2009-12-01
forward-looking infrared FOV field-of-view HDU helmet display unit HMD helmet-mounted display IHADSS Integrated Helmet and Display...monocular Integrated Helmet and Display Sighting System (IHADSS) helmet-mounted display ( HMD ) in the British Army’s Apache AH Mk 1 attack helicopter has any...Integrated Helmet and Display Sighting System, IHADSS, Helmet-mounted display, HMD , Apache helicopter, Visual performance UNCLAS UNCLAS UNCLAS SAR 96
The research on a novel type of the solar-blind UV head-mounted displays
NASA Astrophysics Data System (ADS)
Zhao, Shun-long
2011-08-01
Ultraviolet technology of detecting is playing a more and more important role in the field of civil application, especially in the corona discharge detection, in modern society. Now the UV imaging detector is one of the most important equipments in power equipment flaws detection. And the modern head-mounted displays (HMDs) have shown the applications in the fields of military, industry production, medical treatment, entertainment, 3D visualization, education and training. We applied the system of head-mounted displays to the UV image detection, and a novel type of head-mounted displays is presented: the solar-blind UV head-mounted displays. And the structure is given. By the solar-blind UV head-mounted displays, a real-time, isometric and visible image of the corona discharge is correctly displayed upon the background scene where it exists. The user will see the visible image of the corona discharge on the real scene rather than on a small screen. Then the user can easily find out the power equipment flaws and repair them. Compared with the traditional UV imaging detector, the introducing of the HMDs simplifies the structure of the whole system. The original visible spectrum optical system is replaced by the eye in the solar-blind UV head-mounted displays. And the optical image fusion technology would be used rather than the digital image fusion system which is necessary in traditional UV imaging detector. That means the visible spectrum optical system and digital image fusion system are not necessary. This makes the whole system cheaper than the traditional UV imaging detector. Another advantage of the solar-blind UV head-mounted displays is that the two hands of user will be free. So while observing the corona discharge the user can do some things about it. Therefore the solar-blind UV head-mounted displays can make the corona discharge expose itself to the user in a better way, and it will play an important role in corona detection in the future.
Raster graphic helmet-mounted display study
NASA Technical Reports Server (NTRS)
Beamon, William S.; Moran, Susanna I.
1990-01-01
A design of a helmet mounted display system is presented, including a design specification and development plan for the selected design approach. The requirements for the helmet mounted display system and a survey of applicable technologies are presented. Three helmet display concepts are then described which utilize lasers, liquid crystal display's (LCD's), and subminiature cathode ray tubes (CRT's), respectively. The laser approach is further developed in a design specification and a development plan.
Effects of Head-Mounted Display on the Oculomotor System and Refractive Error in Normal Adolescents.
Ha, Suk-Gyu; Na, Kun-Hoo; Kweon, Il-Joo; Suh, Young-Woo; Kim, Seung-Hyun
2016-07-01
To investigate the clinical effects of head-mounted display on the refractive error and oculomotor system in normal adolescents. Sixty volunteers (age: 13 to 18 years) watched a three-dimensional movie and virtual reality application of head-mounted display for 30 minutes. The refractive error (diopters [D]), angle of deviation (prism diopters [PD]) at distance (6 m) and near (33 cm), near point of accommodation, and stereoacuity were measured before, immediately after, and 10 minutes after watching the head-mounted display. The refractive error was presented as spherical equivalent (SE). Refractive error was measured repeatedly after every 10 minutes when a myopic shift greater than 0.15 D was observed after watching the head-mounted display. The mean age of the participants was 14.7 ± 1.3 years and the mean SE before watching head-mounted display was -3.1 ± 2.6 D. One participant in the virtual reality application group was excluded due to motion sickness and nausea. After 30 minutes of watching the head-mounted display, the SE, near point of accommodation, and stereoacuity in both eyes did not change significantly (all P > .05). Immediately after watching the head-mounted display, esophoric shift was observed (0.6 ± 1.5 to 0.2 ± 1.5 PD), although it was not significant (P = .06). Transient myopic shifts of 17.2% to 30% were observed immediately after watching the head-mounted display in both groups, but recovered fully within 40 minutes after watching the head-mounted display. There were no significant clinical effects of watching head-mounted display for 30 minutes on the normal adolescent eye. Transient changes in refractive error and binocular alignment were noted, but were not significant. [J Pediatr Ophthalmol Strabismus. 2016;53(4):238-245.]. Copyright 2016, SLACK Incorporated.
Combat vehicle crew helmet-mounted display: next generation high-resolution head-mounted display
NASA Astrophysics Data System (ADS)
Nelson, Scott A.
1994-06-01
The Combat Vehicle Crew Head-Mounted Display (CVC HMD) program is an ARPA-funded, US Army Natick Research, Development, and Engineering Center monitored effort to develop a high resolution, flat panel HMD for the M1 A2 Abrams main battle tank. CVC HMD is part of the ARPA High Definition Systems (HDS) thrust to develop and integrate small (24 micrometers square pels), high resolution (1280 X 1024 X 6-bit grey scale at 60 frame/sec) active matrix electroluminescent (AMEL) and active matrix liquid crystal displays (AMLCD) for head mounted and projection applications. The Honeywell designed CVC HMD is a next generation head-mounted display system that includes advanced flat panel image sources, advanced digital display driver electronics, high speed (> 1 Gbps) digital interconnect electronics, and light weight, high performance optical and mechanical designs. The resulting dramatic improvements in size, weight, power, and cost have already led to program spin offs for both military and commercial applications.
Color Helmet-Mounted Display System for In-Flight Simulation on the RASCAL Research Helicopter
NASA Technical Reports Server (NTRS)
Edwards, Tim; Barnhart, Warren; Sawyer, Kevin; Aiken, Edwin W. (Technical Monitor)
1995-01-01
A high performance color helmet mounted display (HMD) system for in-flight simulation and research has been developed for the Rotorcraft Aircrew Systems Concepts Laboratory (RASCAL). The display system consists of a programmable display generator, a display electronics unit, a head tracker, and the helmet with display optics. The system provides a maximum of 1024 x 1280 resolution, a 4:1 contrast ratio, and a brightness of 1100fL utilizing currently available technologies. This paper describes the major features and components of the system. Also discussed are the measured performance of the system and the design techniques that allowed the development of a full color HMD.
System requirements for head down and helmet mounted displays in the military avionics environment
DOE Office of Scientific and Technical Information (OSTI.GOV)
Flynn, M.F.; Kalmanash, M.; Sethna, V.
1996-12-31
The introduction of flat panel display technologies into the military avionics cockpit is a challenging proposition, due to the very difficult system level requirements which must be met. These relate to environmental extremes (temperature and vibrational), sever ambient lighting conditions (10,000 fL to nighttime viewing), night vision system compatibility, and wide viewing angle. At the same time, the display system must be packaged in minimal space and use minimal power. The authors will present details on the display system requirements for both head down and helmet mounted systems, as well as information on how these challenges may be overcome.
In the blink of an eye: head mounted displays development within BAE Systems
NASA Astrophysics Data System (ADS)
Cameron, Alex
2015-05-01
There has been an explosion of interest in head worn displays in recent years, particularly for consumer applications with an attendant ramping up of investment into key enabling technologies to provide what is essence a mobile computer display. However, head mounted system have been around for over 40 years and today's consumer products are building on a legacy of knowledge and technology created by companies such as BAE Systems who have been designing and fielding helmet mounted displays (HMD) for a wide range of specialist applications. Although the dominant application area has been military aviation, solutions have been fielded for solider, ground vehicle, simulation, medical, racing car and even subsea navigation applications. What sets these HMDs apart is that they provide the user with accurate conformal information embedded in the users real world view where the information presented is intuitive and easy to use because it overlays the real world and enables them to stay head up, eyes out, - improving their effectiveness, reducing workload and improving safety. Such systems are an enabling technology in the provision of enhanced Situation Awareness (SA) and reducing user workload in high intensity situations. These capabilities are finding much wider application in new types of compact man mounted audio/visual products enabled by the emergence of new families of micro displays, novel optical concepts and ultra-compact low power processing solutions. This paper therefore provides a personal summary of BAE Systems 40 year's journey in developing and fielding Head Mounted systems, their applications.
A Real-Time Optical 3D Tracker for Head-Mounted Display Systems
1990-03-01
paper. OPTOTRAK [Nor88] uses one camera with two dual-axis CCD infrared position sensors. Each position sen- sor has a dedicated processor board to...enhance the use- [Nor88] Northern Digital. Trade literature on Optotrak fulness of head-mounted display systems. - Northern Digital’s Three Dimensional
NASA Technical Reports Server (NTRS)
Sawyer, Kevin; Jacobsen, Robert; Aiken, Edwin W. (Technical Monitor)
1995-01-01
NASA Ames Research Center and the US Army are developing the Rotorcraft Aircrew Systems Concepts Airborne Laboratory (RASCAL) using a Sikorsky UH-60 helicopter for the purpose of flight systems research. A primary use of the RASCAL is in-flight simulation for which the visual scene will use computer generated imagery and synthetic vision. This research is made possible in part to a full color wide field of view Helmet Mounted Display (HMD) system that provides high performance color imagery suitable for daytime operations in a flight-rated package. This paper describes the design and performance characteristics of the HMD system. Emphasis is placed on the design specifications, testing, and integration into the aircraft of Kaiser Electronics' RASCAL HMD system that was designed and built under contract for NASA. The optical performance and design of the Helmet mounted display unit will be discussed as well as the unique capabilities provided by the system's Programmable Display Generator (PDG).
Clinical application of a modern high-definition head-mounted display in sonography.
Takeshita, Hideki; Kihara, Kazunori; Yoshida, Soichiro; Higuchi, Saori; Ito, Masaya; Nakanishi, Yasukazu; Kijima, Toshiki; Ishioka, Junichiro; Matsuoka, Yoh; Numao, Noboru; Saito, Kazutaka; Fujii, Yasuhisa
2014-08-01
Because of the remarkably improved image quality and wearability of modern head-mounted displays, a monitoring system using a head-mounted display rather than a fixed-site monitor for sonographic scanning has the potential to improve the diagnostic performance and lessen the examiner's physical burden during a sonographic examination. In a preclinical setting, 2 head-mounted displays, the HMZ-T2 (Sony Corporation, Tokyo, Japan) and the Wrap1200 (Vuzix Corporation, Rochester, NY), were found to be applicable to sonography. In a clinical setting, the feasibility of the HMZ-T2 was shown by its good image quality and acceptable wearability. This modern device is appropriate for clinical use in sonography. © 2014 by the American Institute of Ultrasound in Medicine.
Latency Requirements for Head-Worn Display S/EVS Applications
NASA Technical Reports Server (NTRS)
Bailey, Randall E.; Trey Arthur, J. J., III; Williams, Steven P.
2004-01-01
NASA s Aviation Safety Program, Synthetic Vision Systems Project is conducting research in advanced flight deck concepts, such as Synthetic/Enhanced Vision Systems (S/EVS), for commercial and business aircraft. An emerging thrust in this activity is the development of spatially-integrated, large field-of-regard information display systems. Head-worn or helmet-mounted display systems are being proposed as one method in which to meet this objective. System delays or latencies inherent to spatially-integrated, head-worn displays critically influence the display utility, usability, and acceptability. Research results from three different, yet similar technical areas flight control, flight simulation, and virtual reality are collectively assembled in this paper to create a global perspective of delay or latency effects in head-worn or helmet-mounted display systems. Consistent definitions and measurement techniques are proposed herein for universal application and latency requirements for Head-Worn Display S/EVS applications are drafted. Future research areas are defined.
Latency requirements for head-worn display S/EVS applications
NASA Astrophysics Data System (ADS)
Bailey, Randall E.; Arthur, Jarvis J., III; Williams, Steven P.
2004-08-01
NASA's Aviation Safety Program, Synthetic Vision Systems Project is conducting research in advanced flight deck concepts, such as Synthetic/Enhanced Vision Systems (S/EVS), for commercial and business aircraft. An emerging thrust in this activity is the development of spatially-integrated, large field-of-regard information display systems. Head-worn or helmet-mounted display systems are being proposed as one method in which to meet this objective. System delays or latencies inherent to spatially-integrated, head-worn displays critically influence the display utility, usability, and acceptability. Research results from three different, yet similar technical areas - flight control, flight simulation, and virtual reality - are collectively assembled in this paper to create a global perspective of delay or latency effects in head-worn or helmet-mounted display systems. Consistent definitions and measurement techniques are proposed herein for universal application and latency requirements for Head-Worn Display S/EVS applications are drafted. Future research areas are defined.
Instrument-mounted displays for reducing cognitive load during surgical navigation.
Herrlich, Marc; Tavakol, Parnian; Black, David; Wenig, Dirk; Rieder, Christian; Malaka, Rainer; Kikinis, Ron
2017-09-01
Surgical navigation systems rely on a monitor placed in the operating room to relay information. Optimal monitor placement can be challenging in crowded rooms, and it is often not possible to place the monitor directly beside the situs. The operator must split attention between the navigation system and the situs. We present an approach for needle-based interventions to provide navigational feedback directly on the instrument and close to the situs by mounting a small display onto the needle. By mounting a small and lightweight smartwatch display directly onto the instrument, we are able to provide navigational guidance close to the situs and directly in the operator's field of view, thereby reducing the need to switch the focus of view between the situs and the navigation system. We devise a specific variant of the established crosshair metaphor suitable for the very limited screen space. We conduct an empirical user study comparing our approach to using a monitor and a combination of both. Results from the empirical user study show significant benefits for cognitive load, user preference, and general usability for the instrument-mounted display, while achieving the same level of performance in terms of time and accuracy compared to using a monitor. We successfully demonstrate the feasibility of our approach and potential benefits. With ongoing technological advancements, instrument-mounted displays might complement standard monitor setups for surgical navigation in order to lower cognitive demands and for improved usability of such systems.
Pixels, people, perception, pet peeves, and possibilities: a look at displays
NASA Astrophysics Data System (ADS)
Task, H. Lee
2007-04-01
This year marks the 35 th anniversary of the Visually Coupled Systems symposium held at Brooks Air Force Base, San Antonio, Texas in November of 1972. This paper uses the proceedings of the 1972 VCS symposium as a guide to address several topics associated primarily with helmet-mounted displays, systems integration and the human-machine interface. Specific topics addressed include monocular and binocular helmet-mounted displays (HMDs), visor projection HMDs, color HMDs, system integration with aircraft windscreens, visual interface issues and others. In addition, this paper also addresses a few mysteries and irritations (pet peeves) collected over the past 35+ years of experience in the display and display related areas.
Head Mounted Displays for Virtual Reality
1993-02-01
Produce an Image of Infinity 9 3 The Naval Ocean Systems Center HMD with Front-Mounted CRTs 10 4 The VR Group HMD with Side-Mounted CRTs. The Image is...Convergence Angles 34 vii SECTION 1 INTRODUCTION One of the goals in the development of Virtual Reality ( VR ) is to achieve "total immersion" where one...become transported out of the real world and into the virtual world. The developers of VR have utilized the head mounted display (HMD) as a means of
Transparent 3D display for augmented reality
NASA Astrophysics Data System (ADS)
Lee, Byoungho; Hong, Jisoo
2012-11-01
Two types of transparent three-dimensional display systems applicable for the augmented reality are demonstrated. One of them is a head-mounted-display-type implementation which utilizes the principle of the system adopting the concave floating lens to the virtual mode integral imaging. Such configuration has an advantage in that the threedimensional image can be displayed at sufficiently far distance resolving the accommodation conflict with the real world scene. Incorporating the convex half mirror, which shows a partial transparency, instead of the concave floating lens, makes it possible to implement the transparent three-dimensional display system. The other type is the projection-type implementation, which is more appropriate for the general use than the head-mounted-display-type implementation. Its imaging principle is based on the well-known reflection-type integral imaging. We realize the feature of transparent display by imposing the partial transparency to the array of concave mirror which is used for the screen of reflection-type integral imaging. Two types of configurations, relying on incoherent and coherent light sources, are both possible. For the incoherent configuration, we introduce the concave half mirror array, whereas the coherent one adopts the holographic optical element which replicates the functionality of the lenslet array. Though the projection-type implementation is beneficial than the head-mounted-display in principle, the present status of the technical advance of the spatial light modulator still does not provide the satisfactory visual quality of the displayed three-dimensional image. Hence we expect that the head-mounted-display-type and projection-type implementations will come up in the market in sequence.
"Head up and eyes out" advances in head mounted displays capabilities
NASA Astrophysics Data System (ADS)
Cameron, Alex
2013-06-01
There are a host of helmet and head mounted displays, flooding the market place with displays which provide what is essentially a mobile computer display. What sets aviators HMDs apart is that they provide the user with accurate conformal information embedded in the pilots real world view (see through display) where the information presented is intuitive and easy to use because it overlays the real world (mix of sensor imagery, symbolic information and synthetic imagery) and enables them to stay head up, eyes out, - improving their effectiveness, reducing workload and improving safety. Such systems are an enabling technology in the provision of enhanced Situation Awareness (SA) and reducing user workload in high intensity situations. Safety Is Key; so the addition of these HMD functions cannot detract from the aircrew protection functions of conventional aircrew helmets which also include life support and audio communications. These capabilities are finding much wider application in new types of compact man mounted audio/visual products enabled by the emergence of new families of micro displays, novel optical concepts and ultra-compact low power processing solutions. This papers attempts to capture the key drivers and needs for future head mounted systems for aviation applications.
NASA Astrophysics Data System (ADS)
Hua, Hong
2017-02-01
Head-mounted light field displays render a true 3D scene by sampling either the projections of the 3D scene at different depths or the directions of the light rays apparently emitted by the 3D scene and viewed from different eye positions. They are capable of rendering correct or nearly correct focus cues and addressing the very well-known vergence-accommodation mismatch problem in conventional virtual and augmented reality displays. In this talk, I will focus on reviewing recent advancements of head-mounted light field displays for VR and AR applications. I will demonstrate examples of HMD systems developed in my group.
Obstacles encountered in the development of the low vision enhancement system.
Massof, R W; Rickman, D L
1992-01-01
The Johns Hopkins Wilmer Eye Institute and the NASA Stennis Space Center are collaborating on the development of a new high technology low vision aid called the Low Vision Enhancement System (LVES). The LVES consists of a binocular head-mounted video display system, video cameras mounted on the head-mounted display, and real-time video image processing in a system package that is battery powered and portable. Through a phased development approach, several generations of the LVES can be made available to the patient in a timely fashion. This paper describes the LVES project with major emphasis on technical problems encountered or anticipated during the development process.
Timing considerations of Helmet Mounted Display performance
NASA Technical Reports Server (NTRS)
Tharp, Gregory; Liu, Andrew; French, Lloyd; Lai, Steve; Stark, Lawrence
1992-01-01
The Helmet Mounted Display (HMD) system developed in our lab should be a useful teleoperator systems display if it increases operator performance of the desired task; it can, however, introduce degradation in performance due to display update rate constraints and communication delays. Display update rates are slowed by communication bandwidth and/or computational power limitations. We used simulated 3D tracking and pick-and-place tasks to characterize performance levels for a range of update rates. Initial experiments with 3D tracking indicate that performance levels plateau at an update rate between 10 and 20 Hz. We have found that using the HMD with delay decreases performance as delay increases.
Flat panel displays in the helmet-mounted display
NASA Astrophysics Data System (ADS)
Bartlett, Christopher T.; Freeman, Jonathan P.
2002-08-01
The Helmet Mounted Display has been in development for over 25 years and with few exceptions those systems in service have incorporated a miniature Cathode Ray Tube as the display source. The exceptions have been the use of Light Emitting Diodes in Helmet Sighting displays. The argument for Flat Panel Displays has been well rehearsed and this paper provides a summary of the available technologies but with a rationale for a decision to use Reflective Liquid Crystal devices. The Paper then describes sources of illumination and derives the luminance required from that source.
NASA Technical Reports Server (NTRS)
Grunwald, Arthur J.; Kohn, Silvia
1993-01-01
The pilot's ability to derive Control-Oriented Visual Field Information from teleoperated Helmet-Mounted displays in Nap-of-the-Earth flight, is investigated. The visual field with these types of displays, commonly used in Apache and Cobra helicopter night operations, originates from a relatively narrow field-of-view Forward Looking Infrared Radiation Camera, gimbal-mounted at the nose of the aircraft and slaved to the pilot's line-of-sight, in order to obtain a wide-angle field-of-regard. Pilots have encountered considerable difficulties in controlling the aircraft by these devices. Experimental simulator results presented here indicate that part of these difficulties can be attributed to head/camera slaving system phase lags and errors. In the presence of voluntary head rotation, these slaving system imperfections are shown to impair the Control-Oriented Visual Field Information vital in vehicular control, such as the perception of the anticipated flight path or the vehicle yaw rate. Since, in the presence of slaving system imperfections, the pilot will tend to minimize head rotation, the full wide-angle field-of-regard of the line-of-sight slaved Helmet-Mounted Display, is not always fully utilized.
NASA Technical Reports Server (NTRS)
Gott, Charles; Galicki, Peter; Shores, David
1990-01-01
The Helmet Mounted Display system and Part Task Trainer are two projects currently underway that are closely related to the in-flight crew training concept. The first project is a training simulator and an engineering analysis tool. The simulator's unique helmet mounted display actually projects the wearer into the simulated environment of 3-D space. Miniature monitors are mounted in front of the wearers eyes. Partial Task Trainer is a kinematic simulator for the Shuttle Remote Manipulator System. The simulator consists of a high end graphics workstation with a high resolution color screen and a number of input peripherals that create a functional equivalent of the RMS control panel in the back of the Orbiter. It is being used in the training cycle for Shuttle crew members. Activities are underway to expand the capability of the Helmet Display System and the Partial Task Trainer.
Alternative display and interaction devices
NASA Technical Reports Server (NTRS)
Bolas, M. T.; McDowall, I. E.; Mead, R. X.; Lorimer, E. R.; Hackbush, J. E.; Greuel, C.
1995-01-01
While virtual environment systems are typically thought to consist of a head mounted display and a flex-sensing glove, alternative peripheral devices are beginning to be developed in response to application requirements. Three such alternatives are discussed: fingertip sensing gloves, fixed stereoscopic viewers, and counterbalanced head mounted displays. A subset of commercial examples that highlight each alternative is presented as well as a brief discussion of interesting engineering and implementation issues.
Visual field information in Nap-of-the-Earth flight by teleoperated Helmet-Mounted displays
NASA Technical Reports Server (NTRS)
Grunwald, Arthur J.; Kohn, S.; Merhav, S. J.
1991-01-01
The human ability to derive Control-Oriented Visual Field Information from teleoperated Helmet-Mounted displays in Nap-of-the-Earth flight, is investigated. The visual field with these types of displays originates from a Forward Looking Infrared Radiation Camera, gimbal-mounted at the front of the aircraft and slaved to the pilot's line-of-sight, to obtain wide-angle visual coverage. Although these displays are proved to be effective in Apache and Cobra helicopter night operations, they demand very high pilot proficiency and work load. Experimental work presented in the paper has shown that part of the difficulties encountered in vehicular control by means of these displays can be attributed to the narrow viewing aperture and head/camera slaving system phase lags. Both these shortcomings will impair visuo-vestibular coordination, when voluntary head rotation is present. This might result in errors in estimating the Control-Oriented Visual Field Information vital in vehicular control, such as the vehicle yaw rate or the anticipated flight path, or might even lead to visuo-vestibular conflicts (motion sickness). Since, under these conditions, the pilot will tend to minimize head rotation, the full wide-angle coverage of the Helmet-Mounted Display, provided by the line-of-sight slaving system, is not always fully utilized.
Performance considerations for high-definition head-mounted displays
NASA Technical Reports Server (NTRS)
Edwards, Oliver J.; Larimer, James; Gille, Jennifer
1992-01-01
Design image-optimization for helmet-mounted displays (HMDs) for military systems is presently discussed within the framework of a systems-engineering approach that encompasses (1) a description of natural targets in the field; (2) the characteristics of human visual perception; and (3) device specifications that directly relate to these ecological and human-factors parameters. Attention is given to target size and contrast and the relationship of the modulation transfer function to image resolution.
Definition of display/control requirements for assault transport night/adverse weather capability
NASA Technical Reports Server (NTRS)
Milelli, R. J.; Mowery, G. W.; Pontelandolfo, C.
1982-01-01
A Helicopter Night Vision System was developed to improve low-altitude night and/or adverse weather assult transport capabilities. Man-in-the-loop simulation experiments were performed to define the minimum display and control requirements for the assult transport mission and investigate forward looking infrared sensor requirements, along with alternative displays such as panel mounted displays (PMD) helmet mounted displays (HMD), and integrated control display units. Also explored were navigation requirements, pilot/copilot interaction, and overall cockpit arrangement. Pilot use of an HMD and copilot use of a PMD appear as both the preferred and most effective night navigation combination.
Practical low-cost stereo head-mounted display
NASA Astrophysics Data System (ADS)
Pausch, Randy; Dwivedi, Pramod; Long, Allan C., Jr.
1991-08-01
A high-resolution head-mounted display has been developed from substantially cheaper components than previous systems. Monochrome displays provide 720 by 280 monochrome pixels to each eye in a one-inch-square region positioned approximately one inch from each eye. The display hardware is the Private Eye, manufactured by Reflection Technologies, Inc. The tracking system uses the Polhemus Isotrak, providing (x,y,z, azimuth, elevation and roll) information on the user''s head position and orientation 60 times per second. In combination with a modified Nintendo Power Glove, this system provides a full-functionality virtual reality/simulation system. Using two host 80386 computers, real-time wire frame images can be produced. Other virtual reality systems require roughly 250,000 in hardware, while this one requires only 5,000. Stereo is particularly useful for this system because shading or occlusion cannot be used as depth cues.
New ultraportable display technology and applications
NASA Astrophysics Data System (ADS)
Alvelda, Phillip; Lewis, Nancy D.
1998-08-01
MicroDisplay devices are based on a combination of technologies rooted in the extreme integration capability of conventionally fabricated CMOS active-matrix liquid crystal display substrates. Customized diffraction grating and optical distortion correction technology for lens-system compensation allow the elimination of many lenses and systems-level components. The MicroDisplay Corporation's miniature integrated information display technology is rapidly leading to many new defense and commercial applications. There are no moving parts in MicroDisplay substrates, and the fabrication of the color generating gratings, already part of the CMOS circuit fabrication process, is effectively cost and manufacturing process-free. The entire suite of the MicroDisplay Corporation's technologies was devised to create a line of application- specific integrated circuit single-chip display systems with integrated computing, memory, and communication circuitry. Next-generation portable communication, computer, and consumer electronic devices such as truly portable monitor and TV projectors, eyeglass and head mounted displays, pagers and Personal Communication Services hand-sets, and wristwatch-mounted video phones are among the may target commercial markets for MicroDisplay technology. Defense applications range from Maintenance and Repair support, to night-vision systems, to portable projectors for mobile command and control centers.
Helmet-mounted display systems for flight simulation
NASA Technical Reports Server (NTRS)
Haworth, Loren A.; Bucher, Nancy M.
1989-01-01
Simulation scientists are continually improving simulation technology with the goal of more closely replicating the physical environment of the real world. The presentation or display of visual information is one area in which recent technical improvements have been made that are fundamental to conducting simulated operations close to the terrain. Detailed and appropriate visual information is especially critical for nap-of-the-earth helicopter flight simulation where the pilot maintains an 'eyes-out' orientation to avoid obstructions and terrain. This paper describes visually coupled wide field of view helmet-mounted display (WFOVHMD) system technology as a viable visual presentation system for helicopter simulation. Tradeoffs associated with this mode of presentation as well as research and training applications are discussed.
Head-mounted display systems and the special operations soldier
NASA Astrophysics Data System (ADS)
Loyd, Rodney B.
1998-08-01
In 1997, the Boeing Company, working with DARPA under the Smart Modules program and the US Army Soldier Systems Command, embarked on an advanced research and development program to develop a wearable computer system tailored for use with soldiers of the US Special Operations Command. The 'special operations combat management system' is a rugged advanced wearable tactical computer, designed to provide the special operations soldier with enhanced situation awareness and battlefield information capabilities. Many issues must be considered during the design of wearable computers for a combat soldier, including the system weight, placement on the body with respect to other equipment, user interfaces and display system characteristics. During the initial feasibility study for the system, the operational environment was examined and potential users were interviewed to establish the proper display solution for the system. Many display system requirements resulted, such as head or helmet mounting, Night Vision Goggle compatibility, minimal visible light emissions, environmental performance and even the need for handheld or other 'off the head' type display systems. This paper will address these issues and other end user requirements for display systems for applications in the harsh and demanding environment of the Special Operations soldier.
A see-through holographic head-mounted display with the large viewing angle
NASA Astrophysics Data System (ADS)
Chen, Zhidong; sang, Xinzhu; Lin, Qiaojun; Li, Jin; Yu, Xunbo; Gao, Xin; Yan, Binbin; Wang, Kuiru; Yu, Chongxiu; Xie, Songlin
2017-02-01
A novel solution for the large view angle holographic head-mounted display (HHMD) is presented. Divergent light is used for the hologram illumination to construct a large size three-dimensional object outside the display in a short distance. A designed project-type lens with large numerical aperture projects the object constructed by the hologram to its real location. The presented solution can realize a compact HHMD system with a large field of view. The basic principle and the structure of the system are described. An augmented reality (AR) prototype with the size of 50 mm×40 mm and the view angle above 60° is demonstrated.
Tracking a head-mounted display in a room-sized environment with head-mounted cameras
NASA Astrophysics Data System (ADS)
Wang, Jih-Fang; Azuma, Ronald T.; Bishop, Gary; Chi, Vernon; Eyles, John; Fuchs, Henry
1990-10-01
This paper presents our efforts to accurately track a Head-Mounted Display (HMD) in a large environment. We review our current benchtop prototype (introduced in {WCF9O]), then describe our plans for building the full-scale system. Both systems use an inside-oui optical tracking scheme, where lateraleffect photodiodes mounted on the user's helmet view flashing infrared beacons placed in the environment. Church's method uses the measured 2D image positions and the known 3D beacon locations to recover the 3D position and orientation of the helmet in real-time. We discuss the implementation and performance of the benchtop prototype. The full-scale system design includes ceiling panels that hold the infrared beacons and a new sensor arrangement of two photodiodes with holographic lenses. In the full-scale system, the user can walk almost anywhere under the grid of ceiling panels, making the working volume nearly as large as the room.
Head-Mounted Display Technology for Low Vision Rehabilitation and Vision Enhancement
Ehrlich, Joshua R.; Ojeda, Lauro V.; Wicker, Donna; Day, Sherry; Howson, Ashley; Lakshminarayanan, Vasudevan; Moroi, Sayoko E.
2017-01-01
Purpose To describe the various types of head-mounted display technology, their optical and human factors considerations, and their potential for use in low vision rehabilitation and vision enhancement. Design Expert perspective. Methods An overview of head-mounted display technology by an interdisciplinary team of experts drawing on key literature in the field. Results Head-mounted display technologies can be classified based on their display type and optical design. See-through displays such as retinal projection devices have the greatest potential for use as low vision aids. Devices vary by their relationship to the user’s eyes, field of view, illumination, resolution, color, stereopsis, effect on head motion and user interface. These optical and human factors considerations are important when selecting head-mounted displays for specific applications and patient groups. Conclusions Head-mounted display technologies may offer advantages over conventional low vision aids. Future research should compare head-mounted displays to commonly prescribed low vision aids in order to compare their effectiveness in addressing the impairments and rehabilitation goals of diverse patient populations. PMID:28048975
Registration of an on-axis see-through head-mounted display and camera system
NASA Astrophysics Data System (ADS)
Luo, Gang; Rensing, Noa M.; Weststrate, Evan; Peli, Eli
2005-02-01
An optical see-through head-mounted display (HMD) system integrating a miniature camera that is aligned with the user's pupil is developed and tested. Such an HMD system has a potential value in many augmented reality applications, in which registration of the virtual display to the real scene is one of the critical aspects. The camera alignment to the user's pupil results in a simple yet accurate calibration and a low registration error across a wide range of depth. In reality, a small camera-eye misalignment may still occur in such a system due to the inevitable variations of HMD wearing position with respect to the eye. The effects of such errors are measured. Calculation further shows that the registration error as a function of viewing distance behaves nearly the same for different virtual image distances, except for a shift. The impact of prismatic effect of the display lens on registration is also discussed.
A compact eyetracked optical see-through head-mounted display
NASA Astrophysics Data System (ADS)
Hua, Hong; Gao, Chunyu
2012-03-01
An eye-tracked head-mounted display (ET-HMD) system is able to display virtual images as a classical HMD does, while additionally tracking the gaze direction of the user. There is ample evidence that a fully-integrated ETHMD system offers multi-fold benefits, not only to fundamental scientific research but also to emerging applications of such technology. For instance eyetracking capability in HMDs adds a very valuable tool and objective metric for scientists to quantitatively assess user interaction with 3D environments and investigate the effectiveness of various 3D visualization technologies for various specific tasks including training, education, and augmented cognition tasks. In this paper, we present an innovative optical approach to the design of an optical see-through ET-HMD system based on freeform optical technology and an innovative optical scheme that uniquely combines the display optics with the eye imaging optics. A preliminary design of the described ET-HMD system will be presented.
Advanced Helmet Mounted Display (AHMD) for simulator applications
NASA Astrophysics Data System (ADS)
Sisodia, Ashok; Riser, Andrew; Bayer, Michael; McGuire, James P.
2006-05-01
The Advanced Helmet Mounted Display (AHMD), augmented reality visual system first presented at last year's Cockpit and Future Displays for Defense and Security conference, has now been evaluated in a number of military simulator applications and by L-3 Link Simulation and Training. This paper presents the preliminary results of these evaluations and describes current and future simulator and training applications for HMD technology. The AHMD blends computer-generated data (symbology, synthetic imagery, enhanced imagery) with the actual and simulated visible environment. The AHMD is designed specifically for highly mobile deployable, minimum resource demanding reconfigurable virtual training systems to satisfy the military's in-theater warrior readiness objective. A description of the innovative AHMD system and future enhancements will be discussed.
A helmet mounted display to adapt the telerobotic environment to human vision
NASA Technical Reports Server (NTRS)
Tharp, Gregory; Liu, Andrew; Yamashita, Hitomi; Stark, Lawrence
1990-01-01
A Helmet Mounted Display system has been developed. It provides the capability to display stereo images with the viewpoint tied to subjects' head orientation. The type of display might be useful in a telerobotic environment provided the correct operating parameters are known. The effects of update frequency were tested using a 3D tracking task. The effects of blur were tested using both tracking and pick-and-place tasks. For both, researchers found that operator performance can be degraded if the correct parameters are not used. Researchers are also using the display to explore the use of head movements as part of gaze as subjects search their visual field for target objects.
Mosso, José L; Nieto, Jesus J; Carbajal, Manuel F; Marmolejo, Jorge; Ochoa, Enrique; De La Fuente, Mireya; Almazan, Andrew; Obrador, Tomas
2009-01-01
We present the smallest surgical trainer with a total weight of 400 gr, built in aluminum of 25 cm large and 24 cm wide, and 23 cm high. It's a system integrated by a small and open module, a lamp and a microcamera connected to a Head Mounted display. It holds two endoscopic instruments, and items to make knots or sutures and enhance visual-motor coordination. The vision we got is by a small microcamera displayed to a Head Mounted Display HMD. This surgical trainer is the smallest in the worldwide, easy to install, and easy to carry.
Video monitoring system for car seat
NASA Technical Reports Server (NTRS)
Elrod, Susan Vinz (Inventor); Dabney, Richard W. (Inventor)
2004-01-01
A video monitoring system for use with a child car seat has video camera(s) mounted in the car seat. The video images are wirelessly transmitted to a remote receiver/display encased in a portable housing that can be removably mounted in the vehicle in which the car seat is installed.
Peden, Robert G; Mercer, Rachel; Tatham, Andrew J
2016-10-01
To investigate whether 'surgeon's eye view' videos provided via head-mounted displays can improve skill acquisition and satisfaction in basic surgical training compared with conventional wet-lab teaching. A prospective randomised study of 14 medical students with no prior suturing experience, randomised to 3 groups: 1) conventional teaching; 2) head-mounted display-assisted teaching and 3) head-mounted display self-learning. All were instructed in interrupted suturing followed by 15 minutes' practice. Head-mounted displays provided a 'surgeon's eye view' video demonstrating the technique, available during practice. Subsequently students undertook a practical assessment, where suturing was videoed and graded by masked assessors using a 10-point surgical skill score (1 = very poor technique, 10 = very good technique). Students completed a questionnaire assessing confidence and satisfaction. Suturing ability after teaching was similar between groups (P = 0.229, Kruskal-Wallis test). Median surgical skill scores were 7.5 (range 6-10), 6 (range 3-8) and 7 (range 1-7) following head-mounted display-assisted teaching, conventional teaching, and head-mounted display self-learning respectively. There was good agreement between graders regarding surgical skill scores (rho.c = 0.599, r = 0.603), and no difference in number of sutures placed between groups (P = 0.120). The head-mounted display-assisted teaching group reported greater enjoyment than those attending conventional teaching (P = 0.033). Head-mounted display self-learning was regarded as least useful (7.4 vs 9.0 for conventional teaching, P = 0.021), but more enjoyable than conventional teaching (9.6 vs 8.0, P = 0.050). Teaching augmented with head-mounted displays was significantly more enjoyable than conventional teaching. Students undertaking self-directed learning using head-mounted displays with pre-recorded videos had comparable skill acquisition to those attending traditional wet-lab tutorials. Copyright © 2016 IJS Publishing Group Ltd. Published by Elsevier Ltd. All rights reserved.
A green-color portable waveguide eyewear display system
NASA Astrophysics Data System (ADS)
Xia, Lingbo; Xu, Ke; Wu, Zhengming; Hu, Yingtian; Li, Zhenzhen; Wang, Yongtian; Liu, Juan
2013-08-01
Waveguide display systems are widely used in various display fields, especially in head mounted display. Comparing with the traditional head mounted display system, this device dramatically reduce the size and mass. However, there are still several fatal problems such as high scatting, the cumbersome design and chromatic aberration that should be solved. We designed and fabricated a monochromatic portable eyewear display system consist of a comfortable eyewear device and waveguide system with two holographic gratings located on the substrate symmetrically. We record the gratings on the photopolymer medium with high efficiency and wavelength sensitivity. The light emitting from the micro-display is diffracted by the grating and trapped in the glass substrate by total internal reflection. The relationship between the diffraction efficiency and exposure value is studied and analyzed, and we fabricated the gratings with appropriate diffraction efficiency in a optimization condition. To avoid the disturbance of the stray light, we optimize the waveguide system numerically and perform the optical experiments. With this system, people can both see through the waveguide to obtain the information outside and catch the information from the micro display. After considering the human body engineering and industrial production, we design the structure in a compact and portable way. It has the advantage of small-type configuration and economic acceptable. It is believe that this kind of planar waveguide system is a potentially replaceable choice for the portable devices in future mobile communications.
Hybrid diffractive-refractive optical system design of head-mounted display for augmented reality
NASA Astrophysics Data System (ADS)
Zhang, Huijuan
2005-02-01
An optical see-through head-mounted display for augmented reality is designed in this paper. Considering the factors, such as the optical performance, the utilization ratios of energy of real world and virtual world, the feelings of users when he wears it and etc., a structure of the optical see-through is adopted. With the characteristics of the particular negative dispersive and the power of realizing random-phase modulation, the diffractive surface is helpful for optical system of reducing weight, simplifying structure and etc., and a diffractive surface is introduced in our optical system. The optical system with 25 mm eye relief, 12 mm exit pupil and 20° (H)x15.4° (V) field-of-view is designed. The utilization ratios of energy of real world and virtual world are 1/4 and 1/2, respectively. The angular resolution of display is 0.27 mrad and it less than that of the minimum of human eyes. The diameter of this system is less than 46mm, and it applies the binocular. This diffractive-refractive optical system of see-through head-mounted display not only satisfies the demands of user"s factors in structure, but also with high resolution, very small chromatic aberration and distortion, and satisfies the need of augmented reality. In the end, the parameters of the diffractive surface are discussed.
A system for the automatic measurement and digital display of systolic and diastolic blood pressures
NASA Technical Reports Server (NTRS)
Schulze, A. E.
1971-01-01
Basic components of system are - occluding cuff with mounted cuff microscope, cuff pump deflator, pressure transducer, preamplifier unit, electrocardiograph machine, an analog to digital convertor unit, and digital display unit. System utilizes indirect auscultatory method, based on Korotkoff sounds, for measurement.
Performance effects of mounting a helmet-mounted display on the ANVIS mount of the HGU-56P helmet
NASA Astrophysics Data System (ADS)
Harding, Thomas H.; Martin, John S.; Rash, Clarence E.
2006-05-01
The U.S. Army, under the auspices of the Air Warrior Product Office, is developing a modular helmet-mounted display (HMD) for four aircraft series within its helicopter fleet. A design consideration is mounting the HMDs to the HGU- 56P Aviator's Night Vision Imaging System (ANVIS) mount. This particular mount is being considered, presumably due to its inherent cost savings, as the mount is already part of the helmet. Mounting the HMD in this position may have consequences for the daylight performance of these HMDs, as well as increasing the forward weight of the HMD. The latter would have consequences for helmet weight and center-of-mass biodynamic issues. Calculations were made of the increased luminance needed as a consequence of mounting the HMD in front of an HGU-56P tinted visor as opposed to mounting it behind the visor. By mounting in front of the helmet's visor, the HMD's light output will be filtered as light coming from the outside world. Special consideration then would have to be given to the HMD's light source selection process, as not to select a source that would differentially reduce luminance by a mounted visor (e.g., laser protection visors) compared to the ambient light in the aviator's field-of-view.
A Virtual Environment System for the Comparison of Dome and HMD Systems
NASA Technical Reports Server (NTRS)
Chen, Jian; Harm, Deboran L.; Loftin, R. Bowen; Lin, Ching-yao; Leiss, Ernst L.
2002-01-01
For effective astronaut training applications, choosing the right display devices to present images is crucial. In order to assess what devices are appropriate, it is important to design a successful virtual environment for a comparison study of the display devices. We present a comprehensive system for the comparison of Dome and head-mounted display (HMD) systems. In particular, we address interactions techniques and playback environments.
Motion sickness, console video games, and head-mounted displays.
Merhi, Omar; Faugloire, Elise; Flanagan, Moira; Stoffregen, Thomas A
2007-10-01
We evaluated the nauseogenic properties of commercial console video games (i.e., games that are sold to the public) when presented through a head-mounted display. Anecdotal reports suggest that motion sickness may occur among players of contemporary commercial console video games. Participants played standard console video games using an Xbox game system. We varied the participants' posture (standing vs. sitting) and the game (two Xbox games). Participants played for up to 50 min and were asked to discontinue if they experienced any symptoms of motion sickness. Sickness occurred in all conditions, but it was more common during standing. During seated play there were significant differences in head motion between sick and well participants before the onset of motion sickness. The results indicate that commercial console video game systems can induce motion sickness when presented via a head-mounted display and support the hypothesis that motion sickness is preceded by instability in the control of seated posture. Potential applications of this research include changes in the design of console video games and recommendations for how such systems should be used.
1994-01-31
ncluded the Commander’s Independent Thermal Viewer and a Command and Control display. Using 1 tank simulators in the Mounted Warfare Test Bed at Fort...CCD), the Commander’s Independent Thermal Viewer (CITV), and digital TOC workstations. Using autoloading tank simulators in the Mounted Warfare Test...identifying ways that the CVCC system might best benefit the battlefield commander, and potential modifications to mounted warfare TTPs. Another area of
Multifunctional microcontrollable interface module
NASA Astrophysics Data System (ADS)
Spitzer, Mark B.; Zavracky, Paul M.; Rensing, Noa M.; Crawford, J.; Hockman, Angela H.; Aquilino, P. D.; Girolamo, Henry J.
2001-08-01
This paper reports the development of a complete eyeglass- mounted computer interface system including display, camera and audio subsystems. The display system provides an SVGA image with a 20 degree horizontal field of view. The camera system has been optimized for face recognition and provides a 19 degree horizontal field of view. A microphone and built-in pre-amp optimized for voice recognition and a speaker on an articulated arm are included for audio. An important feature of the system is a high degree of adjustability and reconfigurability. The system has been developed for testing by the Military Police, in a complete system comprising the eyeglass-mounted interface, a wearable computer, and an RF link. Details of the design, construction, and performance of the eyeglass-based system are discussed.
Re-engineering the stereoscope for the 21st Century
NASA Astrophysics Data System (ADS)
Kollin, Joel S.; Hollander, Ari J.
2007-02-01
While discussing the current state of stereo head-mounted and 3D projection displays, the authors came to the realization that flat-panel LCD displays offer higher resolution than projection for stereo display at a low (and continually dropping) cost. More specifically, where head-mounted displays of moderate resolution and field-of-view cost tens of thousands of dollars, we can achieve an angular resolution approaching that of the human eye with a field-of-view (FOV) greater than 90° for less than $1500. For many immersive applications head tracking is unnecessary and sometimes even undesirable, and a low cost/high quality wide FOV display may significantly increase the application space for 3D display. After outlining the problem and potential of this solution we describe the initial construction of a simple Wheatstone stereoscope using 24" LCD displays and then show engineering improvements that increase the FOV and usability of the system. The applicability of a high-immersion, high-resolution display for art, entertainment, and simulation is presented along with a content production system that utilizes the capabilities of the system. We then discuss the potential use of the system for VR pain control therapy, treatment of post-traumatic stress disorders and other serious games applications.
Maintenance Procedure Display: Head Mounted Display (HMD) Evaluations
NASA Technical Reports Server (NTRS)
Whitmore, Milrian; Litaker, Harry L., Jr.; Solem, Jody A.; Holden, Kritina L.; Hoffman, Ronald R.
2007-01-01
A viewgraph presentation describing maintenance procedures for head mounted displays is shown. The topics include: 1) Study Goals; 2) Near Eye Displays (HMDs); 3) Design; 4) Phase I-Evaluation Methods; 5) Phase 1 Results; 6) Improved HMD Mounting; 7) Phase 2 -Evaluation Methods; 8) Phase 2 Preliminary Results; and 9) Next Steps.
Helmet-Mounted Display Of Clouds Of Harmful Gases
NASA Technical Reports Server (NTRS)
Diner, Daniel B.; Barengoltz, Jack B.; Schober, Wayne R.
1995-01-01
Proposed helmet-mounted opto-electronic instrument provides real-time stereoscopic views of clouds of otherwise invisible toxic, explosive, and/or corrosive gas. Display semitransparent: images of clouds superimposed on scene ordinarily visible to wearer. Images give indications on sizes and concentrations of gas clouds and their locations in relation to other objects in scene. Instruments serve as safety devices for astronauts, emergency response crews, fire fighters, people cleaning up chemical spills, or anyone working near invisible hazardous gases. Similar instruments used as sensors in automated emergency response systems that activate safety equipment and emergency procedures. Both helmet-mounted and automated-sensor versions used at industrial sites, chemical plants, or anywhere dangerous and invisible or difficult-to-see gases present. In addition to helmet-mounted and automated-sensor versions, there could be hand-held version. In some industrial applications, desirable to mount instruments and use them similarly to parking-lot surveillance cameras.
Vision systems for manned and robotic ground vehicles
NASA Astrophysics Data System (ADS)
Sanders-Reed, John N.; Koon, Phillip L.
2010-04-01
A Distributed Aperture Vision System for ground vehicles is described. An overview of the hardware including sensor pod, processor, video compression, and displays is provided. This includes a discussion of the choice between an integrated sensor pod and individually mounted sensors, open architecture design, and latency issues as well as flat panel versus head mounted displays. This technology is applied to various ground vehicle scenarios, including closed-hatch operations (operator in the vehicle), remote operator tele-operation, and supervised autonomy for multi-vehicle unmanned convoys. In addition, remote vision for automatic perimeter surveillance using autonomous vehicles and automatic detection algorithms is demonstrated.
PTSD in Limb Trauma and Recovery
2008-10-16
field of view, much greater image fidelity and more comfortable viewing than the Emagin head-mounted display, and is well-suited to deployment in a...run on display platforms other than the eMagin Head-Mounted Display (HMD). This will include Brown University’s Cave, an eight- foot immersive VR...Samsung display provides wider field of view, much greater image fidelity and more comfortable viewing than the Emagin head-mounted display, and is
NASA Astrophysics Data System (ADS)
Kachejian, Kerry C.; Vujcic, Doug
1998-08-01
The combat cueing (CBT-Q) research effort will develop and demonstrate a portable tactical information system that will enhance the effectiveness of small unit military operations by providing real-time target cueing information to individual warfighters and teams. CBT-Q consists of a network of portable radio frequency (RF) 'modules' and is controlled by a body-worn 'user station' utilizing a head mounted display . On the battlefield, CBT-Q modules will detect an enemy transmitter and instantly provide the warfighter with an emitter's location. During the 'fog of battle', CBT-Q would tell the warfighter, 'Look here, right now individuals into the RF spectrum, resulting in faster target engagement times, increased survivability, and reduce the potential for fratricide. CBT-Q technology can support both mounted and dismounted tactical forces involved in land, sea and air warfighting operations. The CBT-Q system combines robust geolocation and signal sorting algorithms with hardware and software modularity to offer maximum utility to the warfighter. A single CBT-Q module can provide threat RF detection. Three networked CBT-Q modules can provide emitter positions using a time difference of arrival (TDOA) technique. The TDOA approach relies on timing and positioning data derived from a global positioning systems. The information will be displayed on a variety of displays, including a flat-panel head mounted display. The end results of the program will be the demonstration of the system with US Army Scouts in an operational environment.
NASA Astrophysics Data System (ADS)
Deckard, Michael; Ratib, Osman M.; Rubino, Gregory
2002-05-01
Our project was to design and implement a ceiling-mounted multi monitor display unit for use in a high-field MRI surgical suite. The system is designed to simultaneously display images/data from four different digital and/or analog sources with: minimal interference from the adjacent high magnetic field, minimal signal-to-noise/artifact contribution to the MRI images and compliance with codes and regulations for the sterile neuro-surgical environment. Provisions were also made to accommodate the importing and exporting of video information via PACS and remote processing/display for clinical and education uses. Commercial fiber optic receivers/transmitters were implemented along with supporting video processing and distribution equipment to solve the video communication problem. A new generation of high-resolution color flat panel displays was selected for the project. A custom-made monitor mount and in-suite electronics enclosure was designed and constructed at UCLA. Difficulties with implementing an isolated AC power system are discussed and a work-around solution presented.
Virtual workstation - A multimodal, stereoscopic display environment
NASA Astrophysics Data System (ADS)
Fisher, S. S.; McGreevy, M.; Humphries, J.; Robinett, W.
1987-01-01
A head-mounted, wide-angle, stereoscopic display system controlled by operator position, voice and gesture has been developed for use in a multipurpose interface environment. The system provides a multisensory, interactive display environment in which a user can virtually explore a 360-degree synthesized or remotely sensed environment and can viscerally interact with its components. Primary applications of the system are in telerobotics, management of large-scale integrated information systems, and human factors research. System configuration, application scenarios, and research directions are described.
Udani, Ankeet D; Harrison, T Kyle; Howard, Steven K; Kim, T Edward; Brock-Utne, John G; Gaba, David M; Mariano, Edward R
2012-08-01
A head-mounted display provides continuous real-time imaging within the practitioner's visual field. We evaluated the feasibility of using head-mounted display technology to improve ergonomics in ultrasound-guided regional anesthesia in a simulated environment. Two anesthesiologists performed an equal number of ultrasound-guided popliteal-sciatic nerve blocks using the head-mounted display on a porcine hindquarter, and an independent observer assessed each practitioner's ergonomics (eg, head turning, arching, eye movements, and needle manipulation) and the overall block quality based on the injectate spread around the target nerve for each procedure. Both practitioners performed their procedures without directly viewing the ultrasound monitor, and neither practitioner showed poor ergonomic behavior. Head-mounted display technology may offer potential advantages during ultrasound-guided regional anesthesia.
Digital Image Processing Overview For Helmet Mounted Displays
NASA Astrophysics Data System (ADS)
Parise, Michael J.
1989-09-01
Digital image processing provides a means to manipulate an image and presents a user with a variety of display formats that are not available in the analog image processing environment. When performed in real time and presented on a Helmet Mounted Display, system capability and flexibility are greatly enhanced. The information content of a display can be increased by the addition of real time insets and static windows from secondary sensor sources, near real time 3-D imaging from a single sensor can be achieved, graphical information can be added, and enhancement techniques can be employed. Such increased functionality is generating a considerable amount of interest in the military and commercial markets. This paper discusses some of these image processing techniques and their applications.
Development and manufacture of visor for helmet-mounted display
NASA Astrophysics Data System (ADS)
Krevor, David H.; McNelly, Gregg; Skubon, John; Speirs, Robert
2004-01-01
The manufacturing design and process development for the Visor for the JHMCS (Joint Helmet Mounted Cueing System) are discussed. The JHMCS system is a Helmet Mounted Display (HMD) system currently flying on the F-15, F-16 and F/A-18 aircraft. The Visor manufacturing processes are essential to both system performance and economy. The Visor functions both as the system optical combiner and personal protective equipment for the pilot. The Visor material is optical polycarbonate. For a military HMD system, the mechanical and environmental properties of the Visor are as necessary as the optical properties. The visor must meet stringent dimensional requirements to assure adequate system optical performance. Injection molding can provide dimensional fidelity to the requirements, if done properly. Concurrent design of the visor and the tool (i.e., the injection mold) is essential. The concurrent design necessarily considers manufacturing operations and the use environment of the Visor. Computer modeling of the molding process is a necessary input to the mold design. With proper attention to product design and tool development, it is possible to improve upon published standard dimensional tolerances for molded polycarbonate articles.
The use of optical waveguides in head up display (HUD) applications
NASA Astrophysics Data System (ADS)
Homan, Malcolm
2013-06-01
The application of optical waveguides to Head Up Displays (HUD) is an enabling technology which solves the critical issues of volume reduction (including cockpit intrusion) and mass reduction in an affordable product which retains the high performance optical capabilities associated with today's generation of digital display based HUDs. Improved operability and pilot comfort is achieved regardless of the installation by virtue of the intrinsic properties of optical waveguides and this has enabled BAE Systems Electronic Systems to develop two distinct product streams for glareshield and overhead HUD installations respectively. This paper addresses the design drivers behind the development of the next generation of Head Up Displays and their compatibility with evolving cockpit architectures and structures. The implementation of large scale optical waveguide combiners capable of matching and exceeding the display performances normally only associated with current digital display sourced HUDs has enabled BAE Systems Electronic Systems to solve the volume and installation challenges of the latest military and civil cockpits with it's LiteHUD® technology. Glareshield mounted waveguide based HUDs are compatible with the trend towards the addition of Large Area Displays (LAD) in place of the traditional multiple Head Down Displays (HDD) within military fast jet cockpits. They use an "indirect view" variant of the display which allows the amalgamation of high resolution digital display devices with the inherently small volume and low mass of the waveguide optics. This is then viewed using the more traditional technology of a conventional HUD combiner. This successful combination of technologies has resulted in the LPHUD product which is specifically designed by BAE Systems Electronic Systems to provide an ultra-low profile HUD which can be installed behind a LAD; still providing the level of performance that is at least equivalent to that of a conventional large volume glareshield mounted HUD. In many current Business Jet and Air Transport cockpits overhead mounted HUDs employ a conventional optical combiner to relay the display from a separate projector to the pilot's eyes. In BAE Systems' Electronic Systems QHUDTM configuration this combiner is replaced by the waveguide and the bulky, intrusive overhead projector completely eliminated. The result is a significant reduction in equipment volume and mass and a much greater head clearance combined with a substantially larger Head Motion Box. This latter feature is a fundamental outturn of waveguide optical solutions which removes the restrictions on pilot eye positioning associated with current conventional systems. LiteHUD®, developed by BAE Systems, Electronic Systems achieves equivalent optical performance to in-service HUDs for less cost, mass and volume.
Volumetric, dashboard-mounted augmented display
NASA Astrophysics Data System (ADS)
Kessler, David; Grabowski, Christopher
2017-11-01
The optical design of a compact volumetric display for drivers is presented. The system displays a true volume image with realistic physical depth cues, such as focal accommodation, parallax and convergence. A large eyebox is achieved with a pupil expander. The windshield is used as the augmented reality combiner. A freeform windshield corrector is placed at the dashboard.
Yoshida, Soichiro; Kihara, Kazunori; Takeshita, Hideki; Fujii, Yasuhisa
2014-12-01
The head-mounted display (HMD) is a new image monitoring system. We developed the Personal Integrated-image Monitoring System (PIM System) using the HMD (HMZ-T2, Sony Corporation, Tokyo, Japan) in combination with video splitters and multiplexers as a surgical guide system for transurethral resection of the prostate (TURP). The imaging information obtained from the cystoscope, the transurethral ultrasonography (TRUS), the video camera attached to the HMD, and the patient's vital signs monitor were split and integrated by the PIM System and a composite image was displayed by the HMD using a four-split screen technique. Wearing the HMD, the lead surgeon and the assistant could simultaneously and continuously monitor the same information displayed by the HMD in an ergonomically efficient posture. Each participant could independently rearrange the images comprising the composite image depending on the engaging step. Two benign prostatic hyperplasia (BPH) patients underwent TURP performed by surgeons guided with this system. In both cases, the TURP procedure was successfully performed, and their postoperative clinical courses had no remarkable unfavorable events. During the procedure, none of the participants experienced any HMD-wear related adverse effects or reported any discomfort.
NASA Astrophysics Data System (ADS)
Rogers, Steven P.; Hamilton, David B.
1994-06-01
To employ the most readily comprehensible presentation methods and symbology with helmet-mounted displays (HMDs), it is critical to identify the information elements needed to perform each pilot function and to analytically determine the attributes of these elements. The extensive analyses of mission requirements currently performed for pilot-vehicle interface design can be aided and improved by the new capabilities of intelligent systems and relational databases. An intelligent system, named ACIDTEST, has been developed specifically for organizing and applying rules to identify the best display modalities, locations, and formats. The primary objectives of the ACIDTEST system are to provide rapid accessibility to pertinent display research data, to integrate guidelines from many disciplines and identify conflicts among these guidelines, to force a consistent display approach among the design team members, and to serve as an 'audit trail' of design decisions and justifications. A powerful relational database called TAWL ORDIR has been developed to document information requirements and attributes for use by ACIDTEST as well as to greatly augment the applicability of mission analysis data. TAWL ORDIR can be used to rapidly reorganize mission analysis data components for study, perform commonality analyses for groups of tasks, determine the information content requirement for tailored display modes, and identify symbology integration opportunities.
Engineering of head-mounted projective displays.
Hua, H; Girardot, A; Gao, C; Rolland, J P
2000-08-01
Head-mounted projective displays (HMPD's) are a novel type of head-mounted display. A HMPD consists of a miniature projection lens mounted upon the user's head and retroreflective sheeting material placed strategically in the environment. First, the imaging concept of a HMPD is reviewed and its potential advantages and disadvantages are discussed. The design and a bench prototype implementation are then presented. Finally, the effects of retroreflective materials on the imaging properties and the optical properties of HMPD's are comprehensively investigated.
Integrated Display and Environmental Awareness System - System Architecture Definition
NASA Technical Reports Server (NTRS)
Doule, Ondrej; Miranda, David; Hochstadt, Jake
2017-01-01
The Integrated Display and Environmental Awareness System (IDEAS) is an interdisciplinary team project focusing on the development of a wearable computer and Head Mounted Display (HMD) based on Commercial-Off-The-Shelf (COTS) components for the specific application and needs of NASA technicians, engineers and astronauts. Wearable computers are on the verge of utilization trials in daily life as well as industrial environments. The first civil and COTS wearable head mounted display systems were introduced just a few years ago and they probed not only technology readiness in terms of performance, endurance, miniaturization, operability and usefulness but also maturity of practice in perspective of a socio-technical context. Although the main technical hurdles such as mass and power were addressed as improvements on the technical side, the usefulness, practicality and social acceptance were often noted on the side of a broad variety of humans' operations. In other words, although the technology made a giant leap, its use and efficiency still looks for the sweet spot. The first IDEAS project started in January 2015 and was concluded in January 2017. The project identified current COTS systems' capability at minimum cost and maximum applicability and brought about important strategic concepts that will serve further IDEAS-like system development.
Inoue, Masaharu; Kihara, Kazunori; Yoshida, Soichiro; Ito, Masaya; Takeshita, Hideki; Ishioka, Junichiro; Matsuoka, Yoh; Numao, Noboru; Saito, Kazutaka; Fujii, Yasuhisa
2015-01-01
Patients' use of a head-mounted display during their sonographic examinations could provide them with information about their diseases in real time and might help improve "patient-centered care." We conducted this prospective study to evaluate the feasibility of a modern head-mounted display for patient self-monitoring of sonographic examinations. In November and December 2013, 58 patients were enrolled. Patients wore a head-mounted display (HMZ-T2; Sony Corporation, Tokyo, Japan) during their sonographic examinations and watched their own images in real time. After the sonographic examinations, the patients completed a questionnaire, in which they evaluated the utility of the head-mounted display, their understanding of their diseases, their satisfaction with using the head-mounted display, and any adverse events. Until November 26, 2013, patients' names were requested on the questionnaire; after that date, the questionnaire was changed to be anonymous. Of the 58 patients, 56 (97%) elected to participate in this study. The head-mounted display was reported to have good image quality by 42 patients (75%) and good wearability by 39 (70%). Thirty-six patients (64%) reported they had deepened their understanding of their diseases. There were no major complications, and only 2 patients (4%) had mild eye fatigue. There was no significant association between questionnaire results and patient characteristics. None of the questionnaire results changed significantly after the questionnaire was made anonymous. The use of a modern head-mounted display by patients during sonographic examinations provided good image quality with acceptable wearability. It could deepen their understanding of their diseases and help develop patient-centered care. © 2015 by the American Institute of Ultrasound in Medicine.
Helmet-mounted displays in long-range-target visual acquisition
NASA Astrophysics Data System (ADS)
Wilkins, Donald F.
1999-07-01
Aircrews have always sought a tactical advantage within the visual range (WVR) arena -- usually defined as 'see the opponent first.' Even with radar and interrogation foe/friend (IFF) systems, the pilot who visually acquires his opponent first has a significant advantage. The Helmet Mounted Cueing System (HMCS) equipped with a camera offers an opportunity to correct the problems with the previous approaches. By utilizing real-time image enhancement technique and feeding the image to the pilot on the HMD, the target can be visually acquired well beyond the range provided by the unaided eye. This paper will explore the camera and display requirements for such a system and place those requirements within the context of other requirements, such as weight.
Markerless client-server augmented reality system with natural features
NASA Astrophysics Data System (ADS)
Ning, Shuangning; Sang, Xinzhu; Chen, Duo
2017-10-01
A markerless client-server augmented reality system is presented. In this research, the more extensive and mature virtual reality head-mounted display is adopted to assist the implementation of augmented reality. The viewer is provided an image in front of their eyes with the head-mounted display. The front-facing camera is used to capture video signals into the workstation. The generated virtual scene is merged with the outside world information received from the camera. The integrated video is sent to the helmet display system. The distinguishing feature and novelty is to realize the augmented reality with natural features instead of marker, which address the limitations of the marker, such as only black and white, the inapplicability of different environment conditions, and particularly cannot work when the marker is partially blocked. Further, 3D stereoscopic perception of virtual animation model is achieved. The high-speed and stable socket native communication method is adopted for transmission of the key video stream data, which can reduce the calculation burden of the system.
Tracking a Head-Mounted Display in a Room-Sized Environment with Head-Mounted Cameras
1990-04-01
poor resolution and a very limited working volume [Wan90]. 4 OPTOTRAK [Nor88] uses one camera with two dual-axis CCD infrared position sensors. Each...Nor88] Northern Digital. Trade literature on Optotrak - Northern Digital’s Three Dimensional Optical Motion Tracking and Analysis System. Northern Digital
Chen, Xiaojun; Xu, Lu; Wang, Yiping; Wang, Huixiang; Wang, Fang; Zeng, Xiangsen; Wang, Qiugen; Egger, Jan
2015-06-01
The surgical navigation system has experienced tremendous development over the past decades for minimizing the risks and improving the precision of the surgery. Nowadays, Augmented Reality (AR)-based surgical navigation is a promising technology for clinical applications. In the AR system, virtual and actual reality are mixed, offering real-time, high-quality visualization of an extensive variety of information to the users (Moussa et al., 2012) [1]. For example, virtual anatomical structures such as soft tissues, blood vessels and nerves can be integrated with the real-world scenario in real time. In this study, an AR-based surgical navigation system (AR-SNS) is developed using an optical see-through HMD (head-mounted display), aiming at improving the safety and reliability of the surgery. With the use of this system, including the calibration of instruments, registration, and the calibration of HMD, the 3D virtual critical anatomical structures in the head-mounted display are aligned with the actual structures of patient in real-world scenario during the intra-operative motion tracking process. The accuracy verification experiment demonstrated that the mean distance and angular errors were respectively 0.809±0.05mm and 1.038°±0.05°, which was sufficient to meet the clinical requirements. Copyright © 2015 Elsevier Inc. All rights reserved.
The Eyephone: a head-mounted stereo display
NASA Astrophysics Data System (ADS)
Teitel, Michael A.
1990-09-01
Head mounted stereo displays for virtual environments and computer simulations have been made since 1969. Most of the recent displays have been based on monochrome (black and white) liquid crystal display technology. Color LCD displays have generally not been used due to their lower resolution and color triad structure. As the resolution of color LCDdisplays is increasing we have begun to use color displays in our Eyephone. In this paper we describe four methods for minimizing the effect of the color triads in the magnified images of LCD displays in the Eyephone stereo head mounted display. We have settled on the use of wavefront randomizer with a spatial frequency enhancement overlay in order to blur the triacis in the displays while keeping the perceived resolution of the display high.
NASA Astrophysics Data System (ADS)
Figl, Michael; Birkfellner, Wolfgang; Watzinger, Franz; Wanschitz, Felix; Hummel, Johann; Hanel, Rudolf A.; Ewers, Rolf; Bergmann, Helmar
2002-05-01
Two main concepts of Head Mounted Displays (HMD) for augmented reality (AR) visualization exist, the optical and video-see through type. Several research groups have pursued both approaches for utilizing HMDs for computer aided surgery. While the hardware requirements for a video see through HMD to achieve acceptable time delay and frame rate seem to be enormous the clinical acceptance of such a device is doubtful from a practical point of view. Starting from previous work in displaying additional computer-generated graphics in operating microscopes, we have adapted a miniature head mounted operating microscope for AR by integrating two very small computer displays. To calibrate the projection parameters of this so called Varioscope AR we have used Tsai's Algorithm for camera calibration. Connection to a surgical navigation system was performed by defining an open interface to the control unit of the Varioscope AR. The control unit consists of a standard PC with a dual head graphics adapter to render and display the desired augmentation of the scene. We connected this control unit to a computer aided surgery (CAS) system by the TCP/IP interface. In this paper we present the control unit for the HMD and its software design. We tested two different optical tracking systems, the Flashpoint (Image Guided Technologies, Boulder, CO), which provided about 10 frames per second, and the Polaris (Northern Digital, Ontario, Canada) which provided at least 30 frames per second, both with a time delay of one frame.
Human factors issues in the development of helmet-mounted displays for tactical fixed-wing aircraft
NASA Astrophysics Data System (ADS)
Barnaba, James M.
1997-06-01
There are many human factors issues that should be considered when designing a helmet mounted display for use in high speed aircraft with ejection seats. The Joint Helmet Mounted Cueing System Program Office, with support from the Armstrong Laboratory and the Naval Air Warfare Center, has been studying many of these issues and is able to report several findings in the areas of anthropometry, limitations in head movement, helmet stability under high gravity forces and mass properties. This paper serves to summarize the findings of the program office in these areas. The paper will include highlights of several studies that have involved anthropometric data manipulation, 3D head scans, and testing of manikin and human subjects in static and dynamic cockpit environment simulations.
1994-05-01
Command and Control display. Using Ml tank simulators in the Mounted Warfare Test Bed at Fort Knox, Kentucky, the researchers evaluated tank battalion... Warfare Test Bed (MWTB) at Fort Knox, Kentucky, eight MOS-qualified armor crews (battalion commander, battalion opera- tions officer, three company...concerned with identifying ways that the CVCC system might best benefit the battlefield commander, and potential modifications to mounted warfare TTPs
NASA Technical Reports Server (NTRS)
Fisher, Scott S.
1986-01-01
A head-mounted, wide-angle, stereoscopic display system controlled by operator position, voice and gesture has been developed for use as a multipurpose interface environment. The system provides a multisensory, interactive display environment in which a user can virtually explore a 360-degree synthesized or remotely sensed environment and can viscerally interact with its components. Primary applications of the system are in telerobotics, management of large-scale integrated information systems, and human factors research. System configuration, application scenarios, and research directions are described.
NASA Technical Reports Server (NTRS)
Marmolejo, Jose (Inventor); Smith, Stephen (Inventor); Plough, Alan (Inventor); Clarke, Robert (Inventor); Mclean, William (Inventor); Fournier, Joseph (Inventor)
1990-01-01
A helmet mounted display device is disclosed for projecting a display on a flat combiner surface located above the line of sight where the display is produced by two independent optical channels with independent LCD image generators. The display has a fully overlapped field of view on the combiner surface and the focus can be adjusted from a near field of four feet to infinity.
Perceptual issues for color helmet-mounted displays: luminance and color contrast requirements
NASA Astrophysics Data System (ADS)
Harding, Thomas H.; Rash, Clarence E.; Lattimore, Morris R.; Statz, Jonathan; Martin, John S.
2016-05-01
Color is one of the latest design characteristics of helmet-mounted displays (HMDs). It's inclusion in design specifications is based on two suppositions: 1) color provides an additional method of encoding information, and 2) color provides a more realistic, and hence more intuitive, presentation of information, especially pilotage imagery. To some degree, these two perceived advantages have been validated with head-down panel-mounted displays, although not without a few problems associated with visual physiology and perception. These problems become more prevalent when the user population expands beyond military aviators to a general user population, of which a significant portion may have color vision deficiencies. When color is implemented in HMDs, which are eyes-out, see-through displays, visual perception issues become an increased concern. A major confound with HMDs is their inherent see-through (transparent) property. The result is color in the displayed image combines with color from the outside (or in-cockpit) world, possibly producing a false perception of either or both images. While human-factors derived guidelines based on trial and error have been developed, color HMD systems still place more emphasis on colorimetric than perceptual standards. This paper identifies the luminance and color contrast requirements for see-through HMDs. Also included is a discussion of ambient scene metrics and the choice of symbology color.
Joint helmet-mounted cueing system (JHMCS) helmet qualification testing requirements
NASA Astrophysics Data System (ADS)
Orf, Garry W.
1998-08-01
The Joint Helmet-Mounted Cueing System (JHMCS) program will provide capability to cue high off-boresight (HOBS) weapons to the operator's line of sight and to confirm weapon sensor LOS for the US Air Force and US Navy (USN) aircrew. This capability will ensure the USAF and USN pilots a first shot opportunity. The JHMCS incorporates an ejection-compatible helmet-mounted display system that will be installed on F- 15, F-16, F/A-18, and F-22 aircraft. The JHMCS includes a flight helmet with display optics, miniature cathode ray tube, magnetic receiver unit, miniature camera, automatic brightness control sensor, and microcontroller. The flight helmet for JHMCS is based on the new lightweight HGU-55A/P. This paper describes the requirements for the helmet qualification tests including: windblast, ejection tower, hanging harness, centrifuge, mass properties, energy attenuation and penetration resistance, noise attenuation, visor characteristics, compatibility demonstration, sled/in- flight ejection, water survival, standard conditions and environment. The test objective, success criteria, equipment configuration, and data collection requirements for each test is discussed.
Optimal read/write memory system components
NASA Technical Reports Server (NTRS)
Kozma, A.; Vander Lugt, A.; Klinger, D.
1972-01-01
Two holographic data storage and display systems, voltage gradient ionization system, and linear strain manipulation system are discussed in terms of creating fast, high bit density, storage device. Components described include: novel mounting fixture for photoplastic arrays; corona discharge device; and block data composer.
Pilot vehicle interface on the advanced fighter technology integration F-16
NASA Technical Reports Server (NTRS)
Dana, W. H.; Smith, W. B.; Howard, J. D.
1986-01-01
This paper focuses on the work load aspects of the pilot vehicle interface in regard to the new technologies tested during AMAS Phase II. Subjects discussed in this paper include: a wide field-of-view head-up display; automated maneuvering attack system/sensor tracker system; master modes that configure flight controls and mission avionics; a modified helmet mounted sight; improved multifunction display capability; a voice interactive command system; ride qualities during automated weapon delivery; a color moving map; an advanced digital map display; and a g-induced loss-of-consciousness and spatial disorientation autorecovery system.
Demonstration of a broad band spectral head-mounted display with freeform mirrors.
Pan, Jui-Wen; Che-Wen, Chiang; Huang, Kuan-Da; Wu, Chung-Yu
2014-06-02
It has been demonstrated that electrical stimulation of the retina can produce visual perception for blind patients suffering from macular degeneration and retinitis pigmentosa. In order to let the retinal chip generate enough electrical stimulation, the near infrared ray source is added to enhance the stimulation current. However, it is a challenge to design a head-mounted display (HMD) that covers both visible and infrared rays. Since the HMD system covers such a broad spectral band, large color aberrations will be induced. In order to eliminate these large aberrations, a mirror system is adopted that will create a no color aberration system. We also use two freeform mirrors (FFMs) to reduce residual aberrations such as spherical aberrations and coma. The FFMs serve as the near-eye viewing optics that magnifies the image which is displayed through a microdisplay. Based on a 0.61 in. microdisplay, the HMD system demonstrates a diagonal field of view (FOV) of 30 degree and an f/# of 3.75, with an exit pupil diameter of 8 mm and eye clearance of 15mm.
An intelligent control and virtual display system for evolutionary space station workstation design
NASA Technical Reports Server (NTRS)
Feng, Xin; Niederjohn, Russell J.; Mcgreevy, Michael W.
1992-01-01
Research and development of the Advanced Display and Computer Augmented Control System (ADCACS) for the space station Body-Ported Cupola Virtual Workstation (BP/VCWS) were pursued. The potential applications were explored of body ported virtual display and intelligent control technology for the human-system interfacing applications is space station environment. The new system is designed to enable crew members to control and monitor a variety of space operations with greater flexibility and efficiency than existing fixed consoles. The technologies being studied include helmet mounted virtual displays, voice and special command input devices, and microprocessor based intelligent controllers. Several research topics, such as human factors, decision support expert systems, and wide field of view, color displays are being addressed. The study showed the significant advantages of this uniquely integrated display and control system, and its feasibility for human-system interfacing applications in the space station command and control environment.
Barthel, Alexander; Johnson, Alex; Osgood, Greg; Kazanzides, Peter; Navab, Nassir; Fuerst, Bernhard
2018-01-01
Purpose Optical see-through head-mounted displays (OST-HMD) feature an unhindered and instantaneous view of the surgery site and can enable a mixed reality experience for surgeons during procedures. In this paper, we present a systematic approach to identify the criteria for evaluation of OST-HMD technologies for specific clinical scenarios, which benefit from using an object-anchored 2D-display visualizing medical information. Methods Criteria for evaluating the performance of OST-HMDs for visualization of medical information and its usage are identified and proposed. These include text readability, contrast perception, task load, frame rate, and system lag. We choose to compare three commercially available OST-HMDs, which are representatives of currently available head-mounted display technologies. A multi-user study and an offline experiment are conducted to evaluate their performance. Results Statistical analysis demonstrates that Microsoft HoloLens performs best among the three tested OST-HMDs, in terms of contrast perception, task load, and frame rate, while ODG R-7 offers similar text readability. The integration of indoor localization and fiducial tracking on the HoloLens provides significantly less system lag in a relatively motionless scenario. Conclusions With ever more OST-HMDs appearing on the market, the proposed criteria could be used in the evaluation of their suitability for mixed reality surgical intervention. Currently, Microsoft HoloLens may be more suitable than ODG R-7 and Epson Moverio BT-200 for clinical usability in terms of the evaluated criteria. To the best of our knowledge, this is the first paper that presents a methodology and conducts experiments to evaluate and compare OST-HMDs for their use as object-anchored 2D-display during interventions. PMID:28343301
Qian, Long; Barthel, Alexander; Johnson, Alex; Osgood, Greg; Kazanzides, Peter; Navab, Nassir; Fuerst, Bernhard
2017-06-01
Optical see-through head-mounted displays (OST-HMD) feature an unhindered and instantaneous view of the surgery site and can enable a mixed reality experience for surgeons during procedures. In this paper, we present a systematic approach to identify the criteria for evaluation of OST-HMD technologies for specific clinical scenarios, which benefit from using an object-anchored 2D-display visualizing medical information. Criteria for evaluating the performance of OST-HMDs for visualization of medical information and its usage are identified and proposed. These include text readability, contrast perception, task load, frame rate, and system lag. We choose to compare three commercially available OST-HMDs, which are representatives of currently available head-mounted display technologies. A multi-user study and an offline experiment are conducted to evaluate their performance. Statistical analysis demonstrates that Microsoft HoloLens performs best among the three tested OST-HMDs, in terms of contrast perception, task load, and frame rate, while ODG R-7 offers similar text readability. The integration of indoor localization and fiducial tracking on the HoloLens provides significantly less system lag in a relatively motionless scenario. With ever more OST-HMDs appearing on the market, the proposed criteria could be used in the evaluation of their suitability for mixed reality surgical intervention. Currently, Microsoft HoloLens may be more suitable than ODG R-7 and Epson Moverio BT-200 for clinical usability in terms of the evaluated criteria. To the best of our knowledge, this is the first paper that presents a methodology and conducts experiments to evaluate and compare OST-HMDs for their use as object-anchored 2D-display during interventions.
NASA Astrophysics Data System (ADS)
Lee, Chang-Kun; Moon, Seokil; Lee, Byounghyo; Jeong, Youngmo; Lee, Byoungho
2016-10-01
A head-mounted compressive three-dimensional (3D) display system is proposed by combining polarization beam splitter (PBS), fast switching polarization rotator and micro display with high pixel density. According to the polarization state of the image controlled by polarization rotator, optical path of image in the PBS can be divided into transmitted and reflected components. Since optical paths of each image are spatially separated, it is possible to independently focus both images at different depth positions. Transmitted p-polarized and reflected s-polarized images can be focused by convex lens and mirror, respectively. When the focal lengths of the convex lens and mirror are properly determined, two image planes can be located in intended positions. The geometrical relationship is easily modulated by replacement of the components. The fast switching of polarization realizes the real-time operation of multi-focal image planes with a single display panel. Since it is possible to conserve the device characteristic of single panel, the high image quality, reliability and uniformity can be retained. For generating 3D images, layer images for compressive light field display between two image planes are calculated. Since the display panel with high pixel density is adopted, high quality 3D images are reconstructed. In addition, image degradation by diffraction between physically stacked display panels can be mitigated. Simple optical configuration of the proposed system is implemented and the feasibility of the proposed method is verified through experiments.
Time Counts! Some Comments on System Latency in Head-Referenced Displays
NASA Technical Reports Server (NTRS)
Ellis, Stephen R.; Adelstein, Bernard D.
2013-01-01
System response latency is a prominent characteristic of human-computer interaction. Laggy systems are; however, not simply annoying but substantially reduce user productivity. The impact of latency on head referenced display systems, particularly head-mounted systems, is especially disturbing since not only can it interfere with dynamic registration in augmented reality displays but it also can in some cases indirectly contribute to motion sickness. We will summarize several experiments using standard psychophysical discrimination techniques that suggest what system latencies will be required to achieve perceptual stability for spatially referenced computer-generated imagery. In conclusion I will speculate about other system performance characteristics that I would hope to have for a dream augmented reality system.
Tactile Instrument for Aviation
2000-07-30
response times using 8 tactor locations was repeated with a dual memory /tracking task or an air combat simulation to evaluate the effectiveness of the...Global Positioning/Inertial Navigation System technologies into a single system for evaluation in an UH-60 Helicopter. A 10-event test operation was... evaluation of the following technology areas need to be pursued: • Integration of tactile instruments with helmet mounted displays and 3D audio displays
SVGA and XGA LCOS microdisplays for HMD applications
NASA Astrophysics Data System (ADS)
Bolotski, Michael; Alvelda, Phillip
1999-07-01
MicroDisplay liquid crystal on silicon (LCOS) display devices are based on a combination of technologies combined with the extreme integration capability of conventionally fabricated CMOS substrates. Two recent SVGA (800 X 600) pixel resolution designs were demonstrated based on 10 micron and 12.5-micron pixel pitch architectures. The resulting microdisplays measure approximately 10 mm and 12 mm in diagonal respectively. Further, an XGA (1024 X 768) resolution display fabricated with a 12.5-micron pixel pitch with a 16-mm diagonal was also demonstrated. Both the larger SVGA and the XGA design were based on the same 12.5-micron pixel-pitch design, demonstrating a quickly scalable design architecture for rapid prototyping life-cycles. All three microdisplay designs described above function in grayscale and high-performance Field-Sequential-Color (FSC) operating modes. The fast liquid crystal operating modes and new scalable high- performance pixel addressing architectures presented in this paper enable substantially improved color, contrast, and brightness while still satisfying the optical, packaging, and power requirements of portable commercial and defense applications including ultra-portable helmet, eyeglass, and heat-mounted systems. The entire suite of The MicroDisplay Corporation's technologies was devised to create a line of mixed-signal application-specific integrated circuits (ASIC) in single-chip display systems. Mixed-signal circuits can integrate computing, memory, and communication circuitry on the same substrate as the display drivers and pixel array for a multifunctional complete system-on-a-chip. For helmet and head-mounted displays this can include capabilities such as the incorporation of customized symbology and information storage directly on the display substrate. System-on-a-chip benefits also include reduced head supported weight requirements through the elimination of off-chip drive electronics.
Field emitter displays for future avionics applications
NASA Astrophysics Data System (ADS)
Jones, Susan K.; Jones, Gary W.; Zimmerman, Steven M.; Blazejewski, Edward R.
1995-06-01
Field emitter array-based display technology offers CRT-like characteristics in a thin flat-panel display with many potential applications for vehicle-mounted, crew workstation, and helmet-mounted displays, as well as many other military and commercial applications. In addition to thinness, high brightness, wide viewing angle, wide temperature range, and low weight, field emitter array displays also offer potential advantages such as row-at-a-time matrix addressability and the ability to be segmented.
Visually Coupled Systems (VCS): The Virtual Panoramic Display (VPD) System
NASA Technical Reports Server (NTRS)
Kocian, Dean F.
1992-01-01
The development and impact is described of new visually coupled system (VCS) equipment designed to support engineering and human factors research in the military aircraft cockpit environment. VCS represents an advanced man-machine interface (MMI). Its potential to improve aircrew situational awareness seems enormous, but its superiority over the conventional cockpit MMI has not been established in a conclusive and rigorous fashion. What has been missing is a 'systems' approach to technology advancement that is comprehensive enough to produce conclusive results concerning the operational viability of the VCS concept and verify any risk factors that might be involved with its general use in the cockpit. The advanced VCS configuration described here, was ruggedized for use in military aircraft environments and was dubbed the Virtual Panoramic Display (VPD). It was designed to answer the VCS portion of the systems problem, and is implemented as a modular system whose performance can be tailored to specific application requirements. The overall system concept and the design of the two most important electronic subsystems that support the helmet mounted parts, a new militarized version of the magnetic helmet mounted sight and correspondingly similar helmet display electronics, are discussed in detail. Significant emphasis is given to illustrating how particular design features in the hardware improve overall system performance and support research activities.
A remote access ecg monitoring system - biomed 2009.
Ogawa, Hidekuni; Yonezawa, Yoshiharu; Maki, Hiromichi; Iwamoto, Junichi; Hahn, Allen W; Caldwell, W Morton
2009-01-01
We have developed a remotely accessible telemedicine system for monitoring a patient's electrocardiogram (ECG). The system consists of an ECG recorder mounted on chest electrodes and a physician's laptop personal computer. This ECG recorder is designed with a variable gain instrumentation amplifier; a low power 8-bit single-chip microcomputer; two 128KB EEPROMs and 2.4 GHz low transmit power mobile telephone. When the physician wants to monitor the patient's ECG, he/she calls directly from the laptop PC to the ECG recorder's phone and the recorder sends the ECG to the computer. The electrode-mounted recorder continuously samples the ECG. Additionally, when the patient feels a heart discomfort, he/she pushes a data transmission switch on the recorder and the recorder sends the recorded ECG waveforms of the two prior minutes, and for two minutes after the switch is pressed. The physician can display and monitor the data on the computer's liquid crystal display.
A simulation system for Space Station extravehicular activity
NASA Technical Reports Server (NTRS)
Marmolejo, Jose A.; Shepherd, Chip
1993-01-01
America's next major step into space will be the construction of a permanently manned Space Station which is currently under development and scheduled for full operation in the mid-1990's. Most of the construction of the Space Station will be performed over several flights by suited crew members during an extravehicular activity (EVA) from the Space Shuttle. Once fully operational, EVA's will be performed from the Space Station on a routine basis to provide, among other services, maintenance and repair operations of satellites currently in Earth orbit. Both voice recognition and helmet-mounted display technologies can improve the productivity of workers in space by potentially reducing the time, risk, and cost involved in performing EVA. NASA has recognized this potential and is currently developing a voice-controlled information system for Space Station EVA. Two bench-model helmet-mounted displays and an EVA simulation program have been developed to demonstrate the functionality and practicality of the system.
Visibility of Monocular Symbology in Transparent Head-Mounted Display Applications
2015-07-08
Displays XX, edited by Daniel D. Desjardins, Peter L. Marasco , Kalluri R. Sarma, Paul R. Havig, Michael P. Browne, James E. Melzer, Proc. of SPIE Vol...simulators. in Head- and Helmet-Mounted Displays XV: Design and Applications, Proceedings of SPIE Volume 7688 (ed. Peter L. Marasco , P. R. H.) 7688, (2010
NASA Technical Reports Server (NTRS)
Crossman-Bosworth, Janet; Seibel, Eric
2010-01-01
Helmet- and head-mounted display systems, denoted fiber-scanned microdisplays, have been proposed to provide information in an "augmented reality" format (meaning that the information would be optically overlaid on the user's field of view).
Human interaction with wearable computer systems: a look at glasses-mounted displays
NASA Astrophysics Data System (ADS)
Revels, Allen R.; Quill, Laurie L.; Kancler, David E.; Masquelier, Barbara L.
1998-09-01
With the advancement of technology and the information explosion, integration of the two into performance aiding systems can have a significant impact on operational and maintenance environments. The Department of Defense and commercial industry have made great strides in digitizing and automating technical manuals and data to be presented on performance aiding systems. These performance aides are computerized interactive systems that provide procedures on how to operate and maintain fielded systems. The idea is to provide the end-user a system which is compatible with their work environment. The purpose of this paper is to show, historically, the progression of wearable computer aiding systems for maintenance environments, and then highlight the work accomplished in the design and development of glasses- mounted displays (GMD). The paper reviews work performed over the last seven years, then highlights, through review of a usability study, the advances made with GMDs. The use of portable computing systems, such as laptop and notebook, computers, does not necessarily increase the accessibility of the displayed information while accomplishing a given task in a hands-busy, mobile work environment. The use of a GMD increases accessibility of the information by placing it in eye sight of the user without obstructing the surrounding environment. Although the potential utility for this type of display is great, hardware and human integration must be refined. Results from the usability study show the usefulness and usability of the GMD in a mobile, hands-free environment.
Ultrabright Head Mounted Displays Using LED-Illuminated LCOS
2006-01-01
light-piping systems using surface features," in Nonimaging Optics and Efficient Illumination Systems II; Roland Winston , R. John Koshel, eds...Jay Morreale, ed. pp. 1078-1080 (Society for Information Display, San Jose, CA, 2002). 4 Roland Winston , Juan C. Mifiano, and Pablo Benitez, Nonimaging ...ferroelectric liquid-crystal-on-silicon microdisplay and a red-green-blue LED. With an 8x viewing optic giving a 35 degree diagonal field of view, the
Virtual interface environment workstations
NASA Technical Reports Server (NTRS)
Fisher, S. S.; Wenzel, E. M.; Coler, C.; Mcgreevy, M. W.
1988-01-01
A head-mounted, wide-angle, stereoscopic display system controlled by operator position, voice and gesture has been developed at NASA's Ames Research Center for use as a multipurpose interface environment. This Virtual Interface Environment Workstation (VIEW) system provides a multisensory, interactive display environment in which a user can virtually explore a 360-degree synthesized or remotely sensed environment and can viscerally interact with its components. Primary applications of the system are in telerobotics, management of large-scale integrated information systems, and human factors research. System configuration, research scenarios, and research directions are described.
65. SAC Minuteman Missile "shell", mounted for permanent display in ...
65. SAC Minuteman Missile "shell", mounted for permanent display in front lawn, building 500, looking east - Offutt Air Force Base, Strategic Air Command Headquarters & Command Center, Headquarters Building, 901 SAC Boulevard, Bellevue, Sarpy County, NE
Memmott, Ruth; Briffa, Mark
2015-11-01
Signals of individual quality are assumed to be difficult to exaggerate, either because they are directly linked to underlying traits (indices) or because they are costly to perform (handicaps). In practise advertisement displays may consist of conventional and costly components, for instance where a morphological structure related to body size is used in visual displays. In this case, there is the potential for dishonest displays, due to the population level variance around the relationship between body size and display structures. We examine the use of wing flicking displays that we observed in situ in a strandline dwelling seaweed fly Fucellia tergina, using overall body size and the size of their eyes as underlying indicators of condition. Males displayed far more frequently than females, and were also observed to frequently mount other flies, a behaviour that was rare in females. The rate of display was greater for males that had positive residual values from relationships between wing length and body length. In other words those males with larger than expected wings for their underlying quality displayed more frequently, indicating that these displays are open to exaggeration. Males with larger than expected wings (for the size of their body or eyes), however, mounted less frequently. We suggest that small bodied males are less successful in terms of mounting, but that those small males with relatively large wings may attempt to compensate for this through increased display effort. Copyright © 2015 Elsevier B.V. All rights reserved.
A low-cost multimodal head-mounted display system for neuroendoscopic surgery.
Xu, Xinghua; Zheng, Yi; Yao, Shujing; Sun, Guochen; Xu, Bainan; Chen, Xiaolei
2018-01-01
With rapid advances in technology, wearable devices as head-mounted display (HMD) have been adopted for various uses in medical science, ranging from simply aiding in fitness to assisting surgery. We aimed to investigate the feasibility and practicability of a low-cost multimodal HMD system in neuroendoscopic surgery. A multimodal HMD system, mainly consisted of a HMD with two built-in displays, an action camera, and a laptop computer displaying reconstructed medical images, was developed to assist neuroendoscopic surgery. With this intensively integrated system, the neurosurgeon could freely switch between endoscopic image, three-dimensional (3D) reconstructed virtual endoscopy images, and surrounding environment images. Using a leap motion controller, the neurosurgeon could adjust or rotate the 3D virtual endoscopic images at a distance to better understand the positional relation between lesions and normal tissues at will. A total of 21 consecutive patients with ventricular system diseases underwent neuroendoscopic surgery with the aid of this system. All operations were accomplished successfully, and no system-related complications occurred. The HMD was comfortable to wear and easy to operate. Screen resolution of the HMD was high enough for the neurosurgeon to operate carefully. With the system, the neurosurgeon might get a better comprehension on lesions by freely switching among images of different modalities. The system had a steep learning curve, which meant a quick increment of skill with it. Compared with commercially available surgical assistant instruments, this system was relatively low-cost. The multimodal HMD system is feasible, practical, helpful, and relatively cost efficient in neuroendoscopic surgery.
Information requirements and methodology for development of an EVA crewmember's heads up display
NASA Astrophysics Data System (ADS)
Petrek, J. S.
This paper presents a systematic approach for developing a Heads Up Display (HUD) to be used within the helmet of the Extra Vehicular Activity (EVA) crewmember. The information displayed on the EVA HUD will be analogous to EVA Flight Data File (FDF) information, which is an integral part of NASA's current Space Transportation System. Another objective is to determine information requirements and media techniques ultimately leading to the helmet-mounted HUD presentation technique.
The Comparison Of Dome And HMD Delivery Systems: A Case Study
NASA Technical Reports Server (NTRS)
Chen, Jian; Harm, Deborah L.; Loftin, R. Bowen; Tyalor, Laura C.; Leiss, Ernst L.
2002-01-01
For effective astronaut training applications, choosing the right display devices to present images is crucial. In order to assess what devices are appropriate, it is important to design a successful virtual environment for a comparison study of the display devices. We present a comprehensive system, a Virtual environment testbed (VET), for the comparison of Dome and Head Mounted Display (HMD) systems on an SGI Onyx workstation. By writing codelets, we allow a variety of virtual scenarios and subjects' information to be loaded without programming or changing the code. This is part of an ongoing research project conducted by the NASA / JSC.
Evaluation of Helmet Mounted Display Alerting Symbology
NASA Technical Reports Server (NTRS)
DeMaio, Joe; Rutkowski, Michael (Technical Monitor)
2000-01-01
Proposed helicopter helmet mounted displays will be used to alert the pilot to a variety of conditions, from threats to equipment problems. The present research was performed under the NASA Safe All-weather Flight Operations Research (SAFOR) program supported by a joint Army/NASA research agreement. The purpose of the research was to examine ways to optimize the alerting effectiveness of helmet display symbology. The research used two approaches to increasing the effectiveness of alerts. One was to increase the ability of the alert to attract attention by using the entire display surface. The other was to include information about the required response in the alert itself. The investigation was conducted using the NASA Ames Research Center's six-degree-of-freedom vertical motion simulator (VMS) with a rotorcraft cockpit. Helmet display symbology was based on the AH-64's pilot night vision system (PNVS), cruise mode symbology. A standardized mission was developed, that consisted of 11 legs. The mission included four tasks, which allowed variation in the frequency of alerts. The general trend in the data points to a small benefit from both the full-screen alert and the partial information alert.
Helmet-Mounted Display Symbology and Stabilization Concepts
NASA Technical Reports Server (NTRS)
Newman, Richard L.
1995-01-01
The helmet-mounted display (HMD) presents flight, sensor, and weapon information in the pilot's line of sight. The HMD was developed to allow the pilot to retain aircraft and weapon information and to view sensor images while looking off boresight.
Evaluation of control and display configurations for helicopter shipboard operations
NASA Technical Reports Server (NTRS)
Paulk, C. H., Jr.; Donley, S. T.; Hollis, M. K.
1983-01-01
A simulation evaluation of several approach and landing flight-control configurations and of two out-of-the-cockpit display devices (a head-up display and a helmet-mounted display) was performed for the task of landing a helicopter on a destroyer in adverse weather. The results indicated that the ship airwake turbulence was the most significant environmental variable affecting hover performance. In addition, to achieve adequate landing performance, attitude-command control compensation was required for the pilot regardless of the display used. For improved performance with reduced pilot effort, a velocity-command, position-hold control system was desired.
Tackling the challenges of fully immersive head-mounted AR devices
NASA Astrophysics Data System (ADS)
Singer, Wolfgang; Hillenbrand, Matthias; Münz, Holger
2017-11-01
The optical requirements of fully immersive head mounted AR devices are inherently determined by the human visual system. The etendue of the visual system is large. As a consequence, the requirements for fully immersive head-mounted AR devices exceeds almost any high end optical system. Two promising solutions to achieve the large etendue and their challenges are discussed. Head-mounted augmented reality devices have been developed for decades - mostly for application within aircrafts and in combination with a heavy and bulky helmet. The established head-up displays for applications within automotive vehicles typically utilize similar techniques. Recently, there is the vision of eyeglasses with included augmentation, offering a large field of view, and being unobtrusively all-day wearable. There seems to be no simple solution to reach the functional performance requirements. Known technical solutions paths seem to be a dead-end, and some seem to offer promising perspectives, however with severe limitations. As an alternative, unobtrusively all-day wearable devices with a significantly smaller field of view are already possible.
SVGA and XGA active matrix microdisplays for head-mounted applications
NASA Astrophysics Data System (ADS)
Alvelda, Phillip; Bolotski, Michael; Brown, Imani L.
2000-03-01
The MicroDisplay Corporation's liquid crystal on silicon (LCOS) display devices are based on the union of several technologies with the extreme integration capability of conventionally fabricated CMOS substrates. The fast liquid crystal operation modes and new scalable high-performance pixel addressing architectures presented in this paper enable substantially improved color, contrast, and brightness while still satisfying the optical, packaging, and power requirements of portable applications. The entire suite of MicroDisplay's technologies was devised to create a line of mixed-signal application-specific integrated circuits (ASICs) in single-chip display systems. Mixed-signal circuits can integrate computing, memory, and communication circuitry on the same substrate as the display drivers and pixel array for a multifunctional complete system-on-a-chip. System-on-a-chip benefits also include reduced head supported weight requirements through the elimination of off-chip drive electronics.
Head Mounted Display with a Roof Mirror Array Fold
NASA Technical Reports Server (NTRS)
Olczak, Eugene (Inventor)
2014-01-01
The present invention includes a head mounted display (HMD) worn by a user. The HMD includes a display projecting an image through an optical lens. The HMD also includes a one-dimensional retro reflective array receiving the image through the optical lens at a first angle with respect to the display and deflecting the image at a second angle different than the first angle with respect to the display. The one-dimensional retro reflective array reflects the image in order to project the image onto an eye of the user.
A Real-Time Optical 6D Tracker for Head-Mounted Display Systems
1990-03-01
provides a limited working volumne an(J do not sense orientation directly. OPTOTRAK [Nor88] is a new system which claims to be much more accurate than...1987. [Nor88] Northern Digital. Trade literature on Optotrak - Nor’hern Digital’- Three Di- mensional Optical Motion Tracking and Analysis System
Experiments in teleoperator and autonomous control of space robotic vehicles
NASA Technical Reports Server (NTRS)
Alexander, Harold L.
1990-01-01
A research program and strategy are described which include fundamental teleoperation issues and autonomous-control issues of sensing and navigation for satellite robots. The program consists of developing interfaces for visual operation and studying the consequences of interface designs as well as developing navigation and control technologies based on visual interaction. A space-robot-vehicle simulator is under development for use in virtual-environment teleoperation experiments and neutral-buoyancy investigations. These technologies can be utilized in a study of visual interfaces to address tradeoffs between head-tracking and manual remote cameras, panel-mounted and helmet-mounted displays, and stereoscopic and monoscopic display systems. The present program can provide significant data for the development of control experiments for autonomously controlled satellite robots.
Arthroscopic knee surgery using the advanced flat panel high-resolution color head-mounted display
NASA Astrophysics Data System (ADS)
Nelson, Scott A.; Jones, D. E. Casey; St. Pierre, Patrick; Sampson, James B.
1997-06-01
The first ever deployed arthroscopic knee surgeries have been performed using a high resolution color head-mounted display (HMD) developed under the DARPA Advanced Flat Panel HMD program. THese procedures and several fixed hospital procedures have allowed both the system designers and surgeons to gain new insight into the use of a HMD for medical procedures in both community and combat support hospitals scenarios. The surgeons demonstrated and reported improved head-body orientation and awareness while using the HMD and reported several advantages and disadvantages of the HMD as compared to traditional CRT monitor viewing of the arthroscopic video images. The surgeries, the surgeon's comments, and a human factors overview of HMDs for Army surgical applications are discussed here.
Mon-Williams, M; Wann, J P; Rushton, S
1993-10-01
The short-term effects on binocular stability of wearing a conventional head-mounted display (HMD) to explore a virtual reality environment were examined. Twenty adult subjects (aged 19-29 years) wore a commercially available HMD for 10 min while cycling around a computer generated 3-D world. The twin screen presentations were set to suit the average interpupillary distance of our subject population, to mimic the conditions of public access virtual reality systems. Subjects were examined before and after exposure to the HMD and there were clear signs of induced binocular stress for a number of the subjects. The implications of introducing such HMDs into the workplace and entertainment environments are discussed.
Help for the Visually Impaired
NASA Technical Reports Server (NTRS)
1995-01-01
The Low Vision Enhancement System (LVES) is a video headset that offers people with low vision a view of their surroundings equivalent to the image on a five-foot television screen four feet from the viewer. It will not make the blind see but for many people with low vision, it eases everyday activities such as reading, watching TV and shopping. LVES was developed over almost a decade of cooperation between Stennis Space Center, the Wilmer Eye Institute of the Johns Hopkins Medical Institutions, the Department of Veteran Affairs, and Visionics Corporation. With the aid of Stennis scientists, Wilmer researchers used NASA technology for computer processing of satellite images and head-mounted vision enhancement systems originally intended for the space station. The unit consists of a head-mounted video display, three video cameras, and a control unit for the cameras. The cameras feed images to the video display in the headset.
Research pilots at NASA Dryden tested a prototype helmet during the summer and fall of 2002. The obj
NASA Technical Reports Server (NTRS)
2002-01-01
Research pilots from the NASA Dryden Flight Research Center, Edwards, Calif., tested a prototype two-part helmet. Built by Gentex Corp., Carbondale, Pa., the helmet was evaluated by five NASA pilots during the summer and fall of 2002. The objective was to obtain data on helmet fit, comfort and functionality. The inner helmet of the modular system is fitted to the individual crewmember. The outer helmet features a fully integrated spectral mounted helmet display and a binocular helmet mounted display. The helmet will be adaptable to all flying platforms. The Dryden evaluation was overseen by the Center's Life Support office. Assessments have taken place during normal proficiency flights and some air-to-air combat maneuvering. Evaluation platforms included the F-18, B-52 and C-12. The prototype helmet is being developed by the Naval Air Science and Technology Office and the Aircrew Systems Program Office, Patuxent River, Md.
Quick-disconnect harness system for helmet-mounted displays
NASA Astrophysics Data System (ADS)
Bapu, P. T.; Aulds, M. J.; Fuchs, Steven P.; McCormick, David M.
1992-10-01
We have designed a pilot's harness-mounted, high voltage quick-disconnect connectors with 62 pins, to transmit voltages up to 13.5 kV and video signals with 70 MHz bandwidth, for a binocular helmet-mounted display system. It connects and disconnects with power off, and disconnects 'hot' without pilot intervention and without producing external sparks or exposing hot embers to the explosive cockpit environment. We have implemented a procedure in which the high voltage pins disconnect inside a hermetically-sealed unit before the physical separation of the connector. The 'hot' separation triggers a crowbar circuit in the high voltage power supplies for additional protection. Conductor locations and shields are designed to reduce capacitance in the circuit and avoid crosstalk among adjacent circuits. The quick- disconnect connector and wiring harness are human-engineered to ensure pilot safety and mobility. The connector backshell is equipped with two hybrid video amplifiers to improve the clarity of the video signals. Shielded wires and coaxial cables are molded as a multi-layered ribbon for maximum flexibility between the pilot's harness and helmet. Stiff cabling is provided between the quick-disconnect connector and the aircraft console to control behavior during seat ejection. The components of the system have been successfully tested for safety, performance, ergonomic considerations, and reliability.
NASA Astrophysics Data System (ADS)
Harding, Thomas H.; Rash, Clarence E.; McLean, William E.; Martin, John S.
2015-05-01
Driven by the operational needs of modern warfare, the helmet-mounted display (HMD) has matured from a revolutionary, but impractical, World War I era idea for an infantry marksman's helmet-mounted weapon delivery system to a sophisticated and ubiquitous display and targeting system that dominates current night warfighting operations. One of the most demanding applications for HMD designs has been in Army rotary-wing aviation, where HMDs offer greater direct access to visual information and increased situational awareness in an operational environment where information availability is critical on a second-to-second basis. However, over the past 40 years of extensive HMD development, a myriad of crashworthiness, optical, and human factors issues have both frustrated and challenged designers. While it may be difficult to attain a full consensus on which are the most important HMD design factors, certainly head-supported weight (HSW), exit pupil size, field-of-view, image resolution and physical eye relief have been among the most critical. A confounding factor has been the interrelationship between the many design issues, such as early attempts to use non-glass optical elements to lower HSW, but at the cost of image quality, and hence, pilot visual performance. This paper traces how the role of the demanding performance requirements placed on HMDs by the U.S. Army aviation community has impacted the progress of HMD designs towards the Holy Grail of HMD design: a wide field-of-view, high resolution, binocular, full-color, totally crashworthy system.
NASA Astrophysics Data System (ADS)
Pansing, Craig W.; Hua, Hong; Rolland, Jannick P.
2005-08-01
Head-mounted display (HMD) technologies find a variety of applications in the field of 3D virtual and augmented environments, 3D scientific visualization, as well as wearable displays. While most of the current HMDs use head pose to approximate line of sight, we propose to investigate approaches and designs for integrating eye tracking capability into HMDs from a low-level system design perspective and to explore schemes for optimizing system performance. In this paper, we particularly propose to optimize the illumination scheme, which is a critical component in designing an eye tracking-HMD (ET-HMD) integrated system. An optimal design can improve not only eye tracking accuracy, but also robustness. Using LightTools, we present the simulation of a complete eye illumination and imaging system using an eye model along with multiple near infrared LED (IRLED) illuminators and imaging optics, showing the irradiance variation of the different eye structures. The simulation of dark pupil effects along with multiple 1st-order Purkinje images will be presented. A parametric analysis is performed to investigate the relationships between the IRLED configurations and the irradiance distribution at the eye, and a set of optimal configuration parameters is recommended. The analysis will be further refined by actual eye image acquisition and processing.
Exploring virtual worlds with head-mounted displays
NASA Astrophysics Data System (ADS)
Chung, James C.; Harris, Mark R.; Brooks, F. P.; Fuchs, Henry; Kelley, Michael T.
1989-02-01
Research has been conducted in the use of simple head mounted displays in real world applications. Such units provide the user with non-holographic true 3-D information, since the kinetic depth effect, stereoscopy, and other visual cues combine to immerse the user in a virtual world which behaves like the real world in some respects. UNC's head mounted display was built inexpensively from commercially available off-the-shelf components. Tracking of the user's head position and orientation is performed by a Polhemus Navigation Sciences' 3SPACE tracker. The host computer uses the tracking information to generate updated images corresponding to the user's new left eye and right eye views. The images are broadcast to two liquid crystal television screens (220x320 pixels) mounted on a horizontal shelf at the user's forehead. The user views these color screens through half-silvered mirrors, enabling the computer generated image to be superimposed upon the user's real physical environment. The head mounted display was incorporated into existing molecular and architectural applications being developed at UNC. In molecular structure studies, chemists are presented with a room sized molecule with which they can interact in a manner more intuitive than that provided by conventional 2-D displays and dial boxes. Walking around and through the large molecule may provide quicker understanding of its structure, and such problems as drug enzyme docking may be approached with greater insight.
Federal Register 2010, 2011, 2012, 2013, 2014
2010-01-08
... its products accused of infringement include factory-installed GPS units in certain automobiles and certain after-market ``head-unit'' GPS devices that are mounted in automobile dashboards. On September 22... (202) [[Page 1081
Conceptual design study for an advanced cab and visual system, volume 1
NASA Technical Reports Server (NTRS)
Rue, R. J.; Cyrus, M. L.; Garnett, T. A.; Nachbor, J. W.; Seery, J. A.; Starr, R. L.
1980-01-01
A conceptual design study was conducted to define requirements for an advanced cab and visual system. The rotorcraft system integration simulator is for engineering studies in the area of mission associated vehicle handling qualities. Principally a technology survey and assessment of existing and proposed simulator visual display systems, image generation systems, modular cab designs, and simulator control station designs were performed and are discussed. State of the art survey data were used to synthesize a set of preliminary visual display system concepts of which five candidate display configurations were selected for further evaluation. Basic display concepts incorporated in these configurations included: real image projection, using either periscopes, fiber optic bundles, or scanned laser optics; and virtual imaging with helmet mounted displays. These display concepts were integrated in the study with a simulator cab concept employing a modular base for aircraft controls, crew seating, and instrumentation (or other) displays. A simple concept to induce vibration in the various modules was developed and is described. Results of evaluations and trade offs related to the candidate system concepts are given, along with a suggested weighting scheme for numerically comparing visual system performance characteristics.
Holographic display system for restoration of sight to the blind
Goetz, G A; Mandel, Y; Manivanh, R; Palanker, D V; Čižmár, T
2013-01-01
Objective We present a holographic near-the-eye display system enabling optical approaches for sight restoration to the blind, such as photovoltaic retinal prosthesis, optogenetic and other photoactivation techniques. We compare it with conventional LCD or DLP-based displays in terms of image quality, field of view, optical efficiency and safety. Approach We detail the optical configuration of the holographic display system and its characterization using a phase-only spatial light modulator. Main results We describe approaches to controlling the zero diffraction order and speckle related issues in holographic display systems and assess the image quality of such systems. We show that holographic techniques offer significant advantages in terms of peak irradiance and power efficiency, and enable designs that are inherently safer than LCD or DLP-based systems. We demonstrate the performance of our holographic display system in the assessment of cortical response to alternating gratings projected onto the retinas of rats. Significance We address the issues associated with the design of high brightness, near-the-eye display systems and propose solutions to the efficiency and safety challenges with an optical design which could be miniaturized and mounted onto goggles. PMID:24045579
3D head mount display with single panel
NASA Astrophysics Data System (ADS)
Wang, Yuchang; Huang, Junejei
2014-09-01
The head mount display for entertainment usually requires light weight. But in the professional application has more requirements. The image quality, field of view (FOV), color gamut, response and life time are considered items, too. A head mount display based on 1-chip TI DMD spatial light modulator is proposed. The multiple light sources and splitting images relay system are the major design tasks. The relay system images the object (DMD) into two image planes to crate binocular vision. The 0.65 inch 1080P DMD is adopted. The relay has a good performance which includes the doublet to reduce the chromatic aberration. Some spaces are reserved for placing the mirror and adjustable mechanism. The mirror splits the rays to the left and right image plane. These planes correspond to the eyepieces objects and image to eyes. A changeable mechanism provides the variable interpupillary distance (IPD). The folding optical path makes sure that the HMD center of gravity is close to the head and prevents the uncomfortable downward force being applied to head or orbit. Two RGB LED assemblies illuminate to the DMD in different angle. The light is highly collimated. The divergence angle is small enough such that one LED ray would only enters to the correct eyepiece. This switching is electronic controlled. There is no moving part to produce vibration and fast switch would be possible. Two LED synchronize with 3D video sync by a driving board which also controls the DMD. When the left eye image is displayed on DMD, the LED for left optical path turns on. Vice versa for right image and 3D scene is accomplished.
NASA Technical Reports Server (NTRS)
Roscoe, Stanley N.
1989-01-01
For better or worse, virtual imaging displays are with us in the form of narrow-angle combining-glass presentations, head-up displays (HUD), and head-mounted projections of wide-angle sensor-generated or computer-animated imagery (HMD). All military and civil aviation services and a large number of aerospace companies are involved in one way or another in a frantic competition to develop the best virtual imaging display system. The success or failure of major weapon systems hangs in the balance, and billions of dollars in potential business are at stake. Because of the degree to which national defense is committed to the perfection of virtual imaging displays, a brief consideration of their status, an investigation and analysis of their problems, and a search for realistic alternatives are long overdue.
Experiments in teleoperator and autonomous control of space robotic vehicles
NASA Technical Reports Server (NTRS)
Alexander, Harold L.
1991-01-01
A program of research embracing teleoperator and automatic navigational control of freely flying satellite robots is presented. Current research goals include: (1) developing visual operator interfaces for improved vehicle teleoperation; (2) determining the effects of different visual interface system designs on operator performance; and (3) achieving autonomous vision-based vehicle navigation and control. This research program combines virtual-environment teleoperation studies and neutral-buoyancy experiments using a space-robot simulator vehicle currently under development. Visual-interface design options under investigation include monoscopic versus stereoscopic displays and cameras, helmet-mounted versus panel-mounted display monitors, head-tracking versus fixed or manually steerable remote cameras, and the provision of vehicle-fixed visual cues, or markers, in the remote scene for improved sensing of vehicle position, orientation, and motion.
ERIC Educational Resources Information Center
Ritz, Leah T.; Buss, Alan R.
2016-01-01
Increasing availability of immersive virtual reality (IVR) systems, such as the Cave Automatic Virtual Environment (CAVE) and head-mounted displays, for use in education contexts is providing new opportunities and challenges for instructional designers. By highlighting the affordances of IVR specific to the CAVE, the authors emphasize the…
Communication Aid with Human Eyes Only
NASA Astrophysics Data System (ADS)
Arai, Kohei; Yajima, Kenro
A communication aid with human eyes only is proposed. A set of candidate character is displayed onto computer screen of relatively small and light Head Mount Display: HMD that is mounted on glasses of which user wears on. When user looks at a candidate character with his/hers left eye while right eye picture is taken with small and light web camera that also is mounted on the glasses. The proposed system can selects 81 characters with two layers of 9 by 9 character candidate image. Other than these there is another selective image including control keys and frequently use of sentences. By using image matching between previously acquired template image for each candidate character and the currently acquired image, the proposed system realizes that which character in the candidates is selected. By using blinking and fix one's eye on combine together, the proposed system recognizes that user determines the selected key from the candidates. The blinking detection method employs a morphologic filter to avoid misunderstanding of dark eye detection due to eyebrows and shadows. Thus user can input sentences. User also may edit the sentences and then the sentences are read with Text to Speech: TTS software tool. Thus the system allows support conversations between handicapped and disabled persons without voice and the others peoples because only the function required for conversation is human eyes. Also the proposed system can be used as an input system for wearable computing systems. Test results by the 6 different able persons show that the proposed system does work with acceptable speed, around 1.5 second / character.
Astronauts Gibson and Pogue at Apollo Telescope Mount display/control panel
1973-09-10
S73-32837 (10 Sept. 1973) --- Scientist-astronaut Edward G. Gibson, seated, and astronaut William R. Pogue discuss a mission procedure at the Apollo Telescope Mount (ATM) display and control panel mock-up in the one-G trainer for the Multiple Docking Adapter (MDA) at Johnson Space Center. Photo credit: NASA
Helmet-mounted pilot night vision systems: Human factors issues
NASA Technical Reports Server (NTRS)
Hart, Sandra G.; Brickner, Michael S.
1989-01-01
Helmet-mounted displays of infrared imagery (forward-looking infrared (FLIR)) allow helicopter pilots to perform low level missions at night and in low visibility. However, pilots experience high visual and cognitive workload during these missions, and their performance capabilities may be reduced. Human factors problems inherent in existing systems stem from three primary sources: the nature of thermal imagery; the characteristics of specific FLIR systems; and the difficulty of using FLIR system for flying and/or visually acquiring and tracking objects in the environment. The pilot night vision system (PNVS) in the Apache AH-64 provides a monochrome, 30 by 40 deg helmet-mounted display of infrared imagery. Thermal imagery is inferior to television imagery in both resolution and contrast ratio. Gray shades represent temperatures differences rather than brightness variability, and images undergo significant changes over time. The limited field of view, displacement of the sensor from the pilot's eye position, and monocular presentation of a bright FLIR image (while the other eye remains dark-adapted) are all potential sources of disorientation, limitations in depth and distance estimation, sensations of apparent motion, and difficulties in target and obstacle detection. Insufficient information about human perceptual and performance limitations restrains the ability of human factors specialists to provide significantly improved specifications, training programs, or alternative designs. Additional research is required to determine the most critical problem areas and to propose solutions that consider the human as well as the development of technology.
NASA Technical Reports Server (NTRS)
Jones, Denise R.; Abbott, Terence S.; Burley, James R., II
1993-01-01
A piloted simulation study has been conducted to evaluate two methods of presenting attitude information in a helmet-mounted display (HMD) for spatial awareness in a fighter airplane. One method, the body-axis concept, displayed the information relative to the body axis of the airplane. The quantitative results of this study favored the body-axis concept. Although no statistically significant differences were noted for either the pilots' understanding of roll attitude or target position, the pilots made pitch judgment errors three times more often with the conformal display. The subjective results showed the body-axis display did not cause attitude confusion, a prior concern with this display. In the posttest comments, the pilots overwhelmingly selected the body-axis display as the display of choice.
Enhanced visualization of inner ear structures
NASA Astrophysics Data System (ADS)
Niemczyk, Kazimierz; Kucharski, Tomasz; Kujawinska, Malgorzata; Bruzgielewicz, Antoni
2004-07-01
Recently surgery requires extensive support from imaging technologies in order to increase effectiveness and safety of operations. One of important tasks is to enhance visualisation of quasi-phase (transparent) 3d structures. Those structures are characterized by very low contrast. It makes differentiation of tissues in field of view very difficult. For that reason the surgeon may be extremly uncertain during operation. This problem is connected with supporting operations of inner ear during which physician has to perform cuts at specific places of quasi-transparent velums. Conventionally during such operations medical doctor views the operating field through stereoscopic microscope. In the paper we propose a 3D visualisation system based on Helmet Mounted Display. Two CCD cameras placed at the output of microscope perform acquisition of stereo pairs of images. The images are processed in real-time with the goal of enhancement of quasi-phased structures. The main task is to create algorithm that is not sensitive to changes in intensity distribution. The disadvantages of existing algorithms is their lack of adaptation to occuring reflexes and shadows in field of view. The processed images from both left and right channels are overlaid on the actual images exported and displayed at LCD's of Helmet Mounted Display. A physician observes by HMD (Helmet Mounted Display) a stereoscopic operating scene with indication of the places of special interest. The authors present the hardware ,procedures applied and initial results of inner ear structure visualisation. Several problems connected with processing of stereo-pair images are discussed.
Mayo, Johnathan; Baur, Kilian; Wittmann, Frieder; Riener, Robert; Wolf, Peter
2018-01-01
Background Goal-directed reaching for real-world objects by humans is enabled through visual depth cues. In virtual environments, the number and quality of available visual depth cues is limited, which may affect reaching performance and quality of reaching movements. Methods We assessed three-dimensional reaching movements in five experimental groups each with ten healthy volunteers. Three groups used a two-dimensional computer screen and two groups used a head-mounted display. The first screen group received the typically recreated visual depth cues, such as aerial and linear perspective, occlusion, shadows, and texture gradients. The second screen group received an abstract minimal rendering lacking those. The third screen group received the cues of the first screen group and absolute depth cues enabled by retinal image size of a known object, which realized with visual renderings of the handheld device and a ghost handheld at the target location. The two head-mounted display groups received the same virtually recreated visual depth cues as the second or the third screen group respectively. Additionally, they could rely on stereopsis and motion parallax due to head-movements. Results and conclusion All groups using the screen performed significantly worse than both groups using the head-mounted display in terms of completion time normalized by the straight-line distance to the target. Both groups using the head-mounted display achieved the optimal minimum in number of speed peaks and in hand path ratio, indicating that our subjects performed natural movements when using a head-mounted display. Virtually recreated visual depth cues had a minor impact on reaching performance. Only the screen group with rendered handhelds could outperform the other screen groups. Thus, if reaching performance in virtual environments is in the main scope of a study, we suggest applying a head-mounted display. Otherwise, when two-dimensional screens are used, achievable performance is likely limited by the reduced depth perception and not just by subjects’ motor skills. PMID:29293512
Measurement and reduction of system latency in see-through helmet mounted display (HMD) systems
NASA Astrophysics Data System (ADS)
Vincenzi, Dennis A.; Deaton, John E.; Blickenderfer, Elizabeth L.; Pray, Rick; Williams, Barry; Buker, Timothy J.
2010-04-01
Future military aviation platforms such as the proposed Joint Strike Fighter F-35 will integrate helmet mounted displays (HMDs) with the avionics and weapon systems to the degree that the HMDs will become the aircraft's primary display system. In turn, training of pilot flight skills using HMDs will be essential in future training systems. In order to train these skills using simulation based training, improvements must be made in the integration of HMDs with out-thewindow (OTW) simulations. Currently, problems such as latency contribute to the onset of simulator sickness and provide distractions during training with HMD simulator systems that degrade the training experience. Previous research has used Kalman predictive filters as a means of mitigating the system latency present in these systems. While this approach has yielded some success, more work is needed to develop innovative and improved strategies that reduce system latency as well as to include data collected from the user perspective as a measured variable during test and evaluation of latency reduction strategies. The purpose of this paper is twofold. First, the paper describes a new method to measure and assess system latency from the user perspective. Second, the paper describes use of the testbed to examine the efficacy of an innovative strategy that combines a customized Kalman filter with a neural network approach to mitigate system latency. Results indicate that the combined approach reduced system latency significantly when compared to baseline data and the traditional Kalman filter. Reduced latency errors should mitigate the onset of simulator sickness and ease simulator sickness symptomology. Implications for training systems will be discussed.
Low Gravity Guidance System for Airborne Microgravity Research
NASA Technical Reports Server (NTRS)
Rieke, W. J.; Emery, E. F.; Boyer, E. O.; Hegedus, C.; ODonoghue, D. P.
1996-01-01
Microgravity research techniques have been established to achieve a greater understanding of the role of gravity in the fundamentals of a variety of physical phenomena and material processing. One technique in use at the NASA Lewis Research Center involves flying Keplarian trajectories with a modified Lear Jet and DC-9 aircraft to achieve a highly accurate Microgravity environment by neutralizing accelerations in all three axis of the aircraft. The Low Gravity Guidance System (LGGS) assists the pilot and copilot in flying the trajectories by displaying the aircraft acceleration data in a graphical display format. The Low Gravity Guidance System is a microprocessor based system that acquires and displays the aircraft acceleration information. This information is presented using an electroluminescent display mounted over the pilot's instrument panel. The pilot can select the Microgravity range that is required for a given research event. This paper describes the characteristics, design, calibration and testing of the Low Gravity Guidance System Phase 3, significant lessons from earlier systems and the developmental work on future systems.
Development of an immersive virtual reality head-mounted display with high performance.
Wang, Yunqi; Liu, Weiqi; Meng, Xiangxiang; Fu, Hanyi; Zhang, Daliang; Kang, Yusi; Feng, Rui; Wei, Zhonglun; Zhu, Xiuqing; Jiang, Guohua
2016-09-01
To resolve the contradiction between large field of view and high resolution in immersive virtual reality (VR) head-mounted displays (HMDs), an HMD monocular optical system with a large field of view and high resolution was designed. The system was fabricated by adopting aspheric technology with CNC grinding and a high-resolution LCD as the image source. With this monocular optical system, an HMD binocular optical system with a wide-range continuously adjustable interpupillary distance was achieved in the form of partially overlapping fields of view (FOV) combined with a screw adjustment mechanism. A fast image processor-centered LCD driver circuit and an image preprocessing system were also built to address binocular vision inconsistency in the partially overlapping FOV binocular optical system. The distortions of the HMD optical system with a large field of view were measured. Meanwhile, the optical distortions in the display and the trapezoidal distortions introduced during image processing were corrected by a calibration model for reverse rotations and translations. A high-performance not-fully-transparent VR HMD device with high resolution (1920×1080) and large FOV [141.6°(H)×73.08°(V)] was developed. The full field-of-view average value of angular resolution is 18.6 pixels/degree. With the device, high-quality VR simulations can be completed under various scenarios, and the device can be utilized for simulated trainings in aeronautics, astronautics, and other fields with corresponding platforms. The developed device has positive practical significance.
Evaluation of the Virtual Squad Training System
2010-01-01
ABSTRACT (Maximum 200 words): The Virtual Squad Training System ( VSTS ) is a network of nine individual immersive simulators with Helmet-Mounted...Displays (HMDs), and a command station for controlling computer generated entities. The VSTS includes both tethered and wearable simulators. The VSTS was...affected Soldiers’ ratings of the VSTS . Simulator sickness incidence was low compared to previous evaluations of antecedent systems using HMDs
NASA Technical Reports Server (NTRS)
Robbins, Woodrow E. (Editor); Fisher, Scott S. (Editor)
1989-01-01
Special attention was given to problems of stereoscopic display devices, such as CAD for enhancement of the design process in visual arts, stereo-TV improvement of remote manipulator performance, a voice-controlled stereographic video camera system, and head-mounted displays and their low-cost design alternatives. Also discussed was a novel approach to chromostereoscopic microscopy, computer-generated barrier-strip autostereography and lenticular stereograms, and parallax barrier three-dimensional TV. Additional topics include processing and user interface isssues and visualization applications, including automated analysis and fliud flow topology, optical tomographic measusrements of mixing fluids, visualization of complex data, visualization environments, and visualization management systems.
Optical see-through head-mounted display with occlusion capability
NASA Astrophysics Data System (ADS)
Gao, Chunyu; Lin, Yuxiang; Hua, Hong
2013-05-01
Lack of mutual occlusion capability between computer-rendered and real objects is one of fundamental problems for most existing optical see-through head-mounted displays (OST-HMD). Without the proper occlusion management, the virtual view through an OST-HMD appears "ghost-like", floating in the real world. To address this challenge, we have developed an innovative optical scheme that uniquely combines the eyepiece and see-through relay optics to achieve an occlusion-capable OST-HMD system with a very compelling form factor and high optical performances. The proposed display system was based on emerging freeform optical design technologies and was designed for highly efficient liquid crystal on silicon (LCoS) type spatial light modulator (SLM) and bright Organic LED (OLED) microdisplay. The proposed display technology was capable of working in both indoor and outdoor environments. Our current design offered a 1280x1024 color resolution based on 0.8" microdisplay and SLM. The MTF values for the majority of the fields at the cutoff frequency of 40lps/mm, which is determined by the pixel size of the microdisplay, are better than 15%. The design achieved a diagonal FOV of 40 degrees, 31.7 degrees horizontally and 25.6 degrees vertically, an exit pupil diameter of 8mm (non-vignetted), and an eye clearance of 18mm. The optics weights about 20 grams per eye. Our proposed occlusion capable OST-HMD system can easily find myriads of applications in various military and commercial sectors such as military training, gaming and entertainment.
Using EMG to anticipate head motion for virtual-environment applications
NASA Technical Reports Server (NTRS)
Barniv, Yair; Aguilar, Mario; Hasanbelliu, Erion
2005-01-01
In virtual environment (VE) applications, where virtual objects are presented in a see-through head-mounted display, virtual images must be continuously stabilized in space in response to user's head motion. Time delays in head-motion compensation cause virtual objects to "swim" around instead of being stable in space which results in misalignment errors when overlaying virtual and real objects. Visual update delays are a critical technical obstacle for implementing head-mounted displays in applications such as battlefield simulation/training, telerobotics, and telemedicine. Head motion is currently measurable by a head-mounted 6-degrees-of-freedom inertial measurement unit. However, even given this information, overall VE-system latencies cannot be reduced under about 25 ms. We present a novel approach to eliminating latencies, which is premised on the fact that myoelectric signals from a muscle precede its exertion of force, thereby limb or head acceleration. We thus suggest utilizing neck-muscles' myoelectric signals to anticipate head motion. We trained a neural network to map such signals onto equivalent time-advanced inertial outputs. The resulting network can achieve time advances of up to 70 ms.
Using EMG to anticipate head motion for virtual-environment applications.
Barniv, Yair; Aguilar, Mario; Hasanbelliu, Erion
2005-06-01
In virtual environment (VE) applications, where virtual objects are presented in a see-through head-mounted display, virtual images must be continuously stabilized in space in response to user's head motion. Time delays in head-motion compensation cause virtual objects to "swim" around instead of being stable in space which results in misalignment errors when overlaying virtual and real objects. Visual update delays are a critical technical obstacle for implementing head-mounted displays in applications such as battlefield simulation/training, telerobotics, and telemedicine. Head motion is currently measurable by a head-mounted 6-degrees-of-freedom inertial measurement unit. However, even given this information, overall VE-system latencies cannot be reduced under about 25 ms. We present a novel approach to eliminating latencies, which is premised on the fact that myoelectric signals from a muscle precede its exertion of force, thereby limb or head acceleration. We thus suggest utilizing neck-muscles' myoelectric signals to anticipate head motion. We trained a neural network to map such signals onto equivalent time-advanced inertial outputs. The resulting network can achieve time advances of up to 70 ms.
Jeff Greulich, DynCorp life support technician, adjusts a prototype helmet on a NASA Dryden pilot. F
NASA Technical Reports Server (NTRS)
2002-01-01
Jeff Greulich, DynCorp life support technician, adjusts a prototype helmet on pilot Craig Bomben at NASA Dryden Flight Research Center, Edwards, Calif. Built by Gentex Corp., Carbondale, Pa., the helmet was evaluated by five NASA pilots during the summer and fall of 2002. The objective was to obtain data on helmet fit, comfort and functionality. The inner helmet of the modular system is fitted to the individual crewmember. The outer helmet features a fully integrated spectral mounted helmet display and a binocular helmet mounted display. The helmet will be adaptable to all flying platforms. The Dryden evaluation was overseen by the Center's Life Support office. Assessments have taken place during normal proficiency flights and some air-to-air combat maneuvering. Evaluation platforms included the F-18, B-52 and C-12. The prototype helmet is being developed by the Naval Air Science and Technology Office and the Aircrew Systems Program Office, Patuxent River, Md.
2002-08-07
Research pilots from the NASA Dryden Flight Research Center, Edwards, Calif., tested a prototype two-part helmet. Built by Gentex Corp., Carbondale, Pa., the helmet was evaluated by five NASA pilots during the summer and fall of 2002. The objective was to obtain data on helmet fit, comfort and functionality. The inner helmet of the modular system is fitted to the individual crewmember. The outer helmet features a fully integrated spectral mounted helmet display and a binocular helmet mounted display. The helmet will be adaptable to all flying platforms. The Dryden evaluation was overseen by the Center's Life Support office. Assessments have taken place during normal proficiency flights and some air-to-air combat maneuvering. Evaluation platforms included the F-18, B-52 and C-12. The prototype helmet is being developed by the Naval Air Science and Technology Office and the Aircrew Systems Program Office, Patuxent River, Md.
Flight Simulator Evaluation of Display Media Devices for Synthetic Vision Concepts
NASA Technical Reports Server (NTRS)
Arthur, J. J., III; Williams, Steven P.; Prinzel, Lawrence J., III; Kramer, Lynda J.; Bailey, Randall E.
2004-01-01
The Synthetic Vision Systems (SVS) Project of the National Aeronautics and Space Administration's (NASA) Aviation Safety Program (AvSP) is striving to eliminate poor visibility as a causal factor in aircraft accidents as well as enhance operational capabilities of all aircraft. To accomplish these safety and capacity improvements, the SVS concept is designed to provide a clear view of the world around the aircraft through the display of computer-generated imagery derived from an onboard database of terrain, obstacle, and airport information. Display media devices with which to implement SVS technology that have been evaluated so far within the Project include fixed field of view head up displays and head down Primary Flight Displays with pilot-selectable field of view. A simulation experiment was conducted comparing these display devices to a fixed field of view, unlimited field of regard, full color Helmet-Mounted Display system. Subject pilots flew a visual circling maneuver in IMC at a terrain-challenged airport. The data collected for this experiment is compared to past SVS research studies.
Head-mounted display (HMD) assessment for tracked vehicles
NASA Astrophysics Data System (ADS)
Nicholson, Gail
2011-06-01
Providing the warfighter with Head or Helmet Mounted Displays (HMDs) while in tracked vehicles provides a means to visually maintain access to systems information while in a high vibration environment. The high vibration and unique environment of military tracked and turreted vehicles impact the ability to distinctly see certain information on an HMD, especially small font size or graphics and information that requires long fixation (staring), rather than a brief or peripheral glance. The military and commercial use of HMDs was compiled from market research, market trends, and user feedback. Lessons learned from previous military and commercial use of HMD products were derived to determine the feasibility of HMDs use in the high vibration and the unique environments of tracked vehicles. The results are summarized into factors that determine HMD features which must be specified for successful implementation.
1992-01-01
results in stimulation of spatial-motion-location visual processes, which are known to take precedence over any other sensor or cognitive stimuli. In...or version he is flying. This was initially an observation that stimulated the birth of the human-factors engineering discipline during World War H...collisions with the surface, the pilot needs inputs to sensory channels other than the focal visual system. Properly designed auditory and
Study of a direct visualization display tool for space applications
NASA Astrophysics Data System (ADS)
Pereira do Carmo, J.; Gordo, P. R.; Martins, M.; Rodrigues, F.; Teodoro, P.
2017-11-01
The study of a Direct Visualization Display Tool (DVDT) for space applications is reported. The review of novel technologies for a compact display tool is described. Several applications for this tool have been identified with the support of ESA astronauts and are presented. A baseline design is proposed. It consists mainly of OLEDs as image source; a specially designed optical prism as relay optics; a Personal Digital Assistant (PDA), with data acquisition card, as control unit; and voice control and simplified keyboard as interfaces. Optical analysis and the final estimated performance are reported. The system is able to display information (text, pictures or/and video) with SVGA resolution directly to the astronaut using a Field of View (FOV) of 20x14.5 degrees. The image delivery system is a monocular Head Mounted Display (HMD) that weights less than 100g. The HMD optical system has an eye pupil of 7mm and an eye relief distance of 30mm.
Interactive navigation system for shock wave applications.
Hagelauer, U; Russo, S; Gigliotti, S; de Durante, C; Corrado, E M
2001-01-01
The latest generation of shock wave lithotripters, with therapy heads mounted on articulated arms, have found widespread application in the treatment of orthopedic diseases. Currently, integration of an ultrasound probe in the therapy head is the dominant modality for positioning the shock wave focus on the treatment area. For orthopedic applications, however, X-ray imaging is often preferred. This article describes a new method to locate the therapy head of a lithotripter. In the first step, the surgeon positions the tissue to be treated at the isocenter of a C-arc. This is achieved using AP and 30-degree lateral projections, with corresponding horizontal and vertical movements of the patient under fluoroscopic guidance. These movements register the anatomic location in the coordinate system of the C-arc. In the second step, the therapy head is navigated to align the shock wave focus with the isocenter. Position data are reported from an optical tracker mounted on the X-ray system, which tracks an array of infrared LEDs on the therapy head. The accuracy of the tracking system was determined on a test bench, and was calculated to be 1.55 mm (RMS) for an angular movement of +/-15 degrees around a calibrated position. Free-hand navigation and precise alignment are performed with a single virtual reality display. The display is calculated by a computer system in real time, and uses graphical symbols to represent the shock wave path and isocenter. In an interactive process, the physician observes the display while navigating the therapy head towards the isocenter. Precise alignment is achieved by displaying an enlarged view of the intersecting graphical symbols. Results from the first tests on 100 patients demonstrate the feasibility of this approach in a clinical environment. Copyright 2001 Wiley-Liss, Inc.
Tong, Xin; Gromala, Diane; Gupta, Dimple; Squire, Pam
2016-01-01
Researchers have shown that immersive Virtual Reality (VR) can serve as an unusually powerful pain control technique. However, research assessing the reported symptoms and negative effects of VR systems indicate that it is important to ascertain if these symptoms arise from the use of particular VR display devices, particularly for users who are deemed "at risk," such as chronic pain patients Moreover, these patients have specific and often complex needs and requirements, and because basic issues such as 'comfort' may trigger anxiety or panic attacks, it is important to examine basic questions of the feasibility of using VR displays. Therefore, this repeated-measured experiment was conducted with two VR displays: the Oculus Rift's head-mounted display (HMD) and Firsthand Technologies' immersive desktop display, DeepStream3D. The characteristics of these immersive desktop displays differ: one is worn, enabling patients to move their heads, while the other is peered into, allowing less head movement. To assess the severity of physical discomforts, 20 chronic pain patients tried both displays while watching a VR pain management demo in clinical settings. Results indicated that participants experienced higher levels of Simulator Sickness using the Oculus Rift HMD. However, results also indicated other preferences of the two VR displays among patients, including physical comfort levels and a sense of immersion. Few studies have been conducted that compare usability of specific VR devices specifically with chronic pain patients using a therapeutic virtual environment in pain clinics. Thus, the results may help clinicians and researchers to choose the most appropriate VR displays for chronic pain patients and guide VR designers to enhance the usability of VR displays for long-term pain management interventions.
Conformal, Transparent Printed Antenna Developed for Communication and Navigation Systems
NASA Technical Reports Server (NTRS)
Lee, Richard Q.; Simons, Rainee N.
1999-01-01
Conformal, transparent printed antennas have advantages over conventional antennas in terms of space reuse and aesthetics. Because of their compactness and thin profile, these antennas can be mounted on video displays for efficient integration in communication systems such as palmtop computers, digital telephones, and flat-panel television displays. As an array of multiple elements, the antenna subsystem may save weight by reusing space (via vertical stacking) on photovoltaic arrays or on Earth-facing sensors. Also, the antenna could go unnoticed on automobile windshields or building windows, enabling satellite uplinks and downlinks or other emerging high-frequency communications.
Wrap-Around Out-the-Window Sensor Fusion System
NASA Technical Reports Server (NTRS)
Fox, Jeffrey; Boe, Eric A.; Delgado, Francisco; Secor, James B.; Clark, Michael R.; Ehlinger, Kevin D.; Abernathy, Michael F.
2009-01-01
The Advanced Cockpit Evaluation System (ACES) includes communication, computing, and display subsystems, mounted in a van, that synthesize out-the-window views to approximate the views of the outside world as it would be seen from the cockpit of a crewed spacecraft, aircraft, or remote control of a ground vehicle or UAV (unmanned aerial vehicle). The system includes five flat-panel display units arranged approximately in a semicircle around an operator, like cockpit windows. The scene displayed on each panel represents the view through the corresponding cockpit window. Each display unit is driven by a personal computer equipped with a video-capture card that accepts live input from any of a variety of sensors (typically, visible and/or infrared video cameras). Software running in the computers blends the live video images with synthetic images that could be generated, for example, from heads-up-display outputs, waypoints, corridors, or from satellite photographs of the same geographic region. Data from a Global Positioning System receiver and an inertial navigation system aboard the remote vehicle are used by the ACES software to keep the synthetic and live views in registration. If the live image were to fail, the synthetic scenes could still be displayed to maintain situational awareness.
Spatial calibration of an optical see-through head mounted display
Gilson, Stuart J.; Fitzgibbon, Andrew W.; Glennerster, Andrew
2010-01-01
We present here a method for calibrating an optical see-through Head Mounted Display (HMD) using techniques usually applied to camera calibration (photogrammetry). Using a camera placed inside the HMD to take pictures simultaneously of a tracked object and features in the HMD display, we could exploit established camera calibration techniques to recover both the intrinsic and extrinsic properties of the HMD (width, height, focal length, optic centre and principal ray of the display). Our method gives low re-projection errors and, unlike existing methods, involves no time-consuming and error-prone human measurements, nor any prior estimates about the HMD geometry. PMID:18599125
Video System for Viewing From a Remote or Windowless Cockpit
NASA Technical Reports Server (NTRS)
Banerjee, Amamath
2009-01-01
A system of electronic hardware and software synthesizes, in nearly real time, an image of a portion of a scene surveyed by as many as eight video cameras aimed, in different directions, at portions of the scene. This is a prototype of systems that would enable a pilot to view the scene outside a remote or windowless cockpit. The outputs of the cameras are digitized. Direct memory addressing is used to store the data of a few captured images in sequence, and the sequence is repeated in cycles. Cylindrical warping is used in merging adjacent images at their borders to construct a mosaic image of the scene. The mosaic-image data are written to a memory block from which they can be rendered on a head-mounted display (HMD) device. A subsystem in the HMD device tracks the direction of gaze of the wearer, providing data that are used to select, for display, the portion of the mosaic image corresponding to the direction of gaze. The basic functionality of the system has been demonstrated by mounting the cameras on the roof of a van and steering the van by use of the images presented on the HMD device.
Game-Based Evacuation Drill Using Augmented Reality and Head-Mounted Display
ERIC Educational Resources Information Center
Kawai, Junya; Mitsuhara, Hiroyuki; Shishibori, Masami
2016-01-01
Purpose: Evacuation drills should be more realistic and interactive. Focusing on situational and audio-visual realities and scenario-based interactivity, the authors have developed a game-based evacuation drill (GBED) system that presents augmented reality (AR) materials on tablet computers. The paper's current research purpose is to improve…
2005-12-14
control of position/orientation of mobile TV cameras. 9 Unit 9 Force interaction system Unit 6 Helmet mounted displays robot like device drive...joints of the master arm (see Unit 1) which joint coordinates are tracked by the virtual manipulator. Unit 6 . Two displays built in the helmet...special device for simulating the tactile- kinaesthetic effect of immersion. When virtual body is a manipulator it comprises: − master arm with 6
Optical Head-Mounted Computer Display for Education, Research, and Documentation in Hand Surgery.
Funk, Shawn; Lee, Donald H
2016-01-01
Intraoperative photography and capturing videos is important for the hand surgeon. Recently, optical head-mounted computer display has been introduced as a means of capturing photographs and videos. In this article, we discuss this new technology and review its potential use in hand surgery. Copyright © 2016 American Society for Surgery of the Hand. Published by Elsevier Inc. All rights reserved.
Psychometric Assessment of Stereoscopic Head-Mounted Displays
2016-06-29
Journal Article 3. DATES COVERED (From – To) Jan 2015 - Dec 2015 4. TITLE AND SUBTITLE PSYCHOMETRIC ASSESSMENT OF STEREOSCOPIC HEAD- MOUNTED DISPLAYS...to render an immersive three-dimensional constructive environment. The purpose of this effort was to quantify the impact of aircrew vision on an...simulated tasks requiring precise depth discrimination. This work will provide an example validation method for future stereoscopic virtual immersive
NASA Astrophysics Data System (ADS)
Strauss, M.; Volfson, L.
2011-06-01
Providing the warfighter with Head or Helmet Mounted Displays (HMDs) while in tracked vehicles provides a means to visually maintain access to systems information while in a high vibration environment. The high vibration and unique environment of military tracked and turreted vehicles impact the ability to distinctly see certain information on an HMD, especially small font size or graphics and information that requires long fixation (staring), rather than a brief or peripheral glance. The military and commercial use of HMDs was compiled from market research, market trends, and user feedback. Lessons learned from previous military and commercial use of HMD products were derived to determine the feasibility of HMDs use in the high vibration and the unique environments of tracked vehicles. The results are summarized into factors that determine HMD features which must be specified for successful implementation.
Review and analysis of avionic helmet-mounted displays
NASA Astrophysics Data System (ADS)
Li, Hua; Zhang, Xin; Shi, Guangwei; Qu, Hemeng; Wu, Yanxiong; Zhang, Jianping
2013-11-01
With the development of new concepts and principles over the past century, helmet-mounted displays (HMDs) have been widely applied. This paper presents a review of avionic HMDs and shows some areas of active and intensive research. This review is focused on the optical design aspects and is divided into three sections to explore new optical design methods, which include an off-axis design, design with freeform optical surface, and design with holographic optical waveguide technology. Building on the fundamentals of optical design and engineering, the principles section primarily expounds on the five optical system parameters, which include weight, field of view, modulation transfer function, exit pupil size, and eye relief. We summarized the previous design works using new components to achieve compact and lightweight HMDs. Moreover, the paper presents a partial summary of the more notable experimental, prototype, fielded, and future HMD fixed-wing and rotary-wing programs.
Multispectral image-fused head-tracked vision system (HTVS) for driving applications
NASA Astrophysics Data System (ADS)
Reese, Colin E.; Bender, Edward J.
2001-08-01
Current military thermal driver vision systems consist of a single Long Wave Infrared (LWIR) sensor mounted on a manually operated gimbal, which is normally locked forward during driving. The sensor video imagery is presented on a large area flat panel display for direct view. The Night Vision and Electronics Sensors Directorate and Kaiser Electronics are cooperatively working to develop a driver's Head Tracked Vision System (HTVS) which directs dual waveband sensors in a more natural head-slewed imaging mode. The HTVS consists of LWIR and image intensified sensors, a high-speed gimbal, a head mounted display, and a head tracker. The first prototype systems have been delivered and have undergone preliminary field trials to characterize the operational benefits of a head tracked sensor system for tactical military ground applications. This investigation will address the advantages of head tracked vs. fixed sensor systems regarding peripheral sightings of threats, road hazards, and nearby vehicles. An additional thrust will investigate the degree to which additive (A+B) fusion of LWIR and image intensified sensors enhances overall driving performance. Typically, LWIR sensors are better for detecting threats, while image intensified sensors provide more natural scene cues, such as shadows and texture. This investigation will examine the degree to which the fusion of these two sensors enhances the driver's overall situational awareness.
Helmet-Mounted Displays: Sensation, Perception and Cognition Issues
2009-01-01
Inc., web site: http://www.metavr.com/ technology/ papers /syntheticvision.html Helmetag, A., Halbig, C., Kubbat, W., and Schmidt, R. (1999...system-of-systems.” One integral system is a “head-borne vision enhancement” system (an HMD) that provides fused I2/ IR sensor imagery (U.S. Army Natick...Using microwave, radar, I2, infrared ( IR ), and other technology-based imaging sensors, the “seeing” range of the human eye is extended into the
Projection-type see-through holographic three-dimensional display
NASA Astrophysics Data System (ADS)
Wakunami, Koki; Hsieh, Po-Yuan; Oi, Ryutaro; Senoh, Takanori; Sasaki, Hisayuki; Ichihashi, Yasuyuki; Okui, Makoto; Huang, Yi-Pai; Yamamoto, Kenji
2016-10-01
Owing to the limited spatio-temporal resolution of display devices, dynamic holographic three-dimensional displays suffer from a critical trade-off between the display size and the visual angle. Here we show a projection-type holographic three-dimensional display, in which a digitally designed holographic optical element and a digital holographic projection technique are combined to increase both factors at the same time. In the experiment, the enlarged holographic image, which is twice as large as the original display device, projected on the screen of the digitally designed holographic optical element was concentrated at the target observation area so as to increase the visual angle, which is six times as large as that for a general holographic display. Because the display size and the visual angle can be designed independently, the proposed system will accelerate the adoption of holographic three-dimensional displays in industrial applications, such as digital signage, in-car head-up displays, smart-glasses and head-mounted displays.
A new mobile phone-based ECG monitoring system.
Iwamoto, Junichi; Yonezawa, Yoshiharu; Ogawa, Hiromichi Maki Hidekuni; Ninomiya, Ishio; Sada, Kouji; Hamada, Shingo; Hahn, Allen W; Caldwell, W Morton
2007-01-01
We have developed a system for monitoring a patient's electrocardiogram (ECG) and movement during daily activities. The complete system is mounted on chest electrodes and continuously samples the ECG and three axis accelerations. When the patient feels a heart discomfort, he or she pushes the data transmission switch on the recording system and the system sends the recorded ECG waveforms and three axis accelerations of the two prior minutes, and for two minutes after the switch is pressed. The data goes directly to a hospital server computer via a 2.4 GHz low power mobile phone. These data are stored on a server computer and downloaded to the physician's Java mobile phone. The physician can display the data on the phone's liquid crystal display.
Emergence of solid state helmet-mounted displays in military applications
NASA Astrophysics Data System (ADS)
Casey, Curtis J.
2002-08-01
Helmet Mounted Displays (HMDs) are used to provide pilots with out-the-window capabilities for engaging tactical threats. The first modern system to be employed was the Apache Integrated Helmet Display Sighting System (IHADSS). Using an optical tracker and multiple sensors, the pilot is able to navigate and engage the enemy with his weapons systems cued by the HMD in day and night conditions. Over the next several years HMDs were tested on tactical jet aircraft. The tactical fighter environment - high G maneuvering and the possibility of ejection - created several problems regarding integration and head-borne weight. However, these problems were soon solved by American, British, Israeli, and Russian companies and are employed or in the process of employment aboard the respective countries' tactical aircraft. It is noteworthy that the current configuration employs both the Heads-Up Display (HUD) as well as the HMD. The new Joint Strike Fighter (JSF), however, will become the first tactical jet to employ only a HMD. HMDs have increasingly become part of the avionics and weapons systems of new aircraft and helicopter platforms. Their use however, is migrating to other military applications. They are currently under evaluation on Combat Vehicle platforms for driving tasks to target acquisition and designation tasks under near-all weather, 24-hour conditions. Their use also has penetrated the individual application such as providing data and situational awareness to the individual soldier; the U.S. Army's Land Warrior Program is an example of this technology being applied. Current HMD systems are CRT-based and have many short-comings, including weight, reliability. The emergence of new microelectronics and solid state image sources - Flat Panel Displays (FPDs) - however, has expanded the application of vision devices across all facets of military applications. Some of the greatest contributions are derived from the following Enabling Technologies, and it is upon those technologies and their applications to HMDs that this paper will address: ¸ Active Matrix Liquid Crystal Displays; improved response times, compensation films ¸ Sub-micron electronics ¸ Backlight Technology to address brightness issues across the spectrum of operations ¸ Distortion Correction to compensate for optical aberrations in near-real time.
Hardware Design for a Fixed-Wing Airborne Gravity Measurement System
1986-12-22
worldwide navigation system currently available that is sufficiently accurate for deter- mining Eotvos correction in airborne gravimetry is the Global...better in defining the strength of precipitation . The radar display is compact enough to be mounted on the cockpit, thus giving the pilots better...of the proposed AGMS version 3 MISCELLANEOUS AIRCRAFT CONSIDERATIONS Autopilot One of the most important considerations in airborne gravimetry is
F-35 Joint Strike Fighter Aircraft (F-35)
2013-12-01
Critical Design Review; announcing the decision to terminate development of an alternate Helmet Mounted Display System (HMDS); completing the 2nd F-35B...the 100th aircraft from the production facility at Fort Worth, Texas; and resolving lingering technical design shortfalls to include the F-35C...emphasis on: regular design reviews, systems engineering discipline, software development planning with baseline review boards, and focused metrics
Active matrix organic light emitting diode (OLED)-XL life test results
NASA Astrophysics Data System (ADS)
Fellowes, David A.; Wood, Michael V.; Hastings, Arthur R., Jr.; Ghosh, Amalkumar P.; Prache, Olivier
2008-04-01
OLED displays have been known to exhibit high levels of performance with regards to contrast, response time, uniformity, and viewing angle, but a lifetime improvement has been perceived to be essential for broadening the applications of OLED's in the military and in the commercial market. As a result of this need, the US Army and eMagin Corporation established a Cooperative Research and Development Agreement (CRADA) to improve the lifetime of OLED displays. In 2006, eMagin Corporation developed long-life OLED-XL devices for use in their AMOLED microdisplays for head-worn applications, and RDECOM CERDEC NVESD ran life tests on these displays, finding over 200% lifetime improvement for the XL devices over the standard displays. Early results were published at the 2007 SPIE Defense and Security Symposium. Further life testing of XL and standard devices at ambient conditions and at high temperatures will be presented this year along with a recap of previous data. This should result in a better understanding of the applicability of AMOLEDs in military and commercial head mounted systems: where good fits are made, and where further development might be needed. This is a continuation of the paper "Life test results of OLED-XL long-life devices for use in active matrix organic light emitting diode (AMOLED) displays for head mounted applications" presented at SPIE DSS in 2007.
Description of a landing site indicator (LASI) for light aircraft operation
NASA Technical Reports Server (NTRS)
Fuller, H. V.; Outlaw, B. K. E.
1976-01-01
An experimental cockpit mounted head-up type display system was developed and evaluated by LaRC pilots during the landing phase of light aircraft operations. The Landing Site Indicator (LASI) system display consists of angle of attack, angle of sideslip, and indicated airspeed images superimposed on the pilot's view through the windshield. The information is made visible to the pilot by means of a partially reflective viewing screen which is suspended directly in frot of the pilot's eyes. Synchro transmitters are operated by vanes, located at the left wing tip, which sense angle of attack and sideslip angle. Information is presented near the center of the display in the form of a moving index on a fixed grid. The airspeed is sensed by a pitot-static pressure transducer and is presented in numerical form at the top center of the display.
2002-08-07
Jeff Greulich, DynCorp life support technician, adjusts a prototype helmet on pilot Craig Bomben at NASA Dryden Flight Research Center, Edwards, Calif. Built by Gentex Corp., Carbondale, Pa., the helmet was evaluated by five NASA pilots during the summer and fall of 2002. The objective was to obtain data on helmet fit, comfort and functionality. The inner helmet of the modular system is fitted to the individual crewmember. The outer helmet features a fully integrated spectral mounted helmet display and a binocular helmet mounted display. The helmet will be adaptable to all flying platforms. The Dryden evaluation was overseen by the Center's Life Support office. Assessments have taken place during normal proficiency flights and some air-to-air combat maneuvering. Evaluation platforms included the F-18, B-52 and C-12. The prototype helmet is being developed by the Naval Air Science and Technology Office and the Aircrew Systems Program Office, Patuxent River, Md.
The effect of monocular target blur on simulated telerobotic manipulation
NASA Technical Reports Server (NTRS)
Liu, Andrew; Stark, Lawrence
1991-01-01
A simulation involving three types of telerobotic tasks that require information about the spatial position of objects is reported. This is similar to the results of psychophysical experiments examining the effect of blur on stereoacuity. It is suggested that other psychophysical experimental results could be used to predict operator performance for other telerobotic tasks. It is demonstrated that refractive errors in the helmet-mounted stereo display system can affect performance in the three types of telerobotic tasks. The results of two sets of experiments indicate that monocular target blur of two diopters or more degrades stereo display performance to the level of monocular displays. This indicates that moderate levels of visual degradation that affect the operator's stereoacuity may eliminate the performance advantage of stereo displays.
High sensitivity to multisensory conflicts in agoraphobia exhibited by virtual reality.
Viaud-Delmon, Isabelle; Warusfel, Olivier; Seguelas, Angeline; Rio, Emmanuel; Jouvent, Roland
2006-10-01
The primary aim of this study was to evaluate the effect of auditory feedback in a VR system planned for clinical use and to address the different factors that should be taken into account in building a bimodal virtual environment (VE). We conducted an experiment in which we assessed spatial performances in agoraphobic patients and normal subjects comparing two kinds of VEs, visual alone (Vis) and auditory-visual (AVis), during separate sessions. Subjects were equipped with a head-mounted display coupled with an electromagnetic sensor system and immersed in a virtual town. Their task was to locate different landmarks and become familiar with the town. In the AVis condition subjects were equipped with the head-mounted display and headphones, which delivered a soundscape updated in real-time according to their movement in the virtual town. While general performances remained comparable across the conditions, the reported feeling of immersion was more compelling in the AVis environment. However, patients exhibited more cybersickness symptoms in this condition. The result of this study points to the multisensory integration deficit of agoraphobic patients and underline the need for further research on multimodal VR systems for clinical use.
NASA Astrophysics Data System (ADS)
Longman, Peter J.; How, Thomas C.; Hudson, Craig; Clarkson, Geoffrey J. N.
2001-08-01
The Defence Evaluation Research Agency carried out an airborne demonstration and evaluation of a fast-jet Visually Coupled System (VCS) installed in ZD902, the Tornado Integrated Avionics Research Aircraft for the UK MOD. The installed VCS used a Head Steered Forward Looking Infra-Red (HSFLIR) sensor and a Head Tracking system to provide the pilot with an image of the outside world projected onto a Binocular Helmet Mounted Display. In addition to the sensor image, information such as aircraft altitude, attitude, and airspeed were also presented to the pilot through the HMD to eliminate the need to look inside the cockpit for critical flight data. The aim of the VIVIAN trial was to demonstrate by day and night the benefits of a fast-jet integrated HSFLIR and HMD as an aid to low level flight, navigation, target acquisition, take-off and landing. The outcome of this flight test program was very encouraging and, although testing has identified that improvements are necessary, in particular to HSFLIR image quality, Auto Gain Control performance, helmet fit and symbology design, test aircrew endorse the acceptability of a VCS.
Retinal projection type super multi-view head-mounted display
NASA Astrophysics Data System (ADS)
Takahashi, Hideya; Ito, Yutaka; Nakata, Seigo; Yamada, Kenji
2014-02-01
We propose a retinal projection type super multi-view head-mounted display (HMD). The smooth motion parallax provided by the super multi-view technique enables a precise superposition of virtual 3D images on the real scene. Moreover, if a viewer focuses one's eyes on the displayed 3D image, the stimulus for the accommodation of the human eye is produced naturally. Therefore, although proposed HMD is a monocular HMD, it provides observers with natural 3D images. The proposed HMD consists of an image projection optical system and a holographic optical element (HOE). The HOE is used as a combiner, and also works as a condenser lens to implement the Maxwellian view. Some parallax images are projected onto the HOE, and converged on the pupil, and then projected onto the retina. In order to verify the effectiveness of the proposed HMD, we constructed the prototype HMD. In the prototype HMD, the number of parallax images and the number of convergent points on the pupil is three. The distance between adjacent convergent points is 2 mm. We displayed virtual images at the distance from 20 cm to 200 cm in front of the pupil, and confirmed the accommodation. This paper describes the principle of proposed HMD, and also describes the experimental result.
NASA Astrophysics Data System (ADS)
Rengganis, Y. A.; Safrodin, M.; Sukaridhoto, S.
2018-01-01
Virtual Reality Laboratory (VR Lab) is an innovation for conventional learning media which show us whole learning process in laboratory. There are many tools and materials are needed by user for doing practical in it, so user could feel new learning atmosphere by using this innovation. Nowadays, technologies more sophisticated than before. So it would carry in education and it will be more effective, efficient. The Supported technologies are needed us for making VR Lab such as head mounted display device and hand motion gesture device. The integration among them will be used us for making this research. Head mounted display device for viewing 3D environment of virtual reality laboratory. Hand motion gesture device for catching user real hand and it will be visualized in virtual reality laboratory. Virtual Reality will show us, if using the newest technologies in learning process it could make more interesting and easy to understand.
A goggle navigation system for cancer resection surgery
NASA Astrophysics Data System (ADS)
Xu, Junbin; Shao, Pengfei; Yue, Ting; Zhang, Shiwu; Ding, Houzhu; Wang, Jinkun; Xu, Ronald
2014-02-01
We describe a portable fluorescence goggle navigation system for cancer margin assessment during oncologic surgeries. The system consists of a computer, a head mount display (HMD) device, a near infrared (NIR) CCD camera, a miniature CMOS camera, and a 780 nm laser diode excitation light source. The fluorescence and the background images of the surgical scene are acquired by the CCD camera and the CMOS camera respectively, co-registered, and displayed on the HMD device in real-time. The spatial resolution and the co-registration deviation of the goggle navigation system are evaluated quantitatively. The technical feasibility of the proposed goggle system is tested in an ex vivo tumor model. Our experiments demonstrate the feasibility of using a goggle navigation system for intraoperative margin detection and surgical guidance.
Head-Mounted and Head-Up Display Glossary
NASA Technical Reports Server (NTRS)
Newman, Richard L.; Allen, J. Edwin W. (Technical Monitor)
1997-01-01
One of the problems in head-up and helmet-mounted display (HMD) literature has been a lack of standardization of words and abbreviations. Several different words have been used for the same concept; for example, flight path angle, flight path marker, velocity vector, and total velocity vector all refer to the same thing. In other cases, the same term has been used with two different meanings, such as binocular field-of-view which means the field-of-view visible to both left and right eyes according to some or the field-of-view visible to either the left or right eye or both according to others. Many of the terms used in HMD studies have not been well-defined. We need to have a common language to ensure that system descriptions are communicated. As an example, the term 'stabilized' has been widely used with two meanings. 'Roll-stabilized' has been used to mean a symbol which rotates to indicate the roll or bank of the aircraft. 'World-stabilized' and 'head-stabilized' have both been used to indicate symbols which move to remain fixed with respect to external objects. HMDs present unique symbology problems not found in HUDs. Foremost among these is the issue of maintaining spatial orientation of the symbols. All previous flight displays, round dial instruments, HDDs, and HUDs have been fixed in the cockpit. With the HMD, the flight display can move through a large angle. The coordinates use in transforming from the real-world to the aircraft to the HMD have not been consistently defined. This glossary contains terms relating to optics and vision, displays, and flight information, weapons and aircraft systems. Some definitions, such as Navigation Display, have been added to clarify the definitions for Primary Flight Display and Primary Flight Reference. A list of HUD/HMD related abbreviations is also included.
Flat-panel video resolution LED display system
NASA Astrophysics Data System (ADS)
Wareberg, P. G.; Kennedy, D. I.
The system consists of a 128 x 128 element X-Y addressable LED array fabricated from green-emitting gallium phosphide. The LED array is interfaced with a 128 x 128 matrix TV camera. Associated electronics provides for seven levels of grey scale above zero with a grey scale ratio of square root of 2. Picture elements are on 0.008 inch centers resulting in a resolution of 125 lines-per-inch and a display area of approximately 1 sq. in. The LED array concept lends itself to modular construction, permitting assembly of a flat panel screen of any desired size from 1 x 1 inch building blocks without loss of resolution. A wide range of prospective aerospace applications exist extending from helmet-mounted systems involving small dedicated arrays to multimode cockpit displays constructed as modular screens. High-resolution LED arrays are already used as CRT replacements in military film-marking reconnaissance applications.
Optical engineering challenges of the virtual retinal display
NASA Astrophysics Data System (ADS)
Kollin, Joel S.; Tidwell, Michael R.
1995-08-01
The Virtual Retinal Display (VRD) is a unique approach to developing a high-resolution head- mounted display currently under development at the University of Washington's Human Interface Technology (HIT) Laboratory. Rather than looking at a screen though a magnifier or optical relay system, the viewer of the VRD has a scanned beam of light enter the pupil of the eye and focused to a spot on the retina. This type of optical system is subject to different design constraints than a typical HMD. With the VRD it may be possible to realize higher resolution, greater color saturation, higher brightness and larger field-of-view than a traditional LCD or CRT screen-based system. In this paper the author will present the VRD approach and how it can provide these advantages. Issues to be resolved for the VRD to reach its full potential and some of the solutions developed at the HIT lab will also be discussed.
Accelerometer Method and Apparatus for Integral Display and Control Functions
NASA Technical Reports Server (NTRS)
Bozeman, Richard J., Jr. (Inventor)
1996-01-01
Method and apparatus for detecting mechanical vibrations and outputting a signal in response thereto. Art accelerometer package having integral display and control functions is suitable for mounting upon the machinery to be monitored. Display circuitry provides signals to a bar graph display which may be used to monitor machine conditions over a period of time. Control switches may be set which correspond to elements in the bar graph to provide an alert if vibration signals increase in amplitude over a selected trip point. The circuitry is shock mounted within the accelerometer housing. The method provides for outputting a broadband analog accelerometer signal, integrating this signal to produce a velocity signal, integrating and calibrating the velocity signal before application to a display driver, and selecting a trip point at which a digitally compatible output signal is generated.
Accelerometer Method and Apparatus for Integral Display and Control Functions
NASA Technical Reports Server (NTRS)
Bozeman, Richard J., Jr. (Inventor)
1998-01-01
Method and apparatus for detecting mechanical vibrations and outputting a signal in response thereto is discussed. An accelerometer package having integral display and control functions is suitable for mounting upon the machinery to be monitored. Display circuitry provides signals to a bar graph display which may be used to monitor machine conditions over a period of time. Control switches may be set which correspond to elements in the bar graph to provide an alert if vibration signals increase in amplitude over a selected trip point. The circuitry is shock mounted within the accelerometer housing. The method provides for outputting a broadband analog accelerometer signal, integrating this signal to produce a velocity signal, integrating and calibrating the velocity signal before application to a display driver, and selecting a trip point at which a digitally compatible output signal is generated.
NASA Astrophysics Data System (ADS)
Kachejian, Kerry C.; Vujcic, Doug
1999-07-01
The Tactical Visualization Module (TVM) research effort will develop and demonstrate a portable, tactical information system to enhance the situational awareness of individual warfighters and small military units by providing real-time access to manned and unmanned aircraft, tactically mobile robots, and unattended sensors. TVM consists of a family of portable and hand-held devices being advanced into a next- generation, embedded capability. It enables warfighters to visualize the tactical situation by providing real-time video, imagery, maps, floor plans, and 'fly-through' video on demand. When combined with unattended ground sensors, such as Combat- Q, TVM permits warfighters to validate and verify tactical targets. The use of TVM results in faster target engagement times, increased survivability, and reduction of the potential for fratricide. TVM technology can support both mounted and dismounted tactical forces involved in land, sea, and air warfighting operations. As a PCMCIA card, TVM can be embedded in portable, hand-held, and wearable PCs. Thus, it leverages emerging tactical displays including flat-panel, head-mounted displays. The end result of the program will be the demonstration of the system with U.S. Army and USMC personnel in an operational environment. Raytheon Systems Company, the U.S. Army Soldier Systems Command -- Natick RDE Center (SSCOM- NRDEC) and the Defense Advanced Research Projects Agency (DARPA) are partners in developing and demonstrating the TVM technology.
Takano, Kouji; Hata, Naoki; Kansaku, Kenji
2011-01-01
The brain–machine interface (BMI) or brain–computer interface is a new interface technology that uses neurophysiological signals from the brain to control external machines or computers. This technology is expected to support daily activities, especially for persons with disabilities. To expand the range of activities enabled by this type of interface, here, we added augmented reality (AR) to a P300-based BMI. In this new system, we used a see-through head-mount display (HMD) to create control panels with flicker visual stimuli to support the user in areas close to controllable devices. When the attached camera detects an AR marker, the position and orientation of the marker are calculated, and the control panel for the pre-assigned appliance is created by the AR system and superimposed on the HMD. The participants were required to control system-compatible devices, and they successfully operated them without significant training. Online performance with the HMD was not different from that using an LCD monitor. Posterior and lateral (right or left) channel selections contributed to operation of the AR–BMI with both the HMD and LCD monitor. Our results indicate that AR–BMI systems operated with a see-through HMD may be useful in building advanced intelligent environments. PMID:21541307
2017-03-27
USAARL Report No. 2017-10 Modeling of a Monocular, Full -Color, Laser- Scanning, Helmet-Mounted Display for Aviator Situational Awareness By Thomas...RESPONSIBLE PERSON 19b. TELEPHONE NUMBER (Include area code) 27-03-2017 Final 2002-2003 Modeling of a Monocular, Full -Color, Laser-Scanning, Helmet...was the idea of modeling HMDs by producing computer imagery for an observer to evaluate the quality of symbology. HMD, ANVIS, HGU-56P, Virtual
Normann, R.A.; Kadlec, E.R.
1994-11-08
A downhole telemetry system is described for optically communicating to the surface operating parameters of a drill bit during ongoing drilling operations. The downhole telemetry system includes sensors mounted with a drill bit for monitoring at least one operating parameter of the drill bit and generating a signal representative thereof. The downhole telemetry system includes means for transforming and optically communicating the signal to the surface as well as means at the surface for producing a visual display of the optically communicated operating parameters of the drill bit. 7 figs.
Normann, Randy A.; Kadlec, Emil R.
1994-01-01
A downhole telemetry system is described for optically communicating to the surface operating parameters of a drill bit during ongoing drilling operations. The downhole telemetry system includes sensors mounted with a drill bit for monitoring at least one operating parameter of the drill bit and generating a signal representative thereof. The downhole telemetry system includes means for transforming and optically communicating the signal to the surface as well as means at the surface for producing a visual display of the optically communicated operating parameters of the drill bit.
Cognitive considerations for helmet-mounted display design
NASA Astrophysics Data System (ADS)
Francis, Gregory; Rash, Clarence E.
2010-04-01
Helmet-mounted displays (HMDs) are designed as a tool to increase performance. To achieve this, there must be an accurate transfer of information from the HMD to the user. Ideally, an HMD would be designed to accommodate the abilities and limitations of users' cognitive processes. It is not enough for the information (whether visual, auditory, or tactual) to be displayed; the information must be perceived, attended, remembered, and organized in a way that guides appropriate decision-making, judgment, and action. Following a general overview, specific subtopics of cognition, including perception, attention, memory, knowledge, decision-making, and problem solving are explored within the context of HMDs.
ERIC Educational Resources Information Center
Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Stiles, Tore C.; Krogh, Anne Berit; Linde, Mattias
2018-01-01
This paper presents a concept for designing low-cost therapeutic training with biofeedback and virtual reality. We completed the first evaluation of a prototype--a mobile learning application for relaxation training, primarily for adolescents suffering from tension-type headaches. The system delivers visual experience on a head-mounted display. A…
Common software and interface for different helmet-mounted display (HMD) aircraft symbology sets
NASA Astrophysics Data System (ADS)
Mulholland, Fred F.
2000-06-01
Different aircraft in different services and countries have their own set of symbology they want displayed on their HMD. Even as flight symbolgy is standardized, there will still be some differences for types of aircraft, different weapons, different sensors, and different countries. As an HMD supplier, we want to provide a system that can be used across all these applications with no changes in the system, including no changes in the software. This HMD system must also provide the flexibility to accommodate new symbology as it is developed over the years, again, with no change in the HMD software. VSI has developed their HMD software to accommodate F-15, F- 16, F-18, and F-22 symbology sets for the Joint Helmet Mounted Cueing System. It also has the flexibility to accommodate the aircraft types and services of the Joint Strike Fighter: Conventional Takeoff and Landing variant for the USAF, Carrier-based Variant for the USN, and the Short Takeoff and Vertical Landing variant for the USMC and U.K. Royal Navy and Air Force. The key to this flexibility is the interface definition. The interface parameters are established at power-on with the download of an interface definition data set. This data set is used to interpret symbology commands from the aircraft OFP during operation and provide graphic commands to the HMD software. This presentation will define the graphics commands, provide an example of how the interface definition data set is defined, and then show how symbology commands produce a display.
78 FR 35756 - Special Local Regulations; Recurring Marine Events in the Seventh Coast Guard District
Federal Register 2010, 2011, 2012, 2013, 2014
2013-06-14
... Fireworks Display regulations on certain navigable waterways in Hilton Head Island, Mount Pleasant, and... Fireworks'' in Mount Pleasant, the ``Skull Creek Fireworks'' in Hilton Head, and the ``City of North...
A review of wearable technology in medicine.
Iqbal, Mohammed H; Aydin, Abdullatif; Brunckhorst, Oliver; Dasgupta, Prokar; Ahmed, Kamran
2016-10-01
With rapid advances in technology, wearable devices have evolved and been adopted for various uses, ranging from simple devices used in aiding fitness to more complex devices used in assisting surgery. Wearable technology is broadly divided into head-mounted displays and body sensors. A broad search of the current literature revealed a total of 13 different body sensors and 11 head-mounted display devices. The latter have been reported for use in surgery (n = 7), imaging (n = 3), simulation and education (n = 2) and as navigation tools (n = 1). Body sensors have been used as vital signs monitors (n = 9) and for posture-related devices for posture and fitness (n = 4). Body sensors were found to have excellent functionality in aiding patient posture and rehabilitation while head-mounted displays can provide information to surgeons to while maintaining sterility during operative procedures. There is a potential role for head-mounted wearable technology and body sensors in medicine and patient care. However, there is little scientific evidence available proving that the application of such technologies improves patient satisfaction or care. Further studies need to be conducted prior to a clear conclusion. © The Royal Society of Medicine.
NASA Technical Reports Server (NTRS)
Axholt, Magnus; Skoglund, Martin; Peterson, Stephen D.; Cooper, Matthew D.; Schoen, Thomas B.; Gustafsson, Fredrik; Ynnerman, Anders; Ellis, Stephen R.
2010-01-01
Augmented Reality (AR) is a technique by which computer generated signals synthesize impressions that are made to coexist with the surrounding real world as perceived by the user. Human smell, taste, touch and hearing can all be augmented, but most commonly AR refers to the human vision being overlaid with information otherwise not readily available to the user. A correct calibration is important on an application level, ensuring that e.g. data labels are presented at correct locations, but also on a system level to enable display techniques such as stereoscopy to function properly [SOURCE]. Thus, vital to AR, calibration methodology is an important research area. While great achievements already have been made, there are some properties in current calibration methods for augmenting vision which do not translate from its traditional use in automated cameras calibration to its use with a human operator. This paper uses a Monte Carlo simulation of a standard direct linear transformation camera calibration to investigate how user introduced head orientation noise affects the parameter estimation during a calibration procedure of an optical see-through head mounted display.
Female-female mounting among goats stimulates sexual performance in males.
Shearer, Meagan K; Katz, Larry S
2006-06-01
The hypothesis that female-female mounting is proceptivity in goats, in that male goats are aroused by the visual cues of this mounting behavior, was tested. Once a week, male goats were randomly selected and placed in a test pen in which they were allowed to observe one of six selected social or sexual stimulus conditions. The stimulus conditions were one familiar male with two estrous females (MEE); three estrous females that displayed female-female mounting (E(m)); three estrous females that did not mount (E(nm)); three non-estrous females (N(E)); three familiar males (M); and no animals in the pen (Empty). After 10 min, the stimulus animals were removed, and an estrous female was placed in the test pen with the male for a 20-min sexual performance test. During sexual performance tests, the frequencies and latencies of all sexual behaviors were recorded. This procedure was repeated so all males (n = 6) were tested once each test day, and all the stimulus conditions were presented each test day. This was repeated weekly until all males had been exposed to each stimulus condition. Viewing mounting behavior, whether male-female or female-female, increased the total number of sexual behaviors displayed, increased ejaculation frequency, and decreased latency to first mount and ejaculation, post-ejaculatory interval, and the interval between ejaculations. We conclude that male goats are aroused by the visual cues of mounting behavior, and that female-female mounting is proceptivity in goats.
Flight performance using a hyperstereo helmet-mounted display: aircraft handling
NASA Astrophysics Data System (ADS)
Jennings, Sion A.; Craig, Gregory L.; Stuart, Geoffrey W.; Kalich, Melvyn E.; Rash, Clarence E.; Harding, Thomas H.
2009-05-01
A flight study was conducted to assess the impact of hyperstereopsis on helicopter handling proficiency, workload and pilot acceptance. Three pilots with varying levels of night vision goggle and hyperstereo helmet-mounted display experience participated in the test. The pilots carried out a series of flights consisting of low-level maneuvers over a period of two weeks. Four of the test maneuvers, The turn around the tail, the hard surface landing, the hover height estimation and the tree-line following were analysed in detail. At the end of the testing period, no significant difference was observed in the performance data, between maneuvers performed with the TopOwl helmet and maneuvers performed with the standard night vision goggle. This study addressed only the image intensification display aspects of the TopOwl helmet system. The tests did not assess the added benefits of overlaid symbology or head slaved infrared camera imagery. These capabilities need to be taken into account when assessing the overall usefulness of the TopOwl system. Even so, this test showed that pilots can utilize the image intensification imagery displayed on the TopOwl to perform benign night flying tasks to an equivalent level as pilots using ANVIS. The study should be extended to investigate more dynamic and aggressive low level flying, slope landings and ship deck landings. While there may be concerns regarding the effect of hyperstereopsis on piloting, this initial study suggests that pilots can either adapt or compensate for hyperstereo effects with sufficient exposure and training. Further analysis and testing is required to determine the extent of training required.
Golinski, Alison; John-Alder, Henry; Kratochvíl, Lukáš
2011-01-01
Male sexual behavior depends on gonadal androgens in species of all major vertebrate lineages, including reptiles. However, male sexual behavior includes distinct appetitive and consummatory phases, typically denoted as courtship and mounting, with potentially different hormonal control. Different proximate controls of courtship versus mounting could enable disconnected evolutionary losses and gains of various aspects of male sexual behavior. Male courtship display, which is activated by testosterone (T) in many species, is an ancestral trait in the lizard family Eublepharidae. However, Coleonyx elegans (Yucatan Banded Gecko) lost the courtship display, while retaining a highly simplified male sexual behavior that involves only mounting for copulation. We performed surgical manipulations (castration with and without T replacement in adult males; implantation of adult females with exogenous T) to investigate hormonal mechanisms involved in this evolutionary novelty. Our results indicate that the expression of simplified sexual behavior in C. elegans does not require elevated circulating levels of T, a finding that is previously unreported in lizards. In females, however, exogenous T induced male-like mounting. Thus, the mounting phase of sexual behavior is not activated by T in the traditional sense of this term but probably requires post-natal, maturational organization (if not periodic reorganization) by androgens. We conclude that the simplification of male sexual behavior and its independence from elevated levels of circulating androgens in C. elegans evolved via 1) evolutionary loss of the androgen-activated courtship display and 2) retention of the mounting phase, which has a longer "functional memory" for the effects of androgenic steroids. Copyright © 2010 Elsevier Inc. All rights reserved.
A review of adjustable lenses for head mounted displays
NASA Astrophysics Data System (ADS)
Stevens, Robert E.; Jacoby, Thomas N. L.; Aricescu, Ilinca Å..; Rhodes, Daniel P.
2017-06-01
Adjustable lens technology has the potential to improve Head Mounted Displays (HMDs) through style and comfort by providing optical prescription correction and focussing mechanisms integrated within the HMD. It can also reduce simulator sickness and user experience of 3D through resolution of Vergence Accommodation Conflict, and age-related user problems (presbyopia). We review the available technology and the design constraints to show how a fluid filled lens may be appropriate for AR and MR, and an Alvarez lens may be appropriate for VR.
NASA Technical Reports Server (NTRS)
Fletcher, Jay W.; Chen, Robert T. N.; Strasilla, Eric; Aiken, Edwin W. (Technical Monitor)
1995-01-01
Modern rotorcraft flight control system designs which promise to yield high vehicle response bandwidth and good gust rejection can benefit from the use of rotor-state feedbacks. The measurement of main rotor blade motions is also desirable to validate and improve rotorcraft simulation models, to identify high-order linear flight dynamics models, to provide rotor system health monitoring; during flight test, and to provide for correlation with acoustic measurements from wind tunnel and flight tests. However, few attempts have been made to instrument a flight vehicle in this manner, and no previous system has had the robustness and accuracy required for these diverse applications. A rotor blade motion measurement and estimation system has been developed by NASA and the U.S. Army for use on the Rotorcraft Aircrew Systems Concepts Airborne Laboratory (RASCAL) helicopter. RASCAL is a UH-60 Blackhawk which is being modified at Ames Research Center in a phased development program for use in flight dynamics and controls, navigation, airspace management, and rotorcraft human factors research. The aircraft will feature a full-authority, digital, fly-by-wire research flight control system; a coupled ring laser gyro, differential GPS based navigation system; a stereoscopic color wide field of view helmet, mounted display; programmable panel mounted displays; and advanced navigation sensors. The rotor blade motion system is currently installed for data acquisition only, but will be integrated with the research flight control system when it is installed later this year.
NASA Technical Reports Server (NTRS)
Swenson, Harry N.; Zelenka, Richard E.; Hardy, Gordon H.; Dearing, Munro G.
1992-01-01
A computer aiding concept for low-altitude helicopter flight was developed and evaluated in a real-time piloted simulation. The concept included an optimal control trajectory-generation algorithm based upon dynamic programming and a helmet-mounted display (HMD) presentation of a pathway-in-the-sky, a phantom aircraft, and flight-path vector/predictor guidance symbology. The trajectory-generation algorithm uses knowledge of the global mission requirements, a digital terrain map, aircraft performance capabilities, and advanced navigation information to determine a trajectory between mission way points that seeks valleys to minimize threat exposure. The pilot evaluation was conducted at NASA ARC moving base Vertical Motion Simulator (VMS) by pilots representing NASA, the U.S. Army, the Air Force, and the helicopter industry. The pilots manually tracked the trajectory generated by the algorithm utilizing the HMD symbology. The pilots were able to satisfactorily perform the tracking tasks while maintaining a high degree of awareness of the outside world.
Baum, Michael J.
2009-01-01
Phoenix et al. (Phoenix et al., 1959) were the first to propose an essential role of fetal testosterone exposure in the sexual differentiation of the capacity of mammals to display male-typical mating behavior. In one experiment control male and female guinea pigs as well as females given fetal testosterone actually showed equivalent levels of mounting behavior when gonadectomized and given ovarian steroids prior to adult tests with a stimulus female. This finding is discussed in the context of a recent, high-profile paper by Kimchi and co-workers (Kimchi et al., 2007) arguing that female rodents possess the circuits that control the expression of male-typical mating behavior and that their function is normally suppressed in this sex by pheromonal inputs that are processed via the vomeronasal organ (VNO)—accessory olfactory nervous system. In another Phoenix et al. experiment, significantly more mounting behavior was observed in male guinea pigs and in females given fetal testosterone than in control females following adult gonadectomy and treatment with testosterone. Literature is reviewed that attempts to link sex differences in the anatomy and function of the accessory versus the main olfactory projections to the amygdala and hypothalamus to parallel sex differences in courtship behaviors, including sex partner preference, as well as the capacity to display mounting behavior. PMID:19446074
Specifications Physiological Monitoring System
NASA Technical Reports Server (NTRS)
1985-01-01
The operation of a physiological monitoring system (PMS) is described. Specifications were established for performance, design, interface, and test requirements. The PMS is a compact, microprocessor-based system, which can be worn in a pack on the body or may be mounted on a Spacelab rack or other appropriate structure. It consists of two modules, the Data Control Unit (DCU) and the Remote Control/Display Unit (RCDU). Its purpose is to collect and distribute data from physiological experiments in the Spacelab and in the Orbiter.
Folded optics with birefringent reflective polarizers
NASA Astrophysics Data System (ADS)
Wong, Timothy L.; Yun, Zhisheng; Ambur, Gregg; Etter, Jo
2017-06-01
Polymeric, birefringent reflective polarizers have been used to produce compact, mid-field-of-view eyepieces and wide field-of-view optics for virtual reality (VR) head-mounted displays using the "pancake" lens configuration. Multiple configurations for pancake lens systems are discussed as are their advantages and disadvantages relative to refractive systems. Polarization control is an important consideration and the polarizing effects of different components are discussed. Designs for mid-FOV and wide FOV are presented and additional benefits of using folded optics for virtual reality systems are explored.
2014-09-01
The military aviation community began designing and building ejection seats for high speed aircraft after World War II. As pilot safety became...AFIT-ENV-DS-14-S-22 A METHOD TO DEVELOP NECK INJURY CRITERIA TO AID DESIGN AND TEST OF ESCAPE SYSTEMS...protection in the United States. AFIT-ENV-DS-14-S-22 A METHOD TO DEVELOP NECK INJURY CRITERIA TO AID DESIGN AND TEST OF ESCAPE SYSTEMS
Laser angle measurement system
NASA Technical Reports Server (NTRS)
Pond, C. R.; Texeira, P. D.; Wilbert, R. E.
1980-01-01
The design and fabrication of a laser angle measurement system is described. The instrument is a fringe counting interferometer that monitors the pitch attitude of a model in a wind tunnel. A laser source and detector are mounted above the mode. Interference fringes are generated by a small passive element on the model. The fringe count is accumulated and displayed by a processor in the wind tunnel control room. Optical and electrical schematics, system maintenance and operation procedures are included, and the results of a demonstration test are given.
An automated calibration method for non-see-through head mounted displays.
Gilson, Stuart J; Fitzgibbon, Andrew W; Glennerster, Andrew
2011-08-15
Accurate calibration of a head mounted display (HMD) is essential both for research on the visual system and for realistic interaction with virtual objects. Yet, existing calibration methods are time consuming and depend on human judgements, making them error prone, and are often limited to optical see-through HMDs. Building on our existing approach to HMD calibration Gilson et al. (2008), we show here how it is possible to calibrate a non-see-through HMD. A camera is placed inside a HMD displaying an image of a regular grid, which is captured by the camera. The HMD is then removed and the camera, which remains fixed in position, is used to capture images of a tracked calibration object in multiple positions. The centroids of the markers on the calibration object are recovered and their locations re-expressed in relation to the HMD grid. This allows established camera calibration techniques to be used to recover estimates of the HMD display's intrinsic parameters (width, height, focal length) and extrinsic parameters (optic centre and orientation of the principal ray). We calibrated a HMD in this manner and report the magnitude of the errors between real image features and reprojected features. Our calibration method produces low reprojection errors without the need for error-prone human judgements. Copyright © 2011 Elsevier B.V. All rights reserved.
Call sign intelligibility improvement using a spatial auditory display
NASA Technical Reports Server (NTRS)
Begault, Durand R.
1994-01-01
A spatial auditory display was designed for separating the multiple communication channels usually heard over one ear to different virtual auditory positions. The single 19 foot rack mount device utilizes digital filtering algorithms to separate up to four communication channels. The filters use four different binaural transfer functions, synthesized from actual outer ear measurements, to impose localization cues on the incoming sound. Hardware design features include 'fail-safe' operation in the case of power loss, and microphone/headset interfaces to the mobile launch communication system in use at KSC. An experiment designed to verify the intelligibility advantage of the display used 130 different call signs taken from the communications protocol used at NASA KSC. A 6 to 7 dB intelligibility advantage was found when multiple channels were spatially displayed, compared to monaural listening. The findings suggest that the use of a spatial auditory display could enhance both occupational and operational safety and efficiency of NASA operations.
Field evaluation of a wearable multimodal soldier navigation system.
Aaltonen, Iina; Laarni, Jari
2017-09-01
Challenging environments pose difficulties for terrain navigation, and therefore wearable and multimodal navigation systems have been proposed to overcome these difficulties. Few such navigation systems, however, have been evaluated in field conditions. We evaluated how a multimodal system can aid in navigating in a forest in the context of a military exercise. The system included a head-mounted display, headphones, and a tactile vibrating vest. Visual, auditory, and tactile modalities were tested and evaluated using unimodal, bimodal, and trimodal conditions. Questionnaires, interviews and observations were used to evaluate the advantages and disadvantages of each modality and their multimodal use. The guidance was considered easy to interpret and helpful in navigation. Simplicity of the displayed information was required, which was partially conflicting with the request for having both distance and directional information available. Copyright © 2017 Elsevier Ltd. All rights reserved.
In-vehicle low-cost signing system
NASA Astrophysics Data System (ADS)
Greneker, Eugene F.
1997-02-01
There are approximately 20 million police radar detectors used on the highways of the United States daily. A highway hazard safety warning system has been developed by the Georgia Tech Research Institute, working under the sponsorship of the radar detector industry, to communicate highway safety alerts to the driver of any vehicle equipped with a police radar detector. In addition, the system causes the new generation of detectors that are already available to display a safety warning message on an alpha-numeric display. The Safety Warning SystemTM consists of a transmitter and a radar detector receiver or stand-alone safety warning receiver/display system. The transmitter can be mounted on police cars, emergency vehicles, utility vehicles, highly repair vehicles, and on stationary structures at fixed locations along the highway. The reception range of the transmitted signal is between 0.5 and 1.0 miles, depending on terrain. The system to be described may be one of the first applications of in-vehicle signing in the Intelligent Transportation System to be implemented, because the required infrastructure of receivers already exists.
The Objective Force Soldier/Soldier Team. Volume II - The Science and Technology Challenges
2001-11-01
processing for buried mines Chemical sniffing to detect explosives • UGV/Robotic systems to carry sensors into risk areas • Specialized electronic...CLOSE COMBAT OPTIC 1.4 THERMAL WEAPONS SIGHT 4.9 AN/ PAQ -4C AIMING LIGHT 0.6 DAYLIGHT VIDEO SIGHT 0.2 IMPROVED HELMET 3.2 HELMET MOUNTED DISPLAY 1.5 w
In-flight evaluation of a fiber optic helmet-mounted display
NASA Astrophysics Data System (ADS)
Jennings, Sion A.; Gubbels, Arthur W.; Swail, Carl P.; Craig, Greg
1998-08-01
The National Research Council of Canada (NRC), in conjunction with the Canadian Department of National Defence (DND), is investigating the use of helmet-mounted displays (HMD) to improve pilot situational awareness in all-weather search and rescue helicopter operations. The National Research Council has installed a visually coupled HMD system in the NRC Bell 205 Airborne Simulator. Equipped with a full authority fly-by-wire control system, the Bell 205 has variable stability characteristics, which makes the airborne simulator the ideal platform for the integrated flight testing of HMDs in a simulated operational environment. This paper presents preliminary results from flight test of the NRC HMD. These results are in the form of numerical head tracker data, and subjective handling qualities ratings. Flight test results showed that the HMD degraded handling qualities due to reduced acuity, limited field-of-view, time delays in the sensor platform, and fatigue caused by excessive helmet inertia. Some evidence was found to support the hypothesis of an opto-kinetic cervical reflex whereby a pilot pitches and rolls his head in response to aircraft movements to maintain a level horizon in their field-of- view.
VSTOL Systems Research Aircraft (VSRA) Harrier
NASA Technical Reports Server (NTRS)
1994-01-01
NASA's Ames Research Center has developed and is testing a new integrated flight and propulsion control system that will help pilots land aircraft in adverse weather conditions and in small confined ares (such as, on a small ship or flight deck). The system is being tested in the V/STOL (Vertical/Short Takeoff and Landing) Systems research Aircraft (VSRA), which is a modified version of the U.S. Marine Corps's AV-8B Harrier jet fighter, which can take off and land vertically. The new automated flight control system features both head-up and panel-mounted computer displays and also automatically integrates control of the aircraft's thrust and thrust vector control, thereby reducing the pilot's workload and help stabilize the aircraft for landing. Visiting pilots will be encouraged to test the new system and provide formal evaluation flights data and feedback. An actual flight test and the display panel of control system are shown in this video.
A review of head-worn display research at NASA Langley Research Center
NASA Astrophysics Data System (ADS)
Arthur, Jarvis J.; Bailey, Randall E.; Williams, Steven P.; Prinzel, Lawrence J.; Shelton, Kevin J.; Jones, Denise R.; Houston, Vincent
2015-05-01
NASA Langley has conducted research in the area of helmet-mounted/head-worn displays over the past 30 years. Initially, NASA Langley's research focused on military applications, but recently has conducted a line of research in the area of head-worn displays for commercial and business aircraft. This work has revolved around numerous simulation experiments as well as flight tests to develop technology and data for industry and regulatory guidance. The paper summarizes the results of NASA's helmet-mounted/head-worn display research. Of note, the work tracks progress in wearable collimated optics, head tracking, latency reduction, and weight. The research lends credence that a small, sunglasses-type form factor of the head-worn display would be acceptable to commercial pilots, and this goal is now becoming technologically feasible. The research further suggests that a head-worn display may serve as an "equivalent" Head-Up Display (HUD) with safety, operational, and cost benefits. "HUD equivalence" appears to be the economic avenue by which head-worn displays can become main-stream on the commercial and business aircraft flight deck. If this happens, NASA's research suggests that additional operational benefits using the unique capabilities of the head-worn display can open up new operational paradigms.
AIAA Aviation UAS DAA Demonstration-Mini HITL Week 2 Stats
NASA Technical Reports Server (NTRS)
Fern, Lisa Carolynn; Murphy, James R.; Jovic, Srboljub
2016-01-01
The UAS-NAS Project demo will showcase recent research efforts to ensure the interoperability between proposed UAS detect and avoid (DAA) human machine interface requirements (developed within RTCA SC-228) and existing collision avoidance displays. Attendees will be able to view the current state of the art of the DAA pilot traffic, alerting and guidance displays integrated with Traffic advisory and Collision Avoidance (TCAS) II in the UAS-NAS Project's research UAS ground control station (developed in partnership with the Air Force Research Laboratory). In addition, attendees will have the opportunity to interact with the research UAS ground control station and "fly" encounters, using the DAA and TCAS II displays to avoid simulated aircraft. The display of the advisories will be hosted on a laptop with an external 30" monitor, running the Vigilant Spririt system. DAA advisories will be generated by the JADEM software tool, connected to the system via the LVC Gateway. A repeater of the primary flight display will be shown on a 55" tv/monitor mounted on a stand at the back of the booth to show the pilot interaction to the passersby.
UAS-NAS Project Demo - Mini HITL Week 2 Stats
NASA Technical Reports Server (NTRS)
Murphy, James R.; Fern, Lisa C.; Rorie, Robert C.; Shively, Robert; Jovic, Srboljub
2016-01-01
The UAS-NAS Project demo will showcase recent research efforts to ensure the interoperability between proposed UAS detect and avoid (DAA) human machine interface requirements (developed within RTCA SC-228) and existing collision avoidance displays. Attendees will be able to view the current state of the art of the DAA pilot traffic, alerting and guidance displays integrated with Traffic advisory and Collision Avoidance (TCAS) II in the UAS-NAS Project's research UAS ground control station (developed in partnership with the Air Force Research Laboratory). In addition, attendees will have the opportunity to interact with the research UAS ground control station and "fly" encounters, using the DAA and TCAS II displays to avoid simulated aircraft. The display of the advisories will be hosted on a laptop with an external 30" monitor, running the Vigilant Spirit system. DAA advisories will be generated by the JADEM software tool, connected to the system via the LVC Gateway. A repeater of the primary flight display will be shown on a 55" monitor mounted on a stand at the back of the booth to show the pilot interaction to the passersby.
Design of integrated eye tracker-display device for head mounted systems
NASA Astrophysics Data System (ADS)
David, Y.; Apter, B.; Thirer, N.; Baal-Zedaka, I.; Efron, U.
2009-08-01
We propose an Eye Tracker/Display system, based on a novel, dual function device termed ETD, which allows sharing the optical paths of the Eye tracker and the display and on-chip processing. The proposed ETD design is based on a CMOS chip combining a Liquid-Crystal-on-Silicon (LCoS) micro-display technology with near infrared (NIR) Active Pixel Sensor imager. The ET operation allows capturing the Near IR (NIR) light, back-reflected from the eye's retina. The retinal image is then used for the detection of the current direction of eye's gaze. The design of the eye tracking imager is based on the "deep p-well" pixel technology, providing low crosstalk while shielding the active pixel circuitry, which serves the imaging and the display drivers, from the photo charges generated in the substrate. The use of the ETD in the HMD Design enables a very compact design suitable for Smart Goggle applications. A preliminary optical, electronic and digital design of the goggle and its associated ETD chip and digital control, are presented.
Insulation bonding test system
NASA Technical Reports Server (NTRS)
Beggs, J. M.; Johnston, G. D.; Coleman, A. D.; Portwood, J. N.; Saunders, J. M.; Redmon, J. W.; Porter, A. C. (Inventor)
1984-01-01
A method and a system for testing the bonding of foam insulation attached to metal is described. The system involves the use of an impacter which has a calibrated load cell mounted on a plunger and a hammer head mounted on the end of the plunger. When the impacter strikes the insulation at a point to be tested, the load cell measures the force of the impact and the precise time interval during which the hammer head is in contact with the insulation. This information is transmitted as an electrical signal to a load cell amplifier where the signal is conditioned and then transmitted to a fast Fourier transform (FFT) analyzer. The FFT analyzer produces energy spectral density curves which are displayed on a video screen. The termination frequency of the energy spectral density curve may be compared with a predetermined empirical scale to determine whether a igh quality bond, good bond, or debond is present at the point of impact.
Aidlen, Jeremy T; Glick, Sara; Silverman, Kenneth; Silverman, Harvey F; Luks, Francois I
2009-08-01
Light-weight, low-profile, and high-resolution head-mounted displays (HMDs) now allow personalized viewing, of a laparoscopic image. The advantages include unobstructed viewing, regardless of position at the operating table, and the possibility to customize the image (i.e., enhanced reality, picture-in-picture, etc.). The bright image display allows use in daylight surroundings and the low profile of the HMD provides adequate peripheral vision. Theoretic disadvantages include reliance for all on the same image capture and anticues (i.e., reality disconnect) when the projected image remains static, despite changes in head position. This can lead to discomfort and even nausea. We have developed a prototype of interactive laparoscopic image display that allows hands-free control of the displayed image by changes in spatial orientation of the operator's head. The prototype consists of an HMD, a spatial orientation device, and computer software to enable hands-free panning and zooming of a video-endoscopic image display. The spatial orientation device uses magnetic fields created by a transmitter and receiver, each containing three orthogonal coils. The transmitter coils are efficiently driven, using USB power only, by a newly developed circuit, each at a unique frequency. The HMD-mounted receiver system links to a commercially available PC-interface PCI-bus sound card (M-Audiocard Delta 44; Avid Technology, Tewksbury, MA). Analog signals at the receiver are filtered, amplified, and converted to digital signals, which are processed to control the image display. The prototype uses a proprietary static fish-eye lens and software for the distortion-free reconstitution of any portion of the captured image. Left-right and up-down motions of the head (and HMD) produce real-time panning of the displayed image. Motion of the head toward, or away from, the transmitter causes real-time zooming in or out, respectively, of the displayed image. This prototype of the interactive HMD allows hands-free, intuitive control of the laparoscopic field, independent of the captured image.
A Depth-Based Head-Mounted Visual Display to Aid Navigation in Partially Sighted Individuals
Hicks, Stephen L.; Wilson, Iain; Muhammed, Louwai; Worsfold, John; Downes, Susan M.; Kennard, Christopher
2013-01-01
Independent navigation for blind individuals can be extremely difficult due to the inability to recognise and avoid obstacles. Assistive techniques such as white canes, guide dogs, and sensory substitution provide a degree of situational awareness by relying on touch or hearing but as yet there are no techniques that attempt to make use of any residual vision that the individual is likely to retain. Residual vision can restricted to the awareness of the orientation of a light source, and hence any information presented on a wearable display would have to limited and unambiguous. For improved situational awareness, i.e. for the detection of obstacles, displaying the size and position of nearby objects, rather than including finer surface details may be sufficient. To test whether a depth-based display could be used to navigate a small obstacle course, we built a real-time head-mounted display with a depth camera and software to detect the distance to nearby objects. Distance was represented as brightness on a low-resolution display positioned close to the eyes without the benefit focussing optics. A set of sighted participants were monitored as they learned to use this display to navigate the course. All were able to do so, and time and velocity rapidly improved with practise with no increase in the number of collisions. In a second experiment a cohort of severely sight-impaired individuals of varying aetiologies performed a search task using a similar low-resolution head-mounted display. The majority of participants were able to use the display to respond to objects in their central and peripheral fields at a similar rate to sighted controls. We conclude that the skill to use a depth-based display for obstacle avoidance can be rapidly acquired and the simplified nature of the display may appropriate for the development of an aid for sight-impaired individuals. PMID:23844067
Digitally switchable multi-focal lens using freeform optics.
Wang, Xuan; Qin, Yi; Hua, Hong; Lee, Yun-Han; Wu, Shin-Tson
2018-04-16
Optical technologies offering electrically tunable optical power have found a broad range of applications, from head-mounted displays for virtual and augmented reality applications to microscopy. In this paper, we present a novel design and prototype of a digitally switchable multi-focal lens (MFL) that offers the capability of rapidly switching the optical power of the system among multiple foci. It consists of a freeform singlet and a customized programmable optical shutter array (POSA). Time-multiplexed multiple foci can be obtained by electrically controlling the POSA to switch the light path through different segments of the freeform singlet rapidly. While this method can be applied to a broad range of imaging and display systems, we experimentally demonstrate a proof-of-concept prototype for a multi-foci imaging system.
VEVI: A Virtual Reality Tool For Robotic Planetary Explorations
NASA Technical Reports Server (NTRS)
Piguet, Laurent; Fong, Terry; Hine, Butler; Hontalas, Phil; Nygren, Erik
1994-01-01
The Virtual Environment Vehicle Interface (VEVI), developed by the NASA Ames Research Center's Intelligent Mechanisms Group, is a modular operator interface for direct teleoperation and supervisory control of robotic vehicles. Virtual environments enable the efficient display and visualization of complex data. This characteristic allows operators to perceive and control complex systems in a natural fashion, utilizing the highly-evolved human sensory system. VEVI utilizes real-time, interactive, 3D graphics and position / orientation sensors to produce a range of interface modalities from the flat panel (windowed or stereoscopic) screen displays to head mounted/head-tracking stereo displays. The interface provides generic video control capability and has been used to control wheeled, legged, air bearing, and underwater vehicles in a variety of different environments. VEVI was designed and implemented to be modular, distributed and easily operated through long-distance communication links, using a communication paradigm called SYNERGY.
NASA Technical Reports Server (NTRS)
Pond, C. R.; Texeira, P. D.
1985-01-01
A laser angle measurement system was designed and fabricated for NASA Langley Research Center. The instrument is a fringe counting interferometer that monitors the pitch attitude of a model in a wind tunnel. A laser source and detector are mounted above the model. Interference fringes are generated by a small passive element on the model. The fringe count is accumulated and displayed by a processor in the wind tunnel control room. This report includes optical and electrical schematics, system maintenance and operation procedures.
A Limited Rotary-Wing Flight Investigation of Hyperstereo in Helmet-Mounted Display Designs
2009-07-01
when compared to current and near-term I2 systems with a direct optical linkage. In summary, the current binocular I2 HMD design of ANVIS, which...terms of visual and optical performance. This assessment was performed by measuring a number of system parameters and by comparing the obtained...to subject #2 who had 800 NVG flight hours. Interestingly, across all maneuvers for which the hyperstereo HMD was asked to be compared to ANVIS
A Three-Dimensional Virtual Simulator for Aircraft Flyover Presentation
NASA Technical Reports Server (NTRS)
Rizzi, Stephen A.; Sullivan, Brenda M.; Sandridge, Christopher A.
2003-01-01
This paper presents a system developed at NASA Langley Research Center to render aircraft flyovers in a virtual reality environment. The present system uses monaural recordings of actual aircraft flyover noise and presents these binaurally using head tracking information. The three-dimensional audio is simultaneously rendered with a visual presentation using a head-mounted display (HMD). The final system will use flyover noise synthesized using data from various analytical and empirical modeling systems. This will permit presentation of flyover noise from candidate low-noise flight operations to subjects for psychoacoustical evaluation.
1991-12-01
integration. Threc papers considered the ergonomics of helmet design and the snugness of fit to the head and the integration of new helmet mounted devices...with existing equipment. Two papers considered the effects of novel helmet designs on the pilot’s ability to control head position and avoid fatigue. Two...the nature of information displayed, including data fused froml multiple sources and design of abstract symbologics that presernt paramcecis of fight
NASA Astrophysics Data System (ADS)
Cooperstock, Jeremy R.; Wang, Guangyu
2009-02-01
We conducted a comparative study of different stereoscopic display modalities (head-mounted display, polarized projection, and multiview lenticular display) to evaluate their efficacy in supporting manipulation and understanding of 3D content, specifically, in the context of neurosurgical visualization. Our study was intended to quantify the differences in resulting task performance between these choices of display technology. The experimental configuration involved a segmented brain vasculature and a simulated tumor. Subjects were asked to manipulate the vasculature and a pen-like virtual probe in order to define a vessel-free path from cortical surface to the targeted tumor. Because of the anatomical complexity, defining such a path can be a challenging task. To evaluate the system, we quantified performance differences under three different stereoscopic viewing conditions. Our results indicate that, on average, participants achieved best performance using polarized projection, and worst with the multiview lenticular display. These quantitative measurements were further reinforced by the subjects' responses to our post-test questionnaire regarding personal preferences.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Sebok, A.; Nystad, E.
This paper describes a study investigating questions of learning effectiveness in different VR technology types. Four VR display technology types were compared in terms of their ability to support procedural learning. The VR systems included two desktop displays (mono-scopic and stereoscopic view), a large screen stereoscopic display, and a mono-scopic head-mounted display. Twenty-four participants completed procedural training scenarios on these different display types. Training effectiveness was assessed in terms of objective task performance. Following the training session, participants performed the procedure they had just learned using the same VR display type they used for training. Time to complete the proceduremore » and errors were recorded. Retention and transfer of training were evaluated in a talk-through session 24 hours after the training. In addition, subjective questionnaire data were gathered to investigate perceived workload, Sense of Presence, simulator sickness, perceived usability, and ease of navigation. While no difference was found for the short-term learning, the study results indicate that retention and transfer of training were better supported by the large screen stereoscopic condition. (authors)« less
14. AERIAL VIEW OF ENGINE DISPLAY INSIDE PASSENGER CAR SHOP ...
14. AERIAL VIEW OF ENGINE DISPLAY INSIDE PASSENGER CAR SHOP (NOW A TRANSPORTATION MUSEUM) - Baltimore & Ohio Railroad, Mount Clare Passenger Car Shop, Southwest corner of Pratt & Poppleton Streets, Baltimore, Independent City, MD
Task-level testing of the JPL-OMV smart end effector
NASA Technical Reports Server (NTRS)
Hannaford, B.
1987-01-01
An intelligent end effector previously developed at JPL has been tested in over 21 hours of experimental teleoperation. The end effector provides local control of gripper clamping force and a 6-degree-of-freedom, wrist mounted force torque sensor. Resolved forces and torques were displayed to the test subjects, and the effect of this information on their performance of simulated satellite servicing tasks was assessed. The experienced subjects accomplished the tasks with lower levels of Remote Manipulator System (RMS) forces than intermediate and naive subjects, but the force levels were apparently uncorrelated with the presence or absence of the display. This negative finding was attributed to the lack of a suitable control mode in the manipulator control system.
Effectiveness of basic display augmentation in vehicular control by visual field cues
NASA Technical Reports Server (NTRS)
Grunwald, A. J.; Merhav, S. J.
1978-01-01
The paper investigates the effectiveness of different basic display augmentation concepts - fixed reticle, velocity vector, and predicted future vehicle path - for RPVs controlled by a vehicle-mounted TV camera. The task is lateral manual control of a low flying RPV along a straight reference line in the presence of random side gusts. The man-machine system and the visual interface are modeled as a linear time-invariant system. Minimization of a quadratic performance criterion is assumed to underlie the control strategy of a well-trained human operator. The solution for the optimal feedback matrix enables the explicit computation of the variances of lateral deviation and directional error of the vehicle and of the control force that are used as performance measures.
An integrated risk assessment tool for team-based periodontal disease management.
Thyvalikakath, Thankam P; Padman, Rema; Gupta, Sugandh
2013-01-01
Mounting evidence suggests a potential association of periodontal disease with systemic diseases such as diabetes, cardiovascular disease, cancer and stroke. The objective of this study is to develop an integrated risk assessment tool that displays a patients' risk for periodontal disease in the context of their systemic disease, social habits and oral health. Such a tool will be used by not just dental professionals but also by care providers who participate in the team-based care for chronic disease management. Displaying relationships between risk factors and its influence on the patient's general health could be a powerful educational and disease management tool for patients and clinicians. It may also improve the coordination of care provided by the provider-members of a chronic care team.
Design and calibration of a vacuum compatible scanning tunneling microscope
NASA Technical Reports Server (NTRS)
Abel, Phillip B.
1990-01-01
A vacuum compatible scanning tunneling microscope was designed and built, capable of imaging solid surfaces with atomic resolution. The single piezoelectric tube design is compact, and makes use of sample mounting stubs standard to a commercially available surface analysis system. Image collection and display is computer controlled, allowing storage of images for further analysis. Calibration results from atomic scale images are presented.
NASA Astrophysics Data System (ADS)
Fellowes, David A.; Wood, Michael V.; Hastings, Arthur R., Jr.; Ghosh, Amalkumar P.; Prache, Olivier
2007-04-01
eMagin Corporation has recently developed long-life OLED-XL devices for use in their AMOLED microdisplays for head-worn applications. AMOLED displays have been known to exhibit high levels of performance with regards to contrast, response time, uniformity, and viewing angle, but a lifetime improvement has been perceived to be essential for broadening the applications of OLED's in the military and in the commercial market. The new OLED-XL devices gave the promise of improvements in usable lifetime over 6X what the standard full color, white, and green devices could provide. The US Army's RDECOM CERDEC NVESD performed life tests on several standard and OLED-XL panels from eMagin under a Cooperative Research and Development Agreement (CRADA). Displays were tested at room temperature, utilizing eMagin's Design Reference Kit driver, allowing computer controlled optimization, brightness adjustment, and manual temperature compensation. The OLED Usable Lifetime Model, developed under a previous NVESD/eMagin SPIE paper presented at DSS 2005, has been adjusted based on the findings of these tests. The result is a better understanding of the applicability of AMOLEDs in military and commercial head mounted systems: where good fits are made, and where further development might be needed.
Accelerometer method and apparatus for integral display and control functions
NASA Astrophysics Data System (ADS)
Bozeman, Richard J., Jr.
1992-06-01
Vibration analysis has been used for years to provide a determination of the proper functioning of different types of machinery, including rotating machinery and rocket engines. A determination of a malfunction, if detected at a relatively early stage in its development, will allow changes in operating mode or a sequenced shutdown of the machinery prior to a total failure. Such preventative measures result in less extensive and/or less expensive repairs, and can also prevent a sometimes catastrophic failure of equipment. Standard vibration analyzers are generally rather complex, expensive, and of limited portability. They also usually result in displays and controls being located remotely from the machinery being monitored. Consequently, a need exists for improvements in accelerometer electronic display and control functions which are more suitable for operation directly on machines and which are not so expensive and complex. The invention includes methods and apparatus for detecting mechanical vibrations and outputting a signal in response thereto. The apparatus includes an accelerometer package having integral display and control functions. The accelerometer package is suitable for mounting upon the machinery to be monitored. Display circuitry provides signals to a bar graph display which may be used to monitor machine condition over a period of time. Control switches may be set which correspond to elements in the bar graph to provide an alert if vibration signals increase over the selected trip point. The circuitry is shock mounted within the accelerometer housing. The method provides for outputting a broadband analog accelerometer signal, integrating this signal to produce a velocity signal, integrating and calibrating the velocity signal before application to a display driver, and selecting a trip point at which a digitally compatible output signal is generated. The benefits of a vibration recording and monitoring system with controls and displays readily mountable on the machinery being monitored and having capabilities described will be appreciated by those working in the art.
Accelerometer method and apparatus for integral display and control functions
NASA Technical Reports Server (NTRS)
Bozeman, Richard J., Jr. (Inventor)
1992-01-01
Vibration analysis has been used for years to provide a determination of the proper functioning of different types of machinery, including rotating machinery and rocket engines. A determination of a malfunction, if detected at a relatively early stage in its development, will allow changes in operating mode or a sequenced shutdown of the machinery prior to a total failure. Such preventative measures result in less extensive and/or less expensive repairs, and can also prevent a sometimes catastrophic failure of equipment. Standard vibration analyzers are generally rather complex, expensive, and of limited portability. They also usually result in displays and controls being located remotely from the machinery being monitored. Consequently, a need exists for improvements in accelerometer electronic display and control functions which are more suitable for operation directly on machines and which are not so expensive and complex. The invention includes methods and apparatus for detecting mechanical vibrations and outputting a signal in response thereto. The apparatus includes an accelerometer package having integral display and control functions. The accelerometer package is suitable for mounting upon the machinery to be monitored. Display circuitry provides signals to a bar graph display which may be used to monitor machine condition over a period of time. Control switches may be set which correspond to elements in the bar graph to provide an alert if vibration signals increase over the selected trip point. The circuitry is shock mounted within the accelerometer housing. The method provides for outputting a broadband analog accelerometer signal, integrating this signal to produce a velocity signal, integrating and calibrating the velocity signal before application to a display driver, and selecting a trip point at which a digitally compatible output signal is generated. The benefits of a vibration recording and monitoring system with controls and displays readily mountable on the machinery being monitored and having capabilities described will be appreciated by those working in the art.
Head-mounted spatial instruments: Synthetic reality or impossible dream
NASA Technical Reports Server (NTRS)
Ellis, Stephen R.; Grunwald, Arthur; Velger, Mordekhai
1988-01-01
A spatial instrument is defined as a display device which has been either geometrically or symbolically enhanced to better enable a user to accomplish a particular task. Research conducted over the past several years on 3-D spatial instruments has shown that perspective displays, even when viewed from the correct viewpoint, are subject to systematic viewer biases. These biases interfere with correct spatial judgements of the presented pictorial information. It is also found that deliberate, appropriate geometric distortion of the perspective projection of an image can improve user performance. These two findings raise intriguing questions concerning the design of head-mounted spatial instruments. The design of such instruments may not only require the introduction of compensatory distortions to remove the neutrally occurring biases but also may significantly benefit from the introduction of artificial distortions which enhance performance. These image manipulations, however, can cause a loss of visual-vestibular coordination and induce motion sickness. Additionally, adaptation to these manipulations is apt to be impaired by computational delays in the image display. Consequently, the design of head-mounted spatial instruments will require an understanding of the tolerable limits of visual-vestibular discord.
1983-10-01
Intepretation of Pattern Resolution 64 %li .... 1. INTRODUCTION This report provides an overview of the optical system performance of the Visually Coupled...blue light. The revolving disk, which is covered with an oil film , has a thin transparent conductive coating that attracts the electron beam, which...proportionately with the location of the lens relative to the film when the image was originally recorded. Only "keystone" distortion is of concern in the
A Review of Head-Worn Display Research at NASA Langley Research Center
NASA Technical Reports Server (NTRS)
Arthur, Jarvis (Trey) J., III; Bailey, Randall E.; Williams, Steven P.; Prinzel, Lawrence J., III; Shelton, Kevin J.; Jones, Denise R.; Houston, Vincent
2015-01-01
NASA Langley has conducted research in the area of helmet-mounted/head-worn displays over the past 30 years. Initially, NASA Langley's research focused on military applications, but recently it has conducted a line of research in the area of head-worn displays for commercial and business aircraft. This work has revolved around numerous simulation experiments as well as flight tests to develop technology and data for industry and regulatory guidance. The paper summarizes the results of NASA's helmet-mounted/head-worn display research. Of note, the work tracks progress in wearable collimated optics, head tracking, latency reduction, and weight. The research lends credence that a small, sunglasses-type form factor of the head-worn display would be acceptable to commercial pilots, and this goal is now becoming technologically feasible. The research further suggests that a head-worn display may serve as an "equivalent" Head-Up Display (HUD) with safety, operational, and cost benefits. "HUD equivalence" appears to be the economic avenue by which head-worn displays can become main-stream on the commercial and business aircraft flight deck. If this happens, NASA's research suggests that additional operational benefits using the unique capabilities of the head-worn display can open up new operational paradigms.
Ragan, Eric D; Scerbo, Siroberto; Bacim, Felipe; Bowman, Doug A
2017-08-01
Many types of virtual reality (VR) systems allow users to use natural, physical head movements to view a 3D environment. In some situations, such as when using systems that lack a fully surrounding display or when opting for convenient low-effort interaction, view control can be enabled through a combination of physical and virtual turns to view the environment, but the reduced realism could potentially interfere with the ability to maintain spatial orientation. One solution to this problem is to amplify head rotations such that smaller physical turns are mapped to larger virtual turns, allowing trainees to view the entire surrounding environment with small head movements. This solution is attractive because it allows semi-natural physical view control rather than requiring complete physical rotations or a fully-surrounding display. However, the effects of amplified head rotations on spatial orientation and many practical tasks are not well understood. In this paper, we present an experiment that evaluates the influence of amplified head rotation on 3D search, spatial orientation, and cybersickness. In the study, we varied the amount of amplification and also varied the type of display used (head-mounted display or surround-screen CAVE) for the VR search task. By evaluating participants first with amplification and then without, we were also able to study training transfer effects. The findings demonstrate the feasibility of using amplified head rotation to view 360 degrees of virtual space, but noticeable problems were identified when using high amplification with a head-mounted display. In addition, participants were able to more easily maintain a sense of spatial orientation when using the CAVE version of the application, which suggests that visibility of the user's body and awareness of the CAVE's physical environment may have contributed to the ability to use the amplification technique while keeping track of orientation.
NASA Astrophysics Data System (ADS)
Gomes, Gary G.
1986-05-01
A cost effective and supportable color visual system has been developed to provide the necessary visual cues to United States Air Force B-52 bomber pilots training to become proficient at the task of inflight refueling. This camera model visual system approach is not suitable for all simulation applications, but provides a cost effective alternative to digital image generation systems when high fidelity of a single movable object is required. The system consists of a three axis gimballed KC-l35 tanker model, a range carriage mounted color augmented monochrome television camera, interface electronics, a color light valve projector and an infinity optics display system.
NASA Astrophysics Data System (ADS)
Eichenlaub, Jesse B.
1995-03-01
Mounting a lenticular lens in front of a flat panel display is a well known, inexpensive, and easy way to create an autostereoscopic system. Such a lens produces half resolution 3D images because half the pixels on the LCD are seen by the left eye and half by the right eye. This may be acceptable for graphics, but it makes full resolution text, as displayed by common software, nearly unreadable. Very fine alignment tolerances normally preclude the possibility of removing and replacing the lens in order to switch between 2D and 3D applications. Lenticular lens based displays are therefore limited to use as dedicated 3D devices. DTI has devised a technique which removes this limitation, allowing switching between full resolution 2D and half resolution 3D imaging modes. A second element, in the form of a concave lenticular lens array whose shape is exactly the negative of the first lens, is mounted on a hinge so that it can be swung down over the first lens array. When so positioned the two lenses cancel optically, allowing the user to see full resolution 2D for text or numerical applications. The two lenses, having complementary shapes, naturally tend to nestle together and snap into perfect alignment when pressed together--thus obviating any need for user operated alignment mechanisms. This system represents an ideal solution for laptop and notebook computer applications. It was devised to meet the stringent requirements of a laptop computer manufacturer including very compact size, very low cost, little impact on existing manufacturing or assembly procedures, and compatibility with existing full resolution 2D text- oriented software as well as 3D graphics. Similar requirements apply to high and electronic calculators, several models of which now use LCDs for the display of graphics.
NASA Technical Reports Server (NTRS)
Kerley, James J. (Inventor); Eklund, Wayne D. (Inventor)
1992-01-01
A device for holding reading materials for use by readers without arm mobility is presented. The device is adapted to hold the reading materials in position for reading with the pages displayed to enable turning by use of a rubber tipped stick that is held in the mouth and has a pair of rectangular frames. The frames are for holding and positioning the reading materials opened in reading posture with the pages displayed at a substantially unobstructed sighting position for reading. The pair of rectangular frames are connected to one another by a hinge so the angle between the frames may be varied thereby varying the inclination of the reading material. A pair of bent spring mounted wires for holding opposing pages of the reading material open for reading without substantial visual interference of the pages is mounted to the base. The wires are also adjustable to the thickness of the reading material and have a variable friction adjustment. This enables the force of the wires against the pages to be varied and permits the reader to manipulate the pages with the stick.
Integrated helmet mounted display concepts for air combat
NASA Technical Reports Server (NTRS)
Clark, Joseph W.
1995-01-01
A piloted simulation study was conducted in a dome simulator to evaluate several Helmet Mounted Display (HMD) formats developed as part of the NASA High Alpha Technology Program (HATP). The display formats conveyed energy management, spatial orientation, and weapons management information. The HMD format was compared to a generic Heads Up Display (HUD) typical of current operational fighter aircraft. Pilots were tasked to spend as much time in a weapon solution as possible, to have the correct weapon selected for the envelope they were in, and to avoid the adversary's weapon envelope as much as possible. Several different displays were tested individually and simultaneously to see how separate display concepts coexisted. Objective results showed that the ability for the pilot to select the correct weapon for the envelope he was in increased by 50% in a moderate workload condition and 90% in a high workload condition with the HMD format. In the post-test comments pilots generally favored the helmet display formats over the HUD formats with a few instances where pilots preferred a simple numeric readout of the parameter. Short term exposure effects of the HMD on visual acuity were also measured and showed no advers results.
Integrated technologies for solid waste bin monitoring system.
Arebey, Maher; Hannan, M A; Basri, Hassan; Begum, R A; Abdullah, Huda
2011-06-01
The integration of communication technologies such as radio frequency identification (RFID), global positioning system (GPS), general packet radio system (GPRS), and geographic information system (GIS) with a camera are constructed for solid waste monitoring system. The aim is to improve the way of responding to customer's inquiry and emergency cases and estimate the solid waste amount without any involvement of the truck driver. The proposed system consists of RFID tag mounted on the bin, RFID reader as in truck, GPRS/GSM as web server, and GIS as map server, database server, and control server. The tracking devices mounted in the trucks collect location information in real time via the GPS. This information is transferred continuously through GPRS to a central database. The users are able to view the current location of each truck in the collection stage via a web-based application and thereby manage the fleet. The trucks positions and trash bin information are displayed on a digital map, which is made available by a map server. Thus, the solid waste of the bin and the truck are being monitored using the developed system.
3D vision upgrade kit for TALON robot
NASA Astrophysics Data System (ADS)
Edmondson, Richard; Vaden, Justin; Hyatt, Brian; Morris, James; Pezzaniti, J. Larry; Chenault, David B.; Tchon, Joe; Barnidge, Tracy; Kaufman, Seth; Pettijohn, Brad
2010-04-01
In this paper, we report on the development of a 3D vision field upgrade kit for TALON robot consisting of a replacement flat panel stereoscopic display, and multiple stereo camera systems. An assessment of the system's use for robotic driving, manipulation, and surveillance operations was conducted. The 3D vision system was integrated onto a TALON IV Robot and Operator Control Unit (OCU) such that stock components could be electrically disconnected and removed, and upgrade components coupled directly to the mounting and electrical connections. A replacement display, replacement mast camera with zoom, auto-focus, and variable convergence, and a replacement gripper camera with fixed focus and zoom comprise the upgrade kit. The stereo mast camera allows for improved driving and situational awareness as well as scene survey. The stereo gripper camera allows for improved manipulation in typical TALON missions.
Advanced helmet tracking technology developments for naval aviation
NASA Astrophysics Data System (ADS)
Brindle, James H.
1996-06-01
There is a critical need across the Services to improve the effectiveness of aircrew within the crewstation by capitalizing on the natural psycho-motor skills of the pilot through the use of a variety of helmet-mounted visual display and control techniques. This has resulted in considerable interest and significant ongoing research and development efforts on the part of the Navy, as well as the Army and the Air Force, in the technology building blocks associated with this area, such as advanced head position sensing or head tracking technologies, helmet- mounted display optics and electronics, and advanced night vision or image intensification technologies.
Simulator Study of Helmet-Mounted Symbology System Concepts in Degraded Visual Environments.
Cheung, Bob; McKinley, Richard A; Steels, Brad; Sceviour, Robert; Cosman, Vaughn; Holst, Peter
2015-07-01
A sudden loss of external visual cues during critical phases of flight results in spatial disorientation. This is due to undetected horizontal and vertical drift when there is little tolerance for error and correction delay as the helicopter is close to the ground. Three helmet-mounted symbology system concepts were investigated in the simulator as potential solutions for the legacy Griffon helicopters. Thirteen Royal Canadian Air Force (RCAF) Griffon pilots were exposed to the Helmet Display Tracking System for Degraded Visual Environments (HDTS), the BrownOut Symbology System (BOSS), and the current RCAF AVS7 symbology system. For each symbology system, the pilot performed a two-stage departure and a single-stage approach. The presentation order of the symbology systems was randomized. Objective performance metrics included aircraft speed, altitude, attitude, and distance from the landing point. Subjective measurements included situation awareness, mental effort, perceived performance, perceptual cue rating, and NASA Task Load Index. Repeated measures analysis of variance and subsequent planned comparison for all the objective and subjective measurements were performed between the AVS7, HDTS, and BOSS. Our results demonstrated that HDTS and BOSS showed general improvement over AVS7 in two-stage departure. However, only HDTS performed significantly better in heading error than AVS7. During the single-stage approach, BOSS performed worse than AVS7 in heading root mean square error, and only HDTS performed significantly better in distance to landing point and approach heading than the others. Both the HDTS and BOSS possess their own limitations; however, HDTS is the pilots' preferred flight display.
Soldier-worn augmented reality system for tactical icon visualization
NASA Astrophysics Data System (ADS)
Roberts, David; Menozzi, Alberico; Clipp, Brian; Russler, Patrick; Cook, James; Karl, Robert; Wenger, Eric; Church, William; Mauger, Jennifer; Volpe, Chris; Argenta, Chris; Wille, Mark; Snarski, Stephen; Sherrill, Todd; Lupo, Jasper; Hobson, Ross; Frahm, Jan-Michael; Heinly, Jared
2012-06-01
This paper describes the development and demonstration of a soldier-worn augmented reality system testbed that provides intuitive 'heads-up' visualization of tactically-relevant geo-registered icons. Our system combines a robust soldier pose estimation capability with a helmet mounted see-through display to accurately overlay geo-registered iconography (i.e., navigation waypoints, blue forces, aircraft) on the soldier's view of reality. Applied Research Associates (ARA), in partnership with BAE Systems and the University of North Carolina - Chapel Hill (UNC-CH), has developed this testbed system in Phase 2 of the DARPA ULTRA-Vis (Urban Leader Tactical, Response, Awareness, and Visualization) program. The ULTRA-Vis testbed system functions in unprepared outdoor environments and is robust to numerous magnetic disturbances. We achieve accurate and robust pose estimation through fusion of inertial, magnetic, GPS, and computer vision data acquired from helmet kit sensors. Icons are rendered on a high-brightness, 40°×30° field of view see-through display. The system incorporates an information management engine to convert CoT (Cursor-on-Target) external data feeds into mil-standard icons for visualization. The user interface provides intuitive information display to support soldier navigation and situational awareness of mission-critical tactical information.
NASA Astrophysics Data System (ADS)
Yamauchi, Makoto; Iwamoto, Kazuyo
2010-05-01
Line heating is a skilled task in shipbuilding to shape the outer plates of ship hulls. Real-time information on the deformation of the plates during the task would be helpful to workers performing this process. Therefore, we herein propose an interactive scheme for supporting workers performing line heating; the system provides such information through an optical shape measurement instrument combined with an augmented reality (AR) system. The instrument was designed and fabricated so that the measured data were represented using coordinates based on fiducial markers. Since the markers were simultaneously used in the AR system for the purpose of positioning, the data could then be displayed to the workers through a head-mounted display as a virtual image overlaid on the plates. Feedback of the shape measurement results was thus performed in real time using the proposed system.
Mount Everest region as seen from the STS-66 orbiter Atlantis
1994-11-14
STS066-124-059 (3-14 Nov. 1994) --- Mount Everest region, Nepal and China. Low morning Sun highlights Mount Everest (the highest mountain in the world at 8,848 meters), Cho Oyu (8,153 meters) to the northwest, and other peaks of "The Roof of the World". New snow seems to be confined to the highest peaks. Abundant details of glacier surfaces, including moraines, crevasse fields, and ice falls are displayed for study.
Embedded Augmented Reality Training System for Dynamic Human-Robot Cooperation
2009-10-01
through (OST) head- mounted displays ( HMDs ) still lack in usability and ergonomics because of their size, weight, resolution, and the hard-to-realize...with addressable focal planes [10], for example. Accurate and easy-to-use calibration routines for OST HMDs remains a challenging task; established...methods are based on matching of virtual over real objects [11], newer approaches use cameras looking directly through the HMD optics to exploit both
NASA Astrophysics Data System (ADS)
Minamoto, Masahiko; Matsunaga, Katsuya
1999-05-01
Operator performance while using a remote controlled backhoe shovel is described for three different stereoscopic viewing conditions: direct view, fixed stereoscopic cameras connected to a helmet mounted display (HMD), and rotating stereo camera connected and slaved to the head orientation of a free moving stereo HMD. Results showed that the head- slaved system provided the best performance.
Augmented Reality for Maintenance and Repair (ARMAR)
2007-08-01
800×600 resolution monocular display, whose small size and lack of an opaque “ frame ”, provides the closest experience to an eyeglass form factor, and...Alternatively, fiducials could be mounted on lightweight rigid frames that are attached to predetermined points on the maintained system. Figure...stereo at 800×600 resolution, thirty frames per second, creating a compelling experience of an augmented workspace. Based on our preliminary
Case studies evaluating the quality of synthetic environments
NASA Astrophysics Data System (ADS)
Deisinger, Joachim; Blach, Roland; Simon, Andreas
1999-03-01
Multi wall stereo projection systems (MWSP) are an emerging display paradigm, promising a new quality in 3D-real-time interactions. Not much is known about the ergonomics of these systems. In this paper some basics of perception and approaches to improve the visual quality will be discussed and results of four experiments will be presented in order to obtain a better understanding of user interactions with existing projection technology. Due to the limited number of participants the experiments are considered as case-studies only. The first task was the estimation of absolute geometrical dimensions of simple objects. The second task was grabbing simple objects of different sizes. In order to classify MWSP, these tasks were compared to other display devices and compared to physical reality. We conducted two further experiments to compare different viewing devices for virtual reality (VR) like Head Mounted Displays (HMD), monitor, and the MWSP. For all of those experiments quantitative data was collected as a measure of interaction quality. The last two tests were supported by pre- and post questionnaires to obtain subjective judgement of the displays as well.
Rotational symmetric HMD with eye-tracking capability
NASA Astrophysics Data System (ADS)
Liu, Fangfang; Cheng, Dewen; Wang, Qiwei; Wang, Yongtian
2016-10-01
As an important auxiliary function of head-mounted displays (HMDs), eye tracking has an important role in the field of intelligent human-machine interaction. In this paper, an eye-tracking HMD system (ET-HMD) is designed based on the rotational symmetric system. The tracking principle in this paper is based on pupil-corneal reflection. The ET-HMD system comprises three optical paths for virtual display, infrared illumination, and eye tracking. The display optics is shared by three optical paths and consists of four spherical lenses. For the eye-tracking path, an extra imaging lens is added to match the image sensor and achieve eye tracking. The display optics provides users a 40° diagonal FOV with a ״ 0.61 OLED, the 19 mm eye clearance, and 10 mm exit pupil diameter. The eye-tracking path can capture 15 mm × 15 mm of the users' eyes. The average MTF is above 0.1 at 26 lp/mm for the display path, and exceeds 0.2 at 46 lp/mm for the eye-tracking path. Eye illumination is simulated using LightTools with an eye model and an 850 nm near-infrared LED (NIR-LED). The results of the simulation show that the illumination of the NIR-LED can cover the area of the eye model with the display optics that is sufficient for eye tracking. The integrated optical system HMDs with eye-tracking feature can help improve the HMD experience of users.
Data acquisition and analysis in the DOE/NASA Wind Energy Program
NASA Technical Reports Server (NTRS)
Neustadter, H. E.
1980-01-01
Four categories of data systems, each responding to a distinct information need are presented. The categories are: control, technology, engineering and performance. The focus is on the technology data system which consists of the following elements: sensors which measure critical parameters such as wind speed and direction, output power, blade loads and strains, and tower vibrations; remote multiplexing units (RMU) mounted on each wind turbine which frequency modulate, multiplex and transmit sensor outputs; the instrumentation available to record, process and display these signals; and centralized computer analysis of data. The RMU characteristics and multiplexing techniques are presented. Data processing is illustrated by following a typical signal through instruments such as the analog tape recorder, analog to digital converter, data compressor, digital tape recorder, video (CRT) display, and strip chart recorder.
Expression transmission using exaggerated animation for Elfoid
Hori, Maiya; Tsuruda, Yu; Yoshimura, Hiroki; Iwai, Yoshio
2015-01-01
We propose an expression transmission system using a cellular-phone-type teleoperated robot called Elfoid. Elfoid has a soft exterior that provides the look and feel of human skin, and is designed to transmit the speaker's presence to their communication partner using a camera and microphone. To transmit the speaker's presence, Elfoid sends not only the voice of the speaker but also the facial expression captured by the camera. In this research, facial expressions are recognized using a machine learning technique. Elfoid cannot, however, display facial expressions because of its compactness and a lack of sufficiently small actuator motors. To overcome this problem, facial expressions are displayed using Elfoid's head-mounted mobile projector. In an experiment, we built a prototype system and experimentally evaluated it's subjective usability. PMID:26347686
Cutolo, Fabrizio; Meola, Antonio; Carbone, Marina; Sinceri, Sara; Cagnazzo, Federico; Denaro, Ennio; Esposito, Nicola; Ferrari, Mauro; Ferrari, Vincenzo
2017-12-01
Benefits of minimally invasive neurosurgery mandate the development of ergonomic paradigms for neuronavigation. Augmented Reality (AR) systems can overcome the shortcomings of commercial neuronavigators. The aim of this work is to apply a novel AR system, based on a head-mounted stereoscopic video see-through display, as an aid in complex neurological lesion targeting. Effectiveness was investigated on a newly designed patient-specific head mannequin featuring an anatomically realistic brain phantom with embedded synthetically created tumors and eloquent areas. A two-phase evaluation process was adopted in a simulated small tumor resection adjacent to Broca's area. Phase I involved nine subjects without neurosurgical training in performing spatial judgment tasks. In Phase II, three surgeons were involved in assessing the effectiveness of the AR-neuronavigator in performing brain tumor targeting on a patient-specific head phantom. Phase I revealed the ability of the AR scene to evoke depth perception under different visualization modalities. Phase II confirmed the potentialities of the AR-neuronavigator in aiding the determination of the optimal surgical access to the surgical target. The AR-neuronavigator is intuitive, easy-to-use, and provides three-dimensional augmented information in a perceptually-correct way. The system proved to be effective in guiding skin incision, craniotomy, and lesion targeting. The preliminary results encourage a structured study to prove clinical effectiveness. Moreover, our testing platform might be used to facilitate training in brain tumour resection procedures.
A mobile phone-based ECG monitoring system.
Iwamoto, Junichi; Yonezawa, Yoshiharu; Maki, Hiromichi; Ogawa, Hidekuni; Ninomiya, Ishio; Sada, Kouji; Hamada, Shingo; Hahn, Allen W; Caldwell, W Morton
2006-01-01
We have developed a telemedicine system for monitoring a patient's electrocardiogram during daily activities. The recording system consists of three ECG chest electrodes, a variable gain instrumentation amplifier, a low power 8-bit single-chip microcomputer, a 256 KB EEPROM and a 2.4 GHz low transmitting power mobile phone (PHS). The complete system is mounted on a single, lightweight, chest electrode array. When a heart discomfort is felt, the patient pushes the data transmission switch on the recording system. The system sends the recorded ECG waveforms of the two prior minutes and ECG waveforms of the two minutes after the switch is pressed, directly in the hospital server computer via the PHS. The server computer sends the data to the physician on call. The data is displayed on the doctor's Java mobile phone LCD (Liquid Crystal Display), so he or she can monitor the ECG regardless of their location. The developed ECG monitoring system is not only applicable to at-home patients, but should also be useful for monitoring hospital patients.
Lincoln, Peter; Blate, Alex; Singh, Montek; Whitted, Turner; State, Andrei; Lastra, Anselmo; Fuchs, Henry
2016-04-01
We describe an augmented reality, optical see-through display based on a DMD chip with an extremely fast (16 kHz) binary update rate. We combine the techniques of post-rendering 2-D offsets and just-in-time tracking updates with a novel modulation technique for turning binary pixels into perceived gray scale. These processing elements, implemented in an FPGA, are physically mounted along with the optical display elements in a head tracked rig through which users view synthetic imagery superimposed on their real environment. The combination of mechanical tracking at near-zero latency with reconfigurable display processing has given us a measured average of 80 µs of end-to-end latency (from head motion to change in photons from the display) and also a versatile test platform for extremely-low-latency display systems. We have used it to examine the trade-offs between image quality and cost (i.e. power and logical complexity) and have found that quality can be maintained with a fairly simple display modulation scheme.
1972-01-01
This photograph shows the flight article of the Airlock Module (AM)/Multiple Docking Adapter (MDA) assembly being readied for testing in a clean room at the McDornell Douglas Plant in St. Louis, Missouri. Although the AM and the MDA were separate entities, they were in many respects simply two components of a single module. The AM enabled crew members to conduct extravehicular activities outside Skylab as required for experiment support. Oxygen and nitrogen storage tanks needed for Skylab's life support system were mounted on the external truss work of the AM. Major components in the AM included Skylab's electric power control and distribution station, environmental control system, communication system, and data handling and recording systems. The MDA, forward of the AM, provided docking facilities for the Command and Service Module. It also accommodated several experiment systems, among them the Earth Resource Experiment Package, the materials processing facility, and the control and display console needed for the Apollo Telescope Mount solar astronomy studies. The AM was built by McDonnell Douglas and the MDA was built by Martin Marietta. The Marshall Space Flight Center was responsible for the design and development of the Skylab hardware and experiment management.
1972-03-01
This photograph shows the flight article of the mated Airlock Module (AM) and Multiple Docking Adapter (MDA) being lowering into horizontal position on a transporter. Although the AM and the MDA were separate entities, they were in many respects simply two components of a single module. The AM enabled crew members to conduct extravehicular activities outside Skylab as required for experiment support. Oxygen and nitrogen storage tanks needed for Skylab's life support system were mounted on the external truss work of the AM. Major components in the AM included Skylab's electric power control and distribution station, environmental control system, communication system, and data handling and recording systems. The MDA, forward of the AM, provided docking facilities for the Command and Service Module. It also accommodated several experiment systems, among them the Earth Resource Experiment Package, the materials processing facility, and the control and display console needed for the Apollo Telescope Mount solar astronomy studies. The AM was built by McDornell Douglas and the MDA was built by Martin Marietta. The Marshall Space Flight Center was responsible for the design and development of the Skylab hardware and experiment management.
See-through 3D technology for augmented reality
NASA Astrophysics Data System (ADS)
Lee, Byoungho; Lee, Seungjae; Li, Gang; Jang, Changwon; Hong, Jong-Young
2017-06-01
Augmented reality is recently attracting a lot of attention as one of the most spotlighted next-generation technologies. In order to get toward realization of ideal augmented reality, we need to integrate 3D virtual information into real world. This integration should not be noticed by users blurring the boundary between the virtual and real worlds. Thus, ultimate device for augmented reality can reconstruct and superimpose 3D virtual information on the real world so that they are not distinguishable, which is referred to as see-through 3D technology. Here, we introduce our previous researches to combine see-through displays and 3D technologies using emerging optical combiners: holographic optical elements and index matched optical elements. Holographic optical elements are volume gratings that have angular and wavelength selectivity. Index matched optical elements are partially reflective elements using a compensation element for index matching. Using these optical combiners, we could implement see-through 3D displays based on typical methodologies including integral imaging, digital holographic displays, multi-layer displays, and retinal projection. Some of these methods are expected to be optimized and customized for head-mounted or wearable displays. We conclude with demonstration and analysis of fundamental researches for head-mounted see-through 3D displays.
Change Blindness Phenomena for Virtual Reality Display Systems.
Steinicke, Frank; Bruder, Gerd; Hinrichs, Klaus; Willemsen, Pete
2011-09-01
In visual perception, change blindness describes the phenomenon that persons viewing a visual scene may apparently fail to detect significant changes in that scene. These phenomena have been observed in both computer-generated imagery and real-world scenes. Several studies have demonstrated that change blindness effects occur primarily during visual disruptions such as blinks or saccadic eye movements. However, until now the influence of stereoscopic vision on change blindness has not been studied thoroughly in the context of visual perception research. In this paper, we introduce change blindness techniques for stereoscopic virtual reality (VR) systems, providing the ability to substantially modify a virtual scene in a manner that is difficult for observers to perceive. We evaluate techniques for semiimmersive VR systems, i.e., a passive and active stereoscopic projection system as well as an immersive VR system, i.e., a head-mounted display, and compare the results to those of monoscopic viewing conditions. For stereoscopic viewing conditions, we found that change blindness phenomena occur with the same magnitude as in monoscopic viewing conditions. Furthermore, we have evaluated the potential of the presented techniques for allowing abrupt, and yet significant, changes of a stereoscopically displayed virtual reality environment.
VERDEX: A virtual environment demonstrator for remote driving applications
NASA Technical Reports Server (NTRS)
Stone, Robert J.
1991-01-01
One of the key areas of the National Advanced Robotics Centre's enabling technologies research program is that of the human system interface, phase 1 of which started in July 1989 and is currently addressing the potential of virtual environments to permit intuitive and natural interactions between a human operator and a remote robotic vehicle. The aim of the first 12 months of this program (to September, 1990) is to develop a virtual human-interface demonstrator for use later as a test bed for human factors experimentation. This presentation will describe the current state of development of the test bed, and will outline some human factors issues and problems for more general discussion. In brief, the virtual telepresence system for remote driving has been designed to take the following form. The human operator will be provided with a helmet-mounted stereo display assembly, facilities for speech recognition and synthesis (using the Marconi Macrospeak system), and a VPL DataGlove Model 2 unit. The vehicle to be used for the purposes of remote driving is a Cybermotion Navmaster K2A system, which will be equipped with a stereo camera and microphone pair, mounted on a motorized high-speed pan-and-tilt head incorporating a closed-loop laser ranging sensor for camera convergence control (currently under contractual development). It will be possible to relay information to and from the vehicle and sensory system via an umbilical or RF link. The aim is to develop an interactive audio-visual display system capable of presenting combined stereo TV pictures and virtual graphics windows, the latter featuring control representations appropriate for vehicle driving and interaction using a graphical 'hand,' slaved to the flex and tracking sensors of the DataGlove and an additional helmet-mounted Polhemus IsoTrack sensor. Developments planned for the virtual environment test bed include transfer of operator control between remote driving and remote manipulation, dexterous end effector integration, virtual force and tactile sensing (also the focus of a current ARRL contract, initially employing a 14-pneumatic bladder glove attachment), and sensor-driven world modeling for total virtual environment generation and operator-assistance in remote scene interrogation.
Helmet-mounted displays: why haven't they taken off?
NASA Astrophysics Data System (ADS)
Havig, P.; Goff, C.; McIntire, J.; Franck, D.
2009-05-01
Helmet-Mounted Display (HMD) technologies have been developing for over 3 decades and have been studied for multiple applications ranging from military aircraft, to virtual reality, augmented reality, entertainment and a host of other ideas. It would not be unreasonable to assume that after this much time they would be employed in our daily lives as ubiquitously as the common desktop monitor. However, this is simply not the case. How can this be when they can be used in so many ways for so many tasks? Throughout this work we will look at some of the reasons why as well of some of the ways they can be used.
Helmet-Mounted Display Design Guide
1997-11-03
flight conditions ( Plaga , 1991). The system need not function during ejection; the criteria should be avoiding further injury. In the past, some...34 Optical En- gineering: 29, 1990, 883-892 E. Peli, "Real Vision and Virtual Reality," Optics and Photonics News, July 1995, pp. 28-34 J. A. Plaga , I...landings. For ejection-seat-equipped aircraft, the cg requirements are based on the I-NIGHTS studies ( Plaga , 1991, and Stickly and Wiley, 1992). The
The Optokinetic Cervical Reflex (OKCR) in Pilots of High-Performance Aircraft.
1997-04-01
Coupled System virtual reality - the attempt to create a realistic, three-dimensional environment or synthetic immersive environment in which the user ...factors interface between the pilot and the flight environment. The final section is a case study of head- and helmet-mounted displays (HMD) and the impact...themselves as actually moving (flying) through a virtual environment. However, in the studies of Held, et al. (1975) and Young, et al. (1975) the
Method To Display Data On A Face Mask
NASA Technical Reports Server (NTRS)
Moore, Kevin-Duron
1995-01-01
Proposed electronic instrument displays information on diver's or firefighter's face mask. Includes mask, prism, electronic readouts, transceiver and control electronics. Mounted at periphery of diver's field of view to provide data on elapsed time, depth, pressure, and temperature. Provides greater safety and convenience to user.
Optical architecture of HoloLens mixed reality headset
NASA Astrophysics Data System (ADS)
Kress, Bernard C.; Cummings, William J.
2017-06-01
HoloLens by Microsoft Corp. is the world's first untethered Mixed Reality (MR) Head Mounted Display (HMD) system, released to developers in March 2016 as a Development Kit. We review in this paper the various display requirements and subsequent optical hardware choices we made for HoloLens. Its main achievements go along performance and comfort for the user: it is the first fully untethered MR headset, with the highest angular resolution and the industry's largest eyebox. It has the first inside-out global sensor fusion system including precise head tracking and 3D mapping all controlled by a fully custom on-board GPU. Based on such achievements, HoloLens came out as the most advanced MR system today. Additional features may be implemented in next generations MR headsets, leading to the ultimate experience for the user, and securing the upcoming fabulous AR/MR market predicted by most analysts.
Improving the Flight Path Marker Symbol on Rotorcraft Synthetic Vision Displays
NASA Technical Reports Server (NTRS)
Szoboszlay, Zoltan P.; Hardy, Gordon H.; Welsh, Terence M.
2004-01-01
Two potential improvements to the flight path marker symbol were evaluated on a panel-mounted, synthetic vision, primary flight display in a rotorcraft simulation. One concept took advantage of the fact that synthetic vision systems have terrain height information available ahead of the aircraft. For this first concept, predicted altitude and ground track information was added to the flight path marker. In the second concept, multiple copies of the flight path marker were displayed at 3, 4, and 5 second prediction times as compared to a single prediction time of 3 seconds. Objective and subjective data were collected for eight rotorcraft pilots. The first concept produced significant improvements in pilot attitude control, ground track control, workload ratings, and preference ratings. The second concept did not produce significant differences in the objective or subjective measures.
AlliedSignal driver's viewer enhancement (DVE) for paramilitary and commercial applications
NASA Astrophysics Data System (ADS)
Emanuel, Michael; Caron, Hubert; Kovacevic, Branislav; Faina-Cherkaoui, Marcela; Wrobel, Leslie; Turcotte, Gilles
1999-07-01
AlliedSignal Driver's Viewer Enhancement (DVE) system is a thermal imager using a 320 X 240 uncooled microbolometer array. This high performance system was initially developed for military combat and tactical wheeled vehicles. It features a very small sensor head remotely mounted from the display, control and processing module. The sensor head has a modular design and is being adapted to various commercial applications such as truck and car-driving aid, using specifically designed low cost optics. Tradeoffs in the system design, system features and test results are discussed in this paper. A short video shows footage of the DVE system while driving at night.
Advanced helmet vision system (AHVS) integrated night vision helmet mounted display (HMD)
NASA Astrophysics Data System (ADS)
Ashcraft, Todd W.; Atac, Robert
2012-06-01
Gentex Corporation, under contract to Naval Air Systems Command (AIR 4.0T), designed the Advanced Helmet Vision System to provide aircrew with 24-hour, visor-projected binocular night vision and HMD capability. AHVS integrates numerous key technologies, including high brightness Light Emitting Diode (LED)-based digital light engines, advanced lightweight optical materials and manufacturing processes, and innovations in graphics processing software. This paper reviews the current status of miniaturization and integration with the latest two-part Gentex modular helmet, highlights the lessons learned from previous AHVS phases, and discusses plans for qualification and flight testing.
Remote vs. head-mounted eye-tracking: a comparison using radiologists reading mammograms
NASA Astrophysics Data System (ADS)
Mello-Thoms, Claudia; Gur, David
2007-03-01
Eye position monitoring has been used for decades in Radiology in order to determine how radiologists interpret medical images. Using these devices several discoveries about the perception/decision making process have been made, such as the importance of comparisons of perceived abnormalities with selected areas of the background, the likelihood that a true lesion will attract visual attention early in the reading process, and the finding that most misses attract prolonged visual dwell, often comparable to dwell in the location of reported lesions. However, eye position tracking is a cumbersome process, which often requires the observer to wear a helmet gear which contains the eye tracker per se and a magnetic head tracker, which allows for the computation of head position. Observers tend to complain of fatigue after wearing the gear for a prolonged time. Recently, with the advances made to remote eye-tracking, the use of head-mounted systems seemed destined to become a thing of the past. In this study we evaluated a remote eye tracking system, and compared it to a head-mounted system, as radiologists read a case set of one-view mammograms on a high-resolution display. We compared visual search parameters between the two systems, such as time to hit the location of the lesion for the first time, amount of dwell time in the location of the lesion, total time analyzing the image, etc. We also evaluated the observers' impressions of both systems, and what their perceptions were of the restrictions of each system.
NASA Technical Reports Server (NTRS)
1988-01-01
Hughes Aircraft Corporation's Probeye Model 3300 Thermal Video System consists of tripod mounted infrared scanner that detects the degree of heat emitted by an object and a TV monitor on which results are displayed. Latest addition to Hughes line of infrared medical applications can detect temperature variations as fine as one-tenth of a degree centigrade. Thermography, proving to be a valuable screening tool in diagnosis, can produce information to preclude necessity of performing more invasive tests that may be painful and hazardous. Also useful in verifying a patient's progress through therapy and rehabilitation.
Google Glass Glare: disability glare produced by a head-mounted visual display.
Longley, Chris; Whitaker, David
2016-03-01
Head mounted displays are a type of wearable technology - a market that is projected to expand rapidly over the coming years. Probably the most well known example is the device Google Glass (or 'Glass'). Here we investigate the extent to which the device display can interfere with normal visual function by producing monocular disability glare. Contrast sensitivity was measured in two normally sighted participants, 32 and 52 years of age. Data were recorded for the right eye, the left eye and then again in a binocular condition. Measurements were taken both with and without the Glass in place, across a range of stimulus luminance levels using a two-alternative forced-choice methodology. The device produced a significant reduction in contrast sensitivity in the right eye (>0.5 log units). The level of disability glare increased as stimulus luminance was reduced in a manner consistent with intraocular light scatter, resulting in a veiling retinal illuminance. Sensitivity in the left eye was unaffected. A significant reduction in binocular contrast sensitivity occurred at lower luminance levels due to a loss of binocular summation, although binocular sensitivity was not found to fall below the sensitivity of the better monocular level (binocular inhibition). Head mounted displays such as Google Glass have the potential to cause significant disability glare in the eye exposed to the visual display, particularly under conditions of low luminance. They can also cause a more modest binocular reduction in sensitivity by eliminating the benefits of binocular summation. © 2015 The Authors Ophthalmic & Physiological Optics © 2015 The College of Optometrists.
Visual Stability of Objects and Environments Viewed through Head-Mounted Displays
NASA Technical Reports Server (NTRS)
Ellis, Stephen R.; Adelstein, Bernard D.
2015-01-01
Virtual Environments (aka Virtual Reality) is again catching the public imagination and a number of startups (e.g. Oculus) and even not-so-startup companies (e.g. Microsoft) are trying to develop display systems to capitalize on this renewed interest. All acknowledge that this time they will get it right by providing the required dynamic fidelity, visual quality, and interesting content for the concept of VR to take off and change the world in ways it failed to do so in past incarnations. Some of the surprisingly long historical background of the technology that the form of direct simulation that underlies virtual environment and augmented reality displays will be briefly reviewed. An example of a mid 1990's augmented reality display system with good dynamic performance from our lab will be used to illustrate some of the underlying phenomena and technology concerning visual stability of virtual environments and objects during movement. In conclusion some idealized performance characteristics for a reference system will be proposed. Interestingly, many systems more or less on the market now may actually meet many of these proposed technical requirements. This observation leads to the conclusion that the current success of the IT firms trying to commercialize the technology will depend on the hidden costs of using the systems as well as the development of interesting and compelling content.
Yeh, M; Wickens, C D; Seagull, F J
1999-12-01
Two experiments were performed to examine how frame of reference (world-referenced vs. screen-referenced) and target expectancy can modulate the effects of target cuing in directing attention for see-through helmet-mounted displays (HMDs). In the first experiment, the degree of world referencing was varied by the spatial accuracy of the cue; in the second, the degree of world referencing was varied more radically between a world-referenced HMD and a hand-held display. Participants were asked to detect, identify, and give azimuth information for targets hidden in terrain presented in the far domain (i.e., the world) while performing a monitoring task in the near domain (i.e., the display). The results of both experiments revealed a cost-benefit trade-off for cuing such that the presence of cuing aided the target detection task for expected targets but drew attention away from the presence of unexpected targets in the environment. Analyses support the observation that this effect can be mediated by the display: The world-referenced display reduced the cost of cognitive tunneling relative to the screen-referenced display in Experiment 1; this cost was further reduced in Experiment 2 when participants were using a hand-held display. Potential applications of this research include important design guidelines and specifications for automated target recognition systems as well as any terrain-and-targeting display system in which superimposed symbology is included, specifically in assessing the costs and benefits of attentional cuing and the means by which this information is displayed.
An HTML Tool for Production of Interactive Stereoscopic Compositions.
Chistyakov, Alexey; Soto, Maria Teresa; Martí, Enric; Carrabina, Jordi
2016-12-01
The benefits of stereoscopic vision in medical applications were appreciated and have been thoroughly studied for more than a century. The usage of the stereoscopic displays has a proven positive impact on performance in various medical tasks. At the same time the market of 3D-enabled technologies is blooming. New high resolution stereo cameras, TVs, projectors, monitors, and head mounted displays become available. This equipment, completed with a corresponding application program interface (API), could be relatively easy implemented in a system. Such complexes could open new possibilities for medical applications exploiting the stereoscopic depth. This work proposes a tool for production of interactive stereoscopic graphical user interfaces, which could represent a software layer for web-based medical systems facilitating the stereoscopic effect. Further the tool's operation mode and the results of the conducted subjective and objective performance tests will be exposed.
Virtual Reality System Offers a Wide Perspective
NASA Technical Reports Server (NTRS)
2008-01-01
Robot Systems Technology Branch engineers at Johnson Space Center created the remotely controlled Robonaut for use as an additional "set of hands" in extravehicular activities (EVAs) and to allow exploration of environments that would be too dangerous or difficult for humans. One of the problems Robonaut developers encountered was that the robot s interface offered an extremely limited field of vision. Johnson robotics engineer, Darby Magruder, explained that the 40-degree field-of-view (FOV) in initial robotic prototypes provided very narrow tunnel vision, which posed difficulties for Robonaut operators trying to see the robot s surroundings. Because of the narrow FOV, NASA decided to reach out to the private sector for assistance. In addition to a wider FOV, NASA also desired higher resolution in a head-mounted display (HMD) with the added ability to capture and display video.
Peter M. Frenzen; Anne M. Delano
1994-01-01
The May 18, 1980, eruption of Mount St. Helens in Washington is possibly the best documented geological event in history. The bibliography displays the results of 13 years of biological and related research in a convenient, indexed format. Our intent is to facilitate collaboration between scientists contemplating new research initiatives and experienced investigators...
Cherniack, E Paul
2011-01-01
To outline the evidence in the published medical literature suggesting the potential applications of virtual reality (VR) for the identification and rehabilitation of cognitive disorders of the elderly. Non-systematic literature review. VR, despite its more common usage by younger persons, is a potentially promising source of techniques useful in the identification and rehabilitation of cognitive disorders of the elderly. Systems employing VR can include desktop and head-mounted visual displays among other devices. Thus far, published studies have described VR-based applications in the identification and treatment of deficits in navigational skills in ambulation and driving. In addition, VR has been utilised to enhance the ability to perform activities of daily living in patients with dementia, stroke, and Parkinson's Disease. Such investigations have thus far been small, and unblinded. VR-based applications can potentially offer more versatile, comprehensive, and safer assessments of function. However, they also might be more expensive, complex and more difficult to use by elderly patients. Side effects of head-mounted visual displays include nausea and disorientation, but, have not been reported specifically in older subjects.
Study for verification testing of the helmet-mounted display in the Japanese Experimental Module.
Nakajima, I; Yamamoto, I; Kato, H; Inokuchi, S; Nemoto, M
2000-02-01
Our purpose is to propose a research and development project in the field of telemedicine. The proposed Multimedia Telemedicine Experiment for Extra-Vehicular Activity will entail experiments designed to support astronaut health management during Extra-Vehicular Activity (EVA). Experiments will have relevant applications to the Japanese Experimental Module (JEM) operated by National Space Development Agency of Japan (NASDA) for the International Space Station (ISS). In essence, this is a proposal for verification testing of the Helmet-Mounted Display (HMD), which enables astronauts to verify their own blood pressures and electrocardiograms, and to view a display of instructions from the ground station and listings of work procedures. Specifically, HMD is a device designed to project images and data inside the astronaut's helmet. We consider this R&D proposal to be one of the most suitable projects under consideration in response to NASDA's open invitation calling for medical experiments to be conducted on JEM.
Advanced Spacesuit Informatics Software Design for Power, Avionics and Software Version 2.0
NASA Technical Reports Server (NTRS)
Wright, Theodore W.
2016-01-01
A description of the software design for the 2016 edition of the Informatics computer assembly of the NASAs Advanced Extravehicular Mobility Unit (AEMU), also called the Advanced Spacesuit. The Informatics system is an optional part of the spacesuit assembly. It adds a graphical interface for displaying suit status, timelines, procedures, and warning information. It also provides an interface to the suit mounted camera for recording still images, video, and audio field notes.
Beta particle monitor for surfaces
MacArthur, Duncan W.
1997-01-01
A beta radiation detector which is capable of reliably detecting beta radiation emitted from a surface. An electrically conductive signal collector is adjustably mounted inside an electrically conductive enclosure which may define a single large opening for placing against a surface. The adjustable mounting of the electrically conductive signal collector can be based on the distance from the surface or on the expected beta energy range. A voltage source is connected to the signal collector through an electrometer or other display means for creating an electric field between the signal collector and the enclosure. Air ions created by the beta radiation are collected and the current produced is indicated on the electrometer or other display means.
Beta particle monitor for surfaces
MacArthur, D.W.
1997-10-21
A beta radiation detector which is capable of reliably detecting beta radiation emitted from a surface. An electrically conductive signal collector is adjustably mounted inside an electrically conductive enclosure which may define a single large opening for placing against a surface. The adjustable mounting of the electrically conductive signal collector can be based on the distance from the surface or on the expected beta energy range. A voltage source is connected to the signal collector through an electrometer or other display means for creating an electric field between the signal collector and the enclosure. Air ions created by the beta radiation are collected and the current produced is indicated on the electrometer or other display means. 2 figs.
Optical methods for enabling focus cues in head-mounted displays for virtual and augmented reality
NASA Astrophysics Data System (ADS)
Hua, Hong
2017-05-01
Developing head-mounted displays (HMD) that offer uncompromised optical pathways to both digital and physical worlds without encumbrance and discomfort confronts many grand challenges, both from technological perspectives and human factors. Among the many challenges, minimizing visual discomfort is one of the key obstacles. One of the key contributing factors to visual discomfort is the lack of the ability to render proper focus cues in HMDs to stimulate natural eye accommodation responses, which leads to the well-known accommodation-convergence cue discrepancy problem. In this paper, I will provide a summary on the various optical methods approaches toward enabling focus cues in HMDs for both virtual reality (VR) and augmented reality (AR).
NASA Technical Reports Server (NTRS)
Parrish, Russell V.; Williams, Steven P.
1993-01-01
To provide stereopsis, binocular helmet-mounted display (HMD) systems must trade some of the total field of view available from their two monocular fields to obtain a partial overlap region. The visual field then provides a mixture of cues, with monocular regions on both peripheries and a binoptic (the same image in both eyes) region or, if lateral disparity is introduced to produce two images, a stereoscopic region in the overlapped center. This paper reports on in-simulator assessment of the trade-offs arising from the mixture of color cueing and monocular, binoptic, and stereoscopic cueing information in peripheral monitoring displays as utilized in HMD systems. The accompanying effect of stereoscopic cueing in the tracking information in the central region of the display is also assessed. The pilot's task for the study was to fly at a prescribed height above an undulating pathway in the sky while monitoring a dynamic bar chart displayed in the periphery of their field of view. Control of the simulated rotorcraft was limited to the longitudinal and vertical degrees of freedom to ensure the lateral separation of the viewing conditions of the concurrent tasks.
NASA Astrophysics Data System (ADS)
McIntire, John; Geiselman, Eric; Heft, Eric; Havig, Paul
2011-06-01
Designers, researchers, and users of binocular stereoscopic head- or helmet-mounted displays (HMDs) face the tricky issue of what imagery to present in their particular displays, and how to do so effectively. Stereoscopic imagery must often be created in-house with a 3D graphics program or from within a 3D virtual environment, or stereoscopic photos/videos must be carefully captured, perhaps for relaying to an operator in a teleoperative system. In such situations, the question arises as to what camera separation (real or virtual) is appropriate or desirable for end-users and operators. We review some of the relevant literature regarding the question of stereo pair camera separation using deskmounted or larger scale stereoscopic displays, and employ our findings to potential HMD applications, including command & control, teleoperation, information and scientific visualization, and entertainment.
NASA Astrophysics Data System (ADS)
Eichenlaub, Jesse B.
2005-03-01
The difference in accommodation and convergence distance experienced when viewing stereoscopic displays has long been recognized as a source of visual discomfort. It is especially problematic in head mounted virtual reality and enhanced reality displays, where images must often be displayed across a large depth range or superimposed on real objects. DTI has demonstrated a novel method of creating stereoscopic images in which the focus and fixation distances are closely matched for all parts of the scene from close distances to infinity. The method is passive in the sense that it does not rely on eye tracking, moving parts, variable focus optics, vibrating optics, or feedback loops. The method uses a rapidly changing illumination pattern in combination with a high speed microdisplay to create cones of light that converge at different distances to form the voxels of a high resolution space filling image. A bench model display was built and a series of visual tests were performed in order to demonstrate the concept and investigate both its capabilities and limitations. Results proved conclusively that real optical images were being formed and that observers had to change their focus to read text or see objects at different distances
The locator system for wandering individuals
NASA Technical Reports Server (NTRS)
Davidson, Shayla
1992-01-01
Configurations and operation strategies are described for a wanderer locator system based on wireless radio frequency communication designed to monitor elderly patients who may wander beyond safe perimeters in the home or in an institutional setting. The modular components of this wandering notification system are (1) portable transmitter/receivers to be worn or carried by the patient and the caretaker, (2) detectors to be mounted in doorways or other perimeters of a safe area, (3) programmable central processing units to control, communicate with, and/or trace the portable and remote devices, and (4) a cathode ray tube that can display information on patient location or system status. Photographs of all system components and illustrations of operations concepts are included.
Portable basketball rim testing device
Abbott, W. Bruce; Davis, Karl C.
1993-01-01
A portable basketball rim rebound testing device 10 is illustrated in two preferred embodiments for testing the rebound or energy absorption characteristics of a basketball rim 12 and its accompanying support to determine likely rebound or energy absorption charcteristics of the system. The apparatus 10 includes a depending frame 28 having a C-clamp 36 for releasably rigidly connecting the frame to the basketball rim 12. A glide weight 60 is mounted on a guide rod 52 permitting the weight 60 to be dropped against a calibrated spring 56 held on an abutment surface on the rod to generate for deflecting the basketball rim and then rebounding the weight upwardly. A photosensor 66 is mounted on the depending frame 28 to sense passage of reflective surfaces 75 on the weight to thereby obtain sufficient data to enable a processing means 26 to calculate the rebound velocity and relate it to an energy absorption percentage rate of the rim system 12. A readout is provided to display the energy absorption percentage.
Integrated cockpit design for the Army helicopter improvement program
NASA Technical Reports Server (NTRS)
Drennen, T.; Bowen, B.
1984-01-01
The main Army Helicopter Improvement Program (AHIP) mission is to navigate precisely, locate targets accurately, communicate their position to other battlefield elements, and to designate them for laser guided weapons. The onboard navigation and mast-mounted sight (MMS) avionics enable accurate tracking of current aircraft position and subsequent target location. The AHIP crewstation development was based on extensive mission/task analysis, function allocation, total system design, and test and verification. The avionics requirements to meet the mission was limited by the existing aircraft structural and performance characteristics and resultant space, weight, and power restrictions. These limitations and night operations requirement led to the use of night vision goggles. The combination of these requirements and limitations dictated an integrated control/display approach using multifunction displays and controls.
Field of view of limitations in see-through HMD using geometric waveguides.
DeHoog, Edward; Holmstedt, Jason; Aye, Tin
2016-08-01
Geometric waveguides are being integrated into head-mounted display (HMD) systems, where having see-through capability in a compact, lightweight form factor is required. We developed methods for determining the field of view (FOV) of such waveguide HMD systems and have analytically derived the FOV for waveguides using planar and curved geometries. By using real ray-tracing methods, we are able to show how the geometry and index of refraction of the waveguide, as well as the properties of the coupling optics, impact the FOV. Use of this analysis allows one to determine the maximum theoretical FOV of a planar or curved waveguide-based system.
Multifocal planes head-mounted displays.
Rolland, J P; Krueger, M W; Goon, A
2000-07-01
Stereoscopic head-mounted displays (HMD's) provide an effective capability to create dynamic virtual environments. For a user of such environments, virtual objects would be displayed ideally at the appropriate distances, and natural concordant accommodation and convergence would be provided. Under such image display conditions, the user perceives these objects as if they were objects in a real environment. Current HMD technology requires convergent eye movements. However, it is currently limited by fixed visual accommodation, which is inconsistent with real-world vision. A prototype multiplanar volumetric projection display based on a stack of laminated planes was built for medical visualization as discussed in a paper presented at a 1999 Advanced Research Projects Agency workshop (Sullivan, Advanced Research Projects Agency, Arlington, Va., 1999). We show how such technology can be engineered to create a set of virtual planes appropriately configured in visual space to suppress conflicts of convergence and accommodation in HMD's. Although some scanning mechanism could be employed to create a set of desirable planes from a two-dimensional conventional display, multiplanar technology accomplishes such function with no moving parts. Based on optical principles and human vision, we present a comprehensive investigation of the engineering specification of multiplanar technology for integration in HMD's. Using selected human visual acuity and stereoacuity criteria, we show that the display requires at most 27 equally spaced planes, which is within the capability of current research and development display devices, located within a maximal 26-mm-wide stack. We further show that the necessary in-plane resolution is of the order of 5 microm.
Testing and evaluation of a wearable augmented reality system for natural outdoor environments
NASA Astrophysics Data System (ADS)
Roberts, David; Menozzi, Alberico; Cook, James; Sherrill, Todd; Snarski, Stephen; Russler, Pat; Clipp, Brian; Karl, Robert; Wenger, Eric; Bennett, Matthew; Mauger, Jennifer; Church, William; Towles, Herman; MacCabe, Stephen; Webb, Jeffrey; Lupo, Jasper; Frahm, Jan-Michael; Dunn, Enrique; Leslie, Christopher; Welch, Greg
2013-05-01
This paper describes performance evaluation of a wearable augmented reality system for natural outdoor environments. Applied Research Associates (ARA), as prime integrator on the DARPA ULTRA-Vis (Urban Leader Tactical, Response, Awareness, and Visualization) program, is developing a soldier-worn system to provide intuitive `heads-up' visualization of tactically-relevant geo-registered icons. Our system combines a novel pose estimation capability, a helmet-mounted see-through display, and a wearable processing unit to accurately overlay geo-registered iconography (e.g., navigation waypoints, sensor points of interest, blue forces, aircraft) on the soldier's view of reality. We achieve accurate pose estimation through fusion of inertial, magnetic, GPS, terrain data, and computer-vision inputs. We leverage a helmet-mounted camera and custom computer vision algorithms to provide terrain-based measurements of absolute orientation (i.e., orientation of the helmet with respect to the earth). These orientation measurements, which leverage mountainous terrain horizon geometry and mission planning landmarks, enable our system to operate robustly in the presence of external and body-worn magnetic disturbances. Current field testing activities across a variety of mountainous environments indicate that we can achieve high icon geo-registration accuracy (<10mrad) using these vision-based methods.
NASA Technical Reports Server (NTRS)
1991-01-01
When Michael Henry wanted to start an aerial video service, he turned to Johnson Space Center for assistance. Two NASA engineers - one had designed and developed TV systems in Apollo, Skylab, Apollo- Soyuz and Space Shuttle programs - designed a wing-mounted fiberglass camera pod. Camera head and angles are adjustable, and the pod is shaped to reduce vibration. The controls are located so a solo pilot can operate the system. A microprocessor displays latitude, longitude, and bearing, and a GPS receiver provides position data for possible legal references. The service has been successfully utilized by railroads, oil companies, real estate companies, etc.
A Low-Cost Part-Task Flight Training System: An Application of a Head Mounted Display
1990-12-01
architecture. The task at hand was to develop a software emulation libary that would emulate the function calls used within the Flight and Dog programs. This...represented in two hexadecimal digits for each color. The format of the packed long integer looks like aaggbbrr with each color value representing a...Western Digital ethernet card as the cheapest compatible card available. Good fortune arrived, as I was calling to order the card, I saw an unused card
Multiple Target Tracking in a Wide-Field-of-View Camera System
1990-01-01
assembly is mounted on a Contraves alt-azi axis table with a pointing accuracy of < 2 Urad. * Work performed under the auspices of the U.S. Department of... Contraves SUN 3 CCD DR11W VME EITHERNET SUN 3 !3T 3 RS170 Video 1 Video ^mglifier^ I WWV Clock VCR Datacube u Monitor Monitor UL...displaying processed images with overlay from the Datacube. We control the Contraves table using a GPIB interface on the SUN. GPIB also interfaces a
Design Issues for Helmet-Mounted Display Systems for Rotary-Wing Aviation.
1998-07-01
have been examined (Mozo and Murphy, 1997a; Mozo, Murphy, and Ribera , 1995) and have been determined to be within a manageable range. The device also...usefulness for the helicopter environment ( Ribera and Mozo, undated). SI results of SPH-4B with and without ANR and CEP used in the "normal" verses "waivered...USAARL Report No. 97-36. Mozo, B. T., Murphy, B. A., and Ribera , J. E. 1995. User acceptability and comfort of the Communications Earplug (CEP) when
1989-08-01
paths for integration with the off-aperture and dual-mirror VPD designs. PREFACE The goal of this work was to explore integration of an eye line-of- gaze ...Relationship in one plane between point-of- gaze on a flat scene and relative eye, detector, and scene positions...and eye line-of- gaze measurement. As a first step towards the design of an appropriate eye trac.<ing system for interface with the virtual cockpit
Development of infrared goggles and prototype
NASA Astrophysics Data System (ADS)
Tsuchimoto, Kouzou; Komatsubara, Shigeyuki; Fujikawa, Masaru; Otsuka, Toshiaki; Kan, Moriyasu; Matsumura, Norihide
2006-05-01
We aimed at developing a hands free type practical wearable thermography which will not hinder walking or working of the person wearing the equipment. We installed a small format camera core module, which was recently developed, into the fire fighter's helmet and incorporated image transmission function over radio to the equipment. We combined this thermography with a see-through type head mount display, and called it "Infrared Goggles". A prototype was developed for verification test of lifesaving support system in fire fighting activities.
Retired NASA F-18 being mounted on pedestal mount at Lancaster California Municipal Baseball Stadium
NASA Technical Reports Server (NTRS)
1997-01-01
Workers carefully align a mounting bracket attached to an F/A-18 Hornet aircraft with the top of a pedestal in front of the municipal baseball stadium in the city of Lancaster, California. The Blue-and-white twin-jet aircraft, formerly flown as a safety chase and support aircraft by NASA's Dryden Flight Research Center, Edwards, California, was loaned to the city for display following its recent retirement. Known as 'The Hangar,' the stadium is the home field of the Lancaster Jethawks, a Class-A farm team of the Seattle Mariners.
Preliminary design features of the RASCAL - A NASA/Army rotorcraft in-flight simulator
NASA Technical Reports Server (NTRS)
Aiken, Edwin W.; Jacobsen, Robert A.; Eshow, Michelle M.; Hindson, William S.; Doane, Douglas H.
1992-01-01
Salient design features of a new NASA/Army research rotorcraft - the Rotorcraft Aircrew Systems Concepts Airborne Laboratory (RASCAL) - are described. Using a UH-60A Black Hawk helicopter as a baseline vehicle, the RASCAL will be a flying laboratory capable of supporting the research requirements of major NASA and Army guidance, control, and display research programs. The paper describes the research facility requirements of these programs together with other critical constraints on the design of the research system, including safety-of-flight. Research program schedules demand a phased development approach, wherein specific research capability milestones are met and flight research projects are flown throughout the complete development cycle of the RASCAL. This development approach is summarized, and selected features of the research system are described. The research system includes a full-authority, programmable, fault-tolerant/fail-safe, fly-by-wire flight control system and a real-time obstacle detection and avoidance system which will generate low-latitude guidance commands to the pilot on a wide field-of-view, color helmet-mounted display.
Preliminary design features of the RASCAL: A NASA /Army rotorcraft in-flight simulator
NASA Technical Reports Server (NTRS)
Aiken, Edwin W.; Jacobsen, Robert A.; Eshow, Michelle M.; Hindson, William S.; Doane, Douglas H.
1993-01-01
Salient design features of a new NASA/Army research rotorcraft - the Rotorcraft-Aircrew Systems Concepts Airborne Laboratory (RASCAL) - are described. Using a UH-60A Black Hawk helicopter as a baseline vehicle, the RASCAL will be a flying laboratory capable of supporting the research requirements of major NASA and Army guidance, control, and display research programs. The paper describes the research facility requirements of these programs together with other critical constraints on the design of the research system, including safety-of-flight. Research program schedules demand a phased development approach, wherein specific research capability milestones are met and flight research projects are flown throughout the complete development cycle of the RASCAL. This development approach is summarized, and selected features of the research system are described. The research system includes a full-authority, programmable, fault-tolerant/fail-safe, fly-by-wire flight control system and a real-time obstacle detection and avoidance system which will generate low-altitude guidance commands to the pilot on a wide field-of-view, color helmet-mounted display.
Human-machine interface issues in the use of helmet-mounted displays in short conjugate simulators
NASA Astrophysics Data System (ADS)
Melzer, James E.
2011-06-01
With the introduction of helmet-mounted displays (HMD) into modern aircraft, there is a desire on the part of pilot trainees to achieve a "look and feel" for the simulation environment similar to the real flight hardware. Given this requirement for high fidelity, it may be necessary to configure - or to perhaps re-configure - the HMD for a short conjugate viewing distance and to do so without causing eye strain or other adverse physiological effects. This paper will survey the human factors literature and provide an analysis on the visual construct issues of focus and vergence which - if not properly configured for the short conjugate simulator - could cause adverse effects, which can negatively affect training.
Continued Testing of Head-Mounted Displays for Deaf Education in a Planetarium
NASA Astrophysics Data System (ADS)
Hintz, Eric G.; Jones, M.; Lawler, J.; Bench, N.; Mangrubang, F. R.
2013-06-01
For more than a year now we have been developing techniques for using Head-Mounted Displays (HMD) to help accommodate a deaf audience in a planetarium environment. Our target audience is primarily children from 8 to 13 years of age, but the methodologies can be used for a wide variety of audiences. Applications also extend beyond the planetarium environment. Three tests have been done to determine if American Sign Language (ASL) can be delivered to the HMD and the student view both the planetarium show and the ASL ‘sound track’. From those early results we are now at the point of testing for comprehension improvement on a number of astronomical subjects. We will present a number of these early results.
NASA Astrophysics Data System (ADS)
Fiorentini, M. L.; Rosengren, N.; Beresford, S. W.; Grguric, B.; Barley, M. E.
2007-11-01
The Mount Keith (MKD5) nickel sulfide deposit is one of the largest komatiite-hosted nickel sulfide deposits in the world; it is hosted by a distinctive spinifex-free, cumulate-rich, ultramafic horizon/unit termed the Mount Keith Ultramafic (MKU). The Mount Keith Ultramafic shows significant variation along its lateral extent. The internal architecture is made up of adcumulate-textured pods and lenses, which are flanked by thinner meso- and orthocumulate-textured units, overlain by pyroxenitic and gabbroic horizons. The lateral and vertical changes in the geometry and internal architecture reflect variations in the lithological association and emplacement conditions along the strike extent of the belt. The chilled margins of the Mount Keith Ultramafic unit contain ˜1,200 ppm Ni. Olivine cumulates average ˜2,500 3,500 ppm Ni, with few exceptions (Ni > 4,500 ppm) reflecting occurrence of minor nickel sulfides, whereas pyroxenites and gabbros generally contain, respectively, ˜1,500 2,000 and ˜100 1,000 ppm Ni. Olivine cumulates generally contain low Cr concentrations (<2,500 ppm Cr), with the rare presence of chromite-rich intervals containing anomalously high values (>5,000 ppm Cr). The internal stratigraphy of the Mount Keith Ultramafic unit may be subdivided into two groups based on rare earth element distribution. The chilled margins and the internal units of the Main Adcumulate domain display LREE-enriched patterns [(La/Sm) n > 1 3] and negative Eu, Hf, Zr, Nb, and Ti anomalies. The internal units in the Western Mineralized Zone generally display flat chondrite-normalized REE patterns and only minor negative Nb anomalies. The pattern of platinum-group element (PGE) distribution varies greatly along the strike extent of the Mount Keith Ultramafic unit. The chilled margins display relatively low absolute concentrations [PGE (excl. Os) ˜16 ppb] and relatively fractionated patterns, with subchondritic Pt/Pd ratios (˜1.5), and superchondritic Pd/Ir ratios (˜3). The PGE trends in the thick adcumulate-textured pods containing widespread nickel sulfide mineralization display positive correlation with sulfide abundance, whereas fractionated pyroxenites and gabbros in the thinner domains display highly depleted PGE concentrations and generally show compatible PGE trends. The nickel sulfide ore typology and style vary greatly along the strike extension of the Mount Keith Ultramafic unit. Basal massive nickel sulfide mineralization (e.g., Sarah’s Find) occurs in the thinner meso- and orthocumulate-textured units, whereas stratabound disseminated nickel sulfide mineralization (e.g., MKD5 Ni Deposit) is hosted in the adcumulate-textured pods. We hypothesize that the very low PGE content of the initial liquid of the Mount Keith Ultramafic unit indicates that the initial magma pulse that penetrated through the dacite host-rock had already equilibrated with sulfides at depth and/or carried entrained immiscible sulfide blebs. We argue that upon emplacement, the intruding magma experienced a significant thermal shock at the contact with water-saturated volcaniclastic breccias. The sudden chilling would have increased the viscosity of the magma, possibly to the point where it was no longer able to sustain the suspension of the immiscible sulfide liquid. As a result, the sulfide blebs coalesced and formed the basal massive sulfide nickel sulfide mineralization at the base of the sill (i.e., Sarah’s Find). Prolonged focused high volume magma flow within the sill resulted in the emplacement of a thick, lens-shaped accumulation of olivine adcumulate. Local variations in intensive parameters other than crustal assimilation (e.g., T, fO2, fS2) may be principally responsible for sulfide supersaturation and controlled the local distribution of stratabound disseminated nickel sulfide mineralization (e.g., MKD5 Ni Deposit), generally localized within the core of the thicker dunite lenses.
Military applications of a cockpit integrated electronic flight bag
NASA Astrophysics Data System (ADS)
Herman, Robert P.; Seinfeld, Robert D.
2004-09-01
Converting the pilot's flight bag information from paper to electronic media is being performed routinely by commercial airlines for use with an on-board PC. This concept is now being further advanced with a new class of electronic flight bags (EFB) recently put into commercial operation which interface directly with major on-board avionics systems and has its own dedicated panel mounted display. This display combines flight bag information with real time aircraft performance and maintenance data. This concept of an integrated EFB which is now being used by the commercial airlines as a level 1 certified system, needs to be explored for military applications. This paper describes a system which contains all the attributes of an Electronic Flight Bag with the addition of interfaces which are linked to military aircraft missions such as those for tankers, cargo haulers, search and rescue and maritime aircraft as well as GATM requirements. The adaptation of the integrated EFB to meet these military requirements is then discussed.
A space systems perspective of graphics simulation integration
NASA Technical Reports Server (NTRS)
Brown, R.; Gott, C.; Sabionski, G.; Bochsler, D.
1987-01-01
Creation of an interactive display environment can expose issues in system design and operation not apparent from nongraphics development approaches. Large amounts of information can be presented in a short period of time. Processes can be simulated and observed before committing resources. In addition, changes in the economics of computing have enabled broader graphics usage beyond traditional engineering and design into integrated telerobotics and Artificial Intelligence (AI) applications. The highly integrated nature of space operations often tend to rely upon visually intensive man-machine communication to ensure success. Graphics simulation activities at the Mission Planning and Analysis Division (MPAD) of NASA's Johnson Space Center are focusing on the evaluation of a wide variety of graphical analysis within the context of present and future space operations. Several telerobotics and AI applications studies utilizing graphical simulation are described. The presentation includes portions of videotape illustrating technology developments involving: (1) coordinated manned maneuvering unit and remote manipulator system operations, (2) a helmet mounted display system, and (3) an automated rendezous application utilizing expert system and voice input/output technology.
Comparison of attitude information for helmet-mounted displays
NASA Astrophysics Data System (ADS)
Davy, Eleanor C.; Selcon, Stephen J.
1997-02-01
There are many potential uses of helmet-mounted displays (HMDs). One is to allow aircrew to spend increased time off- boresight scanning the outside world for threats or targets. Another is for acquiring a target and subsequently employing a weapon whilst looking off-boresight. An experiment was conducted to examine the use of HMDs for both these tasks using four different attitude displays: pitch ladder, cylinder, arc segmented attitude reference and roll-pitch. The task involved subjects flying a simulated low-level, high-speed mission which was divided into two phases. Phase one required subjects to scan off-boresight for air threats and acquire them by using the off-boresight capability of the HMD. Phase two required subjects to use the head-down display (HDD) to locate ground targets and use the HMD off- boresight capability to acquire them. Novel objective performance measures, designed specifically to evaluate HMD symbology, were collected. Overall, it was found that performance was superior when using the pitch ladder than other displays. This was supported by the subjective findings that it provided higher situational awareness than other displays. It was concluded that the advantage for the pitch ladder may have been due to having the same symbology on the HUD and HMD, enhancing smooth transitioning between the two displays. The importance of developing operationally relevant tasks and measures for the evaluation of HMDs are discussed and the implications of this research for future work are considered.
[Effects on visual functions following several hours' usage of a head mounted display].
Hara, N; Ukai, K; Ishikawa, S; Takagi, M; Bando, T; Oyamada, H
1996-07-01
We investigated the effects of viewing video movies with a head-mounted display (HMD) for 4 to 6 hours on visual functions such as refraction, visual acuity, and accommodation-vergence system. Two or three video movies were watched without any breaks by 13 normal volunteers (age: 22 approximately 40). Measurements were made of (1) objective and subjective refraction, (2) corrected visual acuity, (3) tonic level and step response of accommodation with a computer-assisted infrared optometer, and (4) near and far phorias and AC/A ratio. Significant transient myopia was found following 4 hours' viewing, but not following 6 hours' viewing. Scrutinizing individual data, myopia was consistently found in some subjects, and hyperopia in others. We presumed that many subjects might have been influenced by initial instrumental myopia when they adjusted the focus by using the mechanism built in the HMD. No significant change was observed in any other examination. However, there was a tendency for the AC/A ratio to change after a short time, and then to recover to its original value. Based on the results in this study, it appears that some changes in accommodation and vergence systems are caused by viewing video movies with the HMD. Although the amount of changes was within normal physiological variation in this study, the possibility still remains that usage for a longer time may lead to other changes in visual function. Care is also necessary when using the HMD in subjects with subclinical problems.
NASA Astrophysics Data System (ADS)
Hintz, Eric G.; Jones, Michael; Lawler, Jeannette; Bench, Nathan
2015-01-01
A traditional accommodation for the deaf or hard-of-hearing in a planetarium show is some type of captioning system or a signer on the floor. Both of these have significant drawbacks given the nature of a planetarium show. Young audience members who are deaf likely don't have the reading skills needed to make a captioning system effective. A signer on the floor requires light which can then splash onto the dome. We have examined the potential of using a Head-Mounted Display (HMD) to provide an American Sign Language (ASL) translation. Our preliminary test used a canned planetarium show with a pre-recorded sound track. Since many astronomical objects don't have official ASL signs, the signer had to use classifiers to describe the different objects. Since these are not official signs, these classifiers provided a way to test to see if students were picking up the information using the HMD.We will present results that demonstrate that the use of HMDs is at least as effective as projecting a signer on the dome. This also showed that the HMD could provide the necessary accommodation for students for whom captioning was ineffective. We will also discuss the current effort to provide a live signer without the light splash effect and our early results on teaching effectiveness with HMDs.This work is partially supported by funding from the National Science Foundation grant IIS-1124548 and the Sorenson Foundation.
NASA Technical Reports Server (NTRS)
Jedlovec, Gary; Srikishen, Jayanthi; Edwards, Rita; Cross, David; Welch, Jon; Smith, Matt
2013-01-01
The use of collaborative scientific visualization systems for the analysis, visualization, and sharing of "big data" available from new high resolution remote sensing satellite sensors or four-dimensional numerical model simulations is propelling the wider adoption of ultra-resolution tiled display walls interconnected by high speed networks. These systems require a globally connected and well-integrated operating environment that provides persistent visualization and collaboration services. This abstract and subsequent presentation describes a new collaborative visualization system installed for NASA's Shortterm Prediction Research and Transition (SPoRT) program at Marshall Space Flight Center and its use for Earth science applications. The system consists of a 3 x 4 array of 1920 x 1080 pixel thin bezel video monitors mounted on a wall in a scientific collaboration lab. The monitors are physically and virtually integrated into a 14' x 7' for video display. The display of scientific data on the video wall is controlled by a single Alienware Aurora PC with a 2nd Generation Intel Core 4.1 GHz processor, 32 GB memory, and an AMD Fire Pro W600 video card with 6 mini display port connections. Six mini display-to-dual DVI cables are used to connect the 12 individual video monitors. The open source Scalable Adaptive Graphics Environment (SAGE) windowing and media control framework, running on top of the Ubuntu 12 Linux operating system, allows several users to simultaneously control the display and storage of high resolution still and moving graphics in a variety of formats, on tiled display walls of any size. The Ubuntu operating system supports the open source Scalable Adaptive Graphics Environment (SAGE) software which provides a common environment, or framework, enabling its users to access, display and share a variety of data-intensive information. This information can be digital-cinema animations, high-resolution images, high-definition video-teleconferences, presentation slides, documents, spreadsheets or laptop screens. SAGE is cross-platform, community-driven, open-source visualization and collaboration middleware that utilizes shared national and international cyberinfrastructure for the advancement of scientific research and education.
NASA Astrophysics Data System (ADS)
Jedlovec, G.; Srikishen, J.; Edwards, R.; Cross, D.; Welch, J. D.; Smith, M. R.
2013-12-01
The use of collaborative scientific visualization systems for the analysis, visualization, and sharing of 'big data' available from new high resolution remote sensing satellite sensors or four-dimensional numerical model simulations is propelling the wider adoption of ultra-resolution tiled display walls interconnected by high speed networks. These systems require a globally connected and well-integrated operating environment that provides persistent visualization and collaboration services. This abstract and subsequent presentation describes a new collaborative visualization system installed for NASA's Short-term Prediction Research and Transition (SPoRT) program at Marshall Space Flight Center and its use for Earth science applications. The system consists of a 3 x 4 array of 1920 x 1080 pixel thin bezel video monitors mounted on a wall in a scientific collaboration lab. The monitors are physically and virtually integrated into a 14' x 7' for video display. The display of scientific data on the video wall is controlled by a single Alienware Aurora PC with a 2nd Generation Intel Core 4.1 GHz processor, 32 GB memory, and an AMD Fire Pro W600 video card with 6 mini display port connections. Six mini display-to-dual DVI cables are used to connect the 12 individual video monitors. The open source Scalable Adaptive Graphics Environment (SAGE) windowing and media control framework, running on top of the Ubuntu 12 Linux operating system, allows several users to simultaneously control the display and storage of high resolution still and moving graphics in a variety of formats, on tiled display walls of any size. The Ubuntu operating system supports the open source Scalable Adaptive Graphics Environment (SAGE) software which provides a common environment, or framework, enabling its users to access, display and share a variety of data-intensive information. This information can be digital-cinema animations, high-resolution images, high-definition video-teleconferences, presentation slides, documents, spreadsheets or laptop screens. SAGE is cross-platform, community-driven, open-source visualization and collaboration middleware that utilizes shared national and international cyberinfrastructure for the advancement of scientific research and education.
Design of monocular head-mounted displays for increased indoor firefighting safety and efficiency
NASA Astrophysics Data System (ADS)
Wilson, Joel; Steingart, Dan; Romero, Russell; Reynolds, Jessica; Mellers, Eric; Redfern, Andrew; Lim, Lloyd; Watts, William; Patton, Colin; Baker, Jessica; Wright, Paul
2005-05-01
Four monocular Head-Mounted Display (HMD) prototypes from the Fire Information and Rescue Equipment (FIRE) project at UC Berkeley are presented. The FIRE project aims to give firefighters a system of information technology tools for safer and more efficient firefighting in large buildings. The paper begins by describing the FIRE project and its use of a custom wireless sensor network (WSN) called SmokeNet for personnel tracking. The project aims to address urban/industrial firefighting procedures in need of improvement. Two "user-needs" studies with the Chicago and Berkeley Fire Departments are briefly presented. The FIRE project"s initial HMD prototype designs are then discussed with regard to feedback from the user-needs studies. These prototypes are evaluated in their potential costs and benefits to firefighters and found to need improvement. Next, some currently available commercial HMDs are reviewed and compared in their cost, performance, and potential for use by firefighters. Feedback from the Berkeley Fire Department user-needs study, in which the initial prototypes were demonstrated, is compiled into a concept selection matrix for the next prototypes. This matrix is used to evaluate a variety of HMDs, including some of the commercial units presented, and to select the best design options. Finally, the current prototypes of the two best design options are presented and discussed.
Near field magnetic communications for helmet-mounted display applications
NASA Astrophysics Data System (ADS)
Field, Mark; Sailer, Alan
2005-05-01
Helmet-mounted displays need a data feed that is typically provided by a cable or RF wireless data link to an external computer. In defense applications these solutions are problematic: a cable gets in the way and restricts use and emergency egress, while an RF wireless link can be detected at some distance giving away position and is susceptible to jamming. What is required is an alternative wireless technology that is low power, extremely localized and difficult to detect or jam. Near field magnetic communications is one possible alternative to RF communications that may fulfill these needs. This technology uses a time varying magnetic field to carry information, and is only useable over small distances of order six feet. This is expected to have significant advantages for particular applications: notably power requirements and security compared with RF wireless links. The power stored in a magnetic field falls off as 1/r6, compared with 1/r2 for RF, which means that all the power is localized around the transmitter. By having a physically small communications region around each platform or user, a large bandwidth can be guaranteed by allowing the reuse of the frequency spectrum outside the immediate vicinity. It also confers security on the data-link, as the signal is undetectable beyond the short range of the system.
Assessing balance through the use of a low-cost head-mounted display in older adults: a pilot study
Saldana, Santiago J; Marsh, Anthony P; Rejeski, W Jack; Haberl, Jack K; Wu, Peggy; Rosenthal, Scott; Ip, Edward H
2017-01-01
Introduction As the population ages, the prevention of falls is an increasingly important public health problem. Balance assessment forms an important component of fall-prevention programs for older adults. The recent development of cost-effective and highly responsive virtual reality (VR) systems means new methods of balance assessment are feasible in a clinical setting. This proof-of-concept study made use of the submillimeter tracking built into modern VR head-mounted displays (VRHMDs) to assess balance through the use of visual–vestibular conflict. The objective of this study was to evaluate the validity, acceptability, and reliability of using a VRHMD to assess balance in older adults. Materials and methods Validity was assessed by comparing measurements from the VRHMD to measurements of postural sway from a force plate. Acceptability was assessed through the use of the Simulator Sickness Questionnaire pre- and postexposure to assess possible side effects of the visual–vestibular conflict. Reliability was assessed by measuring correlations between repeated measurements 1 week apart. Variables of possible importance that were found to be reliable (r≥0.9) between tests separated by a week were then tested for differences compared to a control group. Assessment was performed as a cross-sectional single-site community center-based study in 13 older adults (≥65 years old, 80.2±7.3 years old, 77% female, five at risk of falls, eight controls). The VR balance assessment consisted of four modules: a baseline module, a reaction module, a balance module, and a seated assessment. Results There was a significant difference in the rate at which participants with a risk of falls changed their tilt in the anteroposterior direction compared to the control group. Participants with a risk of falls changed their tilt in the anteroposterior direction at 0.7°/second vs 0.4°/second for those without a history of falls. No significant differences were found between pre/postassessment for oculomotor score or total Simulator Sickness Questionnaire score. Both the force plate and the head-mounted display balance-assessment system were able to detect differences between conditions meant to mask visual and proprioceptive information. Conclusion This VRHMD is both affordable and portable, causes minimal simulator sickness, and produces repeatable results that can be used to assess balance in older adults. PMID:28883717
Assessing balance through the use of a low-cost head-mounted display in older adults: a pilot study.
Saldana, Santiago J; Marsh, Anthony P; Rejeski, W Jack; Haberl, Jack K; Wu, Peggy; Rosenthal, Scott; Ip, Edward H
2017-01-01
As the population ages, the prevention of falls is an increasingly important public health problem. Balance assessment forms an important component of fall-prevention programs for older adults. The recent development of cost-effective and highly responsive virtual reality (VR) systems means new methods of balance assessment are feasible in a clinical setting. This proof-of-concept study made use of the submillimeter tracking built into modern VR head-mounted displays (VRHMDs) to assess balance through the use of visual-vestibular conflict. The objective of this study was to evaluate the validity, acceptability, and reliability of using a VRHMD to assess balance in older adults. Validity was assessed by comparing measurements from the VRHMD to measurements of postural sway from a force plate. Acceptability was assessed through the use of the Simulator Sickness Questionnaire pre- and postexposure to assess possible side effects of the visual-vestibular conflict. Reliability was assessed by measuring correlations between repeated measurements 1 week apart. Variables of possible importance that were found to be reliable ( r ≥0.9) between tests separated by a week were then tested for differences compared to a control group. Assessment was performed as a cross-sectional single-site community center-based study in 13 older adults (≥65 years old, 80.2±7.3 years old, 77% female, five at risk of falls, eight controls). The VR balance assessment consisted of four modules: a baseline module, a reaction module, a balance module, and a seated assessment. There was a significant difference in the rate at which participants with a risk of falls changed their tilt in the anteroposterior direction compared to the control group. Participants with a risk of falls changed their tilt in the anteroposterior direction at 0.7°/second vs 0.4°/second for those without a history of falls. No significant differences were found between pre/postassessment for oculomotor score or total Simulator Sickness Questionnaire score. Both the force plate and the head-mounted display balance-assessment system were able to detect differences between conditions meant to mask visual and proprioceptive information. This VRHMD is both affordable and portable, causes minimal simulator sickness, and produces repeatable results that can be used to assess balance in older adults.
Fei, Ding-Yu; Zhao, Xiaoming; Boanca, Cosmin; Hughes, Esther; Bai, Ou; Merrell, Ronald; Rafiq, Azhar
2010-07-01
To design and test an embedded biomedical sensor system that can monitor astronauts' comprehensive physiological parameters, and provide real-time data display during extra-vehicle activities (EVA) in the space exploration. An embedded system was developed with an array of biomedical sensors that can be integrated into the spacesuit. Wired communications were tested for physiological data acquisition and data transmission to a computer mounted on the spacesuit during task performances simulating EVA sessions. The sensor integration, data collection and communication, and the real-time data monitoring were successfully validated in the NASA field tests. The developed system may work as an embedded system for monitoring health status during long-term space mission. Copyright 2010 Elsevier Ltd. All rights reserved.
Auditory, visual, and bimodal data link displays and how they support pilot performance.
Steelman, Kelly S; Talleur, Donald; Carbonari, Ronald; Yamani, Yusuke; Nunes, Ashley; McCarley, Jason S
2013-06-01
The design of data link messaging systems to ensure optimal pilot performance requires empirical guidance. The current study examined the effects of display format (auditory, visual, or bimodal) and visual display position (adjacent to instrument panel or mounted on console) on pilot performance. Subjects performed five 20-min simulated single-pilot flights. During each flight, subjects received messages from a simulated air traffic controller. Messages were delivered visually, auditorily, or bimodally. Subjects were asked to read back each message aloud and then perform the instructed maneuver. Visual and bimodal displays engendered lower subjective workload and better altitude tracking than auditory displays. Readback times were shorter with the two unimodal visual formats than with any of the other three formats. Advantages for the unimodal visual format ranged in size from 2.8 s to 3.8 s relative to the bimodal upper left and auditory formats, respectively. Auditory displays allowed slightly more head-up time (3 to 3.5 seconds per minute) than either visual or bimodal displays. Position of the visual display had only modest effects on any measure. Combined with the results from previous studies by Helleberg and Wickens and Lancaster and Casali the current data favor visual and bimodal displays over auditory displays; unimodal auditory displays were favored by only one measure, head-up time, and only very modestly. Data evinced no statistically significant effects of visual display position on performance, suggesting that, contrary to expectations, the placement of a visual data link display may be of relatively little consequence to performance.
Display of the Viral Epitopes on Lactococcus lactis: A Model for Food Grade Vaccine against EV71
Varma, Nadimpalli Ravi S.; Toosa, Haryanti; Foo, Hooi Ling; Alitheen, Noorjahan Banu Mohamed; Nor Shamsudin, Mariana; Arbab, Ali S.; Yusoff, Khatijah; Abdul Rahim, Raha
2013-01-01
In this study, we have developed a system for display of antigens of Enterovirus type 71 (EV71) on the cell surface of L. lactis. The viral capsid protein (VP1) gene from a local viral isolate was utilized as the candidate vaccine for the development of oral live vaccines against EV71 using L. lactis as a carrier. We expressed fusion proteins in E. coli and purified fusion proteins were incubated with L. lactis. We confirmed that mice orally fed with L. lactis displaying these fusion proteins on its surface were able to mount an immune response against the epitopes of EV71. This is the first example of an EV71 antigen displayed on the surface of a food grade organism and opens a new perspective for alternative vaccine strategies against the EV71. We believe that the method of protein docking utilized in this study will allow for more flexible presentations of short peptides and proteins on the surface of L. lactis to be useful as a delivery vehicle. PMID:23476790
Binocular Rivalry in Helmet-Mounted Display Applications
1975-06-01
research apparatus. 31 ., simple magnifying ophthalmic lenses were used, mounted in eyeglass frames. These were 2. 5 diopter lenses for both eyes to...wear eyeglasses with 2. 5 diopter lenses. The focal length of these lenses was 15. 5 inches and the eye waa accommodated at infinity when objects were...HMD luminance is positively related to I-I•D visibility, while ambient scene luminance bears an inverse relation- ship to HMD visibility. Scene
Retired NASA F-18 being hoisted up by crane to pedestal mount at Lancaster California Municipal Base
NASA Technical Reports Server (NTRS)
1997-01-01
Workers adjust a sling holding an F/A-18 Hornet aircraft formerly flown by NASA's Dryden Flight Research Center, Edwards, California, during operations to mount the airframe for display in front of the municipal baseball stadium on Lancaster, California. The F/A-18 was used as a safety chase and support aircraft prior to its recent retirement. The aircraft is now mounted nose skyward on a 28-foot-tall pedestal in front of the stadium. The stadium, known as 'The Hangar,' is the home field of the Lancaster Jethawks, a Class-A farm team of the Seattle Mariners.
Development and evaluation of an instrumented linkage system for total knee surgery.
Walker, Peter S; Wei, Chih-Shing; Forman, Rachel E; Balicki, M A
2007-10-01
The principles and application of total knee surgery using optical tracking have been well demonstrated, but electromagnetic tracking may offer further advantages. We asked whether an instrumented linkage that attaches directly to the bone can maintain the accuracy of the optical and electromagnetic systems but be quicker, more convenient, and less expensive to use. Initial testing using a table-mounted digitizer to navigate a drill guide for placing pins to mount a cutting guide demonstrated the feasibility in terms of access and availability. A first version (called the Mark 1) instrumented linkage designed to fix directly to the bone was constructed and software was written to carry out a complete total knee replacement procedure. The results showed the system largely fulfilled these goals, but some surgeons found that using a visual display for pin placement was difficult and time consuming. As a result, a second version of a linkage system (called the K-Link) was designed to further develop the concept. User-friendly flexible software was developed for facilitating each step quickly and accurately while the placement of cutting guides was facilitated. We concluded that an instrumented linkage system could be a useful and potentially lower-cost option to the current systems for total knee replacement and could possibly have application to other surgical procedures.
Psycho-physiological effects of head-mounted displays in ubiquitous use
NASA Astrophysics Data System (ADS)
Kawai, Takashi; Häkkinen, Jukka; Oshima, Keisuke; Saito, Hiroko; Yamazoe, Takashi; Morikawa, Hiroyuki; Nyman, Göte
2011-02-01
In this study, two experiments were conducted to evaluate the psycho-physiological effects by practical use of monocular head-mounted display (HMD) in a real-world environment, based on the assumption of consumer-level applications as viewing video content and receiving navigation information while walking. In the experiment 1, the workload was examined for different types of presenting stimuli using an HMD (monocular or binocular, see-through or non-see-through). The experiment 2 focused on the relationship between the real-world environment and the visual information presented using a monocular HMD. The workload was compared between a case where participants walked while viewing video content without relation to the real-world environment, and a case where participants walked while viewing visual information to augment the real-world environment as navigations.
Optical gesture sensing and depth mapping technologies for head-mounted displays: an overview
NASA Astrophysics Data System (ADS)
Kress, Bernard; Lee, Johnny
2013-05-01
Head Mounted Displays (HMDs), and especially see-through HMDs have gained renewed interest in recent time, and for the first time outside the traditional military and defense realm, due to several high profile consumer electronics companies presenting their products to hit market. Consumer electronics HMDs have quite different requirements and constrains as their military counterparts. Voice comments are the de-facto interface for such devices, but when the voice recognition does not work (not connection to the cloud for example), trackpad and gesture sensing technologies have to be used to communicate information to the device. We review in this paper the various technologies developed today integrating optical gesture sensing in a small footprint, as well as the various related 3d depth mapping sensors.
Helmet-Mounted Display Design Guide
NASA Technical Reports Server (NTRS)
Newman, Richard L.; Greeley, Kevin W.
1997-01-01
Helmet Mounted Displays (HMDs) present flight, navigation, and weapon information in the pilot's line of sight. The HMD was developed to allow the pilot to retain aircraft and weapon information while looking off boresight. This document reviews current state of the art in HMDs and presents a design guide for the HMD engineer in identifying several critical HMD issues: symbol stabilization, inadequate definitions, undefined symbol drive laws, helmet considerations, and Field Of View (FOV) vs. resolution tradeoff requirements. In particular, display latency is a key issue for HMDs. In addition to requiring further experimental studies, it impacts the definition and control law issues. Symbol stabilization is also critical. In the case of the Apache helicopter, the lack of compensation for pilot head motion creates excessive workload during hovering and Nap Of the Earth (NOE) flight. This translates into excessive training requirements. There is no agreed upon set of definitions or descriptions for how HMD symbols are driven to compensate for pilot head motion. A set of definitions is proposed to address this. There are several specific areas where simulation and flight experiments are needed: development of hover and NOE symbologies which compensate for pilot head movement; display latency and sampling, and the tradeoff between FOV, sensor resolution and symbology.
NASA Astrophysics Data System (ADS)
Langhans, Knut; Bezecny, Daniel; Homann, Dennis; Bahr, Detlef; Vogt, Carsten; Blohm, Christian; Scharschmidt, Karl-Heinz
1998-04-01
An improved generation of our 'FELIX 3D Display' is presented. This system is compact, light, modular and easy to transport. The created volumetric images consist of many voxels, which are generated in a half-sphere display volume. In that way a spatial object can be displayed occupying a physical space with height, width and depth. The new FELIX generation uses a screen rotating with 20 revolutions per second. This target screen is mounted by an easy to change mechanism making it possible to use appropriate screens for the specific purpose of the display. An acousto-optic deflection unit with an integrated small diode pumped laser draws the images on the spinning screen. Images can consist of up to 10,000 voxels at a refresh rate of 20 Hz. Currently two different hardware systems are investigated. The first one is based on a standard PCMCIA digital/analog converter card as an interface and is controlled by a notebook. The developed software is provided with a graphical user interface enabling several animation features. The second, new prototype is designed to display images created by standard CAD applications. It includes the development of a new high speed hardware interface suitable for state-of-the- art fast and high resolution scanning devices, which require high data rates. A true 3D volume display as described will complement the broad range of 3D visualization tools, such as volume rendering packages, stereoscopic and virtual reality techniques, which have become widely available in recent years. Potential applications for the FELIX 3D display include imaging in the field so fair traffic control, medical imaging, computer aided design, science as well as entertainment.
Portable real-time color night vision
NASA Astrophysics Data System (ADS)
Toet, Alexander; Hogervorst, Maarten A.
2008-03-01
We developed a simple and fast lookup-table based method to derive and apply natural daylight colors to multi-band night-time images. The method deploys an optimal color transformation derived from a set of samples taken from a daytime color reference image. The colors in the resulting colorized multiband night-time images closely resemble the colors in the daytime color reference image. Also, object colors remain invariant under panning operations and are independent of the scene content. Here we describe the implementation of this method in two prototype portable dual band realtime night vision systems. One system provides co-aligned visual and near-infrared bands of two image intensifiers, the other provides co-aligned images from a digital image intensifier and an uncooled longwave infrared microbolometer. The co-aligned images from both systems are further processed by a notebook computer. The color mapping is implemented as a realtime lookup table transform. The resulting colorised video streams can be displayed in realtime on head mounted displays and stored on the hard disk of the notebook computer. Preliminary field trials demonstrate the potential of these systems for applications like surveillance, navigation and target detection.
NASA Astrophysics Data System (ADS)
Kittle, David S.; Patil, Chirag G.; Mamelak, Adam; Hansen, Stacey; Perry, Jeff; Ishak, Laura; Black, Keith L.; Butte, Pramod V.
2016-03-01
Current surgical microscopes are limited in sensitivity for NIR fluorescence. Recent developments in tumor markers attached with NIR dyes require newer, more sensitive imaging systems with high resolution to guide surgical resection. We report on a small, single camera solution enabling advanced image processing opportunities previously unavailable for ultra-high sensitivity imaging of these agents. The system captures both visible reflectance and NIR fluorescence at 300 fps while displaying full HD resolution video at 60 fps. The camera head has been designed to easily mount onto the Zeiss Pentero microscope head for seamless integration into surgical procedures.
Part-Task Simulation of Synthetic and Enhanced Vision Concepts for Lunar Landing
NASA Technical Reports Server (NTRS)
Arthur, Jarvis J., III; Bailey, Randall E.; Jackson, E. Bruce; Williams, Steven P.; Kramer, Lynda J.; Barnes, James R.
2010-01-01
During Apollo, the constraints placed by the design of the Lunar Module (LM) window for crew visibility and landing trajectory were a major problem. Lunar landing trajectories were tailored to provide crew visibility using nearly 70 degrees look-down angle from the canted LM windows. Apollo landings were scheduled only at specific times and locations to provide optimal sunlight on the landing site. The complications of trajectory design and crew visibility are still a problem today. Practical vehicle designs for lunar lander missions using optimal or near-optimal fuel trajectories render the natural vision of the crew from windows inadequate for the approach and landing task. Further, the sun angles for the desirable landing areas in the lunar polar regions create visually powerful, season-long shadow effects. Fortunately, Synthetic and Enhanced Vision (S/EV) technologies, conceived and developed in the aviation domain, may provide solutions to this visibility problem and enable additional benefits for safer, more efficient lunar operations. Piloted simulation evaluations have been conducted to assess the handling qualities of the various lunar landing concepts, including the influence of cockpit displays and the informational data and formats. Evaluation pilots flew various landing scenarios with S/EV displays. For some of the evaluation trials, an eye glasses-mounted, monochrome monocular display, coupled with head tracking, was worn. The head-worn display scene consisted of S/EV fusion concepts. The results of this experiment showed that a head-worn system did not increase the pilot s workload when compared to using just the head-down displays. As expected, the head-worn system did not provide an increase in performance measures. Some pilots commented that the head-worn system provided greater situational awareness compared to just head-down displays.
Part-task simulation of synthetic and enhanced vision concepts for lunar landing
NASA Astrophysics Data System (ADS)
Arthur, Jarvis J., III; Bailey, Randall E.; Jackson, E. Bruce; Barnes, James R.; Williams, Steven P.; Kramer, Lynda J.
2010-04-01
During Apollo, the constraints placed by the design of the Lunar Module (LM) window for crew visibility and landing trajectory were "a major problem." Lunar landing trajectories were tailored to provide crew visibility using nearly 70 degrees look-down angle from the canted LM windows. Apollo landings were scheduled only at specific times and locations to provide optimal sunlight on the landing site. The complications of trajectory design and crew visibility are still a problem today. Practical vehicle designs for lunar lander missions using optimal or near-optimal fuel trajectories render the natural vision of the crew from windows inadequate for the approach and landing task. Further, the sun angles for the desirable landing areas in the lunar polar regions create visually powerful, season-long shadow effects. Fortunately, Synthetic and Enhanced Vision (S/EV) technologies, conceived and developed in the aviation domain, may provide solutions to this visibility problem and enable additional benefits for safer, more efficient lunar operations. Piloted simulation evaluations have been conducted to assess the handling qualities of the various lunar landing concepts, including the influence of cockpit displays and the informational data and formats. Evaluation pilots flew various landing scenarios with S/EV displays. For some of the evaluation trials, an eye glasses-mounted, monochrome monocular display, coupled with head tracking, was worn. The head-worn display scene consisted of S/EV fusion concepts. The results of this experiment showed that a head-worn system did not increase the pilot's workload when compared to using just the head-down displays. As expected, the head-worn system did not provide an increase in performance measures. Some pilots commented that the head-worn system provided greater situational awareness compared to just head-down displays.
Telerobotics: A simulation facility for university research
NASA Technical Reports Server (NTRS)
Stark, L.; Kim, W.; Tendick, F.; Tyler, M.; Hannaford, B.; Barakat, W.; Bergengruen, O.; Braddi, L.; Eisenberg, J.; Ellis, S.
1987-01-01
An experimental telerobotics (TR) simulation suitable for studying human operator (H.O.) performance is described. Simple manipulator pick-and-place and tracking tasks allowed quantitative comparison of a number of calligraphic display viewing conditions. A number of control modes could be compared in this TR simulation, including displacement, rate and acceleratory control using position and force joysticks. A homeomorphic controller turned out to be no better than joysticks; the adaptive properties of the H.O. can apparently permit quite good control over a variety of controller configurations and control modes. Training by optimal control example seemed helpful in preliminary experiments. An introduced communication delay was found to produce decrease in performance. In considerable part, this difficulty could be compensated for by preview control information. That neurological control of normal human movement contains a data period of 0.2 second may relate to this robustness of H.O. control to delay. The Ames-Berkeley enhanced perspective display was utilized in conjunction with an experimental helmet mounted display system (HMD) that provided stereoscopic enhanced views.
Impact of automatic calibration techniques on HMD life cycle costs and sustainable performance
NASA Astrophysics Data System (ADS)
Speck, Richard P.; Herz, Norman E., Jr.
2000-06-01
Automatic test and calibration has become a valuable feature in many consumer products--ranging from antilock braking systems to auto-tune TVs. This paper discusses HMDs (Helmet Mounted Displays) and how similar techniques can reduce life cycle costs and increase sustainable performance if they are integrated into a program early enough. Optical ATE (Automatic Test Equipment) is already zeroing distortion in the HMDs and thereby making binocular displays a practical reality. A suitcase sized, field portable optical ATE unit could re-zero these errors in the Ready Room to cancel the effects of aging, minor damage and component replacement. Planning on this would yield large savings through relaxed component specifications and reduced logistic costs. Yet, the sustained performance would far exceed that attained with fixed calibration strategies. Major tactical benefits can come from reducing display errors, particularly in information fusion modules and virtual `beyond visual range' operations. Some versions of the ATE described are in production and examples of high resolution optical test data will be discussed.
Nature and origins of virtual environments - A bibliographical essay
NASA Technical Reports Server (NTRS)
Ellis, S. R.
1991-01-01
Virtual environments presented via head-mounted, computer-driven displays provide a new media for communication. They may be analyzed by considering: (1) what may be meant by an environment; (2) what is meant by the process of virtualization; and (3) some aspects of human performance that constrain environmental design. Their origins are traced from previous work in vehicle simulation and multimedia research. Pointers are provided to key technical references, in the dispersed, archival literature, that are relevant to the development and evaluation of virtual-environment interface systems.
Testbed for remote telepresence research
NASA Astrophysics Data System (ADS)
Adnan, Sarmad; Cheatham, John B., Jr.
1992-11-01
Teleoperated robots offer solutions to problems associated with operations in remote and unknown environments, such as space. Teleoperated robots can perform tasks related to inspection, maintenance, and retrieval. A video camera can be used to provide some assistance in teleoperations, but for fine manipulation and control, a telepresence system that gives the operator a sense of actually being at the remote location is more desirable. A telepresence system comprised of a head-tracking stereo camera system, a kinematically redundant arm, and an omnidirectional mobile robot has been developed at the mechanical engineering department at Rice University. This paper describes the design and implementation of this system, its control hardware, and software. The mobile omnidirectional robot has three independent degrees of freedom that permit independent control of translation and rotation, thereby simulating a free flying robot in a plane. The kinematically redundant robot arm has eight degrees of freedom that assist in obstacle and singularity avoidance. The on-board control computers permit control of the robot from the dual hand controllers via a radio modem system. A head-mounted display system provides the user with a stereo view from a pair of cameras attached to the mobile robotics system. The head tracking camera system moves stereo cameras mounted on a three degree of freedom platform to coordinate with the operator's head movements. This telepresence system provides a framework for research in remote telepresence, and teleoperations for space.
Astronaut Jack Lousma hooks up cable for rate gyro six pack during EVA
NASA Technical Reports Server (NTRS)
1973-01-01
Astronaut Jack R. Lousma, Skylab 3 pilot, hooks up a 23 ft. 2 in. connecting cable for the rate gyro six pack during extravehicular activity (EVA) on August 24, 1973, as senn in this photographic reproduction taken from a color television tranmsission made by a TV camera aboard the Skylab space station in Earth orbit. The rate gyros were mounted inside the Multiple Docking Adapter opposite the Apollo Telescope Mount control and display console.
A 3-D mixed-reality system for stereoscopic visualization of medical dataset.
Ferrari, Vincenzo; Megali, Giuseppe; Troia, Elena; Pietrabissa, Andrea; Mosca, Franco
2009-11-01
We developed a simple, light, and cheap 3-D visualization device based on mixed reality that can be used by physicians to see preoperative radiological exams in a natural way. The system allows the user to see stereoscopic "augmented images," which are created by mixing 3-D virtual models of anatomies obtained by processing preoperative volumetric radiological images (computed tomography or MRI) with real patient live images, grabbed by means of cameras. The interface of the system consists of a head-mounted display equipped with two high-definition cameras. Cameras are mounted in correspondence of the user's eyes and allow one to grab live images of the patient with the same point of view of the user. The system does not use any external tracker to detect movements of the user or the patient. The movements of the user's head and the alignment of virtual patient with the real one are done using machine vision methods applied on pairs of live images. Experimental results, concerning frame rate and alignment precision between virtual and real patient, demonstrate that machine vision methods used for localization are appropriate for the specific application and that systems based on stereoscopic mixed reality are feasible and can be proficiently adopted in clinical practice.
Human factors optimization of virtual environment attributes for a space telerobotic control station
NASA Astrophysics Data System (ADS)
Lane, Jason Corde
2000-10-01
Remote control of underwater vehicles and other robotic systems has, up until now, proved to be a challenging task for the human operator. With technology advancements in computers and displays, computer interfaces can be used to alleviate the workload on the operator. This research introduces the concept of a commanded display, which is a graphical simulation that shows the commands sent to the actual system in real-time. The primary goal of this research was to show a commanded display as an alternative to the traditional predictive display for reducing the effects of time delay. Several experiments were used to investigate how subjects compensated for time delay under a variety of conditions while controlling a 7-degree of freedom robotic manipulator. Results indicate that time delay increased completion time linearly; this linear relationship occurred even at different manipulator speeds, varying levels of error, and when using a commanded display. The commanded display alleviated the majority of time delay effects, up to 91% reduction. The commanded display also facilitated more accurate control, reducing the number of inadvertent impacts to the task worksite, even when compared to no time delay. Even with a moderate error between the commanded and actual displays, the commanded display was still a useful tool for mitigating time delay. The way subjects controlled the manipulator with the input device was tracked and their control strategies were extracted. A correlation between the subjects' use of the input device and their task completion time was determined. The importance of stereo vision and head tracking was examined and shown to improve a subject's depth perception within a virtual environment. Reports of simulator sickness induced by display equipment, including a head mounted display and LCD shutter glasses, were compared. The results of the above testing were used to develop an effective virtual environment control station to control a multi-arm robot.
Žiak, Peter; Holm, Anders; Halička, Juraj; Mojžiš, Peter; Piñero, David P
2017-06-28
The gold standard treatments in amblyopia are penalizing therapies, such as patching or blurring vision with atropine that are aimed at forcing the use of the amblyopic eye. However, in the last years, new therapies are being developed and validated, such as dichoptic visual training, aimed at stimulating the amblyopic eye and eliminating the interocular supression. To evaluate the effect of dichoptic visual training using a virtual reality head mounted display in a sample of anisometropic amblyopic adults and to evaluate the potential usefulness of this option of treatment. A total of 17 subjects (10 men, 7 women) with a mean age of 31.2 years (range, 17-69 year) and anisometropic amblyopia were enrolled. Best corrected visual acuity (BCVA) and stereoacuity (Stereo Randot graded circle test) changes were evaluated after 8 sessions (40 min per session) of dichoptic training with the computer game Diplopia Game (Vivid Vision) run in the Oculus Rift OC DK2 virtual reality head mounted display (Oculus VR). Mean BCVA in amblyopic eye improved significantly from a logMAR value of 0.58 ± 0.35 before training to a post-training value of 0.43 ± 0.38 (p < 0.01). Forty-seven percent of the participants achieved BCVA of 20/40 or better after the training as compared to 30% before the training. Mean stereoacuity changed from a value of 263.3 ± 135.1 before dichoptic training to a value of 176.7 ± 152.4 s of arc after training (p < 0.01). A total of 8 patients (47.1%) before dichoptic treatment had unmeasurable stereoacuity while this only occurred in 2 patients (11.8%) after training. Dichoptic training using a virtual reality head mounted display seems to be an effective option of treatment in adults with anisometropic amblyopia. Future clinical trials are needed to confirm this preliminary evidence. Trial ID: ISRCTN62086471 . Date registered: 13/06/2017. Retrospectively registered.
Decoupling analysis for a powertrain mounting system with a combination of hydraulic mounts
NASA Astrophysics Data System (ADS)
Hu, Jinfang; Chen, Wuwei; Huang, He
2013-07-01
The existing torque roll axis(TRA) decoupling theories for a powertrain mounting system assume that the stiffness and viscous damping properties are constant. However, real-life mounts exhibit considerable spectrally varying stiffness and damping characteristics, and the influence of the spectrally-varying properties of the hydraulic mounts on the powertrain system cannot be ignored. To overcome the deficiency, an analytical quasi-linear model of the hydraulic mount and the coupled properties of the powertrain and hydraulic mounts system are formulated. The influence of the hydraulic mounts on the TRA decoupling of a powertrain system is analytically examined in terms of eigensolutions, frequency, and impulse responses, and then a new analytical axiom is proposed based on the TRA decoupling indices. With the experimental setup of a fixed decoupler hydraulic mount in the context of non-resonant dynamic stiffness testing procedure, the quasi-linear model of the hydraulic mount is verified by comparing the predictions with the measurement. And the quasi-linear formulation of the coupled system is also verified by comparing the frequency responses with the numerical results obtained by the direct inversion method. Finally, the mounting system with a combination of hydraulic mounts is redesigned in terms of the stiffness, damping and mount locations by satisfying the new axiom. The frequency and time domain results of the redesigned system demonstrate that the torque roll axis of the redesigned powertrain mounting system is indeed decoupled in the presence of hydraulic mounts (given oscillating torque or impulsive torque excitation). The proposed research provides an important basis and method for the research on a powertrain system with spectrally-varying mount properties, especially for the TRA decoupling.
Rosser, James C; Fleming, Jeffrey P; Legare, Timothy B; Choi, Katherine M; Nakagiri, Jamie; Griffith, Elliot
2017-12-22
To design and develop a distance learning (DL) system for the transference of laparoscopic surgery knowledge and skill constructed from off-the-shelf materials and commercially available software. Minimally invasive surgery offers significant benefits over traditional surgical procedures, but adoption rates for many procedures are low. Skill and confidence deficits are two of the culprits. DL combined with simulation training and telementoring may address these issues with scale. The system must be built to meet the instruction requirements of a proven laparoscopic skills course (Top Gun). Thus, the rapid sharing of multimedia educational materials, secure two-way audio/visual communications, and annotation and recording capabilities are requirements for success. These requirements are more in line with telementoring missions than standard distance learning efforts. A DL system with telementor, classroom, and laboratory stations was created. The telementor station consists of a desktop computer and headset with microphone. For the classroom station, a laptop is connected to a digital projector that displays the remote instructor and content. A tripod-mounted webcam provides classroom visualization and a Bluetooth® wireless speaker establishes audio. For the laboratory station, a laptop with universal serial bus (USB) expander is combined with a tabletop laparoscopic skills trainer, a headset with microphone, two webcams and a Bluetooth® speaker. The cameras are mounted on a standard tripod and an adjustable gooseneck camera mount clamp to provide an internal and external view of the training area. Internet meeting software provides audio/visual communications including transmission of educational materials. A DL system was created using off-the-shelf materials and commercially available software. It will allow investigations to evaluate the effectiveness of laparoscopic surgery knowledge and skill transfer utilizing DL techniques.
2003-02-01
Ververs and Wickens, 1998; Wickens and Long, 1995; Yeh, Wickens, and Seagull , 1999) showed that some tasks do not allow for the near domain (symbology...Wickens, C. D., and Seagull , F. J. (1999). Target cueing in visual search: The effects of conformal and display location on the allocation of visual attention. Human Factors, 41(4), 524- 542.
Virtual reality technology prevents accidents in extreme situations
NASA Astrophysics Data System (ADS)
Badihi, Y.; Reiff, M. N.; Beychok, S.
2012-03-01
This research is aimed at examining the added value of using Virtual Reality (VR) in a driving simulator to prevent road accidents, specifically by improving drivers' skills when confronted with extreme situations. In an experiment, subjects completed a driving scenario using two platforms: A 3-D Virtual Reality display system using an HMD (Head-Mounted Display), and a standard computerized display system based on a standard computer monitor. The results show that the average rate of errors (deviating from the driving path) in a VR environment is significantly lower than in the standard one. In addition, there was no compensation between speed and accuracy in completing the driving mission. On the contrary: The average speed was even slightly faster in the VR simulation than in the standard environment. Thus, generally, despite the lower rate of deviation in VR setting, it is not achieved by driving slower. When the subjects were asked about their personal experiences from the training session, most of the subjects responded that among other things, the VR session caused them to feel a higher sense of commitment to the task and their performance. Some of them even stated that the VR session gave them a real sensation of driving.
Tele-existence and/or cybernetic interface studies in Japan
NASA Technical Reports Server (NTRS)
Tachi, Susumu
1991-01-01
Tele-existence aims at a natural and efficient remote control of robots by providing the operator with a real time sensation of presence. It is an advaced type of teleoperation system which enables a human operator at the controls to perform remote manipulation tasks dexterously with the feeling that he or she exists in one of the remote anthropomorphic robots in the remote environment, e.g., in a hostile environment such as those of nuclear radiation, high temperature, and deep space. In order to study the use of the tele-existence system in the artificially constructed environment, the visual tele-existence simulator has been designed, a pseudo-real-time binocular solid model robot simulator has been made, and its feasibility has been experimentally evaluated. An anthropomorphic robot mechanism with an arm having seven degrees of freedom has been designed and developed as a slave robot for feasibility experiments of teleoperation using the tele-existence method. An impedance controlled active display mechanism and a head mounted display have also been designed and developed as the display subsystem for the master. The robot's structural dimensions are set very close to those of humans.
Joint Cockpit Office: history and role in defense-wide issues regarding avionics displays
NASA Astrophysics Data System (ADS)
O'Connor, John C.; Kraemer, William A.
2000-08-01
The charter of the Joint Cockpit Office (JCO) is to plan, coordinate and accelerate the transition of advanced development cockpit/crew station technologies critical to crew effectiveness in current and future air vehicles. The JCO helps assure a single, coordinated, and highly integrated cockpit/crew station Science and Technology (S&T) program within and between the Air Force, the Army, and the Navy. It serves as the primary interface and focal point for issues involving these technologies for organizations within and external to the Services. The Services are at the advent of fielding new technologies such as helmet-mounted displays as a primary flight reference. They will most certainly evaluate the use of windowless cockpits to counter the laser threat and allow for less constraining aerodynamic conditions in future vehicle design. The transition to multi-spectral displays in future military and commercial aircraft is imminent. The JCO is well positioned to assess and focus the research needed to safely exploit these new technologies and meet customer requirements. Presently, the JCO is undertaking three initiatives: creation of a joint-service, Cooperative Research and Development Agreement (CRDA) with Lockheed Martin to study the thresholds of virtual helmet-mounted display attributes and effects on pilot performance; management of the Spatial Disorientation Countermeasures program, and facilitation of the actions determined by the DoD Executive Agent for Flat Panel Displays.
Color speckle in laser displays
NASA Astrophysics Data System (ADS)
Kuroda, Kazuo
2015-07-01
At the beginning of this century, lighting technology has been shifted from discharge lamps, fluorescent lamps and electric bulbs to solid-state lighting. Current solid-state lighting is based on the light emitting diodes (LED) technology, but the laser lighting technology is developing rapidly, such as, laser cinema projectors, laser TVs, laser head-up displays, laser head mounted displays, and laser headlamps for motor vehicles. One of the main issues of laser displays is the reduction of speckle noise1). For the monochromatic laser light, speckle is random interference pattern on the image plane (retina for human observer). For laser displays, RGB (red-green-blue) lasers form speckle patterns independently, which results in random distribution of chromaticity, called color speckle2).
Head-mounted spatial instruments II: Synthetic reality or impossible dream
NASA Technical Reports Server (NTRS)
Ellis, Stephen R.; Grunwald, Arthur
1989-01-01
A spatial instrument is defined as a spatial display which has been either geometrically or symbolically enhanced to enable a user to accomplish a particular task. Research conducted over the past several years on 3-D spatial instruments has shown that perspective displays, even when viewed from the correct viewpoint, are subject to systematic viewer biases. These biases interfere with correct spatial judgements of the presented pictorial information. The design of spatial instruments may not only require the introduction of compensatory distortions to remove the naturally occurring biases but also may significantly benefit from the introduction of artificial distortions which enhance performance. However, these image manipulations can cause a loss of visual-vestibular coordination and induce motion sickness. Consequently, the design of head-mounted spatial instruments will require an understanding of the tolerable limits of visual-vestibular discord.
Biocular image misalignment tolerance
NASA Astrophysics Data System (ADS)
Kalich, Melvyn E.; Rash, Clarence E.; van de Pol, Corina; Rowe, Terri L.; Lont, Lisa M.; Peterson, R. David
2003-09-01
Biocular helmet-mounted display (HMD) design flexibility and cost are directly related to image misalignment tolerance standards. Currently recommended tolerance levels are based on highly variable data from a number of studies. This paper presents progress of an ongoing study to evaluate optometric measures sensitive to misalignment in partial-overlap biocular optical systems like that proposed for the Comanche RAH-66 helicopter helmet integrated display sighting system (HIDSS). Horizontal divergent and relative vertical misalignments (offsets) of see-through biocular symbology viewed against a simulated daytime background were chosen for this study. Misalignments within and just beyond current tolerance recommendations were evaluated using pre, pre and post, and during measures of visual performance. Data were obtained from seven experimental and four control subjects. The diplopia responses from experimental and control subjects were essentially the same. However, accommodative facility showed a rate decrement following exposure to both types of misalignment. Horizontal heterophorias showed definite post-misalignment increases. Subject responses to questionnaires universally indicated increased adaptation to (ease with) visual tasks over the testing period.
Visual-conformal display format for helicopter guidance
NASA Astrophysics Data System (ADS)
Doehler, H.-U.; Schmerwitz, Sven; Lueken, Thomas
2014-06-01
Helicopter guidance in situations where natural vision is reduced is still a challenging task. Beside new available sensors, which are able to "see" through darkness, fog and dust, display technology remains one of the key issues of pilot assistance systems. As long as we have pilots within aircraft cockpits, we have to keep them informed about the outside situation. "Situational awareness" of humans is mainly powered by their visual channel. Therefore, display systems which are able to cross-fade seamless from natural vision to artificial computer vision and vice versa, are of greatest interest within this context. Helmet-mounted displays (HMD) have this property when they apply a head-tracker for measuring the pilot's head orientation relative to the aircraft reference frame. Together with the aircraft's position and orientation relative to the world's reference frame, the on-board graphics computer can generate images which are perfectly aligned with the outside world. We call image elements which match the outside world, "visual-conformal". Published display formats for helicopter guidance in degraded visual environment apply mostly 2D-symbologies which stay far behind from what is possible. We propose a perspective 3D-symbology for a head-tracked HMD which shows as much as possible visual-conformal elements. We implemented and tested our proposal within our fixed based cockpit simulator as well as in our flying helicopter simulator (FHS). Recently conducted simulation trials with experienced helicopter pilots give some first evaluation results of our proposal.
Wrist display concept demonstration based on 2-in. color AMOLED
NASA Astrophysics Data System (ADS)
Meyer, Frederick M.; Longo, Sam J.; Hopper, Darrel G.
2004-09-01
The wrist watch needs an upgrade. Recent advances in optoelectronics, microelectronics, and communication theory have established a technology base that now make the multimedia Dick Tracy watch attainable during the next decade. As a first step towards stuffing the functionality of an entire personnel computer (PC) and television receiver under a watch face, we have set a goal of providing wrist video capability to warfighters. Commercial sector work on the wrist form factor already includes all the functionality of a personal digital assistant (PDA) and full PC operating system. Our strategy is to leverage these commercial developments. In this paper we describe our use of a 2.2 in. diagonal color active matrix light emitting diode (AMOLED) device as a wrist-mounted display (WMD) to present either full motion video or computer generated graphical image formats.
Compression molded energy storage flywheels
NASA Astrophysics Data System (ADS)
Burdick, P. A.
Materials choices, manufacturing processes, and benefits of flywheels as an effective energy storage device are discussed. Tests at the LL Laboratories have indicated that compressing molding of plies of structural sheet molding compound (SMC) filled with randomly oriented fibers produces a laminated disk with transversely isotropic properties. Good performance has been realized with a carbon/epoxy system, which displays satisfactory stiffness and strength in flywheel applications. A core profile has been selected, consisting of a uniform 1 in cross sectional thickness and a 21 in diam. Test configurations using three different resin paste formulations were compared after being mounted elastomerically on aluminum hubs. Further development was found necessary on accurate balancing and hub bonding. It was concluded that the SMC flywheels display the low-cost, sufficient energy densities, suitable dynamic stability characteristics, and acceptably benign failure modes for automotive applications.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Ragan, Eric D; Bowman, Doug A; Scerbo, Siroberto
Virtual reality (VR) systems have been proposed for use in numerous training scenarios, such as room clearing, which require the trainee to maintain spatial awareness. But many VR training systems lack a fully surrounding display, requiring trainees to use a combination of physical and virtual turns to view the environment, thus decreasing spatial awareness. One solution to this problem is to amplify head rotations, such that smaller physical turns are mapped to larger virtual turns, allowing trainees to view the surrounding environment with head movements alone. For example, in a multi-monitor system covering only a 90-degree field of regard, headmore » rotations could be amplified four times to allow the user to see the entire 360-degree surrounding environment. This solution is attractive because it can be used with lower-cost VR systems and does not require virtual turning. However, the effects of amplified head rotations on spatial awareness and training transfer are not well understood. We hypothesized that small amounts of amplification might be tolerable, but that larger amplifications might cause trainees to become disoriented and to have decreased task performance and training transfer. In this paper, we will present our findings from an experiment designed to investigate these hypotheses. The experiment placed users in a virtual warehouse and asked them to move from room to room, counting objects placed around them in space. We varied the amount of amplification applied during these trials, and also varied the type of display used (head-mounted display or CAVE). We measured task performance and spatial awareness. We then assessed training transfer in an assessment environment with a fully surrounding display and no amplification. The results of this study will inform VR training system developers about the potential negative effects of using head rotation amplification and contribute to more effective VR training system design.« less
Ball-and-Socket Joint Can Be Disassembled
NASA Technical Reports Server (NTRS)
Totah, R. S.
1982-01-01
Ball-and-socket joint originally developed for construction of large platforms in zero g could be used in such Earth-based temporary structures as scaffolding, camping equipment, tent posts, trade shows and displays. New joint consists of a socket mounted on central hub or union and ball-ended bolt or fitting mounted at end of a column or any structural member. Unit is self-contained, requires no loose hardware and is engaged or disengaged without tools manually, or remotely by a manipulator.
SKYLAB (SL)-3 - TELEVISION (EXTRAVEHICULAR ACTIVITY [EVA])
1973-08-27
S73-33161 (24 Aug. 1973) --- Astronaut Jack R. Lousma, Skylab 3 pilot, hooks up a 23-foot, two-inch connecting cable for the rate gyro six pack during extravehicular activity (EVA) on Aug. 24, 1973, as seen in this photographic reproduction taken from a color television transmission made by a TV camera aboard the Skylab space station in Earth orbit. The rate gyros were mounted inside the Multiple Docking Adapter opposite the Apollo Telescope Mount control and display console. Photo credit: NASA
[Development of a system for ultrasonic three-dimensional reconstruction of fetus].
Baba, K
1989-04-01
We have developed a system for ultrasonic three-dimensional (3-D) fetus reconstruction using computers. Either a real-time linear array probe or a convex array probe of an ultrasonic scanner was mounted on a position sensor arm of a manual compound scanner in order to detect the position of the probe. A microcomputer was used to convert the position information to what could be recorded on a video tape as an image. This image was superimposed on the ultrasonic tomographic image simultaneously with a superimposer and recorded on a video tape. Fetuses in utero were scanned in seven cases. More than forty ultrasonic section image on the video tape were fed into a minicomputer. The shape of the fetus was displayed three-dimensionally by means of computer graphics. The computer-generated display produced a 3-D image of the fetus and showed the usefulness and accuracy of this system. Since it took only a few seconds for data collection by ultrasonic inspection, fetal movement did not adversely affect the results. Data input took about ten minutes for 40 slices, and 3-D reconstruction and display took about two minutes. The system made it possible to observe and record the 3-D image of the fetus in utero non-invasively and therefore is expected to make it much easier to obtain a 3-D picture of the fetus in utero.
Hoogestraat, Galen K.; Rowe, Barbara L.
2016-04-14
Mount Rushmore National Memorial is located in the east-central part of the Black Hills area of South Dakota and is challenged to provide drinking water to about 3 million annual visitors and year-round park personnel. An environmental concern to water resources within Mount Rushmore National Memorial has been the annual aerial fireworks display at the memorial for the Independence Day holiday during 1998–2009. A major concern of park management is the contamination of groundwater and surface water by perchlorate, which is used as an oxidizing agent in firework displays. A study by the U.S. Geological Survey, in cooperation with the National Park Service, was completed to characterize the occurrence of perchlorate and selected metals (constituents commonly associated with fireworks) in groundwater and surface water within and adjacent to Mount Rushmore National Memorial during 2011–15. Concentrations of perchlorate and metals in 106 water samples (collected from 6 groundwater sites and 14 surface-water sites) and 11 soil samples (collected from 11 soil sites) are reported.Within the Mount Rushmore National Memorial boundary, perchlorate concentrations were greatest in the Lafferty Gulch drainage basin, ranging from less than 0.20 to 38 micrograms per liter (μg/L) in groundwater samples and from 2.2 to 54 μg/L in surface-water samples. Sites within the Starling Gulch drainage basin also had some evidence of perchlorate contamination, with concentrations ranging from 0.61 to 19 μg/L. All groundwater and surface-water samples within the unnamed tributary to Grizzly Bear Creek drainage basin and reference sites outside the park boundary had concentrations less than 0.20 μg/L. Perchlorate concentrations in samples collected at the 200-foot-deep production well (Well 1) ranged from 17 to 38 μg/L with a median of 23 μg/L, whereas perchlorate concentrations in samples from the 500-foot-deep production well (Well 2) ranged from 2.1 to 17 μg/L, with a median of 6.1 μg/L. Perchlorate concentrations in samples of the treated groundwater were similar to the concentrations from Well 1, which was the predominant source of the water supply at Mount Rushmore National Memorial during the study period (2011–15). Springflow upstream from the production wells in the West Fork Lafferty Gulch drainage had the greatest perchlorate concentrations, ranging from 21 to 54 μg/L. The groundwater site within Lafferty Gulch drainage basin but downstream from the park boundary also had a perchlorate concentration less than 0.20 μg/L in the one sample collected at the site. Water samples collected at reference sites generally had concentrations of metals within the same range of those sites within the Mount Rushmore National Memorial boundary, presenting little evidence of metal contamination due to anthropogenic factors within the park boundary. Soil samples were collected near most water sampling sites and within the Hall of Records Canyon where fireworks were launched. Perchlorate concentrations in soil were greatest in the West Fork Lafferty Gulch drainage and Hall of Records Canyon, which are topographically higher than the two groundwater wells.The perchlorate concentrations in groundwater and surface water within Lafferty Gulch drainage basin during 2011–15 were greater than the U.S. Environmental Protection Agency’s Interim Drinking Water Health Advisory benchmark of 15 μg/L. The perchlorate concentrations in the Mount Rushmore water supply relative to this benchmark are of concern; however, this health advisory is based on the assumption that consumers are using the supply as their primary water source and currently is not a regulated standard. The groundwater system at West Fork Lafferty Gulch is highly susceptible to contamination by way of recharge and is isolated from downstream movement by an intrusive body acting as a dam, which may explain why a contamination problem is not likely to disappear or disperse, as could happen in larger aquifer systems. The observed deposition of firework debris within Lafferty Gulch drainage basin coupled with the lack of alternative perchlorate sources indicates that past firework displays are the most probable source of perchlorate contamination.
Literal readout of identification signals in Morse code
NASA Technical Reports Server (NTRS)
Meissner, C. W., Jr.
1969-01-01
Instrument, designed for mounting in aircraft instrument panels, decodes identification signals received in Morse from VOR or ILS transmitters as they are received and displays the literal equivalent. Without elaboration it cannot decode numbers.
1996-01-20
STS072-722-004 (11-20 Jan. 1996) --- Mount Kilimanjaro in Tanzania is featured in this 70mm frame exposed from the Earth-orbiting Space Shuttle Endeavour. Orient with the clouds trailing to the left; then the view is southwest from Kenya past Kilimanjaro to Mount Meru, in Tanzania. Mount Kilimanjaro is about three degrees south of the Equator, but at nearly 6,000 meters has a permanent snowfield. The mountain displays a classic zonation of vegetation types from seasonally dry savannah on the plains at 1,000 meters, to the cloud forest near the top. The mountain is being managed experimentally as an international biosphere reserve. A buffer zone of "traditional" agriculture and pastoral land use is designated around the closed-canopy forest reserve. Specialists familiar with this area say management is partially successful so far, but cleared areas of the forest can be seen on this photograph as light green "nibbles" or "cookie cuts" extending into the dark forest region.
Active matrix organic light emitting diode (AMOLED)-XL performance and life test results
NASA Astrophysics Data System (ADS)
Fellowes, David A.; Wood, Michael V.; Hastings, Arthur R., Jr.; Draper, Russell S.; Lum, Alden K.; Ghosh, Amalkumar P.; Prache, Olivier; Wacyk, Ihor
2009-05-01
The US Army and eMagin Corporation established a Cooperative Research and Development Agreement (CRADA) to characterize the ongoing improvements in the lifetime of OLED displays. This CRADA also called for the evaluation of OLED performance as the need arises, especially when new products are developed or when a previously untested parameter needs to be understood. In 2006, eMagin Corporation developed long-life OLED-XL devices for use in their AMOLED microdisplays for head-worn applications. RDECOM CERDEC NVESD conducted life tests on these displays, finding over 200% lifetime improvement for the OLED-XL devices over the standard OLED displays, publishing results at the 2007 and 2008 SPIE Defense and Security Symposia1,2. In 2008, eMagin Corporation made additional improvements on the lifetime of their displays and developed the first SXGA (1280 × 1024 triad pixels) OLED microdisplay. A summary of the life and performance tests run at CERDEC NVESD will be presented along with a recap of previous data. This should result in a better understanding of the applicability of AMOLEDs in military and commercial head mounted systems: where good fits are made, and where further development might be desirable.
Review of head-worn displays for the Next Generation Air Transportation System
NASA Astrophysics Data System (ADS)
Arthur, Jarvis (Trey) J.; Bailey, Randall E.; Williams, Steven P.; Prinzel, Lawrence J.; Shelton, Kevin J.; Jones, Denise R.; Houston, Vincent E.
2017-05-01
NASA Langley Research Center (LaRC) has conducted research in the area of helmet-mounted display (HMD)/head-worn display (HWD) over the past 30 years. Initially, NASA LaRC's research focused on military applications, but recently NASA has conducted a line of research in the area of HWD for commercial and business aircraft. This work revolved around numerous simulation experiments as well as flight tests to develop technology and data for industry and regulatory guidance. This paper summarizes the results of NASA's HMD/HWD research. Of note, the work tracks progress in wearable collimated optics, head tracking, latency reduction, and weight. The research lends credence to a small, sunglasses-type form factor of the HWD being acceptable to commercial pilots, and this goal is now becoming technologically feasible. The research further suggests that an HWD may serve as an "equivalent" head-up display (HUD) with safety, operational, and cost benefits. "HUD equivalence" appears to be the economic avenue by which HWDs can become mainstream on the commercial and business aircraft flight deck. If this happens, NASA's research suggests that additional operational benefits using the unique capabilities of the HWD can open up new operational paradigms.
A flight by periscope and where it landed.
Roscoe, Stanley N; Acosta, Hector M
2008-06-01
This study defines display design factors linking visual accommodation and the perceived size of distant objects. In 1947, in anticipation of augmented contact and sensor-relayed contact displays, a periscope was installed in an airplane to serve as a sensor-based contact display simulator. To achieve normal landing performance, however, the unity image had to be magnified. This successful intervention, first published in 1966 in Human Factors, implicated oculomotor mechanisms and higher perceptual functions and became the observational basis for a series of investigative hypotheses. Observers registered the perceived size of the collimated image of a "moon" by adjusting a disk of light while alternatively providing optometric measurements of accommodative distance. Various investigators found high correlations between focal distances and perceived moon sizes. The simulated moon provided a superior vehicle for revealing the relationship between focal distance and perceived size and the factors affecting both. The operational display design implications and the possibility of a partial explanation for the moon illusion provided the motivation for an important doctoral research project involving eight factors that affect both focal distance and perceived size. The investigation reaffirmed that virtual images, as found in head-up and head-mounted displays (HUDs and HMDs, respectively), do not consistently draw focus to optical infinity and that a variety of factors necessarily manipulated by display designers and present in many operational systems can affect visual performance partially through the mediation of accommodation.
Active glass-type human augmented cognition system considering attention and intention
NASA Astrophysics Data System (ADS)
Kim, Bumhwi; Ojha, Amitash; Lee, Minho
2015-10-01
Human cognition is the result of an interaction of several complex cognitive processes with limited capabilities. Therefore, the primary objective of human cognitive augmentation is to assist and expand these limited human cognitive capabilities independently or together. In this study, we propose a glass-type human augmented cognition system, which attempts to actively assist human memory functions by providing relevant, necessary and intended information by constantly assessing intention of the user. To achieve this, we exploit selective attention and intention processes. Although the system can be used in various real-life scenarios, we test the performance of the system in a person identity scenario. To detect the intended face, the system analyses the gaze points and change in pupil size to determine the intention of the user. An assessment of the gaze points and change in pupil size together indicates that the user intends to know the identity and information about the person in question. Then, the system retrieves several clues through speech recognition system and retrieves relevant information about the face, which is finally displayed through head-mounted display. We present the performance of several components of the system. Our results show that the active and relevant assistance based on users' intention significantly helps the enhancement of memory functions.
Solar panel truss mounting systems and methods
Al-Haddad, Tristan Farris; Cavieres, Andres; Gentry, Russell; Goodman, Joseph; Nolan, Wade; Pitelka, Taylor; Rahimzadeh, Keyan; Brooks, Bradley; Lohr, Joshua; Crooks, Ryan; Porges, Jamie; Rubin, Daniel
2015-10-20
An exemplary embodiment of the present invention provides a solar panel truss mounting system comprising a base and a truss assembly coupled to the base. The truss assembly comprises a first panel rail mount, second panel rail mount parallel to the first panel rail mount, base rail mount parallel to the first and second panel rail mounts, and a plurality of support members. A first portion of the plurality of support members extends between the first and second panel rail mounts. A second portion of the plurality of support members extends between the first panel rail mount and the base rail mount. A third portion of the plurality of support members extends between the second panel rail mount and the base rail mount. The system can further comprise a plurality of connectors for coupling a plurality of photovoltaic solar panels to the truss assembly.
Solar panel truss mounting systems and methods
Al-Haddad, Tristan Farris; Cavieres, Andres; Gentry, Russell; Goodman, Joseph; Nolan, Wade; Pitelka, Taylor; Rahimzadeh, Keyan; Brooks, Bradley; Lohr, Joshua; Crooks, Ryan; Porges, Jamie; Rubin, Daniel
2016-06-28
An exemplary embodiment of the present invention provides a solar panel truss mounting system comprising a base and a truss assembly coupled to the base. The truss assembly comprises a first panel rail mount, second panel rail mount parallel to the first panel rail mount, base rail mount parallel to the first and second panel rail mounts, and a plurality of support members. A first portion of the plurality of support members extends between the first and second panel rail mounts. A second portion of the plurality of support members extends between the first panel rail mount and the base rail mount. A third portion of the plurality of support members extends between the second panel rail mount and the base rail mount. The system can further comprise a plurality of connectors for coupling a plurality of photovoltaic solar panels to the truss assembly.
Comparison of helmet-mounted display designs in support of wayfinding
NASA Astrophysics Data System (ADS)
Kumagai, Jason K.; Massel, Lisa; Tack, David; Bossi, Linda
2003-09-01
The Canadian Soldier Information Requirements Technology Demonstration (SIREQ TD) soldier modernization research and development program has conducted experiments to help determine the types and amount of information needed to support wayfinding across a range of terrain environments, the most effective display modality for providing the information (visual, auditory or tactile) that will minimize conflict with other infantry tasks, and to optimize interface design. In this study, seven different visual helmet-mounted display (HMD) designs were developed based on soldier feedback from previous studies. The displays and an in-service compass condition were contrasted to investigate how the visual HMD interfaces influenced navigation performance. Displays varied with respect to their information content, frame of reference, point of view, and display features. Twelve male infantry soldiers used all eight experimental conditions to locate bearings to waypoints. From a constant location, participants were required to face waypoints presented at offset bearings of 25, 65, and 120 degrees. Performance measures included time to identify waypoints, accuracy, and head misdirection errors. Subjective measures of performance included ratings of ease of use, acceptance for land navigation, and mental demand. Comments were collected to identify likes, dislikes and possible improvements required for HMDs. Results underlined the potential performance enhancement of GPS-based navigation with HMDs, the requirement for explicit directional information, the desirability of both analog and digital information, the performance benefits of an egocentric frame of reference, the merit of a forward field of view, and the desirability of a guide to help landmark. Implications for the information requirements and human factors design of HMDs for land-based navigational tasks are discussed.
New generation of 3D desktop computer interfaces
NASA Astrophysics Data System (ADS)
Skerjanc, Robert; Pastoor, Siegmund
1997-05-01
Today's computer interfaces use 2-D displays showing windows, icons and menus and support mouse interactions for handling programs and data files. The interface metaphor is that of a writing desk with (partly) overlapping sheets of documents placed on its top. Recent advances in the development of 3-D display technology give the opportunity to take the interface concept a radical stage further by breaking the design limits of the desktop metaphor. The major advantage of the envisioned 'application space' is, that it offers an additional, immediately perceptible dimension to clearly and constantly visualize the structure and current state of interrelations between documents, videos, application programs and networked systems. In this context, we describe the development of a visual operating system (VOS). Under VOS, applications appear as objects in 3-D space. Users can (graphically connect selected objects to enable communication between the respective applications. VOS includes a general concept of visual and object oriented programming for tasks ranging from, e.g., low-level programming up to high-level application configuration. In order to enable practical operation in an office or at home for many hours, the system should be very comfortable to use. Since typical 3-D equipment used, e.g., in virtual-reality applications (head-mounted displays, data gloves) is rather cumbersome and straining, we suggest to use off-head displays and contact-free interaction techniques. In this article, we introduce an autostereoscopic 3-D display and connected video based interaction techniques which allow viewpoint-depending imaging (by head tracking) and visually controlled modification of data objects and links (by gaze tracking, e.g., to pick, 3-D objects just by looking at them).
Periodic behavior in lava dome eruptions
NASA Astrophysics Data System (ADS)
Barmin, A.; Melnik, O.; Sparks, R. S. J.
2002-05-01
Lava dome eruptions commonly display fairly regular alternations between periods of high activity and periods of low or no activity. The time scale for these alternations is typically months to several years. Here we develop a generic model of magma discharge through a conduit from an open-system magma chamber with continuous replenishment. The model takes account of the principal controls on flow, namely the replenishment rate, magma chamber size, elastic deformation of the chamber walls, conduit resistance, and variations of magma viscosity, which are controlled by degassing during ascent and kinetics of crystallization. The analysis indicates a rich diversity of behavior with periodic patterns similar to those observed. Magma chamber size can be estimated from the period with longer periods implying larger chambers. Many features observed in volcanic eruptions such as alternations between periodic behaviors and continuous discharge, sharp changes in discharge rate, and transitions from effusive to catastrophic explosive eruption can be understood in terms of the non-linear dynamics of conduit flows from open-system magma chambers. The dynamics of lava dome growth at Mount St. Helens (1980-1987) and Santiaguito (1922-2000) was analyzed with the help of the model. The best-fit models give magma chamber volumes of ∼0.6 km3 for Mount St. Helens and ∼65 km3 for Santiaguito. The larger magma chamber volume is the major factor in explaining why Santiaguito is a long-lived eruption with a longer periodicity of pulsations in comparison with Mount St. Helens.
Texting while driving using Google Glass™: Promising but not distraction-free.
He, Jibo; Choi, William; McCarley, Jason S; Chaparro, Barbara S; Wang, Chun
2015-08-01
Texting while driving is risky but common. This study evaluated how texting using a Head-Mounted Display, Google Glass, impacts driving performance. Experienced drivers performed a classic car-following task while using three different interfaces to text: fully manual interaction with a head-down smartphone, vocal interaction with a smartphone, and vocal interaction with Google Glass. Fully manual interaction produced worse driving performance than either of the other interaction methods, leading to more lane excursions and variable vehicle control, and higher workload. Compared to texting vocally with a smartphone, texting using Google Glass produced fewer lane excursions, more braking responses, and lower workload. All forms of texting impaired driving performance compared to undistracted driving. These results imply that the use of Google Glass for texting impairs driving, but its Head-Mounted Display configuration and speech recognition technology may be safer than texting using a smartphone. Copyright © 2015 Elsevier Ltd. All rights reserved.
Dahlquist, Lynnda M; Weiss, Karen E; Clendaniel, Lindsay Dillinger; Law, Emily F; Ackerman, Claire Sonntag; McKenna, Kristine D
2009-06-01
To test whether a head-mounted display helmet enhances the effectiveness of videogame distraction for children experiencing cold pressor pain. Forty-one children, aged 6-14 years, underwent one or two baseline cold pressor trials followed by two distraction trials in which they played the same videogame with and without the helmet in counterbalanced order. Pain threshold (elapsed time until the child reported pain) and pain tolerance (total time the child kept the hand submerged in the cold water) were measured for each cold pressor trial. Both distraction conditions resulted in improved pain tolerance relative to baseline. Older children appeared to experience additional benefits from using the helmet, whereas younger children benefited equally from both conditions. The findings suggest that virtual reality technology can enhance the effects of distraction for some children. Research is needed to identify the characteristics of children for whom this technology is best suited.
Weiss, Karen E.; Law, Emily F.; Sil, Soumitri; Herbert, Linda Jones; Horn, Susan Berrin; Wohlheiter, Karen; Ackerman, Claire Sonntag
2010-01-01
Objective This study examined the effects of videogame distraction and a virtual reality (VR) type head-mounted display helmet for children undergoing cold pressor pain. Methods Fifty children between the ages of 6 and 10 years underwent a baseline cold pressor trial followed by two cold pressor trials in which interactive videogame distraction was delivered via a VR helmet or without a VR helmet in counterbalanced order. Results As expected, children demonstrated significant improvements in pain threshold and pain tolerance during both distraction conditions. However, the two distraction conditions did not differ in effectiveness. Conclusions Using the VR helmet did not result in improved pain tolerance over and above the effects of interactive videogame distraction without VR technology. Clinical implications and possible developmental differences in elementary school-aged children's ability to use VR technology are discussed. PMID:19786489
Dahlquist, Lynnda M; McKenna, Kristine D; Jones, Katia K; Dillinger, Lindsay; Weiss, Karen E; Ackerman, Claire Sonntag
2007-11-01
The current study tested the effectiveness of interactive versus passive distraction that was delivered via a virtual reality type head-mounted display helmet for children experiencing cold pressor pain. Forty children, aged 5 to 13 years, underwent 1 or 2 baseline cold pressor trials followed by interactive distraction and passive distraction trials in counterbalanced order. Pain threshold and pain tolerance. Children who experienced either passive or interactive distraction demonstrated significant improvements in both pain tolerance and pain threshold relative to their baseline scores. In contrast, children who underwent a second cold pressor trial without distraction showed no significant improvements in pain tolerance or threshold. Although both distraction conditions were effective, the interactive distraction condition was significantly more effective. Implications for the treatment of children's distress during painful medical procedures are discussed. (PsycINFO Database Record (c) 2007 APA, all rights reserved).
Dahlquist, Lynnda M; Weiss, Karen E; Law, Emily F; Sil, Soumitri; Herbert, Linda Jones; Horn, Susan Berrin; Wohlheiter, Karen; Ackerman, Claire Sonntag
2010-07-01
This study examined the effects of videogame distraction and a virtual reality (VR) type head-mounted display helmet for children undergoing cold pressor pain. Fifty children between the ages of 6 and 10 years underwent a baseline cold pressor trial followed by two cold pressor trials in which interactive videogame distraction was delivered via a VR helmet or without a VR helmet in counterbalanced order. As expected, children demonstrated significant improvements in pain threshold and pain tolerance during both distraction conditions. However, the two distraction conditions did not differ in effectiveness. Using the VR helmet did not result in improved pain tolerance over and above the effects of interactive videogame distraction without VR technology. Clinical implications and possible developmental differences in elementary school-aged children's ability to use VR technology are discussed.
NASA Technical Reports Server (NTRS)
Norikane, L.
1994-01-01
MacMultiview is an interactive tool for the Macintosh II family which allows one to display and make computations utilizing polarimetric radar data collected by the Jet Propulsion Laboratory's imaging SAR (synthetic aperture radar) polarimeter system. The system includes the single-frequency L-band sensor mounted on the NASA CV990 aircraft and its replacement, the multi-frequency P-, L-, and C-band sensors mounted on the NASA DC-8. MacMultiview provides two basic functions: computation of synthesized polarimetric images and computation of polarization signatures. The radar data can be used to compute a variety of images. The total power image displays the sum of the polarized and unpolarized components of the backscatter for each pixel. The magnitude/phase difference image displays the HH (horizontal transmit and horizontal receive polarization) to VV (vertical transmit and vertical receive polarization) phase difference using color. Magnitude is displayed using intensity. The user may also select any transmit and receive polarization combination from which an image is synthesized. This image displays the backscatter which would have been observed had the sensor been configured using the selected transmit and receive polarizations. MacMultiview can also be used to compute polarization signatures, three dimensional plots of backscatter versus transmit and receive polarizations. The standard co-polarization signatures (transmit and receive polarizations are the same) and cross-polarization signatures (transmit and receive polarizations are orthogonal) can be plotted for any rectangular subset of pixels within a radar data set. In addition, the ratio of co- and cross-polarization signatures computed from different subsets within the same data set can also be computed. Computed images can be saved in a variety of formats: byte format (headerless format which saves the image as a string of byte values), MacMultiview (a byte image preceded by an ASCII header), and PICT2 format (standard format readable by MacMultiview and other image processing programs for the Macintosh). Images can also be printed on PostScript output devices. Polarization signatures can be saved in either a PICT format or as a text file containing PostScript commands and printed on any QuickDraw output device. The associated Stokes matrices can be stored in a text file. MacMultiview is written in C-language for Macintosh II series computers. MacMultiview will only run on Macintosh II series computers with 8-bit video displays (gray shades or color). The program also requires a minimum configuration of System 6.0, Finder 6.1, and 1Mb of RAM. MacMultiview is NOT compatible with System 7.0. It requires 32-Bit QuickDraw. Note: MacMultiview may not be fully compatible with preliminary versions of 32-Bit QuickDraw. Macintosh Programmer's Workshop and Macintosh Programmer's Workshop C (version 3.0) are required for recompiling and relinking. The standard distribution medium for this package is a set of three 800K 3.5 inch diskettes in Macintosh format. This program was developed in 1989 and updated in 1991. MacMultiview is a copyrighted work with all copyright vested in NASA. QuickDraw, Finder, Macintosh, and System 7 are trademarks of Apple Computer, Inc.
NASA Marshall Space Flight Center solar observatory report, January - June 1991
NASA Technical Reports Server (NTRS)
Smith, James E.
1991-01-01
Given here is a summary of the solar vector magnetic field, H-alpha, and white-light observations made at the NASA/Marshall Space Flight Center (MSFC) Solar Observatory during its daily periods of operation. The MSFC Solar Observatory facilities consist of the Solar Magnetograph, an f/13, 30-cm Cassegrain system with a 3.5-cm image of the Sun, housed on top of a 12.8-meter tower; a 12.5-cm Razdow H-alpha telescope housed at the base of the tower; an 18-cm Questar telescope with a full aperture white-light filter mounted at the base of the tower; a 30-cm Cassegrain telescope located in a second metal dome; and a 16.5-cm H-alpha telescope mounted on side of the Solar Vector Magnetograph. A concrete block building provides office space, a darkroom for developing film and performing optical testing, a workshop, video displays, and a computer facility for data reduction.
NASA Marshall Space Flight Center Solar Observatory report, July - December 1991
NASA Technical Reports Server (NTRS)
Smith, James E.
1992-01-01
A summary is given of the solar vector magnetic field, H-alpha, and white light observations made at the NASA/Marshall Space Flight Center (MSFC) Solar Observatory during its daily periods of observation. The MSFC Solar Observatory facilities consist of the Solar Magnetograph, an f-13, 30 cm Cassegrain system with a 3.5 cm image of the Sun housed on top of a 12.8 meter tower, a 12.5 cm Razdow H-alpha telescope housed at the base of the tower, an 18 cm Questar telescope with a full aperture white-light filter mounted at the base of the tower, a 30 cm Cassegrain telescope located in a second metal dome, and a 16.5 cm H-alpha telescope mounted on the side of the Solar Vector Magnetograph. A concrete block building provides office space, a darkroom for developing film and performing optical testing, a workshop, video displays, and a computer facility for data reduction.
NASA Technical Reports Server (NTRS)
1972-01-01
Electrocardiographic and vectorcardiographic bioinstrumentation work centered on the development of a new electrode system harness for Project Skylab. Evaluation of several silver electrode configurations proved superior impedance voltage performance for silver/silver chloride electrodes mounted flush by using a paste adhesive. A portable ECG processor has been designed and a breadboard unit has been built to sample ECG input data at a rate of 500 samples per second for arrhythmia detection. A small real time display driver program has been developed for statistical analysis on selected QPS features. Engineering work on a sleep monitoring cap assembly continued.
NASA Technical Reports Server (NTRS)
Young, Ken (Inventor); Hindle, Timothy (Inventor); Barber, Tim Daniel (Inventor)
2016-01-01
Mounting systems for structural members, fastening assemblies thereof, and vibration isolation systems including the same are provided. Mounting systems comprise a pair of mounting brackets, each clamped against a fastening assembly forming a mounting assembly. Fastening assemblies comprise a spherical rod end comprising a spherical member having a through opening and an integrally threaded shaft, first and second seating members on opposite sides of the spherical member and each having a through opening that is substantially coaxial with the spherical member through opening, and a partially threaded fastener that threadably engages each mounting bracket forming the mounting assembly. Structural members have axial end portions, each releasably coupled to a mounting bracket by the integrally threaded shaft. Axial end portions are threaded in opposite directions for permitting structural member rotation to adjust a length thereof to a substantially zero strain position. Structural members may be vibration isolator struts in vibration isolation systems.
Solar panel truss mounting systems and methods
DOE Office of Scientific and Technical Information (OSTI.GOV)
Al-Haddad, Tristan Farris; Cavieres, Andres; Gentry, Russell
An exemplary embodiment of the present invention provides a solar panel truss mounting system comprising a base and a truss assembly coupled to the base. The truss assembly comprises a first panel rail mount, second panel rail mount parallel to the first panel rail mount, base rail mount parallel to the first and second panel rail mounts, and a plurality of support members. A first portion of the plurality of support members extends between the first and second panel rail mounts. A second portion of the plurality of support members extends between the first panel rail mount and the basemore » rail mount. A third portion of the plurality of support members extends between the second panel rail mount and the base rail mount. The system can further comprise a plurality of connectors for coupling a plurality of photovoltaic solar panels to the truss assembly.« less
Helping Hands: Using Augmented Reality to Provide Remote Guidance to Health Professionals.
Mather, Carey; Barnett, Tony; Broucek, Vlasti; Saunders, Annette; Grattidge, Darren; Huang, Weidong
2017-01-01
Access to expert practitioners or geographic distance can compound the capacity for appropriate supervision of health professionals in the workplace. Guidance and support of clinicians and students to undertake new or infrequent procedures can be resource intensive. The Helping Hands remote augmented reality system is an innovation to support the development of, and oversee the acquisition of procedural skills through remote learning and teaching supervision while in clinical practice. Helping Hands is a wearable, portable, hands-free, low cost system comprised of two networked laptops, a head-mounted display worn by the recipient and a display screen used remotely by the instructor. Hand hygiene was used as the test procedure as it is a foundation skill learned by all health profession students. The technology supports unmediated remote gesture guidance by augmenting the object with the Helping Hands of a health professional. A laboratory-based study and field trial tested usability and feasibility of the remote guidance system. The study found the Helping Hands system did not compromise learning outcomes. This innovation has the potential to transform remote learning and teaching supervision by enabling health professionals and students opportunities to develop and improve their procedural performance at the workplace.
Scalable Performance Environments for Parallel Systems
NASA Technical Reports Server (NTRS)
Reed, Daniel A.; Olson, Robert D.; Aydt, Ruth A.; Madhyastha, Tara M.; Birkett, Thomas; Jensen, David W.; Nazief, Bobby A. A.; Totty, Brian K.
1991-01-01
As parallel systems expand in size and complexity, the absence of performance tools for these parallel systems exacerbates the already difficult problems of application program and system software performance tuning. Moreover, given the pace of technological change, we can no longer afford to develop ad hoc, one-of-a-kind performance instrumentation software; we need scalable, portable performance analysis tools. We describe an environment prototype based on the lessons learned from two previous generations of performance data analysis software. Our environment prototype contains a set of performance data transformation modules that can be interconnected in user-specified ways. It is the responsibility of the environment infrastructure to hide details of module interconnection and data sharing. The environment is written in C++ with the graphical displays based on X windows and the Motif toolkit. It allows users to interconnect and configure modules graphically to form an acyclic, directed data analysis graph. Performance trace data are represented in a self-documenting stream format that includes internal definitions of data types, sizes, and names. The environment prototype supports the use of head-mounted displays and sonic data presentation in addition to the traditional use of visual techniques.
Research on LQR optimal control method of active engine mount
NASA Astrophysics Data System (ADS)
Huan, Xie; Yu, Duan
2018-04-01
In this paper, the LQR control method is applied to the active mount of the engine, and a six-cylinder engine excitation model is established. Through the joint simulation of AMESim and MATLAB, the vibration isolation performance of the active mount system and the passive mount system is analyzed. Excited by the multi-engine operation, the simulation results of the vertical displacement, acceleration and dynamic deflection of the vehicle body show that the vibration isolation capability of the active mount system is superior to that of the passive mount system. It shows that compared with the passive mount, LQR active mount can greatly improve the vibration isolation performance, which proves the feasibility and effectiveness of the LQR control method.
NASA Technical Reports Server (NTRS)
Iseler, Laura; Chen, Robert; Dearing, Munro; Decker, William; Aiken, Edwin W. (Technical Monitor)
1995-01-01
Two recent piloted simulation experiments have investigated advanced display concepts applied to civil transport helicopter terminal area operations. Civil Category A helicopter operations apply to multi-engine helicopters wherein a safe recovery (land or fly out) is required in the event of a single engine failure. The investigation used the NASA Ames Research Center Vertical Motion Simulator, which has a full six degrees of freedom, to simulate the flight task as closely as possible. The goal of these experiments was to use advanced cockpit displays to improve flight safety and enhance the mission performance of Category A terminal area operations in confined areas. The first experiment investigated the use of military display formats to assist civil rotorcraft in performing a Category A takeoff in confined terminal areas. Specifically, it addressed how well a difficult hovering backup path could be followed using conventional instruments in comparison to panel mounted integrated displays. The hovering backup takeoff, which enables pilots to land back to the confined area pad in the event of an engine failure, was chosen since it is a difficult task to perform. Seven NASA and Army test pilots participated in the experiment. Evaluations, based on task performance and pilot workload, showed that an integrated display enabled the pilot to consistently achieve adequate or desired performance with reasonable pilot workload. Use of conventional instruments, however, frequently resulted in unacceptable performance (poor flight path tracking), higher pilot workload, and poor situational awareness. Although OEI landbacks were considered a visual task, the improved performance on the backup portion, in conjunction with increased situational awareness resulting from use of integrated displays, enabled the pilots to handle an engine failure and land back safely. In contrast, use of conventional instruments frequently led to excessive rates of sink at touchdown. A second simulation (in progress - July - August) is being conducted to investigate the use of advanced displays to perform vertical and short takeoffs and landings. One Engine Inoperative trajectories, which were optimized based on safety of flight restrictions, are utilized. Based on comments from the first experiment and further analytic development, appropriate fly out and approach guidance was added. Displays include conventional instruments with raw data, and the following integrated displays: multi-view and side-view hover displays based on the Apache Pilot Night Vision System, and variations of the pathway-in-the-sky displays with a flight-path-vector, a leader and flight director modifications. Panel mounted and head-up displays are being evaluated. Engine modifications have been incorporated to simulate 30 second and 2 minute contingency power ratings. Evaluations are based on task performance and pilot workload. NASA, Army, FAA, and industry test pilots participated. Details concerning the design, conduct, and the results of the experiment will be reported in the proposed paper.
Inexpensive computed tomography for remote areas via teleradiology
NASA Astrophysics Data System (ADS)
Gordon, Richard
1990-06-01
While x-ray computed tomography (CT) is falling in price it is still beyond the means of most primary and secondary health care centres in the world. I would like to show how if a teleradiology system is installed there is a good prospect for also being able to install a simple but diagnostically effective CT system. This can be based on film used either as a one or two dimensional detector. 1. CT SYSTEMS The major components of a CT system are: 1) health care worker(s) who can decide which part of a patient needs to be imaged 2) an x-ray transparent bed on which a patient can be made comfortable positioned and restrained as necessary 3) an x-ray source mounted on a gantry 4) an x-ray detector mounted on the gantry 5) a digitizer for the x-ray signal 6) a computer to receive the signal 7) an algorithm that calculates the reconstructed CT image 8) a halftone or color display monitor 9) a radiologist who can interpret the images 10) communication from the radiologist to the health care worker(s). 2. BENEFITS OF CT VIA TELERADIOLOGY I would like to proceed on the premise that a teleradiology system could be placed between steps 6 and 7. This has the following benefits: a) Radiologists who are relatively scarce and generally located in urban tertiary care centres could serve people in remote areas
NASA Technical Reports Server (NTRS)
Monford, Leo G. (Inventor)
1990-01-01
Improved techniques are provided for alignment of two objects. The present invention is particularly suited for three-dimensional translation and three-dimensional rotational alignment of objects in outer space. A camera 18 is fixedly mounted to one object, such as a remote manipulator arm 10 of the spacecraft, while the planar reflective surface 30 is fixed to the other object, such as a grapple fixture 20. A monitor 50 displays in real-time images from the camera, such that the monitor displays both the reflected image of the camera and visible markings on the planar reflective surface when the objects are in proper alignment. The monitor may thus be viewed by the operator and the arm 10 manipulated so that the reflective surface is perpendicular to the optical axis of the camera, the roll of the reflective surface is at a selected angle with respect to the camera, and the camera is spaced a pre-selected distance from the reflective surface.
Head-mounted display for use in functional endoscopic sinus surgery
NASA Astrophysics Data System (ADS)
Wong, Brian J.; Lee, Jon P.; Dugan, F. Markoe; MacArthur, Carol J.
1995-05-01
Since the introduction of functional endoscopic sinus surgery (FESS), the procedure has undergone rapid change with evolution keeping pace with technological advances. The advent of low cost charge coupled device 9CCD) cameras revolutionized the practice and instruction of FESS. Video-based FESS has allowed for documentation of the surgical procedure as well as interactive instruction during surgery. Presently, the technical requirements of video-based FESS include the addition of one or more television monitors positioned strategically in the operating room. Thought video monitors have greatly enhanced surgical endoscopy by re- involving nurses and assistants in the actual mechanics of surgery, video monitors require the operating surgeon to be focused on the screen instead of the patient. In this study, we describe the use of a new low-cost liquid crystal display (LCD) based device that functions as a monitor but is mounted on the head on a visor (PT-O1, O1 Products, Westlake Village, CA). This study illustrates the application of these HMD devices to FESS operations. The same surgeon performed the operation in each patient. In one nasal fossa, surgery was performed using conventional video FESS methods. The contralateral side was operated on while wearing the head mounted video display. The device had adequate resolution for the purposes of FESS. No adverse effects were noted intraoperatively. The results on the patients ipsalateral and contralateral sides were similar. The visor did eliminated significant torsion of the surgeon's neck during the operation, while at the same time permitted simultaneous viewing of both the patient and the intranasal surgical field.
Figl, Michael; Ede, Christopher; Hummel, Johann; Wanschitz, Felix; Ewers, Rolf; Bergmann, Helmar; Birkfellner, Wolfgang
2005-11-01
Ever since the development of the first applications in image-guided therapy (IGT), the use of head-mounted displays (HMDs) was considered an important extension of existing IGT technologies. Several approaches to utilizing HMDs and modified medical devices for augmented reality (AR) visualization were implemented. These approaches include video-see through systems, semitransparent mirrors, modified endoscopes, and modified operating microscopes. Common to all these devices is the fact that a precise calibration between the display and three-dimensional coordinates in the patient's frame of reference is compulsory. In optical see-through devices based on complex optical systems such as operating microscopes or operating binoculars-as in the case of the system presented in this paper-this procedure can become increasingly difficult since precise camera calibration for every focus and zoom position is required. We present a method for fully automatic calibration of the operating binocular Varioscope M5 AR for the full range of zoom and focus settings available. Our method uses a special calibration pattern, a linear guide driven by a stepping motor, and special calibration software. The overlay error in the calibration plane was found to be 0.14-0.91 mm, which is less than 1% of the field of view. Using the motorized calibration rig as presented in the paper, we were also able to assess the dynamic latency when viewing augmentation graphics on a mobile target; spatial displacement due to latency was found to be in the range of 1.1-2.8 mm maximum, the disparity between the true object and its computed overlay represented latency of 0.1 s. We conclude that the automatic calibration method presented in this paper is sufficient in terms of accuracy and time requirements for standard uses of optical see-through systems in a clinical environment.
Ma, Meng; Fallavollita, Pascal; Habert, Séverine; Weidert, Simon; Navab, Nassir
2016-06-01
In the modern day operating room, the surgeon performs surgeries with the support of different medical systems that showcase patient information, physiological data, and medical images. It is generally accepted that numerous interactions must be performed by the surgical team to control the corresponding medical system to retrieve the desired information. Joysticks and physical keys are still present in the operating room due to the disadvantages of mouses, and surgeons often communicate instructions to the surgical team when requiring information from a specific medical system. In this paper, a novel user interface is developed that allows the surgeon to personally perform touchless interaction with the various medical systems, switch effortlessly among them, all of this without modifying the systems' software and hardware. To achieve this, a wearable RGB-D sensor is mounted on the surgeon's head for inside-out tracking of his/her finger with any of the medical systems' displays. Android devices with a special application are connected to the computers on which the medical systems are running, simulating a normal USB mouse and keyboard. When the surgeon performs interaction using pointing gestures, the desired cursor position in the targeted medical system display, and gestures, are transformed into general events and then sent to the corresponding Android device. Finally, the application running on the Android devices generates the corresponding mouse or keyboard events according to the targeted medical system. To simulate an operating room setting, our unique user interface was tested by seven medical participants who performed several interactions with the visualization of CT, MRI, and fluoroscopy images at varying distances from them. Results from the system usability scale and NASA-TLX workload index indicated a strong acceptance of our proposed user interface.
Multiple-Flat-Panel System Displays Multidimensional Data
NASA Technical Reports Server (NTRS)
Gundo, Daniel; Levit, Creon; Henze, Christopher; Sandstrom, Timothy; Ellsworth, David; Green, Bryan; Joly, Arthur
2006-01-01
The NASA Ames hyperwall is a display system designed to facilitate the visualization of sets of multivariate and multidimensional data like those generated in complex engineering and scientific computations. The hyperwall includes a 77 matrix of computer-driven flat-panel video display units, each presenting an image of 1,280 1,024 pixels. The term hyperwall reflects the fact that this system is a more capable successor to prior computer-driven multiple-flat-panel display systems known by names that include the generic term powerwall and the trade names PowerWall and Powerwall. Each of the 49 flat-panel displays is driven by a rack-mounted, dual-central-processing- unit, workstation-class personal computer equipped with a hig-hperformance graphical-display circuit card and with a hard-disk drive having a storage capacity of 100 GB. Each such computer is a slave node in a master/ slave computing/data-communication system (see Figure 1). The computer that acts as the master node is similar to the slave-node computers, except that it runs the master portion of the system software and is equipped with a keyboard and mouse for control by a human operator. The system utilizes commercially available master/slave software along with custom software that enables the human controller to interact simultaneously with any number of selected slave nodes. In a powerwall, a single rendering task is spread across multiple processors and then the multiple outputs are tiled into one seamless super-display. It must be noted that the hyperwall concept subsumes the powerwall concept in that a single scene could be rendered as a mosaic image on the hyperwall. However, the hyperwall offers a wider set of capabilities to serve a different purpose: The hyperwall concept is one of (1) simultaneously displaying multiple different but related images, and (2) providing means for composing and controlling such sets of images. In place of elaborate software or hardware crossbar switches, the hyperwall concept substitutes reliance on the human visual system for integration, synthesis, and discrimination of patterns in complex and high-dimensional data spaces represented by the multiple displayed images. The variety of multidimensional data sets that can be displayed on the hyperwall is practically unlimited. For example, Figure 2 shows a hyperwall display of surface pressures and streamlines from a computational simulation of airflow about an aerospacecraft at various Mach numbers and angles of attack. In this display, Mach numbers increase from left to right and angles of attack increase from bottom to top. That is, all images in the same column represent simulations at the same Mach number, while all images in the same row represent simulations at the same angle of attack. The same viewing transformations and the same mapping from surface pressure to colors were used in generating all the images.
Usability of a real-time tracked augmented reality display system in musculoskeletal injections
NASA Astrophysics Data System (ADS)
Baum, Zachary; Ungi, Tamas; Lasso, Andras; Fichtinger, Gabor
2017-03-01
PURPOSE: Image-guided needle interventions are seldom performed with augmented reality guidance in clinical practice due to many workspace and usability restrictions. We propose a real-time optically tracked image overlay system to make image-guided musculoskeletal injections more efficient and assess its usability in a bed-side clinical environment. METHODS: An image overlay system consisting of an optically tracked viewbox, tablet computer, and semitransparent mirror allows users to navigate scanned patient volumetric images in real-time using software built on the open-source 3D Slicer application platform. A series of experiments were conducted to evaluate the latency and screen refresh rate of the system using different image resolutions. To assess the usability of the system and software, five medical professionals were asked to navigate patient images while using the overlay and completed a questionnaire to assess the system. RESULTS: In assessing the latency of the system with scanned images of varying size, screen refresh rates were approximately 5 FPS. The study showed that participants found using the image overlay system easy, and found the table-mounted system was significantly more usable and effective than the handheld system. CONCLUSION: It was determined that the system performs comparably with scanned images of varying size when assessing the latency of the system. During our usability study, participants preferred the table-mounted system over the handheld. The participants also felt that the system itself was simple to use and understand. With these results, the image overlay system shows promise for use in a clinical environment.
Compact high-speed scanning lidar system
NASA Astrophysics Data System (ADS)
Dickinson, Cameron; Hussein, Marwan; Tripp, Jeff; Nimelman, Manny; Koujelev, Alexander
2012-06-01
The compact High Speed Scanning Lidar (HSSL) was designed to meet the requirements for a rover GN&C sensor. The eye-safe HSSL's fast scanning speed, low volume and low power, make it the ideal choice for a variety of real-time and non-real-time applications including: 3D Mapping; Vehicle guidance and Navigation; Obstacle Detection; Orbiter Rendezvous; Spacecraft Landing / Hazard Avoidance. The HSSL comprises two main hardware units: Sensor Head and Control Unit. In a rover application, the Sensor Head mounts on the top of the rover while the Control Unit can be mounted on the rover deck or within its avionics bay. An Operator Computer is used to command the lidar and immediately display the acquired scan data. The innovative lidar design concept was a result of an extensive trade study conducted during the initial phase of an exploration rover program. The lidar utilizes an innovative scanner coupled with a compact fiber laser and high-speed timing electronics. Compared to existing compact lidar systems, distinguishing features of the HSSL include its high accuracy, high resolution, high refresh rate and large field of view. Other benefits of this design include the capability to quickly configure scan settings to fit various operational modes.
NASA Technical Reports Server (NTRS)
Hargrove, William T.
1991-01-01
This methodology is used to determine inspection procedures and intervals for components contained within tank mounted air compressor systems (TMAC) and base mounted air compressor systems (BMAC). These systems are included in the Pressure Vessel and System Recertification inventory at GSFC.
Simplified Night Sky Display System
NASA Technical Reports Server (NTRS)
Castellano, Timothy P.
2010-01-01
A document describes a simple night sky display system that is portable, lightweight, and includes, at most, four components in its simplest configuration. The total volume of this system is no more than 10(sup 6) cm(sup 3) in a disassembled state, and weighs no more than 20 kilograms. The four basic components are a computer, a projector, a spherical light-reflecting first surface and mount, and a spherical second surface for display. The computer has temporary or permanent memory that contains at least one signal representing one or more images of a portion of the sky when viewed from an arbitrary position, and at a selected time. The first surface reflector is spherical and receives and reflects the image from the projector onto the second surface, which is shaped like a hemisphere. This system may be used to simulate selected portions of the night sky, preserving the appearance and kinesthetic sense of the celestial sphere surrounding the Earth or any other point in space. These points will then show motions of planets, stars, galaxies, nebulae, and comets that are visible from that position. The images may be motionless, or move with the passage of time. The array of images presented, and vantage points in space, are limited only by the computer software that is available, or can be developed. An optional approach is to have the screen (second surface) self-inflate by means of gas within the enclosed volume, and then self-regulate that gas in order to support itself without any other mechanical support.
Qamar, Anthony I.; Malone, Stephen; Moran, Seth C.; Steele, William P.; Thelen, Weston A.; Sherrod, David R.; Scott, William E.; Stauffer, Peter H.
2008-01-01
The rapid onset of energetic seismicity on September 23, 2004, at Mount St. Helens caused seismologists at the Pacific Northwest Seismic Network and the Cascades Volcano Observatory to quickly improve and develop techniques that summarized and displayed seismic parameters for use by scientists and the general public. Such techniques included webicorders (Web-based helicorder-like displays), graphs showing RSAM (real-time seismic amplitude measurements), RMS (root-mean-square) plots, spectrograms, location maps, automated seismic-event detectors, focal mechanism solutions, automated approximations of earthquake magnitudes, RSAM-based alarms, and time-depth plots for seismic events. Many of these visual-information products were made available publicly as Web pages generated and updated routinely. The graphs and maps included short written text that explained the concepts behind them, which increased their value to the nonseismologic community that was tracking the eruption. Laypeople could read online summaries of the scientific interpretations and, if they chose, review some of the basic data, thereby providing a better understanding of the data used by scientists to make interpretations about ongoing eruptive activity, as well as a better understanding of how scientists worked to monitor the volcano.
Decision support systems for robotic surgery and acute care
NASA Astrophysics Data System (ADS)
Kazanzides, Peter
2012-06-01
Doctors must frequently make decisions during medical treatment, whether in an acute care facility, such as an Intensive Care Unit (ICU), or in an operating room. These decisions rely on a various information sources, such as the patient's medical history, preoperative images, and general medical knowledge. Decision support systems can assist by facilitating access to this information when and where it is needed. This paper presents some research eorts that address the integration of information with clinical practice. The example systems include a clinical decision support system (CDSS) for pediatric traumatic brain injury, an augmented reality head- mounted display for neurosurgery, and an augmented reality telerobotic system for minimally-invasive surgery. While these are dierent systems and applications, they share the common theme of providing information to support clinical decisions and actions, whether the actions are performed with the surgeon's own hands or with robotic assistance.
Ocular Tolerance of Contemporary Electronic Display Devices.
Clark, Andrew J; Yang, Paul; Khaderi, Khizer R; Moshfeghi, Andrew A
2018-05-01
Electronic displays have become an integral part of life in the developed world since the revolution of mobile computing a decade ago. With the release of multiple consumer-grade virtual reality (VR) and augmented reality (AR) products in the past 2 years utilizing head-mounted displays (HMDs), as well as the development of low-cost, smartphone-based HMDs, the ability to intimately interact with electronic screens is greater than ever. VR/AR HMDs also place the display at much closer ocular proximity than traditional electronic devices while also isolating the user from the ambient environment to create a "closed" system between the user's eyes and the display. Whether the increased interaction with these devices places the user's retina at higher risk of damage is currently unclear. Herein, the authors review the discovery of photochemical damage of the retina from visible light as well as summarize relevant clinical and preclinical data regarding the influence of modern display devices on retinal health. Multiple preclinical studies have been performed with modern light-emitting diode technology demonstrating damage to the retina at modest exposure levels, particularly from blue-light wavelengths. Unfortunately, high-quality in-human studies are lacking, and the small clinical investigations performed to date have failed to keep pace with the rapid evolutions in display technology. Clinical investigations assessing the effect of HMDs on human retinal function are also yet to be performed. From the available data, modern consumer electronic displays do not appear to pose any acute risk to vision with average use; however, future studies with well-defined clinical outcomes and illuminance metrics are needed to better understand the long-term risks of cumulative exposure to electronic displays in general and with "closed" VR/AR HMDs in particular. [Ophthalmic Surg Lasers Imaging Retina. 2018;49:346-354.]. Copyright 2018, SLACK Incorporated.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Anand, S., E-mail: anand.s.krishna@gmail.com, E-mail: darak.mayur@gmail.com, E-mail: srk@nitt.edu; Darak, Mayur Sudesh, E-mail: anand.s.krishna@gmail.com, E-mail: darak.mayur@gmail.com, E-mail: srk@nitt.edu; Kumar, D. Sriram, E-mail: anand.s.krishna@gmail.com, E-mail: darak.mayur@gmail.com, E-mail: srk@nitt.edu
2014-10-15
In this paper, a fluorine-doped tin oxide based optically transparent E-shaped patch antenna is designed and its radiation performance is analyzed in the 705 – 804 GHz band. As optically transparent antennas can be mounted on optical display, they facilitate the reduction of overall system size. The proposed antenna design is simulated using electromagnetic solver - Ansys HFSS and its characteristics such as impedance bandwidth, directivity, radiation efficiency and gain are observed. Results show that the fluorine-doped tin oxide based optically transparent patch antenna overcomes the conventional patch antenna limitations and thus the same can be used for solar cellmore » antenna used in satellite systems.« less
Vision-based augmented reality system
NASA Astrophysics Data System (ADS)
Chen, Jing; Wang, Yongtian; Shi, Qi; Yan, Dayuan
2003-04-01
The most promising aspect of augmented reality lies in its ability to integrate the virtual world of the computer with the real world of the user. Namely, users can interact with the real world subjects and objects directly. This paper presents an experimental augmented reality system with a video see-through head-mounted device to display visual objects, as if they were lying on the table together with real objects. In order to overlay virtual objects on the real world at the right position and orientation, the accurate calibration and registration are most important. A vision-based method is used to estimate CCD external parameters by tracking 4 known points with different colors. It achieves sufficient accuracy for non-critical applications such as gaming, annotation and so on.
Systemic ICI 182,780 alters the display of sexual behaviors in the female rat.
Gardener, H E; Clark, A S
2001-03-01
The present study investigates the effects of the antiestrogen ICI 182,780 (ICI) on the display of sexual behaviors in female rats. ICI 182,780 is a pure anti-estrogen and when given systemically, ICI is thought to act only in the periphery, and is not believed to cross the blood brain barrier. The present study examines the effects of ICI on sexual receptivity and on paced mating behavior following treatment with estradiol benzoate (EB) and progesterone (P) (Experiment 1) or with EB alone (Experiment 2). In Experiment 1, ICI (250.0 microg) did not affect the display of receptivity or paced mating behavior induced by EB and P. In contrast, in Experiment 2 female rats receiving EB alone displayed a decrease in the level of sexual receptivity following treatment with 500.0 and 750.0 microg ICI (but not 250.0 microg ICI). In addition, in Experiment 2 EB-treated female rats receiving 250.0 microg ICI spent more time away from the male rat following an intromission and were more likely to exit from the male compartment following a mount. Last, ICI had potent antiestrogenic effects on vaginal cytology (Experiment 2) and on the uterus (Experiments 1 and 2). The present study supports a role for peripheral estrogen receptors in sexual receptivity and paced mating behavior and suggests that estrogen receptor activation may decrease the aversive sensation associated with sexual stimulation. Copyright 2001 Academic Press.
The Geology and Petrography of Crater Lake National Park
Diller, Joseph Silas; Patton, Horace Bushnell
1902-01-01
Origin of the name Mount Mazama - A great impetus to the spread of information concerning Crater Lake was given by the Mazamas of Portland, Oreg., who held a meeting at the lake in August, 1896, which attracted many visitors. The principal features in the history of the lake had previously been made out, and the Mazamas, recognizing the fact that the great peak which was nearly destroyed in preparing the pit for the lake had no name, gave it the name of their own society. Upon the rim of the lake are a number of small peaks, each having its own designation. The term Mount Mazama refers to the whole rim encircling the lake. It is but a mere remnant of the once lofty peak, the real Mount Mazama, which rose far into the region of eternal snow. To get a basis for reconstructing the original Mount Mazama it is necessary to study in detail the structure and composition of its foundation, now so attractively displayed in the encircling cliffs of Crater Lake.
NASA Astrophysics Data System (ADS)
Venolia, Dan S.; Williams, Lance
1990-08-01
A range of stereoscopic display technologies exist which are no more intrusive, to the user, than a pair of spectacles. Combining such a display system with sensors for the position and orientation of the user's point-of-view results in a greatly enhanced depiction of three-dimensional data. As the point of view changes, the stereo display channels are updated in real time. The face of a monitor or display screen becomes a window on a three-dimensional scene. Motion parallax naturally conveys the placement and relative depth of objects in the field of view. Most of the advantages of "head-mounted display" technology are achieved with a less cumbersome system. To derive the full benefits of stereo combined with motion parallax, both stereo channels must be updated in real time. This may limit the size and complexity of data bases which can be viewed on processors of modest resources, and restrict the use of additional three-dimensional cues, such as texture mapping, depth cueing, and hidden surface elimination. Effective use of "full 3D" may still be undertaken in a non-interactive mode. Integral composite holograms have often been advanced as a powerful 3D visualization tool. Such a hologram is typically produced from a film recording of an object on a turntable, or a computer animation of an object rotating about one axis. The individual frames of film are multiplexed, in a composite hologram, in such a way as to be indexed by viewing angle. The composite may be produced as a cylinder transparency, which provides a stereo view of the object as if enclosed within the cylinder, which can be viewed from any angle. No vertical parallax is usually provided (this would require increasing the dimensionality of the multiplexing scheme), but the three dimensional image is highly resolved and easy to view and interpret. Even a modest processor can duplicate the effect of such a precomputed display, provided sufficient memory and bus bandwidth. This paper describes the components of a stereo display system with user point-of-view tracking for interactive 3D, and a digital realization of integral composite display which we term virtual integral holography. The primary drawbacks of holographic display - film processing turnaround time, and the difficulties of displaying scenes in full color -are obviated, and motion parallax cues provide easy 3D interpretation even for users who cannot see in stereo.
Photovoltaic module mounting system
Miros, Robert H. J.; Mittan, Margaret Birmingham; Seery, Martin N; Holland, Rodney H
2012-09-18
A solar array mounting system having unique installation, load distribution, and grounding features, and which is adaptable for mounting solar panels having no external frame. The solar array mounting system includes flexible, pedestal-style feet and structural links connected in a grid formation on the mounting surface. The photovoltaic modules are secured in place via the use of attachment clamps that grip the edge of the typically glass substrate. The panel mounting clamps are then held in place by tilt brackets and/or mid-link brackets that provide fixation for the clamps and align the solar panels at a tilt to the horizontal mounting surface. The tilt brackets are held in place atop the flexible feet and connected link members thus creating a complete mounting structure.
Photovoltaic module mounting system
Miros, Robert H. J. [Fairfax, CA; Mittan, Margaret Birmingham [Oakland, CA; Seery, Martin N [San Rafael, CA; Holland, Rodney H [Novato, CA
2012-04-17
A solar array mounting system having unique installation, load distribution, and grounding features, and which is adaptable for mounting solar panels having no external frame. The solar array mounting system includes flexible, pedestal-style feet and structural links connected in a grid formation on the mounting surface. The photovoltaic modules are secured in place via the use of attachment clamps that grip the edge of the typically glass substrate. The panel mounting clamps are then held in place by tilt brackets and/or mid-link brackets that provide fixation for the clamps and align the solar panels at a tilt to the horizontal mounting surface. The tilt brackets are held in place atop the flexible feet and connected link members thus creating a complete mounting structure.
The design and implementation of a windowing interface pinch force measurement system
NASA Astrophysics Data System (ADS)
Ho, Tze-Yee; Chen, Yuanu-Joan; Chung, Chin-Teng; Hsiao, Ming-Heng
2010-02-01
This paper presents a novel windowing interface pinch force measurement system that is basically based on an USB (Universal Series Bus) microcontroller which mainly processes the sensing data from the force sensing resistance sensors mounted on five digits. It possesses several friendly functions, such as the value and curve trace of the applied force by a hand injured patient displayed in real time on a monitoring screen, consequently, not only the physician can easily evaluate the effect of hand injury rehabilitation, but also the patients get more progressive during the hand physical therapy by interacting with the screen of pinch force measurement. In order to facilitate the pinch force measurement system and make it friendly, the detail hardware design and software programming flowchart are described in this paper. Through a series of carefully and detailed experimental tests, first of all, the relationship between the applying force and the FSR sensors are measured and verified. Later, the different type of pinch force measurements are verified by the oscilloscope and compared with the corresponding values and waveform traces in the window interface display panel to obtain the consistency. Finally, a windowing interface pinch force measurement system based on the USB microcontroller is implemented and demonstrated. The experimental results show the verification and feasibility of the designed system.
Evaluating an immersive virtual environment prototyping and simulation system
NASA Astrophysics Data System (ADS)
Nemire, Kenneth
1997-05-01
An immersive virtual environment (IVE) modeling and simulation tool is being developed for designing advanced weapon and training systems. One unique feature of the tool is that the design, and not just visualization of the design is accomplished with the IVE tool. Acceptance of IVE tools requires comparisons with current commercial applications. In this pilot study, expert users of a popular desktop 3D graphics application performed identical modeling and simulation tasks using both the desktop and IVE applications. The IVE tool consisted of a head-mounted display, 3D spatialized sound, spatial trackers on head and hands, instrumented gloves, and a simulated speech recognition system. The results are preliminary because performance from only four users has been examined. When using the IVE system, users completed the tasks to criteria in less time than when using the desktop application. Subjective ratings of the visual displays in each system were similar. Ratings for the desktop controls were higher than for the IVE controls. Ratings of immersion and user enjoyment were higher for the IVE than for the desktop application. These results are particular remarkable because participants had used the desktop application regularly for three to five years and the prototype IVE tool for only three to six hours.
1974-01-01
This Skylab-4 mission onboard photograph shows Astronaut Ed Gibson at the complex control and display console for the Apollo Telescope Mount solar telescopes located in the Skylab Multiple Docking Adapter. Astronauts watched the Sun, and photographed and recorded the solar activities, such as the birth of a solar flare.
Headphone and Head-Mounted Visual Displays for Virtual Environments
NASA Technical Reports Server (NTRS)
Begault, Duran R.; Ellis, Stephen R.; Wenzel, Elizabeth M.; Trejo, Leonard J. (Technical Monitor)
1998-01-01
A realistic auditory environment can contribute to both the overall subjective sense of presence in a virtual display, and to a quantitative metric predicting human performance. Here, the role of audio in a virtual display and the importance of auditory-visual interaction are examined. Conjectures are proposed regarding the effectiveness of audio compared to visual information for creating a sensation of immersion, the frame of reference within a virtual display, and the compensation of visual fidelity by supplying auditory information. Future areas of research are outlined for improving simulations of virtual visual and acoustic spaces. This paper will describe some of the intersensory phenomena that arise during operator interaction within combined visual and auditory virtual environments. Conjectures regarding audio-visual interaction will be proposed.
Attitude symbology for helmet-mounted displays: lessons learned
NASA Astrophysics Data System (ADS)
Drewery, Chris C.; Davy, Eleanor C.; Dudfield, Helen J.
1997-06-01
This paper will review recent research on attitude symbology on helmet-mounted displays (HMDs) for the air-to-ground mission. General issues concerned with HMDs will be discussed and the lessons learned during the research will be outlined. It is suggested that a sound development approach to HMD symbology is critical since such symbology will constantly follow the pilot's line of sight (LOS). Further, the HMD field-of-view (FOV) is likely to be limited. Hence, if HMDs are to be used operationally for more than weapon aiming a number of human factors issues need to be investigated, such as the optimal method of presenting attitude information. The pitch ladder was designed to be presented along the boresight, directly in the pilot's LOS, at a fixed frame of reference. As pilots are used to and have been trained upon attitude information presented in consistency with the forward LOS, information representative of the pitch ladder may be beneficial on HMDs. None the less, since the pitch ladder was not designed for the HMD, novel formats may be more appropriate. As with all novel attitude symbology, enhanced operational performance must always be demonstrated and substantiated against the conventional existing symbology. Several experiments will be described which compared the pitch ladder to novel symbology, namely: the cylinder display; the arc segmented attitude reference display; and the modified roll-pitch display. These experiments were conducted using a variety of operationally relevant mission tasks and scenarios. The results will be summarized and the lessons learned for prototyping attitude symbology on HMDs will be discussed.
De Lorme, Kayla C; Sisk, Cheryl L
2016-10-15
Social proficiency requires making appropriate behavioral adaptations as a result of social experience. For example, male rodents become sexually proficient with experience as demonstrated by a reduction in ectopic (misdirected) mounts, mount-to-intromission ratio, and latency to ejaculation. We previously found that over a series of timed tests with a receptive female, male hamsters deprived of testosterone specifically during puberty (NoT@P) have overall lower levels of sexual behavior and continue to display high levels of ectopic mounts, compared with males that experienced endogenous testosterone during puberty (T@P). These results suggested that pubertal testosterone programs sexual proficiency in adulthood, but because NoT@P males engaged in less sexual behavior than T@P males in these tests, the amount of sexual experience may have been insufficient to improve sexual proficiency. To more rigorously test the hypothesis that pubertal testosterone is necessary for social proficiency in adulthood, the present study compared the behavior of NoT@P and T@P males in a series of 4 trials with a 48-h interval between each trial. Sexual experience was equated by limiting each trial to 5 intromissions. Sexually-naïve males were either gonadectomized prepubertally (NoT@P) or in adulthood (T@P) and received subcutaneous testosterone capsules four weeks later. Two weeks after testosterone replacement, these groups and a group of adult gonad-intact controls began sexual behavior testing. We found that NoT@P males had more ectopic mounts/min across all four tests compared to gonad-intact and T@P males. Moreover, both gonad-intact and T@P males, but not NoT@P males, showed an increase in the number of mounts and intromissions/min between trials 1 and 3. Unexpectedly, both gonad-intact and T@P, but not NoT@P, males showed a decrease in sexual behaviors during trial 4. Thus, T@P males display multiple behavioral adaptations to sexual experience that are not observed in NoT@P males: a reduction in ectopic mounts after repeated encounters with a receptive female and an inverted U-shape pattern in mounts and intromissions when these encounters do not lead to ejaculations. These results support the hypothesis that pubertal testosterone organizes neural circuits underlying behavioral flexibility and adaptability to promote sexual proficiency in adulthood. Copyright © 2016 Elsevier Inc. All rights reserved.
NASA Astrophysics Data System (ADS)
Tsai, Chun-Wei; Wang, Chen; Lyu, Bo-Han; Chu, Chen-Hsien
2017-08-01
Digital Electro-optics Platform is the main concept of Jasper Display Corp. (JDC) to develop various applications. These applications are based on our X-on-Silicon technologies, for example, X-on-Silicon technologies could be used on Liquid Crystal on Silicon (LCoS), Micro Light-Emitting Diode on Silicon (μLEDoS), Organic Light-Emitting Diode on Silicon (OLEDoS), and Cell on Silicon (CELLoS), etc. LCoS technology is applied to Spatial Light Modulator (SLM), Dynamic Optics, Wavelength Selective Switch (WSS), Holographic Display, Microscopy, Bio-tech, 3D Printing and Adaptive Optics, etc. In addition, μLEDoS technology is applied to Augmented Reality (AR), Head Up Display (HUD), Head-mounted Display (HMD), and Wearable Devices. Liquid Crystal on Silicon - Spatial Light Modulator (LCoSSLM) based on JDC's On-Silicon technology for both amplitude and phase modulation, have an expanding role in several optical areas where light control on a pixel-by-pixel basis is critical for optimum system performance. Combination of the advantage of hardware and software, we can establish a "dynamic optics" for the above applications or more. Moreover, through the software operation, we can control the light more flexible and easily as programmable light processor.
Dodds, Trevor J; Mohler, Betty J; Bülthoff, Heinrich H
2011-01-01
When we talk to one another face-to-face, body gestures accompany our speech. Motion tracking technology enables us to include body gestures in avatar-mediated communication, by mapping one's movements onto one's own 3D avatar in real time, so the avatar is self-animated. We conducted two experiments to investigate (a) whether head-mounted display virtual reality is useful for researching the influence of body gestures in communication; and (b) whether body gestures are used to help in communicating the meaning of a word. Participants worked in pairs and played a communication game, where one person had to describe the meanings of words to the other. In experiment 1, participants used significantly more hand gestures and successfully described significantly more words when nonverbal communication was available to both participants (i.e. both describing and guessing avatars were self-animated, compared with both avatars in a static neutral pose). Participants 'passed' (gave up describing) significantly more words when they were talking to a static avatar (no nonverbal feedback available). In experiment 2, participants' performance was significantly worse when they were talking to an avatar with a prerecorded listening animation, compared with an avatar animated by their partners' real movements. In both experiments participants used significantly more hand gestures when they played the game in the real world. Taken together, the studies show how (a) virtual reality can be used to systematically study the influence of body gestures; (b) it is important that nonverbal communication is bidirectional (real nonverbal feedback in addition to nonverbal communication from the describing participant); and (c) there are differences in the amount of body gestures that participants use with and without the head-mounted display, and we discuss possible explanations for this and ideas for future investigation.
Advanced Aircrew Display Symposium (3rd), 19-20 May.
1976-01-01
piozea. This was in 1968. ’hS ese3e -2 -12 CE LS 1s desijn a si’mc;,41ed coiimator (movic diamond . fixed line) ot zo jza cy, .mhch v.as mounted on a...typical of electromechanical sights. The tracer sight displays electronic bullets with stadiametric range marks and a diamond at target range when...hackles on the necks of some engineers and pilots, we have become sensitive to the super-engineer/ super- pilot syndrome . It is very desirable to
2008-04-01
visualisation tête basse (VTB) ou d’un visiocasque pour l’exécution de leurs tâches courantes sous l’eau. Neuf plongeurs de lutte contre les mines ont...existe peu d’information empirique sur l’aptitude des plongeurs à utiliser un dispositif multifonction de visualisation tête basse (VTB) ou d’un...experiment, the diver was also linked to the researchers and operations crew via audio communications. 11 Display Screen Chamber Laptop Diver
Patient monitoring in the operating theatre.
Forrest, A L; Douglas, D M; Rimmer, A R
1976-09-01
Anaesthetised patients are monitored to ensure their safety. Simple clinical observations must not be replaced by electronic instruments--these provide an extension of the clinical senses. The choice of parameters for monitoring is discussed. The design of the Ninewells main operating theatre suite is described. An 8-channel bourne in the base of the theatre table conveys patient signals to a 4-channel recorder in a monitoring laboratory. Outputs are displayed on a wall mounted display in theatre. Two-way speech intercommunication exists with monitoring technician and students.
Human Centered Hardware Modeling and Collaboration
NASA Technical Reports Server (NTRS)
Stambolian Damon; Lawrence, Brad; Stelges, Katrine; Henderson, Gena
2013-01-01
In order to collaborate engineering designs among NASA Centers and customers, to in clude hardware and human activities from multiple remote locations, live human-centered modeling and collaboration across several sites has been successfully facilitated by Kennedy Space Center. The focus of this paper includes innovative a pproaches to engineering design analyses and training, along with research being conducted to apply new technologies for tracking, immersing, and evaluating humans as well as rocket, vehic le, component, or faci lity hardware utilizing high resolution cameras, motion tracking, ergonomic analysis, biomedical monitoring, wor k instruction integration, head-mounted displays, and other innovative human-system integration modeling, simulation, and collaboration applications.
Song, Shuang; Zhang, Changchun; Liu, Li; Meng, Max Q-H
2018-02-01
Flexible surgical robot can work in confined and complex environments, which makes it a good option for minimally invasive surgery. In order to utilize flexible manipulators in complicated and constrained surgical environments, it is of great significance to monitor the position and shape of the curvilinear manipulator in real time during the procedures. In this paper, we propose a magnetic tracking-based planar shape sensing and navigation system for flexible surgical robots in the transoral surgery. The system can provide the real-time tip position and shape information of the robot during the operation. We use wire-driven flexible robot to serve as the manipulator. It has three degrees of freedom. A permanent magnet is mounted at the distal end of the robot. Its magnetic field can be sensed with a magnetic sensor array. Therefore, position and orientation of the tip can be estimated utilizing a tracking method. A shape sensing algorithm is then carried out to estimate the real-time shape based on the tip pose. With the tip pose and shape display in the 3D reconstructed CT model, navigation can be achieved. Using the proposed system, we carried out planar navigation experiments on a skull phantom to touch three different target positions under the navigation of the skull display interface. During the experiments, the real-time shape has been well monitored and distance errors between the robot tip and the targets in the skull have been recorded. The mean navigation error is [Formula: see text] mm, while the maximum error is 3.2 mm. The proposed method provides the advantages that no sensors are needed to mount on the robot and no line-of-sight problem. Experimental results verified the feasibility of the proposed method.
Patterned Video Sensors For Low Vision
NASA Technical Reports Server (NTRS)
Juday, Richard D.
1996-01-01
Miniature video cameras containing photoreceptors arranged in prescribed non-Cartesian patterns to compensate partly for some visual defects proposed. Cameras, accompanied by (and possibly integrated with) miniature head-mounted video display units restore some visual function in humans whose visual fields reduced by defects like retinitis pigmentosa.
Weiss, Karen E.; Dillinger Clendaniel, Lindsay; Law, Emily F.; Ackerman, Claire Sonntag; McKenna, Kristine D.
2009-01-01
Objective To test whether a head-mounted display helmet enhances the effectiveness of videogame distraction for children experiencing cold pressor pain. Method Forty-one children, aged 6–14 years, underwent one or two baseline cold pressor trials followed by two distraction trials in which they played the same videogame with and without the helmet in counterbalanced order. Pain threshold (elapsed time until the child reported pain) and pain tolerance (total time the child kept the hand submerged in the cold water) were measured for each cold pressor trial. Results Both distraction conditions resulted in improved pain tolerance relative to baseline. Older children appeared to experience additional benefits from using the helmet, whereas younger children benefited equally from both conditions. The findings suggest that virtual reality technology can enhance the effects of distraction for some children. Research is needed to identify the characteristics of children for whom this technology is best suited. PMID:18367495
NASA Astrophysics Data System (ADS)
Lee, D. Y.; Park, Y. K.; Choi, S. B.; Lee, H. G.
2009-07-01
An engine is one of the most dominant noise and vibration sources in vehicle systems. Therefore, in order to resolve noise and vibration problems due to engine, various types of engine mounts have been proposed. This work presents a new type of active engine mount system featuring a magneto-rheological (MR) fluid and a piezostack actuator. As a first step, six degrees-of freedom dynamic model of an in-line four-cylinder engine which has three points mounting system is derived by considering the dynamic behaviors of MR mount and piezostack mount. In the configuration of engine mount system, two MR mounts are installed for vibration control of roll mode motion whose energy is very high in low frequency range, while one piezostack mount is installed for vibration control of bounce and pitch mode motion whose energy is relatively high in high frequency range. As a second step, linear quadratic regulator (LQR) controller is synthesized to actively control the imposed vibration. In order to demonstrate the effectiveness of the proposed active engine mount, vibration control performances are evaluated under various engine operating speeds (wide frequency range).
Vehicle and cargo inspection system
NASA Astrophysics Data System (ADS)
Verbinski, Victor V.; Orphan, Victor J.
1997-02-01
Vehicle and Cargo Inspection System (VACIS) is comprised of a 1 Curie 137Cs gamma-ray source in a shield and collimator which produces a fan-shaped beam designed to intercept a vertical array of gama-ray detectors contained in a tower structure. The source and detector modules straddle the vehicle or container being inspected and are mounted on self-propelled trolleys which travel in synchronization along two parallel tracks covering the length of the scanned object. The signals from the gamma-ray detector array are processed and displayed so as to produce a 2D gamma-radiographic image of the object. Testing of the system on a variety of empty and lightly-loaded vehicles and containers has demonstrated the effectiveness of VACIS in detecting hidden contraband. For example, a small sample of cocaine only 1.5 inches thick was readily detected in a container.
NASA Technical Reports Server (NTRS)
Ogletree, G.; Coccoli, J.; Mckern, R.; Smith, M.; White, R.
1972-01-01
The results of analytical and simulation studies of the stellar-inertial measurement system (SIMS) for an earth observation satellite are presented. Subsystem design analyses and sensor design trades are reported. Three candidate systems are considered: (1) structure-mounted gyros with structure-mounted star mapper, (2) structure-mounted gyros with gimbaled star tracker, and (3) gimbaled gyros with structure-mounted star mapper. The purpose of the study is to facilitate the decisions pertaining to gimbaled versus structure-mounted gyros and star sensors, and combinations of systems suitable for the EOS satellite.
Improvements in hover display dynamics for a combat helicopter
NASA Technical Reports Server (NTRS)
Eshow, Michelle M.; Schroeder, Jeffery A.
1993-01-01
This paper describes a piloted simulation conducted on the NASA Ames Vertical Motion Simulator. The objective of the experiment was to investigate the handling qualities benefits attainable using new display law design methods for hover displays. The new display laws provide improved methods to specify the behavior of the display symbol that predicts the vehicle's ground velocity in the horizontal plane; it is the primary symbol that the pilot uses to control aircraft horizontal position. The display law design was applied to the Apache helmet-mounted display format, using the Apache vehicle dynamics to tailor the dynamics of the velocity predictor symbol. The representations of the Apache vehicle used in the display design process and in the simulation were derived from flight data. During the simulation, the new symbol dynamics were seen to improve the pilots' ability to maneuver about hover in poor visual cuing environments. The improvements were manifested in pilot handling qualities ratings and in measured task performance. The paper details the display design techniques, the experiment design and conduct, and the results.
Jedi training: playful evaluation of head-mounted augmented reality display systems
NASA Astrophysics Data System (ADS)
Ozbek, Christopher S.; Giesler, Bjorn; Dillmann, Ruediger
2004-05-01
A fundamental decision in building augmented reality (AR) systems is how to accomplish the combining of the real and virtual worlds. Nowadays this key-question boils down to the two alternatives video-see-through (VST) vs. optical-see-through (OST). Both systems have advantages and disadvantages in areas like production-simplicity, resolution, flexibility in composition strategies, field of view etc. To provide additional decision criteria for high dexterity, accuracy tasks and subjective user-acceptance a gaming environment was programmed that allowed good evaluation of hand-eye coordination, and that was inspired by the Star Wars movies. During an experimentation session with more than thirty participants a preference for optical-see-through glasses in conjunction with infra-red-tracking was found. Especially the high-computational demand for video-capture, processing and the resulting drop in frame rate emerged as a key-weakness of the VST-system.
Scaled Jump in Gravity-Reduced Virtual Environments.
Kim, MyoungGon; Cho, Sunglk; Tran, Tanh Quang; Kim, Seong-Pil; Kwon, Ohung; Han, JungHyun
2017-04-01
The reduced gravity experienced in lunar or Martian surfaces can be simulated on the earth using a cable-driven system, where the cable lifts a person to reduce his or her weight. This paper presents a novel cable-driven system designed for the purpose. It is integrated with a head-mounted display and a motion capture system. Focusing on jump motion within the system, this paper proposes to scale the jump and reports the experiments made for quantifying the extent to which a jump can be scaled without the discrepancy between physical and virtual jumps being noticed by the user. With the tolerable range of scaling computed from these experiments, an application named retargeted jump is developed, where a user can jump up onto virtual objects while physically jumping in the real-world flat floor. The core techniques presented in this paper can be extended to develop extreme-sport simulators such as parasailing and skydiving.
Phase space methods in HMD systems
NASA Astrophysics Data System (ADS)
Babington, James
2017-06-01
We consider using phase space techniques and methods in analysing optical ray propagation in head mounted display systems. Two examples are considered that illustrate the concepts and methods. Firstly, a shark tooth freeform geometry, and secondly, a waveguide geometry that replicates a pupil in one dimension. Classical optics and imaging in particular provide a natural stage to employ phase space techniques, albeit as a constrained system. We consider how phase space provides a global picture of the physical ray trace data. As such, this gives a complete optical world history of all of the rays propagating through the system. Using this data one can look at, for example, how aberrations arise on a surface by surface basis. These can be extracted numerically from phase space diagrams in the example of a freeform imaging prism. For the waveguide geometry, phase space diagrams provide a way of illustrating how replicated pupils behave and what these imply for design considerations such as tolerances.
2015-06-19
Gale Crater, home to NASA's Curiosity Mars rover, shows a new face in this mosaic image made using data from the Thermal Emission Imaging System (THEMIS) on NASA's Mars Odyssey orbiter. The colors come from an image processing technique that identifies mineral differences in surface materials and displays them in false colors. For example, windblown dust appears pale pink and olivine-rich basalt looks purple. The bright pink on Gale's floor appears due to a mix of basaltic sand and windblown dust. The blue at the summit of Gale's central mound, Mount Sharp, probably comes from local materials exposed there. The typical average Martian surface soil looks grayish-green. Scientists use false-color images such as these to identify places of potential geologic interest. The diameter of the crater is 96 miles (154 kilometers). North is up. THEMIS and other instruments on Mars Odyssey have been studying Mars from orbit since 2001. Curiosity landed in the northeastern portion of Gale Crater in 2012 and climbed onto the flank of Mount Sharp in 2014. http://photojournal.jpl.nasa.gov/catalog/PIA19674
DIAGNOcam--a Near Infrared Digital Imaging Transillumination (NIDIT) technology.
Abdelaziz, Marwa; Krejci, Ivo
2015-01-01
In developed countries, clinical manifestation of carious lesions is changing: instead of dentists being confronted with wide-open cavities, more and more hidden caries are seen. For a long time, the focus of the research community was on finding a method for the detection of carious lesions without the need for radiographs. The research on Digital Imaging Fiber-Optic Transillumination (DIFOTI) has been an active domain. The scope of the present article is to describe a novel technology for caries diagnostics based on Near Infrared Digital Imaging Transillumination (NIDIT), and to give first examples of its clinical indications. In addition, the coupling of NIDIT with a head-mounted retinal image display (RID) to improve clinical workflow is presented. The novel NIDIT technology was shown to be useful as a diagnostic tool in several indications, including mainly the detection of proximal caries and, less importantly, for occlusal caries, fissures, and secondary decay around amalgam and composite restorations. The coupling of this technology with a head-mounted retinal image system allows for its very efficient implementation into daily practice.
Static Performance of a Wing-Mounted Thrust Reverser Concept
NASA Technical Reports Server (NTRS)
Asbury, Scott C.; Yetter, Jeffrey A.
1998-01-01
An experimental investigation was conducted in the Jet-Exit Test Facility at NASA Langley Research Center to study the static aerodynamic performance of a wing-mounted thrust reverser concept applicable to subsonic transport aircraft. This innovative engine powered thrust reverser system is designed to utilize wing-mounted flow deflectors to produce aircraft deceleration forces. Testing was conducted using a 7.9%-scale exhaust system model with a fan-to-core bypass ratio of approximately 9.0, a supercritical left-hand wing section attached via a pylon, and wing-mounted flow deflectors attached to the wing section. Geometric variations of key design parameters investigated for the wing-mounted thrust reverser concept included flow deflector angle and chord length, deflector edge fences, and the yaw mount angle of the deflector system (normal to the engine centerline or parallel to the wing trailing edge). All tests were conducted with no external flow and high pressure air was used to simulate core and fan engine exhaust flows. Test results indicate that the wing-mounted thrust reverser concept can achieve overall thrust reverser effectiveness levels competitive with (parallel mount), or better than (normal mount) a conventional cascade thrust reverser system. By removing the thrust reverser system from the nacelle, the wing-mounted concept offers the nacelle designer more options for improving nacelle aero dynamics and propulsion-airframe integration, simplifying nacelle structural designs, reducing nacelle weight, and improving engine maintenance access.
An augmented reality home-training system based on the mirror training and imagery approach.
Trojan, Jörg; Diers, Martin; Fuchs, Xaver; Bach, Felix; Bekrater-Bodmann, Robin; Foell, Jens; Kamping, Sandra; Rance, Mariela; Maaß, Heiko; Flor, Herta
2014-09-01
Mirror training and movement imagery have been demonstrated to be effective in treating several clinical conditions, such as phantom limb pain, stroke-induced hemiparesis, and complex regional pain syndrome. This article presents an augmented reality home-training system based on the mirror and imagery treatment approaches for hand training. A head-mounted display equipped with cameras captures one hand held in front of the body, mirrors this hand, and displays it in real time in a set of four different training tasks: (1) flexing fingers in a predefined sequence, (2) moving the hand into a posture fitting into a silhouette template, (3) driving a "Snake" video game with the index finger, and (4) grasping and moving a virtual ball. The system records task performance and transfers these data to a central server via the Internet, allowing monitoring of training progress. We evaluated the system by having 7 healthy participants train with it over the course of ten sessions of 15-min duration. No technical problems emerged during this time. Performance indicators showed that the system achieves a good balance between relatively easy and more challenging tasks and that participants improved significantly over the training sessions. This suggests that the system is well suited to maintain motivation in patients, especially when it is used for a prolonged period of time.
Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted Displays.
Itoh, Yuta; Klinker, Gudrun
2015-04-01
A critical requirement for AR applications with Optical See-Through Head-Mounted Displays (OST-HMD) is to project 3D information correctly into the current viewpoint of the user - more particularly, according to the user's eye position. Recently-proposed interaction-free calibration methods [16], [17] automatically estimate this projection by tracking the user's eye position, thereby freeing users from tedious manual calibrations. However, the method is still prone to contain systematic calibration errors. Such errors stem from eye-/HMD-related factors and are not represented in the conventional eye-HMD model used for HMD calibration. This paper investigates one of these factors - the fact that optical elements of OST-HMDs distort incoming world-light rays before they reach the eye, just as corrective glasses do. Any OST-HMD requires an optical element to display a virtual screen. Each such optical element has different distortions. Since users see a distorted world through the element, ignoring this distortion degenerates the projection quality. We propose a light-field correction method, based on a machine learning technique, which compensates the world-scene distortion caused by OST-HMD optics. We demonstrate that our method reduces the systematic error and significantly increases the calibration accuracy of the interaction-free calibration.
Novel approaches to helicopter obstacle warning
NASA Astrophysics Data System (ADS)
Seidel, Christian; Samuelis, Christian; Wegner, Matthias; Münsterer, Thomas; Rumpf, Thomas; Schwartz, Ingo
2006-05-01
EADS Germany is the world market leader in commercial Helicopter Laser Radar (HELLAS) Obstacle Warning Systems. The HELLAS-Warning System has been introduced into the market in 2000, is in service at German Border Control (Bundespolizei) and Royal Thai Airforce and is successfully evaluated by the Foreign Comparative Test Program (FCT) of the USSOCOM. Currently the successor system HELLAS-Awareness is in development. It will have extended sensor performance, enhanced realtime data processing capabilities and advanced HMI features. We will give an outline of the new sensor unit concerning detection technology and helicopter integration aspects. The system provides a widespread field of view with additional dynamic line of sight steering and a large detection range in combination with a high frame rate of 3Hz. The workflow of the data processing will be presented with focus on novel filter techniques and obstacle classification methods. As commonly known the former are indispensable due to unavoidable statistical measuring errors and solarisation. The amount of information in the filtered raw data is further reduced by ground segmentation. The remaining raised objects are extracted and classified in several stages into different obstacle classes. We will show the prioritization function which orders the obstacles concerning to their threat potential to the helicopter taking into account the actual flight dynamics. The priority of an object determines the display and provision of warnings to the pilot. Possible HMI representation includes video or FLIR overlay on multifunction displays, audio warnings and visualization of information on helmet mounted displays and digital maps. Different concepts will be presented.
NASA Technical Reports Server (NTRS)
Jacobsen, R. A.; Bivens, C. C.; Rediess, N. A.; Hindson, W. S.; Aiken, E. W.; Aiken, Edwin W. (Technical Monitor)
1995-01-01
The Rotorcraft Aircrew Systems Concepts Airborne Laboratory (RASCAL) is a UH-60A Black Hawk helicopter that is being modified by the US Army and NASA for flight systems research. The principal systems that are being installed in the aircraft are a Helmet Mounted Display (HMD) and imaging system, and a programmable full authority Research Flight Control System (RFCS). In addition, comprehensive instrumentation of both the rigid body of the helicopter and the rotor system is provided. The paper will describe the capabilities of these systems and their current state of development. A brief description of initial research applications is included. The wide (40 X 60 degree) field-of-view HMD system has been provided by Kaiser Electronics. It can be configured as a monochromatic system for use in bright daylight conditions, a two color system for darker ambients, or a full color system for use in night viewing conditions. Color imagery is achieved using field sequential video and a mechanical color wheel. In addition to the color symbology, high resolution computer-gene rated imagery from an onboard Silicon Graphics Reality Engine Onyx processor is available for research in virtual reality applications. This synthetic imagery can also be merged with real world video from a variety of imaging systems that can be installed easily on the front of the helicopter. These sensors include infrared or tv cameras, or potentially small millimeter wave radars. The Research Flight Control System is being developed for the aircraft by a team of contractors led by Boeing Helicopters. It consists of a full authority high bandwidth fly-by-wire actuators that drive the main rotor swashplate actuators and the tail rotor actuator in parallel. This arrangement allows the basic mechanical flight control system of the Black Hawk to be retained so that the safety pilot can monitor the operation of the system through the action of his own controls. The evaluation pilot will signal the fly-by-wire actuators through the flight computer from electrical sidearm controllers located in the right hand cockpit. The system will have very substantial input/output capacity and impressive computational power. These systems are installed in the aircraft using predominantly a MIL-STD 1553B data bus architecture. Sensor data from the RFCS, the basic aircraft and rotor system instrumentation including navigation information, and the HMD system are easily exchanged among user systems, or are available at the systems operator station located in the cabin for real time monitoring or data recording.
Aircrew laser eye protection: visual consequences and mission performance.
Thomas, S R
1994-05-01
Battlefield laser proliferation poses a mounting risk to aircrew and ground personnel. Laser eye protection (LEP) based on current mature, mass-producible technologies absorbs visible light and can impact visual performance and color identification. These visual consequences account for many of the mission incompatibilities associated with LEP. Laboratory experiments and field investigations that examined the effects of LEP on visual performance and mission compatibility are reviewed. Laboratory experiments assessed the ability of subjects to correctly read and identify the color of head-down display symbology and tactical pilotage charts (TPC's) with three prototype LEP visors. Field investigations included Weapons Systems Trainer (WST), ground, and flight tests of the LEP visors. Recommendations for modifying aviation lighting systems to improve LEP compatibility are proposed. Issues concerning flight safety when using LEP during air operation are discussed.
NASA Technical Reports Server (NTRS)
Finger, Herbert; Weeks, Bill
1985-01-01
This presentation discusses instrumentation that will be used for a specific event, which we hope will carry on to future events within the Space Shuttle program. The experiment is the Autogenic Feedback Training Experiment (AFTE) scheduled for Spacelab 3, currently scheduled to be launched in November, 1984. The objectives of the AFTE are to determine the effectiveness of autogenic feedback in preventing or reducing space adaptation syndrome (SAS), to monitor and record in-flight data from the crew, to determine if prediction criteria for SAS can be established, and, finally, to develop an ambulatory instrument package to mount the crew throughout the mission. The purpose of the Ambulatory Feedback System (AFS) is to record the responses of the subject during a provocative event in space and provide a real-time feedback display to reinforce the training.
NASA Technical Reports Server (NTRS)
Levison, W. H.
1978-01-01
A revised treatment of nonrandom inputs was incorporated in the model. Response behavior was observed for two display configurations (a pictorial EADI presentation and a flight-director configuration requiring use of a panel-mounted airspeed indicator), two control configurations (attitude and velocity control wheel steering), and two shear environments, each of which contained a head-to-tail shear and a vertical component. In general, performance trends predicted by the model were confirmed experimentally. Experimental and analytical results both indicated superiority to the EADI display with respect to regulation of height and airspeed errors. Velocity steering allowed tighter regulation of height errors, but control parameters had little influence on airspeed regulation. Model analysis indicated that display-related differences could be ascribed to differences in the quality of speed-related information provided by the two displays.
Visual task performance using a monocular see-through head-mounted display (HMD) while walking.
Mustonen, Terhi; Berg, Mikko; Kaistinen, Jyrki; Kawai, Takashi; Häkkinen, Jukka
2013-12-01
A monocular see-through head-mounted display (HMD) allows the user to view displayed information while simultaneously interacting with the surrounding environment. This configuration lets people use HMDs while they are moving, such as while walking. However, sharing attention between the display and environment can compromise a person's performance in any ongoing task, and controlling one's gait may add further challenges. In this study, the authors investigated how the requirements of HMD-administered visual tasks altered users' performance while they were walking. Twenty-four university students completed 3 cognitive tasks (high- and low-working memory load, visual vigilance) on an HMD while seated and while simultaneously performing a paced walking task in a controlled environment. The results show that paced walking worsened performance (d', reaction time) in all HMD-administered tasks, but visual vigilance deteriorated more than memory performance. The HMD-administered tasks also worsened walking performance (speed, path overruns) in a manner that varied according to the overall demands of the task. These results suggest that people's ability to process information displayed on an HMD may worsen while they are in motion. Furthermore, the use of an HMD can critically alter a person's natural performance, such as their ability to guide and control their gait. In particular, visual tasks that involve constant monitoring of the HMD should be avoided. These findings highlight the need for careful consideration of the type and difficulty of information that can be presented through HMDs while still letting the user achieve an acceptable overall level of performance in various contexts of use. PsycINFO Database Record (c) 2013 APA, all rights reserved.
Zhang, Wenxin; Huang, Dizhou; Wang, Renqing; Liu, Jian; Du, Ning
2016-01-01
The spatial patterns of biodiversity and their underlying mechanisms have been an active area of research for a long time. In this study, a total of 63 samples (20m × 30m) were systematically established along elevation gradients on Mount Tai and Mount Lao, China. We explored altitudinal patterns of plant diversity in the two mountain systems. In order to understand the mechanisms driving current diversity patterns, we used phylogenetic approaches to detect the spatial patterns of phylogenetic diversity and phylogenetic structure along two elevation gradients. We found that total species richness had a monotonically decreasing pattern and tree richness had a unimodal pattern along the elevation gradients in the two study areas. However, altitudinal patterns in shrub richness and herbs richness were not consistent on the two mountains. At low elevation, anthropogenic disturbances contributed to the increase of plant diversity, especially for shrubs and herbs in understory layers, which are more sensitive to changes in microenvironment. The phylogenetic structure of plant communities exhibited an inverted hump-shaped pattern along the elevation gradient on Mount Tai, which demonstrates that environmental filtering is the main driver of plant community assembly at high and low elevations and inter-specific competition may be the main driver of plant community assembly in the middle elevations. However, the phylogenetic structure of plant communities did not display a clear pattern on Mount Lao where the climate is milder. Phylogenetic beta diversity and species beta diversity consistently increased with increasing altitudinal divergence in the two study areas. However, the altitudinal patterns of species richness did not completely mirror phylogenetic diversity patterns. Conservation areas should be selected taking into consideration the preservation of high species richness, while maximizing phylogenetic diversity to improve the potential for diversification in the future.
Social Interaction Development through Immersive Virtual Environments
ERIC Educational Resources Information Center
Beach, Jason; Wendt, Jeremy
2014-01-01
The purpose of this pilot study was to determine if participants could improve their social interaction skills by participating in a virtual immersive environment. The participants used a developing virtual reality head-mounted display to engage themselves in a fully-immersive environment. While in the environment, participants had an opportunity…
A Review of the Mental Workload Literature
2007-07-01
excess mental effort that comes form anxiety evoking cognitive aspects of the task ...”). Boucsein and Backs (1999, p. 8) outline what is perhaps an...Group for Aeronautical Research and Technology in Europe http://www.nlr.nl/public/hosted- sites/garteur/rfc.html HMD Helmet/Head Mounted Display HRV
Ultrathin Quantum Dot Display Integrated with Wearable Electronics.
Kim, Jaemin; Shim, Hyung Joon; Yang, Jiwoong; Choi, Moon Kee; Kim, Dong Chan; Kim, Junhee; Hyeon, Taeghwan; Kim, Dae-Hyeong
2017-10-01
An ultrathin skin-attachable display is a critical component for an information output port in next-generation wearable electronics. In this regard, quantum dot (QD) light-emitting diodes (QLEDs) offer unique and attractive characteristics for future displays, including high color purity with narrow bandwidths, high electroluminescence (EL) brightness at low operating voltages, and easy processability. Here, ultrathin QLED displays that utilize a passive matrix to address individual pixels are reported. The ultrathin thickness (≈5.5 µm) of the QLED display enables its conformal contact with the wearer's skin and prevents its failure under vigorous mechanical deformation. QDs with relatively thick shells are employed to improve EL characteristics (brightness up to 44 719 cd m -2 at 9 V, which is the record highest among wearable LEDs reported to date) by suppressing the nonradiative recombination. Various patterns, including letters, numbers, and symbols can be successfully visualized on the skin-mounted QLED display. Furthermore, the combination of the ultrathin QLED display with flexible driving circuits and wearable sensors results in a fully integrated QLED display that can directly show sensor data. © 2017 WILEY-VCH Verlag GmbH & Co. KGaA, Weinheim.
NASA Astrophysics Data System (ADS)
Yeh, Shih-Ching; Rizzo, Albert; Sawchuk, Alexander A.
2007-02-01
We have developed a novel VR task: the Dynamic Reaching Test, that measures human forearm movement in 3D space. In this task, three different stereoscopic displays: autostereoscopic (AS), shutter glasses (SG) and head mounted display (HMD), are used in tests in which subjects must catch a virtual ball thrown at them. Parameters such as percentage of successful catches, movement efficiency (subject path length compared to minimal path length), and reaction time are measured to evaluate differences in 3D perception among the three stereoscopic displays. The SG produces the highest percentage of successful catches, though the difference between the three displays is small, implying that users can perform the VR task with any of the displays. The SG and HMD produced the best movement efficiency, while the AS was slightly less efficient. Finally, the AS and HMD produced similar reaction times that were slightly higher (by 0.1 s) than the SG. We conclude that SG and HMD displays were the most effective, but only slightly better than the AS display.
Designing a wearable navigation system for image-guided cancer resection surgery
Shao, Pengfei; Ding, Houzhu; Wang, Jinkun; Liu, Peng; Ling, Qiang; Chen, Jiayu; Xu, Junbin; Zhang, Shiwu; Xu, Ronald
2015-01-01
A wearable surgical navigation system is developed for intraoperative imaging of surgical margin in cancer resection surgery. The system consists of an excitation light source, a monochromatic CCD camera, a host computer, and a wearable headset unit in either of the following two modes: head-mounted display (HMD) and Google glass. In the HMD mode, a CMOS camera is installed on a personal cinema system to capture the surgical scene in real-time and transmit the image to the host computer through a USB port. In the Google glass mode, a wireless connection is established between the glass and the host computer for image acquisition and data transport tasks. A software program is written in Python to call OpenCV functions for image calibration, co-registration, fusion, and display with augmented reality. The imaging performance of the surgical navigation system is characterized in a tumor simulating phantom. Image-guided surgical resection is demonstrated in an ex vivo tissue model. Surgical margins identified by the wearable navigation system are co-incident with those acquired by a standard small animal imaging system, indicating the technical feasibility for intraoperative surgical margin detection. The proposed surgical navigation system combines the sensitivity and specificity of a fluorescence imaging system and the mobility of a wearable goggle. It can be potentially used by a surgeon to identify the residual tumor foci and reduce the risk of recurrent diseases without interfering with the regular resection procedure. PMID:24980159
Designing a wearable navigation system for image-guided cancer resection surgery.
Shao, Pengfei; Ding, Houzhu; Wang, Jinkun; Liu, Peng; Ling, Qiang; Chen, Jiayu; Xu, Junbin; Zhang, Shiwu; Xu, Ronald
2014-11-01
A wearable surgical navigation system is developed for intraoperative imaging of surgical margin in cancer resection surgery. The system consists of an excitation light source, a monochromatic CCD camera, a host computer, and a wearable headset unit in either of the following two modes: head-mounted display (HMD) and Google glass. In the HMD mode, a CMOS camera is installed on a personal cinema system to capture the surgical scene in real-time and transmit the image to the host computer through a USB port. In the Google glass mode, a wireless connection is established between the glass and the host computer for image acquisition and data transport tasks. A software program is written in Python to call OpenCV functions for image calibration, co-registration, fusion, and display with augmented reality. The imaging performance of the surgical navigation system is characterized in a tumor simulating phantom. Image-guided surgical resection is demonstrated in an ex vivo tissue model. Surgical margins identified by the wearable navigation system are co-incident with those acquired by a standard small animal imaging system, indicating the technical feasibility for intraoperative surgical margin detection. The proposed surgical navigation system combines the sensitivity and specificity of a fluorescence imaging system and the mobility of a wearable goggle. It can be potentially used by a surgeon to identify the residual tumor foci and reduce the risk of recurrent diseases without interfering with the regular resection procedure.
Flight evaluation of a computer aided low-altitude helicopter flight guidance system
NASA Technical Reports Server (NTRS)
Swenson, Harry N.; Jones, Raymond D.; Clark, Raymond
1993-01-01
The Flight Systems Development branch of the U.S. Army's Avionics Research and Development Activity (AVRADA) and NASA Ames Research Center developed for flight testing a Computer Aided Low-Altitude Helicopter Flight (CALAHF) guidance system. The system includes a trajectory-generation algorithm which uses dynamic programming and a helmet-mounted display (HMD) presentation of a pathway-in-the-sky, a phantom aircraft, and flight-path vector/predictor guidance symbology. The trajectory-generation algorithm uses knowledge of the global mission requirements, a digital terrain map, aircraft performance capabilities, and precision navigation information to determine a trajectory between mission waypoints that seeks valleys to minimize threat exposure. This system was developed and evaluated through extensive use of piloted simulation and has demonstrated a 'pilot centered' concept of automated and integrated navigation and terrain mission planning flight guidance. This system has shown a significant improvement in pilot situational awareness, and mission effectiveness as well as a decrease in training and proficiency time required for a near terrain, nighttime, adverse weather system.
Rapid P300 brain-computer interface communication with a head-mounted display
Käthner, Ivo; Kübler, Andrea; Halder, Sebastian
2015-01-01
Visual ERP (P300) based brain-computer interfaces (BCIs) allow for fast and reliable spelling and are intended as a muscle-independent communication channel for people with severe paralysis. However, they require the presentation of visual stimuli in the field of view of the user. A head-mounted display could allow convenient presentation of visual stimuli in situations, where mounting a conventional monitor might be difficult or not feasible (e.g., at a patient's bedside). To explore if similar accuracies can be achieved with a virtual reality (VR) headset compared to a conventional flat screen monitor, we conducted an experiment with 18 healthy participants. We also evaluated it with a person in the locked-in state (LIS) to verify that usage of the headset is possible for a severely paralyzed person. Healthy participants performed online spelling with three different display methods. In one condition a 5 × 5 letter matrix was presented on a conventional 22 inch TFT monitor. Two configurations of the VR headset were tested. In the first (glasses A), the same 5 × 5 matrix filled the field of view of the user. In the second (glasses B), single letters of the matrix filled the field of view of the user. The participant in the LIS tested the VR headset on three different occasions (glasses A condition only). For healthy participants, average online spelling accuracies were 94% (15.5 bits/min) using three flash sequences for spelling with the monitor and glasses A and 96% (16.2 bits/min) with glasses B. In one session, the participant in the LIS reached an online spelling accuracy of 100% (10 bits/min) using the glasses A condition. We also demonstrated that spelling with one flash sequence is possible with the VR headset for healthy users (mean: 32.1 bits/min, maximum reached by one user: 71.89 bits/min at 100% accuracy). We conclude that the VR headset allows for rapid P300 BCI communication in healthy users and may be a suitable display option for severely paralyzed persons. PMID:26097447
Han, In-taek; Kim, Jong-min
2003-01-01
A triode carbon nanotube field emission display (FED) using a barrier rib structure and a manufacturing method thereof are provided. In a triode carbon nanotube FED employing barrier ribs, barrier ribs are formed on cathode lines by a screen printing method, a mesh structure is mounted on the barrier ribs, and a spacer is inserted between the barrier ribs through slots of the mesh structure, thereby stably fixing the mesh structure and the spacer within a FED panel due to support by the barrier ribs.
HMDs as enablers of situation awareness: the OODA loop and sense-making
NASA Astrophysics Data System (ADS)
Melzer, James E.
2012-06-01
Helmet-Mounted Displays have been shown to be powerful tools that can unlock the pilot from the interior of the cockpit or the forward line of sight of the Head-Up Display. Imagery that is presented in one of three reference frames can enable the pilots to do their job more effectively while simultaneously decreasing workload. This paper will review key attributes of Situation Awareness, the Observe/Orient/Decide/Act (OODA) Loop and Sensemaking and how HMDs can aid the pilot in achieving these ideal cognitive states.
2012-09-21
Space shuttle Endeavour, mounted atop a NASA 747 Shuttle Carrier Aircraft (SCA) performs a low flyby at Los Angeles International Airport, Friday, Sept. 21, 2012. Endeavour, built as a replacement for space shuttle Challenger, completed 25 missions, spent 299 days in orbit, and orbited Earth 4,671 times while traveling 122,883,151 miles. Beginning Oct. 30, the shuttle will be on display in the California Science center's Samuel Oschin Space Shuttle Endeavour Display Pavilion, embarking on its new mission to commemorate past achievements in space and educate and inspire future generations of explorers.Photo Credit: (NASA/Bill Ingalls)
2012-09-21
Space shuttle Endeavour, mounted atop a NASA 747 Shuttle Carrier Aircraft (SCA) lands at Los Angeles International Airport, Friday, Sept. 21, 2012. Endeavour, built as a replacement for space shuttle Challenger, completed 25 missions, spent 299 days in orbit, and orbited Earth 4,671 times while traveling 122,883,151 miles. Beginning Oct. 30, the shuttle will be on display in the California Science center's Samuel Oschin Space Shuttle Endeavour Display Pavilion, embarking on its new mission to commemorate past achievements in space and educate and inspire future generations of explorers.Photo Credit: (NASA/Bill Ingalls)
Centaur Engine Display Installation
2016-04-14
The 6,600 pound Centaur test article is a rare artifact recently transported from the U.S. Space and Rocket Center in Alabama. Centaur, developed at NASA Glenn Research Center in the late 1950s, was the world's first high-energy upper stage, burning liquid hydrogen (LH2) and liquid oxygen (LOX), and has enabled the launch of some of NASA's most important scientific missions over its 50-year history. In this image, technicians prepare to mount the hardware on a permanent display stand close to the main entrance at NASA Glenn Research Center.
Deib, Gerard; Johnson, Alex; Unberath, Mathias; Yu, Kevin; Andress, Sebastian; Qian, Long; Osgood, Gregory; Navab, Nassir; Hui, Ferdinand; Gailloud, Philippe
2018-05-30
Optical see-through head mounted displays (OST-HMDs) offer a mixed reality (MixR) experience with unhindered procedural site visualization during procedures using high resolution radiographic imaging. This technical note describes our preliminary experience with percutaneous spine procedures utilizing OST-HMD as an alternative to traditional angiography suite monitors. MixR visualization was achieved using the Microsoft HoloLens system. Various spine procedures (vertebroplasty, kyphoplasty, and percutaneous discectomy) were performed on a lumbar spine phantom with commercially available devices. The HMD created a real time MixR environment by superimposing virtual posteroanterior and lateral views onto the interventionalist's field of view. The procedures were filmed from the operator's perspective. Videos were reviewed to assess whether key anatomic landmarks and materials were reliably visualized. Dosimetry and procedural times were recorded. The operator completed a questionnaire following each procedure, detailing benefits, limitations, and visualization mode preferences. Percutaneous vertebroplasty, kyphoplasty, and discectomy procedures were successfully performed using OST-HMD image guidance on a lumbar spine phantom. Dosimetry and procedural time compared favorably with typical procedural times. Conventional and MixR visualization modes were equally effective in providing image guidance, with key anatomic landmarks and materials reliably visualized. This preliminary study demonstrates the feasibility of utilizing OST-HMDs for image guidance in interventional spine procedures. This novel visualization approach may serve as a valuable adjunct tool during minimally invasive percutaneous spine treatment. © Article author(s) (or their employer(s) unless otherwise stated in the text of the article) 2018. All rights reserved. No commercial use is permitted unless otherwise expressly granted.
NASA Technical Reports Server (NTRS)
Landis, K. H.; Aiken, E. W.
1982-01-01
Several night nap-of-the-earth mission tasks were evaluated using a helmet-mounted display which provided a limited field-of-view image with superimposed flight control symbology. A wide range of stability and control augmentation designs was investigated. Variations in controller force-deflection characteristics and the number of axes controlled through an integrated side-stick controller were studied. In general, a small displacement controller is preferred over a stiffstick controller particularly for maneuvering flight. Higher levels of stability augmentation were required for IMC tasks to provide handling qualities comparable to those achieved for the same tasks conducted under simulated visual flight conditions.
Making aerospace technology work for the automotive industry, introduction
NASA Technical Reports Server (NTRS)
Olson, W. T.
1978-01-01
NASA derived technology already in use in the automotive industry include: (1) developments in electronics design, computer systems, and quality control methods for line testing of cars and trucks; (2) a combustion analysis computer program for automotive engine research and development; (3) an infrared scanner and television display for analyzing tire design and performance, and for studying the effects of heat on the service life of V-belts, shock mounts, brakes, and rubber bearings; (4) exhaust gas analyzers for trouble shooting and emissions certification; (5) a device for reducing noise from trucks; and (6) a low cost test vehicle for measuring highway skid resistance. Services offered by NASA to facilitate access to its technology are described.
A Portable Shoulder-Mounted Camera System for Surgical Education in Spine Surgery.
Pham, Martin H; Ohiorhenuan, Ifije E; Patel, Neil N; Jakoi, Andre M; Hsieh, Patrick C; Acosta, Frank L; Wang, Jeffrey C; Liu, John C
2017-02-07
The past several years have demonstrated an increased recognition of operative videos as an important adjunct for resident education. Currently lacking, however, are effective methods to record video for the purposes of illustrating the techniques of minimally invasive (MIS) and complex spine surgery. We describe here our experiences developing and using a shoulder-mounted camera system for recording surgical video. Our requirements for an effective camera system included wireless portability to allow for movement around the operating room, camera mount location for comfort and loupes/headlight usage, battery life for long operative days, and sterile control of on/off recording. With this in mind, we created a shoulder-mounted camera system utilizing a GoPro HERO3+, its Smart Remote (GoPro, Inc., San Mateo, California), a high-capacity external battery pack, and a commercially available shoulder-mount harness. This shoulder-mounted system was more comfortable to wear for long periods of time in comparison to existing head-mounted and loupe-mounted systems. Without requiring any wired connections, the surgeon was free to move around the room as needed. Over the past several years, we have recorded numerous MIS and complex spine surgeries for the purposes of surgical video creation for resident education. Surgical videos serve as a platform to distribute important operative nuances in rich multimedia. Effective and practical camera system setups are needed to encourage the continued creation of videos to illustrate the surgical maneuvers in minimally invasive and complex spinal surgery. We describe here a novel portable shoulder-mounted camera system setup specifically designed to be worn and used for long periods of time in the operating room.
NASA Technical Reports Server (NTRS)
Swenson, Harry N.; Zelenka, Richard E.; Dearing, Munro G.; Hardy, Gordon H.; Clark, Raymond; Davis, Tom; Amatrudo, Gary; Zirkler, Andre
1994-01-01
NASA and the U.S. Army have designed, developed, and flight evaluated a Computer Aiding for Low Altitude Helicopter Flight (CALAHF) guidance system. This system provides guidance to the pilot for near terrain covert helicopter operations. It automates the processing of precision navigation information, helicopter mission requirements, and terrain flight guidance. The automation is presented to the pilot through symbology on a helmet-mounted display. The symbology is a 'pilot-centered' design which preserves pilot flexibility and authority over the CALAHF system's automation. An extensive flight evaluation of the system has been conducted using the U.S. Army's NUH-60 STAR (Systems Testbed for Avionics Research) research helicopter. The evaluations were flown over a multiwaypoint helicopter mission in rugged mountainous terrain, at terrain clearance altitudes from 300 to 125 ft and airspeeds from 40 to 110 knots. The results of these evaluations showed that the pilots could precisely follow the automation symbology while maintaining a high degree of situational awareness.
DOE Office of Scientific and Technical Information (OSTI.GOV)
Ken L. Stratton
The objective of this project is to investigate the applicability of a combined Global Positioning System and Inertial Measurement Unit (GPS/IMU) for information based displays on earthmoving machines and for automated earthmoving machines in the future. This technology has the potential of allowing an information-based product like Caterpillar's Computer Aided Earthmoving System (CAES) to operate in areas with satellite shading. Satellite shading is an issue in open pit mining because machines are routinely required to operate close to high walls, which reduces significantly the amount of the visible sky to the GPS antenna mounted on the machine. An inertial measurementmore » unit is a product, which provides data for the calculation of position based on sensing accelerations and rotation rates of the machine's rigid body. When this information is coupled with GPS it results in a positioning system that can maintain positioning capability during time periods of shading.« less
Virtual-reality-based system for controlled study of cataplexy
NASA Astrophysics Data System (ADS)
Augustine, Kurt E.; Cameron, Bruce M.; Camp, Jon J.; Krahn, Lois E.; Robb, Richard A.
2002-05-01
Cataplexy is a sudden loss of voluntary muscle control experienced by narcolepsy patients. It is usually triggered by strong, spontaneous emotions and is more common in times of stress. The Sleep Disorders Unit and the Biomedical Imaging Resource at Mayo Clinic are developing interactive display technology for reliably inducing cataplexy during clinical monitoring. The project is referred to as the Cataplexy/Narcolepsy Activation Program, or CatNAP. We have developed an automobile driving simulation that introduces humorous, surprising, and stress-inducing events and objects as the patient attempts to navigate a vehicle through a virtual town. The patient wears a head-mounted display and controls the vehicle via a driving simulator steering wheel and pedal cluster. As the patient attempts to drive through the town, various objects, sounds or conditions occur that distract, startle, frustrate or amuse. These responses may trigger a cataplectic episode, which can then be clinically evaluated. We believe CatNAP is a novel and innovative example of the effective application of virtual reality technology to study an important clinical problem that has resisted previous approaches. An evaluation phase with volunteer patients previously diagnosed with cataplexy has been completed. The prototype system is being prepared for a full clinical study.
The HOME tutor: a new tool for training in microscope skills.
Gray, E; Sowter, C
1995-10-01
AxioHOME is a new concept in microscope design. It is a microscope with a visual display unit mounted in the head permitting computer generated displays to be projected on to the real microscope image when viewed down the eyepieces. This allows the annotation of the microscope image with both text and graphics. The AxioHOME system was used for the construction of complex interactive tutorials for the training and assessment of students. The basis of a tutorial is that features of interest on a microscope slide are indicated to the student who is then provided with either information or questions about those features. In turn the student can also annotate the slide with comments for later discussion with the teacher. The system therefore allows a dialogue between teacher and student. The creation of tutorials is time consuming. It takes approximately 10 min of teacher time to create 1 min of student time. However since the same tutorial can be used by numerous students this releases the teacher from repetitive training. The student response to this teaching method has been very positive. The main criticism being that insufficient teaching material was available.
Design of a holographic waveguide with L configuration
NASA Astrophysics Data System (ADS)
Xiang, Guangxin-Xin; Li, Wen-Qiang
2016-10-01
In order to decrease the complexity to design and manufacture the turning grating of the configuration with one reflecting surface, an L-shape two-dimension extended configuration with single plate is given in the paper. This configuration consists of one specular reflecting surface and three holographic gratings two in which periods and the groove orientations are totally same, which makes gratings design and fabrication easier. According to the calculation and analysis to the optical path of configuration, the dimension of the turning grating is no larger than 40mm×30mm. The simulation result demonstrates the display configuration is reasonable and correct and can realize the display effect with 30°×30° field of view and Φ30mm large exit pupil. This configuration can be applied to an Augmented Reality Display (AR) or a Head-Mounted Display (HMD).
Three-dimensional repositioning accuracy of semiadjustable articulator cast mounting systems.
Tan, Ming Yi; Ung, Justina Youlin; Low, Ada Hui Yin; Tan, En En; Tan, Keson Beng Choon
2014-10-01
In spite of its importance in prosthesis precision and quality, the 3-dimensional repositioning accuracy of cast mounting systems has not been reported in detail. The purpose of this study was to quantify the 3-dimensional repositioning accuracy of 6 selected cast mounting systems. Five magnetic mounting systems were compared with a conventional screw-on system. Six systems on 3 semiadjustable articulators were evaluated: Denar Mark II with conventional screw-on mounting plates (DENSCR) and magnetic mounting system with converter plates (DENCON); Denar Mark 330 with in-built magnetic mounting system (DENMAG) and disposable mounting plates; and Artex CP with blue (ARTBLU), white (ARTWHI), and black (ARTBLA) magnetic mounting plates. Test casts with 3 high-precision ceramic ball bearings at the mandibular central incisor (Point I) and the right and left second molar (Point R; Point L) positions were mounted on 5 mounting plates (n=5) for all 6 systems. Each cast was repositioned 10 times by 4 operators in random order. Nine linear (Ix, Iy, Iz; Rx, Ry, Rz; Lx, Ly, Lz) and 3 angular (anteroposterior, mediolateral, twisting) displacements were measured with a coordinate measuring machine. The mean standard deviations of the linear and angular displacements defined repositioning accuracy. Anteroposterior linear repositioning accuracy ranged from 23.8 ±3.7 μm (DENCON) to 4.9 ±3.2 μm (DENSCR). Mediolateral linear repositioning accuracy ranged from 46.0 ±8.0 μm (DENCON) to 3.7 ±1.5 μm (ARTBLU), and vertical linear repositioning accuracy ranged from 7.2 ±9.6 μm (DENMAG) to 1.5 ±0.9 μm (ARTBLU). Anteroposterior angular repositioning accuracy ranged from 0.0084 ±0.0080 degrees (DENCON) to 0.0020 ±0.0006 degrees (ARTBLU), and mediolateral angular repositioning accuracy ranged from 0.0120 ±0.0111 degrees (ARTWHI) to 0.0027 ±0.0008 degrees (ARTBLU). Twisting angular repositioning accuracy ranged from 0.0419 ±0.0176 degrees (DENCON) to 0.0042 ±0.0038 degrees (ARTBLA). One-way ANOVA found significant differences (P<.05) among all systems for Iy, Ry, Lx, Ly, and twisting. Generally, vertical linear displacements were less likely to reach the threshold of clinical detectability compared with anteroposterior or mediolateral linear displacements. The overall repositioning accuracy of DENSCR was comparable with 4 magnetic mounting systems (DENMAG, ARTBLU, ARTWHI, ARTBLA). DENCON exhibited the worst repositioning accuracy for Iy, Ry, Lx, Ly, and twisting. Copyright © 2014 Editorial Council for the Journal of Prosthetic Dentistry. Published by Elsevier Inc. All rights reserved.
ERIC Educational Resources Information Center
Lusk, Kelly E.
2012-01-01
This single-subject study explored the effects of different mounting systems of prescribed near magnification (handheld, stand-mounted, spectacle-mounted, and electronic) on reading performance and preference in students with low vision. Participants included five students ranging from 3rd to 11th grade, and with various etiologies. Reading…
Tools virtualization for command and control systems
NASA Astrophysics Data System (ADS)
Piszczek, Marek; Maciejewski, Marcin; Pomianek, Mateusz; Szustakowski, Mieczysław
2017-10-01
Information management is an inseparable part of the command process. The result is that the person making decisions at the command post interacts with data providing devices in various ways. Tools virtualization process can introduce a number of significant modifications in the design of solutions for management and command. The general idea involves replacing physical devices user interface with their digital representation (so-called Virtual instruments). A more advanced level of the systems "digitalization" is to use the mixed reality environments. In solutions using Augmented reality (AR) customized HMI is displayed to the operator when he approaches to each device. Identification of device is done by image recognition of photo codes. Visualization is achieved by (optical) see-through head mounted display (HMD). Control can be done for example by means of a handheld touch panel. Using the immersive virtual environment, the command center can be digitally reconstructed. Workstation requires only VR system (HMD) and access to information network. Operator can interact with devices in such a way as it would perform in real world (for example with the virtual hands). Because of their procedures (an analysis of central vision, eye tracking) MR systems offers another useful feature of reducing requirements for system data throughput. Due to the fact that at the moment we focus on the single device. Experiments carried out using Moverio BT-200 and SteamVR systems and the results of experimental application testing clearly indicate the ability to create a fully functional information system with the use of mixed reality technology.
Effect of Display Technology on Perceived Scale of Space.
Geuss, Michael N; Stefanucci, Jeanine K; Creem-Regehr, Sarah H; Thompson, William B; Mohler, Betty J
2015-11-01
Our goal was to evaluate the degree to which display technologies influence the perception of size in an image. Research suggests that factors such as whether an image is displayed stereoscopically, whether a user's viewpoint is tracked, and the field of view of a given display can affect users' perception of scale in the displayed image. Participants directly estimated the size of a gap by matching the distance between their hands to the gap width and judged their ability to pass unimpeded through the gap in one of five common implementations of three display technologies (two head-mounted displays [HMD] and a back-projection screen). Both measures of gap width were similar for the two HMD conditions and the back projection with stereo and tracking. For the displays without tracking, stereo and monocular conditions differed from each other, with monocular viewing showing underestimation of size. Display technologies that are capable of stereoscopic display and tracking of the user's viewpoint are beneficial as perceived size does not differ from real-world estimates. Evaluations of different display technologies are necessary as display conditions vary and the availability of different display technologies continues to grow. The findings are important to those using display technologies for research, commercial, and training purposes when it is important for the displayed image to be perceived at an intended scale. © 2015, Human Factors and Ergonomics Society.
Liggett, Kristen K; Gallimore, Jennie J
2002-02-01
Spatial disorientation (SD) refers to pilots' inability to accurately interpret the attitude of their aircraft with respect to Earth. Unfortunately, SD statistics have held constant for the past few decades, through the transition from the head-down attitude indicator (Al) to the head-up display (HUD) as the attitude instrument. The newest attitude-indicating device to find its way into military cockpits is the helmet-mounted display (HMD). HMDs were initially introduced into the cockpit to enhance target location and weapon-pointing, but there is currently an effort to make HMDs attitude reference displays so pilots need not go head-down to obtain attitude information. However, unintuitive information or inappropriate implementation of on-boresight attitude symbology on the HMD may contribute to the SD problem. The occurrence of control reversal errors (CREs) during unusual attitude recovery tasks when using an HMD to provide attitude information was investigated. The effect of such errors was evaluated in terms of altitude changes during recovery and time to recover. There were 12 pilot-subjects who completed 8 unusual attitude recovery tasks. Results showed that CREs did occur, and there was a significant negative effect of these errors on absolute altitude change, but not on total recovery time. Results failed to show a decrease in the number of CREs occurring when using the HMD as compared with data from other studies that used an Al or a HUD. Results suggest that new HMD attitude symbology needs to be designed to help reduce CREs and, perhaps, SD incidences.
Wide-Field-of-View, High-Resolution, Stereoscopic Imager
NASA Technical Reports Server (NTRS)
Prechtl, Eric F.; Sedwick, Raymond J.
2010-01-01
A device combines video feeds from multiple cameras to provide wide-field-of-view, high-resolution, stereoscopic video to the user. The prototype under development consists of two camera assemblies, one for each eye. One of these assemblies incorporates a mounting structure with multiple cameras attached at offset angles. The video signals from the cameras are fed to a central processing platform where each frame is color processed and mapped into a single contiguous wide-field-of-view image. Because the resolution of most display devices is typically smaller than the processed map, a cropped portion of the video feed is output to the display device. The positioning of the cropped window will likely be controlled through the use of a head tracking device, allowing the user to turn his or her head side-to-side or up and down to view different portions of the captured image. There are multiple options for the display of the stereoscopic image. The use of head mounted displays is one likely implementation. However, the use of 3D projection technologies is another potential technology under consideration, The technology can be adapted in a multitude of ways. The computing platform is scalable, such that the number, resolution, and sensitivity of the cameras can be leveraged to improve image resolution and field of view. Miniaturization efforts can be pursued to shrink the package down for better mobility. Power savings studies can be performed to enable unattended, remote sensing packages. Image compression and transmission technologies can be incorporated to enable an improved telepresence experience.
... When We "Display" and "Explain" It
ERIC Educational Resources Information Center
Herberholz, Barbara
2010-01-01
Students have completed their two-dimensional drawings, paintings, prints or collages, and there they are--in a neat stack on a shelf. They deserve to be shown to the students, fellow teachers, visiting parents and administrators. They need to be matted or mounted, and placed on exhibit in a corridor, hallway or special bulletin board. By matting…
Microfilm Viewer Experiments. Final Report.
ERIC Educational Resources Information Center
Reintjes, J. F.; And Others
Two new designs for microfilm viewers are described. Both viewers are front projection viewers utilizing matte surface display screens. One viewer with an adjustable horizontal screen has a normal magnification rate and is mounted on a desk top. The other viewer has a high (4x) magnification rate in a mini-theater configuration with remote…
Using Virtual Reality to Help Students with Social Interaction Skills
ERIC Educational Resources Information Center
Beach, Jason; Wendt, Jeremy
2015-01-01
The purpose of this study was to determine if participants could improve their social interaction skills by participating in a virtual immersive environment. The participants used a developing virtual reality head-mounted display to engage themselves in a fully-immersive environment. While in the environment, participants had an opportunity to…
Eye Movements of Patients with Tunnel Vision while Walking
Vargas-Martín, Fernando; Peli, Eli
2006-01-01
Purpose To determine how severe peripheral field loss (PFL) affects the dispersion of eye movements relative to the head, while walking in real environments. This information should help to better define the visual field and clearance requirements for head-mounted mobility visual aids. Methods Eye positions relative to the head were recorded in five retinitis pigmentosa patients with less than 15° of visual field and three normally-sighted people, each walking in varied environments for more than 30 minutes. The eye position recorder was made portable by modifying a head-mounted ISCAN system. Custom data processing was implemented to reject unreliable data. Sample standard deviations of eye position (dispersion) were compared across subject groups and environments. Results PFL patients exhibited narrower horizontal eye position dispersions than normally-sighted subjects (9.4° vs. 14.2°, p < 0.0001) and PFL patients’ vertical dispersions were smaller when walking indoors than outdoors (8.2° vs. 10.3°, p = 0.048). Conclusions When walking, the PFL patients did not increase their scanning eye movements to compensate for missing peripheral vision information. Their horizontal scanning was actually reduced, possibly because saccadic amplitude is limited by a lack of peripheral stimulation. The results suggest that a field-of-view as wide as 40° may be needed for closed (immersive) head-mounted mobility aids, while a much narrower display, perhaps as narrow as 20°, might be sufficient with an open design. PMID:17122116
Eye movements of patients with tunnel vision while walking.
Vargas-Martín, Fernando; Peli, Eli
2006-12-01
To determine how severe peripheral field loss (PFL) affects the dispersion of eye movements relative to the head in patients walking in real environments. This information should help to define the visual field and clearance requirements for head-mounted mobility visual aids. Eye positions relative to the head were recorded in five patients with retinitis pigmentosa who had less than 15 degrees of visual field and in three normally sighted people, each walking in varied environments for more than 30 minutes. The eye-position recorder was made portable by modifying a head-mounted system (ISCAN, Burlington, MA). Custom data processing was implemented, to reject unreliable data. Sample standard deviations of eye position (dispersion) were compared across subject groups and environments. The patients with PFL exhibited narrower horizontal eye-position dispersions than did the normally sighted subjects (9.4 degrees vs. 14.2 degrees , P < 0.0001), and the vertical dispersions of patients with PFL were smaller when they were walking indoors than when walking outdoors (8.2 degrees vs. 10.3 degrees ; P = 0.048). When walking, the patients with PFL did not increase their scanning eye movements to compensate for missing peripheral vision information. Their horizontal scanning was actually reduced, possibly because of lack of peripheral stimulation. The results suggest that a field of view as wide as 40 degrees may be needed for closed (immersive) head-mounted mobility aids, whereas a much narrower display, perhaps as narrow as 20 degrees , may be sufficient with an open design.
Enhanced flight symbology for wide-field-of-view helmet-mounted displays
NASA Astrophysics Data System (ADS)
Rogers, Steven P.; Asbury, Charles N.; Szoboszlay, Zoltan P.
2003-09-01
A series of studies was conducted to improve the Army aviator's ability to perform night missions by developing innovative symbols that capitalize on the advantages of new wide field-of-view (WFOV) helmet-mounted displays (HMDs). The most important outcomes of the research were two new symbol types called the Cylinder and the Flight Path Predictor. The Cylinder provides a large symbolic representation of real-world orientation that enables pilots to maintain the world frame of reference even if the visibility of the world is lost due to dust, smoke, snow, or inadvertent instrument meteorological conditions (IMC). Furthermore, the Cylinder is peripherally presented, supporting the "ambient" visual mode so that it does not require the conscious attention of the viewer. The Flight Path Predictor was developed to show the predicted flight path of a maneuvering aircraft using earth-referenced HMD symbology. The experimental evidence and the pilot interview results show that the new HMD symbology sets are capable of preventing spatial disorientation, improving flight safety, enhancing flight maneuver precision, and reducing workload so that the pilot can more effectively perform the critical mission tasks.
Bringing dinosaurs back to life: exhibiting prehistory at the American Museum of Natural History.
Rieppel, Lukas
2012-09-01
This essay examines the exhibition of dinosaurs at the American Museum of Natural History during the first two decades of the twentieth century. Dinosaurs provide an especially illuminating lens through which to view the history of museum display practices for two reasons: they made for remarkably spectacular exhibits; and they rested on contested theories about the anatomy, life history, and behavior of long-extinct animals to which curators had no direct observational access. The American Museum sought to capitalize on the popularity of dinosaurs while mitigating the risks of mounting an overtly speculative display by fashioning them into a kind of mixed-media installation made of several elements, including fossilized bone, shellac, iron, and plaster. The resulting sculptures provided visitors with a vivid and lifelike imaginative experience. At the same time, curators, who were anxious to downplay the speculative nature of mounted dinosaurs, drew systematic attention to the material connection that tied individual pieces of fossilized bone to the actual past. Freestanding dinosaurs can therefore be read to have functioned as iconic sculptures that self-consciously advertised their indexical content.
A method for estimating mount isolations of powertrain mounting systems
NASA Astrophysics Data System (ADS)
Qin, Wu; Shangguan, Wen-Bin; Luo, Guohai; Xie, Zhengchao
2018-07-01
A method for calculating isolation ratios of mounts at a powertrain mounting systems (PMS) is proposed assuming a powertrain as a rigid body and using the identified powertrain excitation forces and the measured IPI (input point inertance) of mounting points at the body side. With measured accelerations of mounts at powertrain and body sides of one Vehicle (Vehicle A), the excitation forces of a powertrain are identified using conversational method firstly. Another Vehicle (Vehicle B) has the same powertrain as that of Vehicle A, but with different body and mount configuration. The accelerations of mounts at powertrain side of a PMS on Vehicle B are calculated using the powertrain excitation forces identified from Vehicle A. The identified forces of the powertrain are validated by comparing the calculated and the measured accelerations of mounts at the powertrain side of the powertrain on Vehicle B. A method for calculating acceleration of mounting point at body side for Vehicle B is presented using the identified powertrain excitation forces and the measured IPI at a connecting point between car body and mount. Using the calculated accelerations of mounts at powertrain side and body side at different directions, the isolation ratios of a mount are then estimated. The isolation ratios are validated using the experiment, which verified the proposed methods for estimating isolation ratios of mounts. The developed method is beneficial for optimizing mount stiffness to meet mount isolation requirements before prototype.
NASA Astrophysics Data System (ADS)
Phu, Do Xuan; Choi, Seung-Bok
2015-02-01
In this work, a new high-load magnetorheological (MR) fluid mount system is devised and applied to control vibration in a ship engine. In the investigation of vibration-control performance, a new modified indirect fuzzy sliding mode controller is formulated and realized. The design of the proposed MR mount is based on the flow mode of MR fluid, and it includes two separated coils for generating a magnetic field. An optimization process is carried out to achieve maximal damping force under certain design constraints, such as the allowable height of the mount. As an actuating smart fluid, a new plate-like iron-particle-based MR fluid is used, instead of the conventional spherical iron-particle-based MR fluid. After evaluating the field-dependent yield stress of the MR fluid, the field-dependent damping force required to control unwanted vibration in the ship engine is determined. Subsequently, an appropriate-sized MR mount is manufactured and its damping characteristics are evaluated. After confirming the sufficient damping force level of the manufactured MR mount, a medium-sized ship engine mount system consisting of eight MR mounts is established, and its dynamic governing equations are derived. A new modified indirect fuzzy sliding mode controller is then formulated and applied to the engine mount system. The displacement and velocity responses show that the unwanted vibrations of the ship engine system can be effectively controlled in both the axial and radial directions by applying the proposed control methodology.
Lee, Joo-Hyung; Lee, Hong-Seok; Lee, Byung-Kee; Choi, Won-Seok; Choi, Hwan-Young; Yoon, Jun-Bo
2007-09-15
A simple liquid crystal display (LCD) backlight unit (BLU) comprising only a single-sheet polydimethylsiloxane (PDMS) light-guide plate (LGP) has been developed. The PDMS LGP, having micropatterns with an inverse-trapezoidal cross section, was fabricated by backside 3-D diffuser lithography followed by PDMS-to-PDMS replication. The fabricated BLU showed an average luminance of 2878 cd/m(2) with 73.3% uniformity when mounted in a 5.08 cm backlight module with four side view 0.85cd LEDs. The developed BLU can greatly reduce the cost and thickness of LCDs, and it can be applied to flexible displays as a flexible light source due to the flexible characteristic of the PDMS itself.
NASA Astrophysics Data System (ADS)
Chandler, K.; Ferguson, S.; Graver, T.; Csipkes, A.; Mendez, A.
2008-03-01
We report in this paper on the design and development of a novel on-line structural health monitoring and fire detection system based on an array of optical fiber Bragg grating (FBG) sensors and interrogation system installed on a new, precommercial compact aircraft. A combined total of 17 FBG sensors - strain, temperature and high-temperature - were installed at critical locations in an around the wings, fuselage and engine compartment of a prototype, Comp Air CA 12 all-composite, ten-passenger personal airplane powered by a 1,650 hp turbine engine. The sensors are interrogated online and in real time by a swept laser FBG interrogator (Micron Optics sm125-700) mounted on board the plane. Sensors readings are then combined with the plane's avionics system and displayed on the pilot's aviation control panel. This system represents the first of its kind in commercial, small frame, airplanes and a first for optical fiber sensors.
Scientific and technical applications of a tethered satellite system
NASA Technical Reports Server (NTRS)
Snoddy, W. C.
1979-01-01
A Shuttle-borne tether system capable of deploying a tether to radial distances as great as 100 km was described by Rupp and Laue (1978). The system as discussed by Rupp and Laue would have a total mass of 700 kg and would be mounted on one Shuttle pallet. It would consist of a tether reel mechanism complete with a servo drive motor and control sensors, a boom with docking probe used for initial deployment and subsequent retrieval, some type of satellite weighing 175 kg, up to 100 km of synthetic or metallic tether approximately 1 mm in diameter, a digital control computer, and a control and display panel on the Orbiter aft flight deck for crew operation. The primary use of a tether system for geological applications would be in the measurement of those magnetic and gravitational fields associated with geological structures. The major appeal in connection with atmospheric applications is the system's ability to extend instrumentation down into the lower thermosphere and possibly the mesosphere.
1993-09-15
Virtual Reality (VR) can provide cost effective methods to design and evaluate components and systems for maintenance and refurbishment operations. Marshall SPace Flight Center (MSFC) is begirning to utilize VR for design analysis in the X-34 experimental reusable space vehicle. Analysts at MSFC's Computer Applications and Virtual Environments (CAVE) used Head Mounted Displays (HMD) (pictured), spatial trackers and gesture inputs as a means to animate or inhabit a properly sized virtual human model. These models are used in a VR scenario as a way to determine functionality of space and maintenance requirements for the virtual X-34. The primary functions of the virtual X-34 mockup is to support operations development and design analysis for engine removal, the engine compartment and the aft fuselage. This capability provides general visualization support to engineers and designers at MSFC and to the System Design Freeze Review at Orbital Sciences Corporation (OSC).
1993-12-15
Virtual Reality (VR) can provide cost effective methods to design and evaluate components and systems for maintenance and refurbishment operations. Marshall Spce Flight Center (MSFC) is begirning to utilize VR for design analysis in the X-34 experimental reusable space vehicle. Analysts at MSFC's Computer Applications and Virtual Environments (CAVE) used Head Mounted Displays (HMD) (pictured), spatial trackers and gesture inputs as a means to animate or inhabit a properly sized virtual human model. These models are used in a VR scenario as a way to determine functionality of space and maintenance requirements for the virtual X-34. The primary functions of the virtual X-34 mockup is to support operations development and design analysis for engine removal, the engine compartment and the aft fuselage. This capability provides general visualization support to engineers and designers at MSFC and to the System Design Freeze Review at Orbital Sciences Corporation (OSC).
Controlled interaction: strategies for using virtual reality to study perception.
Durgin, Frank H; Li, Zhi
2010-05-01
Immersive virtual reality systems employing head-mounted displays offer great promise for the investigation of perception and action, but there are well-documented limitations to most virtual reality systems. In the present article, we suggest strategies for studying perception/action interactions that try to depend on both scale-invariant metrics (such as power function exponents) and careful consideration of the requirements of the interactions under investigation. New data concerning the effect of pincushion distortion on the perception of surface orientation are presented, as well as data documenting the perception of dynamic distortions associated with head movements with uncorrected optics. A review of several successful uses of virtual reality to study the interaction of perception and action emphasizes scale-free analysis strategies that can achieve theoretical goals while minimizing assumptions about the accuracy of virtual simulations.
NASA Technical Reports Server (NTRS)
Shapiro, Diane C. (Editor); Norman, R. Michael (Editor)
1993-01-01
Advances in simulation technology are discussed by a number of government and industry experts, for both training and research and development applications. Advanced techniques, such as helmet-mounted information displays, neurocontrollers, automated training systems, and simulation for space-based systems are included. Advances in training methodology for air transportation are covered by a group of experts in that field, including discussions of advanced flight deck transition training, new training tools, and effective low cost alternatives for part-task training. With the ever-increasing emphasis on human factors in cockpit and cabin design, the section on research, advances, and certification criteria in that field is pertinent. NASA, aircraft manufacturing, and FAA representatives have compiled an informative group of presentations concerning active topics and considerations in human factors design.
Virtual environment application with partial gravity simulation
NASA Technical Reports Server (NTRS)
Ray, David M.; Vanchau, Michael N.
1994-01-01
To support manned missions to the surface of Mars and missions requiring manipulation of payloads and locomotion in space, a training facility is required to simulate the conditions of both partial and microgravity. A partial gravity simulator (Pogo) which uses pneumatic suspension is being studied for use in virtual reality training. Pogo maintains a constant partial gravity simulation with a variation of simulated body force between 2.2 and 10 percent, depending on the type of locomotion inputs. this paper is based on the concept and application of a virtual environment system with Pogo including a head-mounted display and glove. The reality engine consists of a high end SGI workstation and PC's which drive Pogo's sensors and data acquisition hardware used for tracking and control. The tracking system is a hybrid of magnetic and optical trackers integrated for this application.
NASA Technical Reports Server (NTRS)
Harris, C. E.; Jelalian, A. V.
1979-01-01
Analyses of the mounting and mount support systems of the clear air turbulence transmitters verify that satisfactory shock and vibration isolation are attained. The mount support structure conforms to flight crash safety requirements with high margins of safety. Restraint cables reinforce the mounts in the critical loaded forward direction limiting maximum forward system deflection to 1 1/4 inches.
Dodds, Trevor J.; Mohler, Betty J.; Bülthoff, Heinrich H.
2011-01-01
Background When we talk to one another face-to-face, body gestures accompany our speech. Motion tracking technology enables us to include body gestures in avatar-mediated communication, by mapping one's movements onto one's own 3D avatar in real time, so the avatar is self-animated. We conducted two experiments to investigate (a) whether head-mounted display virtual reality is useful for researching the influence of body gestures in communication; and (b) whether body gestures are used to help in communicating the meaning of a word. Participants worked in pairs and played a communication game, where one person had to describe the meanings of words to the other. Principal Findings In experiment 1, participants used significantly more hand gestures and successfully described significantly more words when nonverbal communication was available to both participants (i.e. both describing and guessing avatars were self-animated, compared with both avatars in a static neutral pose). Participants ‘passed’ (gave up describing) significantly more words when they were talking to a static avatar (no nonverbal feedback available). In experiment 2, participants' performance was significantly worse when they were talking to an avatar with a prerecorded listening animation, compared with an avatar animated by their partners' real movements. In both experiments participants used significantly more hand gestures when they played the game in the real world. Conclusions Taken together, the studies show how (a) virtual reality can be used to systematically study the influence of body gestures; (b) it is important that nonverbal communication is bidirectional (real nonverbal feedback in addition to nonverbal communication from the describing participant); and (c) there are differences in the amount of body gestures that participants use with and without the head-mounted display, and we discuss possible explanations for this and ideas for future investigation. PMID:22022442
External Vision Systems (XVS) Proof-of-Concept Flight Test Evaluation
NASA Technical Reports Server (NTRS)
Shelton, Kevin J.; Williams, Steven P.; Kramer, Lynda J.; Arthur, Jarvis J.; Prinzel, Lawrence, III; Bailey, Randall E.
2014-01-01
NASA's Fundamental Aeronautics Program, High Speed Project is performing research, development, test and evaluation of flight deck and related technologies to support future low-boom, supersonic configurations (without forward-facing windows) by use of an eXternal Vision System (XVS). The challenge of XVS is to determine a combination of sensor and display technologies which can provide an equivalent level of safety and performance to that provided by forward-facing windows in today's aircraft. This flight test was conducted with the goal of obtaining performance data on see-and-avoid and see-to-follow traffic using a proof-of-concept XVS design in actual flight conditions. Six data collection flights were flown in four traffic scenarios against two different sized participating traffic aircraft. This test utilized a 3x1 array of High Definition (HD) cameras, with a fixed forward field-of-view, mounted on NASA Langley's UC-12 test aircraft. Test scenarios, with participating NASA aircraft serving as traffic, were presented to two evaluation pilots per flight - one using the proof-of-concept (POC) XVS and the other looking out the forward windows. The camera images were presented on the XVS display in the aft cabin with Head-Up Display (HUD)-like flight symbology overlaying the real-time imagery. The test generated XVS performance data, including comparisons to natural vision, and post-run subjective acceptability data were also collected. This paper discusses the flight test activities, its operational challenges, and summarizes the findings to date.
Toward high-resolution optoelectronic retinal prosthesis
NASA Astrophysics Data System (ADS)
Palanker, Daniel; Huie, Philip; Vankov, Alexander; Asher, Alon; Baccus, Steven
2005-04-01
It has been already demonstrated that electrical stimulation of retina can produce visual percepts in blind patients suffering from macular degeneration and retinitis pigmentosa. Current retinal implants provide very low resolution (just a few electrodes), while several thousand pixels are required for functional restoration of sight. We present a design of the optoelectronic retinal prosthetic system that can activate a retinal stimulating array with pixel density up to 2,500 pix/mm2 (geometrically corresponding to a visual acuity of 20/80), and allows for natural eye scanning rather than scanning with a head-mounted camera. The system operates similarly to "virtual reality" imaging devices used in military and medical applications. An image from a video camera is projected by a goggle-mounted infrared LED-LCD display onto the retina, activating an array of powered photodiodes in the retinal implant. Such a system provides a broad field of vision by allowing for natural eye scanning. The goggles are transparent to visible light, thus allowing for simultaneous utilization of remaining natural vision along with prosthetic stimulation. Optical control of the implant allows for simple adjustment of image processing algorithms and for learning. A major prerequisite for high resolution stimulation is the proximity of neural cells to the stimulation sites. This can be achieved with sub-retinal implants constructed in a manner that directs migration of retinal cells to target areas. Two basic implant geometries are described: perforated membranes and protruding electrode arrays. Possibility of the tactile neural stimulation is also examined.
Federal Register 2010, 2011, 2012, 2013, 2014
2011-01-24
... facilities would include: (1) Three 35-kilowatt (kW), 5-meter-diameter axial flow Kinetic System turbine...; (2) nine additional 5-meter-diameter axial flow Kinetic System turbine generator units mounted on...-meter-diameter axial flow Kinetic System turbine generator units mounted on six triframe mounts, with a...
NASA Technical Reports Server (NTRS)
Gartner, W. B.; Baldwin, K. M.
1973-01-01
A study of the display requirements for final approach management of the space shuttle orbiter vehicle is presented. An experimental display concept, providing a more direct, pictorial representation of the vehicle's movement relative to the selected approach path and aiming points, was developed and assessed as an aid to manual flight path control. Both head-up, windshield projections and head-down, panel mounted presentations of the experimental display were evaluated in a series of simulated orbiter approach sequence. Data obtained indicate that the experimental display would enable orbiter pilots to exercise greater flexibility in implementing alternative final approach control strategies. Touchdown position and airspeed dispersion criteria were satisfied on 91 percent of the approach sequences, representing various profile and wind effect conditions. Flight path control and airspeed management satisfied operationally-relevant criteria for the two-segment, power-off orbiter approach and were consistently more accurate and less variable when the full set of experimental display elements was available to the pilot. Approach control tended to be more precise when the head-up display was used; however, the data also indicate that the head-down display would provide adequate support for the manual control task.
Autocalibration of multiprojector CAVE-like immersive environments.
Sajadi, Behzad; Majumder, Aditi
2012-03-01
In this paper, we present the first method for the geometric autocalibration of multiple projectors on a set of CAVE-like immersive display surfaces including truncated domes and 4 or 5-wall CAVEs (three side walls, floor, and/or ceiling). All such surfaces can be categorized as swept surfaces and multiple projectors can be registered on them using a single uncalibrated camera without using any physical markers on the surface. Our method can also handle nonlinear distortion in the projectors, common in compact setups where a short throw lens is mounted on each projector. Further, when the whole swept surface is not visible from a single camera view, we can register the projectors using multiple pan and tilted views of the same camera. Thus, our method scales well with different size and resolution of the display. Since we recover the 3D shape of the display, we can achieve registration that is correct from any arbitrary viewpoint appropriate for head-tracked single-user virtual reality systems. We can also achieve wallpapered registration, more appropriate for multiuser collaborative explorations. Though much more immersive than common surfaces like planes and cylinders, general swept surfaces are used today only for niche display environments. Even the more popular 4 or 5-wall CAVE is treated as a piecewise planar surface for calibration purposes and hence projectors are not allowed to be overlapped across the corners. Our method opens up the possibility of using such swept surfaces to create more immersive VR systems without compromising the simplicity of having a completely automatic calibration technique. Such calibration allows completely arbitrary positioning of the projectors in a 5-wall CAVE, without respecting the corners.
NASA Technical Reports Server (NTRS)
Latorella, Kara A.
2015-01-01
Flightdeck Interval Management is one of the NextGen operational concepts that FAA is sponsoring to realize requisite National Airspace System (NAS) efficiencies. Interval Management will reduce variability in temporal deviations at a position, and thereby reduce buffers typically applied by controllers - resulting in higher arrival rates, and more efficient operations. Ground software generates a strategic schedule of aircraft pairs. Air Traffic Control (ATC) provides an IM clearance with the IM spacing objective (i.e., the TTF, and at which point to achieve the appropriate spacing from this aircraft) to the IM aircraft. Pilots must dial FIM speeds into the speed window on the Mode Control Panel in a timely manner, and attend to deviations between actual speed and the instantaneous FIM profile speed. Here, the crew is assumed to be operating the aircraft with autothrottles on, with autopilot engaged, and the autoflight system in Vertical Navigation (VNAV) and Lateral Navigation (LNAV); and is responsible for safely flying the aircraft while maintaining situation awareness of their ability to follow FIM speed commands and to achieve the FIM spacing goal. The objective of this study is to examine whether three Notification Methods and four Avionics Conditions affect pilots' performance, ratings on constructs associated with performance (workload, situation awareness), or opinions on acceptability. Three Notification Methods (alternate visual and aural alerts that notified pilots to the onset of a speed target, conformance deviation from the required speed profile, and reminded them if they failed to enter the speed within 10 seconds) were examined. These Notification Methods were: VVV (visuals for all three events), VAV (visuals for all three events, plus an aural for speed conformance deviations), and AAA (visual indications and the same aural to indicate all three of these events). Avionics Conditions were defined by the instrumentation (and location) used to present IM information to crews: (1) Integrated (IM information is embedded in extant PFD (Primary Flight Display), ND (Navigation Display), EICAS (Engine Indicating and Crew Alerting System) displays); (2) EFB_Aft (IM information is only supplied in an EFB and mounted in location similar to that for MITRE's UPS work); (3) EFB_Fore (IM information is only supplied in an EFB which is mounted more forward, under the side window), and (4) EFB_Aft plus use of an AGD (the same IM information is supplied in an EFB and on an AGD, both mounted in locations similar to that in MITRE's UPS work ). Twelve commercial pilot crews flew descent scenarios (VNAV Speed with the mode control panel (MCP) speed window open until flaps extended, then VNAV Path) in a commercial transport flight simulator with realistic visual scene and communications. The results of this study serve three practical aims: (1) contribute to the down-select of avionics configuration for future assessment of the ASTAR spacing algorithm at NASA; (2) provide information useful to the FAA Human Factors Division (ANG-C1)'s mission to identify issues pertinent to flight certification of, and flight standards; (3) identify methodological considerations in support of future FIM human-in-the-loop (HITL) investigations.
2012-09-21
Space shuttle Endeavour, mounted atop a NASA 747 Shuttle Carrier Aircraft (SCA) performs a low flyby past the tower at Los Angeles International Airport, Friday, Sept. 21, 2012. Endeavour, built as a replacement for space shuttle Challenger, completed 25 missions, spent 299 days in orbit, and orbited Earth 4,671 times while traveling 122,883,151 miles. Beginning Oct. 30, the shuttle will be on display in the California Science center's Samuel Oschin Space Shuttle Endeavour Display Pavilion, embarking on its new mission to commemorate past achievements in space and educate and inspire future generations of explorers.Photo Credit: (NASA/Bill Ingalls)
2012-09-21
Space shuttle Endeavour, mounted atop a NASA 747 Shuttle Carrier Aircraft (SCA) performs a flyby of the Theme Building at Los Angeles International Airport, Friday, Sept. 21, 2012. Endeavour, built as a replacement for space shuttle Challenger, completed 25 missions, spent 299 days in orbit, and orbited Earth 4,671 times while traveling 122,883,151 miles. Beginning Oct. 30, the shuttle will be on display in the California Science center's Samuel Oschin Space Shuttle Endeavour Display Pavilion, embarking on its new mission to commemorate past achievements in space and educate and inspire future generations of explorers.Photo Credit: (NASA/Scott Andrews)
NASA Astrophysics Data System (ADS)
Beasley, Howard H.; Martin, John S.; Klymenko, Victor; Harding, Thomas H.; Verona, Robert W.; Rash, Clarence E.
1995-07-01
A counterphase modulation technique is used to measure the static and dynamic modulation transfer functions for three phosphorus of current interest to U.S. Army aviation helmet-mounted displays (P-1, P-43, and P-53). A family of modulation transfer curves, one for each temporal frequency, is presented for each phosphorus. The measured MFT curves generally support the supposition that phosphorus persistence is a critical parameter in the ability of a CRT display to accurately reproduce contrast modulation transfer in dynamic environments.
NASA Astrophysics Data System (ADS)
Dixon, Kevin W.; Krueger, Gretchen M.; Rojas, Victoria A.; Hubbard, David C.
1989-09-01
Helmet mounted displays provide required field of regard, out of the cockpit visual imagery for tactical training while maintaining acceptable luminance and resolution levels. An important consideration for visual system designers is the horizontal and vertical dimensions of the instantaneous field of view. This study investigated the effect of various instantaneous field of view sizes on the performance of low level flight and 30 degree manual dive bomb tasks. An in-simulator transfer of training design allowed pilots to be trained in an instantaneous field of view condition and transferred to a wide FOV condition for testing. The selected instantaneous field of view sizes cover the range of current and proposed helmet mounted displays. The field of view sizes used were 127° H x 67° V, 140° H x 80° V, 160° H x 80° V, and 180° H x 80° V. The 300° H x 150° V size provided a full field of view control condition. An A-10 dodecahedron simulator configured with a color light valve display, computer generated imagery, and a Polhemus magnetic head tracker provided the cockpit and display apparatus. The Polhemus magnetic head tracker allowed the electronically masked field of view sizes to be moved on the seven window display of the dodecahedron. The dependent measures were: 1) Number of trials to reach criterion for low level flight tasks and dive bombs, 2) Performance measures of the low level flight route, 3) Performance measures of the dive bombing task, and 4) Subjective questionnaire data. Thirty male instructor pilots from Williams AFB, Arizona served as subjects for the study. The results revealed significant field of view effects for the number of trials required to reach criterion in the two smallest FOV conditions for right 180° turns and dive bomb training. The data also revealed pilots performed closer to the desired pitch angle for all but the two smallest conditions. The questionnaire data revealed that pilots felt their performance was degraded and they relied more on information from their instruments in the smaller field of view conditions. The conclusions of this study are that for tasks requiring close course adherence to a desired flight profile a minimum of 160° H X 80° V instantaneous field of view should be used for training. Future investigations into the instantaneous field of view size will be conducted to validate the results on other tactical tasks.
Flexible structure control laboratory development and technology demonstration
NASA Technical Reports Server (NTRS)
Vivian, H. C.; Blaire, P. E.; Eldred, D. B.; Fleischer, G. E.; Ih, C.-H. C.; Nerheim, N. M.; Scheid, R. E.; Wen, J. T.
1987-01-01
An experimental structure is described which was constructed to demonstrate and validate recent emerging technologies in the active control and identification of large flexible space structures. The configuration consists of a large, 20 foot diameter antenna-like flexible structure in the horizontal plane with a gimballed central hub, a flexible feed-boom assembly hanging from the hub, and 12 flexible ribs radiating outward. Fourteen electrodynamic force actuators mounted to the hub and to the individual ribs provide the means to excite the structure and exert control forces. Thirty permanently mounted sensors, including optical encoders and analog induction devices provide measurements of structural response at widely distributed points. An experimental remote optical sensor provides sixteen additional sensing channels. A computer samples the sensors, computes the control updates and sends commands to the actuators in real time, while simultaneously displaying selected outputs on a graphics terminal and saving them in memory. Several control experiments were conducted thus far and are documented. These include implementation of distributed parameter system control, model reference adaptive control, and static shape control. These experiments have demonstrated the successful implementation of state-of-the-art control approaches using actual hardware.
Influence of moderate to severe chronic periodontitis on dental pulp.
Fatemi, K; Disfani, R; Zare, R; Moeintaghavi, A; Ali, Saadat A; Boostani, H R
2012-10-01
The relationship between periodontal disease and dental pulp changes is controversial and has been debated for many years. This human study was performed to evaluate the possible effects of moderate to advanced periodontal disease on the different aspect of dental pulp structure. Twenty hopeless permanent teeth were extracted from systemically healthy adults because of moderate to advanced chronic periodontitis, with a bone loss of >6 mm and a mobility of grade 2 or 3. Upon extraction, the apical 2 to 3 mm of the roots were immediately sectioned. Four to five sections were mounted on each slide, and every third slide was stained with hematoxylin and eosin. The specimens were histologically processed and examined by an oral pathologist. Non-inflamed pulp, with partial or complete necrosis in some sections and several non-necrotic sections, was found in only 6.3% of teeth. Most teeth (58.3%) displayed edematous pulps. Slightly fibrotic pulps were seen in 52.1% of sections. Odontoblastic integrity was seen in 31.3% of teeth. Most teeth (77.1%) displayed no pulp stones. In 43.8% of teeth, the pulp vessels displayed dilatation. Moderate to advanced periodontal disease can affect the dental pulp. Careful consideration of diagnostic and treatment planing in patients with endodontic-periodontal involvement is therefore recommended.
Influence of moderate to severe chronic periodontitis on dental pulp
Fatemi, K; Disfani, R; Zare, R; Moeintaghavi, A; Ali, Saadat A.; Boostani, H. R
2012-01-01
Background: The relationship between periodontal disease and dental pulp changes is controversial and has been debated for many years. This human study was performed to evaluate the possible effects of moderate to advanced periodontal disease on the different aspect of dental pulp structure. Materials and Methods: Twenty hopeless permanent teeth were extracted from systemically healthy adults because of moderate to advanced chronic periodontitis, with a bone loss of >6 mm and a mobility of grade 2 or 3. Upon extraction, the apical 2 to 3 mm of the roots were immediately sectioned. Four to five sections were mounted on each slide, and every third slide was stained with hematoxylin and eosin. The specimens were histologically processed and examined by an oral pathologist. Results: Non-inflamed pulp, with partial or complete necrosis in some sections and several non-necrotic sections, was found in only 6.3% of teeth. Most teeth (58.3%) displayed edematous pulps. Slightly fibrotic pulps were seen in 52.1% of sections. Odontoblastic integrity was seen in 31.3% of teeth. Most teeth (77.1%) displayed no pulp stones. In 43.8% of teeth, the pulp vessels displayed dilatation. Conclusions: Moderate to advanced periodontal disease can affect the dental pulp. Careful consideration of diagnostic and treatment planing in patients with endodontic-periodontal involvement is therefore recommended. PMID:23493524
GPS compound eye attitude and navigation sensor and method
NASA Technical Reports Server (NTRS)
Quinn, David A. (Inventor)
2003-01-01
The present invention is a GPS system for navigation and attitude determination, comprising a sensor array including a convex hemispherical mounting structure having a plurality of mounting surfaces, and a plurality of antennas mounted to the mounting surfaces for receiving signals from space vehicles of a GPS constellation. The present invention also includes a receiver for collecting the signals and making navigation and attitude determinations. In an alternate embodiment the present invention may include two opposing convex hemispherical mounting structures, each of the mounting structures having a plurality of mounting surfaces, and a plurality of antennas mounted to the mounting surfaces.
O'Connor, Timothy; Rawat, Siddharth; Markman, Adam; Javidi, Bahram
2018-03-01
We propose a compact imaging system that integrates an augmented reality head mounted device with digital holographic microscopy for automated cell identification and visualization. A shearing interferometer is used to produce holograms of biological cells, which are recorded using customized smart glasses containing an external camera. After image acquisition, segmentation is performed to isolate regions of interest containing biological cells in the field-of-view, followed by digital reconstruction of the cells, which is used to generate a three-dimensional (3D) pseudocolor optical path length profile. Morphological features are extracted from the cell's optical path length map, including mean optical path length, coefficient of variation, optical volume, projected area, projected area to optical volume ratio, cell skewness, and cell kurtosis. Classification is performed using the random forest classifier, support vector machines, and K-nearest neighbor, and the results are compared. Finally, the augmented reality device displays the cell's pseudocolor 3D rendering of its optical path length profile, extracted features, and the identified cell's type or class. The proposed system could allow a healthcare worker to quickly visualize cells using augmented reality smart glasses and extract the relevant information for rapid diagnosis. To the best of our knowledge, this is the first report on the integration of digital holographic microscopy with augmented reality devices for automated cell identification and visualization.
Design of a high-resolution optoelectronic retinal prosthesis.
Palanker, Daniel; Vankov, Alexander; Huie, Phil; Baccus, Stephen
2005-03-01
It has been demonstrated that electrical stimulation of the retina can produce visual percepts in blind patients suffering from macular degeneration and retinitis pigmentosa. However, current retinal implants provide very low resolution (just a few electrodes), whereas at least several thousand pixels would be required for functional restoration of sight. This paper presents the design of an optoelectronic retinal prosthetic system with a stimulating pixel density of up to 2500 pix mm(-2) (corresponding geometrically to a maximum visual acuity of 20/80). Requirements on proximity of neural cells to the stimulation electrodes are described as a function of the desired resolution. Two basic geometries of sub-retinal implants providing required proximity are presented: perforated membranes and protruding electrode arrays. To provide for natural eye scanning of the scene, rather than scanning with a head-mounted camera, the system operates similar to 'virtual reality' devices. An image from a video camera is projected by a goggle-mounted collimated infrared LED-LCD display onto the retina, activating an array of powered photodiodes in the retinal implant. The goggles are transparent to visible light, thus allowing for the simultaneous use of remaining natural vision along with prosthetic stimulation. Optical delivery of visual information to the implant allows for real-time image processing adjustable to retinal architecture, as well as flexible control of image processing algorithms and stimulation parameters.
Design of a high-resolution optoelectronic retinal prosthesis
NASA Astrophysics Data System (ADS)
Palanker, Daniel; Vankov, Alexander; Huie, Phil; Baccus, Stephen
2005-03-01
It has been demonstrated that electrical stimulation of the retina can produce visual percepts in blind patients suffering from macular degeneration and retinitis pigmentosa. However, current retinal implants provide very low resolution (just a few electrodes), whereas at least several thousand pixels would be required for functional restoration of sight. This paper presents the design of an optoelectronic retinal prosthetic system with a stimulating pixel density of up to 2500 pix mm-2 (corresponding geometrically to a maximum visual acuity of 20/80). Requirements on proximity of neural cells to the stimulation electrodes are described as a function of the desired resolution. Two basic geometries of sub-retinal implants providing required proximity are presented: perforated membranes and protruding electrode arrays. To provide for natural eye scanning of the scene, rather than scanning with a head-mounted camera, the system operates similar to 'virtual reality' devices. An image from a video camera is projected by a goggle-mounted collimated infrared LED-LCD display onto the retina, activating an array of powered photodiodes in the retinal implant. The goggles are transparent to visible light, thus allowing for the simultaneous use of remaining natural vision along with prosthetic stimulation. Optical delivery of visual information to the implant allows for real-time image processing adjustable to retinal architecture, as well as flexible control of image processing algorithms and stimulation parameters.
Brief Report: A Pilot Study of the Use of a Virtual Reality Headset in Autism Populations
ERIC Educational Resources Information Center
Newbutt, Nigel; Sung, Connie; Kuo, Hung-Jen; Leahy, Michael J.; Lin, Chien-Chun; Tong, Boyang
2016-01-01
The application of virtual reality technologies (VRTs) for users with autism spectrum disorder (ASD) has been studied for decades. However, a gap remains in our understanding surrounding VRT head-mounted displays (HMDs). As newly designed HMDs have become commercially available (in this study the Oculus Rift[superscript TM]) the need to…