is influenced by a set of factors on various levels of the healthcare system. Therefore, a systems-level approach and systems thinking is required to understand and improve PS. The use of e-learning may help to develop a systems thinking approach in medical students, as case studies featuring audiovisual media can be used to visualize systemic relationships in organizations. The goal of this quasi-experimental study was to determine if an e-learning can be utilized to improve systems thinking, knowledge, and attitudes towards PS. A quasi-experimental, longitudinal within- subjects design was employed. Participants were 321 third-year medical students who received online surveys before and after they participated in an e-learning course on PS. Primary outcome measures where levels of systems thinking and attitudes towards PS. Secondary outcome measures were the improvement of PS specific knowledge through the e-learning course. Levels of systems thinking showed significant improvement (58.72 vs. 61.27; p < .001) after the e-learning. Student's attitudes towards patient safety improved in several dimensions: After the course, students rated the influence of fatigue on safety higher (6.23 vs. 6.42, p < .01), considered patient empowerment more important (5.16 vs. 5.93, p < .001) and realized more often that human error is inevitable (5.75 vs. 5.97, p < .05). Knowledge on PS improved from 36.27 % correct answers before to 76.45 % after the e-learning (p < .001). Our results suggest that e-learning can be used to teach PS. Attitudes towards PS improved on several dimensions. Furthermore, we were able to demonstrate that a specifically designed e-learning program can foster the development of conceptual frameworks such as systems thinking, which facilitates the understanding of complex socio-technical systems within healthcare organisations.
What Learning Systems do Intelligent Agents Need? Complementary Learning Systems Theory Updated.
Kumaran, Dharshan; Hassabis, Demis; McClelland, James L
2016-07-01
We update complementary learning systems (CLS) theory, which holds that intelligent agents must possess two learning systems, instantiated in mammalians in neocortex and hippocampus. The first gradually acquires structured knowledge representations while the second quickly learns the specifics of individual experiences. We broaden the role of replay of hippocampal memories in the theory, noting that replay allows goal-dependent weighting of experience statistics. We also address recent challenges to the theory and extend it by showing that recurrent activation of hippocampal traces can support some forms of generalization and that neocortical learning can be rapid for information that is consistent with known structure. Finally, we note the relevance of the theory to the design of artificial intelligent agents, highlighting connections between neuroscience and machine learning. Copyright © 2016 Elsevier Ltd. All rights reserved.
Achieving Operability via the Mission System Paradigm
NASA Technical Reports Server (NTRS)
Hammer, Fred J.; Kahr, Joseph R.
2006-01-01
In the past, flight and ground systems have been developed largely-independently, with the flight system taking the lead, and dominating the development process. Operability issues have been addressed poorly in planning, requirements, design, I&T, and system-contracting activities. In many cases, as documented in lessons-learned, this has resulted in significant avoidable increases in cost and risk. With complex missions and systems, operability is being recognized as an important end-to-end design issue. Never-the-less, lessons-learned and operability concepts remain, in many cases, poorly understood and sporadically applied. A key to effective application of operability concepts is adopting a 'mission system' paradigm. In this paradigm, flight and ground systems are treated, from an engineering and management perspective, as inter-related elements of a larger mission system. The mission system consists of flight hardware, flight software, telecom services, ground data system, testbeds, flight teams, science teams, flight operations processes, procedures, and facilities. The system is designed in functional layers, which span flight and ground. It is designed in response to project-level requirements, mission design and an operations concept, and is developed incrementally, with early and frequent integration of flight and ground components.
Aircraft Environmental Systems Mechanic. Part 2.
ERIC Educational Resources Information Center
Chanute AFB Technical Training Center, IL.
This packet contains learning modules designed for a self-paced course in aircraft environmental systems mechanics that was developed for the Air Force. Learning modules consist of some or all of the following materials: objectives, instructions, equipment, procedures, information sheets, handouts, workbooks, self-tests with answers, review…
ERIC Educational Resources Information Center
Osler, James Edward
2016-01-01
This paper provides a novel instructional methodology that is a unique E-Learning engineered "4A Metric Algorithm" designed to conceptually address the four main challenges faced by 21st century students, who are tempted to cheat in a myriad of higher education settings (face to face, hybrid, and online). The algorithmic online…
Manufacturing complexity analysis
NASA Technical Reports Server (NTRS)
Delionback, L. M.
1977-01-01
The analysis of the complexity of a typical system is presented. Starting with the subsystems of an example system, the step-by-step procedure for analysis of the complexity of an overall system is given. The learning curves for the various subsystems are determined as well as the concurrent numbers of relevant design parameters. Then trend curves are plotted for the learning curve slopes versus the various design-oriented parameters, e.g. number of parts versus slope of learning curve, or number of fasteners versus slope of learning curve, etc. Representative cuts are taken from each trend curve, and a figure-of-merit analysis is made for each of the subsystems. Based on these values, a characteristic curve is plotted which is indicative of the complexity of the particular subsystem. Each such characteristic curve is based on a universe of trend curve data taken from data points observed for the subsystem in question. Thus, a characteristic curve is developed for each of the subsystems in the overall system.
Overview of the Main Propulsion System for the NASA Ares I Upper Stage
NASA Technical Reports Server (NTRS)
Quinn, Jason E.; Swanson, Luke A.
2009-01-01
A functional overview of the Main Propulsion System (MPS) of the NASA Ares I Upper Stage is provided. In addition to a simple overview of the key MPS functions and design philosophies, major lessons learned are discussed. The intent is to provide a technical overview with enough detail to allow engineers outside of the MPS Integrated Product Team (IPT) to develop a rough understanding of MPS operations, components, design philosophy, and lessons learned.
A Critical Review of Instructional Design Process of Distance Learning System
ERIC Educational Resources Information Center
Chaudry, Muhammad Ajmal; ur-Rahman, Fazal
2010-01-01
Instructional design refers to planning, development, delivery and evaluation of instructional system. It is an applied field of study aiming at the application of descriptive research outcomes in regular instructional settings. The present study was designed to critically review the process of instructional design at Allama Iqbal Open University…
NASA Technical Reports Server (NTRS)
Leveson, Nancy G.; Heimdahl, Mats P. E.; Reese, Jon Damon
1999-01-01
Previously, we defined a blackbox formal system modeling language called RSML (Requirements State Machine Language). The language was developed over several years while specifying the system requirements for a collision avoidance system for commercial passenger aircraft. During the language development, we received continual feedback and evaluation by FAA employees and industry representatives, which helped us to produce a specification language that is easily learned and used by application experts. Since the completion of the PSML project, we have continued our research on specification languages. This research is part of a larger effort to investigate the more general problem of providing tools to assist in developing embedded systems. Our latest experimental toolset is called SpecTRM (Specification Tools and Requirements Methodology), and the formal specification language is SpecTRM-RL (SpecTRM Requirements Language). This paper describes what we have learned from our use of RSML and how those lessons were applied to the design of SpecTRM-RL. We discuss our goals for SpecTRM-RL and the design features that support each of these goals.
ERIC Educational Resources Information Center
Lee, Ying-Chen; Terashima, Nobuyoshi
2012-01-01
In this paper, a Moodle-based educational system has been constructed by providing friendly interface to fit most students in e-learning. For the website implementation, the authors take the course "Multimedia Implementation Using JAVA" as a case study. From the modified Moodle-based educational system, the browsing time of each web page for…
ERIC Educational Resources Information Center
Yildirim, Zahide; Reigeluth, Charles M.; Kwon, Seolim; Kageto, Yuichi; Shao, Zihang
2014-01-01
This study explored the use of several learning management systems (LMS), their benefits, and their limitations in relation to the desired characteristics of an ideal Personalized Integrated Educational System (PIES) for the information age. A qualitative research design was used. The participants of the study were teachers, administrators, and…
Exploring nursing e-learning systems success based on information system success model.
Chang, Hui-Chuan; Liu, Chung-Feng; Hwang, Hsin-Ginn
2011-12-01
E-learning is thought of as an innovative approach to enhance nurses' care service knowledge. Extensive research has provided rich information toward system development, courses design, and nurses' satisfaction with an e-learning system. However, a comprehensive view in understanding nursing e-learning system success is an important but less focused-on topic. The purpose of this research was to explore net benefits of nursing e-learning systems based on the updated DeLone and McLean's Information System Success Model. The study used a self-administered questionnaire to collected 208 valid nurses' responses from 21 of Taiwan's medium- and large-scale hospitals that have implemented nursing e-learning systems. The result confirms that the model is sufficient to explore the nurses' use of e-learning systems in terms of intention to use, user satisfaction, and net benefits. However, while the three exogenous quality factors (system quality, information quality, and service quality) were all found to be critical factors affecting user satisfaction, only information quality showed a direct effect on the intention to use. This study provides useful insights for evaluating nursing e-learning system qualities as well as an understanding of nurses' intentions and satisfaction related to performance benefits.
ERIC Educational Resources Information Center
Secreto, Percia V.; Pamulaklakin, Rhodora L.
2015-01-01
Learner support in an open, distance and online learning is defined as "all activities and elements in education that respond to a known learner or group of learners, and which are designed to assist in the cognitive, affective, and systemic realms of the learning process" (Brindley, et. al, 2004). Teaching and tutoring, advising and…
ERIC Educational Resources Information Center
Maryland State Dept. of Education, Baltimore.
This booklet is intended to help adults master the basic and life skill vocabulary needed to meet the simple communication demands of daily life. It is designed to assist adult basic education (ABE) teachers in the implementation of a competency-based learning system that emphasizes the integration of basic and life skills learning. The booklet…
ERIC Educational Resources Information Center
Trees, April R.; Jackson, Michele H.
2007-01-01
To explore what social and educational infrastructure is needed to support classroom use of student response systems (Roschelle et al., 2004), this study investigated the ways in which student characteristics and course design choices were related to students' assessments of the contribution of clicker use to their learning and involvement in the…
Using the Wiimote to Learn MEMS in a Physics Degree Program
ERIC Educational Resources Information Center
Sánchez-Azqueta, Carlos; Gimeno, Cecilia; Celma, Santiago; Aldea, Concepción
2016-01-01
This paper describes a learning experience designed to introduce students in a Micro- and Nanosystems course in a Physics Bachelor's degree program to the use of professional tools for the design and characterization of micro-electromechanical systems (MEMS) through a specific commercial case: the MEMS used by the well-known gaming platform…
Declarative Knowledge Acquisition in Immersive Virtual Learning Environments
ERIC Educational Resources Information Center
Webster, Rustin
2016-01-01
The author investigated the interaction effect of immersive virtual reality (VR) in the classroom. The objective of the project was to develop and provide a low-cost, scalable, and portable VR system containing purposely designed and developed immersive virtual learning environments for the US Army. The purpose of the mixed design experiment was…
Designing and Developing Assessments of Complex Thinking in Mathematics for the Middle Grades
ERIC Educational Resources Information Center
Graf, Edith Aurora; Arieli-Attali, Meirav
2015-01-01
Designing an assessment system for complex thinking in mathematics involves decisions at every stage, from how to represent the target competencies to how to interpret evidence from student performances. Beyond learning to solve particular problems in a particular area, learning mathematics with understanding involves comprehending connections…
ERIC Educational Resources Information Center
Inan, Fethi A.; Flores, Raymond; Ari, Fatih; Arslan-Ari, Ismahan
2011-01-01
The purpose of this study was to document the design and development of an adaptive system which individualizes instruction such as content, interfaces, instructional strategies, and resources dependent on two factors, namely student motivation and prior knowledge levels. Combining adaptive hypermedia methods with strategies proposed by…
ERIC Educational Resources Information Center
Hauf, Harold D.; And Others
Colleges need appropriate large group instructional facilities for effective and efficient use of instructional aids and media. A well planned system of facilities must provide space for learning; production, origination, and support; storage and retrieval. Design begins with a building plan--a statement, made jointly by the administrator and…
Putting Universal Design for Learning on the Higher Ed Agenda
ERIC Educational Resources Information Center
Gradel, Kathleen; Edson, Alden J.
2010-01-01
This article provides an overview of how Universal Design for Learning (UDL) applies to higher education. Illustrations of UDL implementation are made, using both campus models of systemic change and coursework exemplars. Start-up solutions and sample applications are summarized. The purposes of this article are to: provide an overview of UDL,…
ERIC Educational Resources Information Center
Wang, Margaret C., Ed.
The studies in this monograph are designed to examine the implementation processes of an innovative instructional program and the relationship between the implementation process and the achievement of certain program goals in school settings. The monograph is a contribution to the technical aspects of designing and implementing innovative…
A Technology-Enhanced Intervention for Self-Regulated Learning in Science
ERIC Educational Resources Information Center
Berglas-Shapiro, Tali; Eylon, Bat-Sheva; Scherz, Zahava
2017-01-01
This article describes the development of a technology-enhanced self-regulated learning (Te- SRL) environment designed to foster students' SRL of complex science topics. The environment consists of three components, one of which is a specially designed computerized system that offers students a choice between different types of scaffolding and…
New School of Management, Delaware State University, Dover, Delaware.
ERIC Educational Resources Information Center
Design Cost Data, 2001
2001-01-01
Presents features of Delaware State University's New School of Management designed to stimulate positive gains in teaching and learning. The design incorporates state of the art distance learning systems that includes a 350-seat auditorium possessing the same capability, and a commercial kitchen and dining facility for chef and hotel management…
Meta-Design and the Triple Learning Organization in Architectural Design Process
NASA Astrophysics Data System (ADS)
Barelkowski, Robert
2017-10-01
The paper delves into the improvement of Meta-Design methodology being the result of implementation of triple learning organization. Grown from the concept of reflective practice, it offers an opportunity to segregate and hierarchize both criteria and knowledge management and at least twofold application. It induces constant feedback loops recharging the basic level of “design” with second level of “learning from design” and third level of “learning from learning”. While learning from design reflects the absorption of knowledge, structuralization of skills, management of information, learning from learning gives deeper understanding and provides axiological perspective which is necessary when combining cultural, social, and abstract conceptual problems. The second level involves multidisciplinary applications imported from many engineering disciplines, technical sciences, but also psychological background, or social environment. The third level confronts these applications with their respective sciences (wide extra-architectural knowledge) and axiological issues. This distinction may be represented in difference between e.g. purposeful, systemic use of participatory design which again generates experience-by-doing versus use of disciplinary knowledge starting from its theoretical framework, then narrowed down to be relevant to particular design task. The paper discusses the application in two cases: awarded competition proposal of Digital Arts Museum in Madrid and BAIRI university building. Both cases summarize the effects of implementation and expose the impact of triple-loop knowledge circles onto design, teaching the architect or helping them to learn how to manage information flows and how to accommodate paradigm shifts in the architectural design process.
Design of a universal two-layered neural network derived from the PLI theory
NASA Astrophysics Data System (ADS)
Hu, Chia-Lun J.
2004-05-01
The if-and-only-if (IFF) condition that a set of M analog-to-digital vector-mapping relations can be learned by a one-layered-feed-forward neural network (OLNN) is that all the input analog vectors dichotomized by the i-th output bit must be positively, linearly independent, or PLI. If they are not PLI, then the OLNN just cannot learn no matter what learning rules is employed because the solution of the connection matrix does not exist mathematically. However, in this case, one can still design a parallel-cascaded, two-layered, perceptron (PCTLP) to acheive this general mapping goal. The design principle of this "universal" neural network is derived from the major mathematical properties of the PLI theory - changing the output bits of the dependent relations existing among the dichotomized input vectors to make the PLD relations PLI. Then with a vector concatenation technique, the required mapping can still be learned by this PCTLP system with very high efficiency. This paper will report in detail the mathematical derivation of the general design principle and the design procedures of the PCTLP neural network system. It then will be verified in general by a practical numerical example.
Environmental Impact: Reinforce a Culture of Continuous Learning with These Key Elements
ERIC Educational Resources Information Center
Edwards, Brian; Gammell, Jessica
2017-01-01
Fostering a robust professional learning culture in schools is vital for attracting and retaining high-caliber talent. Education leaders are looking for guidance on how to establish and sustain an environment that fosters continuous learning. Based on their experience in helping educators design and implement professional learning systems, the…
Unraveling Students' Interaction around a Tangible Interface Using Multimodal Learning Analytics
ERIC Educational Resources Information Center
Schneider, Bertrand; Blikstein, Paulo
2015-01-01
In this paper, we describe multimodal learning analytics (MMLA) techniques to analyze data collected around an interactive learning environment. In a previous study (Schneider & Blikstein, submitted), we designed and evaluated a Tangible User Interface (TUI) where dyads of students were asked to learn about the human hearing system by…
Designing Technology-Enabled Instruction to Utilize Learning Analytics
ERIC Educational Resources Information Center
Davies, Randall; Nyland, Robert; Bodily, Robert; Chapman, John; Jones, Brian; Young, Jay
2017-01-01
A key notion conveyed by those who advocate for the use of data to enhance instruction is an awareness that learning analytics has the potential to improve instruction and learning but is not currently reaching that potential. Gibbons (2014) suggested that a lack of learning facilitated by current technology-enabled instructional systems may be…
Recommending Peers for Learning: Matching on Dissimilarity in Interpretations to Provoke Breakdown
ERIC Educational Resources Information Center
Rajagopal, Kamakshi; van Bruggen, Jan M.; Sloep, Peter B.
2017-01-01
People recommenders are a widespread feature of social networking sites and educational social learning platforms alike. However, when these systems are used to extend learners' Personal Learning Networks, they often fall short of providing recommendations of learning value to their users. This paper proposes a design of a people recommender based…
Foundations for Modeling University Curricula in Terms of Multiple Learning Goal Sets
ERIC Educational Resources Information Center
Gluga, R.; Kay, J.; Lever, T.
2013-01-01
It is important, but very challenging, to design degree programs, so that the sequence of learning activities, topics, and assessments over three to five years give an effective progression in learning of generic skills, discipline-specific learning goals and accreditation competencies. Our CUSP (Course and Unit of Study Portal) system tackles…
User Acceptance of Mobile Knowledge Management Learning System: Design and Analysis
ERIC Educational Resources Information Center
Chen, Hong-Ren; Huang, Hui-Ling
2010-01-01
Thanks to advanced developments in wireless technology, learners can now utilize digital learning websites at anytime and anywhere. Mobile learning captures more and more attention in the wave of digital learning. Evolving use of knowledge management plays an important role to enhance problem solving skills. Recently, innovative approaches for…
Higher Education Civic Learning and Engagement: A Massachusetts Case Study. Promising Practices
ERIC Educational Resources Information Center
Brennan, Jan
2017-01-01
This Promising Practices report explores the civic learning and engagement efforts of Massachusetts' public higher education system in five areas: vision of Preparing Citizens as a core educational commitment, development of a state higher education Policy on Civic Learning, creation of civic engagement and service-learning course designations,…
Lifelong Learning in Architectural Design Studio: The Learning Contract Approach
ERIC Educational Resources Information Center
Hassanpour, B.; Che-Ani, A. I.; Usman, I. M. S.; Johar, S.; Tawil, N. M.
2015-01-01
Avant-garde educational systems are striving to find lifelong learning methods. Different fields and majors have tested a variety of proposed models and found varying difficulties and strengths. Architecture is one of the most critical areas of education because of its special characteristics, such as learning by doing and complicated evaluation…
Providing Author-Defined State Data Storage to Learning Objects
ERIC Educational Resources Information Center
Kassahun, Ayalew; Beulens, Adrie; Hartog, Rob
2006-01-01
Two major trends in eLearning are the shift from presentational towards activating learning objects and the shift from proprietary towards SCORM conformant delivery systems. In a large program on the design, development and use of digital learning material for food and biotechnology in higher education, a large amount of experience has been gained…
Temporal Patterns and Dynamics of E-Learning Usage in Medical Education
ERIC Educational Resources Information Center
Panzarasa, Pietro; Kujawski, Bernard; Hammond, Edward J.; Roberts, C. Michael
2016-01-01
Despite the increasing popularity of e-learning systems across a variety of educational programmes, there is relatively little understanding of how students and trainees distribute their learning efforts over time. This study aimed to analyse the usage patterns of an e-learning resource designed to support specialty training. Data were collected…
ERIC Educational Resources Information Center
Bellard, Breshanica
2018-01-01
Professionals responsible for the delivery of education and training using technology systems and platforms can facilitate complex learning through application of relevant strategies, principles and theories that support how learners learn and that support how curriculum should be designed in a technology based learning environment. Technological…
An e-Learning System for Extracting Text Comprehension and Learning Style Characteristics
ERIC Educational Resources Information Center
Samarakou, Maria; Tsaganou, Grammatiki; Papadakis, Andreas
2018-01-01
Technology-mediated learning is very actively and widely researched, with numerous e-learning environments designed for different educational purposes developed during the past few decades. Still, their organization and texts are not structured according to any theory of educational comprehension. Modern education is even more flexible and, thus,…
Theories of Learning and Their Impact on OPAC Instruction.
ERIC Educational Resources Information Center
Frick, Elizabeth
1989-01-01
Describes four major types of learning theories (behavioral, cognitive, cybernetic, and andragogical); examines pertinent literature for each; and traces links between the literature of learning theory and that of the design of online public access catalog instructional systems. (32 references) (Author/CLB)
M-Learning Pilot at Sofia University
ERIC Educational Resources Information Center
Gourova, Elissaveta; Dulev, Pavlin; Petrova-Antonova, Dessislava; Bontchev, Boyan
2014-01-01
Many universities have designed specialized Learning Management Systems in order to facilitate the management of education, the access to knowledge and educational resources, and the communications with all stakeholders involved. With the wide spread of mobile technologies nowadays, new challenges emerge for adapting the available systems to the…
DELIVERing Library Resources to the Virtual Learning Environment
ERIC Educational Resources Information Center
Secker, Jane
2005-01-01
Purpose: Examines a project to integrate digital libraries and virtual learning environments (VLE) focusing on requirements for online reading list systems. Design/methodology/approach: Conducted a user needs analysis using interviews and focus groups and evaluated three reading or resource list management systems. Findings: Provides a technical…
ERIC Educational Resources Information Center
Frezzo, Dennis C.; Behrens, John T.; Mislevy, Robert J.
2010-01-01
Simulation environments make it possible for science and engineering students to learn to interact with complex systems. Putting these capabilities to effective use for learning, and assessing learning, requires more than a simulation environment alone. It requires a conceptual framework for the knowledge, skills, and ways of thinking that are…
Summary of Planned Implementation for the HTGR Lessons Learned Applicable to the NGNP
DOE Office of Scientific and Technical Information (OSTI.GOV)
Ian Mckirdy
2011-09-01
This document presents a reconciliation of the lessons learned during a 2010 comprehensive evaluation of pertinent lessons learned from past and present high temperature gas-cooled reactors that apply to the Next Generation Nuclear Plant Project along with current and planned activities. The data used are from the latest Idaho National Laboratory research and development plans, the conceptual design report from General Atomics, and the pebble bed reactor technology readiness study from AREVA. Only those lessons related to the structures, systems, and components of the Next Generation Nuclear Plant (NGNP), as documented in the recently updated lessons learned report are addressed.more » These reconciliations are ordered according to plant area, followed by the affected system, subsystem, or component; lesson learned; and finally an NGNP implementation statement. This report (1) provides cross references to the original lessons learned document, (2) describes the lesson learned, (3) provides the current NGNP implementation status with design data needs associated with the lesson learned, (4) identifies the research and development being performed related to the lesson learned, and (5) summarizes with a status of how the lesson learned has been addressed by the NGNP Project.« less
Implementing Computer Algebra Enabled Questions for the Assessment and Learning of Mathematics
ERIC Educational Resources Information Center
Sangwin, Christopher J.; Naismith, Laura
2008-01-01
We present principles for the design of an online system to support computer algebra enabled questions for use within the teaching and learning of mathematics in higher education. The introduction of a computer algebra system (CAS) into a computer aided assessment (CAA) system affords sophisticated response processing of student provided answers.…
Young Children's Learning of Water Physics by Constructing Working Systems
ERIC Educational Resources Information Center
Levy, Sharona T.
2013-01-01
The present study explored young 5-6-year old children's design-based learning of science through building working physical systems and examined their evolving conceptions of water flow. Fifteen children in an experimental group individually built water-pipe systems during four sessions that included end-of-session interviews. In addition,…
ERIC Educational Resources Information Center
Lo, Jia-Jiunn; Chan, Ya-Chen; Yeh, Shiou-Wen
2012-01-01
This study developed an adaptive web-based learning system focusing on students' cognitive styles. The system is composed of a student model and an adaptation model. It collected students' browsing behaviors to update the student model for unobtrusively identifying student cognitive styles through a multi-layer feed-forward neural network (MLFF).…
ERIC Educational Resources Information Center
Haugwitz, Marion; Sandmann, Angela
2010-01-01
Understanding biological structures and functions is often difficult because of their complexity and micro-structure. For example, the vascular system is a complex and only partly visible system. Constructing models to better understand biological functions is seen as a suitable learning method. Models function as simplified versions of real…
ERIC Educational Resources Information Center
Huang, Chenn-Jung; Chu, San-Shine; Guan, Chih-Tai
2007-01-01
In recent years, designing useful learning diagnosis systems has become a hot research topic in the literature. In order to help teachers easily analyze students' profiles in intelligent tutoring system, it is essential that students' portfolios can be transformed into some useful information to reflect the extent of students' participation in the…
Proposing a Web-Based Tutorial System to Teach Malay Language Braille Code to the Sighted
ERIC Educational Resources Information Center
Wah, Lee Lay; Keong, Foo Kok
2010-01-01
The "e-KodBrailleBM Tutorial System" is a web-based tutorial system which is specially designed to teach, facilitate and support the learning of Malay Language Braille Code to individuals who are sighted. The targeted group includes special education teachers, pre-service teachers, and parents. Learning Braille code involves memorisation…
ERIC Educational Resources Information Center
Yalcinalp, Serpil; Emiroglu, Bulent
2012-01-01
Although many developments have been made in the design and development of learning object repositories (LORs), the efficient use of such systems is still questionable. Without realising the functional use of such systems or considering the involvement of their dynamic users, these systems would probably become obsolete. This study includes both…
ERIC Educational Resources Information Center
Streibel, Michael; And Others
1987-01-01
Describes an advice-giving computer system being developed for genetics education called MENDEL that is based on research in learning, genetics problem solving, and expert systems. The value of MENDEL as a design tool and the tutorial function are stressed. Hypothesis testing, graphics, and experiential learning are also discussed. (Author/LRW)
Lunar Module Electrical Power System Design Considerations and Failure Modes
NASA Technical Reports Server (NTRS)
Interbartolo, Michael
2009-01-01
This slide presentation reviews the design and redesign considerations of the Apollo lunar module electrical power system. Included in the work are graphics showing the lunar module power system. It describes the in-flight failures, and the lessons learned from these failures.
Designing Electronic Performance Support Systems To Facilitate Learning.
ERIC Educational Resources Information Center
van Schaik, Paul; Pearson, Robert; Barker, Philip
2002-01-01
Discussion of electronic performance support systems (EPSS) focuses on an application within the domain of quantitative research methods as taught in a university psychology course. Describes the design and implementation of the system and outlines results of an evaluative study of the EPSS. (Author/LRW)
Preparation for future learning: a missing competency in health professions education?
Mylopoulos, Maria; Brydges, Ryan; Woods, Nicole N; Manzone, Julian; Schwartz, Daniel L
2016-01-01
Evidence suggests that clinicians may not be learning effectively from all facets of their practice, potentially because their training has not fully prepared them to do so. To address this gap, we argue that there is a need to identify systems of instruction and assessment that enhance clinicians' 'preparation for future learning'. Preparation for future learning (PFL) is understood to be the capacity to learn new information, to use resources effectively and innovatively, and to invent new strategies for learning and problem solving in practice. Education researchers have developed study designs that use dynamic assessments to measure what trainees have acquired in the past, as well as what they are able to learn in the present. More recently, researchers have also started to emphasise and measure whether and how trainees take action to gain the information they need to learn. Knowing that there are study designs and emerging metrics for assessing PFL, the next question is how to design instruction that helps trainees develop PFL capacities. Although research evidence is still accumulating, the current evidence base suggests training that encourages 'productive failure' through guided discovery learning (i.e. where trainees solve problems and perform tasks without direct instruction, though often with some form of feedback) creates challenging conditions that enhance learning and equip trainees with PFL-related behaviours. Preparation for future learning and the associated capacity of being adaptive as one learns in and from training and clinical practice have been missed in most contemporary training and assessment systems. We propose a research agenda that (i) explores how real-world adaptive expert activity unfolds in the health care workplace to inform the design of instruction for developing PFL, (ii) identifies measures of behaviours that relate to PFL, and (iii) addresses potential sociocultural barriers that limit clinicians' opportunities to learn from their daily practice. © 2015 John Wiley & Sons Ltd.
E-Learning Development Process for Operating System Course in Vocational School
NASA Astrophysics Data System (ADS)
Tuna, J. R.; Manoppo, C. T. M.; Kaparang, D. R.; Mewengkang, A.
2018-02-01
This development research aims to produce learning media in the form of E- Learning media using Edmodo which is interesting, efficient and effective on the subjects of operating system for students of class X TKJ in SMKN 3 Manado. The development model used was developed by S. Thiagarajan et al., Often known as the Four-D model, but this research only uses (define, design, and develop). Trial of the product is done twice (limited and wide). The experimental design used was the before-after experimental design. Data collection techniques used are interview techniques, questionnaires, and tests. The analytical technique used in this development research is descriptive qualitative. These include analysis of attractiveness test, efficiency and effectiveness of E-Learning media using Edmodo. The media attractiveness test was measured using a student response questionnaire. Media efficiency test was obtained through interviews of researchers with operating system subjects teachers and students of class X TKJ 1 at SMKN 3 Manado. While the media effectiveness test obtained from student learning outcomes before and after applying E-Learning media using Edomodo. Then tested by paired sample t test formula. After the media was piloted on the subject of trials (limited and broad), and the results show that E-Learning media using Edmodo is interesting, efficient and effective. It is shown on average student response score of 88.15% with very interesting interpretation. While the average value of student learning outcomes increased from 76.33 to 82.93. The results of differential test (paired sample t-test) the value of t = 11 217 ≥ ttable = 2,045 with significant value = 0.000 <α = 0.050 showing the media E -Learning using Edmodo is effective.
Habitat Demonstration Unit (HDU) Pressurized Excursion Module (PEM) Systems Integration Strategy
NASA Technical Reports Server (NTRS)
Gill, Tracy; Merbitz, Jerad; Kennedy, Kriss; Tri, Terry; Toups, Larry; Howe, A. Scott
2011-01-01
The Habitat Demonstration Unit (HDU) project team constructed an analog prototype lunar surface laboratory called the Pressurized Excursion Module (PEM). The prototype unit subsystems were integrated in a short amount of time, utilizing a rapid prototyping approach that brought together over 20 habitation-related technologies from a variety of NASA centers. This paper describes the system integration strategies and lessons learned, that allowed the PEM to be brought from paper design to working field prototype using a multi-center team. The system integration process was based on a rapid prototyping approach. Tailored design review and test and integration processes facilitated that approach. The use of collaboration tools including electronic tools as well as documentation enabled a geographically distributed team take a paper concept to an operational prototype in approximately one year. One of the major tools used in the integration strategy was a coordinated effort to accurately model all the subsystems using computer aided design (CAD), so conflicts were identified before physical components came together. A deliberate effort was made following the deployment of the HDU PEM for field operations to collect lessons learned to facilitate process improvement and inform the design of future flight or analog versions of habitat systems. Significant items within those lessons learned were limitations with the CAD integration approach and the impact of shell design on flexibility of placing systems within the HDU shell.
Robust evaluation of time series classification algorithms for structural health monitoring
NASA Astrophysics Data System (ADS)
Harvey, Dustin Y.; Worden, Keith; Todd, Michael D.
2014-03-01
Structural health monitoring (SHM) systems provide real-time damage and performance information for civil, aerospace, and mechanical infrastructure through analysis of structural response measurements. The supervised learning methodology for data-driven SHM involves computation of low-dimensional, damage-sensitive features from raw measurement data that are then used in conjunction with machine learning algorithms to detect, classify, and quantify damage states. However, these systems often suffer from performance degradation in real-world applications due to varying operational and environmental conditions. Probabilistic approaches to robust SHM system design suffer from incomplete knowledge of all conditions a system will experience over its lifetime. Info-gap decision theory enables nonprobabilistic evaluation of the robustness of competing models and systems in a variety of decision making applications. Previous work employed info-gap models to handle feature uncertainty when selecting various components of a supervised learning system, namely features from a pre-selected family and classifiers. In this work, the info-gap framework is extended to robust feature design and classifier selection for general time series classification through an efficient, interval arithmetic implementation of an info-gap data model. Experimental results are presented for a damage type classification problem on a ball bearing in a rotating machine. The info-gap framework in conjunction with an evolutionary feature design system allows for fully automated design of a time series classifier to meet performance requirements under maximum allowable uncertainty.
System Re-engineering Project Executive Summary
1991-11-01
Management Information System (STAMIS) application. This project involved reverse engineering, evaluation of structured design and object-oriented design, and re- implementation of the system in Ada. This executive summary presents the approach to re-engineering the system, the lessons learned while going through the process, and issues to be considered in future tasks of this nature.... Computer-Aided Software Engineering (CASE), Distributed Software, Ada, COBOL, Systems Analysis, Systems Design, Life Cycle Development, Functional Decomposition, Object-Oriented
A Hierarchical Learning Control Framework for an Aerial Manipulation System
NASA Astrophysics Data System (ADS)
Ma, Le; Chi, yanxun; Li, Jiapeng; Li, Zhongsheng; Ding, Yalei; Liu, Lixing
2017-07-01
A hierarchical learning control framework for an aerial manipulation system is proposed. Firstly, the mechanical design of aerial manipulation system is introduced and analyzed, and the kinematics and the dynamics based on Newton-Euler equation are modeled. Secondly, the framework of hierarchical learning for this system is presented, in which flight platform and manipulator are controlled by different controller respectively. The RBF (Radial Basis Function) neural networks are employed to estimate parameters and control. The Simulation and experiment demonstrate that the methods proposed effective and advanced.
The Design of Foreign Language Teacher Education.
ERIC Educational Resources Information Center
Banathy, Bela H.
1968-01-01
The developmental scheme of the systems approach could be applied effectively to the design of foreign language teacher education. After the performance objectives had been formulated and the learning tasks analyzed and characterized, the design of the system could be undertaken. This would involve--(1) functions and component analyses, (2) the…
Emerging Technologies, ISD, and Learning Environments: Critical Perspectives.
ERIC Educational Resources Information Center
Hannafin, Michael J.
1992-01-01
Reviews the evolution of instructional systems design and computer-based learning environments, focusing on the effects of technological advances. Classification of learning environments is discussed in the context of the dimensions of scope (macrolevel or microlevel), user activity (generative or mathemagenic), educational activity (goal-directed…
Addressing Learning Disabilities with UDL and Technology: Strategic Reader
ERIC Educational Resources Information Center
Hall, Tracey E.; Cohen, Nicole; Vue, Ge; Ganley, Patricia
2015-01-01
CAST created "Strategic Reader," a technology-based system blending Universal Design for Learning (UDL) and Curriculum-Based Measurement (CBM) in a digital learning environment to improve reading comprehension instruction. This experimental study evaluates the effectiveness of Strategic Reader using two treatment conditions for measuring…
MISESS: Web-Based Examination, Evaluation, and Guidance
ERIC Educational Resources Information Center
Tanrikulu, Zuhal
2006-01-01
Many universities are reevaluating their traditional educational methods and providing pedagogical material through the Internet. Some Web-based systems offer a constructionist learning environment, for example, where students can learn by designing their own objects. Providing effective, convenient technology to support learning is important, and…
Adaptive Critic Nonlinear Robust Control: A Survey.
Wang, Ding; He, Haibo; Liu, Derong
2017-10-01
Adaptive dynamic programming (ADP) and reinforcement learning are quite relevant to each other when performing intelligent optimization. They are both regarded as promising methods involving important components of evaluation and improvement, at the background of information technology, such as artificial intelligence, big data, and deep learning. Although great progresses have been achieved and surveyed when addressing nonlinear optimal control problems, the research on robustness of ADP-based control strategies under uncertain environment has not been fully summarized. Hence, this survey reviews the recent main results of adaptive-critic-based robust control design of continuous-time nonlinear systems. The ADP-based nonlinear optimal regulation is reviewed, followed by robust stabilization of nonlinear systems with matched uncertainties, guaranteed cost control design of unmatched plants, and decentralized stabilization of interconnected systems. Additionally, further comprehensive discussions are presented, including event-based robust control design, improvement of the critic learning rule, nonlinear H ∞ control design, and several notes on future perspectives. By applying the ADP-based optimal and robust control methods to a practical power system and an overhead crane plant, two typical examples are provided to verify the effectiveness of theoretical results. Overall, this survey is beneficial to promote the development of adaptive critic control methods with robustness guarantee and the construction of higher level intelligent systems.
ERIC Educational Resources Information Center
Ash, Paul B.; D'Auria, John
2013-01-01
Every day, teachers and administrators come to work and do the best job they know how. In the book "School Systems That Learn" (Ash & D'Auria, 2013), the authors argue that most school systems, as they are currently designed, have reached or nearly reached the limits of their capacity and that systemic change is necessary to…
Indirect learning control for nonlinear dynamical systems
NASA Technical Reports Server (NTRS)
Ryu, Yeong Soon; Longman, Richard W.
1993-01-01
In a previous paper, learning control algorithms were developed based on adaptive control ideas for linear time variant systems. The learning control methods were shown to have certain advantages over their adaptive control counterparts, such as the ability to produce zero tracking error in time varying systems, and the ability to eliminate repetitive disturbances. In recent years, certain adaptive control algorithms have been developed for multi-body dynamic systems such as robots, with global guaranteed convergence to zero tracking error for the nonlinear system euations. In this paper we study the relationship between such adaptive control methods designed for this specific class of nonlinear systems, and the learning control problem for such systems, seeking to converge to zero tracking error in following a specific command repeatedly, starting from the same initial conditions each time. The extension of these methods from the adaptive control problem to the learning control problem is seen to be trivial. The advantages and disadvantages of using learning control based on such adaptive control concepts for nonlinear systems, and the use of other currently available learning control algorithms are discussed.
A Systems Model Comparing Australian and Chinese HRM Education
ERIC Educational Resources Information Center
Davidson, Paul; Tsakissiris, Jane; Guo, Yuanyuan
2017-01-01
This paper explores the implications for learning design in HRM education in the 21st century. An open systems perspective is used to argue the importance of establishing productive relationships between academia, professional associations, regulators and industry (resource inputs) to support the creation of optimal learning environments (the…
An Investigation of Game-Embedded Handheld Devices to Enhance English Learning
ERIC Educational Resources Information Center
Hung, Hui-Chun; Young, Shelley Shwu-Ching
2015-01-01
This study proposed and implemented a system combining the advantages of both educational games and wireless handheld technology to promote the interactive English learning in the classroom setting. An interactive English vocabulary acquisition board game was designed with the system being implemented on handheld devices. Thirty sixth-grade…
Laboratory Control System's Effects on Student Achievement and Attitudes
ERIC Educational Resources Information Center
Cicek, Fatma Gozalan; Taspinar, Mehmet
2016-01-01
Problem Statement: The current study investigates whether the learning environment designed based on the laboratory control system affects the academic achievement, the attitude toward the learning-teaching process and the retention of the students in computer education. Purpose of Study: The study aims to identify the laboratory control system…
Embracing the Learning Paradigm to Foster Systems Thinking
ERIC Educational Resources Information Center
Habron, Geoffrey; Goralnik, Lissy; Thorp, Laurie
2012-01-01
Purpose: Michigan State University developed an undergraduate, academic specialization in sustainability based on the learning paradigm. The purpose of this paper is to share initial findings on assessment of systems thinking competency. Design/methodology/approach: The 15-week course served 14 mostly third and fourth-year students. Assessment of…
2010-04-01
understanding choice.”24 Another way of demonstrating the kind of systems thinking that is used to power operational design is found in Checkland and...interactive design (redesigning the future and inventing ways to bring it about).” 25 Peter Checkland and John Poulter, Learning for Action: A Short...26 Checkland and Poulter, Learning for Action, 22. 9 ideas.”27 The next foundation of operational design is the concept of reflection or reflective
VLSI Design of SVM-Based Seizure Detection System With On-Chip Learning Capability.
Feng, Lichen; Li, Zunchao; Wang, Yuanfa
2018-02-01
Portable automatic seizure detection system is very convenient for epilepsy patients to carry. In order to make the system on-chip trainable with high efficiency and attain high detection accuracy, this paper presents a very large scale integration (VLSI) design based on the nonlinear support vector machine (SVM). The proposed design mainly consists of a feature extraction (FE) module and an SVM module. The FE module performs the three-level Daubechies discrete wavelet transform to fit the physiological bands of the electroencephalogram (EEG) signal and extracts the time-frequency domain features reflecting the nonstationary signal properties. The SVM module integrates the modified sequential minimal optimization algorithm with the table-driven-based Gaussian kernel to enable efficient on-chip learning. The presented design is verified on an Altera Cyclone II field-programmable gate array and tested using the two publicly available EEG datasets. Experiment results show that the designed VLSI system improves the detection accuracy and training efficiency.
Some problems with the design of self-learning management systems
NASA Technical Reports Server (NTRS)
Flikop, Ziny
1992-01-01
In this paper some problems in the design of management systems for complex objects are discussed. Considering the absence of adequate models and the fact that human expertise in the management of non-stationary objects becomes obsolete quickly, the use of self-learning together with a two-step optimization of on-line control rules is suggested. To prepare for the object analysis, a set of definitions has been proposed. Traditional and fuzzy sets approaches are used in the analysis. To decrease the reaction time of the control system, we propose the development of control rules without feedback.
Cluster man/system design requirements and verification. [for Skylab program
NASA Technical Reports Server (NTRS)
Watters, H. H.
1974-01-01
Discussion of the procedures employed for determining the man/system requirements that guided Skylab design, and review of the techniques used for implementing the man/system design verification. The foremost lesson learned from the design need anticipation and design verification experience is the necessity to allow for human capabilities of in-flight maintenance and repair. It is now known that the entire program was salvaged by a series of unplanned maintenance and repair events which were implemented in spite of poor design provisions for maintenance.
ERIC Educational Resources Information Center
Deni, Adriano
2012-01-01
The brief from local government called for an environmentally sustainable school that establishes new models for excellence in curriculum, teaching, and learning. With its visionary sine wave design concept, flexible learning areas, shared community spaces and "extensive" green roof system--a first for an Australian school--the new $33…
ERIC Educational Resources Information Center
Scoppio, Grazia; Luyt, Ilka
2017-01-01
Distance education has provided the foundation for new generations of learning, including courses delivered through various web-based educational technologies, also referred to as online learning. Many post-secondary institutions face the challenge of creating processes and systems to support instructors who are required to design, deliver, and…
Education and Self-Regulation of Learning for Gifted Pupils: Systemic Design and Development
ERIC Educational Resources Information Center
Mooij, Ton
2008-01-01
Gifted pupils differ from their age-mates with respect to development potential, actual competencies, self-regulatory capabilities, and learning styles in one or more domains of competence. The question is how to design and develop education that fits and further supports such characteristics and competencies of gifted pupils. Analysis of various…
Designing Professional Learning for Effecting Change: Partnerships for Local and System Networks
ERIC Educational Resources Information Center
Wyatt-Smith, Claire; Bridges, Susan; Hedemann, Maree; Neville, Mary
2008-01-01
This paper presents (i) a purpose-built conceptual model for professional learning and (ii) a leadership framework designed to support a large-scale project involving diverse sites across the state of Queensland, Australia. The project had as its focus teacher-capacity building and ways to improve literacy and numeracy outcomes for students at…
The Design, Development and Evaluation of a Virtual Reality Based Learning Environment
ERIC Educational Resources Information Center
Chen, Chwen Jen
2006-01-01
Many researchers and instructional designers increasingly recognise the benefits of utilising three dimensional virtual reality (VR) technology in instruction. In general, there are two types of VR system, the immersive system and the non-immersive system. This article focuses on the latter system that merely uses the conventional personal…
Data mining technique for a secure electronic payment transaction using MJk-RSA in mobile computing
NASA Astrophysics Data System (ADS)
G. V., Ramesh Babu; Narayana, G.; Sulaiman, A.; Padmavathamma, M.
2012-04-01
Due to the evolution of the Electronic Learning (E-Learning), one can easily get desired information on computer or mobile system connected through Internet. Currently E-Learning materials are easily accessible on the desktop computer system, but in future, most of the information shall also be available on small digital devices like Mobile, PDA, etc. Most of the E-Learning materials are paid and customer has to pay entire amount through credit/debit card system. Therefore, it is very important to study about the security of the credit/debit card numbers. The present paper is an attempt in this direction and a security technique is presented to secure the credit/debit card numbers supplied over the Internet to access the E-Learning materials or any kind of purchase through Internet. A well known method i.e. Data Cube Technique is used to design the security model of the credit/debit card system. The major objective of this paper is to design a practical electronic payment protocol which is the safest and most secured mode of transaction. This technique may reduce fake transactions which are above 20% at the global level.
KBGIS-2: A knowledge-based geographic information system
NASA Technical Reports Server (NTRS)
Smith, T.; Peuquet, D.; Menon, S.; Agarwal, P.
1986-01-01
The architecture and working of a recently implemented knowledge-based geographic information system (KBGIS-2) that was designed to satisfy several general criteria for the geographic information system are described. The system has four major functions that include query-answering, learning, and editing. The main query finds constrained locations for spatial objects that are describable in a predicate-calculus based spatial objects language. The main search procedures include a family of constraint-satisfaction procedures that use a spatial object knowledge base to search efficiently for complex spatial objects in large, multilayered spatial data bases. These data bases are represented in quadtree form. The search strategy is designed to reduce the computational cost of search in the average case. The learning capabilities of the system include the addition of new locations of complex spatial objects to the knowledge base as queries are answered, and the ability to learn inductively definitions of new spatial objects from examples. The new definitions are added to the knowledge base by the system. The system is currently performing all its designated tasks successfully, although currently implemented on inadequate hardware. Future reports will detail the performance characteristics of the system, and various new extensions are planned in order to enhance the power of KBGIS-2.
Designing boosting ensemble of relational fuzzy systems.
Scherer, Rafał
2010-10-01
A method frequently used in classification systems for improving classification accuracy is to combine outputs of several classifiers. Among various types of classifiers, fuzzy ones are tempting because of using intelligible fuzzy if-then rules. In the paper we build an AdaBoost ensemble of relational neuro-fuzzy classifiers. Relational fuzzy systems bond input and output fuzzy linguistic values by a binary relation; thus, fuzzy rules have additional, comparing to traditional fuzzy systems, weights - elements of a fuzzy relation matrix. Thanks to this the system is better adjustable to data during learning. In the paper an ensemble of relational fuzzy systems is proposed. The problem is that such an ensemble contains separate rule bases which cannot be directly merged. As systems are separate, we cannot treat fuzzy rules coming from different systems as rules from the same (single) system. In the paper, the problem is addressed by a novel design of fuzzy systems constituting the ensemble, resulting in normalization of individual rule bases during learning. The method described in the paper is tested on several known benchmarks and compared with other machine learning solutions from the literature.
Knowledge Enriched Learning by Converging Knowledge Object & Learning Object
ERIC Educational Resources Information Center
Sabitha, Sai; Mehrotra, Deepti; Bansal, Abhay
2015-01-01
The most important dimension of learning is the content, and a Learning Management System (LMS) suffices this to a certain extent. The present day LMS are designed to primarily address issues like ease of use, search, content and performance. Many surveys had been conducted to identify the essential features required for the improvement of LMS,…
Using Skills and Strategies for Effective Learning. Learning Package No. 9.
ERIC Educational Resources Information Center
Hong, Zhang; Smith, Carl, Comp.
Originally developed for the Department of Defense Schools (DoDDS) system, this learning package on using skills and strategies for effective learning is designed for teachers who wish to upgrade or expand their teaching skills on their own. The package includes a comprehensive search of the ERIC database; a lecture giving an overview on the…
Collaborative and Cooperative Learning Techniques. Learning Package No. 6.
ERIC Educational Resources Information Center
Compton, Joe; Smith, Carl, Comp.
Originally developed for the Department of Defense Schools (DoDDS) system, this learning package on collaborative and cooperative learning techniques is designed for teachers who wish to upgrade or expand their teaching skills on their own. The package includes a comprehensive search of the ERIC database; a lecture giving an overview on the topic;…
ERIC Educational Resources Information Center
Gureckis, Todd M.; James, Thomas W.; Nosofsky, Robert M.
2011-01-01
Recent fMRI studies have found that distinct neural systems may mediate perceptual category learning under implicit and explicit learning conditions. In these previous studies, however, different stimulus-encoding processes may have been associated with implicit versus explicit learning. The present design was aimed at decoupling the influence of…
How to Represent Adaptation in e-Learning with IMS Learning Design
ERIC Educational Resources Information Center
Burgos, Daniel; Tattersall, Colin; Koper, Rob
2007-01-01
Adaptation in e-learning has been an important research topic for the last few decades in computer-based education. In adaptivity the behaviour of the user triggers some actions in the system that guides the learning process. In adaptability, the user makes changes and takes decisions. Progressing from computer-based training and adaptive…
ERIC Educational Resources Information Center
Lesh, Steven G.; Rampp, Lary C.
Learning at a distance has been on the fringe of educational acceptance since the first correspondence course was delivered through the mail system in return for academic credit. As distance learning has matured, elements of enhanced instructional design and advances in educational technology have migrated this medium of learning closer to the…
Towards Greater Learner Control: Web Supported Project-Based Learning
ERIC Educational Resources Information Center
Guthrie, Cameron
2010-01-01
Project-based learning has been suggested as an appropriate pedagogy to prepare students in information systems for the realities of the business world. Web-based resources have been used to support such pedagogy with mixed results. The paper argues that the design of web-based learning support to cater to different learning styles may give…
The Use of Facebook in an Introductory MIS Course: Social Constructivist Learning Environment
ERIC Educational Resources Information Center
Ractham, Peter; Kaewkitipong, Laddawan; Firpo, Daniel
2012-01-01
The major objective of this article is to evaluate via a Design Science Research Methodology (DSRM) the implementation of a Social Constructivist learning framework for an introductory Management Information System (MIS) course. Facebook was used as a learning artifact to build and foster a learning environment, and a series of features and…
ERIC Educational Resources Information Center
Huang, Yong-Ming; Liu, Chien-Hung; Lee, Chun-Yi; Huang, Yueh-Min
2012-01-01
Museum learning has received a lot of attention in recent years. Museum learning refers to people's use of museums to acquire knowledge. However, a problem with information overload has caused in engaging in such learning. Information overload signifies that users encounter a mass of information and need to determine whether certain information…
NASA Astrophysics Data System (ADS)
Zuhrie, M. S.; Basuki, I.; Asto B, I. G. P.; Anifah, L.
2018-01-01
The focus of the research is the teaching module which incorporates manufacturing, planning mechanical designing, controlling system through microprocessor technology and maneuverability of the robot. Computer interactive and computer-assisted learning is strategies that emphasize the use of computers and learning aids (computer assisted learning) in teaching and learning activity. This research applied the 4-D model research and development. The model is suggested by Thiagarajan, et.al (1974). 4-D Model consists of four stages: Define Stage, Design Stage, Develop Stage, and Disseminate Stage. This research was conducted by applying the research design development with an objective to produce a tool of learning in the form of intelligent robot modules and kit based on Computer Interactive Learning and Computer Assisted Learning. From the data of the Indonesia Robot Contest during the period of 2009-2015, it can be seen that the modules that have been developed confirm the fourth stage of the research methods of development; disseminate method. The modules which have been developed for students guide students to produce Intelligent Robot Tool for Teaching Based on Computer Interactive Learning and Computer Assisted Learning. Results of students’ responses also showed a positive feedback to relate to the module of robotics and computer-based interactive learning.
A novel collaborative e-learning platform for medical students - ALERT STUDENT
2014-01-01
Background The increasing complexity of medical curricula would benefit from adaptive computer supported collaborative learning systems that support study management using instructional design and learning object principles. However, to our knowledge, there are scarce reports regarding applications developed to meet this goal and encompass the complete medical curriculum. The aim of ths study was to develop and assess the usability of an adaptive computer supported collaborative learning system for medical students to manage study sessions. Results A study platform named ALERT STUDENT was built as a free web application. Content chunks are represented as Flashcards that hold knowledge and open ended questions. These can be created in a collaborative fashion. Multiple Flashcards can be combined into custom stacks called Notebooks that can be accessed in study Groups that belong to the user institution. The system provides a Study Mode that features text markers, text notes, timers and color-coded content prioritization based on self-assessment of open ended questions presented in a Quiz Mode. Time spent studying and Perception of knowledge are displayed for each student and peers using charts. Computer supported collaborative learning is achieved by allowing for simultaneous creation of Notebooks and self-assessment questions by many users in a pre-defined Group. Past personal performance data is retrieved when studying new Notebooks containing previously studied Flashcards. Self-report surveys showed that students highly agreed that the system was useful and were willing to use it as a reference tool. Conclusions The platform employs various instructional design and learning object principles in a computer supported collaborative learning platform for medical students that allows for study management. The application broadens student insight over learning results and supports informed decisions based on past learning performance. It serves as a potential educational model for the medical education setting that has gathered strong positive feedback from students at our school. This platform provides a case study on how effective blending of instructional design and learning object principles can be brought together to manage study, and takes an important step towards bringing information management tools to support study decisions and improving learning outcomes. PMID:25017028
A novel collaborative e-learning platform for medical students - ALERT STUDENT.
Taveira-Gomes, Tiago; Saffarzadeh, Areo; Severo, Milton; Guimarães, M Jorge; Ferreira, Maria Amélia
2014-07-14
The increasing complexity of medical curricula would benefit from adaptive computer supported collaborative learning systems that support study management using instructional design and learning object principles. However, to our knowledge, there are scarce reports regarding applications developed to meet this goal and encompass the complete medical curriculum. The aim of ths study was to develop and assess the usability of an adaptive computer supported collaborative learning system for medical students to manage study sessions. A study platform named ALERT STUDENT was built as a free web application. Content chunks are represented as Flashcards that hold knowledge and open ended questions. These can be created in a collaborative fashion. Multiple Flashcards can be combined into custom stacks called Notebooks that can be accessed in study Groups that belong to the user institution. The system provides a Study Mode that features text markers, text notes, timers and color-coded content prioritization based on self-assessment of open ended questions presented in a Quiz Mode. Time spent studying and Perception of knowledge are displayed for each student and peers using charts. Computer supported collaborative learning is achieved by allowing for simultaneous creation of Notebooks and self-assessment questions by many users in a pre-defined Group. Past personal performance data is retrieved when studying new Notebooks containing previously studied Flashcards. Self-report surveys showed that students highly agreed that the system was useful and were willing to use it as a reference tool. The platform employs various instructional design and learning object principles in a computer supported collaborative learning platform for medical students that allows for study management. The application broadens student insight over learning results and supports informed decisions based on past learning performance. It serves as a potential educational model for the medical education setting that has gathered strong positive feedback from students at our school.This platform provides a case study on how effective blending of instructional design and learning object principles can be brought together to manage study, and takes an important step towards bringing information management tools to support study decisions and improving learning outcomes.
Designing a Knowledge Mobilization Strategy: Leading through Influence
ERIC Educational Resources Information Center
Reid, Steven
2015-01-01
As district leaders consider professional learning opportunities for educators, mobilizing new thought and actions across an entire system is a vexing challenge. Classroom-based learning may unfortunately be viewed as juxtaposed to district-based learning. It becomes essential for district leaders to develop knowledge mobilization strategies which…
Modeling Learning Processes in Lexical CALL.
ERIC Educational Resources Information Center
Goodfellow, Robin; Laurillard, Diana
1994-01-01
Studies the performance of a novice Spanish student using a Computer-assisted language learning (CALL) system designed for vocabulary enlargement. Results indicate that introspective evidence may be used to validate performance data within a theoretical framework that characterizes the learning approach as "surface" or "deep." (25 references)…
ERIC Educational Resources Information Center
Nye, Benjamin D.
2015-01-01
As information and communication technology access expands in the developing world, learning technologies have the opportunity to play a growing role to enhance and supplement strained educational systems. Intelligent tutoring systems (ITS) offer strong learning gains, but are a class of technology traditionally designed for most-developed…
ERIC Educational Resources Information Center
Grabowski, Barbara
An intelligent videodisc system on which comprehensive instructional development research can be conducted has been developed. This integrated learning system combines all other existing media, except objects, using a videodisc, microcomputer, printer, single monitor, hard disc storage with CPU for random access digitized audio, and headphones.…
research focuses on optimization and machine learning applied to complex energy systems and turbulent flows techniques to improve wind plant design and controls and developed a new data-driven machine learning closure
Problem Solving Model for Science Learning
NASA Astrophysics Data System (ADS)
Alberida, H.; Lufri; Festiyed; Barlian, E.
2018-04-01
This research aims to develop problem solving model for science learning in junior high school. The learning model was developed using the ADDIE model. An analysis phase includes curriculum analysis, analysis of students of SMP Kota Padang, analysis of SMP science teachers, learning analysis, as well as the literature review. The design phase includes product planning a science-learning problem-solving model, which consists of syntax, reaction principle, social system, support system, instructional impact and support. Implementation of problem-solving model in science learning to improve students' science process skills. The development stage consists of three steps: a) designing a prototype, b) performing a formative evaluation and c) a prototype revision. Implementation stage is done through a limited trial. A limited trial was conducted on 24 and 26 August 2015 in Class VII 2 SMPN 12 Padang. The evaluation phase was conducted in the form of experiments at SMPN 1 Padang, SMPN 12 Padang and SMP National Padang. Based on the development research done, the syntax model problem solving for science learning at junior high school consists of the introduction, observation, initial problems, data collection, data organization, data analysis/generalization, and communicating.
ClearTK 2.0: Design Patterns for Machine Learning in UIMA
Bethard, Steven; Ogren, Philip; Becker, Lee
2014-01-01
ClearTK adds machine learning functionality to the UIMA framework, providing wrappers to popular machine learning libraries, a rich feature extraction library that works across different classifiers, and utilities for applying and evaluating machine learning models. Since its inception in 2008, ClearTK has evolved in response to feedback from developers and the community. This evolution has followed a number of important design principles including: conceptually simple annotator interfaces, readable pipeline descriptions, minimal collection readers, type system agnostic code, modules organized for ease of import, and assisting user comprehension of the complex UIMA framework. PMID:29104966
ClearTK 2.0: Design Patterns for Machine Learning in UIMA.
Bethard, Steven; Ogren, Philip; Becker, Lee
2014-05-01
ClearTK adds machine learning functionality to the UIMA framework, providing wrappers to popular machine learning libraries, a rich feature extraction library that works across different classifiers, and utilities for applying and evaluating machine learning models. Since its inception in 2008, ClearTK has evolved in response to feedback from developers and the community. This evolution has followed a number of important design principles including: conceptually simple annotator interfaces, readable pipeline descriptions, minimal collection readers, type system agnostic code, modules organized for ease of import, and assisting user comprehension of the complex UIMA framework.
Space Shuttle Reusable Solid Rocket Motor Program Overview and Lessons Learned
NASA Technical Reports Server (NTRS)
Graves, Stan R.; McCool, Alex (Technical Monitor)
2001-01-01
An overview of the Space Shuttle Reusable Solid Rocket Motor (RSRM) program is provided with a summary of lessons learned since the first test firing in 1977. Fifteen different lessons learned are discussed that fundamentally changed the motor's design, processing, and RSRM program risk management systems. The evolution of the rocket motor design is presented including the baseline or High Performance Solid Rocket Motor (HPM), the Filament Wound Case (FWC), the RSRM, and the proposed Five-Segment Booster (FSB).
Ask Systems: Interrogative Access to Multiple Ways of Thinking
ERIC Educational Resources Information Center
Jonassen, David H.
2011-01-01
The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as "Ask Systems." Ask Systems are interrogative interfaces to information and learning environments that model conversations with a skilled, reflective practitioner (Schon, The reflective practitioner, "1983") or…
Convention Center Management: A Systems Analysis & Design Course Project
ERIC Educational Resources Information Center
Guidry, Brandi N.; Totaro, Michael W.
2011-01-01
A challenge faced by many instructors of systems analysis and design courses is the selection or development of projects that provide challenging, yet suitable, learning experiences for the students. Employing a system development project case in undergraduate MIS courses offers students a multitude of opportunities to experientially examine…
Threat driven modeling framework using petri nets for e-learning system.
Khamparia, Aditya; Pandey, Babita
2016-01-01
Vulnerabilities at various levels are main cause of security risks in e-learning system. This paper presents a modified threat driven modeling framework, to identify the threats after risk assessment which requires mitigation and how to mitigate those threats. To model those threat mitigations aspects oriented stochastic petri nets are used. This paper included security metrics based on vulnerabilities present in e-learning system. The Common Vulnerability Scoring System designed to provide a normalized method for rating vulnerabilities which will be used as basis in metric definitions and calculations. A case study has been also proposed which shows the need and feasibility of using aspect oriented stochastic petri net models for threat modeling which improves reliability, consistency and robustness of the e-learning system.
Fidelity-Based Ant Colony Algorithm with Q-learning of Quantum System
NASA Astrophysics Data System (ADS)
Liao, Qin; Guo, Ying; Tu, Yifeng; Zhang, Hang
2018-03-01
Quantum ant colony algorithm (ACA) has potential applications in quantum information processing, such as solutions of traveling salesman problem, zero-one knapsack problem, robot route planning problem, and so on. To shorten the search time of the ACA, we suggest the fidelity-based ant colony algorithm (FACA) for the control of quantum system. Motivated by structure of the Q-learning algorithm, we demonstrate the combination of a FACA with the Q-learning algorithm and suggest the design of a fidelity-based ant colony algorithm with the Q-learning to improve the performance of the FACA in a spin-1/2 quantum system. The numeric simulation results show that the FACA with the Q-learning can efficiently avoid trapping into local optimal policies and increase the speed of convergence process of quantum system.
Fidelity-Based Ant Colony Algorithm with Q-learning of Quantum System
NASA Astrophysics Data System (ADS)
Liao, Qin; Guo, Ying; Tu, Yifeng; Zhang, Hang
2017-12-01
Quantum ant colony algorithm (ACA) has potential applications in quantum information processing, such as solutions of traveling salesman problem, zero-one knapsack problem, robot route planning problem, and so on. To shorten the search time of the ACA, we suggest the fidelity-based ant colony algorithm (FACA) for the control of quantum system. Motivated by structure of the Q-learning algorithm, we demonstrate the combination of a FACA with the Q-learning algorithm and suggest the design of a fidelity-based ant colony algorithm with the Q-learning to improve the performance of the FACA in a spin-1/2 quantum system. The numeric simulation results show that the FACA with the Q-learning can efficiently avoid trapping into local optimal policies and increase the speed of convergence process of quantum system.
NASA Technical Reports Server (NTRS)
Noor, Ahmed K. (Compiler)
2003-01-01
An overview of the advanced learning technologies is given in this presentation along with a brief description of their impact on future aerospace workforce development. The presentation is divided into five parts (see Figure 1). In the first part, a brief historical account of the evolution of learning technologies is given. The second part describes the current learning activities. The third part describes some of the future aerospace systems, as examples of high-tech engineering systems, and lists their enabling technologies. The fourth part focuses on future aerospace research, learning and design environments. The fifth part lists the objectives of the workshop and some of the sources of information on learning technologies and learning networks.
Using CASE Software to Teach Undergraduates Systems Analysis and Design.
ERIC Educational Resources Information Center
Wilcox, Russell E.
1988-01-01
Describes the design and delivery of a college course for information system students utilizing a Computer-Aided Software Engineering program. Discusses class assignments, cooperative learning, student attitudes, and the advantages of using this software in the course. (CW)
Web Cast on Arsenic Demonstration Program: Lessons Learned
Web cast presentation covered 10 Lessons Learned items selected from the Arsenic Demonstration Program with supporting information. The major items discussed include system design and performance items and the cost of the technologies.
Center for the Built Environment: Research on Building HVAC Systems
, and lessons learned. Underfloor Air Distribution (UFAD) Cooling Airflow Design Tool Developing simplified design tools for optimization of underfloor systems. Underfloor Air Distribution (UFAD) Cost Near-ZNE Buildings Setpoint Energy Savings Calculator UFAD Case Studies UFAD Cooling Design Tool UFAD
Automated Design of Complex Dynamic Systems
Hermans, Michiel; Schrauwen, Benjamin; Bienstman, Peter; Dambre, Joni
2014-01-01
Several fields of study are concerned with uniting the concept of computation with that of the design of physical systems. For example, a recent trend in robotics is to design robots in such a way that they require a minimal control effort. Another example is found in the domain of photonics, where recent efforts try to benefit directly from the complex nonlinear dynamics to achieve more efficient signal processing. The underlying goal of these and similar research efforts is to internalize a large part of the necessary computations within the physical system itself by exploiting its inherent non-linear dynamics. This, however, often requires the optimization of large numbers of system parameters, related to both the system's structure as well as its material properties. In addition, many of these parameters are subject to fabrication variability or to variations through time. In this paper we apply a machine learning algorithm to optimize physical dynamic systems. We show that such algorithms, which are normally applied on abstract computational entities, can be extended to the field of differential equations and used to optimize an associated set of parameters which determine their behavior. We show that machine learning training methodologies are highly useful in designing robust systems, and we provide a set of both simple and complex examples using models of physical dynamical systems. Interestingly, the derived optimization method is intimately related to direct collocation a method known in the field of optimal control. Our work suggests that the application domains of both machine learning and optimal control have a largely unexplored overlapping area which envelopes a novel design methodology of smart and highly complex physical systems. PMID:24497969
ERIC Educational Resources Information Center
Hotrum, Michael
2005-01-01
The traditional packaging of electronic learning--the learning management system (LMS)--is progressively being regarded as a hindrance to effective online learning. Its design, functionality, complexity, price, and value are being questioned. A new generation of Web-based tools and approaches is evolving that are better suited to meet the need for…
May I Suggest? Comparing Three PLE Recommender Strategies
ERIC Educational Resources Information Center
Modritscher, Felix; Krumay, Barbara; El Helou, Sandy; Gillet, Denis; Nussbaumer, Alexander; Albert, Dietrich; Dahn, Ingo; Ullrich, Carsten
2011-01-01
Personal learning environment (PLE) solutions aim at empowering learners to design (ICT and web-based) environments for their learning activities, mashing-up content and people and apps for different learning contexts. Widely used in other application areas, recommender systems can be very useful for supporting learners in their PLE-based…
Constrained Subjective Assessment of Student Learning
ERIC Educational Resources Information Center
Saliu, Sokol
2005-01-01
Student learning is a complex incremental cognitive process; assessment needs to parallel this, reporting the results in similar terms. Application of fuzzy sets and logic to the criterion-referenced assessment of student learning is considered here. The constrained qualitative assessment (CQA) system was designed, and then applied in assessing a…
Designing a Responsive E-Learning Infrastructure: Systemic Change in Higher Education
ERIC Educational Resources Information Center
Chow, Anthony S.; Croxton, Rebecca A.
2017-01-01
As university administrators respond to increasing demands of the educational market to offer greater opportunities for online learning, their capacity to create an economically stable, sustainable, yet rich teaching and learning environment deserves immediate and continued attention. A university-wide study involving 130 participants examined the…
A decision-based perspective for the design of methods for systems design
NASA Technical Reports Server (NTRS)
Mistree, Farrokh; Muster, Douglas; Shupe, Jon A.; Allen, Janet K.
1989-01-01
Organization of material, a definition of decision based design, a hierarchy of decision based design, the decision support problem technique, a conceptual model design that can be manufactured and maintained, meta-design, computer-based design, action learning, and the characteristics of decisions are among the topics covered.
ERIC Educational Resources Information Center
Hernández, Yasmin; Pérez-Ramírez, Miguel; Zatarain-Cabada, Ramon; Barrón-Estrada, Lucia; Alor-Hernández, Giner
2016-01-01
Electrical tests involve high risk; therefore utility companies require highly qualified electricians and efficient training. Recently, training for electrical tests has been supported by virtual reality systems; nonetheless, these training systems are not yet adaptive. We propose a b-learning model to support adaptive and distance training. The…
A Customizable Language Learning Support System Using Ontology-Driven Engine
ERIC Educational Resources Information Center
Wang, Jingyun; Mendori, Takahiko; Xiong, Juan
2013-01-01
This paper proposes a framework for web-based language learning support systems designed to provide customizable pedagogical procedures based on the analysis of characteristics of both learner and course. This framework employs a course-centered ontology and a teaching method ontology as the foundation for the student model, which includes learner…
ERIC Educational Resources Information Center
Lax, Leila; Scardamalia, Marlene; Watt-Watson, Judy; Hunter, Judith; Bereiter, Carl
2010-01-01
This paper examines theoretical, pedagogical, and technological differences between two technologies that have been used in undergraduate interprofessional health sciences at the University of Toronto. One, a learning management system, WebCT 2.0, supports online coursework. The other, a Knowledge Building environment, Knowledge Forum 2.0,…
Food...Your Choice. Levels 1, 2, and 3. Summative Evaluation. Technical Report No. 98.
ERIC Educational Resources Information Center
Illinois Univ., Chicago. Chicago Circle Campus.
A summative evaluation study of the National Dairy Council's learning system, "Food...Your Choice," was designed to address three concerns: (1) effectiveness of the learning system in enhancing elementary school students' understanding of nutrition; (2) effect of instruction in nutrition on student attitudes about nutrition and student behavior in…
Evaluating Impact of Small-Group Discussion on Learning Utilizing a Classroom Response System
ERIC Educational Resources Information Center
Flosason, Thorhallur O.; McGee, Heather M.; Diener-Ludwig, Lori
2015-01-01
Classroom response systems (also referred to as clickers) can enhance learning outcomes and are generally viewed favorably by students and instructors alike. The current study used an alternating treatments design to examine whether discussing questions in small groups before responding to clicker questions during lecture improved accurate…