Sample records for linguistic multimedia annotator

  1. Supporting Listening Comprehension and Vocabulary Acquisition with Multimedia Annotations: The Students' Voice.

    ERIC Educational Resources Information Center

    Jones, Linda C.

    2003-01-01

    Extends Mayer's (1997, 2001) generative theory of multimedia learning and investigates under what conditions multimedia annotations can support listening comprehension in a second language. Highlights students' views on the effectiveness of multimedia annotations (visual and verbal) in assisting them in their comprehension and acquisition of…

  2. The Effects of Multimedia Annotation and Summary Writing on Taiwanese EFL Students' Reading Comprehension

    ERIC Educational Resources Information Center

    Huang, Wen-Chi

    2014-01-01

    The present study investigates the effects of multimedia annotation through the discourse scheme and summary writing through the grounding theory (Chang, 1997) on text comprehension. Specifically, the study focuses on examining the influences of multimedia annotation from a special perspective, namely, the use of modified discourse scheme to…

  3. Effects of Multimedia Annotations on Thai EFL Readers' Words and Text Recall

    ERIC Educational Resources Information Center

    Gasigijtamrong, Jenjit

    2013-01-01

    This study aimed to investigate the effects of using multimedia annotations on EFL readers' word recall and text recall and to explore which type of multimedia annotations--L1 meaning, L2 meaning, sound, and image--would have a better effect on their recall of new words and text comprehension. The participants were 78 students who enrolled in an…

  4. Using Multimedia Vocabulary Annotations in L2 Reading and Listening Activities

    ERIC Educational Resources Information Center

    Jing Xu

    2010-01-01

    This paper reviews the role of multimedia vocabulary annotation (MVA) in facilitating second language (L2) reading and listening activities. It examines the multimedia learning and multimedia language learning theories that underlie the MVA research, synthesizes the findings on MVA in the last decade, and identifies three underresearched areas on…

  5. Adding Value to Large Multimedia Collections through Annotation Technologies and Tools: Serving Communities of Interest.

    ERIC Educational Resources Information Center

    Shabajee, Paul; Miller, Libby; Dingley, Andy

    A group of research projects based at HP-Labs Bristol, the University of Bristol (England) and ARKive (a new large multimedia database project focused on the worlds biodiversity based in the United Kingdom) are working to develop a flexible model for the indexing of multimedia collections that allows users to annotate content utilizing extensible…

  6. Game-powered machine learning

    PubMed Central

    Barrington, Luke; Turnbull, Douglas; Lanckriet, Gert

    2012-01-01

    Searching for relevant content in a massive amount of multimedia information is facilitated by accurately annotating each image, video, or song with a large number of relevant semantic keywords, or tags. We introduce game-powered machine learning, an integrated approach to annotating multimedia content that combines the effectiveness of human computation, through online games, with the scalability of machine learning. We investigate this framework for labeling music. First, a socially-oriented music annotation game called Herd It collects reliable music annotations based on the “wisdom of the crowds.” Second, these annotated examples are used to train a supervised machine learning system. Third, the machine learning system actively directs the annotation games to collect new data that will most benefit future model iterations. Once trained, the system can automatically annotate a corpus of music much larger than what could be labeled using human computation alone. Automatically annotated songs can be retrieved based on their semantic relevance to text-based queries (e.g., “funky jazz with saxophone,” “spooky electronica,” etc.). Based on the results presented in this paper, we find that actively coupling annotation games with machine learning provides a reliable and scalable approach to making searchable massive amounts of multimedia data. PMID:22460786

  7. Game-powered machine learning.

    PubMed

    Barrington, Luke; Turnbull, Douglas; Lanckriet, Gert

    2012-04-24

    Searching for relevant content in a massive amount of multimedia information is facilitated by accurately annotating each image, video, or song with a large number of relevant semantic keywords, or tags. We introduce game-powered machine learning, an integrated approach to annotating multimedia content that combines the effectiveness of human computation, through online games, with the scalability of machine learning. We investigate this framework for labeling music. First, a socially-oriented music annotation game called Herd It collects reliable music annotations based on the "wisdom of the crowds." Second, these annotated examples are used to train a supervised machine learning system. Third, the machine learning system actively directs the annotation games to collect new data that will most benefit future model iterations. Once trained, the system can automatically annotate a corpus of music much larger than what could be labeled using human computation alone. Automatically annotated songs can be retrieved based on their semantic relevance to text-based queries (e.g., "funky jazz with saxophone," "spooky electronica," etc.). Based on the results presented in this paper, we find that actively coupling annotation games with machine learning provides a reliable and scalable approach to making searchable massive amounts of multimedia data.

  8. Supporting Student Differences in Listening Comprehension and Vocabulary Learning with Multimedia Annotations

    ERIC Educational Resources Information Center

    Jones, Linda C.

    2009-01-01

    This article describes how effectively multimedia learning environments can assist second language (L2) students of different spatial and verbal abilities with listening comprehension and vocabulary learning. In particular, it explores how written and pictorial annotations interacted with high/low spatial and verbal ability learners and thus…

  9. Supervised multimedia categorization

    NASA Astrophysics Data System (ADS)

    Aldershoff, Frank; Salden, Alfons H.; Iacob, Sorin M.; Kempen, Masja

    2003-01-01

    Static multimedia on the Web can already be hardly structured manually. Although unavoidable and necessary, manual annotation of dynamic multimedia becomes even less feasible when multimedia quickly changes in complexity, i.e. in volume, modality, and usage context. The latter context could be set by learning or other purposes of the multimedia material. This multimedia dynamics calls for categorisation systems that index, query and retrieve multimedia objects on the fly in a similar way as a human expert would. We present and demonstrate such a supervised dynamic multimedia object categorisation system. Our categorisation system comes about by continuously gauging it to a group of human experts who annotate raw multimedia for a certain domain ontology given a usage context. Thus effectively our system learns the categorisation behaviour of human experts. By inducing supervised multi-modal content and context-dependent potentials our categorisation system associates field strengths of raw dynamic multimedia object categorisations with those human experts would assign. After a sufficient long period of supervised machine learning we arrive at automated robust and discriminative multimedia categorisation. We demonstrate the usefulness and effectiveness of our multimedia categorisation system in retrieving semantically meaningful soccer-video fragments, in particular by taking advantage of multimodal and domain specific information and knowledge supplied by human experts.

  10. Sharing and reusing multimedia multilingual educational resources in medicine.

    PubMed

    Zdrahal, Zdenek; Knoth, Petr; Mulholland, Paul; Collins, Trevor

    2013-01-01

    The paper describes the Eurogene portal for sharing and reusing multilingual multimedia educational resources in human genetics. The content is annotated using concepts of two ontologies and a topic hierarchy. The ontology annotation is used to guide search and for calculating semantically similar content. Educational resources can be aggregated into learning packages. The system is in routine use since 2009.

  11. Multimedia Technologies. Desk Reference.

    ERIC Educational Resources Information Center

    Council for Exceptional Children, Reston, VA. Center for Special Education Technology.

    This annotated bibliography was developed as a result of a May, 1991, Technology Seminar on Multimedia, and is intended to provide researchers with an overview of the literature pertaining to the development of multimedia technology, innovative applications, design, and implementation issues as well as with descriptions of major multimedia…

  12. Effects of Multimedia Vocabulary Annotations on Vocabulary Learning and Text Comprehension in ESP Classrooms

    ERIC Educational Resources Information Center

    Lin, Huifen

    2012-01-01

    For the past few decades, instructional materials enriched with multimedia elements have enjoyed increasing popularity. Multimedia-based instruction incorporating stimulating visuals, authentic audios, and interactive animated graphs of different kinds all provide additional and valuable opportunities for students to learn beyond what conventional…

  13. A Collaborative Multimedia Annotation Tool for Enhancing Knowledge Sharing in CSCL

    ERIC Educational Resources Information Center

    Yang, Stephen J. H.; Zhang, Jia; Su, Addison Y. S.; Tsai, Jeffrey J. P.

    2011-01-01

    Knowledge sharing in computer supported collaborative learning (CSCL) requires intensive social interactions among participants, typically in the form of annotations. An annotation refers to an explicit expression of knowledge that is attached to a document to reveal the conceptual meanings of an annotator's implicit thoughts. In this research, we…

  14. Harvesting Intelligence in Multimedia Social Tagging Systems

    NASA Astrophysics Data System (ADS)

    Giannakidou, Eirini; Kaklidou, Foteini; Chatzilari, Elisavet; Kompatsiaris, Ioannis; Vakali, Athena

    As more people adopt tagging practices, social tagging systems tend to form rich knowledge repositories that enable the extraction of patterns reflecting the way content semantics is perceived by the web users. This is of particular importance, especially in the case of multimedia content, since the availability of such content in the web is very high and its efficient retrieval using textual annotations or content-based automatically extracted metadata still remains a challenge. It is argued that complementing multimedia analysis techniques with knowledge drawn from web social annotations may facilitate multimedia content management. This chapter focuses on analyzing tagging patterns and combining them with content feature extraction methods, generating, thus, intelligence from multimedia social tagging systems. Emphasis is placed on using all available "tracks" of knowledge, that is tag co-occurrence together with semantic relations among tags and low-level features of the content. Towards this direction, a survey on the theoretical background and the adopted practices for analysis of multimedia social content are presented. A case study from Flickr illustrates the efficiency of the proposed approach.

  15. A semantic medical multimedia retrieval approach using ontology information hiding.

    PubMed

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches.

  16. Mapping Dialectal Variation Using the Algonquian Linguistic Atlas

    ERIC Educational Resources Information Center

    Cenerini, Chantale; Junker, Marie-Odile; Rosen, Nicole

    2017-01-01

    The Algonquian Linguistic Atlas (www.atlas-ling.ca) is an online multimedia linguistic atlas of Algonquian languages in Canada, built based on a template of conversational topics. It includes Algonquian languages primarily from the CreeInnu-Naskapi continuum, but also from Blackfoot, Mi'kmaw, and Ojibwe (including Algonquin), with other languages…

  17. A Semantic Medical Multimedia Retrieval Approach Using Ontology Information Hiding

    PubMed Central

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches. PMID:24082915

  18. Exploring context and content links in social media: a latent space method.

    PubMed

    Qi, Guo-Jun; Aggarwal, Charu; Tian, Qi; Ji, Heng; Huang, Thomas S

    2012-05-01

    Social media networks contain both content and context-specific information. Most existing methods work with either of the two for the purpose of multimedia mining and retrieval. In reality, both content and context information are rich sources of information for mining, and the full power of mining and processing algorithms can be realized only with the use of a combination of the two. This paper proposes a new algorithm which mines both context and content links in social media networks to discover the underlying latent semantic space. This mapping of the multimedia objects into latent feature vectors enables the use of any off-the-shelf multimedia retrieval algorithms. Compared to the state-of-the-art latent methods in multimedia analysis, this algorithm effectively solves the problem of sparse context links by mining the geometric structure underlying the content links between multimedia objects. Specifically for multimedia annotation, we show that an effective algorithm can be developed to directly construct annotation models by simultaneously leveraging both context and content information based on latent structure between correlated semantic concepts. We conduct experiments on the Flickr data set, which contains user tags linked with images. We illustrate the advantages of our approach over the state-of-the-art multimedia retrieval techniques.

  19. Socio-Psycho-Linguistic Determined Expert-Search System (SPLDESS) Development with Multimedia Illustration Elements

    NASA Astrophysics Data System (ADS)

    Ponomarev, Vasily

    SPLDESS development with the elements of a multimedia illustration of traditional hypertext search results by Internet search engine provides research of information propagation innovative effect during the public access information-recruiting networks of information kiosks formation at the experimental stage with the mirrors at the constantly updating portal for Internet users. Author of this publication put the emphasis on a condition of pertinent search engine results of the total answer by the user inquiries, that provide the politically correct and not usurping socially-network data mining effect at urgent monitoring. Development of the access by devices of the new communication types with the newest technologies of data transmission, multimedia and an information exchange from the first innovation line usage support portal is presented also (including the device of social-psycho-linguistic determination according the author's conception).

  20. Corpus Linguistics and the Design of a Response Message

    NASA Astrophysics Data System (ADS)

    Atwell, E.

    2002-01-01

    Most research related to SETI, the Search for Extra-Terrestrial Intelligence, is focussed on techniques for detection of possible incoming signals from extra-terrestrial intelligent sources (e.g. Turnbull et al. 1999), and algorithms for analysis of these signals to identify intelligent language-like characteristics (e.g. Elliott and Atwell 1999, 2000). However, another issue for research and debate is the nature of our response, should a signal arrive and be detected. The design of potentially the most significant communicative act in history should not be decided solely by astrophysicists; the Corpus Linguistics research community has a contribution to make to what is essentially a Corpus design and implementation project. (Vakoch 1998) advocated that the message constructed to transmit to extraterrestrials should include a broad, representative collection of perspectives rather than a single viewpoint or genre; this should strike a chord with Corpus Linguists for whom a central principle is that a corpus must be "balanced" to be representative (Meyer 2001). One idea favoured by SETI researchers is to transmit an encyclopaedia summarising human knowledge, such as the Encyclopaedia Britannica, to give ET communicators an overview and "training set" key to analysis of subsequent messages. Furthermore, this should be sent in several versions in parallel: the text; page-images, to include illustrations left out of the text-file and perhaps some sort of abstract linguistic representation of the text, using a functional or logic language (Ollongren 1999, Freudenthal 1960). The idea of "enriching" the message corpus with annotations at several levels should also strike a chord with Corpus Linguists who have long known that Natural language exhibits highly complex multi-layering sequencing, structural and functional patterns, as difficult to model as sequences and structures found in more traditional physical and biological sciences. Some corpora have been annotated with several levels or layers of linguistic knowledge, for example the SEC corpus (Taylor and Knowles 1988), the ISLE corpus (Menzel et al. 2000). Tagged and parsed corpus can be used by corpus linguists as a testbed to guide their development of grammars (e.g. Souter and Atwell 1994); and they can be used to train Natural Language Learning or data-mining models of complex sequence data (e.g. Brill 1993, Hughes 1993, Atwell 1996). Corpus linguists have a range of standards and tools for design and annotation of representative corpus resources, and experience of which annotation types are more amenable to Natural Language Learning algorithms. An Advisory panel of corpus linguists could help design and implement an extended Multi-annotated Interstellar Corpus of English, incorporating ideas from Corpus Linguistics such as: - Augment the Encyclopaedia Britannica with a collection of samples representing the diversity of language in real use. - As an additional "key", transmit a dictionary aimed at language learners which has also been a rich source for NLP - Supply our ET communicators with several levels of linguistic annotation, to give them a richer training set for their - Add translations of the English text into other human languages: Humanity should not be represented by English alone, This calls for a large-scale corpus annotation project, requiring an Interstellar Corpus Advisory Panel, analogous to the BNC or MATE advisory panels, to include experts in English grammar and semantics, English language learning, computational Natural language Learning algorithms, and corpus design, implementation, annotation, standardisation, and analysis.

  1. Multimedia Shared Stories: Teaching Literacy Skills to Diverse Learners

    ERIC Educational Resources Information Center

    Rivera, Christopher J.

    2013-01-01

    Through research, shared stories have demonstrated their effectiveness in teaching literacy skills to students with disabilities, including students who are culturally and linguistically diverse. In an effort to keep pace with ever-changing technology, shared stories can be transformed into a multimedia experience using software that is commonly…

  2. CARMA: Software for continuous affect rating and media annotation

    PubMed Central

    Girard, Jeffrey M

    2017-01-01

    CARMA is a media annotation program that collects continuous ratings while displaying audio and video files. It is designed to be highly user-friendly and easily customizable. Based on Gottman and Levenson's affect rating dial, CARMA enables researchers and study participants to provide moment-by-moment ratings of multimedia files using a computer mouse or keyboard. The rating scale can be configured on a number of parameters including the labels for its upper and lower bounds, its numerical range, and its visual representation. Annotations can be displayed alongside the multimedia file and saved for easy import into statistical analysis software. CARMA provides a tool for researchers in affective computing, human-computer interaction, and the social sciences who need to capture the unfolding of subjective experience and observable behavior over time. PMID:29308198

  3. Annotations of Mexican bullfighting videos for semantic index

    NASA Astrophysics Data System (ADS)

    Montoya Obeso, Abraham; Oropesa Morales, Lester Arturo; Fernando Vázquez, Luis; Cocolán Almeda, Sara Ivonne; Stoian, Andrei; García Vázquez, Mireya Saraí; Zamudio Fuentes, Luis Miguel; Montiel Perez, Jesús Yalja; de la O Torres, Saul; Ramírez Acosta, Alejandro Alvaro

    2015-09-01

    The video annotation is important for web indexing and browsing systems. Indeed, in order to evaluate the performance of video query and mining techniques, databases with concept annotations are required. Therefore, it is necessary generate a database with a semantic indexing that represents the digital content of the Mexican bullfighting atmosphere. This paper proposes a scheme to make complex annotations in a video in the frame of multimedia search engine project. Each video is partitioned using our segmentation algorithm that creates shots of different length and different number of frames. In order to make complex annotations about the video, we use ELAN software. The annotations are done in two steps: First, we take note about the whole content in each shot. Second, we describe the actions as parameters of the camera like direction, position and deepness. As a consequence, we obtain a more complete descriptor of every action. In both cases we use the concepts of the TRECVid 2014 dataset. We also propose new concepts. This methodology allows to generate a database with the necessary information to create descriptors and algorithms capable to detect actions to automatically index and classify new bullfighting multimedia content.

  4. Keep Up the Good Work! Part III: Using Multimedia To Build Reading Fluency and Enjoyment.

    ERIC Educational Resources Information Center

    Glasgow, Jacqueline N.

    1997-01-01

    Discusses building fluency in reading and writing and teaching students to read and write for pleasure. Highlights include multimedia storyboards; bilingual instruction; writing programs for building fluency; CD-ROM storyboards; student-created storyboards; and an annotated bibliography of CD-ROM storyboards, poetry collections, and composing…

  5. Using Linked Data to Annotate and Search Educational Video Resources for Supporting Distance Learning

    ERIC Educational Resources Information Center

    Yu, Hong Qing; Pedrinaci, C.; Dietze, S.; Domingue, J.

    2012-01-01

    Multimedia educational resources play an important role in education, particularly for distance learning environments. With the rapid growth of the multimedia web, large numbers of educational video resources are increasingly being created by several different organizations. It is crucial to explore, share, reuse, and link these educational…

  6. Language Practice with Multimedia Supported Web-Based Grammar Revision Material

    ERIC Educational Resources Information Center

    Baturay, Meltem Huri; Daloglu, Aysegul; Yildirim, Soner

    2010-01-01

    The aim of this study was to investigate the perceptions of elementary-level English language learners towards web-based, multimedia-annotated grammar learning. WEBGRAM, a system designed to provide supplementary web-based grammar revision material, uses audio-visual aids to enrich the contextual presentation of grammar and allows learners to…

  7. The Community as a Source of Pragmatic Input for Learners of Italian: The Multimedia Repository LIRA

    ERIC Educational Resources Information Center

    Zanoni, Greta

    2016-01-01

    This paper focuses on community participation within the LIRA project--Lingua/Cultura Italiana in Rete per l'Apprendimento (Italian language and culture for online learning). LIRA is a multimedia repository of e-learning materials aiming at recovering, preserving and developing the linguistic, pragmatic and cultural competences of second and third…

  8. Project for Global Education: Annotated Bibliography.

    ERIC Educational Resources Information Center

    Institute for World Order, New York, NY.

    Over 260 books, textbooks, articles, pamphlets, periodicals, films, and multi-media packages appropriate for the analysis of global issues at the college level are briefly annotated. Entries include classic books and articles as well as a number of recent (1976-1981) publications. The purpose is to assist students and educators in developing a…

  9. Medical Signbank: Bringing Deaf People and Linguists Together in the Process of Language Development

    ERIC Educational Resources Information Center

    Johnston, Trevor; Napier, Jemina

    2010-01-01

    In this article we describe an Australian project in which linguists, signed language interpreters, medical and health care professionals, and members of the Deaf community use the technology of the Internet to facilitate cooperative language development. A web-based, interactive multimedia lexicon, an encyclopedic dictionary, and a database of…

  10. Data Acquisition and Linguistic Resources

    NASA Astrophysics Data System (ADS)

    Strassel, Stephanie; Christianson, Caitlin; McCary, John; Staderman, William; Olive, Joseph

    All human language technology demands substantial quantities of data for system training and development, plus stable benchmark data to measure ongoing progress. While creation of high quality linguistic resources is both costly and time consuming, such data has the potential to profoundly impact not just a single evaluation program but language technology research in general. GALE's challenging performance targets demand linguistic data on a scale and complexity never before encountered. Resources cover multiple languages (Arabic, Chinese, and English) and multiple genres -- both structured (newswire and broadcast news) and unstructured (web text, including blogs and newsgroups, and broadcast conversation). These resources include significant volumes of monolingual text and speech, parallel text, and transcribed audio combined with multiple layers of linguistic annotation, ranging from word aligned parallel text and Treebanks to rich semantic annotation.

  11. A Study of Multimedia Annotation of Web-Based Materials

    ERIC Educational Resources Information Center

    Hwang, Wu-Yuin; Wang, Chin-Yu; Sharples, Mike

    2007-01-01

    Web-based learning has become an important way to enhance learning and teaching, offering many learning opportunities. A limitation of current Web-based learning is the restricted ability of students to personalize and annotate the learning materials. Providing personalized tools and analyzing some types of learning behavior, such as students'…

  12. Inductive creation of an annotation schema for manually indexing clinical conditions from emergency department reports

    PubMed Central

    Chapman, Wendy W.; Dowling, John N.

    2006-01-01

    Evaluating automated indexing applications requires comparing automatically indexed terms against manual reference standard annotations. However, there are no standard guidelines for determining which words from a textual document to include in manual annotations, and the vague task can result in substantial variation among manual indexers. We applied grounded theory to emergency department reports to create an annotation schema representing syntactic and semantic variables that could be annotated when indexing clinical conditions. We describe the annotation schema, which includes variables representing medical concepts (e.g., symptom, demographics), linguistic form (e.g., noun, adjective), and modifier types (e.g., anatomic location, severity). We measured the schema’s quality and found: (1) the schema was comprehensive enough to be applied to 20 unseen reports without changes to the schema; (2) agreement between author annotators applying the schema was high, with an F measure of 93%; and (3) an error analysis showed that the authors made complementary errors when applying the schema, demonstrating that the schema incorporates both linguistic and medical expertise. PMID:16230050

  13. Creating an Interactive Virtual Community of Linguistically and Culturally Responsive Content Teacher-Learners to Serve English Learners

    ERIC Educational Resources Information Center

    Kim, Sujin; Song, Kim; Coppersmith, Sarah

    2018-01-01

    This qualitative case study was framed by an experiential learning approach organized around video resources and linguistically and culturally responsive content teaching. The study explored an overarching research question: How did teacher-learners in a grant project interact with a multimedia learning platform that combined teaching video and…

  14. A Coding System with Independent Annotations of Gesture Forms and Functions during Verbal Communication: Development of a Database of Speech and GEsture (DoSaGE)

    PubMed Central

    Kong, Anthony Pak-Hin; Law, Sam-Po; Kwan, Connie Ching-Yin; Lai, Christy; Lam, Vivian

    2014-01-01

    Gestures are commonly used together with spoken language in human communication. One major limitation of gesture investigations in the existing literature lies in the fact that the coding of forms and functions of gestures has not been clearly differentiated. This paper first described a recently developed Database of Speech and GEsture (DoSaGE) based on independent annotation of gesture forms and functions among 119 neurologically unimpaired right-handed native speakers of Cantonese (divided into three age and two education levels), and presented findings of an investigation examining how gesture use was related to age and linguistic performance. Consideration of these two factors, for which normative data are currently very limited or lacking in the literature, is relevant and necessary when one evaluates gesture employment among individuals with and without language impairment. Three speech tasks, including monologue of a personally important event, sequential description, and story-telling, were used for elicitation. The EUDICO Linguistic ANnotator (ELAN) software was used to independently annotate each participant’s linguistic information of the transcript, forms of gestures used, and the function for each gesture. About one-third of the subjects did not use any co-verbal gestures. While the majority of gestures were non-content-carrying, which functioned mainly for reinforcing speech intonation or controlling speech flow, the content-carrying ones were used to enhance speech content. Furthermore, individuals who are younger or linguistically more proficient tended to use fewer gestures, suggesting that normal speakers gesture differently as a function of age and linguistic performance. PMID:25667563

  15. Effects of Multimedia Annotations on Incidental Vocabulary Learning and Reading Comprehension of Advanced Learners of English as a Foreign Language

    ERIC Educational Resources Information Center

    Akbulut, Yavuz

    2007-01-01

    The study investigates immediate and delayed effects of different hypermedia glosses on incidental vocabulary learning and reading comprehension of advanced foreign language learners. Sixty-nine freshman TEFL students studying at a Turkish university were randomly assigned to three types of annotations: (a) definitions of words, (b) definitions…

  16. Selected Print and Nonprint Resources in Speech Communication: An Annotated Bibliography, K-12.

    ERIC Educational Resources Information Center

    Feezel, Jerry D., Comp.; And Others

    This annotated guide to resources in speech communication will be valuable for K-12 teachers seeking resources for both required and elective units. Entries are organized by grade level within the various content areas and are grouped under the following section headings: print, nonprint, multimedia, and major sources. Within each of these four…

  17. Multimedia Materials for Afro-American Studies. A Curriculum Orientation and Annotated Bibliography of Resources.

    ERIC Educational Resources Information Center

    Johnson, Harry Alleyn, Ed.

    Four black professionals (an educational media specialist, an educator, a sociologist, and a historian) present their views on relevant education for minority students from the vantage point of their respective disciplines. An extensive annotated list of non-print media, plus a bibliography of 100 paperback books, provides a body of instructional…

  18. Investigating the Effect of Using Multiple Sensory Modes of Glossing Vocabulary Items in a Reading Text with Multimedia Annotations

    ERIC Educational Resources Information Center

    Rezaee, Abbas Ali; Shoar, Neda Sharbaf

    2011-01-01

    In recent years, improvements in technology have enhanced the possibilities of teaching and learning various subjects. This is specially the case in foreign language instruction. The use of technology and multimedia brings new opportunities for learning different areas of language. In this regard, the present study attempts to find out if the use…

  19. Developing Annotation Solutions for Online Data Driven Learning

    ERIC Educational Resources Information Center

    Perez-Paredes, Pascual; Alcaraz-Calero, Jose M.

    2009-01-01

    Although "annotation" is a widely-researched topic in Corpus Linguistics (CL), its potential role in Data Driven Learning (DDL) has not been addressed in depth by Foreign Language Teaching (FLT) practitioners. Furthermore, most of the research in the use of DDL methods pays little attention to annotation in the design and implementation…

  20. Multimedia Technology in Language and Culture Restoration Efforts at San Juan Pueblo: A Brief History of the Development of the Tewa Language Project.

    ERIC Educational Resources Information Center

    Jacobs, Sue-Ellen; Tuttle, Siri G.; Martinez, Esther

    1998-01-01

    The Tewa Language Project CD-ROM was developed at the University of Washington in collaboration with San Juan Pueblo, New Mexico, to restore the use of spoken and written Tewa and to repatriate cultural property. The CD-ROM contains an interactive multimedia dictionary, songs, stories, photographs, land and water data, and linguistic resources…

  1. The Effects of Visual and Textual Annotations on Spanish Listening Comprehension, Vocabulary Acquisition and Cognitive Load

    ERIC Educational Resources Information Center

    Cottam, Michael Evan

    2010-01-01

    The purpose of this experimental study was to investigate the effects of textual and visual annotations on Spanish listening comprehension and vocabulary acquisition in the context of an online multimedia listening activity. 95 students who were enrolled in different sections of first year Spanish classes at a community college and a large…

  2. Application of MPEG-7 descriptors for content-based indexing of sports videos

    NASA Astrophysics Data System (ADS)

    Hoeynck, Michael; Auweiler, Thorsten; Ohm, Jens-Rainer

    2003-06-01

    The amount of multimedia data available worldwide is increasing every day. There is a vital need to annotate multimedia data in order to allow universal content access and to provide content-based search-and-retrieval functionalities. Since supervised video annotation can be time consuming, an automatic solution is appreciated. We review recent approaches to content-based indexing and annotation of videos for different kind of sports, and present our application for the automatic annotation of equestrian sports videos. Thereby, we especially concentrate on MPEG-7 based feature extraction and content description. We apply different visual descriptors for cut detection. Further, we extract the temporal positions of single obstacles on the course by analyzing MPEG-7 edge information and taking specific domain knowledge into account. Having determined single shot positions as well as the visual highlights, the information is jointly stored together with additional textual information in an MPEG-7 description scheme. Using this information, we generate content summaries which can be utilized in a user front-end in order to provide content-based access to the video stream, but further content-based queries and navigation on a video-on-demand streaming server.

  3. 1974-75 NCTE Guide to Teaching Materials for English, Grades 7-12: An Annotated Listing of Textbooks and Related Materials for Secondary Schools Prepared by the NCTE Staff.

    ERIC Educational Resources Information Center

    National Council of Teachers of English, Urbana, IL.

    This guide contains 550 annotations for English anthologies, textbooks, workbooks, multimedia packages, and other materials for grades 7-12. Works of literature, audiovisual materials, and professional publications are included only when integrally related to specific, listed instructional materials. Entries are grouped into the following subject…

  4. Speak Easy: Multimedia Tools Bring Language Learning Straight to the Learner, Anytime, Anyplace--and Put the Library at the Center

    ERIC Educational Resources Information Center

    Hoffert, Barbara

    2009-01-01

    How does one learn a second language? By drilling on conjugations? By practicing dialog? For decades, though the recommended method kept changing, linguists tended to argue that there was only one best way to learn French or Spanish or Hindi. But no more. Now, linguists agree that there's more than one way to learn a new language effectively and…

  5. Collaborative Workspaces within Distributed Virtual Environments.

    DTIC Science & Technology

    1996-12-01

    such as a text document, a 3D model, or a captured image using a collaborative workspace called the InPerson Whiteboard . The Whiteboard contains a...commands for editing objects drawn on the screen. Finally, when the call is completed, the Whiteboard can be saved to a file for future use . IRIS Annotator... use , and a shared whiteboard that includes a number of multimedia annotation tools. Both systems are also mindful of bandwidth limitations and can

  6. Measuring the Measurements: A Study of Evaluation of Writing: An Annotated Bibliography.

    ERIC Educational Resources Information Center

    Scherer, Darlene Lienau

    Intended to make the educational community aware of how research has defined acceptable practice in writing assessment, this annotated bibliography examines research about writing evaluation. Divided into five sections, the first section of the bibliography surveys some psychological and linguistic studies of the development of students' writing…

  7. Cultural and linguistic adaptation of a multimedia colorectal cancer screening decision aid for Spanish-speaking Latinos.

    PubMed

    Ko, Linda K; Reuland, Daniel; Jolles, Monica; Clay, Rebecca; Pignone, Michael

    2014-01-01

    As the United States becomes more linguistically and culturally diverse, there is a need for effective health communication interventions that target diverse, vulnerable populations, including Latinos. To address such disparities, health communication interventionists often face the challenge to adapt existing interventions from English into Spanish in a way that retains essential elements of the original intervention while also addressing the linguistic needs and cultural perspectives of the target population. The authors describe the conceptual framework, context, rationale, methods, and findings of a formative research process used in creating a Spanish-language version of an evidence-based (English language) multimedia colorectal cancer screening decision aid. The multistep process included identification of essential elements of the existing intervention, literature review, assessment of the regional context and engagement of key stakeholders, and solicitation of direct input from target population. The authors integrated these findings in the creation of the new adapted intervention. They describe how they used this process to identify and integrate sociocultural themes such as personalism (personalismo), familism (familismo), fear (miedo), embarrassment (verguenza), power distance (respeto), machismo, and trust (confianza) into the Spanish-language decision aid.

  8. DEVA: An extensible ontology-based annotation model for visual document collections

    NASA Astrophysics Data System (ADS)

    Jelmini, Carlo; Marchand-Maillet, Stephane

    2003-01-01

    The description of visual documents is a fundamental aspect of any efficient information management system, but the process of manually annotating large collections of documents is tedious and far from being perfect. The need for a generic and extensible annotation model therefore arises. In this paper, we present DEVA, an open, generic and expressive multimedia annotation framework. DEVA is an extension of the Dublin Core specification. The model can represent the semantic content of any visual document. It is described in the ontology language DAML+OIL and can easily be extended with external specialized ontologies, adapting the vocabulary to the given application domain. In parallel, we present the Magritte annotation tool, which is an early prototype that validates the DEVA features. Magritte allows to manually annotating image collections. It is designed with a modular and extensible architecture, which enables the user to dynamically adapt the user interface to specialized ontologies merged into DEVA.

  9. NCTE (National Council of Teachers of English) Guide to Teaching Materials for English, Grades 7-12; An Annotated Listing of Textbooks and Related Materials for Secondary Schools Prepared by the NCTE Staff. 1975-76 Supplement.

    ERIC Educational Resources Information Center

    National Council of Teachers of English, Urbana, IL.

    This supplement to the "NCTE Guide to Teaching Materials for English, Grades 7-12" contains annotations for English anthologies, textbooks, workbooks, multimedia packages, and other materials for the junior high and high school levels. Works of literature, audiovisual materials, and professional publications are included when related to specific,…

  10. Comparing Three Innovative Instructional Systems.

    ERIC Educational Resources Information Center

    Dunn, Rita; Waggoner, Barbara

    1995-01-01

    Examines the differences between three instructional systems: learning styles, neuro-linguistic programming, and "Suggestopoedia." Topics include the philosophical basis of each system; teaching methodologies; the use of multimedia; the use of time; environmental settings; and approaches to human emotion, individual sociological differences, and…

  11. Watch-and-Comment as an Approach to Collaboratively Annotate Points of Interest in Video and Interactive-TV Programs

    NASA Astrophysics Data System (ADS)

    Pimentel, Maria Da Graça C.; Cattelan, Renan G.; Melo, Erick L.; Freitas, Giliard B.; Teixeira, Cesar A.

    In earlier work we proposed the Watch-and-Comment (WaC) paradigm as the seamless capture of multimodal comments made by one or more users while watching a video, resulting in the automatic generation of multimedia documents specifying annotated interactive videos. The aim is to allow services to be offered by applying document engineering techniques to the multimedia document generated automatically. The WaC paradigm was demonstrated with a WaCTool prototype application which supports multimodal annotation over video frames and segments, producing a corresponding interactive video. In this chapter, we extend the WaC paradigm to consider contexts in which several viewers may use their own mobile devices while watching and commenting on an interactive-TV program. We first review our previous work. Next, we discuss scenarios in which mobile users can collaborate via the WaC paradigm. We then present a new prototype application which allows users to employ their mobile devices to collaboratively annotate points of interest in video and interactive-TV programs. We also detail the current software infrastructure which supports our new prototype; the infrastructure extends the Ginga middleware for the Brazilian Digital TV with an implementation of the UPnP protocol - the aim is to provide the seamless integration of the users' mobile devices into the TV environment. As a result, the work reported in this chapter defines the WaC paradigm for the mobile-user as an approach to allow the collaborative annotation of the points of interest in video and interactive-TV programs.

  12. "Undoubtedly a Powerful Influence": Victor Henry's "Antinomies linguistiques" (1896) with an Annotated Translation of the First Chapter.

    ERIC Educational Resources Information Center

    Joseph, John E.

    1996-01-01

    Discusses Victor Henry's innovative presentation of some underlying contradictions in the premises on which linguistics is founded, cast in the Kantian form of antinomies. The review argues that no science remains more strongly contested than linguistics, a science whose origins are paradoxical and that contains outdated concepts. (30 references)…

  13. Information Literacy Assessment

    ERIC Educational Resources Information Center

    Warmkessel, Marjorie M.

    2007-01-01

    This article presents an annotated list of seven recent articles on the topic of information literacy assessment. They include: (1) "The Three Arenas of Information Literacy Assessment" (Bonnie Gratch Lindauer); (2) "Testing the Effectiveness of Interactive Multimedia for Library-User Education" (Karen Markey et al.); (3)…

  14. Cultural and Linguistic Adaptation of a Multimedia Colorectal Cancer Screening Decision Aid for Spanish Speaking Latinos

    PubMed Central

    Ko, Linda K.; Reuland, Daniel; Jolles, Monica; Clay, Rebecca; Pignone, Michael

    2014-01-01

    As the United States becomes more linguistically and culturally diverse, there is a need for effective health communication interventions that target diverse and most vulnerable populations. Latinos also have the lowest colorectal (CRC) screening rates of any ethnic group in the U.S. To address such disparities, health communication interventionists are often faced with the challenge to adapt existing interventions from English into Spanish in a way that retains essential elements of the original intervention while also addressing the linguistic needs and cultural perspectives of the target population. We describe the conceptual framework, context, rationale, methods, and findings of a formative research process used in creating a Spanish language version of an evidenced-based (English language) multimedia CRC screening decision aid. Our multi-step process included identification of essential elements of the existing intervention, literature review, assessment of the regional context and engagement of key stakeholders, and solicitation of direct input from target population. We integrated these findings in the creation of the new adapted intervention. We describe how we used this process to identify and integrate socio-cultural themes such as personalism (personalismo), familism (familismo), fear (miedo), embarrassment (verguenza), power distance (respeto), machismo, and trust (confianza) into the Spanish language decision aid. PMID:24328496

  15. MPEG-7 based video annotation and browsing

    NASA Astrophysics Data System (ADS)

    Hoeynck, Michael; Auweiler, Thorsten; Wellhausen, Jens

    2003-11-01

    The huge amount of multimedia data produced worldwide requires annotation in order to enable universal content access and to provide content-based search-and-retrieval functionalities. Since manual video annotation can be time consuming, automatic annotation systems are required. We review recent approaches to content-based indexing and annotation of videos for different kind of sports and describe our approach to automatic annotation of equestrian sports videos. We especially concentrate on MPEG-7 based feature extraction and content description, where we apply different visual descriptors for cut detection. Further, we extract the temporal positions of single obstacles on the course by analyzing MPEG-7 edge information. Having determined single shot positions as well as the visual highlights, the information is jointly stored with meta-textual information in an MPEG-7 description scheme. Based on this information, we generate content summaries which can be utilized in a user-interface in order to provide content-based access to the video stream, but further for media browsing on a streaming server.

  16. Examining Linguistic Characteristics of Paraphrase in Test-Taker Summaries. Research Report. ETS RR-12-18

    ERIC Educational Resources Information Center

    Burstein, Jill; Flor, Michael; Tetreault, Joel; Madnani, Nitin; Holtzman, Steven

    2012-01-01

    This annotation study is designed to help us gain an increased understanding of paraphrase strategies used by native and nonnative English speakers and how these strategies might affect test takers' essay scores. Toward that end, this study aims to examine and analyze the paraphrase and the types of linguistic modifications used in paraphrase in…

  17. Media and Literacy: What's Good?

    ERIC Educational Resources Information Center

    Newkirk, Thomas

    2006-01-01

    For schools to effectively teach literacy, they should work with, not against, the cultural tools that students bring to school. Outside school, students' lives are immersed in visually mediated narratives. By tapping into the cultural, artistic, and linguistic resources of popular culture and multimedia, teachers can create more willing readers…

  18. Resources for Performance-Based Education.

    ERIC Educational Resources Information Center

    Houston, W. Robert; And Others

    This volume presents annotations of resources on performance-based teacher education. The materials, produced after 1967, include films, slide/tapes, modules, programmed texts, and multimedia kits for training pre- and in-service educational personnel. The materials are indexed according to both competency categories and key words, descriptions,…

  19. The Resource Directory: Designing Your Success.

    ERIC Educational Resources Information Center

    Bowers, Richard A.

    1995-01-01

    Discusses computer software and system design in the information industry and provides an annotated bibliography of 31 resources that address the issue of design. Highlights include competition, color use, hardware and presentation design, content and packaging, screen design, graphics, and interactive multimedia. A sidebar reviews and rates seven…

  20. Internet Resources for Civic Educators. ERIC Digest.

    ERIC Educational Resources Information Center

    Pinhey, Laura A.

    The Internet is an important resource for K-12 citizenship education teachers. Curriculum guides, lesson plans, government documents, conference proceedings, databases, photographs, and multimedia files provide the classroom teacher with a variety of materials including many primary sources. An annotated list of 15 World Wide Web sites are…

  1. Feasibility of Leveraging Crowd Sourcing for the Creation of a Large Scale Annotated Resource for Hindi English Code Switched Data: A Pilot Annotation

    DTIC Science & Technology

    2011-11-01

    Proceedings of the 9th Workshop on Asian Language Resources, pages 36–40, Chiang Mai , Thailand, November 12 and 13, 2011. Feasibility of Leveraging... Chiang Mai , Thailand on November 12-13, 2011. Sponsored in part by AOARD and ONR. U.S. Government or Federal Rights License. 14. ABSTRACT Linguistic

  2. A Selected Bibliography on Language Input To Young Children. CAL-ERIC/CLL Series on Languages and Linguistics.

    ERIC Educational Resources Information Center

    Andersen, Elaine S., Comp.

    Thirty-one papers and reports dealing with recent work on language input to children are listed in this annotated bibliography. The annotations, which are descriptive rather than evaluative, summarize the design of each study, the nature of the data, and some of the results and conclusions. Entries by P. Broen, J. Bynon, L. Cherry, J. M. Crawford,…

  3. Selected Audio-Visual Materials for Consumer Education. [New Version.

    ERIC Educational Resources Information Center

    Johnston, William L.

    Ninety-two films, filmstrips, multi-media kits, slides, and audio cassettes, produced between 1964 and 1974, are listed in this selective annotated bibliography on consumer education. The major portion of the bibliography is devoted to films and filmstrips. The main topics of the audio-visual materials include purchasing, advertising, money…

  4. A Guide to Instructional Resources for Consumers' Education.

    ERIC Educational Resources Information Center

    Johnston, William L.; Greenspan, Nancy B.

    This annotated bibliography lists 295 selected instructional references, resources, and teaching aids for consumer education. It includes a variety of both print and nonprint materials, such as films, filmstrips, multimedia kits, games and learning packages for classroom and group instruction, textbooks for all age levels, and references for both…

  5. Media Catalog: South Asian Studies. 1979-1980.

    ERIC Educational Resources Information Center

    Kansas State Univ., Manhattan. South Asia Media Center.

    The bibliography lists and annotates 111 multimedia teaching aids for instruction in South Asian Studies at the elementary, secondary, and collegiate levels. The collection listed is housed in the South Asia Media Center at Kansas State University in Manhattan, Kansas. Topics covered include the culture, economics, daily life, politics, religion,…

  6. Morphosyntactic annotation of CHILDES transcripts*

    PubMed Central

    SAGAE, KENJI; DAVIS, ERIC; LAVIE, ALON; MACWHINNEY, BRIAN; WINTNER, SHULY

    2014-01-01

    Corpora of child language are essential for research in child language acquisition and psycholinguistics. Linguistic annotation of the corpora provides researchers with better means for exploring the development of grammatical constructions and their usage. We describe a project whose goal is to annotate the English section of the CHILDES database with grammatical relations in the form of labeled dependency structures. We have produced a corpus of over 18,800 utterances (approximately 65,000 words) with manually curated gold-standard grammatical relation annotations. Using this corpus, we have developed a highly accurate data-driven parser for the English CHILDES data, which we used to automatically annotate the remainder of the English section of CHILDES. We have also extended the parser to Spanish, and are currently working on supporting more languages. The parser and the manually and automatically annotated data are freely available for research purposes. PMID:20334720

  7. Phonetics, Phonology, and Applied Linguistics.

    ERIC Educational Resources Information Center

    Nadasdy, Adam

    1995-01-01

    Examines recent trends in phonetics and phonology and their influence on second language instruction, specifically grammar and lexicography. An annotated bibliography discusses nine important works in the field. (99 references) (MDM)

  8. Developing Conversational Competence through Language Awareness and Multimodality: The Use of DVDs

    ERIC Educational Resources Information Center

    Jaen, Maria Moreno; Basanta, Perez

    2009-01-01

    The argument for a pedagogy of input oriented learning for the development of speaking competence (Sharwood-Smith, 1986; Bardovi-Harlig and Salsbury, 2004; Eslami-Rasekh, 2005) has been of increasing interest in Applied Linguistics circles. It has also been argued that multimedia applications, in particular DVDs, provide language learners with…

  9. Implementing Linguistic Landscape Investigations with M-Learning for Intercultural Competence Development

    ERIC Educational Resources Information Center

    Walinski, Jacek Tadeusz

    2014-01-01

    Portable multimedia devices shape the intensity of intercultural contacts not only through content consumption but also through content creation. Enabling learners to participate in content exchange via the Web 2.0 paradigm (audiences as both media consumers and media creators) can be employed to create new forms of acquiring knowledge. This study…

  10. A Comparison of Coverbal Gesture Use in Oral Discourse Among Speakers With Fluent and Nonfluent Aphasia

    PubMed Central

    Law, Sam-Po; Chak, Gigi Wan-Chi

    2017-01-01

    Purpose Coverbal gesture use, which is affected by the presence and degree of aphasia, can be culturally specific. The purpose of this study was to compare gesture use among Cantonese-speaking individuals: 23 neurologically healthy speakers, 23 speakers with fluent aphasia, and 21 speakers with nonfluent aphasia. Method Multimedia data of discourse samples from these speakers were extracted from the Cantonese AphasiaBank. Gestures were independently annotated on their forms and functions to determine how gesturing rate and distribution of gestures differed across speaker groups. A multiple regression was conducted to determine the most predictive variable(s) for gesture-to-word ratio. Results Although speakers with nonfluent aphasia gestured most frequently, the rate of gesture use in counterparts with fluent aphasia did not differ significantly from controls. Different patterns of gesture functions in the 3 speaker groups revealed that gesture plays a minor role in lexical retrieval whereas its role in enhancing communication dominates among the speakers with aphasia. The percentages of complete sentences and dysfluency strongly predicted the gesturing rate in aphasia. Conclusions The current results supported the sketch model of language–gesture association. The relationship between gesture production and linguistic abilities and clinical implications for gesture-based language intervention for speakers with aphasia are also discussed. PMID:28609510

  11. A Comparison of Coverbal Gesture Use in Oral Discourse Among Speakers With Fluent and Nonfluent Aphasia.

    PubMed

    Kong, Anthony Pak-Hin; Law, Sam-Po; Chak, Gigi Wan-Chi

    2017-07-12

    Coverbal gesture use, which is affected by the presence and degree of aphasia, can be culturally specific. The purpose of this study was to compare gesture use among Cantonese-speaking individuals: 23 neurologically healthy speakers, 23 speakers with fluent aphasia, and 21 speakers with nonfluent aphasia. Multimedia data of discourse samples from these speakers were extracted from the Cantonese AphasiaBank. Gestures were independently annotated on their forms and functions to determine how gesturing rate and distribution of gestures differed across speaker groups. A multiple regression was conducted to determine the most predictive variable(s) for gesture-to-word ratio. Although speakers with nonfluent aphasia gestured most frequently, the rate of gesture use in counterparts with fluent aphasia did not differ significantly from controls. Different patterns of gesture functions in the 3 speaker groups revealed that gesture plays a minor role in lexical retrieval whereas its role in enhancing communication dominates among the speakers with aphasia. The percentages of complete sentences and dysfluency strongly predicted the gesturing rate in aphasia. The current results supported the sketch model of language-gesture association. The relationship between gesture production and linguistic abilities and clinical implications for gesture-based language intervention for speakers with aphasia are also discussed.

  12. A bootstrapping method for development of Treebank

    NASA Astrophysics Data System (ADS)

    Zarei, F.; Basirat, A.; Faili, H.; Mirain, M.

    2017-01-01

    Using statistical approaches beside the traditional methods of natural language processing could significantly improve both the quality and performance of several natural language processing (NLP) tasks. The effective usage of these approaches is subject to the availability of the informative, accurate and detailed corpora on which the learners are trained. This article introduces a bootstrapping method for developing annotated corpora based on a complex and rich linguistically motivated elementary structure called supertag. To this end, a hybrid method for supertagging is proposed that combines both of the generative and discriminative methods of supertagging. The method was applied on a subset of Wall Street Journal (WSJ) in order to annotate its sentences with a set of linguistically motivated elementary structures of the English XTAG grammar that is using a lexicalised tree-adjoining grammar formalism. The empirical results confirm that the bootstrapping method provides a satisfactory way for annotating the English sentences with the mentioned structures. The experiments show that the method could automatically annotate about 20% of WSJ with the accuracy of F-measure about 80% of which is particularly 12% higher than the F-measure of the XTAG Treebank automatically generated from the approach proposed by Basirat and Faili [(2013). Bridge the gap between statistical and hand-crafted grammars. Computer Speech and Language, 27, 1085-1104].

  13. Celebrating the Story of My First Contribution to CALL

    ERIC Educational Resources Information Center

    Al-Seghayer, Khalid

    2016-01-01

    In the realm of second language acquisition, investigations of the efficacy of multimedia annotations for learning unknown lexical items has attracted considerable interest during the past decade. This commentary discusses the story of my first contribution to the field of computer-assisted language learning (CALL) 14 years ago. In particular, it…

  14. Looking Up: Multimedia about Space and Flight.

    ERIC Educational Resources Information Center

    Walter, Virginia A.

    1998-01-01

    The best CD-ROMs for young people about space and flight exploit the promise of hypermedia to create informative simulations. This article provides an annotated bibliography of CD-ROMs on astronomy and flight for K-12 students; suggests book and Internet connections; and highlights poetry for astronomers, science fiction, a biography of Charles…

  15. A Guide to Free and Inexpensive Consumer Education Resources.

    ERIC Educational Resources Information Center

    Vickers, Carole A.

    This guide contains sources of free or inexpensive consumer-education materials for use in schools or for adults. Specific contents include an annotated bibliography of 149 lists of publications dealing with consumer education materials; 77 articles in periodicals published in the 1970s; 53 audiovisuals or multimedia kits; 145 books about consumer…

  16. Videos and Animations for Vocabulary Learning: A Study on Difficult Words

    ERIC Educational Resources Information Center

    Lin, Chih-cheng; Tseng, Yi-fang

    2012-01-01

    Studies on using still images and dynamic videos in multimedia annotations produced inconclusive results. A further examination, however, showed that the principle of using videos to explain complex concepts was not observed in the previous studies. This study was intended to investigate whether videos, compared with pictures, better assist…

  17. A Pointing Out and Naming Paradigm to Support Radiological Teaching and Case-Oriented Learning.

    ERIC Educational Resources Information Center

    Van Cleynenbreugel, J.; And Others

    1994-01-01

    The use of computer programs for authoring and presenting case materials in professional instruction in radiology is discussed. A workstation-based multimedia program for presenting and annotating images accompanied by both voice and text is described. Comments are also included on validity results and student response. (MSE)

  18. Native Peoples: Department of Education Resources Pertaining to Indians, Inuit, and Metis. Curriculum Support Series.

    ERIC Educational Resources Information Center

    Manitoba Dept. of Education, Winnipeg.

    Intended for teachers, librarians, and other interested people, the annotated listing contains citations for multimedia resources pertaining to North American Indians, Inuits, and Metis, available from the Manitoba Department of Education Library, Film Services, and School Broadcasts. Titles of over 900 resources, many published since 1960, are…

  19. I am from Delicious Lasagna: Exploring Cultural Identity with Digital Storytelling

    ERIC Educational Resources Information Center

    Fitts, Shanan; Gross, Lisa A.

    2010-01-01

    In an effort to gain greater insights into bilingual and bicultural children's understanding of their cultural and linguistic identities, the authors embarked on a Where I'm From (WIF) multi-media poetry project. The WIF project has great potential and value for developing students' language and communication skills, and for exploring the meaning…

  20. Design Elements for Teacher Professional Development Workstation: Application of Technology To Develop Expert Teachers of Diverse Student Populations.

    ERIC Educational Resources Information Center

    Ward, Beatrice A.; Tikunoff, William J.

    The multimedia workstation described here serves as an information resource center for teachers and others who are responsible for the education of children from ethnically and linguistically diverse backgrounds. The changing nature of student populations requires that all teachers become knowledgeable about the diverse cultural backgrounds of…

  1. Developing Cultural Awareness and Intercultural Communication through Multimedia: A Case Study from Medicine and the Health Sciences

    ERIC Educational Resources Information Center

    Hamilton, Jan; Woodward-Kron, Robyn

    2010-01-01

    Awareness of how different cultural beliefs may influence one's own and others' linguistic choices is fundamental to successful spoken communication, particularly in intercultural professional settings such as contemporary healthcare. The aim of this paper is to outline how this sensitivity can be enhanced through teaching that develops…

  2. Temporal Annotation in the Clinical Domain

    PubMed Central

    Styler, William F.; Bethard, Steven; Finan, Sean; Palmer, Martha; Pradhan, Sameer; de Groen, Piet C; Erickson, Brad; Miller, Timothy; Lin, Chen; Savova, Guergana; Pustejovsky, James

    2014-01-01

    This article discusses the requirements of a formal specification for the annotation of temporal information in clinical narratives. We discuss the implementation and extension of ISO-TimeML for annotating a corpus of clinical notes, known as the THYME corpus. To reflect the information task and the heavily inference-based reasoning demands in the domain, a new annotation guideline has been developed, “the THYME Guidelines to ISO-TimeML (THYME-TimeML)”. To clarify what relations merit annotation, we distinguish between linguistically-derived and inferentially-derived temporal orderings in the text. We also apply a top performing TempEval 2013 system against this new resource to measure the difficulty of adapting systems to the clinical domain. The corpus is available to the community and has been proposed for use in a SemEval 2015 task. PMID:29082229

  3. Real-time image annotation by manifold-based biased Fisher discriminant analysis

    NASA Astrophysics Data System (ADS)

    Ji, Rongrong; Yao, Hongxun; Wang, Jicheng; Sun, Xiaoshuai; Liu, Xianming

    2008-01-01

    Automatic Linguistic Annotation is a promising solution to bridge the semantic gap in content-based image retrieval. However, two crucial issues are not well addressed in state-of-art annotation algorithms: 1. The Small Sample Size (3S) problem in keyword classifier/model learning; 2. Most of annotation algorithms can not extend to real-time online usage due to their low computational efficiencies. This paper presents a novel Manifold-based Biased Fisher Discriminant Analysis (MBFDA) algorithm to address these two issues by transductive semantic learning and keyword filtering. To address the 3S problem, Co-Training based Manifold learning is adopted for keyword model construction. To achieve real-time annotation, a Bias Fisher Discriminant Analysis (BFDA) based semantic feature reduction algorithm is presented for keyword confidence discrimination and semantic feature reduction. Different from all existing annotation methods, MBFDA views image annotation from a novel Eigen semantic feature (which corresponds to keywords) selection aspect. As demonstrated in experiments, our manifold-based biased Fisher discriminant analysis annotation algorithm outperforms classical and state-of-art annotation methods (1.K-NN Expansion; 2.One-to-All SVM; 3.PWC-SVM) in both computational time and annotation accuracy with a large margin.

  4. Consumer Education Resources Catalog: 16mm Films, Multi Media Kits, Video Cassettes, Simulations & Games, Printed Materials. 1978 Edition.

    ERIC Educational Resources Information Center

    Jones, Sandra; Neal, Kathy

    This consumer education resources catalog provides an annotated guide to 16mm films, multi-media kits, video cassettes, simulations and games, and printed materials related to consumer education available from Michigan Department of Education's Regional Education Media Centers. The first major section lists available media by specific subject…

  5. How the Young Generation Uses Digital Textbooks via Mobile Learning Terminals: Measurement of Elementary School Students in China

    ERIC Educational Resources Information Center

    Sun, Zhong; Jiang, Yuzhen

    2015-01-01

    Digital textbooks that offer multimedia features, interactive controls, e-annotation and learning process tracking are gaining increasing attention in today's mobile learning era, particularly with the rapid development of mobile learning terminals such as Apple's iPad series and Android-based models. Accordingly, this study explores how…

  6. Discourse Analysis in Stylistics and Literature Instruction.

    ERIC Educational Resources Information Center

    Short, Mick

    1990-01-01

    A review of research regarding discourse analysis in stylistics and literature instruction covers studies of text, systematic analysis, meaning, style, literature pedagogy, and applied linguistics. A 10-citation annotated bibliography and a larger unannotated bibliography are included. (CB)

  7. A Blended-Learning Pedagogical Model for Teaching and Learning EFL Successfully through an Online Interactive Multimedia Environment

    ERIC Educational Resources Information Center

    Banados, Emerita

    2006-01-01

    Faced with the need to teach English to a large number of students, the "Universidad de Concepcion," Chile, has created an innovative Communicative English Program using ICT, which is made up of four modules covered in four academic terms. The English program aims to develop integrated linguistic skills with a focus on learning for…

  8. The language of gene ontology: a Zipf's law analysis.

    PubMed

    Kalankesh, Leila Ranandeh; Stevens, Robert; Brass, Andy

    2012-06-07

    Most major genome projects and sequence databases provide a GO annotation of their data, either automatically or through human annotators, creating a large corpus of data written in the language of GO. Texts written in natural language show a statistical power law behaviour, Zipf's law, the exponent of which can provide useful information on the nature of the language being used. We have therefore explored the hypothesis that collections of GO annotations will show similar statistical behaviours to natural language. Annotations from the Gene Ontology Annotation project were found to follow Zipf's law. Surprisingly, the measured power law exponents were consistently different between annotation captured using the three GO sub-ontologies in the corpora (function, process and component). On filtering the corpora using GO evidence codes we found that the value of the measured power law exponent responded in a predictable way as a function of the evidence codes used to support the annotation. Techniques from computational linguistics can provide new insights into the annotation process. GO annotations show similar statistical behaviours to those seen in natural language with measured exponents that provide a signal which correlates with the nature of the evidence codes used to support the annotations, suggesting that the measured exponent might provide a signal regarding the information content of the annotation.

  9. Combining interdisciplinary and International Medical Graduate perspectives to teach clinical and ethical communication using multimedia.

    PubMed

    Woodward-Kron, Robyn; Flynn, Eleanor; Delany, Clare

    2011-01-01

    In Australia, international medical graduates (IMGs) play a crucial role in addressing workforce shortages in healthcare. Their ability to deliver safe and effective healthcare in an unfamiliar cultural setting is intrinsically tied to effective communication. Hospital-based medical clinical educators, who play an important role in providing communication training to IMGs, would benefit from practical resources and an understanding of the relevant pedagogies to address these issues in their teaching. This paper examines the nature of an interdisciplinary collaboration to develop multimedia resources for teaching clinical and ethical communication to IMGs. We describe the processes and dynamics of the collaboration, and outline the methodologies from applied linguistics, medical education, and health ethics that we drew upon. The multimedia consist of three video clips of challenging communication scenarios as well as experienced IMGs talking about communication and ethics. The multimedia are supported by teaching guidelines that address relevant disciplinary concerns of the three areas of collaboration. In the paper's discussion we point out the pre-conditions that facilitated the interdisciplinary collaboration. We propose that such collaborative approaches between the disciplines and participants can provide new perspectives to address the multifaceted challenges of clinical teaching and practice.

  10. Semiotics and agents for integrating and navigating through multimedia representations of concepts

    NASA Astrophysics Data System (ADS)

    Joyce, Dan W.; Lewis, Paul H.; Tansley, Robert H.; Dobie, Mark R.; Hall, Wendy

    1999-12-01

    The purpose of this paper is two-fold. We begin by exploring the emerging trend to view multimedia information in terms of low-level and high-level components; the former being feature-based and the latter the 'semantics' intrinsic to what is portrayed by the media object. Traditionally, this has been viewed by employing analogies with generative linguistics. Recently, a new perceptive based on the semiotic tradition has been alluded to in several papers. We believe this to be a more appropriate approach. From this, we propose an approach for tackling this problem which uses an associative data structure expressing authored information together with intelligent agents acting autonomously over this structure. We then show how neural networks can be used to implement such agents. The agents act as 'vehicles' for bridging the gap between multimedia semantics and concrete expressions of high-level knowledge, but we suggest that traditional neural network techniques for classification are not architecturally adequate.

  11. When Static Media Promote Active Learning: Annotated Illustrations Versus Narrated Animations in Multimedia Instruction

    ERIC Educational Resources Information Center

    Mayer, Richard E.; Hegarty, Mary; Mayer, Sarah; Campbell, Julie

    2005-01-01

    In 4 experiments, students received a lesson consisting of computer-based animation and narration or a lesson consisting of paper-based static diagrams and text. The lessons used the same words and graphics in the paper-based and computer-based versions to explain the process of lightning formation (Experiment 1), how a toilet tank works…

  12. Linguistic measures of chemical diversity and the "keywords" of molecular collections.

    PubMed

    Woźniak, Michał; Wołos, Agnieszka; Modrzyk, Urszula; Górski, Rafał L; Winkowski, Jan; Bajczyk, Michał; Szymkuć, Sara; Grzybowski, Bartosz A; Eder, Maciej

    2018-05-15

    Computerized linguistic analyses have proven of immense value in comparing and searching through large text collections ("corpora"), including those deposited on the Internet - indeed, it would nowadays be hard to imagine browsing the Web without, for instance, search algorithms extracting most appropriate keywords from documents. This paper describes how such corpus-linguistic concepts can be extended to chemistry based on characteristic "chemical words" that span more than traditional functional groups and, instead, look at common structural fragments molecules share. Using these words, it is possible to quantify the diversity of chemical collections/databases in new ways and to define molecular "keywords" by which such collections are best characterized and annotated.

  13. Multimedia consultation session recording and playback using Java-based browser in global PACS

    NASA Astrophysics Data System (ADS)

    Martinez, Ralph; Shah, Pinkesh J.; Yu, Yuan-Pin

    1998-07-01

    The current version of the Global PACS software system uses a Java-based implementation of the Remote Consultation and Diagnosis (RCD) system. The Java RCD includes a multimedia consultation session between physicians that includes text, static image, image annotation, and audio data. The JAVA RCD allows 2-4 physicians to collaborate on a patient case. It allows physicians to join the session via WWW Java-enabled browsers or stand alone RCD application. The RCD system includes a distributed database archive system for archiving and retrieving patient and session data. The RCD system can be used for store and forward scenarios, case reviews, and interactive RCD multimedia sessions. The RCD system operates over the Internet, telephone lines, or in a private Intranet. A multimedia consultation session can be recorded, and then played back at a later time for review, comments, and education. A session can be played back using Java-enabled WWW browsers on any operating system platform. The JAVA RCD system shows that a case diagnosis can be captured digitally and played back with the original real-time temporal relationships between data streams. In this paper, we describe design and implementation of the RCD session playback.

  14. Foreign Language Attrition.

    ERIC Educational Resources Information Center

    de Bot, Kees; Weltens, Bert

    1995-01-01

    Reviews recent research on language maintenance and language loss, focusing on the loss of a second language in a first language environment, the linguistic aspects of loss, and relearning a "lost" language. An annotated bibliography discusses nine important works in the field. (43 references) (MDM)

  15. Functional evaluation of out-of-the-box text-mining tools for data-mining tasks

    PubMed Central

    Jung, Kenneth; LePendu, Paea; Iyer, Srinivasan; Bauer-Mehren, Anna; Percha, Bethany; Shah, Nigam H

    2015-01-01

    Objective The trade-off between the speed and simplicity of dictionary-based term recognition and the richer linguistic information provided by more advanced natural language processing (NLP) is an area of active discussion in clinical informatics. In this paper, we quantify this trade-off among text processing systems that make different trade-offs between speed and linguistic understanding. We tested both types of systems in three clinical research tasks: phase IV safety profiling of a drug, learning adverse drug–drug interactions, and learning used-to-treat relationships between drugs and indications. Materials We first benchmarked the accuracy of the NCBO Annotator and REVEAL in a manually annotated, publically available dataset from the 2008 i2b2 Obesity Challenge. We then applied the NCBO Annotator and REVEAL to 9 million clinical notes from the Stanford Translational Research Integrated Database Environment (STRIDE) and used the resulting data for three research tasks. Results There is no significant difference between using the NCBO Annotator and REVEAL in the results of the three research tasks when using large datasets. In one subtask, REVEAL achieved higher sensitivity with smaller datasets. Conclusions For a variety of tasks, employing simple term recognition methods instead of advanced NLP methods results in little or no impact on accuracy when using large datasets. Simpler dictionary-based methods have the advantage of scaling well to very large datasets. Promoting the use of simple, dictionary-based methods for population level analyses can advance adoption of NLP in practice. PMID:25336595

  16. Representing annotation compositionality and provenance for the Semantic Web

    PubMed Central

    2013-01-01

    Background Though the annotation of digital artifacts with metadata has a long history, the bulk of that work focuses on the association of single terms or concepts to single targets. As annotation efforts expand to capture more complex information, annotations will need to be able to refer to knowledge structures formally defined in terms of more atomic knowledge structures. Existing provenance efforts in the Semantic Web domain primarily focus on tracking provenance at the level of whole triples and do not provide enough detail to track how individual triple elements of annotations were derived from triple elements of other annotations. Results We present a task- and domain-independent ontological model for capturing annotations and their linkage to their denoted knowledge representations, which can be singular concepts or more complex sets of assertions. We have implemented this model as an extension of the Information Artifact Ontology in OWL and made it freely available, and we show how it can be integrated with several prominent annotation and provenance models. We present several application areas for the model, ranging from linguistic annotation of text to the annotation of disease-associations in genome sequences. Conclusions With this model, progressively more complex annotations can be composed from other annotations, and the provenance of compositional annotations can be represented at the annotation level or at the level of individual elements of the RDF triples composing the annotations. This in turn allows for progressively richer annotations to be constructed from previous annotation efforts, the precise provenance recording of which facilitates evidence-based inference and error tracking. PMID:24268021

  17. THE BERBER LANGUAGES. A SELECTED BIBLIOGRAPHY.

    ERIC Educational Resources Information Center

    APPLEGATE, JOSEPH R.

    ORGANIZED INTO TWO MAIN SECTIONS--BOOKS AND ARTICLES AND SERIAL PUBLICATIONS AND PUBLISHERS--THIS BIBLIOGRAPHY OF THE BERBER LANGUAGES REPRESENTS 758 ENTRIES, SOME OF WHICH ARE ANNOTATED. SUBDIVISIONS INCLUDE GENERAL LINGUISTICS, DIALECT GEOGRAPHY, PHONOLOGY, MORPHOLOGY, SYNTAX, LEXICON, TEXTS AND TRANSLATIONS, HISTORICAL AND COMPARATIVE STUDIES,…

  18. Semantic Annotation of Video Fragments as Learning Objects: A Case Study with "YouTube" Videos and the Gene Ontology

    ERIC Educational Resources Information Center

    Garcia-Barriocanal, Elena; Sicilia, Miguel-Angel; Sanchez-Alonso, Salvador; Lytras, Miltiadis

    2011-01-01

    Web 2.0 technologies can be considered a loosely defined set of Web application styles that foster a kind of media consumer more engaged, and usually active in creating and maintaining Internet contents. Thus, Web 2.0 applications have resulted in increased user participation and massive user-generated (or user-published) open multimedia content,…

  19. Interactive Multimedia Distance Learning (IMDL)

    DTIC Science & Technology

    1999-01-01

    scales to their original values. Media Toolbar. The Media Toolbar provides the instructor the ability to choose camera positions, use the whiteboard ...on the classroom server computer. Whiteboard . Activates a whiteboard associated with the MIDL system. The whiteboard is used to annotate the course...button. Media Control Panel. The Media Control Panel allows the instructor to choose a camera position, use the whiteboard , play some computer video, use

  20. Mining of relations between proteins over biomedical scientific literature using a deep-linguistic approach.

    PubMed

    Rinaldi, Fabio; Schneider, Gerold; Kaljurand, Kaarel; Hess, Michael; Andronis, Christos; Konstandi, Ourania; Persidis, Andreas

    2007-02-01

    The amount of new discoveries (as published in the scientific literature) in the biomedical area is growing at an exponential rate. This growth makes it very difficult to filter the most relevant results, and thus the extraction of the core information becomes very expensive. Therefore, there is a growing interest in text processing approaches that can deliver selected information from scientific publications, which can limit the amount of human intervention normally needed to gather those results. This paper presents and evaluates an approach aimed at automating the process of extracting functional relations (e.g. interactions between genes and proteins) from scientific literature in the biomedical domain. The approach, using a novel dependency-based parser, is based on a complete syntactic analysis of the corpus. We have implemented a state-of-the-art text mining system for biomedical literature, based on a deep-linguistic, full-parsing approach. The results are validated on two different corpora: the manually annotated genomics information access (GENIA) corpus and the automatically annotated arabidopsis thaliana circadian rhythms (ATCR) corpus. We show how a deep-linguistic approach (contrary to common belief) can be used in a real world text mining application, offering high-precision relation extraction, while at the same time retaining a sufficient recall.

  1. On the creation of a clinical gold standard corpus in Spanish: Mining adverse drug reactions.

    PubMed

    Oronoz, Maite; Gojenola, Koldo; Pérez, Alicia; de Ilarraza, Arantza Díaz; Casillas, Arantza

    2015-08-01

    The advances achieved in Natural Language Processing make it possible to automatically mine information from electronically created documents. Many Natural Language Processing methods that extract information from texts make use of annotated corpora, but these are scarce in the clinical domain due to legal and ethical issues. In this paper we present the creation of the IxaMed-GS gold standard composed of real electronic health records written in Spanish and manually annotated by experts in pharmacology and pharmacovigilance. The experts mainly annotated entities related to diseases and drugs, but also relationships between entities indicating adverse drug reaction events. To help the experts in the annotation task, we adapted a general corpus linguistic analyzer to the medical domain. The quality of the annotation process in the IxaMed-GS corpus has been assessed by measuring the inter-annotator agreement, which was 90.53% for entities and 82.86% for events. In addition, the corpus has been used for the automatic extraction of adverse drug reaction events using machine learning. Copyright © 2015 Elsevier Inc. All rights reserved.

  2. Discourse Analysis in Ethnographic Research.

    ERIC Educational Resources Information Center

    Poole, Deborah

    1990-01-01

    Reviews the contribution of ethnographic research to discourse analysis, focusing on discourse practices as a reflection of cultural context; educational applications and the discontinuity issue; literacy as a focus of discourse-oriented ethnographic research; and implications for applied linguistics. A 9-citation annotated and a 50-citation…

  3. An Interdisciplinary Bibliography for Computers and the Humanities Courses.

    ERIC Educational Resources Information Center

    Ehrlich, Heyward

    1991-01-01

    Presents an annotated bibliography of works related to the subject of computers and the humanities. Groups items into textbooks and overviews; introductions; human and computer languages; literary and linguistic analysis; artificial intelligence and robotics; social issue debates; computers' image in fiction; anthologies; writing and the…

  4. Functional evaluation of out-of-the-box text-mining tools for data-mining tasks.

    PubMed

    Jung, Kenneth; LePendu, Paea; Iyer, Srinivasan; Bauer-Mehren, Anna; Percha, Bethany; Shah, Nigam H

    2015-01-01

    The trade-off between the speed and simplicity of dictionary-based term recognition and the richer linguistic information provided by more advanced natural language processing (NLP) is an area of active discussion in clinical informatics. In this paper, we quantify this trade-off among text processing systems that make different trade-offs between speed and linguistic understanding. We tested both types of systems in three clinical research tasks: phase IV safety profiling of a drug, learning adverse drug-drug interactions, and learning used-to-treat relationships between drugs and indications. We first benchmarked the accuracy of the NCBO Annotator and REVEAL in a manually annotated, publically available dataset from the 2008 i2b2 Obesity Challenge. We then applied the NCBO Annotator and REVEAL to 9 million clinical notes from the Stanford Translational Research Integrated Database Environment (STRIDE) and used the resulting data for three research tasks. There is no significant difference between using the NCBO Annotator and REVEAL in the results of the three research tasks when using large datasets. In one subtask, REVEAL achieved higher sensitivity with smaller datasets. For a variety of tasks, employing simple term recognition methods instead of advanced NLP methods results in little or no impact on accuracy when using large datasets. Simpler dictionary-based methods have the advantage of scaling well to very large datasets. Promoting the use of simple, dictionary-based methods for population level analyses can advance adoption of NLP in practice. © The Author 2014. Published by Oxford University Press on behalf of the American Medical Informatics Association.

  5. Native Peoples of Canada: A Guide to Reference Sources.

    ERIC Educational Resources Information Center

    McGill Univ., Montreal (Quebec). McLennan Library.

    Brief annotations accompany the 104 entries in this bibliography which emphasizes sources for ethnological research about Native peoples of Canada dating from 1913 to 1985. Materials reflecting concerns of social anthropology and historical approaches to the study of Native peoples are also included, but linguistics and archaeology are covered…

  6. FOREIGN LANGUAGE FILMS IN LOUISIANA DEPOSITORIES.

    ERIC Educational Resources Information Center

    BABINEAUX, AUDREY

    THIS MANUAL IS AN ANNOTATED LIST OF 16-MILLIMETER EDUCATIONAL FOREIGN LANGUAGE FILMS (BOTH LINGUISTIC AND CULTURAL) WHICH WERE PURCHASED WITH STATE AND FEDERAL FUNDS AND PLACED IN LOUISIANA'S NINE FILM LIBRARIES. FILMS ARE ARRANGED ALPHABETICALLY BY LANGUAGES. FILMS IN THE TARGET LANGUAGE ARE LISTED SEPARATELY FROM FILMS WITH ENGLISH NARRATION. A…

  7. Recommendations for recognizing video events by concept vocabularies

    DTIC Science & Technology

    2014-06-01

    authorized to reproduce and distribute reprints for Governmental purposes notwithstanding any copyright anno - tation thereon. Disclaimer: The views and...detection and recognition for semantic annotation of video, Multimedia Tools Appl. 51 (1) (2011) 279–302. [6] A. Berg, J . Deng, S. Satheesh, H. Su, F.-F...Li, Imagenet Large Scale Visual Recognition Challenge 2011. <http://www.image-net.org/challenges/LSVRC/ 2011/>. [7] J . Deng, W. Dong, R. Socher, L

  8. Optimized Graph Learning Using Partial Tags and Multiple Features for Image and Video Annotation.

    PubMed

    Song, Jingkuan; Gao, Lianli; Nie, Feiping; Shen, Heng Tao; Yan, Yan; Sebe, Nicu

    2016-11-01

    In multimedia annotation, due to the time constraints and the tediousness of manual tagging, it is quite common to utilize both tagged and untagged data to improve the performance of supervised learning when only limited tagged training data are available. This is often done by adding a geometry-based regularization term in the objective function of a supervised learning model. In this case, a similarity graph is indispensable to exploit the geometrical relationships among the training data points, and the graph construction scheme essentially determines the performance of these graph-based learning algorithms. However, most of the existing works construct the graph empirically and are usually based on a single feature without using the label information. In this paper, we propose a semi-supervised annotation approach by learning an optimized graph (OGL) from multi-cues (i.e., partial tags and multiple features), which can more accurately embed the relationships among the data points. Since OGL is a transductive method and cannot deal with novel data points, we further extend our model to address the out-of-sample issue. Extensive experiments on image and video annotation show the consistent superiority of OGL over the state-of-the-art methods.

  9. Reports 6. The Yugoslav Serbo-Croatian-English Contrastive Project.

    ERIC Educational Resources Information Center

    Filipovic, Rudolf, Ed.

    The first part of the sixth volume in this series consists of a 116-item annotated bibliography of American doctoral dissertations in contrastive linguistics. The second part consists of six articles dealing with various aspects of Serbo-Croatian-English contrastive analysis. They are: "A Contrastive Analysis Evaluation of Conversion in English…

  10. Using Ontologies to Interlink Linguistic Annotations and Improve Their Accuracy

    ERIC Educational Resources Information Center

    Pareja-Lora, Antonio

    2016-01-01

    For the new approaches to language e-learning (e.g. language blended learning, language autonomous learning or mobile-assisted language learning) to succeed, some automatic functions for error correction (for instance, in exercises) will have to be included in the long run in the corresponding environments and/or applications. A possible way to…

  11. Lexical Properties of Slovene Sign Language: A Corpus-Based Study

    ERIC Educational Resources Information Center

    Vintar, Špela

    2015-01-01

    Slovene Sign Language (SZJ) has as yet received little attention from linguists. This article presents some basic facts about SZJ, its history, current status, and a description of the Slovene Sign Language Corpus and Pilot Grammar (SIGNOR) project, which compiled and annotated a representative corpus of SZJ. Finally, selected quantitative data…

  12. Translingual Fine-Grained Morphosyntactic Analysis and Its Application to Machine Translation

    ERIC Educational Resources Information Center

    Drabek, Elliott Franco

    2009-01-01

    English and a small set of other languages have a wealth of available linguistic knowledge resources and annotated language data, but the great majority of the world's languages have little or none. This dissertation describes work which leverages the detailed and accurate morphosyntactic analyses available for English to improve analytical…

  13. Effective self-regulated science learning through multimedia-enriched skeleton concept maps

    NASA Astrophysics Data System (ADS)

    Marée, Ton J.; van Bruggen, Jan M.; Jochems, Wim M. G.

    2013-04-01

    Background: This study combines work on concept mapping with scripted collaborative learning. Purpose: The objective was to examine the effects of self-regulated science learning through scripting students' argumentative interactions during collaborative 'multimedia-enriched skeleton concept mapping' on meaningful science learning and retention. Programme description: Each concept in the enriched skeleton concept map (ESCoM) contained annotated multimedia-rich content (pictures, text, animations or video clips) that elaborated the concept, and an embedded collaboration script to guide students' interactions. Sample: The study was performed in a Biomolecules course on the Bachelor of Applied Science program in the Netherlands. All first-year students (N=93, 31 women, 62 men, aged 17-33 years) took part in this study. Design and methods: The design used a control group who received the regular course and an experimental group working together in dyads on an ESCoM under the guidance of collaboration scripts. In order to investigate meaningful understanding and retention, a retention test was administered a month after the final exam. Results: Analysis of covariance demonstrated a significant experimental effect on the Biomolecules exam scores between the experimental group and the control, and the difference between the groups on the retention test also reached statistical significance. Conclusions: Scripted collaborative multimedia ESCoM mapping resulted in meaningful understanding and retention of the conceptual structure of the domain, the concepts, and their relations. Not only was scripted collaborative multimedia ESCoM mapping more effective than the traditional teaching approach, it was also more efficient in requiring far less teacher guidance.

  14. A Bayesian network coding scheme for annotating biomedical information presented to genetic counseling clients.

    PubMed

    Green, Nancy

    2005-04-01

    We developed a Bayesian network coding scheme for annotating biomedical content in layperson-oriented clinical genetics documents. The coding scheme supports the representation of probabilistic and causal relationships among concepts in this domain, at a high enough level of abstraction to capture commonalities among genetic processes and their relationship to health. We are using the coding scheme to annotate a corpus of genetic counseling patient letters as part of the requirements analysis and knowledge acquisition phase of a natural language generation project. This paper describes the coding scheme and presents an evaluation of intercoder reliability for its tag set. In addition to giving examples of use of the coding scheme for analysis of discourse and linguistic features in this genre, we suggest other uses for it in analysis of layperson-oriented text and dialogue in medical communication.

  15. The Development of Second Language Writing Complexity in Groups and Individuals: A Longitudinal Learner Corpus Study

    ERIC Educational Resources Information Center

    Vyatkina, Nina

    2012-01-01

    This study explores the development of multiple dimensions of linguistic complexity in the writing of beginning learners of German both as a group and as individuals. The data come from an annotated, longitudinal learner corpus. The development of lexicogrammatical complexity is explored at 2 intersections: (a) between cross-sectional trendlines…

  16. The role of fine-grained annotations in supervised recognition of risk factors for heart disease from EHRs.

    PubMed

    Roberts, Kirk; Shooshan, Sonya E; Rodriguez, Laritza; Abhyankar, Swapna; Kilicoglu, Halil; Demner-Fushman, Dina

    2015-12-01

    This paper describes a supervised machine learning approach for identifying heart disease risk factors in clinical text, and assessing the impact of annotation granularity and quality on the system's ability to recognize these risk factors. We utilize a series of support vector machine models in conjunction with manually built lexicons to classify triggers specific to each risk factor. The features used for classification were quite simple, utilizing only lexical information and ignoring higher-level linguistic information such as syntax and semantics. Instead, we incorporated high-quality data to train the models by annotating additional information on top of a standard corpus. Despite the relative simplicity of the system, it achieves the highest scores (micro- and macro-F1, and micro- and macro-recall) out of the 20 participants in the 2014 i2b2/UTHealth Shared Task. This system obtains a micro- (macro-) precision of 0.8951 (0.8965), recall of 0.9625 (0.9611), and F1-measure of 0.9276 (0.9277). Additionally, we perform a series of experiments to assess the value of the annotated data we created. These experiments show how manually-labeled negative annotations can improve information extraction performance, demonstrating the importance of high-quality, fine-grained natural language annotations. Copyright © 2015 Elsevier Inc. All rights reserved.

  17. Analysis and Exchange of Multimedia Laboratory Data Using the Brain Database

    PubMed Central

    Wertheim, Steven L.

    1990-01-01

    Two principal goals of the Brain Database are: 1) to support laboratory data collection and analysis of multimedia information about the nervous system and 2) to support exchange of these data among researchers and clinicians who may be physically distant. This has been achieved by an implementation of experimental and clinical records within a relational database. An Image Series Editor has been created that provides a graphical interface to these data for the purposes of annotation, quantification and other analyses. Cooperating laboratories each maintain their own copies of the Brain Database to which they may add private data. Although the data in a given experimental or patient record will be distributed among many tables and external image files, the user can treat each record as a unit that can be extracted from the local database and sent to a distant colleague.

  18. Feeling Expression Using Avatars and Its Consistency for Subjective Annotation

    NASA Astrophysics Data System (ADS)

    Ito, Fuyuko; Sasaki, Yasunari; Hiroyasu, Tomoyuki; Miki, Mitsunori

    Consumer Generated Media(CGM) is growing rapidly and the amount of content is increasing. However, it is often difficult for users to extract important contents and the existence of contents recording their experiences can easily be forgotten. As there are no methods or systems to indicate the subjective value of the contents or ways to reuse them, subjective annotation appending subjectivity, such as feelings and intentions, to contents is needed. Representation of subjectivity depends on not only verbal expression, but also nonverbal expression. Linguistically expressed annotation, typified by collaborative tagging in social bookmarking systems, has come into widespread use, but there is no system of nonverbally expressed annotation on the web. We propose the utilization of controllable avatars as a means of nonverbal expression of subjectivity, and confirmed the consistency of feelings elicited by avatars over time for an individual and in a group. In addition, we compared the expressiveness and ease of subjective annotation between collaborative tagging and controllable avatars. The result indicates that the feelings evoked by avatars are consistent in both cases, and using controllable avatars is easier than collaborative tagging for representing feelings elicited by contents that do not express meaning, such as photos.

  19. CardioOp: an integrated approach to teleteaching in cardiac surgery.

    PubMed

    Friedl, R; Preisack, M; Schefer, M; Klas, W; Tremper, J; Rose, T; Bay, J; Albers, J; Engels, P; Guilliard, P; Vahl, C F; Hannekum, A

    2000-01-01

    The complexity of cardiac surgery requires continuous training, education and information addressing different individuals: physicians (cardiac surgeons, residents, anaesthesiologists, cardiologists), medical students, perfusionists and patients. Efficacy and efficiency of education and training will likely be improved by the use of multimedia information systems. Nevertheless, computer-based education is facing some serious disadvantages: 1) multimedia productions require tremendous financial and time resources; 2) the obtained multimedia data are only usable for one specific target user group in one specific instructional context; 3) computer based learning programs often show deficiencies in the support of individual learning styles and in providing individual information adjusted to the learner's individual needs. In this paper we describe a computer-system, providing multiple re-use of multimedia-data in different instructional sceneries and providing flexible composition of content to different target user groups. The ZYX document model has been developed, allowing the modelling and flexible on-the-fly composition of multimedia fragments. It has been implemented as a DataBlade module into the object-relational database system Informix Dynamic Server and allows for presentation-neutral storage of multimedia content from the application domain, delivery and presentation of multimedia material, content based retrieval, re-use and composition of multimedia material for different instructional settings. Multimedia data stored in the repository, that can be processed and authored in terms of our identified needs is created by using a next generation authoring environment called CardioOP-Wizard. High-quality intra-operative video is recorded using a video-robot. Difficult surgical procedures are visualized with generic and CT-based 3D-animations. An on-line architecture for multiple re-use and flexible composition of media data has been established. The system contains the following instructional applications (prototypically implemented): a multimedia textbook on operative techniques, an interactive module for problem based-training, a module for creation and presentation of lectures and a module for patient information. Principles of cognitive psychology and knowledge management have been employed in the program. These instructional applications provide information ranging from basic knowledge at the beginner's level, procedural knowledge for the advanced level to implicit knowledge for the professional level. For media-annotation with meta-data a metainformation system, the CardioOP-Clas has been developed. The prototype focuses on aortocoronary bypass grafting and heart transplantation. The demonstrated system reflects an integrated approach in terms of information technology and teaching by means of multiple re-use and composition of stored media-items to the individual user and the chosen educational setting on different instructional levels.

  20. Bibliographie Moderner Fremdsprachenunterricht [A Bibliography of Modern Foreign Language Instruction]. Vol. 10 No. 2.

    ERIC Educational Resources Information Center

    Bibliographie Moderner Fremdsprachenunterricht, 1979

    1979-01-01

    This annotated bibliography on the teaching of modern foreign languages is the product of a West German information dissemination system that is similar to ERIC. The bibliography is published quarterly and lists items compiled in conjunction with the ERIC Clearinghouse on Languages and Linguistics as well as with a number of institutions all over…

  1. Bibliographie Moderner Fremdsprachenunterricht (A Bibliography of Modern Foreign Language Instruction). Vol. 10 No. 1.

    ERIC Educational Resources Information Center

    Informationszentrum fuer Fremdsprachenforschung, Marburg (West Germany).

    This annotated bibliography on the teaching of modern foreign languages is the product of a West German information dissemination system that is similar to ERIC. The bibliography is published quarterly and lists items compiled in conjunction with the ERIC Clearinghouse on Languages and Linguistics as well as with a number of institutions all over…

  2. Bibliographie Moderner Fremdsprachenunterricht (A Bibliography of Modern Foreign Language Instruction). Vol. 10 No. 3.

    ERIC Educational Resources Information Center

    Informationszentrum fuer Fremdsprachenforschung, Marburg (West Germany).

    This annotated bibliography on the teaching of modern foreign languages is the product of a West German information dissemination system that is similar to ERIC. The bibliography is published quarterly and lists items compiled in conjunction with the ERIC Clearinghouse on Languages and Linguistics as well as with a number of institutions all over…

  3. Bibliographie Moderner Fremdsprachenunterricht (A Bibliography of Modern Foreign Language Instruction). Vol. 10 No. 4.

    ERIC Educational Resources Information Center

    Informationszentrum fuer Fremdsprachenforschung, Marburg (West Germany).

    This annotated bibliography on the teaching of modern foreign languages is the product of a West German information dissemination system that is similar to ERIC. The bibliography is published quarterly and lists items compiled in conjunction with the ERIC Clearinghouse on Languages and Linguistics as well as with a number of institutions all over…

  4. Second language learning in a family nurse practitioner and nurse midwifery diversity education project.

    PubMed

    Kelley, Frances J; Klopf, Maria Ignacia

    2008-10-01

    To describe the Clinical Communication Program developed to integrate second language learning (L2), multimedia, Web-based technologies, and the Internet in an advanced practice nursing education program. Electronic recording devices as well as audio, video editing, Web design, and programming software were used as tools for developing L2 scenarios for practice in clinical settings. The Clinical Communication Program offers opportunities to support both students and faculty members to develop their linguistic and cultural competence skills to serve better their patients, in general, and their students who speak a language other than English, in particular. The program provided 24 h on-demand access for using audio, video, and text exercises via the Internet. L2 education for healthcare providers includes linguistic (listening, speaking, reading, and writing) experiences as well as cultural competence and practices inside and outside the classroom environment as well as online and offline the Internet realm.

  5. Developing a corpus of clinical notes manually annotated for part-of-speech.

    PubMed

    Pakhomov, Serguei V; Coden, Anni; Chute, Christopher G

    2006-06-01

    This paper presents a project whose main goal is to construct a corpus of clinical text manually annotated for part-of-speech (POS) information. We describe and discuss the process of training three domain experts to perform linguistic annotation. Three domain experts were trained to perform manual annotation of a corpus of clinical notes. A part of this corpus was combined with the Penn Treebank corpus of general purpose English text and another part was set aside for testing. The corpora were then used for training and testing statistical part-of-speech taggers. We list some of the challenges as well as encouraging results pertaining to inter-rater agreement and consistency of annotation. We used the Trigrams'n'Tags (TnT) [T. Brants, TnT-a statistical part-of-speech tagger, In: Proceedings of NAACL/ANLP-2000 Symposium, 2000] tagger trained on general English data to achieve 89.79% correctness. The same tagger trained on a portion of the medical data annotated for this project improved the performance to 94.69%. Furthermore, we find that discriminating between different types of discourse represented by different sections of clinical text may be very beneficial to improve correctness of POS tagging. Our preliminary experimental results indicate the necessity for adapting state-of-the-art POS taggers to the sublanguage domain of clinical text.

  6. Text-mining and information-retrieval services for molecular biology

    PubMed Central

    Krallinger, Martin; Valencia, Alfonso

    2005-01-01

    Text-mining in molecular biology - defined as the automatic extraction of information about genes, proteins and their functional relationships from text documents - has emerged as a hybrid discipline on the edges of the fields of information science, bioinformatics and computational linguistics. A range of text-mining applications have been developed recently that will improve access to knowledge for biologists and database annotators. PMID:15998455

  7. AstroDance: Teaching Astrophysics Through Dance?

    NASA Astrophysics Data System (ADS)

    Noel-Storr, Jacob; Campanelli, M.; Bochner, J.; Warfield, T.; Bischof, H.; Zlochower, Y.; Nordhaus, J.; Watkins, G.; NSF CRPA AstroDance Team

    2014-01-01

    Through a collaboration involving scientists, artists and educators, members of the Center for Computational Relativity and Gravitation and the National Technical Institute for the Deaf at the Rochester Institute of Technology we developed a unique project for Communicating Research to Public Audiences. The project used dance and multi-media theater techniques to expose a broad audience, about half of which is comprised of deaf and hard-of-hearing individuals, to an aesthetic, educational performance representing the concepts of gravitational physics in astrophysical settings. Since deaf and hard-of-hearing people rely heavily on visual communication for learning and gaining access to information, dance and multi-media theater provide a kinesthetic and visual experience that is fully accessible to them, as well as hearing audience members, and help facilitate their learning and development of non-linguistic representations of concepts. Here we present the results of our research into the learning outcomes for the diverse audiences of this project in terms of both knowledge and attitudes towards science.

  8. Design and implementation of the web Linguistic and Ethnographic Atlas of Colombia

    NASA Astrophysics Data System (ADS)

    Rocha S., Luz Angela; Bonilla, Johnatan; Bernal, Julio; Duarte, Catherine; Rodriguez, Alejandro

    2018-05-01

    The Atlas Lingüístico y Etnográfico de Colombia (Linguistic and Ethnographic Atlas of Colombia), known by "ALEC" is a compilation of popular speaking Spanish of the populations of Colombia; such research was carried out for more than fifty years. The result of this work is a collection of thematic maps organized in six volumes and its supplements in analog format. In that sense was created the project entitles "Interactive ALEC" which main objective is to develop a digital and interactive web version of the ethnographic and Linguistic Atlas of Colombia (1983) and its supplements. In this way the Corpus linguistics research group belonging to the Institute Caro y Cuervo and the research group NIDE of the Universidad Distrital "Francisco José de Caldas" have been working together in the design and development of the Atlas Web, that allows the visualization and consulting of the spatial information contained in the volume III of the analog ALEC Atlas, applying concepts of Geographical Information Systems and web cartography. Therefore, the objective of this paper is to show the process of design and development of the web prototype of the ALEC as a collection of static and dynamic maps, which show spatial information, combined with multimedia content, taking into account that in addition to all maps, the total compendium includes images, illustrations, photographs, audio and text comments. Likewise, the interactive ALEC is a good example of how to use geo-technology tools nowadays, because they are essential for the dissemination of geo linguistic information through internet, achieving more access and distribution of the Atlas web.

  9. Visual interaction: models, systems, prototypes. The Pictorial Computing Laboratory at the University of Rome La Sapienza.

    PubMed

    Bottoni, Paolo; Cinque, Luigi; De Marsico, Maria; Levialdi, Stefano; Panizzi, Emanuele

    2006-06-01

    This paper reports on the research activities performed by the Pictorial Computing Laboratory at the University of Rome, La Sapienza, during the last 5 years. Such work, essentially is based on the study of humancomputer interaction, spans from metamodels of interaction down to prototypes of interactive systems for both synchronous multimedia communication and groupwork, annotation systems for web pages, also encompassing theoretical and practical issues of visual languages and environments also including pattern recognition algorithms. Some applications are also considered like e-learning and collaborative work.

  10. Atmosphere-based image classification through luminance and hue

    NASA Astrophysics Data System (ADS)

    Xu, Feng; Zhang, Yujin

    2005-07-01

    In this paper a novel image classification system is proposed. Atmosphere serves an important role in generating the scene"s topic or in conveying the message behind the scene"s story, which belongs to abstract attribute level in semantic levels. At first, five atmosphere semantic categories are defined according to rules of photo and film grammar, followed by global luminance and hue features. Then the hierarchical SVM classifiers are applied. In each classification stage, corresponding features are extracted and the trained linear SVM is implemented, resulting in two classes. After three stages of classification, five atmosphere categories are obtained. At last, the text annotation of the atmosphere semantics and the corresponding features by Extensible Markup Language (XML) in MPEG-7 is defined, which can be integrated into more multimedia applications (such as searching, indexing and accessing of multimedia content). The experiment is performed on Corel images and film frames. The classification results prove the effectiveness of the definition of atmosphere semantic classes and the corresponding features.

  11. Empirical data on corpus design and usage in biomedical natural language processing.

    PubMed

    Cohen, K Bretonnel; Fox, Lynne; Ogren, Philip V; Hunter, Lawrence

    2005-01-01

    This paper describes the design of six publicly available biomedical corpora. We then present usage data for the six corpora. We show that corpora that are carefully annotated with respect to structural and linguistic characteristics and that are distributed in standard formats are more widely used than corpora that are not. These findings have implications for the design of the next generation of biomedical corpora.

  12. HomeBank: An Online Repository of Daylong Child-Centered Audio Recordings

    PubMed Central

    VanDam, Mark; Warlaumont, Anne S.; Bergelson, Elika; Cristia, Alejandrina; Soderstrom, Melanie; De Palma, Paul; MacWhinney, Brian

    2017-01-01

    HomeBank is introduced here. It is a public, permanent, extensible, online database of daylong audio recorded in naturalistic environments. HomeBank serves two primary purposes. First, it is a repository for raw audio and associated files: one database requires special permissions, and another redacted database allows unrestricted public access. Associated files include metadata such as participant demographics and clinical diagnostics, automated annotations, and human-generated transcriptions and annotations. Many recordings use the child-perspective LENA recorders (LENA Research Foundation, Boulder, Colorado, United States), but various recordings and metadata can be accommodated. The HomeBank database can have both vetted and unvetted recordings, with different levels of accessibility. Additionally, HomeBank is an open repository for processing and analysis tools for HomeBank or similar data sets. HomeBank is flexible for users and contributors, making primary data available to researchers, especially those in child development, linguistics, and audio engineering. HomeBank facilitates researchers’ access to large-scale data and tools, linking the acoustic, auditory, and linguistic characteristics of children’s environments with a variety of variables including socioeconomic status, family characteristics, language trajectories, and disorders. Automated processing applied to daylong home audio recordings is now becoming widely used in early intervention initiatives, helping parents to provide richer speech input to at-risk children. PMID:27111272

  13. Computer-aided psychotherapy based on multimodal elicitation, estimation and regulation of emotion.

    PubMed

    Cosić, Krešimir; Popović, Siniša; Horvat, Marko; Kukolja, Davor; Dropuljić, Branimir; Kovač, Bernard; Jakovljević, Miro

    2013-09-01

    Contemporary psychiatry is looking at affective sciences to understand human behavior, cognition and the mind in health and disease. Since it has been recognized that emotions have a pivotal role for the human mind, an ever increasing number of laboratories and research centers are interested in affective sciences, affective neuroscience, affective psychology and affective psychopathology. Therefore, this paper presents multidisciplinary research results of Laboratory for Interactive Simulation System at Faculty of Electrical Engineering and Computing, University of Zagreb in the stress resilience. Patient's distortion in emotional processing of multimodal input stimuli is predominantly consequence of his/her cognitive deficit which is result of their individual mental health disorders. These emotional distortions in patient's multimodal physiological, facial, acoustic, and linguistic features related to presented stimulation can be used as indicator of patient's mental illness. Real-time processing and analysis of patient's multimodal response related to annotated input stimuli is based on appropriate machine learning methods from computer science. Comprehensive longitudinal multimodal analysis of patient's emotion, mood, feelings, attention, motivation, decision-making, and working memory in synchronization with multimodal stimuli provides extremely valuable big database for data mining, machine learning and machine reasoning. Presented multimedia stimuli sequence includes personalized images, movies and sounds, as well as semantically congruent narratives. Simultaneously, with stimuli presentation patient provides subjective emotional ratings of presented stimuli in terms of subjective units of discomfort/distress, discrete emotions, or valence and arousal. These subjective emotional ratings of input stimuli and corresponding physiological, speech, and facial output features provides enough information for evaluation of patient's cognitive appraisal deficit. Aggregated real-time visualization of this information provides valuable assistance in patient mental state diagnostics enabling therapist deeper and broader insights into dynamics and progress of the psychotherapy.

  14. Imaging informatics-based multimedia ePR system for data management and decision support in rehabilitation research

    NASA Astrophysics Data System (ADS)

    Wang, Ximing; Verma, Sneha; Qin, Yi; Sterling, Josh; Zhou, Alyssa; Zhang, Jeffrey; Martinez, Clarisa; Casebeer, Narissa; Koh, Hyunwook; Winstein, Carolee; Liu, Brent

    2013-03-01

    With the rapid development of science and technology, large-scale rehabilitation centers and clinical rehabilitation trials usually involve significant volumes of multimedia data. Due to the global aging crisis, millions of new patients with age-related chronic diseases will produce huge amounts of data and contribute to soaring costs of medical care. Hence, a solution for effective data management and decision support will significantly reduce the expenditure and finally improve the patient life quality. Inspired from the concept of the electronic patient record (ePR), we developed a prototype system for the field of rehabilitation engineering. The system is subject or patient-oriented and customized for specific projects. The system components include data entry modules, multimedia data presentation and data retrieval. To process the multimedia data, the system includes a DICOM viewer with annotation tools and video/audio player. The system also serves as a platform for integrating decision-support tools and data mining tools. Based on the prototype system design, we developed two specific applications: 1) DOSE (a phase 1 randomized clinical trial to determine the optimal dose of therapy for rehabilitation of the arm and hand after stroke.); and 2) NEXUS project from the Rehabilitation Engineering Research Center(RERC, a NIDRR funded Rehabilitation Engineering Research Center). Currently, the system is being evaluated in the context of the DOSE trial with a projected enrollment of 60 participants over 5 years, and will be evaluated by the NEXUS project with 30 subjects. By applying the ePR concept, we developed a system in order to improve the current research workflow, reduce the cost of managing data, and provide a platform for the rapid development of future decision-support tools.

  15. Generation of silver standard concept annotations from biomedical texts with special relevance to phenotypes.

    PubMed

    Oellrich, Anika; Collier, Nigel; Smedley, Damian; Groza, Tudor

    2015-01-01

    Electronic health records and scientific articles possess differing linguistic characteristics that may impact the performance of natural language processing tools developed for one or the other. In this paper, we investigate the performance of four extant concept recognition tools: the clinical Text Analysis and Knowledge Extraction System (cTAKES), the National Center for Biomedical Ontology (NCBO) Annotator, the Biomedical Concept Annotation System (BeCAS) and MetaMap. Each of the four concept recognition systems is applied to four different corpora: the i2b2 corpus of clinical documents, a PubMed corpus of Medline abstracts, a clinical trails corpus and the ShARe/CLEF corpus. In addition, we assess the individual system performances with respect to one gold standard annotation set, available for the ShARe/CLEF corpus. Furthermore, we built a silver standard annotation set from the individual systems' output and assess the quality as well as the contribution of individual systems to the quality of the silver standard. Our results demonstrate that mainly the NCBO annotator and cTAKES contribute to the silver standard corpora (F1-measures in the range of 21% to 74%) and their quality (best F1-measure of 33%), independent from the type of text investigated. While BeCAS and MetaMap can contribute to the precision of silver standard annotations (precision of up to 42%), the F1-measure drops when combined with NCBO Annotator and cTAKES due to a low recall. In conclusion, the performances of individual systems need to be improved independently from the text types, and the leveraging strategies to best take advantage of individual systems' annotations need to be revised. The textual content of the PubMed corpus, accession numbers for the clinical trials corpus, and assigned annotations of the four concept recognition systems as well as the generated silver standard annotation sets are available from http://purl.org/phenotype/resources. The textual content of the ShARe/CLEF (https://sites.google.com/site/shareclefehealth/data) and i2b2 (https://i2b2.org/NLP/DataSets/) corpora needs to be requested with the individual corpus providers.

  16. A System for the Semantic Multimodal Analysis of News Audio-Visual Content

    NASA Astrophysics Data System (ADS)

    Mezaris, Vasileios; Gidaros, Spyros; Papadopoulos, GeorgiosTh; Kasper, Walter; Steffen, Jörg; Ordelman, Roeland; Huijbregts, Marijn; de Jong, Franciska; Kompatsiaris, Ioannis; Strintzis, MichaelG

    2010-12-01

    News-related content is nowadays among the most popular types of content for users in everyday applications. Although the generation and distribution of news content has become commonplace, due to the availability of inexpensive media capturing devices and the development of media sharing services targeting both professional and user-generated news content, the automatic analysis and annotation that is required for supporting intelligent search and delivery of this content remains an open issue. In this paper, a complete architecture for knowledge-assisted multimodal analysis of news-related multimedia content is presented, along with its constituent components. The proposed analysis architecture employs state-of-the-art methods for the analysis of each individual modality (visual, audio, text) separately and proposes a novel fusion technique based on the particular characteristics of news-related content for the combination of the individual modality analysis results. Experimental results on news broadcast video illustrate the usefulness of the proposed techniques in the automatic generation of semantic annotations.

  17. A Deep and Autoregressive Approach for Topic Modeling of Multimodal Data.

    PubMed

    Zheng, Yin; Zhang, Yu-Jin; Larochelle, Hugo

    2016-06-01

    Topic modeling based on latent Dirichlet allocation (LDA) has been a framework of choice to deal with multimodal data, such as in image annotation tasks. Another popular approach to model the multimodal data is through deep neural networks, such as the deep Boltzmann machine (DBM). Recently, a new type of topic model called the Document Neural Autoregressive Distribution Estimator (DocNADE) was proposed and demonstrated state-of-the-art performance for text document modeling. In this work, we show how to successfully apply and extend this model to multimodal data, such as simultaneous image classification and annotation. First, we propose SupDocNADE, a supervised extension of DocNADE, that increases the discriminative power of the learned hidden topic features and show how to employ it to learn a joint representation from image visual words, annotation words and class label information. We test our model on the LabelMe and UIUC-Sports data sets and show that it compares favorably to other topic models. Second, we propose a deep extension of our model and provide an efficient way of training the deep model. Experimental results show that our deep model outperforms its shallow version and reaches state-of-the-art performance on the Multimedia Information Retrieval (MIR) Flickr data set.

  18. Development and Utility of Automatic Language Processing Technologies. Volume 2

    DTIC Science & Technology

    2014-04-01

    speech for each word using the existing Treetagger program. 3. Stem the word using the revised RevP stemmer, “RussianStemmer2013. java ” (see Section...KBaselineParaphrases2013. java ,” with the paraphrase table and a LM built from the TED training data. Information from the LM was called using the new utility query_interp...GATE/ Java Annotation Patterns Engine (JAPE) interface and on transliteration of Chinese named entities. Available Linguistic Data Consortium (LDC

  19. BDVC (Bimodal Database of Violent Content): A database of violent audio and video

    NASA Astrophysics Data System (ADS)

    Rivera Martínez, Jose Luis; Mijes Cruz, Mario Humberto; Rodríguez Vázqu, Manuel Antonio; Rodríguez Espejo, Luis; Montoya Obeso, Abraham; García Vázquez, Mireya Saraí; Ramírez Acosta, Alejandro Álvaro

    2017-09-01

    Nowadays there is a trend towards the use of unimodal databases for multimedia content description, organization and retrieval applications of a single type of content like text, voice and images, instead bimodal databases allow to associate semantically two different types of content like audio-video, image-text, among others. The generation of a bimodal database of audio-video implies the creation of a connection between the multimedia content through the semantic relation that associates the actions of both types of information. This paper describes in detail the used characteristics and methodology for the creation of the bimodal database of violent content; the semantic relationship is stablished by the proposed concepts that describe the audiovisual information. The use of bimodal databases in applications related to the audiovisual content processing allows an increase in the semantic performance only and only if these applications process both type of content. This bimodal database counts with 580 audiovisual annotated segments, with a duration of 28 minutes, divided in 41 classes. Bimodal databases are a tool in the generation of applications for the semantic web.

  20. Incorporating Semantics into Data Driven Workflows for Content Based Analysis

    NASA Astrophysics Data System (ADS)

    Argüello, M.; Fernandez-Prieto, M. J.

    Finding meaningful associations between text elements and knowledge structures within clinical narratives in a highly verbal domain, such as psychiatry, is a challenging goal. The research presented here uses a small corpus of case histories and brings into play pre-existing knowledge, and therefore, complements other approaches that use large corpus (millions of words) and no pre-existing knowledge. The paper describes a variety of experiments for content-based analysis: Linguistic Analysis using NLP-oriented approaches, Sentiment Analysis, and Semantically Meaningful Analysis. Although it is not standard practice, the paper advocates providing automatic support to annotate the functionality as well as the data for each experiment by performing semantic annotation that uses OWL and OWL-S. Lessons learnt can be transmitted to legacy clinical databases facing the conversion of clinical narratives according to prominent Electronic Health Records standards.

  1. AdjScales: Visualizing Differences between Adjectives for Language Learners

    NASA Astrophysics Data System (ADS)

    Sheinman, Vera; Tokunaga, Takenobu

    In this study we introduce AdjScales, a method for scaling similar adjectives by their strength. It combines existing Web-based computational linguistic techniques in order to automatically differentiate between similar adjectives that describe the same property by strength. Though this kind of information is rarely present in most of the lexical resources and dictionaries, it may be useful for language learners that try to distinguish between similar words. Additionally, learners might gain from a simple visualization of these differences using unidimensional scales. The method is evaluated by comparison with annotation on a subset of adjectives from WordNet by four native English speakers. It is also compared against two non-native speakers of English. The collected annotation is an interesting resource in its own right. This work is a first step toward automatic differentiation of meaning between similar words for language learners. AdjScales can be useful for lexical resource enhancement.

  2. A corpus of full-text journal articles is a robust evaluation tool for revealing differences in performance of biomedical natural language processing tools

    PubMed Central

    2012-01-01

    Background We introduce the linguistic annotation of a corpus of 97 full-text biomedical publications, known as the Colorado Richly Annotated Full Text (CRAFT) corpus. We further assess the performance of existing tools for performing sentence splitting, tokenization, syntactic parsing, and named entity recognition on this corpus. Results Many biomedical natural language processing systems demonstrated large differences between their previously published results and their performance on the CRAFT corpus when tested with the publicly available models or rule sets. Trainable systems differed widely with respect to their ability to build high-performing models based on this data. Conclusions The finding that some systems were able to train high-performing models based on this corpus is additional evidence, beyond high inter-annotator agreement, that the quality of the CRAFT corpus is high. The overall poor performance of various systems indicates that considerable work needs to be done to enable natural language processing systems to work well when the input is full-text journal articles. The CRAFT corpus provides a valuable resource to the biomedical natural language processing community for evaluation and training of new models for biomedical full text publications. PMID:22901054

  3. Netlang: A software for the linguistic analysis of corpora by means of complex networks

    PubMed Central

    Serna Salazar, Diego; Isaza, Gustavo; Castillo Ossa, Luis F.; Bedia, Manuel G.

    2017-01-01

    To date there is no software that directly connects the linguistic analysis of a conversation to a network program. Networks programs are able to extract statistical information from data basis with information about systems of interacting elements. Language has also been conceived and studied as a complex system. However, most proposals do not analyze language according to linguistic theory, but use instead computational systems that should save time at the price of leaving aside many crucial aspects for linguistic theory. Some approaches to network studies on language do apply precise linguistic analyses, made by a linguist. The problem until now has been the lack of interface between the analysis of a sentence and its integration into the network that could be managed by a linguist and that could save the analysis of any language. Previous works have used old software that was not created for these purposes and that often produced problems with some idiosyncrasies of the target language. The desired interface should be able to deal with the syntactic peculiarities of a particular language, the options of linguistic theory preferred by the user and the preservation of morpho-syntactic information (lexical categories and syntactic relations between items). Netlang is the first program able to do that. Recently, a new kind of linguistic analysis has been developed, which is able to extract a complexity pattern from the speaker's linguistic production which is depicted as a network where words are inside nodes, and these nodes connect each other by means of edges or links (the information inside the edge can be syntactic, semantic, etc.). The Netlang software has become the bridge between rough linguistic data and the network program. Netlang has integrated and improved the functions of programs used in the past, namely the DGA annotator and two scripts (ToXML.pl and Xml2Pairs.py) used for transforming and pruning data. Netlang allows the researcher to make accurate linguistic analysis by means of syntactic dependency relations between words, while tracking record of the nature of such syntactic relationships (subject, object, etc). The Netlang software is presented as a new tool that solve many problems detected in the past. The most important improvement is that Netlang integrates three past applications into one program, and is able to produce a series of file formats that can be read by a network program. Through the Netlang software, the linguistic network analysis based on syntactic analyses, characterized for its low cost and the completely non-invasive procedure aims to evolve into a sufficiently fine grained tool for clinical diagnosis in potential cases of language disorders. PMID:28832598

  4. Netlang: A software for the linguistic analysis of corpora by means of complex networks.

    PubMed

    Barceló-Coblijn, Lluís; Serna Salazar, Diego; Isaza, Gustavo; Castillo Ossa, Luis F; Bedia, Manuel G

    2017-01-01

    To date there is no software that directly connects the linguistic analysis of a conversation to a network program. Networks programs are able to extract statistical information from data basis with information about systems of interacting elements. Language has also been conceived and studied as a complex system. However, most proposals do not analyze language according to linguistic theory, but use instead computational systems that should save time at the price of leaving aside many crucial aspects for linguistic theory. Some approaches to network studies on language do apply precise linguistic analyses, made by a linguist. The problem until now has been the lack of interface between the analysis of a sentence and its integration into the network that could be managed by a linguist and that could save the analysis of any language. Previous works have used old software that was not created for these purposes and that often produced problems with some idiosyncrasies of the target language. The desired interface should be able to deal with the syntactic peculiarities of a particular language, the options of linguistic theory preferred by the user and the preservation of morpho-syntactic information (lexical categories and syntactic relations between items). Netlang is the first program able to do that. Recently, a new kind of linguistic analysis has been developed, which is able to extract a complexity pattern from the speaker's linguistic production which is depicted as a network where words are inside nodes, and these nodes connect each other by means of edges or links (the information inside the edge can be syntactic, semantic, etc.). The Netlang software has become the bridge between rough linguistic data and the network program. Netlang has integrated and improved the functions of programs used in the past, namely the DGA annotator and two scripts (ToXML.pl and Xml2Pairs.py) used for transforming and pruning data. Netlang allows the researcher to make accurate linguistic analysis by means of syntactic dependency relations between words, while tracking record of the nature of such syntactic relationships (subject, object, etc). The Netlang software is presented as a new tool that solve many problems detected in the past. The most important improvement is that Netlang integrates three past applications into one program, and is able to produce a series of file formats that can be read by a network program. Through the Netlang software, the linguistic network analysis based on syntactic analyses, characterized for its low cost and the completely non-invasive procedure aims to evolve into a sufficiently fine grained tool for clinical diagnosis in potential cases of language disorders.

  5. Secure access control and large scale robust representation for online multimedia event detection.

    PubMed

    Liu, Changyu; Lu, Bin; Li, Huiling

    2014-01-01

    We developed an online multimedia event detection (MED) system. However, there are a secure access control issue and a large scale robust representation issue when we want to integrate traditional event detection algorithms into the online environment. For the first issue, we proposed a tree proxy-based and service-oriented access control (TPSAC) model based on the traditional role based access control model. Verification experiments were conducted on the CloudSim simulation platform, and the results showed that the TPSAC model is suitable for the access control of dynamic online environments. For the second issue, inspired by the object-bank scene descriptor, we proposed a 1000-object-bank (1000OBK) event descriptor. Feature vectors of the 1000OBK were extracted from response pyramids of 1000 generic object detectors which were trained on standard annotated image datasets, such as the ImageNet dataset. A spatial bag of words tiling approach was then adopted to encode these feature vectors for bridging the gap between the objects and events. Furthermore, we performed experiments in the context of event classification on the challenging TRECVID MED 2012 dataset, and the results showed that the robust 1000OBK event descriptor outperforms the state-of-the-art approaches.

  6. Image-based diagnostic aid for interstitial lung disease with secondary data integration

    NASA Astrophysics Data System (ADS)

    Depeursinge, Adrien; Müller, Henning; Hidki, Asmâa; Poletti, Pierre-Alexandre; Platon, Alexandra; Geissbuhler, Antoine

    2007-03-01

    Interstitial lung diseases (ILDs) are a relatively heterogeneous group of around 150 illnesses with often very unspecific symptoms. The most complete imaging method for the characterisation of ILDs is the high-resolution computed tomography (HRCT) of the chest but a correct interpretation of these images is difficult even for specialists as many diseases are rare and thus little experience exists. Moreover, interpreting HRCT images requires knowledge of the context defined by clinical data of the studied case. A computerised diagnostic aid tool based on HRCT images with associated medical data to retrieve similar cases of ILDs from a dedicated database can bring quick and precious information for example for emergency radiologists. The experience from a pilot project highlighted the need for detailed database containing high-quality annotations in addition to clinical data. The state of the art is studied to identify requirements for image-based diagnostic aid for interstitial lung disease with secondary data integration. The data acquisition steps are detailed. The selection of the most relevant clinical parameters is done in collaboration with lung specialists from current literature, along with knowledge bases of computer-based diagnostic decision support systems. In order to perform high-quality annotations of the interstitial lung tissue in the HRCT images an annotation software and its own file format is implemented for DICOM images. A multimedia database is implemented to store ILD cases with clinical data and annotated image series. Cases from the University & University Hospitals of Geneva (HUG) are retrospectively and prospectively collected to populate the database. Currently, 59 cases with certified diagnosis and their clinical parameters are stored in the database as well as 254 image series of which 26 have their regions of interest annotated. The available data was used to test primary visual features for the classification of lung tissue patterns. These features show good discriminative properties for the separation of five classes of visual observations.

  7. C3: The Compositional Construction of Content: A New, More Effective and Efficient Way to Marshal Inferences from Background Knowledge that will Enable More Natural and Effective Communication with Automomous Systems

    DTIC Science & Technology

    2014-01-06

    products derived from this funding. This includes two proposed activities for Summer 2014: • Deep Semantic Annotation with Shallow Methods; James... process that we need to ensure that words are unambiguous before we read them (present in just the semantic field that is presently active). Publication...Technical Report). MIT Artificial Intelligence Laboratory. Allen, J., Manshadi, M., Dzikovska, M., & Swift, M. (2007). Deep linguistic processing for

  8. A study of the effectiveness of machine learning methods for classification of clinical interview fragments into a large number of categories.

    PubMed

    Hasan, Mehedi; Kotov, Alexander; Carcone, April; Dong, Ming; Naar, Sylvie; Hartlieb, Kathryn Brogan

    2016-08-01

    This study examines the effectiveness of state-of-the-art supervised machine learning methods in conjunction with different feature types for the task of automatic annotation of fragments of clinical text based on codebooks with a large number of categories. We used a collection of motivational interview transcripts consisting of 11,353 utterances, which were manually annotated by two human coders as the gold standard, and experimented with state-of-art classifiers, including Naïve Bayes, J48 Decision Tree, Support Vector Machine (SVM), Random Forest (RF), AdaBoost, DiscLDA, Conditional Random Fields (CRF) and Convolutional Neural Network (CNN) in conjunction with lexical, contextual (label of the previous utterance) and semantic (distribution of words in the utterance across the Linguistic Inquiry and Word Count dictionaries) features. We found out that, when the number of classes is large, the performance of CNN and CRF is inferior to SVM. When only lexical features were used, interview transcripts were automatically annotated by SVM with the highest classification accuracy among all classifiers of 70.8%, 61% and 53.7% based on the codebooks consisting of 17, 20 and 41 codes, respectively. Using contextual and semantic features, as well as their combination, in addition to lexical ones, improved the accuracy of SVM for annotation of utterances in motivational interview transcripts with a codebook consisting of 17 classes to 71.5%, 74.2%, and 75.1%, respectively. Our results demonstrate the potential of using machine learning methods in conjunction with lexical, semantic and contextual features for automatic annotation of clinical interview transcripts with near-human accuracy. Copyright © 2016 Elsevier Inc. All rights reserved.

  9. Ethical Issues in Corpus Linguistics And Annotation: Pay Per Hit Does Not Affect Effective Hourly Rate For Linguistic Resource Development On Amazon Mechanical Turk.

    PubMed

    Cohen, K Bretonnel; Fort, Karën; Adda, Gilles; Zhou, Sophia; Farri, Dimeji

    2016-05-01

    Ethical issues reported with paid crowdsourcing include unfairly low wages. It is assumed that such issues are under the control of the task requester. Can one control the amount that a worker earns by controlling the amount that one pays? 412 linguistic data development tasks were submitted to Amazon Mechanical Turk. The pay per HIT was manipulated through a range of values. We examined the relationship between the pay that is offered per HIT and the effective pay rate. There is no such relationship. Paying more per HIT does not cause workers to earn more: the higher the pay per HIT, the more time workers spend on them ( R = 0.92). So, the effective hourly rate stays roughly the same. The finding has clear implications for language resource builders who want to behave ethically: other means must be found in order to compensate workers fairly. The findings of this paper should not be taken as an endorsement of unfairly low pay rates for crowdsourcing workers. Rather, the intention is to point out that additional measures, such as pre-calculating and communicating to the workers an average hourly, rather than per-task, rate must be found in order to ensure an ethical rate of pay.

  10. Knowledge-Driven Event Extraction in Russian: Corpus-Based Linguistic Resources

    PubMed Central

    Solovyev, Valery; Ivanov, Vladimir

    2016-01-01

    Automatic event extraction form text is an important step in knowledge acquisition and knowledge base population. Manual work in development of extraction system is indispensable either in corpus annotation or in vocabularies and pattern creation for a knowledge-based system. Recent works have been focused on adaptation of existing system (for extraction from English texts) to new domains. Event extraction in other languages was not studied due to the lack of resources and algorithms necessary for natural language processing. In this paper we define a set of linguistic resources that are necessary in development of a knowledge-based event extraction system in Russian: a vocabulary of subordination models, a vocabulary of event triggers, and a vocabulary of Frame Elements that are basic building blocks for semantic patterns. We propose a set of methods for creation of such vocabularies in Russian and other languages using Google Books NGram Corpus. The methods are evaluated in development of event extraction system for Russian. PMID:26955386

  11. A System for Sentiment Analysis of Colloquial Arabic Using Human Computation

    PubMed Central

    Al-Subaihin, Afnan S.; Al-Khalifa, Hend S.

    2014-01-01

    We present the implementation and evaluation of a sentiment analysis system that is conducted over Arabic text with evaluative content. Our system is broken into two different components. The first component is a game that enables users to annotate large corpuses of text in a fun manner. The game produces necessary linguistic resources that will be used by the second component which is the sentimental analyzer. Two different algorithms have been designed to employ these linguistic resources to analyze text and classify it according to its sentimental polarity. The first approach is using sentimental tag patterns, which reached a precision level of 56.14%. The second approach is the sentimental majority approach which relies on calculating the number of negative and positive phrases in the sentence and classifying the sentence according to the dominant polarity. The results after evaluating the system for the first sentimental majority approach yielded the highest accuracy level reached by our system which is 60.5% while the second variation scored an accuracy of 60.32%. PMID:24892064

  12. Developing a benchmark for emotional analysis of music

    PubMed Central

    Yang, Yi-Hsuan; Soleymani, Mohammad

    2017-01-01

    Music emotion recognition (MER) field rapidly expanded in the last decade. Many new methods and new audio features are developed to improve the performance of MER algorithms. However, it is very difficult to compare the performance of the new methods because of the data representation diversity and scarcity of publicly available data. In this paper, we address these problems by creating a data set and a benchmark for MER. The data set that we release, a MediaEval Database for Emotional Analysis in Music (DEAM), is the largest available data set of dynamic annotations (valence and arousal annotations for 1,802 songs and song excerpts licensed under Creative Commons with 2Hz time resolution). Using DEAM, we organized the ‘Emotion in Music’ task at MediaEval Multimedia Evaluation Campaign from 2013 to 2015. The benchmark attracted, in total, 21 active teams to participate in the challenge. We analyze the results of the benchmark: the winning algorithms and feature-sets. We also describe the design of the benchmark, the evaluation procedures and the data cleaning and transformations that we suggest. The results from the benchmark suggest that the recurrent neural network based approaches combined with large feature-sets work best for dynamic MER. PMID:28282400

  13. Developing a benchmark for emotional analysis of music.

    PubMed

    Aljanaki, Anna; Yang, Yi-Hsuan; Soleymani, Mohammad

    2017-01-01

    Music emotion recognition (MER) field rapidly expanded in the last decade. Many new methods and new audio features are developed to improve the performance of MER algorithms. However, it is very difficult to compare the performance of the new methods because of the data representation diversity and scarcity of publicly available data. In this paper, we address these problems by creating a data set and a benchmark for MER. The data set that we release, a MediaEval Database for Emotional Analysis in Music (DEAM), is the largest available data set of dynamic annotations (valence and arousal annotations for 1,802 songs and song excerpts licensed under Creative Commons with 2Hz time resolution). Using DEAM, we organized the 'Emotion in Music' task at MediaEval Multimedia Evaluation Campaign from 2013 to 2015. The benchmark attracted, in total, 21 active teams to participate in the challenge. We analyze the results of the benchmark: the winning algorithms and feature-sets. We also describe the design of the benchmark, the evaluation procedures and the data cleaning and transformations that we suggest. The results from the benchmark suggest that the recurrent neural network based approaches combined with large feature-sets work best for dynamic MER.

  14. Identifying Issue Frames in Text

    PubMed Central

    Sagi, Eyal; Diermeier, Daniel; Kaufmann, Stefan

    2013-01-01

    Framing, the effect of context on cognitive processes, is a prominent topic of research in psychology and public opinion research. Research on framing has traditionally relied on controlled experiments and manually annotated document collections. In this paper we present a method that allows for quantifying the relative strengths of competing linguistic frames based on corpus analysis. This method requires little human intervention and can therefore be efficiently applied to large bodies of text. We demonstrate its effectiveness by tracking changes in the framing of terror over time and comparing the framing of abortion by Democrats and Republicans in the U.S. PMID:23874909

  15. Secure Access Control and Large Scale Robust Representation for Online Multimedia Event Detection

    PubMed Central

    Liu, Changyu; Li, Huiling

    2014-01-01

    We developed an online multimedia event detection (MED) system. However, there are a secure access control issue and a large scale robust representation issue when we want to integrate traditional event detection algorithms into the online environment. For the first issue, we proposed a tree proxy-based and service-oriented access control (TPSAC) model based on the traditional role based access control model. Verification experiments were conducted on the CloudSim simulation platform, and the results showed that the TPSAC model is suitable for the access control of dynamic online environments. For the second issue, inspired by the object-bank scene descriptor, we proposed a 1000-object-bank (1000OBK) event descriptor. Feature vectors of the 1000OBK were extracted from response pyramids of 1000 generic object detectors which were trained on standard annotated image datasets, such as the ImageNet dataset. A spatial bag of words tiling approach was then adopted to encode these feature vectors for bridging the gap between the objects and events. Furthermore, we performed experiments in the context of event classification on the challenging TRECVID MED 2012 dataset, and the results showed that the robust 1000OBK event descriptor outperforms the state-of-the-art approaches. PMID:25147840

  16. New approach for cognitive analysis and understanding of medical patterns and visualizations

    NASA Astrophysics Data System (ADS)

    Ogiela, Marek R.; Tadeusiewicz, Ryszard

    2003-11-01

    This paper presents new opportunities for applying linguistic description of the picture merit content and AI methods to undertake tasks of the automatic understanding of images semantics in intelligent medical information systems. A successful obtaining of the crucial semantic content of the medical image may contribute considerably to the creation of new intelligent multimedia cognitive medical systems. Thanks to the new idea of cognitive resonance between stream of the data extracted from the image using linguistic methods and expectations taken from the representaion of the medical knowledge, it is possible to understand the merit content of the image even if teh form of the image is very different from any known pattern. This article proves that structural techniques of artificial intelligence may be applied in the case of tasks related to automatic classification and machine perception based on semantic pattern content in order to determine the semantic meaning of the patterns. In the paper are described some examples presenting ways of applying such techniques in the creation of cognitive vision systems for selected classes of medical images. On the base of scientific research described in the paper we try to build some new systems for collecting, storing, retrieving and intelligent interpreting selected medical images especially obtained in radiological and MRI examinations.

  17. When static media promote active learning: annotated illustrations versus narrated animations in multimedia instruction.

    PubMed

    Mayer, Richard E; Hegarty, Mary; Mayer, Sarah; Campbell, Julie

    2005-12-01

    In 4 experiments, students received a lesson consisting of computer-based animation and narration or a lesson consisting of paper-based static diagrams and text. The lessons used the same words and graphics in the paper-based and computer-based versions to explain the process of lightning formation (Experiment 1), how a toilet tank works (Experiment 2), how ocean waves work (Experiment 3), and how a car's braking system works (Experiment 4). On subsequent retention and transfer tests, the paper group performed significantly better than the computer group on 4 of 8 comparisons, and there was no significant difference on the rest. These results support the static media hypothesis, in which static illustrations with printed text reduce extraneous processing and promote germane processing as compared with narrated animations.

  18. Discriminant Features and Temporal Structure of Nonmanuals in American Sign Language

    PubMed Central

    Benitez-Quiroz, C. Fabian; Gökgöz, Kadir; Wilbur, Ronnie B.; Martinez, Aleix M.

    2014-01-01

    To fully define the grammar of American Sign Language (ASL), a linguistic model of its nonmanuals needs to be constructed. While significant progress has been made to understand the features defining ASL manuals, after years of research, much still needs to be done to uncover the discriminant nonmanual components. The major barrier to achieving this goal is the difficulty in correlating facial features and linguistic features, especially since these correlations may be temporally defined. For example, a facial feature (e.g., head moves down) occurring at the end of the movement of another facial feature (e.g., brows moves up), may specify a Hypothetical conditional, but only if this time relationship is maintained. In other instances, the single occurrence of a movement (e.g., brows move up) can be indicative of the same grammatical construction. In the present paper, we introduce a linguistic–computational approach to efficiently carry out this analysis. First, a linguistic model of the face is used to manually annotate a very large set of 2,347 videos of ASL nonmanuals (including tens of thousands of frames). Second, a computational approach is used to determine which features of the linguistic model are more informative of the grammatical rules under study. We used the proposed approach to study five types of sentences – Hypothetical conditionals, Yes/no questions, Wh-questions, Wh-questions postposed, and Assertions – plus their polarities – positive and negative. Our results verify several components of the standard model of ASL nonmanuals and, most importantly, identify several previously unreported features and their temporal relationship. Notably, our results uncovered a complex interaction between head position and mouth shape. These findings define some temporal structures of ASL nonmanuals not previously detected by other approaches. PMID:24516528

  19. Sign language indexation within the MPEG-7 framework

    NASA Astrophysics Data System (ADS)

    Zaharia, Titus; Preda, Marius; Preteux, Francoise J.

    1999-06-01

    In this paper, we address the issue of sign language indexation/recognition. The existing tools, like on-like Web dictionaries or other educational-oriented applications, are making exclusive use of textural annotations. However, keyword indexing schemes have strong limitations due to the ambiguity of the natural language and to the huge effort needed to manually annotate a large amount of data. In order to overcome these drawbacks, we tackle sign language indexation issue within the MPEG-7 framework and propose an approach based on linguistic properties and characteristics of sing language. The method developed introduces the concept of over time stable hand configuration instanciated on natural or synthetic prototypes. The prototypes are indexed by means of a shape descriptor which is defined as a translation, rotation and scale invariant Hough transform. A very compact representation is available by considering the Fourier transform of the Hough coefficients. Such an approach has been applied to two data sets consisting of 'Letters' and 'Words' respectively. The accuracy and robustness of the result are discussed and a compete sign language description schema is proposed.

  20. Keynote Talk: Mining the Web 2.0 for Improved Image Search

    NASA Astrophysics Data System (ADS)

    Baeza-Yates, Ricardo

    There are several semantic sources that can be found in the Web that are either explicit, e.g. Wikipedia, or implicit, e.g. derived from Web usage data. Most of them are related to user generated content (UGC) or what is called today the Web 2.0. In this talk we show how to use these sources of evidence in Flickr, such as tags, visual annotations or clicks, which represent the the wisdom of crowds behind UGC, to improve image search. These results are the work of the multimedia retrieval team at Yahoo! Research Barcelona and they are already being used in Yahoo! image search. This work is part of a larger effort to produce a virtuous data feedback circuit based on the right combination many different technologies to leverage the Web itself.

  1. Metaphor Identification in Large Texts Corpora

    PubMed Central

    Neuman, Yair; Assaf, Dan; Cohen, Yohai; Last, Mark; Argamon, Shlomo; Howard, Newton; Frieder, Ophir

    2013-01-01

    Identifying metaphorical language-use (e.g., sweet child) is one of the challenges facing natural language processing. This paper describes three novel algorithms for automatic metaphor identification. The algorithms are variations of the same core algorithm. We evaluate the algorithms on two corpora of Reuters and the New York Times articles. The paper presents the most comprehensive study of metaphor identification in terms of scope of metaphorical phrases and annotated corpora size. Algorithms’ performance in identifying linguistic phrases as metaphorical or literal has been compared to human judgment. Overall, the algorithms outperform the state-of-the-art algorithm with 71% precision and 27% averaged improvement in prediction over the base-rate of metaphors in the corpus. PMID:23658625

  2. The effectiveness of culturally appropriate interventions to manage or prevent chronic disease in culturally and linguistically diverse communities: a systematic literature review.

    PubMed

    Henderson, Saras; Kendall, Elizabeth; See, Laurenne

    2011-05-01

    Culturally and linguistically diverse (CALD) communities in Australia experience both significant health disparities and a lack of access to services. Consequently, there have been calls for culturally appropriate services for people with chronic disease in CALD populations. This paper presents a systematic review of the literature on the effectiveness of culturally appropriate interventions to manage or prevent chronic disease in CALD communities. Evidence was sought from randomized controlled trials and controlled studies that examined strategies for promoting cultural competence in health service delivery to CALD communities. The outcomes examined included changes in consumer health behaviours, utilisation/satisfaction with the service, and the cultural competence of health-care providers. Of the 202 studies that were identified only 24 met the inclusion criteria. The five categories of intervention that were identified included: (1) the use of community-based bi-lingual health workers; (2) providing cultural competency training for health workers; (3) using interpreter service for CALD people; (4) using multimedia and culturally sensitive videos to promote health for CALD people and (5) establishing community point-of-care services for CALD people with chronic disease. The review supported the use of trained bi-lingual health workers, who are culturally competent, as a major consideration in the development of an appropriate health service model for CALD communities. © 2011 Blackwell Publishing Ltd.

  3. An overview of the BioCreative 2012 Workshop Track III: interactive text mining task

    PubMed Central

    Arighi, Cecilia N.; Carterette, Ben; Cohen, K. Bretonnel; Krallinger, Martin; Wilbur, W. John; Fey, Petra; Dodson, Robert; Cooper, Laurel; Van Slyke, Ceri E.; Dahdul, Wasila; Mabee, Paula; Li, Donghui; Harris, Bethany; Gillespie, Marc; Jimenez, Silvia; Roberts, Phoebe; Matthews, Lisa; Becker, Kevin; Drabkin, Harold; Bello, Susan; Licata, Luana; Chatr-aryamontri, Andrew; Schaeffer, Mary L.; Park, Julie; Haendel, Melissa; Van Auken, Kimberly; Li, Yuling; Chan, Juancarlos; Muller, Hans-Michael; Cui, Hong; Balhoff, James P.; Chi-Yang Wu, Johnny; Lu, Zhiyong; Wei, Chih-Hsuan; Tudor, Catalina O.; Raja, Kalpana; Subramani, Suresh; Natarajan, Jeyakumar; Cejuela, Juan Miguel; Dubey, Pratibha; Wu, Cathy

    2013-01-01

    In many databases, biocuration primarily involves literature curation, which usually involves retrieving relevant articles, extracting information that will translate into annotations and identifying new incoming literature. As the volume of biological literature increases, the use of text mining to assist in biocuration becomes increasingly relevant. A number of groups have developed tools for text mining from a computer science/linguistics perspective, and there are many initiatives to curate some aspect of biology from the literature. Some biocuration efforts already make use of a text mining tool, but there have not been many broad-based systematic efforts to study which aspects of a text mining tool contribute to its usefulness for a curation task. Here, we report on an effort to bring together text mining tool developers and database biocurators to test the utility and usability of tools. Six text mining systems presenting diverse biocuration tasks participated in a formal evaluation, and appropriate biocurators were recruited for testing. The performance results from this evaluation indicate that some of the systems were able to improve efficiency of curation by speeding up the curation task significantly (∼1.7- to 2.5-fold) over manual curation. In addition, some of the systems were able to improve annotation accuracy when compared with the performance on the manually curated set. In terms of inter-annotator agreement, the factors that contributed to significant differences for some of the systems included the expertise of the biocurator on the given curation task, the inherent difficulty of the curation and attention to annotation guidelines. After the task, annotators were asked to complete a survey to help identify strengths and weaknesses of the various systems. The analysis of this survey highlights how important task completion is to the biocurators’ overall experience of a system, regardless of the system’s high score on design, learnability and usability. In addition, strategies to refine the annotation guidelines and systems documentation, to adapt the tools to the needs and query types the end user might have and to evaluate performance in terms of efficiency, user interface, result export and traditional evaluation metrics have been analyzed during this task. This analysis will help to plan for a more intense study in BioCreative IV. PMID:23327936

  4. An overview of the BioCreative 2012 Workshop Track III: interactive text mining task.

    PubMed

    Arighi, Cecilia N; Carterette, Ben; Cohen, K Bretonnel; Krallinger, Martin; Wilbur, W John; Fey, Petra; Dodson, Robert; Cooper, Laurel; Van Slyke, Ceri E; Dahdul, Wasila; Mabee, Paula; Li, Donghui; Harris, Bethany; Gillespie, Marc; Jimenez, Silvia; Roberts, Phoebe; Matthews, Lisa; Becker, Kevin; Drabkin, Harold; Bello, Susan; Licata, Luana; Chatr-aryamontri, Andrew; Schaeffer, Mary L; Park, Julie; Haendel, Melissa; Van Auken, Kimberly; Li, Yuling; Chan, Juancarlos; Muller, Hans-Michael; Cui, Hong; Balhoff, James P; Chi-Yang Wu, Johnny; Lu, Zhiyong; Wei, Chih-Hsuan; Tudor, Catalina O; Raja, Kalpana; Subramani, Suresh; Natarajan, Jeyakumar; Cejuela, Juan Miguel; Dubey, Pratibha; Wu, Cathy

    2013-01-01

    In many databases, biocuration primarily involves literature curation, which usually involves retrieving relevant articles, extracting information that will translate into annotations and identifying new incoming literature. As the volume of biological literature increases, the use of text mining to assist in biocuration becomes increasingly relevant. A number of groups have developed tools for text mining from a computer science/linguistics perspective, and there are many initiatives to curate some aspect of biology from the literature. Some biocuration efforts already make use of a text mining tool, but there have not been many broad-based systematic efforts to study which aspects of a text mining tool contribute to its usefulness for a curation task. Here, we report on an effort to bring together text mining tool developers and database biocurators to test the utility and usability of tools. Six text mining systems presenting diverse biocuration tasks participated in a formal evaluation, and appropriate biocurators were recruited for testing. The performance results from this evaluation indicate that some of the systems were able to improve efficiency of curation by speeding up the curation task significantly (∼1.7- to 2.5-fold) over manual curation. In addition, some of the systems were able to improve annotation accuracy when compared with the performance on the manually curated set. In terms of inter-annotator agreement, the factors that contributed to significant differences for some of the systems included the expertise of the biocurator on the given curation task, the inherent difficulty of the curation and attention to annotation guidelines. After the task, annotators were asked to complete a survey to help identify strengths and weaknesses of the various systems. The analysis of this survey highlights how important task completion is to the biocurators' overall experience of a system, regardless of the system's high score on design, learnability and usability. In addition, strategies to refine the annotation guidelines and systems documentation, to adapt the tools to the needs and query types the end user might have and to evaluate performance in terms of efficiency, user interface, result export and traditional evaluation metrics have been analyzed during this task. This analysis will help to plan for a more intense study in BioCreative IV.

  5. Ethical Issues in Corpus Linguistics And Annotation

    PubMed Central

    Cohen, K. Bretonnel; Fort, Karën; Adda, Gilles; Zhou, Sophia; Farri, Dimeji

    2017-01-01

    Ethical issues reported with paid crowdsourcing include unfairly low wages. It is assumed that such issues are under the control of the task requester. Can one control the amount that a worker earns by controlling the amount that one pays? 412 linguistic data development tasks were submitted to Amazon Mechanical Turk. The pay per HIT was manipulated through a range of values. We examined the relationship between the pay that is offered per HIT and the effective pay rate. There is no such relationship. Paying more per HIT does not cause workers to earn more: the higher the pay per HIT, the more time workers spend on them (R = 0.92). So, the effective hourly rate stays roughly the same. The finding has clear implications for language resource builders who want to behave ethically: other means must be found in order to compensate workers fairly. The findings of this paper should not be taken as an endorsement of unfairly low pay rates for crowdsourcing workers. Rather, the intention is to point out that additional measures, such as pre-calculating and communicating to the workers an average hourly, rather than per-task, rate must be found in order to ensure an ethical rate of pay. PMID:29568822

  6. Effective use of latent semantic indexing and computational linguistics in biological and biomedical applications.

    PubMed

    Chen, Hongyu; Martin, Bronwen; Daimon, Caitlin M; Maudsley, Stuart

    2013-01-01

    Text mining is rapidly becoming an essential technique for the annotation and analysis of large biological data sets. Biomedical literature currently increases at a rate of several thousand papers per week, making automated information retrieval methods the only feasible method of managing this expanding corpus. With the increasing prevalence of open-access journals and constant growth of publicly-available repositories of biomedical literature, literature mining has become much more effective with respect to the extraction of biomedically-relevant data. In recent years, text mining of popular databases such as MEDLINE has evolved from basic term-searches to more sophisticated natural language processing techniques, indexing and retrieval methods, structural analysis and integration of literature with associated metadata. In this review, we will focus on Latent Semantic Indexing (LSI), a computational linguistics technique increasingly used for a variety of biological purposes. It is noted for its ability to consistently outperform benchmark Boolean text searches and co-occurrence models at information retrieval and its power to extract indirect relationships within a data set. LSI has been used successfully to formulate new hypotheses, generate novel connections from existing data, and validate empirical data.

  7. Mayo clinical Text Analysis and Knowledge Extraction System (cTAKES): architecture, component evaluation and applications

    PubMed Central

    Masanz, James J; Ogren, Philip V; Zheng, Jiaping; Sohn, Sunghwan; Kipper-Schuler, Karin C; Chute, Christopher G

    2010-01-01

    We aim to build and evaluate an open-source natural language processing system for information extraction from electronic medical record clinical free-text. We describe and evaluate our system, the clinical Text Analysis and Knowledge Extraction System (cTAKES), released open-source at http://www.ohnlp.org. The cTAKES builds on existing open-source technologies—the Unstructured Information Management Architecture framework and OpenNLP natural language processing toolkit. Its components, specifically trained for the clinical domain, create rich linguistic and semantic annotations. Performance of individual components: sentence boundary detector accuracy=0.949; tokenizer accuracy=0.949; part-of-speech tagger accuracy=0.936; shallow parser F-score=0.924; named entity recognizer and system-level evaluation F-score=0.715 for exact and 0.824 for overlapping spans, and accuracy for concept mapping, negation, and status attributes for exact and overlapping spans of 0.957, 0.943, 0.859, and 0.580, 0.939, and 0.839, respectively. Overall performance is discussed against five applications. The cTAKES annotations are the foundation for methods and modules for higher-level semantic processing of clinical free-text. PMID:20819853

  8. ChemicalTagger: A tool for semantic text-mining in chemistry.

    PubMed

    Hawizy, Lezan; Jessop, David M; Adams, Nico; Murray-Rust, Peter

    2011-05-16

    The primary method for scientific communication is in the form of published scientific articles and theses which use natural language combined with domain-specific terminology. As such, they contain free owing unstructured text. Given the usefulness of data extraction from unstructured literature, we aim to show how this can be achieved for the discipline of chemistry. The highly formulaic style of writing most chemists adopt make their contributions well suited to high-throughput Natural Language Processing (NLP) approaches. We have developed the ChemicalTagger parser as a medium-depth, phrase-based semantic NLP tool for the language of chemical experiments. Tagging is based on a modular architecture and uses a combination of OSCAR, domain-specific regex and English taggers to identify parts-of-speech. The ANTLR grammar is used to structure this into tree-based phrases. Using a metric that allows for overlapping annotations, we achieved machine-annotator agreements of 88.9% for phrase recognition and 91.9% for phrase-type identification (Action names). It is possible parse to chemical experimental text using rule-based techniques in conjunction with a formal grammar parser. ChemicalTagger has been deployed for over 10,000 patents and has identified solvents from their linguistic context with >99.5% precision.

  9. Practical life log video indexing based on content and context

    NASA Astrophysics Data System (ADS)

    Tancharoen, Datchakorn; Yamasaki, Toshihiko; Aizawa, Kiyoharu

    2006-01-01

    Today, multimedia information has gained an important role in daily life and people can use imaging devices to capture their visual experiences. In this paper, we present our personal Life Log system to record personal experiences in form of wearable video and environmental data; in addition, an efficient retrieval system is demonstrated to recall the desirable media. We summarize the practical video indexing techniques based on Life Log content and context to detect talking scenes by using audio/visual cues and semantic key frames from GPS data. Voice annotation is also demonstrated as a practical indexing method. Moreover, we apply body media sensors to record continuous life style and use body media data to index the semantic key frames. In the experiments, we demonstrated various video indexing results which provided their semantic contents and showed Life Log visualizations to examine personal life effectively.

  10. Joint Concept Correlation and Feature-Concept Relevance Learning for Multilabel Classification.

    PubMed

    Zhao, Xiaowei; Ma, Zhigang; Li, Zhi; Li, Zhihui

    2018-02-01

    In recent years, multilabel classification has attracted significant attention in multimedia annotation. However, most of the multilabel classification methods focus only on the inherent correlations existing among multiple labels and concepts and ignore the relevance between features and the target concepts. To obtain more robust multilabel classification results, we propose a new multilabel classification method aiming to capture the correlations among multiple concepts by leveraging hypergraph that is proved to be beneficial for relational learning. Moreover, we consider mining feature-concept relevance, which is often overlooked by many multilabel learning algorithms. To better show the feature-concept relevance, we impose a sparsity constraint on the proposed method. We compare the proposed method with several other multilabel classification methods and evaluate the classification performance by mean average precision on several data sets. The experimental results show that the proposed method outperforms the state-of-the-art methods.

  11. Culturally and Linguistically Diverse Populations in Medical Research: Perceptions and Experiences of Older Italians, Their Families, Ethics Administrators and Researchers.

    PubMed

    Woodward-Kron, Robyn; Hughson, Jo-Anne; Parker, Anna; Bresin, Agnese; Hajek, John; Knoch, Ute; Phan, Tuong Dien; Story, David

    2016-04-26

    Low-participation of culturally and linguistically diverse (CALD) patients in medical research remains a problem in migrant and refugee destination countries such as Australia. The aims of this study were to explore i) CALD persons' perceptions and experiences of the medical system and medical research, in this case, older Italian Australians; and ii) the views of research professionals on CALD patient participation in medical research. A qualitative study was conducted in Melbourne, Australia, in 2015 utilising in-depth interviews and focus groups with four stakeholder groups: older Italian Australians (n=21); adult children of older Italian Australians (n=10); hospital Human Research Ethics Committee administrators (n=4); and clinical researchers (n=4). The data were analysed for content and thematic analysis. Themes for the CALD and family group were getting by in medical interactions; receptivity to medical research: testing the waters; and, receptivity to technology for support: passive versus active. Themes for the researcher and HREC groups about CALD patient participation in research were: exclusion; cultural factors; and e-consent. Our findings from four stakeholder perspectives and experiences confirm that there were considerable cultural, linguistic, and resourcing barriers hindering the participation of older Italian-Australians in medical research. Furthermore, our findings showed that in this study setting there were few enabling strategies in place to address these barriers despite the national ethics guidelines for equitable participation in research. The findings informed the creation of a multimedia tool whose purpose is to address and improve representation of CALD groups in clinical research. Significance for public healthMany people from culturally and linguistically diverse (CALD) backgrounds remain excluded from medical research such as clinical trials due to a range of language and cultural factors that can be amplified when this population is ageing. This exclusion has implications for the ability of CALD populations to benefit from participating in medical research and for applying research findings to CALD populations. It is essential to develop and implement strategies to include CALD communities in medical research and to uphold the ethical obligation of obtaining informed consent to research. The findings of this study have guided the development of a tablet-based resource which can be used in clinical and community contexts to raise awareness about the purpose of medical research. The resource has been carefully designed to be appropriate for participants' cultural background as well as their preferred language and literacy level. Such a resource has potential to address some of the cultural and linguistic barriers to clinical trial participation of CALD populations.

  12. 75 FR 49528 - Freescale Semiconductor, Inc., Networking and Multimedia Group (“NMG”) Excluding the Multimedia...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-08-13

    ..., Inc., Networking and Multimedia Group (``NMG'') Excluding the Multimedia Applications Division..., Inc., Networking and Multimedia Group (``NMG''), excluding the Multimedia Applications Division... certification for workers of the subject firm. The workers are engaged in internal design and engineering...

  13. Multimedia Information Networks in Social Media

    NASA Astrophysics Data System (ADS)

    Cao, Liangliang; Qi, Guojun; Tsai, Shen-Fu; Tsai, Min-Hsuan; Pozo, Andrey Del; Huang, Thomas S.; Zhang, Xuemei; Lim, Suk Hwan

    The popularity of personal digital cameras and online photo/video sharing community has lead to an explosion of multimedia information. Unlike traditional multimedia data, many new multimedia datasets are organized in a structural way, incorporating rich information such as semantic ontology, social interaction, community media, geographical maps, in addition to the multimedia contents by themselves. Studies of such structured multimedia data have resulted in a new research area, which is referred to as Multimedia Information Networks. Multimedia information networks are closely related to social networks, but especially focus on understanding the topics and semantics of the multimedia files in the context of network structure. This chapter reviews different categories of recent systems related to multimedia information networks, summarizes the popular inference methods used in recent works, and discusses the applications related to multimedia information networks. We also discuss a wide range of topics including public datasets, related industrial systems, and potential future research directions in this field.

  14. The promise and challenge of including multimedia items in medical licensure examinations: some insights from an empirical trial.

    PubMed

    Shen, Linjun; Li, Feiming; Wattleworth, Roberta; Filipetto, Frank

    2010-10-01

    The Comprehensive Osteopathic Medical Licensing Examination conducted a trial of multimedia items in the 2008-2009 Level 3 testing cycle to determine (1) if multimedia items were able to test additional elements of medical knowledge and skills and (2) how to develop effective multimedia items. Forty-four content-matched multimedia and text multiple-choice items were randomly delivered to Level 3 candidates. Logistic regression and paired-samples t tests were used for pairwise and group-level comparisons, respectively. Nine pairs showed significant differences in either difficulty or/and discrimination. Content analysis found that, if text narrations were less direct, multimedia materials could make items easier. When textbook terminologies were replaced by multimedia presentations, multimedia items could become more difficult. Moreover, a multimedia item was found not uniformly difficult for candidates at different ability levels, possibly because multimedia and text items tested different elements of a same concept. Multimedia items may be capable of measuring some constructs different from what text items can measure. Effective multimedia items with reasonable psychometric properties can be intentionally developed.

  15. NASA scientific and technical information program multimedia initiative

    NASA Technical Reports Server (NTRS)

    Cotter, Gladys A.; Kaye, Karen

    1993-01-01

    This paper relates the experiences of the NASA Scientific and Technical Information Program in introducing multimedia within the STI Program framework. A discussion of multimedia technology is included to provide context for the STI Program effort. The STI Program's Multimedia Initiative is discussed in detail. Parallels and differences between multimedia and traditional information systems project development are highlighted. Challenges faced by the program in initiating its multimedia project are summarized along with lessons learned. The paper concludes with a synopsis of the benefits the program hopes to provide its users through the introduction of multimedia illustrated by examples of successful multimedia projects.

  16. STI Program Multimedia Initiative

    NASA Technical Reports Server (NTRS)

    Cotter, Gladys A.; Kaye, Karen

    1993-01-01

    This paper relates the experience of the NASA Scientific and Technical Information Program in introducing multimedia within the STI Program framework. A discussion of multimedia technology is included to provide context for the STI Program effort. The STI Program's Multimedia Initiative is discussed in detail. Parallels and differences between multimedia and traditional information systems project development are highlighted. Challenges faced by the program in initiating its multimedia project are summarized along with lessons learned. The paper concludes with a synopsis of the benefits the program hopes to provide its users through the introduction of multimedia illustrated by examples of successful multimedia projects.

  17. Extracting semantics from audio-visual content: the final frontier in multimedia retrieval.

    PubMed

    Naphade, M R; Huang, T S

    2002-01-01

    Multimedia understanding is a fast emerging interdisciplinary research area. There is tremendous potential for effective use of multimedia content through intelligent analysis. Diverse application areas are increasingly relying on multimedia understanding systems. Advances in multimedia understanding are related directly to advances in signal processing, computer vision, pattern recognition, multimedia databases, and smart sensors. We review the state-of-the-art techniques in multimedia retrieval. In particular, we discuss how multimedia retrieval can be viewed as a pattern recognition problem. We discuss how reliance on powerful pattern recognition and machine learning techniques is increasing in the field of multimedia retrieval. We review the state-of-the-art multimedia understanding systems with particular emphasis on a system for semantic video indexing centered around multijects and multinets. We discuss how semantic retrieval is centered around concepts and context and the various mechanisms for modeling concepts and context.

  18. ChemicalTagger: A tool for semantic text-mining in chemistry

    PubMed Central

    2011-01-01

    Background The primary method for scientific communication is in the form of published scientific articles and theses which use natural language combined with domain-specific terminology. As such, they contain free owing unstructured text. Given the usefulness of data extraction from unstructured literature, we aim to show how this can be achieved for the discipline of chemistry. The highly formulaic style of writing most chemists adopt make their contributions well suited to high-throughput Natural Language Processing (NLP) approaches. Results We have developed the ChemicalTagger parser as a medium-depth, phrase-based semantic NLP tool for the language of chemical experiments. Tagging is based on a modular architecture and uses a combination of OSCAR, domain-specific regex and English taggers to identify parts-of-speech. The ANTLR grammar is used to structure this into tree-based phrases. Using a metric that allows for overlapping annotations, we achieved machine-annotator agreements of 88.9% for phrase recognition and 91.9% for phrase-type identification (Action names). Conclusions It is possible parse to chemical experimental text using rule-based techniques in conjunction with a formal grammar parser. ChemicalTagger has been deployed for over 10,000 patents and has identified solvents from their linguistic context with >99.5% precision. PMID:21575201

  19. Active learning-based information structure analysis of full scientific articles and two applications for biomedical literature review.

    PubMed

    Guo, Yufan; Silins, Ilona; Stenius, Ulla; Korhonen, Anna

    2013-06-01

    Techniques that are capable of automatically analyzing the information structure of scientific articles could be highly useful for improving information access to biomedical literature. However, most existing approaches rely on supervised machine learning (ML) and substantial labeled data that are expensive to develop and apply to different sub-fields of biomedicine. Recent research shows that minimal supervision is sufficient for fairly accurate information structure analysis of biomedical abstracts. However, is it realistic for full articles given their high linguistic and informational complexity? We introduce and release a novel corpus of 50 biomedical articles annotated according to the Argumentative Zoning (AZ) scheme, and investigate active learning with one of the most widely used ML models-Support Vector Machines (SVM)-on this corpus. Additionally, we introduce two novel applications that use AZ to support real-life literature review in biomedicine via question answering and summarization. We show that active learning with SVM trained on 500 labeled sentences (6% of the corpus) performs surprisingly well with the accuracy of 82%, just 2% lower than fully supervised learning. In our question answering task, biomedical researchers find relevant information significantly faster from AZ-annotated than unannotated articles. In the summarization task, sentences extracted from particular zones are significantly more similar to gold standard summaries than those extracted from particular sections of full articles. These results demonstrate that active learning of full articles' information structure is indeed realistic and the accuracy is high enough to support real-life literature review in biomedicine. The annotated corpus, our AZ classifier and the two novel applications are available at http://www.cl.cam.ac.uk/yg244/12bioinfo.html

  20. Real-time distributed multimedia systems

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Rahurkar, S.S.; Bourbakis, N.G.

    1996-12-31

    This paper presents a survey on distributed multimedia systems and discusses real-time issues. In particular, different subsystems are reviewed that impact on multimedia networking, the networking for multimedia, the networked multimedia systems, and the leading edge research and developments efforts and issues in networking.

  1. Distributed Multimedia Computing: An Assessment of the State of the Art.

    ERIC Educational Resources Information Center

    Williams, Neil; And Others

    1991-01-01

    Describes multimedia computing and the characteristics of multimedia information. Trends in information technology are reviewed; distributed multimedia computing is explained; media types are described, including digital media; and multimedia applications are examined, including office systems, documents, information storage and retrieval,…

  2. Multimedia Matrix: A Cognitive Strategy for Designers.

    ERIC Educational Resources Information Center

    Sherry, Annette C.

    This instructional development project evaluates the effect of a matrix-based strategy to assist multimedia authors in acquiring and applying principles for effective multimedia design. The Multimedia Matrix, based on the Park and Hannafin "Twenty Principles and Implications for Interactive Multimedia" design, displays a condensed…

  3. Issues and Obstacles with Multimedia Authoring.

    ERIC Educational Resources Information Center

    Makedon, Fillia; And Others

    This paper discusses some of the common threads shared by three dissimilar cases of multimedia authoring: multimedia conference proceedings, multimedia courseware development, and multimedia information kiosks. The benefits and pitfalls of academic development are reviewed and points of wisdom are shared. The paper draws on the experiences from…

  4. Using Multimedia for Distance Learning in Adult, Career, and Vocational Education. Information Series No. 362.

    ERIC Educational Resources Information Center

    Stammen, Ronald M.

    This paper explores how educators are using multimedia for distance learning, beginning with definitions of the concepts of multimedia, hypermedia, hypertext, distance education and distance learning. Three types of telecommunications technologies are described: multimedia with broadcast television, multimedia with interactive video (television),…

  5. Getting Started in Multimedia Training: Cutting or Bleeding Edge?

    ERIC Educational Resources Information Center

    Anderson, Vicki; Sleezer, Catherine M.

    1995-01-01

    Defines multimedia, explores uses of multimedia training, and discusses the effects and challenges of adding multimedia such as graphics, photographs, full motion video, sound effects, or CD-ROMs to existing training methods. Offers planning tips, and suggests software and hardware tools to help set up multimedia training programs. (JMV)

  6. Culturally and Linguistically Diverse Populations in Medical Research: Perceptions and Experiences of Older Italians, Their Families, Ethics Administrators and Researchers

    PubMed Central

    Woodward-Kron, Robyn; Hughson, Jo-anne; Parker, Anna; Bresin, Agnese; Hajek, John; Knoch, Ute; Phan, Tuong Dien; Story, David

    2016-01-01

    Background Low-participation of culturally and linguistically diverse (CALD) patients in medical research remains a problem in migrant and refugee destination countries such as Australia. The aims of this study were to explore i) CALD persons’ perceptions and experiences of the medical system and medical research, in this case, older Italian Australians; and ii) the views of research professionals on CALD patient participation in medical research. Design and Methods A qualitative study was conducted in Melbourne, Australia, in 2015 utilising in-depth interviews and focus groups with four stakeholder groups: older Italian Australians (n=21); adult children of older Italian Australians (n=10); hospital Human Research Ethics Committee administrators (n=4); and clinical researchers (n=4). The data were analysed for content and thematic analysis. Results Themes for the CALD and family group were getting by in medical interactions; receptivity to medical research: testing the waters; and, receptivity to technology for support: passive versus active. Themes for the researcher and HREC groups about CALD patient participation in research were: exclusion; cultural factors; and e-consent. Conclusions Our findings from four stakeholder perspectives and experiences confirm that there were considerable cultural, linguistic, and resourcing barriers hindering the participation of older Italian-Australians in medical research. Furthermore, our findings showed that in this study setting there were few enabling strategies in place to address these barriers despite the national ethics guidelines for equitable participation in research. The findings informed the creation of a multimedia tool whose purpose is to address and improve representation of CALD groups in clinical research. Significance for public health Many people from culturally and linguistically diverse (CALD) backgrounds remain excluded from medical research such as clinical trials due to a range of language and cultural factors that can be amplified when this population is ageing. This exclusion has implications for the ability of CALD populations to benefit from participating in medical research and for applying research findings to CALD populations. It is essential to develop and implement strategies to include CALD communities in medical research and to uphold the ethical obligation of obtaining informed consent to research. The findings of this study have guided the development of a tablet-based resource which can be used in clinical and community contexts to raise awareness about the purpose of medical research. The resource has been carefully designed to be appropriate for participants' cultural background as well as their preferred language and literacy level. Such a resource has potential to address some of the cultural and linguistic barriers to clinical trial participation of CALD populations. PMID:27190978

  7. Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning

    ERIC Educational Resources Information Center

    Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina

    2012-01-01

    Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…

  8. Multimedia in Education. Proceedings of an Invitational Conference on Multimedia in Education (Cupertino, California, June 19-20, 1986).

    ERIC Educational Resources Information Center

    Ambron, Sueann, Ed.; Hooper, Kristina, Ed.

    1987-01-01

    This collection of articles exploring multimedia in education was compiled from presentations at an invitational conference on Multimedia in Education. Following an introduction by Sueann Ambron ("New Visions of Reality: Multimedia and Education"), articles are grouped under six headings: (1) Computer Science and Engineering: "The…

  9. Collaboration for Education with the Apple Learning Interchange

    NASA Astrophysics Data System (ADS)

    Young, Patrick A.; Zimmerman, T.; Knierman, K. A.

    2006-12-01

    We present a progressive effort to deliver online education and outreach resources in collaboration with the Apple Learning Interchange, a free community for educators. We have created a resource site with astronomy activities, video training for the activities, and the possibility of interactive training through video chat services. Also in development is an online textbook for graduate and advanced undergraduate courses in stellar evolution, featuring an updatable and annotated text with multimedia content, online lectures, podcasts, and a framework for interactive simulation activities. Both sites will be highly interactive, combining online discussions, the opportunity for live video interaction, and a growing library of student work samples. This effort promises to provide a compelling model for collaboration between science educators and corporations. As scientists, we provide content knowledge and a compelling reason to communicate, while Apple provides technical expertise, a deep knowledge of online education, and a way for us to reach a wide audience of higher education, community outreach, and K-12 educators.

  10. Techniques for Soundscape Retrieval and Synthesis

    NASA Astrophysics Data System (ADS)

    Mechtley, Brandon Michael

    The study of acoustic ecology is concerned with the manner in which life interacts with its environment as mediated through sound. As such, a central focus is that of the soundscape: the acoustic environment as perceived by a listener. This dissertation examines the application of several computational tools in the realms of digital signal processing, multimedia information retrieval, and computer music synthesis to the analysis of the soundscape. Namely, these tools include a) an open source software library, Sirens, which can be used for the segmentation of long environmental field recordings into individual sonic events and compare these events in terms of acoustic content, b) a graph-based retrieval system that can use these measures of acoustic similarity and measures of semantic similarity using the lexical database WordNet to perform both text-based retrieval and automatic annotation of environmental sounds, and c) new techniques for the dynamic, realtime parametric morphing of multiple field recordings, informed by the geographic paths along which they were recorded.

  11. Event recognition in personal photo collections via multiple instance learning-based classification of multiple images

    NASA Astrophysics Data System (ADS)

    Ahmad, Kashif; Conci, Nicola; Boato, Giulia; De Natale, Francesco G. B.

    2017-11-01

    Over the last few years, a rapid growth has been witnessed in the number of digital photos produced per year. This rapid process poses challenges in the organization and management of multimedia collections, and one viable solution consists of arranging the media on the basis of the underlying events. However, album-level annotation and the presence of irrelevant pictures in photo collections make event-based organization of personal photo albums a more challenging task. To tackle these challenges, in contrast to conventional approaches relying on supervised learning, we propose a pipeline for event recognition in personal photo collections relying on a multiple instance-learning (MIL) strategy. MIL is a modified form of supervised learning and fits well for such applications with weakly labeled data. The experimental evaluation of the proposed approach is carried out on two large-scale datasets including a self-collected and a benchmark dataset. On both, our approach significantly outperforms the existing state-of-the-art.

  12. Concept indexing and expansion for social multimedia websites based on semantic processing and graph analysis

    NASA Astrophysics Data System (ADS)

    Lin, Po-Chuan; Chen, Bo-Wei; Chang, Hangbae

    2016-07-01

    This study presents a human-centric technique for social video expansion based on semantic processing and graph analysis. The objective is to increase metadata of an online video and to explore related information, thereby facilitating user browsing activities. To analyze the semantic meaning of a video, shots and scenes are firstly extracted from the video on the server side. Subsequently, this study uses annotations along with ConceptNet to establish the underlying framework. Detailed metadata, including visual objects and audio events among the predefined categories, are indexed by using the proposed method. Furthermore, relevant online media associated with each category are also analyzed to enrich the existing content. With the above-mentioned information, users can easily browse and search the content according to the link analysis and its complementary knowledge. Experiments on a video dataset are conducted for evaluation. The results show that our system can achieve satisfactory performance, thereby demonstrating the feasibility of the proposed idea.

  13. Multimedia data repository for the World Wide Web

    NASA Astrophysics Data System (ADS)

    Chen, Ken; Lu, Dajin; Xu, Duanyi

    1998-08-01

    This paper introduces the design and implementation of a Multimedia Data Repository served as a multimedia information system, which provides users a Web accessible, platform independent interface to query, browse, and retrieve multimedia data such as images, graphics, audio, video from a large multimedia data repository. By integrating the multimedia DBMS, in which the textual information and samples of the multimedia data is organized and stored, and Web server together into the Microsoft ActiveX Server Framework, users can access the DBMS and query the information by simply using a Web browser at the client-side. The original multimedia data can then be located and transmitted through the Internet from the tertiary storage device, a 400 CDROM optical jukebox at the server-side, to the client-side for further use.

  14. Discover the pythagorean theorem using interactive multimedia learning

    NASA Astrophysics Data System (ADS)

    Adhitama, I.; Sujadi, I.; Pramudya, I.

    2018-04-01

    In learning process students are required to play an active role in learning. They do not just accept the concept directly from teachers, but also build their own knowledge so that the learning process becomes more meaningful. Based on the observation, when learning Pythagorean theorem, students got difficulty on determining hypotenuse. One of the solution to solve this problem is using an interactive multimedia learning. This article aims to discuss the interactive multimedia as learning media for students. This was a Research and Development (R&D) by using ADDIE model of development. The results obtained was multimedia which was developed proper for students as learning media. Besides, on Phytagorian theorem learning activity we also compare Discovery Learning (DL) model with interactive multimedia and DL without interactive multimedia, and obtained that DL with interactive gave positive effect better than DL without interactive multimedia. It was also obtainde that interactive multimedia can attract and increase the interest ot the students on learning math. Therefore, the use of interactive multimedia on DL procees can improve student learning achievement.

  15. Improving treatment with methotrexate in rheumatoid arthritis-development of a multimedia patient education program and the MiRAK, a new instrument to evaluate methotrexate-related knowledge.

    PubMed

    Ciciriello, Sabina; Buchbinder, Rachelle; Osborne, Richard H; Wicks, Ian P

    2014-02-01

    To develop and test an evidence-based, multimedia patient education program (MPEP) about methotrexate (MTX) treatment for rheumatoid arthritis (RA) and a new measure of patient knowledge [Methotrexate in Rheumatoid Arthritis Knowledge test (MiRAK)]. The content of the MPEP and MiRAK was guided by concept-mapping workshops with patients (N = 24), literature review, health professional, and expert linguistic input. The MPEP and MiRAK underwent multiple stages of testing and revision with patients and health professionals. The MiRAK was administered to RA patients (N = 169) and its properties examined using the Rasch analyses. A subset of respondents (N = 131) repeated the MiRAK to determine test-retest reliability. A before-after pilot study with patients who had recently started MTX (N = 31) tested responsiveness of the MiRAK and feasibility and acceptability of the MPEP. A DVD of 24-minutes duration was produced that presents detailed, evidence-based information about MTX. The Rasch analyses of the 60 MiRAK items revealed that these could be summated into a single score. The MiRAK had good model fit, supporting internal construct validity, good internal consistency (person separation index; 0.84), test-retest reliability (ICC; 0.89), and ability to detect change (ES; 2.38). The before-after study suggested that patients could self-administer the MPEP, with the majority finding it informative and easy to use. We developed a MPEP about MTX treatment for RA, which was found to be user-friendly and easily implementable. The MiRAK is a new scale, testing a broad spectrum of MTX knowledge. Analyses revealed strong evidence for its validity and reliability. Copyright © 2014 Elsevier Inc. All rights reserved.

  16. Quo vadimus? The 21st Century and multimedia

    NASA Technical Reports Server (NTRS)

    Kuhn, Allan D.

    1991-01-01

    The concept is related of computer driven multimedia to the NASA Scientific and Technical Information Program (STIP). Multimedia is defined here as computer integration and output of text, animation, audio, video, and graphics. Multimedia is the stage of computer based information that allows access to experience. The concepts are also drawn in of hypermedia, intermedia, interactive multimedia, hypertext, imaging, cyberspace, and virtual reality. Examples of these technology developments are given for NASA, private industry, and academia. Examples of concurrent technology developments and implementations are given to show how these technologies, along with multimedia, have put us at the threshold of the 21st century. The STI Program sees multimedia as an opportunity for revolutionizing the way STI is managed.

  17. The Past, Present and Future of the Compact Disc, Multimedia and the Industry: An Interview with Sony's Dr. Toshi Doi.

    ERIC Educational Resources Information Center

    Herther, Nancy

    1992-01-01

    This interview with Dr. Toshi Doi, director of the Sony Corporation, covers his work at Sony, the multimedia industry, industry cooperation, Sony compact disc products and formats, multimedia standards and pricing, multimedia formats, and the future of the industry. A diagram of computer companies and corresponding multimedia platforms is…

  18. Design of novel non-contact multimedia controller for disability by using visual stimulus.

    PubMed

    Pan, Jeng-Shyang; Lo, Chi-Chun; Tsai, Shang-Ho; Lin, Bor-Shyh

    2015-12-01

    The design of a novel non-contact multimedia controller is proposed in this study. Nowadays, multimedia controllers are generally used by patients and nursing assistants in the hospital. Conventional multimedia controllers usually involve in manual operation or other physical movements. However, it is more difficult for the disabled patients to operate the conventional multimedia controller by themselves; they might totally depend on others. Different from other multimedia controllers, the proposed system provides a novel concept of controlling multimedia via visual stimuli, without manual operation. The disabled patients can easily operate the proposed multimedia system by focusing on the control icons of a visual stimulus device, where a commercial tablet is used as the visual stimulus device. Moreover, a wearable and wireless electroencephalogram (EEG) acquisition device is also designed and implemented to easily monitor the user's EEG signals in daily life. Finally, the proposed system has been validated. The experimental result shows that the proposed system can effectively measure and extract the EEG feature related to visual stimuli, and its information transfer rate is also good. Therefore, the proposed non-contact multimedia controller exactly provides a good prototype of novel multimedia controlling scheme. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  19. Multimedia support in preoperative patient education for radical prostatectomy: the physicians' point of view.

    PubMed

    Ihrig, Andreas; Herzog, Wolfgang; Huber, Christian G; Hadaschik, Boris; Pahernik, Sascha; Hohenfellner, Markus; Huber, Johannes

    2012-05-01

    To systematically assess the physicians' point of view of multimedia support in preoperative patient education for radical prostatectomy. We evaluated the view of physicians performing multimedia supported preoperative educations within a randomized controlled trial. Therein 8 physicians educated 203 patients for radical prostatectomy. All physicians rated multimedia supported education better than the standard procedure. Main reasons were better comprehensibility, the visual presentation, and greater ease in explaining complex issues. Objective time measurement showed no difference between both educations. The major disadvantage was the impression, that multimedia supported education lasted longer. Moreover, they had the impression that some details could be further improved. Given the choice, every physician would decide for multimedia support. Physicians appreciate multimedia support in preoperative education and contrary to their impression, multimedia support does not prolong patient education. Therefore, patients and physicians likewise profit from multimedia support for education and counseling. The readiness of physicians is a possible obstacle to this improvement, as their view is a key factor for the transition to everyday routine. Therefore, our results could alleviate this possible barrier for establishing multimedia supported education in clinical routine. Copyright © 2011 Elsevier Ireland Ltd. All rights reserved.

  20. Inheritance Patterns in Citation Networks Reveal Scientific Memes

    NASA Astrophysics Data System (ADS)

    Kuhn, Tobias; Perc, Matjaž; Helbing, Dirk

    2014-10-01

    Memes are the cultural equivalent of genes that spread across human culture by means of imitation. What makes a meme and what distinguishes it from other forms of information, however, is still poorly understood. Our analysis of memes in the scientific literature reveals that they are governed by a surprisingly simple relationship between frequency of occurrence and the degree to which they propagate along the citation graph. We propose a simple formalization of this pattern and validate it with data from close to 50 million publication records from the Web of Science, PubMed Central, and the American Physical Society. Evaluations relying on human annotators, citation network randomizations, and comparisons with several alternative approaches confirm that our formula is accurate and effective, without a dependence on linguistic or ontological knowledge and without the application of arbitrary thresholds or filters.

  1. Enrichment and Ranking of the YouTube Tag Space and Integration with the Linked Data Cloud

    NASA Astrophysics Data System (ADS)

    Choudhury, Smitashree; Breslin, John G.; Passant, Alexandre

    The increase of personal digital cameras with video functionality and video-enabled camera phones has increased the amount of user-generated videos on the Web. People are spending more and more time viewing online videos as a major source of entertainment and "infotainment". Social websites allow users to assign shared free-form tags to user-generated multimedia resources, thus generating annotations for objects with a minimum amount of effort. Tagging allows communities to organise their multimedia items into browseable sets, but these tags may be poorly chosen and related tags may be omitted. Current techniques to retrieve, integrate and present this media to users are deficient and could do with improvement. In this paper, we describe a framework for semantic enrichment, ranking and integration of web video tags using Semantic Web technologies. Semantic enrichment of folksonomies can bridge the gap between the uncontrolled and flat structures typically found in user-generated content and structures provided by the Semantic Web. The enhancement of tag spaces with semantics has been accomplished through two major tasks: (1) a tag space expansion and ranking step; and (2) through concept matching and integration with the Linked Data cloud. We have explored social, temporal and spatial contexts to enrich and extend the existing tag space. The resulting semantic tag space is modelled via a local graph based on co-occurrence distances for ranking. A ranked tag list is mapped and integrated with the Linked Data cloud through the DBpedia resource repository. Multi-dimensional context filtering for tag expansion means that tag ranking is much easier and it provides less ambiguous tag to concept matching.

  2. Multimedia in 1992.

    ERIC Educational Resources Information Center

    Desmarais, Norman

    1991-01-01

    Reviews current developments in multimedia computing for both the business and consumer markets, including interactive multimedia players; compact disc-interactive (CD-I), including levels of audio quality, various video specifications and visual effects, and software; digital video interactive (DVI); and multimedia personal computers. (LRW)

  3. A preliminary study of current multimedia information technology

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Lee, J.C.

    1997-03-01

    This paper surveys more than 70 articles published in the IEEE Multimedia journal and other journals. The survey summarizes aspects of multimedia information technology and categorizes application areas of multimedia information technology and interesting research areas related to it.

  4. Multimedia: Why Invest?

    ERIC Educational Resources Information Center

    Hirschbuhl, John J.

    1992-01-01

    Discusses the utilization of technology to assist the educational establishment deal with change. Topics addressed include multimedia metaphors such as graphical user interfaces; interactive videodisk systems; problems with current multimedia systems; a Multimedia Sampler developed at the University of North Carolina that includes applications…

  5. Scheduling multimedia services in cloud computing environment

    NASA Astrophysics Data System (ADS)

    Liu, Yunchang; Li, Chunlin; Luo, Youlong; Shao, Yanling; Zhang, Jing

    2018-02-01

    Currently, security is a critical factor for multimedia services running in the cloud computing environment. As an effective mechanism, trust can improve security level and mitigate attacks within cloud computing environments. Unfortunately, existing scheduling strategy for multimedia service in the cloud computing environment do not integrate trust mechanism when making scheduling decisions. In this paper, we propose a scheduling scheme for multimedia services in multi clouds. At first, a novel scheduling architecture is presented. Then, We build a trust model including both subjective trust and objective trust to evaluate the trust degree of multimedia service providers. By employing Bayesian theory, the subjective trust degree between multimedia service providers and users is obtained. According to the attributes of QoS, the objective trust degree of multimedia service providers is calculated. Finally, a scheduling algorithm integrating trust of entities is proposed by considering the deadline, cost and trust requirements of multimedia services. The scheduling algorithm heuristically hunts for reasonable resource allocations and satisfies the requirement of trust and meets deadlines for the multimedia services. Detailed simulated experiments demonstrate the effectiveness and feasibility of the proposed trust scheduling scheme.

  6. Research on evaluation techniques for immersive multimedia

    NASA Astrophysics Data System (ADS)

    Hashim, Aslinda M.; Romli, Fakaruddin Fahmi; Zainal Osman, Zosipha

    2013-03-01

    Nowadays Immersive Multimedia covers most usage in tremendous ways, such as healthcare/surgery, military, architecture, art, entertainment, education, business, media, sport, rehabilitation/treatment and training areas. Moreover, the significant of Immersive Multimedia to directly meet the end-users, clients and customers needs for a diversity of feature and purpose is the assembly of multiple elements that drive effective Immersive Multimedia system design, so evaluation techniques is crucial for Immersive Multimedia environments. A brief general idea of virtual environment (VE) context and `realism' concept that formulate the Immersive Multimedia environments is then provided. This is followed by a concise summary of the elements of VE assessment technique that is applied in Immersive Multimedia system design, which outlines the classification space for Immersive Multimedia environments evaluation techniques and gives an overview of the types of results reported. A particular focus is placed on the implications of the Immersive Multimedia environments evaluation techniques in relation to the elements of VE assessment technique, which is the primary purpose of producing this research. The paper will then conclude with an extensive overview of the recommendations emanating from the research.

  7. 76 FR 13436 - NIJ Request for Comments on Draft Vehicular Digital Multimedia Evidence Recording System...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-03-11

    ... Comments on Draft Vehicular Digital Multimedia Evidence Recording System Certification Program Requirements for Law Enforcement and Draft Law Enforcement Vehicular Digital Multimedia Evidence Recording System... two draft documents: ``Vehicular Digital Multimedia Evidence Recording System Certification Program...

  8. A WWW-Based Archive and Retrieval System for Multimedia

    NASA Technical Reports Server (NTRS)

    Hyon, J.; Sorensen, S.; Martin, M.; Kawasaki, K.; Takacs, M.

    1996-01-01

    This paper describes the Data Distribution Laboratory (DDL) and discusses issues involved in building multimedia CD-ROMs. It describes the modeling philosophy for cataloging multimedia products and the worldwide-web (WWW)-based multimedia archive and retrieval system (Webcat) built on that model.

  9. Game Multimedia in Numeracy Learning for Elementary School Students

    NASA Astrophysics Data System (ADS)

    Rohendi, D.; Sumarna, N.; Sutarno, H.

    2017-03-01

    Numeracy is one of the basic skills for elementary students to understand further concepts of mathematics. However teaching numeracy is still using recitation that can overload student’s memory and make them reluctant to learn mathematics, so an innovative way by using multimedia to attract student interest in numeracy is needed. Therefore, the purpose of this study are: 1) to develop numeracy learning multimedia for elementary school students; and 2) to find out whether the implementation of numeracy learning multimedia can improve the students numeracy skills, and how is the response of elementary school students by using multimedia in learning numeracy? The results showed that multimedia can improve students’ numeracy skill which is quit medium and the student response by using multimedia in numeracy learning are good.

  10. Multimedia.

    ERIC Educational Resources Information Center

    Northwest Regional Educational Lab., Portland, OR.

    The second session of IT@EDU98 consisted of four papers on multimedia and was chaired by Luu Tien Hiep (Lotus College, Vietnam). "Multimedia Education" (Tran Van Hao, Ngo Huy Hoang) describes "Multimedia Education v. 1.0," an educational software program for elementary school children that uses games to teach counting,…

  11. The promise of multimedia technology for STI/HIV prevention: frameworks for understanding improved facilitator delivery and participant learning.

    PubMed

    Khan, Maria R; Epperson, Matthew W; Gilbert, Louisa; Goddard, Dawn; Hunt, Timothy; Sarfo, Bright; El-Bassel, Nabila

    2012-10-01

    There is increasing excitement about multimedia sexually transmitted infection (STI) and HIV prevention interventions, yet there has been limited discussion of how use of multimedia technology may improve STI/HIV prevention efforts. The purpose of this paper is to describe the mechanisms through which multimedia technology may work to improve the delivery and uptake of intervention material. We present conceptual frameworks describing how multimedia technology may improve intervention delivery by increasing standardization and fidelity to the intervention material and the participant's ability to learn by improving attention, cognition, emotional engagement, skills-building, and uptake of sensitive material about sexual and drug risks. In addition, we describe how the non-multimedia behavioral STI/HIV prevention intervention, Project WORTH, was adapted into a multimedia format for women involved in the criminal justice system and provide examples of how multimedia activities can more effectively target key mediators of behavioral change in this intervention.

  12. The Promise of Multimedia Technology for STI/HIV Prevention: Frameworks for Understanding Improved Facilitator Delivery and Participant Learning

    PubMed Central

    Epperson, Matthew W.; Gilbert, Louisa; Goddard, Dawn; Hunt, Timothy; Sarfo, Bright; El-Bassel, Nabila

    2018-01-01

    There is increasing excitement about multi-media sexually transmitted infection (STI) and HIV prevention interventions, yet there has been limited discussion of how use of multimedia technology may improve STI/HIV prevention efforts. The purpose of this paper is to describe the mechanisms through which multimedia technology may work to improve the delivery and uptake of intervention material. We present conceptual frameworks describing how multimedia technology may improve intervention delivery by increasing standardization and fidelity to the intervention material and the participant’s ability to learn by improving attention, cognition, emotional engagement, skills-building, and uptake of sensitive material about sexual and drug risks. In addition, we describe how the non-multimedia behavioral STI/HIV prevention intervention, Project WORTH, was adapted into a multimedia format for women involved in the criminal justice system and provide examples of how multimedia activities can more effectively target key mediators of behavioral change in this intervention. PMID:22223296

  13. Participatory Multimedia Learning: Engaging Learners

    ERIC Educational Resources Information Center

    Kiili, Kristian

    2005-01-01

    The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…

  14. The Benefits of Multimedia Computer Software for Students with Disabilities.

    ERIC Educational Resources Information Center

    Green, Douglas W.

    This paper assesses the current state of research and informed opinion on the benefits of multimedia computer software for students with disabilities. Topics include: a definition of multimedia; advantages of multimedia; Multiple Intelligence Theory which states intellectual abilities consist of seven components; motivation and behavior…

  15. 14 CFR § 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ... NEWS AND INFORMATION MEDIA § 1213.108 Multimedia materials. (a) NASA's multimedia material, from all... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  16. Designing an eMap to Teach Multimedia Applications Online

    ERIC Educational Resources Information Center

    Ruffini, Michael F.

    2004-01-01

    Teachers and students use multimedia software to create interactive presentations and content projects. Popular multimedia programs include: Microsoft's PowerPoint[R], Knowledge Adventure's HyperStudio[R], and Macromedia's Director MX 2004[R]. Creating multimedia projects engage students in active learning and thinking as they complete projects…

  17. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2010 CFR

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  18. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... 36 Parks, Forests, and Public Property 3 2011-07-01 2011-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  19. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... 36 Parks, Forests, and Public Property 3 2012-07-01 2012-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  20. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2014 CFR

    2014-07-01

    ... 36 Parks, Forests, and Public Property 3 2014-07-01 2014-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  1. Optimization of Multimedia English Teaching in Context Creation

    ERIC Educational Resources Information Center

    Yang, Weiyan; Fang, Fan

    2008-01-01

    Using multimedia to create a context to teach English has its unique advantages. This paper explores the characteristics of multimedia and integrates how to use multimedia to optimize the context of English teaching as its purpose. In this paper, eight principles, specifically Systematization, Authenticity, Appropriateness, Interactivity,…

  2. Optimizing the efficacy of multimedia consumer health information.

    PubMed

    Monkman, Helen; Kushniruk, Andre W

    2015-01-01

    Using two or more communication methods (e.g., text, narration, pictures, animation, video) is known as multimedia. Multimedia has been used in a broad range of domains. Not surprisingly, multimedia is gaining popularity in the field of consumer health information as its benefits are being recognized. However, there is a large body of evidence in the cognitive literature that could be used to inform and optimize multimedia presentation of consumer health information. This paper outlines the Cognitive Theory of Multimedia Learning (CTML) and presents the application of this model for consumer health informatics. The CTML is a valuable resource for the development and revision of consumer health information to optimize its efficacy. Current research on multimedia and consumer health information is described. Finally, the outstanding opportunities to leverage the CTML for consumer health information are discussed.

  3. Multimedia in German Libraries--Aspects of Cooperation and Integration.

    ERIC Educational Resources Information Center

    Cremer, Monika

    This paper on multimedia in German libraries begins with an introduction to multimedia. Initiatives of the federal government and in the Laender (federal states) are then described, including: a 1997 symposium organized by the university library of Goettingen that presented several multimedia models developed in universities; the multimedia…

  4. Bye, Bye Verbal-Only Method of Learning: Welcome Interactive Multimedia

    ERIC Educational Resources Information Center

    Faryadi, Qais

    2006-01-01

    Today, our verbal-only paradigm of teaching is on its way out. Interactive multimedia instructions have enabled learners to go forward smiling. Learners are motivated and encouraged by the evolving interactive multimedia to learn cooperatively and above all to learn meaningfully. Integration of interactive multimedia and technology in our…

  5. State-of-the-Art Multimedia in 1996: The "Big Four" General Encyclopedias on CD-ROM.

    ERIC Educational Resources Information Center

    Jacso, Peter

    1996-01-01

    Reviews four CD-ROM encyclopedias: Compton's Interactive Encyclopedia, 1996 Edition; Microsoft Encarta 96 Encyclopedia; the 1996 Grolier Multimedia Encyclopedia; and World Book Multimedia Encyclopedia 1996. Focuses on multimedia features, their quantity, quality, accessibility, and playability. Discusses each product's novel features and important…

  6. Increasing Student Learning through Multimedia Projects.

    ERIC Educational Resources Information Center

    Simkins, Michael; Cole, Karen; Tavalin, Fern; Means, Barbara

    This book discusses enhancing student achievement through project-based learning with multimedia. Chapter 1 describes project-based multimedia learning. Chapter 2 presents a multimedia primer, including the five basic types of media objects (i.e., images, text, sound, motion, and interactivity). Chapter 3 addresses making a real-world connection,…

  7. Classroom Innovation: Engaging Students in Interactive Multimedia Learning

    ERIC Educational Resources Information Center

    Neo, Tse-Kian; Neo, Mai

    2004-01-01

    With the infusion of the multimedia technology into the education arena, traditional educational materials can be translated into interactive electronic form through the use of multimedia authoring tools. This has allowed teachers to design and incorporate multimedia elements into the content to convey the message in a multi-sensory learning…

  8. The Effects of Instructional Implementation on Learning with Interactive Multimedia Case-Based Instruction

    ERIC Educational Resources Information Center

    Mitchem, Katherine; Koury, Kevin; Fitzgerald, Gail; Hollingsead, Candice; Miller, Kevin; Tsai, Hui-Hsien; Zha, Shenghua

    2009-01-01

    Interactive, multimedia cases with technology supports present new ways of teaching and learning in teacher education. In this mixed-methods, naturalistic study, the authors investigate how and what participants learn from multimedia cases and, in particular, how instructional implementation affects learning outcomes from multimedia cases.…

  9. Interactive Multimedia in Education and Training

    ERIC Educational Resources Information Center

    Mishra, Sanjaya, Ed.; Sharma, Ramesh C., Ed.

    2005-01-01

    "Interactive Multimedia in Education and Training" emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. The book discusses issues related to planning, designing and development of interactive multimedia in a persuasive tone and style, offering rich research…

  10. A Multimedia Publishing Center from Scratch (and Scavenge).

    ERIC Educational Resources Information Center

    D'Ignazio, Fred

    1995-01-01

    Provides guidance for turning the library media center into a place where students can use multimedia tools for research, authoring, and publishing. Sidebars include: a multimedia club sample student contract, a component list for a multimedia workstation starter kit, a checklist for planning and assembling mini-centers, and a sample multimedia…

  11. Efficacy of Multimedia Package in Communicative Skill in English

    ERIC Educational Resources Information Center

    Singaravelu, G.

    2014-01-01

    The study enlightens the effectiveness of Multimedia Package in learning communicative skill in English. Objectives of the study: To prepare a Multimedia Package for developing communicative skill in English. To find out the impact of Multimedia Package in improving communicative skill in English. Quasi Experimental method was adopted in the…

  12. Signaling Text-Picture Relations in Multimedia Learning: The Influence of Prior Knowledge

    ERIC Educational Resources Information Center

    Richter, Juliane; Scheiter, Katharina; Eitel, Alexander

    2018-01-01

    Multimedia integration signals highlight correspondences between text and pictures with the aim of supporting learning from multimedia. A recent meta-analysis revealed that only learners with low domain-specific prior knowledge benefit from multimedia integration signals. To more thoroughly investigate the influence of prior knowledge on the…

  13. Visual Enhancements: Improving Deaf Students' Transition Skills Using Multimedia Technology.

    ERIC Educational Resources Information Center

    Davis, Cheryl D.

    1999-01-01

    Discusses developments in technology that provide high-quality visual access to transition information and multimedia instruction for learners with deafness. Identifies a variety of considerations in using multimedia products and describes the pros and cons of different media in the context of several multimedia projects. (Author/CR)

  14. Quo Vadimus? The 21st Century and Multimedia.

    ERIC Educational Resources Information Center

    Kuhn, Allan D.

    This paper relates the concept of computer-driven multimedia to the National Aeronautics and Space Administration (NASA) Scientific and Technical Information Program (STIP). Multimedia is defined here as computer integration and output of text, animation, audio, video, and graphics. Multimedia is the stage of computer-based information that allows…

  15. Multimedia Security System for Security and Medical Applications

    ERIC Educational Resources Information Center

    Zhou, Yicong

    2010-01-01

    This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…

  16. The Effect of Multimedia Replacing Text in Resident Clinical Decision-Making Assessment

    ERIC Educational Resources Information Center

    Chang, Todd P.; Schrager, Sheree M.; Rake, Alyssa J.; Chan, Michael W.; Pham, Phung K.; Christman, Grant

    2017-01-01

    Multimedia in assessing clinical decision-making skills (CDMS) has been poorly studied, particularly in comparison to traditional text-based assessments. The literature suggests multimedia is more difficult for trainees. We hypothesize that pediatric residents score lower in diagnostic skill when clinical vignettes use multimedia rather than text…

  17. 36 CFR § 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2013 CFR

    2013-07-01

    ... 36 Parks, Forests, and Public Property 3 2013-07-01 2012-07-01 true Video and multimedia products... § 1194.24 Video and multimedia products. (a) All analog television displays 13 inches and larger, and... circuitry. (c) All training and informational video and multimedia productions which support the agency's...

  18. Web-based multimedia information retrieval for clinical application research

    NASA Astrophysics Data System (ADS)

    Cao, Xinhua; Hoo, Kent S., Jr.; Zhang, Hong; Ching, Wan; Zhang, Ming; Wong, Stephen T. C.

    2001-08-01

    We described a web-based data warehousing method for retrieving and analyzing neurological multimedia information. The web-based method supports convenient access, effective search and retrieval of clinical textual and image data, and on-line analysis. To improve the flexibility and efficiency of multimedia information query and analysis, a three-tier, multimedia data warehouse for epilepsy research has been built. The data warehouse integrates clinical multimedia data related to epilepsy from disparate sources and archives them into a well-defined data model.

  19. {open_quotes}Media-On-Demand{close_quotes} multimedia electronic mail: A tool for collaboration on the web

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Tsoi, Kei Nam; Rahman, S.M.

    1996-12-31

    Undoubtedly, multimedia electronic mail has many advantages in exchanging information electronically in a collaborative work. The existing design of e-mail systems architecture is inefficient in exchanging multimedia message which has much larger volume, and requires more bandwidth and storage space than the text-only messages. This paper presents an innovative method for exchanging multimedia mail messages in a heterogeneous environment to support collaborative work over YAW on the Internet. We propose a {open_quotes}Parcel Collection{close_quotes} approach for exchanging multimedia electronic mail messages. This approach for exchanging multimedia electronic mail messages integrates the current WWW technologies with the existing electronic mail systems.

  20. Using multimedia to enhance the consent process for bunion correction surgery.

    PubMed

    Batuyong, Eldridge D; Jowett, Andrew J L; Wickramasinghe, Nilmini; Beischer, Andrew D

    2014-04-01

    Obtaining informed consent from patients considering bunion surgery can be challenging. This study assessed the efficacy of a multimedia technology as an adjunct to the informed consent process. A prospective, cohort study was conducted involving 55 patients (7 males, 48 females) who underwent a standardized verbal discussion regarding bunion correction surgery followed by completion of a knowledge questionnaire. A multimedia educational program was then administered and the knowledge questionnaire repeated. Additional supplementary questions were then given regarding satisfaction with the multimedia program. Patients answered 74% questions correctly before the multimedia module compared with 94% after it (P < 0.0001). Patients rated the ease of understanding and the amount of information provided by the module highly. Eighty-four percent of patients considered that the multimedia tool performed as well as the treating surgeon. Multimedia technology is useful in enhancing patient knowledge regarding bunion surgery for the purposes of obtaining informed consent.

  1. Promises & Challenges. Proceedings of the Annual Conference on Multimedia in Education & Industry (2nd, Savannah, Georgia, July 29-31, 1993).

    ERIC Educational Resources Information Center

    Association for Applied Interactive Multimedia, Columbia, SC.

    This proceedings of the Association for Applied Interactive Multimedia 1993 conference includes the following papers: "Multimedia in Education and Training: 'Promises and Challenges'" (H. D. Ellis); "Critical Thinking in the Multimedia, Self-Paced English Classroom" (L. Mortensen); "Computer Assisted Instruction" (C.…

  2. Effectiveness of Multimedia Elements in Computer Supported Instruction: Analysis of Personalization Effects, Students' Performances and Costs

    ERIC Educational Resources Information Center

    Zaidel, Mark; Luo, XiaoHui

    2010-01-01

    This study investigates the efficiency of multimedia instruction at the college level by comparing the effectiveness of multimedia elements used in the computer supported learning with the cost of their preparation. Among the various technologies that advance learning, instructors and students generally identify interactive multimedia elements as…

  3. Multimedia

    NASA Technical Reports Server (NTRS)

    Kaye, Karen

    1993-01-01

    Multimedia initiative objectives for the NASA Scientific and Technical Information (STI) program are described. A multimedia classification scheme was developed and the types of non-print media currently in use are inventoried. The NASA STI Program multimedia initiative is driven by a changing user population and technical requirements in the areas of publications, dissemination, and user and management support.

  4. Solicited versus Unsolicited Metacognitive Prompts for Fostering Mathematical Problem Solving Using Multimedia

    ERIC Educational Resources Information Center

    Kramarski, Bracha; Friedman, Sheli

    2014-01-01

    The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…

  5. Standards of Multimedia Graphic Design in Education

    ERIC Educational Resources Information Center

    Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed

    2015-01-01

    This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…

  6. Integrating Multimedia into the Malaysian Classroom: Engaging Students in Interactive Learning

    ERIC Educational Resources Information Center

    Neo, Tse-Kian; Neo, Mai

    2004-01-01

    In recent years, with the infusion of the multimedia technology into the education arena, traditional educational materials can be translated into interactive electronic form through the use of multimedia authoring tools. This has allowed teachers to design and incorporate multimedia elements and choreograph them in an orderly sequence to convey…

  7. Edification of Multimedia Resources: Aligning Technology for Student Empowerment

    ERIC Educational Resources Information Center

    Thamarasseri, Ismail

    2014-01-01

    Multimedia offers exciting possibilities for meeting the needs of 21st century learners. Multimedia learning can be defined in a number of ways. Multimedia learning is the delivery of instructional content using multiple modes that include visual and auditory information and students' use of this information to construct knowledge. Today's…

  8. Student Access of Supplemental Multimedia and Success in an Online Course

    ERIC Educational Resources Information Center

    Miller, Nathan B.

    2013-01-01

    Institutions are developing online courses that contain rich multimedia, but research shows there is little difference in student achievement when these types of materials are included. However, many studies report the results of the presence, not the access, of multimedia learning objects. In addition, they do not categorize the multimedia as…

  9. Does a Strategy Training Foster Students' Ability to Learn from Multimedia?

    ERIC Educational Resources Information Center

    Scheiter, Katharina; Schubert, Carina; Gerjets, Peter; Stalbovs, Kim

    2015-01-01

    Despite the general effectiveness of multimedia instruction, students do not always benefit from it. This study examined whether students' learning from multimedia can be improved by teaching them relevant learning strategies. On the basis of current theories and research on multimedia learning, the authors developed a strategy training for…

  10. Human-Machine Cooperation in Large-Scale Multimedia Retrieval: A Survey

    ERIC Educational Resources Information Center

    Shirahama, Kimiaki; Grzegorzek, Marcin; Indurkhya, Bipin

    2015-01-01

    "Large-Scale Multimedia Retrieval" (LSMR) is the task to fast analyze a large amount of multimedia data like images or videos and accurately find the ones relevant to a certain semantic meaning. Although LSMR has been investigated for more than two decades in the fields of multimedia processing and computer vision, a more…

  11. Assessing the Effects of Different Multimedia Materials on Emotions and Learning Performance for Visual and Verbal Style Learners

    ERIC Educational Resources Information Center

    Chen, Chih-Ming; Sun, Ying-Chun

    2012-01-01

    Multimedia materials are now increasingly used in curricula. However, individual preferences for multimedia materials based on visual and verbal cognitive styles may affect learners' emotions and performance. Therefore, in-depth studies that investigate how different multimedia materials affect learning performance and the emotions of learners…

  12. Online and Blended Learning Approach on Instructional Multimedia Development Courses in Teacher Education

    ERIC Educational Resources Information Center

    Bicen, Hüseyin; Ozdamli, Fezile; Uzunboylu, Hüseyin

    2014-01-01

    In this study, an e-learning environment was designed for teacher candidates. Teacher candidates developed multimedia-based projects by means of multimedia tools. This research aims to determine the effects of online and blended learning approaches on the success level of multimedia projects and the teacher candidates' attitudes, opinions and…

  13. An Optimized Hidden Node Detection Paradigm for Improving the Coverage and Network Efficiency in Wireless Multimedia Sensor Networks

    PubMed Central

    Alanazi, Adwan; Elleithy, Khaled

    2016-01-01

    Successful transmission of online multimedia streams in wireless multimedia sensor networks (WMSNs) is a big challenge due to their limited bandwidth and power resources. The existing WSN protocols are not completely appropriate for multimedia communication. The effectiveness of WMSNs varies, and it depends on the correct location of its sensor nodes in the field. Thus, maximizing the multimedia coverage is the most important issue in the delivery of multimedia contents. The nodes in WMSNs are either static or mobile. Thus, the node connections change continuously due to the mobility in wireless multimedia communication that causes an additional energy consumption, and synchronization loss between neighboring nodes. In this paper, we introduce an Optimized Hidden Node Detection (OHND) paradigm. The OHND consists of three phases: hidden node detection, message exchange, and location detection. These three phases aim to maximize the multimedia node coverage, and improve energy efficiency, hidden node detection capacity, and packet delivery ratio. OHND helps multimedia sensor nodes to compute the directional coverage. Furthermore, an OHND is used to maintain a continuous node– continuous neighbor discovery process in order to handle the mobility of the nodes. We implement our proposed algorithms by using a network simulator (NS2). The simulation results demonstrate that nodes are capable of maintaining direct coverage and detecting hidden nodes in order to maximize coverage and multimedia node mobility. To evaluate the performance of our proposed algorithms, we compared our results with other known approaches. PMID:27618048

  14. An Optimized Hidden Node Detection Paradigm for Improving the Coverage and Network Efficiency in Wireless Multimedia Sensor Networks.

    PubMed

    Alanazi, Adwan; Elleithy, Khaled

    2016-09-07

    Successful transmission of online multimedia streams in wireless multimedia sensor networks (WMSNs) is a big challenge due to their limited bandwidth and power resources. The existing WSN protocols are not completely appropriate for multimedia communication. The effectiveness of WMSNs varies, and it depends on the correct location of its sensor nodes in the field. Thus, maximizing the multimedia coverage is the most important issue in the delivery of multimedia contents. The nodes in WMSNs are either static or mobile. Thus, the node connections change continuously due to the mobility in wireless multimedia communication that causes an additional energy consumption, and synchronization loss between neighboring nodes. In this paper, we introduce an Optimized Hidden Node Detection (OHND) paradigm. The OHND consists of three phases: hidden node detection, message exchange, and location detection. These three phases aim to maximize the multimedia node coverage, and improve energy efficiency, hidden node detection capacity, and packet delivery ratio. OHND helps multimedia sensor nodes to compute the directional coverage. Furthermore, an OHND is used to maintain a continuous node- continuous neighbor discovery process in order to handle the mobility of the nodes. We implement our proposed algorithms by using a network simulator (NS2). The simulation results demonstrate that nodes are capable of maintaining direct coverage and detecting hidden nodes in order to maximize coverage and multimedia node mobility. To evaluate the performance of our proposed algorithms, we compared our results with other known approaches.

  15. Effectiveness of multimedia-supported education in practical sports courses.

    PubMed

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn't affect the learning effects. Key pointsMultimedia-assisted learning showed no positive learning effects on technical skills in soccer.Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer.Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects.

  16. Effectiveness of Multimedia-Supported Education in Practical Sports Courses

    PubMed Central

    Leser, Roland; Baca, Arnold; Uhlig, Johannes

    2011-01-01

    Multimedia-assisted teaching and learning have become standard forms of education. In sports, multimedia material has been used to teach practical aspects of courses, such as motor skills. The main goal of this study is to examine if multimedia technology impacts learning in the field of sport motor skill acquisition. This question was investigated during a practical sports education course involving 35 students who participated in a university soccer class. The whole course was split into two groups: Group A was taught traditionally with no assistance of multimedia and Group B was prepared with multimedia-assisted instructional units. To quantify selected skills of soccer technique and tactic, the test subjects performed a specific passing test and a tactical assessment. Furthermore, a ques-tionnaire was used to assess the subjective impressions of the test subjects. All testing instruments were applied before and after a six-week-long teaching period. A comparison of the gathered data between the two groups resulted in no significant differences, neither concerning the results of the technique test nor concerning the tactic test. However, the results of the ques-tionnaire showed a positive agreement among the participants in the usability and assistance of multimedia for the sports practical course. Considering the reviewed conditions, it can be concluded that the use of multimedia content doesn’t affect the learning effects. Key points Multimedia-assisted learning showed no positive learning effects on technical skills in soccer. Multimedia-assisted learning showed no positive learning effects on tactical skills in soccer. Students participating in practical sports courses have very good attitudes towards the use of multi-media learning material. This may be considered for motivational effects. PMID:24149313

  17. Recursivity in Lingua Cosmica

    NASA Astrophysics Data System (ADS)

    Ollongren, Alexander

    2011-02-01

    In a sequence of papers on the topic of message construction for interstellar communication by means of a cosmic language, the present author has discussed various significant requirements such a lingua should satisfy. The author's Lingua Cosmica is a (meta) system for annotating contents of possibly large-scale messages for ETI. LINCOS, based on formal constructive logic, was primarily designed for dealing with logic contents of messages but is also applicable for denoting structural properties of more general abstractions embedded in such messages. The present paper explains ways and means for achieving this for a special case: recursive entities. As usual two stages are involved: first the domain of discourse is enriched with suitable representations of the entities concerned, after which properties over them can be dealt with within the system itself. As a representative example the case of Russian dolls (Matrjoshka's) is discussed in some detail and relations with linguistic structures in natural languages are briefly exploited.

  18. How do children acquire early grammar and build multiword utterances? A corpus study of French children aged 2 to 4.

    PubMed

    Le Normand, M T; Moreno-Torres, I; Parisse, C; Dellatolas, G

    2013-01-01

    In the last 50 years, researchers have debated over the lexical or grammatical nature of children's early multiword utterances. Due to methodological limitations, the issue remains controversial. This corpus study explores the effect of grammatical, lexical, and pragmatic categories on mean length of utterances (MLU). A total of 312 speech samples from high-low socioeconomic status (SES) French-speaking children aged 2-4 years were annotated with a part-of-speech-tagger. Multiple regression analyses show that grammatical categories, particularly the most frequent subcategories, were the best predictors of MLU both across age and SES groups. These findings support the view that early language learning is guided by grammatical rather than by lexical words. This corpus research design can be used for future cross-linguistic and cross-pathology studies. © 2012 The Authors. Child Development © 2012 Society for Research in Child Development, Inc.

  19. Interactive bibliographical database on color

    NASA Astrophysics Data System (ADS)

    Caivano, Jose L.

    2002-06-01

    The paper describes the methodology and results of a project under development, aimed at the elaboration of an interactive bibliographical database on color in all fields of application: philosophy, psychology, semiotics, education, anthropology, physical and natural sciences, biology, medicine, technology, industry, architecture and design, arts, linguistics, geography, history. The project is initially based upon an already developed bibliography, published in different journals, updated in various opportunities, and now available at the Internet, with more than 2,000 entries. The interactive database will amplify that bibliography, incorporating hyperlinks and contents (indexes, abstracts, keywords, introductions, or eventually the complete document), and devising mechanisms for information retrieval. The sources to be included are: books, doctoral dissertations, multimedia publications, reference works. The main arrangement will be chronological, but the design of the database will allow rearrangements or selections by different fields: subject, Decimal Classification System, author, language, country, publisher, etc. A further project is to develop another database, including color-specialized journals or newsletters, and articles on color published in international journals, arranged in this case by journal name and date of publication, but allowing also rearrangements or selections by author, subject and keywords.

  20. A Cognitive Multimedia Environment and Its Importance: A Conceptual Model for Effective E-Learning and Development

    ERIC Educational Resources Information Center

    Phan, Huy P.

    2011-01-01

    Multimedia learning is innovative and has revolutionised the way we learn online. It is important to create a multimedia learning environment that stimulates active participation and effective learning. The significance of multimedia learning extends to include the cultivation of professional and personal experiences that reflect the reality of a…

  1. Security Management in a Multimedia System

    ERIC Educational Resources Information Center

    Rednic, Emanuil; Toma, Andrei

    2009-01-01

    In database security, the issue of providing a level of security for multimedia information is getting more and more known. For the moment the security of multimedia information is done through the security of the database itself, in the same way, for all classic and multimedia records. So what is the reason for the creation of a security…

  2. Getting a Jump on the Future: Everything You'll Ever Need to Know about Multimedia Authoring Tools.

    ERIC Educational Resources Information Center

    D'Ignazio, Fred

    1992-01-01

    Discusses issues involved with buying and using multimedia authoring programs. Six programs are compared: (1) MediaText, (2) HyperCard, (3) LinkWay Live!, (4) AmigaVision, (5) Director, and (6) Multimedia Desktop. Highlights include the use of multimedia in education, sequential versus hierarchical organization, price, system requirements, digital…

  3. For Effective Use of Multimedia in Education, Teachers Must Develop Their Own Educational Multimedia Applications

    ERIC Educational Resources Information Center

    Babiker, Mohd. Elmagzoub A.

    2015-01-01

    This paper makes the strong claim that for multimedia to have any significant effect on education, the educational multimedia applications must be designed by the teachers of those classes. The arguments supporting this claim are presented in the headlines: curriculum, software, hardware and evaluation. The paper begins with an introduction which…

  4. Approaches of Inquiry Learning With Multimedia Resources in Primary Classrooms

    ERIC Educational Resources Information Center

    So, Wing-Mui Winnie; Kong, Siu-Cheung

    2007-01-01

    This study aims to examine the design of approaches for inquiry learning with multimedia resources in primary classrooms. The study describes the development of a multimedia learning unit that helps learners understand the natural phenomenon of the movement of the Earth. An analysis of the use of the multimedia learning unit by a teacher in two…

  5. Evaluating ELT Multimedia Courseware from the Perspective of Cognitive Theory of Multimedia Learning

    ERIC Educational Resources Information Center

    Jiang, Dayu; Renandya, Willy A.; Zhang, Lawrence Jun

    2017-01-01

    Using the cognitive theory of multimedia learning, this study aimed to evaluate the design of one multimedia courseware used for teaching English as a foreign language (EFL) in China and to compare the attitudinal differences in the teachers' and students' evaluation of the courseware. A questionnaire was developed and validated. Results indicated…

  6. Multimedia Analysis plus Visual Analytics = Multimedia Analytics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Chinchor, Nancy; Thomas, James J.; Wong, Pak C.

    2010-10-01

    Multimedia analysis has focused on images, video, and to some extent audio and has made progress in single channels excluding text. Visual analytics has focused on the user interaction with data during the analytic process plus the fundamental mathematics and has continued to treat text as did its precursor, information visualization. The general problem we address in this tutorial is the combining of multimedia analysis and visual analytics to deal with multimedia information gathered from different sources, with different goals or objectives, and containing all media types and combinations in common usage.

  7. Discussion about the Pros and Cons and Recommendations for Multimedia Teaching in Local Vocational Schools

    NASA Astrophysics Data System (ADS)

    Dai, Wenhui; Fan, Ling

    Globalization is an inevitable developing trend of multimedia network teaching. In our contemporary society, the world has connected by internet; it is incredible that people can not use the boundless information through campus network, multimedia classroom or single multimedia computer with out connecting the WAN. The new internet based teaching method breaking the constrains of the limited resources, distance and size of the LAN, bringing multimedia network teaching method to the world. "Open University", "Virtual Schools", "Global Classroom" and a number of new teaching systems merged rapidly.

  8. Multimedia Content Development as a Facial Expression Datasets for Recognition of Human Emotions

    NASA Astrophysics Data System (ADS)

    Mamonto, N. E.; Maulana, H.; Liliana, D. Y.; Basaruddin, T.

    2018-02-01

    Datasets that have been developed before contain facial expression from foreign people. The development of multimedia content aims to answer the problems experienced by the research team and other researchers who will conduct similar research. The method used in the development of multimedia content as facial expression datasets for human emotion recognition is the Villamil-Molina version of the multimedia development method. Multimedia content developed with 10 subjects or talents with each talent performing 3 shots with each capturing talent having to demonstrate 19 facial expressions. After the process of editing and rendering, tests are carried out with the conclusion that the multimedia content can be used as a facial expression dataset for recognition of human emotions.

  9. Argo: an integrative, interactive, text mining-based workbench supporting curation

    PubMed Central

    Rak, Rafal; Rowley, Andrew; Black, William; Ananiadou, Sophia

    2012-01-01

    Curation of biomedical literature is often supported by the automatic analysis of textual content that generally involves a sequence of individual processing components. Text mining (TM) has been used to enhance the process of manual biocuration, but has been focused on specific databases and tasks rather than an environment integrating TM tools into the curation pipeline, catering for a variety of tasks, types of information and applications. Processing components usually come from different sources and often lack interoperability. The well established Unstructured Information Management Architecture is a framework that addresses interoperability by defining common data structures and interfaces. However, most of the efforts are targeted towards software developers and are not suitable for curators, or are otherwise inconvenient to use on a higher level of abstraction. To overcome these issues we introduce Argo, an interoperable, integrative, interactive and collaborative system for text analysis with a convenient graphic user interface to ease the development of processing workflows and boost productivity in labour-intensive manual curation. Robust, scalable text analytics follow a modular approach, adopting component modules for distinct levels of text analysis. The user interface is available entirely through a web browser that saves the user from going through often complicated and platform-dependent installation procedures. Argo comes with a predefined set of processing components commonly used in text analysis, while giving the users the ability to deposit their own components. The system accommodates various areas and levels of user expertise, from TM and computational linguistics to ontology-based curation. One of the key functionalities of Argo is its ability to seamlessly incorporate user-interactive components, such as manual annotation editors, into otherwise completely automatic pipelines. As a use case, we demonstrate the functionality of an in-built manual annotation editor that is well suited for in-text corpus annotation tasks. Database URL: http://www.nactem.ac.uk/Argo PMID:22434844

  10. The Multimedia Piers-Harris Children's Self-Concept Scale 2: Its Psychometric Properties, Equivalence with the Paper-and-Pencil Version, and Respondent Preferences.

    PubMed

    Flahive, Mon-hsin Wang; Chuang, Ying-Chih; Li, Chien-Mo

    2015-01-01

    A multimedia version of Piers-Harris Children's Self-Concept Scale 2 (Piers-Harris 2) was created with audio and cartoon animation to facilitate the measurement of self-concept among younger children. This study aimed to assess the psychometric qualities of the computer version of Piers-Harris 2 scores, examine its score equivalence with the paper-and-pencil version, and survey the respondent preference of the two versions. Two hundred and forty eight Taiwanese students from the first to fourth grade were recruited. In regard to the psychometric properties, high internal consistency (α = .91) was found for the total score of multimedia Piers-Harris 2. High interscale correlations (.77 to .83) of the multimedia Piers-Harris 2 scores and the results of confirmatory factor analysis suggested the multimedia Piers-Harris 2 contained good structural characteristics. The scores of the multimedia Piers-Harris 2 also had significant correlations with the scores of the Elementary School Children's Self Concept Scale. The equality of convergence and criterion-related validities of Piers-Harris 2 scores for the multimedia and paper-and-pencil versions and the results of ICCs between the scores of the multimedia and paper-and-pencil Piers-Harris 2 suggested their high level of equivalence. Participants showed more positive attitudes towards the multimedia version.

  11. Testing the impact of a multimedia video CD of patient-controlled analgesia on pain knowledge and pain relief in patients receiving surgery.

    PubMed

    Chen, Hsing-Hsia; Yeh, Mei-Ling; Yang, Hui-Ju

    2005-07-01

    This study aimed to develop a multimedia video CD (VCD) of patient-controlled analgesia (PCA) and test its effects on pain knowledge and pain relief in patients receiving surgery. This multimedia VCD of PCA was created to convey fundamental knowledge to both patients and their family members and help patients properly utilize PCA devices to relieve pain and improve recovery. The content of multimedia VCD of PCA included pre-admission pain education, introduction of PCA, nursing care procedures, and questions and answers. This study used a quasi-experimental research design to test effects of the multimedia education program in the experimental group of 30 subjects compared to the control subjects of equal number (without the multimedia VCD of PCA). (1) The intervention of multimedia VCD of PCA resulted in a statistically significant difference in pain knowledge between the experimental and control groups. (2) Subjects in the experimental group obtained a better outcome of pain relief compared to control subjects. (3) Subjects in the experimental group indicated that the multimedia VCD of PCA indeed helped them effectively operate their PCA devices to relieve surgery pain. The clinical application of the multimedia VCD of PCA could help patients improve knowledge on pain, learn how to use PCA devices, achieve proper pain relief, and increase effectiveness of recovery activities.

  12. The Multimedia Piers-Harris Children's Self-Concept Scale 2: Its Psychometric Properties, Equivalence with the Paper-and-Pencil Version, and Respondent Preferences

    PubMed Central

    Flahive, Mon-hsin Wang; Chuang, Ying-Chih; Li, Chien-Mo

    2015-01-01

    A multimedia version of Piers-Harris Children's Self-Concept Scale 2 (Piers-Harris 2) was created with audio and cartoon animation to facilitate the measurement of self-concept among younger children. This study aimed to assess the psychometric qualities of the computer version of Piers-Harris 2 scores, examine its score equivalence with the paper-and-pencil version, and survey the respondent preference of the two versions. Two hundred and forty eight Taiwanese students from the first to fourth grade were recruited. In regard to the psychometric properties, high internal consistency (α = .91) was found for the total score of multimedia Piers-Harris 2. High interscale correlations (.77 to .83) of the multimedia Piers-Harris 2 scores and the results of confirmatory factor analysis suggested the multimedia Piers-Harris 2 contained good structural characteristics. The scores of the multimedia Piers-Harris 2 also had significant correlations with the scores of the Elementary School Children’s Self Concept Scale. The equality of convergence and criterion-related validities of Piers-Harris 2 scores for the multimedia and paper-and-pencil versions and the results of ICCs between the scores of the multimedia and paper-and-pencil Piers-Harris 2 suggested their high level of equivalence. Participants showed more positive attitudes towards the multimedia version. PMID:26252499

  13. Effect of the Use of Multimedia on Students' Performance: A Case Study of Social Studies Class

    ERIC Educational Resources Information Center

    Ilhan, Genç Osman; Oruç, Sahin

    2016-01-01

    The rapidly changing technological developments have affected education as it does every other fields of human endeavor. The number of technology applications used in education increases every day. One of these tools is multimedia. In the studies about the use of multimedia in education, it has been reached that multimedia increases students'…

  14. Graspable Multimedia: A Study of the Effect of A Multimedia System Embodied with Physical Artefacts on Working Memory Capacity of Preschoolers

    ERIC Educational Resources Information Center

    Chau, Kien Tsong; Samsudin, Zarina; Yahaya, Wan Ahmad Jaafar Wan

    2018-01-01

    Insignificant consideration in multimedia research has been given to the features that are associated with cognitive functioning in general, and working memory (WM) in particular for preschoolers. As correlational research works discovered a close association between WM and learning achievement, multimedia research works that are tapping into…

  15. New Visions of Reality: Multimedia and Education.

    ERIC Educational Resources Information Center

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  16. Benchmarking multimedia performance

    NASA Astrophysics Data System (ADS)

    Zandi, Ahmad; Sudharsanan, Subramania I.

    1998-03-01

    With the introduction of faster processors and special instruction sets tailored to multimedia, a number of exciting applications are now feasible on the desktops. Among these is the DVD playback consisting, among other things, of MPEG-2 video and Dolby digital audio or MPEG-2 audio. Other multimedia applications such as video conferencing and speech recognition are also becoming popular on computer systems. In view of this tremendous interest in multimedia, a group of major computer companies have formed, Multimedia Benchmarks Committee as part of Standard Performance Evaluation Corp. to address the performance issues of multimedia applications. The approach is multi-tiered with three tiers of fidelity from minimal to full compliant. In each case the fidelity of the bitstream reconstruction as well as quality of the video or audio output are measured and the system is classified accordingly. At the next step the performance of the system is measured. In many multimedia applications such as the DVD playback the application needs to be run at a specific rate. In this case the measurement of the excess processing power, makes all the difference. All these make a system level, application based, multimedia benchmark very challenging. Several ideas and methodologies for each aspect of the problems will be presented and analyzed.

  17. Improving student understanding in web programming material through multimedia adventure games

    NASA Astrophysics Data System (ADS)

    Fitriasari, N. S.; Ashiddiqi, M. F.; Nurdin, E. A.

    2018-05-01

    This study aims to make multimedia adventure games and find out the improvement of learners’ understanding after being given treatment of using multimedia adventure game in learning Web Programming. Participants of this study are students of class X (ten) in one of the Vocational Schools (SMK) in Indonesia. The material of web programming is a material that difficult enough to be understood by the participant therefore needed tools to facilitate the participants to understand the material. Solutions offered in this study is by using multimedia adventures game. Multimedia has been created using Construct2 and measured understood with method Non-equivalent Control Group Design. Pre-test and post-test has given to learners who received treatment using the multimedia adventure showed increase in understanding web programming material.

  18. Polar Domain Discovery with Sparkler

    NASA Astrophysics Data System (ADS)

    Duerr, R.; Khalsa, S. J. S.; Mattmann, C. A.; Ottilingam, N. K.; Singh, K.; Lopez, L. A.

    2017-12-01

    The scientific web is vast and ever growing. It encompasses millions of textual, scientific and multimedia documents describing research in a multitude of scientific streams. Most of these documents are hidden behind forms which require user action to retrieve and thus can't be directly accessed by content crawlers. These documents are hosted on web servers across the world, most often on outdated hardware and network infrastructure. Hence it is difficult and time-consuming to aggregate documents from the scientific web, especially those relevant to a specific domain. Thus generating meaningful domain-specific insights is currently difficult. We present an automated discovery system (Figure 1) using Sparkler, an open-source, extensible, horizontally scalable crawler which facilitates high throughput and focused crawling of documents pertinent to a particular domain such as information about polar regions. With this set of highly domain relevant documents, we show that it is possible to answer analytical questions about that domain. Our domain discovery algorithm leverages prior domain knowledge to reach out to commercial/scientific search engines to generate seed URLs. Subject matter experts then annotate these seed URLs manually on a scale from highly relevant to irrelevant. We leverage this annotated dataset to train a machine learning model which predicts the `domain relevance' of a given document. We extend Sparkler with this model to focus crawling on documents relevant to that domain. Sparkler avoids disruption of service by 1) partitioning URLs by hostname such that every node gets a different host to crawl and by 2) inserting delays between subsequent requests. With an NSF-funded supercomputer Wrangler, we scaled our domain discovery pipeline to crawl about 200k polar specific documents from the scientific web, within a day.

  19. Multimedia content description framework

    NASA Technical Reports Server (NTRS)

    Bergman, Lawrence David (Inventor); Mohan, Rakesh (Inventor); Li, Chung-Sheng (Inventor); Smith, John Richard (Inventor); Kim, Michelle Yoonk Yung (Inventor)

    2003-01-01

    A framework is provided for describing multimedia content and a system in which a plurality of multimedia storage devices employing the content description methods of the present invention can interoperate. In accordance with one form of the present invention, the content description framework is a description scheme (DS) for describing streams or aggregations of multimedia objects, which may comprise audio, images, video, text, time series, and various other modalities. This description scheme can accommodate an essentially limitless number of descriptors in terms of features, semantics or metadata, and facilitate content-based search, index, and retrieval, among other capabilities, for both streamed or aggregated multimedia objects.

  20. Technology Options for Multimedia in Distance Learning. A Report for the Commission of the European Communities--Task Force Human Resources, Education, Training, and Youth.

    ERIC Educational Resources Information Center

    Sherwood-Roberts, P.; Vervest, P.

    This report focuses on interactive multimedia delivery platforms available for distance education. An introduction addresses the role of distance education and open learning in covering training needs and advantages of interactive multimedia in training. Chapter 2 proposes a multimedia skills evaluation framework and examines the elements of this…

  1. The Effects of Segmented Multimedia Worked Examples and Self-Explanations on Acquisition of Conceptual Knowledge and Problem-Solving Performance in an Undergraduate Engineering Course

    ERIC Educational Resources Information Center

    Kapli, Natalia V.

    2010-01-01

    The study investigated the effects of non-segmented multimedia worked examples (NS-MWE), segmented multimedia worked examples (S-MWE), and segmented multimedia worked examples enhanced with self-explanation prompts (S-MWE-SE) on acquisition of conceptual knowledge and problem solving performance in an undergraduate engineering course. In addition,…

  2. Learning strategy preferences, verbal-visual cognitive styles, and multimedia preferences for continuing engineering education instructional design

    NASA Astrophysics Data System (ADS)

    Baukal, Charles Edward, Jr.

    A literature search revealed very little information on how to teach working engineers, which became the motivation for this research. Effective training is important for many reasons such as preventing accidents, maximizing fuel efficiency, minimizing pollution emissions, and reducing equipment downtime. The conceptual framework for this study included the development of a new instructional design framework called the Multimedia Cone of Abstraction (MCoA). This was developed by combining Dale's Cone of Experience and Mayer's Cognitive Theory of Multimedia Learning. An anonymous survey of 118 engineers from a single Midwestern manufacturer was conducted to determine their demographics, learning strategy preferences, verbal-visual cognitive styles, and multimedia preferences. The learning strategy preference profile and verbal-visual cognitive styles of the sample were statistically significantly different than the general population. The working engineers included more Problem Solvers and were much more visually-oriented than the general population. To study multimedia preferences, five of the seven levels in the MCoA were used. Eight types of multimedia were compared in four categories (types in parantheses): text (text and narration), static graphics (drawing and photograph), non-interactive dynamic graphics (animation and video), and interactive dynamic graphics (simulated virtual reality and real virtual reality). The first phase of the study examined multimedia preferences within a category. Participants compared multimedia types in pairs on dual screens using relative preference, rating, and ranking. Surprisingly, the more abstract multimedia (text, drawing, animation, and simulated virtual reality) were preferred in every category to the more concrete multimedia (narration, photograph, video, and real virtual reality), despite the fact that most participants had relatively little prior subject knowledge. However, the more abstract graphics were only slightly preferred to the more concrete graphics. In the second phase, the more preferred multimedia types in each category from the first phase were compared against each other using relative preference, rating, and ranking and overall rating and ranking. Drawing was the most preferred multimedia type overall, although only slightly more than animation and simulated virtual reality. Text was a distant fourth. These results suggest that instructional content for continuing engineering education should include problem solving and should be highly visual.

  3. Matching Alternative Addresses: a Semantic Web Approach

    NASA Astrophysics Data System (ADS)

    Ariannamazi, S.; Karimipour, F.; Hakimpour, F.

    2015-12-01

    Rapid development of crowd-sourcing or volunteered geographic information (VGI) provides opportunities for authoritatives that deal with geospatial information. Heterogeneity of multiple data sources and inconsistency of data types is a key characteristics of VGI datasets. The expansion of cities resulted in the growing number of POIs in the OpenStreetMap, a well-known VGI source, which causes the datasets to outdate in short periods of time. These changes made to spatial and aspatial attributes of features such as names and addresses might cause confusion or ambiguity in the processes that require feature's literal information like addressing and geocoding. VGI sources neither will conform specific vocabularies nor will remain in a specific schema for a long period of time. As a result, the integration of VGI sources is crucial and inevitable in order to avoid duplication and the waste of resources. Information integration can be used to match features and qualify different annotation alternatives for disambiguation. This study enhances the search capabilities of geospatial tools with applications able to understand user terminology to pursuit an efficient way for finding desired results. Semantic web is a capable tool for developing technologies that deal with lexical and numerical calculations and estimations. There are a vast amount of literal-spatial data representing the capability of linguistic information in knowledge modeling, but these resources need to be harmonized based on Semantic Web standards. The process of making addresses homogenous generates a helpful tool based on spatial data integration and lexical annotation matching and disambiguating.

  4. Harnessing the power of multimedia in offender-based law enforcement information systems

    NASA Astrophysics Data System (ADS)

    Zimmerman, Alan P.

    1997-02-01

    Criminal offenders are increasingly administratively processed by automated multimedia information systems. During this processing, case and offender biographical data, mugshot photos, fingerprints and other valuable information and media are collected by law enforcement officers. As part of their criminal investigations, law enforcement officers are routinely called to solve criminal cases based upon limited evidence . . . evidence increasingly comprised of human DNA, ballistic casings and projectiles, chemical residues, latent fingerprints, surveillance camera facial images and voices. As multimedia systems receive greater use in law enforcement, traditional approaches used to index text data are not appropriate for images and signal data which comprise a multimedia database. Multimedia systems with integrated advanced pattern matching tools will provide law enforcement the ability to effectively locate multimedia information based upon content, without reliance upon the accuracy or completeness of text-based indexing.

  5. The Effects of Modality and Multimedia Comprehension on the Performance of Students with Varied Multimedia Comprehension Abilities when Exposed to High Complexity, Self-Paced Multimedia Instructional Materials

    ERIC Educational Resources Information Center

    Al-Abbasi, Daniah

    2012-01-01

    Poor multimedia comprehenders suffer from a decreased ability in comprehending complex textual and pictorial materials (Maki & Maki, 2002). This deficit will lead to an overloaded working memory and consequently decreased performance (Carretti, Borella, Cornoldi, & De Beni, 2009). The purpose of this research study was to examine the effects of…

  6. Multimedia Image Technology and Computer Aided Manufacturing Engineering Analysis

    NASA Astrophysics Data System (ADS)

    Nan, Song

    2018-03-01

    Since the reform and opening up, with the continuous development of science and technology in China, more and more advanced science and technology have emerged under the trend of diversification. Multimedia imaging technology, for example, has a significant and positive impact on computer aided manufacturing engineering in China. From the perspective of scientific and technological advancement and development, the multimedia image technology has a very positive influence on the application and development of computer-aided manufacturing engineering, whether in function or function play. Therefore, this paper mainly starts from the concept of multimedia image technology to analyze the application of multimedia image technology in computer aided manufacturing engineering.

  7. Map-Based Querying for Multimedia Database

    DTIC Science & Technology

    2014-09-01

    existing assets in a custom multimedia database based on an area of interest. It also describes the augmentation of an Android Tactical Assault Kit (ATAK......for Multimedia Database Somiya Metu Computational and Information Sciences Directorate, ARL

  8. 76 FR 69769 - Annual Public Meeting of the Interagency Steering Committee on Multimedia Environmental Modeling

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-11-09

    ... assessments of site specific, generic, and process-oriented multimedia environmental models as they pertain to human and environmental health risk assessment. Multimedia model development and simulation supports...

  9. Effectiveness of Multimedia for Transplant Preparation for Kidney Transplant Waiting List Patients.

    PubMed

    Charoenthanakit, C; Junchotikul, P; Sittiudomsuk, R; Saiyud, A; Pratumphai, P

    2016-04-01

    A multimedia program could effectively advise patients about preparing for transplantation while on the waiting list for a kidney transplant. This study aimed to compare knowledge about transplant preparation for patients on a kidney transplant waiting list before and after participating in a multimedia program, and to evaluate patient satisfaction with the multimedia program. Research design was quasiexperimental with the use of 1 group. Subjects were 186 patients on the kidney transplant waiting list after HLA matching in Ramathibodi Hospital. The questionnaires were developed by the researchers. The statistical tools used were basic statistics, percentage, average, standard deviation, and the difference of score between before and after participation in the multimedia program (t test). The evaluation knowledge for transplant preparation for kidney transplant waiting list patients after participating in the multimedia program averaged 85.40%, and there was an increased improvement of score by an average 3.27 out of a possible full score of 20 (P < .05). The result of patient satisfaction for the multimedia program had good average, 4.58. Copyright © 2016 Elsevier Inc. All rights reserved.

  10. Utilization of Multimedia Laboratory: An Acceptance Analysis using TAM

    NASA Astrophysics Data System (ADS)

    Modeong, M.; Palilingan, V. R.

    2018-02-01

    Multimedia is often utilized by teachers to present a learning materials. Learning that delivered by multimedia enables people to understand the information of up to 60% of the learning in general. To applying the creative learning to the classroom, multimedia presentation needs a laboratory as a space that provides multimedia needs. This study aims to reveal the level of student acceptance on the multimedia laboratories, by explaining the direct and indirect effect of internal support and technology infrastructure. Technology Acceptance Model (TAM) is used as the basis of measurement on this research, through the perception of usefulness, ease of use, and the intention, it’s recognized capable of predicting user acceptance about technology. This study used the quantitative method. The data analysis using path analysis that focuses on trimming models, it’s performed to improve the model of path analysis structure by removing exogenous variables that have insignificant path coefficients. The result stated that Internal Support and Technology Infrastructure are well mediated by TAM variables to measure the level of technology acceptance. The implications suggest that TAM can measure the success of multimedia laboratory utilization in Faculty of Engineering UNIMA.

  11. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Dietary Module Version 1: Technical Manual

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  12. Development of multimedia resource and short courses for LRFR rating.

    DOT National Transportation Integrated Search

    2011-09-01

    Multimedia technology is an important instrument in the training of graduate engineers. This multimedia package : provides an exclusive background and an in-depth understanding of recent technological advances in the evaluation : and rating of highwa...

  13. Intuitive color-based visualization of multimedia content as large graphs

    NASA Astrophysics Data System (ADS)

    Delest, Maylis; Don, Anthony; Benois-Pineau, Jenny

    2004-06-01

    Data visualization techniques are penetrating in various technological areas. In the field of multimedia such as information search and retrieval in multimedia archives, or digital media production and post-production, data visualization methodologies based on large graphs give an exciting alternative to conventional storyboard visualization. In this paper we develop a new approach to visualization of multimedia (video) documents based both on large graph clustering and preliminary video segmenting and indexing.

  14. Educational Multimedia/Hypermedia and Telecommunications, 1997. Proceedings of ED-MEDIA/ED-TELECOM 97--World Conference on Educational Multimedia/Hypermedia and Educational Telecommunications (Calgary, Canada, June 14-19, 1997). Volumes I and II.

    ERIC Educational Resources Information Center

    Muldner, Tomasz, Ed.; Reeves, Thomas C., Ed.

    This collection presents papers pertaining to the wide area of educational multimedia/hypermedia and telecommunications. The conference serves as a forum for the dissemination of information on the research, development, and applications in all areas of multimedia/hypermedia and telecommunications in education across all disciplines and levels.…

  15. Differences between multimedia and text-based assessments of emotion management: An exploration with the multimedia emotion management assessment (MEMA).

    PubMed

    MacCann, Carolyn; Lievens, Filip; Libbrecht, Nele; Roberts, Richard D

    2016-11-01

    People process emotional information using visual, vocal, and verbal cues. However, emotion management is typically assessed with text based rather than multimedia stimuli. This study (N = 427) presents the new multimedia emotion management assessment (MEMA) and compares it to the text-based assessment of emotion management used in the MSCEIT. The text-based and multimedia assessment showed similar levels of cognitive saturation and similar prediction of relevant criteria. Results demonstrate that the MEMA scores have equivalent evidence of validity to the text-based MSCEIT test scores, demonstrating that multimedia assessment of emotion management is viable. Furthermore, our results inform the debate as to whether cognitive saturation in emotional intelligence (EI) measures represents "noise" or "substance". We find that cognitive ability associations with EI represent substantive variance rather than construct-irrelevant shared variance due to reading comprehension ability required for text-based items.

  16. On-demand hypermedia/multimedia service over broadband networks

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Bouras, C.; Kapoulas, V.; Spirakis, P.

    1996-12-31

    In this paper we present a unified approach for delivering hypermedia/multimedia objects over broadband networks. Documents are stored in various multimedia servers, while the inline data may reside in their own media servers, attached to the multimedia servers. The described service consists of several multimedia servers and a set of functions that intend to present to the end user interactive information in real-time. Users interact with the service requesting multimedia documents on demand. Various media streams are transmitted over different parallel connections according lo their transmission requirements. The hypermedia documents are structured using a hypermedia markup language that keeps informationmore » of the spatiotemporal relationships among document`s media components. In order to deal with the variant network behavior, buffering manipulation mechanisms and grading of the transmitted media quality techniques are proposed to smooth presentation and synchronization anomalies.« less

  17. Transactional interactive multimedia banner

    NASA Astrophysics Data System (ADS)

    Shae, Zon-Yin; Wang, Xiping; von Kaenel, Juerg

    2000-05-01

    Advertising in TV broadcasting has shown that multimedia is a very effective means to present merchandise and attract shoppers. This has been applied to the Web by including animated multimedia banner ads on web pages. However, the issues of coupling interactive browsing, shopping, and secure transactions e.g. from inside a multimedia banner, have only recently started to being explored. Currently there is an explosively growing amount of back-end services available (e.g., business to business commerce (B2B), business to consumer (B2C) commerce, and infomercial services) in the Internet. These services are mostly accessible through static HTML web pages at a few specific web portals. In this paper, we will investigate the feasibility of using interactive multimedia banners as pervasive access point for the B2C, B2B, and infomercial services. We present a system architecture that involves a layer of middleware agents functioning as the bridge between the interactive multimedia banners and back-end services.

  18. Designing and assessing fixed dental prostheses 2 multimedia-based education in dentistry students.

    PubMed

    Jahandideh, Yousef; Roohi Balasi, Leila; Vadiati Saberi, Bardia; Dadgaran, Ideh

    2016-01-01

    Background: Above all methods effective learning results from decent training, acquired in the proper environment and encouraging creative methods. Computer-assisted training by educational software is considered a fundamental measure to improve medical and dentistry education systems. This study aims to design and assess fixed dental prostheses via 2 multimedia instructional contents at the Guilan dentistry school. Methods: This is a descriptive and cross-sectional study. First off, the instructional content was analyzed. The software used to produce multimedia was the iSpring suite Ver.7.0. After designing the instructional multimedia, this software was loaded by LMS. Sixty-nine dentistry students in the 5th semester at Guilan Dentistry School were selected via convenience sampling. At the end of the course, a structured questionnaire containing 26 items were handed to the students to evaluate the instructional multimedia quality. Results: Mean ±SD age was 24.68±3.24 years, 43 were women (62.4%) and 26 were men (37.6%) -the majority of 76.8% used the internet at home. A portion of 33.3% were inclined to use multimedia and the internet with in-person training. About 60% declared that multimedia quality as being good. Conclusion: the instructional multimedia designs which are compatible with lesson objectives and audiovisual facilities can have a great effect on the student's satisfaction. Preparing instructional multimedia makes the instructional content easily accessible for students to be able to review it several times at the proper opportunity and if presented through LMS they would be able to study the lesson subject wherever and whenever accessing the internet.

  19. Development of multimedia resource and short courses for LRFD design.

    DOT National Transportation Integrated Search

    2011-03-01

    Multimedia technology is an essential instrument in the development of graduate engineers. This : multimedia package provides an exclusive background and an in-depth understanding of the new : technological advances in the design of concrete, steel a...

  20. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Residential Module Version 4: User Guide, June 2012

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  1. Multimedia and the Future of Distance Learning Technology.

    ERIC Educational Resources Information Center

    Barnard, John

    1992-01-01

    Describes recent innovations in distance learning technology, including the use of video technology; personal computers, including computer conferencing, computer-mediated communication, and workstations; multimedia, including hypermedia; Integrated Services Digital Networks (ISDN); and fiber optics. Research implications for multimedia and…

  2. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Residential Module Version 4: Technical Manual, May 2012

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  3. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Dietary Module Version 1: User Guide, June 2012

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  4. Developing the Multimedia User Interface Component (MUSIC) for the Icarus Presentation System (IPS)

    DTIC Science & Technology

    1993-12-01

    AD-A276 341 In-House Report December 1993 DEVELOPING THE MULTIMEDIA USER INTERFACE COMPONENT ( MUSIC ) FOR THE ICARUS PRESENTATION SYSTEM (IPS) Ingrid...DATEs COVERED 7 December 1993 Ina-House Jun - Aug 93 4 TWLE AM SL1sM1E & FUNDING NUMBERS DEVELOPING THE MULTIMEDIA USER INTERFACE COMPONENT ( MUSIC ) PE...the Multimedia User Interface Component ( MUSIC ). This report documents the initial research, design and implementation of a prototype of the MUSIC

  5. [Development of Web-based multimedia content for a physical examination and health assessment course].

    PubMed

    Oh, Pok-Ja; Kim, Il-Ok; Shin, Sung-Rae; Jung, Hoe-Kyung

    2004-10-01

    This study was to develop Web-based multimedia content for Physical Examination and Health Assessment. The multimedia content was developed based on Jung's teaching and learning structure plan model, using the following 5 processes : 1) Analysis Stage, 2) Planning Stage, 3) Storyboard Framing and Production Stage, 4) Program Operation Stage, and 5) Final Evaluation Stage. The web based multimedia content consisted of an intro movie, main page and sub pages. On the main page, there were 6 menu bars that consisted of Announcement center, Information of professors, Lecture guide, Cyber lecture, Q&A, and Data centers, and a site map which introduced 15 week lectures. In the operation of web based multimedia content, HTML, JavaScript, Flash, and multimedia technology (Audio and Video) were utilized and the content consisted of text content, interactive content, animation, and audio & video. Consultation with the experts in context, computer engineering, and educational technology was utilized in the development of these processes. Web-based multimedia content is expected to offer individualized and tailored learning opportunities to maximize and facilitate the effectiveness of the teaching and learning process. Therefore, multimedia content should be utilized concurrently with the lecture in the Physical Examination and Health Assessment classes as a vital teaching aid to make up for the weakness of the face-to- face teaching-learning method.

  6. An Exploratory Study on Application of Multimedia Technology in College English Teaching and Learning

    NASA Astrophysics Data System (ADS)

    Liu, Aiqin

    Nowadays, the application of multimedia technology is most widely used in College English teaching and learning in China. Considerable money had been invested to better the technical equipments, such as multimedia classroom, computers recently, which meet each student needs. The effectiveness of multimedia has been made obvious by many teachers and students, however, it remains a controversial issue. The advantages and disadvantages in the use of multimedia technology are always being argued. It seems urgent and necessary to evaluate this new teaching mode, so the writer designed a questionnaire to seek the students' attitudinal data concerning the multimedia effectiveness. The data collected from the subjects of 150 non-English majors students, using the Experiencing English learning system and College English Integrated Course (New Edition) on CD-ROM. After statistical analysis to the valid questionnaires, the results are as follows: the students prefer multimedia to traditional teaching mode which indicate it is useful and helpful; but they do not have multimedia as a worthwhile replacement of traditional teaching modes; they generally perceive the learning on the system effective, but it will have a long way to go and attain to maturity, because the complex relationships between the teachers and the courseware, the students and courseware should be coordinated, producing a compound object among the teacher-student as well as the courseware.

  7. The effectiveness of multimedia visual perceptual training groups for the preschool children with developmental delay.

    PubMed

    Chen, Yi-Nan; Lin, Chin-Kai; Wei, Ta-Sen; Liu, Chi-Hsin; Wuang, Yee-Pay

    2013-12-01

    This study compared the effectiveness of three approaches to improving visual perception among preschool children 4-6 years old with developmental delays: multimedia visual perceptual group training, multimedia visual perceptual individual training, and paper visual perceptual group training. A control group received no special training. This study employed a pretest-posttest control group of true experimental design. A total of 64 children 4-6 years old with developmental delays were randomized into four groups: (1) multimedia visual perceptual group training (15 subjects); (2) multimedia visual perceptual individual training group (15 subjects); paper visual perceptual group training (19 subjects); and (4) a control group (15 subjects) with no visual perceptual training. Forty minute training sessions were conducted once a week for 14 weeks. The Test of Visual Perception Skills, third edition, was used to evaluate the effectiveness of the intervention. Paired-samples t-test showed significant differences pre- and post-test among the three groups, but no significant difference was found between the pre-test and post-test scores among the control group. ANOVA results showed significant differences in improvement levels among the four study groups. Scheffe post hoc test results showed significant differences between: group 1 and group 2; group 1 and group 3; group 1 and the control group; and group 2 and the control group. No significant differences were reported between group 2 and group 3, and group 3 and the control group. The results showed all three therapeutic programs produced significant differences between pretest and posttest scores. The training effect on the multimedia visual perceptual group program and the individual program was greater than the developmental effect Both the multimedia visual perceptual group training program and the multimedia visual perceptual individual training program produced significant effects on visual perception. The multimedia visual perceptual group training program was more effective for improving visual perception than was multimedia visual perceptual individual training program. The multimedia visual perceptual group training program was more effective than was the paper visual perceptual group training program. Copyright © 2013 Elsevier Ltd. All rights reserved.

  8. Aids to Computer-Based Multimedia Learning.

    ERIC Educational Resources Information Center

    Mayer, Richard E.; Moreno, Roxana

    2002-01-01

    Presents a cognitive theory of multimedia learning that draws on dual coding theory, cognitive load theory, and constructivist learning theory and derives some principles of instructional design for fostering multimedia learning. These include principles of multiple representation, contiguity, coherence, modality, and redundancy. (SLD)

  9. Multimedia and Business Education.

    ERIC Educational Resources Information Center

    Klemin, V. Wayne

    1993-01-01

    Old technology (the computer) coupled with borrowed technology (television, film, and stereo) complemented by multimedia standards from IBM, Apple, and the MPC Council and linked by new software form a new technology called multimedia, being used in education and in business training. (Author/JOW)

  10. Multimedia Modules for Electromagnetics Education.

    ERIC Educational Resources Information Center

    De Los Santos Vidal, Oriol; Iskander, Magdy F.

    1997-01-01

    Multimedia technology is an invaluable teaching and learning resource. One advantage of technology based education is the ability to combine practical applications, visualization of complex mathematical and abstract subjects, virtual labs, and guided use of simulation software. This article describes several multimedia tutorials for…

  11. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Dietary Module Version 1: Quick Start Guide, May 2012

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  12. A Comparative Survey of Multimedia CD-ROM Encyclopedias.

    ERIC Educational Resources Information Center

    Clements, Jim; Nicholls, Paul

    1995-01-01

    Provides historical background information about multimedia CD-ROM encyclopedias and evaluates 11 recent releases. Discusses access to information, costs, content, technological developments. Rates the text, multimedia, and user interface. A sidebar provides a 10-year chronology of CD-ROM encyclopedias. (AEF)

  13. Multimedia Instruction Initiative: Building Faculty Competence.

    ERIC Educational Resources Information Center

    Haile, Penelope J.

    Hofstra University began a university-wide initiative to enhance classroom instruction with multimedia technology and foster collaborative approaches to learning. The Multimedia Instruction Initiative emphasized teamwork among faculty, students, and computer center support staff to develop a technology-enriched learning environment supported by…

  14. AACSB Deans' Understanding of Multimedia Copyright Laws and Guidelines.

    ERIC Educational Resources Information Center

    Gatlin, Rebecca; Arn, Joseph V.; Kordsmeier, William

    1999-01-01

    Fewer than 60% of 114 business-education deans answered questions correctly about fair use and the use of copyrighted multimedia materials in instruction. Those with less multimedia experience assumed copyright regulations to be more restrictive than they actually are. (SK)

  15. Using Technology to Make Connections in the Core Curriculum.

    ERIC Educational Resources Information Center

    Frost, Christopher J.; Pierson, Michael J.

    1998-01-01

    An introductory psychology course integrates subject content with other disciplines in multimedia presentations. Comparison of large multimedia and small lecture classes showed that multimedia instruction was effective in teaching large classes without eroding motivation, enabling students to make connections. (SK)

  16. The Stochastic Human Exposure and Dose Simulation Model for Multimedia, Multipathway Chemicals: Residential Module Version 4: Quick Start Guide, April 2012

    EPA Pesticide Factsheets

    SHEDS - Multimedia is EPA's premier physically-based, probabilistic model, that can simulate cumulative or aggregate exposures for a population across a variety of multimedia, multipathway environmental chemicals.

  17. How to Get What You Need (and Want) from Your Multimedia Vendor.

    ERIC Educational Resources Information Center

    David, Andrea Granick

    1995-01-01

    Outlines strategies for a successful collaboration with multimedia vendors. Topics include vendor and client responsibilities; six phases of a multimedia project, including analysis, design, audiovisual production, development/programming, implementation, and evaluation; and potential problems and solutions. (LRW)

  18. SIMULATION MODELS FOR ENVIRONMENTAL MULTIMEDIA ANALYSIS OF TOXIC CHEMICALS

    EPA Science Inventory

    Multimedia understanding of pollutant behavior in the environment is of particular concern for chemicals that are toxic and are subject to accumulation in the environmental media (air, soil, water, vegetation) where biota and human exposure is significant. Multimedia simulation ...

  19. Developing Multimedia Career Portfolios in Australia: Opportunities and Obstacles.

    ERIC Educational Resources Information Center

    Hartnell-Young, Elizabeth

    2001-01-01

    Multimedia career portfolios can be displayed on CD-ROMs, laptops, or the Internet. Developing them provides an opportunity to acquire and demonstrate technology skills. Multimedia presentations reduce information overload and appeal to different communication styles. (Contains 20 references.) (SK)

  20. Time Pattern Locking Scheme for Secure Multimedia Contents in Human-Centric Device

    PubMed Central

    Kim, Hyun-Woo; Kim, Jun-Ho; Park, Jong Hyuk; Jeong, Young-Sik

    2014-01-01

    Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP) focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties. PMID:25202737

  1. Time pattern locking scheme for secure multimedia contents in human-centric device.

    PubMed

    Kim, Hyun-Woo; Kim, Jun-Ho; Park, Jong Hyuk; Jeong, Young-Sik

    2014-01-01

    Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP) focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties.

  2. Concurrent Formative Evaluation: Guidelines and Implications for Multimedia Designers.

    ERIC Educational Resources Information Center

    Northrup, Pamela Taylor

    1995-01-01

    Discusses formative evaluation for multimedia instruction and presents guidelines for formatively evaluating multimedia instruction concurrent with analysis, design, and development. Data collection criteria that include group involvement, data collection strategies, and information to be gathered are presented, and rapid prototypes and…

  3. Cognitive Architectures for Multimedia Learning

    ERIC Educational Resources Information Center

    Reed, Stephen K.

    2006-01-01

    This article provides a tutorial overview of cognitive architectures that can form a theoretical foundation for designing multimedia instruction. Cognitive architectures include a description of memory stores, memory codes, and cognitive operations. Architectures that are relevant to multimedia learning include Paivio's dual coding theory,…

  4. SIMULATING INTEGRATED MULTIMEDIA CHEMICAL FATE AND TRANSPORT FOR NATIONAL RISK ASSESSMENTS

    EPA Science Inventory

    The site-based multimedia, multipathway and multireceptor risk assessment (3MRA) approach is comprised of source, fate and transport, exposure and risk modules. The main interconnected multimedia fate and transport modules are: watershed, air, surface water, vadose zone and sat...

  5. A Web-based, secure, light weight clinical multimedia data capture and display system.

    PubMed

    Wang, S S; Starren, J

    2000-01-01

    Computer-based patient records are traditionally composed of textual data. Integration of multimedia data has been historically slow. Multimedia data such as image, audio, and video have been traditionally more difficult to handle. An implementation of a clinical system for multimedia data is discussed. The system implementation uses Java, Secure Socket Layer (SSL), and Oracle 8i. The system is on top of the Internet so it is architectural independent, cross-platform, cross-vendor, and secure. Design and implementations issues are discussed.

  6. Designing and assessing fixed dental prostheses 2 multimedia-based education in dentistry students

    PubMed Central

    Jahandideh, Yousef; Roohi Balasi, Leila; Vadiati Saberi, Bardia; Dadgaran, Ideh

    2016-01-01

    Background: Above all methods effective learning results from decent training, acquired in the proper environment and encouraging creative methods. Computer-assisted training by educational software is considered a fundamental measure to improve medical and dentistry education systems. This study aims to design and assess fixed dental prostheses via 2 multimedia instructional contents at the Guilan dentistry school. Methods: This is a descriptive and cross-sectional study. First off, the instructional content was analyzed. The software used to produce multimedia was the iSpring suite Ver.7.0. After designing the instructional multimedia, this software was loaded by LMS. Sixty-nine dentistry students in the 5th semester at Guilan Dentistry School were selected via convenience sampling. At the end of the course, a structured questionnaire containing 26 items were handed to the students to evaluate the instructional multimedia quality. Results: Mean ±SD age was 24.68±3.24 years, 43 were women (62.4%) and 26 were men (37.6%) –the majority of 76.8% used the internet at home. A portion of 33.3% were inclined to use multimedia and the internet with in-person training. About 60% declared that multimedia quality as being good. Conclusion: the instructional multimedia designs which are compatible with lesson objectives and audiovisual facilities can have a great effect on the student's satisfaction. Preparing instructional multimedia makes the instructional content easily accessible for students to be able to review it several times at the proper opportunity and if presented through LMS they would be able to study the lesson subject wherever and whenever accessing the internet. PMID:28491830

  7. A broadband multimedia TeleLearning system

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wang, Ruiping; Karmouch, A.

    1996-12-31

    In this paper we discuss a broadband multimedia TeleLearning system under development in the Multimedia Information Research Laboratory at the University of Ottawa. The system aims at providing a seamless environment for TeleLearning using the latest telecommunication and multimedia information processing technology. It basically consists of a media production center, a courseware author site, a courseware database, a courseware user site, and an on-line facilitator site. All these components are distributed over an ATM network and work together to offer a multimedia interactive courseware service. An MHEG-based model is exploited in designing the system architecture to achieve the real-time, interactive,more » and reusable information interchange through heterogeneous platforms. The system architecture, courseware processing strategies, courseware document models are presented.« less

  8. MUMEDALA--An Approach to Multi-Media Authoring.

    ERIC Educational Resources Information Center

    Baker, Philip G.

    1984-01-01

    Discusses pedagogical factors influencing design and construction of sophisticated educational multimedia workstations, and presents an overview of the Multi-Media Authoring Language system, an experimental test vehicle providing a framework in which to conduct hardware, software, and interfacing experiments necessary to produce a solution to…

  9. Partial Verbal Redundancy in Multimedia Presentations for Writing Strategy Instruction

    ERIC Educational Resources Information Center

    Roscoe, Rod D.; Jacovina, Matthew E.; Harry, Danielle; Russell, Devin G.; McNamara, Danielle S.

    2015-01-01

    Multimedia instructional materials require learners to select, organize, and integrate information across multiple modalities. To facilitate these comprehension processes, a variety of multimedia design principles have been proposed. This study further explores the redundancy principle by manipulating the degree of partial redundancy between…

  10. 76 FR 52350 - Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard, Certification Program...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-08-22

    ... DEPARTMENT OF JUSTICE Office of Justice Programs [OJP (NIJ) Docket No. 1564] Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard, Certification Program Requirements, and Selection and... three draft documents related to Vehicular Digital Multimedia Evidence Recording Systems (VDMERSs) used...

  11. Infotech Interactive: Increasing Student Participation Using Multimedia.

    ERIC Educational Resources Information Center

    Baxter, Anthony Q.

    Multimedia techniques allow one to present information using text, video, animations, and sound. "Infotech Interactive" is a CD-ROM multimedia product developed to enhance an introductory computing concepts course. The software includes the following module topics: (1) "Mouse Basics"; (2) "Data into Information"; (3)…

  12. Interactive Multimedia Package in Ameliorating Communicative Skill in English

    ERIC Educational Resources Information Center

    Singaravelu, G.

    2011-01-01

    The study enlightens the effectiveness of Interactive-Multimedia Package in developing communicative skill in English at standard VI. Present methods of developing communicative skill are ineffective to the students in improving their communicative competencies in English. Challenging interactive Multimedia Package helps to enhance the…

  13. Distance Learning in a Multimedia Networks Project: Main Results.

    ERIC Educational Resources Information Center

    Ruokamo, Heli; Pohjolainen, Seppo

    2000-01-01

    Discusses a goal-oriented project, focused on open learning environments using computer networks, called Distance Learning in Multimedia Networks that was part of the Finnish Multimedia Program. Describes the combined efforts of Finnish telecommunications companies, content providers, publishing houses, hardware companies, and educational…

  14. Field Trip: Multimedia and the Curriculum.

    ERIC Educational Resources Information Center

    McBroom, George

    1997-01-01

    Describes the development of the Academy of Communications and Multimedia Technology--a school-to-work program integrating English, social studies, and mathematics with multimedia, art, and television production--at Mainland High School in Daytona Beach, Florida. Discusses the program's goals, student recruitment, roles of business partners (such…

  15. The Role of Narrative in Multimedia Learning

    ERIC Educational Resources Information Center

    Diamond, Myrna Elyse

    2011-01-01

    This descriptive case study investigated the role of narrative in multimedia learning and teaching and observed how teachers applied their understanding of narrative, and new constructivist technologies, to design multimedia presentations for instruction. The study looked specifically at the cognitive strategies, visual narrative concepts, and…

  16. Emotions and Multimedia Learning: The Moderating Role of Learner Characteristics

    ERIC Educational Resources Information Center

    Knörzer, L.; Brünken, R.; Park, B.

    2016-01-01

    The Cognitive-Affective Theory of Learning with Media postulates that affective factors as well as individual learner characteristics impact multimedia learning. The present study investigated how experimentally induced positive and negative emotions influence multimedia learning and how learner characteristics moderated this impact. Results…

  17. Multimedia as Rhizome: Design Issues in a Network Environment.

    ERIC Educational Resources Information Center

    Burnett, Kathleen

    1992-01-01

    Defines the concepts of hypertext, hypermedia, multimedia, and multimedia networks. Using the rhizome as a metaphor for electronically mediated exchange, a theory of hypermedia design that incorporates principles of connection and heterogeneity, multiplicity, asignifying rupture, and cartography and decalomania is explored. (four references) (MES)

  18. Multimedia on the Network: Has Its Time Come?

    ERIC Educational Resources Information Center

    Galbreath, Jeremy

    1995-01-01

    Examines the match between multimedia data and local area network (LAN) infrastructures. Highlights include applications for networked multimedia, i.e., asymmetric and symmetric; alternate LAN technology, including stream management software, Ethernet, FDDI (Fiber Distributed Data Interface), and ATM (Asynchronous Transfer Mode); WAN (Wide Area…

  19. Multimedia Principle in Teaching Lessons

    ERIC Educational Resources Information Center

    Kari Jabbour, Khayrazad

    2012-01-01

    Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…

  20. Human cadavers Vs. multimedia simulation: A study of student learning in anatomy.

    PubMed

    Saltarelli, Andrew J; Roseth, Cary J; Saltarelli, William A

    2014-01-01

    Multimedia and simulation programs are increasingly being used for anatomy instruction, yet it remains unclear how learning with these technologies compares with learning with actual human cadavers. Using a multilevel, quasi-experimental-control design, this study compared the effects of "Anatomy and Physiology Revealed" (APR) multimedia learning system with a traditional undergraduate human cadaver laboratory. APR is a model-based multimedia simulation tool that uses high-resolution pictures to construct a prosected cadaver. APR also provides animations showing the function of specific anatomical structures. Results showed that the human cadaver laboratory offered a significant advantage over the multimedia simulation program on cadaver-based measures of identification and explanatory knowledge. These findings reinforce concerns that incorporating multimedia simulation into anatomy instruction requires careful alignment between learning tasks and performance measures. Findings also imply that additional pedagogical strategies are needed to support transfer from simulated to real-world application of anatomical knowledge. © 2014 American Association of Anatomists.

  1. Forensic hash for multimedia information

    NASA Astrophysics Data System (ADS)

    Lu, Wenjun; Varna, Avinash L.; Wu, Min

    2010-01-01

    Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social networking sites with user generated contents. Due to the ease of generating and modifying images and videos, it is critical to establish trustworthiness for online multimedia information. In this paper, we propose novel approaches to perform multimedia forensics using compact side information to reconstruct the processing history of a document. We refer to this as FASHION, standing for Forensic hASH for informatION assurance. Based on the Radon transform and scale space theory, the proposed forensic hash is compact and can effectively estimate the parameters of geometric transforms and detect local tampering that an image may have undergone. Forensic hash is designed to answer a broader range of questions regarding the processing history of multimedia data than the simple binary decision from traditional robust image hashing, and also offers more efficient and accurate forensic analysis than multimedia forensic techniques that do not use any side information.

  2. Multimedia content analysis, management and retrieval: trends and challenges

    NASA Astrophysics Data System (ADS)

    Hanjalic, Alan; Sebe, Nicu; Chang, Edward

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine, surveillance, wearable computing, biometrics, and remote sensing. Rich content of multimedia data, built through the synergies of the information contained in different modalities, calls for new and innovative methods for modeling, processing, mining, organizing, and indexing of this data for effective and efficient searching, retrieval, delivery, management and sharing of multimedia content, as required by the applications in the abovementioned fields. The objective of this paper is to present our views on the trends that should be followed when developing such methods, to elaborate on the related research challenges, and to introduce the new conference, Multimedia Content Analysis, Management and Retrieval, as a premium venue for presenting and discussing these methods with the scientific community. Starting from 2006, the conference will be held annually as a part of the IS&T/SPIE Electronic Imaging event.

  3. Toward visual user interfaces supporting collaborative multimedia content management

    NASA Astrophysics Data System (ADS)

    Husein, Fathi; Leissler, Martin; Hemmje, Matthias

    2000-12-01

    Supporting collaborative multimedia content management activities, as e.g., image and video acquisition, exploration, and access dialogues between naive users and multi media information systems is a non-trivial task. Although a wide variety of experimental and prototypical multimedia storage technologies as well as corresponding indexing and retrieval engines are available, most of them lack appropriate support for collaborative end-user oriented user interface front ends. The development of advanced user adaptable interfaces is necessary for building collaborative multimedia information- space presentations based upon advanced tools for information browsing, searching, filtering, and brokering to be applied on potentially very large and highly dynamic multimedia collections with a large number of users and user groups. Therefore, the development of advanced and at the same time adaptable and collaborative computer graphical information presentation schemes that allow to easily apply adequate visual metaphors for defined target user stereotypes has to become a key focus within ongoing research activities trying to support collaborative information work with multimedia collections.

  4. The development of interactive multimedia based on auditory, intellectually, repetition in repetition algorithm learning to increase learning outcome

    NASA Astrophysics Data System (ADS)

    Munir; Sutarno, H.; Aisyah, N. S.

    2018-05-01

    This research aims to find out how the development of interactive multimedia based on auditory, intellectually, and repetition can improve student learning outcomes. This interactive multimedia is developed through 5 stages. Analysis stages include the study of literature, questionnaire, interviews and observations. The design phase is done by the database design, flowchart, storyboards and repetition algorithm material while the development phase is done by the creation of web-based framework. Presentation material is adapted to the model of learning such as auditory, intellectually, repetition. Auditory points are obtained by recording the narrative material that presented by a variety of intellectual points. Multimedia as a product is validated by material and media experts. Implementation phase conducted on grade XI-TKJ2 SMKN 1 Garut. Based on index’s gain, an increasing of student learning outcomes in this study is 0.46 which is fair due to interest of student in using interactive multimedia. While the multimedia assessment earned 84.36% which is categorized as very well.

  5. Design of a mobile brain computer interface-based smart multimedia controller.

    PubMed

    Tseng, Kevin C; Lin, Bor-Shing; Wong, Alice May-Kuen; Lin, Bor-Shyh

    2015-03-06

    Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user's physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user's physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG) acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user's EEG feature and select music according his/her state. The relationship between the user's state and music sorted by listener's preference was also examined in this study. The experimental results show that real-time music biofeedback according a user's EEG feature may positively improve the user's attention state.

  6. MWAHCA: a multimedia wireless ad hoc cluster architecture.

    PubMed

    Diaz, Juan R; Lloret, Jaime; Jimenez, Jose M; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  7. Multimedia Category Preferences of Working Engineers

    ERIC Educational Resources Information Center

    Baukal, Charles E., Jr.; Ausburn, Lynna J.

    2016-01-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories…

  8. Integrated Technologies: An Approach to Establishing Multimedia Applications for Learning.

    ERIC Educational Resources Information Center

    Elmore, Garland C.

    1992-01-01

    Describes a plan for the development of multimedia instruction at Indiana University-Purdue University at Indianapolis (IUPUI). Cooperation between various campus departments is described, including the university libraries. Multimedia systems for permanent installations and portable units are explained, and implications for distance education,…

  9. Considering the Activity in Interactivity: A Multimodal Perspective

    ERIC Educational Resources Information Center

    Schwartz, Ruth N.

    2010-01-01

    What factors contribute to effective multimedia learning? Increasingly, interactivity is considered a critical component that can foster learning in multimedia environments, including simulations and games. Although a number of recent studies investigate interactivity as a factor in the effective design of multimedia instruction, most examine only…

  10. Does Whole-Word Multimedia Software Support Literacy Acquisition?

    ERIC Educational Resources Information Center

    Karemaker, Arjette M.; Pitchford, Nicola J.; O'Malley, Claire

    2010-01-01

    This study examined the extent to which multimedia features of typical literacy learning software provide added benefits for developing literacy skills compared with typical whole-class teaching methods. The effectiveness of the multimedia software Oxford Reading Tree (ORT) for Clicker in supporting early literacy acquisition was investigated…

  11. Multimedia Delivery of Coastal Zone Management Training.

    ERIC Educational Resources Information Center

    Clark, M. J.; And Others

    1995-01-01

    Describes Coastal Zone Management (CZM) multimedia course modules, educational software written by the GeoData Institute at the University of Southamptom for an environmental management undergraduate course. Examines five elements that converge to create CZM multimedia teaching: course content, source material, a hardware/software delivery system,…

  12. The Coming of the French Revolution in Multi-Media.

    ERIC Educational Resources Information Center

    Brown, Gregory S.

    2001-01-01

    Asserts that the use of multimedia furthers historians' work as opposed to changing it. Explores three objectives that multimedia allows historians to achieve: (1) the issue of representation; (2) the concern with emphasizing historical thinking skills; and (3) the topic of how others appropriate history. (CMK)

  13. 75 FR 78269 - Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard for Law Enforcement

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-12-15

    ... DEPARTMENT OF JUSTICE Office of Justice Programs [OJP (NIJ) Docket No. 1538] Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard for Law Enforcement AGENCY: National Institute of... ``Vehicular Digital Multimedia Evidence Recording System Standard for Law Enforcement.'' The opportunity to...

  14. Student-Generated Multimedia Projects in the Classroom.

    ERIC Educational Resources Information Center

    Green, Tim; Brown, Abbie H.

    2002-01-01

    Explains how student-generated, computer-based multimedia projects can be meaningful learning activities to integrate into the K-12 curriculum. Describes three phases: design, including goals and objectives of the project and use of the finished product; production, including choosing multimedia software, prototyping, and usability testing; and…

  15. Teaching with Interactive Multimedia.

    ERIC Educational Resources Information Center

    Hudson, Tim

    Based on the idea that anyone who is interested in making entertaining and informative presentations in educational settings is interested in multimedia, this practical guide offers tips for communication (and other) teachers who want to integrate and program interactive multimedia into their courses. The guide suggests that teachers on limited…

  16. Interactive Educational Multimedia: Coping with the Need for Increasing Data Storage.

    ERIC Educational Resources Information Center

    Malhotra, Yogesh; Erickson, Ranel E.

    1994-01-01

    Discusses the storage requirements for data forms used in interactive multimedia education and presently available storage devices. Highlights include characteristics of educational multimedia; factors determining data storage requirements; storage devices for video and audio needs; laserdiscs and videodiscs; compact discs; magneto-optical drives;…

  17. Metacognition in Self-Regulated Multimedia Learning: Integrating Behavioural, Psychophysiological and Introspective Measures

    ERIC Educational Resources Information Center

    Antonietti, Alessandro; Colombo, Barbara; Di Nuzzo, Chiara

    2015-01-01

    This study aims at investigating students' strategies--as revealed by behavioural, psychophysiological and introspective measures--which are applied during the free exploration of multimedia instructional presentations, which requires students to self-regulate their learning processes. Two multimedia presentations were constructed and presented to…

  18. Development of Multimedia Computer Applications for Clinical Pharmacy Training.

    ERIC Educational Resources Information Center

    Schlict, John R.; Livengood, Bruce; Shepherd, John

    1997-01-01

    Computer simulations in clinical pharmacy education help expose students to clinical patient management earlier and enable training of large numbers of students outside conventional clinical practice sites. Multimedia instruction and its application to pharmacy training are described, the general process for developing multimedia presentations is…

  19. CAMCE: An Environment to Support Multimedia Courseware Projects.

    ERIC Educational Resources Information Center

    Barrese, R. M.; And Others

    1992-01-01

    Presents results of CAMCE (Computer-Aided Multimedia Courseware Engineering) project research concerned with definition of a methodology to describe a systematic approach for multimedia courseware development. Discussion covers the CAMCE methodology, requirements of an advanced authoring environment, use of an object-based model in the CAMCE…

  20. Structuring the Multimedia Deal: Legal Issues--Part 1: Licensing in the Multimedia Arena.

    ERIC Educational Resources Information Center

    Gersh, David L.; Jeffrey, Sheri

    1993-01-01

    Provides an overview of legal issues related to licensing entertainment rights for multimedia source materials, including the grant of rights clause, copyright ownership, territory and languages, term provision, specifications, approvals/controls, royalties, guilds, bankruptcies, termination of the license, and confidentiality. Common mistakes…

  1. Evaluating Course Design Principles for Multimedia Learning Materials

    ERIC Educational Resources Information Center

    Scott, Bernard; Cong, Chunyu

    2010-01-01

    Purpose: This paper aims to report on evaluation studies of principles of course design for interactive multimedia learning materials. Design/methodology/approach: At the Defence Academy of the UK, Cranfield University has worked with military colleagues to produce multimedia learning materials for courses on "Military Knowledge". The…

  2. Measurement of Usability for Multimedia Interactive Learning Based on Website in Mathematics for SMK

    NASA Astrophysics Data System (ADS)

    Sukardjo, Moch.; Sugiyanta, Lipur

    2018-04-01

    Web usability, if evaluation done correctly, can significantly improve the quality of the website. Website containing multimedia for education shoud apply user interfaces that are both easy to learn and easy to use. Multimedia has big role in changing the mindset of a person in learning. Using multimedia, learners get easy to obtain information, adjust information and empower information. Therefore, multimedia is utilized by teachers in developing learning techniques to improve student learning outcomes. For students with self-directed learning, multimedia provides the ease and completeness of the courses in such a way that students can complete the learning independently both at school and at home without the guidance of teachers. The learning independence takes place in how students choose, absorb information, and follow the evaluation quickly and efficiently. The 2013 Curriculum 2013 for Vocational High School (SMK) requires teachers to create engaging teaching and learning activities that students enjoy in the classroom (also called invitation learning environment). The creation of learning activity environment is still problem for most teachers. Various researches reveal that teaching and learning activities will be more effective and easy when assisted by visual tools. Using multimedia, learning material can be presented more attractively that help students understand the material easily. The opposite is found in the learning activity environment who only rely on ordinary lectures. Usability is a quality level of multimedia with easy to learn, easy to use and encourages users to use it. The website Multimedia Interactive Learning for Mathematics SMK Class X is targeted object. Usability website in Multimedia Interactive Learning for Mathematics SMK Class X is important indicators to measure effectiveness, efficiency, and student satisfaction to access the functionality of website. This usability measurement should be done carefully before the design is implemented thoroughly. The only way to get test with high quality results is to start testing at the beginning of the design process and continuously testing each of the next steps. This research performs usability testing on of website by using WAMMI criterion (Website Analysis and Measurement Inventory) and will be focused on how convenience using the website application. Components of Attractiveness, Controllability, Efficiency, Helpfulness, and Learnability are applied. The website in Multimedia Interactive Learning for Mathematics SMK Class X can be in accordance with the purpose to be accepted by student to improve student learning outcomes. The results show that WAMMI method show the usability value of Multimedia Mathematics SMK Class X is about from 70% to 90%.

  3. Learning to Be Multimedia Teaching Artists: Apprenticeship in Multimedia Arts Education

    ERIC Educational Resources Information Center

    Betts, J. David

    2008-01-01

    The Multimedia Arts Education Program (MAEP) was an innovative initiative for middle school students that used teaching artists as leaders in an apprenticeship-like teaching context. This article is about a second apprenticeship program supported by a University/Community Partnership grant from the Kellogg Foundation that engaged university…

  4. A Multitude of Risks in Multimedia.

    ERIC Educational Resources Information Center

    Loving, Bill

    Multimedia presentations offer educators and other communicators new avenues to reach audiences, but they combine a variety of legal hazards. Producers of multimedia can end up on the receiving end of lawsuits based on the many facets of copyright, privacy, and defamation law, as this guide illustrates. Copyright gives authors, composers,…

  5. Instructional Design and the Authoring of Multimedia and Hypermedia Systems: Does a Marriage Make Sense?

    ERIC Educational Resources Information Center

    Gros, Begona; And Others

    1997-01-01

    Examines the relationship between instructional design (ID) and courseware development, especially for multimedia and hypermedia systems. Discusses ID models; external and internal reasons for the neglect of models; characteristics of models suitable for multimedia and hypermedia development; and models integrating those characteristics: Guided…

  6. Cognitive Synergy in Multimedia Learning

    ERIC Educational Resources Information Center

    Kim, Daesang; Kim, Dong-Joong; Whang, Woo-Hyung

    2013-01-01

    The main focus of our study was to investigate multimedia effects that had different results from the findings of existing multimedia learning studies. First, we describe and summarize three experimental studies we conducted from 2006 to 2010. Then we analyze our findings to explore learner characteristics that may impact the cognitive processes…

  7. 76 FR 38417 - In the Matter of Certain Multimedia Display and Navigation Devices and Systems, Components...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-06-30

    ... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-694] In the Matter of Certain Multimedia Display and Navigation Devices and Systems, Components Thereof, and Products Containing Same; Notice of... importation of certain multimedia display and navigation devices and systems, components thereof, and products...

  8. 76 FR 25707 - In The Matter of Certain Multimedia Display and Navigation Devices and Systems, Components...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-05-05

    ... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-694] In The Matter of Certain Multimedia Display and Navigation Devices and Systems, Components Thereof, and Products Containing Same; Notice of... multimedia display and navigation devices and systems, components thereof, and products containing same by...

  9. On the Application of Multimedia in Economics Teaching

    ERIC Educational Resources Information Center

    Ding, Mengchun; Li, Hongxin

    2011-01-01

    Multimedia has become an important teaching technology in higher education inside and outside, with its advantages of super-media, strong expression, and interaction. The application of multimedia teaching connects closely with teaching reform and innovation. In this paper, authors conclude the defects of traditional economics teaching and the…

  10. Effects of Objectives, Practice, and Review in Multimedia Instruction

    ERIC Educational Resources Information Center

    Martin, Florence; Klein, James

    2008-01-01

    This study examined the effects of instructional elements (objectives, information, practice with feedback, and review) on achievement, attitude, and time in a computer-based, multimedia program. Undergraduate college students used the multimedia lesson to learn about artists and their painting styles. Results indicated that practice had a…

  11. Development and Validation of the Educational Technologist Multimedia Competency Survey

    ERIC Educational Resources Information Center

    Ritzhaupt, Albert D.; Martin, Florence

    2014-01-01

    The purpose of this research study was to identify the multimedia competencies of an educational technologist by creating a valid and reliable survey instrument to administer to educational technology professionals. The educational technology multimedia competency survey developed through this research is based on a conceptual framework that…

  12. Enhancing Lecture Presentations in Introductory Biology with Computer-Based Multimedia.

    ERIC Educational Resources Information Center

    Fifield, Steve; Peifer, Rick

    1994-01-01

    Uses illustrations and text to discuss convenient ways to organize and present computer-based multimedia to students in lecture classes. Includes the following topics: (1) Effects of illustrations on learning; (2) Using computer-based illustrations in lecture; (3) MacPresents-Multimedia Presentation Software; (4) Advantages of computer-based…

  13. Intellectual Property Law Primer for Multimedia Developers.

    ERIC Educational Resources Information Center

    Brinson, J. Dianne; Radcliffe, Mark F.

    1995-01-01

    Discusses legal issues involved in developing and distributing multimedia publications. Examines libel; rights of publicity; and such elements of copyright law as copyright protections and infringements, fair use and public domain policies, and use of ideas and factual materials. Uses a hypothetical multimedia project to illustrate the legal rules…

  14. Pointer Animation Implementation at Development of Multimedia Learning of Java Programming

    ERIC Educational Resources Information Center

    Rusli, Muhammad; Atmojo, Yohanes Priyo

    2015-01-01

    This research represents the development research using the references of previous research results related to the development of interactive multimedia learning (learner controlled), specially about the effectiveness and efficiency of multimedia learning of a content that developed by pointer animation implementation showing the content in…

  15. Enhancement of Teaching and Learning of the Fundamentals of Nuclear Engineering Using Multimedia Courseware.

    ERIC Educational Resources Information Center

    Keyvan, Shahla A.; Pickard, Rodney; Song, Xiaolong

    1997-01-01

    Computer-aided instruction incorporating interactive multimedia and network technologies can boost teaching effectiveness and student learning. This article describes the development and implementation of network server-based interactive multimedia courseware for a fundamental course in nuclear engineering. A student survey determined that 80% of…

  16. The Use of Multimedia in Engineering Education--An Experience.

    ERIC Educational Resources Information Center

    Grimoni, J. A. B.; Belico dos Reis, L.; Tori, R.

    This paper presents an experience with the development of multimedia systems for power systems education. An application of a multimedia course titled "Electrical Energy Generation" is also described. The main conclusions of this experience are discussed, emphasizing the most relevant aspects to be considered in the development of…

  17. Using Multimedia To Develop Musicianship.

    ERIC Educational Resources Information Center

    Fenton, Kevin

    1998-01-01

    Proposes that high school choir teachers utilize multimedia technology in order to provide students with simultaneous aural and visual examples of various musical concepts. Offers examples using a multimedia approach to teach John Bennet's "Weep, O Mine Eyes" and Randall Thompson's "The Road Not Taken." Includes a list for selected software. (CMK)

  18. The Effects of Segmentation and Personalization on Superficial and Comprehensive Strategy Instruction in Multimedia Learning Environments

    ERIC Educational Resources Information Center

    Doolittle, Peter

    2010-01-01

    Short, cause-and-effect instructional multimedia tutorials that provide learner control of instructional pace (segmentation) and verbal representations of content in a conversational tone (personalization) have been demonstrated to benefit problem solving transfer. How might a more comprehensive multimedia instructional environment focused on…

  19. Logical Meanings in Multimedia Learning Materials: A Multimodal Discourse Analysis

    ERIC Educational Resources Information Center

    Vorvilas, George

    2014-01-01

    Multimedia educational applications convey meanings through several semiotic modes (e.g. text, image, sound, etc.). There is an urgent need for multimedia designers as well as for teachers to understand the meaning potential of these artifacts and discern the communicative purposes they serve. Towards this direction, a hermeneutic semiotic…

  20. The Impact of Multimedia and Redundancy on the Efficiency of History Presentations

    ERIC Educational Resources Information Center

    Leach, Adam

    2012-01-01

    The use of educational technology to create classroom presentations is already commonplace in American history classes. Therefore, this study focuses on how multimedia presentations can promote efficient instruction specifically, can the employment of the multimedia and redundancy principles (Mayer, 2009) improve the efficiency of student learning…

  1. Enhancing Teaching and Learning in Higher Education with a Total Multimedia Approach.

    ERIC Educational Resources Information Center

    Wells, F. Stuart; Kick, Russell C.

    If multimedia technology is to be successfully employed to enhance classroom instruction and learning, the full capabilities of the technology must be used. The complete power of multimedia includes high quality graphics and images, sophisticated navigational techniques and transitional effects, appropriate music and sound, animation, and,…

  2. Implications of Designing Instructional Video Using Cognitive Theory of Multimedia Learning

    ERIC Educational Resources Information Center

    Ibrahim, Mohamed

    2012-01-01

    During the last decade, cognitive researchers identified three major challenges facing the use of multimedia materials in instruction. The first challenge is the inclusion of extraneous content that competes with the essential information for limited cognitive resources. Researchers found that including extraneous material in multimedia materials…

  3. Multimedia Production: A Critical Evaluation.

    ERIC Educational Resources Information Center

    Sutton, Ronald E.

    This paper synthesizes speculation in the professional literature about the future impact of multimedia. Many experts believe that multimedia will soon become the major focus of entertainment dollars and time because its versatility gives it the potential to be a very powerful way to communicate ideas and search for information. In its current…

  4. DEVELOP MULTI-STRESSOR, OPEN ARCHITECTURE MODELING FRAMEWORK FOR ECOLOGICAL EXPOSURE FROM SITE TO WATERSHED SCALE

    EPA Science Inventory

    A number of multimedia modeling frameworks are currently being developed. The Multimedia Integrated Modeling System (MIMS) is one of these frameworks. A framework should be seen as more of a multimedia modeling infrastructure than a single software system. This infrastructure do...

  5. Author Slide Shows & Texas Wildlife: Thematic Multimedia Projects.

    ERIC Educational Resources Information Center

    Monahan, Susan; Susong, Dee

    1996-01-01

    Describes two multimedia projects at Brentwood Elementary School (Austin, Texas) that are models for training teachers, and students with special needs, about technology. Students authored a multimedia slide show and created HyperStudio stacks about Texas wildlife. The projects increased motivation and improved reading, writing, problem-solving,…

  6. Using Multimedia for E-Learning

    ERIC Educational Resources Information Center

    Mayer, R. E.

    2017-01-01

    This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…

  7. Multimedia Visualizer: An Animated, Object-Based OPAC.

    ERIC Educational Resources Information Center

    Lee, Newton S.

    1991-01-01

    Describes the Multimedia Visualizer, an online public access catalog (OPAC) that uses animated visualizations to make it more user friendly. Pictures of the system are shown that illustrate the interactive objects that patrons can access, including card catalog drawers, librarian desks, and bookshelves; and access to multimedia items is described.…

  8. Motivating Faculty to Use Multimedia as a Lecture Tool.

    ERIC Educational Resources Information Center

    Sammons, Martha C.

    1994-01-01

    Describes factors that motivate as well as factors that deter faculty in using multimedia workstations connected to peripherals and projection systems for classroom presentations. Based on a faculty survey, current use of multimedia at Wright State University is explained, including a universitywide project and a liberal arts project using…

  9. A Study of Multimedia Application-Based Vocabulary Acquisition

    ERIC Educational Resources Information Center

    Shao, Jing

    2012-01-01

    The development of computer-assisted language learning (CALL) has created the opportunity for exploring the effects of the multimedia application on foreign language vocabulary acquisition in recent years. This study provides an overview the computer-assisted language learning (CALL) and detailed a developing result of CALL--multimedia. With the…

  10. MAPP: A Multimedia Instructional Program for Youths with Chronic Illness.

    ERIC Educational Resources Information Center

    Murdock, Peggy O'Hara; McClure, Christopher; Lage, Onelia G.; Sarkar, Dilip; Shaw, Kimberly

    The Multimedia Approach to Pregnancy Prevention (MAPP) is an expert intelligence multimedia program administered in outpatient and inpatient clinics in the University of Miami/Jackson Children's Hospital (Florida). The target population for the MAPP program is youths aged 9-14 years, diagnosed with chronic illnesses (asthma, diabetes, and sickle…

  11. Building an Integrated Environment for Multimedia

    NASA Technical Reports Server (NTRS)

    1997-01-01

    Multimedia courseware on the solar system and earth science suitable for use in elementary, middle, and high schools was developed under this grant. The courseware runs on Silicon Graphics, Incorporated (SGI) workstations and personal computers (PCs). There is also a version of the courseware accessible via the World Wide Web. Accompanying multimedia database systems were also developed to enhance the multimedia courseware. The database systems accompanying the PC software are based on the relational model, while the database systems accompanying the SGI software are based on the object-oriented model.

  12. A Web-based, secure, light weight clinical multimedia data capture and display system.

    PubMed Central

    Wang, S. S.; Starren, J.

    2000-01-01

    Computer-based patient records are traditionally composed of textual data. Integration of multimedia data has been historically slow. Multimedia data such as image, audio, and video have been traditionally more difficult to handle. An implementation of a clinical system for multimedia data is discussed. The system implementation uses Java, Secure Socket Layer (SSL), and Oracle 8i. The system is on top of the Internet so it is architectural independent, cross-platform, cross-vendor, and secure. Design and implementations issues are discussed. Images Figure 2 Figure 3 PMID:11080014

  13. Extending the multimedia patient record across the wide area network.

    PubMed Central

    Dayhoff, R. E.; Kuzmak, P. M.; Frank, S. A.; Kirin, G.; Saddler, C.

    1996-01-01

    The Dept. of Veterans Affairs is developing and testing a wide area medical network with multimedia capabilities for coordination and consolidation of medical services across locations. The system is composed of multimedia information systems at individual medical centers connected by a high speed wide area network. The DHCP Imaging System, which has been in clinical use for six years, provides storage management and workstation acquisition and display of the multimedia data. Teleconsulting capability using a variety of mechanisms' is being prototyped and tested to meet medical staffing and consultation needs. PMID:8947747

  14. Extending the multimedia patient record across the wide area network.

    PubMed

    Dayhoff, R E; Kuzmak, P M; Frank, S A; Kirin, G; Saddler, C

    1996-01-01

    The Dept. of Veterans Affairs is developing and testing a wide area medical network with multimedia capabilities for coordination and consolidation of medical services across locations. The system is composed of multimedia information systems at individual medical centers connected by a high speed wide area network. The DHCP Imaging System, which has been in clinical use for six years, provides storage management and workstation acquisition and display of the multimedia data. Teleconsulting capability using a variety of mechanisms' is being prototyped and tested to meet medical staffing and consultation needs.

  15. Comparing the efficacy of multimedia modules with traditional textbooks for learning introductory physics content

    NASA Astrophysics Data System (ADS)

    Stelzer, Timothy; Gladding, Gary; Mestre, José P.; Brookes, David T.

    2009-02-01

    We compared the efficacy of multimedia learning modules with traditional textbooks for the first few topics of a calculus-based introductory electricity and magnetism course. Students were randomly assigned to three groups. One group received the multimedia learning module presentations, and the other two received the presentations via written text. All students were then tested on their learning immediately following the presentations as well as 2weeks later. The students receiving the multimedia learning modules performed significantly better on both tests than the students experiencing the text-based presentations.

  16. Learning basic programming using CLIS through gamification

    NASA Astrophysics Data System (ADS)

    Prabawa, H. W.; Sutarno, H.; Kusnendar, J.; Rahmah, F.

    2018-05-01

    The difficulty of understanding programming concept is a major problem in basic programming lessons. Based on the results of preliminary studies, 60% of students reveal the monotonous of learning process caused by the limited number of media. Children Learning in Science (CLIS) method was chosen as solution because CLIS has facilitated students’ initial knowledge to be optimized into conceptual knowledge. Technological involvement in CLIS (gamification) helped students to understand basic programming concept. This research developed a media using CLIS method with gamification elements to increase the excitement of learning process. This research declared that multimedia is considered good by students, especially regarding the mechanical aspects of multimedia, multimedia elements and aspects of multimedia information structure. Multimedia gamification learning with the CLIS model showed increased number of students’ concept understanding.

  17. Multimedia content management in MPEG-21 framework

    NASA Astrophysics Data System (ADS)

    Smith, John R.

    2002-07-01

    MPEG-21 is an emerging standard from MPEG that specifies a framework for transactions of multimedia content. MPEG-21 defines the fundamental concept known as a digital item, which is the unit of transaction in the multimedia framework. A digital item can be used to package content for such as a digital photograph, a video clip or movie, a musical recording with graphics and liner notes, a photo album, and so on. The packaging of the media resources, corresponding identifiers, and associated metadata is provided in the declaration of the digital item. The digital item declaration allows for more effective transaction, distribution, and management of multimedia content and corresponding metadata, rights expressions, variations of media resources. In this paper, we describe various challenges for multimedia content management in the MPEG-21 framework.

  18. Multimedia category preferences of working engineers

    NASA Astrophysics Data System (ADS)

    Baukal, Charles E.; Ausburn, Lynna J.

    2016-09-01

    Many have argued for the importance of continuing engineering education (CEE), but relatively few recommendations were found in the literature for how to use multimedia technologies to deliver it most effectively. The study reported here addressed this gap by investigating the multimedia category preferences of working engineers. Four categories of multimedia, with two types in each category, were studied: verbal (text and narration), static graphics (drawing and photograph), dynamic non-interactive graphics (animation and video), and dynamic interactive graphics (simulated virtual reality (VR) and photo-real VR). The results showed that working engineers strongly preferred text over narration and somewhat preferred drawing over photograph, animation over video, and simulated VR over photo-real VR. These results suggest that a variety of multimedia types should be used in the instructional design of CEE content.

  19. Comparative analysis of print and multimedia health materials: a review of the literature.

    PubMed

    Wilson, Elizabeth A H; Makoul, Gregory; Bojarski, Elizabeth A; Bailey, Stacy Cooper; Waite, Katherine R; Rapp, David N; Baker, David W; Wolf, Michael S

    2012-10-01

    Evaluate the evidence regarding the relative effectiveness of multimedia and print as modes of dissemination for patient education materials; examine whether development of these materials addressed health literacy. A structured literature review utilizing Medline, PsycInfo, and the Cumulative Index to the Nursing and Allied Health Literature (CINAHL), supplemented by reference mining. Of 738 studies screened, 30 effectively compared multimedia and print materials. Studies offered 56 opportunities for assessing the effect of medium on various outcomes (e.g., knowledge). In 30 instances (54%), no difference was noted between multimedia and print in terms of patient outcomes. Multimedia led to better outcomes vs. print in 21 (38%) comparisons vs. 5 (9%) instances for print. Regarding material development, 12 studies (40%) assessed readability and 5 (17%) involved patients in tool development. Multimedia appears to be a promising medium for patient education; however, the majority of studies found that print and multimedia performed equally well in practice. Few studies involved patients in material development, and less than half assessed the readability of materials. Future research should focus on comparing message-equivalent tools and assessing their effect on behavioral outcomes. Material development should include explicit attention to readability and patient input. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

  20. Personalizing and Contextualizing Multimedia Case Methods in University-based Teacher Education: An Important Modification for Promoting Technological Design in School Science

    NASA Astrophysics Data System (ADS)

    Bencze, Larry; Hewitt, Jim; Pedretti, Erminia

    2009-01-01

    Results of various studies suggest that multimedia ‘case methods’ (activities associated with case documentaries) have many benefits in university-based teacher education contexts. They can, for example, help to ‘bridge the gap’ between perspectives and practices held by academic teacher educators and those held by student-teachers - who may adhere to perspectives and practices commonly supported in schools. On the other hand, some studies, along with theoretical arguments, suggest that there are limits to the effectiveness of multimedia case methods - because, for example, they can never fully represent realities of teaching and learning in schools. Furthermore, often missing from multimedia case methods is the student-teacher in the role of teacher. To address these concerns, we modified an existing multimedia case method by associating it with a special practice teaching situation in a school context. Qualitative data analyzed using constant comparative methods suggest that student-teachers engaged in this modified multimedia case method developed relatively deep commitments to encouraging students to conduct technology design projects - a non-traditional practice in school science. Factors that appeared to influence development of this motivation included student-teachers’ pre-instructional perspectives about science and the personalization and contextualization inherent to the modified multimedia case method.

  1. When Listening Is Better Than Reading: Performance Gains on Cardiac Auscultation Test Questions.

    PubMed

    Short, Kathleen; Bucak, S Deniz; Rosenthal, Francine; Raymond, Mark R

    2018-05-01

    In 2007, the United States Medical Licensing Examination embedded multimedia simulations of heart sounds into multiple-choice questions. This study investigated changes in item difficulty as determined by examinee performance over time. The data reflect outcomes obtained following initial use of multimedia items from 2007 through 2012, after which an interface change occurred. A total of 233,157 examinees responded to 1,306 cardiology test items over the six-year period; 138 items included multimedia simulations of heart sounds, while 1,168 text-based items without multimedia served as controls. The authors compared changes in difficulty of multimedia items over time with changes in difficulty of text-based cardiology items over time. Further, they compared changes in item difficulty for both groups of items between graduates of Liaison Committee on Medical Education (LCME)-accredited and non-LCME-accredited (i.e., international) medical schools. Examinee performance on cardiology test items with multimedia heart sounds improved by 12.4% over the six-year period, while performance on text-based cardiology items improved by approximately 1.4%. These results were similar for graduates of LCME-accredited and non-LCME-accredited medical schools. Examinees' ability to interpret auscultation findings in test items that include multimedia presentations increased from 2007 to 2012.

  2. Automatic generation of pictorial transcripts of video programs

    NASA Astrophysics Data System (ADS)

    Shahraray, Behzad; Gibbon, David C.

    1995-03-01

    An automatic authoring system for the generation of pictorial transcripts of video programs which are accompanied by closed caption information is presented. A number of key frames, each of which represents the visual information in a segment of the video (i.e., a scene), are selected automatically by performing a content-based sampling of the video program. The textual information is recovered from the closed caption signal and is initially segmented based on its implied temporal relationship with the video segments. The text segmentation boundaries are then adjusted, based on lexical analysis and/or caption control information, to account for synchronization errors due to possible delays in the detection of scene boundaries or the transmission of the caption information. The closed caption text is further refined through linguistic processing for conversion to lower- case with correct capitalization. The key frames and the related text generate a compact multimedia presentation of the contents of the video program which lends itself to efficient storage and transmission. This compact representation can be viewed on a computer screen, or used to generate the input to a commercial text processing package to generate a printed version of the program.

  3. An Infinite Mixture Model for Coreference Resolution in Clinical Notes

    PubMed Central

    Liu, Sijia; Liu, Hongfang; Chaudhary, Vipin; Li, Dingcheng

    2016-01-01

    It is widely acknowledged that natural language processing is indispensable to process electronic health records (EHRs). However, poor performance in relation detection tasks, such as coreference (linguistic expressions pertaining to the same entity/event) may affect the quality of EHR processing. Hence, there is a critical need to advance the research for relation detection from EHRs. Most of the clinical coreference resolution systems are based on either supervised machine learning or rule-based methods. The need for manually annotated corpus hampers the use of such system in large scale. In this paper, we present an infinite mixture model method using definite sampling to resolve coreferent relations among mentions in clinical notes. A similarity measure function is proposed to determine the coreferent relations. Our system achieved a 0.847 F-measure for i2b2 2011 coreference corpus. This promising results and the unsupervised nature make it possible to apply the system in big-data clinical setting. PMID:27595047

  4. Semi Automatic Ontology Instantiation in the domain of Risk Management

    NASA Astrophysics Data System (ADS)

    Makki, Jawad; Alquier, Anne-Marie; Prince, Violaine

    One of the challenging tasks in the context of Ontological Engineering is to automatically or semi-automatically support the process of Ontology Learning and Ontology Population from semi-structured documents (texts). In this paper we describe a Semi-Automatic Ontology Instantiation method from natural language text, in the domain of Risk Management. This method is composed from three steps 1 ) Annotation with part-of-speech tags, 2) Semantic Relation Instances Extraction, 3) Ontology instantiation process. It's based on combined NLP techniques using human intervention between steps 2 and 3 for control and validation. Since it heavily relies on linguistic knowledge it is not domain dependent which is a good feature for portability between the different fields of risk management application. The proposed methodology uses the ontology of the PRIMA1 project (supported by the European community) as a Generic Domain Ontology and populates it via an available corpus. A first validation of the approach is done through an experiment with Chemical Fact Sheets from Environmental Protection Agency2.

  5. Improving performance of natural language processing part-of-speech tagging on clinical narratives through domain adaptation.

    PubMed

    Ferraro, Jeffrey P; Daumé, Hal; Duvall, Scott L; Chapman, Wendy W; Harkema, Henk; Haug, Peter J

    2013-01-01

    Natural language processing (NLP) tasks are commonly decomposed into subtasks, chained together to form processing pipelines. The residual error produced in these subtasks propagates, adversely affecting the end objectives. Limited availability of annotated clinical data remains a barrier to reaching state-of-the-art operating characteristics using statistically based NLP tools in the clinical domain. Here we explore the unique linguistic constructions of clinical texts and demonstrate the loss in operating characteristics when out-of-the-box part-of-speech (POS) tagging tools are applied to the clinical domain. We test a domain adaptation approach integrating a novel lexical-generation probability rule used in a transformation-based learner to boost POS performance on clinical narratives. Two target corpora from independent healthcare institutions were constructed from high frequency clinical narratives. Four leading POS taggers with their out-of-the-box models trained from general English and biomedical abstracts were evaluated against these clinical corpora. A high performing domain adaptation method, Easy Adapt, was compared to our newly proposed method ClinAdapt. The evaluated POS taggers drop in accuracy by 8.5-15% when tested on clinical narratives. The highest performing tagger reports an accuracy of 88.6%. Domain adaptation with Easy Adapt reports accuracies of 88.3-91.0% on clinical texts. ClinAdapt reports 93.2-93.9%. ClinAdapt successfully boosts POS tagging performance through domain adaptation requiring a modest amount of annotated clinical data. Improving the performance of critical NLP subtasks is expected to reduce pipeline error propagation leading to better overall results on complex processing tasks.

  6. Literature mining of protein-residue associations with graph rules learned through distant supervision.

    PubMed

    Ravikumar, Ke; Liu, Haibin; Cohn, Judith D; Wall, Michael E; Verspoor, Karin

    2012-10-05

    We propose a method for automatic extraction of protein-specific residue mentions from the biomedical literature. The method searches text for mentions of amino acids at specific sequence positions and attempts to correctly associate each mention with a protein also named in the text. The methods presented in this work will enable improved protein functional site extraction from articles, ultimately supporting protein function prediction. Our method made use of linguistic patterns for identifying the amino acid residue mentions in text. Further, we applied an automated graph-based method to learn syntactic patterns corresponding to protein-residue pairs mentioned in the text. We finally present an approach to automated construction of relevant training and test data using the distant supervision model. The performance of the method was assessed by extracting protein-residue relations from a new automatically generated test set of sentences containing high confidence examples found using distant supervision. It achieved a F-measure of 0.84 on automatically created silver corpus and 0.79 on a manually annotated gold data set for this task, outperforming previous methods. The primary contributions of this work are to (1) demonstrate the effectiveness of distant supervision for automatic creation of training data for protein-residue relation extraction, substantially reducing the effort and time involved in manual annotation of a data set and (2) show that the graph-based relation extraction approach we used generalizes well to the problem of protein-residue association extraction. This work paves the way towards effective extraction of protein functional residues from the literature.

  7. Validating a strategy for psychosocial phenotyping using a large corpus of clinical text.

    PubMed

    Gundlapalli, Adi V; Redd, Andrew; Carter, Marjorie; Divita, Guy; Shen, Shuying; Palmer, Miland; Samore, Matthew H

    2013-12-01

    To develop algorithms to improve efficiency of patient phenotyping using natural language processing (NLP) on text data. Of a large number of note titles available in our database, we sought to determine those with highest yield and precision for psychosocial concepts. From a database of over 1 billion documents from US Department of Veterans Affairs medical facilities, a random sample of 1500 documents from each of 218 enterprise note titles were chosen. Psychosocial concepts were extracted using a UIMA-AS-based NLP pipeline (v3NLP), using a lexicon of relevant concepts with negation and template format annotators. Human reviewers evaluated a subset of documents for false positives and sensitivity. High-yield documents were identified by hit rate and precision. Reasons for false positivity were characterized. A total of 58 707 psychosocial concepts were identified from 316 355 documents for an overall hit rate of 0.2 concepts per document (median 0.1, range 1.6-0). Of 6031 concepts reviewed from a high-yield set of note titles, the overall precision for all concept categories was 80%, with variability among note titles and concept categories. Reasons for false positivity included templating, negation, context, and alternate meaning of words. The sensitivity of the NLP system was noted to be 49% (95% CI 43% to 55%). Phenotyping using NLP need not involve the entire document corpus. Our methods offer a generalizable strategy for scaling NLP pipelines to large free text corpora with complex linguistic annotations in attempts to identify patients of a certain phenotype.

  8. Validating a strategy for psychosocial phenotyping using a large corpus of clinical text

    PubMed Central

    Gundlapalli, Adi V; Redd, Andrew; Carter, Marjorie; Divita, Guy; Shen, Shuying; Palmer, Miland; Samore, Matthew H

    2013-01-01

    Objective To develop algorithms to improve efficiency of patient phenotyping using natural language processing (NLP) on text data. Of a large number of note titles available in our database, we sought to determine those with highest yield and precision for psychosocial concepts. Materials and methods From a database of over 1 billion documents from US Department of Veterans Affairs medical facilities, a random sample of 1500 documents from each of 218 enterprise note titles were chosen. Psychosocial concepts were extracted using a UIMA-AS-based NLP pipeline (v3NLP), using a lexicon of relevant concepts with negation and template format annotators. Human reviewers evaluated a subset of documents for false positives and sensitivity. High-yield documents were identified by hit rate and precision. Reasons for false positivity were characterized. Results A total of 58 707 psychosocial concepts were identified from 316 355 documents for an overall hit rate of 0.2 concepts per document (median 0.1, range 1.6–0). Of 6031 concepts reviewed from a high-yield set of note titles, the overall precision for all concept categories was 80%, with variability among note titles and concept categories. Reasons for false positivity included templating, negation, context, and alternate meaning of words. The sensitivity of the NLP system was noted to be 49% (95% CI 43% to 55%). Conclusions Phenotyping using NLP need not involve the entire document corpus. Our methods offer a generalizable strategy for scaling NLP pipelines to large free text corpora with complex linguistic annotations in attempts to identify patients of a certain phenotype. PMID:24169276

  9. Discovering body site and severity modifiers in clinical texts

    PubMed Central

    Dligach, Dmitriy; Bethard, Steven; Becker, Lee; Miller, Timothy; Savova, Guergana K

    2014-01-01

    Objective To research computational methods for discovering body site and severity modifiers in clinical texts. Methods We cast the task of discovering body site and severity modifiers as a relation extraction problem in the context of a supervised machine learning framework. We utilize rich linguistic features to represent the pairs of relation arguments and delegate the decision about the nature of the relationship between them to a support vector machine model. We evaluate our models using two corpora that annotate body site and severity modifiers. We also compare the model performance to a number of rule-based baselines. We conduct cross-domain portability experiments. In addition, we carry out feature ablation experiments to determine the contribution of various feature groups. Finally, we perform error analysis and report the sources of errors. Results The performance of our method for discovering body site modifiers achieves F1 of 0.740–0.908 and our method for discovering severity modifiers achieves F1 of 0.905–0.929. Discussion Results indicate that both methods perform well on both in-domain and out-domain data, approaching the performance of human annotators. The most salient features are token and named entity features, although syntactic dependency features also contribute to the overall performance. The dominant sources of errors are infrequent patterns in the data and inability of the system to discern deeper semantic structures. Conclusions We investigated computational methods for discovering body site and severity modifiers in clinical texts. Our best system is released open source as part of the clinical Text Analysis and Knowledge Extraction System (cTAKES). PMID:24091648

  10. Discovering body site and severity modifiers in clinical texts.

    PubMed

    Dligach, Dmitriy; Bethard, Steven; Becker, Lee; Miller, Timothy; Savova, Guergana K

    2014-01-01

    To research computational methods for discovering body site and severity modifiers in clinical texts. We cast the task of discovering body site and severity modifiers as a relation extraction problem in the context of a supervised machine learning framework. We utilize rich linguistic features to represent the pairs of relation arguments and delegate the decision about the nature of the relationship between them to a support vector machine model. We evaluate our models using two corpora that annotate body site and severity modifiers. We also compare the model performance to a number of rule-based baselines. We conduct cross-domain portability experiments. In addition, we carry out feature ablation experiments to determine the contribution of various feature groups. Finally, we perform error analysis and report the sources of errors. The performance of our method for discovering body site modifiers achieves F1 of 0.740-0.908 and our method for discovering severity modifiers achieves F1 of 0.905-0.929. Results indicate that both methods perform well on both in-domain and out-domain data, approaching the performance of human annotators. The most salient features are token and named entity features, although syntactic dependency features also contribute to the overall performance. The dominant sources of errors are infrequent patterns in the data and inability of the system to discern deeper semantic structures. We investigated computational methods for discovering body site and severity modifiers in clinical texts. Our best system is released open source as part of the clinical Text Analysis and Knowledge Extraction System (cTAKES).

  11. The efficiency of multimedia learning into old age.

    PubMed

    Van Gerven, Pascal W M; Paas, Fred; Van Merriënboer, Jeroen J G; Hendriks, Maaike; Schmidt, Henk G

    2003-12-01

    On the basis of a multimodal model of working memory, cognitive load theory predicts that a multimedia-based instructional format leads to a better acquisition of complex subject matter than a purely visual instructional format. This study investigated the extent to which age and instructional format had an impact on training efficiency among both young and old adults. It was hypothesised that studying worked examples that are presented as a narrated animation (multimedia condition) is a more efficient means of complex skill training than studying visually presented worked examples (unimodal condition) and solving conventional problems. Furthermore, it was hypothesised that multimedia-based worked examples are especially helpful for elderly learners, who have to deal with a general decline of working-memory resources, because they address both mode-specific working-memory stores. The sample consisted of 60 young (mean age = 15.98 years) and 60 old adults (mean age = 64.48 years). Participants of both age groups were trained in either a conventional, a unimodal, or a multimedia condition. Subsequently, they had to solve a series of test problems. Dependent variables were perceived cognitive load during the training, performance on the test, and efficiency in terms of the ratio between these two variables. Results showed that for both age groups multimedia-based worked examples were more efficient than the other training formats in that less cognitive load led to at least an equal performance level. Although no difference in the beneficial effect of multimedia learning was found between the age groups, multimedia-based instructions seem promising for the elderly.

  12. A multimedia patient education program on colorectal cancer screening increases knowledge and willingness to consider screening among Hispanic/Latino patients.

    PubMed

    Makoul, Gregory; Cameron, Kenzie A; Baker, David W; Francis, Lee; Scholtens, Denise; Wolf, Michael S

    2009-08-01

    To test a multimedia patient education program on colorectal cancer (CRC) screening that was designed specifically for the Hispanic/Latino community, and developed with input from community members. A total of 270 Hispanic/Latino adults, age 50-80 years, participated in Spanish for all phases of this pretest-posttest design. Patients were randomly assigned to a version of the multimedia program that opened with either a positive or negative introductory appeal. Structured interviews assessed screening relevant knowledge (anatomy and key terms, screening options, and risk information), past screening behavior, willingness to consider screening options, intention to discuss CRC screening with the doctor, and reactions to the multimedia patient education program. The multimedia program significantly increased knowledge of anatomy and key terms (e.g., polyp), primary screening options (FOBT, flexible sigmoidoscopy, colonoscopy), and risk information as well as willingness to consider screening (p<.001 for all). No significant differences emerged between positive and negative introductory appeals on these measures, intention to discuss CRC screening with their doctor, or rating the multimedia program. Multimedia tools developed with community input that are designed to present important health messages using graphics and audio can reach Hispanic/Latino adults across literacy levels and ethnic backgrounds. Additional research is needed to determine effects on actual screening behavior. Despite promising results for engaging a difficult-to-reach audience, the multimedia program should not be considered a stand-alone intervention or a substitute for communication with physicians. Rather, it is a priming mechanism intended to prepare patients for productive discussions of CRC screening.

  13. Explaining Pictures: How Verbal Cues Influence Processing of Pictorial Learning Material

    ERIC Educational Resources Information Center

    Glaser, Manuela; Schwan, Stephan

    2015-01-01

    While to date, multimedia research has examined mainly the learning of texts with accompanying pictures, in the current paper, 2 experiments are presented that examine the multimedia effect for pictures with accompanying spoken text. In Experiment 1, we examined whether learning is better with a multimedia presentation in which pictorial…

  14. The Effects of Multimedia and Learning Style on Student Achievement in Online Electronics Course

    ERIC Educational Resources Information Center

    Surjono, Herman Dwi

    2015-01-01

    This experimental study investigated the effects of multimedia preferences and learning styles on undergraduate student achievement in an adaptive e-learning system for electronics course at the Yogyakarta State University Indonesia. The findings showed that students in which their multimedia preferences and learning style matched with the way the…

  15. Bridging the Gap between Experts in Designing Multimedia-Based Instructional Media for Learning

    ERIC Educational Resources Information Center

    Razak, Rafiza Abdul

    2013-01-01

    The research identified and explored the cognitive knowledge among the instructional multimedia design and development experts comprising of multimedia designer, graphic designer, subject-matter expert and instructional designer. A critical need exists for a solid understanding of the factors that influence team decision making and performance in…

  16. Multimedia Approach and Its Effect in Teaching Mathematics for the Prospective Teachers

    ERIC Educational Resources Information Center

    Joan, D. R. Robert; Denisia, S. P.

    2012-01-01

    Multimedia improves the effectiveness of teaching learning process of multimedia in formal or informal setting and utilizing scientific principle. It allows us to sort out the information to analyse and make meaning for conceptualization and applications which is suitable for individual learners. The objectives of the study was to measure the…

  17. Athens 2004 Team Leaders' Attitudes toward the Educational Multimedia Application "Leonidas"

    ERIC Educational Resources Information Center

    Vernadakis, Nikolaos; Giannousi, Maria; Derri, Vassiliki; Kellis, Iraklis; Kioumourtzoglou, Efthimis

    2010-01-01

    The purpose of this study was to adapt the questionnaire Multimedia Attitude Survey (MAS; Garcia, 2001) to the Greek population in order to evaluate the educational multimedia application "Leonidas" considering the attitudes of ATHENS 2004 team leaders. In addition, the differences among the sex were also investigated. Participants were…

  18. Educational Multimedia Profiling Recommendations for Device-Aware Adaptive Mobile Learning

    ERIC Educational Resources Information Center

    Moldovan, Arghir-Nicolae; Ghergulescu, Ioana; Muntean, Cristina Hava

    2014-01-01

    Mobile learning is seeing a fast adoption with the increasing availability and affordability of mobile devices such as smartphones and tablets. As the creation and consumption of educational multimedia content on mobile devices is also increasing fast, educators and mobile learning providers are faced with the challenge to adapt multimedia type…

  19. New Communication Model: Multimedia Art

    ERIC Educational Resources Information Center

    Srnic, Vesna

    2007-01-01

    The purpose of this project, which the author as a mentor has realized during the 2006/2007, was to invent new Educational model, to fill the gap in Education by showing the positive influence of Multimedia Art, especially Multimedia Performance on Permanent Learning at the level of primary school students, college students and teachers or on…

  20. An Integrated Multimedia Learning Model vs. the Traditional Face-to-Face Learning Model: An Examination of College Economics Classes

    ERIC Educational Resources Information Center

    Son, Barbara; Simonian, Mark

    2016-01-01

    Multimedia learning tools can assist and help motivate students by supplementing traditional teaching modalities with learner-centered learning through application and practice. The overall effectiveness of multimedia learning has been documented (Son & Simonian, 2013; Son & Goldstone, 2012; Zhang, 2005). How are effective multimedia…

  1. Using MultiMedia Content to Present Business Ethics: An Empirical Study

    ERIC Educational Resources Information Center

    Stanwick, Peter A.

    2010-01-01

    The purpose of this study is to empirically examine whether presenting a multimedia case study enhances the learning experience of students in an undergraduate management class. A questionnaire was administered before and after the presentation of the case study and the results showed that the multimedia case did indeed enhance the learning…

  2. Does the Modality Principle for Multimedia Learning Apply to Science Classrooms?

    ERIC Educational Resources Information Center

    Harskamp, Egbert G.; Mayer, Richard E.; Suhre, Cor

    2007-01-01

    This study demonstrated that the modality principle applies to multimedia learning of regular science lessons in school settings. In the first field experiment, 27 Dutch secondary school students (age 16-17) received a self-paced, web-based multimedia lesson in biology. Students who received lessons containing illustrations and narration performed…

  3. An Interactive Multimedia Learning Environment for VLSI Built with COSMOS

    ERIC Educational Resources Information Center

    Angelides, Marios C.; Agius, Harry W.

    2002-01-01

    This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built with COSMOS (Content Oriented semantic Modelling Overlay Scheme), which is a modelling scheme that we developed for enabling the semantic content of multimedia to be used…

  4. The Effect of Audio and Animation in Multimedia Instruction

    ERIC Educational Resources Information Center

    Koroghlanian, Carol; Klein, James D.

    2004-01-01

    This study investigated the effects of audio, animation, and spatial ability in a multimedia computer program for high school biology. Participants completed a multimedia program that presented content by way of text or audio with lean text. In addition, several instructional sequences were presented either with static illustrations or animations.…

  5. Multi-Media and Technology Tools: Curriculum and Activities for Idaho Business Teachers.

    ERIC Educational Resources Information Center

    Yopp, Marty; Kitchel, K. Allen; Allen, Tacey

    This guide contains information, curriculum, and activities that provide business teachers with a tool for using the World Wide Web, multimedia, and technology to enhance their programs. The opening sections contain the following: computer use policy, multimedia fact sheet, tips on using Netscape Navigator, directory of educational resources on…

  6. Assessing the Effectiveness of Multimedia in Language Learning Software.

    ERIC Educational Resources Information Center

    Chun, Dorothy M.; Plass, Jan L.

    In this paper, the effectiveness of a "CyberBuch," a multimedia program for reading authentic German texts, is assessed in three areas. First, based on user evaluation of the visual interface design, the usability of the program is assessed with particular regard to user reaction to the multimedia components of the program. Second,…

  7. Criteria for Evaluating and Selecting Multimedia Software for Instruction.

    ERIC Educational Resources Information Center

    Lee, Sung Heum; And Others

    Evaluating and selecting the appropriate software is a very important component of success in using multimedia systems in both educational and corporate settings. Computer-mediated multimedia (CMM) is the integration of two or more communication media, controlled or manipulated by the user via a computer, to present information. CMM can be…

  8. Effective Electronic Materials: Are Teachers Aware of These?

    ERIC Educational Resources Information Center

    Luik, P.

    2012-01-01

    This study analyses to what extent teachers recognise which interactive multimedia software is efficient and which is not. The results are based on two correlation studies. The first study was carried out with 35 different pieces of interactive multimedia software for secondary students, and 34 pieces of interactive multimedia software for primary…

  9. Learning through Multimedia: Speech Recognition Enhancing Accessibility and Interaction

    ERIC Educational Resources Information Center

    Wald, Mike

    2008-01-01

    Lectures can present barriers to learning for many students and although online multimedia materials have become technically easier to create and offer many benefits for learning and teaching, they can be difficult to access, manage, and exploit. This article considers how research on interacting with multimedia can inform developments in using…

  10. Shared Knowledge among Graphic Designers, Instructional Designers and Subject Matter Experts in Designing Multimedia-Based Instructional Media

    ERIC Educational Resources Information Center

    Razak, Rafiza Abdul

    2013-01-01

    The research identified and explored the shared knowledge among the instructional multimedia design and development experts comprising of subject matter expert, graphic designer and instructional designer. The knowledge shared by the team was categorized into three groups of multimedia design principles encompasses of basic principles, authoring…

  11. What Middle Grade Students Say about Learning Science with Multimedia

    ERIC Educational Resources Information Center

    Goldenberg, Lauren B.; Heinze, Juliette; Ba, Harouna

    2004-01-01

    The JASON Multimedia Science Curriculum (JMSC) was developed in 1989 by the JASON Foundation for Education (www.jason.org), and is a multimedia, interdisciplinary, inquiry-based science curriculum that responds to the dual demands of teachers having to teach state standards while engaging students in scientific inquiry. The JMSC encourages…

  12. A Design Study of a Multimedia Instructional Grammar Program with Embedded Tracking

    ERIC Educational Resources Information Center

    Koehler, Natalya A.; Thompson, Ann D.; Phye, Gary D.

    2011-01-01

    This is a design study meant to demonstrate the feasibility of integrating three rather different theoretical perspectives for future efforts in multimedia instructional design. A multimedia instructional grammar program contextualized within the teaching of English as a Second Language (ESL) was developed and evaluated. The program design was…

  13. Testing the Effectiveness of Interactive Multimedia for Library-User Education

    ERIC Educational Resources Information Center

    Markey, Karen; Armstrong, Annie; De Groote, Sandy; Fosmire, Michael; Fuderer, Laura; Garrett, Kelly; Georgas, Helen; Sharp, Linda; Smith, Cheri; Spaly, Michael; Warner, Joni E.

    2005-01-01

    A test of the effectiveness of interactive multimedia Web sites demonstrates that library users' topic knowledge was significantly greater after visiting the sites than before. Library users want more such sites about library services, their majors, and campus life generally. Librarians describe the roles they want to play on multimedia production…

  14. Multimedia Design and Development: Who, What, When, Where, How, and Why.

    ERIC Educational Resources Information Center

    Fox, Michael T.

    An important use of multimedia as a learning tool in academia is the process of designing and developing a multimedia project. The design and development process empowers students to explore, discuss, evaluate, and articulate their knowledge in a richer medium. A journalistic approach to examining the virtues, limitations, and components of the…

  15. A Study of the Effects of Multimedia Dynamic Teaching on Cognitive Load and Learning Outcome

    ERIC Educational Resources Information Center

    Zhang, Xiaozhu; Zhang, Xiurong; Yang, Xiaoming

    2016-01-01

    The statistics reveal that about many students have learning difficulties. For this reason, appropriate curricula and materials should be planned to match with multimedia teaching design in order to reduce students' learning frustration and obstacles caused by insufficient experiences and basic competence. Multimedia dynamic, a curriculum oriented…

  16. Diabetes and Your Eyes: A Pilot Study on Multimedia Education for Underserved Populations

    ERIC Educational Resources Information Center

    Lawless, Kimberly; Smolin, Louanne; Gerber, Ben; Brodsky, Irwin; Girotti, Mariela; Pelaez, Lourdes; Eiser, Arnold

    2005-01-01

    There is a growing interest in the use of multimedia educational materials for individuals with chronic diseases. However, there is little data available regarding the use by underserved populations, particularly urban African-Americans and Latinos. The purpose of this pilot study was to create a multimedia lesson providing instruction on…

  17. Multimedia Projects in Education: Designing, Producing, and Assessing.

    ERIC Educational Resources Information Center

    Ivers, Karen S.; Barron, Ann E.

    A practical step-by-step approach to teaching multimedia skills is offered in this book. A model called "Decide, Design, Develop, and Evaluate" (DDDE) is presented which can be used as a template for designing, producing, and assessing multimedia projects in the classroom. The books covers all issues an educator is likely to face with…

  18. Using Content Acquisition Podcasts to Increase Student Knowledge and to Reduce Perceived Cognitive Load

    ERIC Educational Resources Information Center

    Kennedy, Michael J.; Hirsch, Shanna Eisner; Dillon, Sarah E.; Rabideaux, Lindsey; Alves, Kathryn D.; Driver, Melissa K.

    2016-01-01

    The use of multimedia-driven instruction in college courses is an emerging practice designed to increase students' knowledge. However, limited research has validated the effectiveness of using multimedia to teach students about functional behavioral assessments (FBAs). To test the effectiveness of a multimedia tool called Content Acquisition…

  19. SHEDS-Multimedia Model Version 3 (a) Technical Manual; (b) User Guide; and (c) Executable File to Launch SAS Program and Install Model

    EPA Science Inventory

    Reliable models for assessing human exposures are important for understanding health risks from chemicals. The Stochastic Human Exposure and Dose Simulation model for multimedia, multi-route/pathway chemicals (SHEDS-Multimedia), developed by EPA’s Office of Research and Developm...

  20. Audio-Vision: Audio-Visual Interaction in Desktop Multimedia.

    ERIC Educational Resources Information Center

    Daniels, Lee

    Although sophisticated multimedia authoring applications are now available to amateur programmers, the use of audio in of these programs has been inadequate. Due to the lack of research in the use of audio in instruction, there are few resources to assist the multimedia producer in using sound effectively and efficiently. This paper addresses the…

  1. Evaluating the Impact of Instructional Multimedia: Workable Techniques.

    ERIC Educational Resources Information Center

    Rathbun, Gail A.; Goodrum, David A.

    A framework is proposed for the formative evaluation of multimedia. It describes techniques that have worked well in the evaluation of software development and gives examples of the use of evaluation results. The focus is primarily on the degree to which the instructional multimedia program supports the user's activities and tasks in the user's…

  2. Multimedia Learning: Cognitive Individual Differences and Display Design Techniques Predict Transfer Learning with Multimedia Learning Modules

    ERIC Educational Resources Information Center

    Austin, Katherine A.

    2009-01-01

    In the wake of the information explosion and rapidly progressing technology [Mayer, R. E. (2001). "Multimedia learning". Cambridge: University Press] formulated a theory that focused on human cognition, rather than technology capacity and features. By measuring the effect of cognitive individual differences and display design manipulations on…

  3. The Effects of Rapid Assessments and Adaptive Restudy Prompts in Multimedia Learning

    ERIC Educational Resources Information Center

    Renkl, Alexander; Skuballa, Irene T.; Schwonke, Rolf; Harr, Nora; Leber, Jasmin

    2015-01-01

    We investigated the effects of rapid assessment tasks and different adaptive restudy prompts in multimedia learning. The adaptivity was based on rapid assessment tasks that were interspersed throughout a multimedia learning environment. In Experiment 1 (N = 52 university students), we analyzed to which extent rapid assessment tasks were reactive…

  4. Technology-Enhanced Multimedia Instruction in Foreign Language Classrooms: A Mixed Methods Study

    ERIC Educational Resources Information Center

    Ketsman, Olha

    2012-01-01

    Technology-enhanced multimedia instruction in grades 6 through 12 foreign language classrooms was the focus of this study. The study's findings fill a gap in the literature through the report of how technology-enhanced multimedia instruction was successfully implemented in foreign language classrooms. Convergent parallel mixed methods study…

  5. Reading Games: Close Viewing and Guided Playing of Multimedia Texts

    ERIC Educational Resources Information Center

    Kozdras, Deborah; Joseph, Christine; Schneider, Jenifer Jasinski

    2015-01-01

    In this article, we describe how literacy strategies can be adapted for playing (and reading) video games--games that embed disciplinary content in multimedia texts. Using close viewing and guided playing strategies with online games and simulations, we share ideas for helping students navigate and comprehend multimedia texts in order to learn…

  6. Where Is the Technology-Induced Pedagogy? Snapshots from Two Multimedia EFL Classrooms.

    ERIC Educational Resources Information Center

    Zhong, Ying Xue; Shen, Hui Zhong

    2002-01-01

    Examines two Chinese multimedia secondary classrooms teaching English as a foreign language to identify changes that have taken place in technologically integrated classroom practice. Concludes that the traditional Chinese notion of teaching and the role of the teacher need to be redefined to allow a learner-centered multimedia language classroom…

  7. Pedagogic Design Guidelines for Multimedia Materials: A Call for Collaboration between Practitioners and Researchers

    ERIC Educational Resources Information Center

    Koumi, Jack

    2013-01-01

    This paper argues that pedagogic efficacy of multimedia packages (interactive multimedia presentations) cannot be achieved by experimental research in the absence of a detailed pedagogical screenwriting framework. Following a summary of relevant literature, such a framework is offered, consisting of micro-level design guidelines. The guidelines…

  8. Using Game Making Pedagogy to Facilitate Student Learning of Interactive Multimedia

    ERIC Educational Resources Information Center

    Cheng, Gary

    2009-01-01

    With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game…

  9. A TAPS Interactive Multimedia Package to Solve Engineering Dynamics Problem

    ERIC Educational Resources Information Center

    Sidhu, S. Manjit; Selvanathan, N.

    2005-01-01

    Purpose: To expose engineering students to using modern technologies, such as multimedia packages, to learn, visualize and solve engineering problems, such as in mechanics dynamics. Design/methodology/approach: A multimedia problem-solving prototype package is developed to help students solve an engineering problem in a step-by-step approach. A…

  10. Impact of Multimedia on Students' Perceptions of the Learning Environment in Mathematics Classrooms

    ERIC Educational Resources Information Center

    Chipangura, Addwell; Aldridge, Jill

    2017-01-01

    We investigated (1) whether the learning environment perceptions of students in classes frequently exposed to multimedia differed from those of students in classes that were not, (2) whether exposure to multimedia was differentially effective for males and females and (3) relationships between students' perceptions of the learning environment and…

  11. Multimedia Software Evaluation Form for Teachers

    ERIC Educational Resources Information Center

    Herring, Donna F.; Notar, Charles E.; Wilson, Janell D.

    2005-01-01

    Schools are currently receiving increased funds for multimedia software for classrooms. There is a need for good software in the schools, and there is a need to know how to evaluate software and not naively rely on advertisements. Evaluators of multimedia software for education must have the skills to critically evaluate and make decisions not…

  12. Multimedia Transformation: A Special Report on Multimedia in Schools

    ERIC Educational Resources Information Center

    Education Week, 2011

    2011-01-01

    In science and math classes across the country, digital tools are being used to conduct experiments, analyze data, and run 3-D simulations to explain complex concepts. Language arts teachers are now pushing the definition of literacy to include the ability to express ideas through media. This report, "Multimedia Transformation," examines the many…

  13. An Evolving Methodology for Managing Multimedia Courseware Production

    ERIC Educational Resources Information Center

    Giller, Susan; Barker, Philip

    2006-01-01

    It is often claimed that techniques such as "multimedia" and the use of blended learning environments can be used to achieve powerful interactive pedagogies. Indeed, the advent of easy-to-use multimedia technologies has meant that a plethora of digital learning products is now becoming available. Despite the relative ease-of-use of these new…

  14. Applications of Cognitive Load Theory to Multimedia-Based Foreign Language Learning: An Overview

    ERIC Educational Resources Information Center

    Chen, I-Jung; Chang, Chi-Cheng; Lee, Yen-Chang

    2009-01-01

    This article reviews the multimedia instructional design literature based on cognitive load theory (CLT) in the context of foreign language learning. Multimedia are of particular importance in language learning materials because they incorporate text, image, and sound, thus offering an integrated learning experience of the four language skills…

  15. Building a Critical Components for Successful Multimedia-Based Collaborative eLearning Design Framework

    ERIC Educational Resources Information Center

    Asanok, M.; Kitrakan, P.; Brahmawong, C.

    2008-01-01

    With newly developing multimedia and web-based technologies have provided opportunities of developing a multimedia-based collaborative eLearning systems. The development of eLearning systems has started a revolution for instructional content delivering, learning activities and social communication. Based on various positions on this issue have…

  16. Design of a Mobile Brain Computer Interface-Based Smart Multimedia Controller

    PubMed Central

    Tseng, Kevin C.; Lin, Bor-Shing; Wong, Alice May-Kuen; Lin, Bor-Shyh

    2015-01-01

    Music is a way of expressing our feelings and emotions. Suitable music can positively affect people. However, current multimedia control methods, such as manual selection or automatic random mechanisms, which are now applied broadly in MP3 and CD players, cannot adaptively select suitable music according to the user’s physiological state. In this study, a brain computer interface-based smart multimedia controller was proposed to select music in different situations according to the user’s physiological state. Here, a commercial mobile tablet was used as the multimedia platform, and a wireless multi-channel electroencephalograph (EEG) acquisition module was designed for real-time EEG monitoring. A smart multimedia control program built in the multimedia platform was developed to analyze the user’s EEG feature and select music according his/her state. The relationship between the user’s state and music sorted by listener’s preference was also examined in this study. The experimental results show that real-time music biofeedback according a user’s EEG feature may positively improve the user’s attention state. PMID:25756862

  17. MWAHCA: A Multimedia Wireless Ad Hoc Cluster Architecture

    PubMed Central

    Diaz, Juan R.; Jimenez, Jose M.; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal. PMID:24737996

  18. Displays enabling mobile multimedia

    NASA Astrophysics Data System (ADS)

    Kimmel, Jyrki

    2007-02-01

    With the rapid advances in telecommunications networks, mobile multimedia delivery to handsets is now a reality. While a truly immersive multimedia experience is still far ahead in the mobile world, significant advances have been made in the constituent audio-visual technologies to make this become possible. One of the critical components in multimedia delivery is the mobile handset display. While such alternatives as headset-style near-to-eye displays, autostereoscopic displays, mini-projectors, and roll-out flexible displays can deliver either a larger virtual screen size than the pocketable dimensions of the mobile device can offer, or an added degree of immersion by adding the illusion of the third dimension in the viewing experience, there are still challenges in the full deployment of such displays in real-life mobile communication terminals. Meanwhile, direct-view display technologies have developed steadily, and can provide a development platform for an even better viewing experience for multimedia in the near future. The paper presents an overview of the mobile display technology space with an emphasis on the advances and potential in developing direct-view displays further to meet the goal of enabling multimedia in the mobile domain.

  19. Cell phone camera ballistics: attacks and countermeasures

    NASA Astrophysics Data System (ADS)

    Steinebach, Martin; Liu, Huajian; Fan, Peishuai; Katzenbeisser, Stefan

    2010-01-01

    Multimedia forensics deals with the analysis of multimedia data to gather information on its origin and authenticity. One therefore needs to distinguish classical criminal forensics (which today also uses multimedia data as evidence) and multimedia forensics where the actual case is based on a media file. One example for the latter is camera forensics where pixel error patters are used as fingerprints identifying a camera as the source of an image. Of course multimedia forensics can become a tool for criminal forensics when evidence used in a criminal investigation is likely to be manipulated. At this point an important question arises: How reliable are these algorithms? Can a judge trust their results? How easy are they to manipulate? In this work we show how camera forensics can be attacked and introduce a potential countermeasure against these attacks.

  20. Using multimedia and peer assessment to promote collaborative e-learning

    NASA Astrophysics Data System (ADS)

    Barra, Enrique; Aguirre Herrera, Sandra; Ygnacio Pastor Caño, Jose; Quemada Vives, Juan

    2014-04-01

    Collaborative e-learning is increasingly appealing as a pedagogical approach that can positively affect student learning. We propose a didactical model that integrates multimedia with collaborative tools and peer assessment to foster collaborative e-learning. In this paper, we explain it and present the results of its application to the "International Seminars on Materials Science" online course. The proposed didactical model consists of five educational activities. In the first three, students review the multimedia resources proposed by the teacher in collaboration with their classmates. Then, in the last two activities, they create their own multimedia resources and assess those created by their classmates. These activities foster communication and collaboration among students and their ability to use and create multimedia resources. Our purpose is to encourage the creativity, motivation, and dynamism of the learning process for both teachers and students.

  1. Cancer Cell Biology: A Student-Centered Instructional Module Exploring the Use of Multimedia to Enrich Interactive, Constructivist Learning of Science

    PubMed Central

    Bockholt, Susanne M.; West, J. Paige; Bollenbacher, Walter E.

    2003-01-01

    Multimedia has the potential of providing bioscience education novel learning environments and pedagogy applications to foster student interest, involve students in the research process, advance critical thinking/problem-solving skills, and develop conceptual understanding of biological topics. Cancer Cell Biology, an interactive, multimedia, problem-based module, focuses on how mutations in protooncogenes and tumor suppressor genes can lead to uncontrolled cell proliferation by engaging students as research scientists/physicians with the task of diagnosing the molecular basis of tumor growth for a group of patients. The process of constructing the module, which was guided by scientist and student feedback/responses, is described. The completed module and insights gained from its development are presented as a potential “multimedia pedagogy” for the development of other multimedia science learning environments. PMID:12822037

  2. Multimedia educational tools for cognitive surgical skill acquisition in open and laparoscopic colorectal surgery: a randomized controlled trial.

    PubMed

    Shariff, U; Kullar, N; Haray, P N; Dorudi, S; Balasubramanian, S P

    2015-05-01

    Conventional teaching in surgical training programmes is constrained by time and cost, and has room for improvement. This study aimed to determine the effectiveness of a multimedia educational tool developed for an index colorectal surgical procedure (anterior resection) in teaching and assessment of cognitive skills and to evaluate its acceptability amongst general surgical trainees. Multimedia educational tools in open and laparoscopic anterior resection were developed by filming multiple operations which were edited into procedural steps and substeps and then integrated onto interactive navigational platforms using Adobe® Flash® Professional CS5 10.1. A randomized controlled trial was conducted on general surgical trainees to evaluate the effectiveness of online multimedia in comparison with conventional 'study day' teaching for the acquisition of cognitive skills. All trainees were assessed before and after the study period. Trainees in the multimedia group evaluated the tools by completing a survey. Fifty-nine trainees were randomized but 27% dropped out, leaving 43 trainees randomized to the multimedia group (n = 25) and study day group (n = 18) who were available for analysis. Posttest scores improved significantly in both groups (P < 0.01). The change in scores (mean ± SD) in the multimedia group was not significantly different from the study day group (6.02 ± 5.12 and 5.31 ± 3.42, respectively; P = 0.61). Twenty-five trainees completed the evaluation survey and experienced an improvement in their decision making (67%) and in factual and anatomical knowledge (88%); 96% agreed that the multimedia tool was a useful additional educational resource. Multimedia tools are effective for the acquisition of cognitive skills in colorectal surgery and are well accepted as an educational resource. Colorectal Disease © 2014 The Association of Coloproctology of Great Britain and Ireland.

  3. Future Professional Communication in Astronomy II

    NASA Astrophysics Data System (ADS)

    Accomazzi, Alberto

    The present volume gathers together the talks presented at the second colloquium on the Future Professional Communication in Astronomy (FPCAII), held at the Harvard-Smithsonian Center for Astrophysics (Cambridge, MA) on 13-14 April 2010. This meeting provided a forum for editors, publishers, scientists, librarians and officers of learned societies to discuss the future of the field. The program included talks from leading researchers and practitioners and drew a crowd of approximately 50 attendees from 10 countries. These proceedings contain contributions from invited and contributed talks from leaders in the field, touching on a number of topics. Among them: The role of disciplinary repositories such as ADS and arXiv in astronomy and the physical sciences; Current status and future of Open Access Publishing models and their impact on astronomy and astrophysics publishing; Emerging trends in scientific article publishing: semantic annotations, multimedia content, links to data products hosted by astrophysics archives; Novel approaches to the evaluation of facilities and projects based on bibliometric indicators; Impact of Government mandates, Privacy laws, and Intellectual Property Rights on the evolving digital publishing environment in astronomy; Communicating astronomy to the public: the experience of the International Year of Astronomy 2009.

  4. Produce and Consume Linked Data with Drupal!

    NASA Astrophysics Data System (ADS)

    Corlosquet, Stéphane; Delbru, Renaud; Clark, Tim; Polleres, Axel; Decker, Stefan

    Currently a large number of Web sites are driven by Content Management Systems (CMS) which manage textual and multimedia content but also - inherently - carry valuable information about a site's structure and content model. Exposing this structured information to the Web of Data has so far required considerable expertise in RDF and OWL modelling and additional programming effort. In this paper we tackle one of the most popular CMS: Drupal. We enable site administrators to export their site content model and data to the Web of Data without requiring extensive knowledge on Semantic Web technologies. Our modules create RDFa annotations and - optionally - a SPARQL endpoint for any Drupal site out of the box. Likewise, we add the means to map the site data to existing ontologies on the Web with a search interface to find commonly used ontology terms. We also allow a Drupal site administrator to include existing RDF data from remote SPARQL endpoints on the Web in the site. When brought together, these features allow networked RDF Drupal sites that reuse and enrich Linked Data. We finally discuss the adoption of our modules and report on a use case in the biomedical field and the current status of its deployment.

  5. Binary Format for Scene (BIFS): combining MPEG-4 media to build rich multimedia services

    NASA Astrophysics Data System (ADS)

    Signes, Julien

    1998-12-01

    In this paper, we analyze the design concepts and some technical details behind the MPEG-4 standard, particularly the scene description layer, commonly known as the Binary Format for Scene (BIFS). We show how MPEG-4 may ease multimedia proliferation by offering a unique, optimized multimedia platform. Lastly, we analyze the potential of the technology for creating rich multimedia applications on various networks and platforms. An e-commerce application example is detailed, highlighting the benefits of the technology. Compression results show how rich applications may be built even on very low bit rate connections.

  6. Application-oriented architecture for multimedia teleservices

    NASA Astrophysics Data System (ADS)

    Vanrijssen, Erwin; Widya, Ing; Michiels, Eddie

    This paper looks into communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of 'information exchange' and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The revised Open Systems Interconnection (OSI) Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia teleservices with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices.

  7. The role of multimedia in surgical skills training and assessment.

    PubMed

    Shariff, Umar; Seretis, Charalampos; Lee, Doreen; Balasubramanian, Saba P

    2016-06-01

    Multimedia is an educational resource that can be used to supplement surgical skills training. The aim of this review was to determine the role of multimedia in surgical training and assessment by performing a systematic review of the literature. A systematic review for published articles was conducted on the following databases: PubMed/MEDLINE (1992 to November 2014), SCOPUS (1992 to November 2014) and EMBASE (1992 to November 2014). For each study the educational content, study design, surgical skill assessed and outcomes were recorded. A standard data extraction form was created to ensure systematic retrieval of relevant information. 21 studies were included; 14 randomized controlled trials (RCTs) and 7 non-randomized controlled trials (Non-RCTs). Technical skills were assessed in 7 RCTs and 3 non-RCTs; cognitive skills were assessed in 9 RCTs and 4 non-RCTs. In controlled studies, multimedia was associated with significant improvement in technical skills (4 studies; 4 RCTs) and cognitive skills (7 studies; 6 RCTs). In two studies multimedia was inferior in comparison to conventional teaching. Evaluation of multimedia (9 studies) demonstrated strongly favourable results. This review suggests that multimedia effectively facilitates both technical and cognitive skills acquisition and is well accepted as an educational resource. Copyright © 2015 Royal College of Surgeons of Edinburgh (Scottish charity number SC005317) and Royal College of Surgeons in Ireland. Published by Elsevier Ltd. All rights reserved.

  8. L2-LBMT: A Layered Load Balance Routing Protocol for underwater multimedia data transmission

    NASA Astrophysics Data System (ADS)

    Lv, Ze; Tang, Ruichun; Tao, Ye; Sun, Xin; Xu, Xiaowei

    2017-12-01

    Providing highly efficient underwater transmission of mass multimedia data is challenging due to the particularities of the underwater environment. Although there are many schemes proposed to optimize the underwater acoustic network communication protocols, from physical layer, data link layer, network layer to transport layer, the existing routing protocols for underwater wireless sensor network (UWSN) still cannot well deal with the problems in transmitting multimedia data because of the difficulties involved in high energy consumption, low transmission reliability or high transmission delay. It prevents us from applying underwater multimedia data to real-time monitoring of marine environment in practical application, especially in emergency search, rescue operation and military field. Therefore, the inefficient transmission of marine multimedia data has become a serious problem that needs to be solved urgently. In this paper, A Layered Load Balance Routing Protocol (L2-LBMT) is proposed for underwater multimedia data transmission. In L2-LBMT, we use layered and load-balance Ad Hoc Network to transmit data, and adopt segmented data reliable transfer (SDRT) protocol to improve the data transport reliability. And a 3-node variant of tornado (3-VT) code is also combined with the Ad Hoc Network to transmit little emergency data more quickly. The simulation results show that the proposed protocol can balance energy consumption of each node, effectively prolong the network lifetime and reduce transmission delay of marine multimedia data.

  9. The scientific learning approach using multimedia-based maze game to improve learning outcomes

    NASA Astrophysics Data System (ADS)

    Setiawan, Wawan; Hafitriani, Sarah; Prabawa, Harsa Wara

    2016-02-01

    The objective of curriculum 2013 is to improve the quality of education in Indonesia, which leads to improving the quality of learning. The scientific approach and supported empowerment media is one approach as massaged of curriculum 2013. This research aims to design a labyrinth game based multimedia and apply in the scientific learning approach. This study was conducted in one of the Vocational School in Subjects of Computer Network on 2 (two) classes of experimental and control. The method used Mix Method Research (MMR) which combines qualitative in multimedia design, and quantitative in the study of learning impact. The results of a survey showed that the general of vocational students like of network topology material (68%), like multimedia (74%), and in particular, like interactive multimedia games and flash (84%). Multimediabased maze game developed good eligibility based on media and material aspects of each value 840% and 82%. Student learning outcomes as a result of using a scientific approach to learning with a multimediabased labyrinth game increase with an average of gain index about (58%) and higher than conventional multimedia with index average gain of 0.41 (41%). Based on these results the scientific approach to learning by using multimediabased labyrinth game can improve the quality of learning and increase understanding of students. Multimedia of learning based labyrinth game, which developed, got a positive response from the students with a good qualification level (75%).

  10. Abuse of disabled parking: Reforming public's attitude through persuasive multimedia strategy

    NASA Astrophysics Data System (ADS)

    Yahaya, W. A. J. W.; Zain, M. Z. M.

    2014-02-01

    Attitude is one of the factors that contribute to the abuse of disabled parking. The attitude's components are affective, cognitive and behavioral and may be formed in various ways including learning and persuasion. Using learning and persuasion approach, this study has produced a persuasive multimedia aiming to form a positive attitude toward disabled persons in order to minimize the rate of disabled parking abuse. The persuasive multimedia was developed using Principle of Social Learning draws from Persuasive Technology as learning strategy at macro persuasion level, and modality and redundancy principles draw from Multimedia Learning Principles as design strategy at micro persuasion level. In order to measure the effectiveness of the persuasive multimedia, 93 respondents were selected in a 2 × 2 quasi experimental research design for experiment. Attitude components of affective, cognitive and behavioral were measured using adapted instrument from the Multi Dimensional Attitudes Scale toward Persons With Disabilities (MAS). Result of the study shows that the persuasive multimedia which designed based on Social Learning Theory at macro persuasion level is capable of forming positive attitude toward disabled person. The cognitive component of the attitude found to be the most responsive component. In term of design strategy at the micro persuasion level, modality found to be the most significant strategy compare to redundancy. While males are more responsive to the persuasive multimedia compare to females.

  11. The Effects of Multimedia Content Design Modalities on Students' Motivation and Achievement in History

    ERIC Educational Resources Information Center

    Park, Sanghoon; Braud, Allison

    2017-01-01

    This study examined the effects of different multimedia design modalities on middle-school students' motivation and achievement in history and also sought to determine whether an interaction effect on achievement occurs between students' prior knowledge and the different multimedia design modalities. Two groups of eighth-grade students enrolled in…

  12. Using Morphological Analysis for Final Project Planning in Multimedia Journalism Courses

    ERIC Educational Resources Information Center

    Medvedeva, Yulia S.

    2016-01-01

    Journalistic skills courses often involve the production of a media project such as a multimedia website, which requires students to decide which media in their multimedia toolkit can best convey the story. To make the right match between content and form, students should understand the advantages of each of the available modes of communication.…

  13. Effect of Multimedia Assisted 7e Learning Model Applications on Academic Achievement and Retention in Students

    ERIC Educational Resources Information Center

    Sarac, Hakan; Tarhan, Devrim

    2017-01-01

    In the rapidly developing age of technology, the contribution of using multimedia-supported instructional materials in the field of teaching technologies to science education has been increasing steadily. The purpose of this research is to compare the multimedia learning instructional materials prepared according to the 7E learning model and the…

  14. Effects of Integrating Multimedia into the Third Grade Mathematics Curriculum to Improve Student Learning

    ERIC Educational Resources Information Center

    Liu, Yuliang

    2012-01-01

    This project was designed to test Mayer's multimedia theory in an elementary school to improve students' mathematics learning for low-income children. The study designed and developed two multimedia mathematics experiments in 3rd grade: 9's multiplication experiment and geometric solids experiment. The two experimental lessons were implemented in…

  15. Investigating Deaf Students' Use of Visual Multimedia Resources in Reading Comprehension

    ERIC Educational Resources Information Center

    Nikolaraizi, Magda; Vekiri, Ioanna; Easterbrooks, Susan R.

    2013-01-01

    A mixed research design was used to examine how deaf students used the visual resources of a multimedia software package that was designed to support reading comprehension. The viewing behavior of 8 deaf students, ages 8-12 years, was recorded during their interaction with multimedia software that included narrative texts enriched with Greek Sign…

  16. Exploring the Multimedia Landscape from a Training and Professional Development Perspective.

    ERIC Educational Resources Information Center

    Fankhauser, Rae; Lopaczuk, Helmut

    The move by training and educational institutions in Australia toward the use of multimedia to facilitate effective and cost effective training and professional development has grown at a substantial pace. This paper focuses on the impact of multimedia on the areas of training and professional development. Benefits of the technology are described,…

  17. A Proposed Framework between Internal, External and Pedagogy Dimensions in Adoption of Interactive Multimedia e-Learning

    ERIC Educational Resources Information Center

    Lahwal, Fathia; Al-Ajlan, Ajlan S.; Amain, Mohamad

    2016-01-01

    This study focuses on interactive multimedia e-learning aims to improve our understanding about the dynamics of e-learning. The objective is to critical evaluate and better understand the interrelationships in the proposed framework between internal, external and the pedagogy dimensions in adoption of interactive multimedia and e-learning. It…

  18. Multi-Media Instruction To Teach Grocery Word Associations and Store Location: A Study of Generalization.

    ERIC Educational Resources Information Center

    Mechling, Linda C.; Gast, David L.

    2003-01-01

    Multimedia instruction was used to teach three secondary students with mild to moderate intellectual disabilities to locate grocery items by reading words on aisle signs. Results indicate that the multimedia program was effective in teaching generalized reading of the associated word pairs and location of the grocery items in the store. (Contains…

  19. Improving Teacher Candidates' Knowledge of Phonological Awareness: A Multimedia Approach

    ERIC Educational Resources Information Center

    Kennedy, Michael J.; Driver, Melissa K.; Pullen, Paige C.; Ely, Emily; Cole, Mira T.

    2013-01-01

    Knowledge of phonological awareness (PA) and how to teach students to develop PA is an important component of teacher preparation given its role in learning to read. We believe multimedia can play a key role in improving how educators acquire, master, and prepare to implement evidence-based reading instruction in any nation. One multimedia-based…

  20. Effects of Interactive versus Simultaneous Display of Multimedia Glosses on L2 Reading Comprehension and Incidental Vocabulary Learning

    ERIC Educational Resources Information Center

    Türk, Emine; Erçetin, Gülcan

    2014-01-01

    This study examines the effects of interactive versus simultaneous display of visual and verbal multimedia information on incidental vocabulary learning and reading comprehension of learners of English with lower proficiency levels. In the interactive display condition, learners were allowed to select the type of multimedia information whereas the…

  1. Multimedia Learning and Individual Differences: Mediating the Effects of Working Memory Capacity with Segmentation

    ERIC Educational Resources Information Center

    Lusk, Danielle L.; Evans, Amber D.; Jeffrey, Thomas R.; Palmer, Keith R.; Wikstrom, Chris S.; Doolittle, Peter E.

    2009-01-01

    Research in multimedia learning lacks an emphasis on individual difference variables, such as working memory capacity (WMC). The effects of WMC and the segmentation of multimedia instruction were examined by assessing the recall and application of low (n = 66) and high (n = 67) working memory capacity students randomly assigned to either a…

  2. Teachers' Experiences in Educational Multi-Media Content Development: The Case of Tanzania's Institute of Adult Education

    ERIC Educational Resources Information Center

    Mariki, Belingtone Eliringia

    2014-01-01

    This paper is an academic observation of an Educational Multimedia Content development-training programme funded by the Commonwealth of Learning (COL) in Tanzania. This project focused on skills development in script writing and in radio and video programme development, aimed at transforming selected subjects from text to multimedia content. The…

  3. Video Killed the Textbook Star?: Use of Multimedia Supplements to Enhance Student Learning

    ERIC Educational Resources Information Center

    Rackaway, Chapman

    2012-01-01

    Multimedia use in the collegiate political science classroom has had a negative image since Janda's (1992) early work on CD-ROM-based video presentations. In the nearly two decades since, multimedia has matured and best practices have emerged to challenge the "sobering" findings presented by Janda. Many of the best practices point to student…

  4. Information Operations & Security

    DTIC Science & Technology

    2012-03-05

    Fred B. Schneider, Cornell The Promise of Security Metrics • Users: Purchasing decisions – Which system is the better value? • Builders ...Engineering University of Maryland, College Park DISTRIBUTION A: Approved for public release; distribution is unlimited. Digital Multimedia Anti...fingerprints for multimedia content: • Determine the time and place of recordings • Detect tampering in the multimedia content; bind video and

  5. Effects of Redundancy and Modality on the Situational Interest of Adult Learners in Multimedia Learning

    ERIC Educational Resources Information Center

    Dousay, Tonia A.

    2016-01-01

    This study investigated the effects of two design principles as prescribed by the cognitive theory of multimedia learning on the situational interest of adult learners in a multimedia-based continuing education training program. One hundred and two adult learners employed by an emergency medical service were randomly assigned to one of three…

  6. Audiences Judgements of Speakers Who Use Multimedia as a Presentation Aid: A Contribution to Training and Assessment

    ERIC Educational Resources Information Center

    Christie, Bruce; Collyer, Jenny

    2005-01-01

    Multimedia technology in principle may help speakers to deliver more effective presentations. The present study examined what effectiveness might mean in terms of audience reaction. Understanding that may help educators to use multimedia more effectively themselves and to help their students to do so. Descriptors were elicited from audiences in…

  7. A Cognitive Model of How Interactive Multimedia Authoring Facilitates Conceptual Understanding of Object-Oriented Programming in Novices

    ERIC Educational Resources Information Center

    Yuen, Timothy; Liu, Min

    2011-01-01

    This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…

  8. The Three-Minute Classroom Walk-Through (Multimedia Kit): A Multimedia Kit for Professional Development

    ERIC Educational Resources Information Center

    Downey, Carolyn J.; Steffy, Betty E.; English, Fenwick W.; Frase, Larry E.; Poston, William K.

    2006-01-01

    Showcasing the "Downey Walk-Through"--a method developed over a 40-year period, tested and refined in real-world schools and classrooms, and described in the pioneering book, "The Three-Minute Classroom Walk-Through," this innovative multimedia presentation provides trainers and staff developers with a complete resource answering the questions…

  9. Introduction to Multimedia in Instruction. An IAT Technology Primer.

    ERIC Educational Resources Information Center

    Oblinger, Diana

    Multimedia allows computing to move from text and data into the realm of graphics, sound, images, and full-motion video, thus allowing both students and teachers to use the power of computers in new ways. Key elements of multimedia are natural presentation of information and non-linear navigation through applications for access to information on…

  10. The Effectiveness of a Web-Based Interactive Multimedia System in Tertiary Education.

    ERIC Educational Resources Information Center

    Nooriafshar, Mehryar

    Many hundreds of hours have gone into the preparation of the multimedia system for the University of Southern Queensland (USQ) unit, Introduction to Management Science. This multimedia system is placed at the heart of a total technology approach to teaching (TTAT) which interlinks various technologies in delivering unit material to both internal…

  11. The Effects of Positive and Negative Mood on Cognition and Motivation in Multimedia Learning Environment

    ERIC Educational Resources Information Center

    Liew, Tze Wei; Tan, Su-Mae

    2016-01-01

    The Cognitive-Affective Theory of Learning with Media framework posits that the multimedia learning process is mediated by the learner's mood. Recent studies have shown that positive mood has a facilitating effect on multimedia learning. Though literature has shown that negative mood encourages an individual to engage in a more systematic,…

  12. A 5E Learning Cycle Approach-Based, Multimedia-Supplemented Instructional Unit for Structured Query Language

    ERIC Educational Resources Information Center

    Piyayodilokchai, Hongsiri; Panjaburee, Patcharin; Laosinchai, Parames; Ketpichainarong, Watcharee; Ruenwongsa, Pintip

    2013-01-01

    With the benefit of multimedia and the learning cycle approach in promoting effective active learning, this paper proposed a learning cycle approach-based, multimedia-supplemented instructional unit for Structured Query Language (SQL) for second-year undergraduate students with the aim of enhancing their basic knowledge of SQL and ability to apply…

  13. Application of Interactive Multimedia Tools in Teaching Mathematics--Examples of Lessons from Geometry

    ERIC Educational Resources Information Center

    Milovanovic, Marina; Obradovic, Jasmina; Milajic, Aleksandar

    2013-01-01

    This article presents the benefits and importance of using multimedia in the math classes by the selected examples of multimedia lessons from geometry (isometric transformations and regular polyhedra). The research included two groups of 50 first year students of the Faculty of the Architecture and the Faculty of Civil Construction Management.…

  14. Interactive Multimedia as Autonomous Learning Resource in the South Slope of Kelud Mountain in Blitar Regency

    ERIC Educational Resources Information Center

    Wahyuningtyas, Neni; Ratnawati, Nurul

    2016-01-01

    This research article reports on the development and usage of multimedia products for Instructing Social Studies (IPS) in the South Slope, Kelud Mountain schools, Blitar Regency of Indonesia. The fast pace development of multimedia products and tools has seen the increasing of children's preference to watching cinema films, playing games, and…

  15. Experience of Technical Disciplines Remote Training at the St. Petersburg State University of Architecture and Civil Engineering

    ERIC Educational Resources Information Center

    Glukhikh, Vladimir Nikolaevich; Norina, Natalia Vladimirovna

    2016-01-01

    This paper reveals the main trends and characteristics of the use of multimedia means in distance learning of technical subjects at graduate schools; analyses the peculiarities of presentation and perception of information in multimedia environment; and studies genre and topic structure of multimedia means used for distance learning. The author…

  16. Multimedia Projects in Education: Designing, Producing, and Assessing. Second Edition.

    ERIC Educational Resources Information Center

    Ivers, Karen S.; Barron, Ann E.

    This handbook provides educators with strategies and ideas for incorporating multimedia projects into the curriculum for grades 4-12. With a focus on student learning, the authors show how to plan and implement multimedia activities and engage students in expressing themselves through a variety of media. Using the DDD-E model (Decide, Design,…

  17. A Usability Study of Users' Perceptions toward a Multimedia Computer-Assisted Learning Tool for Neuroanatomy

    ERIC Educational Resources Information Center

    Gould, Douglas J.; Terrell, Mark A.; Fleming, Jo

    2008-01-01

    This usability study evaluated users' perceptions of a multimedia prototype for a new e-learning tool: Anatomy of the Central Nervous System: A Multimedia Course. Usability testing is a collection of formative evaluation methods that inform the developmental design of e-learning tools to maximize user acceptance, satisfaction, and adoption.…

  18. ED-Media 94--World Conference on Educational Multimedia and Hypermedia (Vancouver, British Columbia, Canada, June 25-30, 1994). Short Papers.

    ERIC Educational Resources Information Center

    Abbanat, Rob; And Others

    The 49 short (one- or two-page) conference papers presented here document concern for the use of hypermedia and multimedia technology in education. Discussion includes the use of multimedia technology in various subject areas, programming languages, electronic books, intelligent tutoring systems, distance education, knowledge representation,…

  19. MASTERS: A Virtual Lab on Multimedia Systems for Telecommunications, Medical, and Remote Sensing Applications

    ERIC Educational Resources Information Center

    Alexiadis, D. S.; Mitianoudis, N.

    2013-01-01

    Digital signal processing (DSP) has been an integral part of most electrical, electronic, and computer engineering curricula. The applications of DSP in multimedia (audio, image, video) storage, transmission, and analysis are also widely taught at both the undergraduate and post-graduate levels, as digital multimedia can be encountered in most…

  20. Guidelines for Audiovisual and Multimedia Materials in Libraries and Other Institutions. Audiovisual and Multimedia Section

    ERIC Educational Resources Information Center

    International Federation of Library Associations and Institutions (NJ1), 2004

    2004-01-01

    This set of guidelines, for audiovisual and multimedia materials in libraries of all kinds and other appropriate institutions, is the product of many years of consultation and collaborative effort. As early as 1972, The UNESCO (United Nations Educational, Scientific and Cultural Organization) Public Library Manifesto had stressed the need for…

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