Sample records for multimedia information system

  1. Multimedia Information Networks in Social Media

    NASA Astrophysics Data System (ADS)

    Cao, Liangliang; Qi, Guojun; Tsai, Shen-Fu; Tsai, Min-Hsuan; Pozo, Andrey Del; Huang, Thomas S.; Zhang, Xuemei; Lim, Suk Hwan

    The popularity of personal digital cameras and online photo/video sharing community has lead to an explosion of multimedia information. Unlike traditional multimedia data, many new multimedia datasets are organized in a structural way, incorporating rich information such as semantic ontology, social interaction, community media, geographical maps, in addition to the multimedia contents by themselves. Studies of such structured multimedia data have resulted in a new research area, which is referred to as Multimedia Information Networks. Multimedia information networks are closely related to social networks, but especially focus on understanding the topics and semantics of the multimedia files in the context of network structure. This chapter reviews different categories of recent systems related to multimedia information networks, summarizes the popular inference methods used in recent works, and discusses the applications related to multimedia information networks. We also discuss a wide range of topics including public datasets, related industrial systems, and potential future research directions in this field.

  2. Distributed Multimedia Computing: An Assessment of the State of the Art.

    ERIC Educational Resources Information Center

    Williams, Neil; And Others

    1991-01-01

    Describes multimedia computing and the characteristics of multimedia information. Trends in information technology are reviewed; distributed multimedia computing is explained; media types are described, including digital media; and multimedia applications are examined, including office systems, documents, information storage and retrieval,…

  3. Harnessing the power of multimedia in offender-based law enforcement information systems

    NASA Astrophysics Data System (ADS)

    Zimmerman, Alan P.

    1997-02-01

    Criminal offenders are increasingly administratively processed by automated multimedia information systems. During this processing, case and offender biographical data, mugshot photos, fingerprints and other valuable information and media are collected by law enforcement officers. As part of their criminal investigations, law enforcement officers are routinely called to solve criminal cases based upon limited evidence . . . evidence increasingly comprised of human DNA, ballistic casings and projectiles, chemical residues, latent fingerprints, surveillance camera facial images and voices. As multimedia systems receive greater use in law enforcement, traditional approaches used to index text data are not appropriate for images and signal data which comprise a multimedia database. Multimedia systems with integrated advanced pattern matching tools will provide law enforcement the ability to effectively locate multimedia information based upon content, without reliance upon the accuracy or completeness of text-based indexing.

  4. A broadband multimedia TeleLearning system

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wang, Ruiping; Karmouch, A.

    1996-12-31

    In this paper we discuss a broadband multimedia TeleLearning system under development in the Multimedia Information Research Laboratory at the University of Ottawa. The system aims at providing a seamless environment for TeleLearning using the latest telecommunication and multimedia information processing technology. It basically consists of a media production center, a courseware author site, a courseware database, a courseware user site, and an on-line facilitator site. All these components are distributed over an ATM network and work together to offer a multimedia interactive courseware service. An MHEG-based model is exploited in designing the system architecture to achieve the real-time, interactive,more » and reusable information interchange through heterogeneous platforms. The system architecture, courseware processing strategies, courseware document models are presented.« less

  5. NASA scientific and technical information program multimedia initiative

    NASA Technical Reports Server (NTRS)

    Cotter, Gladys A.; Kaye, Karen

    1993-01-01

    This paper relates the experiences of the NASA Scientific and Technical Information Program in introducing multimedia within the STI Program framework. A discussion of multimedia technology is included to provide context for the STI Program effort. The STI Program's Multimedia Initiative is discussed in detail. Parallels and differences between multimedia and traditional information systems project development are highlighted. Challenges faced by the program in initiating its multimedia project are summarized along with lessons learned. The paper concludes with a synopsis of the benefits the program hopes to provide its users through the introduction of multimedia illustrated by examples of successful multimedia projects.

  6. The development of a full-digital and networkable multi-media based highway information system : phase 1

    DOT National Transportation Integrated Search

    1999-07-26

    This report covers the development of a Multimedia Based Highway Information System (MMHIS). MMHIS extends the capabilities of current photo logging facilities. Photographic logging systems used by highway agencies provide engineers with information ...

  7. STI Program Multimedia Initiative

    NASA Technical Reports Server (NTRS)

    Cotter, Gladys A.; Kaye, Karen

    1993-01-01

    This paper relates the experience of the NASA Scientific and Technical Information Program in introducing multimedia within the STI Program framework. A discussion of multimedia technology is included to provide context for the STI Program effort. The STI Program's Multimedia Initiative is discussed in detail. Parallels and differences between multimedia and traditional information systems project development are highlighted. Challenges faced by the program in initiating its multimedia project are summarized along with lessons learned. The paper concludes with a synopsis of the benefits the program hopes to provide its users through the introduction of multimedia illustrated by examples of successful multimedia projects.

  8. Security Management in a Multimedia System

    ERIC Educational Resources Information Center

    Rednic, Emanuil; Toma, Andrei

    2009-01-01

    In database security, the issue of providing a level of security for multimedia information is getting more and more known. For the moment the security of multimedia information is done through the security of the database itself, in the same way, for all classic and multimedia records. So what is the reason for the creation of a security…

  9. Multimedia data repository for the World Wide Web

    NASA Astrophysics Data System (ADS)

    Chen, Ken; Lu, Dajin; Xu, Duanyi

    1998-08-01

    This paper introduces the design and implementation of a Multimedia Data Repository served as a multimedia information system, which provides users a Web accessible, platform independent interface to query, browse, and retrieve multimedia data such as images, graphics, audio, video from a large multimedia data repository. By integrating the multimedia DBMS, in which the textual information and samples of the multimedia data is organized and stored, and Web server together into the Microsoft ActiveX Server Framework, users can access the DBMS and query the information by simply using a Web browser at the client-side. The original multimedia data can then be located and transmitted through the Internet from the tertiary storage device, a 400 CDROM optical jukebox at the server-side, to the client-side for further use.

  10. An integrated multimedia medical information network system.

    PubMed

    Yamamoto, K; Makino, J; Sasagawa, N; Nagira, M

    1998-01-01

    An integrated multimedia medical information network system at Shimane Medical university has been developed to organize medical information generated from each section and provide information services useful for education, research and clinical practice. The report describes the outline of our system. It is designed to serve as a distributed database for electronic medical records and images. We are developing the MML engine that is to be linked to the world wide web (WWW) network system. To the users, this system will present an integrated multimedia representation of the patient records, providing access to both the image and text-based data required for an effective clinical decision making and medical education.

  11. Multimedia Information eXchange for I-NET, Inc. at the Kennedy Space Center: A continuing study of the application of worldwideweb technology

    NASA Technical Reports Server (NTRS)

    Metcalf, David

    1995-01-01

    Multimedia Information eXchange (MIX) is a multimedia information system that accommodates multiple data types and provides consistency across platforms. Information from all over the world can be accessed quickly and efficiently with the Internet-based system. I-NET's MIX uses the World Wide Web and Mosaic graphical user interface. Mosaic is available on all platforms used at I-NET's Kennedy Space Center (KSC) facilities. Key information system design concepts and benefits are reviewed. The MIX system also defines specific configuration and helper application parameters to ensure consistent operations across the entire organization. Guidelines and procedures for other areas of importance in information systems design are also addressed. Areas include: code of ethics, content, copyright, security, system administration, and support.

  12. Supervised multimedia categorization

    NASA Astrophysics Data System (ADS)

    Aldershoff, Frank; Salden, Alfons H.; Iacob, Sorin M.; Kempen, Masja

    2003-01-01

    Static multimedia on the Web can already be hardly structured manually. Although unavoidable and necessary, manual annotation of dynamic multimedia becomes even less feasible when multimedia quickly changes in complexity, i.e. in volume, modality, and usage context. The latter context could be set by learning or other purposes of the multimedia material. This multimedia dynamics calls for categorisation systems that index, query and retrieve multimedia objects on the fly in a similar way as a human expert would. We present and demonstrate such a supervised dynamic multimedia object categorisation system. Our categorisation system comes about by continuously gauging it to a group of human experts who annotate raw multimedia for a certain domain ontology given a usage context. Thus effectively our system learns the categorisation behaviour of human experts. By inducing supervised multi-modal content and context-dependent potentials our categorisation system associates field strengths of raw dynamic multimedia object categorisations with those human experts would assign. After a sufficient long period of supervised machine learning we arrive at automated robust and discriminative multimedia categorisation. We demonstrate the usefulness and effectiveness of our multimedia categorisation system in retrieving semantically meaningful soccer-video fragments, in particular by taking advantage of multimodal and domain specific information and knowledge supplied by human experts.

  13. A 3-D terrain visualization database for highway information management

    DOT National Transportation Integrated Search

    1999-07-26

    A Multimedia based Highway Information System (MMHIS) is described in the paper to improve the existing photologging system for various operation and management needs. The full digital, computer based MMHIS uses technologies of video, multimedia data...

  14. CardioOp: an integrated approach to teleteaching in cardiac surgery.

    PubMed

    Friedl, R; Preisack, M; Schefer, M; Klas, W; Tremper, J; Rose, T; Bay, J; Albers, J; Engels, P; Guilliard, P; Vahl, C F; Hannekum, A

    2000-01-01

    The complexity of cardiac surgery requires continuous training, education and information addressing different individuals: physicians (cardiac surgeons, residents, anaesthesiologists, cardiologists), medical students, perfusionists and patients. Efficacy and efficiency of education and training will likely be improved by the use of multimedia information systems. Nevertheless, computer-based education is facing some serious disadvantages: 1) multimedia productions require tremendous financial and time resources; 2) the obtained multimedia data are only usable for one specific target user group in one specific instructional context; 3) computer based learning programs often show deficiencies in the support of individual learning styles and in providing individual information adjusted to the learner's individual needs. In this paper we describe a computer-system, providing multiple re-use of multimedia-data in different instructional sceneries and providing flexible composition of content to different target user groups. The ZYX document model has been developed, allowing the modelling and flexible on-the-fly composition of multimedia fragments. It has been implemented as a DataBlade module into the object-relational database system Informix Dynamic Server and allows for presentation-neutral storage of multimedia content from the application domain, delivery and presentation of multimedia material, content based retrieval, re-use and composition of multimedia material for different instructional settings. Multimedia data stored in the repository, that can be processed and authored in terms of our identified needs is created by using a next generation authoring environment called CardioOP-Wizard. High-quality intra-operative video is recorded using a video-robot. Difficult surgical procedures are visualized with generic and CT-based 3D-animations. An on-line architecture for multiple re-use and flexible composition of media data has been established. The system contains the following instructional applications (prototypically implemented): a multimedia textbook on operative techniques, an interactive module for problem based-training, a module for creation and presentation of lectures and a module for patient information. Principles of cognitive psychology and knowledge management have been employed in the program. These instructional applications provide information ranging from basic knowledge at the beginner's level, procedural knowledge for the advanced level to implicit knowledge for the professional level. For media-annotation with meta-data a metainformation system, the CardioOP-Clas has been developed. The prototype focuses on aortocoronary bypass grafting and heart transplantation. The demonstrated system reflects an integrated approach in terms of information technology and teaching by means of multiple re-use and composition of stored media-items to the individual user and the chosen educational setting on different instructional levels.

  15. Toward visual user interfaces supporting collaborative multimedia content management

    NASA Astrophysics Data System (ADS)

    Husein, Fathi; Leissler, Martin; Hemmje, Matthias

    2000-12-01

    Supporting collaborative multimedia content management activities, as e.g., image and video acquisition, exploration, and access dialogues between naive users and multi media information systems is a non-trivial task. Although a wide variety of experimental and prototypical multimedia storage technologies as well as corresponding indexing and retrieval engines are available, most of them lack appropriate support for collaborative end-user oriented user interface front ends. The development of advanced user adaptable interfaces is necessary for building collaborative multimedia information- space presentations based upon advanced tools for information browsing, searching, filtering, and brokering to be applied on potentially very large and highly dynamic multimedia collections with a large number of users and user groups. Therefore, the development of advanced and at the same time adaptable and collaborative computer graphical information presentation schemes that allow to easily apply adequate visual metaphors for defined target user stereotypes has to become a key focus within ongoing research activities trying to support collaborative information work with multimedia collections.

  16. Interactive visual comparison of multimedia data through type-specific views

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Burtner, Edwin R.; Bohn, Shawn J.; Payne, Deborah A.

    2013-02-05

    Analysts who work with collections of multimedia to perform information foraging understand how difficult it is to connect information across diverse sets of mixed media. The wealth of information from blogs, social media, and news sites often can provide actionable intelligence; however, many of the tools used on these sources of content are not capable of multimedia analysis because they only analyze a single media type. As such, analysts are taxed to keep a mental model of the relationships among each of the media types when generating the broader content picture. To address this need, we have developed Canopy, amore » novel visual analytic tool for analyzing multimedia. Canopy provides insight into the multimedia data relationships by exploiting the linkages found in text, images, and video co-occurring in the same document and across the collection. Canopy connects derived and explicit linkages and relationships through multiple connected visualizations to aid analysts in quickly summarizing, searching, and browsing collected information to explore relationships and align content. In this paper, we will discuss the features and capabilities of the Canopy system and walk through a scenario illustrating how this system might be used in an operational environment. Keywords: Multimedia (Image/Video/Music) Visualization.« less

  17. Extending the multimedia patient record across the wide area network.

    PubMed Central

    Dayhoff, R. E.; Kuzmak, P. M.; Frank, S. A.; Kirin, G.; Saddler, C.

    1996-01-01

    The Dept. of Veterans Affairs is developing and testing a wide area medical network with multimedia capabilities for coordination and consolidation of medical services across locations. The system is composed of multimedia information systems at individual medical centers connected by a high speed wide area network. The DHCP Imaging System, which has been in clinical use for six years, provides storage management and workstation acquisition and display of the multimedia data. Teleconsulting capability using a variety of mechanisms' is being prototyped and tested to meet medical staffing and consultation needs. PMID:8947747

  18. Extending the multimedia patient record across the wide area network.

    PubMed

    Dayhoff, R E; Kuzmak, P M; Frank, S A; Kirin, G; Saddler, C

    1996-01-01

    The Dept. of Veterans Affairs is developing and testing a wide area medical network with multimedia capabilities for coordination and consolidation of medical services across locations. The system is composed of multimedia information systems at individual medical centers connected by a high speed wide area network. The DHCP Imaging System, which has been in clinical use for six years, provides storage management and workstation acquisition and display of the multimedia data. Teleconsulting capability using a variety of mechanisms' is being prototyped and tested to meet medical staffing and consultation needs.

  19. Compact Multimedia Systems in Multi-chip Module Technology

    NASA Technical Reports Server (NTRS)

    Fang, Wai-Chi; Alkalaj, Leon

    1995-01-01

    This tutorial paper shows advanced multimedia system designs based on multi-chip module (MCM) technologies that provide essential computing, compression, communication, and storage capabilities for various large scale information highway applications.!.

  20. Design of novel non-contact multimedia controller for disability by using visual stimulus.

    PubMed

    Pan, Jeng-Shyang; Lo, Chi-Chun; Tsai, Shang-Ho; Lin, Bor-Shyh

    2015-12-01

    The design of a novel non-contact multimedia controller is proposed in this study. Nowadays, multimedia controllers are generally used by patients and nursing assistants in the hospital. Conventional multimedia controllers usually involve in manual operation or other physical movements. However, it is more difficult for the disabled patients to operate the conventional multimedia controller by themselves; they might totally depend on others. Different from other multimedia controllers, the proposed system provides a novel concept of controlling multimedia via visual stimuli, without manual operation. The disabled patients can easily operate the proposed multimedia system by focusing on the control icons of a visual stimulus device, where a commercial tablet is used as the visual stimulus device. Moreover, a wearable and wireless electroencephalogram (EEG) acquisition device is also designed and implemented to easily monitor the user's EEG signals in daily life. Finally, the proposed system has been validated. The experimental result shows that the proposed system can effectively measure and extract the EEG feature related to visual stimuli, and its information transfer rate is also good. Therefore, the proposed non-contact multimedia controller exactly provides a good prototype of novel multimedia controlling scheme. Copyright © 2015 Elsevier Ireland Ltd. All rights reserved.

  1. {open_quotes}Media-On-Demand{close_quotes} multimedia electronic mail: A tool for collaboration on the web

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Tsoi, Kei Nam; Rahman, S.M.

    1996-12-31

    Undoubtedly, multimedia electronic mail has many advantages in exchanging information electronically in a collaborative work. The existing design of e-mail systems architecture is inefficient in exchanging multimedia message which has much larger volume, and requires more bandwidth and storage space than the text-only messages. This paper presents an innovative method for exchanging multimedia mail messages in a heterogeneous environment to support collaborative work over YAW on the Internet. We propose a {open_quotes}Parcel Collection{close_quotes} approach for exchanging multimedia electronic mail messages. This approach for exchanging multimedia electronic mail messages integrates the current WWW technologies with the existing electronic mail systems.

  2. Multipoint Multimedia Conferencing System with Group Awareness Support and Remote Management

    ERIC Educational Resources Information Center

    Osawa, Noritaka; Asai, Kikuo

    2008-01-01

    A multipoint, multimedia conferencing system called FocusShare is described that uses IPv6/IPv4 multicasting for real-time collaboration, enabling video, audio, and group awareness information to be shared. Multiple telepointers provide group awareness information and make it easy to share attention and intention. In addition to pointing with the…

  3. Application-oriented architecture for multimedia teleservices

    NASA Astrophysics Data System (ADS)

    Vanrijssen, Erwin; Widya, Ing; Michiels, Eddie

    This paper looks into communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of 'information exchange' and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The revised Open Systems Interconnection (OSI) Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia teleservices with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices.

  4. Interactive visual comparison of multimedia data through type-specific views

    NASA Astrophysics Data System (ADS)

    Burtner, Russ; Bohn, Shawn; Payne, Debbie

    2013-01-01

    Analysts who work with collections of multimedia to perform information foraging understand how difficult it is to connect information across diverse sets of mixed media. The wealth of information from blogs, social media, and news sites often can provide actionable intelligence; however, many of the tools used on these sources of content are not capable of multimedia analysis because they only analyze a single media type. As such, analysts are taxed to keep a mental model of the relationships among each of the media types when generating the broader content picture. To address this need, we have developed Canopy, a novel visual analytic tool for analyzing multimedia. Canopy provides insight into the multimedia data relationships by exploiting the linkages found in text, images, and video co-occurring in the same document and across the collection. Canopy connects derived and explicit linkages and relationships through multiple connected visualizations to aid analysts in quickly summarizing, searching, and browsing collected information to explore relationships and align content. In this paper, we will discuss the features and capabilities of the Canopy system and walk through a scenario illustrating how this system might be used in an operational environment.

  5. Learning from Action Evaluation of the Use of Multimedia Case Studies in Management Information Systems Courses

    ERIC Educational Resources Information Center

    Kawulich, Barbara B.

    2011-01-01

    This manuscript shares lessons learned from conducting an action evaluation of the use of multimedia case studies in Management Information Systems (MIS) courses. Three undergraduate MIS classes took part in the study. The purpose for using case studies in these classes was to teach students about the role of MIS in business. An action evaluation…

  6. Criteria for Evaluating and Selecting Multimedia Software for Instruction.

    ERIC Educational Resources Information Center

    Lee, Sung Heum; And Others

    Evaluating and selecting the appropriate software is a very important component of success in using multimedia systems in both educational and corporate settings. Computer-mediated multimedia (CMM) is the integration of two or more communication media, controlled or manipulated by the user via a computer, to present information. CMM can be…

  7. Providing an integrated clinical data view in a hospital information system that manages multimedia data.

    PubMed

    Dayhoff, R E; Maloney, D L; Kenney, T J; Fletcher, R D

    1991-01-01

    The VA's hospital information system, the Decentralized Hospital Computer Program (DHCP), is an integrated system based on a powerful set of software tools with shared data accessible from any of its application modules. It includes many functionally specific application subsystems such as laboratory, pharmacy, radiology, and dietetics. Physicians need applications that cross these application boundaries to provide useful and convenient patient data. One of these multi-specialty applications, the DHCP Imaging System, integrates multimedia data to provide clinicians with comprehensive patient-oriented information. User requirements for cross-disciplinary image access can be studied to define needs for similar text data access. Integration approaches must be evaluated both for their ability to deliver patient-oriented text data rapidly and their ability to integrate multimedia data objects. Several potential integration approaches are described as they relate to the DHCP Imaging System.

  8. Providing an integrated clinical data view in a hospital information system that manages multimedia data.

    PubMed Central

    Dayhoff, R. E.; Maloney, D. L.; Kenney, T. J.; Fletcher, R. D.

    1991-01-01

    The VA's hospital information system, the Decentralized Hospital Computer Program (DHCP), is an integrated system based on a powerful set of software tools with shared data accessible from any of its application modules. It includes many functionally specific application subsystems such as laboratory, pharmacy, radiology, and dietetics. Physicians need applications that cross these application boundaries to provide useful and convenient patient data. One of these multi-specialty applications, the DHCP Imaging System, integrates multimedia data to provide clinicians with comprehensive patient-oriented information. User requirements for cross-disciplinary image access can be studied to define needs for similar text data access. Integration approaches must be evaluated both for their ability to deliver patient-oriented text data rapidly and their ability to integrate multimedia data objects. Several potential integration approaches are described as they relate to the DHCP Imaging System. PMID:1807651

  9. Digital case-based learning system in school.

    PubMed

    Gu, Peipei; Guo, Jiayang

    2017-01-01

    With the continuing growth of multi-media learning resources, it is important to offer methods helping learners to explore and acquire relevant learning information effectively. As services that organize multi-media learning materials together to support programming learning, the digital case-based learning system is needed. In order to create a case-oriented e-learning system, this paper concentrates on the digital case study of multi-media resources and learning processes with an integrated framework. An integration of multi-media resources, testing and learning strategies recommendation as the learning unit is proposed in the digital case-based learning framework. The learning mechanism of learning guidance, multi-media materials learning and testing feedback is supported in our project. An improved personalized genetic algorithm which incorporates preference information and usage degree into the crossover and mutation process is proposed to assemble the personalized test sheet for each learner. A learning strategies recommendation solution is proposed to recommend learning strategies for learners to help them to learn. The experiments are conducted to prove that the proposed approaches are capable of constructing personalized sheets and the effectiveness of the framework.

  10. Digital case-based learning system in school

    PubMed Central

    Gu, Peipei

    2017-01-01

    With the continuing growth of multi-media learning resources, it is important to offer methods helping learners to explore and acquire relevant learning information effectively. As services that organize multi-media learning materials together to support programming learning, the digital case-based learning system is needed. In order to create a case-oriented e-learning system, this paper concentrates on the digital case study of multi-media resources and learning processes with an integrated framework. An integration of multi-media resources, testing and learning strategies recommendation as the learning unit is proposed in the digital case-based learning framework. The learning mechanism of learning guidance, multi-media materials learning and testing feedback is supported in our project. An improved personalized genetic algorithm which incorporates preference information and usage degree into the crossover and mutation process is proposed to assemble the personalized test sheet for each learner. A learning strategies recommendation solution is proposed to recommend learning strategies for learners to help them to learn. The experiments are conducted to prove that the proposed approaches are capable of constructing personalized sheets and the effectiveness of the framework. PMID:29107965

  11. Discussion about the Pros and Cons and Recommendations for Multimedia Teaching in Local Vocational Schools

    NASA Astrophysics Data System (ADS)

    Dai, Wenhui; Fan, Ling

    Globalization is an inevitable developing trend of multimedia network teaching. In our contemporary society, the world has connected by internet; it is incredible that people can not use the boundless information through campus network, multimedia classroom or single multimedia computer with out connecting the WAN. The new internet based teaching method breaking the constrains of the limited resources, distance and size of the LAN, bringing multimedia network teaching method to the world. "Open University", "Virtual Schools", "Global Classroom" and a number of new teaching systems merged rapidly.

  12. Information Operations & Security

    DTIC Science & Technology

    2012-03-05

    Fred B. Schneider, Cornell The Promise of Security Metrics • Users: Purchasing decisions – Which system is the better value? • Builders ...Engineering University of Maryland, College Park DISTRIBUTION A: Approved for public release; distribution is unlimited. Digital Multimedia Anti...fingerprints for multimedia content: • Determine the time and place of recordings • Detect tampering in the multimedia content; bind video and

  13. A Usability Study of Users' Perceptions toward a Multimedia Computer-Assisted Learning Tool for Neuroanatomy

    ERIC Educational Resources Information Center

    Gould, Douglas J.; Terrell, Mark A.; Fleming, Jo

    2008-01-01

    This usability study evaluated users' perceptions of a multimedia prototype for a new e-learning tool: Anatomy of the Central Nervous System: A Multimedia Course. Usability testing is a collection of formative evaluation methods that inform the developmental design of e-learning tools to maximize user acceptance, satisfaction, and adoption.…

  14. Domain and Intelligence Based Multimedia Question Answering System

    ERIC Educational Resources Information Center

    Kumar, K. Magesh; Valarmathie, P.

    2016-01-01

    Multimedia question answering systems have become very popular over the past few years. It allows users to share their thoughts by answering a given question or obtain information from a set of answered questions. However, existing QA systems support only textual answer which is not so instructive for many users. The user's discussion can be…

  15. Multimedia Courseware in an Open Systems Environment: A Federal Strategy.

    ERIC Educational Resources Information Center

    Moline, Judi; And Others

    The Portable Courseware Project (PORTCO) of the U.S. Department of Defense (DoD) is typical of projects worldwide that require standard software interfaces. This paper articulates the strategy whereby the federal multimedia courseware initiative leverages the open systems movement and the new realities of information technology. The federal…

  16. A semantic medical multimedia retrieval approach using ontology information hiding.

    PubMed

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches.

  17. Multimedia case management system implemented in Java

    NASA Astrophysics Data System (ADS)

    Stewart, Howard D.; Davis, Midge L.; Handy, Dale L.; Kvarfordt, Kent B.; Ford, Glenn

    1999-01-01

    Managing the timely access of information is a major challenge facing law enforcement agencies. One of the areas of greatest need is that of the case management process. During the course of FY98, the Office of National Drug Control Policy (ONDCP), the Counterdrug Technology Assessment Center (CTAC), the Idaho National Engineering and Environmental Laboratory (INEEL), and the Criminal Investigative Bureau (CIB) of the state of Idaho, created a Northwest testbed to develop and integrate a multimedia case management system. A system was developed to assist investigators in tracking and maintaining investigative cases and improving access to internal and external data resources. In this paper, we discuss the results of our case management system development and the ability to present state and federal information incorporating object oriented and multimedia techniques. We then outline our plans for future research and development.

  18. System for Training Aviation Regulations (STAR): Using Multiple Vantage Points To Learn Complex Information through Scenario-Based Instruction and Multimedia Techniques.

    ERIC Educational Resources Information Center

    Chandler, Terrell N.

    1996-01-01

    The System for Training of Aviation Regulations (STAR) provides comprehensive training in understanding and applying Federal aviation regulations. STAR gives multiple vantage points with multimedia presentations and storytelling within four categories of learning environments: overviews, scenarios, challenges, and resources. Discusses the…

  19. A Semantic Medical Multimedia Retrieval Approach Using Ontology Information Hiding

    PubMed Central

    Guo, Kehua; Zhang, Shigeng

    2013-01-01

    Searching useful information from unstructured medical multimedia data has been a difficult problem in information retrieval. This paper reports an effective semantic medical multimedia retrieval approach which can reflect the users' query intent. Firstly, semantic annotations will be given to the multimedia documents in the medical multimedia database. Secondly, the ontology that represented semantic information will be hidden in the head of the multimedia documents. The main innovations of this approach are cross-type retrieval support and semantic information preservation. Experimental results indicate a good precision and efficiency of our approach for medical multimedia retrieval in comparison with some traditional approaches. PMID:24082915

  20. Integrated multimedia information system on interactive CATV network

    NASA Astrophysics Data System (ADS)

    Lee, Meng-Huang; Chang, Shin-Hung

    1998-10-01

    In the current CATV system architectures, they provide one- way delivery of a common menu of entertainment to all the homes through the cable network. Through the technologies evolution, the interactive services (or two-way services) can be provided in the cable TV systems. They can supply customers with individualized programming and support real- time two-way communications. With a view to the service type changed from the one-way delivery systems to the two-way interactive systems, `on demand services' is a distinct feature of multimedia systems. In this paper, we present our work of building up an integrated multimedia system on interactive CATV network in Shih Chien University. Besides providing the traditional analog TV programming from the cable operator, we filter some channels to reserve them as our campus information channels. In addition to the analog broadcasting channel, the system also provides the interactive digital multimedia services, e.g. Video-On- Demand (VOD), Virtual Reality, BBS, World-Wide-Web, and Internet Radio Station. These two kinds of services are integrated in a CATV network by the separation of frequency allocation for the analog broadcasting service and the digital interactive services. Our ongoing work is to port our previous work of building up a VOD system conformed to DAVIC standard (for inter-operability concern) on Ethernet network into the current system.

  1. The interactive use of networking multimedia--innovative education resource for professionals and patients.

    PubMed

    Matthies, H K; Walter, G F; Brandis, A; Stan, A C; Ammann, A; von Jan, U; Porth, A J

    1999-01-01

    The combination of new and rapidly developing interactive multimedia computers and applications with electronic networks will require a restructuring of our traditional approach to strategic planning and organizational structure. Worldwide telecommunication networks (using satellites, cable) are now facilitating the global pooling of healthcare information and medical knowledge independent of location. The development of multimedia information and communication systems demands cooperative working teams of authors, who are able to master several areas of medical knowledge as well as the presentation of these in different multimedia forms. The assemblage of telematics and services offers a base for multimedia applications, for example teleteaching, telelearning, telepublishing, teleconsulting, teleconferencing, telemedicine etc. The expansion of the internet will also lead to the formation of interdisciplinary "Global Education Networks". The theory and practice of education are undergoing dramatic changes. Lifelong learning and adaptation of medical practice to new knowledge and new techniques will be even more important in the future.

  2. Multimedia Database at National Museum of Ethnology

    NASA Astrophysics Data System (ADS)

    Sugita, Shigeharu

    This paper describes the information management system at National Museum of Ethnology, Osaka, Japan. This museum is a kind of research center for cultural anthropology, and has many computer systems such as IBM 3090, VAX11/780, Fujitu M340R, etc. With these computers, distributed multimedia databases are constructed in which not only bibliographic data but also artifact image, slide image, book page image, etc. are stored. The number of data is now about 1.3 million items. These data can be retrieved and displayed on the multimedia workstation which has several displays.

  3. Optimizing the efficacy of multimedia consumer health information.

    PubMed

    Monkman, Helen; Kushniruk, Andre W

    2015-01-01

    Using two or more communication methods (e.g., text, narration, pictures, animation, video) is known as multimedia. Multimedia has been used in a broad range of domains. Not surprisingly, multimedia is gaining popularity in the field of consumer health information as its benefits are being recognized. However, there is a large body of evidence in the cognitive literature that could be used to inform and optimize multimedia presentation of consumer health information. This paper outlines the Cognitive Theory of Multimedia Learning (CTML) and presents the application of this model for consumer health informatics. The CTML is a valuable resource for the development and revision of consumer health information to optimize its efficacy. Current research on multimedia and consumer health information is described. Finally, the outstanding opportunities to leverage the CTML for consumer health information are discussed.

  4. A preliminary study of current multimedia information technology

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Lee, J.C.

    1997-03-01

    This paper surveys more than 70 articles published in the IEEE Multimedia journal and other journals. The survey summarizes aspects of multimedia information technology and categorizes application areas of multimedia information technology and interesting research areas related to it.

  5. Software and Courseware for a Multimedia Educational Environment.

    ERIC Educational Resources Information Center

    Le Corre, Yves; Schwartz, Jacob

    Prepared for a 1984 Organisation for Economic Cooperation and Development (OECD) conference, this report on the educational applications of new information technologies focuses primarily on the use of interactive audiovisual systems. Potential advantages of interactive multimedia educational environments are discussed and examples are given of…

  6. Efficient Caption-Based Retrieval of Multimedia Information

    DTIC Science & Technology

    1993-10-09

    in the design of transportable natural language interfaces. Artifcial Intelligence , 32 (1987), 173-243. - 13- (101 Jones, M. and Eisner, J. A...systems for multimedia data . They exploit captions on the data and perform natural-language processing of them and English retrieval requests. Some...content analysis of the data is also performed to obtain additional descriptive information. The key to getting this approach to work is sufficiently

  7. Virtual Knowledge: The Best Buys in 1998 CD-ROM Encyclopedias.

    ERIC Educational Resources Information Center

    Burg, Barbara; Kautzman, Amy M.

    1998-01-01

    Discusses questions to consider and features to look for in selecting a CD-ROM encyclopedia. Reviews Encyclopaedia Britannica CD 98 Multimedia Edition, Compton's Interactive Encyclopedia 1998, Microsoft Encarta 98 Encyclopedia, and Grolier Multimedia Encyclopedia 1998. Contact information, price, and system requirements are listed. (JAK)

  8. Multimedia: Beyond the Desktop.

    ERIC Educational Resources Information Center

    Galbreath, Jeremy

    1993-01-01

    Describes the Central Media Resource System (CMRS), a method that allows multimedia instruction to large groups of students. Highlights include the information infrastructure, including fiber optics and coaxial cable; use of the CMRS in the classroom and in the media resource center; and future possibilities, including local and wide area…

  9. WISH: a Wireless Mobile Multimedia Information System in Healthcare using RFID.

    PubMed

    Yu, Weider D; Ray, Pradeep; Motoc, Tiberiu

    2008-05-01

    It is important to improve the efficiency of healthcare-related operations and the associated costs. Healthcare organizations are constantly under increased pressure to streamline operations and provide enhanced services to their patients. Wireless mobile computing technology has the potential to provide the desired benefits and would be a critical part of today's healthcare information system. In this paper, a system is presented to better facilitate the functions of physicians and medical staff in healthcare by using modern wireless mobile technology, Radio Frequency Identification (RFID) tools, and multimedia streaming. The paper includes a case study of the development of such a system in the context of healthcare in the United States. The results of the study show how wireless mobile multimedia systems can be developed for the improvement of the quality and efficiency in healthcare for other nations as well. Our testing data show a time reduction of more than 50% in the daily activities of hospital staff.

  10. MRML: an extensible communication protocol for interoperability and benchmarking of multimedia information retrieval systems

    NASA Astrophysics Data System (ADS)

    Mueller, Wolfgang; Mueller, Henning; Marchand-Maillet, Stephane; Pun, Thierry; Squire, David M.; Pecenovic, Zoran; Giess, Christoph; de Vries, Arjen P.

    2000-10-01

    While in the area of relational databases interoperability is ensured by common communication protocols (e.g. ODBC/JDBC using SQL), Content Based Image Retrieval Systems (CBIRS) and other multimedia retrieval systems are lacking both a common query language and a common communication protocol. Besides its obvious short term convenience, interoperability of systems is crucial for the exchange and analysis of user data. In this paper, we present and describe an extensible XML-based query markup language, called MRML (Multimedia Retrieval markup Language). MRML is primarily designed so as to ensure interoperability between different content-based multimedia retrieval systems. Further, MRML allows researchers to preserve their freedom in extending their system as needed. MRML encapsulates multimedia queries in a way that enable multimedia (MM) query languages, MM content descriptions, MM query engines, and MM user interfaces to grow independently from each other, reaching a maximum of interoperability while ensuring a maximum of freedom for the developer. For benefitting from this, only a few simple design principles have to be respected when extending MRML for one's fprivate needs. The design of extensions withing the MRML framework will be described in detail in the paper. MRML has been implemented and tested for the CBIRS Viper, using the user interface Snake Charmer. Both are part of the GNU project and can be downloaded at our site.

  11. IT and Multimedia in Technical and Vocational Education in Malaysia.

    ERIC Educational Resources Information Center

    Mustapha, Ramlee B.

    Development of information technology (IT) and the Multimedia Super Corridor (MSC) project has placed Malaysia within the global interconnectivity along with other developed nations. Types of IT applications are e-learning, e-mail, discussion group mailing lists, bulletin board systems, chat mode, newsgroups, Internet, tutorial, hypermedia, and…

  12. Next Generation Multimedia Distributed Data Base Systems

    NASA Technical Reports Server (NTRS)

    Pendleton, Stuart E.

    1997-01-01

    The paradigm of client/server computing is changing. The model of a server running a monolithic application and supporting clients at the desktop is giving way to a different model that blurs the line between client and server. We are on the verge of plunging into the next generation of computing technology--distributed object-oriented computing. This is not only a change in requirements but a change in opportunities, and requires a new way of thinking for Information System (IS) developers. The information system demands caused by global competition are requiring even more access to decision making tools. Simply, object-oriented technology has been developed to supersede the current design process of information systems which is not capable of handling next generation multimedia.

  13. Socio-Psycho-Linguistic Determined Expert-Search System (SPLDESS) Development with Multimedia Illustration Elements

    NASA Astrophysics Data System (ADS)

    Ponomarev, Vasily

    SPLDESS development with the elements of a multimedia illustration of traditional hypertext search results by Internet search engine provides research of information propagation innovative effect during the public access information-recruiting networks of information kiosks formation at the experimental stage with the mirrors at the constantly updating portal for Internet users. Author of this publication put the emphasis on a condition of pertinent search engine results of the total answer by the user inquiries, that provide the politically correct and not usurping socially-network data mining effect at urgent monitoring. Development of the access by devices of the new communication types with the newest technologies of data transmission, multimedia and an information exchange from the first innovation line usage support portal is presented also (including the device of social-psycho-linguistic determination according the author's conception).

  14. Document Indexing for Image-Based Optical Information Systems.

    ERIC Educational Resources Information Center

    Thiel, Thomas J.; And Others

    1991-01-01

    Discussion of image-based information retrieval systems focuses on indexing. Highlights include computerized information retrieval; multimedia optical systems; optical mass storage and personal computers; and a case study that describes an optical disk system which was developed to preserve, access, and disseminate military documents. (19…

  15. A computer-based training system combining virtual reality and multimedia

    NASA Technical Reports Server (NTRS)

    Stansfield, Sharon A.

    1993-01-01

    Training new users of complex machines is often an expensive and time-consuming process. This is particularly true for special purpose systems, such as those frequently encountered in DOE applications. This paper presents a computer-based training system intended as a partial solution to this problem. The system extends the basic virtual reality (VR) training paradigm by adding a multimedia component which may be accessed during interaction with the virtual environment. The 3D model used to create the virtual reality is also used as the primary navigation tool through the associated multimedia. This method exploits the natural mapping between a virtual world and the real world that it represents to provide a more intuitive way for the student to interact with all forms of information about the system.

  16. Exploring creative activity: a software environment for multimedia systems

    NASA Astrophysics Data System (ADS)

    Farrett, Peter W.; Jardine, David A.

    1992-03-01

    This paper examines various issues related to the theory, design, and implementation of a system that supports creative activity for a multimedia environment. The system incorporates artificial intelligence notions to acquire concepts of the problem domain. This paper investigates this environment by considering a model that is a basis for a system, which supports a history of user interaction. A multimedia system that supports creative activity is problematic. It must function as a tool allowing users to experiment dynamically with their own creative reasoning process--a very nebulous task environment. It should also support the acquisition of domain knowledge so that empirical observation can be further evaluated. This paper aims to illustrate that via the reuse of domain-specific knowledge, closely related ideas can be quickly developed. This approach is useful in the following sense: Multimedia navigational systems hardcode referential links with respect to a web or network. Although users can access or control navigation in a nonlinear (static) manner, these referential links are 'frozen' and can not capture their creative actions, which are essential in tutoring or learning applications. This paper describes a multimedia assistant based on the notion of knowledge- links, which allows users to navigate through creative information in a nonlinear (dynamic) fashion. A selection of prototype code based on object-oriented techniques and logic programming partially demonstrates this.

  17. Web-based multimedia information retrieval for clinical application research

    NASA Astrophysics Data System (ADS)

    Cao, Xinhua; Hoo, Kent S., Jr.; Zhang, Hong; Ching, Wan; Zhang, Ming; Wong, Stephen T. C.

    2001-08-01

    We described a web-based data warehousing method for retrieving and analyzing neurological multimedia information. The web-based method supports convenient access, effective search and retrieval of clinical textual and image data, and on-line analysis. To improve the flexibility and efficiency of multimedia information query and analysis, a three-tier, multimedia data warehouse for epilepsy research has been built. The data warehouse integrates clinical multimedia data related to epilepsy from disparate sources and archives them into a well-defined data model.

  18. Integrating Information and Communication Technology for Health Information System Strengthening: A Policy Analysis.

    PubMed

    Marzuki, Nuraidah; Ismail, Saimy; Al-Sadat, Nabilla; Ehsan, Fauziah Z; Chan, Chee-Khoon; Ng, Chiu-Wan

    2015-11-01

    Despite the high costs involved and the lack of definitive evidence of sustained effectiveness, many low- and middle-income countries had begun to strengthen their health information system using information and communication technology in the past few decades. Following this international trend, the Malaysian Ministry of Health had been incorporating Telehealth (National Telehealth initiatives) into national health policies since the 1990s. Employing qualitative approaches, including key informant interviews and document review, this study examines the agenda-setting processes of the Telehealth policy using Kingdon's framework. The findings suggested that Telehealth policies emerged through actions of policy entrepreneurs within the Ministry of Health, who took advantage of several simultaneously occurring opportunities--official recognition of problems within the existing health information system, availability of information and communication technology to strengthen health information system and political interests surrounding the national Multimedia Super Corridor initiative being developed at the time. The last was achieved by the inclusion of Telehealth as a component of the Multimedia Super Corridor. © 2015 APJPH.

  19. Using multimedia to enhance the consent process for bunion correction surgery.

    PubMed

    Batuyong, Eldridge D; Jowett, Andrew J L; Wickramasinghe, Nilmini; Beischer, Andrew D

    2014-04-01

    Obtaining informed consent from patients considering bunion surgery can be challenging. This study assessed the efficacy of a multimedia technology as an adjunct to the informed consent process. A prospective, cohort study was conducted involving 55 patients (7 males, 48 females) who underwent a standardized verbal discussion regarding bunion correction surgery followed by completion of a knowledge questionnaire. A multimedia educational program was then administered and the knowledge questionnaire repeated. Additional supplementary questions were then given regarding satisfaction with the multimedia program. Patients answered 74% questions correctly before the multimedia module compared with 94% after it (P < 0.0001). Patients rated the ease of understanding and the amount of information provided by the module highly. Eighty-four percent of patients considered that the multimedia tool performed as well as the treating surgeon. Multimedia technology is useful in enhancing patient knowledge regarding bunion surgery for the purposes of obtaining informed consent.

  20. Discussion on the management system technology implementation of multimedia classrooms in the digital campus

    NASA Astrophysics Data System (ADS)

    Wang, Bo

    2018-04-01

    Based on the digitized information and network, digital campus is an integration of teaching, management, science and research, life service and technology service, and it is one of the current mainstream construction form of campus function. This paper regarded the "mobile computing" core digital environment construction development as the background, explored the multiple management system technology content design and achievement of multimedia classrooms in digital campus and scientifically proved the technology superiority of management system.

  1. Quo Vadimus? The 21st Century and Multimedia.

    ERIC Educational Resources Information Center

    Kuhn, Allan D.

    This paper relates the concept of computer-driven multimedia to the National Aeronautics and Space Administration (NASA) Scientific and Technical Information Program (STIP). Multimedia is defined here as computer integration and output of text, animation, audio, video, and graphics. Multimedia is the stage of computer-based information that allows…

  2. The University of Minnesota's Internet Gopher System: A Tool for Accessing Network-Based Electronic Information.

    ERIC Educational Resources Information Center

    Wiggins, Rich

    1993-01-01

    Describes the Gopher system developed at the University of Minnesota for accessing information on the Internet. Highlights include the need for navigation tools; Gopher clients; FTP (File Transfer Protocol); campuswide information systems; navigational enhancements; privacy and security issues; electronic publishing; multimedia; and future…

  3. Evaluation of a multimedia information system for endoscopy

    NASA Astrophysics Data System (ADS)

    Enning, C. John W.; Siersema, Peter D.; van Blankenstein, Mark; van Boven, Gert-Jan; van Gennip, Elisabeth M.

    1996-05-01

    In a cooperation between the University Hospital Rotterdam (AZR) and HISCOM, HIS supplier, a multimedia information system for endoscopy (ENSIS) has been developed in a project funded by the Dutch Ministry of Health Care. An integral part of this project was an evaluation of costs and effects of this system. The system has been implemented on the gastroenterology department and the internal medicine ward in the AZR. The results indicate that the anatomical knowledge of requesting physicians improved with the system. Both the response time and availability of endoscopy images improved greatly. Because of the use of off-the-shelve technology (possible because of the relatively small resolution requirements of endoscopy images) ENSIS can be implemented at relatively low costs.

  4. Towards a Methodology for the Design of Multimedia Public Access Interfaces.

    ERIC Educational Resources Information Center

    Rowley, Jennifer

    1998-01-01

    Discussion of information systems methodologies that can contribute to interface design for public access systems covers: the systems life cycle; advantages of adopting information systems methodologies; soft systems methodologies; task-oriented approaches to user interface design; holistic design, the Star model, and prototyping; the…

  5. Utilization of multimedia-based prototype system for patient electronic medical record.

    PubMed

    Chu, Yuan-Chia; Jian, Wen-Shan; Yen, Li-Po; Chang, Polun

    2006-01-01

    Taiwanese Department of Health (DOH) proposed the basic format template of electronic medical records (EMR), for the reference of healthcare institutions nationwide. It facilitates the establishment of EMR in healthcare institutions and the foundation of the sharing and exchange center of EMR. We use this basic content format template as the data exchange carrier, and build a Multimedia EMR prototype system by using web-based XML structured documents, which can thoroughly show the information needed by patients and healthcare institutions, offer Macromedia inverted exclamation markV Flash style viewer, provide people and institutions with the operation interface for downloading relevant medical record formats, and realize the dream that people can actually own their Multimedia EMR.

  6. Practical and generalizable architecture for an intelligent tutoring system

    NASA Astrophysics Data System (ADS)

    Kaplan, Randy M.; Trenholm, Harriet

    1993-03-01

    In this paper we describe an intelligent tutoring system (ITS) called HYDRIVE (hydraulics interactive video experience). This system is built using several novel approaches to intelligent tutoring. The underlying rationale for HYDRIVE is based on the results of a cognitive task analysis. The reasoning component of the system makes extensive use of a hierarchical knowledge representation. Reasoning within the system is accomplished using a logic-based approach and is linked to a highly interactive interface using multimedia. The knowledge representation contains information that drives the multimedia elements of the system, and the reasoning components select the appropriate information to assess student knowledge or guide the student at any particular moment. As this system will be deployed throughout the Air Force maintenance function, the implementation platform is the IBM PC.

  7. Edification of Multimedia Resources: Aligning Technology for Student Empowerment

    ERIC Educational Resources Information Center

    Thamarasseri, Ismail

    2014-01-01

    Multimedia offers exciting possibilities for meeting the needs of 21st century learners. Multimedia learning can be defined in a number of ways. Multimedia learning is the delivery of instructional content using multiple modes that include visual and auditory information and students' use of this information to construct knowledge. Today's…

  8. MWAHCA: a multimedia wireless ad hoc cluster architecture.

    PubMed

    Diaz, Juan R; Lloret, Jaime; Jimenez, Jose M; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal.

  9. Survey of reconfigurable architectures for multimedia applications

    NASA Astrophysics Data System (ADS)

    Cervero, T.; López, S.; Callicó, G. M.; Tobajas, F.; de Armas, V.; López, J.; Sarmiento, R.

    2009-05-01

    In a short period of time, the multimedia sector has quickly progressed trying to overcome the exigencies of the customers in terms of transfer speeds, storage memory, image quality, and functionalities. In order to cope with this stringent situation, different hardware devices have been developed as possible choices. Despite of the fact that not every device is apt for implementing the high computational demands associated to multimedia applications; reconfigurable architectures appear as ideal candidates to achieve these necessities. As a direct consequence, worldwide universities and industries have incremented their research activity into this area, generating an important know-how base. In order to sort all the information generated about this issue, this paper reviews the most recent reconfigurable architectures for multimedia applications. As a result, this paper establishes the benefits and drawbacks of the different dynamically reconfigurable architectures for multimedia applications according to their system-level design.

  10. Quo vadimus? The 21st Century and multimedia

    NASA Technical Reports Server (NTRS)

    Kuhn, Allan D.

    1991-01-01

    The concept is related of computer driven multimedia to the NASA Scientific and Technical Information Program (STIP). Multimedia is defined here as computer integration and output of text, animation, audio, video, and graphics. Multimedia is the stage of computer based information that allows access to experience. The concepts are also drawn in of hypermedia, intermedia, interactive multimedia, hypertext, imaging, cyberspace, and virtual reality. Examples of these technology developments are given for NASA, private industry, and academia. Examples of concurrent technology developments and implementations are given to show how these technologies, along with multimedia, have put us at the threshold of the 21st century. The STI Program sees multimedia as an opportunity for revolutionizing the way STI is managed.

  11. New generation of the multimedia search engines

    NASA Astrophysics Data System (ADS)

    Mijes Cruz, Mario Humberto; Soto Aldaco, Andrea; Maldonado Cano, Luis Alejandro; López Rodríguez, Mario; Rodríguez Vázqueza, Manuel Antonio; Amaya Reyes, Laura Mariel; Cano Martínez, Elizabeth; Pérez Rosas, Osvaldo Gerardo; Rodríguez Espejo, Luis; Flores Secundino, Jesús Abimelek; Rivera Martínez, José Luis; García Vázquez, Mireya Saraí; Zamudio Fuentes, Luis Miguel; Sánchez Valenzuela, Juan Carlos; Montoya Obeso, Abraham; Ramírez Acosta, Alejandro Álvaro

    2016-09-01

    Current search engines are based upon search methods that involve the combination of words (text-based search); which has been efficient until now. However, the Internet's growing demand indicates that there's more diversity on it with each passing day. Text-based searches are becoming limited, as most of the information on the Internet can be found in different types of content denominated multimedia content (images, audio files, video files). Indeed, what needs to be improved in current search engines is: search content, and precision; as well as an accurate display of expected search results by the user. Any search can be more precise if it uses more text parameters, but it doesn't help improve the content or speed of the search itself. One solution is to improve them through the characterization of the content for the search in multimedia files. In this article, an analysis of the new generation multimedia search engines is presented, focusing the needs according to new technologies. Multimedia content has become a central part of the flow of information in our daily life. This reflects the necessity of having multimedia search engines, as well as knowing the real tasks that it must comply. Through this analysis, it is shown that there are not many search engines that can perform content searches. The area of research of multimedia search engines of new generation is a multidisciplinary area that's in constant growth, generating tools that satisfy the different needs of new generation systems.

  12. Forensic hash for multimedia information

    NASA Astrophysics Data System (ADS)

    Lu, Wenjun; Varna, Avinash L.; Wu, Min

    2010-01-01

    Digital multimedia such as images and videos are prevalent on today's internet and cause significant social impact, which can be evidenced by the proliferation of social networking sites with user generated contents. Due to the ease of generating and modifying images and videos, it is critical to establish trustworthiness for online multimedia information. In this paper, we propose novel approaches to perform multimedia forensics using compact side information to reconstruct the processing history of a document. We refer to this as FASHION, standing for Forensic hASH for informatION assurance. Based on the Radon transform and scale space theory, the proposed forensic hash is compact and can effectively estimate the parameters of geometric transforms and detect local tampering that an image may have undergone. Forensic hash is designed to answer a broader range of questions regarding the processing history of multimedia data than the simple binary decision from traditional robust image hashing, and also offers more efficient and accurate forensic analysis than multimedia forensic techniques that do not use any side information.

  13. User-oriented views in health care information systems.

    PubMed

    Portoni, Luisa; Combi, Carlo; Pinciroli, Francesco

    2002-12-01

    In this paper, we present the methodology we adopted in designing and developing an object-oriented database system for the management of medical records. The designed system provides technical solutions to important requirements of most clinical information systems, such as 1) the support of tools to create and manage views on data and view schemas, offering to different users specific perspectives on data tailored to their needs; 2) the capability to handle in a suitable way the temporal aspects related to clinical information; and 3) the effective integration of multimedia data. Remote data access for authorized users is also considered. As clinical application, we describe here the prototype of a user-oriented clinical information system for the archiving and the management of multimedia and temporally oriented clinical data related to percutaneous transluminal coronary angioplasty (PTCA) patients. Suitable view schemas for various user roles (cath-lab physician, ward nurse, general practitioner) have been modeled and implemented on the basis of a detailed analysis of the considered clinical environment, carried out by an object-oriented approach.

  14. Real-time distributed multimedia systems

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Rahurkar, S.S.; Bourbakis, N.G.

    1996-12-31

    This paper presents a survey on distributed multimedia systems and discusses real-time issues. In particular, different subsystems are reviewed that impact on multimedia networking, the networking for multimedia, the networked multimedia systems, and the leading edge research and developments efforts and issues in networking.

  15. Comparative and Predictive Multimedia Assessments Using Monte Carlo Uncertainty Analyses

    NASA Astrophysics Data System (ADS)

    Whelan, G.

    2002-05-01

    Multiple-pathway frameworks (sometimes referred to as multimedia models) provide a platform for combining medium-specific environmental models and databases, such that they can be utilized in a more holistic assessment of contaminant fate and transport in the environment. These frameworks provide a relatively seamless transfer of information from one model to the next and from databases to models. Within these frameworks, multiple models are linked, resulting in models that consume information from upstream models and produce information to be consumed by downstream models. The Framework for Risk Analysis in Multimedia Environmental Systems (FRAMES) is an example, which allows users to link their models to other models and databases. FRAMES is an icon-driven, site-layout platform that is an open-architecture, object-oriented system that interacts with environmental databases; helps the user construct a Conceptual Site Model that is real-world based; allows the user to choose the most appropriate models to solve simulation requirements; solves the standard risk paradigm of release transport and fate; and exposure/risk assessments to people and ecology; and presents graphical packages for analyzing results. FRAMES is specifically designed allow users to link their own models into a system, which contains models developed by others. This paper will present the use of FRAMES to evaluate potential human health exposures using real site data and realistic assumptions from sources, through the vadose and saturated zones, to exposure and risk assessment at three real-world sites, using the Multimedia Environmental Pollutant Assessment System (MEPAS), which is a multimedia model contained within FRAMES. These real-world examples use predictive and comparative approaches coupled with a Monte Carlo analysis. A predictive analysis is where models are calibrated to monitored site data, prior to the assessment, and a comparative analysis is where models are not calibrated but based solely on literature or judgement and is usually used to compare alternatives. In many cases, a combination is employed where the model is calibrated to a portion of the data (e.g., to determine hydrodynamics), then used to compare alternatives. Three subsurface-based multimedia examples are presented, increasing in complexity. The first presents the application of a predictive, deterministic assessment; the second presents a predictive and comparative, Monte Carlo analysis; and the third presents a comparative, multi-dimensional Monte Carlo analysis. Endpoints are typically presented in terms of concentration, hazard, risk, and dose, and because the vadose zone model typically represents a connection between a source and the aquifer, it does not generally represent the final medium in a multimedia risk assessment.

  16. A Comparative Survey of Multimedia CD-ROM Encyclopedias.

    ERIC Educational Resources Information Center

    Clements, Jim; Nicholls, Paul

    1995-01-01

    Provides historical background information about multimedia CD-ROM encyclopedias and evaluates 11 recent releases. Discusses access to information, costs, content, technological developments. Rates the text, multimedia, and user interface. A sidebar provides a 10-year chronology of CD-ROM encyclopedias. (AEF)

  17. Issues and Obstacles with Multimedia Authoring.

    ERIC Educational Resources Information Center

    Makedon, Fillia; And Others

    This paper discusses some of the common threads shared by three dissimilar cases of multimedia authoring: multimedia conference proceedings, multimedia courseware development, and multimedia information kiosks. The benefits and pitfalls of academic development are reviewed and points of wisdom are shared. The paper draws on the experiences from…

  18. Using Multimedia for Distance Learning in Adult, Career, and Vocational Education. Information Series No. 362.

    ERIC Educational Resources Information Center

    Stammen, Ronald M.

    This paper explores how educators are using multimedia for distance learning, beginning with definitions of the concepts of multimedia, hypermedia, hypertext, distance education and distance learning. Three types of telecommunications technologies are described: multimedia with broadcast television, multimedia with interactive video (television),…

  19. Multimedia Analysis plus Visual Analytics = Multimedia Analytics

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Chinchor, Nancy; Thomas, James J.; Wong, Pak C.

    2010-10-01

    Multimedia analysis has focused on images, video, and to some extent audio and has made progress in single channels excluding text. Visual analytics has focused on the user interaction with data during the analytic process plus the fundamental mathematics and has continued to treat text as did its precursor, information visualization. The general problem we address in this tutorial is the combining of multimedia analysis and visual analytics to deal with multimedia information gathered from different sources, with different goals or objectives, and containing all media types and combinations in common usage.

  20. Multimedia based health information to parents in a pediatric acute ward: a randomized controlled trial.

    PubMed

    Botngård, Anja; Skranes, Lars P; Skranes, Jon; Døllner, Henrik

    2013-12-01

    To determine whether multimedia based health information presented to parents of children with breathing difficulties in a pediatric acute ward, is more effective than verbal information, to reduce parental anxiety and increase satisfaction. This randomized controlled trial was conducted in a pediatric acute ward in Norway, from January to March 2011. Parents were randomly assigned to a multimedia intervention (n=53), or verbal health information (n=48). Primary outcome measure was parental anxiety, and secondary outcome measures were parental satisfaction with nursing care and health information. Parental anxiety decreased from arrival to discharge within both groups. At discharge the anxiety levels in the intervention group were no lower than in the control group. There was no difference in satisfaction with nursing care between the groups, but parents in the intervention group reported higher satisfaction with the health information given in the acute ward (p=.005). Multimedia based health information did not reduce anxiety more than verbal information, among parents to children with breathing difficulties. However, after discharge the parents were more satisfied with the multimedia approach. More research is needed to recommend the use of multimedia based information as a routine to parents in pediatric emergency care. Copyright © 2013 Elsevier Ireland Ltd. All rights reserved.

  1. Speech information retrieval: a review

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Hafen, Ryan P.; Henry, Michael J.

    Audio is an information-rich component of multimedia. Information can be extracted from audio in a number of different ways, and thus there are several established audio signal analysis research fields. These fields include speech recognition, speaker recognition, audio segmentation and classification, and audio finger-printing. The information that can be extracted from tools and methods developed in these fields can greatly enhance multimedia systems. In this paper, we present the current state of research in each of the major audio analysis fields. The goal is to introduce enough back-ground for someone new in the field to quickly gain high-level understanding andmore » to provide direction for further study.« less

  2. MWAHCA: A Multimedia Wireless Ad Hoc Cluster Architecture

    PubMed Central

    Diaz, Juan R.; Jimenez, Jose M.; Sendra, Sandra

    2014-01-01

    Wireless Ad hoc networks provide a flexible and adaptable infrastructure to transport data over a great variety of environments. Recently, real-time audio and video data transmission has been increased due to the appearance of many multimedia applications. One of the major challenges is to ensure the quality of multimedia streams when they have passed through a wireless ad hoc network. It requires adapting the network architecture to the multimedia QoS requirements. In this paper we propose a new architecture to organize and manage cluster-based ad hoc networks in order to provide multimedia streams. Proposed architecture adapts the network wireless topology in order to improve the quality of audio and video transmissions. In order to achieve this goal, the architecture uses some information such as each node's capacity and the QoS parameters (bandwidth, delay, jitter, and packet loss). The architecture splits the network into clusters which are specialized in specific multimedia traffic. The real system performance study provided at the end of the paper will demonstrate the feasibility of the proposal. PMID:24737996

  3. Infotech Interactive: Increasing Student Participation Using Multimedia.

    ERIC Educational Resources Information Center

    Baxter, Anthony Q.

    Multimedia techniques allow one to present information using text, video, animations, and sound. "Infotech Interactive" is a CD-ROM multimedia product developed to enhance an introductory computing concepts course. The software includes the following module topics: (1) "Mouse Basics"; (2) "Data into Information"; (3)…

  4. Assessment, evaluation, and testing of technologies for environmental restoration, decontamination, and decommissioning and high level waste management. Progress report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Uzochukwu, G.A.

    1997-12-31

    Nuclear and commercial non-nuclear technologies that have the potential of meeting the environmental restoration, decontamination and decommissioning, and high-level waste management objectives are being assessed and evaluated. A detailed comparison of innovative technologies available will be performed to determine the safest and most economical technology for meeting these objectives. Information derived from this effort will be matched with the multi-objectives of the environmental restoration, decontamination and decommissioning, and high-level waste management effort to ensure that the best, most economical, and the safest technologies are used in decision making at USDOE-SRS. Technology-related variables will be developed and the resulting data formattedmore » and computerized for multimedia systems. The multimedia system will be made available to technology developers and evaluators to ensure that the best, most economical, and the safest technologies are used in decision making at USDOE-SRS. Technology-related variables will be developed and the resulting data formatted and computerized for multimedia systems. The multimedia system will be made available to technology developers and evaluators to ensure that the safest and most economical technologies are developed for use at SRS and other DOE sites.« less

  5. 76 FR 13436 - NIJ Request for Comments on Draft Vehicular Digital Multimedia Evidence Recording System...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-03-11

    ... Comments on Draft Vehicular Digital Multimedia Evidence Recording System Certification Program Requirements for Law Enforcement and Draft Law Enforcement Vehicular Digital Multimedia Evidence Recording System... two draft documents: ``Vehicular Digital Multimedia Evidence Recording System Certification Program...

  6. 77 FR 14955 - DoD Information Assurance Scholarship Program (IASP)

    Federal Register 2010, 2011, 2012, 2013, 2014

    2012-03-14

    ... IA and information technology (IT) management, technical, digital and multimedia forensics, cyber..., digital and multimedia forensics, electrical engineering, electronics engineering, information security...

  7. SMIL and SVG in teaching

    NASA Astrophysics Data System (ADS)

    Eidenberger, Horst

    2003-12-01

    This paper describes how the web standards Synchronized Multimedia Integration Language (SMIL) and Scalable Vector Graphics (SVG) are used in teaching at the Vienna University of Technology. SMIL and SVG are used in courses on multimedia authoring. Didactically, the goal is to teach students how to use media objects and timing concepts to build interactive media applications. Additionally, SMIL is applied to generate multimedia content from a database using a content management system. The paper gives background information on the SMIL and SVG standards and sketches how teaching multimedia is organized at the Vienna University of Technology. Courses from the summer term 2003 are described and illustrated in two case studies. General design problems of SMIL-based presentations are modelled as patterns. Additionally, suggestions for improvement in the standards are given and shortcomings of existing user agents are summarized. Our conclusion is that SMIL and SVG are very well suited for teaching multimedia. Currently, the main problem is that all existing SMIL players lack some properties desired for teaching applications (stability, correctness, etc.).

  8. Multimedia Security System for Security and Medical Applications

    ERIC Educational Resources Information Center

    Zhou, Yicong

    2010-01-01

    This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…

  9. MHEG Based Distance Learning System on Information Superhighway.

    ERIC Educational Resources Information Center

    Lee, SeiHoon; Yoon, KyungSeob; Wang, ChangJong

    As the need for distance education grows, requirements for the development of high-speed network-based real-time distance learning systems increases. MHEG-5 is the fifth part of the MHEG (Multimedia and Hypermedia information coding Experts Group) standard, and it defines a final-form representation for application interchange. This paper…

  10. Memex Meets Madonna: Multimedia at the Intersection of Information and Entertainment.

    ERIC Educational Resources Information Center

    Kinney, Thomas

    1992-01-01

    Proposes a personal information management technology called Memex-TV that might develop from advances in entertainment technology. Topics addressed include capabilities of the new system, system design, the scenario for development of Memex-TV as an entertainment technology spin-off, current entertainment technology trends, a typical evening with…

  11. Information and Communication Technology in the Israeli Educational System: Past, Present and Future.

    ERIC Educational Resources Information Center

    Katz, Yaacov J.

    2002-01-01

    Describes the development of the use of information and communication technology (ICT) in the Israeli educational system. Discusses a behaviorist approach to computer assisted instruction; open-ended courseware; constructivist approaches to multimedia, including simulations, modeling, and virtual reality; technology-based distance learning; and…

  12. Providing a complete online multimedia patient record.

    PubMed Central

    Dayhoff, R. E.; Kuzmak, P. M.; Kirin, G.; Frank, S.

    1999-01-01

    Seamless integration of all types of patient data is a critical feature for clinical workstation software. The Dept. of Veterans Affairs has developed a multimedia online patient record that includes traditional medical chart information as well as a wide variety of medical images from specialties such as cardiology, pulmonary and gastrointestinal medicine, pathology, radiology, hematology, and nuclear medicine. This online patient record can present data in ways not possible with a paper chart or other physical media. Obtaining a critical mass of information online is essential to achieve the maximum benefits from an integrated patient record system. Images Figure 1 Figure 2 PMID:10566357

  13. Extracting semantics from audio-visual content: the final frontier in multimedia retrieval.

    PubMed

    Naphade, M R; Huang, T S

    2002-01-01

    Multimedia understanding is a fast emerging interdisciplinary research area. There is tremendous potential for effective use of multimedia content through intelligent analysis. Diverse application areas are increasingly relying on multimedia understanding systems. Advances in multimedia understanding are related directly to advances in signal processing, computer vision, pattern recognition, multimedia databases, and smart sensors. We review the state-of-the-art techniques in multimedia retrieval. In particular, we discuss how multimedia retrieval can be viewed as a pattern recognition problem. We discuss how reliance on powerful pattern recognition and machine learning techniques is increasing in the field of multimedia retrieval. We review the state-of-the-art multimedia understanding systems with particular emphasis on a system for semantic video indexing centered around multijects and multinets. We discuss how semantic retrieval is centered around concepts and context and the various mechanisms for modeling concepts and context.

  14. Multimedia Approach and Its Effect in Teaching Mathematics for the Prospective Teachers

    ERIC Educational Resources Information Center

    Joan, D. R. Robert; Denisia, S. P.

    2012-01-01

    Multimedia improves the effectiveness of teaching learning process of multimedia in formal or informal setting and utilizing scientific principle. It allows us to sort out the information to analyse and make meaning for conceptualization and applications which is suitable for individual learners. The objectives of the study was to measure the…

  15. Collaborative Information and Multimedia to Assess Team Interaction in Technology Teacher Preparation

    ERIC Educational Resources Information Center

    Ernst, Jeremy V.; Clark, Aaron C.

    2011-01-01

    The utilization of information technology to assist communication and collaboration has become a central theme in information systems research and practice. Rising information and communication technologies could considerably enhance interaction and collaboration. For the purposes of this research study, applications that permit documents and…

  16. Collaboration systems for classroom instruction

    NASA Astrophysics Data System (ADS)

    Chen, C. Y. Roger; Meliksetian, Dikran S.; Chang, Martin C.

    1996-01-01

    In this paper we discuss how classroom instruction can benefit from state-of-the-art technologies in networks, worldwide web access through Internet, multimedia, databases, and computing. Functional requirements for establishing such a high-tech classroom are identified, followed by descriptions of our current experimental implementations. The focus of the paper is on the capabilities of distributed collaboration, which supports both synchronous multimedia information sharing as well as a shared work environment for distributed teamwork and group decision making. Our ultimate goal is to achieve the concept of 'living world in a classroom' such that live and dynamic up-to-date information and material from all over the world can be integrated into classroom instruction on a real-time basis. We describe how we incorporate application developments in a geography study tool, worldwide web information retrievals, databases, and programming environments into the collaborative system.

  17. Telemedicine and medical informatics in the multimedia super corridor: the Malaysian vision.

    PubMed

    Abidi, S S; Goh, A; Yusoff, Z

    1998-01-01

    The practice of medicine, with its wide range of environmental conditions and complex dependencies, has long been used as a test bed for various advanced technologies. Telemedicine, as conceptualised within the Multimedia Super Corridor (MSC) context, is seen as the application of several relatively mature technologiesartificial intelligence (AI), multimedia communication and information systems (IS) amongst othersso as to benefit a large cross-section of the Malaysian population. We will discuss in general terms the Malaysian vision on the comprehensive MSC telemedicine solution, its functionality and associated operational conditions. In particular, this paper focuses on the conceptualisation of one key telemedical component i.e. the Lifetime Health Plan (LHP) system, which is eventually intended to be a distributed multi-module application for the periodic monitoring and generation of health-care advisories for upwards of 20 million Malaysians.

  18. Multimedia information processing in the SWAN mobile networked computing system

    NASA Astrophysics Data System (ADS)

    Agrawal, Prathima; Hyden, Eoin; Krzyzanowsji, Paul; Srivastava, Mani B.; Trotter, John

    1996-03-01

    Anytime anywhere wireless access to databases, such as medical and inventory records, can simplify workflow management in a business, and reduce or even eliminate the cost of moving paper documents. Moreover, continual progress in wireless access technology promises to provide per-user bandwidths of the order of a few Mbps, at least in indoor environments. When combined with the emerging high-speed integrated service wired networks, it enables ubiquitous and tetherless access to and processing of multimedia information by mobile users. To leverage on this synergy an indoor wireless network based on room-sized cells and multimedia mobile end-points is being developed at AT&T Bell Laboratories. This research network, called SWAN (Seamless Wireless ATM Networking), allows users carrying multimedia end-points such as PDAs, laptops, and portable multimedia terminals, to seamlessly roam while accessing multimedia data streams from the wired backbone network. A distinguishing feature of the SWAN network is its use of end-to-end ATM connectivity as opposed to the connectionless mobile-IP connectivity used by present day wireless data LANs. This choice allows the wireless resource in a cell to be intelligently allocated amongst various ATM virtual circuits according to their quality of service requirements. But an efficient implementation of ATM in a wireless environment requires a proper mobile network architecture. In particular, the wireless link and medium-access layers need to be cognizant of the ATM traffic, while the ATM layers need to be cognizant of the mobility enabled by the wireless layers. This paper presents an overview of SWAN's network architecture, briefly discusses the issues in making ATM mobile and wireless, and describes initial multimedia applications for SWAN.

  19. Hypermedia (Multimedia).

    ERIC Educational Resources Information Center

    Byrom, Elizabeth

    1990-01-01

    Hypermedia allows students to follow associative links among elements of nonsequential information, by combining information from multiple sources into one microcomputer-controlled system. Hypermedia products help teachers create lessons integrating text, motion film, color graphics, speech, and music, by linking such electronic devices as…

  20. Information retrieval algorithms: A survey

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Raghavan, P.

    We give an overview of some algorithmic problems arising in the representation of text/image/multimedia objects in a form amenable to automated searching, and in conducting these searches efficiently. These operations are central to information retrieval and digital library systems.

  1. The Benefits of Multimedia Computer Software for Students with Disabilities.

    ERIC Educational Resources Information Center

    Green, Douglas W.

    This paper assesses the current state of research and informed opinion on the benefits of multimedia computer software for students with disabilities. Topics include: a definition of multimedia; advantages of multimedia; Multiple Intelligence Theory which states intellectual abilities consist of seven components; motivation and behavior…

  2. 14 CFR § 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2014 CFR

    2014-01-01

    ... NEWS AND INFORMATION MEDIA § 1213.108 Multimedia materials. (a) NASA's multimedia material, from all... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  3. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2010 CFR

    2010-07-01

    ... 36 Parks, Forests, and Public Property 3 2010-07-01 2010-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  4. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2011 CFR

    2011-07-01

    ... 36 Parks, Forests, and Public Property 3 2011-07-01 2011-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  5. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... 36 Parks, Forests, and Public Property 3 2012-07-01 2012-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  6. 36 CFR 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2014 CFR

    2014-07-01

    ... 36 Parks, Forests, and Public Property 3 2014-07-01 2014-07-01 false Video and multimedia products... Video and multimedia products. (a) All analog television displays 13 inches and larger, and computer... training and informational video and multimedia productions which support the agency's mission, regardless...

  7. Exploring context and content links in social media: a latent space method.

    PubMed

    Qi, Guo-Jun; Aggarwal, Charu; Tian, Qi; Ji, Heng; Huang, Thomas S

    2012-05-01

    Social media networks contain both content and context-specific information. Most existing methods work with either of the two for the purpose of multimedia mining and retrieval. In reality, both content and context information are rich sources of information for mining, and the full power of mining and processing algorithms can be realized only with the use of a combination of the two. This paper proposes a new algorithm which mines both context and content links in social media networks to discover the underlying latent semantic space. This mapping of the multimedia objects into latent feature vectors enables the use of any off-the-shelf multimedia retrieval algorithms. Compared to the state-of-the-art latent methods in multimedia analysis, this algorithm effectively solves the problem of sparse context links by mining the geometric structure underlying the content links between multimedia objects. Specifically for multimedia annotation, we show that an effective algorithm can be developed to directly construct annotation models by simultaneously leveraging both context and content information based on latent structure between correlated semantic concepts. We conduct experiments on the Flickr data set, which contains user tags linked with images. We illustrate the advantages of our approach over the state-of-the-art multimedia retrieval techniques.

  8. Intranet and HTML at a major university hospital--experiences from Munich.

    PubMed

    Dugas, M

    1997-01-01

    Intranet-technology is the application of Internet-Tools in local networks. With this technique electronic information systems for large hospitals can be realized very easily. This technology has been in routine use in 'Klinikum Grosshadern' for more than one year on over 50 wards and more than 200 computers. The following clinical application areas are described: drug information, nursing information, electronic literature retrieval systems, multimedia teaching und laboratory information systems.

  9. Innovative Multimedia for Teaching Nematology

    PubMed Central

    Eisenback, J. D.

    1993-01-01

    The availability of interactive multimedia authoring software programs promises to revolutionize the teaching of nematology. These programs integrate text, hypertext, graphics, animations, video, and sound. The user interacts with the information on demand in a nonlinear fashion. Beginning students can limit themselves to the general outlines of the subject, and advanced students can explore the information to the limits of their ability. Use of interactive multimedia does not eliminate the need for effective, enthusiastic teachers but provides a mechanism for the efficient transfer of information. An interactive multimedia presentation that supplements lectures in an introductory course is presented as an example of the application of this technology for teaching nematology. PMID:19279782

  10. Multimedia Information Retrieval Literature Review

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Wong, Pak C.; Bohn, Shawn J.; Payne, Deborah A.

    This survey paper highlights some of the recent, influential work in multimedia information retrieval (MIR). MIR is a branch area of multimedia (MM). The young and fast-growing area has received strong industrial and academic support in the United States and around the world (see Section 7 for a list of major conferences and journals of the community). The term "information retrieval" may be misleading to those with different computer science or information technology backgrounds. As shown in our discussion later, it indeed includes topics from user interaction, data analytics, machine learning, feature extraction, information visualization, and more.

  11. Interactive Multimedia in Education and Training

    ERIC Educational Resources Information Center

    Mishra, Sanjaya, Ed.; Sharma, Ramesh C., Ed.

    2005-01-01

    "Interactive Multimedia in Education and Training" emerges out of the need to share information and knowledge on the research and practices of using multimedia in various educational settings. The book discusses issues related to planning, designing and development of interactive multimedia in a persuasive tone and style, offering rich research…

  12. Visual Enhancements: Improving Deaf Students' Transition Skills Using Multimedia Technology.

    ERIC Educational Resources Information Center

    Davis, Cheryl D.

    1999-01-01

    Discusses developments in technology that provide high-quality visual access to transition information and multimedia instruction for learners with deafness. Identifies a variety of considerations in using multimedia products and describes the pros and cons of different media in the context of several multimedia projects. (Author/CR)

  13. 36 CFR § 1194.24 - Video and multimedia products.

    Code of Federal Regulations, 2013 CFR

    2013-07-01

    ... 36 Parks, Forests, and Public Property 3 2013-07-01 2012-07-01 true Video and multimedia products... § 1194.24 Video and multimedia products. (a) All analog television displays 13 inches and larger, and... circuitry. (c) All training and informational video and multimedia productions which support the agency's...

  14. Effects of Interactive versus Simultaneous Display of Multimedia Glosses on L2 Reading Comprehension and Incidental Vocabulary Learning

    ERIC Educational Resources Information Center

    Türk, Emine; Erçetin, Gülcan

    2014-01-01

    This study examines the effects of interactive versus simultaneous display of visual and verbal multimedia information on incidental vocabulary learning and reading comprehension of learners of English with lower proficiency levels. In the interactive display condition, learners were allowed to select the type of multimedia information whereas the…

  15. Introduction to Multimedia in Instruction. An IAT Technology Primer.

    ERIC Educational Resources Information Center

    Oblinger, Diana

    Multimedia allows computing to move from text and data into the realm of graphics, sound, images, and full-motion video, thus allowing both students and teachers to use the power of computers in new ways. Key elements of multimedia are natural presentation of information and non-linear navigation through applications for access to information on…

  16. Malaysia's Multimedia Super Corridor and Roles of Information Professionals.

    ERIC Educational Resources Information Center

    Reid, Edna

    In Malaysia, the government is supporting the diffusion of the Internet and is spearheading a project to bring Malaysia into the information age, by helping to design a smart city called the Multimedia Super Corridor (MSC). The MSC is being planned as a high-technology center where world-class multimedia companies can develop state-of-the-art…

  17. Intelligent Information Retrieval for a Multimedia Database Using Captions

    DTIC Science & Technology

    1992-07-23

    The user was allowed to retrieve any of several multimedia types depending on the descriptors entered. An example mentioned was the assembly of a...statistics showed some performance improvements over a keyword search. Similar type work was described by Wong eL al (1987) where a vector space representation...keyword) lists for searching the lexicon (a syntactic parser is not used); a type hierarchy of terms was used in the process. The system then checked the

  18. Regional information guidance system based on hypermedia concept

    NASA Astrophysics Data System (ADS)

    Matoba, Hiroshi; Hara, Yoshinori; Kasahara, Yutako

    1990-08-01

    A regional information guidance system has been developed on an image workstation. Two main features of this system are hypermedia data structure and friendly visual interface realized by the full-color frame memory system. As the hypermedia data structure manages regional information such as maps, pictures and explanations of points of interest, users can retrieve those information one by one, next to next according to their interest change. For example, users can retrieve explanation of a picture through the link between pictures and text explanations. Users can also traverse from one document to another by using keywords as cross reference indices. The second feature is to utilize a full-color, high resolution and wide space frame memory for visual interface design. This frame memory system enables real-time operation of image data and natural scene representation. The system also provides half tone representing function which enables fade-in/out presentations. This fade-in/out functions used in displaying and erasing menu and image data, makes visual interface soft for human eyes. The system we have developed is a typical example of multimedia applications. We expect the image workstation will play an important role as a platform for multimedia applications.

  19. Multimedia: Why Invest?

    ERIC Educational Resources Information Center

    Hirschbuhl, John J.

    1992-01-01

    Discusses the utilization of technology to assist the educational establishment deal with change. Topics addressed include multimedia metaphors such as graphical user interfaces; interactive videodisk systems; problems with current multimedia systems; a Multimedia Sampler developed at the University of North Carolina that includes applications…

  20. 9th Annual Systems Engineering Conference: Volume 4 Thursday

    DTIC Science & Technology

    2006-10-26

    Connectivity, Speed, Volume • Enterprise application integration • Workflow integration or multi-media • Federated search capability • Link analysis and...categorization, federated search & automated discovery of information — Collaborative tools to quickly share relevant information Built on commercial

  1. Multimedia in the informed consent process for endoscopic sinus surgery: A randomized control trial.

    PubMed

    Siu, Jennifer M; Rotenberg, Brian W; Franklin, Jason H; Sowerby, Leigh J

    2016-06-01

    To determine patient recall of specific risks associated with endoscopic sinus surgery and whether an adjunct multimedia education module is an effective patient tool in enhancing the standard informed consent process. Prospective, randomized, controlled trial. Fifty consecutive adult patients scheduled for endoscopic sinus surgery at a rhinology clinic of a tertiary care hospital were recruited for this study. Informed consent was studied by comparing the number of risks recalled when patients had a verbal discussion in conjunction with a 6-minute interactive module or the verbal discussion alone. Early recall was measured immediately following the informed consent process, and delayed recall was measured 3 to 4 weeks after patient preference details were also collected. Early risk recall in the multimedia group was significantly higher than the control group (P = .0036); however, there was no difference between the groups in delayed risk recall. Seventy-six percent of participants expressed interest in viewing the multimedia module if available online between the preoperative and procedural day. Sixty-eight percent of patients preferred having the multimedia module as an adjunct to the informed consent process as opposed to the multimedia consent process alone. There is an early improvement in overall risk recall in patients who complete an interactive multimedia module, with a clear patient preference for this method. Here we emphasize the well-known challenges of patient education and demonstrate the effectiveness of integrating technology into clinical practice in order to enhance the informed consent process. 1b Laryngoscope, 126:1273-1278, 2016. © 2015 The American Laryngological, Rhinological and Otological Society, Inc.

  2. How Information Affects Intrinsic Motivation: Two Exploratory Pilot Studies.

    ERIC Educational Resources Information Center

    Small, Ruth V.; Samijo

    Research on the motivational aspects of multimedia games may provide ways to design more engaging user information systems which increase users' exploratory and information-seeking behaviors. Two small-scale exploratory studies examined the effects of introducing information on the intrinsic motivation of users of a CD-ROM game. Results of the…

  3. Multimedia

    NASA Technical Reports Server (NTRS)

    Kaye, Karen

    1993-01-01

    Multimedia initiative objectives for the NASA Scientific and Technical Information (STI) program are described. A multimedia classification scheme was developed and the types of non-print media currently in use are inventoried. The NASA STI Program multimedia initiative is driven by a changing user population and technical requirements in the areas of publications, dissemination, and user and management support.

  4. The Effects of Social Cue Principles on Cognitive Load, Situational Interest, Motivation, and Achievement in Pedagogical Agent Multimedia Learning

    ERIC Educational Resources Information Center

    Park, Sanghoon

    2015-01-01

    Animated pedagogical agents have become popular in multimedia learning with combined delivery of verbal and non-verbal forms of information. In order to reduce unnecessary cognitive load caused by such multiple forms of information and also to foster generative cognitive processing, multimedia design principles with social cues are suggested…

  5. Security of medical multimedia.

    PubMed

    Tzelepi, S; Pangalos, G; Nikolacopoulou, G

    2002-09-01

    The application of information technology to health care has generated growing concern about the privacy and security of medical information. Furthermore, data and communication security requirements in the field of multimedia are higher. In this paper we describe firstly the most important security requirements that must be fulfilled by multimedia medical data, and the security measures used to satisfy these requirements. These security measures are based mainly on modern cryptographic and watermarking mechanisms as well as on security infrastructures. The objective of our work is to complete this picture, exploiting the capabilities of multimedia medical data to define and implement an authorization model for regulating access to the data. In this paper we describe an extended role-based access control model by considering, within the specification of the role-permission relationship phase, the constraints that must be satisfied in order for the holders of the permission to use those permissions. The use of constraints allows role-based access control to be tailored to specifiy very fine-grained and flexible content-, context- and time-based access control policies. Other restrictions, such as role entry restriction also can be captured. Finally, the description of system architecture for a secure DBMS is presented.

  6. A WWW-Based Archive and Retrieval System for Multimedia

    NASA Technical Reports Server (NTRS)

    Hyon, J.; Sorensen, S.; Martin, M.; Kawasaki, K.; Takacs, M.

    1996-01-01

    This paper describes the Data Distribution Laboratory (DDL) and discusses issues involved in building multimedia CD-ROMs. It describes the modeling philosophy for cataloging multimedia products and the worldwide-web (WWW)-based multimedia archive and retrieval system (Webcat) built on that model.

  7. Multimedia Workstations: Electronic Assistants for Health-Care Professionals.

    PubMed

    Degoulet, P; Jean, F-C; Safran, C

    1996-01-01

    The increasing costs of health care and the economic reality has produced an interesting paradox for the health professional to perform more clinical work with fewer support personnel. Moreover, an explosion of the knowledge-base that underlies sound clinical care not only makes effective time management critical, but also knowledge management compelling. A multimedia workstation is an electronic assistant for the busy health professional that can help with administrative tasks and give access to clinical information and knowledge networks. The multimedia nature of processed information reflects an evolution of medical technologies that involve more and more complex objects such as video sequences or digitized signals. Analysis of the 445 Medline-indexed publications for the January 1991 to December 1994 period, that included the word "workstation" either in their title or in their abstract, helps in refining objectives and challenges both for health professionals and decision makers. From an engineering perspective, development of a workstation requires the integration into the same environments of tools to localize, access, manipulate and communicate the required information. The long-term goal is to establish an easy access in a collaborative working environment that gives the end-user the feeling of a single virtual health enterprise, driven by an integrated computer system when the information system relies on a set of heterogeneous and geographically distributed components. Consequences in terms of migration from traditional client/server architectures to more client/network architectures are considered.

  8. Map-Based Querying for Multimedia Database

    DTIC Science & Technology

    2014-09-01

    existing assets in a custom multimedia database based on an area of interest. It also describes the augmentation of an Android Tactical Assault Kit (ATAK......for Multimedia Database Somiya Metu Computational and Information Sciences Directorate, ARL

  9. The effects of presentation pace and modality on learning a multimedia science lesson

    NASA Astrophysics Data System (ADS)

    Chung, Wen-Hung

    Working memory is a system that consists of multiple components. The visuospatial sketchpad is the main entrance for visual and spatial information, whereas acoustic and verbal information is processed in the phonological loop. The central executive works as a coordinator of information from these two subsystems. Numerous studies have shown that working memory has a very limited capacity. Based on these characteristics of working memory, theories such as cognitive load theory and the cognitive theory of multimedia learning provide multimedia design principles. One of these principles is that when verbal information accompanying pictures is presented in audio mode instead of visually, learning can be more effective than if both text and pictures are presented visually. This is called the modality effect. However, some studies have found that the modality effect does not occur in some situations. In most experiments examining the modality effect, the multimedia is presented as system-paced. If learners are able to repeat listening as many times as they need, the superiority of spoken text over visual text seems lessened. One aim of this study was to examine the modality effect in a learner-controlled condition. This study also used the one-word-at-a-time technique to investigate whether the modality effect would still occur if both reading and listening rates were equal. There were 182 college students recruited for this study. Participants were randomly assigned to seven groups: a self-paced listening group, a self-paced reading group, a self text-block reading group, a general-paced listening group, a general-paced reading group, a fast-paced listening group, and a fast-paced reading group. The experimental material was a cardiovascular multimedia module. A three-by-two between-subjects design was used to test the main effect. Results showed that modality effect was still present but not between the self-paced listening group and the self text-block reading group. A post-study survey showed participants' different responses to the two modalities and their preferences as well. Results and research limitations are discussed and applications and future directions are also addressed.

  10. The effectiveness of an accessibility-enhanced multimedia informational educational programme in reducing anxiety and increasing satisfaction of patients undergoing cardiac catheterisation.

    PubMed

    Wu, Ka-Lai; Chen, Su-Ru; Ko, Wen-Chin; Kuo, Shu-Yu; Chen, Ping-Ling; Su, Hui-Fang; Chang, Wen-Yin

    2014-07-01

    To evaluate the effectiveness of an accessibility-enhanced multimedia informational educational programme in reducing anxiety and increasing satisfaction with the information and materials received by patients undergoing cardiac catheterisation. Cardiac catheterisation is one of the most anxiety-provoking invasive procedures for patients. However, informational education using multimedia to inform patients undergoing cardiac catheterisation has not been extensively explored. A randomised experimental design with three-cohort prospective comparisons. In total, 123 consecutive patients were randomly assigned to one of three groups: regular education; (group 1), accessibility-enhanced multimedia informational education (group 2) and instructional digital videodisc education (group 3). Anxiety was measured with Spielberger's State Anxiety Inventory, which was administered at four time intervals: before education (T0), immediately after education (T1), before cardiac catheterisation (T2) and one day after cardiac catheterisation (T3). A satisfaction questionnaire was administrated one day after cardiac catheterisation. Data were collected from May 2009-September 2010 and analysed using descriptive statistics, chi-squared tests, one-way analysis of variance, Scheffe's post hoc test and generalised estimating equations. All patients experienced moderate anxiety at T0 to low anxiety at T3. Accessibility-enhanced multimedia informational education patients had significantly lower anxiety levels and felt the most satisfied with the information and materials received compared with patients in groups 1 and 3. A statistically significant difference in anxiety levels was only found at T2 among the three groups (p = 0·004). The findings demonstrate that the accessibility-enhanced multimedia informational education was the most effective informational educational module for informing patients about their upcoming cardiac catheterisation, to reduce anxiety and improve satisfaction with the information and materials received compared with the regular education and instructional digital videodisc education. As the accessibility-enhanced multimedia informational education reduced patient anxiety and improved satisfaction with the information and materials received, it can be adapted to complement patient education in future regular cardiac care. © 2013 John Wiley & Sons Ltd.

  11. Innovating information-delivery for potential clinical trials participants. What do patients want from multi-media resources?

    PubMed

    Shneerson, Catherine; Windle, Richard; Cox, Karen

    2013-01-01

    To discover whether the provision of clinical trials information via a multi-media platform could better meet the needs, preferences and practices of potential cancer trial participants. A mixed qualitative and quantitative questionnaire was delivered to 72 participants from cancer support groups to elicit views on the provision and design features of multimedia resources in delivering clinical trials information. Perceived lack of information is an expressed barrier to clinical trials participation. Multimedia resources were viewed positively as a way to address this barrier by most potential clinical trials participants; in particular by helping to align information to individual needs, promote active engagement with information, and by allowing more control of the learning experience. Whilst text remained the most valued attribute of any resource, other highly rated attributes included the resource being simple to use, easily accessible, having a clear focus, incorporating examples and visual aids, and being interactive. Provision of support for the learning resource was also rated highly. As in other areas, such as education, multimedia resources may enhance the delivery and acceptance of information regarding clinical trials. Better alignment of information may have a positive impact on recruitment and retention into clinical trials. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

  12. Multimedia Learning System and Its Effect on Self-Efficacy in Database Modeling and Design: An Exploratory Study

    ERIC Educational Resources Information Center

    Cheung, Waiman; Li, Eldon Y.; Yee, Lester W.

    2003-01-01

    Metadatabase modeling and design integrate process modeling and data modeling methodologies. Both are core topics in the information technology (IT) curriculum. Learning these topics has been an important pedagogical issue to the core studies for management information systems (MIS) and computer science (CSc) students. Unfortunately, the learning…

  13. Multimedia Training Systems for the Elderly and the Impaired.

    ERIC Educational Resources Information Center

    Brown, I. C.; And Others

    Application of Computer-based systems to Training in Information Technology (ACT-IT, a project by a consortium of partners in the United Kingdom and the Irish Republic, is part of the TIDE program, an initiative of the European Community (EC) to make information technology more accessible to disabled and elderly people. This paper outlines the…

  14. Differences between multimedia and text-based assessments of emotion management: An exploration with the multimedia emotion management assessment (MEMA).

    PubMed

    MacCann, Carolyn; Lievens, Filip; Libbrecht, Nele; Roberts, Richard D

    2016-11-01

    People process emotional information using visual, vocal, and verbal cues. However, emotion management is typically assessed with text based rather than multimedia stimuli. This study (N = 427) presents the new multimedia emotion management assessment (MEMA) and compares it to the text-based assessment of emotion management used in the MSCEIT. The text-based and multimedia assessment showed similar levels of cognitive saturation and similar prediction of relevant criteria. Results demonstrate that the MEMA scores have equivalent evidence of validity to the text-based MSCEIT test scores, demonstrating that multimedia assessment of emotion management is viable. Furthermore, our results inform the debate as to whether cognitive saturation in emotional intelligence (EI) measures represents "noise" or "substance". We find that cognitive ability associations with EI represent substantive variance rather than construct-irrelevant shared variance due to reading comprehension ability required for text-based items.

  15. Integration of healthcare information: from enterprise PACS to patient centered multimedia health record.

    PubMed

    Soriano, Enrique; Plazzotta, Fernando; Campos, Fernando; Kaminker, Diego; Cancio, Alfredo; Aguilera Díaz, Jerónimo; Luna, Daniel; Seehaus, Alberto; Carcía Mónaco, Ricardo; de Quirós, Fernán González Bernaldo

    2010-01-01

    Every single piece of healthcare information should be fully integrated and transparent within the electronic health record. The Italian Hospital of Buenos Aires initiated the project Multimedia Health Record with the goal to achieve this integration while maintaining a holistic view of current structure of the systems of the Hospital, where the axis remains are the patient and longitudinal history, commencing with section Computed Tomography. Was implemented DICOM standard for communication and image storage and bought a PACS. It was necessary adapt our generic reporting system for live up to the commercial RIS. The Computerized Tomography (CT) Scanners of our hospital were easily integrated into the DICOM network and all the CT Scans generated by our radiology service were stored in the PACS, reported using the Structured Reporting System (we installed diagnostic terminals equipped with 3 monitors) and displayed in the EHR at any point of HIBA's healthcare network.

  16. Multimedia Informed Consent Tool for a Low Literacy African Research Population: Development and Pilot-Testing.

    PubMed

    Afolabi, Muhammed Olanrewaju; Bojang, Kalifa; D'Alessandro, Umberto; Imoukhuede, Egeruan Babatunde; Ravinetto, Raffaella M; Larson, Heidi Jane; McGrath, Nuala; Chandramohan, Daniel

    2014-04-05

    International guidelines recommend the use of appropriate informed consent procedures in low literacy research settings because written information is not known to guarantee comprehension of study information. This study developed and evaluated a multimedia informed consent tool for people with low literacy in an area where a malaria treatment trial was being planned in The Gambia. We developed the informed consent document of the malaria treatment trial into a multimedia tool integrating video, animations and audio narrations in three major Gambian languages. Acceptability and ease of use of the multimedia tool were assessed using quantitative and qualitative methods. In two separate visits, the participants' comprehension of the study information was measured by using a validated digitised audio questionnaire. The majority of participants (70%) reported that the multimedia tool was clear and easy to understand. Participants had high scores on the domains of adverse events/risk, voluntary participation, study procedures while lowest scores were recorded on the question items on randomisation. The differences in mean scores for participants' 'recall' and 'understanding' between first and second visits were statistically significant (F (1,41)=25.38, p<0.00001 and (F (1, 41) = 31.61, p<0.00001 respectively. Our locally developed multimedia tool was acceptable and easy to administer among low literacy participants in The Gambia. It also proved to be effective in delivering and sustaining comprehension of study information across a diverse group of participants. Additional research is needed to compare the tool to the traditional consent interview, both in The Gambia and in other sub-Saharan settings.

  17. Toward information management in corporations (4)

    NASA Astrophysics Data System (ADS)

    Yamamoto, Takeo

    The roles of personal computers (PC's) and workstations (WS's) in developing the corporate information system is discussed. The history and state of art for PC's and WS's are reviewed. Checkpoints for introducing PC's and WS's are ; Japanese word-processing capabilities, multi-media capabilities and network capabilities.

  18. Linking Information to Objects: A Hypertext Prototype for Numismatists.

    ERIC Educational Resources Information Center

    Moline, Judi

    1991-01-01

    This report focuses on the user of a prototype hypertext application designed to help coin collectors link ancient coins with relevant numismatic information. It is noted that hypertext systems promote the collection of information that may be multimedia in nature and may be linked so that information can be accessed in a non-linear manner. The…

  19. Proceedings of the International Academy for Information Management (IAIM) Annual Conference (13th, Helsinki, Finland, December 11-13, 1998).

    ERIC Educational Resources Information Center

    Rogers, Camille, Ed.

    The conference paper topics include: business and information technology (IT) education; knowledge management; teaching software applications; development of multimedia teaching materials; technology job skills in demand; IT management for executives; self-directed teams in information systems courses; a team building exercise to software…

  20. Visualizing petroleum systems with a combination of GIS and multimedia technologies: An example from the West Siberia Basin

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Walsh, D.B.; Grace, J.D.

    1996-12-31

    Petroleum system studies provide an ideal application for the combination of Geographic Information System (GIS) and multimedia technologies. GIS technology is used to build and maintain the spatial and tabular data within the study region. Spatial data may comprise the zones of active source rocks and potential reservoir facies. Similarly, tabular data include the attendant source rock parameters (e.g. pyroloysis results, organic carbon content) and field-level exploration and production histories for the basin. Once the spatial and tabular data base has been constructed, GIS technology is useful in finding favorable exploration trends, such as zones of high organic content, maturemore » source rocks in positions adjacent to sealed, high porosity reservoir facies. Multimedia technology provides powerful visualization tools for petroleum system studies. The components of petroleum system development, most importantly generation, migration and trap development typically span periods of tens to hundreds of millions of years. The ability to animate spatial data over time provides an insightful alternative for studying the development of processes which are only captured in {open_quotes}snapshots{close_quotes} by static maps. New multimedia-authoring software provides this temporal dimension. The ability to record this data on CD-ROMs and allow user- interactivity further leverages the combination of spatial data bases, tabular data bases and time-based animations. The example used for this study was the Bazhenov-Neocomian petroleum system of West Siberia.« less

  1. Visualizing petroleum systems with a combination of GIS and multimedia technologies: An example from the West Siberia Basin

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Walsh, D.B.; Grace, J.D.

    1996-01-01

    Petroleum system studies provide an ideal application for the combination of Geographic Information System (GIS) and multimedia technologies. GIS technology is used to build and maintain the spatial and tabular data within the study region. Spatial data may comprise the zones of active source rocks and potential reservoir facies. Similarly, tabular data include the attendant source rock parameters (e.g. pyroloysis results, organic carbon content) and field-level exploration and production histories for the basin. Once the spatial and tabular data base has been constructed, GIS technology is useful in finding favorable exploration trends, such as zones of high organic content, maturemore » source rocks in positions adjacent to sealed, high porosity reservoir facies. Multimedia technology provides powerful visualization tools for petroleum system studies. The components of petroleum system development, most importantly generation, migration and trap development typically span periods of tens to hundreds of millions of years. The ability to animate spatial data over time provides an insightful alternative for studying the development of processes which are only captured in [open quotes]snapshots[close quotes] by static maps. New multimedia-authoring software provides this temporal dimension. The ability to record this data on CD-ROMs and allow user- interactivity further leverages the combination of spatial data bases, tabular data bases and time-based animations. The example used for this study was the Bazhenov-Neocomian petroleum system of West Siberia.« less

  2. Social Media Visual Analytics for Events

    NASA Astrophysics Data System (ADS)

    Diakopoulos, Nicholas; Naaman, Mor; Yazdani, Tayebeh; Kivran-Swaine, Funda

    For large-scale multimedia events such as televised debates and speeches, the amount of content on social media channels such as Facebook or Twitter can easily become overwhelming, yet still contain information that may aid and augment understanding of the multimedia content via individual social media items, or aggregate information from the crowd's response. In this work we discuss this opportunity in the context of a social media visual analytic tool, Vox Civitas, designed to help journalists, media professionals, or other researchers make sense of large-scale aggregations of social media content around multimedia broadcast events. We discuss the design of the tool, present and evaluate the text analysis techniques used to enable the presentation, and detail the visual and interaction design. We provide an exploratory evaluation based on a user study in which journalists interacted with the system to analyze and report on a dataset of over one 100 000 Twitter messages collected during the broadcast of the U.S. State of the Union presidential address in 2010.

  3. The use of multimedia as an adjunct to the informed consent process for ankle ligament reconstruction surgery.

    PubMed

    Batuyong, Eldridge; Birks, Christopher; Beischer, Andrew D

    2012-06-01

    Obtaining "informed consent" is an integral aspect of surgery that can be fraught with difficulty. This study assessed the efficacy of a multimedia education tool in improving patients' understanding when used as an adjunct to the traditional verbal consent process regarding ankle lateral ligament reconstruction surgery. A total of 56 patients (28 males and 28 females) were recruited with a mean age of 36 years. A standardized verbal discussion regarding surgical treatment was provided to each patient. Understanding was then assessed using a knowledge questionnaire. Subsequently, each patient observed a multimedia educational program following which the knowledge questionnaire was repeated. Additional supplementary questions were then given regarding the ease of understanding and satisfaction with the 2 methods of education delivery. The patients answered 75% of the questions correctly before the multimedia module compared with 88% after it (P < .001). Patients rated the ease of understanding and the amount of information provided by the module highly (9.5 cm and 9.0 cm on a 10-cm Visual Analogue Scale scale, respectively), and 61% of patients considered that the multimedia tool performed as well as the treating surgeon. Multimedia tools used in sequence after a verbal consent resulted in improved patient understanding of pertinent information regarding ankle lateral ligament reconstruction surgery. Therapeutic Level II.

  4. Interactive multimedia consent for biobanking: a randomized trial.

    PubMed

    Simon, Christian M; Klein, David W; Schartz, Helen A

    2016-01-01

    The potential of interactive multimedia to improve biobank informed consent has yet to be investigated. The aim of this study was to test the separate effectiveness of interactivity and multimedia at improving participant understanding and confidence in understanding of informed consent compared with a standard, face-to-face (F2F) biobank consent process. A 2 (face-to-face versus multimedia) × 2 (standard versus enhanced interactivity) experimental design was used with 200 patients randomly assigned to receive informed consent. All patients received the same information provided in the biobank's nine-page consent document. Interactivity (F(1,196) = 7.56, P = 0.007, partial η(2) = 0.037) and media (F(1,196) = 4.27, P = 0.04, partial η(2) = 0.021) independently improved participants' understanding of the biobank consent. Interactivity (F(1,196) = 6.793, P = 0.01, partial η(2) = 0.033), but not media (F(1,196) = 0.455, not significant), resulted in increased participant confidence in their understanding of the biobank's consent materials. Patients took more time to complete the multimedia condition (mean = 18.2 min) than the face-to-face condition (mean = 12.6 min). This study demonstrated that interactivity and multimedia each can be effective at promoting an individual's understanding and confidence in their understanding of a biobank consent, albeit with additional time investment. Researchers should not assume that multimedia is inherently interactive, but rather should separate the two constructs when studying electronic consent.

  5. MediaNet: a multimedia information network for knowledge representation

    NASA Astrophysics Data System (ADS)

    Benitez, Ana B.; Smith, John R.; Chang, Shih-Fu

    2000-10-01

    In this paper, we present MediaNet, which is a knowledge representation framework that uses multimedia content for representing semantic and perceptual information. The main components of MediaNet include conceptual entities, which correspond to real world objects, and relationships among concepts. MediaNet allows the concepts and relationships to be defined or exemplified by multimedia content such as images, video, audio, graphics, and text. MediaNet models the traditional relationship types such as generalization and aggregation but adds additional functionality by modeling perceptual relationships based on feature similarity. For example, MediaNet allows a concept such as car to be defined as a type of a transportation vehicle, but which is further defined and illustrated through example images, videos and sounds of cars. In constructing the MediaNet framework, we have built on the basic principles of semiotics and semantic networks in addition to utilizing the audio-visual content description framework being developed as part of the MPEG-7 multimedia content description standard. By integrating both conceptual and perceptual representations of knowledge, MediaNet has potential to impact a broad range of applications that deal with multimedia content at the semantic and perceptual levels. In particular, we have found that MediaNet can improve the performance of multimedia retrieval applications by using query expansion, refinement and translation across multiple content modalities. In this paper, we report on experiments that use MediaNet in searching for images. We construct the MediaNet knowledge base using both WordNet and an image network built from multiple example images and extracted color and texture descriptors. Initial experimental results demonstrate improved retrieval effectiveness using MediaNet in a content-based retrieval system.

  6. Database technology and the management of multimedia data in the Mirror project

    NASA Astrophysics Data System (ADS)

    de Vries, Arjen P.; Blanken, H. M.

    1998-10-01

    Multimedia digital libraries require an open distributed architecture instead of a monolithic database system. In the Mirror project, we use the Monet extensible database kernel to manage different representation of multimedia objects. To maintain independence between content, meta-data, and the creation of meta-data, we allow distribution of data and operations using CORBA. This open architecture introduces new problems for data access. From an end user's perspective, the problem is how to search the available representations to fulfill an actual information need; the conceptual gap between human perceptual processes and the meta-data is too large. From a system's perspective, several representations of the data may semantically overlap or be irrelevant. We address these problems with an iterative query process and active user participating through relevance feedback. A retrieval model based on inference networks assists the user with query formulation. The integration of this model into the database design has two advantages. First, the user can query both the logical and the content structure of multimedia objects. Second, the use of different data models in the logical and the physical database design provides data independence and allows algebraic query optimization. We illustrate query processing with a music retrieval application.

  7. Developing Multimedia Career Portfolios in Australia: Opportunities and Obstacles.

    ERIC Educational Resources Information Center

    Hartnell-Young, Elizabeth

    2001-01-01

    Multimedia career portfolios can be displayed on CD-ROMs, laptops, or the Internet. Developing them provides an opportunity to acquire and demonstrate technology skills. Multimedia presentations reduce information overload and appeal to different communication styles. (Contains 20 references.) (SK)

  8. Design of a multimedia PC-based telemedicine network for the monitoring of renal dialysis patients

    NASA Astrophysics Data System (ADS)

    Tohme, Walid G.; Winchester, James F.; Dai, Hailei L.; Khanafer, Nassib; Meissner, Marion C.; Collmann, Jeff R.; Schulman, Kevin A.; Johnson, Ayah E.; Freedman, Matthew T.; Mun, Seong K.

    1997-05-01

    This paper investigates the design and implementation of a multimedia telemedicine application being undertaken by the Imaging Science and Information Systems Center of the Department of Radiology and the Division of Nephrology of the Department of Medicine at the Georgetown University Medical Center (GUMC). The Renal Dialysis Patient Monitoring network links GUMC, a remote outpatient dialysis clinic, and a nephrologist's home. The primary functions of the network are to provide telemedicine services to renal dialysis patients, to create, manage, transfer and use electronic health data, and to provide decision support and information services for physicians, nurses and health care workers. The technical parameters for designing and implementing such a network are discussed.

  9. Improvement of the user interface of multimedia applications by automatic display layout

    NASA Astrophysics Data System (ADS)

    Lueders, Peter; Ernst, Rolf

    1995-03-01

    Multimedia research has mainly focussed on real-time data capturing and display combined with compression, storage and transmission of these data. However, there is another problem considering real-time selecting and arranging a possibly large amount of data from multiple media on the computer screen together with textual and graphical data of regular software. This problem has already been known from complex software systems, such as CASE and hypertest, and will even be aggravated in multimedia systems. The aim of our work is to alleviate the user from the burden of continuously selecting, placing and sizing windows and their contents, but without introducing solutions limited to only few applications. We present an experimental system which controls the computer screen contents and layouts, directed by a user and/or tool provided information filter and prioritization. To be application independent, the screen layout is based on general layout optimization algorithms adapted from the VLSI layout which are controlled by application specific objective functions. In this paper, we discuss the problems of a comprehensible screen layout including the stability of optical information in time, the information filtering, the layout algorithms and the adaptation of the objective function to include a specific application. We give some examples of different standard applications with layout problems ranging from hierarchical graph layout to window layout. The results show that the automatic tool independent display layout will be possible in a real time interactive environment.

  10. FDDI information management system for centralizing interactive, computerized multimedia clinical experiences in pediatric rheumatology/Immunology.

    PubMed

    Rouhani, R; Cronenberger, H; Stein, L; Hannum, W; Reed, A M; Wilhelm, C; Hsiao, H

    1995-01-01

    This paper describes the design, authoring, and development of interactive, computerized, multimedia clinical simulations in pediatric rheumatology/immunology and related musculoskeletal diseases, the development and implementation of a high speed information management system for their centralized storage and distribution, and analytical methods for evaluating the total system's educational impact on medical students and pediatric residents. An FDDI fiber optic network with client/server/host architecture is the core. The server houses digitized audio, still-image video clips and text files. A host station houses the DB2/2 database containing case-associated labels and information. Cases can be accessed from any workstation via a customized interface in AVA/2 written specifically for this application. OS/2 Presentation Manager controls, written in C, are incorporated into the interface. This interface allows SQL searches and retrievals of cases and case materials. In addition to providing user-directed clinical experiences, this centralized information management system provides designated faculty with the ability to add audio notes and visual pointers to image files. Users may browse through case materials, mark selected ones and download them for utilization in lectures or for editing and converting into 35mm slides.

  11. Concurrent Formative Evaluation: Guidelines and Implications for Multimedia Designers.

    ERIC Educational Resources Information Center

    Northrup, Pamela Taylor

    1995-01-01

    Discusses formative evaluation for multimedia instruction and presents guidelines for formatively evaluating multimedia instruction concurrent with analysis, design, and development. Data collection criteria that include group involvement, data collection strategies, and information to be gathered are presented, and rapid prototypes and…

  12. Multimedia Informed Consent Tool for a Low Literacy African Research Population: Development and Pilot-Testing

    PubMed Central

    Afolabi, Muhammed Olanrewaju; Bojang, Kalifa; D’Alessandro, Umberto; Imoukhuede, Egeruan Babatunde; Ravinetto, Raffaella M; Larson, Heidi Jane; McGrath, Nuala; Chandramohan, Daniel

    2014-01-01

    Background International guidelines recommend the use of appropriate informed consent procedures in low literacy research settings because written information is not known to guarantee comprehension of study information. Objectives This study developed and evaluated a multimedia informed consent tool for people with low literacy in an area where a malaria treatment trial was being planned in The Gambia. Methods We developed the informed consent document of the malaria treatment trial into a multimedia tool integrating video, animations and audio narrations in three major Gambian languages. Acceptability and ease of use of the multimedia tool were assessed using quantitative and qualitative methods. In two separate visits, the participants’ comprehension of the study information was measured by using a validated digitised audio questionnaire. Results The majority of participants (70%) reported that the multimedia tool was clear and easy to understand. Participants had high scores on the domains of adverse events/risk, voluntary participation, study procedures while lowest scores were recorded on the question items on randomisation. The differences in mean scores for participants’ ‘recall’ and ‘understanding’ between first and second visits were statistically significant (F (1,41)=25.38, p<0.00001 and (F (1, 41) = 31.61, p<0.00001 respectively. Conclusions Our locally developed multimedia tool was acceptable and easy to administer among low literacy participants in The Gambia. It also proved to be effective in delivering and sustaining comprehension of study information across a diverse group of participants. Additional research is needed to compare the tool to the traditional consent interview, both in The Gambia and in other sub-Saharan settings. PMID:25133065

  13. A multimodal dataset for authoring and editing multimedia content: The MAMEM project.

    PubMed

    Nikolopoulos, Spiros; Petrantonakis, Panagiotis C; Georgiadis, Kostas; Kalaganis, Fotis; Liaros, Georgios; Lazarou, Ioulietta; Adam, Katerina; Papazoglou-Chalikias, Anastasios; Chatzilari, Elisavet; Oikonomou, Vangelis P; Kumar, Chandan; Menges, Raphael; Staab, Steffen; Müller, Daniel; Sengupta, Korok; Bostantjopoulou, Sevasti; Katsarou, Zoe; Zeilig, Gabi; Plotnik, Meir; Gotlieb, Amihai; Kizoni, Racheli; Fountoukidou, Sofia; Ham, Jaap; Athanasiou, Dimitrios; Mariakaki, Agnes; Comanducci, Dario; Sabatini, Edoardo; Nistico, Walter; Plank, Markus; Kompatsiaris, Ioannis

    2017-12-01

    We present a dataset that combines multimodal biosignals and eye tracking information gathered under a human-computer interaction framework. The dataset was developed in the vein of the MAMEM project that aims to endow people with motor disabilities with the ability to edit and author multimedia content through mental commands and gaze activity. The dataset includes EEG, eye-tracking, and physiological (GSR and Heart rate) signals collected from 34 individuals (18 able-bodied and 16 motor-impaired). Data were collected during the interaction with specifically designed interface for web browsing and multimedia content manipulation and during imaginary movement tasks. The presented dataset will contribute towards the development and evaluation of modern human-computer interaction systems that would foster the integration of people with severe motor impairments back into society.

  14. A Web-based, secure, light weight clinical multimedia data capture and display system.

    PubMed

    Wang, S S; Starren, J

    2000-01-01

    Computer-based patient records are traditionally composed of textual data. Integration of multimedia data has been historically slow. Multimedia data such as image, audio, and video have been traditionally more difficult to handle. An implementation of a clinical system for multimedia data is discussed. The system implementation uses Java, Secure Socket Layer (SSL), and Oracle 8i. The system is on top of the Internet so it is architectural independent, cross-platform, cross-vendor, and secure. Design and implementations issues are discussed.

  15. A Labyrinth of the Wide World.

    ERIC Educational Resources Information Center

    Plater, William M.

    1995-01-01

    Discusses the design of the University Library at Indiana University, Purdue University Indianapolis. Topics include storage capacity; workstations; the user-friendly multimedia network information system; on- and off-campus connections to the system; the Center on Teaching and Learning; librarians' collaboration with faculty; and the Copyright…

  16. A multimedia interactive education system for prostate cancer patients: development and preliminary evaluation.

    PubMed

    Diefenbach, Michael A; Butz, Brian P

    2004-01-21

    A cancer diagnosis is highly distressing. Yet, to make informed treatment choices patients have to learn complicated disease and treatment information that is often fraught with medical and statistical terminology. Thus, patients need accurate and easy-to-understand information. To introduce the development and preliminary evaluation through focus groups of a novel highly-interactive multimedia-education software program for patients diagnosed with localized prostate cancer. The prostate interactive education system uses the metaphor of rooms in a virtual health center (ie, reception area, a library, physician offices, group meeting room) to organize information. Text information contained in the library is tailored to a person's information-seeking preference (ie, high versus low information seeker). We conducted a preliminary evaluation through 5 separate focus groups with prostate cancer survivors (N = 18) and their spouses (N = 15). Focus group results point to the timeliness and high acceptability of the software among the target audience. Results also underscore the importance of a guide or tutor who assists in navigating the program and who responds to queries to facilitate information retrieval. Focus groups have established the validity of our approach and point to new directions to further enhance the user interface.

  17. Brain-controlled applications using dynamic P300 speller matrices.

    PubMed

    Halder, Sebastian; Pinegger, Andreas; Käthner, Ivo; Wriessnegger, Selina C; Faller, Josef; Pires Antunes, João B; Müller-Putz, Gernot R; Kübler, Andrea

    2015-01-01

    Access to the world wide web and multimedia content is an important aspect of life. We present a web browser and a multimedia user interface adapted for control with a brain-computer interface (BCI) which can be used by severely motor impaired persons. The web browser dynamically determines the most efficient P300 BCI matrix size to select the links on the current website. This enables control of the web browser with fewer commands and smaller matrices. The multimedia player was based on an existing software. Both applications were evaluated with a sample of ten healthy participants and three end-users. All participants used a visual P300 BCI with face-stimuli for control. The healthy participants completed the multimedia player task with 90% accuracy and the web browsing task with 85% accuracy. The end-users completed the tasks with 62% and 58% accuracy. All healthy participants and two out of three end-users reported that they felt to be in control of the system. In this study we presented a multimedia application and an efficient web browser implemented for control with a BCI. Both applications provide access to important areas of modern information retrieval and entertainment. Copyright © 2014 Elsevier B.V. All rights reserved.

  18. Using findings in multimedia learning to inform technology-based behavioral health interventions.

    PubMed

    Aronson, Ian David; Marsch, Lisa A; Acosta, Michelle C

    2013-09-01

    Clinicians and researchers are increasingly using technology-based behavioral health interventions to improve intervention effectiveness and to reach underserved populations. However, these interventions are rarely informed by evidence-based findings of how technology can be optimized to promote acquisition of key skills and information. At the same time, experts in multimedia learning generally do not apply their findings to health education or conduct research in clinical contexts. This paper presents an overview of some key aspects of multimedia learning research that may allow those developing health interventions to apply informational technology with the same rigor as behavioral science content. We synthesized empirical multimedia learning literature from 1992 to 2011. We identified key findings and suggested a framework for integrating technology with educational and behavioral science theory. A scientific, evidence-driven approach to developing technology-based interventions can yield greater effectiveness, improved fidelity, increased outcomes, and better client service.

  19. Designing Effective Persuasive Systems Utilizing the Power of Entanglement: Communication Channel, Strategy & Affect

    ERIC Educational Resources Information Center

    Li, Haiqing

    2010-01-01

    With rapid advancements in information and communication technologies, computer-mediated communication channels such as email, web, mobile smart-phones with SMS, social networking websites (Facebook), multimedia websites, and OEM devices provide users with multiple technology choices to seek information. However, no study has compared the…

  20. Partial Verbal Redundancy in Multimedia Presentations for Writing Strategy Instruction

    ERIC Educational Resources Information Center

    Roscoe, Rod D.; Jacovina, Matthew E.; Harry, Danielle; Russell, Devin G.; McNamara, Danielle S.

    2015-01-01

    Multimedia instructional materials require learners to select, organize, and integrate information across multiple modalities. To facilitate these comprehension processes, a variety of multimedia design principles have been proposed. This study further explores the redundancy principle by manipulating the degree of partial redundancy between…

  1. 76 FR 52350 - Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard, Certification Program...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-08-22

    ... DEPARTMENT OF JUSTICE Office of Justice Programs [OJP (NIJ) Docket No. 1564] Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard, Certification Program Requirements, and Selection and... three draft documents related to Vehicular Digital Multimedia Evidence Recording Systems (VDMERSs) used...

  2. Is There a Teacher in This Class? Information Processing, Multimedia and Education

    ERIC Educational Resources Information Center

    Muralikrishnan, T. R.; Sanjayan, T. S.

    2009-01-01

    This paper proposes to discuss the concept of multimedia using information processing theory in ICT enabled teacher education in the context of a knowledge society. The Information and communication technology (ICT) competencies required of teachers related to content, pedagogy, technical issues, social issues, collaboration and networking remain…

  3. A multimedia consent tool for research participants in the Gambia: a randomized controlled trial.

    PubMed

    Afolabi, Muhammed Olanrewaju; McGrath, Nuala; D'Alessandro, Umberto; Kampmann, Beate; Imoukhuede, Egeruan B; Ravinetto, Raffaella M; Alexander, Neal; Larson, Heidi J; Chandramohan, Daniel; Bojang, Kalifa

    2015-05-01

    To assess the effectiveness of a multimedia informed consent tool for adults participating in a clinical trial in the Gambia. Adults eligible for inclusion in a malaria treatment trial (n = 311) were randomized to receive information needed for informed consent using either a multimedia tool (intervention arm) or a standard procedure (control arm). A computerized, audio questionnaire was used to assess participants' comprehension of informed consent. This was done immediately after consent had been obtained (at day 0) and at subsequent follow-up visits (days 7, 14, 21 and 28). The acceptability and ease of use of the multimedia tool were assessed in focus groups. On day 0, the median comprehension score in the intervention arm was 64% compared with 40% in the control arm (P = 0.042). The difference remained significant at all follow-up visits. Poorer comprehension was independently associated with female sex (odds ratio, OR: 0.29; 95% confidence interval, CI: 0.12-0.70) and residing in Jahaly rather than Basse province (OR: 0.33; 95% CI: 0.13-0.82). There was no significant independent association with educational level. The risk that a participant's comprehension score would drop to half of the initial value was lower in the intervention arm (hazard ratio 0.22, 95% CI: 0.16-0.31). Overall, 70% (42/60) of focus group participants from the intervention arm found the multimedia tool clear and easy to understand. A multimedia informed consent tool significantly improved comprehension and retention of consent information by research participants with low levels of literacy.

  4. Benchmarking multimedia performance

    NASA Astrophysics Data System (ADS)

    Zandi, Ahmad; Sudharsanan, Subramania I.

    1998-03-01

    With the introduction of faster processors and special instruction sets tailored to multimedia, a number of exciting applications are now feasible on the desktops. Among these is the DVD playback consisting, among other things, of MPEG-2 video and Dolby digital audio or MPEG-2 audio. Other multimedia applications such as video conferencing and speech recognition are also becoming popular on computer systems. In view of this tremendous interest in multimedia, a group of major computer companies have formed, Multimedia Benchmarks Committee as part of Standard Performance Evaluation Corp. to address the performance issues of multimedia applications. The approach is multi-tiered with three tiers of fidelity from minimal to full compliant. In each case the fidelity of the bitstream reconstruction as well as quality of the video or audio output are measured and the system is classified accordingly. At the next step the performance of the system is measured. In many multimedia applications such as the DVD playback the application needs to be run at a specific rate. In this case the measurement of the excess processing power, makes all the difference. All these make a system level, application based, multimedia benchmark very challenging. Several ideas and methodologies for each aspect of the problems will be presented and analyzed.

  5. 75 FR 78269 - Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard for Law Enforcement

    Federal Register 2010, 2011, 2012, 2013, 2014

    2010-12-15

    ... DEPARTMENT OF JUSTICE Office of Justice Programs [OJP (NIJ) Docket No. 1538] Vehicular Digital Multimedia Evidence Recording System (VDMERS) Standard for Law Enforcement AGENCY: National Institute of... ``Vehicular Digital Multimedia Evidence Recording System Standard for Law Enforcement.'' The opportunity to...

  6. Teaching with Interactive Multimedia.

    ERIC Educational Resources Information Center

    Hudson, Tim

    Based on the idea that anyone who is interested in making entertaining and informative presentations in educational settings is interested in multimedia, this practical guide offers tips for communication (and other) teachers who want to integrate and program interactive multimedia into their courses. The guide suggests that teachers on limited…

  7. Measurement of Usability for Multimedia Interactive Learning Based on Website in Mathematics for SMK

    NASA Astrophysics Data System (ADS)

    Sukardjo, Moch.; Sugiyanta, Lipur

    2018-04-01

    Web usability, if evaluation done correctly, can significantly improve the quality of the website. Website containing multimedia for education shoud apply user interfaces that are both easy to learn and easy to use. Multimedia has big role in changing the mindset of a person in learning. Using multimedia, learners get easy to obtain information, adjust information and empower information. Therefore, multimedia is utilized by teachers in developing learning techniques to improve student learning outcomes. For students with self-directed learning, multimedia provides the ease and completeness of the courses in such a way that students can complete the learning independently both at school and at home without the guidance of teachers. The learning independence takes place in how students choose, absorb information, and follow the evaluation quickly and efficiently. The 2013 Curriculum 2013 for Vocational High School (SMK) requires teachers to create engaging teaching and learning activities that students enjoy in the classroom (also called invitation learning environment). The creation of learning activity environment is still problem for most teachers. Various researches reveal that teaching and learning activities will be more effective and easy when assisted by visual tools. Using multimedia, learning material can be presented more attractively that help students understand the material easily. The opposite is found in the learning activity environment who only rely on ordinary lectures. Usability is a quality level of multimedia with easy to learn, easy to use and encourages users to use it. The website Multimedia Interactive Learning for Mathematics SMK Class X is targeted object. Usability website in Multimedia Interactive Learning for Mathematics SMK Class X is important indicators to measure effectiveness, efficiency, and student satisfaction to access the functionality of website. This usability measurement should be done carefully before the design is implemented thoroughly. The only way to get test with high quality results is to start testing at the beginning of the design process and continuously testing each of the next steps. This research performs usability testing on of website by using WAMMI criterion (Website Analysis and Measurement Inventory) and will be focused on how convenience using the website application. Components of Attractiveness, Controllability, Efficiency, Helpfulness, and Learnability are applied. The website in Multimedia Interactive Learning for Mathematics SMK Class X can be in accordance with the purpose to be accepted by student to improve student learning outcomes. The results show that WAMMI method show the usability value of Multimedia Mathematics SMK Class X is about from 70% to 90%.

  8. Response to Nuclear Regulatory Commission`s ten questions pertaining to site-specific models for use in the license termination rule: Multimedia Environmental Pollutant Assessment System (MEPAS)

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Buck, J.W.; Whelan, G.; Strenge, D.L.

    This paper is in response to the US Nuclear Regulatory Commission (NRC) ten questions posed at the Modeling Workshop held November 13 and 14, 1997. The ten questions were developed in advance of the workshop to allow model developers to prepare a presentation at the Workshop. This paper is an expanded version of the Multimedia Environmental Pollutant Assessment System (MEPAS) presentation given at the Modeling Workshop by Pacific Northwest National Laboratory (PNNL) staff. This paper is organized by the ten questions asked by the NRC, each section devoted to a single question. The current version of methodology is MEPAS 3.2more » (NRC 1997) and the discussion in this paper will pertain to that version. In some cases, MEPAS 4.0, which is currently being developed under the Framework for Risk Analysis in Multimedia Environmental Systems (FRAMES) (Whelan et al. 1997), will be referenced to inform the reader of potential capabilities in the near future. A separate paper is included in the document that discusses the FRAMES concept.« less

  9. A Usability Study of Users’ Perceptions Toward a Multimedia Computer-Assisted Learning Tool for Neuroanatomy

    PubMed Central

    Gould, Douglas J.; Terrell, Mark A.; Fleming, Jo

    2015-01-01

    This usability study evaluated users’ perceptions of a multimedia prototype for a new e-learning tool: Anatomy of the Central Nervous System: A Multimedia Course. Usability testing is a collection of formative evaluation methods that inform the developmental design of e-learning tools to maximize user acceptance, satisfaction, and adoption. Sixty-two study participants piloted the prototype and completed a usability questionnaire designed to measure two usability properties: program need and program applicability. Statistical analyses were used to test the hypothesis that the multimedia prototype was well designed and highly usable, it was perceived as: 1) highly needed across a spectrum of educational contexts, 2) highly applicable in supporting the pedagogical processes of teaching and learning neuroanatomy, and 3) was highly usable by all types of users. Three independent variables represented user differences: level of expertise (faculty vs. student), age, and gender. Analysis of the results supports the research hypotheses that the prototype was designed well for different types of users in various educational contexts and for supporting the pedagogy of neuroanatomy. In addition, the results suggest that the multimedia program will be most useful as a neuroanatomy review tool for health-professions students preparing for licensing or board exams. This study demonstrates the importance of integrating quality properties of usability with principles of human learning during the instructional design process for multimedia products. PMID:19177405

  10. A Conceptual Framework for the Electronic Performance Support Systems within IBM Lotus Notes 6 (LN6) Example

    ERIC Educational Resources Information Center

    Bayram, Servet

    2005-01-01

    The concept of Electronic Performance Support Systems (EPSS) is containing multimedia or computer based instruction components that improves human performance by providing process simplification, performance information and decision support system. EPSS has become a hot topic for organizational development, human resources, performance technology,…

  11. A Multimedia Adaptive Tutoring System for Mathematics That Addresses Cognition, Metacognition and Affect

    ERIC Educational Resources Information Center

    Arroyo, Ivon; Woolf, Beverly Park; Burelson, Winslow; Muldner, Kasia; Rai, Dovan; Tai, Minghui

    2014-01-01

    This article describes research results based on multiple years of experimentation and real-world experience with an adaptive tutoring system named Wayang Outpost. The system represents a novel adaptive learning technology that has shown successful outcomes with thousands of students, and provided teachers with valuable information about students'…

  12. Tangible Multimedia: A Case Study for Bringing Tangibility into Multimedia Learning

    ERIC Educational Resources Information Center

    Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina

    2012-01-01

    Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…

  13. 76 FR 38417 - In the Matter of Certain Multimedia Display and Navigation Devices and Systems, Components...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-06-30

    ... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-694] In the Matter of Certain Multimedia Display and Navigation Devices and Systems, Components Thereof, and Products Containing Same; Notice of... importation of certain multimedia display and navigation devices and systems, components thereof, and products...

  14. 76 FR 25707 - In The Matter of Certain Multimedia Display and Navigation Devices and Systems, Components...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-05-05

    ... INTERNATIONAL TRADE COMMISSION [Investigation No. 337-TA-694] In The Matter of Certain Multimedia Display and Navigation Devices and Systems, Components Thereof, and Products Containing Same; Notice of... multimedia display and navigation devices and systems, components thereof, and products containing same by...

  15. Building an Integrated Environment for Multimedia

    NASA Technical Reports Server (NTRS)

    1997-01-01

    Multimedia courseware on the solar system and earth science suitable for use in elementary, middle, and high schools was developed under this grant. The courseware runs on Silicon Graphics, Incorporated (SGI) workstations and personal computers (PCs). There is also a version of the courseware accessible via the World Wide Web. Accompanying multimedia database systems were also developed to enhance the multimedia courseware. The database systems accompanying the PC software are based on the relational model, while the database systems accompanying the SGI software are based on the object-oriented model.

  16. A Web-based, secure, light weight clinical multimedia data capture and display system.

    PubMed Central

    Wang, S. S.; Starren, J.

    2000-01-01

    Computer-based patient records are traditionally composed of textual data. Integration of multimedia data has been historically slow. Multimedia data such as image, audio, and video have been traditionally more difficult to handle. An implementation of a clinical system for multimedia data is discussed. The system implementation uses Java, Secure Socket Layer (SSL), and Oracle 8i. The system is on top of the Internet so it is architectural independent, cross-platform, cross-vendor, and secure. Design and implementations issues are discussed. Images Figure 2 Figure 3 PMID:11080014

  17. Time Pattern Locking Scheme for Secure Multimedia Contents in Human-Centric Device

    PubMed Central

    Kim, Hyun-Woo; Kim, Jun-Ho; Park, Jong Hyuk; Jeong, Young-Sik

    2014-01-01

    Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP) focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties. PMID:25202737

  18. Time pattern locking scheme for secure multimedia contents in human-centric device.

    PubMed

    Kim, Hyun-Woo; Kim, Jun-Ho; Park, Jong Hyuk; Jeong, Young-Sik

    2014-01-01

    Among the various smart multimedia devices, multimedia smartphones have become the most widespread due to their convenient portability and real-time information sharing, as well as various other built-in features. Accordingly, since personal and business activities can be carried out using multimedia smartphones without restrictions based on time and location, people have more leisure time and convenience than ever. However, problems such as loss, theft, and information leakage because of convenient portability have also increased proportionally. As a result, most multimedia smartphones are equipped with various built-in locking features. Pattern lock, personal identification numbers, and passwords are the most used locking features on current smartphones, but these are vulnerable to shoulder surfing and smudge attacks, allowing malicious users to bypass the security feature easily. In particular, the smudge attack technique is a convenient way to unlock multimedia smartphones after they have been stolen. In this paper, we propose the secure locking screen using time pattern (SLSTP) focusing on improved security and convenience for users to support human-centric multimedia device completely. The SLSTP can provide a simple interface to users and reduce the risk factors pertaining to security leakage to malicious third parties.

  19. Effects of Objectives, Practice, and Review in Multimedia Instruction

    ERIC Educational Resources Information Center

    Martin, Florence; Klein, James

    2008-01-01

    This study examined the effects of instructional elements (objectives, information, practice with feedback, and review) on achievement, attitude, and time in a computer-based, multimedia program. Undergraduate college students used the multimedia lesson to learn about artists and their painting styles. Results indicated that practice had a…

  20. Implications of Designing Instructional Video Using Cognitive Theory of Multimedia Learning

    ERIC Educational Resources Information Center

    Ibrahim, Mohamed

    2012-01-01

    During the last decade, cognitive researchers identified three major challenges facing the use of multimedia materials in instruction. The first challenge is the inclusion of extraneous content that competes with the essential information for limited cognitive resources. Researchers found that including extraneous material in multimedia materials…

  1. Multimedia Production: A Critical Evaluation.

    ERIC Educational Resources Information Center

    Sutton, Ronald E.

    This paper synthesizes speculation in the professional literature about the future impact of multimedia. Many experts believe that multimedia will soon become the major focus of entertainment dollars and time because its versatility gives it the potential to be a very powerful way to communicate ideas and search for information. In its current…

  2. Provision of Ubiquitous Tourist Information in Public Transport Networks

    PubMed Central

    García, Carmelo R.; Pérez, Ricardo; Alayón, Francisco; Quesada-Arencibia, Alexis; Padrón, Gabino

    2012-01-01

    This paper outlines an information system for tourists using collective public transport based on mobile devices with limited computation and wireless connection capacities. In this system, the mobile device collaborates with the vehicle infrastructure in order to provide the user with multimedia (visual and audio) information about his/her trip. The information delivered, adapted to the user preferences, is synchronized with the passage of vehicles through points of interest along the route, for example: bus stops, tourist sights, public service centres, etc.

  3. Video Discs in Libraries.

    ERIC Educational Resources Information Center

    Barker, Philip

    1986-01-01

    Discussion of developments in information storage technology likely to have significant impact upon library utilization focuses on hardware (videodisc technology) and software developments (knowledge databases; computer networks; database management systems; interactive video, computer, and multimedia user interfaces). Three generic computer-based…

  4. The component-based architecture of the HELIOS medical software engineering environment.

    PubMed

    Degoulet, P; Jean, F C; Engelmann, U; Meinzer, H P; Baud, R; Sandblad, B; Wigertz, O; Le Meur, R; Jagermann, C

    1994-12-01

    The constitution of highly integrated health information networks and the growth of multimedia technologies raise new challenges for the development of medical applications. We describe in this paper the general architecture of the HELIOS medical software engineering environment devoted to the development and maintenance of multimedia distributed medical applications. HELIOS is made of a set of software components, federated by a communication channel called the HELIOS Unification Bus. The HELIOS kernel includes three main components, the Analysis-Design and Environment, the Object Information System and the Interface Manager. HELIOS services consist in a collection of toolkits providing the necessary facilities to medical application developers. They include Image Related services, a Natural Language Processor, a Decision Support System and Connection services. The project gives special attention to both object-oriented approaches and software re-usability that are considered crucial steps towards the development of more reliable, coherent and integrated applications.

  5. Intuitive color-based visualization of multimedia content as large graphs

    NASA Astrophysics Data System (ADS)

    Delest, Maylis; Don, Anthony; Benois-Pineau, Jenny

    2004-06-01

    Data visualization techniques are penetrating in various technological areas. In the field of multimedia such as information search and retrieval in multimedia archives, or digital media production and post-production, data visualization methodologies based on large graphs give an exciting alternative to conventional storyboard visualization. In this paper we develop a new approach to visualization of multimedia (video) documents based both on large graph clustering and preliminary video segmenting and indexing.

  6. Educational Multimedia/Hypermedia and Telecommunications, 1997. Proceedings of ED-MEDIA/ED-TELECOM 97--World Conference on Educational Multimedia/Hypermedia and Educational Telecommunications (Calgary, Canada, June 14-19, 1997). Volumes I and II.

    ERIC Educational Resources Information Center

    Muldner, Tomasz, Ed.; Reeves, Thomas C., Ed.

    This collection presents papers pertaining to the wide area of educational multimedia/hypermedia and telecommunications. The conference serves as a forum for the dissemination of information on the research, development, and applications in all areas of multimedia/hypermedia and telecommunications in education across all disciplines and levels.…

  7. A Study on the Learning Efficiency of Multimedia-Presented, Computer-Based Science Information

    ERIC Educational Resources Information Center

    Guan, Ying-Hua

    2009-01-01

    This study investigated the effects of multimedia presentations on the efficiency of learning scientific information (i.e. information on basic anatomy of human brains and their functions, the definition of cognitive psychology, and the structure of human memory). Experiment 1 investigated whether the modality effect could be observed when the…

  8. Lake Pontchartrain Basin: bottom sediments and related environmental resources

    USGS Publications Warehouse

    Manheim, Frank T.; Hayes, Laura

    2002-01-01

    Lake Pontchartrain is the largest estuary southern Louisiana. It is an important recreational, commercial, and environmental resource for New Orleans and southwestern Louisiana. This publication is part of a 5-year cooperative program led by the USGS on the geological framework and sedimentary processes of the Lake Pontchartrain Basin.This presentation is divided into two main parts:- Scientific Research and Assessments- Multimedia Tools and Regional ResourcesThe scientific sections include historical information on the area; shipboard, field, and remote sensing studies; and a comprehensive sediment database with geological and chemical discussions of the region.The multimedia and resources sections include Geographic Information System (GIS) tools and data, a video demonstrating vibracore sampling techniques in Lake Pontchartrain, and abstracts from four Basics of the Basin symposia.

  9. Joint Attributes and Event Analysis for Multimedia Event Detection.

    PubMed

    Ma, Zhigang; Chang, Xiaojun; Xu, Zhongwen; Sebe, Nicu; Hauptmann, Alexander G

    2017-06-15

    Semantic attributes have been increasingly used the past few years for multimedia event detection (MED) with promising results. The motivation is that multimedia events generally consist of lower level components such as objects, scenes, and actions. By characterizing multimedia event videos with semantic attributes, one could exploit more informative cues for improved detection results. Much existing work obtains semantic attributes from images, which may be suboptimal for video analysis since these image-inferred attributes do not carry dynamic information that is essential for videos. To address this issue, we propose to learn semantic attributes from external videos using their semantic labels. We name them video attributes in this paper. In contrast with multimedia event videos, these external videos depict lower level contents such as objects, scenes, and actions. To harness video attributes, we propose an algorithm established on a correlation vector that correlates them to a target event. Consequently, we could incorporate video attributes latently as extra information into the event detector learnt from multimedia event videos in a joint framework. To validate our method, we perform experiments on the real-world large-scale TRECVID MED 2013 and 2014 data sets and compare our method with several state-of-the-art algorithms. The experiments show that our method is advantageous for MED.

  10. Online Cultural Heritage Exhibitions: A Survey of Information Retrieval Features

    ERIC Educational Resources Information Center

    Liew, Chern Li

    2005-01-01

    Purpose: What kinds of online cultural heritage exhibitions are now available on the internet? How far have these cultural heritage institutions voyaged in terms of harnessing the power of information and communication technology and the interactivity of multimedia systems to exhibit cultural heritage resources? This study aims to highlight the…

  11. A Stream Runs through IT: Using Streaming Video to Teach Information Technology

    ERIC Educational Resources Information Center

    Nicholson, Jennifer; Nicholson, Darren B.

    2010-01-01

    Purpose: The purpose of this paper is to report student and faculty perceptions from an introductory management information systems course that uses multimedia, specifically streaming video, as a vehicle for teaching students skills in Microsoft Excel and Access. Design/methodology/approach: Student perceptions are captured via a qualitative…

  12. Video as a technology for interpersonal communications: a new perspective

    NASA Astrophysics Data System (ADS)

    Whittaker, Steve

    1995-03-01

    Some of the most challenging multimedia applications have involved real- time conferencing, using audio and video to support interpersonal communication. Here we re-examine assumptions about the role, importance and implementation of video information in such systems. Rather than focussing on novel technologies, we present evaluation data relevant to both the classes of real-time multimedia applications we should develop and their design and implementation. Evaluations of videoconferencing systems show that previous work has overestimated the importance of video at the expense of audio. This has strong implications for the implementation of bandwidth allocation and synchronization. Furthermore our recent studies of workplace interaction show that prior work has neglected another potentially vital function of visual information: in assessing the communication availability of others. In this new class of application, rather than providing a supplement to audio information, visual information is used to promote the opportunistic communications that are prevalent in face-to-face settings. We discuss early experiments with such connection applications and identify outstanding design and implementation issues. Finally we examine a different class of application 'video-as-data', where the video image is used to transmit information about the work objects themselves, rather than information about interactants.

  13. A multimedia consent tool for research participants in the Gambia: a randomized controlled trial

    PubMed Central

    McGrath, Nuala; D’Alessandro, Umberto; Kampmann, Beate; Imoukhuede, Egeruan B; Ravinetto, Raffaella M; Alexander, Neal; Larson, Heidi J; Chandramohan, Daniel; Bojang, Kalifa

    2015-01-01

    Abstract Objective To assess the effectiveness of a multimedia informed consent tool for adults participating in a clinical trial in the Gambia. Methods Adults eligible for inclusion in a malaria treatment trial (n = 311) were randomized to receive information needed for informed consent using either a multimedia tool (intervention arm) or a standard procedure (control arm). A computerized, audio questionnaire was used to assess participants’ comprehension of informed consent. This was done immediately after consent had been obtained (at day 0) and at subsequent follow-up visits (days 7, 14, 21 and 28). The acceptability and ease of use of the multimedia tool were assessed in focus groups. Findings On day 0, the median comprehension score in the intervention arm was 64% compared with 40% in the control arm (P = 0.042). The difference remained significant at all follow-up visits. Poorer comprehension was independently associated with female sex (odds ratio, OR: 0.29; 95% confidence interval, CI: 0.12–0.70) and residing in Jahaly rather than Basse province (OR: 0.33; 95% CI: 0.13–0.82). There was no significant independent association with educational level. The risk that a participant’s comprehension score would drop to half of the initial value was lower in the intervention arm (hazard ratio 0.22, 95% CI: 0.16–0.31). Overall, 70% (42/60) of focus group participants from the intervention arm found the multimedia tool clear and easy to understand. Conclusion A multimedia informed consent tool significantly improved comprehension and retention of consent information by research participants with low levels of literacy. PMID:26229203

  14. Issues and solutions for storage, retrieval, and searching of MPEG-7 documents

    NASA Astrophysics Data System (ADS)

    Chang, Yuan-Chi; Lo, Ming-Ling; Smith, John R.

    2000-10-01

    The ongoing MPEG-7 standardization activity aims at creating a standard for describing multimedia content in order to facilitate the interpretation of the associated information content. Attempting to address a broad range of applications, MPEG-7 has defined a flexible framework consisting of Descriptors, Description Schemes, and Description Definition Language. Descriptors and Description Schemes describe features, structure and semantics of multimedia objects. They are written in the Description Definition Language (DDL). In the most recent revision, DDL applies XML (Extensible Markup Language) Schema with MPEG-7 extensions. DDL has constructs that support inclusion, inheritance, reference, enumeration, choice, sequence, and abstract type of Description Schemes and Descriptors. In order to enable multimedia systems to use MPEG-7, a number of important problems in storing, retrieving and searching MPEG-7 documents need to be solved. This paper reports on initial finding on issues and solutions of storing and accessing MPEG-7 documents. In particular, we discuss the benefits of using a virtual document management framework based on XML Access Server (XAS) in order to bridge the MPEG-7 multimedia applications and database systems. The need arises partly because MPEG-7 descriptions need customized storage schema, indexing and search engines. We also discuss issues arising in managing dependence and cross-description scheme search.

  15. Multi-Media and Technology Tools: Curriculum and Activities for Idaho Business Teachers.

    ERIC Educational Resources Information Center

    Yopp, Marty; Kitchel, K. Allen; Allen, Tacey

    This guide contains information, curriculum, and activities that provide business teachers with a tool for using the World Wide Web, multimedia, and technology to enhance their programs. The opening sections contain the following: computer use policy, multimedia fact sheet, tips on using Netscape Navigator, directory of educational resources on…

  16. Learning through Multimedia: Speech Recognition Enhancing Accessibility and Interaction

    ERIC Educational Resources Information Center

    Wald, Mike

    2008-01-01

    Lectures can present barriers to learning for many students and although online multimedia materials have become technically easier to create and offer many benefits for learning and teaching, they can be difficult to access, manage, and exploit. This article considers how research on interacting with multimedia can inform developments in using…

  17. Multimedia Learning: Cognitive Individual Differences and Display Design Techniques Predict Transfer Learning with Multimedia Learning Modules

    ERIC Educational Resources Information Center

    Austin, Katherine A.

    2009-01-01

    In the wake of the information explosion and rapidly progressing technology [Mayer, R. E. (2001). "Multimedia learning". Cambridge: University Press] formulated a theory that focused on human cognition, rather than technology capacity and features. By measuring the effect of cognitive individual differences and display design manipulations on…

  18. Improvements in multimedia data buffering using master/slave architecture

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Sheikh, S.; Ganesan, R.

    1996-12-31

    Advances in the networking technology and multimedia technology has necessitated a need for multimedia servers to be robust and reliable. Existing solutions have direct limitations such as I/O bottleneck and reliability of data retrieval. The system can store the stream of incoming data if enough buffer space is available or the mass storage is clearing the buffer data faster than queue input. A single buffer queue is not sufficient to handle the large frames. Queue sizes are normally several megabytes in length and thus in turn will introduce a state of overflow. The system should also keep track of themore » rewind, fast forwarding, and pause requests, otherwise queue management will become intricate. In this paper, we present a master/slave (server that is designated to monitor the workflow of the complete system. This server holds every other information of slaves by maintaining a dynamic table. It also controls the workload on each of the systems by redistributing request to others or handles the request by itself) approach which will overcome the limitations of today`s storage and also satisfy tomorrow`s storage needs. This approach will maintain the system reliability and yield faster response by using more storage units in parallel. A network of master/slave can handle many requests and synchronize them at all times. Using dedicated CPU and a common pool of queues we explain how queues can be controlled and buffer overflow can be avoided. We propose a layered approach to the buffering problem and provide a read-ahead solution to ensure continuous storage and retrieval of multimedia data.« less

  19. Multimedia psychoeducational interventions to support patient self-care in degenerative conditions: A realist review.

    PubMed

    O'Halloran, Peter; Scott, David; Reid, Joanne; Porter, Sam

    2015-10-01

    Multimedia interventions are increasingly used to deliver information in order to promote self-care among patients with degenerative conditions. We carried out a realist review of the literature to investigate how the characteristics of multimedia psychoeducational interventions combine with the contexts in which they are introduced to help or hinder their effectiveness in supporting self-care for patients with degenerative conditions. Electronic databases (Medline, Science Direct, PSYCHinfo, EBSCO, and Embase) were searched in order to identify papers containing information on multimedia psychoeducational interventions. Using a realist review approach, we reviewed all relevant studies to identify theories that explained how the interventions work. Ten papers were included in the review. All interventions sought to promote self-care behaviors among participants. We examined the development and content of the multimedia interventions and the impact of patient motivation and of the organizational context of implementation. We judged seven studies to be methodologically weak. All completed studies showed small effects in favor of the intervention. Multimedia interventions may provide high-quality information in an accessible format, with the potential to promote self-care among patients with degenerative conditions, if the patient perceives the information as important and develops confidence about self-care. The evidence base is weak, so that research is needed to investigate effective modes of delivery at different resource levels. We recommend that developers consider how an intervention will reduce uncertainty and increase confidence in self-care, as well as the impact of the context in which it will be employed.

  20. Interactive multimedia consent for biobanking: A randomized trial

    PubMed Central

    Simon, Christian M.; Klein, David W.; Schartz, Helen A.

    2015-01-01

    Purpose Interactive multimedia’s potential to improve biobank informed consent has yet to be investigated. The aim of this study was to test the separate effectiveness of interactivity and multimedia at improving participant understanding and confidence of understanding of informed consent, compared to a standard, face-to-face (F2F) biobank consent process. Methods A 2 (F2F versus multimedia) × 2 (standard versus enhanced interactivity) experimental design was used with 200 patients randomly assigned to receive informed consent. All patients received the same information provided in the Biobank’s 9-page consent document. Results Interactivity (F(1,196)=7.56, p=0.007, partial η2=0.037) and Media (F(1,196)=4.27, p=0.04, partial η2=0.021) independently improved participants’ understanding of the Biobank consent. Interactivity (F(1,196) = 6.793, p = 0.01, partial η2=0.033), but not Media (F(1,196) = 0.455, n.s.), resulted in increased participant confidence in their understanding of the Biobank’s consent. Patients took more time to complete the multimedia (M=18.2 min.) than the F2F (M=12.6 min.) conditions. Conclusion This study demonstrated that interactivity and multimedia each can be effective at promoting individuals’ understanding and confidence in understanding of a biobank consent, albeit with additional time investment. Researchers should not assume that multimedia is inherently interactive, but rather separate the two constructs when studying electronic consent. PMID:25834945

  1. Task Experience as a Boundary Condition for the Negative Effects of Irrelevant Information on Learning

    ERIC Educational Resources Information Center

    Rop, Gertjan; van Wermeskerken, Margot; de Nooijer, Jacqueline A.; Verkoeijen, Peter P. J. L.; van Gog, Tamara

    2018-01-01

    Research on multimedia learning has shown that learning is hampered when a multimedia message includes extraneous information that is not relevant for the task, because processing the extraneous information uses up scarce attention and working memory resources. However, eye-tracking research suggests that task experience might be a boundary…

  2. Effects of Different Multimedia Presentations on Viewers' Information-Processing Activities Measured by Eye-Tracking Technology

    ERIC Educational Resources Information Center

    Chuang, Hsueh-Hua; Liu, Han-Chin

    2012-01-01

    This study implemented eye-tracking technology to understand the impact of different multimedia instructional materials, i.e., five successive pages versus a single page with the same amount of information, on information-processing activities in 21 non-science-major college students. The findings showed that students demonstrated the same number…

  3. Research on the Learning Effects of Multimedia Assisted Instruction Using Information Technology Model

    ERIC Educational Resources Information Center

    Chen, Chen-Yuan

    2012-01-01

    As technology advances, whether from the previous multi-media teaching, online teaching, or now interactive whiteboard, the various changes in both hardware and software resources as well as information are very huge. The information is quickly circulating under the changes in the old and new technology, and the new knowledge has been created.…

  4. Dynamic storage in resource-scarce browsing multimedia applications

    NASA Astrophysics Data System (ADS)

    Elenbaas, Herman; Dimitrova, Nevenka

    1998-10-01

    In the convergence of information and entertainment there is a conflict between the consumer's expectation of fast access to high quality multimedia content through narrow bandwidth channels versus the size of this content. During the retrieval and information presentation of a multimedia application there are two problems that have to be solved: the limited bandwidth during transmission of the retrieved multimedia content and the limited memory for temporary caching. In this paper we propose an approach for latency optimization in information browsing applications. We proposed a method for flattening hierarchically linked documents in a manner convenient for network transport over slow channels to minimize browsing latency. Flattening of the hierarchy involves linearization, compression and bundling of the document nodes. After the transfer, the compressed hierarchy is stored on a local device where it can be partly unbundled to fit the caching limits at the local site while giving the user availability to the content.

  5. Development of interactive multimedia applications

    NASA Technical Reports Server (NTRS)

    Leigh, Albert; Wang, Lui

    1993-01-01

    Multimedia is making an increasingly significant contribution to our informational society. The usefulness of this technology is already evident in education, business presentations, informational kiosks (e.g., in museums), training and the entertainment environment. Institutions, from grade schools to medical schools, are exploring the use of multifaceted electronic text books and teaching aids to enhance course materials. Through multimedia, teachers and students can take full advantage of the cognitive value of animation, audio, video and other types in a seamless application. The Software Technology Branch at NASA Johnson Space Center (NASA/JSC) is taking similar approaches to apply the state-of-the-art technology to space training, mission operations and other applications. This paper discusses the characteristics and development of multimedia applications at the NASA/JSC.

  6. Research on evaluation techniques for immersive multimedia

    NASA Astrophysics Data System (ADS)

    Hashim, Aslinda M.; Romli, Fakaruddin Fahmi; Zainal Osman, Zosipha

    2013-03-01

    Nowadays Immersive Multimedia covers most usage in tremendous ways, such as healthcare/surgery, military, architecture, art, entertainment, education, business, media, sport, rehabilitation/treatment and training areas. Moreover, the significant of Immersive Multimedia to directly meet the end-users, clients and customers needs for a diversity of feature and purpose is the assembly of multiple elements that drive effective Immersive Multimedia system design, so evaluation techniques is crucial for Immersive Multimedia environments. A brief general idea of virtual environment (VE) context and `realism' concept that formulate the Immersive Multimedia environments is then provided. This is followed by a concise summary of the elements of VE assessment technique that is applied in Immersive Multimedia system design, which outlines the classification space for Immersive Multimedia environments evaluation techniques and gives an overview of the types of results reported. A particular focus is placed on the implications of the Immersive Multimedia environments evaluation techniques in relation to the elements of VE assessment technique, which is the primary purpose of producing this research. The paper will then conclude with an extensive overview of the recommendations emanating from the research.

  7. Multi-agent Negotiation Mechanisms for Statistical Target Classification in Wireless Multimedia Sensor Networks

    PubMed Central

    Wang, Xue; Bi, Dao-wei; Ding, Liang; Wang, Sheng

    2007-01-01

    The recent availability of low cost and miniaturized hardware has allowed wireless sensor networks (WSNs) to retrieve audio and video data in real world applications, which has fostered the development of wireless multimedia sensor networks (WMSNs). Resource constraints and challenging multimedia data volume make development of efficient algorithms to perform in-network processing of multimedia contents imperative. This paper proposes solving problems in the domain of WMSNs from the perspective of multi-agent systems. The multi-agent framework enables flexible network configuration and efficient collaborative in-network processing. The focus is placed on target classification in WMSNs where audio information is retrieved by microphones. To deal with the uncertainties related to audio information retrieval, the statistical approaches of power spectral density estimates, principal component analysis and Gaussian process classification are employed. A multi-agent negotiation mechanism is specially developed to efficiently utilize limited resources and simultaneously enhance classification accuracy and reliability. The negotiation is composed of two phases, where an auction based approach is first exploited to allocate the classification task among the agents and then individual agent decisions are combined by the committee decision mechanism. Simulation experiments with real world data are conducted and the results show that the proposed statistical approaches and negotiation mechanism not only reduce memory and computation requirements in WMSNs but also significantly enhance classification accuracy and reliability. PMID:28903223

  8. The Effectiveness of a Web-Based Interactive Multimedia System in Tertiary Education.

    ERIC Educational Resources Information Center

    Nooriafshar, Mehryar

    Many hundreds of hours have gone into the preparation of the multimedia system for the University of Southern Queensland (USQ) unit, Introduction to Management Science. This multimedia system is placed at the heart of a total technology approach to teaching (TTAT) which interlinks various technologies in delivering unit material to both internal…

  9. A Multimedia Interactive Education System for Prostate Cancer Patients: Development and Preliminary Evaluation

    PubMed Central

    Butz, Brian P

    2004-01-01

    Background A cancer diagnosis is highly distressing. Yet, to make informed treatment choices patients have to learn complicated disease and treatment information that is often fraught with medical and statistical terminology. Thus, patients need accurate and easy-to-understand information. Objective To introduce the development and preliminary evaluation through focus groups of a novel highly-interactive multimedia-education software program for patients diagnosed with localized prostate cancer. Methods The prostate interactive education system uses the metaphor of rooms in a virtual health center (ie, reception area, a library, physician offices, group meeting room) to organize information. Text information contained in the library is tailored to a person's information-seeking preference (ie, high versus low information seeker). We conducted a preliminary evaluation through 5 separate focus groups with prostate cancer survivors (N = 18) and their spouses (N = 15). Results Focus group results point to the timeliness and high acceptability of the software among the target audience. Results also underscore the importance of a guide or tutor who assists in navigating the program and who responds to queries to facilitate information retrieval. Conclusions Focus groups have established the validity of our approach and point to new directions to further enhance the user interface. PMID:15111269

  10. The Effects of Real-Time Interactive Multimedia Teleradiology System

    PubMed Central

    Al-Safadi, Lilac

    2016-01-01

    This study describes the design of a real-time interactive multimedia teleradiology system and assesses how the system is used by referring physicians in point-of-care situations and supports or hinders aspects of physician-radiologist interaction. We developed a real-time multimedia teleradiology management system that automates the transfer of images and radiologists' reports and surveyed physicians to triangulate the findings and to verify the realism and results of the experiment. The web-based survey was delivered to 150 physicians from a range of specialties. The survey was completed by 72% of physicians. Data showed a correlation between rich interactivity, satisfaction, and effectiveness. The results of our experiments suggest that real-time multimedia teleradiology systems are valued by referring physicians and may have the potential for enhancing their practice and improving patient care and highlight the critical role of multimedia technologies to provide real-time multimode interactivity in current medical care. PMID:27294118

  11. Bandwidth Optimization On Design Of Visual Display Information System Based Networking At Politeknik Negeri Bali

    NASA Astrophysics Data System (ADS)

    Sudiartha, IKG; Catur Bawa, IGNB

    2018-01-01

    Information can not be separated from the social life of the community, especially in the world of education. One of the information fields is academic calendar information, activity agenda, announcement and campus activity news. In line with technological developments, text-based information is becoming obsolete. For that need creativity to present information more quickly, accurately and interesting by exploiting the development of digital technology and internet. In this paper will be developed applications for the provision of information in the form of visual display, applied to computer network system with multimedia applications. Network-based applications provide ease in updating data through internet services, attractive presentations with multimedia support. The application “Networking Visual Display Information Unit” can be used as a medium that provides information services for students and academic employee more interesting and ease in updating information than the bulletin board. The information presented in the form of Running Text, Latest Information, Agenda, Academic Calendar and Video provide an interesting presentation and in line with technological developments at the Politeknik Negeri Bali. Through this research is expected to create software “Networking Visual Display Information Unit” with optimal bandwidth usage by combining local data sources and data through the network. This research produces visual display design with optimal bandwidth usage and application in the form of supporting software.

  12. Multimedia architectures: from desktop systems to portable appliances

    NASA Astrophysics Data System (ADS)

    Bhaskaran, Vasudev; Konstantinides, Konstantinos; Natarajan, Balas R.

    1997-01-01

    Future desktop and portable computing systems will have as their core an integrated multimedia system. Such a system will seamlessly combine digital video, digital audio, computer animation, text, and graphics. Furthermore, such a system will allow for mixed-media creation, dissemination, and interactive access in real time. Multimedia architectures that need to support these functions have traditionally required special display and processing units for the different media types. This approach tends to be expensive and is inefficient in its use of silicon. Furthermore, such media-specific processing units are unable to cope with the fluid nature of the multimedia market wherein the needs and standards are changing and system manufacturers may demand a single component media engine across a range of products. This constraint has led to a shift towards providing a single-component multimedia specific computing engine that can be integrated easily within desktop systems, tethered consumer appliances, or portable appliances. In this paper, we review some of the recent architectural efforts in developing integrated media systems. We primarily focus on two efforts, namely the evolution of multimedia-capable general purpose processors and a more recent effort in developing single component mixed media co-processors. Design considerations that could facilitate the migration of these technologies to a portable integrated media system also are presented.

  13. Participatory Multimedia Learning: Engaging Learners

    ERIC Educational Resources Information Center

    Kiili, Kristian

    2005-01-01

    The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…

  14. Foreign Language Analysis and Recognition (FLARE) Progress

    DTIC Science & Technology

    2015-02-01

    Copies may be obtained from the Defense Technical Information Center (DTIC) (http://www.dtic.mil). AFRL- RH -WP-TR-2015-0007 HAS BEEN REVIEWED AND IS... retrieval (IR). 15. SUBJECT TERMS Automatic speech recognition (ASR), information retrieval (IR). 16. SECURITY CLASSIFICATION OF: 17. LIMITATION OF...to the Haystack Multilingual Multimedia Information Extraction and Retrieval (MMIER) system that was initially developed under a prior work unit

  15. Experience of Technical Disciplines Remote Training at the St. Petersburg State University of Architecture and Civil Engineering

    ERIC Educational Resources Information Center

    Glukhikh, Vladimir Nikolaevich; Norina, Natalia Vladimirovna

    2016-01-01

    This paper reveals the main trends and characteristics of the use of multimedia means in distance learning of technical subjects at graduate schools; analyses the peculiarities of presentation and perception of information in multimedia environment; and studies genre and topic structure of multimedia means used for distance learning. The author…

  16. Clinical Views: Object-Oriented Views for Clinical Databases

    PubMed Central

    Portoni, Luisa; Combi, Carlo; Pinciroli, Francesco

    1998-01-01

    We present here a prototype of a clinical information system for the archiving and the management of multimedia and temporally-oriented clinical data related to PTCA patients. The system is based on an object-oriented DBMS and supports multiple views and view schemas on patients' data. Remote data access is supported too.

  17. A Remote Knowledge Repository System for Teaching and Learning.

    ERIC Educational Resources Information Center

    Martins, Protasio D.; Maidantchik, Carmen; Lemos, Leandro T.; Manoel de Seixas, Jose

    Changes in the global economy and the extensive use of the internet implied a conceptual redefinition of the working and social structure, and consequently an enhancement of educational systems that instruct engineers. This paper presents a repository of remote multimedia information such as formatted or non-formatted documents, hypertext pages,…

  18. Developing the Multimedia User Interface Component (MUSIC) for the Icarus Presentation System (IPS)

    DTIC Science & Technology

    1993-12-01

    AD-A276 341 In-House Report December 1993 DEVELOPING THE MULTIMEDIA USER INTERFACE COMPONENT ( MUSIC ) FOR THE ICARUS PRESENTATION SYSTEM (IPS) Ingrid...DATEs COVERED 7 December 1993 Ina-House Jun - Aug 93 4 TWLE AM SL1sM1E & FUNDING NUMBERS DEVELOPING THE MULTIMEDIA USER INTERFACE COMPONENT ( MUSIC ) PE...the Multimedia User Interface Component ( MUSIC ). This report documents the initial research, design and implementation of a prototype of the MUSIC

  19. Learning with Multiple Representations: Extending Multimedia Learning beyond the Lab

    ERIC Educational Resources Information Center

    Eilam, Billie; Poyas, Yael

    2008-01-01

    The present study extended multimedia learning principles beyond the lab to an ecologically valid setting (homework). Eighteen information cards were used to perform three homework tasks. The control group students learned from single representation (SR) cards that presented all information as printed text. The multiple representation (MR) group…

  20. YourSELF. Middle School Nutrition Education Kit [Multimedia].

    ERIC Educational Resources Information Center

    Department of Agriculture, Washington, DC.

    This multimedia kit provides information and materials for teaching nutrition to middle school students (grades 7 and 8). The kit supports schools' efforts to make school meals healthier and more appealing to students. The materials provide information about the relationships between food, nutrition, growth, and health. The kit speaks directly to…

  1. Creating an X Window Terminal-Based Information Technology Center.

    ERIC Educational Resources Information Center

    Klassen, Tim W.

    1997-01-01

    The creation of an information technology center at the University of Oregon Science Library is described. Goals included providing access to Internet-based resources and multimedia software, platforms for running science-oriented software, and resources so students can create multimedia materials. A mixed-lab platform was created with Unix-based…

  2. Instructional Design and the Authoring of Multimedia and Hypermedia Systems: Does a Marriage Make Sense?

    ERIC Educational Resources Information Center

    Gros, Begona; And Others

    1997-01-01

    Examines the relationship between instructional design (ID) and courseware development, especially for multimedia and hypermedia systems. Discusses ID models; external and internal reasons for the neglect of models; characteristics of models suitable for multimedia and hypermedia development; and models integrating those characteristics: Guided…

  3. The Use of Multimedia in Engineering Education--An Experience.

    ERIC Educational Resources Information Center

    Grimoni, J. A. B.; Belico dos Reis, L.; Tori, R.

    This paper presents an experience with the development of multimedia systems for power systems education. An application of a multimedia course titled "Electrical Energy Generation" is also described. The main conclusions of this experience are discussed, emphasizing the most relevant aspects to be considered in the development of…

  4. DEVELOP MULTI-STRESSOR, OPEN ARCHITECTURE MODELING FRAMEWORK FOR ECOLOGICAL EXPOSURE FROM SITE TO WATERSHED SCALE

    EPA Science Inventory

    A number of multimedia modeling frameworks are currently being developed. The Multimedia Integrated Modeling System (MIMS) is one of these frameworks. A framework should be seen as more of a multimedia modeling infrastructure than a single software system. This infrastructure do...

  5. Investigating the Impact of Cognitive Style on Multimedia Learners' Understanding and Visual Search Patterns: An Eye-Tracking Approach

    ERIC Educational Resources Information Center

    Liu, Han-Chin

    2018-01-01

    Multimedia students' dependence on information from the outside world can have an impact on their ability to identify and locate information from multiple resources in learning environments and thereby affect the construction of mental models. Field dependence-independence has been used to assess the ability to extract essential information from…

  6. Multimedia educational interventions for consumers about prescribed and over-the-counter medications.

    PubMed

    Ciciriello, Sabina; Johnston, Renea V; Osborne, Richard H; Wicks, Ian; deKroo, Tanya; Clerehan, Rosemary; O'Neill, Clare; Buchbinder, Rachelle

    2013-04-30

    Health consumers increasingly want access to accurate, evidence-based information about their medications. Currently, education about medications (that is, information that is designed to achieve health or illness related learning) is provided predominantly via spoken communication between the health provider and consumer, sometimes supplemented with written materials. There is evidence, however, that current educational methods are not meeting consumer needs. Multimedia educational programs offer many potential advantages over traditional forms of education delivery. To assess the effects of multimedia patient education interventions about prescribed and over-the-counter medications in people of all ages, including children and carers. We searched the Cochrane Central Register of Controlled Trials (CENTRAL, The Cochrane Library 2011, Issue 6), MEDLINE (1950 to June 2011), EMBASE (1974 to June 2011), CINAHL (1982 to June 2011), PsycINFO (1967 to June 2011), ERIC (1966 to June 2011), ProQuest Dissertation & Theses Database (to June 2011) and reference lists of articles. Randomised controlled trials (RCTs) and quasi-RCTs of multimedia-based patient education about prescribed or over-the-counter medications in people of all ages, including children and carers, if the intervention had been targeted for their use. Two review authors independently extracted data and assessed the risk of bias of included studies. Where possible, we contacted study authors to obtain missing information. We identified 24 studies that enrolled a total of 8112 participants. However, there was significant heterogeneity in the comparators used and the outcomes measured, which limited the ability to pool data. Many of the studies did not report sufficient information in their methods to allow judgment of their risk of bias. From the information that was reported, three of the studies had a high risk of selection bias and one was at high risk of bias due to lack of blinding of the outcome assessors. None of the included studies reported the minimum clinically important difference for the outcomes that were measured. We have therefore reported results from the studies but have been unable to interpret whether differences were of clinical importance.The main findings of the review are as follows.Knowledge: There is low quality evidence that multimedia education was more effective than usual care (non-standardised education provided as part of usual clinical care) or no education (standardised mean difference (SMD) 1.04, 95% confidence interval (CI) 0.49 to 1.58, six studies with 817 participants). There was considerable statistical heterogeneity (I(2) = 89%), however, all but one of the studies favoured the multimedia group. There is moderate quality evidence that multimedia education was not more effective at improving knowledge than control multimedia interventions (i.e. multimedia programs that do not provide information about the medication) (mean difference (MD) of knowledge scores 2.78%, 95% CI -1.48 to 7.0, two studies with 568 participants). There is moderate quality evidence that multimedia education was more effective when added to a co-intervention (written information or brief standardised instructions provided by a health professional) compared with the co-intervention alone (MD of knowledge scores 24.59%, 95% CI 22.34 to 26.83, two studies with 381 participants).Skill acquisition: There is moderate quality evidence that multimedia education was more effective than usual care or no education (MD of inhaler technique score 18.32%, 95% CI 11.92 to 24.73, two studies with 94 participants) and written education (risk ratio (RR) of improved inhaler technique 2.14, 95% CI 1.33 to 3.44, two studies with 164 participants). There is very low quality evidence that multimedia education was equally effective as education by a health professional (MD of inhaler technique score -1.01%, 95% CI -15.75 to 13.72, three studies with 130 participants).Compliance with medications: There is moderate quality evidence that there was no difference between multimedia education and usual care or no education (RR of complying 1.02, 95% CI 0.96 to 1.08, two studies with 4552 participants).We could not determine the effect of multimedia education on other outcomes, including patient satisfaction, self-efficacy and health outcomes, due to an inadequate number of studies from which to draw conclusions. This review provides evidence that multimedia education about medications is more effective than usual care (non-standardised education provided by health professionals as part of usual clinical care) or no education, in improving both knowledge and skill acquisition. It also suggests that multimedia education is at least equivalent to other forms of education, including written education and education provided by a health professional. However, this finding is based on often low quality evidence from a small number of trials. Multimedia education about medications could therefore be considered as an adjunct to usual care but there is inadequate evidence to recommend it as a replacement for written education or education by a health professional. Multimedia education may be considered as an alternative to education provided by a health professional, particularly in settings where provision of detailed education by a health professional is not feasible. More studies evaluating multimedia educational interventions are required in order to increase confidence in the estimate of effect of the intervention.Conclusions regarding the effect of multimedia education were limited by the lack of information provided by study authors about the educational interventions, and variability in their content and quality. Studies testing educational interventions should provide detailed information about the interventions and comparators. Research is required to establish a framework that is specific for the evaluation of the quality of multimedia educational programs. Conclusions were also limited by the heterogeneity in the outcomes reported and the instruments used to measure them. Research is required to identify a core set of outcomes which should be measured when evaluating patient educational interventions. Future research should use consistent, reliable and validated outcome measures so that comparisons can be made between studies.

  7. Game-powered machine learning

    PubMed Central

    Barrington, Luke; Turnbull, Douglas; Lanckriet, Gert

    2012-01-01

    Searching for relevant content in a massive amount of multimedia information is facilitated by accurately annotating each image, video, or song with a large number of relevant semantic keywords, or tags. We introduce game-powered machine learning, an integrated approach to annotating multimedia content that combines the effectiveness of human computation, through online games, with the scalability of machine learning. We investigate this framework for labeling music. First, a socially-oriented music annotation game called Herd It collects reliable music annotations based on the “wisdom of the crowds.” Second, these annotated examples are used to train a supervised machine learning system. Third, the machine learning system actively directs the annotation games to collect new data that will most benefit future model iterations. Once trained, the system can automatically annotate a corpus of music much larger than what could be labeled using human computation alone. Automatically annotated songs can be retrieved based on their semantic relevance to text-based queries (e.g., “funky jazz with saxophone,” “spooky electronica,” etc.). Based on the results presented in this paper, we find that actively coupling annotation games with machine learning provides a reliable and scalable approach to making searchable massive amounts of multimedia data. PMID:22460786

  8. Game-powered machine learning.

    PubMed

    Barrington, Luke; Turnbull, Douglas; Lanckriet, Gert

    2012-04-24

    Searching for relevant content in a massive amount of multimedia information is facilitated by accurately annotating each image, video, or song with a large number of relevant semantic keywords, or tags. We introduce game-powered machine learning, an integrated approach to annotating multimedia content that combines the effectiveness of human computation, through online games, with the scalability of machine learning. We investigate this framework for labeling music. First, a socially-oriented music annotation game called Herd It collects reliable music annotations based on the "wisdom of the crowds." Second, these annotated examples are used to train a supervised machine learning system. Third, the machine learning system actively directs the annotation games to collect new data that will most benefit future model iterations. Once trained, the system can automatically annotate a corpus of music much larger than what could be labeled using human computation alone. Automatically annotated songs can be retrieved based on their semantic relevance to text-based queries (e.g., "funky jazz with saxophone," "spooky electronica," etc.). Based on the results presented in this paper, we find that actively coupling annotation games with machine learning provides a reliable and scalable approach to making searchable massive amounts of multimedia data.

  9. A Cognitive Approach to e-Learning

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Greitzer, Frank L.; Rice, Douglas M.; Eaton, Sharon L.

    2003-12-01

    Like traditional classroom instruction, distributed learning derives from passive training paradigms. Just as student-centered classroom teaching methods have been applied over several decades of classroom instruction, interactive approaches have been encouraged for distributed learning. While implementation of multimedia-based training features may appear to produce active learning, sophisticated use of multimedia features alone does not necessarily enhance learning. This paper describes the results of applying cognitive science principles to enhance learning in a student-centered, distributed learning environment, and lessons learned in developing and delivering this training. Our interactive, scenario-based approach exploits multimedia technology within a systematic, cognitive framework for learning. Themore » basis of the application of cognitive principles is the innovative use of multimedia technology to implement interaction elements. These simple multimedia interactions, which are used to support new concepts, are later combined with other interaction elements to create more complex, integrated practical exercises. This technology-based approach may be applied in a variety of training and education contexts, but is especially well suited for training of equipment operators and maintainers. For example, it has been used in a sustainment training application for the United States Army's Combat Support System Automated Information System Interface (CAISI). The CAISI provides a wireless communications capability that allows various logistics systems to communicate across the battlefield. Based on classroom training material developed by the CAISI Project Office, the Pacific Northwest National Laboratory designed and developed an interactive, student-centered distributed-learning application for CAISI operators and maintainers. This web-based CAISI training system is also distributed on CD media for use on individual computers, and material developed for the computer-based course can be used in the classroom. In addition to its primary role in sustainment training, this distributed learning course can complement or replace portions of the classroom instruction, thus supporting a blended learning solution.« less

  10. Using Supplementary Video in Multimedia Instruction as a Teaching Tool to Increase Efficiency of Learning and Quality of Experience

    ERIC Educational Resources Information Center

    Ljubojevic, Milos; Vaskovic, Vojkan; Stankovic, Srecko; Vaskovic, Jelena

    2014-01-01

    The main objective of this research is to investigate efficiency of use of supplementary video content in multimedia teaching. Integrating video clips in multimedia lecture presentations may increase students' perception of important information and motivation for learning. Because of that, students can better understand and remember key points of…

  11. The Design and Testing of Multimedia for Teaching Arithmetic to Deaf Learners

    ERIC Educational Resources Information Center

    Techaraungrong, Piyaporn; Suksakulchai, Surachai; Kaewprapan, Wacheerapan; Murphy, Elizabeth

    2017-01-01

    The purpose of the study reported on in this paper was to design and test multimedia for deaf and hard of hearing (DHH) learners. The study focused on counting, addition and subtraction with grade one (age 7) DHH learners in Thailand. The multimedia created for the study was informed by design considerations for DHH learners of arithmetic and…

  12. Cognitive Task Analysis of Experts in Designing Multimedia Learning Object Guideline (M-LOG)

    ERIC Educational Resources Information Center

    Razak, Rafiza Abdul; Palanisamy, Punithavathy

    2013-01-01

    The purpose of this study was to design and develop a set of guidelines for multimedia learning objects to inform instructional designers (IDs) about the procedures involved in the process of content analysis. This study was motivated by the absence of standardized procedures in the beginning phase of the multimedia learning object design which is…

  13. Building a Critical Components for Successful Multimedia-Based Collaborative eLearning Design Framework

    ERIC Educational Resources Information Center

    Asanok, M.; Kitrakan, P.; Brahmawong, C.

    2008-01-01

    With newly developing multimedia and web-based technologies have provided opportunities of developing a multimedia-based collaborative eLearning systems. The development of eLearning systems has started a revolution for instructional content delivering, learning activities and social communication. Based on various positions on this issue have…

  14. The impact of presentation style on the retention of online health information: a randomized-controlled experiment.

    PubMed

    Frisch, Anne-Linda; Camerini, Luca; Schulz, Peter J

    2013-01-01

    The Internet plays an increasingly important role in health education, providing laypeople with information about health-related topics that range from disease-specific contexts to general health promotion. Compared to traditional health education, the Internet allows the use of multimedia applications that offer promise to enhance individuals' health knowledge and literacy. This study aims at testing the effect of multimedia presentation of health information on learning. Relying on an experimental design, it investigates how retention of information differs for text-only presentation, image-only presentation, and multimedia (text and image) presentation of online health information. Two hundred and forty students were randomly assigned to four groups each exposed to a different website version. Three groups were exposed to the same information using text only, image only, or text and image presentation. A fourth group received unrelated information (control group). Retention was assessed by the means of a recognition test. To examine a possible interaction between website version and recognition test, half of the students received a recognition test in text form and half of them received a recognition test in imagery form. In line with assumptions from Dual Coding Theory, students exposed to the multimedia (text and image) presentation recognized significantly more information than students exposed to the text-only presentation. This did not hold for students exposed to the image-only presentation. The impact of presentation style on retention scores was moderated by the way retention was assessed for image-only presentation, but not for text-only or multimedia presentation. Possible explanations and implications for the design of online health education interventions are discussed.

  15. An Examination of Cognitive Processing of Multimedia Information Based on Viewers' Eye Movements

    ERIC Educational Resources Information Center

    Liu, Han-Chin; Chuang, Hsueh-Hua

    2011-01-01

    This study utilized qualitative and quantitative designs and eye-tracking technology to understand how viewers process multimedia information. Eye movement data were collected from eight college students (non-science majors) while they were viewing web pages containing different types of text and illustrations depicting the mechanism of…

  16. Semantic Storyboard of Judicial Debates: A Novel Multimedia Summarization Environment

    ERIC Educational Resources Information Center

    Fersini, E.; Sartori, F.

    2012-01-01

    Purpose: The need of tools for content analysis, information extraction and retrieval of multimedia objects in their native form is strongly emphasized into the judicial domain: digital videos represent a fundamental informative source of events occurring during judicial proceedings that should be stored, organized and retrieved in short time and…

  17. The Abilities of Physical Education Teachers in Educational Technologies and Multimedia

    ERIC Educational Resources Information Center

    Yaman, Çetin

    2008-01-01

    In the field of education, information and communication technologies and multimedia tools have become more prevalent then ever that almost all schools can obtain. Physical education which is not only very important component of formal and informal education but also an important part of lifelong learning has been affected by these developments…

  18. Multimedia: Bringing the Sciences to Life--Experiences with Multimedia in the Life Sciences.

    ERIC Educational Resources Information Center

    Cavender, Jane F.; Rutter, Steve M.

    "Straight" lecturing as the only method for information delivery was at one time an efficient means of college teaching. Increased enrollment in the biological sciences, the diversity of preparedness of the students, and the variety of learning preferences of the students require new ways of disseminating information and assessing classroom…

  19. Legacy system integration using web technology

    NASA Astrophysics Data System (ADS)

    Kennedy, Richard L.; Seibert, James A.; Hughes, Chris J.

    2000-05-01

    As healthcare moves towards a completely digital, multimedia environment there is an opportunity to provide for cost- effective, highly distributed physician access to clinical information including radiology-based imaging. In order to address this opportunity a Universal Clinical Desktop (UCD) system was developed. A UCD provides a single point of entry into an integrated view of all types of clinical data available within a network of disparate healthcare information systems. In order to explore the application of a UCD in a hospital environment, a pilot study was established with the University of California Davis Medical Center using technology from Trilix Information Systems. Within this pilot environment the information systems integrated under the UCD include a radiology information system (RIS), a picture archive and communication system (PACS) and a laboratory information system (LIS).

  20. Digital contract approach for consistent and predictable multimedia information delivery in electronic commerce

    NASA Astrophysics Data System (ADS)

    Konana, Prabhudev; Gupta, Alok; Whinston, Andrew B.

    1997-01-01

    A pure 'technological' solution to network quality problems is incomplete since any benefits from new technologies are offset by the demand from exponentially growing electronic commerce ad data-intensive applications. SInce an economic paradigm is implicit in electronic commerce, we propose a 'market-system' approach to improve quality of service. Quality of service for digital products takes on a different meaning since users view quality of service differently and value information differently. We propose a framework for electronic commerce that is based on an economic paradigm and mass-customization, and works as a wide-area distributed management system. In our framework, surrogate-servers act as intermediaries between information provides and end- users, and arrange for consistent and predictable information delivery through 'digital contracts.' These contracts are negotiated and priced based on economic principles. Surrogate servers pre-fetched, through replication, information from many different servers and consolidate based on demand expectations. In order to recognize users' requirements and process requests accordingly, real-time databases are central to our framework. We also propose that multimedia information be separated into slowly changing and rapidly changing data streams to improve response time requirements. Surrogate- servers perform the tasks of integration of these data streams that is transparent to end-users.

  1. Temporal data mining for hospital management

    NASA Astrophysics Data System (ADS)

    Tsumoto, Shusaku; Hirano, Shoji

    2009-04-01

    It has passed about twenty years since clinical information are stored electronically as a hospital information system since 1980's. Stored data include from accounting information to laboratory data and even patient records are now started to be accumulated: in other words, a hospital cannot function without the information system, where almost all the pieces of medical information are stored as multimedia databases. In this paper, we applied temporal data mining and exploratory data analysis techniques to hospital management data. The results show several interesting results, which suggests that the reuse of stored data will give a powerful tool for hospial management.

  2. SparkMed: a framework for dynamic integration of multimedia medical data into distributed m-Health systems.

    PubMed

    Constantinescu, Liviu; Kim, Jinman; Feng, David Dagan

    2012-01-01

    With the advent of 4G and other long-term evolution (LTE) wireless networks, the traditional boundaries of patient record propagation are diminishing as networking technologies extend the reach of hospital infrastructure and provide on-demand mobile access to medical multimedia data. However, due to legacy and proprietary software, storage and decommissioning costs, and the price of centralization and redevelopment, it remains complex, expensive, and often unfeasible for hospitals to deploy their infrastructure for online and mobile use. This paper proposes the SparkMed data integration framework for mobile healthcare (m-Health), which significantly benefits from the enhanced network capabilities of LTE wireless technologies, by enabling a wide range of heterogeneous medical software and database systems (such as the picture archiving and communication systems, hospital information system, and reporting systems) to be dynamically integrated into a cloud-like peer-to-peer multimedia data store. Our framework allows medical data applications to share data with mobile hosts over a wireless network (such as WiFi and 3G), by binding to existing software systems and deploying them as m-Health applications. SparkMed integrates techniques from multimedia streaming, rich Internet applications (RIA), and remote procedure call (RPC) frameworks to construct a Self-managing, Pervasive Automated netwoRK for Medical Enterprise Data (SparkMed). Further, it is resilient to failure, and able to use mobile and handheld devices to maintain its network, even in the absence of dedicated server devices. We have developed a prototype of the SparkMed framework for evaluation on a radiological workflow simulation, which uses SparkMed to deploy a radiological image viewer as an m-Health application for telemedical use by radiologists and stakeholders. We have evaluated our prototype using ten devices over WiFi and 3G, verifying that our framework meets its two main objectives: 1) interactive delivery of medical multimedia data to mobile devices; and 2) attaching to non-networked medical software processes without significantly impacting their performance. Consistent response times of under 500 ms and graphical frame rates of over 5 frames per second were observed under intended usage conditions. Further, overhead measurements displayed linear scalability and low resource requirements.

  3. 32 CFR 236.5 - Cyber security information sharing.

    Code of Federal Regulations, 2013 CFR

    2013-07-01

    ... multimedia forensics laboratory at DC3, which implements specialized handling procedures to maintain its accreditation as a digital and multimedia forensics laboratory. DC3 will maintain, control, and dispose of all...

  4. 32 CFR 236.5 - Cyber security information sharing.

    Code of Federal Regulations, 2012 CFR

    2012-07-01

    ... multimedia forensics laboratory at DC3, which implements specialized handling procedures to maintain its accreditation as a digital and multimedia forensics laboratory. DC3 will maintain, control, and dispose of all...

  5. Internet-based transfusion audit system

    NASA Astrophysics Data System (ADS)

    Maitan, Jacek; Haley, Rebecca

    1995-03-01

    This project is aimed at developing a cost-effective working environment for the transfusion medicine specialists of American Red Cross (ARC). In this project we are developing a multimedia-based consultation environment that uses Internet and teleconferencing to increase the quality of services and to replace currently used 800 telephone lines. Through the use of Internet/LAN/ISDN the physicians can share information and references while they discuss patient cases. A multimedia interface allows the physician to access data from the office and from the house. This paper discusses the approach, current status of the project and future plans to extend the approach to other areas of medicine.

  6. Working Group Reports: Working Group 1 - Software Systems Design and Implementation for Environmental Modeling

    EPA Science Inventory

    The purpose of the Interagency Steering Committee on Multimedia Environmental Modeling (ISCMEM) is to foster the exchange of information about environmental modeling tools, modeling frameworks, and environmental monitoring databases that are all in the public domain. It is compos...

  7. [Case histories and other stories in the multimedia era... but was there something else?...].

    PubMed

    Kohler, Hans-Peter

    2010-12-01

    The multimedia era is fascinating and limitless! The advances in the field of consumer and entertainment electronics are impressive. Our private as well as business life is very much accompanied and influenced by numerous technical gadgets. These advancements should have many positive implications on our clinical work. Do they? Using modern personal computers and clinic information systems (CIS) the access to patients' data, the prescription of drugs, or x-ray diagnostics on high-resolution laptop screens became as easy as pie. This affects the doctor-patient relationship but also the communication between physicians and nurses. Computers also affect our daily clinical work and therefore the treatment of our patients. Do our patients take benefit from these technical achievements? Does the use of clinic information systems positively influence diagnosis, treatment and finally patient outcome but also doctors' performances? What has really changed in the last couples of years? The present article tries to critically review these major changes in patient care.

  8. Getting a Jump on the Future: Everything You'll Ever Need to Know about Multimedia Authoring Tools.

    ERIC Educational Resources Information Center

    D'Ignazio, Fred

    1992-01-01

    Discusses issues involved with buying and using multimedia authoring programs. Six programs are compared: (1) MediaText, (2) HyperCard, (3) LinkWay Live!, (4) AmigaVision, (5) Director, and (6) Multimedia Desktop. Highlights include the use of multimedia in education, sequential versus hierarchical organization, price, system requirements, digital…

  9. ED-MEDIA/ED-TELECOM 98 World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications. Proceedings (10th, Freiburg, Germany, June 20-25, 1998).

    ERIC Educational Resources Information Center

    Ottmann, Thomas, Ed.; Tomek, Ivan, Ed.

    This collection presents papers pertaining to the wide area of educational multimedia/hypermedia and telecommunications. The conference serves as a forum for the dissemination of information on the research, development, and applications in all areas of multimedia/hypermedia and telecommunications in education across all disciplines and levels.…

  10. 76 FR 6499 - Public Availability of FY 2010 Service Contract Inventories

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-02-04

    ...-contract-inventories-guidance-11052010.pdf . Office of Acquisitions and Contract Management has posted its...://multimedia.peacecorps.gov/multimedia/pdf/policies/PC_Service_Contracts_FY2010.pdf . FOR FURTHER INFORMATION...

  11. Enabling search over encrypted multimedia databases

    NASA Astrophysics Data System (ADS)

    Lu, Wenjun; Swaminathan, Ashwin; Varna, Avinash L.; Wu, Min

    2009-02-01

    Performing information retrieval tasks while preserving data confidentiality is a desirable capability when a database is stored on a server maintained by a third-party service provider. This paper addresses the problem of enabling content-based retrieval over encrypted multimedia databases. Search indexes, along with multimedia documents, are first encrypted by the content owner and then stored onto the server. Through jointly applying cryptographic techniques, such as order preserving encryption and randomized hash functions, with image processing and information retrieval techniques, secure indexing schemes are designed to provide both privacy protection and rank-ordered search capability. Retrieval results on an encrypted color image database and security analysis of the secure indexing schemes under different attack models show that data confidentiality can be preserved while retaining very good retrieval performance. This work has promising applications in secure multimedia management.

  12. A multimedia patient education program on colorectal cancer screening increases knowledge and willingness to consider screening among Hispanic/Latino patients.

    PubMed

    Makoul, Gregory; Cameron, Kenzie A; Baker, David W; Francis, Lee; Scholtens, Denise; Wolf, Michael S

    2009-08-01

    To test a multimedia patient education program on colorectal cancer (CRC) screening that was designed specifically for the Hispanic/Latino community, and developed with input from community members. A total of 270 Hispanic/Latino adults, age 50-80 years, participated in Spanish for all phases of this pretest-posttest design. Patients were randomly assigned to a version of the multimedia program that opened with either a positive or negative introductory appeal. Structured interviews assessed screening relevant knowledge (anatomy and key terms, screening options, and risk information), past screening behavior, willingness to consider screening options, intention to discuss CRC screening with the doctor, and reactions to the multimedia patient education program. The multimedia program significantly increased knowledge of anatomy and key terms (e.g., polyp), primary screening options (FOBT, flexible sigmoidoscopy, colonoscopy), and risk information as well as willingness to consider screening (p<.001 for all). No significant differences emerged between positive and negative introductory appeals on these measures, intention to discuss CRC screening with their doctor, or rating the multimedia program. Multimedia tools developed with community input that are designed to present important health messages using graphics and audio can reach Hispanic/Latino adults across literacy levels and ethnic backgrounds. Additional research is needed to determine effects on actual screening behavior. Despite promising results for engaging a difficult-to-reach audience, the multimedia program should not be considered a stand-alone intervention or a substitute for communication with physicians. Rather, it is a priming mechanism intended to prepare patients for productive discussions of CRC screening.

  13. FuzzyFusion: an application architecture for multisource information fusion

    NASA Astrophysics Data System (ADS)

    Fox, Kevin L.; Henning, Ronda R.

    2009-04-01

    The correlation of information from disparate sources has long been an issue in data fusion research. Traditional data fusion addresses the correlation of information from sources as diverse as single-purpose sensors to all-source multi-media information. Information system vulnerability information is similar in its diversity of sources and content, and in the desire to draw a meaningful conclusion, namely, the security posture of the system under inspection. FuzzyFusionTM, A data fusion model that is being applied to the computer network operations domain is presented. This model has been successfully prototyped in an applied research environment and represents a next generation assurance tool for system and network security.

  14. Development of a cancer clinical trials multi-media intervention: clinical trials: are they right for you?

    PubMed

    Wells, Kristen J; Quinn, Gwendolyn P; Meade, Cathy D; Fletcher, Michelle; Tyson, Dinorah Martinez; Jim, Heather; Jacobsen, Paul B

    2012-08-01

    To describe processes used to develop a multi-media psycho-educational intervention to prepare patients for a discussion about cancer clinical trials (CTs). Guided by a Steering Committee, formative research was conducted to develop an informative and engaging tool about cancer CTs. Twenty-three patients and caregivers participated in formative in-depth interviews to elicit information about perceptions of cancer CTs to inform production of a new media product. Formative research revealed participants had concerns about experimentation, held beliefs that cancer CTs were for patients who had no other treatment options, and wanted a balance of information about pros and cons of CT participation. The value of physicians as credible spokespersons and the use of patients as role-models were supported. Using iterative processes, the production team infused the results into creation of a multimedia psycho-educational intervention titled Clinical Trials: Are they Right for You? An intervention, developed through an iterative consumer-focused process involving multiple stakeholders and formative research, may result in an engaging informative product. If found to be efficacious, Clinical Trials: Are they Right for You? is a low-cost and easily disseminated multimedia psycho-educational intervention to assist cancer patients with making an informed decision about cancer CTs. Copyright © 2012 Elsevier Ireland Ltd. All rights reserved.

  15. Work-In-Progress Peer Consult on EPA's Multimedia Exposure Analysis to Inform a Public Health-Based Value for Lead in Drinking Water

    EPA Science Inventory

    This document is a compilation of responses from four external peer reviewers on EPA's "Multimedia Exposure Analysis to Inform a Public Health-Based Value for Lead in Drinking Water." It was delivered by Versar, Inc. under contract number EP-C-12-045 Task Order 91.

  16. Key Factors for the Development of a Culturally Appropriate Interactive Multimedia Informative Program for Aboriginal Health Workers

    ERIC Educational Resources Information Center

    El Sayed, Faeka; Soar, Jeffrey; Wang, Zoe

    2012-01-01

    This research aims to create and evaluate a model for a culturally appropriate, interactive, multimedia and informative health program for Aboriginal and Torres Strait Islander health workers that aims to improve the capacity to independently control their learning within an attractive learning environment. The research also aims to provide…

  17. Using multimedia effectively in the teaching-learning process.

    PubMed

    DiGiacinto, Dora

    2007-01-01

    This report presents current learning theories that relate to multimedia use. It is important to understand how these learning theories apply to the instructional environment that faculty find themselves teaching in today's classroom. Textual information is often presented concurrently with visual information, but the way they are presented can improve or hinder the learning process of novice students.

  18. Multimedia-assisted breathwalk-aware system.

    PubMed

    Yu, Meng-Chieh; Wu, Huan; Lee, Ming-Sui; Hung, Yi-Ping

    2012-12-01

    Breathwalk is a science of combining specific patterns of footsteps synchronized with the breathing. In this study, we developed a multimedia-assisted Breathwalk-aware system which detects user's walking and breathing conditions and provides appropriate multimedia guidance on the smartphone. Through the mobile device, the system enhances user's awareness of walking and breathing behaviors. As an example application in slow technology, the system could help meditator beginners learn "walking meditation," a type of meditation which aims to be as slow as possible in taking pace, to synchronize footstep with breathing, and to land every footstep with toes first. In the pilot study, we developed a walking-aware system and evaluated whether multimedia-assisted mechanism is capable of enhancing beginner's walking awareness while walking meditation. Experimental results show that it could effectively assist beginners in slowing down the walking speed and decreasing incorrect footsteps. In the second experiment, we evaluated the Breathwalk-aware system to find a better feedback mechanism for learning the techniques of Breathwalk while walking meditation. The experimental results show that the visual-auditory mechanism is a better multimedia-assisted mechanism while walking meditation than visual mechanism and auditory mechanism.

  19. Simulation Model for DVB-SH Systems Based on OFDM for Analyzing Quasi-error-free Communication over Different Channel Models

    NASA Astrophysics Data System (ADS)

    Bačić, Iva; Malarić, Krešimir; Dumić, Emil

    2014-05-01

    Mobile users today expect wide range of multimedia services to be available in different mobility scenarios, and among the others is mobile TV service. The Digital Video Broadcasting - Satellite services to Handheld (DVB-SH) is designed to provide mobile TV services, supporting a wide range of mobile multimedia services, like audio and data broadcasting as well as file downloading services. In this paper we present our simulation model for the performance evaluation of the DVB-SH system following the ETSI standard EN 302 583. Simulation model includes complete DVB-SH system, supporting all standardized system modes and parameters. From transmitter to receiver, the information may be sent over different channel models, thus simulating real case scenarios. To the best of authors' knowledge, this is the first complete model of DVB-SH system that includes all standardized system parameters and may be used for examining real DVB-SH communication as well as for educational purposes.

  20. The Multimedia-Based Learning System Improved Cognitive Skills and Motivation of Disabled Children with a Very High Rate

    ERIC Educational Resources Information Center

    Saad, Sawsan; Dandashi, Amal; Aljaam, Jihad M.; Saleh, Moataz

    2015-01-01

    A multimedia-based learning system to teach children with intellectual disabilities (ID) the basic living and science concepts is proposed. The tutorials' development is pedagogically based on Mayer's Cognitive Theory of Multimedia Learning combined with Skinner's Operant Conditioning Model. Two types of tutorials are proposed. In the first type;…

  1. Graspable Multimedia: A Study of the Effect of A Multimedia System Embodied with Physical Artefacts on Working Memory Capacity of Preschoolers

    ERIC Educational Resources Information Center

    Chau, Kien Tsong; Samsudin, Zarina; Yahaya, Wan Ahmad Jaafar Wan

    2018-01-01

    Insignificant consideration in multimedia research has been given to the features that are associated with cognitive functioning in general, and working memory (WM) in particular for preschoolers. As correlational research works discovered a close association between WM and learning achievement, multimedia research works that are tapping into…

  2. New Visions of Reality: Multimedia and Education.

    ERIC Educational Resources Information Center

    Ambron, Sueann

    1986-01-01

    Multimedia is a powerful tool that will change both the way we look at knowledge and our vision of reality, as well as our educational system and the business world. Multimedia as used here refers to the innovation of mixing text, audio, and video through the use of a computer. Not only will there be new products emerging from multimedia uses, but…

  3. The Resource Directory: Designing Your Success.

    ERIC Educational Resources Information Center

    Bowers, Richard A.

    1995-01-01

    Discusses computer software and system design in the information industry and provides an annotated bibliography of 31 resources that address the issue of design. Highlights include competition, color use, hardware and presentation design, content and packaging, screen design, graphics, and interactive multimedia. A sidebar reviews and rates seven…

  4. Building Blueprints: A Clear View of Technology.

    ERIC Educational Resources Information Center

    College Planning & Management, 2002

    2002-01-01

    Describes the design of the technology center at Laney College in Oakland, California, which was renovated from a welding shop. The building, which illustrates a "transparency" theme, houses the computer information systems department and serves as a multimedia teaching laboratory for the entire campus and local businesses. Includes…

  5. The use of animation video in teaching to enhance the imagination and visualization of student in engineering drawing

    NASA Astrophysics Data System (ADS)

    Ismail M., E.; Mahazir I., Irwan; Othman, H.; Amiruddin M., H.; Ariffin, A.

    2017-05-01

    The rapid development of information technology today has given a new breath toward usage of computer in education. One of the increasingly popular nowadays is a multimedia technology that merges a variety of media such as text, graphics, animation, video and audio controlled by a computer. With this technology, a wide range of multimedia element can be developed to improve the quality of education. For that reason, this study aims to investigate the use of multimedia element based on animated video that was developed for Engineering Drawing subject according to the syllabus of Vocational College of Malaysia. The design for this study was a survey method using a quantitative approach and involved 30 respondents from Industrial Machining students. The instruments used in study is questionnaire with correlation coefficient value (0.83), calculated on Alpha-Cronbach. Data was collected and analyzed descriptive analyzed using SPSS. The study found that multimedia element for animation video was use significant have capable to increase imagination and visualization of student. The implications of this study provide information of use of multimedia element will student effect imagination and visualization. In general, these findings contribute to the formation of multimedia element of materials appropriate to enhance the quality of learning material for engineering drawing.

  6. Human interface to large multimedia databases

    NASA Astrophysics Data System (ADS)

    Davis, Ben; Marks, Linn; Collins, Dave; Mack, Robert; Malkin, Peter; Nguyen, Tam

    1994-04-01

    The emergence of high-speed networking for multimedia will have the effect of turning the computer screen into a window on a very large information space. As this information space increases in size and complexity, providing users with easy and intuitive means of accessing information will become increasingly important. Providing access to large amounts of text has been the focus of work for hundreds of years and has resulted in the evolution of a set of standards, from the Dewey Decimal System for libraries to the recently proposed ANSI standards for representing information on-line: KIF, Knowledge Interchange Format, and CG's, Conceptual Graphs. Certain problems remain unsolved by these efforts, though: how to let users know the contents of the information space, so that they know whether or not they want to search it in the first place, how to facilitate browsing, and, more specifically, how to facilitate visual browsing. These issues are particularly important for users in educational contexts and have been the focus of much of our recent work. In this paper we discuss some of the solutions we have prototypes: specifically, visual means, visual browsers, and visual definitional sequences.

  7. On-demand hypermedia/multimedia service over broadband networks

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Bouras, C.; Kapoulas, V.; Spirakis, P.

    1996-12-31

    In this paper we present a unified approach for delivering hypermedia/multimedia objects over broadband networks. Documents are stored in various multimedia servers, while the inline data may reside in their own media servers, attached to the multimedia servers. The described service consists of several multimedia servers and a set of functions that intend to present to the end user interactive information in real-time. Users interact with the service requesting multimedia documents on demand. Various media streams are transmitted over different parallel connections according lo their transmission requirements. The hypermedia documents are structured using a hypermedia markup language that keeps informationmore » of the spatiotemporal relationships among document`s media components. In order to deal with the variant network behavior, buffering manipulation mechanisms and grading of the transmitted media quality techniques are proposed to smooth presentation and synchronization anomalies.« less

  8. Harvesting Intelligence in Multimedia Social Tagging Systems

    NASA Astrophysics Data System (ADS)

    Giannakidou, Eirini; Kaklidou, Foteini; Chatzilari, Elisavet; Kompatsiaris, Ioannis; Vakali, Athena

    As more people adopt tagging practices, social tagging systems tend to form rich knowledge repositories that enable the extraction of patterns reflecting the way content semantics is perceived by the web users. This is of particular importance, especially in the case of multimedia content, since the availability of such content in the web is very high and its efficient retrieval using textual annotations or content-based automatically extracted metadata still remains a challenge. It is argued that complementing multimedia analysis techniques with knowledge drawn from web social annotations may facilitate multimedia content management. This chapter focuses on analyzing tagging patterns and combining them with content feature extraction methods, generating, thus, intelligence from multimedia social tagging systems. Emphasis is placed on using all available "tracks" of knowledge, that is tag co-occurrence together with semantic relations among tags and low-level features of the content. Towards this direction, a survey on the theoretical background and the adopted practices for analysis of multimedia social content are presented. A case study from Flickr illustrates the efficiency of the proposed approach.

  9. Intranet technology in hospital information systems.

    PubMed

    Cimino, J J

    1997-01-01

    The clinical information system architecture at the Columbia-Presbyterian Medical Center in New York is being incorporated into an intranet using Internet and World Wide Web protocols. The result is an Enterprise-Wide Web which provides more flexibility for access to specific patient information and general medical knowledge. Critical aspects of the architecture include a central data repository and a vocabulary server. The new architecture provides ways of displaying patient information in summary, graphical, and multimedia forms. Using customized links called Infobuttons, we provide access to on-line information resources available on the World Wide Web. Our experience to date has raised a number of interesting issues about the use of this technology for health care systems.

  10. Pride and performance: evaluation challenges of a multimedia and information technologies project in remote Aboriginal Australia.

    PubMed

    Hunter, Ernest; Travers, Helen; Pelham, Steven; Gibson, Julie; Hermawan, Grace; Austin, Corey

    2009-08-01

    This paper explores an approach to an evaluation challenge: to demonstrate the impact of an initiative drawing on innovative use of information/multimedia technology and performance to address perceived social needs within a disadvantaged, remote Indigenous Australian community. The approach is described and preliminary data are presented supporting the importance of local production and participation.

  11. Extended preoperative patient education using a multimedia DVD-impact on patients receiving a laparoscopic cholecystectomy: a randomised controlled trial.

    PubMed

    Wilhelm, D; Gillen, S; Wirnhier, H; Kranzfelder, M; Schneider, A; Schmidt, A; Friess, H; Feussner, H

    2009-03-01

    The informed consent is a legal requirement prior to surgery and should be based on an extensive preoperative interview. Multimedia productions can therefore be utilised as supporting tool. In a prospective randomised trial, we evaluated the impact of an extended education on patients undergoing cholecystectomy. For extended patient information, a professionally built DVD was used. After randomisation to either the DVD or the control group, patients were informed with or without additional presentation of the DVD. The quality of education was evaluated using a purpose-built questionnaire. One hundred fourteen patients were included in the DVD and 98 in the control group. Patient characteristics did not differ significantly despite a higher educational level in the DVD group. The score of correctly answered questions was higher in the DVD group (19.88 vs. 17.58 points, p < 0.001). As subgroup analysis revealed, particular patient characteristics additionally impacted on results. Patients should be informed the most extensively prior to any surgical procedure. Multimedia productions therefore offer a suitable instrument. In the presented study, we could prove the positive impact of an information DVD on patients knowledge. Nevertheless, multimedia tools cannot replace personal interaction and should only be used to support daily work.

  12. Improving understanding in the research informed consent process: a systematic review of 54 interventions tested in randomized control trials

    PubMed Central

    2013-01-01

    Background Obtaining informed consent is a cornerstone of biomedical research, yet participants comprehension of presented information is often low. The most effective interventions to improve understanding rates have not been identified. Purpose To systematically analyze the random controlled trials testing interventions to research informed consent process. The primary outcome of interest was quantitative rates of participant understanding; secondary outcomes were rates of information retention, satisfaction, and accrual. Interventional categories included multimedia, enhanced consent documents, extended discussions, test/feedback quizzes, and miscellaneous methods. Methods The search spanned from database inception through September 2010. It was run on Ovid MEDLINE, Ovid EMBASE, Ovid CINAHL, Ovid PsycInfo and Cochrane CENTRAL, ISI Web of Science and Scopus. Five reviewers working independently and in duplicate screened full abstract text to determine eligibility. We included only RCTs. 39 out of 1523 articles fulfilled review criteria (2.6%), with a total of 54 interventions. A data extraction form was created in Distiller, an online reference management system, through an iterative process. One author collected data on study design, population, demographics, intervention, and analytical technique. Results Meta-analysis was possible on 22 interventions: multimedia, enhanced form, and extended discussion categories; all 54 interventions were assessed by review. Meta-analysis of multimedia approaches was associated with a non-significant increase in understanding scores (SMD 0.30, 95% CI, -0.23 to 0.84); enhanced consent form, with significant increase (SMD 1.73, 95% CI, 0.99 to 2.47); and extended discussion, with significant increase (SMD 0.53, 95% CI, 0.21 to 0.84). By review, 31% of multimedia interventions showed significant improvement in understanding; 41% for enhanced consent form; 50% for extended discussion; 33% for test/feedback; and 29% for miscellaneous.Multiple sources of variation existed between included studies: control processes, the presence of a human proctor, real vs. simulated protocol, and assessment formats. Conclusions Enhanced consent forms and extended discussions were most effective in improving participant understanding. Interventions of all categories had no negative impact on participant satisfaction or study accrual. Identification of best practices for studies of informed consent interventions would aid future systematic comparisons. PMID:23879694

  13. Improving understanding in the research informed consent process: a systematic review of 54 interventions tested in randomized control trials.

    PubMed

    Nishimura, Adam; Carey, Jantey; Erwin, Patricia J; Tilburt, Jon C; Murad, M Hassan; McCormick, Jennifer B

    2013-07-23

    Obtaining informed consent is a cornerstone of biomedical research, yet participants comprehension of presented information is often low. The most effective interventions to improve understanding rates have not been identified. To systematically analyze the random controlled trials testing interventions to research informed consent process. The primary outcome of interest was quantitative rates of participant understanding; secondary outcomes were rates of information retention, satisfaction, and accrual. Interventional categories included multimedia, enhanced consent documents, extended discussions, test/feedback quizzes, and miscellaneous methods. The search spanned from database inception through September 2010. It was run on Ovid MEDLINE, Ovid EMBASE, Ovid CINAHL, Ovid PsycInfo and Cochrane CENTRAL, ISI Web of Science and Scopus. Five reviewers working independently and in duplicate screened full abstract text to determine eligibility. We included only RCTs. 39 out of 1523 articles fulfilled review criteria (2.6%), with a total of 54 interventions. A data extraction form was created in Distiller, an online reference management system, through an iterative process. One author collected data on study design, population, demographics, intervention, and analytical technique. Meta-analysis was possible on 22 interventions: multimedia, enhanced form, and extended discussion categories; all 54 interventions were assessed by review. Meta-analysis of multimedia approaches was associated with a non-significant increase in understanding scores (SMD 0.30, 95% CI, -0.23 to 0.84); enhanced consent form, with significant increase (SMD 1.73, 95% CI, 0.99 to 2.47); and extended discussion, with significant increase (SMD 0.53, 95% CI, 0.21 to 0.84). By review, 31% of multimedia interventions showed significant improvement in understanding; 41% for enhanced consent form; 50% for extended discussion; 33% for test/feedback; and 29% for miscellaneous.Multiple sources of variation existed between included studies: control processes, the presence of a human proctor, real vs. simulated protocol, and assessment formats. Enhanced consent forms and extended discussions were most effective in improving participant understanding. Interventions of all categories had no negative impact on participant satisfaction or study accrual. Identification of best practices for studies of informed consent interventions would aid future systematic comparisons.

  14. Dynamic Evaluation of the Multimedia Interface in Computer Supported Learning

    ERIC Educational Resources Information Center

    Zaidel, Mark

    2007-01-01

    As information technology applications become widespread in education, new innovations in computer systems and communication technologies stimulate changes in students' visual preferences. In a university environment each new cohort of students is more comfortable in the digital world, expecting that new technology will enhance teaching and…

  15. A Capstone Learning Experience for Students in the Management of Natural Resources.

    ERIC Educational Resources Information Center

    Bell, Sidney; Lowe, Roger; Edwards, M. Craig

    2002-01-01

    High school students in a forestry and wildlife management course learned the use of global positioning software, geographic information systems, and other computer programs. They applied these skills in a capstone multimedia presentation for the community of maps they had made of a local arboretum. (JOW)

  16. WorldWide Web: Hypertext from CERN.

    ERIC Educational Resources Information Center

    Nickerson, Gord

    1992-01-01

    Discussion of software tools for accessing information on the Internet focuses on the WorldWideWeb (WWW) system, which was developed at the European Particle Physics Laboratory (CERN) in Switzerland to build a worldwide network of hypertext links using available networking technology. Its potential for use with multimedia documents is also…

  17. Multimedia Health Records: user-centered design approach for a multimedia uploading service.

    PubMed

    Plazzotta, Fernando; Mayan, John C; Storani, Fernando D; Ortiz, Juan M; Lopez, Gastón E; Gimenez, Gastón M; Luna, Daniel R

    2015-01-01

    Multimedia elements add value to text documents by transmitting information difficult to express in words. In healthcare, many professional and services keep this elements in their own repositories. This brings the problem of information fragmentation in different silos which hinder its access to other healthcare professionals. On the other hand patients have clinical data of their own in different formats generated in different healthcare organizations which is not accessible to professionals within our healthcare network. This paper describes the design, development and implementation processes of a service which allows media elements to be loaded in a patient clinical data repository (CDR) either through an electronic health record by professionals (EHR) or through a personal health record (PHR) by patients, in order to avoid fragmentation of the information.

  18. Interactive Media and Simulation Tools for Technical Training

    NASA Technical Reports Server (NTRS)

    Gramoll, Kurt

    1997-01-01

    Over the last several years, integration of multiple media sources into a single information system has been rapidly developing. It has been found that when sound, graphics, text, animations, and simulations are skillfully integrated, the sum of the parts exceeds the individual parts for effective learning. In addition, simulations can be used to design and understand complex engineering processes. With the recent introduction of many high-level authoring, animation, modeling, and rendering programs for personal computers, significant multimedia programs can be developed by practicing engineers, scientists and even managers for both training and education. However, even with these new tools, a considerable amount of time is required to produce an interactive multimedia program. The development of both CD-ROM and Web-based programs are discussed in addition to the use of technically oriented animations. Also examined are various multimedia development tools and how they are used to develop effective engineering education courseware. Demonstrations of actual programs in engineering mechanics are shown.

  19. BIRD: Bio-Image Referral Database. Design and implementation of a new web based and patient multimedia data focused system for effective medical diagnosis and therapy.

    PubMed

    Pinciroli, Francesco; Masseroli, Marco; Acerbo, Livio A; Bonacina, Stefano; Ferrari, Roberto; Marchente, Mario

    2004-01-01

    This paper presents a low cost software platform prototype supporting health care personnel in retrieving patient referral multimedia data. These information are centralized in a server machine and structured by using a flexible eXtensible Markup Language (XML) Bio-Image Referral Database (BIRD). Data are distributed on demand to requesting client in an Intranet network and transformed via eXtensible Stylesheet Language (XSL) to be visualized in an uniform way on market browsers. The core server operation software has been developed in PHP Hypertext Preprocessor scripting language, which is very versatile and useful for crafting a dynamic Web environment.

  20. An evaluation of multimedia and online support groups (OSG) contents and application of information by infertile patients: Mixed method study

    NASA Astrophysics Data System (ADS)

    Wiweko, Budi; Narasati, Shabrina; Agung, Prince Gusti; Zesario, Aulia; Wibawa, Yohanes Satrya; Maidarti, Mila; Harzif, Achmad Kemal; Pratama, Gita; Sumapradja, Kanadi; Muharam, Raden; Hestiantoro, Andon

    2018-02-01

    Background: The presence of Online Support Groups (OSG) is expected to empower patients with infertility, thus allowing patients to be the focus of healthcare services. This study will evaluate multimedia content, OSG, and utilization of information for decision-making by patients using infertility services. This study is a mixed method study conducted from January - June 2016 at Yasmin IVF Clinic, Dr. Cipto Mangunkusumo General Hospital; and SMART IVF Clinic, Jakarta. The subjects are patients with infertility who sought treatment at the clinics. Data was collected through a structured interview in the form of a questionnaire. Informed consent was obtained from all individual participants included in the study. All procedures that performed in studies were by the ethical standards of the institutional. The result from 72 respondents showed quantitative analysis did not reveal any association between multimedia and OSG information sources with patient knowledge regarding infertility management. However, qualitative analysis highlighted three issues: the information regarding infertility services in the available multimedia and the OSG; use of the available information by patients when deciding to use infertility services. The level of awareness of respondents on searching information regarding infertility on the clinic website is still limited. It happened because most of the patients in the clinic are unaware of clinic website existence which provided the infertility information. Therefore, the clinic website needs to be promoted so the usage of this website will increase in the future.

  1. Learning basic programming using CLIS through gamification

    NASA Astrophysics Data System (ADS)

    Prabawa, H. W.; Sutarno, H.; Kusnendar, J.; Rahmah, F.

    2018-05-01

    The difficulty of understanding programming concept is a major problem in basic programming lessons. Based on the results of preliminary studies, 60% of students reveal the monotonous of learning process caused by the limited number of media. Children Learning in Science (CLIS) method was chosen as solution because CLIS has facilitated students’ initial knowledge to be optimized into conceptual knowledge. Technological involvement in CLIS (gamification) helped students to understand basic programming concept. This research developed a media using CLIS method with gamification elements to increase the excitement of learning process. This research declared that multimedia is considered good by students, especially regarding the mechanical aspects of multimedia, multimedia elements and aspects of multimedia information structure. Multimedia gamification learning with the CLIS model showed increased number of students’ concept understanding.

  2. Diagrams increase the recall of nondepicted text when understanding is also increased.

    PubMed

    Serra, Michael J

    2010-02-01

    Multimedia presentations typically produce better memory and understanding than do single-medium presentations. Little research, however, has considered the effect of multimedia on memory for nonmultimedia information within a large multimedia presentation (e.g., nondepicted text in a large text with diagrams). To this end, the present two experiments compared memory for target text information that was either depicted in diagrams or not. Participants (n = 180) studied either a text-only version of a text about lightning or a text-with-diagrams version in which half the target information was depicted in diagrams. Memory was tested with both free recall and cued recall questions. Overall, diagrams did not affect memory for the entire text; diagrams increased memory only for the information they depicted. Diagrams exerted a generalized effect on free recall only when diagrams increased the overall understanding of the text (i.e., when the participants studied the materials twice before the test).

  3. Assessment and evaluation of technologies for environmental restoration. Progress report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Uzochukwu, G.A.

    1999-01-15

    Nuclear and commercial non-nuclear technologies that have the potential of meeting the environmental restoration objectives of the Department of Energy are being evaluated. A detailed comparison of innovative technologies available will be performed to determine the safest and most economical technology for meeting these objectives. Information derived from this effort will be matched with the multi-objective of the environmental restoration effort to ensure that the best, most economical, and the safest technologies are used in decision making at USDOE-SRS. Technology-related variables will be developed and the resulting data formatted and computerized for multimedia systems. The multimedia system will be mademore » available to technology developers and evaluators to ensure that the safest and most economical technologies are developed for use at SRS and other DOE sites.« less

  4. Assessment and evaluation of technologies for environmental restoration. Progress report

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Uzochukwu, G. A.

    2000-06-30

    Nuclear and commercial non-nuclear technologies that have the potential of meeting the environmental restoration objectives of the Department of Energy are being evaluated. A detailed comparison of innovative technologies available will be performed to determine the safest and most economical technology for meeting these objectives. Information derived from this effort will be matched with the multi-objective of the environmental restoration effort to ensure that the best, most economical, and the safest technologies are used in decision making at USDOE-SRS. Technology-related variables will be developed and the resulting data formatted and computerized for multimedia systems. The multimedia system will be mademore » available to technology developers and evaluators to ensure that the safest and most economical technologies are developed for use at SRS and other DOE sites.« less

  5. Market opportunities in Canada for multimedia residential services in rural and small urban areas

    NASA Technical Reports Server (NTRS)

    Shariatmadar, Mehran; Narasimhan, Vasantha

    1995-01-01

    This paper reviews the studies which were undertaken jointly by Telesat and Industry Canada to provide an estimate of the market opportunities for residential multi-media services in the rural and small urban areas of Canada. This study is part of the Advanced Satcom program, a Ka-band satellite system proposal which is currently in the implementation proposal phase by the government and the Canadian space industry of which Telesat is an active member. Advanced Satcom extends the reach of terrestrial information highways to the remote and sparsely populated parts of the country in a cost-effective manner and thus provides a ubiquitous coverage of the information highways to all Canadians. Therefore, the rural and small urban markets are believed to be good opportunities for the Advanced Satcom. Although the results are primarily intended for fixed residential applications, they can also be used as input to market opportunity studies for wideband mobile applications.

  6. Multimedia-modeling integration development environment

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Pelton, Mitchell A.; Hoopes, Bonnie L.

    2002-09-02

    There are many framework systems available; however, the purpose of the framework presented here is to capitalize on the successes of the Framework for Risk Analysis in Multimedia Environmental Systems (FRAMES) and Multi-media Multi-pathway Multi-receptor Risk Assessment (3MRA) methodology as applied to the Hazardous Waste Identification Rule (HWIR) while focusing on the development of software tools to simplify the module developer?s effort of integrating a module into the framework.

  7. A geostationary satellite system for mobile multimedia applications using portable, aeronautical and mobile terminals

    NASA Technical Reports Server (NTRS)

    Losquadro, G.; Luglio, M.; Vatalaro, F.

    1997-01-01

    A geostationary satellite system for mobile multimedia services via portable, aeronautical and mobile terminals was developed within the framework of the Advanced Communications Technology Service (ACTS) programs. The architecture of the system developed under the 'satellite extremely high frequency communications for multimedia mobile services (SECOMS)/ACTS broadband aeronautical terminal experiment' (ABATE) project is presented. The system will be composed of a Ka band system component, and an extremely high frequency band component. The major characteristics of the space segment, the ground control station and the portable, aeronautical and mobile user terminals are outlined.

  8. Utilization of Multimedia Laboratory: An Acceptance Analysis using TAM

    NASA Astrophysics Data System (ADS)

    Modeong, M.; Palilingan, V. R.

    2018-02-01

    Multimedia is often utilized by teachers to present a learning materials. Learning that delivered by multimedia enables people to understand the information of up to 60% of the learning in general. To applying the creative learning to the classroom, multimedia presentation needs a laboratory as a space that provides multimedia needs. This study aims to reveal the level of student acceptance on the multimedia laboratories, by explaining the direct and indirect effect of internal support and technology infrastructure. Technology Acceptance Model (TAM) is used as the basis of measurement on this research, through the perception of usefulness, ease of use, and the intention, it’s recognized capable of predicting user acceptance about technology. This study used the quantitative method. The data analysis using path analysis that focuses on trimming models, it’s performed to improve the model of path analysis structure by removing exogenous variables that have insignificant path coefficients. The result stated that Internal Support and Technology Infrastructure are well mediated by TAM variables to measure the level of technology acceptance. The implications suggest that TAM can measure the success of multimedia laboratory utilization in Faculty of Engineering UNIMA.

  9. MUMEDALA--An Approach to Multi-Media Authoring.

    ERIC Educational Resources Information Center

    Baker, Philip G.

    1984-01-01

    Discusses pedagogical factors influencing design and construction of sophisticated educational multimedia workstations, and presents an overview of the Multi-Media Authoring Language system, an experimental test vehicle providing a framework in which to conduct hardware, software, and interfacing experiments necessary to produce a solution to…

  10. Multimedia educational aids for improving consumer knowledge about illness management and treatment decisions: a review of randomized controlled trials.

    PubMed

    Jeste, Dilip V; Dunn, Laura B; Folsom, David P; Zisook, Dan

    2008-01-01

    Psychiatric practice is becoming increasingly more complex in terms of the available treatment options, use of new technologies for assessments, and a need for psychiatric patients and their caregivers to be familiar with general medical procedures. This trend will only intensify in the years to come. Routine methods of providing information relevant to clinical decision making about healthcare evaluations or management are often suboptimal. Relatively little research has been done on enhancing the capacity of psychiatric patients and the caregivers to make truly informed decisions about management. In this paper, we review studies that compared the effects of multimedia (video- or computer-based) educational aids with those of routine procedures to inform healthcare consumers about medical evaluations or management. Although most of these investigations were conducted in non-psychiatric patients, the results should be relevant for psychiatric practice of tomorrow. We searched MEDLINE, PsycINFO, and CINAHL bibliographic databases. Randomized controlled trials that used objective measures of knowledge or understanding of the information provided were selected. Studies were rated as positive if the multimedia educational aid resulted in a greater improvement in knowledge or understanding than the control condition. The quality of each study was also rated using a newly developed Scale for Assessing Scientific Quality of Investigations (SASQI). A total of 37 randomized controlled trials were identified. Nearly two-thirds of the studies (23/37) in diverse patient populations and for varied medical assessments and treatments reported that multimedia educational aids produced better understanding of information compared to routine methods. SASQI scores for the positive and negative studies were comparable, suggesting that lower quality was not related to positive findings. In conclusion, multimedia educational aids hold promise for improving the provision of complex medical information to patients and caregivers. It is likely that as psychiatric patients and their treating clinicians face increasingly complex choices regarding mental health treatment, multimedia decisional aids could become an effective supplement to the clinician patient interaction in near future.

  11. MULTIMEDIA ENVIRONMENTAL DISTRIBUTION OF TOXICS (MEND-TOX): PART II, SOFTWARE IMPLEMENTATION AND CASE STUDIES

    EPA Science Inventory

    An integrated hybrid spatial-compartmental simulator is presented for analyzing the dynamic distribution of chemicals in the multimedia environment. Information obtained from such analysis, which includes temporal chemical concentration profiles in various media, mass distribu...

  12. Multimedia: The Future of Information Delivery to Homes and Businesses.

    ERIC Educational Resources Information Center

    Katz, Matthew

    1993-01-01

    Provides an overview of developments in bringing affordable interactive multimedia services to homes and businesses. Viewpoints and efforts of leaders in the movement toward an electronic superhighway are described, including cable companies, telephone companies, entertainment, and publishing industries. (EAM)

  13. MULTIMEDIA ENVIRONMENTAL DISTRIBUTION OF TOXICS (MEND-TOX): PART I, HYBRID COMPARTMENTAL-SPATIAL MODELING FRAMEWORK

    EPA Science Inventory

    An integrated hybrid spatial-compartmental modeling approach is presented for analyzing the dynamic distribution of chemicals in the multimedia environment. Information obtained from such analysis, which includes temporal chemical concentration profiles in various media, mass ...

  14. From pamphlets to podcasts: health information at Great Ormond Street Hospital for Children NHS trust.

    PubMed

    Moult, Beki; Stephenson, Paula; Geddes, Nicholas; Webb, Jo

    2009-06-01

    This paper outlines the development of information for children and families at Great Ormond Street Hospital for Children NHS Trust. Starting in 1995, guidelines for producing written information have been developed and a regular audit programme carried out, resulting in information of consistently high quality being produced. The 'rules' set out for the provision of written information have now been developed to cover multimedia information, so that technology can be harnessed to develop podcasts and other non-written information materials. Technical processes are explained both for production and delivery. Future plans for multimedia information are also outlined.

  15. The research and development of water resources management information system based on ArcGIS

    NASA Astrophysics Data System (ADS)

    Cui, Weiqun; Gao, Xiaoli; Li, Yuzhi; Cui, Zhencai

    According to that there are large amount of data, complexity of data type and format in the water resources management, we built the water resources calculation model and established the water resources management information system based on the advanced ArcGIS and Visual Studio.NET development platform. The system can integrate the spatial data and attribute data organically, and manage them uniformly. It can analyze spatial data, inquire by map and data bidirectionally, provide various charts and report forms automatically, link multimedia information, manage database etc. . So it can provide spatial and static synthetical information services for study, management and decision of water resources, regional geology and eco-environment etc..

  16. Sensor Based Framework for Secure Multimedia Communication in VANET

    PubMed Central

    Rahim, Aneel; Khan, Zeeshan Shafi; Bin Muhaya, Fahad T.; Sher, Muhammad; Kim, Tai-Hoon

    2010-01-01

    Secure multimedia communication enhances the safety of passengers by providing visual pictures of accidents and danger situations. In this paper we proposed a framework for secure multimedia communication in Vehicular Ad-Hoc Networks (VANETs). Our proposed framework is mainly divided into four components: redundant information, priority assignment, malicious data verification and malicious node verification. The proposed scheme jhas been validated with the help of the NS-2 network simulator and the Evalvid tool. PMID:22163462

  17. A joint signal processing and cryptographic approach to multimedia encryption.

    PubMed

    Mao, Yinian; Wu, Min

    2006-07-01

    In recent years, there has been an increasing trend for multimedia applications to use delegate service providers for content distribution, archiving, search, and retrieval. These delegate services have brought new challenges to the protection of multimedia content confidentiality. This paper discusses the importance and feasibility of applying a joint signal processing and cryptographic approach to multimedia encryption, in order to address the access control issues unique to multimedia applications. We propose two atomic encryption operations that can preserve standard compliance and are friendly to delegate processing. Quantitative analysis for these operations is presented to demonstrate that a good tradeoff can be made between security and bitrate overhead. In assisting the design and evaluation of media security systems, we also propose a set of multimedia-oriented security scores to quantify the security against approximation attacks and to complement the existing notion of generic data security. Using video as an example, we present a systematic study on how to strategically integrate different atomic operations to build a video encryption system. The resulting system can provide superior performance over both generic encryption and its simple adaptation to video in terms of a joint consideration of security, bitrate overhead, and friendliness to delegate processing.

  18. FTDD973: A multimedia knowledge-based system and methodology for operator training and diagnostics

    NASA Technical Reports Server (NTRS)

    Hekmatpour, Amir; Brown, Gary; Brault, Randy; Bowen, Greg

    1993-01-01

    FTDD973 (973 Fabricator Training, Documentation, and Diagnostics) is an interactive multimedia knowledge based system and methodology for computer-aided training and certification of operators, as well as tool and process diagnostics in IBM's CMOS SGP fabrication line (building 973). FTDD973 is an example of what can be achieved with modern multimedia workstations. Knowledge-based systems, hypertext, hypergraphics, high resolution images, audio, motion video, and animation are technologies that in synergy can be far more useful than each by itself. FTDD973's modular and object-oriented architecture is also an example of how improvements in software engineering are finally making it possible to combine many software modules into one application. FTDD973 is developed in ExperMedia/2; and OS/2 multimedia expert system shell for domain experts.

  19. Integrated Technologies: An Approach to Establishing Multimedia Applications for Learning.

    ERIC Educational Resources Information Center

    Elmore, Garland C.

    1992-01-01

    Describes a plan for the development of multimedia instruction at Indiana University-Purdue University at Indianapolis (IUPUI). Cooperation between various campus departments is described, including the university libraries. Multimedia systems for permanent installations and portable units are explained, and implications for distance education,…

  20. Multimedia Delivery of Coastal Zone Management Training.

    ERIC Educational Resources Information Center

    Clark, M. J.; And Others

    1995-01-01

    Describes Coastal Zone Management (CZM) multimedia course modules, educational software written by the GeoData Institute at the University of Southamptom for an environmental management undergraduate course. Examines five elements that converge to create CZM multimedia teaching: course content, source material, a hardware/software delivery system,…

  1. Construction of Virtual-Experiment Systems for Information Science Education

    NASA Astrophysics Data System (ADS)

    She, Jin-Hua; Amano, Naoki

    Practice is very important in education because it not only can stimulate the motivation of learning, but also can deepen the understanding of theory. However, due to the limitations on the time and experiment resources, experiments cannot be simply introduced in every lesson. To make the best use of multimedia technology, this paper designs five virtual experiment systems, which are based on the knowledge of physics at the high-school lever, to improve the effectiveness of teaching data processing. The systems are designed by employing the cognitive theory of multimedia learning and the inner game principle to ensure the easy use and to reduce the cognitive load. The learning process is divided into two stages: the first stage teaches the basic concepts of data processing; and the second stage practices the techniques taught in the first stage and uses them to build a linear model and to carry out estimation. The virtual experiment systems have been tested in an university's data processing course, and have demonstrated their validity.

  2. Effects of multimedia nursing education on disease-related depression and anxiety in patients staying in a coronary intensive care unit.

    PubMed

    Demircelik, Muhammed Bora; Cakmak, Muzaffer; Nazli, Yunus; Şentepe, Esra; Yigit, Derya; Keklik, Mevlude; Arslan, Muzeyyen; Cetin, Mustafa; Eryonucu, Beyhan

    2016-02-01

    We evaluated the effectiveness of an accessibility-enhanced multimedia informational educational program in reducing depression and anxiety increasing satisfaction with the information and materials received by patients in coronary care unit. We selected 100 patients from among the patients who stayed at or who underwent surgery at one of two ICUs for any reason who satisfied the eligibility criteria, and agreed to participate in the research. The participants were included in the control or experimental group by random selection. The patients completed the Hospital Anxiety Depression Scale during ICU admission and 1week after hospital discharge. The difference in HADSA score was significantly greater in patients who received education than in patients who did not receive multimedia nursing education (4.2±0.58 vs. 0.6±0.42; p<.01). Additionally, the difference in HADSD score was significantly greater in patients who received multimedia nursing education (2.2±0.53 vs. 0.64±0.46; p<.01). This study showed that anxiety and depression associated with hospital can be reduced with multimedia nursing education. Copyright © 2015 Elsevier Inc. All rights reserved.

  3. Managing Multimedia Pollution for a Multimedia World

    EPA Science Inventory

    Through modest attention to the information highway we ride upon each day, we are increasingly aware of the intent, actions, and reactions of local, state and Federal governments, regional compacts, and international organizations to protect the quality of the water we drink, th...

  4. Multimedia content analysis, management and retrieval: trends and challenges

    NASA Astrophysics Data System (ADS)

    Hanjalic, Alan; Sebe, Nicu; Chang, Edward

    2006-01-01

    Recent advances in computing, communications and storage technology have made multimedia data become prevalent. Multimedia has gained enormous potential in improving the processes in a wide range of fields, such as advertising and marketing, education and training, entertainment, medicine, surveillance, wearable computing, biometrics, and remote sensing. Rich content of multimedia data, built through the synergies of the information contained in different modalities, calls for new and innovative methods for modeling, processing, mining, organizing, and indexing of this data for effective and efficient searching, retrieval, delivery, management and sharing of multimedia content, as required by the applications in the abovementioned fields. The objective of this paper is to present our views on the trends that should be followed when developing such methods, to elaborate on the related research challenges, and to introduce the new conference, Multimedia Content Analysis, Management and Retrieval, as a premium venue for presenting and discussing these methods with the scientific community. Starting from 2006, the conference will be held annually as a part of the IS&T/SPIE Electronic Imaging event.

  5. Multimedia content description framework

    NASA Technical Reports Server (NTRS)

    Bergman, Lawrence David (Inventor); Mohan, Rakesh (Inventor); Li, Chung-Sheng (Inventor); Smith, John Richard (Inventor); Kim, Michelle Yoonk Yung (Inventor)

    2003-01-01

    A framework is provided for describing multimedia content and a system in which a plurality of multimedia storage devices employing the content description methods of the present invention can interoperate. In accordance with one form of the present invention, the content description framework is a description scheme (DS) for describing streams or aggregations of multimedia objects, which may comprise audio, images, video, text, time series, and various other modalities. This description scheme can accommodate an essentially limitless number of descriptors in terms of features, semantics or metadata, and facilitate content-based search, index, and retrieval, among other capabilities, for both streamed or aggregated multimedia objects.

  6. Cell phone camera ballistics: attacks and countermeasures

    NASA Astrophysics Data System (ADS)

    Steinebach, Martin; Liu, Huajian; Fan, Peishuai; Katzenbeisser, Stefan

    2010-01-01

    Multimedia forensics deals with the analysis of multimedia data to gather information on its origin and authenticity. One therefore needs to distinguish classical criminal forensics (which today also uses multimedia data as evidence) and multimedia forensics where the actual case is based on a media file. One example for the latter is camera forensics where pixel error patters are used as fingerprints identifying a camera as the source of an image. Of course multimedia forensics can become a tool for criminal forensics when evidence used in a criminal investigation is likely to be manipulated. At this point an important question arises: How reliable are these algorithms? Can a judge trust their results? How easy are they to manipulate? In this work we show how camera forensics can be attacked and introduce a potential countermeasure against these attacks.

  7. Virtual prototyping and testing of in-vehicle interfaces.

    PubMed

    Bullinger, Hans-Jörg; Dangelmaier, Manfred

    2003-01-15

    Electronic innovations that are slowly but surely changing the very nature of driving need to be tested before being introduced to the market. To meet this need a system for integrated virtual prototyping and testing has been developed. Functional virtual prototypes of various traffic systems, such as driver assistance, driver information, and multimedia systems can now be easily tested in a driving simulator by a rapid prototyping approach. The system has been applied in recent R&D projects.

  8. Applications and Experiences

    NASA Astrophysics Data System (ADS)

    Sacco, Giovanni Maria; Ferré, Sébastien

    This chapter discusses a number of real-world applications of dynamic taxonomies. Most current applications are object-seeking or knowledge-seeking exploratory tasks, and address important areas such as e-commerce, multimedia infobases, diagnostic systems, digital libraries and news systems, e-government, file systems, and geographical information systems. Applications in these areas are discussed in detail in the following, and applications in cultural heritage, art and architecture, e-recruitment, e-hrm, e-matchmaking, e-health, and e-learning are briefly reviewed.

  9. Multimedia Visualizer: An Animated, Object-Based OPAC.

    ERIC Educational Resources Information Center

    Lee, Newton S.

    1991-01-01

    Describes the Multimedia Visualizer, an online public access catalog (OPAC) that uses animated visualizations to make it more user friendly. Pictures of the system are shown that illustrate the interactive objects that patrons can access, including card catalog drawers, librarian desks, and bookshelves; and access to multimedia items is described.…

  10. Motivating Faculty to Use Multimedia as a Lecture Tool.

    ERIC Educational Resources Information Center

    Sammons, Martha C.

    1994-01-01

    Describes factors that motivate as well as factors that deter faculty in using multimedia workstations connected to peripherals and projection systems for classroom presentations. Based on a faculty survey, current use of multimedia at Wright State University is explained, including a universitywide project and a liberal arts project using…

  11. Effects of Dual Coded Multimedia Instruction Employing Image Morphing on Learning a Logographic Language

    ERIC Educational Resources Information Center

    Wang, Ling; Blackwell, Aleka Akoyunoglou

    2015-01-01

    Native speakers of alphabetic languages, which use letters governed by grapheme-phoneme correspondence rules, often find it particularly challenging to learn a logographic language whose writing system employs symbols with no direct sound-to-spelling connection but links to the visual and semantic information. The visuospatial properties of…

  12. Applying the System Component and Operationally Relevant Evaluation (SCORE) Framework to Evaluate Advanced Military Technologies

    DTIC Science & Technology

    2010-03-01

    and charac- terize the actions taken by the soldier (e.g., running, walking, climbing stairs ). Real-time image capture and exchange N The ability of...multimedia information sharing among soldiers in the field, two-way speech translation systems, and autonomous robotic platforms. Key words: Emerging...soldiers in the field, two-way speech translation systems, and autonomous robotic platforms. It has been the foundation for 10 technology evaluations

  13. Integrating Multimedia Techniques into CS Pedagogy.

    ERIC Educational Resources Information Center

    Adams, Sandra Honda; Jou, Richard; Nasri, Ahmad; Radimsky, Anne-Louise; Sy, Bon K.

    Through its grants, the National Science Foundation sponsors workshops that inform faculty of current topics in computer science. Such a workshop, entitled, "Developing Multimedia-based Interactive Laboratory Modules for Computer Science," was given July 27-August 6, 1998, at Illinois State University at Normal. Each participant was…

  14. Multi-Media Instruction: Vocational Education Research Package.

    ERIC Educational Resources Information Center

    Evaluation and Training Inst., Los Angeles, CA.

    Designed to assist community college administrators and faculty in enhancing vocational education programs and services, this resource package on multi-media instruction contains information on successful program strategies and ideas currently in use in vocational education programs in the California Community Colleges (CCC). Following a brief…

  15. Multimedia technology for diabetes education of school nurses

    USDA-ARS?s Scientific Manuscript database

    Children with type 1 diabetes (T1D) require school nurses (SN) with specific diabetes training. Multimedia learning can facilitate cost-effective, convenient education of SN by diabetes educators (DE). We conducted formative research to gather qualitative and quantitative data to inform the interven...

  16. 14 CFR 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2013 CFR

    2013-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  17. 14 CFR 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2011 CFR

    2011-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  18. 14 CFR 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2012 CFR

    2012-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  19. 14 CFR 1213.108 - Multimedia materials.

    Code of Federal Regulations, 2010 CFR

    2010-01-01

    ....108 Aeronautics and Space NATIONAL AERONAUTICS AND SPACE ADMINISTRATION RELEASE OF INFORMATION TO NEWS... original or duplicate files of news-oriented imagery and other digital multimedia material generated within... the opinion of the installations, would be appropriate for use as news feed material or features in...

  20. Multi-Media Instructional Packets.

    ERIC Educational Resources Information Center

    Brophy, John W.

    This is a collection of multi-media packets for each of the following business subjects: (1) Introduction to Business; (2) Principles of Marketing; (3) Principles of Advertising; (4) Principles of Retailing/Merchandising; and (5) Principles of Salesmanship. Each packet includes information regarding: (1) most relevant textbooks; (2) Suggested…

  1. Handover Control Method Using Resource Reservation in Mobile Multimedia Networks

    NASA Astrophysics Data System (ADS)

    Lee, Dong Chun; Lee, Jong Chan

    When handover events occur during the transmission of multimedia traffic, efficient handover control procedures and radio resource allocation are necessary to maintain the same QoS of transmitted multimedia traffic because the QoS may be degraded by additional delay and information loss. In this paper we propose a new handover control method for the next generation mobile multimedia networks, in which the handover setup process is done in advance of a handover request by predicting the handover cell from mobile terminal's current position. The handover procedures for real-time sessions are performed based on the handover cell information and the resource reservation condition. The radio resources in the estimated adjacent cells should be reserved and allocated to guarantee the continuity of the real-time sessions. We conduct a simulation model that is focused on the handover failure rate and packet loss rate. The simulation results show that our proposed method provides better performance than the previous methods.

  2. The Los Alamos universe: Using multimedia to promote laboratory capabilities

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Kindel, J.

    2000-03-01

    This project consists of a multimedia presentation that explains the technological capabilities of Los Alamos National Laboratory. It takes the form of a human-computer interface built around the metaphor of the universe. The project is intended promote Laboratory capabilities to a wide audience. Multimedia is simply a means of communicating information through a diverse set of tools--be they text, sound, animation, video, etc. Likewise, Los Alamos National Laboratory is a collection of diverse technologies, projects, and people. Given the ample material available at the Laboratory, there are tangible benefits to be gained by communicating across media. This paper consists ofmore » three parts. The first section provides some basic information about the Laboratory, its mission, and its needs. The second section introduces this multimedia presentation and the metaphor it is based on along with some basic concepts of color and user interaction used in the building of this project. The final section covers construction of the project, pitfalls, and future improvements.« less

  3. An Exploratory Study on Application of Multimedia Technology in College English Teaching and Learning

    NASA Astrophysics Data System (ADS)

    Liu, Aiqin

    Nowadays, the application of multimedia technology is most widely used in College English teaching and learning in China. Considerable money had been invested to better the technical equipments, such as multimedia classroom, computers recently, which meet each student needs. The effectiveness of multimedia has been made obvious by many teachers and students, however, it remains a controversial issue. The advantages and disadvantages in the use of multimedia technology are always being argued. It seems urgent and necessary to evaluate this new teaching mode, so the writer designed a questionnaire to seek the students' attitudinal data concerning the multimedia effectiveness. The data collected from the subjects of 150 non-English majors students, using the Experiencing English learning system and College English Integrated Course (New Edition) on CD-ROM. After statistical analysis to the valid questionnaires, the results are as follows: the students prefer multimedia to traditional teaching mode which indicate it is useful and helpful; but they do not have multimedia as a worthwhile replacement of traditional teaching modes; they generally perceive the learning on the system effective, but it will have a long way to go and attain to maturity, because the complex relationships between the teachers and the courseware, the students and courseware should be coordinated, producing a compound object among the teacher-student as well as the courseware.

  4. The promise of multimedia technology for STI/HIV prevention: frameworks for understanding improved facilitator delivery and participant learning.

    PubMed

    Khan, Maria R; Epperson, Matthew W; Gilbert, Louisa; Goddard, Dawn; Hunt, Timothy; Sarfo, Bright; El-Bassel, Nabila

    2012-10-01

    There is increasing excitement about multimedia sexually transmitted infection (STI) and HIV prevention interventions, yet there has been limited discussion of how use of multimedia technology may improve STI/HIV prevention efforts. The purpose of this paper is to describe the mechanisms through which multimedia technology may work to improve the delivery and uptake of intervention material. We present conceptual frameworks describing how multimedia technology may improve intervention delivery by increasing standardization and fidelity to the intervention material and the participant's ability to learn by improving attention, cognition, emotional engagement, skills-building, and uptake of sensitive material about sexual and drug risks. In addition, we describe how the non-multimedia behavioral STI/HIV prevention intervention, Project WORTH, was adapted into a multimedia format for women involved in the criminal justice system and provide examples of how multimedia activities can more effectively target key mediators of behavioral change in this intervention.

  5. The Promise of Multimedia Technology for STI/HIV Prevention: Frameworks for Understanding Improved Facilitator Delivery and Participant Learning

    PubMed Central

    Epperson, Matthew W.; Gilbert, Louisa; Goddard, Dawn; Hunt, Timothy; Sarfo, Bright; El-Bassel, Nabila

    2018-01-01

    There is increasing excitement about multi-media sexually transmitted infection (STI) and HIV prevention interventions, yet there has been limited discussion of how use of multimedia technology may improve STI/HIV prevention efforts. The purpose of this paper is to describe the mechanisms through which multimedia technology may work to improve the delivery and uptake of intervention material. We present conceptual frameworks describing how multimedia technology may improve intervention delivery by increasing standardization and fidelity to the intervention material and the participant’s ability to learn by improving attention, cognition, emotional engagement, skills-building, and uptake of sensitive material about sexual and drug risks. In addition, we describe how the non-multimedia behavioral STI/HIV prevention intervention, Project WORTH, was adapted into a multimedia format for women involved in the criminal justice system and provide examples of how multimedia activities can more effectively target key mediators of behavioral change in this intervention. PMID:22223296

  6. The Effects of Multimedia and Learning Style on Student Achievement in Online Electronics Course

    ERIC Educational Resources Information Center

    Surjono, Herman Dwi

    2015-01-01

    This experimental study investigated the effects of multimedia preferences and learning styles on undergraduate student achievement in an adaptive e-learning system for electronics course at the Yogyakarta State University Indonesia. The findings showed that students in which their multimedia preferences and learning style matched with the way the…

  7. An Interactive Multimedia Learning Environment for VLSI Built with COSMOS

    ERIC Educational Resources Information Center

    Angelides, Marios C.; Agius, Harry W.

    2002-01-01

    This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built with COSMOS (Content Oriented semantic Modelling Overlay Scheme), which is a modelling scheme that we developed for enabling the semantic content of multimedia to be used…

  8. Employing Cognitive Tools within Interactive Multimedia Applications.

    ERIC Educational Resources Information Center

    Hedberg, John; And Others

    This paper describes research into the use of cognitive tools in the classroom using "Exploring the Nardoo", an information landscape designed to support student investigation. Simulations and support tools which allow multimedia reporting are embedded in the package and are supported by several metacognitive tools for the writing…

  9. Feasibility of a Multimedia Program for Parentally Bereaved Children

    ERIC Educational Resources Information Center

    Ortiz, Claudio D.; Cozza, Stephen J.; Fullerton, Carol S.; Ursano, Robert J.

    2013-01-01

    Background: Self-directed multimedia resources that provide psycho-educational information to selected populations have been supported in child health related areas including parenting skills in adults and literacy in children. Comparable programs for use with bereaved children and families have not been adequately developed or empirically…

  10. AECT Convention, Orlando, Florida 2008 Report

    ERIC Educational Resources Information Center

    Vega, Eddie

    2009-01-01

    This article presents several reports that highlight the events at the 2008 Association for Educational Communications and Technology (AECT) International Convention in Orlando, Florida. At the annual convention this year, the Multimedia Production Division goal was to continue to share information about the latest tools in multimedia production,…

  11. THE EPA MULTIMEDIA INTEGRATED MODELING SYSTEM SOFTWARE SUITE

    EPA Science Inventory

    The U.S. EPA is developing a Multimedia Integrated Modeling System (MIMS) framework that will provide a software infrastructure or environment to support constructing, composing, executing, and evaluating complex modeling studies. The framework will include (1) common software ...

  12. Moving college students to a better understanding of substrate specificity of enzymes through utilizing multimedia pre-training and an interactive enzyme model

    NASA Astrophysics Data System (ADS)

    Saleh, Mounir R.

    Scientists' progress in understanding enzyme specificity uncovered a complex natural phenomenon. However, not all of the currently available biology textbooks seem to be up to date on this progress. Students' understanding of how enzymes work is a core requirement in biochemistry and biology tertiary education. Nevertheless, current pre-college science education does not provide students with enough biochemical background to enable them to understand complex material such as this. To bridge this gap, a multimedia pre-training presentation was prepared to fuel the learner's prior knowledge with discrete facts necessary to understand the presented concept. This treatment is also known to manage intrinsic cognitive load during the learning process. An interactive instructional enzyme model was also built to motivate students to learn about substrate specificity of enzymes. Upon testing the effect of this combined treatment on 111 college students, desirable learning outcomes were found in terms of cognitive load, motivation, and achievement. The multimedia pre-training group reported significantly less intrinsic cognitive load, higher motivation, and demonstrated higher transfer performance than the control and post-training groups. In this study, a statistical mediation model is also proposed to explain how cognitive load and motivation work in concert to foster learning from multimedia pre-training. This type of research goes beyond simple forms of "what works" to a deeper understanding of "how it works", thus enabling informed decisions for multimedia instructional design. Multimedia learning plays multiple roles in science education. Therefore, science learners would be some of the first to benefit from improving multimedia instructional design. Accordingly, complex scientific phenomena can be introduced to college students in a motivating, informative, and cognitively efficient learning environment.

  13. Designing high-quality interactive multimedia learning modules.

    PubMed

    Huang, Camillan

    2005-01-01

    Modern research has broadened scientific knowledge and revealed the interdisciplinary nature of the sciences. For today's students, this advance translates to learning a more diverse range of concepts, usually in less time, and without supporting resources. Students can benefit from technology-enhanced learning supplements that unify concepts and are delivered on-demand over the Internet. Such supplements, like imaging informatics databases, serve as innovative references for biomedical information, but could improve their interaction interfaces to support learning. With information from these digital datasets, multimedia learning tools can be designed to transform learning into an active process where students can visualize relationships over time, interact with dynamic content, and immediately test their knowledge. This approach bridges knowledge gaps, fosters conceptual understanding, and builds problem-solving and critical thinking skills-all essential components to informatics training for science and medicine. Additional benefits include cost-free access and ease of dissemination over the Internet or CD-ROM. However, current methods for the design of multimedia learning modules are not standardized and lack strong instructional design. Pressure from administrators at the top and students from the bottom are pushing faculty to use modern technology to address the learning needs and expectations of contemporary students. Yet, faculty lack adequate support and training to adopt this new approach. So how can faculty learn to create educational multimedia materials for their students? This paper provides guidelines on best practices in educational multimedia design, derived from the Virtual Labs Project at Stanford University. The development of a multimedia module consists of five phases: (1) understand the learning problem and the users needs; (2) design the content to harness the enabling technologies; (3) build multimedia materials with web style standards and human factors principles; (4) user testing; (5) evaluate and improve design.

  14. The use of multimedia consent programs for surgical procedures: a systematic review.

    PubMed

    Nehme, Jean; El-Khani, Ussamah; Chow, Andre; Hakky, Sherif; Ahmed, Ahmed R; Purkayastha, Sanjay

    2013-02-01

    To compare multimedia and standard consent, in respect to patient comprehension, anxiety, and satisfaction, for various surgical/interventional procedures. Electronic searches of PubMed, MEDLINE, Ovid, Embase, and Google Scholar were performed. Relevant articles were assessed by 2 independent reviewers. Comparative (randomized and nonrandomized control trials) studies of multimedia and standard consent for a variety of surgical/interventional procedures were included. Studies had to report on at least one of the outcome measures. Studies were reviewed by 2 independent investigators. The first investigator extracted all relevant data, and consensus of each extraction was performed by a second investigator to verify the data. Overall, this review suggests that the use of multimedia as an adjunct to conventional consent appears to improve patient comprehension. Multimedia leads to high patient satisfaction in terms of feasibility, ease of use, and availability of information. There is no conclusive evidence demonstrating a significant reduction in preoperative anxiety.

  15. Multimedia support for improving preoperative patient education: a randomized controlled trial using the example of radical prostatectomy.

    PubMed

    Huber, Johannes; Ihrig, Andreas; Yass, Mohammed; Bruckner, Tom; Peters, Tim; Huber, Christian G; Konyango, Beryl; Lozankovski, Novica; Stredele, Regina J F; Moll, Peter; Schneider, Meike; Pahernik, Sascha; Hohenfellner, Markus

    2013-01-01

    Growing evidence supports the use of multimedia presentations for informing patients. Therefore, we supported preoperative education by adding a multimedia tool and examined the effects in a randomized controlled trial. We randomized German-speaking patients scheduled for radical prostatectomy at our center to receive either a multimedia-supported (MME) or a standard education (SE). Outcomes were measured in a structured interview. Primary outcome was patient satisfaction. In addition, we applied validated instruments to determine anxiety and measures of decision-making. Results were given by mean and standard deviation. For comparison of groups we used t test and chi-square test. For an explorative analysis we applied multivariate logistic regression. We randomized 203 patients to receive MME (n=102) or SE (n=101). Complete satisfaction with preoperative education was more frequent in the MME group (69 vs 52%, p=.016) and patients after MME reported more questions (5.7 vs 4.2, p=.018). There was no difference concerning the duration of talks and the number of recalled risks. However, perceived knowledge was higher after MME (1.3 vs 1.6, p=.037). Anxiety and measures of decision-making were comparable. Patients judged the multimedia tool very positive, and 74% of the MME group thought that their preoperative education had been superior to SE. Multimedia support should be considered worthwhile for improving the informed consent process before surgery (www.germanctr.de; DRKS00000096).

  16. Multimedia Based on Scientific Approach for Periodic System of Element

    NASA Astrophysics Data System (ADS)

    Sari, S.; Aryana, D. M.; Subarkah, C. Z.; Ramdhani, M. A.

    2018-01-01

    This study aims to describe the application of interactive multimedia on the concept of the periodic system of elements. The study was conducted by using the one-shot case study design. The subjects in this study were 35 high school students of class XI IPA. Results showed that the stages of observing, questioning, data collecting (experimenting), and communicating are all considered very good. This shows that multimedia can assist students in explaining the development of the periodic system of elements, ranging from Triade doberrainer, Newland Octarchic Law, Mendeleyev, and the modern periodic, as well as atomic radius, ionization energy, and electronegativity of an element in the periodic system.

  17. A network-based training environment: a medical image processing paradigm.

    PubMed

    Costaridou, L; Panayiotakis, G; Sakellaropoulos, P; Cavouras, D; Dimopoulos, J

    1998-01-01

    The capability of interactive multimedia and Internet technologies is investigated with respect to the implementation of a distance learning environment. The system is built according to a client-server architecture, based on the Internet infrastructure, composed of server nodes conceptually modelled as WWW sites. Sites are implemented by customization of available components. The environment integrates network-delivered interactive multimedia courses, network-based tutoring, SIG support, information databases of professional interest, as well as course and tutoring management. This capability has been demonstrated by means of an implemented system, validated with digital image processing content, specifically image enhancement. Image enhancement methods are theoretically described and applied to mammograms. Emphasis is given to the interactive presentation of the effects of algorithm parameters on images. The system end-user access depends on available bandwidth, so high-speed access can be achieved via LAN or local ISDN connections. Network based training offers new means of improved access and sharing of learning resources and expertise, as promising supplements in training.

  18. Paradise: A Parallel Information System for EOSDIS

    NASA Technical Reports Server (NTRS)

    DeWitt, David

    1996-01-01

    The Paradise project was begun-in 1993 in order to explore the application of the parallel and object-oriented database system technology developed as a part of the Gamma, Exodus. and Shore projects to the design and development of a scaleable, geo-spatial database system for storing both massive spatial and satellite image data sets. Paradise is based on an object-relational data model. In addition to the standard attribute types such as integers, floats, strings and time, Paradise also provides a set of and multimedia data types, designed to facilitate the storage and querying of complex spatial and multimedia data sets. An individual tuple can contain any combination of this rich set of data types. For example, in the EOSDIS context, a tuple might mix terrain and map data for an area along with the latest satellite weather photo of the area. The use of a geo-spatial metaphor simplifies the task of fusing disparate forms of data from multiple data sources including text, image, map, and video data sets.

  19. Focus of Attention and Choice of Text Modality in Multimedia Learning

    ERIC Educational Resources Information Center

    Schnotz, Wolfgang; Mengelkamp, Christoph; Baadte, Christiane; Hauck, Georg

    2014-01-01

    The term "modality effect" in multimedia learning means that students learn better from pictures combined with spoken rather than written text. The most prominent explanations refer to the split attention between visual text reading and picture observation which could affect transfer of information into working memory, maintenance of…

  20. Multimedia in the University Textiles and Clothing Classes

    ERIC Educational Resources Information Center

    Batra, Mansi; Marcketti, Sara B.; Ratute, Ashley

    2011-01-01

    Teaching has always been a multimedia enterprise; what has changed dramatically is the technology available for delivering course information. The use of technology for today's "digital native" students is an assumed rather than a novel activity. From a pedagogical perspective, technology is a powerful tool for customizing instruction to the needs…

  1. How Questionnaires and Multimedia Measurements collected in the U.S. EPA’s Observational Human Exposure Measurement Studies Inform Exposures

    EPA Science Inventory

    In the last decade, the U.S. EPA has conducted and/or funded numerous observational humanexposure measurement studies where questionnaires were administered to the study participants in addition tothe collection of multimedia measurements. Questionnaire responses provide ancillar...

  2. Making the Best of New Information Technologies at Eurostat.

    ERIC Educational Resources Information Center

    Guittet, Christian

    Eurostat, the Statistical Office of the European Communities, is already making use of the new possibilities offered by the multimedia revolution and has started research to allow further progress in this direction. This paper defines interactive multimedia as the achievement of a dynamic symbiosis between several means of expression (several…

  3. Choice of Appropriate Multimedia Technology and Teaching Methods for Different Culture Groups

    ERIC Educational Resources Information Center

    Taratoukhina, Julia

    2014-01-01

    This paper describes the prerequisites for development in the area of cross-cultural multimedia didactics. This approach is based on research studies of differences between mentalities, ways of working with educational information, culturally-specific teaching methods and teaching techniques that determine differentiated approaches to the choice…

  4. Support for Learning from Multimedia Explanations. A Comparison of Prompting, Signaling, and Questioning

    ERIC Educational Resources Information Center

    García-Rodicio, Héctor

    2014-01-01

    In one experiment 97 undergraduate students learned about plate tectonics from a multimedia presentation involving narrated animations and support in one of four forms. Support in the prompting condition included hints inducing participants to self-explain critical information. The signaling condition included overviews recapping critical…

  5. Effects of Segmenting, Signalling, and Weeding on Learning from Educational Video

    ERIC Educational Resources Information Center

    Ibrahim, Mohamed; Antonenko, Pavlo D.; Greenwood, Carmen M.; Wheeler, Denna

    2012-01-01

    Informed by the cognitive theory of multimedia learning, this study examined the effects of three multimedia design principles on undergraduate students' learning outcomes and perceived learning difficulty in the context of learning entomology from an educational video. These principles included segmenting the video into smaller units, signalling…

  6. Understanding Children's Museum Learning from Multimedia Instruction

    ERIC Educational Resources Information Center

    Alwi, Asmidah; McKay, Elspeth

    2013-01-01

    The use of multimedia instructions for online learning has become very common particularly with the advances of the Internet technology. Consequently museums around the world utilize such information and communications technology (ICT) tools in order to provide richer learning experiences for their visitors. This paper discusses a study that…

  7. MULTIMEDIA ENVIRONMENTAL GOALS FOR ENVIRONMENTAL ASSESSMENT: VOLUME III. MEG CHARTS AND BACKGROUND INFORMATION SUMMARIES (CATEGORIES 1-12)

    EPA Science Inventory

    Multimedia Environmental Goals (MEG's) are levels of significant contaminants or degradents (in ambient air, water, or land or in emissions of effluents conveyed to the ambient media) that are judged to be (1) appropriate for preventing certain negative effects in the surrounding...

  8. The Effects of Single and Dual Coded Multimedia Instructional Methods on Chinese Character Learning

    ERIC Educational Resources Information Center

    Wang, Ling

    2013-01-01

    Learning Chinese characters is a difficult task for adult English native speakers due to the significant differences between the Chinese and English writing system. The visuospatial properties of Chinese characters have inspired the development of instructional methods using both verbal and visual information based on the Dual Coding Theory. This…

  9. Multimedia Enhanced Course Management System: Web Based Interactive Application Development for Universities

    ERIC Educational Resources Information Center

    Emiroglu, Bulent Gursel

    2007-01-01

    Of the fields on which developments related to information and communication technologies are effective will keep increasing is education. That's why the methods and techniques that have been formed over the long years may change relatively. In the past years, the field of higher education has been impacted very much from the developments and…

  10. Effectiveness of Learning Process Using "Web Technology" in the Distance Learning System

    ERIC Educational Resources Information Center

    Killedar, Manoj

    2008-01-01

    Web is a globally distributed, still highly personalized media for cost-effective delivery of multimedia information and services. Web is expected to have a strong impact on almost every aspect of how we learn. "Total Quality" is the totality of features, as perceived by the customers of the product or service. Totality of features…

  11. Experience in Education Environment Virtualization within the Automated Information System "Platonus" (Kazakhstan)

    ERIC Educational Resources Information Center

    Abeldina, Zhaidary; Moldumarova, Zhibek; Abeldina, Rauza; Makysh, Gulmira; Moldumarova, Zhuldyz Ilibaevna

    2016-01-01

    This work reports on the use of virtual tools as means of learning process activation. A good result can be achieved by combining the classical learning with modern computer technology. By creating a virtual learning environment and using multimedia learning tools one can obtain a significant result while facilitating the development of students'…

  12. Multimedia University: A Paperless Environment to Take the Challenges for the 21st Century

    ERIC Educational Resources Information Center

    Reaz, Mamun Bin Ibne; Hussain, Sazzad; Khadem, Shajib

    2007-01-01

    Predictability of absolute data transaction for real time information and reduction of incalculable data delivery time are the major factors to lead the global education as well as economic system towards a paperless environment. Some universities such as the University of Phoenix, Western Governors University, UK Open University, University of…

  13. Simulating Apprenticeship Using Multimedia in Higher Education: A Case from the Information Systems Field

    ERIC Educational Resources Information Center

    Bider, Ilia; Henkel, Martin; Kowalski, Stewart; Perjons, Erik

    2015-01-01

    Purpose: This paper aims to report on a project aimed at using simulation for improving the quality of teaching and learning modeling skills. More specifically, the project goal was to facilitate the students to acquire skills of building models of organizational structure and behavior through analysis of internal and external documents, and…

  14. ED-Media 94--World Conference on Educational Multimedia and Hypermedia (Vancouver, British Columbia, Canada, June 25-30, 1994). Short Papers.

    ERIC Educational Resources Information Center

    Abbanat, Rob; And Others

    The 49 short (one- or two-page) conference papers presented here document concern for the use of hypermedia and multimedia technology in education. Discussion includes the use of multimedia technology in various subject areas, programming languages, electronic books, intelligent tutoring systems, distance education, knowledge representation,…

  15. MASTERS: A Virtual Lab on Multimedia Systems for Telecommunications, Medical, and Remote Sensing Applications

    ERIC Educational Resources Information Center

    Alexiadis, D. S.; Mitianoudis, N.

    2013-01-01

    Digital signal processing (DSP) has been an integral part of most electrical, electronic, and computer engineering curricula. The applications of DSP in multimedia (audio, image, video) storage, transmission, and analysis are also widely taught at both the undergraduate and post-graduate levels, as digital multimedia can be encountered in most…

  16. An integrated healthcare enterprise information portal and healthcare information system framework.

    PubMed

    Hsieh, S L; Lai, Feipei; Cheng, P H; Chen, J L; Lee, H H; Tsai, W N; Weng, Y C; Hsieh, S H; Hsu, K P; Ko, L F; Yang, T H; Chen, C H

    2006-01-01

    The paper presents an integrated, distributed Healthcare Enterprise Information Portal (HEIP) and Hospital Information Systems (HIS) framework over wireless/wired infrastructure at National Taiwan University Hospital (NTUH). A single sign-on solution for the hospital customer relationship management (CRM) in HEIP has been established. The outcomes of the newly developed Outpatient Information Systems (OIS) in HIS are discussed. The future HEIP blueprints with CRM oriented features: e-Learning, Remote Consultation and Diagnosis (RCD), as well as on-Line Vaccination Services are addressed. Finally, the integrated HEIP and HIS architectures based on the middleware technologies are proposed along with the feasible approaches. The preliminary performance of multi-media, time-based data exchanges over the wireless HEIP side is collected to evaluate the efficiency of the architecture.

  17. [Development of Web-based multimedia content for a physical examination and health assessment course].

    PubMed

    Oh, Pok-Ja; Kim, Il-Ok; Shin, Sung-Rae; Jung, Hoe-Kyung

    2004-10-01

    This study was to develop Web-based multimedia content for Physical Examination and Health Assessment. The multimedia content was developed based on Jung's teaching and learning structure plan model, using the following 5 processes : 1) Analysis Stage, 2) Planning Stage, 3) Storyboard Framing and Production Stage, 4) Program Operation Stage, and 5) Final Evaluation Stage. The web based multimedia content consisted of an intro movie, main page and sub pages. On the main page, there were 6 menu bars that consisted of Announcement center, Information of professors, Lecture guide, Cyber lecture, Q&A, and Data centers, and a site map which introduced 15 week lectures. In the operation of web based multimedia content, HTML, JavaScript, Flash, and multimedia technology (Audio and Video) were utilized and the content consisted of text content, interactive content, animation, and audio & video. Consultation with the experts in context, computer engineering, and educational technology was utilized in the development of these processes. Web-based multimedia content is expected to offer individualized and tailored learning opportunities to maximize and facilitate the effectiveness of the teaching and learning process. Therefore, multimedia content should be utilized concurrently with the lecture in the Physical Examination and Health Assessment classes as a vital teaching aid to make up for the weakness of the face-to- face teaching-learning method.

  18. COMPARATIVE EVALUATION OF R3f GARNET BEAD FILTRATION AND MULTIMEDIA FILTRATION SYSTEMS; FINAL REPORT

    EPA Science Inventory

    This report summarizes the results of tests conducted to date at the EPA T&E Facility on the R3f filtration system utilizing fine beads (such as garnet beads or glass beads) and a conventional multimedia filtration system. Both systems have been designed and built by Enprotec, a...

  19. Designing Multimedia Learning Systems for Adult Learners: Basic Skills with a Workforce Emphasis. NCAL Working Paper.

    ERIC Educational Resources Information Center

    Sabatini, John P.

    An analysis was conducted of the results of a formative evaluation of the LiteracyLink "Workplace Essential Skills" (WES) learning system conducted in the fall of 1998. (The WES learning system is a multimedia learning system integrating text, sound, graphics, animation, video, and images in a computer system and includes a videotape series, a…

  20. Voice and gesture-based 3D multimedia presentation tool

    NASA Astrophysics Data System (ADS)

    Fukutake, Hiromichi; Akazawa, Yoshiaki; Okada, Yoshihiro

    2007-09-01

    This paper proposes a 3D multimedia presentation tool that allows the user to manipulate intuitively only through the voice input and the gesture input without using a standard keyboard or a mouse device. The authors developed this system as a presentation tool to be used in a presentation room equipped a large screen like an exhibition room in a museum because, in such a presentation environment, it is better to use voice commands and the gesture pointing input rather than using a keyboard or a mouse device. This system was developed using IntelligentBox, which is a component-based 3D graphics software development system. IntelligentBox has already provided various types of 3D visible, reactive functional components called boxes, e.g., a voice input component and various multimedia handling components. IntelligentBox also provides a dynamic data linkage mechanism called slot-connection that allows the user to develop 3D graphics applications by combining already existing boxes through direct manipulations on a computer screen. Using IntelligentBox, the 3D multimedia presentation tool proposed in this paper was also developed as combined components only through direct manipulations on a computer screen. The authors have already proposed a 3D multimedia presentation tool using a stage metaphor and its voice input interface. This time, we extended the system to make it accept the user gesture input besides voice commands. This paper explains details of the proposed 3D multimedia presentation tool and especially describes its component-based voice and gesture input interfaces.

  1. Integrated Multimedia Modeling System Response to Regional Land Management Change

    EPA Science Inventory

    A multi-media system of nitrogen and co-pollutant models describing critical physical and chemical processes that cascade synergistically and competitively through the environment, the economy and society has been developed at the USEPA Office of research and development. It is ...

  2. Multimedia abstract generation of intensive care data: the automation of clinical processes through AI methodologies.

    PubMed

    Jordan, Desmond; Rose, Sydney E

    2010-04-01

    Medical errors from communication failures are enormous during the perioperative period of cardiac surgical patients. As caregivers change shifts or surgical patients change location within the hospital, key information is lost or misconstrued. After a baseline cognitive study of information need and caregiver workflow, we implemented an advanced clinical decision support tool of intelligent agents, medical logic modules, and text generators called the "Inference Engine" to summarize individual patient's raw medical data elements into procedural milestones, illness severity, and care therapies. The system generates two displays: 1) the continuum of care, multimedia abstract generation of intensive care data (MAGIC)-an expert system that would automatically generate a physician briefing of a cardiac patient's operative course in a multimodal format; and 2) the isolated point in time, "Inference Engine"-a system that provides a real-time, high-level, summarized depiction of a patient's clinical status. In our studies, system accuracy and efficacy was judged against clinician performance in the workplace. To test the automated physician briefing, "MAGIC," the patient's intraoperative course, was reviewed in the intensive care unit before patient arrival. It was then judged against the actual physician briefing and that given in a cohort of patients where the system was not used. To test the real-time representation of the patient's clinical status, system inferences were judged against clinician decisions. Changes in workflow and situational awareness were assessed by questionnaires and process evaluation. MAGIC provides 200% more information, twice the accuracy, and enhances situational awareness. This study demonstrates that the automation of clinical processes through AI methodologies yields positive results.

  3. Human eye haptics-based multimedia.

    PubMed

    Velandia, David; Uribe-Quevedo, Alvaro; Perez-Gutierrez, Byron

    2014-01-01

    Immersive and interactive multimedia applications offer complementary study tools in anatomy as users can explore 3D models while obtaining information about the organ, tissue or part being explored. Haptics increases the sense of interaction with virtual objects improving user experience in a more realistic manner. Common eye studying tools are books, illustrations, assembly models, and more recently these are being complemented with mobile apps whose 3D capabilities, computing power and customers are increasing. The goal of this project is to develop a complementary eye anatomy and pathology study tool using deformable models within a multimedia application, offering the students the opportunity for exploring the eye from up close and within with relevant information. Validation of the tool provided feedback on the potential of the development, along with suggestions on improving haptic feedback and navigation.

  4. Feasibility trial of a Spanish-language multimedia educational intervention.

    PubMed

    Wells, Kristen J; McIntyre, Jessica; Gonzalez, Luis E; Lee, Ji-Hyun; Fisher, Kate J; Jacobsen, Paul B; Meade, Cathy; Muñoz-Antonia, Teresita; Quinn, Gwendolyn P

    2013-10-01

    Hispanic cancer patients are underrepresented in clinical trials; research suggests lack of knowledge and language barriers contribute to low accrual. Multimedia materials offer advantages to Hispanic populations because they have high acceptability, are easy to disseminate, and can be viewed with family. Hispanic cancer patients and caregivers participated in focus groups to aid in developing a Spanish-language multimedia intervention to educate Hispanic cancer patients about clinical trials. We explored the feasibility of delivering the intervention in medical oncology clinics. A total of 35 patients were randomized to either the multimedia intervention group (n = 18) or a control group (n = 17) who were asked to read the National Cancer Institute's Spanish-language clinical trials brochure. Self-reported data on knowledge about and attitudes toward clinical trials, self-efficacy for participating in a clinical trial, intention to participate in a clinical trial if asked, and receptivity to information about a clinical trial were collected at baseline and 10 days later. Delivery of the multimedia presentation in oncology clinics was feasible. The intervention group had more knowledge about clinical trials at follow-up than the control group; scores for intention to participate in a clinical trial by participants in the intervention group increased from 3.8 to 4.0 of a possible 5, but declined in the control group from 4.5 to 4.1. No statistically significant difference was detected between groups in scores for attitudes or self-efficacy for making a decision to participate in a clinical trial. Our sample size was inadequate to identify differences between the informational methods. Although all patients were asked about their willingness to participate in a clinical trial, this decision was hypothetical. In addition, the study was conducted with a sample of Spanish-speaking Hispanic cancer patients at a comprehensive cancer center in Florida. Thus, the results may not generalize to other Hispanic populations. In the pilot project, we demonstrated the feasibility of delivering multimedia information to patients in medical oncology clinics. Because delivery in a clinical setting was found to be feasible, a larger study should be conducted to evaluate the efficacy of the multimedia intervention with respect to promoting accrual of Hispanic patients to clinical trials.

  5. An Authoring System for Creating Computer-Based Role-Performance Trainers.

    ERIC Educational Resources Information Center

    Guralnick, David; Kass, Alex

    This paper describes a multimedia authoring system called MOPed-II. Like other authoring systems, MOPed-II reduces the time and expense of producing end-user applications by eliminating much of the programming effort they require. However, MOPed-II reflects an approach to authoring tools for educational multimedia which is different from most…

  6. Effectiveness of Adaptive Assessment versus Learner Control in a Multimedia Learning System

    ERIC Educational Resources Information Center

    Chen, Ching-Huei; Chang, Shu-Wei

    2015-01-01

    The purpose of this study was to explore the effectiveness of adaptive assessment versus learner control in a multimedia learning system designed to help secondary students learn science. Unlike other systems, this paper presents a workflow of adaptive assessment following instructional materials that better align with learners' cognitive…

  7. Evaluation of patient satisfaction with tailored online patient education information.

    PubMed

    Atack, Lynda; Luke, Robert; Chien, Elise

    2008-01-01

    Patients are using the Internet for access to standardized health information in ever-growing numbers. Although increased access to health information can be helpful, the quality of information varies widely. All too often, the information retrieved is incomplete, inaccurate, or inappropriate. An interdisciplinary team of clinicians, librarians, software engineers, and multimedia designers developed an online patient education system that enables clinicians to "prescribe" tailored, evidence-based health information. The system provides access to text and video that patients can adapt for language, vision, and hearing preferences. Usability testing was conducted with eight patients in a usability laboratory using the "think-aloud" method, surveys, and interviews. Results indicated that patients were highly satisfied and that the site has the potential to become a valuable resource in disease management. Patients made several recommendations regarding system appearance, function, and content that will have application for other groups developing online patient education systems.

  8. Flexible feature interface for multimedia sources

    DOEpatents

    Coffland, Douglas R [Livermore, CA

    2009-06-09

    A flexible feature interface for multimedia sources system that includes a single interface for the addition of features and functions to multimedia sources and for accessing those features and functions from remote hosts. The interface utilizes the export statement: export "C" D11Export void FunctionName(int argc, char ** argv,char * result, SecureSession *ctrl) or the binary equivalent of the export statement.

  9. Multimedia patient education to assist oral impression taking during dental treatment: A pilot study.

    PubMed

    Pei, Dandan; Liang, Beilei; Du, Wenzhi; Wang, Peng; Liu, Jie; He, Min; Lu, Yi

    2017-06-01

    Proper cooperation between patient and dentist is of great help to make a good oral impression. However, patients are frequently confused when information is given through traditional verbal description. The present study compared the effectiveness of the multimedia information delivery ways with the traditional verbal manner on patients' understanding level in oral impression taking. The recruited 191 participating patients were randomly assigned to the control group (the verbal group) and two intervention groups (the video group and the picture group) according to the information delivery manner. After intervention, the patients' understanding degree was measured by questionnaire and performance evaluation of behavior feedback on the provided information quantitatively. Also, patients' self-assessment of satisfaction was interviewed by telephone. All data was analyzed by SPSS 14.0 software, and p≤0.05 was set as significant difference in advance. One-Way ANOVA and Chi-square showed there were no statistically significant differences in the mean age, gender composition, and educational level among the three groups (P>0.05). In both questionnaire assessment and performance evaluation, One-Way ANOVA followed by LSD indicate that the video group gained a higher score than the verbal group or the picture group (P<0.05). The questionnaire score in the picture group is significantly higher than in the control group (P<0.05), but no significant difference was shown between these two groups in patients' performance evaluation (P>0.05). Higher percentage of satisfaction was reported by patients in the two multimedia groups than that in the control group. Oral impression taking is a consecutive process that requires action cooperation between dentists and patients simultaneously. This particularity makes it more suitable for multimedia delivery. The delivery of tailored information using multimedia in this study was favored by most patients and could improve the degree of patient understanding of the oral impression taking procedures. Copyright © 2017 Elsevier B.V. All rights reserved.

  10. Saying the Wrong Thing: Improving Learning with Multimedia by Including Misconceptions

    ERIC Educational Resources Information Center

    Muller, D. A.; Bewes, J.; Sharma, M. D.; Reimann, P.

    2008-01-01

    In this study, 364 first-year physics students were randomly assigned to one of four online multimedia treatments on Newton's First and Second Laws of Motion: (1) the "Exposition", a concise lecture-style presentation; (2) the "Extended Exposition", the Exposition with additional interesting information; (3) the "Refutation", the Exposition with…

  11. Collaborative Practice of Science Construction in a Computer-Based Multimedia Environment.

    ERIC Educational Resources Information Center

    Kumpulainen, Kristiina; Mutanen, Mika

    1998-01-01

    Examines the ways in which the collaborative use of a multimedia-based CD-ROM encyclopedia in a sixth-grade Finnish classroom fosters science learning. Results show that students' activities during task-processing were highly procedural and product-oriented. Students had inefficient skills in accessing and retrieving information from the…

  12. Help Options and Multimedia Listening: Students' Use of Subtitles and the Transcript

    ERIC Educational Resources Information Center

    Grgurovic, Maja; Hegelheimer, Volker

    2007-01-01

    As multimedia language learning materials become prevalent in foreign and second language classrooms, their design is an important avenue of research in Computer-Assisted Language Learning (CALL). Some argue that the design of the pedagogical materials should be informed by theory such as the interactionist SLA theory, which suggests that input…

  13. Does Language Matter in Multimedia Learning? Personalization Principle Revisited

    ERIC Educational Resources Information Center

    Kartal, Gunizi

    2010-01-01

    This study examines one of the design principles of multimedia learning in a context dissimilar to the one in which it was originally tested. Personalization principle states that the amount of learning increases when the style of language is informal and conversational. In an attempt to uncover the relationship between learning and language…

  14. The Developer's Handbook to Interactive Multimedia: A Practical Guide for Educational Applications.

    ERIC Educational Resources Information Center

    Phillips, Rob

    Interactive multimedia (IMM) is a technology with the potential to change the way people learn, acquire information, and entertain themselves. This technology brings together a range of fields and requires the skills of professionals from those fields. This handbook offers practical advice on issues related to developing successful interactive…

  15. A Survey of Recent Advances in Optical and Multimedia Information Technologies.

    ERIC Educational Resources Information Center

    Jessop, Deborah

    1997-01-01

    Examines developments in multimedia technologies and in the World Wide Web. Discusses CD-recordable, CD-rewritable, cable modems, personal digital assistants, digital video discs, interactivity and virtual worlds, advertising on the Web, and Intranets and CD-ROM networks. Eight tables and figures show costs, download time, estimated sales, storage…

  16. Fostering Multimedia Learning of Science: Exploring the Role of an Animated Agent's Image

    ERIC Educational Resources Information Center

    Dunsworth, Qi; Atkinson, Robert K.

    2007-01-01

    Research suggests that students learn better when studying a picture coupled with narration rather than on-screen text in a computer-based multimedia learning environment. Moreover, combining narration with the visual presence of an animated pedagogical agent may also encourage students to process information deeper than narration or on-screen…

  17. Evaluation of Intercultural Instructional Multimedia Material on Implicit Xenophobic Cognition: Short Time Effects on Implicit Information Processing

    ERIC Educational Resources Information Center

    Zumbach, Joerg; Schrangl, Gerhard; Mortensen, Chad; Moser, Stephanie

    2016-01-01

    Considering xenophobic attacks against foreigners and ethnic or religious motivated wars, there is a need for educational concepts to extinguish xenophobia. A model describing the cognitive processes involved in Xenophobic cognition was developed. Instructional multimedia material that discussed various forms of alienation was developed and…

  18. Cognitive Constraints on Multimedia Learning: When Presenting More Material Results in Less Understanding.

    ERIC Educational Resources Information Center

    Mayer, Richard E.; Heiser, Julie; Lonn, Steve

    2001-01-01

    Presents research on and discusses the redundancy effect, consistent with a dual-channel theory of multimedia learning in which adding on-screen text can overload the visual information-processing channel, causing learners to split their visual attention between two sources. In research, lower transfer performance also occurred when interesting…

  19. User Interface Evaluation of a Multimedia CD-ROM for Teaching Minor Skin Surgery

    ERIC Educational Resources Information Center

    Ahmed, Jamil Shaikh; Coughlan, Jane; Edwards, Michael; Morar, Sonali S.

    2009-01-01

    Expert operative information is a prerequisite for any form of surgical training. However, the shortening of working hours has reduced surgical training time and learning opportunities. As a potential solution to this problem, multimedia programs have been designed to provide computer-based assistance to surgical trainees outside of the operating…

  20. Multimedia Projects in Education: Designing, Producing, and Assessing, Third Edition

    ERIC Educational Resources Information Center

    Ivers, Karen S.; Barron, Ann E.

    2005-01-01

    Building on the materials in the two previous successful editions, this book features approximately 40% all new material and updates the previous information. The authors use the DDD-E model (Decide, Design, Develop--Evaluate) to show how to select and plan multimedia projects, use presentation and development tools, manage graphics, audio, and…

  1. Learning by Employing Educational Multimedia in Field-Dependent and Field-Independent Cognitive Styles

    ERIC Educational Resources Information Center

    Karamaerouz, Mohamad Javad; Abdi, Ali; Laei, Soosan

    2013-01-01

    Cognitive learning styles are relatively fixed procedures using which individuals receive, process and organize information. This paper aims to examine academic achievement in English for both field dependence and field independence learning styles using educational multimedia. The sample of the study consisted of 40 second-grade female students…

  2. Audiovisual Resources in Formal and Informal Learning: Spanish and Mexican Students' Attitudes

    ERIC Educational Resources Information Center

    Fombona, Javier; Pascual, Maria Angeles

    2013-01-01

    This research analyses the evolution in the effectiveness of media messages and aims to optimize the use of ICTs in educational settings. The cultural impact of television and multimedia resources is increasing as they move to the Internet with ever greater quality. The integration of visual narrative techniques with multimedia playback…

  3. Coherence or Interest: Which Is Most Important in Online Multimedia Learning?

    ERIC Educational Resources Information Center

    Muller, Derek A.; Lee, Kester J.; Sharma, Manjula D.

    2008-01-01

    The coherence principle states that all non-essential information in multimedia messages should be eliminated to minimise demands on cognitive resources. This assertion has been empirically verified in controlled laboratory studies with learners who have little prior knowledge and limited interest in the domain of instruction. It has not been…

  4. Microsoft's Tom Corddry on Multimedia, the Information Superhighway and the Future of Online.

    ERIC Educational Resources Information Center

    Herther, Nancy K.

    1994-01-01

    Tom Corddry, Microsoft Corporation's Creative Director for the Consumer Division, is interviewed about the Microsoft Home line of products and the development of related CD-ROM and multimedia products. Reasons for Microsoft's entry into the content market and its challenges, the market's future, and the company's interest in developing online…

  5. Optimal route discovery for soft QOS provisioning in mobile ad hoc multimedia networks

    NASA Astrophysics Data System (ADS)

    Huang, Lei; Pan, Feng

    2007-09-01

    In this paper, we propose an optimal routing discovery algorithm for ad hoc multimedia networks whose resource keeps changing, First, we use stochastic models to measure the network resource availability, based on the information about the location and moving pattern of the nodes, as well as the link conditions between neighboring nodes. Then, for a certain multimedia packet flow to be transmitted from a source to a destination, we formulate the optimal soft-QoS provisioning problem as to find the best route that maximize the probability of satisfying its desired QoS requirements in terms of the maximum delay constraints. Based on the stochastic network resource model, we developed three approaches to solve the formulated problem: A centralized approach serving as the theoretical reference, a distributed approach that is more suitable to practical real-time deployment, and a distributed dynamic approach that utilizes the updated time information to optimize the routing for each individual packet. Examples of numerical results demonstrated that using the route discovered by our distributed algorithm in a changing network environment, multimedia applications could achieve better QoS statistically.

  6. Indexing and retrieval of multimedia objects at different levels of granularity

    NASA Astrophysics Data System (ADS)

    Faudemay, Pascal; Durand, Gwenael; Seyrat, Claude; Tondre, Nicolas

    1998-10-01

    Intelligent access to multimedia databases for `naive user' should probably be based on queries formulation by `intelligent agents'. These agents should `understand' the semantics of the contents, learn user preferences and deliver to the user a subset of the source contents, for further navigation. The goal of such systems should be to enable `zero-command' access to the contents, while keeping the freedom of choice of the user. Such systems should interpret multimedia contents in terms of multiple audiovisual objects (from video to visual or audio object), and on actions and scenarios.

  7. Using Hi-FAME (High Feedback-Assessment-Multimedia-Environment) Instructional Model in WBI: A Case Study for Biology Teacher Education.

    ERIC Educational Resources Information Center

    Wang, Tzu-Hua; Wang, Wei-Lung; Wang, Kuo-Hua; Huang, Shih-Chieh

    The study attempted to adapt two web tools, FFS system (Frontpage Feedback System) and WATA system (Web-based Assessment and Test Analysis System), to construct a Hi-FAME (High Feedback-Assessment-Multimedia-Environment) Model in WBI (Web-based Instruction) to facilitate pre-service teacher training. Participants were 30 junior pre-service…

  8. An intelligent multi-media human-computer dialogue system

    NASA Technical Reports Server (NTRS)

    Neal, J. G.; Bettinger, K. E.; Byoun, J. S.; Dobes, Z.; Thielman, C. Y.

    1988-01-01

    Sophisticated computer systems are being developed to assist in the human decision-making process for very complex tasks performed under stressful conditions. The human-computer interface is a critical factor in these systems. The human-computer interface should be simple and natural to use, require a minimal learning period, assist the user in accomplishing his task(s) with a minimum of distraction, present output in a form that best conveys information to the user, and reduce cognitive load for the user. In pursuit of this ideal, the Intelligent Multi-Media Interfaces project is devoted to the development of interface technology that integrates speech, natural language text, graphics, and pointing gestures for human-computer dialogues. The objective of the project is to develop interface technology that uses the media/modalities intelligently in a flexible, context-sensitive, and highly integrated manner modelled after the manner in which humans converse in simultaneous coordinated multiple modalities. As part of the project, a knowledge-based interface system, called CUBRICON (CUBRC Intelligent CONversationalist) is being developed as a research prototype. The application domain being used to drive the research is that of military tactical air control.

  9. Multimedia consultation session recording and playback using Java-based browser in global PACS

    NASA Astrophysics Data System (ADS)

    Martinez, Ralph; Shah, Pinkesh J.; Yu, Yuan-Pin

    1998-07-01

    The current version of the Global PACS software system uses a Java-based implementation of the Remote Consultation and Diagnosis (RCD) system. The Java RCD includes a multimedia consultation session between physicians that includes text, static image, image annotation, and audio data. The JAVA RCD allows 2-4 physicians to collaborate on a patient case. It allows physicians to join the session via WWW Java-enabled browsers or stand alone RCD application. The RCD system includes a distributed database archive system for archiving and retrieving patient and session data. The RCD system can be used for store and forward scenarios, case reviews, and interactive RCD multimedia sessions. The RCD system operates over the Internet, telephone lines, or in a private Intranet. A multimedia consultation session can be recorded, and then played back at a later time for review, comments, and education. A session can be played back using Java-enabled WWW browsers on any operating system platform. The JAVA RCD system shows that a case diagnosis can be captured digitally and played back with the original real-time temporal relationships between data streams. In this paper, we describe design and implementation of the RCD session playback.

  10. An ergonomic study on the navigation structure and information units of websites with multimedia content. A case study of the Xbox 360 promotional website.

    PubMed

    Ariel, Eduardo; de Moraes, Anamaria

    2012-01-01

    This paper presents an ergonomic study on the navigation structures and information units of entertainment sites with multimedia content. This research is a case study on the XBOX 360 promotional website. It analyzes the presentation of the content on a grid that simulates the spatial displacement of the screen's elements and evaluates the interaction that the page allows for, from the users' point of view.

  11. 76 FR 27355 - Law Enforcement Vehicular Digital Multimedia Evidence Recording System Selection and Application...

    Federal Register 2010, 2011, 2012, 2013, 2014

    2011-05-11

    ... DEPARTMENT OF JUSTICE Office of Justice Programs [OJP (NIJ) Docket No. 1553] Law Enforcement Vehicular Digital Multimedia Evidence Recording System Selection and Application Guide AGENCY: National... of Justice (NIJ) will make available, to the general public, the ``Law Enforcement Vehicular Digital...

  12. MULTIMEDIA INTEGRATED MODELING FOR ENVIRONMENTAL PROTECTION: INTRODUCTION TO A COLLABORATIVE FRAMEWORK

    EPA Science Inventory

    The EPA's Office of Research and Development is embarking on a long term project to develop a Multimedia Integrated Modeling System (MIMS). The system will have capabilities to represent the transport and fate of nutrients and chemical stressors over multiple scales. MIMS will ...

  13. Transactional interactive multimedia banner

    NASA Astrophysics Data System (ADS)

    Shae, Zon-Yin; Wang, Xiping; von Kaenel, Juerg

    2000-05-01

    Advertising in TV broadcasting has shown that multimedia is a very effective means to present merchandise and attract shoppers. This has been applied to the Web by including animated multimedia banner ads on web pages. However, the issues of coupling interactive browsing, shopping, and secure transactions e.g. from inside a multimedia banner, have only recently started to being explored. Currently there is an explosively growing amount of back-end services available (e.g., business to business commerce (B2B), business to consumer (B2C) commerce, and infomercial services) in the Internet. These services are mostly accessible through static HTML web pages at a few specific web portals. In this paper, we will investigate the feasibility of using interactive multimedia banners as pervasive access point for the B2C, B2B, and infomercial services. We present a system architecture that involves a layer of middleware agents functioning as the bridge between the interactive multimedia banners and back-end services.

  14. Analysis and Approach to the Development of an Advanced Multimedia Instructional System. Volume I. Final Report.

    ERIC Educational Resources Information Center

    Rhode, William E.; And Others

    In order to examine the possibilities for an advanced multimedia instructional system, a review and assessment of current instructional media was undertaken in terms of a functional description, instructional flexibility, support requirements, and costs. Following this, a model of an individual instructional system was developed as a basis for…

  15. MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a Museum

    PubMed Central

    Rubino, Irene; Xhembulla, Jetmir; Martina, Andrea; Bottino, Andrea; Malnati, Giovanni

    2013-01-01

    In recent years there has been a growing interest in the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discover and follow the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present Museum Assistant (MusA), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these applications. PMID:24351645

  16. MusA: using indoor positioning and navigation to enhance cultural experiences in a museum.

    PubMed

    Rubino, Irene; Xhembulla, Jetmir; Martina, Andrea; Bottino, Andrea; Malnati, Giovanni

    2013-12-17

    In recent years there has been a growing interest in the use of multimedia mobile guides in museum environments. Mobile devices have the capabilities to detect the user context and to provide pieces of information suitable to help visitors discover and follow the logical and emotional connections that develop during the visit. In this scenario, location based services (LBS) currently represent an asset, and the choice of the technology to determine users' position, combined with the definition of methods that can effectively convey information, become key issues in the design process. In this work, we present Museum Assistant (MusA), a general framework for the development of multimedia interactive guides for mobile devices. Its main feature is a vision-based indoor positioning system that allows the provision of several LBS, from way-finding to the contextualized communication of cultural contents, aimed at providing a meaningful exploration of exhibits according to visitors' personal interest and curiosity. Starting from the thorough description of the system architecture, the article presents the implementation of two mobile guides, developed to respectively address adults and children, and discusses the evaluation of the user experience and the visitors' appreciation of these applications.

  17. TeleMed: An example of a new system developed with object technology

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Forslund, D.; Phillips, R.; Tomlinson, B.

    1996-12-01

    Los Alamos National Laboratory has developed a virtual patient record system called TeleMed which is based on a distributed national radiographic and patient record repository located throughout the country. Without leaving their offices, participating doctors can view clinical drug and radiographic data via a sophisticated multimedia interface. For example, a doctor can match a patient`s radiographic information with the data in the repository, review treatment history and success, and then determine the best treatment. Furthermore, the features of TeleMed that make it attractive to clinicians and diagnosticians make it valuable for teaching and presentation as well. Thus, a resident canmore » use TeleMed for self-training in diagnostic techniques and a physician can use it to explain to a patient the course of their illness. In fact, the data can be viewed simultaneously by users at two or more distant locations for consultation with specialists in different fields. This capability is of enormous value to a wide spectrum of healthcare providers. It is made possible by the integration of multimedia information using commercial CORBA technology linking object-enabled databases with client interfaces using a three-tiered architecture.« less

  18. Interactive video audio system: communication server for INDECT portal

    NASA Astrophysics Data System (ADS)

    Mikulec, Martin; Voznak, Miroslav; Safarik, Jakub; Partila, Pavol; Rozhon, Jan; Mehic, Miralem

    2014-05-01

    The paper deals with presentation of the IVAS system within the 7FP EU INDECT project. The INDECT project aims at developing the tools for enhancing the security of citizens and protecting the confidentiality of recorded and stored information. It is a part of the Seventh Framework Programme of European Union. We participate in INDECT portal and the Interactive Video Audio System (IVAS). This IVAS system provides a communication gateway between police officers working in dispatching centre and police officers in terrain. The officers in dispatching centre have capabilities to obtain information about all online police officers in terrain, they can command officers in terrain via text messages, voice or video calls and they are able to manage multimedia files from CCTV cameras or other sources, which can be interesting for officers in terrain. The police officers in terrain are equipped by smartphones or tablets. Besides common communication, they can reach pictures or videos sent by commander in office and they can respond to the command via text or multimedia messages taken by their devices. Our IVAS system is unique because we are developing it according to the special requirements from the Police of the Czech Republic. The IVAS communication system is designed to use modern Voice over Internet Protocol (VoIP) services. The whole solution is based on open source software including linux and android operating systems. The technical details of our solution are presented in the paper.

  19. Multimedia explorer: image database, image proxy-server and search-engine.

    PubMed Central

    Frankewitsch, T.; Prokosch, U.

    1999-01-01

    Multimedia plays a major role in medicine. Databases containing images, movies or other types of multimedia objects are increasing in number, especially on the WWW. However, no good retrieval mechanism or search engine currently exists to efficiently track down such multimedia sources in the vast of information provided by the WWW. Secondly, the tools for searching databases are usually not adapted to the properties of images. HTML pages do not allow complex searches. Therefore establishing a more comfortable retrieval involves the use of a higher programming level like JAVA. With this platform independent language it is possible to create extensions to commonly used web browsers. These applets offer a graphical user interface for high level navigation. We implemented a database using JAVA objects as the primary storage container which are then stored by a JAVA controlled ORACLE8 database. Navigation depends on a structured vocabulary enhanced by a semantic network. With this approach multimedia objects can be encapsulated within a logical module for quick data retrieval. PMID:10566463

  20. Multimedia explorer: image database, image proxy-server and search-engine.

    PubMed

    Frankewitsch, T; Prokosch, U

    1999-01-01

    Multimedia plays a major role in medicine. Databases containing images, movies or other types of multimedia objects are increasing in number, especially on the WWW. However, no good retrieval mechanism or search engine currently exists to efficiently track down such multimedia sources in the vast of information provided by the WWW. Secondly, the tools for searching databases are usually not adapted to the properties of images. HTML pages do not allow complex searches. Therefore establishing a more comfortable retrieval involves the use of a higher programming level like JAVA. With this platform independent language it is possible to create extensions to commonly used web browsers. These applets offer a graphical user interface for high level navigation. We implemented a database using JAVA objects as the primary storage container which are then stored by a JAVA controlled ORACLE8 database. Navigation depends on a structured vocabulary enhanced by a semantic network. With this approach multimedia objects can be encapsulated within a logical module for quick data retrieval.

  1. Integrated multimedia medical data agent in E-health.

    PubMed

    di Giacomo, P; Ricci, Fabrizio L; Bocchi, Leonardo

    2006-01-01

    E-Health is producing a great impact in the field of information distribution of the health services to the intra-hospital and the public. Previous researches have addressed the development of system architectures in the aim of integrating the distributed and heterogeneous medical information systems. The easing of difficulties in the sharing and management of medical data and the timely accessibility to these data is a critical need for health care providers. We have proposed a client-server agent that allows a portal to the every permitted Information System of the Hospital that consists of PACS, RIS and HIS via the Intranet and the Internet. Our proposed agent enables remote access into the usually closed information system of the hospital and a server that indexes all the medical data which allows for in-depth and complex search queries for data retrieval.

  2. Paper trails, trailing behind: improving informed consent to IVF through multimedia applications

    PubMed Central

    Madeira, Jody Lyneé; Andraka-Christou, Barbara

    2016-01-01

    Though intended to educate patients on the risks, benefits, side effects and alternatives within medical treatment, informed consent documents may have unanticipated consequences for patients. Patients may regard these forms as little more than a ritual to access treatment. Or patients may perceive that these forms exist to protect doctors rather than to contribute to a meaningful, patient-protective educational interaction. To rehabilitate the informed consent project, this essay considers the baggage that informed consent documents have acquired through practical use, explores patients' and providers' lived experience of informed consent, and considers whether a multimedia consent application would be a viable solution to the various difficulties that currently erode perceptions of and confidence in the informed consent process. PMID:27774231

  3. Energy-aware scheduling of surveillance in wireless multimedia sensor networks.

    PubMed

    Wang, Xue; Wang, Sheng; Ma, Junjie; Sun, Xinyao

    2010-01-01

    Wireless sensor networks involve a large number of sensor nodes with limited energy supply, which impacts the behavior of their application. In wireless multimedia sensor networks, sensor nodes are equipped with audio and visual information collection modules. Multimedia contents are ubiquitously retrieved in surveillance applications. To solve the energy problems during target surveillance with wireless multimedia sensor networks, an energy-aware sensor scheduling method is proposed in this paper. Sensor nodes which acquire acoustic signals are deployed randomly in the sensing fields. Target localization is based on the signal energy feature provided by multiple sensor nodes, employing particle swarm optimization (PSO). During the target surveillance procedure, sensor nodes are adaptively grouped in a totally distributed manner. Specially, the target motion information is extracted by a forecasting algorithm, which is based on the hidden Markov model (HMM). The forecasting results are utilized to awaken sensor node in the vicinity of future target position. According to the two properties, signal energy feature and residual energy, the sensor nodes decide whether to participate in target detection separately with a fuzzy control approach. Meanwhile, the local routing scheme of data transmission towards the observer is discussed. Experimental results demonstrate the efficiency of energy-aware scheduling of surveillance in wireless multimedia sensor network, where significant energy saving is achieved by the sensor awakening approach and data transmission paths are calculated with low computational complexity.

  4. Constructing a Multimedia Mobile Classroom Using a Novel Feedback System

    ERIC Educational Resources Information Center

    Huang, Wen-Chen; Chen, Ching-Wen; Weng, Richard

    2015-01-01

    In the conventional classroom, many obstacles hinder interaction between an instructor and students, such as limited class hours, fixed seating, and inadequate time for meetings after class. This work develops a novel multimedia mobile classroom feedback system (MMCFS) that instantly displays students' responses, such as class-related questions or…

  5. Distributed telemedicine for the National Information Infrastructure

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Forslund, D.W.; Lee, Seong H.; Reverbel, F.C.

    1997-08-01

    TeleMed is an advanced system that provides a distributed multimedia electronic medical record available over a wide area network. It uses object-based computing, distributed data repositories, advanced graphical user interfaces, and visualization tools along with innovative concept extraction of image information for storing and accessing medical records developed in a separate project from 1994-5. In 1996, we began the transition to Java, extended the infrastructure, and worked to begin deploying TeleMed-like technologies throughout the nation. Other applications are mentioned.

  6. A Multimedia Approach to Lab Reporting via Computer Presentation Software

    NASA Astrophysics Data System (ADS)

    Jenkinson, Gregory T.; Fraiman, Ana

    1999-02-01

    The use of multimedia software presents a new way for the educator to gather and present information. In a laboratory report, students are required to gather and present data that are available from a wide variety of resources. In the past, this information was compiled into a hard-copy report, consisting merely of text and possibly two-dimensional graphics. Today, Northeastern Illinois University students use Podium, one of many multimedia presentation applications available on the market. These presentation applications offer a rich array of choices for the type and quantity of information to compile. This "paperless" implementation gives students the opportunity to create a lab report that is a network of ideas, cross-referenced with hyperlinks in a personal fashion that is logical for that particular student. The use of hyperlinks allows easy access to previously learned concepts that may be needed for future labs. This new technology allows students to make links of their own and to begin to see chemistry as an encompassing industry with connection to all disciplines of science.

  7. Report and recommendations on multimedia materials for teaching and learning electricity and magnetism

    NASA Astrophysics Data System (ADS)

    Dȩbowska, E.; Girwidz, R.; Greczyło, T.; Kohnle, A.; Mason, B.; Mathelitsch, L.; Melder, T.; Michelini, M.; Ruddock, I.; Silva, J.

    2013-05-01

    This paper presents the results of a peer review of multimedia materials for teaching and learning electricity and magnetism prepared as a part of the annual activities undertaken by an international group of scientists associated with Multimedia Physics in Teaching and Learning. The work promotes the use of valuable and freely accessible information technology materials for different levels of teaching, mostly higher education. The authors discuss the process of selecting resources and the rubrics used in the rating process. The reviews of high-quality learning resources are presented along with descriptions of valuable didactical features.

  8. Architecture for biomedical multimedia information delivery on the World Wide Web

    NASA Astrophysics Data System (ADS)

    Long, L. Rodney; Goh, Gin-Hua; Neve, Leif; Thoma, George R.

    1997-10-01

    Research engineers at the National Library of Medicine are building a prototype system for the delivery of multimedia biomedical information on the World Wide Web. This paper discuses the architecture and design considerations for the system, which will be used initially to make images and text from the third National Health and Nutrition Examination Survey (NHANES) publicly available. We categorized our analysis as follows: (1) fundamental software tools: we analyzed trade-offs among use of conventional HTML/CGI, X Window Broadway, and Java; (2) image delivery: we examined the use of unconventional TCP transmission methods; (3) database manager and database design: we discuss the capabilities and planned use of the Informix object-relational database manager and the planned schema for the HNANES database; (4) storage requirements for our Sun server; (5) user interface considerations; (6) the compatibility of the system with other standard research and analysis tools; (7) image display: we discuss considerations for consistent image display for end users. Finally, we discuss the scalability of the system in terms of incorporating larger or more databases of similar data, and the extendibility of the system for supporting content-based retrieval of biomedical images. The system prototype is called the Web-based Medical Information Retrieval System. An early version was built as a Java applet and tested on Unix, PC, and Macintosh platforms. This prototype used the MiniSQL database manager to do text queries on a small database of records of participants in the second NHANES survey. The full records and associated x-ray images were retrievable and displayable on a standard Web browser. A second version has now been built, also a Java applet, using the MySQL database manager.

  9. A multimedia retrieval framework based on semi-supervised ranking and relevance feedback.

    PubMed

    Yang, Yi; Nie, Feiping; Xu, Dong; Luo, Jiebo; Zhuang, Yueting; Pan, Yunhe

    2012-04-01

    We present a new framework for multimedia content analysis and retrieval which consists of two independent algorithms. First, we propose a new semi-supervised algorithm called ranking with Local Regression and Global Alignment (LRGA) to learn a robust Laplacian matrix for data ranking. In LRGA, for each data point, a local linear regression model is used to predict the ranking scores of its neighboring points. A unified objective function is then proposed to globally align the local models from all the data points so that an optimal ranking score can be assigned to each data point. Second, we propose a semi-supervised long-term Relevance Feedback (RF) algorithm to refine the multimedia data representation. The proposed long-term RF algorithm utilizes both the multimedia data distribution in multimedia feature space and the history RF information provided by users. A trace ratio optimization problem is then formulated and solved by an efficient algorithm. The algorithms have been applied to several content-based multimedia retrieval applications, including cross-media retrieval, image retrieval, and 3D motion/pose data retrieval. Comprehensive experiments on four data sets have demonstrated its advantages in precision, robustness, scalability, and computational efficiency.

  10. Multimedia Presentations of Mitosis: An Examination of Split-Attention, Modality, Redundancy, and Cueing

    ERIC Educational Resources Information Center

    Cook, Michelle; Visser, Ryan

    2014-01-01

    Multimedia presentations that combine visual and verbal information are widely used for instructional purposes. While the design of the text-graphic relationship is difficult, several design strategies with the potential to reduce cognitive load have been identified in the literature. The purpose of this study is to examine how split-attention,…

  11. The Development and Evaluation of a Multimedia Resource To Support ICT Training: Design Issues, Training Processes and User Experiences.

    ERIC Educational Resources Information Center

    Tearle, Penni; Dillon, Patrick

    2001-01-01

    Addresses issues surrounding the process of information and communications technology training (ICT), and the application of training outcomes in the workplace. Provides an overview of content and design features of the multimedia resource "Ensuring Effectiveness of ICT Training" and reports on its evaluation. Discusses design issues, training…

  12. Work-In-Progress Peer Consult on EPA's Multimedia ...

    EPA Pesticide Factsheets

    This document is a compilation of responses from four external peer reviewers on EPA's "Multimedia Exposure Analysis to Inform a Public Health-Based Value for Lead in Drinking Water." It was delivered by Versar, Inc. under contract number EP-C-12-045 Task Order 91. Peer review report compiled, written and delivered by Versar, Inc to EPA.

  13. A Multimedia Approach for Providing Financial Aid Information in Higher Education: An Evaluation Study

    ERIC Educational Resources Information Center

    Miller, Michael

    2013-01-01

    Millions of current and prospective college students fail to complete the Free Application for Federal Student Aid (FAFSA) annually for a number of reasons. One common obstacle students face is the complexity of the FAFSA which prevents students from completing the federal application. This study examined whether or not a multimedia tutorial can…

  14. Malaysian Perspective: Designing Interactive Multimedia Learning Environment for Moral Values Education

    ERIC Educational Resources Information Center

    Mukti, Norhayati Abd; Hwa, Siew Pei

    2004-01-01

    The field of education is faced with various new challenges in meeting the demands of teaching and learning for the 21st century. One of the new challenges is the call for the integration of ICT (Information and communication technologies) in teaching and learning as an alternative mode of instruction delivery. Multimedia technology for instance,…

  15. Students' Views on the Helpfulness of Multimedia Components of Digital Flashcards in Mobile-Assisted Vocabulary Learning

    ERIC Educational Resources Information Center

    Kaplan-Rakowski, Regina; Loranc-Paszylk, Barbara

    2017-01-01

    This study examines learners' perceptions of the helpfulness of various multimedia components embedded in digital flashcards for explicit, informal foreign language vocabulary learning. Advanced learners of English (N = 59) studied 48 new words using digital flashcards on smartphones. After ten days, the learners completed perception surveys. The…

  16. Beyond Amusement: Reflections on Multimedia, Pedagogy, and Digital Literacy in the History Seminar.

    ERIC Educational Resources Information Center

    Ringrose, Daniel M.

    2001-01-01

    Discusses the use of multimedia technology in history by providing case studies of projects within an urban history course and a course called "Men, Women, and War: Popular Memory and Public Understanding." Provides information on the teachers' expectations and addresses whether the project could be utilized at other universities. Includes a…

  17. The Use of Eye Movements in the Study of Multimedia Learning

    ERIC Educational Resources Information Center

    Hyona, Jukka

    2010-01-01

    This commentary focuses on the use of the eye-tracking methodology to study cognitive processes during multimedia learning. First, some general remarks are made about how the method is applied to investigate visual information processing, followed by a reflection on the eye movement measures employed in the studies published in this special issue.…

  18. Utilising Multimedia ESP Programme in Enhancing Flight Attendants' Safety Knowledge and Problem Solving Skills

    ERIC Educational Resources Information Center

    Bani-Salameh, Zakaria A.; Kabilan, Muhammad K.; Bani-Salalmeh, Lina

    2011-01-01

    A multimedia English for Specific Purposes (ESP) programme was developed to train flight attendants. The programme comprised of two units. Unit one is listening comprehension, which provides the flight attendants' with specific information of Airbus A340. Unit two is reading comprehension, which provides the flight attendants with the emergency…

  19. The Redundancy Effect on Retention and Transfer for Individuals with High Symptoms of ADHD

    ERIC Educational Resources Information Center

    Brown, Victoria; Lewis, David; Toussaint, Mario

    2016-01-01

    The multimedia elements of text and audio need to be carefully integrated together to maximize the impact of those elements for learning in a multimedia environment. Redundancy information presented through audio and visual channels can inhibit learning for individuals diagnosed with ADHD, who may experience challenges in the processing of…

  20. Managing Cognitive Load in Educational Multi-User Virtual Environments: Reflection on Design Practice

    ERIC Educational Resources Information Center

    Nelson, Brian C.; Erlandson, Benjamin E.

    2008-01-01

    In this paper, we explore how the application of multimedia design principles may inform the development of educational multi-user virtual environments (MUVEs). We look at design principles that have been shown to help learners manage cognitive load within multimedia environments and conduct a conjectural analysis of the extent to which such…

  1. Multimedia Integration for Language e-Learning: Content, Context and the e-Dossier

    ERIC Educational Resources Information Center

    Sanchez-Villalon, Pedro Pablo; Ortega, Manuel; Sanchez-Villalon, Asuncion

    2010-01-01

    In the education world, it is widely accepted that language learning is one of the pioneering disciplines in the application and use of the information and communication technologies, initially preceded by the widespread use of audiovisual resources which, finally integrated in the digital space, bring about the use of multimedia. Additionally,…

  2. EdMedia 2012: World Conference on Educational Multimedia, Hypermedia and Telecommunications. Proceedings (Denver, Colorado, June 26-29, 2012)

    ERIC Educational Resources Information Center

    Amiel, Tel, Ed.; Wilson, Brent, Ed.

    2012-01-01

    The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia 2012: World Conference on Educational Multimedia, Hypermedia and…

  3. In-Service Training of Chemistry Teachers: The Use of Multimedia in Teaching Chemistry

    ERIC Educational Resources Information Center

    Ferreira, Celeste; Baptista, Monica; Arroio, Agnaldo

    2013-01-01

    Information and Communication Technology has allowed the use of several types of visualizations, especially multimedia environments in science teaching. The aim was to investigate how in-service teachers enrolled in a training course understand the nature and the role of visualizations in science teaching as well as the impact of this training on…

  4. Learning strategy preferences, verbal-visual cognitive styles, and multimedia preferences for continuing engineering education instructional design

    NASA Astrophysics Data System (ADS)

    Baukal, Charles Edward, Jr.

    A literature search revealed very little information on how to teach working engineers, which became the motivation for this research. Effective training is important for many reasons such as preventing accidents, maximizing fuel efficiency, minimizing pollution emissions, and reducing equipment downtime. The conceptual framework for this study included the development of a new instructional design framework called the Multimedia Cone of Abstraction (MCoA). This was developed by combining Dale's Cone of Experience and Mayer's Cognitive Theory of Multimedia Learning. An anonymous survey of 118 engineers from a single Midwestern manufacturer was conducted to determine their demographics, learning strategy preferences, verbal-visual cognitive styles, and multimedia preferences. The learning strategy preference profile and verbal-visual cognitive styles of the sample were statistically significantly different than the general population. The working engineers included more Problem Solvers and were much more visually-oriented than the general population. To study multimedia preferences, five of the seven levels in the MCoA were used. Eight types of multimedia were compared in four categories (types in parantheses): text (text and narration), static graphics (drawing and photograph), non-interactive dynamic graphics (animation and video), and interactive dynamic graphics (simulated virtual reality and real virtual reality). The first phase of the study examined multimedia preferences within a category. Participants compared multimedia types in pairs on dual screens using relative preference, rating, and ranking. Surprisingly, the more abstract multimedia (text, drawing, animation, and simulated virtual reality) were preferred in every category to the more concrete multimedia (narration, photograph, video, and real virtual reality), despite the fact that most participants had relatively little prior subject knowledge. However, the more abstract graphics were only slightly preferred to the more concrete graphics. In the second phase, the more preferred multimedia types in each category from the first phase were compared against each other using relative preference, rating, and ranking and overall rating and ranking. Drawing was the most preferred multimedia type overall, although only slightly more than animation and simulated virtual reality. Text was a distant fourth. These results suggest that instructional content for continuing engineering education should include problem solving and should be highly visual.

  5. Prospective Randomized Controlled Study on the Efficacy of Multimedia Informed Consent for Patients Scheduled to Undergo Green-Light High-Performance System Photoselective Vaporization of the Prostate

    PubMed Central

    Ham, Dong Yeub; Choi, Woo Suk; Song, Sang Hoon; Ahn, Young-Joon; Park, Hyoung Keun; Kim, Hyeong Gon

    2016-01-01

    Purpose The aim of this study was to evaluate the efficacy of a multimedia informed consent (IC) presentation on the understanding and satisfaction of patients who were scheduled to receive 120-W green-light high-performance system photoselective vaporization of the prostate (HPS-PVP). Materials and Methods A multimedia IC (M-IC) presentation for HPS-PVP was developed. Forty men with benign prostatic hyperplasia who were scheduled to undergo HPS-PVP were prospectively randomized to a conventional written IC group (W-IC group, n=20) or the M-IC group (n=20). The allocated IC was obtained by one certified urologist, followed by a 15-question test (maximum score, 15) to evaluate objective understanding, and questionnaires on subjective understanding (range, 0~10) and satisfaction (range, 0~10) using a visual analogue scale. Results Demographic characteristics, including age and the highest level of education, did not significantly differ between the two groups. No significant differences were found in scores reflecting the objective understanding of HPS-PVP (9.9±2.3 vs. 10.6±2.8, p=0.332) or in subjective understanding scores (7.5±2.1 vs. 8.6±1.7, p=0.122); however, the M-IC group showed higher satisfaction scores than the W-IC group (7.4±1.7 vs. 8.4±1.5, p=0.033). After adjusting for age and educational level, the M-IC group still had significantly higher satisfaction scores. Conclusions M-IC did not enhance the objective knowledge of patients regarding this surgical procedure. However, it improved the satisfaction of patients with the IC process itself. PMID:27169129

  6. The role of multimedia in surgical skills training and assessment.

    PubMed

    Shariff, Umar; Seretis, Charalampos; Lee, Doreen; Balasubramanian, Saba P

    2016-06-01

    Multimedia is an educational resource that can be used to supplement surgical skills training. The aim of this review was to determine the role of multimedia in surgical training and assessment by performing a systematic review of the literature. A systematic review for published articles was conducted on the following databases: PubMed/MEDLINE (1992 to November 2014), SCOPUS (1992 to November 2014) and EMBASE (1992 to November 2014). For each study the educational content, study design, surgical skill assessed and outcomes were recorded. A standard data extraction form was created to ensure systematic retrieval of relevant information. 21 studies were included; 14 randomized controlled trials (RCTs) and 7 non-randomized controlled trials (Non-RCTs). Technical skills were assessed in 7 RCTs and 3 non-RCTs; cognitive skills were assessed in 9 RCTs and 4 non-RCTs. In controlled studies, multimedia was associated with significant improvement in technical skills (4 studies; 4 RCTs) and cognitive skills (7 studies; 6 RCTs). In two studies multimedia was inferior in comparison to conventional teaching. Evaluation of multimedia (9 studies) demonstrated strongly favourable results. This review suggests that multimedia effectively facilitates both technical and cognitive skills acquisition and is well accepted as an educational resource. Copyright © 2015 Royal College of Surgeons of Edinburgh (Scottish charity number SC005317) and Royal College of Surgeons in Ireland. Published by Elsevier Ltd. All rights reserved.

  7. The architecture of the management system of complex steganographic information

    NASA Astrophysics Data System (ADS)

    Evsutin, O. O.; Meshcheryakov, R. V.; Kozlova, A. S.; Solovyev, T. M.

    2017-01-01

    The aim of the study is to create a wide area information system that allows one to control processes of generation, embedding, extraction, and detection of steganographic information. In this paper, the following problems are considered: the definition of the system scope and the development of its architecture. For creation of algorithmic maintenance of the system, classic methods of steganography are used to embed information. Methods of mathematical statistics and computational intelligence are used to identify the embedded information. The main result of the paper is the development of the architecture of the management system of complex steganographic information. The suggested architecture utilizes cloud technology in order to provide service using the web-service via the Internet. It is meant to provide streams of multimedia data processing that are streams with many sources of different types. The information system, built in accordance with the proposed architecture, will be used in the following areas: hidden transfer of documents protected by medical secrecy in telemedicine systems; copyright protection of online content in public networks; prevention of information leakage caused by insiders.

  8. Coupled auralization and virtual video for immersive multimedia displays

    NASA Astrophysics Data System (ADS)

    Henderson, Paul D.; Torres, Rendell R.; Shimizu, Yasushi; Radke, Richard; Lonsway, Brian

    2003-04-01

    The implementation of maximally-immersive interactive multimedia in exhibit spaces requires not only the presentation of realistic visual imagery but also the creation of a perceptually accurate aural experience. While conventional implementations treat audio and video problems as essentially independent, this research seeks to couple the visual sensory information with dynamic auralization in order to enhance perceptual accuracy. An implemented system has been developed for integrating accurate auralizations with virtual video techniques for both interactive presentation and multi-way communication. The current system utilizes a multi-channel loudspeaker array and real-time signal processing techniques for synthesizing the direct sound, early reflections, and reverberant field excited by a moving sound source whose path may be interactively defined in real-time or derived from coupled video tracking data. In this implementation, any virtual acoustic environment may be synthesized and presented in a perceptually-accurate fashion to many participants over a large listening and viewing area. Subject tests support the hypothesis that the cross-modal coupling of aural and visual displays significantly affects perceptual localization accuracy.

  9. A multimedia mobile phone-based youth smoking cessation intervention: findings from content development and piloting studies.

    PubMed

    Whittaker, Robyn; Maddison, Ralph; McRobbie, Hayden; Bullen, Chris; Denny, Simon; Dorey, Enid; Ellis-Pegler, Mary; van Rooyen, Jaco; Rodgers, Anthony

    2008-11-25

    While most young people who smoke want to quit, few access cessation support services. Mobile phone-based cessation programs are ideal for young people: mobile phones are the most common means of peer communication, and messages can be delivered in an anonymous manner, anywhere, anytime. Following the success of our text messaging smoking cessation program, we developed an innovative multimedia mobile phone smoking cessation intervention. The aim of the study was to develop and pilot test a youth-oriented multimedia smoking cessation intervention delivered solely by mobile phone. Development included creating content and building the technology platform. Content development was overseen by an expert group who advised on youth development principles, observational learning (from social cognitive theory), effective smoking cessation interventions, and social marketing. Young people participated in three content development phases (consultation via focus groups and an online survey, content pre-testing, and selection of role models). Video and text messages were then developed, incorporating the findings from this research. Information technology systems were established to support the delivery of the multimedia messages by mobile phone. A pilot study using an abbreviated 4-week program of video and text content tested the reliability of the systems and the acceptability of the intervention. Approximately 180 young people participated in the consultation phase. There was a high priority placed on music for relaxation (75%) and an interest in interacting with others in the program (40% would read messages, 36% would read a blog). Findings from the pre-testing phase (n = 41) included the importance of selecting "real" and "honest" role models with believable stories, and an interest in animations (37%). Of the 15 participants who took part in the pilot study, 13 (87%) were available for follow-up interviews at 4 weeks: 12 participants liked the program or liked it most of the time and found the role model to be believable; 7 liked the role model video messages (5 were unsure); 8 used the extra assistance for cravings; and 9 were happy with two messages per day. Nine participants (60%) stopped smoking during the program. Some technical challenges were encountered during the pilot study. A multimedia mobile phone smoking cessation program is technically feasible, and the content developed is appropriate for this medium and is acceptable to our target population. These results have informed the design of a 6-month intervention currently being evaluated for its effectiveness in increasing smoking cessation rates in young people.

  10. A Multimedia Mobile Phone–Based Youth Smoking Cessation Intervention: Findings From Content Development and Piloting Studies

    PubMed Central

    Maddison, Ralph; McRobbie, Hayden; Bullen, Chris; Denny, Simon; Dorey, Enid; Ellis-Pegler, Mary; van Rooyen, Jaco; Rodgers, Anthony

    2008-01-01

    Background While most young people who smoke want to quit, few access cessation support services. Mobile phone–based cessation programs are ideal for young people: mobile phones are the most common means of peer communication, and messages can be delivered in an anonymous manner, anywhere, anytime. Following the success of our text messaging smoking cessation program, we developed an innovative multimedia mobile phone smoking cessation intervention. Objective The aim of the study was to develop and pilot test a youth-oriented multimedia smoking cessation intervention delivered solely by mobile phone. Methods Development included creating content and building the technology platform. Content development was overseen by an expert group who advised on youth development principles, observational learning (from social cognitive theory), effective smoking cessation interventions, and social marketing. Young people participated in three content development phases (consultation via focus groups and an online survey, content pre-testing, and selection of role models). Video and text messages were then developed, incorporating the findings from this research. Information technology systems were established to support the delivery of the multimedia messages by mobile phone. A pilot study using an abbreviated 4-week program of video and text content tested the reliability of the systems and the acceptability of the intervention. Results Approximately 180 young people participated in the consultation phase. There was a high priority placed on music for relaxation (75%) and an interest in interacting with others in the program (40% would read messages, 36% would read a blog). Findings from the pre-testing phase (n = 41) included the importance of selecting “real” and “honest” role models with believable stories, and an interest in animations (37%). Of the 15 participants who took part in the pilot study, 13 (87%) were available for follow-up interviews at 4 weeks: 12 participants liked the program or liked it most of the time and found the role model to be believable; 7 liked the role model video messages (5 were unsure); 8 used the extra assistance for cravings; and 9 were happy with two messages per day. Nine participants (60%) stopped smoking during the program. Some technical challenges were encountered during the pilot study. Conclusions A multimedia mobile phone smoking cessation program is technically feasible, and the content developed is appropriate for this medium and is acceptable to our target population. These results have informed the design of a 6-month intervention currently being evaluated for its effectiveness in increasing smoking cessation rates in young people. PMID:19033148

  11. Is There Computer Graphics after Multimedia?

    ERIC Educational Resources Information Center

    Booth, Kellogg S.

    Computer graphics has been driven by the desire to generate real-time imagery subject to constraints imposed by the human visual system. The future of computer graphics, when off-the-shelf systems have full multimedia capability and when standard computing engines render imagery faster than real-time, remains to be seen. A dedicated pipeline for…

  12. Security for IP Multimedia Services in the 3GPP Third Generation Mobile System.

    ERIC Educational Resources Information Center

    Horn, G.; Kroselberg, D.; Muller, K.

    2003-01-01

    Presents an overview of the security architecture of the IP multimedia core network subsystem (IMS) of the third generation mobile system, known in Europe as UMTS. Discusses IMS security requirements; IMS security architecture; authentication between IMS user and home network; integrity and confidentiality for IMS signalling; and future aspects of…

  13. Effects of Storytelling to Facilitate EFL Speaking Using Web-Based Multimedia System

    ERIC Educational Resources Information Center

    Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun

    2016-01-01

    This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…

  14. The Libra Multimedia Authoring Environment and CALL Multimedia Courseware.

    ERIC Educational Resources Information Center

    Fischer, Robert; Farris, Michael

    1999-01-01

    Describes the genesis of the Libra authoring system and provides a detailed view of the design of a courseware program created by means of it. Lessons learned during the dissemination of the authoring system underscore the needs for more in-depth understanding of instructional design and the implementation of pedagogical principles by faculty…

  15. A Multimedia English Learning System Using HMMs to Improve Phonemic Awareness for English Learning

    ERIC Educational Resources Information Center

    Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta

    2009-01-01

    This paper proposes a multimedia English learning (MEL) system, based on Hidden Markov Models (HMMs) and mastery theory strategy, for teaching students with the aim of enhancing their English phonetic awareness and pronunciation. It can analyze phonetic structures, identify and capture pronunciation errors to provide students with targeted advice…

  16. Introducing the Virtual Astronomy Multimedia Project

    NASA Astrophysics Data System (ADS)

    Wyatt, Ryan; Christensen, L. L.; Gauthier, A.; Hurt, R.

    2008-05-01

    The goal of the Virtual Astronomy Multimedia Project (VAMP) is to promote and vastly multiply the use of astronomy multimedia resources—from images and illustrations to animations, movies, and podcasts—and enable innovative future exploitation of a wide variety of outreach media by systematically linking resource archives worldwide. High-quality astronomical images, accompanied by rich caption and background information, abound on the web and yet prove notoriously difficult to locate efficiently using existing search tools. The Virtual Astronomy Multimedia Project offers a solution via the Astronomy Visualization Metadata (AVM) standard. Due to roll out in time for IYA2009, VAMP manages the design, implementation, and dissemination of the AVM standard for the education and public outreach astronomical imagery that observatories publish. VAMP will support implementations in World Wide Telescope, Google Sky, Portal to the Universe, and 365 Days of Astronomy, as well as Uniview and DigitalSky software designed specifically for planetariums. The VAMP workshop will introduce the AVM standard and describe its features, highlighting sample image tagging processes using diverse tools—the critical first step in getting media into VAMP. Participants with laptops will have an opportunity to experiment first hand, and workshop organizers will update a web page with system requirements and software options in advance of the conference (see http://virtualastronomy.org/ASP2008/ for links to resources). The workshop will also engage participants in a discussion and review of the innovative AVM image hierarchy taxonomy, which will soon be extended to other types of media.

  17. The use of multimedia as an adjunct to the informed consent process for Morton's neuroma resection surgery.

    PubMed

    Wang, Calvin; Ammon, Peter; Beischer, Andrew D

    2014-10-01

    The purpose of this study was to assess if a computer-based multimedia education module (MEM) improved patients' comprehension when used as an adjunct to the standard verbal consent process for Morton's neuroma resection surgery. Nineteen patients (15 females and 4 males) considered candidates for Morton's neuroma resection surgery were prospectively recruited. A standardized verbal discussion was had with each patient regarding risks and benefits of surgery, alternative treatments, and the usual postoperative course. Patient understanding was then assessed with a questionnaire. Each patient subsequently viewed the MEM and the questionnaire was repeated. Patients also rated ease of understanding and satisfaction with both methods of patient education. Patients answered a significantly greater proportion of correct answers after viewing the MEM module (85%), compared to verbal discussion alone (61%) (P = .002). Patients rated both the ease of understanding of the module and amount of information provided by the module as a mean of 9.3 cm on a 10 cm Visual Analog Scale (VAS). The majority of patients (76%) rated the multimedia tool as having answered their questions about surgery as well or better than the treating surgeon. An interactive multimedia educational tool was a useful adjunct to the informed consent process for patients considering Morton's neuroma resection surgery. Level II, prospective cohort study. © The Author(s) 2014.

  18. Managing an Archive of Images

    NASA Technical Reports Server (NTRS)

    Andres, Vince; Walter, David; Hallal, Charles; Jones, Helene; Callac, Chris

    2004-01-01

    The SSC Multimedia Archive is an automated electronic system to manage images, acquired both by film and digital cameras, for the Public Affairs Office (PAO) at Stennis Space Center (SSC). Previously, the image archive was based on film photography and utilized a manual system that, by today s standards, had become inefficient and expensive. Now, the SSC Multimedia Archive, based on a server at SSC, contains both catalogs and images for pictures taken both digitally and with a traditional, film-based camera, along with metadata about each image. After a "shoot," a photographer downloads the images into the database. Members of the PAO can use a Web-based application to search, view and retrieve images, approve images for publication, and view and edit metadata associated with the images. Approved images are archived and cross-referenced with appropriate descriptions and information. Security is provided by allowing administrators to explicitly grant access privileges to personnel to only access components of the system that they need to (i.e., allow only photographers to upload images, only PAO designated employees may approve images).

  19. An Evaluation of the Effectiveness of the Use of Multimedia and Wiley plus Web-Based Homework System in Enhancing Learning in the Chemical Engineering Extended Curriculum Program Physics Course

    ERIC Educational Resources Information Center

    Basitere, Moses; Ndeto Ivala, Eunice

    2017-01-01

    Today's 21st century students are regarded as "digital natives," who are influenced by digital environments for acquisition of information, communication and interaction. With the emergence of new technologies, educators are encouraged to find meaningful ways of incorporating these technologies into their classrooms. The practice…

  20. ATLAS, CMS and new challenges for public communication

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Taylor, Lucas; Barney, David; Goldfarb, Steven

    On 30 March 2010 the first high-energy collisions brought the LHC experiments into the era of research and discovery. Millions of viewers worldwide tuned in to the webcasts and followed the news via Web 2.0 tools, such as blogs, Twitter, and Facebook, with 205,000 unique visitors to CERN's Web site. Media coverage at the experiments and in institutes all over the world yielded more than 2,200 news items including 800 TV broadcasts. We describe the new multimedia communications challenges, due to the massive public interest in the LHC programme, and the corresponding responses of the ATLAS and CMS experiments, inmore » the areas of Web 2.0 tools, multimedia, webcasting, videoconferencing, and collaborative tools. We discuss the strategic convergence of the two experiments' communications services, information systems and public database of outreach material.« less

  1. ATLAS, CMS and New Challenges for Public Communication

    NASA Astrophysics Data System (ADS)

    Taylor, Lucas; Barney, David; Goldfarb, Steven

    2011-12-01

    On 30 March 2010 the first high-energy collisions brought the LHC experiments into the era of research and discovery. Millions of viewers worldwide tuned in to the webcasts and followed the news via Web 2.0 tools, such as blogs, Twitter, and Facebook, with 205,000 unique visitors to CERN's Web site. Media coverage at the experiments and in institutes all over the world yielded more than 2,200 news items including 800 TV broadcasts. We describe the new multimedia communications challenges, due to the massive public interest in the LHC programme, and the corresponding responses of the ATLAS and CMS experiments, in the areas of Web 2.0 tools, multimedia, webcasting, videoconferencing, and collaborative tools. We discuss the strategic convergence of the two experiments' communications services, information systems and public database of outreach material.

  2. Feature Extraction in Sequential Multimedia Images: with Applications in Satellite Images and On-line Videos

    NASA Astrophysics Data System (ADS)

    Liang, Yu-Li

    Multimedia data is increasingly important in scientific discovery and people's daily lives. Content of massive multimedia is often diverse and noisy, and motion between frames is sometimes crucial in analyzing those data. Among all, still images and videos are commonly used formats. Images are compact in size but do not contain motion information. Videos record motion but are sometimes too big to be analyzed. Sequential images, which are a set of continuous images with low frame rate, stand out because they are smaller than videos and still maintain motion information. This thesis investigates features in different types of noisy sequential images, and the proposed solutions that intelligently combined multiple features to successfully retrieve visual information from on-line videos and cloudy satellite images. The first task is detecting supraglacial lakes above ice sheet in sequential satellite images. The dynamics of supraglacial lakes on the Greenland ice sheet deeply affect glacier movement, which is directly related to sea level rise and global environment change. Detecting lakes above ice is suffering from diverse image qualities and unexpected clouds. A new method is proposed to efficiently extract prominent lake candidates with irregular shapes, heterogeneous backgrounds, and in cloudy images. The proposed system fully automatize the procedure that track lakes with high accuracy. We further cooperated with geoscientists to examine the tracked lakes and found new scientific findings. The second one is detecting obscene content in on-line video chat services, such as Chatroulette, that randomly match pairs of users in video chat sessions. A big problem encountered in such systems is the presence of flashers and obscene content. Because of various obscene content and unstable qualities of videos capture by home web-camera, detecting misbehaving users is a highly challenging task. We propose SafeVchat, which is the first solution that achieves satisfactory detection rate by using facial features and skin color model. To harness all the features in the scene, we further developed another system using multiple types of local descriptors along with Bag-of-Visual Word framework. In addition, an investigation of new contour feature in detecting obscene content is presented.

  3. History in Your Hand: Design Elements to Enhance Adoption of a Mobile Multimedia Historical Tour

    ERIC Educational Resources Information Center

    Mallchok, Malia M.

    2017-01-01

    The purpose of this qualitative design case study was to determine the design elements that can lead to technology acceptance of a mobile multimedia tour at an informal historical site. Using rapid prototyping, a tour prototype was developed using a low-cost Website building platform. The tour was then tested with thirteen participants in two…

  4. Teaching and Learning for the Future. Committee on Multimedia in Teacher Training, Final Report.

    ERIC Educational Resources Information Center

    Plomp, Tjeerd, Ed.; And Others

    This is the final report of the Committee on MultiMedia in Teacher Training (COMMITT), which offers a strategic framework to support efforts of teacher training institutes in the Netherlands to develop their own plans for enhancing the teaching and learning process as well as its outcomes through the application of Information and Communication…

  5. Use of Visual and Multimedia Resources in an Undergraduate Classroom: A Case Study

    ERIC Educational Resources Information Center

    Matusiak, Krystyna K.

    2012-01-01

    This paper reports the findings of a case study that examined the use of digital information resources in an undergraduate geography class. The study assumed a contextual approach and focused on the use of visual and multimedia resources in specific class contexts. The distribution of resources in the class observed for the study varied and…

  6. Effects of Multimedia Instruction on L2 Acquisition of High-Level, Low-Frequency English Vocabulary Words

    ERIC Educational Resources Information Center

    Cho, Euna

    2017-01-01

    The present study examined the effects of multimedia enhancement in video form in addition to textual information on L2 vocabulary instruction for high-level, low-frequency English words among Korean learners of English. Although input-based incidental learning of L2 vocabulary through extensive reading has been conventionally believed to be…

  7. The Influence of Supplementary Multimedia Instruction on Students' Knowledge of Normal Swallowing: An Authentic Investigation Over Time.

    ERIC Educational Resources Information Center

    Scholten, Ingrid

    This paper describes the effect of supplementary multimedia instruction on the pattern of growth of student learning of normal swallowing. On four occasions, up to 190 speech pathology students from four Australian universities completed a free-response task designed to assess students' learning of core information. Scripts were scored using a…

  8. Use of Multimedia Technology in the Doctor-Patient Relationship for Obtaining Patient Informed Consent.

    PubMed

    Michalski, Andrzej; Stopa, Marcin; Miśkowiak, Bogdan

    2016-10-26

    Patient informed consent for surgery or for high-risk methods of treatment or diagnosis means that unlawful breach of the patient's personal interests is avoided and the patient accepts the risk of surgery and takes the brunt of it. Patient awareness - their knowledge of the condition and circumstances of continued therapeutic procedure, including offered and available methods of treatment and their possible complications - constitutes a particular aspect of the informed-consent process. The rapid development of technologies and methods of treatment may cause communication problems between the doctor and the patient regarding the scope and method of patient education prior to surgery. The use of multimedia technology (e.g., videos of surgical procedures, computer animation, and graphics), in addition to media used in preoperative patient education, may be a factor in improving the quality of the informed consent process. Studies conducted in clinical centers show that with use of multimedia technology, patients remember more of the information presented. The use of new technology also makes it possible to reduce the difference in the amount of information assimilated by patients with different levels of education. The use of media is a way to improve the quality of preoperative patient education and, at the same time, a step towards their further empowerment in the healing process.

  9. Geo-referenced multimedia environmental fate model (G-CIEMS): model formulation and comparison to the generic model and monitoring approaches.

    PubMed

    Suzuki, Noriyuki; Murasawa, Kaori; Sakurai, Takeo; Nansai, Keisuke; Matsuhashi, Keisuke; Moriguchi, Yuichi; Tanabe, Kiyoshi; Nakasugi, Osami; Morita, Masatoshi

    2004-11-01

    A spatially resolved and geo-referenced dynamic multimedia environmental fate model, G-CIEMS (Grid-Catchment Integrated Environmental Modeling System) was developed on a geographical information system (GIS). The case study for Japan based on the air grid cells of 5 x 5 km resolution and catchments with an average area of 9.3 km2, which corresponds to about 40,000 air grid cells and 38,000 river segments/catchment polygons, were performed for dioxins, benzene, 1,3-butadiene, and di-(2-ethyhexyl)phthalate. The averaged concentration of the model and monitoring output were within a factor of 2-3 for all the media. Outputs from G-CIEMS and the generic model were essentially comparable when identical parameters were employed, whereas the G-CIEMS model gave explicit information of distribution of chemicals in the environment. Exposure-weighted averaged concentrations (EWAC) in air were calculated to estimate the exposure ofthe population, based on the results of generic, G-CIEMS, and monitoring approaches. The G-CIEMS approach showed significantly better agreement with the monitoring-derived EWAC than the generic model approach. Implication for the use of a geo-referenced modeling approach in the risk assessment scheme is discussed as a generic-spatial approach, which can be used to provide more accurate exposure estimation with distribution information, using generally available data sources for a wide range of chemicals.

  10. An Ambient Intelligence Framework for the Provision of Geographically Distributed Multimedia Content to Mobility Impaired Users

    NASA Astrophysics Data System (ADS)

    Kehagias, Dionysios D.; Giakoumis, Dimitris; Tzovaras, Dimitrios; Bekiaris, Evangelos; Wiethoff, Marion

    This chapter presents an ambient intelligence framework whose goal is to facilitate the information needs of mobility impaired users on the move. This framework couples users with geographically distributed services and the corresponding multimedia content, enabling access to context-sensitive information based on user geographic location and the use case under consideration. It provides a multi-modal facility that is realized through a set of mobile devices and user interfaces that address the needs of ten different types of user impairments. The overall ambient intelligence framework enables users who are equipped with mobile devices to access multimedia content in order to undertake activities relevant to one or more of the following domains: transportation, tourism and leisure, personal support services, work, business, education, social relations and community building. User experience is being explored against those activities through a specific usage scenario.

  11. Human cadavers Vs. multimedia simulation: A study of student learning in anatomy.

    PubMed

    Saltarelli, Andrew J; Roseth, Cary J; Saltarelli, William A

    2014-01-01

    Multimedia and simulation programs are increasingly being used for anatomy instruction, yet it remains unclear how learning with these technologies compares with learning with actual human cadavers. Using a multilevel, quasi-experimental-control design, this study compared the effects of "Anatomy and Physiology Revealed" (APR) multimedia learning system with a traditional undergraduate human cadaver laboratory. APR is a model-based multimedia simulation tool that uses high-resolution pictures to construct a prosected cadaver. APR also provides animations showing the function of specific anatomical structures. Results showed that the human cadaver laboratory offered a significant advantage over the multimedia simulation program on cadaver-based measures of identification and explanatory knowledge. These findings reinforce concerns that incorporating multimedia simulation into anatomy instruction requires careful alignment between learning tasks and performance measures. Findings also imply that additional pedagogical strategies are needed to support transfer from simulated to real-world application of anatomical knowledge. © 2014 American Association of Anatomists.

  12. Using multimedia information and communication technology (ICT) to provide added value to reminiscence therapy for people with dementia : Lessons learned from three field studies.

    PubMed

    Bejan, Alexander; Gündogdu, Ramazan; Butz, Katherina; Müller, Nadine; Kunze, Christophe; König, Peter

    2018-01-01

    In the care of people with dementia (PwD), occupational therapies and activities aiming at maintaining the quality of life of PwD, such as reminiscence therapy (RT), are taking on a more and more important role. Information and communication technology (ICT) has the potential to improve and to facilitate RT by facilitating access to and selection of biographical information and related contents or by providing novel multimodal interaction forms to trigger memories; however, interactive multimedia technology is barely used in practice. This article presents three exploratory field studies that evaluated different aspects of RT technology use for PwD in care homes, including the utilization of online movie databases, interactive surface touch computers as well as natural user interfaces allowing gestures and haptic interaction. In these studies, the usage of prototype systems was observed in occupational sessions by 5, 12 and 16 PwD. The results indicate positive effects of technology use, e. g. in the form of verbally elicited reminiscence statements, expressed joy and playful interaction. Lessons learned for the design of technology-based RT interventions are presented and discussed.

  13. Integrating distributed multimedia systems and interactive television networks

    NASA Astrophysics Data System (ADS)

    Shvartsman, Alex A.

    1996-01-01

    Recent advances in networks, storage and video delivery systems are about to make commercial deployment of interactive multimedia services over digital television networks a reality. The emerging components individually have the potential to satisfy the technical requirements in the near future. However, no single vendor is offering a complete end-to-end commercially-deployable and scalable interactive multimedia applications systems over digital/analog television systems. Integrating a large set of maturing sub-assemblies and interactive multimedia applications is a major task in deploying such systems. Here we deal with integration issues, requirements and trade-offs in building delivery platforms and applications for interactive television services. Such integration efforts must overcome lack of standards, and deal with unpredictable development cycles and quality problems of leading- edge technology. There are also the conflicting goals of optimizing systems for video delivery while enabling highly interactive distributed applications. It is becoming possible to deliver continuous video streams from specific sources, but it is difficult and expensive to provide the ability to rapidly switch among multiple sources of video and data. Finally, there is the ever- present challenge of integrating and deploying expensive systems whose scalability and extensibility is limited, while ensuring some resiliency in the face of inevitable changes. This proceedings version of the paper is an extended abstract.

  14. Sociospace: A smart social framework based on the IP Multimedia Subsystem

    NASA Astrophysics Data System (ADS)

    Hasswa, Ahmed

    Advances in smart technologies, wireless networking, and increased interest in contextual services have led to the emergence of ubiquitous and pervasive computing as one of the most promising areas of computing in recent years. Smart Spaces, in particular, have gained significant interest within the research community. Currently, most Smart Spaces rely on physical components, such as sensors, to acquire information about the real-world environment. Although current sensor networks can acquire some useful contextual information from the physical environment, their information resources are often limited, and the data acquired is often unreliable. We argue that by introducing social network information into such systems, smarter and more adaptive spaces can be created. Social networks have recently become extremely popular, and are now an integral part of millions of people's daily lives. Through social networks, users create profiles, build relationships, and join groups, forming intermingled sets and communities. Social Networks contain a wealth of information, which, if exploited properly, can lead to a whole new level of smart contextual services. A mechanism is therefore needed to extract data from heterogeneous social networks, to link profiles across different networks, and to aggregate the data obtained. We therefore propose the design and implementation of a Smart Spaces framework that utilizes the social context. In order to manage services and sessions, we integrate our system with the IP Multimedia Subsystem. Our system, which we call SocioSpace, includes full design and implementation of all components, including the central server, the location management system, the social network interfacing system, the service delivery platform, and user agents. We have built a prototype for proof of concept and carried out exhaustive performance analysis; the results show that SocioSpace is scalable, extensible, and fault-tolerant. It is capable of creating Smart Spaces that can truly deliver adaptive services that enhance the users' overall experience, increase their satisfaction, and make the surroundings more beneficial and interesting to them.

  15. Video-assisted segmentation of speech and audio track

    NASA Astrophysics Data System (ADS)

    Pandit, Medha; Yusoff, Yusseri; Kittler, Josef; Christmas, William J.; Chilton, E. H. S.

    1999-08-01

    Video database research is commonly concerned with the storage and retrieval of visual information invovling sequence segmentation, shot representation and video clip retrieval. In multimedia applications, video sequences are usually accompanied by a sound track. The sound track contains potential cues to aid shot segmentation such as different speakers, background music, singing and distinctive sounds. These different acoustic categories can be modeled to allow for an effective database retrieval. In this paper, we address the problem of automatic segmentation of audio track of multimedia material. This audio based segmentation can be combined with video scene shot detection in order to achieve partitioning of the multimedia material into semantically significant segments.

  16. TAMPA BAY MODEL EVALUATION AND ASSESSMENT

    EPA Science Inventory

    A long term goal of multimedia environmental management is to achieve sustainable ecological resources. Progress towards this goal rests on a foundation of science-based methods and data integrated into predictive multimedia, multi-stressor open architecture modeling systems. The...

  17. Multimedia in the Classroom.

    ERIC Educational Resources Information Center

    Haight, Richard C.

    1990-01-01

    The Soapbox system, which allows a presenter to control a multimedia presentation from the touchscreen located on the lectern, is described. The Soapbox allows the integration of slides, videodiscs, desktop publishing, electronic blackboards, video players, and the room lights. (KR)

  18. Portable color multimedia training systems based on monochrome laptop computers (CBT-in-a-briefcase), with spinoff implications for video uplink and downlink in spaceflight operations

    NASA Technical Reports Server (NTRS)

    Scott, D. W.

    1994-01-01

    This report describes efforts to use digital motion video compression technology to develop a highly portable device that would convert 1990-91 era IBM-compatible and/or MacIntosh notebook computers into full-color, motion-video capable multimedia training systems. An architecture was conceived that would permit direct conversion of existing laser-disk-based multimedia courses with little or no reauthoring. The project did not physically demonstrate certain critical video keying techniques, but their implementation should be feasible. This investigation of digital motion video has spawned two significant spaceflight projects at MSFC: one to downlink multiple high-quality video signals from Spacelab, and the other to uplink videoconference-quality video in realtime and high quality video off-line, plus investigate interactive, multimedia-based techniques for enhancing onboard science operations. Other airborne or spaceborne spinoffs are possible.

  19. Investigating Uncertainty and Sensitivity in Integrated, Multimedia Environmental Models: Tools for FRAMES-3MRA

    DOE Office of Scientific and Technical Information (OSTI.GOV)

    Babendreier, Justin E.; Castleton, Karl J.

    2005-08-01

    Elucidating uncertainty and sensitivity structures in environmental models can be a difficult task, even for low-order, single-medium constructs driven by a unique set of site-specific data. Quantitative assessment of integrated, multimedia models that simulate hundreds of sites, spanning multiple geographical and ecological regions, will ultimately require a comparative approach using several techniques, coupled with sufficient computational power. The Framework for Risk Analysis in Multimedia Environmental Systems - Multimedia, Multipathway, and Multireceptor Risk Assessment (FRAMES-3MRA) is an important software model being developed by the United States Environmental Protection Agency for use in risk assessment of hazardous waste management facilities. The 3MRAmore » modeling system includes a set of 17 science modules that collectively simulate release, fate and transport, exposure, and risk associated with hazardous contaminants disposed of in land-based waste management units (WMU) .« less

  20. Designing and Implementing an "Intelligent" Multimedia Tutoring System for Repair Tasks: Final Report.

    ERIC Educational Resources Information Center

    Baggett, Patricia

    1989-01-01

    The first part of this document is the final report of a research project (1984-1989) on designing and implementing an intelligent multimedia tutoring system for repair tasks. The problem/goal and approach, equipment and implementation, experimental work, and results are discussed for three phases of research: (1) developing and testing an…

  1. The Interactivity Effect in Multimedia Learning

    ERIC Educational Resources Information Center

    Evans, Chris; Gibbons, Nicola J.

    2007-01-01

    The aim of this study was to determine whether the addition of interactivity to a computer-based learning package enhances the learning process. A sample of 33 (22 male and 11 female) undergraduates on a Business and Management degree used a multimedia system to learn about the operation of a bicycle pump. The system consisted of a labelled…

  2. A Knowledge-based Multimedia System to Support the Teaching and Learning of Chinese Characters.

    ERIC Educational Resources Information Center

    Ki, W.; And Others

    A current project is underway to develop a multimedia system that would support the teaching and learning of Chinese characters, as well as provide a platform for conducting research into the cognitive aspects of Chinese language acquisition. Although the number of commonly used Chinese characters amounts to thousands, there are many structural…

  3. Scalable Motion Estimation Processor Core for Multimedia System-on-Chip Applications

    NASA Astrophysics Data System (ADS)

    Lai, Yeong-Kang; Hsieh, Tian-En; Chen, Lien-Fei

    2007-04-01

    In this paper, we describe a high-throughput and scalable motion estimation processor architecture for multimedia system-on-chip applications. The number of processing elements (PEs) is scalable according to the variable algorithm parameters and the performance required for different applications. Using the PE rings efficiently and an intelligent memory-interleaving organization, the efficiency of the architecture can be increased. Moreover, using efficient on-chip memories and a data management technique can effectively decrease the power consumption and memory bandwidth. Techniques for reducing the number of interconnections and external memory accesses are also presented. Our results demonstrate that the proposed scalable PE-ringed architecture is a flexible and high-performance processor core in multimedia system-on-chip applications.

  4. Legally compatible design of digital dactyloscopy in future surveillance scenarios

    NASA Astrophysics Data System (ADS)

    Pocs, Matthias; Schott, Maik; Hildebrandt, Mario

    2012-06-01

    Innovation in multimedia systems impacts on our society. For example surveillance camera systems combine video and audio information. Currently a new sensor for capturing fingerprint traces is being researched. It combines greyscale images to determine the intensity of the image signal, on one hand, and topographic information to determine fingerprint texture on a variety of surface materials, on the other. This research proposes new application areas which will be analyzed from a technical-legal view point. It assesses how technology design can promote legal criteria of German and European privacy and data protection. For this we focus on one technology goal as an example.

  5. Development and Evaluation of a Multimedia CD-ROM for Exercise During Pregnancy and Postpartum

    PubMed Central

    Hausenblas, Heather A.; Brewer, Britton W.; Van Raalte, Judy L.; Cook, Brian; Downs, Danielle Symons; Weis, Carol Ann; Nigg, Claudio; Cruz, Amelia

    2008-01-01

    Objective To meet the need for an interactive product on exercise during pregnancy and postpartum, we developed and evaluated a personally-tailored multimedia CD-ROM. Methods Pregnant and postpartum women, who were randomly assigned to either the experimental group (PregXercise™ CD-ROM) or the control group (CD-ROM with neutral content), navigated through the CD-ROM for 1 hour. Main outcomes were exercise self-efficacy and knowledge. Results In analyses of covariance, compared with the control group, the experimental group had significant increases in self-efficacy and knowledge. Conclusion The multimedia CD-ROM delivering information about exercise motivation, guidelines, and prescription was effective in improving exercise self-efficacy and knowledge. Practice Implications Our preliminary results illustrate that healthcare professionals and researchers may use interactive multimedia for improving exercise behavior and related outcomes with pregnant and postpartum women. PMID:18068940

  6. Knowledge Acquisition and Job Training for Advanced Technical Skills Using Immersive Virtual Environment

    NASA Astrophysics Data System (ADS)

    Watanuki, Keiichi; Kojima, Kazuyuki

    The environment in which Japanese industry has achieved great respect is changing tremendously due to the globalization of world economies, while Asian countries are undergoing economic and technical development as well as benefiting from the advances in information technology. For example, in the design of custom-made casting products, a designer who lacks knowledge of casting may not be able to produce a good design. In order to obtain a good design and manufacturing result, it is necessary to equip the designer and manufacturer with a support system related to casting design, or a so-called knowledge transfer and creation system. This paper proposes a new virtual reality based knowledge acquisition and job training system for casting design, which is composed of the explicit and tacit knowledge transfer systems using synchronized multimedia and the knowledge internalization system using portable virtual environment. In our proposed system, the education content is displayed in the immersive virtual environment, whereby a trainee may experience work in the virtual site operation. Provided that the trainee has gained explicit and tacit knowledge of casting through the multimedia-based knowledge transfer system, the immersive virtual environment catalyzes the internalization of knowledge and also enables the trainee to gain tacit knowledge before undergoing on-the-job training at a real-time operation site.

  7. Kino'jib'alil ri Qati't Qamam--El Pensamiento de Nuestros Abuelos (Our Grandparents' Thinking). [CD-ROM].

    ERIC Educational Resources Information Center

    Academy for Educational Development, Washington, DC.

    This CD-ROM is part of an interactive and dynamic multimedia package of information and games for learning K'iche' and Ixil. Groups of students from each of the four teacher training schools re-enacted various Mayan traditions and documented them in this multimedia CD-ROM. The following presentations are included on the CD-ROM: Uxe'al nutinamit…

  8. [On problems and thinking of methodology in the inheritance of the esteemed acupuncturists' experiences].

    PubMed

    Sun, Hai-Shu; Wang, Ke-Jian

    2011-01-01

    Based on the advantages and disadvantages of the esteemed acupuncturists' experiences, after analyzing the collection work on inheriting the esteemed acupuncturists' experiences, this paper proposes to apply the information technology to build a multimedia platform for the esteemed acupuncturists. Therefore, the precious clinical experiences of the esteemed acupuncturists are preserved. This paper states the potential future of the coming multimedia platform.

  9. Netscape Communicator 4.5. Volume II: Beyond the Basics. Advanced Searches, Multimedia, and Composing a Web Page.

    ERIC Educational Resources Information Center

    Gallo, Gail; Wichowski, Chester P.

    This second of two guides on Netscape Communicator 4.5 contains six lessons on advanced searches, multimedia, and composing a World Wide Web page. Lesson 1 is a review of the Navigator window, toolbars, and menus. Lesson 2 covers AltaVista's advanced search tips, searching for information excluding certain text, and advanced and nested Boolean…

  10. Brain-computer interaction research at the Computer Vision and Multimedia Laboratory, University of Geneva.

    PubMed

    Pun, Thierry; Alecu, Teodor Iulian; Chanel, Guillaume; Kronegg, Julien; Voloshynovskiy, Sviatoslav

    2006-06-01

    This paper describes the work being conducted in the domain of brain-computer interaction (BCI) at the Multimodal Interaction Group, Computer Vision and Multimedia Laboratory, University of Geneva, Geneva, Switzerland. The application focus of this work is on multimodal interaction rather than on rehabilitation, that is how to augment classical interaction by means of physiological measurements. Three main research topics are addressed. The first one concerns the more general problem of brain source activity recognition from EEGs. In contrast with classical deterministic approaches, we studied iterative robust stochastic based reconstruction procedures modeling source and noise statistics, to overcome known limitations of current techniques. We also developed procedures for optimal electroencephalogram (EEG) sensor system design in terms of placement and number of electrodes. The second topic is the study of BCI protocols and performance from an information-theoretic point of view. Various information rate measurements have been compared for assessing BCI abilities. The third research topic concerns the use of EEG and other physiological signals for assessing a user's emotional status.

  11. StegoWall: blind statistical detection of hidden data

    NASA Astrophysics Data System (ADS)

    Voloshynovskiy, Sviatoslav V.; Herrigel, Alexander; Rytsar, Yuri B.; Pun, Thierry

    2002-04-01

    Novel functional possibilities, provided by recent data hiding technologies, carry out the danger of uncontrolled (unauthorized) and unlimited information exchange that might be used by people with unfriendly interests. The multimedia industry as well as the research community recognize the urgent necessity for network security and copyright protection, or rather the lack of adequate law for digital multimedia protection. This paper advocates the need for detecting hidden data in digital and analog media as well as in electronic transmissions, and for attempting to identify the underlying hidden data. Solving this problem calls for the development of an architecture for blind stochastic hidden data detection in order to prevent unauthorized data exchange. The proposed architecture is called StegoWall; its key aspects are the solid investigation, the deep understanding, and the prediction of possible tendencies in the development of advanced data hiding technologies. The basic idea of our complex approach is to exploit all information about hidden data statistics to perform its detection based on a stochastic framework. The StegoWall system will be used for four main applications: robust watermarking, secret communications, integrity control and tamper proofing, and internet/network security.

  12. A satellite system for multimedia personal communications at Ka-band and beyond

    NASA Technical Reports Server (NTRS)

    Vatalaro, F.; Losquadro, G.

    1995-01-01

    The main characteristics of the satellite extremely high frequency (EHF) communication of multimedia mobile services (SECOMS) system are given and the results of the preliminary analysis are included. The SECOMS provides a first generation Ka band system with coverage over Western Europe, in order to satisfy business user needs of very large bandwidths and terminal mobility. The satellite system also provides a second generation EHF enhanced system with increased capacity and enlarged coverage, to serve all of Europe and the nearby countries.

  13. Use of interactive multimedia disks in the applied environmental sciences program at the Oregon Institute of Technology

    NASA Astrophysics Data System (ADS)

    Jones, Charles R.

    Although a number of studies have been performed regarding the use of interactive multimedia disks in education, none were found which investigated their effect on either retention or recruitment for universities. The purpose of this case study was to gather information regarding student and teacher perceptions on the use of interactive multimedia disks and their effect on retention and recruitment. The primary source of data for this case study was student and teacher interviews. A purposive sample of students taking courses using the interactive multimedia disks in course at the Oregon Institute of Technology and at two Oregon high schools was chosen for the case study. Major findings of the case study were as follows: (1) Students interviewed in this case study perceived the interactive multimedia disk-based instructional method to be equally as effective as the lecture method. (2) Time flexibility in class scheduling was slightly more beneficial to female students than male students and the lack of instructor-led classroom interaction was more of a problem for female students than male students. (3) There was no difference in the perceptions of the college students and the high school students regarding the benefits and drawbacks of the interactive multimedia disk-based classes. (4) The flexible class scheduling made possible through the use of interactive multimedia disks influences some Oregon Institute of Technology students to stay and complete their degree programs. (5) There is some potential for interactive multimedia disk-based courses to be a recruiting tool. However, there is no evidence that it has been a successful recruiting tool for the Oregon Institute of Technology yet.

  14. A Comprehensive Environmental Assessment Approach to Making Informed Decisions about Engineered Nanoparticles

    DTIC Science & Technology

    2011-05-01

    fuel oxygenate MBTE Adapted from Davis, 2007 4 ( 1 ) A multimedia environmental perspective built on a product life cycle framework is essential. (2...Picatinney Arsenal Nanotechnology Research Center: Radiofrequency (RF) Induction Plasma reactor (Tekna Plasma Systems) pilot plant Synthesis Challenges: ( 1 ...Genotoxicity in vivo and in vitro, secondary to ROS (?)23 BUILDING STRONG® CEA: Lessons Learned with fuel oxygenate MBTE Adapted from Davis, 2007 24 ( 1

  15. Policy-Based Middleware for QoS Management and Signaling in the Evolved Packet System

    NASA Astrophysics Data System (ADS)

    Good, Richard; Gouveia, Fabricio; Magedanz, Thomas; Ventura, Neco

    The 3GPP are currently finalizing their Evolved Packet System (EPS) with the Evolved Packet Core (EPC) central to this framework. The EPC is a simplified, flat, all IP-based architecture that supports mobility between heterogeneous access networks and incorporates an evolved QoS concept based on the 3GPP Policy Control and Charging (PCC) framework. The IP Multimedia Subsystem (IMS) is an IP service element within the EPS, introduced for the rapid provisioning of innovative multimedia services. The evolved PCC framework extends the scope of operation and defines new interactions - in particular the S9 reference point is introduced to facilitate inter-domain PCC communication. This paper proposes an enhancement to the IMS/PCC framework that uses SIP routing information to discover signaling and media paths. This mechanism uses standardized IMS/PCC operations and allows applications to effectively issue resource requests from their home domain enabling QoS-connectivity across multiple domains. Because the mechanism operates at the service control layer it does not require any significant transport layer modifications or the sharing of potentially sensitive internal topology information. The evolved PCC architecture and inter-domain route discovery mechanisms were implemented in an evaluation testbed and performed favorably without adversely effecting end user experience.

  16. ARTEMIS: a collaborative framework for health care.

    PubMed

    Reddy, R; Jagannathan, V; Srinivas, K; Karinthi, R; Reddy, S M; Gollapudy, C; Friedman, S

    1993-01-01

    Patient centered healthcare delivery is an inherently collaborative process. This involves a wide range of individuals and organizations with diverse perspectives: primary care physicians, hospital administrators, labs, clinics, and insurance. The key to cost reduction and quality improvement in health care is effective management of this collaborative process. The use of multi-media collaboration technology can facilitate timely delivery of patient care and reduce cost at the same time. During the last five years, the Concurrent Engineering Research Center (CERC), under the sponsorship of DARPA (Defense Advanced Research Projects Agency, recently renamed ARPA) developed a number of generic key subsystems of a comprehensive collaboration environment. These subsystems are intended to overcome the barriers that inhibit the collaborative process. Three subsystems developed under this program include: MONET (Meeting On the Net)--to provide consultation over a computer network, ISS (Information Sharing Server)--to provide access to multi-media information, and PCB (Project Coordination Board)--to better coordinate focussed activities. These systems have been integrated into an open environment to enable collaborative processes. This environment is being used to create a wide-area (geographically distributed) research testbed under DARPA sponsorship, ARTEMIS (Advance Research Testbed for Medical Informatics) to explore the collaborative health care processes. We believe this technology will play a key role in the current national thrust to reengineer the present health-care delivery system.

  17. A Closer Look at Split Visual Attention in System- and Self-Paced Instruction in Multimedia Learning

    ERIC Educational Resources Information Center

    Schmidt-Weigand, Florian; Kohnert, Alfred; Glowalla, Ulrich

    2010-01-01

    Two experiments examined visual attention distribution in learning from text and pictures. Participants watched a 16-step multimedia instruction on the formation of lightning. In Experiment 1 (N=90) the instruction was system-paced (fast, medium, slow pace), while it was self-paced in Experiment 2 (N=31). In both experiments the text modality was…

  18. Analysis and Approach to the Development of an Advanced Multimedia Instructional System. Volume II. Appendix III. Media Cost Data. Final Report.

    ERIC Educational Resources Information Center

    Rhode, William E.; And Others

    Basic cost estimates for selected instructional media are tabled in this document, Part II (Appendix III) of the report "Analysis and Approach to the Development of an Advanced Multimedia Instructional System" by William E. Rhode and others. Learning materials production costs are given for motion pictures, still visuals, videotapes, live…

  19. COMET Multimedia modules and objects in the digital library system

    NASA Astrophysics Data System (ADS)

    Spangler, T. C.; Lamos, J. P.

    2003-12-01

    Over the past ten years of developing Web- and CD-ROM-based training materials, the Cooperative Program for Operational Meteorology, Education and Training (COMET) has created a unique archive of almost 10,000 multimedia objects and some 50 web based interactive multimedia modules on various aspects of weather and weather forecasting. These objects and modules, containing illustrations, photographs, animations,video sequences, audio files, are potentially a valuable resource for university faculty and students, forecasters, emergency managers, public school educators, and other individuals and groups needing such materials for educational use. The COMET Modules are available on the COMET educational web site http://www.meted.ucar.edu, and the COMET Multimedia Database (MMDB) makes a collection of the multimedia objects available in a searchable online database for viewing and download over the Internet. Some 3200 objects are already available at the MMDB Website: http://archive.comet.ucar.edu/moria/

  20. The future is 'ambient'

    NASA Astrophysics Data System (ADS)

    Lugmayr, Artur

    2006-02-01

    The research field of ambient media starts to spread rapidly and first applications for consumer homes are on the way. Ambient media is the logical continuation of research around media. Media has been evolving from old media (e.g. print media), to integrated presentation in one form (multimedia - or new media), to generating a synthetic world (virtual reality), to the natural environment is the user-interface (ambient media), and will be evolving towards real/synthetic undistinguishable media (bio-media or bio-multimedia). After the IT bubble was bursting, multimedia was lacking a vision of potential future scenarios and applications. Within this research paper the potentials, applications, and market available solutions of mobile ambient multimedia are studied. The different features of ambient mobile multimedia are manifold and include wearable computers, adaptive software, context awareness, ubiquitous computers, middleware, and wireless networks. The paper especially focuses on algorithms and methods that can be utilized to realize modern mobile ambient systems.

  1. Hypertext-based computer vision teaching packages

    NASA Astrophysics Data System (ADS)

    Marshall, A. David

    1994-10-01

    The World Wide Web Initiative has provided a means for providing hypertext and multimedia based information across the whole INTERNET. Many applications have been developed on such http servers. At Cardiff we have developed a http hypertext based multimedia server, the Cardiff Information Server, using the widely available Mosaic system. The server provides a variety of information ranging from the provision of teaching modules, on- line documentation, timetables for departmental activities to more light hearted hobby interests. One important and novel development to the server has been the development of courseware facilities. This ranges from the provision of on-line lecture notes, exercises and their solutions to more interactive teaching packages. A variety of disciplines have benefitted notably Computer Vision, and Image Processing but also C programming, X Windows, Computer Graphics and Parallel Computing. This paper will address the issues of the implementation of the Computer Vision and Image Processing packages, the advantages gained from using a hypertext based system and also will relate practical experiences of using the packages in a class environment. The paper addresses issues of how best to provide information in such a hypertext based system and how interactive image processing packages can be developed and integrated into courseware. The suite of tools developed facilitates a flexible and powerful courseware package that has proved popular in the classroom and over the Internet. The paper will also detail many future developments we see possible. One of the key points raised in the paper is that Mosaic's hypertext language (html) is extremely powerful and yet relatively straightforward to use. It is also possible to link in Unix calls so that programs and shells can be executed. This provides a powerful suite of utilities that can be exploited to develop many packages.

  2. Development of a breast self-examination program for the Internet: health information for Korean women.

    PubMed

    Kim, H S; Kim, E; Kim, J W

    2001-04-01

    Internet-based health information will enable us to interact with many people despite distance and time constraints. Informational media by computer is expected to become an important factor that affects health behavior. This study was done to develop an accessible multimedia program about breast self-examination on the Internet. This study was designed by using the two steps of need assessment and program development. For the need assessment step, a survey was carried out. The sample consisted of the 82 women of Yonsei University selected by convenient random sampling. At the program development step, screen design took into account perspectives of computer engineering. A storyboard for every screen was made via screen design and then ported to computer using the Netscape Navigator program. A breast self-examination program was developed using Netscape 4.0 on the Windows 98 platform. The multimedia program, including text, graphics, animation, and sound, was constructed with HTML language using Memo Sheet in Netscape Navigator. The contents of health information posted on the Internet included general information about breast cancer, the importance of breast self-examination, self-risk appraisal of breast cancer, the diverse methods about breast self-examination, the monthly check list graph, and social network for consultation. It is possible to interact with clients through the Question and Answer function on screen. This Internet-based health information program provides enough information, which can be accessed using search systems on the Internet.

  3. Technology Applications Group Multimedia CD-ROM Project

    NASA Technical Reports Server (NTRS)

    McRacken, Kristi D.

    1995-01-01

    To produce a multimedia CD-ROM for the Technology Applications Group which would present the Technology Opportunity Showcase (TOPS) exhibits and Small Business Innovative Research (SBIR) projects to interested companies. The CD-ROM format is being used and developed especially for those companies who do not have Internet access, and cannot directly visit Langley through the World Wide Web. The CD-ROM will include text, pictures, sound, and movies. The information for the CD-ROM will be stored in a database from which the users can query and browse the information, and future CD's can be maintained and updated.

  4. Primary Multimedia Objects and 'Educational Metadata' A Fundamental Dilemma for Developers of Multimedia Archives; Evaluation of Digital Library Impact and User Communities by Analysis of Usage Patterns; The KYVL Kentuckiana Digital Library Project: Background and Current Status; DPDx Collection.

    ERIC Educational Resources Information Center

    Shabajee, Paul; Bollen, Johan; Luce, Rick; Weig, Eric

    2002-01-01

    Includes four articles that discuss multimedia educational database systems and the use of metadata, including repurposing; the evaluation of digital library use that analyzes the retrieval habits of users; the Kentucky Virtual Library (KYVL) and digital collection project; and the collection of the Division of Parasitic Diseases, Centers for…

  5. Analysis and Exchange of Multimedia Laboratory Data Using the Brain Database

    PubMed Central

    Wertheim, Steven L.

    1990-01-01

    Two principal goals of the Brain Database are: 1) to support laboratory data collection and analysis of multimedia information about the nervous system and 2) to support exchange of these data among researchers and clinicians who may be physically distant. This has been achieved by an implementation of experimental and clinical records within a relational database. An Image Series Editor has been created that provides a graphical interface to these data for the purposes of annotation, quantification and other analyses. Cooperating laboratories each maintain their own copies of the Brain Database to which they may add private data. Although the data in a given experimental or patient record will be distributed among many tables and external image files, the user can treat each record as a unit that can be extracted from the local database and sent to a distant colleague.

  6. A JAVA-based multimedia tool for clinical practice guidelines.

    PubMed

    Maojo, V; Herrero, C; Valenzuela, F; Crespo, J; Lazaro, P; Pazos, A

    1997-01-01

    We have developed a specific language for the representation of Clinical Practice Guidelines (CPGs) and Windows C++ and platform independent JAVA applications for multimedia presentation and edition of electronically stored CPGs. This approach facilitates translation of guidelines and protocols from paper to computer-based flowchart representations. Users can navigate through the algorithm with a friendly user interface and access related multimedia information within the context of each clinical problem. CPGs can be stored in a computer server and distributed over the World Wide Web, facilitating dissemination, local adaptation, and use as a reference element in medical care. We have chosen the Agency for Health Care and Policy Research's heart failure guideline to demonstrate the capabilities of our tool.

  7. Authoritative Authoring: Software That Makes Multimedia Happen.

    ERIC Educational Resources Information Center

    Florio, Chris; Murie, Michael

    1996-01-01

    Compares seven mid- to high-end multimedia authoring software systems that combine graphics, sound, animation, video, and text for Windows and Macintosh platforms. A run-time project was created with each program using video, animation, graphics, sound, formatted text, hypertext, and buttons. (LRW)

  8. Human Factors of CC-130 Operations: Training Systems Knowledge

    DTIC Science & Technology

    1999-03-01

    M Multimedia, Ltd. Describes their Integrated Training and Performance Support ( ITPS ) Design Methodology, which includes 5 types of goals... IBM , and American Airlines indicate that "computer-based multimedia produced a savings of 68% over conventional classroom training" (p. 4

  9. Educational Communications 1970.

    ERIC Educational Resources Information Center

    New York State Educational Communication Association.

    Selected papers from a conference on educational communications, stressing the use of audiovisual aids in the classroom, are presented. Major topics of the 41 papers include: uses for student film-making, uses of instructional materials centers, a multimedia humanities course, uses of systems development, producing multimedia self-instructional…

  10. Use of Multimedia Technology in the Doctor-Patient Relationship for Obtaining Patient Informed Consent

    PubMed Central

    Michalski, Andrzej; Stopa, Marcin; Miśkowiak, Bogdan

    2016-01-01

    Patient informed consent for surgery or for high-risk methods of treatment or diagnosis means that unlawful breach of the patient’s personal interests is avoided and the patient accepts the risk of surgery and takes the brunt of it. Patient awareness – their knowledge of the condition and circumstances of continued therapeutic procedure, including offered and available methods of treatment and their possible complications – constitutes a particular aspect of the informed-consent process. The rapid development of technologies and methods of treatment may cause communication problems between the doctor and the patient regarding the scope and method of patient education prior to surgery. The use of multimedia technology (e.g., videos of surgical procedures, computer animation, and graphics), in addition to media used in preoperative patient education, may be a factor in improving the quality of the informed consent process. Studies conducted in clinical centers show that with use of multimedia technology, patients remember more of the information presented. The use of new technology also makes it possible to reduce the difference in the amount of information assimilated by patients with different levels of education. The use of media is a way to improve the quality of preoperative patient education and, at the same time, a step towards their further empowerment in the healing process. PMID:27780964

  11. Application of multimedia image technology in engineering report demonstration system

    NASA Astrophysics Data System (ADS)

    Lili, Jiang

    2018-03-01

    With the rapid development of global economic integration, people’s strong desire for a wide range of global exchanges and interactions has been promoted, and there are more unprecedented convenient means for people to know the world and even to transform the world. At this stage, we realize that the traditional mode of work has become difficult to adapt to the changing trends of the world and informatization, multimedia, science and technology have become the mainstream of the times. Therefore, this paper will mainly analyze the present situation of the project report demonstration system and the key points of the work and put forward with pertinence specific application strategy of the integration with multimedia image technology.

  12. Sites of Struggle, Sites of Opportunity: Constructions of Identity, Relationships and Participation in Online Communities of Practice--Research--Information and Communication Technologies

    ERIC Educational Resources Information Center

    Kajee, Leila

    2005-01-01

    Shifts in language teaching and learning to incorporate multimedia modes of delivery have occurred in recent decades. In South Africa the use of multimedia technology in educational contexts has been viewed with some ambivalence. This article reports on a case study of the implementation of a web course, which was designed and run parallel to a…

  13. Designing and assessing fixed dental prostheses 2 multimedia-based education in dentistry students.

    PubMed

    Jahandideh, Yousef; Roohi Balasi, Leila; Vadiati Saberi, Bardia; Dadgaran, Ideh

    2016-01-01

    Background: Above all methods effective learning results from decent training, acquired in the proper environment and encouraging creative methods. Computer-assisted training by educational software is considered a fundamental measure to improve medical and dentistry education systems. This study aims to design and assess fixed dental prostheses via 2 multimedia instructional contents at the Guilan dentistry school. Methods: This is a descriptive and cross-sectional study. First off, the instructional content was analyzed. The software used to produce multimedia was the iSpring suite Ver.7.0. After designing the instructional multimedia, this software was loaded by LMS. Sixty-nine dentistry students in the 5th semester at Guilan Dentistry School were selected via convenience sampling. At the end of the course, a structured questionnaire containing 26 items were handed to the students to evaluate the instructional multimedia quality. Results: Mean ±SD age was 24.68±3.24 years, 43 were women (62.4%) and 26 were men (37.6%) -the majority of 76.8% used the internet at home. A portion of 33.3% were inclined to use multimedia and the internet with in-person training. About 60% declared that multimedia quality as being good. Conclusion: the instructional multimedia designs which are compatible with lesson objectives and audiovisual facilities can have a great effect on the student's satisfaction. Preparing instructional multimedia makes the instructional content easily accessible for students to be able to review it several times at the proper opportunity and if presented through LMS they would be able to study the lesson subject wherever and whenever accessing the internet.

  14. User Evaluation of Hypermedia Encyclopedias.

    ERIC Educational Resources Information Center

    Gillham, Mark; Buckner, Kathy

    1997-01-01

    To establish evaluation criteria for home multimedia products, this study examined 13 case studies of experienced users of CD-ROM encyclopedias aimed at the home consumer. Findings ranked seven features from most to least important: searching; textual content; browsing; multimedia; aesthetics; interactivity; and system performance. Results suggest…

  15. Blueprint for multimedia telemedicine networks in the Rocky Mountain Veterans Integrated Service Network (VISN-19).

    PubMed

    Terreros, D A; Martinez, R

    1997-01-01

    A multimedia telemedicine network is proposed for a VISN-19 test bed and it will include picture archiving and communication systems (PACS). Initial tests have been performed, and the technical feasibility of the basic plan has been demonstrated.

  16. APPLICATION OF EXAMS AS THE SURFACE WATER MODULE IN THE HWIR MULTIMEDIA RISK ASSESSMENT SYSTEM

    EPA Science Inventory

    Multimedia, multipathway risk assessment software has been developed for implementing the Hazardous Waste Identification Rule (HWIR). This regulation is intended to determine whether a waste should be considered hazardous, and confined to Subtitle D facilities, or safely release...

  17. Interactive Presentation of Content

    ERIC Educational Resources Information Center

    Magdin, Martin; Turcáni, Milan; Vrábel, Marek

    2009-01-01

    In the paper we discus about design of universal environment for solution of creating effective multimedia applications with accent on the implementation of interactive elements with the possibility of using the adaptive systems (AS). We also discuss about possibilities of offline presentation of this interactive multimedia adaptive animations…

  18. Construction of Multimedia Courseware and Web-based E-Learning Courses of "Biomedical Materials".

    PubMed

    Xiaoying, Lu; Jian, He; Tian, Qin; Dongxu, Jiang; Wei, Chen

    2005-01-01

    In order to reform the traditional teaching methodology and to improve the teaching effect, we developed new teaching system for course "Biomedical Materials" in our university by the support of the computer technique and Internet. The new teaching system includes the construction of the multimedia courseware and web-based e-learning courses. More than 2000 PowerPoint slides have been designed and optimized and flash movies for several capitals are included. On the basis of this multimedia courseware, a web-based educational environment has been established further, which includes course contents, introduction of the teacher, courseware download, study forum, sitemap of the web, and relative link. The multimedia courseware has been introduced in the class teaching for "Biomedical Materials" for 6 years and a good teaching effect has been obtained. The web-based e-learning courses have been constructed for two years and proved that they are helpful for the students by their preparing and reviewing the teaching contents before and after the class teaching.

  19. Dynamic quality of service model for improving performance of multimedia real-time transmission in industrial networks.

    PubMed

    Gopalakrishnan, Ravichandran C; Karunakaran, Manivannan

    2014-01-01

    Nowadays, quality of service (QoS) is very popular in various research areas like distributed systems, multimedia real-time applications and networking. The requirements of these systems are to satisfy reliability, uptime, security constraints and throughput as well as application specific requirements. The real-time multimedia applications are commonly distributed over the network and meet various time constraints across networks without creating any intervention over control flows. In particular, video compressors make variable bit-rate streams that mismatch the constant-bit-rate channels typically provided by classical real-time protocols, severely reducing the efficiency of network utilization. Thus, it is necessary to enlarge the communication bandwidth to transfer the compressed multimedia streams using Flexible Time Triggered- Enhanced Switched Ethernet (FTT-ESE) protocol. FTT-ESE provides automation to calculate the compression level and change the bandwidth of the stream. This paper focuses on low-latency multimedia transmission over Ethernet with dynamic quality-of-service (QoS) management. This proposed framework deals with a dynamic QoS for multimedia transmission over Ethernet with FTT-ESE protocol. This paper also presents distinct QoS metrics based both on the image quality and network features. Some experiments with recorded and live video streams show the advantages of the proposed framework. To validate the solution we have designed and implemented a simulator based on the Matlab/Simulink, which is a tool to evaluate different network architecture using Simulink blocks.

  20. Visual aspects of perception of multimedia messages on the web through the "eye tracker" method.

    PubMed

    Svilicić, Niksa

    2010-09-01

    Since the dawn of civilisation visual communication played a role in everyday life. In the early times there were simply shaped drawings of animals, pictograms explaining hunting tactics or strategies of attacking the enemies. Through evolution visual expression becomes an important component of communication process on several levels, from the existential and economic level to the artistic level. However, there was always a question of the level of user reception of such visual information in the medium transmitting the information. Does physical positioning of information in the medium contribute to the efficiency of the message? Do the same rules of content positioning apply for traditional (offline) and online media (Internet)? Rapid development of information technology and Internet in almost all segments of contemporary life calls for defining the rules of designing and positioning multimedia online contents on web sites. Recent research indicates beyond doubt that the physical positioning of an online content on a web site significantly determines the quality of user's perception of such content. By employing the "Eye tracking" method it is possible to objectively analyse the level of user perception of a multimedia content on a web site. What is the first thing observed by the user after opening the web site and how does he/she visually search the online content? By which methods can this be investigated subjectively and objectively? How can the survey results be used to improve the creation of web sites and to optimise the positioning of relevant contents on the site? The answers to these questions will significantly improve the presentation of multimedia interactive contents on the Web.

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